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-rw-r--r--core/core_bind.cpp18
-rw-r--r--core/core_bind.h4
-rw-r--r--core/doc_data.cpp4
-rw-r--r--core/doc_data.h3
-rw-r--r--core/extension/extension_api_dump.cpp3
-rw-r--r--core/input/input_event.cpp19
-rw-r--r--core/input/input_event.h4
-rw-r--r--core/io/dir_access.cpp4
-rw-r--r--core/io/dir_access.h1
-rw-r--r--core/io/xml_parser.cpp46
-rw-r--r--core/io/xml_parser.h9
-rw-r--r--core/math/expression.cpp2
-rw-r--r--core/math/octree.h1271
-rw-r--r--core/object/class_db.cpp41
-rw-r--r--core/object/class_db.h17
-rw-r--r--core/object/object.h1
-rw-r--r--core/object/script_language.h2
-rw-r--r--core/object/script_language_extension.cpp2
-rw-r--r--core/object/script_language_extension.h9
-rw-r--r--core/templates/lru.h4
-rw-r--r--core/variant/binder_common.h23
-rw-r--r--core/variant/type_info.h45
-rw-r--r--doc/class.xsd37
-rw-r--r--doc/classes/CodeEdit.xml3
-rw-r--r--doc/classes/Decal.xml4
-rw-r--r--doc/classes/InputEventMouseMotion.xml4
-rw-r--r--doc/classes/Light3D.xml1
-rw-r--r--doc/classes/ResourceSaver.xml18
-rw-r--r--doc/classes/ScriptLanguageExtension.xml9
-rw-r--r--doc/classes/StyleBox.xml4
-rw-r--r--doc/classes/TextEdit.xml5
-rw-r--r--doc/classes/VideoStreamPlayer.xml2
-rw-r--r--doc/classes/VoxelGI.xml1
-rw-r--r--doc/classes/XMLParser.xml2
-rwxr-xr-xdoc/tools/make_rst.py65
-rw-r--r--doc/translations/ar.po111
-rw-r--r--doc/translations/ca.po110
-rw-r--r--doc/translations/classes.pot110
-rw-r--r--doc/translations/cs.po111
-rw-r--r--doc/translations/de.po111
-rw-r--r--doc/translations/el.po111
-rw-r--r--doc/translations/es.po133
-rw-r--r--doc/translations/fa.po110
-rw-r--r--doc/translations/fi.po111
-rw-r--r--doc/translations/fil.po110
-rw-r--r--doc/translations/fr.po1073
-rw-r--r--doc/translations/gl.po110
-rw-r--r--doc/translations/hi.po110
-rw-r--r--doc/translations/hu.po110
-rw-r--r--doc/translations/id.po110
-rw-r--r--doc/translations/is.po110
-rw-r--r--doc/translations/it.po113
-rw-r--r--doc/translations/ja.po111
-rw-r--r--doc/translations/ko.po122
-rw-r--r--doc/translations/lt.po110
-rw-r--r--doc/translations/lv.po110
-rw-r--r--doc/translations/mr.po110
-rw-r--r--doc/translations/nb.po110
-rw-r--r--doc/translations/ne.po110
-rw-r--r--doc/translations/nl.po110
-rw-r--r--doc/translations/pl.po113
-rw-r--r--doc/translations/pt.po319
-rw-r--r--doc/translations/pt_BR.po111
-rw-r--r--doc/translations/ro.po110
-rw-r--r--doc/translations/ru.po222
-rw-r--r--doc/translations/sk.po110
-rw-r--r--doc/translations/sr_Cyrl.po110
-rw-r--r--doc/translations/sv.po110
-rw-r--r--doc/translations/th.po110
-rw-r--r--doc/translations/tl.po113
-rw-r--r--doc/translations/tr.po134
-rw-r--r--doc/translations/uk.po111
-rw-r--r--doc/translations/vi.po111
-rw-r--r--doc/translations/zh_CN.po443
-rw-r--r--doc/translations/zh_TW.po111
-rw-r--r--drivers/gles3/environment/fog.cpp66
-rw-r--r--drivers/gles3/environment/fog.h62
-rw-r--r--drivers/gles3/environment/gi.cpp7
-rw-r--r--drivers/gles3/environment/gi.h3
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp5
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.h5
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp16
-rw-r--r--drivers/gles3/rasterizer_gles3.h9
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp51
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h13
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp569
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h266
-rw-r--r--drivers/gles3/storage/light_storage.cpp120
-rw-r--r--drivers/gles3/storage/light_storage.h25
-rw-r--r--drivers/gles3/storage/material_storage.cpp10
-rw-r--r--drivers/gles3/storage/material_storage.h48
-rw-r--r--drivers/gles3/storage/mesh_storage.cpp47
-rw-r--r--drivers/gles3/storage/mesh_storage.h13
-rw-r--r--drivers/gles3/storage/texture_storage.cpp55
-rw-r--r--drivers/gles3/storage/texture_storage.h19
-rw-r--r--drivers/gles3/storage/utilities.cpp353
-rw-r--r--drivers/gles3/storage/utilities.h159
-rw-r--r--drivers/unix/dir_access_unix.cpp21
-rw-r--r--drivers/unix/dir_access_unix.h4
-rw-r--r--drivers/unix/file_access_unix.cpp4
-rw-r--r--drivers/unix/file_access_unix.h1
-rw-r--r--editor/doc_tools.cpp66
-rw-r--r--editor/editor_data.cpp1
-rw-r--r--editor/editor_file_dialog.cpp4
-rw-r--r--editor/editor_help.cpp149
-rw-r--r--editor/editor_help.h1
-rw-r--r--editor/editor_properties.cpp15
-rw-r--r--editor/editor_settings.cpp1
-rw-r--r--editor/editor_themes.cpp3
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp70
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h2
-rw-r--r--editor/plugins/curve_editor_plugin.cpp5
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp4
-rw-r--r--editor/plugins/script_text_editor.cpp3
-rw-r--r--editor/translations/af.po115
-rw-r--r--editor/translations/ar.po136
-rw-r--r--editor/translations/az.po110
-rw-r--r--editor/translations/bg.po118
-rw-r--r--editor/translations/bn.po121
-rw-r--r--editor/translations/br.po109
-rw-r--r--editor/translations/ca.po121
-rw-r--r--editor/translations/cs.po125
-rw-r--r--editor/translations/da.po119
-rw-r--r--editor/translations/de.po138
-rw-r--r--editor/translations/editor.pot99
-rw-r--r--editor/translations/el.po125
-rw-r--r--editor/translations/en_Shaw.po109
-rw-r--r--editor/translations/eo.po115
-rw-r--r--editor/translations/es.po127
-rw-r--r--editor/translations/es_AR.po130
-rw-r--r--editor/translations/et.po119
-rw-r--r--editor/translations/eu.po112
-rw-r--r--editor/translations/fa.po119
-rw-r--r--editor/translations/fi.po130
-rw-r--r--editor/translations/fil.po108
-rw-r--r--editor/translations/fr.po163
-rw-r--r--editor/translations/ga.po111
-rw-r--r--editor/translations/gl.po123
-rw-r--r--editor/translations/he.po124
-rw-r--r--editor/translations/hi.po115
-rw-r--r--editor/translations/hr.po115
-rw-r--r--editor/translations/hu.po119
-rw-r--r--editor/translations/id.po127
-rw-r--r--editor/translations/is.po111
-rw-r--r--editor/translations/it.po201
-rw-r--r--editor/translations/ja.po126
-rw-r--r--editor/translations/ka.po115
-rw-r--r--editor/translations/km.po100
-rw-r--r--editor/translations/ko.po123
-rw-r--r--editor/translations/lt.po115
-rw-r--r--editor/translations/lv.po115
-rw-r--r--editor/translations/mk.po101
-rw-r--r--editor/translations/ml.po100
-rw-r--r--editor/translations/mr.po109
-rw-r--r--editor/translations/ms.po115
-rw-r--r--editor/translations/nb.po115
-rw-r--r--editor/translations/nl.po125
-rw-r--r--editor/translations/pl.po151
-rw-r--r--editor/translations/pr.po115
-rw-r--r--editor/translations/pt.po130
-rw-r--r--editor/translations/pt_BR.po127
-rw-r--r--editor/translations/ro.po115
-rw-r--r--editor/translations/ru.po171
-rw-r--r--editor/translations/si.po109
-rw-r--r--editor/translations/sk.po115
-rw-r--r--editor/translations/sl.po115
-rw-r--r--editor/translations/sq.po115
-rw-r--r--editor/translations/sr_Cyrl.po126
-rw-r--r--editor/translations/sr_Latn.po113
-rw-r--r--editor/translations/sv.po115
-rw-r--r--editor/translations/te.po102
-rw-r--r--editor/translations/th.po124
-rw-r--r--editor/translations/tl.po119
-rw-r--r--editor/translations/tr.po141
-rw-r--r--editor/translations/uk.po221
-rw-r--r--editor/translations/ur_PK.po115
-rw-r--r--editor/translations/vi.po115
-rw-r--r--editor/translations/zh_CN.po139
-rw-r--r--editor/translations/zh_HK.po119
-rw-r--r--editor/translations/zh_TW.po129
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml141
-rw-r--r--modules/gdscript/gdscript.h1
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp63
-rw-r--r--modules/gdscript/gdscript_compiler.cpp19
-rw-r--r--modules/gdscript/gdscript_editor.cpp37
-rw-r--r--modules/gdscript/gdscript_parser.cpp85
-rw-r--r--modules/gdscript/gdscript_parser.h22
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp4
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd4
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.out2
-rw-r--r--modules/gltf/gltf_document.cpp13
-rw-r--r--modules/mono/csharp_script.h1
-rw-r--r--modules/mono/editor/bindings_generator.cpp12
-rw-r--r--modules/openxr/extensions/openxr_vulkan_extension.cpp2
-rw-r--r--modules/text_server_adv/SCsub24
-rw-r--r--modules/text_server_adv/gdextension_build/SConstruct24
-rw-r--r--modules/visual_script/visual_script.cpp3
-rw-r--r--modules/visual_script/visual_script.h1
-rw-r--r--platform/android/SCsub1
-rw-r--r--platform/android/dir_access_jandroid.cpp304
-rw-r--r--platform/android/dir_access_jandroid.h72
-rw-r--r--platform/android/export/export_plugin.cpp21
-rw-r--r--platform/android/export/export_plugin.h4
-rw-r--r--platform/android/export/gradle_export_util.cpp4
-rw-r--r--platform/android/export/gradle_export_util.h2
-rw-r--r--platform/android/file_access_android.cpp12
-rw-r--r--platform/android/file_access_android.h8
-rw-r--r--platform/android/file_access_filesystem_jandroid.cpp283
-rw-r--r--platform/android/file_access_filesystem_jandroid.h97
-rw-r--r--platform/android/java/app/config.gradle6
-rw-r--r--platform/android/java/editor/build.gradle3
-rw-r--r--platform/android/java/editor/src/main/AndroidManifest.xml8
-rw-r--r--platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt52
-rw-r--r--platform/android/java/editor/src/main/res/values/strings.xml2
-rw-r--r--platform/android/java/lib/AndroidManifest.xml2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java22
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java96
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotLib.java17
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt114
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt177
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt224
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt230
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt186
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessFlags.kt87
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt202
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/file/FileData.kt93
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/file/MediaStoreData.kt284
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java55
-rw-r--r--platform/android/java_godot_lib_jni.cpp14
-rw-r--r--platform/android/java_godot_lib_jni.h2
-rw-r--r--platform/android/os_android.cpp32
-rw-r--r--platform/android/os_android.h2
-rw-r--r--platform/linuxbsd/display_server_x11.cpp20
-rw-r--r--platform/linuxbsd/display_server_x11.h2
-rw-r--r--platform/osx/display_server_osx.mm4
-rw-r--r--platform/osx/godot_content_view.h1
-rw-r--r--platform/osx/godot_content_view.mm9
-rw-r--r--platform/windows/display_server_windows.cpp19
-rw-r--r--platform/windows/display_server_windows.h14
-rw-r--r--scene/3d/label_3d.cpp21
-rw-r--r--scene/3d/label_3d.h24
-rw-r--r--scene/3d/voxel_gi.cpp3
-rw-r--r--scene/gui/code_edit.cpp51
-rw-r--r--scene/gui/code_edit.h5
-rw-r--r--scene/gui/file_dialog.cpp7
-rw-r--r--scene/gui/line_edit.cpp37
-rw-r--r--scene/gui/line_edit.h4
-rw-r--r--scene/gui/text_edit.cpp31
-rw-r--r--scene/gui/text_edit.h5
-rw-r--r--scene/gui/video_stream_player.h2
-rw-r--r--scene/resources/default_theme/default_theme.cpp1
-rw-r--r--scene/resources/primitive_meshes.cpp21
-rw-r--r--scene/resources/primitive_meshes.h26
-rw-r--r--scene/resources/world_3d.cpp1
-rw-r--r--servers/rendering/SCsub1
-rw-r--r--servers/rendering/dummy/SCsub7
-rw-r--r--servers/rendering/dummy/environment/fog.h55
-rw-r--r--servers/rendering/dummy/environment/gi.h3
-rw-r--r--servers/rendering/dummy/rasterizer_dummy.h9
-rw-r--r--servers/rendering/dummy/storage/SCsub5
-rw-r--r--servers/rendering/dummy/storage/material_storage.h3
-rw-r--r--servers/rendering/dummy/storage/mesh_storage.h7
-rw-r--r--servers/rendering/dummy/storage/texture_storage.cpp43
-rw-r--r--servers/rendering/dummy/storage/texture_storage.h9
-rw-r--r--servers/rendering/dummy/storage/utilities.h (renamed from servers/rendering/dummy/rasterizer_storage_dummy.h)96
-rw-r--r--servers/rendering/environment/renderer_fog.h53
-rw-r--r--servers/rendering/environment/renderer_gi.h4
-rw-r--r--servers/rendering/renderer_canvas_render.cpp6
-rw-r--r--servers/rendering/renderer_canvas_render.h8
-rw-r--r--servers/rendering/renderer_compositor.h6
-rw-r--r--servers/rendering/renderer_rd/cluster_builder_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/cluster_builder_rd.h8
-rw-r--r--servers/rendering/renderer_rd/environment/fog.cpp128
-rw-r--r--servers/rendering/renderer_rd/environment/fog.h83
-rw-r--r--servers/rendering/renderer_rd/environment/gi.cpp30
-rw-r--r--servers/rendering/renderer_rd/environment/gi.h15
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp74
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h10
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp3
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h5
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp53
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h10
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp3
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h4
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp3
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.h6
-rw-r--r--servers/rendering/renderer_rd/renderer_compositor_rd.cpp15
-rw-r--r--servers/rendering/renderer_rd/renderer_compositor_rd.h12
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp72
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.h4
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp58
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_sky_rd.h19
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.h222
-rw-r--r--servers/rendering/renderer_rd/storage_rd/light_storage.cpp38
-rw-r--r--servers/rendering/renderer_rd/storage_rd/light_storage.h7
-rw-r--r--servers/rendering/renderer_rd/storage_rd/material_storage.cpp14
-rw-r--r--servers/rendering/renderer_rd/storage_rd/material_storage.h86
-rw-r--r--servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp30
-rw-r--r--servers/rendering/renderer_rd/storage_rd/mesh_storage.h10
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.cpp43
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.h6
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.cpp6
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.h4
-rw-r--r--servers/rendering/renderer_rd/storage_rd/utilities.cpp (renamed from servers/rendering/renderer_rd/renderer_storage_rd.cpp)430
-rw-r--r--servers/rendering/renderer_rd/storage_rd/utilities.h122
-rw-r--r--servers/rendering/renderer_scene_cull.cpp24
-rw-r--r--servers/rendering/renderer_scene_cull.h32
-rw-r--r--servers/rendering/renderer_viewport.cpp8
-rw-r--r--servers/rendering/rendering_server_default.cpp51
-rw-r--r--servers/rendering/rendering_server_default.h11
-rw-r--r--servers/rendering/rendering_server_globals.cpp3
-rw-r--r--servers/rendering/rendering_server_globals.h5
-rw-r--r--servers/rendering/storage/light_storage.h1
-rw-r--r--servers/rendering/storage/material_storage.h4
-rw-r--r--servers/rendering/storage/mesh_storage.h4
-rw-r--r--servers/rendering/storage/particles_storage.h1
-rw-r--r--servers/rendering/storage/texture_storage.h11
-rw-r--r--servers/rendering/storage/utilities.cpp (renamed from servers/rendering/renderer_storage.cpp)16
-rw-r--r--servers/rendering/storage/utilities.h (renamed from servers/rendering/renderer_storage.h)196
-rw-r--r--servers/xr/xr_interface_extension.cpp2
-rw-r--r--tests/core/math/test_plane.h172
-rw-r--r--tests/core/object/test_class_db.h12
-rw-r--r--tests/test_main.cpp1
-rw-r--r--thirdparty/README.md2
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS.hh165
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/Anchor.hh84
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/AnchorFormat1.hh46
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/AnchorFormat2.hh58
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/AnchorFormat3.hh70
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/AnchorMatrix.hh77
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/ChainContextPos.hh14
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/Common.hh32
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/ContextPos.hh14
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/CursivePos.hh35
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/CursivePosFormat1.hh281
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/ExtensionPos.hh17
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkArray.hh113
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkBasePos.hh35
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkBasePosFormat1.hh217
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkLigPos.hh35
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkLigPosFormat1.hh244
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkMarkPos.hh36
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkMarkPosFormat1.hh227
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkRecord.hh52
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPos.hh38
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPosFormat1.hh420
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPosFormat2.hh314
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/PosLookup.hh79
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/PosLookupSubTable.hh79
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePos.hh98
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePosFormat1.hh124
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePosFormat2.hh140
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GPOS/ValueFormat.hh329
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GSUB/GSUB.hh2
-rw-r--r--thirdparty/harfbuzz/src/OT/Layout/GSUB/SubstLookup.hh8
-rw-r--r--thirdparty/harfbuzz/src/OT/glyf/CompositeGlyph.hh258
-rw-r--r--thirdparty/harfbuzz/src/OT/glyf/Glyph.hh233
-rw-r--r--thirdparty/harfbuzz/src/OT/glyf/GlyphHeader.hh48
-rw-r--r--thirdparty/harfbuzz/src/OT/glyf/SimpleGlyph.hh216
-rw-r--r--thirdparty/harfbuzz/src/OT/glyf/SubsetGlyph.hh72
-rw-r--r--thirdparty/harfbuzz/src/OT/glyf/glyf-helpers.hh90
-rw-r--r--thirdparty/harfbuzz/src/OT/glyf/glyf.hh388
-rw-r--r--thirdparty/harfbuzz/src/OT/glyf/loca.hh43
-rw-r--r--thirdparty/harfbuzz/src/OT/glyf/path-builder.hh135
-rw-r--r--thirdparty/harfbuzz/src/graph/graph.hh860
-rw-r--r--thirdparty/harfbuzz/src/graph/serialize.hh249
-rw-r--r--thirdparty/harfbuzz/src/hb-aat-layout-kerx-table.hh8
-rw-r--r--thirdparty/harfbuzz/src/hb-aat-layout-morx-table.hh2
-rw-r--r--thirdparty/harfbuzz/src/hb-algs.hh38
-rw-r--r--thirdparty/harfbuzz/src/hb-array.hh2
-rw-r--r--thirdparty/harfbuzz/src/hb-bimap.hh9
-rw-r--r--thirdparty/harfbuzz/src/hb-bit-set-invertible.hh4
-rw-r--r--thirdparty/harfbuzz/src/hb-bit-set.hh32
-rw-r--r--thirdparty/harfbuzz/src/hb-blob.cc4
-rw-r--r--thirdparty/harfbuzz/src/hb-buffer-serialize.cc18
-rw-r--r--thirdparty/harfbuzz/src/hb-buffer-verify.cc28
-rw-r--r--thirdparty/harfbuzz/src/hb-buffer.cc37
-rw-r--r--thirdparty/harfbuzz/src/hb-buffer.h34
-rw-r--r--thirdparty/harfbuzz/src/hb-buffer.hh44
-rw-r--r--thirdparty/harfbuzz/src/hb-cache.hh2
-rw-r--r--thirdparty/harfbuzz/src/hb-common.cc2
-rw-r--r--thirdparty/harfbuzz/src/hb-config.hh13
-rw-r--r--thirdparty/harfbuzz/src/hb-coretext.cc56
-rw-r--r--thirdparty/harfbuzz/src/hb-cplusplus.hh192
-rw-r--r--thirdparty/harfbuzz/src/hb-directwrite.cc7
-rw-r--r--thirdparty/harfbuzz/src/hb-draw.cc65
-rw-r--r--thirdparty/harfbuzz/src/hb-draw.hh14
-rw-r--r--thirdparty/harfbuzz/src/hb-face.cc4
-rw-r--r--thirdparty/harfbuzz/src/hb-face.h2
-rw-r--r--thirdparty/harfbuzz/src/hb-font.cc177
-rw-r--r--thirdparty/harfbuzz/src/hb-font.h6
-rw-r--r--thirdparty/harfbuzz/src/hb-font.hh81
-rw-r--r--thirdparty/harfbuzz/src/hb-ft.cc158
-rw-r--r--thirdparty/harfbuzz/src/hb-ft.h9
-rw-r--r--thirdparty/harfbuzz/src/hb-iter.hh16
-rw-r--r--thirdparty/harfbuzz/src/hb-machinery.hh2
-rw-r--r--thirdparty/harfbuzz/src/hb-map.cc38
-rw-r--r--thirdparty/harfbuzz/src/hb-map.h6
-rw-r--r--thirdparty/harfbuzz/src/hb-map.hh134
-rw-r--r--thirdparty/harfbuzz/src/hb-meta.hh2
-rw-r--r--thirdparty/harfbuzz/src/hb-null.hh6
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-cff1-table.hh15
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-cmap-table.hh77
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-color-cpal-table.hh5
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-color-sbix-table.hh6
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-font.cc164
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-glyf-table.hh1330
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-hmtx-table.hh9
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-layout-common.hh233
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh2
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh3090
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh7
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh421
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-layout.cc48
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-layout.hh3
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-name-language-static.hh12
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-name-table.hh36
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-os2-table.hh4
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-post-table-v2subset.hh14
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-indic-machine.hh603
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-indic-table.cc501
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-indic.hh431
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-khmer-machine.hh396
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-khmer.hh115
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar-machine.hh492
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.hh177
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-complex-use-machine.hh849
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape-normalize.cc11
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape.cc18
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shape.hh4
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-arabic-fallback.hh (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-fallback.hh)80
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-arabic-joining-list.hh (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-joining-list.hh)6
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-arabic-pua.hh118
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-arabic-table.hh (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-table.hh)141
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-arabic-win1256.hh (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-win1256.hh)8
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-arabic.cc (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic.cc)27
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-arabic.hh (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic.hh)8
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-default.cc (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-default.cc)6
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-hangul.cc (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-hangul.cc)6
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-hebrew.cc (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-hebrew.cc)6
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-indic-machine.hh589
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-indic-table.cc560
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-indic.cc (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-indic.cc)356
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-indic.hh66
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-khmer-machine.hh428
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-khmer.cc (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-khmer.cc)29
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-myanmar-machine.hh553
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-myanmar.cc (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.cc)74
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-syllabic.cc (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-syllabic.cc)31
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-syllabic.hh (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-syllabic.hh)13
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-thai.cc (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-thai.cc)16
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-use-machine.hh931
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-use-table.hh (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-use-table.hh)12
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-use.cc (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-use.cc)16
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-vowel-constraints.cc (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-vowel-constraints.cc)4
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper-vowel-constraints.hh (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex-vowel-constraints.hh)8
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-shaper.hh (renamed from thirdparty/harfbuzz/src/hb-ot-shape-complex.hh)85
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-tag-table.hh6
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-tag.cc25
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-var-fvar-table.hh4
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-var-gvar-table.hh132
-rw-r--r--thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh11
-rw-r--r--thirdparty/harfbuzz/src/hb-repacker.hh1054
-rw-r--r--thirdparty/harfbuzz/src/hb-serialize.hh6
-rw-r--r--thirdparty/harfbuzz/src/hb-set-digest.hh30
-rw-r--r--thirdparty/harfbuzz/src/hb-set.cc20
-rw-r--r--thirdparty/harfbuzz/src/hb-set.h3
-rw-r--r--thirdparty/harfbuzz/src/hb-set.hh1
-rw-r--r--thirdparty/harfbuzz/src/hb-shape-plan.cc7
-rw-r--r--thirdparty/harfbuzz/src/hb-shape.cc20
-rw-r--r--thirdparty/harfbuzz/src/hb-shaper.cc16
-rw-r--r--thirdparty/harfbuzz/src/hb-static.cc3
-rw-r--r--thirdparty/harfbuzz/src/hb-subset-cff-common.hh3
-rw-r--r--thirdparty/harfbuzz/src/hb-subset-input.cc15
-rw-r--r--thirdparty/harfbuzz/src/hb-subset-plan.cc48
-rw-r--r--thirdparty/harfbuzz/src/hb-subset-plan.hh4
-rw-r--r--thirdparty/harfbuzz/src/hb-subset.cc120
-rw-r--r--thirdparty/harfbuzz/src/hb-ucd-table.hh3
-rw-r--r--thirdparty/harfbuzz/src/hb-unicode.cc2
-rw-r--r--thirdparty/harfbuzz/src/hb-unicode.hh7
-rw-r--r--thirdparty/harfbuzz/src/hb-version.h6
-rw-r--r--thirdparty/harfbuzz/src/hb.hh5
482 files changed, 28531 insertions, 17758 deletions
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index 24b27d2692..26ecd41353 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -147,7 +147,7 @@ void ResourceLoader::_bind_methods() {
////// ResourceSaver //////
-Error ResourceSaver::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
+Error ResourceSaver::save(const String &p_path, const Ref<Resource> &p_resource, BitField<SaverFlags> p_flags) {
ERR_FAIL_COND_V_MSG(p_resource.is_null(), ERR_INVALID_PARAMETER, "Can't save empty resource to path '" + String(p_path) + "'.");
return ::ResourceSaver::save(p_path, p_resource, p_flags);
}
@@ -179,14 +179,14 @@ void ResourceSaver::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_resource_format_saver", "format_saver", "at_front"), &ResourceSaver::add_resource_format_saver, DEFVAL(false));
ClassDB::bind_method(D_METHOD("remove_resource_format_saver", "format_saver"), &ResourceSaver::remove_resource_format_saver);
- BIND_ENUM_CONSTANT(FLAG_NONE);
- BIND_ENUM_CONSTANT(FLAG_RELATIVE_PATHS);
- BIND_ENUM_CONSTANT(FLAG_BUNDLE_RESOURCES);
- BIND_ENUM_CONSTANT(FLAG_CHANGE_PATH);
- BIND_ENUM_CONSTANT(FLAG_OMIT_EDITOR_PROPERTIES);
- BIND_ENUM_CONSTANT(FLAG_SAVE_BIG_ENDIAN);
- BIND_ENUM_CONSTANT(FLAG_COMPRESS);
- BIND_ENUM_CONSTANT(FLAG_REPLACE_SUBRESOURCE_PATHS);
+ BIND_BITFIELD_FLAG(FLAG_NONE);
+ BIND_BITFIELD_FLAG(FLAG_RELATIVE_PATHS);
+ BIND_BITFIELD_FLAG(FLAG_BUNDLE_RESOURCES);
+ BIND_BITFIELD_FLAG(FLAG_CHANGE_PATH);
+ BIND_BITFIELD_FLAG(FLAG_OMIT_EDITOR_PROPERTIES);
+ BIND_BITFIELD_FLAG(FLAG_SAVE_BIG_ENDIAN);
+ BIND_BITFIELD_FLAG(FLAG_COMPRESS);
+ BIND_BITFIELD_FLAG(FLAG_REPLACE_SUBRESOURCE_PATHS);
}
////// OS //////
diff --git a/core/core_bind.h b/core/core_bind.h
index 99e14a75f5..c116ac4986 100644
--- a/core/core_bind.h
+++ b/core/core_bind.h
@@ -109,7 +109,7 @@ public:
static ResourceSaver *get_singleton() { return singleton; }
- Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags);
+ Error save(const String &p_path, const Ref<Resource> &p_resource, BitField<SaverFlags> p_flags);
Vector<String> get_recognized_extensions(const Ref<Resource> &p_resource);
void add_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver, bool p_at_front);
void remove_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver);
@@ -719,7 +719,7 @@ public:
VARIANT_ENUM_CAST(core_bind::ResourceLoader::ThreadLoadStatus);
VARIANT_ENUM_CAST(core_bind::ResourceLoader::CacheMode);
-VARIANT_ENUM_CAST(core_bind::ResourceSaver::SaverFlags);
+VARIANT_BITFIELD_CAST(core_bind::ResourceSaver::SaverFlags);
VARIANT_ENUM_CAST(core_bind::OS::VideoDriver);
VARIANT_ENUM_CAST(core_bind::OS::Weekday);
diff --git a/core/doc_data.cpp b/core/doc_data.cpp
index 1e72ad1090..89e7a8dc71 100644
--- a/core/doc_data.cpp
+++ b/core/doc_data.cpp
@@ -38,7 +38,7 @@ void DocData::return_doc_from_retinfo(DocData::MethodDoc &p_method, const Proper
} else {
p_method.return_type += "*";
}
- } else if (p_retinfo.type == Variant::INT && p_retinfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ } else if (p_retinfo.type == Variant::INT && p_retinfo.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
p_method.return_enum = p_retinfo.class_name;
if (p_method.return_enum.begins_with("_")) { //proxy class
p_method.return_enum = p_method.return_enum.substr(1, p_method.return_enum.length());
@@ -69,7 +69,7 @@ void DocData::argument_doc_from_arginfo(DocData::ArgumentDoc &p_argument, const
} else {
p_argument.type += "*";
}
- } else if (p_arginfo.type == Variant::INT && p_arginfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ } else if (p_arginfo.type == Variant::INT && p_arginfo.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
p_argument.enumeration = p_arginfo.class_name;
if (p_argument.enumeration.begins_with("_")) { //proxy class
p_argument.enumeration = p_argument.enumeration.substr(1, p_argument.enumeration.length());
diff --git a/core/doc_data.h b/core/doc_data.h
index af20b717d7..1d8d2483e0 100644
--- a/core/doc_data.h
+++ b/core/doc_data.h
@@ -103,6 +103,7 @@ public:
String value;
bool is_value_valid = false;
String enumeration;
+ bool is_bitfield = false;
String description;
bool operator<(const ConstantDoc &p_const) const {
return name < p_const.name;
@@ -111,6 +112,7 @@ public:
struct EnumDoc {
String name = "@unnamed_enum";
+ bool is_bitfield = false;
String description;
Vector<DocData::ConstantDoc> values;
};
@@ -163,6 +165,7 @@ public:
Vector<ConstantDoc> constants;
HashMap<String, String> enums;
Vector<PropertyDoc> properties;
+ Vector<MethodDoc> annotations;
Vector<ThemeItemDoc> theme_properties;
bool is_script_doc = false;
String script_path;
diff --git a/core/extension/extension_api_dump.cpp b/core/extension/extension_api_dump.cpp
index 9d846f87c2..d5c49b01e9 100644
--- a/core/extension/extension_api_dump.cpp
+++ b/core/extension/extension_api_dump.cpp
@@ -46,7 +46,7 @@ static String get_type_name(const PropertyInfo &p_info) {
return p_info.hint_string + "*";
}
}
- if (p_info.type == Variant::INT && (p_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM)) {
+ if (p_info.type == Variant::INT && (p_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD))) {
return String("enum::") + String(p_info.class_name);
}
if (p_info.class_name != StringName()) {
@@ -665,6 +665,7 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() {
for (const StringName &F : enum_list) {
Dictionary d2;
d2["name"] = String(F);
+ d2["is_bitfield"] = ClassDB::is_enum_bitfield(class_name, F);
Array values;
List<StringName> enum_constant_list;
diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp
index 32e025417e..3c104c2c86 100644
--- a/core/input/input_event.cpp
+++ b/core/input/input_event.cpp
@@ -741,6 +741,14 @@ float InputEventMouseMotion::get_pressure() const {
return pressure;
}
+void InputEventMouseMotion::set_pen_inverted(bool p_inverted) {
+ pen_inverted = p_inverted;
+}
+
+bool InputEventMouseMotion::get_pen_inverted() const {
+ return pen_inverted;
+}
+
void InputEventMouseMotion::set_relative(const Vector2 &p_relative) {
relative = p_relative;
}
@@ -768,6 +776,7 @@ Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, co
mm->set_position(p_xform.xform(get_position() + p_local_ofs));
mm->set_pressure(get_pressure());
+ mm->set_pen_inverted(get_pen_inverted());
mm->set_tilt(get_tilt());
mm->set_global_position(get_global_position());
@@ -805,9 +814,9 @@ String InputEventMouseMotion::to_string() {
break;
}
- // Work around the fact vformat can only take 5 substitutions but 6 need to be passed.
- String mask_and_position = vformat("button_mask=%s, position=(%s)", button_mask_string, String(get_position()));
- return vformat("InputEventMouseMotion: %s, relative=(%s), velocity=(%s), pressure=%.2f, tilt=(%s)", mask_and_position, String(get_relative()), String(get_velocity()), get_pressure(), String(get_tilt()));
+ // Work around the fact vformat can only take 5 substitutions but 7 need to be passed.
+ String mask_and_position_and_relative = vformat("button_mask=%s, position=(%s), relative=(%s)", button_mask_string, String(get_position()), String(get_relative()));
+ return vformat("InputEventMouseMotion: %s, velocity=(%s), pressure=%.2f, tilt=(%s), pen_inverted=(%d)", mask_and_position_and_relative, String(get_velocity()), get_pressure(), String(get_tilt()), get_pen_inverted());
}
bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) {
@@ -859,6 +868,9 @@ void InputEventMouseMotion::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventMouseMotion::set_pressure);
ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventMouseMotion::get_pressure);
+ ClassDB::bind_method(D_METHOD("set_pen_inverted", "pen_inverted"), &InputEventMouseMotion::set_pen_inverted);
+ ClassDB::bind_method(D_METHOD("get_pen_inverted"), &InputEventMouseMotion::get_pen_inverted);
+
ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventMouseMotion::set_relative);
ClassDB::bind_method(D_METHOD("get_relative"), &InputEventMouseMotion::get_relative);
@@ -867,6 +879,7 @@ void InputEventMouseMotion::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "tilt"), "set_tilt", "get_tilt");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pen_inverted"), "set_pen_inverted", "get_pen_inverted");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative", PROPERTY_HINT_NONE, "suffix:px"), "set_relative", "get_relative");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "velocity", PROPERTY_HINT_NONE, "suffix:px/s"), "set_velocity", "get_velocity");
}
diff --git a/core/input/input_event.h b/core/input/input_event.h
index 114db46623..59a2df497c 100644
--- a/core/input/input_event.h
+++ b/core/input/input_event.h
@@ -272,6 +272,7 @@ class InputEventMouseMotion : public InputEventMouse {
float pressure = 0;
Vector2 relative;
Vector2 velocity;
+ bool pen_inverted = false;
protected:
static void _bind_methods();
@@ -283,6 +284,9 @@ public:
void set_pressure(float p_pressure);
float get_pressure() const;
+ void set_pen_inverted(bool p_inverted);
+ bool get_pen_inverted() const;
+
void set_relative(const Vector2 &p_relative);
Vector2 get_relative() const;
diff --git a/core/io/dir_access.cpp b/core/io/dir_access.cpp
index 433a7efb21..0a900078b7 100644
--- a/core/io/dir_access.cpp
+++ b/core/io/dir_access.cpp
@@ -181,6 +181,10 @@ Error DirAccess::make_dir_recursive(String p_dir) {
return OK;
}
+DirAccess::AccessType DirAccess::get_access_type() const {
+ return _access_type;
+}
+
String DirAccess::fix_path(String p_path) const {
switch (_access_type) {
case ACCESS_RESOURCES: {
diff --git a/core/io/dir_access.h b/core/io/dir_access.h
index 0125f011b5..22017efaa3 100644
--- a/core/io/dir_access.h
+++ b/core/io/dir_access.h
@@ -57,6 +57,7 @@ protected:
String _get_root_path() const;
String _get_root_string() const;
+ AccessType get_access_type() const;
String fix_path(String p_path) const;
template <class T>
diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp
index 7b43193f47..154b55f5e7 100644
--- a/core/io/xml_parser.cpp
+++ b/core/io/xml_parser.cpp
@@ -72,11 +72,11 @@ void XMLParser::_parse_closing_xml_element() {
node_empty = false;
attributes.clear();
- ++P;
+ next_char();
const char *pBeginClose = P;
while (*P && *P != '>') {
- ++P;
+ next_char();
}
node_name = String::utf8(pBeginClose, (int)(P - pBeginClose));
@@ -85,7 +85,7 @@ void XMLParser::_parse_closing_xml_element() {
#endif
if (*P) {
- ++P;
+ next_char();
}
}
@@ -95,12 +95,12 @@ void XMLParser::_ignore_definition() {
char *F = P;
// move until end marked with '>' reached
while (*P && *P != '>') {
- ++P;
+ next_char();
}
node_name.parse_utf8(F, P - F);
if (*P) {
- ++P;
+ next_char();
}
}
@@ -114,7 +114,7 @@ bool XMLParser::_parse_cdata() {
// skip '<![CDATA['
int count = 0;
while (*P && count < 8) {
- ++P;
+ next_char();
++count;
}
@@ -134,7 +134,7 @@ bool XMLParser::_parse_cdata() {
cDataEnd = P - 2;
}
- ++P;
+ next_char();
}
if (cDataEnd) {
@@ -180,7 +180,7 @@ void XMLParser::_parse_comment() {
} else if (*P == '<') {
++count;
}
- ++P;
+ next_char();
}
if (count) {
@@ -206,7 +206,7 @@ void XMLParser::_parse_opening_xml_element() {
// find end of element
while (*P && *P != '>' && !_is_white_space(*P)) {
- ++P;
+ next_char();
}
const char *endName = P;
@@ -214,7 +214,7 @@ void XMLParser::_parse_opening_xml_element() {
// find attributes
while (*P && *P != '>') {
if (_is_white_space(*P)) {
- ++P;
+ next_char();
} else {
if (*P != '/') {
// we've got an attribute
@@ -223,7 +223,7 @@ void XMLParser::_parse_opening_xml_element() {
const char *attributeNameBegin = P;
while (*P && !_is_white_space(*P) && *P != '=') {
- ++P;
+ next_char();
}
if (!*P) {
@@ -231,12 +231,12 @@ void XMLParser::_parse_opening_xml_element() {
}
const char *attributeNameEnd = P;
- ++P;
+ next_char();
// read the attribute value
// check for quotes and single quotes, thx to murphy
while ((*P != '\"') && (*P != '\'') && *P) {
- ++P;
+ next_char();
}
if (!*P) { // malformatted xml file
@@ -245,16 +245,16 @@ void XMLParser::_parse_opening_xml_element() {
const char attributeQuoteChar = *P;
- ++P;
+ next_char();
const char *attributeValueBegin = P;
while (*P != attributeQuoteChar && *P) {
- ++P;
+ next_char();
}
const char *attributeValueEnd = P;
if (*P) {
- ++P;
+ next_char();
}
Attribute attr;
@@ -268,7 +268,7 @@ void XMLParser::_parse_opening_xml_element() {
attributes.push_back(attr);
} else {
// tag is closed directly
- ++P;
+ next_char();
node_empty = true;
break;
}
@@ -288,7 +288,7 @@ void XMLParser::_parse_opening_xml_element() {
#endif
if (*P) {
- ++P;
+ next_char();
}
}
@@ -298,7 +298,7 @@ void XMLParser::_parse_current_node() {
// more forward until '<' found
while (*P != '<' && *P) {
- ++P;
+ next_char();
}
if (P - start > 0) {
@@ -312,7 +312,7 @@ void XMLParser::_parse_current_node() {
return;
}
- ++P;
+ next_char();
// based on current token, parse and report next element
switch (*P) {
@@ -487,6 +487,7 @@ Error XMLParser::open(const String &p_path) {
file->get_buffer((uint8_t *)data, length);
data[length] = 0;
P = data;
+ current_line = 0;
return OK;
}
@@ -523,10 +524,7 @@ void XMLParser::close() {
}
int XMLParser::get_current_line() const {
- return 0;
-}
-
-XMLParser::XMLParser() {
+ return current_line;
}
XMLParser::~XMLParser() {
diff --git a/core/io/xml_parser.h b/core/io/xml_parser.h
index da14ee8eae..aea252ddc7 100644
--- a/core/io/xml_parser.h
+++ b/core/io/xml_parser.h
@@ -68,6 +68,7 @@ private:
char *data = nullptr;
char *P = nullptr;
uint64_t length = 0;
+ uint64_t current_line = 0;
String node_name;
bool node_empty = false;
NodeType node_type = NODE_NONE;
@@ -88,6 +89,13 @@ private:
void _parse_opening_xml_element();
void _parse_current_node();
+ _FORCE_INLINE_ void next_char() {
+ if (*P == '\n') {
+ current_line++;
+ }
+ P++;
+ }
+
static void _bind_methods();
public:
@@ -113,7 +121,6 @@ public:
void close();
- XMLParser();
~XMLParser();
};
diff --git a/core/math/expression.cpp b/core/math/expression.cpp
index 419056d7d6..e230b69dc9 100644
--- a/core/math/expression.cpp
+++ b/core/math/expression.cpp
@@ -891,7 +891,7 @@ Expression::ENode *Expression::_parse_expression() {
case TK_PERIOD: {
//named indexing or function call
_get_token(tk);
- if (tk.type != TK_IDENTIFIER) {
+ if (tk.type != TK_IDENTIFIER && tk.type != TK_BUILTIN_FUNC) {
_set_error("Expected identifier after '.'");
return nullptr;
}
diff --git a/core/math/octree.h b/core/math/octree.h
deleted file mode 100644
index 8dd103f109..0000000000
--- a/core/math/octree.h
+++ /dev/null
@@ -1,1271 +0,0 @@
-/*************************************************************************/
-/* octree.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef OCTREE_H
-#define OCTREE_H
-
-#include "core/math/aabb.h"
-#include "core/math/geometry_3d.h"
-#include "core/math/vector3.h"
-#include "core/string/print_string.h"
-#include "core/templates/list.h"
-#include "core/templates/rb_map.h"
-#include "core/variant/variant.h"
-
-typedef uint32_t OctreeElementID;
-
-#define OCTREE_ELEMENT_INVALID_ID 0
-#define OCTREE_SIZE_LIMIT 1e15
-
-template <class T, bool use_pairs = false, class AL = DefaultAllocator>
-class Octree {
-public:
- typedef void *(*PairCallback)(void *, OctreeElementID, T *, int, OctreeElementID, T *, int);
- typedef void (*UnpairCallback)(void *, OctreeElementID, T *, int, OctreeElementID, T *, int, void *);
-
-private:
- enum {
- NEG = 0,
- POS = 1,
- };
-
- enum {
- OCTANT_NX_NY_NZ,
- OCTANT_PX_NY_NZ,
- OCTANT_NX_PY_NZ,
- OCTANT_PX_PY_NZ,
- OCTANT_NX_NY_PZ,
- OCTANT_PX_NY_PZ,
- OCTANT_NX_PY_PZ,
- OCTANT_PX_PY_PZ
- };
-
- struct PairKey {
- union {
- struct {
- OctreeElementID A;
- OctreeElementID B;
- };
- uint64_t key;
- };
-
- _FORCE_INLINE_ bool operator<(const PairKey &p_pair) const {
- return key < p_pair.key;
- }
-
- _FORCE_INLINE_ PairKey(OctreeElementID p_A, OctreeElementID p_B) {
- if (p_A < p_B) {
- A = p_A;
- B = p_B;
- } else {
- B = p_A;
- A = p_B;
- }
- }
-
- _FORCE_INLINE_ PairKey() {}
- };
-
- struct Element;
-
- struct Octant {
- // cached for FAST plane check
- AABB aabb;
-
- uint64_t last_pass = 0;
- Octant *parent = nullptr;
- Octant *children[8] = { nullptr };
-
- int children_count = 0; // cache for amount of children (fast check for removal)
- int parent_index = -1; // cache for parent index (fast check for removal)
-
- List<Element *, AL> pairable_elements;
- List<Element *, AL> elements;
-
- Octant() {}
- ~Octant() {}
- };
-
- struct PairData;
-
- struct Element {
- Octree *octree = nullptr;
-
- T *userdata = nullptr;
- int subindex = 0;
- bool pairable = false;
- uint32_t pairable_mask = 0;
- uint32_t pairable_type = 0;
-
- uint64_t last_pass = 0;
- OctreeElementID _id = 0;
- Octant *common_parent = nullptr;
-
- AABB aabb;
- AABB container_aabb;
-
- List<PairData *, AL> pair_list;
-
- struct OctantOwner {
- Octant *octant = nullptr;
- typename List<Element *, AL>::Element *E;
- }; // an element can be in max 8 octants
-
- List<OctantOwner, AL> octant_owners;
-
- Element() {}
- };
-
- struct PairData {
- int refcount;
- bool intersect;
- Element *A, *B;
- void *ud = nullptr;
- typename List<PairData *, AL>::Element *eA, *eB;
- };
-
- typedef HashMap<OctreeElementID, Element, Comparator<OctreeElementID>, AL> ElementMap;
- typedef HashMap<PairKey, PairData, Comparator<PairKey>, AL> PairMap;
- ElementMap element_map;
- PairMap pair_map;
-
- PairCallback pair_callback = nullptr;
- UnpairCallback unpair_callback = nullptr;
- void *pair_callback_userdata = nullptr;
- void *unpair_callback_userdata = nullptr;
-
- OctreeElementID last_element_id = 1;
- uint64_t pass = 1;
-
- real_t unit_size = 1.0;
- Octant *root = nullptr;
- int octant_count = 0;
- int pair_count = 0;
-
- _FORCE_INLINE_ void _pair_check(PairData *p_pair) {
- bool intersect = p_pair->A->aabb.intersects_inclusive(p_pair->B->aabb);
-
- if (intersect != p_pair->intersect) {
- if (intersect) {
- if (pair_callback) {
- p_pair->ud = pair_callback(pair_callback_userdata, p_pair->A->_id, p_pair->A->userdata, p_pair->A->subindex, p_pair->B->_id, p_pair->B->userdata, p_pair->B->subindex);
- }
- pair_count++;
- } else {
- if (unpair_callback) {
- unpair_callback(pair_callback_userdata, p_pair->A->_id, p_pair->A->userdata, p_pair->A->subindex, p_pair->B->_id, p_pair->B->userdata, p_pair->B->subindex, p_pair->ud);
- }
- pair_count--;
- }
-
- p_pair->intersect = intersect;
- }
- }
-
- _FORCE_INLINE_ void _pair_reference(Element *p_A, Element *p_B) {
- if (p_A == p_B || (p_A->userdata == p_B->userdata && p_A->userdata)) {
- return;
- }
-
- if (!(p_A->pairable_type & p_B->pairable_mask) &&
- !(p_B->pairable_type & p_A->pairable_mask)) {
- return; // none can pair with none
- }
-
- PairKey key(p_A->_id, p_B->_id);
- typename PairMap::Element *E = pair_map.find(key);
-
- if (!E) {
- PairData pdata;
- pdata.refcount = 1;
- pdata.A = p_A;
- pdata.B = p_B;
- pdata.intersect = false;
- E = pair_map.insert(key, pdata);
- E->get().eA = p_A->pair_list.push_back(&E->get());
- E->get().eB = p_B->pair_list.push_back(&E->get());
- } else {
- E->get().refcount++;
- }
- }
-
- _FORCE_INLINE_ void _pair_unreference(Element *p_A, Element *p_B) {
- if (p_A == p_B) {
- return;
- }
-
- PairKey key(p_A->_id, p_B->_id);
- typename PairMap::Element *E = pair_map.find(key);
- if (!E) {
- return; // no pair
- }
-
- E->get().refcount--;
-
- if (E->get().refcount == 0) {
- // bye pair
-
- if (E->get().intersect) {
- if (unpair_callback) {
- unpair_callback(pair_callback_userdata, p_A->_id, p_A->userdata, p_A->subindex, p_B->_id, p_B->userdata, p_B->subindex, E->get().ud);
- }
-
- pair_count--;
- }
-
- if (p_A == E->get().B) {
- //may be reaching inverted
- SWAP(p_A, p_B);
- }
-
- p_A->pair_list.erase(E->get().eA);
- p_B->pair_list.erase(E->get().eB);
- pair_map.erase(E);
- }
- }
-
- _FORCE_INLINE_ void _element_check_pairs(Element *p_element) {
- typename List<PairData *, AL>::Element *E = p_element->pair_list.front();
- while (E) {
- _pair_check(E->get());
- E = E->next();
- }
- }
-
- _FORCE_INLINE_ void _optimize() {
- while (root && root->children_count < 2 && !root->elements.size() && !(use_pairs && root->pairable_elements.size())) {
- Octant *new_root = nullptr;
- if (root->children_count == 1) {
- for (int i = 0; i < 8; i++) {
- if (root->children[i]) {
- new_root = root->children[i];
- root->children[i] = nullptr;
- break;
- }
- }
- ERR_FAIL_COND(!new_root);
- new_root->parent = nullptr;
- new_root->parent_index = -1;
- }
-
- memdelete_allocator<Octant, AL>(root);
- octant_count--;
- root = new_root;
- }
- }
-
- void _insert_element(Element *p_element, Octant *p_octant);
- void _ensure_valid_root(const AABB &p_aabb);
- bool _remove_element_from_octant(Element *p_element, Octant *p_octant, Octant *p_limit = nullptr);
- void _remove_element(Element *p_element);
- void _pair_element(Element *p_element, Octant *p_octant);
- void _unpair_element(Element *p_element, Octant *p_octant);
-
- struct _CullConvexData {
- const Plane *planes;
- int plane_count;
- const Vector3 *points;
- int point_count;
- T **result_array;
- int *result_idx = nullptr;
- int result_max;
- uint32_t mask;
- };
-
- void _cull_convex(Octant *p_octant, _CullConvexData *p_cull);
- void _cull_aabb(Octant *p_octant, const AABB &p_aabb, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask);
- void _cull_segment(Octant *p_octant, const Vector3 &p_from, const Vector3 &p_to, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask);
- void _cull_point(Octant *p_octant, const Vector3 &p_point, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask);
-
- void _remove_tree(Octant *p_octant) {
- if (!p_octant) {
- return;
- }
-
- for (int i = 0; i < 8; i++) {
- if (p_octant->children[i]) {
- _remove_tree(p_octant->children[i]);
- }
- }
-
- memdelete_allocator<Octant, AL>(p_octant);
- }
-
-public:
- OctreeElementID create(T *p_userdata, const AABB &p_aabb = AABB(), int p_subindex = 0, bool p_pairable = false, uint32_t p_pairable_type = 0, uint32_t pairable_mask = 1);
- void move(OctreeElementID p_id, const AABB &p_aabb);
- void set_pairable(OctreeElementID p_id, bool p_pairable = false, uint32_t p_pairable_type = 0, uint32_t pairable_mask = 1);
- void erase(OctreeElementID p_id);
-
- bool is_pairable(OctreeElementID p_id) const;
- T *get(OctreeElementID p_id) const;
- int get_subindex(OctreeElementID p_id) const;
-
- int cull_convex(const Vector<Plane> &p_convex, T **p_result_array, int p_result_max, uint32_t p_mask = 0xFFFFFFFF);
- int cull_aabb(const AABB &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF);
- int cull_segment(const Vector3 &p_from, const Vector3 &p_to, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF);
-
- int cull_point(const Vector3 &p_point, T **p_result_array, int p_result_max, int *p_subindex_array = nullptr, uint32_t p_mask = 0xFFFFFFFF);
-
- void set_pair_callback(PairCallback p_callback, void *p_userdata);
- void set_unpair_callback(UnpairCallback p_callback, void *p_userdata);
-
- int get_octant_count() const { return octant_count; }
- int get_pair_count() const { return pair_count; }
- Octree(real_t p_unit_size = 1.0);
- ~Octree() { _remove_tree(root); }
-};
-
-/* PRIVATE FUNCTIONS */
-
-template <class T, bool use_pairs, class AL>
-T *Octree<T, use_pairs, AL>::get(OctreeElementID p_id) const {
- const typename ElementMap::Element *E = element_map.find(p_id);
- ERR_FAIL_COND_V(!E, nullptr);
- return E->get().userdata;
-}
-
-template <class T, bool use_pairs, class AL>
-bool Octree<T, use_pairs, AL>::is_pairable(OctreeElementID p_id) const {
- const typename ElementMap::Element *E = element_map.find(p_id);
- ERR_FAIL_COND_V(!E, false);
- return E->get().pairable;
-}
-
-template <class T, bool use_pairs, class AL>
-int Octree<T, use_pairs, AL>::get_subindex(OctreeElementID p_id) const {
- const typename ElementMap::Element *E = element_map.find(p_id);
- ERR_FAIL_COND_V(!E, -1);
- return E->get().subindex;
-}
-
-#define OCTREE_DIVISOR 4
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_insert_element(Element *p_element, Octant *p_octant) {
- real_t element_size = p_element->aabb.get_longest_axis_size() * 1.01; // avoid precision issues
-
- if (p_octant->aabb.size.x / OCTREE_DIVISOR < element_size) {
- //if (p_octant->aabb.size.x*0.5 < element_size) {
- /* at smallest possible size for the element */
- typename Element::OctantOwner owner;
- owner.octant = p_octant;
-
- if (use_pairs && p_element->pairable) {
- p_octant->pairable_elements.push_back(p_element);
- owner.E = p_octant->pairable_elements.back();
- } else {
- p_octant->elements.push_back(p_element);
- owner.E = p_octant->elements.back();
- }
-
- p_element->octant_owners.push_back(owner);
-
- if (p_element->common_parent == nullptr) {
- p_element->common_parent = p_octant;
- p_element->container_aabb = p_octant->aabb;
- } else {
- p_element->container_aabb.merge_with(p_octant->aabb);
- }
-
- if (use_pairs && p_octant->children_count > 0) {
- pass++; //elements below this only get ONE reference added
-
- for (int i = 0; i < 8; i++) {
- if (p_octant->children[i]) {
- _pair_element(p_element, p_octant->children[i]);
- }
- }
- }
- } else {
- /* not big enough, send it to subitems */
- int splits = 0;
- bool candidate = p_element->common_parent == nullptr;
-
- for (int i = 0; i < 8; i++) {
- if (p_octant->children[i]) {
- /* element exists, go straight to it */
- if (p_octant->children[i]->aabb.intersects_inclusive(p_element->aabb)) {
- _insert_element(p_element, p_octant->children[i]);
- splits++;
- }
- } else {
- /* check against AABB where child should be */
-
- AABB aabb = p_octant->aabb;
- aabb.size *= 0.5;
-
- if (i & 1) {
- aabb.position.x += aabb.size.x;
- }
- if (i & 2) {
- aabb.position.y += aabb.size.y;
- }
- if (i & 4) {
- aabb.position.z += aabb.size.z;
- }
-
- if (aabb.intersects_inclusive(p_element->aabb)) {
- /* if actually intersects, create the child */
-
- Octant *child = memnew_allocator(Octant, AL);
- p_octant->children[i] = child;
- child->parent = p_octant;
- child->parent_index = i;
-
- child->aabb = aabb;
-
- p_octant->children_count++;
-
- _insert_element(p_element, child);
- octant_count++;
- splits++;
- }
- }
- }
-
- if (candidate && splits > 1) {
- p_element->common_parent = p_octant;
- }
- }
-
- if (use_pairs) {
- typename List<Element *, AL>::Element *E = p_octant->pairable_elements.front();
-
- while (E) {
- _pair_reference(p_element, E->get());
- E = E->next();
- }
-
- if (p_element->pairable) {
- // and always test non-pairable if element is pairable
- E = p_octant->elements.front();
- while (E) {
- _pair_reference(p_element, E->get());
- E = E->next();
- }
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_ensure_valid_root(const AABB &p_aabb) {
- if (!root) {
- // octre is empty
-
- AABB base(Vector3(), Vector3(1.0, 1.0, 1.0) * unit_size);
-
- while (!base.encloses(p_aabb)) {
- if (ABS(base.position.x + base.size.x) <= ABS(base.position.x)) {
- /* grow towards positive */
- base.size *= 2.0;
- } else {
- base.position -= base.size;
- base.size *= 2.0;
- }
- }
-
- root = memnew_allocator(Octant, AL);
-
- root->parent = nullptr;
- root->parent_index = -1;
- root->aabb = base;
-
- octant_count++;
-
- } else {
- AABB base = root->aabb;
-
- while (!base.encloses(p_aabb)) {
- ERR_FAIL_COND_MSG(base.size.x > OCTREE_SIZE_LIMIT, "Octree upper size limit reached, does the AABB supplied contain NAN?");
-
- Octant *gp = memnew_allocator(Octant, AL);
- octant_count++;
- root->parent = gp;
-
- if (ABS(base.position.x + base.size.x) <= ABS(base.position.x)) {
- /* grow towards positive */
- base.size *= 2.0;
- gp->aabb = base;
- gp->children[0] = root;
- root->parent_index = 0;
- } else {
- base.position -= base.size;
- base.size *= 2.0;
- gp->aabb = base;
- gp->children[(1 << 0) | (1 << 1) | (1 << 2)] = root; // add at all-positive
- root->parent_index = (1 << 0) | (1 << 1) | (1 << 2);
- }
-
- gp->children_count = 1;
- root = gp;
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-bool Octree<T, use_pairs, AL>::_remove_element_from_octant(Element *p_element, Octant *p_octant, Octant *p_limit) {
- bool octant_removed = false;
-
- while (true) {
- // check all exit conditions
-
- if (p_octant == p_limit) { // reached limit, nothing to erase, exit
- return octant_removed;
- }
-
- bool unpaired = false;
-
- if (use_pairs && p_octant->last_pass != pass) {
- // check whether we should unpair stuff
- // always test pairable
- typename List<Element *, AL>::Element *E = p_octant->pairable_elements.front();
- while (E) {
- _pair_unreference(p_element, E->get());
- E = E->next();
- }
- if (p_element->pairable) {
- // and always test non-pairable if element is pairable
- E = p_octant->elements.front();
- while (E) {
- _pair_unreference(p_element, E->get());
- E = E->next();
- }
- }
- p_octant->last_pass = pass;
- unpaired = true;
- }
-
- bool removed = false;
-
- Octant *parent = p_octant->parent;
-
- if (p_octant->children_count == 0 && p_octant->elements.is_empty() && p_octant->pairable_elements.is_empty()) {
- // erase octant
-
- if (p_octant == root) { // won't have a parent, just erase
-
- root = nullptr;
- } else {
- ERR_FAIL_INDEX_V(p_octant->parent_index, 8, octant_removed);
-
- parent->children[p_octant->parent_index] = nullptr;
- parent->children_count--;
- }
-
- memdelete_allocator<Octant, AL>(p_octant);
- octant_count--;
- removed = true;
- octant_removed = true;
- }
-
- if (!removed && !unpaired) {
- return octant_removed; // no reason to keep going up anymore! was already visited and was not removed
- }
-
- p_octant = parent;
- }
-
- return octant_removed;
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_unpair_element(Element *p_element, Octant *p_octant) {
- // always test pairable
- typename List<Element *, AL>::Element *E = p_octant->pairable_elements.front();
- while (E) {
- if (E->get()->last_pass != pass) { // only remove ONE reference
- _pair_unreference(p_element, E->get());
- E->get()->last_pass = pass;
- }
- E = E->next();
- }
-
- if (p_element->pairable) {
- // and always test non-pairable if element is pairable
- E = p_octant->elements.front();
- while (E) {
- if (E->get()->last_pass != pass) { // only remove ONE reference
- _pair_unreference(p_element, E->get());
- E->get()->last_pass = pass;
- }
- E = E->next();
- }
- }
-
- p_octant->last_pass = pass;
-
- if (p_octant->children_count == 0) {
- return; // small optimization for leafs
- }
-
- for (int i = 0; i < 8; i++) {
- if (p_octant->children[i]) {
- _unpair_element(p_element, p_octant->children[i]);
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_pair_element(Element *p_element, Octant *p_octant) {
- // always test pairable
-
- typename List<Element *, AL>::Element *E = p_octant->pairable_elements.front();
-
- while (E) {
- if (E->get()->last_pass != pass) { // only get ONE reference
- _pair_reference(p_element, E->get());
- E->get()->last_pass = pass;
- }
- E = E->next();
- }
-
- if (p_element->pairable) {
- // and always test non-pairable if element is pairable
- E = p_octant->elements.front();
- while (E) {
- if (E->get()->last_pass != pass) { // only get ONE reference
- _pair_reference(p_element, E->get());
- E->get()->last_pass = pass;
- }
- E = E->next();
- }
- }
- p_octant->last_pass = pass;
-
- if (p_octant->children_count == 0) {
- return; // small optimization for leafs
- }
-
- for (int i = 0; i < 8; i++) {
- if (p_octant->children[i]) {
- _pair_element(p_element, p_octant->children[i]);
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_remove_element(Element *p_element) {
- pass++; // will do a new pass for this
-
- typename List<typename Element::OctantOwner, AL>::Element *I = p_element->octant_owners.front();
-
- /* FIRST remove going up normally */
- for (; I; I = I->next()) {
- Octant *o = I->get().octant;
-
- if (!use_pairs) { // small speedup
- o->elements.erase(I->get().E);
- }
-
- _remove_element_from_octant(p_element, o);
- }
-
- /* THEN remove going down */
-
- I = p_element->octant_owners.front();
-
- if (use_pairs) {
- for (; I; I = I->next()) {
- Octant *o = I->get().octant;
-
- // erase children pairs, they are erased ONCE even if repeated
- pass++;
- for (int i = 0; i < 8; i++) {
- if (o->children[i]) {
- _unpair_element(p_element, o->children[i]);
- }
- }
-
- if (p_element->pairable) {
- o->pairable_elements.erase(I->get().E);
- } else {
- o->elements.erase(I->get().E);
- }
- }
- }
-
- p_element->octant_owners.clear();
-
- if (use_pairs) {
- int remaining = p_element->pair_list.size();
- //p_element->pair_list.clear();
- ERR_FAIL_COND(remaining);
- }
-}
-
-template <class T, bool use_pairs, class AL>
-OctreeElementID Octree<T, use_pairs, AL>::create(T *p_userdata, const AABB &p_aabb, int p_subindex, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask) {
-// check for AABB validity
-#ifdef DEBUG_ENABLED
- ERR_FAIL_COND_V(p_aabb.position.x > 1e15 || p_aabb.position.x < -1e15, 0);
- ERR_FAIL_COND_V(p_aabb.position.y > 1e15 || p_aabb.position.y < -1e15, 0);
- ERR_FAIL_COND_V(p_aabb.position.z > 1e15 || p_aabb.position.z < -1e15, 0);
- ERR_FAIL_COND_V(p_aabb.size.x > 1e15 || p_aabb.size.x < 0.0, 0);
- ERR_FAIL_COND_V(p_aabb.size.y > 1e15 || p_aabb.size.y < 0.0, 0);
- ERR_FAIL_COND_V(p_aabb.size.z > 1e15 || p_aabb.size.z < 0.0, 0);
- ERR_FAIL_COND_V(Math::is_nan(p_aabb.size.x), 0);
- ERR_FAIL_COND_V(Math::is_nan(p_aabb.size.y), 0);
- ERR_FAIL_COND_V(Math::is_nan(p_aabb.size.z), 0);
-
-#endif
- typename ElementMap::Element *E = element_map.insert(last_element_id++,
- Element());
- Element &e = E->get();
-
- e.aabb = p_aabb;
- e.userdata = p_userdata;
- e.subindex = p_subindex;
- e.last_pass = 0;
- e.octree = this;
- e.pairable = p_pairable;
- e.pairable_type = p_pairable_type;
- e.pairable_mask = p_pairable_mask;
- e._id = last_element_id - 1;
-
- if (!e.aabb.has_no_surface()) {
- _ensure_valid_root(p_aabb);
- _insert_element(&e, root);
- if (use_pairs) {
- _element_check_pairs(&e);
- }
- }
-
- return last_element_id - 1;
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::move(OctreeElementID p_id, const AABB &p_aabb) {
-#ifdef DEBUG_ENABLED
- // check for AABB validity
- ERR_FAIL_COND(p_aabb.position.x > 1e15 || p_aabb.position.x < -1e15);
- ERR_FAIL_COND(p_aabb.position.y > 1e15 || p_aabb.position.y < -1e15);
- ERR_FAIL_COND(p_aabb.position.z > 1e15 || p_aabb.position.z < -1e15);
- ERR_FAIL_COND(p_aabb.size.x > 1e15 || p_aabb.size.x < 0.0);
- ERR_FAIL_COND(p_aabb.size.y > 1e15 || p_aabb.size.y < 0.0);
- ERR_FAIL_COND(p_aabb.size.z > 1e15 || p_aabb.size.z < 0.0);
- ERR_FAIL_COND(Math::is_nan(p_aabb.size.x));
- ERR_FAIL_COND(Math::is_nan(p_aabb.size.y));
- ERR_FAIL_COND(Math::is_nan(p_aabb.size.z));
-#endif
- typename ElementMap::Element *E = element_map.find(p_id);
- ERR_FAIL_COND(!E);
- Element &e = E->get();
-
- bool old_has_surf = !e.aabb.has_no_surface();
- bool new_has_surf = !p_aabb.has_no_surface();
-
- if (old_has_surf != new_has_surf) {
- if (old_has_surf) {
- _remove_element(&e); // removing
- e.common_parent = nullptr;
- e.aabb = AABB();
- _optimize();
- } else {
- _ensure_valid_root(p_aabb); // inserting
- e.common_parent = nullptr;
- e.aabb = p_aabb;
- _insert_element(&e, root);
- if (use_pairs) {
- _element_check_pairs(&e);
- }
- }
-
- return;
- }
-
- if (!old_has_surf) { // doing nothing
- return;
- }
-
- // it still is enclosed in the same AABB it was assigned to
- if (e.container_aabb.encloses(p_aabb)) {
- e.aabb = p_aabb;
- if (use_pairs) {
- _element_check_pairs(&e); // must check pairs anyway
- }
-
- return;
- }
-
- AABB combined = e.aabb;
- combined.merge_with(p_aabb);
- _ensure_valid_root(combined);
-
- ERR_FAIL_COND(e.octant_owners.front() == nullptr);
-
- /* FIND COMMON PARENT */
-
- List<typename Element::OctantOwner, AL> owners = e.octant_owners; // save the octant owners
- Octant *common_parent = e.common_parent;
- ERR_FAIL_COND(!common_parent);
-
- //src is now the place towards where insertion is going to happen
- pass++;
-
- while (common_parent && !common_parent->aabb.encloses(p_aabb)) {
- common_parent = common_parent->parent;
- }
-
- ERR_FAIL_COND(!common_parent);
-
- //prepare for reinsert
- e.octant_owners.clear();
- e.common_parent = nullptr;
- e.aabb = p_aabb;
-
- _insert_element(&e, common_parent); // reinsert from this point
-
- pass++;
-
- for (typename List<typename Element::OctantOwner, AL>::Element *F = owners.front(); F;) {
- Octant *o = F->get().octant;
- typename List<typename Element::OctantOwner, AL>::Element *N = F->next();
-
- if (use_pairs && e.pairable) {
- o->pairable_elements.erase(F->get().E);
- } else {
- o->elements.erase(F->get().E);
- }
-
- if (_remove_element_from_octant(&e, o, common_parent->parent)) {
- owners.erase(F);
- }
-
- F = N;
- }
-
- if (use_pairs) {
- //unpair child elements in anything that survived
- for (typename List<typename Element::OctantOwner, AL>::Element *F = owners.front(); F; F = F->next()) {
- Octant *o = F->get().octant;
-
- // erase children pairs, unref ONCE
- pass++;
- for (int i = 0; i < 8; i++) {
- if (o->children[i]) {
- _unpair_element(&e, o->children[i]);
- }
- }
- }
-
- _element_check_pairs(&e);
- }
-
- _optimize();
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::set_pairable(OctreeElementID p_id, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask) {
- typename ElementMap::Element *E = element_map.find(p_id);
- ERR_FAIL_COND(!E);
-
- Element &e = E->get();
-
- if (p_pairable == e.pairable && e.pairable_type == p_pairable_type && e.pairable_mask == p_pairable_mask) {
- return; // no changes, return
- }
-
- if (!e.aabb.has_no_surface()) {
- _remove_element(&e);
- }
-
- e.pairable = p_pairable;
- e.pairable_type = p_pairable_type;
- e.pairable_mask = p_pairable_mask;
- e.common_parent = nullptr;
-
- if (!e.aabb.has_no_surface()) {
- _ensure_valid_root(e.aabb);
- _insert_element(&e, root);
- if (use_pairs) {
- _element_check_pairs(&e);
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::erase(OctreeElementID p_id) {
- typename ElementMap::Element *E = element_map.find(p_id);
- ERR_FAIL_COND(!E);
-
- Element &e = E->get();
-
- if (!e.aabb.has_no_surface()) {
- _remove_element(&e);
- }
-
- element_map.erase(p_id);
- _optimize();
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_cull_convex(Octant *p_octant, _CullConvexData *p_cull) {
- if (*p_cull->result_idx == p_cull->result_max) {
- return; //pointless
- }
-
- if (!p_octant->elements.is_empty()) {
- typename List<Element *, AL>::Element *I;
- I = p_octant->elements.front();
-
- for (; I; I = I->next()) {
- Element *e = I->get();
-
- if (e->last_pass == pass || (use_pairs && !(e->pairable_type & p_cull->mask))) {
- continue;
- }
- e->last_pass = pass;
-
- if (e->aabb.intersects_convex_shape(p_cull->planes, p_cull->plane_count, p_cull->points, p_cull->point_count)) {
- if (*p_cull->result_idx < p_cull->result_max) {
- p_cull->result_array[*p_cull->result_idx] = e->userdata;
- (*p_cull->result_idx)++;
- } else {
- return; // pointless to continue
- }
- }
- }
- }
-
- if (use_pairs && !p_octant->pairable_elements.is_empty()) {
- typename List<Element *, AL>::Element *I;
- I = p_octant->pairable_elements.front();
-
- for (; I; I = I->next()) {
- Element *e = I->get();
-
- if (e->last_pass == pass || (use_pairs && !(e->pairable_type & p_cull->mask))) {
- continue;
- }
- e->last_pass = pass;
-
- if (e->aabb.intersects_convex_shape(p_cull->planes, p_cull->plane_count, p_cull->points, p_cull->point_count)) {
- if (*p_cull->result_idx < p_cull->result_max) {
- p_cull->result_array[*p_cull->result_idx] = e->userdata;
- (*p_cull->result_idx)++;
- } else {
- return; // pointless to continue
- }
- }
- }
- }
-
- for (int i = 0; i < 8; i++) {
- if (p_octant->children[i] && p_octant->children[i]->aabb.intersects_convex_shape(p_cull->planes, p_cull->plane_count, p_cull->points, p_cull->point_count)) {
- _cull_convex(p_octant->children[i], p_cull);
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_cull_aabb(Octant *p_octant, const AABB &p_aabb, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask) {
- if (*p_result_idx == p_result_max) {
- return; //pointless
- }
-
- if (!p_octant->elements.is_empty()) {
- typename List<Element *, AL>::Element *I;
- I = p_octant->elements.front();
- for (; I; I = I->next()) {
- Element *e = I->get();
-
- if (e->last_pass == pass || (use_pairs && !(e->pairable_type & p_mask))) {
- continue;
- }
- e->last_pass = pass;
-
- if (p_aabb.intersects_inclusive(e->aabb)) {
- if (*p_result_idx < p_result_max) {
- p_result_array[*p_result_idx] = e->userdata;
- if (p_subindex_array) {
- p_subindex_array[*p_result_idx] = e->subindex;
- }
-
- (*p_result_idx)++;
- } else {
- return; // pointless to continue
- }
- }
- }
- }
-
- if (use_pairs && !p_octant->pairable_elements.is_empty()) {
- typename List<Element *, AL>::Element *I;
- I = p_octant->pairable_elements.front();
- for (; I; I = I->next()) {
- Element *e = I->get();
-
- if (e->last_pass == pass || (use_pairs && !(e->pairable_type & p_mask))) {
- continue;
- }
- e->last_pass = pass;
-
- if (p_aabb.intersects_inclusive(e->aabb)) {
- if (*p_result_idx < p_result_max) {
- p_result_array[*p_result_idx] = e->userdata;
- if (p_subindex_array) {
- p_subindex_array[*p_result_idx] = e->subindex;
- }
- (*p_result_idx)++;
- } else {
- return; // pointless to continue
- }
- }
- }
- }
-
- for (int i = 0; i < 8; i++) {
- if (p_octant->children[i] && p_octant->children[i]->aabb.intersects_inclusive(p_aabb)) {
- _cull_aabb(p_octant->children[i], p_aabb, p_result_array, p_result_idx, p_result_max, p_subindex_array, p_mask);
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_cull_segment(Octant *p_octant, const Vector3 &p_from, const Vector3 &p_to, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask) {
- if (*p_result_idx == p_result_max) {
- return; //pointless
- }
-
- if (!p_octant->elements.is_empty()) {
- typename List<Element *, AL>::Element *I;
- I = p_octant->elements.front();
- for (; I; I = I->next()) {
- Element *e = I->get();
-
- if (e->last_pass == pass || (use_pairs && !(e->pairable_type & p_mask))) {
- continue;
- }
- e->last_pass = pass;
-
- if (e->aabb.intersects_segment(p_from, p_to)) {
- if (*p_result_idx < p_result_max) {
- p_result_array[*p_result_idx] = e->userdata;
- if (p_subindex_array) {
- p_subindex_array[*p_result_idx] = e->subindex;
- }
- (*p_result_idx)++;
-
- } else {
- return; // pointless to continue
- }
- }
- }
- }
-
- if (use_pairs && !p_octant->pairable_elements.is_empty()) {
- typename List<Element *, AL>::Element *I;
- I = p_octant->pairable_elements.front();
- for (; I; I = I->next()) {
- Element *e = I->get();
-
- if (e->last_pass == pass || (use_pairs && !(e->pairable_type & p_mask))) {
- continue;
- }
-
- e->last_pass = pass;
-
- if (e->aabb.intersects_segment(p_from, p_to)) {
- if (*p_result_idx < p_result_max) {
- p_result_array[*p_result_idx] = e->userdata;
- if (p_subindex_array) {
- p_subindex_array[*p_result_idx] = e->subindex;
- }
-
- (*p_result_idx)++;
-
- } else {
- return; // pointless to continue
- }
- }
- }
- }
-
- for (int i = 0; i < 8; i++) {
- if (p_octant->children[i] && p_octant->children[i]->aabb.intersects_segment(p_from, p_to)) {
- _cull_segment(p_octant->children[i], p_from, p_to, p_result_array, p_result_idx, p_result_max, p_subindex_array, p_mask);
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_cull_point(Octant *p_octant, const Vector3 &p_point, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask) {
- if (*p_result_idx == p_result_max) {
- return; //pointless
- }
-
- if (!p_octant->elements.is_empty()) {
- typename List<Element *, AL>::Element *I;
- I = p_octant->elements.front();
- for (; I; I = I->next()) {
- Element *e = I->get();
-
- if (e->last_pass == pass || (use_pairs && !(e->pairable_type & p_mask))) {
- continue;
- }
- e->last_pass = pass;
-
- if (e->aabb.has_point(p_point)) {
- if (*p_result_idx < p_result_max) {
- p_result_array[*p_result_idx] = e->userdata;
- if (p_subindex_array) {
- p_subindex_array[*p_result_idx] = e->subindex;
- }
- (*p_result_idx)++;
-
- } else {
- return; // pointless to continue
- }
- }
- }
- }
-
- if (use_pairs && !p_octant->pairable_elements.is_empty()) {
- typename List<Element *, AL>::Element *I;
- I = p_octant->pairable_elements.front();
- for (; I; I = I->next()) {
- Element *e = I->get();
-
- if (e->last_pass == pass || (use_pairs && !(e->pairable_type & p_mask))) {
- continue;
- }
-
- e->last_pass = pass;
-
- if (e->aabb.has_point(p_point)) {
- if (*p_result_idx < p_result_max) {
- p_result_array[*p_result_idx] = e->userdata;
- if (p_subindex_array) {
- p_subindex_array[*p_result_idx] = e->subindex;
- }
-
- (*p_result_idx)++;
-
- } else {
- return; // pointless to continue
- }
- }
- }
- }
-
- for (int i = 0; i < 8; i++) {
- //could be optimized..
- if (p_octant->children[i] && p_octant->children[i]->aabb.has_point(p_point)) {
- _cull_point(p_octant->children[i], p_point, p_result_array, p_result_idx, p_result_max, p_subindex_array, p_mask);
- }
- }
-}
-
-template <class T, bool use_pairs, class AL>
-int Octree<T, use_pairs, AL>::cull_convex(const Vector<Plane> &p_convex, T **p_result_array, int p_result_max, uint32_t p_mask) {
- if (!root || p_convex.size() == 0) {
- return 0;
- }
-
- Vector<Vector3> convex_points = Geometry3D::compute_convex_mesh_points(&p_convex[0], p_convex.size());
- if (convex_points.size() == 0) {
- return 0;
- }
-
- int result_count = 0;
- pass++;
- _CullConvexData cdata;
- cdata.planes = &p_convex[0];
- cdata.plane_count = p_convex.size();
- cdata.points = &convex_points[0];
- cdata.point_count = convex_points.size();
- cdata.result_array = p_result_array;
- cdata.result_max = p_result_max;
- cdata.result_idx = &result_count;
- cdata.mask = p_mask;
-
- _cull_convex(root, &cdata);
-
- return result_count;
-}
-
-template <class T, bool use_pairs, class AL>
-int Octree<T, use_pairs, AL>::cull_aabb(const AABB &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array, uint32_t p_mask) {
- if (!root) {
- return 0;
- }
-
- int result_count = 0;
- pass++;
- _cull_aabb(root, p_aabb, p_result_array, &result_count, p_result_max, p_subindex_array, p_mask);
-
- return result_count;
-}
-
-template <class T, bool use_pairs, class AL>
-int Octree<T, use_pairs, AL>::cull_segment(const Vector3 &p_from, const Vector3 &p_to, T **p_result_array, int p_result_max, int *p_subindex_array, uint32_t p_mask) {
- if (!root) {
- return 0;
- }
-
- int result_count = 0;
- pass++;
- _cull_segment(root, p_from, p_to, p_result_array, &result_count, p_result_max, p_subindex_array, p_mask);
-
- return result_count;
-}
-
-template <class T, bool use_pairs, class AL>
-int Octree<T, use_pairs, AL>::cull_point(const Vector3 &p_point, T **p_result_array, int p_result_max, int *p_subindex_array, uint32_t p_mask) {
- if (!root) {
- return 0;
- }
-
- int result_count = 0;
- pass++;
- _cull_point(root, p_point, p_result_array, &result_count, p_result_max, p_subindex_array, p_mask);
-
- return result_count;
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::set_pair_callback(PairCallback p_callback, void *p_userdata) {
- pair_callback = p_callback;
- pair_callback_userdata = p_userdata;
-}
-
-template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::set_unpair_callback(UnpairCallback p_callback, void *p_userdata) {
- unpair_callback = p_callback;
- unpair_callback_userdata = p_userdata;
-}
-
-template <class T, bool use_pairs, class AL>
-Octree<T, use_pairs, AL>::Octree(real_t p_unit_size) {
- unit_size = p_unit_size;
-}
-
-#endif // OCTREE_H
diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp
index 3c9f373d12..ac008dad88 100644
--- a/core/object/class_db.cpp
+++ b/core/object/class_db.cpp
@@ -536,7 +536,7 @@ MethodBind *ClassDB::get_method(const StringName &p_class, const StringName &p_n
return nullptr;
}
-void ClassDB::bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int64_t p_constant) {
+void ClassDB::bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int64_t p_constant, bool p_is_bitfield) {
OBJTYPE_WLOCK;
ClassInfo *type = classes.getptr(p_class);
@@ -555,13 +555,15 @@ void ClassDB::bind_integer_constant(const StringName &p_class, const StringName
enum_name = enum_name.get_slicec('.', 1);
}
- List<StringName> *constants_list = type->enum_map.getptr(enum_name);
+ ClassInfo::EnumInfo *constants_list = type->enum_map.getptr(enum_name);
if (constants_list) {
- constants_list->push_back(p_name);
+ constants_list->constants.push_back(p_name);
+ constants_list->is_bitfield = p_is_bitfield;
} else {
- List<StringName> new_list;
- new_list.push_back(p_name);
+ ClassInfo::EnumInfo new_list;
+ new_list.is_bitfield = p_is_bitfield;
+ new_list.constants.push_back(p_name);
type->enum_map[enum_name] = new_list;
}
}
@@ -645,8 +647,8 @@ StringName ClassDB::get_integer_constant_enum(const StringName &p_class, const S
ClassInfo *type = classes.getptr(p_class);
while (type) {
- for (KeyValue<StringName, List<StringName>> &E : type->enum_map) {
- List<StringName> &constants_list = E.value;
+ for (KeyValue<StringName, ClassInfo::EnumInfo> &E : type->enum_map) {
+ List<StringName> &constants_list = E.value.constants;
const List<StringName>::Element *found = constants_list.find(p_name);
if (found) {
return E.key;
@@ -669,7 +671,7 @@ void ClassDB::get_enum_list(const StringName &p_class, List<StringName> *p_enums
ClassInfo *type = classes.getptr(p_class);
while (type) {
- for (KeyValue<StringName, List<StringName>> &E : type->enum_map) {
+ for (KeyValue<StringName, ClassInfo::EnumInfo> &E : type->enum_map) {
p_enums->push_back(E.key);
}
@@ -687,10 +689,10 @@ void ClassDB::get_enum_constants(const StringName &p_class, const StringName &p_
ClassInfo *type = classes.getptr(p_class);
while (type) {
- const List<StringName> *constants = type->enum_map.getptr(p_enum);
+ const ClassInfo::EnumInfo *constants = type->enum_map.getptr(p_enum);
if (constants) {
- for (const List<StringName>::Element *E = constants->front(); E; E = E->next()) {
+ for (const List<StringName>::Element *E = constants->constants.front(); E; E = E->next()) {
p_constants->push_back(E->get());
}
}
@@ -748,6 +750,25 @@ bool ClassDB::has_enum(const StringName &p_class, const StringName &p_name, bool
return false;
}
+bool ClassDB::is_enum_bitfield(const StringName &p_class, const StringName &p_name, bool p_no_inheritance) {
+ OBJTYPE_RLOCK;
+
+ ClassInfo *type = classes.getptr(p_class);
+
+ while (type) {
+ if (type->enum_map.has(p_name) && type->enum_map[p_name].is_bitfield) {
+ return true;
+ }
+ if (p_no_inheritance) {
+ return false;
+ }
+
+ type = type->inherits_ptr;
+ }
+
+ return false;
+}
+
void ClassDB::add_signal(const StringName &p_class, const MethodInfo &p_signal) {
OBJTYPE_WLOCK;
diff --git a/core/object/class_db.h b/core/object/class_db.h
index f2f73dc674..1d26eb18f1 100644
--- a/core/object/class_db.h
+++ b/core/object/class_db.h
@@ -104,7 +104,12 @@ public:
HashMap<StringName, MethodBind *> method_map;
HashMap<StringName, int64_t> constant_map;
- HashMap<StringName, List<StringName>> enum_map;
+ struct EnumInfo {
+ List<StringName> constants;
+ bool is_bitfield = false;
+ };
+
+ HashMap<StringName, EnumInfo> enum_map;
HashMap<StringName, MethodInfo> signal_map;
List<PropertyInfo> property_list;
HashMap<StringName, PropertyInfo> property_map;
@@ -325,15 +330,17 @@ public:
static void add_virtual_method(const StringName &p_class, const MethodInfo &p_method, bool p_virtual = true, const Vector<String> &p_arg_names = Vector<String>(), bool p_object_core = false);
static void get_virtual_methods(const StringName &p_class, List<MethodInfo> *p_methods, bool p_no_inheritance = false);
- static void bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int64_t p_constant);
+ static void bind_integer_constant(const StringName &p_class, const StringName &p_enum, const StringName &p_name, int64_t p_constant, bool p_is_bitfield = false);
static void get_integer_constant_list(const StringName &p_class, List<String> *p_constants, bool p_no_inheritance = false);
static int64_t get_integer_constant(const StringName &p_class, const StringName &p_name, bool *p_success = nullptr);
static bool has_integer_constant(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false);
static StringName get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false);
+ static StringName get_integer_constant_bitfield(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false);
static void get_enum_list(const StringName &p_class, List<StringName> *p_enums, bool p_no_inheritance = false);
static void get_enum_constants(const StringName &p_class, const StringName &p_enum, List<StringName> *p_constants, bool p_no_inheritance = false);
static bool has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false);
+ static bool is_enum_bitfield(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false);
static void set_method_error_return_values(const StringName &p_class, const StringName &p_method, const Vector<Error> &p_values);
static Vector<Error> get_method_error_return_values(const StringName &p_class, const StringName &p_method);
@@ -370,6 +377,9 @@ public:
#define BIND_ENUM_CONSTANT(m_constant) \
::ClassDB::bind_integer_constant(get_class_static(), __constant_get_enum_name(m_constant, #m_constant), #m_constant, m_constant);
+#define BIND_BITFIELD_FLAG(m_constant) \
+ ::ClassDB::bind_integer_constant(get_class_static(), __constant_get_bitfield_name(m_constant, #m_constant), #m_constant, m_constant, true);
+
_FORCE_INLINE_ void errarray_add_str(Vector<Error> &arr) {
}
@@ -401,6 +411,9 @@ _FORCE_INLINE_ Vector<Error> errarray(P... p_args) {
#define BIND_ENUM_CONSTANT(m_constant) \
::ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant);
+#define BIND_BITFIELD_FLAG(m_constant) \
+ ::ClassDB::bind_integer_constant(get_class_static(), StringName(), #m_constant, m_constant, true);
+
#define BIND_METHOD_ERR_RETURN_DOC(m_method, ...)
#endif
diff --git a/core/object/object.h b/core/object/object.h
index 1f6386e6b4..87d042dd7e 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -109,6 +109,7 @@ enum PropertyUsageFlags {
PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor
PROPERTY_USAGE_CATEGORY = 256,
PROPERTY_USAGE_SUBGROUP = 512,
+ PROPERTY_USAGE_CLASS_IS_BITFIELD = 1024,
PROPERTY_USAGE_NO_INSTANCE_STATE = 2048,
PROPERTY_USAGE_RESTART_IF_CHANGED = 4096,
PROPERTY_USAGE_SCRIPT_VARIABLE = 8192,
diff --git a/core/object/script_language.h b/core/object/script_language.h
index 776a9bfaab..686ab5b8d3 100644
--- a/core/object/script_language.h
+++ b/core/object/script_language.h
@@ -350,6 +350,7 @@ public:
LOOKUP_RESULT_CLASS_SIGNAL,
LOOKUP_RESULT_CLASS_ENUM,
LOOKUP_RESULT_CLASS_TBD_GLOBALSCOPE,
+ LOOKUP_RESULT_CLASS_ANNOTATION,
LOOKUP_RESULT_MAX
};
@@ -402,6 +403,7 @@ public:
virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
virtual void get_public_functions(List<MethodInfo> *p_functions) const = 0;
virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const = 0;
+ virtual void get_public_annotations(List<MethodInfo> *p_annotations) const = 0;
struct ProfilingInfo {
StringName signature;
diff --git a/core/object/script_language_extension.cpp b/core/object/script_language_extension.cpp
index 5af79bbea3..ab8dd6d1ee 100644
--- a/core/object/script_language_extension.cpp
+++ b/core/object/script_language_extension.cpp
@@ -134,6 +134,7 @@ void ScriptLanguageExtension::_bind_methods() {
GDVIRTUAL_BIND(_get_recognized_extensions);
GDVIRTUAL_BIND(_get_public_functions);
GDVIRTUAL_BIND(_get_public_constants);
+ GDVIRTUAL_BIND(_get_public_annotations);
GDVIRTUAL_BIND(_profiling_start);
GDVIRTUAL_BIND(_profiling_stop);
@@ -160,6 +161,7 @@ void ScriptLanguageExtension::_bind_methods() {
BIND_ENUM_CONSTANT(LOOKUP_RESULT_CLASS_SIGNAL);
BIND_ENUM_CONSTANT(LOOKUP_RESULT_CLASS_ENUM);
BIND_ENUM_CONSTANT(LOOKUP_RESULT_CLASS_TBD_GLOBALSCOPE);
+ BIND_ENUM_CONSTANT(LOOKUP_RESULT_CLASS_ANNOTATION);
BIND_ENUM_CONSTANT(LOOKUP_RESULT_MAX);
BIND_ENUM_CONSTANT(LOCATION_LOCAL);
diff --git a/core/object/script_language_extension.h b/core/object/script_language_extension.h
index 7eea48370e..2c53139ec2 100644
--- a/core/object/script_language_extension.h
+++ b/core/object/script_language_extension.h
@@ -580,6 +580,15 @@ public:
p_constants->push_back(Pair<String, Variant>(d["name"], d["value"]));
}
}
+ GDVIRTUAL0RC(TypedArray<Dictionary>, _get_public_annotations)
+ virtual void get_public_annotations(List<MethodInfo> *p_annotations) const override {
+ TypedArray<Dictionary> ret;
+ GDVIRTUAL_REQUIRED_CALL(_get_public_annotations, ret);
+ for (int i = 0; i < ret.size(); i++) {
+ MethodInfo mi = MethodInfo::from_dict(ret[i]);
+ p_annotations->push_back(mi);
+ }
+ }
EXBIND0(profiling_start)
EXBIND0(profiling_stop)
diff --git a/core/templates/lru.h b/core/templates/lru.h
index 48ba318b12..55130cbeb0 100644
--- a/core/templates/lru.h
+++ b/core/templates/lru.h
@@ -35,7 +35,7 @@
#include "hash_map.h"
#include "list.h"
-template <class TKey, class TData>
+template <class TKey, class TData, class Hasher = HashMapHasherDefault, class Comparator = HashMapComparatorDefault<TKey>>
class LRUCache {
private:
struct Pair {
@@ -52,7 +52,7 @@ private:
typedef typename List<Pair>::Element *Element;
List<Pair> _list;
- HashMap<TKey, Element> _map;
+ HashMap<TKey, Element, Hasher, Comparator> _map;
size_t capacity;
public:
diff --git a/core/variant/binder_common.h b/core/variant/binder_common.h
index 22a13b0fab..84f894dcbf 100644
--- a/core/variant/binder_common.h
+++ b/core/variant/binder_common.h
@@ -106,6 +106,29 @@ struct VariantCaster<const T &> {
static void initialize(m_enum &value) { value = (m_enum)0; } \
};
+#define VARIANT_BITFIELD_CAST(m_enum) \
+ MAKE_BITFIELD_TYPE_INFO(m_enum) \
+ template <> \
+ struct VariantCaster<BitField<m_enum>> { \
+ static _FORCE_INLINE_ BitField<m_enum> cast(const Variant &p_variant) { \
+ return BitField<m_enum>(p_variant.operator int64_t()); \
+ } \
+ }; \
+ template <> \
+ struct PtrToArg<BitField<m_enum>> { \
+ _FORCE_INLINE_ static BitField<m_enum> convert(const void *p_ptr) { \
+ return BitField<m_enum>(*reinterpret_cast<const int64_t *>(p_ptr)); \
+ } \
+ typedef int64_t EncodeT; \
+ _FORCE_INLINE_ static void encode(BitField<m_enum> p_val, const void *p_ptr) { \
+ *(int64_t *)p_ptr = p_val; \
+ } \
+ }; \
+ template <> \
+ struct ZeroInitializer<BitField<m_enum>> { \
+ static void initialize(BitField<m_enum> &value) { value = 0; } \
+ };
+
// Object enum casts must go here
VARIANT_ENUM_CAST(Object::ConnectFlags);
diff --git a/core/variant/type_info.h b/core/variant/type_info.h
index bacd0d19ce..794274dd77 100644
--- a/core/variant/type_info.h
+++ b/core/variant/type_info.h
@@ -279,6 +279,51 @@ inline StringName __constant_get_enum_name(T param, const String &p_constant) {
return GetTypeInfo<T>::get_class_info().class_name;
}
+template <class T>
+class BitField {
+ uint32_t value = 0;
+
+public:
+ _FORCE_INLINE_ void set_flag(T p_flag) { value |= p_flag; }
+ _FORCE_INLINE_ bool has_flag(T p_flag) const { return value & p_flag; }
+ _FORCE_INLINE_ void clear_flag(T p_flag) { return value &= ~p_flag; }
+ _FORCE_INLINE_ BitField(uint32_t p_value) { value = p_value; }
+ _FORCE_INLINE_ operator uint32_t() const { return value; }
+};
+
+#define TEMPL_MAKE_BITFIELD_TYPE_INFO(m_enum, m_impl) \
+ template <> \
+ struct GetTypeInfo<m_impl> { \
+ static const Variant::Type VARIANT_TYPE = Variant::INT; \
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \
+ static inline PropertyInfo get_class_info() { \
+ return PropertyInfo(Variant::INT, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CLASS_IS_BITFIELD, \
+ godot::details::enum_qualified_name_to_class_info_name(String(#m_enum))); \
+ } \
+ }; \
+ template <> \
+ struct GetTypeInfo<BitField<m_impl>> { \
+ static const Variant::Type VARIANT_TYPE = Variant::INT; \
+ static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \
+ static inline PropertyInfo get_class_info() { \
+ return PropertyInfo(Variant::INT, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CLASS_IS_BITFIELD, \
+ godot::details::enum_qualified_name_to_class_info_name(String(#m_enum))); \
+ } \
+ };
+
+#define MAKE_BITFIELD_TYPE_INFO(m_enum) \
+ TEMPL_MAKE_BITFIELD_TYPE_INFO(m_enum, m_enum) \
+ TEMPL_MAKE_BITFIELD_TYPE_INFO(m_enum, m_enum const) \
+ TEMPL_MAKE_BITFIELD_TYPE_INFO(m_enum, m_enum &) \
+ TEMPL_MAKE_BITFIELD_TYPE_INFO(m_enum, const m_enum &)
+
+template <typename T>
+inline StringName __constant_get_bitfield_name(T param, const String &p_constant) {
+ if (GetTypeInfo<T>::VARIANT_TYPE == Variant::NIL) {
+ ERR_PRINT("Missing VARIANT_ENUM_CAST for constant's bitfield: " + p_constant);
+ }
+ return GetTypeInfo<BitField<T>>::get_class_info().class_name;
+}
#define CLASS_INFO(m_type) (GetTypeInfo<m_type *>::get_class_info())
template <typename T>
diff --git a/doc/class.xsd b/doc/class.xsd
index 498c930d6f..70c0323464 100644
--- a/doc/class.xsd
+++ b/doc/class.xsd
@@ -155,6 +155,7 @@
<xs:attribute type="xs:string" name="name" />
<xs:attribute type="xs:string" name="value" />
<xs:attribute type="xs:string" name="enum" use="optional" />
+ <xs:attribute type="xs:boolean" name="is_bitfield" use="optional" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
@@ -162,6 +163,42 @@
</xs:sequence>
</xs:complexType>
</xs:element>
+ <xs:element name="annotations" minOccurs="0">
+ <xs:complexType>
+ <xs:sequence>
+ <xs:element name="annotation" maxOccurs="unbounded" minOccurs="0">
+ <xs:complexType>
+ <xs:sequence>
+ <xs:element name="return" minOccurs="0">
+ <xs:complexType>
+ <xs:sequence>
+ <xs:sequence />
+ </xs:sequence>
+ <xs:attribute type="xs:string" name="type" />
+ <xs:attribute type="xs:string" name="enum" use="optional" />
+ </xs:complexType>
+ </xs:element>
+ <xs:element name="argument" maxOccurs="unbounded" minOccurs="0">
+ <xs:complexType>
+ <xs:sequence>
+ <xs:sequence />
+ </xs:sequence>
+ <xs:attribute type="xs:byte" name="index" />
+ <xs:attribute type="xs:string" name="name" />
+ <xs:attribute type="xs:string" name="type" />
+ <xs:attribute type="xs:string" name="enum" use="optional" />
+ <xs:attribute type="xs:string" name="default" use="optional" />
+ </xs:complexType>
+ </xs:element>
+ <xs:element type="xs:string" name="description" />
+ </xs:sequence>
+ <xs:attribute type="xs:string" name="name" use="optional" />
+ <xs:attribute type="xs:string" name="qualifiers" use="optional" />
+ </xs:complexType>
+ </xs:element>
+ </xs:sequence>
+ </xs:complexType>
+ </xs:element>
<xs:element name="theme_items" minOccurs="0">
<xs:complexType>
<xs:sequence>
diff --git a/doc/classes/CodeEdit.xml b/doc/classes/CodeEdit.xml
index 7ca27a35fe..4994ef352e 100644
--- a/doc/classes/CodeEdit.xml
+++ b/doc/classes/CodeEdit.xml
@@ -592,6 +592,9 @@
<theme_item name="completion_scroll_color" data_type="color" type="Color" default="Color(1, 1, 1, 0.29)">
[Color] of the scrollbar in the code completion popup.
</theme_item>
+ <theme_item name="completion_scroll_hovered_color" data_type="color" type="Color" default="Color(1, 1, 1, 0.4)">
+ [Color] of the scrollbar in the code completion popup when hovered.
+ </theme_item>
<theme_item name="completion_selected_color" data_type="color" type="Color" default="Color(0.26, 0.26, 0.27, 1)">
Background highlight [Color] for the current selected option item in the code completion popup.
</theme_item>
diff --git a/doc/classes/Decal.xml b/doc/classes/Decal.xml
index c38e1d1499..861b4b480c 100644
--- a/doc/classes/Decal.xml
+++ b/doc/classes/Decal.xml
@@ -89,15 +89,19 @@
</member>
<member name="texture_albedo" type="Texture2D" setter="set_texture" getter="get_texture">
[Texture2D] with the base [Color] of the Decal. Either this or the [member texture_emission] must be set for the Decal to be visible. Use the alpha channel like a mask to smoothly blend the edges of the decal with the underlying object.
+ [b]Note:[/b] Unlike [BaseMaterial3D] whose filter mode can be adjusted on a per-material basis, the filter mode for [Decal] textures is set globally with [member ProjectSettings.rendering/textures/decals/filter].
</member>
<member name="texture_emission" type="Texture2D" setter="set_texture" getter="get_texture">
[Texture2D] with the emission [Color] of the Decal. Either this or the [member texture_emission] must be set for the Decal to be visible. Use the alpha channel like a mask to smoothly blend the edges of the decal with the underlying object.
+ [b]Note:[/b] Unlike [BaseMaterial3D] whose filter mode can be adjusted on a per-material basis, the filter mode for [Decal] textures is set globally with [member ProjectSettings.rendering/textures/decals/filter].
</member>
<member name="texture_normal" type="Texture2D" setter="set_texture" getter="get_texture">
[Texture2D] with the per-pixel normal map for the decal. Use this to add extra detail to decals.
+ [b]Note:[/b] Unlike [BaseMaterial3D] whose filter mode can be adjusted on a per-material basis, the filter mode for [Decal] textures is set globally with [member ProjectSettings.rendering/textures/decals/filter].
</member>
<member name="texture_orm" type="Texture2D" setter="set_texture" getter="get_texture">
[Texture2D] storing ambient occlusion, roughness, and metallic for the decal. Use this to add extra detail to decals.
+ [b]Note:[/b] Unlike [BaseMaterial3D] whose filter mode can be adjusted on a per-material basis, the filter mode for [Decal] textures is set globally with [member ProjectSettings.rendering/textures/decals/filter].
</member>
<member name="upper_fade" type="float" setter="set_upper_fade" getter="get_upper_fade" default="0.3">
Sets the curve over which the decal will fade as the surface gets further from the center of the [AABB]. Only positive values are valid (negative values will be clamped to [code]0.0[/code]).
diff --git a/doc/classes/InputEventMouseMotion.xml b/doc/classes/InputEventMouseMotion.xml
index ad74204d82..83aad587a5 100644
--- a/doc/classes/InputEventMouseMotion.xml
+++ b/doc/classes/InputEventMouseMotion.xml
@@ -12,6 +12,10 @@
<link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link>
</tutorials>
<members>
+ <member name="pen_inverted" type="bool" setter="set_pen_inverted" getter="get_pen_inverted" default="false">
+ Returns [code]true[/code] when using the eraser end of a stylus pen.
+ [b]Note:[/b] This property is implemented on Linux, macOS and Windows.
+ </member>
<member name="pressure" type="float" setter="set_pressure" getter="get_pressure" default="0.0">
Represents the pressure the user puts on the pen. Ranges from [code]0.0[/code] to [code]1.0[/code].
</member>
diff --git a/doc/classes/Light3D.xml b/doc/classes/Light3D.xml
index 4d8fd63257..0ebd83c882 100644
--- a/doc/classes/Light3D.xml
+++ b/doc/classes/Light3D.xml
@@ -73,6 +73,7 @@
</member>
<member name="light_projector" type="Texture2D" setter="set_projector" getter="get_projector">
[Texture2D] projected by light. [member shadow_enabled] must be on for the projector to work. Light projectors make the light appear as if it is shining through a colored but transparent object, almost like light shining through stained-glass.
+ [b]Note:[/b] Unlike [BaseMaterial3D] whose filter mode can be adjusted on a per-material basis, the filter mode for light projector textures is set globally with [member ProjectSettings.rendering/textures/light_projectors/filter].
</member>
<member name="light_size" type="float" setter="set_param" getter="get_param" default="0.0">
The size of the light in Godot units. Only available for [OmniLight3D]s and [SpotLight3D]s. Increasing this value will make the light fade out slower and shadows appear blurrier. This can be used to simulate area lights to an extent.
diff --git a/doc/classes/ResourceSaver.xml b/doc/classes/ResourceSaver.xml
index 815c7e8813..213d8c585a 100644
--- a/doc/classes/ResourceSaver.xml
+++ b/doc/classes/ResourceSaver.xml
@@ -37,7 +37,7 @@
<return type="int" enum="Error" />
<argument index="0" name="path" type="String" />
<argument index="1" name="resource" type="Resource" />
- <argument index="2" name="flags" type="int" default="0" />
+ <argument index="2" name="flags" type="int" enum="ResourceSaver.SaverFlags" default="0" />
<description>
Saves a resource to disk to the given path, using a [ResourceFormatSaver] that recognizes the resource object.
The [code]flags[/code] bitmask can be specified to customize the save behavior using [enum SaverFlags] flags.
@@ -46,28 +46,28 @@
</method>
</methods>
<constants>
- <constant name="FLAG_NONE" value="0" enum="SaverFlags">
+ <constant name="FLAG_NONE" value="0" enum="SaverFlags" is_bitfield="true">
No resource saving option.
</constant>
- <constant name="FLAG_RELATIVE_PATHS" value="1" enum="SaverFlags">
+ <constant name="FLAG_RELATIVE_PATHS" value="1" enum="SaverFlags" is_bitfield="true">
Save the resource with a path relative to the scene which uses it.
</constant>
- <constant name="FLAG_BUNDLE_RESOURCES" value="2" enum="SaverFlags">
+ <constant name="FLAG_BUNDLE_RESOURCES" value="2" enum="SaverFlags" is_bitfield="true">
Bundles external resources.
</constant>
- <constant name="FLAG_CHANGE_PATH" value="4" enum="SaverFlags">
+ <constant name="FLAG_CHANGE_PATH" value="4" enum="SaverFlags" is_bitfield="true">
Changes the [member Resource.resource_path] of the saved resource to match its new location.
</constant>
- <constant name="FLAG_OMIT_EDITOR_PROPERTIES" value="8" enum="SaverFlags">
+ <constant name="FLAG_OMIT_EDITOR_PROPERTIES" value="8" enum="SaverFlags" is_bitfield="true">
Do not save editor-specific metadata (identified by their [code]__editor[/code] prefix).
</constant>
- <constant name="FLAG_SAVE_BIG_ENDIAN" value="16" enum="SaverFlags">
+ <constant name="FLAG_SAVE_BIG_ENDIAN" value="16" enum="SaverFlags" is_bitfield="true">
Save as big endian (see [member File.big_endian]).
</constant>
- <constant name="FLAG_COMPRESS" value="32" enum="SaverFlags">
+ <constant name="FLAG_COMPRESS" value="32" enum="SaverFlags" is_bitfield="true">
Compress the resource on save using [constant File.COMPRESSION_ZSTD]. Only available for binary resource types.
</constant>
- <constant name="FLAG_REPLACE_SUBRESOURCE_PATHS" value="64" enum="SaverFlags">
+ <constant name="FLAG_REPLACE_SUBRESOURCE_PATHS" value="64" enum="SaverFlags" is_bitfield="true">
Take over the paths of the saved subresources (see [method Resource.take_over_path]).
</constant>
</constants>
diff --git a/doc/classes/ScriptLanguageExtension.xml b/doc/classes/ScriptLanguageExtension.xml
index 0f757cf806..45d4cf44fa 100644
--- a/doc/classes/ScriptLanguageExtension.xml
+++ b/doc/classes/ScriptLanguageExtension.xml
@@ -174,6 +174,11 @@
<description>
</description>
</method>
+ <method name="_get_public_annotations" qualifiers="virtual const">
+ <return type="Dictionary[]" />
+ <description>
+ </description>
+ </method>
<method name="_get_public_constants" qualifiers="virtual const">
<return type="Dictionary" />
<description>
@@ -378,7 +383,9 @@
</constant>
<constant name="LOOKUP_RESULT_CLASS_TBD_GLOBALSCOPE" value="7" enum="LookupResultType">
</constant>
- <constant name="LOOKUP_RESULT_MAX" value="8" enum="LookupResultType">
+ <constant name="LOOKUP_RESULT_CLASS_ANNOTATION" value="8" enum="LookupResultType">
+ </constant>
+ <constant name="LOOKUP_RESULT_MAX" value="9" enum="LookupResultType">
</constant>
<constant name="LOCATION_LOCAL" value="0" enum="CodeCompletionLocation">
The option is local to the location of the code completion query - e.g. a local variable.
diff --git a/doc/classes/StyleBox.xml b/doc/classes/StyleBox.xml
index 74d02a84fd..d863e3c652 100644
--- a/doc/classes/StyleBox.xml
+++ b/doc/classes/StyleBox.xml
@@ -46,8 +46,8 @@
<argument index="0" name="canvas_item" type="RID" />
<argument index="1" name="rect" type="Rect2" />
<description>
- Draws this stylebox using a [CanvasItem] with given [RID].
- You can get a [RID] value using [method Object.get_instance_id] on a [CanvasItem]-derived node.
+ Draws this stylebox using a canvas item identified by the given [RID].
+ The [RID] value can either be the result of [method CanvasItem.get_canvas_item] called on an existing [CanvasItem]-derived node, or directly from creating a canvas item in the [RenderingServer] with [method RenderingServer.canvas_item_create].
</description>
</method>
<method name="get_center_size" qualifiers="const">
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index 2de185903d..62a1be030d 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -998,13 +998,16 @@
<member name="placeholder_text" type="String" setter="set_placeholder" getter="get_placeholder" default="&quot;&quot;">
Text shown when the [TextEdit] is empty. It is [b]not[/b] the [TextEdit]'s default value (see [member text]).
</member>
+ <member name="scroll_fit_content_height" type="bool" setter="set_fit_content_height_enabled" getter="is_fit_content_height_enabled" default="false">
+ If [code]true[/code], [TextEdit] will disable vertical scroll and fit minimum height to the number of visible lines.
+ </member>
<member name="scroll_horizontal" type="int" setter="set_h_scroll" getter="get_h_scroll" default="0">
If there is a horizontal scrollbar, this determines the current horizontal scroll value in pixels.
</member>
<member name="scroll_past_end_of_file" type="bool" setter="set_scroll_past_end_of_file_enabled" getter="is_scroll_past_end_of_file_enabled" default="false">
Allow scrolling past the last line into "virtual" space.
</member>
- <member name="scroll_smooth" type="bool" setter="set_smooth_scroll_enable" getter="is_smooth_scroll_enabled" default="false">
+ <member name="scroll_smooth" type="bool" setter="set_smooth_scroll_enabled" getter="is_smooth_scroll_enabled" default="false">
Scroll smoothly over the text rather then jumping to the next location.
</member>
<member name="scroll_v_scroll_speed" type="float" setter="set_v_scroll_speed" getter="get_v_scroll_speed" default="80.0">
diff --git a/doc/classes/VideoStreamPlayer.xml b/doc/classes/VideoStreamPlayer.xml
index 092a754a39..f6594ff9e7 100644
--- a/doc/classes/VideoStreamPlayer.xml
+++ b/doc/classes/VideoStreamPlayer.xml
@@ -58,7 +58,7 @@
<member name="bus" type="StringName" setter="set_bus" getter="get_bus" default="&amp;&quot;Master&quot;">
Audio bus to use for sound playback.
</member>
- <member name="expand" type="bool" setter="set_expand" getter="has_expand" default="true">
+ <member name="expand" type="bool" setter="set_expand" getter="has_expand" default="false">
If [code]true[/code], the video scales to the control size. Otherwise, the control minimum size will be automatically adjusted to match the video stream's dimensions.
</member>
<member name="paused" type="bool" setter="set_paused" getter="is_paused" default="false">
diff --git a/doc/classes/VoxelGI.xml b/doc/classes/VoxelGI.xml
index 55ba1c4934..d941185d33 100644
--- a/doc/classes/VoxelGI.xml
+++ b/doc/classes/VoxelGI.xml
@@ -37,6 +37,7 @@
</member>
<member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3(10, 10, 10)">
The size of the area covered by the [VoxelGI]. If you make the extents larger without increasing the subdivisions with [member subdiv], the size of each cell will increase and result in lower detailed lighting.
+ [b]Note:[/b] Extents are clamped to 1.0 unit or more on each axis.
</member>
<member name="subdiv" type="int" setter="set_subdiv" getter="get_subdiv" enum="VoxelGI.Subdiv" default="1">
Number of times to subdivide the grid that the [VoxelGI] operates on. A higher number results in finer detail and thus higher visual quality, while lower numbers result in better performance.
diff --git a/doc/classes/XMLParser.xml b/doc/classes/XMLParser.xml
index c40a07c40a..79ab33045f 100644
--- a/doc/classes/XMLParser.xml
+++ b/doc/classes/XMLParser.xml
@@ -32,7 +32,7 @@
<method name="get_current_line" qualifiers="const">
<return type="int" />
<description>
- Gets the current line in the parsed file (currently not implemented).
+ Gets the current line in the parsed file, counting from 0.
</description>
</method>
<method name="get_named_attribute_value" qualifiers="const">
diff --git a/doc/tools/make_rst.py b/doc/tools/make_rst.py
index ce09361dfa..312dffc7ee 100755
--- a/doc/tools/make_rst.py
+++ b/doc/tools/make_rst.py
@@ -36,6 +36,7 @@ BASE_STRINGS = [
"Signals",
"Enumerations",
"Constants",
+ "Annotations",
"Property Descriptions",
"Constructor Descriptions",
"Method Descriptions",
@@ -122,16 +123,18 @@ class MethodDef:
class ConstantDef:
- def __init__(self, name, value, text): # type: (str, str, Optional[str]) -> None
+ def __init__(self, name, value, text, bitfield): # type: (str, str, Optional[str], Optional[bool]) -> None
self.name = name
self.value = value
self.text = text
+ self.is_bitfield = bitfield
class EnumDef:
- def __init__(self, name): # type: (str) -> None
+ def __init__(self, name, bitfield): # type: (str, Optional[bool]) -> None
self.name = name
self.values = OrderedDict() # type: OrderedDict[str, ConstantDef]
+ self.is_bitfield = bitfield
class ThemeItemDef:
@@ -155,6 +158,7 @@ class ClassDef:
self.methods = OrderedDict() # type: OrderedDict[str, List[MethodDef]]
self.operators = OrderedDict() # type: OrderedDict[str, List[MethodDef]]
self.signals = OrderedDict() # type: OrderedDict[str, SignalDef]
+ self.annotations = OrderedDict() # type: OrderedDict[str, List[MethodDef]]
self.theme_items = OrderedDict() # type: OrderedDict[str, ThemeItemDef]
self.inherits = None # type: Optional[str]
self.brief_description = None # type: Optional[str]
@@ -305,7 +309,8 @@ class State:
constant_name = constant.attrib["name"]
value = constant.attrib["value"]
enum = constant.get("enum")
- constant_def = ConstantDef(constant_name, value, constant.text)
+ is_bitfield = constant.get("is_bitfield") or False
+ constant_def = ConstantDef(constant_name, value, constant.text, is_bitfield)
if enum is None:
if constant_name in class_def.constants:
print_error('{}.xml: Duplicate constant "{}".'.format(class_name, constant_name), self)
@@ -318,11 +323,32 @@ class State:
enum_def = class_def.enums[enum]
else:
- enum_def = EnumDef(enum)
+ enum_def = EnumDef(enum, is_bitfield)
class_def.enums[enum] = enum_def
enum_def.values[constant_name] = constant_def
+ annotations = class_root.find("annotations")
+ if annotations is not None:
+ for annotation in annotations:
+ assert annotation.tag == "annotation"
+
+ annotation_name = annotation.attrib["name"]
+ qualifiers = annotation.get("qualifiers")
+
+ params = parse_arguments(annotation)
+
+ desc_element = annotation.find("description")
+ annotation_desc = None
+ if desc_element is not None:
+ annotation_desc = desc_element.text
+
+ annotation_def = MethodDef(annotation_name, return_type, params, annotation_desc, qualifiers)
+ if annotation_name not in class_def.annotations:
+ class_def.annotations[annotation_name] = []
+
+ class_def.annotations[annotation_name].append(annotation_def)
+
signals = class_root.find("signals")
if signals is not None:
for signal in signals:
@@ -706,7 +732,11 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
for value in e.values.values():
f.write(".. _class_{}_constant_{}:\n\n".format(class_name, value.name))
- f.write("enum **{}**:\n\n".format(e.name))
+ if e.is_bitfield:
+ f.write("flags **{}**:\n\n".format(e.name))
+ else:
+ f.write("enum **{}**:\n\n".format(e.name))
+
for value in e.values.values():
f.write("- **{}** = **{}**".format(value.name, value.value))
if value.text is not None and value.text.strip() != "":
@@ -732,6 +762,26 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
f.write("\n\n")
+ if len(class_def.annotations) > 0:
+ f.write(make_heading("Annotations", "-"))
+ index = 0
+
+ for method_list in class_def.annotations.values():
+ for i, m in enumerate(method_list):
+ if index != 0:
+ f.write("----\n\n")
+
+ if i == 0:
+ f.write(".. _class_{}_annotation_{}:\n\n".format(class_name, m.name.strip("@")))
+
+ ret_type, signature = make_method_signature(class_def, m, "", state)
+ f.write("- {} {}\n\n".format(ret_type, signature))
+
+ if m.description is not None and m.description.strip() != "":
+ f.write(rstize_text(m.description.strip(), state) + "\n\n")
+
+ index += 1
+
# Property descriptions
if any(not p.overrides for p in class_def.properties.values()) > 0:
f.write(make_heading("Property Descriptions", "-"))
@@ -1065,6 +1115,11 @@ def rstize_text(text, state): # type: (str, State) -> str
print_error('{}.xml: Unresolved signal "{}".'.format(state.current_class, param), state)
ref_type = "_signal"
+ elif cmd.startswith("annotation"):
+ if method_param not in class_def.annotations:
+ print_error('{}.xml: Unresolved annotation "{}".'.format(state.current_class, param), state)
+ ref_type = "_annotation"
+
elif cmd.startswith("constant"):
found = False
diff --git a/doc/translations/ar.po b/doc/translations/ar.po
index dcfbccb71c..b21374a37f 100644
--- a/doc/translations/ar.po
+++ b/doc/translations/ar.po
@@ -12308,10 +12308,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19607,13 +19609,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19623,7 +19629,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19640,23 +19650,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -30018,7 +30028,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30592,10 +30605,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30919,6 +30933,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36350,7 +36369,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36463,6 +36482,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -50081,8 +50108,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58455,7 +58482,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -59052,9 +59103,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60599,6 +60652,11 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr "ÙŠÙرجع جيب التمام \"cosine \" لقيمة المَعلم."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66687,9 +66745,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66718,7 +66777,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/ca.po b/doc/translations/ca.po
index 8576fd5bf3..0e33b91074 100644
--- a/doc/translations/ca.po
+++ b/doc/translations/ca.po
@@ -12252,10 +12252,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19537,13 +19539,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19553,7 +19559,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19570,23 +19580,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29935,7 +29945,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30509,10 +30522,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30835,6 +30849,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36235,7 +36254,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36346,6 +36365,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49925,8 +49952,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58295,7 +58322,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58892,9 +58943,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60431,6 +60484,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66505,9 +66562,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66536,7 +66594,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/classes.pot b/doc/translations/classes.pot
index dba0a87744..8d833031fe 100644
--- a/doc/translations/classes.pot
+++ b/doc/translations/classes.pot
@@ -12132,10 +12132,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19417,13 +19419,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19433,7 +19439,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19450,23 +19460,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29812,7 +29822,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30386,10 +30399,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30712,6 +30726,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36112,7 +36131,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36223,6 +36242,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49802,8 +49829,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58172,7 +58199,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58769,9 +58820,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60308,6 +60361,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66382,9 +66439,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66413,7 +66471,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/cs.po b/doc/translations/cs.po
index e6d0fc8c49..85a9d50b28 100644
--- a/doc/translations/cs.po
+++ b/doc/translations/cs.po
@@ -12653,10 +12653,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19985,13 +19987,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -20001,7 +20007,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -20018,23 +20028,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -30408,7 +30418,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30982,10 +30995,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -31309,6 +31323,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36749,7 +36768,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36862,6 +36881,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -50499,8 +50526,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58889,7 +58916,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -59486,9 +59537,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -61043,6 +61096,11 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr "Vrátí [code] true [/code], pokud je vektor normalizován, jinak false."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -67164,9 +67222,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -67195,7 +67254,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/de.po b/doc/translations/de.po
index 14a4d14da6..ae8d8f2165 100644
--- a/doc/translations/de.po
+++ b/doc/translations/de.po
@@ -14222,10 +14222,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -21703,13 +21705,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -21719,7 +21725,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -21736,23 +21746,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -32199,7 +32209,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -32773,10 +32786,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -33104,6 +33118,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -38619,7 +38638,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -38734,6 +38753,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -52484,8 +52511,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -60981,7 +61008,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -61582,9 +61633,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -63158,6 +63211,11 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr "Wenn [code]true[/code], wird die Textur zentriert."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -69471,9 +69529,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -69505,7 +69564,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/el.po b/doc/translations/el.po
index 782205fcfa..d3cbf69925 100644
--- a/doc/translations/el.po
+++ b/doc/translations/el.po
@@ -12152,10 +12152,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19452,13 +19454,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19468,7 +19474,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19485,23 +19495,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29863,7 +29873,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30437,10 +30450,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30764,6 +30778,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36189,7 +36208,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36302,6 +36321,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49907,8 +49934,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58281,7 +58308,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58878,9 +58929,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60425,6 +60478,11 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr "ΕπιστÏέφει το συνημίτονο της παÏαμέτÏου."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66513,9 +66571,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66544,7 +66603,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/es.po b/doc/translations/es.po
index 242710fe39..e38eb521c0 100644
--- a/doc/translations/es.po
+++ b/doc/translations/es.po
@@ -15915,10 +15915,12 @@ msgstr ""
"horizontales y el tamaño de la pantalla."
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr "La cámara se actualiza con la llamada [code]_physics_process[/code]."
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr "La cámara se actualiza con la llamada de [code]_process[/code]."
@@ -25571,16 +25573,18 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
-"Si [code]true[/code], el detalle de la sombra se sacrifica a cambio de "
-"transiciones más suaves entre las divisiones."
#: doc/classes/DirectionalLight.xml
msgid ""
@@ -25591,8 +25595,12 @@ msgstr ""
"movimiento. Ver [enum ShadowDepthRange]."
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
-msgstr "La distancia máxima para las divisiones de la sombra."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
+msgstr ""
#: doc/classes/DirectionalLight.xml
msgid "The light's shadow rendering algorithm. See [enum ShadowMode]."
@@ -25606,11 +25614,12 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
+#, fuzzy
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
"La distancia de la cámara a la sombra se divide en 1. Relativo a [member "
"directional_shadow_max_distance]. Sólo se utiliza cuando [member "
@@ -25618,11 +25627,12 @@ msgstr ""
"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
#: doc/classes/DirectionalLight.xml
+#, fuzzy
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
"La distancia de la sombra se divide en dos. Relativo a [member "
"directional_shadow_max_distance]. Sólo se utiliza cuando [member "
@@ -25630,10 +25640,11 @@ msgstr ""
"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
#: doc/classes/DirectionalLight.xml
+#, fuzzy
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
"La distancia de la sombra se divide en dos y tres. Relativo a [member "
"directional_shadow_max_distance]. Sólo se usa cuando [member "
@@ -39542,7 +39553,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
"Habilita o deshabilita la acumulación de eventos de entrada similares "
"enviados por el sistema operativo. Cuando la acumulación de entrada está "
@@ -40301,10 +40315,11 @@ msgstr "Tipo de evento de entrada para los eventos de movimiento del ratón."
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -40745,6 +40760,12 @@ msgstr ""
"automáticamente el nuevo contenido."
#: doc/classes/InterpolatedCamera.xml
+#, fuzzy
+msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr "La llamada al proceso de la cámara. Ver [enum Camera2DProcessMode]."
+
+#: doc/classes/InterpolatedCamera.xml
msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
@@ -47706,7 +47727,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -47821,6 +47842,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -65718,12 +65747,13 @@ msgstr ""
"documentación del mapeo de sombras."
#: doc/classes/ProjectSettings.xml
+#, fuzzy
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
-"Tamaño para el atlas de sombras (usado para OmniLights y SpotLights). Vea la "
-"documentación."
+"Establece el tamaño de las imágenes del atlas de sombras (usado para omni y "
+"focos). El valor se redondeará a la potencia más cercana de 2."
#: doc/classes/ProjectSettings.xml
msgid ""
@@ -76413,10 +76443,32 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
-"Formatea la string reemplazando todas las ocurrencias de [code]placeholder[/"
-"code] por [code]values[/code]."
#: doc/classes/String.xml
msgid "If the string is a valid file path, returns the base directory name."
@@ -77186,13 +77238,12 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
-"Dibuja este cuadro de estilo usando un [CanvasItem] con un [RID] dado.\n"
-"Puedes obtener un valor [RID] usando el [method Object.get_instance_id] en "
-"un nodo derivado de [CanvasItem]."
#: doc/classes/StyleBox.xml
msgid "Returns the size of this [StyleBox] without the margins."
@@ -79173,6 +79224,11 @@ msgstr ""
"contextual."
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr "Si [code]true[/code], el cuerpo puede ser detectado por los rayos."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -87155,12 +87211,14 @@ msgstr ""
"La cantidad de subdivisión del cuarto cuadrante en el atlas de las sombras."
#: doc/classes/Viewport.xml
+#, fuzzy
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
"La resolución del atlas de las sombras (usado para luces omni y spot). El "
"valor se redondeará a la potencia más cercana de 2.\n"
@@ -87197,9 +87255,12 @@ msgid ""
msgstr "Si [code]true[/code], el viewport debería hacer su fondo transparente."
#: doc/classes/Viewport.xml
-#, fuzzy
-msgid "The rendering mode of viewport."
-msgstr "El modo de selección a utilizar."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
+msgstr ""
#: doc/classes/Viewport.xml
msgid ""
diff --git a/doc/translations/fa.po b/doc/translations/fa.po
index a8972b49a5..db8018d209 100644
--- a/doc/translations/fa.po
+++ b/doc/translations/fa.po
@@ -12573,10 +12573,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19858,13 +19860,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19874,7 +19880,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19891,23 +19901,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -30256,7 +30266,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30830,10 +30843,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -31156,6 +31170,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36562,7 +36581,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36673,6 +36692,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -50264,8 +50291,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58638,7 +58665,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -59235,9 +59286,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60774,6 +60827,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66848,9 +66905,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66879,7 +66937,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/fi.po b/doc/translations/fi.po
index 9c41935f5e..9317c255a7 100644
--- a/doc/translations/fi.po
+++ b/doc/translations/fi.po
@@ -12226,10 +12226,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19528,13 +19530,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19544,7 +19550,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19561,23 +19571,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29946,7 +29956,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30520,10 +30533,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30847,6 +30861,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36274,7 +36293,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36387,6 +36406,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49992,8 +50019,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58368,7 +58395,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58965,9 +59016,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60513,6 +60566,11 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr "Palauttaa parametrin kosinin."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66606,9 +66664,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66637,7 +66696,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/fil.po b/doc/translations/fil.po
index 1ae1d0b02b..f7a8c0fd9b 100644
--- a/doc/translations/fil.po
+++ b/doc/translations/fil.po
@@ -12148,10 +12148,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19433,13 +19435,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19449,7 +19455,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19466,23 +19476,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29831,7 +29841,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30405,10 +30418,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30731,6 +30745,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36131,7 +36150,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36242,6 +36261,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49821,8 +49848,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58191,7 +58218,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58788,9 +58839,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60327,6 +60380,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66401,9 +66458,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66432,7 +66490,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/fr.po b/doc/translations/fr.po
index 2dcac4940b..7b3d3c7435 100644
--- a/doc/translations/fr.po
+++ b/doc/translations/fr.po
@@ -61,7 +61,7 @@ msgstr ""
"Project-Id-Version: Godot Engine class reference\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-28 04:52+0000\n"
+"PO-Revision-Date: 2022-07-06 04:47+0000\n"
"Last-Translator: Maxime Leroy <lisacintosh@gmail.com>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
"godot-class-reference/fr/>\n"
@@ -985,7 +985,6 @@ msgstr ""
"[/codeblock]"
#: modules/gdscript/doc_classes/@GDScript.xml
-#, fuzzy
msgid ""
"Linearly interpolates between two values by the factor defined in "
"[code]weight[/code]. To perform interpolation, [code]weight[/code] should be "
@@ -1005,13 +1004,16 @@ msgid ""
"To perform eased interpolation with [method lerp], combine it with [method "
"ease] or [method smoothstep]."
msgstr ""
-"Interpolation linéaire entre deux valeurs par une valeur normalisée. C'est "
-"l'inverse de [method inverse_lerp].\n"
+"L'interpolation linéaire entre deux valeurs avec un facteur défini par "
+"[code]weight[/code]. Pour faire une interpolation, [code]weight[/code] doit "
+"être entre [code]0.0[/code] et [code]1.0[/code] (inclus). Pour autant, des "
+"valeurs en dehors de cet intervalle sont autorisés pour faire une "
+"[i]extrapolation[/i].\n"
"Si les arguments [code]from[/code] et [code]to[/code] sont de type [int] ou "
-"[float], la valeur de retour est un [float].\n"
+"[float], la valeur retournée est un [float].\n"
"Si les deux sont du même type de vecteur ([Vector2], [Vector3] ou [Color]), "
-"la valeur de retour sera du même type ([code]lerp[/code] appelle alors la "
-"méthode du type de vecteur [code]linear_interpolate[/code]).\n"
+"la valeur de retour sera du même type (puisque [code]lerp[/code] appelle "
+"alors la méthode [code]linear_interpolate[/code] du même type).\n"
"[codeblock]\n"
"lerp(0, 4, 0.75) # Retourne 3.0\n"
"lerp(Vector2(1, 5), Vector2(3, 2), 0.5) # Retourne Vector2(2, 3.5)\n"
@@ -4060,6 +4062,10 @@ msgid ""
"down on the key after it \"bottoms out\". This message is different from "
"polyphonic after-touch as it indicates the highest pressure across all keys."
msgstr ""
+"Le message de pression de canal MIDI. Ce message est le plus souvent envoyé "
+"en appuyant sur la touche après qu'il « se retire » . Ce message est "
+"différent de l'après-touche polyphonique car il indique la plus haute "
+"pression sur toutes les clés."
#: doc/classes/@GlobalScope.xml
msgid ""
@@ -4074,6 +4080,9 @@ msgid ""
"MIDI system exclusive message. This has behavior exclusive to the device "
"you're receiving input from. Getting this data is not implemented in Godot."
msgstr ""
+"Le message exclusif du système MIDI. Cela a un comportement exclusif à "
+"l'appareil dont vous recevez l'entrée. Obtenir cette donnée n'est pas "
+"implémenté dans Godot."
#: doc/classes/@GlobalScope.xml
msgid ""
@@ -4086,30 +4095,43 @@ msgid ""
"MIDI song position pointer message. Gives the number of 16th notes since the "
"start of the song. Getting this data is not implemented in Godot."
msgstr ""
+"Le message de position de chanson MIDI. Donne le nombre de seizième de note "
+"depuis le début de la chanson. Obtenir cette donnée n'est pas implémenté "
+"dans Godot."
#: doc/classes/@GlobalScope.xml
msgid ""
"MIDI song select message. Specifies which sequence or song is to be played. "
"Getting this data is not implemented in Godot."
msgstr ""
+"Le message de sélectionne de la chanson. Spécifie quelle séquence ou quelle "
+"chanson doit être jouée. Obtenir cette donnée n'est pas implémenté dans "
+"Godot."
#: doc/classes/@GlobalScope.xml
msgid ""
"MIDI tune request message. Upon receiving a tune request, all analog "
"synthesizers should tune their oscillators."
msgstr ""
+"Le message de requête d'accordage MIDI. À la réception d'une requête "
+"d'accordage, tous les synthétiseurs analogiques devraient accorder leurs "
+"oscillateurs."
#: doc/classes/@GlobalScope.xml
msgid ""
"MIDI timing clock message. Sent 24 times per quarter note when "
"synchronization is required."
msgstr ""
+"Le message d'horloge MIDI. Envoyé 24 fois par quart de note lorsque la "
+"synchronisation est requise."
#: doc/classes/@GlobalScope.xml
msgid ""
"MIDI start message. Start the current sequence playing. This message will be "
"followed with Timing Clocks."
msgstr ""
+"Le message de démarrage MIDI. Commence la séquence actuelle. Ce message sera "
+"suivi avec un message d'horloge."
#: doc/classes/@GlobalScope.xml
msgid "MIDI continue message. Continue at the point the sequence was stopped."
@@ -5206,7 +5228,6 @@ msgstr ""
"entrée, le dialogue sera accepté."
#: doc/classes/AcceptDialog.xml
-#, fuzzy
msgid ""
"Removes the [code]button[/code] from the dialog. Does NOT free the "
"[code]button[/code]. The [code]button[/code] must be a [Button] added with "
@@ -5214,9 +5235,11 @@ msgid ""
"the [code]button[/code] will no longer emit this dialog's [signal "
"custom_action] signal or cancel this dialog."
msgstr ""
-"Enlever le [code]bouton[/code] de la boite de la boîte de dialogue. Ne "
-"libère PAS le bouton. Le bouton dois être un [Button] ajouté avec la méthode "
-"[method add_button] ou [method add_cancel] ."
+"Retire le [code]button[/code] de la boite de dialogue. Ne libère PAS le "
+"[code]button[/code]. Le [code]button[/code] doit être un [Button] ajouté "
+"avec la méthode [method add_button] ou [method add_cancel]. Après être "
+"retiré, appuyer sur [code]button[/code] n'émettra plus le signal [signal "
+"custom_action] du dialogue ni ne l'annulera."
#: doc/classes/AcceptDialog.xml
msgid "Sets autowrapping for the text in the dialog."
@@ -8408,6 +8431,10 @@ msgid ""
"binds animations to animation nodes.\n"
"Once set, [Animation] nodes can be added to the [AnimationTreePlayer]."
msgstr ""
+"Le chemin vers le [AnimationPlayer] d'où cette [AnimationTreePlayer] "
+"connecte les animations aux nœuds d'animation.\n"
+"Une fois défini, les nœuds [Animation] peuvent être ajoutés au "
+"[AnimationTreePlayer]."
#: doc/classes/AnimationTreePlayer.xml
msgid "The thread in which to update animations."
@@ -8592,6 +8619,10 @@ msgid ""
"See [member ProjectSettings.physics/3d/default_linear_damp] for more details "
"about damping."
msgstr ""
+"La vitesse à laquelle les objets arrêtent de se déplacer dans cette zone. "
+"Représente la vitesse linéaire perdue par seconde.\n"
+"Voir [member ProjectSettings.physics/3d/default_linear_damp] pour plus de "
+"détails sur l'amortissement."
#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid "If [code]true[/code], other monitoring areas can detect this area."
@@ -10832,6 +10863,9 @@ msgid ""
"the AR/VR eyes to [VisualServer]. The value comes from an internal call to "
"[method OS.get_ticks_usec]."
msgstr ""
+"Retourne l'horodatage absolu (en μs) de la dernière mise à jour des yeux AR/"
+"VR du [ARVRServer] envoyée au [VisualServer]. La valeur est récupérée via un "
+"appel interne à [method OS.get_ticks_usec]"
#: doc/classes/ARVRServer.xml
msgid ""
@@ -10839,6 +10873,9 @@ msgid ""
"difference between [method get_last_commit_usec] and [method "
"get_last_process_usec] when committing."
msgstr ""
+"Retourne la durée (en μs) de la dernière trame. Ceci est calculé comme la "
+"différence entre [method get_last_commit_usec] et [method "
+"get_last_process_usec] lorsque vous commettez."
#: doc/classes/ARVRServer.xml
msgid ""
@@ -10846,6 +10883,9 @@ msgid ""
"callback. The value comes from an internal call to [method OS."
"get_ticks_usec]."
msgstr ""
+"Retourne l'horodatage absolu (en μs) du dernier appel de mise à jour du "
+"[ARVRServer]. La valeur vient est récupérée via un appel interne à [method "
+"OS.get_ticks_usec]"
#: doc/classes/ARVRServer.xml
msgid ""
@@ -12137,6 +12177,8 @@ msgid ""
"High-pass filter, in Hz. Frequencies higher than this value will not be "
"affected by the distortion. Value can range from 1 to 20000."
msgstr ""
+"Le filtre passe-haut, en Hz. Les fréquences supérieures à cette valeur ne "
+"seront pas affectées par la distorsion. La valeur peut aller de 1 à 20000 Hz."
#: doc/classes/AudioEffectDistortion.xml
msgid "Distortion type."
@@ -12147,12 +12189,16 @@ msgid ""
"Increases or decreases the volume after the effect. Value can range from -80 "
"to 24."
msgstr ""
+"Augmente ou diminue le volume sonore après l'application de l'effet. La "
+"valeur peut aller de -80 à 24 dB."
#: doc/classes/AudioEffectDistortion.xml
msgid ""
"Increases or decreases the volume before the effect. Value can range from "
"-60 to 60."
msgstr ""
+"Augmente ou diminue le volume sonore avant l'application de l'effet. La "
+"valeur peut aller de -60 à 60 dB."
#: doc/classes/AudioEffectDistortion.xml
msgid ""
@@ -12165,6 +12211,8 @@ msgid ""
"Low-resolution digital distortion effect. You can use it to emulate the "
"sound of early digital audio devices."
msgstr ""
+"Effet de distorsion numérique à basse résolution. Vous pouvez l'utiliser "
+"pour émuler le son des tous premiers périphériques audio numériques."
#: doc/classes/AudioEffectDistortion.xml
msgid ""
@@ -12530,6 +12578,10 @@ msgid ""
"are more demanding on the CPU and may cause audio cracking if the CPU can't "
"keep up."
msgstr ""
+"Le facteur de suréchantillonnage à utiliser. Des valeurs plus élevées "
+"entraînent une meilleure qualité, mais nécessitent plus de puissance du CPU "
+"et peuvent provoquer des craquements audibles si le CPU n'est pas assez "
+"puissant."
#: doc/classes/AudioEffectPitchShift.xml
msgid ""
@@ -12818,6 +12870,8 @@ msgid ""
"Returns the [AudioEffectInstance] assigned to the given bus and effect "
"indices (and optionally channel)."
msgstr ""
+"Retourne le [AudioEffectInstance] assigné au bus et aux indices de l'effet "
+"donnés (et le canal en option)."
#: doc/classes/AudioServer.xml
msgid "Returns the index of the bus with the name [code]bus_name[/code]."
@@ -12832,26 +12886,32 @@ msgid ""
"Returns the peak volume of the left speaker at bus index [code]bus_idx[/"
"code] and channel index [code]channel[/code]."
msgstr ""
+"Retourne le volume de crête du haut-parleur gauche à l'index du bus "
+"[code]bus_idx[/code] et l'index du canal [code]canal[/code]."
#: doc/classes/AudioServer.xml
msgid ""
"Returns the peak volume of the right speaker at bus index [code]bus_idx[/"
"code] and channel index [code]channel[/code]."
msgstr ""
+"Retourne le volume de crête du haut-parleur droit à l'index de bus "
+"[code]bus_idx[/code] et l'index de canal [code]canal[/code]."
#: doc/classes/AudioServer.xml
msgid ""
"Returns the name of the bus that the bus at index [code]bus_idx[/code] sends "
"to."
msgstr ""
+"Retourne le nom du bus vers lequel le bus à l'index [code]bus_idx[/code] "
+"envoie l'audio."
#: doc/classes/AudioServer.xml
msgid "Returns the volume of the bus at index [code]bus_idx[/code] in dB."
-msgstr ""
+msgstr "Retourne le volume du bus à l'index [code]bus_idx[/code] en dB."
#: doc/classes/AudioServer.xml
msgid "Returns the names of all audio devices detected on the system."
-msgstr ""
+msgstr "Retourne les noms de tous les appareils audio détectés sur le système."
#: doc/classes/AudioServer.xml
#, fuzzy
@@ -12887,6 +12947,8 @@ msgid ""
"If [code]true[/code], the effect at index [code]effect_idx[/code] on the bus "
"at index [code]bus_idx[/code] is enabled."
msgstr ""
+"Si [code]true[/code], l'effet à l'index [code]effect_idx[/code] sur le bus à "
+"l'index [code]bus_idx[/code] est activé."
#: doc/classes/AudioServer.xml
msgid "If [code]true[/code], the bus at index [code]bus_idx[/code] is muted."
@@ -12897,12 +12959,15 @@ msgstr ""
msgid ""
"If [code]true[/code], the bus at index [code]bus_idx[/code] is in solo mode."
msgstr ""
+"Si [code]true[/code], le bus à l'index [code]bus_idx[/code] est en mode solo."
#: doc/classes/AudioServer.xml
msgid ""
"Locks the audio driver's main loop.\n"
"[b]Note:[/b] Remember to unlock it afterwards."
msgstr ""
+"Verrouille la boucle principale du pilote audio.\n"
+"[b]Note :[/b] Il est important de la déverrouiller après utilisation."
#: doc/classes/AudioServer.xml
msgid ""
@@ -12930,6 +12995,7 @@ msgstr "Remplace le [AudioBusLayout] actuellement utilisé."
msgid ""
"Sets the name of the bus at index [code]bus_idx[/code] to [code]name[/code]."
msgstr ""
+"Définit le nom du bus à l'index [code]bus_idx[/code] avec [code]name[/code]."
#: doc/classes/AudioServer.xml
msgid ""
@@ -12944,6 +13010,8 @@ msgid ""
"Sets the volume of the bus at index [code]bus_idx[/code] to [code]volume_db[/"
"code]."
msgstr ""
+"Définit le volume du bus à l'index [code]bus_idx[/code] à [code]volume_db[/"
+"code]."
#: doc/classes/AudioServer.xml
msgid "Swaps the position of two effects in bus [code]bus_idx[/code]."
@@ -12954,6 +13022,8 @@ msgid ""
"Unlocks the audio driver's main loop. (After locking it, you should always "
"unlock it.)"
msgstr ""
+"Déverrouille la boucle principale du pilote audio. (Après le verrouillage, "
+"vous devriez toujours le déverrouiller.)"
#: doc/classes/AudioServer.xml
msgid "Number of available audio buses."
@@ -12998,6 +13068,8 @@ msgid ""
"Scales the rate at which audio is played (i.e. setting it to [code]0.5[/"
"code] will make the audio be played twice as fast)."
msgstr ""
+"Mets à l'échelle la fréquence à laquelle l'audio est joué (c'est-à-dire que "
+"la valeur [code]0.5[/code] jouera l'audio deux fois plus vite)."
#: doc/classes/AudioServer.xml
msgid "Emitted when the [AudioBusLayout] changes."
@@ -13029,6 +13101,9 @@ msgid ""
"music playback, and support WAV (via [AudioStreamSample]) and OGG (via "
"[AudioStreamOGGVorbis]) file formats."
msgstr ""
+"La classe de base pour les flux audio. Les flux audio sont utilisés pour les "
+"effets sonores et la lecture de musique, et supportent les formats de "
+"fichiers WAV (via [AudioStreamSample)] et OGG (via [AudioStreamOGGVorbis)]."
#: doc/classes/AudioStream.xml doc/classes/AudioStreamPlayer.xml
msgid "Audio streams"
@@ -13060,6 +13135,15 @@ msgid ""
"class from GDScript, consider using a lower [member mix_rate] such as 11,025 "
"Hz or 22,050 Hz."
msgstr ""
+"Ce flux audio ne joue pas de sons par défaut, les données audio doivent être "
+"générées à partir d'un script. Voir aussi [AudioStreamGeneratorPlayback].\n"
+"Voir aussi [AudioEffectSpectrumAnalyzer] pour l'analyse spectrale de l'audio "
+"en temps réel.\n"
+"[b]Note :[/b] En raison des contraintes de performance, il est préférable "
+"d'utiliser cette classe à partir de code C# ou d'un langage compilée via "
+"GDNative. Si vous souhaitez tout de même utiliser cette classe avec "
+"GDScript, envisagez d'utiliser une fréquence [member mix_rate] plus faible "
+"comme 11025 Hz ou 22050 Hz."
#: doc/classes/AudioStreamGenerator.xml
msgid ""
@@ -13068,6 +13152,11 @@ msgid ""
"resulting in increased CPU usage and more risk for audio cracking if the CPU "
"can't keep up."
msgstr ""
+"La longueur de la mémoire tampon à générer (en secondes). Les valeurs "
+"inférieures entraînent moins de latence, mais exigent que le script génère "
+"les données audio plus rapidement, ce qui entraîne une utilisation plus "
+"important du CPU et plus de risques de craquements audio si le CPU n'est pas "
+"assez puissant."
#: doc/classes/AudioStreamGenerator.xml
msgid ""
@@ -13130,6 +13219,11 @@ msgid ""
"added again. Therefore, make sure your script can always generate and push "
"new audio frames fast enough to avoid audio cracking."
msgstr ""
+"Retourne le nombre de frames de données audio restantes à jouer. Si ce "
+"nombre atteint [code]0[/code], l'audio cessera de jouer jusqu'à ce que de "
+"nouvelles frames soient ajoutés. Par conséquent, assurez-vous que votre "
+"script peut toujours générer et pousser de nouveaux frames audio assez "
+"rapidement pour éviter les craquements audio."
#: doc/classes/AudioStreamGeneratorPlayback.xml
msgid ""
@@ -13137,6 +13231,10 @@ msgid ""
"efficient than [method push_frame] in C# and compiled languages via "
"GDNative, but [method push_buffer] may be [i]less[/i] efficient in GDScript."
msgstr ""
+"Ajoute plusieurs frames de données audio dans la mémoire tampon. Ceci est "
+"généralement plus efficace que [method push_frame] pour le C# et les "
+"langages compilés avec GDNative, mais [method push_buffer] peut être "
+"[i]moins[/i] efficace avec GDScript."
#: doc/classes/AudioStreamGeneratorPlayback.xml
msgid ""
@@ -13144,6 +13242,10 @@ msgid ""
"efficient than [method push_buffer] in C# and compiled languages via "
"GDNative, but [method push_frame] may be [i]more[/i] efficient in GDScript."
msgstr ""
+"Ajouter une seule frame de données audio dans la mémoire tampon. Ceci est "
+"généralement moins efficace que [method push_buffer] pour le C# et les "
+"langages compilés avec GDNative, mais [method push_frame] peut être "
+"[i]moins[/i] efficace avec GDScript."
#: modules/minimp3/doc_classes/AudioStreamMP3.xml
#, fuzzy
@@ -13167,7 +13269,7 @@ msgstr ""
#: modules/minimp3/doc_classes/AudioStreamMP3.xml
#: modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml
msgid "Time in seconds at which the stream starts after being looped."
-msgstr ""
+msgstr "Le temps en secondes où le flux commence après avoir bouclé."
#: modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml
msgid "OGG Vorbis audio stream driver."
@@ -13182,6 +13284,8 @@ msgid ""
"Can play, loop, pause a scroll through audio. See [AudioStream] and "
"[AudioStreamOGGVorbis] for usage."
msgstr ""
+"Peut jouer, boucler, faire pause dans l'audio. Voir [AudioStream] et "
+"[AudioStreamOGGVorbis] pour l'utilisation."
#: doc/classes/AudioStreamPlayer.xml
msgid "Plays back audio non-positionally."
@@ -13193,6 +13297,9 @@ msgid ""
"To play audio positionally, use [AudioStreamPlayer2D] or "
"[AudioStreamPlayer3D] instead of [AudioStreamPlayer]."
msgstr ""
+"Joue un flux audio indépendamment de la position.\n"
+"Pour jouer audio en fonction de la position, utilisez [AudioStreamPlayer2D] "
+"ou [AudioStreamPlayer3D] au lieu de [AudioStreamPlayer]."
#: doc/classes/AudioStreamPlayer.xml
msgid "Returns the position in the [AudioStream] in seconds."
@@ -13281,6 +13388,7 @@ msgstr "L'audio sera joué sur tous les canaux surround."
msgid ""
"The audio will be played on the second channel, which is usually the center."
msgstr ""
+"L'audio sera joué sur le deuxième canal, qui est généralement le centre."
#: doc/classes/AudioStreamPlayer2D.xml
msgid "Plays positional sound in 2D space."
@@ -13295,6 +13403,13 @@ msgid ""
"[member volume_db] to a very low value like [code]-100[/code] (which isn't "
"audible to human hearing)."
msgstr ""
+"Joue l'audio étant amortit suivan la distance du centre d'écran.\n"
+"Voir aussi [AudioStreamPlayer] pour jouer un son indépendemment de la "
+"position.\n"
+"[b]Note :[/b] Masquer un nœud [AudioStreamPlayer2D] ne désactive pas sa "
+"sortie audio. Pour désactiver temporairement la sortie audio d'un "
+"[AudioStreamPlayer2D], choisissez une valeur très basse pour [member "
+"volume_db] comme [code]-100[/code] (qui n'est pas audible humainement)."
#: doc/classes/AudioStreamPlayer2D.xml doc/classes/AudioStreamPlayer3D.xml
msgid "Returns the position in the [AudioStream]."
@@ -13324,6 +13439,12 @@ msgid ""
"\"water\" area so that sounds played in the water are redirected through an "
"audio bus to make them sound like they are being played underwater."
msgstr ""
+"Détermine quelles calques du [Area2D] affectent le son pour les effets de "
+"réverbération et du bus audio. Les zones peuvent être utilisées pour "
+"rediriger le [AudioStream] afin qu'ils soient joués dans un certain bus "
+"audio. Un exemple de la façon dont vous pouvez utiliser ceci est de faire "
+"une zone \"eau\" de sorte que les sons joués dans l'eau sont redirigés par "
+"un bus audio pour les faire sonner comme ils étaient joués sous l'eau."
#: doc/classes/AudioStreamPlayer2D.xml
msgid "Dampens audio over distance with this as an exponent."
@@ -13399,6 +13520,10 @@ msgid ""
"disable the dampening effect entirely, set this to [code]20500[/code] as "
"this frequency is above the human hearing limit."
msgstr ""
+"Amortit l'audio en utilisant un filtre passe-bas au-dessus de la fréquence "
+"spécifiée, en Hz. Pour désactiver entièrement l'effet d'amortissement, "
+"définissez la fréquence à [code]20500[/code] car cette fréquence est "
+"supérieure à la limite de l'audition humaine."
#: doc/classes/AudioStreamPlayer3D.xml
msgid "Amount how much the filter affects the loudness, in decibels."
@@ -13579,6 +13704,13 @@ msgid ""
"This class can also be used to store dynamically-generated PCM audio data. "
"See also [AudioStreamGenerator] for procedural audio generation."
msgstr ""
+"AudioStreamSample stocke des échantillons sonores chargés depuis des "
+"fichiers WAV. Pour jouer le son enregistré, utilisez un [AudioStreamPlayer] "
+"(pour l'audio indépendamment de la position) ou AudioStreamPlayer2D]/"
+"[AudioStreamPlayer3D (en fonction de la position). Le son peut être bouclé.\n"
+"Cette classe peut également être utilisée pour stocker des données audio "
+"dynamiques au format PCM. Voir aussi [AudioStreamGenerator] pour la "
+"génération audio procédurale."
#: doc/classes/AudioStreamSample.xml
msgid ""
@@ -13587,6 +13719,11 @@ msgid ""
"[b]Note:[/b] A [code].wav[/code] extension is automatically appended to "
"[code]path[/code] if it is missing."
msgstr ""
+"Enregistre le AudioStreamSample dans un fichier WAV à l'emplacement "
+"[code]path[/code]. Les échantillons au format IMA ADPCM peuvent être "
+"enregistrés.\n"
+"[b]Note :[/b] L'extension [code].wav[/code] est automatiquement ajoutée au "
+"[code]path[/code] si elle manque."
#: doc/classes/AudioStreamSample.xml
msgid ""
@@ -13594,6 +13731,10 @@ msgid ""
"[b]Note:[/b] This property expects signed PCM8 data. To convert unsigned "
"PCM8 to signed PCM8, subtract 128 from each byte."
msgstr ""
+"Contient les données audio en octets.\n"
+"[b]Note :[/b] Cette propriété s'attend à des données PCM8 signées. Pour "
+"convertir des PCM8 non signés en PCM8, il faut soustraire 128 de chaque "
+"octet."
#: doc/classes/AudioStreamSample.xml
msgid "Audio format. See [enum Format] constants for values."
@@ -13607,6 +13748,9 @@ msgid ""
"sample). This information will be imported automatically from the WAV file "
"if present."
msgstr ""
+"Le point de départ de la boucle (en nombre de frames depuis le début de "
+"l'échantillon). Ces informations seront automatiquement importées depuis le "
+"fichier WAV si elles y sont présentes."
#: doc/classes/AudioStreamSample.xml
msgid ""
@@ -13614,12 +13758,18 @@ msgid ""
"sample). This information will be imported automatically from the WAV file "
"if present."
msgstr ""
+"Le point de fin de la boucle (en nombre de frames depuis le début de "
+"l'échantillon). Ces informations seront automatiquement importées depuis le "
+"fichier WAV si elles y sont présentes."
#: doc/classes/AudioStreamSample.xml
msgid ""
"The loop mode. This information will be imported automatically from the WAV "
"file if present. See [enum LoopMode] constants for values."
msgstr ""
+"Le mode de boucle. Ces informations seront automatiquement importées depuis "
+"fichier WAV si elles y sont présentes. Voir les constantes [enum LoopMode] "
+"pour les valeurs possibles."
#: doc/classes/AudioStreamSample.xml
msgid ""
@@ -13683,6 +13833,8 @@ msgid ""
"Audio loops the data between [member loop_begin] and [member loop_end], "
"playing back and forth."
msgstr ""
+"Les données audio bouclent entre [member loop_begin] et [member loop_end], "
+"jouant en arrière puis en avant."
#: doc/classes/AudioStreamSample.xml
msgid ""
@@ -13698,6 +13850,9 @@ msgid ""
"accessed in your shader scripts through the "
"[code]texture(SCREEN_TEXTURE, ...)[/code] function."
msgstr ""
+"Copie une région de l'écran (ou l'écran entier) vers une mémoire tampon afin "
+"qu'il puisse être accédé dans vos shaders avec la fonction "
+"[code]texture(SCREEN_TEXTURE, ...)[/code]."
#: doc/classes/BackBufferCopy.xml
msgid ""
@@ -13801,6 +13956,17 @@ msgid ""
"[b]Note:[/b] [member bounce_indirect_energy] only has an effect if [member "
"bounces] is set to a value greater than or equal to [code]1[/code]."
msgstr ""
+"Le multiplicateur d'énergie à chaque rebond. Des valeurs plus élevées "
+"rendront l'éclairage indirect plus lumineux. Une valeur de [code]1.0[/code] "
+"représente un comportement physiquement réaliste, mais des valeurs plus "
+"élevées peuvent être utilisées pour rendre l'éclairage indirect plus visible "
+"avec un faible nombre de rebonds. Cela peut être utilisé pour accélérer les "
+"temps de calcul des lumières en réduisant le nombre de [member bounces] puis "
+"en augmentant [member bounce_indirect_energy]. Contrairement à [member "
+"BakedLightmapData.energy], cette propriété n'affecte pas l'éclairage direct "
+"émis par les lumières, les matériaux avec émission et l'environnement.\n"
+"[b]Note :[/b] [member bounce_indirect_energy] a seulement un effet si "
+"[member bounces] est à une valeur supérieure ou égale à [code]1[/code]."
#: doc/classes/BakedLightmap.xml
msgid ""
@@ -13850,6 +14016,9 @@ msgid ""
"[constant ENVIRONMENT_MODE_CUSTOM_COLOR] or [constant "
"ENVIRONMENT_MODE_CUSTOM_SKY]."
msgstr ""
+"Le facteur d'énergie lorsque [member environment_mode] est défini à "
+"[constant ENVIRONMENT_MODE_CUSTOM_COLOR] ou [constant "
+"ENVIRONMENT_MODE_CUSTOM_SKY]."
#: doc/classes/BakedLightmap.xml
msgid ""
@@ -14027,17 +14196,25 @@ msgid ""
"directly (it doesn't display anything). Other types of buttons inherit from "
"it."
msgstr ""
+"BaseButton est la classe de base abstraite pour les boutons, elle ne doit "
+"donc pas être utilisée directement (elle ne montre rien du tout). D'autres "
+"types de boutons héritent de cette classe."
#: doc/classes/BaseButton.xml
msgid ""
"Called when the button is pressed. If you need to know the button's pressed "
"state (and [member toggle_mode] is active), use [method _toggled] instead."
msgstr ""
+"Appelé quand le bouton est pressé. Si vous avez besoin de connaître l'état "
+"du bouton activé (et que [member toggle_mode] est actif), utilisez plutôt "
+"[méthode _toggled]."
#: doc/classes/BaseButton.xml
msgid ""
"Called when the button is toggled (only if [member toggle_mode] is active)."
msgstr ""
+"Appelé quand un bouton est basculé (seulement si [member toggle_mode] est "
+"actif)."
#: doc/classes/BaseButton.xml
msgid ""
@@ -14046,6 +14223,10 @@ msgid ""
"to \"draw\" signal. The visual state of the button is defined by the [enum "
"DrawMode] enum."
msgstr ""
+"Retourne l'état visuel utilisé pour dessiner le bouton. Ceci est utile "
+"surtout pour implémenter votre propre code d'affichage en surchargeant "
+"_draw() ou en se connectant au signal \"draw\". L'état visuel du bouton est "
+"défini par l'enumération [enum DrawMode]."
#: doc/classes/BaseButton.xml
#, fuzzy
@@ -14065,6 +14246,13 @@ msgid ""
"[b]Note:[/b] This method doesn't unpress other buttons in its button [member "
"group]."
msgstr ""
+"Change l'état [member pressed] du bouton, sans émettre le signal [signal "
+"toggled]. Utilisez lorsque vous voulez simplement changer l'état du bouton "
+"sans envoyer l'événement quand il est manuellement pressé (par exemple au "
+"moment de l'initialisation de la scène). Fonctionne seulement si [member "
+"toggle_mode] est [code]true[/code].\n"
+"[b]Note :[/b] Cette méthode ne déselectionne pas les autres boutons dans son "
+"[member group]."
#: doc/classes/BaseButton.xml
msgid ""
@@ -14080,12 +14268,18 @@ msgid ""
"To allow both left-click and right-click, use [code]BUTTON_MASK_LEFT | "
"BUTTON_MASK_RIGHT[/code]."
msgstr ""
+"La masque binaire pour choisir quels boutons de clic de la souris permet "
+"d'appuyer sur ce bouton.\n"
+"Pour permettre à la fois le clic gauche et le clic droit, utilisez "
+"[code]BUTTON_MASK_LEFT | BUTTON_MASK_RIGHT[/code]."
#: doc/classes/BaseButton.xml
msgid ""
"If [code]true[/code], the button is in disabled state and can't be clicked "
"or toggled."
msgstr ""
+"Si [code]true[/code], le bouton est désactivé et il ne peut donc pas être "
+"appuyé ou basculé."
#: doc/classes/BaseButton.xml
msgid ""
@@ -14093,6 +14287,9 @@ msgid ""
"will be removed in Godot 4.0. This property no longer has any effect when "
"set. Please use [member Control.focus_mode] instead."
msgstr ""
+"[i]Obsolète.[/i] Cette propriété est obsolète en raison de sa redondance et "
+"sera enlevée dans Godot 4.0. Cette propriété n'a plus d'effet quand elle est "
+"définie. Veuillez plutôt utiliser [member Control.focus_mode]."
#: doc/classes/BaseButton.xml
msgid "[ButtonGroup] associated to the button."
@@ -14106,6 +14303,11 @@ msgid ""
"Signals will be emitted at the same moment regardless of this property's "
"value."
msgstr ""
+"Si [code]true[/code], le bouton reste pressé quand le clic est maintenu mais "
+"que le curseur est déplacé en dehors du bouton.\n"
+"[b]Note :[/b] Cette propriété n'affecte que l'aspect visuel du bouton. Les "
+"signaux seront toujours émis au même moment, peu importe la valeur de cette "
+"propriété."
#: doc/classes/BaseButton.xml
msgid ""
@@ -14116,6 +14318,12 @@ msgid ""
"emitted. If you want to change the pressed state without emitting that "
"signal, use [method set_pressed_no_signal]."
msgstr ""
+"Si [code]true[/code], l'état du bouton est appuyé. Ce qui signifie que le "
+"bouton est soit appuyé ou basculé (si [member toggle_mode] est actif). Ne "
+"fonctionne que si [member toggle_mode] est [code]true[/code].\n"
+"[b]Note :[/b] Activer [member pressed] émettra le signal [signal toggled]. "
+"Si vous voulez changer l'état pressé sans émettre ce signal, utilisez plutôt "
+"[method set_pressed_no_signal]."
#: doc/classes/BaseButton.xml
msgid "[ShortCut] associated to the button."
@@ -14164,6 +14372,8 @@ msgid ""
"The normal state (i.e. not pressed, not hovered, not toggled and enabled) of "
"buttons."
msgstr ""
+"L'état normal (c'est-à-dire non pressé, non survolé, non basculé ni activé) "
+"des boutons."
#: doc/classes/BaseButton.xml
msgid "The state of buttons are pressed."
@@ -14210,6 +14420,17 @@ msgid ""
"For more information, read the \"Matrices and transforms\" documentation "
"article."
msgstr ""
+"Une matrice 3×3 utilisée pour la rotation et la mise à l'échelle en 3D. "
+"Presque toujours utilisé comme base orthogonale pour une Transform.\n"
+"Contient 3 champs vectoriels X, Y et Z qui composent ses colonnes, qui sont "
+"généralement interprétées comme les vecteurs de base locaux d'une "
+"transformation. Pour une telle utilisation, c'est composé d'une mise à "
+"l'échelle et d'une matrice de rotation, dans cet ordre (M = R.S)\n"
+"Peut également être accessible comme un tableau de vecteurs 3D. Ces vecteurs "
+"sont normalement orthogonaux l'un avec l'autre, mais ne sont pas "
+"nécessairement normalisés (en raison de la mise à l'échelle).\n"
+"Pour plus d'informations, lisez l'article de documentation « Matrices et "
+"transformations »."
#: doc/classes/Basis.xml doc/classes/Transform.xml doc/classes/Transform2D.xml
msgid "Matrices and transforms"
@@ -14221,7 +14442,6 @@ msgstr "Utiliser les transformations 3D"
#: doc/classes/Basis.xml doc/classes/Line2D.xml doc/classes/Transform.xml
#: doc/classes/Transform2D.xml doc/classes/Vector2.xml doc/classes/Vector3.xml
-#, fuzzy
msgid "Matrix Transform Demo"
msgstr "Démo de transformation matricielle"
@@ -14256,16 +14476,21 @@ msgid ""
"Consider using the [Quat] constructor instead, which uses a quaternion "
"instead of Euler angles."
msgstr ""
+"Construit une matrice de base de rotation pure à partir des angles d'Euler "
+"spécifiés (suivant la convention YXZ : lors de la *composition*, d'abord Y, "
+"puis X, et enfin Z), qui sont donnés dans un vecteur comme (angle X, angle "
+"Y, angle Z).\n"
+"Vous pouvez considérer l'utilisation du constructeur [Quat], qui utilise un "
+"quaternion au lieu des angles d'Euler."
#: doc/classes/Basis.xml
-#, fuzzy
msgid ""
"Constructs a pure rotation basis matrix, rotated around the given "
"[code]axis[/code] by [code]angle[/code] (in radians). The axis must be a "
"normalized vector."
msgstr ""
-"Construit un quaternion qui tournera autour de l'axe donné selon l'angle "
-"spécifié. L'axe doit être un vecteur normalisé."
+"Construit un quaternion qui tournera autour de l'axe [code]axis[/code] par "
+"[code]angle[/code] (en radians). L'axe doit être un vecteur normalisé."
#: doc/classes/Basis.xml
msgid "Constructs a basis matrix from 3 axis vectors (matrix columns)."
@@ -14387,18 +14612,24 @@ msgid ""
"The basis matrix's X vector (column 0). Equivalent to array index [code]0[/"
"code]."
msgstr ""
+"Le vecteur X (la colonne 0) de la matrice de la base. Équivalent à l'index "
+"de tableau [code]0[/code]."
#: doc/classes/Basis.xml doc/classes/Transform2D.xml
msgid ""
"The basis matrix's Y vector (column 1). Equivalent to array index [code]1[/"
"code]."
msgstr ""
+"Le vecteur Y (la colonne 1) de la matrice de la base. Équivalent à l'index "
+"de tableau [code]1[/code]."
#: doc/classes/Basis.xml
msgid ""
"The basis matrix's Z vector (column 2). Equivalent to array index [code]2[/"
"code]."
msgstr ""
+"Le vecteur Z (la colonne 2) de la matrice de la base. Équivalent à l'index "
+"de tableau [code]2[/code]."
#: doc/classes/Basis.xml
msgid ""
@@ -14407,24 +14638,34 @@ msgid ""
"This constant can be used to make your code clearer, and for consistency "
"with C#."
msgstr ""
+"La base d'identité, sans rotation ni mise à l'échelle.\n"
+"Ceci est identique à [code]Basis()[/code] sans aucun paramètre. Cette "
+"constante peut être utilisée pour que votre code soit plus clair, et pour la "
+"cohérence avec C#."
#: doc/classes/Basis.xml
msgid ""
"The basis that will flip something along the X axis when used in a "
"transformation."
msgstr ""
+"La base qui appliquera un effet miroir suivant l'axe X lorsqu'elle est "
+"utilisée dans une transformation."
#: doc/classes/Basis.xml
msgid ""
"The basis that will flip something along the Y axis when used in a "
"transformation."
msgstr ""
+"La base qui appliquera un effet miroir suivant l'axe Y lorsqu'elle est "
+"utilisée dans une transformation."
#: doc/classes/Basis.xml
msgid ""
"The basis that will flip something along the Z axis when used in a "
"transformation."
msgstr ""
+"La base qui appliquera un effet miroir suivant l'axe Z lorsqu'elle est "
+"utilisée dans une transformation."
#: doc/classes/BitMap.xml
msgid "Boolean matrix."
@@ -14436,6 +14677,10 @@ msgid ""
"a binary matrix (every matrix element takes only one bit) and query the "
"values using natural cartesian coordinates."
msgstr ""
+"Un tableau bidimensionnel de valeurs booléennes, peut être utilisé pour "
+"stocker efficacement une matrice binaire (chaque élément matrice ne contient "
+"qu'un bit) et faire des requêtes sur ces valeurs à l'aide de coordonnées "
+"naturelles cartésiennes."
#: doc/classes/BitMap.xml
msgid ""
@@ -14444,6 +14689,10 @@ msgid ""
"are being converted into white pixels, and [code]false[/code] bits into "
"black."
msgstr ""
+"Retourne une image de la même taille que la bitmap au format [enum.Format] "
+"du type [code]FORMAT_L8[/code]. Les valeurs [code]true[/code] de l'image "
+"seront converties en pixels blancs, et les valeurs [code]false[/code] en "
+"noir."
#: doc/classes/BitMap.xml
msgid ""
@@ -14459,6 +14708,10 @@ msgid ""
"that position is equal to [code]threshold[/code] or less, and [code]true[/"
"code] in other case."
msgstr ""
+"Crée un bitmap qui correspond aux dimensions de l'image donnée, chaque "
+"élément du bitmap sera remplacé par [code]false[/code] si l'opacité de ce "
+"pixel est inférieur ou égal à [code]threshold[/code], et [code]true[/code] "
+"sinon."
#: doc/classes/BitMap.xml
msgid "Returns bitmap's value at the specified position."
@@ -14481,6 +14734,12 @@ msgid ""
"area where the morphological operation is applied. Pixels located outside "
"the [code]rect[/code] are unaffected by [method grow_mask]."
msgstr ""
+"Applique une dilatation ou une érosion morphologique du bitmap. Si "
+"[code]pixels[/code] est positif, une dilatation est appliquée au bitmap. Si "
+"[code]pixels[/code] est négatif, une érosion est appliquée. [code]rect[/"
+"code] définit la zone où l'opération morphologique est appliquée. Les pixels "
+"situés à l'extérieur du [code]rect[/code] ne sont pas affectés par [method "
+"grow_mask]."
#: doc/classes/BitMap.xml
msgid "Resizes the image to [code]new_size[/code]."
@@ -14607,6 +14866,9 @@ msgid ""
"Returns the node's [member rest] [code]Transform2D[/code] if it doesn't have "
"a parent, or its rest pose relative to its parent."
msgstr ""
+"Retourne la [code]Transform2D[/code] du nœud pour la position de repos "
+"[member rest] s'il n'a pas de parent, ou si sa position de repos est "
+"relative à son parent."
#: doc/classes/Bone2D.xml
msgid ""
@@ -14633,6 +14895,9 @@ msgid ""
"for this node to attach to. The BoneAttachment node will copy the transform "
"of the selected bone."
msgstr ""
+"Ce nœud doit être l'enfant d'un nœud [Skeleton]. Vous pouvez alors "
+"sélectionner un os pour que ce nœud soit attaché. Le nœud BoneAttachment "
+"copiera la transformation de l'os sélectionné."
#: doc/classes/BoneAttachment.xml
msgid "The name of the attached bone."
@@ -14767,6 +15032,11 @@ msgid ""
"Examples: [code]bool(\"False\")[/code] returns [code]true[/code], "
"[code]bool(\"\")[/code] returns [code]false[/code]."
msgstr ""
+"Convertit une valeur [String] en valeur booléenne, cette méthode retournera "
+"[code]false[/code] si [code]\"\"[/code] est donné, et [code]true[/code] pour "
+"toute chaîne non vide.\n"
+"Exemples : [code]bool(\"False\")[/code] retourne [code]true[/code], "
+"[code]bool(\"\")[/code] retourne [code]false[/code]."
#: doc/classes/BoxContainer.xml
msgid "Base class for box containers."
@@ -14777,12 +15047,16 @@ msgid ""
"Arranges child controls vertically or horizontally, and rearranges the "
"controls automatically when their minimum size changes."
msgstr ""
+"Arrange les contrôles enfants verticalement ou horizontalement, et "
+"réorganise les contrôles automatiquement lorsque leur taille minimale change."
#: doc/classes/BoxContainer.xml
msgid ""
"Adds a control to the box as a spacer. If [code]true[/code], [code]begin[/"
"code] will insert the spacer control in front of other children."
msgstr ""
+"Ajoute un contrôle à la boîte comme espace. Si [code]true[/code], "
+"[code]begin[/code] insérera le contrôle d'espace devant les autres enfants."
#: doc/classes/BoxContainer.xml
msgid ""
@@ -14819,20 +15093,22 @@ msgstr ""
#: doc/classes/RigidBody.xml doc/classes/SphereShape.xml
#: doc/classes/StaticBody.xml
msgid "3D Physics Tests Demo"
-msgstr ""
+msgstr "Démo des tests de physique 3D"
#: doc/classes/BoxShape.xml doc/classes/CollisionShape.xml
#: modules/gridmap/doc_classes/GridMap.xml doc/classes/KinematicBody.xml
#: doc/classes/Mesh.xml doc/classes/MeshInstance.xml
#: doc/classes/MeshLibrary.xml
msgid "3D Kinematic Character Demo"
-msgstr ""
+msgstr "Démo de caractère cinématique 3D"
#: doc/classes/BoxShape.xml
msgid ""
"The box's half extents. The width, height and depth of this shape is twice "
"the half extents."
msgstr ""
+"La demi-étendue de la boîte. La largeur, la hauteur et la profondeur de "
+"cette forme sont deux fois plus larges."
#: doc/classes/Button.xml
msgid "Standard themed Button."
@@ -14893,7 +15169,7 @@ msgstr ""
#: doc/classes/PoolStringArray.xml doc/classes/ProjectSettings.xml
#: doc/classes/ResourceLoader.xml doc/classes/RichTextLabel.xml
msgid "OS Test Demo"
-msgstr ""
+msgstr "Démo de test de système d'exploitation"
#: doc/classes/Button.xml
msgid ""
@@ -14909,12 +15185,17 @@ msgid ""
"clipped, when disabled the Button will always be wide enough to hold the "
"text."
msgstr ""
+"Lorsque cette propriété est activée, un texte trop grand pour ce bouton sera "
+"tronqué, et lorsque le bouton est désactivé, il sera toujours assez grand "
+"pour contenir tout le texte."
#: doc/classes/Button.xml
msgid ""
"When enabled, the button's icon will expand/shrink to fit the button's size "
"while keeping its aspect."
msgstr ""
+"Lorsque actif, l'icône du bouton s'étendra/se réduira selon la taille du "
+"bouton et gardera son aspect."
#: doc/classes/Button.xml
msgid "Flat buttons don't display decoration."
@@ -14927,6 +15208,11 @@ msgid ""
"property of [Button] and [code]content_margin_*[/code] properties of the "
"used [StyleBox]es."
msgstr ""
+"L'icône du bouton, si le texte est présent, l'icône sera placée avant le "
+"texte.\n"
+"Pour modifier la marge et l'espacement de l'icône, utilisez la propriété "
+"[code]hseparation[/code] du thème pour le [Button] et les propriétés "
+"[code]content_margin_*[/code] de la [StyleBox] utilisée."
#: doc/classes/Button.xml
msgid ""
@@ -14934,6 +15220,10 @@ msgid ""
"button. Uses the same [enum TextAlign] constants as the text alignment. If "
"centered, text will draw on top of the icon."
msgstr ""
+"Spécifie si l'icône doit être alignée sur la gauche, la droite ou au centre "
+"d'un bouton. Utilisez les mêmes constantes [enum TextAlign] que pour "
+"l'alignement du texte. Si l'icône est centrée, elle sera affichée sous le "
+"texte."
#: doc/classes/Button.xml doc/classes/LinkButton.xml
msgid "The button's text that will be displayed inside the button's area."
@@ -14965,6 +15255,9 @@ msgid ""
"text color of the button. Disabled, hovered, and pressed states take "
"precedence over this color."
msgstr ""
+"La [Color] du texte utilisée lorsque le [Button] a le focus. Ne fait que "
+"remplacer la couleur normale du texte du bouton. Les couleurs définies pour "
+"les états désactivé, survolé et pressé sont prioritaires sur cette couleur."
#: doc/classes/Button.xml
msgid "Text [Color] used when the [Button] is being hovered."
@@ -14992,6 +15285,9 @@ msgid ""
"current [StyleBox], so using [StyleBoxEmpty] will just disable the focus "
"visual effect."
msgstr ""
+"La [StyleBox] utilisée lorsque le [Button] a le focus. Elle est affichée par "
+"dessus la [StyleBox] actuelle, donc en utilisant [StyleBoxEmpty], ne fera "
+"que désactiver l'effet visuel quand le bouton a le focus."
#: doc/classes/Button.xml
msgid "[StyleBox] used when the [Button] is being hovered."
@@ -15015,6 +15311,10 @@ msgid ""
"Only one allows being pressed.\n"
"[member BaseButton.toggle_mode] should be [code]true[/code]."
msgstr ""
+"Un groupe de [Button]. Tous les boutons enfants directs et indirects "
+"deviennent des boutons radios. Un seul de ces boutons peut être pressé à la "
+"fois.\n"
+"[member BaseButton.toggle_mode] devrait être [code]true[/code]."
#: doc/classes/ButtonGroup.xml
msgid ""
@@ -15098,6 +15398,9 @@ msgid ""
"[code]enable_next[/code] is [code]true[/code], request to make the next "
"camera current, if any."
msgstr ""
+"Si c'est la caméra actuelle, elle ne sera plus l'actuelle. Si "
+"[code]enable_next[/code] est [code]true[/code], passe à la caméra suivante "
+"pour la rendre actuelle, s'il y en a une."
#: doc/classes/Camera.xml
msgid "Returns the camera's RID from the [VisualServer]."
@@ -15110,6 +15413,10 @@ msgid ""
"to the position and orientation of the camera by subclassed cameras such as "
"[ClippedCamera], [InterpolatedCamera] and [ARVRCamera]."
msgstr ""
+"Retourne la transformation de la caméra avec les décalages vertical ([member "
+"v_offset]) et horizontal ([member h_offset]) ; et tout autre ajustement "
+"apporté à la position et à l'orientation de la caméra par les sous-classes "
+"de caméra comme [ClippedCamera], [InterpolatedCamera] et [ARVRCamera]."
#: doc/classes/Camera.xml
msgid ""
@@ -15539,6 +15846,9 @@ msgid ""
"The custom [Viewport] node attached to the [Camera2D]. If [code]null[/code] "
"or not a [Viewport], uses the default viewport instead."
msgstr ""
+"Le nœud [Viewport] personnalisé attaché à la [Camera2D]. Si [code]null[/"
+"code] ou que ça n'est pas un [Viewport], ça utilise la fenêtre d'affichage "
+"par défaut à la place."
#: doc/classes/Camera2D.xml
msgid ""
@@ -15627,6 +15937,13 @@ msgid ""
"without smoothing, even with this setting enabled, invoke [method "
"reset_smoothing]."
msgstr ""
+"Si [code]true[/code], la caméra s'arrête en douceur quand elle atteint ses "
+"limites.\n"
+"Cette propriété n'a aucun effet si [member smoothing_enabled] est "
+"[code]false[/code].\n"
+"[b]Note :[/b] Pour mettre immédiatement à jour la position de la caméra "
+"activée sans ralenti, même avec ce réglage activé, appelez [method "
+"reset_smoothing]."
#: doc/classes/Camera2D.xml
msgid ""
@@ -15679,6 +15996,8 @@ msgid ""
"Speed in pixels per second of the camera's smoothing effect when [member "
"smoothing_enabled] is [code]true[/code]."
msgstr ""
+"La vitesse en pixels par seconde de l'effet de ralenti de la caméra quand "
+"[member smoothing_enabled] est [code]true[/code]."
#: doc/classes/Camera2D.xml
msgid ""
@@ -15687,6 +16006,10 @@ msgid ""
"example, use [code]Vector2(0.5, 0.5)[/code] for a 2× zoom-in, and "
"[code]Vector2(4, 4)[/code] for a 4× zoom-out."
msgstr ""
+"Le zoom de l'appareil photo relatif à la fenêtre d'affichage. Les valeurs "
+"supérieures à [code]Vector2(1, 1)[/code] font un zoom arrière et les valeurs "
+"plus petites un zoom avant. Par exemple, utilisez [code]Vector2(0.5, 0.5)[/"
+"code] pour un zoom à 50%, et [code]Vector2(4, 4)[/code] pour un zoom 4×."
#: doc/classes/Camera2D.xml
msgid ""
@@ -15705,10 +16028,12 @@ msgstr ""
"et la taille de l'écran."
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr "La caméra se met à jour avec le rappel [code]_physics_process[/code]."
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr "La caméra se met à jour durant l'appel de [code]_process[/code]."
@@ -16082,6 +16407,8 @@ msgid ""
"Draws a [Mesh] in 2D, using the provided texture. See [MeshInstance2D] for "
"related documentation."
msgstr ""
+"Dessine un [Mesh] en 2D, en utilisant la texture spécifiée. Voir "
+"[MeshInstance2D] pour la documentation en rapport."
#: doc/classes/CanvasItem.xml
msgid ""
@@ -16143,6 +16470,8 @@ msgid ""
"Draws a [MultiMesh] in 2D with the provided texture. See "
"[MultiMeshInstance2D] for related documentation."
msgstr ""
+"Dessine un [MultiMesh] en 2D avec la texture spécifiée. Voir "
+"[MultiMeshInstance2D] pour la documentation en rapport."
#: doc/classes/CanvasItem.xml
msgid ""
@@ -16381,6 +16710,8 @@ msgid ""
"Returns the mouse's position in the [CanvasLayer] that this [CanvasItem] is "
"in using the coordinate system of the [CanvasLayer]."
msgstr ""
+"Retourne la position de la souris dans le [CanvasLayer] que ce [CanvasItem] "
+"utilise suivant le système de coordonnées du [CanvasLayer]."
#: doc/classes/CanvasItem.xml
msgid "Returns the global transform matrix of this item."
@@ -16398,6 +16729,8 @@ msgid ""
"Returns the mouse's position in this [CanvasItem] using the local coordinate "
"system of this [CanvasItem]."
msgstr ""
+"Retourne la position de la souris dans le [CanvasItem] en utilisant le "
+"système de coordonnées local au [CanvasItem]."
#: doc/classes/CanvasItem.xml
msgid "Returns the transform matrix of this item."
@@ -16422,6 +16755,8 @@ msgid ""
"Hide the [CanvasItem] if it's currently visible. This is equivalent to "
"setting [member visible] to [code]false[/code]."
msgstr ""
+"Cacher les [CanvasItem] s'ils sont actuellement visibles. C'est équivalent à "
+"[member visible] à [code]false[/code]."
#: doc/classes/CanvasItem.xml
msgid ""
@@ -16436,6 +16771,8 @@ msgid ""
"Returns [code]true[/code] if the node is set as top-level. See [method "
"set_as_toplevel]."
msgstr ""
+"Retourne [code]true[/code] si le nœud est défini comme de niveau supérieur. "
+"Voir [méthode set_as_toplevel]."
#: doc/classes/CanvasItem.xml
msgid ""
@@ -16452,16 +16789,24 @@ msgid ""
"also visible. If any antecedent is hidden, this node will not be visible in "
"the scene tree."
msgstr ""
+"Retourne [code]true[/code] si le nœud est présent dans le [SceneTree], que "
+"sa propriété [member visible] est [code]true[/code] et que tous ses parents "
+"sont également visibles. Si un parent est caché, ce nœud ne sera pas visible "
+"dans l'arborescence de la scène."
#: doc/classes/CanvasItem.xml
msgid "Assigns [code]screen_point[/code] as this node's new local transform."
msgstr ""
+"Assigne [code]screen_point[/code] comme la nouvelle position locale de ce "
+"nœud."
#: doc/classes/CanvasItem.xml
msgid ""
"Transformations issued by [code]event[/code]'s inputs are applied in local "
"space instead of global space."
msgstr ""
+"Les transformations émises par les entrées de [code]event[/code] sont "
+"appliquées dans l'espace local au lieu de l'espace global."
#: doc/classes/CanvasItem.xml
msgid ""
@@ -16503,12 +16848,18 @@ msgid ""
"[Popup], the correct way to make them visible is to call one of the multiple "
"[code]popup*()[/code] functions instead."
msgstr ""
+"Affiche le [CanvasItem] s'il est actuellement caché. Ceci est équivalent à "
+"[member visible] à [code]true[/code]. Pour les contrôles hérités de [Popup], "
+"appelez plutôt l'une des fonctions [code]popup*()[/code] pour le rendre "
+"visible."
#: doc/classes/CanvasItem.xml
msgid ""
"Queue the [CanvasItem] for update. [constant NOTIFICATION_DRAW] will be "
"called on idle time to request redraw."
msgstr ""
+"Ajoute le [CanvasItem] pour être mis à jour. [constant NOTIFICATION_DRAW] "
+"sera émise sur le temps inoccupé pour demander la mise à jour."
#: doc/classes/CanvasItem.xml
msgid ""
@@ -16543,6 +16894,8 @@ msgid ""
"If [code]true[/code], the parent [CanvasItem]'s [member material] property "
"is used as this one's material."
msgstr ""
+"Si [code]true[/code], la propriété [member material] du [CanvasItem] parent "
+"est utilisée comme matériau de celui-ci."
#: doc/classes/CanvasItem.xml
msgid ""
@@ -16553,12 +16906,21 @@ msgid ""
"visible is to call one of the multiple [code]popup*()[/code] functions "
"instead."
msgstr ""
+"Si [code]true[/code], ce [CanvasItem] est affiché. Le nœud n'est visible que "
+"si tous ses parents le sont également (en d'autres termes, [méthode "
+"is_visible_in_tree] doit retourner [code]true[/code]).\n"
+"[b]Note :[/b] Pour les contrôles qui héritent de [Popup], la bonne manière "
+"de les rendre visible est plutôt d'appeler l'une des fonctions [code]popup*()"
+"[/code]."
#: doc/classes/CanvasItem.xml
msgid ""
"Emitted when the [CanvasItem] must redraw. This can only be connected "
"realtime, as deferred will not allow drawing."
msgstr ""
+"Émis lorsque le [CanvasItem] doit être redessiné. Ça ne peut être que "
+"connecté qu'en temps réel, puisque le différer peut ne pas permettre le "
+"dessin."
#: doc/classes/CanvasItem.xml
msgid "Emitted when becoming hidden."
@@ -16570,6 +16932,9 @@ msgid ""
"or when an action is taking place that may have impacted these boundaries (e."
"g. changing [member Sprite.texture])."
msgstr ""
+"Émis quand la position ou la taille du [Rect2] a changé, ou lorsqu'une "
+"action a changé ces valeurs là (par exemple en changeant [member Sprite."
+"texture])"
#: doc/classes/CanvasItem.xml
msgid "Emitted when the visibility (hidden/visible) changes."
@@ -16708,6 +17073,7 @@ msgid ""
"Render the material using both light and non-light sensitive material "
"properties."
msgstr ""
+"Fait le rendu du matériau avec et sans lumière des propriétés matérielles."
#: doc/classes/CanvasItemMaterial.xml
msgid "Render the material as if there were no light."
@@ -16751,18 +17117,24 @@ msgid ""
"Hides any [CanvasItem] under this [CanvasLayer]. This is equivalent to "
"setting [member visible] to [code]false[/code]."
msgstr ""
+"Masque tous les [CanvasItem] dans ce [CanvasLayer]. Ceci est équivalent à "
+"définir [member visible] à [code]false[/code]."
#: doc/classes/CanvasLayer.xml
msgid ""
"Shows any [CanvasItem] under this [CanvasLayer]. This is equivalent to "
"setting [member visible] to [code]true[/code]."
msgstr ""
+"Affiche tous les [CanvasItem] dans ce [CanvasLayer]. Ceci est équivalent à "
+"définir [member visible] à [code]true[/code]."
#: doc/classes/CanvasLayer.xml
msgid ""
"The custom [Viewport] node assigned to the [CanvasLayer]. If [code]null[/"
"code], uses the default viewport instead."
msgstr ""
+"Le nœud [Viewport] personnalisé assigné au [CanvasLayer]. Si [code]null[/"
+"code], ça utilise la fenêtre d'affichage par défaut à la place."
#: doc/classes/CanvasLayer.xml
msgid ""
@@ -16776,6 +17148,10 @@ msgid ""
"into the foreground should have increasing scales, while layers moving into "
"the background should have decreasing scales."
msgstr ""
+"Change la mise à l'échelle du calque en utilisant [member "
+"follow_viewport_enable]. Les calques se déplaçant au premier plan devraient "
+"avoir des mises à l'échelle croissantes, tandis que les calques se déplaçant "
+"dans le fond devraient avoir des mises à l'échelle décroissantes."
#: doc/classes/CanvasLayer.xml
msgid "Layer index for draw order. Lower values are drawn first."
@@ -16810,6 +17186,10 @@ msgid ""
"Unlike [member CanvasItem.visible], visibility of a [CanvasLayer] isn't "
"propagated to underlying layers."
msgstr ""
+"Si [code]false[/code], tous les [CanvasItem] dans ce [CanvasLayer] sont "
+"cachés.\n"
+"Contrairement à [member CanvasItem.visible], la visibilité d'un "
+"[CanvasLayer] n'est pas propagée aux calques enfants."
#: doc/classes/CanvasLayer.xml
#, fuzzy
@@ -16842,6 +17222,10 @@ msgid ""
"[b]Note:[/b] The capsule's total height is equal to [member mid_height] + 2 "
"* [member radius]."
msgstr ""
+"La hauteur de la partie du cylindrique au milieu de la capsule (donc sans "
+"les bouts hémisphériques).\n"
+"[b]Note :[/b] La hauteur totale de la capsule est égale à [member "
+"mid_height] + 2 * [member radius]."
#: doc/classes/CapsuleMesh.xml
msgid "Number of radial segments on the capsule mesh."
@@ -16880,12 +17264,16 @@ msgid ""
"CenterContainer keeps children controls centered. This container keeps all "
"children to their minimum size, in the center."
msgstr ""
+"CenterContainer garde centrés les contrôles enfants. Ce conteneur garde tous "
+"les enfants à leur taille minimale, dans son centre."
#: doc/classes/CenterContainer.xml
msgid ""
"If [code]true[/code], centers children relative to the [CenterContainer]'s "
"top left corner."
msgstr ""
+"Si [code]true[/code], centre les enfants par rapport au coin supérieur "
+"gauche du [CenterContainer])."
#: doc/classes/CharFXTransform.xml
msgid ""
@@ -17190,6 +17578,9 @@ msgid ""
"normal text color of the button. Disabled, hovered, and pressed states take "
"precedence over this color."
msgstr ""
+"La couleur du texte du [CheckButton] quand il a le focus. Ne remplace que la "
+"couleur de texte normale du bouton. Les états désactivés, survolé et pressés "
+"sont prioritaire sur cette couleur."
#: doc/classes/CheckButton.xml
msgid "The [CheckButton] text's font color when it's hovered."
@@ -17209,10 +17600,12 @@ msgstr "La couleur de la police du texte du [CheckButton] quand il est appuyé."
#: doc/classes/CheckButton.xml
msgid "The vertical offset used when rendering the toggle icons (in pixels)."
msgstr ""
+"Le décalage vertical utilisé lors du rendu des icônes de basculement (en "
+"pixels)."
#: doc/classes/CheckButton.xml
msgid "The separation between the toggle icon and the text (in pixels)."
-msgstr ""
+msgstr "La séparation entre l'icône de basculement et le texte (en pixels)."
#: doc/classes/CheckButton.xml
msgid "The [Font] to use for the [CheckButton] text."
@@ -17258,6 +17651,8 @@ msgid ""
"The [StyleBox] to display as a background when the [CheckButton] is hovered "
"and pressed."
msgstr ""
+"La [StyleBox] à afficher en fond lorsque le [CheckButton] est survolé et "
+"appuyé."
#: doc/classes/CheckButton.xml
msgid ""
@@ -17276,6 +17671,9 @@ msgid ""
"small characters and its collision detection with everything else is very "
"fast."
msgstr ""
+"Forme circulaire pour les collisions 2D. Cette forme est utile pour "
+"modéliser les boules ou les petits caractères et sa détection des collisions "
+"avec les autres éléments est très rapide."
#: doc/classes/CircleShape2D.xml
msgid "The circle's radius."
@@ -17295,6 +17693,8 @@ msgid ""
"Returns [code]true[/code] if you can instance objects from the specified "
"[code]class[/code], [code]false[/code] in other case."
msgstr ""
+"Retourne [code]true[/code] si vous pouvez instancer des objets à partir de "
+"[code]class[/code], [code]false[/code] dans un autre cas."
#: doc/classes/ClassDB.xml
msgid "Returns whether the specified [code]class[/code] is available or not."
@@ -17305,12 +17705,17 @@ msgid ""
"Returns a category associated with the class for use in documentation and "
"the Asset Library. Debug mode required."
msgstr ""
+"Retourne une catégorie associée à la classe à utiliser dans la documentation "
+"et la bibliothèque de ressources. Le mode débogage est nécessaire pour "
+"récupérer cette information."
#: doc/classes/ClassDB.xml
msgid ""
"Returns an array with all the keys in [code]enum[/code] of [code]class[/"
"code] or its ancestry."
msgstr ""
+"Retourne un tableau avec toutes les clés dans l'énumeration [code]enum[/"
+"code] de la [code]class[/code] ou de ses parents."
#: doc/classes/ClassDB.xml
#, fuzzy
@@ -17335,6 +17740,8 @@ msgid ""
"Returns an array with the names all the integer constants of [code]class[/"
"code] or its ancestry."
msgstr ""
+"Retourne un tableau avec le nom de toutes les constantes entières de "
+"[code]class[/code] ou de son parent."
#: doc/classes/ClassDB.xml
msgid ""
@@ -17347,6 +17754,15 @@ msgid ""
"[b]Note:[/b] In exported release builds the debug info is not available, so "
"the returned dictionaries will contain only method names."
msgstr ""
+"Retourne un tableau avec toutes les méthodes de [code]class[/code] ou son "
+"parent si [code]no_inheritance[/code] est [code]false[/code]. Chaque élément "
+"du tableau est un [Dictionary] avec les clés suivantes : [code]args[/code], "
+"[code]default_args[/code], [code]flags[/code], [code]id[/code], [code]name[/"
+"code] et [code]return: (class_name, hint, hint_string, name, type, usage)[/"
+"code].\n"
+"[b]Note :[/b] Dans la version exportée, les informations de débogage ne sont "
+"pas disponibles, les dictionnaires retournés ne contiendront donc que le nom "
+"des méthodes."
#: doc/classes/ClassDB.xml
msgid ""
@@ -17361,6 +17777,8 @@ msgid ""
"Returns an array with all the properties of [code]class[/code] or its "
"ancestry if [code]no_inheritance[/code] is [code]false[/code]."
msgstr ""
+"Retourne un tableau avec toutes les propriétés de [code]class[/code] ou de "
+"son parent si [code]no_inheritance[/code] est [code]false[/code]."
#: doc/classes/ClassDB.xml
msgid ""
@@ -17370,6 +17788,11 @@ msgid ""
"[code]name[/code], [code]return: (class_name, hint, hint_string, name, type, "
"usage)[/code]."
msgstr ""
+"Retourne les données [code]signal[/code] de [code]class[/code] ou de son "
+"parent. La valeur retournée est un [Dictionary] avec les clés suivantes : "
+"[code]args[/code], [code]default_args[/code], [code]flags[/code], [code]id[/"
+"code], [code]name[/code] et [code]return: (class_name, hint, hint_string, "
+"name, type, usage)[/code]."
#: doc/classes/ClassDB.xml
msgid ""
@@ -17377,6 +17800,9 @@ msgid ""
"if [code]no_inheritance[/code] is [code]false[/code]. Every element of the "
"array is a [Dictionary] as described in [method class_get_signal]."
msgstr ""
+"Retourne un tableau avec tous les signaux de [code]class[/code] ou son "
+"parent si [code]no_inheritance[/code] est [code]false[/code]. Chaque élément "
+"du tableau est un [Dictionary] comme détaillé dans [method class_get_signal]."
#: doc/classes/ClassDB.xml
msgid ""
@@ -17391,6 +17817,8 @@ msgid ""
"Returns whether [code]class[/code] or its ancestry has an integer constant "
"called [code]name[/code] or not."
msgstr ""
+"Retourne si [code]class[/code] ou son parent a une constante entière appelée "
+"[code]name[/code] ou non."
#: doc/classes/ClassDB.xml
msgid ""
@@ -17483,6 +17911,8 @@ msgid ""
"Returns [code]true[/code] if the specified bit index is on.\n"
"[b]Note:[/b] Bit indices range from 0-19."
msgstr ""
+"Retourne [code]true[/code] si l'index de bit spécifié est actif.\n"
+"[b]Note :[/b] Les indices de bit vont de 0 à 19."
#: doc/classes/ClippedCamera.xml
msgid "Removes a collision exception with the specified node."
@@ -17497,6 +17927,8 @@ msgid ""
"Sets the specified bit index to the [code]value[/code].\n"
"[b]Note:[/b] Bit indices range from 0-19."
msgstr ""
+"Définit l'index de bit spécifié à [code]valeur[/code].\n"
+"[b]Note :[/b] Les indices des bit vont de 0 à 19."
#: doc/classes/ClippedCamera.xml
msgid "If [code]true[/code], the camera stops on contact with [Area]s."
@@ -17516,6 +17948,11 @@ msgid ""
"physics_introduction.html#collision-layers-and-masks]Collision layers and "
"masks[/url] in the documentation for more information."
msgstr ""
+"Le masque de collision de la caméra. Seuls les objets dans au moins une "
+"calque de collision correspondant au masque seront détectés. Voir "
+"[url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-"
+"and-masks]Calques et masques de collision[/url] dans la documentation pour "
+"plus d'informations."
#: doc/classes/ClippedCamera.xml
msgid ""
@@ -17541,6 +17978,13 @@ msgid ""
"owners are not nodes and do not appear in the editor, but are accessible "
"through code using the [code]shape_owner_*[/code] methods."
msgstr ""
+"CollisionObject est la classe de base pour les objets physiques. Il peut "
+"contenir n'importe quel nombre de formes [Shape] de collision. Chaque forme "
+"doit être assignée à un [i]propriétaire de forme[ /i]. Le CollisionObject "
+"peut avoir n'importe quel nombre de propriétaires de forme. Les "
+"propriétaires de forme ne sont pas des nœuds et ne apparaissent pas dans "
+"l'éditeur, mais sont accessibles par le code en utilisant les méthodes "
+"[code]shape_owner_*[/code]."
#: doc/classes/CollisionObject.xml
msgid ""
@@ -17550,6 +17994,11 @@ msgid ""
"surface at that point. Connect to the [signal input_event] signal to easily "
"pick up these events."
msgstr ""
+"Reçoie les [InputEvent] non traités. [code]position[/code] est la position "
+"dans l'espace global du curseur de la souris sur la surface de la forme avec "
+"index [code]shape_idx[/code] et [code]normal[/code] est le vecteur de "
+"normale de la surface à ce point. Connectez-vous au signal [signal "
+"input_event] pour récupérer facilement ces événements."
#: doc/classes/CollisionObject.xml doc/classes/CollisionObject2D.xml
msgid ""
@@ -18001,6 +18450,13 @@ msgid ""
"only helper to create shapes, use [method CollisionObject."
"shape_owner_get_shape] to get the actual shape."
msgstr ""
+"Un élément d'aide de l'éditeur pour créer et modifier des formes de "
+"collision dans l'espace 3D. Vous pouvez utiliser ce nœud pour représenter "
+"toutes sortes de formes de collision, par exemple, ajoutez-le à un [Area] "
+"pour lui donner une forme de détection, ou l'ajoutez-le à un [PhysicsBody] "
+"pour créer un objet solide. [b]IMPORTANT[/b] : c'est une aide de l'éditeur "
+"qui ne sert qu'à créer des formes, utiliser [method CollisionObject."
+"shape_owner_get_shape] pour obtenir la forme réelle."
#: doc/classes/CollisionShape.xml doc/classes/CollisionShape2D.xml
#: doc/classes/Physics2DDirectBodyState.xml
@@ -18048,6 +18504,13 @@ msgid ""
"Editor-only helper to create shapes, use [method CollisionObject2D."
"shape_owner_get_shape] to get the actual shape."
msgstr ""
+"Un élément d'aide de l'éditeur pour créer et modifier des formes de "
+"collision dans l'espace 2D. Vous pouvez utiliser ce nœud pour représenter "
+"toutes sortes de formes de collision, par exemple, ajoutez-le à un [Area] "
+"pour lui donner une forme de détection, ou l'ajoutez-le à un [PhysicsBody] "
+"pour créer un objet solide. [b]IMPORTANT[/b] : c'est une aide de l'éditeur "
+"qui ne sert qu'à créer des formes, utiliser [method CollisionObject."
+"shape_owner_get_shape] pour obtenir la forme réelle."
#: doc/classes/CollisionShape2D.xml doc/classes/KinematicBody2D.xml
#: doc/classes/RectangleShape2D.xml doc/classes/TileMap.xml
@@ -18245,6 +18708,12 @@ msgid ""
"var darkgreen = green.darkened(0.2) # 20% darker than regular green\n"
"[/codeblock]"
msgstr ""
+"Retourne une nouvelle couleur à partir de cette couleur en plus foncée par "
+"le pourcentage donné (de 0 à 1).\n"
+"[codeblock]\n"
+"var green = Couleur(0.0, 1.0, 0.0) # Vert vif\n"
+"var darkgreen = vert.darkened(0.2) # 20% plus foncé que le vert vif\n"
+"/[codeblock]"
#: doc/classes/Color.xml
msgid ""
@@ -18268,6 +18737,11 @@ msgid ""
"This is useful when determining light or dark color. Colors with a luminance "
"smaller than 0.5 can be generally considered dark."
msgstr ""
+"Retourne la luminosité de la couleur dans l'intervalle [code][0.0, 1.0][/"
+"code].\n"
+"Ceci est utile pour déterminer si c'est une couleur claire ou foncée. Les "
+"couleurs avec une luminosité inférieure à 0,5 peuvent généralement être "
+"considérées comme sombres."
#: doc/classes/Color.xml
msgid ""
@@ -18428,7 +18902,7 @@ msgid ""
"[/codeblock]"
msgstr ""
"Retourne la chaîne de caractères avec le code hexadécimal façon HTML au "
-"format ARGB (par exemple [code]ff34f822[/code)].\n"
+"format ARGB (par exemple [code]ff34f822[/code]).\n"
"Définir [code]with_alpha[/code] à [code]false[/code] ne retourne pas la "
"valeur alpha dans le code hexadécimal retourné.\n"
"[codeblock]\n"
@@ -18862,7 +19336,7 @@ msgstr "Couleur marron."
#: doc/classes/Color.xml
#, fuzzy
msgid "Medium aquamarine color."
-msgstr "Couleur bleu-marin moyenne."
+msgstr "Couleur bleu-marine moyenne."
#: doc/classes/Color.xml
msgid "Medium blue color."
@@ -19089,22 +19563,18 @@ msgid "Violet color."
msgstr "Couleur violette."
#: doc/classes/Color.xml
-#, fuzzy
msgid "Web gray color."
msgstr "Couleur gris Web."
#: doc/classes/Color.xml
-#, fuzzy
msgid "Web green color."
-msgstr "Couleur verte web."
+msgstr "Couleur vert Web."
#: doc/classes/Color.xml
-#, fuzzy
msgid "Web maroon color."
msgstr "Couleur marron Web."
#: doc/classes/Color.xml
-#, fuzzy
msgid "Web purple color."
msgstr "Couleur violet Web."
@@ -19271,6 +19741,13 @@ msgid ""
"preview swatch to be visible. Make sure to set [member Control."
"rect_min_size] to a big enough value to give the button enough space."
msgstr ""
+"Encapsule un [ColorPicker] le rendant accessible en appuyant sur un bouton. "
+"En appuyant sur le bouton, le [ColorPicker] deviendra visible.\n"
+"Voir aussi [BaseButton] qui contient des propriétés et des méthodes communes "
+"associées à ce nœud.\n"
+"[b]Note :[/b] Par défaut, le bouton peut ne pas être assez large pour que "
+"les palettes de couleur soit visibles. Assurez-vous de configurer [member "
+"Control.rect_min_size] avec une taille suffisante grande pour le bouton."
#: doc/classes/ColorPickerButton.xml
msgid ""
@@ -19279,6 +19756,10 @@ msgid ""
"may cause a crash. If you wish to hide it or any of its children, use their "
"[member CanvasItem.visible] property."
msgstr ""
+"Retourne le [ColorPicker] que ce nœud bascule.\n"
+"[b]Avertissement :[/b] Il s'agit d'un nœud interne requis, le retirer et le "
+"supprimer peut causer un plantage. Si vous voulez le cacher ou l'un de ses "
+"enfants, utilisez la propriété [member CanvasItem.visible]."
#: doc/classes/ColorPickerButton.xml
msgid ""
@@ -19289,6 +19770,12 @@ msgid ""
"may cause a crash. If you wish to hide it or any of its children, use their "
"[member CanvasItem.visible] property."
msgstr ""
+"Retourne la commande suivante [PopupPanel] qui vous permet de vous connecter "
+"aux signaux de la fenêtre surgissante. Cela vous permet de gérer les "
+"événements lorsque le ColorPicker est affiché ou caché.\n"
+"[b]Avertissement :[/b] Il s'agit d'un nœud interne requis, le retirer et le "
+"supprimer peut causer un plantage. Si vous voulez le cacher ou l'un de ses "
+"enfants, utilisez la propriété [member CanvasItem.visible]."
#: doc/classes/ColorPickerButton.xml
msgid ""
@@ -19306,6 +19793,8 @@ msgid ""
"Emitted when the [ColorPicker] is created (the button is pressed for the "
"first time)."
msgstr ""
+"Émis lorsque le [ColorPicker] est créé (le bouton est pressé pour la "
+"première fois)."
#: doc/classes/ColorPickerButton.xml
msgid "Emitted when the [ColorPicker] is closed."
@@ -19326,6 +19815,9 @@ msgid ""
"normal text color of the button. Disabled, hovered, and pressed states take "
"precedence over this color."
msgstr ""
+"La [Color] du texte utilisée lorsque le [ColorPickerButton] a le focus. Il "
+"suffit de remplacer la couleur de texte normale du bouton. Les états "
+"désactivé, survolé et pressé sont prioritaires par rapport à cette couleur."
#: doc/classes/ColorPickerButton.xml
msgid "Text [Color] used when the [ColorPickerButton] is being hovered."
@@ -19358,6 +19850,9 @@ msgid ""
"over the current [StyleBox], so using [StyleBoxEmpty] will just disable the "
"focus visual effect."
msgstr ""
+"La [StyleBox] utilisée lorsque le [ColorPickerButton] a le focus. Il est "
+"affiché par dessus la [StyleBox] actuelle, donc utiliser [StyleBoxEmpty] ne "
+"fera que désactiver l'effet visuel de focus."
#: doc/classes/ColorPickerButton.xml
msgid "[StyleBox] used when the [ColorPickerButton] is being hovered."
@@ -19380,6 +19875,8 @@ msgid ""
"Displays a rectangle filled with a solid [member color]. If you need to "
"display the border alone, consider using [ReferenceRect] instead."
msgstr ""
+"Affiche un rectangle rempli de la couleur [member color]. Si vous devez "
+"seulement afficher la bordure, utilisez plutôt un [ReferenceRect]."
#: doc/classes/ColorRect.xml
msgid ""
@@ -19406,6 +19903,13 @@ msgid ""
"work with static [PhysicsBody] nodes like [StaticBody] and will not work "
"with [KinematicBody] or [RigidBody] with a mode other than Static."
msgstr ""
+"Une ressource en forme de polygone concave, qui peut être utilisée dans un "
+"[PhysicsBody] ou une aire. Cette forme est créée à partir d'une liste de "
+"triangles.\n"
+"[b]Note :[/b] Lorsque qu'elle est utilisée pour les collisions, "
+"[ConcavePolygonShape] ne fonctionnera qu'avec les nœuds statiques "
+"[PhysicsBody] comme les [StaticBody] et non pas avec [KinematicBody] ou "
+"[RigidBody] quand ils ne sont pas en mode Static."
#: doc/classes/ConcavePolygonShape.xml
msgid "Returns the faces (an array of triangles)."
@@ -19432,6 +19936,18 @@ msgid ""
"uses a more complex method of collision detection, and a convex one forces "
"itself to be convex in order to speed up collision detection."
msgstr ""
+"Une ressource en forme de polygone concave pour la physique 2D. Elle est "
+"composée de segments et est optimal pour les collisions complexes de "
+"concaves polygonales. Cependant, il n'est pas conseillé de l'utiliser pour "
+"les nœuds [RigidBody2D]. Un CollisionPolygon2D décomposé en convexes "
+"(solides) ou plusieurs objets convexes sont conseillés dans ce cas. Sinon, "
+"une forme en polygone concave 2D est préférable pour les collisions "
+"statiques.\n"
+"La principale différence entre un [ConvexPolygonShape2D] et un "
+"[ConcavePolygonShape2D] est qu'un polygone concave suppose qu'il contient "
+"des zones creusées à l'intérieur et doit utiliser une méthode plus complexe "
+"pour détecter les collisions, alors qu'un polygone convexe n'admet aucune "
+"zone creusée pour pouvoir accélérer la détection des collisions."
#: doc/classes/ConcavePolygonShape2D.xml
msgid ""
@@ -19702,6 +20218,11 @@ msgid ""
"loaded in the [ConfigFile] object which the method was called on.\n"
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
+"Charge le fichier de configuration crypté spécifié comme paramètre, en "
+"utilisant le mode de passe [code]password[/code] donné pour le décrypter. Le "
+"contenu du fichier est interprété puis chargé dans l'objet [ConfigFile] sur "
+"lequel la méthode a été appelée.\n"
+"Retourne un des codes [enum Error] ([code]OK[/code] si c'est un succès)."
#: doc/classes/ConfigFile.xml
msgid ""
@@ -19709,6 +20230,10 @@ msgid ""
"parsed and loaded in the ConfigFile object which the method was called on.\n"
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
+"Interprète la chaîne passée comme étant le contenu d'un fichier de "
+"configuration. La chaîne est interprétée puis chargée dans l'objet "
+"ConfigFile sur lequel la méthode a été appelée.\n"
+"Retourne un des codes [enum Error] ([code]OK[/code] si c'est un succès)."
#: doc/classes/ConfigFile.xml
msgid ""
@@ -19716,6 +20241,9 @@ msgid ""
"parameter. The output file uses an INI-style structure.\n"
"Returns one of the [enum Error] code constants ([code]OK[/code] on success)."
msgstr ""
+"Enregistre le contenu de l'objet [ConfigFile] au fichier spécifié en "
+"paramètre. Le fichier de sortie utilise une structure de type INI.\n"
+"Retourne un des codes [enum Error] ([code]OK[/code] si c'est un succès)."
#: doc/classes/ConfigFile.xml
msgid ""
@@ -20413,6 +20941,10 @@ msgid ""
"[member focus_neighbour_left], [member focus_neighbour_right] and [member "
"focus_neighbour_top]."
msgstr ""
+"Retourne le voisin de focus identifié par la constante [code]margin[/code] "
+"de l'énumération [enum Margin]. Une méthode de getter pour [member "
+"focus_neighbour_bottom], [member focus_neighbour_left], [member "
+"focus_neighbour_right] et [member focus_neighbour_top]."
#: doc/classes/Control.xml
msgid ""
@@ -20427,12 +20959,18 @@ msgid ""
"code].\n"
"See [method get_color] for details."
msgstr ""
+"Retourne une [Font] du premier [Theme] correspondant dans l'arborescence si "
+"ce [Theme] a une propriété de police nommée [code]name[/code] et du type de "
+"thème [code]theme_type[/code].\n"
+"Voir [method get_color] pour plus de détails."
#: doc/classes/Control.xml
msgid ""
"Returns the position and size of the control relative to the top-left corner "
"of the screen. See [member rect_position] and [member rect_size]."
msgstr ""
+"Retourne la position et la taille du contrôle par rapport au coin supérieur "
+"gauche de l'écran. Voir [member rect_position] et [member rect_size]."
#: doc/classes/Control.xml
msgid ""
@@ -20441,6 +20979,10 @@ msgid ""
"code].\n"
"See [method get_color] for details."
msgstr ""
+"Retourne une icône du premier [Theme] correspondant dans l'arborescence si "
+"ce [Theme] a une propriété d'icône nommée [code]name[/code] et du type de "
+"thème [code]theme_type[/code].\n"
+"Voir [method get_color] pour plus de détails."
#: doc/classes/Control.xml
msgid ""
@@ -20448,6 +20990,10 @@ msgid ""
"Margin] enum. A getter method for [member margin_bottom], [member "
"margin_left], [member margin_right] and [member margin_top]."
msgstr ""
+"Retourne l'ancre identifiée par la constante [code]margin[/code] de "
+"l'énumeration [enum Margin]. Une méthode de getter pour [member "
+"margin_bottom], [member margin_left], [member margin_right] et [member "
+"margin_top]."
#: doc/classes/Control.xml
msgid "Returns the minimum size for this control. See [member rect_min_size]."
@@ -20468,6 +21014,8 @@ msgid ""
"Returns the position and size of the control relative to the top-left corner "
"of the parent Control. See [member rect_position] and [member rect_size]."
msgstr ""
+"Retourne la position et la taille du contrôle par rapport au coin supérieur "
+"gauche du contrôle parent. Voir [member rect_position] et [member rect_size]."
#: doc/classes/Control.xml
msgid "Returns the rotation (in radians)."
@@ -20480,6 +21028,10 @@ msgid ""
"[code]theme_type[/code].\n"
"See [method get_color] for details."
msgstr ""
+"Retourne une [StyleBox] du premier [Theme] correspondant dans l'arborescence "
+"si ce [Theme] a une propriété de boîte de style nommée [code]name[/code] et "
+"du type de thème [code]theme_type[/code].\n"
+"Voir [method get_color] pour plus de détails."
#: doc/classes/Control.xml
msgid ""
@@ -20506,6 +21058,13 @@ msgid ""
"be clicked instead\n"
"[/codeblock]"
msgstr ""
+"Crée un [InputEventMouseButton] qui tente de cliquer sur le contrôle. Si "
+"l'événement est bien reçu, le contrôle prend le focus.\n"
+"[codeblock]\n"
+"func _process(delta:)\n"
+" grab_click_focus() # Lorsque vous cliquez sur un autre contrôle, ce nœud "
+"sera cliqué à la place\n"
+"/[codeblock]"
#: doc/classes/Control.xml
msgid ""
@@ -20522,6 +21081,10 @@ msgid ""
"code].\n"
"See [method get_color] for details."
msgstr ""
+"Retourne [code]true[/code] s'il y a un [Theme] correspondant dans "
+"l'arborescence qui a une propriété de couleur nommé [code]name[/code] et du "
+"type de thème [code]theme_type[/code].\n"
+"Voir [method get_color] pour plus de détails."
#: doc/classes/Control.xml
msgid ""
@@ -20540,6 +21103,10 @@ msgid ""
"[code]theme_type[/code].\n"
"See [method get_color] for details."
msgstr ""
+"Retourne [code]true[/code] s'il y a un [Theme] correspondant dans "
+"l'arborescence qui a une propriété de constante nommée [/code]name[/code] et "
+"du type de thème [code]theme_type[/code].\n"
+"Voir [method get_color] pour plus de détails."
#: doc/classes/Control.xml
msgid ""
@@ -20612,6 +21179,12 @@ msgid ""
"[b]Note:[/b] If you want to check if a point is inside the control, you can "
"use [code]get_rect().has_point(point)[/code]."
msgstr ""
+"Une méthode virtuelle à implémenter par l'utilisateur. Retourne si le "
+"[code]point[/code] donné est à l'intérieur de ce contrôle.\n"
+"Si ce n'est pas le cas, le comportement par défaut vérifie si le point se "
+"trouve dans le rectant englobant du contrôle.\n"
+"[b]Note :[/b] Si vous voulez vérifier si un point est à l'intérieur du "
+"contrôle, vous pouvez utiliser [code]get_rect().has_point(point[/code]."
#: doc/classes/Control.xml
msgid ""
@@ -20746,6 +21319,11 @@ msgid ""
"If [code]keep_margins[/code] is [code]true[/code], control's position will "
"also be updated."
msgstr ""
+"Définit les ancres avec le préréglage [code]preset[/code] de l'énumeration "
+"[enum Control.LayoutPreset]. C'est le code équivalent à l'utilisation du "
+"menu \"Mise en page\" dans l'éditeur 2D.\n"
+"Si [code]keep_margins[/code] est [code]true[/code], la position du contrôle "
+"sera également mise à jour."
#: doc/classes/Control.xml
msgid ""
@@ -20883,6 +21461,10 @@ msgid ""
"margin_bottom], [member margin_left], [member margin_right] and [member "
"margin_top]."
msgstr ""
+"Régle la marge identifiée par la constante [code]margin[/code] de "
+"l'énumeration [enum Margin] à [code]offset[/code]. Une méthode de setter "
+"pour [member margin_bottom], [member margin_left], [member margin_right] et "
+"[member margin_top]."
#: doc/classes/Control.xml
msgid ""
@@ -20896,6 +21478,16 @@ msgid ""
"Use parameter [code]margin[/code] to determine the gap between the [Control] "
"and the edges."
msgstr ""
+"Définit les marges avec le préréglage [code]preset[/code] de l'énumeration "
+"[enum Control.LayoutPreset]. C'est le code équivalent à l'utilisation du "
+"menu Layout dans l'éditeur 2D.\n"
+"Utilisez le paramètre [code]resize_mode[/code] avec des constantes de [enum "
+"Control.LayoutPresetMode] pour mieux déterminer la taille résultante du "
+"[Control]. La taille constante sera ignorée si elle est utilisée avec des "
+"préréglages qui changent la taille, par exemple [code]PRESET_LEFT_WIDE[/"
+"code].\n"
+"Utiliser le paramètre [code]margin[/code] pour déterminer l'écart entre le "
+"[Contrôle] et les bords."
#: doc/classes/Control.xml
msgid ""
@@ -20903,6 +21495,9 @@ msgid ""
"If [code]keep_margins[/code] is [code]true[/code], control's anchors will be "
"updated instead of margins."
msgstr ""
+"Défini le [member rect_position] à la [code]position[/code] spécifiée.\n"
+"Si [code]keep_margins[/code] est [code]true[/code], les ancres du contrôle "
+"sont mis à jour au lieu des marges."
#: doc/classes/Control.xml
msgid "Sets the rotation (in radians)."
@@ -20914,6 +21509,9 @@ msgid ""
"If [code]keep_margins[/code] is [code]true[/code], control's anchors will be "
"updated instead of margins."
msgstr ""
+"Définit la taille (voir [member rect_size]).\n"
+"Si [code]keep_margins[/code] est [code]true[/code], les ancres du contrôle "
+"sont mis à jour au lieu des marges."
#: doc/classes/Control.xml
msgid ""
@@ -20941,6 +21539,10 @@ msgid ""
"moves or changes size. You can use one of the [enum Anchor] constants for "
"convenience."
msgstr ""
+"L'ancre du bord du bas du nœud par rapport à l'origine, le centre, ou la fin "
+"de son contrôle parent. Il modifie la mise à jour de la marge inférieure "
+"lorsque le nœud se déplace ou change la taille. Vous pouvez utiliser une des "
+"constantes de [enum Anchor] suivant les besoins."
#: doc/classes/Control.xml
msgid ""
@@ -20949,6 +21551,10 @@ msgid ""
"moves or changes size. You can use one of the [enum Anchor] constants for "
"convenience."
msgstr ""
+"L'ancre du bord gauche du nœud par rapport à l'origine, le centre ou la fin "
+"de son contrôle parent. Il modifie la mise à jour de la marge gauche lorsque "
+"le nœud se déplace ou change la taille. Vous pouvez utiliser une des "
+"constantes de [enum Anchor] suivant les besoins."
#: doc/classes/Control.xml
msgid ""
@@ -20957,6 +21563,10 @@ msgid ""
"moves or changes size. You can use one of the [enum Anchor] constants for "
"convenience."
msgstr ""
+"L'ancre du bord droit du nœud par rapport à l'origine, le centre ou la fin "
+"de son contrôle parent. Il modifie la mise à jour de la marge droite lorsque "
+"le nœud se déplace ou change la taille. Vous pouvez utiliser une des "
+"constantes de [enum Anchor] suivant les besoins."
#: doc/classes/Control.xml
msgid ""
@@ -20964,6 +21574,10 @@ msgid ""
"parent control. It changes how the top margin updates when the node moves or "
"changes size. You can use one of the [enum Anchor] constants for convenience."
msgstr ""
+"L'ancre du bord du haut du nœud par rapport à l'origine, le centre ou la fin "
+"de son contrôle parent. Il modifie la mise à jour de la marge supérieure "
+"lorsque le nœud se déplace ou change la taille. Vous pouvez utiliser une des "
+"constantes de [enum Anchor] suivant les besoins."
#: doc/classes/Control.xml
msgid ""
@@ -21065,6 +21679,10 @@ msgid ""
"grow if its horizontal minimum size is changed to be greater than its "
"current size, as the control always has to be at least the minimum size."
msgstr ""
+"Control la direction sur l'axe horizontal selon lequel le contrôle doit "
+"croître si sa taille minimale horizontale est modifiée pour être supérieure "
+"à sa taille actuelle, car le contrôle doit toujours avoir au moins sa taille "
+"minimale."
#: doc/classes/Control.xml
msgid ""
@@ -21072,6 +21690,10 @@ msgid ""
"if its vertical minimum size is changed to be greater than its current size, "
"as the control always has to be at least the minimum size."
msgstr ""
+"Control la direction sur l'axe vertical selon lequel le contrôle doit "
+"croître si sa taille minimale verticale est changée pour être supérieure à "
+"sa taille actuelle, car le contrôle doit toujours avoir au moins sa taille "
+"minimale."
#: doc/classes/Control.xml
msgid ""
@@ -21124,6 +21746,11 @@ msgid ""
"handling. The viewport first hides the modal and after marks the input as "
"handled."
msgstr ""
+"Active quand l'entrée doit se propager lorsque vous fermez le contrôle en "
+"tant que modale.\n"
+"Si [code]false[/code], arrête le traitement de l'événement lors de la "
+"manipulation de l'événement d'entrée de la fenêtre d'affichage. La fenêtre "
+"d'affichage cache d'abord la modale et après marque l'entrée comme traitée."
#: doc/classes/Control.xml
msgid ""
@@ -21217,12 +21844,18 @@ msgid ""
"to this control's rectangle. If [code]true[/code], parts of a child which "
"would be visibly outside of this control's rectangle will not be rendered."
msgstr ""
+"Active quand le rendu des [CanvasItem] enfants doit être limité au rectangle "
+"engobant de ce contrôle. Si [code]true[/code], des parties des enfants qui "
+"seraient normalement visibles en-dehors de ce rectangle des contrôles seront "
+"cachées."
#: doc/classes/Control.xml
msgid ""
"The node's global position, relative to the world (usually to the top-left "
"corner of the window)."
msgstr ""
+"La position globale du nœud, par rapport au coordonnées globales "
+"(généralement au coin haut-gauche de la fenêtre)."
#: doc/classes/Control.xml
msgid ""
@@ -21231,6 +21864,11 @@ msgid ""
"this size, even if its content is smaller. If it's set to (0, 0), the node "
"sizes automatically to fit its content, be it a texture or child nodes."
msgstr ""
+"La taille minimale du rectangle englobant. Si vous le fixez à une valeur "
+"supérieure à (0, 0), le rectangle englobant du nœud aura toujours au moins "
+"cette taille, même si son contenu est plus petit. Si cette taille est à (0, "
+"0), le nœud sera redimensionné automatiquement pour s'adapter à son contenu, "
+"qu'il s'agisse d'une texture ou d'un nœud enfant."
#: doc/classes/Control.xml
msgid ""
@@ -21239,6 +21877,10 @@ msgid ""
"around this pivot. Set this property to [member rect_size] / 2 to pivot "
"around the Control's center."
msgstr ""
+"Par défaut, et le pivot du nœud est son coin supérieur gauche. Lorsque vous "
+"modifiez son [member rect_rotation] ou [member rect_scale], il tournera ou "
+"changera d'échelle autour de ce pivot. Définir cette propriété à [member "
+"rect_size] / 2 permet de pivoter autour du centre du contrôle."
#: doc/classes/Control.xml
msgid ""
@@ -21246,12 +21888,17 @@ msgid ""
"rectangle's top-left corner. The property is not affected by [member "
"rect_pivot_offset]."
msgstr ""
+"La position du nœud, par rapport à son parent. Elle correspond au coin "
+"supérieur gauche du rectangle. La propriété n'est pas affectée par [member "
+"rect_pivot_offset]."
#: doc/classes/Control.xml
msgid ""
"The node's rotation around its pivot, in degrees. See [member "
"rect_pivot_offset] to change the pivot's position."
msgstr ""
+"La rotation du nœud autour de son pivot, en degrés. Voir [member "
+"rect_pivot_offset] pour modifier la position du pivot."
#: doc/classes/Control.xml
msgid ""
@@ -21291,6 +21938,8 @@ msgid ""
"The size of the node's bounding rectangle, in pixels. [Container] nodes "
"update this property automatically."
msgstr ""
+"La taille du rectangle englobant du nœud, en pixels. Les nœuds [Container] "
+"mettent à jour cette propriété automatiquement."
#: doc/classes/Control.xml
msgid ""
@@ -21298,6 +21947,9 @@ msgid ""
"on the X axis. Use one of the [enum SizeFlags] constants to change the "
"flags. See the constants to learn what each does."
msgstr ""
+"Signale au [Container] parent qu'il devrait redimensionner et placer le nœud "
+"sur l'axe X. Utilisez l'une des constantes [enum SizeFlags] pour changer les "
+"drapeaux. Voyez les constantes pour apprendre ce que chacun fait."
#: doc/classes/Control.xml
msgid ""
@@ -21307,6 +21959,11 @@ msgid ""
"its neighbour a ratio of 1, this node will take two thirds of the available "
"space."
msgstr ""
+"Si le nœud et au moins un de ses voisins utilisent le drapeau de taille "
+"[constant SIZE_EXPAND], le [Container] parent le laissera prendre plus ou "
+"moins d'espace selon cette propriété. Si ce nœud a un rapport d'étirement de "
+"2 et son voisin un rapport de 1, ce nœud prendra les deux tiers (deux fois "
+"plus que l'autre) de l'espace disponible."
#: doc/classes/Control.xml
msgid ""
@@ -21314,12 +21971,17 @@ msgid ""
"on the Y axis. Use one of the [enum SizeFlags] constants to change the "
"flags. See the constants to learn what each does."
msgstr ""
+"Signale au [Container] parent qu'il devrait redimensionner et placer le nœud "
+"sur l'axe Y. Utilisez l'une des constantes [enum SizeFlags] pour changer les "
+"drapeaux. Voyez les constantes pour apprendre ce que chacun fait."
#: doc/classes/Control.xml
msgid ""
"Changing this property replaces the current [Theme] resource this node and "
"all its [Control] children use."
msgstr ""
+"Changer cette propriété remplace la ressource [Theme] actuelle que ce nœud "
+"et tous ses [Contrôle] enfants utilisent."
#: doc/classes/Control.xml
msgid ""
@@ -21388,6 +22050,12 @@ msgid ""
"at least until the mouse is moved to reach the parent's [code]Rect[/code] "
"area."
msgstr ""
+"Émis lorsque la souris entre dans le [code]Rect[/code] du contrôle, à "
+"condition que l'événement l'atteigne.\n"
+"[b]Note :[/b] [signal mouse_entered] ne sera pas émis si la souris entre "
+"dans un nœud [Control] enfant avant d'entrer dans le [code]Rect[/code], au "
+"moins jusqu'à ce que la souris soit déplacée pour atteindre le [code]Rect[/"
+"code] du parent."
#: doc/classes/Control.xml
msgid ""
@@ -21428,6 +22096,8 @@ msgid ""
"Emitted when one of the size flags changes. See [member "
"size_flags_horizontal] and [member size_flags_vertical]."
msgstr ""
+"Émis lorsque l'un des drapeaux de taille change. Voir [member "
+"size_flags_horizontal] et [member size_flags_vertical]."
#: doc/classes/Control.xml
msgid "The node cannot grab focus. Use with [member focus_mode]."
@@ -21446,11 +22116,16 @@ msgid ""
"The node can grab focus on mouse click or using the arrows and the Tab keys "
"on the keyboard. Use with [member focus_mode]."
msgstr ""
+"Le nœud peut obtenir le focus lors d'un clic de souris ou en utilisant les "
+"flèches et la touche de tabulation du clavier. À utiliser avec [member "
+"focus_mode]."
#: doc/classes/Control.xml
msgid ""
"Sent when the node changes size. Use [member rect_size] to get the new size."
msgstr ""
+"Envoyé quand le nœud change de taille. Utilisez [member rect_size] pour "
+"obtenir la nouvelle taille."
#: doc/classes/Control.xml
msgid "Sent when the mouse pointer enters the node."
@@ -21474,28 +22149,38 @@ msgid ""
"control. Happens when you call one of the [code]add_*_override[/code] "
"methods."
msgstr ""
+"Envoyé lorsque le [member theme] du nœud change, juste avant que Godot ne "
+"redessine le contrôle. Ça arrive quand vous appelez l'une des méthodes "
+"[code]add_*_override[/code]."
#: doc/classes/Control.xml
msgid "Sent when an open modal dialog closes. See [method show_modal]."
msgstr ""
+"Envoyé quand un dialogue modal ouvert se ferme. Voir [method show_modal]."
#: doc/classes/Control.xml
msgid ""
"Sent when this node is inside a [ScrollContainer] which has begun being "
"scrolled."
msgstr ""
+"Envoyé quand ce nœud est à l'intérieur d'un [ScrollContainer] qui a commencé "
+"à défilé."
#: doc/classes/Control.xml
msgid ""
"Sent when this node is inside a [ScrollContainer] which has stopped being "
"scrolled."
msgstr ""
+"Envoyé quand ce nœud est à l'intérieur d'un [ScrollContainer] qui a cessé de "
+"défilé."
#: doc/classes/Control.xml
msgid ""
"Show the system's arrow mouse cursor when the user hovers the node. Use with "
"[member mouse_default_cursor_shape]."
msgstr ""
+"Affiche le curseur système de la souris quand l'utilisateur survole le nœud. "
+"À utiliser avec [member mouse_default_cursor_shape]."
#: doc/classes/Control.xml
msgid ""
@@ -21623,72 +22308,98 @@ msgid ""
"Show the system's vertical split mouse cursor when the user hovers the node. "
"On Windows, it's the same as [constant CURSOR_VSIZE]."
msgstr ""
+"Affiche le curseur système de la souris avec un séparateur vertical lorsque "
+"l'utilisateur survole le nœud. Sur Windows, il est identique à [constant "
+"CURSOR_VSIZE]."
#: doc/classes/Control.xml
msgid ""
"Show the system's horizontal split mouse cursor when the user hovers the "
"node. On Windows, it's the same as [constant CURSOR_HSIZE]."
msgstr ""
+"Affiche le curseur système de la souris avec un séparateur horizontal "
+"lorsque l'utilisateur survole le nœud. Sur Windows, il est identique à "
+"[constant CURSOR_HSIZE]."
#: doc/classes/Control.xml
msgid ""
"Show the system's help mouse cursor when the user hovers the node, a "
"question mark."
msgstr ""
+"Affiche le curseur système de la souris pour l'aide lorsque l'utilisateur "
+"survole le nœud, avec un point d'interrogation."
#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the top-left of the parent control's bounds. Use with "
"[method set_anchors_preset]."
msgstr ""
+"Magnétise toutes les 4 ancres jusqu'au coin gauche supérieur du rectangle "
+"englobant du contrôle parent. À utiliser avec [méthod set_anchors_preset]."
#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the top-right of the parent control's bounds. Use with "
"[method set_anchors_preset]."
msgstr ""
+"Magnétise toutes les 4 ancres jusqu'au coin droit du rectangle englobant du "
+"contrôle parent. À utiliser avec [méthod set_anchors_preset]."
#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the bottom-left of the parent control's bounds. Use "
"with [method set_anchors_preset]."
msgstr ""
+"Magnétise toutes les 4 ancres jusqu'au coin bas-gauche du rectangle "
+"englobant du contrôle parent. À utiliser avec [méthod set_anchors_preset]."
#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the bottom-right of the parent control's bounds. Use "
"with [method set_anchors_preset]."
msgstr ""
+"Magnétise toutes les 4 ancres jusqu'au coin bas-droit du rectangle englobant "
+"du contrôle parent. À utiliser avec [méthod set_anchors_preset]."
#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the center of the left edge of the parent control's "
"bounds. Use with [method set_anchors_preset]."
msgstr ""
+"Magnétise toutes les 4 ancres au centre du bord gauche du rectangle "
+"englobant du contrôle parent. À utiliser avec [méthod set_anchors_preset]."
#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the center of the top edge of the parent control's "
"bounds. Use with [method set_anchors_preset]."
msgstr ""
+"Magnétise toutes les 4 ancres au centre du bord supérieur du rectangle "
+"englobant du contrôle parent. À utiliser avec [méthod set_anchors_preset]."
#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the center of the right edge of the parent control's "
"bounds. Use with [method set_anchors_preset]."
msgstr ""
+"Magnétise toutes les 4 ancres au centre du bord droit du rectangle englobant "
+"du contrôle parent. À utiliser avec [méthod set_anchors_preset]."
#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the center of the bottom edge of the parent control's "
"bounds. Use with [method set_anchors_preset]."
msgstr ""
+"Magnétise toutes les 4 ancres au centre du bord du bas du rectangle "
+"englobant du contrôle parent. À utiliser avec [méthod set_anchors_preset]."
#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to the center of the parent control's bounds. Use with "
"[method set_anchors_preset]."
msgstr ""
+"Magnétise les 4 ancres au centre du rectangle englobant de contrôle parent. "
+"À utiliser avec [méthod set_anchors_preset]."
#: doc/classes/Control.xml
msgid ""
@@ -21696,6 +22407,10 @@ msgid ""
"becomes relative to the left edge and the top margin relative to the top "
"left corner of the node's parent. Use with [method set_anchors_preset]."
msgstr ""
+"Magnétise les 4 ancres sur le bord gauche du contrôle parent. La marge "
+"gauche devient alors relative au bord gauche et à la marge supérieure par "
+"rapport au coin supérieur gauche du nœud parent). À utiliser avec [méthod "
+"set_anchors_preset]."
#: doc/classes/Control.xml
msgid ""
@@ -21704,6 +22419,11 @@ msgid ""
"edge, and the right margin relative to the top right corner of the node's "
"parent. Use with [method set_anchors_preset]."
msgstr ""
+"Magnétise toutes les 4 ancres sur le bord supérieur du contrôle parent. La "
+"marge gauche devient alors par rapport au coin supérieur gauche, à la marge "
+"supérieure par rapport au bord supérieur, et à la marge droite par rapport "
+"au coin supérieur droit du nœud parent . À utiliser avec [méthod "
+"set_anchors_preset]."
#: doc/classes/Control.xml
msgid ""
@@ -21711,6 +22431,10 @@ msgid ""
"becomes relative to the right edge and the top margin relative to the top "
"right corner of the node's parent. Use with [method set_anchors_preset]."
msgstr ""
+"Magnétise les 4 ancres au bord droit du contrôle parent. La marge droite "
+"devient alors par rapport au bord droit et à la marge supérieure par rapport "
+"au coin supérieur droit du nœud parent. À utiliser avec [méthod "
+"set_anchors_preset]."
#: doc/classes/Control.xml
msgid ""
@@ -21719,18 +22443,26 @@ msgid ""
"the bottom edge, and the right margin relative to the bottom right corner of "
"the node's parent. Use with [method set_anchors_preset]."
msgstr ""
+"Magnétise les 4 ancres au bord inférieur du contrôle parent. La marge gauche "
+"devient alors par rapport au coin inférieur gauche, à la marge inférieure "
+"par rapport au bord inférieur, et à la marge droite par rapport au coin "
+"inférieur droit du nœud parent. À utiliser avec [méthod set_anchors_preset]."
#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to a vertical line that cuts the parent control in half. "
"Use with [method set_anchors_preset]."
msgstr ""
+"Magnétise les 4 ancres sur une ligne verticale qui coupe le contrôle parent "
+"en deux. À utiliser avec [méthod set_anchors_preset]."
#: doc/classes/Control.xml
msgid ""
"Snap all 4 anchors to a horizontal line that cuts the parent control in "
"half. Use with [method set_anchors_preset]."
msgstr ""
+"Magnétise les 4 ancres sur une ligne horizontale qui coupe le contrôle "
+"parent en deux. À utiliser avec [méthod set_anchors_preset]."
#: doc/classes/Control.xml
msgid ""
@@ -21739,6 +22471,11 @@ msgid ""
"parent control. This is equivalent to the \"Full Rect\" layout option in the "
"editor. Use with [method set_anchors_preset]."
msgstr ""
+"Magnétise toutes les 4 ancres aux angles respectifs du contrôle parent. "
+"Réglez toutes les 4 marges à 0 après avoir appliqué ce préréglage et le "
+"[Control] s'adaptera à son contrôle parent. Ceci est équivalent à l'option "
+"de mise en page \"Rectangle complet\" dans l'éditeur. À utiliser avec "
+"[méthod set_anchors_preset]."
#: doc/classes/Control.xml
msgid "The control will be resized to its minimum size."
@@ -21762,6 +22499,9 @@ msgid ""
"the available space without pushing any other node. Use with [member "
"size_flags_horizontal] and [member size_flags_vertical]."
msgstr ""
+"Signale au [Container] parent d'étendre les limites de ce nœud pour remplir "
+"tout l'espace disponible sans pousser un autre nœud. À utiliser avec [member "
+"size_flags_horizontal] et [member size_flags_vertical]."
#: doc/classes/Control.xml
msgid ""
@@ -21771,12 +22511,19 @@ msgid ""
"size_flags_stretch_ratio]. Use with [member size_flags_horizontal] and "
"[member size_flags_vertical]."
msgstr ""
+"Signale au [Container] parent de laisser ce nœud prendre tout l'espace "
+"disponible sur l'axe spécifié. Si plusieurs nœuds voisins sont prêts à "
+"s'étendre, ils partagent l'espace en fonction de leur rapport d'étirement. "
+"Voir [member size_flags_stretch_ratio]. À utiliser avec [member "
+"size_flags_horizontal] et [member size_flags_vertical]."
#: doc/classes/Control.xml
msgid ""
"Sets the node's size flags to both fill and expand. See the 2 constants "
"above for more information."
msgstr ""
+"Définit les drapeaux de taille du nœud pour à la fois remplir et s'étendre. "
+"Voir les 2 constantes ci-dessus pour plus d'informations."
#: doc/classes/Control.xml
msgid ""
@@ -21882,6 +22629,10 @@ msgid ""
"variables, like [member anchor_left]. To change all 4 anchors at once, use "
"[method set_anchors_preset]."
msgstr ""
+"Magnétise l'un des 4 côtés d'ancrage à l'origine de l'ancrage [code]Rect[/"
+"code], en haut à gauche. Utilisez-le avec l'une des variables membres "
+"[code]anchor_[* /code], comme [member anchor_left]. Pour modifier les 4 "
+"ancres à la fois, utilisez [method set_anchors_preset]."
#: doc/classes/Control.xml
msgid ""
@@ -21890,6 +22641,10 @@ msgid ""
"member variables, like [member anchor_left]. To change all 4 anchors at "
"once, use [method set_anchors_preset]."
msgstr ""
+"Magnétise l'un des 4 côtés d'ancrage à l'extrémité de l'extrémité "
+"[code]Rect[/code], en bas à droite. Utilisez-le avec l'une des variables "
+"membres [code]anchor_[* /code], comme [member anchor_left]. Pour modifier "
+"les 4 ancres à la fois, utilisez [method set_anchors_preset]."
#: doc/classes/ConvexPolygonShape.xml
msgid "Convex polygon shape for 3D physics."
@@ -22110,7 +22865,6 @@ msgstr "L'amortissement varie le long de cette [Curve]."
#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
#: doc/classes/ParticlesMaterial.xml
-#, fuzzy
msgid "Damping randomness ratio."
msgstr "Ratio d’amortissement aléatoire."
@@ -22139,6 +22893,8 @@ msgid ""
"Sets the [Color]s to modulate particles by when using [constant "
"EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS]."
msgstr ""
+"Définit les [Color] pour moduler les particules en utilisant [constant "
+"EMISSION_SHAPE_POINTS] ou [constant EMISSION_SHAPE_DIRECTED_POINTS]."
#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid ""
@@ -22153,6 +22909,9 @@ msgid ""
"Sets the initial positions to spawn particles when using [constant "
"EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS]."
msgstr ""
+"Définit les positions initiales pour les particules créées en utilisant "
+"[constant EMISSION_SHAPE_POINTS] ou [constant "
+"EMISSION_SHAPE_DIRECTED_POINTS]."
#: doc/classes/CPUParticles.xml
msgid ""
@@ -22172,6 +22931,8 @@ msgid ""
"The inner radius for the ring shaped emitter when using [constant "
"EMISSION_SHAPE_RING]."
msgstr ""
+"Le rayon intérieur de l'émetteur en anneau quand définit à [constant "
+"EMISSION_SHAPE_RING]."
#: doc/classes/CPUParticles.xml
msgid ""
@@ -22404,6 +23165,9 @@ msgid ""
"Each particle's initial direction range from [code]+spread[/code] to [code]-"
"spread[/code] degrees. Applied to X/Z plane and Y/Z planes."
msgstr ""
+"La direction initiale de chaque particule dans l'intervalle de "
+"[code]+spread[/code] à [code]-spread[/code] degrés. Appliquée aux plans sur "
+"X/Z et aux plans sur Y/Z."
#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
#: doc/classes/ParticlesMaterial.xml
@@ -22633,6 +23397,8 @@ msgid ""
"The sphere's radius if [member emission_shape] is set to [constant "
"EMISSION_SHAPE_SPHERE]."
msgstr ""
+"Le rayon de la sphère si [member emission_shape] est [constant "
+"EMISSION_SHAPE_SPHERE]."
#: doc/classes/CPUParticles2D.xml doc/classes/Particles.xml
#: doc/classes/Particles2D.xml
@@ -22682,6 +23448,8 @@ msgid ""
"Particles will be emitted on the surface of a sphere flattened to two "
"dimensions."
msgstr ""
+"Les particules seront émises à la surface d'une sphère aplatie en deux "
+"dimensions."
#: doc/classes/CPUParticles2D.xml
msgid "Particles will be emitted in the area of a rectangle."
@@ -22778,6 +23546,11 @@ msgid ""
"string-comparison-with-double-hmac-strategy]this blog post[/url] for more "
"information."
msgstr ""
+"Compare deux [PoolByteArray] pour l'égalité sans fuite temporelle "
+"d'informations afin de prévenir les attaques temporelles.\n"
+"Voir [url=https://paragonie.com/blog/2015/11/preventing-timing-attacks-on-"
+"string-comparison-with-double-hmac-strategy]ce blog[/url] pour plus "
+"d'informations."
#: doc/classes/Crypto.xml
msgid ""
@@ -22816,6 +23589,8 @@ msgid ""
"Generates an RSA [CryptoKey] that can be used for creating self-signed "
"certificates and passed to [method StreamPeerSSL.accept_stream]."
msgstr ""
+"Génère une [CryptoKey] RSA qui peut être utilisé pour créer des certificats "
+"autosignés et transmis à [method StreamPeerSSL.accept_stream]"
#: doc/classes/Crypto.xml
msgid ""
@@ -22991,7 +23766,6 @@ msgid ""
msgstr ""
#: modules/csg/doc_classes/CSGCylinder.xml
-#, fuzzy
msgid "A CSG Cylinder shape."
msgstr "Une forme de cylindre CSG."
@@ -23113,12 +23887,18 @@ msgid ""
"shape. If [code]false[/code] the top half of the material is repeated every "
"step of the extrusion."
msgstr ""
+"Lorsque [member mode] est [constant MODE_PATH], par défaut, la moitié "
+"supérieure du [member material] est étirée sur toute la longueur de la forme "
+"extrudée. Si [code]false[/code] la partie supérieure du matériau est répétée "
+"à chaque étape de l'extrusion."
#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is [constant MODE_PATH], the path interval or ratio of "
"path points to extrusions."
msgstr ""
+"Lorsque [member mode] est [constant MODE_PATH], l'intervalle de chemin ou le "
+"rapport de chemin pointe vers les extrusions."
#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
@@ -23126,6 +23906,10 @@ msgid ""
"interval should be by distance ([constant PATH_INTERVAL_DISTANCE]) or "
"subdivision fractions ([constant PATH_INTERVAL_SUBDIVIDE])."
msgstr ""
+"Lorsque [member mode] est [constant MODE_PATH], cela déterminera si "
+"l'intervalle doit être suivant la distance ([constant "
+"PATH_INTERVAL_DISTANCE]) ou suivant une fraction des sous-divisions "
+"([constant PATH_INTERVAL_SUBDIVIDE])."
#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
@@ -23133,6 +23917,9 @@ msgid ""
"the path are joined, by adding an extrusion between the last and first "
"points of the path."
msgstr ""
+"Lorsque [member mode] est [constant MODE_PATH], si [code]true[/code] les "
+"extrémités du chemin sont jointes, en ajoutant une extrusion entre le "
+"dernier et le premier points du chemin."
#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
@@ -23140,24 +23927,34 @@ msgid ""
"[Transform] of the [CSGPolygon] is used as the starting point for the "
"extrusions, not the [Transform] of the [member path_node]."
msgstr ""
+"Lorsque [member mode] est [constant MODE_PATH], si [code]true[/code] la "
+"[Transform] du [CSGPolygon] est utilisée comme point de départ pour les "
+"extrusions, et non pas la [Transform] du [member path_node]."
#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is [constant MODE_PATH], the location of the [Path] "
"object used to extrude the [member polygon]."
msgstr ""
+"Lorsque [member mode] est [constant MODE_PATH], l'emplacement de l'objet "
+"[Path] utilisé pour extruder le [member polygon]."
#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is [constant MODE_PATH], the [enum PathRotation] method "
"used to rotate the [member polygon] as it is extruded."
msgstr ""
+"Lorsque [member mode] est [constant MODE_PATH], la méthode [enum "
+"PathRotation] utilisée pour faire pivoter le [member polygon] selon son "
+"extrusion."
#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is [constant MODE_PATH], extrusions that are less than "
"this angle, will be merged together to reduce polygon count."
msgstr ""
+"Lorsque [member mode] est [constant MODE_PATH], les extrusions qui sont "
+"inférieures à cet angle seront fusionnés pour réduire le nombre de polygones."
#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
@@ -23165,6 +23962,10 @@ msgid ""
"path, in meters, the texture coordinates will tile. When set to 0, texture "
"coordinates will match geometry exactly with no tiling."
msgstr ""
+"Lorsque [member mode] est [constant MODE_PATH], c'est la distance le long du "
+"chemin, en mètres, que les coordonnées de texture seront répétées. Quand à "
+"0, les coordonnées de texture correspondront exactement à la géométrie sans "
+"répétition."
#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
@@ -23175,6 +23976,12 @@ msgid ""
"[b]Note:[/b] If only 1 or 2 points are defined in [member polygon], no mesh "
"will be generated."
msgstr ""
+"Le tableau de points qui définit le polygone 2D extrudé. Cela peut être un "
+"polygone convexe ou concave avec 3 points ou plus. Le polygone ne doit "
+"[i]pas[/i] avoir de bords qui sont des intersections. Sinon, la "
+"triangulation échouera et aucun maillage ne sera généré.\n"
+"[b]Note :[/b] Si seulement 1 ou 2 points sont définis dans [member polygon], "
+"aucun maillage ne sera généré."
#: modules/csg/doc_classes/CSGPolygon.xml
#, fuzzy
@@ -23216,6 +24023,9 @@ msgid ""
"[b]Note:[/b] Requires the path's Z coordinates to continually decrease to "
"ensure viable shapes."
msgstr ""
+"La forme [member polygon] n'a pas pivoté.\n"
+"[b]Note :[/b] Nécessite que les coordonnées Z du chemin diminuent en "
+"continue pour assurer des formes viables."
#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
@@ -23224,12 +24034,17 @@ msgid ""
"[b]Note:[/b] Requires the path's Z coordinates to continually decrease to "
"ensure viable shapes."
msgstr ""
+"La forme [member polygon] est pivotée le long du chemin, mais elle n'est pas "
+"pivotée autour de l'axe du chemin.\n"
+"[b]Note :[/b] Nécessite que les coordonnées Z du chemin diminuent en "
+"continue pour assurer des formes viables."
#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"The [member polygon] shape follows the path and its rotations around the "
"path axis."
msgstr ""
+"La forme [member polygon] suit le chemin et pivote autour de l'axe du chemin."
#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
@@ -23237,12 +24052,17 @@ msgid ""
"will determine the distance, in meters, each interval of the path will "
"extrude."
msgstr ""
+"Lorsque [member mode] est défini à [constant MODE_PATH], [member "
+"path_interval] déterminera la distance, en mètres, entre chaque intervalle "
+"où le chemin s'extrudera."
#: modules/csg/doc_classes/CSGPolygon.xml
msgid ""
"When [member mode] is set to [constant MODE_PATH], [member path_interval] "
"will subdivide the polygons along the path."
msgstr ""
+"Lorsque [member mode] est défini [constant MODE_PATH], [member "
+"path_interval] divisera les polygones le long du chemin."
#: modules/csg/doc_classes/CSGPrimitive.xml
msgid "Base class for CSG primitives."
@@ -23304,12 +24124,16 @@ msgid ""
"Sets individual bits on the layer mask. Use this if you only need to change "
"one layer's value."
msgstr ""
+"Définit des bits individuels sur le masque de calque. Utilisez ceci si vous "
+"n'avez besoin que de changer de calque."
#: modules/csg/doc_classes/CSGShape.xml doc/classes/SoftBody.xml
msgid ""
"Sets individual bits on the collision mask. Use this if you only need to "
"change one layer's value."
msgstr ""
+"Définit des bits individuels sur le masque de collision. Utilisez ceci si "
+"vous n'avez besoin que de changer de calque."
#: modules/csg/doc_classes/CSGShape.xml
msgid ""
@@ -23624,6 +24448,16 @@ msgid ""
"this, increase [member subdivide_depth], [member subdivide_height] and "
"[member subdivide_width] until you no longer notice UV jittering."
msgstr ""
+"Générer un cuboïde [PrimitiveMesh] aligné sur les axes.\n"
+"La projection des UV du cube est disposée selon une disposition de 3×2 qui "
+"permet de placer une texture sur chaque face individuellement. Pour "
+"appliquer la même texture sur toutes les faces, modifiez la propriété UV du "
+"matériau actif à [code]Vector3(3, 2, 1)[/code].\n"
+"[b]Note :[/b] Lors de l'utilisation d'une grande texture [CubeMesh] (par "
+"exemple pour le sol), vous pouvez tomber sur des problèmes de jittering de "
+"l'UV suivant l'angle de la caméra. Pour résoudre cela, augmentez [member "
+"subdivide_depth], [member subdivide_height] et [member subdivide_width] "
+"jusqu'à ce que vous ne remarquez plus le jittering de l'UV."
#: doc/classes/CubeMesh.xml
msgid "Size of the cuboid mesh."
@@ -23632,14 +24466,17 @@ msgstr "Taille du maillage cuboïde."
#: doc/classes/CubeMesh.xml
msgid "Number of extra edge loops inserted along the Z axis."
msgstr ""
+"Le nombre de boucles de bord supplémentaires insérées le long de l'axe Z."
#: doc/classes/CubeMesh.xml
msgid "Number of extra edge loops inserted along the Y axis."
msgstr ""
+"Le nombre de boucles de bord supplémentaires insérées le long de l'axe Y."
#: doc/classes/CubeMesh.xml
msgid "Number of extra edge loops inserted along the X axis."
msgstr ""
+"Le nombre de boucles de bord supplémentaires insérées le long de l'axe X."
#: doc/classes/CullInstance.xml
msgid "Parent of all nodes that can be culled by the Portal system."
@@ -23753,6 +24590,9 @@ msgid ""
"ranges between [code]0[/code] and [code]1[/code] on the Y axis and positions "
"points relative to the [code]0.5[/code] Y position."
msgstr ""
+"Une courbe qui peut être sauvegardée et réutilisée pour d'autres objets. Par "
+"défaut, elle va de [code]0[/code] à [code]1[/code] selon l'axe Y et les "
+"positions sont relatives à la position [code]0.5[/code] de l'axe Y."
#: doc/classes/Curve.xml
msgid ""
@@ -23762,6 +24602,12 @@ msgid ""
"assignments to the [code]*_tangent[/code] angle if [code]*_mode[/code] is "
"set to [constant TANGENT_FREE]."
msgstr ""
+"Ajoute un point à la courbe. Pour chaque côté, si le [code]*_mode[/code] est "
+"[constant TANGENT_LINEAR], l'angle [code]*_tangent[/code] (en degrés) "
+"utilise la pente de la courbe définie par rapport à la demi-distance du "
+"point adjacent. Permet des spécifier des tangentes personnalisées avec "
+"[code]*_tangent[/code] si [code]*_mode[/code] est défini à [constant "
+"TANGENT_FREE]."
#: doc/classes/Curve.xml
msgid "Recomputes the baked cache of points for the curve."
@@ -23772,6 +24618,8 @@ msgid ""
"Removes points that are closer than [code]CMP_EPSILON[/code] (0.00001) units "
"to their neighbor on the curve."
msgstr ""
+"Retire les points qui sont plus proches que [code]CMP_EPSILON[/code] "
+"(0.00001) unités à leur voisin sur la courbe."
#: doc/classes/Curve.xml doc/classes/Curve2D.xml doc/classes/Curve3D.xml
msgid "Removes all points from the curve."
@@ -23816,6 +24664,8 @@ msgid ""
"Returns the Y value for the point that would exist at the X position "
"[code]offset[/code] along the curve."
msgstr ""
+"Retourne la valeur Y pour un point qui existerait à la position X "
+"[code]offset[/code] le long de la courbe."
#: doc/classes/Curve.xml
msgid ""
@@ -23823,6 +24673,9 @@ msgid ""
"[code]offset[/code] along the curve using the baked cache. Bakes the curve's "
"points if not already baked."
msgstr ""
+"Retourne la valeur Y pour un point qui existerait à la position X "
+"[code]offset[/code] le long de la courbe en utilisant le cache précalculé. "
+"Précalcule les points de la courbe suivante si ça n'a pas déjà été fait."
#: doc/classes/Curve.xml
msgid "Removes the point at [code]index[/code] from the curve."
@@ -23897,6 +24750,8 @@ msgid ""
"The curve calculates the tangent on this side of the point as the slope "
"halfway towards the adjacent point."
msgstr ""
+"La courbe calcule la tangente de ce côté du point comme la pente avec la "
+"demi-distance du point adjacent."
#: doc/classes/Curve.xml
msgid "The total number of available tangent modes."
@@ -24696,13 +25551,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -24714,8 +25573,12 @@ msgstr ""
"Voir [enum ShadowDepthRange]."
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
-msgstr "Distance maximale pour les fractionnements d’ombre."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
+msgstr ""
#: doc/classes/DirectionalLight.xml
msgid "The light's shadow rendering algorithm. See [enum ShadowMode]."
@@ -24732,23 +25595,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -33073,9 +33936,8 @@ msgstr ""
"[Gradient]."
#: doc/classes/GradientTexture2D.xml
-#, fuzzy
msgid "Gradient-filled 2D texture."
-msgstr "Texture remplie de gradients."
+msgstr "Texture de gradient 2D."
#: doc/classes/GradientTexture2D.xml
msgid ""
@@ -34350,9 +35212,8 @@ msgstr ""
"valeur redimensionnera [member map_data]."
#: doc/classes/HFlowContainer.xml
-#, fuzzy
msgid "Horizontal flow container."
-msgstr "Conteneur de boîte horizontale."
+msgstr "Conteneur de flux horizontal."
#: doc/classes/HFlowContainer.xml
msgid "Horizontal version of [FlowContainer]."
@@ -36022,7 +36883,6 @@ msgstr ""
"max_redirects]."
#: doc/classes/Image.xml
-#, fuzzy
msgid "Image datatype."
msgstr "Type de données d’image."
@@ -37515,7 +38375,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -38155,10 +39018,11 @@ msgstr "Type d’évènement d’entrée pour les évènements de mouvement de s
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -38527,6 +39391,13 @@ msgstr ""
"automatiquement."
#: doc/classes/InterpolatedCamera.xml
+#, fuzzy
+msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+"La méthode de mise à jour de la camera. Voir [enum Camera2DProcessMode]."
+
+#: doc/classes/InterpolatedCamera.xml
msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
@@ -42519,37 +43390,32 @@ msgstr ""
"un tableau des sommets donc ce tableau doit être présent."
#: doc/classes/Mesh.xml
-#, fuzzy
msgid "Mesh array contains normals."
msgstr "Un maillage de points contient des normales."
#: doc/classes/Mesh.xml
-#, fuzzy
msgid "Mesh array contains tangents."
msgstr "Un maillage de points contient des tangentes."
#: doc/classes/Mesh.xml
-#, fuzzy
msgid "Mesh array contains colors."
-msgstr "Un maillage de points contient les couleurs."
+msgstr "Un maillage de points contient des couleurs."
#: doc/classes/Mesh.xml
-#, fuzzy
msgid "Mesh array contains UVs."
-msgstr "Un maillage de points contient les UV."
+msgstr "Un maillage de points contient des UV."
#: doc/classes/Mesh.xml
msgid "Mesh array contains second UV."
-msgstr "Un maillage de points contient les UV secondaires."
+msgstr "Un maillage de points contient des UV secondaires."
#: doc/classes/Mesh.xml
-#, fuzzy
msgid "Mesh array contains bones."
-msgstr "Un maillage de points contient les os."
+msgstr "Un maillage de points contient des os."
#: doc/classes/Mesh.xml
msgid "Mesh array contains bone weights."
-msgstr "Un maillage de points contient les poids des os."
+msgstr "Un maillage de points contient des poids d'os."
#: doc/classes/Mesh.xml
msgid "Mesh array uses indices."
@@ -44554,7 +45420,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -44667,6 +45533,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -47349,7 +48223,7 @@ msgstr ""
#: doc/classes/Node2D.xml
msgid "Local [Transform2D]."
-msgstr "[Transform2D] local."
+msgstr "[Transform2D] locale."
#: doc/classes/Node2D.xml
msgid ""
@@ -51953,7 +52827,7 @@ msgstr "Représente la taille de l'énumération [enum Monitor]."
#: doc/classes/PHashTranslation.xml
msgid "Optimized translation."
-msgstr "Translation optimisée."
+msgstr "Traduction optimisée."
#: doc/classes/PHashTranslation.xml
msgid ""
@@ -59564,8 +60438,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -68718,10 +69592,32 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
-"Formate la chaîne de caractères en remplaçant toutes les occurences de "
-"[code]placeholder[/code] par [code]values[/code]."
#: doc/classes/String.xml
msgid "If the string is a valid file path, returns the base directory name."
@@ -69445,9 +70341,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -70427,12 +71325,12 @@ msgstr ""
"[code]tab_idx[/code], le rendant non-interactif."
#: doc/classes/TabContainer.xml
-#, fuzzy
msgid ""
"If [code]hidden[/code] is [code]true[/code], hides the tab at index "
"[code]tab_idx[/code], making it disappear from the tab area."
msgstr ""
-"Retourne [code]true[/code] si la piste à l'index [code]idx[/code] est active."
+"Si [code]hidden[/code] est [code]true[/code], cache l'onglet à l'index "
+"[code]tab_idx[/code], se faisait disparaitre de l'aire des onglets."
#: doc/classes/TabContainer.xml
msgid "Sets an icon for the tab at index [code]tab_idx[/code]."
@@ -71236,6 +72134,11 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr "Si [code]true[/code], un clic droit affiche le menu contextuel."
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr "Si [code]true[/code], la valeur peut être sélectionnée et modifiée."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -74138,13 +75041,13 @@ msgstr ""
"matrice. L'axe [code]axis[/code] doit être normalisé."
#: doc/classes/Transform.xml
-#, fuzzy
msgid ""
"Returns a copy of the transform with its basis and origin scaled by the "
"given [code]scale[/code] factor, using matrix multiplication."
msgstr ""
-"Met à l'échelle le transform par le facteur d'échelle donné, en utilisant la "
-"multiplication matricielle."
+"Retourne une copie de la transformation avec sa base et son origine mis à "
+"l'échelle par le facteur [code]scale[/code], en utilisant la multiplication "
+"matricielle."
#: doc/classes/Transform.xml doc/classes/Transform2D.xml
msgid ""
@@ -77426,9 +78329,8 @@ msgid ""
msgstr ""
#: doc/classes/VFlowContainer.xml
-#, fuzzy
msgid "Vertical flow container."
-msgstr "Conteneur vertical."
+msgstr "Conteneur de flux vertical."
#: doc/classes/VFlowContainer.xml
msgid "Vertical version of [FlowContainer]."
@@ -77976,9 +78878,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -78011,8 +78914,12 @@ msgstr ""
"l'arrière-plan de manière transparente."
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
-msgstr "Le mode de rendu de la fenêtre d'affichage."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
+msgstr ""
#: doc/classes/Viewport.xml
msgid ""
diff --git a/doc/translations/gl.po b/doc/translations/gl.po
index 39d5ab2f2b..3273cd8f98 100644
--- a/doc/translations/gl.po
+++ b/doc/translations/gl.po
@@ -12140,10 +12140,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19425,13 +19427,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19441,7 +19447,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19458,23 +19468,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29820,7 +29830,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30394,10 +30407,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30720,6 +30734,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36120,7 +36139,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36231,6 +36250,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49810,8 +49837,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58180,7 +58207,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58777,9 +58828,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60316,6 +60369,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66390,9 +66447,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66421,7 +66479,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/hi.po b/doc/translations/hi.po
index a104e2ae6d..361c131a40 100644
--- a/doc/translations/hi.po
+++ b/doc/translations/hi.po
@@ -12139,10 +12139,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19424,13 +19426,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19440,7 +19446,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19457,23 +19467,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29819,7 +29829,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30393,10 +30406,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30719,6 +30733,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36119,7 +36138,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36230,6 +36249,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49809,8 +49836,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58179,7 +58206,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58776,9 +58827,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60315,6 +60368,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66389,9 +66446,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66420,7 +66478,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/hu.po b/doc/translations/hu.po
index 280424c8c0..2732b7b56a 100644
--- a/doc/translations/hu.po
+++ b/doc/translations/hu.po
@@ -12158,10 +12158,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19443,13 +19445,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19459,7 +19465,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19476,23 +19486,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29838,7 +29848,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30412,10 +30425,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30738,6 +30752,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36138,7 +36157,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36249,6 +36268,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49828,8 +49855,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58198,7 +58225,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58795,9 +58846,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60334,6 +60387,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66408,9 +66465,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66439,7 +66497,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/id.po b/doc/translations/id.po
index 2f741d544d..efc379cffd 100644
--- a/doc/translations/id.po
+++ b/doc/translations/id.po
@@ -12551,10 +12551,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19838,13 +19840,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19854,7 +19860,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19871,23 +19881,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -30244,7 +30254,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30818,10 +30831,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -31144,6 +31158,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36564,7 +36583,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36676,6 +36695,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -50277,8 +50304,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58650,7 +58677,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -59247,9 +59298,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60790,6 +60843,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66865,9 +66922,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66896,7 +66954,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/is.po b/doc/translations/is.po
index 4dd42d807e..bdd631ef18 100644
--- a/doc/translations/is.po
+++ b/doc/translations/is.po
@@ -12139,10 +12139,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19424,13 +19426,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19440,7 +19446,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19457,23 +19467,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29819,7 +29829,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30393,10 +30406,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30719,6 +30733,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36119,7 +36138,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36230,6 +36249,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49809,8 +49836,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58179,7 +58206,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58776,9 +58827,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60315,6 +60368,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66389,9 +66446,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66420,7 +66478,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/it.po b/doc/translations/it.po
index 9157d2ecc0..3d9cd62b30 100644
--- a/doc/translations/it.po
+++ b/doc/translations/it.po
@@ -13170,10 +13170,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -20563,13 +20565,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -20579,7 +20585,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -20596,23 +20606,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -31009,7 +31019,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -31584,10 +31597,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -31914,6 +31928,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -37368,7 +37387,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -37481,6 +37500,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -51136,8 +51163,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -59529,7 +59556,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -60126,9 +60177,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -61688,6 +61741,13 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+"Se [code] vero [/code], i nodi figli sono ordinati, altrimenti l'ordinamento "
+"è disabilitato."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -67830,9 +67890,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -67864,7 +67925,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/ja.po b/doc/translations/ja.po
index 75d4179693..8ace2ec0c8 100644
--- a/doc/translations/ja.po
+++ b/doc/translations/ja.po
@@ -15107,10 +15107,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -22561,13 +22563,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -22577,7 +22583,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -22594,23 +22604,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -33071,7 +33081,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -33645,10 +33658,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -33977,6 +33991,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -39508,7 +39527,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -39623,6 +39642,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -53345,8 +53372,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -62077,7 +62104,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -62674,9 +62725,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -64251,6 +64304,11 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr "[code]true[/code] ã§ã‚ã‚Œã°ã€ãƒ†ã‚¯ã‚¹ãƒãƒ£ã¯ä¸­å¤®ã«ãªã‚Šã¾ã™ã€‚"
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -70432,9 +70490,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -70464,7 +70523,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/ko.po b/doc/translations/ko.po
index a30a93f652..bd808074b9 100644
--- a/doc/translations/ko.po
+++ b/doc/translations/ko.po
@@ -15,12 +15,13 @@
# whatthesamuel <alex01763@gmail.com>, 2021.
# 한수현 <shh1473@ajou.ac.kr>, 2022.
# vrSono <global.sonogong@gmail.com>, 2022.
+# 김태우 <ogosengi3@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine class reference\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
-"PO-Revision-Date: 2022-06-13 03:39+0000\n"
-"Last-Translator: vrSono <global.sonogong@gmail.com>\n"
+"PO-Revision-Date: 2022-06-29 10:30+0000\n"
+"Last-Translator: 김태우 <ogosengi3@gmail.com>\n"
"Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/"
"godot-class-reference/ko/>\n"
"Language: ko\n"
@@ -28,7 +29,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: doc/tools/make_rst.py
msgid "Description"
@@ -88,7 +89,7 @@ msgstr "(%s를 ë®ì–´ì”€)"
#: doc/tools/make_rst.py
msgid "Default"
-msgstr ""
+msgstr "기본값"
#: doc/tools/make_rst.py
msgid "Setter"
@@ -96,7 +97,7 @@ msgstr "Setter"
#: doc/tools/make_rst.py
msgid "value"
-msgstr ""
+msgstr "ê°’"
#: doc/tools/make_rst.py
msgid "Getter"
@@ -12316,10 +12317,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19650,13 +19653,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19666,7 +19673,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19683,23 +19694,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -30129,7 +30140,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30703,10 +30717,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -31030,6 +31045,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36462,7 +36482,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36575,6 +36595,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -50318,8 +50346,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58692,7 +58720,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -59289,9 +59341,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60836,6 +60890,11 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr "ë§¤ê°œë³€ìˆ˜ì˜ ì½”ì‚¬ì¸ ê°’ì„ ë°˜í™˜í•©ë‹ˆë‹¤."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66936,9 +66995,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66967,7 +67027,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/lt.po b/doc/translations/lt.po
index 1139bf4f82..2de21d55b3 100644
--- a/doc/translations/lt.po
+++ b/doc/translations/lt.po
@@ -12149,10 +12149,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19434,13 +19436,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19450,7 +19456,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19467,23 +19477,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29829,7 +29839,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30403,10 +30416,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30729,6 +30743,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36129,7 +36148,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36240,6 +36259,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49819,8 +49846,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58189,7 +58216,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58786,9 +58837,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60325,6 +60378,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66399,9 +66456,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66430,7 +66488,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/lv.po b/doc/translations/lv.po
index 627035b696..45e3188446 100644
--- a/doc/translations/lv.po
+++ b/doc/translations/lv.po
@@ -12154,10 +12154,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19439,13 +19441,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19455,7 +19461,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19472,23 +19482,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29837,7 +29847,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30411,10 +30424,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30737,6 +30751,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36137,7 +36156,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36248,6 +36267,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49827,8 +49854,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58197,7 +58224,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58794,9 +58845,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60333,6 +60386,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66407,9 +66464,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66438,7 +66496,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/mr.po b/doc/translations/mr.po
index d4e8907c1d..b943c79052 100644
--- a/doc/translations/mr.po
+++ b/doc/translations/mr.po
@@ -12137,10 +12137,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19422,13 +19424,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19438,7 +19444,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19455,23 +19465,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29817,7 +29827,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30391,10 +30404,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30717,6 +30731,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36117,7 +36136,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36228,6 +36247,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49807,8 +49834,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58177,7 +58204,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58774,9 +58825,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60313,6 +60366,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66387,9 +66444,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66418,7 +66476,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/nb.po b/doc/translations/nb.po
index 9aa8c17200..53fca58f26 100644
--- a/doc/translations/nb.po
+++ b/doc/translations/nb.po
@@ -12149,10 +12149,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19434,13 +19436,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19450,7 +19456,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19467,23 +19477,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29829,7 +29839,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30403,10 +30416,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30729,6 +30743,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36129,7 +36148,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36240,6 +36259,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49819,8 +49846,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58189,7 +58216,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58786,9 +58837,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60325,6 +60378,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66399,9 +66456,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66430,7 +66488,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/ne.po b/doc/translations/ne.po
index f129446976..24062d3cff 100644
--- a/doc/translations/ne.po
+++ b/doc/translations/ne.po
@@ -12137,10 +12137,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19422,13 +19424,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19438,7 +19444,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19455,23 +19465,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29817,7 +29827,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30391,10 +30404,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30717,6 +30731,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36117,7 +36136,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36228,6 +36247,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49807,8 +49834,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58177,7 +58204,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58774,9 +58825,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60313,6 +60366,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66387,9 +66444,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66418,7 +66476,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/nl.po b/doc/translations/nl.po
index 7a96e774df..b2066a5491 100644
--- a/doc/translations/nl.po
+++ b/doc/translations/nl.po
@@ -12206,10 +12206,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19491,13 +19493,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19507,7 +19513,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19524,23 +19534,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29889,7 +29899,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30463,10 +30476,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30789,6 +30803,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36189,7 +36208,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36300,6 +36319,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49879,8 +49906,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58250,7 +58277,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58847,9 +58898,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60386,6 +60439,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66460,9 +66517,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66491,7 +66549,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/pl.po b/doc/translations/pl.po
index 640cfea1c8..b28e575320 100644
--- a/doc/translations/pl.po
+++ b/doc/translations/pl.po
@@ -12651,10 +12651,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19963,13 +19965,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19979,7 +19985,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19996,23 +20006,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -30398,7 +30408,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30972,10 +30985,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -31302,6 +31316,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36769,7 +36788,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36882,6 +36901,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -50526,8 +50553,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58915,7 +58942,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -59512,9 +59563,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -61063,6 +61116,13 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+"Jeśli [code]true[/code], potomne węzły są sortowane. W innym przypadku jest "
+"wyłączone."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -67169,9 +67229,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -67203,7 +67264,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/pt.po b/doc/translations/pt.po
index 54c5f5f2ef..99537cdd6b 100644
--- a/doc/translations/pt.po
+++ b/doc/translations/pt.po
@@ -9,12 +9,13 @@
# Renu <ifpilucas@gmail.com>, 2022.
# Diogo Gomes <dgomes@graphnode.com>, 2022.
# El_ExpertPlayer <xpertnathan37@gmail.com>, 2022.
+# Esdras Caleb Oliveira Silva <acheicaleb@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine class reference\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
-"PO-Revision-Date: 2022-06-13 03:39+0000\n"
-"Last-Translator: El_ExpertPlayer <xpertnathan37@gmail.com>\n"
+"PO-Revision-Date: 2022-06-29 10:31+0000\n"
+"Last-Translator: Esdras Caleb Oliveira Silva <acheicaleb@gmail.com>\n"
"Language-Team: Portuguese <https://hosted.weblate.org/projects/godot-engine/"
"godot-class-reference/pt/>\n"
"Language: pt\n"
@@ -22,7 +23,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: doc/tools/make_rst.py
msgid "Description"
@@ -78,7 +79,7 @@ msgstr "Herdado por:"
#: doc/tools/make_rst.py
msgid "(overrides %s)"
-msgstr ""
+msgstr "(recopiar %s)"
#: doc/tools/make_rst.py
msgid "Default"
@@ -86,7 +87,7 @@ msgstr "Padrão"
#: doc/tools/make_rst.py
msgid "Setter"
-msgstr "Definidor"
+msgstr "Setter"
#: doc/tools/make_rst.py
msgid "value"
@@ -94,13 +95,13 @@ msgstr "valor"
#: doc/tools/make_rst.py
msgid "Getter"
-msgstr "Buscador"
+msgstr "Getter"
#: doc/tools/make_rst.py
msgid ""
"This method should typically be overridden by the user to have any effect."
msgstr ""
-"Este método normalmente deve ser substituído pelo usuário para ter algum "
+"Este método normalmente deve ser reescrito pelo usuário para que tenha algum "
"efeito."
#: doc/tools/make_rst.py
@@ -907,7 +908,6 @@ msgstr ""
"[/codeblock]"
#: modules/gdscript/doc_classes/@GDScript.xml
-#, fuzzy
msgid ""
"Linearly interpolates between two values by the factor defined in "
"[code]weight[/code]. To perform interpolation, [code]weight[/code] should be "
@@ -927,20 +927,25 @@ msgid ""
"To perform eased interpolation with [method lerp], combine it with [method "
"ease] or [method smoothstep]."
msgstr ""
-"Interpola linearmente entre dois valores através de um valor normalizado. "
-"Este método é o oposto do método [method inverse_lerp].\n"
+"Interpola linearmente entre dois valores pelo fator definido em "
+"[code]weight[/code]. Para realizar a interpolação, [code]weight[/code] deve "
+"estar entre [code]0.0[/code] e [code]1.0[/code] (inclusive). No entanto, "
+"valores fora desse intervalo são permitidos e podem ser usados para realizar "
+"[i]extrapolação[/i].\n"
"Se os argumentos [code]from[/code] e [code]to[/code] forem do tipo [int] ou "
-"[float], o retorno é um valor do tipo [float].\n"
-"Se ambos são vetores de mesmo tipo ([Vector2], [Vector3] ou [Color]), o "
-"valor retornado será do mesmo tipo ([code]lerp[/code] então chamará o método "
-"[code]lerp[/code] do tipo de vetor em questão).\n"
+"[float], o valor de retorno será um [float].\n"
+"Se ambos forem do mesmo tipo de vetor ([Vector2], [Vector3] ou [Color]), o "
+"valor de retorno será do mesmo tipo ([code]lerp[/code] então chama o método "
+"[code]linear_interpolate[/code] do tipo de vetor).\n"
"[codeblock]\n"
-"lerp(0, 4, 0.75) # Retorna 3.0\n"
-"lerp(Vector2(1, 5), Vector2(3, 2), 0.5) # Retorna Vector2(2, 3.5)\n"
-"[/codeblock]"
+"lerp(0, 4, 0,75) # Retorna 3,0\n"
+"lerp(Vetor2(1, 5), Vetor2(3, 2), 0.5) # Retorna Vetor2(2, 3.5)\n"
+"[/codeblock]\n"
+"Veja também [method inverse_lerp] que realiza o inverso desta operação. Para "
+"realizar a interpolação facilitada com [method lerp], combine-o com [method "
+"easy] ou [method smoothstep]."
#: modules/gdscript/doc_classes/@GDScript.xml
-#, fuzzy
msgid ""
"Linearly interpolates between two angles (in radians) by a normalized "
"value.\n"
@@ -963,10 +968,12 @@ msgid ""
"example, [code]lerp_angle(0, PI, weight)[/code] lerps counter-clockwise, "
"while [code]lerp_angle(0, PI + 5 * TAU, weight)[/code] lerps clockwise."
msgstr ""
-"Faz a interpolação linear entre dois ângulos (em radianos) por um valor "
+"Interpola linearmente entre dois ângulos (em radianos) por um valor "
"normalizado.\n"
-"Semelhante à [method lerp], mas faz a interpolação corretamente quando os "
-"ângulos passam através de [constant @GDScript.TAU].\n"
+"Semelhante a [method lerp], mas interpola corretamente quando os ângulos "
+"envolvem [constant @GDScript.TAU]. Para realizar a interpolação facilitada "
+"com [method lerp_angle], combine-o com [method easy] ou [method "
+"smoothstep].\n"
"[codeblock]\n"
"extends Sprite\n"
"var elapsed = 0.0\n"
@@ -975,7 +982,14 @@ msgstr ""
" var max_angle = deg2rad(90.0)\n"
" rotation = lerp_angle(min_angle, max_angle, elapsed)\n"
" elapsed += delta\n"
-"[/codeblock]"
+"[/codeblock]\n"
+"[b]Nota:[/b] Este método lê o caminho mais curto entre [code]from[/code] e "
+"[code]to[/code]. No entanto, quando esses dois ângulos estão aproximadamente "
+"[code]PI + k * TAU[/code] separados para qualquer inteiro [code]k[/code], "
+"não é óbvio de que maneira eles interpretam devido a erros de precisão de "
+"ponto flutuante. Por exemplo, [code]lerp_angle(0, PI, weight)[/code] lê no "
+"sentido anti-horário, enquanto [code]lerp_angle(0, PI + 5 * TAU, weight)[/"
+"code] lê no sentido horário."
#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
@@ -1463,7 +1477,6 @@ msgstr ""
"[/codeblock]"
#: modules/gdscript/doc_classes/@GDScript.xml
-#, fuzzy
msgid ""
"Returns a random floating point value between [code]from[/code] and "
"[code]to[/code] (both endpoints inclusive).\n"
@@ -1472,12 +1485,12 @@ msgid ""
"[/codeblock]\n"
"[b]Note:[/b] This is equivalent to [code]randf() * (to - from) + from[/code]."
msgstr ""
-"Intervalo aleatório, retorna qualquer número real entre [code]from[/code] e "
-"[code]to[/code].\n"
+"Retorna um valor de ponto flutuante aleatório entre [code]from[/code] e "
+"[code]to[/code] (ambos os endpoints inclusive).\n"
"[codeblock]\n"
-"prints(rand_range(0, 1), rand_range(0, 1)) # Imprime por exemplo 0.135591 "
-"0.405263\n"
-"[/codeblock]"
+"prints(rand_range(0, 1), rand_range(0, 1)) # Prints e.g. 0.135591 0.405263\n"
+"[/codeblock]\n"
+"[b]Nota:[/b] Isso é equivalente a [code]randf() * (to - from) + from[/code]."
#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
@@ -4579,9 +4592,8 @@ msgstr ""
#: doc/classes/AABB.xml doc/classes/Rect2.xml doc/classes/Vector2.xml
#: doc/classes/Vector3.xml
-#, fuzzy
msgid "Vector math"
-msgstr "Vetor utilizado para matemática 2D."
+msgstr "Matemática vetorial"
#: doc/classes/AABB.xml doc/classes/Rect2.xml doc/classes/Vector2.xml
#: doc/classes/Vector3.xml
@@ -5798,9 +5810,8 @@ msgstr ""
#: doc/classes/AnimationNodeOneShot.xml doc/classes/AnimationNodeOutput.xml
#: doc/classes/AnimationNodeTimeScale.xml
#: doc/classes/AnimationNodeTransition.xml
-#, fuzzy
msgid "AnimationTree"
-msgstr "Nó de animação."
+msgstr "AnimationTree"
#: doc/classes/AnimationNodeAdd3.xml doc/classes/AnimationNodeAnimation.xml
#: doc/classes/AnimationNodeBlend2.xml
@@ -6493,9 +6504,8 @@ msgid ""
msgstr ""
#: doc/classes/AnimationPlayer.xml
-#, fuzzy
msgid "Animation tutorial index"
-msgstr "Nó de animação."
+msgstr "Ãndice do tutorial de animação"
#: doc/classes/AnimationPlayer.xml
msgid ""
@@ -6784,9 +6794,8 @@ msgid ""
msgstr ""
#: doc/classes/AnimationTree.xml
-#, fuzzy
msgid "Using AnimationTree"
-msgstr "Reseta este [AnimationTreePlayer]."
+msgstr "Usando AnimationTree"
#: doc/classes/AnimationTree.xml
msgid "Manually advance the animations by the specified time (in seconds)."
@@ -12958,10 +12967,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -13749,9 +13760,8 @@ msgstr ""
"camada -1 ou abaixo)."
#: doc/classes/CanvasLayer.xml
-#, fuzzy
msgid "Canvas layers"
-msgstr "Camada para desenhar no ecrã."
+msgstr "Camadas de tela"
#: doc/classes/CanvasLayer.xml
msgid "Returns the RID of the canvas used by this layer."
@@ -14821,9 +14831,8 @@ msgstr ""
#: doc/classes/Physics2DDirectSpaceState.xml
#: doc/classes/PhysicsDirectBodyState.xml
#: doc/classes/PhysicsDirectSpaceState.xml doc/classes/RigidBody.xml
-#, fuzzy
msgid "Physics introduction"
-msgstr "Interpolação cúbica."
+msgstr "Introdução à física"
#: doc/classes/CollisionShape.xml
msgid ""
@@ -16390,9 +16399,8 @@ msgid "GUI tutorial index"
msgstr ""
#: doc/classes/Control.xml
-#, fuzzy
msgid "Control node gallery"
-msgstr "Tecla Control."
+msgstr "Galeria de *nós* de controle"
#: doc/classes/Control.xml
msgid "All GUI Demos"
@@ -20292,13 +20300,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -20308,7 +20320,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -20325,23 +20341,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -30704,7 +30720,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -31278,10 +31297,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -31608,6 +31628,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -37046,7 +37071,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -37159,6 +37184,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -38441,7 +38474,7 @@ msgstr ""
#: doc/classes/Node.xml
msgid "Nodes and Scenes"
-msgstr ""
+msgstr "Nós e Cenas"
#: doc/classes/Node.xml
msgid "All Demos"
@@ -49310,68 +49343,67 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 3."
-msgstr ""
+msgstr "Nome opcional para a camada 3 de física 3D."
#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 30."
-msgstr ""
+msgstr "Nome opcional para a camada 30 de física 3D."
#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 31."
-msgstr ""
+msgstr "Nome opcional para a camada 31 de física 3D."
#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 32."
-msgstr ""
+msgstr "Nome opcional para a camada 32 de física 3D."
#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 4."
-msgstr ""
+msgstr "Nome opcional para a camada 4 de física 3D."
#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 5."
-msgstr ""
+msgstr "Nome opcional para a camada 5 de física 3D."
#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 6."
-msgstr ""
+msgstr "Nome opcional para a camada 6 de física 3D."
#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 7."
-msgstr ""
+msgstr "Nome opcional para a camada 7 de física 3D."
#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 8."
-msgstr ""
+msgstr "Nome opcional para a camada 8 de física 3D."
#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D physics layer 9."
-msgstr ""
+msgstr "Nome opcional para a camada 9 de física 3D."
#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 1."
-msgstr "Nome opcional para a camada 1 da renderização 3D."
+msgstr "Nome opcional para a camada 1 de renderização 3D."
#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 10."
-msgstr "Nome opcional para a camada 10 da renderização 3D."
+msgstr "Nome opcional para a camada 10 de renderização 3D."
#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 11."
-msgstr "Nome opcional para a camada 11 da renderização 3D."
+msgstr "Nome opcional para a camada 11 de renderização 3D."
#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 12."
-msgstr "Nome opcional para a camada 12 da renderização 3D."
+msgstr "Nome opcional para a camada 12 de renderização 3D."
#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 13."
-msgstr "Nome opcional para a camada 13 da renderização 3D."
+msgstr "Nome opcional para a camada 13 de renderização 3D."
#: doc/classes/ProjectSettings.xml
-#, fuzzy
msgid "Optional name for the 3D render layer 14."
-msgstr "Nome opcional para a camada 14 da renderização 3D"
+msgstr "Nome opcional para a camada 14 de renderização 3D."
#: doc/classes/ProjectSettings.xml
msgid "Optional name for the 3D render layer 15."
@@ -49434,38 +49466,53 @@ msgid ""
"The locale to fall back to if a translation isn't available in a given "
"language. If left empty, [code]en[/code] (English) will be used."
msgstr ""
+"A localidade para retornar se uma tradução não estiver disponível em um "
+"determinado idioma. Se deixado em branco, [code]en[/code] (inglês) será "
+"usado."
#: doc/classes/ProjectSettings.xml
msgid ""
"If non-empty, this locale will be used when running the project from the "
"editor."
msgstr ""
+"Se não estiver vazio, essa localidade será usada ao executar o projeto a "
+"partir do editor."
#: doc/classes/ProjectSettings.xml
msgid "If [code]true[/code], logs all output to files."
-msgstr ""
+msgstr "Se [code]true[/code], registra todas os resultados nos arquivos."
#: doc/classes/ProjectSettings.xml
msgid ""
"Desktop override for [member logging/file_logging/enable_file_logging], as "
"log files are not readily accessible on mobile/Web platforms."
msgstr ""
+"Substituição da área de trabalho para [member logging/file_logging/"
+"enable_file_logging], pois os arquivos de log não são facilmente acessíveis "
+"em plataformas móveis/Web."
#: doc/classes/ProjectSettings.xml
msgid ""
"Path to logs within the project. Using an [code]user://[/code] path is "
"recommended."
msgstr ""
+"Caminho para logs dentro do projeto. Recomenda se utilizar um caminho "
+"[code]user://[/code]."
#: doc/classes/ProjectSettings.xml
msgid "Specifies the maximum amount of log files allowed (used for rotation)."
msgstr ""
+"Especifica a quantidade máxima de arquivos de log permitidos (usados para "
+"rotação)."
#: doc/classes/ProjectSettings.xml
msgid ""
"Godot uses a message queue to defer some function calls. If you run out of "
"space on it (you will see an error), you can increase the size here."
msgstr ""
+"Godot usa uma fila de mensagens para adiar algumas chamadas de função. Se "
+"você ficar sem espaço nela (você verá um erro), você pode aumentar o tamanho "
+"aqui."
#: doc/classes/ProjectSettings.xml
msgid ""
@@ -49474,6 +49521,11 @@ msgid ""
"on threads. If servers get stalled too often when loading resources in a "
"thread, increase this number."
msgstr ""
+"Isso é usado por servidores quando usado no modo multi-threading (servidores "
+"e visual). Os RIDs são pré-alocados para evitar a interrupção do servidor "
+"que os solicita em encadeamentos. Se os servidores ficarem paralisados com "
+"muita frequência ao carregar recursos em um encadeamento, aumente esse "
+"número."
#: doc/classes/ProjectSettings.xml
msgid ""
@@ -49486,6 +49538,14 @@ msgid ""
"in the editor, which also includes C# [code]tool[/code] scripts running "
"within the editor as well as editor plugin code."
msgstr ""
+"A política a ser usada para exceções Mono (C#) não tratadas. O padrão "
+"\"Terminate Application\" sai do projeto assim que uma exceção não tratada é "
+"lançada. Em vez disso, \"Log Error\" registra uma mensagem de erro no "
+"console e não interromperá a execução do projeto quando uma exceção não "
+"tratada for lançada.\n"
+"[b]Observação:[/b] A política de exceção não tratada é sempre definida como "
+"\"Erro de log\" no editor, que também inclui scripts C# [code]tool[/code] "
+"executados no editor, bem como o código do plug-in do editor."
#: doc/classes/ProjectSettings.xml
msgid ""
@@ -49493,42 +49553,57 @@ msgid ""
"map_set_cell_height].\n"
"[b]Note:[/b] Currently not implemented."
msgstr ""
+"Altura de célula padrão para mapas de navegação 2D. Consulte [método "
+"Navigation2DServer.map_set_cell_height].\n"
+"[b]Observação:[/b] atualmente não implementado."
#: doc/classes/ProjectSettings.xml
msgid ""
"Default cell size for 2D navigation maps. See [method Navigation2DServer."
"map_set_cell_size]."
msgstr ""
+"Tamanho de célula padrão para mapas de navegação 2D. Consulte [method "
+"Navigation2DServer.map_set_cell_size]."
#: doc/classes/ProjectSettings.xml
msgid ""
"Default edge connection margin for 2D navigation maps. See [method "
"Navigation2DServer.map_set_edge_connection_margin]."
msgstr ""
+"Margem de conexão de borda padrão para mapas de navegação 2D. Consulte "
+"[method Navigation2DServer.map_set_edge_connection_margin]."
#: doc/classes/ProjectSettings.xml
msgid ""
"Default cell height for 3D navigation maps. See [method NavigationServer."
"map_set_cell_height]."
msgstr ""
+"Altura de célula padrão para mapas de navegação 3D. Consulte [method "
+"NavigationServer.map_set_cell_height]."
#: doc/classes/ProjectSettings.xml
msgid ""
"Default cell size for 3D navigation maps. See [method NavigationServer."
"map_set_cell_size]."
msgstr ""
+"Tamanho de célula padrão para mapas de navegação 3D. Consulte [method "
+"NavigationServer.map_set_cell_size]."
#: doc/classes/ProjectSettings.xml
msgid ""
"Default edge connection margin for 3D navigation maps. See [method "
"NavigationServer.map_set_edge_connection_margin]."
msgstr ""
+"Margem de conexão de borda padrão para mapas de navegação 3D. Consulte "
+"[method NavigationServer.map_set_edge_connection_margin]."
#: doc/classes/ProjectSettings.xml
msgid ""
"Default map up vector for 3D navigation maps. See [method NavigationServer."
"map_set_up]."
msgstr ""
+"Vetor de mapa padrão para mapas de navegação 3D. Consulte [method "
+"NavigationServer.map_set_up]."
#: doc/classes/ProjectSettings.xml
msgid ""
@@ -49536,6 +49611,9 @@ msgid ""
"Over this value, content is dropped. This helps not to stall the debugger "
"connection."
msgstr ""
+"Quantidade máxima de caracteres permitidos para enviar como saída do "
+"depurador. Acima desse valor, o conteúdo é descartado. Isso ajuda a não "
+"travar a conexão do depurador."
#: doc/classes/ProjectSettings.xml
msgid ""
@@ -49543,6 +49621,9 @@ msgid ""
"Over this value, content is dropped. This helps not to stall the debugger "
"connection."
msgstr ""
+"Número máximo de erros permitidos a serem enviados como saída do depurador. "
+"Acima desse valor, o conteúdo é descartado. Isso ajuda a não travar a "
+"conexão do depurador."
#: doc/classes/ProjectSettings.xml
msgid ""
@@ -49550,6 +49631,9 @@ msgid ""
"this value, content is dropped. This helps not to stall the debugger "
"connection."
msgstr ""
+"Quantidade máxima de mensagens permitidas para enviar como saída do "
+"depurador. Acima desse valor, o conteúdo é descartado. Isso ajuda a não "
+"travar a conexão do depurador."
#: doc/classes/ProjectSettings.xml
msgid ""
@@ -49557,6 +49641,9 @@ msgid ""
"Over this value, content is dropped. This helps not to stall the debugger "
"connection."
msgstr ""
+"Número máximo de avisos que podem ser enviados como saída do depurador. "
+"Acima desse valor, o conteúdo é descartado. Isso ajuda a não travar a "
+"conexão do depurador."
#: doc/classes/ProjectSettings.xml
msgid ""
@@ -49564,56 +49651,64 @@ msgid ""
"specified as a power of two). The default value [code]16[/code] is equal to "
"65,536 bytes. Over this size, data is dropped."
msgstr ""
+"Tamanho padrão do fluxo de pares de pacotes para desserializar dados Godot "
+"(em bytes, especificado como uma potência de dois). O valor padrão [code]16[/"
+"code] é igual a 65.536 bytes. Acima desse tamanho, os dados são descartados."
#: doc/classes/ProjectSettings.xml
msgid "Timeout (in seconds) for connection attempts using TCP."
-msgstr ""
+msgstr "Tempo limite (em segundos) para tentativas de conexão usando TCP."
#: doc/classes/ProjectSettings.xml
msgid "Maximum size (in kiB) for the [WebRTCDataChannel] input buffer."
-msgstr ""
+msgstr "Tamanho máximo (em kiB) para o buffer de entrada [WebRTCDataChannel]."
#: doc/classes/ProjectSettings.xml
msgid "Maximum size (in kiB) for the [WebSocketClient] input buffer."
-msgstr ""
+msgstr "Tamanho máximo (em kiB) para o buffer de entrada [WebSocketClient]."
#: doc/classes/ProjectSettings.xml
msgid "Maximum number of concurrent input packets for [WebSocketClient]."
msgstr ""
+"Número máximo de pacotes de entrada simultâneos para [WebSocketClient]."
#: doc/classes/ProjectSettings.xml
msgid "Maximum size (in kiB) for the [WebSocketClient] output buffer."
-msgstr ""
+msgstr "Tamanho máximo (em kiB) para o buffer de saída [WebSocketClient]."
#: doc/classes/ProjectSettings.xml
msgid "Maximum number of concurrent output packets for [WebSocketClient]."
-msgstr ""
+msgstr "Número máximo de pacotes de saída simultâneos para [WebSocketClient]."
#: doc/classes/ProjectSettings.xml
msgid "Maximum size (in kiB) for the [WebSocketServer] input buffer."
-msgstr ""
+msgstr "Tamanho máximo (em kiB) para o buffer de entrada [WebSocketServer]."
#: doc/classes/ProjectSettings.xml
msgid "Maximum number of concurrent input packets for [WebSocketServer]."
msgstr ""
+"Número máximo de pacotes de entrada simultâneos para [WebSocketServer]."
#: doc/classes/ProjectSettings.xml
msgid "Maximum size (in kiB) for the [WebSocketServer] output buffer."
-msgstr ""
+msgstr "Tamanho máximo (em kiB) para o buffer de saída [WebSocketServer]."
#: doc/classes/ProjectSettings.xml
msgid "Maximum number of concurrent output packets for [WebSocketServer]."
-msgstr ""
+msgstr "Número máximo de pacotes de saída simultâneos para [WebSocketServer]."
#: doc/classes/ProjectSettings.xml
msgid ""
"Amount of read ahead used by remote filesystem. Higher values decrease the "
"effects of latency at the cost of higher bandwidth usage."
msgstr ""
+"Quantidade de leitura antecipada usada pelo sistema de arquivos remoto. "
+"Valores mais altos diminuem os efeitos da latência ao custo de maior uso de "
+"largura de banda."
#: doc/classes/ProjectSettings.xml
msgid "Page size used by remote filesystem (in bytes)."
-msgstr ""
+msgstr "Tamanho da página usado pelo sistema de arquivos remoto (em bytes)."
#: doc/classes/ProjectSettings.xml
msgid ""
@@ -50756,8 +50851,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -59151,7 +59246,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -59748,9 +59867,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -61291,6 +61412,11 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr "Se [code]true[/code], o objeto é desenhado por cima do pai dele."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -67385,9 +67511,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -67416,7 +67543,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/pt_BR.po b/doc/translations/pt_BR.po
index b32492887a..b432963519 100644
--- a/doc/translations/pt_BR.po
+++ b/doc/translations/pt_BR.po
@@ -13209,10 +13209,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -20592,13 +20594,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -20608,7 +20614,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -20625,23 +20635,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -31043,7 +31053,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -31617,10 +31630,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -31951,6 +31965,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -37411,7 +37430,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -37525,6 +37544,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -51178,8 +51205,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -59588,7 +59615,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -60185,9 +60236,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -61746,6 +61799,11 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr "Retorna [code]true[/code] se o script pode ser instanciado."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -67861,9 +67919,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -67895,7 +67954,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/ro.po b/doc/translations/ro.po
index 260a63446f..068587e37a 100644
--- a/doc/translations/ro.po
+++ b/doc/translations/ro.po
@@ -12169,10 +12169,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19454,13 +19456,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19470,7 +19476,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19487,23 +19497,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29852,7 +29862,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30426,10 +30439,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30752,6 +30766,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36152,7 +36171,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36263,6 +36282,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49843,8 +49870,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58213,7 +58240,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58810,9 +58861,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60349,6 +60402,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66423,9 +66480,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66454,7 +66512,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/ru.po b/doc/translations/ru.po
index 36dbb7d50d..6455a611e5 100644
--- a/doc/translations/ru.po
+++ b/doc/translations/ru.po
@@ -48,12 +48,13 @@
# Bozhko Artyom Dmitrievich <jek_sun@mail.ru>, 2022.
# FuzzMix <fmwolfiechad@gmail.com>, 2022.
# ÐœÐÐ69К <weblate@mah69k.net>, 2022.
+# Vadim Mitroshkin <Vadim7540@yandex.ru>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine class reference\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
-"PO-Revision-Date: 2022-06-08 06:47+0000\n"
-"Last-Translator: FuzzMix <fmwolfiechad@gmail.com>\n"
+"PO-Revision-Date: 2022-07-03 00:44+0000\n"
+"Last-Translator: Bozhko Artyom Dmitrievich <jek_sun@mail.ru>\n"
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
"godot-class-reference/ru/>\n"
"Language: ru\n"
@@ -62,7 +63,7 @@ msgstr ""
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: doc/tools/make_rst.py
msgid "Description"
@@ -154,7 +155,8 @@ msgstr ""
#: doc/tools/make_rst.py
msgid ""
"This method accepts any number of arguments after the ones described here."
-msgstr "Этот метод принимает любое количеÑтво аргументов поÑле опиÑанных."
+msgstr ""
+"Этот метод принимает любое количеÑтво аргументов поÑле опиÑанных здеÑÑŒ."
#: doc/tools/make_rst.py
msgid "This method is used to construct a type."
@@ -533,7 +535,6 @@ msgstr ""
"[/codeblock]"
#: modules/gdscript/doc_classes/@GDScript.xml
-#, fuzzy
msgid ""
"Compares two values by checking their actual contents, recursing into any "
"[Array] or [Dictionary] up to its deepest level.\n"
@@ -559,9 +560,9 @@ msgstr ""
"- Ð”Ð»Ñ [code]null[/code], [code]int[/code], [code]float[/code], [code]String[/"
"code], [code]Object[/code] и [code]RID[/code], [code]deep_equal[/code] и "
"[code]==[/code] работают одинаково.\n"
-"- Ð”Ð»Ñ [code]Dictionary[/code], [code]==[/code] раÑÑматривает равенÑтво и "
-"только еÑли обе переменные указывают на один и тот же [code]Dictionary[/"
-"code], без рекурÑии или проÑмотра Ñодержимого вообще.\n"
+"- Ð”Ð»Ñ [code]Dictionary[/code], [code]==[/code] раÑÑматривает равенÑтво "
+"тогда, и только тогда, когда обе переменные указывают на один и тот же "
+"[code]Dictionary[/code], без рекурÑии или проÑмотра Ñодержимого вообще.\n"
"- Ð”Ð»Ñ [code]Array[/code], [code]==[/code] ÑчитаетÑÑ Ñ€Ð°Ð²ÐµÐ½Ñтвом тогда, и "
"только тогда, когда каждый Ñлемент в первом [code]Array[/code] равен "
"Ñлементу во втором [code]Array[/code], как Ñообщает [code]==[/code]. Это "
@@ -1006,7 +1007,6 @@ msgstr ""
"[/codeblock]"
#: modules/gdscript/doc_classes/@GDScript.xml
-#, fuzzy
msgid ""
"Linearly interpolates between two angles (in radians) by a normalized "
"value.\n"
@@ -1032,7 +1032,7 @@ msgstr ""
"Ð›Ð¸Ð½ÐµÐ¹Ð½Ð°Ñ Ð¸Ð½Ñ‚ÐµÑ€Ð¿Ð¾Ð»ÑÑ†Ð¸Ñ Ð¼ÐµÐ¶Ð´Ñƒ Ð´Ð²ÑƒÐ¼Ñ ÑƒÐ³Ð»Ð°Ð¼Ð¸ (в радианах) по нормализованному "
"значению.\n"
"Ðналогично [методу lerp], но корректно интерполируетÑÑ, когда углы "
-"оборачивают вокруг [constant @GDScript.TAU]. Чтобы выполнить упрощенную "
+"оборачивают вокруг [конÑтанты @GDScript.TAU]. Чтобы выполнить упрощенную "
"интерполÑцию Ñ Ð¿Ð¾Ð¼Ð¾Ñ‰ÑŒÑŽ [метода lerp_angle], объедините его Ñ [методом ease] "
"или [методом smoothstep].\n"
"[codeblock]\n"
@@ -1043,7 +1043,14 @@ msgstr ""
" var max_angle = deg2rad(90.0)\n"
" rotation = lerp_angle(min_angle, max_angle, elapsed)\n"
" elapsed += delta\n"
-"[/codeblock]"
+"[/codeblock]\n"
+"[b]Примечание:[/b] Этот метод проходит через кратчайший путь между "
+"[code]from[/code] и [code]to[/code]. Тем не менее, еÑли разница между Ñтими "
+"Ð´Ð²ÑƒÐ¼Ñ ÑƒÐ³Ð»Ð°Ð¼Ð¸ и любым целым чиÑлом [code]k[/code] приблизительно [code]PI + "
+"k * TAU[/code], неочевидно в какую Ñторону [/code]из-за ошибок в точноÑти "
+"чиÑел Ñ Ð¿Ð»Ð°Ð²Ð°ÑŽÑ‰ÐµÐ¹ точкой. Ðапример, [code]lerp_angle(0, PI, weight)[/code] "
+"оборачиваетÑÑ Ð¿Ñ€Ð¾Ñ‚Ð¸Ð² чаÑовой Ñтрелки, а [code]lerp_angle(0, PI + 5 * TAU, "
+"weight)[/code] оборачиваетÑÑ Ð¿Ð¾ чаÑовой."
#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
@@ -1292,7 +1299,6 @@ msgstr ""
"координат (оÑи X и Y)."
#: modules/gdscript/doc_classes/@GDScript.xml
-#, fuzzy
msgid ""
"Returns the integer modulus of [code]a/b[/code] that wraps equally in "
"positive and negative.\n"
@@ -1314,28 +1320,21 @@ msgstr ""
"Возвращает целочиÑленный модуль [code]a/b[/code], который одинаково "
"переноÑитÑÑ ÐºÐ°Ðº в положительный, так и в отрицательный.\n"
"[codeblock]\n"
-"var i = -6\n"
-"while i < 5:\n"
-" prints(i, posmod(i, 3))\n"
-" i += 1\n"
+"for i in range(-3, 4):\n"
+" print(\"%2d %2d %2d\" % [i, i % 3, posmod(i, 3)])\n"
"[/codeblock]\n"
"Produces:\n"
"[codeblock]\n"
-"-6 0\n"
-"-5 1\n"
-"-4 2\n"
-"-3 0\n"
-"-2 1\n"
-"-1 2\n"
-"0 0\n"
-"1 1\n"
-"2 2\n"
-"3 0\n"
-"4 1\n"
+"-3 0 0\n"
+"-2 -2 1\n"
+"-1 -1 2\n"
+" 0 0 0\n"
+" 1 1 1\n"
+" 2 2 2\n"
+" 3 0 0\n"
"[/codeblock]"
#: modules/gdscript/doc_classes/@GDScript.xml
-#, fuzzy
msgid ""
"Returns the result of [code]base[/code] raised to the power of [code]exp[/"
"code].\n"
@@ -1346,7 +1345,7 @@ msgstr ""
"Возвращает результат Ð²Ð¾Ð·Ð²ÐµÐ´ÐµÐ½Ð¸Ñ Ñ‡Ð¸Ñла [code]x[/code] в Ñтепени [code]y[/"
"code].\n"
"[codeblock]\n"
-"pow(2, 5) # Возвращает 32\n"
+"pow(2, 5) # Возвращает 32.0\n"
"[/codeblock]"
#: modules/gdscript/doc_classes/@GDScript.xml
@@ -1525,7 +1524,6 @@ msgstr ""
"[/codeblock]"
#: modules/gdscript/doc_classes/@GDScript.xml
-#, fuzzy
msgid ""
"Converts an angle expressed in radians to degrees.\n"
"[codeblock]\n"
@@ -1534,7 +1532,7 @@ msgid ""
msgstr ""
"Преобразует угол, выраженный в радианах, в градуÑÑ‹.\n"
"[codeblock]\n"
-"rad2deg(0.523599) # Возвращает 30\n"
+"rad2deg(0.523599) # Возвращает 30.0\n"
"[/codeblock]"
#: modules/gdscript/doc_classes/@GDScript.xml
@@ -1581,7 +1579,6 @@ msgstr ""
"[/codeblock]"
#: modules/gdscript/doc_classes/@GDScript.xml
-#, fuzzy
msgid ""
"Returns a random unsigned 32-bit integer. Use remainder to obtain a random "
"value in the interval [code][0, N - 1][/code] (where N is smaller than "
@@ -1660,6 +1657,44 @@ msgid ""
"3\n"
"[/codeblock]"
msgstr ""
+"Возвращает маÑÑив Ñ Ð·Ð°Ð´Ð°Ð½Ð½Ñ‹Ð¼ диапазоном. [метод range] может быть вызван "
+"Ñ‚Ñ€ÐµÐ¼Ñ ÑпоÑобами:\n"
+"[code]range(n: int)[/code]: ÐачинаетÑÑ Ñ 0, увеличиваетÑÑ Ñ ÑˆÐ°Ð³Ð¾Ð¼ в 1 и "
+"оÑтанавливаетÑÑ [i]перед[/i] [code]n[/code]. Ðргумент [code]n[/code] Ñто "
+"[b]ÑкÑклюзив[/b].\n"
+"[code]range(b: int, n: int)[/code]: ÐачинаетÑÑ Ñ [code]b[/code], "
+"увеличиваетÑÑ Ñ ÑˆÐ°Ð³Ð¾Ð¼ в 1 и оÑтанавливаетÑÑ [i]перед[/i] [code]n[/code]. "
+"Ðргументы [code]b[/code] и [code]n[/code] Ñто [b]инклюзив[/b] и "
+"[b]ÑкÑклюзив[/b], ÑоответÑтвенно.\n"
+"[code]range(b: int, n: int, s: int)[/code]: ÐачинаетÑÑ Ñ [code]b[/code], "
+"увеличиваетÑÑ/уменьшаетÑÑ Ñ ÑˆÐ°Ð³Ð¾Ð¼ [code]s[/code], и оÑтанавливаетÑÑ "
+"[i]перед[/i] [code]n[/code]. Ðргументы [code]b[/code] и [code]n[/code] Ñто "
+"[b]инклюзив[/b] и [b]ÑкÑклюзив[/b], ÑоответÑтвенно. Ðргумент [code]s[/code] "
+"[b]может[/b] быть негативным, но не [code]0[/code]. ЕÑли [code]s[/code] Ñто "
+"[code]0[/code], будет выведено Ñообщение об ошибке.\n"
+"[метод range] преобразует вÑе аргументы в [int] перед обработкой.\n"
+"[b]Примечание:[/b] Возвращает пуÑтой маÑÑив, еÑли ни одно значение не "
+"удовлетворÑет ограничению на значение (e.g. [code]range(2, 5, -1)[/code] или "
+"[code]range(5, 5, 1)[/code]).\n"
+"Примеры:\n"
+"[codeblock]\n"
+"print(range(4)) # Prints [0, 1, 2, 3]\n"
+"print(range(2, 5)) # Prints [2, 3, 4]\n"
+"print(range(0, 6, 2)) # Prints [0, 2, 4]\n"
+"print(range(4, 1, -1)) # Prints [4, 3, 2]\n"
+"[/codeblock]\n"
+"Чтобы выполнить итерацию по [Array] в обратном порÑдке, иÑпользуйте:\n"
+"[codeblock]\n"
+"var array = [3, 6, 9]\n"
+"for i in range(array.size(), 0, -1):\n"
+" print(array[i - 1])\n"
+"[/codeblock]\n"
+"Вывод:\n"
+"[codeblock]\n"
+"9\n"
+"6\n"
+"3\n"
+"[/codeblock]"
#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
@@ -1676,7 +1711,6 @@ msgstr ""
"[/codeblock]"
#: modules/gdscript/doc_classes/@GDScript.xml
-#, fuzzy
msgid ""
"Rounds [code]s[/code] to the nearest whole number, with halfway cases "
"rounded away from zero.\n"
@@ -1687,11 +1721,14 @@ msgid ""
"[/codeblock]\n"
"See also [method floor], [method ceil], [method stepify], and [int]."
msgstr ""
-"ОкруглÑет [code]s[/code] к ближайшему целому чиÑлу, при Ñтом Ñередины "
-"округлÑÑŽÑ‚ÑÑ Ð¾Ñ‚ нулÑ.\n"
+"ОкруглÑет [code]s[/code] к ближайшему целому чиÑлу, при Ñтом 0.5 округлÑетÑÑ "
+"в большую Ñторону.\n"
"[codeblock]\n"
-"round(2.6) # Возвращает 3\n"
-"[/codeblock]"
+"a = round(2.49) # Возвращает 2.0\n"
+"a = round(2.5) # Возвращает 3.0\n"
+"a = round(2.51) # Возвращает 3.0\n"
+"[/codeblock]\n"
+"См. также[метод floor], [метод ceil], [метод stepify], и [int]."
#: modules/gdscript/doc_classes/@GDScript.xml
msgid ""
@@ -13799,10 +13836,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -21231,13 +21270,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -21247,7 +21290,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -21264,23 +21311,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -31684,7 +31731,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -32258,10 +32308,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -32586,6 +32637,11 @@ msgstr "ЕÑли [code]true[/code], текÑтура отражена по веÑ
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -38070,7 +38126,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -38183,6 +38239,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -51969,8 +52033,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -60441,7 +60505,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -61038,9 +61126,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -62598,6 +62688,11 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr "ЕÑли [code]true[/code], текÑтура будет центрирована."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -68866,9 +68961,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -68898,7 +68994,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/sk.po b/doc/translations/sk.po
index 9fb9613f0d..4964bf3ce0 100644
--- a/doc/translations/sk.po
+++ b/doc/translations/sk.po
@@ -12140,10 +12140,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19425,13 +19427,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19441,7 +19447,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19458,23 +19468,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29823,7 +29833,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30397,10 +30410,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30723,6 +30737,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36123,7 +36142,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36234,6 +36253,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49813,8 +49840,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58183,7 +58210,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58780,9 +58831,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60319,6 +60372,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66393,9 +66450,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66424,7 +66482,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/sr_Cyrl.po b/doc/translations/sr_Cyrl.po
index 765c89be10..89efbf0d11 100644
--- a/doc/translations/sr_Cyrl.po
+++ b/doc/translations/sr_Cyrl.po
@@ -12151,10 +12151,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19436,13 +19438,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19452,7 +19458,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19469,23 +19479,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29834,7 +29844,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30408,10 +30421,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30734,6 +30748,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36134,7 +36153,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36245,6 +36264,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49824,8 +49851,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58194,7 +58221,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58791,9 +58842,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60330,6 +60383,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66404,9 +66461,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66435,7 +66493,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/sv.po b/doc/translations/sv.po
index 706b410d30..e562fe9d6f 100644
--- a/doc/translations/sv.po
+++ b/doc/translations/sv.po
@@ -12140,10 +12140,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19425,13 +19427,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19441,7 +19447,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19458,23 +19468,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29820,7 +29830,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30394,10 +30407,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30720,6 +30734,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36120,7 +36139,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36231,6 +36250,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49810,8 +49837,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58180,7 +58207,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58777,9 +58828,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60316,6 +60369,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66390,9 +66447,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66421,7 +66479,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/th.po b/doc/translations/th.po
index 68c0dd503a..097eae8507 100644
--- a/doc/translations/th.po
+++ b/doc/translations/th.po
@@ -12246,10 +12246,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19535,13 +19537,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19551,7 +19557,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19568,23 +19578,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29961,7 +29971,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30551,10 +30564,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30881,6 +30895,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36308,7 +36327,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36420,6 +36439,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -50068,8 +50095,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58444,7 +58471,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -59041,9 +59092,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60584,6 +60637,10 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66671,9 +66728,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66702,7 +66760,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/tl.po b/doc/translations/tl.po
index 4361ff7318..7473388512 100644
--- a/doc/translations/tl.po
+++ b/doc/translations/tl.po
@@ -12223,10 +12223,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19508,13 +19510,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19524,7 +19530,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19541,23 +19551,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29909,7 +29919,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30483,10 +30496,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30809,6 +30823,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36233,7 +36252,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36344,6 +36363,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -49926,8 +49953,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58296,7 +58323,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -58893,9 +58944,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60435,6 +60488,13 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+"Kung [code]true[/code], ang mga child nodes ay inaayos, kung hindi ang pag-"
+"so-sort ay hindi pinapagana."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66515,9 +66575,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66546,7 +66607,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/tr.po b/doc/translations/tr.po
index 01b71d7673..77fbf5f31a 100644
--- a/doc/translations/tr.po
+++ b/doc/translations/tr.po
@@ -18,12 +18,14 @@
# yigithan <yigithanermet38@gmail.com>, 2021.
# Yusuf Yavuzyigit <yusufyavuzyigit25@gmail.com>, 2021, 2022.
# Ramazan Aslan <legendraslan@gmail.com>, 2022.
+# paledega <paledega@yandex.ru>, 2022.
+# Yekez <yasintonge@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine class reference\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
-"PO-Revision-Date: 2022-06-13 03:39+0000\n"
-"Last-Translator: Ramazan Aslan <legendraslan@gmail.com>\n"
+"PO-Revision-Date: 2022-07-03 00:45+0000\n"
+"Last-Translator: Yekez <yasintonge@gmail.com>\n"
"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/"
"godot-class-reference/tr/>\n"
"Language: tr\n"
@@ -31,7 +33,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: doc/tools/make_rst.py
msgid "Description"
@@ -83,7 +85,7 @@ msgstr "Miras:"
#: doc/tools/make_rst.py
msgid "Inherited By:"
-msgstr ""
+msgstr "Kalıtılan:"
#: doc/tools/make_rst.py
msgid "(overrides %s)"
@@ -91,19 +93,21 @@ msgstr ""
#: doc/tools/make_rst.py
msgid "Default"
-msgstr ""
+msgstr "Varsayılan"
#: doc/tools/make_rst.py
+#, fuzzy
msgid "Setter"
-msgstr ""
+msgstr "Ayarlayıcı"
#: doc/tools/make_rst.py
msgid "value"
msgstr "deÄŸer"
#: doc/tools/make_rst.py
+#, fuzzy
msgid "Getter"
-msgstr ""
+msgstr "Alıcı"
#: doc/tools/make_rst.py
msgid ""
@@ -129,13 +133,15 @@ msgstr ""
#: doc/tools/make_rst.py
msgid "This method is used to construct a type."
-msgstr ""
+msgstr "Bu method bir veri tipi oluşturmak için kullanılır."
#: doc/tools/make_rst.py
msgid ""
"This method doesn't need an instance to be called, so it can be called "
"directly using the class name."
msgstr ""
+"Bu metod çağrılmak için bir örneklemeye ihtiyaç duymaz, bu yüzden doğrudan "
+"sınıf adı ile çağırılabilir."
#: doc/tools/make_rst.py
msgid ""
@@ -12925,10 +12931,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -20232,13 +20240,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -20248,7 +20260,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -20265,23 +20281,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -30657,7 +30673,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -31231,10 +31250,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -31560,6 +31580,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -37003,7 +37028,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -37116,6 +37141,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -50748,8 +50781,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -59131,7 +59164,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -59728,9 +59785,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -61277,6 +61336,12 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr ""
+"Eğer [code]true[/code] ise düğümler sıraya sokulur, yoksa sıraya sokulmaz."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -67369,9 +67434,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -67402,7 +67468,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/uk.po b/doc/translations/uk.po
index e943465bca..fe1ac7f153 100644
--- a/doc/translations/uk.po
+++ b/doc/translations/uk.po
@@ -12302,10 +12302,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19604,13 +19606,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19620,7 +19626,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19637,23 +19647,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -30019,7 +30029,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30593,10 +30606,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30920,6 +30934,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36354,7 +36373,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36467,6 +36486,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -50086,8 +50113,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58462,7 +58489,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -59059,9 +59110,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60607,6 +60660,11 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr "Повертає коÑÐ¸Ð½ÑƒÑ Ð¿Ð°Ñ€Ð°Ð¼ÐµÑ‚Ñ€Ð°."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66698,9 +66756,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66729,7 +66788,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/vi.po b/doc/translations/vi.po
index 81411cebb9..4dbfaf376a 100644
--- a/doc/translations/vi.po
+++ b/doc/translations/vi.po
@@ -12598,10 +12598,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19903,13 +19905,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19919,7 +19925,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19936,23 +19946,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -30317,7 +30327,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30891,10 +30904,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -31219,6 +31233,11 @@ msgstr "Nếu [code]true[/code] thì lật dá»c há»a tiết."
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36655,7 +36674,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36768,6 +36787,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -50402,8 +50429,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58785,7 +58812,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -59382,9 +59433,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60930,6 +60983,11 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr "Nếu [code]true[/code], há»a tiết sẽ được căn ở trung tâm."
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -67026,9 +67084,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -67058,7 +67117,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/doc/translations/zh_CN.po b/doc/translations/zh_CN.po
index e39b32f496..2888f15fd1 100644
--- a/doc/translations/zh_CN.po
+++ b/doc/translations/zh_CN.po
@@ -62,7 +62,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine class reference\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
-"PO-Revision-Date: 2022-06-23 04:30+0000\n"
+"PO-Revision-Date: 2022-07-05 23:52+0000\n"
"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"godot-engine/godot-class-reference/zh_Hans/>\n"
@@ -5171,19 +5171,19 @@ msgstr ""
#: doc/classes/AnimatedSprite.xml doc/classes/SpriteBase3D.xml
msgid "If [code]true[/code], texture will be centered."
-msgstr "为 [code]true[/code] 时纹ç†å°†è¢«å±…中。"
+msgstr "如果为 [code]true[/code],纹ç†å°†è¢«å±…中。"
#: doc/classes/AnimatedSprite.xml doc/classes/Sprite.xml
#: doc/classes/SpriteBase3D.xml doc/classes/TextureButton.xml
#: doc/classes/TextureRect.xml
msgid "If [code]true[/code], texture is flipped horizontally."
-msgstr "为 [code]true[/code] 时纹ç†å°†è¢«æ°´å¹³ç¿»è½¬ã€‚"
+msgstr "如果为 [code]true[/code],纹ç†å°†è¢«æ°´å¹³ç¿»è½¬ã€‚"
#: doc/classes/AnimatedSprite.xml doc/classes/Sprite.xml
#: doc/classes/SpriteBase3D.xml doc/classes/TextureButton.xml
#: doc/classes/TextureRect.xml
msgid "If [code]true[/code], texture is flipped vertically."
-msgstr "为 [code]true[/code] 时纹ç†å°†è¢«åž‚直翻转。"
+msgstr "如果为 [code]true[/code],纹ç†å°†è¢«åž‚直翻转。"
#: doc/classes/AnimatedSprite.xml doc/classes/AnimatedSprite3D.xml
msgid "The displayed animation frame's index."
@@ -7945,7 +7945,7 @@ msgstr "该区域音频总线的å称。"
#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid ""
"If [code]true[/code], the area's audio bus overrides the default audio bus."
-msgstr "为 [code]true[/code] 时该区域的音频总线将覆盖默认的音频总线。"
+msgstr "如果为 [code]true[/code],该区域的音频总线将覆盖默认的音频总线。"
#: doc/classes/Area.xml
msgid ""
@@ -7991,13 +7991,14 @@ msgstr ""
#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid "If [code]true[/code], other monitoring areas can detect this area."
-msgstr "为 [code]true[/code] 时其他监测区域å¯ä»¥æ£€æµ‹åˆ°è¿™ä¸ªåŒºåŸŸã€‚"
+msgstr "如果为 [code]true[/code],其他监测区域å¯ä»¥æ£€æµ‹åˆ°è¿™ä¸ªåŒºåŸŸã€‚"
#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid ""
"If [code]true[/code], the area detects bodies or areas entering and exiting "
"it."
-msgstr "为 [code]true[/code] 时该区域能够检测到进入和退出该区域的实体或区域。"
+msgstr ""
+"如果为 [code]true[/code],该区域能够检测到进入和退出该区域的实体或区域。"
#: doc/classes/Area.xml doc/classes/Area2D.xml
msgid "The area's priority. Higher priority areas are processed first."
@@ -8013,7 +8014,7 @@ msgstr ""
#: doc/classes/Area.xml
msgid "If [code]true[/code], the area applies reverb to its associated audio."
-msgstr "为 [code]true[/code] 时该区域会将混å“应用于其相关音频。"
+msgstr "如果为 [code]true[/code],该区域会将混å“应用于其相关音频。"
#: doc/classes/Area.xml
msgid "The reverb bus name to use for this area's associated audio."
@@ -12370,7 +12371,7 @@ msgstr "åœæ­¢éŸ³é¢‘。"
#: doc/classes/AudioStreamPlayer.xml doc/classes/AudioStreamPlayer2D.xml
msgid "If [code]true[/code], audio plays when added to scene tree."
-msgstr "为 [code]true[/code] 时在添加到场景树时播放音频。"
+msgstr "如果为 [code]true[/code],在添加到场景树时将播放音频。"
#: doc/classes/AudioStreamPlayer.xml doc/classes/AudioStreamPlayer2D.xml
msgid "Bus on which this audio is playing."
@@ -14962,7 +14963,7 @@ msgid ""
"without smoothing, even with this setting enabled, invoke [method "
"reset_smoothing]."
msgstr ""
-"为 [code]true[/code] 时,相机会在达到æžé™æ—¶å¹³æ»‘地åœæ­¢ã€‚\n"
+"如果为 [code]true[/code],相机会在达到æžé™æ—¶å¹³æ»‘地åœæ­¢ã€‚\n"
"当 [member smoothing_enabled] 为 [code]false[/code] 时,该属性无效。\n"
"[b]注æ„:[/b]è¦ç«‹å³å°†ç›¸æœºçš„ä½ç½®æ›´æ–°åˆ°é™åˆ¶èŒƒå›´å†…而ä¸è¿›è¡Œå¹³æ»‘,å³ä½¿å¯ç”¨äº†æ­¤è®¾"
"置,也è¦è°ƒç”¨ [method reset_smoothing]。"
@@ -15003,15 +15004,15 @@ msgstr "相机的过程回调。请å‚阅[enum Camera2DProcessMode]。"
#: doc/classes/Camera2D.xml
msgid "If [code]true[/code], the camera view rotates with the target."
-msgstr "为 [code]true[/code] 时,相机视图将éšç›®æ ‡æ—‹è½¬ã€‚"
+msgstr "如果为 [code]true[/code],相机视图将éšç›®æ ‡æ—‹è½¬ã€‚"
#: doc/classes/Camera2D.xml
msgid ""
"If [code]true[/code], the camera smoothly moves towards the target at "
"[member smoothing_speed]."
msgstr ""
-"为 [code]true[/code] 时,相机将以 [member smoothing_speed] 的速度平滑地æœç›®æ ‡"
-"移动。"
+"如果为 [code]true[/code],相机将以 [member smoothing_speed] 的速度平滑地æœç›®"
+"标移动。"
#: doc/classes/Camera2D.xml
msgid ""
@@ -15045,10 +15046,12 @@ msgid ""
msgstr "相机的ä½ç½®è¦è€ƒè™‘åž‚ç›´/æ°´å¹³å移和å±å¹•å°ºå¯¸ã€‚"
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr "相机通过 [code]_physics_process[/code] 回调进行更新。"
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr "相机通过 [code]_process[/code] 回调进行更新。"
@@ -16766,11 +16769,11 @@ msgstr ""
#: doc/classes/ClippedCamera.xml
msgid "If [code]true[/code], the camera stops on contact with [Area]s."
-msgstr "为 [code]true[/code] 时,相机将在与 [Area] 接触时åœæ­¢ã€‚"
+msgstr "如果为 [code]true[/code],相机将在与 [Area] 接触时åœæ­¢ã€‚"
#: doc/classes/ClippedCamera.xml
msgid "If [code]true[/code], the camera stops on contact with [PhysicsBody]s."
-msgstr "为 [code]true[/code] 时,相机将在与 [PhysicsBody] 接触时åœæ­¢ã€‚"
+msgstr "如果为 [code]true[/code],相机将在与 [PhysicsBody] 接触时åœæ­¢ã€‚"
#: doc/classes/ClippedCamera.xml
msgid ""
@@ -21615,7 +21618,7 @@ msgstr ""
msgid ""
"The [Mesh] used for each particle. If [code]null[/code], particles will be "
"spheres."
-msgstr "æ¯ä¸ªç²’å­ä½¿ç”¨çš„ [Mesh]。如果[code]null[/code],则粒å­å°†æ˜¯çƒå½¢ã€‚"
+msgstr "æ¯ä¸ªç²’å­ä½¿ç”¨çš„ [Mesh]。如果为 [code]null[/code],则粒å­å°†ä¸ºçƒå½¢ã€‚"
#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
#: doc/classes/Particles2D.xml
@@ -21640,7 +21643,7 @@ msgstr ""
#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Each particle's orbital velocity will vary along this [Curve]."
-msgstr "æ¯ä¸ªç²’å­çš„轨é“速度将沿此 [Curve] å˜åŒ–。"
+msgstr "æ¯ä¸ªç²’å­çš„轨é“速度将跟éšè¿™ä¸ª [Curve] å˜åŒ–。"
#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
#: doc/classes/ParticlesMaterial.xml
@@ -21661,7 +21664,7 @@ msgstr "径å‘加速度应用于æ¯ä¸ªç²’å­ã€‚使粒å­åŠ é€Ÿè¿œç¦»åŽŸç‚¹ã€‚"
#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Each particle's radial acceleration will vary along this [Curve]."
-msgstr "æ¯ä¸ªç²’å­çš„径å‘加速度将沿此 [Curve] å˜åŒ–。"
+msgstr "æ¯ä¸ªç²’å­çš„径å‘加速度将跟éšè¿™ä¸ª [Curve] å˜åŒ–。"
#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
#: doc/classes/ParticlesMaterial.xml
@@ -21676,31 +21679,31 @@ msgstr "å‘射寿命éšæœºçŽ‡ã€‚"
#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
#: doc/classes/ParticlesMaterial.xml
msgid "Initial scale applied to each particle."
-msgstr "åˆå§‹æ¯”例应用于æ¯ä¸ªç²’å­ã€‚"
+msgstr "æ¯ä¸ªç²’å­çš„åˆå§‹ç¼©æ”¾ã€‚"
#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Each particle's scale will vary along this [Curve]."
-msgstr "æ¯ä¸ªç²’å­çš„比例将éšç€ [Curve] çš„å˜åŒ–而å˜åŒ–。"
+msgstr "æ¯ä¸ªç²’å­çš„缩放将跟éšè¿™ä¸ª [Curve] å˜åŒ–。"
#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
#: doc/classes/ParticlesMaterial.xml
msgid "Scale randomness ratio."
-msgstr "标度éšæœºçŽ‡ã€‚"
+msgstr "缩放éšæœºçŽ‡ã€‚"
#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
#: doc/classes/Particles2D.xml
msgid ""
"Particle system's running speed scaling ratio. A value of [code]0[/code] can "
"be used to pause the particles."
-msgstr "ç²’å­ç³»ç»Ÿçš„è¿è¡Œé€Ÿåº¦ç¼©æ”¾æ¯”例。值[code]0[/code]å¯ç”¨äºŽæš‚åœç²’å­ã€‚"
+msgstr "ç²’å­ç³»ç»Ÿçš„è¿è¡Œé€Ÿåº¦ç¼©æ”¾æ¯”例。将值设为 [code]0[/code] å¯ç”¨äºŽæš‚åœç²’å­ã€‚"
#: doc/classes/CPUParticles.xml
msgid ""
"Each particle's initial direction range from [code]+spread[/code] to [code]-"
"spread[/code] degrees. Applied to X/Z plane and Y/Z planes."
msgstr ""
-"æ¯ä¸ªç²’å­çš„åˆå§‹æ–¹å‘范围为[code]+spread[/code]至[code]-spread[/code]度。适用于"
-"X/Zå¹³é¢å’ŒY/Zå¹³é¢ã€‚"
+"æ¯ä¸ªç²’å­çš„åˆå§‹æ–¹å‘范围为 [code]+spread[/code] 至 [code]-spread[/code] 度。适"
+"用于 X/Z å¹³é¢å’Œ Y/Z å¹³é¢ã€‚"
#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
#: doc/classes/ParticlesMaterial.xml
@@ -21713,7 +21716,7 @@ msgstr ""
#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
msgid "Each particle's tangential acceleration will vary along this [Curve]."
-msgstr "æ¯ä¸ªç²’å­çš„切å‘加速度将沿此 [Curve] å˜åŒ–。"
+msgstr "æ¯ä¸ªç²’å­çš„切å‘加速度将跟éšè¿™ä¸ª [Curve] å˜åŒ–。"
#: doc/classes/CPUParticles.xml doc/classes/CPUParticles2D.xml
#: doc/classes/ParticlesMaterial.xml
@@ -21932,23 +21935,23 @@ msgstr "æ¯ä¸ªç²’å­çš„åˆå§‹é¢œè‰²ã€‚如果定义了 [member texture],它将ä
msgid ""
"Each particle's color will vary along this [Gradient] (multiplied with "
"[member color])."
-msgstr "æ¯ä¸ªç²’å­çš„颜色将éšç€è¿™ä¸ª [Gradient] å˜åŒ–,å³ä¸Ž [member color] 相乘。"
+msgstr "æ¯ä¸ªç²’å­çš„颜色将éšç€è¿™ä¸ª [Gradient] å˜åŒ–(与 [member color] 相乘)。"
#: doc/classes/CPUParticles2D.xml
msgid ""
"The rectangle's extents if [member emission_shape] is set to [constant "
"EMISSION_SHAPE_RECTANGLE]."
msgstr ""
-"如果 [member emission_shape] 设置为 [constant EMISSION_SHAPE_RECTANGLE],则矩"
-"形的范围。"
+"[member emission_shape] 设置为 [constant EMISSION_SHAPE_RECTANGLE] 时,该矩形"
+"的范围。"
#: doc/classes/CPUParticles2D.xml
msgid ""
"The sphere's radius if [member emission_shape] is set to [constant "
"EMISSION_SHAPE_SPHERE]."
msgstr ""
-"如果 [member emission_shape] 设置为 [constant EMISSION_SHAPE_SPHERE],则çƒä½“"
-"çš„åŠå¾„。"
+"[member emission_shape] 设置为 [constant EMISSION_SHAPE_SPHERE] 时,该çƒä½“çš„"
+"åŠå¾„。"
#: doc/classes/CPUParticles2D.xml doc/classes/Particles.xml
#: doc/classes/Particles2D.xml
@@ -22070,7 +22073,7 @@ msgstr ""
" key.save(\"user://generated.key\")\n"
" cert.save(\"user://generated.crt\")\n"
" # 加密\n"
-" var data = \"Some data\"\n"
+" var data = \"具体的数æ®\"\n"
" var encrypted = crypto.encrypt(key, data.to_utf8())\n"
" # 解密\n"
" var decrypted = crypto.decrypt(key, encrypted)\n"
@@ -24229,9 +24232,12 @@ msgstr ""
"æ¢çš„世界空间å标(原点)会被忽略。åªä¼šç”¨åŸºæ¥ç¡®å®šå…‰çº¿çš„æ–¹å‘。"
#: doc/classes/DirectionalLight.xml
+#, fuzzy
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
"远处阴影分裂的é¢å¤–åç½®é‡ã€‚如果自身阴影åªäº§ç”Ÿè¿œå¤„的分裂,增加这个值å¯ä»¥ä¿®å¤å®ƒ"
"们。"
@@ -24239,9 +24245,10 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
-"如果为 [code]true[/code],则会牺牲阴影细节,以æ¢å–更平滑的分割之间的过渡。"
#: doc/classes/DirectionalLight.xml
msgid ""
@@ -24250,8 +24257,12 @@ msgid ""
msgstr "优化阴影渲染的细节与è¿åŠ¨ã€‚è§ [enum ShadowDepthRange]。"
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
-msgstr "阴影分割的最大è·ç¦»ã€‚"
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
+msgstr ""
#: doc/classes/DirectionalLight.xml
msgid "The light's shadow rendering algorithm. See [enum ShadowMode]."
@@ -24264,32 +24275,35 @@ msgid ""
msgstr "当物体垂直于光线时,å¯ç”¨äºŽä¿®å¤è‡ªèº«é˜´å½±çš„特殊情况。"
#: doc/classes/DirectionalLight.xml
+#, fuzzy
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
"相机到影å­åˆ†å‰²1çš„è·ç¦»ã€‚相对于[member directional_shadow_max_distance]。åªæœ‰å½“"
"[member directional_shadow_mode]是[code]SHADOW_PARALLEL_2_SPLITS[/code]或"
"[code]SHADOW_PARALLEL_4_SPLITS[/code]æ—¶æ‰ä½¿ç”¨ã€‚"
#: doc/classes/DirectionalLight.xml
+#, fuzzy
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
"阴影分割1到分割2çš„è·ç¦»ã€‚相对于[member directional_shadow_max_distance]。仅在"
"[member directional_shadow_mode]为[code]SHADOW_PARALLEL_2_SPLITS[/code]或"
"[code]SHADOW_PARALLEL_4_SPLITS[/code]时使用。"
#: doc/classes/DirectionalLight.xml
+#, fuzzy
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
"从影å­åˆ†å‰²2到分割3çš„è·ç¦»ã€‚相对于[member directional_shadow_max_distance]。åª"
"有当[member directional_shadow_mode]为[code]SHADOW_PARALLEL_4_SPLITS[/code]时"
@@ -24905,9 +24919,9 @@ msgid ""
"control whose size changes over time, unless a pixel art aesthetic is "
"desired."
msgstr ""
-"为 [code]true[/code] 时将使用过滤功能。如果字体过度采样被ç¦ç”¨æˆ–无效,这将使字"
-"体在缩放时å˜å¾—模糊,而éžåƒç´ åŒ–。当在尺寸éšæ—¶å˜åŒ–的控件中使用字体时,建议å¯ç”¨"
-"这个功能,除éžæ˜¯åƒç´ è®¾è®¡ã€‚"
+"如果为 [code]true[/code],将使用过滤功能。如果字体过度采样被ç¦ç”¨æˆ–无效,这将"
+"使字体在缩放时å˜å¾—模糊,而éžåƒç´ åŒ–。当在尺寸éšæ—¶å˜åŒ–的控件中使用字体时,建议"
+"å¯ç”¨è¿™ä¸ªåŠŸèƒ½ï¼Œé™¤éžæ˜¯åƒç´ è®¾è®¡ã€‚"
#: doc/classes/DynamicFont.xml
msgid ""
@@ -24915,8 +24929,8 @@ msgid ""
"appearance when downscaling it if font oversampling is disabled or "
"ineffective."
msgstr ""
-"为 [code]true[/code] 时将使用 mipmap 多级æ¸è¿œçº¹ç†ã€‚在字体过度采样被ç¦ç”¨æˆ–无效"
-"时,å¯æ”¹å–„字体缩å°æ—¶çš„表现。"
+"如果为 [code]true[/code],将使用 mipmap 多级æ¸è¿œçº¹ç†ã€‚在字体过度采样被ç¦ç”¨æˆ–"
+"无效时,å¯æ”¹å–„字体缩å°æ—¶çš„表现。"
#: doc/classes/DynamicFont.xml
msgid "Spacing at the top."
@@ -24950,8 +24964,8 @@ msgid ""
"If [code]true[/code], the font is rendered with anti-aliasing. This property "
"applies both to the main font and its outline (if it has one)."
msgstr ""
-"为 [code]true[/code] 时将以抗锯齿方å¼æ¸²æŸ“该字体。此属性既适用于主字体,也适用"
-"于其轮廓(如果有)。"
+"如果为 [code]true[/code],将以抗锯齿方å¼æ¸²æŸ“该字体。此属性既适用于主字体,也"
+"适用于其轮廓(如果有)。"
#: doc/classes/DynamicFontData.xml
msgid "The path to the vector font file."
@@ -26310,8 +26324,8 @@ msgid ""
"If [code]true[/code], enables distraction-free mode which hides side docks "
"to increase the space available for the main view."
msgstr ""
-"为 [code]true[/code] 时将å¯ç”¨ä¸“注模å¼ï¼Œè¯¥æ¨¡å¼ä¼šéšè—侧边é¢æ¿ï¼Œå¢žåŠ ä¸»è§†å›¾çš„å¯ç”¨"
-"空间。"
+"如果为 [code]true[/code],将å¯ç”¨ä¸“注模å¼ï¼Œè¯¥æ¨¡å¼ä¼šéšè—侧边é¢æ¿ï¼Œå¢žåŠ ä¸»è§†å›¾çš„"
+"å¯ç”¨ç©ºé—´ã€‚"
#: doc/classes/EditorPlugin.xml
msgid "Used by the editor to extend its functionality."
@@ -26325,7 +26339,7 @@ msgid ""
"editor."
msgstr ""
"编辑器使用æ’件æ¥æ‰©å±•åŠŸèƒ½ã€‚最常è§çš„æ’件类型是编辑给定的节点或资æºç±»åž‹ã€å¯¼å…¥æ’"
-"件和导出æ’件。å¦è¯·å‚阅[EditorScript]å‘编辑器添加函数。"
+"件和导出æ’件。å¦è¯·å‚阅 [EditorScript] å‘编辑器添加函数。"
#: doc/classes/EditorPlugin.xml
msgid ""
@@ -26344,7 +26358,7 @@ msgstr ""
"将控件添加到底部é¢æ¿ï¼ˆåŒ…å«â€œè¾“出â€â€œè°ƒè¯•â€â€œåŠ¨ç”»â€ç­‰ï¼‰ã€‚返回对添加的按钮的引用。您"
"å¯ä»¥æ ¹æ®éœ€è¦éšè—/显示按钮。åœç”¨æ’件åŽï¼Œè¯·ç¡®ä¿ä½¿ç”¨ [method "
"remove_control_from_bottom_panel] 移除自定义控件,并使用 [method Node."
-"queue_free] 释放。"
+"queue_free] 将其释放。"
#: doc/classes/EditorPlugin.xml
msgid ""
@@ -26357,11 +26371,11 @@ msgid ""
"with [method remove_control_from_container] and free it with [method Node."
"queue_free]."
msgstr ""
-"将自定义控件添加到容器中(å‚阅 [enum CustomControlContainer])。在编辑器用户"
-"ç•Œé¢ä¸­ï¼Œæœ‰è®¸å¤šä½ç½®å¯ä»¥æ·»åŠ è‡ªå®šä¹‰æŽ§ä»¶ã€‚\n"
+"å°†è‡ªå®šä¹‰æŽ§ä»¶æ·»åŠ åˆ°å®¹å™¨ä¸­ï¼ˆè§ [enum CustomControlContainer])。在编辑器用户界"
+"é¢ä¸­ï¼Œæœ‰è®¸å¤šä½ç½®å¯ä»¥æ·»åŠ è‡ªå®šä¹‰æŽ§ä»¶ã€‚\n"
"请记ä½ï¼Œæ‚¨å¿…须自己管ç†æ‚¨çš„自定义控件的å¯è§æ€§ï¼ˆå¹¶ä¸”很å¯èƒ½åœ¨æ·»åŠ åŽéšè—它)。\n"
-"当你的æ’件åœç”¨æ—¶ï¼Œè¯·ç¡®ä¿ä½¿ç”¨ [method remove_control_from_container] 删除你的"
-"自定义控件,并使用 [method Node.queue_free] 释放它。"
+"当你的æ’件被åœç”¨æ—¶ï¼Œè¯·ç¡®ä¿ä½¿ç”¨ [method remove_control_from_container] 删除你"
+"的自定义控件,并使用 [method Node.queue_free] 将其释放。"
#: doc/classes/EditorPlugin.xml
msgid ""
@@ -26535,7 +26549,7 @@ msgstr ""
msgid ""
"Called by the engine when the user disables the [EditorPlugin] in the Plugin "
"tab of the project settings window."
-msgstr "当用户在项目设置窗å£çš„æ’件选项å¡ä¸­ç¦ç”¨[EditorPlugin]时,由引擎调用。"
+msgstr "当用户在项目设置窗å£çš„æ’件选项å¡ä¸­ç¦ç”¨ [EditorPlugin] 时,由引擎调用。"
#: doc/classes/EditorPlugin.xml
msgid ""
@@ -26569,8 +26583,8 @@ msgid ""
" return false\n"
"[/codeblock]"
msgstr ""
-"当2D编辑器的视窗被更新时,由引擎调用。使用 [code]overlay[/code] [Control] 进"
-"行绘制。你å¯ä»¥é€šè¿‡è°ƒç”¨ [method update_overlays] 手动更新视窗。\n"
+"引擎会在 2D 编辑器的视区å‘生更新时调用。使用 [code]overlay[/code] [Control] "
+"进行绘制。你å¯ä»¥é€šè¿‡è°ƒç”¨ [method update_overlays] 手动更新视窗。\n"
"[codeblock]\n"
"func forward_canvas_draw_over_viewport(overlay):\n"
" # 在光标ä½ç½®ç”»ä¸€ä¸ªåœ†ã€‚\n"
@@ -26661,7 +26675,7 @@ msgid ""
" return false\n"
"[/codeblock]"
msgstr ""
-"当3D编辑器的视窗被更新时,由引擎调用。使用 [code]overlay[/code] 控件 "
+"引擎会在 3D 编辑器的视区å‘生更新时调用。使用 [code]overlay[/code] 控件 "
"[Control] 进行绘制。你å¯ä»¥é€šè¿‡è°ƒç”¨ [method update_overlays] 更新覆盖手动更新"
"视窗。\n"
"[codeblock]\n"
@@ -26993,9 +27007,9 @@ msgid ""
"inside [method forward_spatial_gui_input]. It might be especially usable if "
"your plugin will want to use raycast in the scene."
msgstr ""
-"如果你想在[method forward_spatial_gui_input]里é¢æŽ¥æ”¶æ¥è‡ª3D视图å±å¹•çš„输入,请"
-"使用这个方法。如果你的æ’件想è¦åœ¨åœºæ™¯ä¸­ä½¿ç”¨å…‰çº¿å¹¿æ’­ï¼Œé‚£ä¹ˆè¿™ä¸ªæ–¹æ³•å¯èƒ½ç‰¹åˆ«æœ‰"
-"用。"
+"如果你想在 [method forward_spatial_gui_input] 里é¢æŽ¥æ”¶æ¥è‡ª 3D 视图å±å¹•çš„输"
+"入,请使用这个方法。如果你的æ’件想è¦åœ¨åœºæ™¯ä¸­ä½¿ç”¨å…‰çº¿æŠ•å°„,那么这个方法å¯èƒ½ç‰¹"
+"别有用。"
#: doc/classes/EditorPlugin.xml
msgid ""
@@ -28874,7 +28888,7 @@ msgid ""
"the editor and when running the project from the editor, but it will "
"evaluate to [code]false[/code] when the code is run from an exported project."
msgstr ""
-"为 [code]true[/code] 时表示该脚本目å‰æ­£åœ¨ç¼–辑器内è¿è¡Œã€‚这对 [code]tool[/"
+"如果为 [code]true[/code],表示该脚本目å‰æ­£åœ¨ç¼–辑器内è¿è¡Œã€‚这对 [code]tool[/"
"code] 脚本很有用,å¯ä»¥åœ¨ç‰¹å®šæ¡ä»¶ä¸‹ç»˜åˆ¶ç¼–辑器辅助内容,或者防止在编辑器中æ„外"
"地è¿è¡Œä¼šå½±å“场景状æ€çš„“游æˆâ€ä»£ç ã€‚\n"
"[codeblock]\n"
@@ -37613,6 +37627,7 @@ msgid "Controls the mouse mode. See [enum MouseMode] for more information."
msgstr "控制鼠标模å¼ã€‚详情请å‚阅 [enum MouseMode]。"
#: doc/classes/Input.xml
+#, fuzzy
msgid ""
"If [code]true[/code], similar input events sent by the operating system are "
"accumulated. When input accumulation is enabled, all input events generated "
@@ -37623,7 +37638,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
"如果为 [code]true[/code],会对æ“作系统å‘é€çš„类似输入事件进行累积。当å¯ç”¨è¾“å…¥"
"累积时,在一帧中产生的所有输入事件将被åˆå¹¶ï¼Œå¹¶åœ¨è¯¥å¸§å®Œæˆæ¸²æŸ“æ—¶å‘出。因此,这"
@@ -38355,13 +38373,15 @@ msgid "Input event type for mouse motion events."
msgstr "鼠标移动事件的输入事件类型。"
#: doc/classes/InputEventMouseMotion.xml
+#, fuzzy
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -38763,6 +38783,12 @@ msgid ""
msgstr "如果为 [code]true[/code],并且设置了目标,相机将自动移动。"
#: doc/classes/InterpolatedCamera.xml
+#, fuzzy
+msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr "相机的过程回调。请å‚阅[enum Camera2DProcessMode]。"
+
+#: doc/classes/InterpolatedCamera.xml
msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
@@ -45389,7 +45415,7 @@ msgstr ""
"å…许代ç†å离ç†æƒ³è·¯å¾„的最大è·ç¦»ã€‚å¯èƒ½ä¸ºäº†é˜²æ’žè€Œäº§ç”Ÿå离。超出最大è·ç¦»æ—¶ï¼Œä¼šé‡"
"新计算ç†æƒ³è·¯å¾„。"
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -45522,6 +45548,14 @@ msgstr ""
"ä½åŸŸï¼Œç”¨äºŽå†³å®šè¯¥ [NavigationAgent2D] 所属的导航地图层。请求路径时,代ç†ä¼šå¿½ç•¥"
"没有任何匹é…层的导航网格。"
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr "用于模拟å¯æ­¥è¡ŒåŒºåŸŸå’Œéšœç¢ç‰©çš„网格。"
@@ -51787,8 +51821,8 @@ msgid ""
"Shows all resources in the game. Optionally, the list can be written to a "
"file by specifying a file path in [code]tofile[/code]."
msgstr ""
-"显示游æˆä¸­çš„所有资æºã€‚也å¯ä»¥é€šè¿‡åœ¨[code]tofile[/code]中指定文件路径将该列表写"
-"入文件。"
+"显示游æˆä¸­çš„所有资æºã€‚也å¯ä»¥é€šè¿‡åœ¨ [code]tofile[/code] 中指定文件路径将该列表"
+"写入文件。"
#: doc/classes/OS.xml
msgid "Shows the list of loaded textures sorted by size in memory."
@@ -51808,16 +51842,17 @@ msgid ""
"Windows or bounce the dock icon on OSX.\n"
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-"è¦æ±‚用户注æ„该窗å£ã€‚它会在Windows上闪çƒä»»åŠ¡æ æŒ‰é’®ï¼Œæˆ–在OSX上弹出Dock图标。\n"
-"[b]注æ„:[/b]这个方法在Linuxã€macOSå’ŒWindows上实现。"
+"è¦æ±‚用户注æ„该窗å£ã€‚它会在 Windows 上闪çƒä»»åŠ¡æ æŒ‰é’®ï¼Œæˆ–在 OSX 上让 Dock 图标"
+"弹跳。\n"
+"[b]注æ„:[/b]这个方法在 Linuxã€macOS å’Œ Windows 上实现。"
#: doc/classes/OS.xml
msgid ""
"At the moment this function is only used by [code]AudioDriverOpenSL[/code] "
"to request permission for [code]RECORD_AUDIO[/code] on Android."
msgstr ""
-"ç›®å‰ï¼Œè¿™ä¸ªå‡½æ•°åªè¢«[code]AudioDriverOpenSL[/code]用æ¥è¯·æ±‚Android上"
-"[code]RECORD_AUDIO[/code]çš„æƒé™ã€‚"
+"ç›®å‰ï¼Œè¿™ä¸ªå‡½æ•°åªè¢« [code]AudioDriverOpenSL[/code] 用æ¥è¯·æ±‚ Android 上 "
+"[code]RECORD_AUDIO[/code] çš„æƒé™ã€‚"
#: doc/classes/OS.xml
msgid ""
@@ -51826,9 +51861,9 @@ msgid ""
"applications.\n"
"[b]Note:[/b] This method is implemented on Android."
msgstr ""
-"通过这个功能,你å¯ä»¥ç”³è¯·å±é™©çš„æƒé™ï¼Œå› ä¸ºåœ¨Android应用程åºä¸­ï¼Œæ­£å¸¸çš„æƒé™ä¼šåœ¨å®‰"
+"ä½ å¯ä»¥é€šè¿‡è¿™ä¸ªå‡½æ•°ç”³è¯·å±é™©çš„æƒé™ï¼Œå› ä¸ºåœ¨ Android 应用程åºä¸­ï¼Œæ­£å¸¸çš„æƒé™ä¼šåœ¨å®‰"
"装时自动授予。\n"
-"[b]注æ„:[/b]此方法在Android上实现。"
+"[b]注æ„:[/b]这个方法在 Android 上实现。"
#: doc/classes/OS.xml
msgid ""
@@ -51875,15 +51910,15 @@ msgstr ""
"应用程åºå¯ä»¥é€šè¿‡ä½¿ç”¨ [method get_ime_selection] å’Œ [method get_ime_text] 函数"
"æ¥æ£€ç´¢ç»„åˆçŠ¶æ€ã€‚\n"
"输入完æˆæ—¶æ交完æˆçš„组åˆå­—符串。\n"
-"[b]注æ„:[/b]该方法在 Linuxã€macOS å’Œ Windows 上实现。"
+"[b]注æ„:[/b]这个方法在 Linuxã€macOS å’Œ Windows 上实现。"
#: doc/classes/OS.xml
msgid ""
"Sets position of IME suggestion list popup (in window coordinates).\n"
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
-"设置 IME 建议列表弹出窗å£çš„ä½ç½®ï¼ˆåœ¨çª—å£å标中)。\n"
-"[b]注æ„:[/b]此方法在 Linuxã€macOS å’Œ Windows 上实现。"
+"设置 IME 建议列表弹出窗å£çš„ä½ç½®ï¼ˆä½¿ç”¨çª—å£å标)。\n"
+"[b]注æ„:[/b]这个方法在 Linuxã€macOS å’Œ Windows 上实现。"
#: doc/classes/OS.xml
msgid ""
@@ -51896,7 +51931,7 @@ msgstr ""
"使用多尺寸平å°ç‰¹å®šå›¾æ ‡æ–‡ä»¶è®¾ç½®æ¸¸æˆçš„图标(在 Windows 上是 [code]*.ico[/"
"code],在 macOS 上是 [code]*.icns[/code])。\n"
"适当的大å°å­å›¾æ ‡ç”¨äºŽçª—å£æ ‡é¢˜ã€ä»»åŠ¡æ /程åºåžå’Œçª—å£é€‰æ‹©å¯¹è¯æ¡†ã€‚\n"
-"[b]注æ„:[/b]此方法在 macOS å’Œ Windows 上实现。"
+"[b]注æ„:[/b]这个方法在 macOS å’Œ Windows 上实现。"
#: doc/classes/OS.xml
msgid "Sets the name of the current thread."
@@ -51904,7 +51939,7 @@ msgstr "设置当å‰çº¿ç¨‹çš„å称。"
#: doc/classes/OS.xml
msgid "Enables backup saves if [code]enabled[/code] is [code]true[/code]."
-msgstr "如果[code]enabled[/code]为 [code]true[/code],则å¯ç”¨å¤‡ä»½ä¿å­˜ã€‚"
+msgstr "如果 [code]enabled[/code] 为 [code]true[/code],则å¯ç”¨å¤‡ä»½ä¿å­˜ã€‚"
#: doc/classes/OS.xml
msgid ""
@@ -51912,7 +51947,7 @@ msgid ""
"[b]Note:[/b] This method is implemented on Linux, macOS and Windows."
msgstr ""
"设置窗å£æ˜¯å¦åº”始终ä½äºŽé¡¶éƒ¨ã€‚\n"
-"[b]注æ„:[/b]该方法在 Linuxã€macOS å’Œ Windows 上实现。"
+"[b]注æ„:[/b]这个方法在 Linuxã€macOS å’Œ Windows 上实现。"
#: doc/classes/OS.xml
msgid ""
@@ -51937,18 +51972,18 @@ msgstr ""
"设置窗å£çš„一个接å—鼠标事件的多边形区域。该区域外的鼠标事件将被传递出去。\n"
"传递一个空数组将ç¦ç”¨ç©¿é€æ”¯æŒï¼ˆæ‰€æœ‰é¼ æ ‡äº‹ä»¶å°†è¢«çª—å£æ‹¦æˆªï¼Œè¿™æ˜¯é»˜è®¤è¡Œä¸ºï¼‰ã€‚\n"
"[codeblock]\n"
-"# 设置区域,使用Path2D节点。\n"
-"OS.set_window_mouse_passthrough($Path2D.curve.get_baked_points() )\n"
+"# 设置区域,使用 Path2D 节点。\n"
+"OS.set_window_mouse_passthrough($Path2D.curve.get_baked_points())\n"
"\n"
-"# 设置区域,使用Polygon2D节点。\n"
+"# 设置区域,使用 Polygon2D 节点。\n"
"OS.set_window_mouse_passthrough($Polygon2D.polygon)\n"
"\n"
"# é‡ç½®åŒºåŸŸä¸ºé»˜è®¤å€¼ã€‚\n"
-"OS.set_window_mouse_passthrough([] )\n"
+"OS.set_window_mouse_passthrough([])\n"
"[/codeblock]\n"
-"[b]注æ„:[/b]在Windows上,ä½äºŽåŒºåŸŸå¤–的窗å£éƒ¨åˆ†ä¸ä¼šè¢«ç»˜åˆ¶ï¼Œè€Œåœ¨Linuxå’ŒmacOS上"
-"则会。\n"
-"[b]注æ„:[/b]这个方法在Linuxã€macOSå’ŒWindows上实现。"
+"[b]注æ„:[/b]在 Windows 上,ä½äºŽåŒºåŸŸå¤–的窗å£éƒ¨åˆ†ä¸ä¼šè¢«ç»˜åˆ¶ï¼Œè€Œåœ¨ Linux å’Œ "
+"macOS 上则会。\n"
+"[b]注æ„:[/b]这个方法在 Linuxã€macOS å’Œ Windows 上实现。"
#: doc/classes/OS.xml
msgid ""
@@ -51960,7 +51995,7 @@ msgstr ""
"将窗å£æ ‡é¢˜è®¾ç½®ä¸ºæŒ‡å®šçš„字符串。\n"
"[b]注æ„:[/b]应该å¶å°”使用,ä¸è¦æ¯å¸§éƒ½è®¾ç½®ï¼Œå› ä¸ºè¿™ä¼šå¯¹æŸäº›çª—å£ç®¡ç†å™¨çš„性能产生"
"è´Ÿé¢å½±å“。\n"
-"[b]注æ„:[/b]该方法在 HTML5ã€Linuxã€macOS å’Œ Windows 上实现。"
+"[b]注æ„:[/b]这个方法在 HTML5ã€Linuxã€macOS å’Œ Windows 上实现。"
#: doc/classes/OS.xml
msgid ""
@@ -51991,7 +52026,7 @@ msgstr ""
"[code]mailto[/code] URL 方案[/url]。\n"
"å¯ä»¥ä½¿ç”¨ [method ProjectSettings.globalize_path] å°† [code]res://[/code] å’Œ "
"[code]user://[/code] 路径转æ¢ä¸ºæœ¬æ–¹æ³•æ‰€ä½¿ç”¨çš„系统路径。\n"
-"[b]注æ„:[/b]本方法在 Androidã€iOSã€HTML5ã€Linuxã€macOSã€ä»¥åŠ Windows 上实"
+"[b]注æ„:[/b]这个方法在 Androidã€iOSã€HTML5ã€Linuxã€macOSã€ä»¥åŠ Windows 上实"
"现。"
#: doc/classes/OS.xml
@@ -52011,7 +52046,7 @@ msgstr ""
"测)。\n"
"需è¦æŠŠ [code]multiline[/code] å‚数设置为 [code]true[/code] æ‰èƒ½è¾“入多行文本,"
"如在 [TextEdit] 中。\n"
-"[b]注æ„:[/b]此方法在 Androidã€iOS å’Œ UWP 上实现。"
+"[b]注æ„:[/b]这个方法在 Androidã€iOS å’Œ UWP 上实现。"
#: doc/classes/OS.xml
msgid "The clipboard from the host OS. Might be unavailable on some platforms."
@@ -52330,27 +52365,27 @@ msgstr ""
#: doc/classes/OS.xml
msgid "Landscape screen orientation."
-msgstr "横å‘å±å¹•æ–¹å‘。"
+msgstr "横å±æ–¹å‘。"
#: doc/classes/OS.xml
msgid "Portrait screen orientation."
-msgstr "纵å‘å±å¹•æ–¹å‘。"
+msgstr "ç«–å±æ–¹å‘。"
#: doc/classes/OS.xml
msgid "Reverse landscape screen orientation."
-msgstr "å转横å‘å±å¹•æ–¹å‘。"
+msgstr "倒横å±æ–¹å‘。"
#: doc/classes/OS.xml
msgid "Reverse portrait screen orientation."
-msgstr "å转纵å‘å±å¹•æ–¹å‘。"
+msgstr "倒竖å±æ–¹å‘。"
#: doc/classes/OS.xml
msgid "Uses landscape or reverse landscape based on the hardware sensor."
-msgstr "æ ¹æ®ç¡¬ä»¶ä¼ æ„Ÿå™¨ä½¿ç”¨æ¨ªå‘或åå‘横å‘。"
+msgstr "æ ¹æ®ç¡¬ä»¶ä¼ æ„Ÿå™¨ä½¿ç”¨æ¨ªå±æˆ–倒横å±æ–¹å‘。"
#: doc/classes/OS.xml
msgid "Uses portrait or reverse portrait based on the hardware sensor."
-msgstr "æ ¹æ®ç¡¬ä»¶ä¼ æ„Ÿå™¨ä½¿ç”¨çºµå‘或åå‘纵å‘。"
+msgstr "æ ¹æ®ç¡¬ä»¶ä¼ æ„Ÿå™¨ä½¿ç”¨ç«–å±æˆ–倒竖å±ã€‚"
#: doc/classes/OS.xml
msgid "Uses most suitable orientation based on the hardware sensor."
@@ -52542,7 +52577,7 @@ msgstr ""
#: doc/classes/PackedScene.xml
msgid "If passed to [method instance], blocks edits to the scene state."
-msgstr "如果传递给[method instance],则阻止对场景状æ€çš„编辑。"
+msgstr "如果传递给 [method instance],则阻止对场景状æ€çš„编辑。"
#: doc/classes/PackedScene.xml
msgid ""
@@ -52561,7 +52596,7 @@ msgid ""
msgstr ""
"如果传递给 [method instance],å‘本地场景æ供本地场景资æºã€‚åªæœ‰ä¸»åœºæ™¯åº”该接收"
"主编辑状æ€ã€‚\n"
-"[b]注æ„:[/b]åªåœ¨ç¼–辑器构建中å¯ç”¨ã€‚"
+"[b]注æ„:[/b]仅在编辑器构建中å¯ç”¨ã€‚"
#: doc/classes/PackedScene.xml
msgid ""
@@ -52653,10 +52688,10 @@ msgid ""
"Do not use this option if the serialized object comes from untrusted sources "
"to avoid potential security threats such as remote code execution."
msgstr ""
-"[i]已废弃。[/i] 你应该使用 [code]get_var[/code] å’Œ [code]put_var[/code] å‚æ•°"
-"æ¥ä»£æ›¿å®ƒã€‚\n"
-"如果为 [code]true[/code],多人游æˆAPIå°†å…许在RPC/RSETs期间对对象进行编ç å’Œè§£"
-"ç ã€‚\n"
+"[i]已废弃。[/i]你应该使用 [code]get_var[/code] å’Œ [code]put_var[/code] å‚æ•°æ¥"
+"代替它。\n"
+"如果为 [code]true[/code]ï¼Œå¤šäººæ¸¸æˆ API å°†å…许在 RPC/RSET 期间对对象进行编ç å’Œ"
+"解ç ã€‚\n"
"[b]警告:[/b]ååºåˆ—化的对象å¯èƒ½åŒ…å«ä¼šè¢«æ‰§è¡Œçš„代ç ã€‚如果åºåˆ—化的对象æ¥è‡ªä¸å—ä¿¡"
"任的æ¥æºï¼Œè¯·ä¸è¦ä½¿ç”¨è¿™ä¸ªé€‰é¡¹ï¼Œä»¥é¿å…潜在的安全å¨èƒï¼Œå¦‚远程代ç æ‰§è¡Œã€‚"
@@ -52739,17 +52774,17 @@ msgstr "表示当å‰æ­£åœ¨ä¸Žè¿œç¨‹å¯¹ç­‰æ–¹è¿›è¡Œæ¡æ‰‹çš„ [PacketPeerDTLS] çš„
#: doc/classes/PacketPeerDTLS.xml
msgid ""
"A status representing a [PacketPeerDTLS] that is connected to a remote peer."
-msgstr "表示连接到远程对等方的[PacketPeerDTLS]的状æ€ã€‚"
+msgstr "表示连接到远程对等方的 [PacketPeerDTLS] 的状æ€ã€‚"
#: doc/classes/PacketPeerDTLS.xml
msgid "A status representing a [PacketPeerDTLS] in a generic error state."
-msgstr "表示处于一般错误状æ€çš„[PacketPeerDTLS]的状æ€ã€‚"
+msgstr "表示处于一般错误状æ€çš„ [PacketPeerDTLS] 的状æ€ã€‚"
#: doc/classes/PacketPeerDTLS.xml
msgid ""
"An error status that shows a mismatch in the DTLS certificate domain "
"presented by the host and the domain requested for validation."
-msgstr "显示主机æ供的DTLSè¯ä¹¦åŸŸä¸Žè¯·æ±‚验è¯çš„域ä¸åŒ¹é…的错误状æ€ã€‚"
+msgstr "显示主机æ供的 DTLS è¯ä¹¦åŸŸä¸Žè¯·æ±‚验è¯çš„域ä¸åŒ¹é…的错误状æ€ã€‚"
#: doc/classes/PacketPeerStream.xml
msgid "Wrapper to use a PacketPeer over a StreamPeer."
@@ -52768,16 +52803,16 @@ msgstr ""
#: doc/classes/PacketPeerStream.xml
msgid "The wrapped [StreamPeer] object."
-msgstr "被·包装的[StreamPeer]对象。"
+msgstr "被包装的 [StreamPeer] 对象。"
#: doc/classes/PacketPeerUDP.xml
msgid "UDP packet peer."
-msgstr "UDPæ•°æ®åŒ…客户端。"
+msgstr "UDP æ•°æ®åŒ…客户端。"
#: doc/classes/PacketPeerUDP.xml
msgid ""
"UDP packet peer. Can be used to send raw UDP packets as well as [Variant]s."
-msgstr "UDPæ•°æ®åŒ…对等体。å¯ä»¥ç”¨æ¥å‘é€åŽŸå§‹çš„UDPæ•°æ®åŒ…以åŠ[Variant]。"
+msgstr "UDP æ•°æ®åŒ…对等体。å¯ä»¥ç”¨æ¥å‘é€åŽŸå§‹çš„ UDP æ•°æ®åŒ…ä»¥åŠ [Variant]。"
#: doc/classes/PacketPeerUDP.xml
msgid "Closes the UDP socket the [PacketPeerUDP] is currently listening on."
@@ -52905,9 +52940,9 @@ msgid ""
"[b]Note:[/b] [method set_broadcast_enabled] must be enabled before sending "
"packets to a broadcast address (e.g. [code]255.255.255.255[/code])."
msgstr ""
-"设置å‘é€æ•°æ®åŒ…å’Œå˜é‡çš„目标地å€å’Œç«¯å£ã€‚如果需è¦ï¼Œå°†ä½¿ç”¨DNS解æžä¸€ä¸ªä¸»æœºå。\n"
+"设置å‘é€æ•°æ®åŒ…å’Œå˜é‡çš„目标地å€å’Œç«¯å£ã€‚如果需è¦ï¼Œå°†ä½¿ç”¨ DNS 解æžä¸»æœºå。\n"
"[b]注æ„:[/b]在å‘广播地å€ï¼ˆä¾‹å¦‚:[code]255.255.255.255[/code])å‘é€æ•°æ®åŒ…之"
-"å‰ï¼Œå¿…é¡»å¯ç”¨[method set_broadcast_enabled]。"
+"å‰ï¼Œå¿…é¡»å¯ç”¨ [method set_broadcast_enabled]。"
#: doc/classes/PacketPeerUDP.xml
msgid ""
@@ -53047,8 +53082,8 @@ msgid ""
"limit, the background will stop scrolling. Must be lower than [member "
"scroll_limit_end] to work."
msgstr ""
-"开始滚动的左上角é™åˆ¶ã€‚如果相机超出这个é™åˆ¶ï¼ŒèƒŒæ™¯å°†åœæ­¢æ»šåŠ¨ã€‚必须低于[member "
-"scroll_limit_end]æ‰èƒ½å·¥ä½œã€‚"
+"开始滚动的左上角é™åˆ¶ã€‚如果相机超出这个é™åˆ¶ï¼ŒèƒŒæ™¯å°†åœæ­¢æ»šåŠ¨ã€‚必须低于 [member "
+"scroll_limit_end] æ‰èƒ½å·¥ä½œã€‚"
#: doc/classes/ParallaxBackground.xml
msgid ""
@@ -53056,8 +53091,8 @@ msgid ""
"limit, the background will stop scrolling. Must be higher than [member "
"scroll_limit_begin] to work."
msgstr ""
-"å³ä¸‹è§’é™åˆ¶æ»šåŠ¨ç»“æŸã€‚如果相机超出这个é™åˆ¶ï¼ŒèƒŒæ™¯å°†åœæ­¢æ»šåŠ¨ã€‚必须高于[member "
-"scroll_limit_begin]æ‰èƒ½å·¥ä½œã€‚"
+"å³ä¸‹è§’é™åˆ¶æ»šåŠ¨ç»“æŸã€‚如果相机超出这个é™åˆ¶ï¼ŒèƒŒæ™¯å°†åœæ­¢æ»šåŠ¨ã€‚必须高于 [member "
+"scroll_limit_begin] æ‰èƒ½å·¥ä½œã€‚"
#: doc/classes/ParallaxBackground.xml
msgid ""
@@ -53065,8 +53100,8 @@ msgid ""
"[Camera2D], but can be used to manually manage scrolling when no camera is "
"present."
msgstr ""
-"视差背景的滚动值。使用[Camera2D]时自动计算,但å¯ç”¨äºŽæ‰‹åŠ¨ç®¡ç†æ— æ‘„åƒå¤´æ—¶çš„滚"
-"动。"
+"视差背景的滚动值。使用 [Camera2D] 时会自动计算,但也å¯ç”¨äºŽæ‰‹åŠ¨ç®¡ç†æ— æ‘„åƒæœºæ—¶"
+"的滚动。"
#: doc/classes/ParallaxLayer.xml
msgid "A parallax scrolling layer to be used with [ParallaxBackground]."
@@ -53092,15 +53127,15 @@ msgid ""
"scrolling background. If an axis is set to [code]0[/code], the [Texture] "
"will not be mirrored."
msgstr ""
-"视差图层的[Texture]é•œåƒã€‚用于创建无é™æ»šåŠ¨çš„背景。如果一个轴被设置为[code]0[/"
-"code],[Texture]å°†ä¸ä¼šè¢«é•œåƒã€‚"
+"视差图层的 [Texture] é•œåƒã€‚用于创建无é™æ»šåŠ¨çš„背景。如果æŸä¸ªè½´è¢«è®¾ç½®ä¸º "
+"[code]0[/code],[Texture] å°†ä¸ä¼šè¢«é•œåƒã€‚"
#: doc/classes/ParallaxLayer.xml
msgid ""
"The ParallaxLayer's offset relative to the parent ParallaxBackground's "
"[member ParallaxBackground.scroll_offset]."
msgstr ""
-"ParallaxLayer 相对于父 ParallaxBackground çš„åç§»é‡ [member "
+"该 ParallaxLayer çš„å移é‡ï¼Œç›¸å¯¹äºŽçˆ¶ ParallaxBackground çš„ [member "
"ParallaxBackground.scroll_offset]。"
#: doc/classes/ParallaxLayer.xml
@@ -62852,10 +62887,13 @@ msgid ""
msgstr "阴影贴图的细分象é™å¤§å°ã€‚请å‚阅阴影映射文档。"
#: doc/classes/ProjectSettings.xml
+#, fuzzy
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
-msgstr "阴影图集的尺寸(用于 OmniLight å’Œ SpotLight)。è§æ–‡æ¡£ã€‚"
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
+msgstr ""
+"设置阴影图集的图åƒå¤§å°ï¼ˆç”¨äºŽå…¨å‘光和èšå…‰ï¼‰ã€‚该值将被四èˆäº”入到最接近的 2 çš„"
+"幂。"
#: doc/classes/ProjectSettings.xml
msgid ""
@@ -64068,8 +64106,8 @@ msgid ""
"queries are required between physics frames (or during the same frame) use "
"[method force_raycast_update] after adjusting the raycast."
msgstr ""
-"RayCast 表示一æ¡ä»ŽåŽŸç‚¹åˆ°ç›®æ ‡ä½ç½® [code]cast_to[/code] 的直线。它被用æ¥æŸ¥è¯¢2D"
-"空间,以便沿ç€å°„线的路径找到最近的物体。\n"
+"RayCast 表示一æ¡ä»ŽåŽŸç‚¹åˆ°ç›®æ ‡ä½ç½® [code]cast_to[/code] 的直线。它被用æ¥æŸ¥è¯¢ "
+"2D 空间,以便沿ç€å°„线的路径找到最近的物体。\n"
"RayCast2D å¯ä»¥å¿½ç•¥ä¸€äº›ç‰©ä½“,通过 [code]add_exception[/code] 将它们添加到异常"
"列表中,通过设置碰撞层进行适当的过滤,或者通过类型掩ç è¿‡æ»¤ç‰©ä½“类型。\n"
"RayCast2D å¯ä»¥è¢«é…置为报告 [Area2D]([member collide_with_areas])和 "
@@ -66926,11 +66964,12 @@ msgid ""
"[code]body[/code] the [Node], if it exists in the tree, of the other "
"[PhysicsBody2D] or [TileMap]."
msgstr ""
-"当与å¦ä¸€ä¸ª[PhysicsBody2D]或[TileMap]å‘生碰撞时触å‘。需è¦å°†[member "
-"contact_monitor]设置为 [code]true[/code],并且将[member contacts_reported]设"
-"置得足够高以检测所有的碰撞。如果[TileSet]有碰撞[Shape2D],就会检测到[TileMap]"
-"的。\n"
-"[code]body[/code]是其他[PhysicsBody2D]或[TileMap]的[Node],如果它存在于树中。"
+"当与å¦ä¸€ä¸ª [PhysicsBody2D] 或 [TileMap] å‘生碰撞时触å‘。需è¦å°† [member "
+"contact_monitor] 设置为 [code]true[/code],并且将 [member contacts_reported] "
+"设置得足够高以检测所有的碰撞。如果[TileSet] 有碰撞 [Shape2D],就会检测到 "
+"[TileMap] 的。\n"
+"[code]body[/code] 是其他 [PhysicsBody2D] 或 [TileMap] 的 [Node],如果它存在于"
+"树中。"
#: doc/classes/RigidBody2D.xml
msgid ""
@@ -67001,20 +67040,22 @@ msgid ""
"RigidBody2D used by the [Physics2DServer]. Get the [CollisionShape2D] node "
"with [code]self.shape_owner_get_owner(local_shape_index)[/code]."
msgstr ""
-"当这个RigidBody2D的一个[Shape2D]å’Œå¦ä¸€ä¸ª[PhysicsBody2D]或[TileMap]çš„[Shape2D]"
-"之间的碰撞结æŸæ—¶è§¦å‘。è¦æ±‚[member contact_monitor]设置为 [code]true[/code],"
-"[member contacts_reported]设置得足够高以检测所有的碰撞。如果[TileSet]有碰撞"
-"[Shape2D],就会检测到[TileMap]的。\n"
-"[code]body_rid[/code] [Physics2DServer]使用的其他[PhysicsBody2D]或[TileSet]的"
-"[CollisionObject2D]的 [RID]。\n"
-"[code]body[/code] å¦ä¸€ä¸ª[PhysicsBody2D]或[TileMap]çš„[Node],如果它存在于树"
-"中。\n"
-"[code]body_shape_index[/code] 由[Physics2DServer]使用的其他[PhysicsBody2D]或"
-"[TileMap]的[Shape2D]的索引。用[code]body."
-"shape_owner_get_owner(body_shape_index)[/code]获得[CollisionShape2D]节点。\n"
-"[code]local_shape_index[/code]这个RigidBody2D的[Shape2D]的索引,由"
-"[Physics2DServer]使用。用[code]self.shape_owner_get_owner(local_shape_index)"
-"[/code]获å–[CollisionShape2D]节点。"
+"当这个 RigidBody2D 的一个 [Shape2D] å’Œå¦ä¸€ä¸ª [PhysicsBody2D] 或 [TileMap] çš„ "
+"[Shape2D] 之间的碰撞结æŸæ—¶è§¦å‘。è¦æ±‚ [member contact_monitor] 设置为 "
+"[code]true[/code],[member contacts_reported] 设置得足够高以检测所有的碰撞。"
+"如果 [TileSet] 有碰撞 [Shape2D],就会检测到 [TileMap] 的。\n"
+"[code]body_rid[/code] [Physics2DServer] 使用的其他 [PhysicsBody2D] 或 "
+"[TileSet] 的 [CollisionObject2D] 的 [RID]。\n"
+"[code]body[/code] å¦ä¸€ä¸ª [PhysicsBody2D] 或 [TileMap] çš„ [Node],如果它存在于"
+"树中。\n"
+"[code]body_shape_index[/code] 由 [Physics2DServer] 使用的其他 "
+"[PhysicsBody2D] 或 [TileMap] 的 [Shape2D]的索引。用 [code]body."
+"shape_owner_get_owner(body_shape_index)[/code] 获得 [CollisionShape2D] 节"
+"点。\n"
+"[code]local_shape_index[/code] 这个 RigidBody2D 的 [Shape2D] 的索引,由 "
+"[Physics2DServer] 使用。用 [code]self."
+"shape_owner_get_owner(local_shape_index)[/code] èŽ·å– [CollisionShape2D] 节"
+"点。"
#: doc/classes/RigidBody2D.xml
msgid ""
@@ -67032,14 +67073,14 @@ msgstr "é™æ€æ¨¡å¼ã€‚物体的行为就åƒä¸€ä¸ª[StaticBody2D],ä¸ä¼šç§»åŠ¨ã
msgid ""
"Character mode. Similar to [constant MODE_RIGID], but the body can not "
"rotate."
-msgstr "角色模å¼ã€‚与[constant MODE_RIGID]类似,但主体ä¸èƒ½æ—‹è½¬ã€‚"
+msgstr "角色模å¼ã€‚与 [constant MODE_RIGID] 类似,但主体ä¸èƒ½æ—‹è½¬ã€‚"
#: doc/classes/RigidBody2D.xml
msgid ""
"Kinematic mode. The body behaves like a [KinematicBody2D], and must be moved "
"by code."
msgstr ""
-"è¿åŠ¨å­¦æ¨¡å¼ã€‚这个物体的行为就åƒä¸€ä¸ª[KinematicBody2D],必须通过代ç æ¥ç§»åŠ¨ã€‚"
+"è¿åŠ¨å­¦æ¨¡å¼ã€‚这个物体的行为就åƒä¸€ä¸ª [KinematicBody2D],必须通过代ç æ¥ç§»åŠ¨ã€‚"
#: doc/classes/RigidBody2D.xml
msgid ""
@@ -67053,14 +67094,13 @@ msgstr ""
msgid ""
"Continuous collision detection enabled using raycasting. This is faster than "
"shapecasting but less precise."
-msgstr "使用射线投射å¯ç”¨è¿žç»­ç¢°æ’žæ£€æµ‹ã€‚这比 shapecasting 快,但精度较低。"
+msgstr "使用射线投射å¯ç”¨è¿žç»­ç¢°æ’žæ£€æµ‹ã€‚这比形状投射快,但精度较低。"
#: doc/classes/RigidBody2D.xml
msgid ""
"Continuous collision detection enabled using shapecasting. This is the "
"slowest CCD method and the most precise."
-msgstr ""
-"使用 shapecasting å¯ç”¨è¿žç»­ç¢°æ’žæ£€æµ‹ã€‚这是最慢的 CCD 方法,也是最精确的。"
+msgstr "使用形状投射å¯ç”¨è¿žç»­ç¢°æ’žæ£€æµ‹ã€‚这是最慢的 CCD 方法,也是最精确的。"
#: doc/classes/Room.xml
msgid "Room node, used to group objects together locally for [Portal] culling."
@@ -67611,8 +67651,8 @@ msgid ""
"scene as the result of [method PackedScene.get_state]."
msgstr ""
"维护一个与场景相关的资æºã€èŠ‚点ã€å¯¼å‡ºçš„å’Œé‡å†™çš„属性以åŠå†…置脚本的列表。\n"
-"这个类ä¸èƒ½ç›´æŽ¥å®žä¾‹åŒ–,它是作为[method PackedScene.get_state]的结果为一个给定"
-"的场景检索的。"
+"这个类ä¸èƒ½ç›´æŽ¥å®žä¾‹åŒ–,它是作为 [method PackedScene.get_state] 的结果为一个给"
+"定的场景检索的。"
#: doc/classes/SceneState.xml
msgid ""
@@ -67640,7 +67680,7 @@ msgstr ""
#: doc/classes/SceneState.xml
msgid "Returns the method connected to the signal at [code]idx[/code]."
-msgstr "返回连接到[code]idx[/code]处信å·çš„方法。"
+msgstr "返回连接到 [code]idx[/code] 处信å·çš„方法。"
#: doc/classes/SceneState.xml
msgid "Returns the name of the signal at [code]idx[/code]."
@@ -67720,9 +67760,9 @@ msgid ""
"If [code]for_parent[/code] is [code]true[/code], returns the path of the "
"[code]idx[/code] node's parent instead."
msgstr ""
-"返回 [code]idx[/code]处的节点的路径。\n"
-"如果[code]for_parent[/code]是[code]true[/code],则返回 [code]idx[/code]节点的"
-"父节点的路径。"
+"返回 [code]idx[/code] 处的节点的路径。\n"
+"如果 [code]for_parent[/code] 是 [code]true[/code],则返回 [code]idx[/code] 节"
+"点的父节点的路径。"
#: doc/classes/SceneState.xml
msgid ""
@@ -67757,8 +67797,8 @@ msgid ""
"Returns [code]true[/code] if the node at [code]idx[/code] is an "
"[InstancePlaceholder]."
msgstr ""
-"如果[code]idx[/code]处的节点是一个[InstancePlaceholder],返回 [code]true[/"
-"code]。"
+"如果 [code]idx[/code] 处的节点是一个 [InstancePlaceholder],则返回 "
+"[code]true[/code]。"
#: doc/classes/SceneState.xml
msgid ""
@@ -67958,7 +67998,7 @@ msgstr "返回此 [SceneTree] 的 [member network_peer] 的唯一对等 ID。"
#: doc/classes/SceneTree.xml
msgid "Returns the number of nodes in this [SceneTree]."
-msgstr "返回此[SceneTree]中的节点数。"
+msgstr "返回此 [SceneTree] 中的节点数。"
#: doc/classes/SceneTree.xml
msgid "Returns a list of all nodes assigned to the given group."
@@ -67974,7 +68014,7 @@ msgstr ""
#: doc/classes/SceneTree.xml
msgid "Returns the sender's peer ID for the most recently received RPC call."
-msgstr "返回最近收到的RPC调用的å‘é€è€…的对等ID。"
+msgstr "返回最近收到的 RPC 调用的å‘é€è€…的对等 ID。"
#: doc/classes/SceneTree.xml
msgid "Returns [code]true[/code] if the given group exists."
@@ -68316,23 +68356,23 @@ msgstr "当 [SceneTree] 层次结构å‘生å˜åŒ–(移动或é‡å‘½åå­é¡¹ç­‰ï¼
#: doc/classes/SceneTree.xml
msgid "Call a group with no flags (default)."
-msgstr "调用没有标志的组(默认)。"
+msgstr "对组进行调用时,ä¸ä½¿ç”¨æ ‡å¿—(默认)。"
#: doc/classes/SceneTree.xml
msgid "Call a group in reverse scene order."
-msgstr "以相å的场景顺åºè°ƒç”¨ç»„。"
+msgstr "对组进行调用时,使用逆场景åºã€‚"
#: doc/classes/SceneTree.xml
msgid "Call a group immediately (calls are normally made on idle)."
-msgstr "ç«‹å³è°ƒç”¨ä¸€ä¸ªç»„(调用通常在空闲时进行)。"
+msgstr "对组进行调用时,立å³æ‰§è¡Œï¼ˆæ­£å¸¸æƒ…况下是在空闲时调用的)。"
#: doc/classes/SceneTree.xml
msgid "Call a group only once even if the call is executed many times."
-msgstr "å³ä½¿è°ƒç”¨å¤šæ¬¡æ‰§è¡Œï¼Œä¹Ÿåªè°ƒç”¨ä¸€æ¬¡ç»„。"
+msgstr "对组进行调用时,å³ä¾¿æ‰§è¡Œäº†å¤šæ¬¡è°ƒç”¨ä¹Ÿåªè°ƒç”¨ä¸€æ¬¡ã€‚"
#: doc/classes/SceneTree.xml
msgid "No stretching."
-msgstr "未拉伸。"
+msgstr "ä¸æ‹‰ä¼¸ã€‚"
#: doc/classes/SceneTree.xml
msgid "Render stretching in higher resolution (interpolated)."
@@ -68342,7 +68382,7 @@ msgstr "以更高的分辨率渲染拉伸(æ’值)。"
msgid ""
"Keep the specified display resolution. No interpolation. Content may appear "
"pixelated."
-msgstr "ä¿æŒæŒ‡å®šçš„显示分辨率。没有æ’值。内容å¯èƒ½ä¼šå‡ºçŽ°åƒç´ åŒ–。"
+msgstr "ä¿æŒæŒ‡å®šçš„显示分辨率。ä¸åšæ’值。内容å¯èƒ½ä¼šå‡ºçŽ°åƒç´ åŒ–。"
#: doc/classes/SceneTree.xml
msgid ""
@@ -68360,13 +68400,13 @@ msgstr "在任æ„轴上用黑æ¡å¡«å……æ¥ä¿æŒç›¸åŒçš„长宽比。这å¯ä»¥é˜²
msgid ""
"Expand vertically. Left/right black bars may appear if the window is too "
"wide."
-msgstr "垂直展开。如果窗å£å¤ªå®½ï¼Œå¯èƒ½ä¼šå‡ºçŽ°å·¦/å³é»‘æ¡ã€‚"
+msgstr "垂直扩展。如果窗å£å¤ªå®½ï¼Œå¯èƒ½ä¼šå‡ºçŽ°å·¦/å³é»‘æ¡ã€‚"
#: doc/classes/SceneTree.xml
msgid ""
"Expand horizontally. Top/bottom black bars may appear if the window is too "
"tall."
-msgstr "水平展开。如果窗å£å¤ªé«˜ï¼Œå¯èƒ½ä¼šå‡ºçŽ°é¡¶éƒ¨/底部黑æ¡ã€‚"
+msgstr "水平扩展。如果窗å£å¤ªé«˜ï¼Œå¯èƒ½ä¼šå‡ºçŽ°é¡¶éƒ¨/底部黑æ¡ã€‚"
#: doc/classes/SceneTree.xml
msgid ""
@@ -68393,9 +68433,9 @@ msgid ""
"The timer will be dereferenced after its time elapses. To preserve the "
"timer, you can keep a reference to it. See [Reference]."
msgstr ""
-"由场景树管ç†çš„一次性定时器,它在完æˆæ—¶å‘[signal timeout] ä¿¡å·ã€‚请å‚阅 "
+"由场景树管ç†çš„一次性定时器,它在完æˆæ—¶å‘ [signal timeout] ä¿¡å·ã€‚å¦è¯·å‚阅 "
"[method SceneTree.create_timer]。\n"
-"与 [Timer] 相å,它ä¸éœ€è¦å®žä¾‹åŒ–节点。常用于创建一次性的延迟定时器,如下é¢çš„例"
+"与 [Timer] ä¸åŒï¼Œå®ƒä¸éœ€è¦å®žä¾‹åŒ–节点。常用于创建一次性的延迟定时器,如下é¢çš„例"
"å­ï¼š\n"
"[codeblock]\n"
"func some_function():\n"
@@ -73594,9 +73634,32 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
-"æ ¼å¼åŒ–字符串,将所有的 [code]placeholder[/code] 替æ¢ä¸º [code]values[/code]。"
#: doc/classes/String.xml
msgid "If the string is a valid file path, returns the base directory name."
@@ -74414,13 +74477,12 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
-"使用具有给定 [RID] 的 [CanvasItem] 绘制此StyleBox。\n"
-"您å¯ä»¥åœ¨ [CanvasItem] 派生节点上使用 [method Object.get_instance_id] èŽ·å– "
-"[RID] 值。"
#: doc/classes/StyleBox.xml
msgid "Returns the size of this [StyleBox] without the margins."
@@ -76272,6 +76334,11 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr "为 [code]true[/code] æ—¶å³é”®å•å‡»ä¼šæ˜¾ç¤ºä¸Šä¸‹æ–‡èœå•ã€‚"
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr "如果为 [code]true[/code],则å¯ä»¥é€‰æ‹©å’Œç¼–辑该值。"
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -83788,12 +83855,14 @@ msgid "The subdivision amount of the fourth quadrant on the shadow atlas."
msgstr "阴影图集上第四象é™çš„细分é‡ã€‚"
#: doc/classes/Viewport.xml
+#, fuzzy
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
"阴影图集的分辨率(用于全å‘光和èšå…‰ï¼‰ã€‚该值将四èˆäº”入到最接近的 2 的幂。\n"
"[b]注æ„:[/b]如果设置为 0,阴影将ä¸å¯è§ã€‚由于用户创建的视区默认值为 0,因此必"
@@ -83830,8 +83899,12 @@ msgid ""
msgstr "如果为 [code]true[/code],该视窗应使其背景渲染为é€æ˜Žã€‚"
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
-msgstr "视窗的渲染模å¼ã€‚"
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
+msgstr ""
#: doc/classes/Viewport.xml
msgid ""
diff --git a/doc/translations/zh_TW.po b/doc/translations/zh_TW.po
index 84b16d22a6..63312338fc 100644
--- a/doc/translations/zh_TW.po
+++ b/doc/translations/zh_TW.po
@@ -12257,10 +12257,12 @@ msgid ""
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_physics_process[/code] callback."
msgstr ""
#: doc/classes/Camera2D.xml doc/classes/ClippedCamera.xml
+#: doc/classes/InterpolatedCamera.xml
msgid "The camera updates with the [code]_process[/code] callback."
msgstr ""
@@ -19559,13 +19561,17 @@ msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"Amount of extra bias for shadow splits that are far away. If self-shadowing "
-"occurs only on the splits far away, increasing this value can fix them."
+"occurs only on the splits far away, increasing this value can fix them. This "
+"is ignored when [member directional_shadow_mode] is [constant "
+"SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"If [code]true[/code], shadow detail is sacrificed in exchange for smoother "
-"transitions between splits."
+"transitions between splits. Enabling shadow blend splitting also has a "
+"moderate performance cost. This is ignored when [member "
+"directional_shadow_mode] is [constant SHADOW_ORTHOGONAL]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19575,7 +19581,11 @@ msgid ""
msgstr ""
#: doc/classes/DirectionalLight.xml
-msgid "The maximum distance for shadow splits."
+msgid ""
+"The maximum distance for shadow splits. Increasing this value will make "
+"directional shadows visible from further away, at the cost of lower overall "
+"shadow detail and performance (since more objects need to be included in the "
+"directional shadow rendering)."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -19592,23 +19602,23 @@ msgstr ""
msgid ""
"The distance from camera to shadow split 1. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 1 to split 2. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or "
-"[code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_2_SPLITS] or [constant "
+"SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
msgid ""
"The distance from shadow split 2 to split 3. Relative to [member "
"directional_shadow_max_distance]. Only used when [member "
-"directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]."
+"directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS]."
msgstr ""
#: doc/classes/DirectionalLight.xml
@@ -29977,7 +29987,10 @@ msgid ""
"input at the cost of increased CPU usage. In applications where drawing "
"freehand lines is required, input accumulation should generally be disabled "
"while the user is drawing the line to get results that closely follow the "
-"actual input."
+"actual input.\n"
+"[b]Note:[/b] Input accumulation is [i]disabled[/i] by default for backward "
+"compatibility reasons. It is however recommended to enable it for games "
+"which don't require very reactive input, as this will decrease CPU usage."
msgstr ""
#: doc/classes/Input.xml
@@ -30551,10 +30564,11 @@ msgstr ""
msgid ""
"Contains mouse and pen motion information. Supports relative, absolute "
"positions and speed. See [method Node._input].\n"
-"[b]Note:[/b] By default, this event is only emitted once per frame rendered "
-"at most. If you need more precise input reporting, set [member Input."
-"use_accumulated_input] to [code]false[/code] to make events emitted as often "
-"as possible. If you use InputEventMouseMotion to draw lines, consider "
+"[b]Note:[/b] By default, this event can be emitted multiple times per frame "
+"rendered, allowing for precise input reporting, at the expense of CPU usage. "
+"You can set [member Input.use_accumulated_input] to [code]true[/code] to let "
+"multiple events merge into a single emitted event per frame.\n"
+"[b]Note:[/b] If you use InputEventMouseMotion to draw lines, consider "
"implementing [url=https://en.wikipedia.org/wiki/"
"Bresenham%27s_line_algorithm]Bresenham's line algorithm[/url] as well to "
"avoid visible gaps in lines if the user is moving the mouse quickly."
@@ -30878,6 +30892,11 @@ msgstr ""
#: doc/classes/InterpolatedCamera.xml
msgid ""
+"The camera's process callback. See [enum InterpolatedCameraProcessMode]."
+msgstr ""
+
+#: doc/classes/InterpolatedCamera.xml
+msgid ""
"How quickly the camera moves toward its target. Higher values will result in "
"tighter camera motion."
msgstr ""
@@ -36311,7 +36330,7 @@ msgid ""
"maximum distance is exceeded, it recalculates the ideal path."
msgstr ""
-#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml
+#: doc/classes/NavigationAgent.xml
msgid ""
"The radius of the avoidance agent. This is the \"body\" of the avoidance "
"agent and not the avoidance maneuver starting radius (which is controlled by "
@@ -36424,6 +36443,14 @@ msgid ""
"least one matching layer."
msgstr ""
+#: doc/classes/NavigationAgent2D.xml
+msgid ""
+"The radius of the avoidance agent. This is the \"body\" of the avoidance "
+"agent and not the avoidance maneuver starting radius (which is controlled by "
+"[member neighbor_dist]).\n"
+"Does not affect normal pathfinding."
+msgstr ""
+
#: doc/classes/NavigationMesh.xml
msgid "A mesh to approximate the walkable areas and obstacles."
msgstr ""
@@ -50041,8 +50068,8 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
-"Size for shadow atlas (used for OmniLights and SpotLights). See "
-"documentation."
+"Size for shadow atlas (used for OmniLights and SpotLights). The value will "
+"be rounded up to the nearest power of 2. See shadow mapping documentation."
msgstr ""
#: doc/classes/ProjectSettings.xml
@@ -58417,7 +58444,31 @@ msgstr ""
#: doc/classes/String.xml
msgid ""
"Formats the string by replacing all occurrences of [code]placeholder[/code] "
-"with [code]values[/code]."
+"with the elements of [code]values[/code].\n"
+"[code]values[/code] can be a [Dictionary] or an [Array]. Any underscores in "
+"[code]placeholder[/code] will be replaced with the corresponding keys in "
+"advance. Array elements use their index as keys.\n"
+"[codeblock]\n"
+"# Prints: Waiting for Godot is a play by Samuel Beckett, and Godot Engine is "
+"named after it.\n"
+"var use_array_values = \"Waiting for {0} is a play by {1}, and {0} Engine is "
+"named after it.\"\n"
+"print(use_array_values.format([\"Godot\", \"Samuel Beckett\"]))\n"
+"\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {id} is {name}.\".format({\"id\": 42, \"name\": \"Godot\"}))\n"
+"[/codeblock]\n"
+"Some additional handling is performed when [code]values[/code] is an array. "
+"If [code]placeholder[/code] does not contain an underscore, the elements of "
+"the array will be used to replace one occurrence of the placeholder in turn; "
+"If an array element is another 2-element array, it'll be interpreted as a "
+"key-value pair.\n"
+"[codeblock]\n"
+"# Prints: User 42 is Godot.\n"
+"print(\"User {} is {}.\".format([42, \"Godot\"], \"{}\"))\n"
+"print(\"User {id} is {name}.\".format([[\"id\", 42], [\"name\", "
+"\"Godot\"]]))\n"
+"[/codeblock]"
msgstr ""
#: doc/classes/String.xml
@@ -59014,9 +59065,11 @@ msgstr ""
#: doc/classes/StyleBox.xml
msgid ""
-"Draws this stylebox using a [CanvasItem] with given [RID].\n"
-"You can get a [RID] value using [method Object.get_instance_id] on a "
-"[CanvasItem]-derived node."
+"Draws this stylebox using a canvas item identified by the given [RID].\n"
+"The [RID] value can either be the result of [method CanvasItem."
+"get_canvas_item] called on an existing [CanvasItem]-derived node, or "
+"directly from creating a canvas item in the [VisualServer] with [method "
+"VisualServer.canvas_item_create]."
msgstr ""
#: doc/classes/StyleBox.xml
@@ -60562,6 +60615,11 @@ msgid "If [code]true[/code], a right-click displays the context menu."
msgstr ""
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid "If [code]true[/code], allow drag and drop of selected text."
+msgstr "回傳åƒæ•¸çš„餘弦值。"
+
+#: doc/classes/TextEdit.xml
msgid ""
"If [code]true[/code], the \"space\" character will have a visible "
"representation."
@@ -66655,9 +66713,10 @@ msgstr ""
msgid ""
"The shadow atlas' resolution (used for omni and spot lights). The value will "
"be rounded up to the nearest power of 2.\n"
-"[b]Note:[/b] If this is set to 0, shadows won't be visible. Since user-"
-"created viewports default to a value of 0, this value must be set above 0 "
-"manually."
+"[b]Note:[/b] If this is set to [code]0[/code], both point [i]and[/i] "
+"directional shadows won't be visible. Since user-created viewports default "
+"to a value of [code]0[/code], this value must be set above [code]0[/code] "
+"manually (typically at least [code]256[/code])."
msgstr ""
#: doc/classes/Viewport.xml
@@ -66686,7 +66745,11 @@ msgid ""
msgstr ""
#: doc/classes/Viewport.xml
-msgid "The rendering mode of viewport."
+msgid ""
+"The rendering mode of viewport.\n"
+"[b]Note:[/b] If set to [constant USAGE_2D] or [constant "
+"USAGE_2D_NO_SAMPLING], [member hdr] will have no effect when enabled since "
+"HDR is not supported for 2D."
msgstr ""
#: doc/classes/Viewport.xml
diff --git a/drivers/gles3/environment/fog.cpp b/drivers/gles3/environment/fog.cpp
new file mode 100644
index 0000000000..02d88f6871
--- /dev/null
+++ b/drivers/gles3/environment/fog.cpp
@@ -0,0 +1,66 @@
+/*************************************************************************/
+/* fog.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef GLES3_ENABLED
+
+#include "fog.h"
+
+using namespace GLES3;
+
+/* FOG */
+
+RID Fog::fog_volume_allocate() {
+ return RID();
+}
+
+void Fog::fog_volume_initialize(RID p_rid) {
+}
+
+void Fog::fog_free(RID p_rid) {
+}
+
+void Fog::fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) {
+}
+
+void Fog::fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) {
+}
+
+void Fog::fog_volume_set_material(RID p_fog_volume, RID p_material) {
+}
+
+AABB Fog::fog_volume_get_aabb(RID p_fog_volume) const {
+ return AABB();
+}
+
+RS::FogVolumeShape Fog::fog_volume_get_shape(RID p_fog_volume) const {
+ return RS::FOG_VOLUME_SHAPE_BOX;
+}
+
+#endif // GLES3_ENABLED
diff --git a/drivers/gles3/environment/fog.h b/drivers/gles3/environment/fog.h
new file mode 100644
index 0000000000..22bf3bb017
--- /dev/null
+++ b/drivers/gles3/environment/fog.h
@@ -0,0 +1,62 @@
+/*************************************************************************/
+/* fog.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef FOG_GLES3_H
+#define FOG_GLES3_H
+
+#ifdef GLES3_ENABLED
+
+#include "core/templates/local_vector.h"
+#include "core/templates/rid_owner.h"
+#include "core/templates/self_list.h"
+#include "servers/rendering/environment/renderer_fog.h"
+
+namespace GLES3 {
+
+class Fog : public RendererFog {
+public:
+ /* FOG VOLUMES */
+
+ virtual RID fog_volume_allocate() override;
+ virtual void fog_volume_initialize(RID p_rid) override;
+ virtual void fog_free(RID p_rid) override;
+
+ virtual void fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) override;
+ virtual void fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) override;
+ virtual void fog_volume_set_material(RID p_fog_volume, RID p_material) override;
+ virtual AABB fog_volume_get_aabb(RID p_fog_volume) const override;
+ virtual RS::FogVolumeShape fog_volume_get_shape(RID p_fog_volume) const override;
+};
+
+} // namespace GLES3
+
+#endif // GLES3_ENABLED
+
+#endif // !FOG_GLES3_H
diff --git a/drivers/gles3/environment/gi.cpp b/drivers/gles3/environment/gi.cpp
index 98d698b2ae..84cdb81d35 100644
--- a/drivers/gles3/environment/gi.cpp
+++ b/drivers/gles3/environment/gi.cpp
@@ -126,13 +126,6 @@ bool GI::voxel_gi_is_using_two_bounces(RID p_voxel_gi) const {
return false;
}
-void GI::voxel_gi_set_anisotropy_strength(RID p_voxel_gi, float p_strength) {
-}
-
-float GI::voxel_gi_get_anisotropy_strength(RID p_voxel_gi) const {
- return 0;
-}
-
uint32_t GI::voxel_gi_get_version(RID p_voxel_gi) const {
return 0;
}
diff --git a/drivers/gles3/environment/gi.h b/drivers/gles3/environment/gi.h
index bff482d7fa..b633520784 100644
--- a/drivers/gles3/environment/gi.h
+++ b/drivers/gles3/environment/gi.h
@@ -86,9 +86,6 @@ public:
virtual void voxel_gi_set_use_two_bounces(RID p_voxel_gi, bool p_enable) override;
virtual bool voxel_gi_is_using_two_bounces(RID p_voxel_gi) const override;
- virtual void voxel_gi_set_anisotropy_strength(RID p_voxel_gi, float p_strength) override;
- virtual float voxel_gi_get_anisotropy_strength(RID p_voxel_gi) const override;
-
virtual uint32_t voxel_gi_get_version(RID p_voxel_gi) const override;
};
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index d41c844d1d..82f7450bc2 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -34,12 +34,12 @@
#include "core/os/os.h"
#include "rasterizer_scene_gles3.h"
-#include "rasterizer_storage_gles3.h"
#include "core/config/project_settings.h"
#include "servers/rendering/rendering_server_default.h"
#include "storage/config.h"
#include "storage/material_storage.h"
+#include "storage/mesh_storage.h"
#include "storage/texture_storage.h"
#ifndef GLES_OVER_GL
@@ -1416,9 +1416,8 @@ RasterizerCanvasGLES3 *RasterizerCanvasGLES3::get_singleton() {
return singleton;
}
-RasterizerCanvasGLES3::RasterizerCanvasGLES3(RasterizerStorageGLES3 *p_storage) {
+RasterizerCanvasGLES3::RasterizerCanvasGLES3() {
singleton = this;
- storage = p_storage;
GLES3::MaterialStorage *material_storage = GLES3::MaterialStorage::get_singleton();
GLES3::Config *config = GLES3::Config::get_singleton();
diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h
index bf13c91e1c..caf649aaf6 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.h
+++ b/drivers/gles3/rasterizer_canvas_gles3.h
@@ -34,7 +34,6 @@
#ifdef GLES3_ENABLED
#include "rasterizer_scene_gles3.h"
-#include "rasterizer_storage_gles3.h"
#include "servers/rendering/renderer_canvas_render.h"
#include "servers/rendering/renderer_compositor.h"
#include "storage/material_storage.h"
@@ -204,8 +203,6 @@ public:
typedef void Texture;
- RasterizerStorageGLES3 *storage = nullptr;
-
void canvas_begin(RID p_to_render_target, bool p_to_backbuffer);
//virtual void draw_window_margins(int *black_margin, RID *black_image) override;
@@ -260,7 +257,7 @@ public:
void set_time(double p_time);
static RasterizerCanvasGLES3 *get_singleton();
- RasterizerCanvasGLES3(RasterizerStorageGLES3 *p_storage);
+ RasterizerCanvasGLES3();
~RasterizerCanvasGLES3();
};
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index 78ffb42557..613a7f37d9 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "rasterizer_gles3.h"
+#include "storage/utilities.h"
#ifdef GLES3_ENABLED
@@ -99,8 +100,9 @@ void RasterizerGLES3::begin_frame(double frame_step) {
canvas->set_time(time_total);
scene->set_time(time_total, frame_step);
- storage->info.render_final = storage->info.render;
- storage->info.render.reset();
+ GLES3::Utilities *utilities = GLES3::Utilities::get_singleton();
+ utilities->info.render_final = utilities->info.render;
+ utilities->info.render.reset();
//scene->iteration();
}
@@ -197,14 +199,15 @@ void RasterizerGLES3::initialize() {
void RasterizerGLES3::finalize() {
memdelete(scene);
memdelete(canvas);
- memdelete(storage);
memdelete(gi);
+ memdelete(fog);
memdelete(copy_effects);
memdelete(light_storage);
memdelete(particles_storage);
memdelete(mesh_storage);
memdelete(material_storage);
memdelete(texture_storage);
+ memdelete(utilities);
memdelete(config);
}
@@ -265,6 +268,7 @@ RasterizerGLES3::RasterizerGLES3() {
// OpenGL needs to be initialized before initializing the Rasterizers
config = memnew(GLES3::Config);
+ utilities = memnew(GLES3::Utilities);
texture_storage = memnew(GLES3::TextureStorage);
material_storage = memnew(GLES3::MaterialStorage);
mesh_storage = memnew(GLES3::MeshStorage);
@@ -272,9 +276,9 @@ RasterizerGLES3::RasterizerGLES3() {
light_storage = memnew(GLES3::LightStorage);
copy_effects = memnew(GLES3::CopyEffects);
gi = memnew(GLES3::GI);
- storage = memnew(RasterizerStorageGLES3);
- canvas = memnew(RasterizerCanvasGLES3(storage));
- scene = memnew(RasterizerSceneGLES3(storage));
+ fog = memnew(GLES3::Fog);
+ canvas = memnew(RasterizerCanvasGLES3());
+ scene = memnew(RasterizerSceneGLES3());
}
RasterizerGLES3::~RasterizerGLES3() {
diff --git a/drivers/gles3/rasterizer_gles3.h b/drivers/gles3/rasterizer_gles3.h
index c0322dc45b..e842b6d70c 100644
--- a/drivers/gles3/rasterizer_gles3.h
+++ b/drivers/gles3/rasterizer_gles3.h
@@ -34,10 +34,10 @@
#ifdef GLES3_ENABLED
#include "effects/copy_effects.h"
+#include "environment/fog.h"
#include "environment/gi.h"
#include "rasterizer_canvas_gles3.h"
#include "rasterizer_scene_gles3.h"
-#include "rasterizer_storage_gles3.h"
#include "servers/rendering/renderer_compositor.h"
#include "storage/config.h"
#include "storage/light_storage.h"
@@ -45,6 +45,7 @@
#include "storage/mesh_storage.h"
#include "storage/particles_storage.h"
#include "storage/texture_storage.h"
+#include "storage/utilities.h"
class RasterizerGLES3 : public RendererCompositor {
private:
@@ -55,27 +56,29 @@ private:
protected:
GLES3::Config *config = nullptr;
+ GLES3::Utilities *utilities = nullptr;
GLES3::TextureStorage *texture_storage = nullptr;
GLES3::MaterialStorage *material_storage = nullptr;
GLES3::MeshStorage *mesh_storage = nullptr;
GLES3::ParticlesStorage *particles_storage = nullptr;
GLES3::LightStorage *light_storage = nullptr;
GLES3::GI *gi = nullptr;
+ GLES3::Fog *fog = nullptr;
GLES3::CopyEffects *copy_effects = nullptr;
- RasterizerStorageGLES3 *storage = nullptr;
RasterizerCanvasGLES3 *canvas = nullptr;
RasterizerSceneGLES3 *scene = nullptr;
void _blit_render_target_to_screen(RID p_render_target, DisplayServer::WindowID p_screen, const Rect2 &p_screen_rect);
public:
+ RendererUtilities *get_utilities() { return utilities; }
RendererLightStorage *get_light_storage() { return light_storage; }
RendererMaterialStorage *get_material_storage() { return material_storage; }
RendererMeshStorage *get_mesh_storage() { return mesh_storage; }
RendererParticlesStorage *get_particles_storage() { return particles_storage; }
RendererTextureStorage *get_texture_storage() { return texture_storage; }
RendererGI *get_gi() { return gi; }
- RendererStorage *get_storage() { return storage; }
+ RendererFog *get_fog() { return fog; }
RendererCanvasRender *get_canvas() { return canvas; }
RendererSceneRender *get_scene() { return scene; }
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 33c7b9bf32..989d0de496 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -33,6 +33,9 @@
#include "core/templates/sort_array.h"
#include "servers/rendering/rendering_server_default.h"
#include "storage/config.h"
+#include "storage/light_storage.h"
+#include "storage/mesh_storage.h"
+#include "storage/texture_storage.h"
#ifdef GLES3_ENABLED
@@ -45,7 +48,7 @@ RasterizerSceneGLES3 *RasterizerSceneGLES3::get_singleton() {
}
RendererSceneRender::GeometryInstance *RasterizerSceneGLES3::geometry_instance_create(RID p_base) {
- RS::InstanceType type = storage->get_base_type(p_base);
+ RS::InstanceType type = RSG::utilities->get_base_type(p_base);
ERR_FAIL_COND_V(!((1 << type) & RS::INSTANCE_GEOMETRY_MASK), nullptr);
GeometryInstanceGLES3 *ginstance = geometry_instance_alloc.alloc();
@@ -285,16 +288,16 @@ void RasterizerSceneGLES3::_update_dirty_geometry_instances() {
}
}
-void RasterizerSceneGLES3::_geometry_instance_dependency_changed(RendererStorage::DependencyChangedNotification p_notification, RendererStorage::DependencyTracker *p_tracker) {
+void RasterizerSceneGLES3::_geometry_instance_dependency_changed(Dependency::DependencyChangedNotification p_notification, DependencyTracker *p_tracker) {
switch (p_notification) {
- case RendererStorage::DEPENDENCY_CHANGED_MATERIAL:
- case RendererStorage::DEPENDENCY_CHANGED_MESH:
- case RendererStorage::DEPENDENCY_CHANGED_PARTICLES:
- case RendererStorage::DEPENDENCY_CHANGED_MULTIMESH:
- case RendererStorage::DEPENDENCY_CHANGED_SKELETON_DATA: {
+ case Dependency::DEPENDENCY_CHANGED_MATERIAL:
+ case Dependency::DEPENDENCY_CHANGED_MESH:
+ case Dependency::DEPENDENCY_CHANGED_PARTICLES:
+ case Dependency::DEPENDENCY_CHANGED_MULTIMESH:
+ case Dependency::DEPENDENCY_CHANGED_SKELETON_DATA: {
static_cast<RasterizerSceneGLES3 *>(singleton)->_geometry_instance_mark_dirty(static_cast<GeometryInstance *>(p_tracker->userdata));
} break;
- case RendererStorage::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES: {
+ case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES: {
GeometryInstanceGLES3 *ginstance = static_cast<GeometryInstanceGLES3 *>(p_tracker->userdata);
if (ginstance->data->base_type == RS::INSTANCE_MULTIMESH) {
ginstance->instance_count = GLES3::MeshStorage::get_singleton()->multimesh_get_instances_to_draw(ginstance->data->base);
@@ -306,7 +309,7 @@ void RasterizerSceneGLES3::_geometry_instance_dependency_changed(RendererStorage
}
}
-void RasterizerSceneGLES3::_geometry_instance_dependency_deleted(const RID &p_dependency, RendererStorage::DependencyTracker *p_tracker) {
+void RasterizerSceneGLES3::_geometry_instance_dependency_deleted(const RID &p_dependency, DependencyTracker *p_tracker) {
static_cast<RasterizerSceneGLES3 *>(singleton)->_geometry_instance_mark_dirty(static_cast<GeometryInstance *>(p_tracker->userdata));
}
@@ -376,7 +379,7 @@ void RasterizerSceneGLES3::_geometry_instance_add_surface_with_material(Geometry
sdcache->surface_index = p_surface;
if (ginstance->data->dirty_dependencies) {
- storage->base_update_dependency(p_mesh, &ginstance->data->dependency_tracker);
+ RSG::utilities->base_update_dependency(p_mesh, &ginstance->data->dependency_tracker);
}
//shadow
@@ -1609,10 +1612,10 @@ void RasterizerSceneGLES3::_setup_environment(const RenderDataGLES3 *p_render_da
correction.set_depth_correction(p_flip_y);
CameraMatrix projection = correction * p_render_data->cam_projection;
//store camera into ubo
- RasterizerStorageGLES3::store_camera(projection, scene_state.ubo.projection_matrix);
- RasterizerStorageGLES3::store_camera(projection.inverse(), scene_state.ubo.inv_projection_matrix);
- RasterizerStorageGLES3::store_transform(p_render_data->cam_transform, scene_state.ubo.inv_view_matrix);
- RasterizerStorageGLES3::store_transform(p_render_data->inv_cam_transform, scene_state.ubo.view_matrix);
+ GLES3::MaterialStorage::store_camera(projection, scene_state.ubo.projection_matrix);
+ GLES3::MaterialStorage::store_camera(projection.inverse(), scene_state.ubo.inv_projection_matrix);
+ GLES3::MaterialStorage::store_transform(p_render_data->cam_transform, scene_state.ubo.inv_view_matrix);
+ GLES3::MaterialStorage::store_transform(p_render_data->inv_cam_transform, scene_state.ubo.view_matrix);
scene_state.ubo.directional_light_count = p_render_data->directional_light_count;
@@ -1659,7 +1662,7 @@ void RasterizerSceneGLES3::_setup_environment(const RenderDataGLES3 *p_render_da
Basis sky_transform = env->sky_orientation;
sky_transform = sky_transform.inverse() * p_render_data->cam_transform.basis;
- RasterizerStorageGLES3::store_transform_3x3(sky_transform, scene_state.ubo.radiance_inverse_xform);
+ GLES3::MaterialStorage::store_transform_3x3(sky_transform, scene_state.ubo.radiance_inverse_xform);
scene_state.ubo.use_ambient_cubemap = (ambient_src == RS::ENV_AMBIENT_SOURCE_BG && env_bg == RS::ENV_BG_SKY) || ambient_src == RS::ENV_AMBIENT_SOURCE_SKY;
scene_state.ubo.use_ambient_light = scene_state.ubo.use_ambient_cubemap || ambient_src == RS::ENV_AMBIENT_SOURCE_COLOR;
}
@@ -1974,7 +1977,7 @@ void RasterizerSceneGLES3::render_scene(RID p_render_buffers, const CameraData *
if (p_render_buffers.is_valid()) {
clear_color = texture_storage->render_target_get_clear_request_color(rb->render_target);
} else {
- clear_color = storage->get_default_clear_color();
+ clear_color = texture_storage->get_default_clear_color();
}
Environment *env = environment_owner.get_or_null(p_environment);
@@ -2657,12 +2660,10 @@ void RasterizerSceneGLES3::decals_set_filter(RS::DecalFilter p_filter) {
void RasterizerSceneGLES3::light_projectors_set_filter(RS::LightProjectorFilter p_filter) {
}
-RasterizerSceneGLES3::RasterizerSceneGLES3(RasterizerStorageGLES3 *p_storage) {
+RasterizerSceneGLES3::RasterizerSceneGLES3() {
GLES3::MaterialStorage *material_storage = GLES3::MaterialStorage::get_singleton();
GLES3::Config *config = GLES3::Config::get_singleton();
- storage = p_storage;
-
{
// Setup Lights
@@ -2870,15 +2871,15 @@ RasterizerSceneGLES3::~RasterizerSceneGLES3() {
// Scene Shader
GLES3::MaterialStorage::get_singleton()->shaders.scene_shader.version_free(scene_globals.shader_default_version);
GLES3::MaterialStorage::get_singleton()->shaders.cubemap_filter_shader.version_free(scene_globals.cubemap_filter_shader_version);
- storage->free(scene_globals.default_material);
- storage->free(scene_globals.default_shader);
+ RSG::material_storage->material_free(scene_globals.default_material);
+ RSG::material_storage->shader_free(scene_globals.default_shader);
// Sky Shader
GLES3::MaterialStorage::get_singleton()->shaders.sky_shader.version_free(sky_globals.shader_default_version);
- storage->free(sky_globals.default_material);
- storage->free(sky_globals.default_shader);
- storage->free(sky_globals.fog_material);
- storage->free(sky_globals.fog_shader);
+ RSG::material_storage->material_free(sky_globals.default_material);
+ RSG::material_storage->shader_free(sky_globals.default_shader);
+ RSG::material_storage->material_free(sky_globals.fog_material);
+ RSG::material_storage->shader_free(sky_globals.fog_shader);
glDeleteBuffers(1, &sky_globals.screen_triangle);
glDeleteVertexArrays(1, &sky_globals.screen_triangle_array);
glDeleteTextures(1, &sky_globals.radical_inverse_vdc_cache_tex);
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index 4757a3f161..53b76011fe 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -37,7 +37,6 @@
#include "core/templates/paged_allocator.h"
#include "core/templates/rid_owner.h"
#include "core/templates/self_list.h"
-#include "rasterizer_storage_gles3.h"
#include "scene/resources/mesh.h"
#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering/renderer_scene_render.h"
@@ -45,6 +44,8 @@
#include "shader_gles3.h"
#include "shaders/cubemap_filter.glsl.gen.h"
#include "shaders/sky.glsl.gen.h"
+#include "storage/material_storage.h"
+#include "storage/utilities.h"
enum RenderListType {
RENDER_LIST_OPAQUE, //used for opaque objects
@@ -125,7 +126,6 @@ struct RenderDataGLES3 {
RendererScene::RenderInfo *render_info = nullptr;
};
-class RasterizerStorageGLES3;
class RasterizerCanvasGLES3;
class RasterizerSceneGLES3 : public RendererSceneRender {
@@ -323,7 +323,7 @@ private:
bool mirror = false;
bool dirty_dependencies = false;
- RendererStorage::DependencyTracker dependency_tracker;
+ DependencyTracker dependency_tracker;
};
Data *data = nullptr;
@@ -345,8 +345,8 @@ private:
INSTANCE_DATA_FLAG_MULTIMESH_HAS_CUSTOM_DATA = 1 << 15,
};
- static void _geometry_instance_dependency_changed(RendererStorage::DependencyChangedNotification p_notification, RendererStorage::DependencyTracker *p_tracker);
- static void _geometry_instance_dependency_deleted(const RID &p_dependency, RendererStorage::DependencyTracker *p_tracker);
+ static void _geometry_instance_dependency_changed(Dependency::DependencyChangedNotification p_notification, DependencyTracker *p_tracker);
+ static void _geometry_instance_dependency_deleted(const RID &p_dependency, DependencyTracker *p_tracker);
SelfList<GeometryInstanceGLES3>::List geometry_instance_dirty_list;
@@ -739,7 +739,6 @@ protected:
void _free_sky_data(Sky *p_sky);
public:
- RasterizerStorageGLES3 *storage;
RasterizerCanvasGLES3 *canvas;
GeometryInstance *geometry_instance_create(RID p_base) override;
@@ -943,7 +942,7 @@ public:
void light_projectors_set_filter(RS::LightProjectorFilter p_filter) override;
static RasterizerSceneGLES3 *get_singleton();
- RasterizerSceneGLES3(RasterizerStorageGLES3 *p_storage);
+ RasterizerSceneGLES3();
~RasterizerSceneGLES3();
};
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
deleted file mode 100644
index 3b80d88666..0000000000
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ /dev/null
@@ -1,569 +0,0 @@
-/*************************************************************************/
-/* rasterizer_storage_gles3.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "rasterizer_storage_gles3.h"
-
-#ifdef GLES3_ENABLED
-
-#include "core/config/project_settings.h"
-#include "core/math/transform_3d.h"
-// #include "rasterizer_canvas_gles3.h"
-#include "rasterizer_scene_gles3.h"
-#include "servers/rendering/shader_language.h"
-
-/* MISC */
-
-void RasterizerStorageGLES3::base_update_dependency(RID p_base, DependencyTracker *p_instance) {
- if (GLES3::MeshStorage::get_singleton()->owns_mesh(p_base)) {
- GLES3::Mesh *mesh = GLES3::MeshStorage::get_singleton()->get_mesh(p_base);
- p_instance->update_dependency(&mesh->dependency);
- } else if (GLES3::MeshStorage::get_singleton()->owns_multimesh(p_base)) {
- GLES3::MultiMesh *multimesh = GLES3::MeshStorage::get_singleton()->get_multimesh(p_base);
- p_instance->update_dependency(&multimesh->dependency);
- if (multimesh->mesh.is_valid()) {
- base_update_dependency(multimesh->mesh, p_instance);
- }
- } else if (GLES3::LightStorage::get_singleton()->owns_light(p_base)) {
- GLES3::Light *l = GLES3::LightStorage::get_singleton()->get_light(p_base);
- p_instance->update_dependency(&l->dependency);
- }
-}
-
-Vector<uint8_t> RasterizerStorageGLES3::buffer_get_data(GLenum p_target, GLuint p_buffer, uint32_t p_buffer_size) {
- Vector<uint8_t> ret;
- ret.resize(p_buffer_size);
- glBindBuffer(p_target, p_buffer);
-
-#if defined(__EMSCRIPTEN__)
- {
- uint8_t *w = ret.ptrw();
- glGetBufferSubData(p_target, 0, p_buffer_size, w);
- }
-#else
- void *data = glMapBufferRange(p_target, 0, p_buffer_size, GL_MAP_READ_BIT);
- ERR_FAIL_NULL_V(data, Vector<uint8_t>());
- {
- uint8_t *w = ret.ptrw();
- memcpy(w, data, p_buffer_size);
- }
- glUnmapBuffer(p_target);
-#endif
- glBindBuffer(p_target, 0);
- return ret;
-}
-
-/* OCCLUDER */
-
-void RasterizerStorageGLES3::occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices) {
-}
-
-/* FOG */
-
-RID RasterizerStorageGLES3::fog_volume_allocate() {
- return RID();
-}
-
-void RasterizerStorageGLES3::fog_volume_initialize(RID p_rid) {
-}
-
-void RasterizerStorageGLES3::fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) {
-}
-
-void RasterizerStorageGLES3::fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) {
-}
-
-void RasterizerStorageGLES3::fog_volume_set_material(RID p_fog_volume, RID p_material) {
-}
-
-AABB RasterizerStorageGLES3::fog_volume_get_aabb(RID p_fog_volume) const {
- return AABB();
-}
-
-RS::FogVolumeShape RasterizerStorageGLES3::fog_volume_get_shape(RID p_fog_volume) const {
- return RS::FOG_VOLUME_SHAPE_BOX;
-}
-
-/* VISIBILITY NOTIFIER */
-RID RasterizerStorageGLES3::visibility_notifier_allocate() {
- return RID();
-}
-
-void RasterizerStorageGLES3::visibility_notifier_initialize(RID p_notifier) {
-}
-
-void RasterizerStorageGLES3::visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) {
-}
-
-void RasterizerStorageGLES3::visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) {
-}
-
-AABB RasterizerStorageGLES3::visibility_notifier_get_aabb(RID p_notifier) const {
- return AABB();
-}
-
-void RasterizerStorageGLES3::visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) {
-}
-
-/* CANVAS SHADOW */
-
-RID RasterizerStorageGLES3::canvas_light_shadow_buffer_create(int p_width) {
- CanvasLightShadow *cls = memnew(CanvasLightShadow);
-
- if (p_width > config->max_texture_size) {
- p_width = config->max_texture_size;
- }
-
- cls->size = p_width;
- cls->height = 16;
-
- glActiveTexture(GL_TEXTURE0);
-
- glGenFramebuffers(1, &cls->fbo);
- glBindFramebuffer(GL_FRAMEBUFFER, cls->fbo);
-
- glGenRenderbuffers(1, &cls->depth);
- glBindRenderbuffer(GL_RENDERBUFFER, cls->depth);
- glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, cls->size, cls->height);
- glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, cls->depth);
-
- glGenTextures(1, &cls->distance);
- glBindTexture(GL_TEXTURE_2D, cls->distance);
- if (config->use_rgba_2d_shadows) {
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, cls->size, cls->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
- } else {
- glTexImage2D(GL_TEXTURE_2D, 0, GL_R32F, cls->size, cls->height, 0, GL_RED, GL_FLOAT, nullptr);
- }
-
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, cls->distance, 0);
-
- GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
- //printf("errnum: %x\n",status);
- glBindFramebuffer(GL_FRAMEBUFFER, GLES3::TextureStorage::system_fbo);
-
- if (status != GL_FRAMEBUFFER_COMPLETE) {
- memdelete(cls);
- ERR_FAIL_COND_V(status != GL_FRAMEBUFFER_COMPLETE, RID());
- }
-
- return canvas_light_shadow_owner.make_rid(cls);
-}
-
-/* LIGHT SHADOW MAPPING */
-/*
-
-RID RasterizerStorageGLES3::canvas_light_occluder_create() {
- CanvasOccluder *co = memnew(CanvasOccluder);
- co->index_id = 0;
- co->vertex_id = 0;
- co->len = 0;
-
- return canvas_occluder_owner.make_rid(co);
-}
-
-void RasterizerStorageGLES3::canvas_light_occluder_set_polylines(RID p_occluder, const PoolVector<Vector2> &p_lines) {
- CanvasOccluder *co = canvas_occluder_owner.get(p_occluder);
- ERR_FAIL_COND(!co);
-
- co->lines = p_lines;
-
- if (p_lines.size() != co->len) {
- if (co->index_id) {
- glDeleteBuffers(1, &co->index_id);
- } if (co->vertex_id) {
- glDeleteBuffers(1, &co->vertex_id);
- }
-
- co->index_id = 0;
- co->vertex_id = 0;
- co->len = 0;
- }
-
- if (p_lines.size()) {
- PoolVector<float> geometry;
- PoolVector<uint16_t> indices;
- int lc = p_lines.size();
-
- geometry.resize(lc * 6);
- indices.resize(lc * 3);
-
- PoolVector<float>::Write vw = geometry.write();
- PoolVector<uint16_t>::Write iw = indices.write();
-
- PoolVector<Vector2>::Read lr = p_lines.read();
-
- const int POLY_HEIGHT = 16384;
-
- for (int i = 0; i < lc / 2; i++) {
- vw[i * 12 + 0] = lr[i * 2 + 0].x;
- vw[i * 12 + 1] = lr[i * 2 + 0].y;
- vw[i * 12 + 2] = POLY_HEIGHT;
-
- vw[i * 12 + 3] = lr[i * 2 + 1].x;
- vw[i * 12 + 4] = lr[i * 2 + 1].y;
- vw[i * 12 + 5] = POLY_HEIGHT;
-
- vw[i * 12 + 6] = lr[i * 2 + 1].x;
- vw[i * 12 + 7] = lr[i * 2 + 1].y;
- vw[i * 12 + 8] = -POLY_HEIGHT;
-
- vw[i * 12 + 9] = lr[i * 2 + 0].x;
- vw[i * 12 + 10] = lr[i * 2 + 0].y;
- vw[i * 12 + 11] = -POLY_HEIGHT;
-
- iw[i * 6 + 0] = i * 4 + 0;
- iw[i * 6 + 1] = i * 4 + 1;
- iw[i * 6 + 2] = i * 4 + 2;
-
- iw[i * 6 + 3] = i * 4 + 2;
- iw[i * 6 + 4] = i * 4 + 3;
- iw[i * 6 + 5] = i * 4 + 0;
- }
-
- //if same buffer len is being set, just use BufferSubData to avoid a pipeline flush
-
- if (!co->vertex_id) {
- glGenBuffers(1, &co->vertex_id);
- glBindBuffer(GL_ARRAY_BUFFER, co->vertex_id);
- glBufferData(GL_ARRAY_BUFFER, lc * 6 * sizeof(real_t), vw.ptr(), GL_STATIC_DRAW);
- } else {
- glBindBuffer(GL_ARRAY_BUFFER, co->vertex_id);
- glBufferSubData(GL_ARRAY_BUFFER, 0, lc * 6 * sizeof(real_t), vw.ptr());
- }
-
- glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
-
- if (!co->index_id) {
- glGenBuffers(1, &co->index_id);
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, co->index_id);
- glBufferData(GL_ELEMENT_ARRAY_BUFFER, lc * 3 * sizeof(uint16_t), iw.ptr(), GL_DYNAMIC_DRAW);
- } else {
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, co->index_id);
- glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, lc * 3 * sizeof(uint16_t), iw.ptr());
- }
-
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); //unbind
-
- co->len = lc;
- }
-}
-*/
-
-RS::InstanceType RasterizerStorageGLES3::get_base_type(RID p_rid) const {
- if (GLES3::MeshStorage::get_singleton()->owns_mesh(p_rid)) {
- return RS::INSTANCE_MESH;
- } else if (GLES3::MeshStorage::get_singleton()->owns_multimesh(p_rid)) {
- return RS::INSTANCE_MULTIMESH;
- } else if (GLES3::LightStorage::get_singleton()->owns_light(p_rid)) {
- return RS::INSTANCE_LIGHT;
- }
- return RS::INSTANCE_NONE;
-}
-
-bool RasterizerStorageGLES3::free(RID p_rid) {
- if (GLES3::TextureStorage::get_singleton()->owns_render_target(p_rid)) {
- GLES3::TextureStorage::get_singleton()->render_target_free(p_rid);
- return true;
- } else if (GLES3::TextureStorage::get_singleton()->owns_texture(p_rid)) {
- GLES3::TextureStorage::get_singleton()->texture_free(p_rid);
- return true;
- } else if (GLES3::TextureStorage::get_singleton()->owns_canvas_texture(p_rid)) {
- GLES3::TextureStorage::get_singleton()->canvas_texture_free(p_rid);
- return true;
- } else if (GLES3::MaterialStorage::get_singleton()->owns_shader(p_rid)) {
- GLES3::MaterialStorage::get_singleton()->shader_free(p_rid);
- return true;
- } else if (GLES3::MaterialStorage::get_singleton()->owns_material(p_rid)) {
- GLES3::MaterialStorage::get_singleton()->material_free(p_rid);
- return true;
- } else if (GLES3::MeshStorage::get_singleton()->owns_mesh(p_rid)) {
- GLES3::MeshStorage::get_singleton()->mesh_free(p_rid);
- return true;
- } else if (GLES3::MeshStorage::get_singleton()->owns_multimesh(p_rid)) {
- GLES3::MeshStorage::get_singleton()->multimesh_free(p_rid);
- return true;
- } else if (GLES3::MeshStorage::get_singleton()->owns_mesh_instance(p_rid)) {
- GLES3::MeshStorage::get_singleton()->mesh_instance_free(p_rid);
- return true;
- } else if (GLES3::LightStorage::get_singleton()->owns_light(p_rid)) {
- GLES3::LightStorage::get_singleton()->light_free(p_rid);
- return true;
- } else {
- return false;
- }
- /*
- else if (reflection_probe_owner.owns(p_rid)) {
- // delete the texture
- ReflectionProbe *reflection_probe = reflection_probe_owner.get_or_null(p_rid);
- reflection_probe->instance_remove_deps();
-
- reflection_probe_owner.free(p_rid);
- memdelete(reflection_probe);
-
- return true;
- } else if (lightmap_capture_data_owner.owns(p_rid)) {
- // delete the texture
- LightmapCapture *lightmap_capture = lightmap_capture_data_owner.get_or_null(p_rid);
- lightmap_capture->instance_remove_deps();
-
- lightmap_capture_data_owner.free(p_rid);
- memdelete(lightmap_capture);
- return true;
-
- } else if (canvas_occluder_owner.owns(p_rid)) {
- CanvasOccluder *co = canvas_occluder_owner.get_or_null(p_rid);
- if (co->index_id) {
- glDeleteBuffers(1, &co->index_id);
- }
- if (co->vertex_id) {
- glDeleteBuffers(1, &co->vertex_id);
- }
-
- canvas_occluder_owner.free(p_rid);
- memdelete(co);
-
- return true;
-
- } else if (canvas_light_shadow_owner.owns(p_rid)) {
- CanvasLightShadow *cls = canvas_light_shadow_owner.get_or_null(p_rid);
- glDeleteFramebuffers(1, &cls->fbo);
- glDeleteRenderbuffers(1, &cls->depth);
- glDeleteTextures(1, &cls->distance);
- canvas_light_shadow_owner.free(p_rid);
- memdelete(cls);
-
- return true;
- */
-}
-
-bool RasterizerStorageGLES3::has_os_feature(const String &p_feature) const {
- if (!config) {
- return false;
- }
-
- if (p_feature == "rgtc") {
- return config->rgtc_supported;
- }
-
- if (p_feature == "s3tc") {
- return config->s3tc_supported;
- }
-
- if (p_feature == "bptc") {
- return config->bptc_supported;
- }
-
- if (p_feature == "etc" || p_feature == "etc2") {
- return config->etc2_supported;
- }
-
- return false;
-}
-
-////////////////////////////////////////////
-
-void RasterizerStorageGLES3::set_debug_generate_wireframes(bool p_generate) {
-}
-
-//void RasterizerStorageGLES3::render_info_begin_capture() {
-// info.snap = info.render;
-//}
-
-//void RasterizerStorageGLES3::render_info_end_capture() {
-// info.snap.object_count = info.render.object_count - info.snap.object_count;
-// info.snap.draw_call_count = info.render.draw_call_count - info.snap.draw_call_count;
-// info.snap.material_switch_count = info.render.material_switch_count - info.snap.material_switch_count;
-// info.snap.surface_switch_count = info.render.surface_switch_count - info.snap.surface_switch_count;
-// info.snap.shader_rebind_count = info.render.shader_rebind_count - info.snap.shader_rebind_count;
-// info.snap.vertices_count = info.render.vertices_count - info.snap.vertices_count;
-// info.snap._2d_item_count = info.render._2d_item_count - info.snap._2d_item_count;
-// info.snap._2d_draw_call_count = info.render._2d_draw_call_count - info.snap._2d_draw_call_count;
-//}
-
-//int RasterizerStorageGLES3::get_captured_render_info(RS::RenderInfo p_info) {
-// switch (p_info) {
-// case RS::INFO_OBJECTS_IN_FRAME: {
-// return info.snap.object_count;
-// } break;
-// case RS::INFO_VERTICES_IN_FRAME: {
-// return info.snap.vertices_count;
-// } break;
-// case RS::INFO_MATERIAL_CHANGES_IN_FRAME: {
-// return info.snap.material_switch_count;
-// } break;
-// case RS::INFO_SHADER_CHANGES_IN_FRAME: {
-// return info.snap.shader_rebind_count;
-// } break;
-// case RS::INFO_SURFACE_CHANGES_IN_FRAME: {
-// return info.snap.surface_switch_count;
-// } break;
-// case RS::INFO_DRAW_CALLS_IN_FRAME: {
-// return info.snap.draw_call_count;
-// } break;
-// /*
-// case RS::INFO_2D_ITEMS_IN_FRAME: {
-// return info.snap._2d_item_count;
-// } break;
-// case RS::INFO_2D_DRAW_CALLS_IN_FRAME: {
-// return info.snap._2d_draw_call_count;
-// } break;
-// */
-// default: {
-// return get_render_info(p_info);
-// }
-// }
-//}
-
-//int RasterizerStorageGLES3::get_render_info(RS::RenderInfo p_info) {
-// switch (p_info) {
-// case RS::INFO_OBJECTS_IN_FRAME:
-// return info.render_final.object_count;
-// case RS::INFO_VERTICES_IN_FRAME:
-// return info.render_final.vertices_count;
-// case RS::INFO_MATERIAL_CHANGES_IN_FRAME:
-// return info.render_final.material_switch_count;
-// case RS::INFO_SHADER_CHANGES_IN_FRAME:
-// return info.render_final.shader_rebind_count;
-// case RS::INFO_SURFACE_CHANGES_IN_FRAME:
-// return info.render_final.surface_switch_count;
-// case RS::INFO_DRAW_CALLS_IN_FRAME:
-// return info.render_final.draw_call_count;
-// /*
-// case RS::INFO_2D_ITEMS_IN_FRAME:
-// return info.render_final._2d_item_count;
-// case RS::INFO_2D_DRAW_CALLS_IN_FRAME:
-// return info.render_final._2d_draw_call_count;
-//*/
-// case RS::INFO_USAGE_VIDEO_MEM_TOTAL:
-// return 0; //no idea
-// case RS::INFO_VIDEO_MEM_USED:
-// return info.vertex_mem + info.texture_mem;
-// case RS::INFO_TEXTURE_MEM_USED:
-// return info.texture_mem;
-// case RS::INFO_VERTEX_MEM_USED:
-// return info.vertex_mem;
-// default:
-// return 0; //no idea either
-// }
-//}
-
-String RasterizerStorageGLES3::get_video_adapter_name() const {
- return (const char *)glGetString(GL_RENDERER);
-}
-
-String RasterizerStorageGLES3::get_video_adapter_vendor() const {
- return (const char *)glGetString(GL_VENDOR);
-}
-
-RenderingDevice::DeviceType RasterizerStorageGLES3::get_video_adapter_type() const {
- return RenderingDevice::DeviceType::DEVICE_TYPE_OTHER;
-}
-
-String RasterizerStorageGLES3::get_video_adapter_api_version() const {
- return (const char *)glGetString(GL_VERSION);
-}
-
-void RasterizerStorageGLES3::initialize() {
- config = GLES3::Config::get_singleton();
-
- // skeleton buffer
- {
- resources.skeleton_transform_buffer_size = 0;
- glGenBuffers(1, &resources.skeleton_transform_buffer);
- }
-
- // radical inverse vdc cache texture
- // used for cubemap filtering
- glGenTextures(1, &resources.radical_inverse_vdc_cache_tex);
-
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, resources.radical_inverse_vdc_cache_tex);
- /*
- uint8_t radical_inverse[512];
-
- for (uint32_t i = 0; i < 512; i++) {
- uint32_t bits = i;
-
- bits = (bits << 16) | (bits >> 16);
- bits = ((bits & 0x55555555) << 1) | ((bits & 0xAAAAAAAA) >> 1);
- bits = ((bits & 0x33333333) << 2) | ((bits & 0xCCCCCCCC) >> 2);
- bits = ((bits & 0x0F0F0F0F) << 4) | ((bits & 0xF0F0F0F0) >> 4);
- bits = ((bits & 0x00FF00FF) << 8) | ((bits & 0xFF00FF00) >> 8);
-
- float value = float(bits) * 2.3283064365386963e-10;
- radical_inverse[i] = uint8_t(CLAMP(value * 255.0, 0, 255));
- }
-
- //glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 512, 1, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, radical_inverse);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); //need this for proper sampling
- */
- glBindTexture(GL_TEXTURE_2D, 0);
-
- {
- glGenFramebuffers(1, &resources.mipmap_blur_fbo);
- glGenTextures(1, &resources.mipmap_blur_color);
- }
-
-#ifdef GLES_OVER_GL
- glEnable(GL_PROGRAM_POINT_SIZE);
-#endif
-}
-
-void RasterizerStorageGLES3::finalize() {
-}
-
-void RasterizerStorageGLES3::update_memory_info() {
-}
-
-uint64_t RasterizerStorageGLES3::get_rendering_info(RS::RenderingInfo p_info) {
- return 0;
-}
-
-void RasterizerStorageGLES3::update_dirty_resources() {
- GLES3::MaterialStorage::get_singleton()->_update_global_variables();
- GLES3::MaterialStorage::get_singleton()->_update_queued_materials();
- //GLES3::MeshStorage::get_singleton()->_update_dirty_skeletons();
- GLES3::MeshStorage::get_singleton()->_update_dirty_multimeshes();
-}
-
-RasterizerStorageGLES3::RasterizerStorageGLES3() {
- initialize();
-}
-
-RasterizerStorageGLES3::~RasterizerStorageGLES3() {
-}
-
-#endif // GLES3_ENABLED
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
deleted file mode 100644
index c42efbce19..0000000000
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ /dev/null
@@ -1,266 +0,0 @@
-/*************************************************************************/
-/* rasterizer_storage_gles3.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef RASTERIZER_STORAGE_OPENGL_H
-#define RASTERIZER_STORAGE_OPENGL_H
-
-#ifdef GLES3_ENABLED
-
-#include "core/templates/local_vector.h"
-#include "core/templates/rid_owner.h"
-#include "core/templates/self_list.h"
-#include "servers/rendering/renderer_compositor.h"
-#include "servers/rendering/renderer_storage.h"
-#include "servers/rendering/shader_compiler.h"
-#include "servers/rendering/shader_language.h"
-#include "storage/config.h"
-#include "storage/light_storage.h"
-#include "storage/material_storage.h"
-#include "storage/mesh_storage.h"
-#include "storage/texture_storage.h"
-
-// class RasterizerCanvasGLES3;
-// class RasterizerSceneGLES3;
-
-class RasterizerStorageGLES3 : public RendererStorage {
-public:
- // RasterizerCanvasGLES3 *canvas;
- // RasterizerSceneGLES3 *scene;
-
- GLES3::Config *config = nullptr;
-
- static _FORCE_INLINE_ void store_transform(const Transform3D &p_mtx, float *p_array) {
- p_array[0] = p_mtx.basis.rows[0][0];
- p_array[1] = p_mtx.basis.rows[1][0];
- p_array[2] = p_mtx.basis.rows[2][0];
- p_array[3] = 0;
- p_array[4] = p_mtx.basis.rows[0][1];
- p_array[5] = p_mtx.basis.rows[1][1];
- p_array[6] = p_mtx.basis.rows[2][1];
- p_array[7] = 0;
- p_array[8] = p_mtx.basis.rows[0][2];
- p_array[9] = p_mtx.basis.rows[1][2];
- p_array[10] = p_mtx.basis.rows[2][2];
- p_array[11] = 0;
- p_array[12] = p_mtx.origin.x;
- p_array[13] = p_mtx.origin.y;
- p_array[14] = p_mtx.origin.z;
- p_array[15] = 1;
- }
-
- static _FORCE_INLINE_ void store_transform_3x3(const Basis &p_mtx, float *p_array) {
- p_array[0] = p_mtx.rows[0][0];
- p_array[1] = p_mtx.rows[1][0];
- p_array[2] = p_mtx.rows[2][0];
- p_array[3] = 0;
- p_array[4] = p_mtx.rows[0][1];
- p_array[5] = p_mtx.rows[1][1];
- p_array[6] = p_mtx.rows[2][1];
- p_array[7] = 0;
- p_array[8] = p_mtx.rows[0][2];
- p_array[9] = p_mtx.rows[1][2];
- p_array[10] = p_mtx.rows[2][2];
- p_array[11] = 0;
- }
-
- static _FORCE_INLINE_ void store_camera(const CameraMatrix &p_mtx, float *p_array) {
- for (int i = 0; i < 4; i++) {
- for (int j = 0; j < 4; j++) {
- p_array[i * 4 + j] = p_mtx.matrix[i][j];
- }
- }
- }
-
- // Buffer size is specified in bytes
- static Vector<uint8_t> buffer_get_data(GLenum p_target, GLuint p_buffer, uint32_t p_buffer_size);
-
- struct Resources {
- GLuint mipmap_blur_fbo;
- GLuint mipmap_blur_color;
-
- GLuint radical_inverse_vdc_cache_tex;
- bool use_rgba_2d_shadows;
-
- size_t skeleton_transform_buffer_size;
- GLuint skeleton_transform_buffer;
- LocalVector<float> skeleton_transform_cpu_buffer;
-
- } resources;
-
- struct Info {
- uint64_t texture_mem = 0;
- uint64_t vertex_mem = 0;
-
- struct Render {
- uint32_t object_count;
- uint32_t draw_call_count;
- uint32_t material_switch_count;
- uint32_t surface_switch_count;
- uint32_t shader_rebind_count;
- uint32_t vertices_count;
- uint32_t _2d_item_count;
- uint32_t _2d_draw_call_count;
-
- void reset() {
- object_count = 0;
- draw_call_count = 0;
- material_switch_count = 0;
- surface_switch_count = 0;
- shader_rebind_count = 0;
- vertices_count = 0;
- _2d_item_count = 0;
- _2d_draw_call_count = 0;
- }
- } render, render_final, snap;
-
- Info() {
- render.reset();
- render_final.reset();
- }
-
- } info;
-
- /////////////////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////API////////////////////////////////////////////////////
- /////////////////////////////////////////////////////////////////////////////////////////
-
-public:
- virtual void base_update_dependency(RID p_base, DependencyTracker *p_instance) override;
-
- /* OCCLUDER */
-
- void occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices);
-
- /* FOG VOLUMES */
-
- RID fog_volume_allocate() override;
- void fog_volume_initialize(RID p_rid) override;
-
- void fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) override;
- void fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) override;
- void fog_volume_set_material(RID p_fog_volume, RID p_material) override;
- AABB fog_volume_get_aabb(RID p_fog_volume) const override;
- RS::FogVolumeShape fog_volume_get_shape(RID p_fog_volume) const override;
-
- /* VISIBILITY NOTIFIER */
- RID visibility_notifier_allocate() override;
- void visibility_notifier_initialize(RID p_notifier) override;
- void visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) override;
- void visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) override;
-
- AABB visibility_notifier_get_aabb(RID p_notifier) const override;
- void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) override;
-
- // access from canvas
- // GLES3::RenderTarget * render_target_get(RID p_render_target);
-
- /* CANVAS SHADOW */
-
- struct CanvasLightShadow {
- RID self;
- int size;
- int height;
- GLuint fbo;
- GLuint depth;
- GLuint distance; //for older devices
- };
-
- RID_PtrOwner<CanvasLightShadow> canvas_light_shadow_owner;
-
- RID canvas_light_shadow_buffer_create(int p_width);
-
- /* LIGHT SHADOW MAPPING */
- /*
- struct CanvasOccluder {
- RID self;
-
- GLuint vertex_id; // 0 means, unconfigured
- GLuint index_id; // 0 means, unconfigured
- LocalVector<Vector2> lines;
- int len;
- };
-
- RID_Owner<CanvasOccluder> canvas_occluder_owner;
-
- RID canvas_light_occluder_create();
- void canvas_light_occluder_set_polylines(RID p_occluder, const LocalVector<Vector2> &p_lines);
-*/
-
- RS::InstanceType get_base_type(RID p_rid) const override;
-
- bool free(RID p_rid) override;
-
- void initialize();
- void finalize();
-
- void update_memory_info() override;
- uint64_t get_rendering_info(RS::RenderingInfo p_info) override;
-
- bool has_os_feature(const String &p_feature) const override;
-
- void update_dirty_resources() override;
-
- void set_debug_generate_wireframes(bool p_generate) override;
-
- // void render_info_begin_capture() override;
- // void render_info_end_capture() override;
- // int get_captured_render_info(RS::RenderInfo p_info) override;
-
- // int get_render_info(RS::RenderInfo p_info) override;
- String get_video_adapter_name() const override;
- String get_video_adapter_vendor() const override;
- RenderingDevice::DeviceType get_video_adapter_type() const override;
- String get_video_adapter_api_version() const override;
-
- void capture_timestamps_begin() override {}
- void capture_timestamp(const String &p_name) override {}
- uint32_t get_captured_timestamps_count() const override {
- return 0;
- }
- uint64_t get_captured_timestamps_frame() const override {
- return 0;
- }
- uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const override {
- return 0;
- }
- uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const override {
- return 0;
- }
- String get_captured_timestamp_name(uint32_t p_index) const override {
- return String();
- }
-
- RasterizerStorageGLES3();
- ~RasterizerStorageGLES3();
-};
-
-#endif // GLES3_ENABLED
-
-#endif // RASTERIZER_STORAGE_OPENGL_H
diff --git a/drivers/gles3/storage/light_storage.cpp b/drivers/gles3/storage/light_storage.cpp
index 954aa11c0d..22578c9e91 100644
--- a/drivers/gles3/storage/light_storage.cpp
+++ b/drivers/gles3/storage/light_storage.cpp
@@ -139,12 +139,12 @@ void LightStorage::light_set_param(RID p_light, RS::LightParam p_param, float p_
case RS::LIGHT_PARAM_SHADOW_PANCAKE_SIZE:
case RS::LIGHT_PARAM_SHADOW_BIAS: {
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
} break;
case RS::LIGHT_PARAM_SIZE: {
if ((light->param[p_param] > CMP_EPSILON) != (p_value > CMP_EPSILON)) {
//changing from no size to size and the opposite
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR);
}
} break;
default: {
@@ -160,7 +160,7 @@ void LightStorage::light_set_shadow(RID p_light, bool p_enabled) {
light->shadow = p_enabled;
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
}
void LightStorage::light_set_projector(RID p_light, RID p_texture) {
@@ -182,7 +182,7 @@ void LightStorage::light_set_projector(RID p_light, RID p_texture) {
if (light->projector.is_valid()) {
texture_storage->texture_add_to_decal_atlas(light->projector, light->type == RS::LIGHT_OMNI);
}
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR);
}
}
@@ -200,7 +200,7 @@ void LightStorage::light_set_cull_mask(RID p_light, uint32_t p_mask) {
light->cull_mask = p_mask;
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
}
void LightStorage::light_set_distance_fade(RID p_light, bool p_enabled, float p_begin, float p_shadow, float p_length) {
@@ -220,7 +220,7 @@ void LightStorage::light_set_reverse_cull_face_mode(RID p_light, bool p_enabled)
light->reverse_cull = p_enabled;
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
}
void LightStorage::light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mode) {
@@ -230,7 +230,7 @@ void LightStorage::light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mod
light->bake_mode = p_bake_mode;
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
}
void LightStorage::light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) {
@@ -240,7 +240,7 @@ void LightStorage::light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMo
light->omni_shadow_mode = p_mode;
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
}
RS::LightOmniShadowMode LightStorage::light_omni_get_shadow_mode(RID p_light) {
@@ -256,7 +256,7 @@ void LightStorage::light_directional_set_shadow_mode(RID p_light, RS::LightDirec
light->directional_shadow_mode = p_mode;
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
}
void LightStorage::light_directional_set_blend_splits(RID p_light, bool p_enable) {
@@ -265,7 +265,7 @@ void LightStorage::light_directional_set_blend_splits(RID p_light, bool p_enable
light->directional_blend_splits = p_enable;
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
}
bool LightStorage::light_directional_get_blend_splits(RID p_light) const {
@@ -476,4 +476,104 @@ float LightStorage::lightmap_get_probe_capture_update_speed() const {
return 0;
}
+/* LIGHT SHADOW MAPPING */
+/*
+
+RID LightStorage::canvas_light_occluder_create() {
+ CanvasOccluder *co = memnew(CanvasOccluder);
+ co->index_id = 0;
+ co->vertex_id = 0;
+ co->len = 0;
+
+ return canvas_occluder_owner.make_rid(co);
+}
+
+void LightStorage::canvas_light_occluder_set_polylines(RID p_occluder, const PoolVector<Vector2> &p_lines) {
+ CanvasOccluder *co = canvas_occluder_owner.get(p_occluder);
+ ERR_FAIL_COND(!co);
+
+ co->lines = p_lines;
+
+ if (p_lines.size() != co->len) {
+ if (co->index_id) {
+ glDeleteBuffers(1, &co->index_id);
+ } if (co->vertex_id) {
+ glDeleteBuffers(1, &co->vertex_id);
+ }
+
+ co->index_id = 0;
+ co->vertex_id = 0;
+ co->len = 0;
+ }
+
+ if (p_lines.size()) {
+ PoolVector<float> geometry;
+ PoolVector<uint16_t> indices;
+ int lc = p_lines.size();
+
+ geometry.resize(lc * 6);
+ indices.resize(lc * 3);
+
+ PoolVector<float>::Write vw = geometry.write();
+ PoolVector<uint16_t>::Write iw = indices.write();
+
+ PoolVector<Vector2>::Read lr = p_lines.read();
+
+ const int POLY_HEIGHT = 16384;
+
+ for (int i = 0; i < lc / 2; i++) {
+ vw[i * 12 + 0] = lr[i * 2 + 0].x;
+ vw[i * 12 + 1] = lr[i * 2 + 0].y;
+ vw[i * 12 + 2] = POLY_HEIGHT;
+
+ vw[i * 12 + 3] = lr[i * 2 + 1].x;
+ vw[i * 12 + 4] = lr[i * 2 + 1].y;
+ vw[i * 12 + 5] = POLY_HEIGHT;
+
+ vw[i * 12 + 6] = lr[i * 2 + 1].x;
+ vw[i * 12 + 7] = lr[i * 2 + 1].y;
+ vw[i * 12 + 8] = -POLY_HEIGHT;
+
+ vw[i * 12 + 9] = lr[i * 2 + 0].x;
+ vw[i * 12 + 10] = lr[i * 2 + 0].y;
+ vw[i * 12 + 11] = -POLY_HEIGHT;
+
+ iw[i * 6 + 0] = i * 4 + 0;
+ iw[i * 6 + 1] = i * 4 + 1;
+ iw[i * 6 + 2] = i * 4 + 2;
+
+ iw[i * 6 + 3] = i * 4 + 2;
+ iw[i * 6 + 4] = i * 4 + 3;
+ iw[i * 6 + 5] = i * 4 + 0;
+ }
+
+ //if same buffer len is being set, just use BufferSubData to avoid a pipeline flush
+
+ if (!co->vertex_id) {
+ glGenBuffers(1, &co->vertex_id);
+ glBindBuffer(GL_ARRAY_BUFFER, co->vertex_id);
+ glBufferData(GL_ARRAY_BUFFER, lc * 6 * sizeof(real_t), vw.ptr(), GL_STATIC_DRAW);
+ } else {
+ glBindBuffer(GL_ARRAY_BUFFER, co->vertex_id);
+ glBufferSubData(GL_ARRAY_BUFFER, 0, lc * 6 * sizeof(real_t), vw.ptr());
+ }
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
+
+ if (!co->index_id) {
+ glGenBuffers(1, &co->index_id);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, co->index_id);
+ glBufferData(GL_ELEMENT_ARRAY_BUFFER, lc * 3 * sizeof(uint16_t), iw.ptr(), GL_DYNAMIC_DRAW);
+ } else {
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, co->index_id);
+ glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, lc * 3 * sizeof(uint16_t), iw.ptr());
+ }
+
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); //unbind
+
+ co->len = lc;
+ }
+}
+*/
+
#endif // !GLES3_ENABLED
diff --git a/drivers/gles3/storage/light_storage.h b/drivers/gles3/storage/light_storage.h
index 5acaf45aa3..575ab93eab 100644
--- a/drivers/gles3/storage/light_storage.h
+++ b/drivers/gles3/storage/light_storage.h
@@ -37,8 +37,8 @@
#include "core/templates/rid_owner.h"
#include "core/templates/self_list.h"
#include "servers/rendering/renderer_compositor.h"
-#include "servers/rendering/renderer_storage.h"
#include "servers/rendering/storage/light_storage.h"
+#include "servers/rendering/storage/utilities.h"
#include "platform_config.h"
#ifndef OPENGL_INCLUDE_H
@@ -72,7 +72,7 @@ struct Light {
RS::LightDirectionalSkyMode directional_sky_mode = RS::LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY;
uint64_t version = 0;
- RendererStorage::Dependency dependency;
+ Dependency dependency;
};
/* REFLECTION PROBE */
@@ -93,7 +93,7 @@ struct ReflectionProbe {
uint32_t cull_mask = (1 << 20) - 1;
float mesh_lod_threshold = 0.01;
- RendererStorage::Dependency dependency;
+ Dependency dependency;
};
/* LIGHTMAP */
@@ -115,7 +115,7 @@ struct Lightmap {
int32_t over = EMPTY_LEAF, under = EMPTY_LEAF;
};
- RendererStorage::Dependency dependency;
+ Dependency dependency;
};
class LightStorage : public RendererLightStorage {
@@ -321,6 +321,23 @@ public:
virtual bool lightmap_is_interior(RID p_lightmap) const override;
virtual void lightmap_set_probe_capture_update_speed(float p_speed) override;
virtual float lightmap_get_probe_capture_update_speed() const override;
+
+ /* LIGHT SHADOW MAPPING */
+ /*
+ struct CanvasOccluder {
+ RID self;
+
+ GLuint vertex_id; // 0 means, unconfigured
+ GLuint index_id; // 0 means, unconfigured
+ LocalVector<Vector2> lines;
+ int len;
+ };
+
+ RID_Owner<CanvasOccluder> canvas_occluder_owner;
+
+ RID canvas_light_occluder_create();
+ void canvas_light_occluder_set_polylines(RID p_occluder, const LocalVector<Vector2> &p_lines);
+ */
};
} // namespace GLES3
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index fd50bdedbd..aa19826953 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -2456,7 +2456,7 @@ void MaterialStorage::shader_set_code(RID p_shader, const String &p_code) {
for (Material *E : shader->owners) {
Material *material = E;
- material->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MATERIAL);
+ material->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MATERIAL);
_material_queue_update(material, true, true);
}
}
@@ -2593,7 +2593,7 @@ void MaterialStorage::material_set_shader(RID p_material, RID p_shader) {
}
if (p_shader.is_null()) {
- material->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MATERIAL);
+ material->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MATERIAL);
material->shader_id = 0;
return;
}
@@ -2616,7 +2616,7 @@ void MaterialStorage::material_set_shader(RID p_material, RID p_shader) {
material->data->set_next_pass(material->next_pass);
material->data->set_render_priority(material->priority);
//updating happens later
- material->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MATERIAL);
+ material->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MATERIAL);
_material_queue_update(material, true, true);
}
@@ -2662,7 +2662,7 @@ void MaterialStorage::material_set_next_pass(RID p_material, RID p_next_material
material->data->set_next_pass(p_next_material);
}
- material->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MATERIAL);
+ material->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MATERIAL);
}
void MaterialStorage::material_set_render_priority(RID p_material, int priority) {
@@ -2715,7 +2715,7 @@ void MaterialStorage::material_get_instance_shader_parameters(RID p_material, Li
}
}
-void MaterialStorage::material_update_dependency(RID p_material, RendererStorage::DependencyTracker *p_instance) {
+void MaterialStorage::material_update_dependency(RID p_material, DependencyTracker *p_instance) {
Material *material = material_owner.get_or_null(p_material);
ERR_FAIL_COND(!material);
p_instance->update_dependency(&material->dependency);
diff --git a/drivers/gles3/storage/material_storage.h b/drivers/gles3/storage/material_storage.h
index 09f6680bec..6ad277c2b9 100644
--- a/drivers/gles3/storage/material_storage.h
+++ b/drivers/gles3/storage/material_storage.h
@@ -37,10 +37,10 @@
#include "core/templates/rid_owner.h"
#include "core/templates/self_list.h"
#include "servers/rendering/renderer_compositor.h"
-#include "servers/rendering/renderer_storage.h"
#include "servers/rendering/shader_compiler.h"
#include "servers/rendering/shader_language.h"
#include "servers/rendering/storage/material_storage.h"
+#include "servers/rendering/storage/utilities.h"
#include "../shaders/canvas.glsl.gen.h"
#include "../shaders/cubemap_filter.glsl.gen.h"
@@ -125,7 +125,7 @@ struct Material {
RID next_pass;
SelfList<Material> update_element;
- RendererStorage::Dependency dependency;
+ Dependency dependency;
Material() :
update_element(this) {}
@@ -453,6 +453,48 @@ public:
MaterialStorage();
virtual ~MaterialStorage();
+ static _FORCE_INLINE_ void store_transform(const Transform3D &p_mtx, float *p_array) {
+ p_array[0] = p_mtx.basis.rows[0][0];
+ p_array[1] = p_mtx.basis.rows[1][0];
+ p_array[2] = p_mtx.basis.rows[2][0];
+ p_array[3] = 0;
+ p_array[4] = p_mtx.basis.rows[0][1];
+ p_array[5] = p_mtx.basis.rows[1][1];
+ p_array[6] = p_mtx.basis.rows[2][1];
+ p_array[7] = 0;
+ p_array[8] = p_mtx.basis.rows[0][2];
+ p_array[9] = p_mtx.basis.rows[1][2];
+ p_array[10] = p_mtx.basis.rows[2][2];
+ p_array[11] = 0;
+ p_array[12] = p_mtx.origin.x;
+ p_array[13] = p_mtx.origin.y;
+ p_array[14] = p_mtx.origin.z;
+ p_array[15] = 1;
+ }
+
+ static _FORCE_INLINE_ void store_transform_3x3(const Basis &p_mtx, float *p_array) {
+ p_array[0] = p_mtx.rows[0][0];
+ p_array[1] = p_mtx.rows[1][0];
+ p_array[2] = p_mtx.rows[2][0];
+ p_array[3] = 0;
+ p_array[4] = p_mtx.rows[0][1];
+ p_array[5] = p_mtx.rows[1][1];
+ p_array[6] = p_mtx.rows[2][1];
+ p_array[7] = 0;
+ p_array[8] = p_mtx.rows[0][2];
+ p_array[9] = p_mtx.rows[1][2];
+ p_array[10] = p_mtx.rows[2][2];
+ p_array[11] = 0;
+ }
+
+ static _FORCE_INLINE_ void store_camera(const CameraMatrix &p_mtx, float *p_array) {
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ p_array[i * 4 + j] = p_mtx.matrix[i][j];
+ }
+ }
+ }
+
struct Shaders {
CanvasShaderGLES3 canvas_shader;
SkyShaderGLES3 sky_shader;
@@ -534,7 +576,7 @@ public:
virtual void material_get_instance_shader_parameters(RID p_material, List<InstanceShaderParam> *r_parameters) override;
- virtual void material_update_dependency(RID p_material, RendererStorage::DependencyTracker *p_instance) override;
+ virtual void material_update_dependency(RID p_material, DependencyTracker *p_instance) override;
_FORCE_INLINE_ uint32_t material_get_shader_id(RID p_material) {
Material *material = material_owner.get_or_null(p_material);
diff --git a/drivers/gles3/storage/mesh_storage.cpp b/drivers/gles3/storage/mesh_storage.cpp
index 5aa82bfcc1..b042e53116 100644
--- a/drivers/gles3/storage/mesh_storage.cpp
+++ b/drivers/gles3/storage/mesh_storage.cpp
@@ -31,8 +31,8 @@
#ifdef GLES3_ENABLED
#include "mesh_storage.h"
-#include "../rasterizer_storage_gles3.h"
#include "material_storage.h"
+#include "utilities.h"
using namespace GLES3;
@@ -72,7 +72,7 @@ void MeshStorage::mesh_free(RID p_rid) {
for (Mesh *E : mesh->shadow_owners) {
Mesh *shadow_owner = E;
shadow_owner->shadow_mesh = RID();
- shadow_owner->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MESH);
+ shadow_owner->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH);
}
}
mesh_owner.free(p_rid);
@@ -268,12 +268,12 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface)
_mesh_instance_add_surface(mi, mesh, mesh->surface_count - 1);
}
- mesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MESH);
+ mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH);
for (Mesh *E : mesh->shadow_owners) {
Mesh *shadow_owner = E;
shadow_owner->shadow_mesh = RID();
- shadow_owner->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MESH);
+ shadow_owner->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH);
}
mesh->material_cache.clear();
@@ -314,7 +314,7 @@ void MeshStorage::mesh_surface_set_material(RID p_mesh, int p_surface, RID p_mat
ERR_FAIL_UNSIGNED_INDEX((uint32_t)p_surface, mesh->surface_count);
mesh->surfaces[p_surface]->material = p_material;
- mesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MATERIAL);
+ mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MATERIAL);
mesh->material_cache.clear();
}
@@ -335,10 +335,10 @@ RS::SurfaceData MeshStorage::mesh_get_surface(RID p_mesh, int p_surface) const {
RS::SurfaceData sd;
sd.format = s.format;
- sd.vertex_data = RasterizerStorageGLES3::buffer_get_data(GL_ARRAY_BUFFER, s.vertex_buffer, s.vertex_buffer_size);
+ sd.vertex_data = Utilities::buffer_get_data(GL_ARRAY_BUFFER, s.vertex_buffer, s.vertex_buffer_size);
if (s.attribute_buffer != 0) {
- sd.attribute_data = RasterizerStorageGLES3::buffer_get_data(GL_ARRAY_BUFFER, s.attribute_buffer, s.attribute_buffer_size);
+ sd.attribute_data = Utilities::buffer_get_data(GL_ARRAY_BUFFER, s.attribute_buffer, s.attribute_buffer_size);
}
sd.vertex_count = s.vertex_count;
@@ -346,14 +346,14 @@ RS::SurfaceData MeshStorage::mesh_get_surface(RID p_mesh, int p_surface) const {
sd.primitive = s.primitive;
if (sd.index_count) {
- sd.index_data = RasterizerStorageGLES3::buffer_get_data(GL_ELEMENT_ARRAY_BUFFER, s.index_buffer, s.index_buffer_size);
+ sd.index_data = Utilities::buffer_get_data(GL_ELEMENT_ARRAY_BUFFER, s.index_buffer, s.index_buffer_size);
}
sd.aabb = s.aabb;
for (uint32_t i = 0; i < s.lod_count; i++) {
RS::SurfaceData::LOD lod;
lod.edge_length = s.lods[i].edge_length;
- lod.index_data = RasterizerStorageGLES3::buffer_get_data(GL_ELEMENT_ARRAY_BUFFER, s.lods[i].index_buffer, s.lods[i].index_buffer_size);
+ lod.index_data = Utilities::buffer_get_data(GL_ELEMENT_ARRAY_BUFFER, s.lods[i].index_buffer, s.lods[i].index_buffer_size);
sd.lods.push_back(lod);
}
@@ -504,7 +504,7 @@ void MeshStorage::mesh_set_shadow_mesh(RID p_mesh, RID p_shadow_mesh) {
shadow_mesh->shadow_owners.insert(mesh);
}
- mesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MESH);
+ mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH);
}
void MeshStorage::mesh_clear(RID p_mesh) {
@@ -553,12 +553,12 @@ void MeshStorage::mesh_clear(RID p_mesh) {
_mesh_instance_clear(mi);
}
mesh->has_bone_weights = false;
- mesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MESH);
+ mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH);
for (Mesh *E : mesh->shadow_owners) {
Mesh *shadow_owner = E;
shadow_owner->shadow_mesh = RID();
- shadow_owner->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MESH);
+ shadow_owner->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH);
}
}
@@ -899,7 +899,7 @@ void MeshStorage::multimesh_allocate_data(RID p_multimesh, int p_instances, RS::
glBindBuffer(GL_ARRAY_BUFFER, 0);
}
- multimesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MULTIMESH);
+ multimesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MULTIMESH);
}
int MeshStorage::multimesh_get_instance_count(RID p_multimesh) const {
@@ -926,14 +926,14 @@ void MeshStorage::multimesh_set_mesh(RID p_multimesh, RID p_mesh) {
} else if (multimesh->instances) {
// Need to re-create AABB. Unfortunately, calling this has a penalty.
if (multimesh->buffer_set) {
- Vector<uint8_t> buffer = RasterizerStorageGLES3::buffer_get_data(GL_ARRAY_BUFFER, multimesh->buffer, multimesh->instances * multimesh->stride_cache * sizeof(float));
+ Vector<uint8_t> buffer = Utilities::buffer_get_data(GL_ARRAY_BUFFER, multimesh->buffer, multimesh->instances * multimesh->stride_cache * sizeof(float));
const uint8_t *r = buffer.ptr();
const float *data = (const float *)r;
_multimesh_re_create_aabb(multimesh, data, multimesh->instances);
}
}
- multimesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MESH);
+ multimesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH);
}
#define MULTIMESH_DIRTY_REGION_SIZE 512
@@ -950,7 +950,7 @@ void MeshStorage::_multimesh_make_local(MultiMesh *multimesh) const {
float *w = multimesh->data_cache.ptrw();
if (multimesh->buffer_set) {
- Vector<uint8_t> buffer = RasterizerStorageGLES3::buffer_get_data(GL_ARRAY_BUFFER, multimesh->buffer, multimesh->instances * multimesh->stride_cache * sizeof(float));
+ Vector<uint8_t> buffer = Utilities::buffer_get_data(GL_ARRAY_BUFFER, multimesh->buffer, multimesh->instances * multimesh->stride_cache * sizeof(float));
{
const uint8_t *r = buffer.ptr();
@@ -1348,7 +1348,7 @@ void MeshStorage::multimesh_set_buffer(RID p_multimesh, const Vector<float> &p_b
const float *data = multimesh->data_cache.ptr();
_multimesh_re_create_aabb(multimesh, data, multimesh->instances);
- multimesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_AABB);
+ multimesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
}
@@ -1363,7 +1363,7 @@ Vector<float> MeshStorage::multimesh_get_buffer(RID p_multimesh) const {
} else {
// Buffer not cached, so fetch from GPU memory. This can be a stalling operation, avoid whenever possible.
- Vector<uint8_t> buffer = RasterizerStorageGLES3::buffer_get_data(GL_ARRAY_BUFFER, multimesh->buffer, multimesh->instances * multimesh->stride_cache * sizeof(float));
+ Vector<uint8_t> buffer = Utilities::buffer_get_data(GL_ARRAY_BUFFER, multimesh->buffer, multimesh->instances * multimesh->stride_cache * sizeof(float));
ret.resize(multimesh->instances * multimesh->stride_cache);
{
float *w = ret.ptrw();
@@ -1439,7 +1439,7 @@ void MeshStorage::multimesh_set_visible_instances(RID p_multimesh, int p_visible
multimesh->visible_instances = p_visible;
- multimesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES);
+ multimesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES);
}
int MeshStorage::multimesh_get_visible_instances(RID p_multimesh) const {
@@ -1493,7 +1493,7 @@ void MeshStorage::_update_dirty_multimeshes() {
if (multimesh->aabb_dirty && multimesh->mesh.is_valid()) {
_multimesh_re_create_aabb(multimesh, data, visible_instances);
multimesh->aabb_dirty = false;
- multimesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_AABB);
+ multimesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
}
@@ -1542,7 +1542,12 @@ Transform2D MeshStorage::skeleton_bone_get_transform_2d(RID p_skeleton, int p_bo
return Transform2D();
}
-void MeshStorage::skeleton_update_dependency(RID p_base, RendererStorage::DependencyTracker *p_instance) {
+void MeshStorage::skeleton_update_dependency(RID p_base, DependencyTracker *p_instance) {
+}
+
+/* OCCLUDER */
+
+void MeshStorage::occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices) {
}
#endif // GLES3_ENABLED
diff --git a/drivers/gles3/storage/mesh_storage.h b/drivers/gles3/storage/mesh_storage.h
index 3bb7061413..c51cd5dcd6 100644
--- a/drivers/gles3/storage/mesh_storage.h
+++ b/drivers/gles3/storage/mesh_storage.h
@@ -37,6 +37,7 @@
#include "core/templates/rid_owner.h"
#include "core/templates/self_list.h"
#include "servers/rendering/storage/mesh_storage.h"
+#include "servers/rendering/storage/utilities.h"
#include "platform_config.h"
#ifndef OPENGL_INCLUDE_H
@@ -126,7 +127,7 @@ struct Mesh {
RID shadow_mesh;
HashSet<Mesh *> shadow_owners;
- RendererStorage::Dependency dependency;
+ Dependency dependency;
};
/* Mesh Instance */
@@ -179,7 +180,7 @@ struct MultiMesh {
bool dirty = false;
MultiMesh *dirty_list = nullptr;
- RendererStorage::Dependency dependency;
+ Dependency dependency;
};
struct Skeleton {
@@ -194,7 +195,7 @@ struct Skeleton {
uint64_t version = 1;
- RendererStorage::Dependency dependency;
+ Dependency dependency;
};
class MeshStorage : public RendererMeshStorage {
@@ -531,7 +532,11 @@ public:
virtual void skeleton_bone_set_transform_2d(RID p_skeleton, int p_bone, const Transform2D &p_transform) override;
virtual Transform2D skeleton_bone_get_transform_2d(RID p_skeleton, int p_bone) const override;
- virtual void skeleton_update_dependency(RID p_base, RendererStorage::DependencyTracker *p_instance) override;
+ virtual void skeleton_update_dependency(RID p_base, DependencyTracker *p_instance) override;
+
+ /* OCCLUDER */
+
+ void occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices);
};
} // namespace GLES3
diff --git a/drivers/gles3/storage/texture_storage.cpp b/drivers/gles3/storage/texture_storage.cpp
index 42c80da39a..c05f516548 100644
--- a/drivers/gles3/storage/texture_storage.cpp
+++ b/drivers/gles3/storage/texture_storage.cpp
@@ -183,6 +183,12 @@ TextureStorage::TextureStorage() {
texture.gl_set_filter(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST);
}
}
+
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+#ifdef GLES_OVER_GL
+ glEnable(GL_PROGRAM_POINT_SIZE);
+#endif
}
TextureStorage::~TextureStorage() {
@@ -244,6 +250,55 @@ void TextureStorage::canvas_texture_set_texture_repeat(RID p_canvas_texture, RS:
ct->texture_repeat = p_repeat;
}
+/* CANVAS SHADOW */
+
+RID TextureStorage::canvas_light_shadow_buffer_create(int p_width) {
+ Config *config = Config::get_singleton();
+ CanvasLightShadow *cls = memnew(CanvasLightShadow);
+
+ if (p_width > config->max_texture_size) {
+ p_width = config->max_texture_size;
+ }
+
+ cls->size = p_width;
+ cls->height = 16;
+
+ glActiveTexture(GL_TEXTURE0);
+
+ glGenFramebuffers(1, &cls->fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER, cls->fbo);
+
+ glGenRenderbuffers(1, &cls->depth);
+ glBindRenderbuffer(GL_RENDERBUFFER, cls->depth);
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, cls->size, cls->height);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, cls->depth);
+
+ glGenTextures(1, &cls->distance);
+ glBindTexture(GL_TEXTURE_2D, cls->distance);
+ if (config->use_rgba_2d_shadows) {
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, cls->size, cls->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
+ } else {
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_R32F, cls->size, cls->height, 0, GL_RED, GL_FLOAT, nullptr);
+ }
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, cls->distance, 0);
+
+ GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+ //printf("errnum: %x\n",status);
+ glBindFramebuffer(GL_FRAMEBUFFER, GLES3::TextureStorage::system_fbo);
+
+ if (status != GL_FRAMEBUFFER_COMPLETE) {
+ memdelete(cls);
+ ERR_FAIL_COND_V(status != GL_FRAMEBUFFER_COMPLETE, RID());
+ }
+
+ return canvas_light_shadow_owner.make_rid(cls);
+}
+
/* Texture API */
Ref<Image> TextureStorage::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool p_force_decompress) const {
diff --git a/drivers/gles3/storage/texture_storage.h b/drivers/gles3/storage/texture_storage.h
index d6d04e45a1..de887f9184 100644
--- a/drivers/gles3/storage/texture_storage.h
+++ b/drivers/gles3/storage/texture_storage.h
@@ -132,6 +132,17 @@ struct CanvasTexture {
bool cleared_cache = true;
};
+/* CANVAS SHADOW */
+
+struct CanvasLightShadow {
+ RID self;
+ int size;
+ int height;
+ GLuint fbo;
+ GLuint depth;
+ GLuint distance; //for older devices
+};
+
struct RenderTarget;
struct Texture {
@@ -364,6 +375,10 @@ private:
RID_Owner<CanvasTexture, true> canvas_texture_owner;
+ /* CANVAS SHADOW */
+
+ RID_PtrOwner<CanvasLightShadow> canvas_light_shadow_owner;
+
/* Texture API */
mutable RID_Owner<Texture> texture_owner;
@@ -403,6 +418,10 @@ public:
virtual void canvas_texture_set_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) override;
virtual void canvas_texture_set_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) override;
+ /* CANVAS SHADOW */
+
+ RID canvas_light_shadow_buffer_create(int p_width);
+
/* Texture API */
Texture *get_texture(RID p_rid) {
diff --git a/drivers/gles3/storage/utilities.cpp b/drivers/gles3/storage/utilities.cpp
new file mode 100644
index 0000000000..a00210a2ab
--- /dev/null
+++ b/drivers/gles3/storage/utilities.cpp
@@ -0,0 +1,353 @@
+/*************************************************************************/
+/* utilities.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef GLES3_ENABLED
+
+#include "utilities.h"
+#include "config.h"
+#include "light_storage.h"
+#include "material_storage.h"
+#include "mesh_storage.h"
+#include "particles_storage.h"
+#include "texture_storage.h"
+
+using namespace GLES3;
+
+Utilities *Utilities::singleton = nullptr;
+
+Utilities::Utilities() {
+ singleton = this;
+}
+
+Utilities::~Utilities() {
+ singleton = nullptr;
+}
+
+Vector<uint8_t> Utilities::buffer_get_data(GLenum p_target, GLuint p_buffer, uint32_t p_buffer_size) {
+ Vector<uint8_t> ret;
+ ret.resize(p_buffer_size);
+ glBindBuffer(p_target, p_buffer);
+
+#if defined(__EMSCRIPTEN__)
+ {
+ uint8_t *w = ret.ptrw();
+ glGetBufferSubData(p_target, 0, p_buffer_size, w);
+ }
+#else
+ void *data = glMapBufferRange(p_target, 0, p_buffer_size, GL_MAP_READ_BIT);
+ ERR_FAIL_NULL_V(data, Vector<uint8_t>());
+ {
+ uint8_t *w = ret.ptrw();
+ memcpy(w, data, p_buffer_size);
+ }
+ glUnmapBuffer(p_target);
+#endif
+ glBindBuffer(p_target, 0);
+ return ret;
+}
+
+/* INSTANCES */
+
+RS::InstanceType Utilities::get_base_type(RID p_rid) const {
+ if (GLES3::MeshStorage::get_singleton()->owns_mesh(p_rid)) {
+ return RS::INSTANCE_MESH;
+ } else if (GLES3::MeshStorage::get_singleton()->owns_multimesh(p_rid)) {
+ return RS::INSTANCE_MULTIMESH;
+ } else if (GLES3::LightStorage::get_singleton()->owns_light(p_rid)) {
+ return RS::INSTANCE_LIGHT;
+ }
+ return RS::INSTANCE_NONE;
+}
+
+bool Utilities::free(RID p_rid) {
+ if (GLES3::TextureStorage::get_singleton()->owns_render_target(p_rid)) {
+ GLES3::TextureStorage::get_singleton()->render_target_free(p_rid);
+ return true;
+ } else if (GLES3::TextureStorage::get_singleton()->owns_texture(p_rid)) {
+ GLES3::TextureStorage::get_singleton()->texture_free(p_rid);
+ return true;
+ } else if (GLES3::TextureStorage::get_singleton()->owns_canvas_texture(p_rid)) {
+ GLES3::TextureStorage::get_singleton()->canvas_texture_free(p_rid);
+ return true;
+ } else if (GLES3::MaterialStorage::get_singleton()->owns_shader(p_rid)) {
+ GLES3::MaterialStorage::get_singleton()->shader_free(p_rid);
+ return true;
+ } else if (GLES3::MaterialStorage::get_singleton()->owns_material(p_rid)) {
+ GLES3::MaterialStorage::get_singleton()->material_free(p_rid);
+ return true;
+ } else if (GLES3::MeshStorage::get_singleton()->owns_mesh(p_rid)) {
+ GLES3::MeshStorage::get_singleton()->mesh_free(p_rid);
+ return true;
+ } else if (GLES3::MeshStorage::get_singleton()->owns_multimesh(p_rid)) {
+ GLES3::MeshStorage::get_singleton()->multimesh_free(p_rid);
+ return true;
+ } else if (GLES3::MeshStorage::get_singleton()->owns_mesh_instance(p_rid)) {
+ GLES3::MeshStorage::get_singleton()->mesh_instance_free(p_rid);
+ return true;
+ } else if (GLES3::LightStorage::get_singleton()->owns_light(p_rid)) {
+ GLES3::LightStorage::get_singleton()->light_free(p_rid);
+ return true;
+ } else {
+ return false;
+ }
+ /*
+ else if (reflection_probe_owner.owns(p_rid)) {
+ // delete the texture
+ ReflectionProbe *reflection_probe = reflection_probe_owner.get_or_null(p_rid);
+ reflection_probe->instance_remove_deps();
+
+ reflection_probe_owner.free(p_rid);
+ memdelete(reflection_probe);
+
+ return true;
+ } else if (lightmap_capture_data_owner.owns(p_rid)) {
+ // delete the texture
+ LightmapCapture *lightmap_capture = lightmap_capture_data_owner.get_or_null(p_rid);
+ lightmap_capture->instance_remove_deps();
+
+ lightmap_capture_data_owner.free(p_rid);
+ memdelete(lightmap_capture);
+ return true;
+
+ } else if (canvas_occluder_owner.owns(p_rid)) {
+ CanvasOccluder *co = canvas_occluder_owner.get_or_null(p_rid);
+ if (co->index_id) {
+ glDeleteBuffers(1, &co->index_id);
+ }
+ if (co->vertex_id) {
+ glDeleteBuffers(1, &co->vertex_id);
+ }
+
+ canvas_occluder_owner.free(p_rid);
+ memdelete(co);
+
+ return true;
+
+ } else if (canvas_light_shadow_owner.owns(p_rid)) {
+ CanvasLightShadow *cls = canvas_light_shadow_owner.get_or_null(p_rid);
+ glDeleteFramebuffers(1, &cls->fbo);
+ glDeleteRenderbuffers(1, &cls->depth);
+ glDeleteTextures(1, &cls->distance);
+ canvas_light_shadow_owner.free(p_rid);
+ memdelete(cls);
+
+ return true;
+ }
+ */
+}
+
+/* DEPENDENCIES */
+
+void Utilities::base_update_dependency(RID p_base, DependencyTracker *p_instance) {
+ if (MeshStorage::get_singleton()->owns_mesh(p_base)) {
+ Mesh *mesh = MeshStorage::get_singleton()->get_mesh(p_base);
+ p_instance->update_dependency(&mesh->dependency);
+ } else if (MeshStorage::get_singleton()->owns_multimesh(p_base)) {
+ MultiMesh *multimesh = MeshStorage::get_singleton()->get_multimesh(p_base);
+ p_instance->update_dependency(&multimesh->dependency);
+ if (multimesh->mesh.is_valid()) {
+ base_update_dependency(multimesh->mesh, p_instance);
+ }
+ } else if (LightStorage::get_singleton()->owns_light(p_base)) {
+ Light *l = LightStorage::get_singleton()->get_light(p_base);
+ p_instance->update_dependency(&l->dependency);
+ }
+}
+
+/* VISIBILITY NOTIFIER */
+
+RID Utilities::visibility_notifier_allocate() {
+ return RID();
+}
+
+void Utilities::visibility_notifier_initialize(RID p_notifier) {
+}
+
+void Utilities::visibility_notifier_free(RID p_notifier) {
+}
+
+void Utilities::visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) {
+}
+
+void Utilities::visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) {
+}
+
+AABB Utilities::visibility_notifier_get_aabb(RID p_notifier) const {
+ return AABB();
+}
+
+void Utilities::visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) {
+}
+
+/* TIMING */
+
+//void Utilities::render_info_begin_capture() {
+// info.snap = info.render;
+//}
+
+//void Utilities::render_info_end_capture() {
+// info.snap.object_count = info.render.object_count - info.snap.object_count;
+// info.snap.draw_call_count = info.render.draw_call_count - info.snap.draw_call_count;
+// info.snap.material_switch_count = info.render.material_switch_count - info.snap.material_switch_count;
+// info.snap.surface_switch_count = info.render.surface_switch_count - info.snap.surface_switch_count;
+// info.snap.shader_rebind_count = info.render.shader_rebind_count - info.snap.shader_rebind_count;
+// info.snap.vertices_count = info.render.vertices_count - info.snap.vertices_count;
+// info.snap._2d_item_count = info.render._2d_item_count - info.snap._2d_item_count;
+// info.snap._2d_draw_call_count = info.render._2d_draw_call_count - info.snap._2d_draw_call_count;
+//}
+
+//int Utilities::get_captured_render_info(RS::RenderInfo p_info) {
+// switch (p_info) {
+// case RS::INFO_OBJECTS_IN_FRAME: {
+// return info.snap.object_count;
+// } break;
+// case RS::INFO_VERTICES_IN_FRAME: {
+// return info.snap.vertices_count;
+// } break;
+// case RS::INFO_MATERIAL_CHANGES_IN_FRAME: {
+// return info.snap.material_switch_count;
+// } break;
+// case RS::INFO_SHADER_CHANGES_IN_FRAME: {
+// return info.snap.shader_rebind_count;
+// } break;
+// case RS::INFO_SURFACE_CHANGES_IN_FRAME: {
+// return info.snap.surface_switch_count;
+// } break;
+// case RS::INFO_DRAW_CALLS_IN_FRAME: {
+// return info.snap.draw_call_count;
+// } break;
+// /*
+// case RS::INFO_2D_ITEMS_IN_FRAME: {
+// return info.snap._2d_item_count;
+// } break;
+// case RS::INFO_2D_DRAW_CALLS_IN_FRAME: {
+// return info.snap._2d_draw_call_count;
+// } break;
+// */
+// default: {
+// return get_render_info(p_info);
+// }
+// }
+//}
+
+//int Utilities::get_render_info(RS::RenderInfo p_info) {
+// switch (p_info) {
+// case RS::INFO_OBJECTS_IN_FRAME:
+// return info.render_final.object_count;
+// case RS::INFO_VERTICES_IN_FRAME:
+// return info.render_final.vertices_count;
+// case RS::INFO_MATERIAL_CHANGES_IN_FRAME:
+// return info.render_final.material_switch_count;
+// case RS::INFO_SHADER_CHANGES_IN_FRAME:
+// return info.render_final.shader_rebind_count;
+// case RS::INFO_SURFACE_CHANGES_IN_FRAME:
+// return info.render_final.surface_switch_count;
+// case RS::INFO_DRAW_CALLS_IN_FRAME:
+// return info.render_final.draw_call_count;
+// /*
+// case RS::INFO_2D_ITEMS_IN_FRAME:
+// return info.render_final._2d_item_count;
+// case RS::INFO_2D_DRAW_CALLS_IN_FRAME:
+// return info.render_final._2d_draw_call_count;
+//*/
+// case RS::INFO_USAGE_VIDEO_MEM_TOTAL:
+// return 0; //no idea
+// case RS::INFO_VIDEO_MEM_USED:
+// return info.vertex_mem + info.texture_mem;
+// case RS::INFO_TEXTURE_MEM_USED:
+// return info.texture_mem;
+// case RS::INFO_VERTEX_MEM_USED:
+// return info.vertex_mem;
+// default:
+// return 0; //no idea either
+// }
+//}
+
+/* MISC */
+
+void Utilities::update_dirty_resources() {
+ MaterialStorage::get_singleton()->_update_global_variables();
+ MaterialStorage::get_singleton()->_update_queued_materials();
+ //MeshStorage::get_singleton()->_update_dirty_skeletons();
+ MeshStorage::get_singleton()->_update_dirty_multimeshes();
+}
+
+void Utilities::set_debug_generate_wireframes(bool p_generate) {
+}
+
+bool Utilities::has_os_feature(const String &p_feature) const {
+ Config *config = Config::get_singleton();
+ if (!config) {
+ return false;
+ }
+
+ if (p_feature == "rgtc") {
+ return config->rgtc_supported;
+ }
+
+ if (p_feature == "s3tc") {
+ return config->s3tc_supported;
+ }
+
+ if (p_feature == "bptc") {
+ return config->bptc_supported;
+ }
+
+ if (p_feature == "etc" || p_feature == "etc2") {
+ return config->etc2_supported;
+ }
+
+ return false;
+}
+
+void Utilities::update_memory_info() {
+}
+
+uint64_t Utilities::get_rendering_info(RS::RenderingInfo p_info) {
+ return 0;
+}
+
+String Utilities::get_video_adapter_name() const {
+ return (const char *)glGetString(GL_RENDERER);
+}
+
+String Utilities::get_video_adapter_vendor() const {
+ return (const char *)glGetString(GL_VENDOR);
+}
+
+RenderingDevice::DeviceType Utilities::get_video_adapter_type() const {
+ return RenderingDevice::DeviceType::DEVICE_TYPE_OTHER;
+}
+
+String Utilities::get_video_adapter_api_version() const {
+ return (const char *)glGetString(GL_VERSION);
+}
+
+#endif // GLES3_ENABLED
diff --git a/drivers/gles3/storage/utilities.h b/drivers/gles3/storage/utilities.h
new file mode 100644
index 0000000000..523033886c
--- /dev/null
+++ b/drivers/gles3/storage/utilities.h
@@ -0,0 +1,159 @@
+/*************************************************************************/
+/* utilities.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef UTILITIES_GLES3_H
+#define UTILITIES_GLES3_H
+
+#ifdef GLES3_ENABLED
+
+#include "servers/rendering/storage/utilities.h"
+
+#include "platform_config.h"
+#ifndef OPENGL_INCLUDE_H
+#include <GLES3/gl3.h>
+#else
+#include OPENGL_INCLUDE_H
+#endif
+
+namespace GLES3 {
+
+class Utilities : public RendererUtilities {
+private:
+ static Utilities *singleton;
+
+public:
+ static Utilities *get_singleton() { return singleton; }
+
+ Utilities();
+ ~Utilities();
+
+ // Buffer size is specified in bytes
+ static Vector<uint8_t> buffer_get_data(GLenum p_target, GLuint p_buffer, uint32_t p_buffer_size);
+
+ /* INSTANCES */
+
+ virtual RS::InstanceType get_base_type(RID p_rid) const override;
+ virtual bool free(RID p_rid) override;
+
+ /* DEPENDENCIES */
+
+ virtual void base_update_dependency(RID p_base, DependencyTracker *p_instance) override;
+
+ /* VISIBILITY NOTIFIER */
+ virtual RID visibility_notifier_allocate() override;
+ virtual void visibility_notifier_initialize(RID p_notifier) override;
+ virtual void visibility_notifier_free(RID p_notifier) override;
+
+ virtual void visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) override;
+ virtual void visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) override;
+
+ virtual AABB visibility_notifier_get_aabb(RID p_notifier) const override;
+ virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) override;
+
+ /* TIMING */
+
+ struct Info {
+ uint64_t texture_mem = 0;
+ uint64_t vertex_mem = 0;
+
+ struct Render {
+ uint32_t object_count;
+ uint32_t draw_call_count;
+ uint32_t material_switch_count;
+ uint32_t surface_switch_count;
+ uint32_t shader_rebind_count;
+ uint32_t vertices_count;
+ uint32_t _2d_item_count;
+ uint32_t _2d_draw_call_count;
+
+ void reset() {
+ object_count = 0;
+ draw_call_count = 0;
+ material_switch_count = 0;
+ surface_switch_count = 0;
+ shader_rebind_count = 0;
+ vertices_count = 0;
+ _2d_item_count = 0;
+ _2d_draw_call_count = 0;
+ }
+ } render, render_final, snap;
+
+ Info() {
+ render.reset();
+ render_final.reset();
+ }
+
+ } info;
+
+ virtual void capture_timestamps_begin() override {}
+ virtual void capture_timestamp(const String &p_name) override {}
+ virtual uint32_t get_captured_timestamps_count() const override {
+ return 0;
+ }
+ virtual uint64_t get_captured_timestamps_frame() const override {
+ return 0;
+ }
+ virtual uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const override {
+ return 0;
+ }
+ virtual uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const override {
+ return 0;
+ }
+ virtual String get_captured_timestamp_name(uint32_t p_index) const override {
+ return String();
+ }
+
+ // void render_info_begin_capture() override;
+ // void render_info_end_capture() override;
+ // int get_captured_render_info(RS::RenderInfo p_info) override;
+
+ // int get_render_info(RS::RenderInfo p_info) override;
+
+ /* MISC */
+
+ virtual void update_dirty_resources() override;
+ virtual void set_debug_generate_wireframes(bool p_generate) override;
+
+ virtual bool has_os_feature(const String &p_feature) const override;
+
+ virtual void update_memory_info() override;
+
+ virtual uint64_t get_rendering_info(RS::RenderingInfo p_info) override;
+ virtual String get_video_adapter_name() const override;
+ virtual String get_video_adapter_vendor() const override;
+ virtual RenderingDevice::DeviceType get_video_adapter_type() const override;
+ virtual String get_video_adapter_api_version() const override;
+};
+
+} // namespace GLES3
+
+#endif // GLES3_ENABLED
+
+#endif // !UTILITIES_GLES3_H
diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp
index 7e6105f033..c4b42806fd 100644
--- a/drivers/unix/dir_access_unix.cpp
+++ b/drivers/unix/dir_access_unix.cpp
@@ -33,6 +33,7 @@
#if defined(UNIX_ENABLED) || defined(LIBC_FILEIO_ENABLED)
#include "core/os/memory.h"
+#include "core/os/os.h"
#include "core/string/print_string.h"
#include "core/templates/list.h"
@@ -49,10 +50,6 @@
#include <mntent.h>
#endif
-Ref<DirAccess> DirAccessUnix::create_fs() {
- return memnew(DirAccessUnix);
-}
-
Error DirAccessUnix::list_dir_begin() {
list_dir_end(); //close any previous dir opening!
@@ -216,10 +213,11 @@ static bool _filter_drive(struct mntent *mnt) {
#endif
static void _get_drives(List<String> *list) {
+ // Add root.
list->push_back("/");
#if defined(HAVE_MNTENT) && defined(X11_ENABLED)
- // Check /etc/mtab for the list of mounted partitions
+ // Check /etc/mtab for the list of mounted partitions.
FILE *mtab = setmntent("/etc/mtab", "r");
if (mtab) {
struct mntent mnt;
@@ -239,7 +237,7 @@ static void _get_drives(List<String> *list) {
}
#endif
- // Add $HOME
+ // Add $HOME.
const char *home = getenv("HOME");
if (home) {
// Only add if it's not a duplicate
@@ -248,7 +246,8 @@ static void _get_drives(List<String> *list) {
list->push_back(home_name);
}
- // Check $HOME/.config/gtk-3.0/bookmarks
+ // Check GTK+3 bookmarks for both XDG locations (Documents, Downloads, etc.)
+ // and potential user-defined bookmarks.
char path[1024];
snprintf(path, 1024, "%s/.config/gtk-3.0/bookmarks", home);
FILE *fd = fopen(path, "r");
@@ -257,7 +256,7 @@ static void _get_drives(List<String> *list) {
while (fgets(string, 1024, fd)) {
// Parse only file:// links
if (strncmp(string, "file://", 7) == 0) {
- // Strip any unwanted edges on the strings and push_back if it's not a duplicate
+ // Strip any unwanted edges on the strings and push_back if it's not a duplicate.
String fpath = String::utf8(string + 7).strip_edges().split_spaces()[0].uri_decode();
if (!list->find(fpath)) {
list->push_back(fpath);
@@ -267,6 +266,12 @@ static void _get_drives(List<String> *list) {
fclose(fd);
}
+
+ // Add Desktop dir.
+ String dpath = OS::get_singleton()->get_system_dir(OS::SystemDir::SYSTEM_DIR_DESKTOP);
+ if (dpath.length() > 0 && !list->find(dpath)) {
+ list->push_back(dpath);
+ }
}
list->sort();
diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h
index 69530de337..5e2129b74a 100644
--- a/drivers/unix/dir_access_unix.h
+++ b/drivers/unix/dir_access_unix.h
@@ -43,13 +43,11 @@
class DirAccessUnix : public DirAccess {
DIR *dir_stream = nullptr;
- static Ref<DirAccess> create_fs();
-
- String current_dir;
bool _cisdir = false;
bool _cishidden = false;
protected:
+ String current_dir;
virtual String fix_unicode_name(const char *p_name) const { return String::utf8(p_name); }
virtual bool is_hidden(const String &p_name);
diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp
index e0b2994b63..99836b7bea 100644
--- a/drivers/unix/file_access_unix.cpp
+++ b/drivers/unix/file_access_unix.cpp
@@ -333,10 +333,6 @@ Error FileAccessUnix::_set_unix_permissions(const String &p_file, uint32_t p_per
return FAILED;
}
-Ref<FileAccess> FileAccessUnix::create_libc() {
- return memnew(FileAccessUnix);
-}
-
CloseNotificationFunc FileAccessUnix::close_notification_func = nullptr;
FileAccessUnix::~FileAccessUnix() {
diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h
index 4340bbbc82..0261b8be53 100644
--- a/drivers/unix/file_access_unix.h
+++ b/drivers/unix/file_access_unix.h
@@ -49,7 +49,6 @@ class FileAccessUnix : public FileAccess {
String path;
String path_src;
- static Ref<FileAccess> create_libc();
void _close();
public:
diff --git a/editor/doc_tools.cpp b/editor/doc_tools.cpp
index e6cd1e0b48..a6c7970264 100644
--- a/editor/doc_tools.cpp
+++ b/editor/doc_tools.cpp
@@ -178,6 +178,20 @@ void DocTools::merge_from(const DocTools &p_data) {
}
}
+ for (int i = 0; i < c.annotations.size(); i++) {
+ DocData::MethodDoc &m = c.annotations.write[i];
+
+ for (int j = 0; j < cf.annotations.size(); j++) {
+ if (cf.annotations[j].name != m.name) {
+ continue;
+ }
+ const DocData::MethodDoc &mf = cf.annotations[j];
+
+ m.description = mf.description;
+ break;
+ }
+ }
+
for (int i = 0; i < c.properties.size(); i++) {
DocData::PropertyDoc &p = c.properties.write[i];
@@ -429,7 +443,7 @@ void DocTools::generate(bool p_basic_types) {
PropertyInfo retinfo = mb->get_return_info();
found_type = true;
- if (retinfo.type == Variant::INT && retinfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (retinfo.type == Variant::INT && retinfo.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
prop.enumeration = retinfo.class_name;
prop.type = "int";
} else if (retinfo.class_name != StringName()) {
@@ -575,6 +589,7 @@ void DocTools::generate(bool p_basic_types) {
constant.value = itos(ClassDB::get_integer_constant(name, E));
constant.is_value_valid = true;
constant.enumeration = ClassDB::get_integer_constant_enum(name, E);
+ constant.is_bitfield = ClassDB::is_enum_bitfield(name, constant.enumeration);
c.constants.push_back(constant);
}
@@ -959,8 +974,41 @@ void DocTools::generate(bool p_basic_types) {
c.constants.push_back(cd);
}
+ // Get annotations.
+ List<MethodInfo> ainfo;
+ lang->get_public_annotations(&ainfo);
+
+ for (const MethodInfo &ai : ainfo) {
+ DocData::MethodDoc atd;
+ atd.name = ai.name;
+
+ if (ai.flags & METHOD_FLAG_VARARG) {
+ if (!atd.qualifiers.is_empty()) {
+ atd.qualifiers += " ";
+ }
+ atd.qualifiers += "vararg";
+ }
+
+ DocData::return_doc_from_retinfo(atd, ai.return_val);
+
+ for (int j = 0; j < ai.arguments.size(); j++) {
+ DocData::ArgumentDoc ad;
+ DocData::argument_doc_from_arginfo(ad, ai.arguments[j]);
+
+ int darg_idx = j - (ai.arguments.size() - ai.default_arguments.size());
+ if (darg_idx >= 0) {
+ Variant default_arg = ai.default_arguments[darg_idx];
+ ad.default_value = default_arg.get_construct_string().replace("\n", " ");
+ }
+
+ atd.arguments.push_back(ad);
+ }
+
+ c.annotations.push_back(atd);
+ }
+
// Skip adding the lang if it doesn't expose anything (e.g. C#).
- if (c.methods.is_empty() && c.constants.is_empty()) {
+ if (c.methods.is_empty() && c.constants.is_empty() && c.annotations.is_empty()) {
continue;
}
@@ -1162,6 +1210,9 @@ Error DocTools::_load(Ref<XMLParser> parser) {
} else if (name2 == "signals") {
Error err2 = _parse_methods(parser, c.signals);
ERR_FAIL_COND_V(err2, err2);
+ } else if (name2 == "annotations") {
+ Error err2 = _parse_methods(parser, c.annotations);
+ ERR_FAIL_COND_V(err2, err2);
} else if (name2 == "members") {
while (parser->read() == OK) {
if (parser->get_node_type() == XMLParser::NODE_ELEMENT) {
@@ -1244,6 +1295,9 @@ Error DocTools::_load(Ref<XMLParser> parser) {
if (parser->has_attribute("enum")) {
constant2.enumeration = parser->get_attribute_value("enum");
}
+ if (parser->has_attribute("is_bitfield")) {
+ constant2.is_bitfield = parser->get_attribute_value("is_bitfield").to_lower() == "true";
+ }
if (!parser->is_empty()) {
parser->read();
if (parser->get_node_type() == XMLParser::NODE_TEXT) {
@@ -1424,7 +1478,11 @@ Error DocTools::save_classes(const String &p_default_path, const HashMap<String,
const DocData::ConstantDoc &k = c.constants[i];
if (k.is_value_valid) {
if (!k.enumeration.is_empty()) {
- _write_string(f, 2, "<constant name=\"" + k.name + "\" value=\"" + k.value + "\" enum=\"" + k.enumeration + "\">");
+ if (k.is_bitfield) {
+ _write_string(f, 2, "<constant name=\"" + k.name + "\" value=\"" + k.value + "\" enum=\"" + k.enumeration + "\" is_bitfield=\"true\">");
+ } else {
+ _write_string(f, 2, "<constant name=\"" + k.name + "\" value=\"" + k.value + "\" enum=\"" + k.enumeration + "\">");
+ }
} else {
_write_string(f, 2, "<constant name=\"" + k.name + "\" value=\"" + k.value + "\">");
}
@@ -1442,6 +1500,8 @@ Error DocTools::save_classes(const String &p_default_path, const HashMap<String,
_write_string(f, 1, "</constants>");
}
+ _write_method_doc(f, "annotation", c.annotations);
+
if (!c.theme_properties.is_empty()) {
c.theme_properties.sort();
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index 64c234a07c..e9e3320a3d 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -534,6 +534,7 @@ void EditorData::remove_scene(int p_idx) {
}
memdelete(edited_scene[p_idx].root);
+ edited_scene.write[p_idx].root = nullptr;
}
if (current_edited_scene > p_idx) {
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index 95f72476aa..af1345b205 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -731,9 +731,9 @@ void EditorFileDialog::update_file_name() {
String base_name = file_str.get_basename();
Vector<String> filter_substr = filter_str.split(";");
if (filter_substr.size() >= 2) {
- file_str = base_name + "." + filter_substr[0].strip_edges().lstrip("*.").to_lower();
+ file_str = base_name + "." + filter_substr[0].strip_edges().get_extension().to_lower();
} else {
- file_str = base_name + "." + filter_str.get_extension().strip_edges().to_lower();
+ file_str = base_name + "." + filter_str.strip_edges().get_extension().to_lower();
}
file->set_text(file_str);
}
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 36360954d9..48d4b96a67 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -125,6 +125,9 @@ void EditorHelp::_class_desc_select(const String &p_select) {
} else if (tag == "constant") {
topic = "class_constant";
table = &this->constant_line;
+ } else if (tag == "annotation") {
+ topic = "class_annotation";
+ table = &this->annotation_line;
} else if (tag == "theme_item") {
topic = "theme_item";
table = &this->theme_property_line;
@@ -274,7 +277,7 @@ void EditorHelp::_add_method(const DocData::MethodDoc &p_method, bool p_overview
class_desc->add_text(" ");
}
- if (p_overview && !p_method.description.is_empty()) {
+ if (p_overview && !p_method.description.strip_edges().is_empty()) {
class_desc->push_meta("@method " + p_method.name);
}
@@ -282,7 +285,7 @@ void EditorHelp::_add_method(const DocData::MethodDoc &p_method, bool p_overview
_add_text(p_method.name);
class_desc->pop();
- if (p_overview && !p_method.description.is_empty()) {
+ if (p_overview && !p_method.description.strip_edges().is_empty()) {
class_desc->pop(); //meta
}
@@ -412,7 +415,7 @@ void EditorHelp::_update_method_list(const Vector<DocData::MethodDoc> p_methods,
class_desc->pop(); //cell
}
- if (!m[i].description.is_empty() || m[i].errors_returned.size() > 0) {
+ if (!m[i].description.strip_edges().is_empty() || m[i].errors_returned.size() > 0) {
r_method_descrpitons = true;
}
@@ -611,7 +614,7 @@ void EditorHelp::_update_doc() {
class_desc->add_newline();
// Brief description
- if (!cd.brief_description.is_empty()) {
+ if (!cd.brief_description.strip_edges().is_empty()) {
class_desc->push_color(text_color);
class_desc->push_font(doc_bold_font);
class_desc->push_indent(1);
@@ -625,7 +628,7 @@ void EditorHelp::_update_doc() {
}
// Class description
- if (!cd.description.is_empty()) {
+ if (!cd.description.strip_edges().is_empty()) {
section_line.push_back(Pair<String, int>(TTR("Description"), class_desc->get_paragraph_count() - 2));
description_line = class_desc->get_paragraph_count() - 2;
class_desc->push_color(title_color);
@@ -692,7 +695,7 @@ void EditorHelp::_update_doc() {
if (cd.is_script_doc) {
has_properties = false;
for (int i = 0; i < cd.properties.size(); i++) {
- if (cd.properties[i].name.begins_with("_") && cd.properties[i].description.is_empty()) {
+ if (cd.properties[i].name.begins_with("_") && cd.properties[i].description.strip_edges().is_empty()) {
continue;
}
has_properties = true;
@@ -718,7 +721,7 @@ void EditorHelp::_update_doc() {
for (int i = 0; i < cd.properties.size(); i++) {
// Ignore undocumented private.
- if (cd.properties[i].name.begins_with("_") && cd.properties[i].description.is_empty()) {
+ if (cd.properties[i].name.begins_with("_") && cd.properties[i].description.strip_edges().is_empty()) {
continue;
}
property_line[cd.properties[i].name] = class_desc->get_paragraph_count() - 2; //gets overridden if description
@@ -743,7 +746,7 @@ void EditorHelp::_update_doc() {
describe = true;
}
- if (!cd.properties[i].description.is_empty()) {
+ if (!cd.properties[i].description.strip_edges().is_empty()) {
describe = true;
}
@@ -856,7 +859,7 @@ void EditorHelp::_update_doc() {
}
}
// Ignore undocumented non virtual private.
- if (cd.methods[i].name.begins_with("_") && cd.methods[i].description.is_empty() && !cd.methods[i].qualifiers.contains("virtual")) {
+ if (cd.methods[i].name.begins_with("_") && cd.methods[i].description.strip_edges().is_empty() && !cd.methods[i].qualifiers.contains("virtual")) {
continue;
}
methods.push_back(cd.methods[i]);
@@ -976,7 +979,7 @@ void EditorHelp::_update_doc() {
class_desc->pop(); // monofont
// Theme item description.
- if (!cd.theme_properties[i].description.is_empty()) {
+ if (!cd.theme_properties[i].description.strip_edges().is_empty()) {
class_desc->push_font(doc_font);
class_desc->push_color(comment_color);
class_desc->push_indent(1);
@@ -1018,8 +1021,8 @@ void EditorHelp::_update_doc() {
signal_line[cd.signals[i].name] = class_desc->get_paragraph_count() - 2; // Gets overridden if description.
class_desc->push_font(doc_code_font); // monofont
- class_desc->push_color(headline_color);
_add_bulletpoint();
+ class_desc->push_color(headline_color);
_add_text(cd.signals[i].name);
class_desc->pop();
class_desc->push_color(symbol_color);
@@ -1048,7 +1051,7 @@ void EditorHelp::_update_doc() {
class_desc->add_text(")");
class_desc->pop();
class_desc->pop(); // end monofont
- if (!cd.signals[i].description.is_empty()) {
+ if (!cd.signals[i].description.strip_edges().is_empty()) {
class_desc->push_font(doc_font);
class_desc->push_color(comment_color);
class_desc->push_indent(1);
@@ -1079,7 +1082,7 @@ void EditorHelp::_update_doc() {
enums[cd.constants[i].enumeration].push_back(cd.constants[i]);
} else {
// Ignore undocumented private.
- if (cd.constants[i].name.begins_with("_") && cd.constants[i].description.is_empty()) {
+ if (cd.constants[i].name.begins_with("_") && cd.constants[i].description.strip_edges().is_empty()) {
continue;
}
constants.push_back(cd.constants[i]);
@@ -1105,7 +1108,11 @@ void EditorHelp::_update_doc() {
class_desc->push_font(doc_code_font);
class_desc->push_color(title_color);
- class_desc->add_text("enum ");
+ if (E.value.size() && E.value[0].is_bitfield) {
+ class_desc->add_text("flags ");
+ } else {
+ class_desc->add_text("enum ");
+ }
class_desc->pop();
String e = E.key;
if ((e.get_slice_count(".") > 1) && (e.get_slice(".", 0) == edited_class)) {
@@ -1151,8 +1158,8 @@ void EditorHelp::_update_doc() {
constant_line[enum_list[i].name] = class_desc->get_paragraph_count() - 2;
class_desc->push_font(doc_code_font);
- class_desc->push_color(headline_color);
_add_bulletpoint();
+ class_desc->push_color(headline_color);
_add_text(enum_list[i].name);
class_desc->pop();
class_desc->push_color(symbol_color);
@@ -1236,7 +1243,7 @@ void EditorHelp::_update_doc() {
class_desc->add_newline();
- if (!constants[i].description.is_empty()) {
+ if (!constants[i].description.strip_edges().is_empty()) {
class_desc->push_font(doc_font);
class_desc->push_color(comment_color);
_add_text(DTR(constants[i].description));
@@ -1255,6 +1262,112 @@ void EditorHelp::_update_doc() {
}
}
+ // Annotations
+ if (!cd.annotations.is_empty()) {
+ if (sort_methods) {
+ cd.annotations.sort();
+ }
+
+ section_line.push_back(Pair<String, int>(TTR("Annotations"), class_desc->get_paragraph_count() - 2));
+ class_desc->push_color(title_color);
+ class_desc->push_font(doc_title_font);
+ class_desc->push_font_size(doc_title_font_size);
+ class_desc->add_text(TTR("Annotations"));
+ class_desc->pop(); // font size
+ class_desc->pop(); // font
+ class_desc->pop(); // color
+
+ class_desc->add_newline();
+ class_desc->add_newline();
+
+ class_desc->push_indent(1);
+
+ for (int i = 0; i < cd.annotations.size(); i++) {
+ annotation_line[cd.annotations[i].name] = class_desc->get_paragraph_count() - 2; // Gets overridden if description.
+
+ class_desc->push_font(doc_code_font); // monofont
+ _add_bulletpoint();
+ class_desc->push_color(headline_color);
+ _add_text(cd.annotations[i].name);
+ class_desc->pop();
+
+ if (cd.annotations[i].arguments.size() > 0) {
+ class_desc->push_color(symbol_color);
+ class_desc->add_text("(");
+ class_desc->pop();
+ for (int j = 0; j < cd.annotations[i].arguments.size(); j++) {
+ class_desc->push_color(text_color);
+ if (j > 0) {
+ class_desc->add_text(", ");
+ }
+
+ _add_text(cd.annotations[i].arguments[j].name);
+ class_desc->add_text(": ");
+ _add_type(cd.annotations[i].arguments[j].type);
+ if (!cd.annotations[i].arguments[j].default_value.is_empty()) {
+ class_desc->push_color(symbol_color);
+ class_desc->add_text(" = ");
+ class_desc->pop();
+ _add_text(cd.annotations[i].arguments[j].default_value);
+ }
+
+ class_desc->pop();
+ }
+
+ if (cd.annotations[i].qualifiers.contains("vararg")) {
+ class_desc->push_color(text_color);
+ if (cd.annotations[i].arguments.size()) {
+ class_desc->add_text(", ");
+ }
+ class_desc->push_color(symbol_color);
+ class_desc->add_text("...");
+ class_desc->pop();
+ class_desc->pop();
+ }
+
+ class_desc->push_color(symbol_color);
+ class_desc->add_text(")");
+ class_desc->pop();
+ }
+
+ if (!cd.annotations[i].qualifiers.is_empty()) {
+ class_desc->push_color(qualifier_color);
+ class_desc->add_text(" ");
+ _add_text(cd.annotations[i].qualifiers);
+ class_desc->pop();
+ }
+
+ class_desc->pop(); // end monofont
+
+ if (!cd.annotations[i].description.strip_edges().is_empty()) {
+ class_desc->push_font(doc_font);
+ class_desc->push_color(comment_color);
+ class_desc->push_indent(1);
+ _add_text(DTR(cd.annotations[i].description));
+ class_desc->pop(); // indent
+ class_desc->pop();
+ class_desc->pop(); // font
+ } else {
+ class_desc->push_indent(1);
+ class_desc->add_image(get_theme_icon(SNAME("Error"), SNAME("EditorIcons")));
+ class_desc->add_text(" ");
+ class_desc->push_color(comment_color);
+ if (cd.is_script_doc) {
+ class_desc->append_text(TTR("There is currently no description for this annotation."));
+ } else {
+ class_desc->append_text(TTR("There is currently no description for this annotation. Please help us by [color=$color][url=$url]contributing one[/url][/color]!").replace("$url", CONTRIBUTE_URL).replace("$color", link_color_text));
+ }
+ class_desc->pop();
+ class_desc->pop(); // indent
+ }
+ class_desc->add_newline();
+ class_desc->add_newline();
+ }
+
+ class_desc->pop();
+ class_desc->add_newline();
+ }
+
// Property descriptions
if (property_descr) {
section_line.push_back(Pair<String, int>(TTR("Property Descriptions"), class_desc->get_paragraph_count() - 2));
@@ -1501,6 +1614,10 @@ void EditorHelp::_help_callback(const String &p_topic) {
if (constant_line.has(name)) {
line = constant_line[name];
}
+ } else if (what == "class_annotation") {
+ if (annotation_line.has(name)) {
+ line = annotation_line[name];
+ }
} else if (what == "class_global") {
if (constant_line.has(name)) {
line = constant_line[name];
diff --git a/editor/editor_help.h b/editor/editor_help.h
index 7f91a8102d..9f8da938f1 100644
--- a/editor/editor_help.h
+++ b/editor/editor_help.h
@@ -110,6 +110,7 @@ class EditorHelp : public VBoxContainer {
HashMap<String, int> property_line;
HashMap<String, int> theme_property_line;
HashMap<String, int> constant_line;
+ HashMap<String, int> annotation_line;
HashMap<String, int> enum_line;
HashMap<String, HashMap<String, int>> enum_values_line;
int description_line = 0;
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 70622e85ff..6a035225e5 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -3175,7 +3175,20 @@ bool EditorPropertyNodePath::is_drop_valid(const Dictionary &p_drag_data) const
return false;
}
Array nodes = p_drag_data["nodes"];
- return nodes.size() == 1;
+ if (nodes.size() != 1) {
+ return false;
+ }
+
+ Node *dropped_node = get_tree()->get_edited_scene_root()->get_node(nodes[0]);
+ ERR_FAIL_NULL_V(dropped_node, false);
+
+ for (const StringName &E : valid_types) {
+ if (dropped_node->is_class(E)) {
+ return true;
+ }
+ }
+
+ return false;
}
void EditorPropertyNodePath::update_property() {
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index ad9c547693..fbdc1c0a0c 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -763,6 +763,7 @@ void EditorSettings::_load_godot2_text_editor_theme() {
_initial_set("text_editor/theme/highlighting/completion_selected_color", Color(0.26, 0.26, 0.27));
_initial_set("text_editor/theme/highlighting/completion_existing_color", Color(0.87, 0.87, 0.87, 0.13));
_initial_set("text_editor/theme/highlighting/completion_scroll_color", Color(1, 1, 1, 0.29));
+ _initial_set("text_editor/theme/highlighting/completion_scroll_hovered_color", Color(1, 1, 1, 0.4));
_initial_set("text_editor/theme/highlighting/completion_font_color", Color(0.67, 0.67, 0.67));
_initial_set("text_editor/theme/highlighting/text_color", Color(0.67, 0.67, 0.67));
_initial_set("text_editor/theme/highlighting/line_number_color", Color(0.67, 0.67, 0.67, 0.4));
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 10412eac41..82c1d278b7 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -1683,6 +1683,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
const Color completion_existing_color = alpha2;
// Same opacity as the scroll grabber editor icon.
const Color completion_scroll_color = Color(mono_value, mono_value, mono_value, 0.29);
+ const Color completion_scroll_hovered_color = Color(mono_value, mono_value, mono_value, 0.4);
const Color completion_font_color = font_color;
const Color text_color = font_color;
const Color line_number_color = dim_color;
@@ -1721,6 +1722,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
setting->set_initial_value("text_editor/theme/highlighting/completion_selected_color", completion_selected_color, true);
setting->set_initial_value("text_editor/theme/highlighting/completion_existing_color", completion_existing_color, true);
setting->set_initial_value("text_editor/theme/highlighting/completion_scroll_color", completion_scroll_color, true);
+ setting->set_initial_value("text_editor/theme/highlighting/completion_scroll_hovered_color", completion_scroll_hovered_color, true);
setting->set_initial_value("text_editor/theme/highlighting/completion_font_color", completion_font_color, true);
setting->set_initial_value("text_editor/theme/highlighting/text_color", text_color, true);
setting->set_initial_value("text_editor/theme/highlighting/line_number_color", line_number_color, true);
@@ -1766,6 +1768,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("completion_selected_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_selected_color"));
theme->set_color("completion_existing_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_existing_color"));
theme->set_color("completion_scroll_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_scroll_color"));
+ theme->set_color("completion_scroll_hovered_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_scroll_hovered_color"));
theme->set_color("completion_font_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/completion_font_color"));
theme->set_color("font_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/text_color"));
theme->set_color("line_number_color", "CodeEdit", EDITOR_GET("text_editor/theme/highlighting/line_number_color"));
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index dea4aaded7..22788913d4 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -813,9 +813,17 @@ Vector2 CanvasItemEditor::_position_to_anchor(const Control *p_control, Vector2
}
void CanvasItemEditor::_save_canvas_item_state(List<CanvasItem *> p_canvas_items, bool save_bones) {
+ original_transform = Transform2D();
+ bool transform_stored = false;
+
for (CanvasItem *canvas_item : p_canvas_items) {
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (se) {
+ if (!transform_stored) {
+ original_transform = canvas_item->get_global_transform();
+ transform_stored = true;
+ }
+
se->undo_state = canvas_item->_edit_get_state();
se->pre_drag_xform = canvas_item->get_global_transform_with_canvas();
if (canvas_item->_edit_use_rect()) {
@@ -3624,6 +3632,67 @@ void CanvasItemEditor::_draw_hover() {
}
}
+void CanvasItemEditor::_draw_transform_message() {
+ if (drag_selection.is_empty() || !drag_selection.front()->get()) {
+ return;
+ }
+ String transform_message;
+ Transform2D current_transform = drag_selection.front()->get()->get_global_transform();
+
+ double snap = EDITOR_GET("interface/inspector/default_float_step");
+ int snap_step_decimals = Math::range_step_decimals(snap);
+#define FORMAT(value) (TS->format_number(String::num(value, snap_step_decimals)))
+
+ switch (drag_type) {
+ case DRAG_MOVE:
+ case DRAG_MOVE_X:
+ case DRAG_MOVE_Y: {
+ Vector2 delta = current_transform.get_origin() - original_transform.get_origin();
+ if (drag_type == DRAG_MOVE) {
+ transform_message = TTR("Moving:") + " (" + FORMAT(delta.x) + ", " + FORMAT(delta.y) + ") px";
+ } else if (drag_type == DRAG_MOVE_X) {
+ transform_message = TTR("Moving:") + " " + FORMAT(delta.x) + " px";
+ } else if (drag_type == DRAG_MOVE_Y) {
+ transform_message = TTR("Moving:") + " " + FORMAT(delta.y) + " px";
+ }
+ } break;
+
+ case DRAG_ROTATE: {
+ real_t delta = Math::rad2deg(current_transform.get_rotation() - original_transform.get_rotation());
+ transform_message = TTR("Rotating:") + " " + FORMAT(delta) + String::utf8(" °");
+ } break;
+
+ case DRAG_SCALE_X:
+ case DRAG_SCALE_Y:
+ case DRAG_SCALE_BOTH: {
+ Vector2 original_scale = (Math::is_zero_approx(original_transform.get_scale().x) || Math::is_zero_approx(original_transform.get_scale().y)) ? Vector2(CMP_EPSILON, CMP_EPSILON) : original_transform.get_scale();
+ Vector2 delta = current_transform.get_scale() / original_scale;
+ if (drag_type == DRAG_SCALE_BOTH) {
+ transform_message = TTR("Scaling:") + String::utf8(" ×(") + FORMAT(delta.x) + ", " + FORMAT(delta.y) + ")";
+ } else if (drag_type == DRAG_SCALE_X) {
+ transform_message = TTR("Scaling:") + String::utf8(" ×") + FORMAT(delta.x);
+ } else if (drag_type == DRAG_SCALE_Y) {
+ transform_message = TTR("Scaling:") + String::utf8(" ×") + FORMAT(delta.y);
+ }
+ } break;
+
+ default:
+ break;
+ }
+#undef FORMAT
+
+ if (transform_message.is_empty()) {
+ return;
+ }
+
+ Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
+ int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
+ Point2 msgpos = Point2(RULER_WIDTH + 5 * EDSCALE, viewport->get_size().y - 20 * EDSCALE);
+ viewport->draw_string(font, msgpos + Point2(1, 1), transform_message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(0, 0, 0, 0.8));
+ viewport->draw_string(font, msgpos + Point2(-1, -1), transform_message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(0, 0, 0, 0.8));
+ viewport->draw_string(font, msgpos, transform_message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 1));
+}
+
void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
ERR_FAIL_COND(!p_node);
@@ -3735,6 +3804,7 @@ void CanvasItemEditor::_draw_viewport() {
_draw_smart_snapping();
_draw_focus();
_draw_hover();
+ _draw_transform_message();
}
void CanvasItemEditor::update_viewport() {
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index c20a054800..5f50882dba 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -347,6 +347,7 @@ private:
bool is_hovering_v_guide = false;
bool updating_value_dialog = false;
+ Transform2D original_transform;
Point2 box_selecting_to;
@@ -433,6 +434,7 @@ private:
void _draw_invisible_nodes_positions(Node *p_node, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D());
void _draw_locks_and_groups(Node *p_node, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D());
void _draw_hover();
+ void _draw_transform_message();
void _draw_viewport();
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index 6d1a86765a..654c92c532 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -751,12 +751,13 @@ void CurveEditor::_draw() {
// Help text
+ float width = view_size.x - 60 * EDSCALE;
if (_selected_point > 0 && _selected_point + 1 < curve.get_point_count()) {
text_color.a *= 0.4;
- draw_string(font, Vector2(50 * EDSCALE, font_height), TTR("Hold Shift to edit tangents individually"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
+ draw_multiline_string(font, Vector2(50 * EDSCALE, font_height), TTR("Hold Shift to edit tangents individually"), HORIZONTAL_ALIGNMENT_LEFT, width, -1, font_size, text_color);
} else if (curve.get_point_count() == 0) {
text_color.a *= 0.4;
- draw_string(font, Vector2(50 * EDSCALE, font_height), TTR("Right click to add point"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
+ draw_multiline_string(font, Vector2(50 * EDSCALE, font_height), TTR("Right click to add point"), HORIZONTAL_ALIGNMENT_LEFT, width, -1, font_size, text_color);
}
}
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index b6bec79375..7730f7f294 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -4522,6 +4522,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
vbox->add_child(view_menu);
display_submenu = memnew(PopupMenu);
+ view_menu->get_popup()->set_hide_on_checkable_item_selection(false);
view_menu->get_popup()->add_child(display_submenu);
view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/top_view"), VIEW_TOP);
@@ -4545,6 +4546,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_lighting", TTR("Display Lighting")), VIEW_DISPLAY_LIGHTING);
view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_unshaded", TTR("Display Unshaded")), VIEW_DISPLAY_SHADELESS);
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL), true);
+ display_submenu->set_hide_on_checkable_item_selection(false);
display_submenu->add_radio_check_item(TTR("Directional Shadow Splits"), VIEW_DISPLAY_DEBUG_PSSM_SPLITS);
display_submenu->add_separator();
display_submenu->add_radio_check_item(TTR("Normal Buffer"), VIEW_DISPLAY_NORMAL_BUFFER);
@@ -4700,7 +4702,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
frame_time_gradient->add_point(0.5, Color());
top_right_vbox = memnew(VBoxContainer);
- top_right_vbox->set_anchors_and_offsets_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 2.0 * EDSCALE);
+ top_right_vbox->set_anchors_and_offsets_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 10.0 * EDSCALE);
top_right_vbox->set_h_grow_direction(GROW_DIRECTION_BEGIN);
// Make sure frame time labels don't touch the viewport's edge.
top_right_vbox->set_custom_minimum_size(Size2(100, 0) * EDSCALE);
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 7d4ffd1a25..7c3520c39d 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -886,6 +886,9 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c
emit_signal(SNAME("go_to_help"), "class_enum:" + result.class_name + ":" + result.class_member);
} break;
+ case ScriptLanguage::LOOKUP_RESULT_CLASS_ANNOTATION: {
+ emit_signal(SNAME("go_to_help"), "class_annotation:" + result.class_name + ":" + result.class_member);
+ } break;
case ScriptLanguage::LOOKUP_RESULT_CLASS_TBD_GLOBALSCOPE: {
emit_signal(SNAME("go_to_help"), "class_global:" + result.class_name + ":" + result.class_member);
} break;
diff --git a/editor/translations/af.po b/editor/translations/af.po
index 00c05287a1..db28610435 100644
--- a/editor/translations/af.po
+++ b/editor/translations/af.po
@@ -413,6 +413,11 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Aktiveer"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5556,6 +5561,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Alle Seleksie"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18703,6 +18713,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Anim Dupliseer Sleutels"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18711,6 +18726,16 @@ msgstr ""
msgid "Export Format"
msgstr "Anim Verander Transform"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Afhanklikheid Bewerker"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Skrap"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18747,16 +18772,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Afhanklikheid Bewerker"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Skrap"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18994,12 +19009,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19008,17 +19023,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20645,7 +20680,7 @@ msgstr "Zoem In"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21355,6 +21390,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Konstant"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Installeer"
@@ -21363,29 +21403,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Aktiveer"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Aktiveer"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Aktiveer"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -24563,6 +24608,11 @@ msgstr "Skep Vouer"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Slegs Seleksie"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Aktiveer"
@@ -24947,16 +24997,17 @@ msgstr "Fokus Pad"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/ar.po b/editor/translations/ar.po
index f449036b53..93bc2971e8 100644
--- a/editor/translations/ar.po
+++ b/editor/translations/ar.po
@@ -64,13 +64,14 @@
# ywmaa <ywmaa.personal@gmail.com>, 2022.
# Awab Najim <dev.djvan@gmail.com>, 2022.
# Abderrahim <abdoudido117@gmail.com>, 2022.
+# Jhon Smith <jhonsmaith3@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-29 10:04+0000\n"
-"Last-Translator: Awab Najim <dev.djvan@gmail.com>\n"
+"PO-Revision-Date: 2022-07-05 07:17+0000\n"
+"Last-Translator: Jhon Smith <jhonsmaith3@gmail.com>\n"
"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/"
"godot/ar/>\n"
"Language: ar\n"
@@ -447,6 +448,11 @@ msgstr "المرجعية الذاتية (Meta)"
msgid "Command"
msgstr "Ù…Ùتاح Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Ùيزيائي)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5592,6 +5598,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "تنقل ÙÙŠ سجل أزرار الماوس الإضاÙية"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "تحديد الملئ خريطة-الشبكة"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "المظهر"
@@ -9672,7 +9683,7 @@ msgstr "الأيقونة"
#: editor/plugins/item_list_editor_plugin.cpp
msgid "ID"
-msgstr ""
+msgstr "بطاقة تعريÙ"
#: editor/plugins/item_list_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -10748,11 +10759,11 @@ msgstr "توقÙ"
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
#: editor/script_editor_debugger.cpp
msgid "Continue"
-msgstr "استمرار"
+msgstr "يكمل"
#: editor/plugins/script_editor_plugin.cpp
msgid "Keep Debugger Open"
-msgstr "إبقاء منÙقتح الأخطاء البرمجية Ù…Ùتوحاً"
+msgstr "إبقاء المصحح Ù…Ùتوحًا"
#: editor/plugins/script_editor_plugin.cpp
msgid "Debug with External Editor"
@@ -18844,6 +18855,11 @@ msgid "The package must have at least one '.' separator."
msgstr "يجب أن تتضمن الرزمة على الأقل واحد من الÙواصل '.' ."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "قص العÙقد"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18852,6 +18868,16 @@ msgstr ""
msgid "Export Format"
msgstr "مسار التصدير"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "حجم الخطوط:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "الهدÙ"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18895,16 +18921,6 @@ msgstr "تÙحص النمذجة السابقة"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "حجم الخطوط:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "الهدÙ"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19164,7 +19180,7 @@ msgstr "يجب تÙعيل \"Use Custom Build\" لإستخدام الإضاÙات
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" تكون صالحة Ùقط عندما يكون وضع ال \"Xr Mode\"هو \"Oculus "
@@ -19172,7 +19188,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" تكون صالحة Ùقط عندما يكون وضع ال \"Xr Mode\"هو \"Oculus "
"Mobile VR\"."
@@ -19186,22 +19202,43 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"يصبح خيار \"تصدير ABB\" صالحاً Ùقط عندما يتم اختيار \"استعمال تصدير مخصص "
"Custom Build\"."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"يصبح خيار \"تصدير ABB\" صالحاً Ùقط عندما يتم اختيار \"استعمال تصدير مخصص "
"Custom Build\"."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"إصدار \"حزمة التطوير البرمجية المستهدÙØ©\" يجب أن يكون أعلى من أو يساوي إصدار "
"\"Min Sdk\"."
@@ -20874,7 +20911,7 @@ msgstr "تكبير"
msgid "Custom Viewport"
msgstr "ساحة رؤية واحدة"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21655,6 +21692,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "الربط"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "اختر المساÙØ©:"
@@ -21663,6 +21705,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "اختر المساÙØ©:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "إعدادات متقدمة"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "تÙعيل"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21680,16 +21737,6 @@ msgstr "القلب Ø£Ùقياً"
msgid "Max Speed"
msgstr "السرعة:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "اختر المساÙØ©:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "تÙعيل"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -25122,6 +25169,11 @@ msgstr "مجلد:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "المحدد Ùقط"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "تÙعيل"
@@ -25525,17 +25577,6 @@ msgid "Viewport Path"
msgstr "مسار التصدير"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"لم يتم تعيين منÙØ° العرض هذا كهد٠عرض. إذا كنت تنوي عرض محتوياته مباشرة على "
-"الشاشة ، اجعله تابعًا لعنصر تحكم حتى يتمكن من الحصول على الحجم. خلا٠ذلك ، "
-"اجعلها RenderTarget وقم بتعيين نسيجها الداخلي لبعض العقد لعرضها."
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25543,6 +25584,15 @@ msgid ""
msgstr "ينبغي أن يكون حجم إطار العرض أكبر من 0 ليتم الإخراج البصري لأي شيء."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/az.po b/editor/translations/az.po
index f8d5d96a7e..3701234f3d 100644
--- a/editor/translations/az.po
+++ b/editor/translations/az.po
@@ -407,6 +407,11 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Siqnalları filtirlə"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5396,6 +5401,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Ölçmə seçimi"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18002,6 +18012,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Funksiyalar:"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18010,6 +18025,14 @@ msgstr ""
msgid "Export Format"
msgstr "3D Transformasya izi"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr ""
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18046,14 +18069,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr ""
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18279,12 +18294,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18293,17 +18308,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19848,7 +19883,7 @@ msgstr "Yaxınlaşdır"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20529,6 +20564,10 @@ msgid ""
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Path Desired Distance"
msgstr "Quraşdır"
@@ -20538,29 +20577,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Qabaqcıl"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Siqnalları filtirlə"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Siqnalları filtirlə"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -23636,6 +23680,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Yalnız Seçim"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Siqnalları filtirlə"
@@ -24002,16 +24051,17 @@ msgstr "Yol"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/bg.po b/editor/translations/bg.po
index aa0fac6038..105aad00db 100644
--- a/editor/translations/bg.po
+++ b/editor/translations/bg.po
@@ -431,6 +431,11 @@ msgstr "Мета"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Включване"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5480,6 +5485,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "ÐаÑтройки"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18343,6 +18353,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Пакетът Ñ‚Ñ€Ñбва да има поне един разделител „.“ (точка)."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "ПерÑонализиран обект"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18351,6 +18366,16 @@ msgstr ""
msgid "Export Format"
msgstr "Път за изнаÑÑне"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Размер на контура:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Принудително изпращане"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18392,16 +18417,6 @@ msgstr "Предишен раздел"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Размер на контура:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Принудително изпращане"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18647,12 +18662,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18662,22 +18677,45 @@ msgstr ""
"ÑобÑтвена компилациÑ“."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"„Мин. верÑÐ¸Ñ Ð½Ð° SDK“ може да Ñе Ð¿Ñ€Ð¾Ð¼ÐµÐ½Ñ Ñамо когато „Използване на ÑобÑтвена "
"компилациÑ“ е включено."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"„Целева верÑÐ¸Ñ Ð½Ð° SDK“ може да Ñе Ð¿Ñ€Ð¾Ð¼ÐµÐ½Ñ Ñамо когато „Използване на "
"ÑобÑтвена компилациÑ“ е включено."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"„Целева верÑÐ¸Ñ Ð½Ð° SDK“ Ñ‚Ñ€Ñбва да бъде по-голÑма или равна на „Мин. верÑÐ¸Ñ Ð½Ð° "
"SDK“."
@@ -20333,7 +20371,7 @@ msgstr "Приближаване"
msgid "Custom Viewport"
msgstr "1 прозорец за изглед"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21081,6 +21119,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "ОтÑтъп"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Изберете главна Ñцена"
@@ -21089,6 +21132,20 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Включване"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Включване"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21106,15 +21163,6 @@ msgstr "Хоризонтала:"
msgid "Max Speed"
msgstr "СкороÑÑ‚:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Включване"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -24391,6 +24439,11 @@ msgstr "Папка:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Само избраното"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Включване"
@@ -24788,16 +24841,17 @@ msgstr "Път за изнаÑÑне"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/bn.po b/editor/translations/bn.po
index b3c338168c..0e99518ac1 100644
--- a/editor/translations/bn.po
+++ b/editor/translations/bn.po
@@ -421,6 +421,11 @@ msgstr ""
msgid "Command"
msgstr "সমà§à¦ªà§à¦°à¦¦à¦¾à§Ÿ"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "সà§à¦¥à¦¿à¦°/বদà§à¦§ ফà§à¦°à§‡à¦® %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5807,6 +5812,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "নিরà§à¦¬à¦¾à¦šà¦¿à¦¤ সমূহ অপসারণ করà§à¦¨"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -19778,6 +19788,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "নোড-সমূহ করà§à¦¤à¦¨/কাট করà§à¦¨"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -19786,6 +19801,16 @@ msgstr ""
msgid "Export Format"
msgstr "à¦à¦•à§à¦¸à¦ªà§‹à¦°à§à¦Ÿà§‡à¦° পà§à¦°à¦¿à¦¸à§‡à¦Ÿ:"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "পà§à¦°à¦¾à¦¨à§à¦¤à¦°à§‡à¦–ার আকার:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "টারà§à¦—েট"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19827,16 +19852,6 @@ msgstr "পূরà§à¦¬à¦¬à¦°à§à¦¤à§€ ইনà§à¦¸à¦Ÿà§à¦¯à¦¾à¦¨à§à¦¸ পরà
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "পà§à¦°à¦¾à¦¨à§à¦¤à¦°à§‡à¦–ার আকার:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "টারà§à¦—েট"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -20083,12 +20098,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -20097,17 +20112,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -21776,7 +21811,7 @@ msgstr "সমà§à¦ªà§à¦°à¦¸à¦¾à¦°à¦¿à¦¤ করà§à¦¨ (জà§à¦®à§ ইন)"
msgid "Custom Viewport"
msgstr "১ টি Viewport"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -22535,6 +22570,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "যথেচà§à¦› ঘূরà§à¦£à¦¾à§Ÿà¦¨:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "ইনà§à¦¸à¦Ÿà§à¦¯à¦¾à¦¨à§à¦¸:"
@@ -22543,6 +22583,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "ইনà§à¦¸à¦Ÿà§à¦¯à¦¾à¦¨à§à¦¸:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "অà§à¦¯à¦¾à¦¨à¦¿à¦®à§‡à¦¶à¦¨à§‡à¦° সিদà§à¦§à¦¾à¦¨à§à¦¤à¦¸à¦®à§‚হ"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "সকà§à¦°à¦¿à¦¯à¦¼ করà§à¦¨"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -22559,16 +22614,6 @@ msgstr ""
msgid "Max Speed"
msgstr "গতি (FPS):"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "ইনà§à¦¸à¦Ÿà§à¦¯à¦¾à¦¨à§à¦¸:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "সকà§à¦°à¦¿à¦¯à¦¼ করà§à¦¨"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -25926,6 +25971,11 @@ msgstr "লাইন-ঠযান"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "শà§à¦§à§à¦®à¦¾à¦¤à§à¦° নিরà§à¦¬à¦¾à¦šà¦¿à¦¤à¦¸à¦®à§‚হ"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "সকà§à¦°à¦¿à¦¯à¦¼ করà§à¦¨"
@@ -26327,20 +26377,17 @@ msgstr "à¦à¦•à§à¦¸à¦ªà§‹à¦°à§à¦Ÿà§‡à¦° পà§à¦°à¦¿à¦¸à§‡à¦Ÿ:"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
-"à¦à¦‡ viewport টি render target হিসেবে নিরà§à¦§à¦¾à¦°à¦¨ করা নেই। আপনি যদি à¦à¦° বসà§à¦¤à§-সামগà§à¦°à§€ "
-"সরাসরি পরà§à¦¦à¦¾à§Ÿ দেখাতে চান, à¦à¦Ÿà¦¿à¦•à§‡ যেকোনো Control à¦à¦° অংশভূত করà§à¦¨ যেনো à¦à¦Ÿà¦¿ à¦à¦•à¦Ÿà¦¿ "
-"আকার ধারণ করতে পারে। অনà§à¦¯à¦¥à¦¾à§Ÿ, à¦à¦Ÿà¦¿à¦•à§‡ à¦à¦•à¦Ÿà¦¿ RenderTarget করà§à¦¨ à¦à¦¬à¦‚ à¦à¦° অভà§à¦¯à¦¨à§à¦¤à¦°à§€à¦£ "
-"দৃশà§à¦¯à¦¾à¦¬à¦²à¦¿à¦•à§‡ (texture) দৃশà§à¦¯à¦®à¦¾à¦¨ করতে কোনো নোডে হসà§à¦¤à¦¾à¦¨à§à¦¤à¦° করà§à¦¨à¥¤"
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/br.po b/editor/translations/br.po
index c5d979fe2f..101a0f7581 100644
--- a/editor/translations/br.po
+++ b/editor/translations/br.po
@@ -397,6 +397,11 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Aktivañ ar Roudenn"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5305,6 +5310,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -17814,6 +17823,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Fonksionoù :"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17822,6 +17836,14 @@ msgstr ""
msgid "Export Format"
msgstr "Roudenn Treuzfurmadur 3D"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr ""
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17858,14 +17880,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr ""
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18088,12 +18102,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18102,17 +18116,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19639,7 +19673,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20311,6 +20345,10 @@ msgid ""
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance"
msgstr ""
@@ -20319,29 +20357,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Aktivañ ar Roudenn"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Aktivañ ar Roudenn"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Aktivañ ar Roudenn"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -23379,6 +23422,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Aktivañ ar Roudenn"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Aktivañ ar Roudenn"
@@ -23737,16 +23785,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/ca.po b/editor/translations/ca.po
index 1e1ec84901..c9726505d3 100644
--- a/editor/translations/ca.po
+++ b/editor/translations/ca.po
@@ -409,6 +409,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Comunitat"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fotograma de Física %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5616,6 +5621,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Elimina la Selecció del GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -19209,6 +19219,11 @@ msgid "The package must have at least one '.' separator."
msgstr "El paquet ha de tenir com a mínim un separador '. '."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Talla els Nodes"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -19217,6 +19232,16 @@ msgstr ""
msgid "Export Format"
msgstr "Camí d'exportació"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Mida del Contorn:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Objectiu"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -19259,16 +19284,6 @@ msgstr "Inspecciona la Instància anterior"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Mida del Contorn:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Objectiu"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19523,12 +19538,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19537,17 +19552,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -21234,7 +21269,7 @@ msgstr "Apropa"
msgid "Custom Viewport"
msgstr "1 Vista"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -22001,6 +22036,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Vinculació"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Trieu la distància:"
@@ -22009,6 +22049,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Trieu la distància:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avançat"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Activar"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -22026,16 +22081,6 @@ msgstr "Volteja Horitzontalment"
msgid "Max Speed"
msgstr "Velocitat (FPS):"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Trieu la distància:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Activar"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -25451,6 +25496,11 @@ msgstr "Directori:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Selecció Només"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Activar"
@@ -25858,20 +25908,17 @@ msgstr "Camí d'exportació"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
-"La Vista (Viewport) no és la Destinació de Renderització (render target). "
-"Per mostrar-ne el contingut, especifiqueu-la com a filla d'un Control de "
-"forma per tal d'obtenir-ne la mida. Altrament, establiu-la com a Destinació "
-"de Renderització i assigneu-ne la textura interna a algun node."
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/cs.po b/editor/translations/cs.po
index ade3299077..0c0b8b63ca 100644
--- a/editor/translations/cs.po
+++ b/editor/translations/cs.po
@@ -452,6 +452,11 @@ msgstr ""
msgid "Command"
msgstr "Komunita"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fyzická Klávesa"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5667,6 +5672,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap Vyplnit výběr"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18952,6 +18962,11 @@ msgid "The package must have at least one '.' separator."
msgstr "BalíÄek musí mít alespoň jeden '.' oddÄ›lovaÄ."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Vyjmout uzly"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18960,6 +18975,16 @@ msgstr ""
msgid "Export Format"
msgstr "Exportovat cestu"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Velikost obrysu:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Cíl"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -19002,16 +19027,6 @@ msgstr "Zkontrolovat předchozí instanci"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Velikost obrysu:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Cíl"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19261,7 +19276,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" je platné pouze v případě, že \"Režim Xr\" má hodnotu "
@@ -19269,7 +19284,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" je platné pouze v případě, že \"Režim Xr\" má hodnotu "
"\"Oculus Mobile VR\"."
@@ -19283,22 +19298,42 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Export AAB\" je validní pouze v případě, že je povolena možnost \"Použít "
"vlastní sestavu\"."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Export AAB\" je validní pouze v případě, že je povolena možnost \"Použít "
"vlastní sestavu\"."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20968,7 +21003,7 @@ msgstr "Zvětšit"
msgid "Custom Viewport"
msgstr "1 výřez"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21736,6 +21771,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Vazba"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Vybrat vzdálenost:"
@@ -21744,6 +21784,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Vybrat vzdálenost:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "PokroÄilé"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Povolit"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21761,16 +21816,6 @@ msgstr "Převrátit horizontálně"
msgid "Max Speed"
msgstr "Rychlost:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Vybrat vzdálenost:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Povolit"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -25180,6 +25225,11 @@ msgstr "Složka:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Pouze výběr"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Povolit"
@@ -25585,18 +25635,6 @@ msgid "Viewport Path"
msgstr "Exportovat cestu"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Tento viewport není nastaven jako render target. Pokud chcete jeho obsah "
-"zobrazit přímo na obrazovku, musíte ho nastavit jako dítě uzlu Control, aby "
-"mohl získat velikost. Jinak ho nastavte jako render target a pÅ™iÅ™aÄte jeho "
-"vnitřní texturu nějakému uzlu k zobrazení."
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25605,6 +25643,15 @@ msgstr ""
"Velikost pohledu musí být větší než 0, aby bylo možné cokoliv renderovat."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/da.po b/editor/translations/da.po
index 168f98fbf1..3b19f24ec8 100644
--- a/editor/translations/da.po
+++ b/editor/translations/da.po
@@ -423,6 +423,11 @@ msgstr ""
msgid "Command"
msgstr "Fællesskab"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fysik Frame %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5720,6 +5725,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap Slet Markerede"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -19157,6 +19167,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Indsæt Node"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -19165,6 +19180,16 @@ msgstr ""
msgid "Export Format"
msgstr "Eksporter Projekt"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Skrifttype Størrelse:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Tidsskala Node"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19203,16 +19228,6 @@ msgstr "Forrige fane"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Skrifttype Størrelse:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Tidsskala Node"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19458,12 +19473,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19472,17 +19487,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -21142,7 +21177,7 @@ msgstr "Zoom Ind"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21875,6 +21910,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Konstant"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Vælg en Main Scene"
@@ -21883,29 +21923,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Balanceret"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Aktivér"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Aktivér"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -25177,6 +25222,11 @@ msgstr "Opret Mappe"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Kun Valgte"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Aktivér"
@@ -25572,20 +25622,17 @@ msgstr "Eksporter Projekt"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
-"Denne viewport er ikke angivet som render target. Hvis du har tænkt dig for "
-"at vise dens indhold direkte til skærmen, gør det til et barn af Control, så "
-"den kan opnå en størrelse. Ellers gør den til en RenderTarget og tildel dens "
-"indre textur til en node så den kan vises."
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/de.po b/editor/translations/de.po
index 61cfb48184..f0c79cda0f 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -87,7 +87,7 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-26 16:16+0000\n"
+"PO-Revision-Date: 2022-06-30 16:42+0000\n"
"Last-Translator: So Wieso <sowieso@dukun.de>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
"godot/de/>\n"
@@ -465,6 +465,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Befehl"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (physisch)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5555,6 +5560,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "Extramaustasten blättern durch Verlauf"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap-Auswahl"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "Aussehen"
@@ -18439,6 +18449,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Das Paket muss mindestens einen Punkt-Unterteiler ‚.‘ haben."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Einen Build verwenden"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr "Einen Build verwenden"
@@ -18446,6 +18461,14 @@ msgstr "Einen Build verwenden"
msgid "Export Format"
msgstr "Exportformat"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr "Min SDK"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr "Ziel SDK"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr "Architekturen"
@@ -18482,14 +18505,6 @@ msgstr "Vorherige Installation löschen"
msgid "Code"
msgstr "Code"
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr "Min SDK"
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr "Ziel SDK"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr "Packet"
@@ -18728,15 +18743,17 @@ msgstr ""
"„Use Custom Build“ muss aktiviert werden um die Plugins nutzen zu können."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"„Hand Tracking“ ist nur gültig wenn „Xr Mode“ als „Occulus Mobile VrApi“ "
"oder „OpenXR“ gesetzt wurde."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"„Passthrough“ ist nur gültig wenn „Xr Mode“ als „OpenXR“ gesetzt wurde."
@@ -18745,22 +18762,45 @@ msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr "„Export AAB“ ist nur gültig wenn „Use Custom Build“ aktiviert ist."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Das „Min Sdk“ zu ändern ist nur möglich wenn „Use Custom Build“ aktiviert "
"ist."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Das „Target Sdk“ zu ändern ist nur möglich wenn „Use Custom Build“ aktiviert "
"ist."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"Die Version des „Target Sdk“ muss größer gleich der des „Min Sdk“ sein."
@@ -20354,7 +20394,7 @@ msgstr "Vergrößerung"
msgid "Custom Viewport"
msgstr "Eigenes Ansichtsfenster"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -21048,17 +21088,37 @@ msgid ""
"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
"instead."
msgstr ""
+"‚Navigation2D‘ und ‚Navigation2D.get_simple_path()‘ sind veraltet und werden "
+"in einer zukünftigen Version entfernt. Als Ersatz ist ‚Navigation2DServer."
+"map_get_path()‘ zu verwenden."
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Zuordnung"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance"
-msgstr "Gewünschte Zieldistanz"
+msgstr "Gewünschte Pfaddistanz"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr "Gewünschte Zieldistanz"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr "Max Pfad-Distanz"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Erweitert"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Avoidance Enabled"
+msgstr "Vermeiden aktiviert"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr "Nachbardistanz"
@@ -21074,14 +21134,6 @@ msgstr "Zeithorizont"
msgid "Max Speed"
msgstr "Max Geschw"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr "Max Pfad-Distanz"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Avoidance Enabled"
-msgstr "Vermeiden aktiviert"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -22217,6 +22269,9 @@ msgid ""
"be removed in a future version. Use 'NavigationServer.map_get_path()' "
"instead."
msgstr ""
+"‚Navigation‘ und ‚Navigation.get_simple_path()‘ sind veraltet und werden in "
+"einer zukünftigen Version entfernt. Als Ersatz ist ‚NavigationServer."
+"map_get_path()‘ zu verwenden."
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
@@ -24158,6 +24213,11 @@ msgid "Fold Gutter"
msgstr "Einklappenspalte"
#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Textauswahl möglich"
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr "Verstecken aktiviert"
@@ -24518,19 +24578,6 @@ msgstr "Ansichtsfensterpfad"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Dieser Viewport ist nicht als Render-Ziel eingestellt. Soll sein Inhalt "
-"direkt auf dem Bildschirm angezeigt werden, muss er als Unterobjekt eines "
-"Controls eingehängt werden um dessen Größe zu erben. Andernfalls sollte die "
-"Eigenschaft ‚Render Target‘ des Viewports aktiviert und seine Textur "
-"irgendeinem Node zum Anzeigen zugewiesen werden."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -24538,6 +24585,15 @@ msgstr ""
"betragen um überhaupt irgendetwas rendern zu können."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr "ARVR"
@@ -26045,14 +26101,12 @@ msgid "Walkable Low Height Spans"
msgstr "Ablaufbare Abstände niedriger Höhe"
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Baking AABB"
-msgstr "Erzeuge AABB"
+msgstr "Backe AABB"
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Baking AABB Offset"
-msgstr "Grundversatz"
+msgstr "Backe AABB-Versatz"
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot
index 2682db8c4b..5d2d5f1cbc 100644
--- a/editor/translations/editor.pot
+++ b/editor/translations/editor.pot
@@ -380,6 +380,10 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5244,6 +5248,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -17666,6 +17674,10 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Custom Build"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17673,6 +17685,14 @@ msgstr ""
msgid "Export Format"
msgstr ""
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr ""
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17709,14 +17729,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr ""
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -17934,12 +17946,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -17948,17 +17960,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19460,7 +19492,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20122,6 +20154,10 @@ msgid ""
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance"
msgstr ""
@@ -20130,27 +20166,31 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Avoidance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Avoidance Enabled"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Avoidance Enabled"
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp
@@ -23074,6 +23114,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -23425,16 +23469,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/el.po b/editor/translations/el.po
index 21f118d442..a061cc5a59 100644
--- a/editor/translations/el.po
+++ b/editor/translations/el.po
@@ -411,6 +411,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Φυσικό)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5649,6 +5654,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap Γέμισμα Επιλογής"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -19116,6 +19126,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Το πακέτο Ï€Ïέπει να έχει τουλάχιστον έναν '.' διαχωÏιστή."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Αποκοπή κόμβων"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -19124,6 +19139,16 @@ msgstr ""
msgid "Export Format"
msgstr "ΔιαδÏομή Εξαγωγής"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Μέγεθος πεÏιγÏάμματος:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Στόχος"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -19166,16 +19191,6 @@ msgstr "ΕπιθεώÏηση του Ï€ÏοηγοÏμενου στιγμιοτÏÏ
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Μέγεθος πεÏιγÏάμματος:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Στόχος"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19437,7 +19452,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"Το «Hand Tracking» είναι έγκυÏο μόνο όταν το «Xr Mode» είναι «Oculus Mobile "
@@ -19445,7 +19460,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"Το «Hand Tracking» είναι έγκυÏο μόνο όταν το «Xr Mode» είναι «Oculus Mobile "
"VR»."
@@ -19456,17 +19471,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -21143,7 +21178,7 @@ msgstr "Μεγέθυνση"
msgid "Custom Viewport"
msgstr "1 Οπτική γωνία"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21914,6 +21949,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Δεσμός"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Επιλογή απόστασης:"
@@ -21922,6 +21962,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Επιλογή απόστασης:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Για Ï€ÏοχωÏημένους"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "ΕνεÏγοποίηση"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21939,16 +21994,6 @@ msgstr "ΑναστÏοφή ΟÏιζόντια"
msgid "Max Speed"
msgstr "ΤαχÏτητα:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Επιλογή απόστασης:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "ΕνεÏγοποίηση"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -25376,6 +25421,11 @@ msgstr "Φάκελος:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Μόνο στην επιλογή"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "ΕνεÏγοποίηση"
@@ -25781,18 +25831,6 @@ msgid "Viewport Path"
msgstr "ΔιαδÏομή Εξαγωγής"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Το Viewport δεν έχει οÏισθεί ως στόχος απόδοσης. Αν σκοπεÏετε να δείχνει τα "
-"πεÏιεχόμενα του, κάντε το να κληÏονομεί ένα Control, ώστε να αποκτήσει "
-"μέγεθος. Αλλιώς, κάντε το ένα RenderTarget και οÏίστε το internal texture σε "
-"έναν κόμβο για απεικόνιση."
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25802,6 +25840,15 @@ msgstr ""
"απόδοση."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/en_Shaw.po b/editor/translations/en_Shaw.po
index bf2aa9d387..1f648844a2 100644
--- a/editor/translations/en_Shaw.po
+++ b/editor/translations/en_Shaw.po
@@ -391,6 +391,11 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "ð‘‘ð‘ªð‘œð‘©ð‘¤ ð‘‘ð‘®ð‘¨ð‘’ ð‘¦ð‘¯ð‘±ð‘šð‘©ð‘¤ð‘›"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5271,6 +5276,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -17739,6 +17748,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "ð‘“ð‘³ð‘™ð‘’ð‘–ð‘©ð‘¯ð‘Ÿ:"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17747,6 +17761,14 @@ msgstr ""
msgid "Export Format"
msgstr "3-ð‘› ð‘‘ð‘®ð‘¨ð‘¯ð‘•ð‘“ð‘¹ð‘¥ ð‘‘ð‘®ð‘¨ð‘’"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr ""
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17783,14 +17805,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr ""
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18012,12 +18026,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18026,17 +18040,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19556,7 +19590,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20224,6 +20258,10 @@ msgid ""
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance"
msgstr ""
@@ -20232,29 +20270,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "ð‘‘ð‘ªð‘œð‘©ð‘¤ ð‘‘ð‘®ð‘¨ð‘’ ð‘¦ð‘¯ð‘±ð‘šð‘©ð‘¤ð‘›"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "ð‘‘ð‘ªð‘œð‘©ð‘¤ ð‘‘ð‘®ð‘¨ð‘’ ð‘¦ð‘¯ð‘±ð‘šð‘©ð‘¤ð‘›"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "ð‘‘ð‘ªð‘œð‘©ð‘¤ ð‘‘ð‘®ð‘¨ð‘’ ð‘¦ð‘¯ð‘±ð‘šð‘©ð‘¤ð‘›"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -23269,6 +23312,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "ð‘‘ð‘ªð‘œð‘©ð‘¤ ð‘‘ð‘®ð‘¨ð‘’ ð‘¦ð‘¯ð‘±ð‘šð‘©ð‘¤ð‘›"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "ð‘‘ð‘ªð‘œð‘©ð‘¤ ð‘‘ð‘®ð‘¨ð‘’ ð‘¦ð‘¯ð‘±ð‘šð‘©ð‘¤ð‘›"
@@ -23626,16 +23674,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/eo.po b/editor/translations/eo.po
index 27aeb13ce0..2eef4fc0d0 100644
--- a/editor/translations/eo.po
+++ b/editor/translations/eo.po
@@ -431,6 +431,11 @@ msgstr ""
msgid "Command"
msgstr "Komunumo"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fiziko-kadro %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5642,6 +5647,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Enkadrigi elekton"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18811,6 +18821,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Eltondi nodo(j)n"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18819,6 +18834,16 @@ msgstr ""
msgid "Export Format"
msgstr "Formo"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Grando de konturo:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Celo"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18858,16 +18883,6 @@ msgstr "Inspekti antaÅ­an ekzemplon"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Grando de konturo:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Celo"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19113,12 +19128,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19127,17 +19142,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20786,7 +20821,7 @@ msgstr "Zomi"
msgid "Custom Viewport"
msgstr "Montri vidujon"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21513,6 +21548,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Alglui animacion"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Elektu ĉefan scenon"
@@ -21521,29 +21561,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Altnivela"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Åœaltita"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Åœaltita"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -24822,6 +24867,11 @@ msgstr "Dosierujo:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Nur Elektaro"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Åœaltita"
@@ -25224,16 +25274,17 @@ msgstr "Fokusi al dosierindiko"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/es.po b/editor/translations/es.po
index 41b1e32779..febff41060 100644
--- a/editor/translations/es.po
+++ b/editor/translations/es.po
@@ -466,6 +466,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Física)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5561,6 +5566,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "Botones Extra del Ratón Navegar por el Historial"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Seleccionar GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "Apariencia"
@@ -18697,6 +18707,11 @@ msgid "The package must have at least one '.' separator."
msgstr "El paquete debe tener al menos un '.' como separador."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "CustomNode"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18705,6 +18720,15 @@ msgstr ""
msgid "Export Format"
msgstr "Ruta de Exportación"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr "SDK Mínimo"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Objetivo de FPS"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18748,15 +18772,6 @@ msgstr "Inspeccionar Instancia Anterior"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr "SDK Mínimo"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Objetivo de FPS"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19013,15 +19028,17 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "\"Use Custom Build\" debe estar activado para usar los plugins."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" solo es válido cuando \"Xr Mode\" es \"Oculus Mobile "
"VrApi\" u \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "\"Passthrough\" solo es válido cuando \"Xr Mode\" es \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
@@ -19030,22 +19047,45 @@ msgstr ""
"\"Export AAB\" sólo es válido cuando \"Use Custom Build\" está activado."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Cambiar el \"Min Sdk\" solo es válido cuando \"Use Custom Build\" está "
"activado."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Cambiar el \"Target Sdk\" solo es válido cuando \"Use Custom Build\" está "
"activado."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"La versión de \"Target Sdk\" debe ser mayor o igual que la versión de \"Min "
"Sdk\"."
@@ -20755,7 +20795,7 @@ msgstr "Acercar Zoom"
msgid "Custom Viewport"
msgstr "1 Viewport"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21521,6 +21561,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Vinculación"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Distancia de la Ruta U"
@@ -21529,6 +21574,20 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr "Distancia Máxima de Ruta"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avanzado"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Activar"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21545,15 +21604,6 @@ msgstr "Voltear Horizontalmente"
msgid "Max Speed"
msgstr "Velocidad Máxima"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr "Distancia Máxima de Ruta"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Activar"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -24941,6 +24991,11 @@ msgstr "Plegar Gutter"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Sólo selección"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Activar"
@@ -25342,19 +25397,6 @@ msgstr "Ruta de Exportación"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Esta ventanilla no está configurada como destino de representación. Si "
-"quiere que su contenido se muestre directamente en la pantalla, hágalo un "
-"elemento secundario de un control para que pueda recibir dimensiones. O "
-"bien, conviértalo en un RenderTarget y asigne su textura interna a algún "
-"nodo para que se muestre."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25362,6 +25404,15 @@ msgstr ""
"dimensiones para renderizar cualquier cosa."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po
index aa0a7c6258..eeea3a9922 100644
--- a/editor/translations/es_AR.po
+++ b/editor/translations/es_AR.po
@@ -413,6 +413,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Comunidad"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Física)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5630,6 +5635,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Selección de GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18901,6 +18911,11 @@ msgid "The package must have at least one '.' separator."
msgstr "El paquete debe tener al menos un '.' como separador."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "CustomNode"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18909,6 +18924,16 @@ msgstr ""
msgid "Export Format"
msgstr "Ruta de Exportación"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Tamaño de Outline:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Objetivo"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18952,16 +18977,6 @@ msgstr "Inspeccionar Instancia Previa"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Tamaño de Outline:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Objetivo"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19213,15 +19228,17 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "\"Use Custom Build\" debe estar activado para usar los plugins."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" sólo es válido cuando \"Xr Mode\" es \"Oculus Mobile "
"VrApi\" o \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "\"Passthrough\" sólo es válido cuando \"Xr Mode\" es \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
@@ -19230,22 +19247,45 @@ msgstr ""
"\"Export AAB\" sólo es válido cuando \"Use Custom Build\" está activado."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Cambiar el \"Min Sdk\" sólo es válido cuando \"Use Custom Build\" está "
"activado."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Cambiar el \"Target Sdk\" sólo es válido cuando \"Use Custom Build\" está "
"activado."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"La versión de \"Target Sdk\" debe ser mayor o igual a la versión de \"Min "
"Sdk\"."
@@ -20984,7 +21024,7 @@ msgstr "Zoom In"
msgid "Custom Viewport"
msgstr "1 Viewport"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21762,6 +21802,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Binding"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Elegir Instancia:"
@@ -21770,6 +21815,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Elegir Instancia:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avanzado"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Activar"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21786,16 +21846,6 @@ msgstr "Espejar Horizontalmente"
msgid "Max Speed"
msgstr "Velocidad Máxima"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Elegir Instancia:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Activar"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -25190,6 +25240,11 @@ msgstr "Carpeta:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Solo Selección"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Activar"
@@ -25602,18 +25657,6 @@ msgstr "Ruta de Exportación"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Este viewport no está seteado como render target. Si tienes intención de que "
-"muestre contenidos directo a la pantalla, haz un hijo de un Control para que "
-"pueda obtener un tamaño. Alternativamente, haz un RenderTarget y asigna su "
-"textura interna a algún otro nodo para mostrar."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25621,6 +25664,15 @@ msgstr ""
"dimensiones para renderizar cualquier cosa."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/et.po b/editor/translations/et.po
index f90543b559..b7ed666bb0 100644
--- a/editor/translations/et.po
+++ b/editor/translations/et.po
@@ -417,6 +417,11 @@ msgstr ""
msgid "Command"
msgstr "Kogukond"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Luba"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5473,6 +5478,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Kopeeri valik"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18297,6 +18307,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Kustuta sõlm(ed)"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18305,6 +18320,16 @@ msgstr ""
msgid "Export Format"
msgstr "Formaat"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Suurus: "
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Ressursi tee"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18343,16 +18368,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Suurus: "
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Ressursi tee"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18591,12 +18606,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18605,17 +18620,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20238,7 +20273,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr "1 vaateaken"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -20951,6 +20986,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Kombinatsioon"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Paigalda"
@@ -20959,29 +20999,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Täpsem"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Luba"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Luba"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -24170,6 +24215,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Vali see kaust"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Luba"
@@ -24556,14 +24606,6 @@ msgid "Viewport Path"
msgstr "1 vaateaken"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -24571,6 +24613,15 @@ msgid ""
msgstr "Vaateakne suurus peab olema suurem kui 0, et kuvada."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/eu.po b/editor/translations/eu.po
index 9ffd16f336..ff9601ad57 100644
--- a/editor/translations/eu.po
+++ b/editor/translations/eu.po
@@ -394,6 +394,11 @@ msgstr ""
msgid "Command"
msgstr "Komunitatea"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Gaitu atxikitzea"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5380,6 +5385,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18122,6 +18131,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Kendu elementu guztiak"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18130,6 +18144,15 @@ msgstr ""
msgid "Export Format"
msgstr "Esportatu"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Blend4 nodoa"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18167,15 +18190,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Blend4 nodoa"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18413,12 +18427,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18427,17 +18441,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20032,7 +20066,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -20729,6 +20763,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Itsatsi animazioa"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Instalatu"
@@ -20737,29 +20776,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Gaitu atxikitzea"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Gaitu atxikitzea"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Gaitu atxikitzea"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -23887,6 +23931,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Hautatu karpeta hau"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Gaitu atxikitzea"
@@ -24266,16 +24315,17 @@ msgstr "Kopiatu bidea"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/fa.po b/editor/translations/fa.po
index 0b7bd8cdb1..ae8a37388a 100644
--- a/editor/translations/fa.po
+++ b/editor/translations/fa.po
@@ -441,6 +441,11 @@ msgstr ""
msgid "Command"
msgstr "جامعه"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "روشن"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5535,6 +5540,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "انتخاب شده را حذ٠کن"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -19006,6 +19016,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "ساختن گره"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -19014,6 +19029,16 @@ msgstr ""
msgid "Export Format"
msgstr "صدور پروژه"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "باز کردن و اجرای یک اسکریپت"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "گره تغییر والد"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19052,16 +19077,6 @@ msgstr "زبانه قبلی"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "باز کردن و اجرای یک اسکریپت"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "گره تغییر والد"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19306,12 +19321,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19320,17 +19335,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20980,7 +21015,7 @@ msgstr "بزرگنمایی"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21714,6 +21749,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "ثابت"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "نصب کردن"
@@ -21722,29 +21762,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "پیشرÙته"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "روشن"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "روشن"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -25012,6 +25057,11 @@ msgstr "ساختن پوشه"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "تنها در قسمت انتخاب شده"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "روشن"
@@ -25408,20 +25458,17 @@ msgstr "صدور پروژه"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
-"این viewport به صورت render target تنظیم نیست. اگر قصد دارید که محتویاتش را "
-"به صورت مستقیم در صÙحه‌نمایش نمایش دهد، آن را یک Ùرزند یک Control قرار دهید "
-"تا بتواند یک اندازه بگیرد. در غیر اینصورت، آن را یک RenderTarget قرار دهید و "
-"باÙت داخلی آن را برای نمایش به تعدادی گره تخصیص دهید."
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/fi.po b/editor/translations/fi.po
index 24d8fd66ab..7613bdfcce 100644
--- a/editor/translations/fi.po
+++ b/editor/translations/fi.po
@@ -437,6 +437,11 @@ msgstr ""
msgid "Command"
msgstr "Yhteisö"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (fyysinen)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5662,6 +5667,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Ruudukon valinta"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18902,6 +18912,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Paketilla on oltava ainakin yksi '.' erotinmerkki."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Mukautettu solmu"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18910,6 +18925,16 @@ msgstr ""
msgid "Export Format"
msgstr "Vientipolku"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Ääriviivojen koko:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Kohde"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18953,16 +18978,6 @@ msgstr "Tarkastele edellistä ilmentymää"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Ääriviivojen koko:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Kohde"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19216,15 +19231,17 @@ msgstr ""
"käyttää."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" on käyttökelpoinen ainoastaan kun \"Xr Mode\" asetuksen "
"arvo on \"Oculus Mobile VrAPI\" tai \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"Passthrough\" on käyttökelpoinen ainoastaan kun \"Xr Mode\" asetuksen arvo "
"on \"OpenXR\"."
@@ -19236,22 +19253,45 @@ msgstr ""
"päällä."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Min Sdk\" vaihtaminen on mahdollista vain, kun \"Use Custom Build\" asetus "
"on päällä."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Target Sdk\" vaihtaminen on mahdollista vain, kun \"Use Custom Build\" "
"asetus on päällä."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"\"Target Sdk\" versionumeron on oltava suurempi tai yhtä suuri kuin \"Min "
"Sdk\" versionumeron."
@@ -20991,7 +21031,7 @@ msgstr "Lähennä"
msgid "Custom Viewport"
msgstr "1 näyttöruutu"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21766,6 +21806,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Sidonta"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Poimintaetäisyys:"
@@ -21774,6 +21819,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Poimintaetäisyys:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Edistyneet"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Ota käyttöön"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21791,16 +21851,6 @@ msgstr "Käännä vaakasuorasti"
msgid "Max Speed"
msgstr "Nopeus:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Poimintaetäisyys:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Ota käyttöön"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -25260,6 +25310,11 @@ msgstr "Kansio:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Pelkkä valinta"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Ota käyttöön"
@@ -25672,18 +25727,6 @@ msgstr "Vientipolku"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Tätä näyttöikkunaa ei ole asetettu renderöitäväksi. Jos haluat sen näyttävän "
-"sisältöä suoraan näytölle, tee sitä Control solmun alisolmu, jotta se voi "
-"saada koon. Muutoin tee siitä RenderTarget ja aseta sen sisäinen tekstuuri "
-"johonkin solmuun näkyväksi."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25691,6 +25734,15 @@ msgstr ""
"kummassakin suunnassa, jotta mitään renderöidään."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/fil.po b/editor/translations/fil.po
index 822a23a9b9..24a5742ef6 100644
--- a/editor/translations/fil.po
+++ b/editor/translations/fil.po
@@ -392,6 +392,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Pisika"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5297,6 +5302,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -17868,6 +17877,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Ilipat Ang Mga Bezier Points"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17876,6 +17890,14 @@ msgstr ""
msgid "Export Format"
msgstr "3D Transform Track"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr ""
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17912,14 +17934,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr ""
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18143,12 +18157,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18157,17 +18171,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19706,7 +19740,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20383,6 +20417,10 @@ msgid ""
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance"
msgstr ""
@@ -20391,29 +20429,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Binuksan ang V-Sync"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Binuksan ang V-Sync"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Binuksan ang V-Sync"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -23426,6 +23469,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -23786,16 +23833,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index 5711d32f52..8822d35687 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -32,7 +32,7 @@
# Przemyslaw Gasinski <gasinski.przemek@protonmail.ch>, 2017.
# rafeu <duchainer@gmail.com>, 2016-2017.
# rawida <rawida@tempinbox.com>, 2018.
-# Rémi Verschelde <rverschelde@gmail.com>, 2016-2017.
+# Rémi Verschelde <akien@godotengine.org>, 2016-2022.
# Robin Arys <robinarys@hotmail.com>, 2017.
# Roger BR <drai_kin@hotmail.com>, 2016.
# salty64 <cedric.arrabie@univ-pau.fr>, 2018, 2020, 2021.
@@ -49,7 +49,6 @@
# Brice Lobet <tempo.data@gmail.com>, 2018.
# Florent Wijanto <f_wijanto@hotmail.com>, 2018.
# Olivier gareau <olivier.gareau@protonmail.com>, 2018.
-# Rémi Verschelde <akien@godotengine.org>, 2018, 2019, 2020, 2021.
# Rémi Bintein <reminus5@hotmail.fr>, 2018, 2019.
# Sylvain Corsini <sylvain.corsini@gmail.com>, 2018.
# Caye Pierre <pierrecaye@laposte.net>, 2019.
@@ -66,7 +65,7 @@
# Fabrice <fabricecipolla@gmail.com>, 2019.
# Romain Paquet <titou.paquet@gmail.com>, 2019.
# Xavier Sellier <contact@binogure-studio.com>, 2019.
-# Sofiane <Sofiane-77@caramail.fr>, 2019, 2021.
+# Sofiane <Sofiane-77@caramail.fr>, 2019, 2021, 2022.
# Camille Mohr-Daurat <pouleyketchoup@gmail.com>, 2019.
# Pierre Stempin <pierre.stempin@gmail.com>, 2019.
# Pierre Caye <pierrecaye@laposte.net>, 2020, 2021, 2022.
@@ -99,13 +98,14 @@
# Nathan Hamy <hamynathan92@gmail.com>, 2022.
# HOUA <ninjacowzx@gmail.com>, 2022.
# DinosaurHorseSword <ewenlandry@mailfence.com>, 2022.
+# Arnaud Lier <arnaud@ric-rac.org>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-29 10:04+0000\n"
-"Last-Translator: DinosaurHorseSword <ewenlandry@mailfence.com>\n"
+"PO-Revision-Date: 2022-07-03 00:44+0000\n"
+"Last-Translator: Sofiane <Sofiane-77@caramail.fr>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
"godot/fr/>\n"
"Language: fr\n"
@@ -375,7 +375,7 @@ msgstr ""
#: core/io/stream_peer.cpp
msgid "Big Endian"
-msgstr ""
+msgstr "Gros-boutiste"
#: core/io/stream_peer.cpp
msgid "Data Array"
@@ -483,6 +483,11 @@ msgstr "Méta"
msgid "Command"
msgstr "Commande"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (physique)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -927,7 +932,7 @@ msgstr ""
#: core/register_core_types.cpp
msgid "TCP"
-msgstr "PCT (Protocole de Contrôle de Transmissions)"
+msgstr "TCP"
#: core/register_core_types.cpp
msgid "Connect Timeout Seconds"
@@ -5667,6 +5672,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Sélection de la GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18914,6 +18924,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Le paquet doit comporter au moins un séparateur « . »."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Nœud Personnalisé"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18922,6 +18937,14 @@ msgstr ""
msgid "Export Format"
msgstr "Chemin d'exportation"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr "Min SDK"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr "Target SDK"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18965,15 +18988,6 @@ msgstr "Inspecter l'instance précédente"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr "SDK Minimal"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Cible"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19012,14 +19026,12 @@ msgid "OpenGL Debug"
msgstr "Ouvrir"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "XR Features"
-msgstr "Fonctionnalités"
+msgstr "Fonctionnalités XR"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "XR Mode"
-msgstr "Mode navigation"
+msgstr "Mode XR"
#: platform/android/export/export_plugin.cpp
#, fuzzy
@@ -19226,17 +19238,16 @@ msgstr "« Use Custom Build » doit être activé pour utiliser les plugins."
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
-"« Hand Tracking » est valide uniquement lorsque le « Mode Xr » est « Oculus "
+"« Hand Tracking » est valide uniquement lorsque le « Mode XR » est « Oculus "
"Mobile VrApi »."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
-"« Passthrough » est valide uniquement lorsque le « Xr Mode » est « Oculus "
-"Mobile VrApi »."
+"« Passthrough » est valide uniquement lorsque le « Mode XR » est « OpenXR »."
#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
@@ -19246,24 +19257,44 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
-"Changer « Min Sdk » est valide uniquement lorsque l'option « Use Custom "
+"Changer « Min SDK » est valide uniquement lorsque l'option « Use Custom "
"Build » est activée."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
-"Changer « Target Sdk » est valide uniquement lorsque l'option « Use Custom "
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+"Changer « Target SDK » est valide uniquement lorsque l'option « Use Custom "
"Build » est activée."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
-"La version « Target Sdk » doit être supérieure ou égale à la version « Min "
-"Sdk »."
+"La version « Target SDK » doit être supérieure ou égale à la version « Min "
+"SDK »."
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp
@@ -20976,7 +21007,7 @@ msgstr "Zoomer"
msgid "Custom Viewport"
msgstr "1 vue"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21747,6 +21778,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Liaison"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Choisissez distance :"
@@ -21755,6 +21791,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Choisissez distance :"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Options avancées"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Activer"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21772,16 +21823,6 @@ msgstr "Retourner horizontalement"
msgid "Max Speed"
msgstr "Vitesse :"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Choisissez distance :"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Activer"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -22876,7 +22917,7 @@ msgstr "Aimanter au pixel"
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
msgid "Billboard"
-msgstr ""
+msgstr "Billboard"
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
#, fuzzy
@@ -25226,6 +25267,11 @@ msgstr "Dossier :"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Sélection uniquement"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Activer"
@@ -25627,18 +25673,6 @@ msgstr "Chemin d'exportation"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Ce Viewport n'est pas sélectionné comme cible de rendu. Si vous avez "
-"l'intention d'afficher son contenu directement à l'écran, rattachez-le à un "
-"nœud de type Control afin qu'il en obtienne une taille. Sinon, faites-en une "
-"RenderTarget et assignez sa texture à un nœud pouvant l'afficher."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25646,6 +25680,15 @@ msgstr ""
"dans les deux sens pour que le rendu soit possible."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -27098,14 +27141,12 @@ msgid "Point Size"
msgstr "Vue de devant"
#: scene/resources/material.cpp
-#, fuzzy
msgid "Billboard Mode"
-msgstr "Mode Règle"
+msgstr "Mode billboard"
#: scene/resources/material.cpp
-#, fuzzy
msgid "Billboard Keep Scale"
-msgstr "Mode Règle"
+msgstr "Garder l'échelle du billboard"
#: scene/resources/material.cpp
msgid "Grow"
diff --git a/editor/translations/ga.po b/editor/translations/ga.po
index 04e014ed77..65ffebf3e5 100644
--- a/editor/translations/ga.po
+++ b/editor/translations/ga.po
@@ -393,6 +393,11 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Scagairí..."
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5291,6 +5296,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -17820,6 +17829,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Cruthaigh"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17827,6 +17841,15 @@ msgstr ""
msgid "Export Format"
msgstr ""
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Nód Cumaisc2"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17863,15 +17886,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Nód Cumaisc2"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18093,12 +18107,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18107,17 +18121,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19656,7 +19690,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20339,6 +20373,10 @@ msgid ""
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance"
msgstr ""
@@ -20347,29 +20385,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Scagairí..."
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Scagairí..."
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Scagairí..."
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -23391,6 +23434,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Scagairí..."
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Scagairí..."
@@ -23752,16 +23800,17 @@ msgstr "Cosán"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/gl.po b/editor/translations/gl.po
index 27b15829fa..c8dd75ade3 100644
--- a/editor/translations/gl.po
+++ b/editor/translations/gl.po
@@ -425,6 +425,11 @@ msgstr ""
msgid "Command"
msgstr "Comunidade"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fotograma de Física %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5642,6 +5647,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Encadrar Selección"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18796,6 +18806,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Cortar Nodos"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18804,6 +18819,16 @@ msgstr ""
msgid "Export Format"
msgstr "Formato"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Tamaño: "
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Obxectivo"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18843,16 +18868,6 @@ msgstr "Anterior Pestana"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Tamaño: "
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Obxectivo"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19102,12 +19117,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19116,17 +19131,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20782,7 +20817,7 @@ msgstr "Aumentar Zoom"
msgid "Custom Viewport"
msgstr "1 Ventá"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21524,6 +21559,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Pegar Animación"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Elexir unha Escena Principal"
@@ -21532,6 +21572,20 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avanzado"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Activar"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21549,15 +21603,6 @@ msgstr "Horizontal:"
msgid "Max Speed"
msgstr "Velocidade:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Activar"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -24887,6 +24932,11 @@ msgstr "Cartafol:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Só a Selección"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Activar"
@@ -25283,18 +25333,6 @@ msgid "Viewport Path"
msgstr "1 Ventá"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Esta Mini-Ventá (Viewport) no está configurada como obxectivo de "
-"renderizado. Se quere que o seu contido se mostre directamente na pantalla, "
-"convértao nun nodo fillo dun nodo Control para que poida recibir dimensións. "
-"Ou ben, fágao un RenderTarget e asigne a súa textura a algún nodo."
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25304,6 +25342,15 @@ msgstr ""
"renderizar nada."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/he.po b/editor/translations/he.po
index 22cf33ba52..d37f806bb7 100644
--- a/editor/translations/he.po
+++ b/editor/translations/he.po
@@ -423,6 +423,11 @@ msgstr ""
msgid "Command"
msgstr "פיקוד"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "פיזיקה"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5557,6 +5562,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap מילוי הבחירה"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18932,6 +18942,11 @@ msgid "The package must have at least one '.' separator."
msgstr "החבילה חייבת לכלול לפחות מפריד '.' ×חד."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "גזירת מפרקי×"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18940,6 +18955,16 @@ msgstr ""
msgid "Export Format"
msgstr "×™×™×¦×•× ×ž×™×–×"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "מבט קדמי"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "נתיב המש×ב"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18980,16 +19005,6 @@ msgstr "בדיקת המופע הקוד×"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "מבט קדמי"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "נתיב המש×ב"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19244,13 +19259,13 @@ msgstr "חובה ל×פשר ״שימוש בבניה מות×מת ×ישית״ ×›
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr "\"Hand Tracking\" תקף רק ×›×שר \"מצב Xr\" ×”×•× \"Oculus Mobile VR\"."
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "\"Hand Tracking\" תקף רק ×›×שר \"מצב Xr\" ×”×•× \"Oculus Mobile VR\"."
#: platform/android/export/export_plugin.cpp
@@ -19259,17 +19274,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20942,7 +20977,7 @@ msgstr "התקרבות"
msgid "Custom Viewport"
msgstr "מבט תחתי"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21685,6 +21720,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "קישור"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "בחירת מרחק:"
@@ -21693,6 +21733,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "בחירת מרחק:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "מתקד×"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "הפעלה"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21709,16 +21764,6 @@ msgstr ""
msgid "Max Speed"
msgstr "מהירות (FPS):"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "בחירת מרחק:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "הפעלה"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -25074,6 +25119,11 @@ msgstr "יצירת תיקייה"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "בחירה בלבד"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "הפעלה"
@@ -25476,17 +25526,6 @@ msgid "Viewport Path"
msgstr "×™×™×¦×•× ×ž×™×–×"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"חלון תצוגה ×–×” ×ינו מוגדר כיעד עיבוד. להצגת התוכן ישירות למסך, יש להפוך ×ותו "
-"לצ××¦× ×©×œ בקר כדי שיקבל גודל. ×ו להפוך ×ותו ל-RenderTarget ולשייך ×ת ×”×ž×¨×§× "
-"הפנימי שלו למפרק כלשהו לתצוגה."
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25494,6 +25533,15 @@ msgid ""
msgstr "גודל חלון התצוגה חייב להיות גדול מ-0 על מנת להציג משהו."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/hi.po b/editor/translations/hi.po
index a14fd36f4a..0e6bb551e4 100644
--- a/editor/translations/hi.po
+++ b/editor/translations/hi.po
@@ -406,6 +406,11 @@ msgstr ""
msgid "Command"
msgstr "समà¥à¤¦à¤¾à¤¯"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "फिजिकà¥à¤¸ फà¥à¤°à¥‡à¤® %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5562,6 +5567,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "सभी खंड"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18576,6 +18586,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "पà¥à¤°à¤¤à¤¿à¤²à¤¿à¤ªà¤¿"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18584,6 +18599,16 @@ msgstr ""
msgid "Export Format"
msgstr "à¤à¤¨à¥€à¤®à¥‡à¤¶à¤¨ परिवरà¥à¤¤à¤¨ परिणत"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "आकार: "
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "नोड हटाà¤à¤‚"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18622,16 +18647,6 @@ msgstr "पिछला टैब"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "आकार: "
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "नोड हटाà¤à¤‚"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18872,12 +18887,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18886,17 +18901,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20534,7 +20569,7 @@ msgstr "बड़ा करो"
msgid "Custom Viewport"
msgstr "वà¥à¤¯à¥‚पोरà¥à¤Ÿ चà¥à¤¨à¥‡à¤‚"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21247,6 +21282,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "कोनà¥à¤¸à¥à¤Ÿà¤¨à¥à¤Ÿ"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "à¤à¤• मà¥à¤–à¥à¤¯ दृशà¥à¤¯ चà¥à¤¨à¥‡à¤‚"
@@ -21255,29 +21295,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "अगà¥à¤°à¤µà¤°à¥à¤¤à¥€"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "सकà¥à¤°à¤¿à¤¯ करे"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "सकà¥à¤°à¤¿à¤¯ करे"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -24471,6 +24516,11 @@ msgstr "फ़ोलà¥à¤¡à¤°:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "सिरà¥à¤« चयन किये हà¥à¤"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "सकà¥à¤°à¤¿à¤¯ करे"
@@ -24865,16 +24915,17 @@ msgstr "फ़ोकस पाथ"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/hr.po b/editor/translations/hr.po
index 9a3dabefb3..c1a9a444cc 100644
--- a/editor/translations/hr.po
+++ b/editor/translations/hr.po
@@ -408,6 +408,11 @@ msgstr ""
msgid "Command"
msgstr "Zajednica"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Omogući"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5381,6 +5386,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Izbriši Odabir"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18135,6 +18145,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Pomakni Bezier ToÄke"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18143,6 +18158,16 @@ msgstr ""
msgid "Export Format"
msgstr "Izvoz"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Glavna skripta:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Premjesti Ävor(node)"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18179,16 +18204,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Glavna skripta:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Premjesti Ävor(node)"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18419,12 +18434,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18433,17 +18448,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20025,7 +20060,7 @@ msgstr "Zumiraj"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20728,6 +20763,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Zalijepi Animaciju"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Instaliraj"
@@ -20736,29 +20776,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Napredno"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Omogući"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Omogući"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -23883,6 +23928,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Samo odabir"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Omogući"
@@ -24260,16 +24310,17 @@ msgstr "Put"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index 62f30698a3..5bfd5b0995 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -445,6 +445,11 @@ msgstr ""
msgid "Command"
msgstr "Közösség"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fizika Keret %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5670,6 +5675,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Kijelölés Keretezése"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18763,6 +18773,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Node-ok kivágása"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18771,6 +18786,16 @@ msgstr ""
msgid "Export Format"
msgstr "Exportálási Útvonal"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Körvonal Mérete:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Cél Felület:"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18810,16 +18835,6 @@ msgstr "Előző lap"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Körvonal Mérete:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Cél Felület:"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19065,12 +19080,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19079,17 +19094,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20740,7 +20775,7 @@ msgstr "Nagyítás"
msgid "Custom Viewport"
msgstr "Nézet Megjelenítése"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21476,6 +21511,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Véletlenszerű Forgatás:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Válasszon egy Fő Jelenetet"
@@ -21484,29 +21524,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Speciális"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Engedélyezés"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Engedélyezés"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -24797,6 +24842,11 @@ msgstr "Mappa:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Csak kijelölés"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Engedélyezés"
@@ -25199,20 +25249,17 @@ msgstr "Exportálási Útvonal"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
-"Ez a nézetablak nincs beállítva leképezési célnak. Ha azt szeretné, hogy a "
-"tartalma közvetlenül a képernyőn jelenjen meg, tegye azt egy Control "
-"gyermekévé, hogy így kapjon méretet. Ellenkező esetben tegye RenderTarget-"
-"té, és állítsa hozzá a belső textúráját valamilyen node-hoz kirajzolásra."
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/id.po b/editor/translations/id.po
index 4d71521032..57c1a69e92 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -425,6 +425,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Perintah"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Secara fisik)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5601,6 +5606,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "Tombol Ekstra Mouse Navigasi Riwayat"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Isi Seleksi GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "Penampilan"
@@ -18874,6 +18884,11 @@ msgstr "Package setidaknya harus memiliki sebuah pemisah '.'."
#: platform/android/export/export_plugin.cpp
#, fuzzy
+msgid "Custom Build"
+msgstr "Gunakan Direktori Pengguna Kustom"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid "Use Custom Build"
msgstr "Gunakan Direktori Pengguna Kustom"
@@ -18882,6 +18897,16 @@ msgstr "Gunakan Direktori Pengguna Kustom"
msgid "Export Format"
msgstr "Lokasi Ekspor"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Ukuran Garis Tepi:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "FPS Sasaran"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18924,16 +18949,6 @@ msgstr "Inspeksi Instance Sebelumnya"
msgid "Code"
msgstr "Kode"
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Ukuran Garis Tepi:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "FPS Sasaran"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19174,7 +19189,7 @@ msgstr "\"Gunakan Build Custom\" harus diaktifkan untuk menggunakan plugin."
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Pelacakan Tangan\" hanya valid ketika \"Mode Xr\" bernilai \"Oculus Mobile "
@@ -19182,7 +19197,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"Pelacakan Tangan\" hanya valid ketika \"Mode Xr\" bernilai \"Oculus Mobile "
"VR\"."
@@ -19195,20 +19210,41 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Expor AAB\" hanya bisa valid ketika \"Gunakan Build Custom\" diaktifkan."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Expor AAB\" hanya bisa valid ketika \"Gunakan Build Custom\" diaktifkan."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"Versi \"Target SDK\" harus lebih tinggi atau sama dengan versi \"Min SDK\"."
@@ -20881,7 +20917,7 @@ msgstr "Perbesar Pandangan"
msgid "Custom Viewport"
msgstr "Penampil Kustom"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21627,6 +21663,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Mengikat"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Target Jarak yang Diinginkan"
@@ -21635,6 +21676,21 @@ msgid "Target Desired Distance"
msgstr "Target Jarak yang Diinginkan"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Pilih Jarak:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Lanjut"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Aktifkan"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21651,16 +21707,6 @@ msgstr "Balik secara Horizontal"
msgid "Max Speed"
msgstr "Kecepatan Maks"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Pilih Jarak:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Aktifkan"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -25037,6 +25083,11 @@ msgstr "Direktori:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Hanya yang Dipilih"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Aktifkan"
@@ -25443,19 +25494,6 @@ msgid "Viewport Path"
msgstr "Lokasi Ekspor"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Viewport ini tidak diatur sebagai target render. Jika anda berniat untuk "
-"menampilkan konten-kontennya secara langsung ke layar, jadikan viewport ini "
-"sebagai child dari sebuah Control agar ia bisa memperoleh ukuran. Jika "
-"tidak, jadikan sebagai RenderTarget dan tetapkan tekstur internal nya ke "
-"beberapa node untuk ditampilkan."
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25463,6 +25501,15 @@ msgid ""
msgstr "Ukuran viewport harus lebih besar dari 0 untuk me-render apa pun."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/is.po b/editor/translations/is.po
index 105220c71e..d5353421d4 100644
--- a/editor/translations/is.po
+++ b/editor/translations/is.po
@@ -401,6 +401,10 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5368,6 +5372,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Allt úrvalið"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18081,6 +18090,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Tvíteknir lyklar"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18089,6 +18103,15 @@ msgstr ""
msgid "Export Format"
msgstr "Breyta umbreytingu"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Anim DELETE-lyklar"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18125,15 +18148,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Anim DELETE-lyklar"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18361,12 +18375,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18375,17 +18389,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19932,7 +19966,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20625,6 +20659,10 @@ msgid ""
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance"
msgstr ""
@@ -20633,29 +20671,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Fjarlægja val"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Fjarlægja val"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Fjarlægja val"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -23706,6 +23749,11 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Afrita val"
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -24077,16 +24125,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/it.po b/editor/translations/it.po
index 074bb4259d..e693139e21 100644
--- a/editor/translations/it.po
+++ b/editor/translations/it.po
@@ -68,13 +68,14 @@
# Alfonso Scarpino <alfonso.scarpino@gmail.com>, 2022.
# Federico Caprini <caprinifede@gmail.com>, 2022.
# Alessandro Casalino <alessandro.casalino93@gmail.com>, 2022.
+# conecat <ilgrandemax190@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-26 16:16+0000\n"
-"Last-Translator: Mirko <miknsop@gmail.com>\n"
+"PO-Revision-Date: 2022-07-04 05:16+0000\n"
+"Last-Translator: conecat <ilgrandemax190@gmail.com>\n"
"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
"godot/it/>\n"
"Language: it\n"
@@ -419,14 +420,12 @@ msgid "Max Size (KB)"
msgstr "Dimensione Massima (KB)"
#: core/os/input.cpp
-#, fuzzy
msgid "Mouse Mode"
-msgstr "Modalità spostamento"
+msgstr "Modalità Mouse"
#: core/os/input.cpp
-#, fuzzy
msgid "Use Accumulated Input"
-msgstr "Elimina Input"
+msgstr "Usa Input Accumulato"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
@@ -453,6 +452,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Comando"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Fisico)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -1237,9 +1241,8 @@ msgid "Animation"
msgstr "Animazione"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Easing"
-msgstr "Easing"
+msgstr "Allentamento"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Keyframe Time"
@@ -1353,14 +1356,12 @@ msgid "Time (s):"
msgstr "Tempo (s):"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Position:"
-msgstr "Posizione"
+msgstr "Posizione:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Rotation:"
-msgstr "Rotazione"
+msgstr "Rotazione:"
#: editor/animation_track_editor.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -1382,9 +1383,8 @@ msgid "(Invalid, expected type: %s)"
msgstr "Template di esportazione non valido:"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Easing:"
-msgstr "Easing"
+msgstr "Allentamento:"
#: editor/animation_track_editor.cpp
#, fuzzy
@@ -5573,6 +5573,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "Uso dei tasti aggiuntivi del mouse per navigare la cronologia"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Selezione GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "Aspetto"
@@ -16241,8 +16246,9 @@ msgid "Flush stdout On Print"
msgstr "Svuota stdout Alla Stampa"
#: main/main.cpp servers/visual_server.cpp
+#, fuzzy
msgid "Logging"
-msgstr ""
+msgstr "Logging"
#: main/main.cpp
msgid "File Logging"
@@ -18562,6 +18568,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Il pacchetto deve avere almeno un \".\" separatore."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Utilizza Build Personalizzata"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr "Utilizza Build Personalizzata"
@@ -18569,6 +18580,14 @@ msgstr "Utilizza Build Personalizzata"
msgid "Export Format"
msgstr "Formato Esportazione"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr "SDK Min"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr "Target SDK"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18607,14 +18626,6 @@ msgstr "Elimina Installazione Precedente"
msgid "Code"
msgstr "Codice"
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr "SDK Min"
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr "Target SDK"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr "Pacchetto"
@@ -18856,7 +18867,7 @@ msgstr "Per utilizzare i plugin \"Use Custom Build\" deve essere abilitato."
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" è valido solo quando \"Xr Mode\" è impostato su \"Oculus "
@@ -18864,7 +18875,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" è valido solo quando \"Xr Mode\" è impostato su \"Oculus "
"Mobile VR\"."
@@ -18877,20 +18888,40 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Export AAB\" è valido soltanto quanto \"Use Custom Build\" è abilitato."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Export AAB\" è valido soltanto quanto \"Use Custom Build\" è abilitato."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20584,7 +20615,7 @@ msgstr "Ingrandisci"
msgid "Custom Viewport"
msgstr "1 Vista"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -20641,13 +20672,14 @@ msgid "Smoothing"
msgstr "Graduale"
#: scene/2d/camera_2d.cpp
+#, fuzzy
msgid "H"
-msgstr ""
+msgstr "H"
#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "V"
-msgstr "UV"
+msgstr "V"
#: scene/2d/camera_2d.cpp
#, fuzzy
@@ -20958,7 +20990,7 @@ msgstr "Propagazione"
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Initial Velocity"
-msgstr "Inizializza"
+msgstr "Velocità iniziale"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
@@ -20969,8 +21001,9 @@ msgstr "Velocità"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
+#, fuzzy
msgid "Angular Velocity"
-msgstr ""
+msgstr "Velocità angolare"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
@@ -20982,13 +21015,13 @@ msgstr "Velocità"
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Orbit Velocity"
-msgstr "Orbita la visuale a destra"
+msgstr "Velocità orbitale"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Linear Accel"
-msgstr "Lineare"
+msgstr "Accelerazione lineare"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
@@ -21009,13 +21042,15 @@ msgstr "Dividi Curva"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
+#, fuzzy
msgid "Radial Accel"
-msgstr ""
+msgstr "Accelerazione radiale"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
+#, fuzzy
msgid "Tangential Accel"
-msgstr ""
+msgstr "Accelerazione tangenziale"
#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp
@@ -21368,6 +21403,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Associazione"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Scegli la Distanza:"
@@ -21376,6 +21416,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Scegli la Distanza:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Opzioni avanzate"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Abilita"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21393,16 +21448,6 @@ msgstr "Ribalta orizzontalmente"
msgid "Max Speed"
msgstr "Velocità:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Scegli la Distanza:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Abilita"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -21866,12 +21911,14 @@ msgstr ""
"Skeleton2D e impostane una."
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#, fuzzy
msgid "Hframes"
-msgstr ""
+msgstr "Hframes"
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
+#, fuzzy
msgid "Vframes"
-msgstr ""
+msgstr "Vframes"
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#, fuzzy
@@ -22129,8 +22176,9 @@ msgstr "Impacchettando"
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/3d/reflection_probe.cpp
+#, fuzzy
msgid "Interior"
-msgstr ""
+msgstr "Interno"
#: scene/3d/baked_lightmap.cpp
msgid "Finding meshes and lights"
@@ -22270,8 +22318,9 @@ msgid "Projection"
msgstr "Proiezione"
#: scene/3d/camera.cpp
+#, fuzzy
msgid "FOV"
-msgstr ""
+msgstr "FOV"
#: scene/3d/camera.cpp
#, fuzzy
@@ -22284,8 +22333,9 @@ msgid "Near"
msgstr "Vicino"
#: scene/3d/camera.cpp
+#, fuzzy
msgid "Far"
-msgstr ""
+msgstr "Lontano"
#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp
#: scene/gui/control.cpp scene/resources/default_theme/default_theme.cpp
@@ -22470,8 +22520,9 @@ msgstr ""
"Per rimuovere questo avviso, disattiva la proprietà Compress di GIProbe."
#: scene/3d/gi_probe.cpp
+#, fuzzy
msgid "Subdiv"
-msgstr ""
+msgstr "Subdiv"
#: scene/3d/gi_probe.cpp
#, fuzzy
@@ -22622,8 +22673,9 @@ msgid "Depth Range"
msgstr "Profondità"
#: scene/3d/light.cpp
+#, fuzzy
msgid "Omni"
-msgstr ""
+msgstr "Omni"
#: scene/3d/light.cpp
#, fuzzy
@@ -23363,8 +23415,9 @@ msgid "There should only be one RoomManager in the SceneTree."
msgstr "Ci dovrebbe essere un solo RoomManager nello SceneTree."
#: scene/3d/room_manager.cpp
+#, fuzzy
msgid "Main"
-msgstr ""
+msgstr "Principale"
#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
@@ -23607,8 +23660,9 @@ msgid "Spring Length"
msgstr ""
#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
+#, fuzzy
msgid "Opacity"
-msgstr ""
+msgstr "Opacità"
#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
#, fuzzy
@@ -23729,8 +23783,9 @@ msgid "Lightmap Scale"
msgstr ""
#: scene/3d/visual_instance.cpp
+#, fuzzy
msgid "LOD"
-msgstr ""
+msgstr "LOD"
#: scene/3d/visual_instance.cpp scene/animation/skeleton_ik.cpp
#: scene/resources/material.cpp
@@ -24041,8 +24096,9 @@ msgid "Stretch Mode"
msgstr "Modalità di Selezione"
#: scene/gui/aspect_ratio_container.cpp scene/gui/box_container.cpp
+#, fuzzy
msgid "Alignment"
-msgstr ""
+msgstr "Allineamento"
#: scene/gui/base_button.cpp
#, fuzzy
@@ -24827,6 +24883,11 @@ msgstr "Cartella:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Solo nella selezione"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Abilita"
@@ -25234,19 +25295,6 @@ msgstr "Percorso di Esportazione"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Questo viewport non è impostato come target di render. Se si vuole che il "
-"suo contenuto venga direttamente visualizzato sullo schermo, renderlo figlio "
-"di un Control, in modo che possa ottenere una dimensione. Altrimenti, "
-"renderlo un RenderTarget e assegnare la sua texture interna a qualche nodo "
-"per la visualizzazione."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25254,6 +25302,15 @@ msgstr ""
"entrambi i lati per visualizzare qualcosa."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/ja.po b/editor/translations/ja.po
index a699aeb597..3abcd5529f 100644
--- a/editor/translations/ja.po
+++ b/editor/translations/ja.po
@@ -430,6 +430,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (物ç†çš„)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5567,6 +5572,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap ã®é¸æŠž"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "外観"
@@ -18661,6 +18671,11 @@ msgid "The package must have at least one '.' separator."
msgstr "パッケージã«ã¯ä¸€ã¤ä»¥ä¸Šã®åŒºåˆ‡ã‚Šæ–‡å­— '.' ãŒå¿…è¦ã§ã™ã€‚"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "ノードを切りå–ã‚‹"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18669,6 +18684,15 @@ msgstr ""
msgid "Export Format"
msgstr "エクスãƒãƒ¼ãƒˆå…ˆã®ãƒ‘ス"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "アウトラインã®ã‚µã‚¤ã‚º:"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr "ターゲットSDK"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18712,15 +18736,6 @@ msgstr "å‰ã®ã‚¤ãƒ³ã‚¹ã‚¿ãƒ³ã‚¹ã‚’調ã¹ã‚‹"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "アウトラインã®ã‚µã‚¤ã‚º:"
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr "ターゲットSDK"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18968,15 +18983,17 @@ msgstr ""
"ã«ãªã£ã¦ã„ã‚‹å¿…è¦ãŒã‚ã‚Šã¾ã™ã€‚"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" 㯠\"Xr Mode\" ㌠\"Oculus Mobile VrApi\" ã¾ãŸã¯ "
"\"OpenXR\" ã®å ´åˆã«ã®ã¿æœ‰åŠ¹ã§ã™ã€‚"
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "\"Passthrough\" 㯠\"Xr Mode\" ㌠\"OpenXR\" ã®å ´åˆã«ã®ã¿æœ‰åŠ¹ã§ã™ã€‚"
#: platform/android/export/export_plugin.cpp
@@ -18985,20 +19002,43 @@ msgstr ""
"\"Export AAB\" 㯠\"Use Custom Build\" ãŒæœ‰åŠ¹ã§ã‚ã‚‹å ´åˆã«ã®ã¿æœ‰åŠ¹ã«ãªã‚Šã¾ã™ã€‚"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Min Sdk\" ã®å¤‰æ›´ã¯ \"Use Custom Build\" ãŒæœ‰åŠ¹ã§ã‚ã‚‹å ´åˆã«ã®ã¿æœ‰åŠ¹ã§ã™ã€‚"
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Target Sdk\" ã®å¤‰æ›´ã¯ \"Use Custom Build\" ãŒæœ‰åŠ¹ã§ã‚ã‚‹å ´åˆã«ã®ã¿æœ‰åŠ¹ã§ã™ã€‚"
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"\"Target Sdk\" ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã¯ \"Min Sdk\" ãƒãƒ¼ã‚¸ãƒ§ãƒ³ä»¥ä¸Šã§ãªã‘ã‚Œã°ãªã‚Šã¾ã›ã‚“。"
@@ -20681,7 +20721,7 @@ msgstr "ズーム"
msgid "Custom Viewport"
msgstr "1 ビューãƒãƒ¼ãƒˆ"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -21441,6 +21481,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "ãƒã‚¤ãƒ³ãƒ‰"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "è·é›¢ã‚’å–å¾—:"
@@ -21449,6 +21494,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "è·é›¢ã‚’å–å¾—:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "高度ãªè¨­å®š"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "有効"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21466,16 +21526,6 @@ msgstr "å·¦å³å転"
msgid "Max Speed"
msgstr "速度:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "è·é›¢ã‚’å–å¾—:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "有効"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -24919,6 +24969,11 @@ msgstr "フォルダー:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "é¸æŠžç¯„囲ã®ã¿"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "有効"
@@ -25327,22 +25382,19 @@ msgstr "エクスãƒãƒ¼ãƒˆå…ˆã®ãƒ‘ス"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
-"ã“ã®ãƒ“ューãƒãƒ¼ãƒˆã¯ãƒ¬ãƒ³ãƒ€ãƒ¼ ターゲットã¨ã—ã¦è¨­å®šã•ã‚Œã¦ã„ã¾ã›ã‚“。コンテンツを画"
-"é¢ã«ç›´æŽ¥è¡¨ç¤ºã™ã‚‹å ´åˆã¯ã€ã‚µã‚¤ã‚ºã‚’å–å¾—ã§ãるよã†ã«ã‚³ãƒ³ãƒˆãƒ­ãƒ¼ãƒ«ã®å­ã«ã—ã¾ã™ã€‚ã"
-"れ以外ã®å ´åˆã¯ã€RenderTarget ã«ã—ã¦ã€ãã®å†…部テクスãƒãƒ£ã‚’表示ã™ã‚‹ãƒŽãƒ¼ãƒ‰ã«å‰²ã‚Š"
-"当ã¦ã¾ã™ã€‚"
+"レンダーã™ã‚‹ã«ã¯Viewportã®ç¸¦æ¨ªãã‚Œãžã‚ŒãŒ2ピクセル以上ã§ã‚ã‚‹å¿…è¦ãŒã‚ã‚Šã¾ã™ã€‚"
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
-"レンダーã™ã‚‹ã«ã¯Viewportã®ç¸¦æ¨ªãã‚Œãžã‚ŒãŒ2ピクセル以上ã§ã‚ã‚‹å¿…è¦ãŒã‚ã‚Šã¾ã™ã€‚"
#: scene/main/viewport.cpp
msgid "ARVR"
diff --git a/editor/translations/ka.po b/editor/translations/ka.po
index caf07e1063..14599ca68e 100644
--- a/editor/translations/ka.po
+++ b/editor/translations/ka.po
@@ -407,6 +407,11 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "დáƒáƒ›áƒáƒ™áƒáƒ•áƒ¨áƒ˜áƒ áƒ”ბელი სიგნáƒáƒšáƒ˜:"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5496,6 +5501,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "ყველრმáƒáƒœáƒ˜áƒ¨áƒœáƒ•áƒ"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18503,6 +18513,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "áƒáƒœáƒ˜áƒ›áƒáƒªáƒ˜áƒ˜áƒ¡ გáƒáƒ¡áƒáƒ¦áƒ”ბების áƒáƒ¡áƒšáƒ˜áƒ¡ შექმნáƒ"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18511,6 +18526,16 @@ msgstr ""
msgid "Export Format"
msgstr "áƒáƒœáƒ˜áƒ›áƒáƒªáƒ˜áƒ˜áƒ¡ გáƒáƒ áƒ“áƒáƒ¥áƒ›áƒœáƒ˜áƒ¡ ცვლილებáƒ"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "დáƒáƒ›áƒáƒ™áƒ˜áƒ“ებულებების შემსწáƒáƒ áƒ”ბელი"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "წáƒáƒ¨áƒšáƒ"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18547,16 +18572,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "დáƒáƒ›áƒáƒ™áƒ˜áƒ“ებულებების შემსწáƒáƒ áƒ”ბელი"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "წáƒáƒ¨áƒšáƒ"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18791,12 +18806,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18805,17 +18820,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20411,7 +20446,7 @@ msgstr "ზუმის გáƒáƒ–რდáƒ"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21119,6 +21154,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "მუდმივი"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "დáƒáƒ§áƒ”ნებáƒ"
@@ -21127,29 +21167,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "დáƒáƒ‘áƒáƒšáƒáƒœáƒ¡áƒ”ბული"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "დáƒáƒ›áƒáƒ™áƒáƒ•áƒ¨áƒ˜áƒ áƒ”ბელი სიგნáƒáƒšáƒ˜:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "დáƒáƒ›áƒáƒ™áƒáƒ•áƒ¨áƒ˜áƒ áƒ”ბელი სიგნáƒáƒšáƒ˜:"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -24305,6 +24350,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "მáƒáƒœáƒ˜áƒ¨áƒœáƒ£áƒšáƒ˜ მხáƒáƒšáƒáƒ“"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "დáƒáƒ›áƒáƒ™áƒáƒ•áƒ¨áƒ˜áƒ áƒ”ბელი სიგნáƒáƒšáƒ˜:"
@@ -24687,16 +24737,17 @@ msgstr "გზáƒ"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/km.po b/editor/translations/km.po
index b58578c50d..32175987ef 100644
--- a/editor/translations/km.po
+++ b/editor/translations/km.po
@@ -385,6 +385,10 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5257,6 +5261,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -17719,6 +17727,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Anim ផ្លាស់ប្ážáž¼ážš Transform"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17726,6 +17739,14 @@ msgstr ""
msgid "Export Format"
msgstr ""
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr ""
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17762,14 +17783,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr ""
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -17988,12 +18001,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18002,17 +18015,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19520,7 +19553,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20184,6 +20217,10 @@ msgid ""
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance"
msgstr ""
@@ -20192,27 +20229,31 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Avoidance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Avoidance Enabled"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Avoidance Enabled"
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp
@@ -23152,6 +23193,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -23504,16 +23549,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/ko.po b/editor/translations/ko.po
index fb4bf92e30..8800745e09 100644
--- a/editor/translations/ko.po
+++ b/editor/translations/ko.po
@@ -421,6 +421,11 @@ msgstr "메타"
msgid "Command"
msgstr "명령"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (물리)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5468,6 +5473,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "마우스 부가 버튼으로 히스토리 둘러보기"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "그리드맵 ì„ íƒ"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "모습"
@@ -18634,6 +18644,11 @@ msgid "The package must have at least one '.' separator."
msgstr "패키지는 ì ì–´ë„ í•˜ë‚˜ì˜ '.' 분리 기호가 있어야 합니다."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "노드 잘ë¼ë‚´ê¸°"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18642,6 +18657,16 @@ msgstr ""
msgid "Export Format"
msgstr "경로 내보내기"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "윤곽선 í¬ê¸°:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Target(대ìƒ)"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18684,16 +18709,6 @@ msgstr "ì´ì „ ì¸ìŠ¤í„´ìŠ¤ 검사"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "윤곽선 í¬ê¸°:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Target(대ìƒ)"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18940,14 +18955,14 @@ msgstr "플러그ì¸ì„ 사용하려면 \"Use Custom Build\"ê°€ 활성화ë˜ì–´ì
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"ì† ì¶”ì \" ì€ \"Xr 모드\" ê°€ \"Oculus Mobile VR\"ì¼ ë•Œë§Œ 사용 가능합니다."
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"ì† ì¶”ì \" ì€ \"Xr 모드\" ê°€ \"Oculus Mobile VR\"ì¼ ë•Œë§Œ 사용 가능합니다."
@@ -18958,18 +18973,38 @@ msgstr "\"Export AAB\"는 \"Use Custom Build\"ê°€ í™œì„±í™”ëœ ê²½ìš°ì—만 유í
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "\"Export AAB\"는 \"Use Custom Build\"ê°€ í™œì„±í™”ëœ ê²½ìš°ì—만 유효합니다."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "\"Export AAB\"는 \"Use Custom Build\"ê°€ í™œì„±í™”ëœ ê²½ìš°ì—만 유효합니다."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20653,7 +20688,7 @@ msgstr "줌 ì¸"
msgid "Custom Viewport"
msgstr "ë·°í¬íŠ¸ 1ê°œ"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21418,6 +21453,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "ë°”ì¸ë”©"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "거리 ì„ íƒ:"
@@ -21426,6 +21466,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "거리 ì„ íƒ:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "고급"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "활성화"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21443,16 +21498,6 @@ msgstr "수í‰ìœ¼ë¡œ 뒤집기"
msgid "Max Speed"
msgstr "ì†ë„:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "거리 ì„ íƒ:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "활성화"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -24875,6 +24920,11 @@ msgstr "í´ë”:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "ì„ íƒ ì˜ì—­ë§Œ"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "활성화"
@@ -25285,22 +25335,19 @@ msgstr "경로 내보내기"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
-"ë·°í¬íŠ¸ë¥¼ ë Œë” ëŒ€ìƒìœ¼ë¡œ 설정하지 않았습니다. ë·°í¬íŠ¸ì˜ ë‚´ìš©ì„ í™”ë©´ì— ì§ì ‘ 표시"
-"하려면, Controlì˜ ìžì‹ 노드로 만들어서 í¬ê¸°ë¥¼ 얻어야 합니다. 그렇지 ì•Šì„ ê²½"
-"ìš°, í™”ë©´ì— í‘œì‹œí•˜ê¸° 위해서는 ë·°í¬íŠ¸ë¥¼ RenderTarget으로 만들고 내부ì ì¸ í…스처"
-"를 다른 ë…¸ë“œì— ì§€ì •í•´ì•¼ 합니다."
+"무엇ì´ë“  ë Œë”ë§í•˜ë ¤ë©´ ë·°í¬íŠ¸ í¬ê¸°ê°€ 양쪽 ì°¨ì›ì—ì„œ 2픽셀 ì´ìƒì´ì–´ì•¼ 합니다."
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
-"무엇ì´ë“  ë Œë”ë§í•˜ë ¤ë©´ ë·°í¬íŠ¸ í¬ê¸°ê°€ 양쪽 ì°¨ì›ì—ì„œ 2픽셀 ì´ìƒì´ì–´ì•¼ 합니다."
#: scene/main/viewport.cpp
msgid "ARVR"
diff --git a/editor/translations/lt.po b/editor/translations/lt.po
index 350bcb0352..51428b68f4 100644
--- a/editor/translations/lt.po
+++ b/editor/translations/lt.po
@@ -417,6 +417,11 @@ msgstr ""
msgid "Command"
msgstr "BendruomenÄ—"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fizikos Kadro %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5473,6 +5478,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Visas Pasirinkimas"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18503,6 +18513,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Transition Nodas"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18511,6 +18526,16 @@ msgstr ""
msgid "Export Format"
msgstr "Importuoti iš Nodo:"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Atidaryti Skriptų Editorių"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "TimeScale Nodas"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18547,16 +18572,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Atidaryti Skriptų Editorių"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "TimeScale Nodas"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18793,12 +18808,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18807,17 +18822,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20436,7 +20471,7 @@ msgstr "Priartinti"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21143,6 +21178,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Konstanta"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Diegti"
@@ -21151,29 +21191,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Įgalinti"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Įgalinti"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Įgalinti"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -24339,6 +24384,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Pasirinkite Nodus, kuriuos norite importuoti"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Įgalinti"
@@ -24722,16 +24772,17 @@ msgstr "Importuoti iš Nodo:"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/lv.po b/editor/translations/lv.po
index c80bd29122..0d2e4afec9 100644
--- a/editor/translations/lv.po
+++ b/editor/translations/lv.po
@@ -419,6 +419,11 @@ msgstr ""
msgid "Command"
msgstr "Komūns"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fizikas kadrs %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5544,6 +5549,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Režģkartes izvēle"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18309,6 +18319,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Izgriezt mezglu(s)"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18317,6 +18332,16 @@ msgstr ""
msgid "Export Format"
msgstr "Eksportēt bibliotēku"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Galvenais Skripts:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Izdzēst Mezglu"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18356,16 +18381,6 @@ msgstr "IepriekÅ¡Ä“jÄ cilne"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Galvenais Skripts:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Izdzēst Mezglu"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18599,12 +18614,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18613,17 +18628,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20249,7 +20284,7 @@ msgstr "PalielinÄt"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -20967,6 +21002,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Konstante"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Izvēlēties galveno ainu"
@@ -20975,29 +21015,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Papildus"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Iespējot"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Iespējot"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -24206,6 +24251,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Tikai izvēlētais"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Iespējot"
@@ -24599,16 +24649,17 @@ msgstr "Fokusa ceļš"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/mk.po b/editor/translations/mk.po
index 5c3bfc87ff..b35fce0168 100644
--- a/editor/translations/mk.po
+++ b/editor/translations/mk.po
@@ -389,6 +389,10 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5274,6 +5278,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -17759,6 +17767,10 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Custom Build"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17766,6 +17778,15 @@ msgstr ""
msgid "Export Format"
msgstr ""
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Јазол"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17802,15 +17823,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Јазол"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18031,12 +18043,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18045,17 +18057,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19568,7 +19600,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20236,6 +20268,10 @@ msgid ""
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance"
msgstr ""
@@ -20244,27 +20280,31 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Avoidance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Avoidance Enabled"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Avoidance Enabled"
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp
@@ -23217,6 +23257,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -23571,16 +23615,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/ml.po b/editor/translations/ml.po
index 7b247d8f78..b2f6c17059 100644
--- a/editor/translations/ml.po
+++ b/editor/translations/ml.po
@@ -394,6 +394,10 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5290,6 +5294,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -17788,6 +17796,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "à´ªàµà´°à´µàµƒà´¤àµà´¤à´¿à´•àµ¾:"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17796,6 +17809,14 @@ msgstr ""
msgid "Export Format"
msgstr "à´¤àµà´°à´¿à´®à´¾à´¨ പരിവർതàµà´¤à´¨à´‚ നോകàµà´•àµà´•"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr ""
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17832,14 +17853,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr ""
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18060,12 +18073,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18074,17 +18087,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19608,7 +19641,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20279,6 +20312,10 @@ msgid ""
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance"
msgstr ""
@@ -20287,27 +20324,31 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Avoidance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Avoidance Enabled"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Avoidance Enabled"
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp
@@ -23295,6 +23336,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -23650,16 +23695,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/mr.po b/editor/translations/mr.po
index d7aa4bd1aa..d9943d0a5e 100644
--- a/editor/translations/mr.po
+++ b/editor/translations/mr.po
@@ -394,6 +394,10 @@ msgstr ""
msgid "Command"
msgstr "समà¥à¤¦à¤¾à¤¯"
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5280,6 +5284,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -17787,6 +17795,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "अâ€à¥…निमेशन टà¥à¤°à¥€"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17794,6 +17807,15 @@ msgstr ""
msgid "Export Format"
msgstr ""
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "नोड हलवा"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17830,15 +17852,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "नोड हलवा"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18061,12 +18074,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18075,17 +18088,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19609,7 +19642,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20292,6 +20325,10 @@ msgid ""
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance"
msgstr ""
@@ -20300,29 +20337,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "समकà¥à¤°à¤®à¤¿à¤¤ करा"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "समकà¥à¤°à¤®à¤¿à¤¤ करा"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "समकà¥à¤°à¤®à¤¿à¤¤ करा"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -23322,6 +23364,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -23678,16 +23724,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/ms.po b/editor/translations/ms.po
index b297eb52a3..a1955bb027 100644
--- a/editor/translations/ms.po
+++ b/editor/translations/ms.po
@@ -395,6 +395,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Perintah"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fizik"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5537,6 +5542,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Semua Pilihan"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18502,6 +18512,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Potong Nod"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18510,6 +18525,16 @@ msgstr ""
msgid "Export Format"
msgstr "Warna seragam."
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Saiz:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Cipta Nod"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18548,16 +18573,6 @@ msgstr "Tab sebelumnya"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Saiz:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Cipta Nod"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18800,12 +18815,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18814,17 +18829,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20453,7 +20488,7 @@ msgstr "Zum Masuk"
msgid "Custom Viewport"
msgstr "Tunjukkan Viewport"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21176,6 +21211,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Tampal Animasi"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Pilih Adegan Utama"
@@ -21184,29 +21224,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Lanjutan"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Aktifkan"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Aktifkan"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -24450,6 +24495,11 @@ msgstr "Folder:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Pilihan Sahaja"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Aktifkan"
@@ -24847,16 +24897,17 @@ msgstr "Laluan Fokus"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index a545e4fc83..11bf857f4b 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -412,6 +412,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Kommando"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fysikk"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5721,6 +5726,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Slett Valgte"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -19287,6 +19297,11 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
+msgid "Custom Build"
+msgstr "Bruk Tilpasset Brukerkatalog"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid "Use Custom Build"
msgstr "Bruk Tilpasset Brukerkatalog"
@@ -19295,6 +19310,16 @@ msgstr "Bruk Tilpasset Brukerkatalog"
msgid "Export Format"
msgstr "Eksporter Prosjekt"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Størrelse:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "MÃ¥l FPS"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19336,16 +19361,6 @@ msgstr "Forrige fane"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Størrelse:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "MÃ¥l FPS"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19591,12 +19606,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19605,17 +19620,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -21283,7 +21318,7 @@ msgstr "Forstørr"
msgid "Custom Viewport"
msgstr "Vis hjelpere"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -22024,6 +22059,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Fyll"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Velg en HovedScene"
@@ -22032,6 +22072,20 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avansert"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Aktiver"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -22049,15 +22103,6 @@ msgstr "Vend horisontalt"
msgid "Max Speed"
msgstr "Hastighet (FPS):"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Aktiver"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -25366,6 +25411,11 @@ msgstr "Mappe:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Kun Valgte"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Aktiver"
@@ -25769,16 +25819,17 @@ msgstr "Eksporter Prosjekt"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index 32d57b08b9..def707ac8b 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -484,6 +484,11 @@ msgstr ""
msgid "Command"
msgstr "Gemeenschap"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Physics Frame %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5714,6 +5719,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap-selectie vullen"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -19143,6 +19153,11 @@ msgid "The package must have at least one '.' separator."
msgstr "De pakketnaam moet ten minste een '.' bevatten."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Knopen knippen"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -19151,6 +19166,16 @@ msgstr ""
msgid "Export Format"
msgstr "Export Pad"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Omlijningsgrootte:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Doel"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -19194,16 +19219,6 @@ msgstr "Inspecteer vorige instantie"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Omlijningsgrootte:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Doel"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19453,7 +19468,7 @@ msgstr "\"Use Custom Build\" moet geactiveerd zijn om plugins te gebruiken."
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" is alleen geldig als \"Xr Mode\" op \"Oculus Mobile VR\" "
@@ -19461,7 +19476,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" is alleen geldig als \"Xr Mode\" op \"Oculus Mobile VR\" "
"staat."
@@ -19473,18 +19488,38 @@ msgstr "\"Export AAB\" is alleen geldig als \"Use Custom Build\" aan staat."
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "\"Export AAB\" is alleen geldig als \"Use Custom Build\" aan staat."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "\"Export AAB\" is alleen geldig als \"Use Custom Build\" aan staat."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -21172,7 +21207,7 @@ msgstr "Inzoomen"
msgid "Custom Viewport"
msgstr "1 beeldvenster"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21944,6 +21979,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Binding"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Selecteerafstand:"
@@ -21952,6 +21992,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Selecteerafstand:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Geavanceerd"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Inschakelen"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21969,16 +22024,6 @@ msgstr "Horizontaal omdraaien"
msgid "Max Speed"
msgstr "Snelheid:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Selecteerafstand:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Inschakelen"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -25395,6 +25440,11 @@ msgstr "Map:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Alleen selectie"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Inschakelen"
@@ -25801,18 +25851,6 @@ msgid "Viewport Path"
msgstr "Export Pad"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Dit beeldvenster is niet ingesteld als renderdoelwit. Als de inhoud op het "
-"scherm getoond moet worden, moet je het een kind van een Control knoop "
-"maken, zodat het een grootte kan ontvangen. Anders, maak er een RenderTarget "
-"van en wijs zijn interne textuur toe aan een knoop om te tonen."
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25821,6 +25859,15 @@ msgstr ""
"De grootte van een Viewport moet groter zijn dan 0 om iets weer te geven."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/pl.po b/editor/translations/pl.po
index e174b8a673..9fdaafae3e 100644
--- a/editor/translations/pl.po
+++ b/editor/translations/pl.po
@@ -61,13 +61,14 @@
# Konrad <kobe-interactive@protonmail.com>, 2022.
# Pixel Zone - Godot Engine Tutorials <karoltomaszewskimusic@gmail.com>, 2022.
# DK0492 <doriankaczmarek28@gmail.com>, 2022.
+# Dawid Skubij <davidsd@tlen.pl>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-30 16:17+0000\n"
-"Last-Translator: DK0492 <doriankaczmarek28@gmail.com>\n"
+"PO-Revision-Date: 2022-07-05 23:51+0000\n"
+"Last-Translator: Dawid Skubij <davidsd@tlen.pl>\n"
"Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/"
"godot/pl/>\n"
"Language: pl\n"
@@ -76,7 +77,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -448,6 +449,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (fizyczny)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -714,9 +720,8 @@ msgstr "Kontrola wersji"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
-#, fuzzy
msgid "Input"
-msgstr "Input"
+msgstr "Wejście"
#: core/project_settings.cpp
msgid "UI Accept"
@@ -5616,6 +5621,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Wybór GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "WyglÄ…d"
@@ -18857,6 +18867,11 @@ msgstr "Paczka musi mieć co najmniej jedną kropkę jako separator."
#: platform/android/export/export_plugin.cpp
#, fuzzy
+msgid "Custom Build"
+msgstr "Użyj niestandardowego katalogu użytkownika"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid "Use Custom Build"
msgstr "Użyj niestandardowego katalogu użytkownika"
@@ -18865,6 +18880,16 @@ msgstr "Użyj niestandardowego katalogu użytkownika"
msgid "Export Format"
msgstr "Ścieżka eksportu"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Rozmiar zarysu:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Docelowa liczba klatek na sekundÄ™ (FPS)"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18908,16 +18933,6 @@ msgstr "Sprawdź poprzednią instancję"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Rozmiar zarysu:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Docelowa liczba klatek na sekundÄ™ (FPS)"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19166,15 +19181,17 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "\"Use Custom Build\" musi być włączone, by używać wtyczek."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" jest poprawne tylko, gdy \"Xr Mode\" jest \"Oculus Mobile "
"VrApi\" lub \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "\"Passthrough\" jest poprawne tylko, gdy \"Xr Mode\" jest \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
@@ -19183,22 +19200,45 @@ msgstr ""
"\"Eksportuj AAB\" jest ważne tylko gdy \"Use Custom Build\" jest włączone."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Zmiana \"Min Sdk\" jest poprawna tylko, gdy \"Use Custom Build\" jest "
"włączone."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Zmiana \"Target Sdk\" jest poprawna tylko, gdy \"Use Custom Build\" jest "
"włączone."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr "Wersja \"Target Sdk\" musi być większa lub równa wersji \"Min Sdk\"."
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20938,7 +20978,7 @@ msgstr "Przybliż"
msgid "Custom Viewport"
msgstr "1 widok"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21717,6 +21757,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "WiÄ…zanie"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Wybierz odległość:"
@@ -21725,6 +21770,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Wybierz odległość:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Zaawansowane"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "WÅ‚Ä…cz"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21742,16 +21802,6 @@ msgstr "Odbij poziomo"
msgid "Max Speed"
msgstr "Szybkość:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Wybierz odległość:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "WÅ‚Ä…cz"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -23582,9 +23632,8 @@ msgid "A RoomGroup should not be a child or grandchild of a Portal."
msgstr "RoomGroup nie powinien być potomkiem Portalu."
#: scene/3d/portal.cpp
-#, fuzzy
msgid "Portal Active"
-msgstr " [portale aktywne]"
+msgstr "Portal Aktywny"
#: scene/3d/portal.cpp scene/resources/occluder_shape_polygon.cpp
msgid "Two Way"
@@ -25209,6 +25258,11 @@ msgstr "Folder:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Tylko zaznaczenie"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "WÅ‚Ä…cz"
@@ -25545,9 +25599,8 @@ msgid "Draw 2D Outlines"
msgstr "Utwórz obrys"
#: scene/main/scene_tree.cpp servers/visual_server.cpp
-#, fuzzy
msgid "Reflections"
-msgstr "Kierunki"
+msgstr "Odbicia"
#: scene/main/scene_tree.cpp
#, fuzzy
@@ -25620,18 +25673,6 @@ msgstr "Ścieżka eksportu"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Ten Viewport nie jest ustawiony jako Render Target. Jeśli chcesz wyświetlić "
-"jego zawartość na ekranie dodaj go jako dziecko węzła typu Control, aby "
-"otrzymał jakiś rozmiar. W przeciwnym wypadku ustawi opcję RenderTarget i "
-"przyporządkuj jego teksturę dla któregoś węzła."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25639,6 +25680,15 @@ msgstr ""
"cokolwiek renderować."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -26730,7 +26780,7 @@ msgstr "Warunek"
#: scene/resources/environment.cpp
msgid "Fog"
-msgstr ""
+msgstr "Mgła"
#: scene/resources/environment.cpp
#, fuzzy
@@ -26912,9 +26962,8 @@ msgstr ""
#: scene/resources/environment.cpp
#: servers/audio/effects/audio_effect_chorus.cpp
-#, fuzzy
msgid "2"
-msgstr "2D"
+msgstr "2"
#: scene/resources/environment.cpp
#: servers/audio/effects/audio_effect_chorus.cpp
diff --git a/editor/translations/pr.po b/editor/translations/pr.po
index f60daf2f7b..d0e041aba9 100644
--- a/editor/translations/pr.po
+++ b/editor/translations/pr.po
@@ -413,6 +413,11 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Paste yer Node"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5460,6 +5465,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Yar, Blow th' Selected Down!"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18559,6 +18569,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Slit th' Node"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18567,6 +18582,16 @@ msgstr ""
msgid "Export Format"
msgstr "Change yer Anim Transform"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Edit"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Slit th' Node"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18606,16 +18631,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Edit"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Slit th' Node"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18849,12 +18864,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18863,17 +18878,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20478,7 +20513,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21184,6 +21219,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Slit th' Node"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Edit"
@@ -21192,29 +21232,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Paste yer Node"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Paste yer Node"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Paste yer Node"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -24349,6 +24394,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Slit th' Node"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Paste yer Node"
@@ -24731,16 +24781,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/pt.po b/editor/translations/pt.po
index 7db8765ae3..edbc6971fb 100644
--- a/editor/translations/pt.po
+++ b/editor/translations/pt.po
@@ -407,6 +407,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Comando"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Físico)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5528,6 +5533,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "Botões extra do Mouse para Navegar no Histórico"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Seleção de GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "Aparência"
@@ -18620,6 +18630,11 @@ msgid "The package must have at least one '.' separator."
msgstr "O pacote deve ter pelo menos um separador '.'."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Usar Compilação Personalizada"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr "Usar Compilação Personalizada"
@@ -18628,6 +18643,16 @@ msgstr "Usar Compilação Personalizada"
msgid "Export Format"
msgstr "Exportar Caminho"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Tamanho do contorno:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Alvo"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18671,16 +18696,6 @@ msgstr "Inspecionar instância anterior"
msgid "Code"
msgstr "Código"
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Tamanho do contorno:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Alvo"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18936,15 +18951,17 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "\"Use Custom Build\" têm de estar ativa para usar os plugins."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Rastreamento de Mão\" só é válido quando \"Modo Xr\" é \"Oculus Mobile "
"VrApi\" ou \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "\"Passthrough\" só é válido quando \"Modo Xr\" é \"OpenXR\"."
#: platform/android/export/export_plugin.cpp
@@ -18952,20 +18969,43 @@ msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr "\"Exportar AAB\" só é válido quando \"Use Custom Build\" está ativa."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Mudança de \"Min Sdk\" só é válida quando \"Use Custom Build\" está ativa."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Mudança de \"Target Sdk\" só é válida quando \"Use Custom Build\" está ativa."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"Versão de \"Target Sdk\" tem de ser maior ou igual à versão de \"Min Sdk\"."
@@ -20640,7 +20680,7 @@ msgstr "Aumentar Zoom"
msgid "Custom Viewport"
msgstr "1 Viewport"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21412,6 +21452,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Ligação"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Distância de escolha:"
@@ -21420,6 +21465,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Distância de escolha:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avançado"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Ativar"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21437,16 +21497,6 @@ msgstr "Inverter na Horizontal"
msgid "Max Speed"
msgstr "Velocidade:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Distância de escolha:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Ativar"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -24886,6 +24936,11 @@ msgstr "Pasta:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Apenas seleção"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Ativar"
@@ -25298,18 +25353,6 @@ msgstr "Exportar Caminho"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Este viewport não está definida como alvo de Renderização. Se pretende "
-"apresentar o seu conteúdo diretamente no ecrã, torne-a um filho de um "
-"Control de modo a que obtenha um tamanho. Caso contrário, torne-a um "
-"RenderTarget e atribua a sua textura interna a outro nó para visualizar."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25317,6 +25360,15 @@ msgstr ""
"dimensões para renderizar."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po
index 230c927086..41301db983 100644
--- a/editor/translations/pt_BR.po
+++ b/editor/translations/pt_BR.po
@@ -523,6 +523,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Comando"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Físico)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5654,6 +5659,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Seleção Do GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18844,6 +18854,11 @@ msgstr "O pacote deve ter pelo menos um separador '.'."
#: platform/android/export/export_plugin.cpp
#, fuzzy
+msgid "Custom Build"
+msgstr "Usar Diretório de Usuário Personalizado"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid "Use Custom Build"
msgstr "Usar Diretório de Usuário Personalizado"
@@ -18852,6 +18867,15 @@ msgstr "Usar Diretório de Usuário Personalizado"
msgid "Export Format"
msgstr "Caminho de Exportação"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr "SDK Mínimo"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "FPS alvo"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18895,15 +18919,6 @@ msgstr "Inspecionar a Instância Anterior"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr "SDK Mínimo"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "FPS alvo"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19155,14 +19170,16 @@ msgstr ""
"utilizar plugins."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Hand Tracking\" só é válido quando o \"Xr Mode\" é \"Oculus Mobile VR\"."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"Passthrough\" só é válido quando o \"Xr Mode\" é \"Oculus Mobile VR\"."
@@ -19173,22 +19190,45 @@ msgstr ""
"habilitado."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Exportar AAB\" só é válido quando \"Usar Compilação Customizada\" está "
"habilitado."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Exportar AAB\" só é válido quando \"Usar Compilação Customizada\" está "
"habilitado."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"Versão do \"Target Sdk\" precisa ser igual ou maior que a versão do \"Min "
"Sdk\"."
@@ -20848,7 +20888,7 @@ msgstr "Ampliar"
msgid "Custom Viewport"
msgstr "1 Viewport"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21605,6 +21645,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "VInculamento"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Distância do Caminho U"
@@ -21613,6 +21658,20 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr "Distância Máxima do Caminho"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avançado"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Habilitar"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21629,15 +21688,6 @@ msgstr "Inverter Horizontalmente"
msgid "Max Speed"
msgstr "Velocidade Máxima"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr "Distância Máxima do Caminho"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Habilitar"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -25011,6 +25061,11 @@ msgstr "Pasta:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Selecionar Apenas"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Habilitar"
@@ -25420,19 +25475,6 @@ msgstr "Caminho de Exportação"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Este viewport não está definido como destino de renderização. Se você "
-"pretende que ele mostre seu conteúdo diretamente na tela, faça-o filho de um "
-"nó de Controle para que ele possa ter um tamanho. Caso contrário, defina-o "
-"como destino de renderização e atribua sua textura interna a algum nó para "
-"exibir."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25440,6 +25482,15 @@ msgstr ""
"dimensões para renderizar algo."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/ro.po b/editor/translations/ro.po
index ddc340697c..cdd11f3980 100644
--- a/editor/translations/ro.po
+++ b/editor/translations/ro.po
@@ -418,6 +418,11 @@ msgstr ""
msgid "Command"
msgstr "Comunitate"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Cadru Fizic %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5619,6 +5624,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Toată selecția"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18991,6 +19001,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Creează Nod"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18999,6 +19014,16 @@ msgstr ""
msgid "Export Format"
msgstr "Exportă Proiectul"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Dimensiunea Conturului:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Suprafață Țintă:"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19037,16 +19062,6 @@ msgstr "Fila anterioară"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Dimensiunea Conturului:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Suprafață Țintă:"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19292,12 +19307,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19306,17 +19321,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20968,7 +21003,7 @@ msgstr "Apropiere"
msgid "Custom Viewport"
msgstr "Arată Fereastra de Lucru"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21697,6 +21732,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Rotație aleatorie:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Alege o Scenă Principală"
@@ -21705,29 +21745,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avansate"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Activați"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Activați"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -25004,6 +25049,11 @@ msgstr "Folderul:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Numai Selecția"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Activați"
@@ -25406,16 +25456,17 @@ msgstr "Exportă Proiectul"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/ru.po b/editor/translations/ru.po
index 755683fdf0..84762459c8 100644
--- a/editor/translations/ru.po
+++ b/editor/translations/ru.po
@@ -115,13 +115,15 @@
# Deleted User <noreply+44465@weblate.org>, 2022.
# Bozhko Artyom Dmitrievich <jek_sun@mail.ru>, 2022.
# FuzzMix <fmwolfiechad@gmail.com>, 2022.
+# Jasuse <jasusemaele@gmail.com>, 2022.
+# Vadim Mitroshkin <Vadim7540@yandex.ru>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-12 13:19+0000\n"
-"Last-Translator: FuzzMix <fmwolfiechad@gmail.com>\n"
+"PO-Revision-Date: 2022-07-03 00:44+0000\n"
+"Last-Translator: Vadim Mitroshkin <Vadim7540@yandex.ru>\n"
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
"godot/ru/>\n"
"Language: ru\n"
@@ -130,7 +132,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -469,14 +471,12 @@ msgid "Max Size (KB)"
msgstr "МакÑимальный размер (КБ)"
#: core/os/input.cpp
-#, fuzzy
msgid "Mouse Mode"
-msgstr "Режим перемещениÑ"
+msgstr "Режим мыши"
#: core/os/input.cpp
-#, fuzzy
msgid "Use Accumulated Input"
-msgstr "Удалить вход"
+msgstr "ИÑпользовать накопленный ввод"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
@@ -503,6 +503,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (ФизичеÑкаÑ)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -2332,8 +2337,9 @@ msgid "Fix Dependencies"
msgstr "ИÑправить завиÑимоÑти"
#: editor/dependency_editor.cpp
+#, fuzzy
msgid "Errors loading!"
-msgstr "Ошибки загрузки!"
+msgstr "Ошибки загружаютÑÑ!"
#: editor/dependency_editor.cpp
msgid "Permanently delete %d item(s)? (No undo!)"
@@ -5588,6 +5594,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "ÐÐ°Ð²Ð¸Ð³Ð°Ñ†Ð¸Ñ Ð¿Ð¾ иÑтории дополнительными кнопками мыши"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Выделение Ñетки"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "Внешний вид"
@@ -9530,7 +9541,7 @@ msgstr "Иконка"
#: editor/plugins/item_list_editor_plugin.cpp
msgid "ID"
-msgstr ""
+msgstr "Идентификатор"
#: editor/plugins/item_list_editor_plugin.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -17055,7 +17066,7 @@ msgstr "Скин Godot"
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Diffuse Img"
-msgstr ""
+msgstr "РаÑÑеÑнное изображение"
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Diffuse Factor"
@@ -18486,6 +18497,11 @@ msgstr "Пакет должен иметь Ñ…Ð¾Ñ‚Ñ Ð±Ñ‹ один раздели
#: platform/android/export/export_plugin.cpp
#, fuzzy
+msgid "Custom Build"
+msgstr "ИÑпользовать ÑобÑтвенную директорию данных пользователÑ"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid "Use Custom Build"
msgstr "ИÑпользовать ÑобÑтвенную директорию данных пользователÑ"
@@ -18494,6 +18510,16 @@ msgstr "ИÑпользовать ÑобÑтвенную директорию дÐ
msgid "Export Format"
msgstr "Путь ÑкÑпорта"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Минимальный размер"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Целевой FPS"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18537,16 +18563,6 @@ msgstr "ОÑмотреть предыдущий ÑкземплÑÑ€"
msgid "Code"
msgstr "Код"
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Минимальный размер"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Целевой FPS"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18800,15 +18816,17 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "«Use Custom Build» должен быть включен Ð´Ð»Ñ Ð¸ÑÐ¿Ð¾Ð»ÑŒÐ·Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ð»Ð°Ð³Ð¸Ð½Ð¾Ð²."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"«Hand Tracking» дейÑтвителен только тогда, когда «Xr Mode» уÑтановлен в "
"«Oculus Mobile VrApi» или «OpenXR»."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"«Passthrough» дейÑтвителен только тогда, когда «Xr Mode» уÑтановлен в "
"«OpenXR»."
@@ -18820,22 +18838,45 @@ msgstr ""
"пользовательÑкую Ñборку»."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Изменение «Min Sdk» дейÑтвительно только еÑли включён параметр «ИÑпользовать "
"пользовательÑкую Ñборку»."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Изменение «Target Sdk» дейÑтвительно только еÑли включён параметр "
"«ИÑпользовать пользовательÑкую Ñборку»."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr "ВерÑÐ¸Ñ Â«Target Sdk» должна быть больше или равна верÑии «Min Sdk»."
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20543,7 +20584,7 @@ msgstr "Приблизить"
msgid "Custom Viewport"
msgstr "1 Окно"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21293,6 +21334,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "ПривÑзка"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "РаÑÑтоÑние пути U"
@@ -21301,6 +21347,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "МакÑимальное раÑÑтоÑние пути"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Дополнительно"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Включить"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21317,16 +21378,6 @@ msgstr "Перевернуть по горизонтали"
msgid "Max Speed"
msgstr "ÐœÐ°ÐºÑ ÑкороÑÑ‚ÑŒ"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "МакÑимальное раÑÑтоÑние пути"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Включить"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -24704,6 +24755,11 @@ msgstr "ПолоÑа ÑворачиваниÑ"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Только выделенное"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Включить"
@@ -25105,19 +25161,6 @@ msgstr "Путь ÑкÑпорта"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Этот viewport не уÑтановлен в качеÑтве цели рендеринга. ЕÑли вы ÑобираетеÑÑŒ "
-"иÑпользовать его Ð´Ð»Ñ Ð¾Ñ‚Ð¾Ð±Ñ€Ð°Ð¶ÐµÐ½Ð¸Ñ Ñодержимого прÑмо на Ñкран, то Ñделайте её "
-"потомком Control'а, чтобы он мог получить размер. Ð’ противном Ñлучае, "
-"Ñделайте его целью рендеринга и назначьте его внутреннюю текÑтуру какому-"
-"либо узлу Ð´Ð»Ñ Ð¾Ñ‚Ð¾Ð±Ñ€Ð°Ð¶ÐµÐ½Ð¸Ñ."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25125,6 +25168,15 @@ msgstr ""
"измерениÑÑ…, чтобы отобразить что-либо."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
@@ -26894,7 +26946,7 @@ msgstr "Передвинуть точки"
#: scene/resources/packed_scene.cpp
msgid "Bundled"
-msgstr ""
+msgstr "Вложенный"
#: scene/resources/particles_material.cpp
msgid "Trail"
@@ -27947,12 +27999,12 @@ msgstr "СовмеÑтимоÑÑ‚ÑŒ"
#: servers/visual_server.cpp
msgid "Disable Half Float"
-msgstr ""
+msgstr "Выключить вещеÑтвенные чиÑла половинной точноÑти"
#: servers/visual_server.cpp
#, fuzzy
msgid "Enable High Float"
-msgstr "Включить приоритет"
+msgstr "Включить вещеÑтвенные чиÑла повышенной точноÑти"
#: servers/visual_server.cpp
msgid "Precision"
@@ -27967,13 +28019,12 @@ msgid "UV Contract Amount"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Use Simple PVS"
-msgstr "ИÑпользовать привÑзку маÑштабированиÑ"
+msgstr "ИÑпользовать проÑтой PVS"
#: servers/visual_server.cpp
msgid "PVS Logging"
-msgstr ""
+msgstr "ВеÑти запиÑÑŒ PVS"
#: servers/visual_server.cpp
msgid "Use Signals"
@@ -28003,17 +28054,17 @@ msgid "Max Active Polygons"
msgstr "МакÑимальное количеÑтво активных полигонов"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Shader Compilation Mode"
-msgstr "Режим интерполÑции"
+msgstr "Режим компилÑции шейдеров"
#: servers/visual_server.cpp
msgid "Max Simultaneous Compiles"
-msgstr ""
+msgstr "МакÑимальное количеÑтво одновременных компилÑций"
#: servers/visual_server.cpp
+#, fuzzy
msgid "Log Active Async Compiles Count"
-msgstr ""
+msgstr "РегиÑтрировать количеÑтво активных аÑинхронных компилÑций"
#: servers/visual_server.cpp
msgid "Shader Cache Size (MB)"
diff --git a/editor/translations/si.po b/editor/translations/si.po
index 2e5042392f..ae1abeaa5a 100644
--- a/editor/translations/si.po
+++ b/editor/translations/si.po
@@ -398,6 +398,10 @@ msgstr ""
msgid "Command"
msgstr ""
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5333,6 +5337,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -17988,6 +17996,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "යතුරු පිටපත් කරන්න"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17996,6 +18009,15 @@ msgstr ""
msgid "Export Format"
msgstr "Anim පරිවර්තනය වෙනස් කරන්න"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "යතුරු මක෠දමන්න"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18032,15 +18054,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "යතුරු මක෠දමන්න"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18266,12 +18279,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18280,17 +18293,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19828,7 +19861,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20515,6 +20548,10 @@ msgid ""
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Pathfinding"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance"
msgstr ""
@@ -20523,29 +20560,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "සමතුලිතයි"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "මෙම ලුහුබදින්න෠ඉවත් කරන්න."
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "මෙම ලුහුබදින්න෠ඉවත් කරන්න."
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -23611,6 +23653,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -23981,16 +24027,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index 9e18f67b73..6e20ee48da 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -431,6 +431,11 @@ msgstr ""
msgid "Command"
msgstr "Komunita"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fyzická Snímka %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5644,6 +5649,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Všetky vybrané"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18915,6 +18925,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Vložiť"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18923,6 +18938,16 @@ msgstr ""
msgid "Export Format"
msgstr "Konštanty:"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Veľkosť: "
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Vytvoriť Node"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18961,16 +18986,6 @@ msgstr "Minulá karta"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Veľkosť: "
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Vytvoriť Node"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19216,12 +19231,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19230,17 +19245,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20891,7 +20926,7 @@ msgstr "Priblížiť"
msgid "Custom Viewport"
msgstr "Zobraziť Výrez"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21627,6 +21662,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Prilepiť Animáciu"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Vyberte hlavnú scénu"
@@ -21635,29 +21675,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "PokroÄilé"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Povoliť"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Povoliť"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -24931,6 +24976,11 @@ msgstr "PrieÄinok:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Iba Výber"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Povoliť"
@@ -25331,16 +25381,17 @@ msgstr "Zamerať Cestu"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/sl.po b/editor/translations/sl.po
index b796c872f7..43eb784a39 100644
--- a/editor/translations/sl.po
+++ b/editor/translations/sl.po
@@ -404,6 +404,11 @@ msgstr ""
msgid "Command"
msgstr "Skupnost"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fizikalni Okvir %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5715,6 +5720,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap Izbriši Izbor"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -19206,6 +19216,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Gradnik Prehod"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -19214,6 +19229,16 @@ msgstr ""
msgid "Export Format"
msgstr "Izvozi Projekt"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Zaženi Skripto"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Gradnik ÄŒasovnoMerilo"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19253,16 +19278,6 @@ msgstr "Prejšnji zavihek"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Zaženi Skripto"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Gradnik ÄŒasovnoMerilo"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19509,12 +19524,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19523,17 +19538,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -21190,7 +21225,7 @@ msgstr "Približaj"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21922,6 +21957,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Prilepi animacijo"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Izberi Glavno Sceno"
@@ -21930,29 +21970,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Možnosti pripenjanja"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "OmogoÄi"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "OmogoÄi"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -25228,6 +25273,11 @@ msgstr "Ustvarite Mapo"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Samo Izbira"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "OmogoÄi"
@@ -25624,16 +25674,17 @@ msgstr "Izvozi Projekt"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/sq.po b/editor/translations/sq.po
index ae64fa2e6f..b11dc2f46f 100644
--- a/editor/translations/sq.po
+++ b/editor/translations/sq.po
@@ -415,6 +415,11 @@ msgstr ""
msgid "Command"
msgstr "Komuniteti"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Hapi i Fizikës %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5651,6 +5656,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Fshi të Selektuarat"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18698,6 +18708,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Dyfisho Nyjet"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18706,6 +18721,16 @@ msgstr ""
msgid "Export Format"
msgstr "Konstantet"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Madhësia: "
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Fshi Nyjen"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18744,16 +18769,6 @@ msgstr "Tabi i mëparshëm"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Madhësia: "
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Fshi Nyjen"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18998,12 +19013,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19012,17 +19027,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20654,7 +20689,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr "Zgjidh një 'Viewport'"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21359,6 +21394,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Konstantet"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Zgjidh një Skenë Kryesore"
@@ -21367,29 +21407,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "I Balancuar"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Lejo"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Lejo"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -24550,6 +24595,11 @@ msgstr "Folderi:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Zgjidh Këtë Folder"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Lejo"
@@ -24941,16 +24991,17 @@ msgstr "Fokuso Rrugën"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po
index 89a0067fe9..e4a0475e3f 100644
--- a/editor/translations/sr_Cyrl.po
+++ b/editor/translations/sr_Cyrl.po
@@ -431,6 +431,11 @@ msgstr ""
msgid "Command"
msgstr "Заједница"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Слика физике %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5964,6 +5969,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "МапаМреже ИÑпуни Одабрано"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -20554,6 +20564,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Паковање мора имати бар један '.' раздвојник."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Ðаправи чвор"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -20562,6 +20577,16 @@ msgstr ""
msgid "Export Format"
msgstr "Извези пројекат"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Величина ивице:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Мета"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -20604,16 +20629,6 @@ msgstr "ИÑтражи Претходну ИнÑтанцу"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Величина ивице:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Мета"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -20876,12 +20891,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -20890,17 +20905,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -22599,7 +22634,7 @@ msgstr "Увеличај"
msgid "Custom Viewport"
msgstr "1 прозор"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -23374,6 +23409,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Спојеви"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Одабери ОдÑтојање:"
@@ -23382,6 +23422,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Одабери ОдÑтојање:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "ПоÑтавке залепљавања"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Укључи"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -23399,16 +23454,6 @@ msgstr "Обрни Хоризонтално"
msgid "Max Speed"
msgstr "Брзина (FPS):"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Одабери ОдÑтојање:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Укључи"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -26884,6 +26929,11 @@ msgstr "ПреÑавији линију"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Само одабрано"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Укључи"
@@ -27294,24 +27344,20 @@ msgstr "Извези пројекат"
#: scene/main/viewport.cpp
#, fuzzy
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Овај viewport није поÑтављен као мета за иÑцртавање. Ðко намераваш да "
-"прикаже Ñадржај директно на екран, учини га дететом Контроле да може да "
-"добави величину. У Ñупротном, учини га МетомИÑцртавања и додели његову "
-"унутрашњу текÑтуру неком чвору за приказ."
-
-#: scene/main/viewport.cpp
-#, fuzzy
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr "Величина Viewport-а мора бити већа од 0 да би Ñе нешто иÑцртало."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po
index 844e918f2d..9bbc31e19a 100644
--- a/editor/translations/sr_Latn.po
+++ b/editor/translations/sr_Latn.po
@@ -406,6 +406,11 @@ msgstr ""
msgid "Command"
msgstr "Zajednica"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Filtriraj signale"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5350,6 +5355,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Sve sekcije"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18053,6 +18063,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Animacija Uduplaj KljuÄeve"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18061,6 +18076,15 @@ msgstr ""
msgid "Export Format"
msgstr "Homogenost Boje."
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Ukloni ÄŒvor"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18097,15 +18121,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Ukloni ÄŒvor"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -18336,12 +18351,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18350,17 +18365,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19919,7 +19954,7 @@ msgstr "UveliÄaj"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20619,6 +20654,11 @@ msgid ""
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "Kontanta"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance"
msgstr ""
@@ -20627,29 +20667,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Napredno"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Filtriraj signale"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Filtriraj signale"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -23771,6 +23816,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Samo Obeleženo"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Filtriraj signale"
@@ -24147,16 +24197,17 @@ msgstr "Putanja"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/sv.po b/editor/translations/sv.po
index 61e607d63d..010299e2cf 100644
--- a/editor/translations/sv.po
+++ b/editor/translations/sv.po
@@ -442,6 +442,11 @@ msgstr ""
msgid "Command"
msgstr "Gemenskap"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Fysik Bildruta %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5660,6 +5665,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Alla urval"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18984,6 +18994,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Klipp ut Noder"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18992,6 +19007,16 @@ msgstr ""
msgid "Export Format"
msgstr "Exportera Projekt"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Storlek:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Byt Förälder-Node"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19030,16 +19055,6 @@ msgstr "Föregående flik"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Storlek:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Byt Förälder-Node"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19284,12 +19299,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19298,17 +19313,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20964,7 +20999,7 @@ msgstr "Zooma In"
msgid "Custom Viewport"
msgstr "Vy underifrån"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21696,6 +21731,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Slumpmässig Rotation:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Välj en Huvudscen"
@@ -21704,29 +21744,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "Avancerad"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Aktivera"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Aktivera"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -25008,6 +25053,11 @@ msgstr "Mapp:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Endast Urval"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Aktivera"
@@ -25405,16 +25455,17 @@ msgstr "Exportera Projekt"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/te.po b/editor/translations/te.po
index 431febd63c..9e49f9dcc5 100644
--- a/editor/translations/te.po
+++ b/editor/translations/te.po
@@ -388,6 +388,10 @@ msgstr ""
msgid "Command"
msgstr "సంఘం"
+#: core/os/input_event.cpp
+msgid "Physical"
+msgstr ""
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5259,6 +5263,10 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+msgid "Drag And Drop Selection"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -17717,6 +17725,10 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+msgid "Custom Build"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -17724,6 +17736,15 @@ msgstr ""
msgid "Export Format"
msgstr ""
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "నోడà±"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -17760,15 +17781,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr ""
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "నోడà±"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr ""
@@ -17988,12 +18000,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18002,17 +18014,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19527,7 +19559,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20196,6 +20228,11 @@ msgid ""
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Pathfinding"
+msgstr "à°¸à±à°¥à°¿à°°à°¾à°‚కాలà±"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance"
msgstr ""
@@ -20204,27 +20241,31 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
+msgid "Avoidance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+msgid "Avoidance Enabled"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Avoidance Enabled"
+msgid "Time Horizon"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Max Speed"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp
@@ -23184,6 +23225,10 @@ msgid "Fold Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
+msgid "Drag And Drop Selection Enabled"
+msgstr ""
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr ""
@@ -23540,16 +23585,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/th.po b/editor/translations/th.po
index df7f3a8c04..1a6a4b71be 100644
--- a/editor/translations/th.po
+++ b/editor/translations/th.po
@@ -438,6 +438,11 @@ msgstr ""
msgid "Command"
msgstr "ชุมชน"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "% ของเฟรมฟิสิà¸à¸ªà¹Œ"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5639,6 +5644,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "เติมที่เลือà¸à¹ƒà¸™ GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18936,6 +18946,11 @@ msgid "The package must have at least one '.' separator."
msgstr "à¹à¸žà¹‡à¸„เà¸à¸ˆà¸ˆà¸³à¹€à¸›à¹‡à¸™à¸•à¹‰à¸­à¸‡à¸¡à¸µ '.' อย่างน้อยหนึ่งตัว"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "ตัดโหนด"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18944,6 +18959,16 @@ msgstr ""
msgid "Export Format"
msgstr "ไดเรà¸à¸—อรีส่งออà¸"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "ขนาดเส้นรอบรูป:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "เป้าหมาย"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18986,16 +19011,6 @@ msgstr "ตรวจสอบอินสà¹à¸•à¸™à¸‹à¹Œà¸à¹ˆà¸­à¸™à¸«à¸™à¹‰à¸²
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "ขนาดเส้นรอบรูป:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "เป้าหมาย"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19242,13 +19257,13 @@ msgstr "\"Use Custom Build\" จำเป็นต้องเปิดà¸à¸²à¸£
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr "\"Hand Tracking\" จะสามารถใช้ได้เมื่อ \"Xr Mode\" เป็น \"Oculus Mobile VR\""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "\"Hand Tracking\" จะสามารถใช้ได้เมื่อ \"Xr Mode\" เป็น \"Oculus Mobile VR\""
#: platform/android/export/export_plugin.cpp
@@ -19258,18 +19273,38 @@ msgstr "\"Export AAB\" จะใช้ได้เฉพาะเมื่อเ
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "\"Export AAB\" จะใช้ได้เฉพาะเมื่อเปิดใช้งาน \"Use Custom Build\""
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "\"Export AAB\" จะใช้ได้เฉพาะเมื่อเปิดใช้งาน \"Use Custom Build\""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20946,7 +20981,7 @@ msgstr "ขยาย"
msgid "Custom Viewport"
msgstr "1 วิวพอร์ต"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21707,6 +21742,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "ปุ่มลัด"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "ระยะà¸à¸²à¸£à¹€à¸¥à¸·à¸­à¸:"
@@ -21715,6 +21755,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "ระยะà¸à¸²à¸£à¹€à¸¥à¸·à¸­à¸:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "ขั้นสูง"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "เปิด"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21732,16 +21787,6 @@ msgstr "พลิà¸à¹à¸™à¸§à¸™à¸­à¸™"
msgid "Max Speed"
msgstr "ความเร็ว:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "ระยะà¸à¸²à¸£à¹€à¸¥à¸·à¸­à¸:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "เปิด"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -25117,6 +25162,11 @@ msgstr "โฟลเดอร์:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "เฉพาะที่à¸à¸³à¸¥à¸±à¸‡à¹€à¸¥à¸·à¸­à¸"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "เปิด"
@@ -25523,17 +25573,6 @@ msgid "Viewport Path"
msgstr "ไดเรà¸à¸—อรีส่งออà¸"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Viewport นี้ไม่ได้เป็น render target ถ้าท่านต้องà¸à¸²à¸£à¹à¸ªà¸”งผลบนหน้าจอโดยตรง "
-"ให้à¹à¸à¹‰à¹„ขโหนดนี้ให้เป็นโหนดลูà¸à¸‚อง Control à¹à¸•à¹ˆà¸–้าไม่ ให้ปรับเป็น render target à¹à¸¥à¸°à¸™à¸³à¹„ปใช้เป็น "
-"texture ของโหนดอื่น"
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25541,6 +25580,15 @@ msgid ""
msgstr "ขนาดวิวพอร์ตจะต้องมาà¸à¸à¸§à¹ˆà¸² 0 เพื่อที่จะเรนเดอร์ได้"
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/tl.po b/editor/translations/tl.po
index f67f19ad11..d5a5d52332 100644
--- a/editor/translations/tl.po
+++ b/editor/translations/tl.po
@@ -415,6 +415,11 @@ msgstr ""
msgid "Command"
msgstr "Pamayanan"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Paganahin"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5453,6 +5458,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Kopyahin Ang Pinagpipilian"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18258,6 +18268,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Kopyahin ang mga Node"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18266,6 +18281,16 @@ msgstr ""
msgid "Export Format"
msgstr "Iluwas ang Library"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Pangunahing Skrip:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Pinagtututukan"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18304,16 +18329,6 @@ msgstr "Nakaraang tab"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Pangunahing Skrip:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Pinagtututukan"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18552,12 +18567,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18566,17 +18581,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20201,7 +20236,7 @@ msgstr "Palakihin Ang Tanaw"
msgid "Custom Viewport"
msgstr "1 Tinginan"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -20918,6 +20953,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Constant"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Pumili ng Pangunahing Eksena"
@@ -20926,6 +20966,20 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Paganahin"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Paganahin"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -20942,15 +20996,6 @@ msgstr ""
msgid "Max Speed"
msgstr "Bilis:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Paganahin"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -24179,6 +24224,11 @@ msgstr "Folder:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Napili lang"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Paganahin"
@@ -24570,14 +24620,6 @@ msgstr "1 Tinginan"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -24585,6 +24627,15 @@ msgstr ""
"alinman."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/tr.po b/editor/translations/tr.po
index 89854afb02..1e4ab521bf 100644
--- a/editor/translations/tr.po
+++ b/editor/translations/tr.po
@@ -73,13 +73,14 @@
# inci <incialien@gmail.com>, 2022.
# Ramazan Aslan <legendraslan@gmail.com>, 2022.
# paledega <paledega@yandex.ru>, 2022.
+# Yekez <yasintonge@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-26 16:16+0000\n"
-"Last-Translator: paledega <paledega@yandex.ru>\n"
+"PO-Revision-Date: 2022-07-03 00:44+0000\n"
+"Last-Translator: Yekez <yasintonge@gmail.com>\n"
"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/"
"godot/tr/>\n"
"Language: tr\n"
@@ -91,7 +92,7 @@ msgstr ""
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
-msgstr "Tablet Sürücüsü"
+msgstr "Tablet Sürücü"
#: core/bind/core_bind.cpp
msgid "Clipboard"
@@ -99,7 +100,7 @@ msgstr "Pano"
#: core/bind/core_bind.cpp
msgid "Current Screen"
-msgstr "Åžu anki ekran"
+msgstr "Åžu anki Ekran"
#: core/bind/core_bind.cpp
msgid "Exit Code"
@@ -107,7 +108,7 @@ msgstr "Çıkış Kodu"
#: core/bind/core_bind.cpp
msgid "V-Sync Enabled"
-msgstr "V-Sync EtkinleÅŸtirildi"
+msgstr "V-Sync Etkin"
#: core/bind/core_bind.cpp main/main.cpp
msgid "V-Sync Via Compositor"
@@ -461,6 +462,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Komut"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (Fiziksel)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5643,6 +5649,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap Seçimi"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18860,6 +18871,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Paket en azından bir tane '.' ayıracına sahip olmalıdır."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "ÖzelSınıf"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18868,6 +18884,16 @@ msgstr ""
msgid "Export Format"
msgstr "Dışa aktarım Yolu"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Kontur Boyutu:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Hedef"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18911,16 +18937,6 @@ msgstr "Önceki Örneği İncele"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Kontur Boyutu:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "Hedef"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19170,15 +19186,17 @@ msgstr ""
"Eklentileri kullanabilmek için \"Özel Derleme Kullan\" seçeneği aktif olmalı."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"El Takibi (Hand Tracking)\" sadece \"Xr Modu\" \"Oculus Mobile VR\" ya da "
"\"OpenXR\" olduğunda geçerlidir."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "\"İçinden Geçme\" sadece \"Xr Mod\" \"OpenXR\" ise geçerlidir."
#: platform/android/export/export_plugin.cpp
@@ -19188,22 +19206,45 @@ msgstr ""
"geçerlidir."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Min Sdk\" değiştirilmesi sadece \"Özel Yapı\" etkinleştirildiğinde "
"geçerlidir."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Target Sdk\" değiştirilmesi sadece \"Özel Yapı\" etkinleştirildiğinde "
"geçerlidir."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
"\"Target Sdk\" sürümü \"Min Sdk\" sürümünden daha büyük veya eşit olmalıdır."
@@ -20894,7 +20935,7 @@ msgstr "Yaklaştır"
msgid "Custom Viewport"
msgstr "1 Görüntü Kapısı"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21667,6 +21708,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Bağlayıcı"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Uzaklık Seç:"
@@ -21675,6 +21721,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "Uzaklık Seç:"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "GeliÅŸmiÅŸ"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Etkin"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21692,16 +21753,6 @@ msgstr "Yatay Yansıt"
msgid "Max Speed"
msgstr "Hız:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "Uzaklık Seç:"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Etkin"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -25148,6 +25199,11 @@ msgstr "Dosya:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Yalnızca Seçim"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Etkin"
@@ -25559,18 +25615,6 @@ msgstr "Dışa aktarım Yolu"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Bu görüntükapısı bir işleyici hedefi olarak ayarlanmamış. Eğer bunu doğrudan "
-"ekran içeriğini görüntülemek için düşünüyorsanız, bir Control'ün çocuğu "
-"yapın böylece bir boyut elde edebilir. Aksi takdirde, Görüntüleme için bunu "
-"bir RenderTarget yap ve dahili dokusunu herhangi bir düğüme ata."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -25578,6 +25622,15 @@ msgstr ""
"pikselden büyük ya da buna eşit olmalıdır."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/uk.po b/editor/translations/uk.po
index 719dc29d7a..4d22a47dea 100644
--- a/editor/translations/uk.po
+++ b/editor/translations/uk.po
@@ -23,13 +23,14 @@
# Wald Sin <naaveranos@gmail.com>, 2022.
# Гліб Соколов <ramithes@i.ua>, 2022.
# Max Donchenko <maxx.donchenko@gmail.com>, 2022.
+# Artem <artem@molotov.work>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Ukrainian (Godot Engine)\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-12 13:19+0000\n"
-"Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n"
+"PO-Revision-Date: 2022-07-03 00:44+0000\n"
+"Last-Translator: Artem <artem@molotov.work>\n"
"Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/"
"godot/uk/>\n"
"Language: uk\n"
@@ -38,7 +39,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -378,14 +379,12 @@ msgid "Max Size (KB)"
msgstr "МакÑ. розмір (кБ)"
#: core/os/input.cpp
-#, fuzzy
msgid "Mouse Mode"
-msgstr "Режим переміщеннÑ"
+msgstr "Режим миші"
#: core/os/input.cpp
-#, fuzzy
msgid "Use Accumulated Input"
-msgstr "Видалити введеннÑ"
+msgstr "ВикориÑтати накопичувальне введеннÑ"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
@@ -412,6 +411,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Команда"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (фізичний)"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -662,14 +666,12 @@ msgid "Script Templates Search Path"
msgstr "ШлÑÑ… пошуку Ð´Ð»Ñ ÑˆÐ°Ð±Ð»Ð¾Ð½Ñ–Ð² Ñкриптів"
#: core/project_settings.cpp
-#, fuzzy
msgid "Version Control Autoload On Startup"
-msgstr "Ðвтоматично завантажувати під Ñ‡Ð°Ñ Ð·Ð°Ð¿ÑƒÑку"
+msgstr "Ðвтоматичне Ð·Ð°Ð²Ð°Ð½Ñ‚Ð°Ð¶ÐµÐ½Ð½Ñ ÐºÐµÑ€ÑƒÐ²Ð°Ð½Ð½Ñ Ð²ÐµÑ€ÑÑ–Ñми під Ñ‡Ð°Ñ Ð·Ð°Ð¿ÑƒÑку"
#: core/project_settings.cpp
-#, fuzzy
msgid "Version Control Plugin Name"
-msgstr "ÐšÐµÑ€ÑƒÐ²Ð°Ð½Ð½Ñ Ð²ÐµÑ€ÑÑ–Ñми"
+msgstr "Ðазва додатка ÐºÐµÑ€ÑƒÐ²Ð°Ð½Ð½Ñ Ð²ÐµÑ€ÑÑ–Ñми"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
@@ -2186,7 +2188,7 @@ msgstr "Відкрити"
#: editor/dependency_editor.cpp
msgid "Owners of: %s (Total: %d)"
-msgstr ""
+msgstr "ВлаÑник: %s (Загалом: %d)"
#: editor/dependency_editor.cpp
msgid ""
@@ -2746,22 +2748,19 @@ msgstr "Оберіть"
#: editor/editor_export.cpp
msgid "Project export for platform:"
-msgstr ""
+msgstr "ЕкÑÐ¿Ð¾Ñ€Ñ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð¿Ñ€Ð¾Ñ”ÐºÑ‚Ñƒ Ð´Ð»Ñ Ð¿Ð»Ð°Ñ‚Ñ„Ð¾Ñ€Ð¼Ð¸:"
#: editor/editor_export.cpp
-#, fuzzy
msgid "Completed with errors."
-msgstr "Повні шлÑхи до файлів"
+msgstr "Завершено з помилками."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Completed successfully."
-msgstr "Пакунок уÑпішно вÑтановлено!"
+msgstr "Завершено уÑпішно."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Failed."
-msgstr "Ðе вдалоÑÑ:"
+msgstr "Помилка."
#: editor/editor_export.cpp
msgid "Storing File:"
@@ -2776,29 +2775,24 @@ msgid "Packing"
msgstr "ПакуваннÑ"
#: editor/editor_export.cpp
-#, fuzzy
msgid "Save PCK"
-msgstr "Зберегти Ñк"
+msgstr "Зберегти PCK"
#: editor/editor_export.cpp
-#, fuzzy
msgid "Cannot create file \"%s\"."
-msgstr "Ðеможливо Ñтворити теку."
+msgstr "Ðе вдалоÑÑ Ñтворити файл «%s»."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Failed to export project files."
-msgstr "Ðе вдалоÑÑ ÐµÐºÑпортувати файли проєкту"
+msgstr "Ðе вдалоÑÑ ÐµÐºÑпортувати файли проєкту."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Can't open file to read from path \"%s\"."
-msgstr "Ðеможливо відкрити файл Ð´Ð»Ñ Ð·Ð°Ð¿Ð¸Ñу:"
+msgstr "Ðе вдалоÑÑ Ð²Ñ–Ð´ÐºÑ€Ð¸Ñ‚Ð¸ файл Ð´Ð»Ñ Ñ‡Ð¸Ñ‚Ð°Ð½Ð½Ñ Ð·Ñ– шлÑху «%s»."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Save ZIP"
-msgstr "Зберегти Ñк"
+msgstr "Зберегти ZIP"
#: editor/editor_export.cpp
msgid ""
@@ -2918,30 +2912,25 @@ msgid "Custom release template not found."
msgstr "Ðетипового шаблону випуÑку не знайдено."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Prepare Template"
-msgstr "ÐšÐµÑ€ÑƒÐ²Ð°Ð½Ð½Ñ ÑˆÐ°Ð±Ð»Ð¾Ð½Ð°Ð¼Ð¸"
+msgstr "Приготувати шаблон"
#: editor/editor_export.cpp platform/osx/export/export.cpp
-#, fuzzy
msgid "The given export path doesn't exist."
-msgstr "Вказаного шлÑху Ð´Ð»Ñ ÐµÐºÑÐ¿Ð¾Ñ€Ñ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð½Ðµ Ñ–Ñнує:"
+msgstr "Вказаного шлÑху Ð´Ð»Ñ ÐµÐºÑÐ¿Ð¾Ñ€Ñ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð½Ðµ Ñ–Ñнує."
#: editor/editor_export.cpp platform/javascript/export/export.cpp
-#, fuzzy
msgid "Template file not found: \"%s\"."
-msgstr "Файл шаблону не знайдено:"
+msgstr "Ðе знайдено файла шаблона: «%s»."
#: editor/editor_export.cpp
-#, fuzzy
msgid "Failed to copy export template."
-msgstr "Ðеправильний шаблон екÑпорту:"
+msgstr "Ðе вдалоÑÑ Ñкопіювати шаблон екÑпортуваннÑ."
#: editor/editor_export.cpp platform/windows/export/export.cpp
#: platform/x11/export/export.cpp
-#, fuzzy
msgid "PCK Embedding"
-msgstr "ФаÑка"
+msgstr "Ð’Ð±ÑƒÐ´Ð¾Ð²ÑƒÐ²Ð°Ð½Ð½Ñ PCK"
#: editor/editor_export.cpp
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
@@ -5216,9 +5205,8 @@ msgstr ""
"меню «ЕкÑпорт» або визначне наÑвний набір Ñк придатний до викориÑтаннÑ."
#: editor/editor_run_native.cpp
-#, fuzzy
msgid "Project Run"
-msgstr "Проєкт"
+msgstr "ЗапуÑк проєкту"
#: editor/editor_run_script.cpp
msgid "Write your logic in the _run() method."
@@ -5502,6 +5490,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "Додаткові кнопки миші Ð´Ð»Ñ Ð½Ð°Ð²Ñ–Ð³Ð°Ñ†Ñ–Ñ— журналом"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Вибір GridMap"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "ВиглÑд"
@@ -7156,12 +7149,18 @@ msgid ""
"%s: Texture detected as used as a normal map in 3D. Enabling red-green "
"texture compression to reduce memory usage (blue channel is discarded)."
msgstr ""
+"%s: виÑвлено текÑтуру, Ñк викориÑтано Ñк нормальну карту у проÑторовій "
+"формі. Вмикаємо ÑтиÑÐºÐ°Ð½Ð½Ñ Ñ‡ÐµÑ€Ð²Ð¾Ð½Ð¾-зеленої текÑтури Ð´Ð»Ñ Ð·Ð¼ÐµÐ½ÑˆÐµÐ½Ð½Ñ ÑÐ¿Ð¾Ð¶Ð¸Ð²Ð°Ð½Ð½Ñ "
+"пам'ÑÑ‚Ñ– (канал Ñинього відкинуто)."
#: editor/import/resource_importer_texture.cpp
msgid ""
"%s: Texture detected as used in 3D. Enabling filter, repeat, mipmap "
"generation and VRAM texture compression."
msgstr ""
+"%s: виÑвлено, що текÑтуру викориÑтано у проÑторовій формі. Вмикаємо "
+"фільтруваннÑ, повтореннÑ, ÑÑ‚Ð²Ð¾Ñ€ÐµÐ½Ð½Ñ Ð¼Ð½Ð¾Ð¶Ð¸Ð½Ð½Ð¾Ð³Ð¾ Ð²Ñ–Ð´Ñ‚Ð²Ð¾Ñ€ÐµÐ½Ð½Ñ Ñ‚Ð° ÑтиÑÐºÐ°Ð½Ð½Ñ "
+"текÑтур у відеопам'ÑÑ‚Ñ–."
#: editor/import/resource_importer_texture.cpp
msgid "2D, Detect 3D"
@@ -11504,9 +11503,8 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Ðекоректна геометріÑ, неможливо замінити Ñіткою."
#: editor/plugins/sprite_editor_plugin.cpp
-#, fuzzy
msgid "Convert to MeshInstance2D"
-msgstr "Перетворити на Mesh2D"
+msgstr "Перетворити на MeshInstance2D"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't create polygon."
@@ -12875,14 +12873,12 @@ msgid "Selected Collision"
msgstr "Позначене зіткненнÑ"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Collision One Way"
-msgstr "Тільки виділити"
+msgstr "Позначене одноÑпрÑмоване зіткненнÑ"
#: editor/plugins/tile_set_editor_plugin.cpp
-#, fuzzy
msgid "Selected Collision One Way Margin"
-msgstr "Поле Ð·Ñ–Ñ‚ÐºÐ½ÐµÐ½Ð½Ñ BVH"
+msgstr "Поле позначеного одноÑпрÑмованого зіткненнÑ"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Selected Navigation"
@@ -14142,9 +14138,8 @@ msgid "Export templates for this platform are missing:"
msgstr "Ðемає шаблонів екÑÐ¿Ð¾Ñ€Ñ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð´Ð»Ñ Ñ†Ñ–Ñ”Ñ— платформи:"
#: editor/project_export.cpp
-#, fuzzy
msgid "Project Export"
-msgstr "ЗаÑновники проєкту"
+msgstr "ЕкÑÐ¿Ð¾Ñ€Ñ‚ÑƒÐ²Ð°Ð½Ð½Ñ Ð¿Ñ€Ð¾Ñ”ÐºÑ‚Ñƒ"
#: editor/project_export.cpp
msgid "Manage Export Templates"
@@ -16705,7 +16700,7 @@ msgstr "Копіювати вузол шлÑху"
#: modules/gdscript/gdscript.cpp modules/visual_script/visual_script.cpp
msgid "Max Call Stack"
-msgstr ""
+msgstr "МакÑимум Ñтеку викликів"
#: modules/gdscript/gdscript.cpp
msgid "Treat Warnings As Errors"
@@ -16815,11 +16810,11 @@ msgstr "КількіÑÑ‚ÑŒ розÑіюваннÑ"
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Indices Buffer View"
-msgstr ""
+msgstr "ПереглÑд буфера розріджених індекÑів"
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Indices Byte Offset"
-msgstr ""
+msgstr "Байтовий зÑув розріджених індекÑів"
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Indices Component Type"
@@ -18362,6 +18357,11 @@ msgid "The package must have at least one '.' separator."
msgstr "У назві пакунка має бути принаймні один роздільник «.»."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Ðетипова збірка"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr "Ðетипова збірка"
@@ -18369,6 +18369,14 @@ msgstr "Ðетипова збірка"
msgid "Export Format"
msgstr "Формат екÑпортуваннÑ"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr "Мін. SDK"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr "SDK призначеннÑ"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18406,14 +18414,6 @@ msgstr "Вилучити попередньо вÑтановлене"
msgid "Code"
msgstr "Код"
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr "Мін. SDK"
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr "SDK призначеннÑ"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr "Пакунок"
@@ -18651,15 +18651,17 @@ msgstr ""
"«ВикориÑтовувати нетипову збірку»."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"«СтеженнÑм за руками» можна ÑкориÑтатиÑÑ, лише Ñкщо «Режим Xr» дорівнює "
"«Oculus Mobile VR» або «OpenXR»."
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"«СтеженнÑм за руками» можна ÑкориÑтатиÑÑ, лише Ñкщо «Режим Xr» дорівнює "
"«OpenXR»."
@@ -18671,22 +18673,45 @@ msgstr ""
"нетипове збираннÑ»."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Пункт «Мін. SDK» Ñ” чинним, лише Ñкщо увімкнено «ВикориÑтовувати нетипове "
"збираннÑ»."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"Пункт «SDK цілі» Ñ” чинним, лише Ñкщо увімкнено «ВикориÑтовувати нетипове "
"збираннÑ»."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr "ВерÑÑ–Ñ Â«SDK цілі» має бути більшою або рівною за верÑÑ–ÑŽ «Мін. SDK»."
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -19029,7 +19054,7 @@ msgstr "ÐžÐ¿Ð¸Ñ Ð²Ð¸ÐºÐ¾Ñ€Ð¸ÑÑ‚Ð°Ð½Ð½Ñ Ð¼Ñ–ÐºÑ€Ð¾Ñ„Ð¾Ð½Ð°"
#: platform/iphone/export/export.cpp
msgid "Photolibrary Usage Description"
-msgstr "ÐžÐ¿Ð¸Ñ Ð²Ð¸ÐºÐ¾Ñ€Ð¸ÑÑ‚Ð°Ð½Ð½Ñ Ð±Ñ–Ð±Ð»Ñ–Ð¾Ñ‚ÐµÐºÐ¸ фотографій"
+msgstr "ÐžÐ¿Ð¸Ñ Ð²Ð¸ÐºÐ¾Ñ€Ð¸ÑÑ‚Ð°Ð½Ð½Ñ Ð±Ñ–Ð±Ð»Ñ–Ð¾Ñ‚ÐµÐºÐ¸ Ñвітлин"
#: platform/iphone/export/export.cpp
msgid "iPhone 120 X 120"
@@ -19349,7 +19374,7 @@ msgstr "ÐžÐ¿Ð¸Ñ Ð²Ð¸ÐºÐ¾Ñ€Ð¸ÑÑ‚Ð°Ð½Ð½Ñ ÐºÐ°Ð»ÐµÐ½Ð´Ð°Ñ€Ñ"
#: platform/osx/export/export.cpp
msgid "Photos Library Usage Description"
-msgstr "ÐžÐ¿Ð¸Ñ Ð²Ð¸ÐºÐ¾Ñ€Ð¸ÑÑ‚Ð°Ð½Ð½Ñ Ð±Ñ–Ð±Ð»Ñ–Ð¾Ñ‚ÐµÐºÐ¸ фотографій"
+msgstr "ÐžÐ¿Ð¸Ñ Ð²Ð¸ÐºÐ¾Ñ€Ð¸ÑÑ‚Ð°Ð½Ð½Ñ Ð±Ñ–Ð±Ð»Ñ–Ð¾Ñ‚ÐµÐºÐ¸ Ñвітлин"
#: platform/osx/export/export.cpp
msgid "Desktop Folder Usage Description"
@@ -19430,7 +19455,7 @@ msgstr "Календарі"
#: platform/osx/export/export.cpp
msgid "Photos Library"
-msgstr "Бібліотека фотографій"
+msgstr "Бібліотека Ñвітлин"
#: platform/osx/export/export.cpp
msgid "Apple Events"
@@ -19815,7 +19840,7 @@ msgid ""
"Privacy: Photo library access is enabled, but usage description is not "
"specified."
msgstr ""
-"КонфіденційніÑÑ‚ÑŒ: увімкнено доÑтуп до бібліотеки фотографій, але Ð¾Ð¿Ð¸Ñ "
+"КонфіденційніÑÑ‚ÑŒ: увімкнено доÑтуп до бібліотеки Ñвітлин, але Ð¾Ð¿Ð¸Ñ "
"викориÑÑ‚Ð°Ð½Ð½Ñ Ð½Ðµ вказано."
#: platform/osx/export/export.cpp
@@ -20348,7 +20373,7 @@ msgstr "МаÑштаб"
msgid "Custom Viewport"
msgstr "1 панель переглÑду"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -21036,6 +21061,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Палітурка"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "U-відÑтань контуру"
@@ -21044,6 +21074,20 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr "МакÑ. відÑтань контуру"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Додатково"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "ÐŸÑ€Ð¸Ñ…Ð¾Ð²ÑƒÐ²Ð°Ð½Ð½Ñ ÑƒÐ²Ñ–Ð¼ÐºÐ½ÐµÐ½Ð¾"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21059,15 +21103,6 @@ msgstr "Віддзеркалити горизонтально"
msgid "Max Speed"
msgstr "МакÑ. швидкіÑÑ‚ÑŒ"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr "МакÑ. відÑтань контуру"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "ÐŸÑ€Ð¸Ñ…Ð¾Ð²ÑƒÐ²Ð°Ð½Ð½Ñ ÑƒÐ²Ñ–Ð¼ÐºÐ½ÐµÐ½Ð¾"
-
#: scene/2d/navigation_agent_2d.cpp
#, fuzzy
msgid ""
@@ -24180,6 +24215,11 @@ msgid "Fold Gutter"
msgstr "МіжÑтовпцевий проміжок згортаннÑ"
#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Увімкнено позначеннÑ"
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr "ÐŸÑ€Ð¸Ñ…Ð¾Ð²ÑƒÐ²Ð°Ð½Ð½Ñ ÑƒÐ²Ñ–Ð¼ÐºÐ½ÐµÐ½Ð¾"
@@ -24538,18 +24578,6 @@ msgstr "ШлÑÑ… до панелі переглÑду"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"Ð¦Ñ Ð¿Ð°Ð½ÐµÐ»ÑŒ показу не Ñ” ціллю обробки зображеннÑ. Якщо ви хочете, щоб Ñ—Ñ— вміÑÑ‚ "
-"було безпоÑередньо показано на екрані, зробіть Ñ—Ñ— дочірньою Ð´Ð»Ñ Ð²ÑƒÐ·Ð»Ð° "
-"Control, щоб у неї був розмір. Крім того, можна зробити її RenderTarget і "
-"пов'Ñзати Ñ—Ñ— внутрішню текÑтуру з одним із вузлів Ð´Ð»Ñ Ð¿Ð¾ÐºÐ°Ð·Ñƒ."
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr ""
@@ -24557,6 +24585,15 @@ msgstr ""
"або рівним 2 пікÑелÑм в обох вимірах."
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr "ARVR"
diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po
index 76cd6b6495..e1bae41d6b 100644
--- a/editor/translations/ur_PK.po
+++ b/editor/translations/ur_PK.po
@@ -408,6 +408,11 @@ msgstr ""
msgid "Command"
msgstr "کمیونٹی"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "سب سکریپشن بنائیں"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5407,6 +5412,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr ".تمام کا انتخاب"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -18373,6 +18383,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "ایکشن منتقل کریں"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18381,6 +18396,16 @@ msgstr ""
msgid "Export Format"
msgstr "سب سکریپشن بنائیں"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "سب سکریپشن بنائیں"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -18417,16 +18442,6 @@ msgstr ""
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "سب سکریپشن بنائیں"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -18663,12 +18678,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -18677,17 +18692,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20272,7 +20307,7 @@ msgstr ""
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -20972,6 +21007,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "مستقل"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "ایک مینو منظر چنیں"
@@ -20980,29 +21020,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "سب سکریپشن بنائیں"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "سب سکریپشن بنائیں"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "سب سکریپشن بنائیں"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -24102,6 +24147,11 @@ msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr ".تمام کا انتخاب"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "سب سکریپشن بنائیں"
@@ -24481,16 +24531,17 @@ msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/vi.po b/editor/translations/vi.po
index 2b4093cc17..c8eae36ad6 100644
--- a/editor/translations/vi.po
+++ b/editor/translations/vi.po
@@ -412,6 +412,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "Vật lí"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5492,6 +5497,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "Chá»n tất cả"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "Ngoại hình"
@@ -18786,6 +18796,11 @@ msgid "The package must have at least one '.' separator."
msgstr "Kí tự phân cách '.' phải xuất hiện ít nhất một lần trong tên gói."
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "Cắt các nút"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18794,6 +18809,16 @@ msgstr ""
msgid "Export Format"
msgstr "ÄÆ°á»ng dẫn xuất"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Kích cỡ viá»n:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "BỠmặt mục tiêu:"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18836,16 +18861,6 @@ msgstr "Cửa sổ trước"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "Kích cỡ viá»n:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "BỠmặt mục tiêu:"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19092,7 +19107,7 @@ msgstr "\"Sá»­ dụng Bản dá»±ng tùy chỉnh\" phải được bật để sá
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"\"Theo dõi chuyển động tay\" chỉ dùng được khi \"Xr Mode\" là \"Oculus "
@@ -19100,7 +19115,7 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
"\"Theo dõi chuyển động tay\" chỉ dùng được khi \"Xr Mode\" là \"Oculus "
"Mobile VR\"."
@@ -19113,20 +19128,40 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Xuất AAB\" chỉ dùng được khi \"Sử dụng Bản dựng tùy chỉnh\" được bật."
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
"\"Xuất AAB\" chỉ dùng được khi \"Sử dụng Bản dựng tùy chỉnh\" được bật."
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20810,7 +20845,7 @@ msgstr "Phóng to"
msgid "Custom Viewport"
msgstr "1 Cổng xem"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21568,6 +21603,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "Äệm"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "Chá»n ô"
@@ -21576,6 +21616,20 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "Nâng cao"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "Mở"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21593,15 +21647,6 @@ msgstr "Lật Ngang"
msgid "Max Speed"
msgstr "Tốc độ:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr ""
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "Mở"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -24954,6 +24999,11 @@ msgstr "Thư mục:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "Chỉ chá»n"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "Mở"
@@ -25358,16 +25408,17 @@ msgstr "ÄÆ°á»ng dẫn xuất"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
+"The Viewport size must be greater than or equal to 2 pixels on both "
+"dimensions to render anything."
msgstr ""
#: scene/main/viewport.cpp
msgid ""
-"The Viewport size must be greater than or equal to 2 pixels on both "
-"dimensions to render anything."
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
msgstr ""
#: scene/main/viewport.cpp
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po
index 4a15f6acf3..976fe38138 100644
--- a/editor/translations/zh_CN.po
+++ b/editor/translations/zh_CN.po
@@ -89,7 +89,7 @@ msgstr ""
"Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: 2018-01-20 12:15+0200\n"
-"PO-Revision-Date: 2022-06-20 06:44+0000\n"
+"PO-Revision-Date: 2022-06-30 16:42+0000\n"
"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hans/>\n"
@@ -466,6 +466,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (物ç†ï¼‰"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5431,6 +5436,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "使用专门鼠标按键查看历å²"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "GridMap 选择"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "外观"
@@ -18065,6 +18075,11 @@ msgid "The package must have at least one '.' separator."
msgstr "包必须至少有一个 “.†分隔符。"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "使用自定义构建"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr "使用自定义构建"
@@ -18072,6 +18087,14 @@ msgstr "使用自定义构建"
msgid "Export Format"
msgstr "导出格å¼"
+#: platform/android/export/export_plugin.cpp
+msgid "Min SDK"
+msgstr "æœ€å° SDK"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Target SDK"
+msgstr "目标 SDK"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr "架构"
@@ -18108,14 +18131,6 @@ msgstr "清除上次安装"
msgid "Code"
msgstr "代ç "
-#: platform/android/export/export_plugin.cpp
-msgid "Min SDK"
-msgstr "æœ€å° SDK"
-
-#: platform/android/export/export_plugin.cpp
-msgid "Target SDK"
-msgstr "目标 SDK"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Package"
msgstr "包"
@@ -18337,14 +18352,14 @@ msgstr "å¿…é¡»å¯ç”¨ “使用自定义构建†æ‰èƒ½ä½¿ç”¨æ’件。"
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
-"“Hand Trackingâ€åªæœ‰åœ¨å½““Xr Modeâ€æ˜¯â€œOculus Mobile VrApiâ€æˆ–“OpenXRâ€æ—¶æ‰æœ‰æ•ˆã€‚"
+"“Hand Trackingâ€åªæœ‰åœ¨å½““XR Modeâ€æ˜¯â€œOculus Mobile VrApiâ€æˆ–“OpenXRâ€æ—¶æ‰æœ‰æ•ˆã€‚"
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
-msgstr "“Passthroughâ€åªæœ‰åœ¨å½““Xr Modeâ€æ˜¯â€œOpenXRâ€æ—¶æ‰æœ‰æ•ˆã€‚"
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
+msgstr "“Passthroughâ€åªæœ‰åœ¨å½““XR Modeâ€æ˜¯â€œOpenXRâ€æ—¶æ‰æœ‰æ•ˆã€‚"
#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
@@ -18352,18 +18367,38 @@ msgstr "“Export AABâ€åªæœ‰åœ¨å½“å¯ç”¨â€œUse Custom Buildâ€æ—¶æ‰æœ‰æ•ˆã€‚"
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
-msgstr "修改“Min Sdkâ€åªæœ‰åœ¨å½“å¯ç”¨â€œUse Custom Buildâ€æ—¶æ‰æœ‰æ•ˆã€‚"
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr "修改“Min SDKâ€åªæœ‰åœ¨å½“å¯ç”¨â€œUse Custom Buildâ€æ—¶æ‰æœ‰æ•ˆã€‚"
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
-msgstr "修改“Target Sdkâ€åªæœ‰åœ¨å½“å¯ç”¨â€œUse Custom Buildâ€æ—¶æ‰æœ‰æ•ˆã€‚"
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
-msgstr "“Target Sdkâ€ç‰ˆæœ¬å¿…须大于等于“Min Sdkâ€ç‰ˆæœ¬ã€‚"
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr "修改“Target SDKâ€åªæœ‰åœ¨å½“å¯ç”¨â€œUse Custom Buildâ€æ—¶æ‰æœ‰æ•ˆã€‚"
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
+msgstr "“Target SDKâ€ç‰ˆæœ¬å¿…须大于等于“Min SDKâ€ç‰ˆæœ¬ã€‚"
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp
@@ -19894,7 +19929,7 @@ msgstr "缩放"
msgid "Custom Viewport"
msgstr "自定义视区"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
msgid "Process Mode"
@@ -20567,17 +20602,36 @@ msgid ""
"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
"instead."
msgstr ""
+"“Navigation2Dâ€èŠ‚点和“Navigation2D.get_simple_path()â€å·²åºŸå¼ƒï¼Œä¼šåœ¨å°†æ¥çš„版本中"
+"移除。请用“Navigation2DServer.map_get_path()â€æ›¿ä»£ã€‚"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "绑定"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Path Desired Distance"
-msgstr "目标期望è·ç¦»"
+msgstr "路径期望è·ç¦»"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr "目标期望è·ç¦»"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Path Max Distance"
+msgstr "路径最大è·ç¦»"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "高级"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Avoidance Enabled"
+msgstr "å¯ç”¨é¿éšœ"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr "邻接è·ç¦»"
@@ -20593,14 +20647,6 @@ msgstr "时间下é™"
msgid "Max Speed"
msgstr "最大速度"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
-msgstr "路径最大è·ç¦»"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Avoidance Enabled"
-msgstr "å¯ç”¨é¿éšœ"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -21699,6 +21745,8 @@ msgid ""
"be removed in a future version. Use 'NavigationServer.map_get_path()' "
"instead."
msgstr ""
+"“Navigationâ€èŠ‚点和“Navigation.get_simple_path()â€å·²åºŸå¼ƒï¼Œä¼šåœ¨å°†æ¥çš„版本中移"
+"除。请用“NavigationServer.map_get_path()â€æ›¿ä»£ã€‚"
#: scene/3d/navigation.cpp scene/resources/curve.cpp
msgid "Up Vector"
@@ -23603,6 +23651,11 @@ msgid "Fold Gutter"
msgstr "折å æ "
#: scene/gui/text_edit.cpp
+#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "å¯ç”¨é€‰æ‹©"
+
+#: scene/gui/text_edit.cpp
msgid "Hiding Enabled"
msgstr "å¯ç”¨éšè—"
@@ -23959,22 +24012,20 @@ msgstr "Viewport 路径"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"这个视窗未被设置为渲染目标。如果你想让其直接在å±å¹•ä¸Šæ˜¾ç¤ºå†…容,请使其æˆä¸º "
-"Control çš„å­èŠ‚点,这样一æ¥è¯¥ Viewport æ‰ä¼šæœ‰å¤§å°ã€‚å¦åˆ™è¯·ä¸ºå…¶è®¾ç½® "
-"RenderTarget 并分é…其内部纹ç†æ¥æ˜¾ç¤ºã€‚"
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr "Viewport 的宽高都大于等于 2 åƒç´ æ—¶æ‰èƒ½è¿›è¡Œæ¸²æŸ“。"
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr "ARVR"
@@ -25482,14 +25533,12 @@ msgid "Walkable Low Height Spans"
msgstr "å¯è¡Œèµ°ä½Žé«˜åº¦èŒƒå›´"
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Baking AABB"
-msgstr "æ­£åœ¨ç”Ÿæˆ AABB"
+msgstr "烘焙 AABB"
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Baking AABB Offset"
-msgstr "基础å移"
+msgstr "烘焙 AABB å移"
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index 114f6b0a45..201811d543 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -417,6 +417,11 @@ msgstr ""
msgid "Command"
msgstr "社群"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr "物ç†å¹€ %"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5663,6 +5668,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "刪除é¸ä¸­æª”案"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
@@ -19119,6 +19129,11 @@ msgid "The package must have at least one '.' separator."
msgstr ""
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "貼上"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -19127,6 +19142,16 @@ msgstr ""
msgid "Export Format"
msgstr "匯出"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "下一個腳本"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "目標"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
msgid "Architectures"
msgstr ""
@@ -19165,16 +19190,6 @@ msgstr "上一個tab"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "下一個腳本"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "目標"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19419,12 +19434,12 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
@@ -19433,17 +19448,37 @@ msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -21095,7 +21130,7 @@ msgstr "放大"
msgid "Custom Viewport"
msgstr ""
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21810,6 +21845,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "貼上動畫"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "é¸æ“‡ä¸»å ´æ™¯"
@@ -21818,29 +21858,34 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Neighbor Dist"
+msgid "Path Max Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Neighbors"
-msgstr ""
+#, fuzzy
+msgid "Avoidance"
+msgstr "進階"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Time Horizon"
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "啟用"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Max Speed"
+msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-msgid "Path Max Distance"
+msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "啟用"
+msgid "Max Speed"
+msgstr ""
#: scene/2d/navigation_agent_2d.cpp
msgid ""
@@ -25061,6 +25106,11 @@ msgstr "資料夾:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "åªé™é¸ä¸­"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "啟用"
@@ -25454,14 +25504,6 @@ msgid "Viewport Path"
msgstr "匯出"
#: scene/main/viewport.cpp
-msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-
-#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
@@ -25469,6 +25511,15 @@ msgid ""
msgstr "viewport大å°å¿…須大於ï¼ä»¥æ¸²æŸ“任何æ±è¥¿ã€‚"
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po
index bcf6650997..9021c16fc8 100644
--- a/editor/translations/zh_TW.po
+++ b/editor/translations/zh_TW.po
@@ -434,6 +434,11 @@ msgstr "Meta"
msgid "Command"
msgstr "Command"
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Physical"
+msgstr " (物ç†ï¼‰"
+
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
@@ -5585,6 +5590,11 @@ msgid "Mouse Extra Buttons Navigate History"
msgstr "滑鼠é¡å¤–按éµæ“作歷å²ç´€éŒ„"
#: editor/editor_settings.cpp
+#, fuzzy
+msgid "Drag And Drop Selection"
+msgstr "é¸æ“‡ç¶²æ ¼åœ°åœ–"
+
+#: editor/editor_settings.cpp
msgid "Appearance"
msgstr "外觀"
@@ -18704,6 +18714,11 @@ msgid "The package must have at least one '.' separator."
msgstr "套件必須至少有一個「.ã€åˆ†éš”字元。"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Build"
+msgstr "剪下節點"
+
+#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
@@ -18712,6 +18727,16 @@ msgstr ""
msgid "Export Format"
msgstr "匯出路徑"
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "輪廓尺寸:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "目標"
+
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#, fuzzy
msgid "Architectures"
@@ -18754,16 +18779,6 @@ msgstr "åµæŸ¥å‰ä¸€å€‹å¯¦é«”"
msgid "Code"
msgstr ""
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Min SDK"
-msgstr "輪廓尺寸:"
-
-#: platform/android/export/export_plugin.cpp
-#, fuzzy
-msgid "Target SDK"
-msgstr "目標"
-
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
@@ -19003,15 +19018,17 @@ msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "「使用自定建置ã€å¿…須啟用以使用本外掛。"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
+"\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr ""
"「Hand Trackingã€ï¼ˆæ‰‹éƒ¨è¿½è¹¤ï¼‰åƒ…å¯åœ¨ã€ŒXr Modeã€ï¼ˆXR 模å¼ï¼‰è¨­ç‚ºã€ŒOculus Mobile "
"VRã€æˆ–「OpenXRã€æ™‚å¯ç”¨ã€‚"
#: platform/android/export/export_plugin.cpp
-msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
+#, fuzzy
+msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
msgstr "「Passthroughã€åƒ…å¯åœ¨ã€ŒXr Modeã€ï¼ˆXR 模å¼ï¼‰è¨­ç‚ºã€ŒOpenXRã€æ™‚å¯ç”¨ã€‚"
#: platform/android/export/export_plugin.cpp
@@ -19019,18 +19036,41 @@ msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr "「Export AABã€åƒ…於「Use Custom Buildã€å•Ÿç”¨æ™‚å¯ç”¨ã€‚"
#: platform/android/export/export_plugin.cpp
+#, fuzzy
msgid ""
-"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
+"\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "å°ã€ŒMin Sdkã€çš„修改僅在「Use Custom Buildã€å•Ÿç”¨æ™‚有效。"
#: platform/android/export/export_plugin.cpp
+msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
msgid ""
-"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
-"enabled."
+"\"Min SDK\" cannot be lower than %d, which is the version needed by the "
+"Godot library."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid ""
+"\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
msgstr "å°ã€ŒTarget Sdkã€çš„修改僅於「Use Custom Buildã€å•Ÿç”¨æ™‚有效。"
#: platform/android/export/export_plugin.cpp
-msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
+msgid ""
+"\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid ""
+"\"Target SDK\" %d is higher than the default version %d. This may work, but "
+"wasn't tested and may be unstable."
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
msgstr "「Target Sdkã€ç‰ˆæœ¬å¿…須高於或于「Min Sdkã€ç‰ˆæœ¬ä¸€è‡´ã€‚"
#: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
@@ -20711,7 +20751,7 @@ msgstr "放大"
msgid "Custom Viewport"
msgstr "1 個檢視å€"
-#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
+#: scene/2d/camera_2d.cpp scene/3d/camera.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
@@ -21472,6 +21512,11 @@ msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
+msgid "Pathfinding"
+msgstr "ç¶å®š"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
msgid "Path Desired Distance"
msgstr "é¸æ“‡è·é›¢ï¼š"
@@ -21480,6 +21525,21 @@ msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Max Distance"
+msgstr "é¸æ“‡è·é›¢ï¼š"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance"
+msgstr "進階"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Avoidance Enabled"
+msgstr "啟用"
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
@@ -21497,16 +21557,6 @@ msgstr "水平翻轉"
msgid "Max Speed"
msgstr "速度:"
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Path Max Distance"
-msgstr "é¸æ“‡è·é›¢ï¼š"
-
-#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
-msgid "Avoidance Enabled"
-msgstr "啟用"
-
#: scene/2d/navigation_agent_2d.cpp
msgid ""
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
@@ -24903,6 +24953,11 @@ msgstr "資料夾:"
#: scene/gui/text_edit.cpp
#, fuzzy
+msgid "Drag And Drop Selection Enabled"
+msgstr "僅æœå°‹æ‰€é¸å€åŸŸ"
+
+#: scene/gui/text_edit.cpp
+#, fuzzy
msgid "Hiding Enabled"
msgstr "啟用"
@@ -25313,22 +25368,20 @@ msgstr "匯出路徑"
#: scene/main/viewport.cpp
msgid ""
-"This viewport is not set as render target. If you intend for it to display "
-"its contents directly to the screen, make it a child of a Control so it can "
-"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
-"texture to some node for display."
-msgstr ""
-"該 Viewport 尚未被設定為算繪目標。若你想直接將其內容顯示於畫é¢ä¸Šï¼Œè«‹å°‡å…¶è¨­ç‚º "
-"Control çš„å­ç¯€é»žä»¥è®“å…¶å–得大å°ã€‚å¦å‰‡è«‹å°‡å…¶è¨­ç‚º RenderTarget 並指派其內部紋ç†"
-"為其他節點以顯示。"
-
-#: scene/main/viewport.cpp
-msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr "Viewport長與寬必須皆大於或等於2åƒç´ æ‰å¯é€²è¡Œç®—繪。"
#: scene/main/viewport.cpp
+msgid ""
+"This Viewport has HDR enabled, but its Usage is set to 2D or 2D No-"
+"Sampling.\n"
+"HDR is only supported in Viewports that have their Usage set to 3D or 3D No-"
+"Effects.\n"
+"HDR will be disabled for this Viewport."
+msgstr ""
+
+#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index 70151c4d21..e672ea6454 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -257,4 +257,145 @@
[b]Note:[/b] "Not a Number" is only a concept with floating-point numbers, and has no equivalent for integers. Dividing an integer [code]0[/code] by [code]0[/code] will not result in [constant NAN] and will result in a run-time error instead.
</constant>
</constants>
+ <annotations>
+ <annotation name="@export">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_color_no_alpha">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_dir">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_enum" qualifiers="vararg">
+ <return type="void" />
+ <argument index="0" name="names" type="String" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_exp_easing">
+ <return type="void" />
+ <argument index="0" name="hint1" type="String" default="null" />
+ <argument index="1" name="hint2" type="String" default="null" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_file" qualifiers="vararg">
+ <return type="void" />
+ <argument index="0" name="filter" type="String" default="null" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_flags" qualifiers="vararg">
+ <return type="void" />
+ <argument index="0" name="names" type="String" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_flags_2d_navigation">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_flags_2d_physics">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_flags_2d_render">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_flags_3d_navigation">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_flags_3d_physics">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_flags_3d_render">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_global_dir">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_global_file" qualifiers="vararg">
+ <return type="void" />
+ <argument index="0" name="filter" type="String" default="null" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_multiline">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_node_path" qualifiers="vararg">
+ <return type="void" />
+ <argument index="0" name="type" type="String" default="null" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_placeholder">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_range">
+ <return type="void" />
+ <argument index="0" name="min" type="float" />
+ <argument index="1" name="max" type="float" />
+ <argument index="2" name="step" type="float" default="null" />
+ <argument index="3" name="slider1" type="String" default="null" />
+ <argument index="4" name="slider2" type="String" default="null" />
+ <argument index="5" name="slider3" type="String" default="null" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@icon">
+ <return type="void" />
+ <argument index="0" name="icon_path" type="String" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@onready">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@rpc" qualifiers="vararg">
+ <return type="void" />
+ <argument index="0" name="mode" type="String" default="null" />
+ <argument index="1" name="sync" type="String" default="null" />
+ <argument index="2" name="transfer_mode" type="String" default="null" />
+ <argument index="3" name="transfer_channel" type="int" default="null" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@tool">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@warning_ignore" qualifiers="vararg">
+ <return type="void" />
+ <argument index="0" name="warning" type="String" />
+ <description>
+ </description>
+ </annotation>
+ </annotations>
</class>
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index feb0a237df..e9a206f48b 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -489,6 +489,7 @@ public:
virtual void get_public_functions(List<MethodInfo> *p_functions) const override;
virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const override;
+ virtual void get_public_annotations(List<MethodInfo> *p_annotations) const override;
virtual void profiling_start() override;
virtual void profiling_stop() override;
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index ea994654bf..8b4c245bf6 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -655,43 +655,43 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
} else {
ERR_PRINT("Parser bug (please report): tried to assign unset node without an identifier.");
}
- } else {
- if (member.variable->datatype_specifier != nullptr) {
- datatype = specified_type;
+ }
- if (member.variable->initializer != nullptr) {
- if (!is_type_compatible(datatype, member.variable->initializer->get_datatype(), true, member.variable->initializer)) {
- // Try reverse test since it can be a masked subtype.
- if (!is_type_compatible(member.variable->initializer->get_datatype(), datatype, true, member.variable->initializer)) {
- push_error(vformat(R"(Value of type "%s" cannot be assigned to a variable of type "%s".)", member.variable->initializer->get_datatype().to_string(), datatype.to_string()), member.variable->initializer);
- } else {
- // TODO: Add warning.
- mark_node_unsafe(member.variable->initializer);
- member.variable->use_conversion_assign = true;
- }
- } else if (datatype.builtin_type == Variant::INT && member.variable->initializer->get_datatype().builtin_type == Variant::FLOAT) {
-#ifdef DEBUG_ENABLED
- parser->push_warning(member.variable->initializer, GDScriptWarning::NARROWING_CONVERSION);
-#endif
- }
- if (member.variable->initializer->get_datatype().is_variant()) {
- // TODO: Warn unsafe assign.
+ if (member.variable->datatype_specifier != nullptr) {
+ datatype = specified_type;
+
+ if (member.variable->initializer != nullptr) {
+ if (!is_type_compatible(datatype, member.variable->initializer->get_datatype(), true, member.variable->initializer)) {
+ // Try reverse test since it can be a masked subtype.
+ if (!is_type_compatible(member.variable->initializer->get_datatype(), datatype, true, member.variable->initializer)) {
+ push_error(vformat(R"(Value of type "%s" cannot be assigned to a variable of type "%s".)", member.variable->initializer->get_datatype().to_string(), datatype.to_string()), member.variable->initializer);
+ } else {
+ // TODO: Add warning.
mark_node_unsafe(member.variable->initializer);
member.variable->use_conversion_assign = true;
}
+ } else if (datatype.builtin_type == Variant::INT && member.variable->initializer->get_datatype().builtin_type == Variant::FLOAT) {
+#ifdef DEBUG_ENABLED
+ parser->push_warning(member.variable->initializer, GDScriptWarning::NARROWING_CONVERSION);
+#endif
}
- } else if (member.variable->infer_datatype) {
- if (member.variable->initializer == nullptr) {
- push_error(vformat(R"(Cannot infer the type of "%s" variable because there's no default value.)", member.variable->identifier->name), member.variable->identifier);
- } else if (!datatype.is_set() || datatype.has_no_type()) {
- push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value doesn't have a set type.)", member.variable->identifier->name), member.variable->initializer);
- } else if (datatype.is_variant()) {
- push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value is Variant. Use explicit "Variant" type if this is intended.)", member.variable->identifier->name), member.variable->initializer);
- } else if (datatype.builtin_type == Variant::NIL) {
- push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value is "null".)", member.variable->identifier->name), member.variable->initializer);
+ if (member.variable->initializer->get_datatype().is_variant()) {
+ // TODO: Warn unsafe assign.
+ mark_node_unsafe(member.variable->initializer);
+ member.variable->use_conversion_assign = true;
}
- datatype.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
}
+ } else if (member.variable->infer_datatype) {
+ if (member.variable->initializer == nullptr) {
+ push_error(vformat(R"(Cannot infer the type of "%s" variable because there's no default value.)", member.variable->identifier->name), member.variable->identifier);
+ } else if (!datatype.is_set() || datatype.has_no_type()) {
+ push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value doesn't have a set type.)", member.variable->identifier->name), member.variable->initializer);
+ } else if (datatype.is_variant()) {
+ push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value is Variant. Use explicit "Variant" type if this is intended.)", member.variable->identifier->name), member.variable->initializer);
+ } else if (datatype.builtin_type == Variant::NIL) {
+ push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value is "null".)", member.variable->identifier->name), member.variable->initializer);
+ }
+ datatype.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
}
datatype.is_constant = false;
@@ -860,6 +860,9 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
case GDScriptParser::ClassNode::Member::CLASS:
check_class_member_name_conflict(p_class, member.m_class->identifier->name, member.m_class);
break;
+ case GDScriptParser::ClassNode::Member::GROUP:
+ // No-op, but needed to silence warnings.
+ break;
case GDScriptParser::ClassNode::Member::UNDEFINED:
ERR_PRINT("Trying to resolve undefined member.");
break;
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 6055d3df33..af8e4b3746 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -2452,6 +2452,25 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
}
#endif
} break;
+
+ case GDScriptParser::ClassNode::Member::GROUP: {
+ const GDScriptParser::AnnotationNode *annotation = member.annotation;
+ StringName name = annotation->export_info.name;
+
+ // This is not a normal member, but we need this to keep indices in order.
+ GDScript::MemberInfo minfo;
+ minfo.index = p_script->member_indices.size();
+
+ PropertyInfo prop_info;
+ prop_info.name = name;
+ prop_info.usage = annotation->export_info.usage;
+ prop_info.hint_string = annotation->export_info.hint_string;
+
+ p_script->member_info[name] = prop_info;
+ p_script->member_indices[name] = minfo;
+ p_script->members.insert(name);
+ } break;
+
default:
break; // Nothing to do here.
}
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 0dd990d135..8479884154 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -445,6 +445,16 @@ void GDScriptLanguage::get_public_constants(List<Pair<String, Variant>> *p_const
p_constants->push_back(nan);
}
+void GDScriptLanguage::get_public_annotations(List<MethodInfo> *p_annotations) const {
+ GDScriptParser parser;
+ List<MethodInfo> annotations;
+ parser.get_annotation_list(&annotations);
+
+ for (const MethodInfo &E : annotations) {
+ p_annotations->push_back(E);
+ }
+}
+
String GDScriptLanguage::make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const {
#ifdef TOOLS_ENABLED
bool th = EditorSettings::get_singleton()->get_setting("text_editor/completion/add_type_hints");
@@ -569,7 +579,7 @@ static int _get_enum_constant_location(StringName p_class, StringName p_enum_con
// END LOCATION METHODS
static String _get_visual_datatype(const PropertyInfo &p_info, bool p_is_arg = true) {
- if (p_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (p_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
String enum_name = p_info.class_name;
if (!enum_name.contains(".")) {
return enum_name;
@@ -950,6 +960,8 @@ static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class,
}
option = ScriptLanguage::CodeCompletionOption(member.signal->identifier->name, ScriptLanguage::CODE_COMPLETION_KIND_SIGNAL, location);
break;
+ case GDScriptParser::ClassNode::Member::GROUP:
+ break; // No-op, but silences warnings.
case GDScriptParser::ClassNode::Member::UNDEFINED:
break;
}
@@ -1292,7 +1304,7 @@ static GDScriptCompletionIdentifier _type_from_property(const PropertyInfo &p_pr
return ci;
}
- if (p_property.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (p_property.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
ci.enumeration = p_property.class_name;
}
@@ -2028,7 +2040,10 @@ static bool _guess_identifier_type_from_base(GDScriptParser::CompletionContext &
return true;
case GDScriptParser::ClassNode::Member::VARIABLE:
if (!is_static) {
- if (member.variable->initializer) {
+ if (member.variable->get_datatype().is_set() && !member.variable->get_datatype().is_variant()) {
+ r_type.type = member.variable->get_datatype();
+ return true;
+ } else if (member.variable->initializer) {
const GDScriptParser::ExpressionNode *init = member.variable->initializer;
if (init->is_constant) {
r_type.value = init->reduced_value;
@@ -2050,9 +2065,6 @@ static bool _guess_identifier_type_from_base(GDScriptParser::CompletionContext &
r_type.type = init->get_datatype();
return true;
}
- } else if (member.variable->get_datatype().is_set() && !member.variable->get_datatype().is_variant()) {
- r_type.type = member.variable->get_datatype();
- return true;
}
}
// TODO: Check assignments in constructor.
@@ -2082,6 +2094,8 @@ static bool _guess_identifier_type_from_base(GDScriptParser::CompletionContext &
r_type.type.kind = GDScriptParser::DataType::CLASS;
r_type.type.class_type = member.m_class;
return true;
+ case GDScriptParser::ClassNode::Member::GROUP:
+ return false; // No-op, but silences warnings.
case GDScriptParser::ClassNode::Member::UNDEFINED:
return false; // Unreachable.
}
@@ -2407,7 +2421,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
if (p_argidx < method_args) {
PropertyInfo arg_info = info.arguments[p_argidx];
- if (arg_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (arg_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
_find_enumeration_candidates(p_context, arg_info.class_name, r_result);
}
}
@@ -3376,6 +3390,15 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co
return OK;
}
} break;
+ case GDScriptParser::COMPLETION_ANNOTATION: {
+ const String annotation_symbol = "@" + p_symbol;
+ if (parser.annotation_exists(annotation_symbol)) {
+ r_result.type = ScriptLanguage::LOOKUP_RESULT_CLASS_ANNOTATION;
+ r_result.class_name = "@GDScript";
+ r_result.class_member = annotation_symbol;
+ return OK;
+ }
+ } break;
default: {
}
}
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index ca430b0f72..11fa7575d8 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -105,6 +105,10 @@ void GDScriptParser::get_annotation_list(List<MethodInfo> *r_annotations) const
}
}
+bool GDScriptParser::annotation_exists(const String &p_annotation_name) const {
+ return valid_annotations.has(p_annotation_name);
+}
+
GDScriptParser::GDScriptParser() {
// Register valid annotations.
// TODO: Should this be static?
@@ -131,6 +135,11 @@ GDScriptParser::GDScriptParser() {
register_annotation(MethodInfo("@export_flags_3d_render"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_RENDER, Variant::INT>);
register_annotation(MethodInfo("@export_flags_3d_physics"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_PHYSICS, Variant::INT>);
register_annotation(MethodInfo("@export_flags_3d_navigation"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_NAVIGATION, Variant::INT>);
+ // Export grouping annotations.
+ register_annotation(MethodInfo("@export_category", PropertyInfo(Variant::STRING, "name")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_CATEGORY>);
+ register_annotation(MethodInfo("@export_group", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "prefix")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_GROUP>, 1);
+ register_annotation(MethodInfo("@export_subgroup", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "prefix")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_SUBGROUP>, 1);
+ // Warning annotations.
register_annotation(MethodInfo("@warning_ignore", PropertyInfo(Variant::STRING, "warning")), AnnotationInfo::CLASS | AnnotationInfo::VARIABLE | AnnotationInfo::SIGNAL | AnnotationInfo::CONSTANT | AnnotationInfo::FUNCTION | AnnotationInfo::STATEMENT, &GDScriptParser::warning_annotations, 0, true);
// Networking.
register_annotation(MethodInfo("@rpc", PropertyInfo(Variant::STRING, "mode"), PropertyInfo(Variant::STRING, "sync"), PropertyInfo(Variant::STRING, "transfer_mode"), PropertyInfo(Variant::INT, "transfer_channel")), AnnotationInfo::FUNCTION, &GDScriptParser::network_annotations<Multiplayer::RPC_MODE_AUTHORITY>, 4, true);
@@ -519,9 +528,13 @@ void GDScriptParser::parse_program() {
head = alloc_node<ClassNode>();
current_class = head;
+ // If we happen to parse an annotation before extends or class_name keywords, track it.
+ // @tool is allowed, but others should fail.
+ AnnotationNode *premature_annotation = nullptr;
+
if (match(GDScriptTokenizer::Token::ANNOTATION)) {
- // Check for @tool annotation.
- AnnotationNode *annotation = parse_annotation(AnnotationInfo::SCRIPT | AnnotationInfo::CLASS_LEVEL);
+ // Check for @tool, script-level, or standalone annotation.
+ AnnotationNode *annotation = parse_annotation(AnnotationInfo::SCRIPT | AnnotationInfo::STANDALONE | AnnotationInfo::CLASS_LEVEL);
if (annotation != nullptr) {
if (annotation->name == SNAME("@tool")) {
// TODO: don't allow @tool anywhere else. (Should all script annotations be the first thing?).
@@ -531,7 +544,14 @@ void GDScriptParser::parse_program() {
}
// @tool annotation has no specific target.
annotation->apply(this, nullptr);
+ } else if (annotation->applies_to(AnnotationInfo::SCRIPT | AnnotationInfo::STANDALONE)) {
+ premature_annotation = annotation;
+ if (previous.type != GDScriptTokenizer::Token::NEWLINE) {
+ push_error(R"(Expected newline after a standalone annotation.)");
+ }
+ annotation->apply(this, head);
} else {
+ premature_annotation = annotation;
annotation_stack.push_back(annotation);
}
}
@@ -541,8 +561,8 @@ void GDScriptParser::parse_program() {
// Order here doesn't matter, but there should be only one of each at most.
switch (current.type) {
case GDScriptTokenizer::Token::CLASS_NAME:
- if (!annotation_stack.is_empty()) {
- push_error(R"("class_name" should be used before annotations.)");
+ if (premature_annotation != nullptr) {
+ push_error(R"("class_name" should be used before annotations (except @tool).)");
}
advance();
if (head->identifier != nullptr) {
@@ -552,8 +572,8 @@ void GDScriptParser::parse_program() {
}
break;
case GDScriptTokenizer::Token::EXTENDS:
- if (!annotation_stack.is_empty()) {
- push_error(R"("extends" should be used before annotations.)");
+ if (premature_annotation != nullptr) {
+ push_error(R"("extends" should be used before annotations (except @tool).)");
}
advance();
if (head->extends_used) {
@@ -574,12 +594,12 @@ void GDScriptParser::parse_program() {
}
if (match(GDScriptTokenizer::Token::ANNOTATION)) {
- // Check for @icon annotation.
- AnnotationNode *annotation = parse_annotation(AnnotationInfo::SCRIPT | AnnotationInfo::CLASS_LEVEL);
+ // Check for a script-level, or standalone annotation.
+ AnnotationNode *annotation = parse_annotation(AnnotationInfo::SCRIPT | AnnotationInfo::STANDALONE | AnnotationInfo::CLASS_LEVEL);
if (annotation != nullptr) {
- if (annotation->name == SNAME("@icon")) {
+ if (annotation->applies_to(AnnotationInfo::SCRIPT | AnnotationInfo::STANDALONE)) {
if (previous.type != GDScriptTokenizer::Token::NEWLINE) {
- push_error(R"(Expected newline after "@icon" annotation.)");
+ push_error(R"(Expected newline after a standalone annotation.)");
}
annotation->apply(this, head);
} else {
@@ -807,9 +827,18 @@ void GDScriptParser::parse_class_body(bool p_is_multiline) {
break;
case GDScriptTokenizer::Token::ANNOTATION: {
advance();
- AnnotationNode *annotation = parse_annotation(AnnotationInfo::CLASS_LEVEL);
+
+ // Check for class-level annotations.
+ AnnotationNode *annotation = parse_annotation(AnnotationInfo::STANDALONE | AnnotationInfo::CLASS_LEVEL);
if (annotation != nullptr) {
- annotation_stack.push_back(annotation);
+ if (annotation->applies_to(AnnotationInfo::STANDALONE)) {
+ if (previous.type != GDScriptTokenizer::Token::NEWLINE) {
+ push_error(R"(Expected newline after a standalone annotation.)");
+ }
+ annotation->apply(this, head);
+ } else {
+ annotation_stack.push_back(annotation);
+ }
}
break;
}
@@ -3662,6 +3691,36 @@ bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node
return true;
}
+template <PropertyUsageFlags t_usage>
+bool GDScriptParser::export_group_annotations(const AnnotationNode *p_annotation, Node *p_node) {
+ AnnotationNode *annotation = const_cast<AnnotationNode *>(p_annotation);
+
+ annotation->export_info.name = annotation->resolved_arguments[0];
+
+ switch (t_usage) {
+ case PROPERTY_USAGE_CATEGORY: {
+ annotation->export_info.usage = t_usage;
+ } break;
+
+ case PROPERTY_USAGE_GROUP: {
+ annotation->export_info.usage = t_usage;
+ if (annotation->resolved_arguments.size() == 2) {
+ annotation->export_info.hint_string = annotation->resolved_arguments[1];
+ }
+ } break;
+
+ case PROPERTY_USAGE_SUBGROUP: {
+ annotation->export_info.usage = t_usage;
+ if (annotation->resolved_arguments.size() == 2) {
+ annotation->export_info.hint_string = annotation->resolved_arguments[1];
+ }
+ } break;
+ }
+
+ current_class->add_member_group(annotation);
+ return true;
+}
+
bool GDScriptParser::warning_annotations(const AnnotationNode *p_annotation, Node *p_node) {
#ifdef DEBUG_ENABLED
bool has_error = false;
@@ -4145,6 +4204,8 @@ void GDScriptParser::TreePrinter::print_class(ClassNode *p_class) {
break;
case ClassNode::Member::ENUM_VALUE:
break; // Nothing. Will be printed by enum.
+ case ClassNode::Member::GROUP:
+ break; // Nothing. Groups are only used by inspector.
case ClassNode::Member::UNDEFINED:
push_line("<unknown member>");
break;
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index e3f8d4b8ba..8d3295f25b 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -325,6 +325,7 @@ public:
Vector<Variant> resolved_arguments;
AnnotationInfo *info = nullptr;
+ PropertyInfo export_info;
bool apply(GDScriptParser *p_this, Node *p_target) const;
bool applies_to(uint32_t p_target_kinds) const;
@@ -500,6 +501,7 @@ public:
VARIABLE,
ENUM,
ENUM_VALUE, // For unnamed enums.
+ GROUP, // For member grouping.
};
Type type = UNDEFINED;
@@ -511,6 +513,7 @@ public:
SignalNode *signal;
VariableNode *variable;
EnumNode *m_enum;
+ AnnotationNode *annotation;
};
EnumNode::Value enum_value;
@@ -532,6 +535,8 @@ public:
return "enum";
case ENUM_VALUE:
return "enum value";
+ case GROUP:
+ return "group";
}
return "";
}
@@ -552,6 +557,8 @@ public:
return m_enum->start_line;
case SIGNAL:
return signal->start_line;
+ case GROUP:
+ return annotation->start_line;
case UNDEFINED:
ERR_FAIL_V_MSG(-1, "Reaching undefined member type.");
}
@@ -586,6 +593,9 @@ public:
// TODO: Add parameter info.
return type;
}
+ case GROUP: {
+ return DataType();
+ }
case UNDEFINED:
return DataType();
}
@@ -622,6 +632,10 @@ public:
type = ENUM_VALUE;
enum_value = p_enum_value;
}
+ Member(AnnotationNode *p_annotation) {
+ type = GROUP;
+ annotation = p_annotation;
+ }
};
IdentifierNode *identifier = nullptr;
@@ -668,6 +682,10 @@ public:
members_indices[p_enum_value.identifier->name] = members.size();
members.push_back(Member(p_enum_value));
}
+ void add_member_group(AnnotationNode *p_annotation_node) {
+ members_indices[p_annotation_node->export_info.name] = members.size();
+ members.push_back(Member(p_annotation_node));
+ }
ClassNode() {
type = CLASS;
@@ -1238,6 +1256,7 @@ private:
SIGNAL = 1 << 4,
FUNCTION = 1 << 5,
STATEMENT = 1 << 6,
+ STANDALONE = 1 << 7,
CLASS_LEVEL = CLASS | VARIABLE | FUNCTION,
};
uint32_t target_kind = 0; // Flags.
@@ -1348,6 +1367,8 @@ private:
bool onready_annotation(const AnnotationNode *p_annotation, Node *p_target);
template <PropertyHint t_hint, Variant::Type t_type>
bool export_annotations(const AnnotationNode *p_annotation, Node *p_target);
+ template <PropertyUsageFlags t_usage>
+ bool export_group_annotations(const AnnotationNode *p_annotation, Node *p_target);
bool warning_annotations(const AnnotationNode *p_annotation, Node *p_target);
template <Multiplayer::RPCMode t_mode>
bool network_annotations(const AnnotationNode *p_annotation, Node *p_target);
@@ -1413,6 +1434,7 @@ public:
CompletionContext get_completion_context() const { return completion_context; }
CompletionCall get_completion_call() const { return completion_call; }
void get_annotation_list(List<MethodInfo> *r_annotations) const;
+ bool annotation_exists(const String &p_annotation_name) const;
const List<ParserError> &get_errors() const { return errors; }
const List<String> get_dependencies() const {
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index d3c5fed95a..03e93821c7 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -307,6 +307,8 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p
parse_class_symbol(m.m_class, symbol);
r_symbol.children.push_back(symbol);
} break;
+ case ClassNode::Member::GROUP:
+ break; // No-op, but silences warnings.
case ClassNode::Member::UNDEFINED:
break; // Unreachable.
}
@@ -815,6 +817,8 @@ Dictionary ExtendGDScriptParser::dump_class_api(const GDScriptParser::ClassNode
methods.append(dump_function_api(m.function));
}
} break;
+ case ClassNode::Member::GROUP:
+ break; // No-op, but silences warnings.
case ClassNode::Member::UNDEFINED:
break; // Unreachable.
}
diff --git a/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd b/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd
index d13d713454..ada6030132 100644
--- a/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd
+++ b/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd
@@ -1,6 +1,6 @@
-# Error here. `class_name` should be used *before* annotations, not after.
+# Error here. `class_name` should be used *before* annotations, not after (except @tool).
@icon("res://path/to/optional/icon.svg")
class_name HelloWorld
func test():
- pass
+ pass
diff --git a/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.out b/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.out
index 0bcc8acc55..02b33c8692 100644
--- a/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.out
+++ b/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.out
@@ -1,2 +1,2 @@
GDTEST_PARSER_ERROR
-"class_name" should be used before annotations.
+"class_name" should be used before annotations (except @tool).
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 36d985eff3..e8036098cb 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -5176,19 +5176,16 @@ Node3D *GLTFDocument::_generate_light(Ref<GLTFState> state, const GLTFNodeIndex
}
const float range = CLAMP(l->range, 0, 4096);
- // Doubling the range will double the effective brightness, so we need double attenuation (half brightness).
- // We want to have double intensity give double brightness, so we need half the attenuation.
- const float attenuation = range / (intensity * 2048);
if (l->light_type == "point") {
OmniLight3D *light = memnew(OmniLight3D);
- light->set_param(OmniLight3D::PARAM_ATTENUATION, attenuation);
+ light->set_param(OmniLight3D::PARAM_ENERGY, intensity);
light->set_param(OmniLight3D::PARAM_RANGE, range);
light->set_color(l->color);
return light;
}
if (l->light_type == "spot") {
SpotLight3D *light = memnew(SpotLight3D);
- light->set_param(SpotLight3D::PARAM_ATTENUATION, attenuation);
+ light->set_param(SpotLight3D::PARAM_ENERGY, intensity);
light->set_param(SpotLight3D::PARAM_RANGE, range);
light->set_param(SpotLight3D::PARAM_SPOT_ANGLE, Math::rad2deg(l->outer_cone_angle));
light->set_color(l->color);
@@ -5253,14 +5250,12 @@ GLTFLightIndex GLTFDocument::_convert_light(Ref<GLTFState> state, Light3D *p_lig
l->light_type = "point";
OmniLight3D *light = cast_to<OmniLight3D>(p_light);
l->range = light->get_param(OmniLight3D::PARAM_RANGE);
- float attenuation = p_light->get_param(OmniLight3D::PARAM_ATTENUATION);
- l->intensity = l->range / (attenuation * 2048);
+ l->intensity = light->get_param(OmniLight3D::PARAM_ENERGY);
} else if (cast_to<SpotLight3D>(p_light)) {
l->light_type = "spot";
SpotLight3D *light = cast_to<SpotLight3D>(p_light);
l->range = light->get_param(SpotLight3D::PARAM_RANGE);
- float attenuation = light->get_param(SpotLight3D::PARAM_ATTENUATION);
- l->intensity = l->range / (attenuation * 2048);
+ l->intensity = light->get_param(SpotLight3D::PARAM_ENERGY);
l->outer_cone_angle = Math::deg2rad(light->get_param(SpotLight3D::PARAM_SPOT_ANGLE));
// This equation is the inverse of the import equation (which has a desmos link).
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 69bd8703aa..91b14ba108 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -502,6 +502,7 @@ public:
/* TODO? */ void get_public_functions(List<MethodInfo> *p_functions) const override {}
/* TODO? */ void get_public_constants(List<Pair<String, Variant>> *p_constants) const override {}
+ /* TODO? */ void get_public_annotations(List<MethodInfo> *p_annotations) const override {}
void reload_all_scripts() override;
void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) override;
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 9d3d481068..4ee774c3bd 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -2865,7 +2865,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
" We only expected Object.free, but found '" +
itype.name + "." + imethod.name + "'.");
}
- } else if (return_info.type == Variant::INT && return_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ } else if (return_info.type == Variant::INT && return_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
imethod.return_type.cname = return_info.class_name;
imethod.return_type.is_enum = true;
} else if (return_info.class_name != StringName()) {
@@ -2903,7 +2903,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
ArgumentInterface iarg;
iarg.name = orig_arg_name;
- if (arginfo.type == Variant::INT && arginfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (arginfo.type == Variant::INT && arginfo.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
iarg.type.cname = arginfo.class_name;
iarg.type.is_enum = true;
} else if (arginfo.class_name != StringName()) {
@@ -3011,7 +3011,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
ArgumentInterface iarg;
iarg.name = orig_arg_name;
- if (arginfo.type == Variant::INT && arginfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (arginfo.type == Variant::INT && arginfo.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
iarg.type.cname = arginfo.class_name;
iarg.type.is_enum = true;
} else if (arginfo.class_name != StringName()) {
@@ -3075,9 +3075,9 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
List<String> constants;
ClassDB::get_integer_constant_list(type_cname, &constants, true);
- const HashMap<StringName, List<StringName>> &enum_map = class_info->enum_map;
+ const HashMap<StringName, ClassDB::ClassInfo::EnumInfo> &enum_map = class_info->enum_map;
- for (const KeyValue<StringName, List<StringName>> &E : enum_map) {
+ for (const KeyValue<StringName, ClassDB::ClassInfo::EnumInfo> &E : enum_map) {
StringName enum_proxy_cname = E.key;
String enum_proxy_name = enum_proxy_cname.operator String();
if (itype.find_property_by_proxy_name(enum_proxy_cname)) {
@@ -3087,7 +3087,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
enum_proxy_cname = StringName(enum_proxy_name);
}
EnumInterface ienum(enum_proxy_cname);
- const List<StringName> &enum_constants = E.value;
+ const List<StringName> &enum_constants = E.value.constants;
for (const StringName &constant_cname : enum_constants) {
String constant_name = constant_cname.operator String();
int64_t *value = class_info->constant_map.getptr(constant_cname);
diff --git a/modules/openxr/extensions/openxr_vulkan_extension.cpp b/modules/openxr/extensions/openxr_vulkan_extension.cpp
index 2ddf3b8a7d..3d3d4de5b6 100644
--- a/modules/openxr/extensions/openxr_vulkan_extension.cpp
+++ b/modules/openxr/extensions/openxr_vulkan_extension.cpp
@@ -34,7 +34,6 @@
#include "../openxr_api.h"
#include "../openxr_util.h"
#include "servers/rendering/renderer_rd/effects/copy_effects.h"
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
#include "servers/rendering/renderer_rd/storage_rd/texture_storage.h"
#include "servers/rendering/rendering_server_globals.h"
#include "servers/rendering_server.h"
@@ -439,7 +438,6 @@ bool OpenXRVulkanExtension::copy_render_target_to_image(RID p_from_render_target
SwapchainGraphicsData *data = (SwapchainGraphicsData *)p_swapchain_graphics_data;
ERR_FAIL_NULL_V(data, false);
ERR_FAIL_COND_V(p_from_render_target.is_null(), false);
- ERR_FAIL_NULL_V(RendererStorageRD::base_singleton, false);
RID source_image = RendererRD::TextureStorage::get_singleton()->render_target_get_rd_texture(p_from_render_target);
ERR_FAIL_COND_V(source_image.is_null(), false);
diff --git a/modules/text_server_adv/SCsub b/modules/text_server_adv/SCsub
index a46f17311a..2d764a4006 100644
--- a/modules/text_server_adv/SCsub
+++ b/modules/text_server_adv/SCsub
@@ -75,18 +75,18 @@ if env["builtin_harfbuzz"]:
"src/hb-ot-meta.cc",
"src/hb-ot-metrics.cc",
"src/hb-ot-name.cc",
- "src/hb-ot-shape-complex-arabic.cc",
- "src/hb-ot-shape-complex-default.cc",
- "src/hb-ot-shape-complex-hangul.cc",
- "src/hb-ot-shape-complex-hebrew.cc",
- "src/hb-ot-shape-complex-indic-table.cc",
- "src/hb-ot-shape-complex-indic.cc",
- "src/hb-ot-shape-complex-khmer.cc",
- "src/hb-ot-shape-complex-myanmar.cc",
- "src/hb-ot-shape-complex-syllabic.cc",
- "src/hb-ot-shape-complex-thai.cc",
- "src/hb-ot-shape-complex-use.cc",
- "src/hb-ot-shape-complex-vowel-constraints.cc",
+ "src/hb-ot-shaper-arabic.cc",
+ "src/hb-ot-shaper-default.cc",
+ "src/hb-ot-shaper-hangul.cc",
+ "src/hb-ot-shaper-hebrew.cc",
+ "src/hb-ot-shaper-indic-table.cc",
+ "src/hb-ot-shaper-indic.cc",
+ "src/hb-ot-shaper-khmer.cc",
+ "src/hb-ot-shaper-myanmar.cc",
+ "src/hb-ot-shaper-syllabic.cc",
+ "src/hb-ot-shaper-thai.cc",
+ "src/hb-ot-shaper-use.cc",
+ "src/hb-ot-shaper-vowel-constraints.cc",
"src/hb-ot-shape-fallback.cc",
"src/hb-ot-shape-normalize.cc",
"src/hb-ot-shape.cc",
diff --git a/modules/text_server_adv/gdextension_build/SConstruct b/modules/text_server_adv/gdextension_build/SConstruct
index 0e36ef6805..69848a9e52 100644
--- a/modules/text_server_adv/gdextension_build/SConstruct
+++ b/modules/text_server_adv/gdextension_build/SConstruct
@@ -220,18 +220,18 @@ thirdparty_harfbuzz_sources = [
"src/hb-ot-meta.cc",
"src/hb-ot-metrics.cc",
"src/hb-ot-name.cc",
- "src/hb-ot-shape-complex-arabic.cc",
- "src/hb-ot-shape-complex-default.cc",
- "src/hb-ot-shape-complex-hangul.cc",
- "src/hb-ot-shape-complex-hebrew.cc",
- "src/hb-ot-shape-complex-indic-table.cc",
- "src/hb-ot-shape-complex-indic.cc",
- "src/hb-ot-shape-complex-khmer.cc",
- "src/hb-ot-shape-complex-myanmar.cc",
- "src/hb-ot-shape-complex-syllabic.cc",
- "src/hb-ot-shape-complex-thai.cc",
- "src/hb-ot-shape-complex-use.cc",
- "src/hb-ot-shape-complex-vowel-constraints.cc",
+ "src/hb-ot-shaper-arabic.cc",
+ "src/hb-ot-shaper-default.cc",
+ "src/hb-ot-shaper-hangul.cc",
+ "src/hb-ot-shaper-hebrew.cc",
+ "src/hb-ot-shaper-indic-table.cc",
+ "src/hb-ot-shaper-indic.cc",
+ "src/hb-ot-shaper-khmer.cc",
+ "src/hb-ot-shaper-myanmar.cc",
+ "src/hb-ot-shaper-syllabic.cc",
+ "src/hb-ot-shaper-thai.cc",
+ "src/hb-ot-shaper-use.cc",
+ "src/hb-ot-shaper-vowel-constraints.cc",
"src/hb-ot-shape-fallback.cc",
"src/hb-ot-shape-normalize.cc",
"src/hb-ot-shape.cc",
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index c5bcf23c8e..742fa75bb7 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -2435,6 +2435,9 @@ void VisualScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) c
void VisualScriptLanguage::get_public_constants(List<Pair<String, Variant>> *p_constants) const {
}
+void VisualScriptLanguage::get_public_annotations(List<MethodInfo> *p_annotations) const {
+}
+
void VisualScriptLanguage::profiling_start() {
}
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index c2e4d0e597..716310f59b 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -599,6 +599,7 @@ public:
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual void get_public_functions(List<MethodInfo> *p_functions) const override;
virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const override;
+ virtual void get_public_annotations(List<MethodInfo> *p_annotations) const override;
virtual void profiling_start() override;
virtual void profiling_stop() override;
diff --git a/platform/android/SCsub b/platform/android/SCsub
index ad226255bc..d370a4d18d 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -6,6 +6,7 @@ android_files = [
"os_android.cpp",
"android_input_handler.cpp",
"file_access_android.cpp",
+ "file_access_filesystem_jandroid.cpp",
"audio_driver_opensl.cpp",
"dir_access_jandroid.cpp",
"tts_android.cpp",
diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp
index 5b9eee8117..eb344d3b43 100644
--- a/platform/android/dir_access_jandroid.cpp
+++ b/platform/android/dir_access_jandroid.cpp
@@ -31,30 +31,32 @@
#include "dir_access_jandroid.h"
#include "core/string/print_string.h"
-#include "file_access_android.h"
#include "string_android.h"
#include "thread_jandroid.h"
-jobject DirAccessJAndroid::io = nullptr;
+jobject DirAccessJAndroid::dir_access_handler = nullptr;
jclass DirAccessJAndroid::cls = nullptr;
jmethodID DirAccessJAndroid::_dir_open = nullptr;
jmethodID DirAccessJAndroid::_dir_next = nullptr;
jmethodID DirAccessJAndroid::_dir_close = nullptr;
jmethodID DirAccessJAndroid::_dir_is_dir = nullptr;
-
-Ref<DirAccess> DirAccessJAndroid::create_fs() {
- return memnew(DirAccessJAndroid);
-}
+jmethodID DirAccessJAndroid::_dir_exists = nullptr;
+jmethodID DirAccessJAndroid::_file_exists = nullptr;
+jmethodID DirAccessJAndroid::_get_drive_count = nullptr;
+jmethodID DirAccessJAndroid::_get_drive = nullptr;
+jmethodID DirAccessJAndroid::_make_dir = nullptr;
+jmethodID DirAccessJAndroid::_get_space_left = nullptr;
+jmethodID DirAccessJAndroid::_rename = nullptr;
+jmethodID DirAccessJAndroid::_remove = nullptr;
+jmethodID DirAccessJAndroid::_current_is_hidden = nullptr;
Error DirAccessJAndroid::list_dir_begin() {
list_dir_end();
- JNIEnv *env = get_jni_env();
-
- jstring js = env->NewStringUTF(current_dir.utf8().get_data());
- int res = env->CallIntMethod(io, _dir_open, js);
+ int res = dir_open(current_dir);
if (res <= 0) {
return ERR_CANT_OPEN;
}
+
id = res;
return OK;
@@ -62,169 +64,236 @@ Error DirAccessJAndroid::list_dir_begin() {
String DirAccessJAndroid::get_next() {
ERR_FAIL_COND_V(id == 0, "");
+ if (_dir_next) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, "");
+ jstring str = (jstring)env->CallObjectMethod(dir_access_handler, _dir_next, get_access_type(), id);
+ if (!str) {
+ return "";
+ }
- JNIEnv *env = get_jni_env();
- jstring str = (jstring)env->CallObjectMethod(io, _dir_next, id);
- if (!str) {
+ String ret = jstring_to_string((jstring)str, env);
+ env->DeleteLocalRef((jobject)str);
+ return ret;
+ } else {
return "";
}
- String ret = jstring_to_string((jstring)str, env);
- env->DeleteLocalRef((jobject)str);
- return ret;
}
bool DirAccessJAndroid::current_is_dir() const {
- JNIEnv *env = get_jni_env();
-
- return env->CallBooleanMethod(io, _dir_is_dir, id);
+ if (_dir_is_dir) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, false);
+ return env->CallBooleanMethod(dir_access_handler, _dir_is_dir, get_access_type(), id);
+ } else {
+ return false;
+ }
}
bool DirAccessJAndroid::current_is_hidden() const {
- return current != "." && current != ".." && current.begins_with(".");
+ if (_current_is_hidden) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, false);
+ return env->CallBooleanMethod(dir_access_handler, _current_is_hidden, get_access_type(), id);
+ }
+ return false;
}
void DirAccessJAndroid::list_dir_end() {
if (id == 0) {
return;
}
- JNIEnv *env = get_jni_env();
- env->CallVoidMethod(io, _dir_close, id);
+
+ dir_close(id);
id = 0;
}
int DirAccessJAndroid::get_drive_count() {
- return 0;
+ if (_get_drive_count) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, 0);
+ return env->CallIntMethod(dir_access_handler, _get_drive_count, get_access_type());
+ } else {
+ return 0;
+ }
}
String DirAccessJAndroid::get_drive(int p_drive) {
- return "";
+ if (_get_drive) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, "");
+ jstring j_drive = (jstring)env->CallObjectMethod(dir_access_handler, _get_drive, get_access_type(), p_drive);
+ if (!j_drive) {
+ return "";
+ }
+
+ String drive = jstring_to_string(j_drive, env);
+ env->DeleteLocalRef(j_drive);
+ return drive;
+ } else {
+ return "";
+ }
}
Error DirAccessJAndroid::change_dir(String p_dir) {
- JNIEnv *env = get_jni_env();
-
- if (p_dir.is_empty() || p_dir == "." || (p_dir == ".." && current_dir.is_empty())) {
+ String new_dir = get_absolute_path(p_dir);
+ if (new_dir == current_dir) {
return OK;
}
- String new_dir;
-
- if (p_dir != "res://" && p_dir.length() > 1 && p_dir.ends_with("/")) {
- p_dir = p_dir.substr(0, p_dir.length() - 1);
- }
-
- if (p_dir.begins_with("/")) {
- new_dir = p_dir.substr(1, p_dir.length());
- } else if (p_dir.begins_with("res://")) {
- new_dir = p_dir.substr(6, p_dir.length());
- } else if (current_dir.is_empty()) {
- new_dir = p_dir;
- } else {
- new_dir = current_dir.plus_file(p_dir);
- }
-
- //test if newdir exists
- new_dir = new_dir.simplify_path();
-
- jstring js = env->NewStringUTF(new_dir.utf8().get_data());
- int res = env->CallIntMethod(io, _dir_open, js);
- env->DeleteLocalRef(js);
- if (res <= 0) {
+ if (!dir_exists(new_dir)) {
return ERR_INVALID_PARAMETER;
}
- env->CallVoidMethod(io, _dir_close, res);
-
current_dir = new_dir;
-
return OK;
}
-String DirAccessJAndroid::get_current_dir(bool p_include_drive) const {
- return "res://" + current_dir;
+String DirAccessJAndroid::get_absolute_path(String p_path) {
+ if (current_dir != "" && p_path == current_dir) {
+ return current_dir;
+ }
+
+ if (p_path.is_relative_path()) {
+ p_path = get_current_dir().plus_file(p_path);
+ }
+
+ p_path = fix_path(p_path);
+ p_path = p_path.simplify_path();
+ return p_path;
}
bool DirAccessJAndroid::file_exists(String p_file) {
- String sd;
- if (current_dir.is_empty()) {
- sd = p_file;
+ if (_file_exists) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, false);
+
+ String path = get_absolute_path(p_file);
+ jstring j_path = env->NewStringUTF(path.utf8().get_data());
+ bool result = env->CallBooleanMethod(dir_access_handler, _file_exists, get_access_type(), j_path);
+ env->DeleteLocalRef(j_path);
+ return result;
} else {
- sd = current_dir.plus_file(p_file);
+ return false;
}
-
- Ref<FileAccessAndroid> f;
- f.instantiate();
- bool exists = f->file_exists(sd);
-
- return exists;
}
bool DirAccessJAndroid::dir_exists(String p_dir) {
- JNIEnv *env = get_jni_env();
-
- String sd;
-
- if (current_dir.is_empty()) {
- sd = p_dir;
+ if (_dir_exists) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, false);
+
+ String path = get_absolute_path(p_dir);
+ jstring j_path = env->NewStringUTF(path.utf8().get_data());
+ bool result = env->CallBooleanMethod(dir_access_handler, _dir_exists, get_access_type(), j_path);
+ env->DeleteLocalRef(j_path);
+ return result;
} else {
- if (p_dir.is_relative_path()) {
- sd = current_dir.plus_file(p_dir);
- } else {
- sd = fix_path(p_dir);
- }
- }
-
- String path = sd.simplify_path();
-
- if (path.begins_with("/")) {
- path = path.substr(1, path.length());
- } else if (path.begins_with("res://")) {
- path = path.substr(6, path.length());
+ return false;
}
+}
- jstring js = env->NewStringUTF(path.utf8().get_data());
- int res = env->CallIntMethod(io, _dir_open, js);
- env->DeleteLocalRef(js);
- if (res <= 0) {
- return false;
+Error DirAccessJAndroid::make_dir_recursive(String p_dir) {
+ // Check if the directory exists already
+ if (dir_exists(p_dir)) {
+ return ERR_ALREADY_EXISTS;
}
- env->CallVoidMethod(io, _dir_close, res);
+ if (_make_dir) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, ERR_UNCONFIGURED);
- return true;
+ String path = get_absolute_path(p_dir);
+ jstring j_dir = env->NewStringUTF(path.utf8().get_data());
+ bool result = env->CallBooleanMethod(dir_access_handler, _make_dir, get_access_type(), j_dir);
+ env->DeleteLocalRef(j_dir);
+ if (result) {
+ return OK;
+ } else {
+ return FAILED;
+ }
+ } else {
+ return ERR_UNCONFIGURED;
+ }
}
Error DirAccessJAndroid::make_dir(String p_dir) {
- ERR_FAIL_V(ERR_UNAVAILABLE);
+ return make_dir_recursive(p_dir);
}
Error DirAccessJAndroid::rename(String p_from, String p_to) {
- ERR_FAIL_V(ERR_UNAVAILABLE);
-}
+ if (_rename) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, ERR_UNCONFIGURED);
-Error DirAccessJAndroid::remove(String p_name) {
- ERR_FAIL_V(ERR_UNAVAILABLE);
+ String from_path = get_absolute_path(p_from);
+ jstring j_from = env->NewStringUTF(from_path.utf8().get_data());
+
+ String to_path = get_absolute_path(p_to);
+ jstring j_to = env->NewStringUTF(to_path.utf8().get_data());
+
+ bool result = env->CallBooleanMethod(dir_access_handler, _rename, get_access_type(), j_from, j_to);
+ env->DeleteLocalRef(j_from);
+ env->DeleteLocalRef(j_to);
+ if (result) {
+ return OK;
+ } else {
+ return FAILED;
+ }
+ } else {
+ return ERR_UNCONFIGURED;
+ }
}
-String DirAccessJAndroid::get_filesystem_type() const {
- return "APK";
+Error DirAccessJAndroid::remove(String p_name) {
+ if (_remove) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, ERR_UNCONFIGURED);
+
+ String path = get_absolute_path(p_name);
+ jstring j_name = env->NewStringUTF(path.utf8().get_data());
+ bool result = env->CallBooleanMethod(dir_access_handler, _remove, get_access_type(), j_name);
+ env->DeleteLocalRef(j_name);
+ if (result) {
+ return OK;
+ } else {
+ return FAILED;
+ }
+ } else {
+ return ERR_UNCONFIGURED;
+ }
}
uint64_t DirAccessJAndroid::get_space_left() {
- return 0;
+ if (_get_space_left) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, 0);
+ return env->CallLongMethod(dir_access_handler, _get_space_left, get_access_type());
+ } else {
+ return 0;
+ }
}
-void DirAccessJAndroid::setup(jobject p_io) {
+void DirAccessJAndroid::setup(jobject p_dir_access_handler) {
JNIEnv *env = get_jni_env();
- io = p_io;
+ dir_access_handler = env->NewGlobalRef(p_dir_access_handler);
- jclass c = env->GetObjectClass(io);
+ jclass c = env->GetObjectClass(dir_access_handler);
cls = (jclass)env->NewGlobalRef(c);
- _dir_open = env->GetMethodID(cls, "dir_open", "(Ljava/lang/String;)I");
- _dir_next = env->GetMethodID(cls, "dir_next", "(I)Ljava/lang/String;");
- _dir_close = env->GetMethodID(cls, "dir_close", "(I)V");
- _dir_is_dir = env->GetMethodID(cls, "dir_is_dir", "(I)Z");
+ _dir_open = env->GetMethodID(cls, "dirOpen", "(ILjava/lang/String;)I");
+ _dir_next = env->GetMethodID(cls, "dirNext", "(II)Ljava/lang/String;");
+ _dir_close = env->GetMethodID(cls, "dirClose", "(II)V");
+ _dir_is_dir = env->GetMethodID(cls, "dirIsDir", "(II)Z");
+ _dir_exists = env->GetMethodID(cls, "dirExists", "(ILjava/lang/String;)Z");
+ _file_exists = env->GetMethodID(cls, "fileExists", "(ILjava/lang/String;)Z");
+ _get_drive_count = env->GetMethodID(cls, "getDriveCount", "(I)I");
+ _get_drive = env->GetMethodID(cls, "getDrive", "(II)Ljava/lang/String;");
+ _make_dir = env->GetMethodID(cls, "makeDir", "(ILjava/lang/String;)Z");
+ _get_space_left = env->GetMethodID(cls, "getSpaceLeft", "(I)J");
+ _rename = env->GetMethodID(cls, "rename", "(ILjava/lang/String;Ljava/lang/String;)Z");
+ _remove = env->GetMethodID(cls, "remove", "(ILjava/lang/String;)Z");
+ _current_is_hidden = env->GetMethodID(cls, "isCurrentHidden", "(II)Z");
}
DirAccessJAndroid::DirAccessJAndroid() {
@@ -233,3 +302,26 @@ DirAccessJAndroid::DirAccessJAndroid() {
DirAccessJAndroid::~DirAccessJAndroid() {
list_dir_end();
}
+
+int DirAccessJAndroid::dir_open(String p_path) {
+ if (_dir_open) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, 0);
+
+ String path = get_absolute_path(p_path);
+ jstring js = env->NewStringUTF(path.utf8().get_data());
+ int dirId = env->CallIntMethod(dir_access_handler, _dir_open, get_access_type(), js);
+ env->DeleteLocalRef(js);
+ return dirId;
+ } else {
+ return 0;
+ }
+}
+
+void DirAccessJAndroid::dir_close(int p_id) {
+ if (_dir_close) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+ env->CallVoidMethod(dir_access_handler, _dir_close, get_access_type(), p_id);
+ }
+}
diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h
index 0e1b12cb58..d469c9d317 100644
--- a/platform/android/dir_access_jandroid.h
+++ b/platform/android/dir_access_jandroid.h
@@ -32,58 +32,70 @@
#define DIR_ACCESS_JANDROID_H
#include "core/io/dir_access.h"
+#include "drivers/unix/dir_access_unix.h"
#include "java_godot_lib_jni.h"
#include <stdio.h>
-class DirAccessJAndroid : public DirAccess {
- static jobject io;
+/// Android implementation of the DirAccess interface used to provide access to
+/// ACCESS_FILESYSTEM and ACCESS_RESOURCES directory resources.
+/// The implementation use jni in order to comply with Android filesystem
+/// access restriction.
+class DirAccessJAndroid : public DirAccessUnix {
+ static jobject dir_access_handler;
static jclass cls;
static jmethodID _dir_open;
static jmethodID _dir_next;
static jmethodID _dir_close;
static jmethodID _dir_is_dir;
-
- int id = 0;
-
- String current_dir;
- String current;
-
- static Ref<DirAccess> create_fs();
+ static jmethodID _dir_exists;
+ static jmethodID _file_exists;
+ static jmethodID _get_drive_count;
+ static jmethodID _get_drive;
+ static jmethodID _make_dir;
+ static jmethodID _get_space_left;
+ static jmethodID _rename;
+ static jmethodID _remove;
+ static jmethodID _current_is_hidden;
public:
- virtual Error list_dir_begin(); ///< This starts dir listing
- virtual String get_next();
- virtual bool current_is_dir() const;
- virtual bool current_is_hidden() const;
- virtual void list_dir_end(); ///<
+ virtual Error list_dir_begin() override; ///< This starts dir listing
+ virtual String get_next() override;
+ virtual bool current_is_dir() const override;
+ virtual bool current_is_hidden() const override;
+ virtual void list_dir_end() override; ///<
- virtual int get_drive_count();
- virtual String get_drive(int p_drive);
+ virtual int get_drive_count() override;
+ virtual String get_drive(int p_drive) override;
- virtual Error change_dir(String p_dir); ///< can be relative or absolute, return false on success
- virtual String get_current_dir(bool p_include_drive = true) const; ///< return current dir location
+ virtual Error change_dir(String p_dir) override; ///< can be relative or absolute, return false on success
- virtual bool file_exists(String p_file);
- virtual bool dir_exists(String p_dir);
+ virtual bool file_exists(String p_file) override;
+ virtual bool dir_exists(String p_dir) override;
- virtual Error make_dir(String p_dir);
+ virtual Error make_dir(String p_dir) override;
+ virtual Error make_dir_recursive(String p_dir) override;
- virtual Error rename(String p_from, String p_to);
- virtual Error remove(String p_name);
+ virtual Error rename(String p_from, String p_to) override;
+ virtual Error remove(String p_name) override;
- virtual bool is_link(String p_file) { return false; }
- virtual String read_link(String p_file) { return p_file; }
- virtual Error create_link(String p_source, String p_target) { return FAILED; }
+ virtual bool is_link(String p_file) override { return false; }
+ virtual String read_link(String p_file) override { return p_file; }
+ virtual Error create_link(String p_source, String p_target) override { return FAILED; }
- virtual String get_filesystem_type() const;
+ virtual uint64_t get_space_left() override;
- uint64_t get_space_left();
-
- static void setup(jobject p_io);
+ static void setup(jobject p_dir_access_handler);
DirAccessJAndroid();
~DirAccessJAndroid();
+
+private:
+ int id = 0;
+
+ int dir_open(String p_path);
+ void dir_close(int p_id);
+ String get_absolute_path(String p_path);
};
#endif // DIR_ACCESS_JANDROID_H
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index e94ca87d81..d72137e523 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -123,6 +123,7 @@ static const char *android_perms[] = {
"MANAGE_ACCOUNTS",
"MANAGE_APP_TOKENS",
"MANAGE_DOCUMENTS",
+ "MANAGE_EXTERNAL_STORAGE",
"MASTER_CLEAR",
"MEDIA_CONTENT_CONTROL",
"MODIFY_AUDIO_SETTINGS",
@@ -245,7 +246,7 @@ static const char *APK_ASSETS_DIRECTORY = "res://android/build/assets";
static const char *AAB_ASSETS_DIRECTORY = "res://android/build/assetPacks/installTime/src/main/assets";
static const int DEFAULT_MIN_SDK_VERSION = 19; // Should match the value in 'platform/android/java/app/config.gradle#minSdk'
-static const int DEFAULT_TARGET_SDK_VERSION = 31; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk'
+static const int DEFAULT_TARGET_SDK_VERSION = 32; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk'
void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) {
EditorExportPlatformAndroid *ea = static_cast<EditorExportPlatformAndroid *>(ud);
@@ -276,6 +277,7 @@ void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) {
}
}
+#ifndef ANDROID_ENABLED
// Check for devices updates
String adb = get_adb_path();
if (FileAccess::exists(adb)) {
@@ -387,6 +389,7 @@ void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) {
ea->devices_changed.set();
}
}
+#endif
uint64_t sleep = 200;
uint64_t wait = 3000000;
@@ -399,6 +402,7 @@ void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) {
}
}
+#ifndef ANDROID_ENABLED
if (EditorSettings::get_singleton()->get("export/android/shutdown_adb_on_exit")) {
String adb = get_adb_path();
if (!FileAccess::exists(adb)) {
@@ -409,6 +413,7 @@ void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) {
args.push_back("kill-server");
OS::get_singleton()->execute(adb, args);
}
+#endif
}
String EditorExportPlatformAndroid::get_project_name(const String &p_name) const {
@@ -747,10 +752,14 @@ Error EditorExportPlatformAndroid::copy_gradle_so(void *p_userdata, const Shared
return OK;
}
-bool EditorExportPlatformAndroid::_has_storage_permission(const Vector<String> &p_permissions) {
+bool EditorExportPlatformAndroid::_has_read_write_storage_permission(const Vector<String> &p_permissions) {
return p_permissions.find("android.permission.READ_EXTERNAL_STORAGE") != -1 || p_permissions.find("android.permission.WRITE_EXTERNAL_STORAGE") != -1;
}
+bool EditorExportPlatformAndroid::_has_manage_external_storage_permission(const Vector<String> &p_permissions) {
+ return p_permissions.find("android.permission.MANAGE_EXTERNAL_STORAGE") != -1;
+}
+
void EditorExportPlatformAndroid::_get_permissions(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, Vector<String> &r_permissions) {
const char **aperms = android_perms;
while (*aperms) {
@@ -798,7 +807,7 @@ void EditorExportPlatformAndroid::_write_tmp_manifest(const Ref<EditorExportPres
_get_permissions(p_preset, p_give_internet, perms);
for (int i = 0; i < perms.size(); i++) {
String permission = perms.get(i);
- if (permission == "android.permission.WRITE_EXTERNAL_STORAGE" || permission == "android.permission.READ_EXTERNAL_STORAGE") {
+ if (permission == "android.permission.WRITE_EXTERNAL_STORAGE" || (permission == "android.permission.READ_EXTERNAL_STORAGE" && _has_manage_external_storage_permission(perms))) {
manifest_text += vformat(" <uses-permission android:name=\"%s\" android:maxSdkVersion=\"29\" />\n", permission);
} else {
manifest_text += vformat(" <uses-permission android:name=\"%s\" />\n", permission);
@@ -806,7 +815,7 @@ void EditorExportPlatformAndroid::_write_tmp_manifest(const Ref<EditorExportPres
}
manifest_text += _get_xr_features_tag(p_preset);
- manifest_text += _get_application_tag(p_preset, _has_storage_permission(perms));
+ manifest_text += _get_application_tag(p_preset, _has_read_write_storage_permission(perms));
manifest_text += "</manifest>\n";
String manifest_path = vformat("res://android/build/src/%s/AndroidManifest.xml", (p_debug ? "debug" : "release"));
@@ -864,7 +873,7 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
Vector<String> perms;
// Write permissions into the perms variable.
_get_permissions(p_preset, p_give_internet, perms);
- bool has_storage_permission = _has_storage_permission(perms);
+ bool has_read_write_storage_permission = _has_read_write_storage_permission(perms);
while (ofs < (uint32_t)p_manifest.size()) {
uint32_t chunk = decode_uint32(&p_manifest[ofs]);
@@ -948,7 +957,7 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
}
if (tname == "application" && attrname == "requestLegacyExternalStorage") {
- encode_uint32(has_storage_permission ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
+ encode_uint32(has_read_write_storage_permission ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
}
if (tname == "application" && attrname == "allowBackup") {
diff --git a/platform/android/export/export_plugin.h b/platform/android/export/export_plugin.h
index eeb5aae0f1..15ac8091be 100644
--- a/platform/android/export/export_plugin.h
+++ b/platform/android/export/export_plugin.h
@@ -116,7 +116,9 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
static Error copy_gradle_so(void *p_userdata, const SharedObject &p_so);
- bool _has_storage_permission(const Vector<String> &p_permissions);
+ bool _has_read_write_storage_permission(const Vector<String> &p_permissions);
+
+ bool _has_manage_external_storage_permission(const Vector<String> &p_permissions);
void _get_permissions(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, Vector<String> &r_permissions);
diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp
index 9a470edfdd..8d370a31a4 100644
--- a/platform/android/export/gradle_export_util.cpp
+++ b/platform/android/export/gradle_export_util.cpp
@@ -254,7 +254,7 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
return manifest_activity_text;
}
-String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_storage_permission) {
+String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_read_write_storage_permission) {
int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode"));
bool uses_xr = xr_mode_index == XR_MODE_OPENXR;
String manifest_application_text = vformat(
@@ -271,7 +271,7 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_
bool_to_string(p_preset->get("user_data_backup/allow")),
bool_to_string(p_preset->get("package/classify_as_game")),
bool_to_string(p_preset->get("package/retain_data_on_uninstall")),
- bool_to_string(p_has_storage_permission));
+ bool_to_string(p_has_read_write_storage_permission));
if (uses_xr) {
bool hand_tracking_enabled = (int)(p_preset->get("xr_features/hand_tracking")) > XR_HAND_TRACKING_NONE;
diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h
index 109852bdfc..7896392d16 100644
--- a/platform/android/export/gradle_export_util.h
+++ b/platform/android/export/gradle_export_util.h
@@ -104,6 +104,6 @@ String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset);
String _get_activity_tag(const Ref<EditorExportPreset> &p_preset);
-String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_storage_permission);
+String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_read_write_storage_permission);
#endif // GODOT_GRADLE_EXPORT_UTIL_H
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index 4bb8a13bb6..ace7636e6c 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -34,14 +34,20 @@
AAssetManager *FileAccessAndroid::asset_manager = nullptr;
-Ref<FileAccess> FileAccessAndroid::create_android() {
- return memnew(FileAccessAndroid);
+String FileAccessAndroid::get_path() const {
+ return path_src;
+}
+
+String FileAccessAndroid::get_path_absolute() const {
+ return absolute_path;
}
Error FileAccessAndroid::_open(const String &p_path, int p_mode_flags) {
_close();
+ path_src = p_path;
String path = fix_path(p_path).simplify_path();
+ absolute_path = path;
if (path.begins_with("/")) {
path = path.substr(1, path.length());
} else if (path.begins_with("res://")) {
@@ -134,7 +140,7 @@ uint64_t FileAccessAndroid::get_buffer(uint8_t *p_dst, uint64_t p_length) const
}
Error FileAccessAndroid::get_error() const {
- return eof ? ERR_FILE_EOF : OK; //not sure what else it may happen
+ return eof ? ERR_FILE_EOF : OK; // not sure what else it may happen
}
void FileAccessAndroid::flush() {
diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h
index c16f74ac43..e6fd8c857b 100644
--- a/platform/android/file_access_android.h
+++ b/platform/android/file_access_android.h
@@ -37,11 +37,12 @@
#include <stdio.h>
class FileAccessAndroid : public FileAccess {
- static Ref<FileAccess> create_android();
mutable AAsset *asset = nullptr;
mutable uint64_t len = 0;
mutable uint64_t pos = 0;
mutable bool eof = false;
+ String absolute_path;
+ String path_src;
void _close();
@@ -51,6 +52,11 @@ public:
virtual Error _open(const String &p_path, int p_mode_flags); // open a file
virtual bool is_open() const; // true when file is open
+ /// returns the path for the current open file
+ virtual String get_path() const;
+ /// returns the absolute path for the current open file
+ virtual String get_path_absolute() const;
+
virtual void seek(uint64_t p_position); // seek to a given position
virtual void seek_end(int64_t p_position = 0); // seek from the end of file
virtual uint64_t get_position() const; // get position in the file
diff --git a/platform/android/file_access_filesystem_jandroid.cpp b/platform/android/file_access_filesystem_jandroid.cpp
new file mode 100644
index 0000000000..c1a48e025e
--- /dev/null
+++ b/platform/android/file_access_filesystem_jandroid.cpp
@@ -0,0 +1,283 @@
+/*************************************************************************/
+/* file_access_filesystem_jandroid.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "file_access_filesystem_jandroid.h"
+#include "core/os/os.h"
+#include "thread_jandroid.h"
+#include <unistd.h>
+
+jobject FileAccessFilesystemJAndroid::file_access_handler = nullptr;
+jclass FileAccessFilesystemJAndroid::cls;
+
+jmethodID FileAccessFilesystemJAndroid::_file_open = nullptr;
+jmethodID FileAccessFilesystemJAndroid::_file_get_size = nullptr;
+jmethodID FileAccessFilesystemJAndroid::_file_seek = nullptr;
+jmethodID FileAccessFilesystemJAndroid::_file_seek_end = nullptr;
+jmethodID FileAccessFilesystemJAndroid::_file_read = nullptr;
+jmethodID FileAccessFilesystemJAndroid::_file_tell = nullptr;
+jmethodID FileAccessFilesystemJAndroid::_file_eof = nullptr;
+jmethodID FileAccessFilesystemJAndroid::_file_close = nullptr;
+jmethodID FileAccessFilesystemJAndroid::_file_write = nullptr;
+jmethodID FileAccessFilesystemJAndroid::_file_flush = nullptr;
+jmethodID FileAccessFilesystemJAndroid::_file_exists = nullptr;
+jmethodID FileAccessFilesystemJAndroid::_file_last_modified = nullptr;
+
+String FileAccessFilesystemJAndroid::get_path() const {
+ return path_src;
+}
+
+String FileAccessFilesystemJAndroid::get_path_absolute() const {
+ return absolute_path;
+}
+
+Error FileAccessFilesystemJAndroid::_open(const String &p_path, int p_mode_flags) {
+ if (is_open()) {
+ _close();
+ }
+
+ if (_file_open) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, ERR_UNCONFIGURED);
+
+ String path = fix_path(p_path).simplify_path();
+ jstring js = env->NewStringUTF(path.utf8().get_data());
+ int res = env->CallIntMethod(file_access_handler, _file_open, js, p_mode_flags);
+ env->DeleteLocalRef(js);
+
+ if (res <= 0) {
+ switch (res) {
+ case 0:
+ default:
+ return ERR_FILE_CANT_OPEN;
+
+ case -1:
+ return ERR_FILE_NOT_FOUND;
+ }
+ }
+
+ id = res;
+ path_src = p_path;
+ absolute_path = path;
+ return OK;
+ } else {
+ return ERR_UNCONFIGURED;
+ }
+}
+
+void FileAccessFilesystemJAndroid::_close() {
+ if (!is_open()) {
+ return;
+ }
+
+ if (_file_close) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+ env->CallVoidMethod(file_access_handler, _file_close, id);
+ }
+ id = 0;
+}
+
+bool FileAccessFilesystemJAndroid::is_open() const {
+ return id != 0;
+}
+
+void FileAccessFilesystemJAndroid::seek(uint64_t p_position) {
+ if (_file_seek) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+ ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use.");
+ env->CallVoidMethod(file_access_handler, _file_seek, id, p_position);
+ }
+}
+
+void FileAccessFilesystemJAndroid::seek_end(int64_t p_position) {
+ if (_file_seek_end) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+ ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use.");
+ env->CallVoidMethod(file_access_handler, _file_seek_end, id, p_position);
+ }
+}
+
+uint64_t FileAccessFilesystemJAndroid::get_position() const {
+ if (_file_tell) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, 0);
+ ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
+ return env->CallLongMethod(file_access_handler, _file_tell, id);
+ } else {
+ return 0;
+ }
+}
+
+uint64_t FileAccessFilesystemJAndroid::get_length() const {
+ if (_file_get_size) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, 0);
+ ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
+ return env->CallLongMethod(file_access_handler, _file_get_size, id);
+ } else {
+ return 0;
+ }
+}
+
+bool FileAccessFilesystemJAndroid::eof_reached() const {
+ if (_file_eof) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, false);
+ ERR_FAIL_COND_V_MSG(!is_open(), false, "File must be opened before use.");
+ return env->CallBooleanMethod(file_access_handler, _file_eof, id);
+ } else {
+ return false;
+ }
+}
+
+uint8_t FileAccessFilesystemJAndroid::get_8() const {
+ ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
+ uint8_t byte;
+ get_buffer(&byte, 1);
+ return byte;
+}
+
+uint64_t FileAccessFilesystemJAndroid::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
+ if (_file_read) {
+ ERR_FAIL_COND_V_MSG(!is_open(), 0, "File must be opened before use.");
+ if (p_length == 0) {
+ return 0;
+ }
+
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, 0);
+
+ jobject j_buffer = env->NewDirectByteBuffer(p_dst, p_length);
+ int length = env->CallIntMethod(file_access_handler, _file_read, id, j_buffer);
+ env->DeleteLocalRef(j_buffer);
+ return length;
+ } else {
+ return 0;
+ }
+}
+
+void FileAccessFilesystemJAndroid::store_8(uint8_t p_dest) {
+ store_buffer(&p_dest, 1);
+}
+
+void FileAccessFilesystemJAndroid::store_buffer(const uint8_t *p_src, uint64_t p_length) {
+ if (_file_write) {
+ ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use.");
+ if (p_length == 0) {
+ return;
+ }
+
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+
+ jobject j_buffer = env->NewDirectByteBuffer((void *)p_src, p_length);
+ env->CallVoidMethod(file_access_handler, _file_write, id, j_buffer);
+ env->DeleteLocalRef(j_buffer);
+ }
+}
+
+Error FileAccessFilesystemJAndroid::get_error() const {
+ if (eof_reached()) {
+ return ERR_FILE_EOF;
+ }
+ return OK;
+}
+
+void FileAccessFilesystemJAndroid::flush() {
+ if (_file_flush) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND(env == nullptr);
+ ERR_FAIL_COND_MSG(!is_open(), "File must be opened before use.");
+ env->CallVoidMethod(file_access_handler, _file_flush, id);
+ }
+}
+
+bool FileAccessFilesystemJAndroid::file_exists(const String &p_path) {
+ if (_file_exists) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, false);
+
+ String path = fix_path(p_path).simplify_path();
+ jstring js = env->NewStringUTF(path.utf8().get_data());
+ bool result = env->CallBooleanMethod(file_access_handler, _file_exists, js);
+ env->DeleteLocalRef(js);
+ return result;
+ } else {
+ return false;
+ }
+}
+
+uint64_t FileAccessFilesystemJAndroid::_get_modified_time(const String &p_file) {
+ if (_file_last_modified) {
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_COND_V(env == nullptr, false);
+
+ String path = fix_path(p_file).simplify_path();
+ jstring js = env->NewStringUTF(path.utf8().get_data());
+ uint64_t result = env->CallLongMethod(file_access_handler, _file_last_modified, js);
+ env->DeleteLocalRef(js);
+ return result;
+ } else {
+ return 0;
+ }
+}
+
+void FileAccessFilesystemJAndroid::setup(jobject p_file_access_handler) {
+ JNIEnv *env = get_jni_env();
+ file_access_handler = env->NewGlobalRef(p_file_access_handler);
+
+ jclass c = env->GetObjectClass(file_access_handler);
+ cls = (jclass)env->NewGlobalRef(c);
+
+ _file_open = env->GetMethodID(cls, "fileOpen", "(Ljava/lang/String;I)I");
+ _file_get_size = env->GetMethodID(cls, "fileGetSize", "(I)J");
+ _file_tell = env->GetMethodID(cls, "fileGetPosition", "(I)J");
+ _file_eof = env->GetMethodID(cls, "isFileEof", "(I)Z");
+ _file_seek = env->GetMethodID(cls, "fileSeek", "(IJ)V");
+ _file_seek_end = env->GetMethodID(cls, "fileSeekFromEnd", "(IJ)V");
+ _file_read = env->GetMethodID(cls, "fileRead", "(ILjava/nio/ByteBuffer;)I");
+ _file_close = env->GetMethodID(cls, "fileClose", "(I)V");
+ _file_write = env->GetMethodID(cls, "fileWrite", "(ILjava/nio/ByteBuffer;)V");
+ _file_flush = env->GetMethodID(cls, "fileFlush", "(I)V");
+ _file_exists = env->GetMethodID(cls, "fileExists", "(Ljava/lang/String;)Z");
+ _file_last_modified = env->GetMethodID(cls, "fileLastModified", "(Ljava/lang/String;)J");
+}
+
+FileAccessFilesystemJAndroid::FileAccessFilesystemJAndroid() {
+ id = 0;
+}
+
+FileAccessFilesystemJAndroid::~FileAccessFilesystemJAndroid() {
+ if (is_open()) {
+ _close();
+ }
+}
diff --git a/platform/android/file_access_filesystem_jandroid.h b/platform/android/file_access_filesystem_jandroid.h
new file mode 100644
index 0000000000..18d5df1628
--- /dev/null
+++ b/platform/android/file_access_filesystem_jandroid.h
@@ -0,0 +1,97 @@
+/*************************************************************************/
+/* file_access_filesystem_jandroid.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef FILE_ACCESS_FILESYSTEM_JANDROID_H
+#define FILE_ACCESS_FILESYSTEM_JANDROID_H
+
+#include "core/io/file_access.h"
+#include "java_godot_lib_jni.h"
+
+class FileAccessFilesystemJAndroid : public FileAccess {
+ static jobject file_access_handler;
+ static jclass cls;
+
+ static jmethodID _file_open;
+ static jmethodID _file_get_size;
+ static jmethodID _file_seek;
+ static jmethodID _file_seek_end;
+ static jmethodID _file_tell;
+ static jmethodID _file_eof;
+ static jmethodID _file_read;
+ static jmethodID _file_write;
+ static jmethodID _file_flush;
+ static jmethodID _file_close;
+ static jmethodID _file_exists;
+ static jmethodID _file_last_modified;
+
+ int id;
+ String absolute_path;
+ String path_src;
+
+ void _close(); ///< close a file
+
+public:
+ virtual Error _open(const String &p_path, int p_mode_flags) override; ///< open a file
+ virtual bool is_open() const override; ///< true when file is open
+
+ /// returns the path for the current open file
+ virtual String get_path() const override;
+ /// returns the absolute path for the current open file
+ virtual String get_path_absolute() const override;
+
+ virtual void seek(uint64_t p_position) override; ///< seek to a given position
+ virtual void seek_end(int64_t p_position = 0) override; ///< seek from the end of file
+ virtual uint64_t get_position() const override; ///< get position in the file
+ virtual uint64_t get_length() const override; ///< get size of the file
+
+ virtual bool eof_reached() const override; ///< reading passed EOF
+
+ virtual uint8_t get_8() const override; ///< get a byte
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
+
+ virtual Error get_error() const override; ///< get last error
+
+ virtual void flush() override;
+ virtual void store_8(uint8_t p_dest) override; ///< store a byte
+ virtual void store_buffer(const uint8_t *p_src, uint64_t p_length) override;
+
+ virtual bool file_exists(const String &p_path) override; ///< return true if a file exists
+
+ static void setup(jobject p_file_access_handler);
+
+ virtual uint64_t _get_modified_time(const String &p_file) override;
+ virtual uint32_t _get_unix_permissions(const String &p_file) override { return 0; }
+ virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) override { return FAILED; }
+
+ FileAccessFilesystemJAndroid();
+ ~FileAccessFilesystemJAndroid();
+};
+
+#endif // FILE_ACCESS_FILESYSTEM_JANDROID_H
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index 3daf628e63..fbd97fae0b 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -1,9 +1,9 @@
ext.versions = [
androidGradlePlugin: '7.0.3',
- compileSdk : 31,
+ compileSdk : 32,
minSdk : 19, // Also update 'platform/android/java/lib/AndroidManifest.xml#minSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION'
- targetSdk : 31, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
- buildTools : '30.0.3',
+ targetSdk : 32, // Also update 'platform/android/java/lib/AndroidManifest.xml#targetSdkVersion' & 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
+ buildTools : '32.0.0',
kotlinVersion : '1.6.21',
fragmentVersion : '1.3.6',
nexusPublishVersion: '1.1.0',
diff --git a/platform/android/java/editor/build.gradle b/platform/android/java/editor/build.gradle
index dd167c3880..729966ee69 100644
--- a/platform/android/java/editor/build.gradle
+++ b/platform/android/java/editor/build.gradle
@@ -23,8 +23,7 @@ android {
versionCode getGodotLibraryVersionCode()
versionName getGodotLibraryVersionName()
minSdkVersion versions.minSdk
- //noinspection ExpiredTargetSdkVersion - Restrict to version 29 until https://github.com/godotengine/godot/pull/51815 is submitted
- targetSdkVersion 29 // versions.targetSdk
+ targetSdkVersion versions.targetSdk
missingDimensionStrategy 'products', 'editor'
}
diff --git a/platform/android/java/editor/src/main/AndroidManifest.xml b/platform/android/java/editor/src/main/AndroidManifest.xml
index 93cbb47400..abf506a83c 100644
--- a/platform/android/java/editor/src/main/AndroidManifest.xml
+++ b/platform/android/java/editor/src/main/AndroidManifest.xml
@@ -14,8 +14,12 @@
android:glEsVersion="0x00020000"
android:required="true" />
- <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
- <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
+ <uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE"
+ tools:ignore="ScopedStorage" />
+ <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"
+ android:maxSdkVersion="29"/>
+ <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"
+ android:maxSdkVersion="29"/>
<uses-permission android:name="android.permission.INTERNET" />
<application
diff --git a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
index a1ade722e8..740f3f48d3 100644
--- a/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
+++ b/platform/android/java/editor/src/main/java/org/godotengine/editor/GodotEditor.kt
@@ -30,10 +30,14 @@
package org.godotengine.editor
+import android.Manifest
import android.content.Intent
+import android.content.pm.PackageManager
import android.os.Build
import android.os.Bundle
import android.os.Debug
+import android.os.Environment
+import android.widget.Toast
import androidx.window.layout.WindowMetricsCalculator
import org.godotengine.godot.FullScreenGodotApp
import org.godotengine.godot.utils.PermissionsUtil
@@ -68,7 +72,7 @@ open class GodotEditor : FullScreenGodotApp() {
val params = intent.getStringArrayExtra(COMMAND_LINE_PARAMS)
updateCommandLineParams(params)
- if (BuildConfig.BUILD_TYPE == "debug" && WAIT_FOR_DEBUGGER) {
+ if (BuildConfig.BUILD_TYPE == "dev" && WAIT_FOR_DEBUGGER) {
Debug.waitForDebugger()
}
@@ -143,4 +147,50 @@ open class GodotEditor : FullScreenGodotApp() {
* The Godot Android Editor sets its own orientation via its AndroidManifest
*/
protected open fun overrideOrientationRequest() = true
+
+ override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) {
+ super.onActivityResult(requestCode, resultCode, data)
+ // Check if we got the MANAGE_EXTERNAL_STORAGE permission
+ if (requestCode == PermissionsUtil.REQUEST_MANAGE_EXTERNAL_STORAGE_REQ_CODE) {
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
+ if (!Environment.isExternalStorageManager()) {
+ Toast.makeText(
+ this,
+ R.string.denied_storage_permission_error_msg,
+ Toast.LENGTH_LONG
+ ).show()
+ }
+ }
+ }
+ }
+
+ override fun onRequestPermissionsResult(
+ requestCode: Int,
+ permissions: Array<String?>,
+ grantResults: IntArray
+ ) {
+ super.onRequestPermissionsResult(requestCode, permissions, grantResults)
+ // Check if we got access to the necessary storage permissions
+ if (requestCode == PermissionsUtil.REQUEST_ALL_PERMISSION_REQ_CODE) {
+ if (Build.VERSION.SDK_INT < Build.VERSION_CODES.R) {
+ var hasReadAccess = false
+ var hasWriteAccess = false
+ for (i in permissions.indices) {
+ if (Manifest.permission.READ_EXTERNAL_STORAGE == permissions[i] && grantResults[i] == PackageManager.PERMISSION_GRANTED) {
+ hasReadAccess = true
+ }
+ if (Manifest.permission.WRITE_EXTERNAL_STORAGE == permissions[i] && grantResults[i] == PackageManager.PERMISSION_GRANTED) {
+ hasWriteAccess = true
+ }
+ }
+ if (!hasReadAccess || !hasWriteAccess) {
+ Toast.makeText(
+ this,
+ R.string.denied_storage_permission_error_msg,
+ Toast.LENGTH_LONG
+ ).show()
+ }
+ }
+ }
+ }
}
diff --git a/platform/android/java/editor/src/main/res/values/strings.xml b/platform/android/java/editor/src/main/res/values/strings.xml
index e8ce34f34d..837a5d62e1 100644
--- a/platform/android/java/editor/src/main/res/values/strings.xml
+++ b/platform/android/java/editor/src/main/res/values/strings.xml
@@ -1,4 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="godot_editor_name_string">Godot Editor 4.x</string>
+
+ <string name="denied_storage_permission_error_msg">Missing storage access permission!</string>
</resources>
diff --git a/platform/android/java/lib/AndroidManifest.xml b/platform/android/java/lib/AndroidManifest.xml
index 228d8d45fa..79b5aadf2a 100644
--- a/platform/android/java/lib/AndroidManifest.xml
+++ b/platform/android/java/lib/AndroidManifest.xml
@@ -5,7 +5,7 @@
android:versionName="1.0">
<!-- Should match the mindSdk and targetSdk values in platform/android/java/app/config.gradle -->
- <uses-sdk android:minSdkVersion="19" android:targetSdkVersion="31" />
+ <uses-sdk android:minSdkVersion="19" android:targetSdkVersion="32" />
<application>
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index cafae94d62..28e689e63a 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -34,6 +34,8 @@ import static android.content.Context.MODE_PRIVATE;
import static android.content.Context.WINDOW_SERVICE;
import org.godotengine.godot.input.GodotEditText;
+import org.godotengine.godot.io.directory.DirectoryAccessHandler;
+import org.godotengine.godot.io.file.FileAccessHandler;
import org.godotengine.godot.plugin.GodotPlugin;
import org.godotengine.godot.plugin.GodotPluginRegistry;
import org.godotengine.godot.tts.GodotTTS;
@@ -164,9 +166,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
private Sensor mMagnetometer;
private Sensor mGyroscope;
- public static GodotIO io;
- public static GodotNetUtils netUtils;
- public static GodotTTS tts;
+ public GodotIO io;
+ public GodotNetUtils netUtils;
+ public GodotTTS tts;
public interface ResultCallback {
void callback(int requestCode, int resultCode, Intent data);
@@ -458,16 +460,26 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
final Activity activity = getActivity();
io = new GodotIO(activity);
- GodotLib.io = io;
netUtils = new GodotNetUtils(activity);
tts = new GodotTTS(activity);
+ Context context = getContext();
+ DirectoryAccessHandler directoryAccessHandler = new DirectoryAccessHandler(context);
+ FileAccessHandler fileAccessHandler = new FileAccessHandler(context);
mSensorManager = (SensorManager)activity.getSystemService(Context.SENSOR_SERVICE);
mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
mGravity = mSensorManager.getDefaultSensor(Sensor.TYPE_GRAVITY);
mMagnetometer = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD);
mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE);
- GodotLib.initialize(activity, this, activity.getAssets(), use_apk_expansion);
+ GodotLib.initialize(activity,
+ this,
+ activity.getAssets(),
+ io,
+ netUtils,
+ directoryAccessHandler,
+ fileAccessHandler,
+ use_apk_expansion,
+ tts);
result_callback = null;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index a8e3669ac6..0434efdf4c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -36,7 +36,6 @@ import android.app.Activity;
import android.content.ActivityNotFoundException;
import android.content.Intent;
import android.content.pm.ActivityInfo;
-import android.content.res.AssetManager;
import android.graphics.Point;
import android.graphics.Rect;
import android.net.Uri;
@@ -46,12 +45,10 @@ import android.provider.Settings;
import android.text.TextUtils;
import android.util.DisplayMetrics;
import android.util.Log;
-import android.util.SparseArray;
import android.view.Display;
import android.view.DisplayCutout;
import android.view.WindowInsets;
-import java.io.IOException;
import java.util.List;
import java.util.Locale;
@@ -60,7 +57,6 @@ import java.util.Locale;
public class GodotIO {
private static final String TAG = GodotIO.class.getSimpleName();
- private final AssetManager am;
private final Activity activity;
private final String uniqueId;
GodotEditText edit;
@@ -73,100 +69,8 @@ public class GodotIO {
final int SCREEN_SENSOR_PORTRAIT = 5;
final int SCREEN_SENSOR = 6;
- /////////////////////////
- /// DIRECTORIES
- /////////////////////////
-
- static class AssetDir {
- public String[] files;
- public int current;
- public String path;
- }
-
- private int last_dir_id = 1;
-
- private final SparseArray<AssetDir> dirs;
-
- public int dir_open(String path) {
- AssetDir ad = new AssetDir();
- ad.current = 0;
- ad.path = path;
-
- try {
- ad.files = am.list(path);
- // no way to find path is directory or file exactly.
- // but if ad.files.length==0, then it's an empty directory or file.
- if (ad.files.length == 0) {
- return -1;
- }
- } catch (IOException e) {
- System.out.printf("Exception on dir_open: %s\n", e);
- return -1;
- }
-
- ++last_dir_id;
- dirs.put(last_dir_id, ad);
-
- return last_dir_id;
- }
-
- public boolean dir_is_dir(int id) {
- if (dirs.get(id) == null) {
- System.out.printf("dir_next: invalid dir id: %d\n", id);
- return false;
- }
- AssetDir ad = dirs.get(id);
- //System.out.printf("go next: %d,%d\n",ad.current,ad.files.length);
- int idx = ad.current;
- if (idx > 0)
- idx--;
-
- if (idx >= ad.files.length)
- return false;
- String fname = ad.files[idx];
-
- try {
- if (ad.path.equals(""))
- am.open(fname);
- else
- am.open(ad.path + "/" + fname);
- return false;
- } catch (Exception e) {
- return true;
- }
- }
-
- public String dir_next(int id) {
- if (dirs.get(id) == null) {
- System.out.printf("dir_next: invalid dir id: %d\n", id);
- return "";
- }
-
- AssetDir ad = dirs.get(id);
- //System.out.printf("go next: %d,%d\n",ad.current,ad.files.length);
-
- if (ad.current >= ad.files.length) {
- ad.current++;
- return "";
- }
- String r = ad.files[ad.current];
- ad.current++;
- return r;
- }
-
- public void dir_close(int id) {
- if (dirs.get(id) == null) {
- System.out.printf("dir_close: invalid dir id: %d\n", id);
- return;
- }
-
- dirs.remove(id);
- }
-
GodotIO(Activity p_activity) {
- am = p_activity.getAssets();
activity = p_activity;
- dirs = new SparseArray<>();
String androidId = Settings.Secure.getString(activity.getContentResolver(),
Settings.Secure.ANDROID_ID);
if (androidId == null) {
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
index 3182ab0666..e2ae62d9cf 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
@@ -31,8 +31,13 @@
package org.godotengine.godot;
import org.godotengine.godot.gl.GodotRenderer;
+import org.godotengine.godot.io.directory.DirectoryAccessHandler;
+import org.godotengine.godot.io.file.FileAccessHandler;
+import org.godotengine.godot.tts.GodotTTS;
+import org.godotengine.godot.utils.GodotNetUtils;
import android.app.Activity;
+import android.content.res.AssetManager;
import android.hardware.SensorEvent;
import android.view.Surface;
@@ -42,8 +47,6 @@ import javax.microedition.khronos.opengles.GL10;
* Wrapper for native library
*/
public class GodotLib {
- public static GodotIO io;
-
static {
System.loadLibrary("godot_android");
}
@@ -51,7 +54,15 @@ public class GodotLib {
/**
* Invoked on the main thread to initialize Godot native layer.
*/
- public static native void initialize(Activity activity, Godot p_instance, Object p_asset_manager, boolean use_apk_expansion);
+ public static native void initialize(Activity activity,
+ Godot p_instance,
+ AssetManager p_asset_manager,
+ GodotIO godotIO,
+ GodotNetUtils netUtils,
+ DirectoryAccessHandler directoryAccessHandler,
+ FileAccessHandler fileAccessHandler,
+ boolean use_apk_expansion,
+ GodotTTS tts);
/**
* Invoked on the main thread to clean up Godot native layer.
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt b/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt
new file mode 100644
index 0000000000..c7bd55b620
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/StorageScope.kt
@@ -0,0 +1,114 @@
+/*************************************************************************/
+/* StorageScope.kt */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.io
+
+import android.content.Context
+import android.os.Build
+import android.os.Environment
+import java.io.File
+
+/**
+ * Represents the different storage scopes.
+ */
+internal enum class StorageScope {
+ /**
+ * Covers internal and external directories accessible to the app without restrictions.
+ */
+ APP,
+
+ /**
+ * Covers shared directories (from Android 10 and higher).
+ */
+ SHARED,
+
+ /**
+ * Everything else..
+ */
+ UNKNOWN;
+
+ companion object {
+ /**
+ * Determines which [StorageScope] the given path falls under.
+ */
+ fun getStorageScope(context: Context, path: String?): StorageScope {
+ if (path == null) {
+ return UNKNOWN
+ }
+
+ val pathFile = File(path)
+ if (!pathFile.isAbsolute) {
+ return UNKNOWN
+ }
+
+ val canonicalPathFile = pathFile.canonicalPath
+
+ val internalAppDir = context.filesDir.canonicalPath ?: return UNKNOWN
+ if (canonicalPathFile.startsWith(internalAppDir)) {
+ return APP
+ }
+
+ val internalCacheDir = context.cacheDir.canonicalPath ?: return UNKNOWN
+ if (canonicalPathFile.startsWith(internalCacheDir)) {
+ return APP
+ }
+
+ val externalAppDir = context.getExternalFilesDir(null)?.canonicalPath ?: return UNKNOWN
+ if (canonicalPathFile.startsWith(externalAppDir)) {
+ return APP
+ }
+
+ val sharedDir = Environment.getExternalStorageDirectory().canonicalPath ?: return UNKNOWN
+ if (canonicalPathFile.startsWith(sharedDir)) {
+ if (Build.VERSION.SDK_INT < Build.VERSION_CODES.R) {
+ // Before R, apps had access to shared storage so long as they have the right
+ // permissions (and flag on Q).
+ return APP
+ }
+
+ // Post R, access is limited based on the target destination
+ // 'Downloads' and 'Documents' are still accessible
+ val downloadsSharedDir =
+ Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DOWNLOADS).canonicalPath
+ ?: return SHARED
+ val documentsSharedDir =
+ Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DOCUMENTS).canonicalPath
+ ?: return SHARED
+ if (canonicalPathFile.startsWith(downloadsSharedDir) || canonicalPathFile.startsWith(documentsSharedDir)) {
+ return APP
+ }
+
+ return SHARED
+ }
+
+ return UNKNOWN
+ }
+ }
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt b/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt
new file mode 100644
index 0000000000..098b10ae36
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt
@@ -0,0 +1,177 @@
+/*************************************************************************/
+/* AssetsDirectoryAccess.kt */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.io.directory
+
+import android.content.Context
+import android.util.Log
+import android.util.SparseArray
+import org.godotengine.godot.io.directory.DirectoryAccessHandler.Companion.INVALID_DIR_ID
+import org.godotengine.godot.io.directory.DirectoryAccessHandler.Companion.STARTING_DIR_ID
+import java.io.File
+import java.io.IOException
+
+/**
+ * Handles directories access within the Android assets directory.
+ */
+internal class AssetsDirectoryAccess(context: Context) : DirectoryAccessHandler.DirectoryAccess {
+
+ companion object {
+ private val TAG = AssetsDirectoryAccess::class.java.simpleName
+ }
+
+ private data class AssetDir(val path: String, val files: Array<String>, var current: Int = 0)
+
+ private val assetManager = context.assets
+
+ private var lastDirId = STARTING_DIR_ID
+ private val dirs = SparseArray<AssetDir>()
+
+ private fun getAssetsPath(originalPath: String): String {
+ if (originalPath.startsWith(File.separatorChar)) {
+ return originalPath.substring(1)
+ }
+ return originalPath
+ }
+
+ override fun hasDirId(dirId: Int) = dirs.indexOfKey(dirId) >= 0
+
+ override fun dirOpen(path: String): Int {
+ val assetsPath = getAssetsPath(path) ?: return INVALID_DIR_ID
+ try {
+ val files = assetManager.list(assetsPath) ?: return INVALID_DIR_ID
+ // Empty directories don't get added to the 'assets' directory, so
+ // if ad.files.length > 0 ==> path is directory
+ // if ad.files.length == 0 ==> path is file
+ if (files.isEmpty()) {
+ return INVALID_DIR_ID
+ }
+
+ val ad = AssetDir(assetsPath, files)
+
+ dirs.put(++lastDirId, ad)
+ return lastDirId
+ } catch (e: IOException) {
+ Log.e(TAG, "Exception on dirOpen", e)
+ return INVALID_DIR_ID
+ }
+ }
+
+ override fun dirExists(path: String): Boolean {
+ val assetsPath = getAssetsPath(path)
+ try {
+ val files = assetManager.list(assetsPath) ?: return false
+ // Empty directories don't get added to the 'assets' directory, so
+ // if ad.files.length > 0 ==> path is directory
+ // if ad.files.length == 0 ==> path is file
+ return files.isNotEmpty()
+ } catch (e: IOException) {
+ Log.e(TAG, "Exception on dirExists", e)
+ return false
+ }
+ }
+
+ override fun fileExists(path: String): Boolean {
+ val assetsPath = getAssetsPath(path) ?: return false
+ try {
+ val files = assetManager.list(assetsPath) ?: return false
+ // Empty directories don't get added to the 'assets' directory, so
+ // if ad.files.length > 0 ==> path is directory
+ // if ad.files.length == 0 ==> path is file
+ return files.isEmpty()
+ } catch (e: IOException) {
+ Log.e(TAG, "Exception on fileExists", e)
+ return false
+ }
+ }
+
+ override fun dirIsDir(dirId: Int): Boolean {
+ val ad: AssetDir = dirs[dirId]
+
+ var idx = ad.current
+ if (idx > 0) {
+ idx--
+ }
+
+ if (idx >= ad.files.size) {
+ return false
+ }
+
+ val fileName = ad.files[idx]
+ // List the contents of $fileName. If it's a file, it will be empty, otherwise it'll be a
+ // directory
+ val filePath = if (ad.path == "") fileName else "${ad.path}/${fileName}"
+ val fileContents = assetManager.list(filePath)
+ return (fileContents?.size?: 0) > 0
+ }
+
+ override fun isCurrentHidden(dirId: Int): Boolean {
+ val ad = dirs[dirId]
+
+ var idx = ad.current
+ if (idx > 0) {
+ idx--
+ }
+
+ if (idx >= ad.files.size) {
+ return false
+ }
+
+ val fileName = ad.files[idx]
+ return fileName.startsWith('.')
+ }
+
+ override fun dirNext(dirId: Int): String {
+ val ad: AssetDir = dirs[dirId]
+
+ if (ad.current >= ad.files.size) {
+ ad.current++
+ return ""
+ }
+
+ return ad.files[ad.current++]
+ }
+
+ override fun dirClose(dirId: Int) {
+ dirs.remove(dirId)
+ }
+
+ override fun getDriveCount() = 0
+
+ override fun getDrive(drive: Int) = ""
+
+ override fun makeDir(dir: String) = false
+
+ override fun getSpaceLeft() = 0L
+
+ override fun rename(from: String, to: String) = false
+
+ override fun remove(filename: String) = false
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt
new file mode 100644
index 0000000000..fedcf4843f
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/directory/DirectoryAccessHandler.kt
@@ -0,0 +1,224 @@
+/*************************************************************************/
+/* DirectoryAccessHandler.kt */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.io.directory
+
+import android.content.Context
+import android.util.Log
+import org.godotengine.godot.io.directory.DirectoryAccessHandler.AccessType.ACCESS_FILESYSTEM
+import org.godotengine.godot.io.directory.DirectoryAccessHandler.AccessType.ACCESS_RESOURCES
+
+/**
+ * Handles files and directories access and manipulation for the Android platform
+ */
+class DirectoryAccessHandler(context: Context) {
+
+ companion object {
+ private val TAG = DirectoryAccessHandler::class.java.simpleName
+
+ internal const val INVALID_DIR_ID = -1
+ internal const val STARTING_DIR_ID = 1
+
+ private fun getAccessTypeFromNative(accessType: Int): AccessType? {
+ return when (accessType) {
+ ACCESS_RESOURCES.nativeValue -> ACCESS_RESOURCES
+ ACCESS_FILESYSTEM.nativeValue -> ACCESS_FILESYSTEM
+ else -> null
+ }
+ }
+ }
+
+ private enum class AccessType(val nativeValue: Int) {
+ ACCESS_RESOURCES(0), ACCESS_FILESYSTEM(2)
+ }
+
+ internal interface DirectoryAccess {
+ fun dirOpen(path: String): Int
+ fun dirNext(dirId: Int): String
+ fun dirClose(dirId: Int)
+ fun dirIsDir(dirId: Int): Boolean
+ fun dirExists(path: String): Boolean
+ fun fileExists(path: String): Boolean
+ fun hasDirId(dirId: Int): Boolean
+ fun isCurrentHidden(dirId: Int): Boolean
+ fun getDriveCount() : Int
+ fun getDrive(drive: Int): String
+ fun makeDir(dir: String): Boolean
+ fun getSpaceLeft(): Long
+ fun rename(from: String, to: String): Boolean
+ fun remove(filename: String): Boolean
+ }
+
+ private val assetsDirAccess = AssetsDirectoryAccess(context)
+ private val fileSystemDirAccess = FilesystemDirectoryAccess(context)
+
+ private fun hasDirId(accessType: AccessType, dirId: Int): Boolean {
+ return when (accessType) {
+ ACCESS_RESOURCES -> assetsDirAccess.hasDirId(dirId)
+ ACCESS_FILESYSTEM -> fileSystemDirAccess.hasDirId(dirId)
+ }
+ }
+
+ fun dirOpen(nativeAccessType: Int, path: String?): Int {
+ val accessType = getAccessTypeFromNative(nativeAccessType)
+ if (path == null || accessType == null) {
+ return INVALID_DIR_ID
+ }
+
+ return when (accessType) {
+ ACCESS_RESOURCES -> assetsDirAccess.dirOpen(path)
+ ACCESS_FILESYSTEM -> fileSystemDirAccess.dirOpen(path)
+ }
+ }
+
+ fun dirNext(nativeAccessType: Int, dirId: Int): String {
+ val accessType = getAccessTypeFromNative(nativeAccessType)
+ if (accessType == null || !hasDirId(accessType, dirId)) {
+ Log.w(TAG, "dirNext: Invalid dir id: $dirId")
+ return ""
+ }
+
+ return when (accessType) {
+ ACCESS_RESOURCES -> assetsDirAccess.dirNext(dirId)
+ ACCESS_FILESYSTEM -> fileSystemDirAccess.dirNext(dirId)
+ }
+ }
+
+ fun dirClose(nativeAccessType: Int, dirId: Int) {
+ val accessType = getAccessTypeFromNative(nativeAccessType)
+ if (accessType == null || !hasDirId(accessType, dirId)) {
+ Log.w(TAG, "dirClose: Invalid dir id: $dirId")
+ return
+ }
+
+ when (accessType) {
+ ACCESS_RESOURCES -> assetsDirAccess.dirClose(dirId)
+ ACCESS_FILESYSTEM -> fileSystemDirAccess.dirClose(dirId)
+ }
+ }
+
+ fun dirIsDir(nativeAccessType: Int, dirId: Int): Boolean {
+ val accessType = getAccessTypeFromNative(nativeAccessType)
+ if (accessType == null || !hasDirId(accessType, dirId)) {
+ Log.w(TAG, "dirIsDir: Invalid dir id: $dirId")
+ return false
+ }
+
+ return when (accessType) {
+ ACCESS_RESOURCES -> assetsDirAccess.dirIsDir(dirId)
+ ACCESS_FILESYSTEM -> fileSystemDirAccess.dirIsDir(dirId)
+ }
+ }
+
+ fun isCurrentHidden(nativeAccessType: Int, dirId: Int): Boolean {
+ val accessType = getAccessTypeFromNative(nativeAccessType)
+ if (accessType == null || !hasDirId(accessType, dirId)) {
+ return false
+ }
+
+ return when (accessType) {
+ ACCESS_RESOURCES -> assetsDirAccess.isCurrentHidden(dirId)
+ ACCESS_FILESYSTEM -> fileSystemDirAccess.isCurrentHidden(dirId)
+ }
+ }
+
+ fun dirExists(nativeAccessType: Int, path: String?): Boolean {
+ val accessType = getAccessTypeFromNative(nativeAccessType)
+ if (path == null || accessType == null) {
+ return false
+ }
+
+ return when (accessType) {
+ ACCESS_RESOURCES -> assetsDirAccess.dirExists(path)
+ ACCESS_FILESYSTEM -> fileSystemDirAccess.dirExists(path)
+ }
+ }
+
+ fun fileExists(nativeAccessType: Int, path: String?): Boolean {
+ val accessType = getAccessTypeFromNative(nativeAccessType)
+ if (path == null || accessType == null) {
+ return false
+ }
+
+ return when (accessType) {
+ ACCESS_RESOURCES -> assetsDirAccess.fileExists(path)
+ ACCESS_FILESYSTEM -> fileSystemDirAccess.fileExists(path)
+ }
+ }
+
+ fun getDriveCount(nativeAccessType: Int): Int {
+ val accessType = getAccessTypeFromNative(nativeAccessType) ?: return 0
+ return when(accessType) {
+ ACCESS_RESOURCES -> assetsDirAccess.getDriveCount()
+ ACCESS_FILESYSTEM -> fileSystemDirAccess.getDriveCount()
+ }
+ }
+
+ fun getDrive(nativeAccessType: Int, drive: Int): String {
+ val accessType = getAccessTypeFromNative(nativeAccessType) ?: return ""
+ return when (accessType) {
+ ACCESS_RESOURCES -> assetsDirAccess.getDrive(drive)
+ ACCESS_FILESYSTEM -> fileSystemDirAccess.getDrive(drive)
+ }
+ }
+
+ fun makeDir(nativeAccessType: Int, dir: String): Boolean {
+ val accessType = getAccessTypeFromNative(nativeAccessType) ?: return false
+ return when (accessType) {
+ ACCESS_RESOURCES -> assetsDirAccess.makeDir(dir)
+ ACCESS_FILESYSTEM -> fileSystemDirAccess.makeDir(dir)
+ }
+ }
+
+ fun getSpaceLeft(nativeAccessType: Int): Long {
+ val accessType = getAccessTypeFromNative(nativeAccessType) ?: return 0L
+ return when (accessType) {
+ ACCESS_RESOURCES -> assetsDirAccess.getSpaceLeft()
+ ACCESS_FILESYSTEM -> fileSystemDirAccess.getSpaceLeft()
+ }
+ }
+
+ fun rename(nativeAccessType: Int, from: String, to: String): Boolean {
+ val accessType = getAccessTypeFromNative(nativeAccessType) ?: return false
+ return when (accessType) {
+ ACCESS_RESOURCES -> assetsDirAccess.rename(from, to)
+ ACCESS_FILESYSTEM -> fileSystemDirAccess.rename(from, to)
+ }
+ }
+
+ fun remove(nativeAccessType: Int, filename: String): Boolean {
+ val accessType = getAccessTypeFromNative(nativeAccessType) ?: return false
+ return when (accessType) {
+ ACCESS_RESOURCES -> assetsDirAccess.remove(filename)
+ ACCESS_FILESYSTEM -> fileSystemDirAccess.remove(filename)
+ }
+ }
+
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt b/platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt
new file mode 100644
index 0000000000..c3acf42568
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/directory/FilesystemDirectoryAccess.kt
@@ -0,0 +1,230 @@
+/*************************************************************************/
+/* FileSystemDirectoryAccess.kt */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.io.directory
+
+import android.annotation.SuppressLint
+import android.content.Context
+import android.os.Build
+import android.os.storage.StorageManager
+import android.util.Log
+import android.util.SparseArray
+import org.godotengine.godot.io.StorageScope
+import org.godotengine.godot.io.directory.DirectoryAccessHandler.Companion.INVALID_DIR_ID
+import org.godotengine.godot.io.directory.DirectoryAccessHandler.Companion.STARTING_DIR_ID
+import org.godotengine.godot.io.file.FileAccessHandler
+import java.io.File
+
+/**
+ * Handles directories access with the internal and external filesystem.
+ */
+internal class FilesystemDirectoryAccess(private val context: Context):
+ DirectoryAccessHandler.DirectoryAccess {
+
+ companion object {
+ private val TAG = FilesystemDirectoryAccess::class.java.simpleName
+ }
+
+ private data class DirData(val dirFile: File, val files: Array<File>, var current: Int = 0)
+
+ private val storageManager = context.getSystemService(Context.STORAGE_SERVICE) as StorageManager
+ private var lastDirId = STARTING_DIR_ID
+ private val dirs = SparseArray<DirData>()
+
+ private fun inScope(path: String): Boolean {
+ // Directory access is available for shared storage on Android 11+
+ // On Android 10, access is also available as long as the `requestLegacyExternalStorage`
+ // tag is available.
+ return StorageScope.getStorageScope(context, path) != StorageScope.UNKNOWN
+ }
+
+ override fun hasDirId(dirId: Int) = dirs.indexOfKey(dirId) >= 0
+
+ override fun dirOpen(path: String): Int {
+ if (!inScope(path)) {
+ Log.w(TAG, "Path $path is not accessible.")
+ return INVALID_DIR_ID
+ }
+
+ // Check this is a directory.
+ val dirFile = File(path)
+ if (!dirFile.isDirectory) {
+ return INVALID_DIR_ID
+ }
+
+ // Get the files in the directory
+ val files = dirFile.listFiles()?: return INVALID_DIR_ID
+
+ // Create the data representing this directory
+ val dirData = DirData(dirFile, files)
+
+ dirs.put(++lastDirId, dirData)
+ return lastDirId
+ }
+
+ override fun dirExists(path: String): Boolean {
+ if (!inScope(path)) {
+ Log.w(TAG, "Path $path is not accessible.")
+ return false
+ }
+
+ try {
+ return File(path).isDirectory
+ } catch (e: SecurityException) {
+ return false
+ }
+ }
+
+ override fun fileExists(path: String) = FileAccessHandler.fileExists(context, path)
+
+ override fun dirNext(dirId: Int): String {
+ val dirData = dirs[dirId]
+ if (dirData.current >= dirData.files.size) {
+ dirData.current++
+ return ""
+ }
+
+ return dirData.files[dirData.current++].name
+ }
+
+ override fun dirClose(dirId: Int) {
+ dirs.remove(dirId)
+ }
+
+ override fun dirIsDir(dirId: Int): Boolean {
+ val dirData = dirs[dirId]
+
+ var index = dirData.current
+ if (index > 0) {
+ index--
+ }
+
+ if (index >= dirData.files.size) {
+ return false
+ }
+
+ return dirData.files[index].isDirectory
+ }
+
+ override fun isCurrentHidden(dirId: Int): Boolean {
+ val dirData = dirs[dirId]
+
+ var index = dirData.current
+ if (index > 0) {
+ index--
+ }
+
+ if (index >= dirData.files.size) {
+ return false
+ }
+
+ return dirData.files[index].isHidden
+ }
+
+ override fun getDriveCount(): Int {
+ return if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
+ storageManager.storageVolumes.size
+ } else {
+ 0
+ }
+ }
+
+ override fun getDrive(drive: Int): String {
+ if (Build.VERSION.SDK_INT < Build.VERSION_CODES.N) {
+ return ""
+ }
+
+ if (drive < 0 || drive >= storageManager.storageVolumes.size) {
+ return ""
+ }
+
+ val storageVolume = storageManager.storageVolumes[drive]
+ return storageVolume.getDescription(context)
+ }
+
+ override fun makeDir(dir: String): Boolean {
+ if (!inScope(dir)) {
+ Log.w(TAG, "Directory $dir is not accessible.")
+ return false
+ }
+
+ try {
+ val dirFile = File(dir)
+ return dirFile.isDirectory || dirFile.mkdirs()
+ } catch (e: SecurityException) {
+ return false
+ }
+ }
+
+ @SuppressLint("UsableSpace")
+ override fun getSpaceLeft() = context.getExternalFilesDir(null)?.usableSpace ?: 0L
+
+ override fun rename(from: String, to: String): Boolean {
+ if (!inScope(from) || !inScope(to)) {
+ Log.w(TAG, "Argument filenames are not accessible:\n" +
+ "from: $from\n" +
+ "to: $to")
+ return false
+ }
+
+ return try {
+ val fromFile = File(from)
+ if (fromFile.isDirectory) {
+ fromFile.renameTo(File(to))
+ } else {
+ FileAccessHandler.renameFile(context, from, to)
+ }
+ } catch (e: SecurityException) {
+ false
+ }
+ }
+
+ override fun remove(filename: String): Boolean {
+ if (!inScope(filename)) {
+ Log.w(TAG, "Filename $filename is not accessible.")
+ return false
+ }
+
+ return try {
+ val deleteFile = File(filename)
+ if (deleteFile.exists()) {
+ if (deleteFile.isDirectory) {
+ deleteFile.delete()
+ } else {
+ FileAccessHandler.removeFile(context, filename)
+ }
+ } else {
+ true
+ }
+ } catch (e: SecurityException) {
+ false
+ }
+ }
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt
new file mode 100644
index 0000000000..aef1bed8ce
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/DataAccess.kt
@@ -0,0 +1,186 @@
+/*************************************************************************/
+/* DataAccess.kt */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.io.file
+
+import android.content.Context
+import android.os.Build
+import android.util.Log
+import org.godotengine.godot.io.StorageScope
+import java.io.IOException
+import java.nio.ByteBuffer
+import java.nio.channels.FileChannel
+import kotlin.math.max
+
+/**
+ * Base class for file IO operations.
+ *
+ * Its derived instances provide concrete implementations to handle regular file access, as well
+ * as file access through the media store API on versions of Android were scoped storage is enabled.
+ */
+internal abstract class DataAccess(private val filePath: String) {
+
+ companion object {
+ private val TAG = DataAccess::class.java.simpleName
+
+ fun generateDataAccess(
+ storageScope: StorageScope,
+ context: Context,
+ filePath: String,
+ accessFlag: FileAccessFlags
+ ): DataAccess? {
+ return when (storageScope) {
+ StorageScope.APP -> FileData(filePath, accessFlag)
+
+ StorageScope.SHARED -> if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
+ MediaStoreData(context, filePath, accessFlag)
+ } else {
+ null
+ }
+
+ StorageScope.UNKNOWN -> null
+ }
+ }
+
+ fun fileExists(storageScope: StorageScope, context: Context, path: String): Boolean {
+ return when(storageScope) {
+ StorageScope.APP -> FileData.fileExists(path)
+ StorageScope.SHARED -> MediaStoreData.fileExists(context, path)
+ StorageScope.UNKNOWN -> false
+ }
+ }
+
+ fun fileLastModified(storageScope: StorageScope, context: Context, path: String): Long {
+ return when(storageScope) {
+ StorageScope.APP -> FileData.fileLastModified(path)
+ StorageScope.SHARED -> MediaStoreData.fileLastModified(context, path)
+ StorageScope.UNKNOWN -> 0L
+ }
+ }
+
+ fun removeFile(storageScope: StorageScope, context: Context, path: String): Boolean {
+ return when(storageScope) {
+ StorageScope.APP -> FileData.delete(path)
+ StorageScope.SHARED -> MediaStoreData.delete(context, path)
+ StorageScope.UNKNOWN -> false
+ }
+ }
+
+ fun renameFile(storageScope: StorageScope, context: Context, from: String, to: String): Boolean {
+ return when(storageScope) {
+ StorageScope.APP -> FileData.rename(from, to)
+ StorageScope.SHARED -> MediaStoreData.rename(context, from, to)
+ StorageScope.UNKNOWN -> false
+ }
+ }
+ }
+
+ protected abstract val fileChannel: FileChannel
+ internal var endOfFile = false
+ private set
+
+ fun close() {
+ try {
+ fileChannel.close()
+ } catch (e: IOException) {
+ Log.w(TAG, "Exception when closing file $filePath.", e)
+ }
+ }
+
+ fun flush() {
+ try {
+ fileChannel.force(false)
+ } catch (e: IOException) {
+ Log.w(TAG, "Exception when flushing file $filePath.", e)
+ }
+ }
+
+ fun seek(position: Long) {
+ try {
+ fileChannel.position(position)
+ if (position <= size()) {
+ endOfFile = false
+ }
+ } catch (e: Exception) {
+ Log.w(TAG, "Exception when seeking file $filePath.", e)
+ }
+ }
+
+ fun seekFromEnd(positionFromEnd: Long) {
+ val positionFromBeginning = max(0, size() - positionFromEnd)
+ seek(positionFromBeginning)
+ }
+
+ fun position(): Long {
+ return try {
+ fileChannel.position()
+ } catch (e: IOException) {
+ Log.w(
+ TAG,
+ "Exception when retrieving position for file $filePath.",
+ e
+ )
+ 0L
+ }
+ }
+
+ fun size() = try {
+ fileChannel.size()
+ } catch (e: IOException) {
+ Log.w(TAG, "Exception when retrieving size for file $filePath.", e)
+ 0L
+ }
+
+ fun read(buffer: ByteBuffer): Int {
+ return try {
+ val readBytes = fileChannel.read(buffer)
+ if (readBytes == -1) {
+ endOfFile = true
+ 0
+ } else {
+ readBytes
+ }
+ } catch (e: IOException) {
+ Log.w(TAG, "Exception while reading from file $filePath.", e)
+ 0
+ }
+ }
+
+ fun write(buffer: ByteBuffer) {
+ try {
+ val writtenBytes = fileChannel.write(buffer)
+ if (writtenBytes > 0) {
+ endOfFile = false
+ }
+ } catch (e: IOException) {
+ Log.w(TAG, "Exception while writing to file $filePath.", e)
+ }
+ }
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessFlags.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessFlags.kt
new file mode 100644
index 0000000000..c6b242a4b6
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessFlags.kt
@@ -0,0 +1,87 @@
+/*************************************************************************/
+/* FileAccessFlags.kt */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.io.file
+
+/**
+ * Android representation of Godot native access flags.
+ */
+internal enum class FileAccessFlags(val nativeValue: Int) {
+ /**
+ * Opens the file for read operations.
+ * The cursor is positioned at the beginning of the file.
+ */
+ READ(1),
+
+ /**
+ * Opens the file for write operations.
+ * The file is created if it does not exist, and truncated if it does.
+ */
+ WRITE(2),
+
+ /**
+ * Opens the file for read and write operations.
+ * Does not truncate the file. The cursor is positioned at the beginning of the file.
+ */
+ READ_WRITE(3),
+
+ /**
+ * Opens the file for read and write operations.
+ * The file is created if it does not exist, and truncated if it does.
+ * The cursor is positioned at the beginning of the file.
+ */
+ WRITE_READ(7);
+
+ fun getMode(): String {
+ return when (this) {
+ READ -> "r"
+ WRITE -> "w"
+ READ_WRITE, WRITE_READ -> "rw"
+ }
+ }
+
+ fun shouldTruncate(): Boolean {
+ return when (this) {
+ READ, READ_WRITE -> false
+ WRITE, WRITE_READ -> true
+ }
+ }
+
+ companion object {
+ fun fromNativeModeFlags(modeFlag: Int): FileAccessFlags? {
+ for (flag in values()) {
+ if (flag.nativeValue == modeFlag) {
+ return flag
+ }
+ }
+ return null
+ }
+ }
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt
new file mode 100644
index 0000000000..a4e0a82d6e
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileAccessHandler.kt
@@ -0,0 +1,202 @@
+/*************************************************************************/
+/* FileAccessHandler.kt */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.io.file
+
+import android.content.Context
+import android.util.Log
+import android.util.SparseArray
+import org.godotengine.godot.io.StorageScope
+import java.io.FileNotFoundException
+import java.nio.ByteBuffer
+
+/**
+ * Handles regular and media store file access and interactions.
+ */
+class FileAccessHandler(val context: Context) {
+
+ companion object {
+ private val TAG = FileAccessHandler::class.java.simpleName
+
+ private const val FILE_NOT_FOUND_ERROR_ID = -1
+ private const val INVALID_FILE_ID = 0
+ private const val STARTING_FILE_ID = 1
+
+ fun fileExists(context: Context, path: String?): Boolean {
+ val storageScope = StorageScope.getStorageScope(context, path)
+ if (storageScope == StorageScope.UNKNOWN) {
+ return false
+ }
+
+ return try {
+ DataAccess.fileExists(storageScope, context, path!!)
+ } catch (e: SecurityException) {
+ false
+ }
+ }
+
+ fun removeFile(context: Context, path: String?): Boolean {
+ val storageScope = StorageScope.getStorageScope(context, path)
+ if (storageScope == StorageScope.UNKNOWN) {
+ return false
+ }
+
+ return try {
+ DataAccess.removeFile(storageScope, context, path!!)
+ } catch (e: Exception) {
+ false
+ }
+ }
+
+ fun renameFile(context: Context, from: String?, to: String?): Boolean {
+ val storageScope = StorageScope.getStorageScope(context, from)
+ if (storageScope == StorageScope.UNKNOWN) {
+ return false
+ }
+
+ return try {
+ DataAccess.renameFile(storageScope, context, from!!, to!!)
+ } catch (e: Exception) {
+ false
+ }
+ }
+ }
+
+ private val files = SparseArray<DataAccess>()
+ private var lastFileId = STARTING_FILE_ID
+
+ private fun hasFileId(fileId: Int) = files.indexOfKey(fileId) >= 0
+
+ fun fileOpen(path: String?, modeFlags: Int): Int {
+ val storageScope = StorageScope.getStorageScope(context, path)
+ if (storageScope == StorageScope.UNKNOWN) {
+ return INVALID_FILE_ID
+ }
+
+ try {
+ val accessFlag = FileAccessFlags.fromNativeModeFlags(modeFlags) ?: return INVALID_FILE_ID
+ val dataAccess = DataAccess.generateDataAccess(storageScope, context, path!!, accessFlag) ?: return INVALID_FILE_ID
+
+ files.put(++lastFileId, dataAccess)
+ return lastFileId
+ } catch (e: FileNotFoundException) {
+ return FILE_NOT_FOUND_ERROR_ID
+ } catch (e: Exception) {
+ Log.w(TAG, "Error while opening $path", e)
+ return INVALID_FILE_ID
+ }
+ }
+
+ fun fileGetSize(fileId: Int): Long {
+ if (!hasFileId(fileId)) {
+ return 0L
+ }
+
+ return files[fileId].size()
+ }
+
+ fun fileSeek(fileId: Int, position: Long) {
+ if (!hasFileId(fileId)) {
+ return
+ }
+
+ files[fileId].seek(position)
+ }
+
+ fun fileSeekFromEnd(fileId: Int, position: Long) {
+ if (!hasFileId(fileId)) {
+ return
+ }
+
+ files[fileId].seekFromEnd(position)
+ }
+
+ fun fileRead(fileId: Int, byteBuffer: ByteBuffer?): Int {
+ if (!hasFileId(fileId) || byteBuffer == null) {
+ return 0
+ }
+
+ return files[fileId].read(byteBuffer)
+ }
+
+ fun fileWrite(fileId: Int, byteBuffer: ByteBuffer?) {
+ if (!hasFileId(fileId) || byteBuffer == null) {
+ return
+ }
+
+ files[fileId].write(byteBuffer)
+ }
+
+ fun fileFlush(fileId: Int) {
+ if (!hasFileId(fileId)) {
+ return
+ }
+
+ files[fileId].flush()
+ }
+
+ fun fileExists(path: String?) = Companion.fileExists(context, path)
+
+ fun fileLastModified(filepath: String?): Long {
+ val storageScope = StorageScope.getStorageScope(context, filepath)
+ if (storageScope == StorageScope.UNKNOWN) {
+ return 0L
+ }
+
+ return try {
+ DataAccess.fileLastModified(storageScope, context, filepath!!)
+ } catch (e: SecurityException) {
+ 0L
+ }
+ }
+
+ fun fileGetPosition(fileId: Int): Long {
+ if (!hasFileId(fileId)) {
+ return 0L
+ }
+
+ return files[fileId].position()
+ }
+
+ fun isFileEof(fileId: Int): Boolean {
+ if (!hasFileId(fileId)) {
+ return false
+ }
+
+ return files[fileId].endOfFile
+ }
+
+ fun fileClose(fileId: Int) {
+ if (hasFileId(fileId)) {
+ files[fileId].close()
+ files.remove(fileId)
+ }
+ }
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/FileData.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileData.kt
new file mode 100644
index 0000000000..5af694ad99
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/FileData.kt
@@ -0,0 +1,93 @@
+/*************************************************************************/
+/* FileData.kt */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.io.file
+
+import java.io.File
+import java.io.FileOutputStream
+import java.io.RandomAccessFile
+import java.nio.channels.FileChannel
+
+/**
+ * Implementation of [DataAccess] which handles regular (not scoped) file access and interactions.
+ */
+internal class FileData(filePath: String, accessFlag: FileAccessFlags) : DataAccess(filePath) {
+
+ companion object {
+ private val TAG = FileData::class.java.simpleName
+
+ fun fileExists(path: String): Boolean {
+ return try {
+ File(path).isFile
+ } catch (e: SecurityException) {
+ false
+ }
+ }
+
+ fun fileLastModified(filepath: String): Long {
+ return try {
+ File(filepath).lastModified()
+ } catch (e: SecurityException) {
+ 0L
+ }
+ }
+
+ fun delete(filepath: String): Boolean {
+ return try {
+ File(filepath).delete()
+ } catch (e: Exception) {
+ false
+ }
+ }
+
+ fun rename(from: String, to: String): Boolean {
+ return try {
+ val fromFile = File(from)
+ fromFile.renameTo(File(to))
+ } catch (e: Exception) {
+ false
+ }
+ }
+ }
+
+ override val fileChannel: FileChannel
+
+ init {
+ if (accessFlag == FileAccessFlags.WRITE) {
+ fileChannel = FileOutputStream(filePath, !accessFlag.shouldTruncate()).channel
+ } else {
+ fileChannel = RandomAccessFile(filePath, accessFlag.getMode()).channel
+ }
+
+ if (accessFlag.shouldTruncate()) {
+ fileChannel.truncate(0)
+ }
+ }
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/file/MediaStoreData.kt b/platform/android/java/lib/src/org/godotengine/godot/io/file/MediaStoreData.kt
new file mode 100644
index 0000000000..81a7dd1705
--- /dev/null
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/file/MediaStoreData.kt
@@ -0,0 +1,284 @@
+/*************************************************************************/
+/* MediaStoreData.kt */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+package org.godotengine.godot.io.file
+
+import android.content.ContentUris
+import android.content.ContentValues
+import android.content.Context
+import android.database.Cursor
+import android.net.Uri
+import android.os.Build
+import android.os.Environment
+import android.provider.MediaStore
+import androidx.annotation.RequiresApi
+
+import java.io.File
+import java.io.FileInputStream
+import java.io.FileNotFoundException
+import java.io.FileOutputStream
+import java.nio.channels.FileChannel
+
+/**
+ * Implementation of [DataAccess] which handles access and interactions with file and data
+ * under scoped storage via the MediaStore API.
+ */
+@RequiresApi(Build.VERSION_CODES.Q)
+internal class MediaStoreData(context: Context, filePath: String, accessFlag: FileAccessFlags) :
+ DataAccess(filePath) {
+
+ private data class DataItem(
+ val id: Long,
+ val uri: Uri,
+ val displayName: String,
+ val relativePath: String,
+ val size: Int,
+ val dateModified: Int,
+ val mediaType: Int
+ )
+
+ companion object {
+ private val TAG = MediaStoreData::class.java.simpleName
+
+ private val COLLECTION = MediaStore.Files.getContentUri(MediaStore.VOLUME_EXTERNAL_PRIMARY)
+
+ private val PROJECTION = arrayOf(
+ MediaStore.Files.FileColumns._ID,
+ MediaStore.Files.FileColumns.DISPLAY_NAME,
+ MediaStore.Files.FileColumns.RELATIVE_PATH,
+ MediaStore.Files.FileColumns.SIZE,
+ MediaStore.Files.FileColumns.DATE_MODIFIED,
+ MediaStore.Files.FileColumns.MEDIA_TYPE,
+ )
+
+ private const val SELECTION_BY_PATH = "${MediaStore.Files.FileColumns.DISPLAY_NAME} = ? " +
+ " AND ${MediaStore.Files.FileColumns.RELATIVE_PATH} = ?"
+
+ private fun getSelectionByPathArguments(path: String): Array<String> {
+ return arrayOf(getMediaStoreDisplayName(path), getMediaStoreRelativePath(path))
+ }
+
+ private const val SELECTION_BY_ID = "${MediaStore.Files.FileColumns._ID} = ? "
+
+ private fun getSelectionByIdArgument(id: Long) = arrayOf(id.toString())
+
+ private fun getMediaStoreDisplayName(path: String) = File(path).name
+
+ private fun getMediaStoreRelativePath(path: String): String {
+ val pathFile = File(path)
+ val environmentDir = Environment.getExternalStorageDirectory()
+ var relativePath = (pathFile.parent?.replace(environmentDir.absolutePath, "") ?: "").trim('/')
+ if (relativePath.isNotBlank()) {
+ relativePath += "/"
+ }
+ return relativePath
+ }
+
+ private fun queryById(context: Context, id: Long): List<DataItem> {
+ val query = context.contentResolver.query(
+ COLLECTION,
+ PROJECTION,
+ SELECTION_BY_ID,
+ getSelectionByIdArgument(id),
+ null
+ )
+ return dataItemFromCursor(query)
+ }
+
+ private fun queryByPath(context: Context, path: String): List<DataItem> {
+ val query = context.contentResolver.query(
+ COLLECTION,
+ PROJECTION,
+ SELECTION_BY_PATH,
+ getSelectionByPathArguments(path),
+ null
+ )
+ return dataItemFromCursor(query)
+ }
+
+ private fun dataItemFromCursor(query: Cursor?): List<DataItem> {
+ query?.use { cursor ->
+ cursor.count
+ if (cursor.count == 0) {
+ return emptyList()
+ }
+ val idColumn = cursor.getColumnIndexOrThrow(MediaStore.Files.FileColumns._ID)
+ val displayNameColumn =
+ cursor.getColumnIndexOrThrow(MediaStore.Files.FileColumns.DISPLAY_NAME)
+ val relativePathColumn =
+ cursor.getColumnIndexOrThrow(MediaStore.Files.FileColumns.RELATIVE_PATH)
+ val sizeColumn = cursor.getColumnIndexOrThrow(MediaStore.Files.FileColumns.SIZE)
+ val dateModifiedColumn =
+ cursor.getColumnIndexOrThrow(MediaStore.Files.FileColumns.DATE_MODIFIED)
+ val mediaTypeColumn = cursor.getColumnIndexOrThrow(MediaStore.Files.FileColumns.MEDIA_TYPE)
+
+ val result = ArrayList<DataItem>()
+ while (cursor.moveToNext()) {
+ val id = cursor.getLong(idColumn)
+ result.add(
+ DataItem(
+ id,
+ ContentUris.withAppendedId(COLLECTION, id),
+ cursor.getString(displayNameColumn),
+ cursor.getString(relativePathColumn),
+ cursor.getInt(sizeColumn),
+ cursor.getInt(dateModifiedColumn),
+ cursor.getInt(mediaTypeColumn)
+ )
+ )
+ }
+ return result
+ }
+ return emptyList()
+ }
+
+ private fun addFile(context: Context, path: String): DataItem? {
+ val fileDetails = ContentValues().apply {
+ put(MediaStore.Files.FileColumns._ID, 0)
+ put(MediaStore.Files.FileColumns.DISPLAY_NAME, getMediaStoreDisplayName(path))
+ put(MediaStore.Files.FileColumns.RELATIVE_PATH, getMediaStoreRelativePath(path))
+ }
+
+ context.contentResolver.insert(COLLECTION, fileDetails) ?: return null
+
+ // File was successfully added, let's retrieve its info
+ val infos = queryByPath(context, path)
+ if (infos.isEmpty()) {
+ return null
+ }
+
+ return infos[0]
+ }
+
+ fun delete(context: Context, path: String): Boolean {
+ val itemsToDelete = queryByPath(context, path)
+ if (itemsToDelete.isEmpty()) {
+ return false
+ }
+
+ val resolver = context.contentResolver
+ var itemsDeleted = 0
+ for (item in itemsToDelete) {
+ itemsDeleted += resolver.delete(item.uri, null, null)
+ }
+
+ return itemsDeleted > 0
+ }
+
+ fun fileExists(context: Context, path: String): Boolean {
+ return queryByPath(context, path).isNotEmpty()
+ }
+
+ fun fileLastModified(context: Context, path: String): Long {
+ val result = queryByPath(context, path)
+ if (result.isEmpty()) {
+ return 0L
+ }
+
+ val dataItem = result[0]
+ return dataItem.dateModified.toLong()
+ }
+
+ fun rename(context: Context, from: String, to: String): Boolean {
+ // Ensure the source exists.
+ val sources = queryByPath(context, from)
+ if (sources.isEmpty()) {
+ return false
+ }
+
+ // Take the first source
+ val source = sources[0]
+
+ // Set up the updated values
+ val updatedDetails = ContentValues().apply {
+ put(MediaStore.Files.FileColumns.DISPLAY_NAME, getMediaStoreDisplayName(to))
+ put(MediaStore.Files.FileColumns.RELATIVE_PATH, getMediaStoreRelativePath(to))
+ }
+
+ val updated = context.contentResolver.update(
+ source.uri,
+ updatedDetails,
+ SELECTION_BY_ID,
+ getSelectionByIdArgument(source.id)
+ )
+ return updated > 0
+ }
+ }
+
+ private val id: Long
+ private val uri: Uri
+ override val fileChannel: FileChannel
+
+ init {
+ val contentResolver = context.contentResolver
+ val dataItems = queryByPath(context, filePath)
+
+ val dataItem = when (accessFlag) {
+ FileAccessFlags.READ -> {
+ // The file should already exist
+ if (dataItems.isEmpty()) {
+ throw FileNotFoundException("Unable to access file $filePath")
+ }
+
+ val dataItem = dataItems[0]
+ dataItem
+ }
+
+ FileAccessFlags.WRITE, FileAccessFlags.READ_WRITE, FileAccessFlags.WRITE_READ -> {
+ // Create the file if it doesn't exist
+ val dataItem = if (dataItems.isEmpty()) {
+ addFile(context, filePath)
+ } else {
+ dataItems[0]
+ }
+
+ if (dataItem == null) {
+ throw FileNotFoundException("Unable to access file $filePath")
+ }
+ dataItem
+ }
+ }
+
+ id = dataItem.id
+ uri = dataItem.uri
+
+ val parcelFileDescriptor = contentResolver.openFileDescriptor(uri, accessFlag.getMode())
+ ?: throw IllegalStateException("Unable to access file descriptor")
+ fileChannel = if (accessFlag == FileAccessFlags.READ) {
+ FileInputStream(parcelFileDescriptor.fileDescriptor).channel
+ } else {
+ FileOutputStream(parcelFileDescriptor.fileDescriptor).channel
+ }
+
+ if (accessFlag.shouldTruncate()) {
+ fileChannel.truncate(0)
+ }
+ }
+}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
index e5b4f41153..57db0709f0 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/utils/PermissionsUtil.java
@@ -32,10 +32,14 @@ package org.godotengine.godot.utils;
import android.Manifest;
import android.app.Activity;
+import android.content.Intent;
import android.content.pm.PackageInfo;
import android.content.pm.PackageManager;
import android.content.pm.PermissionInfo;
+import android.net.Uri;
import android.os.Build;
+import android.os.Environment;
+import android.provider.Settings;
import android.util.Log;
import androidx.core.content.ContextCompat;
@@ -53,7 +57,8 @@ public final class PermissionsUtil {
static final int REQUEST_RECORD_AUDIO_PERMISSION = 1;
static final int REQUEST_CAMERA_PERMISSION = 2;
static final int REQUEST_VIBRATE_PERMISSION = 3;
- static final int REQUEST_ALL_PERMISSION_REQ_CODE = 1001;
+ public static final int REQUEST_ALL_PERMISSION_REQ_CODE = 1001;
+ public static final int REQUEST_MANAGE_EXTERNAL_STORAGE_REQ_CODE = 2002;
private PermissionsUtil() {
}
@@ -108,13 +113,26 @@ public final class PermissionsUtil {
if (manifestPermissions.length == 0)
return true;
- List<String> dangerousPermissions = new ArrayList<>();
+ List<String> requestedPermissions = new ArrayList<>();
for (String manifestPermission : manifestPermissions) {
try {
- PermissionInfo permissionInfo = getPermissionInfo(activity, manifestPermission);
- int protectionLevel = Build.VERSION.SDK_INT >= Build.VERSION_CODES.P ? permissionInfo.getProtection() : permissionInfo.protectionLevel;
- if (protectionLevel == PermissionInfo.PROTECTION_DANGEROUS && ContextCompat.checkSelfPermission(activity, manifestPermission) != PackageManager.PERMISSION_GRANTED) {
- dangerousPermissions.add(manifestPermission);
+ if (manifestPermission.equals(Manifest.permission.MANAGE_EXTERNAL_STORAGE)) {
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R && !Environment.isExternalStorageManager()) {
+ try {
+ Intent intent = new Intent(Settings.ACTION_MANAGE_APP_ALL_FILES_ACCESS_PERMISSION);
+ intent.setData(Uri.parse(String.format("package:%s", activity.getPackageName())));
+ activity.startActivityForResult(intent, REQUEST_MANAGE_EXTERNAL_STORAGE_REQ_CODE);
+ } catch (Exception ignored) {
+ Intent intent = new Intent(Settings.ACTION_MANAGE_ALL_FILES_ACCESS_PERMISSION);
+ activity.startActivityForResult(intent, REQUEST_MANAGE_EXTERNAL_STORAGE_REQ_CODE);
+ }
+ }
+ } else {
+ PermissionInfo permissionInfo = getPermissionInfo(activity, manifestPermission);
+ int protectionLevel = Build.VERSION.SDK_INT >= Build.VERSION_CODES.P ? permissionInfo.getProtection() : permissionInfo.protectionLevel;
+ if (protectionLevel == PermissionInfo.PROTECTION_DANGEROUS && ContextCompat.checkSelfPermission(activity, manifestPermission) != PackageManager.PERMISSION_GRANTED) {
+ requestedPermissions.add(manifestPermission);
+ }
}
} catch (PackageManager.NameNotFoundException e) {
// Skip this permission and continue.
@@ -122,13 +140,12 @@ public final class PermissionsUtil {
}
}
- if (dangerousPermissions.isEmpty()) {
+ if (requestedPermissions.isEmpty()) {
// If list is empty, all of dangerous permissions were granted.
return true;
}
- String[] requestedPermissions = dangerousPermissions.toArray(new String[0]);
- activity.requestPermissions(requestedPermissions, REQUEST_ALL_PERMISSION_REQ_CODE);
+ activity.requestPermissions(requestedPermissions.toArray(new String[0]), REQUEST_ALL_PERMISSION_REQ_CODE);
return false;
}
@@ -148,13 +165,19 @@ public final class PermissionsUtil {
if (manifestPermissions.length == 0)
return manifestPermissions;
- List<String> dangerousPermissions = new ArrayList<>();
+ List<String> grantedPermissions = new ArrayList<>();
for (String manifestPermission : manifestPermissions) {
try {
- PermissionInfo permissionInfo = getPermissionInfo(activity, manifestPermission);
- int protectionLevel = Build.VERSION.SDK_INT >= Build.VERSION_CODES.P ? permissionInfo.getProtection() : permissionInfo.protectionLevel;
- if (protectionLevel == PermissionInfo.PROTECTION_DANGEROUS && ContextCompat.checkSelfPermission(activity, manifestPermission) == PackageManager.PERMISSION_GRANTED) {
- dangerousPermissions.add(manifestPermission);
+ if (manifestPermission.equals(Manifest.permission.MANAGE_EXTERNAL_STORAGE)) {
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R && Environment.isExternalStorageManager()) {
+ grantedPermissions.add(manifestPermission);
+ }
+ } else {
+ PermissionInfo permissionInfo = getPermissionInfo(activity, manifestPermission);
+ int protectionLevel = Build.VERSION.SDK_INT >= Build.VERSION_CODES.P ? permissionInfo.getProtection() : permissionInfo.protectionLevel;
+ if (protectionLevel == PermissionInfo.PROTECTION_DANGEROUS && ContextCompat.checkSelfPermission(activity, manifestPermission) == PackageManager.PERMISSION_GRANTED) {
+ grantedPermissions.add(manifestPermission);
+ }
}
} catch (PackageManager.NameNotFoundException e) {
// Skip this permission and continue.
@@ -162,7 +185,7 @@ public final class PermissionsUtil {
}
}
- return dangerousPermissions.toArray(new String[0]);
+ return grantedPermissions.toArray(new String[0]);
}
/**
@@ -177,7 +200,7 @@ public final class PermissionsUtil {
if (permission.equals(p))
return true;
}
- } catch (PackageManager.NameNotFoundException e) {
+ } catch (PackageManager.NameNotFoundException ignored) {
}
return false;
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index 6e716c34a6..f4de4acfad 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -43,6 +43,7 @@
#include "dir_access_jandroid.h"
#include "display_server_android.h"
#include "file_access_android.h"
+#include "file_access_filesystem_jandroid.h"
#include "jni_utils.h"
#include "main/main.h"
#include "net_socket_android.h"
@@ -78,13 +79,13 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHei
}
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject godot_instance, jobject p_asset_manager, jboolean p_use_apk_expansion) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts) {
JavaVM *jvm;
env->GetJavaVM(&jvm);
// create our wrapper classes
- godot_java = new GodotJavaWrapper(env, activity, godot_instance);
- godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env));
+ godot_java = new GodotJavaWrapper(env, p_activity, p_godot_instance);
+ godot_io_java = new GodotIOJavaWrapper(env, p_godot_io);
init_thread_jandroid(jvm, env);
@@ -92,9 +93,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr);
- DirAccessJAndroid::setup(godot_io_java->get_instance());
- NetSocketAndroid::setup(godot_java->get_member_object("netUtils", "Lorg/godotengine/godot/utils/GodotNetUtils;", env));
- TTS_Android::setup(godot_java->get_member_object("tts", "Lorg/godotengine/godot/tts/GodotTTS;", env));
+ DirAccessJAndroid::setup(p_directory_access_handler);
+ FileAccessFilesystemJAndroid::setup(p_file_access_handler);
+ NetSocketAndroid::setup(p_net_utils);
+ TTS_Android::setup(p_godot_tts);
os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);
diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h
index aa8d67cf46..de16f197b8 100644
--- a/platform/android/java_godot_lib_jni.h
+++ b/platform/android/java_godot_lib_jni.h
@@ -37,7 +37,7 @@
// These functions can be called from within JAVA and are the means by which our JAVA implementation calls back into our C++ code.
// See java/src/org/godotengine/godot/GodotLib.java for the JAVA side of this (yes that's why we have the long names)
extern "C" {
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject godot_instance, jobject p_asset_manager, jboolean p_use_apk_expansion);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height);
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 6674428de8..0f551e7f4f 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -40,6 +40,7 @@
#include "dir_access_jandroid.h"
#include "file_access_android.h"
+#include "file_access_filesystem_jandroid.h"
#include "net_socket_android.h"
#include <dlfcn.h>
@@ -93,7 +94,7 @@ void OS_Android::initialize_core() {
}
#endif
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA);
- FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM);
+ FileAccess::make_default<FileAccessFilesystemJAndroid>(FileAccess::ACCESS_FILESYSTEM);
#ifdef TOOLS_ENABLED
DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES);
@@ -105,7 +106,7 @@ void OS_Android::initialize_core() {
}
#endif
DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA);
- DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_FILESYSTEM);
+ DirAccess::make_default<DirAccessJAndroid>(DirAccess::ACCESS_FILESYSTEM);
NetSocketAndroid::make_default();
}
@@ -300,6 +301,33 @@ String OS_Android::get_system_dir(SystemDir p_dir, bool p_shared_storage) const
return godot_io_java->get_system_dir(p_dir, p_shared_storage);
}
+Error OS_Android::move_to_trash(const String &p_path) {
+ Ref<DirAccess> da_ref = DirAccess::create_for_path(p_path);
+ if (da_ref.is_null()) {
+ return FAILED;
+ }
+
+ // Check if it's a directory
+ if (da_ref->dir_exists(p_path)) {
+ Error err = da_ref->change_dir(p_path);
+ if (err) {
+ return err;
+ }
+ // This is directory, let's erase its contents
+ err = da_ref->erase_contents_recursive();
+ if (err) {
+ return err;
+ }
+ // Remove the top directory
+ return da_ref->remove(p_path);
+ } else if (da_ref->file_exists(p_path)) {
+ // This is a file, let's remove it.
+ return da_ref->remove(p_path);
+ } else {
+ return FAILED;
+ }
+}
+
void OS_Android::set_display_size(const Size2i &p_size) {
display_size = p_size;
}
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index 3f607eac48..96c06d715c 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -122,6 +122,8 @@ public:
virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
+ virtual Error move_to_trash(const String &p_path) override;
+
void vibrate_handheld(int p_duration_ms) override;
virtual String get_config_path() const override;
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index ce32674c88..b0f87484b9 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -196,6 +196,7 @@ bool DisplayServerX11::_refresh_device_info() {
xi.absolute_devices.clear();
xi.touch_devices.clear();
+ xi.pen_inverted_devices.clear();
int dev_count;
XIDeviceInfo *info = XIQueryDevice(x11_display, XIAllDevices, &dev_count);
@@ -205,7 +206,7 @@ bool DisplayServerX11::_refresh_device_info() {
if (!dev->enabled) {
continue;
}
- if (!(dev->use == XIMasterPointer || dev->use == XIFloatingSlave)) {
+ if (!(dev->use == XISlavePointer || dev->use == XIFloatingSlave)) {
continue;
}
@@ -274,6 +275,7 @@ bool DisplayServerX11::_refresh_device_info() {
xi.pen_pressure_range[dev->deviceid] = Vector2(pressure_min, pressure_max);
xi.pen_tilt_x_range[dev->deviceid] = Vector2(tilt_x_min, tilt_x_max);
xi.pen_tilt_y_range[dev->deviceid] = Vector2(tilt_y_min, tilt_y_max);
+ xi.pen_inverted_devices[dev->deviceid] = (bool)strstr(dev->name, "eraser");
}
XIFreeDeviceInfo(info);
@@ -3484,7 +3486,7 @@ void DisplayServerX11::process_events() {
} break;
case XI_RawMotion: {
XIRawEvent *raw_event = (XIRawEvent *)event_data;
- int device_id = raw_event->deviceid;
+ int device_id = raw_event->sourceid;
// Determine the axis used (called valuators in XInput for some forsaken reason)
// Mask is a bitmask indicating which axes are involved.
@@ -3550,6 +3552,11 @@ void DisplayServerX11::process_events() {
values++;
}
+ HashMap<int, bool>::Iterator pen_inverted = xi.pen_inverted_devices.find(device_id);
+ if (pen_inverted) {
+ xi.pen_inverted = pen_inverted->value;
+ }
+
// https://bugs.freedesktop.org/show_bug.cgi?id=71609
// http://lists.libsdl.org/pipermail/commits-libsdl.org/2015-June/000282.html
if (raw_event->time == xi.last_relative_time && rel_x == xi.relative_motion.x && rel_y == xi.relative_motion.y) {
@@ -3984,6 +3991,7 @@ void DisplayServerX11::process_events() {
mm->set_pressure(bool(mouse_get_button_state() & MouseButton::MASK_LEFT) ? 1.0f : 0.0f);
}
mm->set_tilt(xi.tilt);
+ mm->set_pen_inverted(xi.pen_inverted);
_get_key_modifier_state(event.xmotion.state, mm);
mm->set_button_mask((MouseButton)mouse_get_button_state());
@@ -4167,13 +4175,17 @@ void DisplayServerX11::process_events() {
void DisplayServerX11::release_rendering_thread() {
#if defined(GLES3_ENABLED)
- gl_manager->release_current();
+ if (gl_manager) {
+ gl_manager->release_current();
+ }
#endif
}
void DisplayServerX11::make_rendering_thread() {
#if defined(GLES3_ENABLED)
- gl_manager->make_current();
+ if (gl_manager) {
+ gl_manager->make_current();
+ }
#endif
}
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index a87f2bb6e1..9ce6a557db 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -201,10 +201,12 @@ class DisplayServerX11 : public DisplayServer {
HashMap<int, Vector2> pen_pressure_range;
HashMap<int, Vector2> pen_tilt_x_range;
HashMap<int, Vector2> pen_tilt_y_range;
+ HashMap<int, bool> pen_inverted_devices;
XIEventMask all_event_mask;
HashMap<int, Vector2> state;
double pressure;
bool pressure_supported;
+ bool pen_inverted;
Vector2 tilt;
Vector2 mouse_pos_to_filter;
Vector2 relative_motion;
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index b6a5813bd0..4307685422 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -2920,7 +2920,9 @@ void DisplayServerOSX::make_rendering_thread() {
void DisplayServerOSX::swap_buffers() {
#if defined(GLES3_ENABLED)
- gl_manager->swap_buffers();
+ if (gl_manager) {
+ gl_manager->swap_buffers();
+ }
#endif
}
diff --git a/platform/osx/godot_content_view.h b/platform/osx/godot_content_view.h
index 7942d716dc..353305aec1 100644
--- a/platform/osx/godot_content_view.h
+++ b/platform/osx/godot_content_view.h
@@ -52,6 +52,7 @@
bool ime_input_event_in_progress;
bool mouse_down_control;
bool ignore_momentum_scroll;
+ bool last_pen_inverted;
}
- (void)processScrollEvent:(NSEvent *)event button:(MouseButton)button factor:(double)factor;
diff --git a/platform/osx/godot_content_view.mm b/platform/osx/godot_content_view.mm
index e96f0a8098..018b90e629 100644
--- a/platform/osx/godot_content_view.mm
+++ b/platform/osx/godot_content_view.mm
@@ -42,6 +42,7 @@
ime_input_event_in_progress = false;
mouse_down_control = false;
ignore_momentum_scroll = false;
+ last_pen_inverted = false;
[self updateTrackingAreas];
if (@available(macOS 10.13, *)) {
@@ -377,9 +378,15 @@
ds->update_mouse_pos(wd, mpos);
mm->set_position(wd.mouse_pos);
mm->set_pressure([event pressure]);
- if ([event subtype] == NSEventSubtypeTabletPoint) {
+ NSEventSubtype subtype = [event subtype];
+ if (subtype == NSEventSubtypeTabletPoint) {
const NSPoint p = [event tilt];
mm->set_tilt(Vector2(p.x, p.y));
+ mm->set_pen_inverted(last_pen_inverted);
+ } else if (subtype == NSEventSubtypeTabletProximity) {
+ // Check if using the eraser end of pen only on proximity event.
+ last_pen_inverted = [event pointingDeviceType] == NSPointingDeviceTypeEraser;
+ mm->set_pen_inverted(last_pen_inverted);
}
mm->set_global_position(wd.mouse_pos);
mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 998b0882b3..e66fa142a7 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -656,7 +656,9 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) {
void DisplayServerWindows::gl_window_make_current(DisplayServer::WindowID p_window_id) {
#if defined(GLES3_ENABLED)
- gl_manager->window_make_current(p_window_id);
+ if (gl_manager) {
+ gl_manager->window_make_current(p_window_id);
+ }
#endif
}
@@ -2490,6 +2492,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
windows[window_id].last_tilt = Vector2();
}
+ windows[window_id].last_pen_inverted = packet.pkStatus & TPS_INVERT;
+
POINT coords;
GetCursorPos(&coords);
ScreenToClient(windows[window_id].hWnd, &coords);
@@ -2508,6 +2512,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mm->set_pressure(windows[window_id].last_pressure);
mm->set_tilt(windows[window_id].last_tilt);
+ mm->set_pen_inverted(windows[window_id].last_pen_inverted);
mm->set_button_mask(last_button_state);
@@ -2640,6 +2645,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
if ((pen_info.penMask & PEN_MASK_TILT_X) && (pen_info.penMask & PEN_MASK_TILT_Y)) {
mm->set_tilt(Vector2((float)pen_info.tiltX / 90, (float)pen_info.tiltY / 90));
}
+ mm->set_pen_inverted(pen_info.penFlags & (PEN_FLAG_INVERTED | PEN_FLAG_ERASER));
mm->set_ctrl_pressed(GetKeyState(VK_CONTROL) < 0);
mm->set_shift_pressed(GetKeyState(VK_SHIFT) < 0);
@@ -2742,14 +2748,17 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
} else {
windows[window_id].last_tilt = Vector2();
windows[window_id].last_pressure = (wParam & MK_LBUTTON) ? 1.0f : 0.0f;
+ windows[window_id].last_pen_inverted = false;
}
} else {
windows[window_id].last_tilt = Vector2();
windows[window_id].last_pressure = (wParam & MK_LBUTTON) ? 1.0f : 0.0f;
+ windows[window_id].last_pen_inverted = false;
}
mm->set_pressure(windows[window_id].last_pressure);
mm->set_tilt(windows[window_id].last_tilt);
+ mm->set_pen_inverted(windows[window_id].last_pen_inverted);
mm->set_button_mask(last_button_state);
@@ -3360,8 +3369,8 @@ void DisplayServerWindows::_update_tablet_ctx(const String &p_old_driver, const
if ((p_new_driver == "wintab") && wintab_available) {
wintab_WTInfo(WTI_DEFSYSCTX, 0, &wd.wtlc);
wd.wtlc.lcOptions |= CXO_MESSAGES;
- wd.wtlc.lcPktData = PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION;
- wd.wtlc.lcMoveMask = PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE;
+ wd.wtlc.lcPktData = PK_STATUS | PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION;
+ wd.wtlc.lcMoveMask = PK_STATUS | PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE;
wd.wtlc.lcPktMode = 0;
wd.wtlc.lcOutOrgX = 0;
wd.wtlc.lcOutExtX = wd.wtlc.lcInExtX;
@@ -3484,8 +3493,8 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
if ((tablet_get_current_driver() == "wintab") && wintab_available) {
wintab_WTInfo(WTI_DEFSYSCTX, 0, &wd.wtlc);
wd.wtlc.lcOptions |= CXO_MESSAGES;
- wd.wtlc.lcPktData = PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION;
- wd.wtlc.lcMoveMask = PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE;
+ wd.wtlc.lcPktData = PK_STATUS | PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION;
+ wd.wtlc.lcMoveMask = PK_STATUS | PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE;
wd.wtlc.lcPktMode = 0;
wd.wtlc.lcOutOrgX = 0;
wd.wtlc.lcOutExtX = wd.wtlc.lcInExtX;
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index fc89517774..0429bed3a0 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -82,10 +82,13 @@
#define DVC_ROTATION 18
#define CXO_MESSAGES 0x0004
+#define PK_STATUS 0x0002
#define PK_NORMAL_PRESSURE 0x0400
#define PK_TANGENT_PRESSURE 0x0800
#define PK_ORIENTATION 0x1000
+#define TPS_INVERT 0x0010 /* 1.1 */
+
typedef struct tagLOGCONTEXTW {
WCHAR lcName[40];
UINT lcOptions;
@@ -137,6 +140,7 @@ typedef struct tagORIENTATION {
} ORIENTATION;
typedef struct tagPACKET {
+ int pkStatus;
int pkNormalPressure;
int pkTangentPressure;
ORIENTATION pkOrientation;
@@ -158,6 +162,14 @@ typedef UINT32 POINTER_FLAGS;
typedef UINT32 PEN_FLAGS;
typedef UINT32 PEN_MASK;
+#ifndef PEN_FLAG_INVERTED
+#define PEN_FLAG_INVERTED 0x00000002
+#endif
+
+#ifndef PEN_FLAG_ERASER
+#define PEN_FLAG_ERASER 0x00000004
+#endif
+
#ifndef PEN_MASK_PRESSURE
#define PEN_MASK_PRESSURE 0x00000001
#endif
@@ -357,11 +369,13 @@ class DisplayServerWindows : public DisplayServer {
int min_pressure;
int max_pressure;
bool tilt_supported;
+ bool pen_inverted = false;
bool block_mm = false;
int last_pressure_update;
float last_pressure;
Vector2 last_tilt;
+ bool last_pen_inverted = false;
HBITMAP hBitmap; //DIB section for layered window
uint8_t *dib_data = nullptr;
diff --git a/scene/3d/label_3d.cpp b/scene/3d/label_3d.cpp
index 0849b2c631..1ae59451a1 100644
--- a/scene/3d/label_3d.cpp
+++ b/scene/3d/label_3d.cpp
@@ -370,15 +370,8 @@ void Label3D::_generate_glyph_surfaces(const Glyph &p_glyph, Vector2 &r_offset,
bool msdf = TS->font_is_multichannel_signed_distance_field(p_glyph.font_rid);
- uint64_t mat_hash;
- if (tex != RID()) {
- mat_hash = hash_one_uint64(tex.get_id());
- } else {
- mat_hash = hash_one_uint64(0);
- }
- mat_hash = hash_fmix32(hash_murmur3_one_64(p_priority | (p_outline_size << 31), mat_hash));
-
- if (!surfaces.has(mat_hash)) {
+ SurfaceKey key = SurfaceKey(tex.get_id(), p_priority, p_outline_size);
+ if (!surfaces.has(key)) {
SurfaceData surf;
surf.material = RenderingServer::get_singleton()->material_create();
// Set defaults for material, names need to match up those in StandardMaterial3D
@@ -407,9 +400,9 @@ void Label3D::_generate_glyph_surfaces(const Glyph &p_glyph, Vector2 &r_offset,
surf.z_shift = p_priority * pixel_size;
}
- surfaces[mat_hash] = surf;
+ surfaces[key] = surf;
}
- SurfaceData &s = surfaces[mat_hash];
+ SurfaceData &s = surfaces[key];
s.mesh_vertices.resize((s.offset + 1) * 4);
s.mesh_normals.resize((s.offset + 1) * 4);
@@ -464,7 +457,7 @@ void Label3D::_shape() {
aabb = AABB();
// Clear materials.
- for (const KeyValue<uint64_t, SurfaceData> &E : surfaces) {
+ for (const KeyValue<SurfaceKey, SurfaceData> &E : surfaces) {
RenderingServer::get_singleton()->free(E.value.material);
}
surfaces.clear();
@@ -594,7 +587,7 @@ void Label3D::_shape() {
offset.y -= (TS->shaped_text_get_descent(lines_rid[i]) + line_spacing + font->get_spacing(TextServer::SPACING_BOTTOM)) * pixel_size;
}
- for (const KeyValue<uint64_t, SurfaceData> &E : surfaces) {
+ for (const KeyValue<SurfaceKey, SurfaceData> &E : surfaces) {
Array mesh_array;
mesh_array.resize(RS::ARRAY_MAX);
mesh_array[RS::ARRAY_VERTEX] = E.value.mesh_vertices;
@@ -1018,7 +1011,7 @@ Label3D::~Label3D() {
TS->free_rid(text_rid);
RenderingServer::get_singleton()->free(mesh);
- for (KeyValue<uint64_t, SurfaceData> E : surfaces) {
+ for (KeyValue<SurfaceKey, SurfaceData> E : surfaces) {
RenderingServer::get_singleton()->free(E.value.material);
}
surfaces.clear();
diff --git a/scene/3d/label_3d.h b/scene/3d/label_3d.h
index 7766bca068..7ac38a9f3c 100644
--- a/scene/3d/label_3d.h
+++ b/scene/3d/label_3d.h
@@ -76,7 +76,29 @@ private:
RID material;
};
- HashMap<uint64_t, SurfaceData> surfaces;
+ struct SurfaceKey {
+ uint64_t texture_id;
+ int32_t priority;
+ int32_t outline_size;
+
+ bool operator==(const SurfaceKey &p_b) const {
+ return (texture_id == p_b.texture_id) && (priority == p_b.priority) && (outline_size == p_b.outline_size);
+ }
+
+ SurfaceKey(uint64_t p_texture_id, int p_priority, int p_outline_size) {
+ texture_id = p_texture_id;
+ priority = p_priority;
+ outline_size = p_outline_size;
+ }
+ };
+
+ struct SurfaceKeyHasher {
+ _FORCE_INLINE_ static uint32_t hash(const SurfaceKey &p_a) {
+ return hash_murmur3_buffer(&p_a, sizeof(SurfaceKey));
+ }
+ };
+
+ HashMap<SurfaceKey, SurfaceData, SurfaceKeyHasher> surfaces;
HorizontalAlignment horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER;
VerticalAlignment vertical_alignment = VERTICAL_ALIGNMENT_CENTER;
diff --git a/scene/3d/voxel_gi.cpp b/scene/3d/voxel_gi.cpp
index d81b59b3fc..ae231026a7 100644
--- a/scene/3d/voxel_gi.cpp
+++ b/scene/3d/voxel_gi.cpp
@@ -272,7 +272,8 @@ VoxelGI::Subdiv VoxelGI::get_subdiv() const {
}
void VoxelGI::set_extents(const Vector3 &p_extents) {
- extents = p_extents;
+ // Prevent very small extents as these break baking if other extents are set very high.
+ extents = Vector3(MAX(1.0, p_extents.x), MAX(1.0, p_extents.y), MAX(1.0, p_extents.z));
update_gizmos();
}
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 22e9763929..a710e924f2 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -68,6 +68,7 @@ void CodeEdit::_notification(int p_what) {
code_completion_max_lines = get_theme_constant(SNAME("completion_lines"));
code_completion_scroll_width = get_theme_constant(SNAME("completion_scroll_width"));
code_completion_scroll_color = get_theme_color(SNAME("completion_scroll_color"));
+ code_completion_scroll_hovered_color = get_theme_color(SNAME("completion_scroll_hovered_color"));
code_completion_background_color = get_theme_color(SNAME("completion_background_color"));
code_completion_selected_color = get_theme_color(SNAME("completion_selected_color"));
code_completion_existing_color = get_theme_color(SNAME("completion_existing_color"));
@@ -134,6 +135,9 @@ void CodeEdit::_notification(int p_what) {
RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(code_completion_rect.position, code_completion_rect.size + Size2(scroll_width, 0)), code_completion_background_color);
}
+ code_completion_scroll_rect.position = code_completion_rect.position + Vector2(code_completion_rect.size.width, 0);
+ code_completion_scroll_rect.size = Vector2(scroll_width, code_completion_rect.size.height);
+
code_completion_line_ofs = CLAMP(code_completion_current_selected - lines / 2, 0, code_completion_options_count - lines);
RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(code_completion_rect.position.x, code_completion_rect.position.y + (code_completion_current_selected - code_completion_line_ofs) * row_height), Size2(code_completion_rect.size.width, row_height)), code_completion_selected_color);
@@ -185,9 +189,11 @@ void CodeEdit::_notification(int p_what) {
/* Draw a small scroll rectangle to show a position in the options. */
if (scroll_width) {
+ Color scroll_color = is_code_completion_scroll_hovered || is_code_completion_scroll_pressed ? code_completion_scroll_hovered_color : code_completion_scroll_color;
+
float r = (float)code_completion_max_lines / code_completion_options_count;
float o = (float)code_completion_line_ofs / code_completion_options_count;
- draw_rect(Rect2(code_completion_rect.position.x + code_completion_rect.size.width, code_completion_rect.position.y + o * code_completion_rect.size.y, scroll_width, code_completion_rect.size.y * r), code_completion_scroll_color);
+ draw_rect(Rect2(code_completion_rect.position.x + code_completion_rect.size.width, code_completion_rect.position.y + o * code_completion_rect.size.y, scroll_width, code_completion_rect.size.y * r), scroll_color);
}
}
@@ -260,6 +266,12 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
+ if (is_code_completion_scroll_pressed && mb->get_button_index() == MouseButton::LEFT) {
+ is_code_completion_scroll_pressed = false;
+ update();
+ return;
+ }
+
if (code_completion_active && code_completion_rect.has_point(mb->get_position())) {
if (!mb->is_pressed()) {
return;
@@ -289,7 +301,21 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
break;
}
return;
+ } else if (code_completion_active && code_completion_scroll_rect.has_point(mb->get_position())) {
+ if (mb->get_button_index() != MouseButton::LEFT) {
+ return;
+ }
+
+ if (mb->is_pressed()) {
+ is_code_completion_scroll_pressed = true;
+
+ _update_scroll_selected_line(mb->get_position().y);
+ update();
+ }
+
+ return;
}
+
cancel_code_completion();
set_code_hint("");
@@ -354,6 +380,18 @@ void CodeEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
set_symbol_lookup_word_as_valid(false);
}
}
+
+ bool scroll_hovered = code_completion_scroll_rect.has_point(mpos);
+ if (is_code_completion_scroll_hovered != scroll_hovered) {
+ is_code_completion_scroll_hovered = scroll_hovered;
+ update();
+ }
+
+ if (is_code_completion_scroll_pressed) {
+ _update_scroll_selected_line(mpos.y);
+ update();
+ return;
+ }
}
Ref<InputEventKey> k = p_gui_input;
@@ -546,6 +584,10 @@ Control::CursorShape CodeEdit::get_cursor_shape(const Point2 &p_pos) const {
return CURSOR_ARROW;
}
+ if (code_completion_active && code_completion_scroll_rect.has_point(p_pos)) {
+ return CURSOR_ARROW;
+ }
+
Point2i pos = get_line_column_at_pos(p_pos, false);
int line = pos.y;
int col = pos.x;
@@ -2697,6 +2739,13 @@ TypedArray<String> CodeEdit::_get_delimiters(DelimiterType p_type) const {
}
/* Code Completion */
+void CodeEdit::_update_scroll_selected_line(float p_mouse_y) {
+ float percent = (float)(p_mouse_y - code_completion_scroll_rect.position.y) / code_completion_scroll_rect.size.height;
+ percent = CLAMP(percent, 0.0f, 1.0f);
+
+ code_completion_current_selected = (int)(percent * (code_completion_options.size() - 1));
+}
+
void CodeEdit::_filter_code_completion_candidates_impl() {
int line_height = get_line_height();
diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h
index ccf046c612..a431d8a5b2 100644
--- a/scene/gui/code_edit.h
+++ b/scene/gui/code_edit.h
@@ -203,22 +203,27 @@ private:
int code_completion_max_lines = 7;
int code_completion_scroll_width = 0;
Color code_completion_scroll_color = Color(0, 0, 0, 0);
+ Color code_completion_scroll_hovered_color = Color(0, 0, 0, 0);
Color code_completion_background_color = Color(0, 0, 0, 0);
Color code_completion_selected_color = Color(0, 0, 0, 0);
Color code_completion_existing_color = Color(0, 0, 0, 0);
bool code_completion_active = false;
+ bool is_code_completion_scroll_hovered = false;
+ bool is_code_completion_scroll_pressed = false;
Vector<ScriptLanguage::CodeCompletionOption> code_completion_options;
int code_completion_line_ofs = 0;
int code_completion_current_selected = 0;
int code_completion_longest_line = 0;
Rect2i code_completion_rect;
+ Rect2i code_completion_scroll_rect;
HashSet<char32_t> code_completion_prefixes;
List<ScriptLanguage::CodeCompletionOption> code_completion_option_submitted;
List<ScriptLanguage::CodeCompletionOption> code_completion_option_sources;
String code_completion_base;
+ void _update_scroll_selected_line(float p_mouse_y);
void _filter_code_completion_candidates_impl();
/* Line length guidelines */
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 73effa6c4b..6bb4ac9c6f 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -480,7 +480,12 @@ void FileDialog::update_file_name() {
String filter_str = filters[idx];
String file_str = file->get_text();
String base_name = file_str.get_basename();
- file_str = base_name + "." + filter_str.strip_edges().to_lower();
+ Vector<String> filter_substr = filter_str.split(";");
+ if (filter_substr.size() >= 2) {
+ file_str = base_name + "." + filter_substr[0].strip_edges().get_extension().to_lower();
+ } else {
+ file_str = base_name + "." + filter_str.strip_edges().get_extension().to_lower();
+ }
file->set_text(file_str);
}
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 540250c8e9..377a9c45c5 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -744,6 +744,17 @@ void LineEdit::_notification(int p_what) {
update();
} break;
+ case NOTIFICATION_INTERNAL_PROCESS: {
+ if (caret_blinking) {
+ caret_blink_timer += get_process_delta_time();
+
+ if (caret_blink_timer >= caret_blink_speed) {
+ caret_blink_timer = 0.0;
+ _toggle_draw_caret();
+ }
+ }
+ } break;
+
case NOTIFICATION_DRAW: {
if ((!has_focus() && !(menu && menu->has_focus()) && !caret_force_displayed) || !window_has_focus) {
draw_caret = false;
@@ -991,8 +1002,9 @@ void LineEdit::_notification(int p_what) {
case NOTIFICATION_FOCUS_ENTER: {
if (!caret_force_displayed) {
if (caret_blink_enabled) {
- if (caret_blink_timer->is_stopped()) {
- caret_blink_timer->start();
+ if (!caret_blinking) {
+ caret_blinking = true;
+ caret_blink_timer = 0.0;
}
} else {
draw_caret = true;
@@ -1010,7 +1022,7 @@ void LineEdit::_notification(int p_what) {
case NOTIFICATION_FOCUS_EXIT: {
if (caret_blink_enabled && !caret_force_displayed) {
- caret_blink_timer->stop();
+ caret_blinking = false;
}
if (get_viewport()->get_window_id() != DisplayServer::INVALID_WINDOW_ID && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_IME)) {
@@ -1318,14 +1330,16 @@ bool LineEdit::is_caret_blink_enabled() const {
void LineEdit::set_caret_blink_enabled(const bool p_enabled) {
caret_blink_enabled = p_enabled;
+ set_process_internal(p_enabled);
if (has_focus() || caret_force_displayed) {
if (p_enabled) {
- if (caret_blink_timer->is_stopped()) {
- caret_blink_timer->start();
+ if (!caret_blinking) {
+ caret_blinking = true;
+ caret_blink_timer = 0.0;
}
} else {
- caret_blink_timer->stop();
+ caret_blinking = false;
}
}
@@ -1345,20 +1359,19 @@ void LineEdit::set_caret_force_displayed(const bool p_enabled) {
}
float LineEdit::get_caret_blink_speed() const {
- return caret_blink_timer->get_wait_time();
+ return caret_blink_speed;
}
void LineEdit::set_caret_blink_speed(const float p_speed) {
ERR_FAIL_COND(p_speed <= 0);
- caret_blink_timer->set_wait_time(p_speed);
+ caret_blink_speed = p_speed;
}
void LineEdit::_reset_caret_blink_timer() {
if (caret_blink_enabled) {
draw_caret = true;
if (has_focus()) {
- caret_blink_timer->stop();
- caret_blink_timer->start();
+ caret_blink_timer = 0.0;
update();
}
}
@@ -2508,10 +2521,6 @@ LineEdit::LineEdit(const String &p_placeholder) {
set_mouse_filter(MOUSE_FILTER_STOP);
set_process_unhandled_key_input(true);
- caret_blink_timer = memnew(Timer);
- add_child(caret_blink_timer, false, INTERNAL_MODE_FRONT);
- caret_blink_timer->set_wait_time(0.65);
- caret_blink_timer->connect("timeout", callable_mp(this, &LineEdit::_toggle_draw_caret));
set_caret_blink_enabled(false);
set_placeholder(p_placeholder);
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 0fb178fca4..63c57640dc 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -160,7 +160,9 @@ private:
bool caret_blink_enabled = false;
bool caret_force_displayed = false;
bool draw_caret = true;
- Timer *caret_blink_timer = nullptr;
+ float caret_blink_speed = 0.65;
+ double caret_blink_timer = 0.0;
+ bool caret_blinking = false;
bool _is_over_clear_button(const Point2 &p_pos) const;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 5506616b7a..a8542c4346 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2668,7 +2668,11 @@ void TextEdit::_update_caches() {
/* General overrides. */
Size2 TextEdit::get_minimum_size() const {
- return style_normal->get_minimum_size();
+ Size2 size = style_normal->get_minimum_size();
+ if (fit_content_height) {
+ size.y += content_height_cache;
+ }
+ return size;
}
bool TextEdit::is_text_field() const {
@@ -4499,6 +4503,18 @@ float TextEdit::get_v_scroll_speed() const {
return v_scroll_speed;
}
+void TextEdit::set_fit_content_height_enabled(const bool p_enabled) {
+ if (fit_content_height == p_enabled) {
+ return;
+ }
+ fit_content_height = p_enabled;
+ update_minimum_size();
+}
+
+bool TextEdit::is_fit_content_height_enabled() const {
+ return fit_content_height;
+}
+
double TextEdit::get_scroll_pos_for_line(int p_line, int p_wrap_index) const {
ERR_FAIL_INDEX_V(p_line, text.size(), 0);
ERR_FAIL_COND_V(p_wrap_index < 0, 0);
@@ -5297,7 +5313,7 @@ void TextEdit::_bind_methods() {
/* Viewport. */
// Scrolling.
- ClassDB::bind_method(D_METHOD("set_smooth_scroll_enable", "enable"), &TextEdit::set_smooth_scroll_enabled);
+ ClassDB::bind_method(D_METHOD("set_smooth_scroll_enabled", "enable"), &TextEdit::set_smooth_scroll_enabled);
ClassDB::bind_method(D_METHOD("is_smooth_scroll_enabled"), &TextEdit::is_smooth_scroll_enabled);
ClassDB::bind_method(D_METHOD("set_v_scroll", "value"), &TextEdit::set_v_scroll);
@@ -5312,6 +5328,9 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_v_scroll_speed", "speed"), &TextEdit::set_v_scroll_speed);
ClassDB::bind_method(D_METHOD("get_v_scroll_speed"), &TextEdit::get_v_scroll_speed);
+ ClassDB::bind_method(D_METHOD("set_fit_content_height_enabled"), &TextEdit::set_fit_content_height_enabled);
+ ClassDB::bind_method(D_METHOD("is_fit_content_height_enabled"), &TextEdit::is_fit_content_height_enabled);
+
ClassDB::bind_method(D_METHOD("get_scroll_pos_for_line", "line", "wrap_index"), &TextEdit::get_scroll_pos_for_line, DEFVAL(0));
// Visible lines.
@@ -5431,11 +5450,12 @@ void TextEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "syntax_highlighter", PROPERTY_HINT_RESOURCE_TYPE, "SyntaxHighlighter", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "set_syntax_highlighter", "get_syntax_highlighter");
ADD_GROUP("Scroll", "scroll_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_smooth"), "set_smooth_scroll_enable", "is_smooth_scroll_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_smooth"), "set_smooth_scroll_enabled", "is_smooth_scroll_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "scroll_v_scroll_speed", PROPERTY_HINT_NONE, "suffix:px/s"), "set_v_scroll_speed", "get_v_scroll_speed");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_past_end_of_file"), "set_scroll_past_end_of_file_enabled", "is_scroll_past_end_of_file_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "scroll_vertical", PROPERTY_HINT_NONE, "suffix:px"), "set_v_scroll", "get_v_scroll");
ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_horizontal", PROPERTY_HINT_NONE, "suffix:px"), "set_h_scroll", "get_h_scroll");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_fit_content_height"), "set_fit_content_height_enabled", "is_fit_content_height_enabled");
ADD_GROUP("Minimap", "minimap_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "minimap_draw"), "set_draw_minimap", "is_drawing_minimap");
@@ -6197,6 +6217,11 @@ void TextEdit::_update_scrollbars() {
total_width += minimap_width;
}
+ content_height_cache = MAX(total_rows, 1) * get_line_height();
+ if (fit_content_height) {
+ update_minimum_size();
+ }
+
updating_scrolls = true;
if (total_rows > visible_rows) {
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 9de2982d0a..6ba6e9cf20 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -456,6 +456,8 @@ private:
HScrollBar *h_scroll = nullptr;
VScrollBar *v_scroll = nullptr;
+ float content_height_cache = 0.0;
+ bool fit_content_height = false;
bool scroll_past_end_of_file_enabled = false;
// Smooth scrolling.
@@ -851,6 +853,9 @@ public:
void set_v_scroll_speed(float p_speed);
float get_v_scroll_speed() const;
+ void set_fit_content_height_enabled(const bool p_enabled);
+ bool is_fit_content_height_enabled() const;
+
double get_scroll_pos_for_line(int p_line, int p_wrap_index = 0) const;
// Visible lines.
diff --git a/scene/gui/video_stream_player.h b/scene/gui/video_stream_player.h
index d2822a989b..913e7905b6 100644
--- a/scene/gui/video_stream_player.h
+++ b/scene/gui/video_stream_player.h
@@ -64,7 +64,7 @@ class VideoStreamPlayer : public Control {
bool autoplay = false;
float volume = 1.0;
double last_audio_time = 0.0;
- bool expand = true;
+ bool expand = false;
bool loops = false;
int buffering_ms = 500;
int audio_track = 0;
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 401aeb4889..e0e2641f16 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -467,6 +467,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("completion_selected_color", "CodeEdit", Color(0.26, 0.26, 0.27));
theme->set_color("completion_existing_color", "CodeEdit", Color(0.87, 0.87, 0.87, 0.13));
theme->set_color("completion_scroll_color", "CodeEdit", control_font_pressed_color * Color(1, 1, 1, 0.29));
+ theme->set_color("completion_scroll_hovered_color", "CodeEdit", control_font_pressed_color * Color(1, 1, 1, 0.4));
theme->set_color("completion_font_color", "CodeEdit", Color(0.67, 0.67, 0.67));
theme->set_color("font_color", "CodeEdit", control_font_color);
theme->set_color("font_selected_color", "CodeEdit", Color(0, 0, 0));
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index f4fd81b25f..9fa483bf36 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -2190,12 +2190,12 @@ RibbonTrailMesh::RibbonTrailMesh() {
/* TextMesh */
/*************************************************************************/
-void TextMesh::_generate_glyph_mesh_data(uint32_t p_hash, const Glyph &p_gl) const {
- if (cache.has(p_hash)) {
+void TextMesh::_generate_glyph_mesh_data(const GlyphMeshKey &p_key, const Glyph &p_gl) const {
+ if (cache.has(p_key)) {
return;
}
- GlyphMeshData &gl_data = cache[p_hash];
+ GlyphMeshData &gl_data = cache[p_key];
Dictionary d = TS->font_get_glyph_contours(p_gl.font_rid, p_gl.font_size, p_gl.index);
Vector2 origin = Vector2(p_gl.x_off, p_gl.y_off) * pixel_size;
@@ -2437,11 +2437,9 @@ void TextMesh::_create_mesh_array(Array &p_arr) const {
continue;
}
if (glyphs[i].font_rid != RID()) {
- uint32_t hash = hash_one_uint64(glyphs[i].font_rid.get_id());
- hash = hash_murmur3_one_32(glyphs[i].index, hash);
-
- _generate_glyph_mesh_data(hash, glyphs[i]);
- GlyphMeshData &gl_data = cache[hash];
+ GlyphMeshKey key = GlyphMeshKey(glyphs[i].font_rid.get_id(), glyphs[i].index);
+ _generate_glyph_mesh_data(key, glyphs[i]);
+ GlyphMeshData &gl_data = cache[key];
p_size += glyphs[i].repeat * gl_data.triangles.size() * ((has_depth) ? 2 : 1);
i_size += glyphs[i].repeat * gl_data.triangles.size() * ((has_depth) ? 2 : 1);
@@ -2496,10 +2494,9 @@ void TextMesh::_create_mesh_array(Array &p_arr) const {
continue;
}
if (glyphs[i].font_rid != RID()) {
- uint32_t hash = hash_one_uint64(glyphs[i].font_rid.get_id());
- hash = hash_murmur3_one_32(glyphs[i].index, hash);
-
- const GlyphMeshData &gl_data = cache[hash];
+ GlyphMeshKey key = GlyphMeshKey(glyphs[i].font_rid.get_id(), glyphs[i].index);
+ _generate_glyph_mesh_data(key, glyphs[i]);
+ const GlyphMeshData &gl_data = cache[key];
int64_t ts = gl_data.triangles.size();
const Vector2 *ts_ptr = gl_data.triangles.ptr();
diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h
index 38cc7db5fe..a6d8978c2d 100644
--- a/scene/resources/primitive_meshes.h
+++ b/scene/resources/primitive_meshes.h
@@ -475,6 +475,7 @@ private:
sharp = p_sharp;
};
};
+
struct ContourInfo {
real_t length = 0.0;
bool ccw = true;
@@ -484,6 +485,27 @@ private:
ccw = p_ccw;
}
};
+
+ struct GlyphMeshKey {
+ uint64_t font_id;
+ uint32_t gl_id;
+
+ bool operator==(const GlyphMeshKey &p_b) const {
+ return (font_id == p_b.font_id) && (gl_id == p_b.gl_id);
+ }
+
+ GlyphMeshKey(uint64_t p_font_id, uint32_t p_gl_id) {
+ font_id = p_font_id;
+ gl_id = p_gl_id;
+ }
+ };
+
+ struct GlyphMeshKeyHasher {
+ _FORCE_INLINE_ static uint32_t hash(const GlyphMeshKey &p_a) {
+ return hash_murmur3_buffer(&p_a, sizeof(GlyphMeshKey));
+ }
+ };
+
struct GlyphMeshData {
Vector<Vector2> triangles;
Vector<Vector<ContourPoint>> contours;
@@ -491,7 +513,7 @@ private:
Vector2 min_p = Vector2(INFINITY, INFINITY);
Vector2 max_p = Vector2(-INFINITY, -INFINITY);
};
- mutable HashMap<uint32_t, GlyphMeshData> cache;
+ mutable HashMap<GlyphMeshKey, GlyphMeshData, GlyphMeshKeyHasher> cache;
RID text_rid;
String text;
@@ -517,7 +539,7 @@ private:
mutable bool dirty_font = true;
mutable bool dirty_cache = true;
- void _generate_glyph_mesh_data(uint32_t p_hash, const Glyph &p_glyph) const;
+ void _generate_glyph_mesh_data(const GlyphMeshKey &p_key, const Glyph &p_glyph) const;
void _font_changed();
protected:
diff --git a/scene/resources/world_3d.cpp b/scene/resources/world_3d.cpp
index a84ee773b4..fb6dcd3d57 100644
--- a/scene/resources/world_3d.cpp
+++ b/scene/resources/world_3d.cpp
@@ -31,7 +31,6 @@
#include "world_3d.h"
#include "core/config/project_settings.h"
-#include "core/math/octree.h"
#include "scene/3d/camera_3d.h"
#include "scene/3d/visible_on_screen_notifier_3d.h"
#include "scene/scene_string_names.h"
diff --git a/servers/rendering/SCsub b/servers/rendering/SCsub
index 06d1d28b08..cf26ca029d 100644
--- a/servers/rendering/SCsub
+++ b/servers/rendering/SCsub
@@ -4,5 +4,6 @@ Import("env")
env.add_source_files(env.servers_sources, "*.cpp")
+SConscript("dummy/SCsub")
SConscript("renderer_rd/SCsub")
SConscript("storage/SCsub")
diff --git a/servers/rendering/dummy/SCsub b/servers/rendering/dummy/SCsub
new file mode 100644
index 0000000000..aa688af6cd
--- /dev/null
+++ b/servers/rendering/dummy/SCsub
@@ -0,0 +1,7 @@
+#!/usr/bin/env python
+
+Import("env")
+
+env.add_source_files(env.servers_sources, "*.cpp")
+
+SConscript("storage/SCsub")
diff --git a/servers/rendering/dummy/environment/fog.h b/servers/rendering/dummy/environment/fog.h
new file mode 100644
index 0000000000..8a2be90507
--- /dev/null
+++ b/servers/rendering/dummy/environment/fog.h
@@ -0,0 +1,55 @@
+/*************************************************************************/
+/* fog.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef FOG_DUMMY_H
+#define FOG_DUMMY_H
+
+#include "servers/rendering/environment/renderer_fog.h"
+
+namespace RendererDummy {
+
+class Fog : public RendererFog {
+public:
+ /* FOG VOLUMES */
+
+ virtual RID fog_volume_allocate() override { return RID(); }
+ virtual void fog_volume_initialize(RID p_rid) override {}
+ virtual void fog_free(RID p_rid) override {}
+
+ virtual void fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) override {}
+ virtual void fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) override {}
+ virtual void fog_volume_set_material(RID p_fog_volume, RID p_material) override {}
+ virtual AABB fog_volume_get_aabb(RID p_fog_volume) const override { return AABB(); }
+ virtual RS::FogVolumeShape fog_volume_get_shape(RID p_fog_volume) const override { return RS::FOG_VOLUME_SHAPE_BOX; }
+};
+
+} // namespace RendererDummy
+
+#endif // !FOG_DUMMY_H
diff --git a/servers/rendering/dummy/environment/gi.h b/servers/rendering/dummy/environment/gi.h
index 374f0c8923..9c7647c2de 100644
--- a/servers/rendering/dummy/environment/gi.h
+++ b/servers/rendering/dummy/environment/gi.h
@@ -74,9 +74,6 @@ public:
virtual void voxel_gi_set_use_two_bounces(RID p_voxel_gi, bool p_enable) override {}
virtual bool voxel_gi_is_using_two_bounces(RID p_voxel_gi) const override { return false; }
- virtual void voxel_gi_set_anisotropy_strength(RID p_voxel_gi, float p_strength) override {}
- virtual float voxel_gi_get_anisotropy_strength(RID p_voxel_gi) const override { return 0; }
-
virtual uint32_t voxel_gi_get_version(RID p_voxel_gi) const override { return 0; }
};
diff --git a/servers/rendering/dummy/rasterizer_dummy.h b/servers/rendering/dummy/rasterizer_dummy.h
index 9c2bd45cce..d867114384 100644
--- a/servers/rendering/dummy/rasterizer_dummy.h
+++ b/servers/rendering/dummy/rasterizer_dummy.h
@@ -34,15 +34,16 @@
#include "core/templates/rid_owner.h"
#include "core/templates/self_list.h"
#include "scene/resources/mesh.h"
+#include "servers/rendering/dummy/environment/fog.h"
#include "servers/rendering/dummy/environment/gi.h"
#include "servers/rendering/dummy/rasterizer_canvas_dummy.h"
#include "servers/rendering/dummy/rasterizer_scene_dummy.h"
-#include "servers/rendering/dummy/rasterizer_storage_dummy.h"
#include "servers/rendering/dummy/storage/light_storage.h"
#include "servers/rendering/dummy/storage/material_storage.h"
#include "servers/rendering/dummy/storage/mesh_storage.h"
#include "servers/rendering/dummy/storage/particles_storage.h"
#include "servers/rendering/dummy/storage/texture_storage.h"
+#include "servers/rendering/dummy/storage/utilities.h"
#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering_server.h"
@@ -53,23 +54,25 @@ private:
protected:
RasterizerCanvasDummy canvas;
+ RendererDummy::Utilities utilities;
RendererDummy::LightStorage light_storage;
RendererDummy::MaterialStorage material_storage;
RendererDummy::MeshStorage mesh_storage;
RendererDummy::ParticlesStorage particles_storage;
RendererDummy::TextureStorage texture_storage;
RendererDummy::GI gi;
- RasterizerStorageDummy storage;
+ RendererDummy::Fog fog;
RasterizerSceneDummy scene;
public:
+ RendererUtilities *get_utilities() override { return &utilities; };
RendererLightStorage *get_light_storage() override { return &light_storage; };
RendererMaterialStorage *get_material_storage() override { return &material_storage; };
RendererMeshStorage *get_mesh_storage() override { return &mesh_storage; };
RendererParticlesStorage *get_particles_storage() override { return &particles_storage; };
RendererTextureStorage *get_texture_storage() override { return &texture_storage; };
RendererGI *get_gi() override { return &gi; };
- RendererStorage *get_storage() override { return &storage; }
+ RendererFog *get_fog() override { return &fog; };
RendererCanvasRender *get_canvas() override { return &canvas; }
RendererSceneRender *get_scene() override { return &scene; }
diff --git a/servers/rendering/dummy/storage/SCsub b/servers/rendering/dummy/storage/SCsub
new file mode 100644
index 0000000000..86681f9c74
--- /dev/null
+++ b/servers/rendering/dummy/storage/SCsub
@@ -0,0 +1,5 @@
+#!/usr/bin/env python
+
+Import("env")
+
+env.add_source_files(env.servers_sources, "*.cpp")
diff --git a/servers/rendering/dummy/storage/material_storage.h b/servers/rendering/dummy/storage/material_storage.h
index 8890be8ea9..d4809f81e3 100644
--- a/servers/rendering/dummy/storage/material_storage.h
+++ b/servers/rendering/dummy/storage/material_storage.h
@@ -32,6 +32,7 @@
#define MATERIAL_STORAGE_DUMMY_H
#include "servers/rendering/storage/material_storage.h"
+#include "servers/rendering/storage/utilities.h"
namespace RendererDummy {
@@ -87,7 +88,7 @@ public:
virtual bool material_is_animated(RID p_material) override { return false; }
virtual bool material_casts_shadows(RID p_material) override { return false; }
virtual void material_get_instance_shader_parameters(RID p_material, List<InstanceShaderParam> *r_parameters) override {}
- virtual void material_update_dependency(RID p_material, RendererStorage::DependencyTracker *p_instance) override {}
+ virtual void material_update_dependency(RID p_material, DependencyTracker *p_instance) override {}
};
} // namespace RendererDummy
diff --git a/servers/rendering/dummy/storage/mesh_storage.h b/servers/rendering/dummy/storage/mesh_storage.h
index dfbd265bba..78b19d721d 100644
--- a/servers/rendering/dummy/storage/mesh_storage.h
+++ b/servers/rendering/dummy/storage/mesh_storage.h
@@ -32,6 +32,7 @@
#define MESH_STORAGE_DUMMY_H
#include "servers/rendering/storage/mesh_storage.h"
+#include "servers/rendering/storage/utilities.h"
namespace RendererDummy {
@@ -121,7 +122,11 @@ public:
virtual void skeleton_bone_set_transform_2d(RID p_skeleton, int p_bone, const Transform2D &p_transform) override {}
virtual Transform2D skeleton_bone_get_transform_2d(RID p_skeleton, int p_bone) const override { return Transform2D(); }
- virtual void skeleton_update_dependency(RID p_base, RendererStorage::DependencyTracker *p_instance) override {}
+ virtual void skeleton_update_dependency(RID p_base, DependencyTracker *p_instance) override {}
+
+ /* OCCLUDER */
+
+ void occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices) {}
};
} // namespace RendererDummy
diff --git a/servers/rendering/dummy/storage/texture_storage.cpp b/servers/rendering/dummy/storage/texture_storage.cpp
new file mode 100644
index 0000000000..62e2a306a2
--- /dev/null
+++ b/servers/rendering/dummy/storage/texture_storage.cpp
@@ -0,0 +1,43 @@
+/*************************************************************************/
+/* texture_storage.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "texture_storage.h"
+
+using namespace RendererDummy;
+
+TextureStorage *TextureStorage::singleton = nullptr;
+
+TextureStorage::TextureStorage() {
+ singleton = this;
+}
+
+TextureStorage::~TextureStorage() {
+ singleton = nullptr;
+}
diff --git a/servers/rendering/dummy/storage/texture_storage.h b/servers/rendering/dummy/storage/texture_storage.h
index 11d827a6e3..fe10f6489c 100644
--- a/servers/rendering/dummy/storage/texture_storage.h
+++ b/servers/rendering/dummy/storage/texture_storage.h
@@ -38,6 +38,8 @@ namespace RendererDummy {
class TextureStorage : public RendererTextureStorage {
private:
+ static TextureStorage *singleton;
+
struct DummyTexture {
Ref<Image> image;
};
@@ -45,11 +47,12 @@ private:
public:
static TextureStorage *get_singleton() {
- // Here we cheat until we can retire RasterizerStorageDummy::free()
-
- return (TextureStorage *)RSG::texture_storage;
+ return singleton;
};
+ TextureStorage();
+ ~TextureStorage();
+
virtual bool can_create_resources_async() const override { return false; }
/* Canvas Texture API */
diff --git a/servers/rendering/dummy/rasterizer_storage_dummy.h b/servers/rendering/dummy/storage/utilities.h
index 7f637d2c42..f090309e88 100644
--- a/servers/rendering/dummy/rasterizer_storage_dummy.h
+++ b/servers/rendering/dummy/storage/utilities.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* rasterizer_storage_dummy.h */
+/* utilities.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,79 +28,71 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RASTERIZER_STORAGE_DUMMY_H
-#define RASTERIZER_STORAGE_DUMMY_H
+#ifndef UTILITIES_DUMMY_H
+#define UTILITIES_DUMMY_H
-#include "servers/rendering/renderer_storage.h"
-#include "storage/texture_storage.h"
+#include "servers/rendering/storage/utilities.h"
+#include "texture_storage.h"
-class RasterizerStorageDummy : public RendererStorage {
-public:
- void base_update_dependency(RID p_base, DependencyTracker *p_instance) override {}
-
- /* OCCLUDER */
+namespace RendererDummy {
- void occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices) {}
+class Utilities : public RendererUtilities {
+public:
+ /* INSTANCES */
- /* FOG VOLUMES */
+ virtual RS::InstanceType get_base_type(RID p_rid) const override { return RS::INSTANCE_NONE; }
+ virtual bool free(RID p_rid) override {
+ if (RendererDummy::TextureStorage::get_singleton()->owns_texture(p_rid)) {
+ RendererDummy::TextureStorage::get_singleton()->texture_free(p_rid);
+ return true;
+ }
+ return false;
+ }
- RID fog_volume_allocate() override { return RID(); }
- void fog_volume_initialize(RID p_rid) override {}
+ /* DEPENDENCIES */
- void fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) override {}
- void fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) override {}
- void fog_volume_set_material(RID p_fog_volume, RID p_material) override {}
- AABB fog_volume_get_aabb(RID p_fog_volume) const override { return AABB(); }
- RS::FogVolumeShape fog_volume_get_shape(RID p_fog_volume) const override { return RS::FOG_VOLUME_SHAPE_BOX; }
+ virtual void base_update_dependency(RID p_base, DependencyTracker *p_instance) override {}
/* VISIBILITY NOTIFIER */
+
virtual RID visibility_notifier_allocate() override { return RID(); }
virtual void visibility_notifier_initialize(RID p_notifier) override {}
+ virtual void visibility_notifier_free(RID p_notifier) override {}
+
virtual void visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) override {}
virtual void visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) override {}
virtual AABB visibility_notifier_get_aabb(RID p_notifier) const override { return AABB(); }
virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) override {}
- /* STORAGE */
+ /* TIMING */
- RS::InstanceType get_base_type(RID p_rid) const override { return RS::INSTANCE_NONE; }
- bool free(RID p_rid) override {
- if (RendererDummy::TextureStorage::get_singleton()->owns_texture(p_rid)) {
- RendererDummy::TextureStorage::get_singleton()->texture_free(p_rid);
- return true;
- }
- return false;
- }
+ virtual void capture_timestamps_begin() override {}
+ virtual void capture_timestamp(const String &p_name) override {}
+ virtual uint32_t get_captured_timestamps_count() const override { return 0; }
+ virtual uint64_t get_captured_timestamps_frame() const override { return 0; }
+ virtual uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const override { return 0; }
+ virtual uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const override { return 0; }
+ virtual String get_captured_timestamp_name(uint32_t p_index) const override { return String(); }
- virtual void update_memory_info() override {}
- virtual uint64_t get_rendering_info(RS::RenderingInfo p_info) override { return 0; }
+ /* MISC */
+
+ virtual void update_dirty_resources() override {}
+ virtual void set_debug_generate_wireframes(bool p_generate) override {}
- bool has_os_feature(const String &p_feature) const override {
+ virtual bool has_os_feature(const String &p_feature) const override {
return p_feature == "rgtc" || p_feature == "bptc" || p_feature == "s3tc" || p_feature == "etc" || p_feature == "etc2";
}
- void update_dirty_resources() override {}
-
- void set_debug_generate_wireframes(bool p_generate) override {}
-
- String get_video_adapter_name() const override { return String(); }
- String get_video_adapter_vendor() const override { return String(); }
- RenderingDevice::DeviceType get_video_adapter_type() const override { return RenderingDevice::DeviceType::DEVICE_TYPE_OTHER; }
- String get_video_adapter_api_version() const override { return String(); }
-
- static RendererStorage *base_singleton;
-
- void capture_timestamps_begin() override {}
- void capture_timestamp(const String &p_name) override {}
- uint32_t get_captured_timestamps_count() const override { return 0; }
- uint64_t get_captured_timestamps_frame() const override { return 0; }
- uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const override { return 0; }
- uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const override { return 0; }
- String get_captured_timestamp_name(uint32_t p_index) const override { return String(); }
+ virtual void update_memory_info() override {}
- RasterizerStorageDummy() {}
- ~RasterizerStorageDummy() {}
+ virtual uint64_t get_rendering_info(RS::RenderingInfo p_info) override { return 0; }
+ virtual String get_video_adapter_name() const override { return String(); }
+ virtual String get_video_adapter_vendor() const override { return String(); }
+ virtual RenderingDevice::DeviceType get_video_adapter_type() const override { return RenderingDevice::DeviceType::DEVICE_TYPE_OTHER; }
+ virtual String get_video_adapter_api_version() const override { return String(); }
};
-#endif // !RASTERIZER_STORAGE_DUMMY_H
+} // namespace RendererDummy
+
+#endif // !UTILITIES_DUMMY_H
diff --git a/servers/rendering/environment/renderer_fog.h b/servers/rendering/environment/renderer_fog.h
new file mode 100644
index 0000000000..ac50da0fc0
--- /dev/null
+++ b/servers/rendering/environment/renderer_fog.h
@@ -0,0 +1,53 @@
+/*************************************************************************/
+/* renderer_fog.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef RENDERER_FOG_H
+#define RENDERER_FOG_H
+
+#include "servers/rendering_server.h"
+
+class RendererFog {
+public:
+ virtual ~RendererFog() {}
+
+ /* FOG VOLUMES */
+
+ virtual RID fog_volume_allocate() = 0;
+ virtual void fog_volume_initialize(RID p_rid) = 0;
+ virtual void fog_free(RID p_rid) = 0;
+
+ virtual void fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) = 0;
+ virtual void fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) = 0;
+ virtual void fog_volume_set_material(RID p_fog_volume, RID p_material) = 0;
+ virtual AABB fog_volume_get_aabb(RID p_fog_volume) const = 0;
+ virtual RS::FogVolumeShape fog_volume_get_shape(RID p_fog_volume) const = 0;
+};
+
+#endif // !RENDERER_FOG_H
diff --git a/servers/rendering/environment/renderer_gi.h b/servers/rendering/environment/renderer_gi.h
index c4f63b7b6b..4f93bb8675 100644
--- a/servers/rendering/environment/renderer_gi.h
+++ b/servers/rendering/environment/renderer_gi.h
@@ -31,7 +31,6 @@
#ifndef RENDERER_GI_H
#define RENDERER_GI_H
-#include "servers/rendering/renderer_storage.h"
#include "servers/rendering_server.h"
class RendererGI {
@@ -76,9 +75,6 @@ public:
virtual void voxel_gi_set_use_two_bounces(RID p_voxel_gi, bool p_enable) = 0;
virtual bool voxel_gi_is_using_two_bounces(RID p_voxel_gi) const = 0;
- virtual void voxel_gi_set_anisotropy_strength(RID p_voxel_gi, float p_strength) = 0;
- virtual float voxel_gi_get_anisotropy_strength(RID p_voxel_gi) const = 0;
-
virtual uint32_t voxel_gi_get_version(RID p_probe) const = 0;
};
diff --git a/servers/rendering/renderer_canvas_render.cpp b/servers/rendering/renderer_canvas_render.cpp
index 163a24247e..f93fdd500a 100644
--- a/servers/rendering/renderer_canvas_render.cpp
+++ b/servers/rendering/renderer_canvas_render.cpp
@@ -128,3 +128,9 @@ const Rect2 &RendererCanvasRender::Item::get_rect() const {
rect_dirty = false;
return rect;
}
+
+RendererCanvasRender::Item::CommandMesh::~CommandMesh() {
+ if (mesh_instance.is_valid()) {
+ RSG::mesh_storage->mesh_free(mesh_instance);
+ }
+}
diff --git a/servers/rendering/renderer_canvas_render.h b/servers/rendering/renderer_canvas_render.h
index 1724a99b20..52b2f82089 100644
--- a/servers/rendering/renderer_canvas_render.h
+++ b/servers/rendering/renderer_canvas_render.h
@@ -31,7 +31,7 @@
#ifndef RENDERINGSERVERCANVASRENDER_H
#define RENDERINGSERVERCANVASRENDER_H
-#include "servers/rendering/renderer_storage.h"
+#include "servers/rendering_server.h"
class RendererCanvasRender {
public:
@@ -257,11 +257,7 @@ public:
RID texture;
CommandMesh() { type = TYPE_MESH; }
- ~CommandMesh() {
- if (mesh_instance.is_valid()) {
- RendererStorage::base_singleton->free(mesh_instance);
- }
- }
+ ~CommandMesh();
};
struct CommandMultiMesh : public Command {
diff --git a/servers/rendering/renderer_compositor.h b/servers/rendering/renderer_compositor.h
index f58bc851ef..a67eb25736 100644
--- a/servers/rendering/renderer_compositor.h
+++ b/servers/rendering/renderer_compositor.h
@@ -31,15 +31,16 @@
#ifndef RENDERING_SERVER_COMPOSITOR_H
#define RENDERING_SERVER_COMPOSITOR_H
+#include "servers/rendering/environment/renderer_fog.h"
#include "servers/rendering/environment/renderer_gi.h"
#include "servers/rendering/renderer_canvas_render.h"
#include "servers/rendering/renderer_scene.h"
-#include "servers/rendering/renderer_storage.h"
#include "servers/rendering/storage/light_storage.h"
#include "servers/rendering/storage/material_storage.h"
#include "servers/rendering/storage/mesh_storage.h"
#include "servers/rendering/storage/particles_storage.h"
#include "servers/rendering/storage/texture_storage.h"
+#include "servers/rendering/storage/utilities.h"
#include "servers/rendering_server.h"
class RendererSceneRender;
@@ -77,13 +78,14 @@ protected:
public:
static RendererCompositor *create();
+ virtual RendererUtilities *get_utilities() = 0;
virtual RendererLightStorage *get_light_storage() = 0;
virtual RendererMaterialStorage *get_material_storage() = 0;
virtual RendererMeshStorage *get_mesh_storage() = 0;
virtual RendererParticlesStorage *get_particles_storage() = 0;
virtual RendererTextureStorage *get_texture_storage() = 0;
virtual RendererGI *get_gi() = 0;
- virtual RendererStorage *get_storage() = 0;
+ virtual RendererFog *get_fog() = 0;
virtual RendererCanvasRender *get_canvas() = 0;
virtual RendererSceneRender *get_scene() = 0;
diff --git a/servers/rendering/renderer_rd/cluster_builder_rd.cpp b/servers/rendering/renderer_rd/cluster_builder_rd.cpp
index 0b36fe3964..228933d618 100644
--- a/servers/rendering/renderer_rd/cluster_builder_rd.cpp
+++ b/servers/rendering/renderer_rd/cluster_builder_rd.cpp
@@ -413,7 +413,7 @@ void ClusterBuilderRD::bake_cluster() {
StateUniform state;
- RendererStorageRD::store_camera(adjusted_projection, state.projection);
+ RendererRD::MaterialStorage::store_camera(adjusted_projection, state.projection);
state.inv_z_far = 1.0 / z_far;
state.screen_to_clusters_shift = get_shift_from_power_of_2(cluster_size);
state.screen_to_clusters_shift -= divisor; //screen is smaller, shift one less
diff --git a/servers/rendering/renderer_rd/cluster_builder_rd.h b/servers/rendering/renderer_rd/cluster_builder_rd.h
index e82193ea6a..74ca530ff6 100644
--- a/servers/rendering/renderer_rd/cluster_builder_rd.h
+++ b/servers/rendering/renderer_rd/cluster_builder_rd.h
@@ -31,10 +31,10 @@
#ifndef CLUSTER_BUILDER_RD_H
#define CLUSTER_BUILDER_RD_H
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
#include "servers/rendering/renderer_rd/shaders/cluster_debug.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/cluster_render.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/cluster_store.glsl.gen.h"
+#include "servers/rendering/renderer_rd/storage_rd/material_storage.h"
class ClusterBuilderSharedDataRD {
friend class ClusterBuilderRD;
@@ -261,7 +261,7 @@ public:
e.type = ELEMENT_TYPE_OMNI_LIGHT;
e.original_index = cluster_count_by_type[ELEMENT_TYPE_OMNI_LIGHT];
- RendererStorageRD::store_transform_transposed_3x4(xform, e.transform_inv);
+ RendererRD::MaterialStorage::store_transform_transposed_3x4(xform, e.transform_inv);
cluster_count_by_type[ELEMENT_TYPE_OMNI_LIGHT]++;
@@ -309,7 +309,7 @@ public:
e.type = ELEMENT_TYPE_SPOT_LIGHT;
e.original_index = cluster_count_by_type[ELEMENT_TYPE_SPOT_LIGHT]; //use omni since they share index
- RendererStorageRD::store_transform_transposed_3x4(xform, e.transform_inv);
+ RendererRD::MaterialStorage::store_transform_transposed_3x4(xform, e.transform_inv);
cluster_count_by_type[ELEMENT_TYPE_SPOT_LIGHT]++;
}
@@ -356,7 +356,7 @@ public:
e.type = (p_box_type == BOX_TYPE_DECAL) ? ELEMENT_TYPE_DECAL : ELEMENT_TYPE_REFLECTION_PROBE;
e.original_index = cluster_count_by_type[e.type];
- RendererStorageRD::store_transform_transposed_3x4(xform, e.transform_inv);
+ RendererRD::MaterialStorage::store_transform_transposed_3x4(xform, e.transform_inv);
cluster_count_by_type[e.type]++;
render_element_count++;
diff --git a/servers/rendering/renderer_rd/environment/fog.cpp b/servers/rendering/renderer_rd/environment/fog.cpp
new file mode 100644
index 0000000000..2a6c96480e
--- /dev/null
+++ b/servers/rendering/renderer_rd/environment/fog.cpp
@@ -0,0 +1,128 @@
+/*************************************************************************/
+/* fog.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "fog.h"
+
+using namespace RendererRD;
+
+Fog *Fog::singleton = nullptr;
+
+Fog::Fog() {
+ singleton = this;
+}
+
+Fog::~Fog() {
+ singleton = nullptr;
+}
+
+/* FOG VOLUMES */
+
+RID Fog::fog_volume_allocate() {
+ return fog_volume_owner.allocate_rid();
+}
+
+void Fog::fog_volume_initialize(RID p_rid) {
+ fog_volume_owner.initialize_rid(p_rid, FogVolume());
+}
+
+void Fog::fog_free(RID p_rid) {
+ FogVolume *fog_volume = fog_volume_owner.get_or_null(p_rid);
+ fog_volume->dependency.deleted_notify(p_rid);
+ fog_volume_owner.free(p_rid);
+}
+
+void Fog::fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) {
+ FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume);
+ ERR_FAIL_COND(!fog_volume);
+
+ if (p_shape == fog_volume->shape) {
+ return;
+ }
+
+ fog_volume->shape = p_shape;
+ fog_volume->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
+}
+
+void Fog::fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) {
+ FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume);
+ ERR_FAIL_COND(!fog_volume);
+
+ fog_volume->extents = p_extents;
+ fog_volume->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
+}
+
+void Fog::fog_volume_set_material(RID p_fog_volume, RID p_material) {
+ FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume);
+ ERR_FAIL_COND(!fog_volume);
+ fog_volume->material = p_material;
+}
+
+RID Fog::fog_volume_get_material(RID p_fog_volume) const {
+ FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume);
+ ERR_FAIL_COND_V(!fog_volume, RID());
+
+ return fog_volume->material;
+}
+
+RS::FogVolumeShape Fog::fog_volume_get_shape(RID p_fog_volume) const {
+ FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume);
+ ERR_FAIL_COND_V(!fog_volume, RS::FOG_VOLUME_SHAPE_BOX);
+
+ return fog_volume->shape;
+}
+
+AABB Fog::fog_volume_get_aabb(RID p_fog_volume) const {
+ FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume);
+ ERR_FAIL_COND_V(!fog_volume, AABB());
+
+ switch (fog_volume->shape) {
+ case RS::FOG_VOLUME_SHAPE_ELLIPSOID:
+ case RS::FOG_VOLUME_SHAPE_CONE:
+ case RS::FOG_VOLUME_SHAPE_CYLINDER:
+ case RS::FOG_VOLUME_SHAPE_BOX: {
+ AABB aabb;
+ aabb.position = -fog_volume->extents;
+ aabb.size = fog_volume->extents * 2;
+ return aabb;
+ }
+ default: {
+ // Need some size otherwise will get culled
+ return AABB(Vector3(-1, -1, -1), Vector3(2, 2, 2));
+ }
+ }
+
+ return AABB();
+}
+
+Vector3 Fog::fog_volume_get_extents(RID p_fog_volume) const {
+ const FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume);
+ ERR_FAIL_COND_V(!fog_volume, Vector3());
+ return fog_volume->extents;
+}
diff --git a/servers/rendering/renderer_rd/environment/fog.h b/servers/rendering/renderer_rd/environment/fog.h
new file mode 100644
index 0000000000..55a01c3616
--- /dev/null
+++ b/servers/rendering/renderer_rd/environment/fog.h
@@ -0,0 +1,83 @@
+/*************************************************************************/
+/* fog.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef FOG_RD_H
+#define FOG_RD_H
+
+#include "core/templates/local_vector.h"
+#include "core/templates/rid_owner.h"
+#include "servers/rendering/environment/renderer_fog.h"
+#include "servers/rendering/storage/utilities.h"
+
+namespace RendererRD {
+
+class Fog : public RendererFog {
+public:
+ struct FogVolume {
+ RID material;
+ Vector3 extents = Vector3(1, 1, 1);
+
+ RS::FogVolumeShape shape = RS::FOG_VOLUME_SHAPE_BOX;
+
+ Dependency dependency;
+ };
+
+private:
+ static Fog *singleton;
+
+ mutable RID_Owner<FogVolume, true> fog_volume_owner;
+
+public:
+ static Fog *get_singleton() { return singleton; }
+
+ Fog();
+ ~Fog();
+
+ /* FOG VOLUMES */
+
+ FogVolume *get_fog_volume(RID p_rid) { return fog_volume_owner.get_or_null(p_rid); };
+ bool owns_fog_volume(RID p_rid) { return fog_volume_owner.owns(p_rid); };
+
+ virtual RID fog_volume_allocate() override;
+ virtual void fog_volume_initialize(RID p_rid) override;
+ virtual void fog_free(RID p_rid) override;
+
+ virtual void fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) override;
+ virtual void fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) override;
+ virtual void fog_volume_set_material(RID p_fog_volume, RID p_material) override;
+ virtual RS::FogVolumeShape fog_volume_get_shape(RID p_fog_volume) const override;
+ RID fog_volume_get_material(RID p_fog_volume) const;
+ virtual AABB fog_volume_get_aabb(RID p_fog_volume) const override;
+ Vector3 fog_volume_get_extents(RID p_fog_volume) const;
+};
+
+} // namespace RendererRD
+
+#endif // !FOG_RD_H
diff --git a/servers/rendering/renderer_rd/environment/gi.cpp b/servers/rendering/renderer_rd/environment/gi.cpp
index 19c97eaeeb..a749e7d5bc 100644
--- a/servers/rendering/renderer_rd/environment/gi.cpp
+++ b/servers/rendering/renderer_rd/environment/gi.cpp
@@ -33,7 +33,6 @@
#include "core/config/project_settings.h"
#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
#include "servers/rendering/renderer_rd/renderer_scene_render_rd.h"
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
#include "servers/rendering/renderer_rd/storage_rd/material_storage.h"
#include "servers/rendering/renderer_rd/storage_rd/texture_storage.h"
#include "servers/rendering/rendering_server_default.h"
@@ -184,7 +183,7 @@ void GI::voxel_gi_allocate_data(RID p_voxel_gi, const Transform3D &p_to_cell_xfo
voxel_gi->version++;
voxel_gi->data_version++;
- voxel_gi->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_AABB);
+ voxel_gi->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
AABB GI::voxel_gi_get_bounds(RID p_voxel_gi) const {
@@ -312,19 +311,6 @@ float GI::voxel_gi_get_normal_bias(RID p_voxel_gi) const {
return voxel_gi->normal_bias;
}
-void GI::voxel_gi_set_anisotropy_strength(RID p_voxel_gi, float p_strength) {
- VoxelGI *voxel_gi = voxel_gi_owner.get_or_null(p_voxel_gi);
- ERR_FAIL_COND(!voxel_gi);
-
- voxel_gi->anisotropy_strength = p_strength;
-}
-
-float GI::voxel_gi_get_anisotropy_strength(RID p_voxel_gi) const {
- VoxelGI *voxel_gi = voxel_gi_owner.get_or_null(p_voxel_gi);
- ERR_FAIL_COND_V(!voxel_gi, 0);
- return voxel_gi->anisotropy_strength;
-}
-
void GI::voxel_gi_set_interior(RID p_voxel_gi, bool p_enable) {
VoxelGI *voxel_gi = voxel_gi_owner.get_or_null(p_voxel_gi);
ERR_FAIL_COND(!voxel_gi);
@@ -390,7 +376,6 @@ void GI::SDFGI::create(RendererSceneEnvironmentRD *p_env, const Vector3 &p_world
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
- storage = p_gi->storage;
gi = p_gi;
num_cascades = p_env->sdfgi_cascades;
min_cell_size = p_env->sdfgi_min_cell_size;
@@ -1287,7 +1272,7 @@ void GI::SDFGI::update_probes(RendererSceneEnvironmentRD *p_env, RendererSceneSk
if (p_env->background == RS::ENV_BG_CLEAR_COLOR) {
push_constant.sky_mode = SDFGIShader::IntegratePushConstant::SKY_MODE_COLOR;
- Color c = storage->get_default_clear_color().srgb_to_linear();
+ Color c = RSG::texture_storage->get_default_clear_color().srgb_to_linear();
push_constant.sky_color[0] = c.r;
push_constant.sky_color[1] = c.g;
push_constant.sky_color[2] = c.b;
@@ -1636,7 +1621,7 @@ void GI::SDFGI::debug_probes(RID p_framebuffer, const uint32_t p_view_count, con
}
for (uint32_t v = 0; v < p_view_count; v++) {
- RendererStorageRD::store_camera(p_camera_with_transforms[v], scene_data.projection[v]);
+ RendererRD::MaterialStorage::store_camera(p_camera_with_transforms[v], scene_data.projection[v]);
}
RD::get_singleton()->buffer_update(debug_probes_scene_data_ubo, 0, sizeof(SDFGIShader::DebugProbesSceneData), &scene_data, RD::BARRIER_MASK_RASTER);
@@ -3218,12 +3203,10 @@ GI::~GI() {
singleton = nullptr;
}
-void GI::init(RendererStorageRD *p_storage, RendererSceneSkyRD *p_sky) {
+void GI::init(RendererSceneSkyRD *p_sky) {
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
- storage = p_storage;
-
/* GI */
{
@@ -3679,7 +3662,7 @@ void GI::process_gi(RID p_render_buffers, RID *p_normal_roughness_views, RID p_v
}
for (uint32_t v = 0; v < p_view_count; v++) {
- RendererStorageRD::store_camera(p_projections[v].inverse(), scene_data.inv_projection[v]);
+ RendererRD::MaterialStorage::store_camera(p_projections[v].inverse(), scene_data.inv_projection[v]);
scene_data.eye_offset[v][0] = p_eye_offsets[v].x;
scene_data.eye_offset[v][1] = p_eye_offsets[v].y;
scene_data.eye_offset[v][2] = p_eye_offsets[v].z;
@@ -3687,7 +3670,7 @@ void GI::process_gi(RID p_render_buffers, RID *p_normal_roughness_views, RID p_v
}
// Note that we will be ignoring the origin of this transform.
- RendererStorageRD::store_transform(p_cam_transform, scene_data.cam_transform);
+ RendererRD::MaterialStorage::store_transform(p_cam_transform, scene_data.cam_transform);
scene_data.screen_size[0] = rb->internal_width;
scene_data.screen_size[1] = rb->internal_height;
@@ -3921,7 +3904,6 @@ void GI::process_gi(RID p_render_buffers, RID *p_normal_roughness_views, RID p_v
RID GI::voxel_gi_instance_create(RID p_base) {
VoxelGIInstance voxel_gi;
voxel_gi.gi = this;
- voxel_gi.storage = storage;
voxel_gi.probe = p_base;
RID rid = voxel_gi_instance_owner.make_rid(voxel_gi);
return rid;
diff --git a/servers/rendering/renderer_rd/environment/gi.h b/servers/rendering/renderer_rd/environment/gi.h
index b6ecfe42ea..294b8d3cfd 100644
--- a/servers/rendering/renderer_rd/environment/gi.h
+++ b/servers/rendering/renderer_rd/environment/gi.h
@@ -37,7 +37,6 @@
#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering/renderer_rd/renderer_scene_environment_rd.h"
#include "servers/rendering/renderer_rd/renderer_scene_sky_rd.h"
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
#include "servers/rendering/renderer_rd/shaders/environment/gi.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/environment/sdfgi_debug.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/environment/sdfgi_debug_probes.glsl.gen.h"
@@ -47,8 +46,8 @@
#include "servers/rendering/renderer_rd/shaders/environment/voxel_gi.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/environment/voxel_gi_debug.glsl.gen.h"
#include "servers/rendering/renderer_scene_render.h"
-#include "servers/rendering/renderer_storage.h"
#include "servers/rendering/rendering_device.h"
+#include "servers/rendering/storage/utilities.h"
// Forward declare RenderDataRD and RendererSceneRenderRD so we can pass it into some of our methods, these classes are pretty tightly bound
struct RenderDataRD;
@@ -84,16 +83,13 @@ public:
bool interior = false;
bool use_two_bounces = false;
- float anisotropy_strength = 0.5;
-
uint32_t version = 1;
uint32_t data_version = 1;
- RendererStorage::Dependency dependency;
+ Dependency dependency;
};
private:
- RendererStorageRD *storage = nullptr;
static GI *singleton;
/* VOXEL GI STORAGE */
@@ -418,9 +414,6 @@ public:
virtual void voxel_gi_set_use_two_bounces(RID p_voxel_gi, bool p_enable) override;
virtual bool voxel_gi_is_using_two_bounces(RID p_voxel_gi) const override;
- virtual void voxel_gi_set_anisotropy_strength(RID p_voxel_gi, float p_strength) override;
- virtual float voxel_gi_get_anisotropy_strength(RID p_voxel_gi) const override;
-
virtual uint32_t voxel_gi_get_version(RID p_probe) const override;
uint32_t voxel_gi_get_data_version(RID p_probe);
@@ -435,7 +428,6 @@ public:
struct VoxelGIInstance {
// access to our containers
- RendererStorageRD *storage = nullptr;
GI *gi = nullptr;
RID probe;
@@ -559,7 +551,6 @@ public:
};
// access to our containers
- RendererStorageRD *storage = nullptr;
GI *gi = nullptr;
// used for rendering (voxelization)
@@ -780,7 +771,7 @@ public:
GI();
~GI();
- void init(RendererStorageRD *p_storage, RendererSceneSkyRD *p_sky);
+ void init(RendererSceneSkyRD *p_sky);
void free();
SDFGI *create_sdfgi(RendererSceneEnvironmentRD *p_env, const Vector3 &p_world_position, uint32_t p_requested_history_size);
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index c7048289c8..b1e0017e5b 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -30,6 +30,7 @@
#include "render_forward_clustered.h"
#include "core/config/project_settings.h"
+#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
#include "servers/rendering/renderer_rd/storage_rd/light_storage.h"
#include "servers/rendering/renderer_rd/storage_rd/mesh_storage.h"
#include "servers/rendering/renderer_rd/storage_rd/particles_storage.h"
@@ -812,15 +813,15 @@ void RenderForwardClustered::_setup_environment(const RenderDataRD *p_render_dat
CameraMatrix projection = correction * p_render_data->cam_projection;
//store camera into ubo
- RendererStorageRD::store_camera(projection, scene_state.ubo.projection_matrix);
- RendererStorageRD::store_camera(projection.inverse(), scene_state.ubo.inv_projection_matrix);
- RendererStorageRD::store_transform(p_render_data->cam_transform, scene_state.ubo.inv_view_matrix);
- RendererStorageRD::store_transform(p_render_data->cam_transform.affine_inverse(), scene_state.ubo.view_matrix);
+ RendererRD::MaterialStorage::store_camera(projection, scene_state.ubo.projection_matrix);
+ RendererRD::MaterialStorage::store_camera(projection.inverse(), scene_state.ubo.inv_projection_matrix);
+ RendererRD::MaterialStorage::store_transform(p_render_data->cam_transform, scene_state.ubo.inv_view_matrix);
+ RendererRD::MaterialStorage::store_transform(p_render_data->cam_transform.affine_inverse(), scene_state.ubo.view_matrix);
for (uint32_t v = 0; v < p_render_data->view_count; v++) {
projection = correction * p_render_data->view_projection[v];
- RendererStorageRD::store_camera(projection, scene_state.ubo.projection_matrix_view[v]);
- RendererStorageRD::store_camera(projection.inverse(), scene_state.ubo.inv_projection_matrix_view[v]);
+ RendererRD::MaterialStorage::store_camera(projection, scene_state.ubo.projection_matrix_view[v]);
+ RendererRD::MaterialStorage::store_camera(projection.inverse(), scene_state.ubo.inv_projection_matrix_view[v]);
scene_state.ubo.eye_offset[v][0] = p_render_data->view_eye_offset[v].x;
scene_state.ubo.eye_offset[v][1] = p_render_data->view_eye_offset[v].y;
@@ -836,10 +837,10 @@ void RenderForwardClustered::_setup_environment(const RenderDataRD *p_render_dat
scene_state.ubo.pancake_shadows = p_pancake_shadows;
- RendererStorageRD::store_soft_shadow_kernel(directional_penumbra_shadow_kernel_get(), scene_state.ubo.directional_penumbra_shadow_kernel);
- RendererStorageRD::store_soft_shadow_kernel(directional_soft_shadow_kernel_get(), scene_state.ubo.directional_soft_shadow_kernel);
- RendererStorageRD::store_soft_shadow_kernel(penumbra_shadow_kernel_get(), scene_state.ubo.penumbra_shadow_kernel);
- RendererStorageRD::store_soft_shadow_kernel(soft_shadow_kernel_get(), scene_state.ubo.soft_shadow_kernel);
+ RendererRD::MaterialStorage::store_soft_shadow_kernel(directional_penumbra_shadow_kernel_get(), scene_state.ubo.directional_penumbra_shadow_kernel);
+ RendererRD::MaterialStorage::store_soft_shadow_kernel(directional_soft_shadow_kernel_get(), scene_state.ubo.directional_soft_shadow_kernel);
+ RendererRD::MaterialStorage::store_soft_shadow_kernel(penumbra_shadow_kernel_get(), scene_state.ubo.penumbra_shadow_kernel);
+ RendererRD::MaterialStorage::store_soft_shadow_kernel(soft_shadow_kernel_get(), scene_state.ubo.soft_shadow_kernel);
Size2 screen_pixel_size = Vector2(1.0, 1.0) / Size2(p_screen_size);
scene_state.ubo.screen_pixel_size[0] = screen_pixel_size.x;
@@ -934,7 +935,7 @@ void RenderForwardClustered::_setup_environment(const RenderDataRD *p_render_dat
Basis sky_transform = environment_get_sky_orientation(p_render_data->environment);
sky_transform = sky_transform.inverse() * p_render_data->cam_transform.basis;
- RendererStorageRD::store_transform_3x3(sky_transform, scene_state.ubo.radiance_inverse_xform);
+ RendererRD::MaterialStorage::store_transform_3x3(sky_transform, scene_state.ubo.radiance_inverse_xform);
scene_state.ubo.use_ambient_cubemap = (ambient_src == RS::ENV_AMBIENT_SOURCE_BG && env_bg == RS::ENV_BG_SKY) || ambient_src == RS::ENV_AMBIENT_SOURCE_SKY;
scene_state.ubo.use_ambient_light = scene_state.ubo.use_ambient_cubemap || ambient_src == RS::ENV_AMBIENT_SOURCE_COLOR;
@@ -1005,15 +1006,15 @@ void RenderForwardClustered::_setup_environment(const RenderDataRD *p_render_dat
CameraMatrix prev_projection = prev_correction * p_render_data->prev_cam_projection;
//store camera into ubo
- RendererStorageRD::store_camera(prev_projection, scene_state.prev_ubo.projection_matrix);
- RendererStorageRD::store_camera(prev_projection.inverse(), scene_state.prev_ubo.inv_projection_matrix);
- RendererStorageRD::store_transform(p_render_data->prev_cam_transform, scene_state.prev_ubo.inv_view_matrix);
- RendererStorageRD::store_transform(p_render_data->prev_cam_transform.affine_inverse(), scene_state.prev_ubo.view_matrix);
+ RendererRD::MaterialStorage::store_camera(prev_projection, scene_state.prev_ubo.projection_matrix);
+ RendererRD::MaterialStorage::store_camera(prev_projection.inverse(), scene_state.prev_ubo.inv_projection_matrix);
+ RendererRD::MaterialStorage::store_transform(p_render_data->prev_cam_transform, scene_state.prev_ubo.inv_view_matrix);
+ RendererRD::MaterialStorage::store_transform(p_render_data->prev_cam_transform.affine_inverse(), scene_state.prev_ubo.view_matrix);
for (uint32_t v = 0; v < p_render_data->view_count; v++) {
prev_projection = prev_correction * p_render_data->view_projection[v];
- RendererStorageRD::store_camera(prev_projection, scene_state.prev_ubo.projection_matrix_view[v]);
- RendererStorageRD::store_camera(prev_projection.inverse(), scene_state.prev_ubo.inv_projection_matrix_view[v]);
+ RendererRD::MaterialStorage::store_camera(prev_projection, scene_state.prev_ubo.projection_matrix_view[v]);
+ RendererRD::MaterialStorage::store_camera(prev_projection.inverse(), scene_state.prev_ubo.inv_projection_matrix_view[v]);
}
scene_state.prev_ubo.taa_jitter[0] = p_render_data->prev_taa_jitter.x;
scene_state.prev_ubo.taa_jitter[1] = p_render_data->prev_taa_jitter.y;
@@ -1069,11 +1070,11 @@ void RenderForwardClustered::_fill_instance_data(RenderListType p_render_list, i
}
if (inst->store_transform_cache) {
- RendererStorageRD::store_transform(inst->transform, instance_data.transform);
- RendererStorageRD::store_transform(inst->prev_transform, instance_data.prev_transform);
+ RendererRD::MaterialStorage::store_transform(inst->transform, instance_data.transform);
+ RendererRD::MaterialStorage::store_transform(inst->prev_transform, instance_data.prev_transform);
} else {
- RendererStorageRD::store_transform(Transform3D(), instance_data.transform);
- RendererStorageRD::store_transform(Transform3D(), instance_data.prev_transform);
+ RendererRD::MaterialStorage::store_transform(Transform3D(), instance_data.transform);
+ RendererRD::MaterialStorage::store_transform(Transform3D(), instance_data.prev_transform);
}
instance_data.flags = inst->flags_cache;
@@ -1397,7 +1398,7 @@ void RenderForwardClustered::_setup_lightmaps(const PagedArray<RID> &p_lightmaps
Basis to_lm = lightmap_instance_get_transform(p_lightmaps[i]).basis.inverse() * p_cam_transform.basis;
to_lm = to_lm.inverse().transposed(); //will transform normals
- RendererStorageRD::store_transform_3x3(to_lm, scene_state.lightmaps[i].normal_xform);
+ RendererRD::MaterialStorage::store_transform_3x3(to_lm, scene_state.lightmaps[i].normal_xform);
scene_state.lightmap_ids[i] = p_lightmaps[i];
scene_state.lightmap_has_sh[i] = RendererRD::LightStorage::get_singleton()->lightmap_uses_spherical_harmonics(lightmap);
@@ -1798,7 +1799,7 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
} else {
//just mix specular back
RENDER_TIMESTAMP("Merge Specular");
- storage->get_effects()->merge_specular(color_only_framebuffer, render_buffer->specular, render_buffer->msaa == RS::VIEWPORT_MSAA_DISABLED ? RID() : render_buffer->color, RID());
+ RendererCompositorRD::singleton->get_effects()->merge_specular(color_only_framebuffer, render_buffer->specular, render_buffer->msaa == RS::VIEWPORT_MSAA_DISABLED ? RID() : render_buffer->color, RID());
}
}
@@ -2189,7 +2190,7 @@ void RenderForwardClustered::_render_sdfgi(RID p_render_buffers, const Vector3i
to_bounds.origin = p_bounds.position;
to_bounds.basis.scale(p_bounds.size);
- RendererStorageRD::store_transform(to_bounds.affine_inverse() * render_data.cam_transform, scene_state.ubo.sdf_to_bounds);
+ RendererRD::MaterialStorage::store_transform(to_bounds.affine_inverse() * render_data.cam_transform, scene_state.ubo.sdf_to_bounds);
_setup_environment(&render_data, true, Vector2(1, 1), false, Color());
@@ -2888,7 +2889,7 @@ void RenderForwardClustered::_geometry_instance_add_surface_with_material(Geomet
sdcache->surface_index = p_surface;
if (ginstance->data->dirty_dependencies) {
- storage->base_update_dependency(p_mesh, &ginstance->data->dependency_tracker);
+ RSG::utilities->base_update_dependency(p_mesh, &ginstance->data->dependency_tracker);
}
//shadow
@@ -3131,16 +3132,16 @@ void RenderForwardClustered::_update_dirty_geometry_instances() {
}
}
-void RenderForwardClustered::_geometry_instance_dependency_changed(RendererStorage::DependencyChangedNotification p_notification, RendererStorage::DependencyTracker *p_tracker) {
+void RenderForwardClustered::_geometry_instance_dependency_changed(Dependency::DependencyChangedNotification p_notification, DependencyTracker *p_tracker) {
switch (p_notification) {
- case RendererStorage::DEPENDENCY_CHANGED_MATERIAL:
- case RendererStorage::DEPENDENCY_CHANGED_MESH:
- case RendererStorage::DEPENDENCY_CHANGED_PARTICLES:
- case RendererStorage::DEPENDENCY_CHANGED_MULTIMESH:
- case RendererStorage::DEPENDENCY_CHANGED_SKELETON_DATA: {
+ case Dependency::DEPENDENCY_CHANGED_MATERIAL:
+ case Dependency::DEPENDENCY_CHANGED_MESH:
+ case Dependency::DEPENDENCY_CHANGED_PARTICLES:
+ case Dependency::DEPENDENCY_CHANGED_MULTIMESH:
+ case Dependency::DEPENDENCY_CHANGED_SKELETON_DATA: {
static_cast<RenderForwardClustered *>(singleton)->_geometry_instance_mark_dirty(static_cast<GeometryInstance *>(p_tracker->userdata));
} break;
- case RendererStorage::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES: {
+ case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES: {
GeometryInstanceForwardClustered *ginstance = static_cast<GeometryInstanceForwardClustered *>(p_tracker->userdata);
if (ginstance->data->base_type == RS::INSTANCE_MULTIMESH) {
ginstance->instance_count = RendererRD::MeshStorage::get_singleton()->multimesh_get_instances_to_draw(ginstance->data->base);
@@ -3151,12 +3152,12 @@ void RenderForwardClustered::_geometry_instance_dependency_changed(RendererStora
} break;
}
}
-void RenderForwardClustered::_geometry_instance_dependency_deleted(const RID &p_dependency, RendererStorage::DependencyTracker *p_tracker) {
+void RenderForwardClustered::_geometry_instance_dependency_deleted(const RID &p_dependency, DependencyTracker *p_tracker) {
static_cast<RenderForwardClustered *>(singleton)->_geometry_instance_mark_dirty(static_cast<GeometryInstance *>(p_tracker->userdata));
}
RendererSceneRender::GeometryInstance *RenderForwardClustered::geometry_instance_create(RID p_base) {
- RS::InstanceType type = storage->get_base_type(p_base);
+ RS::InstanceType type = RSG::utilities->get_base_type(p_base);
ERR_FAIL_COND_V(!((1 << type) & RS::INSTANCE_GEOMETRY_MASK), nullptr);
GeometryInstanceForwardClustered *ginstance = geometry_instance_alloc.alloc();
@@ -3420,8 +3421,7 @@ void RenderForwardClustered::_update_shader_quality_settings() {
_base_uniforms_changed(); //also need this
}
-RenderForwardClustered::RenderForwardClustered(RendererStorageRD *p_storage) :
- RendererSceneRenderRD(p_storage) {
+RenderForwardClustered::RenderForwardClustered() {
singleton = this;
/* SCENE SHADER */
@@ -3453,7 +3453,7 @@ RenderForwardClustered::RenderForwardClustered(RendererStorageRD *p_storage) :
defines += "\n#define MATERIAL_UNIFORM_SET " + itos(MATERIAL_UNIFORM_SET) + "\n";
}
- scene_shader.init(p_storage, defines);
+ scene_shader.init(defines);
}
render_list_thread_threshold = GLOBAL_GET("rendering/limits/forward_renderer/threaded_render_minimum_instances");
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
index 83f69e0674..9e1f1b9954 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
@@ -36,8 +36,8 @@
#include "servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h"
#include "servers/rendering/renderer_rd/pipeline_cache_rd.h"
#include "servers/rendering/renderer_rd/renderer_scene_render_rd.h"
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
#include "servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl.gen.h"
+#include "servers/rendering/renderer_rd/storage_rd/utilities.h"
namespace RendererSceneRenderImplementation {
@@ -541,7 +541,7 @@ class RenderForwardClustered : public RendererSceneRenderRD {
bool mirror = false;
bool dirty_dependencies = false;
- RendererStorage::DependencyTracker dependency_tracker;
+ DependencyTracker dependency_tracker;
};
Data *data = nullptr;
@@ -550,8 +550,8 @@ class RenderForwardClustered : public RendererSceneRenderRD {
dirty_list_element(this) {}
};
- static void _geometry_instance_dependency_changed(RendererStorage::DependencyChangedNotification p_notification, RendererStorage::DependencyTracker *p_tracker);
- static void _geometry_instance_dependency_deleted(const RID &p_dependency, RendererStorage::DependencyTracker *p_tracker);
+ static void _geometry_instance_dependency_changed(Dependency::DependencyChangedNotification p_notification, DependencyTracker *p_tracker);
+ static void _geometry_instance_dependency_deleted(const RID &p_dependency, DependencyTracker *p_tracker);
SelfList<GeometryInstanceForwardClustered>::List geometry_instance_dirty_list;
@@ -683,7 +683,7 @@ public:
virtual bool free(RID p_rid) override;
- RenderForwardClustered(RendererStorageRD *p_storage);
+ RenderForwardClustered();
~RenderForwardClustered();
};
} // namespace RendererSceneRenderImplementation
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
index aada989bcb..1951bfe915 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
@@ -520,9 +520,8 @@ SceneShaderForwardClustered::~SceneShaderForwardClustered() {
material_storage->material_free(default_material);
}
-void SceneShaderForwardClustered::init(RendererStorageRD *p_storage, const String p_defines) {
+void SceneShaderForwardClustered::init(const String p_defines) {
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
- storage = p_storage;
{
Vector<String> shader_versions;
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
index ffa3893b6a..1cfe723174 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
@@ -32,7 +32,6 @@
#define RSSR_SCENE_SHADER_FC_H
#include "servers/rendering/renderer_rd/renderer_scene_render_rd.h"
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
#include "servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl.gen.h"
namespace RendererSceneRenderImplementation {
@@ -42,8 +41,6 @@ private:
static SceneShaderForwardClustered *singleton;
public:
- RendererStorageRD *storage = nullptr;
-
enum ShaderVersion {
SHADER_VERSION_DEPTH_PASS,
SHADER_VERSION_DEPTH_PASS_DP,
@@ -249,7 +246,7 @@ public:
SceneShaderForwardClustered();
~SceneShaderForwardClustered();
- void init(RendererStorageRD *p_storage, const String p_defines);
+ void init(const String p_defines);
void set_default_specialization_constants(const Vector<RD::PipelineSpecializationConstant> &p_constants);
};
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index 25acd2e25f..e1855ddb36 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -465,7 +465,7 @@ void RenderForwardMobile::_setup_lightmaps(const PagedArray<RID> &p_lightmaps, c
Basis to_lm = lightmap_instance_get_transform(p_lightmaps[i]).basis.inverse() * p_cam_transform.basis;
to_lm = to_lm.inverse().transposed(); //will transform normals
- RendererStorageRD::store_transform_3x3(to_lm, scene_state.lightmaps[i].normal_xform);
+ RendererRD::MaterialStorage::store_transform_3x3(to_lm, scene_state.lightmaps[i].normal_xform);
scene_state.lightmap_ids[i] = p_lightmaps[i];
scene_state.lightmap_has_sh[i] = RendererRD::LightStorage::get_singleton()->lightmap_uses_spherical_harmonics(lightmap);
@@ -1534,15 +1534,15 @@ void RenderForwardMobile::_setup_environment(const RenderDataRD *p_render_data,
CameraMatrix projection = correction * p_render_data->cam_projection;
//store camera into ubo
- RendererStorageRD::store_camera(projection, scene_state.ubo.projection_matrix);
- RendererStorageRD::store_camera(projection.inverse(), scene_state.ubo.inv_projection_matrix);
- RendererStorageRD::store_transform(p_render_data->cam_transform, scene_state.ubo.inv_view_matrix);
- RendererStorageRD::store_transform(p_render_data->cam_transform.affine_inverse(), scene_state.ubo.view_matrix);
+ RendererRD::MaterialStorage::store_camera(projection, scene_state.ubo.projection_matrix);
+ RendererRD::MaterialStorage::store_camera(projection.inverse(), scene_state.ubo.inv_projection_matrix);
+ RendererRD::MaterialStorage::store_transform(p_render_data->cam_transform, scene_state.ubo.inv_view_matrix);
+ RendererRD::MaterialStorage::store_transform(p_render_data->cam_transform.affine_inverse(), scene_state.ubo.view_matrix);
for (uint32_t v = 0; v < p_render_data->view_count; v++) {
projection = correction * p_render_data->view_projection[v];
- RendererStorageRD::store_camera(projection, scene_state.ubo.projection_matrix_view[v]);
- RendererStorageRD::store_camera(projection.inverse(), scene_state.ubo.inv_projection_matrix_view[v]);
+ RendererRD::MaterialStorage::store_camera(projection, scene_state.ubo.projection_matrix_view[v]);
+ RendererRD::MaterialStorage::store_camera(projection.inverse(), scene_state.ubo.inv_projection_matrix_view[v]);
scene_state.ubo.eye_offset[v][0] = p_render_data->view_eye_offset[v].x;
scene_state.ubo.eye_offset[v][1] = p_render_data->view_eye_offset[v].y;
@@ -1555,10 +1555,10 @@ void RenderForwardMobile::_setup_environment(const RenderDataRD *p_render_data,
scene_state.ubo.pancake_shadows = p_pancake_shadows;
- RendererStorageRD::store_soft_shadow_kernel(directional_penumbra_shadow_kernel_get(), scene_state.ubo.directional_penumbra_shadow_kernel);
- RendererStorageRD::store_soft_shadow_kernel(directional_soft_shadow_kernel_get(), scene_state.ubo.directional_soft_shadow_kernel);
- RendererStorageRD::store_soft_shadow_kernel(penumbra_shadow_kernel_get(), scene_state.ubo.penumbra_shadow_kernel);
- RendererStorageRD::store_soft_shadow_kernel(soft_shadow_kernel_get(), scene_state.ubo.soft_shadow_kernel);
+ RendererRD::MaterialStorage::store_soft_shadow_kernel(directional_penumbra_shadow_kernel_get(), scene_state.ubo.directional_penumbra_shadow_kernel);
+ RendererRD::MaterialStorage::store_soft_shadow_kernel(directional_soft_shadow_kernel_get(), scene_state.ubo.directional_soft_shadow_kernel);
+ RendererRD::MaterialStorage::store_soft_shadow_kernel(penumbra_shadow_kernel_get(), scene_state.ubo.penumbra_shadow_kernel);
+ RendererRD::MaterialStorage::store_soft_shadow_kernel(soft_shadow_kernel_get(), scene_state.ubo.soft_shadow_kernel);
Size2 screen_pixel_size = Vector2(1.0, 1.0) / Size2(p_screen_size);
scene_state.ubo.screen_pixel_size[0] = screen_pixel_size.x;
@@ -1648,7 +1648,7 @@ void RenderForwardMobile::_setup_environment(const RenderDataRD *p_render_data,
Basis sky_transform = environment_get_sky_orientation(p_render_data->environment);
sky_transform = sky_transform.inverse() * p_render_data->cam_transform.basis;
- RendererStorageRD::store_transform_3x3(sky_transform, scene_state.ubo.radiance_inverse_xform);
+ RendererRD::MaterialStorage::store_transform_3x3(sky_transform, scene_state.ubo.radiance_inverse_xform);
scene_state.ubo.use_ambient_cubemap = (ambient_src == RS::ENV_AMBIENT_SOURCE_BG && env_bg == RS::ENV_BG_SKY) || ambient_src == RS::ENV_AMBIENT_SOURCE_SKY;
scene_state.ubo.use_ambient_light = scene_state.ubo.use_ambient_cubemap || ambient_src == RS::ENV_AMBIENT_SOURCE_COLOR;
@@ -1866,9 +1866,9 @@ void RenderForwardMobile::_render_list_template(RenderingDevice::DrawListID p_dr
GeometryInstanceForwardMobile::PushConstant push_constant;
if (inst->store_transform_cache) {
- RendererStorageRD::store_transform(inst->transform, push_constant.transform);
+ RendererRD::MaterialStorage::store_transform(inst->transform, push_constant.transform);
} else {
- RendererStorageRD::store_transform(Transform3D(), push_constant.transform);
+ RendererRD::MaterialStorage::store_transform(Transform3D(), push_constant.transform);
}
push_constant.flags = inst->flags_cache;
@@ -2032,7 +2032,7 @@ void RenderForwardMobile::_render_list_template(RenderingDevice::DrawListID p_dr
/* Geometry instance */
RendererSceneRender::GeometryInstance *RenderForwardMobile::geometry_instance_create(RID p_base) {
- RS::InstanceType type = storage->get_base_type(p_base);
+ RS::InstanceType type = RSG::utilities->get_base_type(p_base);
ERR_FAIL_COND_V(!((1 << type) & RS::INSTANCE_GEOMETRY_MASK), nullptr);
GeometryInstanceForwardMobile *ginstance = geometry_instance_alloc.alloc();
@@ -2373,7 +2373,7 @@ void RenderForwardMobile::_geometry_instance_add_surface_with_material(GeometryI
sdcache->surface_index = p_surface;
if (ginstance->data->dirty_dependencies) {
- storage->base_update_dependency(p_mesh, &ginstance->data->dependency_tracker);
+ RSG::utilities->base_update_dependency(p_mesh, &ginstance->data->dependency_tracker);
}
//shadow
@@ -2609,16 +2609,16 @@ void RenderForwardMobile::_update_dirty_geometry_instances() {
}
}
-void RenderForwardMobile::_geometry_instance_dependency_changed(RendererStorage::DependencyChangedNotification p_notification, RendererStorage::DependencyTracker *p_tracker) {
+void RenderForwardMobile::_geometry_instance_dependency_changed(Dependency::DependencyChangedNotification p_notification, DependencyTracker *p_tracker) {
switch (p_notification) {
- case RendererStorage::DEPENDENCY_CHANGED_MATERIAL:
- case RendererStorage::DEPENDENCY_CHANGED_MESH:
- case RendererStorage::DEPENDENCY_CHANGED_PARTICLES:
- case RendererStorage::DEPENDENCY_CHANGED_MULTIMESH:
- case RendererStorage::DEPENDENCY_CHANGED_SKELETON_DATA: {
+ case Dependency::DEPENDENCY_CHANGED_MATERIAL:
+ case Dependency::DEPENDENCY_CHANGED_MESH:
+ case Dependency::DEPENDENCY_CHANGED_PARTICLES:
+ case Dependency::DEPENDENCY_CHANGED_MULTIMESH:
+ case Dependency::DEPENDENCY_CHANGED_SKELETON_DATA: {
static_cast<RenderForwardMobile *>(singleton)->_geometry_instance_mark_dirty(static_cast<GeometryInstance *>(p_tracker->userdata));
} break;
- case RendererStorage::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES: {
+ case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES: {
GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_tracker->userdata);
if (ginstance->data->base_type == RS::INSTANCE_MULTIMESH) {
ginstance->instance_count = RendererRD::MeshStorage::get_singleton()->multimesh_get_instances_to_draw(ginstance->data->base);
@@ -2629,7 +2629,7 @@ void RenderForwardMobile::_geometry_instance_dependency_changed(RendererStorage:
} break;
}
}
-void RenderForwardMobile::_geometry_instance_dependency_deleted(const RID &p_dependency, RendererStorage::DependencyTracker *p_tracker) {
+void RenderForwardMobile::_geometry_instance_dependency_deleted(const RID &p_dependency, DependencyTracker *p_tracker) {
static_cast<RenderForwardMobile *>(singleton)->_geometry_instance_mark_dirty(static_cast<GeometryInstance *>(p_tracker->userdata));
}
@@ -2695,8 +2695,7 @@ void RenderForwardMobile::_update_shader_quality_settings() {
_base_uniforms_changed(); //also need this
}
-RenderForwardMobile::RenderForwardMobile(RendererStorageRD *p_storage) :
- RendererSceneRenderRD(p_storage) {
+RenderForwardMobile::RenderForwardMobile() {
singleton = this;
sky.set_texture_format(_render_buffers_get_color_format());
@@ -2728,7 +2727,7 @@ RenderForwardMobile::RenderForwardMobile(RendererStorageRD *p_storage) :
defines += "\n#define MATERIAL_UNIFORM_SET " + itos(MATERIAL_UNIFORM_SET) + "\n";
}
- scene_shader.init(p_storage, defines);
+ scene_shader.init(defines);
// !BAS! maybe we need a mobile version of this setting?
render_list_thread_threshold = GLOBAL_GET("rendering/limits/forward_renderer/threaded_render_minimum_instances");
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
index 82e6c52c43..473a58045c 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
@@ -35,7 +35,7 @@
#include "servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h"
#include "servers/rendering/renderer_rd/pipeline_cache_rd.h"
#include "servers/rendering/renderer_rd/renderer_scene_render_rd.h"
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
+#include "servers/rendering/renderer_rd/storage_rd/utilities.h"
namespace RendererSceneRenderImplementation {
@@ -597,7 +597,7 @@ protected:
bool dirty_dependencies = false;
- RendererStorage::DependencyTracker dependency_tracker;
+ DependencyTracker dependency_tracker;
};
Data *data = nullptr;
@@ -613,8 +613,8 @@ protected:
public:
virtual RID reflection_probe_create_framebuffer(RID p_color, RID p_depth) override;
- static void _geometry_instance_dependency_changed(RendererStorage::DependencyChangedNotification p_notification, RendererStorage::DependencyTracker *p_tracker);
- static void _geometry_instance_dependency_deleted(const RID &p_dependency, RendererStorage::DependencyTracker *p_tracker);
+ static void _geometry_instance_dependency_changed(Dependency::DependencyChangedNotification p_notification, DependencyTracker *p_tracker);
+ static void _geometry_instance_dependency_deleted(const RID &p_dependency, DependencyTracker *p_tracker);
SelfList<GeometryInstanceForwardMobile>::List geometry_instance_dirty_list;
@@ -668,7 +668,7 @@ public:
virtual bool is_volumetric_supported() const override;
virtual uint32_t get_max_elements() const override;
- RenderForwardMobile(RendererStorageRD *p_storage);
+ RenderForwardMobile();
~RenderForwardMobile();
};
} // namespace RendererSceneRenderImplementation
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
index f66ad529de..dd00dc2bf9 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
@@ -466,8 +466,7 @@ SceneShaderForwardMobile::SceneShaderForwardMobile() {
singleton = this;
}
-void SceneShaderForwardMobile::init(RendererStorageRD *p_storage, const String p_defines) {
- storage = p_storage;
+void SceneShaderForwardMobile::init(const String p_defines) {
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
/* SCENE SHADER */
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
index f325d5c0a5..88c2143b09 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
@@ -32,7 +32,6 @@
#define RSSR_SCENE_SHADER_FM_H
#include "servers/rendering/renderer_rd/renderer_scene_render_rd.h"
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
#include "servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl.gen.h"
namespace RendererSceneRenderImplementation {
@@ -40,7 +39,6 @@ namespace RendererSceneRenderImplementation {
class SceneShaderForwardMobile {
private:
static SceneShaderForwardMobile *singleton;
- RendererStorageRD *storage = nullptr;
public:
enum ShaderVersion {
@@ -207,7 +205,7 @@ public:
Vector<RD::PipelineSpecializationConstant> default_specialization_constants;
- void init(RendererStorageRD *p_storage, const String p_defines);
+ void init(const String p_defines);
void set_default_specialization_constants(const Vector<RD::PipelineSpecializationConstant> &p_constants);
};
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 3c2f3f8a42..b87b189d53 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -2270,10 +2270,9 @@ void RendererCanvasRenderRD::set_time(double p_time) {
void RendererCanvasRenderRD::update() {
}
-RendererCanvasRenderRD::RendererCanvasRenderRD(RendererStorageRD *p_storage) {
+RendererCanvasRenderRD::RendererCanvasRenderRD() {
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
- storage = p_storage;
{ //create default samplers
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
index 04881ce7e6..2ab5a7c831 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
@@ -34,15 +34,13 @@
#include "servers/rendering/renderer_canvas_render.h"
#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering/renderer_rd/pipeline_cache_rd.h"
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
#include "servers/rendering/renderer_rd/shaders/canvas.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/canvas_occlusion.glsl.gen.h"
+#include "servers/rendering/renderer_rd/storage_rd/material_storage.h"
#include "servers/rendering/rendering_device.h"
#include "servers/rendering/shader_compiler.h"
class RendererCanvasRenderRD : public RendererCanvasRender {
- RendererStorageRD *storage = nullptr;
-
enum {
BASE_UNIFORM_SET = 0,
MATERIAL_UNIFORM_SET = 1,
@@ -462,7 +460,7 @@ public:
void set_time(double p_time);
void update();
bool free(RID p_rid);
- RendererCanvasRenderRD(RendererStorageRD *p_storage);
+ RendererCanvasRenderRD();
~RendererCanvasRenderRD();
};
diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
index 759b8690eb..a61172c8f5 100644
--- a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
@@ -154,12 +154,14 @@ uint64_t RendererCompositorRD::frame = 1;
void RendererCompositorRD::finalize() {
memdelete(scene);
memdelete(canvas);
- memdelete(storage);
+ memdelete(effects);
+ memdelete(fog);
memdelete(particles_storage);
memdelete(light_storage);
memdelete(mesh_storage);
memdelete(material_storage);
memdelete(texture_storage);
+ memdelete(utilities);
//only need to erase these, the rest are erased by cascade
blit.shader.version_free(blit.shader_version);
@@ -287,28 +289,29 @@ RendererCompositorRD::RendererCompositorRD() {
singleton = this;
+ utilities = memnew(RendererRD::Utilities);
texture_storage = memnew(RendererRD::TextureStorage);
material_storage = memnew(RendererRD::MaterialStorage);
mesh_storage = memnew(RendererRD::MeshStorage);
light_storage = memnew(RendererRD::LightStorage);
particles_storage = memnew(RendererRD::ParticlesStorage);
- storage = memnew(RendererStorageRD);
- canvas = memnew(RendererCanvasRenderRD(storage));
+ fog = memnew(RendererRD::Fog);
+ canvas = memnew(RendererCanvasRenderRD());
back_end = (bool)(int)GLOBAL_GET("rendering/vulkan/rendering/back_end");
uint64_t textures_per_stage = RD::get_singleton()->limit_get(RD::LIMIT_MAX_TEXTURES_PER_SHADER_STAGE);
if (back_end || textures_per_stage < 48) {
- scene = memnew(RendererSceneRenderImplementation::RenderForwardMobile(storage));
+ scene = memnew(RendererSceneRenderImplementation::RenderForwardMobile());
} else { // back_end == false
// default to our high end renderer
- scene = memnew(RendererSceneRenderImplementation::RenderForwardClustered(storage));
+ scene = memnew(RendererSceneRenderImplementation::RenderForwardClustered());
}
scene->init();
// now we're ready to create our effects,
- storage->init_effects(!scene->_render_buffers_can_be_storage());
+ effects = memnew(EffectsRD(!scene->_render_buffers_can_be_storage()));
}
RendererCompositorRD::~RendererCompositorRD() {
diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.h b/servers/rendering/renderer_rd/renderer_compositor_rd.h
index 12bcfc4684..2be55743fb 100644
--- a/servers/rendering/renderer_rd/renderer_compositor_rd.h
+++ b/servers/rendering/renderer_rd/renderer_compositor_rd.h
@@ -34,28 +34,32 @@
#include "core/os/os.h"
#include "core/templates/thread_work_pool.h"
#include "servers/rendering/renderer_compositor.h"
+#include "servers/rendering/renderer_rd/effects_rd.h"
+#include "servers/rendering/renderer_rd/environment/fog.h"
#include "servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h"
#include "servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h"
#include "servers/rendering/renderer_rd/renderer_canvas_render_rd.h"
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
#include "servers/rendering/renderer_rd/shaders/blit.glsl.gen.h"
#include "servers/rendering/renderer_rd/storage_rd/light_storage.h"
#include "servers/rendering/renderer_rd/storage_rd/material_storage.h"
#include "servers/rendering/renderer_rd/storage_rd/mesh_storage.h"
#include "servers/rendering/renderer_rd/storage_rd/particles_storage.h"
#include "servers/rendering/renderer_rd/storage_rd/texture_storage.h"
+#include "servers/rendering/renderer_rd/storage_rd/utilities.h"
#include "servers/rendering/renderer_rd/uniform_set_cache_rd.h"
class RendererCompositorRD : public RendererCompositor {
protected:
UniformSetCacheRD *uniform_set_cache = nullptr;
RendererCanvasRenderRD *canvas = nullptr;
+ RendererRD::Utilities *utilities = nullptr;
RendererRD::LightStorage *light_storage = nullptr;
RendererRD::MaterialStorage *material_storage = nullptr;
RendererRD::MeshStorage *mesh_storage = nullptr;
RendererRD::ParticlesStorage *particles_storage = nullptr;
RendererRD::TextureStorage *texture_storage = nullptr;
- RendererStorageRD *storage = nullptr;
+ RendererRD::Fog *fog = nullptr;
+ EffectsRD *effects = nullptr;
RendererSceneRenderRD *scene = nullptr;
enum BlitMode {
@@ -98,6 +102,7 @@ protected:
static uint64_t frame;
public:
+ RendererUtilities *get_utilities() { return utilities; };
RendererLightStorage *get_light_storage() { return light_storage; }
RendererMaterialStorage *get_material_storage() { return material_storage; }
RendererMeshStorage *get_mesh_storage() { return mesh_storage; }
@@ -107,7 +112,8 @@ public:
ERR_FAIL_NULL_V(scene, nullptr);
return scene->get_gi();
}
- RendererStorage *get_storage() { return storage; }
+ RendererFog *get_fog() { return fog; }
+ EffectsRD *get_effects() { return effects; }
RendererCanvasRender *get_canvas() { return canvas; }
RendererSceneRender *get_scene() { return scene; }
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index eb4bc3d535..bf4f3546c1 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -33,6 +33,7 @@
#include "core/config/project_settings.h"
#include "core/os/os.h"
#include "renderer_compositor_rd.h"
+#include "servers/rendering/renderer_rd/environment/fog.h"
#include "servers/rendering/renderer_rd/storage_rd/material_storage.h"
#include "servers/rendering/renderer_rd/storage_rd/texture_storage.h"
#include "servers/rendering/rendering_server_default.h"
@@ -534,7 +535,7 @@ Ref<Image> RendererSceneRenderRD::environment_bake_panorama(RID p_env, bool p_ba
return panorama;
} else {
const float bg_energy = env->bg_energy;
- Color panorama_color = ((environment_background == RS::ENV_BG_CLEAR_COLOR) ? storage->get_default_clear_color() : env->bg_color);
+ Color panorama_color = ((environment_background == RS::ENV_BG_CLEAR_COLOR) ? RSG::texture_storage->get_default_clear_color() : env->bg_color);
panorama_color = panorama_color.srgb_to_linear();
panorama_color.r *= bg_energy;
panorama_color.g *= bg_energy;
@@ -759,7 +760,7 @@ bool RendererSceneRenderRD::reflection_probe_instance_begin_render(RID p_instanc
}
atlas->reflections.resize(atlas->count);
for (int i = 0; i < atlas->count; i++) {
- atlas->reflections.write[i].data.update_reflection_data(storage, atlas->size, mipmaps, false, atlas->reflection, i * 6, RSG::light_storage->reflection_probe_get_update_mode(rpi->probe) == RS::REFLECTION_PROBE_UPDATE_ALWAYS, sky.roughness_layers, _render_buffers_get_color_format());
+ atlas->reflections.write[i].data.update_reflection_data(atlas->size, mipmaps, false, atlas->reflection, i * 6, RSG::light_storage->reflection_probe_get_update_mode(rpi->probe) == RS::REFLECTION_PROBE_UPDATE_ALWAYS, sky.roughness_layers, _render_buffers_get_color_format());
for (int j = 0; j < 6; j++) {
atlas->reflections.write[i].fbs[j] = reflection_probe_create_framebuffer(atlas->reflections.write[i].data.layers[0].mipmaps[0].views[j], atlas->depth_buffer);
}
@@ -829,7 +830,7 @@ bool RendererSceneRenderRD::reflection_probe_instance_postprocess_step(RID p_ins
if (RSG::light_storage->reflection_probe_get_update_mode(rpi->probe) == RS::REFLECTION_PROBE_UPDATE_ALWAYS) {
// Using real time reflections, all roughness is done in one step
- atlas->reflections.write[rpi->atlas_index].data.create_reflection_fast_filter(storage, false);
+ atlas->reflections.write[rpi->atlas_index].data.create_reflection_fast_filter(false);
rpi->rendering = false;
rpi->processing_side = 0;
rpi->processing_layer = 1;
@@ -837,7 +838,7 @@ bool RendererSceneRenderRD::reflection_probe_instance_postprocess_step(RID p_ins
}
if (rpi->processing_layer > 1) {
- atlas->reflections.write[rpi->atlas_index].data.create_reflection_importance_sample(storage, false, 10, rpi->processing_layer, sky.sky_ggx_samples_quality);
+ atlas->reflections.write[rpi->atlas_index].data.create_reflection_importance_sample(false, 10, rpi->processing_layer, sky.sky_ggx_samples_quality);
rpi->processing_layer++;
if (rpi->processing_layer == atlas->reflections[rpi->atlas_index].data.layers[0].mipmaps.size()) {
rpi->rendering = false;
@@ -848,7 +849,7 @@ bool RendererSceneRenderRD::reflection_probe_instance_postprocess_step(RID p_ins
return false;
} else {
- atlas->reflections.write[rpi->atlas_index].data.create_reflection_importance_sample(storage, false, rpi->processing_side, rpi->processing_layer, sky.sky_ggx_samples_quality);
+ atlas->reflections.write[rpi->atlas_index].data.create_reflection_importance_sample(false, rpi->processing_side, rpi->processing_layer, sky.sky_ggx_samples_quality);
}
rpi->processing_side++;
@@ -1968,7 +1969,7 @@ void RendererSceneRenderRD::_process_sss(RID p_render_buffers, const CameraMatri
_allocate_blur_textures(rb);
}
- storage->get_effects()->sub_surface_scattering(rb->internal_texture, rb->sss_texture, rb->depth_texture, p_camera, Size2i(rb->internal_width, rb->internal_height), sss_scale, sss_depth_scale, sss_quality);
+ RendererCompositorRD::singleton->get_effects()->sub_surface_scattering(rb->internal_texture, rb->sss_texture, rb->depth_texture, p_camera, Size2i(rb->internal_width, rb->internal_height), sss_scale, sss_depth_scale, sss_quality);
}
void RendererSceneRenderRD::_process_ssr(RID p_render_buffers, RID p_dest_framebuffer, RID p_normal_buffer, RID p_specular_buffer, RID p_metallic, const Color &p_metallic_mask, RID p_environment, const CameraMatrix &p_projection, bool p_use_additive) {
@@ -1979,7 +1980,7 @@ void RendererSceneRenderRD::_process_ssr(RID p_render_buffers, RID p_dest_frameb
if (!can_use_effects) {
//just copy
- storage->get_effects()->merge_specular(p_dest_framebuffer, p_specular_buffer, p_use_additive ? RID() : rb->internal_texture, RID());
+ RendererCompositorRD::singleton->get_effects()->merge_specular(p_dest_framebuffer, p_specular_buffer, p_use_additive ? RID() : rb->internal_texture, RID());
return;
}
@@ -2019,8 +2020,8 @@ void RendererSceneRenderRD::_process_ssr(RID p_render_buffers, RID p_dest_frameb
_allocate_blur_textures(rb);
}
- storage->get_effects()->screen_space_reflection(rb->internal_texture, p_normal_buffer, ssr_roughness_quality, rb->ssr.blur_radius[0], rb->ssr.blur_radius[1], p_metallic, p_metallic_mask, rb->depth_texture, rb->ssr.depth_scaled, rb->ssr.normal_scaled, rb->blur[0].layers[0].mipmaps[1].texture, rb->blur[1].layers[0].mipmaps[0].texture, Size2i(rb->internal_width / 2, rb->internal_height / 2), env->ssr_max_steps, env->ssr_fade_in, env->ssr_fade_out, env->ssr_depth_tolerance, p_projection);
- storage->get_effects()->merge_specular(p_dest_framebuffer, p_specular_buffer, p_use_additive ? RID() : rb->internal_texture, rb->blur[0].layers[0].mipmaps[1].texture);
+ RendererCompositorRD::singleton->get_effects()->screen_space_reflection(rb->internal_texture, p_normal_buffer, ssr_roughness_quality, rb->ssr.blur_radius[0], rb->ssr.blur_radius[1], p_metallic, p_metallic_mask, rb->depth_texture, rb->ssr.depth_scaled, rb->ssr.normal_scaled, rb->blur[0].layers[0].mipmaps[1].texture, rb->blur[1].layers[0].mipmaps[0].texture, Size2i(rb->internal_width / 2, rb->internal_height / 2), env->ssr_max_steps, env->ssr_fade_in, env->ssr_fade_out, env->ssr_depth_tolerance, p_projection);
+ RendererCompositorRD::singleton->get_effects()->merge_specular(p_dest_framebuffer, p_specular_buffer, p_use_additive ? RID() : rb->internal_texture, rb->blur[0].layers[0].mipmaps[1].texture);
}
void RendererSceneRenderRD::_process_ssao(RID p_render_buffers, RID p_environment, RID p_normal_buffer, const CameraMatrix &p_projection) {
@@ -2145,7 +2146,7 @@ void RendererSceneRenderRD::_process_ssao(RID p_render_buffers, RID p_environmen
settings.half_screen_size = Size2i(buffer_width, buffer_height);
settings.quarter_screen_size = Size2i(half_width, half_height);
- storage->get_effects()->generate_ssao(p_normal_buffer, rb->ss_effects.ssao.depth_texture_view, rb->ss_effects.ssao.ao_deinterleaved, rb->ss_effects.ssao.ao_deinterleaved_slices, rb->ss_effects.ssao.ao_pong, rb->ss_effects.ssao.ao_pong_slices, rb->ss_effects.ssao.ao_final, rb->ss_effects.ssao.importance_map[0], rb->ss_effects.ssao.importance_map[1], p_projection, settings, uniform_sets_are_invalid, rb->ss_effects.ssao.gather_uniform_set, rb->ss_effects.ssao.importance_map_uniform_set);
+ RendererCompositorRD::singleton->get_effects()->generate_ssao(p_normal_buffer, rb->ss_effects.ssao.depth_texture_view, rb->ss_effects.ssao.ao_deinterleaved, rb->ss_effects.ssao.ao_deinterleaved_slices, rb->ss_effects.ssao.ao_pong, rb->ss_effects.ssao.ao_pong_slices, rb->ss_effects.ssao.ao_final, rb->ss_effects.ssao.importance_map[0], rb->ss_effects.ssao.importance_map[1], p_projection, settings, uniform_sets_are_invalid, rb->ss_effects.ssao.gather_uniform_set, rb->ss_effects.ssao.importance_map_uniform_set);
}
void RendererSceneRenderRD::_process_ssil(RID p_render_buffers, RID p_environment, RID p_normal_buffer, const CameraMatrix &p_projection, const Transform3D &p_transform) {
@@ -2306,7 +2307,7 @@ void RendererSceneRenderRD::_process_ssil(RID p_render_buffers, RID p_environmen
transform.set_origin(Vector3(0.0, 0.0, 0.0));
CameraMatrix last_frame_projection = rb->ss_effects.last_frame_projection * CameraMatrix(rb->ss_effects.last_frame_transform.affine_inverse()) * CameraMatrix(transform) * projection.inverse();
- storage->get_effects()->screen_space_indirect_lighting(rb->ss_effects.last_frame, rb->ss_effects.ssil.ssil_final, p_normal_buffer, rb->ss_effects.ssil.depth_texture_view, rb->ss_effects.ssil.deinterleaved, rb->ss_effects.ssil.deinterleaved_slices, rb->ss_effects.ssil.pong, rb->ss_effects.ssil.pong_slices, rb->ss_effects.ssil.importance_map[0], rb->ss_effects.ssil.importance_map[1], rb->ss_effects.ssil.edges, rb->ss_effects.ssil.edges_slices, p_projection, last_frame_projection, settings, uniform_sets_are_invalid, rb->ss_effects.ssil.gather_uniform_set, rb->ss_effects.ssil.importance_map_uniform_set, rb->ss_effects.ssil.projection_uniform_set);
+ RendererCompositorRD::singleton->get_effects()->screen_space_indirect_lighting(rb->ss_effects.last_frame, rb->ss_effects.ssil.ssil_final, p_normal_buffer, rb->ss_effects.ssil.depth_texture_view, rb->ss_effects.ssil.deinterleaved, rb->ss_effects.ssil.deinterleaved_slices, rb->ss_effects.ssil.pong, rb->ss_effects.ssil.pong_slices, rb->ss_effects.ssil.importance_map[0], rb->ss_effects.ssil.importance_map[1], rb->ss_effects.ssil.edges, rb->ss_effects.ssil.edges_slices, p_projection, last_frame_projection, settings, uniform_sets_are_invalid, rb->ss_effects.ssil.gather_uniform_set, rb->ss_effects.ssil.importance_map_uniform_set, rb->ss_effects.ssil.projection_uniform_set);
rb->ss_effects.last_frame_projection = projection;
rb->ss_effects.last_frame_transform = transform;
}
@@ -2354,7 +2355,7 @@ void RendererSceneRenderRD::_process_taa(RID p_render_buffers, RID p_velocity_bu
RD::get_singleton()->draw_command_begin_label("TAA");
if (!just_allocated) {
- storage->get_effects()->taa_resolve(rb->internal_texture, rb->taa.temp, rb->depth_texture, p_velocity_buffer, rb->taa.prev_velocity, rb->taa.history, Size2(rb->internal_width, rb->internal_height), p_z_near, p_z_far);
+ RendererCompositorRD::singleton->get_effects()->taa_resolve(rb->internal_texture, rb->taa.temp, rb->depth_texture, p_velocity_buffer, rb->taa.prev_velocity, rb->taa.history, Size2(rb->internal_width, rb->internal_height), p_z_near, p_z_far);
copy_effects->copy_to_rect(rb->taa.temp, rb->internal_texture, Rect2(0, 0, rb->internal_width, rb->internal_height));
}
@@ -2492,9 +2493,9 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende
double step = env->auto_exp_speed * time_step;
if (can_use_storage) {
- storage->get_effects()->luminance_reduction(rb->internal_texture, Size2i(rb->internal_width, rb->internal_height), rb->luminance.reduce, rb->luminance.current, env->min_luminance, env->max_luminance, step, set_immediate);
+ RendererCompositorRD::singleton->get_effects()->luminance_reduction(rb->internal_texture, Size2i(rb->internal_width, rb->internal_height), rb->luminance.reduce, rb->luminance.current, env->min_luminance, env->max_luminance, step, set_immediate);
} else {
- storage->get_effects()->luminance_reduction_raster(rb->internal_texture, Size2i(rb->internal_width, rb->internal_height), rb->luminance.reduce, rb->luminance.fb, rb->luminance.current, env->min_luminance, env->max_luminance, step, set_immediate);
+ RendererCompositorRD::singleton->get_effects()->luminance_reduction_raster(rb->internal_texture, Size2i(rb->internal_width, rb->internal_height), rb->luminance.reduce, rb->luminance.fb, rb->luminance.current, env->min_luminance, env->max_luminance, step, set_immediate);
}
// Swap final reduce with prev luminance.
SWAP(rb->luminance.current, rb->luminance.reduce.write[rb->luminance.reduce.size() - 1]);
@@ -2639,7 +2640,7 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende
if (can_use_effects && can_use_storage && (rb->internal_width != rb->width || rb->internal_height != rb->height)) {
RD::get_singleton()->draw_command_begin_label("FSR 1.0 Upscale");
- storage->get_effects()->fsr_upscale(rb->internal_texture, rb->upscale_texture, rb->texture, Size2i(rb->internal_width, rb->internal_height), Size2i(rb->width, rb->height), rb->fsr_sharpness);
+ RendererCompositorRD::singleton->get_effects()->fsr_upscale(rb->internal_texture, rb->upscale_texture, rb->texture, Size2i(rb->internal_width, rb->internal_height), Size2i(rb->width, rb->height), rb->fsr_sharpness);
RD::get_singleton()->draw_command_end_label();
}
@@ -3364,7 +3365,7 @@ void RendererSceneRenderRD::_setup_reflections(const PagedArray<RID> &p_reflecti
Transform3D transform = rpi->transform;
Transform3D proj = (p_camera_inverse_transform * transform).inverse();
- RendererStorageRD::store_transform(proj, reflection_ubo.local_matrix);
+ RendererRD::MaterialStorage::store_transform(proj, reflection_ubo.local_matrix);
if (current_cluster_builder != nullptr) {
current_cluster_builder->add_box(ClusterBuilderRD::BOX_TYPE_REFLECTION_PROBE, transform, extents);
@@ -3482,7 +3483,7 @@ void RendererSceneRenderRD::_setup_lights(const PagedArray<RID> &p_lights, const
light_data.shadow_transmittance_bias[j] = light_storage->light_get_transmittance_bias(base) * bias_scale;
light_data.shadow_z_range[j] = li->shadow_transform[j].farplane;
light_data.shadow_range_begin[j] = li->shadow_transform[j].range_begin;
- RendererStorageRD::store_camera(shadow_mtx, light_data.shadow_matrices[j]);
+ RendererRD::MaterialStorage::store_camera(shadow_mtx, light_data.shadow_matrices[j]);
Vector2 uv_scale = li->shadow_transform[j].uv_scale;
uv_scale *= atlas_rect.size; //adapt to atlas size
@@ -3727,7 +3728,7 @@ void RendererSceneRenderRD::_setup_lights(const PagedArray<RID> &p_lights, const
if (type == RS::LIGHT_OMNI) {
Transform3D proj = (inverse_transform * light_transform).inverse();
- RendererStorageRD::store_transform(proj, light_data.shadow_matrix);
+ RendererRD::MaterialStorage::store_transform(proj, light_data.shadow_matrix);
if (size > 0.0 && light_data.soft_shadow_scale > 0.0) {
// Only enable PCSS-like soft shadows if blurring is enabled.
@@ -3746,7 +3747,7 @@ void RendererSceneRenderRD::_setup_lights(const PagedArray<RID> &p_lights, const
bias.set_light_bias();
CameraMatrix shadow_mtx = bias * li->shadow_transform[0].camera * modelview;
- RendererStorageRD::store_camera(shadow_mtx, light_data.shadow_matrix);
+ RendererRD::MaterialStorage::store_camera(shadow_mtx, light_data.shadow_matrix);
if (size > 0.0 && light_data.soft_shadow_scale > 0.0) {
// Only enable PCSS-like soft shadows if blurring is enabled.
@@ -3865,7 +3866,7 @@ void RendererSceneRenderRD::_setup_decals(const PagedArray<RID> &p_decals, const
Transform3D scale_xform;
scale_xform.basis.scale(decal_extents);
Transform3D to_decal_xform = (p_camera_inverse_xform * di->transform * scale_xform * uv_xform).affine_inverse();
- RendererStorageRD::store_transform(to_decal_xform, dd.xform);
+ RendererRD::MaterialStorage::store_transform(to_decal_xform, dd.xform);
Vector3 normal = xform.basis.get_column(Vector3::AXIS_Y).normalized();
normal = p_camera_inverse_xform.basis.xform(normal); //camera is normalized, so fine
@@ -3903,7 +3904,7 @@ void RendererSceneRenderRD::_setup_decals(const PagedArray<RID> &p_decals, const
dd.normal_rect[3] = rect.size.y;
Basis normal_xform = p_camera_inverse_xform.basis * xform.basis.orthonormalized();
- RendererStorageRD::store_basis_3x4(normal_xform, dd.normal_xform);
+ RendererRD::MaterialStorage::store_basis_3x4(normal_xform, dd.normal_xform);
} else {
dd.normal_rect[0] = 0;
dd.normal_rect[1] = 0;
@@ -4326,8 +4327,8 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e
params.temporal_blend = env->volumetric_fog_temporal_reprojection_amount;
Transform3D to_prev_cam_view = p_prev_cam_inv_transform * p_cam_transform;
- storage->store_transform(to_prev_cam_view, params.to_prev_view);
- storage->store_transform(p_cam_transform, params.transform);
+ RendererRD::MaterialStorage::store_transform(to_prev_cam_view, params.to_prev_view);
+ RendererRD::MaterialStorage::store_transform(p_cam_transform, params.transform);
RD::get_singleton()->buffer_update(volumetric_fog.volume_ubo, 0, sizeof(VolumetricFogShader::VolumeUBO), &params, RD::BARRIER_MASK_COMPUTE);
@@ -4389,7 +4390,7 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e
ERR_FAIL_COND(!fog_volume_instance);
RID fog_volume = fog_volume_instance->volume;
- RID fog_material = storage->fog_volume_get_material(fog_volume);
+ RID fog_material = RendererRD::Fog::get_singleton()->fog_volume_get_material(fog_volume);
FogMaterialData *material = nullptr;
@@ -4418,8 +4419,8 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e
Vector3i kernel_size = Vector3i();
Vector3 position = fog_volume_instance->transform.get_origin();
- RS::FogVolumeShape volume_type = storage->fog_volume_get_shape(fog_volume);
- Vector3 extents = storage->fog_volume_get_extents(fog_volume);
+ RS::FogVolumeShape volume_type = RendererRD::Fog::get_singleton()->fog_volume_get_shape(fog_volume);
+ Vector3 extents = RendererRD::Fog::get_singleton()->fog_volume_get_extents(fog_volume);
if (volume_type != RS::FOG_VOLUME_SHAPE_WORLD) {
// Local fog volume.
@@ -4462,8 +4463,8 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e
volumetric_fog.push_constant.corner[0] = min.x;
volumetric_fog.push_constant.corner[1] = min.y;
volumetric_fog.push_constant.corner[2] = min.z;
- volumetric_fog.push_constant.shape = uint32_t(storage->fog_volume_get_shape(fog_volume));
- storage->store_transform(fog_volume_instance->transform.affine_inverse(), volumetric_fog.push_constant.transform);
+ volumetric_fog.push_constant.shape = uint32_t(RendererRD::Fog::get_singleton()->fog_volume_get_shape(fog_volume));
+ RendererRD::MaterialStorage::store_transform(fog_volume_instance->transform.affine_inverse(), volumetric_fog.push_constant.transform);
RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, shader_data->pipeline);
@@ -4808,7 +4809,7 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e
params.temporal_frame = RSG::rasterizer->get_frame_number() % VolumetricFog::MAX_TEMPORAL_FRAMES;
Transform3D to_prev_cam_view = p_prev_cam_inv_transform * p_cam_transform;
- storage->store_transform(to_prev_cam_view, params.to_prev_view);
+ RendererRD::MaterialStorage::store_transform(to_prev_cam_view, params.to_prev_view);
params.use_temporal_reprojection = env->volumetric_fog_temporal_reprojection;
params.temporal_blend = env->volumetric_fog_temporal_reprojection_amount;
@@ -4829,7 +4830,7 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e
Basis sky_transform = env->sky_orientation;
sky_transform = sky_transform.inverse() * p_cam_transform.basis;
- RendererStorageRD::store_transform_3x3(sky_transform, params.radiance_inverse_xform);
+ RendererRD::MaterialStorage::store_transform_3x3(sky_transform, params.radiance_inverse_xform);
RD::get_singleton()->draw_command_begin_label("Render Volumetric Fog");
@@ -5040,7 +5041,7 @@ void RendererSceneRenderRD::_pre_opaque_render(RenderDataRD *p_render_data, bool
invalidate_uniform_set = true;
}
- storage->get_effects()->downsample_depth(rb->depth_texture, rb->ss_effects.linear_depth_slices, ssao_quality, ssil_quality, invalidate_uniform_set, ssao_half_size, ssil_half_size, Size2i(rb->width, rb->height), p_render_data->cam_projection);
+ RendererCompositorRD::singleton->get_effects()->downsample_depth(rb->depth_texture, rb->ss_effects.linear_depth_slices, ssao_quality, ssil_quality, invalidate_uniform_set, ssao_half_size, ssil_half_size, Size2i(rb->width, rb->height), p_render_data->cam_projection);
}
if (p_use_ssao) {
@@ -5189,7 +5190,7 @@ void RendererSceneRenderRD::render_scene(RID p_render_buffers, const CameraData
if (p_render_buffers.is_valid()) {
clear_color = texture_storage->render_target_get_clear_request_color(rb->render_target);
} else {
- clear_color = storage->get_default_clear_color();
+ clear_color = RSG::texture_storage->get_default_clear_color();
}
//assign render indices to voxel_gi_instances
@@ -5754,8 +5755,7 @@ uint32_t RendererSceneRenderRD::get_max_elements() const {
return GLOBAL_GET("rendering/limits/cluster_builder/max_clustered_elements");
}
-RendererSceneRenderRD::RendererSceneRenderRD(RendererStorageRD *p_storage) {
- storage = p_storage;
+RendererSceneRenderRD::RendererSceneRenderRD() {
singleton = this;
}
@@ -5769,12 +5769,12 @@ void RendererSceneRenderRD::init() {
/* SKY SHADER */
- sky.init(storage);
+ sky.init();
/* GI */
if (is_dynamic_gi_supported()) {
- gi.init(storage, &sky);
+ gi.init(&sky);
}
{ //decals
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
index 3f03f857f7..e8296882c9 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
@@ -41,7 +41,6 @@
#include "servers/rendering/renderer_rd/environment/gi.h"
#include "servers/rendering/renderer_rd/renderer_scene_environment_rd.h"
#include "servers/rendering/renderer_rd/renderer_scene_sky_rd.h"
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
#include "servers/rendering/renderer_rd/shaders/volumetric_fog.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/volumetric_fog_process.glsl.gen.h"
#include "servers/rendering/renderer_scene.h"
@@ -102,7 +101,6 @@ class RendererSceneRenderRD : public RendererSceneRender {
friend RendererRD::GI;
protected:
- RendererStorageRD *storage = nullptr;
RendererRD::BokehDOF *bokeh_dof = nullptr;
RendererRD::CopyEffects *copy_effects = nullptr;
RendererRD::ToneMapper *tone_mapper = nullptr;
@@ -1512,7 +1510,7 @@ public:
void init();
- RendererSceneRenderRD(RendererStorageRD *p_storage);
+ RendererSceneRenderRD();
~RendererSceneRenderRD();
};
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
index b3b9b86aa8..73175d3cf3 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
@@ -37,6 +37,7 @@
#include "servers/rendering/renderer_rd/storage_rd/material_storage.h"
#include "servers/rendering/renderer_rd/storage_rd/texture_storage.h"
#include "servers/rendering/rendering_server_default.h"
+#include "servers/rendering/rendering_server_globals.h"
////////////////////////////////////////////////////////////////////////////////
// SKY SHADER
@@ -329,13 +330,13 @@ void RendererSceneSkyRD::ReflectionData::clear_reflection_data() {
coefficient_buffer = RID();
}
-void RendererSceneSkyRD::ReflectionData::update_reflection_data(RendererStorageRD *p_storage, int p_size, int p_mipmaps, bool p_use_array, RID p_base_cube, int p_base_layer, bool p_low_quality, int p_roughness_layers, RD::DataFormat p_texture_format) {
+void RendererSceneSkyRD::ReflectionData::update_reflection_data(int p_size, int p_mipmaps, bool p_use_array, RID p_base_cube, int p_base_layer, bool p_low_quality, int p_roughness_layers, RD::DataFormat p_texture_format) {
//recreate radiance and all data
int mipmaps = p_mipmaps;
uint32_t w = p_size, h = p_size;
- EffectsRD *effects = p_storage->get_effects();
+ EffectsRD *effects = RendererCompositorRD::singleton->get_effects();
ERR_FAIL_NULL_MSG(effects, "Effects haven't been initialised");
bool prefer_raster_effects = effects->get_prefer_raster_effects();
@@ -437,7 +438,7 @@ void RendererSceneSkyRD::ReflectionData::update_reflection_data(RendererStorageR
}
}
-void RendererSceneSkyRD::ReflectionData::create_reflection_fast_filter(RendererStorageRD *p_storage, bool p_use_arrays) {
+void RendererSceneSkyRD::ReflectionData::create_reflection_fast_filter(bool p_use_arrays) {
RendererRD::CopyEffects *copy_effects = RendererRD::CopyEffects::get_singleton();
ERR_FAIL_NULL_MSG(copy_effects, "Effects haven't been initialised");
bool prefer_raster_effects = copy_effects->get_prefer_raster_effects();
@@ -495,7 +496,7 @@ void RendererSceneSkyRD::ReflectionData::create_reflection_fast_filter(RendererS
}
}
-void RendererSceneSkyRD::ReflectionData::create_reflection_importance_sample(RendererStorageRD *p_storage, bool p_use_arrays, int p_cube_side, int p_base_layer, uint32_t p_sky_ggx_samples_quality) {
+void RendererSceneSkyRD::ReflectionData::create_reflection_importance_sample(bool p_use_arrays, int p_cube_side, int p_base_layer, uint32_t p_sky_ggx_samples_quality) {
RendererRD::CopyEffects *copy_effects = RendererRD::CopyEffects::get_singleton();
ERR_FAIL_NULL_MSG(copy_effects, "Effects haven't been initialised");
bool prefer_raster_effects = copy_effects->get_prefer_raster_effects();
@@ -564,7 +565,7 @@ void RendererSceneSkyRD::ReflectionData::create_reflection_importance_sample(Ren
RD::get_singleton()->draw_command_end_label(); // Filter radiance
}
-void RendererSceneSkyRD::ReflectionData::update_reflection_mipmaps(RendererStorageRD *p_storage, int p_start, int p_end) {
+void RendererSceneSkyRD::ReflectionData::update_reflection_mipmaps(int p_start, int p_end) {
RendererRD::CopyEffects *copy_effects = RendererRD::CopyEffects::get_singleton();
ERR_FAIL_NULL_MSG(copy_effects, "Effects haven't been initialised");
bool prefer_raster_effects = copy_effects->get_prefer_raster_effects();
@@ -591,7 +592,7 @@ void RendererSceneSkyRD::ReflectionData::update_reflection_mipmaps(RendererStora
////////////////////////////////////////////////////////////////////////////////
// RendererSceneSkyRD::Sky
-void RendererSceneSkyRD::Sky::free(RendererStorageRD *p_storage) {
+void RendererSceneSkyRD::Sky::free() {
if (radiance.is_valid()) {
RD::get_singleton()->free(radiance);
radiance = RID();
@@ -614,12 +615,12 @@ void RendererSceneSkyRD::Sky::free(RendererStorageRD *p_storage) {
}
if (material.is_valid()) {
- p_storage->free(material);
+ RSG::material_storage->material_free(material);
material = RID();
}
}
-RID RendererSceneSkyRD::Sky::get_textures(RendererStorageRD *p_storage, SkyTextureSetVersion p_version, RID p_default_shader_rd) {
+RID RendererSceneSkyRD::Sky::get_textures(SkyTextureSetVersion p_version, RID p_default_shader_rd) {
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
if (texture_uniform_sets[p_version].is_valid() && RD::get_singleton()->uniform_set_is_valid(texture_uniform_sets[p_version])) {
@@ -795,10 +796,9 @@ RendererSceneSkyRD::RendererSceneSkyRD() {
sky_use_cubemap_array = GLOBAL_GET("rendering/reflections/sky_reflections/texture_array_reflections");
}
-void RendererSceneSkyRD::init(RendererStorageRD *p_storage) {
+void RendererSceneSkyRD::init() {
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
- storage = p_storage;
{
// Start with the directional lights for the sky
@@ -1387,7 +1387,7 @@ void RendererSceneSkyRD::update(RendererSceneEnvironmentRD *p_env, const CameraM
for (int i = 0; i < 6; i++) {
Basis local_view = Basis::looking_at(view_normals[i], view_up[i]);
- RID texture_uniform_set = sky->get_textures(storage, SKY_TEXTURE_SET_CUBEMAP_QUARTER_RES, sky_shader.default_shader_rd);
+ RID texture_uniform_set = sky->get_textures(SKY_TEXTURE_SET_CUBEMAP_QUARTER_RES, sky_shader.default_shader_rd);
cubemap_draw_list = RD::get_singleton()->draw_list_begin(sky->reflection.layers[0].mipmaps[2].framebuffers[i], RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_DISCARD);
_render_sky(cubemap_draw_list, p_time, sky->reflection.layers[0].mipmaps[2].framebuffers[i], pipeline, material->uniform_set, texture_uniform_set, 1, &cm, local_view, multiplier, p_transform.origin, p_luminance_multiplier);
@@ -1406,7 +1406,7 @@ void RendererSceneSkyRD::update(RendererSceneEnvironmentRD *p_env, const CameraM
for (int i = 0; i < 6; i++) {
Basis local_view = Basis::looking_at(view_normals[i], view_up[i]);
- RID texture_uniform_set = sky->get_textures(storage, SKY_TEXTURE_SET_CUBEMAP_HALF_RES, sky_shader.default_shader_rd);
+ RID texture_uniform_set = sky->get_textures(SKY_TEXTURE_SET_CUBEMAP_HALF_RES, sky_shader.default_shader_rd);
cubemap_draw_list = RD::get_singleton()->draw_list_begin(sky->reflection.layers[0].mipmaps[1].framebuffers[i], RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_DISCARD);
_render_sky(cubemap_draw_list, p_time, sky->reflection.layers[0].mipmaps[1].framebuffers[i], pipeline, material->uniform_set, texture_uniform_set, 1, &cm, local_view, multiplier, p_transform.origin, p_luminance_multiplier);
@@ -1421,7 +1421,7 @@ void RendererSceneSkyRD::update(RendererSceneEnvironmentRD *p_env, const CameraM
RD::get_singleton()->draw_command_begin_label("Render Sky Cubemap");
for (int i = 0; i < 6; i++) {
Basis local_view = Basis::looking_at(view_normals[i], view_up[i]);
- RID texture_uniform_set = sky->get_textures(storage, SKY_TEXTURE_SET_CUBEMAP, sky_shader.default_shader_rd);
+ RID texture_uniform_set = sky->get_textures(SKY_TEXTURE_SET_CUBEMAP, sky_shader.default_shader_rd);
cubemap_draw_list = RD::get_singleton()->draw_list_begin(sky->reflection.layers[0].mipmaps[0].framebuffers[i], RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_DISCARD);
_render_sky(cubemap_draw_list, p_time, sky->reflection.layers[0].mipmaps[0].framebuffers[i], pipeline, material->uniform_set, texture_uniform_set, 1, &cm, local_view, multiplier, p_transform.origin, p_luminance_multiplier);
@@ -1430,22 +1430,22 @@ void RendererSceneSkyRD::update(RendererSceneEnvironmentRD *p_env, const CameraM
RD::get_singleton()->draw_command_end_label();
if (sky_mode == RS::SKY_MODE_REALTIME) {
- sky->reflection.create_reflection_fast_filter(storage, sky_use_cubemap_array);
+ sky->reflection.create_reflection_fast_filter(sky_use_cubemap_array);
if (sky_use_cubemap_array) {
- sky->reflection.update_reflection_mipmaps(storage, 0, sky->reflection.layers.size());
+ sky->reflection.update_reflection_mipmaps(0, sky->reflection.layers.size());
}
} else {
if (update_single_frame) {
for (int i = 1; i < max_processing_layer; i++) {
- sky->reflection.create_reflection_importance_sample(storage, sky_use_cubemap_array, 10, i, sky_ggx_samples_quality);
+ sky->reflection.create_reflection_importance_sample(sky_use_cubemap_array, 10, i, sky_ggx_samples_quality);
}
if (sky_use_cubemap_array) {
- sky->reflection.update_reflection_mipmaps(storage, 0, sky->reflection.layers.size());
+ sky->reflection.update_reflection_mipmaps(0, sky->reflection.layers.size());
}
} else {
if (sky_use_cubemap_array) {
// Multi-Frame so just update the first array level
- sky->reflection.update_reflection_mipmaps(storage, 0, 1);
+ sky->reflection.update_reflection_mipmaps(0, 1);
}
}
sky->processing_layer = 1;
@@ -1455,10 +1455,10 @@ void RendererSceneSkyRD::update(RendererSceneEnvironmentRD *p_env, const CameraM
} else {
if (sky_mode == RS::SKY_MODE_INCREMENTAL && sky->processing_layer < max_processing_layer) {
- sky->reflection.create_reflection_importance_sample(storage, sky_use_cubemap_array, 10, sky->processing_layer, sky_ggx_samples_quality);
+ sky->reflection.create_reflection_importance_sample(sky_use_cubemap_array, 10, sky->processing_layer, sky_ggx_samples_quality);
if (sky_use_cubemap_array) {
- sky->reflection.update_reflection_mipmaps(storage, sky->processing_layer, sky->processing_layer + 1);
+ sky->reflection.update_reflection_mipmaps(sky->processing_layer, sky->processing_layer + 1);
}
sky->processing_layer++;
@@ -1536,7 +1536,7 @@ void RendererSceneSkyRD::draw(RendererSceneEnvironmentRD *p_env, bool p_can_cont
if (shader_data->uses_quarter_res) {
PipelineCacheRD *pipeline = &shader_data->pipelines[view_count > 1 ? SKY_VERSION_QUARTER_RES_MULTIVIEW : SKY_VERSION_QUARTER_RES];
- RID texture_uniform_set = sky->get_textures(storage, SKY_TEXTURE_SET_QUARTER_RES, sky_shader.default_shader_rd);
+ RID texture_uniform_set = sky->get_textures(SKY_TEXTURE_SET_QUARTER_RES, sky_shader.default_shader_rd);
Vector<Color> clear_colors;
clear_colors.push_back(Color(0.0, 0.0, 0.0));
@@ -1549,7 +1549,7 @@ void RendererSceneSkyRD::draw(RendererSceneEnvironmentRD *p_env, bool p_can_cont
if (shader_data->uses_half_res) {
PipelineCacheRD *pipeline = &shader_data->pipelines[view_count > 1 ? SKY_VERSION_HALF_RES_MULTIVIEW : SKY_VERSION_HALF_RES];
- RID texture_uniform_set = sky->get_textures(storage, SKY_TEXTURE_SET_HALF_RES, sky_shader.default_shader_rd);
+ RID texture_uniform_set = sky->get_textures(SKY_TEXTURE_SET_HALF_RES, sky_shader.default_shader_rd);
Vector<Color> clear_colors;
clear_colors.push_back(Color(0.0, 0.0, 0.0));
@@ -1563,7 +1563,7 @@ void RendererSceneSkyRD::draw(RendererSceneEnvironmentRD *p_env, bool p_can_cont
RID texture_uniform_set;
if (sky) {
- texture_uniform_set = sky->get_textures(storage, SKY_TEXTURE_SET_BACKGROUND, sky_shader.default_shader_rd);
+ texture_uniform_set = sky->get_textures(SKY_TEXTURE_SET_BACKGROUND, sky_shader.default_shader_rd);
} else {
texture_uniform_set = sky_scene_state.fog_only_texture_uniform_set;
}
@@ -1634,7 +1634,7 @@ void RendererSceneSkyRD::update_res_buffers(RendererSceneEnvironmentRD *p_env, u
if (shader_data->uses_quarter_res) {
PipelineCacheRD *pipeline = &shader_data->pipelines[view_count > 1 ? SKY_VERSION_QUARTER_RES_MULTIVIEW : SKY_VERSION_QUARTER_RES];
- RID texture_uniform_set = sky->get_textures(storage, SKY_TEXTURE_SET_QUARTER_RES, sky_shader.default_shader_rd);
+ RID texture_uniform_set = sky->get_textures(SKY_TEXTURE_SET_QUARTER_RES, sky_shader.default_shader_rd);
Vector<Color> clear_colors;
clear_colors.push_back(Color(0.0, 0.0, 0.0));
@@ -1647,7 +1647,7 @@ void RendererSceneSkyRD::update_res_buffers(RendererSceneEnvironmentRD *p_env, u
if (shader_data->uses_half_res) {
PipelineCacheRD *pipeline = &shader_data->pipelines[view_count > 1 ? SKY_VERSION_HALF_RES_MULTIVIEW : SKY_VERSION_HALF_RES];
- RID texture_uniform_set = sky->get_textures(storage, SKY_TEXTURE_SET_HALF_RES, sky_shader.default_shader_rd);
+ RID texture_uniform_set = sky->get_textures(SKY_TEXTURE_SET_HALF_RES, sky_shader.default_shader_rd);
Vector<Color> clear_colors;
clear_colors.push_back(Color(0.0, 0.0, 0.0));
@@ -1729,7 +1729,7 @@ void RendererSceneSkyRD::draw(RD::DrawListID p_draw_list, RendererSceneEnvironme
RID texture_uniform_set;
if (sky) {
- texture_uniform_set = sky->get_textures(storage, SKY_TEXTURE_SET_BACKGROUND, sky_shader.default_shader_rd);
+ texture_uniform_set = sky->get_textures(SKY_TEXTURE_SET_BACKGROUND, sky_shader.default_shader_rd);
} else {
texture_uniform_set = sky_scene_state.fog_only_texture_uniform_set;
}
@@ -1777,7 +1777,7 @@ void RendererSceneSkyRD::update_dirty_skys() {
sky->radiance = RD::get_singleton()->texture_create(tf, RD::TextureView());
- sky->reflection.update_reflection_data(storage, sky->radiance_size, mipmaps, true, sky->radiance, 0, sky->mode == RS::SKY_MODE_REALTIME, roughness_layers, texture_format);
+ sky->reflection.update_reflection_data(sky->radiance_size, mipmaps, true, sky->radiance, 0, sky->mode == RS::SKY_MODE_REALTIME, roughness_layers, texture_format);
} else {
//regular cubemap, lower quality (aliasing, less memory)
@@ -1792,7 +1792,7 @@ void RendererSceneSkyRD::update_dirty_skys() {
sky->radiance = RD::get_singleton()->texture_create(tf, RD::TextureView());
- sky->reflection.update_reflection_data(storage, sky->radiance_size, MIN(mipmaps, layers), false, sky->radiance, 0, sky->mode == RS::SKY_MODE_REALTIME, roughness_layers, texture_format);
+ sky->reflection.update_reflection_data(sky->radiance_size, MIN(mipmaps, layers), false, sky->radiance, 0, sky->mode == RS::SKY_MODE_REALTIME, roughness_layers, texture_format);
}
texture_set_dirty = true;
}
@@ -1872,7 +1872,7 @@ void RendererSceneSkyRD::free_sky(RID p_sky) {
Sky *sky = get_sky(p_sky);
ERR_FAIL_COND(!sky);
- sky->free(storage);
+ sky->free();
sky_owner.free(p_sky);
}
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
index 83a8fe6e77..a8ee406abc 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
@@ -33,11 +33,13 @@
#include "core/templates/rid_owner.h"
#include "servers/rendering/renderer_compositor.h"
+#include "servers/rendering/renderer_rd/pipeline_cache_rd.h"
#include "servers/rendering/renderer_rd/renderer_scene_environment_rd.h"
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
#include "servers/rendering/renderer_rd/shaders/sky.glsl.gen.h"
+#include "servers/rendering/renderer_rd/storage_rd/material_storage.h"
#include "servers/rendering/renderer_scene_render.h"
#include "servers/rendering/rendering_device.h"
+#include "servers/rendering/shader_compiler.h"
// Forward declare RendererSceneRenderRD so we can pass it into some of our methods, these classes are pretty tightly bound
class RendererSceneRenderRD;
@@ -63,7 +65,6 @@ public:
};
private:
- RendererStorageRD *storage = nullptr;
RD::DataFormat texture_format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
RID index_buffer;
@@ -211,10 +212,10 @@ public:
Vector<Layer> layers;
void clear_reflection_data();
- void update_reflection_data(RendererStorageRD *p_storage, int p_size, int p_mipmaps, bool p_use_array, RID p_base_cube, int p_base_layer, bool p_low_quality, int p_roughness_layers, RD::DataFormat p_texture_format);
- void create_reflection_fast_filter(RendererStorageRD *p_storage, bool p_use_arrays);
- void create_reflection_importance_sample(RendererStorageRD *p_storage, bool p_use_arrays, int p_cube_side, int p_base_layer, uint32_t p_sky_ggx_samples_quality);
- void update_reflection_mipmaps(RendererStorageRD *p_storage, int p_start, int p_end);
+ void update_reflection_data(int p_size, int p_mipmaps, bool p_use_array, RID p_base_cube, int p_base_layer, bool p_low_quality, int p_roughness_layers, RD::DataFormat p_texture_format);
+ void create_reflection_fast_filter(bool p_use_arrays);
+ void create_reflection_importance_sample(bool p_use_arrays, int p_cube_side, int p_base_layer, uint32_t p_sky_ggx_samples_quality);
+ void update_reflection_mipmaps(int p_start, int p_end);
};
/* Sky shader */
@@ -267,9 +268,9 @@ public:
Vector3 prev_position;
float prev_time;
- void free(RendererStorageRD *p_storage);
+ void free();
- RID get_textures(RendererStorageRD *p_storage, SkyTextureSetVersion p_version, RID p_default_shader_rd);
+ RID get_textures(SkyTextureSetVersion p_version, RID p_default_shader_rd);
bool set_radiance_size(int p_radiance_size);
bool set_mode(RS::SkyMode p_mode);
bool set_material(RID p_material);
@@ -289,7 +290,7 @@ public:
static RendererRD::MaterialData *_create_sky_material_funcs(RendererRD::ShaderData *p_shader);
RendererSceneSkyRD();
- void init(RendererStorageRD *p_storage);
+ void init();
void set_texture_format(RD::DataFormat p_texture_format);
~RendererSceneSkyRD();
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.h b/servers/rendering/renderer_rd/renderer_storage_rd.h
deleted file mode 100644
index d41129d678..0000000000
--- a/servers/rendering/renderer_rd/renderer_storage_rd.h
+++ /dev/null
@@ -1,222 +0,0 @@
-/*************************************************************************/
-/* renderer_storage_rd.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef RENDERING_SERVER_STORAGE_RD_H
-#define RENDERING_SERVER_STORAGE_RD_H
-
-#include "core/templates/list.h"
-#include "core/templates/local_vector.h"
-#include "core/templates/rid_owner.h"
-#include "servers/rendering/renderer_compositor.h"
-#include "servers/rendering/renderer_rd/effects_rd.h"
-#include "servers/rendering/renderer_rd/shaders/environment/voxel_gi_sdf.glsl.gen.h"
-#include "servers/rendering/renderer_rd/storage_rd/material_storage.h"
-#include "servers/rendering/renderer_scene_render.h"
-#include "servers/rendering/rendering_device.h"
-#include "servers/rendering/shader_compiler.h"
-
-class RendererStorageRD : public RendererStorage {
-public:
- static _FORCE_INLINE_ void store_transform(const Transform3D &p_mtx, float *p_array) {
- p_array[0] = p_mtx.basis.rows[0][0];
- p_array[1] = p_mtx.basis.rows[1][0];
- p_array[2] = p_mtx.basis.rows[2][0];
- p_array[3] = 0;
- p_array[4] = p_mtx.basis.rows[0][1];
- p_array[5] = p_mtx.basis.rows[1][1];
- p_array[6] = p_mtx.basis.rows[2][1];
- p_array[7] = 0;
- p_array[8] = p_mtx.basis.rows[0][2];
- p_array[9] = p_mtx.basis.rows[1][2];
- p_array[10] = p_mtx.basis.rows[2][2];
- p_array[11] = 0;
- p_array[12] = p_mtx.origin.x;
- p_array[13] = p_mtx.origin.y;
- p_array[14] = p_mtx.origin.z;
- p_array[15] = 1;
- }
-
- static _FORCE_INLINE_ void store_basis_3x4(const Basis &p_mtx, float *p_array) {
- p_array[0] = p_mtx.rows[0][0];
- p_array[1] = p_mtx.rows[1][0];
- p_array[2] = p_mtx.rows[2][0];
- p_array[3] = 0;
- p_array[4] = p_mtx.rows[0][1];
- p_array[5] = p_mtx.rows[1][1];
- p_array[6] = p_mtx.rows[2][1];
- p_array[7] = 0;
- p_array[8] = p_mtx.rows[0][2];
- p_array[9] = p_mtx.rows[1][2];
- p_array[10] = p_mtx.rows[2][2];
- p_array[11] = 0;
- }
-
- static _FORCE_INLINE_ void store_transform_3x3(const Basis &p_mtx, float *p_array) {
- p_array[0] = p_mtx.rows[0][0];
- p_array[1] = p_mtx.rows[1][0];
- p_array[2] = p_mtx.rows[2][0];
- p_array[3] = 0;
- p_array[4] = p_mtx.rows[0][1];
- p_array[5] = p_mtx.rows[1][1];
- p_array[6] = p_mtx.rows[2][1];
- p_array[7] = 0;
- p_array[8] = p_mtx.rows[0][2];
- p_array[9] = p_mtx.rows[1][2];
- p_array[10] = p_mtx.rows[2][2];
- p_array[11] = 0;
- }
-
- static _FORCE_INLINE_ void store_transform_transposed_3x4(const Transform3D &p_mtx, float *p_array) {
- p_array[0] = p_mtx.basis.rows[0][0];
- p_array[1] = p_mtx.basis.rows[0][1];
- p_array[2] = p_mtx.basis.rows[0][2];
- p_array[3] = p_mtx.origin.x;
- p_array[4] = p_mtx.basis.rows[1][0];
- p_array[5] = p_mtx.basis.rows[1][1];
- p_array[6] = p_mtx.basis.rows[1][2];
- p_array[7] = p_mtx.origin.y;
- p_array[8] = p_mtx.basis.rows[2][0];
- p_array[9] = p_mtx.basis.rows[2][1];
- p_array[10] = p_mtx.basis.rows[2][2];
- p_array[11] = p_mtx.origin.z;
- }
-
- static _FORCE_INLINE_ void store_camera(const CameraMatrix &p_mtx, float *p_array) {
- for (int i = 0; i < 4; i++) {
- for (int j = 0; j < 4; j++) {
- p_array[i * 4 + j] = p_mtx.matrix[i][j];
- }
- }
- }
-
- static _FORCE_INLINE_ void store_soft_shadow_kernel(const float *p_kernel, float *p_array) {
- for (int i = 0; i < 128; i++) {
- p_array[i] = p_kernel[i];
- }
- }
-
-private:
- /* FOG VOLUMES */
-
- struct FogVolume {
- RID material;
- Vector3 extents = Vector3(1, 1, 1);
-
- RS::FogVolumeShape shape = RS::FOG_VOLUME_SHAPE_BOX;
-
- Dependency dependency;
- };
-
- mutable RID_Owner<FogVolume, true> fog_volume_owner;
-
- /* visibility_notifier */
-
- struct VisibilityNotifier {
- AABB aabb;
- Callable enter_callback;
- Callable exit_callback;
- Dependency dependency;
- };
-
- mutable RID_Owner<VisibilityNotifier> visibility_notifier_owner;
-
- /* EFFECTS */
-
- EffectsRD *effects = nullptr;
-
-public:
- //internal usage
-
- void base_update_dependency(RID p_base, DependencyTracker *p_instance);
-
- /* FOG VOLUMES */
-
- virtual RID fog_volume_allocate();
- virtual void fog_volume_initialize(RID p_rid);
-
- virtual void fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape);
- virtual void fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents);
- virtual void fog_volume_set_material(RID p_fog_volume, RID p_material);
- virtual RS::FogVolumeShape fog_volume_get_shape(RID p_fog_volume) const;
- virtual RID fog_volume_get_material(RID p_fog_volume) const;
- virtual AABB fog_volume_get_aabb(RID p_fog_volume) const;
- virtual Vector3 fog_volume_get_extents(RID p_fog_volume) const;
-
- /* VISIBILITY NOTIFIER */
-
- virtual RID visibility_notifier_allocate();
- virtual void visibility_notifier_initialize(RID p_notifier);
- virtual void visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb);
- virtual void visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable);
-
- virtual AABB visibility_notifier_get_aabb(RID p_notifier) const;
- virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred);
-
- RS::InstanceType get_base_type(RID p_rid) const;
-
- bool free(RID p_rid);
-
- bool has_os_feature(const String &p_feature) const;
-
- void update_dirty_resources();
-
- void set_debug_generate_wireframes(bool p_generate) {}
-
- //keep cached since it can be called form any thread
- uint64_t texture_mem_cache = 0;
- uint64_t buffer_mem_cache = 0;
- uint64_t total_mem_cache = 0;
-
- virtual void update_memory_info();
- virtual uint64_t get_rendering_info(RS::RenderingInfo p_info);
-
- String get_video_adapter_name() const;
- String get_video_adapter_vendor() const;
- RenderingDevice::DeviceType get_video_adapter_type() const;
- String get_video_adapter_api_version() const;
-
- virtual void capture_timestamps_begin();
- virtual void capture_timestamp(const String &p_name);
- virtual uint32_t get_captured_timestamps_count() const;
- virtual uint64_t get_captured_timestamps_frame() const;
- virtual uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const;
- virtual uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const;
- virtual String get_captured_timestamp_name(uint32_t p_index) const;
-
- static RendererStorageRD *base_singleton;
-
- void init_effects(bool p_prefer_raster_effects);
- EffectsRD *get_effects();
-
- RendererStorageRD();
- ~RendererStorageRD();
-};
-
-#endif // RASTERIZER_STORAGE_RD_H
diff --git a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
index 56a4525b8e..e65f676785 100644
--- a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
@@ -156,12 +156,12 @@ void LightStorage::light_set_param(RID p_light, RS::LightParam p_param, float p_
case RS::LIGHT_PARAM_SHADOW_PANCAKE_SIZE:
case RS::LIGHT_PARAM_SHADOW_BIAS: {
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
} break;
case RS::LIGHT_PARAM_SIZE: {
if ((light->param[p_param] > CMP_EPSILON) != (p_value > CMP_EPSILON)) {
//changing from no size to size and the opposite
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR);
}
} break;
default: {
@@ -177,7 +177,7 @@ void LightStorage::light_set_shadow(RID p_light, bool p_enabled) {
light->shadow = p_enabled;
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
}
void LightStorage::light_set_projector(RID p_light, RID p_texture) {
@@ -199,7 +199,7 @@ void LightStorage::light_set_projector(RID p_light, RID p_texture) {
if (light->projector.is_valid()) {
texture_storage->texture_add_to_decal_atlas(light->projector, light->type == RS::LIGHT_OMNI);
}
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR);
}
}
@@ -217,7 +217,7 @@ void LightStorage::light_set_cull_mask(RID p_light, uint32_t p_mask) {
light->cull_mask = p_mask;
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
}
void LightStorage::light_set_distance_fade(RID p_light, bool p_enabled, float p_begin, float p_shadow, float p_length) {
@@ -237,7 +237,7 @@ void LightStorage::light_set_reverse_cull_face_mode(RID p_light, bool p_enabled)
light->reverse_cull = p_enabled;
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
}
void LightStorage::light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mode) {
@@ -247,7 +247,7 @@ void LightStorage::light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mod
light->bake_mode = p_bake_mode;
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
}
void LightStorage::light_set_max_sdfgi_cascade(RID p_light, uint32_t p_cascade) {
@@ -257,7 +257,7 @@ void LightStorage::light_set_max_sdfgi_cascade(RID p_light, uint32_t p_cascade)
light->max_sdfgi_cascade = p_cascade;
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
}
void LightStorage::light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) {
@@ -267,7 +267,7 @@ void LightStorage::light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMo
light->omni_shadow_mode = p_mode;
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
}
RS::LightOmniShadowMode LightStorage::light_omni_get_shadow_mode(RID p_light) {
@@ -283,7 +283,7 @@ void LightStorage::light_directional_set_shadow_mode(RID p_light, RS::LightDirec
light->directional_shadow_mode = p_mode;
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
}
void LightStorage::light_directional_set_blend_splits(RID p_light, bool p_enable) {
@@ -292,7 +292,7 @@ void LightStorage::light_directional_set_blend_splits(RID p_light, bool p_enable
light->directional_blend_splits = p_enable;
light->version++;
- light->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_LIGHT);
+ light->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_LIGHT);
}
bool LightStorage::light_directional_get_blend_splits(RID p_light) const {
@@ -387,7 +387,7 @@ void LightStorage::reflection_probe_set_update_mode(RID p_probe, RS::ReflectionP
ERR_FAIL_COND(!reflection_probe);
reflection_probe->update_mode = p_mode;
- reflection_probe->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_REFLECTION_PROBE);
+ reflection_probe->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_REFLECTION_PROBE);
}
void LightStorage::reflection_probe_set_intensity(RID p_probe, float p_intensity) {
@@ -424,7 +424,7 @@ void LightStorage::reflection_probe_set_max_distance(RID p_probe, float p_distan
reflection_probe->max_distance = p_distance;
- reflection_probe->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_REFLECTION_PROBE);
+ reflection_probe->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_REFLECTION_PROBE);
}
void LightStorage::reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) {
@@ -435,7 +435,7 @@ void LightStorage::reflection_probe_set_extents(RID p_probe, const Vector3 &p_ex
return;
}
reflection_probe->extents = p_extents;
- reflection_probe->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_REFLECTION_PROBE);
+ reflection_probe->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_REFLECTION_PROBE);
}
void LightStorage::reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) {
@@ -443,7 +443,7 @@ void LightStorage::reflection_probe_set_origin_offset(RID p_probe, const Vector3
ERR_FAIL_COND(!reflection_probe);
reflection_probe->origin_offset = p_offset;
- reflection_probe->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_REFLECTION_PROBE);
+ reflection_probe->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_REFLECTION_PROBE);
}
void LightStorage::reflection_probe_set_as_interior(RID p_probe, bool p_enable) {
@@ -451,7 +451,7 @@ void LightStorage::reflection_probe_set_as_interior(RID p_probe, bool p_enable)
ERR_FAIL_COND(!reflection_probe);
reflection_probe->interior = p_enable;
- reflection_probe->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_REFLECTION_PROBE);
+ reflection_probe->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_REFLECTION_PROBE);
}
void LightStorage::reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) {
@@ -466,7 +466,7 @@ void LightStorage::reflection_probe_set_enable_shadows(RID p_probe, bool p_enabl
ERR_FAIL_COND(!reflection_probe);
reflection_probe->enable_shadows = p_enable;
- reflection_probe->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_REFLECTION_PROBE);
+ reflection_probe->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_REFLECTION_PROBE);
}
void LightStorage::reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) {
@@ -474,7 +474,7 @@ void LightStorage::reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers
ERR_FAIL_COND(!reflection_probe);
reflection_probe->cull_mask = p_layers;
- reflection_probe->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_REFLECTION_PROBE);
+ reflection_probe->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_REFLECTION_PROBE);
}
void LightStorage::reflection_probe_set_resolution(RID p_probe, int p_resolution) {
@@ -491,7 +491,7 @@ void LightStorage::reflection_probe_set_mesh_lod_threshold(RID p_probe, float p_
reflection_probe->mesh_lod_threshold = p_ratio;
- reflection_probe->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_REFLECTION_PROBE);
+ reflection_probe->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_REFLECTION_PROBE);
}
AABB LightStorage::reflection_probe_get_aabb(RID p_probe) const {
diff --git a/servers/rendering/renderer_rd/storage_rd/light_storage.h b/servers/rendering/renderer_rd/storage_rd/light_storage.h
index 3cc455692d..fb25e4da7e 100644
--- a/servers/rendering/renderer_rd/storage_rd/light_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/light_storage.h
@@ -35,6 +35,7 @@
#include "core/templates/rid_owner.h"
#include "core/templates/self_list.h"
#include "servers/rendering/storage/light_storage.h"
+#include "servers/rendering/storage/utilities.h"
namespace RendererRD {
@@ -61,7 +62,7 @@ struct Light {
RS::LightDirectionalSkyMode directional_sky_mode = RS::LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY;
uint64_t version = 0;
- RendererStorage::Dependency dependency;
+ Dependency dependency;
};
/* REFLECTION PROBE */
@@ -82,7 +83,7 @@ struct ReflectionProbe {
uint32_t cull_mask = (1 << 20) - 1;
float mesh_lod_threshold = 0.01;
- RendererStorage::Dependency dependency;
+ Dependency dependency;
};
/* LIGHTMAP */
@@ -104,7 +105,7 @@ struct Lightmap {
int32_t over = EMPTY_LEAF, under = EMPTY_LEAF;
};
- RendererStorage::Dependency dependency;
+ Dependency dependency;
};
class LightStorage : public RendererLightStorage {
diff --git a/servers/rendering/renderer_rd/storage_rd/material_storage.cpp b/servers/rendering/renderer_rd/storage_rd/material_storage.cpp
index 096d371b8d..fcd25852eb 100644
--- a/servers/rendering/renderer_rd/storage_rd/material_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/material_storage.cpp
@@ -2346,7 +2346,7 @@ void MaterialStorage::shader_set_code(RID p_shader, const String &p_code) {
for (Material *E : shader->owners) {
Material *material = E;
- material->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MATERIAL);
+ material->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MATERIAL);
_material_queue_update(material, true, true);
}
}
@@ -2436,7 +2436,7 @@ void MaterialStorage::_material_uniform_set_erased(void *p_material) {
// if a texture is deleted, so re-create it.
MaterialStorage::get_singleton()->_material_queue_update(material, false, true);
}
- material->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MATERIAL);
+ material->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MATERIAL);
}
}
@@ -2466,7 +2466,7 @@ void MaterialStorage::_update_queued_materials() {
if (uniforms_changed) {
//some implementations such as 3D renderer cache the matreial uniform set, so update is required
- material->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MATERIAL);
+ material->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MATERIAL);
}
}
}
@@ -2507,7 +2507,7 @@ void MaterialStorage::material_set_shader(RID p_material, RID p_shader) {
}
if (p_shader.is_null()) {
- material->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MATERIAL);
+ material->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MATERIAL);
material->shader_id = 0;
return;
}
@@ -2530,7 +2530,7 @@ void MaterialStorage::material_set_shader(RID p_material, RID p_shader) {
material->data->set_next_pass(material->next_pass);
material->data->set_render_priority(material->priority);
//updating happens later
- material->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MATERIAL);
+ material->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MATERIAL);
_material_queue_update(material, true, true);
}
@@ -2576,7 +2576,7 @@ void MaterialStorage::material_set_next_pass(RID p_material, RID p_next_material
material->data->set_next_pass(p_next_material);
}
- material->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MATERIAL);
+ material->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MATERIAL);
}
void MaterialStorage::material_set_render_priority(RID p_material, int priority) {
@@ -2626,7 +2626,7 @@ void MaterialStorage::material_get_instance_shader_parameters(RID p_material, Li
}
}
-void MaterialStorage::material_update_dependency(RID p_material, RendererStorage::DependencyTracker *p_instance) {
+void MaterialStorage::material_update_dependency(RID p_material, DependencyTracker *p_instance) {
Material *material = material_owner.get_or_null(p_material);
ERR_FAIL_COND(!material);
p_instance->update_dependency(&material->dependency);
diff --git a/servers/rendering/renderer_rd/storage_rd/material_storage.h b/servers/rendering/renderer_rd/storage_rd/material_storage.h
index f83df05355..e35d5e7669 100644
--- a/servers/rendering/renderer_rd/storage_rd/material_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/material_storage.h
@@ -31,12 +31,14 @@
#ifndef MATERIAL_STORAGE_RD_H
#define MATERIAL_STORAGE_RD_H
+#include "core/math/camera_matrix.h"
#include "core/templates/local_vector.h"
#include "core/templates/rid_owner.h"
#include "core/templates/self_list.h"
#include "servers/rendering/shader_compiler.h"
#include "servers/rendering/shader_language.h"
#include "servers/rendering/storage/material_storage.h"
+#include "servers/rendering/storage/utilities.h"
namespace RendererRD {
@@ -125,7 +127,7 @@ struct Material {
RID next_pass;
SelfList<Material> update_element;
- RendererStorage::Dependency dependency;
+ Dependency dependency;
Material() :
update_element(this) {}
@@ -232,6 +234,86 @@ public:
MaterialStorage();
virtual ~MaterialStorage();
+ /* Helpers */
+
+ static _FORCE_INLINE_ void store_transform(const Transform3D &p_mtx, float *p_array) {
+ p_array[0] = p_mtx.basis.rows[0][0];
+ p_array[1] = p_mtx.basis.rows[1][0];
+ p_array[2] = p_mtx.basis.rows[2][0];
+ p_array[3] = 0;
+ p_array[4] = p_mtx.basis.rows[0][1];
+ p_array[5] = p_mtx.basis.rows[1][1];
+ p_array[6] = p_mtx.basis.rows[2][1];
+ p_array[7] = 0;
+ p_array[8] = p_mtx.basis.rows[0][2];
+ p_array[9] = p_mtx.basis.rows[1][2];
+ p_array[10] = p_mtx.basis.rows[2][2];
+ p_array[11] = 0;
+ p_array[12] = p_mtx.origin.x;
+ p_array[13] = p_mtx.origin.y;
+ p_array[14] = p_mtx.origin.z;
+ p_array[15] = 1;
+ }
+
+ static _FORCE_INLINE_ void store_basis_3x4(const Basis &p_mtx, float *p_array) {
+ p_array[0] = p_mtx.rows[0][0];
+ p_array[1] = p_mtx.rows[1][0];
+ p_array[2] = p_mtx.rows[2][0];
+ p_array[3] = 0;
+ p_array[4] = p_mtx.rows[0][1];
+ p_array[5] = p_mtx.rows[1][1];
+ p_array[6] = p_mtx.rows[2][1];
+ p_array[7] = 0;
+ p_array[8] = p_mtx.rows[0][2];
+ p_array[9] = p_mtx.rows[1][2];
+ p_array[10] = p_mtx.rows[2][2];
+ p_array[11] = 0;
+ }
+
+ static _FORCE_INLINE_ void store_transform_3x3(const Basis &p_mtx, float *p_array) {
+ p_array[0] = p_mtx.rows[0][0];
+ p_array[1] = p_mtx.rows[1][0];
+ p_array[2] = p_mtx.rows[2][0];
+ p_array[3] = 0;
+ p_array[4] = p_mtx.rows[0][1];
+ p_array[5] = p_mtx.rows[1][1];
+ p_array[6] = p_mtx.rows[2][1];
+ p_array[7] = 0;
+ p_array[8] = p_mtx.rows[0][2];
+ p_array[9] = p_mtx.rows[1][2];
+ p_array[10] = p_mtx.rows[2][2];
+ p_array[11] = 0;
+ }
+
+ static _FORCE_INLINE_ void store_transform_transposed_3x4(const Transform3D &p_mtx, float *p_array) {
+ p_array[0] = p_mtx.basis.rows[0][0];
+ p_array[1] = p_mtx.basis.rows[0][1];
+ p_array[2] = p_mtx.basis.rows[0][2];
+ p_array[3] = p_mtx.origin.x;
+ p_array[4] = p_mtx.basis.rows[1][0];
+ p_array[5] = p_mtx.basis.rows[1][1];
+ p_array[6] = p_mtx.basis.rows[1][2];
+ p_array[7] = p_mtx.origin.y;
+ p_array[8] = p_mtx.basis.rows[2][0];
+ p_array[9] = p_mtx.basis.rows[2][1];
+ p_array[10] = p_mtx.basis.rows[2][2];
+ p_array[11] = p_mtx.origin.z;
+ }
+
+ static _FORCE_INLINE_ void store_camera(const CameraMatrix &p_mtx, float *p_array) {
+ for (int i = 0; i < 4; i++) {
+ for (int j = 0; j < 4; j++) {
+ p_array[i * 4 + j] = p_mtx.matrix[i][j];
+ }
+ }
+ }
+
+ static _FORCE_INLINE_ void store_soft_shadow_kernel(const float *p_kernel, float *p_array) {
+ for (int i = 0; i < 128; i++) {
+ p_array[i] = p_kernel[i];
+ }
+ }
+
/* Samplers */
_FORCE_INLINE_ RID sampler_rd_get_default(RS::CanvasItemTextureFilter p_filter, RS::CanvasItemTextureRepeat p_repeat) {
@@ -317,7 +399,7 @@ public:
virtual void material_get_instance_shader_parameters(RID p_material, List<InstanceShaderParam> *r_parameters) override;
- virtual void material_update_dependency(RID p_material, RendererStorage::DependencyTracker *p_instance) override;
+ virtual void material_update_dependency(RID p_material, DependencyTracker *p_instance) override;
void material_set_data_request_function(ShaderType p_shader_type, MaterialDataRequestFunction p_function);
MaterialDataRequestFunction material_get_data_request_function(ShaderType p_shader_type);
diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
index 1e0d67f269..c97b75ba14 100644
--- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
@@ -218,7 +218,7 @@ void MeshStorage::mesh_free(RID p_rid) {
for (Mesh *E : mesh->shadow_owners) {
Mesh *shadow_owner = E;
shadow_owner->shadow_mesh = RID();
- shadow_owner->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MESH);
+ shadow_owner->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH);
}
}
mesh_owner.free(p_rid);
@@ -429,12 +429,12 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface)
_mesh_instance_add_surface(mi, mesh, mesh->surface_count - 1);
}
- mesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MESH);
+ mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH);
for (Mesh *E : mesh->shadow_owners) {
Mesh *shadow_owner = E;
shadow_owner->shadow_mesh = RID();
- shadow_owner->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MESH);
+ shadow_owner->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH);
}
mesh->material_cache.clear();
@@ -501,7 +501,7 @@ void MeshStorage::mesh_surface_set_material(RID p_mesh, int p_surface, RID p_mat
ERR_FAIL_UNSIGNED_INDEX((uint32_t)p_surface, mesh->surface_count);
mesh->surfaces[p_surface]->material = p_material;
- mesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MATERIAL);
+ mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MATERIAL);
mesh->material_cache.clear();
}
@@ -692,7 +692,7 @@ void MeshStorage::mesh_set_shadow_mesh(RID p_mesh, RID p_shadow_mesh) {
shadow_mesh->shadow_owners.insert(mesh);
}
- mesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MESH);
+ mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH);
}
void MeshStorage::mesh_clear(RID p_mesh) {
@@ -740,12 +740,12 @@ void MeshStorage::mesh_clear(RID p_mesh) {
_mesh_instance_clear(mi);
}
mesh->has_bone_weights = false;
- mesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MESH);
+ mesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH);
for (Mesh *E : mesh->shadow_owners) {
Mesh *shadow_owner = E;
shadow_owner->shadow_mesh = RID();
- shadow_owner->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MESH);
+ shadow_owner->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH);
}
}
@@ -1209,7 +1209,7 @@ void MeshStorage::multimesh_allocate_data(RID p_multimesh, int p_instances, RS::
multimesh->buffer = RD::get_singleton()->storage_buffer_create(multimesh->instances * multimesh->stride_cache * 4);
}
- multimesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MULTIMESH);
+ multimesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MULTIMESH);
}
int MeshStorage::multimesh_get_instance_count(RID p_multimesh) const {
@@ -1243,7 +1243,7 @@ void MeshStorage::multimesh_set_mesh(RID p_multimesh, RID p_mesh) {
}
}
- multimesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MESH);
+ multimesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MESH);
}
#define MULTIMESH_DIRTY_REGION_SIZE 512
@@ -1602,7 +1602,7 @@ void MeshStorage::multimesh_set_buffer(RID p_multimesh, const Vector<float> &p_b
const float *data = p_buffer.ptr();
_multimesh_re_create_aabb(multimesh, data, multimesh->instances);
- multimesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_AABB);
+ multimesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
}
@@ -1644,7 +1644,7 @@ void MeshStorage::multimesh_set_visible_instances(RID p_multimesh, int p_visible
multimesh->visible_instances = p_visible;
- multimesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES);
+ multimesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES);
}
int MeshStorage::multimesh_get_visible_instances(RID p_multimesh) const {
@@ -1703,7 +1703,7 @@ void MeshStorage::_update_dirty_multimeshes() {
//aabb is dirty..
_multimesh_re_create_aabb(multimesh, data, visible_instances);
multimesh->aabb_dirty = false;
- multimesh->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_AABB);
+ multimesh->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
}
@@ -1781,7 +1781,7 @@ void MeshStorage::skeleton_allocate_data(RID p_skeleton, int p_bones, bool p_2d_
}
}
- skeleton->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_SKELETON_DATA);
+ skeleton->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_SKELETON_DATA);
}
int MeshStorage::skeleton_get_bone_count(RID p_skeleton) const {
@@ -1902,7 +1902,7 @@ void MeshStorage::_update_dirty_skeletons() {
skeleton_dirty_list = skeleton->dirty_list;
- skeleton->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_SKELETON_BONES);
+ skeleton->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_SKELETON_BONES);
skeleton->version++;
@@ -1913,7 +1913,7 @@ void MeshStorage::_update_dirty_skeletons() {
skeleton_dirty_list = nullptr;
}
-void MeshStorage::skeleton_update_dependency(RID p_skeleton, RendererStorage::DependencyTracker *p_instance) {
+void MeshStorage::skeleton_update_dependency(RID p_skeleton, DependencyTracker *p_instance) {
Skeleton *skeleton = skeleton_owner.get_or_null(p_skeleton);
ERR_FAIL_COND(!skeleton);
diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
index 7ce019cf98..9cdda6bfca 100644
--- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
@@ -35,8 +35,8 @@
#include "core/templates/rid_owner.h"
#include "core/templates/self_list.h"
#include "servers/rendering/renderer_rd/shaders/skeleton.glsl.gen.h"
-#include "servers/rendering/renderer_storage.h"
#include "servers/rendering/storage/mesh_storage.h"
+#include "servers/rendering/storage/utilities.h"
namespace RendererRD {
@@ -143,7 +143,7 @@ struct Mesh {
RID shadow_mesh;
HashSet<Mesh *> shadow_owners;
- RendererStorage::Dependency dependency;
+ Dependency dependency;
};
/* Mesh Instance */
@@ -199,7 +199,7 @@ struct MultiMesh {
bool dirty = false;
MultiMesh *dirty_list = nullptr;
- RendererStorage::Dependency dependency;
+ Dependency dependency;
};
/* Skeleton */
@@ -256,7 +256,7 @@ struct Skeleton {
uint64_t version = 1;
- RendererStorage::Dependency dependency;
+ Dependency dependency;
};
class MeshStorage : public RendererMeshStorage {
@@ -672,7 +672,7 @@ public:
virtual void skeleton_bone_set_transform_2d(RID p_skeleton, int p_bone, const Transform2D &p_transform) override;
virtual Transform2D skeleton_bone_get_transform_2d(RID p_skeleton, int p_bone) const override;
- virtual void skeleton_update_dependency(RID p_skeleton, RendererStorage::DependencyTracker *p_instance) override;
+ virtual void skeleton_update_dependency(RID p_skeleton, DependencyTracker *p_instance) override;
void _update_dirty_skeletons();
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
index 58a96ed1f9..5200e0d318 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
@@ -30,7 +30,6 @@
#include "particles_storage.h"
#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
#include "servers/rendering/rendering_server_globals.h"
#include "texture_storage.h"
@@ -321,7 +320,7 @@ void ParticlesStorage::particles_set_amount(RID p_particles, int p_amount) {
particles->prev_phase = 0;
particles->clear = true;
- particles->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_PARTICLES);
+ particles->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_PARTICLES);
}
void ParticlesStorage::particles_set_lifetime(RID p_particles, double p_lifetime) {
@@ -356,7 +355,7 @@ void ParticlesStorage::particles_set_custom_aabb(RID p_particles, const AABB &p_
Particles *particles = particles_owner.get_or_null(p_particles);
ERR_FAIL_COND(!particles);
particles->custom_aabb = p_aabb;
- particles->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_AABB);
+ particles->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
void ParticlesStorage::particles_set_speed_scale(RID p_particles, double p_scale) {
@@ -370,7 +369,7 @@ void ParticlesStorage::particles_set_use_local_coordinates(RID p_particles, bool
ERR_FAIL_COND(!particles);
particles->use_local_coords = p_enable;
- particles->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_PARTICLES);
+ particles->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_PARTICLES);
}
void ParticlesStorage::particles_set_fixed_fps(RID p_particles, int p_fps) {
@@ -386,7 +385,7 @@ void ParticlesStorage::particles_set_fixed_fps(RID p_particles, int p_fps) {
particles->prev_phase = 0;
particles->clear = true;
- particles->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_PARTICLES);
+ particles->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_PARTICLES);
}
void ParticlesStorage::particles_set_interpolate(RID p_particles, bool p_enable) {
@@ -419,7 +418,7 @@ void ParticlesStorage::particles_set_trails(RID p_particles, bool p_enable, doub
particles->prev_phase = 0;
particles->clear = true;
- particles->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_PARTICLES);
+ particles->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_PARTICLES);
}
void ParticlesStorage::particles_set_trail_bind_poses(RID p_particles, const Vector<Transform3D> &p_bind_poses) {
@@ -436,7 +435,7 @@ void ParticlesStorage::particles_set_trail_bind_poses(RID p_particles, const Vec
particles->trail_bind_poses = p_bind_poses;
particles->trail_bind_poses_dirty = true;
- particles->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_PARTICLES);
+ particles->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_PARTICLES);
}
void ParticlesStorage::particles_set_collision_base_size(RID p_particles, real_t p_size) {
@@ -458,7 +457,7 @@ void ParticlesStorage::particles_set_process_material(RID p_particles, RID p_mat
ERR_FAIL_COND(!particles);
particles->process_material = p_material;
- particles->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_PARTICLES); //the instance buffer may have changed
+ particles->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_PARTICLES); //the instance buffer may have changed
}
RID ParticlesStorage::particles_get_process_material(RID p_particles) const {
@@ -545,7 +544,7 @@ void ParticlesStorage::particles_emit(RID p_particles, const Transform3D &p_tran
int32_t idx = particles->emission_buffer->particle_count;
if (idx < particles->emission_buffer->particle_max) {
- RendererStorageRD::store_transform(p_transform, particles->emission_buffer->data[idx].xform);
+ RendererRD::MaterialStorage::store_transform(p_transform, particles->emission_buffer->data[idx].xform);
particles->emission_buffer->data[idx].velocity[0] = p_velocity.x;
particles->emission_buffer->data[idx].velocity[1] = p_velocity.y;
@@ -766,9 +765,9 @@ void ParticlesStorage::_particles_process(Particles *p_particles, double p_delta
frame_params.randomness = p_particles->randomness;
if (p_particles->use_local_coords) {
- RendererStorageRD::store_transform(Transform3D(), frame_params.emission_transform);
+ RendererRD::MaterialStorage::store_transform(Transform3D(), frame_params.emission_transform);
} else {
- RendererStorageRD::store_transform(p_particles->emission_transform, frame_params.emission_transform);
+ RendererRD::MaterialStorage::store_transform(p_particles->emission_transform, frame_params.emission_transform);
}
frame_params.cycle = p_particles->cycle_number;
@@ -858,7 +857,7 @@ void ParticlesStorage::_particles_process(Particles *p_particles, double p_delta
ParticlesFrameParams::Attractor &attr = frame_params.attractors[frame_params.attractor_count];
- RendererStorageRD::store_transform(to_collider, attr.transform);
+ RendererRD::MaterialStorage::store_transform(to_collider, attr.transform);
attr.strength = pc->attractor_strength;
attr.attenuation = pc->attractor_attenuation;
attr.directionality = pc->attractor_directionality;
@@ -906,7 +905,7 @@ void ParticlesStorage::_particles_process(Particles *p_particles, double p_delta
ParticlesFrameParams::Collider &col = frame_params.colliders[frame_params.collider_count];
- RendererStorageRD::store_transform(to_collider, col.transform);
+ RendererRD::MaterialStorage::store_transform(to_collider, col.transform);
switch (pc->type) {
case RS::PARTICLES_COLLISION_TYPE_SPHERE_COLLIDE: {
col.type = ParticlesFrameParams::COLLISION_TYPE_SPHERE;
@@ -1203,7 +1202,7 @@ void ParticlesStorage::particles_set_view_axis(RID p_particles, const Vector3 &p
RD::get_singleton()->compute_list_dispatch_threads(compute_list, particles->amount, 1, 1);
RD::get_singleton()->compute_list_end();
- RendererStorageRD::base_singleton->get_effects()->sort_buffer(particles->particles_sort_uniform_set, particles->amount);
+ RendererCompositorRD::singleton->get_effects()->sort_buffer(particles->particles_sort_uniform_set, particles->amount);
}
copy_push_constant.total_particles *= copy_push_constant.total_particles;
@@ -1383,7 +1382,7 @@ void ParticlesStorage::update_particles() {
}
for (int i = 0; i < particles->trail_bind_poses.size(); i++) {
- RendererStorageRD::store_transform(particles->trail_bind_poses[i], &particles_shader.pose_update_buffer[i * 16]);
+ RendererRD::MaterialStorage::store_transform(particles->trail_bind_poses[i], &particles_shader.pose_update_buffer[i * 16]);
}
RD::get_singleton()->buffer_update(particles->trail_bind_pose_buffer, 0, particles->trail_bind_poses.size() * 16 * sizeof(float), particles_shader.pose_update_buffer.ptr());
@@ -1457,14 +1456,14 @@ void ParticlesStorage::update_particles() {
// In local mode, particle positions are calculated locally (relative to the node position)
// and they're also drawn locally.
// It works as expected, so we just pass an identity transform.
- RendererStorageRD::store_transform(Transform3D(), copy_push_constant.inv_emission_transform);
+ RendererRD::MaterialStorage::store_transform(Transform3D(), copy_push_constant.inv_emission_transform);
} else {
// In global mode, particle positions are calculated globally (relative to the canvas origin)
// but they're drawn locally.
// So, we need to pass the inverse of the emission transform to bring the
// particles to local coordinates before drawing.
Transform3D inv = particles->emission_transform.affine_inverse();
- RendererStorageRD::store_transform(inv, copy_push_constant.inv_emission_transform);
+ RendererRD::MaterialStorage::store_transform(inv, copy_push_constant.inv_emission_transform);
}
copy_push_constant.total_particles = total_amount;
@@ -1500,7 +1499,7 @@ void ParticlesStorage::update_particles() {
RD::get_singleton()->compute_list_end();
}
- particles->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_AABB);
+ particles->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
}
@@ -1756,7 +1755,7 @@ void ParticlesStorage::particles_collision_set_collision_type(RID p_particles_co
particles_collision->heightfield_texture = RID();
}
particles_collision->type = p_type;
- particles_collision->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_AABB);
+ particles_collision->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
void ParticlesStorage::particles_collision_set_cull_mask(RID p_particles_collision, uint32_t p_cull_mask) {
@@ -1770,7 +1769,7 @@ void ParticlesStorage::particles_collision_set_sphere_radius(RID p_particles_col
ERR_FAIL_COND(!particles_collision);
particles_collision->radius = p_radius;
- particles_collision->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_AABB);
+ particles_collision->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
void ParticlesStorage::particles_collision_set_box_extents(RID p_particles_collision, const Vector3 &p_extents) {
@@ -1778,7 +1777,7 @@ void ParticlesStorage::particles_collision_set_box_extents(RID p_particles_colli
ERR_FAIL_COND(!particles_collision);
particles_collision->extents = p_extents;
- particles_collision->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_AABB);
+ particles_collision->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
void ParticlesStorage::particles_collision_set_attractor_strength(RID p_particles_collision, real_t p_strength) {
@@ -1812,7 +1811,7 @@ void ParticlesStorage::particles_collision_set_field_texture(RID p_particles_col
void ParticlesStorage::particles_collision_height_field_update(RID p_particles_collision) {
ParticlesCollision *particles_collision = particles_collision_owner.get_or_null(p_particles_collision);
ERR_FAIL_COND(!particles_collision);
- particles_collision->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_AABB);
+ particles_collision->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
void ParticlesStorage::particles_collision_set_height_field_resolution(RID p_particles_collision, RS::ParticlesCollisionHeightfieldResolution p_resolution) {
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.h b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
index 115633d17a..70ac6f0349 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
@@ -37,9 +37,9 @@
#include "servers/rendering/renderer_rd/shaders/particles.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/particles_copy.glsl.gen.h"
#include "servers/rendering/renderer_rd/storage_rd/material_storage.h"
-#include "servers/rendering/renderer_storage.h"
#include "servers/rendering/shader_compiler.h"
#include "servers/rendering/storage/particles_storage.h"
+#include "servers/rendering/storage/utilities.h"
namespace RendererRD {
@@ -226,7 +226,7 @@ struct Particles {
HashSet<RID> collisions;
- RendererStorage::Dependency dependency;
+ Dependency dependency;
double trail_length = 1.0;
bool trails_enabled = false;
@@ -254,7 +254,7 @@ struct ParticlesCollision {
RS::ParticlesCollisionHeightfieldResolution heightfield_resolution = RS::PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_1024;
- RendererStorage::Dependency dependency;
+ Dependency dependency;
};
struct ParticlesCollisionInstance {
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
index 329c23bad0..1109357a74 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
@@ -1712,7 +1712,7 @@ void TextureStorage::decal_set_extents(RID p_decal, const Vector3 &p_extents) {
Decal *decal = decal_owner.get_or_null(p_decal);
ERR_FAIL_COND(!decal);
decal->extents = p_extents;
- decal->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_AABB);
+ decal->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
void TextureStorage::decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) {
@@ -1736,7 +1736,7 @@ void TextureStorage::decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID
texture_add_to_decal_atlas(decal->textures[p_type]);
}
- decal->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_DECAL);
+ decal->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_DECAL);
}
void TextureStorage::decal_set_emission_energy(RID p_decal, float p_energy) {
@@ -1761,7 +1761,7 @@ void TextureStorage::decal_set_cull_mask(RID p_decal, uint32_t p_layers) {
Decal *decal = decal_owner.get_or_null(p_decal);
ERR_FAIL_COND(!decal);
decal->cull_mask = p_layers;
- decal->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_AABB);
+ decal->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
}
void TextureStorage::decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) {
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.h b/servers/rendering/renderer_rd/storage_rd/texture_storage.h
index 901f764085..7a96e6c6ed 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.h
@@ -33,8 +33,8 @@
#include "core/templates/rid_owner.h"
#include "servers/rendering/renderer_rd/shaders/canvas_sdf.glsl.gen.h"
-#include "servers/rendering/renderer_storage.h"
#include "servers/rendering/storage/texture_storage.h"
+#include "servers/rendering/storage/utilities.h"
namespace RendererRD {
@@ -193,7 +193,7 @@ struct Decal {
float distance_fade_length = 1;
float normal_fade = 0.0;
- RendererStorage::Dependency dependency;
+ Dependency dependency;
};
struct RenderTarget {
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/storage_rd/utilities.cpp
index 8c55ff1d0a..a1f62c16c7 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/utilities.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* renderer_storage_rd.cpp */
+/* utilities.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,195 +28,29 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "renderer_storage_rd.h"
-
-#include "core/config/engine.h"
-#include "core/config/project_settings.h"
-#include "core/io/resource_loader.h"
-#include "core/math/math_defs.h"
-#include "renderer_compositor_rd.h"
-#include "servers/rendering/renderer_rd/environment/gi.h"
-#include "servers/rendering/renderer_rd/storage_rd/light_storage.h"
-#include "servers/rendering/renderer_rd/storage_rd/mesh_storage.h"
-#include "servers/rendering/renderer_rd/storage_rd/particles_storage.h"
-#include "servers/rendering/renderer_rd/storage_rd/texture_storage.h"
-#include "servers/rendering/rendering_server_globals.h"
-#include "servers/rendering/shader_language.h"
-
-/* FOG VOLUMES */
-
-RID RendererStorageRD::fog_volume_allocate() {
- return fog_volume_owner.allocate_rid();
-}
-void RendererStorageRD::fog_volume_initialize(RID p_rid) {
- fog_volume_owner.initialize_rid(p_rid, FogVolume());
-}
-
-void RendererStorageRD::fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) {
- FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume);
- ERR_FAIL_COND(!fog_volume);
-
- if (p_shape == fog_volume->shape) {
- return;
- }
-
- fog_volume->shape = p_shape;
- fog_volume->dependency.changed_notify(DEPENDENCY_CHANGED_AABB);
-}
+#include "utilities.h"
+#include "../environment/fog.h"
+#include "../environment/gi.h"
+#include "light_storage.h"
+#include "mesh_storage.h"
+#include "particles_storage.h"
+#include "texture_storage.h"
-void RendererStorageRD::fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) {
- FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume);
- ERR_FAIL_COND(!fog_volume);
+using namespace RendererRD;
- fog_volume->extents = p_extents;
- fog_volume->dependency.changed_notify(DEPENDENCY_CHANGED_AABB);
-}
+Utilities *Utilities::singleton = nullptr;
-void RendererStorageRD::fog_volume_set_material(RID p_fog_volume, RID p_material) {
- FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume);
- ERR_FAIL_COND(!fog_volume);
- fog_volume->material = p_material;
+Utilities::Utilities() {
+ singleton = this;
}
-RID RendererStorageRD::fog_volume_get_material(RID p_fog_volume) const {
- FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume);
- ERR_FAIL_COND_V(!fog_volume, RID());
-
- return fog_volume->material;
+Utilities::~Utilities() {
+ singleton = nullptr;
}
-RS::FogVolumeShape RendererStorageRD::fog_volume_get_shape(RID p_fog_volume) const {
- FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume);
- ERR_FAIL_COND_V(!fog_volume, RS::FOG_VOLUME_SHAPE_BOX);
-
- return fog_volume->shape;
-}
+/* INSTANCES */
-AABB RendererStorageRD::fog_volume_get_aabb(RID p_fog_volume) const {
- FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume);
- ERR_FAIL_COND_V(!fog_volume, AABB());
-
- switch (fog_volume->shape) {
- case RS::FOG_VOLUME_SHAPE_ELLIPSOID:
- case RS::FOG_VOLUME_SHAPE_CONE:
- case RS::FOG_VOLUME_SHAPE_CYLINDER:
- case RS::FOG_VOLUME_SHAPE_BOX: {
- AABB aabb;
- aabb.position = -fog_volume->extents;
- aabb.size = fog_volume->extents * 2;
- return aabb;
- }
- default: {
- // Need some size otherwise will get culled
- return AABB(Vector3(-1, -1, -1), Vector3(2, 2, 2));
- }
- }
-
- return AABB();
-}
-
-Vector3 RendererStorageRD::fog_volume_get_extents(RID p_fog_volume) const {
- const FogVolume *fog_volume = fog_volume_owner.get_or_null(p_fog_volume);
- ERR_FAIL_COND_V(!fog_volume, Vector3());
- return fog_volume->extents;
-}
-
-/* VISIBILITY NOTIFIER */
-
-RID RendererStorageRD::visibility_notifier_allocate() {
- return visibility_notifier_owner.allocate_rid();
-}
-void RendererStorageRD::visibility_notifier_initialize(RID p_notifier) {
- visibility_notifier_owner.initialize_rid(p_notifier, VisibilityNotifier());
-}
-void RendererStorageRD::visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) {
- VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier);
- ERR_FAIL_COND(!vn);
- vn->aabb = p_aabb;
- vn->dependency.changed_notify(DEPENDENCY_CHANGED_AABB);
-}
-void RendererStorageRD::visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) {
- VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier);
- ERR_FAIL_COND(!vn);
- vn->enter_callback = p_enter_callbable;
- vn->exit_callback = p_exit_callable;
-}
-
-AABB RendererStorageRD::visibility_notifier_get_aabb(RID p_notifier) const {
- const VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier);
- ERR_FAIL_COND_V(!vn, AABB());
- return vn->aabb;
-}
-void RendererStorageRD::visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) {
- VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier);
- ERR_FAIL_COND(!vn);
-
- if (p_enter) {
- if (!vn->enter_callback.is_null()) {
- if (p_deferred) {
- vn->enter_callback.call_deferred(nullptr, 0);
- } else {
- Variant r;
- Callable::CallError ce;
- vn->enter_callback.call(nullptr, 0, r, ce);
- }
- }
- } else {
- if (!vn->exit_callback.is_null()) {
- if (p_deferred) {
- vn->exit_callback.call_deferred(nullptr, 0);
- } else {
- Variant r;
- Callable::CallError ce;
- vn->exit_callback.call(nullptr, 0, r, ce);
- }
- }
- }
-}
-
-/* misc */
-
-void RendererStorageRD::base_update_dependency(RID p_base, DependencyTracker *p_instance) {
- if (RendererRD::MeshStorage::get_singleton()->owns_mesh(p_base)) {
- RendererRD::Mesh *mesh = RendererRD::MeshStorage::get_singleton()->get_mesh(p_base);
- p_instance->update_dependency(&mesh->dependency);
- } else if (RendererRD::MeshStorage::get_singleton()->owns_multimesh(p_base)) {
- RendererRD::MultiMesh *multimesh = RendererRD::MeshStorage::get_singleton()->get_multimesh(p_base);
- p_instance->update_dependency(&multimesh->dependency);
- if (multimesh->mesh.is_valid()) {
- base_update_dependency(multimesh->mesh, p_instance);
- }
- } else if (RendererRD::LightStorage::get_singleton()->owns_reflection_probe(p_base)) {
- RendererRD::ReflectionProbe *rp = RendererRD::LightStorage::get_singleton()->get_reflection_probe(p_base);
- p_instance->update_dependency(&rp->dependency);
- } else if (RendererRD::TextureStorage::get_singleton()->owns_decal(p_base)) {
- RendererRD::Decal *decal = RendererRD::TextureStorage::get_singleton()->get_decal(p_base);
- p_instance->update_dependency(&decal->dependency);
- } else if (RendererRD::GI::get_singleton()->owns_voxel_gi(p_base)) {
- RendererRD::GI::VoxelGI *gip = RendererRD::GI::get_singleton()->get_voxel_gi(p_base);
- p_instance->update_dependency(&gip->dependency);
- } else if (RendererRD::LightStorage::get_singleton()->owns_lightmap(p_base)) {
- RendererRD::Lightmap *lm = RendererRD::LightStorage::get_singleton()->get_lightmap(p_base);
- p_instance->update_dependency(&lm->dependency);
- } else if (RendererRD::LightStorage::get_singleton()->owns_light(p_base)) {
- RendererRD::Light *l = RendererRD::LightStorage::get_singleton()->get_light(p_base);
- p_instance->update_dependency(&l->dependency);
- } else if (RendererRD::ParticlesStorage::get_singleton()->owns_particles(p_base)) {
- RendererRD::Particles *p = RendererRD::ParticlesStorage::get_singleton()->get_particles(p_base);
- p_instance->update_dependency(&p->dependency);
- } else if (RendererRD::ParticlesStorage::get_singleton()->owns_particles_collision(p_base)) {
- RendererRD::ParticlesCollision *pc = RendererRD::ParticlesStorage::get_singleton()->get_particles_collision(p_base);
- p_instance->update_dependency(&pc->dependency);
- } else if (fog_volume_owner.owns(p_base)) {
- FogVolume *fv = fog_volume_owner.get_or_null(p_base);
- p_instance->update_dependency(&fv->dependency);
- } else if (visibility_notifier_owner.owns(p_base)) {
- VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_base);
- p_instance->update_dependency(&vn->dependency);
- }
-}
-
-RS::InstanceType RendererStorageRD::get_base_type(RID p_rid) const {
+RS::InstanceType Utilities::get_base_type(RID p_rid) const {
if (RendererRD::MeshStorage::get_singleton()->owns_mesh(p_rid)) {
return RS::INSTANCE_MESH;
}
@@ -244,49 +78,17 @@ RS::InstanceType RendererStorageRD::get_base_type(RID p_rid) const {
if (RendererRD::ParticlesStorage::get_singleton()->owns_particles_collision(p_rid)) {
return RS::INSTANCE_PARTICLES_COLLISION;
}
- if (fog_volume_owner.owns(p_rid)) {
+ if (RendererRD::Fog::get_singleton()->owns_fog_volume(p_rid)) {
return RS::INSTANCE_FOG_VOLUME;
}
- if (visibility_notifier_owner.owns(p_rid)) {
+ if (owns_visibility_notifier(p_rid)) {
return RS::INSTANCE_VISIBLITY_NOTIFIER;
}
return RS::INSTANCE_NONE;
}
-void RendererStorageRD::update_dirty_resources() {
- RendererRD::MaterialStorage::get_singleton()->_update_global_variables(); //must do before materials, so it can queue them for update
- RendererRD::MaterialStorage::get_singleton()->_update_queued_materials();
- RendererRD::MeshStorage::get_singleton()->_update_dirty_multimeshes();
- RendererRD::MeshStorage::get_singleton()->_update_dirty_skeletons();
- RendererRD::TextureStorage::get_singleton()->update_decal_atlas();
-}
-
-bool RendererStorageRD::has_os_feature(const String &p_feature) const {
- if (!RD::get_singleton()) {
- return false;
- }
-
- if (p_feature == "rgtc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC5_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) {
- return true;
- }
-
- if (p_feature == "s3tc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC1_RGB_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) {
- return true;
- }
-
- if (p_feature == "bptc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC7_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) {
- return true;
- }
-
- if ((p_feature == "etc" || p_feature == "etc2") && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) {
- return true;
- }
-
- return false;
-}
-
-bool RendererStorageRD::free(RID p_rid) {
+bool Utilities::free(RID p_rid) {
if (RendererRD::TextureStorage::get_singleton()->owns_texture(p_rid)) {
RendererRD::TextureStorage::get_singleton()->texture_free(p_rid);
} else if (RendererRD::TextureStorage::get_singleton()->owns_canvas_texture(p_rid)) {
@@ -317,16 +119,12 @@ bool RendererStorageRD::free(RID p_rid) {
RendererRD::ParticlesStorage::get_singleton()->particles_free(p_rid);
} else if (RendererRD::ParticlesStorage::get_singleton()->owns_particles_collision(p_rid)) {
RendererRD::ParticlesStorage::get_singleton()->particles_collision_free(p_rid);
- } else if (visibility_notifier_owner.owns(p_rid)) {
- VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_rid);
- vn->dependency.deleted_notify(p_rid);
- visibility_notifier_owner.free(p_rid);
+ } else if (owns_visibility_notifier(p_rid)) {
+ visibility_notifier_free(p_rid);
} else if (RendererRD::ParticlesStorage::get_singleton()->owns_particles_collision_instance(p_rid)) {
RendererRD::ParticlesStorage::get_singleton()->particles_collision_instance_free(p_rid);
- } else if (fog_volume_owner.owns(p_rid)) {
- FogVolume *fog_volume = fog_volume_owner.get_or_null(p_rid);
- fog_volume->dependency.deleted_notify(p_rid);
- fog_volume_owner.free(p_rid);
+ } else if (RendererRD::Fog::get_singleton()->owns_fog_volume(p_rid)) {
+ RendererRD::Fog::get_singleton()->fog_free(p_rid);
} else if (RendererRD::TextureStorage::get_singleton()->owns_render_target(p_rid)) {
RendererRD::TextureStorage::get_singleton()->render_target_free(p_rid);
} else {
@@ -336,49 +134,182 @@ bool RendererStorageRD::free(RID p_rid) {
return true;
}
-void RendererStorageRD::init_effects(bool p_prefer_raster_effects) {
- effects = memnew(EffectsRD(p_prefer_raster_effects));
+/* DEPENDENCIES */
+
+void Utilities::base_update_dependency(RID p_base, DependencyTracker *p_instance) {
+ if (MeshStorage::get_singleton()->owns_mesh(p_base)) {
+ Mesh *mesh = MeshStorage::get_singleton()->get_mesh(p_base);
+ p_instance->update_dependency(&mesh->dependency);
+ } else if (MeshStorage::get_singleton()->owns_multimesh(p_base)) {
+ MultiMesh *multimesh = MeshStorage::get_singleton()->get_multimesh(p_base);
+ p_instance->update_dependency(&multimesh->dependency);
+ if (multimesh->mesh.is_valid()) {
+ base_update_dependency(multimesh->mesh, p_instance);
+ }
+ } else if (LightStorage::get_singleton()->owns_reflection_probe(p_base)) {
+ ReflectionProbe *rp = LightStorage::get_singleton()->get_reflection_probe(p_base);
+ p_instance->update_dependency(&rp->dependency);
+ } else if (TextureStorage::get_singleton()->owns_decal(p_base)) {
+ Decal *decal = TextureStorage::get_singleton()->get_decal(p_base);
+ p_instance->update_dependency(&decal->dependency);
+ } else if (GI::get_singleton()->owns_voxel_gi(p_base)) {
+ GI::VoxelGI *gip = GI::get_singleton()->get_voxel_gi(p_base);
+ p_instance->update_dependency(&gip->dependency);
+ } else if (LightStorage::get_singleton()->owns_lightmap(p_base)) {
+ Lightmap *lm = LightStorage::get_singleton()->get_lightmap(p_base);
+ p_instance->update_dependency(&lm->dependency);
+ } else if (LightStorage::get_singleton()->owns_light(p_base)) {
+ Light *l = LightStorage::get_singleton()->get_light(p_base);
+ p_instance->update_dependency(&l->dependency);
+ } else if (ParticlesStorage::get_singleton()->owns_particles(p_base)) {
+ Particles *p = ParticlesStorage::get_singleton()->get_particles(p_base);
+ p_instance->update_dependency(&p->dependency);
+ } else if (ParticlesStorage::get_singleton()->owns_particles_collision(p_base)) {
+ ParticlesCollision *pc = ParticlesStorage::get_singleton()->get_particles_collision(p_base);
+ p_instance->update_dependency(&pc->dependency);
+ } else if (Fog::get_singleton()->owns_fog_volume(p_base)) {
+ Fog::FogVolume *fv = Fog::get_singleton()->get_fog_volume(p_base);
+ p_instance->update_dependency(&fv->dependency);
+ } else if (owns_visibility_notifier(p_base)) {
+ VisibilityNotifier *vn = get_visibility_notifier(p_base);
+ p_instance->update_dependency(&vn->dependency);
+ }
+}
+
+/* VISIBILITY NOTIFIER */
+
+RID Utilities::visibility_notifier_allocate() {
+ return visibility_notifier_owner.allocate_rid();
+}
+
+void Utilities::visibility_notifier_initialize(RID p_notifier) {
+ visibility_notifier_owner.initialize_rid(p_notifier, VisibilityNotifier());
+}
+
+void Utilities::visibility_notifier_free(RID p_notifier) {
+ VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier);
+ vn->dependency.deleted_notify(p_notifier);
+ visibility_notifier_owner.free(p_notifier);
+}
+
+void Utilities::visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) {
+ VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier);
+ ERR_FAIL_COND(!vn);
+ vn->aabb = p_aabb;
+ vn->dependency.changed_notify(Dependency::DEPENDENCY_CHANGED_AABB);
+}
+
+void Utilities::visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) {
+ VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier);
+ ERR_FAIL_COND(!vn);
+ vn->enter_callback = p_enter_callbable;
+ vn->exit_callback = p_exit_callable;
+}
+
+AABB Utilities::visibility_notifier_get_aabb(RID p_notifier) const {
+ const VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier);
+ ERR_FAIL_COND_V(!vn, AABB());
+ return vn->aabb;
}
-EffectsRD *RendererStorageRD::get_effects() {
- ERR_FAIL_NULL_V_MSG(effects, nullptr, "Effects haven't been initialised yet.");
- return effects;
+void Utilities::visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) {
+ VisibilityNotifier *vn = visibility_notifier_owner.get_or_null(p_notifier);
+ ERR_FAIL_COND(!vn);
+
+ if (p_enter) {
+ if (!vn->enter_callback.is_null()) {
+ if (p_deferred) {
+ vn->enter_callback.call_deferred(nullptr, 0);
+ } else {
+ Variant r;
+ Callable::CallError ce;
+ vn->enter_callback.call(nullptr, 0, r, ce);
+ }
+ }
+ } else {
+ if (!vn->exit_callback.is_null()) {
+ if (p_deferred) {
+ vn->exit_callback.call_deferred(nullptr, 0);
+ } else {
+ Variant r;
+ Callable::CallError ce;
+ vn->exit_callback.call(nullptr, 0, r, ce);
+ }
+ }
+ }
}
-void RendererStorageRD::capture_timestamps_begin() {
+/* TIMING */
+
+void Utilities::capture_timestamps_begin() {
RD::get_singleton()->capture_timestamp("Frame Begin");
}
-void RendererStorageRD::capture_timestamp(const String &p_name) {
+void Utilities::capture_timestamp(const String &p_name) {
RD::get_singleton()->capture_timestamp(p_name);
}
-uint32_t RendererStorageRD::get_captured_timestamps_count() const {
+uint32_t Utilities::get_captured_timestamps_count() const {
return RD::get_singleton()->get_captured_timestamps_count();
}
-uint64_t RendererStorageRD::get_captured_timestamps_frame() const {
+uint64_t Utilities::get_captured_timestamps_frame() const {
return RD::get_singleton()->get_captured_timestamps_frame();
}
-uint64_t RendererStorageRD::get_captured_timestamp_gpu_time(uint32_t p_index) const {
+uint64_t Utilities::get_captured_timestamp_gpu_time(uint32_t p_index) const {
return RD::get_singleton()->get_captured_timestamp_gpu_time(p_index);
}
-uint64_t RendererStorageRD::get_captured_timestamp_cpu_time(uint32_t p_index) const {
+uint64_t Utilities::get_captured_timestamp_cpu_time(uint32_t p_index) const {
return RD::get_singleton()->get_captured_timestamp_cpu_time(p_index);
}
-String RendererStorageRD::get_captured_timestamp_name(uint32_t p_index) const {
+String Utilities::get_captured_timestamp_name(uint32_t p_index) const {
return RD::get_singleton()->get_captured_timestamp_name(p_index);
}
-void RendererStorageRD::update_memory_info() {
+/* MISC */
+
+void Utilities::update_dirty_resources() {
+ MaterialStorage::get_singleton()->_update_global_variables(); //must do before materials, so it can queue them for update
+ MaterialStorage::get_singleton()->_update_queued_materials();
+ MeshStorage::get_singleton()->_update_dirty_multimeshes();
+ MeshStorage::get_singleton()->_update_dirty_skeletons();
+ TextureStorage::get_singleton()->update_decal_atlas();
+}
+
+bool Utilities::has_os_feature(const String &p_feature) const {
+ if (!RD::get_singleton()) {
+ return false;
+ }
+
+ if (p_feature == "rgtc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC5_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) {
+ return true;
+ }
+
+ if (p_feature == "s3tc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC1_RGB_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) {
+ return true;
+ }
+
+ if (p_feature == "bptc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC7_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) {
+ return true;
+ }
+
+ if ((p_feature == "etc" || p_feature == "etc2") && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) {
+ return true;
+ }
+
+ return false;
+}
+
+void Utilities::update_memory_info() {
texture_mem_cache = RenderingDevice::get_singleton()->get_memory_usage(RenderingDevice::MEMORY_TEXTURES);
buffer_mem_cache = RenderingDevice::get_singleton()->get_memory_usage(RenderingDevice::MEMORY_BUFFERS);
total_mem_cache = RenderingDevice::get_singleton()->get_memory_usage(RenderingDevice::MEMORY_TOTAL);
}
-uint64_t RendererStorageRD::get_rendering_info(RS::RenderingInfo p_info) {
+
+uint64_t Utilities::get_rendering_info(RS::RenderingInfo p_info) {
if (p_info == RS::RENDERING_INFO_TEXTURE_MEM_USED) {
return texture_mem_cache;
} else if (p_info == RS::RENDERING_INFO_BUFFER_MEM_USED) {
@@ -389,31 +320,18 @@ uint64_t RendererStorageRD::get_rendering_info(RS::RenderingInfo p_info) {
return 0;
}
-String RendererStorageRD::get_video_adapter_name() const {
+String Utilities::get_video_adapter_name() const {
return RenderingDevice::get_singleton()->get_device_name();
}
-String RendererStorageRD::get_video_adapter_vendor() const {
+String Utilities::get_video_adapter_vendor() const {
return RenderingDevice::get_singleton()->get_device_vendor_name();
}
-RenderingDevice::DeviceType RendererStorageRD::get_video_adapter_type() const {
+RenderingDevice::DeviceType Utilities::get_video_adapter_type() const {
return RenderingDevice::get_singleton()->get_device_type();
}
-String RendererStorageRD::get_video_adapter_api_version() const {
+String Utilities::get_video_adapter_api_version() const {
return RenderingDevice::get_singleton()->get_device_api_version();
}
-
-RendererStorageRD *RendererStorageRD::base_singleton = nullptr;
-
-RendererStorageRD::RendererStorageRD() {
- base_singleton = this;
-}
-
-RendererStorageRD::~RendererStorageRD() {
- if (effects) {
- memdelete(effects);
- effects = nullptr;
- }
-}
diff --git a/servers/rendering/renderer_rd/storage_rd/utilities.h b/servers/rendering/renderer_rd/storage_rd/utilities.h
new file mode 100644
index 0000000000..979e984546
--- /dev/null
+++ b/servers/rendering/renderer_rd/storage_rd/utilities.h
@@ -0,0 +1,122 @@
+/*************************************************************************/
+/* utilities.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef UTILITIES_RD_H
+#define UTILITIES_RD_H
+
+#include "core/templates/rid_owner.h"
+#include "servers/rendering/storage/utilities.h"
+
+namespace RendererRD {
+
+/* VISIBILITY NOTIFIER */
+
+struct VisibilityNotifier {
+ AABB aabb;
+ Callable enter_callback;
+ Callable exit_callback;
+ Dependency dependency;
+};
+
+class Utilities : public RendererUtilities {
+private:
+ static Utilities *singleton;
+
+ /* VISIBILITY NOTIFIER */
+
+ mutable RID_Owner<VisibilityNotifier> visibility_notifier_owner;
+
+ /* MISC */
+
+ //keep cached since it can be called form any thread
+ uint64_t texture_mem_cache = 0;
+ uint64_t buffer_mem_cache = 0;
+ uint64_t total_mem_cache = 0;
+
+public:
+ static Utilities *get_singleton() { return singleton; }
+
+ Utilities();
+ virtual ~Utilities() override;
+
+ /* INSTANCES */
+
+ virtual RS::InstanceType get_base_type(RID p_rid) const override;
+ virtual bool free(RID p_rid) override;
+
+ /* DEPENDENCIES */
+
+ virtual void base_update_dependency(RID p_base, DependencyTracker *p_instance) override;
+
+ /* VISIBILITY NOTIFIER */
+
+ VisibilityNotifier *get_visibility_notifier(RID p_rid) { return visibility_notifier_owner.get_or_null(p_rid); };
+ bool owns_visibility_notifier(RID p_rid) const { return visibility_notifier_owner.owns(p_rid); };
+
+ virtual RID visibility_notifier_allocate() override;
+ virtual void visibility_notifier_initialize(RID p_notifier) override;
+ virtual void visibility_notifier_free(RID p_notifier) override;
+
+ virtual void visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) override;
+ virtual void visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) override;
+
+ virtual AABB visibility_notifier_get_aabb(RID p_notifier) const override;
+ virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) override;
+
+ /* TIMING */
+
+ virtual void capture_timestamps_begin() override;
+ virtual void capture_timestamp(const String &p_name) override;
+ virtual uint32_t get_captured_timestamps_count() const override;
+ virtual uint64_t get_captured_timestamps_frame() const override;
+ virtual uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const override;
+ virtual uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const override;
+ virtual String get_captured_timestamp_name(uint32_t p_index) const override;
+
+ /* MISC */
+
+ virtual void update_dirty_resources() override;
+ virtual void set_debug_generate_wireframes(bool p_generate) override {}
+
+ virtual bool has_os_feature(const String &p_feature) const override;
+
+ virtual void update_memory_info() override;
+
+ virtual uint64_t get_rendering_info(RS::RenderingInfo p_info) override;
+
+ virtual String get_video_adapter_name() const override;
+ virtual String get_video_adapter_vendor() const override;
+ virtual RenderingDevice::DeviceType get_video_adapter_type() const override;
+ virtual String get_video_adapter_api_version() const override;
+};
+
+} // namespace RendererRD
+
+#endif // !UTILITIES_RD_H
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index 325907ee85..aaf7ab8efd 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -470,7 +470,7 @@ void RendererSceneCull::_instance_update_mesh_instance(Instance *p_instance) {
p_instance->mesh_instance = RSG::mesh_storage->mesh_instance_create(p_instance->base);
} else {
- RSG::storage->free(p_instance->mesh_instance);
+ RSG::mesh_storage->mesh_free(p_instance->mesh_instance);
p_instance->mesh_instance = RID();
}
@@ -506,7 +506,7 @@ void RendererSceneCull::instance_set_base(RID p_instance, RID p_base) {
}
if (instance->mesh_instance.is_valid()) {
- RSG::storage->free(instance->mesh_instance);
+ RSG::mesh_storage->mesh_free(instance->mesh_instance);
instance->mesh_instance = RID();
// no need to set instance data flag here, as it was freed above
}
@@ -538,7 +538,7 @@ void RendererSceneCull::instance_set_base(RID p_instance, RID p_base) {
} break;
case RS::INSTANCE_PARTICLES_COLLISION: {
InstanceParticlesCollisionData *collision = static_cast<InstanceParticlesCollisionData *>(instance->base_data);
- RSG::storage->free(collision->instance);
+ RSG::utilities->free(collision->instance);
} break;
case RS::INSTANCE_FOG_VOLUME: {
InstanceFogVolumeData *volume = static_cast<InstanceFogVolumeData *>(instance->base_data);
@@ -607,7 +607,7 @@ void RendererSceneCull::instance_set_base(RID p_instance, RID p_base) {
instance->base = RID();
if (p_base.is_valid()) {
- instance->base_type = RSG::storage->get_base_type(p_base);
+ instance->base_type = RSG::utilities->get_base_type(p_base);
// fix up a specific malfunctioning case before the switch, so it can be handled
if (instance->base_type == RS::INSTANCE_NONE && RendererSceneOcclusionCull::get_singleton()->is_occluder(p_base)) {
@@ -724,7 +724,7 @@ void RendererSceneCull::instance_set_base(RID p_instance, RID p_base) {
}
//forcefully update the dependency now, so if for some reason it gets removed, we can immediately clear it
- RSG::storage->base_update_dependency(p_base, &instance->dependency_tracker);
+ RSG::utilities->base_update_dependency(p_base, &instance->dependency_tracker);
}
_instance_queue_update(instance, true, true);
@@ -1876,10 +1876,10 @@ void RendererSceneCull::_update_instance_aabb(Instance *p_instance) {
} break;
case RenderingServer::INSTANCE_FOG_VOLUME: {
- new_aabb = RSG::storage->fog_volume_get_aabb(p_instance->base);
+ new_aabb = RSG::fog->fog_volume_get_aabb(p_instance->base);
} break;
case RenderingServer::INSTANCE_VISIBLITY_NOTIFIER: {
- new_aabb = RSG::storage->visibility_notifier_get_aabb(p_instance->base);
+ new_aabb = RSG::utilities->visibility_notifier_get_aabb(p_instance->base);
} break;
case RenderingServer::INSTANCE_LIGHT: {
new_aabb = RSG::light_storage->light_get_aabb(p_instance->base);
@@ -3677,7 +3677,7 @@ void RendererSceneCull::_update_dirty_instance(Instance *p_instance) {
p_instance->dependency_tracker.update_begin();
if (p_instance->base.is_valid()) {
- RSG::storage->base_update_dependency(p_instance->base, &p_instance->dependency_tracker);
+ RSG::utilities->base_update_dependency(p_instance->base, &p_instance->dependency_tracker);
}
if (p_instance->material_override.is_valid()) {
@@ -3785,7 +3785,7 @@ void RendererSceneCull::_update_dirty_instance(Instance *p_instance) {
can_cast_shadows = false;
}
- RSG::storage->base_update_dependency(mesh, &p_instance->dependency_tracker);
+ RSG::utilities->base_update_dependency(mesh, &p_instance->dependency_tracker);
}
} else if (p_instance->base_type == RS::INSTANCE_PARTICLES) {
bool cast_shadows = false;
@@ -3885,7 +3885,7 @@ void RendererSceneCull::_update_dirty_instance(Instance *p_instance) {
}
void RendererSceneCull::update_dirty_instances() {
- RSG::storage->update_dirty_resources();
+ RSG::utilities->update_dirty_resources();
while (_instance_update_list.first()) {
_update_dirty_instance(_instance_update_list.first()->self());
@@ -3978,12 +3978,12 @@ void RendererSceneCull::update_visibility_notifiers() {
if (visibility_notifier->just_visible) {
visibility_notifier->just_visible = false;
- RSG::storage->visibility_notifier_call(visibility_notifier->base, true, RSG::threaded);
+ RSG::utilities->visibility_notifier_call(visibility_notifier->base, true, RSG::threaded);
} else {
if (visibility_notifier->visible_in_frame != RSG::rasterizer->get_frame_number()) {
visible_notifier_list.remove(E);
- RSG::storage->visibility_notifier_call(visibility_notifier->base, false, RSG::threaded);
+ RSG::utilities->visibility_notifier_call(visibility_notifier->base, false, RSG::threaded);
}
}
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index 4880221586..198898141e 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -42,7 +42,7 @@
#include "servers/rendering/renderer_scene.h"
#include "servers/rendering/renderer_scene_occlusion_cull.h"
#include "servers/rendering/renderer_scene_render.h"
-#include "servers/rendering/renderer_storage.h"
+#include "servers/rendering/storage/utilities.h"
#include "servers/xr/xr_interface.h"
class RendererSceneCull : public RendererScene {
@@ -470,32 +470,32 @@ public:
SelfList<InstancePair>::List pairs;
uint64_t pair_check;
- RendererStorage::DependencyTracker dependency_tracker;
+ DependencyTracker dependency_tracker;
- static void dependency_changed(RendererStorage::DependencyChangedNotification p_notification, RendererStorage::DependencyTracker *tracker) {
+ static void dependency_changed(Dependency::DependencyChangedNotification p_notification, DependencyTracker *tracker) {
Instance *instance = (Instance *)tracker->userdata;
switch (p_notification) {
- case RendererStorage::DEPENDENCY_CHANGED_SKELETON_DATA:
- case RendererStorage::DEPENDENCY_CHANGED_AABB: {
+ case Dependency::DEPENDENCY_CHANGED_SKELETON_DATA:
+ case Dependency::DEPENDENCY_CHANGED_AABB: {
singleton->_instance_queue_update(instance, true, false);
} break;
- case RendererStorage::DEPENDENCY_CHANGED_MATERIAL: {
+ case Dependency::DEPENDENCY_CHANGED_MATERIAL: {
singleton->_instance_queue_update(instance, false, true);
} break;
- case RendererStorage::DEPENDENCY_CHANGED_MESH:
- case RendererStorage::DEPENDENCY_CHANGED_PARTICLES:
- case RendererStorage::DEPENDENCY_CHANGED_MULTIMESH:
- case RendererStorage::DEPENDENCY_CHANGED_DECAL:
- case RendererStorage::DEPENDENCY_CHANGED_LIGHT:
- case RendererStorage::DEPENDENCY_CHANGED_REFLECTION_PROBE: {
+ case Dependency::DEPENDENCY_CHANGED_MESH:
+ case Dependency::DEPENDENCY_CHANGED_PARTICLES:
+ case Dependency::DEPENDENCY_CHANGED_MULTIMESH:
+ case Dependency::DEPENDENCY_CHANGED_DECAL:
+ case Dependency::DEPENDENCY_CHANGED_LIGHT:
+ case Dependency::DEPENDENCY_CHANGED_REFLECTION_PROBE: {
singleton->_instance_queue_update(instance, true, true);
} break;
- case RendererStorage::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES:
- case RendererStorage::DEPENDENCY_CHANGED_SKELETON_BONES: {
+ case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES:
+ case Dependency::DEPENDENCY_CHANGED_SKELETON_BONES: {
//ignored
} break;
- case RendererStorage::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR: {
+ case Dependency::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR: {
//requires repairing
if (instance->indexer_id.is_valid()) {
singleton->_unpair_instance(instance);
@@ -506,7 +506,7 @@ public:
}
}
- static void dependency_deleted(const RID &p_dependency, RendererStorage::DependencyTracker *tracker) {
+ static void dependency_deleted(const RID &p_dependency, DependencyTracker *tracker) {
Instance *instance = (Instance *)tracker->userdata;
if (p_dependency == instance->base) {
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp
index ab9ee2067f..2fccb1fd38 100644
--- a/servers/rendering/renderer_viewport.cpp
+++ b/servers/rendering/renderer_viewport.cpp
@@ -175,7 +175,7 @@ void RendererViewport::_draw_3d(Viewport *p_viewport) {
void RendererViewport::_draw_viewport(Viewport *p_viewport) {
if (p_viewport->measure_render_time) {
String rt_id = "vp_begin_" + itos(p_viewport->self.get_id());
- RSG::storage->capture_timestamp(rt_id);
+ RSG::utilities->capture_timestamp(rt_id);
timestamp_vp_map[rt_id] = p_viewport->self;
}
@@ -212,7 +212,7 @@ void RendererViewport::_draw_viewport(Viewport *p_viewport) {
_configure_3d_render_buffers(p_viewport);
}
- Color bgcolor = p_viewport->transparent_bg ? Color(0, 0, 0, 0) : RSG::storage->get_default_clear_color();
+ Color bgcolor = p_viewport->transparent_bg ? Color(0, 0, 0, 0) : RSG::texture_storage->get_default_clear_color();
if (p_viewport->clear_mode != RS::VIEWPORT_CLEAR_NEVER) {
RSG::texture_storage->render_target_request_clear(p_viewport->render_target, bgcolor);
@@ -521,7 +521,7 @@ void RendererViewport::_draw_viewport(Viewport *p_viewport) {
if (p_viewport->measure_render_time) {
String rt_id = "vp_end_" + itos(p_viewport->self.get_id());
- RSG::storage->capture_timestamp(rt_id);
+ RSG::utilities->capture_timestamp(rt_id);
timestamp_vp_map[rt_id] = p_viewport->self;
}
}
@@ -1259,7 +1259,7 @@ void RendererViewport::handle_timestamp(String p_timestamp, uint64_t p_cpu_time,
}
void RendererViewport::set_default_clear_color(const Color &p_color) {
- RSG::storage->set_default_clear_color(p_color);
+ RSG::texture_storage->set_default_clear_color(p_color);
}
// Workaround for setting this on thread.
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp
index 7e035bae80..bcd7e6a1dd 100644
--- a/servers/rendering/rendering_server_default.cpp
+++ b/servers/rendering/rendering_server_default.cpp
@@ -48,7 +48,7 @@ void RenderingServerDefault::_free(RID p_rid) {
if (unlikely(p_rid.is_null())) {
return;
}
- if (RSG::storage->free(p_rid)) {
+ if (RSG::utilities->free(p_rid)) {
return;
}
if (RSG::canvas->free(p_rid)) {
@@ -116,35 +116,35 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) {
}
RS::get_singleton()->emit_signal(SNAME("frame_post_draw"));
- if (RSG::storage->get_captured_timestamps_count()) {
+ if (RSG::utilities->get_captured_timestamps_count()) {
Vector<FrameProfileArea> new_profile;
- if (RSG::storage->capturing_timestamps) {
- new_profile.resize(RSG::storage->get_captured_timestamps_count());
+ if (RSG::utilities->capturing_timestamps) {
+ new_profile.resize(RSG::utilities->get_captured_timestamps_count());
}
- uint64_t base_cpu = RSG::storage->get_captured_timestamp_cpu_time(0);
- uint64_t base_gpu = RSG::storage->get_captured_timestamp_gpu_time(0);
- for (uint32_t i = 0; i < RSG::storage->get_captured_timestamps_count(); i++) {
- uint64_t time_cpu = RSG::storage->get_captured_timestamp_cpu_time(i);
- uint64_t time_gpu = RSG::storage->get_captured_timestamp_gpu_time(i);
+ uint64_t base_cpu = RSG::utilities->get_captured_timestamp_cpu_time(0);
+ uint64_t base_gpu = RSG::utilities->get_captured_timestamp_gpu_time(0);
+ for (uint32_t i = 0; i < RSG::utilities->get_captured_timestamps_count(); i++) {
+ uint64_t time_cpu = RSG::utilities->get_captured_timestamp_cpu_time(i);
+ uint64_t time_gpu = RSG::utilities->get_captured_timestamp_gpu_time(i);
- String name = RSG::storage->get_captured_timestamp_name(i);
+ String name = RSG::utilities->get_captured_timestamp_name(i);
if (name.begins_with("vp_")) {
RSG::viewport->handle_timestamp(name, time_cpu, time_gpu);
}
- if (RSG::storage->capturing_timestamps) {
+ if (RSG::utilities->capturing_timestamps) {
new_profile.write[i].gpu_msec = double((time_gpu - base_gpu) / 1000) / 1000.0;
new_profile.write[i].cpu_msec = double(time_cpu - base_cpu) / 1000.0;
- new_profile.write[i].name = RSG::storage->get_captured_timestamp_name(i);
+ new_profile.write[i].name = RSG::utilities->get_captured_timestamp_name(i);
}
}
frame_profile = new_profile;
}
- frame_profile_frame = RSG::storage->get_captured_timestamps_frame();
+ frame_profile_frame = RSG::utilities->get_captured_timestamps_frame();
if (print_gpu_profile) {
if (print_frame_profile_ticks_from == 0) {
@@ -191,7 +191,7 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) {
}
}
- RSG::storage->update_memory_info();
+ RSG::utilities->update_memory_info();
}
double RenderingServerDefault::get_frame_setup_time_cpu() const {
@@ -250,27 +250,27 @@ uint64_t RenderingServerDefault::get_rendering_info(RenderingInfo p_info) {
} else if (p_info == RENDERING_INFO_TOTAL_DRAW_CALLS_IN_FRAME) {
return RSG::viewport->get_total_draw_calls_used();
}
- return RSG::storage->get_rendering_info(p_info);
+ return RSG::utilities->get_rendering_info(p_info);
}
String RenderingServerDefault::get_video_adapter_name() const {
- return RSG::storage->get_video_adapter_name();
+ return RSG::utilities->get_video_adapter_name();
}
String RenderingServerDefault::get_video_adapter_vendor() const {
- return RSG::storage->get_video_adapter_vendor();
+ return RSG::utilities->get_video_adapter_vendor();
}
RenderingDevice::DeviceType RenderingServerDefault::get_video_adapter_type() const {
- return RSG::storage->get_video_adapter_type();
+ return RSG::utilities->get_video_adapter_type();
}
String RenderingServerDefault::get_video_adapter_api_version() const {
- return RSG::storage->get_video_adapter_api_version();
+ return RSG::utilities->get_video_adapter_api_version();
}
void RenderingServerDefault::set_frame_profiling_enabled(bool p_enable) {
- RSG::storage->capturing_timestamps = p_enable;
+ RSG::utilities->capturing_timestamps = p_enable;
}
uint64_t RenderingServerDefault::get_frame_profile_frame() {
@@ -301,7 +301,7 @@ void RenderingServerDefault::sdfgi_set_debug_probe_select(const Vector3 &p_posit
}
void RenderingServerDefault::set_print_gpu_profile(bool p_enable) {
- RSG::storage->capturing_timestamps = p_enable;
+ RSG::utilities->capturing_timestamps = p_enable;
print_gpu_profile = p_enable;
}
@@ -313,15 +313,15 @@ RID RenderingServerDefault::get_test_cube() {
}
bool RenderingServerDefault::has_os_feature(const String &p_feature) const {
- if (RSG::storage) {
- return RSG::storage->has_os_feature(p_feature);
+ if (RSG::utilities) {
+ return RSG::utilities->has_os_feature(p_feature);
} else {
return false;
}
}
void RenderingServerDefault::set_debug_generate_wireframes(bool p_generate) {
- RSG::storage->set_debug_generate_wireframes(p_generate);
+ RSG::utilities->set_debug_generate_wireframes(p_generate);
}
bool RenderingServerDefault::is_low_end() const {
@@ -399,13 +399,14 @@ RenderingServerDefault::RenderingServerDefault(bool p_create_thread) :
RendererSceneCull *sr = memnew(RendererSceneCull);
RSG::scene = sr;
RSG::rasterizer = RendererCompositor::create();
+ RSG::utilities = RSG::rasterizer->get_utilities();
RSG::light_storage = RSG::rasterizer->get_light_storage();
RSG::material_storage = RSG::rasterizer->get_material_storage();
RSG::mesh_storage = RSG::rasterizer->get_mesh_storage();
RSG::particles_storage = RSG::rasterizer->get_particles_storage();
RSG::texture_storage = RSG::rasterizer->get_texture_storage();
RSG::gi = RSG::rasterizer->get_gi();
- RSG::storage = RSG::rasterizer->get_storage();
+ RSG::fog = RSG::rasterizer->get_fog();
RSG::canvas_render = RSG::rasterizer->get_canvas();
sr->set_scene_render(RSG::rasterizer->get_scene());
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index aef89619db..584d9a7a51 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -31,7 +31,6 @@
#ifndef RENDERING_SERVER_DEFAULT_H
#define RENDERING_SERVER_DEFAULT_H
-#include "core/math/octree.h"
#include "core/templates/command_queue_mt.h"
#include "core/templates/hash_map.h"
#include "renderer_canvas_cull.h"
@@ -524,8 +523,8 @@ public:
#undef ServerName
#undef server_name
-#define ServerName RendererStorage
-#define server_name RSG::storage
+#define ServerName RendererFog
+#define server_name RSG::fog
FUNCRIDSPLIT(fog_volume)
@@ -535,6 +534,12 @@ public:
/* VISIBILITY_NOTIFIER */
+#undef ServerName
+#undef server_name
+
+#define ServerName RendererUtilities
+#define server_name RSG::utilities
+
FUNCRIDSPLIT(visibility_notifier)
FUNC2(visibility_notifier_set_aabb, RID, const AABB &)
FUNC3(visibility_notifier_set_callbacks, RID, const Callable &, const Callable &)
diff --git a/servers/rendering/rendering_server_globals.cpp b/servers/rendering/rendering_server_globals.cpp
index 1c2a275265..46fa49e683 100644
--- a/servers/rendering/rendering_server_globals.cpp
+++ b/servers/rendering/rendering_server_globals.cpp
@@ -32,13 +32,14 @@
bool RenderingServerGlobals::threaded = false;
+RendererUtilities *RenderingServerGlobals::utilities = nullptr;
RendererLightStorage *RenderingServerGlobals::light_storage = nullptr;
RendererMaterialStorage *RenderingServerGlobals::material_storage = nullptr;
RendererMeshStorage *RenderingServerGlobals::mesh_storage = nullptr;
RendererParticlesStorage *RenderingServerGlobals::particles_storage = nullptr;
RendererTextureStorage *RenderingServerGlobals::texture_storage = nullptr;
RendererGI *RenderingServerGlobals::gi = nullptr;
-RendererStorage *RenderingServerGlobals::storage = nullptr;
+RendererFog *RenderingServerGlobals::fog = nullptr;
RendererCanvasRender *RenderingServerGlobals::canvas_render = nullptr;
RendererCompositor *RenderingServerGlobals::rasterizer = nullptr;
diff --git a/servers/rendering/rendering_server_globals.h b/servers/rendering/rendering_server_globals.h
index 91712f2a51..87d69984f8 100644
--- a/servers/rendering/rendering_server_globals.h
+++ b/servers/rendering/rendering_server_globals.h
@@ -31,6 +31,7 @@
#ifndef RENDERING_SERVER_GLOBALS_H
#define RENDERING_SERVER_GLOBALS_H
+#include "servers/rendering/environment/renderer_fog.h"
#include "servers/rendering/environment/renderer_gi.h"
#include "servers/rendering/renderer_canvas_cull.h"
#include "servers/rendering/renderer_canvas_render.h"
@@ -40,6 +41,7 @@
#include "servers/rendering/storage/mesh_storage.h"
#include "servers/rendering/storage/particles_storage.h"
#include "servers/rendering/storage/texture_storage.h"
+#include "servers/rendering/storage/utilities.h"
class RendererCanvasCull;
class RendererViewport;
@@ -49,13 +51,14 @@ class RenderingServerGlobals {
public:
static bool threaded;
+ static RendererUtilities *utilities;
static RendererLightStorage *light_storage;
static RendererMaterialStorage *material_storage;
static RendererMeshStorage *mesh_storage;
static RendererParticlesStorage *particles_storage;
static RendererTextureStorage *texture_storage;
static RendererGI *gi;
- static RendererStorage *storage;
+ static RendererFog *fog;
static RendererCanvasRender *canvas_render;
static RendererCompositor *rasterizer;
diff --git a/servers/rendering/storage/light_storage.h b/servers/rendering/storage/light_storage.h
index 0cb0f35570..f627e46e52 100644
--- a/servers/rendering/storage/light_storage.h
+++ b/servers/rendering/storage/light_storage.h
@@ -31,7 +31,6 @@
#ifndef LIGHT_STORAGE_H
#define LIGHT_STORAGE_H
-#include "servers/rendering/renderer_storage.h"
#include "servers/rendering_server.h"
class RendererLightStorage {
diff --git a/servers/rendering/storage/material_storage.h b/servers/rendering/storage/material_storage.h
index f0363f129a..00790106af 100644
--- a/servers/rendering/storage/material_storage.h
+++ b/servers/rendering/storage/material_storage.h
@@ -31,8 +31,8 @@
#ifndef MATERIAL_STORAGE_H
#define MATERIAL_STORAGE_H
-#include "servers/rendering/renderer_storage.h"
#include "servers/rendering_server.h"
+#include "utilities.h"
class RendererMaterialStorage {
public:
@@ -95,7 +95,7 @@ public:
virtual void material_get_instance_shader_parameters(RID p_material, List<InstanceShaderParam> *r_parameters) = 0;
- virtual void material_update_dependency(RID p_material, RendererStorage::DependencyTracker *p_instance) = 0;
+ virtual void material_update_dependency(RID p_material, DependencyTracker *p_instance) = 0;
};
#endif // !MATERIAL_STORAGE_H
diff --git a/servers/rendering/storage/mesh_storage.h b/servers/rendering/storage/mesh_storage.h
index 1dac51319c..146f6fde40 100644
--- a/servers/rendering/storage/mesh_storage.h
+++ b/servers/rendering/storage/mesh_storage.h
@@ -31,8 +31,8 @@
#ifndef MESH_STORAGE_H
#define MESH_STORAGE_H
-#include "servers/rendering/renderer_storage.h"
#include "servers/rendering_server.h"
+#include "utilities.h"
class RendererMeshStorage {
public:
@@ -130,7 +130,7 @@ public:
virtual Transform2D skeleton_bone_get_transform_2d(RID p_skeleton, int p_bone) const = 0;
virtual void skeleton_set_base_transform_2d(RID p_skeleton, const Transform2D &p_base_transform) = 0;
- virtual void skeleton_update_dependency(RID p_base, RendererStorage::DependencyTracker *p_instance) = 0;
+ virtual void skeleton_update_dependency(RID p_base, DependencyTracker *p_instance) = 0;
};
#endif // !MESH_STORAGE_H
diff --git a/servers/rendering/storage/particles_storage.h b/servers/rendering/storage/particles_storage.h
index 268b5473e2..eba68210a5 100644
--- a/servers/rendering/storage/particles_storage.h
+++ b/servers/rendering/storage/particles_storage.h
@@ -31,7 +31,6 @@
#ifndef PARTICLES_STORAGE_H
#define PARTICLES_STORAGE_H
-#include "servers/rendering/renderer_storage.h"
#include "servers/rendering_server.h"
class RendererParticlesStorage {
diff --git a/servers/rendering/storage/texture_storage.h b/servers/rendering/storage/texture_storage.h
index e3a969d032..e90a028713 100644
--- a/servers/rendering/storage/texture_storage.h
+++ b/servers/rendering/storage/texture_storage.h
@@ -34,7 +34,18 @@
#include "servers/rendering_server.h"
class RendererTextureStorage {
+private:
+ Color default_clear_color;
+
public:
+ void set_default_clear_color(const Color &p_color) {
+ default_clear_color = p_color;
+ }
+
+ Color get_default_clear_color() const {
+ return default_clear_color;
+ }
+
/* Canvas Texture API */
virtual RID canvas_texture_allocate() = 0;
diff --git a/servers/rendering/renderer_storage.cpp b/servers/rendering/storage/utilities.cpp
index 56409ae187..7cc6417a25 100644
--- a/servers/rendering/renderer_storage.cpp
+++ b/servers/rendering/storage/utilities.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* renderer_storage.cpp */
+/* utilities.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,11 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "renderer_storage.h"
+#include "utilities.h"
-RendererStorage *RendererStorage::base_singleton = nullptr;
-
-void RendererStorage::Dependency::changed_notify(DependencyChangedNotification p_notification) {
+void Dependency::changed_notify(DependencyChangedNotification p_notification) {
for (const KeyValue<DependencyTracker *, uint32_t> &E : instances) {
if (E.key->changed_callback) {
E.key->changed_callback(p_notification, E.key);
@@ -40,7 +38,7 @@ void RendererStorage::Dependency::changed_notify(DependencyChangedNotification p
}
}
-void RendererStorage::Dependency::deleted_notify(const RID &p_rid) {
+void Dependency::deleted_notify(const RID &p_rid) {
for (const KeyValue<DependencyTracker *, uint32_t> &E : instances) {
if (E.key->deleted_callback) {
E.key->deleted_callback(p_rid, E.key);
@@ -52,7 +50,7 @@ void RendererStorage::Dependency::deleted_notify(const RID &p_rid) {
instances.clear();
}
-RendererStorage::Dependency::~Dependency() {
+Dependency::~Dependency() {
#ifdef DEBUG_ENABLED
if (instances.size()) {
WARN_PRINT("Leaked instance dependency: Bug - did not call instance_notify_deleted when freeing.");
@@ -62,7 +60,3 @@ RendererStorage::Dependency::~Dependency() {
}
#endif
}
-
-RendererStorage::RendererStorage() {
- base_singleton = this;
-}
diff --git a/servers/rendering/renderer_storage.h b/servers/rendering/storage/utilities.h
index 859950673e..4d7c34383c 100644
--- a/servers/rendering/renderer_storage.h
+++ b/servers/rendering/storage/utilities.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* renderer_storage.h */
+/* utilities.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,14 +28,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef RENDERINGSERVERSTORAGE_H
-#define RENDERINGSERVERSTORAGE_H
+#ifndef RENDERER_UTILITIES_H
+#define RENDERER_UTILITIES_H
#include "servers/rendering_server.h"
-class RendererStorage {
- Color default_clear_color;
+class DependencyTracker;
+class Dependency {
public:
enum DependencyChangedNotification {
DEPENDENCY_CHANGED_AABB,
@@ -52,137 +52,113 @@ public:
DEPENDENCY_CHANGED_REFLECTION_PROBE,
};
- struct DependencyTracker;
+ void changed_notify(DependencyChangedNotification p_notification);
+ void deleted_notify(const RID &p_rid);
- struct Dependency {
- void changed_notify(DependencyChangedNotification p_notification);
- void deleted_notify(const RID &p_rid);
+ ~Dependency();
- ~Dependency();
-
- private:
- friend struct DependencyTracker;
- HashMap<DependencyTracker *, uint32_t> instances;
- };
+private:
+ friend class DependencyTracker;
+ HashMap<DependencyTracker *, uint32_t> instances;
+};
- struct DependencyTracker {
- void *userdata = nullptr;
- typedef void (*ChangedCallback)(DependencyChangedNotification, DependencyTracker *);
- typedef void (*DeletedCallback)(const RID &, DependencyTracker *);
+class DependencyTracker {
+public:
+ void *userdata = nullptr;
+ typedef void (*ChangedCallback)(Dependency::DependencyChangedNotification, DependencyTracker *);
+ typedef void (*DeletedCallback)(const RID &, DependencyTracker *);
- ChangedCallback changed_callback = nullptr;
- DeletedCallback deleted_callback = nullptr;
+ ChangedCallback changed_callback = nullptr;
+ DeletedCallback deleted_callback = nullptr;
- void update_begin() { // call before updating dependencies
- instance_version++;
- }
+ void update_begin() { // call before updating dependencies
+ instance_version++;
+ }
- void update_dependency(Dependency *p_dependency) { //called internally, can't be used directly, use update functions in Storage
- dependencies.insert(p_dependency);
- p_dependency->instances[this] = instance_version;
- }
+ void update_dependency(Dependency *p_dependency) { //called internally, can't be used directly, use update functions in Storage
+ dependencies.insert(p_dependency);
+ p_dependency->instances[this] = instance_version;
+ }
- void update_end() { //call after updating dependencies
- List<Pair<Dependency *, DependencyTracker *>> to_clean_up;
-
- for (Dependency *E : dependencies) {
- Dependency *dep = E;
- HashMap<DependencyTracker *, uint32_t>::Iterator F = dep->instances.find(this);
- ERR_CONTINUE(!F);
- if (F->value != instance_version) {
- Pair<Dependency *, DependencyTracker *> p;
- p.first = dep;
- p.second = F->key;
- to_clean_up.push_back(p);
- }
+ void update_end() { //call after updating dependencies
+ List<Pair<Dependency *, DependencyTracker *>> to_clean_up;
+
+ for (Dependency *E : dependencies) {
+ Dependency *dep = E;
+ HashMap<DependencyTracker *, uint32_t>::Iterator F = dep->instances.find(this);
+ ERR_CONTINUE(!F);
+ if (F->value != instance_version) {
+ Pair<Dependency *, DependencyTracker *> p;
+ p.first = dep;
+ p.second = F->key;
+ to_clean_up.push_back(p);
}
+ }
- while (to_clean_up.size()) {
- to_clean_up.front()->get().first->instances.erase(to_clean_up.front()->get().second);
- dependencies.erase(to_clean_up.front()->get().first);
- to_clean_up.pop_front();
- }
+ while (to_clean_up.size()) {
+ to_clean_up.front()->get().first->instances.erase(to_clean_up.front()->get().second);
+ dependencies.erase(to_clean_up.front()->get().first);
+ to_clean_up.pop_front();
}
+ }
- void clear() { // clear all dependencies
- for (Dependency *E : dependencies) {
- Dependency *dep = E;
- dep->instances.erase(this);
- }
- dependencies.clear();
+ void clear() { // clear all dependencies
+ for (Dependency *E : dependencies) {
+ Dependency *dep = E;
+ dep->instances.erase(this);
}
+ dependencies.clear();
+ }
- ~DependencyTracker() { clear(); }
+ ~DependencyTracker() { clear(); }
- private:
- friend struct Dependency;
- uint32_t instance_version = 0;
- HashSet<Dependency *> dependencies;
- };
+private:
+ friend class Dependency;
+ uint32_t instance_version = 0;
+ HashSet<Dependency *> dependencies;
+};
- virtual void base_update_dependency(RID p_base, DependencyTracker *p_instance) = 0;
+class RendererUtilities {
+public:
+ virtual ~RendererUtilities() {}
- /* FOG VOLUMES */
+ /* INSTANCES */
- virtual RID fog_volume_allocate() = 0;
- virtual void fog_volume_initialize(RID p_rid) = 0;
+ virtual RS::InstanceType get_base_type(RID p_rid) const = 0;
+ virtual bool free(RID p_rid) = 0;
- virtual void fog_volume_set_shape(RID p_fog_volume, RS::FogVolumeShape p_shape) = 0;
- virtual void fog_volume_set_extents(RID p_fog_volume, const Vector3 &p_extents) = 0;
- virtual void fog_volume_set_material(RID p_fog_volume, RID p_material) = 0;
- virtual AABB fog_volume_get_aabb(RID p_fog_volume) const = 0;
- virtual RS::FogVolumeShape fog_volume_get_shape(RID p_fog_volume) const = 0;
+ /* DEPENDENCIES */
+
+ virtual void base_update_dependency(RID p_base, DependencyTracker *p_instance) = 0;
/* VISIBILITY NOTIFIER */
virtual RID visibility_notifier_allocate() = 0;
virtual void visibility_notifier_initialize(RID p_notifier) = 0;
+ virtual void visibility_notifier_free(RID p_notifier) = 0;
+
virtual void visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) = 0;
virtual void visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) = 0;
virtual AABB visibility_notifier_get_aabb(RID p_notifier) const = 0;
virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) = 0;
- virtual RS::InstanceType get_base_type(RID p_rid) const = 0;
- virtual bool free(RID p_rid) = 0;
-
- virtual bool has_os_feature(const String &p_feature) const = 0;
+ /* TIMING */
- virtual void update_dirty_resources() = 0;
-
- virtual void set_debug_generate_wireframes(bool p_generate) = 0;
-
- virtual void update_memory_info() = 0;
-
- virtual uint64_t get_rendering_info(RS::RenderingInfo p_info) = 0;
- virtual String get_video_adapter_name() const = 0;
- virtual String get_video_adapter_vendor() const = 0;
- virtual RenderingDevice::DeviceType get_video_adapter_type() const = 0;
- virtual String get_video_adapter_api_version() const = 0;
-
- static RendererStorage *base_singleton;
-
- void set_default_clear_color(const Color &p_color) {
- default_clear_color = p_color;
- }
+ bool capturing_timestamps = false;
- Color get_default_clear_color() const {
- return default_clear_color;
- }
-#define TIMESTAMP_BEGIN() \
- { \
- if (RSG::storage->capturing_timestamps) \
- RSG::storage->capture_timestamps_begin(); \
+#define TIMESTAMP_BEGIN() \
+ { \
+ if (RSG::utilities->capturing_timestamps) \
+ RSG::utilities->capture_timestamps_begin(); \
}
-#define RENDER_TIMESTAMP(m_text) \
- { \
- if (RSG::storage->capturing_timestamps) \
- RSG::storage->capture_timestamp(m_text); \
+#define RENDER_TIMESTAMP(m_text) \
+ { \
+ if (RSG::utilities->capturing_timestamps) \
+ RSG::utilities->capture_timestamp(m_text); \
}
- bool capturing_timestamps = false;
-
virtual void capture_timestamps_begin() = 0;
virtual void capture_timestamp(const String &p_name) = 0;
virtual uint32_t get_captured_timestamps_count() const = 0;
@@ -191,8 +167,20 @@ public:
virtual uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const = 0;
virtual String get_captured_timestamp_name(uint32_t p_index) const = 0;
- RendererStorage();
- virtual ~RendererStorage() {}
+ /* MISC */
+
+ virtual void update_dirty_resources() = 0;
+ virtual void set_debug_generate_wireframes(bool p_generate) = 0;
+
+ virtual bool has_os_feature(const String &p_feature) const = 0;
+
+ virtual void update_memory_info() = 0;
+
+ virtual uint64_t get_rendering_info(RS::RenderingInfo p_info) = 0;
+ virtual String get_video_adapter_name() const = 0;
+ virtual String get_video_adapter_vendor() const = 0;
+ virtual RenderingDevice::DeviceType get_video_adapter_type() const = 0;
+ virtual String get_video_adapter_api_version() const = 0;
};
-#endif // RENDERINGSERVERSTORAGE_H
+#endif // !RENDERER_UTILITIES_H
diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp
index a0bec0f95b..1f3d07c357 100644
--- a/servers/xr/xr_interface_extension.cpp
+++ b/servers/xr/xr_interface_extension.cpp
@@ -29,9 +29,7 @@
/*************************************************************************/
#include "xr_interface_extension.h"
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
#include "servers/rendering/renderer_rd/storage_rd/texture_storage.h"
-#include "servers/rendering/renderer_storage.h"
#include "servers/rendering/rendering_server_globals.h"
void XRInterfaceExtension::_bind_methods() {
diff --git a/tests/core/math/test_plane.h b/tests/core/math/test_plane.h
new file mode 100644
index 0000000000..d81a5af1ce
--- /dev/null
+++ b/tests/core/math/test_plane.h
@@ -0,0 +1,172 @@
+/*************************************************************************/
+/* test_plane.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_PLANE_H
+#define TEST_PLANE_H
+
+#include "core/math/plane.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestPlane {
+
+// Plane
+
+TEST_CASE("[Plane] Constructor methods") {
+ const Plane plane = Plane(32, 22, 16, 3);
+ const Plane plane_vector = Plane(Vector3(32, 22, 16), 3);
+ const Plane plane_copy_plane = Plane(plane);
+
+ CHECK_MESSAGE(
+ plane == plane_vector,
+ "Planes created with same values but different methods should be equal.");
+
+ CHECK_MESSAGE(
+ plane == plane_copy_plane,
+ "Planes created with same values but different methods should be equal.");
+}
+
+TEST_CASE("[Plane] Basic getters") {
+ const Plane plane = Plane(32, 22, 16, 3);
+ const Plane plane_normalized = Plane(32.0 / 42, 22.0 / 42, 16.0 / 42, 3.0 / 42);
+
+ CHECK_MESSAGE(
+ plane.get_normal().is_equal_approx(Vector3(32, 22, 16)),
+ "get_normal() should return the expected value.");
+
+ CHECK_MESSAGE(
+ plane.normalized().is_equal_approx(plane_normalized),
+ "normalized() should return a copy of the normalized value.");
+}
+
+TEST_CASE("[Plane] Basic setters") {
+ Plane plane = Plane(32, 22, 16, 3);
+ plane.set_normal(Vector3(4, 2, 3));
+
+ CHECK_MESSAGE(
+ plane.is_equal_approx(Plane(4, 2, 3, 3)),
+ "set_normal() should result in the expected plane.");
+
+ plane = Plane(32, 22, 16, 3);
+ plane.normalize();
+
+ CHECK_MESSAGE(
+ plane.is_equal_approx(Plane(32.0 / 42, 22.0 / 42, 16.0 / 42, 3.0 / 42)),
+ "normalize() should result in the expected plane.");
+}
+
+TEST_CASE("[Plane] Plane-point operations") {
+ const Plane plane = Plane(32, 22, 16, 3);
+ const Plane y_facing_plane = Plane(0, 1, 0, 4);
+
+ CHECK_MESSAGE(
+ plane.center().is_equal_approx(Vector3(32 * 3, 22 * 3, 16 * 3)),
+ "center() should return a vector pointing to the center of the plane.");
+
+ CHECK_MESSAGE(
+ y_facing_plane.is_point_over(Vector3(0, 5, 0)),
+ "is_point_over() should return the expected result.");
+
+ CHECK_MESSAGE(
+ y_facing_plane.get_any_perpendicular_normal().is_equal_approx(Vector3(1, 0, 0)),
+ "get_any_perpindicular_normal() should return the expected result.");
+
+ // TODO distance_to()
+}
+
+TEST_CASE("[Plane] Has point") {
+ const Plane x_facing_plane = Plane(1, 0, 0, 0);
+ const Plane y_facing_plane = Plane(0, 1, 0, 0);
+ const Plane z_facing_plane = Plane(0, 0, 1, 0);
+
+ const Vector3 x_axis_point = Vector3(10, 0, 0);
+ const Vector3 y_axis_point = Vector3(0, 10, 0);
+ const Vector3 z_axis_point = Vector3(0, 0, 10);
+
+ const Plane x_facing_plane_with_d_offset = Plane(1, 0, 0, 1);
+ const Vector3 y_axis_point_with_d_offset = Vector3(1, 10, 0);
+
+ CHECK_MESSAGE(
+ x_facing_plane.has_point(y_axis_point),
+ "has_point() with contained Vector3 should return the expected result.");
+ CHECK_MESSAGE(
+ x_facing_plane.has_point(z_axis_point),
+ "has_point() with contained Vector3 should return the expected result.");
+
+ CHECK_MESSAGE(
+ y_facing_plane.has_point(x_axis_point),
+ "has_point() with contained Vector3 should return the expected result.");
+ CHECK_MESSAGE(
+ y_facing_plane.has_point(z_axis_point),
+ "has_point() with contained Vector3 should return the expected result.");
+
+ CHECK_MESSAGE(
+ z_facing_plane.has_point(y_axis_point),
+ "has_point() with contained Vector3 should return the expected result.");
+ CHECK_MESSAGE(
+ z_facing_plane.has_point(x_axis_point),
+ "has_point() with contained Vector3 should return the expected result.");
+
+ CHECK_MESSAGE(
+ x_facing_plane_with_d_offset.has_point(y_axis_point_with_d_offset),
+ "has_point() with passed Vector3 should return the expected result.");
+}
+
+TEST_CASE("[Plane] Intersection") {
+ const Plane x_facing_plane = Plane(1, 0, 0, 1);
+ const Plane y_facing_plane = Plane(0, 1, 0, 2);
+ const Plane z_facing_plane = Plane(0, 0, 1, 3);
+
+ Vector3 vec_out;
+
+ CHECK_MESSAGE(
+ x_facing_plane.intersect_3(y_facing_plane, z_facing_plane, &vec_out),
+ "intersect_3() should return the expected result.");
+ CHECK_MESSAGE(
+ vec_out.is_equal_approx(Vector3(1, 2, 3)),
+ "intersect_3() should modify vec_out to the expected result.");
+
+ CHECK_MESSAGE(
+ x_facing_plane.intersects_ray(Vector3(0, 1, 1), Vector3(2, 0, 0), &vec_out),
+ "intersects_ray() should return the expected result.");
+ CHECK_MESSAGE(
+ vec_out.is_equal_approx(Vector3(1, 1, 1)),
+ "intersects_ray() should modify vec_out to the expected result.");
+
+ CHECK_MESSAGE(
+ x_facing_plane.intersects_segment(Vector3(0, 1, 1), Vector3(2, 1, 1), &vec_out),
+ "intersects_segment() should return the expected result.");
+ CHECK_MESSAGE(
+ vec_out.is_equal_approx(Vector3(1, 1, 1)),
+ "intersects_segment() should modify vec_out to the expected result.");
+}
+} // namespace TestPlane
+
+#endif // TEST_PLANE_H
diff --git a/tests/core/object/test_class_db.h b/tests/core/object/test_class_db.h
index 7ea9e16ff1..c7535426df 100644
--- a/tests/core/object/test_class_db.h
+++ b/tests/core/object/test_class_db.h
@@ -597,7 +597,7 @@ void add_exposed_classes(Context &r_context) {
(exposed_class.name != r_context.names_cache.object_class || String(method.name) != "free"),
warn_msg.utf8().get_data());
- } else if (return_info.type == Variant::INT && return_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ } else if (return_info.type == Variant::INT && return_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
method.return_type.name = return_info.class_name;
method.return_type.is_enum = true;
} else if (return_info.class_name != StringName()) {
@@ -626,7 +626,7 @@ void add_exposed_classes(Context &r_context) {
ArgumentData arg;
arg.name = orig_arg_name;
- if (arg_info.type == Variant::INT && arg_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (arg_info.type == Variant::INT && arg_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
arg.type.name = arg_info.class_name;
arg.type.is_enum = true;
} else if (arg_info.class_name != StringName()) {
@@ -694,7 +694,7 @@ void add_exposed_classes(Context &r_context) {
ArgumentData arg;
arg.name = orig_arg_name;
- if (arg_info.type == Variant::INT && arg_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (arg_info.type == Variant::INT && arg_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
arg.type.name = arg_info.class_name;
arg.type.is_enum = true;
} else if (arg_info.class_name != StringName()) {
@@ -732,13 +732,13 @@ void add_exposed_classes(Context &r_context) {
List<String> constants;
ClassDB::get_integer_constant_list(class_name, &constants, true);
- const HashMap<StringName, List<StringName>> &enum_map = class_info->enum_map;
+ const HashMap<StringName, ClassDB::ClassInfo::EnumInfo> &enum_map = class_info->enum_map;
- for (const KeyValue<StringName, List<StringName>> &K : enum_map) {
+ for (const KeyValue<StringName, ClassDB::ClassInfo::EnumInfo> &K : enum_map) {
EnumData enum_;
enum_.name = K.key;
- for (const StringName &E : K.value) {
+ for (const StringName &E : K.value.constants) {
const StringName &constant_name = E;
TEST_FAIL_COND(String(constant_name).find("::") != -1,
"Enum constant contains '::', check bindings to remove the scope: '",
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index ac0cdf0cc1..79cda7e512 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -45,6 +45,7 @@
#include "tests/core/math/test_expression.h"
#include "tests/core/math/test_geometry_2d.h"
#include "tests/core/math/test_geometry_3d.h"
+#include "tests/core/math/test_plane.h"
#include "tests/core/math/test_random_number_generator.h"
#include "tests/core/math/test_rect2.h"
#include "tests/core/math/test_rect2i.h"
diff --git a/thirdparty/README.md b/thirdparty/README.md
index ed8eb9f48f..94b071a2ea 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -213,7 +213,7 @@ Files extracted from upstream source:
## harfbuzz
- Upstream: https://github.com/harfbuzz/harfbuzz
-- Version: 4.3.0 (aee123fc83388b8f5acfb301d87bd92eccc5b843, 2022)
+- Version: 4.4.1 (096aaa62a6e0d07c02a4894fc036efc927e5aaf9, 2022)
- License: MIT
Files extracted from upstream source:
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS.hh
new file mode 100644
index 0000000000..224d6b746b
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS.hh
@@ -0,0 +1,165 @@
+#ifndef OT_LAYOUT_GPOS_HH
+#define OT_LAYOUT_GPOS_HH
+
+#include "../../hb-ot-layout-common.hh"
+#include "../../hb-ot-layout-gsubgpos.hh"
+#include "GPOS/Common.hh"
+#include "GPOS/PosLookup.hh"
+
+namespace OT {
+namespace Layout {
+
+static void
+propagate_attachment_offsets (hb_glyph_position_t *pos,
+ unsigned int len,
+ unsigned int i,
+ hb_direction_t direction,
+ unsigned nesting_level = HB_MAX_NESTING_LEVEL);
+
+/*
+ * GPOS -- Glyph Positioning
+ * https://docs.microsoft.com/en-us/typography/opentype/spec/gpos
+ */
+
+struct GPOS : GSUBGPOS
+{
+ static constexpr hb_tag_t tableTag = HB_OT_TAG_GPOS;
+
+ using Lookup = GPOS_impl::PosLookup;
+
+ const GPOS_impl::PosLookup& get_lookup (unsigned int i) const
+ { return static_cast<const GPOS_impl::PosLookup &> (GSUBGPOS::get_lookup (i)); }
+
+ static inline void position_start (hb_font_t *font, hb_buffer_t *buffer);
+ static inline void position_finish_advances (hb_font_t *font, hb_buffer_t *buffer);
+ static inline void position_finish_offsets (hb_font_t *font, hb_buffer_t *buffer);
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ hb_subset_layout_context_t l (c, tableTag, c->plan->gpos_lookups, c->plan->gpos_langsys, c->plan->gpos_features);
+ return GSUBGPOS::subset<GPOS_impl::PosLookup> (&l);
+ }
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ { return GSUBGPOS::sanitize<GPOS_impl::PosLookup> (c); }
+
+ HB_INTERNAL bool is_blocklisted (hb_blob_t *blob,
+ hb_face_t *face) const;
+
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
+ {
+ for (unsigned i = 0; i < GSUBGPOS::get_lookup_count (); i++)
+ {
+ if (!c->gpos_lookups->has (i)) continue;
+ const GPOS_impl::PosLookup &l = get_lookup (i);
+ l.dispatch (c);
+ }
+ }
+
+ void closure_lookups (hb_face_t *face,
+ const hb_set_t *glyphs,
+ hb_set_t *lookup_indexes /* IN/OUT */) const
+ { GSUBGPOS::closure_lookups<GPOS_impl::PosLookup> (face, glyphs, lookup_indexes); }
+
+ typedef GSUBGPOS::accelerator_t<GPOS> accelerator_t;
+};
+
+
+static void
+propagate_attachment_offsets (hb_glyph_position_t *pos,
+ unsigned int len,
+ unsigned int i,
+ hb_direction_t direction,
+ unsigned nesting_level)
+{
+ /* Adjusts offsets of attached glyphs (both cursive and mark) to accumulate
+ * offset of glyph they are attached to. */
+ int chain = pos[i].attach_chain(), type = pos[i].attach_type();
+ if (likely (!chain))
+ return;
+
+ pos[i].attach_chain() = 0;
+
+ unsigned int j = (int) i + chain;
+
+ if (unlikely (j >= len))
+ return;
+
+ if (unlikely (!nesting_level))
+ return;
+
+ propagate_attachment_offsets (pos, len, j, direction, nesting_level - 1);
+
+ assert (!!(type & GPOS_impl::ATTACH_TYPE_MARK) ^ !!(type & GPOS_impl::ATTACH_TYPE_CURSIVE));
+
+ if (type & GPOS_impl::ATTACH_TYPE_CURSIVE)
+ {
+ if (HB_DIRECTION_IS_HORIZONTAL (direction))
+ pos[i].y_offset += pos[j].y_offset;
+ else
+ pos[i].x_offset += pos[j].x_offset;
+ }
+ else /*if (type & GPOS_impl::ATTACH_TYPE_MARK)*/
+ {
+ pos[i].x_offset += pos[j].x_offset;
+ pos[i].y_offset += pos[j].y_offset;
+
+ assert (j < i);
+ if (HB_DIRECTION_IS_FORWARD (direction))
+ for (unsigned int k = j; k < i; k++) {
+ pos[i].x_offset -= pos[k].x_advance;
+ pos[i].y_offset -= pos[k].y_advance;
+ }
+ else
+ for (unsigned int k = j + 1; k < i + 1; k++) {
+ pos[i].x_offset += pos[k].x_advance;
+ pos[i].y_offset += pos[k].y_advance;
+ }
+ }
+}
+
+void
+GPOS::position_start (hb_font_t *font HB_UNUSED, hb_buffer_t *buffer)
+{
+ unsigned int count = buffer->len;
+ for (unsigned int i = 0; i < count; i++)
+ buffer->pos[i].attach_chain() = buffer->pos[i].attach_type() = 0;
+}
+
+void
+GPOS::position_finish_advances (hb_font_t *font HB_UNUSED, hb_buffer_t *buffer HB_UNUSED)
+{
+ //_hb_buffer_assert_gsubgpos_vars (buffer);
+}
+
+void
+GPOS::position_finish_offsets (hb_font_t *font, hb_buffer_t *buffer)
+{
+ _hb_buffer_assert_gsubgpos_vars (buffer);
+
+ unsigned int len;
+ hb_glyph_position_t *pos = hb_buffer_get_glyph_positions (buffer, &len);
+ hb_direction_t direction = buffer->props.direction;
+
+ /* Handle attachments */
+ if (buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_ATTACHMENT)
+ for (unsigned i = 0; i < len; i++)
+ propagate_attachment_offsets (pos, len, i, direction);
+
+ if (unlikely (font->slant))
+ {
+ for (unsigned i = 0; i < len; i++)
+ if (unlikely (pos[i].y_offset))
+ pos[i].x_offset += _hb_roundf (font->slant_xy * pos[i].y_offset);
+ }
+}
+
+}
+
+struct GPOS_accelerator_t : Layout::GPOS::accelerator_t {
+ GPOS_accelerator_t (hb_face_t *face) : Layout::GPOS::accelerator_t (face) {}
+};
+
+}
+
+#endif /* OT_LAYOUT_GPOS_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/Anchor.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/Anchor.hh
new file mode 100644
index 0000000000..bfe6b36afd
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/Anchor.hh
@@ -0,0 +1,84 @@
+#ifndef OT_LAYOUT_GPOS_ANCHOR_HH
+#define OT_LAYOUT_GPOS_ANCHOR_HH
+
+#include "AnchorFormat1.hh"
+#include "AnchorFormat2.hh"
+#include "AnchorFormat3.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct Anchor
+{
+ protected:
+ union {
+ HBUINT16 format; /* Format identifier */
+ AnchorFormat1 format1;
+ AnchorFormat2 format2;
+ AnchorFormat3 format3;
+ } u;
+ public:
+ DEFINE_SIZE_UNION (2, format);
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ if (!u.format.sanitize (c)) return_trace (false);
+ switch (u.format) {
+ case 1: return_trace (u.format1.sanitize (c));
+ case 2: return_trace (u.format2.sanitize (c));
+ case 3: return_trace (u.format3.sanitize (c));
+ default:return_trace (true);
+ }
+ }
+
+ void get_anchor (hb_ot_apply_context_t *c, hb_codepoint_t glyph_id,
+ float *x, float *y) const
+ {
+ *x = *y = 0;
+ switch (u.format) {
+ case 1: u.format1.get_anchor (c, glyph_id, x, y); return;
+ case 2: u.format2.get_anchor (c, glyph_id, x, y); return;
+ case 3: u.format3.get_anchor (c, glyph_id, x, y); return;
+ default: return;
+ }
+ }
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ switch (u.format) {
+ case 1: return_trace (bool (reinterpret_cast<Anchor *> (u.format1.copy (c->serializer))));
+ case 2:
+ if (c->plan->flags & HB_SUBSET_FLAGS_NO_HINTING)
+ {
+ // AnchorFormat 2 just containins extra hinting information, so
+ // if hints are being dropped convert to format 1.
+ return_trace (bool (reinterpret_cast<Anchor *> (u.format1.copy (c->serializer))));
+ }
+ return_trace (bool (reinterpret_cast<Anchor *> (u.format2.copy (c->serializer))));
+ case 3: return_trace (bool (reinterpret_cast<Anchor *> (u.format3.copy (c->serializer,
+ c->plan->layout_variation_idx_map))));
+ default:return_trace (false);
+ }
+ }
+
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
+ {
+ switch (u.format) {
+ case 1: case 2:
+ return;
+ case 3:
+ u.format3.collect_variation_indices (c);
+ return;
+ default: return;
+ }
+ }
+};
+
+}
+}
+}
+
+#endif // OT_LAYOUT_GPOS_ANCHOR_HH
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/AnchorFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/AnchorFormat1.hh
new file mode 100644
index 0000000000..738cc31bbf
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/AnchorFormat1.hh
@@ -0,0 +1,46 @@
+#ifndef OT_LAYOUT_GPOS_ANCHORFORMAT1_HH
+#define OT_LAYOUT_GPOS_ANCHORFORMAT1_HH
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct AnchorFormat1
+{
+ protected:
+ HBUINT16 format; /* Format identifier--format = 1 */
+ FWORD xCoordinate; /* Horizontal value--in design units */
+ FWORD yCoordinate; /* Vertical value--in design units */
+ public:
+ DEFINE_SIZE_STATIC (6);
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this));
+ }
+
+ void get_anchor (hb_ot_apply_context_t *c, hb_codepoint_t glyph_id HB_UNUSED,
+ float *x, float *y) const
+ {
+ hb_font_t *font = c->font;
+ *x = font->em_fscale_x (xCoordinate);
+ *y = font->em_fscale_y (yCoordinate);
+ }
+
+ AnchorFormat1* copy (hb_serialize_context_t *c) const
+ {
+ TRACE_SERIALIZE (this);
+ AnchorFormat1* out = c->embed<AnchorFormat1> (this);
+ if (!out) return_trace (out);
+ out->format = 1;
+ return_trace (out);
+ }
+};
+
+
+}
+}
+}
+
+#endif // OT_LAYOUT_GPOS_ANCHORFORMAT1_HH
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/AnchorFormat2.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/AnchorFormat2.hh
new file mode 100644
index 0000000000..70b4d19f53
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/AnchorFormat2.hh
@@ -0,0 +1,58 @@
+#ifndef OT_LAYOUT_GPOS_ANCHORFORMAT2_HH
+#define OT_LAYOUT_GPOS_ANCHORFORMAT2_HH
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct AnchorFormat2
+{
+
+ protected:
+ HBUINT16 format; /* Format identifier--format = 2 */
+ FWORD xCoordinate; /* Horizontal value--in design units */
+ FWORD yCoordinate; /* Vertical value--in design units */
+ HBUINT16 anchorPoint; /* Index to glyph contour point */
+ public:
+ DEFINE_SIZE_STATIC (8);
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this));
+ }
+
+ void get_anchor (hb_ot_apply_context_t *c, hb_codepoint_t glyph_id,
+ float *x, float *y) const
+ {
+ hb_font_t *font = c->font;
+
+#ifdef HB_NO_HINTING
+ *x = font->em_fscale_x (xCoordinate);
+ *y = font->em_fscale_y (yCoordinate);
+ return;
+#endif
+
+ unsigned int x_ppem = font->x_ppem;
+ unsigned int y_ppem = font->y_ppem;
+ hb_position_t cx = 0, cy = 0;
+ bool ret;
+
+ ret = (x_ppem || y_ppem) &&
+ font->get_glyph_contour_point_for_origin (glyph_id, anchorPoint, HB_DIRECTION_LTR, &cx, &cy);
+ *x = ret && x_ppem ? cx : font->em_fscale_x (xCoordinate);
+ *y = ret && y_ppem ? cy : font->em_fscale_y (yCoordinate);
+ }
+
+ AnchorFormat2* copy (hb_serialize_context_t *c) const
+ {
+ TRACE_SERIALIZE (this);
+ return_trace (c->embed<AnchorFormat2> (this));
+ }
+};
+
+}
+}
+}
+
+#endif // OT_LAYOUT_GPOS_ANCHORFORMAT2_HH
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/AnchorFormat3.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/AnchorFormat3.hh
new file mode 100644
index 0000000000..d77b4699be
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/AnchorFormat3.hh
@@ -0,0 +1,70 @@
+#ifndef OT_LAYOUT_GPOS_ANCHORFORMAT3_HH
+#define OT_LAYOUT_GPOS_ANCHORFORMAT3_HH
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct AnchorFormat3
+{
+ protected:
+ HBUINT16 format; /* Format identifier--format = 3 */
+ FWORD xCoordinate; /* Horizontal value--in design units */
+ FWORD yCoordinate; /* Vertical value--in design units */
+ Offset16To<Device>
+ xDeviceTable; /* Offset to Device table for X
+ * coordinate-- from beginning of
+ * Anchor table (may be NULL) */
+ Offset16To<Device>
+ yDeviceTable; /* Offset to Device table for Y
+ * coordinate-- from beginning of
+ * Anchor table (may be NULL) */
+ public:
+ DEFINE_SIZE_STATIC (10);
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) && xDeviceTable.sanitize (c, this) && yDeviceTable.sanitize (c, this));
+ }
+
+ void get_anchor (hb_ot_apply_context_t *c, hb_codepoint_t glyph_id HB_UNUSED,
+ float *x, float *y) const
+ {
+ hb_font_t *font = c->font;
+ *x = font->em_fscale_x (xCoordinate);
+ *y = font->em_fscale_y (yCoordinate);
+
+ if (font->x_ppem || font->num_coords)
+ *x += (this+xDeviceTable).get_x_delta (font, c->var_store, c->var_store_cache);
+ if (font->y_ppem || font->num_coords)
+ *y += (this+yDeviceTable).get_y_delta (font, c->var_store, c->var_store_cache);
+ }
+
+ AnchorFormat3* copy (hb_serialize_context_t *c,
+ const hb_map_t *layout_variation_idx_map) const
+ {
+ TRACE_SERIALIZE (this);
+ if (!layout_variation_idx_map) return_trace (nullptr);
+
+ auto *out = c->embed<AnchorFormat3> (this);
+ if (unlikely (!out)) return_trace (nullptr);
+
+ out->xDeviceTable.serialize_copy (c, xDeviceTable, this, 0, hb_serialize_context_t::Head, layout_variation_idx_map);
+ out->yDeviceTable.serialize_copy (c, yDeviceTable, this, 0, hb_serialize_context_t::Head, layout_variation_idx_map);
+ return_trace (out);
+ }
+
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
+ {
+ (this+xDeviceTable).collect_variation_indices (c->layout_variation_indices);
+ (this+yDeviceTable).collect_variation_indices (c->layout_variation_indices);
+ }
+};
+
+
+}
+}
+}
+
+#endif // OT_LAYOUT_GPOS_ANCHORFORMAT3_HH
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/AnchorMatrix.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/AnchorMatrix.hh
new file mode 100644
index 0000000000..c442efa1ea
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/AnchorMatrix.hh
@@ -0,0 +1,77 @@
+#ifndef OT_LAYOUT_GPOS_ANCHORMATRIX_HH
+#define OT_LAYOUT_GPOS_ANCHORMATRIX_HH
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct AnchorMatrix
+{
+ HBUINT16 rows; /* Number of rows */
+ UnsizedArrayOf<Offset16To<Anchor>>
+ matrixZ; /* Matrix of offsets to Anchor tables--
+ * from beginning of AnchorMatrix table */
+ public:
+ DEFINE_SIZE_ARRAY (2, matrixZ);
+
+ bool sanitize (hb_sanitize_context_t *c, unsigned int cols) const
+ {
+ TRACE_SANITIZE (this);
+ if (!c->check_struct (this)) return_trace (false);
+ if (unlikely (hb_unsigned_mul_overflows (rows, cols))) return_trace (false);
+ unsigned int count = rows * cols;
+ if (!c->check_array (matrixZ.arrayZ, count)) return_trace (false);
+ for (unsigned int i = 0; i < count; i++)
+ if (!matrixZ[i].sanitize (c, this)) return_trace (false);
+ return_trace (true);
+ }
+
+ const Anchor& get_anchor (unsigned int row, unsigned int col,
+ unsigned int cols, bool *found) const
+ {
+ *found = false;
+ if (unlikely (row >= rows || col >= cols)) return Null (Anchor);
+ *found = !matrixZ[row * cols + col].is_null ();
+ return this+matrixZ[row * cols + col];
+ }
+
+ template <typename Iterator,
+ hb_requires (hb_is_iterator (Iterator))>
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c,
+ Iterator index_iter) const
+ {
+ for (unsigned i : index_iter)
+ (this+matrixZ[i]).collect_variation_indices (c);
+ }
+
+ template <typename Iterator,
+ hb_requires (hb_is_iterator (Iterator))>
+ bool subset (hb_subset_context_t *c,
+ unsigned num_rows,
+ Iterator index_iter) const
+ {
+ TRACE_SUBSET (this);
+
+ auto *out = c->serializer->start_embed (this);
+
+ if (!index_iter) return_trace (false);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+
+ out->rows = num_rows;
+ for (const unsigned i : index_iter)
+ {
+ auto *offset = c->serializer->embed (matrixZ[i]);
+ if (!offset) return_trace (false);
+ offset->serialize_subset (c, matrixZ[i], this);
+ }
+
+ return_trace (true);
+ }
+};
+
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_ANCHORMATRIX_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/ChainContextPos.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/ChainContextPos.hh
new file mode 100644
index 0000000000..d551ac2a2b
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/ChainContextPos.hh
@@ -0,0 +1,14 @@
+#ifndef OT_LAYOUT_GPOS_CHAINCONTEXTPOS_HH
+#define OT_LAYOUT_GPOS_CHAINCONTEXTPOS_HH
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct ChainContextPos : ChainContext {};
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_CHAINCONTEXTPOS_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/Common.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/Common.hh
new file mode 100644
index 0000000000..e16c06729d
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/Common.hh
@@ -0,0 +1,32 @@
+#ifndef OT_LAYOUT_GPOS_COMMON_HH
+#define OT_LAYOUT_GPOS_COMMON_HH
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+enum attach_type_t {
+ ATTACH_TYPE_NONE = 0X00,
+
+ /* Each attachment should be either a mark or a cursive; can't be both. */
+ ATTACH_TYPE_MARK = 0X01,
+ ATTACH_TYPE_CURSIVE = 0X02,
+};
+
+/* buffer **position** var allocations */
+#define attach_chain() var.i16[0] /* glyph to which this attaches to, relative to current glyphs; negative for going back, positive for forward. */
+#define attach_type() var.u8[2] /* attachment type */
+/* Note! if attach_chain() is zero, the value of attach_type() is irrelevant. */
+
+template<typename Iterator, typename SrcLookup>
+static void SinglePos_serialize (hb_serialize_context_t *c,
+ const SrcLookup *src,
+ Iterator it,
+ const hb_map_t *layout_variation_idx_map);
+
+
+}
+}
+}
+
+#endif // OT_LAYOUT_GPOS_COMMON_HH
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/ContextPos.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/ContextPos.hh
new file mode 100644
index 0000000000..2a01eaa3a6
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/ContextPos.hh
@@ -0,0 +1,14 @@
+#ifndef OT_LAYOUT_GPOS_CONTEXTPOS_HH
+#define OT_LAYOUT_GPOS_CONTEXTPOS_HH
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct ContextPos : Context {};
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_CONTEXTPOS_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/CursivePos.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/CursivePos.hh
new file mode 100644
index 0000000000..c105cfb091
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/CursivePos.hh
@@ -0,0 +1,35 @@
+#ifndef OT_LAYOUT_GPOS_CURSIVEPOS_HH
+#define OT_LAYOUT_GPOS_CURSIVEPOS_HH
+
+#include "CursivePosFormat1.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct CursivePos
+{
+ protected:
+ union {
+ HBUINT16 format; /* Format identifier */
+ CursivePosFormat1 format1;
+ } u;
+
+ public:
+ template <typename context_t, typename ...Ts>
+ typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
+ {
+ TRACE_DISPATCH (this, u.format);
+ if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
+ switch (u.format) {
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+ default:return_trace (c->default_return_value ());
+ }
+ }
+};
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_CURSIVEPOS_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/CursivePosFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/CursivePosFormat1.hh
new file mode 100644
index 0000000000..e212fab976
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/CursivePosFormat1.hh
@@ -0,0 +1,281 @@
+#ifndef OT_LAYOUT_GPOS_CURSIVEPOSFORMAT1_HH
+#define OT_LAYOUT_GPOS_CURSIVEPOSFORMAT1_HH
+
+#include "Anchor.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct EntryExitRecord
+{
+ friend struct CursivePosFormat1;
+
+ bool sanitize (hb_sanitize_context_t *c, const void *base) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (entryAnchor.sanitize (c, base) && exitAnchor.sanitize (c, base));
+ }
+
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c,
+ const void *src_base) const
+ {
+ (src_base+entryAnchor).collect_variation_indices (c);
+ (src_base+exitAnchor).collect_variation_indices (c);
+ }
+
+ EntryExitRecord* subset (hb_subset_context_t *c,
+ const void *src_base) const
+ {
+ TRACE_SERIALIZE (this);
+ auto *out = c->serializer->embed (this);
+ if (unlikely (!out)) return_trace (nullptr);
+
+ out->entryAnchor.serialize_subset (c, entryAnchor, src_base);
+ out->exitAnchor.serialize_subset (c, exitAnchor, src_base);
+ return_trace (out);
+ }
+
+ protected:
+ Offset16To<Anchor>
+ entryAnchor; /* Offset to EntryAnchor table--from
+ * beginning of CursivePos
+ * subtable--may be NULL */
+ Offset16To<Anchor>
+ exitAnchor; /* Offset to ExitAnchor table--from
+ * beginning of CursivePos
+ * subtable--may be NULL */
+ public:
+ DEFINE_SIZE_STATIC (4);
+};
+
+static void
+reverse_cursive_minor_offset (hb_glyph_position_t *pos, unsigned int i, hb_direction_t direction, unsigned int new_parent) {
+ int chain = pos[i].attach_chain(), type = pos[i].attach_type();
+ if (likely (!chain || 0 == (type & ATTACH_TYPE_CURSIVE)))
+ return;
+
+ pos[i].attach_chain() = 0;
+
+ unsigned int j = (int) i + chain;
+
+ /* Stop if we see new parent in the chain. */
+ if (j == new_parent)
+ return;
+
+ reverse_cursive_minor_offset (pos, j, direction, new_parent);
+
+ if (HB_DIRECTION_IS_HORIZONTAL (direction))
+ pos[j].y_offset = -pos[i].y_offset;
+ else
+ pos[j].x_offset = -pos[i].x_offset;
+
+ pos[j].attach_chain() = -chain;
+ pos[j].attach_type() = type;
+}
+
+
+struct CursivePosFormat1
+{
+ protected:
+ HBUINT16 format; /* Format identifier--format = 1 */
+ Offset16To<Coverage>
+ coverage; /* Offset to Coverage table--from
+ * beginning of subtable */
+ Array16Of<EntryExitRecord>
+ entryExitRecord; /* Array of EntryExit records--in
+ * Coverage Index order */
+ public:
+ DEFINE_SIZE_ARRAY (6, entryExitRecord);
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (coverage.sanitize (c, this) && entryExitRecord.sanitize (c, this));
+ }
+
+ bool intersects (const hb_set_t *glyphs) const
+ { return (this+coverage).intersects (glyphs); }
+
+ void closure_lookups (hb_closure_lookups_context_t *c) const {}
+
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
+ {
+ + hb_zip (this+coverage, entryExitRecord)
+ | hb_filter (c->glyph_set, hb_first)
+ | hb_map (hb_second)
+ | hb_apply ([&] (const EntryExitRecord& record) { record.collect_variation_indices (c, this); })
+ ;
+ }
+
+ void collect_glyphs (hb_collect_glyphs_context_t *c) const
+ { if (unlikely (!(this+coverage).collect_coverage (c->input))) return; }
+
+ const Coverage &get_coverage () const { return this+coverage; }
+
+ bool apply (hb_ot_apply_context_t *c) const
+ {
+ TRACE_APPLY (this);
+ hb_buffer_t *buffer = c->buffer;
+
+ const EntryExitRecord &this_record = entryExitRecord[(this+coverage).get_coverage (buffer->cur().codepoint)];
+ if (!this_record.entryAnchor) return_trace (false);
+
+ hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
+ skippy_iter.reset (buffer->idx, 1);
+ unsigned unsafe_from;
+ if (!skippy_iter.prev (&unsafe_from))
+ {
+ buffer->unsafe_to_concat_from_outbuffer (unsafe_from, buffer->idx + 1);
+ return_trace (false);
+ }
+
+ const EntryExitRecord &prev_record = entryExitRecord[(this+coverage).get_coverage (buffer->info[skippy_iter.idx].codepoint)];
+ if (!prev_record.exitAnchor)
+ {
+ buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
+ return_trace (false);
+ }
+
+ unsigned int i = skippy_iter.idx;
+ unsigned int j = buffer->idx;
+
+ buffer->unsafe_to_break (i, j);
+ float entry_x, entry_y, exit_x, exit_y;
+ (this+prev_record.exitAnchor).get_anchor (c, buffer->info[i].codepoint, &exit_x, &exit_y);
+ (this+this_record.entryAnchor).get_anchor (c, buffer->info[j].codepoint, &entry_x, &entry_y);
+
+ hb_glyph_position_t *pos = buffer->pos;
+
+ hb_position_t d;
+ /* Main-direction adjustment */
+ switch (c->direction) {
+ case HB_DIRECTION_LTR:
+ pos[i].x_advance = roundf (exit_x) + pos[i].x_offset;
+
+ d = roundf (entry_x) + pos[j].x_offset;
+ pos[j].x_advance -= d;
+ pos[j].x_offset -= d;
+ break;
+ case HB_DIRECTION_RTL:
+ d = roundf (exit_x) + pos[i].x_offset;
+ pos[i].x_advance -= d;
+ pos[i].x_offset -= d;
+
+ pos[j].x_advance = roundf (entry_x) + pos[j].x_offset;
+ break;
+ case HB_DIRECTION_TTB:
+ pos[i].y_advance = roundf (exit_y) + pos[i].y_offset;
+
+ d = roundf (entry_y) + pos[j].y_offset;
+ pos[j].y_advance -= d;
+ pos[j].y_offset -= d;
+ break;
+ case HB_DIRECTION_BTT:
+ d = roundf (exit_y) + pos[i].y_offset;
+ pos[i].y_advance -= d;
+ pos[i].y_offset -= d;
+
+ pos[j].y_advance = roundf (entry_y);
+ break;
+ case HB_DIRECTION_INVALID:
+ default:
+ break;
+ }
+
+ /* Cross-direction adjustment */
+
+ /* We attach child to parent (think graph theory and rooted trees whereas
+ * the root stays on baseline and each node aligns itself against its
+ * parent.
+ *
+ * Optimize things for the case of RightToLeft, as that's most common in
+ * Arabic. */
+ unsigned int child = i;
+ unsigned int parent = j;
+ hb_position_t x_offset = entry_x - exit_x;
+ hb_position_t y_offset = entry_y - exit_y;
+ if (!(c->lookup_props & LookupFlag::RightToLeft))
+ {
+ unsigned int k = child;
+ child = parent;
+ parent = k;
+ x_offset = -x_offset;
+ y_offset = -y_offset;
+ }
+
+ /* If child was already connected to someone else, walk through its old
+ * chain and reverse the link direction, such that the whole tree of its
+ * previous connection now attaches to new parent. Watch out for case
+ * where new parent is on the path from old chain...
+ */
+ reverse_cursive_minor_offset (pos, child, c->direction, parent);
+
+ pos[child].attach_type() = ATTACH_TYPE_CURSIVE;
+ pos[child].attach_chain() = (int) parent - (int) child;
+ buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_ATTACHMENT;
+ if (likely (HB_DIRECTION_IS_HORIZONTAL (c->direction)))
+ pos[child].y_offset = y_offset;
+ else
+ pos[child].x_offset = x_offset;
+
+ /* If parent was attached to child, separate them.
+ * https://github.com/harfbuzz/harfbuzz/issues/2469
+ */
+ if (unlikely (pos[parent].attach_chain() == -pos[child].attach_chain()))
+ pos[parent].attach_chain() = 0;
+
+ buffer->idx++;
+ return_trace (true);
+ }
+
+ template <typename Iterator,
+ hb_requires (hb_is_iterator (Iterator))>
+ void serialize (hb_subset_context_t *c,
+ Iterator it,
+ const void *src_base)
+ {
+ if (unlikely (!c->serializer->extend_min ((*this)))) return;
+ this->format = 1;
+ this->entryExitRecord.len = it.len ();
+
+ for (const EntryExitRecord& entry_record : + it
+ | hb_map (hb_second))
+ entry_record.subset (c, src_base);
+
+ auto glyphs =
+ + it
+ | hb_map_retains_sorting (hb_first)
+ ;
+
+ coverage.serialize_serialize (c->serializer, glyphs);
+ }
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
+ const hb_map_t &glyph_map = *c->plan->glyph_map;
+
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!out)) return_trace (false);
+
+ auto it =
+ + hb_zip (this+coverage, entryExitRecord)
+ | hb_filter (glyphset, hb_first)
+ | hb_map_retains_sorting ([&] (hb_pair_t<hb_codepoint_t, const EntryExitRecord&> p) -> hb_pair_t<hb_codepoint_t, const EntryExitRecord&>
+ { return hb_pair (glyph_map[p.first], p.second);})
+ ;
+
+ bool ret = bool (it);
+ out->serialize (c, it, this);
+ return_trace (ret);
+ }
+};
+
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_CURSIVEPOSFORMAT1_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/ExtensionPos.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/ExtensionPos.hh
new file mode 100644
index 0000000000..d1808adab4
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/ExtensionPos.hh
@@ -0,0 +1,17 @@
+#ifndef OT_LAYOUT_GPOS_EXTENSIONPOS_HH
+#define OT_LAYOUT_GPOS_EXTENSIONPOS_HH
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct ExtensionPos : Extension<ExtensionPos>
+{
+ typedef struct PosLookupSubTable SubTable;
+};
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_EXTENSIONPOS_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkArray.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkArray.hh
new file mode 100644
index 0000000000..f8cddd1991
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkArray.hh
@@ -0,0 +1,113 @@
+#ifndef OT_LAYOUT_GPOS_MARKARRAY_HH
+#define OT_LAYOUT_GPOS_MARKARRAY_HH
+
+#include "AnchorMatrix.hh"
+#include "MarkRecord.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct MarkArray : Array16Of<MarkRecord> /* Array of MarkRecords--in Coverage order */
+{
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (Array16Of<MarkRecord>::sanitize (c, this));
+ }
+
+ bool apply (hb_ot_apply_context_t *c,
+ unsigned int mark_index, unsigned int glyph_index,
+ const AnchorMatrix &anchors, unsigned int class_count,
+ unsigned int glyph_pos) const
+ {
+ TRACE_APPLY (this);
+ hb_buffer_t *buffer = c->buffer;
+ const MarkRecord &record = Array16Of<MarkRecord>::operator[](mark_index);
+ unsigned int mark_class = record.klass;
+
+ const Anchor& mark_anchor = this + record.markAnchor;
+ bool found;
+ const Anchor& glyph_anchor = anchors.get_anchor (glyph_index, mark_class, class_count, &found);
+ /* If this subtable doesn't have an anchor for this base and this class,
+ * return false such that the subsequent subtables have a chance at it. */
+ if (unlikely (!found)) return_trace (false);
+
+ float mark_x, mark_y, base_x, base_y;
+
+ buffer->unsafe_to_break (glyph_pos, buffer->idx + 1);
+ mark_anchor.get_anchor (c, buffer->cur().codepoint, &mark_x, &mark_y);
+ glyph_anchor.get_anchor (c, buffer->info[glyph_pos].codepoint, &base_x, &base_y);
+
+ hb_glyph_position_t &o = buffer->cur_pos();
+ o.x_offset = roundf (base_x - mark_x);
+ o.y_offset = roundf (base_y - mark_y);
+ o.attach_type() = ATTACH_TYPE_MARK;
+ o.attach_chain() = (int) glyph_pos - (int) buffer->idx;
+ buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_ATTACHMENT;
+
+ buffer->idx++;
+ return_trace (true);
+ }
+
+ template <typename Iterator,
+ hb_requires (hb_is_iterator (Iterator))>
+ bool subset (hb_subset_context_t *c,
+ Iterator coverage,
+ const hb_map_t *klass_mapping) const
+ {
+ TRACE_SUBSET (this);
+ const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
+
+ auto* out = c->serializer->start_embed (this);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+
+ auto mark_iter =
+ + hb_zip (coverage, this->iter ())
+ | hb_filter (glyphset, hb_first)
+ | hb_map (hb_second)
+ ;
+
+ unsigned new_length = 0;
+ for (const auto& mark_record : mark_iter) {
+ if (unlikely (!mark_record.subset (c, this, klass_mapping)))
+ return_trace (false);
+ new_length++;
+ }
+
+ if (unlikely (!c->serializer->check_assign (out->len, new_length,
+ HB_SERIALIZE_ERROR_ARRAY_OVERFLOW)))
+ return_trace (false);
+
+ return_trace (true);
+ }
+};
+
+static void Markclass_closure_and_remap_indexes (const Coverage &mark_coverage,
+ const MarkArray &mark_array,
+ const hb_set_t &glyphset,
+ hb_map_t* klass_mapping /* INOUT */)
+{
+ hb_set_t orig_classes;
+
+ + hb_zip (mark_coverage, mark_array)
+ | hb_filter (glyphset, hb_first)
+ | hb_map (hb_second)
+ | hb_map (&MarkRecord::get_class)
+ | hb_sink (orig_classes)
+ ;
+
+ unsigned idx = 0;
+ for (auto klass : orig_classes.iter ())
+ {
+ if (klass_mapping->has (klass)) continue;
+ klass_mapping->set (klass, idx);
+ idx++;
+ }
+}
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_MARKARRAY_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkBasePos.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkBasePos.hh
new file mode 100644
index 0000000000..e99e13ff84
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkBasePos.hh
@@ -0,0 +1,35 @@
+#ifndef OT_LAYOUT_GPOS_MARKBASEPOS_HH
+#define OT_LAYOUT_GPOS_MARKBASEPOS_HH
+
+#include "MarkBasePosFormat1.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct MarkBasePos
+{
+ protected:
+ union {
+ HBUINT16 format; /* Format identifier */
+ MarkBasePosFormat1 format1;
+ } u;
+
+ public:
+ template <typename context_t, typename ...Ts>
+ typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
+ {
+ TRACE_DISPATCH (this, u.format);
+ if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
+ switch (u.format) {
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+ default:return_trace (c->default_return_value ());
+ }
+ }
+};
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_MARKBASEPOS_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkBasePosFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkBasePosFormat1.hh
new file mode 100644
index 0000000000..a10b806fe5
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkBasePosFormat1.hh
@@ -0,0 +1,217 @@
+#ifndef OT_LAYOUT_GPOS_MARKBASEPOSFORMAT1_HH
+#define OT_LAYOUT_GPOS_MARKBASEPOSFORMAT1_HH
+
+#include "MarkArray.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+typedef AnchorMatrix BaseArray; /* base-major--
+ * in order of BaseCoverage Index--,
+ * mark-minor--
+ * ordered by class--zero-based. */
+
+struct MarkBasePosFormat1
+{
+ protected:
+ HBUINT16 format; /* Format identifier--format = 1 */
+ Offset16To<Coverage>
+ markCoverage; /* Offset to MarkCoverage table--from
+ * beginning of MarkBasePos subtable */
+ Offset16To<Coverage>
+ baseCoverage; /* Offset to BaseCoverage table--from
+ * beginning of MarkBasePos subtable */
+ HBUINT16 classCount; /* Number of classes defined for marks */
+ Offset16To<MarkArray>
+ markArray; /* Offset to MarkArray table--from
+ * beginning of MarkBasePos subtable */
+ Offset16To<BaseArray>
+ baseArray; /* Offset to BaseArray table--from
+ * beginning of MarkBasePos subtable */
+
+ public:
+ DEFINE_SIZE_STATIC (12);
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) &&
+ markCoverage.sanitize (c, this) &&
+ baseCoverage.sanitize (c, this) &&
+ markArray.sanitize (c, this) &&
+ baseArray.sanitize (c, this, (unsigned int) classCount));
+ }
+
+ bool intersects (const hb_set_t *glyphs) const
+ {
+ return (this+markCoverage).intersects (glyphs) &&
+ (this+baseCoverage).intersects (glyphs);
+ }
+
+ void closure_lookups (hb_closure_lookups_context_t *c) const {}
+
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
+ {
+ + hb_zip (this+markCoverage, this+markArray)
+ | hb_filter (c->glyph_set, hb_first)
+ | hb_map (hb_second)
+ | hb_apply ([&] (const MarkRecord& record) { record.collect_variation_indices (c, &(this+markArray)); })
+ ;
+
+ hb_map_t klass_mapping;
+ Markclass_closure_and_remap_indexes (this+markCoverage, this+markArray, *c->glyph_set, &klass_mapping);
+
+ unsigned basecount = (this+baseArray).rows;
+ auto base_iter =
+ + hb_zip (this+baseCoverage, hb_range (basecount))
+ | hb_filter (c->glyph_set, hb_first)
+ | hb_map (hb_second)
+ ;
+
+ hb_sorted_vector_t<unsigned> base_indexes;
+ for (const unsigned row : base_iter)
+ {
+ + hb_range ((unsigned) classCount)
+ | hb_filter (klass_mapping)
+ | hb_map ([&] (const unsigned col) { return row * (unsigned) classCount + col; })
+ | hb_sink (base_indexes)
+ ;
+ }
+ (this+baseArray).collect_variation_indices (c, base_indexes.iter ());
+ }
+
+ void collect_glyphs (hb_collect_glyphs_context_t *c) const
+ {
+ if (unlikely (!(this+markCoverage).collect_coverage (c->input))) return;
+ if (unlikely (!(this+baseCoverage).collect_coverage (c->input))) return;
+ }
+
+ const Coverage &get_coverage () const { return this+markCoverage; }
+
+ bool apply (hb_ot_apply_context_t *c) const
+ {
+ TRACE_APPLY (this);
+ hb_buffer_t *buffer = c->buffer;
+ unsigned int mark_index = (this+markCoverage).get_coverage (buffer->cur().codepoint);
+ if (likely (mark_index == NOT_COVERED)) return_trace (false);
+
+ /* Now we search backwards for a non-mark glyph */
+ hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
+ skippy_iter.reset (buffer->idx, 1);
+ skippy_iter.set_lookup_props (LookupFlag::IgnoreMarks);
+ do {
+ unsigned unsafe_from;
+ if (!skippy_iter.prev (&unsafe_from))
+ {
+ buffer->unsafe_to_concat_from_outbuffer (unsafe_from, buffer->idx + 1);
+ return_trace (false);
+ }
+
+ /* We only want to attach to the first of a MultipleSubst sequence.
+ * https://github.com/harfbuzz/harfbuzz/issues/740
+ * Reject others...
+ * ...but stop if we find a mark in the MultipleSubst sequence:
+ * https://github.com/harfbuzz/harfbuzz/issues/1020 */
+ if (!_hb_glyph_info_multiplied (&buffer->info[skippy_iter.idx]) ||
+ 0 == _hb_glyph_info_get_lig_comp (&buffer->info[skippy_iter.idx]) ||
+ (skippy_iter.idx == 0 ||
+ _hb_glyph_info_is_mark (&buffer->info[skippy_iter.idx - 1]) ||
+ _hb_glyph_info_get_lig_id (&buffer->info[skippy_iter.idx]) !=
+ _hb_glyph_info_get_lig_id (&buffer->info[skippy_iter.idx - 1]) ||
+ _hb_glyph_info_get_lig_comp (&buffer->info[skippy_iter.idx]) !=
+ _hb_glyph_info_get_lig_comp (&buffer->info[skippy_iter.idx - 1]) + 1
+ ))
+ break;
+ skippy_iter.reject ();
+ } while (true);
+
+ /* Checking that matched glyph is actually a base glyph by GDEF is too strong; disabled */
+ //if (!_hb_glyph_info_is_base_glyph (&buffer->info[skippy_iter.idx])) { return_trace (false); }
+
+ unsigned int base_index = (this+baseCoverage).get_coverage (buffer->info[skippy_iter.idx].codepoint);
+ if (base_index == NOT_COVERED)
+ {
+ buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
+ return_trace (false);
+ }
+
+ return_trace ((this+markArray).apply (c, mark_index, base_index, this+baseArray, classCount, skippy_iter.idx));
+ }
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
+ const hb_map_t &glyph_map = *c->plan->glyph_map;
+
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+ out->format = format;
+
+ hb_map_t klass_mapping;
+ Markclass_closure_and_remap_indexes (this+markCoverage, this+markArray, glyphset, &klass_mapping);
+
+ if (!klass_mapping.get_population ()) return_trace (false);
+ out->classCount = klass_mapping.get_population ();
+
+ auto mark_iter =
+ + hb_zip (this+markCoverage, this+markArray)
+ | hb_filter (glyphset, hb_first)
+ ;
+
+ hb_sorted_vector_t<hb_codepoint_t> new_coverage;
+ + mark_iter
+ | hb_map (hb_first)
+ | hb_map (glyph_map)
+ | hb_sink (new_coverage)
+ ;
+
+ if (!out->markCoverage.serialize_serialize (c->serializer, new_coverage.iter ()))
+ return_trace (false);
+
+ out->markArray.serialize_subset (c, markArray, this,
+ (this+markCoverage).iter (),
+ &klass_mapping);
+
+ unsigned basecount = (this+baseArray).rows;
+ auto base_iter =
+ + hb_zip (this+baseCoverage, hb_range (basecount))
+ | hb_filter (glyphset, hb_first)
+ ;
+
+ new_coverage.reset ();
+ + base_iter
+ | hb_map (hb_first)
+ | hb_map (glyph_map)
+ | hb_sink (new_coverage)
+ ;
+
+ if (!out->baseCoverage.serialize_serialize (c->serializer, new_coverage.iter ()))
+ return_trace (false);
+
+ hb_sorted_vector_t<unsigned> base_indexes;
+ for (const unsigned row : + base_iter
+ | hb_map (hb_second))
+ {
+ + hb_range ((unsigned) classCount)
+ | hb_filter (klass_mapping)
+ | hb_map ([&] (const unsigned col) { return row * (unsigned) classCount + col; })
+ | hb_sink (base_indexes)
+ ;
+ }
+
+ out->baseArray.serialize_subset (c, baseArray, this,
+ base_iter.len (),
+ base_indexes.iter ());
+
+ return_trace (true);
+ }
+};
+
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_MARKBASEPOSFORMAT1_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkLigPos.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkLigPos.hh
new file mode 100644
index 0000000000..7e74aa73e0
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkLigPos.hh
@@ -0,0 +1,35 @@
+#ifndef OT_LAYOUT_GPOS_MARKLIGPOS_HH
+#define OT_LAYOUT_GPOS_MARKLIGPOS_HH
+
+#include "MarkLigPosFormat1.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct MarkLigPos
+{
+ protected:
+ union {
+ HBUINT16 format; /* Format identifier */
+ MarkLigPosFormat1 format1;
+ } u;
+
+ public:
+ template <typename context_t, typename ...Ts>
+ typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
+ {
+ TRACE_DISPATCH (this, u.format);
+ if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
+ switch (u.format) {
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+ default:return_trace (c->default_return_value ());
+ }
+ }
+};
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_MARKLIGPOS_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkLigPosFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkLigPosFormat1.hh
new file mode 100644
index 0000000000..4382aa6c6c
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkLigPosFormat1.hh
@@ -0,0 +1,244 @@
+#ifndef OT_LAYOUT_GPOS_MARKLIGPOSFORMAT1_HH
+#define OT_LAYOUT_GPOS_MARKLIGPOSFORMAT1_HH
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+typedef AnchorMatrix LigatureAttach; /* component-major--
+ * in order of writing direction--,
+ * mark-minor--
+ * ordered by class--zero-based. */
+
+/* Array of LigatureAttach tables ordered by LigatureCoverage Index */
+struct LigatureArray : List16OfOffset16To<LigatureAttach>
+{
+ template <typename Iterator,
+ hb_requires (hb_is_iterator (Iterator))>
+ bool subset (hb_subset_context_t *c,
+ Iterator coverage,
+ unsigned class_count,
+ const hb_map_t *klass_mapping) const
+ {
+ TRACE_SUBSET (this);
+ const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
+
+ auto *out = c->serializer->start_embed (this);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+
+ for (const auto _ : + hb_zip (coverage, *this)
+ | hb_filter (glyphset, hb_first))
+ {
+ auto *matrix = out->serialize_append (c->serializer);
+ if (unlikely (!matrix)) return_trace (false);
+
+ const LigatureAttach& src = (this + _.second);
+ auto indexes =
+ + hb_range (src.rows * class_count)
+ | hb_filter ([=] (unsigned index) { return klass_mapping->has (index % class_count); })
+ ;
+ matrix->serialize_subset (c,
+ _.second,
+ this,
+ src.rows,
+ indexes);
+ }
+ return_trace (this->len);
+ }
+};
+
+struct MarkLigPosFormat1
+{
+ protected:
+ HBUINT16 format; /* Format identifier--format = 1 */
+ Offset16To<Coverage>
+ markCoverage; /* Offset to Mark Coverage table--from
+ * beginning of MarkLigPos subtable */
+ Offset16To<Coverage>
+ ligatureCoverage; /* Offset to Ligature Coverage
+ * table--from beginning of MarkLigPos
+ * subtable */
+ HBUINT16 classCount; /* Number of defined mark classes */
+ Offset16To<MarkArray>
+ markArray; /* Offset to MarkArray table--from
+ * beginning of MarkLigPos subtable */
+ Offset16To<LigatureArray>
+ ligatureArray; /* Offset to LigatureArray table--from
+ * beginning of MarkLigPos subtable */
+ public:
+ DEFINE_SIZE_STATIC (12);
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) &&
+ markCoverage.sanitize (c, this) &&
+ ligatureCoverage.sanitize (c, this) &&
+ markArray.sanitize (c, this) &&
+ ligatureArray.sanitize (c, this, (unsigned int) classCount));
+ }
+
+ bool intersects (const hb_set_t *glyphs) const
+ {
+ return (this+markCoverage).intersects (glyphs) &&
+ (this+ligatureCoverage).intersects (glyphs);
+ }
+
+ void closure_lookups (hb_closure_lookups_context_t *c) const {}
+
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
+ {
+ + hb_zip (this+markCoverage, this+markArray)
+ | hb_filter (c->glyph_set, hb_first)
+ | hb_map (hb_second)
+ | hb_apply ([&] (const MarkRecord& record) { record.collect_variation_indices (c, &(this+markArray)); })
+ ;
+
+ hb_map_t klass_mapping;
+ Markclass_closure_and_remap_indexes (this+markCoverage, this+markArray, *c->glyph_set, &klass_mapping);
+
+ unsigned ligcount = (this+ligatureArray).len;
+ auto lig_iter =
+ + hb_zip (this+ligatureCoverage, hb_range (ligcount))
+ | hb_filter (c->glyph_set, hb_first)
+ | hb_map (hb_second)
+ ;
+
+ const LigatureArray& lig_array = this+ligatureArray;
+ for (const unsigned i : lig_iter)
+ {
+ hb_sorted_vector_t<unsigned> lig_indexes;
+ unsigned row_count = lig_array[i].rows;
+ for (unsigned row : + hb_range (row_count))
+ {
+ + hb_range ((unsigned) classCount)
+ | hb_filter (klass_mapping)
+ | hb_map ([&] (const unsigned col) { return row * (unsigned) classCount + col; })
+ | hb_sink (lig_indexes)
+ ;
+ }
+
+ lig_array[i].collect_variation_indices (c, lig_indexes.iter ());
+ }
+ }
+
+ void collect_glyphs (hb_collect_glyphs_context_t *c) const
+ {
+ if (unlikely (!(this+markCoverage).collect_coverage (c->input))) return;
+ if (unlikely (!(this+ligatureCoverage).collect_coverage (c->input))) return;
+ }
+
+ const Coverage &get_coverage () const { return this+markCoverage; }
+
+ bool apply (hb_ot_apply_context_t *c) const
+ {
+ TRACE_APPLY (this);
+ hb_buffer_t *buffer = c->buffer;
+ unsigned int mark_index = (this+markCoverage).get_coverage (buffer->cur().codepoint);
+ if (likely (mark_index == NOT_COVERED)) return_trace (false);
+
+ /* Now we search backwards for a non-mark glyph */
+ hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
+ skippy_iter.reset (buffer->idx, 1);
+ skippy_iter.set_lookup_props (LookupFlag::IgnoreMarks);
+ unsigned unsafe_from;
+ if (!skippy_iter.prev (&unsafe_from))
+ {
+ buffer->unsafe_to_concat_from_outbuffer (unsafe_from, buffer->idx + 1);
+ return_trace (false);
+ }
+
+ /* Checking that matched glyph is actually a ligature by GDEF is too strong; disabled */
+ //if (!_hb_glyph_info_is_ligature (&buffer->info[skippy_iter.idx])) { return_trace (false); }
+
+ unsigned int j = skippy_iter.idx;
+ unsigned int lig_index = (this+ligatureCoverage).get_coverage (buffer->info[j].codepoint);
+ if (lig_index == NOT_COVERED)
+ {
+ buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
+ return_trace (false);
+ }
+
+ const LigatureArray& lig_array = this+ligatureArray;
+ const LigatureAttach& lig_attach = lig_array[lig_index];
+
+ /* Find component to attach to */
+ unsigned int comp_count = lig_attach.rows;
+ if (unlikely (!comp_count))
+ {
+ buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
+ return_trace (false);
+ }
+
+ /* We must now check whether the ligature ID of the current mark glyph
+ * is identical to the ligature ID of the found ligature. If yes, we
+ * can directly use the component index. If not, we attach the mark
+ * glyph to the last component of the ligature. */
+ unsigned int comp_index;
+ unsigned int lig_id = _hb_glyph_info_get_lig_id (&buffer->info[j]);
+ unsigned int mark_id = _hb_glyph_info_get_lig_id (&buffer->cur());
+ unsigned int mark_comp = _hb_glyph_info_get_lig_comp (&buffer->cur());
+ if (lig_id && lig_id == mark_id && mark_comp > 0)
+ comp_index = hb_min (comp_count, _hb_glyph_info_get_lig_comp (&buffer->cur())) - 1;
+ else
+ comp_index = comp_count - 1;
+
+ return_trace ((this+markArray).apply (c, mark_index, comp_index, lig_attach, classCount, j));
+ }
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
+ const hb_map_t &glyph_map = *c->plan->glyph_map;
+
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+ out->format = format;
+
+ hb_map_t klass_mapping;
+ Markclass_closure_and_remap_indexes (this+markCoverage, this+markArray, glyphset, &klass_mapping);
+
+ if (!klass_mapping.get_population ()) return_trace (false);
+ out->classCount = klass_mapping.get_population ();
+
+ auto mark_iter =
+ + hb_zip (this+markCoverage, this+markArray)
+ | hb_filter (glyphset, hb_first)
+ ;
+
+ auto new_mark_coverage =
+ + mark_iter
+ | hb_map_retains_sorting (hb_first)
+ | hb_map_retains_sorting (glyph_map)
+ ;
+
+ if (!out->markCoverage.serialize_serialize (c->serializer, new_mark_coverage))
+ return_trace (false);
+
+ out->markArray.serialize_subset (c, markArray, this,
+ (this+markCoverage).iter (),
+ &klass_mapping);
+
+ auto new_ligature_coverage =
+ + hb_iter (this + ligatureCoverage)
+ | hb_filter (glyphset)
+ | hb_map_retains_sorting (glyph_map)
+ ;
+
+ if (!out->ligatureCoverage.serialize_serialize (c->serializer, new_ligature_coverage))
+ return_trace (false);
+
+ out->ligatureArray.serialize_subset (c, ligatureArray, this,
+ hb_iter (this+ligatureCoverage), classCount, &klass_mapping);
+
+ return_trace (true);
+ }
+
+};
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_MARKLIGPOSFORMAT1_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkMarkPos.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkMarkPos.hh
new file mode 100644
index 0000000000..c0eee6d54c
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkMarkPos.hh
@@ -0,0 +1,36 @@
+#ifndef OT_LAYOUT_GPOS_MARKMARKPOS_HH
+#define OT_LAYOUT_GPOS_MARKMARKPOS_HH
+
+#include "MarkMarkPosFormat1.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct MarkMarkPos
+{
+ protected:
+ union {
+ HBUINT16 format; /* Format identifier */
+ MarkMarkPosFormat1 format1;
+ } u;
+
+ public:
+ template <typename context_t, typename ...Ts>
+ typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
+ {
+ TRACE_DISPATCH (this, u.format);
+ if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
+ switch (u.format) {
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+ default:return_trace (c->default_return_value ());
+ }
+ }
+};
+
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_MARKMARKPOS_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkMarkPosFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkMarkPosFormat1.hh
new file mode 100644
index 0000000000..c48a74f773
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkMarkPosFormat1.hh
@@ -0,0 +1,227 @@
+#ifndef OT_LAYOUT_GPOS_MARKMARKPOSFORMAT1_HH
+#define OT_LAYOUT_GPOS_MARKMARKPOSFORMAT1_HH
+
+#include "MarkMarkPosFormat1.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+typedef AnchorMatrix Mark2Array; /* mark2-major--
+ * in order of Mark2Coverage Index--,
+ * mark1-minor--
+ * ordered by class--zero-based. */
+
+struct MarkMarkPosFormat1
+{
+ protected:
+ HBUINT16 format; /* Format identifier--format = 1 */
+ Offset16To<Coverage>
+ mark1Coverage; /* Offset to Combining Mark1 Coverage
+ * table--from beginning of MarkMarkPos
+ * subtable */
+ Offset16To<Coverage>
+ mark2Coverage; /* Offset to Combining Mark2 Coverage
+ * table--from beginning of MarkMarkPos
+ * subtable */
+ HBUINT16 classCount; /* Number of defined mark classes */
+ Offset16To<MarkArray>
+ mark1Array; /* Offset to Mark1Array table--from
+ * beginning of MarkMarkPos subtable */
+ Offset16To<Mark2Array>
+ mark2Array; /* Offset to Mark2Array table--from
+ * beginning of MarkMarkPos subtable */
+ public:
+ DEFINE_SIZE_STATIC (12);
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) &&
+ mark1Coverage.sanitize (c, this) &&
+ mark2Coverage.sanitize (c, this) &&
+ mark1Array.sanitize (c, this) &&
+ mark2Array.sanitize (c, this, (unsigned int) classCount));
+ }
+
+ bool intersects (const hb_set_t *glyphs) const
+ {
+ return (this+mark1Coverage).intersects (glyphs) &&
+ (this+mark2Coverage).intersects (glyphs);
+ }
+
+ void closure_lookups (hb_closure_lookups_context_t *c) const {}
+
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
+ {
+ + hb_zip (this+mark1Coverage, this+mark1Array)
+ | hb_filter (c->glyph_set, hb_first)
+ | hb_map (hb_second)
+ | hb_apply ([&] (const MarkRecord& record) { record.collect_variation_indices (c, &(this+mark1Array)); })
+ ;
+
+ hb_map_t klass_mapping;
+ Markclass_closure_and_remap_indexes (this+mark1Coverage, this+mark1Array, *c->glyph_set, &klass_mapping);
+
+ unsigned mark2_count = (this+mark2Array).rows;
+ auto mark2_iter =
+ + hb_zip (this+mark2Coverage, hb_range (mark2_count))
+ | hb_filter (c->glyph_set, hb_first)
+ | hb_map (hb_second)
+ ;
+
+ hb_sorted_vector_t<unsigned> mark2_indexes;
+ for (const unsigned row : mark2_iter)
+ {
+ + hb_range ((unsigned) classCount)
+ | hb_filter (klass_mapping)
+ | hb_map ([&] (const unsigned col) { return row * (unsigned) classCount + col; })
+ | hb_sink (mark2_indexes)
+ ;
+ }
+ (this+mark2Array).collect_variation_indices (c, mark2_indexes.iter ());
+ }
+
+ void collect_glyphs (hb_collect_glyphs_context_t *c) const
+ {
+ if (unlikely (!(this+mark1Coverage).collect_coverage (c->input))) return;
+ if (unlikely (!(this+mark2Coverage).collect_coverage (c->input))) return;
+ }
+
+ const Coverage &get_coverage () const { return this+mark1Coverage; }
+
+ bool apply (hb_ot_apply_context_t *c) const
+ {
+ TRACE_APPLY (this);
+ hb_buffer_t *buffer = c->buffer;
+ unsigned int mark1_index = (this+mark1Coverage).get_coverage (buffer->cur().codepoint);
+ if (likely (mark1_index == NOT_COVERED)) return_trace (false);
+
+ /* now we search backwards for a suitable mark glyph until a non-mark glyph */
+ hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
+ skippy_iter.reset (buffer->idx, 1);
+ skippy_iter.set_lookup_props (c->lookup_props & ~LookupFlag::IgnoreFlags);
+ unsigned unsafe_from;
+ if (!skippy_iter.prev (&unsafe_from))
+ {
+ buffer->unsafe_to_concat_from_outbuffer (unsafe_from, buffer->idx + 1);
+ return_trace (false);
+ }
+
+ if (!_hb_glyph_info_is_mark (&buffer->info[skippy_iter.idx]))
+ {
+ buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
+ return_trace (false);
+ }
+
+ unsigned int j = skippy_iter.idx;
+
+ unsigned int id1 = _hb_glyph_info_get_lig_id (&buffer->cur());
+ unsigned int id2 = _hb_glyph_info_get_lig_id (&buffer->info[j]);
+ unsigned int comp1 = _hb_glyph_info_get_lig_comp (&buffer->cur());
+ unsigned int comp2 = _hb_glyph_info_get_lig_comp (&buffer->info[j]);
+
+ if (likely (id1 == id2))
+ {
+ if (id1 == 0) /* Marks belonging to the same base. */
+ goto good;
+ else if (comp1 == comp2) /* Marks belonging to the same ligature component. */
+ goto good;
+ }
+ else
+ {
+ /* If ligature ids don't match, it may be the case that one of the marks
+ * itself is a ligature. In which case match. */
+ if ((id1 > 0 && !comp1) || (id2 > 0 && !comp2))
+ goto good;
+ }
+
+ /* Didn't match. */
+ buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
+ return_trace (false);
+
+ good:
+ unsigned int mark2_index = (this+mark2Coverage).get_coverage (buffer->info[j].codepoint);
+ if (mark2_index == NOT_COVERED)
+ {
+ buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
+ return_trace (false);
+ }
+
+ return_trace ((this+mark1Array).apply (c, mark1_index, mark2_index, this+mark2Array, classCount, j));
+ }
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
+ const hb_map_t &glyph_map = *c->plan->glyph_map;
+
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+ out->format = format;
+
+ hb_map_t klass_mapping;
+ Markclass_closure_and_remap_indexes (this+mark1Coverage, this+mark1Array, glyphset, &klass_mapping);
+
+ if (!klass_mapping.get_population ()) return_trace (false);
+ out->classCount = klass_mapping.get_population ();
+
+ auto mark1_iter =
+ + hb_zip (this+mark1Coverage, this+mark1Array)
+ | hb_filter (glyphset, hb_first)
+ ;
+
+ hb_sorted_vector_t<hb_codepoint_t> new_coverage;
+ + mark1_iter
+ | hb_map (hb_first)
+ | hb_map (glyph_map)
+ | hb_sink (new_coverage)
+ ;
+
+ if (!out->mark1Coverage.serialize_serialize (c->serializer, new_coverage.iter ()))
+ return_trace (false);
+
+ out->mark1Array.serialize_subset (c, mark1Array, this,
+ (this+mark1Coverage).iter (),
+ &klass_mapping);
+
+ unsigned mark2count = (this+mark2Array).rows;
+ auto mark2_iter =
+ + hb_zip (this+mark2Coverage, hb_range (mark2count))
+ | hb_filter (glyphset, hb_first)
+ ;
+
+ new_coverage.reset ();
+ + mark2_iter
+ | hb_map (hb_first)
+ | hb_map (glyph_map)
+ | hb_sink (new_coverage)
+ ;
+
+ if (!out->mark2Coverage.serialize_serialize (c->serializer, new_coverage.iter ()))
+ return_trace (false);
+
+ hb_sorted_vector_t<unsigned> mark2_indexes;
+ for (const unsigned row : + mark2_iter
+ | hb_map (hb_second))
+ {
+ + hb_range ((unsigned) classCount)
+ | hb_filter (klass_mapping)
+ | hb_map ([&] (const unsigned col) { return row * (unsigned) classCount + col; })
+ | hb_sink (mark2_indexes)
+ ;
+ }
+
+ out->mark2Array.serialize_subset (c, mark2Array, this, mark2_iter.len (), mark2_indexes.iter ());
+
+ return_trace (true);
+ }
+};
+
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_MARKMARKPOSFORMAT1_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkRecord.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkRecord.hh
new file mode 100644
index 0000000000..7a514453ae
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/MarkRecord.hh
@@ -0,0 +1,52 @@
+#ifndef OT_LAYOUT_GPOS_MARKRECORD_HH
+#define OT_LAYOUT_GPOS_MARKRECORD_HH
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct MarkRecord
+{
+ friend struct MarkArray;
+
+ protected:
+ HBUINT16 klass; /* Class defined for this mark */
+ Offset16To<Anchor>
+ markAnchor; /* Offset to Anchor table--from
+ * beginning of MarkArray table */
+ public:
+ DEFINE_SIZE_STATIC (4);
+
+ unsigned get_class () const { return (unsigned) klass; }
+ bool sanitize (hb_sanitize_context_t *c, const void *base) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) && markAnchor.sanitize (c, base));
+ }
+
+ MarkRecord *subset (hb_subset_context_t *c,
+ const void *src_base,
+ const hb_map_t *klass_mapping) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->embed (this);
+ if (unlikely (!out)) return_trace (nullptr);
+
+ out->klass = klass_mapping->get (klass);
+ out->markAnchor.serialize_subset (c, markAnchor, src_base);
+ return_trace (out);
+ }
+
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c,
+ const void *src_base) const
+ {
+ (src_base+markAnchor).collect_variation_indices (c);
+ }
+};
+
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_MARKRECORD_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPos.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPos.hh
new file mode 100644
index 0000000000..8479178d38
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPos.hh
@@ -0,0 +1,38 @@
+#ifndef OT_LAYOUT_GPOS_PAIRPOS_HH
+#define OT_LAYOUT_GPOS_PAIRPOS_HH
+
+#include "PairPosFormat1.hh"
+#include "PairPosFormat2.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct PairPos
+{
+ protected:
+ union {
+ HBUINT16 format; /* Format identifier */
+ PairPosFormat1 format1;
+ PairPosFormat2 format2;
+ } u;
+
+ public:
+ template <typename context_t, typename ...Ts>
+ typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
+ {
+ TRACE_DISPATCH (this, u.format);
+ if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
+ switch (u.format) {
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
+ default:return_trace (c->default_return_value ());
+ }
+ }
+};
+
+}
+}
+}
+
+#endif // OT_LAYOUT_GPOS_PAIRPOS_HH
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPosFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPosFormat1.hh
new file mode 100644
index 0000000000..35a2db2d45
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPosFormat1.hh
@@ -0,0 +1,420 @@
+#ifndef OT_LAYOUT_GPOS_PAIRPOSFORMAT1_HH
+#define OT_LAYOUT_GPOS_PAIRPOSFORMAT1_HH
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct PairValueRecord
+{
+ friend struct PairSet;
+
+ int cmp (hb_codepoint_t k) const
+ { return secondGlyph.cmp (k); }
+
+ struct context_t
+ {
+ const void *base;
+ const ValueFormat *valueFormats;
+ const ValueFormat *newFormats;
+ unsigned len1; /* valueFormats[0].get_len() */
+ const hb_map_t *glyph_map;
+ const hb_map_t *layout_variation_idx_map;
+ };
+
+ bool subset (hb_subset_context_t *c,
+ context_t *closure) const
+ {
+ TRACE_SERIALIZE (this);
+ auto *s = c->serializer;
+ auto *out = s->start_embed (*this);
+ if (unlikely (!s->extend_min (out))) return_trace (false);
+
+ out->secondGlyph = (*closure->glyph_map)[secondGlyph];
+
+ closure->valueFormats[0].copy_values (s,
+ closure->newFormats[0],
+ closure->base, &values[0],
+ closure->layout_variation_idx_map);
+ closure->valueFormats[1].copy_values (s,
+ closure->newFormats[1],
+ closure->base,
+ &values[closure->len1],
+ closure->layout_variation_idx_map);
+
+ return_trace (true);
+ }
+
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c,
+ const ValueFormat *valueFormats,
+ const void *base) const
+ {
+ unsigned record1_len = valueFormats[0].get_len ();
+ unsigned record2_len = valueFormats[1].get_len ();
+ const hb_array_t<const Value> values_array = values.as_array (record1_len + record2_len);
+
+ if (valueFormats[0].has_device ())
+ valueFormats[0].collect_variation_indices (c, base, values_array.sub_array (0, record1_len));
+
+ if (valueFormats[1].has_device ())
+ valueFormats[1].collect_variation_indices (c, base, values_array.sub_array (record1_len, record2_len));
+ }
+
+ bool intersects (const hb_set_t& glyphset) const
+ {
+ return glyphset.has(secondGlyph);
+ }
+
+ const Value* get_values_1 () const
+ {
+ return &values[0];
+ }
+
+ const Value* get_values_2 (ValueFormat format1) const
+ {
+ return &values[format1.get_len ()];
+ }
+
+ protected:
+ HBGlyphID16 secondGlyph; /* GlyphID of second glyph in the
+ * pair--first glyph is listed in the
+ * Coverage table */
+ ValueRecord values; /* Positioning data for the first glyph
+ * followed by for second glyph */
+ public:
+ DEFINE_SIZE_ARRAY (2, values);
+};
+
+struct PairSet
+{
+ friend struct PairPosFormat1;
+
+ bool intersects (const hb_set_t *glyphs,
+ const ValueFormat *valueFormats) const
+ {
+ unsigned int len1 = valueFormats[0].get_len ();
+ unsigned int len2 = valueFormats[1].get_len ();
+ unsigned int record_size = HBUINT16::static_size * (1 + len1 + len2);
+
+ const PairValueRecord *record = &firstPairValueRecord;
+ unsigned int count = len;
+ for (unsigned int i = 0; i < count; i++)
+ {
+ if (glyphs->has (record->secondGlyph))
+ return true;
+ record = &StructAtOffset<const PairValueRecord> (record, record_size);
+ }
+ return false;
+ }
+
+ void collect_glyphs (hb_collect_glyphs_context_t *c,
+ const ValueFormat *valueFormats) const
+ {
+ unsigned int len1 = valueFormats[0].get_len ();
+ unsigned int len2 = valueFormats[1].get_len ();
+ unsigned int record_size = HBUINT16::static_size * (1 + len1 + len2);
+
+ const PairValueRecord *record = &firstPairValueRecord;
+ c->input->add_array (&record->secondGlyph, len, record_size);
+ }
+
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c,
+ const ValueFormat *valueFormats) const
+ {
+ unsigned len1 = valueFormats[0].get_len ();
+ unsigned len2 = valueFormats[1].get_len ();
+ unsigned record_size = HBUINT16::static_size * (1 + len1 + len2);
+
+ const PairValueRecord *record = &firstPairValueRecord;
+ unsigned count = len;
+ for (unsigned i = 0; i < count; i++)
+ {
+ if (c->glyph_set->has (record->secondGlyph))
+ { record->collect_variation_indices (c, valueFormats, this); }
+
+ record = &StructAtOffset<const PairValueRecord> (record, record_size);
+ }
+ }
+
+ bool apply (hb_ot_apply_context_t *c,
+ const ValueFormat *valueFormats,
+ unsigned int pos) const
+ {
+ TRACE_APPLY (this);
+ hb_buffer_t *buffer = c->buffer;
+ unsigned int len1 = valueFormats[0].get_len ();
+ unsigned int len2 = valueFormats[1].get_len ();
+ unsigned int record_size = HBUINT16::static_size * (1 + len1 + len2);
+
+ const PairValueRecord *record = hb_bsearch (buffer->info[pos].codepoint,
+ &firstPairValueRecord,
+ len,
+ record_size);
+ if (record)
+ {
+ bool applied_first = valueFormats[0].apply_value (c, this, &record->values[0], buffer->cur_pos());
+ bool applied_second = valueFormats[1].apply_value (c, this, &record->values[len1], buffer->pos[pos]);
+ if (applied_first || applied_second)
+ buffer->unsafe_to_break (buffer->idx, pos + 1);
+ if (len2)
+ pos++;
+ buffer->idx = pos;
+ return_trace (true);
+ }
+ buffer->unsafe_to_concat (buffer->idx, pos + 1);
+ return_trace (false);
+ }
+
+ bool subset (hb_subset_context_t *c,
+ const ValueFormat valueFormats[2],
+ const ValueFormat newFormats[2]) const
+ {
+ TRACE_SUBSET (this);
+ auto snap = c->serializer->snapshot ();
+
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+ out->len = 0;
+
+ const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
+ const hb_map_t &glyph_map = *c->plan->glyph_map;
+
+ unsigned len1 = valueFormats[0].get_len ();
+ unsigned len2 = valueFormats[1].get_len ();
+ unsigned record_size = HBUINT16::static_size + Value::static_size * (len1 + len2);
+
+ PairValueRecord::context_t context =
+ {
+ this,
+ valueFormats,
+ newFormats,
+ len1,
+ &glyph_map,
+ c->plan->layout_variation_idx_map
+ };
+
+ const PairValueRecord *record = &firstPairValueRecord;
+ unsigned count = len, num = 0;
+ for (unsigned i = 0; i < count; i++)
+ {
+ if (glyphset.has (record->secondGlyph)
+ && record->subset (c, &context)) num++;
+ record = &StructAtOffset<const PairValueRecord> (record, record_size);
+ }
+
+ out->len = num;
+ if (!num) c->serializer->revert (snap);
+ return_trace (num);
+ }
+
+ struct sanitize_closure_t
+ {
+ const ValueFormat *valueFormats;
+ unsigned int len1; /* valueFormats[0].get_len() */
+ unsigned int stride; /* 1 + len1 + len2 */
+ };
+
+ bool sanitize (hb_sanitize_context_t *c, const sanitize_closure_t *closure) const
+ {
+ TRACE_SANITIZE (this);
+ if (!(c->check_struct (this)
+ && c->check_range (&firstPairValueRecord,
+ len,
+ HBUINT16::static_size,
+ closure->stride))) return_trace (false);
+
+ unsigned int count = len;
+ const PairValueRecord *record = &firstPairValueRecord;
+ return_trace (closure->valueFormats[0].sanitize_values_stride_unsafe (c, this, &record->values[0], count, closure->stride) &&
+ closure->valueFormats[1].sanitize_values_stride_unsafe (c, this, &record->values[closure->len1], count, closure->stride));
+ }
+
+ protected:
+ HBUINT16 len; /* Number of PairValueRecords */
+ PairValueRecord firstPairValueRecord;
+ /* Array of PairValueRecords--ordered
+ * by GlyphID of the second glyph */
+ public:
+ DEFINE_SIZE_MIN (2);
+};
+
+struct PairPosFormat1
+{
+ protected:
+ HBUINT16 format; /* Format identifier--format = 1 */
+ Offset16To<Coverage>
+ coverage; /* Offset to Coverage table--from
+ * beginning of subtable */
+ ValueFormat valueFormat[2]; /* [0] Defines the types of data in
+ * ValueRecord1--for the first glyph
+ * in the pair--may be zero (0) */
+ /* [1] Defines the types of data in
+ * ValueRecord2--for the second glyph
+ * in the pair--may be zero (0) */
+ Array16OfOffset16To<PairSet>
+ pairSet; /* Array of PairSet tables
+ * ordered by Coverage Index */
+ public:
+ DEFINE_SIZE_ARRAY (10, pairSet);
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+
+ if (!c->check_struct (this)) return_trace (false);
+
+ unsigned int len1 = valueFormat[0].get_len ();
+ unsigned int len2 = valueFormat[1].get_len ();
+ PairSet::sanitize_closure_t closure =
+ {
+ valueFormat,
+ len1,
+ 1 + len1 + len2
+ };
+
+ return_trace (coverage.sanitize (c, this) && pairSet.sanitize (c, this, &closure));
+ }
+
+
+ bool intersects (const hb_set_t *glyphs) const
+ {
+ return
+ + hb_zip (this+coverage, pairSet)
+ | hb_filter (*glyphs, hb_first)
+ | hb_map (hb_second)
+ | hb_map ([glyphs, this] (const Offset16To<PairSet> &_)
+ { return (this+_).intersects (glyphs, valueFormat); })
+ | hb_any
+ ;
+ }
+
+ void closure_lookups (hb_closure_lookups_context_t *c) const {}
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
+ {
+ if ((!valueFormat[0].has_device ()) && (!valueFormat[1].has_device ())) return;
+
+ auto it =
+ + hb_zip (this+coverage, pairSet)
+ | hb_filter (c->glyph_set, hb_first)
+ | hb_map (hb_second)
+ ;
+
+ if (!it) return;
+ + it
+ | hb_map (hb_add (this))
+ | hb_apply ([&] (const PairSet& _) { _.collect_variation_indices (c, valueFormat); })
+ ;
+ }
+
+ void collect_glyphs (hb_collect_glyphs_context_t *c) const
+ {
+ if (unlikely (!(this+coverage).collect_coverage (c->input))) return;
+ unsigned int count = pairSet.len;
+ for (unsigned int i = 0; i < count; i++)
+ (this+pairSet[i]).collect_glyphs (c, valueFormat);
+ }
+
+ const Coverage &get_coverage () const { return this+coverage; }
+
+ bool apply (hb_ot_apply_context_t *c) const
+ {
+ TRACE_APPLY (this);
+ hb_buffer_t *buffer = c->buffer;
+ unsigned int index = (this+coverage).get_coverage (buffer->cur().codepoint);
+ if (likely (index == NOT_COVERED)) return_trace (false);
+
+ hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
+ skippy_iter.reset (buffer->idx, 1);
+ unsigned unsafe_to;
+ if (!skippy_iter.next (&unsafe_to))
+ {
+ buffer->unsafe_to_concat (buffer->idx, unsafe_to);
+ return_trace (false);
+ }
+
+ return_trace ((this+pairSet[index]).apply (c, valueFormat, skippy_iter.idx));
+ }
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+
+ const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
+ const hb_map_t &glyph_map = *c->plan->glyph_map;
+
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+ out->format = format;
+ out->valueFormat[0] = valueFormat[0];
+ out->valueFormat[1] = valueFormat[1];
+ if (c->plan->flags & HB_SUBSET_FLAGS_NO_HINTING)
+ {
+ hb_pair_t<unsigned, unsigned> newFormats = compute_effective_value_formats (glyphset);
+ out->valueFormat[0] = newFormats.first;
+ out->valueFormat[1] = newFormats.second;
+ }
+
+ hb_sorted_vector_t<hb_codepoint_t> new_coverage;
+
+ + hb_zip (this+coverage, pairSet)
+ | hb_filter (glyphset, hb_first)
+ | hb_filter ([this, c, out] (const Offset16To<PairSet>& _)
+ {
+ auto snap = c->serializer->snapshot ();
+ auto *o = out->pairSet.serialize_append (c->serializer);
+ if (unlikely (!o)) return false;
+ bool ret = o->serialize_subset (c, _, this, valueFormat, out->valueFormat);
+ if (!ret)
+ {
+ out->pairSet.pop ();
+ c->serializer->revert (snap);
+ }
+ return ret;
+ },
+ hb_second)
+ | hb_map (hb_first)
+ | hb_map (glyph_map)
+ | hb_sink (new_coverage)
+ ;
+
+ out->coverage.serialize_serialize (c->serializer, new_coverage.iter ());
+
+ return_trace (bool (new_coverage));
+ }
+
+
+ hb_pair_t<unsigned, unsigned> compute_effective_value_formats (const hb_set_t& glyphset) const
+ {
+ unsigned len1 = valueFormat[0].get_len ();
+ unsigned len2 = valueFormat[1].get_len ();
+ unsigned record_size = HBUINT16::static_size + Value::static_size * (len1 + len2);
+
+ unsigned format1 = 0;
+ unsigned format2 = 0;
+ for (const Offset16To<PairSet>& _ :
+ + hb_zip (this+coverage, pairSet) | hb_filter (glyphset, hb_first) | hb_map (hb_second))
+ {
+ const PairSet& set = (this + _);
+ const PairValueRecord *record = &set.firstPairValueRecord;
+
+ for (unsigned i = 0; i < set.len; i++)
+ {
+ if (record->intersects (glyphset))
+ {
+ format1 = format1 | valueFormat[0].get_effective_format (record->get_values_1 ());
+ format2 = format2 | valueFormat[1].get_effective_format (record->get_values_2 (valueFormat[0]));
+ }
+ record = &StructAtOffset<const PairValueRecord> (record, record_size);
+ }
+ }
+
+ return hb_pair (format1, format2);
+ }
+};
+
+
+}
+}
+}
+
+#endif // OT_LAYOUT_GPOS_PAIRPOSFORMAT1_HH
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPosFormat2.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPosFormat2.hh
new file mode 100644
index 0000000000..3f5f9959c4
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PairPosFormat2.hh
@@ -0,0 +1,314 @@
+#ifndef OT_LAYOUT_GPOS_PAIRPOSFORMAT2_HH
+#define OT_LAYOUT_GPOS_PAIRPOSFORMAT2_HH
+
+#include "ValueFormat.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct PairPosFormat2
+{
+ protected:
+ HBUINT16 format; /* Format identifier--format = 2 */
+ Offset16To<Coverage>
+ coverage; /* Offset to Coverage table--from
+ * beginning of subtable */
+ ValueFormat valueFormat1; /* ValueRecord definition--for the
+ * first glyph of the pair--may be zero
+ * (0) */
+ ValueFormat valueFormat2; /* ValueRecord definition--for the
+ * second glyph of the pair--may be
+ * zero (0) */
+ Offset16To<ClassDef>
+ classDef1; /* Offset to ClassDef table--from
+ * beginning of PairPos subtable--for
+ * the first glyph of the pair */
+ Offset16To<ClassDef>
+ classDef2; /* Offset to ClassDef table--from
+ * beginning of PairPos subtable--for
+ * the second glyph of the pair */
+ HBUINT16 class1Count; /* Number of classes in ClassDef1
+ * table--includes Class0 */
+ HBUINT16 class2Count; /* Number of classes in ClassDef2
+ * table--includes Class0 */
+ ValueRecord values; /* Matrix of value pairs:
+ * class1-major, class2-minor,
+ * Each entry has value1 and value2 */
+ public:
+ DEFINE_SIZE_ARRAY (16, values);
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ if (!(c->check_struct (this)
+ && coverage.sanitize (c, this)
+ && classDef1.sanitize (c, this)
+ && classDef2.sanitize (c, this))) return_trace (false);
+
+ unsigned int len1 = valueFormat1.get_len ();
+ unsigned int len2 = valueFormat2.get_len ();
+ unsigned int stride = len1 + len2;
+ unsigned int record_size = valueFormat1.get_size () + valueFormat2.get_size ();
+ unsigned int count = (unsigned int) class1Count * (unsigned int) class2Count;
+ return_trace (c->check_range ((const void *) values,
+ count,
+ record_size) &&
+ valueFormat1.sanitize_values_stride_unsafe (c, this, &values[0], count, stride) &&
+ valueFormat2.sanitize_values_stride_unsafe (c, this, &values[len1], count, stride));
+ }
+
+ bool intersects (const hb_set_t *glyphs) const
+ {
+ return (this+coverage).intersects (glyphs) &&
+ (this+classDef2).intersects (glyphs);
+ }
+
+ void closure_lookups (hb_closure_lookups_context_t *c) const {}
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
+ {
+ if (!intersects (c->glyph_set)) return;
+ if ((!valueFormat1.has_device ()) && (!valueFormat2.has_device ())) return;
+
+ hb_set_t klass1_glyphs, klass2_glyphs;
+ if (!(this+classDef1).collect_coverage (&klass1_glyphs)) return;
+ if (!(this+classDef2).collect_coverage (&klass2_glyphs)) return;
+
+ hb_set_t class1_set, class2_set;
+ for (const unsigned cp : + c->glyph_set->iter () | hb_filter (this + coverage))
+ {
+ if (!klass1_glyphs.has (cp)) class1_set.add (0);
+ else
+ {
+ unsigned klass1 = (this+classDef1).get (cp);
+ class1_set.add (klass1);
+ }
+ }
+
+ class2_set.add (0);
+ for (const unsigned cp : + c->glyph_set->iter () | hb_filter (klass2_glyphs))
+ {
+ unsigned klass2 = (this+classDef2).get (cp);
+ class2_set.add (klass2);
+ }
+
+ if (class1_set.is_empty ()
+ || class2_set.is_empty ()
+ || (class2_set.get_population() == 1 && class2_set.has(0)))
+ return;
+
+ unsigned len1 = valueFormat1.get_len ();
+ unsigned len2 = valueFormat2.get_len ();
+ const hb_array_t<const Value> values_array = values.as_array ((unsigned)class1Count * (unsigned) class2Count * (len1 + len2));
+ for (const unsigned class1_idx : class1_set.iter ())
+ {
+ for (const unsigned class2_idx : class2_set.iter ())
+ {
+ unsigned start_offset = (class1_idx * (unsigned) class2Count + class2_idx) * (len1 + len2);
+ if (valueFormat1.has_device ())
+ valueFormat1.collect_variation_indices (c, this, values_array.sub_array (start_offset, len1));
+
+ if (valueFormat2.has_device ())
+ valueFormat2.collect_variation_indices (c, this, values_array.sub_array (start_offset+len1, len2));
+ }
+ }
+ }
+
+ void collect_glyphs (hb_collect_glyphs_context_t *c) const
+ {
+ if (unlikely (!(this+coverage).collect_coverage (c->input))) return;
+ if (unlikely (!(this+classDef2).collect_coverage (c->input))) return;
+ }
+
+ const Coverage &get_coverage () const { return this+coverage; }
+
+ bool apply (hb_ot_apply_context_t *c) const
+ {
+ TRACE_APPLY (this);
+ hb_buffer_t *buffer = c->buffer;
+ unsigned int index = (this+coverage).get_coverage (buffer->cur().codepoint);
+ if (likely (index == NOT_COVERED)) return_trace (false);
+
+ hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
+ skippy_iter.reset (buffer->idx, 1);
+ unsigned unsafe_to;
+ if (!skippy_iter.next (&unsafe_to))
+ {
+ buffer->unsafe_to_concat (buffer->idx, unsafe_to);
+ return_trace (false);
+ }
+
+ unsigned int len1 = valueFormat1.get_len ();
+ unsigned int len2 = valueFormat2.get_len ();
+ unsigned int record_len = len1 + len2;
+
+ unsigned int klass1 = (this+classDef1).get_class (buffer->cur().codepoint);
+ unsigned int klass2 = (this+classDef2).get_class (buffer->info[skippy_iter.idx].codepoint);
+ if (unlikely (klass1 >= class1Count || klass2 >= class2Count))
+ {
+ buffer->unsafe_to_concat (buffer->idx, skippy_iter.idx + 1);
+ return_trace (false);
+ }
+
+ const Value *v = &values[record_len * (klass1 * class2Count + klass2)];
+
+ bool applied_first = false, applied_second = false;
+
+
+ /* Isolate simple kerning and apply it half to each side.
+ * Results in better cursor positinoing / underline drawing.
+ *
+ * Disabled, because causes issues... :-(
+ * https://github.com/harfbuzz/harfbuzz/issues/3408
+ * https://github.com/harfbuzz/harfbuzz/pull/3235#issuecomment-1029814978
+ */
+#ifndef HB_SPLIT_KERN
+ if (0)
+#endif
+ {
+ if (!len2)
+ {
+ const hb_direction_t dir = buffer->props.direction;
+ const bool horizontal = HB_DIRECTION_IS_HORIZONTAL (dir);
+ const bool backward = HB_DIRECTION_IS_BACKWARD (dir);
+ unsigned mask = horizontal ? ValueFormat::xAdvance : ValueFormat::yAdvance;
+ if (backward)
+ mask |= mask >> 2; /* Add eg. xPlacement in RTL. */
+ /* Add Devices. */
+ mask |= mask << 4;
+
+ if (valueFormat1 & ~mask)
+ goto bail;
+
+ /* Is simple kern. Apply value on an empty position slot,
+ * then split it between sides. */
+
+ hb_glyph_position_t pos{};
+ if (valueFormat1.apply_value (c, this, v, pos))
+ {
+ hb_position_t *src = &pos.x_advance;
+ hb_position_t *dst1 = &buffer->cur_pos().x_advance;
+ hb_position_t *dst2 = &buffer->pos[skippy_iter.idx].x_advance;
+ unsigned i = horizontal ? 0 : 1;
+
+ hb_position_t kern = src[i];
+ hb_position_t kern1 = kern >> 1;
+ hb_position_t kern2 = kern - kern1;
+
+ if (!backward)
+ {
+ dst1[i] += kern1;
+ dst2[i] += kern2;
+ dst2[i + 2] += kern2;
+ }
+ else
+ {
+ dst1[i] += kern1;
+ dst1[i + 2] += src[i + 2] - kern2;
+ dst2[i] += kern2;
+ }
+
+ applied_first = applied_second = kern != 0;
+ goto success;
+ }
+ goto boring;
+ }
+ }
+ bail:
+
+
+ applied_first = valueFormat1.apply_value (c, this, v, buffer->cur_pos());
+ applied_second = valueFormat2.apply_value (c, this, v + len1, buffer->pos[skippy_iter.idx]);
+
+ success:
+ if (applied_first || applied_second)
+ buffer->unsafe_to_break (buffer->idx, skippy_iter.idx + 1);
+ else
+ boring:
+ buffer->unsafe_to_concat (buffer->idx, skippy_iter.idx + 1);
+
+
+ buffer->idx = skippy_iter.idx;
+ if (len2)
+ buffer->idx++;
+
+ return_trace (true);
+ }
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ auto *out = c->serializer->start_embed (*this);
+ if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
+ out->format = format;
+
+ hb_map_t klass1_map;
+ out->classDef1.serialize_subset (c, classDef1, this, &klass1_map, true, true, &(this + coverage));
+ out->class1Count = klass1_map.get_population ();
+
+ hb_map_t klass2_map;
+ out->classDef2.serialize_subset (c, classDef2, this, &klass2_map, true, false);
+ out->class2Count = klass2_map.get_population ();
+
+ unsigned len1 = valueFormat1.get_len ();
+ unsigned len2 = valueFormat2.get_len ();
+
+ hb_pair_t<unsigned, unsigned> newFormats = hb_pair (valueFormat1, valueFormat2);
+ if (c->plan->flags & HB_SUBSET_FLAGS_NO_HINTING)
+ newFormats = compute_effective_value_formats (klass1_map, klass2_map);
+
+ out->valueFormat1 = newFormats.first;
+ out->valueFormat2 = newFormats.second;
+
+ for (unsigned class1_idx : + hb_range ((unsigned) class1Count) | hb_filter (klass1_map))
+ {
+ for (unsigned class2_idx : + hb_range ((unsigned) class2Count) | hb_filter (klass2_map))
+ {
+ unsigned idx = (class1_idx * (unsigned) class2Count + class2_idx) * (len1 + len2);
+ valueFormat1.copy_values (c->serializer, newFormats.first, this, &values[idx], c->plan->layout_variation_idx_map);
+ valueFormat2.copy_values (c->serializer, newFormats.second, this, &values[idx + len1], c->plan->layout_variation_idx_map);
+ }
+ }
+
+ const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
+ const hb_map_t &glyph_map = *c->plan->glyph_map;
+
+ auto it =
+ + hb_iter (this+coverage)
+ | hb_filter (glyphset)
+ | hb_map_retains_sorting (glyph_map)
+ ;
+
+ out->coverage.serialize_serialize (c->serializer, it);
+ return_trace (out->class1Count && out->class2Count && bool (it));
+ }
+
+
+ hb_pair_t<unsigned, unsigned> compute_effective_value_formats (const hb_map_t& klass1_map,
+ const hb_map_t& klass2_map) const
+ {
+ unsigned len1 = valueFormat1.get_len ();
+ unsigned len2 = valueFormat2.get_len ();
+
+ unsigned format1 = 0;
+ unsigned format2 = 0;
+
+ for (unsigned class1_idx : + hb_range ((unsigned) class1Count) | hb_filter (klass1_map))
+ {
+ for (unsigned class2_idx : + hb_range ((unsigned) class2Count) | hb_filter (klass2_map))
+ {
+ unsigned idx = (class1_idx * (unsigned) class2Count + class2_idx) * (len1 + len2);
+ format1 = format1 | valueFormat1.get_effective_format (&values[idx]);
+ format2 = format2 | valueFormat2.get_effective_format (&values[idx + len1]);
+ }
+ }
+
+ return hb_pair (format1, format2);
+ }
+};
+
+}
+}
+}
+
+#endif // OT_LAYOUT_GPOS_PAIRPOSFORMAT2_HH
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/PosLookup.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PosLookup.hh
new file mode 100644
index 0000000000..c4e57bb543
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PosLookup.hh
@@ -0,0 +1,79 @@
+#ifndef OT_LAYOUT_GPOS_POSLOOKUP_HH
+#define OT_LAYOUT_GPOS_POSLOOKUP_HH
+
+#include "PosLookupSubTable.hh"
+#include "../../../hb-ot-layout-common.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct PosLookup : Lookup
+{
+ using SubTable = PosLookupSubTable;
+
+ const SubTable& get_subtable (unsigned int i) const
+ { return Lookup::get_subtable<SubTable> (i); }
+
+ bool is_reverse () const
+ {
+ return false;
+ }
+
+ bool apply (hb_ot_apply_context_t *c) const
+ {
+ TRACE_APPLY (this);
+ return_trace (dispatch (c));
+ }
+
+ bool intersects (const hb_set_t *glyphs) const
+ {
+ hb_intersects_context_t c (glyphs);
+ return dispatch (&c);
+ }
+
+ hb_collect_glyphs_context_t::return_t collect_glyphs (hb_collect_glyphs_context_t *c) const
+ { return dispatch (c); }
+
+ hb_closure_lookups_context_t::return_t closure_lookups (hb_closure_lookups_context_t *c, unsigned this_index) const
+ {
+ if (c->is_lookup_visited (this_index))
+ return hb_closure_lookups_context_t::default_return_value ();
+
+ c->set_lookup_visited (this_index);
+ if (!intersects (c->glyphs))
+ {
+ c->set_lookup_inactive (this_index);
+ return hb_closure_lookups_context_t::default_return_value ();
+ }
+
+ hb_closure_lookups_context_t::return_t ret = dispatch (c);
+ return ret;
+ }
+
+ template <typename set_t>
+ void collect_coverage (set_t *glyphs) const
+ {
+ hb_collect_coverage_context_t<set_t> c (glyphs);
+ dispatch (&c);
+ }
+
+ template <typename context_t>
+ static typename context_t::return_t dispatch_recurse_func (context_t *c, unsigned int lookup_index);
+
+ template <typename context_t, typename ...Ts>
+ typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
+ { return Lookup::dispatch<SubTable> (c, std::forward<Ts> (ds)...); }
+
+ bool subset (hb_subset_context_t *c) const
+ { return Lookup::subset<SubTable> (c); }
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ { return Lookup::sanitize<SubTable> (c); }
+};
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_POSLOOKUP_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/PosLookupSubTable.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PosLookupSubTable.hh
new file mode 100644
index 0000000000..c19fbc323f
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/PosLookupSubTable.hh
@@ -0,0 +1,79 @@
+#ifndef OT_LAYOUT_GPOS_POSLOOKUPSUBTABLE_HH
+#define OT_LAYOUT_GPOS_POSLOOKUPSUBTABLE_HH
+
+#include "SinglePos.hh"
+#include "PairPos.hh"
+#include "CursivePos.hh"
+#include "MarkBasePos.hh"
+#include "MarkLigPos.hh"
+#include "MarkMarkPos.hh"
+#include "ContextPos.hh"
+#include "ChainContextPos.hh"
+#include "ExtensionPos.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct PosLookupSubTable
+{
+ friend struct ::OT::Lookup;
+ friend struct PosLookup;
+
+ enum Type {
+ Single = 1,
+ Pair = 2,
+ Cursive = 3,
+ MarkBase = 4,
+ MarkLig = 5,
+ MarkMark = 6,
+ Context = 7,
+ ChainContext = 8,
+ Extension = 9
+ };
+
+ template <typename context_t, typename ...Ts>
+ typename context_t::return_t dispatch (context_t *c, unsigned int lookup_type, Ts&&... ds) const
+ {
+ TRACE_DISPATCH (this, lookup_type);
+ switch (lookup_type) {
+ case Single: return_trace (u.single.dispatch (c, std::forward<Ts> (ds)...));
+ case Pair: return_trace (u.pair.dispatch (c, std::forward<Ts> (ds)...));
+ case Cursive: return_trace (u.cursive.dispatch (c, std::forward<Ts> (ds)...));
+ case MarkBase: return_trace (u.markBase.dispatch (c, std::forward<Ts> (ds)...));
+ case MarkLig: return_trace (u.markLig.dispatch (c, std::forward<Ts> (ds)...));
+ case MarkMark: return_trace (u.markMark.dispatch (c, std::forward<Ts> (ds)...));
+ case Context: return_trace (u.context.dispatch (c, std::forward<Ts> (ds)...));
+ case ChainContext: return_trace (u.chainContext.dispatch (c, std::forward<Ts> (ds)...));
+ case Extension: return_trace (u.extension.dispatch (c, std::forward<Ts> (ds)...));
+ default: return_trace (c->default_return_value ());
+ }
+ }
+
+ bool intersects (const hb_set_t *glyphs, unsigned int lookup_type) const
+ {
+ hb_intersects_context_t c (glyphs);
+ return dispatch (&c, lookup_type);
+ }
+
+ protected:
+ union {
+ SinglePos single;
+ PairPos pair;
+ CursivePos cursive;
+ MarkBasePos markBase;
+ MarkLigPos markLig;
+ MarkMarkPos markMark;
+ ContextPos context;
+ ChainContextPos chainContext;
+ ExtensionPos extension;
+ } u;
+ public:
+ DEFINE_SIZE_MIN (0);
+};
+
+}
+}
+}
+
+#endif /* HB_OT_LAYOUT_GPOS_POSLOOKUPSUBTABLE_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePos.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePos.hh
new file mode 100644
index 0000000000..57e146befd
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePos.hh
@@ -0,0 +1,98 @@
+#ifndef OT_LAYOUT_GPOS_SINGLEPOS_HH
+#define OT_LAYOUT_GPOS_SINGLEPOS_HH
+
+#include "SinglePosFormat1.hh"
+#include "SinglePosFormat2.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct SinglePos
+{
+ protected:
+ union {
+ HBUINT16 format; /* Format identifier */
+ SinglePosFormat1 format1;
+ SinglePosFormat2 format2;
+ } u;
+
+ public:
+ template<typename Iterator,
+ hb_requires (hb_is_iterator (Iterator))>
+ unsigned get_format (Iterator glyph_val_iter_pairs)
+ {
+ hb_array_t<const Value> first_val_iter = hb_second (*glyph_val_iter_pairs);
+
+ for (const auto iter : glyph_val_iter_pairs)
+ for (const auto _ : hb_zip (iter.second, first_val_iter))
+ if (_.first != _.second)
+ return 2;
+
+ return 1;
+ }
+
+ template<typename Iterator,
+ typename SrcLookup,
+ hb_requires (hb_is_iterator (Iterator))>
+ void serialize (hb_serialize_context_t *c,
+ const SrcLookup* src,
+ Iterator glyph_val_iter_pairs,
+ const hb_map_t *layout_variation_idx_map)
+ {
+ if (unlikely (!c->extend_min (u.format))) return;
+ unsigned format = 2;
+ ValueFormat new_format = src->get_value_format ();
+
+ if (glyph_val_iter_pairs)
+ {
+ format = get_format (glyph_val_iter_pairs);
+ new_format = src->get_value_format ().get_effective_format (+ glyph_val_iter_pairs | hb_map (hb_second));
+ }
+
+ u.format = format;
+ switch (u.format) {
+ case 1: u.format1.serialize (c,
+ src,
+ glyph_val_iter_pairs,
+ new_format,
+ layout_variation_idx_map);
+ return;
+ case 2: u.format2.serialize (c,
+ src,
+ glyph_val_iter_pairs,
+ new_format,
+ layout_variation_idx_map);
+ return;
+ default:return;
+ }
+ }
+
+ template <typename context_t, typename ...Ts>
+ typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
+ {
+ TRACE_DISPATCH (this, u.format);
+ if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
+ switch (u.format) {
+ case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
+ case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
+ default:return_trace (c->default_return_value ());
+ }
+ }
+};
+
+
+template<typename Iterator, typename SrcLookup>
+static void
+SinglePos_serialize (hb_serialize_context_t *c,
+ const SrcLookup *src,
+ Iterator it,
+ const hb_map_t *layout_variation_idx_map)
+{ c->start_embed<SinglePos> ()->serialize (c, src, it, layout_variation_idx_map); }
+
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_SINGLEPOS_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePosFormat1.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePosFormat1.hh
new file mode 100644
index 0000000000..8b7840ed0e
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePosFormat1.hh
@@ -0,0 +1,124 @@
+#ifndef OT_LAYOUT_GPOS_SINGLEPOSFORMAT1_HH
+#define OT_LAYOUT_GPOS_SINGLEPOSFORMAT1_HH
+
+#include "Common.hh"
+#include "ValueFormat.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct SinglePosFormat1
+{
+ protected:
+ HBUINT16 format; /* Format identifier--format = 1 */
+ Offset16To<Coverage>
+ coverage; /* Offset to Coverage table--from
+ * beginning of subtable */
+ ValueFormat valueFormat; /* Defines the types of data in the
+ * ValueRecord */
+ ValueRecord values; /* Defines positioning
+ * value(s)--applied to all glyphs in
+ * the Coverage table */
+ public:
+ DEFINE_SIZE_ARRAY (6, values);
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) &&
+ coverage.sanitize (c, this) &&
+ valueFormat.sanitize_value (c, this, values));
+ }
+
+ bool intersects (const hb_set_t *glyphs) const
+ { return (this+coverage).intersects (glyphs); }
+
+ void closure_lookups (hb_closure_lookups_context_t *c) const {}
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
+ {
+ if (!valueFormat.has_device ()) return;
+
+ auto it =
+ + hb_iter (this+coverage)
+ | hb_filter (c->glyph_set)
+ ;
+
+ if (!it) return;
+ valueFormat.collect_variation_indices (c, this, values.as_array (valueFormat.get_len ()));
+ }
+
+ void collect_glyphs (hb_collect_glyphs_context_t *c) const
+ { if (unlikely (!(this+coverage).collect_coverage (c->input))) return; }
+
+ const Coverage &get_coverage () const { return this+coverage; }
+
+ ValueFormat get_value_format () const { return valueFormat; }
+
+ bool apply (hb_ot_apply_context_t *c) const
+ {
+ TRACE_APPLY (this);
+ hb_buffer_t *buffer = c->buffer;
+ unsigned int index = (this+coverage).get_coverage (buffer->cur().codepoint);
+ if (likely (index == NOT_COVERED)) return_trace (false);
+
+ valueFormat.apply_value (c, this, values, buffer->cur_pos());
+
+ buffer->idx++;
+ return_trace (true);
+ }
+
+ template<typename Iterator,
+ typename SrcLookup,
+ hb_requires (hb_is_iterator (Iterator))>
+ void serialize (hb_serialize_context_t *c,
+ const SrcLookup *src,
+ Iterator it,
+ ValueFormat newFormat,
+ const hb_map_t *layout_variation_idx_map)
+ {
+ if (unlikely (!c->extend_min (this))) return;
+ if (unlikely (!c->check_assign (valueFormat,
+ newFormat,
+ HB_SERIALIZE_ERROR_INT_OVERFLOW))) return;
+
+ for (const hb_array_t<const Value>& _ : + it | hb_map (hb_second))
+ {
+ src->get_value_format ().copy_values (c, newFormat, src, &_, layout_variation_idx_map);
+ // Only serialize the first entry in the iterator, the rest are assumed to
+ // be the same.
+ break;
+ }
+
+ auto glyphs =
+ + it
+ | hb_map_retains_sorting (hb_first)
+ ;
+
+ coverage.serialize_serialize (c, glyphs);
+ }
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
+ const hb_map_t &glyph_map = *c->plan->glyph_map;
+
+ auto it =
+ + hb_iter (this+coverage)
+ | hb_filter (glyphset)
+ | hb_map_retains_sorting (glyph_map)
+ | hb_zip (hb_repeat (values.as_array (valueFormat.get_len ())))
+ ;
+
+ bool ret = bool (it);
+ SinglePos_serialize (c->serializer, this, it, c->plan->layout_variation_idx_map);
+ return_trace (ret);
+ }
+};
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_SINGLEPOSFORMAT1_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePosFormat2.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePosFormat2.hh
new file mode 100644
index 0000000000..0d038b4422
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/SinglePosFormat2.hh
@@ -0,0 +1,140 @@
+#ifndef OT_LAYOUT_GPOS_SINGLEPOSFORMAT2_HH
+#define OT_LAYOUT_GPOS_SINGLEPOSFORMAT2_HH
+
+#include "Common.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+struct SinglePosFormat2
+{
+ protected:
+ HBUINT16 format; /* Format identifier--format = 2 */
+ Offset16To<Coverage>
+ coverage; /* Offset to Coverage table--from
+ * beginning of subtable */
+ ValueFormat valueFormat; /* Defines the types of data in the
+ * ValueRecord */
+ HBUINT16 valueCount; /* Number of ValueRecords */
+ ValueRecord values; /* Array of ValueRecords--positioning
+ * values applied to glyphs */
+ public:
+ DEFINE_SIZE_ARRAY (8, values);
+
+ bool sanitize (hb_sanitize_context_t *c) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_struct (this) &&
+ coverage.sanitize (c, this) &&
+ valueFormat.sanitize_values (c, this, values, valueCount));
+ }
+
+ bool intersects (const hb_set_t *glyphs) const
+ { return (this+coverage).intersects (glyphs); }
+
+ void closure_lookups (hb_closure_lookups_context_t *c) const {}
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
+ {
+ if (!valueFormat.has_device ()) return;
+
+ auto it =
+ + hb_zip (this+coverage, hb_range ((unsigned) valueCount))
+ | hb_filter (c->glyph_set, hb_first)
+ ;
+
+ if (!it) return;
+
+ unsigned sub_length = valueFormat.get_len ();
+ const hb_array_t<const Value> values_array = values.as_array (valueCount * sub_length);
+
+ for (unsigned i : + it
+ | hb_map (hb_second))
+ valueFormat.collect_variation_indices (c, this, values_array.sub_array (i * sub_length, sub_length));
+
+ }
+
+ void collect_glyphs (hb_collect_glyphs_context_t *c) const
+ { if (unlikely (!(this+coverage).collect_coverage (c->input))) return; }
+
+ const Coverage &get_coverage () const { return this+coverage; }
+
+ ValueFormat get_value_format () const { return valueFormat; }
+
+ bool apply (hb_ot_apply_context_t *c) const
+ {
+ TRACE_APPLY (this);
+ hb_buffer_t *buffer = c->buffer;
+ unsigned int index = (this+coverage).get_coverage (buffer->cur().codepoint);
+ if (likely (index == NOT_COVERED)) return_trace (false);
+
+ if (likely (index >= valueCount)) return_trace (false);
+
+ valueFormat.apply_value (c, this,
+ &values[index * valueFormat.get_len ()],
+ buffer->cur_pos());
+
+ buffer->idx++;
+ return_trace (true);
+ }
+
+ template<typename Iterator,
+ typename SrcLookup,
+ hb_requires (hb_is_iterator (Iterator))>
+ void serialize (hb_serialize_context_t *c,
+ const SrcLookup *src,
+ Iterator it,
+ ValueFormat newFormat,
+ const hb_map_t *layout_variation_idx_map)
+ {
+ auto out = c->extend_min (this);
+ if (unlikely (!out)) return;
+ if (unlikely (!c->check_assign (valueFormat, newFormat, HB_SERIALIZE_ERROR_INT_OVERFLOW))) return;
+ if (unlikely (!c->check_assign (valueCount, it.len (), HB_SERIALIZE_ERROR_ARRAY_OVERFLOW))) return;
+
+ + it
+ | hb_map (hb_second)
+ | hb_apply ([&] (hb_array_t<const Value> _)
+ { src->get_value_format ().copy_values (c, newFormat, src, &_, layout_variation_idx_map); })
+ ;
+
+ auto glyphs =
+ + it
+ | hb_map_retains_sorting (hb_first)
+ ;
+
+ coverage.serialize_serialize (c, glyphs);
+ }
+
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+ const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
+ const hb_map_t &glyph_map = *c->plan->glyph_map;
+
+ unsigned sub_length = valueFormat.get_len ();
+ auto values_array = values.as_array (valueCount * sub_length);
+
+ auto it =
+ + hb_zip (this+coverage, hb_range ((unsigned) valueCount))
+ | hb_filter (glyphset, hb_first)
+ | hb_map_retains_sorting ([&] (const hb_pair_t<hb_codepoint_t, unsigned>& _)
+ {
+ return hb_pair (glyph_map[_.first],
+ values_array.sub_array (_.second * sub_length,
+ sub_length));
+ })
+ ;
+
+ bool ret = bool (it);
+ SinglePos_serialize (c->serializer, this, it, c->plan->layout_variation_idx_map);
+ return_trace (ret);
+ }
+};
+
+
+}
+}
+}
+
+#endif /* OT_LAYOUT_GPOS_SINGLEPOSFORMAT2_HH */
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GPOS/ValueFormat.hh b/thirdparty/harfbuzz/src/OT/Layout/GPOS/ValueFormat.hh
new file mode 100644
index 0000000000..b29f287bce
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/Layout/GPOS/ValueFormat.hh
@@ -0,0 +1,329 @@
+#ifndef OT_LAYOUT_GPOS_VALUEFORMAT_HH
+#define OT_LAYOUT_GPOS_VALUEFORMAT_HH
+
+#include "../../../hb-ot-layout-gsubgpos.hh"
+
+namespace OT {
+namespace Layout {
+namespace GPOS_impl {
+
+typedef HBUINT16 Value;
+
+typedef UnsizedArrayOf<Value> ValueRecord;
+
+struct ValueFormat : HBUINT16
+{
+ enum Flags {
+ xPlacement = 0x0001u, /* Includes horizontal adjustment for placement */
+ yPlacement = 0x0002u, /* Includes vertical adjustment for placement */
+ xAdvance = 0x0004u, /* Includes horizontal adjustment for advance */
+ yAdvance = 0x0008u, /* Includes vertical adjustment for advance */
+ xPlaDevice = 0x0010u, /* Includes horizontal Device table for placement */
+ yPlaDevice = 0x0020u, /* Includes vertical Device table for placement */
+ xAdvDevice = 0x0040u, /* Includes horizontal Device table for advance */
+ yAdvDevice = 0x0080u, /* Includes vertical Device table for advance */
+ ignored = 0x0F00u, /* Was used in TrueType Open for MM fonts */
+ reserved = 0xF000u, /* For future use */
+
+ devices = 0x00F0u /* Mask for having any Device table */
+ };
+
+/* All fields are options. Only those available advance the value pointer. */
+#if 0
+ HBINT16 xPlacement; /* Horizontal adjustment for
+ * placement--in design units */
+ HBINT16 yPlacement; /* Vertical adjustment for
+ * placement--in design units */
+ HBINT16 xAdvance; /* Horizontal adjustment for
+ * advance--in design units (only used
+ * for horizontal writing) */
+ HBINT16 yAdvance; /* Vertical adjustment for advance--in
+ * design units (only used for vertical
+ * writing) */
+ Offset16To<Device> xPlaDevice; /* Offset to Device table for
+ * horizontal placement--measured from
+ * beginning of PosTable (may be NULL) */
+ Offset16To<Device> yPlaDevice; /* Offset to Device table for vertical
+ * placement--measured from beginning
+ * of PosTable (may be NULL) */
+ Offset16To<Device> xAdvDevice; /* Offset to Device table for
+ * horizontal advance--measured from
+ * beginning of PosTable (may be NULL) */
+ Offset16To<Device> yAdvDevice; /* Offset to Device table for vertical
+ * advance--measured from beginning of
+ * PosTable (may be NULL) */
+#endif
+
+ IntType& operator = (uint16_t i) { v = i; return *this; }
+
+ unsigned int get_len () const { return hb_popcount ((unsigned int) *this); }
+ unsigned int get_size () const { return get_len () * Value::static_size; }
+
+ bool apply_value (hb_ot_apply_context_t *c,
+ const void *base,
+ const Value *values,
+ hb_glyph_position_t &glyph_pos) const
+ {
+ bool ret = false;
+ unsigned int format = *this;
+ if (!format) return ret;
+
+ hb_font_t *font = c->font;
+ bool horizontal =
+#ifndef HB_NO_VERTICAL
+ HB_DIRECTION_IS_HORIZONTAL (c->direction)
+#else
+ true
+#endif
+ ;
+
+ if (format & xPlacement) glyph_pos.x_offset += font->em_scale_x (get_short (values++, &ret));
+ if (format & yPlacement) glyph_pos.y_offset += font->em_scale_y (get_short (values++, &ret));
+ if (format & xAdvance) {
+ if (likely (horizontal)) glyph_pos.x_advance += font->em_scale_x (get_short (values, &ret));
+ values++;
+ }
+ /* y_advance values grow downward but font-space grows upward, hence negation */
+ if (format & yAdvance) {
+ if (unlikely (!horizontal)) glyph_pos.y_advance -= font->em_scale_y (get_short (values, &ret));
+ values++;
+ }
+
+ if (!has_device ()) return ret;
+
+ bool use_x_device = font->x_ppem || font->num_coords;
+ bool use_y_device = font->y_ppem || font->num_coords;
+
+ if (!use_x_device && !use_y_device) return ret;
+
+ const VariationStore &store = c->var_store;
+ auto *cache = c->var_store_cache;
+
+ /* pixel -> fractional pixel */
+ if (format & xPlaDevice) {
+ if (use_x_device) glyph_pos.x_offset += (base + get_device (values, &ret)).get_x_delta (font, store, cache);
+ values++;
+ }
+ if (format & yPlaDevice) {
+ if (use_y_device) glyph_pos.y_offset += (base + get_device (values, &ret)).get_y_delta (font, store, cache);
+ values++;
+ }
+ if (format & xAdvDevice) {
+ if (horizontal && use_x_device) glyph_pos.x_advance += (base + get_device (values, &ret)).get_x_delta (font, store, cache);
+ values++;
+ }
+ if (format & yAdvDevice) {
+ /* y_advance values grow downward but font-space grows upward, hence negation */
+ if (!horizontal && use_y_device) glyph_pos.y_advance -= (base + get_device (values, &ret)).get_y_delta (font, store, cache);
+ values++;
+ }
+ return ret;
+ }
+
+ unsigned int get_effective_format (const Value *values) const
+ {
+ unsigned int format = *this;
+ for (unsigned flag = xPlacement; flag <= yAdvDevice; flag = flag << 1) {
+ if (format & flag) should_drop (*values++, (Flags) flag, &format);
+ }
+
+ return format;
+ }
+
+ template<typename Iterator,
+ hb_requires (hb_is_iterator (Iterator))>
+ unsigned int get_effective_format (Iterator it) const {
+ unsigned int new_format = 0;
+
+ for (const hb_array_t<const Value>& values : it)
+ new_format = new_format | get_effective_format (&values);
+
+ return new_format;
+ }
+
+ void copy_values (hb_serialize_context_t *c,
+ unsigned int new_format,
+ const void *base,
+ const Value *values,
+ const hb_map_t *layout_variation_idx_map) const
+ {
+ unsigned int format = *this;
+ if (!format) return;
+
+ if (format & xPlacement) copy_value (c, new_format, xPlacement, *values++);
+ if (format & yPlacement) copy_value (c, new_format, yPlacement, *values++);
+ if (format & xAdvance) copy_value (c, new_format, xAdvance, *values++);
+ if (format & yAdvance) copy_value (c, new_format, yAdvance, *values++);
+
+ if (format & xPlaDevice) copy_device (c, base, values++, layout_variation_idx_map);
+ if (format & yPlaDevice) copy_device (c, base, values++, layout_variation_idx_map);
+ if (format & xAdvDevice) copy_device (c, base, values++, layout_variation_idx_map);
+ if (format & yAdvDevice) copy_device (c, base, values++, layout_variation_idx_map);
+ }
+
+ void copy_value (hb_serialize_context_t *c,
+ unsigned int new_format,
+ Flags flag,
+ Value value) const
+ {
+ // Filter by new format.
+ if (!(new_format & flag)) return;
+ c->copy (value);
+ }
+
+ void collect_variation_indices (hb_collect_variation_indices_context_t *c,
+ const void *base,
+ const hb_array_t<const Value>& values) const
+ {
+ unsigned format = *this;
+ unsigned i = 0;
+ if (format & xPlacement) i++;
+ if (format & yPlacement) i++;
+ if (format & xAdvance) i++;
+ if (format & yAdvance) i++;
+ if (format & xPlaDevice)
+ {
+ (base + get_device (&(values[i]))).collect_variation_indices (c->layout_variation_indices);
+ i++;
+ }
+
+ if (format & ValueFormat::yPlaDevice)
+ {
+ (base + get_device (&(values[i]))).collect_variation_indices (c->layout_variation_indices);
+ i++;
+ }
+
+ if (format & ValueFormat::xAdvDevice)
+ {
+
+ (base + get_device (&(values[i]))).collect_variation_indices (c->layout_variation_indices);
+ i++;
+ }
+
+ if (format & ValueFormat::yAdvDevice)
+ {
+
+ (base + get_device (&(values[i]))).collect_variation_indices (c->layout_variation_indices);
+ i++;
+ }
+ }
+
+ private:
+ bool sanitize_value_devices (hb_sanitize_context_t *c, const void *base, const Value *values) const
+ {
+ unsigned int format = *this;
+
+ if (format & xPlacement) values++;
+ if (format & yPlacement) values++;
+ if (format & xAdvance) values++;
+ if (format & yAdvance) values++;
+
+ if ((format & xPlaDevice) && !get_device (values++).sanitize (c, base)) return false;
+ if ((format & yPlaDevice) && !get_device (values++).sanitize (c, base)) return false;
+ if ((format & xAdvDevice) && !get_device (values++).sanitize (c, base)) return false;
+ if ((format & yAdvDevice) && !get_device (values++).sanitize (c, base)) return false;
+
+ return true;
+ }
+
+ static inline Offset16To<Device>& get_device (Value* value)
+ {
+ return *static_cast<Offset16To<Device> *> (value);
+ }
+ static inline const Offset16To<Device>& get_device (const Value* value, bool *worked=nullptr)
+ {
+ if (worked) *worked |= bool (*value);
+ return *static_cast<const Offset16To<Device> *> (value);
+ }
+
+ bool copy_device (hb_serialize_context_t *c, const void *base,
+ const Value *src_value, const hb_map_t *layout_variation_idx_map) const
+ {
+ Value *dst_value = c->copy (*src_value);
+
+ if (!dst_value) return false;
+ if (*dst_value == 0) return true;
+
+ *dst_value = 0;
+ c->push ();
+ if ((base + get_device (src_value)).copy (c, layout_variation_idx_map))
+ {
+ c->add_link (*dst_value, c->pop_pack ());
+ return true;
+ }
+ else
+ {
+ c->pop_discard ();
+ return false;
+ }
+ }
+
+ static inline const HBINT16& get_short (const Value* value, bool *worked=nullptr)
+ {
+ if (worked) *worked |= bool (*value);
+ return *reinterpret_cast<const HBINT16 *> (value);
+ }
+
+ public:
+
+ bool has_device () const
+ {
+ unsigned int format = *this;
+ return (format & devices) != 0;
+ }
+
+ bool sanitize_value (hb_sanitize_context_t *c, const void *base, const Value *values) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (c->check_range (values, get_size ()) && (!has_device () || sanitize_value_devices (c, base, values)));
+ }
+
+ bool sanitize_values (hb_sanitize_context_t *c, const void *base, const Value *values, unsigned int count) const
+ {
+ TRACE_SANITIZE (this);
+ unsigned int len = get_len ();
+
+ if (!c->check_range (values, count, get_size ())) return_trace (false);
+
+ if (!has_device ()) return_trace (true);
+
+ for (unsigned int i = 0; i < count; i++) {
+ if (!sanitize_value_devices (c, base, values))
+ return_trace (false);
+ values += len;
+ }
+
+ return_trace (true);
+ }
+
+ /* Just sanitize referenced Device tables. Doesn't check the values themselves. */
+ bool sanitize_values_stride_unsafe (hb_sanitize_context_t *c, const void *base, const Value *values, unsigned int count, unsigned int stride) const
+ {
+ TRACE_SANITIZE (this);
+
+ if (!has_device ()) return_trace (true);
+
+ for (unsigned int i = 0; i < count; i++) {
+ if (!sanitize_value_devices (c, base, values))
+ return_trace (false);
+ values += stride;
+ }
+
+ return_trace (true);
+ }
+
+ private:
+
+ void should_drop (Value value, Flags flag, unsigned int* format) const
+ {
+ if (value) return;
+ *format = *format & ~flag;
+ }
+
+};
+
+}
+}
+}
+
+#endif // #ifndef OT_LAYOUT_GPOS_VALUEFORMAT_HH
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/GSUB.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/GSUB.hh
index ad153ce8d7..3f0c4b2ad9 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/GSUB.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/GSUB.hh
@@ -19,6 +19,8 @@ namespace GSUB {
struct GSUB : GSUBGPOS
{
+ using Lookup = SubstLookup;
+
static constexpr hb_tag_t tableTag = HB_OT_TAG_GSUB;
const SubstLookup& get_lookup (unsigned int i) const
diff --git a/thirdparty/harfbuzz/src/OT/Layout/GSUB/SubstLookup.hh b/thirdparty/harfbuzz/src/OT/Layout/GSUB/SubstLookup.hh
index 3419b5a734..8fb3b55097 100644
--- a/thirdparty/harfbuzz/src/OT/Layout/GSUB/SubstLookup.hh
+++ b/thirdparty/harfbuzz/src/OT/Layout/GSUB/SubstLookup.hh
@@ -10,7 +10,7 @@ namespace GSUB {
struct SubstLookup : Lookup
{
- typedef SubstLookupSubTable SubTable;
+ using SubTable = SubstLookupSubTable;
bool sanitize (hb_sanitize_context_t *c) const
{ return Lookup::sanitize<SubTable> (c); }
@@ -73,8 +73,6 @@ struct SubstLookup : Lookup
return hb_closure_lookups_context_t::default_return_value ();
}
- c->set_recurse_func (dispatch_closure_lookups_recurse_func);
-
hb_closure_lookups_context_t::return_t ret = dispatch (c);
return ret;
}
@@ -100,8 +98,6 @@ struct SubstLookup : Lookup
return dispatch (c);
}
- static inline bool apply_recurse_func (hb_ot_apply_context_t *c, unsigned int lookup_index);
-
bool serialize_single (hb_serialize_context_t *c,
uint32_t lookup_props,
hb_sorted_array_t<const HBGlyphID16> glyphs,
@@ -206,8 +202,6 @@ struct SubstLookup : Lookup
return ret;
}
- HB_INTERNAL static hb_closure_lookups_context_t::return_t dispatch_closure_lookups_recurse_func (hb_closure_lookups_context_t *c, unsigned lookup_index);
-
template <typename context_t, typename ...Ts>
typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
{ return Lookup::dispatch<SubTable> (c, std::forward<Ts> (ds)...); }
diff --git a/thirdparty/harfbuzz/src/OT/glyf/CompositeGlyph.hh b/thirdparty/harfbuzz/src/OT/glyf/CompositeGlyph.hh
new file mode 100644
index 0000000000..c145beaa49
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/glyf/CompositeGlyph.hh
@@ -0,0 +1,258 @@
+#ifndef OT_GLYF_COMPOSITEGLYPH_HH
+#define OT_GLYF_COMPOSITEGLYPH_HH
+
+
+#include "../../hb-open-type.hh"
+
+
+namespace OT {
+namespace glyf_impl {
+
+
+struct CompositeGlyphRecord
+{
+ protected:
+ enum composite_glyph_flag_t
+ {
+ ARG_1_AND_2_ARE_WORDS = 0x0001,
+ ARGS_ARE_XY_VALUES = 0x0002,
+ ROUND_XY_TO_GRID = 0x0004,
+ WE_HAVE_A_SCALE = 0x0008,
+ MORE_COMPONENTS = 0x0020,
+ WE_HAVE_AN_X_AND_Y_SCALE = 0x0040,
+ WE_HAVE_A_TWO_BY_TWO = 0x0080,
+ WE_HAVE_INSTRUCTIONS = 0x0100,
+ USE_MY_METRICS = 0x0200,
+ OVERLAP_COMPOUND = 0x0400,
+ SCALED_COMPONENT_OFFSET = 0x0800,
+ UNSCALED_COMPONENT_OFFSET = 0x1000
+ };
+
+ public:
+ unsigned int get_size () const
+ {
+ unsigned int size = min_size;
+ /* arg1 and 2 are int16 */
+ if (flags & ARG_1_AND_2_ARE_WORDS) size += 4;
+ /* arg1 and 2 are int8 */
+ else size += 2;
+
+ /* One x 16 bit (scale) */
+ if (flags & WE_HAVE_A_SCALE) size += 2;
+ /* Two x 16 bit (xscale, yscale) */
+ else if (flags & WE_HAVE_AN_X_AND_Y_SCALE) size += 4;
+ /* Four x 16 bit (xscale, scale01, scale10, yscale) */
+ else if (flags & WE_HAVE_A_TWO_BY_TWO) size += 8;
+
+ return size;
+ }
+
+ void drop_instructions_flag () { flags = (uint16_t) flags & ~WE_HAVE_INSTRUCTIONS; }
+ void set_overlaps_flag ()
+ {
+ flags = (uint16_t) flags | OVERLAP_COMPOUND;
+ }
+
+ bool has_instructions () const { return flags & WE_HAVE_INSTRUCTIONS; }
+
+ bool has_more () const { return flags & MORE_COMPONENTS; }
+ bool is_use_my_metrics () const { return flags & USE_MY_METRICS; }
+ bool is_anchored () const { return !(flags & ARGS_ARE_XY_VALUES); }
+ void get_anchor_points (unsigned int &point1, unsigned int &point2) const
+ {
+ const HBUINT8 *p = &StructAfter<const HBUINT8> (glyphIndex);
+ if (flags & ARG_1_AND_2_ARE_WORDS)
+ {
+ point1 = ((const HBUINT16 *) p)[0];
+ point2 = ((const HBUINT16 *) p)[1];
+ }
+ else
+ {
+ point1 = p[0];
+ point2 = p[1];
+ }
+ }
+
+ void transform_points (contour_point_vector_t &points) const
+ {
+ float matrix[4];
+ contour_point_t trans;
+ if (get_transformation (matrix, trans))
+ {
+ if (scaled_offsets ())
+ {
+ points.translate (trans);
+ points.transform (matrix);
+ }
+ else
+ {
+ points.transform (matrix);
+ points.translate (trans);
+ }
+ }
+ }
+
+ protected:
+ bool scaled_offsets () const
+ { return (flags & (SCALED_COMPONENT_OFFSET | UNSCALED_COMPONENT_OFFSET)) == SCALED_COMPONENT_OFFSET; }
+
+ bool get_transformation (float (&matrix)[4], contour_point_t &trans) const
+ {
+ matrix[0] = matrix[3] = 1.f;
+ matrix[1] = matrix[2] = 0.f;
+
+ int tx, ty;
+ const HBINT8 *p = &StructAfter<const HBINT8> (glyphIndex);
+ if (flags & ARG_1_AND_2_ARE_WORDS)
+ {
+ tx = *(const HBINT16 *) p;
+ p += HBINT16::static_size;
+ ty = *(const HBINT16 *) p;
+ p += HBINT16::static_size;
+ }
+ else
+ {
+ tx = *p++;
+ ty = *p++;
+ }
+ if (is_anchored ()) tx = ty = 0;
+
+ trans.init ((float) tx, (float) ty);
+
+ {
+ const F2DOT14 *points = (const F2DOT14 *) p;
+ if (flags & WE_HAVE_A_SCALE)
+ {
+ matrix[0] = matrix[3] = points[0].to_float ();
+ return true;
+ }
+ else if (flags & WE_HAVE_AN_X_AND_Y_SCALE)
+ {
+ matrix[0] = points[0].to_float ();
+ matrix[3] = points[1].to_float ();
+ return true;
+ }
+ else if (flags & WE_HAVE_A_TWO_BY_TWO)
+ {
+ matrix[0] = points[0].to_float ();
+ matrix[1] = points[1].to_float ();
+ matrix[2] = points[2].to_float ();
+ matrix[3] = points[3].to_float ();
+ return true;
+ }
+ }
+ return tx || ty;
+ }
+
+ public:
+ HBUINT16 flags;
+ HBGlyphID16 glyphIndex;
+ public:
+ DEFINE_SIZE_MIN (4);
+};
+
+struct composite_iter_t : hb_iter_with_fallback_t<composite_iter_t, const CompositeGlyphRecord &>
+{
+ typedef const CompositeGlyphRecord *__item_t__;
+ composite_iter_t (hb_bytes_t glyph_, __item_t__ current_) :
+ glyph (glyph_), current (nullptr), current_size (0)
+ {
+ set_current (current_);
+ }
+
+ composite_iter_t () : glyph (hb_bytes_t ()), current (nullptr), current_size (0) {}
+
+ item_t __item__ () const { return *current; }
+ bool __more__ () const { return current; }
+ void __next__ ()
+ {
+ if (!current->has_more ()) { current = nullptr; return; }
+
+ set_current (&StructAtOffset<CompositeGlyphRecord> (current, current_size));
+ }
+ composite_iter_t __end__ () const { return composite_iter_t (); }
+ bool operator != (const composite_iter_t& o) const
+ { return current != o.current; }
+
+
+ void set_current (__item_t__ current_)
+ {
+ if (!glyph.check_range (current_, CompositeGlyphRecord::min_size))
+ {
+ current = nullptr;
+ current_size = 0;
+ return;
+ }
+ unsigned size = current_->get_size ();
+ if (!glyph.check_range (current_, size))
+ {
+ current = nullptr;
+ current_size = 0;
+ return;
+ }
+
+ current = current_;
+ current_size = size;
+ }
+
+ private:
+ hb_bytes_t glyph;
+ __item_t__ current;
+ unsigned current_size;
+};
+
+struct CompositeGlyph
+{
+ const GlyphHeader &header;
+ hb_bytes_t bytes;
+ CompositeGlyph (const GlyphHeader &header_, hb_bytes_t bytes_) :
+ header (header_), bytes (bytes_) {}
+
+ composite_iter_t iter () const
+ { return composite_iter_t (bytes, &StructAfter<CompositeGlyphRecord, GlyphHeader> (header)); }
+
+ unsigned int instructions_length (hb_bytes_t bytes) const
+ {
+ unsigned int start = bytes.length;
+ unsigned int end = bytes.length;
+ const CompositeGlyphRecord *last = nullptr;
+ for (auto &item : iter ())
+ last = &item;
+ if (unlikely (!last)) return 0;
+
+ if (last->has_instructions ())
+ start = (char *) last - &bytes + last->get_size ();
+ if (unlikely (start > end)) return 0;
+ return end - start;
+ }
+
+ /* Trimming for composites not implemented.
+ * If removing hints it falls out of that. */
+ const hb_bytes_t trim_padding () const { return bytes; }
+
+ void drop_hints ()
+ {
+ for (const auto &_ : iter ())
+ const_cast<CompositeGlyphRecord &> (_).drop_instructions_flag ();
+ }
+
+ /* Chop instructions off the end */
+ void drop_hints_bytes (hb_bytes_t &dest_start) const
+ { dest_start = bytes.sub_array (0, bytes.length - instructions_length (bytes)); }
+
+ void set_overlaps_flag ()
+ {
+ CompositeGlyphRecord& glyph_chain = const_cast<CompositeGlyphRecord &> (
+ StructAfter<CompositeGlyphRecord, GlyphHeader> (header));
+ if (!bytes.check_range(&glyph_chain, CompositeGlyphRecord::min_size))
+ return;
+ glyph_chain.set_overlaps_flag ();
+ }
+};
+
+
+} /* namespace glyf_impl */
+} /* namespace OT */
+
+
+#endif /* OT_GLYF_COMPOSITEGLYPH_HH */
diff --git a/thirdparty/harfbuzz/src/OT/glyf/Glyph.hh b/thirdparty/harfbuzz/src/OT/glyf/Glyph.hh
new file mode 100644
index 0000000000..2199d2c48b
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/glyf/Glyph.hh
@@ -0,0 +1,233 @@
+#ifndef OT_GLYF_GLYPH_HH
+#define OT_GLYF_GLYPH_HH
+
+
+#include "../../hb-open-type.hh"
+
+#include "GlyphHeader.hh"
+#include "SimpleGlyph.hh"
+#include "CompositeGlyph.hh"
+
+
+namespace OT {
+
+struct glyf_accelerator_t;
+
+namespace glyf_impl {
+
+
+enum phantom_point_index_t
+{
+ PHANTOM_LEFT = 0,
+ PHANTOM_RIGHT = 1,
+ PHANTOM_TOP = 2,
+ PHANTOM_BOTTOM = 3,
+ PHANTOM_COUNT = 4
+};
+
+struct Glyph
+{
+ enum glyph_type_t { EMPTY, SIMPLE, COMPOSITE };
+
+ public:
+ composite_iter_t get_composite_iterator () const
+ {
+ if (type != COMPOSITE) return composite_iter_t ();
+ return CompositeGlyph (*header, bytes).iter ();
+ }
+
+ const hb_bytes_t trim_padding () const
+ {
+ switch (type) {
+ case COMPOSITE: return CompositeGlyph (*header, bytes).trim_padding ();
+ case SIMPLE: return SimpleGlyph (*header, bytes).trim_padding ();
+ default: return bytes;
+ }
+ }
+
+ void drop_hints ()
+ {
+ switch (type) {
+ case COMPOSITE: CompositeGlyph (*header, bytes).drop_hints (); return;
+ case SIMPLE: SimpleGlyph (*header, bytes).drop_hints (); return;
+ default: return;
+ }
+ }
+
+ void set_overlaps_flag ()
+ {
+ switch (type) {
+ case COMPOSITE: CompositeGlyph (*header, bytes).set_overlaps_flag (); return;
+ case SIMPLE: SimpleGlyph (*header, bytes).set_overlaps_flag (); return;
+ default: return;
+ }
+ }
+
+ void drop_hints_bytes (hb_bytes_t &dest_start, hb_bytes_t &dest_end) const
+ {
+ switch (type) {
+ case COMPOSITE: CompositeGlyph (*header, bytes).drop_hints_bytes (dest_start); return;
+ case SIMPLE: SimpleGlyph (*header, bytes).drop_hints_bytes (dest_start, dest_end); return;
+ default: return;
+ }
+ }
+
+ /* Note: Recursively calls itself.
+ * all_points includes phantom points
+ */
+ template <typename accelerator_t>
+ bool get_points (hb_font_t *font, const accelerator_t &glyf_accelerator,
+ contour_point_vector_t &all_points /* OUT */,
+ bool phantom_only = false,
+ unsigned int depth = 0) const
+ {
+ if (unlikely (depth > HB_MAX_NESTING_LEVEL)) return false;
+ contour_point_vector_t stack_points;
+ bool inplace = type == SIMPLE && all_points.length == 0;
+ /* Load into all_points if it's empty, as an optimization. */
+ contour_point_vector_t &points = inplace ? all_points : stack_points;
+
+ switch (type) {
+ case COMPOSITE:
+ {
+ /* pseudo component points for each component in composite glyph */
+ unsigned num_points = hb_len (CompositeGlyph (*header, bytes).iter ());
+ if (unlikely (!points.resize (num_points))) return false;
+ break;
+ }
+ case SIMPLE:
+ if (unlikely (!SimpleGlyph (*header, bytes).get_contour_points (points, phantom_only)))
+ return false;
+ break;
+ }
+
+ /* Init phantom points */
+ if (unlikely (!points.resize (points.length + PHANTOM_COUNT))) return false;
+ hb_array_t<contour_point_t> phantoms = points.sub_array (points.length - PHANTOM_COUNT, PHANTOM_COUNT);
+ {
+ int h_delta = (int) header->xMin -
+ glyf_accelerator.hmtx->get_side_bearing (gid);
+ int v_orig = (int) header->yMax +
+#ifndef HB_NO_VERTICAL
+ glyf_accelerator.vmtx->get_side_bearing (gid)
+#else
+ 0
+#endif
+ ;
+ unsigned h_adv = glyf_accelerator.hmtx->get_advance (gid);
+ unsigned v_adv =
+#ifndef HB_NO_VERTICAL
+ glyf_accelerator.vmtx->get_advance (gid)
+#else
+ - font->face->get_upem ()
+#endif
+ ;
+ phantoms[PHANTOM_LEFT].x = h_delta;
+ phantoms[PHANTOM_RIGHT].x = h_adv + h_delta;
+ phantoms[PHANTOM_TOP].y = v_orig;
+ phantoms[PHANTOM_BOTTOM].y = v_orig - (int) v_adv;
+ }
+
+#ifndef HB_NO_VAR
+ glyf_accelerator.gvar->apply_deltas_to_points (gid, font, points.as_array ());
+#endif
+
+ switch (type) {
+ case SIMPLE:
+ if (!inplace)
+ all_points.extend (points.as_array ());
+ break;
+ case COMPOSITE:
+ {
+ contour_point_vector_t comp_points;
+ unsigned int comp_index = 0;
+ for (auto &item : get_composite_iterator ())
+ {
+ comp_points.reset ();
+ if (unlikely (!glyf_accelerator.glyph_for_gid (item.glyphIndex)
+ .get_points (font, glyf_accelerator, comp_points,
+ phantom_only, depth + 1)))
+ return false;
+
+ /* Copy phantom points from component if USE_MY_METRICS flag set */
+ if (item.is_use_my_metrics ())
+ for (unsigned int i = 0; i < PHANTOM_COUNT; i++)
+ phantoms[i] = comp_points[comp_points.length - PHANTOM_COUNT + i];
+
+ /* Apply component transformation & translation */
+ item.transform_points (comp_points);
+
+ /* Apply translation from gvar */
+ comp_points.translate (points[comp_index]);
+
+ if (item.is_anchored ())
+ {
+ unsigned int p1, p2;
+ item.get_anchor_points (p1, p2);
+ if (likely (p1 < all_points.length && p2 < comp_points.length))
+ {
+ contour_point_t delta;
+ delta.init (all_points[p1].x - comp_points[p2].x,
+ all_points[p1].y - comp_points[p2].y);
+
+ comp_points.translate (delta);
+ }
+ }
+
+ all_points.extend (comp_points.sub_array (0, comp_points.length - PHANTOM_COUNT));
+
+ comp_index++;
+ }
+
+ all_points.extend (phantoms);
+ } break;
+ default:
+ all_points.extend (phantoms);
+ }
+
+ if (depth == 0) /* Apply at top level */
+ {
+ /* Undocumented rasterizer behavior:
+ * Shift points horizontally by the updated left side bearing
+ */
+ contour_point_t delta;
+ delta.init (-phantoms[PHANTOM_LEFT].x, 0.f);
+ if (delta.x) all_points.translate (delta);
+ }
+
+ return !all_points.in_error ();
+ }
+
+ bool get_extents (hb_font_t *font, const glyf_accelerator_t &glyf_accelerator,
+ hb_glyph_extents_t *extents) const
+ {
+ if (type == EMPTY) return true; /* Empty glyph; zero extents. */
+ return header->get_extents (font, glyf_accelerator, gid, extents);
+ }
+
+ hb_bytes_t get_bytes () const { return bytes; }
+
+ Glyph (hb_bytes_t bytes_ = hb_bytes_t (),
+ hb_codepoint_t gid_ = (hb_codepoint_t) -1) : bytes (bytes_),
+ header (bytes.as<GlyphHeader> ()),
+ gid (gid_)
+ {
+ int num_contours = header->numberOfContours;
+ if (unlikely (num_contours == 0)) type = EMPTY;
+ else if (num_contours > 0) type = SIMPLE;
+ else type = COMPOSITE; /* negative numbers */
+ }
+
+ protected:
+ hb_bytes_t bytes;
+ const GlyphHeader *header;
+ hb_codepoint_t gid;
+ unsigned type;
+};
+
+
+} /* namespace glyf_impl */
+} /* namespace OT */
+
+
+#endif /* OT_GLYF_GLYPH_HH */
diff --git a/thirdparty/harfbuzz/src/OT/glyf/GlyphHeader.hh b/thirdparty/harfbuzz/src/OT/glyf/GlyphHeader.hh
new file mode 100644
index 0000000000..792bd5478f
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/glyf/GlyphHeader.hh
@@ -0,0 +1,48 @@
+#ifndef OT_GLYF_GLYPHHEADER_HH
+#define OT_GLYF_GLYPHHEADER_HH
+
+
+#include "../../hb-open-type.hh"
+
+
+namespace OT {
+namespace glyf_impl {
+
+
+struct GlyphHeader
+{
+ bool has_data () const { return numberOfContours; }
+
+ template <typename accelerator_t>
+ bool get_extents (hb_font_t *font, const accelerator_t &glyf_accelerator,
+ hb_codepoint_t gid, hb_glyph_extents_t *extents) const
+ {
+ /* Undocumented rasterizer behavior: shift glyph to the left by (lsb - xMin), i.e., xMin = lsb */
+ /* extents->x_bearing = hb_min (glyph_header.xMin, glyph_header.xMax); */
+ extents->x_bearing = font->em_scale_x (glyf_accelerator.hmtx->get_side_bearing (gid));
+ extents->y_bearing = font->em_scale_y (hb_max (yMin, yMax));
+ extents->width = font->em_scale_x (hb_max (xMin, xMax) - hb_min (xMin, xMax));
+ extents->height = font->em_scale_y (hb_min (yMin, yMax) - hb_max (yMin, yMax));
+
+ return true;
+ }
+
+ HBINT16 numberOfContours;
+ /* If the number of contours is
+ * greater than or equal to zero,
+ * this is a simple glyph; if negative,
+ * this is a composite glyph. */
+ FWORD xMin; /* Minimum x for coordinate data. */
+ FWORD yMin; /* Minimum y for coordinate data. */
+ FWORD xMax; /* Maximum x for coordinate data. */
+ FWORD yMax; /* Maximum y for coordinate data. */
+ public:
+ DEFINE_SIZE_STATIC (10);
+};
+
+
+} /* namespace glyf_impl */
+} /* namespace OT */
+
+
+#endif /* OT_GLYF_GLYPHHEADER_HH */
diff --git a/thirdparty/harfbuzz/src/OT/glyf/SimpleGlyph.hh b/thirdparty/harfbuzz/src/OT/glyf/SimpleGlyph.hh
new file mode 100644
index 0000000000..6df978cf13
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/glyf/SimpleGlyph.hh
@@ -0,0 +1,216 @@
+#ifndef OT_GLYF_SIMPLEGLYPH_HH
+#define OT_GLYF_SIMPLEGLYPH_HH
+
+
+#include "../../hb-open-type.hh"
+
+
+namespace OT {
+namespace glyf_impl {
+
+
+struct SimpleGlyph
+{
+ enum simple_glyph_flag_t
+ {
+ FLAG_ON_CURVE = 0x01,
+ FLAG_X_SHORT = 0x02,
+ FLAG_Y_SHORT = 0x04,
+ FLAG_REPEAT = 0x08,
+ FLAG_X_SAME = 0x10,
+ FLAG_Y_SAME = 0x20,
+ FLAG_OVERLAP_SIMPLE = 0x40,
+ FLAG_RESERVED2 = 0x80
+ };
+
+ const GlyphHeader &header;
+ hb_bytes_t bytes;
+ SimpleGlyph (const GlyphHeader &header_, hb_bytes_t bytes_) :
+ header (header_), bytes (bytes_) {}
+
+ unsigned int instruction_len_offset () const
+ { return GlyphHeader::static_size + 2 * header.numberOfContours; }
+
+ unsigned int length (unsigned int instruction_len) const
+ { return instruction_len_offset () + 2 + instruction_len; }
+
+ unsigned int instructions_length () const
+ {
+ unsigned int instruction_length_offset = instruction_len_offset ();
+ if (unlikely (instruction_length_offset + 2 > bytes.length)) return 0;
+
+ const HBUINT16 &instructionLength = StructAtOffset<HBUINT16> (&bytes, instruction_length_offset);
+ /* Out of bounds of the current glyph */
+ if (unlikely (length (instructionLength) > bytes.length)) return 0;
+ return instructionLength;
+ }
+
+ const hb_bytes_t trim_padding () const
+ {
+ /* based on FontTools _g_l_y_f.py::trim */
+ const uint8_t *glyph = (uint8_t*) bytes.arrayZ;
+ const uint8_t *glyph_end = glyph + bytes.length;
+ /* simple glyph w/contours, possibly trimmable */
+ glyph += instruction_len_offset ();
+
+ if (unlikely (glyph + 2 >= glyph_end)) return hb_bytes_t ();
+ unsigned int num_coordinates = StructAtOffset<HBUINT16> (glyph - 2, 0) + 1;
+ unsigned int num_instructions = StructAtOffset<HBUINT16> (glyph, 0);
+
+ glyph += 2 + num_instructions;
+
+ unsigned int coord_bytes = 0;
+ unsigned int coords_with_flags = 0;
+ while (glyph < glyph_end)
+ {
+ uint8_t flag = *glyph;
+ glyph++;
+
+ unsigned int repeat = 1;
+ if (flag & FLAG_REPEAT)
+ {
+ if (unlikely (glyph >= glyph_end)) return hb_bytes_t ();
+ repeat = *glyph + 1;
+ glyph++;
+ }
+
+ unsigned int xBytes, yBytes;
+ xBytes = yBytes = 0;
+ if (flag & FLAG_X_SHORT) xBytes = 1;
+ else if ((flag & FLAG_X_SAME) == 0) xBytes = 2;
+
+ if (flag & FLAG_Y_SHORT) yBytes = 1;
+ else if ((flag & FLAG_Y_SAME) == 0) yBytes = 2;
+
+ coord_bytes += (xBytes + yBytes) * repeat;
+ coords_with_flags += repeat;
+ if (coords_with_flags >= num_coordinates) break;
+ }
+
+ if (unlikely (coords_with_flags != num_coordinates)) return hb_bytes_t ();
+ return bytes.sub_array (0, bytes.length + coord_bytes - (glyph_end - glyph));
+ }
+
+ /* zero instruction length */
+ void drop_hints ()
+ {
+ GlyphHeader &glyph_header = const_cast<GlyphHeader &> (header);
+ (HBUINT16 &) StructAtOffset<HBUINT16> (&glyph_header, instruction_len_offset ()) = 0;
+ }
+
+ void drop_hints_bytes (hb_bytes_t &dest_start, hb_bytes_t &dest_end) const
+ {
+ unsigned int instructions_len = instructions_length ();
+ unsigned int glyph_length = length (instructions_len);
+ dest_start = bytes.sub_array (0, glyph_length - instructions_len);
+ dest_end = bytes.sub_array (glyph_length, bytes.length - glyph_length);
+ }
+
+ void set_overlaps_flag ()
+ {
+ if (unlikely (!header.numberOfContours)) return;
+
+ unsigned flags_offset = length (instructions_length ());
+ if (unlikely (flags_offset + 1 > bytes.length)) return;
+
+ HBUINT8 &first_flag = (HBUINT8 &) StructAtOffset<HBUINT16> (&bytes, flags_offset);
+ first_flag = (uint8_t) first_flag | FLAG_OVERLAP_SIMPLE;
+ }
+
+ static bool read_flags (const HBUINT8 *&p /* IN/OUT */,
+ contour_point_vector_t &points_ /* IN/OUT */,
+ const HBUINT8 *end)
+ {
+ unsigned count = points_.length;
+ for (unsigned int i = 0; i < count;)
+ {
+ if (unlikely (p + 1 > end)) return false;
+ uint8_t flag = *p++;
+ points_.arrayZ[i++].flag = flag;
+ if (flag & FLAG_REPEAT)
+ {
+ if (unlikely (p + 1 > end)) return false;
+ unsigned int repeat_count = *p++;
+ unsigned stop = hb_min (i + repeat_count, count);
+ for (; i < stop;)
+ points_.arrayZ[i++].flag = flag;
+ }
+ }
+ return true;
+ }
+
+ static bool read_points (const HBUINT8 *&p /* IN/OUT */,
+ contour_point_vector_t &points_ /* IN/OUT */,
+ const HBUINT8 *end,
+ float contour_point_t::*m,
+ const simple_glyph_flag_t short_flag,
+ const simple_glyph_flag_t same_flag)
+ {
+ int v = 0;
+
+ unsigned count = points_.length;
+ for (unsigned i = 0; i < count; i++)
+ {
+ unsigned flag = points_[i].flag;
+ if (flag & short_flag)
+ {
+ if (unlikely (p + 1 > end)) return false;
+ if (flag & same_flag)
+ v += *p++;
+ else
+ v -= *p++;
+ }
+ else
+ {
+ if (!(flag & same_flag))
+ {
+ if (unlikely (p + HBINT16::static_size > end)) return false;
+ v += *(const HBINT16 *) p;
+ p += HBINT16::static_size;
+ }
+ }
+ points_.arrayZ[i].*m = v;
+ }
+ return true;
+ }
+
+ bool get_contour_points (contour_point_vector_t &points_ /* OUT */,
+ bool phantom_only = false) const
+ {
+ const HBUINT16 *endPtsOfContours = &StructAfter<HBUINT16> (header);
+ int num_contours = header.numberOfContours;
+ assert (num_contours);
+ /* One extra item at the end, for the instruction-count below. */
+ if (unlikely (!bytes.check_range (&endPtsOfContours[num_contours]))) return false;
+ unsigned int num_points = endPtsOfContours[num_contours - 1] + 1;
+
+ points_.alloc (num_points + 4); // Allocate for phantom points, to avoid a possible copy
+ if (!points_.resize (num_points)) return false;
+ if (phantom_only) return true;
+
+ for (int i = 0; i < num_contours; i++)
+ points_[endPtsOfContours[i]].is_end_point = true;
+
+ /* Skip instructions */
+ const HBUINT8 *p = &StructAtOffset<HBUINT8> (&endPtsOfContours[num_contours + 1],
+ endPtsOfContours[num_contours]);
+
+ if (unlikely ((const char *) p < bytes.arrayZ)) return false; /* Unlikely overflow */
+ const HBUINT8 *end = (const HBUINT8 *) (bytes.arrayZ + bytes.length);
+ if (unlikely (p >= end)) return false;
+
+ /* Read x & y coordinates */
+ return read_flags (p, points_, end)
+ && read_points (p, points_, end, &contour_point_t::x,
+ FLAG_X_SHORT, FLAG_X_SAME)
+ && read_points (p, points_, end, &contour_point_t::y,
+ FLAG_Y_SHORT, FLAG_Y_SAME);
+ }
+};
+
+
+} /* namespace glyf_impl */
+} /* namespace OT */
+
+
+#endif /* OT_GLYF_SIMPLEGLYPH_HH */
diff --git a/thirdparty/harfbuzz/src/OT/glyf/SubsetGlyph.hh b/thirdparty/harfbuzz/src/OT/glyf/SubsetGlyph.hh
new file mode 100644
index 0000000000..ebe4372047
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/glyf/SubsetGlyph.hh
@@ -0,0 +1,72 @@
+#ifndef OT_GLYF_SUBSETGLYPH_HH
+#define OT_GLYF_SUBSETGLYPH_HH
+
+
+#include "../../hb-open-type.hh"
+
+
+namespace OT {
+namespace glyf_impl {
+
+
+struct SubsetGlyph
+{
+ hb_codepoint_t new_gid;
+ hb_codepoint_t old_gid;
+ Glyph source_glyph;
+ hb_bytes_t dest_start; /* region of source_glyph to copy first */
+ hb_bytes_t dest_end; /* region of source_glyph to copy second */
+
+ bool serialize (hb_serialize_context_t *c,
+ bool use_short_loca,
+ const hb_subset_plan_t *plan) const
+ {
+ TRACE_SERIALIZE (this);
+
+ hb_bytes_t dest_glyph = dest_start.copy (c);
+ dest_glyph = hb_bytes_t (&dest_glyph, dest_glyph.length + dest_end.copy (c).length);
+ unsigned int pad_length = use_short_loca ? padding () : 0;
+ DEBUG_MSG (SUBSET, nullptr, "serialize %d byte glyph, width %d pad %d", dest_glyph.length, dest_glyph.length + pad_length, pad_length);
+
+ HBUINT8 pad;
+ pad = 0;
+ while (pad_length > 0)
+ {
+ c->embed (pad);
+ pad_length--;
+ }
+
+ if (unlikely (!dest_glyph.length)) return_trace (true);
+
+ /* update components gids */
+ for (auto &_ : Glyph (dest_glyph).get_composite_iterator ())
+ {
+ hb_codepoint_t new_gid;
+ if (plan->new_gid_for_old_gid (_.glyphIndex, &new_gid))
+ const_cast<CompositeGlyphRecord &> (_).glyphIndex = new_gid;
+ }
+
+ if (plan->flags & HB_SUBSET_FLAGS_NO_HINTING)
+ Glyph (dest_glyph).drop_hints ();
+
+ if (plan->flags & HB_SUBSET_FLAGS_SET_OVERLAPS_FLAG)
+ Glyph (dest_glyph).set_overlaps_flag ();
+
+ return_trace (true);
+ }
+
+ void drop_hints_bytes ()
+ { source_glyph.drop_hints_bytes (dest_start, dest_end); }
+
+ unsigned int length () const { return dest_start.length + dest_end.length; }
+ /* pad to 2 to ensure 2-byte loca will be ok */
+ unsigned int padding () const { return length () % 2; }
+ unsigned int padded_size () const { return length () + padding (); }
+};
+
+
+} /* namespace glyf_impl */
+} /* namespace OT */
+
+
+#endif /* OT_GLYF_SUBSETGLYPH_HH */
diff --git a/thirdparty/harfbuzz/src/OT/glyf/glyf-helpers.hh b/thirdparty/harfbuzz/src/OT/glyf/glyf-helpers.hh
new file mode 100644
index 0000000000..f51f7a81fc
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/glyf/glyf-helpers.hh
@@ -0,0 +1,90 @@
+#ifndef OT_GLYF_GLYF_HELPERS_HH
+#define OT_GLYF_GLYF_HELPERS_HH
+
+
+#include "../../hb-open-type.hh"
+#include "../../hb-subset-plan.hh"
+
+#include "loca.hh"
+
+
+namespace OT {
+namespace glyf_impl {
+
+
+template<typename IteratorIn, typename IteratorOut,
+ hb_requires (hb_is_source_of (IteratorIn, unsigned int)),
+ hb_requires (hb_is_sink_of (IteratorOut, unsigned))>
+static void
+_write_loca (IteratorIn it, bool short_offsets, IteratorOut dest)
+{
+ unsigned right_shift = short_offsets ? 1 : 0;
+ unsigned int offset = 0;
+ dest << 0;
+ + it
+ | hb_map ([=, &offset] (unsigned int padded_size)
+ {
+ offset += padded_size;
+ DEBUG_MSG (SUBSET, nullptr, "loca entry offset %d", offset);
+ return offset >> right_shift;
+ })
+ | hb_sink (dest)
+ ;
+}
+
+static bool
+_add_head_and_set_loca_version (hb_subset_plan_t *plan, bool use_short_loca)
+{
+ hb_blob_t *head_blob = hb_sanitize_context_t ().reference_table<head> (plan->source);
+ hb_blob_t *head_prime_blob = hb_blob_copy_writable_or_fail (head_blob);
+ hb_blob_destroy (head_blob);
+
+ if (unlikely (!head_prime_blob))
+ return false;
+
+ head *head_prime = (head *) hb_blob_get_data_writable (head_prime_blob, nullptr);
+ head_prime->indexToLocFormat = use_short_loca ? 0 : 1;
+ bool success = plan->add_table (HB_OT_TAG_head, head_prime_blob);
+
+ hb_blob_destroy (head_prime_blob);
+ return success;
+}
+
+template<typename Iterator,
+ hb_requires (hb_is_source_of (Iterator, unsigned int))>
+static bool
+_add_loca_and_head (hb_subset_plan_t * plan, Iterator padded_offsets, bool use_short_loca)
+{
+ unsigned num_offsets = padded_offsets.len () + 1;
+ unsigned entry_size = use_short_loca ? 2 : 4;
+ char *loca_prime_data = (char *) hb_calloc (entry_size, num_offsets);
+
+ if (unlikely (!loca_prime_data)) return false;
+
+ DEBUG_MSG (SUBSET, nullptr, "loca entry_size %d num_offsets %d size %d",
+ entry_size, num_offsets, entry_size * num_offsets);
+
+ if (use_short_loca)
+ _write_loca (padded_offsets, true, hb_array ((HBUINT16 *) loca_prime_data, num_offsets));
+ else
+ _write_loca (padded_offsets, false, hb_array ((HBUINT32 *) loca_prime_data, num_offsets));
+
+ hb_blob_t *loca_blob = hb_blob_create (loca_prime_data,
+ entry_size * num_offsets,
+ HB_MEMORY_MODE_WRITABLE,
+ loca_prime_data,
+ hb_free);
+
+ bool result = plan->add_table (HB_OT_TAG_loca, loca_blob)
+ && _add_head_and_set_loca_version (plan, use_short_loca);
+
+ hb_blob_destroy (loca_blob);
+ return result;
+}
+
+
+} /* namespace glyf_impl */
+} /* namespace OT */
+
+
+#endif /* OT_GLYF_GLYF_HELPERS_HH */
diff --git a/thirdparty/harfbuzz/src/OT/glyf/glyf.hh b/thirdparty/harfbuzz/src/OT/glyf/glyf.hh
new file mode 100644
index 0000000000..f74513cb96
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/glyf/glyf.hh
@@ -0,0 +1,388 @@
+#ifndef OT_GLYF_GLYF_HH
+#define OT_GLYF_GLYF_HH
+
+
+#include "../../hb-open-type.hh"
+#include "../../hb-ot-head-table.hh"
+#include "../../hb-ot-hmtx-table.hh"
+#include "../../hb-ot-var-gvar-table.hh"
+#include "../../hb-draw.hh"
+
+#include "glyf-helpers.hh"
+#include "Glyph.hh"
+#include "SubsetGlyph.hh"
+#include "loca.hh"
+#include "path-builder.hh"
+
+
+namespace OT {
+
+
+/*
+ * glyf -- TrueType Glyph Data
+ * https://docs.microsoft.com/en-us/typography/opentype/spec/glyf
+ */
+#define HB_OT_TAG_glyf HB_TAG('g','l','y','f')
+
+
+struct glyf
+{
+ friend struct glyf_accelerator_t;
+
+ static constexpr hb_tag_t tableTag = HB_OT_TAG_glyf;
+
+ bool sanitize (hb_sanitize_context_t *c HB_UNUSED) const
+ {
+ TRACE_SANITIZE (this);
+ /* Runtime checks as eager sanitizing each glyph is costy */
+ return_trace (true);
+ }
+
+ /* requires source of SubsetGlyph complains the identifier isn't declared */
+ template <typename Iterator>
+ bool serialize (hb_serialize_context_t *c,
+ Iterator it,
+ bool use_short_loca,
+ const hb_subset_plan_t *plan)
+ {
+ TRACE_SERIALIZE (this);
+ unsigned init_len = c->length ();
+ for (const auto &_ : it) _.serialize (c, use_short_loca, plan);
+
+ /* As a special case when all glyph in the font are empty, add a zero byte
+ * to the table, so that OTS doesn’t reject it, and to make the table work
+ * on Windows as well.
+ * See https://github.com/khaledhosny/ots/issues/52 */
+ if (init_len == c->length ())
+ {
+ HBUINT8 empty_byte;
+ empty_byte = 0;
+ c->copy (empty_byte);
+ }
+ return_trace (true);
+ }
+
+ /* Byte region(s) per glyph to output
+ unpadded, hints removed if so requested
+ If we fail to process a glyph we produce an empty (0-length) glyph */
+ bool subset (hb_subset_context_t *c) const
+ {
+ TRACE_SUBSET (this);
+
+ glyf *glyf_prime = c->serializer->start_embed <glyf> ();
+ if (unlikely (!c->serializer->check_success (glyf_prime))) return_trace (false);
+
+ hb_vector_t<glyf_impl::SubsetGlyph> glyphs;
+ _populate_subset_glyphs (c->plan, &glyphs);
+
+ auto padded_offsets =
+ + hb_iter (glyphs)
+ | hb_map (&glyf_impl::SubsetGlyph::padded_size)
+ ;
+
+ unsigned max_offset = + padded_offsets | hb_reduce (hb_add, 0);
+ bool use_short_loca = max_offset < 0x1FFFF;
+
+
+ glyf_prime->serialize (c->serializer, hb_iter (glyphs), use_short_loca, c->plan);
+ if (!use_short_loca) {
+ padded_offsets =
+ + hb_iter (glyphs)
+ | hb_map (&glyf_impl::SubsetGlyph::length)
+ ;
+ }
+
+
+ if (unlikely (c->serializer->in_error ())) return_trace (false);
+ return_trace (c->serializer->check_success (glyf_impl::_add_loca_and_head (c->plan,
+ padded_offsets,
+ use_short_loca)));
+ }
+
+ void
+ _populate_subset_glyphs (const hb_subset_plan_t *plan,
+ hb_vector_t<glyf_impl::SubsetGlyph> *glyphs /* OUT */) const;
+
+ protected:
+ UnsizedArrayOf<HBUINT8>
+ dataZ; /* Glyphs data. */
+ public:
+ DEFINE_SIZE_MIN (0); /* In reality, this is UNBOUNDED() type; but since we always
+ * check the size externally, allow Null() object of it by
+ * defining it _MIN instead. */
+};
+
+struct glyf_accelerator_t
+{
+ glyf_accelerator_t (hb_face_t *face)
+ {
+ short_offset = false;
+ num_glyphs = 0;
+ loca_table = nullptr;
+ glyf_table = nullptr;
+#ifndef HB_NO_VAR
+ gvar = nullptr;
+#endif
+ hmtx = nullptr;
+#ifndef HB_NO_VERTICAL
+ vmtx = nullptr;
+#endif
+ const OT::head &head = *face->table.head;
+ if (head.indexToLocFormat > 1 || head.glyphDataFormat > 0)
+ /* Unknown format. Leave num_glyphs=0, that takes care of disabling us. */
+ return;
+ short_offset = 0 == head.indexToLocFormat;
+
+ loca_table = face->table.loca.get_blob (); // Needs no destruct!
+ glyf_table = hb_sanitize_context_t ().reference_table<glyf> (face);
+#ifndef HB_NO_VAR
+ gvar = face->table.gvar;
+#endif
+ hmtx = face->table.hmtx;
+#ifndef HB_NO_VERTICAL
+ vmtx = face->table.vmtx;
+#endif
+
+ num_glyphs = hb_max (1u, loca_table.get_length () / (short_offset ? 2 : 4)) - 1;
+ num_glyphs = hb_min (num_glyphs, face->get_num_glyphs ());
+ }
+ ~glyf_accelerator_t ()
+ {
+ glyf_table.destroy ();
+ }
+
+ bool has_data () const { return num_glyphs; }
+
+ protected:
+ template<typename T>
+ bool get_points (hb_font_t *font, hb_codepoint_t gid, T consumer) const
+ {
+ if (gid >= num_glyphs) return false;
+
+ /* Making this allocfree is not that easy
+ https://github.com/harfbuzz/harfbuzz/issues/2095
+ mostly because of gvar handling in VF fonts,
+ perhaps a separate path for non-VF fonts can be considered */
+ contour_point_vector_t all_points;
+
+ bool phantom_only = !consumer.is_consuming_contour_points ();
+ if (unlikely (!glyph_for_gid (gid).get_points (font, *this, all_points, phantom_only)))
+ return false;
+
+ if (consumer.is_consuming_contour_points ())
+ {
+ unsigned count = all_points.length;
+ assert (count >= glyf_impl::PHANTOM_COUNT);
+ count -= glyf_impl::PHANTOM_COUNT;
+ for (unsigned point_index = 0; point_index < count; point_index++)
+ consumer.consume_point (all_points[point_index]);
+ consumer.points_end ();
+ }
+
+ /* Where to write phantoms, nullptr if not requested */
+ contour_point_t *phantoms = consumer.get_phantoms_sink ();
+ if (phantoms)
+ for (unsigned i = 0; i < glyf_impl::PHANTOM_COUNT; ++i)
+ phantoms[i] = all_points[all_points.length - glyf_impl::PHANTOM_COUNT + i];
+
+ return true;
+ }
+
+#ifndef HB_NO_VAR
+ struct points_aggregator_t
+ {
+ hb_font_t *font;
+ hb_glyph_extents_t *extents;
+ contour_point_t *phantoms;
+
+ struct contour_bounds_t
+ {
+ contour_bounds_t () { min_x = min_y = FLT_MAX; max_x = max_y = -FLT_MAX; }
+
+ void add (const contour_point_t &p)
+ {
+ min_x = hb_min (min_x, p.x);
+ min_y = hb_min (min_y, p.y);
+ max_x = hb_max (max_x, p.x);
+ max_y = hb_max (max_y, p.y);
+ }
+
+ bool empty () const { return (min_x >= max_x) || (min_y >= max_y); }
+
+ void get_extents (hb_font_t *font, hb_glyph_extents_t *extents)
+ {
+ if (unlikely (empty ()))
+ {
+ extents->width = 0;
+ extents->x_bearing = 0;
+ extents->height = 0;
+ extents->y_bearing = 0;
+ return;
+ }
+ extents->x_bearing = font->em_scalef_x (min_x);
+ extents->width = font->em_scalef_x (max_x) - extents->x_bearing;
+ extents->y_bearing = font->em_scalef_y (max_y);
+ extents->height = font->em_scalef_y (min_y) - extents->y_bearing;
+ }
+
+ protected:
+ float min_x, min_y, max_x, max_y;
+ } bounds;
+
+ points_aggregator_t (hb_font_t *font_, hb_glyph_extents_t *extents_, contour_point_t *phantoms_)
+ {
+ font = font_;
+ extents = extents_;
+ phantoms = phantoms_;
+ if (extents) bounds = contour_bounds_t ();
+ }
+
+ void consume_point (const contour_point_t &point) { bounds.add (point); }
+ void points_end () { bounds.get_extents (font, extents); }
+
+ bool is_consuming_contour_points () { return extents; }
+ contour_point_t *get_phantoms_sink () { return phantoms; }
+ };
+
+ public:
+ unsigned
+ get_advance_var (hb_font_t *font, hb_codepoint_t gid, bool is_vertical) const
+ {
+ if (unlikely (gid >= num_glyphs)) return 0;
+
+ bool success = false;
+
+ contour_point_t phantoms[glyf_impl::PHANTOM_COUNT];
+ if (likely (font->num_coords == gvar->get_axis_count ()))
+ success = get_points (font, gid, points_aggregator_t (font, nullptr, phantoms));
+
+ if (unlikely (!success))
+ return
+#ifndef HB_NO_VERTICAL
+ is_vertical ? vmtx->get_advance (gid) :
+#endif
+ hmtx->get_advance (gid);
+
+ float result = is_vertical
+ ? phantoms[glyf_impl::PHANTOM_TOP].y - phantoms[glyf_impl::PHANTOM_BOTTOM].y
+ : phantoms[glyf_impl::PHANTOM_RIGHT].x - phantoms[glyf_impl::PHANTOM_LEFT].x;
+ return hb_clamp (roundf (result), 0.f, (float) UINT_MAX / 2);
+ }
+
+ int get_side_bearing_var (hb_font_t *font, hb_codepoint_t gid, bool is_vertical) const
+ {
+ if (unlikely (gid >= num_glyphs)) return 0;
+
+ hb_glyph_extents_t extents;
+
+ contour_point_t phantoms[glyf_impl::PHANTOM_COUNT];
+ if (unlikely (!get_points (font, gid, points_aggregator_t (font, &extents, phantoms))))
+ return
+#ifndef HB_NO_VERTICAL
+ is_vertical ? vmtx->get_side_bearing (gid) :
+#endif
+ hmtx->get_side_bearing (gid);
+
+ return is_vertical
+ ? ceilf (phantoms[glyf_impl::PHANTOM_TOP].y) - extents.y_bearing
+ : floorf (phantoms[glyf_impl::PHANTOM_LEFT].x);
+ }
+#endif
+
+ public:
+ bool get_extents (hb_font_t *font, hb_codepoint_t gid, hb_glyph_extents_t *extents) const
+ {
+ if (unlikely (gid >= num_glyphs)) return false;
+
+#ifndef HB_NO_VAR
+ if (font->num_coords)
+ return get_points (font, gid, points_aggregator_t (font, extents, nullptr));
+#endif
+ return glyph_for_gid (gid).get_extents (font, *this, extents);
+ }
+
+ const glyf_impl::Glyph
+ glyph_for_gid (hb_codepoint_t gid, bool needs_padding_removal = false) const
+ {
+ if (unlikely (gid >= num_glyphs)) return glyf_impl::Glyph ();
+
+ unsigned int start_offset, end_offset;
+
+ if (short_offset)
+ {
+ const HBUINT16 *offsets = (const HBUINT16 *) loca_table->dataZ.arrayZ;
+ start_offset = 2 * offsets[gid];
+ end_offset = 2 * offsets[gid + 1];
+ }
+ else
+ {
+ const HBUINT32 *offsets = (const HBUINT32 *) loca_table->dataZ.arrayZ;
+ start_offset = offsets[gid];
+ end_offset = offsets[gid + 1];
+ }
+
+ if (unlikely (start_offset > end_offset || end_offset > glyf_table.get_length ()))
+ return glyf_impl::Glyph ();
+
+ glyf_impl::Glyph glyph (hb_bytes_t ((const char *) this->glyf_table + start_offset,
+ end_offset - start_offset), gid);
+ return needs_padding_removal ? glyf_impl::Glyph (glyph.trim_padding (), gid) : glyph;
+ }
+
+ bool
+ get_path (hb_font_t *font, hb_codepoint_t gid, hb_draw_session_t &draw_session) const
+ { return get_points (font, gid, glyf_impl::path_builder_t (font, draw_session)); }
+
+#ifndef HB_NO_VAR
+ const gvar_accelerator_t *gvar;
+#endif
+ const hmtx_accelerator_t *hmtx;
+#ifndef HB_NO_VERTICAL
+ const vmtx_accelerator_t *vmtx;
+#endif
+
+ private:
+ bool short_offset;
+ unsigned int num_glyphs;
+ hb_blob_ptr_t<loca> loca_table;
+ hb_blob_ptr_t<glyf> glyf_table;
+};
+
+
+inline void
+glyf::_populate_subset_glyphs (const hb_subset_plan_t *plan,
+ hb_vector_t<glyf_impl::SubsetGlyph> *glyphs /* OUT */) const
+{
+ OT::glyf_accelerator_t glyf (plan->source);
+
+ + hb_range (plan->num_output_glyphs ())
+ | hb_map ([&] (hb_codepoint_t new_gid)
+ {
+ glyf_impl::SubsetGlyph subset_glyph = {0};
+ subset_glyph.new_gid = new_gid;
+
+ /* should never fail: all old gids should be mapped */
+ if (!plan->old_gid_for_new_gid (new_gid, &subset_glyph.old_gid))
+ return subset_glyph;
+
+ if (new_gid == 0 &&
+ !(plan->flags & HB_SUBSET_FLAGS_NOTDEF_OUTLINE))
+ subset_glyph.source_glyph = glyf_impl::Glyph ();
+ else
+ subset_glyph.source_glyph = glyf.glyph_for_gid (subset_glyph.old_gid, true);
+ if (plan->flags & HB_SUBSET_FLAGS_NO_HINTING)
+ subset_glyph.drop_hints_bytes ();
+ else
+ subset_glyph.dest_start = subset_glyph.source_glyph.get_bytes ();
+ return subset_glyph;
+ })
+ | hb_sink (glyphs)
+ ;
+}
+
+
+
+} /* namespace OT */
+
+
+#endif /* OT_GLYF_GLYF_HH */
diff --git a/thirdparty/harfbuzz/src/OT/glyf/loca.hh b/thirdparty/harfbuzz/src/OT/glyf/loca.hh
new file mode 100644
index 0000000000..4481cba8ed
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/glyf/loca.hh
@@ -0,0 +1,43 @@
+#ifndef OT_GLYF_LOCA_HH
+#define OT_GLYF_LOCA_HH
+
+
+#include "../../hb-open-type.hh"
+
+
+namespace OT {
+
+
+/*
+ * loca -- Index to Location
+ * https://docs.microsoft.com/en-us/typography/opentype/spec/loca
+ */
+#define HB_OT_TAG_loca HB_TAG('l','o','c','a')
+
+struct loca
+{
+ friend struct glyf;
+ friend struct glyf_accelerator_t;
+
+ static constexpr hb_tag_t tableTag = HB_OT_TAG_loca;
+
+ bool sanitize (hb_sanitize_context_t *c HB_UNUSED) const
+ {
+ TRACE_SANITIZE (this);
+ return_trace (true);
+ }
+
+ protected:
+ UnsizedArrayOf<HBUINT8>
+ dataZ; /* Location data. */
+ public:
+ DEFINE_SIZE_MIN (0); /* In reality, this is UNBOUNDED() type; but since we always
+ * check the size externally, allow Null() object of it by
+ * defining it _MIN instead. */
+};
+
+
+} /* namespace OT */
+
+
+#endif /* OT_GLYF_LOCA_HH */
diff --git a/thirdparty/harfbuzz/src/OT/glyf/path-builder.hh b/thirdparty/harfbuzz/src/OT/glyf/path-builder.hh
new file mode 100644
index 0000000000..9bfc45a1a6
--- /dev/null
+++ b/thirdparty/harfbuzz/src/OT/glyf/path-builder.hh
@@ -0,0 +1,135 @@
+#ifndef OT_GLYF_PATH_BUILDER_HH
+#define OT_GLYF_PATH_BUILDER_HH
+
+
+#include "../../hb.hh"
+
+
+namespace OT {
+namespace glyf_impl {
+
+
+struct path_builder_t
+{
+ hb_font_t *font;
+ hb_draw_session_t *draw_session;
+
+ struct optional_point_t
+ {
+ optional_point_t () {}
+ optional_point_t (float x_, float y_) : has_data (true), x (x_), y (y_) {}
+ operator bool () const { return has_data; }
+
+ bool has_data = false;
+ float x = 0.;
+ float y = 0.;
+
+ optional_point_t lerp (optional_point_t p, float t)
+ { return optional_point_t (x + t * (p.x - x), y + t * (p.y - y)); }
+ } first_oncurve, first_offcurve, last_offcurve;
+
+ path_builder_t (hb_font_t *font_, hb_draw_session_t &draw_session_)
+ {
+ font = font_;
+ draw_session = &draw_session_;
+ first_oncurve = first_offcurve = last_offcurve = optional_point_t ();
+ }
+
+ /* based on https://github.com/RazrFalcon/ttf-parser/blob/4f32821/src/glyf.rs#L287
+ See also:
+ * https://developer.apple.com/fonts/TrueType-Reference-Manual/RM01/Chap1.html
+ * https://stackoverflow.com/a/20772557 */
+ void consume_point (const contour_point_t &point)
+ {
+ bool is_on_curve = point.flag & glyf_impl::SimpleGlyph::FLAG_ON_CURVE;
+ optional_point_t p (font->em_fscalef_x (point.x), font->em_fscalef_y (point.y));
+ if (!first_oncurve)
+ {
+ if (is_on_curve)
+ {
+ first_oncurve = p;
+ draw_session->move_to (p.x, p.y);
+ }
+ else
+ {
+ if (first_offcurve)
+ {
+ optional_point_t mid = first_offcurve.lerp (p, .5f);
+ first_oncurve = mid;
+ last_offcurve = p;
+ draw_session->move_to (mid.x, mid.y);
+ }
+ else
+ first_offcurve = p;
+ }
+ }
+ else
+ {
+ if (last_offcurve)
+ {
+ if (is_on_curve)
+ {
+ draw_session->quadratic_to (last_offcurve.x, last_offcurve.y,
+ p.x, p.y);
+ last_offcurve = optional_point_t ();
+ }
+ else
+ {
+ optional_point_t mid = last_offcurve.lerp (p, .5f);
+ draw_session->quadratic_to (last_offcurve.x, last_offcurve.y,
+ mid.x, mid.y);
+ last_offcurve = p;
+ }
+ }
+ else
+ {
+ if (is_on_curve)
+ draw_session->line_to (p.x, p.y);
+ else
+ last_offcurve = p;
+ }
+ }
+
+ if (point.is_end_point)
+ {
+ if (first_offcurve && last_offcurve)
+ {
+ optional_point_t mid = last_offcurve.lerp (first_offcurve, .5f);
+ draw_session->quadratic_to (last_offcurve.x, last_offcurve.y,
+ mid.x, mid.y);
+ last_offcurve = optional_point_t ();
+ /* now check the rest */
+ }
+
+ if (first_offcurve && first_oncurve)
+ draw_session->quadratic_to (first_offcurve.x, first_offcurve.y,
+ first_oncurve.x, first_oncurve.y);
+ else if (last_offcurve && first_oncurve)
+ draw_session->quadratic_to (last_offcurve.x, last_offcurve.y,
+ first_oncurve.x, first_oncurve.y);
+ else if (first_oncurve)
+ draw_session->line_to (first_oncurve.x, first_oncurve.y);
+ else if (first_offcurve)
+ {
+ float x = first_offcurve.x, y = first_offcurve.y;
+ draw_session->move_to (x, y);
+ draw_session->quadratic_to (x, y, x, y);
+ }
+
+ /* Getting ready for the next contour */
+ first_oncurve = first_offcurve = last_offcurve = optional_point_t ();
+ draw_session->close_path ();
+ }
+ }
+ void points_end () {}
+
+ bool is_consuming_contour_points () { return true; }
+ contour_point_t *get_phantoms_sink () { return nullptr; }
+};
+
+
+} /* namespace glyf_impl */
+} /* namespace OT */
+
+
+#endif /* OT_GLYF_PATH_BUILDER_HH */
diff --git a/thirdparty/harfbuzz/src/graph/graph.hh b/thirdparty/harfbuzz/src/graph/graph.hh
new file mode 100644
index 0000000000..52ca9dd142
--- /dev/null
+++ b/thirdparty/harfbuzz/src/graph/graph.hh
@@ -0,0 +1,860 @@
+/*
+ * Copyright © 2022 Google, Inc.
+ *
+ * This is part of HarfBuzz, a text shaping library.
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that the
+ * above copyright notice and the following two paragraphs appear in
+ * all copies of this software.
+ *
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
+ * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ *
+ * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ *
+ * Google Author(s): Garret Rieger
+ */
+
+#ifndef GRAPH_GRAPH_HH
+#define GRAPH_GRAPH_HH
+
+namespace graph {
+
+/**
+ * Represents a serialized table in the form of a graph.
+ * Provides methods for modifying and reordering the graph.
+ */
+struct graph_t
+{
+ struct vertex_t
+ {
+ hb_serialize_context_t::object_t obj;
+ int64_t distance = 0 ;
+ int64_t space = 0 ;
+ hb_vector_t<unsigned> parents;
+ unsigned start = 0;
+ unsigned end = 0;
+ unsigned priority = 0;
+
+ friend void swap (vertex_t& a, vertex_t& b)
+ {
+ hb_swap (a.obj, b.obj);
+ hb_swap (a.distance, b.distance);
+ hb_swap (a.space, b.space);
+ hb_swap (a.parents, b.parents);
+ hb_swap (a.start, b.start);
+ hb_swap (a.end, b.end);
+ hb_swap (a.priority, b.priority);
+ }
+
+ bool is_shared () const
+ {
+ return parents.length > 1;
+ }
+
+ unsigned incoming_edges () const
+ {
+ return parents.length;
+ }
+
+ void remove_parent (unsigned parent_index)
+ {
+ for (unsigned i = 0; i < parents.length; i++)
+ {
+ if (parents[i] != parent_index) continue;
+ parents.remove (i);
+ break;
+ }
+ }
+
+ void remap_parents (const hb_vector_t<unsigned>& id_map)
+ {
+ for (unsigned i = 0; i < parents.length; i++)
+ parents[i] = id_map[parents[i]];
+ }
+
+ void remap_parent (unsigned old_index, unsigned new_index)
+ {
+ for (unsigned i = 0; i < parents.length; i++)
+ {
+ if (parents[i] == old_index)
+ parents[i] = new_index;
+ }
+ }
+
+ bool is_leaf () const
+ {
+ return !obj.real_links.length && !obj.virtual_links.length;
+ }
+
+ bool raise_priority ()
+ {
+ if (has_max_priority ()) return false;
+ priority++;
+ return true;
+ }
+
+ bool has_max_priority () const {
+ return priority >= 3;
+ }
+
+ int64_t modified_distance (unsigned order) const
+ {
+ // TODO(garretrieger): once priority is high enough, should try
+ // setting distance = 0 which will force to sort immediately after
+ // it's parent where possible.
+
+ int64_t modified_distance =
+ hb_min (hb_max(distance + distance_modifier (), 0), 0x7FFFFFFFFFF);
+ if (has_max_priority ()) {
+ modified_distance = 0;
+ }
+ return (modified_distance << 18) | (0x003FFFF & order);
+ }
+
+ int64_t distance_modifier () const
+ {
+ if (!priority) return 0;
+ int64_t table_size = obj.tail - obj.head;
+
+ if (priority == 1)
+ return -table_size / 2;
+
+ return -table_size;
+ }
+ };
+
+ /*
+ * A topological sorting of an object graph. Ordered
+ * in reverse serialization order (first object in the
+ * serialization is at the end of the list). This matches
+ * the 'packed' object stack used internally in the
+ * serializer
+ */
+ template<typename T>
+ graph_t (const T& objects)
+ : parents_invalid (true),
+ distance_invalid (true),
+ positions_invalid (true),
+ successful (true)
+ {
+ num_roots_for_space_.push (1);
+ bool removed_nil = false;
+ vertices_.alloc (objects.length);
+ vertices_scratch_.alloc (objects.length);
+ for (unsigned i = 0; i < objects.length; i++)
+ {
+ // TODO(grieger): check all links point to valid objects.
+
+ // If this graph came from a serialization buffer object 0 is the
+ // nil object. We don't need it for our purposes here so drop it.
+ if (i == 0 && !objects[i])
+ {
+ removed_nil = true;
+ continue;
+ }
+
+ vertex_t* v = vertices_.push ();
+ if (check_success (!vertices_.in_error ()))
+ v->obj = *objects[i];
+ if (!removed_nil) continue;
+ // Fix indices to account for removed nil object.
+ for (auto& l : v->obj.all_links_writer ()) {
+ l.objidx--;
+ }
+ }
+ }
+
+ ~graph_t ()
+ {
+ vertices_.fini ();
+ }
+
+ bool in_error () const
+ {
+ return !successful ||
+ vertices_.in_error () ||
+ num_roots_for_space_.in_error ();
+ }
+
+ const vertex_t& root () const
+ {
+ return vertices_[root_idx ()];
+ }
+
+ unsigned root_idx () const
+ {
+ // Object graphs are in reverse order, the first object is at the end
+ // of the vector. Since the graph is topologically sorted it's safe to
+ // assume the first object has no incoming edges.
+ return vertices_.length - 1;
+ }
+
+ const hb_serialize_context_t::object_t& object(unsigned i) const
+ {
+ return vertices_[i].obj;
+ }
+
+ /*
+ * Generates a new topological sorting of graph ordered by the shortest
+ * distance to each node.
+ */
+ void sort_shortest_distance ()
+ {
+ positions_invalid = true;
+
+ if (vertices_.length <= 1) {
+ // Graph of 1 or less doesn't need sorting.
+ return;
+ }
+
+ update_distances ();
+
+ hb_priority_queue_t queue;
+ hb_vector_t<vertex_t> &sorted_graph = vertices_scratch_;
+ if (unlikely (!check_success (sorted_graph.resize (vertices_.length)))) return;
+ hb_vector_t<unsigned> id_map;
+ if (unlikely (!check_success (id_map.resize (vertices_.length)))) return;
+
+ hb_vector_t<unsigned> removed_edges;
+ if (unlikely (!check_success (removed_edges.resize (vertices_.length)))) return;
+ update_parents ();
+
+ queue.insert (root ().modified_distance (0), root_idx ());
+ int new_id = root_idx ();
+ unsigned order = 1;
+ while (!queue.in_error () && !queue.is_empty ())
+ {
+ unsigned next_id = queue.pop_minimum().second;
+
+ hb_swap (sorted_graph[new_id], vertices_[next_id]);
+ const vertex_t& next = sorted_graph[new_id];
+
+ id_map[next_id] = new_id--;
+
+ for (const auto& link : next.obj.all_links ()) {
+ removed_edges[link.objidx]++;
+ if (!(vertices_[link.objidx].incoming_edges () - removed_edges[link.objidx]))
+ // Add the order that the links were encountered to the priority.
+ // This ensures that ties between priorities objects are broken in a consistent
+ // way. More specifically this is set up so that if a set of objects have the same
+ // distance they'll be added to the topological order in the order that they are
+ // referenced from the parent object.
+ queue.insert (vertices_[link.objidx].modified_distance (order++),
+ link.objidx);
+ }
+ }
+
+ check_success (!queue.in_error ());
+ check_success (!sorted_graph.in_error ());
+ if (!check_success (new_id == -1))
+ print_orphaned_nodes ();
+
+ remap_all_obj_indices (id_map, &sorted_graph);
+
+ hb_swap (vertices_, sorted_graph);
+ }
+
+ /*
+ * Assign unique space numbers to each connected subgraph of 32 bit offset(s).
+ */
+ bool assign_32bit_spaces ()
+ {
+ unsigned root_index = root_idx ();
+ hb_set_t visited;
+ hb_set_t roots;
+ for (unsigned i = 0; i <= root_index; i++)
+ {
+ // Only real links can form 32 bit spaces
+ for (auto& l : vertices_[i].obj.real_links)
+ {
+ if (l.width == 4 && !l.is_signed)
+ {
+ roots.add (l.objidx);
+ find_subgraph (l.objidx, visited);
+ }
+ }
+ }
+
+ // Mark everything not in the subgraphs of 32 bit roots as visited.
+ // This prevents 32 bit subgraphs from being connected via nodes not in the 32 bit subgraphs.
+ visited.invert ();
+
+ if (!roots) return false;
+
+ while (roots)
+ {
+ unsigned next = HB_SET_VALUE_INVALID;
+ if (unlikely (!check_success (!roots.in_error ()))) break;
+ if (!roots.next (&next)) break;
+
+ hb_set_t connected_roots;
+ find_connected_nodes (next, roots, visited, connected_roots);
+ if (unlikely (!check_success (!connected_roots.in_error ()))) break;
+
+ isolate_subgraph (connected_roots);
+ if (unlikely (!check_success (!connected_roots.in_error ()))) break;
+
+ unsigned next_space = this->next_space ();
+ num_roots_for_space_.push (0);
+ for (unsigned root : connected_roots)
+ {
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "Subgraph %u gets space %u", root, next_space);
+ vertices_[root].space = next_space;
+ num_roots_for_space_[next_space] = num_roots_for_space_[next_space] + 1;
+ distance_invalid = true;
+ positions_invalid = true;
+ }
+
+ // TODO(grieger): special case for GSUB/GPOS use extension promotions to move 16 bit space
+ // into the 32 bit space as needed, instead of using isolation.
+ }
+
+
+
+ return true;
+ }
+
+ /*
+ * Isolates the subgraph of nodes reachable from root. Any links to nodes in the subgraph
+ * that originate from outside of the subgraph will be removed by duplicating the linked to
+ * object.
+ *
+ * Indices stored in roots will be updated if any of the roots are duplicated to new indices.
+ */
+ bool isolate_subgraph (hb_set_t& roots)
+ {
+ update_parents ();
+ hb_map_t subgraph;
+
+ // incoming edges to root_idx should be all 32 bit in length so we don't need to de-dup these
+ // set the subgraph incoming edge count to match all of root_idx's incoming edges
+ hb_set_t parents;
+ for (unsigned root_idx : roots)
+ {
+ subgraph.set (root_idx, wide_parents (root_idx, parents));
+ find_subgraph (root_idx, subgraph);
+ }
+
+ unsigned original_root_idx = root_idx ();
+ hb_map_t index_map;
+ bool made_changes = false;
+ for (auto entry : subgraph.iter ())
+ {
+ const auto& node = vertices_[entry.first];
+ unsigned subgraph_incoming_edges = entry.second;
+
+ if (subgraph_incoming_edges < node.incoming_edges ())
+ {
+ // Only de-dup objects with incoming links from outside the subgraph.
+ made_changes = true;
+ duplicate_subgraph (entry.first, index_map);
+ }
+ }
+
+ if (!made_changes)
+ return false;
+
+ if (original_root_idx != root_idx ()
+ && parents.has (original_root_idx))
+ {
+ // If the root idx has changed since parents was determined, update root idx in parents
+ parents.add (root_idx ());
+ parents.del (original_root_idx);
+ }
+
+ auto new_subgraph =
+ + subgraph.keys ()
+ | hb_map([&] (unsigned node_idx) {
+ const unsigned *v;
+ if (index_map.has (node_idx, &v)) return *v;
+ return node_idx;
+ })
+ ;
+
+ remap_obj_indices (index_map, new_subgraph);
+ remap_obj_indices (index_map, parents.iter (), true);
+
+ // Update roots set with new indices as needed.
+ unsigned next = HB_SET_VALUE_INVALID;
+ while (roots.next (&next))
+ {
+ const unsigned *v;
+ if (index_map.has (next, &v))
+ {
+ roots.del (next);
+ roots.add (*v);
+ }
+ }
+
+ return true;
+ }
+
+ void find_subgraph (unsigned node_idx, hb_map_t& subgraph)
+ {
+ for (const auto& link : vertices_[node_idx].obj.all_links ())
+ {
+ const unsigned *v;
+ if (subgraph.has (link.objidx, &v))
+ {
+ subgraph.set (link.objidx, *v + 1);
+ continue;
+ }
+ subgraph.set (link.objidx, 1);
+ find_subgraph (link.objidx, subgraph);
+ }
+ }
+
+ void find_subgraph (unsigned node_idx, hb_set_t& subgraph)
+ {
+ if (subgraph.has (node_idx)) return;
+ subgraph.add (node_idx);
+ for (const auto& link : vertices_[node_idx].obj.all_links ())
+ find_subgraph (link.objidx, subgraph);
+ }
+
+ /*
+ * duplicates all nodes in the subgraph reachable from node_idx. Does not re-assign
+ * links. index_map is updated with mappings from old id to new id. If a duplication has already
+ * been performed for a given index, then it will be skipped.
+ */
+ void duplicate_subgraph (unsigned node_idx, hb_map_t& index_map)
+ {
+ if (index_map.has (node_idx))
+ return;
+
+ index_map.set (node_idx, duplicate (node_idx));
+ for (const auto& l : object (node_idx).all_links ()) {
+ duplicate_subgraph (l.objidx, index_map);
+ }
+ }
+
+ /*
+ * Creates a copy of node_idx and returns it's new index.
+ */
+ unsigned duplicate (unsigned node_idx)
+ {
+ positions_invalid = true;
+ distance_invalid = true;
+
+ auto* clone = vertices_.push ();
+ auto& child = vertices_[node_idx];
+ if (vertices_.in_error ()) {
+ return -1;
+ }
+
+ clone->obj.head = child.obj.head;
+ clone->obj.tail = child.obj.tail;
+ clone->distance = child.distance;
+ clone->space = child.space;
+ clone->parents.reset ();
+
+ unsigned clone_idx = vertices_.length - 2;
+ for (const auto& l : child.obj.real_links)
+ {
+ clone->obj.real_links.push (l);
+ vertices_[l.objidx].parents.push (clone_idx);
+ }
+ for (const auto& l : child.obj.virtual_links)
+ {
+ clone->obj.virtual_links.push (l);
+ vertices_[l.objidx].parents.push (clone_idx);
+ }
+
+ check_success (!clone->obj.real_links.in_error ());
+ check_success (!clone->obj.virtual_links.in_error ());
+
+ // The last object is the root of the graph, so swap back the root to the end.
+ // The root's obj idx does change, however since it's root nothing else refers to it.
+ // all other obj idx's will be unaffected.
+ hb_swap (vertices_[vertices_.length - 2], *clone);
+
+ // Since the root moved, update the parents arrays of all children on the root.
+ for (const auto& l : root ().obj.all_links ())
+ vertices_[l.objidx].remap_parent (root_idx () - 1, root_idx ());
+
+ return clone_idx;
+ }
+
+ /*
+ * Creates a copy of child and re-assigns the link from
+ * parent to the clone. The copy is a shallow copy, objects
+ * linked from child are not duplicated.
+ */
+ bool duplicate (unsigned parent_idx, unsigned child_idx)
+ {
+ update_parents ();
+
+ unsigned links_to_child = 0;
+ for (const auto& l : vertices_[parent_idx].obj.all_links ())
+ {
+ if (l.objidx == child_idx) links_to_child++;
+ }
+
+ if (vertices_[child_idx].incoming_edges () <= links_to_child)
+ {
+ // Can't duplicate this node, doing so would orphan the original one as all remaining links
+ // to child are from parent.
+ DEBUG_MSG (SUBSET_REPACK, nullptr, " Not duplicating %d => %d",
+ parent_idx, child_idx);
+ return false;
+ }
+
+ DEBUG_MSG (SUBSET_REPACK, nullptr, " Duplicating %d => %d",
+ parent_idx, child_idx);
+
+ unsigned clone_idx = duplicate (child_idx);
+ if (clone_idx == (unsigned) -1) return false;
+ // duplicate shifts the root node idx, so if parent_idx was root update it.
+ if (parent_idx == clone_idx) parent_idx++;
+
+ auto& parent = vertices_[parent_idx];
+ for (auto& l : parent.obj.all_links_writer ())
+ {
+ if (l.objidx != child_idx)
+ continue;
+
+ reassign_link (l, parent_idx, clone_idx);
+ }
+
+ return true;
+ }
+
+ /*
+ * Raises the sorting priority of all children.
+ */
+ bool raise_childrens_priority (unsigned parent_idx)
+ {
+ DEBUG_MSG (SUBSET_REPACK, nullptr, " Raising priority of all children of %d",
+ parent_idx);
+ // This operation doesn't change ordering until a sort is run, so no need
+ // to invalidate positions. It does not change graph structure so no need
+ // to update distances or edge counts.
+ auto& parent = vertices_[parent_idx].obj;
+ bool made_change = false;
+ for (auto& l : parent.all_links_writer ())
+ made_change |= vertices_[l.objidx].raise_priority ();
+ return made_change;
+ }
+
+ void print_orphaned_nodes ()
+ {
+ if (!DEBUG_ENABLED(SUBSET_REPACK)) return;
+
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "Graph is not fully connected.");
+ parents_invalid = true;
+ update_parents();
+
+ for (unsigned i = 0; i < root_idx (); i++)
+ {
+ const auto& v = vertices_[i];
+ if (!v.parents)
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "Node %u is orphaned.", i);
+ }
+ }
+
+ unsigned num_roots_for_space (unsigned space) const
+ {
+ return num_roots_for_space_[space];
+ }
+
+ unsigned next_space () const
+ {
+ return num_roots_for_space_.length;
+ }
+
+ void move_to_new_space (const hb_set_t& indices)
+ {
+ num_roots_for_space_.push (0);
+ unsigned new_space = num_roots_for_space_.length - 1;
+
+ for (unsigned index : indices) {
+ auto& node = vertices_[index];
+ num_roots_for_space_[node.space] = num_roots_for_space_[node.space] - 1;
+ num_roots_for_space_[new_space] = num_roots_for_space_[new_space] + 1;
+ node.space = new_space;
+ distance_invalid = true;
+ positions_invalid = true;
+ }
+ }
+
+ unsigned space_for (unsigned index, unsigned* root = nullptr) const
+ {
+ const auto& node = vertices_[index];
+ if (node.space)
+ {
+ if (root != nullptr)
+ *root = index;
+ return node.space;
+ }
+
+ if (!node.parents)
+ {
+ if (root)
+ *root = index;
+ return 0;
+ }
+
+ return space_for (node.parents[0], root);
+ }
+
+ void err_other_error () { this->successful = false; }
+
+ size_t total_size_in_bytes () const {
+ size_t total_size = 0;
+ for (unsigned i = 0; i < vertices_.length; i++) {
+ size_t size = vertices_[i].obj.tail - vertices_[i].obj.head;
+ total_size += size;
+ }
+ return total_size;
+ }
+
+
+ private:
+
+ /*
+ * Returns the numbers of incoming edges that are 32bits wide.
+ */
+ unsigned wide_parents (unsigned node_idx, hb_set_t& parents) const
+ {
+ unsigned count = 0;
+ hb_set_t visited;
+ for (unsigned p : vertices_[node_idx].parents)
+ {
+ if (visited.has (p)) continue;
+ visited.add (p);
+
+ // Only real links can be wide
+ for (const auto& l : vertices_[p].obj.real_links)
+ {
+ if (l.objidx == node_idx && l.width == 4 && !l.is_signed)
+ {
+ count++;
+ parents.add (p);
+ }
+ }
+ }
+ return count;
+ }
+
+ bool check_success (bool success)
+ { return this->successful && (success || ((void) err_other_error (), false)); }
+
+ public:
+ /*
+ * Creates a map from objid to # of incoming edges.
+ */
+ void update_parents ()
+ {
+ if (!parents_invalid) return;
+
+ for (unsigned i = 0; i < vertices_.length; i++)
+ vertices_[i].parents.reset ();
+
+ for (unsigned p = 0; p < vertices_.length; p++)
+ {
+ for (auto& l : vertices_[p].obj.all_links ())
+ {
+ vertices_[l.objidx].parents.push (p);
+ }
+ }
+
+ parents_invalid = false;
+ }
+
+ /*
+ * compute the serialized start and end positions for each vertex.
+ */
+ void update_positions ()
+ {
+ if (!positions_invalid) return;
+
+ unsigned current_pos = 0;
+ for (int i = root_idx (); i >= 0; i--)
+ {
+ auto& v = vertices_[i];
+ v.start = current_pos;
+ current_pos += v.obj.tail - v.obj.head;
+ v.end = current_pos;
+ }
+
+ positions_invalid = false;
+ }
+
+ /*
+ * Finds the distance to each object in the graph
+ * from the initial node.
+ */
+ void update_distances ()
+ {
+ if (!distance_invalid) return;
+
+ // Uses Dijkstra's algorithm to find all of the shortest distances.
+ // https://en.wikipedia.org/wiki/Dijkstra%27s_algorithm
+ //
+ // Implementation Note:
+ // Since our priority queue doesn't support fast priority decreases
+ // we instead just add new entries into the queue when a priority changes.
+ // Redundant ones are filtered out later on by the visited set.
+ // According to https://www3.cs.stonybrook.edu/~rezaul/papers/TR-07-54.pdf
+ // for practical performance this is faster then using a more advanced queue
+ // (such as a fibonacci queue) with a fast decrease priority.
+ for (unsigned i = 0; i < vertices_.length; i++)
+ {
+ if (i == vertices_.length - 1)
+ vertices_[i].distance = 0;
+ else
+ vertices_[i].distance = hb_int_max (int64_t);
+ }
+
+ hb_priority_queue_t queue;
+ queue.insert (0, vertices_.length - 1);
+
+ hb_vector_t<bool> visited;
+ visited.resize (vertices_.length);
+
+ while (!queue.in_error () && !queue.is_empty ())
+ {
+ unsigned next_idx = queue.pop_minimum ().second;
+ if (visited[next_idx]) continue;
+ const auto& next = vertices_[next_idx];
+ int64_t next_distance = vertices_[next_idx].distance;
+ visited[next_idx] = true;
+
+ for (const auto& link : next.obj.all_links ())
+ {
+ if (visited[link.objidx]) continue;
+
+ const auto& child = vertices_[link.objidx].obj;
+ unsigned link_width = link.width ? link.width : 4; // treat virtual offsets as 32 bits wide
+ int64_t child_weight = (child.tail - child.head) +
+ ((int64_t) 1 << (link_width * 8)) * (vertices_[link.objidx].space + 1);
+ int64_t child_distance = next_distance + child_weight;
+
+ if (child_distance < vertices_[link.objidx].distance)
+ {
+ vertices_[link.objidx].distance = child_distance;
+ queue.insert (child_distance, link.objidx);
+ }
+ }
+ }
+
+ check_success (!queue.in_error ());
+ if (!check_success (queue.is_empty ()))
+ {
+ print_orphaned_nodes ();
+ return;
+ }
+
+ distance_invalid = false;
+ }
+
+ private:
+ /*
+ * Updates a link in the graph to point to a different object. Corrects the
+ * parents vector on the previous and new child nodes.
+ */
+ void reassign_link (hb_serialize_context_t::object_t::link_t& link,
+ unsigned parent_idx,
+ unsigned new_idx)
+ {
+ unsigned old_idx = link.objidx;
+ link.objidx = new_idx;
+ vertices_[old_idx].remove_parent (parent_idx);
+ vertices_[new_idx].parents.push (parent_idx);
+ }
+
+ /*
+ * Updates all objidx's in all links using the provided mapping. Corrects incoming edge counts.
+ */
+ template<typename Iterator, hb_requires (hb_is_iterator (Iterator))>
+ void remap_obj_indices (const hb_map_t& id_map,
+ Iterator subgraph,
+ bool only_wide = false)
+ {
+ if (!id_map) return;
+ for (unsigned i : subgraph)
+ {
+ for (auto& link : vertices_[i].obj.all_links_writer ())
+ {
+ const unsigned *v;
+ if (!id_map.has (link.objidx, &v)) continue;
+ if (only_wide && !(link.width == 4 && !link.is_signed)) continue;
+
+ reassign_link (link, i, *v);
+ }
+ }
+ }
+
+ /*
+ * Updates all objidx's in all links using the provided mapping.
+ */
+ void remap_all_obj_indices (const hb_vector_t<unsigned>& id_map,
+ hb_vector_t<vertex_t>* sorted_graph) const
+ {
+ for (unsigned i = 0; i < sorted_graph->length; i++)
+ {
+ (*sorted_graph)[i].remap_parents (id_map);
+ for (auto& link : (*sorted_graph)[i].obj.all_links_writer ())
+ {
+ link.objidx = id_map[link.objidx];
+ }
+ }
+ }
+
+ /*
+ * Finds all nodes in targets that are reachable from start_idx, nodes in visited will be skipped.
+ * For this search the graph is treated as being undirected.
+ *
+ * Connected targets will be added to connected and removed from targets. All visited nodes
+ * will be added to visited.
+ */
+ void find_connected_nodes (unsigned start_idx,
+ hb_set_t& targets,
+ hb_set_t& visited,
+ hb_set_t& connected)
+ {
+ if (unlikely (!check_success (!visited.in_error ()))) return;
+ if (visited.has (start_idx)) return;
+ visited.add (start_idx);
+
+ if (targets.has (start_idx))
+ {
+ targets.del (start_idx);
+ connected.add (start_idx);
+ }
+
+ const auto& v = vertices_[start_idx];
+
+ // Graph is treated as undirected so search children and parents of start_idx
+ for (const auto& l : v.obj.all_links ())
+ find_connected_nodes (l.objidx, targets, visited, connected);
+
+ for (unsigned p : v.parents)
+ find_connected_nodes (p, targets, visited, connected);
+ }
+
+ public:
+ // TODO(garretrieger): make private, will need to move most of offset overflow code into graph.
+ hb_vector_t<vertex_t> vertices_;
+ hb_vector_t<vertex_t> vertices_scratch_;
+ private:
+ bool parents_invalid;
+ bool distance_invalid;
+ bool positions_invalid;
+ bool successful;
+ hb_vector_t<unsigned> num_roots_for_space_;
+};
+
+}
+
+#endif // GRAPH_GRAPH_HH
diff --git a/thirdparty/harfbuzz/src/graph/serialize.hh b/thirdparty/harfbuzz/src/graph/serialize.hh
new file mode 100644
index 0000000000..ecc6cc5aea
--- /dev/null
+++ b/thirdparty/harfbuzz/src/graph/serialize.hh
@@ -0,0 +1,249 @@
+/*
+ * Copyright © 2022 Google, Inc.
+ *
+ * This is part of HarfBuzz, a text shaping library.
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that the
+ * above copyright notice and the following two paragraphs appear in
+ * all copies of this software.
+ *
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
+ * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ *
+ * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ *
+ * Google Author(s): Garret Rieger
+ */
+
+#ifndef GRAPH_SERIALIZE_HH
+#define GRAPH_SERIALIZE_HH
+
+namespace graph {
+
+struct overflow_record_t
+{
+ unsigned parent;
+ unsigned child;
+};
+
+inline
+int64_t compute_offset (
+ const graph_t& graph,
+ unsigned parent_idx,
+ const hb_serialize_context_t::object_t::link_t& link)
+{
+ const auto& parent = graph.vertices_[parent_idx];
+ const auto& child = graph.vertices_[link.objidx];
+ int64_t offset = 0;
+ switch ((hb_serialize_context_t::whence_t) link.whence) {
+ case hb_serialize_context_t::whence_t::Head:
+ offset = child.start - parent.start; break;
+ case hb_serialize_context_t::whence_t::Tail:
+ offset = child.start - parent.end; break;
+ case hb_serialize_context_t::whence_t::Absolute:
+ offset = child.start; break;
+ }
+
+ assert (offset >= link.bias);
+ offset -= link.bias;
+ return offset;
+}
+
+inline
+bool is_valid_offset (int64_t offset,
+ const hb_serialize_context_t::object_t::link_t& link)
+{
+ if (unlikely (!link.width))
+ // Virtual links can't overflow.
+ return link.is_signed || offset >= 0;
+
+ if (link.is_signed)
+ {
+ if (link.width == 4)
+ return offset >= -((int64_t) 1 << 31) && offset < ((int64_t) 1 << 31);
+ else
+ return offset >= -(1 << 15) && offset < (1 << 15);
+ }
+ else
+ {
+ if (link.width == 4)
+ return offset >= 0 && offset < ((int64_t) 1 << 32);
+ else if (link.width == 3)
+ return offset >= 0 && offset < ((int32_t) 1 << 24);
+ else
+ return offset >= 0 && offset < (1 << 16);
+ }
+}
+
+/*
+ * Will any offsets overflow on graph when it's serialized?
+ */
+inline bool
+will_overflow (graph_t& graph,
+ hb_vector_t<overflow_record_t>* overflows = nullptr)
+{
+ if (overflows) overflows->resize (0);
+ graph.update_positions ();
+
+ const auto& vertices = graph.vertices_;
+ for (int parent_idx = vertices.length - 1; parent_idx >= 0; parent_idx--)
+ {
+ // Don't need to check virtual links for overflow
+ for (const auto& link : vertices[parent_idx].obj.real_links)
+ {
+ int64_t offset = compute_offset (graph, parent_idx, link);
+ if (is_valid_offset (offset, link))
+ continue;
+
+ if (!overflows) return true;
+
+ overflow_record_t r;
+ r.parent = parent_idx;
+ r.child = link.objidx;
+ overflows->push (r);
+ }
+ }
+
+ if (!overflows) return false;
+ return overflows->length;
+}
+
+inline
+void print_overflows (graph_t& graph,
+ const hb_vector_t<overflow_record_t>& overflows)
+{
+ if (!DEBUG_ENABLED(SUBSET_REPACK)) return;
+
+ graph.update_parents ();
+ int limit = 10;
+ for (const auto& o : overflows)
+ {
+ if (!limit--) break;
+ const auto& parent = graph.vertices_[o.parent];
+ const auto& child = graph.vertices_[o.child];
+ DEBUG_MSG (SUBSET_REPACK, nullptr,
+ " overflow from "
+ "%4d (%4d in, %4d out, space %2d) => "
+ "%4d (%4d in, %4d out, space %2d)",
+ o.parent,
+ parent.incoming_edges (),
+ parent.obj.real_links.length + parent.obj.virtual_links.length,
+ graph.space_for (o.parent),
+ o.child,
+ child.incoming_edges (),
+ child.obj.real_links.length + child.obj.virtual_links.length,
+ graph.space_for (o.child));
+ }
+ if (overflows.length > 10) {
+ DEBUG_MSG (SUBSET_REPACK, nullptr, " ... plus %d more overflows.", overflows.length - 10);
+ }
+}
+
+template <typename O> inline void
+serialize_link_of_type (const hb_serialize_context_t::object_t::link_t& link,
+ char* head,
+ hb_serialize_context_t* c)
+{
+ OT::Offset<O>* offset = reinterpret_cast<OT::Offset<O>*> (head + link.position);
+ *offset = 0;
+ c->add_link (*offset,
+ // serializer has an extra nil object at the start of the
+ // object array. So all id's are +1 of what our id's are.
+ link.objidx + 1,
+ (hb_serialize_context_t::whence_t) link.whence,
+ link.bias);
+}
+
+inline
+void serialize_link (const hb_serialize_context_t::object_t::link_t& link,
+ char* head,
+ hb_serialize_context_t* c)
+{
+ switch (link.width)
+ {
+ case 0:
+ // Virtual links aren't serialized.
+ return;
+ case 4:
+ if (link.is_signed)
+ {
+ serialize_link_of_type<OT::HBINT32> (link, head, c);
+ } else {
+ serialize_link_of_type<OT::HBUINT32> (link, head, c);
+ }
+ return;
+ case 2:
+ if (link.is_signed)
+ {
+ serialize_link_of_type<OT::HBINT16> (link, head, c);
+ } else {
+ serialize_link_of_type<OT::HBUINT16> (link, head, c);
+ }
+ return;
+ case 3:
+ serialize_link_of_type<OT::HBUINT24> (link, head, c);
+ return;
+ default:
+ // Unexpected link width.
+ assert (0);
+ }
+}
+
+/*
+ * serialize graph into the provided serialization buffer.
+ */
+inline hb_blob_t* serialize (const graph_t& graph)
+{
+ hb_vector_t<char> buffer;
+ size_t size = graph.total_size_in_bytes ();
+ if (!buffer.alloc (size)) {
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "Unable to allocate output buffer.");
+ return nullptr;
+ }
+ hb_serialize_context_t c((void *) buffer, size);
+
+ c.start_serialize<void> ();
+ const auto& vertices = graph.vertices_;
+ for (unsigned i = 0; i < vertices.length; i++) {
+ c.push ();
+
+ size_t size = vertices[i].obj.tail - vertices[i].obj.head;
+ char* start = c.allocate_size <char> (size);
+ if (!start) {
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "Buffer out of space.");
+ return nullptr;
+ }
+
+ memcpy (start, vertices[i].obj.head, size);
+
+ // Only real links needs to be serialized.
+ for (const auto& link : vertices[i].obj.real_links)
+ serialize_link (link, start, &c);
+
+ // All duplications are already encoded in the graph, so don't
+ // enable sharing during packing.
+ c.pop_pack (false);
+ }
+ c.end_serialize ();
+
+ if (c.in_error ()) {
+ DEBUG_MSG (SUBSET_REPACK, nullptr, "Error during serialization. Err flag: %d",
+ c.errors);
+ return nullptr;
+ }
+
+ return c.copy_blob ();
+}
+
+} // namespace graph
+
+#endif // GRAPH_SERIALIZE_HH
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout-kerx-table.hh b/thirdparty/harfbuzz/src/hb-aat-layout-kerx-table.hh
index 0354b47d5a..6a24c90c31 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout-kerx-table.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-layout-kerx-table.hh
@@ -287,7 +287,7 @@ struct KerxSubTableFormat1
* in the 'kern' table example. */
if (v == -0x8000)
{
- o.attach_type() = ATTACH_TYPE_NONE;
+ o.attach_type() = OT::Layout::GPOS_impl::ATTACH_TYPE_NONE;
o.attach_chain() = 0;
o.y_offset = 0;
}
@@ -310,7 +310,7 @@ struct KerxSubTableFormat1
/* CoreText doesn't do crossStream kerning in vertical. We do. */
if (v == -0x8000)
{
- o.attach_type() = ATTACH_TYPE_NONE;
+ o.attach_type() = OT::Layout::GPOS_impl::ATTACH_TYPE_NONE;
o.attach_chain() = 0;
o.x_offset = 0;
}
@@ -567,7 +567,7 @@ struct KerxSubTableFormat4
}
break;
}
- o.attach_type() = ATTACH_TYPE_MARK;
+ o.attach_type() = OT::Layout::GPOS_impl::ATTACH_TYPE_MARK;
o.attach_chain() = (int) mark - (int) buffer->idx;
buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_ATTACHMENT;
}
@@ -901,7 +901,7 @@ struct KerxTable
unsigned int count = c->buffer->len;
for (unsigned int i = 0; i < count; i++)
{
- pos[i].attach_type() = ATTACH_TYPE_CURSIVE;
+ pos[i].attach_type() = OT::Layout::GPOS_impl::ATTACH_TYPE_CURSIVE;
pos[i].attach_chain() = HB_DIRECTION_IS_FORWARD (c->buffer->props.direction) ? -1 : +1;
/* We intentionally don't set HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_ATTACHMENT,
* since there needs to be a non-zero attachment for post-positioning to
diff --git a/thirdparty/harfbuzz/src/hb-aat-layout-morx-table.hh b/thirdparty/harfbuzz/src/hb-aat-layout-morx-table.hh
index b77c1f4d44..3d053cb13e 100644
--- a/thirdparty/harfbuzz/src/hb-aat-layout-morx-table.hh
+++ b/thirdparty/harfbuzz/src/hb-aat-layout-morx-table.hh
@@ -123,7 +123,7 @@ struct RearrangementSubtable
bool reverse_l = 3 == (m >> 4);
bool reverse_r = 3 == (m & 0x0F);
- if (end - start >= l + r)
+ if (end - start >= l + r && end-start <= HB_MAX_CONTEXT_LENGTH)
{
buffer->merge_clusters (start, hb_min (buffer->idx + 1, buffer->len));
buffer->merge_clusters (start, end);
diff --git a/thirdparty/harfbuzz/src/hb-algs.hh b/thirdparty/harfbuzz/src/hb-algs.hh
index 05b4df52f1..f1633d886a 100644
--- a/thirdparty/harfbuzz/src/hb-algs.hh
+++ b/thirdparty/harfbuzz/src/hb-algs.hh
@@ -59,7 +59,7 @@
static inline constexpr T operator | (T l, T r) { return T ((unsigned) l | (unsigned) r); } \
static inline constexpr T operator & (T l, T r) { return T ((unsigned) l & (unsigned) r); } \
static inline constexpr T operator ^ (T l, T r) { return T ((unsigned) l ^ (unsigned) r); } \
- static inline constexpr T operator ~ (T r) { return T (~(unsigned int) r); } \
+ static inline constexpr unsigned operator ~ (T r) { return (~(unsigned) r); } \
static inline T& operator |= (T &l, T r) { l = l | r; return l; } \
static inline T& operator &= (T& l, T r) { l = l & r; return l; } \
static inline T& operator ^= (T& l, T r) { l = l ^ r; return l; } \
@@ -227,31 +227,26 @@ struct
}
HB_FUNCOBJ (hb_bool);
-template <typename T>
-static inline
-constexpr T hb_coerce (const T v) { return v; }
-template <typename T, typename V,
- hb_enable_if (!hb_is_same (hb_decay<T>, hb_decay<V>) && std::is_pointer<V>::value)>
-static inline
-constexpr T hb_coerce (const V v) { return *v; }
-
struct
{
private:
template <typename T> constexpr auto
- impl (const T& v, hb_priority<2>) const HB_RETURN (uint32_t, hb_deref (v).hash ())
+ impl (const T& v, hb_priority<1>) const HB_RETURN (uint32_t, hb_deref (v).hash ())
- template <typename T> constexpr auto
- impl (const T& v, hb_priority<1>) const HB_RETURN (uint32_t, std::hash<hb_decay<decltype (hb_deref (v))>>{} (hb_deref (v)))
+ template <typename T> constexpr uint32_t
+ impl (const hb::shared_ptr<T>& v, hb_priority<1>) const
+ {
+ return v.get () ? v.get ()->hash () : 0;
+ }
+ template <typename T> constexpr uint32_t
+ impl (const hb::unique_ptr<T>& v, hb_priority<1>) const
+ {
+ return v.get () ? v.get ()->hash () : 0;
+ }
- template <typename T,
- hb_enable_if (std::is_integral<T>::value)> constexpr auto
- impl (const T& v, hb_priority<0>) const HB_AUTO_RETURN
- (
- /* Knuth's multiplicative method: */
- (uint32_t) v * 2654435761u
- )
+ template <typename T> constexpr auto
+ impl (const T& v, hb_priority<0>) const HB_RETURN (uint32_t, std::hash<hb_decay<decltype (hb_deref (v))>>{} (hb_deref (v)))
public:
@@ -862,6 +857,11 @@ hb_in_ranges (T u, T lo1, T hi1, T lo2, T hi2, T lo3, T hi3)
{
return hb_in_range (u, lo1, hi1) || hb_in_range (u, lo2, hi2) || hb_in_range (u, lo3, hi3);
}
+template <typename T> static inline bool
+hb_in_ranges (T u, T lo1, T hi1, T lo2, T hi2, T lo3, T hi3, T lo4, T hi4)
+{
+ return hb_in_range (u, lo1, hi1) || hb_in_range (u, lo2, hi2) || hb_in_range (u, lo3, hi3) || hb_in_range (u, lo4, hi4);
+}
/*
diff --git a/thirdparty/harfbuzz/src/hb-array.hh b/thirdparty/harfbuzz/src/hb-array.hh
index 1963698cf7..5baeb6f7fe 100644
--- a/thirdparty/harfbuzz/src/hb-array.hh
+++ b/thirdparty/harfbuzz/src/hb-array.hh
@@ -56,7 +56,6 @@ struct hb_array_t : hb_iter_with_fallback_t<hb_array_t<Type>, Type&>
hb_array_t& operator= (const hb_array_t&) = default;
hb_array_t& operator= (hb_array_t&&) = default;
- constexpr hb_array_t (std::nullptr_t) : hb_array_t () {}
constexpr hb_array_t (Type *array_, unsigned int length_) : arrayZ (array_), length (length_) {}
template <unsigned int length_>
constexpr hb_array_t (Type (&array_)[length_]) : hb_array_t (array_, length_) {}
@@ -314,7 +313,6 @@ struct hb_sorted_array_t :
hb_sorted_array_t& operator= (const hb_sorted_array_t&) = default;
hb_sorted_array_t& operator= (hb_sorted_array_t&&) = default;
- constexpr hb_sorted_array_t (std::nullptr_t) : hb_sorted_array_t () {}
constexpr hb_sorted_array_t (Type *array_, unsigned int length_) : hb_array_t<Type> (array_, length_) {}
template <unsigned int length_>
constexpr hb_sorted_array_t (Type (&array_)[length_]) : hb_array_t<Type> (array_) {}
diff --git a/thirdparty/harfbuzz/src/hb-bimap.hh b/thirdparty/harfbuzz/src/hb-bimap.hh
index 5b313bf59c..8e8c988716 100644
--- a/thirdparty/harfbuzz/src/hb-bimap.hh
+++ b/thirdparty/harfbuzz/src/hb-bimap.hh
@@ -54,17 +54,18 @@ struct hb_bimap_t
if (unlikely (rhs == HB_MAP_VALUE_INVALID)) { del (lhs); return; }
forw_map.set (lhs, rhs);
- if (in_error ()) return;
+ if (unlikely (in_error ())) return;
back_map.set (rhs, lhs);
- if (in_error ()) forw_map.del (lhs);
+ if (unlikely (in_error ())) forw_map.del (lhs);
}
hb_codepoint_t get (hb_codepoint_t lhs) const { return forw_map.get (lhs); }
hb_codepoint_t backward (hb_codepoint_t rhs) const { return back_map.get (rhs); }
hb_codepoint_t operator [] (hb_codepoint_t lhs) const { return get (lhs); }
- bool has (hb_codepoint_t lhs, hb_codepoint_t *vp = nullptr) const { return forw_map.has (lhs, vp); }
+ bool has (hb_codepoint_t lhs) const { return forw_map.has (lhs); }
+
void del (hb_codepoint_t lhs)
{
@@ -78,7 +79,7 @@ struct hb_bimap_t
back_map.clear ();
}
- bool is_empty () const { return get_population () == 0; }
+ bool is_empty () const { return forw_map.is_empty (); }
unsigned int get_population () const { return forw_map.get_population (); }
diff --git a/thirdparty/harfbuzz/src/hb-bit-set-invertible.hh b/thirdparty/harfbuzz/src/hb-bit-set-invertible.hh
index caea47d8d3..27fb0732ea 100644
--- a/thirdparty/harfbuzz/src/hb-bit-set-invertible.hh
+++ b/thirdparty/harfbuzz/src/hb-bit-set-invertible.hh
@@ -80,7 +80,7 @@ struct hb_bit_set_invertible_t
next (&v);
return v == INVALID;
}
- uint32_t hash () const { return s.hash () ^ inverted; }
+ uint32_t hash () const { return s.hash () ^ (uint32_t) inverted; }
hb_codepoint_t get_min () const
{
@@ -100,7 +100,7 @@ struct hb_bit_set_invertible_t
void add (hb_codepoint_t g) { unlikely (inverted) ? s.del (g) : s.add (g); }
bool add_range (hb_codepoint_t a, hb_codepoint_t b)
- { return unlikely (inverted) ? (s.del_range (a, b), true) : s.add_range (a, b); }
+ { return unlikely (inverted) ? ((void) s.del_range (a, b), true) : s.add_range (a, b); }
template <typename T>
void add_array (const T *array, unsigned int count, unsigned int stride=sizeof(T))
diff --git a/thirdparty/harfbuzz/src/hb-bit-set.hh b/thirdparty/harfbuzz/src/hb-bit-set.hh
index 11a4359dc9..438fb66a2c 100644
--- a/thirdparty/harfbuzz/src/hb-bit-set.hh
+++ b/thirdparty/harfbuzz/src/hb-bit-set.hh
@@ -56,7 +56,7 @@ struct hb_bit_set_t
{
successful = true;
population = 0;
- last_page_lookup = 0;
+ last_page_lookup.set_relaxed (0);
page_map.init ();
pages.init ();
}
@@ -78,7 +78,7 @@ struct hb_bit_set_t
bool successful = true; /* Allocations successful */
mutable unsigned int population = 0;
- mutable unsigned int last_page_lookup = 0;
+ mutable hb_atomic_int_t last_page_lookup = 0;
hb_sorted_vector_t<page_map_t> page_map;
hb_vector_t<page_t> pages;
@@ -607,7 +607,7 @@ struct hb_bit_set_t
const auto* page_map_array = page_map.arrayZ;
unsigned int major = get_major (*codepoint);
- unsigned int i = last_page_lookup;
+ unsigned int i = last_page_lookup.get_relaxed ();
if (unlikely (i >= page_map.length || page_map_array[i].major != major))
{
@@ -625,7 +625,7 @@ struct hb_bit_set_t
if (pages_array[current.index].next (codepoint))
{
*codepoint += current.major * page_t::PAGE_BITS;
- last_page_lookup = i;
+ last_page_lookup.set_relaxed (i);
return true;
}
i++;
@@ -638,11 +638,11 @@ struct hb_bit_set_t
if (m != INVALID)
{
*codepoint = current.major * page_t::PAGE_BITS + m;
- last_page_lookup = i;
+ last_page_lookup.set_relaxed (i);
return true;
}
}
- last_page_lookup = 0;
+ last_page_lookup.set_relaxed (0);
*codepoint = INVALID;
return false;
}
@@ -725,7 +725,7 @@ struct hb_bit_set_t
{
const auto* page_map_array = page_map.arrayZ;
unsigned int major = get_major (codepoint);
- unsigned int i = last_page_lookup;
+ unsigned int i = last_page_lookup.get_relaxed ();
if (unlikely (i >= page_map.length || page_map_array[i].major != major))
{
page_map.bfind (major, &i, HB_NOT_FOUND_STORE_CLOSEST);
@@ -766,7 +766,7 @@ struct hb_bit_set_t
{
const auto* page_map_array = page_map.arrayZ;
unsigned int major = get_major (codepoint);
- unsigned int i = last_page_lookup;
+ unsigned int i = last_page_lookup.get_relaxed ();
if (unlikely (i >= page_map.length || page_map_array[i].major != major))
{
page_map.bfind(major, &i, HB_NOT_FOUND_STORE_CLOSEST);
@@ -893,15 +893,15 @@ struct hb_bit_set_t
/* The extra page_map length is necessary; can't just rely on vector here,
* since the next check would be tricked because a null page also has
* major==0, which we can't distinguish from an actualy major==0 page... */
- if (likely (last_page_lookup < page_map.length))
+ unsigned i = last_page_lookup.get_relaxed ();
+ if (likely (i < page_map.length))
{
- auto &cached_page = page_map.arrayZ[last_page_lookup];
+ auto &cached_page = page_map.arrayZ[i];
if (cached_page.major == major)
return &pages[cached_page.index];
}
page_map_t map = {major, pages.length};
- unsigned int i;
if (!page_map.bfind (map, &i, HB_NOT_FOUND_STORE_CLOSEST))
{
if (!insert)
@@ -917,7 +917,7 @@ struct hb_bit_set_t
page_map[i] = map;
}
- last_page_lookup = i;
+ last_page_lookup.set_relaxed (i);
return &pages[page_map[i].index];
}
const page_t *page_for (hb_codepoint_t g) const
@@ -927,19 +927,19 @@ struct hb_bit_set_t
/* The extra page_map length is necessary; can't just rely on vector here,
* since the next check would be tricked because a null page also has
* major==0, which we can't distinguish from an actualy major==0 page... */
- if (likely (last_page_lookup < page_map.length))
+ unsigned i = last_page_lookup.get_relaxed ();
+ if (likely (i < page_map.length))
{
- auto &cached_page = page_map.arrayZ[last_page_lookup];
+ auto &cached_page = page_map.arrayZ[i];
if (cached_page.major == major)
return &pages[cached_page.index];
}
page_map_t key = {major};
- unsigned int i;
if (!page_map.bfind (key, &i))
return nullptr;
- last_page_lookup = i;
+ last_page_lookup.set_relaxed (i);
return &pages[page_map[i].index];
}
page_t &page_at (unsigned int i) { return pages[page_map[i].index]; }
diff --git a/thirdparty/harfbuzz/src/hb-blob.cc b/thirdparty/harfbuzz/src/hb-blob.cc
index 65e44c7f6a..b561a9374e 100644
--- a/thirdparty/harfbuzz/src/hb-blob.cc
+++ b/thirdparty/harfbuzz/src/hb-blob.cc
@@ -369,7 +369,7 @@ hb_blob_get_length (hb_blob_t *blob)
*
* Fetches the data from a blob.
*
- * Returns: (transfer none) (array length=length): the byte data of @blob.
+ * Returns: (nullable) (transfer none) (array length=length): the byte data of @blob.
*
* Since: 0.9.2
**/
@@ -572,7 +572,7 @@ _open_resource_fork (const char *file_name, hb_mapped_file_t *file)
strncpy (rsrc_name, file_name, name_len);
strncpy (rsrc_name + name_len, _PATH_RSRCFORKSPEC,
- sizeof (_PATH_RSRCFORKSPEC) - 1);
+ sizeof (_PATH_RSRCFORKSPEC));
int fd = open (rsrc_name, O_RDONLY | O_BINARY, 0);
hb_free (rsrc_name);
diff --git a/thirdparty/harfbuzz/src/hb-buffer-serialize.cc b/thirdparty/harfbuzz/src/hb-buffer-serialize.cc
index 6539b89640..3f619a113e 100644
--- a/thirdparty/harfbuzz/src/hb-buffer-serialize.cc
+++ b/thirdparty/harfbuzz/src/hb-buffer-serialize.cc
@@ -31,7 +31,7 @@
#include "hb-buffer.hh"
-static const char *serialize_formats[] = {
+static const char *_hb_buffer_serialize_formats[] = {
"text",
"json",
nullptr
@@ -50,7 +50,7 @@ static const char *serialize_formats[] = {
const char **
hb_buffer_serialize_list_formats ()
{
- return serialize_formats;
+ return _hb_buffer_serialize_formats;
}
/**
@@ -91,8 +91,8 @@ hb_buffer_serialize_format_to_string (hb_buffer_serialize_format_t format)
{
switch ((unsigned) format)
{
- case HB_BUFFER_SERIALIZE_FORMAT_TEXT: return serialize_formats[0];
- case HB_BUFFER_SERIALIZE_FORMAT_JSON: return serialize_formats[1];
+ case HB_BUFFER_SERIALIZE_FORMAT_TEXT: return _hb_buffer_serialize_formats[0];
+ case HB_BUFFER_SERIALIZE_FORMAT_JSON: return _hb_buffer_serialize_formats[1];
default:
case HB_BUFFER_SERIALIZE_FORMAT_INVALID: return nullptr;
}
@@ -400,9 +400,9 @@ _hb_buffer_serialize_unicode_text (hb_buffer_t *buffer,
* @buf: (out) (array length=buf_size) (element-type uint8_t): output string to
* write serialized buffer into.
* @buf_size: the size of @buf.
- * @buf_consumed: (out) (optional): if not %NULL, will be set to the number of byes written into @buf.
+ * @buf_consumed: (out) (optional): if not %NULL, will be set to the number of bytes written into @buf.
* @font: (nullable): the #hb_font_t used to shape this buffer, needed to
- * read glyph names and extents. If %NULL, and empty font will be used.
+ * read glyph names and extents. If %NULL, an empty font will be used.
* @format: the #hb_buffer_serialize_format_t to use for formatting the output.
* @flags: the #hb_buffer_serialize_flags_t that control what glyph properties
* to serialize.
@@ -514,7 +514,7 @@ hb_buffer_serialize_glyphs (hb_buffer_t *buffer,
* @buf: (out) (array length=buf_size) (element-type uint8_t): output string to
* write serialized buffer into.
* @buf_size: the size of @buf.
- * @buf_consumed: (out) (optional): if not %NULL, will be set to the number of byes written into @buf.
+ * @buf_consumed: (out) (optional): if not %NULL, will be set to the number of bytes written into @buf.
* @format: the #hb_buffer_serialize_format_t to use for formatting the output.
* @flags: the #hb_buffer_serialize_flags_t that control what glyph properties
* to serialize.
@@ -637,9 +637,9 @@ _hb_buffer_serialize_invalid (hb_buffer_t *buffer,
* @buf: (out) (array length=buf_size) (element-type uint8_t): output string to
* write serialized buffer into.
* @buf_size: the size of @buf.
- * @buf_consumed: (out) (optional): if not %NULL, will be set to the number of byes written into @buf.
+ * @buf_consumed: (out) (optional): if not %NULL, will be set to the number of bytes written into @buf.
* @font: (nullable): the #hb_font_t used to shape this buffer, needed to
- * read glyph names and extents. If %NULL, and empty font will be used.
+ * read glyph names and extents. If %NULL, an empty font will be used.
* @format: the #hb_buffer_serialize_format_t to use for formatting the output.
* @flags: the #hb_buffer_serialize_flags_t that control what glyph properties
* to serialize.
diff --git a/thirdparty/harfbuzz/src/hb-buffer-verify.cc b/thirdparty/harfbuzz/src/hb-buffer-verify.cc
index dea2c11c35..5453e1ca94 100644
--- a/thirdparty/harfbuzz/src/hb-buffer-verify.cc
+++ b/thirdparty/harfbuzz/src/hb-buffer-verify.cc
@@ -102,9 +102,9 @@ buffer_verify_unsafe_to_break (hb_buffer_t *buffer,
/* Check that breaking up shaping at safe-to-break is indeed safe. */
hb_buffer_t *fragment = hb_buffer_create_similar (buffer);
- hb_buffer_set_flags (fragment, hb_buffer_get_flags (fragment) & ~HB_BUFFER_FLAG_VERIFY);
+ hb_buffer_set_flags (fragment, (hb_buffer_flags_t (hb_buffer_get_flags (fragment) & ~HB_BUFFER_FLAG_VERIFY)));
hb_buffer_t *reconstruction = hb_buffer_create_similar (buffer);
- hb_buffer_set_flags (reconstruction, hb_buffer_get_flags (reconstruction) & ~HB_BUFFER_FLAG_VERIFY);
+ hb_buffer_set_flags (reconstruction, (hb_buffer_flags_t (hb_buffer_get_flags (reconstruction) & ~HB_BUFFER_FLAG_VERIFY)));
unsigned int num_glyphs;
hb_glyph_info_t *info = hb_buffer_get_glyph_infos (buffer, &num_glyphs);
@@ -169,6 +169,12 @@ buffer_verify_unsafe_to_break (hb_buffer_t *buffer,
hb_buffer_destroy (fragment);
return false;
}
+ else if (!fragment->successful || fragment->shaping_failed)
+ {
+ hb_buffer_destroy (reconstruction);
+ hb_buffer_destroy (fragment);
+ return true;
+ }
hb_buffer_append (reconstruction, fragment, 0, -1);
start = end;
@@ -238,10 +244,10 @@ buffer_verify_unsafe_to_concat (hb_buffer_t *buffer,
hb_buffer_t *fragments[2] {hb_buffer_create_similar (buffer),
hb_buffer_create_similar (buffer)};
- hb_buffer_set_flags (fragments[0], hb_buffer_get_flags (fragments[0]) & ~HB_BUFFER_FLAG_VERIFY);
- hb_buffer_set_flags (fragments[1], hb_buffer_get_flags (fragments[1]) & ~HB_BUFFER_FLAG_VERIFY);
+ hb_buffer_set_flags (fragments[0], (hb_buffer_flags_t (hb_buffer_get_flags (fragments[0]) & ~HB_BUFFER_FLAG_VERIFY)));
+ hb_buffer_set_flags (fragments[1], (hb_buffer_flags_t (hb_buffer_get_flags (fragments[1]) & ~HB_BUFFER_FLAG_VERIFY)));
hb_buffer_t *reconstruction = hb_buffer_create_similar (buffer);
- hb_buffer_set_flags (reconstruction, hb_buffer_get_flags (reconstruction) & ~HB_BUFFER_FLAG_VERIFY);
+ hb_buffer_set_flags (reconstruction, (hb_buffer_flags_t (hb_buffer_get_flags (reconstruction) & ~HB_BUFFER_FLAG_VERIFY)));
hb_segment_properties_t props;
hb_buffer_get_segment_properties (buffer, &props);
hb_buffer_set_segment_properties (fragments[0], &props);
@@ -317,12 +323,22 @@ buffer_verify_unsafe_to_concat (hb_buffer_t *buffer,
ret = false;
goto out;
}
+ else if (!fragments[0]->successful || fragments[0]->shaping_failed)
+ {
+ ret = true;
+ goto out;
+ }
if (!hb_shape_full (font, fragments[1], features, num_features, shapers))
{
buffer_verify_error (buffer, font, BUFFER_VERIFY_ERROR "shaping failed while shaping fragment.");
ret = false;
goto out;
}
+ else if (!fragments[1]->successful || fragments[1]->shaping_failed)
+ {
+ ret = true;
+ goto out;
+ }
if (!forward)
{
@@ -402,6 +418,7 @@ hb_buffer_t::verify (hb_buffer_t *text_buffer,
ret = false;
if (!ret)
{
+#ifndef HB_NO_BUFFER_SERIALIZE
unsigned len = text_buffer->len;
hb_vector_t<char> bytes;
if (likely (bytes.resize (len * 10 + 16)))
@@ -414,6 +431,7 @@ hb_buffer_t::verify (hb_buffer_t *text_buffer,
HB_BUFFER_SERIALIZE_FLAG_NO_CLUSTERS);
buffer_verify_error (this, font, BUFFER_VERIFY_ERROR "text was: %s.", bytes.arrayZ);
}
+#endif
}
return ret;
}
diff --git a/thirdparty/harfbuzz/src/hb-buffer.cc b/thirdparty/harfbuzz/src/hb-buffer.cc
index 6a9ee3ccc8..2272ecf09b 100644
--- a/thirdparty/harfbuzz/src/hb-buffer.cc
+++ b/thirdparty/harfbuzz/src/hb-buffer.cc
@@ -81,8 +81,8 @@ hb_segment_properties_equal (const hb_segment_properties_t *a,
unsigned int
hb_segment_properties_hash (const hb_segment_properties_t *p)
{
- return (unsigned int) p->direction ^
- (unsigned int) p->script ^
+ return ((unsigned int) p->direction * 31 +
+ (unsigned int) p->script) * 31 +
(intptr_t) (p->language);
}
@@ -289,6 +289,7 @@ hb_buffer_t::clear ()
props = default_props;
successful = true;
+ shaping_failed = false;
have_output = false;
have_positions = false;
@@ -310,6 +311,7 @@ hb_buffer_t::enter ()
{
deallocate_var_all ();
serial = 0;
+ shaping_failed = false;
scratch_flags = HB_BUFFER_SCRATCH_FLAG_DEFAULT;
if (likely (!hb_unsigned_mul_overflows (len, HB_BUFFER_MAX_LEN_FACTOR)))
{
@@ -329,6 +331,7 @@ hb_buffer_t::leave ()
max_ops = HB_BUFFER_MAX_OPS_DEFAULT;
deallocate_var_all ();
serial = 0;
+ // Intentionally not reseting shaping_failed, such that it can be inspected.
}
@@ -542,7 +545,8 @@ hb_buffer_t::delete_glyph ()
/* The logic here is duplicated in hb_ot_hide_default_ignorables(). */
unsigned int cluster = info[idx].cluster;
- if (idx + 1 < len && cluster == info[idx + 1].cluster)
+ if ((idx + 1 < len && cluster == info[idx + 1].cluster) ||
+ (out_len && cluster == out_info[out_len - 1].cluster))
{
/* Cluster survives; do nothing. */
goto done;
@@ -623,6 +627,7 @@ DEFINE_NULL_INSTANCE (hb_buffer_t) =
HB_SEGMENT_PROPERTIES_DEFAULT,
false, /* successful */
+ true, /* shaping_failed */
false, /* have_output */
true /* have_positions */
@@ -631,7 +636,7 @@ DEFINE_NULL_INSTANCE (hb_buffer_t) =
/**
- * hb_buffer_create: (Xconstructor)
+ * hb_buffer_create:
*
* Creates a new #hb_buffer_t with all properties to defaults.
*
@@ -834,7 +839,7 @@ hb_buffer_set_content_type (hb_buffer_t *buffer,
* Since: 0.9.5
**/
hb_buffer_content_type_t
-hb_buffer_get_content_type (hb_buffer_t *buffer)
+hb_buffer_get_content_type (const hb_buffer_t *buffer)
{
return buffer->content_type;
}
@@ -876,7 +881,7 @@ hb_buffer_set_unicode_funcs (hb_buffer_t *buffer,
* Since: 0.9.2
**/
hb_unicode_funcs_t *
-hb_buffer_get_unicode_funcs (hb_buffer_t *buffer)
+hb_buffer_get_unicode_funcs (const hb_buffer_t *buffer)
{
return buffer->unicode;
}
@@ -919,7 +924,7 @@ hb_buffer_set_direction (hb_buffer_t *buffer,
* Since: 0.9.2
**/
hb_direction_t
-hb_buffer_get_direction (hb_buffer_t *buffer)
+hb_buffer_get_direction (const hb_buffer_t *buffer)
{
return buffer->props.direction;
}
@@ -963,7 +968,7 @@ hb_buffer_set_script (hb_buffer_t *buffer,
* Since: 0.9.2
**/
hb_script_t
-hb_buffer_get_script (hb_buffer_t *buffer)
+hb_buffer_get_script (const hb_buffer_t *buffer)
{
return buffer->props.script;
}
@@ -1007,7 +1012,7 @@ hb_buffer_set_language (hb_buffer_t *buffer,
* Since: 0.9.2
**/
hb_language_t
-hb_buffer_get_language (hb_buffer_t *buffer)
+hb_buffer_get_language (const hb_buffer_t *buffer)
{
return buffer->props.language;
}
@@ -1043,7 +1048,7 @@ hb_buffer_set_segment_properties (hb_buffer_t *buffer,
* Since: 0.9.7
**/
void
-hb_buffer_get_segment_properties (hb_buffer_t *buffer,
+hb_buffer_get_segment_properties (const hb_buffer_t *buffer,
hb_segment_properties_t *props)
{
*props = buffer->props;
@@ -1081,7 +1086,7 @@ hb_buffer_set_flags (hb_buffer_t *buffer,
* Since: 0.9.7
**/
hb_buffer_flags_t
-hb_buffer_get_flags (hb_buffer_t *buffer)
+hb_buffer_get_flags (const hb_buffer_t *buffer)
{
return buffer->flags;
}
@@ -1120,7 +1125,7 @@ hb_buffer_set_cluster_level (hb_buffer_t *buffer,
* Since: 0.9.42
**/
hb_buffer_cluster_level_t
-hb_buffer_get_cluster_level (hb_buffer_t *buffer)
+hb_buffer_get_cluster_level (const hb_buffer_t *buffer)
{
return buffer->cluster_level;
}
@@ -1161,7 +1166,7 @@ hb_buffer_set_replacement_codepoint (hb_buffer_t *buffer,
* Since: 0.9.31
**/
hb_codepoint_t
-hb_buffer_get_replacement_codepoint (hb_buffer_t *buffer)
+hb_buffer_get_replacement_codepoint (const hb_buffer_t *buffer)
{
return buffer->replacement;
}
@@ -1201,7 +1206,7 @@ hb_buffer_set_invisible_glyph (hb_buffer_t *buffer,
* Since: 2.0.0
**/
hb_codepoint_t
-hb_buffer_get_invisible_glyph (hb_buffer_t *buffer)
+hb_buffer_get_invisible_glyph (const hb_buffer_t *buffer)
{
return buffer->invisible;
}
@@ -1241,7 +1246,7 @@ hb_buffer_set_not_found_glyph (hb_buffer_t *buffer,
* Since: 3.1.0
**/
hb_codepoint_t
-hb_buffer_get_not_found_glyph (hb_buffer_t *buffer)
+hb_buffer_get_not_found_glyph (const hb_buffer_t *buffer)
{
return buffer->not_found;
}
@@ -1381,7 +1386,7 @@ hb_buffer_set_length (hb_buffer_t *buffer,
* Since: 0.9.2
**/
unsigned int
-hb_buffer_get_length (hb_buffer_t *buffer)
+hb_buffer_get_length (const hb_buffer_t *buffer)
{
return buffer->len;
}
diff --git a/thirdparty/harfbuzz/src/hb-buffer.h b/thirdparty/harfbuzz/src/hb-buffer.h
index 14aaa5e1f5..22fb3496f2 100644
--- a/thirdparty/harfbuzz/src/hb-buffer.h
+++ b/thirdparty/harfbuzz/src/hb-buffer.h
@@ -289,7 +289,7 @@ hb_buffer_set_content_type (hb_buffer_t *buffer,
hb_buffer_content_type_t content_type);
HB_EXTERN hb_buffer_content_type_t
-hb_buffer_get_content_type (hb_buffer_t *buffer);
+hb_buffer_get_content_type (const hb_buffer_t *buffer);
HB_EXTERN void
@@ -297,21 +297,21 @@ hb_buffer_set_unicode_funcs (hb_buffer_t *buffer,
hb_unicode_funcs_t *unicode_funcs);
HB_EXTERN hb_unicode_funcs_t *
-hb_buffer_get_unicode_funcs (hb_buffer_t *buffer);
+hb_buffer_get_unicode_funcs (const hb_buffer_t *buffer);
HB_EXTERN void
hb_buffer_set_direction (hb_buffer_t *buffer,
hb_direction_t direction);
HB_EXTERN hb_direction_t
-hb_buffer_get_direction (hb_buffer_t *buffer);
+hb_buffer_get_direction (const hb_buffer_t *buffer);
HB_EXTERN void
hb_buffer_set_script (hb_buffer_t *buffer,
hb_script_t script);
HB_EXTERN hb_script_t
-hb_buffer_get_script (hb_buffer_t *buffer);
+hb_buffer_get_script (const hb_buffer_t *buffer);
HB_EXTERN void
hb_buffer_set_language (hb_buffer_t *buffer,
@@ -319,14 +319,14 @@ hb_buffer_set_language (hb_buffer_t *buffer,
HB_EXTERN hb_language_t
-hb_buffer_get_language (hb_buffer_t *buffer);
+hb_buffer_get_language (const hb_buffer_t *buffer);
HB_EXTERN void
hb_buffer_set_segment_properties (hb_buffer_t *buffer,
const hb_segment_properties_t *props);
HB_EXTERN void
-hb_buffer_get_segment_properties (hb_buffer_t *buffer,
+hb_buffer_get_segment_properties (const hb_buffer_t *buffer,
hb_segment_properties_t *props);
HB_EXTERN void
@@ -373,6 +373,7 @@ hb_buffer_guess_segment_properties (hb_buffer_t *buffer);
* flag indicating that the @HB_GLYPH_FLAG_UNSAFE_TO_CONCAT
* glyph-flag should be produced by the shaper. By default
* it will not be produced since it incurs a cost. Since: 4.0.0
+ * @HB_BUFFER_FLAG_DEFINED: All currently defined flags: Since: 4.4.0
*
* Flags for #hb_buffer_t.
*
@@ -386,7 +387,9 @@ typedef enum { /*< flags >*/
HB_BUFFER_FLAG_REMOVE_DEFAULT_IGNORABLES = 0x00000008u,
HB_BUFFER_FLAG_DO_NOT_INSERT_DOTTED_CIRCLE = 0x00000010u,
HB_BUFFER_FLAG_VERIFY = 0x00000020u,
- HB_BUFFER_FLAG_PRODUCE_UNSAFE_TO_CONCAT = 0x00000040u
+ HB_BUFFER_FLAG_PRODUCE_UNSAFE_TO_CONCAT = 0x00000040u,
+
+ HB_BUFFER_FLAG_DEFINED = 0x0000007Fu
} hb_buffer_flags_t;
HB_EXTERN void
@@ -394,7 +397,7 @@ hb_buffer_set_flags (hb_buffer_t *buffer,
hb_buffer_flags_t flags);
HB_EXTERN hb_buffer_flags_t
-hb_buffer_get_flags (hb_buffer_t *buffer);
+hb_buffer_get_flags (const hb_buffer_t *buffer);
/**
* hb_buffer_cluster_level_t:
@@ -436,7 +439,7 @@ hb_buffer_set_cluster_level (hb_buffer_t *buffer,
hb_buffer_cluster_level_t cluster_level);
HB_EXTERN hb_buffer_cluster_level_t
-hb_buffer_get_cluster_level (hb_buffer_t *buffer);
+hb_buffer_get_cluster_level (const hb_buffer_t *buffer);
/**
* HB_BUFFER_REPLACEMENT_CODEPOINT_DEFAULT:
@@ -453,21 +456,21 @@ hb_buffer_set_replacement_codepoint (hb_buffer_t *buffer,
hb_codepoint_t replacement);
HB_EXTERN hb_codepoint_t
-hb_buffer_get_replacement_codepoint (hb_buffer_t *buffer);
+hb_buffer_get_replacement_codepoint (const hb_buffer_t *buffer);
HB_EXTERN void
hb_buffer_set_invisible_glyph (hb_buffer_t *buffer,
hb_codepoint_t invisible);
HB_EXTERN hb_codepoint_t
-hb_buffer_get_invisible_glyph (hb_buffer_t *buffer);
+hb_buffer_get_invisible_glyph (const hb_buffer_t *buffer);
HB_EXTERN void
hb_buffer_set_not_found_glyph (hb_buffer_t *buffer,
hb_codepoint_t not_found);
HB_EXTERN hb_codepoint_t
-hb_buffer_get_not_found_glyph (hb_buffer_t *buffer);
+hb_buffer_get_not_found_glyph (const hb_buffer_t *buffer);
/*
@@ -549,7 +552,7 @@ hb_buffer_set_length (hb_buffer_t *buffer,
unsigned int length);
HB_EXTERN unsigned int
-hb_buffer_get_length (hb_buffer_t *buffer);
+hb_buffer_get_length (const hb_buffer_t *buffer);
/* Getting glyphs out of the buffer */
@@ -583,6 +586,7 @@ hb_buffer_normalize_glyphs (hb_buffer_t *buffer);
* @HB_BUFFER_SERIALIZE_FLAG_GLYPH_FLAGS: serialize glyph flags. Since: 1.5.0
* @HB_BUFFER_SERIALIZE_FLAG_NO_ADVANCES: do not serialize glyph advances,
* glyph offsets will reflect absolute glyph positions. Since: 1.8.0
+ * @HB_BUFFER_SERIALIZE_FLAG_DEFINED: All currently defined flags. Since: 4.4.0
*
* Flags that control what glyph information are serialized in hb_buffer_serialize_glyphs().
*
@@ -595,7 +599,9 @@ typedef enum { /*< flags >*/
HB_BUFFER_SERIALIZE_FLAG_NO_GLYPH_NAMES = 0x00000004u,
HB_BUFFER_SERIALIZE_FLAG_GLYPH_EXTENTS = 0x00000008u,
HB_BUFFER_SERIALIZE_FLAG_GLYPH_FLAGS = 0x00000010u,
- HB_BUFFER_SERIALIZE_FLAG_NO_ADVANCES = 0x00000020u
+ HB_BUFFER_SERIALIZE_FLAG_NO_ADVANCES = 0x00000020u,
+
+ HB_BUFFER_SERIALIZE_FLAG_DEFINED = 0x0000003Fu
} hb_buffer_serialize_flags_t;
/**
diff --git a/thirdparty/harfbuzz/src/hb-buffer.hh b/thirdparty/harfbuzz/src/hb-buffer.hh
index bc6992905e..6ca78f28d4 100644
--- a/thirdparty/harfbuzz/src/hb-buffer.hh
+++ b/thirdparty/harfbuzz/src/hb-buffer.hh
@@ -57,6 +57,7 @@
static_assert ((sizeof (hb_glyph_info_t) == 20), "");
static_assert ((sizeof (hb_glyph_info_t) == sizeof (hb_glyph_position_t)), "");
+HB_MARK_AS_FLAG_T (hb_glyph_flags_t);
HB_MARK_AS_FLAG_T (hb_buffer_flags_t);
HB_MARK_AS_FLAG_T (hb_buffer_serialize_flags_t);
HB_MARK_AS_FLAG_T (hb_buffer_diff_flags_t);
@@ -69,12 +70,13 @@ enum hb_buffer_scratch_flags_t {
HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_ATTACHMENT = 0x00000008u,
HB_BUFFER_SCRATCH_FLAG_HAS_CGJ = 0x00000010u,
HB_BUFFER_SCRATCH_FLAG_HAS_GLYPH_FLAGS = 0x00000020u,
+ HB_BUFFER_SCRATCH_FLAG_HAS_BROKEN_SYLLABLE = 0x00000040u,
- /* Reserved for complex shapers' internal use. */
- HB_BUFFER_SCRATCH_FLAG_COMPLEX0 = 0x01000000u,
- HB_BUFFER_SCRATCH_FLAG_COMPLEX1 = 0x02000000u,
- HB_BUFFER_SCRATCH_FLAG_COMPLEX2 = 0x04000000u,
- HB_BUFFER_SCRATCH_FLAG_COMPLEX3 = 0x08000000u,
+ /* Reserved for shapers' internal use. */
+ HB_BUFFER_SCRATCH_FLAG_SHAPER0 = 0x01000000u,
+ HB_BUFFER_SCRATCH_FLAG_SHAPER1 = 0x02000000u,
+ HB_BUFFER_SCRATCH_FLAG_SHAPER2 = 0x04000000u,
+ HB_BUFFER_SCRATCH_FLAG_SHAPER3 = 0x08000000u,
};
HB_MARK_AS_FLAG_T (hb_buffer_scratch_flags_t);
@@ -106,6 +108,7 @@ struct hb_buffer_t
hb_segment_properties_t props; /* Script, language, direction */
bool successful; /* Allocations successful */
+ bool shaping_failed; /* Shaping failure */
bool have_output; /* Whether we have an output buffer going on */
bool have_positions; /* Whether we have positions */
@@ -130,9 +133,7 @@ struct hb_buffer_t
* Managed by enter / leave
*/
-#ifndef HB_NDEBUG
uint8_t allocated_var_bits;
-#endif
uint8_t serial;
hb_buffer_scratch_flags_t scratch_flags; /* Have space-fallback, etc. */
unsigned int max_len; /* Maximum allowed len. */
@@ -161,38 +162,40 @@ struct hb_buffer_t
void allocate_var (unsigned int start, unsigned int count)
{
-#ifndef HB_NDEBUG
unsigned int end = start + count;
assert (end <= 8);
unsigned int bits = (1u<<end) - (1u<<start);
assert (0 == (allocated_var_bits & bits));
allocated_var_bits |= bits;
-#endif
+ }
+ bool try_allocate_var (unsigned int start, unsigned int count)
+ {
+ unsigned int end = start + count;
+ assert (end <= 8);
+ unsigned int bits = (1u<<end) - (1u<<start);
+ if (allocated_var_bits & bits)
+ return false;
+ allocated_var_bits |= bits;
+ return true;
}
void deallocate_var (unsigned int start, unsigned int count)
{
-#ifndef HB_NDEBUG
unsigned int end = start + count;
assert (end <= 8);
unsigned int bits = (1u<<end) - (1u<<start);
assert (bits == (allocated_var_bits & bits));
allocated_var_bits &= ~bits;
-#endif
}
void assert_var (unsigned int start, unsigned int count)
{
-#ifndef HB_NDEBUG
unsigned int end = start + count;
assert (end <= 8);
- unsigned int bits = (1u<<end) - (1u<<start);
+ HB_UNUSED unsigned int bits = (1u<<end) - (1u<<start);
assert (bits == (allocated_var_bits & bits));
-#endif
}
void deallocate_var_all ()
{
-#ifndef HB_NDEBUG
allocated_var_bits = 0;
-#endif
}
hb_glyph_info_t &cur (unsigned int i = 0) { return info[idx + i]; }
@@ -549,7 +552,7 @@ struct hb_buffer_t
#ifdef HB_NO_BUFFER_MESSAGE
return true;
#else
- if (!messaging ())
+ if (likely (!messaging ()))
return true;
message_depth++;
@@ -619,9 +622,10 @@ DECLARE_NULL_INSTANCE (hb_buffer_t);
#define HB_BUFFER_XALLOCATE_VAR(b, func, var) \
b->func (offsetof (hb_glyph_info_t, var) - offsetof(hb_glyph_info_t, var1), \
sizeof (b->info[0].var))
-#define HB_BUFFER_ALLOCATE_VAR(b, var) HB_BUFFER_XALLOCATE_VAR (b, allocate_var, var ())
-#define HB_BUFFER_DEALLOCATE_VAR(b, var) HB_BUFFER_XALLOCATE_VAR (b, deallocate_var, var ())
-#define HB_BUFFER_ASSERT_VAR(b, var) HB_BUFFER_XALLOCATE_VAR (b, assert_var, var ())
+#define HB_BUFFER_ALLOCATE_VAR(b, var) HB_BUFFER_XALLOCATE_VAR (b, allocate_var, var ())
+#define HB_BUFFER_TRY_ALLOCATE_VAR(b, var) HB_BUFFER_XALLOCATE_VAR (b, try_allocate_var, var ())
+#define HB_BUFFER_DEALLOCATE_VAR(b, var) HB_BUFFER_XALLOCATE_VAR (b, deallocate_var, var ())
+#define HB_BUFFER_ASSERT_VAR(b, var) HB_BUFFER_XALLOCATE_VAR (b, assert_var, var ())
#endif /* HB_BUFFER_HH */
diff --git a/thirdparty/harfbuzz/src/hb-cache.hh b/thirdparty/harfbuzz/src/hb-cache.hh
index e617b75de9..d6b229ed65 100644
--- a/thirdparty/harfbuzz/src/hb-cache.hh
+++ b/thirdparty/harfbuzz/src/hb-cache.hh
@@ -32,7 +32,7 @@
/* Implements a lockfree cache for int->int functions. */
-template <unsigned int key_bits, unsigned int value_bits, unsigned int cache_bits>
+template <unsigned int key_bits=16, unsigned int value_bits=8 + 32 - key_bits, unsigned int cache_bits=8>
struct hb_cache_t
{
static_assert ((key_bits >= cache_bits), "");
diff --git a/thirdparty/harfbuzz/src/hb-common.cc b/thirdparty/harfbuzz/src/hb-common.cc
index 41229b9183..7266d9b01f 100644
--- a/thirdparty/harfbuzz/src/hb-common.cc
+++ b/thirdparty/harfbuzz/src/hb-common.cc
@@ -160,7 +160,7 @@ hb_tag_to_string (hb_tag_t tag, char *buf)
/* hb_direction_t */
-const char direction_strings[][4] = {
+static const char direction_strings[][4] = {
"ltr",
"rtl",
"ttb",
diff --git a/thirdparty/harfbuzz/src/hb-config.hh b/thirdparty/harfbuzz/src/hb-config.hh
index 4b46dea938..2578231d23 100644
--- a/thirdparty/harfbuzz/src/hb-config.hh
+++ b/thirdparty/harfbuzz/src/hb-config.hh
@@ -64,6 +64,7 @@
#define HB_NO_FACE_COLLECT_UNICODES
#define HB_NO_GETENV
#define HB_NO_HINTING
+#define HB_NO_LANGUAGE_LONG
#define HB_NO_LANGUAGE_PRIVATE_SUBTAG
#define HB_NO_LAYOUT_FEATURE_PARAMS
#define HB_NO_LAYOUT_COLLECT_GLYPHS
@@ -145,10 +146,10 @@
#endif
#ifdef HB_NO_OT_SHAPE_FALLBACK
-#define HB_NO_OT_SHAPE_COMPLEX_ARABIC_FALLBACK
-#define HB_NO_OT_SHAPE_COMPLEX_HEBREW_FALLBACK
-#define HB_NO_OT_SHAPE_COMPLEX_THAI_FALLBACK
-#define HB_NO_OT_SHAPE_COMPLEX_VOWEL_CONSTRAINTS
+#define HB_NO_OT_SHAPER_ARABIC_FALLBACK
+#define HB_NO_OT_SHAPER_HEBREW_FALLBACK
+#define HB_NO_OT_SHAPER_THAI_FALLBACK
+#define HB_NO_OT_SHAPER_VOWEL_CONSTRAINTS
#endif
#ifdef NDEBUG
@@ -163,5 +164,9 @@
#endif
#endif
+#ifdef HB_OPTIMIZE_SIZE
+#define HB_NO_OT_LAYOUT_LOOKUP_CACHE
+#endif
+
#endif /* HB_CONFIG_HH */
diff --git a/thirdparty/harfbuzz/src/hb-coretext.cc b/thirdparty/harfbuzz/src/hb-coretext.cc
index 6ccc1b0a2b..99b33c001e 100644
--- a/thirdparty/harfbuzz/src/hb-coretext.cc
+++ b/thirdparty/harfbuzz/src/hb-coretext.cc
@@ -332,7 +332,7 @@ _hb_coretext_shaper_font_data_create (hb_font_t *font)
return nullptr;
}
- if (font->coords)
+ if (font->num_coords)
{
CFMutableDictionaryRef variations =
CFDictionaryCreateMutable (kCFAllocatorDefault,
@@ -379,37 +379,6 @@ _hb_coretext_shaper_font_data_destroy (hb_coretext_font_data_t *data)
CFRelease ((CTFontRef) data);
}
-static const hb_coretext_font_data_t *
-hb_coretext_font_data_sync (hb_font_t *font)
-{
-retry:
- const hb_coretext_font_data_t *data = font->data.coretext;
- if (unlikely (!data)) return nullptr;
-
- if (fabs (CTFontGetSize ((CTFontRef) data) - (CGFloat) font->ptem) > (CGFloat) .5)
- {
- /* XXX-MT-bug
- * Note that evaluating condition above can be dangerous if another thread
- * got here first and destructed data. That's, as always, bad use pattern.
- * If you modify the font (change font size), other threads must not be
- * using it at the same time. However, since this check is delayed to
- * when one actually tries to shape something, this is a XXX race condition
- * (and the only one we have that I know of) right now. Ie. you modify the
- * font size in one thread, then (supposedly safely) try to use it from two
- * or more threads and BOOM! I'm not sure how to fix this. We want RCU.
- */
-
- /* Drop and recreate. */
- /* If someone dropped it in the mean time, throw it away and don't touch it.
- * Otherwise, destruct it. */
- if (likely (font->data.coretext.cmpexch (const_cast<hb_coretext_font_data_t *> (data), nullptr)))
- _hb_coretext_shaper_font_data_destroy (const_cast<hb_coretext_font_data_t *> (data));
- else
- goto retry;
- }
- return font->data.coretext;
-}
-
/**
* hb_coretext_font_create:
* @ct_font: The CTFontRef to work upon
@@ -455,8 +424,8 @@ hb_coretext_font_create (CTFontRef ct_font)
CTFontRef
hb_coretext_font_get_ct_font (hb_font_t *font)
{
- const hb_coretext_font_data_t *data = hb_coretext_font_data_sync (font);
- return data ? (CTFontRef) data : nullptr;
+ CTFontRef ct_font = (CTFontRef) (const void *) font->data.coretext;
+ return ct_font ? (CTFontRef) ct_font : nullptr;
}
@@ -516,7 +485,7 @@ _hb_coretext_shape (hb_shape_plan_t *shape_plan,
{
hb_face_t *face = font->face;
CGFontRef cg_font = (CGFontRef) (const void *) face->data.coretext;
- CTFontRef ct_font = (CTFontRef) hb_coretext_font_data_sync (font);
+ CTFontRef ct_font = (CTFontRef) (const void *) font->data.coretext;
CGFloat ct_font_size = CTFontGetSize (ct_font);
CGFloat x_mult = (CGFloat) font->x_scale / ct_font_size;
@@ -1106,7 +1075,8 @@ resize_and_retry:
advance = positions[j + 1].x - positions[j].x;
else /* last glyph */
advance = run_advance - (positions[j].x - positions[0].x);
- info->mask = round (advance * x_mult);
+ /* int cast necessary to pass through negative values. */
+ info->mask = (int) round (advance * x_mult);
info->var1.i32 = x_offset;
info->var2.i32 = round (positions[j].y * y_mult);
info++;
@@ -1122,7 +1092,8 @@ resize_and_retry:
advance = positions[j + 1].y - positions[j].y;
else /* last glyph */
advance = run_advance - (positions[j].y - positions[0].y);
- info->mask = round (advance * y_mult);
+ /* int cast necessary to pass through negative values. */
+ info->mask = (int) round (advance * y_mult);
info->var1.i32 = round (positions[j].x * x_mult);
info->var2.i32 = y_offset;
info++;
@@ -1151,7 +1122,7 @@ resize_and_retry:
pos->x_offset = info->var1.i32;
pos->y_offset = info->var2.i32;
- info++, pos++;
+ info++; pos++;
}
else
for (unsigned int i = 0; i < count; i++)
@@ -1160,7 +1131,7 @@ resize_and_retry:
pos->x_offset = info->var1.i32;
pos->y_offset = info->var2.i32;
- info++, pos++;
+ info++; pos++;
}
/* Fix up clusters so that we never return out-of-order indices;
@@ -1173,7 +1144,8 @@ resize_and_retry:
* This does *not* mean we'll form the same clusters as Uniscribe
* or the native OT backend, only that the cluster indices will be
* monotonic in the output buffer. */
- if (count > 1 && (status_or & kCTRunStatusNonMonotonic))
+ if (count > 1 && (status_or & kCTRunStatusNonMonotonic) &&
+ buffer->cluster_level != HB_BUFFER_CLUSTER_LEVEL_CHARACTERS)
{
hb_glyph_info_t *info = buffer->info;
if (HB_DIRECTION_IS_FORWARD (buffer->props.direction))
@@ -1197,6 +1169,10 @@ resize_and_retry:
}
}
+ /* TODO: Sometimes the above positioning code generates negative
+ * advance values. Fix them up. Example, with NotoNastaliqUrdu
+ * font and sequence ابهد. */
+
buffer->clear_glyph_flags ();
buffer->unsafe_to_break ();
diff --git a/thirdparty/harfbuzz/src/hb-cplusplus.hh b/thirdparty/harfbuzz/src/hb-cplusplus.hh
new file mode 100644
index 0000000000..86d0452080
--- /dev/null
+++ b/thirdparty/harfbuzz/src/hb-cplusplus.hh
@@ -0,0 +1,192 @@
+/*
+ * Copyright © 2022 Behdad Esfahbod
+ *
+ * This is part of HarfBuzz, a text shaping library.
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that the
+ * above copyright notice and the following two paragraphs appear in
+ * all copies of this software.
+ *
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
+ * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ *
+ * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ */
+
+#ifndef HB_CPLUSPLUS_HH
+#define HB_CPLUSPLUS_HH
+
+#include "hb.h"
+
+HB_BEGIN_DECLS
+HB_END_DECLS
+
+#ifdef __cplusplus
+
+#include <functional>
+#include <utility>
+
+#if 0
+#if !(__cplusplus >= 201103L)
+#error "HarfBuzz C++ helpers require C++11"
+#endif
+#endif
+
+namespace hb {
+
+
+template <typename T>
+struct vtable;
+
+template <typename T>
+struct shared_ptr
+{
+ using element_type = T;
+
+ using v = vtable<T>;
+
+ explicit shared_ptr (T *p = nullptr) : p (p) {}
+ shared_ptr (const shared_ptr &o) : p (v::reference (o.p)) {}
+ shared_ptr (shared_ptr &&o) : p (o.p) { o.p = nullptr; }
+ shared_ptr& operator = (const shared_ptr &o) { if (p != o.p) { destroy (); p = o.p; reference (); } return *this; }
+ shared_ptr& operator = (shared_ptr &&o) { v::destroy (p); p = o.p; o.p = nullptr; return *this; }
+ ~shared_ptr () { v::destroy (p); p = nullptr; }
+
+ T* get() const { return p; }
+
+ void swap (shared_ptr &o) { std::swap (p, o.p); }
+ friend void swap (shared_ptr &a, shared_ptr &b) { std::swap (a.p, b.p); }
+
+ operator T * () const { return p; }
+ T& operator * () const { return *get (); }
+ T* operator -> () const { return get (); }
+ operator bool () { return p; }
+ bool operator == (const shared_ptr &o) { return p == o.p; }
+ bool operator != (const shared_ptr &o) { return p != o.p; }
+
+ static T* get_empty() { return v::get_empty (); }
+ T* reference() { return v::reference (p); }
+ void destroy() { v::destroy (p); }
+ void set_user_data (hb_user_data_key_t *key,
+ void *value,
+ hb_destroy_func_t destroy,
+ hb_bool_t replace) { v::set_user_data (p, key, value, destroy, replace); }
+ void * get_user_data (hb_user_data_key_t *key) { return v::get_user_data (p, key); }
+
+ private:
+ T *p;
+};
+
+template<typename T> struct is_shared_ptr : std::false_type {};
+template<typename T> struct is_shared_ptr<shared_ptr<T>> : std::true_type {};
+
+template <typename T>
+struct unique_ptr
+{
+ using element_type = T;
+
+ using v = vtable<T>;
+
+ explicit unique_ptr (T *p = nullptr) : p (p) {}
+ unique_ptr (const unique_ptr &o) = delete;
+ unique_ptr (unique_ptr &&o) : p (o.p) { o.p = nullptr; }
+ unique_ptr& operator = (const unique_ptr &o) = delete;
+ unique_ptr& operator = (unique_ptr &&o) { v::destroy (p); p = o.p; o.p = nullptr; return *this; }
+ ~unique_ptr () { v::destroy (p); p = nullptr; }
+
+ T* get() const { return p; }
+ T* release () { T* v = p; p = nullptr; return v; }
+
+ void swap (unique_ptr &o) { std::swap (p, o.p); }
+ friend void swap (unique_ptr &a, unique_ptr &b) { std::swap (a.p, b.p); }
+
+ operator T * () const { return p; }
+ T& operator * () const { return *get (); }
+ T* operator -> () const { return get (); }
+ operator bool () { return p; }
+
+ private:
+ T *p;
+};
+
+template<typename T> struct is_unique_ptr : std::false_type {};
+template<typename T> struct is_unique_ptr<unique_ptr<T>> : std::true_type {};
+
+template <typename T,
+ T * (*_get_empty) (void),
+ T * (*_reference) (T *),
+ void (*_destroy) (T *),
+ hb_bool_t (*_set_user_data) (T *,
+ hb_user_data_key_t *,
+ void *,
+ hb_destroy_func_t,
+ hb_bool_t),
+ void * (*_get_user_data) (T *,
+ hb_user_data_key_t *)>
+struct vtable_t
+{
+ static constexpr auto get_empty = _get_empty;
+ static constexpr auto reference = _reference;
+ static constexpr auto destroy = _destroy;
+ static constexpr auto set_user_data = _set_user_data;
+ static constexpr auto get_user_data = _get_user_data;
+};
+
+#define HB_DEFINE_VTABLE(name) \
+ template<> \
+ struct vtable<hb_##name##_t> \
+ : vtable_t<hb_##name##_t, \
+ &hb_##name##_get_empty, \
+ &hb_##name##_reference, \
+ &hb_##name##_destroy, \
+ &hb_##name##_set_user_data, \
+ &hb_##name##_get_user_data> {}
+
+HB_DEFINE_VTABLE (buffer);
+HB_DEFINE_VTABLE (blob);
+HB_DEFINE_VTABLE (face);
+HB_DEFINE_VTABLE (font);
+HB_DEFINE_VTABLE (font_funcs);
+HB_DEFINE_VTABLE (map);
+HB_DEFINE_VTABLE (set);
+HB_DEFINE_VTABLE (shape_plan);
+HB_DEFINE_VTABLE (unicode_funcs);
+
+#undef HB_DEFINE_VTABLE
+
+
+} // namespace hb
+
+template<typename T>
+struct std::hash<hb::shared_ptr<T>>
+{
+ std::size_t operator()(const hb::shared_ptr<T>& v) const noexcept
+ {
+ std::size_t h = std::hash<decltype (v.get ())>{}(v.get ());
+ return h;
+ }
+};
+
+template<typename T>
+struct std::hash<hb::unique_ptr<T>>
+{
+ std::size_t operator()(const hb::unique_ptr<T>& v) const noexcept
+ {
+ std::size_t h = std::hash<decltype (v.get ())>{}(v.get ());
+ return h;
+ }
+};
+
+
+#endif /* __cplusplus */
+
+#endif /* HB_CPLUSPLUS_HH */
diff --git a/thirdparty/harfbuzz/src/hb-directwrite.cc b/thirdparty/harfbuzz/src/hb-directwrite.cc
index f177ff31c0..ce04f5bab1 100644
--- a/thirdparty/harfbuzz/src/hb-directwrite.cc
+++ b/thirdparty/harfbuzz/src/hb-directwrite.cc
@@ -241,17 +241,12 @@ struct hb_directwrite_font_data_t {};
hb_directwrite_font_data_t *
_hb_directwrite_shaper_font_data_create (hb_font_t *font)
{
- hb_directwrite_font_data_t *data = new hb_directwrite_font_data_t;
- if (unlikely (!data))
- return nullptr;
-
- return data;
+ return (hb_directwrite_font_data_t *) HB_SHAPER_DATA_SUCCEEDED;
}
void
_hb_directwrite_shaper_font_data_destroy (hb_directwrite_font_data_t *data)
{
- delete data;
}
diff --git a/thirdparty/harfbuzz/src/hb-draw.cc b/thirdparty/harfbuzz/src/hb-draw.cc
index b31019b07e..fdc71102d6 100644
--- a/thirdparty/harfbuzz/src/hb-draw.cc
+++ b/thirdparty/harfbuzz/src/hb-draw.cc
@@ -56,12 +56,14 @@ hb_draw_quadratic_to_nil (hb_draw_funcs_t *dfuncs, void *draw_data,
float to_x, float to_y,
void *user_data HB_UNUSED)
{
+#define HB_ONE_THIRD 0.33333333f
dfuncs->emit_cubic_to (draw_data, *st,
- (st->current_x + 2.f * control_x) / 3.f,
- (st->current_y + 2.f * control_y) / 3.f,
- (to_x + 2.f * control_x) / 3.f,
- (to_y + 2.f * control_y) / 3.f,
+ (st->current_x + 2.f * control_x) * HB_ONE_THIRD,
+ (st->current_y + 2.f * control_y) * HB_ONE_THIRD,
+ (to_x + 2.f * control_x) * HB_ONE_THIRD,
+ (to_y + 2.f * control_y) * HB_ONE_THIRD,
to_x, to_y);
+#undef HB_ONE_THIRD
}
static void
@@ -89,25 +91,46 @@ hb_draw_funcs_set_##name##_func (hb_draw_funcs_t *dfuncs, \
if (hb_object_is_immutable (dfuncs)) \
return; \
\
- if (dfuncs->destroy.name) \
- dfuncs->destroy.name (dfuncs->user_data.name); \
- \
- if (func) { \
- dfuncs->func.name = func; \
- dfuncs->user_data.name = user_data; \
- dfuncs->destroy.name = destroy; \
- } else { \
- dfuncs->func.name = hb_draw_##name##_nil; \
- dfuncs->user_data.name = nullptr; \
- dfuncs->destroy.name = nullptr; \
- } \
+ if (dfuncs->destroy && dfuncs->destroy->name) \
+ dfuncs->destroy->name (!dfuncs->user_data ? nullptr : dfuncs->user_data->name); \
+ \
+ if (user_data && !dfuncs->user_data) \
+ { \
+ dfuncs->user_data = (decltype (dfuncs->user_data)) hb_calloc (1, sizeof (*dfuncs->user_data)); \
+ if (unlikely (!dfuncs->user_data)) \
+ goto fail; \
+ } \
+ if (destroy && !dfuncs->destroy) \
+ { \
+ dfuncs->destroy = (decltype (dfuncs->destroy)) hb_calloc (1, sizeof (*dfuncs->destroy)); \
+ if (unlikely (!dfuncs->destroy)) \
+ goto fail; \
+ } \
+ \
+ if (func) { \
+ dfuncs->func.name = func; \
+ if (dfuncs->user_data) \
+ dfuncs->user_data->name = user_data; \
+ if (dfuncs->destroy) \
+ dfuncs->destroy->name = destroy; \
+ } else { \
+ dfuncs->func.name = hb_draw_##name##_nil; \
+ if (dfuncs->user_data) \
+ dfuncs->user_data->name = nullptr; \
+ if (dfuncs->destroy) \
+ dfuncs->destroy->name = nullptr; \
+ } \
+ \
+fail: \
+ if (destroy) \
+ destroy (user_data); \
}
HB_DRAW_FUNCS_IMPLEMENT_CALLBACKS
#undef HB_DRAW_FUNC_IMPLEMENT
/**
- * hb_draw_funcs_create: (Xconstructor)
+ * hb_draw_funcs_create:
*
* Creates a new draw callbacks object.
*
@@ -177,11 +200,13 @@ hb_draw_funcs_destroy (hb_draw_funcs_t *dfuncs)
{
if (!hb_object_destroy (dfuncs)) return;
+ if (dfuncs->destroy)
+ {
#define HB_DRAW_FUNC_IMPLEMENT(name) \
- if (dfuncs->destroy.name) dfuncs->destroy.name (dfuncs->user_data.name);
- HB_DRAW_FUNCS_IMPLEMENT_CALLBACKS
+ if (dfuncs->destroy->name) dfuncs->destroy->name (!dfuncs->user_data ? nullptr : dfuncs->user_data->name);
+ HB_DRAW_FUNCS_IMPLEMENT_CALLBACKS
#undef HB_DRAW_FUNC_IMPLEMENT
-
+ }
hb_free (dfuncs);
}
diff --git a/thirdparty/harfbuzz/src/hb-draw.hh b/thirdparty/harfbuzz/src/hb-draw.hh
index 28bc9218e1..768f51a875 100644
--- a/thirdparty/harfbuzz/src/hb-draw.hh
+++ b/thirdparty/harfbuzz/src/hb-draw.hh
@@ -54,31 +54,31 @@ struct hb_draw_funcs_t
#define HB_DRAW_FUNC_IMPLEMENT(name) void *name;
HB_DRAW_FUNCS_IMPLEMENT_CALLBACKS
#undef HB_DRAW_FUNC_IMPLEMENT
- } user_data;
+ } *user_data;
struct {
#define HB_DRAW_FUNC_IMPLEMENT(name) hb_destroy_func_t name;
HB_DRAW_FUNCS_IMPLEMENT_CALLBACKS
#undef HB_DRAW_FUNC_IMPLEMENT
- } destroy;
+ } *destroy;
void emit_move_to (void *draw_data, hb_draw_state_t &st,
float to_x, float to_y)
{ func.move_to (this, draw_data, &st,
to_x, to_y,
- user_data.move_to); }
+ !user_data ? nullptr : user_data->move_to); }
void emit_line_to (void *draw_data, hb_draw_state_t &st,
float to_x, float to_y)
{ func.line_to (this, draw_data, &st,
to_x, to_y,
- user_data.line_to); }
+ !user_data ? nullptr : user_data->line_to); }
void emit_quadratic_to (void *draw_data, hb_draw_state_t &st,
float control_x, float control_y,
float to_x, float to_y)
{ func.quadratic_to (this, draw_data, &st,
control_x, control_y,
to_x, to_y,
- user_data.quadratic_to); }
+ !user_data ? nullptr : user_data->quadratic_to); }
void emit_cubic_to (void *draw_data, hb_draw_state_t &st,
float control1_x, float control1_y,
float control2_x, float control2_y,
@@ -87,10 +87,10 @@ struct hb_draw_funcs_t
control1_x, control1_y,
control2_x, control2_y,
to_x, to_y,
- user_data.cubic_to); }
+ !user_data ? nullptr : user_data->cubic_to); }
void emit_close_path (void *draw_data, hb_draw_state_t &st)
{ func.close_path (this, draw_data, &st,
- user_data.close_path); }
+ !user_data ? nullptr : user_data->close_path); }
void move_to (void *draw_data, hb_draw_state_t &st,
diff --git a/thirdparty/harfbuzz/src/hb-face.cc b/thirdparty/harfbuzz/src/hb-face.cc
index 5365598636..7cdd6cb49f 100644
--- a/thirdparty/harfbuzz/src/hb-face.cc
+++ b/thirdparty/harfbuzz/src/hb-face.cc
@@ -190,7 +190,7 @@ _hb_face_for_data_reference_table (hb_face_t *face HB_UNUSED, hb_tag_t tag, void
}
/**
- * hb_face_create: (Xconstructor)
+ * hb_face_create:
* @blob: #hb_blob_t to work upon
* @index: The index of the face within @blob
*
@@ -342,7 +342,7 @@ hb_face_set_user_data (hb_face_t *face,
* Since: 0.9.2
**/
void *
-hb_face_get_user_data (const hb_face_t *face,
+hb_face_get_user_data (hb_face_t *face,
hb_user_data_key_t *key)
{
return hb_object_get_user_data (face, key);
diff --git a/thirdparty/harfbuzz/src/hb-face.h b/thirdparty/harfbuzz/src/hb-face.h
index 6ef2f8b886..3b7477a76c 100644
--- a/thirdparty/harfbuzz/src/hb-face.h
+++ b/thirdparty/harfbuzz/src/hb-face.h
@@ -96,7 +96,7 @@ hb_face_set_user_data (hb_face_t *face,
hb_bool_t replace);
HB_EXTERN void *
-hb_face_get_user_data (const hb_face_t *face,
+hb_face_get_user_data (hb_face_t *face,
hb_user_data_key_t *key);
HB_EXTERN void
diff --git a/thirdparty/harfbuzz/src/hb-font.cc b/thirdparty/harfbuzz/src/hb-font.cc
index 5700e06271..8c4fe863b6 100644
--- a/thirdparty/harfbuzz/src/hb-font.cc
+++ b/thirdparty/harfbuzz/src/hb-font.cc
@@ -636,16 +636,8 @@ DEFINE_NULL_INSTANCE (hb_font_funcs_t) =
{
HB_OBJECT_HEADER_STATIC,
- {
-#define HB_FONT_FUNC_IMPLEMENT(name) nullptr,
- HB_FONT_FUNCS_IMPLEMENT_CALLBACKS
-#undef HB_FONT_FUNC_IMPLEMENT
- },
- {
-#define HB_FONT_FUNC_IMPLEMENT(name) nullptr,
- HB_FONT_FUNCS_IMPLEMENT_CALLBACKS
-#undef HB_FONT_FUNC_IMPLEMENT
- },
+ nullptr,
+ nullptr,
{
{
#define HB_FONT_FUNC_IMPLEMENT(name) hb_font_get_##name##_nil,
@@ -658,16 +650,8 @@ DEFINE_NULL_INSTANCE (hb_font_funcs_t) =
static const hb_font_funcs_t _hb_font_funcs_default = {
HB_OBJECT_HEADER_STATIC,
- {
-#define HB_FONT_FUNC_IMPLEMENT(name) nullptr,
- HB_FONT_FUNCS_IMPLEMENT_CALLBACKS
-#undef HB_FONT_FUNC_IMPLEMENT
- },
- {
-#define HB_FONT_FUNC_IMPLEMENT(name) nullptr,
- HB_FONT_FUNCS_IMPLEMENT_CALLBACKS
-#undef HB_FONT_FUNC_IMPLEMENT
- },
+ nullptr,
+ nullptr,
{
{
#define HB_FONT_FUNC_IMPLEMENT(name) hb_font_get_##name##_default,
@@ -679,7 +663,7 @@ static const hb_font_funcs_t _hb_font_funcs_default = {
/**
- * hb_font_funcs_create: (Xconstructor)
+ * hb_font_funcs_create:
*
* Creates a new #hb_font_funcs_t structure of font functions.
*
@@ -746,10 +730,16 @@ hb_font_funcs_destroy (hb_font_funcs_t *ffuncs)
{
if (!hb_object_destroy (ffuncs)) return;
-#define HB_FONT_FUNC_IMPLEMENT(name) if (ffuncs->destroy.name) \
- ffuncs->destroy.name (ffuncs->user_data.name);
- HB_FONT_FUNCS_IMPLEMENT_CALLBACKS
+ if (ffuncs->destroy)
+ {
+#define HB_FONT_FUNC_IMPLEMENT(name) if (ffuncs->destroy->name) \
+ ffuncs->destroy->name (!ffuncs->user_data ? nullptr : ffuncs->user_data->name);
+ HB_FONT_FUNCS_IMPLEMENT_CALLBACKS
#undef HB_FONT_FUNC_IMPLEMENT
+ }
+
+ hb_free (ffuncs->destroy);
+ hb_free (ffuncs->user_data);
hb_free (ffuncs);
}
@@ -841,24 +831,50 @@ hb_font_funcs_set_##name##_func (hb_font_funcs_t *ffuncs, \
hb_destroy_func_t destroy) \
{ \
if (hb_object_is_immutable (ffuncs)) \
+ goto fail; \
+ \
+ if (!func) \
{ \
if (destroy) \
destroy (user_data); \
- return; \
+ destroy = nullptr; \
+ user_data = nullptr; \
} \
\
- if (ffuncs->destroy.name) \
- ffuncs->destroy.name (ffuncs->user_data.name); \
+ if (ffuncs->destroy && ffuncs->destroy->name) \
+ ffuncs->destroy->name (!ffuncs->user_data ? nullptr : ffuncs->user_data->name); \
+ \
+ if (user_data && !ffuncs->user_data) \
+ { \
+ ffuncs->user_data = (decltype (ffuncs->user_data)) hb_calloc (1, sizeof (*ffuncs->user_data)); \
+ if (unlikely (!ffuncs->user_data)) \
+ goto fail; \
+ } \
+ if (destroy && !ffuncs->destroy) \
+ { \
+ ffuncs->destroy = (decltype (ffuncs->destroy)) hb_calloc (1, sizeof (*ffuncs->destroy)); \
+ if (unlikely (!ffuncs->destroy)) \
+ goto fail; \
+ } \
\
if (func) { \
ffuncs->get.f.name = func; \
- ffuncs->user_data.name = user_data; \
- ffuncs->destroy.name = destroy; \
+ if (ffuncs->user_data) \
+ ffuncs->user_data->name = user_data; \
+ if (ffuncs->destroy) \
+ ffuncs->destroy->name = destroy; \
} else { \
ffuncs->get.f.name = hb_font_get_##name##_default; \
- ffuncs->user_data.name = nullptr; \
- ffuncs->destroy.name = nullptr; \
+ if (ffuncs->user_data) \
+ ffuncs->user_data->name = nullptr; \
+ if (ffuncs->destroy) \
+ ffuncs->destroy->name = nullptr; \
} \
+ return; \
+ \
+fail: \
+ if (destroy) \
+ destroy (user_data); \
}
HB_FONT_FUNCS_IMPLEMENT_CALLBACKS
@@ -1623,6 +1639,9 @@ DEFINE_NULL_INSTANCE (hb_font_t) =
{
HB_OBJECT_HEADER_STATIC,
+ 0, /* serial */
+ 0, /* serial_coords */
+
nullptr, /* parent */
const_cast<hb_face_t *> (&_hb_Null_hb_face_t),
@@ -1630,6 +1649,8 @@ DEFINE_NULL_INSTANCE (hb_font_t) =
1000, /* y_scale */
0., /* slant */
0., /* slant_xy; */
+ 1.f, /* x_multf */
+ 1.f, /* y_multf */
1<<16, /* x_mult */
1<<16, /* y_mult */
@@ -1662,14 +1683,15 @@ _hb_font_create (hb_face_t *face)
font->face = hb_face_reference (face);
font->klass = hb_font_funcs_get_empty ();
font->data.init0 (font);
- font->x_scale = font->y_scale = hb_face_get_upem (face);
+ font->x_scale = font->y_scale = face->get_upem ();
+ font->x_multf = font->y_multf = 1.f;
font->x_mult = font->y_mult = 1 << 16;
return font;
}
/**
- * hb_font_create: (Xconstructor)
+ * hb_font_create:
* @face: a face.
*
* Constructs a new font object from the specified face.
@@ -1715,6 +1737,8 @@ _hb_font_adopt_var_coords (hb_font_t *font,
font->coords = coords;
font->design_coords = design_coords;
font->num_coords = coords_length;
+
+ font->mults_changed (); // Easiest to call this to drop cached data
}
/**
@@ -1744,7 +1768,6 @@ hb_font_create_sub_font (hb_font_t *parent)
font->x_scale = parent->x_scale;
font->y_scale = parent->y_scale;
font->slant = parent->slant;
- font->mults_changed ();
font->x_ppem = parent->x_ppem;
font->y_ppem = parent->y_ppem;
font->ptem = parent->ptem;
@@ -1767,6 +1790,8 @@ hb_font_create_sub_font (hb_font_t *parent)
}
}
+ font->mults_changed ();
+
return font;
}
@@ -1852,6 +1877,9 @@ hb_font_set_user_data (hb_font_t *font,
hb_destroy_func_t destroy /* May be NULL. */,
hb_bool_t replace)
{
+ if (!hb_object_is_immutable (font))
+ font->serial++;
+
return hb_object_set_user_data (font, key, data, destroy, replace);
}
@@ -1911,6 +1939,45 @@ hb_font_is_immutable (hb_font_t *font)
}
/**
+ * hb_font_get_serial:
+ * @font: #hb_font_t to work upon
+ *
+ * Returns the internal serial number of the font. The serial
+ * number is increased every time a setting on the font is
+ * changed, using a setter function.
+ *
+ * Return value: serial number
+ *
+ * Since: 4.4.0.
+ **/
+unsigned int
+hb_font_get_serial (hb_font_t *font)
+{
+ return font->serial;
+}
+
+/**
+ * hb_font_changed:
+ * @font: #hb_font_t to work upon
+ *
+ * Notifies the @font that underlying font data has changed.
+ * This has the effect of increasing the serial as returned
+ * by hb_font_get_serial(), which invalidates internal caches.
+ *
+ * Since: 4.4.0.
+ **/
+void
+hb_font_changed (hb_font_t *font)
+{
+ if (hb_object_is_immutable (font))
+ return;
+
+ font->serial++;
+
+ font->mults_changed ();
+}
+
+/**
* hb_font_set_parent:
* @font: #hb_font_t to work upon
* @parent: The parent font object to assign
@@ -1926,6 +1993,11 @@ hb_font_set_parent (hb_font_t *font,
if (hb_object_is_immutable (font))
return;
+ if (parent == font->parent)
+ return;
+
+ font->serial++;
+
if (!parent)
parent = hb_font_get_empty ();
@@ -1968,6 +2040,11 @@ hb_font_set_face (hb_font_t *font,
if (hb_object_is_immutable (font))
return;
+ if (face == font->face)
+ return;
+
+ font->serial++;
+
if (unlikely (!face))
face = hb_face_get_empty ();
@@ -2022,6 +2099,8 @@ hb_font_set_funcs (hb_font_t *font,
return;
}
+ font->serial++;
+
if (font->destroy)
font->destroy (font->user_data);
@@ -2059,6 +2138,8 @@ hb_font_set_funcs_data (hb_font_t *font,
return;
}
+ font->serial++;
+
if (font->destroy)
font->destroy (font->user_data);
@@ -2085,6 +2166,11 @@ hb_font_set_scale (hb_font_t *font,
if (hb_object_is_immutable (font))
return;
+ if (font->x_scale == x_scale && font->y_scale == y_scale)
+ return;
+
+ font->serial++;
+
font->x_scale = x_scale;
font->y_scale = y_scale;
font->mults_changed ();
@@ -2127,6 +2213,11 @@ hb_font_set_ppem (hb_font_t *font,
if (hb_object_is_immutable (font))
return;
+ if (font->x_ppem == x_ppem && font->y_ppem == y_ppem)
+ return;
+
+ font->serial++;
+
font->x_ppem = x_ppem;
font->y_ppem = y_ppem;
}
@@ -2169,6 +2260,11 @@ hb_font_set_ptem (hb_font_t *font,
if (hb_object_is_immutable (font))
return;
+ if (font->ptem == ptem)
+ return;
+
+ font->serial++;
+
font->ptem = ptem;
}
@@ -2216,6 +2312,11 @@ hb_font_set_synthetic_slant (hb_font_t *font, float slant)
if (hb_object_is_immutable (font))
return;
+ if (font->slant == slant)
+ return;
+
+ font->serial++;
+
font->slant = slant;
font->mults_changed ();
}
@@ -2263,6 +2364,8 @@ hb_font_set_variations (hb_font_t *font,
if (hb_object_is_immutable (font))
return;
+ font->serial_coords = ++font->serial;
+
if (!variations_length)
{
hb_font_set_var_coords_normalized (font, nullptr, 0);
@@ -2322,6 +2425,8 @@ hb_font_set_var_coords_design (hb_font_t *font,
if (hb_object_is_immutable (font))
return;
+ font->serial_coords = ++font->serial;
+
int *normalized = coords_length ? (int *) hb_calloc (coords_length, sizeof (int)) : nullptr;
float *design_coords = coords_length ? (float *) hb_calloc (coords_length, sizeof (float)) : nullptr;
@@ -2355,6 +2460,8 @@ hb_font_set_var_named_instance (hb_font_t *font,
if (hb_object_is_immutable (font))
return;
+ font->serial_coords = ++font->serial;
+
unsigned int coords_length = hb_ot_var_named_instance_get_design_coords (font->face, instance_index, nullptr, nullptr);
float *coords = coords_length ? (float *) hb_calloc (coords_length, sizeof (float)) : nullptr;
@@ -2391,6 +2498,8 @@ hb_font_set_var_coords_normalized (hb_font_t *font,
if (hb_object_is_immutable (font))
return;
+ font->serial_coords = ++font->serial;
+
int *copy = coords_length ? (int *) hb_calloc (coords_length, sizeof (coords[0])) : nullptr;
int *unmapped = coords_length ? (int *) hb_calloc (coords_length, sizeof (coords[0])) : nullptr;
float *design_coords = coords_length ? (float *) hb_calloc (coords_length, sizeof (design_coords[0])) : nullptr;
diff --git a/thirdparty/harfbuzz/src/hb-font.h b/thirdparty/harfbuzz/src/hb-font.h
index 9548857535..ca6ecf7963 100644
--- a/thirdparty/harfbuzz/src/hb-font.h
+++ b/thirdparty/harfbuzz/src/hb-font.h
@@ -1002,6 +1002,12 @@ hb_font_make_immutable (hb_font_t *font);
HB_EXTERN hb_bool_t
hb_font_is_immutable (hb_font_t *font);
+HB_EXTERN unsigned int
+hb_font_get_serial (hb_font_t *font);
+
+HB_EXTERN void
+hb_font_changed (hb_font_t *font);
+
HB_EXTERN void
hb_font_set_parent (hb_font_t *font,
hb_font_t *parent);
diff --git a/thirdparty/harfbuzz/src/hb-font.hh b/thirdparty/harfbuzz/src/hb-font.hh
index 70311b4a85..bb402e23eb 100644
--- a/thirdparty/harfbuzz/src/hb-font.hh
+++ b/thirdparty/harfbuzz/src/hb-font.hh
@@ -68,13 +68,13 @@ struct hb_font_funcs_t
#define HB_FONT_FUNC_IMPLEMENT(name) void *name;
HB_FONT_FUNCS_IMPLEMENT_CALLBACKS
#undef HB_FONT_FUNC_IMPLEMENT
- } user_data;
+ } *user_data;
struct {
#define HB_FONT_FUNC_IMPLEMENT(name) hb_destroy_func_t name;
HB_FONT_FUNCS_IMPLEMENT_CALLBACKS
#undef HB_FONT_FUNC_IMPLEMENT
- } destroy;
+ } *destroy;
/* Don't access these directly. Call font->get_*() instead. */
union get_t {
@@ -104,6 +104,8 @@ DECLARE_NULL_INSTANCE (hb_font_funcs_t);
struct hb_font_t
{
hb_object_header_t header;
+ unsigned int serial;
+ unsigned int serial_coords;
hb_font_t *parent;
hb_face_t *face;
@@ -112,6 +114,8 @@ struct hb_font_t
int32_t y_scale;
float slant;
float slant_xy;
+ float x_multf;
+ float y_multf;
int64_t x_mult;
int64_t y_mult;
@@ -137,12 +141,12 @@ struct hb_font_t
{ return HB_DIRECTION_IS_VERTICAL(direction) ? y_mult : x_mult; }
hb_position_t em_scale_x (int16_t v) { return em_mult (v, x_mult); }
hb_position_t em_scale_y (int16_t v) { return em_mult (v, y_mult); }
- hb_position_t em_scalef_x (float v) { return em_scalef (v, x_scale); }
- hb_position_t em_scalef_y (float v) { return em_scalef (v, y_scale); }
- float em_fscale_x (int16_t v) { return em_fscale (v, x_scale); }
- float em_fscale_y (int16_t v) { return em_fscale (v, y_scale); }
- float em_fscalef_x (float v) { return em_fscalef (v, x_scale); }
- float em_fscalef_y (float v) { return em_fscalef (v, y_scale); }
+ hb_position_t em_scalef_x (float v) { return em_multf (v, x_multf); }
+ hb_position_t em_scalef_y (float v) { return em_multf (v, y_multf); }
+ float em_fscale_x (int16_t v) { return em_fmult (v, x_multf); }
+ float em_fscale_y (int16_t v) { return em_fmult (v, y_multf); }
+ float em_fscalef_x (float v) { return em_fmultf (v, x_multf); }
+ float em_fscalef_y (float v) { return em_fmultf (v, y_multf); }
hb_position_t em_scale_dir (int16_t v, hb_direction_t direction)
{ return em_mult (v, dir_mult (direction)); }
@@ -205,14 +209,14 @@ struct hb_font_t
memset (extents, 0, sizeof (*extents));
return klass->get.f.font_h_extents (this, user_data,
extents,
- klass->user_data.font_h_extents);
+ !klass->user_data ? nullptr : klass->user_data->font_h_extents);
}
hb_bool_t get_font_v_extents (hb_font_extents_t *extents)
{
memset (extents, 0, sizeof (*extents));
return klass->get.f.font_v_extents (this, user_data,
extents,
- klass->user_data.font_v_extents);
+ !klass->user_data ? nullptr : klass->user_data->font_v_extents);
}
bool has_glyph (hb_codepoint_t unicode)
@@ -228,7 +232,7 @@ struct hb_font_t
*glyph = not_found;
return klass->get.f.nominal_glyph (this, user_data,
unicode, glyph,
- klass->user_data.nominal_glyph);
+ !klass->user_data ? nullptr : klass->user_data->nominal_glyph);
}
unsigned int get_nominal_glyphs (unsigned int count,
const hb_codepoint_t *first_unicode,
@@ -240,7 +244,7 @@ struct hb_font_t
count,
first_unicode, unicode_stride,
first_glyph, glyph_stride,
- klass->user_data.nominal_glyphs);
+ !klass->user_data ? nullptr : klass->user_data->nominal_glyphs);
}
hb_bool_t get_variation_glyph (hb_codepoint_t unicode, hb_codepoint_t variation_selector,
@@ -250,21 +254,21 @@ struct hb_font_t
*glyph = not_found;
return klass->get.f.variation_glyph (this, user_data,
unicode, variation_selector, glyph,
- klass->user_data.variation_glyph);
+ !klass->user_data ? nullptr : klass->user_data->variation_glyph);
}
hb_position_t get_glyph_h_advance (hb_codepoint_t glyph)
{
return klass->get.f.glyph_h_advance (this, user_data,
glyph,
- klass->user_data.glyph_h_advance);
+ !klass->user_data ? nullptr : klass->user_data->glyph_h_advance);
}
hb_position_t get_glyph_v_advance (hb_codepoint_t glyph)
{
return klass->get.f.glyph_v_advance (this, user_data,
glyph,
- klass->user_data.glyph_v_advance);
+ !klass->user_data ? nullptr : klass->user_data->glyph_v_advance);
}
void get_glyph_h_advances (unsigned int count,
@@ -277,7 +281,7 @@ struct hb_font_t
count,
first_glyph, glyph_stride,
first_advance, advance_stride,
- klass->user_data.glyph_h_advances);
+ !klass->user_data ? nullptr : klass->user_data->glyph_h_advances);
}
void get_glyph_v_advances (unsigned int count,
@@ -290,7 +294,7 @@ struct hb_font_t
count,
first_glyph, glyph_stride,
first_advance, advance_stride,
- klass->user_data.glyph_v_advances);
+ !klass->user_data ? nullptr : klass->user_data->glyph_v_advances);
}
hb_bool_t get_glyph_h_origin (hb_codepoint_t glyph,
@@ -299,7 +303,7 @@ struct hb_font_t
*x = *y = 0;
return klass->get.f.glyph_h_origin (this, user_data,
glyph, x, y,
- klass->user_data.glyph_h_origin);
+ !klass->user_data ? nullptr : klass->user_data->glyph_h_origin);
}
hb_bool_t get_glyph_v_origin (hb_codepoint_t glyph,
@@ -308,7 +312,7 @@ struct hb_font_t
*x = *y = 0;
return klass->get.f.glyph_v_origin (this, user_data,
glyph, x, y,
- klass->user_data.glyph_v_origin);
+ !klass->user_data ? nullptr : klass->user_data->glyph_v_origin);
}
hb_position_t get_glyph_h_kerning (hb_codepoint_t left_glyph,
@@ -319,7 +323,7 @@ struct hb_font_t
#else
return klass->get.f.glyph_h_kerning (this, user_data,
left_glyph, right_glyph,
- klass->user_data.glyph_h_kerning);
+ !klass->user_data ? nullptr : klass->user_data->glyph_h_kerning);
#endif
}
@@ -331,7 +335,7 @@ struct hb_font_t
#else
return klass->get.f.glyph_v_kerning (this, user_data,
top_glyph, bottom_glyph,
- klass->user_data.glyph_v_kerning);
+ !klass->user_data ? nullptr : klass->user_data->glyph_v_kerning);
#endif
}
@@ -342,7 +346,7 @@ struct hb_font_t
return klass->get.f.glyph_extents (this, user_data,
glyph,
extents,
- klass->user_data.glyph_extents);
+ !klass->user_data ? nullptr : klass->user_data->glyph_extents);
}
hb_bool_t get_glyph_contour_point (hb_codepoint_t glyph, unsigned int point_index,
@@ -352,7 +356,7 @@ struct hb_font_t
return klass->get.f.glyph_contour_point (this, user_data,
glyph, point_index,
x, y,
- klass->user_data.glyph_contour_point);
+ !klass->user_data ? nullptr : klass->user_data->glyph_contour_point);
}
hb_bool_t get_glyph_name (hb_codepoint_t glyph,
@@ -362,7 +366,7 @@ struct hb_font_t
return klass->get.f.glyph_name (this, user_data,
glyph,
name, size,
- klass->user_data.glyph_name);
+ !klass->user_data ? nullptr : klass->user_data->glyph_name);
}
hb_bool_t get_glyph_from_name (const char *name, int len, /* -1 means nul-terminated */
@@ -373,7 +377,7 @@ struct hb_font_t
return klass->get.f.glyph_from_name (this, user_data,
name, len,
glyph,
- klass->user_data.glyph_from_name);
+ !klass->user_data ? nullptr : klass->user_data->glyph_from_name);
}
void get_glyph_shape (hb_codepoint_t glyph,
@@ -382,7 +386,7 @@ struct hb_font_t
klass->get.f.glyph_shape (this, user_data,
glyph,
draw_funcs, draw_data,
- klass->user_data.glyph_shape);
+ !klass->user_data ? nullptr : klass->user_data->glyph_shape);
}
@@ -444,7 +448,6 @@ struct hb_font_t
{
*x = get_glyph_h_advance (glyph) / 2;
- /* TODO cache this somehow?! */
hb_font_extents_t extents;
get_h_extents_with_fallback (&extents);
*y = extents.ascender;
@@ -628,20 +631,26 @@ struct hb_font_t
void mults_changed ()
{
- signed upem = face->get_upem ();
- x_mult = ((int64_t) x_scale << 16) / upem;
- y_mult = ((int64_t) y_scale << 16) / upem;
+ float upem = face->get_upem ();
+ x_multf = x_scale / upem;
+ y_multf = y_scale / upem;
+ bool x_neg = x_scale < 0;
+ x_mult = (x_neg ? -((int64_t) -x_scale << 16) : ((int64_t) x_scale << 16)) / upem;
+ bool y_neg = y_scale < 0;
+ y_mult = (y_neg ? -((int64_t) -y_scale << 16) : ((int64_t) y_scale << 16)) / upem;
slant_xy = y_scale ? slant * x_scale / y_scale : 0.f;
+
+ data.fini ();
}
hb_position_t em_mult (int16_t v, int64_t mult)
{ return (hb_position_t) ((v * mult + 32768) >> 16); }
- hb_position_t em_scalef (float v, int scale)
- { return (hb_position_t) roundf (em_fscalef (v, scale)); }
- float em_fscalef (float v, int scale)
- { return v * scale / face->get_upem (); }
- float em_fscale (int16_t v, int scale)
- { return (float) v * scale / face->get_upem (); }
+ hb_position_t em_multf (float v, float mult)
+ { return (hb_position_t) roundf (em_fmultf (v, mult)); }
+ float em_fmultf (float v, float mult)
+ { return v * mult; }
+ float em_fmult (int16_t v, float mult)
+ { return (float) v * mult; }
};
DECLARE_NULL_INSTANCE (hb_font_t);
diff --git a/thirdparty/harfbuzz/src/hb-ft.cc b/thirdparty/harfbuzz/src/hb-ft.cc
index d3c5d3db93..b526a82865 100644
--- a/thirdparty/harfbuzz/src/hb-ft.cc
+++ b/thirdparty/harfbuzz/src/hb-ft.cc
@@ -37,6 +37,8 @@
#include "hb-font.hh"
#include "hb-machinery.hh"
#include "hb-cache.hh"
+#include "hb-ot-os2-table.hh"
+#include "hb-ot-shaper-arabic-pua.hh"
#include FT_ADVANCES_H
#include FT_MULTIPLE_MASTERS_H
@@ -86,7 +88,7 @@ struct hb_ft_font_t
mutable hb_mutex_t lock;
FT_Face ft_face;
- mutable int cached_x_scale;
+ mutable unsigned cached_serial;
mutable hb_advance_cache_t advance_cache;
};
@@ -103,7 +105,7 @@ _hb_ft_font_create (FT_Face ft_face, bool symbol, bool unref)
ft_font->load_flags = FT_LOAD_DEFAULT | FT_LOAD_NO_HINTING;
- ft_font->cached_x_scale = 0;
+ ft_font->cached_serial = (unsigned) -1;
ft_font->advance_cache.init ();
return ft_font;
@@ -130,6 +132,58 @@ _hb_ft_font_destroy (void *data)
hb_free (ft_font);
}
+
+/* hb_font changed, update FT_Face. */
+static void _hb_ft_hb_font_changed (hb_font_t *font, FT_Face ft_face)
+{
+
+ FT_Set_Char_Size (ft_face,
+ abs (font->x_scale), abs (font->y_scale),
+ 0, 0);
+#if 0
+ font->x_ppem * 72 * 64 / font->x_scale,
+ font->y_ppem * 72 * 64 / font->y_scale);
+#endif
+ if (font->x_scale < 0 || font->y_scale < 0)
+ {
+ FT_Matrix matrix = { font->x_scale < 0 ? -1 : +1, 0,
+ 0, font->y_scale < 0 ? -1 : +1};
+ FT_Set_Transform (ft_face, &matrix, nullptr);
+ }
+
+#if defined(HAVE_FT_GET_VAR_BLEND_COORDINATES) && !defined(HB_NO_VAR)
+ unsigned int num_coords;
+ const int *coords = hb_font_get_var_coords_normalized (font, &num_coords);
+ if (num_coords)
+ {
+ FT_Fixed *ft_coords = (FT_Fixed *) hb_calloc (num_coords, sizeof (FT_Fixed));
+ if (ft_coords)
+ {
+ for (unsigned int i = 0; i < num_coords; i++)
+ ft_coords[i] = coords[i] * 4;
+ FT_Set_Var_Blend_Coordinates (ft_face, num_coords, ft_coords);
+ hb_free (ft_coords);
+ }
+ }
+#endif
+}
+
+/* Check if hb_font changed, update FT_Face. */
+static inline bool
+_hb_ft_hb_font_check_changed (hb_font_t *font,
+ const hb_ft_font_t *ft_font)
+{
+ if (font->serial != ft_font->cached_serial)
+ {
+ _hb_ft_hb_font_changed (font, ft_font->ft_face);
+ ft_font->advance_cache.clear ();
+ ft_font->cached_serial = font->serial;
+ return true;
+ }
+ return false;
+}
+
+
/**
* hb_ft_font_set_load_flags:
* @font: #hb_font_t to work upon
@@ -181,7 +235,7 @@ hb_ft_font_get_load_flags (hb_font_t *font)
}
/**
- * hb_ft_font_get_face:
+ * hb_ft_font_get_face: (skip)
* @font: #hb_font_t to work upon
*
* Fetches the FT_Face associated with the specified #hb_font_t
@@ -203,7 +257,7 @@ hb_ft_font_get_face (hb_font_t *font)
}
/**
- * hb_ft_font_lock_face:
+ * hb_ft_font_lock_face: (skip)
* @font: #hb_font_t to work upon
*
* Gets the FT_Face associated with @font, This face will be kept around until
@@ -246,7 +300,7 @@ hb_ft_font_unlock_face (hb_font_t *font)
static hb_bool_t
-hb_ft_get_nominal_glyph (hb_font_t *font HB_UNUSED,
+hb_ft_get_nominal_glyph (hb_font_t *font,
void *font_data,
hb_codepoint_t unicode,
hb_codepoint_t *glyph,
@@ -258,14 +312,29 @@ hb_ft_get_nominal_glyph (hb_font_t *font HB_UNUSED,
if (unlikely (!g))
{
- if (unlikely (ft_font->symbol) && unicode <= 0x00FFu)
+ if (unlikely (ft_font->symbol))
{
- /* For symbol-encoded OpenType fonts, we duplicate the
- * U+F000..F0FF range at U+0000..U+00FF. That's what
- * Windows seems to do, and that's hinted about at:
- * https://docs.microsoft.com/en-us/typography/opentype/spec/recom
- * under "Non-Standard (Symbol) Fonts". */
- g = FT_Get_Char_Index (ft_font->ft_face, 0xF000u + unicode);
+ switch ((unsigned) font->face->table.OS2->get_font_page ()) {
+ case OT::OS2::font_page_t::FONT_PAGE_NONE:
+ if (unicode <= 0x00FFu)
+ /* For symbol-encoded OpenType fonts, we duplicate the
+ * U+F000..F0FF range at U+0000..U+00FF. That's what
+ * Windows seems to do, and that's hinted about at:
+ * https://docs.microsoft.com/en-us/typography/opentype/spec/recom
+ * under "Non-Standard (Symbol) Fonts". */
+ g = FT_Get_Char_Index (ft_font->ft_face, 0xF000u + unicode);
+ break;
+#ifndef HB_NO_OT_SHAPER_ARABIC_FALLBACK
+ case OT::OS2::font_page_t::FONT_PAGE_SIMP_ARABIC:
+ g = FT_Get_Char_Index (ft_font->ft_face, _hb_arabic_pua_simp_map (unicode));
+ break;
+ case OT::OS2::font_page_t::FONT_PAGE_TRAD_ARABIC:
+ g = FT_Get_Char_Index (ft_font->ft_face, _hb_arabic_pua_trad_map (unicode));
+ break;
+#endif
+ default:
+ break;
+ }
if (!g)
return false;
}
@@ -337,12 +406,6 @@ hb_ft_get_glyph_h_advances (hb_font_t* font, void* font_data,
int load_flags = ft_font->load_flags;
int mult = font->x_scale < 0 ? -1 : +1;
- if (font->x_scale != ft_font->cached_x_scale)
- {
- ft_font->advance_cache.clear ();
- ft_font->cached_x_scale = font->x_scale;
- }
-
for (unsigned int i = 0; i < count; i++)
{
FT_Fixed v = 0;
@@ -426,6 +489,7 @@ hb_ft_get_glyph_h_kerning (hb_font_t *font,
void *user_data HB_UNUSED)
{
const hb_ft_font_t *ft_font = (const hb_ft_font_t *) font_data;
+ hb_lock_t lock (ft_font->lock);
FT_Vector kerningv;
FT_Kerning_Mode mode = font->x_ppem ? FT_KERNING_DEFAULT : FT_KERNING_UNFITTED;
@@ -556,6 +620,7 @@ hb_ft_get_font_h_extents (hb_font_t *font HB_UNUSED,
const hb_ft_font_t *ft_font = (const hb_ft_font_t *) font_data;
hb_lock_t lock (ft_font->lock);
FT_Face ft_face = ft_font->ft_face;
+
metrics->ascender = FT_MulFix(ft_face->ascender, ft_face->size->metrics.y_scale);
metrics->descender = FT_MulFix(ft_face->descender, ft_face->size->metrics.y_scale);
metrics->line_gap = FT_MulFix( ft_face->height, ft_face->size->metrics.y_scale ) - (metrics->ascender - metrics->descender);
@@ -619,6 +684,8 @@ hb_ft_get_glyph_shape (hb_font_t *font HB_UNUSED,
hb_lock_t lock (ft_font->lock);
FT_Face ft_face = ft_font->ft_face;
+ _hb_ft_hb_font_check_changed (font, ft_font);
+
if (unlikely (FT_Load_Glyph (ft_face, glyph,
FT_LOAD_NO_BITMAP | ft_font->load_flags)))
return;
@@ -964,6 +1031,31 @@ hb_ft_font_changed (hb_font_t *font)
}
/**
+ * hb_ft_hb_font_changed:
+ * @font: #hb_font_t to work upon
+ *
+ * Refreshes the state of the underlying FT_Face of @font when the hb_font_t
+ * @font has changed.
+ * This function should be called after changing the size or
+ * variation-axis settings on the @font.
+ * This call is fast if nothing has changed on @font.
+ *
+ * Return value: true if changed, false otherwise
+ *
+ * Since: 4.4.0
+ **/
+hb_bool_t
+hb_ft_hb_font_changed (hb_font_t *font)
+{
+ if (font->destroy != (hb_destroy_func_t) _hb_ft_font_destroy)
+ return false;
+
+ hb_ft_font_t *ft_font = (hb_ft_font_t *) font->user_data;
+
+ return _hb_ft_hb_font_check_changed (font, ft_font);
+}
+
+/**
* hb_ft_font_create_referenced:
* @ft_face: FT_Face to work upon
*
@@ -1081,35 +1173,7 @@ hb_ft_font_set_funcs (hb_font_t *font)
if (FT_Select_Charmap (ft_face, FT_ENCODING_MS_SYMBOL))
FT_Select_Charmap (ft_face, FT_ENCODING_UNICODE);
- FT_Set_Char_Size (ft_face,
- abs (font->x_scale), abs (font->y_scale),
- 0, 0);
-#if 0
- font->x_ppem * 72 * 64 / font->x_scale,
- font->y_ppem * 72 * 64 / font->y_scale);
-#endif
- if (font->x_scale < 0 || font->y_scale < 0)
- {
- FT_Matrix matrix = { font->x_scale < 0 ? -1 : +1, 0,
- 0, font->y_scale < 0 ? -1 : +1};
- FT_Set_Transform (ft_face, &matrix, nullptr);
- }
-
-#if defined(HAVE_FT_GET_VAR_BLEND_COORDINATES) && !defined(HB_NO_VAR)
- unsigned int num_coords;
- const int *coords = hb_font_get_var_coords_normalized (font, &num_coords);
- if (num_coords)
- {
- FT_Fixed *ft_coords = (FT_Fixed *) hb_calloc (num_coords, sizeof (FT_Fixed));
- if (ft_coords)
- {
- for (unsigned int i = 0; i < num_coords; i++)
- ft_coords[i] = coords[i] * 4;
- FT_Set_Var_Blend_Coordinates (ft_face, num_coords, ft_coords);
- hb_free (ft_coords);
- }
- }
-#endif
+ _hb_ft_hb_font_changed (font, ft_face);
ft_face->generic.data = blob;
ft_face->generic.finalizer = (FT_Generic_Finalizer) _release_blob;
diff --git a/thirdparty/harfbuzz/src/hb-ft.h b/thirdparty/harfbuzz/src/hb-ft.h
index bf07115ab9..6a8a7abe8c 100644
--- a/thirdparty/harfbuzz/src/hb-ft.h
+++ b/thirdparty/harfbuzz/src/hb-ft.h
@@ -122,10 +122,17 @@ hb_ft_font_set_load_flags (hb_font_t *font, int load_flags);
HB_EXTERN int
hb_ft_font_get_load_flags (hb_font_t *font);
-/* Call when size or variations settings on underlying FT_Face change. */
+/* Call when size or variations settings on underlying FT_Face changed,
+ * and you want to update the hb_font_t from it. */
HB_EXTERN void
hb_ft_font_changed (hb_font_t *font);
+/* Call when size or variations settings on underlying hb_font_t may have
+ * changed, and you want to update the FT_Face from it. This call is fast
+ * if nothing changed on hb_font_t. Returns true if changed. */
+HB_EXTERN hb_bool_t
+hb_ft_hb_font_changed (hb_font_t *font);
+
/* Makes an hb_font_t use FreeType internally to implement font functions.
* Note: this internally creates an FT_Face. Use it when you create your
* hb_face_t using hb_face_create(). */
diff --git a/thirdparty/harfbuzz/src/hb-iter.hh b/thirdparty/harfbuzz/src/hb-iter.hh
index 43a3098f65..d4461f166c 100644
--- a/thirdparty/harfbuzz/src/hb-iter.hh
+++ b/thirdparty/harfbuzz/src/hb-iter.hh
@@ -43,17 +43,12 @@
* is writable, then the iterator returns lvalues, otherwise it
* returns rvalues.
*
- * TODO Document more.
- *
- * If iterator implementation implements operator!=, then can be
+ * If iterator implementation implements operator!=, then it can be
* used in range-based for loop. That already happens if the iterator
* is random-access. Otherwise, the range-based for loop incurs
* one traversal to find end(), which can be avoided if written
* as a while-style for loop, or if iterator implements a faster
- * __end__() method.
- * TODO When opting in for C++17, address this by changing return
- * type of .end()?
- */
+ * __end__() method. */
/*
* Base classes for iterators.
@@ -75,10 +70,6 @@ struct hb_iter_t
iter_t* thiz () { return static_cast< iter_t *> (this); }
public:
- /* TODO:
- * Port operators below to use hb_enable_if to sniff which method implements
- * an operator and use it, and remove hb_iter_fallback_mixin_t completely. */
-
/* Operators. */
iter_t iter () const { return *thiz(); }
iter_t operator + () const { return *thiz(); }
@@ -87,8 +78,7 @@ struct hb_iter_t
explicit operator bool () const { return thiz()->__more__ (); }
unsigned len () const { return thiz()->__len__ (); }
/* The following can only be enabled if item_t is reference type. Otherwise
- * it will be returning pointer to temporary rvalue.
- * TODO Use a wrapper return type to fix for non-reference type. */
+ * it will be returning pointer to temporary rvalue. */
template <typename T = item_t,
hb_enable_if (std::is_reference<T>::value)>
hb_remove_reference<item_t>* operator -> () const { return std::addressof (**thiz()); }
diff --git a/thirdparty/harfbuzz/src/hb-machinery.hh b/thirdparty/harfbuzz/src/hb-machinery.hh
index e52a6a4124..ff2a99f5ed 100644
--- a/thirdparty/harfbuzz/src/hb-machinery.hh
+++ b/thirdparty/harfbuzz/src/hb-machinery.hh
@@ -176,7 +176,7 @@ struct hb_lazy_loader_t : hb_data_wrapper_t<Data, WheresData>
void init0 () {} /* Init, when memory is already set to 0. No-op for us. */
void init () { instance.set_relaxed (nullptr); }
- void fini () { do_destroy (instance.get ()); }
+ void fini () { do_destroy (instance.get ()); init (); }
void free_instance ()
{
diff --git a/thirdparty/harfbuzz/src/hb-map.cc b/thirdparty/harfbuzz/src/hb-map.cc
index 6c83c670c9..089615c72a 100644
--- a/thirdparty/harfbuzz/src/hb-map.cc
+++ b/thirdparty/harfbuzz/src/hb-map.cc
@@ -40,7 +40,7 @@
/**
- * hb_map_create: (Xconstructor)
+ * hb_map_create:
*
* Creates a new, initially empty map.
*
@@ -172,6 +172,25 @@ hb_map_allocation_successful (const hb_map_t *map)
return map->successful;
}
+/**
+ * hb_map_copy:
+ * @map: A map
+ *
+ * Allocate a copy of @map.
+ *
+ * Return value: Newly-allocated map.
+ *
+ * Since: 4.4.0
+ **/
+hb_map_t *
+hb_map_copy (const hb_map_t *map)
+{
+ hb_map_t *copy = hb_map_create ();
+ if (unlikely (!copy)) return nullptr;
+ copy->resize (map->population);
+ hb_copy (*map, *copy);
+ return copy;
+}
/**
* hb_map_set:
@@ -309,3 +328,20 @@ hb_map_is_equal (const hb_map_t *map,
return map->is_equal (*other);
}
+/**
+ * hb_map_hash:
+ * @map: A map
+ *
+ * Creates a hash representing @map.
+ *
+ * Return value:
+ * A hash of @map.
+ *
+ * Since: 4.4.0
+ **/
+HB_EXTERN unsigned int
+hb_map_hash (const hb_map_t *map)
+{
+ return map->hash ();
+}
+
diff --git a/thirdparty/harfbuzz/src/hb-map.h b/thirdparty/harfbuzz/src/hb-map.h
index 3f67c50b92..41d877d6a1 100644
--- a/thirdparty/harfbuzz/src/hb-map.h
+++ b/thirdparty/harfbuzz/src/hb-map.h
@@ -82,6 +82,9 @@ hb_map_get_user_data (hb_map_t *map,
HB_EXTERN hb_bool_t
hb_map_allocation_successful (const hb_map_t *map);
+HB_EXTERN hb_map_t *
+hb_map_copy (const hb_map_t *map);
+
HB_EXTERN void
hb_map_clear (hb_map_t *map);
@@ -95,6 +98,9 @@ HB_EXTERN hb_bool_t
hb_map_is_equal (const hb_map_t *map,
const hb_map_t *other);
+HB_EXTERN unsigned int
+hb_map_hash (const hb_map_t *map);
+
HB_EXTERN void
hb_map_set (hb_map_t *map,
hb_codepoint_t key,
diff --git a/thirdparty/harfbuzz/src/hb-map.hh b/thirdparty/harfbuzz/src/hb-map.hh
index aec7d87f42..5efad8d20c 100644
--- a/thirdparty/harfbuzz/src/hb-map.hh
+++ b/thirdparty/harfbuzz/src/hb-map.hh
@@ -34,15 +34,13 @@
* hb_hashmap_t
*/
+extern HB_INTERNAL const hb_codepoint_t minus_1;
+
template <typename K, typename V,
- typename k_invalid_t = K,
- typename v_invalid_t = V,
- k_invalid_t kINVALID = std::is_pointer<K>::value ? 0 : std::is_signed<K>::value ? hb_int_min (K) : (K) -1,
- v_invalid_t vINVALID = std::is_pointer<V>::value ? 0 : std::is_signed<V>::value ? hb_int_min (V) : (V) -1>
+ bool minus_one = false>
struct hb_hashmap_t
{
hb_hashmap_t () { init (); }
- hb_hashmap_t (std::nullptr_t) : hb_hashmap_t () {}
~hb_hashmap_t () { fini (); }
hb_hashmap_t (const hb_hashmap_t& o) : hb_hashmap_t () { resize (population); hb_copy (o, *this); }
@@ -68,38 +66,44 @@ struct hb_hashmap_t
struct item_t
{
K key;
+ uint32_t hash : 30;
+ uint32_t is_used_ : 1;
+ uint32_t is_tombstone_ : 1;
V value;
- uint32_t hash;
+
+ bool is_used () const { return is_used_; }
+ void set_used (bool is_used) { is_used_ = is_used; }
+ bool is_tombstone () const { return is_tombstone_; }
+ void set_tombstone (bool is_tombstone) { is_tombstone_ = is_tombstone; }
+ bool is_real () const { return is_used_ && !is_tombstone_; }
+
+ template <bool v = minus_one,
+ hb_enable_if (v == false)>
+ static inline const V& default_value () { return Null(V); };
+ template <bool v = minus_one,
+ hb_enable_if (v == true)>
+ static inline const V& default_value ()
+ {
+ static_assert (hb_is_same (V, hb_codepoint_t), "");
+ return minus_1;
+ };
void clear ()
{
new (std::addressof (key)) K ();
- key = hb_coerce<K> (kINVALID);
new (std::addressof (value)) V ();
- value = hb_coerce<V> (vINVALID);
hash = 0;
+ is_used_ = false;
+ is_tombstone_ = false;
}
bool operator == (const K &o) { return hb_deref (key) == hb_deref (o); }
bool operator == (const item_t &o) { return *this == o.key; }
- bool is_unused () const
- {
- const K inv = hb_coerce<K> (kINVALID);
- return key == inv;
- }
- bool is_tombstone () const
- {
- const K kinv = hb_coerce<K> (kINVALID);
- const V vinv = hb_coerce<V> (vINVALID);
- return key != kinv && value == vinv;
- }
- bool is_real () const
- {
- const K kinv = hb_coerce<K> (kINVALID);
- const V vinv = hb_coerce<V> (vINVALID);
- return key != kinv && value != vinv;
- }
hb_pair_t<K, V> get_pair() const { return hb_pair_t<K, V> (key, value); }
+ hb_pair_t<const K &, const V &> get_pair_ref() const { return hb_pair_t<const K &, const V &> (key, value); }
+
+ uint32_t total_hash () const
+ { return (hash * 31) + hb_hash (value); }
};
hb_object_header_t header;
@@ -200,27 +204,39 @@ struct hb_hashmap_t
return true;
}
- bool set (K key, const V& value) { return set_with_hash (key, hb_hash (key), value); }
- bool set (K key, V&& value) { return set_with_hash (key, hb_hash (key), std::move (value)); }
+ template <typename VV>
+ bool set (K key, VV&& value) { return set_with_hash (key, hb_hash (key), std::forward<VV> (value)); }
- V get (K key) const
+ const V& get (K key) const
{
- if (unlikely (!items)) return hb_coerce<V> (vINVALID);
+ if (unlikely (!items)) return item_t::default_value ();
unsigned int i = bucket_for (key);
- return items[i].is_real () && items[i] == key ? items[i].value : hb_coerce<V> (vINVALID);
+ return items[i].is_real () && items[i] == key ? items[i].value : item_t::default_value ();
}
- void del (K key) { set (key, hb_coerce<V> (vINVALID)); }
+ void del (K key) { set_with_hash (key, hb_hash (key), item_t::default_value (), true); }
/* Has interface. */
- typedef V value_t;
+ typedef const V& value_t;
value_t operator [] (K k) const { return get (k); }
- bool has (K k, V *vp = nullptr) const
+ bool has (K key, const V **vp = nullptr) const
{
- V v = (*this)[k];
- if (vp) *vp = v;
- const V vinv = hb_coerce<V> (vINVALID);
- return v != vinv;
+ if (unlikely (!items))
+ {
+ if (vp) *vp = &item_t::default_value ();
+ return false;
+ }
+ unsigned int i = bucket_for (key);
+ if (items[i].is_real () && items[i] == key)
+ {
+ if (vp) *vp = &items[i].value;
+ return true;
+ }
+ else
+ {
+ if (vp) *vp = &item_t::default_value ();
+ return false;
+ }
}
/* Projection. */
V operator () (K k) const { return get (k); }
@@ -242,8 +258,9 @@ struct hb_hashmap_t
uint32_t hash () const
{
uint32_t h = 0;
- for (auto pair : iter ())
- h ^= (hb_hash (pair.first) * 31) + hb_hash (pair.second);
+ for (const auto &item : + hb_array (items, mask ? mask + 1 : 0)
+ | hb_filter (&item_t::is_real))
+ h ^= item.total_hash ();
return h;
}
@@ -271,6 +288,12 @@ struct hb_hashmap_t
| hb_filter (&item_t::is_real)
| hb_map (&item_t::get_pair)
)
+ auto iter_ref () const HB_AUTO_RETURN
+ (
+ + hb_array (items, mask ? mask + 1 : 0)
+ | hb_filter (&item_t::is_real)
+ | hb_map (&item_t::get_pair_ref)
+ )
auto keys () const HB_AUTO_RETURN
(
+ hb_array (items, mask ? mask + 1 : 0)
@@ -293,19 +316,16 @@ struct hb_hashmap_t
protected:
template <typename VV>
- bool set_with_hash (K key, uint32_t hash, VV&& value)
+ bool set_with_hash (K key, uint32_t hash, VV&& value, bool is_delete=false)
{
if (unlikely (!successful)) return false;
- const K kinv = hb_coerce<K> (kINVALID);
- if (unlikely (key == kinv)) return true;
if (unlikely ((occupancy + occupancy / 2) >= mask && !resize ())) return false;
unsigned int i = bucket_for_hash (key, hash);
- const V vinv = hb_coerce<V> (vINVALID);
- if (value == vinv && items[i].key != key)
+ if (is_delete && items[i].key != key)
return true; /* Trying to delete non-existent key. */
- if (!items[i].is_unused ())
+ if (items[i].is_used ())
{
occupancy--;
if (!items[i].is_tombstone ())
@@ -313,27 +333,30 @@ struct hb_hashmap_t
}
items[i].key = key;
- items[i].value = value;
+ items[i].value = std::forward<VV> (value);
items[i].hash = hash;
+ items[i].set_used (true);
+ items[i].set_tombstone (is_delete);
occupancy++;
- if (!items[i].is_tombstone ())
+ if (!is_delete)
population++;
return true;
}
- unsigned int bucket_for (K key) const
+ unsigned int bucket_for (const K &key) const
{
return bucket_for_hash (key, hb_hash (key));
}
- unsigned int bucket_for_hash (K key, uint32_t hash) const
+ unsigned int bucket_for_hash (const K &key, uint32_t hash) const
{
+ hash &= 0x3FFFFFFF; // We only store lower 30bit of hash
unsigned int i = hash % prime;
unsigned int step = 0;
unsigned int tombstone = (unsigned) -1;
- while (!items[i].is_unused ())
+ while (items[i].is_used ())
{
if (items[i].hash == hash && items[i] == key)
return i;
@@ -402,21 +425,14 @@ struct hb_hashmap_t
struct hb_map_t : hb_hashmap_t<hb_codepoint_t,
hb_codepoint_t,
- hb_codepoint_t,
- hb_codepoint_t,
- HB_MAP_VALUE_INVALID,
- HB_MAP_VALUE_INVALID>
+ true>
{
using hashmap = hb_hashmap_t<hb_codepoint_t,
hb_codepoint_t,
- hb_codepoint_t,
- hb_codepoint_t,
- HB_MAP_VALUE_INVALID,
- HB_MAP_VALUE_INVALID>;
+ true>;
~hb_map_t () = default;
hb_map_t () : hashmap () {}
- hb_map_t (std::nullptr_t) : hb_map_t () {}
hb_map_t (const hb_map_t &o) : hashmap ((hashmap &) o) {}
hb_map_t (hb_map_t &&o) : hashmap (std::move ((hashmap &) o)) {}
hb_map_t& operator= (const hb_map_t&) = default;
diff --git a/thirdparty/harfbuzz/src/hb-meta.hh b/thirdparty/harfbuzz/src/hb-meta.hh
index 90757d38ac..e97d790fc3 100644
--- a/thirdparty/harfbuzz/src/hb-meta.hh
+++ b/thirdparty/harfbuzz/src/hb-meta.hh
@@ -188,7 +188,7 @@ template <> struct hb_int_max<signed long long> : hb_integral_constant<signed l
template <> struct hb_int_max<unsigned long long> : hb_integral_constant<unsigned long long, ULLONG_MAX> {};
#define hb_int_max(T) hb_int_max<T>::value
-#if __GNUG__ && __GNUC__ < 5
+#if defined(__GNUC__) && __GNUC__ < 5
#define hb_is_trivially_copyable(T) __has_trivial_copy(T)
#define hb_is_trivially_copy_assignable(T) __has_trivial_assign(T)
#define hb_is_trivially_constructible(T) __has_trivial_constructor(T)
diff --git a/thirdparty/harfbuzz/src/hb-null.hh b/thirdparty/harfbuzz/src/hb-null.hh
index db38a4dfd2..78eb6474d5 100644
--- a/thirdparty/harfbuzz/src/hb-null.hh
+++ b/thirdparty/harfbuzz/src/hb-null.hh
@@ -37,7 +37,7 @@
/* Global nul-content Null pool. Enlarge as necessary. */
-#define HB_NULL_POOL_SIZE 384
+#define HB_NULL_POOL_SIZE 448
/* Use SFINAE to sniff whether T has min_size; in which case return the larger
* of sizeof(T) and T::null_size, otherwise return sizeof(T).
@@ -108,7 +108,7 @@ struct NullHelper
/* Specializations for arbitrary-content Null objects expressed in bytes. */
#define DECLARE_NULL_NAMESPACE_BYTES(Namespace, Type) \
} /* Close namespace. */ \
- extern HB_INTERNAL const unsigned char _hb_Null_##Namespace##_##Type[Namespace::Type::null_size]; \
+ extern HB_INTERNAL const unsigned char _hb_Null_##Namespace##_##Type[hb_null_size (Namespace::Type)]; \
template <> \
struct Null<Namespace::Type> { \
static Namespace::Type const & get_null () { \
@@ -118,7 +118,7 @@ struct NullHelper
namespace Namespace { \
static_assert (true, "") /* Require semicolon after. */
#define DEFINE_NULL_NAMESPACE_BYTES(Namespace, Type) \
- const unsigned char _hb_Null_##Namespace##_##Type[Namespace::Type::null_size]
+ const unsigned char _hb_Null_##Namespace##_##Type[hb_null_size (Namespace::Type)]
/* Specializations for arbitrary-content Null objects expressed as struct initializer. */
#define DECLARE_NULL_INSTANCE(Type) \
diff --git a/thirdparty/harfbuzz/src/hb-ot-cff1-table.hh b/thirdparty/harfbuzz/src/hb-ot-cff1-table.hh
index b5047002ac..4aa337f78b 100644
--- a/thirdparty/harfbuzz/src/hb-ot-cff1-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-cff1-table.hh
@@ -406,6 +406,8 @@ struct Charset1_2 {
void collect_glyph_to_sid_map (hb_map_t *mapping, unsigned int num_glyphs) const
{
hb_codepoint_t gid = 1;
+ if (gid >= num_glyphs)
+ return;
for (unsigned i = 0;; i++)
{
hb_codepoint_t sid = ranges[i].first;
@@ -1138,7 +1140,8 @@ struct cff1
cff1_top_dict_interp_env_t env (fontDictStr);
cff1_font_dict_interpreter_t font_interp (env);
font = fontDicts.push ();
- if (unlikely (font == &Crap (cff1_font_dict_values_t))) { fini (); return; }
+ if (unlikely (fontDicts.in_error ())) { fini (); return; }
+
font->init ();
if (unlikely (!font_interp.interpret (*font))) { fini (); return; }
PRIVDICTVAL *priv = &privateDicts[i];
@@ -1333,7 +1336,7 @@ struct cff1
if (names)
{
names->fini ();
- free (names);
+ hb_free (names);
}
SUPER::fini ();
@@ -1379,7 +1382,7 @@ struct cff1
hb_sorted_vector_t<gname_t> *names = glyph_names.get ();
if (unlikely (!names))
{
- names = (hb_sorted_vector_t<gname_t> *) calloc (sizeof (hb_sorted_vector_t<gname_t>), 1);
+ names = (hb_sorted_vector_t<gname_t> *) hb_calloc (sizeof (hb_sorted_vector_t<gname_t>), 1);
if (likely (names))
{
names->init ();
@@ -1409,14 +1412,14 @@ struct cff1
if (names)
{
names->fini ();
- free (names);
+ hb_free (names);
}
goto retry;
}
- }
+ }
gname_t key = { hb_bytes_t (name, len), 0 };
- const gname_t *gname = glyph_names->bsearch (key);
+ const gname_t *gname = names ? names->bsearch (key) : nullptr;
if (!gname) return false;
hb_codepoint_t gid = sid_to_glyph (gname->sid);
if (!gid && gname->sid) return false;
diff --git a/thirdparty/harfbuzz/src/hb-ot-cmap-table.hh b/thirdparty/harfbuzz/src/hb-ot-cmap-table.hh
index 7e96d9c8b3..09c9fe93f3 100644
--- a/thirdparty/harfbuzz/src/hb-ot-cmap-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-cmap-table.hh
@@ -27,6 +27,8 @@
#ifndef HB_OT_CMAP_TABLE_HH
#define HB_OT_CMAP_TABLE_HH
+#include "hb-ot-os2-table.hh"
+#include "hb-ot-shaper-arabic-pua.hh"
#include "hb-open-type.hh"
#include "hb-set.hh"
@@ -1476,33 +1478,47 @@ struct SubtableUnicodesCache {
private:
const void* base;
- hb_hashmap_t<intptr_t, hb_set_t*> cached_unicodes;
+ hb_hashmap_t<intptr_t, hb::unique_ptr<hb_set_t>> cached_unicodes;
public:
SubtableUnicodesCache(const void* cmap_base)
: base(cmap_base), cached_unicodes() {}
- ~SubtableUnicodesCache()
- {
- for (hb_set_t* s : cached_unicodes.values()) {
- hb_set_destroy (s);
- }
- }
- hb_set_t* set_for(const EncodingRecord* record)
+ hb_set_t* set_for (const EncodingRecord* record)
{
- if (!cached_unicodes.has ((intptr_t) record)) {
- hb_set_t* new_set = hb_set_create ();
- if (!cached_unicodes.set ((intptr_t) record, new_set)) {
- hb_set_destroy (new_set);
+ if (!cached_unicodes.has ((intptr_t) record))
+ {
+ hb_set_t *s = hb_set_create ();
+ if (unlikely (s->in_error ()))
+ return hb_set_get_empty ();
+
+ (base+record->subtable).collect_unicodes (s);
+
+ if (unlikely (!cached_unicodes.set ((intptr_t) record, hb::unique_ptr<hb_set_t> {s})))
return hb_set_get_empty ();
- }
- (base+record->subtable).collect_unicodes (cached_unicodes.get ((intptr_t) record));
+
+ return s;
}
return cached_unicodes.get ((intptr_t) record);
}
};
+static inline uint_fast16_t
+_hb_symbol_pua_map (unsigned codepoint)
+{
+ if (codepoint <= 0x00FFu)
+ {
+ /* For symbol-encoded OpenType fonts, we duplicate the
+ * U+F000..F0FF range at U+0000..U+00FF. That's what
+ * Windows seems to do, and that's hinted about at:
+ * https://docs.microsoft.com/en-us/typography/opentype/spec/recom
+ * under "Non-Standard (Symbol) Fonts". */
+ return 0xF000u + codepoint;
+ }
+ return 0;
+}
+
struct cmap
{
static constexpr hb_tag_t tableTag = HB_OT_TAG_cmap;
@@ -1726,7 +1742,24 @@ struct cmap
this->get_glyph_data = subtable;
if (unlikely (symbol))
- this->get_glyph_funcZ = get_glyph_from_symbol<CmapSubtable>;
+ {
+ switch ((unsigned) face->table.OS2->get_font_page ()) {
+ case OS2::font_page_t::FONT_PAGE_NONE:
+ this->get_glyph_funcZ = get_glyph_from_symbol<CmapSubtable, _hb_symbol_pua_map>;
+ break;
+#ifndef HB_NO_OT_SHAPER_ARABIC_FALLBACK
+ case OS2::font_page_t::FONT_PAGE_SIMP_ARABIC:
+ this->get_glyph_funcZ = get_glyph_from_symbol<CmapSubtable, _hb_arabic_pua_simp_map>;
+ break;
+ case OS2::font_page_t::FONT_PAGE_TRAD_ARABIC:
+ this->get_glyph_funcZ = get_glyph_from_symbol<CmapSubtable, _hb_arabic_pua_trad_map>;
+ break;
+#endif
+ default:
+ this->get_glyph_funcZ = get_glyph_from<CmapSubtable>;
+ break;
+ }
+ }
else
{
switch (subtable->u.format) {
@@ -1808,6 +1841,7 @@ struct cmap
typedef bool (*hb_cmap_get_glyph_func_t) (const void *obj,
hb_codepoint_t codepoint,
hb_codepoint_t *glyph);
+ typedef uint_fast16_t (*hb_pua_remap_func_t) (unsigned);
template <typename Type>
HB_INTERNAL static bool get_glyph_from (const void *obj,
@@ -1818,7 +1852,7 @@ struct cmap
return typed_obj->get_glyph (codepoint, glyph);
}
- template <typename Type>
+ template <typename Type, hb_pua_remap_func_t remap>
HB_INTERNAL static bool get_glyph_from_symbol (const void *obj,
hb_codepoint_t codepoint,
hb_codepoint_t *glyph)
@@ -1827,15 +1861,8 @@ struct cmap
if (likely (typed_obj->get_glyph (codepoint, glyph)))
return true;
- if (codepoint <= 0x00FFu)
- {
- /* For symbol-encoded OpenType fonts, we duplicate the
- * U+F000..F0FF range at U+0000..U+00FF. That's what
- * Windows seems to do, and that's hinted about at:
- * https://docs.microsoft.com/en-us/typography/opentype/spec/recom
- * under "Non-Standard (Symbol) Fonts". */
- return typed_obj->get_glyph (0xF000u + codepoint, glyph);
- }
+ if (hb_codepoint_t c = remap (codepoint))
+ return typed_obj->get_glyph (c, glyph);
return false;
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-color-cpal-table.hh b/thirdparty/harfbuzz/src/hb-ot-color-cpal-table.hh
index 24476eda17..bcab77f79d 100644
--- a/thirdparty/harfbuzz/src/hb-ot-color-cpal-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-color-cpal-table.hh
@@ -97,9 +97,10 @@ struct CPALV1Tail
c->push ();
for (const auto _ : colorLabels)
{
- if (!color_index_map->has (_)) continue;
+ const hb_codepoint_t *v;
+ if (!color_index_map->has (_, &v)) continue;
NameID new_color_idx;
- new_color_idx = color_index_map->get (_);
+ new_color_idx = *v;
if (!c->copy<NameID> (new_color_idx))
{
c->pop_discard ();
diff --git a/thirdparty/harfbuzz/src/hb-ot-color-sbix-table.hh b/thirdparty/harfbuzz/src/hb-ot-color-sbix-table.hh
index 9741ebd450..d0e2235fb2 100644
--- a/thirdparty/harfbuzz/src/hb-ot-color-sbix-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-color-sbix-table.hh
@@ -298,6 +298,12 @@ struct sbix
const PNGHeader &png = *blob->as<PNGHeader>();
+ if (png.IHDR.height >= 65536 || png.IHDR.width >= 65536)
+ {
+ hb_blob_destroy (blob);
+ return false;
+ }
+
extents->x_bearing = x_offset;
extents->y_bearing = png.IHDR.height + y_offset;
extents->width = png.IHDR.width;
diff --git a/thirdparty/harfbuzz/src/hb-ot-font.cc b/thirdparty/harfbuzz/src/hb-ot-font.cc
index 0f44ee4d5f..af1bc86d48 100644
--- a/thirdparty/harfbuzz/src/hb-ot-font.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-font.cc
@@ -30,6 +30,7 @@
#include "hb-ot.h"
+#include "hb-cache.hh"
#include "hb-font.hh"
#include "hb-machinery.hh"
#include "hb-ot-face.hh"
@@ -58,6 +59,41 @@
* never need to call these functions directly.
**/
+struct hb_ot_font_t
+{
+ const hb_ot_face_t *ot_face;
+
+ /* h_advance caching */
+ mutable hb_atomic_int_t cached_coords_serial;
+ mutable hb_atomic_ptr_t<hb_advance_cache_t> advance_cache;
+};
+
+static hb_ot_font_t *
+_hb_ot_font_create (hb_font_t *font)
+{
+ hb_ot_font_t *ot_font = (hb_ot_font_t *) hb_calloc (1, sizeof (hb_ot_font_t));
+ if (unlikely (!ot_font))
+ return nullptr;
+
+ ot_font->ot_face = &font->face->table;
+
+ return ot_font;
+}
+
+static void
+_hb_ot_font_destroy (void *font_data)
+{
+ hb_ot_font_t *ot_font = (hb_ot_font_t *) font_data;
+
+ auto *cache = ot_font->advance_cache.get_relaxed ();
+ if (cache)
+ {
+ cache->fini ();
+ hb_free (cache);
+ }
+
+ hb_free (ot_font);
+}
static hb_bool_t
hb_ot_get_nominal_glyph (hb_font_t *font HB_UNUSED,
@@ -66,7 +102,8 @@ hb_ot_get_nominal_glyph (hb_font_t *font HB_UNUSED,
hb_codepoint_t *glyph,
void *user_data HB_UNUSED)
{
- const hb_ot_face_t *ot_face = (const hb_ot_face_t *) font_data;
+ const hb_ot_font_t *ot_font = (const hb_ot_font_t *) font_data;
+ const hb_ot_face_t *ot_face = ot_font->ot_face;
return ot_face->cmap->get_nominal_glyph (unicode, glyph);
}
@@ -80,7 +117,8 @@ hb_ot_get_nominal_glyphs (hb_font_t *font HB_UNUSED,
unsigned int glyph_stride,
void *user_data HB_UNUSED)
{
- const hb_ot_face_t *ot_face = (const hb_ot_face_t *) font_data;
+ const hb_ot_font_t *ot_font = (const hb_ot_font_t *) font_data;
+ const hb_ot_face_t *ot_face = ot_font->ot_face;
return ot_face->cmap->get_nominal_glyphs (count,
first_unicode, unicode_stride,
first_glyph, glyph_stride);
@@ -94,7 +132,8 @@ hb_ot_get_variation_glyph (hb_font_t *font HB_UNUSED,
hb_codepoint_t *glyph,
void *user_data HB_UNUSED)
{
- const hb_ot_face_t *ot_face = (const hb_ot_face_t *) font_data;
+ const hb_ot_font_t *ot_font = (const hb_ot_font_t *) font_data;
+ const hb_ot_face_t *ot_face = ot_font->ot_face;
return ot_face->cmap->get_variation_glyph (unicode, variation_selector, glyph);
}
@@ -107,15 +146,83 @@ hb_ot_get_glyph_h_advances (hb_font_t* font, void* font_data,
unsigned advance_stride,
void *user_data HB_UNUSED)
{
- const hb_ot_face_t *ot_face = (const hb_ot_face_t *) font_data;
+ const hb_ot_font_t *ot_font = (const hb_ot_font_t *) font_data;
+ const hb_ot_face_t *ot_face = ot_font->ot_face;
const OT::hmtx_accelerator_t &hmtx = *ot_face->hmtx;
- for (unsigned int i = 0; i < count; i++)
+#ifndef HB_NO_VAR
+ const OT::HVARVVAR &HVAR = *hmtx.var_table;
+ const OT::VariationStore &varStore = &HVAR + HVAR.varStore;
+ OT::VariationStore::cache_t *varStore_cache = font->num_coords * count >= 128 ? varStore.create_cache () : nullptr;
+
+ bool use_cache = font->num_coords;
+#else
+ OT::VariationStore::cache_t *varStore_cache = nullptr;
+ bool use_cache = false;
+#endif
+
+ hb_advance_cache_t *cache = nullptr;
+ if (use_cache)
{
- *first_advance = font->em_scale_x (hmtx.get_advance (*first_glyph, font));
- first_glyph = &StructAtOffsetUnaligned<hb_codepoint_t> (first_glyph, glyph_stride);
- first_advance = &StructAtOffsetUnaligned<hb_position_t> (first_advance, advance_stride);
+ retry:
+ cache = ot_font->advance_cache.get ();
+ if (unlikely (!cache))
+ {
+ cache = (hb_advance_cache_t *) hb_malloc (sizeof (hb_advance_cache_t));
+ if (unlikely (!cache))
+ {
+ use_cache = false;
+ goto out;
+ }
+
+ cache->init ();
+ if (unlikely (!ot_font->advance_cache.cmpexch (nullptr, cache)))
+ {
+ hb_free (cache);
+ goto retry;
+ }
+ ot_font->cached_coords_serial.set (font->serial_coords);
+ }
+ }
+ out:
+
+ if (!use_cache)
+ {
+ for (unsigned int i = 0; i < count; i++)
+ {
+ *first_advance = font->em_scale_x (hmtx.get_advance (*first_glyph, font, varStore_cache));
+ first_glyph = &StructAtOffsetUnaligned<hb_codepoint_t> (first_glyph, glyph_stride);
+ first_advance = &StructAtOffsetUnaligned<hb_position_t> (first_advance, advance_stride);
+ }
}
+ else
+ { /* Use cache. */
+ if (ot_font->cached_coords_serial.get () != (int) font->serial_coords)
+ {
+ ot_font->advance_cache->init ();
+ ot_font->cached_coords_serial.set (font->serial_coords);
+ }
+
+ for (unsigned int i = 0; i < count; i++)
+ {
+ hb_position_t v;
+ unsigned cv;
+ if (ot_font->advance_cache->get (*first_glyph, &cv))
+ v = cv;
+ else
+ {
+ v = hmtx.get_advance (*first_glyph, font, varStore_cache);
+ ot_font->advance_cache->set (*first_glyph, v);
+ }
+ *first_advance = font->em_scale_x (v);
+ first_glyph = &StructAtOffsetUnaligned<hb_codepoint_t> (first_glyph, glyph_stride);
+ first_advance = &StructAtOffsetUnaligned<hb_position_t> (first_advance, advance_stride);
+ }
+ }
+
+#ifndef HB_NO_VAR
+ OT::VariationStore::destroy_cache (varStore_cache);
+#endif
}
#ifndef HB_NO_VERTICAL
@@ -128,16 +235,31 @@ hb_ot_get_glyph_v_advances (hb_font_t* font, void* font_data,
unsigned advance_stride,
void *user_data HB_UNUSED)
{
- const hb_ot_face_t *ot_face = (const hb_ot_face_t *) font_data;
+ const hb_ot_font_t *ot_font = (const hb_ot_font_t *) font_data;
+ const hb_ot_face_t *ot_face = ot_font->ot_face;
const OT::vmtx_accelerator_t &vmtx = *ot_face->vmtx;
if (vmtx.has_data ())
+ {
+#ifndef HB_NO_VAR
+ const OT::HVARVVAR &VVAR = *vmtx.var_table;
+ const OT::VariationStore &varStore = &VVAR + VVAR.varStore;
+ OT::VariationStore::cache_t *varStore_cache = font->num_coords ? varStore.create_cache () : nullptr;
+#else
+ OT::VariationStore::cache_t *varStore_cache = nullptr;
+#endif
+
for (unsigned int i = 0; i < count; i++)
{
- *first_advance = font->em_scale_y (-(int) vmtx.get_advance (*first_glyph, font));
+ *first_advance = font->em_scale_y (-(int) vmtx.get_advance (*first_glyph, font, varStore_cache));
first_glyph = &StructAtOffsetUnaligned<hb_codepoint_t> (first_glyph, glyph_stride);
first_advance = &StructAtOffsetUnaligned<hb_position_t> (first_advance, advance_stride);
}
+
+#ifndef HB_NO_VAR
+ OT::VariationStore::destroy_cache (varStore_cache);
+#endif
+ }
else
{
hb_font_extents_t font_extents;
@@ -163,7 +285,8 @@ hb_ot_get_glyph_v_origin (hb_font_t *font,
hb_position_t *y,
void *user_data HB_UNUSED)
{
- const hb_ot_face_t *ot_face = (const hb_ot_face_t *) font_data;
+ const hb_ot_font_t *ot_font = (const hb_ot_font_t *) font_data;
+ const hb_ot_face_t *ot_face = ot_font->ot_face;
*x = font->get_glyph_h_advance (glyph) / 2;
@@ -208,7 +331,8 @@ hb_ot_get_glyph_extents (hb_font_t *font,
hb_glyph_extents_t *extents,
void *user_data HB_UNUSED)
{
- const hb_ot_face_t *ot_face = (const hb_ot_face_t *) font_data;
+ const hb_ot_font_t *ot_font = (const hb_ot_font_t *) font_data;
+ const hb_ot_face_t *ot_face = ot_font->ot_face;
#if !defined(HB_NO_OT_FONT_BITMAP) && !defined(HB_NO_COLOR)
if (ot_face->sbix->get_extents (font, glyph, extents)) return true;
@@ -234,7 +358,9 @@ hb_ot_get_glyph_name (hb_font_t *font HB_UNUSED,
char *name, unsigned int size,
void *user_data HB_UNUSED)
{
- const hb_ot_face_t *ot_face = (const hb_ot_face_t *) font_data;
+ const hb_ot_font_t *ot_font = (const hb_ot_font_t *) font_data;
+ const hb_ot_face_t *ot_face = ot_font->ot_face;
+
if (ot_face->post->get_glyph_name (glyph, name, size)) return true;
#ifndef HB_NO_OT_FONT_CFF
if (ot_face->cff1->get_glyph_name (glyph, name, size)) return true;
@@ -248,7 +374,9 @@ hb_ot_get_glyph_from_name (hb_font_t *font HB_UNUSED,
hb_codepoint_t *glyph,
void *user_data HB_UNUSED)
{
- const hb_ot_face_t *ot_face = (const hb_ot_face_t *) font_data;
+ const hb_ot_font_t *ot_font = (const hb_ot_font_t *) font_data;
+ const hb_ot_face_t *ot_face = ot_font->ot_face;
+
if (ot_face->post->get_glyph_from_name (name, len, glyph)) return true;
#ifndef HB_NO_OT_FONT_CFF
if (ot_face->cff1->get_glyph_from_name (name, len, glyph)) return true;
@@ -364,10 +492,14 @@ _hb_ot_get_font_funcs ()
void
hb_ot_font_set_funcs (hb_font_t *font)
{
+ hb_ot_font_t *ot_font = _hb_ot_font_create (font);
+ if (unlikely (!ot_font))
+ return;
+
hb_font_set_funcs (font,
_hb_ot_get_font_funcs (),
- &font->face->table,
- nullptr);
+ ot_font,
+ _hb_ot_font_destroy);
}
#ifndef HB_NO_VAR
diff --git a/thirdparty/harfbuzz/src/hb-ot-glyf-table.hh b/thirdparty/harfbuzz/src/hb-ot-glyf-table.hh
index 866bb7e04c..c32ff7636d 100644
--- a/thirdparty/harfbuzz/src/hb-ot-glyf-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-glyf-table.hh
@@ -30,1334 +30,6 @@
#ifndef HB_OT_GLYF_TABLE_HH
#define HB_OT_GLYF_TABLE_HH
-#include "hb-open-type.hh"
-#include "hb-ot-head-table.hh"
-#include "hb-ot-hmtx-table.hh"
-#include "hb-ot-var-gvar-table.hh"
-#include "hb-draw.hh"
-
-namespace OT {
-
-
-/*
- * loca -- Index to Location
- * https://docs.microsoft.com/en-us/typography/opentype/spec/loca
- */
-#define HB_OT_TAG_loca HB_TAG('l','o','c','a')
-
-#ifndef HB_MAX_COMPOSITE_OPERATIONS
-#define HB_MAX_COMPOSITE_OPERATIONS 100000
-#endif
-
-
-struct loca
-{
- friend struct glyf;
-
- static constexpr hb_tag_t tableTag = HB_OT_TAG_loca;
-
- bool sanitize (hb_sanitize_context_t *c HB_UNUSED) const
- {
- TRACE_SANITIZE (this);
- return_trace (true);
- }
-
- protected:
- UnsizedArrayOf<HBUINT8>
- dataZ; /* Location data. */
- public:
- DEFINE_SIZE_MIN (0); /* In reality, this is UNBOUNDED() type; but since we always
- * check the size externally, allow Null() object of it by
- * defining it _MIN instead. */
-};
-
-
-/*
- * glyf -- TrueType Glyph Data
- * https://docs.microsoft.com/en-us/typography/opentype/spec/glyf
- */
-#define HB_OT_TAG_glyf HB_TAG('g','l','y','f')
-
-
-struct glyf
-{
- static constexpr hb_tag_t tableTag = HB_OT_TAG_glyf;
-
- bool sanitize (hb_sanitize_context_t *c HB_UNUSED) const
- {
- TRACE_SANITIZE (this);
- /* Runtime checks as eager sanitizing each glyph is costy */
- return_trace (true);
- }
-
- template<typename Iterator,
- hb_requires (hb_is_source_of (Iterator, unsigned int))>
- static bool
- _add_loca_and_head (hb_subset_plan_t * plan, Iterator padded_offsets, bool use_short_loca)
- {
- unsigned num_offsets = padded_offsets.len () + 1;
- unsigned entry_size = use_short_loca ? 2 : 4;
- char *loca_prime_data = (char *) hb_calloc (entry_size, num_offsets);
-
- if (unlikely (!loca_prime_data)) return false;
-
- DEBUG_MSG (SUBSET, nullptr, "loca entry_size %d num_offsets %d size %d",
- entry_size, num_offsets, entry_size * num_offsets);
-
- if (use_short_loca)
- _write_loca (padded_offsets, 1, hb_array ((HBUINT16 *) loca_prime_data, num_offsets));
- else
- _write_loca (padded_offsets, 0, hb_array ((HBUINT32 *) loca_prime_data, num_offsets));
-
- hb_blob_t *loca_blob = hb_blob_create (loca_prime_data,
- entry_size * num_offsets,
- HB_MEMORY_MODE_WRITABLE,
- loca_prime_data,
- hb_free);
-
- bool result = plan->add_table (HB_OT_TAG_loca, loca_blob)
- && _add_head_and_set_loca_version (plan, use_short_loca);
-
- hb_blob_destroy (loca_blob);
- return result;
- }
-
- template<typename IteratorIn, typename IteratorOut,
- hb_requires (hb_is_source_of (IteratorIn, unsigned int)),
- hb_requires (hb_is_sink_of (IteratorOut, unsigned))>
- static void
- _write_loca (IteratorIn it, unsigned right_shift, IteratorOut dest)
- {
- unsigned int offset = 0;
- dest << 0;
- + it
- | hb_map ([=, &offset] (unsigned int padded_size)
- {
- offset += padded_size;
- DEBUG_MSG (SUBSET, nullptr, "loca entry offset %d", offset);
- return offset >> right_shift;
- })
- | hb_sink (dest)
- ;
- }
-
- /* requires source of SubsetGlyph complains the identifier isn't declared */
- template <typename Iterator>
- bool serialize (hb_serialize_context_t *c,
- Iterator it,
- bool use_short_loca,
- const hb_subset_plan_t *plan)
- {
- TRACE_SERIALIZE (this);
- unsigned init_len = c->length ();
- for (const auto &_ : it) _.serialize (c, use_short_loca, plan);
-
- /* As a special case when all glyph in the font are empty, add a zero byte
- * to the table, so that OTS doesn’t reject it, and to make the table work
- * on Windows as well.
- * See https://github.com/khaledhosny/ots/issues/52 */
- if (init_len == c->length ())
- {
- HBUINT8 empty_byte;
- empty_byte = 0;
- c->copy (empty_byte);
- }
- return_trace (true);
- }
-
- /* Byte region(s) per glyph to output
- unpadded, hints removed if so requested
- If we fail to process a glyph we produce an empty (0-length) glyph */
- bool subset (hb_subset_context_t *c) const
- {
- TRACE_SUBSET (this);
-
- glyf *glyf_prime = c->serializer->start_embed <glyf> ();
- if (unlikely (!c->serializer->check_success (glyf_prime))) return_trace (false);
-
- hb_vector_t<SubsetGlyph> glyphs;
- _populate_subset_glyphs (c->plan, &glyphs);
-
- auto padded_offsets =
- + hb_iter (glyphs)
- | hb_map (&SubsetGlyph::padded_size)
- ;
-
- unsigned max_offset = + padded_offsets | hb_reduce (hb_add, 0);
- bool use_short_loca = max_offset < 0x1FFFF;
-
-
- glyf_prime->serialize (c->serializer, hb_iter (glyphs), use_short_loca, c->plan);
- if (!use_short_loca) {
- padded_offsets =
- + hb_iter (glyphs)
- | hb_map (&SubsetGlyph::length)
- ;
- }
-
-
- if (unlikely (c->serializer->in_error ())) return_trace (false);
- return_trace (c->serializer->check_success (_add_loca_and_head (c->plan,
- padded_offsets,
- use_short_loca)));
- }
-
- template <typename SubsetGlyph>
- void
- _populate_subset_glyphs (const hb_subset_plan_t *plan,
- hb_vector_t<SubsetGlyph> *glyphs /* OUT */) const
- {
- OT::glyf::accelerator_t glyf (plan->source);
-
- + hb_range (plan->num_output_glyphs ())
- | hb_map ([&] (hb_codepoint_t new_gid)
- {
- SubsetGlyph subset_glyph = {0};
- subset_glyph.new_gid = new_gid;
-
- /* should never fail: all old gids should be mapped */
- if (!plan->old_gid_for_new_gid (new_gid, &subset_glyph.old_gid))
- return subset_glyph;
-
- if (new_gid == 0 &&
- !(plan->flags & HB_SUBSET_FLAGS_NOTDEF_OUTLINE))
- subset_glyph.source_glyph = Glyph ();
- else
- subset_glyph.source_glyph = glyf.glyph_for_gid (subset_glyph.old_gid, true);
- if (plan->flags & HB_SUBSET_FLAGS_NO_HINTING)
- subset_glyph.drop_hints_bytes ();
- else
- subset_glyph.dest_start = subset_glyph.source_glyph.get_bytes ();
- return subset_glyph;
- })
- | hb_sink (glyphs)
- ;
- }
-
- static bool
- _add_head_and_set_loca_version (hb_subset_plan_t *plan, bool use_short_loca)
- {
- hb_blob_t *head_blob = hb_sanitize_context_t ().reference_table<head> (plan->source);
- hb_blob_t *head_prime_blob = hb_blob_copy_writable_or_fail (head_blob);
- hb_blob_destroy (head_blob);
-
- if (unlikely (!head_prime_blob))
- return false;
-
- head *head_prime = (head *) hb_blob_get_data_writable (head_prime_blob, nullptr);
- head_prime->indexToLocFormat = use_short_loca ? 0 : 1;
- bool success = plan->add_table (HB_OT_TAG_head, head_prime_blob);
-
- hb_blob_destroy (head_prime_blob);
- return success;
- }
-
- struct CompositeGlyphChain
- {
- protected:
- enum composite_glyph_flag_t
- {
- ARG_1_AND_2_ARE_WORDS = 0x0001,
- ARGS_ARE_XY_VALUES = 0x0002,
- ROUND_XY_TO_GRID = 0x0004,
- WE_HAVE_A_SCALE = 0x0008,
- MORE_COMPONENTS = 0x0020,
- WE_HAVE_AN_X_AND_Y_SCALE = 0x0040,
- WE_HAVE_A_TWO_BY_TWO = 0x0080,
- WE_HAVE_INSTRUCTIONS = 0x0100,
- USE_MY_METRICS = 0x0200,
- OVERLAP_COMPOUND = 0x0400,
- SCALED_COMPONENT_OFFSET = 0x0800,
- UNSCALED_COMPONENT_OFFSET = 0x1000
- };
-
- public:
- unsigned int get_size () const
- {
- unsigned int size = min_size;
- /* arg1 and 2 are int16 */
- if (flags & ARG_1_AND_2_ARE_WORDS) size += 4;
- /* arg1 and 2 are int8 */
- else size += 2;
-
- /* One x 16 bit (scale) */
- if (flags & WE_HAVE_A_SCALE) size += 2;
- /* Two x 16 bit (xscale, yscale) */
- else if (flags & WE_HAVE_AN_X_AND_Y_SCALE) size += 4;
- /* Four x 16 bit (xscale, scale01, scale10, yscale) */
- else if (flags & WE_HAVE_A_TWO_BY_TWO) size += 8;
-
- return size;
- }
-
- void set_glyph_index (hb_codepoint_t new_gid) { glyphIndex = new_gid; }
- hb_codepoint_t get_glyph_index () const { return glyphIndex; }
-
- void drop_instructions_flag () { flags = (uint16_t) flags & ~WE_HAVE_INSTRUCTIONS; }
- void set_overlaps_flag ()
- {
- flags = (uint16_t) flags | OVERLAP_COMPOUND;
- }
-
- bool has_instructions () const { return flags & WE_HAVE_INSTRUCTIONS; }
-
- bool has_more () const { return flags & MORE_COMPONENTS; }
- bool is_use_my_metrics () const { return flags & USE_MY_METRICS; }
- bool is_anchored () const { return !(flags & ARGS_ARE_XY_VALUES); }
- void get_anchor_points (unsigned int &point1, unsigned int &point2) const
- {
- const HBUINT8 *p = &StructAfter<const HBUINT8> (glyphIndex);
- if (flags & ARG_1_AND_2_ARE_WORDS)
- {
- point1 = ((const HBUINT16 *) p)[0];
- point2 = ((const HBUINT16 *) p)[1];
- }
- else
- {
- point1 = p[0];
- point2 = p[1];
- }
- }
-
- void transform_points (contour_point_vector_t &points) const
- {
- float matrix[4];
- contour_point_t trans;
- if (get_transformation (matrix, trans))
- {
- if (scaled_offsets ())
- {
- points.translate (trans);
- points.transform (matrix);
- }
- else
- {
- points.transform (matrix);
- points.translate (trans);
- }
- }
- }
-
- protected:
- bool scaled_offsets () const
- { return (flags & (SCALED_COMPONENT_OFFSET | UNSCALED_COMPONENT_OFFSET)) == SCALED_COMPONENT_OFFSET; }
-
- bool get_transformation (float (&matrix)[4], contour_point_t &trans) const
- {
- matrix[0] = matrix[3] = 1.f;
- matrix[1] = matrix[2] = 0.f;
-
- int tx, ty;
- const HBINT8 *p = &StructAfter<const HBINT8> (glyphIndex);
- if (flags & ARG_1_AND_2_ARE_WORDS)
- {
- tx = *(const HBINT16 *) p;
- p += HBINT16::static_size;
- ty = *(const HBINT16 *) p;
- p += HBINT16::static_size;
- }
- else
- {
- tx = *p++;
- ty = *p++;
- }
- if (is_anchored ()) tx = ty = 0;
-
- trans.init ((float) tx, (float) ty);
-
- {
- const F2DOT14 *points = (const F2DOT14 *) p;
- if (flags & WE_HAVE_A_SCALE)
- {
- matrix[0] = matrix[3] = points[0].to_float ();
- return true;
- }
- else if (flags & WE_HAVE_AN_X_AND_Y_SCALE)
- {
- matrix[0] = points[0].to_float ();
- matrix[3] = points[1].to_float ();
- return true;
- }
- else if (flags & WE_HAVE_A_TWO_BY_TWO)
- {
- matrix[0] = points[0].to_float ();
- matrix[1] = points[1].to_float ();
- matrix[2] = points[2].to_float ();
- matrix[3] = points[3].to_float ();
- return true;
- }
- }
- return tx || ty;
- }
-
- protected:
- HBUINT16 flags;
- HBGlyphID16 glyphIndex;
- public:
- DEFINE_SIZE_MIN (4);
- };
-
- struct composite_iter_t : hb_iter_with_fallback_t<composite_iter_t, const CompositeGlyphChain &>
- {
- typedef const CompositeGlyphChain *__item_t__;
- composite_iter_t (hb_bytes_t glyph_, __item_t__ current_) :
- glyph (glyph_), current (nullptr), current_size (0)
- {
- set_next (current_);
- }
-
- composite_iter_t () : glyph (hb_bytes_t ()), current (nullptr), current_size (0) {}
-
- const CompositeGlyphChain &__item__ () const { return *current; }
- bool __more__ () const { return current; }
- void __next__ ()
- {
- if (!current->has_more ()) { current = nullptr; return; }
-
- set_next (&StructAtOffset<CompositeGlyphChain> (current, current_size));
- }
- bool operator != (const composite_iter_t& o) const
- { return glyph != o.glyph || current != o.current; }
-
-
- void set_next (const CompositeGlyphChain *composite)
- {
- if (!glyph.check_range (composite, CompositeGlyphChain::min_size))
- {
- current = nullptr;
- current_size = 0;
- return;
- }
- unsigned size = composite->get_size ();
- if (!glyph.check_range (composite, size))
- {
- current = nullptr;
- current_size = 0;
- return;
- }
-
- current = composite;
- current_size = size;
- }
-
- private:
- hb_bytes_t glyph;
- __item_t__ current;
- unsigned current_size;
- };
-
- enum phantom_point_index_t
- {
- PHANTOM_LEFT = 0,
- PHANTOM_RIGHT = 1,
- PHANTOM_TOP = 2,
- PHANTOM_BOTTOM = 3,
- PHANTOM_COUNT = 4
- };
-
- struct accelerator_t;
-
- struct Glyph
- {
- enum simple_glyph_flag_t
- {
- FLAG_ON_CURVE = 0x01,
- FLAG_X_SHORT = 0x02,
- FLAG_Y_SHORT = 0x04,
- FLAG_REPEAT = 0x08,
- FLAG_X_SAME = 0x10,
- FLAG_Y_SAME = 0x20,
- FLAG_OVERLAP_SIMPLE = 0x40,
- FLAG_RESERVED2 = 0x80
- };
-
- private:
- struct GlyphHeader
- {
- bool has_data () const { return numberOfContours; }
-
- bool get_extents (hb_font_t *font, const accelerator_t &glyf_accelerator,
- hb_codepoint_t gid, hb_glyph_extents_t *extents) const
- {
- /* Undocumented rasterizer behavior: shift glyph to the left by (lsb - xMin), i.e., xMin = lsb */
- /* extents->x_bearing = hb_min (glyph_header.xMin, glyph_header.xMax); */
- extents->x_bearing = font->em_scale_x (glyf_accelerator.hmtx->get_side_bearing (gid));
- extents->y_bearing = font->em_scale_y (hb_max (yMin, yMax));
- extents->width = font->em_scale_x (hb_max (xMin, xMax) - hb_min (xMin, xMax));
- extents->height = font->em_scale_y (hb_min (yMin, yMax) - hb_max (yMin, yMax));
-
- return true;
- }
-
- HBINT16 numberOfContours;
- /* If the number of contours is
- * greater than or equal to zero,
- * this is a simple glyph; if negative,
- * this is a composite glyph. */
- FWORD xMin; /* Minimum x for coordinate data. */
- FWORD yMin; /* Minimum y for coordinate data. */
- FWORD xMax; /* Maximum x for coordinate data. */
- FWORD yMax; /* Maximum y for coordinate data. */
- public:
- DEFINE_SIZE_STATIC (10);
- };
-
- struct SimpleGlyph
- {
- const GlyphHeader &header;
- hb_bytes_t bytes;
- SimpleGlyph (const GlyphHeader &header_, hb_bytes_t bytes_) :
- header (header_), bytes (bytes_) {}
-
- unsigned int instruction_len_offset () const
- { return GlyphHeader::static_size + 2 * header.numberOfContours; }
-
- unsigned int length (unsigned int instruction_len) const
- { return instruction_len_offset () + 2 + instruction_len; }
-
- unsigned int instructions_length () const
- {
- unsigned int instruction_length_offset = instruction_len_offset ();
- if (unlikely (instruction_length_offset + 2 > bytes.length)) return 0;
-
- const HBUINT16 &instructionLength = StructAtOffset<HBUINT16> (&bytes, instruction_length_offset);
- /* Out of bounds of the current glyph */
- if (unlikely (length (instructionLength) > bytes.length)) return 0;
- return instructionLength;
- }
-
- const Glyph trim_padding () const
- {
- /* based on FontTools _g_l_y_f.py::trim */
- const uint8_t *glyph = (uint8_t*) bytes.arrayZ;
- const uint8_t *glyph_end = glyph + bytes.length;
- /* simple glyph w/contours, possibly trimmable */
- glyph += instruction_len_offset ();
-
- if (unlikely (glyph + 2 >= glyph_end)) return Glyph ();
- unsigned int num_coordinates = StructAtOffset<HBUINT16> (glyph - 2, 0) + 1;
- unsigned int num_instructions = StructAtOffset<HBUINT16> (glyph, 0);
-
- glyph += 2 + num_instructions;
-
- unsigned int coord_bytes = 0;
- unsigned int coords_with_flags = 0;
- while (glyph < glyph_end)
- {
- uint8_t flag = *glyph;
- glyph++;
-
- unsigned int repeat = 1;
- if (flag & FLAG_REPEAT)
- {
- if (unlikely (glyph >= glyph_end)) return Glyph ();
- repeat = *glyph + 1;
- glyph++;
- }
-
- unsigned int xBytes, yBytes;
- xBytes = yBytes = 0;
- if (flag & FLAG_X_SHORT) xBytes = 1;
- else if ((flag & FLAG_X_SAME) == 0) xBytes = 2;
-
- if (flag & FLAG_Y_SHORT) yBytes = 1;
- else if ((flag & FLAG_Y_SAME) == 0) yBytes = 2;
-
- coord_bytes += (xBytes + yBytes) * repeat;
- coords_with_flags += repeat;
- if (coords_with_flags >= num_coordinates) break;
- }
-
- if (unlikely (coords_with_flags != num_coordinates)) return Glyph ();
- return Glyph (bytes.sub_array (0, bytes.length + coord_bytes - (glyph_end - glyph)));
- }
-
- /* zero instruction length */
- void drop_hints ()
- {
- GlyphHeader &glyph_header = const_cast<GlyphHeader &> (header);
- (HBUINT16 &) StructAtOffset<HBUINT16> (&glyph_header, instruction_len_offset ()) = 0;
- }
-
- void drop_hints_bytes (hb_bytes_t &dest_start, hb_bytes_t &dest_end) const
- {
- unsigned int instructions_len = instructions_length ();
- unsigned int glyph_length = length (instructions_len);
- dest_start = bytes.sub_array (0, glyph_length - instructions_len);
- dest_end = bytes.sub_array (glyph_length, bytes.length - glyph_length);
- }
-
- void set_overlaps_flag ()
- {
- if (unlikely (!header.numberOfContours)) return;
-
- unsigned flags_offset = length (instructions_length ());
- if (unlikely (flags_offset + 1 > bytes.length)) return;
-
- HBUINT8 &first_flag = (HBUINT8 &) StructAtOffset<HBUINT16> (&bytes, flags_offset);
- first_flag = (uint8_t) first_flag | FLAG_OVERLAP_SIMPLE;
- }
-
- static bool read_points (const HBUINT8 *&p /* IN/OUT */,
- contour_point_vector_t &points_ /* IN/OUT */,
- const hb_bytes_t &bytes,
- void (* setter) (contour_point_t &_, float v),
- const simple_glyph_flag_t short_flag,
- const simple_glyph_flag_t same_flag)
- {
- float v = 0;
- for (unsigned i = 0; i < points_.length; i++)
- {
- uint8_t flag = points_[i].flag;
- if (flag & short_flag)
- {
- if (unlikely (!bytes.check_range (p))) return false;
- if (flag & same_flag)
- v += *p++;
- else
- v -= *p++;
- }
- else
- {
- if (!(flag & same_flag))
- {
- if (unlikely (!bytes.check_range ((const HBUINT16 *) p))) return false;
- v += *(const HBINT16 *) p;
- p += HBINT16::static_size;
- }
- }
- setter (points_[i], v);
- }
- return true;
- }
-
- bool get_contour_points (contour_point_vector_t &points_ /* OUT */,
- bool phantom_only = false) const
- {
- const HBUINT16 *endPtsOfContours = &StructAfter<HBUINT16> (header);
- int num_contours = header.numberOfContours;
- if (unlikely (!bytes.check_range (&endPtsOfContours[num_contours + 1]))) return false;
- unsigned int num_points = endPtsOfContours[num_contours - 1] + 1;
-
- points_.resize (num_points);
- for (unsigned int i = 0; i < points_.length; i++) points_[i].init ();
- if (phantom_only) return true;
-
- for (int i = 0; i < num_contours; i++)
- points_[endPtsOfContours[i]].is_end_point = true;
-
- /* Skip instructions */
- const HBUINT8 *p = &StructAtOffset<HBUINT8> (&endPtsOfContours[num_contours + 1],
- endPtsOfContours[num_contours]);
-
- /* Read flags */
- for (unsigned int i = 0; i < num_points; i++)
- {
- if (unlikely (!bytes.check_range (p))) return false;
- uint8_t flag = *p++;
- points_[i].flag = flag;
- if (flag & FLAG_REPEAT)
- {
- if (unlikely (!bytes.check_range (p))) return false;
- unsigned int repeat_count = *p++;
- while ((repeat_count-- > 0) && (++i < num_points))
- points_[i].flag = flag;
- }
- }
-
- /* Read x & y coordinates */
- return read_points (p, points_, bytes, [] (contour_point_t &p, float v) { p.x = v; },
- FLAG_X_SHORT, FLAG_X_SAME)
- && read_points (p, points_, bytes, [] (contour_point_t &p, float v) { p.y = v; },
- FLAG_Y_SHORT, FLAG_Y_SAME);
- }
- };
-
- struct CompositeGlyph
- {
- const GlyphHeader &header;
- hb_bytes_t bytes;
- CompositeGlyph (const GlyphHeader &header_, hb_bytes_t bytes_) :
- header (header_), bytes (bytes_) {}
-
- composite_iter_t get_iterator () const
- { return composite_iter_t (bytes, &StructAfter<CompositeGlyphChain, GlyphHeader> (header)); }
-
- unsigned int instructions_length (hb_bytes_t bytes) const
- {
- unsigned int start = bytes.length;
- unsigned int end = bytes.length;
- const CompositeGlyphChain *last = nullptr;
- for (auto &item : get_iterator ())
- last = &item;
- if (unlikely (!last)) return 0;
-
- if (last->has_instructions ())
- start = (char *) last - &bytes + last->get_size ();
- if (unlikely (start > end)) return 0;
- return end - start;
- }
-
- /* Trimming for composites not implemented.
- * If removing hints it falls out of that. */
- const Glyph trim_padding () const { return Glyph (bytes); }
-
- void drop_hints ()
- {
- for (const auto &_ : get_iterator ())
- const_cast<CompositeGlyphChain &> (_).drop_instructions_flag ();
- }
-
- /* Chop instructions off the end */
- void drop_hints_bytes (hb_bytes_t &dest_start) const
- { dest_start = bytes.sub_array (0, bytes.length - instructions_length (bytes)); }
-
- void set_overlaps_flag ()
- {
- const_cast<CompositeGlyphChain &> (StructAfter<CompositeGlyphChain, GlyphHeader> (header))
- .set_overlaps_flag ();
- }
- };
-
- enum glyph_type_t { EMPTY, SIMPLE, COMPOSITE };
-
- public:
- composite_iter_t get_composite_iterator () const
- {
- if (type != COMPOSITE) return composite_iter_t ();
- return CompositeGlyph (*header, bytes).get_iterator ();
- }
-
- const Glyph trim_padding () const
- {
- switch (type) {
- case COMPOSITE: return CompositeGlyph (*header, bytes).trim_padding ();
- case SIMPLE: return SimpleGlyph (*header, bytes).trim_padding ();
- default: return bytes;
- }
- }
-
- void drop_hints ()
- {
- switch (type) {
- case COMPOSITE: CompositeGlyph (*header, bytes).drop_hints (); return;
- case SIMPLE: SimpleGlyph (*header, bytes).drop_hints (); return;
- default: return;
- }
- }
-
- void set_overlaps_flag ()
- {
- switch (type) {
- case COMPOSITE: CompositeGlyph (*header, bytes).set_overlaps_flag (); return;
- case SIMPLE: SimpleGlyph (*header, bytes).set_overlaps_flag (); return;
- default: return;
- }
- }
-
- void drop_hints_bytes (hb_bytes_t &dest_start, hb_bytes_t &dest_end) const
- {
- switch (type) {
- case COMPOSITE: CompositeGlyph (*header, bytes).drop_hints_bytes (dest_start); return;
- case SIMPLE: SimpleGlyph (*header, bytes).drop_hints_bytes (dest_start, dest_end); return;
- default: return;
- }
- }
-
- /* Note: Recursively calls itself.
- * all_points includes phantom points
- */
- bool get_points (hb_font_t *font, const accelerator_t &glyf_accelerator,
- contour_point_vector_t &all_points /* OUT */,
- bool phantom_only = false,
- unsigned int depth = 0) const
- {
- if (unlikely (depth > HB_MAX_NESTING_LEVEL)) return false;
- contour_point_vector_t points;
-
- switch (type) {
- case COMPOSITE:
- {
- /* pseudo component points for each component in composite glyph */
- unsigned num_points = hb_len (CompositeGlyph (*header, bytes).get_iterator ());
- if (unlikely (!points.resize (num_points))) return false;
- for (unsigned i = 0; i < points.length; i++)
- points[i].init ();
- break;
- }
- case SIMPLE:
- if (unlikely (!SimpleGlyph (*header, bytes).get_contour_points (points, phantom_only)))
- return false;
- break;
- }
-
- /* Init phantom points */
- if (unlikely (!points.resize (points.length + PHANTOM_COUNT))) return false;
- hb_array_t<contour_point_t> phantoms = points.sub_array (points.length - PHANTOM_COUNT, PHANTOM_COUNT);
- {
- for (unsigned i = 0; i < PHANTOM_COUNT; ++i) phantoms[i].init ();
- int h_delta = (int) header->xMin -
- glyf_accelerator.hmtx->get_side_bearing (gid);
- int v_orig = (int) header->yMax +
-#ifndef HB_NO_VERTICAL
- glyf_accelerator.vmtx->get_side_bearing (gid)
-#else
- 0
-#endif
- ;
- unsigned h_adv = glyf_accelerator.hmtx->get_advance (gid);
- unsigned v_adv =
-#ifndef HB_NO_VERTICAL
- glyf_accelerator.vmtx->get_advance (gid)
-#else
- - font->face->get_upem ()
-#endif
- ;
- phantoms[PHANTOM_LEFT].x = h_delta;
- phantoms[PHANTOM_RIGHT].x = h_adv + h_delta;
- phantoms[PHANTOM_TOP].y = v_orig;
- phantoms[PHANTOM_BOTTOM].y = v_orig - (int) v_adv;
- }
-
-#ifndef HB_NO_VAR
- glyf_accelerator.gvar->apply_deltas_to_points (gid, font, points.as_array ());
-#endif
-
- switch (type) {
- case SIMPLE:
- all_points.extend (points.as_array ());
- break;
- case COMPOSITE:
- {
- unsigned int comp_index = 0;
- for (auto &item : get_composite_iterator ())
- {
- contour_point_vector_t comp_points;
- if (unlikely (!glyf_accelerator.glyph_for_gid (item.get_glyph_index ())
- .get_points (font, glyf_accelerator, comp_points,
- phantom_only, depth + 1)
- || comp_points.length < PHANTOM_COUNT))
- return false;
-
- /* Copy phantom points from component if USE_MY_METRICS flag set */
- if (item.is_use_my_metrics ())
- for (unsigned int i = 0; i < PHANTOM_COUNT; i++)
- phantoms[i] = comp_points[comp_points.length - PHANTOM_COUNT + i];
-
- /* Apply component transformation & translation */
- item.transform_points (comp_points);
-
- /* Apply translation from gvar */
- comp_points.translate (points[comp_index]);
-
- if (item.is_anchored ())
- {
- unsigned int p1, p2;
- item.get_anchor_points (p1, p2);
- if (likely (p1 < all_points.length && p2 < comp_points.length))
- {
- contour_point_t delta;
- delta.init (all_points[p1].x - comp_points[p2].x,
- all_points[p1].y - comp_points[p2].y);
-
- comp_points.translate (delta);
- }
- }
-
- all_points.extend (comp_points.sub_array (0, comp_points.length - PHANTOM_COUNT));
-
- comp_index++;
- }
-
- all_points.extend (phantoms);
- } break;
- default:
- all_points.extend (phantoms);
- }
-
- if (depth == 0) /* Apply at top level */
- {
- /* Undocumented rasterizer behavior:
- * Shift points horizontally by the updated left side bearing
- */
- contour_point_t delta;
- delta.init (-phantoms[PHANTOM_LEFT].x, 0.f);
- if (delta.x) all_points.translate (delta);
- }
-
- return true;
- }
-
- bool get_extents (hb_font_t *font, const accelerator_t &glyf_accelerator,
- hb_glyph_extents_t *extents) const
- {
- if (type == EMPTY) return true; /* Empty glyph; zero extents. */
- return header->get_extents (font, glyf_accelerator, gid, extents);
- }
-
- hb_bytes_t get_bytes () const { return bytes; }
-
- Glyph (hb_bytes_t bytes_ = hb_bytes_t (),
- hb_codepoint_t gid_ = (hb_codepoint_t) -1) : bytes (bytes_), gid (gid_),
- header (bytes.as<GlyphHeader> ())
- {
- int num_contours = header->numberOfContours;
- if (unlikely (num_contours == 0)) type = EMPTY;
- else if (num_contours > 0) type = SIMPLE;
- else type = COMPOSITE; /* negative numbers */
- }
-
- protected:
- hb_bytes_t bytes;
- hb_codepoint_t gid;
- const GlyphHeader *header;
- unsigned type;
- };
-
- struct accelerator_t
- {
- accelerator_t (hb_face_t *face)
- {
- short_offset = false;
- num_glyphs = 0;
- loca_table = nullptr;
- glyf_table = nullptr;
-#ifndef HB_NO_VAR
- gvar = nullptr;
-#endif
- hmtx = nullptr;
-#ifndef HB_NO_VERTICAL
- vmtx = nullptr;
-#endif
- const OT::head &head = *face->table.head;
- if (head.indexToLocFormat > 1 || head.glyphDataFormat > 0)
- /* Unknown format. Leave num_glyphs=0, that takes care of disabling us. */
- return;
- short_offset = 0 == head.indexToLocFormat;
-
- loca_table = face->table.loca.get_blob (); // Needs no destruct!
- glyf_table = hb_sanitize_context_t ().reference_table<glyf> (face);
-#ifndef HB_NO_VAR
- gvar = face->table.gvar;
-#endif
- hmtx = face->table.hmtx;
-#ifndef HB_NO_VERTICAL
- vmtx = face->table.vmtx;
-#endif
-
- num_glyphs = hb_max (1u, loca_table.get_length () / (short_offset ? 2 : 4)) - 1;
- num_glyphs = hb_min (num_glyphs, face->get_num_glyphs ());
- }
- ~accelerator_t ()
- {
- glyf_table.destroy ();
- }
-
- bool has_data () const { return num_glyphs; }
-
- protected:
- template<typename T>
- bool get_points (hb_font_t *font, hb_codepoint_t gid, T consumer) const
- {
- if (gid >= num_glyphs) return false;
-
- /* Making this allocfree is not that easy
- https://github.com/harfbuzz/harfbuzz/issues/2095
- mostly because of gvar handling in VF fonts,
- perhaps a separate path for non-VF fonts can be considered */
- contour_point_vector_t all_points;
-
- bool phantom_only = !consumer.is_consuming_contour_points ();
- if (unlikely (!glyph_for_gid (gid).get_points (font, *this, all_points, phantom_only)))
- return false;
-
- if (consumer.is_consuming_contour_points ())
- {
- for (unsigned point_index = 0; point_index + 4 < all_points.length; ++point_index)
- consumer.consume_point (all_points[point_index]);
- consumer.points_end ();
- }
-
- /* Where to write phantoms, nullptr if not requested */
- contour_point_t *phantoms = consumer.get_phantoms_sink ();
- if (phantoms)
- for (unsigned i = 0; i < PHANTOM_COUNT; ++i)
- phantoms[i] = all_points[all_points.length - PHANTOM_COUNT + i];
-
- return true;
- }
-
-#ifndef HB_NO_VAR
- struct points_aggregator_t
- {
- hb_font_t *font;
- hb_glyph_extents_t *extents;
- contour_point_t *phantoms;
-
- struct contour_bounds_t
- {
- contour_bounds_t () { min_x = min_y = FLT_MAX; max_x = max_y = -FLT_MAX; }
-
- void add (const contour_point_t &p)
- {
- min_x = hb_min (min_x, p.x);
- min_y = hb_min (min_y, p.y);
- max_x = hb_max (max_x, p.x);
- max_y = hb_max (max_y, p.y);
- }
-
- bool empty () const { return (min_x >= max_x) || (min_y >= max_y); }
-
- void get_extents (hb_font_t *font, hb_glyph_extents_t *extents)
- {
- if (unlikely (empty ()))
- {
- extents->width = 0;
- extents->x_bearing = 0;
- extents->height = 0;
- extents->y_bearing = 0;
- return;
- }
- extents->x_bearing = font->em_scalef_x (min_x);
- extents->width = font->em_scalef_x (max_x) - extents->x_bearing;
- extents->y_bearing = font->em_scalef_y (max_y);
- extents->height = font->em_scalef_y (min_y) - extents->y_bearing;
- }
-
- protected:
- float min_x, min_y, max_x, max_y;
- } bounds;
-
- points_aggregator_t (hb_font_t *font_, hb_glyph_extents_t *extents_, contour_point_t *phantoms_)
- {
- font = font_;
- extents = extents_;
- phantoms = phantoms_;
- if (extents) bounds = contour_bounds_t ();
- }
-
- void consume_point (const contour_point_t &point) { bounds.add (point); }
- void points_end () { bounds.get_extents (font, extents); }
-
- bool is_consuming_contour_points () { return extents; }
- contour_point_t *get_phantoms_sink () { return phantoms; }
- };
-
- public:
- unsigned
- get_advance_var (hb_font_t *font, hb_codepoint_t gid, bool is_vertical) const
- {
- if (unlikely (gid >= num_glyphs)) return 0;
-
- bool success = false;
-
- contour_point_t phantoms[PHANTOM_COUNT];
- if (likely (font->num_coords == gvar->get_axis_count ()))
- success = get_points (font, gid, points_aggregator_t (font, nullptr, phantoms));
-
- if (unlikely (!success))
- return
-#ifndef HB_NO_VERTICAL
- is_vertical ? vmtx->get_advance (gid) :
-#endif
- hmtx->get_advance (gid);
-
- float result = is_vertical
- ? phantoms[PHANTOM_TOP].y - phantoms[PHANTOM_BOTTOM].y
- : phantoms[PHANTOM_RIGHT].x - phantoms[PHANTOM_LEFT].x;
- return hb_clamp (roundf (result), 0.f, (float) UINT_MAX / 2);
- }
-
- int get_side_bearing_var (hb_font_t *font, hb_codepoint_t gid, bool is_vertical) const
- {
- if (unlikely (gid >= num_glyphs)) return 0;
-
- hb_glyph_extents_t extents;
-
- contour_point_t phantoms[PHANTOM_COUNT];
- if (unlikely (!get_points (font, gid, points_aggregator_t (font, &extents, phantoms))))
- return
-#ifndef HB_NO_VERTICAL
- is_vertical ? vmtx->get_side_bearing (gid) :
-#endif
- hmtx->get_side_bearing (gid);
-
- return is_vertical
- ? ceilf (phantoms[PHANTOM_TOP].y) - extents.y_bearing
- : floorf (phantoms[PHANTOM_LEFT].x);
- }
-#endif
-
- public:
- bool get_extents (hb_font_t *font, hb_codepoint_t gid, hb_glyph_extents_t *extents) const
- {
- if (unlikely (gid >= num_glyphs)) return false;
-
-#ifndef HB_NO_VAR
- if (font->num_coords && font->num_coords == gvar->get_axis_count ())
- return get_points (font, gid, points_aggregator_t (font, extents, nullptr));
-#endif
- return glyph_for_gid (gid).get_extents (font, *this, extents);
- }
-
- const Glyph
- glyph_for_gid (hb_codepoint_t gid, bool needs_padding_removal = false) const
- {
- if (unlikely (gid >= num_glyphs)) return Glyph ();
-
- unsigned int start_offset, end_offset;
-
- if (short_offset)
- {
- const HBUINT16 *offsets = (const HBUINT16 *) loca_table->dataZ.arrayZ;
- start_offset = 2 * offsets[gid];
- end_offset = 2 * offsets[gid + 1];
- }
- else
- {
- const HBUINT32 *offsets = (const HBUINT32 *) loca_table->dataZ.arrayZ;
- start_offset = offsets[gid];
- end_offset = offsets[gid + 1];
- }
-
- if (unlikely (start_offset > end_offset || end_offset > glyf_table.get_length ()))
- return Glyph ();
-
- Glyph glyph (hb_bytes_t ((const char *) this->glyf_table + start_offset,
- end_offset - start_offset), gid);
- return needs_padding_removal ? glyph.trim_padding () : glyph;
- }
-
- unsigned
- add_gid_and_children (hb_codepoint_t gid,
- hb_set_t *gids_to_retain,
- unsigned depth = 0,
- unsigned operation_count = 0) const
- {
- if (unlikely (depth++ > HB_MAX_NESTING_LEVEL)) return operation_count;
- if (unlikely (operation_count++ > HB_MAX_COMPOSITE_OPERATIONS)) return operation_count;
- /* Check if is already visited */
- if (gids_to_retain->has (gid)) return operation_count;
-
- gids_to_retain->add (gid);
-
- auto it = glyph_for_gid (gid).get_composite_iterator ();
- while (it)
- {
- auto item = *(it++);
- operation_count =
- add_gid_and_children (item.get_glyph_index (), gids_to_retain, depth, operation_count);
- }
-
- return operation_count;
- }
-
- struct path_builder_t
- {
- hb_font_t *font;
- hb_draw_session_t *draw_session;
-
- struct optional_point_t
- {
- optional_point_t () { has_data = false; }
- optional_point_t (float x_, float y_) { x = x_; y = y_; has_data = true; }
-
- bool has_data;
- float x;
- float y;
-
- optional_point_t lerp (optional_point_t p, float t)
- { return optional_point_t (x + t * (p.x - x), y + t * (p.y - y)); }
- } first_oncurve, first_offcurve, last_offcurve;
-
- path_builder_t (hb_font_t *font_, hb_draw_session_t &draw_session_)
- {
- font = font_;
- draw_session = &draw_session_;
- first_oncurve = first_offcurve = last_offcurve = optional_point_t ();
- }
-
- /* based on https://github.com/RazrFalcon/ttf-parser/blob/4f32821/src/glyf.rs#L287
- See also:
- * https://developer.apple.com/fonts/TrueType-Reference-Manual/RM01/Chap1.html
- * https://stackoverflow.com/a/20772557 */
- void consume_point (const contour_point_t &point)
- {
- bool is_on_curve = point.flag & Glyph::FLAG_ON_CURVE;
- optional_point_t p (point.x, point.y);
- if (!first_oncurve.has_data)
- {
- if (is_on_curve)
- {
- first_oncurve = p;
- draw_session->move_to (font->em_fscalef_x (p.x), font->em_fscalef_y (p.y));
- }
- else
- {
- if (first_offcurve.has_data)
- {
- optional_point_t mid = first_offcurve.lerp (p, .5f);
- first_oncurve = mid;
- last_offcurve = p;
- draw_session->move_to (font->em_fscalef_x (mid.x), font->em_fscalef_y (mid.y));
- }
- else
- first_offcurve = p;
- }
- }
- else
- {
- if (last_offcurve.has_data)
- {
- if (is_on_curve)
- {
- draw_session->quadratic_to (font->em_fscalef_x (last_offcurve.x), font->em_fscalef_y (last_offcurve.y),
- font->em_fscalef_x (p.x), font->em_fscalef_y (p.y));
- last_offcurve = optional_point_t ();
- }
- else
- {
- optional_point_t mid = last_offcurve.lerp (p, .5f);
- draw_session->quadratic_to (font->em_fscalef_x (last_offcurve.x), font->em_fscalef_y (last_offcurve.y),
- font->em_fscalef_x (mid.x), font->em_fscalef_y (mid.y));
- last_offcurve = p;
- }
- }
- else
- {
- if (is_on_curve)
- draw_session->line_to (font->em_fscalef_x (p.x), font->em_fscalef_y (p.y));
- else
- last_offcurve = p;
- }
- }
-
- if (point.is_end_point)
- {
- if (first_offcurve.has_data && last_offcurve.has_data)
- {
- optional_point_t mid = last_offcurve.lerp (first_offcurve, .5f);
- draw_session->quadratic_to (font->em_fscalef_x (last_offcurve.x), font->em_fscalef_y (last_offcurve.y),
- font->em_fscalef_x (mid.x), font->em_fscalef_y (mid.y));
- last_offcurve = optional_point_t ();
- /* now check the rest */
- }
-
- if (first_offcurve.has_data && first_oncurve.has_data)
- draw_session->quadratic_to (font->em_fscalef_x (first_offcurve.x), font->em_fscalef_y (first_offcurve.y),
- font->em_fscalef_x (first_oncurve.x), font->em_fscalef_y (first_oncurve.y));
- else if (last_offcurve.has_data && first_oncurve.has_data)
- draw_session->quadratic_to (font->em_fscalef_x (last_offcurve.x), font->em_fscalef_y (last_offcurve.y),
- font->em_fscalef_x (first_oncurve.x), font->em_fscalef_y (first_oncurve.y));
- else if (first_oncurve.has_data)
- draw_session->line_to (font->em_fscalef_x (first_oncurve.x), font->em_fscalef_y (first_oncurve.y));
- else if (first_offcurve.has_data)
- {
- float x = font->em_fscalef_x (first_offcurve.x), y = font->em_fscalef_x (first_offcurve.y);
- draw_session->move_to (x, y);
- draw_session->quadratic_to (x, y, x, y);
- }
-
- /* Getting ready for the next contour */
- first_oncurve = first_offcurve = last_offcurve = optional_point_t ();
- draw_session->close_path ();
- }
- }
- void points_end () {}
-
- bool is_consuming_contour_points () { return true; }
- contour_point_t *get_phantoms_sink () { return nullptr; }
- };
-
- bool
- get_path (hb_font_t *font, hb_codepoint_t gid, hb_draw_session_t &draw_session) const
- { return get_points (font, gid, path_builder_t (font, draw_session)); }
-
-#ifndef HB_NO_VAR
- const gvar_accelerator_t *gvar;
-#endif
- const hmtx_accelerator_t *hmtx;
-#ifndef HB_NO_VERTICAL
- const vmtx_accelerator_t *vmtx;
-#endif
-
- private:
- bool short_offset;
- unsigned int num_glyphs;
- hb_blob_ptr_t<loca> loca_table;
- hb_blob_ptr_t<glyf> glyf_table;
- };
-
- struct SubsetGlyph
- {
- hb_codepoint_t new_gid;
- hb_codepoint_t old_gid;
- Glyph source_glyph;
- hb_bytes_t dest_start; /* region of source_glyph to copy first */
- hb_bytes_t dest_end; /* region of source_glyph to copy second */
-
- bool serialize (hb_serialize_context_t *c,
- bool use_short_loca,
- const hb_subset_plan_t *plan) const
- {
- TRACE_SERIALIZE (this);
-
- hb_bytes_t dest_glyph = dest_start.copy (c);
- dest_glyph = hb_bytes_t (&dest_glyph, dest_glyph.length + dest_end.copy (c).length);
- unsigned int pad_length = use_short_loca ? padding () : 0;
- DEBUG_MSG (SUBSET, nullptr, "serialize %d byte glyph, width %d pad %d", dest_glyph.length, dest_glyph.length + pad_length, pad_length);
-
- HBUINT8 pad;
- pad = 0;
- while (pad_length > 0)
- {
- c->embed (pad);
- pad_length--;
- }
-
- if (unlikely (!dest_glyph.length)) return_trace (true);
-
- /* update components gids */
- for (auto &_ : Glyph (dest_glyph).get_composite_iterator ())
- {
- hb_codepoint_t new_gid;
- if (plan->new_gid_for_old_gid (_.get_glyph_index (), &new_gid))
- const_cast<CompositeGlyphChain &> (_).set_glyph_index (new_gid);
- }
-
- if (plan->flags & HB_SUBSET_FLAGS_NO_HINTING)
- Glyph (dest_glyph).drop_hints ();
-
- if (plan->flags & HB_SUBSET_FLAGS_SET_OVERLAPS_FLAG)
- Glyph (dest_glyph).set_overlaps_flag ();
-
- return_trace (true);
- }
-
- void drop_hints_bytes ()
- { source_glyph.drop_hints_bytes (dest_start, dest_end); }
-
- unsigned int length () const { return dest_start.length + dest_end.length; }
- /* pad to 2 to ensure 2-byte loca will be ok */
- unsigned int padding () const { return length () % 2; }
- unsigned int padded_size () const { return length () + padding (); }
- };
-
- protected:
- UnsizedArrayOf<HBUINT8>
- dataZ; /* Glyphs data. */
- public:
- DEFINE_SIZE_MIN (0); /* In reality, this is UNBOUNDED() type; but since we always
- * check the size externally, allow Null() object of it by
- * defining it _MIN instead. */
-};
-
-struct glyf_accelerator_t : glyf::accelerator_t {
- glyf_accelerator_t (hb_face_t *face) : glyf::accelerator_t (face) {}
-};
-
-
-} /* namespace OT */
-
+#include "OT/glyf/glyf.hh"
#endif /* HB_OT_GLYF_TABLE_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-hmtx-table.hh b/thirdparty/harfbuzz/src/hb-ot-hmtx-table.hh
index d5e1fc91d2..d0e46e0b0f 100644
--- a/thirdparty/harfbuzz/src/hb-ot-hmtx-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-hmtx-table.hh
@@ -242,7 +242,7 @@ struct hmtxvmtx
return side_bearing;
if (var_table.get_length ())
- return side_bearing + var_table->get_side_bearing_var (glyph, font->coords, font->num_coords); // TODO Optimize?!
+ return side_bearing + var_table->get_side_bearing_var (glyph, font->coords, font->num_coords);
return _glyf_get_side_bearing_var (font, glyph, T::tableTag == HB_OT_TAG_vmtx);
#else
@@ -284,7 +284,8 @@ struct hmtxvmtx
}
unsigned int get_advance (hb_codepoint_t glyph,
- hb_font_t *font) const
+ hb_font_t *font,
+ VariationStore::cache_t *store_cache = nullptr) const
{
unsigned int advance = get_advance (glyph);
@@ -293,7 +294,7 @@ struct hmtxvmtx
return advance;
if (var_table.get_length ())
- return advance + roundf (var_table->get_advance_var (glyph, font)); // TODO Optimize?!
+ return advance + roundf (var_table->get_advance_var (glyph, font, store_cache)); // TODO Optimize?!
return _glyf_get_advance_var (font, glyph, T::tableTag == HB_OT_TAG_vmtx);
#else
@@ -310,7 +311,7 @@ struct hmtxvmtx
unsigned int default_advance;
- private:
+ public:
hb_blob_ptr_t<hmtxvmtx> table;
hb_blob_ptr_t<HVARVVAR> var_table;
};
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-common.hh b/thirdparty/harfbuzz/src/hb-ot-layout-common.hh
index b644df708d..d343805346 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-common.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-common.hh
@@ -102,7 +102,7 @@ static void ClassDef_remap_and_serialize (
struct hb_prune_langsys_context_t
{
hb_prune_langsys_context_t (const void *table_,
- hb_hashmap_t<unsigned, hb_set_t *> *script_langsys_map_,
+ hb_hashmap_t<unsigned, hb::unique_ptr<hb_set_t>> *script_langsys_map_,
const hb_map_t *duplicate_feature_map_,
hb_set_t *new_collected_feature_indexes_)
:table (table_),
@@ -122,7 +122,7 @@ struct hb_prune_langsys_context_t
public:
const void *table;
- hb_hashmap_t<unsigned, hb_set_t *> *script_langsys_map;
+ hb_hashmap_t<unsigned, hb::unique_ptr<hb_set_t>> *script_langsys_map;
const hb_map_t *duplicate_feature_map;
hb_set_t *new_feature_indexes;
@@ -162,14 +162,14 @@ struct hb_subset_layout_context_t :
hb_subset_context_t *subset_context;
const hb_tag_t table_tag;
const hb_map_t *lookup_index_map;
- const hb_hashmap_t<unsigned, hb_set_t *> *script_langsys_map;
+ const hb_hashmap_t<unsigned, hb::unique_ptr<hb_set_t>> *script_langsys_map;
const hb_map_t *feature_index_map;
unsigned cur_script_index;
hb_subset_layout_context_t (hb_subset_context_t *c_,
hb_tag_t tag_,
hb_map_t *lookup_map_,
- hb_hashmap_t<unsigned, hb_set_t *> *script_langsys_map_,
+ hb_hashmap_t<unsigned, hb::unique_ptr<hb_set_t>> *script_langsys_map_,
hb_map_t *feature_index_map_) :
subset_context (c_),
table_tag (tag_),
@@ -659,7 +659,8 @@ struct LangSys
auto *out = c->serializer->start_embed (*this);
if (unlikely (!out || !c->serializer->extend_min (out))) return_trace (false);
- out->reqFeatureIndex = l->feature_index_map->has (reqFeatureIndex) ? l->feature_index_map->get (reqFeatureIndex) : 0xFFFFu;
+ const unsigned *v;
+ out->reqFeatureIndex = l->feature_index_map->has (reqFeatureIndex, &v) ? *v : 0xFFFFu;
if (!l->visitFeatureIndex (featureIndex.len))
return_trace (false);
@@ -722,12 +723,8 @@ struct Script
if (!c->script_langsys_map->has (script_index))
{
- hb_set_t* empty_set = hb_set_create ();
- if (unlikely (!c->script_langsys_map->set (script_index, empty_set)))
- {
- hb_set_destroy (empty_set);
+ if (unlikely (!c->script_langsys_map->set (script_index, hb::unique_ptr<hb_set_t> {hb_set_create ()})))
return;
- }
}
unsigned langsys_count = get_lang_sys_count ();
@@ -2004,6 +2001,8 @@ struct ClassDefFormat1
return_trace (c->check_struct (this) && classValue.sanitize (c));
}
+ unsigned cost () const { return 1; }
+
template <typename set_t>
bool collect_coverage (set_t *glyphs) const
{
@@ -2240,6 +2239,8 @@ struct ClassDefFormat2
return_trace (rangeRecord.sanitize (c));
}
+ unsigned cost () const { return hb_bit_storage ((unsigned) rangeRecord.len); /* bsearch cost */ }
+
template <typename set_t>
bool collect_coverage (set_t *glyphs) const
{
@@ -2480,6 +2481,15 @@ struct ClassDef
}
}
+ unsigned cost () const
+ {
+ switch (u.format) {
+ case 1: return u.format1.cost ();
+ case 2: return u.format2.cost ();
+ default:return 0u;
+ }
+ }
+
/* Might return false if array looks unsorted.
* Used for faster rejection of corrupt data. */
template <typename set_t>
@@ -2601,14 +2611,27 @@ struct VarRegionAxis
DEFINE_SIZE_STATIC (6);
};
+#define REGION_CACHE_ITEM_CACHE_INVALID 2.f
+
struct VarRegionList
{
+ using cache_t = float;
+
float evaluate (unsigned int region_index,
- const int *coords, unsigned int coord_len) const
+ const int *coords, unsigned int coord_len,
+ cache_t *cache = nullptr) const
{
if (unlikely (region_index >= regionCount))
return 0.;
+ float *cached_value = nullptr;
+ if (cache)
+ {
+ cached_value = &(cache[region_index]);
+ if (likely (*cached_value != REGION_CACHE_ITEM_CACHE_INVALID))
+ return *cached_value;
+ }
+
const VarRegionAxis *axes = axesZ.arrayZ + (region_index * axisCount);
float v = 1.;
@@ -2618,9 +2641,16 @@ struct VarRegionList
int coord = i < coord_len ? coords[i] : 0;
float factor = axes[i].evaluate (coord);
if (factor == 0.f)
+ {
+ if (cache)
+ *cached_value = 0.;
return 0.;
+ }
v *= factor;
}
+
+ if (cache)
+ *cached_value = v;
return v;
}
@@ -2668,7 +2698,7 @@ struct VarData
{ return regionIndices.len; }
unsigned int get_row_size () const
- { return shortCount + regionIndices.len; }
+ { return (wordCount () + regionIndices.len) * (longWords () ? 2 : 1); }
unsigned int get_size () const
{ return min_size
@@ -2678,13 +2708,17 @@ struct VarData
float get_delta (unsigned int inner,
const int *coords, unsigned int coord_count,
- const VarRegionList &regions) const
+ const VarRegionList &regions,
+ VarRegionList::cache_t *cache = nullptr) const
{
if (unlikely (inner >= itemCount))
return 0.;
unsigned int count = regionIndices.len;
- unsigned int scount = shortCount;
+ bool is_long = longWords ();
+ unsigned word_count = wordCount ();
+ unsigned int scount = is_long ? count - word_count : word_count;
+ unsigned int lcount = is_long ? word_count : 0;
const HBUINT8 *bytes = get_delta_bytes ();
const HBUINT8 *row = bytes + inner * (scount + count);
@@ -2692,16 +2726,22 @@ struct VarData
float delta = 0.;
unsigned int i = 0;
- const HBINT16 *scursor = reinterpret_cast<const HBINT16 *> (row);
+ const HBINT16 *lcursor = reinterpret_cast<const HBINT16 *> (row);
+ for (; i < lcount; i++)
+ {
+ float scalar = regions.evaluate (regionIndices.arrayZ[i], coords, coord_count, cache);
+ delta += scalar * *lcursor++;
+ }
+ const HBINT16 *scursor = reinterpret_cast<const HBINT16 *> (lcursor);
for (; i < scount; i++)
{
- float scalar = regions.evaluate (regionIndices.arrayZ[i], coords, coord_count);
+ float scalar = regions.evaluate (regionIndices.arrayZ[i], coords, coord_count, cache);
delta += scalar * *scursor++;
}
const HBINT8 *bcursor = reinterpret_cast<const HBINT8 *> (scursor);
for (; i < count; i++)
{
- float scalar = regions.evaluate (regionIndices.arrayZ[i], coords, coord_count);
+ float scalar = regions.evaluate (regionIndices.arrayZ[i], coords, coord_count, cache);
delta += scalar * *bcursor++;
}
@@ -2725,7 +2765,7 @@ struct VarData
TRACE_SANITIZE (this);
return_trace (c->check_struct (this) &&
regionIndices.sanitize (c) &&
- shortCount <= regionIndices.len &&
+ wordCount () <= regionIndices.len &&
c->check_range (get_delta_bytes (),
itemCount,
get_row_size ()));
@@ -2740,43 +2780,66 @@ struct VarData
if (unlikely (!c->extend_min (this))) return_trace (false);
itemCount = inner_map.get_next_value ();
- /* Optimize short count */
- unsigned short ri_count = src->regionIndices.len;
- enum delta_size_t { kZero=0, kByte, kShort };
+ /* Optimize word count */
+ unsigned ri_count = src->regionIndices.len;
+ enum delta_size_t { kZero=0, kNonWord, kWord };
hb_vector_t<delta_size_t> delta_sz;
hb_vector_t<unsigned int> ri_map; /* maps old index to new index */
delta_sz.resize (ri_count);
ri_map.resize (ri_count);
- unsigned int new_short_count = 0;
+ unsigned int new_word_count = 0;
unsigned int r;
+
+ bool has_long = false;
+ if (src->longWords ())
+ {
+ for (r = 0; r < ri_count; r++)
+ {
+ for (unsigned int i = 0; i < inner_map.get_next_value (); i++)
+ {
+ unsigned int old = inner_map.backward (i);
+ int32_t delta = src->get_item_delta (old, r);
+ if (delta < -65536 || 65535 < delta)
+ {
+ has_long = true;
+ break;
+ }
+ }
+ }
+ }
+
+ signed min_threshold = has_long ? -65536 : -128;
+ signed max_threshold = has_long ? +65535 : +127;
for (r = 0; r < ri_count; r++)
{
delta_sz[r] = kZero;
for (unsigned int i = 0; i < inner_map.get_next_value (); i++)
{
unsigned int old = inner_map.backward (i);
- int16_t delta = src->get_item_delta (old, r);
- if (delta < -128 || 127 < delta)
+ int32_t delta = src->get_item_delta (old, r);
+ if (delta < min_threshold || max_threshold < delta)
{
- delta_sz[r] = kShort;
- new_short_count++;
+ delta_sz[r] = kWord;
+ new_word_count++;
break;
}
else if (delta != 0)
- delta_sz[r] = kByte;
+ delta_sz[r] = kNonWord;
}
}
- unsigned int short_index = 0;
- unsigned int byte_index = new_short_count;
+
+ unsigned int word_index = 0;
+ unsigned int non_word_index = new_word_count;
unsigned int new_ri_count = 0;
for (r = 0; r < ri_count; r++)
if (delta_sz[r])
{
- ri_map[r] = (delta_sz[r] == kShort)? short_index++ : byte_index++;
+ ri_map[r] = (delta_sz[r] == kWord)? word_index++ : non_word_index++;
new_ri_count++;
}
- shortCount = new_short_count;
+ wordSizeCount = new_word_count | (has_long ? 0x8000u /* LONG_WORDS */ : 0);
+
regionIndices.len = new_ri_count;
if (unlikely (!c->extend (this))) return_trace (false);
@@ -2816,28 +2879,55 @@ struct VarData
HBUINT8 *get_delta_bytes ()
{ return &StructAfter<HBUINT8> (regionIndices); }
- int16_t get_item_delta (unsigned int item, unsigned int region) const
+ int32_t get_item_delta (unsigned int item, unsigned int region) const
{
if ( item >= itemCount || unlikely (region >= regionIndices.len)) return 0;
- const HBINT8 *p = (const HBINT8 *)get_delta_bytes () + item * get_row_size ();
- if (region < shortCount)
- return ((const HBINT16 *)p)[region];
+ const HBINT8 *p = (const HBINT8 *) get_delta_bytes () + item * get_row_size ();
+ unsigned word_count = wordCount ();
+ bool is_long = longWords ();
+ if (is_long)
+ {
+ if (region < word_count)
+ return ((const HBINT32 *) p)[region];
+ else
+ return ((const HBINT16 *)(p + HBINT32::static_size * word_count))[region - word_count];
+ }
else
- return (p + HBINT16::static_size * shortCount)[region - shortCount];
+ {
+ if (region < word_count)
+ return ((const HBINT16 *) p)[region];
+ else
+ return (p + HBINT16::static_size * word_count)[region - word_count];
+ }
}
- void set_item_delta (unsigned int item, unsigned int region, int16_t delta)
+ void set_item_delta (unsigned int item, unsigned int region, int32_t delta)
{
HBINT8 *p = (HBINT8 *)get_delta_bytes () + item * get_row_size ();
- if (region < shortCount)
- ((HBINT16 *)p)[region] = delta;
+ unsigned word_count = wordCount ();
+ bool is_long = longWords ();
+ if (is_long)
+ {
+ if (region < word_count)
+ ((HBINT32 *) p)[region] = delta;
+ else
+ ((HBINT16 *)(p + HBINT32::static_size * word_count))[region - word_count] = delta;
+ }
else
- (p + HBINT16::static_size * shortCount)[region - shortCount] = delta;
+ {
+ if (region < word_count)
+ ((HBINT16 *) p)[region] = delta;
+ else
+ (p + HBINT16::static_size * word_count)[region - word_count] = delta;
+ }
}
+ bool longWords () const { return wordSizeCount & 0x8000u /* LONG_WORDS */; }
+ unsigned wordCount () const { return wordSizeCount & 0x7FFFu /* WORD_DELTA_COUNT_MASK */; }
+
protected:
HBUINT16 itemCount;
- HBUINT16 shortCount;
+ HBUINT16 wordSizeCount;
Array16Of<HBUINT16> regionIndices;
/*UnsizedArrayOf<HBUINT8>bytesX;*/
public:
@@ -2846,9 +2936,28 @@ struct VarData
struct VariationStore
{
+ using cache_t = VarRegionList::cache_t;
+
+ cache_t *create_cache () const
+ {
+ auto &r = this+regions;
+ unsigned count = r.regionCount;
+
+ float *cache = (float *) hb_malloc (sizeof (float) * count);
+ if (unlikely (!cache)) return nullptr;
+
+ for (unsigned i = 0; i < count; i++)
+ cache[i] = REGION_CACHE_ITEM_CACHE_INVALID;
+
+ return cache;
+ }
+
+ static void destroy_cache (cache_t *cache) { hb_free (cache); }
+
private:
float get_delta (unsigned int outer, unsigned int inner,
- const int *coords, unsigned int coord_count) const
+ const int *coords, unsigned int coord_count,
+ VarRegionList::cache_t *cache = nullptr) const
{
#ifdef HB_NO_VAR
return 0.f;
@@ -2859,16 +2968,18 @@ struct VariationStore
return (this+dataSets[outer]).get_delta (inner,
coords, coord_count,
- this+regions);
+ this+regions,
+ cache);
}
public:
float get_delta (unsigned int index,
- const int *coords, unsigned int coord_count) const
+ const int *coords, unsigned int coord_count,
+ VarRegionList::cache_t *cache = nullptr) const
{
unsigned int outer = index >> 16;
unsigned int inner = index & 0xFFFF;
- return get_delta (outer, inner, coords, coord_count);
+ return get_delta (outer, inner, coords, coord_count, cache);
}
bool sanitize (hb_sanitize_context_t *c) const
@@ -2995,6 +3106,8 @@ struct VariationStore
DEFINE_SIZE_ARRAY_SIZED (8, dataSets);
};
+#undef REGION_CACHE_ITEM_CACHE_INVALID
+
/*
* Feature Variations
*/
@@ -3462,11 +3575,15 @@ struct VariationDevice
private:
- hb_position_t get_x_delta (hb_font_t *font, const VariationStore &store) const
- { return font->em_scalef_x (get_delta (font, store)); }
+ hb_position_t get_x_delta (hb_font_t *font,
+ const VariationStore &store,
+ VariationStore::cache_t *store_cache = nullptr) const
+ { return font->em_scalef_x (get_delta (font, store, store_cache)); }
- hb_position_t get_y_delta (hb_font_t *font, const VariationStore &store) const
- { return font->em_scalef_y (get_delta (font, store)); }
+ hb_position_t get_y_delta (hb_font_t *font,
+ const VariationStore &store,
+ VariationStore::cache_t *store_cache = nullptr) const
+ { return font->em_scalef_y (get_delta (font, store, store_cache)); }
VariationDevice* copy (hb_serialize_context_t *c, const hb_map_t *layout_variation_idx_map) const
{
@@ -3500,9 +3617,11 @@ struct VariationDevice
private:
- float get_delta (hb_font_t *font, const VariationStore &store) const
+ float get_delta (hb_font_t *font,
+ const VariationStore &store,
+ VariationStore::cache_t *store_cache = nullptr) const
{
- return store.get_delta (varIdx, font->coords, font->num_coords);
+ return store.get_delta (varIdx, font->coords, font->num_coords, (VariationStore::cache_t *) store_cache);
}
protected:
@@ -3525,7 +3644,9 @@ struct DeviceHeader
struct Device
{
- hb_position_t get_x_delta (hb_font_t *font, const VariationStore &store=Null (VariationStore)) const
+ hb_position_t get_x_delta (hb_font_t *font,
+ const VariationStore &store=Null (VariationStore),
+ VariationStore::cache_t *store_cache = nullptr) const
{
switch (u.b.format)
{
@@ -3535,13 +3656,15 @@ struct Device
#endif
#ifndef HB_NO_VAR
case 0x8000:
- return u.variation.get_x_delta (font, store);
+ return u.variation.get_x_delta (font, store, store_cache);
#endif
default:
return 0;
}
}
- hb_position_t get_y_delta (hb_font_t *font, const VariationStore &store=Null (VariationStore)) const
+ hb_position_t get_y_delta (hb_font_t *font,
+ const VariationStore &store=Null (VariationStore),
+ VariationStore::cache_t *store_cache = nullptr) const
{
switch (u.b.format)
{
@@ -3551,7 +3674,7 @@ struct Device
#endif
#ifndef HB_NO_VAR
case 0x8000:
- return u.variation.get_y_delta (font, store);
+ return u.variation.get_y_delta (font, store, store_cache);
#endif
default:
return 0;
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh b/thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh
index a76d644c4b..9d47bac2b9 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-gdef-table.hh
@@ -571,7 +571,7 @@ struct GDEF
static_assert (((unsigned int) HB_OT_LAYOUT_GLYPH_PROPS_MARK == (unsigned int) LookupFlag::IgnoreMarks), "");
switch (klass) {
- default: return 0;
+ default: return HB_OT_LAYOUT_GLYPH_CLASS_UNCLASSIFIED;
case BaseGlyph: return HB_OT_LAYOUT_GLYPH_PROPS_BASE_GLYPH;
case LigatureGlyph: return HB_OT_LAYOUT_GLYPH_PROPS_LIGATURE;
case MarkGlyph:
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh b/thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh
index 2f9186a2a7..064d31cdff 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-gpos-table.hh
@@ -29,3090 +29,14 @@
#ifndef HB_OT_LAYOUT_GPOS_TABLE_HH
#define HB_OT_LAYOUT_GPOS_TABLE_HH
-#include "hb-ot-layout-gsubgpos.hh"
-
+#include "OT/Layout/GPOS.hh"
namespace OT {
-struct MarkArray;
-static void Markclass_closure_and_remap_indexes (const Coverage &mark_coverage,
- const MarkArray &mark_array,
- const hb_set_t &glyphset,
- hb_map_t* klass_mapping /* INOUT */);
-
-/* buffer **position** var allocations */
-#define attach_chain() var.i16[0] /* glyph to which this attaches to, relative to current glyphs; negative for going back, positive for forward. */
-#define attach_type() var.u8[2] /* attachment type */
-/* Note! if attach_chain() is zero, the value of attach_type() is irrelevant. */
-
-enum attach_type_t {
- ATTACH_TYPE_NONE = 0X00,
-
- /* Each attachment should be either a mark or a cursive; can't be both. */
- ATTACH_TYPE_MARK = 0X01,
- ATTACH_TYPE_CURSIVE = 0X02,
-};
-
-
-/* Shared Tables: ValueRecord, Anchor Table, and MarkArray */
-
-typedef HBUINT16 Value;
-
-typedef UnsizedArrayOf<Value> ValueRecord;
-
-struct ValueFormat : HBUINT16
-{
- enum Flags {
- xPlacement = 0x0001u, /* Includes horizontal adjustment for placement */
- yPlacement = 0x0002u, /* Includes vertical adjustment for placement */
- xAdvance = 0x0004u, /* Includes horizontal adjustment for advance */
- yAdvance = 0x0008u, /* Includes vertical adjustment for advance */
- xPlaDevice = 0x0010u, /* Includes horizontal Device table for placement */
- yPlaDevice = 0x0020u, /* Includes vertical Device table for placement */
- xAdvDevice = 0x0040u, /* Includes horizontal Device table for advance */
- yAdvDevice = 0x0080u, /* Includes vertical Device table for advance */
- ignored = 0x0F00u, /* Was used in TrueType Open for MM fonts */
- reserved = 0xF000u, /* For future use */
-
- devices = 0x00F0u /* Mask for having any Device table */
- };
-
-/* All fields are options. Only those available advance the value pointer. */
-#if 0
- HBINT16 xPlacement; /* Horizontal adjustment for
- * placement--in design units */
- HBINT16 yPlacement; /* Vertical adjustment for
- * placement--in design units */
- HBINT16 xAdvance; /* Horizontal adjustment for
- * advance--in design units (only used
- * for horizontal writing) */
- HBINT16 yAdvance; /* Vertical adjustment for advance--in
- * design units (only used for vertical
- * writing) */
- Offset16To<Device> xPlaDevice; /* Offset to Device table for
- * horizontal placement--measured from
- * beginning of PosTable (may be NULL) */
- Offset16To<Device> yPlaDevice; /* Offset to Device table for vertical
- * placement--measured from beginning
- * of PosTable (may be NULL) */
- Offset16To<Device> xAdvDevice; /* Offset to Device table for
- * horizontal advance--measured from
- * beginning of PosTable (may be NULL) */
- Offset16To<Device> yAdvDevice; /* Offset to Device table for vertical
- * advance--measured from beginning of
- * PosTable (may be NULL) */
-#endif
-
- IntType& operator = (uint16_t i) { v = i; return *this; }
-
- unsigned int get_len () const { return hb_popcount ((unsigned int) *this); }
- unsigned int get_size () const { return get_len () * Value::static_size; }
-
- bool apply_value (hb_ot_apply_context_t *c,
- const void *base,
- const Value *values,
- hb_glyph_position_t &glyph_pos) const
- {
- bool ret = false;
- unsigned int format = *this;
- if (!format) return ret;
-
- hb_font_t *font = c->font;
- bool horizontal =
-#ifndef HB_NO_VERTICAL
- HB_DIRECTION_IS_HORIZONTAL (c->direction)
-#else
- true
-#endif
- ;
-
- if (format & xPlacement) glyph_pos.x_offset += font->em_scale_x (get_short (values++, &ret));
- if (format & yPlacement) glyph_pos.y_offset += font->em_scale_y (get_short (values++, &ret));
- if (format & xAdvance) {
- if (likely (horizontal)) glyph_pos.x_advance += font->em_scale_x (get_short (values, &ret));
- values++;
- }
- /* y_advance values grow downward but font-space grows upward, hence negation */
- if (format & yAdvance) {
- if (unlikely (!horizontal)) glyph_pos.y_advance -= font->em_scale_y (get_short (values, &ret));
- values++;
- }
-
- if (!has_device ()) return ret;
-
- bool use_x_device = font->x_ppem || font->num_coords;
- bool use_y_device = font->y_ppem || font->num_coords;
-
- if (!use_x_device && !use_y_device) return ret;
-
- const VariationStore &store = c->var_store;
-
- /* pixel -> fractional pixel */
- if (format & xPlaDevice) {
- if (use_x_device) glyph_pos.x_offset += (base + get_device (values, &ret)).get_x_delta (font, store);
- values++;
- }
- if (format & yPlaDevice) {
- if (use_y_device) glyph_pos.y_offset += (base + get_device (values, &ret)).get_y_delta (font, store);
- values++;
- }
- if (format & xAdvDevice) {
- if (horizontal && use_x_device) glyph_pos.x_advance += (base + get_device (values, &ret)).get_x_delta (font, store);
- values++;
- }
- if (format & yAdvDevice) {
- /* y_advance values grow downward but font-space grows upward, hence negation */
- if (!horizontal && use_y_device) glyph_pos.y_advance -= (base + get_device (values, &ret)).get_y_delta (font, store);
- values++;
- }
- return ret;
- }
-
- unsigned int get_effective_format (const Value *values) const
- {
- unsigned int format = *this;
- for (unsigned flag = xPlacement; flag <= yAdvDevice; flag = flag << 1) {
- if (format & flag) should_drop (*values++, (Flags) flag, &format);
- }
-
- return format;
- }
-
- template<typename Iterator,
- hb_requires (hb_is_iterator (Iterator))>
- unsigned int get_effective_format (Iterator it) const {
- unsigned int new_format = 0;
-
- for (const hb_array_t<const Value>& values : it)
- new_format = new_format | get_effective_format (&values);
-
- return new_format;
- }
-
- void copy_values (hb_serialize_context_t *c,
- unsigned int new_format,
- const void *base,
- const Value *values,
- const hb_map_t *layout_variation_idx_map) const
- {
- unsigned int format = *this;
- if (!format) return;
-
- if (format & xPlacement) copy_value (c, new_format, xPlacement, *values++);
- if (format & yPlacement) copy_value (c, new_format, yPlacement, *values++);
- if (format & xAdvance) copy_value (c, new_format, xAdvance, *values++);
- if (format & yAdvance) copy_value (c, new_format, yAdvance, *values++);
-
- if (format & xPlaDevice) copy_device (c, base, values++, layout_variation_idx_map);
- if (format & yPlaDevice) copy_device (c, base, values++, layout_variation_idx_map);
- if (format & xAdvDevice) copy_device (c, base, values++, layout_variation_idx_map);
- if (format & yAdvDevice) copy_device (c, base, values++, layout_variation_idx_map);
- }
-
- void copy_value (hb_serialize_context_t *c,
- unsigned int new_format,
- Flags flag,
- Value value) const
- {
- // Filter by new format.
- if (!(new_format & flag)) return;
- c->copy (value);
- }
-
- void collect_variation_indices (hb_collect_variation_indices_context_t *c,
- const void *base,
- const hb_array_t<const Value>& values) const
- {
- unsigned format = *this;
- unsigned i = 0;
- if (format & xPlacement) i++;
- if (format & yPlacement) i++;
- if (format & xAdvance) i++;
- if (format & yAdvance) i++;
- if (format & xPlaDevice)
- {
- (base + get_device (&(values[i]))).collect_variation_indices (c->layout_variation_indices);
- i++;
- }
-
- if (format & ValueFormat::yPlaDevice)
- {
- (base + get_device (&(values[i]))).collect_variation_indices (c->layout_variation_indices);
- i++;
- }
-
- if (format & ValueFormat::xAdvDevice)
- {
-
- (base + get_device (&(values[i]))).collect_variation_indices (c->layout_variation_indices);
- i++;
- }
-
- if (format & ValueFormat::yAdvDevice)
- {
-
- (base + get_device (&(values[i]))).collect_variation_indices (c->layout_variation_indices);
- i++;
- }
- }
-
- private:
- bool sanitize_value_devices (hb_sanitize_context_t *c, const void *base, const Value *values) const
- {
- unsigned int format = *this;
-
- if (format & xPlacement) values++;
- if (format & yPlacement) values++;
- if (format & xAdvance) values++;
- if (format & yAdvance) values++;
-
- if ((format & xPlaDevice) && !get_device (values++).sanitize (c, base)) return false;
- if ((format & yPlaDevice) && !get_device (values++).sanitize (c, base)) return false;
- if ((format & xAdvDevice) && !get_device (values++).sanitize (c, base)) return false;
- if ((format & yAdvDevice) && !get_device (values++).sanitize (c, base)) return false;
-
- return true;
- }
-
- static inline Offset16To<Device>& get_device (Value* value)
- {
- return *static_cast<Offset16To<Device> *> (value);
- }
- static inline const Offset16To<Device>& get_device (const Value* value, bool *worked=nullptr)
- {
- if (worked) *worked |= bool (*value);
- return *static_cast<const Offset16To<Device> *> (value);
- }
-
- bool copy_device (hb_serialize_context_t *c, const void *base,
- const Value *src_value, const hb_map_t *layout_variation_idx_map) const
- {
- Value *dst_value = c->copy (*src_value);
-
- if (!dst_value) return false;
- if (*dst_value == 0) return true;
-
- *dst_value = 0;
- c->push ();
- if ((base + get_device (src_value)).copy (c, layout_variation_idx_map))
- {
- c->add_link (*dst_value, c->pop_pack ());
- return true;
- }
- else
- {
- c->pop_discard ();
- return false;
- }
- }
-
- static inline const HBINT16& get_short (const Value* value, bool *worked=nullptr)
- {
- if (worked) *worked |= bool (*value);
- return *reinterpret_cast<const HBINT16 *> (value);
- }
-
- public:
-
- bool has_device () const
- {
- unsigned int format = *this;
- return (format & devices) != 0;
- }
-
- bool sanitize_value (hb_sanitize_context_t *c, const void *base, const Value *values) const
- {
- TRACE_SANITIZE (this);
- return_trace (c->check_range (values, get_size ()) && (!has_device () || sanitize_value_devices (c, base, values)));
- }
-
- bool sanitize_values (hb_sanitize_context_t *c, const void *base, const Value *values, unsigned int count) const
- {
- TRACE_SANITIZE (this);
- unsigned int len = get_len ();
-
- if (!c->check_range (values, count, get_size ())) return_trace (false);
-
- if (!has_device ()) return_trace (true);
-
- for (unsigned int i = 0; i < count; i++) {
- if (!sanitize_value_devices (c, base, values))
- return_trace (false);
- values += len;
- }
-
- return_trace (true);
- }
-
- /* Just sanitize referenced Device tables. Doesn't check the values themselves. */
- bool sanitize_values_stride_unsafe (hb_sanitize_context_t *c, const void *base, const Value *values, unsigned int count, unsigned int stride) const
- {
- TRACE_SANITIZE (this);
-
- if (!has_device ()) return_trace (true);
-
- for (unsigned int i = 0; i < count; i++) {
- if (!sanitize_value_devices (c, base, values))
- return_trace (false);
- values += stride;
- }
-
- return_trace (true);
- }
-
- private:
-
- void should_drop (Value value, Flags flag, unsigned int* format) const
- {
- if (value) return;
- *format = *format & ~flag;
- }
-
-};
-
-template<typename Iterator, typename SrcLookup>
-static void SinglePos_serialize (hb_serialize_context_t *c,
- const SrcLookup *src,
- Iterator it,
- const hb_map_t *layout_variation_idx_map);
-
-
-struct AnchorFormat1
-{
- void get_anchor (hb_ot_apply_context_t *c, hb_codepoint_t glyph_id HB_UNUSED,
- float *x, float *y) const
- {
- hb_font_t *font = c->font;
- *x = font->em_fscale_x (xCoordinate);
- *y = font->em_fscale_y (yCoordinate);
- }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (c->check_struct (this));
- }
-
- AnchorFormat1* copy (hb_serialize_context_t *c) const
- {
- TRACE_SERIALIZE (this);
- AnchorFormat1* out = c->embed<AnchorFormat1> (this);
- if (!out) return_trace (out);
- out->format = 1;
- return_trace (out);
- }
-
- protected:
- HBUINT16 format; /* Format identifier--format = 1 */
- FWORD xCoordinate; /* Horizontal value--in design units */
- FWORD yCoordinate; /* Vertical value--in design units */
- public:
- DEFINE_SIZE_STATIC (6);
-};
-
-struct AnchorFormat2
-{
- void get_anchor (hb_ot_apply_context_t *c, hb_codepoint_t glyph_id,
- float *x, float *y) const
- {
- hb_font_t *font = c->font;
-
-#ifdef HB_NO_HINTING
- *x = font->em_fscale_x (xCoordinate);
- *y = font->em_fscale_y (yCoordinate);
- return;
-#endif
-
- unsigned int x_ppem = font->x_ppem;
- unsigned int y_ppem = font->y_ppem;
- hb_position_t cx = 0, cy = 0;
- bool ret;
-
- ret = (x_ppem || y_ppem) &&
- font->get_glyph_contour_point_for_origin (glyph_id, anchorPoint, HB_DIRECTION_LTR, &cx, &cy);
- *x = ret && x_ppem ? cx : font->em_fscale_x (xCoordinate);
- *y = ret && y_ppem ? cy : font->em_fscale_y (yCoordinate);
- }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (c->check_struct (this));
- }
-
- AnchorFormat2* copy (hb_serialize_context_t *c) const
- {
- TRACE_SERIALIZE (this);
- return_trace (c->embed<AnchorFormat2> (this));
- }
-
- protected:
- HBUINT16 format; /* Format identifier--format = 2 */
- FWORD xCoordinate; /* Horizontal value--in design units */
- FWORD yCoordinate; /* Vertical value--in design units */
- HBUINT16 anchorPoint; /* Index to glyph contour point */
- public:
- DEFINE_SIZE_STATIC (8);
-};
-
-struct AnchorFormat3
-{
- void get_anchor (hb_ot_apply_context_t *c, hb_codepoint_t glyph_id HB_UNUSED,
- float *x, float *y) const
- {
- hb_font_t *font = c->font;
- *x = font->em_fscale_x (xCoordinate);
- *y = font->em_fscale_y (yCoordinate);
-
- if (font->x_ppem || font->num_coords)
- *x += (this+xDeviceTable).get_x_delta (font, c->var_store);
- if (font->y_ppem || font->num_coords)
- *y += (this+yDeviceTable).get_y_delta (font, c->var_store);
- }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (c->check_struct (this) && xDeviceTable.sanitize (c, this) && yDeviceTable.sanitize (c, this));
- }
-
- AnchorFormat3* copy (hb_serialize_context_t *c,
- const hb_map_t *layout_variation_idx_map) const
- {
- TRACE_SERIALIZE (this);
- if (!layout_variation_idx_map) return_trace (nullptr);
-
- auto *out = c->embed<AnchorFormat3> (this);
- if (unlikely (!out)) return_trace (nullptr);
-
- out->xDeviceTable.serialize_copy (c, xDeviceTable, this, 0, hb_serialize_context_t::Head, layout_variation_idx_map);
- out->yDeviceTable.serialize_copy (c, yDeviceTable, this, 0, hb_serialize_context_t::Head, layout_variation_idx_map);
- return_trace (out);
- }
-
- void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
- {
- (this+xDeviceTable).collect_variation_indices (c->layout_variation_indices);
- (this+yDeviceTable).collect_variation_indices (c->layout_variation_indices);
- }
-
- protected:
- HBUINT16 format; /* Format identifier--format = 3 */
- FWORD xCoordinate; /* Horizontal value--in design units */
- FWORD yCoordinate; /* Vertical value--in design units */
- Offset16To<Device>
- xDeviceTable; /* Offset to Device table for X
- * coordinate-- from beginning of
- * Anchor table (may be NULL) */
- Offset16To<Device>
- yDeviceTable; /* Offset to Device table for Y
- * coordinate-- from beginning of
- * Anchor table (may be NULL) */
- public:
- DEFINE_SIZE_STATIC (10);
-};
-
-struct Anchor
-{
- void get_anchor (hb_ot_apply_context_t *c, hb_codepoint_t glyph_id,
- float *x, float *y) const
- {
- *x = *y = 0;
- switch (u.format) {
- case 1: u.format1.get_anchor (c, glyph_id, x, y); return;
- case 2: u.format2.get_anchor (c, glyph_id, x, y); return;
- case 3: u.format3.get_anchor (c, glyph_id, x, y); return;
- default: return;
- }
- }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- if (!u.format.sanitize (c)) return_trace (false);
- switch (u.format) {
- case 1: return_trace (u.format1.sanitize (c));
- case 2: return_trace (u.format2.sanitize (c));
- case 3: return_trace (u.format3.sanitize (c));
- default:return_trace (true);
- }
- }
-
- bool subset (hb_subset_context_t *c) const
- {
- TRACE_SUBSET (this);
- switch (u.format) {
- case 1: return_trace (bool (reinterpret_cast<Anchor *> (u.format1.copy (c->serializer))));
- case 2:
- if (c->plan->flags & HB_SUBSET_FLAGS_NO_HINTING)
- {
- // AnchorFormat 2 just containins extra hinting information, so
- // if hints are being dropped convert to format 1.
- return_trace (bool (reinterpret_cast<Anchor *> (u.format1.copy (c->serializer))));
- }
- return_trace (bool (reinterpret_cast<Anchor *> (u.format2.copy (c->serializer))));
- case 3: return_trace (bool (reinterpret_cast<Anchor *> (u.format3.copy (c->serializer,
- c->plan->layout_variation_idx_map))));
- default:return_trace (false);
- }
- }
-
- void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
- {
- switch (u.format) {
- case 1: case 2:
- return;
- case 3:
- u.format3.collect_variation_indices (c);
- return;
- default: return;
- }
- }
-
- protected:
- union {
- HBUINT16 format; /* Format identifier */
- AnchorFormat1 format1;
- AnchorFormat2 format2;
- AnchorFormat3 format3;
- } u;
- public:
- DEFINE_SIZE_UNION (2, format);
-};
-
-
-struct AnchorMatrix
-{
- const Anchor& get_anchor (unsigned int row, unsigned int col,
- unsigned int cols, bool *found) const
- {
- *found = false;
- if (unlikely (row >= rows || col >= cols)) return Null (Anchor);
- *found = !matrixZ[row * cols + col].is_null ();
- return this+matrixZ[row * cols + col];
- }
-
- template <typename Iterator,
- hb_requires (hb_is_iterator (Iterator))>
- void collect_variation_indices (hb_collect_variation_indices_context_t *c,
- Iterator index_iter) const
- {
- for (unsigned i : index_iter)
- (this+matrixZ[i]).collect_variation_indices (c);
- }
-
- template <typename Iterator,
- hb_requires (hb_is_iterator (Iterator))>
- bool subset (hb_subset_context_t *c,
- unsigned num_rows,
- Iterator index_iter) const
- {
- TRACE_SUBSET (this);
-
- auto *out = c->serializer->start_embed (this);
-
- if (!index_iter) return_trace (false);
- if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
-
- out->rows = num_rows;
- for (const unsigned i : index_iter)
- {
- auto *offset = c->serializer->embed (matrixZ[i]);
- if (!offset) return_trace (false);
- offset->serialize_subset (c, matrixZ[i], this);
- }
-
- return_trace (true);
- }
-
- bool sanitize (hb_sanitize_context_t *c, unsigned int cols) const
- {
- TRACE_SANITIZE (this);
- if (!c->check_struct (this)) return_trace (false);
- if (unlikely (hb_unsigned_mul_overflows (rows, cols))) return_trace (false);
- unsigned int count = rows * cols;
- if (!c->check_array (matrixZ.arrayZ, count)) return_trace (false);
- for (unsigned int i = 0; i < count; i++)
- if (!matrixZ[i].sanitize (c, this)) return_trace (false);
- return_trace (true);
- }
-
- HBUINT16 rows; /* Number of rows */
- UnsizedArrayOf<Offset16To<Anchor>>
- matrixZ; /* Matrix of offsets to Anchor tables--
- * from beginning of AnchorMatrix table */
- public:
- DEFINE_SIZE_ARRAY (2, matrixZ);
-};
-
-
-struct MarkRecord
-{
- friend struct MarkArray;
-
- unsigned get_class () const { return (unsigned) klass; }
- bool sanitize (hb_sanitize_context_t *c, const void *base) const
- {
- TRACE_SANITIZE (this);
- return_trace (c->check_struct (this) && markAnchor.sanitize (c, base));
- }
-
- MarkRecord *subset (hb_subset_context_t *c,
- const void *src_base,
- const hb_map_t *klass_mapping) const
- {
- TRACE_SUBSET (this);
- auto *out = c->serializer->embed (this);
- if (unlikely (!out)) return_trace (nullptr);
-
- out->klass = klass_mapping->get (klass);
- out->markAnchor.serialize_subset (c, markAnchor, src_base);
- return_trace (out);
- }
-
- void collect_variation_indices (hb_collect_variation_indices_context_t *c,
- const void *src_base) const
- {
- (src_base+markAnchor).collect_variation_indices (c);
- }
-
- protected:
- HBUINT16 klass; /* Class defined for this mark */
- Offset16To<Anchor>
- markAnchor; /* Offset to Anchor table--from
- * beginning of MarkArray table */
- public:
- DEFINE_SIZE_STATIC (4);
-};
-
-struct MarkArray : Array16Of<MarkRecord> /* Array of MarkRecords--in Coverage order */
-{
- bool apply (hb_ot_apply_context_t *c,
- unsigned int mark_index, unsigned int glyph_index,
- const AnchorMatrix &anchors, unsigned int class_count,
- unsigned int glyph_pos) const
- {
- TRACE_APPLY (this);
- hb_buffer_t *buffer = c->buffer;
- const MarkRecord &record = Array16Of<MarkRecord>::operator[](mark_index);
- unsigned int mark_class = record.klass;
-
- const Anchor& mark_anchor = this + record.markAnchor;
- bool found;
- const Anchor& glyph_anchor = anchors.get_anchor (glyph_index, mark_class, class_count, &found);
- /* If this subtable doesn't have an anchor for this base and this class,
- * return false such that the subsequent subtables have a chance at it. */
- if (unlikely (!found)) return_trace (false);
-
- float mark_x, mark_y, base_x, base_y;
-
- buffer->unsafe_to_break (glyph_pos, buffer->idx + 1);
- mark_anchor.get_anchor (c, buffer->cur().codepoint, &mark_x, &mark_y);
- glyph_anchor.get_anchor (c, buffer->info[glyph_pos].codepoint, &base_x, &base_y);
-
- hb_glyph_position_t &o = buffer->cur_pos();
- o.x_offset = roundf (base_x - mark_x);
- o.y_offset = roundf (base_y - mark_y);
- o.attach_type() = ATTACH_TYPE_MARK;
- o.attach_chain() = (int) glyph_pos - (int) buffer->idx;
- buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_ATTACHMENT;
-
- buffer->idx++;
- return_trace (true);
- }
-
- template <typename Iterator,
- hb_requires (hb_is_iterator (Iterator))>
- bool subset (hb_subset_context_t *c,
- Iterator coverage,
- const hb_map_t *klass_mapping) const
- {
- TRACE_SUBSET (this);
- const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
-
- auto* out = c->serializer->start_embed (this);
- if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
-
- auto mark_iter =
- + hb_zip (coverage, this->iter ())
- | hb_filter (glyphset, hb_first)
- | hb_map (hb_second)
- ;
-
- unsigned new_length = 0;
- for (const auto& mark_record : mark_iter) {
- if (unlikely (!mark_record.subset (c, this, klass_mapping)))
- return_trace (false);
- new_length++;
- }
-
- if (unlikely (!c->serializer->check_assign (out->len, new_length,
- HB_SERIALIZE_ERROR_ARRAY_OVERFLOW)))
- return_trace (false);
-
- return_trace (true);
- }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (Array16Of<MarkRecord>::sanitize (c, this));
- }
-};
-
-
-/* Lookups */
-
-struct SinglePosFormat1
-{
- bool intersects (const hb_set_t *glyphs) const
- { return (this+coverage).intersects (glyphs); }
-
- void closure_lookups (hb_closure_lookups_context_t *c) const {}
- void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
- {
- if (!valueFormat.has_device ()) return;
-
- auto it =
- + hb_iter (this+coverage)
- | hb_filter (c->glyph_set)
- ;
-
- if (!it) return;
- valueFormat.collect_variation_indices (c, this, values.as_array (valueFormat.get_len ()));
- }
-
- void collect_glyphs (hb_collect_glyphs_context_t *c) const
- { if (unlikely (!(this+coverage).collect_coverage (c->input))) return; }
-
- const Coverage &get_coverage () const { return this+coverage; }
-
- ValueFormat get_value_format () const { return valueFormat; }
-
- bool apply (hb_ot_apply_context_t *c) const
- {
- TRACE_APPLY (this);
- hb_buffer_t *buffer = c->buffer;
- unsigned int index = (this+coverage).get_coverage (buffer->cur().codepoint);
- if (likely (index == NOT_COVERED)) return_trace (false);
-
- valueFormat.apply_value (c, this, values, buffer->cur_pos());
-
- buffer->idx++;
- return_trace (true);
- }
-
- template<typename Iterator,
- typename SrcLookup,
- hb_requires (hb_is_iterator (Iterator))>
- void serialize (hb_serialize_context_t *c,
- const SrcLookup *src,
- Iterator it,
- ValueFormat newFormat,
- const hb_map_t *layout_variation_idx_map)
- {
- if (unlikely (!c->extend_min (this))) return;
- if (unlikely (!c->check_assign (valueFormat,
- newFormat,
- HB_SERIALIZE_ERROR_INT_OVERFLOW))) return;
-
- for (const hb_array_t<const Value>& _ : + it | hb_map (hb_second))
- {
- src->get_value_format ().copy_values (c, newFormat, src, &_, layout_variation_idx_map);
- // Only serialize the first entry in the iterator, the rest are assumed to
- // be the same.
- break;
- }
-
- auto glyphs =
- + it
- | hb_map_retains_sorting (hb_first)
- ;
-
- coverage.serialize_serialize (c, glyphs);
- }
-
- bool subset (hb_subset_context_t *c) const
- {
- TRACE_SUBSET (this);
- const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
- const hb_map_t &glyph_map = *c->plan->glyph_map;
-
- auto it =
- + hb_iter (this+coverage)
- | hb_filter (glyphset)
- | hb_map_retains_sorting (glyph_map)
- | hb_zip (hb_repeat (values.as_array (valueFormat.get_len ())))
- ;
-
- bool ret = bool (it);
- SinglePos_serialize (c->serializer, this, it, c->plan->layout_variation_idx_map);
- return_trace (ret);
- }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (c->check_struct (this) &&
- coverage.sanitize (c, this) &&
- valueFormat.sanitize_value (c, this, values));
- }
-
- protected:
- HBUINT16 format; /* Format identifier--format = 1 */
- Offset16To<Coverage>
- coverage; /* Offset to Coverage table--from
- * beginning of subtable */
- ValueFormat valueFormat; /* Defines the types of data in the
- * ValueRecord */
- ValueRecord values; /* Defines positioning
- * value(s)--applied to all glyphs in
- * the Coverage table */
- public:
- DEFINE_SIZE_ARRAY (6, values);
-};
-
-struct SinglePosFormat2
-{
- bool intersects (const hb_set_t *glyphs) const
- { return (this+coverage).intersects (glyphs); }
-
- void closure_lookups (hb_closure_lookups_context_t *c) const {}
- void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
- {
- if (!valueFormat.has_device ()) return;
-
- auto it =
- + hb_zip (this+coverage, hb_range ((unsigned) valueCount))
- | hb_filter (c->glyph_set, hb_first)
- ;
-
- if (!it) return;
-
- unsigned sub_length = valueFormat.get_len ();
- const hb_array_t<const Value> values_array = values.as_array (valueCount * sub_length);
-
- for (unsigned i : + it
- | hb_map (hb_second))
- valueFormat.collect_variation_indices (c, this, values_array.sub_array (i * sub_length, sub_length));
-
- }
-
- void collect_glyphs (hb_collect_glyphs_context_t *c) const
- { if (unlikely (!(this+coverage).collect_coverage (c->input))) return; }
-
- const Coverage &get_coverage () const { return this+coverage; }
-
- ValueFormat get_value_format () const { return valueFormat; }
-
- bool apply (hb_ot_apply_context_t *c) const
- {
- TRACE_APPLY (this);
- hb_buffer_t *buffer = c->buffer;
- unsigned int index = (this+coverage).get_coverage (buffer->cur().codepoint);
- if (likely (index == NOT_COVERED)) return_trace (false);
-
- if (likely (index >= valueCount)) return_trace (false);
-
- valueFormat.apply_value (c, this,
- &values[index * valueFormat.get_len ()],
- buffer->cur_pos());
-
- buffer->idx++;
- return_trace (true);
- }
-
- template<typename Iterator,
- typename SrcLookup,
- hb_requires (hb_is_iterator (Iterator))>
- void serialize (hb_serialize_context_t *c,
- const SrcLookup *src,
- Iterator it,
- ValueFormat newFormat,
- const hb_map_t *layout_variation_idx_map)
- {
- auto out = c->extend_min (this);
- if (unlikely (!out)) return;
- if (unlikely (!c->check_assign (valueFormat, newFormat, HB_SERIALIZE_ERROR_INT_OVERFLOW))) return;
- if (unlikely (!c->check_assign (valueCount, it.len (), HB_SERIALIZE_ERROR_ARRAY_OVERFLOW))) return;
-
- + it
- | hb_map (hb_second)
- | hb_apply ([&] (hb_array_t<const Value> _)
- { src->get_value_format ().copy_values (c, newFormat, src, &_, layout_variation_idx_map); })
- ;
-
- auto glyphs =
- + it
- | hb_map_retains_sorting (hb_first)
- ;
-
- coverage.serialize_serialize (c, glyphs);
- }
-
- bool subset (hb_subset_context_t *c) const
- {
- TRACE_SUBSET (this);
- const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
- const hb_map_t &glyph_map = *c->plan->glyph_map;
-
- unsigned sub_length = valueFormat.get_len ();
- auto values_array = values.as_array (valueCount * sub_length);
-
- auto it =
- + hb_zip (this+coverage, hb_range ((unsigned) valueCount))
- | hb_filter (glyphset, hb_first)
- | hb_map_retains_sorting ([&] (const hb_pair_t<hb_codepoint_t, unsigned>& _)
- {
- return hb_pair (glyph_map[_.first],
- values_array.sub_array (_.second * sub_length,
- sub_length));
- })
- ;
-
- bool ret = bool (it);
- SinglePos_serialize (c->serializer, this, it, c->plan->layout_variation_idx_map);
- return_trace (ret);
- }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (c->check_struct (this) &&
- coverage.sanitize (c, this) &&
- valueFormat.sanitize_values (c, this, values, valueCount));
- }
-
- protected:
- HBUINT16 format; /* Format identifier--format = 2 */
- Offset16To<Coverage>
- coverage; /* Offset to Coverage table--from
- * beginning of subtable */
- ValueFormat valueFormat; /* Defines the types of data in the
- * ValueRecord */
- HBUINT16 valueCount; /* Number of ValueRecords */
- ValueRecord values; /* Array of ValueRecords--positioning
- * values applied to glyphs */
- public:
- DEFINE_SIZE_ARRAY (8, values);
-};
-
-struct SinglePos
-{
- template<typename Iterator,
- hb_requires (hb_is_iterator (Iterator))>
- unsigned get_format (Iterator glyph_val_iter_pairs)
- {
- hb_array_t<const Value> first_val_iter = hb_second (*glyph_val_iter_pairs);
-
- for (const auto iter : glyph_val_iter_pairs)
- for (const auto _ : hb_zip (iter.second, first_val_iter))
- if (_.first != _.second)
- return 2;
-
- return 1;
- }
-
-
- template<typename Iterator,
- typename SrcLookup,
- hb_requires (hb_is_iterator (Iterator))>
- void serialize (hb_serialize_context_t *c,
- const SrcLookup* src,
- Iterator glyph_val_iter_pairs,
- const hb_map_t *layout_variation_idx_map)
- {
- if (unlikely (!c->extend_min (u.format))) return;
- unsigned format = 2;
- ValueFormat new_format = src->get_value_format ();
-
- if (glyph_val_iter_pairs)
- {
- format = get_format (glyph_val_iter_pairs);
- new_format = src->get_value_format ().get_effective_format (+ glyph_val_iter_pairs | hb_map (hb_second));
- }
-
- u.format = format;
- switch (u.format) {
- case 1: u.format1.serialize (c,
- src,
- glyph_val_iter_pairs,
- new_format,
- layout_variation_idx_map);
- return;
- case 2: u.format2.serialize (c,
- src,
- glyph_val_iter_pairs,
- new_format,
- layout_variation_idx_map);
- return;
- default:return;
- }
- }
-
- template <typename context_t, typename ...Ts>
- typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
- {
- TRACE_DISPATCH (this, u.format);
- if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
- switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
- case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
- default:return_trace (c->default_return_value ());
- }
- }
-
- protected:
- union {
- HBUINT16 format; /* Format identifier */
- SinglePosFormat1 format1;
- SinglePosFormat2 format2;
- } u;
-};
-
-template<typename Iterator, typename SrcLookup>
-static void
-SinglePos_serialize (hb_serialize_context_t *c,
- const SrcLookup *src,
- Iterator it,
- const hb_map_t *layout_variation_idx_map)
-{ c->start_embed<SinglePos> ()->serialize (c, src, it, layout_variation_idx_map); }
-
-
-struct PairValueRecord
-{
- friend struct PairSet;
-
- int cmp (hb_codepoint_t k) const
- { return secondGlyph.cmp (k); }
-
- struct context_t
- {
- const void *base;
- const ValueFormat *valueFormats;
- const ValueFormat *newFormats;
- unsigned len1; /* valueFormats[0].get_len() */
- const hb_map_t *glyph_map;
- const hb_map_t *layout_variation_idx_map;
- };
-
- bool subset (hb_subset_context_t *c,
- context_t *closure) const
- {
- TRACE_SERIALIZE (this);
- auto *s = c->serializer;
- auto *out = s->start_embed (*this);
- if (unlikely (!s->extend_min (out))) return_trace (false);
-
- out->secondGlyph = (*closure->glyph_map)[secondGlyph];
-
- closure->valueFormats[0].copy_values (s,
- closure->newFormats[0],
- closure->base, &values[0],
- closure->layout_variation_idx_map);
- closure->valueFormats[1].copy_values (s,
- closure->newFormats[1],
- closure->base,
- &values[closure->len1],
- closure->layout_variation_idx_map);
-
- return_trace (true);
- }
-
- void collect_variation_indices (hb_collect_variation_indices_context_t *c,
- const ValueFormat *valueFormats,
- const void *base) const
- {
- unsigned record1_len = valueFormats[0].get_len ();
- unsigned record2_len = valueFormats[1].get_len ();
- const hb_array_t<const Value> values_array = values.as_array (record1_len + record2_len);
-
- if (valueFormats[0].has_device ())
- valueFormats[0].collect_variation_indices (c, base, values_array.sub_array (0, record1_len));
-
- if (valueFormats[1].has_device ())
- valueFormats[1].collect_variation_indices (c, base, values_array.sub_array (record1_len, record2_len));
- }
-
- bool intersects (const hb_set_t& glyphset) const
- {
- return glyphset.has(secondGlyph);
- }
-
- const Value* get_values_1 () const
- {
- return &values[0];
- }
-
- const Value* get_values_2 (ValueFormat format1) const
- {
- return &values[format1.get_len ()];
- }
-
- protected:
- HBGlyphID16 secondGlyph; /* GlyphID of second glyph in the
- * pair--first glyph is listed in the
- * Coverage table */
- ValueRecord values; /* Positioning data for the first glyph
- * followed by for second glyph */
- public:
- DEFINE_SIZE_ARRAY (2, values);
-};
-
-struct PairSet
-{
- friend struct PairPosFormat1;
-
- bool intersects (const hb_set_t *glyphs,
- const ValueFormat *valueFormats) const
- {
- unsigned int len1 = valueFormats[0].get_len ();
- unsigned int len2 = valueFormats[1].get_len ();
- unsigned int record_size = HBUINT16::static_size * (1 + len1 + len2);
-
- const PairValueRecord *record = &firstPairValueRecord;
- unsigned int count = len;
- for (unsigned int i = 0; i < count; i++)
- {
- if (glyphs->has (record->secondGlyph))
- return true;
- record = &StructAtOffset<const PairValueRecord> (record, record_size);
- }
- return false;
- }
-
- void collect_glyphs (hb_collect_glyphs_context_t *c,
- const ValueFormat *valueFormats) const
- {
- unsigned int len1 = valueFormats[0].get_len ();
- unsigned int len2 = valueFormats[1].get_len ();
- unsigned int record_size = HBUINT16::static_size * (1 + len1 + len2);
-
- const PairValueRecord *record = &firstPairValueRecord;
- c->input->add_array (&record->secondGlyph, len, record_size);
- }
-
- void collect_variation_indices (hb_collect_variation_indices_context_t *c,
- const ValueFormat *valueFormats) const
- {
- unsigned len1 = valueFormats[0].get_len ();
- unsigned len2 = valueFormats[1].get_len ();
- unsigned record_size = HBUINT16::static_size * (1 + len1 + len2);
-
- const PairValueRecord *record = &firstPairValueRecord;
- unsigned count = len;
- for (unsigned i = 0; i < count; i++)
- {
- if (c->glyph_set->has (record->secondGlyph))
- { record->collect_variation_indices (c, valueFormats, this); }
-
- record = &StructAtOffset<const PairValueRecord> (record, record_size);
- }
- }
-
- bool apply (hb_ot_apply_context_t *c,
- const ValueFormat *valueFormats,
- unsigned int pos) const
- {
- TRACE_APPLY (this);
- hb_buffer_t *buffer = c->buffer;
- unsigned int len1 = valueFormats[0].get_len ();
- unsigned int len2 = valueFormats[1].get_len ();
- unsigned int record_size = HBUINT16::static_size * (1 + len1 + len2);
-
- const PairValueRecord *record = hb_bsearch (buffer->info[pos].codepoint,
- &firstPairValueRecord,
- len,
- record_size);
- if (record)
- {
- bool applied_first = valueFormats[0].apply_value (c, this, &record->values[0], buffer->cur_pos());
- bool applied_second = valueFormats[1].apply_value (c, this, &record->values[len1], buffer->pos[pos]);
- if (applied_first || applied_second)
- buffer->unsafe_to_break (buffer->idx, pos + 1);
- if (len2)
- pos++;
- buffer->idx = pos;
- return_trace (true);
- }
- buffer->unsafe_to_concat (buffer->idx, pos + 1);
- return_trace (false);
- }
-
- bool subset (hb_subset_context_t *c,
- const ValueFormat valueFormats[2],
- const ValueFormat newFormats[2]) const
- {
- TRACE_SUBSET (this);
- auto snap = c->serializer->snapshot ();
-
- auto *out = c->serializer->start_embed (*this);
- if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
- out->len = 0;
-
- const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
- const hb_map_t &glyph_map = *c->plan->glyph_map;
-
- unsigned len1 = valueFormats[0].get_len ();
- unsigned len2 = valueFormats[1].get_len ();
- unsigned record_size = HBUINT16::static_size + Value::static_size * (len1 + len2);
-
- PairValueRecord::context_t context =
- {
- this,
- valueFormats,
- newFormats,
- len1,
- &glyph_map,
- c->plan->layout_variation_idx_map
- };
-
- const PairValueRecord *record = &firstPairValueRecord;
- unsigned count = len, num = 0;
- for (unsigned i = 0; i < count; i++)
- {
- if (glyphset.has (record->secondGlyph)
- && record->subset (c, &context)) num++;
- record = &StructAtOffset<const PairValueRecord> (record, record_size);
- }
-
- out->len = num;
- if (!num) c->serializer->revert (snap);
- return_trace (num);
- }
-
- struct sanitize_closure_t
- {
- const ValueFormat *valueFormats;
- unsigned int len1; /* valueFormats[0].get_len() */
- unsigned int stride; /* 1 + len1 + len2 */
- };
-
- bool sanitize (hb_sanitize_context_t *c, const sanitize_closure_t *closure) const
- {
- TRACE_SANITIZE (this);
- if (!(c->check_struct (this)
- && c->check_range (&firstPairValueRecord,
- len,
- HBUINT16::static_size,
- closure->stride))) return_trace (false);
-
- unsigned int count = len;
- const PairValueRecord *record = &firstPairValueRecord;
- return_trace (closure->valueFormats[0].sanitize_values_stride_unsafe (c, this, &record->values[0], count, closure->stride) &&
- closure->valueFormats[1].sanitize_values_stride_unsafe (c, this, &record->values[closure->len1], count, closure->stride));
- }
-
- protected:
- HBUINT16 len; /* Number of PairValueRecords */
- PairValueRecord firstPairValueRecord;
- /* Array of PairValueRecords--ordered
- * by GlyphID of the second glyph */
- public:
- DEFINE_SIZE_MIN (2);
-};
-
-struct PairPosFormat1
-{
- bool intersects (const hb_set_t *glyphs) const
- {
- return
- + hb_zip (this+coverage, pairSet)
- | hb_filter (*glyphs, hb_first)
- | hb_map (hb_second)
- | hb_map ([glyphs, this] (const Offset16To<PairSet> &_)
- { return (this+_).intersects (glyphs, valueFormat); })
- | hb_any
- ;
- }
-
- void closure_lookups (hb_closure_lookups_context_t *c) const {}
- void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
- {
- if ((!valueFormat[0].has_device ()) && (!valueFormat[1].has_device ())) return;
-
- auto it =
- + hb_zip (this+coverage, pairSet)
- | hb_filter (c->glyph_set, hb_first)
- | hb_map (hb_second)
- ;
-
- if (!it) return;
- + it
- | hb_map (hb_add (this))
- | hb_apply ([&] (const PairSet& _) { _.collect_variation_indices (c, valueFormat); })
- ;
- }
-
- void collect_glyphs (hb_collect_glyphs_context_t *c) const
- {
- if (unlikely (!(this+coverage).collect_coverage (c->input))) return;
- unsigned int count = pairSet.len;
- for (unsigned int i = 0; i < count; i++)
- (this+pairSet[i]).collect_glyphs (c, valueFormat);
- }
-
- const Coverage &get_coverage () const { return this+coverage; }
-
- bool apply (hb_ot_apply_context_t *c) const
- {
- TRACE_APPLY (this);
- hb_buffer_t *buffer = c->buffer;
- unsigned int index = (this+coverage).get_coverage (buffer->cur().codepoint);
- if (likely (index == NOT_COVERED)) return_trace (false);
-
- hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
- skippy_iter.reset (buffer->idx, 1);
- unsigned unsafe_to;
- if (!skippy_iter.next (&unsafe_to))
- {
- buffer->unsafe_to_concat (buffer->idx, unsafe_to);
- return_trace (false);
- }
-
- return_trace ((this+pairSet[index]).apply (c, valueFormat, skippy_iter.idx));
- }
-
- bool subset (hb_subset_context_t *c) const
- {
- TRACE_SUBSET (this);
-
- const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
- const hb_map_t &glyph_map = *c->plan->glyph_map;
-
- auto *out = c->serializer->start_embed (*this);
- if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
- out->format = format;
- out->valueFormat[0] = valueFormat[0];
- out->valueFormat[1] = valueFormat[1];
- if (c->plan->flags & HB_SUBSET_FLAGS_NO_HINTING)
- {
- hb_pair_t<unsigned, unsigned> newFormats = compute_effective_value_formats (glyphset);
- out->valueFormat[0] = newFormats.first;
- out->valueFormat[1] = newFormats.second;
- }
-
- hb_sorted_vector_t<hb_codepoint_t> new_coverage;
-
- + hb_zip (this+coverage, pairSet)
- | hb_filter (glyphset, hb_first)
- | hb_filter ([this, c, out] (const Offset16To<PairSet>& _)
- {
- auto snap = c->serializer->snapshot ();
- auto *o = out->pairSet.serialize_append (c->serializer);
- if (unlikely (!o)) return false;
- bool ret = o->serialize_subset (c, _, this, valueFormat, out->valueFormat);
- if (!ret)
- {
- out->pairSet.pop ();
- c->serializer->revert (snap);
- }
- return ret;
- },
- hb_second)
- | hb_map (hb_first)
- | hb_map (glyph_map)
- | hb_sink (new_coverage)
- ;
-
- out->coverage.serialize_serialize (c->serializer, new_coverage.iter ());
-
- return_trace (bool (new_coverage));
- }
-
-
- hb_pair_t<unsigned, unsigned> compute_effective_value_formats (const hb_set_t& glyphset) const
- {
- unsigned len1 = valueFormat[0].get_len ();
- unsigned len2 = valueFormat[1].get_len ();
- unsigned record_size = HBUINT16::static_size + Value::static_size * (len1 + len2);
-
- unsigned format1 = 0;
- unsigned format2 = 0;
- for (const Offset16To<PairSet>& _ :
- + hb_zip (this+coverage, pairSet) | hb_filter (glyphset, hb_first) | hb_map (hb_second))
- {
- const PairSet& set = (this + _);
- const PairValueRecord *record = &set.firstPairValueRecord;
-
- for (unsigned i = 0; i < set.len; i++)
- {
- if (record->intersects (glyphset))
- {
- format1 = format1 | valueFormat[0].get_effective_format (record->get_values_1 ());
- format2 = format2 | valueFormat[1].get_effective_format (record->get_values_2 (valueFormat[0]));
- }
- record = &StructAtOffset<const PairValueRecord> (record, record_size);
- }
- }
-
- return hb_pair (format1, format2);
- }
-
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
-
- if (!c->check_struct (this)) return_trace (false);
-
- unsigned int len1 = valueFormat[0].get_len ();
- unsigned int len2 = valueFormat[1].get_len ();
- PairSet::sanitize_closure_t closure =
- {
- valueFormat,
- len1,
- 1 + len1 + len2
- };
-
- return_trace (coverage.sanitize (c, this) && pairSet.sanitize (c, this, &closure));
- }
-
- protected:
- HBUINT16 format; /* Format identifier--format = 1 */
- Offset16To<Coverage>
- coverage; /* Offset to Coverage table--from
- * beginning of subtable */
- ValueFormat valueFormat[2]; /* [0] Defines the types of data in
- * ValueRecord1--for the first glyph
- * in the pair--may be zero (0) */
- /* [1] Defines the types of data in
- * ValueRecord2--for the second glyph
- * in the pair--may be zero (0) */
- Array16OfOffset16To<PairSet>
- pairSet; /* Array of PairSet tables
- * ordered by Coverage Index */
- public:
- DEFINE_SIZE_ARRAY (10, pairSet);
-};
-
-struct PairPosFormat2
-{
- bool intersects (const hb_set_t *glyphs) const
- {
- return (this+coverage).intersects (glyphs) &&
- (this+classDef2).intersects (glyphs);
- }
-
- void closure_lookups (hb_closure_lookups_context_t *c) const {}
- void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
- {
- if (!intersects (c->glyph_set)) return;
- if ((!valueFormat1.has_device ()) && (!valueFormat2.has_device ())) return;
-
- hb_set_t klass1_glyphs, klass2_glyphs;
- if (!(this+classDef1).collect_coverage (&klass1_glyphs)) return;
- if (!(this+classDef2).collect_coverage (&klass2_glyphs)) return;
-
- hb_set_t class1_set, class2_set;
- for (const unsigned cp : + c->glyph_set->iter () | hb_filter (this + coverage))
- {
- if (!klass1_glyphs.has (cp)) class1_set.add (0);
- else
- {
- unsigned klass1 = (this+classDef1).get (cp);
- class1_set.add (klass1);
- }
- }
-
- class2_set.add (0);
- for (const unsigned cp : + c->glyph_set->iter () | hb_filter (klass2_glyphs))
- {
- unsigned klass2 = (this+classDef2).get (cp);
- class2_set.add (klass2);
- }
-
- if (class1_set.is_empty ()
- || class2_set.is_empty ()
- || (class2_set.get_population() == 1 && class2_set.has(0)))
- return;
-
- unsigned len1 = valueFormat1.get_len ();
- unsigned len2 = valueFormat2.get_len ();
- const hb_array_t<const Value> values_array = values.as_array ((unsigned)class1Count * (unsigned) class2Count * (len1 + len2));
- for (const unsigned class1_idx : class1_set.iter ())
- {
- for (const unsigned class2_idx : class2_set.iter ())
- {
- unsigned start_offset = (class1_idx * (unsigned) class2Count + class2_idx) * (len1 + len2);
- if (valueFormat1.has_device ())
- valueFormat1.collect_variation_indices (c, this, values_array.sub_array (start_offset, len1));
-
- if (valueFormat2.has_device ())
- valueFormat2.collect_variation_indices (c, this, values_array.sub_array (start_offset+len1, len2));
- }
- }
- }
-
- void collect_glyphs (hb_collect_glyphs_context_t *c) const
- {
- if (unlikely (!(this+coverage).collect_coverage (c->input))) return;
- if (unlikely (!(this+classDef2).collect_coverage (c->input))) return;
- }
-
- const Coverage &get_coverage () const { return this+coverage; }
-
- bool apply (hb_ot_apply_context_t *c) const
- {
- TRACE_APPLY (this);
- hb_buffer_t *buffer = c->buffer;
- unsigned int index = (this+coverage).get_coverage (buffer->cur().codepoint);
- if (likely (index == NOT_COVERED)) return_trace (false);
-
- hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
- skippy_iter.reset (buffer->idx, 1);
- unsigned unsafe_to;
- if (!skippy_iter.next (&unsafe_to))
- {
- buffer->unsafe_to_concat (buffer->idx, unsafe_to);
- return_trace (false);
- }
-
- unsigned int len1 = valueFormat1.get_len ();
- unsigned int len2 = valueFormat2.get_len ();
- unsigned int record_len = len1 + len2;
-
- unsigned int klass1 = (this+classDef1).get_class (buffer->cur().codepoint);
- unsigned int klass2 = (this+classDef2).get_class (buffer->info[skippy_iter.idx].codepoint);
- if (unlikely (klass1 >= class1Count || klass2 >= class2Count))
- {
- buffer->unsafe_to_concat (buffer->idx, skippy_iter.idx + 1);
- return_trace (false);
- }
-
- const Value *v = &values[record_len * (klass1 * class2Count + klass2)];
-
- bool applied_first = false, applied_second = false;
-
-
- /* Isolate simple kerning and apply it half to each side.
- * Results in better cursor positinoing / underline drawing.
- *
- * Disabled, because causes issues... :-(
- * https://github.com/harfbuzz/harfbuzz/issues/3408
- * https://github.com/harfbuzz/harfbuzz/pull/3235#issuecomment-1029814978
- */
-#ifndef HB_SPLIT_KERN
- if (0)
-#endif
- {
- if (!len2)
- {
- const hb_direction_t dir = buffer->props.direction;
- const bool horizontal = HB_DIRECTION_IS_HORIZONTAL (dir);
- const bool backward = HB_DIRECTION_IS_BACKWARD (dir);
- unsigned mask = horizontal ? ValueFormat::xAdvance : ValueFormat::yAdvance;
- if (backward)
- mask |= mask >> 2; /* Add eg. xPlacement in RTL. */
- /* Add Devices. */
- mask |= mask << 4;
-
- if (valueFormat1 & ~mask)
- goto bail;
-
- /* Is simple kern. Apply value on an empty position slot,
- * then split it between sides. */
-
- hb_glyph_position_t pos{};
- if (valueFormat1.apply_value (c, this, v, pos))
- {
- hb_position_t *src = &pos.x_advance;
- hb_position_t *dst1 = &buffer->cur_pos().x_advance;
- hb_position_t *dst2 = &buffer->pos[skippy_iter.idx].x_advance;
- unsigned i = horizontal ? 0 : 1;
-
- hb_position_t kern = src[i];
- hb_position_t kern1 = kern >> 1;
- hb_position_t kern2 = kern - kern1;
-
- if (!backward)
- {
- dst1[i] += kern1;
- dst2[i] += kern2;
- dst2[i + 2] += kern2;
- }
- else
- {
- dst1[i] += kern1;
- dst1[i + 2] += src[i + 2] - kern2;
- dst2[i] += kern2;
- }
-
- applied_first = applied_second = kern != 0;
- goto success;
- }
- goto boring;
- }
- }
- bail:
-
-
- applied_first = valueFormat1.apply_value (c, this, v, buffer->cur_pos());
- applied_second = valueFormat2.apply_value (c, this, v + len1, buffer->pos[skippy_iter.idx]);
-
- success:
- if (applied_first || applied_second)
- buffer->unsafe_to_break (buffer->idx, skippy_iter.idx + 1);
- else
- boring:
- buffer->unsafe_to_concat (buffer->idx, skippy_iter.idx + 1);
-
-
- buffer->idx = skippy_iter.idx;
- if (len2)
- buffer->idx++;
-
- return_trace (true);
- }
-
- bool subset (hb_subset_context_t *c) const
- {
- TRACE_SUBSET (this);
- auto *out = c->serializer->start_embed (*this);
- if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
- out->format = format;
-
- hb_map_t klass1_map;
- out->classDef1.serialize_subset (c, classDef1, this, &klass1_map, true, true, &(this + coverage));
- out->class1Count = klass1_map.get_population ();
-
- hb_map_t klass2_map;
- out->classDef2.serialize_subset (c, classDef2, this, &klass2_map, true, false);
- out->class2Count = klass2_map.get_population ();
-
- unsigned len1 = valueFormat1.get_len ();
- unsigned len2 = valueFormat2.get_len ();
-
- hb_pair_t<unsigned, unsigned> newFormats = hb_pair (valueFormat1, valueFormat2);
- if (c->plan->flags & HB_SUBSET_FLAGS_NO_HINTING)
- newFormats = compute_effective_value_formats (klass1_map, klass2_map);
-
- out->valueFormat1 = newFormats.first;
- out->valueFormat2 = newFormats.second;
-
- for (unsigned class1_idx : + hb_range ((unsigned) class1Count) | hb_filter (klass1_map))
- {
- for (unsigned class2_idx : + hb_range ((unsigned) class2Count) | hb_filter (klass2_map))
- {
- unsigned idx = (class1_idx * (unsigned) class2Count + class2_idx) * (len1 + len2);
- valueFormat1.copy_values (c->serializer, newFormats.first, this, &values[idx], c->plan->layout_variation_idx_map);
- valueFormat2.copy_values (c->serializer, newFormats.second, this, &values[idx + len1], c->plan->layout_variation_idx_map);
- }
- }
-
- const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
- const hb_map_t &glyph_map = *c->plan->glyph_map;
-
- auto it =
- + hb_iter (this+coverage)
- | hb_filter (glyphset)
- | hb_map_retains_sorting (glyph_map)
- ;
-
- out->coverage.serialize_serialize (c->serializer, it);
- return_trace (out->class1Count && out->class2Count && bool (it));
- }
-
-
- hb_pair_t<unsigned, unsigned> compute_effective_value_formats (const hb_map_t& klass1_map,
- const hb_map_t& klass2_map) const
- {
- unsigned len1 = valueFormat1.get_len ();
- unsigned len2 = valueFormat2.get_len ();
-
- unsigned format1 = 0;
- unsigned format2 = 0;
-
- for (unsigned class1_idx : + hb_range ((unsigned) class1Count) | hb_filter (klass1_map))
- {
- for (unsigned class2_idx : + hb_range ((unsigned) class2Count) | hb_filter (klass2_map))
- {
- unsigned idx = (class1_idx * (unsigned) class2Count + class2_idx) * (len1 + len2);
- format1 = format1 | valueFormat1.get_effective_format (&values[idx]);
- format2 = format2 | valueFormat2.get_effective_format (&values[idx + len1]);
- }
- }
-
- return hb_pair (format1, format2);
- }
-
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- if (!(c->check_struct (this)
- && coverage.sanitize (c, this)
- && classDef1.sanitize (c, this)
- && classDef2.sanitize (c, this))) return_trace (false);
-
- unsigned int len1 = valueFormat1.get_len ();
- unsigned int len2 = valueFormat2.get_len ();
- unsigned int stride = len1 + len2;
- unsigned int record_size = valueFormat1.get_size () + valueFormat2.get_size ();
- unsigned int count = (unsigned int) class1Count * (unsigned int) class2Count;
- return_trace (c->check_range ((const void *) values,
- count,
- record_size) &&
- valueFormat1.sanitize_values_stride_unsafe (c, this, &values[0], count, stride) &&
- valueFormat2.sanitize_values_stride_unsafe (c, this, &values[len1], count, stride));
- }
-
- protected:
- HBUINT16 format; /* Format identifier--format = 2 */
- Offset16To<Coverage>
- coverage; /* Offset to Coverage table--from
- * beginning of subtable */
- ValueFormat valueFormat1; /* ValueRecord definition--for the
- * first glyph of the pair--may be zero
- * (0) */
- ValueFormat valueFormat2; /* ValueRecord definition--for the
- * second glyph of the pair--may be
- * zero (0) */
- Offset16To<ClassDef>
- classDef1; /* Offset to ClassDef table--from
- * beginning of PairPos subtable--for
- * the first glyph of the pair */
- Offset16To<ClassDef>
- classDef2; /* Offset to ClassDef table--from
- * beginning of PairPos subtable--for
- * the second glyph of the pair */
- HBUINT16 class1Count; /* Number of classes in ClassDef1
- * table--includes Class0 */
- HBUINT16 class2Count; /* Number of classes in ClassDef2
- * table--includes Class0 */
- ValueRecord values; /* Matrix of value pairs:
- * class1-major, class2-minor,
- * Each entry has value1 and value2 */
- public:
- DEFINE_SIZE_ARRAY (16, values);
-};
-
-struct PairPos
-{
- template <typename context_t, typename ...Ts>
- typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
- {
- TRACE_DISPATCH (this, u.format);
- if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
- switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
- case 2: return_trace (c->dispatch (u.format2, std::forward<Ts> (ds)...));
- default:return_trace (c->default_return_value ());
- }
- }
-
- protected:
- union {
- HBUINT16 format; /* Format identifier */
- PairPosFormat1 format1;
- PairPosFormat2 format2;
- } u;
-};
-
-
-struct EntryExitRecord
-{
- friend struct CursivePosFormat1;
-
- bool sanitize (hb_sanitize_context_t *c, const void *base) const
- {
- TRACE_SANITIZE (this);
- return_trace (entryAnchor.sanitize (c, base) && exitAnchor.sanitize (c, base));
- }
-
- void collect_variation_indices (hb_collect_variation_indices_context_t *c,
- const void *src_base) const
- {
- (src_base+entryAnchor).collect_variation_indices (c);
- (src_base+exitAnchor).collect_variation_indices (c);
- }
-
- EntryExitRecord* subset (hb_subset_context_t *c,
- const void *src_base) const
- {
- TRACE_SERIALIZE (this);
- auto *out = c->serializer->embed (this);
- if (unlikely (!out)) return_trace (nullptr);
-
- out->entryAnchor.serialize_subset (c, entryAnchor, src_base);
- out->exitAnchor.serialize_subset (c, exitAnchor, src_base);
- return_trace (out);
- }
-
- protected:
- Offset16To<Anchor>
- entryAnchor; /* Offset to EntryAnchor table--from
- * beginning of CursivePos
- * subtable--may be NULL */
- Offset16To<Anchor>
- exitAnchor; /* Offset to ExitAnchor table--from
- * beginning of CursivePos
- * subtable--may be NULL */
- public:
- DEFINE_SIZE_STATIC (4);
-};
-
-static void
-reverse_cursive_minor_offset (hb_glyph_position_t *pos, unsigned int i, hb_direction_t direction, unsigned int new_parent);
-
-struct CursivePosFormat1
-{
- bool intersects (const hb_set_t *glyphs) const
- { return (this+coverage).intersects (glyphs); }
-
- void closure_lookups (hb_closure_lookups_context_t *c) const {}
-
- void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
- {
- + hb_zip (this+coverage, entryExitRecord)
- | hb_filter (c->glyph_set, hb_first)
- | hb_map (hb_second)
- | hb_apply ([&] (const EntryExitRecord& record) { record.collect_variation_indices (c, this); })
- ;
- }
-
- void collect_glyphs (hb_collect_glyphs_context_t *c) const
- { if (unlikely (!(this+coverage).collect_coverage (c->input))) return; }
-
- const Coverage &get_coverage () const { return this+coverage; }
-
- bool apply (hb_ot_apply_context_t *c) const
- {
- TRACE_APPLY (this);
- hb_buffer_t *buffer = c->buffer;
-
- const EntryExitRecord &this_record = entryExitRecord[(this+coverage).get_coverage (buffer->cur().codepoint)];
- if (!this_record.entryAnchor) return_trace (false);
-
- hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
- skippy_iter.reset (buffer->idx, 1);
- unsigned unsafe_from;
- if (!skippy_iter.prev (&unsafe_from))
- {
- buffer->unsafe_to_concat_from_outbuffer (unsafe_from, buffer->idx + 1);
- return_trace (false);
- }
-
- const EntryExitRecord &prev_record = entryExitRecord[(this+coverage).get_coverage (buffer->info[skippy_iter.idx].codepoint)];
- if (!prev_record.exitAnchor)
- {
- buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
- return_trace (false);
- }
-
- unsigned int i = skippy_iter.idx;
- unsigned int j = buffer->idx;
-
- buffer->unsafe_to_break (i, j);
- float entry_x, entry_y, exit_x, exit_y;
- (this+prev_record.exitAnchor).get_anchor (c, buffer->info[i].codepoint, &exit_x, &exit_y);
- (this+this_record.entryAnchor).get_anchor (c, buffer->info[j].codepoint, &entry_x, &entry_y);
-
- hb_glyph_position_t *pos = buffer->pos;
-
- hb_position_t d;
- /* Main-direction adjustment */
- switch (c->direction) {
- case HB_DIRECTION_LTR:
- pos[i].x_advance = roundf (exit_x) + pos[i].x_offset;
-
- d = roundf (entry_x) + pos[j].x_offset;
- pos[j].x_advance -= d;
- pos[j].x_offset -= d;
- break;
- case HB_DIRECTION_RTL:
- d = roundf (exit_x) + pos[i].x_offset;
- pos[i].x_advance -= d;
- pos[i].x_offset -= d;
-
- pos[j].x_advance = roundf (entry_x) + pos[j].x_offset;
- break;
- case HB_DIRECTION_TTB:
- pos[i].y_advance = roundf (exit_y) + pos[i].y_offset;
-
- d = roundf (entry_y) + pos[j].y_offset;
- pos[j].y_advance -= d;
- pos[j].y_offset -= d;
- break;
- case HB_DIRECTION_BTT:
- d = roundf (exit_y) + pos[i].y_offset;
- pos[i].y_advance -= d;
- pos[i].y_offset -= d;
-
- pos[j].y_advance = roundf (entry_y);
- break;
- case HB_DIRECTION_INVALID:
- default:
- break;
- }
-
- /* Cross-direction adjustment */
-
- /* We attach child to parent (think graph theory and rooted trees whereas
- * the root stays on baseline and each node aligns itself against its
- * parent.
- *
- * Optimize things for the case of RightToLeft, as that's most common in
- * Arabic. */
- unsigned int child = i;
- unsigned int parent = j;
- hb_position_t x_offset = entry_x - exit_x;
- hb_position_t y_offset = entry_y - exit_y;
- if (!(c->lookup_props & LookupFlag::RightToLeft))
- {
- unsigned int k = child;
- child = parent;
- parent = k;
- x_offset = -x_offset;
- y_offset = -y_offset;
- }
-
- /* If child was already connected to someone else, walk through its old
- * chain and reverse the link direction, such that the whole tree of its
- * previous connection now attaches to new parent. Watch out for case
- * where new parent is on the path from old chain...
- */
- reverse_cursive_minor_offset (pos, child, c->direction, parent);
-
- pos[child].attach_type() = ATTACH_TYPE_CURSIVE;
- pos[child].attach_chain() = (int) parent - (int) child;
- buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_ATTACHMENT;
- if (likely (HB_DIRECTION_IS_HORIZONTAL (c->direction)))
- pos[child].y_offset = y_offset;
- else
- pos[child].x_offset = x_offset;
-
- /* If parent was attached to child, separate them.
- * https://github.com/harfbuzz/harfbuzz/issues/2469
- */
- if (unlikely (pos[parent].attach_chain() == -pos[child].attach_chain()))
- pos[parent].attach_chain() = 0;
-
- buffer->idx++;
- return_trace (true);
- }
-
- template <typename Iterator,
- hb_requires (hb_is_iterator (Iterator))>
- void serialize (hb_subset_context_t *c,
- Iterator it,
- const void *src_base)
- {
- if (unlikely (!c->serializer->extend_min ((*this)))) return;
- this->format = 1;
- this->entryExitRecord.len = it.len ();
-
- for (const EntryExitRecord& entry_record : + it
- | hb_map (hb_second))
- entry_record.subset (c, src_base);
-
- auto glyphs =
- + it
- | hb_map_retains_sorting (hb_first)
- ;
-
- coverage.serialize_serialize (c->serializer, glyphs);
- }
-
- bool subset (hb_subset_context_t *c) const
- {
- TRACE_SUBSET (this);
- const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
- const hb_map_t &glyph_map = *c->plan->glyph_map;
-
- auto *out = c->serializer->start_embed (*this);
- if (unlikely (!out)) return_trace (false);
-
- auto it =
- + hb_zip (this+coverage, entryExitRecord)
- | hb_filter (glyphset, hb_first)
- | hb_map_retains_sorting ([&] (hb_pair_t<hb_codepoint_t, const EntryExitRecord&> p) -> hb_pair_t<hb_codepoint_t, const EntryExitRecord&>
- { return hb_pair (glyph_map[p.first], p.second);})
- ;
-
- bool ret = bool (it);
- out->serialize (c, it, this);
- return_trace (ret);
- }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (coverage.sanitize (c, this) && entryExitRecord.sanitize (c, this));
- }
-
- protected:
- HBUINT16 format; /* Format identifier--format = 1 */
- Offset16To<Coverage>
- coverage; /* Offset to Coverage table--from
- * beginning of subtable */
- Array16Of<EntryExitRecord>
- entryExitRecord; /* Array of EntryExit records--in
- * Coverage Index order */
- public:
- DEFINE_SIZE_ARRAY (6, entryExitRecord);
-};
-
-struct CursivePos
-{
- template <typename context_t, typename ...Ts>
- typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
- {
- TRACE_DISPATCH (this, u.format);
- if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
- switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
- default:return_trace (c->default_return_value ());
- }
- }
-
- protected:
- union {
- HBUINT16 format; /* Format identifier */
- CursivePosFormat1 format1;
- } u;
-};
-
-
-typedef AnchorMatrix BaseArray; /* base-major--
- * in order of BaseCoverage Index--,
- * mark-minor--
- * ordered by class--zero-based. */
-
-static void Markclass_closure_and_remap_indexes (const Coverage &mark_coverage,
- const MarkArray &mark_array,
- const hb_set_t &glyphset,
- hb_map_t* klass_mapping /* INOUT */)
-{
- hb_set_t orig_classes;
-
- + hb_zip (mark_coverage, mark_array)
- | hb_filter (glyphset, hb_first)
- | hb_map (hb_second)
- | hb_map (&MarkRecord::get_class)
- | hb_sink (orig_classes)
- ;
-
- unsigned idx = 0;
- for (auto klass : orig_classes.iter ())
- {
- if (klass_mapping->has (klass)) continue;
- klass_mapping->set (klass, idx);
- idx++;
- }
-}
-
-struct MarkBasePosFormat1
-{
- bool intersects (const hb_set_t *glyphs) const
- {
- return (this+markCoverage).intersects (glyphs) &&
- (this+baseCoverage).intersects (glyphs);
- }
-
- void closure_lookups (hb_closure_lookups_context_t *c) const {}
-
- void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
- {
- + hb_zip (this+markCoverage, this+markArray)
- | hb_filter (c->glyph_set, hb_first)
- | hb_map (hb_second)
- | hb_apply ([&] (const MarkRecord& record) { record.collect_variation_indices (c, &(this+markArray)); })
- ;
-
- hb_map_t klass_mapping;
- Markclass_closure_and_remap_indexes (this+markCoverage, this+markArray, *c->glyph_set, &klass_mapping);
-
- unsigned basecount = (this+baseArray).rows;
- auto base_iter =
- + hb_zip (this+baseCoverage, hb_range (basecount))
- | hb_filter (c->glyph_set, hb_first)
- | hb_map (hb_second)
- ;
-
- hb_sorted_vector_t<unsigned> base_indexes;
- for (const unsigned row : base_iter)
- {
- + hb_range ((unsigned) classCount)
- | hb_filter (klass_mapping)
- | hb_map ([&] (const unsigned col) { return row * (unsigned) classCount + col; })
- | hb_sink (base_indexes)
- ;
- }
- (this+baseArray).collect_variation_indices (c, base_indexes.iter ());
- }
-
- void collect_glyphs (hb_collect_glyphs_context_t *c) const
- {
- if (unlikely (!(this+markCoverage).collect_coverage (c->input))) return;
- if (unlikely (!(this+baseCoverage).collect_coverage (c->input))) return;
- }
-
- const Coverage &get_coverage () const { return this+markCoverage; }
-
- bool apply (hb_ot_apply_context_t *c) const
- {
- TRACE_APPLY (this);
- hb_buffer_t *buffer = c->buffer;
- unsigned int mark_index = (this+markCoverage).get_coverage (buffer->cur().codepoint);
- if (likely (mark_index == NOT_COVERED)) return_trace (false);
-
- /* Now we search backwards for a non-mark glyph */
- hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
- skippy_iter.reset (buffer->idx, 1);
- skippy_iter.set_lookup_props (LookupFlag::IgnoreMarks);
- do {
- unsigned unsafe_from;
- if (!skippy_iter.prev (&unsafe_from))
- {
- buffer->unsafe_to_concat_from_outbuffer (unsafe_from, buffer->idx + 1);
- return_trace (false);
- }
-
- /* We only want to attach to the first of a MultipleSubst sequence.
- * https://github.com/harfbuzz/harfbuzz/issues/740
- * Reject others...
- * ...but stop if we find a mark in the MultipleSubst sequence:
- * https://github.com/harfbuzz/harfbuzz/issues/1020 */
- if (!_hb_glyph_info_multiplied (&buffer->info[skippy_iter.idx]) ||
- 0 == _hb_glyph_info_get_lig_comp (&buffer->info[skippy_iter.idx]) ||
- (skippy_iter.idx == 0 ||
- _hb_glyph_info_is_mark (&buffer->info[skippy_iter.idx - 1]) ||
- _hb_glyph_info_get_lig_id (&buffer->info[skippy_iter.idx]) !=
- _hb_glyph_info_get_lig_id (&buffer->info[skippy_iter.idx - 1]) ||
- _hb_glyph_info_get_lig_comp (&buffer->info[skippy_iter.idx]) !=
- _hb_glyph_info_get_lig_comp (&buffer->info[skippy_iter.idx - 1]) + 1
- ))
- break;
- skippy_iter.reject ();
- } while (true);
-
- /* Checking that matched glyph is actually a base glyph by GDEF is too strong; disabled */
- //if (!_hb_glyph_info_is_base_glyph (&buffer->info[skippy_iter.idx])) { return_trace (false); }
-
- unsigned int base_index = (this+baseCoverage).get_coverage (buffer->info[skippy_iter.idx].codepoint);
- if (base_index == NOT_COVERED)
- {
- buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
- return_trace (false);
- }
-
- return_trace ((this+markArray).apply (c, mark_index, base_index, this+baseArray, classCount, skippy_iter.idx));
- }
-
- bool subset (hb_subset_context_t *c) const
- {
- TRACE_SUBSET (this);
- const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
- const hb_map_t &glyph_map = *c->plan->glyph_map;
-
- auto *out = c->serializer->start_embed (*this);
- if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
- out->format = format;
-
- hb_map_t klass_mapping;
- Markclass_closure_and_remap_indexes (this+markCoverage, this+markArray, glyphset, &klass_mapping);
-
- if (!klass_mapping.get_population ()) return_trace (false);
- out->classCount = klass_mapping.get_population ();
-
- auto mark_iter =
- + hb_zip (this+markCoverage, this+markArray)
- | hb_filter (glyphset, hb_first)
- ;
-
- hb_sorted_vector_t<hb_codepoint_t> new_coverage;
- + mark_iter
- | hb_map (hb_first)
- | hb_map (glyph_map)
- | hb_sink (new_coverage)
- ;
-
- if (!out->markCoverage.serialize_serialize (c->serializer, new_coverage.iter ()))
- return_trace (false);
-
- out->markArray.serialize_subset (c, markArray, this,
- (this+markCoverage).iter (),
- &klass_mapping);
-
- unsigned basecount = (this+baseArray).rows;
- auto base_iter =
- + hb_zip (this+baseCoverage, hb_range (basecount))
- | hb_filter (glyphset, hb_first)
- ;
-
- new_coverage.reset ();
- + base_iter
- | hb_map (hb_first)
- | hb_map (glyph_map)
- | hb_sink (new_coverage)
- ;
-
- if (!out->baseCoverage.serialize_serialize (c->serializer, new_coverage.iter ()))
- return_trace (false);
-
- hb_sorted_vector_t<unsigned> base_indexes;
- for (const unsigned row : + base_iter
- | hb_map (hb_second))
- {
- + hb_range ((unsigned) classCount)
- | hb_filter (klass_mapping)
- | hb_map ([&] (const unsigned col) { return row * (unsigned) classCount + col; })
- | hb_sink (base_indexes)
- ;
- }
-
- out->baseArray.serialize_subset (c, baseArray, this,
- base_iter.len (),
- base_indexes.iter ());
-
- return_trace (true);
- }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (c->check_struct (this) &&
- markCoverage.sanitize (c, this) &&
- baseCoverage.sanitize (c, this) &&
- markArray.sanitize (c, this) &&
- baseArray.sanitize (c, this, (unsigned int) classCount));
- }
-
- protected:
- HBUINT16 format; /* Format identifier--format = 1 */
- Offset16To<Coverage>
- markCoverage; /* Offset to MarkCoverage table--from
- * beginning of MarkBasePos subtable */
- Offset16To<Coverage>
- baseCoverage; /* Offset to BaseCoverage table--from
- * beginning of MarkBasePos subtable */
- HBUINT16 classCount; /* Number of classes defined for marks */
- Offset16To<MarkArray>
- markArray; /* Offset to MarkArray table--from
- * beginning of MarkBasePos subtable */
- Offset16To<BaseArray>
- baseArray; /* Offset to BaseArray table--from
- * beginning of MarkBasePos subtable */
- public:
- DEFINE_SIZE_STATIC (12);
-};
-
-struct MarkBasePos
-{
- template <typename context_t, typename ...Ts>
- typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
- {
- TRACE_DISPATCH (this, u.format);
- if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
- switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
- default:return_trace (c->default_return_value ());
- }
- }
-
- protected:
- union {
- HBUINT16 format; /* Format identifier */
- MarkBasePosFormat1 format1;
- } u;
-};
-
-
-typedef AnchorMatrix LigatureAttach; /* component-major--
- * in order of writing direction--,
- * mark-minor--
- * ordered by class--zero-based. */
-
-/* Array of LigatureAttach tables ordered by LigatureCoverage Index */
-struct LigatureArray : List16OfOffset16To<LigatureAttach>
-{
- template <typename Iterator,
- hb_requires (hb_is_iterator (Iterator))>
- bool subset (hb_subset_context_t *c,
- Iterator coverage,
- unsigned class_count,
- const hb_map_t *klass_mapping) const
- {
- TRACE_SUBSET (this);
- const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
-
- auto *out = c->serializer->start_embed (this);
- if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
-
- for (const auto _ : + hb_zip (coverage, *this)
- | hb_filter (glyphset, hb_first))
- {
- auto *matrix = out->serialize_append (c->serializer);
- if (unlikely (!matrix)) return_trace (false);
-
- const LigatureAttach& src = (this + _.second);
- auto indexes =
- + hb_range (src.rows * class_count)
- | hb_filter ([=] (unsigned index) { return klass_mapping->has (index % class_count); })
- ;
- matrix->serialize_subset (c,
- _.second,
- this,
- src.rows,
- indexes);
- }
- return_trace (this->len);
- }
-};
-
-struct MarkLigPosFormat1
-{
- bool intersects (const hb_set_t *glyphs) const
- {
- return (this+markCoverage).intersects (glyphs) &&
- (this+ligatureCoverage).intersects (glyphs);
- }
-
- void closure_lookups (hb_closure_lookups_context_t *c) const {}
-
- void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
- {
- + hb_zip (this+markCoverage, this+markArray)
- | hb_filter (c->glyph_set, hb_first)
- | hb_map (hb_second)
- | hb_apply ([&] (const MarkRecord& record) { record.collect_variation_indices (c, &(this+markArray)); })
- ;
-
- hb_map_t klass_mapping;
- Markclass_closure_and_remap_indexes (this+markCoverage, this+markArray, *c->glyph_set, &klass_mapping);
-
- unsigned ligcount = (this+ligatureArray).len;
- auto lig_iter =
- + hb_zip (this+ligatureCoverage, hb_range (ligcount))
- | hb_filter (c->glyph_set, hb_first)
- | hb_map (hb_second)
- ;
-
- const LigatureArray& lig_array = this+ligatureArray;
- for (const unsigned i : lig_iter)
- {
- hb_sorted_vector_t<unsigned> lig_indexes;
- unsigned row_count = lig_array[i].rows;
- for (unsigned row : + hb_range (row_count))
- {
- + hb_range ((unsigned) classCount)
- | hb_filter (klass_mapping)
- | hb_map ([&] (const unsigned col) { return row * (unsigned) classCount + col; })
- | hb_sink (lig_indexes)
- ;
- }
-
- lig_array[i].collect_variation_indices (c, lig_indexes.iter ());
- }
- }
-
- void collect_glyphs (hb_collect_glyphs_context_t *c) const
- {
- if (unlikely (!(this+markCoverage).collect_coverage (c->input))) return;
- if (unlikely (!(this+ligatureCoverage).collect_coverage (c->input))) return;
- }
-
- const Coverage &get_coverage () const { return this+markCoverage; }
-
- bool apply (hb_ot_apply_context_t *c) const
- {
- TRACE_APPLY (this);
- hb_buffer_t *buffer = c->buffer;
- unsigned int mark_index = (this+markCoverage).get_coverage (buffer->cur().codepoint);
- if (likely (mark_index == NOT_COVERED)) return_trace (false);
-
- /* Now we search backwards for a non-mark glyph */
- hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
- skippy_iter.reset (buffer->idx, 1);
- skippy_iter.set_lookup_props (LookupFlag::IgnoreMarks);
- unsigned unsafe_from;
- if (!skippy_iter.prev (&unsafe_from))
- {
- buffer->unsafe_to_concat_from_outbuffer (unsafe_from, buffer->idx + 1);
- return_trace (false);
- }
-
- /* Checking that matched glyph is actually a ligature by GDEF is too strong; disabled */
- //if (!_hb_glyph_info_is_ligature (&buffer->info[skippy_iter.idx])) { return_trace (false); }
-
- unsigned int j = skippy_iter.idx;
- unsigned int lig_index = (this+ligatureCoverage).get_coverage (buffer->info[j].codepoint);
- if (lig_index == NOT_COVERED)
- {
- buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
- return_trace (false);
- }
-
- const LigatureArray& lig_array = this+ligatureArray;
- const LigatureAttach& lig_attach = lig_array[lig_index];
-
- /* Find component to attach to */
- unsigned int comp_count = lig_attach.rows;
- if (unlikely (!comp_count))
- {
- buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
- return_trace (false);
- }
-
- /* We must now check whether the ligature ID of the current mark glyph
- * is identical to the ligature ID of the found ligature. If yes, we
- * can directly use the component index. If not, we attach the mark
- * glyph to the last component of the ligature. */
- unsigned int comp_index;
- unsigned int lig_id = _hb_glyph_info_get_lig_id (&buffer->info[j]);
- unsigned int mark_id = _hb_glyph_info_get_lig_id (&buffer->cur());
- unsigned int mark_comp = _hb_glyph_info_get_lig_comp (&buffer->cur());
- if (lig_id && lig_id == mark_id && mark_comp > 0)
- comp_index = hb_min (comp_count, _hb_glyph_info_get_lig_comp (&buffer->cur())) - 1;
- else
- comp_index = comp_count - 1;
-
- return_trace ((this+markArray).apply (c, mark_index, comp_index, lig_attach, classCount, j));
- }
-
- bool subset (hb_subset_context_t *c) const
- {
- TRACE_SUBSET (this);
- const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
- const hb_map_t &glyph_map = *c->plan->glyph_map;
-
- auto *out = c->serializer->start_embed (*this);
- if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
- out->format = format;
-
- hb_map_t klass_mapping;
- Markclass_closure_and_remap_indexes (this+markCoverage, this+markArray, glyphset, &klass_mapping);
-
- if (!klass_mapping.get_population ()) return_trace (false);
- out->classCount = klass_mapping.get_population ();
-
- auto mark_iter =
- + hb_zip (this+markCoverage, this+markArray)
- | hb_filter (glyphset, hb_first)
- ;
-
- auto new_mark_coverage =
- + mark_iter
- | hb_map_retains_sorting (hb_first)
- | hb_map_retains_sorting (glyph_map)
- ;
-
- if (!out->markCoverage.serialize_serialize (c->serializer, new_mark_coverage))
- return_trace (false);
-
- out->markArray.serialize_subset (c, markArray, this,
- (this+markCoverage).iter (),
- &klass_mapping);
-
- auto new_ligature_coverage =
- + hb_iter (this + ligatureCoverage)
- | hb_filter (glyphset)
- | hb_map_retains_sorting (glyph_map)
- ;
-
- if (!out->ligatureCoverage.serialize_serialize (c->serializer, new_ligature_coverage))
- return_trace (false);
-
- out->ligatureArray.serialize_subset (c, ligatureArray, this,
- hb_iter (this+ligatureCoverage), classCount, &klass_mapping);
-
- return_trace (true);
- }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (c->check_struct (this) &&
- markCoverage.sanitize (c, this) &&
- ligatureCoverage.sanitize (c, this) &&
- markArray.sanitize (c, this) &&
- ligatureArray.sanitize (c, this, (unsigned int) classCount));
- }
-
- protected:
- HBUINT16 format; /* Format identifier--format = 1 */
- Offset16To<Coverage>
- markCoverage; /* Offset to Mark Coverage table--from
- * beginning of MarkLigPos subtable */
- Offset16To<Coverage>
- ligatureCoverage; /* Offset to Ligature Coverage
- * table--from beginning of MarkLigPos
- * subtable */
- HBUINT16 classCount; /* Number of defined mark classes */
- Offset16To<MarkArray>
- markArray; /* Offset to MarkArray table--from
- * beginning of MarkLigPos subtable */
- Offset16To<LigatureArray>
- ligatureArray; /* Offset to LigatureArray table--from
- * beginning of MarkLigPos subtable */
- public:
- DEFINE_SIZE_STATIC (12);
-};
-
-
-struct MarkLigPos
-{
- template <typename context_t, typename ...Ts>
- typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
- {
- TRACE_DISPATCH (this, u.format);
- if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
- switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
- default:return_trace (c->default_return_value ());
- }
- }
-
- protected:
- union {
- HBUINT16 format; /* Format identifier */
- MarkLigPosFormat1 format1;
- } u;
-};
-
-
-typedef AnchorMatrix Mark2Array; /* mark2-major--
- * in order of Mark2Coverage Index--,
- * mark1-minor--
- * ordered by class--zero-based. */
-
-struct MarkMarkPosFormat1
-{
- bool intersects (const hb_set_t *glyphs) const
- {
- return (this+mark1Coverage).intersects (glyphs) &&
- (this+mark2Coverage).intersects (glyphs);
- }
-
- void closure_lookups (hb_closure_lookups_context_t *c) const {}
-
- void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
- {
- + hb_zip (this+mark1Coverage, this+mark1Array)
- | hb_filter (c->glyph_set, hb_first)
- | hb_map (hb_second)
- | hb_apply ([&] (const MarkRecord& record) { record.collect_variation_indices (c, &(this+mark1Array)); })
- ;
-
- hb_map_t klass_mapping;
- Markclass_closure_and_remap_indexes (this+mark1Coverage, this+mark1Array, *c->glyph_set, &klass_mapping);
-
- unsigned mark2_count = (this+mark2Array).rows;
- auto mark2_iter =
- + hb_zip (this+mark2Coverage, hb_range (mark2_count))
- | hb_filter (c->glyph_set, hb_first)
- | hb_map (hb_second)
- ;
-
- hb_sorted_vector_t<unsigned> mark2_indexes;
- for (const unsigned row : mark2_iter)
- {
- + hb_range ((unsigned) classCount)
- | hb_filter (klass_mapping)
- | hb_map ([&] (const unsigned col) { return row * (unsigned) classCount + col; })
- | hb_sink (mark2_indexes)
- ;
- }
- (this+mark2Array).collect_variation_indices (c, mark2_indexes.iter ());
- }
-
- void collect_glyphs (hb_collect_glyphs_context_t *c) const
- {
- if (unlikely (!(this+mark1Coverage).collect_coverage (c->input))) return;
- if (unlikely (!(this+mark2Coverage).collect_coverage (c->input))) return;
- }
-
- const Coverage &get_coverage () const { return this+mark1Coverage; }
-
- bool apply (hb_ot_apply_context_t *c) const
- {
- TRACE_APPLY (this);
- hb_buffer_t *buffer = c->buffer;
- unsigned int mark1_index = (this+mark1Coverage).get_coverage (buffer->cur().codepoint);
- if (likely (mark1_index == NOT_COVERED)) return_trace (false);
-
- /* now we search backwards for a suitable mark glyph until a non-mark glyph */
- hb_ot_apply_context_t::skipping_iterator_t &skippy_iter = c->iter_input;
- skippy_iter.reset (buffer->idx, 1);
- skippy_iter.set_lookup_props (c->lookup_props & ~LookupFlag::IgnoreFlags);
- unsigned unsafe_from;
- if (!skippy_iter.prev (&unsafe_from))
- {
- buffer->unsafe_to_concat_from_outbuffer (unsafe_from, buffer->idx + 1);
- return_trace (false);
- }
-
- if (!_hb_glyph_info_is_mark (&buffer->info[skippy_iter.idx]))
- {
- buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
- return_trace (false);
- }
-
- unsigned int j = skippy_iter.idx;
-
- unsigned int id1 = _hb_glyph_info_get_lig_id (&buffer->cur());
- unsigned int id2 = _hb_glyph_info_get_lig_id (&buffer->info[j]);
- unsigned int comp1 = _hb_glyph_info_get_lig_comp (&buffer->cur());
- unsigned int comp2 = _hb_glyph_info_get_lig_comp (&buffer->info[j]);
-
- if (likely (id1 == id2))
- {
- if (id1 == 0) /* Marks belonging to the same base. */
- goto good;
- else if (comp1 == comp2) /* Marks belonging to the same ligature component. */
- goto good;
- }
- else
- {
- /* If ligature ids don't match, it may be the case that one of the marks
- * itself is a ligature. In which case match. */
- if ((id1 > 0 && !comp1) || (id2 > 0 && !comp2))
- goto good;
- }
-
- /* Didn't match. */
- buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
- return_trace (false);
-
- good:
- unsigned int mark2_index = (this+mark2Coverage).get_coverage (buffer->info[j].codepoint);
- if (mark2_index == NOT_COVERED)
- {
- buffer->unsafe_to_concat_from_outbuffer (skippy_iter.idx, buffer->idx + 1);
- return_trace (false);
- }
-
- return_trace ((this+mark1Array).apply (c, mark1_index, mark2_index, this+mark2Array, classCount, j));
- }
-
- bool subset (hb_subset_context_t *c) const
- {
- TRACE_SUBSET (this);
- const hb_set_t &glyphset = *c->plan->glyphset_gsub ();
- const hb_map_t &glyph_map = *c->plan->glyph_map;
-
- auto *out = c->serializer->start_embed (*this);
- if (unlikely (!c->serializer->extend_min (out))) return_trace (false);
- out->format = format;
-
- hb_map_t klass_mapping;
- Markclass_closure_and_remap_indexes (this+mark1Coverage, this+mark1Array, glyphset, &klass_mapping);
-
- if (!klass_mapping.get_population ()) return_trace (false);
- out->classCount = klass_mapping.get_population ();
-
- auto mark1_iter =
- + hb_zip (this+mark1Coverage, this+mark1Array)
- | hb_filter (glyphset, hb_first)
- ;
-
- hb_sorted_vector_t<hb_codepoint_t> new_coverage;
- + mark1_iter
- | hb_map (hb_first)
- | hb_map (glyph_map)
- | hb_sink (new_coverage)
- ;
-
- if (!out->mark1Coverage.serialize_serialize (c->serializer, new_coverage.iter ()))
- return_trace (false);
-
- out->mark1Array.serialize_subset (c, mark1Array, this,
- (this+mark1Coverage).iter (),
- &klass_mapping);
-
- unsigned mark2count = (this+mark2Array).rows;
- auto mark2_iter =
- + hb_zip (this+mark2Coverage, hb_range (mark2count))
- | hb_filter (glyphset, hb_first)
- ;
-
- new_coverage.reset ();
- + mark2_iter
- | hb_map (hb_first)
- | hb_map (glyph_map)
- | hb_sink (new_coverage)
- ;
-
- if (!out->mark2Coverage.serialize_serialize (c->serializer, new_coverage.iter ()))
- return_trace (false);
-
- hb_sorted_vector_t<unsigned> mark2_indexes;
- for (const unsigned row : + mark2_iter
- | hb_map (hb_second))
- {
- + hb_range ((unsigned) classCount)
- | hb_filter (klass_mapping)
- | hb_map ([&] (const unsigned col) { return row * (unsigned) classCount + col; })
- | hb_sink (mark2_indexes)
- ;
- }
-
- out->mark2Array.serialize_subset (c, mark2Array, this, mark2_iter.len (), mark2_indexes.iter ());
-
- return_trace (true);
- }
-
- bool sanitize (hb_sanitize_context_t *c) const
- {
- TRACE_SANITIZE (this);
- return_trace (c->check_struct (this) &&
- mark1Coverage.sanitize (c, this) &&
- mark2Coverage.sanitize (c, this) &&
- mark1Array.sanitize (c, this) &&
- mark2Array.sanitize (c, this, (unsigned int) classCount));
- }
-
- protected:
- HBUINT16 format; /* Format identifier--format = 1 */
- Offset16To<Coverage>
- mark1Coverage; /* Offset to Combining Mark1 Coverage
- * table--from beginning of MarkMarkPos
- * subtable */
- Offset16To<Coverage>
- mark2Coverage; /* Offset to Combining Mark2 Coverage
- * table--from beginning of MarkMarkPos
- * subtable */
- HBUINT16 classCount; /* Number of defined mark classes */
- Offset16To<MarkArray>
- mark1Array; /* Offset to Mark1Array table--from
- * beginning of MarkMarkPos subtable */
- Offset16To<Mark2Array>
- mark2Array; /* Offset to Mark2Array table--from
- * beginning of MarkMarkPos subtable */
- public:
- DEFINE_SIZE_STATIC (12);
-};
-
-struct MarkMarkPos
-{
- template <typename context_t, typename ...Ts>
- typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
- {
- TRACE_DISPATCH (this, u.format);
- if (unlikely (!c->may_dispatch (this, &u.format))) return_trace (c->no_dispatch_return_value ());
- switch (u.format) {
- case 1: return_trace (c->dispatch (u.format1, std::forward<Ts> (ds)...));
- default:return_trace (c->default_return_value ());
- }
- }
-
- protected:
- union {
- HBUINT16 format; /* Format identifier */
- MarkMarkPosFormat1 format1;
- } u;
-};
-
-
-struct ContextPos : Context {};
-
-struct ChainContextPos : ChainContext {};
-
-struct ExtensionPos : Extension<ExtensionPos>
-{
- typedef struct PosLookupSubTable SubTable;
-};
-
-
-
-/*
- * PosLookup
- */
-
-
-struct PosLookupSubTable
-{
- friend struct Lookup;
- friend struct PosLookup;
-
- enum Type {
- Single = 1,
- Pair = 2,
- Cursive = 3,
- MarkBase = 4,
- MarkLig = 5,
- MarkMark = 6,
- Context = 7,
- ChainContext = 8,
- Extension = 9
- };
-
- template <typename context_t, typename ...Ts>
- typename context_t::return_t dispatch (context_t *c, unsigned int lookup_type, Ts&&... ds) const
- {
- TRACE_DISPATCH (this, lookup_type);
- switch (lookup_type) {
- case Single: return_trace (u.single.dispatch (c, std::forward<Ts> (ds)...));
- case Pair: return_trace (u.pair.dispatch (c, std::forward<Ts> (ds)...));
- case Cursive: return_trace (u.cursive.dispatch (c, std::forward<Ts> (ds)...));
- case MarkBase: return_trace (u.markBase.dispatch (c, std::forward<Ts> (ds)...));
- case MarkLig: return_trace (u.markLig.dispatch (c, std::forward<Ts> (ds)...));
- case MarkMark: return_trace (u.markMark.dispatch (c, std::forward<Ts> (ds)...));
- case Context: return_trace (u.context.dispatch (c, std::forward<Ts> (ds)...));
- case ChainContext: return_trace (u.chainContext.dispatch (c, std::forward<Ts> (ds)...));
- case Extension: return_trace (u.extension.dispatch (c, std::forward<Ts> (ds)...));
- default: return_trace (c->default_return_value ());
- }
- }
-
- bool intersects (const hb_set_t *glyphs, unsigned int lookup_type) const
- {
- hb_intersects_context_t c (glyphs);
- return dispatch (&c, lookup_type);
- }
-
- protected:
- union {
- SinglePos single;
- PairPos pair;
- CursivePos cursive;
- MarkBasePos markBase;
- MarkLigPos markLig;
- MarkMarkPos markMark;
- ContextPos context;
- ChainContextPos chainContext;
- ExtensionPos extension;
- } u;
- public:
- DEFINE_SIZE_MIN (0);
-};
-
-
-struct PosLookup : Lookup
-{
- typedef struct PosLookupSubTable SubTable;
-
- const SubTable& get_subtable (unsigned int i) const
- { return Lookup::get_subtable<SubTable> (i); }
-
- bool is_reverse () const
- {
- return false;
- }
-
- bool apply (hb_ot_apply_context_t *c) const
- {
- TRACE_APPLY (this);
- return_trace (dispatch (c));
- }
-
- bool intersects (const hb_set_t *glyphs) const
- {
- hb_intersects_context_t c (glyphs);
- return dispatch (&c);
- }
-
- hb_collect_glyphs_context_t::return_t collect_glyphs (hb_collect_glyphs_context_t *c) const
- { return dispatch (c); }
-
- hb_closure_lookups_context_t::return_t closure_lookups (hb_closure_lookups_context_t *c, unsigned this_index) const
- {
- if (c->is_lookup_visited (this_index))
- return hb_closure_lookups_context_t::default_return_value ();
-
- c->set_lookup_visited (this_index);
- if (!intersects (c->glyphs))
- {
- c->set_lookup_inactive (this_index);
- return hb_closure_lookups_context_t::default_return_value ();
- }
- c->set_recurse_func (dispatch_closure_lookups_recurse_func);
-
- hb_closure_lookups_context_t::return_t ret = dispatch (c);
- return ret;
- }
-
- template <typename set_t>
- void collect_coverage (set_t *glyphs) const
- {
- hb_collect_coverage_context_t<set_t> c (glyphs);
- dispatch (&c);
- }
-
- static inline bool apply_recurse_func (hb_ot_apply_context_t *c, unsigned int lookup_index);
-
- template <typename context_t>
- static typename context_t::return_t dispatch_recurse_func (context_t *c, unsigned int lookup_index);
-
- HB_INTERNAL static hb_closure_lookups_context_t::return_t dispatch_closure_lookups_recurse_func (hb_closure_lookups_context_t *c, unsigned this_index);
-
- template <typename context_t, typename ...Ts>
- typename context_t::return_t dispatch (context_t *c, Ts&&... ds) const
- { return Lookup::dispatch<SubTable> (c, std::forward<Ts> (ds)...); }
-
- bool subset (hb_subset_context_t *c) const
- { return Lookup::subset<SubTable> (c); }
-
- bool sanitize (hb_sanitize_context_t *c) const
- { return Lookup::sanitize<SubTable> (c); }
-};
-
-/*
- * GPOS -- Glyph Positioning
- * https://docs.microsoft.com/en-us/typography/opentype/spec/gpos
- */
-
-struct GPOS : GSUBGPOS
-{
- static constexpr hb_tag_t tableTag = HB_OT_TAG_GPOS;
-
- const PosLookup& get_lookup (unsigned int i) const
- { return static_cast<const PosLookup &> (GSUBGPOS::get_lookup (i)); }
-
- static inline void position_start (hb_font_t *font, hb_buffer_t *buffer);
- static inline void position_finish_advances (hb_font_t *font, hb_buffer_t *buffer);
- static inline void position_finish_offsets (hb_font_t *font, hb_buffer_t *buffer);
-
- bool subset (hb_subset_context_t *c) const
- {
- hb_subset_layout_context_t l (c, tableTag, c->plan->gpos_lookups, c->plan->gpos_langsys, c->plan->gpos_features);
- return GSUBGPOS::subset<PosLookup> (&l);
- }
-
- bool sanitize (hb_sanitize_context_t *c) const
- { return GSUBGPOS::sanitize<PosLookup> (c); }
-
- HB_INTERNAL bool is_blocklisted (hb_blob_t *blob,
- hb_face_t *face) const;
-
- void collect_variation_indices (hb_collect_variation_indices_context_t *c) const
- {
- for (unsigned i = 0; i < GSUBGPOS::get_lookup_count (); i++)
- {
- if (!c->gpos_lookups->has (i)) continue;
- const PosLookup &l = get_lookup (i);
- l.dispatch (c);
- }
- }
-
- void closure_lookups (hb_face_t *face,
- const hb_set_t *glyphs,
- hb_set_t *lookup_indexes /* IN/OUT */) const
- { GSUBGPOS::closure_lookups<PosLookup> (face, glyphs, lookup_indexes); }
-
- typedef GSUBGPOS::accelerator_t<GPOS> accelerator_t;
-};
-
-
-static void
-reverse_cursive_minor_offset (hb_glyph_position_t *pos, unsigned int i, hb_direction_t direction, unsigned int new_parent)
-{
- int chain = pos[i].attach_chain(), type = pos[i].attach_type();
- if (likely (!chain || 0 == (type & ATTACH_TYPE_CURSIVE)))
- return;
-
- pos[i].attach_chain() = 0;
-
- unsigned int j = (int) i + chain;
-
- /* Stop if we see new parent in the chain. */
- if (j == new_parent)
- return;
-
- reverse_cursive_minor_offset (pos, j, direction, new_parent);
-
- if (HB_DIRECTION_IS_HORIZONTAL (direction))
- pos[j].y_offset = -pos[i].y_offset;
- else
- pos[j].x_offset = -pos[i].x_offset;
-
- pos[j].attach_chain() = -chain;
- pos[j].attach_type() = type;
-}
-static void
-propagate_attachment_offsets (hb_glyph_position_t *pos,
- unsigned int len,
- unsigned int i,
- hb_direction_t direction)
-{
- /* Adjusts offsets of attached glyphs (both cursive and mark) to accumulate
- * offset of glyph they are attached to. */
- int chain = pos[i].attach_chain(), type = pos[i].attach_type();
- if (likely (!chain))
- return;
-
- pos[i].attach_chain() = 0;
-
- unsigned int j = (int) i + chain;
-
- if (unlikely (j >= len))
- return;
-
- propagate_attachment_offsets (pos, len, j, direction);
-
- assert (!!(type & ATTACH_TYPE_MARK) ^ !!(type & ATTACH_TYPE_CURSIVE));
-
- if (type & ATTACH_TYPE_CURSIVE)
- {
- if (HB_DIRECTION_IS_HORIZONTAL (direction))
- pos[i].y_offset += pos[j].y_offset;
- else
- pos[i].x_offset += pos[j].x_offset;
- }
- else /*if (type & ATTACH_TYPE_MARK)*/
- {
- pos[i].x_offset += pos[j].x_offset;
- pos[i].y_offset += pos[j].y_offset;
-
- assert (j < i);
- if (HB_DIRECTION_IS_FORWARD (direction))
- for (unsigned int k = j; k < i; k++) {
- pos[i].x_offset -= pos[k].x_advance;
- pos[i].y_offset -= pos[k].y_advance;
- }
- else
- for (unsigned int k = j + 1; k < i + 1; k++) {
- pos[i].x_offset += pos[k].x_advance;
- pos[i].y_offset += pos[k].y_advance;
- }
- }
-}
-
-void
-GPOS::position_start (hb_font_t *font HB_UNUSED, hb_buffer_t *buffer)
-{
- unsigned int count = buffer->len;
- for (unsigned int i = 0; i < count; i++)
- buffer->pos[i].attach_chain() = buffer->pos[i].attach_type() = 0;
-}
-
-void
-GPOS::position_finish_advances (hb_font_t *font HB_UNUSED, hb_buffer_t *buffer HB_UNUSED)
-{
- //_hb_buffer_assert_gsubgpos_vars (buffer);
-}
-
-void
-GPOS::position_finish_offsets (hb_font_t *font, hb_buffer_t *buffer)
-{
- _hb_buffer_assert_gsubgpos_vars (buffer);
-
- unsigned int len;
- hb_glyph_position_t *pos = hb_buffer_get_glyph_positions (buffer, &len);
- hb_direction_t direction = buffer->props.direction;
-
- /* Handle attachments */
- if (buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_GPOS_ATTACHMENT)
- for (unsigned i = 0; i < len; i++)
- propagate_attachment_offsets (pos, len, i, direction);
-
- if (unlikely (font->slant))
- {
- for (unsigned i = 0; i < len; i++)
- if (unlikely (pos[i].y_offset))
- pos[i].x_offset += _hb_roundf (font->slant_xy * pos[i].y_offset);
- }
-}
-
-
-struct GPOS_accelerator_t : GPOS::accelerator_t {
- GPOS_accelerator_t (hb_face_t *face) : GPOS::accelerator_t (face) {}
-};
-
+using Layout::GPOS_impl::PosLookup;
+// TODO(garretrieger): Move into new layout directory.
/* Out-of-class implementation for methods recursing */
-
#ifndef HB_NO_OT_LAYOUT
template <typename context_t>
/*static*/ typename context_t::return_t PosLookup::dispatch_recurse_func (context_t *c, unsigned int lookup_index)
@@ -3121,13 +45,16 @@ template <typename context_t>
return l.dispatch (c);
}
-/*static*/ inline hb_closure_lookups_context_t::return_t PosLookup::dispatch_closure_lookups_recurse_func (hb_closure_lookups_context_t *c, unsigned this_index)
+template <>
+inline hb_closure_lookups_context_t::return_t
+PosLookup::dispatch_recurse_func<hb_closure_lookups_context_t> (hb_closure_lookups_context_t *c, unsigned this_index)
{
const PosLookup &l = c->face->table.GPOS.get_relaxed ()->table->get_lookup (this_index);
return l.closure_lookups (c, this_index);
}
-/*static*/ bool PosLookup::apply_recurse_func (hb_ot_apply_context_t *c, unsigned int lookup_index)
+template <>
+inline bool PosLookup::dispatch_recurse_func<hb_ot_apply_context_t> (hb_ot_apply_context_t *c, unsigned int lookup_index)
{
const PosLookup &l = c->face->table.GPOS.get_relaxed ()->table->get_lookup (lookup_index);
unsigned int saved_lookup_props = c->lookup_props;
@@ -3141,7 +68,6 @@ template <typename context_t>
}
#endif
-
} /* namespace OT */
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh b/thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh
index bef381430b..462542025b 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-gsub-table.hh
@@ -59,13 +59,16 @@ template <typename context_t>
return l.dispatch (c);
}
-/*static*/ inline hb_closure_lookups_context_t::return_t SubstLookup::dispatch_closure_lookups_recurse_func (hb_closure_lookups_context_t *c, unsigned this_index)
+template <>
+inline hb_closure_lookups_context_t::return_t
+SubstLookup::dispatch_recurse_func<hb_closure_lookups_context_t> (hb_closure_lookups_context_t *c, unsigned this_index)
{
const SubstLookup &l = c->face->table.GSUB.get_relaxed ()->table->get_lookup (this_index);
return l.closure_lookups (c, this_index);
}
-/*static*/ bool SubstLookup::apply_recurse_func (hb_ot_apply_context_t *c, unsigned int lookup_index)
+template <>
+inline bool SubstLookup::dispatch_recurse_func<hb_ot_apply_context_t> (hb_ot_apply_context_t *c, unsigned int lookup_index)
{
const SubstLookup &l = c->face->table.GSUB.get_relaxed ()->table->get_lookup (lookup_index);
unsigned int saved_lookup_props = c->lookup_props;
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh b/thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh
index c9750ff63b..31da498652 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout-gsubgpos.hh
@@ -109,14 +109,10 @@ struct hb_closure_context_t :
{
done_lookups_glyph_count->set (lookup_index, glyphs->get_population ());
- if (!done_lookups_glyph_set->get (lookup_index))
+ if (!done_lookups_glyph_set->has (lookup_index))
{
- hb_set_t* empty_set = hb_set_create ();
- if (unlikely (!done_lookups_glyph_set->set (lookup_index, empty_set)))
- {
- hb_set_destroy (empty_set);
+ if (unlikely (!done_lookups_glyph_set->set (lookup_index, hb::unique_ptr<hb_set_t> {hb_set_create ()})))
return true;
- }
}
hb_set_clear (done_lookups_glyph_set->get (lookup_index));
@@ -165,21 +161,19 @@ struct hb_closure_context_t :
hb_set_t *glyphs;
hb_set_t output[1];
hb_vector_t<hb_set_t> active_glyphs_stack;
- recurse_func_t recurse_func;
+ recurse_func_t recurse_func = nullptr;
unsigned int nesting_level_left;
hb_closure_context_t (hb_face_t *face_,
hb_set_t *glyphs_,
hb_map_t *done_lookups_glyph_count_,
- hb_hashmap_t<unsigned, hb_set_t *> *done_lookups_glyph_set_,
+ hb_hashmap_t<unsigned, hb::unique_ptr<hb_set_t>> *done_lookups_glyph_set_,
unsigned int nesting_level_left_ = HB_MAX_NESTING_LEVEL) :
face (face_),
glyphs (glyphs_),
- recurse_func (nullptr),
nesting_level_left (nesting_level_left_),
done_lookups_glyph_count (done_lookups_glyph_count_),
- done_lookups_glyph_set (done_lookups_glyph_set_),
- lookup_count (0)
+ done_lookups_glyph_set (done_lookups_glyph_set_)
{}
~hb_closure_context_t () { flush (); }
@@ -197,8 +191,8 @@ struct hb_closure_context_t :
private:
hb_map_t *done_lookups_glyph_count;
- hb_hashmap_t<unsigned, hb_set_t *> *done_lookups_glyph_set;
- unsigned int lookup_count;
+ hb_hashmap_t<unsigned, hb::unique_ptr<hb_set_t>> *done_lookups_glyph_set;
+ unsigned int lookup_count = 0;
};
@@ -400,7 +394,6 @@ struct hb_collect_coverage_context_t :
set_t *set;
};
-
struct hb_ot_apply_context_t :
hb_dispatch_context_t<hb_ot_apply_context_t, bool, HB_DEBUG_APPLY>
{
@@ -416,7 +409,7 @@ struct hb_ot_apply_context_t :
match_func (nullptr),
match_data (nullptr) {}
- typedef bool (*match_func_t) (hb_codepoint_t glyph_id, const HBUINT16 &value, const void *data);
+ typedef bool (*match_func_t) (hb_glyph_info_t &info, const HBUINT16 &value, const void *data);
void set_ignore_zwnj (bool ignore_zwnj_) { ignore_zwnj = ignore_zwnj_; }
void set_ignore_zwj (bool ignore_zwj_) { ignore_zwj = ignore_zwj_; }
@@ -434,7 +427,7 @@ struct hb_ot_apply_context_t :
MATCH_MAYBE
};
- may_match_t may_match (const hb_glyph_info_t &info,
+ may_match_t may_match (hb_glyph_info_t &info,
const HBUINT16 *glyph_data) const
{
if (!(info.mask & mask) ||
@@ -442,7 +435,7 @@ struct hb_ot_apply_context_t :
return MATCH_NO;
if (match_func)
- return match_func (info.codepoint, *glyph_data, match_data) ? MATCH_YES : MATCH_NO;
+ return match_func (info, *glyph_data, match_data) ? MATCH_YES : MATCH_NO;
return MATCH_MAYBE;
}
@@ -530,7 +523,7 @@ struct hb_ot_apply_context_t :
while (idx + num_items < end)
{
idx++;
- const hb_glyph_info_t &info = c->buffer->info[idx];
+ hb_glyph_info_t &info = c->buffer->info[idx];
matcher_t::may_skip_t skip = matcher.may_skip (c, info);
if (unlikely (skip == matcher_t::SKIP_YES))
@@ -563,7 +556,7 @@ struct hb_ot_apply_context_t :
while (idx > num_items - 1)
{
idx--;
- const hb_glyph_info_t &info = c->buffer->out_info[idx];
+ hb_glyph_info_t &info = c->buffer->out_info[idx];
matcher_t::may_skip_t skip = matcher.may_skip (c, info);
if (unlikely (skip == matcher_t::SKIP_YES))
@@ -611,7 +604,10 @@ struct hb_ot_apply_context_t :
return_t recurse (unsigned int sub_lookup_index)
{
if (unlikely (nesting_level_left == 0 || !recurse_func || buffer->max_ops-- <= 0))
+ {
+ buffer->shaping_failed = true;
return default_return_value ();
+ }
nesting_level_left--;
bool ret = recurse_func (this, sub_lookup_index);
@@ -621,35 +617,34 @@ struct hb_ot_apply_context_t :
skipping_iterator_t iter_input, iter_context;
+ unsigned int table_index; /* GSUB/GPOS */
hb_font_t *font;
hb_face_t *face;
hb_buffer_t *buffer;
- recurse_func_t recurse_func;
+ recurse_func_t recurse_func = nullptr;
const GDEF &gdef;
const VariationStore &var_store;
+ VariationStore::cache_t *var_store_cache;
hb_direction_t direction;
- hb_mask_t lookup_mask;
- unsigned int table_index; /* GSUB/GPOS */
- unsigned int lookup_index;
- unsigned int lookup_props;
- unsigned int nesting_level_left;
+ hb_mask_t lookup_mask = 1;
+ unsigned int lookup_index = (unsigned) -1;
+ unsigned int lookup_props = 0;
+ unsigned int nesting_level_left = HB_MAX_NESTING_LEVEL;
bool has_glyph_classes;
- bool auto_zwnj;
- bool auto_zwj;
- bool per_syllable;
- bool random;
-
- uint32_t random_state;
-
+ bool auto_zwnj = true;
+ bool auto_zwj = true;
+ bool per_syllable = false;
+ bool random = false;
+ uint32_t random_state = 1;
+ unsigned new_syllables = (unsigned) -1;
hb_ot_apply_context_t (unsigned int table_index_,
hb_font_t *font_,
hb_buffer_t *buffer_) :
- iter_input (), iter_context (),
+ table_index (table_index_),
font (font_), face (font->face), buffer (buffer_),
- recurse_func (nullptr),
gdef (
#ifndef HB_NO_OT_LAYOUT
*face->table.GDEF->table
@@ -658,18 +653,23 @@ struct hb_ot_apply_context_t :
#endif
),
var_store (gdef.get_var_store ()),
+ var_store_cache (
+#ifndef HB_NO_VAR
+ table_index == 1 && font->num_coords ? var_store.create_cache () : nullptr
+#else
+ nullptr
+#endif
+ ),
direction (buffer_->props.direction),
- lookup_mask (1),
- table_index (table_index_),
- lookup_index ((unsigned int) -1),
- lookup_props (0),
- nesting_level_left (HB_MAX_NESTING_LEVEL),
- has_glyph_classes (gdef.has_glyph_classes ()),
- auto_zwnj (true),
- auto_zwj (true),
- per_syllable (false),
- random (false),
- random_state (1) { init_iters (); }
+ has_glyph_classes (gdef.has_glyph_classes ())
+ { init_iters (); }
+
+ ~hb_ot_apply_context_t ()
+ {
+#ifndef HB_NO_VAR
+ VariationStore::destroy_cache (var_store_cache);
+#endif
+ }
void init_iters ()
{
@@ -736,6 +736,9 @@ struct hb_ot_apply_context_t :
bool ligature = false,
bool component = false) const
{
+ if (new_syllables != (unsigned) -1)
+ buffer->cur().syllable() = new_syllables;
+
unsigned int props = _hb_glyph_info_get_glyph_props (&buffer->cur());
props |= HB_OT_LAYOUT_GLYPH_PROPS_SUBSTITUTED;
if (ligature)
@@ -790,8 +793,8 @@ struct hb_ot_apply_context_t :
};
-struct hb_get_subtables_context_t :
- hb_dispatch_context_t<hb_get_subtables_context_t>
+struct hb_accelerate_subtables_context_t :
+ hb_dispatch_context_t<hb_accelerate_subtables_context_t>
{
template <typename Type>
static inline bool apply_to (const void *obj, OT::hb_ot_apply_context_t *c)
@@ -800,15 +803,53 @@ struct hb_get_subtables_context_t :
return typed_obj->apply (c);
}
+#ifndef HB_NO_OT_LAYOUT_LOOKUP_CACHE
+ template <typename T>
+ static inline auto apply_cached_ (const T *obj, OT::hb_ot_apply_context_t *c, hb_priority<1>) HB_RETURN (bool, obj->apply (c, true) )
+ template <typename T>
+ static inline auto apply_cached_ (const T *obj, OT::hb_ot_apply_context_t *c, hb_priority<0>) HB_RETURN (bool, obj->apply (c) )
+ template <typename Type>
+ static inline bool apply_cached_to (const void *obj, OT::hb_ot_apply_context_t *c)
+ {
+ const Type *typed_obj = (const Type *) obj;
+ return apply_cached_ (typed_obj, c, hb_prioritize);
+ }
+
+ template <typename T>
+ static inline auto cache_func_ (const T *obj, OT::hb_ot_apply_context_t *c, bool enter, hb_priority<1>) HB_RETURN (bool, obj->cache_func (c, enter) )
+ template <typename T>
+ static inline bool cache_func_ (const T *obj, OT::hb_ot_apply_context_t *c, bool enter, hb_priority<0>) { return false; }
+ template <typename Type>
+ static inline bool cache_func_to (const void *obj, OT::hb_ot_apply_context_t *c, bool enter)
+ {
+ const Type *typed_obj = (const Type *) obj;
+ return cache_func_ (typed_obj, c, enter, hb_prioritize);
+ }
+#endif
+
typedef bool (*hb_apply_func_t) (const void *obj, OT::hb_ot_apply_context_t *c);
+ typedef bool (*hb_cache_func_t) (const void *obj, OT::hb_ot_apply_context_t *c, bool enter);
struct hb_applicable_t
{
+ friend struct hb_accelerate_subtables_context_t;
+ friend struct hb_ot_layout_lookup_accelerator_t;
+
template <typename T>
- void init (const T &obj_, hb_apply_func_t apply_func_)
+ void init (const T &obj_,
+ hb_apply_func_t apply_func_
+#ifndef HB_NO_OT_LAYOUT_LOOKUP_CACHE
+ , hb_apply_func_t apply_cached_func_
+ , hb_cache_func_t cache_func_
+#endif
+ )
{
obj = &obj_;
apply_func = apply_func_;
+#ifndef HB_NO_OT_LAYOUT_LOOKUP_CACHE
+ apply_cached_func = apply_cached_func_;
+ cache_func = cache_func_;
+#endif
digest.init ();
obj_.get_coverage ().collect_coverage (&digest);
}
@@ -817,38 +858,93 @@ struct hb_get_subtables_context_t :
{
return digest.may_have (c->buffer->cur().codepoint) && apply_func (obj, c);
}
+#ifndef HB_NO_OT_LAYOUT_LOOKUP_CACHE
+ bool apply_cached (OT::hb_ot_apply_context_t *c) const
+ {
+ return digest.may_have (c->buffer->cur().codepoint) && apply_cached_func (obj, c);
+ }
+ bool cache_enter (OT::hb_ot_apply_context_t *c) const
+ {
+ return cache_func (obj, c, true);
+ }
+ void cache_leave (OT::hb_ot_apply_context_t *c) const
+ {
+ cache_func (obj, c, false);
+ }
+#endif
private:
const void *obj;
hb_apply_func_t apply_func;
+#ifndef HB_NO_OT_LAYOUT_LOOKUP_CACHE
+ hb_apply_func_t apply_cached_func;
+ hb_cache_func_t cache_func;
+#endif
hb_set_digest_t digest;
};
typedef hb_vector_t<hb_applicable_t> array_t;
+#ifndef HB_NO_OT_LAYOUT_LOOKUP_CACHE
+ template <typename T>
+ auto cache_cost (const T &obj, hb_priority<1>) HB_AUTO_RETURN ( obj.cache_cost () )
+ template <typename T>
+ auto cache_cost (const T &obj, hb_priority<0>) HB_AUTO_RETURN ( 0u )
+#endif
+
/* Dispatch interface. */
template <typename T>
return_t dispatch (const T &obj)
{
- hb_applicable_t *entry = array.push();
- entry->init (obj, apply_to<T>);
+ hb_applicable_t entry;
+
+ entry.init (obj,
+ apply_to<T>
+#ifndef HB_NO_OT_LAYOUT_LOOKUP_CACHE
+ , apply_cached_to<T>
+ , cache_func_to<T>
+#endif
+ );
+
+ array.push (entry);
+
+#ifndef HB_NO_OT_LAYOUT_LOOKUP_CACHE
+ /* Cache handling
+ *
+ * We allow one subtable from each lookup to use a cache. The assumption
+ * being that multiple subtables of the same lookup cannot use a cache
+ * because the resources they would use will collide. As such, we ask
+ * each subtable to tell us how much it costs (which a cache would avoid),
+ * and we allocate the cache opportunity to the costliest subtable.
+ */
+ unsigned cost = cache_cost (obj, hb_prioritize);
+ if (cost > cache_user_cost && !array.in_error ())
+ {
+ cache_user_idx = array.length - 1;
+ cache_user_cost = cost;
+ }
+#endif
+
return hb_empty_t ();
}
static return_t default_return_value () { return hb_empty_t (); }
- hb_get_subtables_context_t (array_t &array_) :
- array (array_) {}
+ hb_accelerate_subtables_context_t (array_t &array_) :
+ array (array_) {}
array_t &array;
-};
-
+#ifndef HB_NO_OT_LAYOUT_LOOKUP_CACHE
+ unsigned cache_user_idx = (unsigned) -1;
+ unsigned cache_user_cost = 0;
+#endif
+};
typedef bool (*intersects_func_t) (const hb_set_t *glyphs, const HBUINT16 &value, const void *data);
typedef void (*intersected_glyphs_func_t) (const hb_set_t *glyphs, const void *data, unsigned value, hb_set_t *intersected_glyphs);
typedef void (*collect_glyphs_func_t) (hb_set_t *glyphs, const HBUINT16 &value, const void *data);
-typedef bool (*match_func_t) (hb_codepoint_t glyph_id, const HBUINT16 &value, const void *data);
+typedef bool (*match_func_t) (hb_glyph_info_t &info, const HBUINT16 &value, const void *data);
struct ContextClosureFuncs
{
@@ -863,6 +959,10 @@ struct ContextApplyFuncs
{
match_func_t match;
};
+struct ChainContextApplyFuncs
+{
+ match_func_t match[3];
+};
static inline bool intersects_glyph (const hb_set_t *glyphs, const HBUINT16 &value, const void *data HB_UNUSED)
@@ -939,19 +1039,30 @@ static inline void collect_array (hb_collect_glyphs_context_t *c HB_UNUSED,
}
-static inline bool match_glyph (hb_codepoint_t glyph_id, const HBUINT16 &value, const void *data HB_UNUSED)
+static inline bool match_glyph (hb_glyph_info_t &info, const HBUINT16 &value, const void *data HB_UNUSED)
{
- return glyph_id == value;
+ return info.codepoint == value;
}
-static inline bool match_class (hb_codepoint_t glyph_id, const HBUINT16 &value, const void *data)
+static inline bool match_class (hb_glyph_info_t &info, const HBUINT16 &value, const void *data)
{
const ClassDef &class_def = *reinterpret_cast<const ClassDef *>(data);
- return class_def.get_class (glyph_id) == value;
+ return class_def.get_class (info.codepoint) == value;
}
-static inline bool match_coverage (hb_codepoint_t glyph_id, const HBUINT16 &value, const void *data)
+static inline bool match_class_cached (hb_glyph_info_t &info, const HBUINT16 &value, const void *data)
+{
+ unsigned klass = info.syllable();
+ if (klass < 255)
+ return klass == value;
+ const ClassDef &class_def = *reinterpret_cast<const ClassDef *>(data);
+ klass = class_def.get_class (info.codepoint);
+ if (likely (klass < 255))
+ info.syllable() = klass;
+ return klass == value;
+}
+static inline bool match_coverage (hb_glyph_info_t &info, const HBUINT16 &value, const void *data)
{
const Offset16To<Coverage> &coverage = (const Offset16To<Coverage>&)value;
- return (data+coverage).get_coverage (glyph_id) != NOT_COVERED;
+ return (data+coverage).get_coverage (info.codepoint) != NOT_COVERED;
}
static inline bool would_match_input (hb_would_apply_context_t *c,
@@ -964,8 +1075,12 @@ static inline bool would_match_input (hb_would_apply_context_t *c,
return false;
for (unsigned int i = 1; i < count; i++)
- if (likely (!match_func (c->glyphs[i], input[i - 1], match_data)))
+ {
+ hb_glyph_info_t info;
+ info.codepoint = c->glyphs[i];
+ if (likely (!match_func (info, input[i - 1], match_data)))
return false;
+ }
return true;
}
@@ -2125,19 +2240,54 @@ struct ContextFormat2
const Coverage &get_coverage () const { return this+coverage; }
- bool apply (hb_ot_apply_context_t *c) const
+ unsigned cache_cost () const
+ {
+ unsigned c = (this+classDef).cost () * ruleSet.len;
+ return c >= 4 ? c : 0;
+ }
+ bool cache_func (hb_ot_apply_context_t *c, bool enter) const
+ {
+ if (enter)
+ {
+ if (!HB_BUFFER_TRY_ALLOCATE_VAR (c->buffer, syllable))
+ return false;
+ auto &info = c->buffer->info;
+ unsigned count = c->buffer->len;
+ for (unsigned i = 0; i < count; i++)
+ info[i].syllable() = 255;
+ c->new_syllables = 255;
+ return true;
+ }
+ else
+ {
+ c->new_syllables = (unsigned) -1;
+ HB_BUFFER_DEALLOCATE_VAR (c->buffer, syllable);
+ return true;
+ }
+ }
+
+ bool apply (hb_ot_apply_context_t *c, bool cached = false) const
{
TRACE_APPLY (this);
unsigned int index = (this+coverage).get_coverage (c->buffer->cur().codepoint);
if (likely (index == NOT_COVERED)) return_trace (false);
const ClassDef &class_def = this+classDef;
- index = class_def.get_class (c->buffer->cur().codepoint);
- const RuleSet &rule_set = this+ruleSet[index];
+
struct ContextApplyLookupContext lookup_context = {
- {match_class},
+ {cached ? match_class_cached : match_class},
&class_def
};
+
+ if (cached && c->buffer->cur().syllable() < 255)
+ index = c->buffer->cur().syllable ();
+ else
+ {
+ index = class_def.get_class (c->buffer->cur().codepoint);
+ if (cached && index < 255)
+ c->buffer->cur().syllable() = index;
+ }
+ const RuleSet &rule_set = this+ruleSet[index];
return_trace (rule_set.apply (c, lookup_context));
}
@@ -2411,7 +2561,7 @@ struct ChainContextCollectGlyphsLookupContext
struct ChainContextApplyLookupContext
{
- ContextApplyFuncs funcs;
+ ChainContextApplyFuncs funcs;
const void *match_data[3];
};
@@ -2499,7 +2649,7 @@ static inline bool chain_context_would_apply_lookup (hb_would_apply_context_t *c
return (c->zero_context ? !backtrackCount && !lookaheadCount : true)
&& would_match_input (c,
inputCount, input,
- lookup_context.funcs.match, lookup_context.match_data[1]);
+ lookup_context.funcs.match[1], lookup_context.match_data[1]);
}
static inline bool chain_context_apply_lookup (hb_ot_apply_context_t *c,
@@ -2518,11 +2668,11 @@ static inline bool chain_context_apply_lookup (hb_ot_apply_context_t *c,
unsigned match_positions[HB_MAX_CONTEXT_LENGTH];
if (!(match_input (c,
inputCount, input,
- lookup_context.funcs.match, lookup_context.match_data[1],
+ lookup_context.funcs.match[1], lookup_context.match_data[1],
&match_end, match_positions) && (end_index = match_end)
&& match_lookahead (c,
lookaheadCount, lookahead,
- lookup_context.funcs.match, lookup_context.match_data[2],
+ lookup_context.funcs.match[2], lookup_context.match_data[2],
match_end, &end_index)))
{
c->buffer->unsafe_to_concat (c->buffer->idx, end_index);
@@ -2532,7 +2682,7 @@ static inline bool chain_context_apply_lookup (hb_ot_apply_context_t *c,
unsigned start_index = c->buffer->out_len;
if (!match_backtrack (c,
backtrackCount, backtrack,
- lookup_context.funcs.match, lookup_context.match_data[0],
+ lookup_context.funcs.match[0], lookup_context.match_data[0],
&start_index))
{
c->buffer->unsafe_to_concat_from_outbuffer (start_index, end_index);
@@ -2934,7 +3084,7 @@ struct ChainContextFormat1
{
const ChainRuleSet &rule_set = this+ruleSet[(this+coverage).get_coverage (c->glyphs[0])];
struct ChainContextApplyLookupContext lookup_context = {
- {match_glyph},
+ {{match_glyph, match_glyph, match_glyph}},
{nullptr, nullptr, nullptr}
};
return rule_set.would_apply (c, lookup_context);
@@ -2950,7 +3100,7 @@ struct ChainContextFormat1
const ChainRuleSet &rule_set = this+ruleSet[index];
struct ChainContextApplyLookupContext lookup_context = {
- {match_glyph},
+ {{match_glyph, match_glyph, match_glyph}},
{nullptr, nullptr, nullptr}
};
return_trace (rule_set.apply (c, lookup_context));
@@ -3134,7 +3284,7 @@ struct ChainContextFormat2
unsigned int index = input_class_def.get_class (c->glyphs[0]);
const ChainRuleSet &rule_set = this+ruleSet[index];
struct ChainContextApplyLookupContext lookup_context = {
- {match_class},
+ {{match_class, match_class, match_class}},
{&backtrack_class_def,
&input_class_def,
&lookahead_class_def}
@@ -3144,7 +3294,33 @@ struct ChainContextFormat2
const Coverage &get_coverage () const { return this+coverage; }
- bool apply (hb_ot_apply_context_t *c) const
+ unsigned cache_cost () const
+ {
+ unsigned c = (this+lookaheadClassDef).cost () * ruleSet.len;
+ return c >= 4 ? c : 0;
+ }
+ bool cache_func (hb_ot_apply_context_t *c, bool enter) const
+ {
+ if (enter)
+ {
+ if (!HB_BUFFER_TRY_ALLOCATE_VAR (c->buffer, syllable))
+ return false;
+ auto &info = c->buffer->info;
+ unsigned count = c->buffer->len;
+ for (unsigned i = 0; i < count; i++)
+ info[i].syllable() = 255;
+ c->new_syllables = 255;
+ return true;
+ }
+ else
+ {
+ c->new_syllables = (unsigned) -1;
+ HB_BUFFER_DEALLOCATE_VAR (c->buffer, syllable);
+ return true;
+ }
+ }
+
+ bool apply (hb_ot_apply_context_t *c, bool cached = false) const
{
TRACE_APPLY (this);
unsigned int index = (this+coverage).get_coverage (c->buffer->cur().codepoint);
@@ -3154,14 +3330,27 @@ struct ChainContextFormat2
const ClassDef &input_class_def = this+inputClassDef;
const ClassDef &lookahead_class_def = this+lookaheadClassDef;
- index = input_class_def.get_class (c->buffer->cur().codepoint);
- const ChainRuleSet &rule_set = this+ruleSet[index];
+ /* For ChainContextFormat2 we cache the LookaheadClassDef instead of InputClassDef.
+ * The reason is that most heavy fonts want to identify a glyph in context and apply
+ * a lookup to it. In this scenario, the length of the input sequence is one, whereas
+ * the lookahead / backtrack are typically longer. The one glyph in input sequence is
+ * looked-up below and no input glyph is looked up in individual rules, whereas the
+ * lookahead and backtrack glyphs are tried. Since we match lookahead before backtrack,
+ * we should cache lookahead. This decisions showed a 20% improvement in shaping of
+ * the Gulzar font.
+ */
+
struct ChainContextApplyLookupContext lookup_context = {
- {match_class},
+ {{cached && &backtrack_class_def == &input_class_def ? match_class_cached : match_class,
+ cached && &input_class_def == &lookahead_class_def ? match_class_cached : match_class,
+ cached ? match_class_cached : match_class}},
{&backtrack_class_def,
&input_class_def,
&lookahead_class_def}
};
+
+ index = input_class_def.get_class (c->buffer->cur().codepoint);
+ const ChainRuleSet &rule_set = this+ruleSet[index];
return_trace (rule_set.apply (c, lookup_context));
}
@@ -3359,7 +3548,7 @@ struct ChainContextFormat3
const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (input);
const Array16Of<LookupRecord> &lookup = StructAfter<Array16Of<LookupRecord>> (lookahead);
struct ChainContextApplyLookupContext lookup_context = {
- {match_coverage},
+ {{match_coverage, match_coverage, match_coverage}},
{this, this, this}
};
return chain_context_would_apply_lookup (c,
@@ -3386,7 +3575,7 @@ struct ChainContextFormat3
const Array16OfOffset16To<Coverage> &lookahead = StructAfter<Array16OfOffset16To<Coverage>> (input);
const Array16Of<LookupRecord> &lookup = StructAfter<Array16Of<LookupRecord>> (lookahead);
struct ChainContextApplyLookupContext lookup_context = {
- {match_coverage},
+ {{match_coverage, match_coverage, match_coverage}},
{this, this, this}
};
return_trace (chain_context_apply_lookup (c,
@@ -3623,25 +3812,63 @@ struct hb_ot_layout_lookup_accelerator_t
lookup.collect_coverage (&digest);
subtables.init ();
- OT::hb_get_subtables_context_t c_get_subtables (subtables);
- lookup.dispatch (&c_get_subtables);
+ OT::hb_accelerate_subtables_context_t c_accelerate_subtables (subtables);
+ lookup.dispatch (&c_accelerate_subtables);
+
+#ifndef HB_NO_OT_LAYOUT_LOOKUP_CACHE
+ cache_user_idx = c_accelerate_subtables.cache_user_idx;
+ for (unsigned i = 0; i < subtables.length; i++)
+ if (i != cache_user_idx)
+ subtables[i].apply_cached_func = subtables[i].apply_func;
+#endif
}
void fini () { subtables.fini (); }
bool may_have (hb_codepoint_t g) const
{ return digest.may_have (g); }
- bool apply (hb_ot_apply_context_t *c) const
+ bool apply (hb_ot_apply_context_t *c, bool use_cache) const
{
- for (unsigned int i = 0; i < subtables.length; i++)
- if (subtables[i].apply (c))
- return true;
+#ifndef HB_NO_OT_LAYOUT_LOOKUP_CACHE
+ if (use_cache)
+ {
+ for (unsigned int i = 0; i < subtables.length; i++)
+ if (subtables[i].apply_cached (c))
+ return true;
+ }
+ else
+#endif
+ {
+ for (unsigned int i = 0; i < subtables.length; i++)
+ if (subtables[i].apply (c))
+ return true;
+ }
return false;
}
+ bool cache_enter (OT::hb_ot_apply_context_t *c) const
+ {
+#ifndef HB_NO_OT_LAYOUT_LOOKUP_CACHE
+ return cache_user_idx != (unsigned) -1 &&
+ subtables[cache_user_idx].cache_enter (c);
+#else
+ return false;
+#endif
+ }
+ void cache_leave (OT::hb_ot_apply_context_t *c) const
+ {
+#ifndef HB_NO_OT_LAYOUT_LOOKUP_CACHE
+ subtables[cache_user_idx].cache_leave (c);
+#endif
+ }
+
+
private:
hb_set_digest_t digest;
- hb_get_subtables_context_t::array_t subtables;
+ hb_accelerate_subtables_context_t::array_t subtables;
+#ifndef HB_NO_OT_LAYOUT_LOOKUP_CACHE
+ unsigned cache_user_idx = (unsigned) -1;
+#endif
};
struct GSUBGPOS
@@ -3721,6 +3948,8 @@ struct GSUBGPOS
hb_set_t visited_lookups, inactive_lookups;
OT::hb_closure_lookups_context_t c (face, glyphs, &visited_lookups, &inactive_lookups);
+ c.set_recurse_func (TLookup::template dispatch_recurse_func<hb_closure_lookups_context_t>);
+
for (unsigned lookup_index : + hb_iter (lookup_indexes))
reinterpret_cast<const TLookup &> (get_lookup (lookup_index)).closure_lookups (&c, lookup_index);
@@ -3729,7 +3958,7 @@ struct GSUBGPOS
}
void prune_langsys (const hb_map_t *duplicate_feature_map,
- hb_hashmap_t<unsigned, hb_set_t *> *script_langsys_map,
+ hb_hashmap_t<unsigned, hb::unique_ptr<hb_set_t>> *script_langsys_map,
hb_set_t *new_feature_indexes /* OUT */) const
{
hb_prune_langsys_context_t c (this, script_langsys_map, duplicate_feature_map, new_feature_indexes);
@@ -3787,7 +4016,7 @@ struct GSUBGPOS
hb_map_t *duplicate_feature_map /* OUT */) const
{
if (feature_indices->is_empty ()) return;
- hb_hashmap_t<hb_tag_t, hb_set_t *> unique_features;
+ hb_hashmap_t<hb_tag_t, hb::unique_ptr<hb_set_t>> unique_features;
//find out duplicate features after subset
for (unsigned i : feature_indices->iter ())
{
@@ -3795,16 +4024,9 @@ struct GSUBGPOS
if (t == HB_MAP_VALUE_INVALID) continue;
if (!unique_features.has (t))
{
- hb_set_t* indices = hb_set_create ();
- if (unlikely (indices == hb_set_get_empty () ||
- !unique_features.set (t, indices)))
- {
- hb_set_destroy (indices);
- for (auto _ : unique_features.iter ())
- hb_set_destroy (_.second);
+ if (unlikely (!unique_features.set (t, hb::unique_ptr<hb_set_t> {hb_set_create ()})))
return;
- }
- if (unique_features.get (t))
+ if (unique_features.has (t))
unique_features.get (t)->add (i);
duplicate_feature_map->set (i, i);
continue;
@@ -3849,9 +4071,6 @@ struct GSUBGPOS
duplicate_feature_map->set (i, i);
}
}
-
- for (auto _ : unique_features.iter ())
- hb_set_destroy (_.second);
}
void prune_features (const hb_map_t *lookup_indices, /* IN */
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout.cc b/thirdparty/harfbuzz/src/hb-ot-layout.cc
index f4ea21a4f9..142c843dad 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-layout.cc
@@ -46,7 +46,7 @@
#include "hb-ot-layout-gdef-table.hh"
#include "hb-ot-layout-gsub-table.hh"
#include "hb-ot-layout-gpos-table.hh"
-#include "hb-ot-layout-base-table.hh" // Just so we compile it; unused otherwise.
+#include "hb-ot-layout-base-table.hh"
#include "hb-ot-layout-jstf-table.hh" // Just so we compile it; unused otherwise.
#include "hb-ot-name-table.hh"
#include "hb-ot-os2-table.hh"
@@ -55,6 +55,7 @@
#include "hb-aat-layout-opbd-table.hh" // Just so we compile it; unused otherwise.
using OT::Layout::GSUB::GSUB;
+using OT::Layout::GPOS;
/**
* SECTION:hb-ot-layout
@@ -260,7 +261,6 @@ _hb_ot_layout_set_glyph_props (hb_font_t *font,
{
_hb_glyph_info_set_glyph_props (&buffer->info[i], gdef.get_glyph_props (buffer->info[i].codepoint));
_hb_glyph_info_clear_lig_props (&buffer->info[i]);
- buffer->info[i].syllable() = 0;
}
}
@@ -401,7 +401,7 @@ GSUB::is_blocklisted (hb_blob_t *blob HB_UNUSED,
}
bool
-OT::GPOS::is_blocklisted (hb_blob_t *blob HB_UNUSED,
+GPOS::is_blocklisted (hb_blob_t *blob HB_UNUSED,
hb_face_t *face HB_UNUSED) const
{
#ifdef HB_NO_OT_LAYOUT_BLOCKLIST
@@ -1501,15 +1501,12 @@ hb_ot_layout_lookup_substitute_closure (hb_face_t *face,
hb_set_t *glyphs /* OUT */)
{
hb_map_t done_lookups_glyph_count;
- hb_hashmap_t<unsigned, hb_set_t *> done_lookups_glyph_set;
+ hb_hashmap_t<unsigned, hb::unique_ptr<hb_set_t>> done_lookups_glyph_set;
OT::hb_closure_context_t c (face, glyphs, &done_lookups_glyph_count, &done_lookups_glyph_set);
const OT::SubstLookup& l = face->table.GSUB->table->get_lookup (lookup_index);
l.closure (&c, lookup_index);
-
- for (auto _ : done_lookups_glyph_set.iter ())
- hb_set_destroy (_.second);
}
/**
@@ -1529,7 +1526,7 @@ hb_ot_layout_lookups_substitute_closure (hb_face_t *face,
hb_set_t *glyphs /* OUT */)
{
hb_map_t done_lookups_glyph_count;
- hb_hashmap_t<unsigned, hb_set_t *> done_lookups_glyph_set;
+ hb_hashmap_t<unsigned, hb::unique_ptr<hb_set_t>> done_lookups_glyph_set;
OT::hb_closure_context_t c (face, glyphs, &done_lookups_glyph_count, &done_lookups_glyph_set);
const GSUB& gsub = *face->table.GSUB->table;
@@ -1551,13 +1548,10 @@ hb_ot_layout_lookups_substitute_closure (hb_face_t *face,
}
} while (iteration_count++ <= HB_CLOSURE_MAX_STAGES &&
glyphs_length != glyphs->get_population ());
-
- for (auto _ : done_lookups_glyph_set.iter ())
- hb_set_destroy (_.second);
}
/*
- * OT::GPOS
+ * GPOS
*/
@@ -1588,7 +1582,7 @@ hb_ot_layout_has_positioning (hb_face_t *face)
void
hb_ot_layout_position_start (hb_font_t *font, hb_buffer_t *buffer)
{
- OT::GPOS::position_start (font, buffer);
+ GPOS::position_start (font, buffer);
}
@@ -1603,7 +1597,7 @@ hb_ot_layout_position_start (hb_font_t *font, hb_buffer_t *buffer)
void
hb_ot_layout_position_finish_advances (hb_font_t *font, hb_buffer_t *buffer)
{
- OT::GPOS::position_finish_advances (font, buffer);
+ GPOS::position_finish_advances (font, buffer);
}
/**
@@ -1617,7 +1611,7 @@ hb_ot_layout_position_finish_advances (hb_font_t *font, hb_buffer_t *buffer)
void
hb_ot_layout_position_finish_offsets (hb_font_t *font, hb_buffer_t *buffer)
{
- OT::GPOS::position_finish_offsets (font, buffer);
+ GPOS::position_finish_offsets (font, buffer);
}
@@ -1652,7 +1646,7 @@ hb_ot_layout_get_size_params (hb_face_t *face,
unsigned int *range_start, /* OUT. May be NULL */
unsigned int *range_end /* OUT. May be NULL */)
{
- const OT::GPOS &gpos = *face->table.GPOS->table;
+ const GPOS &gpos = *face->table.GPOS->table;
const hb_tag_t tag = HB_TAG ('s','i','z','e');
unsigned int num_features = gpos.get_feature_count ();
@@ -1803,7 +1797,7 @@ hb_ot_layout_feature_get_characters (hb_face_t *face,
struct GSUBProxy
{
static constexpr unsigned table_index = 0u;
- static constexpr bool inplace = false;
+ static constexpr bool always_inplace = false;
typedef OT::SubstLookup Lookup;
GSUBProxy (hb_face_t *face) :
@@ -1817,14 +1811,14 @@ struct GSUBProxy
struct GPOSProxy
{
static constexpr unsigned table_index = 1u;
- static constexpr bool inplace = true;
+ static constexpr bool always_inplace = true;
typedef OT::PosLookup Lookup;
GPOSProxy (hb_face_t *face) :
table (*face->table.GPOS->table),
accels (face->table.GPOS->accels) {}
- const OT::GPOS &table;
+ const GPOS &table;
const OT::hb_ot_layout_lookup_accelerator_t *accels;
};
@@ -1833,6 +1827,8 @@ static inline bool
apply_forward (OT::hb_ot_apply_context_t *c,
const OT::hb_ot_layout_lookup_accelerator_t &accel)
{
+ bool use_cache = accel.cache_enter (c);
+
bool ret = false;
hb_buffer_t *buffer = c->buffer;
while (buffer->idx < buffer->len && buffer->successful)
@@ -1842,7 +1838,7 @@ apply_forward (OT::hb_ot_apply_context_t *c,
(buffer->cur().mask & c->lookup_mask) &&
c->check_glyph_property (&buffer->cur(), c->lookup_props))
{
- applied = accel.apply (c);
+ applied = accel.apply (c, use_cache);
}
if (applied)
@@ -1850,6 +1846,10 @@ apply_forward (OT::hb_ot_apply_context_t *c,
else
(void) buffer->next_glyph ();
}
+
+ if (use_cache)
+ accel.cache_leave (c);
+
return ret;
}
@@ -1864,7 +1864,7 @@ apply_backward (OT::hb_ot_apply_context_t *c,
if (accel.may_have (buffer->cur().codepoint) &&
(buffer->cur().mask & c->lookup_mask) &&
c->check_glyph_property (&buffer->cur(), c->lookup_props))
- ret |= accel.apply (c);
+ ret |= accel.apply (c, false);
/* The reverse lookup doesn't "advance" cursor (for good reason). */
buffer->idx--;
@@ -1890,13 +1890,13 @@ apply_string (OT::hb_ot_apply_context_t *c,
if (likely (!lookup.is_reverse ()))
{
/* in/out forward substitution/positioning */
- if (!Proxy::inplace)
+ if (!Proxy::always_inplace)
buffer->clear_output ();
buffer->idx = 0;
apply_forward (c, accel);
- if (!Proxy::inplace)
+ if (!Proxy::always_inplace)
buffer->sync ();
}
else
@@ -1917,7 +1917,7 @@ inline void hb_ot_map_t::apply (const Proxy &proxy,
const unsigned int table_index = proxy.table_index;
unsigned int i = 0;
OT::hb_ot_apply_context_t c (table_index, font, buffer);
- c.set_recurse_func (Proxy::Lookup::apply_recurse_func);
+ c.set_recurse_func (Proxy::Lookup::template dispatch_recurse_func<OT::hb_ot_apply_context_t>);
for (unsigned int stage_index = 0; stage_index < stages[table_index].length; stage_index++)
{
diff --git a/thirdparty/harfbuzz/src/hb-ot-layout.hh b/thirdparty/harfbuzz/src/hb-ot-layout.hh
index 75bba0bc50..6395f06670 100644
--- a/thirdparty/harfbuzz/src/hb-ot-layout.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-layout.hh
@@ -589,13 +589,11 @@ _hb_buffer_allocate_gsubgpos_vars (hb_buffer_t *buffer)
{
HB_BUFFER_ALLOCATE_VAR (buffer, glyph_props);
HB_BUFFER_ALLOCATE_VAR (buffer, lig_props);
- HB_BUFFER_ALLOCATE_VAR (buffer, syllable);
}
static inline void
_hb_buffer_deallocate_gsubgpos_vars (hb_buffer_t *buffer)
{
- HB_BUFFER_DEALLOCATE_VAR (buffer, syllable);
HB_BUFFER_DEALLOCATE_VAR (buffer, lig_props);
HB_BUFFER_DEALLOCATE_VAR (buffer, glyph_props);
}
@@ -605,7 +603,6 @@ _hb_buffer_assert_gsubgpos_vars (hb_buffer_t *buffer)
{
HB_BUFFER_ASSERT_VAR (buffer, glyph_props);
HB_BUFFER_ASSERT_VAR (buffer, lig_props);
- HB_BUFFER_ASSERT_VAR (buffer, syllable);
}
/* Make sure no one directly touches our props... */
diff --git a/thirdparty/harfbuzz/src/hb-ot-name-language-static.hh b/thirdparty/harfbuzz/src/hb-ot-name-language-static.hh
index c496dc2981..0e0f2d632a 100644
--- a/thirdparty/harfbuzz/src/hb-ot-name-language-static.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-name-language-static.hh
@@ -45,7 +45,7 @@ struct hb_ot_language_map_t
};
static const hb_ot_language_map_t
-hb_ms_language_map[] =
+_hb_ms_language_map[] =
{
{0x0001, "ar"}, /* ??? */
{0x0004, "zh"}, /* ??? */
@@ -298,7 +298,7 @@ hb_ms_language_map[] =
};
static const hb_ot_language_map_t
-hb_mac_language_map[] =
+_hb_mac_language_map[] =
{
{ 0, "en"}, /* English */
{ 1, "fr"}, /* French */
@@ -441,16 +441,16 @@ hb_language_t
_hb_ot_name_language_for_ms_code (unsigned int code)
{
return _hb_ot_name_language_for (code,
- hb_ms_language_map,
- ARRAY_LENGTH (hb_ms_language_map));
+ _hb_ms_language_map,
+ ARRAY_LENGTH (_hb_ms_language_map));
}
hb_language_t
_hb_ot_name_language_for_mac_code (unsigned int code)
{
return _hb_ot_name_language_for (code,
- hb_mac_language_map,
- ARRAY_LENGTH (hb_mac_language_map));
+ _hb_mac_language_map,
+ ARRAY_LENGTH (_hb_mac_language_map));
}
#endif /* HB_OT_NAME_LANGUAGE_STATIC_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-name-table.hh b/thirdparty/harfbuzz/src/hb-ot-name-table.hh
index d52367e9b1..01107aad67 100644
--- a/thirdparty/harfbuzz/src/hb-ot-name-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-name-table.hh
@@ -156,7 +156,7 @@ struct NameRecord
};
static int
-_hb_ot_name_entry_cmp_key (const void *pa, const void *pb)
+_hb_ot_name_entry_cmp_key (const void *pa, const void *pb, bool exact)
{
const hb_ot_name_entry_t *a = (const hb_ot_name_entry_t *) pa;
const hb_ot_name_entry_t *b = (const hb_ot_name_entry_t *) pb;
@@ -169,8 +169,23 @@ _hb_ot_name_entry_cmp_key (const void *pa, const void *pb)
if (a->language == b->language) return 0;
if (!a->language) return -1;
if (!b->language) return +1;
- return strcmp (hb_language_to_string (a->language),
- hb_language_to_string (b->language));
+
+ const char *astr = hb_language_to_string (a->language);
+ const char *bstr = hb_language_to_string (b->language);
+
+ signed c = strcmp (astr, bstr);
+
+ if (!exact && c)
+ {
+ unsigned la = strlen (astr);
+ unsigned lb = strlen (bstr);
+ // 'a' is the user request, and 'b' is string in the font.
+ // If eg. user asks for "en-us" and font has "en", approve.
+ if (la > lb && astr[lb] == '-' && !strncmp (astr, bstr, lb))
+ return 0;
+ }
+
+ return c;
}
static int
@@ -178,7 +193,7 @@ _hb_ot_name_entry_cmp (const void *pa, const void *pb)
{
/* Compare by name_id, then language, then score, then index. */
- int v = _hb_ot_name_entry_cmp_key (pa, pb);
+ int v = _hb_ot_name_entry_cmp_key (pa, pb, true);
if (v)
return v;
@@ -330,7 +345,18 @@ struct name
const hb_ot_name_entry_t *entry = hb_bsearch (key, (const hb_ot_name_entry_t *) this->names,
this->names.length,
sizeof (hb_ot_name_entry_t),
- _hb_ot_name_entry_cmp_key);
+ _hb_ot_name_entry_cmp_key,
+ true);
+
+ if (!entry)
+ {
+ entry = hb_bsearch (key, (const hb_ot_name_entry_t *) this->names,
+ this->names.length,
+ sizeof (hb_ot_name_entry_t),
+ _hb_ot_name_entry_cmp_key,
+ false);
+ }
+
if (!entry)
return -1;
diff --git a/thirdparty/harfbuzz/src/hb-ot-os2-table.hh b/thirdparty/harfbuzz/src/hb-ot-os2-table.hh
index f0035e2f04..3473afef54 100644
--- a/thirdparty/harfbuzz/src/hb-ot-os2-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-os2-table.hh
@@ -224,9 +224,11 @@ struct OS2
*max_cp = hb_min (0xFFFFu, codepoints->get_max ());
}
- /* https://github.com/Microsoft/Font-Validator/blob/520aaae/OTFontFileVal/val_OS2.cs#L644-L681 */
+ /* https://github.com/Microsoft/Font-Validator/blob/520aaae/OTFontFileVal/val_OS2.cs#L644-L681
+ * https://docs.microsoft.com/en-us/typography/legacy/legacy_arabic_fonts */
enum font_page_t
{
+ FONT_PAGE_NONE = 0,
FONT_PAGE_HEBREW = 0xB100, /* Hebrew Windows 3.1 font page */
FONT_PAGE_SIMP_ARABIC = 0xB200, /* Simplified Arabic Windows 3.1 font page */
FONT_PAGE_TRAD_ARABIC = 0xB300, /* Traditional Arabic Windows 3.1 font page */
diff --git a/thirdparty/harfbuzz/src/hb-ot-post-table-v2subset.hh b/thirdparty/harfbuzz/src/hb-ot-post-table-v2subset.hh
index 0f3cd8e24f..4d427e5431 100644
--- a/thirdparty/harfbuzz/src/hb-ot-post-table-v2subset.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-post-table-v2subset.hh
@@ -52,16 +52,16 @@ HB_INTERNAL bool postV2Tail::serialize (hb_serialize_context_t *c,
{
unsigned glyph_id = _.first;
unsigned new_index = _.second;
-
+
if (new_index < 258) continue;
if (copied_indices.has (new_index)) continue;
copied_indices.add (new_index);
-
+
hb_bytes_t s = reinterpret_cast<const post::accelerator_t*> (_post)->find_glyph_name (glyph_id);
HBUINT8 *o = c->allocate_size<HBUINT8> (HBUINT8::static_size * (s.length + 1));
if (unlikely (!o)) return_trace (false);
if (!c->check_assign (o[0], s.length, HB_SERIALIZE_ERROR_INT_OVERFLOW)) return_trace (false);
- memcpy (o+1, s.arrayZ, HBUINT8::static_size * s.length);
+ hb_memcpy (o+1, s.arrayZ, HBUINT8::static_size * s.length);
}
return_trace (true);
@@ -78,17 +78,19 @@ HB_INTERNAL bool postV2Tail::subset (hb_subset_context_t *c) const
post::accelerator_t _post (c->plan->source);
- hb_hashmap_t<hb_bytes_t, unsigned, std::nullptr_t, unsigned, nullptr, (unsigned)-1> glyph_name_to_new_index;
+ hb_hashmap_t<hb_bytes_t, unsigned, true> glyph_name_to_new_index;
for (hb_codepoint_t new_gid = 0; new_gid < num_glyphs; new_gid++)
{
hb_codepoint_t old_gid = reverse_glyph_map.get (new_gid);
unsigned old_index = glyphNameIndex[old_gid];
unsigned new_index;
+ const unsigned *new_index2;
if (old_index <= 257) new_index = old_index;
- else if (old_new_index_map.has (old_index)) new_index = old_new_index_map.get (old_index);
- else
+ else if (old_new_index_map.has (old_index, &new_index2))
{
+ new_index = *new_index2;
+ } else {
hb_bytes_t s = _post.find_glyph_name (old_gid);
new_index = glyph_name_to_new_index.get (s);
if (new_index == (unsigned)-1)
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-indic-machine.hh b/thirdparty/harfbuzz/src/hb-ot-shape-complex-indic-machine.hh
deleted file mode 100644
index 74bf3ca0fa..0000000000
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-indic-machine.hh
+++ /dev/null
@@ -1,603 +0,0 @@
-
-#line 1 "hb-ot-shape-complex-indic-machine.rl"
-/*
- * Copyright © 2011,2012 Google, Inc.
- *
- * This is part of HarfBuzz, a text shaping library.
- *
- * Permission is hereby granted, without written agreement and without
- * license or royalty fees, to use, copy, modify, and distribute this
- * software and its documentation for any purpose, provided that the
- * above copyright notice and the following two paragraphs appear in
- * all copies of this software.
- *
- * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
- * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
- * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
- * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
- * DAMAGE.
- *
- * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
- * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
- * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
- * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
- *
- * Google Author(s): Behdad Esfahbod
- */
-
-#ifndef HB_OT_SHAPE_COMPLEX_INDIC_MACHINE_HH
-#define HB_OT_SHAPE_COMPLEX_INDIC_MACHINE_HH
-
-#include "hb.hh"
-
-enum indic_syllable_type_t {
- indic_consonant_syllable,
- indic_vowel_syllable,
- indic_standalone_cluster,
- indic_symbol_cluster,
- indic_broken_cluster,
- indic_non_indic_cluster,
-};
-
-
-#line 45 "hb-ot-shape-complex-indic-machine.hh"
-#define indic_syllable_machine_ex_A 10u
-#define indic_syllable_machine_ex_C 1u
-#define indic_syllable_machine_ex_CM 17u
-#define indic_syllable_machine_ex_CS 19u
-#define indic_syllable_machine_ex_DOTTEDCIRCLE 12u
-#define indic_syllable_machine_ex_H 4u
-#define indic_syllable_machine_ex_M 7u
-#define indic_syllable_machine_ex_N 3u
-#define indic_syllable_machine_ex_PLACEHOLDER 11u
-#define indic_syllable_machine_ex_RS 13u
-#define indic_syllable_machine_ex_Ra 16u
-#define indic_syllable_machine_ex_Repha 15u
-#define indic_syllable_machine_ex_SM 8u
-#define indic_syllable_machine_ex_Symbol 18u
-#define indic_syllable_machine_ex_V 2u
-#define indic_syllable_machine_ex_ZWJ 6u
-#define indic_syllable_machine_ex_ZWNJ 5u
-
-
-#line 65 "hb-ot-shape-complex-indic-machine.hh"
-static const unsigned char _indic_syllable_machine_trans_keys[] = {
- 8u, 8u, 4u, 8u, 5u, 7u, 5u, 8u, 4u, 8u, 6u, 6u, 16u, 16u, 4u, 8u,
- 4u, 13u, 4u, 8u, 8u, 8u, 5u, 7u, 5u, 8u, 4u, 8u, 6u, 6u, 16u, 16u,
- 4u, 8u, 4u, 13u, 4u, 13u, 4u, 13u, 8u, 8u, 5u, 7u, 5u, 8u, 4u, 8u,
- 6u, 6u, 16u, 16u, 4u, 8u, 4u, 8u, 4u, 13u, 8u, 8u, 5u, 7u, 5u, 8u,
- 4u, 8u, 6u, 6u, 16u, 16u, 4u, 8u, 4u, 8u, 5u, 8u, 8u, 8u, 1u, 19u,
- 3u, 17u, 3u, 17u, 4u, 17u, 1u, 16u, 5u, 10u, 5u, 10u, 10u, 10u, 5u, 10u,
- 1u, 16u, 1u, 16u, 1u, 16u, 3u, 10u, 4u, 10u, 5u, 10u, 4u, 10u, 5u, 10u,
- 3u, 10u, 5u, 10u, 3u, 17u, 3u, 17u, 3u, 17u, 3u, 17u, 4u, 17u, 1u, 16u,
- 3u, 17u, 3u, 17u, 4u, 17u, 1u, 16u, 5u, 10u, 10u, 10u, 5u, 10u, 1u, 16u,
- 1u, 16u, 3u, 10u, 4u, 10u, 5u, 10u, 4u, 10u, 5u, 10u, 5u, 10u, 3u, 10u,
- 5u, 10u, 3u, 17u, 3u, 17u, 4u, 8u, 3u, 17u, 3u, 17u, 4u, 17u, 1u, 16u,
- 3u, 17u, 1u, 16u, 5u, 10u, 10u, 10u, 5u, 10u, 1u, 16u, 1u, 16u, 3u, 10u,
- 4u, 10u, 5u, 10u, 3u, 17u, 4u, 10u, 5u, 10u, 5u, 10u, 3u, 10u, 5u, 10u,
- 3u, 17u, 4u, 13u, 4u, 8u, 3u, 17u, 3u, 17u, 4u, 17u, 1u, 16u, 3u, 17u,
- 1u, 16u, 5u, 10u, 10u, 10u, 5u, 10u, 1u, 16u, 1u, 16u, 3u, 10u, 4u, 10u,
- 5u, 10u, 3u, 17u, 4u, 10u, 5u, 10u, 5u, 10u, 3u, 10u, 5u, 10u, 1u, 17u,
- 3u, 17u, 1u, 17u, 4u, 13u, 5u, 10u, 10u, 10u, 5u, 10u, 1u, 16u, 3u, 10u,
- 5u, 10u, 5u, 10u, 10u, 10u, 5u, 10u, 1u, 16u, 0
-};
-
-static const char _indic_syllable_machine_key_spans[] = {
- 1, 5, 3, 4, 5, 1, 1, 5,
- 10, 5, 1, 3, 4, 5, 1, 1,
- 5, 10, 10, 10, 1, 3, 4, 5,
- 1, 1, 5, 5, 10, 1, 3, 4,
- 5, 1, 1, 5, 5, 4, 1, 19,
- 15, 15, 14, 16, 6, 6, 1, 6,
- 16, 16, 16, 8, 7, 6, 7, 6,
- 8, 6, 15, 15, 15, 15, 14, 16,
- 15, 15, 14, 16, 6, 1, 6, 16,
- 16, 8, 7, 6, 7, 6, 6, 8,
- 6, 15, 15, 5, 15, 15, 14, 16,
- 15, 16, 6, 1, 6, 16, 16, 8,
- 7, 6, 15, 7, 6, 6, 8, 6,
- 15, 10, 5, 15, 15, 14, 16, 15,
- 16, 6, 1, 6, 16, 16, 8, 7,
- 6, 15, 7, 6, 6, 8, 6, 17,
- 15, 17, 10, 6, 1, 6, 16, 8,
- 6, 6, 1, 6, 16
-};
-
-static const short _indic_syllable_machine_index_offsets[] = {
- 0, 2, 8, 12, 17, 23, 25, 27,
- 33, 44, 50, 52, 56, 61, 67, 69,
- 71, 77, 88, 99, 110, 112, 116, 121,
- 127, 129, 131, 137, 143, 154, 156, 160,
- 165, 171, 173, 175, 181, 187, 192, 194,
- 214, 230, 246, 261, 278, 285, 292, 294,
- 301, 318, 335, 352, 361, 369, 376, 384,
- 391, 400, 407, 423, 439, 455, 471, 486,
- 503, 519, 535, 550, 567, 574, 576, 583,
- 600, 617, 626, 634, 641, 649, 656, 663,
- 672, 679, 695, 711, 717, 733, 749, 764,
- 781, 797, 814, 821, 823, 830, 847, 864,
- 873, 881, 888, 904, 912, 919, 926, 935,
- 942, 958, 969, 975, 991, 1007, 1022, 1039,
- 1055, 1072, 1079, 1081, 1088, 1105, 1122, 1131,
- 1139, 1146, 1162, 1170, 1177, 1184, 1193, 1200,
- 1218, 1234, 1252, 1263, 1270, 1272, 1279, 1296,
- 1305, 1312, 1319, 1321, 1328
-};
-
-static const unsigned char _indic_syllable_machine_indicies[] = {
- 1, 0, 2, 3, 3, 4, 1, 0,
- 3, 3, 4, 0, 3, 3, 4, 1,
- 0, 5, 3, 3, 4, 1, 0, 6,
- 0, 7, 0, 8, 3, 3, 4, 1,
- 0, 2, 3, 3, 4, 1, 0, 0,
- 0, 0, 9, 0, 11, 12, 12, 13,
- 14, 10, 14, 10, 12, 12, 13, 10,
- 12, 12, 13, 14, 10, 15, 12, 12,
- 13, 14, 10, 16, 10, 17, 10, 18,
- 12, 12, 13, 14, 10, 11, 12, 12,
- 13, 14, 10, 10, 10, 10, 19, 10,
- 11, 12, 12, 13, 14, 10, 10, 10,
- 10, 20, 10, 22, 23, 23, 24, 25,
- 21, 21, 21, 21, 26, 21, 25, 21,
- 23, 23, 24, 27, 23, 23, 24, 25,
- 21, 28, 23, 23, 24, 25, 21, 29,
- 21, 30, 21, 22, 23, 23, 24, 25,
- 21, 31, 23, 23, 24, 25, 21, 33,
- 34, 34, 35, 36, 32, 32, 32, 32,
- 37, 32, 36, 32, 34, 34, 35, 32,
- 34, 34, 35, 36, 32, 38, 34, 34,
- 35, 36, 32, 39, 32, 40, 32, 33,
- 34, 34, 35, 36, 32, 41, 34, 34,
- 35, 36, 32, 23, 23, 24, 1, 0,
- 43, 42, 45, 46, 47, 48, 49, 50,
- 24, 25, 44, 51, 52, 52, 26, 44,
- 53, 54, 55, 56, 57, 44, 59, 60,
- 61, 62, 4, 1, 58, 63, 58, 58,
- 9, 58, 58, 58, 64, 58, 65, 60,
- 66, 66, 4, 1, 58, 63, 58, 58,
- 58, 58, 58, 58, 64, 58, 60, 66,
- 66, 4, 1, 58, 63, 58, 58, 58,
- 58, 58, 58, 64, 58, 45, 58, 58,
- 58, 67, 68, 58, 1, 58, 63, 58,
- 58, 58, 58, 58, 45, 58, 69, 69,
- 58, 1, 58, 63, 58, 63, 58, 58,
- 70, 58, 63, 58, 63, 58, 63, 58,
- 58, 58, 58, 63, 58, 45, 58, 71,
- 58, 69, 69, 58, 1, 58, 63, 58,
- 58, 58, 58, 58, 45, 58, 45, 58,
- 58, 58, 69, 69, 58, 1, 58, 63,
- 58, 58, 58, 58, 58, 45, 58, 45,
- 58, 58, 58, 69, 68, 58, 1, 58,
- 63, 58, 58, 58, 58, 58, 45, 58,
- 72, 7, 73, 74, 4, 1, 58, 63,
- 58, 7, 73, 74, 4, 1, 58, 63,
- 58, 73, 73, 4, 1, 58, 63, 58,
- 75, 76, 76, 4, 1, 58, 63, 58,
- 67, 77, 58, 1, 58, 63, 58, 67,
- 58, 69, 69, 58, 1, 58, 63, 58,
- 69, 77, 58, 1, 58, 63, 58, 59,
- 60, 66, 66, 4, 1, 58, 63, 58,
- 58, 58, 58, 58, 58, 64, 58, 59,
- 60, 61, 66, 4, 1, 58, 63, 58,
- 58, 9, 58, 58, 58, 64, 58, 79,
- 80, 81, 82, 13, 14, 78, 83, 78,
- 78, 20, 78, 78, 78, 84, 78, 85,
- 80, 86, 82, 13, 14, 78, 83, 78,
- 78, 78, 78, 78, 78, 84, 78, 80,
- 86, 82, 13, 14, 78, 83, 78, 78,
- 78, 78, 78, 78, 84, 78, 87, 78,
- 78, 78, 88, 89, 78, 14, 78, 83,
- 78, 78, 78, 78, 78, 87, 78, 90,
- 80, 91, 92, 13, 14, 78, 83, 78,
- 78, 19, 78, 78, 78, 84, 78, 93,
- 80, 86, 86, 13, 14, 78, 83, 78,
- 78, 78, 78, 78, 78, 84, 78, 80,
- 86, 86, 13, 14, 78, 83, 78, 78,
- 78, 78, 78, 78, 84, 78, 87, 78,
- 78, 78, 94, 89, 78, 14, 78, 83,
- 78, 78, 78, 78, 78, 87, 78, 83,
- 78, 78, 95, 78, 83, 78, 83, 78,
- 83, 78, 78, 78, 78, 83, 78, 87,
- 78, 96, 78, 94, 94, 78, 14, 78,
- 83, 78, 78, 78, 78, 78, 87, 78,
- 87, 78, 78, 78, 94, 94, 78, 14,
- 78, 83, 78, 78, 78, 78, 78, 87,
- 78, 97, 17, 98, 99, 13, 14, 78,
- 83, 78, 17, 98, 99, 13, 14, 78,
- 83, 78, 98, 98, 13, 14, 78, 83,
- 78, 100, 101, 101, 13, 14, 78, 83,
- 78, 88, 102, 78, 14, 78, 83, 78,
- 94, 94, 78, 14, 78, 83, 78, 88,
- 78, 94, 94, 78, 14, 78, 83, 78,
- 94, 102, 78, 14, 78, 83, 78, 90,
- 80, 86, 86, 13, 14, 78, 83, 78,
- 78, 78, 78, 78, 78, 84, 78, 90,
- 80, 91, 86, 13, 14, 78, 83, 78,
- 78, 19, 78, 78, 78, 84, 78, 11,
- 12, 12, 13, 14, 78, 79, 80, 86,
- 82, 13, 14, 78, 83, 78, 78, 78,
- 78, 78, 78, 84, 78, 104, 48, 105,
- 105, 24, 25, 103, 51, 103, 103, 103,
- 103, 103, 103, 55, 103, 48, 105, 105,
- 24, 25, 103, 51, 103, 103, 103, 103,
- 103, 103, 55, 103, 106, 103, 103, 103,
- 107, 108, 103, 25, 103, 51, 103, 103,
- 103, 103, 103, 106, 103, 47, 48, 109,
- 110, 24, 25, 103, 51, 103, 103, 26,
- 103, 103, 103, 55, 103, 106, 103, 103,
- 103, 111, 108, 103, 25, 103, 51, 103,
- 103, 103, 103, 103, 106, 103, 51, 103,
- 103, 112, 103, 51, 103, 51, 103, 51,
- 103, 103, 103, 103, 51, 103, 106, 103,
- 113, 103, 111, 111, 103, 25, 103, 51,
- 103, 103, 103, 103, 103, 106, 103, 106,
- 103, 103, 103, 111, 111, 103, 25, 103,
- 51, 103, 103, 103, 103, 103, 106, 103,
- 114, 30, 115, 116, 24, 25, 103, 51,
- 103, 30, 115, 116, 24, 25, 103, 51,
- 103, 115, 115, 24, 25, 103, 51, 103,
- 47, 48, 105, 105, 24, 25, 103, 51,
- 103, 103, 103, 103, 103, 103, 55, 103,
- 117, 118, 118, 24, 25, 103, 51, 103,
- 107, 119, 103, 25, 103, 51, 103, 111,
- 111, 103, 25, 103, 51, 103, 107, 103,
- 111, 111, 103, 25, 103, 51, 103, 111,
- 119, 103, 25, 103, 51, 103, 47, 48,
- 109, 105, 24, 25, 103, 51, 103, 103,
- 26, 103, 103, 103, 55, 103, 22, 23,
- 23, 24, 25, 120, 120, 120, 120, 26,
- 120, 22, 23, 23, 24, 25, 120, 122,
- 123, 124, 125, 35, 36, 121, 126, 121,
- 121, 37, 121, 121, 121, 127, 121, 128,
- 123, 125, 125, 35, 36, 121, 126, 121,
- 121, 121, 121, 121, 121, 127, 121, 123,
- 125, 125, 35, 36, 121, 126, 121, 121,
- 121, 121, 121, 121, 127, 121, 129, 121,
- 121, 121, 130, 131, 121, 36, 121, 126,
- 121, 121, 121, 121, 121, 129, 121, 122,
- 123, 124, 52, 35, 36, 121, 126, 121,
- 121, 37, 121, 121, 121, 127, 121, 129,
- 121, 121, 121, 132, 131, 121, 36, 121,
- 126, 121, 121, 121, 121, 121, 129, 121,
- 126, 121, 121, 133, 121, 126, 121, 126,
- 121, 126, 121, 121, 121, 121, 126, 121,
- 129, 121, 134, 121, 132, 132, 121, 36,
- 121, 126, 121, 121, 121, 121, 121, 129,
- 121, 129, 121, 121, 121, 132, 132, 121,
- 36, 121, 126, 121, 121, 121, 121, 121,
- 129, 121, 135, 40, 136, 137, 35, 36,
- 121, 126, 121, 40, 136, 137, 35, 36,
- 121, 126, 121, 136, 136, 35, 36, 121,
- 126, 121, 122, 123, 125, 125, 35, 36,
- 121, 126, 121, 121, 121, 121, 121, 121,
- 127, 121, 138, 139, 139, 35, 36, 121,
- 126, 121, 130, 140, 121, 36, 121, 126,
- 121, 132, 132, 121, 36, 121, 126, 121,
- 130, 121, 132, 132, 121, 36, 121, 126,
- 121, 132, 140, 121, 36, 121, 126, 121,
- 45, 46, 47, 48, 109, 105, 24, 25,
- 103, 51, 52, 52, 26, 103, 103, 45,
- 55, 103, 59, 141, 61, 62, 4, 1,
- 58, 63, 58, 58, 9, 58, 58, 58,
- 64, 58, 45, 46, 47, 48, 142, 143,
- 24, 144, 58, 145, 58, 52, 26, 58,
- 58, 45, 55, 58, 22, 146, 146, 24,
- 144, 58, 63, 58, 58, 26, 58, 145,
- 58, 58, 147, 58, 145, 58, 145, 58,
- 145, 58, 58, 58, 58, 145, 58, 45,
- 58, 71, 22, 146, 146, 24, 144, 58,
- 63, 58, 58, 58, 58, 58, 45, 58,
- 149, 148, 150, 150, 148, 43, 148, 151,
- 148, 150, 150, 148, 43, 148, 151, 148,
- 151, 148, 148, 152, 148, 151, 148, 151,
- 148, 151, 148, 148, 148, 148, 151, 148,
- 45, 120, 120, 120, 120, 120, 120, 120,
- 120, 120, 52, 120, 120, 120, 120, 45,
- 120, 0
-};
-
-static const unsigned char _indic_syllable_machine_trans_targs[] = {
- 39, 45, 50, 2, 51, 5, 6, 53,
- 57, 58, 39, 67, 11, 73, 68, 14,
- 15, 75, 80, 81, 84, 39, 89, 21,
- 95, 90, 98, 39, 24, 25, 97, 103,
- 39, 112, 30, 118, 113, 121, 33, 34,
- 120, 126, 39, 137, 39, 40, 60, 85,
- 87, 105, 106, 91, 107, 127, 128, 99,
- 135, 140, 39, 41, 43, 8, 59, 46,
- 54, 42, 1, 44, 48, 0, 47, 49,
- 52, 3, 4, 55, 7, 56, 39, 61,
- 63, 18, 83, 69, 76, 62, 9, 64,
- 78, 71, 65, 17, 82, 66, 10, 70,
- 72, 74, 12, 13, 77, 16, 79, 39,
- 86, 26, 88, 101, 93, 19, 104, 20,
- 92, 94, 96, 22, 23, 100, 27, 102,
- 39, 39, 108, 110, 28, 35, 114, 122,
- 109, 111, 124, 116, 29, 115, 117, 119,
- 31, 32, 123, 36, 125, 129, 130, 134,
- 131, 132, 37, 133, 39, 136, 38, 138,
- 139
-};
-
-static const char _indic_syllable_machine_trans_actions[] = {
- 1, 0, 2, 0, 2, 0, 0, 2,
- 2, 2, 3, 2, 0, 2, 0, 0,
- 0, 2, 2, 2, 2, 4, 2, 0,
- 5, 0, 5, 6, 0, 0, 5, 2,
- 7, 2, 0, 2, 0, 2, 0, 0,
- 2, 2, 8, 0, 11, 2, 2, 5,
- 0, 12, 12, 0, 2, 5, 2, 5,
- 2, 0, 13, 2, 0, 0, 2, 0,
- 2, 2, 0, 2, 2, 0, 0, 2,
- 2, 0, 0, 0, 0, 2, 14, 2,
- 0, 0, 2, 0, 2, 2, 0, 2,
- 2, 2, 2, 0, 2, 2, 0, 0,
- 2, 2, 0, 0, 0, 0, 2, 15,
- 5, 0, 5, 2, 2, 0, 5, 0,
- 0, 2, 5, 0, 0, 0, 0, 2,
- 16, 17, 2, 0, 0, 0, 0, 2,
- 2, 2, 2, 2, 0, 0, 2, 2,
- 0, 0, 0, 0, 2, 0, 18, 18,
- 0, 0, 0, 0, 19, 2, 0, 0,
- 0
-};
-
-static const char _indic_syllable_machine_to_state_actions[] = {
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 9,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0
-};
-
-static const char _indic_syllable_machine_from_state_actions[] = {
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 10,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0
-};
-
-static const short _indic_syllable_machine_eof_trans[] = {
- 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 11, 11, 11, 11, 11, 11, 11,
- 11, 11, 11, 22, 22, 28, 22, 22,
- 22, 22, 22, 22, 33, 33, 33, 33,
- 33, 33, 33, 33, 33, 1, 43, 0,
- 59, 59, 59, 59, 59, 59, 59, 59,
- 59, 59, 59, 59, 59, 59, 59, 59,
- 59, 59, 59, 59, 79, 79, 79, 79,
- 79, 79, 79, 79, 79, 79, 79, 79,
- 79, 79, 79, 79, 79, 79, 79, 79,
- 79, 79, 79, 79, 79, 104, 104, 104,
- 104, 104, 104, 104, 104, 104, 104, 104,
- 104, 104, 104, 104, 104, 104, 104, 104,
- 104, 121, 121, 122, 122, 122, 122, 122,
- 122, 122, 122, 122, 122, 122, 122, 122,
- 122, 122, 122, 122, 122, 122, 122, 104,
- 59, 59, 59, 59, 59, 59, 59, 149,
- 149, 149, 149, 149, 121
-};
-
-static const int indic_syllable_machine_start = 39;
-static const int indic_syllable_machine_first_final = 39;
-static const int indic_syllable_machine_error = -1;
-
-static const int indic_syllable_machine_en_main = 39;
-
-
-#line 46 "hb-ot-shape-complex-indic-machine.rl"
-
-
-
-#line 102 "hb-ot-shape-complex-indic-machine.rl"
-
-
-#define found_syllable(syllable_type) \
- HB_STMT_START { \
- if (0) fprintf (stderr, "syllable %d..%d %s\n", ts, te, #syllable_type); \
- for (unsigned int i = ts; i < te; i++) \
- info[i].syllable() = (syllable_serial << 4) | syllable_type; \
- syllable_serial++; \
- if (unlikely (syllable_serial == 16)) syllable_serial = 1; \
- } HB_STMT_END
-
-static void
-find_syllables_indic (hb_buffer_t *buffer)
-{
- unsigned int p, pe, eof, ts, te, act;
- int cs;
- hb_glyph_info_t *info = buffer->info;
-
-#line 440 "hb-ot-shape-complex-indic-machine.hh"
- {
- cs = indic_syllable_machine_start;
- ts = 0;
- te = 0;
- act = 0;
- }
-
-#line 122 "hb-ot-shape-complex-indic-machine.rl"
-
-
- p = 0;
- pe = eof = buffer->len;
-
- unsigned int syllable_serial = 1;
-
-#line 456 "hb-ot-shape-complex-indic-machine.hh"
- {
- int _slen;
- int _trans;
- const unsigned char *_keys;
- const unsigned char *_inds;
- if ( p == pe )
- goto _test_eof;
-_resume:
- switch ( _indic_syllable_machine_from_state_actions[cs] ) {
- case 10:
-#line 1 "NONE"
- {ts = p;}
- break;
-#line 470 "hb-ot-shape-complex-indic-machine.hh"
- }
-
- _keys = _indic_syllable_machine_trans_keys + (cs<<1);
- _inds = _indic_syllable_machine_indicies + _indic_syllable_machine_index_offsets[cs];
-
- _slen = _indic_syllable_machine_key_spans[cs];
- _trans = _inds[ _slen > 0 && _keys[0] <=( info[p].indic_category()) &&
- ( info[p].indic_category()) <= _keys[1] ?
- ( info[p].indic_category()) - _keys[0] : _slen ];
-
-_eof_trans:
- cs = _indic_syllable_machine_trans_targs[_trans];
-
- if ( _indic_syllable_machine_trans_actions[_trans] == 0 )
- goto _again;
-
- switch ( _indic_syllable_machine_trans_actions[_trans] ) {
- case 2:
-#line 1 "NONE"
- {te = p+1;}
- break;
- case 11:
-#line 98 "hb-ot-shape-complex-indic-machine.rl"
- {te = p+1;{ found_syllable (indic_non_indic_cluster); }}
- break;
- case 13:
-#line 93 "hb-ot-shape-complex-indic-machine.rl"
- {te = p;p--;{ found_syllable (indic_consonant_syllable); }}
- break;
- case 14:
-#line 94 "hb-ot-shape-complex-indic-machine.rl"
- {te = p;p--;{ found_syllable (indic_vowel_syllable); }}
- break;
- case 17:
-#line 95 "hb-ot-shape-complex-indic-machine.rl"
- {te = p;p--;{ found_syllable (indic_standalone_cluster); }}
- break;
- case 19:
-#line 96 "hb-ot-shape-complex-indic-machine.rl"
- {te = p;p--;{ found_syllable (indic_symbol_cluster); }}
- break;
- case 15:
-#line 97 "hb-ot-shape-complex-indic-machine.rl"
- {te = p;p--;{ found_syllable (indic_broken_cluster); }}
- break;
- case 16:
-#line 98 "hb-ot-shape-complex-indic-machine.rl"
- {te = p;p--;{ found_syllable (indic_non_indic_cluster); }}
- break;
- case 1:
-#line 93 "hb-ot-shape-complex-indic-machine.rl"
- {{p = ((te))-1;}{ found_syllable (indic_consonant_syllable); }}
- break;
- case 3:
-#line 94 "hb-ot-shape-complex-indic-machine.rl"
- {{p = ((te))-1;}{ found_syllable (indic_vowel_syllable); }}
- break;
- case 7:
-#line 95 "hb-ot-shape-complex-indic-machine.rl"
- {{p = ((te))-1;}{ found_syllable (indic_standalone_cluster); }}
- break;
- case 8:
-#line 96 "hb-ot-shape-complex-indic-machine.rl"
- {{p = ((te))-1;}{ found_syllable (indic_symbol_cluster); }}
- break;
- case 4:
-#line 97 "hb-ot-shape-complex-indic-machine.rl"
- {{p = ((te))-1;}{ found_syllable (indic_broken_cluster); }}
- break;
- case 6:
-#line 1 "NONE"
- { switch( act ) {
- case 1:
- {{p = ((te))-1;} found_syllable (indic_consonant_syllable); }
- break;
- case 5:
- {{p = ((te))-1;} found_syllable (indic_broken_cluster); }
- break;
- case 6:
- {{p = ((te))-1;} found_syllable (indic_non_indic_cluster); }
- break;
- }
- }
- break;
- case 18:
-#line 1 "NONE"
- {te = p+1;}
-#line 93 "hb-ot-shape-complex-indic-machine.rl"
- {act = 1;}
- break;
- case 5:
-#line 1 "NONE"
- {te = p+1;}
-#line 97 "hb-ot-shape-complex-indic-machine.rl"
- {act = 5;}
- break;
- case 12:
-#line 1 "NONE"
- {te = p+1;}
-#line 98 "hb-ot-shape-complex-indic-machine.rl"
- {act = 6;}
- break;
-#line 573 "hb-ot-shape-complex-indic-machine.hh"
- }
-
-_again:
- switch ( _indic_syllable_machine_to_state_actions[cs] ) {
- case 9:
-#line 1 "NONE"
- {ts = 0;}
- break;
-#line 582 "hb-ot-shape-complex-indic-machine.hh"
- }
-
- if ( ++p != pe )
- goto _resume;
- _test_eof: {}
- if ( p == eof )
- {
- if ( _indic_syllable_machine_eof_trans[cs] > 0 ) {
- _trans = _indic_syllable_machine_eof_trans[cs] - 1;
- goto _eof_trans;
- }
- }
-
- }
-
-#line 130 "hb-ot-shape-complex-indic-machine.rl"
-
-}
-
-#undef found_syllable
-
-#endif /* HB_OT_SHAPE_COMPLEX_INDIC_MACHINE_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-indic-table.cc b/thirdparty/harfbuzz/src/hb-ot-shape-complex-indic-table.cc
deleted file mode 100644
index 326aa9f96e..0000000000
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-indic-table.cc
+++ /dev/null
@@ -1,501 +0,0 @@
-/* == Start of generated table == */
-/*
- * The following table is generated by running:
- *
- * ./gen-indic-table.py IndicSyllabicCategory.txt IndicPositionalCategory.txt Blocks.txt
- *
- * on files with these headers:
- *
- * # IndicSyllabicCategory-14.0.0.txt
- * # Date: 2021-05-22, 01:01:00 GMT [KW, RP]
- * # IndicPositionalCategory-14.0.0.txt
- * # Date: 2021-05-22, 01:01:00 GMT [KW, RP]
- * # Blocks-14.0.0.txt
- * # Date: 2021-01-22, 23:29:00 GMT [KW]
- */
-
-#include "hb.hh"
-
-#ifndef HB_NO_OT_SHAPE
-
-#include "hb-ot-shape-complex-indic.hh"
-
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wunused-macros"
-
-#define ISC_A INDIC_SYLLABIC_CATEGORY_AVAGRAHA /* 17 chars; Avagraha */
-#define ISC_Bi INDIC_SYLLABIC_CATEGORY_BINDU /* 91 chars; Bindu */
-#define ISC_BJN INDIC_SYLLABIC_CATEGORY_BRAHMI_JOINING_NUMBER /* 20 chars; Brahmi_Joining_Number */
-#define ISC_Ca INDIC_SYLLABIC_CATEGORY_CANTILLATION_MARK /* 59 chars; Cantillation_Mark */
-#define ISC_C INDIC_SYLLABIC_CATEGORY_CONSONANT /* 2206 chars; Consonant */
-#define ISC_CD INDIC_SYLLABIC_CATEGORY_CONSONANT_DEAD /* 14 chars; Consonant_Dead */
-#define ISC_CF INDIC_SYLLABIC_CATEGORY_CONSONANT_FINAL /* 70 chars; Consonant_Final */
-#define ISC_CHL INDIC_SYLLABIC_CATEGORY_CONSONANT_HEAD_LETTER /* 5 chars; Consonant_Head_Letter */
-#define ISC_CIP INDIC_SYLLABIC_CATEGORY_CONSONANT_INITIAL_POSTFIXED /* 1 chars; Consonant_Initial_Postfixed */
-#define ISC_CK INDIC_SYLLABIC_CATEGORY_CONSONANT_KILLER /* 2 chars; Consonant_Killer */
-#define ISC_CM INDIC_SYLLABIC_CATEGORY_CONSONANT_MEDIAL /* 31 chars; Consonant_Medial */
-#define ISC_CP INDIC_SYLLABIC_CATEGORY_CONSONANT_PLACEHOLDER /* 22 chars; Consonant_Placeholder */
-#define ISC_CPR INDIC_SYLLABIC_CATEGORY_CONSONANT_PRECEDING_REPHA /* 3 chars; Consonant_Preceding_Repha */
-#define ISC_CPrf INDIC_SYLLABIC_CATEGORY_CONSONANT_PREFIXED /* 10 chars; Consonant_Prefixed */
-#define ISC_CS INDIC_SYLLABIC_CATEGORY_CONSONANT_SUBJOINED /* 94 chars; Consonant_Subjoined */
-#define ISC_CSR INDIC_SYLLABIC_CATEGORY_CONSONANT_SUCCEEDING_REPHA /* 1 chars; Consonant_Succeeding_Repha */
-#define ISC_CWS INDIC_SYLLABIC_CATEGORY_CONSONANT_WITH_STACKER /* 8 chars; Consonant_With_Stacker */
-#define ISC_GM INDIC_SYLLABIC_CATEGORY_GEMINATION_MARK /* 3 chars; Gemination_Mark */
-#define ISC_IS INDIC_SYLLABIC_CATEGORY_INVISIBLE_STACKER /* 12 chars; Invisible_Stacker */
-#define ISC_ZWJ INDIC_SYLLABIC_CATEGORY_JOINER /* 1 chars; Joiner */
-#define ISC_ML INDIC_SYLLABIC_CATEGORY_MODIFYING_LETTER /* 1 chars; Modifying_Letter */
-#define ISC_ZWNJ INDIC_SYLLABIC_CATEGORY_NON_JOINER /* 1 chars; Non_Joiner */
-#define ISC_N INDIC_SYLLABIC_CATEGORY_NUKTA /* 32 chars; Nukta */
-#define ISC_Nd INDIC_SYLLABIC_CATEGORY_NUMBER /* 491 chars; Number */
-#define ISC_NJ INDIC_SYLLABIC_CATEGORY_NUMBER_JOINER /* 1 chars; Number_Joiner */
-#define ISC_x INDIC_SYLLABIC_CATEGORY_OTHER /* 1 chars; Other */
-#define ISC_PK INDIC_SYLLABIC_CATEGORY_PURE_KILLER /* 25 chars; Pure_Killer */
-#define ISC_RS INDIC_SYLLABIC_CATEGORY_REGISTER_SHIFTER /* 2 chars; Register_Shifter */
-#define ISC_SM INDIC_SYLLABIC_CATEGORY_SYLLABLE_MODIFIER /* 25 chars; Syllable_Modifier */
-#define ISC_TL INDIC_SYLLABIC_CATEGORY_TONE_LETTER /* 7 chars; Tone_Letter */
-#define ISC_TM INDIC_SYLLABIC_CATEGORY_TONE_MARK /* 42 chars; Tone_Mark */
-#define ISC_V INDIC_SYLLABIC_CATEGORY_VIRAMA /* 27 chars; Virama */
-#define ISC_Vs INDIC_SYLLABIC_CATEGORY_VISARGA /* 35 chars; Visarga */
-#define ISC_Vo INDIC_SYLLABIC_CATEGORY_VOWEL /* 30 chars; Vowel */
-#define ISC_M INDIC_SYLLABIC_CATEGORY_VOWEL_DEPENDENT /* 686 chars; Vowel_Dependent */
-#define ISC_VI INDIC_SYLLABIC_CATEGORY_VOWEL_INDEPENDENT /* 486 chars; Vowel_Independent */
-
-#define IMC_B INDIC_MATRA_CATEGORY_BOTTOM /* 352 chars; Bottom */
-#define IMC_BL INDIC_MATRA_CATEGORY_BOTTOM_AND_LEFT /* 1 chars; Bottom_And_Left */
-#define IMC_BR INDIC_MATRA_CATEGORY_BOTTOM_AND_RIGHT /* 4 chars; Bottom_And_Right */
-#define IMC_L INDIC_MATRA_CATEGORY_LEFT /* 64 chars; Left */
-#define IMC_LR INDIC_MATRA_CATEGORY_LEFT_AND_RIGHT /* 22 chars; Left_And_Right */
-#define IMC_x INDIC_MATRA_CATEGORY_NOT_APPLICABLE /* 1 chars; Not_Applicable */
-#define IMC_O INDIC_MATRA_CATEGORY_OVERSTRUCK /* 10 chars; Overstruck */
-#define IMC_R INDIC_MATRA_CATEGORY_RIGHT /* 290 chars; Right */
-#define IMC_T INDIC_MATRA_CATEGORY_TOP /* 418 chars; Top */
-#define IMC_TB INDIC_MATRA_CATEGORY_TOP_AND_BOTTOM /* 10 chars; Top_And_Bottom */
-#define IMC_TBL INDIC_MATRA_CATEGORY_TOP_AND_BOTTOM_AND_LEFT /* 2 chars; Top_And_Bottom_And_Left */
-#define IMC_TBR INDIC_MATRA_CATEGORY_TOP_AND_BOTTOM_AND_RIGHT /* 1 chars; Top_And_Bottom_And_Right */
-#define IMC_TL INDIC_MATRA_CATEGORY_TOP_AND_LEFT /* 6 chars; Top_And_Left */
-#define IMC_TLR INDIC_MATRA_CATEGORY_TOP_AND_LEFT_AND_RIGHT /* 4 chars; Top_And_Left_And_Right */
-#define IMC_TR INDIC_MATRA_CATEGORY_TOP_AND_RIGHT /* 13 chars; Top_And_Right */
-#define IMC_VOL INDIC_MATRA_CATEGORY_VISUAL_ORDER_LEFT /* 19 chars; Visual_Order_Left */
-
-#pragma GCC diagnostic pop
-
-#define _(S,M) INDIC_COMBINE_CATEGORIES (ISC_##S, IMC_##M)
-
-
-static const uint16_t indic_table[] = {
-
-
-#define indic_offset_0x0028u 0
-
-
- /* Basic Latin */
-
- /* 0028 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(CP,x), _(x,x), _(x,x),
- /* 0030 */ _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x),
- /* 0038 */ _(Nd,x), _(Nd,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
-
-#define indic_offset_0x00b0u 24
-
-
- /* Latin-1 Supplement */
-
- /* 00B0 */ _(x,x), _(x,x), _(SM,x), _(SM,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 00B8 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 00C0 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 00C8 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 00D0 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(CP,x),
-
-#define indic_offset_0x0900u 64
-
-
- /* Devanagari */
-
- /* 0900 */ _(Bi,T), _(Bi,T), _(Bi,T), _(Vs,R), _(VI,x), _(VI,x), _(VI,x), _(VI,x),
- /* 0908 */ _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x),
- /* 0910 */ _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(C,x), _(C,x), _(C,x),
- /* 0918 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0920 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0928 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0930 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0938 */ _(C,x), _(C,x), _(M,T), _(M,R), _(N,B), _(A,x), _(M,R), _(M,L),
- /* 0940 */ _(M,R), _(M,B), _(M,B), _(M,B), _(M,B), _(M,T), _(M,T), _(M,T),
- /* 0948 */ _(M,T), _(M,R), _(M,R), _(M,R), _(M,R), _(V,B), _(M,L), _(M,R),
- /* 0950 */ _(x,x), _(Ca,T), _(Ca,B), _(x,T), _(x,T), _(M,T), _(M,B), _(M,B),
- /* 0958 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0960 */ _(VI,x), _(VI,x), _(M,B), _(M,B), _(x,x), _(x,x), _(Nd,x), _(Nd,x),
- /* 0968 */ _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x),
- /* 0970 */ _(x,x), _(x,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x),
- /* 0978 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
-
- /* Bengali */
-
- /* 0980 */ _(CP,x), _(Bi,T), _(Bi,R), _(Vs,R), _(x,x), _(VI,x), _(VI,x), _(VI,x),
- /* 0988 */ _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(x,x), _(x,x), _(VI,x),
- /* 0990 */ _(VI,x), _(x,x), _(x,x), _(VI,x), _(VI,x), _(C,x), _(C,x), _(C,x),
- /* 0998 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 09A0 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 09A8 */ _(C,x), _(x,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 09B0 */ _(C,x), _(x,x), _(C,x), _(x,x), _(x,x), _(x,x), _(C,x), _(C,x),
- /* 09B8 */ _(C,x), _(C,x), _(x,x), _(x,x), _(N,B), _(A,x), _(M,R), _(M,L),
- /* 09C0 */ _(M,R), _(M,B), _(M,B), _(M,B), _(M,B), _(x,x), _(x,x), _(M,L),
- /* 09C8 */ _(M,L), _(x,x), _(x,x), _(M,LR), _(M,LR), _(V,B), _(CD,x), _(x,x),
- /* 09D0 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(M,R),
- /* 09D8 */ _(x,x), _(x,x), _(x,x), _(x,x), _(C,x), _(C,x), _(x,x), _(C,x),
- /* 09E0 */ _(VI,x), _(VI,x), _(M,B), _(M,B), _(x,x), _(x,x), _(Nd,x), _(Nd,x),
- /* 09E8 */ _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x),
- /* 09F0 */ _(C,x), _(C,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 09F8 */ _(x,x), _(x,x), _(x,x), _(x,x), _(Bi,x), _(x,x), _(SM,T), _(x,x),
-
- /* Gurmukhi */
-
- /* 0A00 */ _(x,x), _(Bi,T), _(Bi,T), _(Vs,R), _(x,x), _(VI,x), _(VI,x), _(VI,x),
- /* 0A08 */ _(VI,x), _(VI,x), _(VI,x), _(x,x), _(x,x), _(x,x), _(x,x), _(VI,x),
- /* 0A10 */ _(VI,x), _(x,x), _(x,x), _(VI,x), _(VI,x), _(C,x), _(C,x), _(C,x),
- /* 0A18 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0A20 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0A28 */ _(C,x), _(x,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0A30 */ _(C,x), _(x,x), _(C,x), _(C,x), _(x,x), _(C,x), _(C,x), _(x,x),
- /* 0A38 */ _(C,x), _(C,x), _(x,x), _(x,x), _(N,B), _(x,x), _(M,R), _(M,L),
- /* 0A40 */ _(M,R), _(M,B), _(M,B), _(x,x), _(x,x), _(x,x), _(x,x), _(M,T),
- /* 0A48 */ _(M,T), _(x,x), _(x,x), _(M,T), _(M,T), _(V,B), _(x,x), _(x,x),
- /* 0A50 */ _(x,x), _(Ca,B), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 0A58 */ _(x,x), _(C,x), _(C,x), _(C,x), _(C,x), _(x,x), _(C,x), _(x,x),
- /* 0A60 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(Nd,x), _(Nd,x),
- /* 0A68 */ _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x),
- /* 0A70 */ _(Bi,T), _(GM,T), _(CP,x), _(CP,x), _(x,x), _(CM,B), _(x,x), _(x,x),
- /* 0A78 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
-
- /* Gujarati */
-
- /* 0A80 */ _(x,x), _(Bi,T), _(Bi,T), _(Vs,R), _(x,x), _(VI,x), _(VI,x), _(VI,x),
- /* 0A88 */ _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(x,x), _(VI,x),
- /* 0A90 */ _(VI,x), _(VI,x), _(x,x), _(VI,x), _(VI,x), _(C,x), _(C,x), _(C,x),
- /* 0A98 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0AA0 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0AA8 */ _(C,x), _(x,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0AB0 */ _(C,x), _(x,x), _(C,x), _(C,x), _(x,x), _(C,x), _(C,x), _(C,x),
- /* 0AB8 */ _(C,x), _(C,x), _(x,x), _(x,x), _(N,B), _(A,x), _(M,R), _(M,L),
- /* 0AC0 */ _(M,R), _(M,B), _(M,B), _(M,B), _(M,B), _(M,T), _(x,x), _(M,T),
- /* 0AC8 */ _(M,T), _(M,TR), _(x,x), _(M,R), _(M,R), _(V,B), _(x,x), _(x,x),
- /* 0AD0 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 0AD8 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 0AE0 */ _(VI,x), _(VI,x), _(M,B), _(M,B), _(x,x), _(x,x), _(Nd,x), _(Nd,x),
- /* 0AE8 */ _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x),
- /* 0AF0 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 0AF8 */ _(x,x), _(C,x), _(Ca,T), _(Ca,T), _(Ca,T), _(N,T), _(N,T), _(N,T),
-
- /* Oriya */
-
- /* 0B00 */ _(x,x), _(Bi,T), _(Bi,R), _(Vs,R), _(x,x), _(VI,x), _(VI,x), _(VI,x),
- /* 0B08 */ _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(x,x), _(x,x), _(VI,x),
- /* 0B10 */ _(VI,x), _(x,x), _(x,x), _(VI,x), _(VI,x), _(C,x), _(C,x), _(C,x),
- /* 0B18 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0B20 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0B28 */ _(C,x), _(x,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0B30 */ _(C,x), _(x,x), _(C,x), _(C,x), _(x,x), _(C,x), _(C,x), _(C,x),
- /* 0B38 */ _(C,x), _(C,x), _(x,x), _(x,x), _(N,B), _(A,x), _(M,R), _(M,T),
- /* 0B40 */ _(M,R), _(M,B), _(M,B), _(M,B), _(M,B), _(x,x), _(x,x), _(M,L),
- /* 0B48 */ _(M,TL), _(x,x), _(x,x), _(M,LR),_(M,TLR), _(V,B), _(x,x), _(x,x),
- /* 0B50 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(M,T), _(M,T), _(M,TR),
- /* 0B58 */ _(x,x), _(x,x), _(x,x), _(x,x), _(C,x), _(C,x), _(x,x), _(C,x),
- /* 0B60 */ _(VI,x), _(VI,x), _(M,B), _(M,B), _(x,x), _(x,x), _(Nd,x), _(Nd,x),
- /* 0B68 */ _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x),
- /* 0B70 */ _(x,x), _(C,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 0B78 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
-
- /* Tamil */
-
- /* 0B80 */ _(x,x), _(x,x), _(Bi,T), _(ML,x), _(x,x), _(VI,x), _(VI,x), _(VI,x),
- /* 0B88 */ _(VI,x), _(VI,x), _(VI,x), _(x,x), _(x,x), _(x,x), _(VI,x), _(VI,x),
- /* 0B90 */ _(VI,x), _(x,x), _(VI,x), _(VI,x), _(VI,x), _(C,x), _(x,x), _(x,x),
- /* 0B98 */ _(x,x), _(C,x), _(C,x), _(x,x), _(C,x), _(x,x), _(C,x), _(C,x),
- /* 0BA0 */ _(x,x), _(x,x), _(x,x), _(C,x), _(C,x), _(x,x), _(x,x), _(x,x),
- /* 0BA8 */ _(C,x), _(C,x), _(C,x), _(x,x), _(x,x), _(x,x), _(C,x), _(C,x),
- /* 0BB0 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0BB8 */ _(C,x), _(C,x), _(x,x), _(x,x), _(x,x), _(x,x), _(M,R), _(M,R),
- /* 0BC0 */ _(M,T), _(M,R), _(M,R), _(x,x), _(x,x), _(x,x), _(M,L), _(M,L),
- /* 0BC8 */ _(M,L), _(x,x), _(M,LR), _(M,LR), _(M,LR), _(V,T), _(x,x), _(x,x),
- /* 0BD0 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(M,R),
- /* 0BD8 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 0BE0 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(Nd,x), _(Nd,x),
- /* 0BE8 */ _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x),
- /* 0BF0 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 0BF8 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
-
- /* Telugu */
-
- /* 0C00 */ _(Bi,T), _(Bi,R), _(Bi,R), _(Vs,R), _(Bi,T), _(VI,x), _(VI,x), _(VI,x),
- /* 0C08 */ _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(x,x), _(VI,x), _(VI,x),
- /* 0C10 */ _(VI,x), _(x,x), _(VI,x), _(VI,x), _(VI,x), _(C,x), _(C,x), _(C,x),
- /* 0C18 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0C20 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0C28 */ _(C,x), _(x,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0C30 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0C38 */ _(C,x), _(C,x), _(x,x), _(x,x), _(N,B), _(A,x), _(M,T), _(M,T),
- /* 0C40 */ _(M,T), _(M,R), _(M,R), _(M,R), _(M,R), _(x,x), _(M,T), _(M,T),
- /* 0C48 */ _(M,TB), _(x,x), _(M,T), _(M,T), _(M,T), _(V,T), _(x,x), _(x,x),
- /* 0C50 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(M,T), _(M,B), _(x,x),
- /* 0C58 */ _(C,x), _(C,x), _(C,x), _(x,x), _(x,x), _(CD,x), _(x,x), _(x,x),
- /* 0C60 */ _(VI,x), _(VI,x), _(M,B), _(M,B), _(x,x), _(x,x), _(Nd,x), _(Nd,x),
- /* 0C68 */ _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x),
- /* 0C70 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 0C78 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
-
- /* Kannada */
-
- /* 0C80 */ _(Bi,x), _(Bi,T), _(Bi,R), _(Vs,R), _(x,x), _(VI,x), _(VI,x), _(VI,x),
- /* 0C88 */ _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(x,x), _(VI,x), _(VI,x),
- /* 0C90 */ _(VI,x), _(x,x), _(VI,x), _(VI,x), _(VI,x), _(C,x), _(C,x), _(C,x),
- /* 0C98 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0CA0 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0CA8 */ _(C,x), _(x,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0CB0 */ _(C,x), _(C,x), _(C,x), _(C,x), _(x,x), _(C,x), _(C,x), _(C,x),
- /* 0CB8 */ _(C,x), _(C,x), _(x,x), _(x,x), _(N,B), _(A,x), _(M,R), _(M,T),
- /* 0CC0 */ _(M,TR), _(M,R), _(M,R), _(M,R), _(M,R), _(x,x), _(M,T), _(M,TR),
- /* 0CC8 */ _(M,TR), _(x,x), _(M,TR), _(M,TR), _(M,T), _(V,T), _(x,x), _(x,x),
- /* 0CD0 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(M,R), _(M,R), _(x,x),
- /* 0CD8 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(CD,x), _(C,x), _(x,x),
- /* 0CE0 */ _(VI,x), _(VI,x), _(M,B), _(M,B), _(x,x), _(x,x), _(Nd,x), _(Nd,x),
- /* 0CE8 */ _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x),
- /* 0CF0 */ _(x,x),_(CWS,x),_(CWS,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 0CF8 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
-
- /* Malayalam */
-
- /* 0D00 */ _(Bi,T), _(Bi,T), _(Bi,R), _(Vs,R), _(Bi,x), _(VI,x), _(VI,x), _(VI,x),
- /* 0D08 */ _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(x,x), _(VI,x), _(VI,x),
- /* 0D10 */ _(VI,x), _(x,x), _(VI,x), _(VI,x), _(VI,x), _(C,x), _(C,x), _(C,x),
- /* 0D18 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0D20 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0D28 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0D30 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0D38 */ _(C,x), _(C,x), _(C,x), _(PK,T), _(PK,T), _(A,x), _(M,R), _(M,R),
- /* 0D40 */ _(M,R), _(M,R), _(M,R), _(M,B), _(M,B), _(x,x), _(M,L), _(M,L),
- /* 0D48 */ _(M,L), _(x,x), _(M,LR), _(M,LR), _(M,LR), _(V,T),_(CPR,T), _(x,x),
- /* 0D50 */ _(x,x), _(x,x), _(x,x), _(x,x), _(CD,x), _(CD,x), _(CD,x), _(M,R),
- /* 0D58 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(VI,x),
- /* 0D60 */ _(VI,x), _(VI,x), _(M,B), _(M,B), _(x,x), _(x,x), _(Nd,x), _(Nd,x),
- /* 0D68 */ _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x),
- /* 0D70 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 0D78 */ _(x,x), _(x,x), _(CD,x), _(CD,x), _(CD,x), _(CD,x), _(CD,x), _(CD,x),
-
- /* Sinhala */
-
- /* 0D80 */ _(x,x), _(Bi,T), _(Bi,R), _(Vs,R), _(x,x), _(VI,x), _(VI,x), _(VI,x),
- /* 0D88 */ _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x),
- /* 0D90 */ _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(x,x),
- /* 0D98 */ _(x,x), _(x,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0DA0 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0DA8 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0DB0 */ _(C,x), _(C,x), _(x,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 0DB8 */ _(C,x), _(C,x), _(C,x), _(C,x), _(x,x), _(C,x), _(x,x), _(x,x),
- /* 0DC0 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(x,x),
- /* 0DC8 */ _(x,x), _(x,x), _(V,T), _(x,x), _(x,x), _(x,x), _(x,x), _(M,R),
- /* 0DD0 */ _(M,R), _(M,R), _(M,T), _(M,T), _(M,B), _(x,x), _(M,B), _(x,x),
- /* 0DD8 */ _(M,R), _(M,L), _(M,TL), _(M,L), _(M,LR),_(M,TLR), _(M,LR), _(M,R),
- /* 0DE0 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(Nd,x), _(Nd,x),
- /* 0DE8 */ _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x),
- /* 0DF0 */ _(x,x), _(x,x), _(M,R), _(M,R), _(x,x), _(x,x), _(x,x), _(x,x),
-
-#define indic_offset_0x1000u 1336
-
-
- /* Myanmar */
-
- /* 1000 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 1008 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 1010 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 1018 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 1020 */ _(C,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x),
- /* 1028 */ _(VI,x), _(VI,x), _(VI,x), _(M,R), _(M,R), _(M,T), _(M,T), _(M,B),
- /* 1030 */ _(M,B), _(M,L), _(M,T), _(M,T), _(M,T), _(M,T), _(Bi,T), _(TM,B),
- /* 1038 */ _(Vs,R), _(IS,x), _(PK,T), _(CM,R),_(CM,TBL), _(CM,B), _(CM,B), _(C,x),
- /* 1040 */ _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x),
- /* 1048 */ _(Nd,x), _(Nd,x), _(x,x), _(CP,x), _(x,x), _(x,x), _(CP,x), _(x,x),
- /* 1050 */ _(C,x), _(C,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(M,R), _(M,R),
- /* 1058 */ _(M,B), _(M,B), _(C,x), _(C,x), _(C,x), _(C,x), _(CM,B), _(CM,B),
- /* 1060 */ _(CM,B), _(C,x), _(M,R), _(TM,R), _(TM,R), _(C,x), _(C,x), _(M,R),
- /* 1068 */ _(M,R), _(TM,R), _(TM,R), _(TM,R), _(TM,R), _(TM,R), _(C,x), _(C,x),
- /* 1070 */ _(C,x), _(M,T), _(M,T), _(M,T), _(M,T), _(C,x), _(C,x), _(C,x),
- /* 1078 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 1080 */ _(C,x), _(C,x), _(CM,B), _(M,R), _(M,L), _(M,T), _(M,T), _(TM,R),
- /* 1088 */ _(TM,R), _(TM,R), _(TM,R), _(TM,R), _(TM,R), _(TM,B), _(C,x), _(TM,R),
- /* 1090 */ _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x),
- /* 1098 */ _(Nd,x), _(Nd,x), _(TM,R), _(TM,R), _(M,R), _(M,T), _(x,x), _(x,x),
-
-#define indic_offset_0x1780u 1496
-
-
- /* Khmer */
-
- /* 1780 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 1788 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 1790 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 1798 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* 17A0 */ _(C,x), _(C,x), _(C,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x),
- /* 17A8 */ _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(VI,x),
- /* 17B0 */ _(VI,x), _(VI,x), _(VI,x), _(VI,x), _(x,x), _(x,x), _(M,R), _(M,T),
- /* 17B8 */ _(M,T), _(M,T), _(M,T), _(M,B), _(M,B), _(M,B), _(M,TL),_(M,TLR),
- /* 17C0 */ _(M,LR), _(M,L), _(M,L), _(M,L), _(M,LR), _(M,LR), _(Bi,T), _(Vs,R),
- /* 17C8 */ _(M,R), _(RS,T), _(RS,T), _(SM,T),_(CSR,T), _(CK,T), _(SM,T), _(SM,T),
- /* 17D0 */ _(SM,T), _(PK,T), _(IS,x), _(SM,T), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 17D8 */ _(x,x), _(x,x), _(x,x), _(x,x), _(A,x), _(SM,T), _(x,x), _(x,x),
- /* 17E0 */ _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x),
- /* 17E8 */ _(Nd,x), _(Nd,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
-
-#define indic_offset_0x1cd0u 1608
-
-
- /* Vedic Extensions */
-
- /* 1CD0 */ _(Ca,T), _(Ca,T), _(Ca,T), _(x,x), _(Ca,O), _(Ca,B), _(Ca,B), _(Ca,B),
- /* 1CD8 */ _(Ca,B), _(Ca,B), _(Ca,T), _(Ca,T), _(Ca,B), _(Ca,B), _(Ca,B), _(Ca,B),
- /* 1CE0 */ _(Ca,T), _(Ca,R), _(x,O), _(x,O), _(x,O), _(x,O), _(x,O), _(x,O),
- /* 1CE8 */ _(x,O), _(x,x), _(x,x), _(x,x), _(x,x), _(x,B), _(x,x), _(x,x),
- /* 1CF0 */ _(x,x), _(x,x), _(CD,x), _(CD,x), _(Ca,T),_(CWS,x),_(CWS,x), _(Ca,R),
- /* 1CF8 */ _(Ca,x), _(Ca,x), _(CP,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
-
-#define indic_offset_0x2008u 1656
-
-
- /* General Punctuation */
-
- /* 2008 */ _(x,x), _(x,x), _(x,x), _(x,x),_(ZWNJ,x),_(ZWJ,x), _(x,x), _(x,x),
- /* 2010 */ _(CP,x), _(CP,x), _(CP,x), _(CP,x), _(CP,x), _(x,x), _(x,x), _(x,x),
-
-#define indic_offset_0x2070u 1672
-
-
- /* Superscripts and Subscripts */
-
- /* 2070 */ _(x,x), _(x,x), _(x,x), _(x,x), _(SM,x), _(x,x), _(x,x), _(x,x),
- /* 2078 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* 2080 */ _(x,x), _(x,x), _(SM,x), _(SM,x), _(SM,x), _(x,x), _(x,x), _(x,x),
-
-#define indic_offset_0xa8e0u 1696
-
-
- /* Devanagari Extended */
-
- /* A8E0 */ _(Ca,T), _(Ca,T), _(Ca,T), _(Ca,T), _(Ca,T), _(Ca,T), _(Ca,T), _(Ca,T),
- /* A8E8 */ _(Ca,T), _(Ca,T), _(Ca,T), _(Ca,T), _(Ca,T), _(Ca,T), _(Ca,T), _(Ca,T),
- /* A8F0 */ _(Ca,T), _(Ca,T), _(Bi,x), _(Bi,x), _(x,x), _(x,x), _(x,x), _(x,x),
- /* A8F8 */ _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(x,x), _(VI,x), _(M,T),
-
-#define indic_offset_0xa9e0u 1728
-
-
- /* Myanmar Extended-B */
-
- /* A9E0 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(M,T), _(x,x), _(C,x),
- /* A9E8 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* A9F0 */ _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x), _(Nd,x),
- /* A9F8 */ _(Nd,x), _(Nd,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(x,x),
-
-#define indic_offset_0xaa60u 1760
-
-
- /* Myanmar Extended-A */
-
- /* AA60 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* AA68 */ _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x), _(C,x),
- /* AA70 */ _(x,x), _(C,x), _(C,x), _(C,x), _(CP,x), _(CP,x), _(CP,x), _(x,x),
- /* AA78 */ _(x,x), _(x,x), _(C,x), _(TM,R), _(TM,T), _(TM,R), _(C,x), _(C,x),
-
-}; /* Table items: 1792; occupancy: 71% */
-
-uint16_t
-hb_indic_get_categories (hb_codepoint_t u)
-{
- switch (u >> 12)
- {
- case 0x0u:
- if (unlikely (u == 0x00A0u)) return _(CP,x);
- if (hb_in_range<hb_codepoint_t> (u, 0x0028u, 0x003Fu)) return indic_table[u - 0x0028u + indic_offset_0x0028u];
- if (hb_in_range<hb_codepoint_t> (u, 0x00B0u, 0x00D7u)) return indic_table[u - 0x00B0u + indic_offset_0x00b0u];
- if (hb_in_range<hb_codepoint_t> (u, 0x0900u, 0x0DF7u)) return indic_table[u - 0x0900u + indic_offset_0x0900u];
- break;
-
- case 0x1u:
- if (hb_in_range<hb_codepoint_t> (u, 0x1000u, 0x109Fu)) return indic_table[u - 0x1000u + indic_offset_0x1000u];
- if (hb_in_range<hb_codepoint_t> (u, 0x1780u, 0x17EFu)) return indic_table[u - 0x1780u + indic_offset_0x1780u];
- if (hb_in_range<hb_codepoint_t> (u, 0x1CD0u, 0x1CFFu)) return indic_table[u - 0x1CD0u + indic_offset_0x1cd0u];
- break;
-
- case 0x2u:
- if (unlikely (u == 0x25CCu)) return _(CP,x);
- if (hb_in_range<hb_codepoint_t> (u, 0x2008u, 0x2017u)) return indic_table[u - 0x2008u + indic_offset_0x2008u];
- if (hb_in_range<hb_codepoint_t> (u, 0x2070u, 0x2087u)) return indic_table[u - 0x2070u + indic_offset_0x2070u];
- break;
-
- case 0xAu:
- if (hb_in_range<hb_codepoint_t> (u, 0xA8E0u, 0xA8FFu)) return indic_table[u - 0xA8E0u + indic_offset_0xa8e0u];
- if (hb_in_range<hb_codepoint_t> (u, 0xA9E0u, 0xA9FFu)) return indic_table[u - 0xA9E0u + indic_offset_0xa9e0u];
- if (hb_in_range<hb_codepoint_t> (u, 0xAA60u, 0xAA7Fu)) return indic_table[u - 0xAA60u + indic_offset_0xaa60u];
- break;
-
- default:
- break;
- }
- return _(x,x);
-}
-
-#undef _
-
-#undef ISC_A
-#undef ISC_Bi
-#undef ISC_BJN
-#undef ISC_Ca
-#undef ISC_C
-#undef ISC_CD
-#undef ISC_CF
-#undef ISC_CHL
-#undef ISC_CIP
-#undef ISC_CK
-#undef ISC_CM
-#undef ISC_CP
-#undef ISC_CPR
-#undef ISC_CPrf
-#undef ISC_CS
-#undef ISC_CSR
-#undef ISC_CWS
-#undef ISC_GM
-#undef ISC_IS
-#undef ISC_ZWJ
-#undef ISC_ML
-#undef ISC_ZWNJ
-#undef ISC_N
-#undef ISC_Nd
-#undef ISC_NJ
-#undef ISC_x
-#undef ISC_PK
-#undef ISC_RS
-#undef ISC_SM
-#undef ISC_TL
-#undef ISC_TM
-#undef ISC_V
-#undef ISC_Vs
-#undef ISC_Vo
-#undef ISC_M
-#undef ISC_VI
-
-#undef IMC_B
-#undef IMC_BL
-#undef IMC_BR
-#undef IMC_L
-#undef IMC_LR
-#undef IMC_x
-#undef IMC_O
-#undef IMC_R
-#undef IMC_T
-#undef IMC_TB
-#undef IMC_TBL
-#undef IMC_TBR
-#undef IMC_TL
-#undef IMC_TLR
-#undef IMC_TR
-#undef IMC_VOL
-
-#endif
-
-/* == End of generated table == */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-indic.hh b/thirdparty/harfbuzz/src/hb-ot-shape-complex-indic.hh
deleted file mode 100644
index da77a2887c..0000000000
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-indic.hh
+++ /dev/null
@@ -1,431 +0,0 @@
-/*
- * Copyright © 2012 Google, Inc.
- *
- * This is part of HarfBuzz, a text shaping library.
- *
- * Permission is hereby granted, without written agreement and without
- * license or royalty fees, to use, copy, modify, and distribute this
- * software and its documentation for any purpose, provided that the
- * above copyright notice and the following two paragraphs appear in
- * all copies of this software.
- *
- * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
- * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
- * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
- * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
- * DAMAGE.
- *
- * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
- * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
- * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
- * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
- *
- * Google Author(s): Behdad Esfahbod
- */
-
-#ifndef HB_OT_SHAPE_COMPLEX_INDIC_HH
-#define HB_OT_SHAPE_COMPLEX_INDIC_HH
-
-#include "hb.hh"
-
-#include "hb-ot-shape-complex-syllabic.hh"
-
-
-/* buffer var allocations */
-#define indic_category() complex_var_u8_category() /* indic_category_t */
-#define indic_position() complex_var_u8_auxiliary() /* indic_position_t */
-
-
-/* Cateories used in the OpenType spec:
- * https://docs.microsoft.com/en-us/typography/script-development/devanagari
- */
-/* Note: This enum is duplicated in the -machine.rl source file.
- * Not sure how to avoid duplication. */
-enum indic_category_t {
- OT_X = 0,
- OT_C = 1,
- OT_V = 2,
- OT_N = 3,
- OT_H = 4,
- OT_ZWNJ = 5,
- OT_ZWJ = 6,
- OT_M = 7,
- OT_SM = 8,
- /* OT_VD = 9, UNUSED; we use OT_A instead. */
- OT_A = 10,
- OT_PLACEHOLDER = 11,
- OT_DOTTEDCIRCLE = 12,
- OT_RS = 13, /* Register Shifter, used in Khmer OT spec. */
- OT_Coeng = 14, /* Khmer-style Virama. */
- OT_Repha = 15, /* Atomically-encoded logical or visual repha. */
- OT_Ra = 16,
- OT_CM = 17, /* Consonant-Medial. */
- OT_Symbol = 18, /* Avagraha, etc that take marks (SM,A,VD). */
- OT_CS = 19,
-
- /* The following are used by Khmer & Myanmar shapers. Defined
- * here for them to share. */
- OT_VAbv = 26,
- OT_VBlw = 27,
- OT_VPre = 28,
- OT_VPst = 29,
-};
-
-#define MEDIAL_FLAGS (FLAG (OT_CM))
-
-/* Note:
- *
- * We treat Vowels and placeholders as if they were consonants. This is safe because Vowels
- * cannot happen in a consonant syllable. The plus side however is, we can call the
- * consonant syllable logic from the vowel syllable function and get it all right! */
-#define CONSONANT_FLAGS (FLAG (OT_C) | FLAG (OT_CS) | FLAG (OT_Ra) | MEDIAL_FLAGS | FLAG (OT_V) | FLAG (OT_PLACEHOLDER) | FLAG (OT_DOTTEDCIRCLE))
-#define JOINER_FLAGS (FLAG (OT_ZWJ) | FLAG (OT_ZWNJ))
-
-
-/* Visual positions in a syllable from left to right. */
-enum indic_position_t {
- POS_START = 0,
-
- POS_RA_TO_BECOME_REPH = 1,
- POS_PRE_M = 2,
- POS_PRE_C = 3,
-
- POS_BASE_C = 4,
- POS_AFTER_MAIN = 5,
-
- POS_ABOVE_C = 6,
-
- POS_BEFORE_SUB = 7,
- POS_BELOW_C = 8,
- POS_AFTER_SUB = 9,
-
- POS_BEFORE_POST = 10,
- POS_POST_C = 11,
- POS_AFTER_POST = 12,
-
- POS_FINAL_C = 13,
- POS_SMVD = 14,
-
- POS_END = 15
-};
-
-/* Categories used in IndicSyllabicCategory.txt from UCD. */
-enum indic_syllabic_category_t {
- INDIC_SYLLABIC_CATEGORY_OTHER = OT_X,
-
- INDIC_SYLLABIC_CATEGORY_AVAGRAHA = OT_Symbol,
- INDIC_SYLLABIC_CATEGORY_BINDU = OT_SM,
- INDIC_SYLLABIC_CATEGORY_BRAHMI_JOINING_NUMBER = OT_PLACEHOLDER, /* Don't care. */
- INDIC_SYLLABIC_CATEGORY_CANTILLATION_MARK = OT_A,
- INDIC_SYLLABIC_CATEGORY_CONSONANT = OT_C,
- INDIC_SYLLABIC_CATEGORY_CONSONANT_DEAD = OT_C,
- INDIC_SYLLABIC_CATEGORY_CONSONANT_FINAL = OT_CM,
- INDIC_SYLLABIC_CATEGORY_CONSONANT_HEAD_LETTER = OT_C,
- INDIC_SYLLABIC_CATEGORY_CONSONANT_KILLER = OT_M, /* U+17CD only. */
- INDIC_SYLLABIC_CATEGORY_CONSONANT_MEDIAL = OT_CM,
- INDIC_SYLLABIC_CATEGORY_CONSONANT_PLACEHOLDER = OT_PLACEHOLDER,
- INDIC_SYLLABIC_CATEGORY_CONSONANT_PRECEDING_REPHA = OT_Repha,
- INDIC_SYLLABIC_CATEGORY_CONSONANT_PREFIXED = OT_X, /* Don't care. */
- INDIC_SYLLABIC_CATEGORY_CONSONANT_SUBJOINED = OT_CM,
- INDIC_SYLLABIC_CATEGORY_CONSONANT_SUCCEEDING_REPHA = OT_CM,
- INDIC_SYLLABIC_CATEGORY_CONSONANT_WITH_STACKER = OT_CS,
- INDIC_SYLLABIC_CATEGORY_GEMINATION_MARK = OT_SM, /* https://github.com/harfbuzz/harfbuzz/issues/552 */
- INDIC_SYLLABIC_CATEGORY_INVISIBLE_STACKER = OT_Coeng,
- INDIC_SYLLABIC_CATEGORY_JOINER = OT_ZWJ,
- INDIC_SYLLABIC_CATEGORY_MODIFYING_LETTER = OT_X,
- INDIC_SYLLABIC_CATEGORY_NON_JOINER = OT_ZWNJ,
- INDIC_SYLLABIC_CATEGORY_NUKTA = OT_N,
- INDIC_SYLLABIC_CATEGORY_NUMBER = OT_PLACEHOLDER,
- INDIC_SYLLABIC_CATEGORY_NUMBER_JOINER = OT_PLACEHOLDER, /* Don't care. */
- INDIC_SYLLABIC_CATEGORY_PURE_KILLER = OT_M, /* Is like a vowel matra. */
- INDIC_SYLLABIC_CATEGORY_REGISTER_SHIFTER = OT_RS,
- INDIC_SYLLABIC_CATEGORY_SYLLABLE_MODIFIER = OT_SM,
- INDIC_SYLLABIC_CATEGORY_TONE_LETTER = OT_X,
- INDIC_SYLLABIC_CATEGORY_TONE_MARK = OT_N,
- INDIC_SYLLABIC_CATEGORY_VIRAMA = OT_H,
- INDIC_SYLLABIC_CATEGORY_VISARGA = OT_SM,
- INDIC_SYLLABIC_CATEGORY_VOWEL = OT_V,
- INDIC_SYLLABIC_CATEGORY_VOWEL_DEPENDENT = OT_M,
- INDIC_SYLLABIC_CATEGORY_VOWEL_INDEPENDENT = OT_V
-};
-
-/* Categories used in IndicSMatraCategory.txt from UCD */
-enum indic_matra_category_t {
- INDIC_MATRA_CATEGORY_NOT_APPLICABLE = POS_END,
-
- INDIC_MATRA_CATEGORY_LEFT = POS_PRE_C,
- INDIC_MATRA_CATEGORY_TOP = POS_ABOVE_C,
- INDIC_MATRA_CATEGORY_BOTTOM = POS_BELOW_C,
- INDIC_MATRA_CATEGORY_RIGHT = POS_POST_C,
-
- /* These should resolve to the position of the last part of the split sequence. */
- INDIC_MATRA_CATEGORY_BOTTOM_AND_RIGHT = INDIC_MATRA_CATEGORY_RIGHT,
- INDIC_MATRA_CATEGORY_LEFT_AND_RIGHT = INDIC_MATRA_CATEGORY_RIGHT,
- INDIC_MATRA_CATEGORY_TOP_AND_BOTTOM = INDIC_MATRA_CATEGORY_BOTTOM,
- INDIC_MATRA_CATEGORY_TOP_AND_BOTTOM_AND_LEFT = INDIC_MATRA_CATEGORY_BOTTOM,
- INDIC_MATRA_CATEGORY_TOP_AND_BOTTOM_AND_RIGHT = INDIC_MATRA_CATEGORY_RIGHT,
- INDIC_MATRA_CATEGORY_TOP_AND_LEFT = INDIC_MATRA_CATEGORY_TOP,
- INDIC_MATRA_CATEGORY_TOP_AND_LEFT_AND_RIGHT = INDIC_MATRA_CATEGORY_RIGHT,
- INDIC_MATRA_CATEGORY_TOP_AND_RIGHT = INDIC_MATRA_CATEGORY_RIGHT,
-
- INDIC_MATRA_CATEGORY_OVERSTRUCK = POS_AFTER_MAIN,
- INDIC_MATRA_CATEGORY_VISUAL_ORDER_LEFT = POS_PRE_M
-};
-
-#define INDIC_COMBINE_CATEGORIES(S,M) \
- ( \
- static_assert_expr (S < 255 && M < 255) + \
- ( S | \
- ( \
- ( \
- S == INDIC_SYLLABIC_CATEGORY_CONSONANT_MEDIAL || \
- S == INDIC_SYLLABIC_CATEGORY_GEMINATION_MARK || \
- S == INDIC_SYLLABIC_CATEGORY_REGISTER_SHIFTER || \
- S == INDIC_SYLLABIC_CATEGORY_CONSONANT_SUCCEEDING_REPHA || \
- S == INDIC_SYLLABIC_CATEGORY_VIRAMA || \
- S == INDIC_SYLLABIC_CATEGORY_VOWEL_DEPENDENT || \
- false \
- ? M : INDIC_MATRA_CATEGORY_NOT_APPLICABLE \
- ) << 8 \
- ) \
- ) \
- )
-
-HB_INTERNAL uint16_t
-hb_indic_get_categories (hb_codepoint_t u);
-
-
-static inline bool
-is_one_of (const hb_glyph_info_t &info, unsigned int flags)
-{
- /* If it ligated, all bets are off. */
- if (_hb_glyph_info_ligated (&info)) return false;
- return !!(FLAG_UNSAFE (info.indic_category()) & flags);
-}
-
-static inline bool
-is_joiner (const hb_glyph_info_t &info)
-{
- return is_one_of (info, JOINER_FLAGS);
-}
-
-static inline bool
-is_consonant (const hb_glyph_info_t &info)
-{
- return is_one_of (info, CONSONANT_FLAGS);
-}
-
-static inline bool
-is_halant (const hb_glyph_info_t &info)
-{
- return is_one_of (info, FLAG (OT_H));
-}
-
-#define IN_HALF_BLOCK(u, Base) (((u) & ~0x7Fu) == (Base))
-
-#define IS_DEVA(u) (IN_HALF_BLOCK (u, 0x0900u))
-#define IS_BENG(u) (IN_HALF_BLOCK (u, 0x0980u))
-#define IS_GURU(u) (IN_HALF_BLOCK (u, 0x0A00u))
-#define IS_GUJR(u) (IN_HALF_BLOCK (u, 0x0A80u))
-#define IS_ORYA(u) (IN_HALF_BLOCK (u, 0x0B00u))
-#define IS_TAML(u) (IN_HALF_BLOCK (u, 0x0B80u))
-#define IS_TELU(u) (IN_HALF_BLOCK (u, 0x0C00u))
-#define IS_KNDA(u) (IN_HALF_BLOCK (u, 0x0C80u))
-#define IS_MLYM(u) (IN_HALF_BLOCK (u, 0x0D00u))
-#define IS_SINH(u) (IN_HALF_BLOCK (u, 0x0D80u))
-
-
-#define MATRA_POS_LEFT(u) POS_PRE_M
-#define MATRA_POS_RIGHT(u) ( \
- IS_DEVA(u) ? POS_AFTER_SUB : \
- IS_BENG(u) ? POS_AFTER_POST : \
- IS_GURU(u) ? POS_AFTER_POST : \
- IS_GUJR(u) ? POS_AFTER_POST : \
- IS_ORYA(u) ? POS_AFTER_POST : \
- IS_TAML(u) ? POS_AFTER_POST : \
- IS_TELU(u) ? (u <= 0x0C42u ? POS_BEFORE_SUB : POS_AFTER_SUB) : \
- IS_KNDA(u) ? (u < 0x0CC3u || u > 0xCD6u ? POS_BEFORE_SUB : POS_AFTER_SUB) : \
- IS_MLYM(u) ? POS_AFTER_POST : \
- IS_SINH(u) ? POS_AFTER_SUB : \
- /*default*/ POS_AFTER_SUB \
- )
-#define MATRA_POS_TOP(u) ( /* BENG and MLYM don't have top matras. */ \
- IS_DEVA(u) ? POS_AFTER_SUB : \
- IS_GURU(u) ? POS_AFTER_POST : /* Deviate from spec */ \
- IS_GUJR(u) ? POS_AFTER_SUB : \
- IS_ORYA(u) ? POS_AFTER_MAIN : \
- IS_TAML(u) ? POS_AFTER_SUB : \
- IS_TELU(u) ? POS_BEFORE_SUB : \
- IS_KNDA(u) ? POS_BEFORE_SUB : \
- IS_SINH(u) ? POS_AFTER_SUB : \
- /*default*/ POS_AFTER_SUB \
- )
-#define MATRA_POS_BOTTOM(u) ( \
- IS_DEVA(u) ? POS_AFTER_SUB : \
- IS_BENG(u) ? POS_AFTER_SUB : \
- IS_GURU(u) ? POS_AFTER_POST : \
- IS_GUJR(u) ? POS_AFTER_POST : \
- IS_ORYA(u) ? POS_AFTER_SUB : \
- IS_TAML(u) ? POS_AFTER_POST : \
- IS_TELU(u) ? POS_BEFORE_SUB : \
- IS_KNDA(u) ? POS_BEFORE_SUB : \
- IS_MLYM(u) ? POS_AFTER_POST : \
- IS_SINH(u) ? POS_AFTER_SUB : \
- /*default*/ POS_AFTER_SUB \
- )
-
-static inline indic_position_t
-matra_position_indic (hb_codepoint_t u, indic_position_t side)
-{
- switch ((int) side)
- {
- case POS_PRE_C: return MATRA_POS_LEFT (u);
- case POS_POST_C: return MATRA_POS_RIGHT (u);
- case POS_ABOVE_C: return MATRA_POS_TOP (u);
- case POS_BELOW_C: return MATRA_POS_BOTTOM (u);
- }
- return side;
-}
-
-/* XXX
- * This is a hack for now. We should move this data into the main Indic table.
- * Or completely remove it and just check in the tables.
- */
-static const hb_codepoint_t ra_chars[] = {
- 0x0930u, /* Devanagari */
- 0x09B0u, /* Bengali */
- 0x09F0u, /* Bengali */
- 0x0A30u, /* Gurmukhi */ /* No Reph */
- 0x0AB0u, /* Gujarati */
- 0x0B30u, /* Oriya */
- 0x0BB0u, /* Tamil */ /* No Reph */
- 0x0C30u, /* Telugu */ /* Reph formed only with ZWJ */
- 0x0CB0u, /* Kannada */
- 0x0D30u, /* Malayalam */ /* No Reph, Logical Repha */
-
- 0x0DBBu, /* Sinhala */ /* Reph formed only with ZWJ */
-};
-
-static inline bool
-is_ra (hb_codepoint_t u)
-{
- return hb_array (ra_chars).lfind (u);
-}
-
-static inline void
-set_indic_properties (hb_glyph_info_t &info)
-{
- hb_codepoint_t u = info.codepoint;
- unsigned int type = hb_indic_get_categories (u);
- indic_category_t cat = (indic_category_t) (type & 0xFFu);
- indic_position_t pos = (indic_position_t) (type >> 8);
-
-
- /*
- * Re-assign category
- */
-
- /* The following act more like the Bindus. */
- if (unlikely (hb_in_range<hb_codepoint_t> (u, 0x0953u, 0x0954u)))
- cat = OT_SM;
- /* The following act like consonants. */
- else if (unlikely (hb_in_ranges<hb_codepoint_t> (u, 0x0A72u, 0x0A73u,
- 0x1CF5u, 0x1CF6u)))
- cat = OT_C;
- /* TODO: The following should only be allowed after a Visarga.
- * For now, just treat them like regular tone marks. */
- else if (unlikely (hb_in_range<hb_codepoint_t> (u, 0x1CE2u, 0x1CE8u)))
- cat = OT_A;
- /* TODO: The following should only be allowed after some of
- * the nasalization marks, maybe only for U+1CE9..U+1CF1.
- * For now, just treat them like tone marks. */
- else if (unlikely (u == 0x1CEDu))
- cat = OT_A;
- /* The following take marks in standalone clusters, similar to Avagraha. */
- else if (unlikely (hb_in_ranges<hb_codepoint_t> (u, 0xA8F2u, 0xA8F7u,
- 0x1CE9u, 0x1CECu,
- 0x1CEEu, 0x1CF1u)))
- {
- cat = OT_Symbol;
- static_assert (((int) INDIC_SYLLABIC_CATEGORY_AVAGRAHA == OT_Symbol), "");
- }
- else if (unlikely (u == 0x0A51u))
- {
- /* https://github.com/harfbuzz/harfbuzz/issues/524 */
- cat = OT_M;
- pos = POS_BELOW_C;
- }
-
- /* According to ScriptExtensions.txt, these Grantha marks may also be used in Tamil,
- * so the Indic shaper needs to know their categories. */
- else if (unlikely (u == 0x11301u || u == 0x11303u)) cat = OT_SM;
- else if (unlikely (u == 0x1133Bu || u == 0x1133Cu)) cat = OT_N;
-
- else if (unlikely (u == 0x0AFBu)) cat = OT_N; /* https://github.com/harfbuzz/harfbuzz/issues/552 */
- else if (unlikely (u == 0x0B55u)) cat = OT_N; /* https://github.com/harfbuzz/harfbuzz/issues/2849 */
-
- else if (unlikely (u == 0x0980u)) cat = OT_PLACEHOLDER; /* https://github.com/harfbuzz/harfbuzz/issues/538 */
- else if (unlikely (u == 0x09FCu)) cat = OT_PLACEHOLDER; /* https://github.com/harfbuzz/harfbuzz/pull/1613 */
- else if (unlikely (u == 0x0C80u)) cat = OT_PLACEHOLDER; /* https://github.com/harfbuzz/harfbuzz/pull/623 */
- else if (unlikely (u == 0x0D04u)) cat = OT_PLACEHOLDER; /* https://github.com/harfbuzz/harfbuzz/pull/3511 */
- else if (unlikely (hb_in_range<hb_codepoint_t> (u, 0x2010u, 0x2011u)))
- cat = OT_PLACEHOLDER;
- else if (unlikely (u == 0x25CCu)) cat = OT_DOTTEDCIRCLE;
-
-
- /*
- * Re-assign position.
- */
-
- if ((FLAG_UNSAFE (cat) & CONSONANT_FLAGS))
- {
- pos = POS_BASE_C;
- if (is_ra (u))
- cat = OT_Ra;
- }
- else if (cat == OT_M)
- {
- pos = matra_position_indic (u, pos);
- }
- else if ((FLAG_UNSAFE (cat) & (FLAG (OT_SM) /* | FLAG (OT_VD) */ | FLAG (OT_A) | FLAG (OT_Symbol))))
- {
- pos = POS_SMVD;
- }
-
- if (unlikely (u == 0x0B01u)) pos = POS_BEFORE_SUB; /* Oriya Bindu is BeforeSub in the spec. */
-
-
-
- info.indic_category() = cat;
- info.indic_position() = pos;
-}
-
-struct hb_indic_would_substitute_feature_t
-{
- void init (const hb_ot_map_t *map, hb_tag_t feature_tag, bool zero_context_)
- {
- zero_context = zero_context_;
- map->get_stage_lookups (0/*GSUB*/,
- map->get_feature_stage (0/*GSUB*/, feature_tag),
- &lookups, &count);
- }
-
- bool would_substitute (const hb_codepoint_t *glyphs,
- unsigned int glyphs_count,
- hb_face_t *face) const
- {
- for (unsigned int i = 0; i < count; i++)
- if (hb_ot_layout_lookup_would_substitute (face, lookups[i].index, glyphs, glyphs_count, zero_context))
- return true;
- return false;
- }
-
- private:
- const hb_ot_map_t::lookup_map_t *lookups;
- unsigned int count;
- bool zero_context;
-};
-
-
-#endif /* HB_OT_SHAPE_COMPLEX_INDIC_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-khmer-machine.hh b/thirdparty/harfbuzz/src/hb-ot-shape-complex-khmer-machine.hh
deleted file mode 100644
index c52f72f394..0000000000
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-khmer-machine.hh
+++ /dev/null
@@ -1,396 +0,0 @@
-
-#line 1 "hb-ot-shape-complex-khmer-machine.rl"
-/*
- * Copyright © 2011,2012 Google, Inc.
- *
- * This is part of HarfBuzz, a text shaping library.
- *
- * Permission is hereby granted, without written agreement and without
- * license or royalty fees, to use, copy, modify, and distribute this
- * software and its documentation for any purpose, provided that the
- * above copyright notice and the following two paragraphs appear in
- * all copies of this software.
- *
- * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
- * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
- * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
- * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
- * DAMAGE.
- *
- * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
- * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
- * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
- * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
- *
- * Google Author(s): Behdad Esfahbod
- */
-
-#ifndef HB_OT_SHAPE_COMPLEX_KHMER_MACHINE_HH
-#define HB_OT_SHAPE_COMPLEX_KHMER_MACHINE_HH
-
-#include "hb.hh"
-
-enum khmer_syllable_type_t {
- khmer_consonant_syllable,
- khmer_broken_cluster,
- khmer_non_khmer_cluster,
-};
-
-
-#line 42 "hb-ot-shape-complex-khmer-machine.hh"
-#define khmer_syllable_machine_ex_C 1u
-#define khmer_syllable_machine_ex_Coeng 14u
-#define khmer_syllable_machine_ex_DOTTEDCIRCLE 12u
-#define khmer_syllable_machine_ex_PLACEHOLDER 11u
-#define khmer_syllable_machine_ex_Ra 16u
-#define khmer_syllable_machine_ex_Robatic 20u
-#define khmer_syllable_machine_ex_V 2u
-#define khmer_syllable_machine_ex_VAbv 26u
-#define khmer_syllable_machine_ex_VBlw 27u
-#define khmer_syllable_machine_ex_VPre 28u
-#define khmer_syllable_machine_ex_VPst 29u
-#define khmer_syllable_machine_ex_Xgroup 21u
-#define khmer_syllable_machine_ex_Ygroup 22u
-#define khmer_syllable_machine_ex_ZWJ 6u
-#define khmer_syllable_machine_ex_ZWNJ 5u
-
-
-#line 60 "hb-ot-shape-complex-khmer-machine.hh"
-static const unsigned char _khmer_syllable_machine_trans_keys[] = {
- 5u, 26u, 5u, 21u, 5u, 26u, 5u, 21u, 1u, 16u, 5u, 21u, 5u, 26u, 5u, 21u,
- 5u, 26u, 5u, 21u, 5u, 21u, 5u, 26u, 5u, 21u, 1u, 16u, 5u, 21u, 5u, 26u,
- 5u, 21u, 5u, 26u, 5u, 21u, 5u, 26u, 1u, 29u, 5u, 29u, 5u, 29u, 5u, 29u,
- 22u, 22u, 5u, 22u, 5u, 29u, 5u, 29u, 5u, 29u, 1u, 16u, 5u, 26u, 5u, 29u,
- 5u, 29u, 22u, 22u, 5u, 22u, 5u, 29u, 5u, 29u, 1u, 16u, 5u, 29u, 5u, 29u,
- 0
-};
-
-static const char _khmer_syllable_machine_key_spans[] = {
- 22, 17, 22, 17, 16, 17, 22, 17,
- 22, 17, 17, 22, 17, 16, 17, 22,
- 17, 22, 17, 22, 29, 25, 25, 25,
- 1, 18, 25, 25, 25, 16, 22, 25,
- 25, 1, 18, 25, 25, 16, 25, 25
-};
-
-static const short _khmer_syllable_machine_index_offsets[] = {
- 0, 23, 41, 64, 82, 99, 117, 140,
- 158, 181, 199, 217, 240, 258, 275, 293,
- 316, 334, 357, 375, 398, 428, 454, 480,
- 506, 508, 527, 553, 579, 605, 622, 645,
- 671, 697, 699, 718, 744, 770, 787, 813
-};
-
-static const char _khmer_syllable_machine_indicies[] = {
- 1, 1, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 2,
- 3, 0, 0, 0, 0, 4, 0, 1,
- 1, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 3,
- 0, 1, 1, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 3, 0, 0, 0, 0, 4, 0,
- 5, 5, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 4, 0, 6, 6, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 6, 0, 7, 7, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 8, 0, 9, 9, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 10, 0, 0,
- 0, 0, 4, 0, 9, 9, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 10, 0, 11, 11,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 12, 0,
- 0, 0, 0, 4, 0, 11, 11, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 12, 0, 14,
- 14, 13, 13, 13, 13, 13, 13, 13,
- 13, 13, 13, 13, 13, 13, 13, 15,
- 13, 14, 14, 16, 16, 16, 16, 16,
- 16, 16, 16, 16, 16, 16, 16, 16,
- 16, 15, 16, 16, 16, 16, 17, 16,
- 18, 18, 16, 16, 16, 16, 16, 16,
- 16, 16, 16, 16, 16, 16, 16, 16,
- 17, 16, 19, 19, 16, 16, 16, 16,
- 16, 16, 16, 16, 16, 16, 16, 16,
- 16, 19, 16, 20, 20, 16, 16, 16,
- 16, 16, 16, 16, 16, 16, 16, 16,
- 16, 16, 16, 21, 16, 22, 22, 16,
- 16, 16, 16, 16, 16, 16, 16, 16,
- 16, 16, 16, 16, 16, 23, 16, 16,
- 16, 16, 17, 16, 22, 22, 16, 16,
- 16, 16, 16, 16, 16, 16, 16, 16,
- 16, 16, 16, 16, 23, 16, 24, 24,
- 16, 16, 16, 16, 16, 16, 16, 16,
- 16, 16, 16, 16, 16, 16, 25, 16,
- 16, 16, 16, 17, 16, 24, 24, 16,
- 16, 16, 16, 16, 16, 16, 16, 16,
- 16, 16, 16, 16, 16, 25, 16, 14,
- 14, 16, 16, 16, 16, 16, 16, 16,
- 16, 16, 16, 16, 16, 16, 26, 15,
- 16, 16, 16, 16, 17, 16, 28, 28,
- 27, 27, 29, 29, 27, 27, 27, 27,
- 2, 2, 27, 30, 27, 28, 27, 27,
- 27, 27, 15, 19, 27, 27, 27, 17,
- 23, 25, 21, 27, 32, 32, 31, 31,
- 31, 31, 31, 31, 31, 33, 31, 31,
- 31, 31, 31, 2, 3, 6, 31, 31,
- 31, 4, 10, 12, 8, 31, 34, 34,
- 31, 31, 31, 31, 31, 31, 31, 35,
- 31, 31, 31, 31, 31, 31, 3, 6,
- 31, 31, 31, 4, 10, 12, 8, 31,
- 5, 5, 31, 31, 31, 31, 31, 31,
- 31, 35, 31, 31, 31, 31, 31, 31,
- 4, 6, 31, 31, 31, 31, 31, 31,
- 8, 31, 6, 31, 7, 7, 31, 31,
- 31, 31, 31, 31, 31, 35, 31, 31,
- 31, 31, 31, 31, 8, 6, 31, 36,
- 36, 31, 31, 31, 31, 31, 31, 31,
- 35, 31, 31, 31, 31, 31, 31, 10,
- 6, 31, 31, 31, 4, 31, 31, 8,
- 31, 37, 37, 31, 31, 31, 31, 31,
- 31, 31, 35, 31, 31, 31, 31, 31,
- 31, 12, 6, 31, 31, 31, 4, 10,
- 31, 8, 31, 34, 34, 31, 31, 31,
- 31, 31, 31, 31, 33, 31, 31, 31,
- 31, 31, 31, 3, 6, 31, 31, 31,
- 4, 10, 12, 8, 31, 28, 28, 31,
- 31, 31, 31, 31, 31, 31, 31, 31,
- 31, 31, 31, 31, 28, 31, 14, 14,
- 38, 38, 38, 38, 38, 38, 38, 38,
- 38, 38, 38, 38, 38, 38, 15, 38,
- 38, 38, 38, 17, 38, 40, 40, 39,
- 39, 39, 39, 39, 39, 39, 41, 39,
- 39, 39, 39, 39, 39, 15, 19, 39,
- 39, 39, 17, 23, 25, 21, 39, 18,
- 18, 39, 39, 39, 39, 39, 39, 39,
- 41, 39, 39, 39, 39, 39, 39, 17,
- 19, 39, 39, 39, 39, 39, 39, 21,
- 39, 19, 39, 20, 20, 39, 39, 39,
- 39, 39, 39, 39, 41, 39, 39, 39,
- 39, 39, 39, 21, 19, 39, 42, 42,
- 39, 39, 39, 39, 39, 39, 39, 41,
- 39, 39, 39, 39, 39, 39, 23, 19,
- 39, 39, 39, 17, 39, 39, 21, 39,
- 43, 43, 39, 39, 39, 39, 39, 39,
- 39, 41, 39, 39, 39, 39, 39, 39,
- 25, 19, 39, 39, 39, 17, 23, 39,
- 21, 39, 44, 44, 39, 39, 39, 39,
- 39, 39, 39, 39, 39, 39, 39, 39,
- 39, 44, 39, 45, 45, 39, 39, 39,
- 39, 39, 39, 39, 30, 39, 39, 39,
- 39, 39, 26, 15, 19, 39, 39, 39,
- 17, 23, 25, 21, 39, 40, 40, 39,
- 39, 39, 39, 39, 39, 39, 30, 39,
- 39, 39, 39, 39, 39, 15, 19, 39,
- 39, 39, 17, 23, 25, 21, 39, 0
-};
-
-static const char _khmer_syllable_machine_trans_targs[] = {
- 20, 1, 28, 22, 23, 3, 24, 5,
- 25, 7, 26, 9, 27, 20, 10, 31,
- 20, 32, 12, 33, 14, 34, 16, 35,
- 18, 36, 39, 20, 21, 30, 37, 20,
- 0, 29, 2, 4, 6, 8, 20, 20,
- 11, 13, 15, 17, 38, 19
-};
-
-static const char _khmer_syllable_machine_trans_actions[] = {
- 1, 0, 2, 2, 2, 0, 0, 0,
- 2, 0, 2, 0, 2, 3, 0, 4,
- 5, 2, 0, 0, 0, 2, 0, 2,
- 0, 2, 4, 8, 2, 9, 0, 10,
- 0, 0, 0, 0, 0, 0, 11, 12,
- 0, 0, 0, 0, 4, 0
-};
-
-static const char _khmer_syllable_machine_to_state_actions[] = {
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 6, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0
-};
-
-static const char _khmer_syllable_machine_from_state_actions[] = {
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 7, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0
-};
-
-static const unsigned char _khmer_syllable_machine_eof_trans[] = {
- 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 14, 17, 17, 17, 17, 17,
- 17, 17, 17, 17, 0, 32, 32, 32,
- 32, 32, 32, 32, 32, 32, 39, 40,
- 40, 40, 40, 40, 40, 40, 40, 40
-};
-
-static const int khmer_syllable_machine_start = 20;
-static const int khmer_syllable_machine_first_final = 20;
-static const int khmer_syllable_machine_error = -1;
-
-static const int khmer_syllable_machine_en_main = 20;
-
-
-#line 43 "hb-ot-shape-complex-khmer-machine.rl"
-
-
-
-#line 86 "hb-ot-shape-complex-khmer-machine.rl"
-
-
-#define found_syllable(syllable_type) \
- HB_STMT_START { \
- if (0) fprintf (stderr, "syllable %d..%d %s\n", ts, te, #syllable_type); \
- for (unsigned int i = ts; i < te; i++) \
- info[i].syllable() = (syllable_serial << 4) | syllable_type; \
- syllable_serial++; \
- if (unlikely (syllable_serial == 16)) syllable_serial = 1; \
- } HB_STMT_END
-
-static void
-find_syllables_khmer (hb_buffer_t *buffer)
-{
- unsigned int p, pe, eof, ts, te, act HB_UNUSED;
- int cs;
- hb_glyph_info_t *info = buffer->info;
-
-#line 266 "hb-ot-shape-complex-khmer-machine.hh"
- {
- cs = khmer_syllable_machine_start;
- ts = 0;
- te = 0;
- act = 0;
- }
-
-#line 106 "hb-ot-shape-complex-khmer-machine.rl"
-
-
- p = 0;
- pe = eof = buffer->len;
-
- unsigned int syllable_serial = 1;
-
-#line 282 "hb-ot-shape-complex-khmer-machine.hh"
- {
- int _slen;
- int _trans;
- const unsigned char *_keys;
- const char *_inds;
- if ( p == pe )
- goto _test_eof;
-_resume:
- switch ( _khmer_syllable_machine_from_state_actions[cs] ) {
- case 7:
-#line 1 "NONE"
- {ts = p;}
- break;
-#line 296 "hb-ot-shape-complex-khmer-machine.hh"
- }
-
- _keys = _khmer_syllable_machine_trans_keys + (cs<<1);
- _inds = _khmer_syllable_machine_indicies + _khmer_syllable_machine_index_offsets[cs];
-
- _slen = _khmer_syllable_machine_key_spans[cs];
- _trans = _inds[ _slen > 0 && _keys[0] <=( info[p].khmer_category()) &&
- ( info[p].khmer_category()) <= _keys[1] ?
- ( info[p].khmer_category()) - _keys[0] : _slen ];
-
-_eof_trans:
- cs = _khmer_syllable_machine_trans_targs[_trans];
-
- if ( _khmer_syllable_machine_trans_actions[_trans] == 0 )
- goto _again;
-
- switch ( _khmer_syllable_machine_trans_actions[_trans] ) {
- case 2:
-#line 1 "NONE"
- {te = p+1;}
- break;
- case 8:
-#line 82 "hb-ot-shape-complex-khmer-machine.rl"
- {te = p+1;{ found_syllable (khmer_non_khmer_cluster); }}
- break;
- case 10:
-#line 80 "hb-ot-shape-complex-khmer-machine.rl"
- {te = p;p--;{ found_syllable (khmer_consonant_syllable); }}
- break;
- case 12:
-#line 81 "hb-ot-shape-complex-khmer-machine.rl"
- {te = p;p--;{ found_syllable (khmer_broken_cluster); }}
- break;
- case 11:
-#line 82 "hb-ot-shape-complex-khmer-machine.rl"
- {te = p;p--;{ found_syllable (khmer_non_khmer_cluster); }}
- break;
- case 1:
-#line 80 "hb-ot-shape-complex-khmer-machine.rl"
- {{p = ((te))-1;}{ found_syllable (khmer_consonant_syllable); }}
- break;
- case 5:
-#line 81 "hb-ot-shape-complex-khmer-machine.rl"
- {{p = ((te))-1;}{ found_syllable (khmer_broken_cluster); }}
- break;
- case 3:
-#line 1 "NONE"
- { switch( act ) {
- case 2:
- {{p = ((te))-1;} found_syllable (khmer_broken_cluster); }
- break;
- case 3:
- {{p = ((te))-1;} found_syllable (khmer_non_khmer_cluster); }
- break;
- }
- }
- break;
- case 4:
-#line 1 "NONE"
- {te = p+1;}
-#line 81 "hb-ot-shape-complex-khmer-machine.rl"
- {act = 2;}
- break;
- case 9:
-#line 1 "NONE"
- {te = p+1;}
-#line 82 "hb-ot-shape-complex-khmer-machine.rl"
- {act = 3;}
- break;
-#line 366 "hb-ot-shape-complex-khmer-machine.hh"
- }
-
-_again:
- switch ( _khmer_syllable_machine_to_state_actions[cs] ) {
- case 6:
-#line 1 "NONE"
- {ts = 0;}
- break;
-#line 375 "hb-ot-shape-complex-khmer-machine.hh"
- }
-
- if ( ++p != pe )
- goto _resume;
- _test_eof: {}
- if ( p == eof )
- {
- if ( _khmer_syllable_machine_eof_trans[cs] > 0 ) {
- _trans = _khmer_syllable_machine_eof_trans[cs] - 1;
- goto _eof_trans;
- }
- }
-
- }
-
-#line 114 "hb-ot-shape-complex-khmer-machine.rl"
-
-}
-
-#undef found_syllable
-
-#endif /* HB_OT_SHAPE_COMPLEX_KHMER_MACHINE_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-khmer.hh b/thirdparty/harfbuzz/src/hb-ot-shape-complex-khmer.hh
deleted file mode 100644
index 35bfbb64d5..0000000000
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-khmer.hh
+++ /dev/null
@@ -1,115 +0,0 @@
-/*
- * Copyright © 2018 Google, Inc.
- *
- * This is part of HarfBuzz, a text shaping library.
- *
- * Permission is hereby granted, without written agreement and without
- * license or royalty fees, to use, copy, modify, and distribute this
- * software and its documentation for any purpose, provided that the
- * above copyright notice and the following two paragraphs appear in
- * all copies of this software.
- *
- * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
- * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
- * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
- * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
- * DAMAGE.
- *
- * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
- * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
- * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
- * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
- *
- * Google Author(s): Behdad Esfahbod
- */
-
-#ifndef HB_OT_SHAPE_COMPLEX_KHMER_HH
-#define HB_OT_SHAPE_COMPLEX_KHMER_HH
-
-#include "hb.hh"
-
-#include "hb-ot-shape-complex-indic.hh"
-
-
-/* buffer var allocations */
-#define khmer_category() indic_category() /* khmer_category_t */
-
-
-/* Note: This enum is duplicated in the -machine.rl source file.
- * Not sure how to avoid duplication. */
-enum khmer_category_t
-{
- OT_Robatic = 20,
- OT_Xgroup = 21,
- OT_Ygroup = 22,
- //OT_VAbv = 26,
- //OT_VBlw = 27,
- //OT_VPre = 28,
- //OT_VPst = 29,
-};
-
-using khmer_position_t = indic_position_t;
-
-static inline void
-set_khmer_properties (hb_glyph_info_t &info)
-{
- hb_codepoint_t u = info.codepoint;
- unsigned int type = hb_indic_get_categories (u);
- khmer_category_t cat = (khmer_category_t) (type & 0xFFu);
- khmer_position_t pos = (khmer_position_t) (type >> 8);
-
-
- /*
- * Re-assign category
- *
- * These categories are experimentally extracted from what Uniscribe allows.
- */
- switch (u)
- {
- case 0x179Au:
- cat = (khmer_category_t) OT_Ra;
- break;
-
- case 0x17CCu:
- case 0x17C9u:
- case 0x17CAu:
- cat = OT_Robatic;
- break;
-
- case 0x17C6u:
- case 0x17CBu:
- case 0x17CDu:
- case 0x17CEu:
- case 0x17CFu:
- case 0x17D0u:
- case 0x17D1u:
- cat = OT_Xgroup;
- break;
-
- case 0x17C7u:
- case 0x17C8u:
- case 0x17DDu:
- case 0x17D3u: /* Just guessing. Uniscribe doesn't categorize it. */
- cat = OT_Ygroup;
- break;
- }
-
- /*
- * Re-assign position.
- */
- if (cat == (khmer_category_t) OT_M)
- switch ((int) pos)
- {
- case POS_PRE_C: cat = (khmer_category_t) OT_VPre; break;
- case POS_BELOW_C: cat = (khmer_category_t) OT_VBlw; break;
- case POS_ABOVE_C: cat = (khmer_category_t) OT_VAbv; break;
- case POS_POST_C: cat = (khmer_category_t) OT_VPst; break;
- default: assert (0);
- }
-
- info.khmer_category() = cat;
-}
-
-
-#endif /* HB_OT_SHAPE_COMPLEX_KHMER_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar-machine.hh b/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar-machine.hh
deleted file mode 100644
index f4ef33004d..0000000000
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar-machine.hh
+++ /dev/null
@@ -1,492 +0,0 @@
-
-#line 1 "hb-ot-shape-complex-myanmar-machine.rl"
-/*
- * Copyright © 2011,2012 Google, Inc.
- *
- * This is part of HarfBuzz, a text shaping library.
- *
- * Permission is hereby granted, without written agreement and without
- * license or royalty fees, to use, copy, modify, and distribute this
- * software and its documentation for any purpose, provided that the
- * above copyright notice and the following two paragraphs appear in
- * all copies of this software.
- *
- * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
- * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
- * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
- * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
- * DAMAGE.
- *
- * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
- * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
- * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
- * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
- *
- * Google Author(s): Behdad Esfahbod
- */
-
-#ifndef HB_OT_SHAPE_COMPLEX_MYANMAR_MACHINE_HH
-#define HB_OT_SHAPE_COMPLEX_MYANMAR_MACHINE_HH
-
-#include "hb.hh"
-
-enum myanmar_syllable_type_t {
- myanmar_consonant_syllable,
- myanmar_punctuation_cluster,
- myanmar_broken_cluster,
- myanmar_non_myanmar_cluster,
-};
-
-
-#line 43 "hb-ot-shape-complex-myanmar-machine.hh"
-#define myanmar_syllable_machine_ex_A 10u
-#define myanmar_syllable_machine_ex_As 18u
-#define myanmar_syllable_machine_ex_C 1u
-#define myanmar_syllable_machine_ex_CS 19u
-#define myanmar_syllable_machine_ex_D 32u
-#define myanmar_syllable_machine_ex_D0 20u
-#define myanmar_syllable_machine_ex_DB 3u
-#define myanmar_syllable_machine_ex_GB 11u
-#define myanmar_syllable_machine_ex_H 4u
-#define myanmar_syllable_machine_ex_IV 2u
-#define myanmar_syllable_machine_ex_MH 21u
-#define myanmar_syllable_machine_ex_ML 33u
-#define myanmar_syllable_machine_ex_MR 22u
-#define myanmar_syllable_machine_ex_MW 23u
-#define myanmar_syllable_machine_ex_MY 24u
-#define myanmar_syllable_machine_ex_P 31u
-#define myanmar_syllable_machine_ex_PT 25u
-#define myanmar_syllable_machine_ex_Ra 16u
-#define myanmar_syllable_machine_ex_V 8u
-#define myanmar_syllable_machine_ex_VAbv 26u
-#define myanmar_syllable_machine_ex_VBlw 27u
-#define myanmar_syllable_machine_ex_VPre 28u
-#define myanmar_syllable_machine_ex_VPst 29u
-#define myanmar_syllable_machine_ex_VS 30u
-#define myanmar_syllable_machine_ex_ZWJ 6u
-#define myanmar_syllable_machine_ex_ZWNJ 5u
-
-
-#line 72 "hb-ot-shape-complex-myanmar-machine.hh"
-static const unsigned char _myanmar_syllable_machine_trans_keys[] = {
- 1u, 33u, 3u, 33u, 5u, 29u, 5u, 8u, 5u, 29u, 3u, 25u, 5u, 25u, 5u, 25u,
- 3u, 33u, 3u, 29u, 3u, 29u, 3u, 29u, 3u, 33u, 1u, 16u, 3u, 33u, 3u, 33u,
- 3u, 29u, 3u, 29u, 3u, 29u, 3u, 30u, 3u, 29u, 3u, 33u, 3u, 33u, 3u, 33u,
- 3u, 33u, 3u, 33u, 5u, 29u, 5u, 8u, 5u, 29u, 3u, 25u, 5u, 25u, 5u, 25u,
- 3u, 33u, 3u, 29u, 3u, 29u, 3u, 29u, 3u, 33u, 1u, 16u, 3u, 33u, 3u, 33u,
- 3u, 33u, 3u, 29u, 3u, 29u, 3u, 29u, 3u, 30u, 3u, 29u, 3u, 33u, 3u, 33u,
- 3u, 33u, 3u, 33u, 3u, 33u, 3u, 33u, 3u, 33u, 1u, 33u, 1u, 32u, 8u, 8u,
- 0
-};
-
-static const char _myanmar_syllable_machine_key_spans[] = {
- 33, 31, 25, 4, 25, 23, 21, 21,
- 31, 27, 27, 27, 31, 16, 31, 31,
- 27, 27, 27, 28, 27, 31, 31, 31,
- 31, 31, 25, 4, 25, 23, 21, 21,
- 31, 27, 27, 27, 31, 16, 31, 31,
- 31, 27, 27, 27, 28, 27, 31, 31,
- 31, 31, 31, 31, 31, 33, 32, 1
-};
-
-static const short _myanmar_syllable_machine_index_offsets[] = {
- 0, 34, 66, 92, 97, 123, 147, 169,
- 191, 223, 251, 279, 307, 339, 356, 388,
- 420, 448, 476, 504, 533, 561, 593, 625,
- 657, 689, 721, 747, 752, 778, 802, 824,
- 846, 878, 906, 934, 962, 994, 1011, 1043,
- 1075, 1107, 1135, 1163, 1191, 1220, 1248, 1280,
- 1312, 1344, 1376, 1408, 1440, 1472, 1506, 1539
-};
-
-static const char _myanmar_syllable_machine_indicies[] = {
- 1, 1, 2, 3, 4, 4, 0, 5,
- 0, 6, 1, 0, 0, 0, 0, 7,
- 0, 8, 9, 0, 10, 11, 12, 13,
- 14, 15, 16, 17, 18, 19, 20, 1,
- 21, 0, 23, 24, 25, 25, 22, 26,
- 22, 27, 22, 22, 22, 22, 22, 22,
- 22, 28, 22, 22, 29, 30, 31, 32,
- 33, 34, 35, 36, 37, 38, 22, 22,
- 39, 22, 25, 25, 22, 26, 22, 22,
- 22, 22, 22, 22, 22, 22, 22, 40,
- 22, 22, 22, 22, 22, 22, 33, 22,
- 22, 22, 37, 22, 25, 25, 22, 26,
- 22, 25, 25, 22, 26, 22, 22, 22,
- 22, 22, 22, 22, 22, 22, 22, 22,
- 22, 22, 22, 22, 22, 33, 22, 22,
- 22, 37, 22, 41, 22, 25, 25, 22,
- 26, 22, 33, 22, 22, 22, 22, 22,
- 22, 22, 42, 22, 22, 22, 22, 22,
- 22, 33, 22, 25, 25, 22, 26, 22,
- 22, 22, 22, 22, 22, 22, 22, 22,
- 42, 22, 22, 22, 22, 22, 22, 33,
- 22, 25, 25, 22, 26, 22, 22, 22,
- 22, 22, 22, 22, 22, 22, 22, 22,
- 22, 22, 22, 22, 22, 33, 22, 23,
- 22, 25, 25, 22, 26, 22, 27, 22,
- 22, 22, 22, 22, 22, 22, 43, 22,
- 22, 44, 22, 22, 22, 33, 45, 22,
- 22, 37, 22, 22, 22, 43, 22, 23,
- 22, 25, 25, 22, 26, 22, 27, 22,
- 22, 22, 22, 22, 22, 22, 22, 22,
- 22, 22, 22, 22, 22, 33, 22, 22,
- 22, 37, 22, 23, 22, 25, 25, 22,
- 26, 22, 27, 22, 22, 22, 22, 22,
- 22, 22, 43, 22, 22, 22, 22, 22,
- 22, 33, 45, 22, 22, 37, 22, 23,
- 22, 25, 25, 22, 26, 22, 27, 22,
- 22, 22, 22, 22, 22, 22, 22, 22,
- 22, 22, 22, 22, 22, 33, 45, 22,
- 22, 37, 22, 23, 22, 25, 25, 22,
- 26, 22, 27, 22, 22, 22, 22, 22,
- 22, 22, 43, 22, 22, 22, 22, 22,
- 22, 33, 45, 22, 22, 37, 22, 22,
- 22, 43, 22, 1, 1, 22, 22, 22,
- 22, 22, 22, 22, 22, 22, 22, 22,
- 22, 22, 1, 22, 23, 22, 25, 25,
- 22, 26, 22, 27, 22, 22, 22, 22,
- 22, 22, 22, 28, 22, 22, 29, 30,
- 31, 32, 33, 34, 35, 36, 37, 22,
- 22, 22, 39, 22, 23, 22, 25, 25,
- 22, 26, 22, 27, 22, 22, 22, 22,
- 22, 22, 22, 46, 22, 22, 22, 22,
- 22, 22, 33, 34, 35, 36, 37, 22,
- 22, 22, 39, 22, 23, 22, 25, 25,
- 22, 26, 22, 27, 22, 22, 22, 22,
- 22, 22, 22, 22, 22, 22, 22, 22,
- 22, 22, 33, 34, 35, 36, 37, 22,
- 23, 22, 25, 25, 22, 26, 22, 27,
- 22, 22, 22, 22, 22, 22, 22, 22,
- 22, 22, 22, 22, 22, 22, 33, 34,
- 35, 22, 37, 22, 23, 22, 25, 25,
- 22, 26, 22, 27, 22, 22, 22, 22,
- 22, 22, 22, 22, 22, 22, 22, 22,
- 22, 22, 33, 22, 35, 22, 37, 22,
- 23, 22, 25, 25, 22, 26, 22, 27,
- 22, 22, 22, 22, 22, 22, 22, 22,
- 22, 22, 22, 22, 22, 22, 33, 34,
- 35, 36, 37, 46, 22, 23, 22, 25,
- 25, 22, 26, 22, 27, 22, 22, 22,
- 22, 22, 22, 22, 46, 22, 22, 22,
- 22, 22, 22, 33, 34, 35, 36, 37,
- 22, 23, 22, 25, 25, 22, 26, 22,
- 27, 22, 22, 22, 22, 22, 22, 22,
- 22, 22, 22, 29, 22, 31, 22, 33,
- 34, 35, 36, 37, 22, 22, 22, 39,
- 22, 23, 22, 25, 25, 22, 26, 22,
- 27, 22, 22, 22, 22, 22, 22, 22,
- 46, 22, 22, 29, 22, 22, 22, 33,
- 34, 35, 36, 37, 22, 22, 22, 39,
- 22, 23, 22, 25, 25, 22, 26, 22,
- 27, 22, 22, 22, 22, 22, 22, 22,
- 47, 22, 22, 29, 30, 31, 22, 33,
- 34, 35, 36, 37, 22, 22, 22, 39,
- 22, 23, 22, 25, 25, 22, 26, 22,
- 27, 22, 22, 22, 22, 22, 22, 22,
- 22, 22, 22, 29, 30, 31, 22, 33,
- 34, 35, 36, 37, 22, 22, 22, 39,
- 22, 23, 24, 25, 25, 22, 26, 22,
- 27, 22, 22, 22, 22, 22, 22, 22,
- 28, 22, 22, 29, 30, 31, 32, 33,
- 34, 35, 36, 37, 22, 22, 22, 39,
- 22, 49, 49, 48, 5, 48, 48, 48,
- 48, 48, 48, 48, 48, 48, 50, 48,
- 48, 48, 48, 48, 48, 14, 48, 48,
- 48, 18, 48, 49, 49, 48, 5, 48,
- 49, 49, 48, 5, 48, 48, 48, 48,
- 48, 48, 48, 48, 48, 48, 48, 48,
- 48, 48, 48, 48, 14, 48, 48, 48,
- 18, 48, 51, 48, 49, 49, 48, 5,
- 48, 14, 48, 48, 48, 48, 48, 48,
- 48, 52, 48, 48, 48, 48, 48, 48,
- 14, 48, 49, 49, 48, 5, 48, 48,
- 48, 48, 48, 48, 48, 48, 48, 52,
- 48, 48, 48, 48, 48, 48, 14, 48,
- 49, 49, 48, 5, 48, 48, 48, 48,
- 48, 48, 48, 48, 48, 48, 48, 48,
- 48, 48, 48, 48, 14, 48, 2, 48,
- 49, 49, 48, 5, 48, 6, 48, 48,
- 48, 48, 48, 48, 48, 53, 48, 48,
- 54, 48, 48, 48, 14, 55, 48, 48,
- 18, 48, 48, 48, 53, 48, 2, 48,
- 49, 49, 48, 5, 48, 6, 48, 48,
- 48, 48, 48, 48, 48, 48, 48, 48,
- 48, 48, 48, 48, 14, 48, 48, 48,
- 18, 48, 2, 48, 49, 49, 48, 5,
- 48, 6, 48, 48, 48, 48, 48, 48,
- 48, 53, 48, 48, 48, 48, 48, 48,
- 14, 55, 48, 48, 18, 48, 2, 48,
- 49, 49, 48, 5, 48, 6, 48, 48,
- 48, 48, 48, 48, 48, 48, 48, 48,
- 48, 48, 48, 48, 14, 55, 48, 48,
- 18, 48, 2, 48, 49, 49, 48, 5,
- 48, 6, 48, 48, 48, 48, 48, 48,
- 48, 53, 48, 48, 48, 48, 48, 48,
- 14, 55, 48, 48, 18, 48, 48, 48,
- 53, 48, 56, 56, 48, 48, 48, 48,
- 48, 48, 48, 48, 48, 48, 48, 48,
- 48, 56, 48, 2, 3, 49, 49, 48,
- 5, 48, 6, 48, 48, 48, 48, 48,
- 48, 48, 8, 48, 48, 10, 11, 12,
- 13, 14, 15, 16, 17, 18, 19, 48,
- 48, 21, 48, 2, 48, 49, 49, 48,
- 5, 48, 6, 48, 48, 48, 48, 48,
- 48, 48, 8, 48, 48, 10, 11, 12,
- 13, 14, 15, 16, 17, 18, 48, 48,
- 48, 21, 48, 2, 48, 49, 49, 48,
- 5, 48, 6, 48, 48, 48, 48, 48,
- 48, 48, 57, 48, 48, 48, 48, 48,
- 48, 14, 15, 16, 17, 18, 48, 48,
- 48, 21, 48, 2, 48, 49, 49, 48,
- 5, 48, 6, 48, 48, 48, 48, 48,
- 48, 48, 48, 48, 48, 48, 48, 48,
- 48, 14, 15, 16, 17, 18, 48, 2,
- 48, 49, 49, 48, 5, 48, 6, 48,
- 48, 48, 48, 48, 48, 48, 48, 48,
- 48, 48, 48, 48, 48, 14, 15, 16,
- 48, 18, 48, 2, 48, 49, 49, 48,
- 5, 48, 6, 48, 48, 48, 48, 48,
- 48, 48, 48, 48, 48, 48, 48, 48,
- 48, 14, 48, 16, 48, 18, 48, 2,
- 48, 49, 49, 48, 5, 48, 6, 48,
- 48, 48, 48, 48, 48, 48, 48, 48,
- 48, 48, 48, 48, 48, 14, 15, 16,
- 17, 18, 57, 48, 2, 48, 49, 49,
- 48, 5, 48, 6, 48, 48, 48, 48,
- 48, 48, 48, 57, 48, 48, 48, 48,
- 48, 48, 14, 15, 16, 17, 18, 48,
- 2, 48, 49, 49, 48, 5, 48, 6,
- 48, 48, 48, 48, 48, 48, 48, 48,
- 48, 48, 10, 48, 12, 48, 14, 15,
- 16, 17, 18, 48, 48, 48, 21, 48,
- 2, 48, 49, 49, 48, 5, 48, 6,
- 48, 48, 48, 48, 48, 48, 48, 57,
- 48, 48, 10, 48, 48, 48, 14, 15,
- 16, 17, 18, 48, 48, 48, 21, 48,
- 2, 48, 49, 49, 48, 5, 48, 6,
- 48, 48, 48, 48, 48, 48, 48, 58,
- 48, 48, 10, 11, 12, 48, 14, 15,
- 16, 17, 18, 48, 48, 48, 21, 48,
- 2, 48, 49, 49, 48, 5, 48, 6,
- 48, 48, 48, 48, 48, 48, 48, 48,
- 48, 48, 10, 11, 12, 48, 14, 15,
- 16, 17, 18, 48, 48, 48, 21, 48,
- 2, 3, 49, 49, 48, 5, 48, 6,
- 48, 48, 48, 48, 48, 48, 48, 8,
- 48, 48, 10, 11, 12, 13, 14, 15,
- 16, 17, 18, 48, 48, 48, 21, 48,
- 23, 24, 25, 25, 22, 26, 22, 27,
- 22, 22, 22, 22, 22, 22, 22, 59,
- 22, 22, 29, 30, 31, 32, 33, 34,
- 35, 36, 37, 38, 22, 22, 39, 22,
- 23, 60, 25, 25, 22, 26, 22, 27,
- 22, 22, 22, 22, 22, 22, 22, 28,
- 22, 22, 29, 30, 31, 32, 33, 34,
- 35, 36, 37, 22, 22, 22, 39, 22,
- 1, 1, 2, 3, 49, 49, 48, 5,
- 48, 6, 1, 48, 48, 48, 48, 1,
- 48, 8, 48, 48, 10, 11, 12, 13,
- 14, 15, 16, 17, 18, 19, 48, 1,
- 21, 48, 1, 1, 61, 61, 61, 61,
- 61, 61, 61, 61, 1, 61, 61, 61,
- 61, 1, 61, 61, 61, 61, 61, 61,
- 61, 61, 61, 61, 61, 61, 61, 61,
- 61, 1, 61, 62, 61, 0
-};
-
-static const char _myanmar_syllable_machine_trans_targs[] = {
- 0, 1, 26, 37, 0, 27, 33, 51,
- 39, 54, 40, 46, 47, 48, 29, 42,
- 43, 44, 32, 50, 55, 45, 0, 2,
- 13, 0, 3, 9, 14, 15, 21, 22,
- 23, 5, 17, 18, 19, 8, 25, 20,
- 4, 6, 7, 10, 12, 11, 16, 24,
- 0, 0, 28, 30, 31, 34, 36, 35,
- 38, 41, 49, 52, 53, 0, 0
-};
-
-static const char _myanmar_syllable_machine_trans_actions[] = {
- 3, 0, 0, 0, 4, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 5, 0,
- 0, 6, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 7, 8, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 9, 10
-};
-
-static const char _myanmar_syllable_machine_to_state_actions[] = {
- 1, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0
-};
-
-static const char _myanmar_syllable_machine_from_state_actions[] = {
- 2, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0
-};
-
-static const short _myanmar_syllable_machine_eof_trans[] = {
- 0, 23, 23, 23, 23, 23, 23, 23,
- 23, 23, 23, 23, 23, 23, 23, 23,
- 23, 23, 23, 23, 23, 23, 23, 23,
- 23, 23, 49, 49, 49, 49, 49, 49,
- 49, 49, 49, 49, 49, 49, 49, 49,
- 49, 49, 49, 49, 49, 49, 49, 49,
- 49, 49, 49, 23, 23, 49, 62, 62
-};
-
-static const int myanmar_syllable_machine_start = 0;
-static const int myanmar_syllable_machine_first_final = 0;
-static const int myanmar_syllable_machine_error = -1;
-
-static const int myanmar_syllable_machine_en_main = 0;
-
-
-#line 44 "hb-ot-shape-complex-myanmar-machine.rl"
-
-
-
-#line 102 "hb-ot-shape-complex-myanmar-machine.rl"
-
-
-#define found_syllable(syllable_type) \
- HB_STMT_START { \
- if (0) fprintf (stderr, "syllable %d..%d %s\n", ts, te, #syllable_type); \
- for (unsigned int i = ts; i < te; i++) \
- info[i].syllable() = (syllable_serial << 4) | syllable_type; \
- syllable_serial++; \
- if (unlikely (syllable_serial == 16)) syllable_serial = 1; \
- } HB_STMT_END
-
-static void
-find_syllables_myanmar (hb_buffer_t *buffer)
-{
- unsigned int p, pe, eof, ts, te, act HB_UNUSED;
- int cs;
- hb_glyph_info_t *info = buffer->info;
-
-#line 382 "hb-ot-shape-complex-myanmar-machine.hh"
- {
- cs = myanmar_syllable_machine_start;
- ts = 0;
- te = 0;
- act = 0;
- }
-
-#line 122 "hb-ot-shape-complex-myanmar-machine.rl"
-
-
- p = 0;
- pe = eof = buffer->len;
-
- unsigned int syllable_serial = 1;
-
-#line 398 "hb-ot-shape-complex-myanmar-machine.hh"
- {
- int _slen;
- int _trans;
- const unsigned char *_keys;
- const char *_inds;
- if ( p == pe )
- goto _test_eof;
-_resume:
- switch ( _myanmar_syllable_machine_from_state_actions[cs] ) {
- case 2:
-#line 1 "NONE"
- {ts = p;}
- break;
-#line 412 "hb-ot-shape-complex-myanmar-machine.hh"
- }
-
- _keys = _myanmar_syllable_machine_trans_keys + (cs<<1);
- _inds = _myanmar_syllable_machine_indicies + _myanmar_syllable_machine_index_offsets[cs];
-
- _slen = _myanmar_syllable_machine_key_spans[cs];
- _trans = _inds[ _slen > 0 && _keys[0] <=( info[p].myanmar_category()) &&
- ( info[p].myanmar_category()) <= _keys[1] ?
- ( info[p].myanmar_category()) - _keys[0] : _slen ];
-
-_eof_trans:
- cs = _myanmar_syllable_machine_trans_targs[_trans];
-
- if ( _myanmar_syllable_machine_trans_actions[_trans] == 0 )
- goto _again;
-
- switch ( _myanmar_syllable_machine_trans_actions[_trans] ) {
- case 6:
-#line 94 "hb-ot-shape-complex-myanmar-machine.rl"
- {te = p+1;{ found_syllable (myanmar_consonant_syllable); }}
- break;
- case 4:
-#line 95 "hb-ot-shape-complex-myanmar-machine.rl"
- {te = p+1;{ found_syllable (myanmar_non_myanmar_cluster); }}
- break;
- case 10:
-#line 96 "hb-ot-shape-complex-myanmar-machine.rl"
- {te = p+1;{ found_syllable (myanmar_punctuation_cluster); }}
- break;
- case 8:
-#line 97 "hb-ot-shape-complex-myanmar-machine.rl"
- {te = p+1;{ found_syllable (myanmar_broken_cluster); }}
- break;
- case 3:
-#line 98 "hb-ot-shape-complex-myanmar-machine.rl"
- {te = p+1;{ found_syllable (myanmar_non_myanmar_cluster); }}
- break;
- case 5:
-#line 94 "hb-ot-shape-complex-myanmar-machine.rl"
- {te = p;p--;{ found_syllable (myanmar_consonant_syllable); }}
- break;
- case 7:
-#line 97 "hb-ot-shape-complex-myanmar-machine.rl"
- {te = p;p--;{ found_syllable (myanmar_broken_cluster); }}
- break;
- case 9:
-#line 98 "hb-ot-shape-complex-myanmar-machine.rl"
- {te = p;p--;{ found_syllable (myanmar_non_myanmar_cluster); }}
- break;
-#line 462 "hb-ot-shape-complex-myanmar-machine.hh"
- }
-
-_again:
- switch ( _myanmar_syllable_machine_to_state_actions[cs] ) {
- case 1:
-#line 1 "NONE"
- {ts = 0;}
- break;
-#line 471 "hb-ot-shape-complex-myanmar-machine.hh"
- }
-
- if ( ++p != pe )
- goto _resume;
- _test_eof: {}
- if ( p == eof )
- {
- if ( _myanmar_syllable_machine_eof_trans[cs] > 0 ) {
- _trans = _myanmar_syllable_machine_eof_trans[cs] - 1;
- goto _eof_trans;
- }
- }
-
- }
-
-#line 130 "hb-ot-shape-complex-myanmar-machine.rl"
-
-}
-
-#undef found_syllable
-
-#endif /* HB_OT_SHAPE_COMPLEX_MYANMAR_MACHINE_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.hh b/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.hh
deleted file mode 100644
index 7fbca3878f..0000000000
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.hh
+++ /dev/null
@@ -1,177 +0,0 @@
-/*
- * Copyright © 2018 Google, Inc.
- *
- * This is part of HarfBuzz, a text shaping library.
- *
- * Permission is hereby granted, without written agreement and without
- * license or royalty fees, to use, copy, modify, and distribute this
- * software and its documentation for any purpose, provided that the
- * above copyright notice and the following two paragraphs appear in
- * all copies of this software.
- *
- * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
- * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
- * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
- * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
- * DAMAGE.
- *
- * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
- * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
- * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
- * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
- *
- * Google Author(s): Behdad Esfahbod
- */
-
-#ifndef HB_OT_SHAPE_COMPLEX_MYANMAR_HH
-#define HB_OT_SHAPE_COMPLEX_MYANMAR_HH
-
-#include "hb.hh"
-
-#include "hb-ot-shape-complex-indic.hh"
-
-
-/* buffer var allocations */
-#define myanmar_category() indic_category() /* myanmar_category_t */
-#define myanmar_position() indic_position() /* myanmar_position_t */
-
-
-/* Note: This enum is duplicated in the -machine.rl source file.
- * Not sure how to avoid duplication. */
-enum myanmar_category_t {
- OT_As = 18, /* Asat */
- OT_D0 = 20, /* Digit zero */
- OT_DB = OT_N, /* Dot below */
- OT_GB = OT_PLACEHOLDER,
- OT_MH = 21, /* Various consonant medial types */
- OT_MR = 22, /* Various consonant medial types */
- OT_MW = 23, /* Various consonant medial types */
- OT_MY = 24, /* Various consonant medial types */
- OT_PT = 25, /* Pwo and other tones */
- //OT_VAbv = 26,
- //OT_VBlw = 27,
- //OT_VPre = 28,
- //OT_VPst = 29,
- OT_VS = 30, /* Variation selectors */
- OT_P = 31, /* Punctuation */
- OT_D = 32, /* Digits except zero */
- OT_ML = 33, /* Various consonant medial types */
-};
-
-using myanmar_position_t = indic_position_t;
-
-static inline void
-set_myanmar_properties (hb_glyph_info_t &info)
-{
- hb_codepoint_t u = info.codepoint;
- unsigned int type = hb_indic_get_categories (u);
- unsigned int cat = type & 0xFFu;
- myanmar_position_t pos = (myanmar_position_t) (type >> 8);
-
- /* Myanmar
- * https://docs.microsoft.com/en-us/typography/script-development/myanmar#analyze
- */
- if (unlikely (hb_in_range<hb_codepoint_t> (u, 0xFE00u, 0xFE0Fu)))
- cat = OT_VS;
-
- switch (u)
- {
- case 0x104Eu:
- cat = OT_C; /* The spec says C, IndicSyllableCategory doesn't have. */
- break;
-
- case 0x002Du: case 0x00A0u: case 0x00D7u: case 0x2012u:
- case 0x2013u: case 0x2014u: case 0x2015u: case 0x2022u:
- case 0x25CCu: case 0x25FBu: case 0x25FCu: case 0x25FDu:
- case 0x25FEu:
- cat = OT_GB;
- break;
-
- case 0x1004u: case 0x101Bu: case 0x105Au:
- cat = OT_Ra;
- break;
-
- case 0x1032u: case 0x1036u:
- cat = OT_A;
- break;
-
- case 0x1039u:
- cat = OT_H;
- break;
-
- case 0x103Au:
- cat = OT_As;
- break;
-
- case 0x1041u: case 0x1042u: case 0x1043u: case 0x1044u:
- case 0x1045u: case 0x1046u: case 0x1047u: case 0x1048u:
- case 0x1049u: case 0x1090u: case 0x1091u: case 0x1092u:
- case 0x1093u: case 0x1094u: case 0x1095u: case 0x1096u:
- case 0x1097u: case 0x1098u: case 0x1099u:
- cat = OT_D;
- break;
-
- case 0x1040u:
- cat = OT_D; /* XXX The spec says D0, but Uniscribe doesn't seem to do. */
- break;
-
- case 0x103Eu:
- cat = OT_MH;
- break;
-
- case 0x1060u:
- cat = OT_ML;
- break;
-
- case 0x103Cu:
- cat = OT_MR;
- break;
-
- case 0x103Du: case 0x1082u:
- cat = OT_MW;
- break;
-
- case 0x103Bu: case 0x105Eu: case 0x105Fu:
- cat = OT_MY;
- break;
-
- case 0x1063u: case 0x1064u: case 0x1069u: case 0x106Au:
- case 0x106Bu: case 0x106Cu: case 0x106Du: case 0xAA7Bu:
- cat = OT_PT;
- break;
-
- case 0x1038u: case 0x1087u: case 0x1088u: case 0x1089u:
- case 0x108Au: case 0x108Bu: case 0x108Cu: case 0x108Du:
- case 0x108Fu: case 0x109Au: case 0x109Bu: case 0x109Cu:
- cat = OT_SM;
- break;
-
- case 0x104Au: case 0x104Bu:
- cat = OT_P;
- break;
-
- case 0xAA74u: case 0xAA75u: case 0xAA76u:
- /* https://github.com/harfbuzz/harfbuzz/issues/218 */
- cat = OT_C;
- break;
- }
-
- if (cat == OT_M)
- {
- switch ((int) pos)
- {
- case POS_PRE_C: cat = (myanmar_category_t) OT_VPre;
- pos = POS_PRE_M; break;
- case POS_ABOVE_C: cat = (myanmar_category_t) OT_VAbv; break;
- case POS_BELOW_C: cat = (myanmar_category_t) OT_VBlw; break;
- case POS_POST_C: cat = (myanmar_category_t) OT_VPst; break;
- }
- }
-
- info.myanmar_category() = cat;
- info.myanmar_position() = pos;
-}
-
-
-#endif /* HB_OT_SHAPE_COMPLEX_MYANMAR_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-use-machine.hh b/thirdparty/harfbuzz/src/hb-ot-shape-complex-use-machine.hh
deleted file mode 100644
index 468bd95c3f..0000000000
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-use-machine.hh
+++ /dev/null
@@ -1,849 +0,0 @@
-
-#line 1 "hb-ot-shape-complex-use-machine.rl"
-/*
- * Copyright © 2015 Mozilla Foundation.
- * Copyright © 2015 Google, Inc.
- *
- * This is part of HarfBuzz, a text shaping library.
- *
- * Permission is hereby granted, without written agreement and without
- * license or royalty fees, to use, copy, modify, and distribute this
- * software and its documentation for any purpose, provided that the
- * above copyright notice and the following two paragraphs appear in
- * all copies of this software.
- *
- * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
- * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
- * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
- * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
- * DAMAGE.
- *
- * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
- * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
- * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
- * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
- *
- * Mozilla Author(s): Jonathan Kew
- * Google Author(s): Behdad Esfahbod
- */
-
-#ifndef HB_OT_SHAPE_COMPLEX_USE_MACHINE_HH
-#define HB_OT_SHAPE_COMPLEX_USE_MACHINE_HH
-
-#include "hb.hh"
-
-#include "hb-ot-shape-complex-syllabic.hh"
-
-/* buffer var allocations */
-#define use_category() complex_var_u8_category()
-
-#define USE(Cat) use_syllable_machine_ex_##Cat
-
-enum use_syllable_type_t {
- use_virama_terminated_cluster,
- use_sakot_terminated_cluster,
- use_standard_cluster,
- use_number_joiner_terminated_cluster,
- use_numeral_cluster,
- use_symbol_cluster,
- use_hieroglyph_cluster,
- use_broken_cluster,
- use_non_cluster,
-};
-
-
-#line 57 "hb-ot-shape-complex-use-machine.hh"
-#define use_syllable_machine_ex_B 1u
-#define use_syllable_machine_ex_CGJ 6u
-#define use_syllable_machine_ex_CMAbv 31u
-#define use_syllable_machine_ex_CMBlw 32u
-#define use_syllable_machine_ex_CS 43u
-#define use_syllable_machine_ex_FAbv 24u
-#define use_syllable_machine_ex_FBlw 25u
-#define use_syllable_machine_ex_FMAbv 45u
-#define use_syllable_machine_ex_FMBlw 46u
-#define use_syllable_machine_ex_FMPst 47u
-#define use_syllable_machine_ex_FPst 26u
-#define use_syllable_machine_ex_G 49u
-#define use_syllable_machine_ex_GB 5u
-#define use_syllable_machine_ex_H 12u
-#define use_syllable_machine_ex_HN 13u
-#define use_syllable_machine_ex_IS 44u
-#define use_syllable_machine_ex_J 50u
-#define use_syllable_machine_ex_MAbv 27u
-#define use_syllable_machine_ex_MBlw 28u
-#define use_syllable_machine_ex_MPre 30u
-#define use_syllable_machine_ex_MPst 29u
-#define use_syllable_machine_ex_N 4u
-#define use_syllable_machine_ex_O 0u
-#define use_syllable_machine_ex_R 18u
-#define use_syllable_machine_ex_SB 51u
-#define use_syllable_machine_ex_SE 52u
-#define use_syllable_machine_ex_SMAbv 41u
-#define use_syllable_machine_ex_SMBlw 42u
-#define use_syllable_machine_ex_SUB 11u
-#define use_syllable_machine_ex_Sk 48u
-#define use_syllable_machine_ex_VAbv 33u
-#define use_syllable_machine_ex_VBlw 34u
-#define use_syllable_machine_ex_VMAbv 37u
-#define use_syllable_machine_ex_VMBlw 38u
-#define use_syllable_machine_ex_VMPre 23u
-#define use_syllable_machine_ex_VMPst 39u
-#define use_syllable_machine_ex_VPre 22u
-#define use_syllable_machine_ex_VPst 35u
-#define use_syllable_machine_ex_WJ 16u
-#define use_syllable_machine_ex_ZWNJ 14u
-
-
-#line 100 "hb-ot-shape-complex-use-machine.hh"
-static const unsigned char _use_syllable_machine_trans_keys[] = {
- 0u, 51u, 11u, 48u, 11u, 48u, 1u, 48u, 23u, 48u, 24u, 47u, 25u, 47u, 26u, 47u,
- 45u, 46u, 46u, 46u, 24u, 48u, 24u, 48u, 24u, 48u, 1u, 1u, 24u, 48u, 22u, 48u,
- 23u, 48u, 23u, 48u, 23u, 48u, 12u, 48u, 12u, 48u, 12u, 48u, 12u, 48u, 11u, 48u,
- 1u, 1u, 11u, 48u, 41u, 42u, 42u, 42u, 11u, 48u, 11u, 48u, 1u, 48u, 23u, 48u,
- 24u, 47u, 25u, 47u, 26u, 47u, 45u, 46u, 46u, 46u, 24u, 48u, 24u, 48u, 24u, 48u,
- 1u, 1u, 24u, 48u, 22u, 48u, 23u, 48u, 23u, 48u, 23u, 48u, 12u, 48u, 12u, 48u,
- 12u, 48u, 12u, 48u, 11u, 48u, 1u, 1u, 13u, 13u, 4u, 4u, 11u, 48u, 11u, 48u,
- 1u, 48u, 23u, 48u, 24u, 47u, 25u, 47u, 26u, 47u, 45u, 46u, 46u, 46u, 24u, 48u,
- 24u, 48u, 24u, 48u, 1u, 1u, 24u, 48u, 22u, 48u, 23u, 48u, 23u, 48u, 23u, 48u,
- 12u, 48u, 12u, 48u, 12u, 48u, 12u, 48u, 11u, 48u, 1u, 1u, 11u, 48u, 11u, 48u,
- 1u, 48u, 23u, 48u, 24u, 47u, 25u, 47u, 26u, 47u, 45u, 46u, 46u, 46u, 24u, 48u,
- 24u, 48u, 24u, 48u, 1u, 1u, 24u, 48u, 22u, 48u, 23u, 48u, 23u, 48u, 23u, 48u,
- 12u, 48u, 12u, 48u, 12u, 48u, 12u, 48u, 11u, 48u, 1u, 1u, 4u, 4u, 13u, 13u,
- 1u, 48u, 11u, 48u, 41u, 42u, 42u, 42u, 1u, 5u, 50u, 52u, 49u, 52u, 49u, 51u,
- 0
-};
-
-static const char _use_syllable_machine_key_spans[] = {
- 52, 38, 38, 48, 26, 24, 23, 22,
- 2, 1, 25, 25, 25, 1, 25, 27,
- 26, 26, 26, 37, 37, 37, 37, 38,
- 1, 38, 2, 1, 38, 38, 48, 26,
- 24, 23, 22, 2, 1, 25, 25, 25,
- 1, 25, 27, 26, 26, 26, 37, 37,
- 37, 37, 38, 1, 1, 1, 38, 38,
- 48, 26, 24, 23, 22, 2, 1, 25,
- 25, 25, 1, 25, 27, 26, 26, 26,
- 37, 37, 37, 37, 38, 1, 38, 38,
- 48, 26, 24, 23, 22, 2, 1, 25,
- 25, 25, 1, 25, 27, 26, 26, 26,
- 37, 37, 37, 37, 38, 1, 1, 1,
- 48, 38, 2, 1, 5, 3, 4, 3
-};
-
-static const short _use_syllable_machine_index_offsets[] = {
- 0, 53, 92, 131, 180, 207, 232, 256,
- 279, 282, 284, 310, 336, 362, 364, 390,
- 418, 445, 472, 499, 537, 575, 613, 651,
- 690, 692, 731, 734, 736, 775, 814, 863,
- 890, 915, 939, 962, 965, 967, 993, 1019,
- 1045, 1047, 1073, 1101, 1128, 1155, 1182, 1220,
- 1258, 1296, 1334, 1373, 1375, 1377, 1379, 1418,
- 1457, 1506, 1533, 1558, 1582, 1605, 1608, 1610,
- 1636, 1662, 1688, 1690, 1716, 1744, 1771, 1798,
- 1825, 1863, 1901, 1939, 1977, 2016, 2018, 2057,
- 2096, 2145, 2172, 2197, 2221, 2244, 2247, 2249,
- 2275, 2301, 2327, 2329, 2355, 2383, 2410, 2437,
- 2464, 2502, 2540, 2578, 2616, 2655, 2657, 2659,
- 2661, 2710, 2749, 2752, 2754, 2760, 2764, 2769
-};
-
-static const char _use_syllable_machine_indicies[] = {
- 0, 1, 2, 2, 3, 4, 2, 2,
- 2, 2, 2, 5, 6, 7, 2, 2,
- 2, 2, 8, 2, 2, 2, 9, 10,
- 11, 12, 13, 14, 15, 16, 17, 18,
- 19, 20, 21, 22, 2, 23, 24, 25,
- 2, 26, 27, 28, 29, 30, 31, 32,
- 29, 33, 2, 34, 2, 36, 37, 35,
- 35, 35, 35, 35, 35, 35, 35, 35,
- 38, 39, 40, 41, 42, 43, 44, 45,
- 46, 47, 48, 49, 50, 51, 35, 52,
- 53, 54, 35, 55, 56, 35, 57, 58,
- 59, 60, 57, 35, 36, 37, 35, 35,
- 35, 35, 35, 35, 35, 35, 35, 38,
- 39, 40, 41, 42, 43, 44, 45, 46,
- 48, 48, 49, 50, 51, 35, 52, 53,
- 54, 35, 35, 35, 35, 57, 58, 59,
- 60, 57, 35, 36, 35, 35, 35, 35,
- 35, 35, 35, 35, 35, 35, 35, 35,
- 35, 35, 35, 35, 35, 35, 35, 35,
- 35, 39, 40, 41, 42, 35, 35, 35,
- 35, 35, 35, 35, 35, 35, 35, 52,
- 53, 54, 35, 35, 35, 35, 35, 58,
- 59, 60, 61, 35, 39, 40, 41, 42,
- 35, 35, 35, 35, 35, 35, 35, 35,
- 35, 35, 52, 53, 54, 35, 35, 35,
- 35, 35, 58, 59, 60, 61, 35, 40,
- 41, 42, 35, 35, 35, 35, 35, 35,
- 35, 35, 35, 35, 35, 35, 35, 35,
- 35, 35, 35, 35, 58, 59, 60, 35,
- 41, 42, 35, 35, 35, 35, 35, 35,
- 35, 35, 35, 35, 35, 35, 35, 35,
- 35, 35, 35, 35, 58, 59, 60, 35,
- 42, 35, 35, 35, 35, 35, 35, 35,
- 35, 35, 35, 35, 35, 35, 35, 35,
- 35, 35, 35, 58, 59, 60, 35, 58,
- 59, 35, 59, 35, 40, 41, 42, 35,
- 35, 35, 35, 35, 35, 35, 35, 35,
- 35, 52, 53, 54, 35, 35, 35, 35,
- 35, 58, 59, 60, 61, 35, 40, 41,
- 42, 35, 35, 35, 35, 35, 35, 35,
- 35, 35, 35, 35, 53, 54, 35, 35,
- 35, 35, 35, 58, 59, 60, 61, 35,
- 40, 41, 42, 35, 35, 35, 35, 35,
- 35, 35, 35, 35, 35, 35, 35, 54,
- 35, 35, 35, 35, 35, 58, 59, 60,
- 61, 35, 62, 35, 40, 41, 42, 35,
- 35, 35, 35, 35, 35, 35, 35, 35,
- 35, 35, 35, 35, 35, 35, 35, 35,
- 35, 58, 59, 60, 61, 35, 38, 39,
- 40, 41, 42, 35, 35, 35, 35, 35,
- 35, 49, 50, 51, 35, 52, 53, 54,
- 35, 35, 35, 35, 35, 58, 59, 60,
- 61, 35, 39, 40, 41, 42, 35, 35,
- 35, 35, 35, 35, 49, 50, 51, 35,
- 52, 53, 54, 35, 35, 35, 35, 35,
- 58, 59, 60, 61, 35, 39, 40, 41,
- 42, 35, 35, 35, 35, 35, 35, 35,
- 50, 51, 35, 52, 53, 54, 35, 35,
- 35, 35, 35, 58, 59, 60, 61, 35,
- 39, 40, 41, 42, 35, 35, 35, 35,
- 35, 35, 35, 35, 51, 35, 52, 53,
- 54, 35, 35, 35, 35, 35, 58, 59,
- 60, 61, 35, 39, 35, 35, 35, 35,
- 35, 35, 35, 35, 35, 38, 39, 40,
- 41, 42, 35, 44, 45, 35, 35, 35,
- 49, 50, 51, 35, 52, 53, 54, 35,
- 35, 35, 35, 35, 58, 59, 60, 61,
- 35, 39, 35, 35, 35, 35, 35, 35,
- 35, 35, 35, 38, 39, 40, 41, 42,
- 35, 35, 45, 35, 35, 35, 49, 50,
- 51, 35, 52, 53, 54, 35, 35, 35,
- 35, 35, 58, 59, 60, 61, 35, 39,
- 35, 35, 35, 35, 35, 35, 35, 35,
- 35, 38, 39, 40, 41, 42, 35, 35,
- 35, 35, 35, 35, 49, 50, 51, 35,
- 52, 53, 54, 35, 35, 35, 35, 35,
- 58, 59, 60, 61, 35, 39, 35, 35,
- 35, 35, 35, 35, 35, 35, 35, 38,
- 39, 40, 41, 42, 43, 44, 45, 35,
- 35, 35, 49, 50, 51, 35, 52, 53,
- 54, 35, 35, 35, 35, 35, 58, 59,
- 60, 61, 35, 36, 37, 35, 35, 35,
- 35, 35, 35, 35, 35, 35, 38, 39,
- 40, 41, 42, 43, 44, 45, 46, 35,
- 48, 49, 50, 51, 35, 52, 53, 54,
- 35, 35, 35, 35, 57, 58, 59, 60,
- 57, 35, 36, 35, 36, 37, 35, 35,
- 35, 35, 35, 35, 35, 35, 35, 38,
- 39, 40, 41, 42, 43, 44, 45, 46,
- 47, 48, 49, 50, 51, 35, 52, 53,
- 54, 35, 35, 35, 35, 57, 58, 59,
- 60, 57, 35, 55, 56, 35, 56, 35,
- 64, 65, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 66, 67, 68, 69, 70,
- 71, 72, 73, 74, 1, 75, 76, 77,
- 78, 63, 79, 80, 81, 63, 63, 63,
- 63, 82, 83, 84, 85, 86, 63, 64,
- 65, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 66, 67, 68, 69, 70, 71,
- 72, 73, 74, 75, 75, 76, 77, 78,
- 63, 79, 80, 81, 63, 63, 63, 63,
- 82, 83, 84, 85, 86, 63, 64, 63,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 67, 68, 69, 70,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 79, 80, 81, 63, 63, 63,
- 63, 63, 83, 84, 85, 87, 63, 67,
- 68, 69, 70, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 79, 80, 81,
- 63, 63, 63, 63, 63, 83, 84, 85,
- 87, 63, 68, 69, 70, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 83,
- 84, 85, 63, 69, 70, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 83,
- 84, 85, 63, 70, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 83, 84,
- 85, 63, 83, 84, 63, 84, 63, 68,
- 69, 70, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 79, 80, 81, 63,
- 63, 63, 63, 63, 83, 84, 85, 87,
- 63, 68, 69, 70, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 80,
- 81, 63, 63, 63, 63, 63, 83, 84,
- 85, 87, 63, 68, 69, 70, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 81, 63, 63, 63, 63, 63,
- 83, 84, 85, 87, 63, 89, 88, 68,
- 69, 70, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 83, 84, 85, 87,
- 63, 66, 67, 68, 69, 70, 63, 63,
- 63, 63, 63, 63, 76, 77, 78, 63,
- 79, 80, 81, 63, 63, 63, 63, 63,
- 83, 84, 85, 87, 63, 67, 68, 69,
- 70, 63, 63, 63, 63, 63, 63, 76,
- 77, 78, 63, 79, 80, 81, 63, 63,
- 63, 63, 63, 83, 84, 85, 87, 63,
- 67, 68, 69, 70, 63, 63, 63, 63,
- 63, 63, 63, 77, 78, 63, 79, 80,
- 81, 63, 63, 63, 63, 63, 83, 84,
- 85, 87, 63, 67, 68, 69, 70, 63,
- 63, 63, 63, 63, 63, 63, 63, 78,
- 63, 79, 80, 81, 63, 63, 63, 63,
- 63, 83, 84, 85, 87, 63, 67, 63,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 66, 67, 68, 69, 70, 63, 72, 73,
- 63, 63, 63, 76, 77, 78, 63, 79,
- 80, 81, 63, 63, 63, 63, 63, 83,
- 84, 85, 87, 63, 67, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 66, 67,
- 68, 69, 70, 63, 63, 73, 63, 63,
- 63, 76, 77, 78, 63, 79, 80, 81,
- 63, 63, 63, 63, 63, 83, 84, 85,
- 87, 63, 67, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 66, 67, 68, 69,
- 70, 63, 63, 63, 63, 63, 63, 76,
- 77, 78, 63, 79, 80, 81, 63, 63,
- 63, 63, 63, 83, 84, 85, 87, 63,
- 67, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 66, 67, 68, 69, 70, 71,
- 72, 73, 63, 63, 63, 76, 77, 78,
- 63, 79, 80, 81, 63, 63, 63, 63,
- 63, 83, 84, 85, 87, 63, 64, 65,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 66, 67, 68, 69, 70, 71, 72,
- 73, 74, 63, 75, 76, 77, 78, 63,
- 79, 80, 81, 63, 63, 63, 63, 82,
- 83, 84, 85, 86, 63, 64, 90, 92,
- 91, 3, 93, 94, 95, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 96, 97,
- 98, 99, 100, 101, 102, 103, 104, 105,
- 106, 107, 108, 109, 63, 110, 111, 112,
- 63, 55, 56, 63, 113, 114, 115, 85,
- 116, 63, 94, 95, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 96, 97, 98,
- 99, 100, 101, 102, 103, 104, 106, 106,
- 107, 108, 109, 63, 110, 111, 112, 63,
- 63, 63, 63, 113, 114, 115, 85, 116,
- 63, 94, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 97,
- 98, 99, 100, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 110, 111, 112,
- 63, 63, 63, 63, 63, 114, 115, 85,
- 117, 63, 97, 98, 99, 100, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 110, 111, 112, 63, 63, 63, 63, 63,
- 114, 115, 85, 117, 63, 98, 99, 100,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 114, 115, 85, 63, 99, 100,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 114, 115, 85, 63, 100, 63,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 114, 115, 85, 63, 114, 115, 63,
- 115, 63, 98, 99, 100, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 110,
- 111, 112, 63, 63, 63, 63, 63, 114,
- 115, 85, 117, 63, 98, 99, 100, 63,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 111, 112, 63, 63, 63, 63,
- 63, 114, 115, 85, 117, 63, 98, 99,
- 100, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 112, 63, 63,
- 63, 63, 63, 114, 115, 85, 117, 63,
- 118, 88, 98, 99, 100, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 114,
- 115, 85, 117, 63, 96, 97, 98, 99,
- 100, 63, 63, 63, 63, 63, 63, 107,
- 108, 109, 63, 110, 111, 112, 63, 63,
- 63, 63, 63, 114, 115, 85, 117, 63,
- 97, 98, 99, 100, 63, 63, 63, 63,
- 63, 63, 107, 108, 109, 63, 110, 111,
- 112, 63, 63, 63, 63, 63, 114, 115,
- 85, 117, 63, 97, 98, 99, 100, 63,
- 63, 63, 63, 63, 63, 63, 108, 109,
- 63, 110, 111, 112, 63, 63, 63, 63,
- 63, 114, 115, 85, 117, 63, 97, 98,
- 99, 100, 63, 63, 63, 63, 63, 63,
- 63, 63, 109, 63, 110, 111, 112, 63,
- 63, 63, 63, 63, 114, 115, 85, 117,
- 63, 97, 63, 63, 63, 63, 63, 63,
- 63, 63, 63, 96, 97, 98, 99, 100,
- 63, 102, 103, 63, 63, 63, 107, 108,
- 109, 63, 110, 111, 112, 63, 63, 63,
- 63, 63, 114, 115, 85, 117, 63, 97,
- 63, 63, 63, 63, 63, 63, 63, 63,
- 63, 96, 97, 98, 99, 100, 63, 63,
- 103, 63, 63, 63, 107, 108, 109, 63,
- 110, 111, 112, 63, 63, 63, 63, 63,
- 114, 115, 85, 117, 63, 97, 63, 63,
- 63, 63, 63, 63, 63, 63, 63, 96,
- 97, 98, 99, 100, 63, 63, 63, 63,
- 63, 63, 107, 108, 109, 63, 110, 111,
- 112, 63, 63, 63, 63, 63, 114, 115,
- 85, 117, 63, 97, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 96, 97, 98,
- 99, 100, 101, 102, 103, 63, 63, 63,
- 107, 108, 109, 63, 110, 111, 112, 63,
- 63, 63, 63, 63, 114, 115, 85, 117,
- 63, 94, 95, 63, 63, 63, 63, 63,
- 63, 63, 63, 63, 96, 97, 98, 99,
- 100, 101, 102, 103, 104, 63, 106, 107,
- 108, 109, 63, 110, 111, 112, 63, 63,
- 63, 63, 113, 114, 115, 85, 116, 63,
- 94, 90, 94, 95, 63, 63, 63, 63,
- 63, 63, 63, 63, 63, 96, 97, 98,
- 99, 100, 101, 102, 103, 104, 105, 106,
- 107, 108, 109, 63, 110, 111, 112, 63,
- 63, 63, 63, 113, 114, 115, 85, 116,
- 63, 5, 6, 119, 119, 119, 119, 119,
- 119, 119, 119, 119, 9, 10, 11, 12,
- 13, 14, 15, 16, 17, 19, 19, 20,
- 21, 22, 119, 23, 24, 25, 119, 119,
- 119, 119, 29, 30, 31, 32, 29, 119,
- 5, 119, 119, 119, 119, 119, 119, 119,
- 119, 119, 119, 119, 119, 119, 119, 119,
- 119, 119, 119, 119, 119, 119, 10, 11,
- 12, 13, 119, 119, 119, 119, 119, 119,
- 119, 119, 119, 119, 23, 24, 25, 119,
- 119, 119, 119, 119, 30, 31, 32, 120,
- 119, 10, 11, 12, 13, 119, 119, 119,
- 119, 119, 119, 119, 119, 119, 119, 23,
- 24, 25, 119, 119, 119, 119, 119, 30,
- 31, 32, 120, 119, 11, 12, 13, 119,
- 119, 119, 119, 119, 119, 119, 119, 119,
- 119, 119, 119, 119, 119, 119, 119, 119,
- 119, 30, 31, 32, 119, 12, 13, 119,
- 119, 119, 119, 119, 119, 119, 119, 119,
- 119, 119, 119, 119, 119, 119, 119, 119,
- 119, 30, 31, 32, 119, 13, 119, 119,
- 119, 119, 119, 119, 119, 119, 119, 119,
- 119, 119, 119, 119, 119, 119, 119, 119,
- 30, 31, 32, 119, 30, 31, 119, 31,
- 119, 11, 12, 13, 119, 119, 119, 119,
- 119, 119, 119, 119, 119, 119, 23, 24,
- 25, 119, 119, 119, 119, 119, 30, 31,
- 32, 120, 119, 11, 12, 13, 119, 119,
- 119, 119, 119, 119, 119, 119, 119, 119,
- 119, 24, 25, 119, 119, 119, 119, 119,
- 30, 31, 32, 120, 119, 11, 12, 13,
- 119, 119, 119, 119, 119, 119, 119, 119,
- 119, 119, 119, 119, 25, 119, 119, 119,
- 119, 119, 30, 31, 32, 120, 119, 121,
- 119, 11, 12, 13, 119, 119, 119, 119,
- 119, 119, 119, 119, 119, 119, 119, 119,
- 119, 119, 119, 119, 119, 119, 30, 31,
- 32, 120, 119, 9, 10, 11, 12, 13,
- 119, 119, 119, 119, 119, 119, 20, 21,
- 22, 119, 23, 24, 25, 119, 119, 119,
- 119, 119, 30, 31, 32, 120, 119, 10,
- 11, 12, 13, 119, 119, 119, 119, 119,
- 119, 20, 21, 22, 119, 23, 24, 25,
- 119, 119, 119, 119, 119, 30, 31, 32,
- 120, 119, 10, 11, 12, 13, 119, 119,
- 119, 119, 119, 119, 119, 21, 22, 119,
- 23, 24, 25, 119, 119, 119, 119, 119,
- 30, 31, 32, 120, 119, 10, 11, 12,
- 13, 119, 119, 119, 119, 119, 119, 119,
- 119, 22, 119, 23, 24, 25, 119, 119,
- 119, 119, 119, 30, 31, 32, 120, 119,
- 10, 119, 119, 119, 119, 119, 119, 119,
- 119, 119, 9, 10, 11, 12, 13, 119,
- 15, 16, 119, 119, 119, 20, 21, 22,
- 119, 23, 24, 25, 119, 119, 119, 119,
- 119, 30, 31, 32, 120, 119, 10, 119,
- 119, 119, 119, 119, 119, 119, 119, 119,
- 9, 10, 11, 12, 13, 119, 119, 16,
- 119, 119, 119, 20, 21, 22, 119, 23,
- 24, 25, 119, 119, 119, 119, 119, 30,
- 31, 32, 120, 119, 10, 119, 119, 119,
- 119, 119, 119, 119, 119, 119, 9, 10,
- 11, 12, 13, 119, 119, 119, 119, 119,
- 119, 20, 21, 22, 119, 23, 24, 25,
- 119, 119, 119, 119, 119, 30, 31, 32,
- 120, 119, 10, 119, 119, 119, 119, 119,
- 119, 119, 119, 119, 9, 10, 11, 12,
- 13, 14, 15, 16, 119, 119, 119, 20,
- 21, 22, 119, 23, 24, 25, 119, 119,
- 119, 119, 119, 30, 31, 32, 120, 119,
- 5, 6, 119, 119, 119, 119, 119, 119,
- 119, 119, 119, 9, 10, 11, 12, 13,
- 14, 15, 16, 17, 119, 19, 20, 21,
- 22, 119, 23, 24, 25, 119, 119, 119,
- 119, 29, 30, 31, 32, 29, 119, 5,
- 119, 122, 119, 7, 119, 1, 119, 119,
- 119, 1, 119, 119, 119, 119, 119, 5,
- 6, 7, 119, 119, 119, 119, 119, 119,
- 119, 119, 9, 10, 11, 12, 13, 14,
- 15, 16, 17, 18, 19, 20, 21, 22,
- 119, 23, 24, 25, 119, 26, 27, 119,
- 29, 30, 31, 32, 29, 119, 5, 6,
- 119, 119, 119, 119, 119, 119, 119, 119,
- 119, 9, 10, 11, 12, 13, 14, 15,
- 16, 17, 18, 19, 20, 21, 22, 119,
- 23, 24, 25, 119, 119, 119, 119, 29,
- 30, 31, 32, 29, 119, 26, 27, 119,
- 27, 119, 1, 123, 123, 123, 1, 123,
- 125, 124, 33, 124, 33, 125, 124, 125,
- 124, 33, 124, 34, 124, 0
-};
-
-static const char _use_syllable_machine_trans_targs[] = {
- 1, 28, 0, 52, 54, 79, 80, 102,
- 104, 92, 81, 82, 83, 84, 96, 97,
- 98, 99, 105, 100, 93, 94, 95, 87,
- 88, 89, 106, 107, 108, 101, 85, 86,
- 0, 109, 111, 0, 2, 3, 15, 4,
- 5, 6, 7, 19, 20, 21, 22, 25,
- 23, 16, 17, 18, 10, 11, 12, 26,
- 27, 24, 8, 9, 0, 13, 14, 0,
- 29, 30, 42, 31, 32, 33, 34, 46,
- 47, 48, 49, 50, 43, 44, 45, 37,
- 38, 39, 51, 35, 36, 0, 51, 40,
- 0, 41, 0, 0, 53, 0, 55, 56,
- 68, 57, 58, 59, 60, 72, 73, 74,
- 75, 78, 76, 69, 70, 71, 63, 64,
- 65, 77, 61, 62, 77, 66, 67, 0,
- 90, 91, 103, 0, 0, 110
-};
-
-static const char _use_syllable_machine_trans_actions[] = {
- 0, 0, 3, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 4, 0, 0, 5, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 6, 0, 0, 7,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 8, 0, 0, 9, 10, 0,
- 11, 0, 12, 13, 0, 14, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 8, 0, 0, 10, 0, 0, 15,
- 0, 0, 0, 16, 17, 0
-};
-
-static const char _use_syllable_machine_to_state_actions[] = {
- 1, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0
-};
-
-static const char _use_syllable_machine_from_state_actions[] = {
- 2, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0
-};
-
-static const short _use_syllable_machine_eof_trans[] = {
- 0, 36, 36, 36, 36, 36, 36, 36,
- 36, 36, 36, 36, 36, 36, 36, 36,
- 36, 36, 36, 36, 36, 36, 36, 36,
- 36, 36, 36, 36, 64, 64, 64, 64,
- 64, 64, 64, 64, 64, 64, 64, 64,
- 89, 64, 64, 64, 64, 64, 64, 64,
- 64, 64, 64, 91, 92, 94, 64, 64,
- 64, 64, 64, 64, 64, 64, 64, 64,
- 64, 64, 89, 64, 64, 64, 64, 64,
- 64, 64, 64, 64, 64, 91, 64, 120,
- 120, 120, 120, 120, 120, 120, 120, 120,
- 120, 120, 120, 120, 120, 120, 120, 120,
- 120, 120, 120, 120, 120, 120, 120, 120,
- 120, 120, 120, 120, 124, 125, 125, 125
-};
-
-static const int use_syllable_machine_start = 0;
-static const int use_syllable_machine_first_final = 0;
-static const int use_syllable_machine_error = -1;
-
-static const int use_syllable_machine_en_main = 0;
-
-
-#line 58 "hb-ot-shape-complex-use-machine.rl"
-
-
-
-#line 181 "hb-ot-shape-complex-use-machine.rl"
-
-
-#define found_syllable(syllable_type) \
- HB_STMT_START { \
- if (0) fprintf (stderr, "syllable %d..%d %s\n", (*ts).second.first, (*te).second.first, #syllable_type); \
- for (unsigned i = (*ts).second.first; i < (*te).second.first; ++i) \
- info[i].syllable() = (syllable_serial << 4) | syllable_type; \
- syllable_serial++; \
- if (unlikely (syllable_serial == 16)) syllable_serial = 1; \
- } HB_STMT_END
-
-
-template <typename Iter>
-struct machine_index_t :
- hb_iter_with_fallback_t<machine_index_t<Iter>,
- typename Iter::item_t>
-{
- machine_index_t (const Iter& it) : it (it) {}
- machine_index_t (const machine_index_t& o) : hb_iter_with_fallback_t<machine_index_t<Iter>,
- typename Iter::item_t> (),
- it (o.it), is_null (o.is_null) {}
-
- static constexpr bool is_random_access_iterator = Iter::is_random_access_iterator;
- static constexpr bool is_sorted_iterator = Iter::is_sorted_iterator;
-
- typename Iter::item_t __item__ () const { return *it; }
- typename Iter::item_t __item_at__ (unsigned i) const { return it[i]; }
- unsigned __len__ () const { return it.len (); }
- void __next__ () { ++it; }
- void __forward__ (unsigned n) { it += n; }
- void __prev__ () { --it; }
- void __rewind__ (unsigned n) { it -= n; }
-
- void operator = (unsigned n)
- {
- assert (n == 0);
- is_null = true;
- }
- explicit operator bool () { return !is_null; }
-
- void operator = (const machine_index_t& o)
- {
- is_null = o.is_null;
- unsigned index = (*it).first;
- unsigned n = (*o.it).first;
- if (index < n) it += n - index; else if (index > n) it -= index - n;
- }
- bool operator == (const machine_index_t& o) const
- { return is_null ? o.is_null : !o.is_null && (*it).first == (*o.it).first; }
- bool operator != (const machine_index_t& o) const { return !(*this == o); }
-
- private:
- Iter it;
- bool is_null = false;
-};
-struct
-{
- template <typename Iter,
- hb_requires (hb_is_iterable (Iter))>
- machine_index_t<hb_iter_type<Iter>>
- operator () (Iter&& it) const
- { return machine_index_t<hb_iter_type<Iter>> (hb_iter (it)); }
-}
-HB_FUNCOBJ (machine_index);
-
-
-
-static bool
-not_ccs_default_ignorable (const hb_glyph_info_t &i)
-{ return i.use_category() != USE(CGJ); }
-
-static inline void
-find_syllables_use (hb_buffer_t *buffer)
-{
- hb_glyph_info_t *info = buffer->info;
- auto p =
- + hb_iter (info, buffer->len)
- | hb_enumerate
- | hb_filter ([] (const hb_glyph_info_t &i) { return not_ccs_default_ignorable (i); },
- hb_second)
- | hb_filter ([&] (const hb_pair_t<unsigned, const hb_glyph_info_t &> p)
- {
- if (p.second.use_category() == USE(ZWNJ))
- for (unsigned i = p.first + 1; i < buffer->len; ++i)
- if (not_ccs_default_ignorable (info[i]))
- return !_hb_glyph_info_is_unicode_mark (&info[i]);
- return true;
- })
- | hb_enumerate
- | machine_index
- ;
- auto pe = p + p.len ();
- auto eof = +pe;
- auto ts = +p;
- auto te = +p;
- unsigned int act HB_UNUSED;
- int cs;
-
-#line 702 "hb-ot-shape-complex-use-machine.hh"
- {
- cs = use_syllable_machine_start;
- ts = 0;
- te = 0;
- act = 0;
- }
-
-#line 281 "hb-ot-shape-complex-use-machine.rl"
-
-
- unsigned int syllable_serial = 1;
-
-#line 715 "hb-ot-shape-complex-use-machine.hh"
- {
- int _slen;
- int _trans;
- const unsigned char *_keys;
- const char *_inds;
- if ( p == pe )
- goto _test_eof;
-_resume:
- switch ( _use_syllable_machine_from_state_actions[cs] ) {
- case 2:
-#line 1 "NONE"
- {ts = p;}
- break;
-#line 729 "hb-ot-shape-complex-use-machine.hh"
- }
-
- _keys = _use_syllable_machine_trans_keys + (cs<<1);
- _inds = _use_syllable_machine_indicies + _use_syllable_machine_index_offsets[cs];
-
- _slen = _use_syllable_machine_key_spans[cs];
- _trans = _inds[ _slen > 0 && _keys[0] <=( (*p).second.second.use_category()) &&
- ( (*p).second.second.use_category()) <= _keys[1] ?
- ( (*p).second.second.use_category()) - _keys[0] : _slen ];
-
-_eof_trans:
- cs = _use_syllable_machine_trans_targs[_trans];
-
- if ( _use_syllable_machine_trans_actions[_trans] == 0 )
- goto _again;
-
- switch ( _use_syllable_machine_trans_actions[_trans] ) {
- case 9:
-#line 171 "hb-ot-shape-complex-use-machine.rl"
- {te = p+1;{ found_syllable (use_standard_cluster); }}
- break;
- case 6:
-#line 174 "hb-ot-shape-complex-use-machine.rl"
- {te = p+1;{ found_syllable (use_symbol_cluster); }}
- break;
- case 4:
-#line 176 "hb-ot-shape-complex-use-machine.rl"
- {te = p+1;{ found_syllable (use_broken_cluster); }}
- break;
- case 3:
-#line 177 "hb-ot-shape-complex-use-machine.rl"
- {te = p+1;{ found_syllable (use_non_cluster); }}
- break;
- case 11:
-#line 170 "hb-ot-shape-complex-use-machine.rl"
- {te = p;p--;{ found_syllable (use_sakot_terminated_cluster); }}
- break;
- case 7:
-#line 171 "hb-ot-shape-complex-use-machine.rl"
- {te = p;p--;{ found_syllable (use_standard_cluster); }}
- break;
- case 14:
-#line 172 "hb-ot-shape-complex-use-machine.rl"
- {te = p;p--;{ found_syllable (use_number_joiner_terminated_cluster); }}
- break;
- case 13:
-#line 173 "hb-ot-shape-complex-use-machine.rl"
- {te = p;p--;{ found_syllable (use_numeral_cluster); }}
- break;
- case 5:
-#line 174 "hb-ot-shape-complex-use-machine.rl"
- {te = p;p--;{ found_syllable (use_symbol_cluster); }}
- break;
- case 17:
-#line 175 "hb-ot-shape-complex-use-machine.rl"
- {te = p;p--;{ found_syllable (use_hieroglyph_cluster); }}
- break;
- case 15:
-#line 176 "hb-ot-shape-complex-use-machine.rl"
- {te = p;p--;{ found_syllable (use_broken_cluster); }}
- break;
- case 16:
-#line 177 "hb-ot-shape-complex-use-machine.rl"
- {te = p;p--;{ found_syllable (use_non_cluster); }}
- break;
- case 12:
-#line 1 "NONE"
- { switch( act ) {
- case 1:
- {{p = ((te))-1;} found_syllable (use_virama_terminated_cluster); }
- break;
- case 2:
- {{p = ((te))-1;} found_syllable (use_sakot_terminated_cluster); }
- break;
- }
- }
- break;
- case 8:
-#line 1 "NONE"
- {te = p+1;}
-#line 169 "hb-ot-shape-complex-use-machine.rl"
- {act = 1;}
- break;
- case 10:
-#line 1 "NONE"
- {te = p+1;}
-#line 170 "hb-ot-shape-complex-use-machine.rl"
- {act = 2;}
- break;
-#line 819 "hb-ot-shape-complex-use-machine.hh"
- }
-
-_again:
- switch ( _use_syllable_machine_to_state_actions[cs] ) {
- case 1:
-#line 1 "NONE"
- {ts = 0;}
- break;
-#line 828 "hb-ot-shape-complex-use-machine.hh"
- }
-
- if ( ++p != pe )
- goto _resume;
- _test_eof: {}
- if ( p == eof )
- {
- if ( _use_syllable_machine_eof_trans[cs] > 0 ) {
- _trans = _use_syllable_machine_eof_trans[cs] - 1;
- goto _eof_trans;
- }
- }
-
- }
-
-#line 286 "hb-ot-shape-complex-use-machine.rl"
-
-}
-
-#undef found_syllable
-
-#endif /* HB_OT_SHAPE_COMPLEX_USE_MACHINE_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-normalize.cc b/thirdparty/harfbuzz/src/hb-ot-shape-normalize.cc
index aa5a8eeaa3..7db0b25b73 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-normalize.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape-normalize.cc
@@ -29,7 +29,7 @@
#ifndef HB_NO_OT_SHAPE
#include "hb-ot-shape-normalize.hh"
-#include "hb-ot-shape-complex.hh"
+#include "hb-ot-shaper.hh"
#include "hb-ot-shape.hh"
@@ -69,7 +69,7 @@
* - When a font does not support a character but supports its canonical
* decomposition, well, use the decomposition.
*
- * - The complex shapers can customize the compose and decompose functions to
+ * - The shapers can customize the compose and decompose functions to
* offload some of their requirements to the normalizer. For example, the
* Indic shaper may want to disallow recomposing of two matras.
*/
@@ -143,8 +143,7 @@ decompose (const hb_ot_shape_normalize_context_t *c, bool shortest, hb_codepoint
return 1;
}
- unsigned int ret;
- if ((ret = decompose (c, shortest, a))) {
+ if (unsigned ret = decompose (c, shortest, a)) {
if (b) {
output_char (buffer, b, b_glyph);
return ret + 1;
@@ -223,7 +222,7 @@ handle_variation_selector_cluster (const hb_ot_shape_normalize_context_t *c,
unsigned int end,
bool short_circuit HB_UNUSED)
{
- /* TODO Currently if there's a variation-selector we give-up, it's just too hard. */
+ /* Currently if there's a variation-selector we give-up on normalization, it's just too hard. */
hb_buffer_t * const buffer = c->buffer;
hb_font_t * const font = c->font;
for (; buffer->idx < end - 1 && buffer->successful;) {
@@ -395,7 +394,7 @@ _hb_ot_shape_normalize (const hb_ot_shape_plan_t *plan,
break;
/* We are going to do a O(n^2). Only do this if the sequence is short. */
- if (end - i > HB_OT_SHAPE_COMPLEX_MAX_COMBINING_MARKS) {
+ if (end - i > HB_OT_SHAPE_MAX_COMBINING_MARKS) {
i = end;
continue;
}
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape.cc b/thirdparty/harfbuzz/src/hb-ot-shape.cc
index 99aadab3f0..0806abb7dd 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shape.cc
@@ -37,7 +37,7 @@
#include "hb-shaper-impl.hh"
#include "hb-ot-shape.hh"
-#include "hb-ot-shape-complex.hh"
+#include "hb-ot-shaper.hh"
#include "hb-ot-shape-fallback.hh"
#include "hb-ot-shape-normalize.hh"
@@ -86,14 +86,14 @@ hb_ot_shape_planner_t::hb_ot_shape_planner_t (hb_face_t *fac
, apply_morx (_hb_apply_morx (face, props))
#endif
{
- shaper = hb_ot_shape_complex_categorize (this);
+ shaper = hb_ot_shaper_categorize (this);
script_zero_marks = shaper->zero_width_marks != HB_OT_SHAPE_ZERO_WIDTH_MARKS_NONE;
script_fallback_mark_positioning = shaper->fallback_position;
/* https://github.com/harfbuzz/harfbuzz/issues/1528 */
- if (apply_morx && shaper != &_hb_ot_complex_shaper_default)
- shaper = &_hb_ot_complex_shaper_dumber;
+ if (apply_morx && shaper != &_hb_ot_shaper_default)
+ shaper = &_hb_ot_shaper_dumber;
}
void
@@ -927,7 +927,7 @@ hb_ot_substitute_default (const hb_ot_shape_context_t *c)
}
static inline void
-hb_ot_substitute_complex (const hb_ot_shape_context_t *c)
+hb_ot_substitute_plan (const hb_ot_shape_context_t *c)
{
hb_buffer_t *buffer = c->buffer;
@@ -946,7 +946,7 @@ hb_ot_substitute_pre (const hb_ot_shape_context_t *c)
_hb_buffer_allocate_gsubgpos_vars (c->buffer);
- hb_ot_substitute_complex (c);
+ hb_ot_substitute_plan (c);
#ifndef HB_NO_AAT_SHAPE
if (c->plan->apply_morx && c->plan->apply_gpos)
@@ -1039,7 +1039,7 @@ hb_ot_position_default (const hb_ot_shape_context_t *c)
}
static inline void
-hb_ot_position_complex (const hb_ot_shape_context_t *c)
+hb_ot_position_plan (const hb_ot_shape_context_t *c)
{
unsigned int count = c->buffer->len;
hb_glyph_info_t *info = c->buffer->info;
@@ -1124,7 +1124,7 @@ hb_ot_position (const hb_ot_shape_context_t *c)
hb_ot_position_default (c);
- hb_ot_position_complex (c);
+ hb_ot_position_plan (c);
if (HB_DIRECTION_IS_BACKWARD (c->buffer->props.direction))
hb_buffer_reverse (c->buffer);
@@ -1159,8 +1159,6 @@ hb_propagate_flags (hb_buffer_t *buffer)
static void
hb_ot_shape_internal (hb_ot_shape_context_t *c)
{
- c->buffer->enter ();
-
/* Save the original direction, we use it later. */
c->target_direction = c->buffer->props.direction;
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape.hh b/thirdparty/harfbuzz/src/hb-ot-shape.hh
index e8c81015c7..17fa58b337 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shape.hh
@@ -61,7 +61,7 @@ struct hb_shape_plan_key_t;
struct hb_ot_shape_plan_t
{
hb_segment_properties_t props;
- const struct hb_ot_complex_shaper_t *shaper;
+ const struct hb_ot_shaper_t *shaper;
hb_ot_map_t map;
hb_aat_map_t aat_map;
const void *data;
@@ -158,7 +158,7 @@ struct hb_ot_shape_planner_t
#endif
bool script_zero_marks : 1;
bool script_fallback_mark_positioning : 1;
- const struct hb_ot_complex_shaper_t *shaper;
+ const struct hb_ot_shaper_t *shaper;
HB_INTERNAL hb_ot_shape_planner_t (hb_face_t *face,
const hb_segment_properties_t *props);
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-fallback.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-arabic-fallback.hh
index 78f46c1cac..b9f92f72d6 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-fallback.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-arabic-fallback.hh
@@ -24,8 +24,8 @@
* Google Author(s): Behdad Esfahbod
*/
-#ifndef HB_OT_SHAPE_COMPLEX_ARABIC_FALLBACK_HH
-#define HB_OT_SHAPE_COMPLEX_ARABIC_FALLBACK_HH
+#ifndef HB_OT_SHAPER_ARABIC_FALLBACK_HH
+#define HB_OT_SHAPER_ARABIC_FALLBACK_HH
#include "hb.hh"
@@ -34,7 +34,11 @@
/* Features ordered the same as the entries in shaping_table rows,
- * followed by rlig. Don't change. */
+ * followed by rlig. Don't change.
+ *
+ * We currently support one subtable per lookup, and one lookup
+ * per feature. But we allow duplicate features, so we use that!
+ */
static const hb_tag_t arabic_fallback_features[] =
{
HB_TAG('i','n','i','t'),
@@ -42,6 +46,8 @@ static const hb_tag_t arabic_fallback_features[] =
HB_TAG('f','i','n','a'),
HB_TAG('i','s','o','l'),
HB_TAG('r','l','i','g'),
+ HB_TAG('r','l','i','g'),
+ HB_TAG('r','l','i','g'),
};
static OT::SubstLookup *
@@ -95,20 +101,25 @@ arabic_fallback_synthesize_lookup_single (const hb_ot_shape_plan_t *plan HB_UNUS
return ret && !c.in_error () ? c.copy<OT::SubstLookup> () : nullptr;
}
+template <typename T>
static OT::SubstLookup *
arabic_fallback_synthesize_lookup_ligature (const hb_ot_shape_plan_t *plan HB_UNUSED,
- hb_font_t *font)
+ hb_font_t *font,
+ const T &ligature_table,
+ unsigned lookup_flags)
{
OT::HBGlyphID16 first_glyphs[ARRAY_LENGTH_CONST (ligature_table)];
unsigned int first_glyphs_indirection[ARRAY_LENGTH_CONST (ligature_table)];
unsigned int ligature_per_first_glyph_count_list[ARRAY_LENGTH_CONST (first_glyphs)];
unsigned int num_first_glyphs = 0;
- /* We know that all our ligatures are 2-component */
+ /* We know that all our ligatures have the same number of components. */
OT::HBGlyphID16 ligature_list[ARRAY_LENGTH_CONST (first_glyphs) * ARRAY_LENGTH_CONST(ligature_table[0].ligatures)];
unsigned int component_count_list[ARRAY_LENGTH_CONST (ligature_list)];
- OT::HBGlyphID16 component_list[ARRAY_LENGTH_CONST (ligature_list) * 1/* One extra component per ligature */];
+ OT::HBGlyphID16 component_list[ARRAY_LENGTH_CONST (ligature_list) *
+ ARRAY_LENGTH_CONST (ligature_table[0].ligatures[0].components)];
unsigned int num_ligatures = 0;
+ unsigned int num_components = 0;
/* Populate arrays */
@@ -133,21 +144,32 @@ arabic_fallback_synthesize_lookup_ligature (const hb_ot_shape_plan_t *plan HB_UN
{
unsigned int first_glyph_idx = first_glyphs_indirection[i];
- for (unsigned int second_glyph_idx = 0; second_glyph_idx < ARRAY_LENGTH (ligature_table[0].ligatures); second_glyph_idx++)
+ for (unsigned int ligature_idx = 0; ligature_idx < ARRAY_LENGTH (ligature_table[0].ligatures); ligature_idx++)
{
- hb_codepoint_t second_u = ligature_table[first_glyph_idx].ligatures[second_glyph_idx].second;
- hb_codepoint_t ligature_u = ligature_table[first_glyph_idx].ligatures[second_glyph_idx].ligature;
- hb_codepoint_t second_glyph, ligature_glyph;
- if (!second_u ||
- !hb_font_get_glyph (font, second_u, 0, &second_glyph) ||
- !hb_font_get_glyph (font, ligature_u, 0, &ligature_glyph))
+ hb_codepoint_t ligature_u = ligature_table[first_glyph_idx].ligatures[ligature_idx].ligature;
+ hb_codepoint_t ligature_glyph;
+ if (!hb_font_get_glyph (font, ligature_u, 0, &ligature_glyph))
continue;
- ligature_per_first_glyph_count_list[i]++;
+ const auto &components = ligature_table[first_glyph_idx].ligatures[ligature_idx].components;
+ unsigned component_count = ARRAY_LENGTH_CONST (components);
+
+ for (unsigned i = 0; i < component_count; i++)
+ {
+ hb_codepoint_t component_u = ligature_table[first_glyph_idx].ligatures[ligature_idx].components[i];
+ hb_codepoint_t component_glyph;
+ if (!component_u ||
+ !hb_font_get_glyph (font, component_u, 0, &component_glyph))
+ continue;
+ component_list[num_components++] = component_glyph;
+ }
+
+ component_count_list[num_ligatures] = 1 + component_count;
ligature_list[num_ligatures] = ligature_glyph;
- component_count_list[num_ligatures] = 2;
- component_list[num_ligatures] = second_glyph;
+
+ ligature_per_first_glyph_count_list[i]++;
+
num_ligatures++;
}
}
@@ -161,14 +183,13 @@ arabic_fallback_synthesize_lookup_ligature (const hb_ot_shape_plan_t *plan HB_UN
hb_serialize_context_t c (buf, sizeof (buf));
OT::SubstLookup *lookup = c.start_serialize<OT::SubstLookup> ();
bool ret = lookup->serialize_ligature (&c,
- OT::LookupFlag::IgnoreMarks,
+ lookup_flags,
hb_sorted_array (first_glyphs, num_first_glyphs),
hb_array (ligature_per_first_glyph_count_list, num_first_glyphs),
hb_array (ligature_list, num_ligatures),
hb_array (component_count_list, num_ligatures),
- hb_array (component_list, num_ligatures));
+ hb_array (component_list, num_components));
c.end_serialize ();
- /* TODO sanitize the results? */
return ret && !c.in_error () ? c.copy<OT::SubstLookup> () : nullptr;
}
@@ -181,10 +202,18 @@ arabic_fallback_synthesize_lookup (const hb_ot_shape_plan_t *plan,
if (feature_index < 4)
return arabic_fallback_synthesize_lookup_single (plan, font, feature_index);
else
- return arabic_fallback_synthesize_lookup_ligature (plan, font);
+ {
+ switch (feature_index) {
+ case 4: return arabic_fallback_synthesize_lookup_ligature (plan, font, ligature_3_table, OT::LookupFlag::IgnoreMarks);
+ case 5: return arabic_fallback_synthesize_lookup_ligature (plan, font, ligature_table, OT::LookupFlag::IgnoreMarks);
+ case 6: return arabic_fallback_synthesize_lookup_ligature (plan, font, ligature_mark_table, 0);
+ }
+ }
+ assert (false);
+ return nullptr;
}
-#define ARABIC_FALLBACK_MAX_LOOKUPS 5
+#define ARABIC_FALLBACK_MAX_LOOKUPS ARRAY_LENGTH_CONST (arabic_fallback_features)
struct arabic_fallback_plan_t
{
@@ -201,7 +230,7 @@ struct arabic_fallback_plan_t
#endif
#ifdef HB_WITH_WIN1256
-#include "hb-ot-shape-complex-arabic-win1256.hh"
+#include "hb-ot-shaper-arabic-win1256.hh"
#endif
struct ManifestLookup
@@ -230,9 +259,8 @@ arabic_fallback_plan_init_win1256 (arabic_fallback_plan_t *fallback_plan HB_UNUS
return false;
const Manifest &manifest = reinterpret_cast<const Manifest&> (arabic_win1256_gsub_lookups.manifest);
- static_assert (sizeof (arabic_win1256_gsub_lookups.manifestData) ==
+ static_assert (sizeof (arabic_win1256_gsub_lookups.manifestData) <=
ARABIC_FALLBACK_MAX_LOOKUPS * sizeof (ManifestLookup), "");
- /* TODO sanitize the table? */
unsigned j = 0;
unsigned int count = manifest.len;
@@ -264,7 +292,7 @@ arabic_fallback_plan_init_unicode (arabic_fallback_plan_t *fallback_plan,
const hb_ot_shape_plan_t *plan,
hb_font_t *font)
{
- static_assert ((ARRAY_LENGTH_CONST(arabic_fallback_features) <= ARABIC_FALLBACK_MAX_LOOKUPS), "");
+ static_assert ((ARRAY_LENGTH_CONST (arabic_fallback_features) <= ARABIC_FALLBACK_MAX_LOOKUPS), "");
unsigned int j = 0;
for (unsigned int i = 0; i < ARRAY_LENGTH(arabic_fallback_features) ; i++)
{
@@ -345,4 +373,4 @@ arabic_fallback_plan_shape (arabic_fallback_plan_t *fallback_plan,
}
-#endif /* HB_OT_SHAPE_COMPLEX_ARABIC_FALLBACK_HH */
+#endif /* HB_OT_SHAPER_ARABIC_FALLBACK_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-joining-list.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-arabic-joining-list.hh
index e6339ee72b..a5ce3a6c93 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-joining-list.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-arabic-joining-list.hh
@@ -12,8 +12,8 @@
* # Date: 2021-07-10, 00:35:31 GMT
*/
-#ifndef HB_OT_SHAPE_COMPLEX_ARABIC_JOINING_LIST_HH
-#define HB_OT_SHAPE_COMPLEX_ARABIC_JOINING_LIST_HH
+#ifndef HB_OT_SHAPER_ARABIC_JOINING_LIST_HH
+#define HB_OT_SHAPER_ARABIC_JOINING_LIST_HH
static bool
has_arabic_joining (hb_script_t script)
@@ -42,6 +42,6 @@ has_arabic_joining (hb_script_t script)
}
-#endif /* HB_OT_SHAPE_COMPLEX_ARABIC_JOINING_LIST_HH */
+#endif /* HB_OT_SHAPER_ARABIC_JOINING_LIST_HH */
/* == End of generated function == */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-arabic-pua.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-arabic-pua.hh
new file mode 100644
index 0000000000..ba86772f84
--- /dev/null
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-arabic-pua.hh
@@ -0,0 +1,118 @@
+/* == Start of generated table == */
+/*
+ * The following table is generated by running:
+ *
+ * ./gen-arabic-pua.py
+ *
+ */
+
+#ifndef HB_OT_SHAPER_ARABIC_PUA_HH
+#define HB_OT_SHAPER_ARABIC_PUA_HH
+
+static const uint8_t
+_hb_arabic_u8[464] =
+{
+ 84, 86, 85, 85, 85, 85, 85,213, 16, 34, 34, 34, 34, 34, 35, 34,
+ 34, 34, 34, 34, 34, 34, 34, 34, 36, 34, 34, 34, 34, 34, 34, 34,
+ 34, 34, 34, 34, 34, 34, 82, 16, 0, 0, 0, 0, 1, 2, 3, 4,
+ 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 7,
+ 0, 0, 8, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 11, 12, 13, 14, 15,
+ 16, 17, 18, 19, 20, 21, 0, 0, 0, 22, 0, 23, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 24, 25, 26, 27, 28, 29, 30, 31,
+ 32, 33, 34, 35, 36, 37, 38, 39, 16, 34, 34, 34, 35, 34, 34, 34,
+ 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34, 34,
+ 34, 34, 34, 34, 34, 34, 34, 66, 16, 50, 68, 68, 68, 68, 68, 68,
+ 68, 68, 68, 68,101, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68,
+ 71, 68, 68, 68, 68, 68, 68, 68,152,186, 76, 77, 68,254, 16, 50,
+ 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 5, 6,
+ 0, 0, 0, 0, 0, 0, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 10, 0,
+ 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 13, 0, 0, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 23, 23, 29, 30, 31, 32, 33, 0, 0, 0, 0,
+ 0, 0, 0, 34, 0, 0, 0, 35, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 36, 37, 38, 0, 0, 0, 0, 0, 0, 0, 39, 0, 0, 40,
+ 41, 42, 0, 43, 44, 0, 0, 45, 46, 0, 47, 48, 49, 0, 0, 0,
+ 0, 50, 0, 0, 51, 52, 0, 53, 54, 55, 56, 57, 58, 0, 0, 0,
+ 0, 0, 59, 60, 61, 62, 63, 64, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 0, 0, 66,
+ 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83,
+ 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99,
+};
+static const uint16_t
+_hb_arabic_u16[720] =
+{
+ 0, 0, 0, 0, 0, 0, 0, 0,61728,61729,61730, 0, 0,61733, 0, 0,
+ 61736,61737,61738,61739,61790,61741,61742,61743,61872,61873,61874,61875,61876,61877,61878,61879,
+ 61880,61881,61754,61755, 0,61757, 0,61759, 0, 0, 0,61787,61788,61789, 0, 0,
+ 0, 0, 0,61731, 0, 0, 0, 0, 0, 0, 0,61732, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0,61734, 0, 0, 0, 0, 0, 0, 0,61735,
+ 0, 0, 0, 0,61740, 0, 0, 0, 0, 0, 0,61755, 0, 0, 0,61759,
+ 0,61869,61765,61763,61883,61767,61882,61761,61770,61865,61772,61774,61777,61780,61783,61784,
+ 61785,61786,61792,61794,61796,61798,61800,61801,61802,61806,61810,61696,61696,61696,61696,61696,
+ 61791,61813,61816,61818,61820,61822,61921,61860,61861,61868,61864,61895,61896,61899,61892,61893,
+ 61898,61897,61894,61696,61696,61696,61696,61696,61696,61696,61696,61696,61696,61696,61696, 0,
+ 61744,61745,61746,61747,61748,61749,61750,61751,61752,61753, 0,61790,61790, 0, 0, 0,
+ 0, 0, 0, 0,61708,61709,61710,61711,61756,61758, 0, 0, 0, 0, 0, 0,
+ 0,61765,61766,61763,61764,61883,61883,61767,61768,61882,61871,61870,61870,61761,61762,61770,
+ 61770,61769,61769,61865,61866,61772,61772,61771,61771,61774,61774,61773,61773,61777,61776,61775,
+ 61775,61780,61779,61778,61778,61783,61782,61781,61781,61784,61784,61785,61785,61786,61786,61792,
+ 61792,61794,61794,61793,61793,61796,61796,61795,61795,61798,61798,61797,61797,61800,61800,61799,
+ 61799,61801,61801,61801,61801,61802,61802,61802,61802,61806,61805,61803,61804,61810,61809,61807,
+ 61808,61813,61813,61811,61812,61816,61816,61814,61815,61818,61818,61817,61817,61820,61820,61819,
+ 61819,61822,61822,61821,61821,61921,61921,61823,61823,61860,61859,61857,61858,61861,61861,61868,
+ 61867,61864,61863,61862,61862,61888,61889,61886,61887,61890,61891,61885,61884, 0, 0, 0,
+ 0, 0, 0, 0,61984,61985,61986, 0, 0,61989, 0, 0,61992,61993,61994,61995,
+ 62046,61997,61998,61999, 0, 0,62010,62011, 0,62013, 0,62015, 0, 0, 0,62043,
+ 0,62045, 0, 0, 0, 0, 0,61987, 0, 0, 0,61988, 0, 0, 0,61990,
+ 0, 0, 0,61991,61996, 0, 0, 0, 0, 0, 0,62011, 0, 0, 0,62015,
+ 0,62165,62021,62019,62170,62023,62169,62017,62028,62161,62032,62036,62040,62048,62052,62053,
+ 62055,62057,62059,62064,62068,62072,62078,62114,62115,62122,62126,61952,61952,61952,61952,61952,
+ 62047,62130,62134,62138,62142,62146,62150,62154,62155,62164,62160,62183,62184,62187,62180,62181,
+ 62186,62185,62182,61952,61952,61952,61952, 0,62000,62001,62002,62003,62004,62005,62006,62007,
+ 62008,62009, 0,62046,62046, 0, 0, 0,61964,61965,61966,61967,62012,62014, 0, 0,
+ 61954, 0,61981, 0, 0, 0,61955, 0,61982, 0,61956, 0, 0, 0,62111, 0,
+ 0, 0, 0,61970,61971,61972,61957, 0,61980, 0, 0, 0, 0, 0,61958, 0,
+ 61983, 0, 0, 0, 0, 0,62191, 0,62188,62189,62192, 0, 0, 0,61973, 0,
+ 0,62098, 0, 0,61974, 0, 0,62099, 0, 0,62101, 0, 0,61975, 0, 0,
+ 62100, 0, 0, 0,62080,62081,62082,62102, 0,62083,62084,62085,62103, 0, 0, 0,
+ 62106, 0,62107, 0,62108, 0, 0, 0,61976, 0, 0, 0, 0,62086,62087,62088,
+ 62109,61978,62089,62090,62091,62110,62093,62094, 0,62104, 0, 0, 0, 0,62095,62096,
+ 62097,62105, 0, 0,61977, 0, 0, 0, 0, 0,62075,62077,61968, 0, 0, 0,
+ 0,62021,62022,62019,62020,62170,62171,62023,62024,62169,62168,62166,62167,62017,62018,62028,
+ 62027,62025,62026,62161,62162,62032,62031,62029,62030,62036,62035,62033,62034,62040,62039,62037,
+ 62038,62048,62044,62041,62042,62052,62051,62049,62050,62053,62054,62055,62056,62057,62058,62059,
+ 62060,62064,62063,62061,62062,62068,62067,62065,62066,62072,62071,62069,62070,62078,62076,62073,
+ 62074,62114,62113,62079,62193,62118,62117,62115,62116,62122,62121,62119,62120,62126,62125,62123,
+ 62124,62130,62129,62127,62128,62134,62133,62131,62132,62138,62137,62135,62136,62142,62141,62139,
+ 62140,62146,62145,62143,62144,62150,62149,62147,62148,62154,62153,62151,62152,62155,62156,62164,
+ 62163,62160,62159,62157,62158,62176,62177,62174,62175,62178,62179,62172,62173, 0, 0, 0,
+};
+
+static inline unsigned
+_hb_arabic_b2 (const uint8_t* a, unsigned i)
+{
+ return (a[i>>2]>>((i&3u)<<1))&3u;
+}
+static inline unsigned
+_hb_arabic_b4 (const uint8_t* a, unsigned i)
+{
+ return (a[i>>1]>>((i&1u)<<2))&15u;
+}
+static inline uint_fast16_t
+_hb_arabic_pua_simp_map (unsigned u)
+{
+ return u<65277u?_hb_arabic_u16[((_hb_arabic_u8[40+(((_hb_arabic_b4(8+_hb_arabic_u8,((_hb_arabic_b2(_hb_arabic_u8,u>>3>>4>>4))<<4)+((u>>3>>4)&15u)))<<4)+((u>>3)&15u))])<<3)+((u)&7u)]:0;
+}
+static inline uint_fast16_t
+_hb_arabic_pua_trad_map (unsigned u)
+{
+ return u<65277u?_hb_arabic_u16[320+(((_hb_arabic_u8[208+(((_hb_arabic_b4(168+_hb_arabic_u8,((_hb_arabic_b4(136+_hb_arabic_u8,u>>2>>4>>4))<<4)+((u>>2>>4)&15u)))<<4)+((u>>2)&15u))])<<2)+((u)&3u))]:0;
+}
+
+#endif /* HB_OT_SHAPER_ARABIC_PUA_HH */
+
+/* == End of generated table == */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-table.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-arabic-table.hh
index c158964f2c..fd3d8645d1 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-arabic-table.hh
@@ -13,8 +13,8 @@
* UnicodeData.txt does not have a header.
*/
-#ifndef HB_OT_SHAPE_COMPLEX_ARABIC_TABLE_HH
-#define HB_OT_SHAPE_COMPLEX_ARABIC_TABLE_HH
+#ifndef HB_OT_SHAPER_ARABIC_TABLE_HH
+#define HB_OT_SHAPER_ARABIC_TABLE_HH
#define A JOINING_GROUP_ALAPH
@@ -416,26 +416,141 @@ static const uint16_t shaping_table[][4] =
static const struct ligature_set_t {
uint16_t first;
struct ligature_pairs_t {
- uint16_t second;
+ uint16_t components[1];
uint16_t ligature;
- } ligatures[4];
+ } ligatures[14];
} ligature_table[] =
{
+ { 0xFE91u, {
+ { {0xFEE2u}, 0xFC08u }, /* ARABIC LIGATURE BEH WITH MEEM ISOLATED FORM */
+ { {0xFEE4u}, 0xFC9Fu }, /* ARABIC LIGATURE BEH WITH MEEM INITIAL FORM */
+ { {0xFEA0u}, 0xFC9Cu }, /* ARABIC LIGATURE BEH WITH JEEM INITIAL FORM */
+ { {0xFEA4u}, 0xFC9Du }, /* ARABIC LIGATURE BEH WITH HAH INITIAL FORM */
+ { {0xFEA8u}, 0xFC9Eu }, /* ARABIC LIGATURE BEH WITH KHAH INITIAL FORM */
+ }},
+ { 0xFE92u, {
+ { {0xFEAEu}, 0xFC6Au }, /* ARABIC LIGATURE BEH WITH REH FINAL FORM */
+ { {0xFEE6u}, 0xFC6Du }, /* ARABIC LIGATURE BEH WITH NOON FINAL FORM */
+ { {0xFEF2u}, 0xFC6Fu }, /* ARABIC LIGATURE BEH WITH YEH FINAL FORM */
+ }},
+ { 0xFE97u, {
+ { {0xFEE2u}, 0xFC0Eu }, /* ARABIC LIGATURE TEH WITH MEEM ISOLATED FORM */
+ { {0xFEE4u}, 0xFCA4u }, /* ARABIC LIGATURE TEH WITH MEEM INITIAL FORM */
+ { {0xFEA0u}, 0xFCA1u }, /* ARABIC LIGATURE TEH WITH JEEM INITIAL FORM */
+ { {0xFEA4u}, 0xFCA2u }, /* ARABIC LIGATURE TEH WITH HAH INITIAL FORM */
+ { {0xFEA8u}, 0xFCA3u }, /* ARABIC LIGATURE TEH WITH KHAH INITIAL FORM */
+ }},
+ { 0xFE98u, {
+ { {0xFEAEu}, 0xFC70u }, /* ARABIC LIGATURE TEH WITH REH FINAL FORM */
+ { {0xFEE6u}, 0xFC73u }, /* ARABIC LIGATURE TEH WITH NOON FINAL FORM */
+ { {0xFEF2u}, 0xFC75u }, /* ARABIC LIGATURE TEH WITH YEH FINAL FORM */
+ }},
+ { 0xFE9Bu, {
+ { {0xFEE2u}, 0xFC12u }, /* ARABIC LIGATURE THEH WITH MEEM ISOLATED FORM */
+ }},
+ { 0xFE9Fu, {
+ { {0xFEE4u}, 0xFCA8u }, /* ARABIC LIGATURE JEEM WITH MEEM INITIAL FORM */
+ }},
+ { 0xFEA3u, {
+ { {0xFEE4u}, 0xFCAAu }, /* ARABIC LIGATURE HAH WITH MEEM INITIAL FORM */
+ }},
+ { 0xFEA7u, {
+ { {0xFEE4u}, 0xFCACu }, /* ARABIC LIGATURE KHAH WITH MEEM INITIAL FORM */
+ }},
+ { 0xFEB3u, {
+ { {0xFEE4u}, 0xFCB0u }, /* ARABIC LIGATURE SEEN WITH MEEM INITIAL FORM */
+ }},
+ { 0xFEB7u, {
+ { {0xFEE4u}, 0xFD30u }, /* ARABIC LIGATURE SHEEN WITH MEEM INITIAL FORM */
+ }},
+ { 0xFED3u, {
+ { {0xFEF2u}, 0xFC32u }, /* ARABIC LIGATURE FEH WITH YEH ISOLATED FORM */
+ }},
{ 0xFEDFu, {
- { 0xFE82u, 0xFEF5u }, /* ARABIC LIGATURE LAM WITH ALEF WITH MADDA ABOVE ISOLATED FORM */
- { 0xFE84u, 0xFEF7u }, /* ARABIC LIGATURE LAM WITH ALEF WITH HAMZA ABOVE ISOLATED FORM */
- { 0xFE88u, 0xFEF9u }, /* ARABIC LIGATURE LAM WITH ALEF WITH HAMZA BELOW ISOLATED FORM */
- { 0xFE8Eu, 0xFEFBu }, /* ARABIC LIGATURE LAM WITH ALEF ISOLATED FORM */
+ { {0xFE9Eu}, 0xFC3Fu }, /* ARABIC LIGATURE LAM WITH JEEM ISOLATED FORM */
+ { {0xFEA0u}, 0xFCC9u }, /* ARABIC LIGATURE LAM WITH JEEM INITIAL FORM */
+ { {0xFEA2u}, 0xFC40u }, /* ARABIC LIGATURE LAM WITH HAH ISOLATED FORM */
+ { {0xFEA4u}, 0xFCCAu }, /* ARABIC LIGATURE LAM WITH HAH INITIAL FORM */
+ { {0xFEA6u}, 0xFC41u }, /* ARABIC LIGATURE LAM WITH KHAH ISOLATED FORM */
+ { {0xFEA8u}, 0xFCCBu }, /* ARABIC LIGATURE LAM WITH KHAH INITIAL FORM */
+ { {0xFEE2u}, 0xFC42u }, /* ARABIC LIGATURE LAM WITH MEEM ISOLATED FORM */
+ { {0xFEE4u}, 0xFCCCu }, /* ARABIC LIGATURE LAM WITH MEEM INITIAL FORM */
+ { {0xFEF2u}, 0xFC44u }, /* ARABIC LIGATURE LAM WITH YEH ISOLATED FORM */
+ { {0xFEECu}, 0xFCCDu }, /* ARABIC LIGATURE LAM WITH HEH INITIAL FORM */
+ { {0xFE82u}, 0xFEF5u }, /* ARABIC LIGATURE LAM WITH ALEF WITH MADDA ABOVE ISOLATED FORM */
+ { {0xFE84u}, 0xFEF7u }, /* ARABIC LIGATURE LAM WITH ALEF WITH HAMZA ABOVE ISOLATED FORM */
+ { {0xFE88u}, 0xFEF9u }, /* ARABIC LIGATURE LAM WITH ALEF WITH HAMZA BELOW ISOLATED FORM */
+ { {0xFE8Eu}, 0xFEFBu }, /* ARABIC LIGATURE LAM WITH ALEF ISOLATED FORM */
}},
{ 0xFEE0u, {
- { 0xFE82u, 0xFEF6u }, /* ARABIC LIGATURE LAM WITH ALEF WITH MADDA ABOVE FINAL FORM */
- { 0xFE84u, 0xFEF8u }, /* ARABIC LIGATURE LAM WITH ALEF WITH HAMZA ABOVE FINAL FORM */
- { 0xFE88u, 0xFEFAu }, /* ARABIC LIGATURE LAM WITH ALEF WITH HAMZA BELOW FINAL FORM */
- { 0xFE8Eu, 0xFEFCu }, /* ARABIC LIGATURE LAM WITH ALEF FINAL FORM */
+ { {0xFEF0u}, 0xFC86u }, /* ARABIC LIGATURE LAM WITH ALEF MAKSURA FINAL FORM */
+ { {0xFE82u}, 0xFEF6u }, /* ARABIC LIGATURE LAM WITH ALEF WITH MADDA ABOVE FINAL FORM */
+ { {0xFE84u}, 0xFEF8u }, /* ARABIC LIGATURE LAM WITH ALEF WITH HAMZA ABOVE FINAL FORM */
+ { {0xFE88u}, 0xFEFAu }, /* ARABIC LIGATURE LAM WITH ALEF WITH HAMZA BELOW FINAL FORM */
+ { {0xFE8Eu}, 0xFEFCu }, /* ARABIC LIGATURE LAM WITH ALEF FINAL FORM */
+ }},
+ { 0xFEE3u, {
+ { {0xFEA0u}, 0xFCCEu }, /* ARABIC LIGATURE MEEM WITH JEEM INITIAL FORM */
+ { {0xFEA4u}, 0xFCCFu }, /* ARABIC LIGATURE MEEM WITH HAH INITIAL FORM */
+ { {0xFEA8u}, 0xFCD0u }, /* ARABIC LIGATURE MEEM WITH KHAH INITIAL FORM */
+ { {0xFEE4u}, 0xFCD1u }, /* ARABIC LIGATURE MEEM WITH MEEM INITIAL FORM */
+ }},
+ { 0xFEE7u, {
+ { {0xFEE2u}, 0xFC4Eu }, /* ARABIC LIGATURE NOON WITH MEEM ISOLATED FORM */
+ { {0xFEE4u}, 0xFCD5u }, /* ARABIC LIGATURE NOON WITH MEEM INITIAL FORM */
+ { {0xFEA0u}, 0xFCD2u }, /* ARABIC LIGATURE NOON WITH JEEM INITIAL FORM */
+ { {0xFEA4u}, 0xFCD3u }, /* ARABIC LIGATURE NOON WITH HAH INITIAL FORM */
+ }},
+ { 0xFEE8u, {
+ { {0xFEF2u}, 0xFC8Fu }, /* ARABIC LIGATURE NOON WITH YEH FINAL FORM */
+ }},
+ { 0xFEF3u, {
+ { {0xFEA0u}, 0xFCDAu }, /* ARABIC LIGATURE YEH WITH JEEM INITIAL FORM */
+ { {0xFEA4u}, 0xFCDBu }, /* ARABIC LIGATURE YEH WITH HAH INITIAL FORM */
+ { {0xFEA8u}, 0xFCDCu }, /* ARABIC LIGATURE YEH WITH KHAH INITIAL FORM */
+ { {0xFEE4u}, 0xFCDDu }, /* ARABIC LIGATURE YEH WITH MEEM INITIAL FORM */
+ }},
+ { 0xFEF4u, {
+ { {0xFEAEu}, 0xFC91u }, /* ARABIC LIGATURE YEH WITH REH FINAL FORM */
+ { {0xFEE6u}, 0xFC94u }, /* ARABIC LIGATURE YEH WITH NOON FINAL FORM */
+ }},
+};
+
+
+static const struct ligature_mark_set_t {
+ uint16_t first;
+ struct ligature_pairs_t {
+ uint16_t components[1];
+ uint16_t ligature;
+ } ligatures[5];
+} ligature_mark_table[] =
+{
+ { 0x0651u, {
+ { {0x064Cu}, 0xFC5Eu }, /* ARABIC LIGATURE SHADDA WITH DAMMATAN ISOLATED FORM */
+ { {0x064Eu}, 0xFC60u }, /* ARABIC LIGATURE SHADDA WITH FATHA ISOLATED FORM */
+ { {0x064Fu}, 0xFC61u }, /* ARABIC LIGATURE SHADDA WITH DAMMA ISOLATED FORM */
+ { {0x0650u}, 0xFC62u }, /* ARABIC LIGATURE SHADDA WITH KASRA ISOLATED FORM */
+ { {0x064Bu}, 0xF2EEu }, /* PUA ARABIC LIGATURE SHADDA WITH FATHATAN ISOLATED FORM */
+ }},
+};
+
+
+static const struct ligature_3_set_t {
+ uint16_t first;
+ struct ligature_triplets_t {
+ uint16_t components[2];
+ uint16_t ligature;
+ } ligatures[3];
+} ligature_3_table[] =
+{
+ { 0xFEDFu, {
+ { {0xFEE4u, 0xFEA4u}, 0xFD88u}, /* ARABIC LIGATURE LAM WITH MEEM WITH HAH INITIAL FORM */
+ { {0xFEE0u, 0xFEEAu}, 0xF201u}, /* PUA ARABIC LIGATURE LELLAH ISOLATED FORM */
+ { {0xFEE4u, 0xFEA0u}, 0xF211u}, /* PUA ARABIC LIGATURE LAM WITH MEEM WITH JEEM INITIAL FORM */
}},
};
-#endif /* HB_OT_SHAPE_COMPLEX_ARABIC_TABLE_HH */
+#endif /* HB_OT_SHAPER_ARABIC_TABLE_HH */
/* == End of generated table == */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-win1256.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-arabic-win1256.hh
index 429974d05b..b8d481c813 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic-win1256.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-arabic-win1256.hh
@@ -24,7 +24,7 @@
* Google Author(s): Behdad Esfahbod
*/
-#ifndef HB_OT_SHAPE_COMPLEX_ARABIC_WIN1256_HH
+#ifndef HB_OT_SHAPER_ARABIC_WIN1256_HH
/*
@@ -342,8 +342,8 @@ OT_TABLE_END
#include "hb.hh" /* Make check-includes.sh happy. */
#endif
#ifdef OT_MEASURE
-#include "hb-ot-shape-complex-arabic-win1256.hh"
+#include "hb-ot-shaper-arabic-win1256.hh"
#endif
-#define HB_OT_SHAPE_COMPLEX_ARABIC_WIN1256_HH
-#endif /* HB_OT_SHAPE_COMPLEX_ARABIC_WIN1256_HH */
+#define HB_OT_SHAPER_ARABIC_WIN1256_HH
+#endif /* HB_OT_SHAPER_ARABIC_WIN1256_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-arabic.cc
index 224f8b842e..e869d78509 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-arabic.cc
@@ -28,14 +28,14 @@
#ifndef HB_NO_OT_SHAPE
-#include "hb-ot-shape-complex-arabic.hh"
+#include "hb-ot-shaper-arabic.hh"
#include "hb-ot-shape.hh"
/* buffer var allocations */
-#define arabic_shaping_action() complex_var_u8_auxiliary() /* arabic shaping action */
+#define arabic_shaping_action() ot_shaper_var_u8_auxiliary() /* arabic shaping action */
-#define HB_BUFFER_SCRATCH_FLAG_ARABIC_HAS_STCH HB_BUFFER_SCRATCH_FLAG_COMPLEX0
+#define HB_BUFFER_SCRATCH_FLAG_ARABIC_HAS_STCH HB_BUFFER_SCRATCH_FLAG_SHAPER0
/* See:
* https://github.com/harfbuzz/harfbuzz/commit/6e6f82b6f3dde0fc6c3c7d991d9ec6cfff57823d#commitcomment-14248516 */
@@ -81,7 +81,7 @@ enum hb_arabic_joining_type_t {
JOINING_TYPE_X = 8 /* means: use general-category to choose between U or T. */
};
-#include "hb-ot-shape-complex-arabic-table.hh"
+#include "hb-ot-shaper-arabic-table.hh"
static unsigned int get_joining_type (hb_codepoint_t u, hb_unicode_general_category_t gen_cat)
{
@@ -172,6 +172,14 @@ record_stch (const hb_ot_shape_plan_t *plan,
hb_buffer_t *buffer);
static void
+deallocate_buffer_var (const hb_ot_shape_plan_t *plan,
+ hb_font_t *font,
+ hb_buffer_t *buffer)
+{
+ HB_BUFFER_DEALLOCATE_VAR (buffer, arabic_shaping_action);
+}
+
+static void
collect_features_arabic (hb_ot_shape_planner_t *plan)
{
hb_ot_map_builder_t *map = &plan->map;
@@ -213,6 +221,7 @@ collect_features_arabic (hb_ot_shape_planner_t *plan)
map->add_feature (arabic_features[i], has_fallback ? F_HAS_FALLBACK : F_NONE);
map->add_gsub_pause (nullptr);
}
+ map->add_gsub_pause (deallocate_buffer_var);
/* Normally, Unicode says a ZWNJ means "don't ligate". In Arabic script
* however, it says a ZWJ should also mean "don't ligate". So we run
@@ -240,7 +249,7 @@ collect_features_arabic (hb_ot_shape_planner_t *plan)
map->enable_feature (HB_TAG('m','s','e','t'));
}
-#include "hb-ot-shape-complex-arabic-fallback.hh"
+#include "hb-ot-shaper-arabic-fallback.hh"
struct arabic_shape_plan_t
{
@@ -405,7 +414,7 @@ arabic_fallback_shape (const hb_ot_shape_plan_t *plan,
hb_font_t *font,
hb_buffer_t *buffer)
{
-#ifdef HB_NO_OT_SHAPE_COMPLEX_ARABIC_FALLBACK
+#ifdef HB_NO_OT_SHAPER_ARABIC_FALLBACK
return;
#endif
@@ -619,8 +628,6 @@ postprocess_glyphs_arabic (const hb_ot_shape_plan_t *plan,
hb_font_t *font)
{
apply_stch (plan, buffer, font);
-
- HB_BUFFER_DEALLOCATE_VAR (buffer, arabic_shaping_action);
}
/* https://www.unicode.org/reports/tr53/ */
@@ -689,7 +696,7 @@ reorder_marks_arabic (const hb_ot_shape_plan_t *plan HB_UNUSED,
/* Shift it! */
DEBUG_MSG (ARABIC, buffer, "Shifting %d's: %d %d", cc, i, j);
- hb_glyph_info_t temp[HB_OT_SHAPE_COMPLEX_MAX_COMBINING_MARKS];
+ hb_glyph_info_t temp[HB_OT_SHAPE_MAX_COMBINING_MARKS];
assert (j - i <= ARRAY_LENGTH (temp));
buffer->merge_clusters (start, j);
memmove (temp, &info[i], (j - i) * sizeof (hb_glyph_info_t));
@@ -720,7 +727,7 @@ reorder_marks_arabic (const hb_ot_shape_plan_t *plan HB_UNUSED,
}
}
-const hb_ot_complex_shaper_t _hb_ot_complex_shaper_arabic =
+const hb_ot_shaper_t _hb_ot_shaper_arabic =
{
collect_features_arabic,
nullptr, /* override_features */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-arabic.hh
index 5bf6ff6338..a025b1a399 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-arabic.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-arabic.hh
@@ -26,12 +26,12 @@
* Google Author(s): Behdad Esfahbod
*/
-#ifndef HB_OT_SHAPE_COMPLEX_ARABIC_HH
-#define HB_OT_SHAPE_COMPLEX_ARABIC_HH
+#ifndef HB_OT_SHAPER_ARABIC_HH
+#define HB_OT_SHAPER_ARABIC_HH
#include "hb.hh"
-#include "hb-ot-shape-complex.hh"
+#include "hb-ot-shaper.hh"
struct arabic_shape_plan_t;
@@ -47,4 +47,4 @@ setup_masks_arabic_plan (const arabic_shape_plan_t *arabic_plan,
hb_buffer_t *buffer,
hb_script_t script);
-#endif /* HB_OT_SHAPE_COMPLEX_ARABIC_HH */
+#endif /* HB_OT_SHAPER_ARABIC_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-default.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-default.cc
index a755aea098..25716aa81f 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-default.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-default.cc
@@ -28,10 +28,10 @@
#ifndef HB_NO_OT_SHAPE
-#include "hb-ot-shape-complex.hh"
+#include "hb-ot-shaper.hh"
-const hb_ot_complex_shaper_t _hb_ot_complex_shaper_default =
+const hb_ot_shaper_t _hb_ot_shaper_default =
{
nullptr, /* collect_features */
nullptr, /* override_features */
@@ -51,7 +51,7 @@ const hb_ot_complex_shaper_t _hb_ot_complex_shaper_default =
/* Same as default but no mark advance zeroing / fallback positioning.
* Dumbest shaper ever, basically. */
-const hb_ot_complex_shaper_t _hb_ot_complex_shaper_dumber =
+const hb_ot_shaper_t _hb_ot_shaper_dumber =
{
nullptr, /* collect_features */
nullptr, /* override_features */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-hangul.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-hangul.cc
index 3bc9e9b961..aa507c75ca 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-hangul.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-hangul.cc
@@ -28,7 +28,7 @@
#ifndef HB_NO_OT_SHAPE
-#include "hb-ot-shape-complex.hh"
+#include "hb-ot-shaper.hh"
/* Hangul shaper */
@@ -119,7 +119,7 @@ data_destroy_hangul (void *data)
#define isHangulTone(u) (hb_in_range<hb_codepoint_t> ((u), 0x302Eu, 0x302Fu))
/* buffer var allocations */
-#define hangul_shaping_feature() complex_var_u8_auxiliary() /* hangul jamo shaping feature */
+#define hangul_shaping_feature() ot_shaper_var_u8_auxiliary() /* hangul jamo shaping feature */
static bool
is_zero_width_char (hb_font_t *font,
@@ -414,7 +414,7 @@ setup_masks_hangul (const hb_ot_shape_plan_t *plan,
}
-const hb_ot_complex_shaper_t _hb_ot_complex_shaper_hangul =
+const hb_ot_shaper_t _hb_ot_shaper_hangul =
{
collect_features_hangul,
override_features_hangul,
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-hebrew.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-hebrew.cc
index 334d3ded82..f3b6cde179 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-hebrew.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-hebrew.cc
@@ -28,7 +28,7 @@
#ifndef HB_NO_OT_SHAPE
-#include "hb-ot-shape-complex.hh"
+#include "hb-ot-shaper.hh"
static bool
@@ -74,7 +74,7 @@ compose_hebrew (const hb_ot_shape_normalize_context_t *c,
bool found = (bool) c->unicode->compose (a, b, ab);
-#ifdef HB_NO_OT_SHAPE_COMPLEX_HEBREW_FALLBACK
+#ifdef HB_NO_OT_SHAPER_HEBREW_FALLBACK
return found;
#endif
@@ -163,7 +163,7 @@ compose_hebrew (const hb_ot_shape_normalize_context_t *c,
}
-const hb_ot_complex_shaper_t _hb_ot_complex_shaper_hebrew =
+const hb_ot_shaper_t _hb_ot_shaper_hebrew =
{
nullptr, /* collect_features */
nullptr, /* override_features */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-indic-machine.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-indic-machine.hh
new file mode 100644
index 0000000000..d52b13f616
--- /dev/null
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-indic-machine.hh
@@ -0,0 +1,589 @@
+
+#line 1 "hb-ot-shaper-indic-machine.rl"
+/*
+ * Copyright © 2011,2012 Google, Inc.
+ *
+ * This is part of HarfBuzz, a text shaping library.
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that the
+ * above copyright notice and the following two paragraphs appear in
+ * all copies of this software.
+ *
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
+ * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ *
+ * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ *
+ * Google Author(s): Behdad Esfahbod
+ */
+
+#ifndef HB_OT_SHAPER_INDIC_MACHINE_HH
+#define HB_OT_SHAPER_INDIC_MACHINE_HH
+
+#include "hb.hh"
+
+#include "hb-ot-layout.hh"
+#include "hb-ot-shaper-indic.hh"
+
+/* buffer var allocations */
+#define indic_category() ot_shaper_var_u8_category() /* indic_category_t */
+#define indic_position() ot_shaper_var_u8_auxiliary() /* indic_position_t */
+
+using indic_category_t = unsigned;
+using indic_position_t = ot_position_t;
+
+#define I_Cat(Cat) indic_syllable_machine_ex_##Cat
+
+enum indic_syllable_type_t {
+ indic_consonant_syllable,
+ indic_vowel_syllable,
+ indic_standalone_cluster,
+ indic_symbol_cluster,
+ indic_broken_cluster,
+ indic_non_indic_cluster,
+};
+
+
+#line 57 "hb-ot-shaper-indic-machine.hh"
+#define indic_syllable_machine_ex_A 9u
+#define indic_syllable_machine_ex_C 1u
+#define indic_syllable_machine_ex_CM 16u
+#define indic_syllable_machine_ex_CS 18u
+#define indic_syllable_machine_ex_DOTTEDCIRCLE 11u
+#define indic_syllable_machine_ex_H 4u
+#define indic_syllable_machine_ex_M 7u
+#define indic_syllable_machine_ex_N 3u
+#define indic_syllable_machine_ex_PLACEHOLDER 10u
+#define indic_syllable_machine_ex_RS 12u
+#define indic_syllable_machine_ex_Ra 15u
+#define indic_syllable_machine_ex_Repha 14u
+#define indic_syllable_machine_ex_SM 8u
+#define indic_syllable_machine_ex_Symbol 17u
+#define indic_syllable_machine_ex_V 2u
+#define indic_syllable_machine_ex_VD 9u
+#define indic_syllable_machine_ex_X 0u
+#define indic_syllable_machine_ex_ZWJ 6u
+#define indic_syllable_machine_ex_ZWNJ 5u
+
+
+#line 79 "hb-ot-shaper-indic-machine.hh"
+static const unsigned char _indic_syllable_machine_trans_keys[] = {
+ 8u, 8u, 4u, 8u, 5u, 7u, 5u, 8u, 4u, 8u, 4u, 12u, 4u, 8u, 8u, 8u,
+ 5u, 7u, 5u, 8u, 4u, 8u, 4u, 12u, 4u, 12u, 4u, 12u, 8u, 8u, 5u, 7u,
+ 5u, 8u, 4u, 8u, 4u, 8u, 4u, 12u, 8u, 8u, 5u, 7u, 5u, 8u, 4u, 8u,
+ 4u, 8u, 5u, 8u, 8u, 8u, 1u, 18u, 3u, 16u, 3u, 16u, 4u, 16u, 1u, 15u,
+ 5u, 9u, 5u, 9u, 9u, 9u, 5u, 9u, 1u, 15u, 1u, 15u, 1u, 15u, 3u, 9u,
+ 4u, 9u, 5u, 9u, 4u, 9u, 5u, 9u, 3u, 9u, 5u, 9u, 3u, 16u, 3u, 16u,
+ 3u, 16u, 3u, 16u, 4u, 16u, 1u, 15u, 3u, 16u, 3u, 16u, 4u, 16u, 1u, 15u,
+ 5u, 9u, 9u, 9u, 5u, 9u, 1u, 15u, 1u, 15u, 3u, 9u, 4u, 9u, 5u, 9u,
+ 4u, 9u, 5u, 9u, 5u, 9u, 3u, 9u, 5u, 9u, 3u, 16u, 3u, 16u, 4u, 8u,
+ 3u, 16u, 3u, 16u, 4u, 16u, 1u, 15u, 3u, 16u, 1u, 15u, 5u, 9u, 9u, 9u,
+ 5u, 9u, 1u, 15u, 1u, 15u, 3u, 9u, 4u, 9u, 5u, 9u, 3u, 16u, 4u, 9u,
+ 5u, 9u, 5u, 9u, 3u, 9u, 5u, 9u, 3u, 16u, 4u, 12u, 4u, 8u, 3u, 16u,
+ 3u, 16u, 4u, 16u, 1u, 15u, 3u, 16u, 1u, 15u, 5u, 9u, 9u, 9u, 5u, 9u,
+ 1u, 15u, 1u, 15u, 3u, 9u, 4u, 9u, 5u, 9u, 3u, 16u, 4u, 9u, 5u, 9u,
+ 5u, 9u, 3u, 9u, 5u, 9u, 1u, 16u, 3u, 16u, 1u, 16u, 4u, 12u, 5u, 9u,
+ 9u, 9u, 5u, 9u, 1u, 15u, 3u, 9u, 5u, 9u, 5u, 9u, 9u, 9u, 5u, 9u,
+ 1u, 15u, 0
+};
+
+static const char _indic_syllable_machine_key_spans[] = {
+ 1, 5, 3, 4, 5, 9, 5, 1,
+ 3, 4, 5, 9, 9, 9, 1, 3,
+ 4, 5, 5, 9, 1, 3, 4, 5,
+ 5, 4, 1, 18, 14, 14, 13, 15,
+ 5, 5, 1, 5, 15, 15, 15, 7,
+ 6, 5, 6, 5, 7, 5, 14, 14,
+ 14, 14, 13, 15, 14, 14, 13, 15,
+ 5, 1, 5, 15, 15, 7, 6, 5,
+ 6, 5, 5, 7, 5, 14, 14, 5,
+ 14, 14, 13, 15, 14, 15, 5, 1,
+ 5, 15, 15, 7, 6, 5, 14, 6,
+ 5, 5, 7, 5, 14, 9, 5, 14,
+ 14, 13, 15, 14, 15, 5, 1, 5,
+ 15, 15, 7, 6, 5, 14, 6, 5,
+ 5, 7, 5, 16, 14, 16, 9, 5,
+ 1, 5, 15, 7, 5, 5, 1, 5,
+ 15
+};
+
+static const short _indic_syllable_machine_index_offsets[] = {
+ 0, 2, 8, 12, 17, 23, 33, 39,
+ 41, 45, 50, 56, 66, 76, 86, 88,
+ 92, 97, 103, 109, 119, 121, 125, 130,
+ 136, 142, 147, 149, 168, 183, 198, 212,
+ 228, 234, 240, 242, 248, 264, 280, 296,
+ 304, 311, 317, 324, 330, 338, 344, 359,
+ 374, 389, 404, 418, 434, 449, 464, 478,
+ 494, 500, 502, 508, 524, 540, 548, 555,
+ 561, 568, 574, 580, 588, 594, 609, 624,
+ 630, 645, 660, 674, 690, 705, 721, 727,
+ 729, 735, 751, 767, 775, 782, 788, 803,
+ 810, 816, 822, 830, 836, 851, 861, 867,
+ 882, 897, 911, 927, 942, 958, 964, 966,
+ 972, 988, 1004, 1012, 1019, 1025, 1040, 1047,
+ 1053, 1059, 1067, 1073, 1090, 1105, 1122, 1132,
+ 1138, 1140, 1146, 1162, 1170, 1176, 1182, 1184,
+ 1190
+};
+
+static const unsigned char _indic_syllable_machine_indicies[] = {
+ 1, 0, 2, 3, 3, 4, 1, 0,
+ 3, 3, 4, 0, 3, 3, 4, 1,
+ 0, 5, 3, 3, 4, 1, 0, 2,
+ 3, 3, 4, 1, 0, 0, 0, 6,
+ 0, 8, 9, 9, 10, 11, 7, 11,
+ 7, 9, 9, 10, 7, 9, 9, 10,
+ 11, 7, 12, 9, 9, 10, 11, 7,
+ 8, 9, 9, 10, 11, 7, 7, 7,
+ 13, 7, 8, 9, 9, 10, 11, 7,
+ 7, 7, 14, 7, 16, 17, 17, 18,
+ 19, 15, 15, 15, 20, 15, 19, 15,
+ 17, 17, 18, 21, 17, 17, 18, 19,
+ 15, 16, 17, 17, 18, 19, 15, 22,
+ 17, 17, 18, 19, 15, 24, 25, 25,
+ 26, 27, 23, 23, 23, 28, 23, 27,
+ 23, 25, 25, 26, 23, 25, 25, 26,
+ 27, 23, 24, 25, 25, 26, 27, 23,
+ 29, 25, 25, 26, 27, 23, 17, 17,
+ 18, 1, 0, 31, 30, 33, 34, 35,
+ 36, 37, 38, 18, 19, 39, 40, 40,
+ 20, 32, 41, 42, 43, 44, 45, 32,
+ 47, 48, 49, 50, 4, 1, 51, 46,
+ 46, 6, 46, 46, 46, 52, 46, 53,
+ 48, 54, 54, 4, 1, 51, 46, 46,
+ 46, 46, 46, 46, 52, 46, 48, 54,
+ 54, 4, 1, 51, 46, 46, 46, 46,
+ 46, 46, 52, 46, 33, 46, 46, 46,
+ 55, 56, 46, 1, 51, 46, 46, 46,
+ 46, 46, 33, 46, 57, 57, 46, 1,
+ 51, 46, 51, 46, 46, 58, 51, 46,
+ 51, 46, 51, 46, 46, 46, 51, 46,
+ 33, 46, 59, 46, 57, 57, 46, 1,
+ 51, 46, 46, 46, 46, 46, 33, 46,
+ 33, 46, 46, 46, 57, 57, 46, 1,
+ 51, 46, 46, 46, 46, 46, 33, 46,
+ 33, 46, 46, 46, 57, 56, 46, 1,
+ 51, 46, 46, 46, 46, 46, 33, 46,
+ 60, 61, 62, 62, 4, 1, 51, 46,
+ 61, 62, 62, 4, 1, 51, 46, 62,
+ 62, 4, 1, 51, 46, 63, 64, 64,
+ 4, 1, 51, 46, 55, 65, 46, 1,
+ 51, 46, 55, 46, 57, 57, 46, 1,
+ 51, 46, 57, 65, 46, 1, 51, 46,
+ 47, 48, 54, 54, 4, 1, 51, 46,
+ 46, 46, 46, 46, 46, 52, 46, 47,
+ 48, 49, 54, 4, 1, 51, 46, 46,
+ 6, 46, 46, 46, 52, 46, 67, 68,
+ 69, 70, 10, 11, 71, 66, 66, 14,
+ 66, 66, 66, 72, 66, 73, 68, 74,
+ 70, 10, 11, 71, 66, 66, 66, 66,
+ 66, 66, 72, 66, 68, 74, 70, 10,
+ 11, 71, 66, 66, 66, 66, 66, 66,
+ 72, 66, 75, 66, 66, 66, 76, 77,
+ 66, 11, 71, 66, 66, 66, 66, 66,
+ 75, 66, 78, 68, 79, 80, 10, 11,
+ 71, 66, 66, 13, 66, 66, 66, 72,
+ 66, 81, 68, 74, 74, 10, 11, 71,
+ 66, 66, 66, 66, 66, 66, 72, 66,
+ 68, 74, 74, 10, 11, 71, 66, 66,
+ 66, 66, 66, 66, 72, 66, 75, 66,
+ 66, 66, 82, 77, 66, 11, 71, 66,
+ 66, 66, 66, 66, 75, 66, 71, 66,
+ 66, 83, 71, 66, 71, 66, 71, 66,
+ 66, 66, 71, 66, 75, 66, 84, 66,
+ 82, 82, 66, 11, 71, 66, 66, 66,
+ 66, 66, 75, 66, 75, 66, 66, 66,
+ 82, 82, 66, 11, 71, 66, 66, 66,
+ 66, 66, 75, 66, 85, 86, 87, 87,
+ 10, 11, 71, 66, 86, 87, 87, 10,
+ 11, 71, 66, 87, 87, 10, 11, 71,
+ 66, 88, 89, 89, 10, 11, 71, 66,
+ 76, 90, 66, 11, 71, 66, 82, 82,
+ 66, 11, 71, 66, 76, 66, 82, 82,
+ 66, 11, 71, 66, 82, 90, 66, 11,
+ 71, 66, 78, 68, 74, 74, 10, 11,
+ 71, 66, 66, 66, 66, 66, 66, 72,
+ 66, 78, 68, 79, 74, 10, 11, 71,
+ 66, 66, 13, 66, 66, 66, 72, 66,
+ 8, 9, 9, 10, 11, 66, 67, 68,
+ 74, 70, 10, 11, 71, 66, 66, 66,
+ 66, 66, 66, 72, 66, 92, 36, 93,
+ 93, 18, 19, 39, 91, 91, 91, 91,
+ 91, 91, 43, 91, 36, 93, 93, 18,
+ 19, 39, 91, 91, 91, 91, 91, 91,
+ 43, 91, 94, 91, 91, 91, 95, 96,
+ 91, 19, 39, 91, 91, 91, 91, 91,
+ 94, 91, 35, 36, 97, 98, 18, 19,
+ 39, 91, 91, 20, 91, 91, 91, 43,
+ 91, 94, 91, 91, 91, 99, 96, 91,
+ 19, 39, 91, 91, 91, 91, 91, 94,
+ 91, 39, 91, 91, 100, 39, 91, 39,
+ 91, 39, 91, 91, 91, 39, 91, 94,
+ 91, 101, 91, 99, 99, 91, 19, 39,
+ 91, 91, 91, 91, 91, 94, 91, 94,
+ 91, 91, 91, 99, 99, 91, 19, 39,
+ 91, 91, 91, 91, 91, 94, 91, 102,
+ 103, 104, 104, 18, 19, 39, 91, 103,
+ 104, 104, 18, 19, 39, 91, 104, 104,
+ 18, 19, 39, 91, 35, 36, 93, 93,
+ 18, 19, 39, 91, 91, 91, 91, 91,
+ 91, 43, 91, 105, 106, 106, 18, 19,
+ 39, 91, 95, 107, 91, 19, 39, 91,
+ 99, 99, 91, 19, 39, 91, 95, 91,
+ 99, 99, 91, 19, 39, 91, 99, 107,
+ 91, 19, 39, 91, 35, 36, 97, 93,
+ 18, 19, 39, 91, 91, 20, 91, 91,
+ 91, 43, 91, 16, 17, 17, 18, 19,
+ 108, 108, 108, 20, 108, 16, 17, 17,
+ 18, 19, 108, 110, 111, 112, 113, 26,
+ 27, 114, 109, 109, 28, 109, 109, 109,
+ 115, 109, 116, 111, 113, 113, 26, 27,
+ 114, 109, 109, 109, 109, 109, 109, 115,
+ 109, 111, 113, 113, 26, 27, 114, 109,
+ 109, 109, 109, 109, 109, 115, 109, 117,
+ 109, 109, 109, 118, 119, 109, 27, 114,
+ 109, 109, 109, 109, 109, 117, 109, 110,
+ 111, 112, 40, 26, 27, 114, 109, 109,
+ 28, 109, 109, 109, 115, 109, 117, 109,
+ 109, 109, 120, 119, 109, 27, 114, 109,
+ 109, 109, 109, 109, 117, 109, 114, 109,
+ 109, 121, 114, 109, 114, 109, 114, 109,
+ 109, 109, 114, 109, 117, 109, 122, 109,
+ 120, 120, 109, 27, 114, 109, 109, 109,
+ 109, 109, 117, 109, 117, 109, 109, 109,
+ 120, 120, 109, 27, 114, 109, 109, 109,
+ 109, 109, 117, 109, 123, 124, 125, 125,
+ 26, 27, 114, 109, 124, 125, 125, 26,
+ 27, 114, 109, 125, 125, 26, 27, 114,
+ 109, 110, 111, 113, 113, 26, 27, 114,
+ 109, 109, 109, 109, 109, 109, 115, 109,
+ 126, 127, 127, 26, 27, 114, 109, 118,
+ 128, 109, 27, 114, 109, 120, 120, 109,
+ 27, 114, 109, 118, 109, 120, 120, 109,
+ 27, 114, 109, 120, 128, 109, 27, 114,
+ 109, 33, 34, 35, 36, 97, 93, 18,
+ 19, 39, 40, 40, 20, 91, 91, 33,
+ 43, 91, 47, 129, 49, 50, 4, 1,
+ 51, 46, 46, 6, 46, 46, 46, 52,
+ 46, 33, 34, 35, 36, 130, 131, 18,
+ 132, 133, 46, 40, 20, 46, 46, 33,
+ 43, 46, 16, 134, 134, 18, 132, 51,
+ 46, 46, 20, 46, 133, 46, 46, 135,
+ 133, 46, 133, 46, 133, 46, 46, 46,
+ 133, 46, 33, 46, 59, 16, 134, 134,
+ 18, 132, 51, 46, 46, 46, 46, 46,
+ 33, 46, 137, 136, 138, 138, 136, 31,
+ 139, 136, 138, 138, 136, 31, 139, 136,
+ 139, 136, 136, 140, 139, 136, 139, 136,
+ 139, 136, 136, 136, 139, 136, 33, 108,
+ 108, 108, 108, 108, 108, 108, 108, 40,
+ 108, 108, 108, 108, 33, 108, 0
+};
+
+static const unsigned char _indic_syllable_machine_trans_targs[] = {
+ 27, 33, 38, 2, 39, 45, 46, 27,
+ 55, 8, 61, 56, 68, 69, 72, 27,
+ 77, 15, 83, 78, 86, 27, 91, 27,
+ 100, 21, 106, 101, 109, 114, 27, 125,
+ 27, 28, 48, 73, 75, 93, 94, 79,
+ 95, 115, 116, 87, 123, 128, 27, 29,
+ 31, 5, 47, 34, 42, 30, 1, 32,
+ 36, 0, 35, 37, 40, 41, 3, 43,
+ 4, 44, 27, 49, 51, 12, 71, 57,
+ 64, 50, 6, 52, 66, 59, 53, 11,
+ 70, 54, 7, 58, 60, 62, 63, 9,
+ 65, 10, 67, 27, 74, 17, 76, 89,
+ 81, 13, 92, 14, 80, 82, 84, 85,
+ 16, 88, 18, 90, 27, 27, 96, 98,
+ 19, 23, 102, 110, 97, 99, 112, 104,
+ 20, 103, 105, 107, 108, 22, 111, 24,
+ 113, 117, 118, 122, 119, 120, 25, 121,
+ 27, 124, 26, 126, 127
+};
+
+static const char _indic_syllable_machine_trans_actions[] = {
+ 1, 0, 2, 0, 2, 2, 2, 3,
+ 2, 0, 2, 0, 2, 2, 2, 4,
+ 2, 0, 5, 0, 5, 6, 2, 7,
+ 2, 0, 2, 0, 2, 2, 8, 0,
+ 11, 2, 2, 5, 0, 12, 12, 0,
+ 2, 5, 2, 5, 2, 0, 13, 2,
+ 0, 0, 2, 0, 2, 2, 0, 2,
+ 2, 0, 0, 2, 2, 2, 0, 0,
+ 0, 2, 14, 2, 0, 0, 2, 0,
+ 2, 2, 0, 2, 2, 2, 2, 0,
+ 2, 2, 0, 0, 2, 2, 2, 0,
+ 0, 0, 2, 15, 5, 0, 5, 2,
+ 2, 0, 5, 0, 0, 2, 5, 5,
+ 0, 0, 0, 2, 16, 17, 2, 0,
+ 0, 0, 0, 2, 2, 2, 2, 2,
+ 0, 0, 2, 2, 2, 0, 0, 0,
+ 2, 0, 18, 18, 0, 0, 0, 0,
+ 19, 2, 0, 0, 0
+};
+
+static const char _indic_syllable_machine_to_state_actions[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 9, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0
+};
+
+static const char _indic_syllable_machine_from_state_actions[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 10, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0
+};
+
+static const short _indic_syllable_machine_eof_trans[] = {
+ 1, 1, 1, 1, 1, 1, 8, 8,
+ 8, 8, 8, 8, 8, 16, 16, 22,
+ 16, 16, 16, 24, 24, 24, 24, 24,
+ 24, 1, 31, 0, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 67, 67, 67, 67, 67, 67, 67, 67,
+ 67, 67, 67, 67, 67, 67, 67, 67,
+ 67, 67, 67, 67, 67, 67, 67, 67,
+ 67, 92, 92, 92, 92, 92, 92, 92,
+ 92, 92, 92, 92, 92, 92, 92, 92,
+ 92, 92, 92, 92, 92, 109, 109, 110,
+ 110, 110, 110, 110, 110, 110, 110, 110,
+ 110, 110, 110, 110, 110, 110, 110, 110,
+ 110, 110, 110, 92, 47, 47, 47, 47,
+ 47, 47, 47, 137, 137, 137, 137, 137,
+ 109
+};
+
+static const int indic_syllable_machine_start = 27;
+static const int indic_syllable_machine_first_final = 27;
+static const int indic_syllable_machine_error = -1;
+
+static const int indic_syllable_machine_en_main = 27;
+
+
+#line 58 "hb-ot-shaper-indic-machine.rl"
+
+
+
+#line 117 "hb-ot-shaper-indic-machine.rl"
+
+
+#define found_syllable(syllable_type) \
+ HB_STMT_START { \
+ if (0) fprintf (stderr, "syllable %d..%d %s\n", ts, te, #syllable_type); \
+ for (unsigned int i = ts; i < te; i++) \
+ info[i].syllable() = (syllable_serial << 4) | syllable_type; \
+ syllable_serial++; \
+ if (unlikely (syllable_serial == 16)) syllable_serial = 1; \
+ } HB_STMT_END
+
+inline void
+find_syllables_indic (hb_buffer_t *buffer)
+{
+ unsigned int p, pe, eof, ts, te, act;
+ int cs;
+ hb_glyph_info_t *info = buffer->info;
+
+#line 426 "hb-ot-shaper-indic-machine.hh"
+ {
+ cs = indic_syllable_machine_start;
+ ts = 0;
+ te = 0;
+ act = 0;
+ }
+
+#line 137 "hb-ot-shaper-indic-machine.rl"
+
+
+ p = 0;
+ pe = eof = buffer->len;
+
+ unsigned int syllable_serial = 1;
+
+#line 442 "hb-ot-shaper-indic-machine.hh"
+ {
+ int _slen;
+ int _trans;
+ const unsigned char *_keys;
+ const unsigned char *_inds;
+ if ( p == pe )
+ goto _test_eof;
+_resume:
+ switch ( _indic_syllable_machine_from_state_actions[cs] ) {
+ case 10:
+#line 1 "NONE"
+ {ts = p;}
+ break;
+#line 456 "hb-ot-shaper-indic-machine.hh"
+ }
+
+ _keys = _indic_syllable_machine_trans_keys + (cs<<1);
+ _inds = _indic_syllable_machine_indicies + _indic_syllable_machine_index_offsets[cs];
+
+ _slen = _indic_syllable_machine_key_spans[cs];
+ _trans = _inds[ _slen > 0 && _keys[0] <=( info[p].indic_category()) &&
+ ( info[p].indic_category()) <= _keys[1] ?
+ ( info[p].indic_category()) - _keys[0] : _slen ];
+
+_eof_trans:
+ cs = _indic_syllable_machine_trans_targs[_trans];
+
+ if ( _indic_syllable_machine_trans_actions[_trans] == 0 )
+ goto _again;
+
+ switch ( _indic_syllable_machine_trans_actions[_trans] ) {
+ case 2:
+#line 1 "NONE"
+ {te = p+1;}
+ break;
+ case 11:
+#line 113 "hb-ot-shaper-indic-machine.rl"
+ {te = p+1;{ found_syllable (indic_non_indic_cluster); }}
+ break;
+ case 13:
+#line 108 "hb-ot-shaper-indic-machine.rl"
+ {te = p;p--;{ found_syllable (indic_consonant_syllable); }}
+ break;
+ case 14:
+#line 109 "hb-ot-shaper-indic-machine.rl"
+ {te = p;p--;{ found_syllable (indic_vowel_syllable); }}
+ break;
+ case 17:
+#line 110 "hb-ot-shaper-indic-machine.rl"
+ {te = p;p--;{ found_syllable (indic_standalone_cluster); }}
+ break;
+ case 19:
+#line 111 "hb-ot-shaper-indic-machine.rl"
+ {te = p;p--;{ found_syllable (indic_symbol_cluster); }}
+ break;
+ case 15:
+#line 112 "hb-ot-shaper-indic-machine.rl"
+ {te = p;p--;{ found_syllable (indic_broken_cluster); buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_BROKEN_SYLLABLE; }}
+ break;
+ case 16:
+#line 113 "hb-ot-shaper-indic-machine.rl"
+ {te = p;p--;{ found_syllable (indic_non_indic_cluster); }}
+ break;
+ case 1:
+#line 108 "hb-ot-shaper-indic-machine.rl"
+ {{p = ((te))-1;}{ found_syllable (indic_consonant_syllable); }}
+ break;
+ case 3:
+#line 109 "hb-ot-shaper-indic-machine.rl"
+ {{p = ((te))-1;}{ found_syllable (indic_vowel_syllable); }}
+ break;
+ case 7:
+#line 110 "hb-ot-shaper-indic-machine.rl"
+ {{p = ((te))-1;}{ found_syllable (indic_standalone_cluster); }}
+ break;
+ case 8:
+#line 111 "hb-ot-shaper-indic-machine.rl"
+ {{p = ((te))-1;}{ found_syllable (indic_symbol_cluster); }}
+ break;
+ case 4:
+#line 112 "hb-ot-shaper-indic-machine.rl"
+ {{p = ((te))-1;}{ found_syllable (indic_broken_cluster); buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_BROKEN_SYLLABLE; }}
+ break;
+ case 6:
+#line 1 "NONE"
+ { switch( act ) {
+ case 1:
+ {{p = ((te))-1;} found_syllable (indic_consonant_syllable); }
+ break;
+ case 5:
+ {{p = ((te))-1;} found_syllable (indic_broken_cluster); buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_BROKEN_SYLLABLE; }
+ break;
+ case 6:
+ {{p = ((te))-1;} found_syllable (indic_non_indic_cluster); }
+ break;
+ }
+ }
+ break;
+ case 18:
+#line 1 "NONE"
+ {te = p+1;}
+#line 108 "hb-ot-shaper-indic-machine.rl"
+ {act = 1;}
+ break;
+ case 5:
+#line 1 "NONE"
+ {te = p+1;}
+#line 112 "hb-ot-shaper-indic-machine.rl"
+ {act = 5;}
+ break;
+ case 12:
+#line 1 "NONE"
+ {te = p+1;}
+#line 113 "hb-ot-shaper-indic-machine.rl"
+ {act = 6;}
+ break;
+#line 559 "hb-ot-shaper-indic-machine.hh"
+ }
+
+_again:
+ switch ( _indic_syllable_machine_to_state_actions[cs] ) {
+ case 9:
+#line 1 "NONE"
+ {ts = 0;}
+ break;
+#line 568 "hb-ot-shaper-indic-machine.hh"
+ }
+
+ if ( ++p != pe )
+ goto _resume;
+ _test_eof: {}
+ if ( p == eof )
+ {
+ if ( _indic_syllable_machine_eof_trans[cs] > 0 ) {
+ _trans = _indic_syllable_machine_eof_trans[cs] - 1;
+ goto _eof_trans;
+ }
+ }
+
+ }
+
+#line 145 "hb-ot-shaper-indic-machine.rl"
+
+}
+
+#undef found_syllable
+
+#endif /* HB_OT_SHAPER_INDIC_MACHINE_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-indic-table.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-indic-table.cc
new file mode 100644
index 0000000000..8994f3ca59
--- /dev/null
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-indic-table.cc
@@ -0,0 +1,560 @@
+/* == Start of generated table == */
+/*
+ * The following table is generated by running:
+ *
+ * ./gen-indic-table.py IndicSyllabicCategory.txt IndicPositionalCategory.txt Blocks.txt
+ *
+ * on files with these headers:
+ *
+ * # IndicSyllabicCategory-14.0.0.txt
+ * # Date: 2021-05-22, 01:01:00 GMT [KW, RP]
+ * # IndicPositionalCategory-14.0.0.txt
+ * # Date: 2021-05-22, 01:01:00 GMT [KW, RP]
+ * # Blocks-14.0.0.txt
+ * # Date: 2021-01-22, 23:29:00 GMT [KW]
+ */
+
+#include "hb.hh"
+
+#ifndef HB_NO_OT_SHAPE
+
+#include "hb-ot-shaper-indic.hh"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wunused-macros"
+
+#include "hb-ot-shaper-indic-machine.hh"
+#include "hb-ot-shaper-khmer-machine.hh"
+#include "hb-ot-shaper-myanmar-machine.hh"
+
+/* indic */
+#define OT_X I_Cat(X)
+#define OT_C I_Cat(C)
+#define OT_V I_Cat(V)
+#define OT_N I_Cat(N)
+#define OT_H I_Cat(H)
+#define OT_ZWNJ I_Cat(ZWNJ)
+#define OT_ZWJ I_Cat(ZWJ)
+#define OT_M I_Cat(M)
+#define OT_SM I_Cat(SM)
+#define OT_A I_Cat(A)
+#define OT_VD I_Cat(VD)
+#define OT_PLACEHOLDER I_Cat(PLACEHOLDER)
+#define OT_DOTTEDCIRCLE I_Cat(DOTTEDCIRCLE)
+#define OT_RS I_Cat(RS)
+#define OT_Repha I_Cat(Repha)
+#define OT_Ra I_Cat(Ra)
+#define OT_CM I_Cat(CM)
+#define OT_Symbol I_Cat(Symbol)
+#define OT_CS I_Cat(CS)
+/* khmer */
+#define OT_VAbv K_Cat(VAbv)
+#define OT_VBlw K_Cat(VBlw)
+#define OT_VPre K_Cat(VPre)
+#define OT_VPst K_Cat(VPst)
+#define OT_Robatic K_Cat(Robatic)
+#define OT_Xgroup K_Cat(Xgroup)
+#define OT_Ygroup K_Cat(Ygroup)
+/* myanmar */
+static_assert (OT_VAbv == M_Cat(VAbv), "");
+static_assert (OT_VBlw == M_Cat(VBlw), "");
+static_assert (OT_VPre == M_Cat(VPre), "");
+static_assert (OT_VPst == M_Cat(VPst), "");
+#define OT_IV M_Cat(IV)
+#define OT_As M_Cat(As)
+#define OT_DB M_Cat(DB)
+#define OT_GB M_Cat(GB)
+#define OT_MH M_Cat(MH)
+#define OT_MR M_Cat(MR)
+#define OT_MW M_Cat(MW)
+#define OT_MY M_Cat(MY)
+#define OT_PT M_Cat(PT)
+#define OT_VS M_Cat(VS)
+#define OT_ML M_Cat(ML)
+
+
+#define _OT_A OT_A /* 53 chars; A */
+#define _OT_As OT_As /* 1 chars; As */
+#define _OT_C OT_C /* 478 chars; C */
+#define _OT_CM OT_CM /* 1 chars; CM */
+#define _OT_CS OT_CS /* 2 chars; CS */
+#define _OT_DC OT_DOTTEDCIRCLE /* 1 chars; DOTTEDCIRCLE */
+#define _OT_H OT_H /* 11 chars; H */
+#define _OT_M OT_M /* 143 chars; M */
+#define _OT_MH OT_MH /* 1 chars; MH */
+#define _OT_ML OT_ML /* 1 chars; ML */
+#define _OT_MR OT_MR /* 1 chars; MR */
+#define _OT_MW OT_MW /* 2 chars; MW */
+#define _OT_MY OT_MY /* 3 chars; MY */
+#define _OT_N OT_N /* 17 chars; N */
+#define _OT_GB OT_PLACEHOLDER /* 165 chars; PLACEHOLDER */
+#define _OT_PT OT_PT /* 8 chars; PT */
+#define _OT_R OT_Ra /* 14 chars; Ra */
+#define _OT_Rf OT_Repha /* 1 chars; Repha */
+#define _OT_Rt OT_Robatic /* 3 chars; Robatic */
+#define _OT_SM OT_SM /* 55 chars; SM */
+#define _OT_S OT_Symbol /* 22 chars; Symbol */
+#define _OT_V OT_V /* 172 chars; V */
+#define _OT_VA OT_VAbv /* 18 chars; VAbv */
+#define _OT_VB OT_VBlw /* 7 chars; VBlw */
+#define _OT_VL OT_VPre /* 5 chars; VPre */
+#define _OT_VR OT_VPst /* 13 chars; VPst */
+#define _OT_VS OT_VS /* 16 chars; VS */
+#define _OT_X OT_X /* 2 chars; X */
+#define _OT_Xg OT_Xgroup /* 7 chars; Xgroup */
+#define _OT_Yg OT_Ygroup /* 4 chars; Ygroup */
+#define _OT_ZWJ OT_ZWJ /* 1 chars; ZWJ */
+#define _OT_ZWNJ OT_ZWNJ /* 1 chars; ZWNJ */
+
+#define _POS_T POS_ABOVE_C /* 22 chars; ABOVE_C */
+#define _POS_A POS_AFTER_MAIN /* 3 chars; AFTER_MAIN */
+#define _POS_AP POS_AFTER_POST /* 50 chars; AFTER_POST */
+#define _POS_AS POS_AFTER_SUB /* 51 chars; AFTER_SUB */
+#define _POS_C POS_BASE_C /* 833 chars; BASE_C */
+#define _POS_BS POS_BEFORE_SUB /* 25 chars; BEFORE_SUB */
+#define _POS_B POS_BELOW_C /* 13 chars; BELOW_C */
+#define _POS_X POS_END /* 71 chars; END */
+#define _POS_R POS_POST_C /* 13 chars; POST_C */
+#define _POS_L POS_PRE_C /* 5 chars; PRE_C */
+#define _POS_LM POS_PRE_M /* 14 chars; PRE_M */
+#define _POS_SM POS_SMVD /* 129 chars; SMVD */
+
+#pragma GCC diagnostic pop
+
+#define INDIC_COMBINE_CATEGORIES(S,M) ((S) | ((M) << 8))
+
+#define _(S,M) INDIC_COMBINE_CATEGORIES (_OT_##S, _POS_##M)
+
+
+static const uint16_t indic_table[] = {
+
+
+#define indic_offset_0x0028u 0
+
+
+ /* Basic Latin */
+
+ /* 0028 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(GB,C), _(X,X), _(X,X),
+ /* 0030 */ _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C),
+ /* 0038 */ _(GB,C), _(GB,C), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+
+#define indic_offset_0x00b0u 24
+
+
+ /* Latin-1 Supplement */
+
+ /* 00B0 */ _(X,X), _(X,X),_(SM,SM),_(SM,SM), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 00B8 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 00C0 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 00C8 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 00D0 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(GB,C),
+
+#define indic_offset_0x0900u 64
+
+
+ /* Devanagari */
+
+ /* 0900 */_(SM,SM),_(SM,SM),_(SM,SM),_(SM,SM), _(V,C), _(V,C), _(V,C), _(V,C),
+ /* 0908 */ _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(V,C),
+ /* 0910 */ _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(C,C), _(C,C), _(C,C),
+ /* 0918 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0920 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0928 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0930 */ _(R,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0938 */ _(C,C), _(C,C), _(M,AS), _(M,AS), _(N,X), _(S,SM), _(M,AS), _(M,LM),
+ /* 0940 */ _(M,AS), _(M,AS), _(M,AS), _(M,AS), _(M,AS), _(M,AS), _(M,AS), _(M,AS),
+ /* 0948 */ _(M,AS), _(M,AS), _(M,AS), _(M,AS), _(M,AS), _(H,B), _(M,LM), _(M,AS),
+ /* 0950 */ _(X,X), _(A,SM), _(A,SM),_(SM,SM),_(SM,SM), _(M,AS), _(M,AS), _(M,AS),
+ /* 0958 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0960 */ _(V,C), _(V,C), _(M,AS), _(M,AS), _(X,X), _(X,X), _(GB,C), _(GB,C),
+ /* 0968 */ _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C),
+ /* 0970 */ _(X,X), _(X,X), _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(V,C),
+ /* 0978 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+
+ /* Bengali */
+
+ /* 0980 */ _(GB,C),_(SM,SM),_(SM,SM),_(SM,SM), _(X,X), _(V,C), _(V,C), _(V,C),
+ /* 0988 */ _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(X,X), _(X,X), _(V,C),
+ /* 0990 */ _(V,C), _(X,X), _(X,X), _(V,C), _(V,C), _(C,C), _(C,C), _(C,C),
+ /* 0998 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 09A0 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 09A8 */ _(C,C), _(X,X), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 09B0 */ _(R,C), _(X,X), _(C,C), _(X,X), _(X,X), _(X,X), _(C,C), _(C,C),
+ /* 09B8 */ _(C,C), _(C,C), _(X,X), _(X,X), _(N,X), _(S,SM), _(M,AP), _(M,LM),
+ /* 09C0 */ _(M,AP), _(M,AS), _(M,AS), _(M,AS), _(M,AS), _(X,X), _(X,X), _(M,LM),
+ /* 09C8 */ _(M,LM), _(X,X), _(X,X), _(M,AP), _(M,AP), _(H,B), _(C,C), _(X,X),
+ /* 09D0 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(M,AP),
+ /* 09D8 */ _(X,X), _(X,X), _(X,X), _(X,X), _(C,C), _(C,C), _(X,X), _(C,C),
+ /* 09E0 */ _(V,C), _(V,C), _(M,AS), _(M,AS), _(X,X), _(X,X), _(GB,C), _(GB,C),
+ /* 09E8 */ _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C),
+ /* 09F0 */ _(R,C), _(C,C), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 09F8 */ _(X,X), _(X,X), _(X,X), _(X,X), _(GB,C), _(X,X),_(SM,SM), _(X,X),
+
+ /* Gurmukhi */
+
+ /* 0A00 */ _(X,X),_(SM,SM),_(SM,SM),_(SM,SM), _(X,X), _(V,C), _(V,C), _(V,C),
+ /* 0A08 */ _(V,C), _(V,C), _(V,C), _(X,X), _(X,X), _(X,X), _(X,X), _(V,C),
+ /* 0A10 */ _(V,C), _(X,X), _(X,X), _(V,C), _(V,C), _(C,C), _(C,C), _(C,C),
+ /* 0A18 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0A20 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0A28 */ _(C,C), _(X,X), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0A30 */ _(R,C), _(X,X), _(C,C), _(C,C), _(X,X), _(C,C), _(C,C), _(X,X),
+ /* 0A38 */ _(C,C), _(C,C), _(X,X), _(X,X), _(N,X), _(X,X), _(M,AP), _(M,LM),
+ /* 0A40 */ _(M,AP), _(M,AP), _(M,AP), _(X,X), _(X,X), _(X,X), _(X,X), _(M,AP),
+ /* 0A48 */ _(M,AP), _(X,X), _(X,X), _(M,AP), _(M,AP), _(H,B), _(X,X), _(X,X),
+ /* 0A50 */ _(X,X), _(M,B), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 0A58 */ _(X,X), _(C,C), _(C,C), _(C,C), _(C,C), _(X,X), _(C,C), _(X,X),
+ /* 0A60 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(GB,C), _(GB,C),
+ /* 0A68 */ _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C),
+ /* 0A70 */_(SM,SM),_(SM,SM), _(C,C), _(C,C), _(X,X), _(CM,C), _(X,X), _(X,X),
+ /* 0A78 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+
+ /* Gujarati */
+
+ /* 0A80 */ _(X,X),_(SM,SM),_(SM,SM),_(SM,SM), _(X,X), _(V,C), _(V,C), _(V,C),
+ /* 0A88 */ _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(X,X), _(V,C),
+ /* 0A90 */ _(V,C), _(V,C), _(X,X), _(V,C), _(V,C), _(C,C), _(C,C), _(C,C),
+ /* 0A98 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0AA0 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0AA8 */ _(C,C), _(X,X), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0AB0 */ _(R,C), _(X,X), _(C,C), _(C,C), _(X,X), _(C,C), _(C,C), _(C,C),
+ /* 0AB8 */ _(C,C), _(C,C), _(X,X), _(X,X), _(N,X), _(S,SM), _(M,AP), _(M,LM),
+ /* 0AC0 */ _(M,AP), _(M,AP), _(M,AP), _(M,AP), _(M,AP), _(M,AS), _(X,X), _(M,AS),
+ /* 0AC8 */ _(M,AS), _(M,AP), _(X,X), _(M,AP), _(M,AP), _(H,B), _(X,X), _(X,X),
+ /* 0AD0 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 0AD8 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 0AE0 */ _(V,C), _(V,C), _(M,AP), _(M,AP), _(X,X), _(X,X), _(GB,C), _(GB,C),
+ /* 0AE8 */ _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C),
+ /* 0AF0 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 0AF8 */ _(X,X), _(C,C), _(A,SM), _(N,X), _(A,SM), _(N,X), _(N,X), _(N,X),
+
+ /* Oriya */
+
+ /* 0B00 */ _(X,X),_(SM,BS),_(SM,SM),_(SM,SM), _(X,X), _(V,C), _(V,C), _(V,C),
+ /* 0B08 */ _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(X,X), _(X,X), _(V,C),
+ /* 0B10 */ _(V,C), _(X,X), _(X,X), _(V,C), _(V,C), _(C,C), _(C,C), _(C,C),
+ /* 0B18 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0B20 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0B28 */ _(C,C), _(X,X), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0B30 */ _(R,C), _(X,X), _(C,C), _(C,C), _(X,X), _(C,C), _(C,C), _(C,C),
+ /* 0B38 */ _(C,C), _(C,C), _(X,X), _(X,X), _(N,X), _(S,SM), _(M,AP), _(M,A),
+ /* 0B40 */ _(M,AP), _(M,AS), _(M,AS), _(M,AS), _(M,AS), _(X,X), _(X,X), _(M,LM),
+ /* 0B48 */ _(M,A), _(X,X), _(X,X), _(M,AP), _(M,AP), _(H,B), _(X,X), _(X,X),
+ /* 0B50 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(N,X), _(M,A), _(M,AP),
+ /* 0B58 */ _(X,X), _(X,X), _(X,X), _(X,X), _(C,C), _(C,C), _(X,X), _(C,C),
+ /* 0B60 */ _(V,C), _(V,C), _(M,AS), _(M,AS), _(X,X), _(X,X), _(GB,C), _(GB,C),
+ /* 0B68 */ _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C),
+ /* 0B70 */ _(X,X), _(C,C), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 0B78 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+
+ /* Tamil */
+
+ /* 0B80 */ _(X,X), _(X,X),_(SM,SM), _(X,X), _(X,X), _(V,C), _(V,C), _(V,C),
+ /* 0B88 */ _(V,C), _(V,C), _(V,C), _(X,X), _(X,X), _(X,X), _(V,C), _(V,C),
+ /* 0B90 */ _(V,C), _(X,X), _(V,C), _(V,C), _(V,C), _(C,C), _(X,X), _(X,X),
+ /* 0B98 */ _(X,X), _(C,C), _(C,C), _(X,X), _(C,C), _(X,X), _(C,C), _(C,C),
+ /* 0BA0 */ _(X,X), _(X,X), _(X,X), _(C,C), _(C,C), _(X,X), _(X,X), _(X,X),
+ /* 0BA8 */ _(C,C), _(C,C), _(C,C), _(X,X), _(X,X), _(X,X), _(C,C), _(C,C),
+ /* 0BB0 */ _(R,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0BB8 */ _(C,C), _(C,C), _(X,X), _(X,X), _(X,X), _(X,X), _(M,AP), _(M,AP),
+ /* 0BC0 */ _(M,AS), _(M,AP), _(M,AP), _(X,X), _(X,X), _(X,X), _(M,LM), _(M,LM),
+ /* 0BC8 */ _(M,LM), _(X,X), _(M,AP), _(M,AP), _(M,AP), _(H,T), _(X,X), _(X,X),
+ /* 0BD0 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(M,AP),
+ /* 0BD8 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 0BE0 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(GB,C), _(GB,C),
+ /* 0BE8 */ _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C),
+ /* 0BF0 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 0BF8 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+
+ /* Telugu */
+
+ /* 0C00 */_(SM,SM),_(SM,SM),_(SM,SM),_(SM,SM),_(SM,SM), _(V,C), _(V,C), _(V,C),
+ /* 0C08 */ _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(X,X), _(V,C), _(V,C),
+ /* 0C10 */ _(V,C), _(X,X), _(V,C), _(V,C), _(V,C), _(C,C), _(C,C), _(C,C),
+ /* 0C18 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0C20 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0C28 */ _(C,C), _(X,X), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0C30 */ _(R,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0C38 */ _(C,C), _(C,C), _(X,X), _(X,X), _(N,X), _(S,SM), _(M,BS), _(M,BS),
+ /* 0C40 */ _(M,BS), _(M,BS), _(M,BS), _(M,AS), _(M,AS), _(X,X), _(M,BS), _(M,BS),
+ /* 0C48 */ _(M,BS), _(X,X), _(M,BS), _(M,BS), _(M,BS), _(H,T), _(X,X), _(X,X),
+ /* 0C50 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(M,BS), _(M,BS), _(X,X),
+ /* 0C58 */ _(C,C), _(C,C), _(C,C), _(X,X), _(X,X), _(C,C), _(X,X), _(X,X),
+ /* 0C60 */ _(V,C), _(V,C), _(M,BS), _(M,BS), _(X,X), _(X,X), _(GB,C), _(GB,C),
+ /* 0C68 */ _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C),
+ /* 0C70 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 0C78 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+
+ /* Kannada */
+
+ /* 0C80 */ _(GB,C),_(SM,SM),_(SM,SM),_(SM,SM), _(X,X), _(V,C), _(V,C), _(V,C),
+ /* 0C88 */ _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(X,X), _(V,C), _(V,C),
+ /* 0C90 */ _(V,C), _(X,X), _(V,C), _(V,C), _(V,C), _(C,C), _(C,C), _(C,C),
+ /* 0C98 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0CA0 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0CA8 */ _(C,C), _(X,X), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0CB0 */ _(R,C), _(C,C), _(C,C), _(C,C), _(X,X), _(C,C), _(C,C), _(C,C),
+ /* 0CB8 */ _(C,C), _(C,C), _(X,X), _(X,X), _(N,X), _(S,SM), _(M,BS), _(M,BS),
+ /* 0CC0 */ _(M,BS), _(M,BS), _(M,BS), _(M,AS), _(M,AS), _(X,X), _(M,BS), _(M,AS),
+ /* 0CC8 */ _(M,AS), _(X,X), _(M,AS), _(M,AS), _(M,BS), _(H,T), _(X,X), _(X,X),
+ /* 0CD0 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(M,AS), _(M,AS), _(X,X),
+ /* 0CD8 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(C,C), _(C,C), _(X,X),
+ /* 0CE0 */ _(V,C), _(V,C), _(M,BS), _(M,BS), _(X,X), _(X,X), _(GB,C), _(GB,C),
+ /* 0CE8 */ _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C),
+ /* 0CF0 */ _(X,X), _(CS,C), _(CS,C), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 0CF8 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+
+ /* Malayalam */
+
+ /* 0D00 */_(SM,SM),_(SM,SM),_(SM,SM),_(SM,SM), _(GB,C), _(V,C), _(V,C), _(V,C),
+ /* 0D08 */ _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(X,X), _(V,C), _(V,C),
+ /* 0D10 */ _(V,C), _(X,X), _(V,C), _(V,C), _(V,C), _(C,C), _(C,C), _(C,C),
+ /* 0D18 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0D20 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0D28 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0D30 */ _(R,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 0D38 */ _(C,C), _(C,C), _(C,C), _(M,AS), _(M,AS), _(S,SM), _(M,AP), _(M,AP),
+ /* 0D40 */ _(M,AP), _(M,AP), _(M,AP), _(M,AP), _(M,AP), _(X,X), _(M,LM), _(M,LM),
+ /* 0D48 */ _(M,LM), _(X,X), _(M,AP), _(M,AP), _(M,AP), _(H,T), _(Rf,X), _(X,X),
+ /* 0D50 */ _(X,X), _(X,X), _(X,X), _(X,X), _(C,C), _(C,C), _(C,C), _(M,AP),
+ /* 0D58 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(V,C),
+ /* 0D60 */ _(V,C), _(V,C), _(M,AP), _(M,AP), _(X,X), _(X,X), _(GB,C), _(GB,C),
+ /* 0D68 */ _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C),
+ /* 0D70 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 0D78 */ _(X,X), _(X,X), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+
+#define indic_offset_0x1000u 1216
+
+
+ /* Myanmar */
+
+ /* 1000 */ _(C,C), _(C,C), _(C,C), _(C,C), _(R,C), _(C,C), _(C,C), _(C,C),
+ /* 1008 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 1010 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 1018 */ _(C,C), _(C,C), _(C,C), _(R,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 1020 */ _(C,C), _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(V,C),
+ /* 1028 */ _(V,C), _(V,C), _(V,C), _(VR,R), _(VR,R), _(VA,T), _(VA,T), _(VB,B),
+ /* 1030 */ _(VB,B), _(VL,L), _(A,SM), _(VA,T), _(VA,T), _(VA,T), _(A,SM), _(N,X),
+ /* 1038 */_(SM,SM), _(H,X), _(As,X), _(MY,X), _(MR,X), _(MW,X), _(MH,X), _(C,C),
+ /* 1040 */ _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C),
+ /* 1048 */ _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(X,X), _(X,X), _(C,C), _(X,X),
+ /* 1050 */ _(C,C), _(C,C), _(V,C), _(V,C), _(V,C), _(V,C), _(VR,R), _(VR,R),
+ /* 1058 */ _(VB,B), _(VB,B), _(R,C), _(C,C), _(C,C), _(C,C), _(MY,X), _(MY,X),
+ /* 1060 */ _(ML,X), _(C,C), _(VR,R), _(PT,X), _(PT,X), _(C,C), _(C,C), _(VR,R),
+ /* 1068 */ _(VR,R), _(PT,X), _(PT,X), _(PT,X), _(PT,X), _(PT,X), _(C,C), _(C,C),
+ /* 1070 */ _(C,C), _(VA,T), _(VA,T), _(VA,T), _(VA,T), _(C,C), _(C,C), _(C,C),
+ /* 1078 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 1080 */ _(C,C), _(C,C), _(MW,X), _(VR,R), _(VL,L), _(VA,T), _(VA,T),_(SM,SM),
+ /* 1088 */_(SM,SM),_(SM,SM),_(SM,SM),_(SM,SM),_(SM,SM),_(SM,SM), _(C,C),_(SM,SM),
+ /* 1090 */ _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C),
+ /* 1098 */ _(GB,C), _(GB,C),_(SM,SM),_(SM,SM),_(SM,SM), _(VA,T), _(X,X), _(X,X),
+
+#define indic_offset_0x1780u 1376
+
+
+ /* Khmer */
+
+ /* 1780 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 1788 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 1790 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 1798 */ _(C,C), _(C,C), _(R,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* 17A0 */ _(C,C), _(C,C), _(C,C), _(V,C), _(V,C), _(V,C), _(V,C), _(V,C),
+ /* 17A8 */ _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(V,C), _(V,C),
+ /* 17B0 */ _(V,C), _(V,C), _(V,C), _(V,C), _(X,X), _(X,X), _(VR,R), _(VA,T),
+ /* 17B8 */ _(VA,T), _(VA,T), _(VA,T), _(VB,B), _(VB,B), _(VB,B), _(VA,T), _(VR,R),
+ /* 17C0 */ _(VR,R), _(VL,L), _(VL,L), _(VL,L), _(VR,R), _(VR,R), _(Xg,X), _(Yg,X),
+ /* 17C8 */ _(Yg,X), _(Rt,X), _(Rt,X), _(Xg,X), _(Rt,X), _(Xg,X), _(Xg,X), _(Xg,X),
+ /* 17D0 */ _(Xg,X), _(Xg,X), _(H,X), _(Yg,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 17D8 */ _(X,X), _(GB,C), _(X,X), _(X,X), _(S,SM), _(Yg,X), _(X,X), _(X,X),
+ /* 17E0 */ _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C),
+ /* 17E8 */ _(GB,C), _(GB,C), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+
+#define indic_offset_0x1cd0u 1488
+
+
+ /* Vedic Extensions */
+
+ /* 1CD0 */ _(A,SM), _(A,SM), _(A,SM), _(X,X), _(A,SM), _(A,SM), _(A,SM), _(A,SM),
+ /* 1CD8 */ _(A,SM), _(A,SM), _(A,SM), _(A,SM), _(A,SM), _(A,SM), _(A,SM), _(A,SM),
+ /* 1CE0 */ _(A,SM), _(A,SM), _(A,SM), _(A,SM), _(A,SM), _(A,SM), _(A,SM), _(A,SM),
+ /* 1CE8 */ _(A,SM), _(S,SM), _(S,SM), _(S,SM), _(S,SM), _(A,SM), _(S,SM), _(S,SM),
+ /* 1CF0 */ _(S,SM), _(S,SM), _(C,C), _(C,C), _(A,SM), _(C,C), _(C,C), _(A,SM),
+ /* 1CF8 */ _(A,SM), _(A,SM), _(GB,C), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+
+#define indic_offset_0x2008u 1536
+
+
+ /* General Punctuation */
+
+ /* 2008 */ _(X,X), _(X,X), _(X,X), _(X,X),_(ZWNJ,X),_(ZWJ,X), _(X,X), _(X,X),
+ /* 2010 */ _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(X,X), _(X,X),
+ /* 2018 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 2020 */ _(X,X), _(X,X), _(GB,C), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+
+#define indic_offset_0x2070u 1568
+
+
+ /* Superscripts and Subscripts */
+
+ /* 2070 */ _(X,X), _(X,X), _(X,X), _(X,X),_(SM,SM), _(X,X), _(X,X), _(X,X),
+ /* 2078 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 2080 */ _(X,X), _(X,X),_(SM,SM),_(SM,SM),_(SM,SM), _(X,X), _(X,X), _(X,X),
+
+#define indic_offset_0x25f8u 1592
+
+
+ /* Geometric Shapes */
+
+ /* 25F8 */ _(X,X), _(X,X), _(X,X), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(X,X),
+
+#define indic_offset_0xa8e0u 1600
+
+
+ /* Devanagari Extended */
+
+ /* A8E0 */ _(A,SM), _(A,SM), _(A,SM), _(A,SM), _(A,SM), _(A,SM), _(A,SM), _(A,SM),
+ /* A8E8 */ _(A,SM), _(A,SM), _(A,SM), _(A,SM), _(A,SM), _(A,SM), _(A,SM), _(A,SM),
+ /* A8F0 */ _(A,SM), _(A,SM), _(S,SM), _(S,SM), _(S,SM), _(S,SM), _(S,SM), _(S,SM),
+ /* A8F8 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(V,C), _(M,AS),
+
+#define indic_offset_0xa9e0u 1632
+
+
+ /* Myanmar Extended-B */
+
+ /* A9E0 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(VA,T), _(X,X), _(C,C),
+ /* A9E8 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* A9F0 */ _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C), _(GB,C),
+ /* A9F8 */ _(GB,C), _(GB,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(X,X),
+
+#define indic_offset_0xaa60u 1664
+
+
+ /* Myanmar Extended-A */
+
+ /* AA60 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* AA68 */ _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C), _(C,C),
+ /* AA70 */ _(X,X), _(C,C), _(C,C), _(C,C), _(GB,C), _(GB,C), _(GB,C), _(X,X),
+ /* AA78 */ _(X,X), _(X,X), _(C,C), _(PT,X), _(N,X), _(N,X), _(C,C), _(C,C),
+
+#define indic_offset_0xfe00u 1696
+
+
+ /* Variation Selectors */
+
+ /* FE00 */ _(VS,X), _(VS,X), _(VS,X), _(VS,X), _(VS,X), _(VS,X), _(VS,X), _(VS,X),
+ /* FE08 */ _(VS,X), _(VS,X), _(VS,X), _(VS,X), _(VS,X), _(VS,X), _(VS,X), _(VS,X),
+
+#define indic_offset_0x11300u 1712
+
+
+ /* Grantha */
+
+ /* 11300 */ _(X,X),_(SM,SM),_(SM,SM),_(SM,SM), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 11308 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 11310 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 11318 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 11320 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 11328 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 11330 */ _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X), _(X,X),
+ /* 11338 */ _(X,X), _(X,X), _(X,X), _(N,X), _(N,X), _(X,X), _(X,X), _(X,X),
+
+}; /* Table items: 1776; occupancy: 69% */
+
+uint16_t
+hb_indic_get_categories (hb_codepoint_t u)
+{
+ switch (u >> 12)
+ {
+ case 0x0u:
+ if (unlikely (u == 0x00A0u)) return _(GB,C);
+ if (hb_in_range<hb_codepoint_t> (u, 0x0028u, 0x003Fu)) return indic_table[u - 0x0028u + indic_offset_0x0028u];
+ if (hb_in_range<hb_codepoint_t> (u, 0x00B0u, 0x00D7u)) return indic_table[u - 0x00B0u + indic_offset_0x00b0u];
+ if (hb_in_range<hb_codepoint_t> (u, 0x0900u, 0x0D7Fu)) return indic_table[u - 0x0900u + indic_offset_0x0900u];
+ break;
+
+ case 0x1u:
+ if (hb_in_range<hb_codepoint_t> (u, 0x1000u, 0x109Fu)) return indic_table[u - 0x1000u + indic_offset_0x1000u];
+ if (hb_in_range<hb_codepoint_t> (u, 0x1780u, 0x17EFu)) return indic_table[u - 0x1780u + indic_offset_0x1780u];
+ if (hb_in_range<hb_codepoint_t> (u, 0x1CD0u, 0x1CFFu)) return indic_table[u - 0x1CD0u + indic_offset_0x1cd0u];
+ break;
+
+ case 0x2u:
+ if (unlikely (u == 0x25CCu)) return _(DC,C);
+ if (hb_in_range<hb_codepoint_t> (u, 0x2008u, 0x2027u)) return indic_table[u - 0x2008u + indic_offset_0x2008u];
+ if (hb_in_range<hb_codepoint_t> (u, 0x2070u, 0x2087u)) return indic_table[u - 0x2070u + indic_offset_0x2070u];
+ if (hb_in_range<hb_codepoint_t> (u, 0x25F8u, 0x25FFu)) return indic_table[u - 0x25F8u + indic_offset_0x25f8u];
+ break;
+
+ case 0xAu:
+ if (hb_in_range<hb_codepoint_t> (u, 0xA8E0u, 0xA8FFu)) return indic_table[u - 0xA8E0u + indic_offset_0xa8e0u];
+ if (hb_in_range<hb_codepoint_t> (u, 0xA9E0u, 0xA9FFu)) return indic_table[u - 0xA9E0u + indic_offset_0xa9e0u];
+ if (hb_in_range<hb_codepoint_t> (u, 0xAA60u, 0xAA7Fu)) return indic_table[u - 0xAA60u + indic_offset_0xaa60u];
+ break;
+
+ case 0xFu:
+ if (hb_in_range<hb_codepoint_t> (u, 0xFE00u, 0xFE0Fu)) return indic_table[u - 0xFE00u + indic_offset_0xfe00u];
+ break;
+
+ case 0x11u:
+ if (hb_in_range<hb_codepoint_t> (u, 0x11300u, 0x1133Fu)) return indic_table[u - 0x11300u + indic_offset_0x11300u];
+ break;
+
+ default:
+ break;
+ }
+ return _(X,X);
+}
+
+#undef _
+#undef INDIC_COMBINE_CATEGORIES
+
+#undef _OT_A
+#undef _OT_As
+#undef _OT_C
+#undef _OT_CM
+#undef _OT_CS
+#undef _OT_DC
+#undef _OT_H
+#undef _OT_M
+#undef _OT_MH
+#undef _OT_ML
+#undef _OT_MR
+#undef _OT_MW
+#undef _OT_MY
+#undef _OT_N
+#undef _OT_GB
+#undef _OT_PT
+#undef _OT_R
+#undef _OT_Rf
+#undef _OT_Rt
+#undef _OT_SM
+#undef _OT_S
+#undef _OT_V
+#undef _OT_VA
+#undef _OT_VB
+#undef _OT_VL
+#undef _OT_VR
+#undef _OT_VS
+#undef _OT_X
+#undef _OT_Xg
+#undef _OT_Yg
+#undef _OT_ZWJ
+#undef _OT_ZWNJ
+
+#undef _POS_T
+#undef _POS_A
+#undef _POS_AP
+#undef _POS_AS
+#undef _POS_C
+#undef _POS_BS
+#undef _POS_B
+#undef _POS_X
+#undef _POS_R
+#undef _POS_L
+#undef _POS_LM
+#undef _POS_SM
+
+#endif
+
+/* == End of generated table == */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-indic.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-indic.cc
index c80f7df6a9..48a3c74463 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-indic.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-indic.cc
@@ -28,9 +28,9 @@
#ifndef HB_NO_OT_SHAPE
-#include "hb-ot-shape-complex-indic.hh"
-#include "hb-ot-shape-complex-indic-machine.hh"
-#include "hb-ot-shape-complex-vowel-constraints.hh"
+#include "hb-ot-shaper-indic.hh"
+#include "hb-ot-shaper-indic-machine.hh"
+#include "hb-ot-shaper-vowel-constraints.hh"
#include "hb-ot-layout.hh"
@@ -39,6 +39,81 @@
*/
+static inline void
+set_indic_properties (hb_glyph_info_t &info)
+{
+ hb_codepoint_t u = info.codepoint;
+ unsigned int type = hb_indic_get_categories (u);
+
+ info.indic_category() = (indic_category_t) (type & 0xFFu);
+ info.indic_position() = (indic_position_t) (type >> 8);
+}
+
+
+static inline bool
+is_one_of (const hb_glyph_info_t &info, unsigned int flags)
+{
+ /* If it ligated, all bets are off. */
+ if (_hb_glyph_info_ligated (&info)) return false;
+ return !!(FLAG_UNSAFE (info.indic_category()) & flags);
+}
+
+/* Note:
+ *
+ * We treat Vowels and placeholders as if they were consonants. This is safe because Vowels
+ * cannot happen in a consonant syllable. The plus side however is, we can call the
+ * consonant syllable logic from the vowel syllable function and get it all right!
+ *
+ * Keep in sync with consonant_categories in the generator. */
+#define CONSONANT_FLAGS_INDIC (FLAG (I_Cat(C)) | FLAG (I_Cat(CS)) | FLAG (I_Cat(Ra)) | FLAG (I_Cat(CM)) | FLAG (I_Cat(V)) | FLAG (I_Cat(PLACEHOLDER)) | FLAG (I_Cat(DOTTEDCIRCLE)))
+
+static inline bool
+is_consonant (const hb_glyph_info_t &info)
+{
+ return is_one_of (info, CONSONANT_FLAGS_INDIC);
+}
+
+#define JOINER_FLAGS (FLAG (I_Cat(ZWJ)) | FLAG (I_Cat(ZWNJ)))
+
+static inline bool
+is_joiner (const hb_glyph_info_t &info)
+{
+ return is_one_of (info, JOINER_FLAGS);
+}
+
+static inline bool
+is_halant (const hb_glyph_info_t &info)
+{
+ return is_one_of (info, FLAG (I_Cat(H)));
+}
+
+struct hb_indic_would_substitute_feature_t
+{
+ void init (const hb_ot_map_t *map, hb_tag_t feature_tag, bool zero_context_)
+ {
+ zero_context = zero_context_;
+ map->get_stage_lookups (0/*GSUB*/,
+ map->get_feature_stage (0/*GSUB*/, feature_tag),
+ &lookups, &count);
+ }
+
+ bool would_substitute (const hb_codepoint_t *glyphs,
+ unsigned int glyphs_count,
+ hb_face_t *face) const
+ {
+ for (unsigned int i = 0; i < count; i++)
+ if (hb_ot_layout_lookup_would_substitute (face, lookups[i].index, glyphs, glyphs_count, zero_context))
+ return true;
+ return false;
+ }
+
+ private:
+ const hb_ot_map_t::lookup_map_t *lookups;
+ unsigned int count;
+ bool zero_context;
+};
+
+
/*
* Indic configurations. Note that we do not want to keep every single script-specific
* behavior in these tables necessarily. This should mainly be used for per-script
@@ -47,10 +122,6 @@
* instead of adding a new flag in these structs.
*/
-enum base_position_t {
- BASE_POS_LAST_SINHALA,
- BASE_POS_LAST
-};
enum reph_position_t {
REPH_POS_AFTER_MAIN = POS_AFTER_MAIN,
REPH_POS_BEFORE_SUB = POS_BEFORE_SUB,
@@ -72,7 +143,6 @@ struct indic_config_t
hb_script_t script;
bool has_old_spec;
hb_codepoint_t virama;
- base_position_t base_pos;
reph_position_t reph_pos;
reph_mode_t reph_mode;
blwf_mode_t blwf_mode;
@@ -81,26 +151,19 @@ struct indic_config_t
static const indic_config_t indic_configs[] =
{
/* Default. Should be first. */
- {HB_SCRIPT_INVALID, false, 0,BASE_POS_LAST, REPH_POS_BEFORE_POST,REPH_MODE_IMPLICIT, BLWF_MODE_PRE_AND_POST},
- {HB_SCRIPT_DEVANAGARI,true, 0x094Du,BASE_POS_LAST, REPH_POS_BEFORE_POST,REPH_MODE_IMPLICIT, BLWF_MODE_PRE_AND_POST},
- {HB_SCRIPT_BENGALI, true, 0x09CDu,BASE_POS_LAST, REPH_POS_AFTER_SUB, REPH_MODE_IMPLICIT, BLWF_MODE_PRE_AND_POST},
- {HB_SCRIPT_GURMUKHI, true, 0x0A4Du,BASE_POS_LAST, REPH_POS_BEFORE_SUB, REPH_MODE_IMPLICIT, BLWF_MODE_PRE_AND_POST},
- {HB_SCRIPT_GUJARATI, true, 0x0ACDu,BASE_POS_LAST, REPH_POS_BEFORE_POST,REPH_MODE_IMPLICIT, BLWF_MODE_PRE_AND_POST},
- {HB_SCRIPT_ORIYA, true, 0x0B4Du,BASE_POS_LAST, REPH_POS_AFTER_MAIN, REPH_MODE_IMPLICIT, BLWF_MODE_PRE_AND_POST},
- {HB_SCRIPT_TAMIL, true, 0x0BCDu,BASE_POS_LAST, REPH_POS_AFTER_POST, REPH_MODE_IMPLICIT, BLWF_MODE_PRE_AND_POST},
- {HB_SCRIPT_TELUGU, true, 0x0C4Du,BASE_POS_LAST, REPH_POS_AFTER_POST, REPH_MODE_EXPLICIT, BLWF_MODE_POST_ONLY},
- {HB_SCRIPT_KANNADA, true, 0x0CCDu,BASE_POS_LAST, REPH_POS_AFTER_POST, REPH_MODE_IMPLICIT, BLWF_MODE_POST_ONLY},
- {HB_SCRIPT_MALAYALAM, true, 0x0D4Du,BASE_POS_LAST, REPH_POS_AFTER_MAIN, REPH_MODE_LOG_REPHA,BLWF_MODE_PRE_AND_POST},
- {HB_SCRIPT_SINHALA, false,0x0DCAu,BASE_POS_LAST_SINHALA,
- REPH_POS_AFTER_POST, REPH_MODE_EXPLICIT, BLWF_MODE_PRE_AND_POST},
+ {HB_SCRIPT_INVALID, false, 0,REPH_POS_BEFORE_POST,REPH_MODE_IMPLICIT, BLWF_MODE_PRE_AND_POST},
+ {HB_SCRIPT_DEVANAGARI,true, 0x094Du,REPH_POS_BEFORE_POST,REPH_MODE_IMPLICIT, BLWF_MODE_PRE_AND_POST},
+ {HB_SCRIPT_BENGALI, true, 0x09CDu,REPH_POS_AFTER_SUB, REPH_MODE_IMPLICIT, BLWF_MODE_PRE_AND_POST},
+ {HB_SCRIPT_GURMUKHI, true, 0x0A4Du,REPH_POS_BEFORE_SUB, REPH_MODE_IMPLICIT, BLWF_MODE_PRE_AND_POST},
+ {HB_SCRIPT_GUJARATI, true, 0x0ACDu,REPH_POS_BEFORE_POST,REPH_MODE_IMPLICIT, BLWF_MODE_PRE_AND_POST},
+ {HB_SCRIPT_ORIYA, true, 0x0B4Du,REPH_POS_AFTER_MAIN, REPH_MODE_IMPLICIT, BLWF_MODE_PRE_AND_POST},
+ {HB_SCRIPT_TAMIL, true, 0x0BCDu,REPH_POS_AFTER_POST, REPH_MODE_IMPLICIT, BLWF_MODE_PRE_AND_POST},
+ {HB_SCRIPT_TELUGU, true, 0x0C4Du,REPH_POS_AFTER_POST, REPH_MODE_EXPLICIT, BLWF_MODE_POST_ONLY},
+ {HB_SCRIPT_KANNADA, true, 0x0CCDu,REPH_POS_AFTER_POST, REPH_MODE_IMPLICIT, BLWF_MODE_POST_ONLY},
+ {HB_SCRIPT_MALAYALAM, true, 0x0D4Du,REPH_POS_AFTER_MAIN, REPH_MODE_LOG_REPHA,BLWF_MODE_PRE_AND_POST},
};
-
-/*
- * Indic shaper.
- */
-
static const hb_ot_map_feature_t
indic_features[] =
{
@@ -207,6 +270,7 @@ static void
override_features_indic (hb_ot_shape_planner_t *plan)
{
plan->map.disable_feature (HB_TAG('l','i','g','a'));
+ plan->map.add_gsub_pause (hb_syllabic_clear_var); // Don't need syllables anymore, use stop to free buffer var
}
@@ -356,6 +420,7 @@ setup_syllables_indic (const hb_ot_shape_plan_t *plan HB_UNUSED,
hb_font_t *font HB_UNUSED,
hb_buffer_t *buffer)
{
+ HB_BUFFER_ALLOCATE_VAR (buffer, syllable);
find_syllables_indic (buffer);
foreach_syllable (buffer, start, end)
buffer->unsafe_to_break (start, end);
@@ -367,7 +432,7 @@ compare_indic_order (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb)
int a = pa->indic_position();
int b = pb->indic_position();
- return a < b ? -1 : a == b ? 0 : +1;
+ return (int) a - (int) b;
}
@@ -379,9 +444,6 @@ update_consonant_positions_indic (const hb_ot_shape_plan_t *plan,
{
const indic_shape_plan_t *indic_plan = (const indic_shape_plan_t *) plan->data;
- if (indic_plan->config->base_pos != BASE_POS_LAST)
- return;
-
hb_codepoint_t virama;
if (indic_plan->load_virama_glyph (font, &virama))
{
@@ -416,9 +478,9 @@ initial_reordering_consonant_syllable (const hb_ot_shape_plan_t *plan,
*/
if (buffer->props.script == HB_SCRIPT_KANNADA &&
start + 3 <= end &&
- is_one_of (info[start ], FLAG (OT_Ra)) &&
- is_one_of (info[start+1], FLAG (OT_H)) &&
- is_one_of (info[start+2], FLAG (OT_ZWJ)))
+ is_one_of (info[start ], FLAG (I_Cat(Ra))) &&
+ is_one_of (info[start+1], FLAG (I_Cat(H))) &&
+ is_one_of (info[start+2], FLAG (I_Cat(ZWJ))))
{
buffer->merge_clusters (start+1, start+3);
hb_glyph_info_t tmp = info[start+1];
@@ -452,7 +514,7 @@ initial_reordering_consonant_syllable (const hb_ot_shape_plan_t *plan,
start + 3 <= end &&
(
(indic_plan->config->reph_mode == REPH_MODE_IMPLICIT && !is_joiner (info[start + 2])) ||
- (indic_plan->config->reph_mode == REPH_MODE_EXPLICIT && info[start + 2].indic_category() == OT_ZWJ)
+ (indic_plan->config->reph_mode == REPH_MODE_EXPLICIT && info[start + 2].indic_category() == I_Cat(ZWJ))
))
{
/* See if it matches the 'rphf' feature. */
@@ -470,7 +532,7 @@ initial_reordering_consonant_syllable (const hb_ot_shape_plan_t *plan,
base = start;
has_reph = true;
}
- } else if (indic_plan->config->reph_mode == REPH_MODE_LOG_REPHA && info[start].indic_category() == OT_Repha)
+ } else if (indic_plan->config->reph_mode == REPH_MODE_LOG_REPHA && info[start].indic_category() == I_Cat(Repha))
{
limit += 1;
while (limit < end && is_joiner (info[limit]))
@@ -479,84 +541,51 @@ initial_reordering_consonant_syllable (const hb_ot_shape_plan_t *plan,
has_reph = true;
}
- switch (indic_plan->config->base_pos)
{
- case BASE_POS_LAST:
- {
- /* -> starting from the end of the syllable, move backwards */
- unsigned int i = end;
- bool seen_below = false;
- do {
- i--;
- /* -> until a consonant is found */
- if (is_consonant (info[i]))
+ /* -> starting from the end of the syllable, move backwards */
+ unsigned int i = end;
+ bool seen_below = false;
+ do {
+ i--;
+ /* -> until a consonant is found */
+ if (is_consonant (info[i]))
+ {
+ /* -> that does not have a below-base or post-base form
+ * (post-base forms have to follow below-base forms), */
+ if (info[i].indic_position() != POS_BELOW_C &&
+ (info[i].indic_position() != POS_POST_C || seen_below))
{
- /* -> that does not have a below-base or post-base form
- * (post-base forms have to follow below-base forms), */
- if (info[i].indic_position() != POS_BELOW_C &&
- (info[i].indic_position() != POS_POST_C || seen_below))
- {
- base = i;
- break;
- }
- if (info[i].indic_position() == POS_BELOW_C)
- seen_below = true;
-
- /* -> or that is not a pre-base-reordering Ra,
- *
- * IMPLEMENTATION NOTES:
- *
- * Our pre-base-reordering Ra's are marked POS_POST_C, so will be skipped
- * by the logic above already.
- */
-
- /* -> or arrive at the first consonant. The consonant stopped at will
- * be the base. */
base = i;
+ break;
}
- else
- {
- /* A ZWJ after a Halant stops the base search, and requests an explicit
- * half form.
- * A ZWJ before a Halant, requests a subjoined form instead, and hence
- * search continues. This is particularly important for Bengali
- * sequence Ra,H,Ya that should form Ya-Phalaa by subjoining Ya. */
- if (start < i &&
- info[i].indic_category() == OT_ZWJ &&
- info[i - 1].indic_category() == OT_H)
- break;
- }
- } while (i > limit);
- }
- break;
-
- case BASE_POS_LAST_SINHALA:
- {
- /* Sinhala base positioning is slightly different from main Indic, in that:
- * 1. Its ZWJ behavior is different,
- * 2. We don't need to look into the font for consonant positions.
- */
-
- if (!has_reph)
- base = limit;
+ if (info[i].indic_position() == POS_BELOW_C)
+ seen_below = true;
- /* Find the last base consonant that is not blocked by ZWJ. If there is
- * a ZWJ right before a base consonant, that would request a subjoined form. */
- for (unsigned int i = limit; i < end; i++)
- if (is_consonant (info[i]))
- {
- if (limit < i && info[i - 1].indic_category() == OT_ZWJ)
- break;
- else
- base = i;
- }
+ /* -> or that is not a pre-base-reordering Ra,
+ *
+ * IMPLEMENTATION NOTES:
+ *
+ * Our pre-base-reordering Ra's are marked POS_POST_C, so will be skipped
+ * by the logic above already.
+ */
- /* Mark all subsequent consonants as below. */
- for (unsigned int i = base + 1; i < end; i++)
- if (is_consonant (info[i]))
- info[i].indic_position() = POS_BELOW_C;
- }
- break;
+ /* -> or arrive at the first consonant. The consonant stopped at will
+ * be the base. */
+ base = i;
+ }
+ else
+ {
+ /* A ZWJ after a Halant stops the base search, and requests an explicit
+ * half form.
+ * A ZWJ before a Halant, requests a subjoined form instead, and hence
+ * search continues. This is particularly important for Bengali
+ * sequence Ra,H,Ya that should form Ya-Phalaa by subjoining Ya. */
+ if (start < i &&
+ info[i].indic_category() == I_Cat(ZWJ) &&
+ info[i - 1].indic_category() == I_Cat(H))
+ break;
+ }
+ } while (i > limit);
}
/* -> If the syllable starts with Ra + Halant (in a script that has Reph)
@@ -611,18 +640,6 @@ initial_reordering_consonant_syllable (const hb_ot_shape_plan_t *plan,
if (base < end)
info[base].indic_position() = POS_BASE_C;
- /* Mark final consonants. A final consonant is one appearing after a matra.
- * Happens in Sinhala. */
- for (unsigned int i = base + 1; i < end; i++)
- if (info[i].indic_category() == OT_M) {
- for (unsigned int j = i + 1; j < end; j++)
- if (is_consonant (info[j])) {
- info[j].indic_position() = POS_FINAL_C;
- break;
- }
- break;
- }
-
/* Handle beginning Ra */
if (has_reph)
info[start].indic_position() = POS_RA_TO_BECOME_REPH;
@@ -659,14 +676,14 @@ initial_reordering_consonant_syllable (const hb_ot_shape_plan_t *plan,
{
bool disallow_double_halants = buffer->props.script == HB_SCRIPT_KANNADA;
for (unsigned int i = base + 1; i < end; i++)
- if (info[i].indic_category() == OT_H)
+ if (info[i].indic_category() == I_Cat(H))
{
unsigned int j;
for (j = end - 1; j > i; j--)
if (is_consonant (info[j]) ||
- (disallow_double_halants && info[j].indic_category() == OT_H))
+ (disallow_double_halants && info[j].indic_category() == I_Cat(H)))
break;
- if (info[j].indic_category() != OT_H && j > i) {
+ if (info[j].indic_category() != I_Cat(H) && j > i) {
/* Move Halant to after last consonant. */
hb_glyph_info_t t = info[i];
memmove (&info[i], &info[i + 1], (j - i) * sizeof (info[0]));
@@ -681,20 +698,16 @@ initial_reordering_consonant_syllable (const hb_ot_shape_plan_t *plan,
indic_position_t last_pos = POS_START;
for (unsigned int i = start; i < end; i++)
{
- if ((FLAG_UNSAFE (info[i].indic_category()) & (JOINER_FLAGS | FLAG (OT_N) | FLAG (OT_RS) | MEDIAL_FLAGS | FLAG (OT_H))))
+ if ((FLAG_UNSAFE (info[i].indic_category()) & (JOINER_FLAGS | FLAG (I_Cat(N)) | FLAG (I_Cat(RS)) | FLAG (I_Cat(CM)) | FLAG (I_Cat(H)))))
{
info[i].indic_position() = last_pos;
- if (unlikely (info[i].indic_category() == OT_H &&
+ if (unlikely (info[i].indic_category() == I_Cat(H) &&
info[i].indic_position() == POS_PRE_M))
{
/*
* Uniscribe doesn't move the Halant with Left Matra.
- * TEST: U+092B,U+093F,U+094DE
- * We follow. This is important for the Sinhala
- * U+0DDA split matra since it decomposes to U+0DD9,U+0DCA
- * where U+0DD9 is a left matra and U+0DCA is the virama.
- * We don't want to move the virama with the left matra.
- * TEST: U+0D9A,U+0DDA
+ * TEST: U+092B,U+093F,U+094D
+ * We follow.
*/
for (unsigned int j = i; j > start; j--)
if (info[j - 1].indic_position() != POS_PRE_M) {
@@ -718,7 +731,7 @@ initial_reordering_consonant_syllable (const hb_ot_shape_plan_t *plan,
if (info[j].indic_position() < POS_SMVD)
info[j].indic_position() = info[i].indic_position();
last = i;
- } else if (info[i].indic_category() == OT_M)
+ } else if (info[i].indic_category() == I_Cat(M))
last = i;
}
@@ -849,10 +862,10 @@ initial_reordering_consonant_syllable (const hb_ot_shape_plan_t *plan,
* Test case: U+0924,U+094D,U+0930,U+094d,U+200D,U+0915
*/
for (unsigned int i = start; i + 1 < base; i++)
- if (info[i ].indic_category() == OT_Ra &&
- info[i+1].indic_category() == OT_H &&
+ if (info[i ].indic_category() == I_Cat(Ra) &&
+ info[i+1].indic_category() == I_Cat(H) &&
(i + 2 == base ||
- info[i+2].indic_category() != OT_ZWJ))
+ info[i+2].indic_category() != I_Cat(ZWJ)))
{
info[i ].mask |= indic_plan->mask_array[INDIC_BLWF];
info[i+1].mask |= indic_plan->mask_array[INDIC_BLWF];
@@ -879,7 +892,7 @@ initial_reordering_consonant_syllable (const hb_ot_shape_plan_t *plan,
/* Apply ZWJ/ZWNJ effects */
for (unsigned int i = start + 1; i < end; i++)
if (is_joiner (info[i])) {
- bool non_joiner = info[i].indic_category() == OT_ZWNJ;
+ bool non_joiner = info[i].indic_category() == I_Cat(ZWNJ);
unsigned int j = i;
do {
@@ -912,7 +925,7 @@ initial_reordering_standalone_cluster (const hb_ot_shape_plan_t *plan,
/* For dotted-circle, this is what Uniscribe does:
* If dotted-circle is the last glyph, it just does nothing.
* Ie. It doesn't form Reph. */
- if (buffer->info[end - 1].indic_category() == OT_DOTTEDCIRCLE)
+ if (buffer->info[end - 1].indic_category() == I_Cat(DOTTEDCIRCLE))
return;
}
@@ -955,8 +968,8 @@ initial_reordering_indic (const hb_ot_shape_plan_t *plan,
update_consonant_positions_indic (plan, font, buffer);
hb_syllabic_insert_dotted_circles (font, buffer,
indic_broken_cluster,
- OT_DOTTEDCIRCLE,
- OT_Repha,
+ I_Cat(DOTTEDCIRCLE),
+ I_Cat(Repha),
POS_END);
foreach_syllable (buffer, start, end)
@@ -978,7 +991,7 @@ final_reordering_syllable_indic (const hb_ot_shape_plan_t *plan,
* and possibly multiple substitutions happened prior to this
* phase, and that might have messed up our properties. Recover
* from a particular case of that where we're fairly sure that a
- * class of OT_H is desired but has been lost. */
+ * class of I_Cat(H) is desired but has been lost. */
/* We don't call load_virama_glyph(), since we know it's already
* loaded. */
hb_codepoint_t virama_glyph = indic_plan->virama_glyph.get_relaxed ();
@@ -990,7 +1003,7 @@ final_reordering_syllable_indic (const hb_ot_shape_plan_t *plan,
_hb_glyph_info_multiplied (&info[i]))
{
/* This will make sure that this glyph passes is_halant() test. */
- info[i].indic_category() = OT_H;
+ info[i].indic_category() = I_Cat(H);
_hb_glyph_info_clear_ligated_and_multiplied (&info[i]);
}
}
@@ -1056,11 +1069,11 @@ final_reordering_syllable_indic (const hb_ot_shape_plan_t *plan,
break;
}
if (base == end && start < base &&
- is_one_of (info[base - 1], FLAG (OT_ZWJ)))
+ is_one_of (info[base - 1], FLAG (I_Cat(ZWJ))))
base--;
if (base < end)
while (start < base &&
- is_one_of (info[base], (FLAG (OT_N) | FLAG (OT_H))))
+ is_one_of (info[base], (FLAG (I_Cat(N)) | FLAG (I_Cat(H)))))
base--;
@@ -1105,7 +1118,7 @@ final_reordering_syllable_indic (const hb_ot_shape_plan_t *plan,
{
search:
while (new_pos > start &&
- !(is_one_of (info[new_pos], (FLAG (OT_M) | FLAG (OT_H)))))
+ !(is_one_of (info[new_pos], (FLAG (I_Cat(M)) | FLAG (I_Cat(H))))))
new_pos--;
/* If we found no Halant we are done.
@@ -1122,7 +1135,7 @@ final_reordering_syllable_indic (const hb_ot_shape_plan_t *plan,
if (new_pos + 1 < end)
{
/* -> If ZWJ follows this halant, matra is NOT repositioned after this halant. */
- if (info[new_pos + 1].indic_category() == OT_ZWJ)
+ if (info[new_pos + 1].indic_category() == I_Cat(ZWJ))
{
/* Keep searching. */
if (new_pos > start)
@@ -1195,7 +1208,7 @@ final_reordering_syllable_indic (const hb_ot_shape_plan_t *plan,
*/
if (start + 1 < end &&
info[start].indic_position() == POS_RA_TO_BECOME_REPH &&
- ((info[start].indic_category() == OT_Repha) ^
+ ((info[start].indic_category() == I_Cat(Repha)) ^
_hb_glyph_info_ligated_and_didnt_multiply (&info[start])))
{
unsigned int new_reph_pos;
@@ -1305,7 +1318,7 @@ final_reordering_syllable_indic (const hb_ot_shape_plan_t *plan,
unlikely (is_halant (info[new_reph_pos])))
{
for (unsigned int i = base + 1; i < new_reph_pos; i++)
- if (info[i].indic_category() == OT_M) {
+ if (info[i].indic_category() == I_Cat(M)) {
/* Ok, got it. */
new_reph_pos--;
}
@@ -1365,7 +1378,7 @@ final_reordering_syllable_indic (const hb_ot_shape_plan_t *plan,
if (buffer->props.script != HB_SCRIPT_MALAYALAM && buffer->props.script != HB_SCRIPT_TAMIL)
{
while (new_pos > start &&
- !(is_one_of (info[new_pos - 1], FLAG(OT_M) | FLAG (OT_H))))
+ !(is_one_of (info[new_pos - 1], FLAG(I_Cat(M)) | FLAG (I_Cat(H)))))
new_pos--;
}
@@ -1414,11 +1427,10 @@ final_reordering_syllable_indic (const hb_ot_shape_plan_t *plan,
switch ((hb_tag_t) plan->props.script)
{
case HB_SCRIPT_TAMIL:
- case HB_SCRIPT_SINHALA:
break;
default:
- /* Uniscribe merges the entire syllable into a single cluster... Except for Tamil & Sinhala.
+ /* Uniscribe merges the entire syllable into a single cluster... Except for Tamil.
* This means, half forms are submerged into the main consonant's cluster.
* This is unnecessary, and makes cursor positioning harder, but that's what
* Uniscribe does. */
@@ -1453,7 +1465,9 @@ preprocess_text_indic (const hb_ot_shape_plan_t *plan,
hb_buffer_t *buffer,
hb_font_t *font)
{
- _hb_preprocess_text_vowel_constraints (plan, buffer, font);
+ const indic_shape_plan_t *indic_plan = (const indic_shape_plan_t *) plan->data;
+ if (!indic_plan->uniscribe_bug_compatible)
+ _hb_preprocess_text_vowel_constraints (plan, buffer, font);
}
static bool
@@ -1486,48 +1500,6 @@ decompose_indic (const hb_ot_shape_normalize_context_t *c,
#endif
}
- if ((ab == 0x0DDAu || hb_in_range<hb_codepoint_t> (ab, 0x0DDCu, 0x0DDEu)))
- {
- /*
- * Sinhala split matras... Let the fun begin.
- *
- * These four characters have Unicode decompositions. However, Uniscribe
- * decomposes them "Khmer-style", that is, it uses the character itself to
- * get the second half. The first half of all four decompositions is always
- * U+0DD9.
- *
- * Now, there are buggy fonts, namely, the widely used lklug.ttf, that are
- * broken with Uniscribe. But we need to support them. As such, we only
- * do the Uniscribe-style decomposition if the character is transformed into
- * its "sec.half" form by the 'pstf' feature. Otherwise, we fall back to
- * Unicode decomposition.
- *
- * Note that we can't unconditionally use Unicode decomposition. That would
- * break some other fonts, that are designed to work with Uniscribe, and
- * don't have positioning features for the Unicode-style decomposition.
- *
- * Argh...
- *
- * The Uniscribe behavior is now documented in the newly published Sinhala
- * spec in 2012:
- *
- * https://docs.microsoft.com/en-us/typography/script-development/sinhala#shaping
- */
-
-
- const indic_shape_plan_t *indic_plan = (const indic_shape_plan_t *) c->plan->data;
- hb_codepoint_t glyph;
- if (indic_plan->uniscribe_bug_compatible ||
- (c->font->get_nominal_glyph (ab, &glyph) &&
- indic_plan->pstf.would_substitute (&glyph, 1, c->font->face)))
- {
- /* Ok, safe to use Uniscribe-style decomposition. */
- *a = 0x0DD9u;
- *b = ab;
- return true;
- }
- }
-
return (bool) c->unicode->decompose (ab, a, b);
}
@@ -1548,7 +1520,7 @@ compose_indic (const hb_ot_shape_normalize_context_t *c,
}
-const hb_ot_complex_shaper_t _hb_ot_complex_shaper_indic =
+const hb_ot_shaper_t _hb_ot_shaper_indic =
{
collect_features_indic,
override_features_indic,
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-indic.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-indic.hh
new file mode 100644
index 0000000000..4f822c26e9
--- /dev/null
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-indic.hh
@@ -0,0 +1,66 @@
+/*
+ * Copyright © 2012 Google, Inc.
+ *
+ * This is part of HarfBuzz, a text shaping library.
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that the
+ * above copyright notice and the following two paragraphs appear in
+ * all copies of this software.
+ *
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
+ * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ *
+ * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ *
+ * Google Author(s): Behdad Esfahbod
+ */
+
+#ifndef HB_OT_SHAPER_INDIC_HH
+#define HB_OT_SHAPER_INDIC_HH
+
+#include "hb.hh"
+
+#include "hb-ot-shaper-syllabic.hh"
+
+
+/* Visual positions in a syllable from left to right. */
+enum ot_position_t {
+ POS_START = 0,
+
+ POS_RA_TO_BECOME_REPH = 1,
+ POS_PRE_M = 2,
+ POS_PRE_C = 3,
+
+ POS_BASE_C = 4,
+ POS_AFTER_MAIN = 5,
+
+ POS_ABOVE_C = 6,
+
+ POS_BEFORE_SUB = 7,
+ POS_BELOW_C = 8,
+ POS_AFTER_SUB = 9,
+
+ POS_BEFORE_POST = 10,
+ POS_POST_C = 11,
+ POS_AFTER_POST = 12,
+
+ POS_SMVD = 13,
+
+ POS_END = 14
+};
+
+
+HB_INTERNAL uint16_t
+hb_indic_get_categories (hb_codepoint_t u);
+
+
+#endif /* HB_OT_SHAPER_INDIC_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-khmer-machine.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-khmer-machine.hh
new file mode 100644
index 0000000000..e18bd75ef1
--- /dev/null
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-khmer-machine.hh
@@ -0,0 +1,428 @@
+
+#line 1 "hb-ot-shaper-khmer-machine.rl"
+/*
+ * Copyright © 2011,2012 Google, Inc.
+ *
+ * This is part of HarfBuzz, a text shaping library.
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that the
+ * above copyright notice and the following two paragraphs appear in
+ * all copies of this software.
+ *
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
+ * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ *
+ * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ *
+ * Google Author(s): Behdad Esfahbod
+ */
+
+#ifndef HB_OT_SHAPER_KHMER_MACHINE_HH
+#define HB_OT_SHAPER_KHMER_MACHINE_HH
+
+#include "hb.hh"
+
+#include "hb-ot-layout.hh"
+#include "hb-ot-shaper-indic.hh"
+
+/* buffer var allocations */
+#define khmer_category() ot_shaper_var_u8_category() /* khmer_category_t */
+
+using khmer_category_t = unsigned;
+
+#define K_Cat(Cat) khmer_syllable_machine_ex_##Cat
+
+enum khmer_syllable_type_t {
+ khmer_consonant_syllable,
+ khmer_broken_cluster,
+ khmer_non_khmer_cluster,
+};
+
+
+#line 52 "hb-ot-shaper-khmer-machine.hh"
+#define khmer_syllable_machine_ex_C 1u
+#define khmer_syllable_machine_ex_DOTTEDCIRCLE 11u
+#define khmer_syllable_machine_ex_H 4u
+#define khmer_syllable_machine_ex_PLACEHOLDER 10u
+#define khmer_syllable_machine_ex_Ra 15u
+#define khmer_syllable_machine_ex_Robatic 25u
+#define khmer_syllable_machine_ex_V 2u
+#define khmer_syllable_machine_ex_VAbv 20u
+#define khmer_syllable_machine_ex_VBlw 21u
+#define khmer_syllable_machine_ex_VPre 22u
+#define khmer_syllable_machine_ex_VPst 23u
+#define khmer_syllable_machine_ex_Xgroup 26u
+#define khmer_syllable_machine_ex_Ygroup 27u
+#define khmer_syllable_machine_ex_ZWJ 6u
+#define khmer_syllable_machine_ex_ZWNJ 5u
+
+
+#line 70 "hb-ot-shaper-khmer-machine.hh"
+static const unsigned char _khmer_syllable_machine_trans_keys[] = {
+ 5u, 26u, 5u, 26u, 1u, 15u, 5u, 26u, 5u, 26u, 5u, 26u, 5u, 26u, 5u, 26u,
+ 5u, 26u, 5u, 26u, 5u, 26u, 5u, 26u, 5u, 26u, 1u, 15u, 5u, 26u, 5u, 26u,
+ 5u, 26u, 5u, 26u, 5u, 26u, 5u, 26u, 5u, 26u, 1u, 27u, 4u, 27u, 1u, 15u,
+ 4u, 27u, 4u, 27u, 27u, 27u, 4u, 27u, 4u, 27u, 4u, 27u, 4u, 27u, 4u, 27u,
+ 4u, 27u, 1u, 15u, 4u, 27u, 4u, 27u, 27u, 27u, 4u, 27u, 4u, 27u, 4u, 27u,
+ 4u, 27u, 4u, 27u, 5u, 26u, 0
+};
+
+static const char _khmer_syllable_machine_key_spans[] = {
+ 22, 22, 15, 22, 22, 22, 22, 22,
+ 22, 22, 22, 22, 22, 15, 22, 22,
+ 22, 22, 22, 22, 22, 27, 24, 15,
+ 24, 24, 1, 24, 24, 24, 24, 24,
+ 24, 15, 24, 24, 1, 24, 24, 24,
+ 24, 24, 22
+};
+
+static const short _khmer_syllable_machine_index_offsets[] = {
+ 0, 23, 46, 62, 85, 108, 131, 154,
+ 177, 200, 223, 246, 269, 292, 308, 331,
+ 354, 377, 400, 423, 446, 469, 497, 522,
+ 538, 563, 588, 590, 615, 640, 665, 690,
+ 715, 740, 756, 781, 806, 808, 833, 858,
+ 883, 908, 933
+};
+
+static const char _khmer_syllable_machine_indicies[] = {
+ 1, 1, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 2,
+ 0, 0, 0, 0, 3, 4, 0, 1,
+ 1, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 4, 0, 5, 5,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 5, 0, 1, 1,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 2, 0, 0,
+ 0, 0, 0, 4, 0, 6, 6, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 7, 7, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 8, 0, 9, 9, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 2, 0, 0, 0, 0, 0,
+ 10, 0, 9, 9, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 10,
+ 0, 11, 11, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0, 12, 0,
+ 11, 11, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 12, 0, 1,
+ 1, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 2, 0,
+ 0, 0, 0, 13, 4, 0, 15, 15,
+ 14, 14, 14, 14, 14, 14, 14, 14,
+ 14, 14, 14, 14, 14, 16, 14, 14,
+ 14, 14, 17, 18, 14, 15, 15, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 18, 19, 20, 20, 14, 14,
+ 14, 14, 14, 14, 14, 14, 14, 14,
+ 14, 14, 20, 14, 15, 15, 14, 14,
+ 14, 14, 14, 14, 14, 14, 14, 14,
+ 14, 14, 14, 16, 14, 14, 14, 14,
+ 14, 18, 14, 21, 21, 14, 14, 14,
+ 14, 14, 14, 14, 14, 14, 14, 14,
+ 14, 14, 14, 14, 14, 14, 14, 14,
+ 16, 14, 22, 22, 14, 14, 14, 14,
+ 14, 14, 14, 14, 14, 14, 14, 14,
+ 14, 14, 14, 14, 14, 14, 14, 23,
+ 14, 24, 24, 14, 14, 14, 14, 14,
+ 14, 14, 14, 14, 14, 14, 14, 14,
+ 16, 14, 14, 14, 14, 14, 25, 14,
+ 24, 24, 14, 14, 14, 14, 14, 14,
+ 14, 14, 14, 14, 14, 14, 14, 14,
+ 14, 14, 14, 14, 14, 25, 14, 26,
+ 26, 14, 14, 14, 14, 14, 14, 14,
+ 14, 14, 14, 14, 14, 14, 16, 14,
+ 14, 14, 14, 14, 27, 14, 26, 26,
+ 14, 14, 14, 14, 14, 14, 14, 14,
+ 14, 14, 14, 14, 14, 14, 14, 14,
+ 14, 14, 14, 27, 14, 29, 29, 28,
+ 30, 31, 31, 28, 28, 28, 13, 13,
+ 28, 28, 28, 29, 28, 28, 28, 28,
+ 16, 25, 27, 23, 28, 17, 18, 20,
+ 28, 33, 34, 34, 32, 32, 32, 32,
+ 32, 32, 32, 32, 32, 32, 32, 32,
+ 32, 2, 10, 12, 8, 32, 13, 4,
+ 5, 32, 35, 35, 32, 32, 32, 32,
+ 32, 32, 32, 32, 32, 32, 32, 32,
+ 35, 32, 33, 36, 36, 32, 32, 32,
+ 32, 32, 32, 32, 32, 32, 32, 32,
+ 32, 32, 2, 10, 12, 8, 32, 3,
+ 4, 5, 32, 37, 38, 38, 32, 32,
+ 32, 32, 32, 32, 32, 32, 32, 32,
+ 32, 32, 32, 2, 10, 12, 8, 32,
+ 32, 4, 5, 32, 5, 32, 37, 6,
+ 6, 32, 32, 32, 32, 32, 32, 32,
+ 32, 32, 32, 32, 32, 32, 32, 32,
+ 32, 8, 32, 32, 2, 5, 32, 37,
+ 7, 7, 32, 32, 32, 32, 32, 32,
+ 32, 32, 32, 32, 32, 32, 32, 32,
+ 32, 32, 32, 32, 32, 8, 5, 32,
+ 37, 39, 39, 32, 32, 32, 32, 32,
+ 32, 32, 32, 32, 32, 32, 32, 32,
+ 2, 32, 32, 8, 32, 32, 10, 5,
+ 32, 37, 40, 40, 32, 32, 32, 32,
+ 32, 32, 32, 32, 32, 32, 32, 32,
+ 32, 2, 10, 32, 8, 32, 32, 12,
+ 5, 32, 33, 38, 38, 32, 32, 32,
+ 32, 32, 32, 32, 32, 32, 32, 32,
+ 32, 32, 2, 10, 12, 8, 32, 32,
+ 4, 5, 32, 33, 38, 38, 32, 32,
+ 32, 32, 32, 32, 32, 32, 32, 32,
+ 32, 32, 32, 2, 10, 12, 8, 32,
+ 3, 4, 5, 32, 42, 42, 41, 41,
+ 41, 41, 41, 41, 41, 41, 41, 41,
+ 41, 41, 42, 41, 30, 43, 43, 41,
+ 41, 41, 41, 41, 41, 41, 41, 41,
+ 41, 41, 41, 41, 16, 25, 27, 23,
+ 41, 17, 18, 20, 41, 44, 45, 45,
+ 41, 41, 41, 41, 41, 41, 41, 41,
+ 41, 41, 41, 41, 41, 16, 25, 27,
+ 23, 41, 41, 18, 20, 41, 20, 41,
+ 44, 21, 21, 41, 41, 41, 41, 41,
+ 41, 41, 41, 41, 41, 41, 41, 41,
+ 41, 41, 41, 23, 41, 41, 16, 20,
+ 41, 44, 22, 22, 41, 41, 41, 41,
+ 41, 41, 41, 41, 41, 41, 41, 41,
+ 41, 41, 41, 41, 41, 41, 41, 23,
+ 20, 41, 44, 46, 46, 41, 41, 41,
+ 41, 41, 41, 41, 41, 41, 41, 41,
+ 41, 41, 16, 41, 41, 23, 41, 41,
+ 25, 20, 41, 44, 47, 47, 41, 41,
+ 41, 41, 41, 41, 41, 41, 41, 41,
+ 41, 41, 41, 16, 25, 41, 23, 41,
+ 41, 27, 20, 41, 30, 45, 45, 41,
+ 41, 41, 41, 41, 41, 41, 41, 41,
+ 41, 41, 41, 41, 16, 25, 27, 23,
+ 41, 41, 18, 20, 41, 15, 15, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 16, 48, 48, 48,
+ 48, 48, 18, 48, 0
+};
+
+static const char _khmer_syllable_machine_trans_targs[] = {
+ 21, 1, 27, 31, 25, 26, 4, 5,
+ 28, 7, 29, 9, 30, 32, 21, 12,
+ 37, 41, 35, 21, 36, 15, 16, 38,
+ 18, 39, 20, 40, 21, 22, 33, 42,
+ 21, 23, 10, 24, 0, 2, 3, 6,
+ 8, 21, 34, 11, 13, 14, 17, 19,
+ 21
+};
+
+static const char _khmer_syllable_machine_trans_actions[] = {
+ 1, 0, 2, 2, 2, 0, 0, 0,
+ 2, 0, 2, 0, 2, 2, 3, 0,
+ 2, 4, 4, 5, 0, 0, 0, 2,
+ 0, 2, 0, 2, 8, 2, 0, 9,
+ 10, 0, 0, 2, 0, 0, 0, 0,
+ 0, 11, 4, 0, 0, 0, 0, 0,
+ 12
+};
+
+static const char _khmer_syllable_machine_to_state_actions[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 6, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0
+};
+
+static const char _khmer_syllable_machine_from_state_actions[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 7, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0
+};
+
+static const short _khmer_syllable_machine_eof_trans[] = {
+ 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 15, 20, 15, 15, 15,
+ 15, 15, 15, 15, 15, 0, 33, 33,
+ 33, 33, 33, 33, 33, 33, 33, 33,
+ 33, 42, 42, 42, 42, 42, 42, 42,
+ 42, 42, 49
+};
+
+static const int khmer_syllable_machine_start = 21;
+static const int khmer_syllable_machine_first_final = 21;
+static const int khmer_syllable_machine_error = -1;
+
+static const int khmer_syllable_machine_en_main = 21;
+
+
+#line 53 "hb-ot-shaper-khmer-machine.rl"
+
+
+
+#line 102 "hb-ot-shaper-khmer-machine.rl"
+
+
+#define found_syllable(syllable_type) \
+ HB_STMT_START { \
+ if (0) fprintf (stderr, "syllable %d..%d %s\n", ts, te, #syllable_type); \
+ for (unsigned int i = ts; i < te; i++) \
+ info[i].syllable() = (syllable_serial << 4) | syllable_type; \
+ syllable_serial++; \
+ if (unlikely (syllable_serial == 16)) syllable_serial = 1; \
+ } HB_STMT_END
+
+inline void
+find_syllables_khmer (hb_buffer_t *buffer)
+{
+ unsigned int p, pe, eof, ts, te, act HB_UNUSED;
+ int cs;
+ hb_glyph_info_t *info = buffer->info;
+
+#line 298 "hb-ot-shaper-khmer-machine.hh"
+ {
+ cs = khmer_syllable_machine_start;
+ ts = 0;
+ te = 0;
+ act = 0;
+ }
+
+#line 122 "hb-ot-shaper-khmer-machine.rl"
+
+
+ p = 0;
+ pe = eof = buffer->len;
+
+ unsigned int syllable_serial = 1;
+
+#line 314 "hb-ot-shaper-khmer-machine.hh"
+ {
+ int _slen;
+ int _trans;
+ const unsigned char *_keys;
+ const char *_inds;
+ if ( p == pe )
+ goto _test_eof;
+_resume:
+ switch ( _khmer_syllable_machine_from_state_actions[cs] ) {
+ case 7:
+#line 1 "NONE"
+ {ts = p;}
+ break;
+#line 328 "hb-ot-shaper-khmer-machine.hh"
+ }
+
+ _keys = _khmer_syllable_machine_trans_keys + (cs<<1);
+ _inds = _khmer_syllable_machine_indicies + _khmer_syllable_machine_index_offsets[cs];
+
+ _slen = _khmer_syllable_machine_key_spans[cs];
+ _trans = _inds[ _slen > 0 && _keys[0] <=( info[p].khmer_category()) &&
+ ( info[p].khmer_category()) <= _keys[1] ?
+ ( info[p].khmer_category()) - _keys[0] : _slen ];
+
+_eof_trans:
+ cs = _khmer_syllable_machine_trans_targs[_trans];
+
+ if ( _khmer_syllable_machine_trans_actions[_trans] == 0 )
+ goto _again;
+
+ switch ( _khmer_syllable_machine_trans_actions[_trans] ) {
+ case 2:
+#line 1 "NONE"
+ {te = p+1;}
+ break;
+ case 8:
+#line 98 "hb-ot-shaper-khmer-machine.rl"
+ {te = p+1;{ found_syllable (khmer_non_khmer_cluster); }}
+ break;
+ case 10:
+#line 96 "hb-ot-shaper-khmer-machine.rl"
+ {te = p;p--;{ found_syllable (khmer_consonant_syllable); }}
+ break;
+ case 11:
+#line 97 "hb-ot-shaper-khmer-machine.rl"
+ {te = p;p--;{ found_syllable (khmer_broken_cluster); buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_BROKEN_SYLLABLE; }}
+ break;
+ case 12:
+#line 98 "hb-ot-shaper-khmer-machine.rl"
+ {te = p;p--;{ found_syllable (khmer_non_khmer_cluster); }}
+ break;
+ case 1:
+#line 96 "hb-ot-shaper-khmer-machine.rl"
+ {{p = ((te))-1;}{ found_syllable (khmer_consonant_syllable); }}
+ break;
+ case 3:
+#line 97 "hb-ot-shaper-khmer-machine.rl"
+ {{p = ((te))-1;}{ found_syllable (khmer_broken_cluster); buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_BROKEN_SYLLABLE; }}
+ break;
+ case 5:
+#line 1 "NONE"
+ { switch( act ) {
+ case 2:
+ {{p = ((te))-1;} found_syllable (khmer_broken_cluster); buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_BROKEN_SYLLABLE; }
+ break;
+ case 3:
+ {{p = ((te))-1;} found_syllable (khmer_non_khmer_cluster); }
+ break;
+ }
+ }
+ break;
+ case 4:
+#line 1 "NONE"
+ {te = p+1;}
+#line 97 "hb-ot-shaper-khmer-machine.rl"
+ {act = 2;}
+ break;
+ case 9:
+#line 1 "NONE"
+ {te = p+1;}
+#line 98 "hb-ot-shaper-khmer-machine.rl"
+ {act = 3;}
+ break;
+#line 398 "hb-ot-shaper-khmer-machine.hh"
+ }
+
+_again:
+ switch ( _khmer_syllable_machine_to_state_actions[cs] ) {
+ case 6:
+#line 1 "NONE"
+ {ts = 0;}
+ break;
+#line 407 "hb-ot-shaper-khmer-machine.hh"
+ }
+
+ if ( ++p != pe )
+ goto _resume;
+ _test_eof: {}
+ if ( p == eof )
+ {
+ if ( _khmer_syllable_machine_eof_trans[cs] > 0 ) {
+ _trans = _khmer_syllable_machine_eof_trans[cs] - 1;
+ goto _eof_trans;
+ }
+ }
+
+ }
+
+#line 130 "hb-ot-shaper-khmer-machine.rl"
+
+}
+
+#undef found_syllable
+
+#endif /* HB_OT_SHAPER_KHMER_MACHINE_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-khmer.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-khmer.cc
index a7d5bf574b..e04d633195 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-khmer.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-khmer.cc
@@ -28,8 +28,8 @@
#ifndef HB_NO_OT_SHAPE
-#include "hb-ot-shape-complex-khmer.hh"
-#include "hb-ot-shape-complex-khmer-machine.hh"
+#include "hb-ot-shaper-khmer-machine.hh"
+#include "hb-ot-shaper-indic.hh"
#include "hb-ot-layout.hh"
@@ -37,6 +37,7 @@
* Khmer shaper.
*/
+
static const hb_ot_map_feature_t
khmer_features[] =
{
@@ -79,6 +80,15 @@ enum {
KHMER_BASIC_FEATURES = _KHMER_PRES, /* Don't forget to update this! */
};
+static inline void
+set_khmer_properties (hb_glyph_info_t &info)
+{
+ hb_codepoint_t u = info.codepoint;
+ unsigned int type = hb_indic_get_categories (u);
+
+ info.khmer_category() = (khmer_category_t) (type & 0xFFu);
+}
+
static void
setup_syllables_khmer (const hb_ot_shape_plan_t *plan,
hb_font_t *font,
@@ -115,7 +125,7 @@ collect_features_khmer (hb_ot_shape_planner_t *plan)
map->add_feature (khmer_features[i]);
/* https://github.com/harfbuzz/harfbuzz/issues/3531 */
- map->add_gsub_pause (nullptr);
+ map->add_gsub_pause (hb_syllabic_clear_var); // Don't need syllables anymore, use stop to free buffer var
for (; i < KHMER_NUM_FEATURES; i++)
map->add_feature (khmer_features[i]);
@@ -187,6 +197,7 @@ setup_syllables_khmer (const hb_ot_shape_plan_t *plan HB_UNUSED,
hb_font_t *font HB_UNUSED,
hb_buffer_t *buffer)
{
+ HB_BUFFER_ALLOCATE_VAR (buffer, syllable);
find_syllables_khmer (buffer);
foreach_syllable (buffer, start, end)
buffer->unsafe_to_break (start, end);
@@ -230,11 +241,11 @@ reorder_consonant_syllable (const hb_ot_shape_plan_t *plan,
* the 'pref' OpenType feature applied to them.
* """
*/
- if (info[i].khmer_category() == OT_Coeng && num_coengs <= 2 && i + 1 < end)
+ if (info[i].khmer_category() == K_Cat(H) && num_coengs <= 2 && i + 1 < end)
{
num_coengs++;
- if (info[i + 1].khmer_category() == OT_Ra)
+ if (info[i + 1].khmer_category() == K_Cat(Ra))
{
for (unsigned int j = 0; j < 2; j++)
info[i + j].mask |= khmer_plan->mask_array[KHMER_PREF];
@@ -262,7 +273,7 @@ reorder_consonant_syllable (const hb_ot_shape_plan_t *plan,
}
/* Reorder left matra piece. */
- else if (info[i].khmer_category() == OT_VPre)
+ else if (info[i].khmer_category() == K_Cat(VPre))
{
/* Move to the start. */
buffer->merge_clusters (start, i + 1);
@@ -301,8 +312,8 @@ reorder_khmer (const hb_ot_shape_plan_t *plan,
{
hb_syllabic_insert_dotted_circles (font, buffer,
khmer_broken_cluster,
- OT_DOTTEDCIRCLE,
- OT_Repha);
+ K_Cat(DOTTEDCIRCLE),
+ (unsigned) -1);
foreach_syllable (buffer, start, end)
reorder_syllable_khmer (plan, font->face, buffer, start, end);
@@ -349,7 +360,7 @@ compose_khmer (const hb_ot_shape_normalize_context_t *c,
}
-const hb_ot_complex_shaper_t _hb_ot_complex_shaper_khmer =
+const hb_ot_shaper_t _hb_ot_shaper_khmer =
{
collect_features_khmer,
override_features_khmer,
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-myanmar-machine.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-myanmar-machine.hh
new file mode 100644
index 0000000000..b109708937
--- /dev/null
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-myanmar-machine.hh
@@ -0,0 +1,553 @@
+
+#line 1 "hb-ot-shaper-myanmar-machine.rl"
+/*
+ * Copyright © 2011,2012 Google, Inc.
+ *
+ * This is part of HarfBuzz, a text shaping library.
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that the
+ * above copyright notice and the following two paragraphs appear in
+ * all copies of this software.
+ *
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
+ * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ *
+ * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ *
+ * Google Author(s): Behdad Esfahbod
+ */
+
+#ifndef HB_OT_SHAPER_MYANMAR_MACHINE_HH
+#define HB_OT_SHAPER_MYANMAR_MACHINE_HH
+
+#include "hb.hh"
+
+#include "hb-ot-layout.hh"
+#include "hb-ot-shaper-indic.hh"
+
+/* buffer var allocations */
+#define myanmar_category() ot_shaper_var_u8_category() /* myanmar_category_t */
+#define myanmar_position() ot_shaper_var_u8_auxiliary() /* myanmar_position_t */
+
+using myanmar_category_t = unsigned;
+using myanmar_position_t = ot_position_t;
+
+#define M_Cat(Cat) myanmar_syllable_machine_ex_##Cat
+
+enum myanmar_syllable_type_t {
+ myanmar_consonant_syllable,
+ myanmar_broken_cluster,
+ myanmar_non_myanmar_cluster,
+};
+
+
+#line 54 "hb-ot-shaper-myanmar-machine.hh"
+#define myanmar_syllable_machine_ex_A 9u
+#define myanmar_syllable_machine_ex_As 32u
+#define myanmar_syllable_machine_ex_C 1u
+#define myanmar_syllable_machine_ex_CS 18u
+#define myanmar_syllable_machine_ex_DB 3u
+#define myanmar_syllable_machine_ex_DOTTEDCIRCLE 11u
+#define myanmar_syllable_machine_ex_GB 10u
+#define myanmar_syllable_machine_ex_H 4u
+#define myanmar_syllable_machine_ex_IV 2u
+#define myanmar_syllable_machine_ex_MH 35u
+#define myanmar_syllable_machine_ex_ML 41u
+#define myanmar_syllable_machine_ex_MR 36u
+#define myanmar_syllable_machine_ex_MW 37u
+#define myanmar_syllable_machine_ex_MY 38u
+#define myanmar_syllable_machine_ex_PT 39u
+#define myanmar_syllable_machine_ex_Ra 15u
+#define myanmar_syllable_machine_ex_SM 8u
+#define myanmar_syllable_machine_ex_VAbv 20u
+#define myanmar_syllable_machine_ex_VBlw 21u
+#define myanmar_syllable_machine_ex_VPre 22u
+#define myanmar_syllable_machine_ex_VPst 23u
+#define myanmar_syllable_machine_ex_VS 40u
+#define myanmar_syllable_machine_ex_ZWJ 6u
+#define myanmar_syllable_machine_ex_ZWNJ 5u
+
+
+#line 81 "hb-ot-shaper-myanmar-machine.hh"
+static const unsigned char _myanmar_syllable_machine_trans_keys[] = {
+ 1u, 41u, 3u, 41u, 5u, 39u, 5u, 8u, 3u, 41u, 3u, 39u, 3u, 39u, 5u, 39u,
+ 5u, 39u, 3u, 39u, 3u, 39u, 3u, 41u, 5u, 39u, 1u, 15u, 3u, 39u, 3u, 39u,
+ 3u, 40u, 3u, 39u, 3u, 41u, 3u, 41u, 3u, 39u, 3u, 41u, 3u, 41u, 3u, 41u,
+ 3u, 41u, 3u, 41u, 5u, 39u, 5u, 8u, 3u, 41u, 3u, 39u, 3u, 39u, 5u, 39u,
+ 5u, 39u, 3u, 39u, 3u, 39u, 3u, 41u, 5u, 39u, 1u, 15u, 3u, 41u, 3u, 39u,
+ 3u, 39u, 3u, 40u, 3u, 39u, 3u, 41u, 3u, 41u, 3u, 39u, 3u, 41u, 3u, 41u,
+ 3u, 41u, 3u, 41u, 3u, 41u, 3u, 41u, 3u, 41u, 1u, 41u, 1u, 15u, 0
+};
+
+static const char _myanmar_syllable_machine_key_spans[] = {
+ 41, 39, 35, 4, 39, 37, 37, 35,
+ 35, 37, 37, 39, 35, 15, 37, 37,
+ 38, 37, 39, 39, 37, 39, 39, 39,
+ 39, 39, 35, 4, 39, 37, 37, 35,
+ 35, 37, 37, 39, 35, 15, 39, 37,
+ 37, 38, 37, 39, 39, 37, 39, 39,
+ 39, 39, 39, 39, 39, 41, 15
+};
+
+static const short _myanmar_syllable_machine_index_offsets[] = {
+ 0, 42, 82, 118, 123, 163, 201, 239,
+ 275, 311, 349, 387, 427, 463, 479, 517,
+ 555, 594, 632, 672, 712, 750, 790, 830,
+ 870, 910, 950, 986, 991, 1031, 1069, 1107,
+ 1143, 1179, 1217, 1255, 1295, 1331, 1347, 1387,
+ 1425, 1463, 1502, 1540, 1580, 1620, 1658, 1698,
+ 1738, 1778, 1818, 1858, 1898, 1938, 1980
+};
+
+static const char _myanmar_syllable_machine_indicies[] = {
+ 1, 1, 2, 3, 4, 4, 0, 5,
+ 6, 1, 1, 0, 0, 0, 7, 0,
+ 0, 8, 0, 9, 10, 11, 12, 0,
+ 0, 0, 0, 0, 0, 0, 0, 13,
+ 0, 0, 14, 15, 16, 17, 18, 19,
+ 20, 0, 22, 23, 24, 24, 21, 25,
+ 26, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 27, 28, 29, 30, 21,
+ 21, 21, 21, 21, 21, 21, 21, 31,
+ 21, 21, 32, 33, 34, 35, 36, 37,
+ 38, 21, 24, 24, 21, 25, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 30, 21, 21, 21,
+ 21, 21, 21, 21, 21, 39, 21, 21,
+ 21, 21, 21, 21, 36, 21, 24, 24,
+ 21, 25, 21, 22, 21, 24, 24, 21,
+ 25, 26, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 40, 21, 21, 30,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 41, 21, 21, 42, 21, 21, 21, 36,
+ 21, 41, 21, 22, 21, 24, 24, 21,
+ 25, 26, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 30,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 36,
+ 21, 43, 21, 24, 24, 21, 25, 36,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 44, 21,
+ 21, 21, 21, 21, 21, 36, 21, 24,
+ 24, 21, 25, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 44, 21, 21, 21, 21, 21,
+ 21, 36, 21, 24, 24, 21, 25, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 36, 21, 22,
+ 21, 24, 24, 21, 25, 26, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 40, 21, 21, 30, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 36, 21, 22, 21, 24,
+ 24, 21, 25, 26, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 40, 21,
+ 21, 30, 21, 21, 21, 21, 21, 21,
+ 21, 21, 41, 21, 21, 21, 21, 21,
+ 21, 36, 21, 22, 21, 24, 24, 21,
+ 25, 26, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 40, 21, 21, 30,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 41, 21, 21, 21, 21, 21, 21, 36,
+ 21, 41, 21, 24, 24, 21, 25, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 30, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 36, 21, 1,
+ 1, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 1, 21, 22,
+ 21, 24, 24, 21, 25, 26, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 27, 28, 21, 30, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 36, 21, 22, 21, 24,
+ 24, 21, 25, 26, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 28,
+ 21, 30, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 36, 21, 22, 21, 24, 24, 21,
+ 25, 26, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 27, 28, 29, 30,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 36,
+ 45, 21, 22, 21, 24, 24, 21, 25,
+ 26, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 27, 28, 29, 30, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 36, 21,
+ 22, 21, 24, 24, 21, 25, 26, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 27, 28, 29, 30, 21, 21, 21,
+ 21, 21, 21, 21, 21, 31, 21, 21,
+ 32, 33, 34, 35, 36, 21, 38, 21,
+ 22, 21, 24, 24, 21, 25, 26, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 27, 28, 29, 30, 21, 21, 21,
+ 21, 21, 21, 21, 21, 45, 21, 21,
+ 21, 21, 21, 21, 36, 21, 38, 21,
+ 22, 21, 24, 24, 21, 25, 26, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 27, 28, 29, 30, 21, 21, 21,
+ 21, 21, 21, 21, 21, 45, 21, 21,
+ 21, 21, 21, 21, 36, 21, 22, 21,
+ 24, 24, 21, 25, 26, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 27,
+ 28, 29, 30, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 32, 21,
+ 34, 21, 36, 21, 38, 21, 22, 21,
+ 24, 24, 21, 25, 26, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 27,
+ 28, 29, 30, 21, 21, 21, 21, 21,
+ 21, 21, 21, 45, 21, 21, 32, 21,
+ 21, 21, 36, 21, 38, 21, 22, 21,
+ 24, 24, 21, 25, 26, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 27,
+ 28, 29, 30, 21, 21, 21, 21, 21,
+ 21, 21, 21, 46, 21, 21, 32, 33,
+ 34, 21, 36, 21, 38, 21, 22, 21,
+ 24, 24, 21, 25, 26, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 27,
+ 28, 29, 30, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 32, 33,
+ 34, 21, 36, 21, 38, 21, 22, 23,
+ 24, 24, 21, 25, 26, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 27,
+ 28, 29, 30, 21, 21, 21, 21, 21,
+ 21, 21, 21, 31, 21, 21, 32, 33,
+ 34, 35, 36, 21, 38, 21, 48, 48,
+ 47, 5, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 12, 47, 47, 47, 47, 47, 47, 47,
+ 47, 49, 47, 47, 47, 47, 47, 47,
+ 18, 47, 48, 48, 47, 5, 47, 2,
+ 47, 48, 48, 47, 5, 6, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 50, 47, 47, 12, 47, 47, 47, 47,
+ 47, 47, 47, 47, 51, 47, 47, 52,
+ 47, 47, 47, 18, 47, 51, 47, 2,
+ 47, 48, 48, 47, 5, 6, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 12, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 18, 47, 53, 47, 48,
+ 48, 47, 5, 18, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 54, 47, 47, 47, 47, 47,
+ 47, 18, 47, 48, 48, 47, 5, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 54, 47,
+ 47, 47, 47, 47, 47, 18, 47, 48,
+ 48, 47, 5, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 18, 47, 2, 47, 48, 48, 47,
+ 5, 6, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 50, 47, 47, 12,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 18,
+ 47, 2, 47, 48, 48, 47, 5, 6,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 50, 47, 47, 12, 47, 47,
+ 47, 47, 47, 47, 47, 47, 51, 47,
+ 47, 47, 47, 47, 47, 18, 47, 2,
+ 47, 48, 48, 47, 5, 6, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 50, 47, 47, 12, 47, 47, 47, 47,
+ 47, 47, 47, 47, 51, 47, 47, 47,
+ 47, 47, 47, 18, 47, 51, 47, 48,
+ 48, 47, 5, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 12, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 18, 47, 55, 55, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 55, 47, 2, 3, 48, 48, 47,
+ 5, 6, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 9, 10, 11, 12,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 13, 47, 47, 14, 15, 16, 17, 18,
+ 19, 20, 47, 2, 47, 48, 48, 47,
+ 5, 6, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 9, 10, 47, 12,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 18,
+ 47, 2, 47, 48, 48, 47, 5, 6,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 10, 47, 12, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 18, 47, 2,
+ 47, 48, 48, 47, 5, 6, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 9, 10, 11, 12, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 18, 56, 47, 2, 47,
+ 48, 48, 47, 5, 6, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 9,
+ 10, 11, 12, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 18, 47, 2, 47, 48, 48,
+ 47, 5, 6, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 9, 10, 11,
+ 12, 47, 47, 47, 47, 47, 47, 47,
+ 47, 13, 47, 47, 14, 15, 16, 17,
+ 18, 47, 20, 47, 2, 47, 48, 48,
+ 47, 5, 6, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 9, 10, 11,
+ 12, 47, 47, 47, 47, 47, 47, 47,
+ 47, 56, 47, 47, 47, 47, 47, 47,
+ 18, 47, 20, 47, 2, 47, 48, 48,
+ 47, 5, 6, 47, 47, 47, 47, 47,
+ 47, 47, 47, 47, 47, 9, 10, 11,
+ 12, 47, 47, 47, 47, 47, 47, 47,
+ 47, 56, 47, 47, 47, 47, 47, 47,
+ 18, 47, 2, 47, 48, 48, 47, 5,
+ 6, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 9, 10, 11, 12, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 14, 47, 16, 47, 18, 47,
+ 20, 47, 2, 47, 48, 48, 47, 5,
+ 6, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 9, 10, 11, 12, 47,
+ 47, 47, 47, 47, 47, 47, 47, 56,
+ 47, 47, 14, 47, 47, 47, 18, 47,
+ 20, 47, 2, 47, 48, 48, 47, 5,
+ 6, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 9, 10, 11, 12, 47,
+ 47, 47, 47, 47, 47, 47, 47, 57,
+ 47, 47, 14, 15, 16, 47, 18, 47,
+ 20, 47, 2, 47, 48, 48, 47, 5,
+ 6, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 9, 10, 11, 12, 47,
+ 47, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 14, 15, 16, 47, 18, 47,
+ 20, 47, 2, 3, 48, 48, 47, 5,
+ 6, 47, 47, 47, 47, 47, 47, 47,
+ 47, 47, 47, 9, 10, 11, 12, 47,
+ 47, 47, 47, 47, 47, 47, 47, 13,
+ 47, 47, 14, 15, 16, 17, 18, 47,
+ 20, 47, 22, 23, 24, 24, 21, 25,
+ 26, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 27, 28, 29, 30, 21,
+ 21, 21, 21, 21, 21, 21, 21, 58,
+ 21, 21, 32, 33, 34, 35, 36, 37,
+ 38, 21, 22, 59, 24, 24, 21, 25,
+ 26, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 27, 28, 29, 30, 21,
+ 21, 21, 21, 21, 21, 21, 21, 31,
+ 21, 21, 32, 33, 34, 35, 36, 21,
+ 38, 21, 1, 1, 2, 3, 48, 48,
+ 47, 5, 6, 1, 1, 47, 47, 47,
+ 1, 47, 47, 47, 47, 9, 10, 11,
+ 12, 47, 47, 47, 47, 47, 47, 47,
+ 47, 13, 47, 47, 14, 15, 16, 17,
+ 18, 19, 20, 47, 1, 1, 60, 60,
+ 60, 60, 60, 60, 60, 1, 1, 60,
+ 60, 60, 1, 60, 0
+};
+
+static const char _myanmar_syllable_machine_trans_targs[] = {
+ 0, 1, 26, 37, 0, 27, 29, 51,
+ 54, 39, 40, 41, 28, 43, 44, 46,
+ 47, 48, 30, 50, 45, 0, 2, 13,
+ 0, 3, 5, 14, 15, 16, 4, 18,
+ 19, 21, 22, 23, 6, 25, 20, 12,
+ 9, 10, 11, 7, 8, 17, 24, 0,
+ 0, 36, 33, 34, 35, 31, 32, 38,
+ 42, 49, 52, 53, 0
+};
+
+static const char _myanmar_syllable_machine_trans_actions[] = {
+ 3, 0, 0, 0, 4, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 5, 0, 0,
+ 6, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 7,
+ 8, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 9
+};
+
+static const char _myanmar_syllable_machine_to_state_actions[] = {
+ 1, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0
+};
+
+static const char _myanmar_syllable_machine_from_state_actions[] = {
+ 2, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0
+};
+
+static const short _myanmar_syllable_machine_eof_trans[] = {
+ 0, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 48, 48, 48, 48, 48,
+ 48, 48, 48, 22, 22, 48, 61
+};
+
+static const int myanmar_syllable_machine_start = 0;
+static const int myanmar_syllable_machine_first_final = 0;
+static const int myanmar_syllable_machine_error = -1;
+
+static const int myanmar_syllable_machine_en_main = 0;
+
+
+#line 55 "hb-ot-shaper-myanmar-machine.rl"
+
+
+
+#line 117 "hb-ot-shaper-myanmar-machine.rl"
+
+
+#define found_syllable(syllable_type) \
+ HB_STMT_START { \
+ if (0) fprintf (stderr, "syllable %d..%d %s\n", ts, te, #syllable_type); \
+ for (unsigned int i = ts; i < te; i++) \
+ info[i].syllable() = (syllable_serial << 4) | syllable_type; \
+ syllable_serial++; \
+ if (unlikely (syllable_serial == 16)) syllable_serial = 1; \
+ } HB_STMT_END
+
+inline void
+find_syllables_myanmar (hb_buffer_t *buffer)
+{
+ unsigned int p, pe, eof, ts, te, act HB_UNUSED;
+ int cs;
+ hb_glyph_info_t *info = buffer->info;
+
+#line 447 "hb-ot-shaper-myanmar-machine.hh"
+ {
+ cs = myanmar_syllable_machine_start;
+ ts = 0;
+ te = 0;
+ act = 0;
+ }
+
+#line 137 "hb-ot-shaper-myanmar-machine.rl"
+
+
+ p = 0;
+ pe = eof = buffer->len;
+
+ unsigned int syllable_serial = 1;
+
+#line 463 "hb-ot-shaper-myanmar-machine.hh"
+ {
+ int _slen;
+ int _trans;
+ const unsigned char *_keys;
+ const char *_inds;
+ if ( p == pe )
+ goto _test_eof;
+_resume:
+ switch ( _myanmar_syllable_machine_from_state_actions[cs] ) {
+ case 2:
+#line 1 "NONE"
+ {ts = p;}
+ break;
+#line 477 "hb-ot-shaper-myanmar-machine.hh"
+ }
+
+ _keys = _myanmar_syllable_machine_trans_keys + (cs<<1);
+ _inds = _myanmar_syllable_machine_indicies + _myanmar_syllable_machine_index_offsets[cs];
+
+ _slen = _myanmar_syllable_machine_key_spans[cs];
+ _trans = _inds[ _slen > 0 && _keys[0] <=( info[p].myanmar_category()) &&
+ ( info[p].myanmar_category()) <= _keys[1] ?
+ ( info[p].myanmar_category()) - _keys[0] : _slen ];
+
+_eof_trans:
+ cs = _myanmar_syllable_machine_trans_targs[_trans];
+
+ if ( _myanmar_syllable_machine_trans_actions[_trans] == 0 )
+ goto _again;
+
+ switch ( _myanmar_syllable_machine_trans_actions[_trans] ) {
+ case 6:
+#line 110 "hb-ot-shaper-myanmar-machine.rl"
+ {te = p+1;{ found_syllable (myanmar_consonant_syllable); }}
+ break;
+ case 4:
+#line 111 "hb-ot-shaper-myanmar-machine.rl"
+ {te = p+1;{ found_syllable (myanmar_non_myanmar_cluster); }}
+ break;
+ case 8:
+#line 112 "hb-ot-shaper-myanmar-machine.rl"
+ {te = p+1;{ found_syllable (myanmar_broken_cluster); buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_BROKEN_SYLLABLE; }}
+ break;
+ case 3:
+#line 113 "hb-ot-shaper-myanmar-machine.rl"
+ {te = p+1;{ found_syllable (myanmar_non_myanmar_cluster); }}
+ break;
+ case 5:
+#line 110 "hb-ot-shaper-myanmar-machine.rl"
+ {te = p;p--;{ found_syllable (myanmar_consonant_syllable); }}
+ break;
+ case 7:
+#line 112 "hb-ot-shaper-myanmar-machine.rl"
+ {te = p;p--;{ found_syllable (myanmar_broken_cluster); buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_BROKEN_SYLLABLE; }}
+ break;
+ case 9:
+#line 113 "hb-ot-shaper-myanmar-machine.rl"
+ {te = p;p--;{ found_syllable (myanmar_non_myanmar_cluster); }}
+ break;
+#line 523 "hb-ot-shaper-myanmar-machine.hh"
+ }
+
+_again:
+ switch ( _myanmar_syllable_machine_to_state_actions[cs] ) {
+ case 1:
+#line 1 "NONE"
+ {ts = 0;}
+ break;
+#line 532 "hb-ot-shaper-myanmar-machine.hh"
+ }
+
+ if ( ++p != pe )
+ goto _resume;
+ _test_eof: {}
+ if ( p == eof )
+ {
+ if ( _myanmar_syllable_machine_eof_trans[cs] > 0 ) {
+ _trans = _myanmar_syllable_machine_eof_trans[cs] - 1;
+ goto _eof_trans;
+ }
+ }
+
+ }
+
+#line 145 "hb-ot-shaper-myanmar-machine.rl"
+
+}
+
+#undef found_syllable
+
+#endif /* HB_OT_SHAPER_MYANMAR_MACHINE_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-myanmar.cc
index 13beaf4d4c..1ccafbca7e 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-myanmar.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-myanmar.cc
@@ -28,14 +28,16 @@
#ifndef HB_NO_OT_SHAPE
-#include "hb-ot-shape-complex-myanmar.hh"
-#include "hb-ot-shape-complex-myanmar-machine.hh"
+#include "hb-ot-shaper-myanmar-machine.hh"
+#include "hb-ot-shaper-indic.hh"
+#include "hb-ot-layout.hh"
/*
* Myanmar shaper.
*/
+
static const hb_tag_t
myanmar_basic_features[] =
{
@@ -62,6 +64,40 @@ myanmar_other_features[] =
HB_TAG('p','s','t','s'),
};
+static inline void
+set_myanmar_properties (hb_glyph_info_t &info)
+{
+ hb_codepoint_t u = info.codepoint;
+ unsigned int type = hb_indic_get_categories (u);
+
+ info.myanmar_category() = (myanmar_category_t) (type & 0xFFu);
+}
+
+
+static inline bool
+is_one_of_myanmar (const hb_glyph_info_t &info, unsigned int flags)
+{
+ /* If it ligated, all bets are off. */
+ if (_hb_glyph_info_ligated (&info)) return false;
+ return !!(FLAG_UNSAFE (info.myanmar_category()) & flags);
+}
+
+/* Note:
+ *
+ * We treat Vowels and placeholders as if they were consonants. This is safe because Vowels
+ * cannot happen in a consonant syllable. The plus side however is, we can call the
+ * consonant syllable logic from the vowel syllable function and get it all right!
+ *
+ * Keep in sync with consonant_categories in the generator. */
+#define CONSONANT_FLAGS_MYANMAR (FLAG (M_Cat(C)) | FLAG (M_Cat(CS)) | FLAG (M_Cat(Ra)) | /* FLAG (M_Cat(CM)) | */ FLAG (M_Cat(IV)) | FLAG (M_Cat(GB)) | FLAG (M_Cat(DOTTEDCIRCLE)))
+
+static inline bool
+is_consonant_myanmar (const hb_glyph_info_t &info)
+{
+ return is_one_of_myanmar (info, CONSONANT_FLAGS_MYANMAR);
+}
+
+
static void
setup_syllables_myanmar (const hb_ot_shape_plan_t *plan,
hb_font_t *font,
@@ -92,6 +128,7 @@ collect_features_myanmar (hb_ot_shape_planner_t *plan)
map->enable_feature (myanmar_basic_features[i], F_MANUAL_ZWJ | F_PER_SYLLABLE);
map->add_gsub_pause (nullptr);
}
+ map->add_gsub_pause (hb_syllabic_clear_var); // Don't need syllables anymore, use stop to free buffer var
for (unsigned int i = 0; i < ARRAY_LENGTH (myanmar_other_features); i++)
map->enable_feature (myanmar_other_features[i], F_MANUAL_ZWJ);
@@ -118,6 +155,7 @@ setup_syllables_myanmar (const hb_ot_shape_plan_t *plan HB_UNUSED,
hb_font_t *font HB_UNUSED,
hb_buffer_t *buffer)
{
+ HB_BUFFER_ALLOCATE_VAR (buffer, syllable);
find_syllables_myanmar (buffer);
foreach_syllable (buffer, start, end)
buffer->unsafe_to_break (start, end);
@@ -129,7 +167,7 @@ compare_myanmar_order (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb)
int a = pa->myanmar_position();
int b = pb->myanmar_position();
- return a < b ? -1 : a == b ? 0 : +1;
+ return (int) a - (int) b;
}
@@ -148,9 +186,9 @@ initial_reordering_consonant_syllable (hb_buffer_t *buffer,
{
unsigned int limit = start;
if (start + 3 <= end &&
- info[start ].myanmar_category() == OT_Ra &&
- info[start+1].myanmar_category() == OT_As &&
- info[start+2].myanmar_category() == OT_H)
+ info[start ].myanmar_category() == M_Cat(Ra) &&
+ info[start+1].myanmar_category() == M_Cat(As) &&
+ info[start+2].myanmar_category() == M_Cat(H))
{
limit += 3;
base = start;
@@ -162,7 +200,7 @@ initial_reordering_consonant_syllable (hb_buffer_t *buffer,
base = limit;
for (unsigned int i = limit; i < end; i++)
- if (is_consonant (info[i]))
+ if (is_consonant_myanmar (info[i]))
{
base = i;
break;
@@ -187,39 +225,40 @@ initial_reordering_consonant_syllable (hb_buffer_t *buffer,
* Myanmar reordering! */
for (; i < end; i++)
{
- if (info[i].myanmar_category() == OT_MR) /* Pre-base reordering */
+ if (info[i].myanmar_category() == M_Cat(MR)) /* Pre-base reordering */
{
info[i].myanmar_position() = POS_PRE_C;
continue;
}
- if (info[i].myanmar_position() < POS_BASE_C) /* Left matra */
+ if (info[i].myanmar_category() == M_Cat(VPre)) /* Left matra */
{
+ info[i].myanmar_position() = POS_PRE_M;
continue;
}
- if (info[i].myanmar_category() == OT_VS)
+ if (info[i].myanmar_category() == M_Cat(VS))
{
info[i].myanmar_position() = info[i - 1].myanmar_position();
continue;
}
- if (pos == POS_AFTER_MAIN && info[i].myanmar_category() == OT_VBlw)
+ if (pos == POS_AFTER_MAIN && info[i].myanmar_category() == M_Cat(VBlw))
{
pos = POS_BELOW_C;
info[i].myanmar_position() = pos;
continue;
}
- if (pos == POS_BELOW_C && info[i].myanmar_category() == OT_A)
+ if (pos == POS_BELOW_C && info[i].myanmar_category() == M_Cat(A))
{
info[i].myanmar_position() = POS_BEFORE_SUB;
continue;
}
- if (pos == POS_BELOW_C && info[i].myanmar_category() == OT_VBlw)
+ if (pos == POS_BELOW_C && info[i].myanmar_category() == M_Cat(VBlw))
{
info[i].myanmar_position() = pos;
continue;
}
- if (pos == POS_BELOW_C && info[i].myanmar_category() != OT_A)
+ if (pos == POS_BELOW_C && info[i].myanmar_category() != M_Cat(A))
{
pos = POS_AFTER_SUB;
info[i].myanmar_position() = pos;
@@ -247,7 +286,6 @@ reorder_syllable_myanmar (const hb_ot_shape_plan_t *plan HB_UNUSED,
initial_reordering_consonant_syllable (buffer, start, end);
break;
- case myanmar_punctuation_cluster:
case myanmar_non_myanmar_cluster:
break;
}
@@ -262,7 +300,7 @@ reorder_myanmar (const hb_ot_shape_plan_t *plan,
{
hb_syllabic_insert_dotted_circles (font, buffer,
myanmar_broken_cluster,
- OT_GB);
+ M_Cat(DOTTEDCIRCLE));
foreach_syllable (buffer, start, end)
reorder_syllable_myanmar (plan, font->face, buffer, start, end);
@@ -274,7 +312,7 @@ reorder_myanmar (const hb_ot_shape_plan_t *plan,
}
-const hb_ot_complex_shaper_t _hb_ot_complex_shaper_myanmar =
+const hb_ot_shaper_t _hb_ot_shaper_myanmar =
{
collect_features_myanmar,
nullptr, /* override_features */
@@ -296,7 +334,7 @@ const hb_ot_complex_shaper_t _hb_ot_complex_shaper_myanmar =
/* Ugly Zawgyi encoding.
* Disable all auto processing.
* https://github.com/harfbuzz/harfbuzz/issues/1162 */
-const hb_ot_complex_shaper_t _hb_ot_complex_shaper_myanmar_zawgyi =
+const hb_ot_shaper_t _hb_ot_shaper_myanmar_zawgyi =
{
nullptr, /* collect_features */
nullptr, /* override_features */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-syllabic.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-syllabic.cc
index 76092c7f38..a8e0d8e8c1 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-syllabic.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-syllabic.cc
@@ -26,7 +26,7 @@
#ifndef HB_NO_OT_SHAPE
-#include "hb-ot-shape-complex-syllabic.hh"
+#include "hb-ot-shaper-syllabic.hh"
void
@@ -39,31 +39,18 @@ hb_syllabic_insert_dotted_circles (hb_font_t *font,
{
if (unlikely (buffer->flags & HB_BUFFER_FLAG_DO_NOT_INSERT_DOTTED_CIRCLE))
return;
-
- /* Note: This loop is extra overhead, but should not be measurable.
- * TODO Use a buffer scratch flag to remove the loop. */
- bool has_broken_syllables = false;
- unsigned int count = buffer->len;
- hb_glyph_info_t *info = buffer->info;
- for (unsigned int i = 0; i < count; i++)
- if ((info[i].syllable() & 0x0F) == broken_syllable_type)
- {
- has_broken_syllables = true;
- break;
- }
- if (likely (!has_broken_syllables))
+ if (likely (!(buffer->scratch_flags & HB_BUFFER_SCRATCH_FLAG_HAS_BROKEN_SYLLABLE)))
return;
-
hb_codepoint_t dottedcircle_glyph;
if (!font->get_nominal_glyph (0x25CCu, &dottedcircle_glyph))
return;
hb_glyph_info_t dottedcircle = {0};
dottedcircle.codepoint = 0x25CCu;
- dottedcircle.complex_var_u8_category() = dottedcircle_category;
+ dottedcircle.ot_shaper_var_u8_category() = dottedcircle_category;
if (dottedcircle_position != -1)
- dottedcircle.complex_var_u8_auxiliary() = dottedcircle_position;
+ dottedcircle.ot_shaper_var_u8_auxiliary() = dottedcircle_position;
dottedcircle.codepoint = dottedcircle_glyph;
buffer->clear_output ();
@@ -87,7 +74,7 @@ hb_syllabic_insert_dotted_circles (hb_font_t *font,
{
while (buffer->idx < buffer->len && buffer->successful &&
last_syllable == buffer->cur().syllable() &&
- buffer->cur().complex_var_u8_category() == (unsigned) repha_category)
+ buffer->cur().ot_shaper_var_u8_category() == (unsigned) repha_category)
(void) buffer->next_glyph ();
}
@@ -99,5 +86,13 @@ hb_syllabic_insert_dotted_circles (hb_font_t *font,
buffer->sync ();
}
+HB_INTERNAL void
+hb_syllabic_clear_var (const hb_ot_shape_plan_t *plan,
+ hb_font_t *font,
+ hb_buffer_t *buffer)
+{
+ HB_BUFFER_DEALLOCATE_VAR (buffer, syllable);
+}
+
#endif
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-syllabic.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-syllabic.hh
index b901a660d3..e8a15bb48a 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-syllabic.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-syllabic.hh
@@ -22,12 +22,12 @@
* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
*/
-#ifndef HB_OT_SHAPE_COMPLEX_SYLLABIC_HH
-#define HB_OT_SHAPE_COMPLEX_SYLLABIC_HH
+#ifndef HB_OT_SHAPER_SYLLABIC_HH
+#define HB_OT_SHAPER_SYLLABIC_HH
#include "hb.hh"
-#include "hb-ot-shape-complex.hh"
+#include "hb-ot-shaper.hh"
HB_INTERNAL void
@@ -38,5 +38,10 @@ hb_syllabic_insert_dotted_circles (hb_font_t *font,
int repha_category = -1,
int dottedcircle_position = -1);
+HB_INTERNAL void
+hb_syllabic_clear_var (const hb_ot_shape_plan_t *plan,
+ hb_font_t *font,
+ hb_buffer_t *buffer);
+
-#endif /* HB_OT_SHAPE_COMPLEX_SYLLABIC_HH */
+#endif /* HB_OT_SHAPER_SYLLABIC_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-thai.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-thai.cc
index a1e27a83be..1280e7ed17 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-thai.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-thai.cc
@@ -28,7 +28,7 @@
#ifndef HB_NO_OT_SHAPE
-#include "hb-ot-shape-complex.hh"
+#include "hb-ot-shaper.hh"
/* Thai / Lao shaper */
@@ -222,7 +222,7 @@ do_thai_pua_shaping (const hb_ot_shape_plan_t *plan HB_UNUSED,
hb_buffer_t *buffer,
hb_font_t *font)
{
-#ifdef HB_NO_OT_SHAPE_COMPLEX_THAI_FALLBACK
+#ifdef HB_NO_OT_SHAPER_THAI_FALLBACK
return;
#endif
@@ -279,7 +279,7 @@ preprocess_text_thai (const hb_ot_shape_plan_t *plan,
* to be what Uniscribe and other engines implement. According to Eric Muller:
*
* When you have a SARA AM, decompose it in NIKHAHIT + SARA AA, *and* move the
- * NIKHAHIT backwards over any tone mark (0E48-0E4B).
+ * NIKHAHIT backwards over any above-base marks.
*
* <0E14, 0E4B, 0E33> -> <0E14, 0E4D, 0E4B, 0E32>
*
@@ -308,8 +308,8 @@ preprocess_text_thai (const hb_ot_shape_plan_t *plan,
* Nikhahit: U+0E4D U+0ECD
*
* Testing shows that Uniscribe reorder the following marks:
- * Thai: <0E31,0E34..0E37,0E47..0E4E>
- * Lao: <0EB1,0EB4..0EB7,0EC7..0ECE>
+ * Thai: <0E31,0E34..0E37, 0E47..0E4E>
+ * Lao: <0EB1,0EB4..0EB7,0EBB,0EC8..0ECD>
*
* Note how the Lao versions are the same as Thai + 0x80.
*/
@@ -319,7 +319,7 @@ preprocess_text_thai (const hb_ot_shape_plan_t *plan,
#define IS_SARA_AM(x) (((x) & ~0x0080u) == 0x0E33u)
#define NIKHAHIT_FROM_SARA_AM(x) ((x) - 0x0E33u + 0x0E4Du)
#define SARA_AA_FROM_SARA_AM(x) ((x) - 1)
-#define IS_TONE_MARK(x) (hb_in_ranges<hb_codepoint_t> ((x) & ~0x0080u, 0x0E34u, 0x0E37u, 0x0E47u, 0x0E4Eu, 0x0E31u, 0x0E31u))
+#define IS_ABOVE_BASE_MARK(x) (hb_in_ranges<hb_codepoint_t> ((x) & ~0x0080u, 0x0E34u, 0x0E37u, 0x0E47u, 0x0E4Eu, 0x0E31u, 0x0E31u, 0x0E3Bu, 0x0E3Bu))
buffer->clear_output ();
unsigned int count = buffer->len;
@@ -343,7 +343,7 @@ preprocess_text_thai (const hb_ot_shape_plan_t *plan,
/* Ok, let's see... */
unsigned int start = end - 2;
- while (start > 0 && IS_TONE_MARK (buffer->out_info[start - 1].codepoint))
+ while (start > 0 && IS_ABOVE_BASE_MARK (buffer->out_info[start - 1].codepoint))
start--;
if (start + 2 < end)
@@ -371,7 +371,7 @@ preprocess_text_thai (const hb_ot_shape_plan_t *plan,
do_thai_pua_shaping (plan, buffer, font);
}
-const hb_ot_complex_shaper_t _hb_ot_complex_shaper_thai =
+const hb_ot_shaper_t _hb_ot_shaper_thai =
{
nullptr, /* collect_features */
nullptr, /* override_features */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shaper-use-machine.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-use-machine.hh
new file mode 100644
index 0000000000..65e65ff39d
--- /dev/null
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-use-machine.hh
@@ -0,0 +1,931 @@
+
+#line 1 "hb-ot-shaper-use-machine.rl"
+/*
+ * Copyright © 2015 Mozilla Foundation.
+ * Copyright © 2015 Google, Inc.
+ *
+ * This is part of HarfBuzz, a text shaping library.
+ *
+ * Permission is hereby granted, without written agreement and without
+ * license or royalty fees, to use, copy, modify, and distribute this
+ * software and its documentation for any purpose, provided that the
+ * above copyright notice and the following two paragraphs appear in
+ * all copies of this software.
+ *
+ * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
+ * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
+ * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ *
+ * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
+ * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
+ *
+ * Mozilla Author(s): Jonathan Kew
+ * Google Author(s): Behdad Esfahbod
+ */
+
+#ifndef HB_OT_SHAPER_USE_MACHINE_HH
+#define HB_OT_SHAPER_USE_MACHINE_HH
+
+#include "hb.hh"
+
+#include "hb-ot-shaper-syllabic.hh"
+
+/* buffer var allocations */
+#define use_category() ot_shaper_var_u8_category()
+
+#define USE(Cat) use_syllable_machine_ex_##Cat
+
+enum use_syllable_type_t {
+ use_virama_terminated_cluster,
+ use_sakot_terminated_cluster,
+ use_standard_cluster,
+ use_number_joiner_terminated_cluster,
+ use_numeral_cluster,
+ use_symbol_cluster,
+ use_hieroglyph_cluster,
+ use_broken_cluster,
+ use_non_cluster,
+};
+
+
+#line 57 "hb-ot-shaper-use-machine.hh"
+#define use_syllable_machine_ex_B 1u
+#define use_syllable_machine_ex_CGJ 6u
+#define use_syllable_machine_ex_CMAbv 31u
+#define use_syllable_machine_ex_CMBlw 32u
+#define use_syllable_machine_ex_CS 43u
+#define use_syllable_machine_ex_FAbv 24u
+#define use_syllable_machine_ex_FBlw 25u
+#define use_syllable_machine_ex_FMAbv 45u
+#define use_syllable_machine_ex_FMBlw 46u
+#define use_syllable_machine_ex_FMPst 47u
+#define use_syllable_machine_ex_FPst 26u
+#define use_syllable_machine_ex_G 49u
+#define use_syllable_machine_ex_GB 5u
+#define use_syllable_machine_ex_H 12u
+#define use_syllable_machine_ex_HN 13u
+#define use_syllable_machine_ex_HVM 53u
+#define use_syllable_machine_ex_IS 44u
+#define use_syllable_machine_ex_J 50u
+#define use_syllable_machine_ex_MAbv 27u
+#define use_syllable_machine_ex_MBlw 28u
+#define use_syllable_machine_ex_MPre 30u
+#define use_syllable_machine_ex_MPst 29u
+#define use_syllable_machine_ex_N 4u
+#define use_syllable_machine_ex_O 0u
+#define use_syllable_machine_ex_R 18u
+#define use_syllable_machine_ex_SB 51u
+#define use_syllable_machine_ex_SE 52u
+#define use_syllable_machine_ex_SMAbv 41u
+#define use_syllable_machine_ex_SMBlw 42u
+#define use_syllable_machine_ex_SUB 11u
+#define use_syllable_machine_ex_Sk 48u
+#define use_syllable_machine_ex_VAbv 33u
+#define use_syllable_machine_ex_VBlw 34u
+#define use_syllable_machine_ex_VMAbv 37u
+#define use_syllable_machine_ex_VMBlw 38u
+#define use_syllable_machine_ex_VMPre 23u
+#define use_syllable_machine_ex_VMPst 39u
+#define use_syllable_machine_ex_VPre 22u
+#define use_syllable_machine_ex_VPst 35u
+#define use_syllable_machine_ex_WJ 16u
+#define use_syllable_machine_ex_ZWNJ 14u
+
+
+#line 101 "hb-ot-shaper-use-machine.hh"
+static const unsigned char _use_syllable_machine_trans_keys[] = {
+ 0u, 53u, 11u, 53u, 11u, 53u, 1u, 53u, 23u, 48u, 24u, 47u, 25u, 47u, 26u, 47u,
+ 45u, 46u, 46u, 46u, 24u, 48u, 24u, 48u, 24u, 48u, 1u, 1u, 24u, 48u, 22u, 53u,
+ 23u, 53u, 23u, 53u, 23u, 53u, 12u, 53u, 23u, 53u, 12u, 53u, 12u, 53u, 12u, 53u,
+ 11u, 53u, 1u, 1u, 1u, 48u, 11u, 53u, 41u, 42u, 42u, 42u, 11u, 53u, 11u, 53u,
+ 1u, 53u, 23u, 48u, 24u, 47u, 25u, 47u, 26u, 47u, 45u, 46u, 46u, 46u, 24u, 48u,
+ 24u, 48u, 24u, 48u, 1u, 1u, 24u, 48u, 22u, 53u, 23u, 53u, 23u, 53u, 23u, 53u,
+ 12u, 53u, 23u, 53u, 12u, 53u, 12u, 53u, 12u, 53u, 11u, 53u, 1u, 1u, 1u, 48u,
+ 13u, 13u, 4u, 4u, 11u, 53u, 11u, 53u, 1u, 53u, 23u, 48u, 24u, 47u, 25u, 47u,
+ 26u, 47u, 45u, 46u, 46u, 46u, 24u, 48u, 24u, 48u, 24u, 48u, 1u, 1u, 24u, 48u,
+ 22u, 53u, 23u, 53u, 23u, 53u, 23u, 53u, 12u, 53u, 23u, 53u, 12u, 53u, 12u, 53u,
+ 12u, 53u, 11u, 53u, 1u, 1u, 1u, 48u, 11u, 53u, 11u, 53u, 1u, 53u, 23u, 48u,
+ 24u, 47u, 25u, 47u, 26u, 47u, 45u, 46u, 46u, 46u, 24u, 48u, 24u, 48u, 24u, 48u,
+ 1u, 1u, 24u, 48u, 22u, 53u, 23u, 53u, 23u, 53u, 23u, 53u, 12u, 53u, 23u, 53u,
+ 12u, 53u, 12u, 53u, 12u, 53u, 11u, 53u, 1u, 1u, 1u, 48u, 4u, 4u, 13u, 13u,
+ 1u, 53u, 11u, 53u, 41u, 42u, 42u, 42u, 1u, 5u, 50u, 52u, 49u, 52u, 49u, 51u,
+ 0
+};
+
+static const char _use_syllable_machine_key_spans[] = {
+ 54, 43, 43, 53, 26, 24, 23, 22,
+ 2, 1, 25, 25, 25, 1, 25, 32,
+ 31, 31, 31, 42, 31, 42, 42, 42,
+ 43, 1, 48, 43, 2, 1, 43, 43,
+ 53, 26, 24, 23, 22, 2, 1, 25,
+ 25, 25, 1, 25, 32, 31, 31, 31,
+ 42, 31, 42, 42, 42, 43, 1, 48,
+ 1, 1, 43, 43, 53, 26, 24, 23,
+ 22, 2, 1, 25, 25, 25, 1, 25,
+ 32, 31, 31, 31, 42, 31, 42, 42,
+ 42, 43, 1, 48, 43, 43, 53, 26,
+ 24, 23, 22, 2, 1, 25, 25, 25,
+ 1, 25, 32, 31, 31, 31, 42, 31,
+ 42, 42, 42, 43, 1, 48, 1, 1,
+ 53, 43, 2, 1, 5, 3, 4, 3
+};
+
+static const short _use_syllable_machine_index_offsets[] = {
+ 0, 55, 99, 143, 197, 224, 249, 273,
+ 296, 299, 301, 327, 353, 379, 381, 407,
+ 440, 472, 504, 536, 579, 611, 654, 697,
+ 740, 784, 786, 835, 879, 882, 884, 928,
+ 972, 1026, 1053, 1078, 1102, 1125, 1128, 1130,
+ 1156, 1182, 1208, 1210, 1236, 1269, 1301, 1333,
+ 1365, 1408, 1440, 1483, 1526, 1569, 1613, 1615,
+ 1664, 1666, 1668, 1712, 1756, 1810, 1837, 1862,
+ 1886, 1909, 1912, 1914, 1940, 1966, 1992, 1994,
+ 2020, 2053, 2085, 2117, 2149, 2192, 2224, 2267,
+ 2310, 2353, 2397, 2399, 2448, 2492, 2536, 2590,
+ 2617, 2642, 2666, 2689, 2692, 2694, 2720, 2746,
+ 2772, 2774, 2800, 2833, 2865, 2897, 2929, 2972,
+ 3004, 3047, 3090, 3133, 3177, 3179, 3228, 3230,
+ 3232, 3286, 3330, 3333, 3335, 3341, 3345, 3350
+};
+
+static const unsigned char _use_syllable_machine_indicies[] = {
+ 0, 1, 2, 2, 3, 4, 2, 2,
+ 2, 2, 2, 5, 6, 7, 2, 2,
+ 2, 2, 8, 2, 2, 2, 9, 10,
+ 11, 12, 13, 14, 15, 16, 17, 18,
+ 19, 20, 21, 22, 2, 23, 24, 25,
+ 2, 26, 27, 28, 29, 30, 31, 32,
+ 29, 33, 2, 34, 2, 35, 2, 37,
+ 38, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 39, 40, 41, 42, 43, 44,
+ 45, 46, 47, 48, 49, 50, 51, 52,
+ 36, 53, 54, 55, 36, 56, 57, 36,
+ 58, 59, 60, 61, 58, 36, 36, 36,
+ 36, 62, 36, 37, 38, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 49,
+ 49, 50, 51, 52, 36, 53, 54, 55,
+ 36, 36, 36, 36, 58, 59, 60, 61,
+ 58, 36, 36, 36, 36, 62, 36, 37,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 40, 41, 42,
+ 43, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 53, 54, 55, 36, 36,
+ 36, 36, 36, 59, 60, 61, 63, 36,
+ 36, 36, 36, 40, 36, 40, 41, 42,
+ 43, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 53, 54, 55, 36, 36,
+ 36, 36, 36, 59, 60, 61, 63, 36,
+ 41, 42, 43, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 59, 60, 61,
+ 36, 42, 43, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 59, 60, 61,
+ 36, 43, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 59, 60, 61, 36,
+ 59, 60, 36, 60, 36, 41, 42, 43,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 53, 54, 55, 36, 36, 36,
+ 36, 36, 59, 60, 61, 63, 36, 41,
+ 42, 43, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 54, 55, 36,
+ 36, 36, 36, 36, 59, 60, 61, 63,
+ 36, 41, 42, 43, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 55, 36, 36, 36, 36, 36, 59, 60,
+ 61, 63, 36, 64, 36, 41, 42, 43,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 59, 60, 61, 63, 36, 39,
+ 40, 41, 42, 43, 36, 36, 36, 36,
+ 36, 36, 50, 51, 52, 36, 53, 54,
+ 55, 36, 36, 36, 36, 36, 59, 60,
+ 61, 63, 36, 36, 36, 36, 40, 36,
+ 40, 41, 42, 43, 36, 36, 36, 36,
+ 36, 36, 50, 51, 52, 36, 53, 54,
+ 55, 36, 36, 36, 36, 36, 59, 60,
+ 61, 63, 36, 36, 36, 36, 40, 36,
+ 40, 41, 42, 43, 36, 36, 36, 36,
+ 36, 36, 36, 51, 52, 36, 53, 54,
+ 55, 36, 36, 36, 36, 36, 59, 60,
+ 61, 63, 36, 36, 36, 36, 40, 36,
+ 40, 41, 42, 43, 36, 36, 36, 36,
+ 36, 36, 36, 36, 52, 36, 53, 54,
+ 55, 36, 36, 36, 36, 36, 59, 60,
+ 61, 63, 36, 36, 36, 36, 40, 36,
+ 65, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 39, 40, 41, 42, 43, 36,
+ 45, 46, 36, 36, 36, 50, 51, 52,
+ 36, 53, 54, 55, 36, 36, 36, 36,
+ 36, 59, 60, 61, 63, 36, 36, 36,
+ 36, 40, 36, 40, 41, 42, 43, 36,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 36, 53, 54, 55, 36, 36, 36, 36,
+ 36, 59, 60, 61, 63, 36, 36, 36,
+ 36, 40, 36, 65, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 39, 40, 41,
+ 42, 43, 36, 36, 46, 36, 36, 36,
+ 50, 51, 52, 36, 53, 54, 55, 36,
+ 36, 36, 36, 36, 59, 60, 61, 63,
+ 36, 36, 36, 36, 40, 36, 65, 36,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 39, 40, 41, 42, 43, 36, 36, 36,
+ 36, 36, 36, 50, 51, 52, 36, 53,
+ 54, 55, 36, 36, 36, 36, 36, 59,
+ 60, 61, 63, 36, 36, 36, 36, 40,
+ 36, 65, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 39, 40, 41, 42, 43,
+ 44, 45, 46, 36, 36, 36, 50, 51,
+ 52, 36, 53, 54, 55, 36, 36, 36,
+ 36, 36, 59, 60, 61, 63, 36, 36,
+ 36, 36, 40, 36, 37, 38, 36, 36,
+ 36, 36, 36, 36, 36, 36, 36, 39,
+ 40, 41, 42, 43, 44, 45, 46, 47,
+ 36, 49, 50, 51, 52, 36, 53, 54,
+ 55, 36, 36, 36, 36, 58, 59, 60,
+ 61, 58, 36, 36, 36, 36, 62, 36,
+ 37, 36, 37, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 36, 36,
+ 40, 41, 42, 43, 36, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 53, 54,
+ 55, 36, 36, 36, 36, 36, 59, 60,
+ 61, 63, 36, 37, 38, 36, 36, 36,
+ 36, 36, 36, 36, 36, 36, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48,
+ 49, 50, 51, 52, 36, 53, 54, 55,
+ 36, 36, 36, 36, 58, 59, 60, 61,
+ 58, 36, 36, 36, 36, 62, 36, 56,
+ 57, 36, 57, 36, 67, 68, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 69,
+ 70, 71, 72, 73, 74, 75, 76, 77,
+ 1, 78, 79, 80, 81, 66, 82, 83,
+ 84, 66, 66, 66, 66, 85, 86, 87,
+ 88, 89, 66, 66, 66, 66, 90, 66,
+ 67, 68, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 69, 70, 71, 72, 73,
+ 74, 75, 76, 77, 78, 78, 79, 80,
+ 81, 66, 82, 83, 84, 66, 66, 66,
+ 66, 85, 86, 87, 88, 89, 66, 66,
+ 66, 66, 90, 66, 67, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 70, 71, 72, 73, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 82, 83, 84, 66, 66, 66, 66, 66,
+ 86, 87, 88, 91, 66, 66, 66, 66,
+ 70, 66, 70, 71, 72, 73, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 82, 83, 84, 66, 66, 66, 66, 66,
+ 86, 87, 88, 91, 66, 71, 72, 73,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 86, 87, 88, 66, 72, 73,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 86, 87, 88, 66, 73, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 86, 87, 88, 66, 86, 87, 66,
+ 87, 66, 71, 72, 73, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 82,
+ 83, 84, 66, 66, 66, 66, 66, 86,
+ 87, 88, 91, 66, 71, 72, 73, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 83, 84, 66, 66, 66, 66,
+ 66, 86, 87, 88, 91, 66, 71, 72,
+ 73, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 84, 66, 66,
+ 66, 66, 66, 86, 87, 88, 91, 66,
+ 93, 92, 71, 72, 73, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 86,
+ 87, 88, 91, 66, 69, 70, 71, 72,
+ 73, 66, 66, 66, 66, 66, 66, 79,
+ 80, 81, 66, 82, 83, 84, 66, 66,
+ 66, 66, 66, 86, 87, 88, 91, 66,
+ 66, 66, 66, 70, 66, 70, 71, 72,
+ 73, 66, 66, 66, 66, 66, 66, 79,
+ 80, 81, 66, 82, 83, 84, 66, 66,
+ 66, 66, 66, 86, 87, 88, 91, 66,
+ 66, 66, 66, 70, 66, 70, 71, 72,
+ 73, 66, 66, 66, 66, 66, 66, 66,
+ 80, 81, 66, 82, 83, 84, 66, 66,
+ 66, 66, 66, 86, 87, 88, 91, 66,
+ 66, 66, 66, 70, 66, 70, 71, 72,
+ 73, 66, 66, 66, 66, 66, 66, 66,
+ 66, 81, 66, 82, 83, 84, 66, 66,
+ 66, 66, 66, 86, 87, 88, 91, 66,
+ 66, 66, 66, 70, 66, 94, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 69,
+ 70, 71, 72, 73, 66, 75, 76, 66,
+ 66, 66, 79, 80, 81, 66, 82, 83,
+ 84, 66, 66, 66, 66, 66, 86, 87,
+ 88, 91, 66, 66, 66, 66, 70, 66,
+ 70, 71, 72, 73, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 82, 83,
+ 84, 66, 66, 66, 66, 66, 86, 87,
+ 88, 91, 66, 66, 66, 66, 70, 66,
+ 94, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 69, 70, 71, 72, 73, 66,
+ 66, 76, 66, 66, 66, 79, 80, 81,
+ 66, 82, 83, 84, 66, 66, 66, 66,
+ 66, 86, 87, 88, 91, 66, 66, 66,
+ 66, 70, 66, 94, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 69, 70, 71,
+ 72, 73, 66, 66, 66, 66, 66, 66,
+ 79, 80, 81, 66, 82, 83, 84, 66,
+ 66, 66, 66, 66, 86, 87, 88, 91,
+ 66, 66, 66, 66, 70, 66, 94, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 69, 70, 71, 72, 73, 74, 75, 76,
+ 66, 66, 66, 79, 80, 81, 66, 82,
+ 83, 84, 66, 66, 66, 66, 66, 86,
+ 87, 88, 91, 66, 66, 66, 66, 70,
+ 66, 67, 68, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 69, 70, 71, 72,
+ 73, 74, 75, 76, 77, 66, 78, 79,
+ 80, 81, 66, 82, 83, 84, 66, 66,
+ 66, 66, 85, 86, 87, 88, 89, 66,
+ 66, 66, 66, 90, 66, 67, 95, 67,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 70, 71, 72,
+ 73, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 82, 83, 84, 66, 66,
+ 66, 66, 66, 86, 87, 88, 91, 66,
+ 97, 96, 3, 98, 99, 100, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 101,
+ 102, 103, 104, 105, 106, 107, 108, 109,
+ 110, 111, 112, 113, 114, 66, 115, 116,
+ 117, 66, 56, 57, 66, 118, 119, 120,
+ 88, 121, 66, 66, 66, 66, 122, 66,
+ 99, 100, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 101, 102, 103, 104, 105,
+ 106, 107, 108, 109, 111, 111, 112, 113,
+ 114, 66, 115, 116, 117, 66, 66, 66,
+ 66, 118, 119, 120, 88, 121, 66, 66,
+ 66, 66, 122, 66, 99, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 102, 103, 104, 105, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 115, 116, 117, 66, 66, 66, 66, 66,
+ 119, 120, 88, 123, 66, 66, 66, 66,
+ 102, 66, 102, 103, 104, 105, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 115, 116, 117, 66, 66, 66, 66, 66,
+ 119, 120, 88, 123, 66, 103, 104, 105,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 119, 120, 88, 66, 104, 105,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 119, 120, 88, 66, 105, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 119, 120, 88, 66, 119, 120, 66,
+ 120, 66, 103, 104, 105, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 115,
+ 116, 117, 66, 66, 66, 66, 66, 119,
+ 120, 88, 123, 66, 103, 104, 105, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 116, 117, 66, 66, 66, 66,
+ 66, 119, 120, 88, 123, 66, 103, 104,
+ 105, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 117, 66, 66,
+ 66, 66, 66, 119, 120, 88, 123, 66,
+ 124, 92, 103, 104, 105, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 119,
+ 120, 88, 123, 66, 101, 102, 103, 104,
+ 105, 66, 66, 66, 66, 66, 66, 112,
+ 113, 114, 66, 115, 116, 117, 66, 66,
+ 66, 66, 66, 119, 120, 88, 123, 66,
+ 66, 66, 66, 102, 66, 102, 103, 104,
+ 105, 66, 66, 66, 66, 66, 66, 112,
+ 113, 114, 66, 115, 116, 117, 66, 66,
+ 66, 66, 66, 119, 120, 88, 123, 66,
+ 66, 66, 66, 102, 66, 102, 103, 104,
+ 105, 66, 66, 66, 66, 66, 66, 66,
+ 113, 114, 66, 115, 116, 117, 66, 66,
+ 66, 66, 66, 119, 120, 88, 123, 66,
+ 66, 66, 66, 102, 66, 102, 103, 104,
+ 105, 66, 66, 66, 66, 66, 66, 66,
+ 66, 114, 66, 115, 116, 117, 66, 66,
+ 66, 66, 66, 119, 120, 88, 123, 66,
+ 66, 66, 66, 102, 66, 125, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 101,
+ 102, 103, 104, 105, 66, 107, 108, 66,
+ 66, 66, 112, 113, 114, 66, 115, 116,
+ 117, 66, 66, 66, 66, 66, 119, 120,
+ 88, 123, 66, 66, 66, 66, 102, 66,
+ 102, 103, 104, 105, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 115, 116,
+ 117, 66, 66, 66, 66, 66, 119, 120,
+ 88, 123, 66, 66, 66, 66, 102, 66,
+ 125, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 101, 102, 103, 104, 105, 66,
+ 66, 108, 66, 66, 66, 112, 113, 114,
+ 66, 115, 116, 117, 66, 66, 66, 66,
+ 66, 119, 120, 88, 123, 66, 66, 66,
+ 66, 102, 66, 125, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 101, 102, 103,
+ 104, 105, 66, 66, 66, 66, 66, 66,
+ 112, 113, 114, 66, 115, 116, 117, 66,
+ 66, 66, 66, 66, 119, 120, 88, 123,
+ 66, 66, 66, 66, 102, 66, 125, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 101, 102, 103, 104, 105, 106, 107, 108,
+ 66, 66, 66, 112, 113, 114, 66, 115,
+ 116, 117, 66, 66, 66, 66, 66, 119,
+ 120, 88, 123, 66, 66, 66, 66, 102,
+ 66, 99, 100, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 101, 102, 103, 104,
+ 105, 106, 107, 108, 109, 66, 111, 112,
+ 113, 114, 66, 115, 116, 117, 66, 66,
+ 66, 66, 118, 119, 120, 88, 121, 66,
+ 66, 66, 66, 122, 66, 99, 95, 99,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 66, 66, 102, 103, 104,
+ 105, 66, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 115, 116, 117, 66, 66,
+ 66, 66, 66, 119, 120, 88, 123, 66,
+ 99, 100, 66, 66, 66, 66, 66, 66,
+ 66, 66, 66, 101, 102, 103, 104, 105,
+ 106, 107, 108, 109, 110, 111, 112, 113,
+ 114, 66, 115, 116, 117, 66, 66, 66,
+ 66, 118, 119, 120, 88, 121, 66, 66,
+ 66, 66, 122, 66, 5, 6, 126, 126,
+ 126, 126, 126, 126, 126, 126, 126, 9,
+ 10, 11, 12, 13, 14, 15, 16, 17,
+ 19, 19, 20, 21, 22, 126, 23, 24,
+ 25, 126, 126, 126, 126, 29, 30, 31,
+ 32, 29, 126, 126, 126, 126, 35, 126,
+ 5, 126, 126, 126, 126, 126, 126, 126,
+ 126, 126, 126, 126, 126, 126, 126, 126,
+ 126, 126, 126, 126, 126, 126, 10, 11,
+ 12, 13, 126, 126, 126, 126, 126, 126,
+ 126, 126, 126, 126, 23, 24, 25, 126,
+ 126, 126, 126, 126, 30, 31, 32, 127,
+ 126, 126, 126, 126, 10, 126, 10, 11,
+ 12, 13, 126, 126, 126, 126, 126, 126,
+ 126, 126, 126, 126, 23, 24, 25, 126,
+ 126, 126, 126, 126, 30, 31, 32, 127,
+ 126, 11, 12, 13, 126, 126, 126, 126,
+ 126, 126, 126, 126, 126, 126, 126, 126,
+ 126, 126, 126, 126, 126, 126, 30, 31,
+ 32, 126, 12, 13, 126, 126, 126, 126,
+ 126, 126, 126, 126, 126, 126, 126, 126,
+ 126, 126, 126, 126, 126, 126, 30, 31,
+ 32, 126, 13, 126, 126, 126, 126, 126,
+ 126, 126, 126, 126, 126, 126, 126, 126,
+ 126, 126, 126, 126, 126, 30, 31, 32,
+ 126, 30, 31, 126, 31, 126, 11, 12,
+ 13, 126, 126, 126, 126, 126, 126, 126,
+ 126, 126, 126, 23, 24, 25, 126, 126,
+ 126, 126, 126, 30, 31, 32, 127, 126,
+ 11, 12, 13, 126, 126, 126, 126, 126,
+ 126, 126, 126, 126, 126, 126, 24, 25,
+ 126, 126, 126, 126, 126, 30, 31, 32,
+ 127, 126, 11, 12, 13, 126, 126, 126,
+ 126, 126, 126, 126, 126, 126, 126, 126,
+ 126, 25, 126, 126, 126, 126, 126, 30,
+ 31, 32, 127, 126, 128, 126, 11, 12,
+ 13, 126, 126, 126, 126, 126, 126, 126,
+ 126, 126, 126, 126, 126, 126, 126, 126,
+ 126, 126, 126, 30, 31, 32, 127, 126,
+ 9, 10, 11, 12, 13, 126, 126, 126,
+ 126, 126, 126, 20, 21, 22, 126, 23,
+ 24, 25, 126, 126, 126, 126, 126, 30,
+ 31, 32, 127, 126, 126, 126, 126, 10,
+ 126, 10, 11, 12, 13, 126, 126, 126,
+ 126, 126, 126, 20, 21, 22, 126, 23,
+ 24, 25, 126, 126, 126, 126, 126, 30,
+ 31, 32, 127, 126, 126, 126, 126, 10,
+ 126, 10, 11, 12, 13, 126, 126, 126,
+ 126, 126, 126, 126, 21, 22, 126, 23,
+ 24, 25, 126, 126, 126, 126, 126, 30,
+ 31, 32, 127, 126, 126, 126, 126, 10,
+ 126, 10, 11, 12, 13, 126, 126, 126,
+ 126, 126, 126, 126, 126, 22, 126, 23,
+ 24, 25, 126, 126, 126, 126, 126, 30,
+ 31, 32, 127, 126, 126, 126, 126, 10,
+ 126, 129, 126, 126, 126, 126, 126, 126,
+ 126, 126, 126, 9, 10, 11, 12, 13,
+ 126, 15, 16, 126, 126, 126, 20, 21,
+ 22, 126, 23, 24, 25, 126, 126, 126,
+ 126, 126, 30, 31, 32, 127, 126, 126,
+ 126, 126, 10, 126, 10, 11, 12, 13,
+ 126, 126, 126, 126, 126, 126, 126, 126,
+ 126, 126, 23, 24, 25, 126, 126, 126,
+ 126, 126, 30, 31, 32, 127, 126, 126,
+ 126, 126, 10, 126, 129, 126, 126, 126,
+ 126, 126, 126, 126, 126, 126, 9, 10,
+ 11, 12, 13, 126, 126, 16, 126, 126,
+ 126, 20, 21, 22, 126, 23, 24, 25,
+ 126, 126, 126, 126, 126, 30, 31, 32,
+ 127, 126, 126, 126, 126, 10, 126, 129,
+ 126, 126, 126, 126, 126, 126, 126, 126,
+ 126, 9, 10, 11, 12, 13, 126, 126,
+ 126, 126, 126, 126, 20, 21, 22, 126,
+ 23, 24, 25, 126, 126, 126, 126, 126,
+ 30, 31, 32, 127, 126, 126, 126, 126,
+ 10, 126, 129, 126, 126, 126, 126, 126,
+ 126, 126, 126, 126, 9, 10, 11, 12,
+ 13, 14, 15, 16, 126, 126, 126, 20,
+ 21, 22, 126, 23, 24, 25, 126, 126,
+ 126, 126, 126, 30, 31, 32, 127, 126,
+ 126, 126, 126, 10, 126, 5, 6, 126,
+ 126, 126, 126, 126, 126, 126, 126, 126,
+ 9, 10, 11, 12, 13, 14, 15, 16,
+ 17, 126, 19, 20, 21, 22, 126, 23,
+ 24, 25, 126, 126, 126, 126, 29, 30,
+ 31, 32, 29, 126, 126, 126, 126, 35,
+ 126, 5, 126, 5, 126, 126, 126, 126,
+ 126, 126, 126, 126, 126, 126, 126, 126,
+ 126, 126, 126, 126, 126, 126, 126, 126,
+ 126, 10, 11, 12, 13, 126, 126, 126,
+ 126, 126, 126, 126, 126, 126, 126, 23,
+ 24, 25, 126, 126, 126, 126, 126, 30,
+ 31, 32, 127, 126, 130, 126, 7, 126,
+ 1, 126, 126, 126, 1, 126, 126, 126,
+ 126, 126, 5, 6, 7, 126, 126, 126,
+ 126, 126, 126, 126, 126, 9, 10, 11,
+ 12, 13, 14, 15, 16, 17, 18, 19,
+ 20, 21, 22, 126, 23, 24, 25, 126,
+ 26, 27, 126, 29, 30, 31, 32, 29,
+ 126, 126, 126, 126, 35, 126, 5, 6,
+ 126, 126, 126, 126, 126, 126, 126, 126,
+ 126, 9, 10, 11, 12, 13, 14, 15,
+ 16, 17, 18, 19, 20, 21, 22, 126,
+ 23, 24, 25, 126, 126, 126, 126, 29,
+ 30, 31, 32, 29, 126, 126, 126, 126,
+ 35, 126, 26, 27, 126, 27, 126, 1,
+ 131, 131, 131, 1, 131, 133, 132, 33,
+ 132, 33, 133, 132, 133, 132, 33, 132,
+ 34, 132, 0
+};
+
+static const char _use_syllable_machine_trans_targs[] = {
+ 1, 30, 0, 56, 58, 85, 86, 110,
+ 112, 98, 87, 88, 89, 90, 102, 104,
+ 105, 106, 113, 107, 99, 100, 101, 93,
+ 94, 95, 114, 115, 116, 108, 91, 92,
+ 0, 117, 119, 109, 0, 2, 3, 15,
+ 4, 5, 6, 7, 19, 21, 22, 23,
+ 27, 24, 16, 17, 18, 10, 11, 12,
+ 28, 29, 25, 8, 9, 0, 26, 13,
+ 14, 20, 0, 31, 32, 44, 33, 34,
+ 35, 36, 48, 50, 51, 52, 53, 45,
+ 46, 47, 39, 40, 41, 54, 37, 38,
+ 0, 54, 55, 42, 0, 43, 49, 0,
+ 0, 57, 0, 59, 60, 72, 61, 62,
+ 63, 64, 76, 78, 79, 80, 84, 81,
+ 73, 74, 75, 67, 68, 69, 82, 65,
+ 66, 82, 83, 70, 71, 77, 0, 96,
+ 97, 103, 111, 0, 0, 118
+};
+
+static const char _use_syllable_machine_trans_actions[] = {
+ 0, 0, 3, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 4, 0, 0, 0, 5, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 6, 0, 0,
+ 0, 0, 7, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 8, 0, 0,
+ 9, 10, 0, 0, 11, 0, 0, 12,
+ 13, 0, 14, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 8, 0,
+ 0, 10, 0, 0, 0, 0, 15, 0,
+ 0, 0, 0, 16, 17, 0
+};
+
+static const char _use_syllable_machine_to_state_actions[] = {
+ 1, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0
+};
+
+static const char _use_syllable_machine_from_state_actions[] = {
+ 2, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0
+};
+
+static const short _use_syllable_machine_eof_trans[] = {
+ 0, 37, 37, 37, 37, 37, 37, 37,
+ 37, 37, 37, 37, 37, 37, 37, 37,
+ 37, 37, 37, 37, 37, 37, 37, 37,
+ 37, 37, 37, 37, 37, 37, 67, 67,
+ 67, 67, 67, 67, 67, 67, 67, 67,
+ 67, 67, 93, 67, 67, 67, 67, 67,
+ 67, 67, 67, 67, 67, 67, 96, 67,
+ 97, 99, 67, 67, 67, 67, 67, 67,
+ 67, 67, 67, 67, 67, 67, 93, 67,
+ 67, 67, 67, 67, 67, 67, 67, 67,
+ 67, 67, 96, 67, 67, 127, 127, 127,
+ 127, 127, 127, 127, 127, 127, 127, 127,
+ 127, 127, 127, 127, 127, 127, 127, 127,
+ 127, 127, 127, 127, 127, 127, 127, 127,
+ 127, 127, 127, 127, 132, 133, 133, 133
+};
+
+static const int use_syllable_machine_start = 0;
+static const int use_syllable_machine_first_final = 0;
+static const int use_syllable_machine_error = -1;
+
+static const int use_syllable_machine_en_main = 0;
+
+
+#line 58 "hb-ot-shaper-use-machine.rl"
+
+
+
+#line 182 "hb-ot-shaper-use-machine.rl"
+
+
+#define found_syllable(syllable_type) \
+ HB_STMT_START { \
+ if (0) fprintf (stderr, "syllable %d..%d %s\n", (*ts).second.first, (*te).second.first, #syllable_type); \
+ for (unsigned i = (*ts).second.first; i < (*te).second.first; ++i) \
+ info[i].syllable() = (syllable_serial << 4) | syllable_type; \
+ syllable_serial++; \
+ if (unlikely (syllable_serial == 16)) syllable_serial = 1; \
+ } HB_STMT_END
+
+
+template <typename Iter>
+struct machine_index_t :
+ hb_iter_with_fallback_t<machine_index_t<Iter>,
+ typename Iter::item_t>
+{
+ machine_index_t (const Iter& it) : it (it) {}
+ machine_index_t (const machine_index_t& o) : hb_iter_with_fallback_t<machine_index_t<Iter>,
+ typename Iter::item_t> (),
+ it (o.it), is_null (o.is_null) {}
+
+ static constexpr bool is_random_access_iterator = Iter::is_random_access_iterator;
+ static constexpr bool is_sorted_iterator = Iter::is_sorted_iterator;
+
+ typename Iter::item_t __item__ () const { return *it; }
+ typename Iter::item_t __item_at__ (unsigned i) const { return it[i]; }
+ unsigned __len__ () const { return it.len (); }
+ void __next__ () { ++it; }
+ void __forward__ (unsigned n) { it += n; }
+ void __prev__ () { --it; }
+ void __rewind__ (unsigned n) { it -= n; }
+
+ void operator = (unsigned n)
+ {
+ assert (n == 0);
+ is_null = true;
+ }
+ explicit operator bool () { return !is_null; }
+
+ void operator = (const machine_index_t& o)
+ {
+ is_null = o.is_null;
+ unsigned index = (*it).first;
+ unsigned n = (*o.it).first;
+ if (index < n) it += n - index; else if (index > n) it -= index - n;
+ }
+ bool operator == (const machine_index_t& o) const
+ { return is_null ? o.is_null : !o.is_null && (*it).first == (*o.it).first; }
+ bool operator != (const machine_index_t& o) const { return !(*this == o); }
+
+ private:
+ Iter it;
+ bool is_null = false;
+};
+struct
+{
+ template <typename Iter,
+ hb_requires (hb_is_iterable (Iter))>
+ machine_index_t<hb_iter_type<Iter>>
+ operator () (Iter&& it) const
+ { return machine_index_t<hb_iter_type<Iter>> (hb_iter (it)); }
+}
+HB_FUNCOBJ (machine_index);
+
+
+
+static bool
+not_ccs_default_ignorable (const hb_glyph_info_t &i)
+{ return i.use_category() != USE(CGJ); }
+
+static inline void
+find_syllables_use (hb_buffer_t *buffer)
+{
+ hb_glyph_info_t *info = buffer->info;
+ auto p =
+ + hb_iter (info, buffer->len)
+ | hb_enumerate
+ | hb_filter ([] (const hb_glyph_info_t &i) { return not_ccs_default_ignorable (i); },
+ hb_second)
+ | hb_filter ([&] (const hb_pair_t<unsigned, const hb_glyph_info_t &> p)
+ {
+ if (p.second.use_category() == USE(ZWNJ))
+ for (unsigned i = p.first + 1; i < buffer->len; ++i)
+ if (not_ccs_default_ignorable (info[i]))
+ return !_hb_glyph_info_is_unicode_mark (&info[i]);
+ return true;
+ })
+ | hb_enumerate
+ | machine_index
+ ;
+ auto pe = p + p.len ();
+ auto eof = +pe;
+ auto ts = +p;
+ auto te = +p;
+ unsigned int act HB_UNUSED;
+ int cs;
+
+#line 784 "hb-ot-shaper-use-machine.hh"
+ {
+ cs = use_syllable_machine_start;
+ ts = 0;
+ te = 0;
+ act = 0;
+ }
+
+#line 282 "hb-ot-shaper-use-machine.rl"
+
+
+ unsigned int syllable_serial = 1;
+
+#line 797 "hb-ot-shaper-use-machine.hh"
+ {
+ int _slen;
+ int _trans;
+ const unsigned char *_keys;
+ const unsigned char *_inds;
+ if ( p == pe )
+ goto _test_eof;
+_resume:
+ switch ( _use_syllable_machine_from_state_actions[cs] ) {
+ case 2:
+#line 1 "NONE"
+ {ts = p;}
+ break;
+#line 811 "hb-ot-shaper-use-machine.hh"
+ }
+
+ _keys = _use_syllable_machine_trans_keys + (cs<<1);
+ _inds = _use_syllable_machine_indicies + _use_syllable_machine_index_offsets[cs];
+
+ _slen = _use_syllable_machine_key_spans[cs];
+ _trans = _inds[ _slen > 0 && _keys[0] <=( (*p).second.second.use_category()) &&
+ ( (*p).second.second.use_category()) <= _keys[1] ?
+ ( (*p).second.second.use_category()) - _keys[0] : _slen ];
+
+_eof_trans:
+ cs = _use_syllable_machine_trans_targs[_trans];
+
+ if ( _use_syllable_machine_trans_actions[_trans] == 0 )
+ goto _again;
+
+ switch ( _use_syllable_machine_trans_actions[_trans] ) {
+ case 9:
+#line 172 "hb-ot-shaper-use-machine.rl"
+ {te = p+1;{ found_syllable (use_standard_cluster); }}
+ break;
+ case 6:
+#line 175 "hb-ot-shaper-use-machine.rl"
+ {te = p+1;{ found_syllable (use_symbol_cluster); }}
+ break;
+ case 4:
+#line 177 "hb-ot-shaper-use-machine.rl"
+ {te = p+1;{ found_syllable (use_broken_cluster); buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_BROKEN_SYLLABLE; }}
+ break;
+ case 3:
+#line 178 "hb-ot-shaper-use-machine.rl"
+ {te = p+1;{ found_syllable (use_non_cluster); }}
+ break;
+ case 11:
+#line 171 "hb-ot-shaper-use-machine.rl"
+ {te = p;p--;{ found_syllable (use_sakot_terminated_cluster); }}
+ break;
+ case 7:
+#line 172 "hb-ot-shaper-use-machine.rl"
+ {te = p;p--;{ found_syllable (use_standard_cluster); }}
+ break;
+ case 14:
+#line 173 "hb-ot-shaper-use-machine.rl"
+ {te = p;p--;{ found_syllable (use_number_joiner_terminated_cluster); }}
+ break;
+ case 13:
+#line 174 "hb-ot-shaper-use-machine.rl"
+ {te = p;p--;{ found_syllable (use_numeral_cluster); }}
+ break;
+ case 5:
+#line 175 "hb-ot-shaper-use-machine.rl"
+ {te = p;p--;{ found_syllable (use_symbol_cluster); }}
+ break;
+ case 17:
+#line 176 "hb-ot-shaper-use-machine.rl"
+ {te = p;p--;{ found_syllable (use_hieroglyph_cluster); }}
+ break;
+ case 15:
+#line 177 "hb-ot-shaper-use-machine.rl"
+ {te = p;p--;{ found_syllable (use_broken_cluster); buffer->scratch_flags |= HB_BUFFER_SCRATCH_FLAG_HAS_BROKEN_SYLLABLE; }}
+ break;
+ case 16:
+#line 178 "hb-ot-shaper-use-machine.rl"
+ {te = p;p--;{ found_syllable (use_non_cluster); }}
+ break;
+ case 12:
+#line 1 "NONE"
+ { switch( act ) {
+ case 1:
+ {{p = ((te))-1;} found_syllable (use_virama_terminated_cluster); }
+ break;
+ case 2:
+ {{p = ((te))-1;} found_syllable (use_sakot_terminated_cluster); }
+ break;
+ }
+ }
+ break;
+ case 8:
+#line 1 "NONE"
+ {te = p+1;}
+#line 170 "hb-ot-shaper-use-machine.rl"
+ {act = 1;}
+ break;
+ case 10:
+#line 1 "NONE"
+ {te = p+1;}
+#line 171 "hb-ot-shaper-use-machine.rl"
+ {act = 2;}
+ break;
+#line 901 "hb-ot-shaper-use-machine.hh"
+ }
+
+_again:
+ switch ( _use_syllable_machine_to_state_actions[cs] ) {
+ case 1:
+#line 1 "NONE"
+ {ts = 0;}
+ break;
+#line 910 "hb-ot-shaper-use-machine.hh"
+ }
+
+ if ( ++p != pe )
+ goto _resume;
+ _test_eof: {}
+ if ( p == eof )
+ {
+ if ( _use_syllable_machine_eof_trans[cs] > 0 ) {
+ _trans = _use_syllable_machine_eof_trans[cs] - 1;
+ goto _eof_trans;
+ }
+ }
+
+ }
+
+#line 287 "hb-ot-shaper-use-machine.rl"
+
+}
+
+#undef found_syllable
+
+#endif /* HB_OT_SHAPER_USE_MACHINE_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-use-table.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-use-table.hh
index c8e5151694..5aa025fb4c 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-use-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-use-table.hh
@@ -37,12 +37,12 @@
* UnicodeData.txt does not have a header.
*/
-#ifndef HB_OT_SHAPE_COMPLEX_USE_TABLE_HH
-#define HB_OT_SHAPE_COMPLEX_USE_TABLE_HH
+#ifndef HB_OT_SHAPER_USE_TABLE_HH
+#define HB_OT_SHAPER_USE_TABLE_HH
#include "hb.hh"
-#include "hb-ot-shape-complex-use-machine.hh"
+#include "hb-ot-shaper-use-machine.hh"
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-macros"
@@ -53,6 +53,7 @@
#define GB USE(GB) /* BASE_OTHER */
#define H USE(H) /* HALANT */
#define HN USE(HN) /* HALANT_NUM */
+#define HVM USE(HVM) /* HALANT_OR_VOWEL_MODIFIER */
#define IS USE(IS) /* INVISIBLE_STACKER */
#define J USE(J) /* HIEROGLYPH_JOINER */
#define N USE(N) /* BASE_NUM */
@@ -246,7 +247,7 @@ static const uint8_t use_table[] = {
/* 0D90 */ B, B, B, B, B, B, B, WJ, WJ, WJ, B, B, B, B, B, B,
/* 0DA0 */ B, B, B, B, B, B, B, B, B, B, B, B, B, B, B, B,
/* 0DB0 */ B, B, WJ, B, B, B, B, B, B, B, B, B, WJ, B, WJ, WJ,
- /* 0DC0 */ B, B, B, B, B, B, B, WJ, WJ, WJ, H, WJ, WJ, WJ, WJ, VPst,
+ /* 0DC0 */ B, B, B, B, B, B, B, WJ, WJ, WJ, HVM, WJ, WJ, WJ, WJ, VPst,
/* 0DD0 */ VPst, VPst, VAbv, VAbv, VBlw, WJ, VBlw, WJ, VPst, VPre, VPre, VPre, VPre, VPre, VPre, VPst,
/* 0DE0 */ WJ, WJ, WJ, WJ, WJ, WJ, B, B, B, B, B, B, B, B, B, B,
/* 0DF0 */ WJ, WJ, VPst, VPst, O, WJ, WJ, WJ,
@@ -1531,6 +1532,7 @@ hb_use_get_category (hb_glyph_info_t info)
#undef GB
#undef H
#undef HN
+#undef HVM
#undef IS
#undef J
#undef N
@@ -1566,5 +1568,5 @@ hb_use_get_category (hb_glyph_info_t info)
#undef VMPre
-#endif /* HB_OT_SHAPE_COMPLEX_USE_TABLE_HH */
+#endif /* HB_OT_SHAPER_USE_TABLE_HH */
/* == End of generated table == */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-use.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-use.cc
index 1d13c8a126..60394ed4d8 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-use.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-use.cc
@@ -30,11 +30,11 @@
#ifndef HB_NO_OT_SHAPE
-#include "hb-ot-shape-complex-use-machine.hh"
-#include "hb-ot-shape-complex-use-table.hh"
-#include "hb-ot-shape-complex-arabic.hh"
-#include "hb-ot-shape-complex-arabic-joining-list.hh"
-#include "hb-ot-shape-complex-vowel-constraints.hh"
+#include "hb-ot-shaper-use-machine.hh"
+#include "hb-ot-shaper-use-table.hh"
+#include "hb-ot-shaper-arabic.hh"
+#include "hb-ot-shaper-arabic-joining-list.hh"
+#include "hb-ot-shaper-vowel-constraints.hh"
/*
@@ -133,6 +133,7 @@ collect_features_use (hb_ot_shape_planner_t *plan)
map->enable_feature (use_basic_features[i], F_MANUAL_ZWJ | F_PER_SYLLABLE);
map->add_gsub_pause (reorder_use);
+ map->add_gsub_pause (hb_syllabic_clear_var); // Don't need syllables anymore, use stop to free buffer var
/* "Topographical features" */
for (unsigned int i = 0; i < ARRAY_LENGTH (use_topographical_features); i++)
@@ -297,6 +298,7 @@ setup_syllables_use (const hb_ot_shape_plan_t *plan,
hb_font_t *font HB_UNUSED,
hb_buffer_t *buffer)
{
+ HB_BUFFER_ALLOCATE_VAR (buffer, syllable);
find_syllables_use (buffer);
foreach_syllable (buffer, start, end)
buffer->unsafe_to_break (start, end);
@@ -349,7 +351,7 @@ record_pref_use (const hb_ot_shape_plan_t *plan HB_UNUSED,
static inline bool
is_halant_use (const hb_glyph_info_t &info)
{
- return (info.use_category() == USE(H) || info.use_category() == USE(IS)) &&
+ return (info.use_category() == USE(H) || info.use_category() == USE(HVM) || info.use_category() == USE(IS)) &&
!_hb_glyph_info_ligated (&info);
}
@@ -480,7 +482,7 @@ compose_use (const hb_ot_shape_normalize_context_t *c,
}
-const hb_ot_complex_shaper_t _hb_ot_complex_shaper_use =
+const hb_ot_shaper_t _hb_ot_shaper_use =
{
collect_features_use,
nullptr, /* override_features */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-vowel-constraints.cc b/thirdparty/harfbuzz/src/hb-ot-shaper-vowel-constraints.cc
index d2cca105a4..be4ac813b1 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-vowel-constraints.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-vowel-constraints.cc
@@ -18,7 +18,7 @@
#ifndef HB_NO_OT_SHAPE
-#include "hb-ot-shape-complex-vowel-constraints.hh"
+#include "hb-ot-shaper-vowel-constraints.hh"
static void
_output_dotted_circle (hb_buffer_t *buffer)
@@ -39,7 +39,7 @@ _hb_preprocess_text_vowel_constraints (const hb_ot_shape_plan_t *plan HB_UNUSED,
hb_buffer_t *buffer,
hb_font_t *font HB_UNUSED)
{
-#ifdef HB_NO_OT_SHAPE_COMPLEX_VOWEL_CONSTRAINTS
+#ifdef HB_NO_OT_SHAPER_VOWEL_CONSTRAINTS
return;
#endif
if (buffer->flags & HB_BUFFER_FLAG_DO_NOT_INSERT_DOTTED_CIRCLE)
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex-vowel-constraints.hh b/thirdparty/harfbuzz/src/hb-ot-shaper-vowel-constraints.hh
index d9082d4ead..5a7ee1b0f2 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex-vowel-constraints.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper-vowel-constraints.hh
@@ -24,16 +24,16 @@
* Google Author(s): Behdad Esfahbod
*/
-#ifndef HB_OT_SHAPE_COMPLEX_VOWEL_CONSTRAINTS_HH
-#define HB_OT_SHAPE_COMPLEX_VOWEL_CONSTRAINTS_HH
+#ifndef HB_OT_SHAPER_VOWEL_CONSTRAINTS_HH
+#define HB_OT_SHAPER_VOWEL_CONSTRAINTS_HH
#include "hb.hh"
-#include "hb-ot-shape-complex.hh"
+#include "hb-ot-shaper.hh"
HB_INTERNAL void
_hb_preprocess_text_vowel_constraints (const hb_ot_shape_plan_t *plan,
hb_buffer_t *buffer,
hb_font_t *font);
-#endif /* HB_OT_SHAPE_COMPLEX_VOWEL_CONSTRAINTS_HH */
+#endif /* HB_OT_SHAPER_VOWEL_CONSTRAINTS_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-shape-complex.hh b/thirdparty/harfbuzz/src/hb-ot-shaper.hh
index 8012a9ae94..b823bf003c 100644
--- a/thirdparty/harfbuzz/src/hb-ot-shape-complex.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-shaper.hh
@@ -24,8 +24,8 @@
* Google Author(s): Behdad Esfahbod
*/
-#ifndef HB_OT_SHAPE_COMPLEX_HH
-#define HB_OT_SHAPE_COMPLEX_HH
+#ifndef HB_OT_SHAPER_HH
+#define HB_OT_SHAPER_HH
#include "hb.hh"
@@ -34,12 +34,12 @@
#include "hb-ot-shape-normalize.hh"
-/* buffer var allocations, used by complex shapers */
-#define complex_var_u8_category() var2.u8[2]
-#define complex_var_u8_auxiliary() var2.u8[3]
+/* buffer var allocations, used by all OT shapers */
+#define ot_shaper_var_u8_category() var2.u8[2]
+#define ot_shaper_var_u8_auxiliary() var2.u8[3]
-#define HB_OT_SHAPE_COMPLEX_MAX_COMBINING_MARKS 32
+#define HB_OT_SHAPE_MAX_COMBINING_MARKS 32
enum hb_ot_shape_zero_width_marks_type_t {
HB_OT_SHAPE_ZERO_WIDTH_MARKS_NONE,
@@ -49,22 +49,22 @@ enum hb_ot_shape_zero_width_marks_type_t {
/* Master OT shaper list */
-#define HB_COMPLEX_SHAPERS_IMPLEMENT_SHAPERS \
- HB_COMPLEX_SHAPER_IMPLEMENT (arabic) \
- HB_COMPLEX_SHAPER_IMPLEMENT (default) \
- HB_COMPLEX_SHAPER_IMPLEMENT (dumber) \
- HB_COMPLEX_SHAPER_IMPLEMENT (hangul) \
- HB_COMPLEX_SHAPER_IMPLEMENT (hebrew) \
- HB_COMPLEX_SHAPER_IMPLEMENT (indic) \
- HB_COMPLEX_SHAPER_IMPLEMENT (khmer) \
- HB_COMPLEX_SHAPER_IMPLEMENT (myanmar) \
- HB_COMPLEX_SHAPER_IMPLEMENT (myanmar_zawgyi) \
- HB_COMPLEX_SHAPER_IMPLEMENT (thai) \
- HB_COMPLEX_SHAPER_IMPLEMENT (use) \
+#define HB_OT_SHAPERS_IMPLEMENT_SHAPERS \
+ HB_OT_SHAPER_IMPLEMENT (arabic) \
+ HB_OT_SHAPER_IMPLEMENT (default) \
+ HB_OT_SHAPER_IMPLEMENT (dumber) \
+ HB_OT_SHAPER_IMPLEMENT (hangul) \
+ HB_OT_SHAPER_IMPLEMENT (hebrew) \
+ HB_OT_SHAPER_IMPLEMENT (indic) \
+ HB_OT_SHAPER_IMPLEMENT (khmer) \
+ HB_OT_SHAPER_IMPLEMENT (myanmar) \
+ HB_OT_SHAPER_IMPLEMENT (myanmar_zawgyi) \
+ HB_OT_SHAPER_IMPLEMENT (thai) \
+ HB_OT_SHAPER_IMPLEMENT (use) \
/* ^--- Add new shapers here; keep sorted. */
-struct hb_ot_complex_shaper_t
+struct hb_ot_shaper_t
{
/* collect_features()
* Called during shape_plan().
@@ -168,18 +168,18 @@ struct hb_ot_complex_shaper_t
bool fallback_position;
};
-#define HB_COMPLEX_SHAPER_IMPLEMENT(name) extern HB_INTERNAL const hb_ot_complex_shaper_t _hb_ot_complex_shaper_##name;
-HB_COMPLEX_SHAPERS_IMPLEMENT_SHAPERS
-#undef HB_COMPLEX_SHAPER_IMPLEMENT
+#define HB_OT_SHAPER_IMPLEMENT(name) extern HB_INTERNAL const hb_ot_shaper_t _hb_ot_shaper_##name;
+HB_OT_SHAPERS_IMPLEMENT_SHAPERS
+#undef HB_OT_SHAPER_IMPLEMENT
-static inline const hb_ot_complex_shaper_t *
-hb_ot_shape_complex_categorize (const hb_ot_shape_planner_t *planner)
+static inline const hb_ot_shaper_t *
+hb_ot_shaper_categorize (const hb_ot_shape_planner_t *planner)
{
switch ((hb_tag_t) planner->props.script)
{
default:
- return &_hb_ot_complex_shaper_default;
+ return &_hb_ot_shaper_default;
/* Unicode-1.1 additions */
@@ -195,28 +195,28 @@ hb_ot_shape_complex_categorize (const hb_ot_shape_planner_t *planner)
if ((planner->map.chosen_script[0] != HB_OT_TAG_DEFAULT_SCRIPT ||
planner->props.script == HB_SCRIPT_ARABIC) &&
HB_DIRECTION_IS_HORIZONTAL(planner->props.direction))
- return &_hb_ot_complex_shaper_arabic;
+ return &_hb_ot_shaper_arabic;
else
- return &_hb_ot_complex_shaper_default;
+ return &_hb_ot_shaper_default;
/* Unicode-1.1 additions */
case HB_SCRIPT_THAI:
case HB_SCRIPT_LAO:
- return &_hb_ot_complex_shaper_thai;
+ return &_hb_ot_shaper_thai;
/* Unicode-1.1 additions */
case HB_SCRIPT_HANGUL:
- return &_hb_ot_complex_shaper_hangul;
+ return &_hb_ot_shaper_hangul;
/* Unicode-1.1 additions */
case HB_SCRIPT_HEBREW:
- return &_hb_ot_complex_shaper_hebrew;
+ return &_hb_ot_shaper_hebrew;
/* Unicode-1.1 additions */
@@ -230,9 +230,6 @@ hb_ot_shape_complex_categorize (const hb_ot_shape_planner_t *planner)
case HB_SCRIPT_TAMIL:
case HB_SCRIPT_TELUGU:
- /* Unicode-3.0 additions */
- case HB_SCRIPT_SINHALA:
-
/* If the designer designed the font for the 'DFLT' script,
* (or we ended up arbitrarily pick 'latn'), use the default shaper.
* Otherwise, use the specific shaper.
@@ -240,14 +237,14 @@ hb_ot_shape_complex_categorize (const hb_ot_shape_planner_t *planner)
* If it's indy3 tag, send to USE. */
if (planner->map.chosen_script[0] == HB_TAG ('D','F','L','T') ||
planner->map.chosen_script[0] == HB_TAG ('l','a','t','n'))
- return &_hb_ot_complex_shaper_default;
+ return &_hb_ot_shaper_default;
else if ((planner->map.chosen_script[0] & 0x000000FF) == '3')
- return &_hb_ot_complex_shaper_use;
+ return &_hb_ot_shaper_use;
else
- return &_hb_ot_complex_shaper_indic;
+ return &_hb_ot_shaper_indic;
case HB_SCRIPT_KHMER:
- return &_hb_ot_complex_shaper_khmer;
+ return &_hb_ot_shaper_khmer;
case HB_SCRIPT_MYANMAR:
/* If the designer designed the font for the 'DFLT' script,
@@ -260,16 +257,16 @@ hb_ot_shape_complex_categorize (const hb_ot_shape_planner_t *planner)
if (planner->map.chosen_script[0] == HB_TAG ('D','F','L','T') ||
planner->map.chosen_script[0] == HB_TAG ('l','a','t','n') ||
planner->map.chosen_script[0] == HB_TAG ('m','y','m','r'))
- return &_hb_ot_complex_shaper_default;
+ return &_hb_ot_shaper_default;
else
- return &_hb_ot_complex_shaper_myanmar;
+ return &_hb_ot_shaper_myanmar;
#define HB_SCRIPT_MYANMAR_ZAWGYI ((hb_script_t) HB_TAG ('Q','a','a','g'))
case HB_SCRIPT_MYANMAR_ZAWGYI:
/* https://github.com/harfbuzz/harfbuzz/issues/1162 */
- return &_hb_ot_complex_shaper_myanmar_zawgyi;
+ return &_hb_ot_shaper_myanmar_zawgyi;
/* Unicode-2.0 additions */
@@ -277,7 +274,7 @@ hb_ot_shape_complex_categorize (const hb_ot_shape_planner_t *planner)
/* Unicode-3.0 additions */
case HB_SCRIPT_MONGOLIAN:
- //case HB_SCRIPT_SINHALA:
+ case HB_SCRIPT_SINHALA:
/* Unicode-3.2 additions */
case HB_SCRIPT_BUHID:
@@ -390,11 +387,11 @@ hb_ot_shape_complex_categorize (const hb_ot_shape_planner_t *planner)
* GSUB/GPOS needed, so there may be no scripts found! */
if (planner->map.chosen_script[0] == HB_TAG ('D','F','L','T') ||
planner->map.chosen_script[0] == HB_TAG ('l','a','t','n'))
- return &_hb_ot_complex_shaper_default;
+ return &_hb_ot_shaper_default;
else
- return &_hb_ot_complex_shaper_use;
+ return &_hb_ot_shaper_use;
}
}
-#endif /* HB_OT_SHAPE_COMPLEX_HH */
+#endif /* HB_OT_SHAPER_HH */
diff --git a/thirdparty/harfbuzz/src/hb-ot-tag-table.hh b/thirdparty/harfbuzz/src/hb-ot-tag-table.hh
index b242fba2d8..9394b90ee6 100644
--- a/thirdparty/harfbuzz/src/hb-ot-tag-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-tag-table.hh
@@ -219,6 +219,7 @@ static const LangTag ot_languages2[] = {
{HB_TAG('z','u',' ',' '), HB_TAG('Z','U','L',' ')}, /* Zulu */
};
+#ifndef HB_NO_LANGUAGE_LONG
static const LangTag ot_languages3[] = {
{HB_TAG('a','a','e',' '), HB_TAG('S','Q','I',' ')}, /* Arbëreshë Albanian -> Albanian */
{HB_TAG('a','a','o',' '), HB_TAG('A','R','A',' ')}, /* Algerian Saharan Arabic -> Arabic */
@@ -1621,6 +1622,7 @@ static const LangTag ot_languages3[] = {
/*{HB_TAG('z','z','a',' '), HB_TAG('Z','Z','A',' ')},*/ /* Zazaki [macrolanguage] */
{HB_TAG('z','z','j',' '), HB_TAG('Z','H','A',' ')}, /* Zuojiang Zhuang -> Zhuang */
};
+#endif
/**
* hb_ot_tags_from_complex_language:
@@ -1636,7 +1638,7 @@ static const LangTag ot_languages3[] = {
*
* Return value: Whether any language systems were retrieved.
**/
-static bool
+static inline bool
hb_ot_tags_from_complex_language (const char *lang_str,
const char *limit,
unsigned int *count /* IN/OUT */,
@@ -2818,7 +2820,7 @@ out:
* Return value: The #hb_language_t corresponding to the BCP 47 language tag,
* or #HB_LANGUAGE_INVALID if @tag is not ambiguous.
**/
-static hb_language_t
+static inline hb_language_t
hb_ot_ambiguous_tag_to_language (hb_tag_t tag)
{
switch (tag)
diff --git a/thirdparty/harfbuzz/src/hb-ot-tag.cc b/thirdparty/harfbuzz/src/hb-ot-tag.cc
index a4a9515362..ce5cdce98b 100644
--- a/thirdparty/harfbuzz/src/hb-ot-tag.cc
+++ b/thirdparty/harfbuzz/src/hb-ot-tag.cc
@@ -263,15 +263,19 @@ hb_ot_tags_from_language (const char *lang_str,
unsigned int *count,
hb_tag_t *tags)
{
- const char *s;
+#ifndef HB_NO_LANGUAGE_LONG
/* Check for matches of multiple subtags. */
if (hb_ot_tags_from_complex_language (lang_str, limit, count, tags))
return;
+#endif
/* Find a language matching in the first component. */
- s = strchr (lang_str, '-');
+#ifndef HB_NO_LANGUAGE_LONG
+ const char *s; s = strchr (lang_str, '-');
+#endif
{
+#ifndef HB_NO_LANGUAGE_LONG
if (s && limit - lang_str >= 6)
{
const char *extlang_end = strchr (s + 1, '-');
@@ -280,6 +284,7 @@ hb_ot_tags_from_language (const char *lang_str,
ISALPHA (s[1]))
lang_str = s + 1;
}
+#endif
const LangTag *ot_languages = nullptr;
unsigned ot_languages_len = 0;
const char *dash = strchr (lang_str, '-');
@@ -289,21 +294,23 @@ hb_ot_tags_from_language (const char *lang_str,
ot_languages = ot_languages2;
ot_languages_len = ARRAY_LENGTH (ot_languages2);
}
+#ifndef HB_NO_LANGUAGE_LONG
else if (first_len == 3)
{
ot_languages = ot_languages3;
ot_languages_len = ARRAY_LENGTH (ot_languages3);
}
+#endif
hb_tag_t lang_tag = hb_tag_from_string (lang_str, first_len);
- static unsigned last_tag_idx; /* Poor man's cache. */
- unsigned tag_idx = last_tag_idx;
+ static hb_atomic_int_t last_tag_idx; /* Poor man's cache. */
+ unsigned tag_idx = last_tag_idx.get_relaxed ();
if (likely (tag_idx < ot_languages_len && ot_languages[tag_idx].language == lang_tag) ||
hb_sorted_array (ot_languages, ot_languages_len).bfind (lang_tag, &tag_idx))
{
- last_tag_idx = tag_idx;
+ last_tag_idx.set_relaxed (tag_idx);
unsigned int i;
while (tag_idx != 0 &&
ot_languages[tag_idx].language == ot_languages[tag_idx - 1].language)
@@ -320,6 +327,7 @@ hb_ot_tags_from_language (const char *lang_str,
}
}
+#ifndef HB_NO_LANGUAGE_LONG
if (!s)
s = lang_str + strlen (lang_str);
if (s - lang_str == 3) {
@@ -328,6 +336,7 @@ hb_ot_tags_from_language (const char *lang_str,
*count = 1;
return;
}
+#endif
*count = 0;
}
@@ -472,11 +481,13 @@ hb_ot_tag_to_language (hb_tag_t tag)
if (tag == HB_OT_TAG_DEFAULT_LANGUAGE)
return nullptr;
+#ifndef HB_NO_LANGUAGE_LONG
{
hb_language_t disambiguated_tag = hb_ot_ambiguous_tag_to_language (tag);
if (disambiguated_tag != HB_LANGUAGE_INVALID)
return disambiguated_tag;
}
+#endif
char buf[4];
for (i = 0; i < ARRAY_LENGTH (ot_languages2); i++)
@@ -485,12 +496,14 @@ hb_ot_tag_to_language (hb_tag_t tag)
hb_tag_to_string (ot_languages2[i].language, buf);
return hb_language_from_string (buf, 2);
}
+#ifndef HB_NO_LANGUAGE_LONG
for (i = 0; i < ARRAY_LENGTH (ot_languages3); i++)
if (ot_languages3[i].tag == tag)
{
hb_tag_to_string (ot_languages3[i].language, buf);
return hb_language_from_string (buf, 3);
}
+#endif
/* Return a custom language in the form of "x-hbot-AABBCCDD".
* If it's three letters long, also guess it's ISO 639-3 and lower-case and
@@ -596,6 +609,7 @@ test_langs_sorted ()
abort();
}
}
+#ifndef HB_NO_LANGUAGE_LONG
for (unsigned int i = 1; i < ARRAY_LENGTH (ot_languages3); i++)
{
int c = ot_languages3[i].cmp (&ot_languages3[i - 1]);
@@ -606,6 +620,7 @@ test_langs_sorted ()
abort();
}
}
+#endif
}
int
diff --git a/thirdparty/harfbuzz/src/hb-ot-var-fvar-table.hh b/thirdparty/harfbuzz/src/hb-ot-var-fvar-table.hh
index e066558683..c5c476bc0e 100644
--- a/thirdparty/harfbuzz/src/hb-ot-var-fvar-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-var-fvar-table.hh
@@ -213,7 +213,7 @@ struct fvar
if (!axis_index) axis_index = &i;
*axis_index = HB_OT_VAR_NO_AXIS_INDEX;
auto axes = get_axes ();
- return axes.lfind (tag, axis_index) && (axes[*axis_index].get_axis_deprecated (info), true);
+ return axes.lfind (tag, axis_index) && ((void) axes[*axis_index].get_axis_deprecated (info), true);
}
#endif
bool
@@ -221,7 +221,7 @@ struct fvar
{
unsigned i;
auto axes = get_axes ();
- return axes.lfind (tag, &i) && (axes[i].get_axis_info (i, info), true);
+ return axes.lfind (tag, &i) && ((void) axes[i].get_axis_info (i, info), true);
}
int normalize_axis_value (unsigned int axis_index, float v) const
diff --git a/thirdparty/harfbuzz/src/hb-ot-var-gvar-table.hh b/thirdparty/harfbuzz/src/hb-ot-var-gvar-table.hh
index 3b2a38b9a6..bf1039d1d6 100644
--- a/thirdparty/harfbuzz/src/hb-ot-var-gvar-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-var-gvar-table.hh
@@ -45,9 +45,10 @@ struct contour_point_t
void translate (const contour_point_t &p) { x += p.x; y += p.y; }
- uint8_t flag;
- float x, y;
- bool is_end_point;
+ float x = 0.f;
+ float y = 0.f;
+ uint8_t flag = 0;
+ bool is_end_point = false;
};
struct contour_point_vector_t : hb_vector_t<contour_point_t>
@@ -55,16 +56,24 @@ struct contour_point_vector_t : hb_vector_t<contour_point_t>
void extend (const hb_array_t<contour_point_t> &a)
{
unsigned int old_len = length;
- resize (old_len + a.length);
- for (unsigned int i = 0; i < a.length; i++)
- (*this)[old_len + i] = a[i];
+ if (unlikely (!resize (old_len + a.length)))
+ return;
+ auto arrayZ = this->arrayZ + old_len;
+ unsigned count = a.length;
+ for (unsigned int i = 0; i < count; i++)
+ arrayZ[i] = a.arrayZ[i];
}
void transform (const float (&matrix)[4])
{
- for (unsigned int i = 0; i < length; i++)
+ if (matrix[0] == 1.f && matrix[1] == 0.f &&
+ matrix[2] == 0.f && matrix[3] == 1.f)
+ return;
+ auto arrayZ = this->arrayZ;
+ unsigned count = length;
+ for (unsigned i = 0; i < count; i++)
{
- contour_point_t &p = (*this)[i];
+ contour_point_t &p = arrayZ[i];
float x_ = p.x * matrix[0] + p.y * matrix[2];
p.y = p.x * matrix[1] + p.y * matrix[3];
p.x = x_;
@@ -73,8 +82,12 @@ struct contour_point_vector_t : hb_vector_t<contour_point_t>
void translate (const contour_point_t& delta)
{
- for (unsigned int i = 0; i < length; i++)
- (*this)[i].translate (delta);
+ if (delta.x == 0.f && delta.y == 0.f)
+ return;
+ auto arrayZ = this->arrayZ;
+ unsigned count = length;
+ for (unsigned i = 0; i < count; i++)
+ arrayZ[i].translate (delta);
}
};
@@ -89,7 +102,7 @@ struct TupleVariationHeader
const TupleVariationHeader &get_next (unsigned axis_count) const
{ return StructAtOffset<TupleVariationHeader> (this, get_size (axis_count)); }
- float calculate_scalar (const int *coords, unsigned int coord_count,
+ float calculate_scalar (hb_array_t<int> coords, unsigned int coord_count,
const hb_array_t<const F2DOT14> shared_tuples) const
{
hb_array_t<const F2DOT14> peak_tuple;
@@ -208,7 +221,7 @@ struct GlyphVariationData
{
const HBUINT8 *base = &(var_data+var_data->data);
const HBUINT8 *p = base;
- if (!unpack_points (p, shared_indices, var_data_bytes)) return false;
+ if (!unpack_points (p, shared_indices, (const HBUINT8 *) (var_data_bytes.arrayZ + var_data_bytes.length))) return false;
data_offset = p - base;
}
return true;
@@ -258,7 +271,7 @@ struct GlyphVariationData
static bool unpack_points (const HBUINT8 *&p /* IN/OUT */,
hb_vector_t<unsigned int> &points /* OUT */,
- const hb_bytes_t &bytes)
+ const HBUINT8 *end)
{
enum packed_point_flag_t
{
@@ -266,21 +279,21 @@ struct GlyphVariationData
POINT_RUN_COUNT_MASK = 0x7F
};
- if (unlikely (!bytes.check_range (p))) return false;
+ if (unlikely (p + 1 > end)) return false;
uint16_t count = *p++;
if (count & POINTS_ARE_WORDS)
{
- if (unlikely (!bytes.check_range (p))) return false;
+ if (unlikely (p + 1 > end)) return false;
count = ((count & POINT_RUN_COUNT_MASK) << 8) | *p++;
}
- points.resize (count);
+ if (unlikely (!points.resize (count))) return false;
unsigned int n = 0;
uint16_t i = 0;
while (i < count)
{
- if (unlikely (!bytes.check_range (p))) return false;
+ if (unlikely (p + 1 > end)) return false;
uint16_t j;
uint8_t control = *p++;
uint16_t run_count = (control & POINT_RUN_COUNT_MASK) + 1;
@@ -288,8 +301,7 @@ struct GlyphVariationData
{
for (j = 0; j < run_count && i < count; j++, i++)
{
- if (unlikely (!bytes.check_range ((const HBUINT16 *) p)))
- return false;
+ if (unlikely (p + HBUINT16::static_size > end)) return false;
n += *(const HBUINT16 *)p;
points[i] = n;
p += HBUINT16::static_size;
@@ -299,7 +311,7 @@ struct GlyphVariationData
{
for (j = 0; j < run_count && i < count; j++, i++)
{
- if (unlikely (!bytes.check_range (p))) return false;
+ if (unlikely (p + 1 > end)) return false;
n += *p++;
points[i] = n;
}
@@ -311,7 +323,7 @@ struct GlyphVariationData
static bool unpack_deltas (const HBUINT8 *&p /* IN/OUT */,
hb_vector_t<int> &deltas /* IN/OUT */,
- const hb_bytes_t &bytes)
+ const HBUINT8 *end)
{
enum packed_delta_flag_t
{
@@ -324,7 +336,7 @@ struct GlyphVariationData
unsigned int count = deltas.length;
while (i < count)
{
- if (unlikely (!bytes.check_range (p))) return false;
+ if (unlikely (p + 1 > end)) return false;
uint8_t control = *p++;
unsigned int run_count = (control & DELTA_RUN_COUNT_MASK) + 1;
unsigned int j;
@@ -334,16 +346,14 @@ struct GlyphVariationData
else if (control & DELTAS_ARE_WORDS)
for (j = 0; j < run_count && i < count; j++, i++)
{
- if (unlikely (!bytes.check_range ((const HBUINT16 *) p)))
- return false;
+ if (unlikely (p + HBUINT16::static_size > end)) return false;
deltas[i] = *(const HBINT16 *) p;
p += HBUINT16::static_size;
}
else
for (j = 0; j < run_count && i < count; j++, i++)
{
- if (unlikely (!bytes.check_range (p)))
- return false;
+ if (unlikely (p + 1 > end)) return false;
deltas[i] = *(const HBINT8 *) p++;
}
if (j < run_count)
@@ -505,19 +515,17 @@ struct gvar
~accelerator_t () { table.destroy (); }
private:
- struct x_getter { static float get (const contour_point_t &p) { return p.x; } };
- struct y_getter { static float get (const contour_point_t &p) { return p.y; } };
- template <typename T>
static float infer_delta (const hb_array_t<contour_point_t> points,
const hb_array_t<contour_point_t> deltas,
- unsigned int target, unsigned int prev, unsigned int next)
+ unsigned int target, unsigned int prev, unsigned int next,
+ float contour_point_t::*m)
{
- float target_val = T::get (points[target]);
- float prev_val = T::get (points[prev]);
- float next_val = T::get (points[next]);
- float prev_delta = T::get (deltas[prev]);
- float next_delta = T::get (deltas[next]);
+ float target_val = points[target].*m;
+ float prev_val = points[prev].*m;
+ float next_val = points[next].*m;
+ float prev_delta = deltas[prev].*m;
+ float next_delta = deltas[next].*m;
if (prev_val == next_val)
return (prev_delta == next_delta) ? prev_delta : 0.f;
@@ -528,7 +536,7 @@ struct gvar
/* linear interpolation */
float r = (target_val - prev_val) / (next_val - prev_val);
- return (1.f - r) * prev_delta + r * next_delta;
+ return prev_delta + r * (next_delta - prev_delta);
}
static unsigned int next_index (unsigned int i, unsigned int start, unsigned int end)
@@ -538,8 +546,7 @@ struct gvar
bool apply_deltas_to_points (hb_codepoint_t glyph, hb_font_t *font,
const hb_array_t<contour_point_t> points) const
{
- /* num_coords should exactly match gvar's axisCount due to how GlyphVariationData tuples are aligned */
- if (!font->num_coords || font->num_coords != table->axisCount) return true;
+ if (!font->num_coords) return true;
if (unlikely (glyph >= table->glyphCount)) return true;
@@ -553,21 +560,25 @@ struct gvar
/* Save original points for inferred delta calculation */
contour_point_vector_t orig_points;
- orig_points.resize (points.length);
+ if (unlikely (!orig_points.resize (points.length))) return false;
for (unsigned int i = 0; i < orig_points.length; i++)
- orig_points[i] = points[i];
+ orig_points.arrayZ[i] = points.arrayZ[i];
contour_point_vector_t deltas; /* flag is used to indicate referenced point */
- deltas.resize (points.length);
+ if (unlikely (!deltas.resize (points.length))) return false;
hb_vector_t<unsigned> end_points;
for (unsigned i = 0; i < points.length; ++i)
if (points[i].is_end_point)
end_points.push (i);
- int *coords = font->coords;
- unsigned num_coords = font->num_coords;
+ auto coords = hb_array (font->coords, font->num_coords);
+ unsigned num_coords = table->axisCount;
hb_array_t<const F2DOT14> shared_tuples = (table+table->sharedTuples).as_array (table->sharedTupleCount * table->axisCount);
+
+ hb_vector_t<unsigned int> private_indices;
+ hb_vector_t<int> x_deltas;
+ hb_vector_t<int> y_deltas;
do
{
float scalar = iterator.current_tuple->calculate_scalar (coords, num_coords, shared_tuples);
@@ -577,33 +588,30 @@ struct gvar
if (unlikely (!iterator.var_data_bytes.check_range (p, length)))
return false;
- hb_bytes_t bytes ((const char *) p, length);
- hb_vector_t<unsigned int> private_indices;
+ const HBUINT8 *end = p + length;
+
bool has_private_points = iterator.current_tuple->has_private_points ();
if (has_private_points &&
- !GlyphVariationData::unpack_points (p, private_indices, bytes))
+ !GlyphVariationData::unpack_points (p, private_indices, end))
return false;
const hb_array_t<unsigned int> &indices = has_private_points ? private_indices : shared_indices;
bool apply_to_all = (indices.length == 0);
unsigned int num_deltas = apply_to_all ? points.length : indices.length;
- hb_vector_t<int> x_deltas;
- x_deltas.resize (num_deltas);
- if (!GlyphVariationData::unpack_deltas (p, x_deltas, bytes))
- return false;
- hb_vector_t<int> y_deltas;
- y_deltas.resize (num_deltas);
- if (!GlyphVariationData::unpack_deltas (p, y_deltas, bytes))
- return false;
+ if (unlikely (!x_deltas.resize (num_deltas))) return false;
+ if (unlikely (!GlyphVariationData::unpack_deltas (p, x_deltas, end))) return false;
+ if (unlikely (!y_deltas.resize (num_deltas))) return false;
+ if (unlikely (!GlyphVariationData::unpack_deltas (p, y_deltas, end))) return false;
for (unsigned int i = 0; i < deltas.length; i++)
deltas[i].init ();
for (unsigned int i = 0; i < num_deltas; i++)
{
unsigned int pt_index = apply_to_all ? i : indices[i];
- deltas[pt_index].flag = 1; /* this point is referenced, i.e., explicit deltas specified */
- deltas[pt_index].x += x_deltas[i] * scalar;
- deltas[pt_index].y += y_deltas[i] * scalar;
+ if (unlikely (pt_index >= deltas.length)) continue;
+ deltas.arrayZ[pt_index].flag = 1; /* this point is referenced, i.e., explicit deltas specified */
+ deltas.arrayZ[pt_index].x += x_deltas.arrayZ[i] * scalar;
+ deltas.arrayZ[pt_index].y += y_deltas.arrayZ[i] * scalar;
}
/* infer deltas for unreferenced points */
@@ -647,20 +655,20 @@ struct gvar
{
i = next_index (i, start_point, end_point);
if (i == next) break;
- deltas[i].x = infer_delta<x_getter> (orig_points.as_array (), deltas.as_array (), i, prev, next);
- deltas[i].y = infer_delta<y_getter> (orig_points.as_array (), deltas.as_array (), i, prev, next);
+ deltas[i].x = infer_delta (orig_points.as_array (), deltas.as_array (), i, prev, next, &contour_point_t::x);
+ deltas[i].y = infer_delta (orig_points.as_array (), deltas.as_array (), i, prev, next, &contour_point_t::y);
if (--unref_count == 0) goto no_more_gaps;
}
}
-no_more_gaps:
+ no_more_gaps:
start_point = end_point + 1;
}
/* apply specified / inferred deltas to points */
for (unsigned int i = 0; i < points.length; i++)
{
- points[i].x += deltas[i].x;
- points[i].y += deltas[i].y;
+ points.arrayZ[i].x += deltas.arrayZ[i].x;
+ points.arrayZ[i].y += deltas.arrayZ[i].y;
}
} while (iterator.move_to_next ());
diff --git a/thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh b/thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh
index e9d90352f0..56efcdbee9 100644
--- a/thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ot-var-hvar-table.hh
@@ -319,10 +319,15 @@ struct HVARVVAR
hvar_plan.index_map_plans.as_array ()));
}
- float get_advance_var (hb_codepoint_t glyph, hb_font_t *font) const
+ float get_advance_var (hb_codepoint_t glyph,
+ hb_font_t *font,
+ VariationStore::cache_t *store_cache = nullptr) const
{
uint32_t varidx = (this+advMap).map (glyph);
- return (this+varStore).get_delta (varidx, font->coords, font->num_coords);
+ return (this+varStore).get_delta (varidx,
+ font->coords,
+ font->num_coords,
+ store_cache);
}
float get_side_bearing_var (hb_codepoint_t glyph,
@@ -335,7 +340,7 @@ struct HVARVVAR
bool has_side_bearing_deltas () const { return lsbMap && rsbMap; }
- protected:
+ public:
FixedVersion<>version; /* Version of the metrics variation table
* initially set to 0x00010000u */
Offset32To<VariationStore>
diff --git a/thirdparty/harfbuzz/src/hb-repacker.hh b/thirdparty/harfbuzz/src/hb-repacker.hh
index ce9ff90bb4..683a441ec3 100644
--- a/thirdparty/harfbuzz/src/hb-repacker.hh
+++ b/thirdparty/harfbuzz/src/hb-repacker.hh
@@ -32,1033 +32,18 @@
#include "hb-priority-queue.hh"
#include "hb-serialize.hh"
#include "hb-vector.hh"
+#include "graph/graph.hh"
+#include "graph/serialize.hh"
+
+using graph::graph_t;
/*
* For a detailed writeup on the overflow resolution algorithm see:
* docs/repacker.md
*/
-struct graph_t
-{
- struct vertex_t
- {
- hb_serialize_context_t::object_t obj;
- int64_t distance = 0 ;
- int64_t space = 0 ;
- hb_vector_t<unsigned> parents;
- unsigned start = 0;
- unsigned end = 0;
- unsigned priority = 0;
-
- friend void swap (vertex_t& a, vertex_t& b)
- {
- hb_swap (a.obj, b.obj);
- hb_swap (a.distance, b.distance);
- hb_swap (a.space, b.space);
- hb_swap (a.parents, b.parents);
- hb_swap (a.start, b.start);
- hb_swap (a.end, b.end);
- hb_swap (a.priority, b.priority);
- }
-
- bool is_shared () const
- {
- return parents.length > 1;
- }
-
- unsigned incoming_edges () const
- {
- return parents.length;
- }
-
- void remove_parent (unsigned parent_index)
- {
- for (unsigned i = 0; i < parents.length; i++)
- {
- if (parents[i] != parent_index) continue;
- parents.remove (i);
- break;
- }
- }
-
- void remap_parents (const hb_vector_t<unsigned>& id_map)
- {
- for (unsigned i = 0; i < parents.length; i++)
- parents[i] = id_map[parents[i]];
- }
-
- void remap_parent (unsigned old_index, unsigned new_index)
- {
- for (unsigned i = 0; i < parents.length; i++)
- {
- if (parents[i] == old_index)
- parents[i] = new_index;
- }
- }
-
- bool is_leaf () const
- {
- return !obj.real_links.length && !obj.virtual_links.length;
- }
-
- bool raise_priority ()
- {
- if (has_max_priority ()) return false;
- priority++;
- return true;
- }
-
- bool has_max_priority () const {
- return priority >= 3;
- }
-
- int64_t modified_distance (unsigned order) const
- {
- // TODO(garretrieger): once priority is high enough, should try
- // setting distance = 0 which will force to sort immediately after
- // it's parent where possible.
-
- int64_t modified_distance =
- hb_min (hb_max(distance + distance_modifier (), 0), 0x7FFFFFFFFFF);
- if (has_max_priority ()) {
- modified_distance = 0;
- }
- return (modified_distance << 18) | (0x003FFFF & order);
- }
-
- int64_t distance_modifier () const
- {
- if (!priority) return 0;
- int64_t table_size = obj.tail - obj.head;
-
- if (priority == 1)
- return -table_size / 2;
-
- return -table_size;
- }
- };
-
- struct overflow_record_t
- {
- unsigned parent;
- unsigned child;
- };
-
- /*
- * A topological sorting of an object graph. Ordered
- * in reverse serialization order (first object in the
- * serialization is at the end of the list). This matches
- * the 'packed' object stack used internally in the
- * serializer
- */
- template<typename T>
- graph_t (const T& objects)
- : parents_invalid (true),
- distance_invalid (true),
- positions_invalid (true),
- successful (true)
- {
- num_roots_for_space_.push (1);
- bool removed_nil = false;
- vertices_.alloc (objects.length);
- vertices_scratch_.alloc (objects.length);
- for (unsigned i = 0; i < objects.length; i++)
- {
- // TODO(grieger): check all links point to valid objects.
-
- // If this graph came from a serialization buffer object 0 is the
- // nil object. We don't need it for our purposes here so drop it.
- if (i == 0 && !objects[i])
- {
- removed_nil = true;
- continue;
- }
-
- vertex_t* v = vertices_.push ();
- if (check_success (!vertices_.in_error ()))
- v->obj = *objects[i];
- if (!removed_nil) continue;
- // Fix indices to account for removed nil object.
- for (auto& l : v->obj.all_links_writer ()) {
- l.objidx--;
- }
- }
- }
-
- ~graph_t ()
- {
- vertices_.fini ();
- }
-
- bool in_error () const
- {
- return !successful ||
- vertices_.in_error () ||
- num_roots_for_space_.in_error ();
- }
-
- const vertex_t& root () const
- {
- return vertices_[root_idx ()];
- }
-
- unsigned root_idx () const
- {
- // Object graphs are in reverse order, the first object is at the end
- // of the vector. Since the graph is topologically sorted it's safe to
- // assume the first object has no incoming edges.
- return vertices_.length - 1;
- }
-
- const hb_serialize_context_t::object_t& object(unsigned i) const
- {
- return vertices_[i].obj;
- }
-
- /*
- * serialize graph into the provided serialization buffer.
- */
- hb_blob_t* serialize () const
- {
- hb_vector_t<char> buffer;
- size_t size = serialized_length ();
- if (!buffer.alloc (size)) {
- DEBUG_MSG (SUBSET_REPACK, nullptr, "Unable to allocate output buffer.");
- return nullptr;
- }
- hb_serialize_context_t c((void *) buffer, size);
-
- c.start_serialize<void> ();
- for (unsigned i = 0; i < vertices_.length; i++) {
- c.push ();
-
- size_t size = vertices_[i].obj.tail - vertices_[i].obj.head;
- char* start = c.allocate_size <char> (size);
- if (!start) {
- DEBUG_MSG (SUBSET_REPACK, nullptr, "Buffer out of space.");
- return nullptr;
- }
-
- memcpy (start, vertices_[i].obj.head, size);
-
- // Only real links needs to be serialized.
- for (const auto& link : vertices_[i].obj.real_links)
- serialize_link (link, start, &c);
-
- // All duplications are already encoded in the graph, so don't
- // enable sharing during packing.
- c.pop_pack (false);
- }
- c.end_serialize ();
-
- if (c.in_error ()) {
- DEBUG_MSG (SUBSET_REPACK, nullptr, "Error during serialization. Err flag: %d",
- c.errors);
- return nullptr;
- }
-
- return c.copy_blob ();
- }
-
- /*
- * Generates a new topological sorting of graph ordered by the shortest
- * distance to each node.
- */
- void sort_shortest_distance ()
- {
- positions_invalid = true;
-
- if (vertices_.length <= 1) {
- // Graph of 1 or less doesn't need sorting.
- return;
- }
-
- update_distances ();
-
- hb_priority_queue_t queue;
- hb_vector_t<vertex_t> &sorted_graph = vertices_scratch_;
- if (unlikely (!check_success (sorted_graph.resize (vertices_.length)))) return;
- hb_vector_t<unsigned> id_map;
- if (unlikely (!check_success (id_map.resize (vertices_.length)))) return;
-
- hb_vector_t<unsigned> removed_edges;
- if (unlikely (!check_success (removed_edges.resize (vertices_.length)))) return;
- update_parents ();
-
- queue.insert (root ().modified_distance (0), root_idx ());
- int new_id = root_idx ();
- unsigned order = 1;
- while (!queue.in_error () && !queue.is_empty ())
- {
- unsigned next_id = queue.pop_minimum().second;
-
- hb_swap (sorted_graph[new_id], vertices_[next_id]);
- const vertex_t& next = sorted_graph[new_id];
-
- id_map[next_id] = new_id--;
-
- for (const auto& link : next.obj.all_links ()) {
- removed_edges[link.objidx]++;
- if (!(vertices_[link.objidx].incoming_edges () - removed_edges[link.objidx]))
- // Add the order that the links were encountered to the priority.
- // This ensures that ties between priorities objects are broken in a consistent
- // way. More specifically this is set up so that if a set of objects have the same
- // distance they'll be added to the topological order in the order that they are
- // referenced from the parent object.
- queue.insert (vertices_[link.objidx].modified_distance (order++),
- link.objidx);
- }
- }
-
- check_success (!queue.in_error ());
- check_success (!sorted_graph.in_error ());
- if (!check_success (new_id == -1))
- print_orphaned_nodes ();
-
- remap_all_obj_indices (id_map, &sorted_graph);
-
- hb_swap (vertices_, sorted_graph);
- }
-
- /*
- * Assign unique space numbers to each connected subgraph of 32 bit offset(s).
- */
- bool assign_32bit_spaces ()
- {
- unsigned root_index = root_idx ();
- hb_set_t visited;
- hb_set_t roots;
- for (unsigned i = 0; i <= root_index; i++)
- {
- // Only real links can form 32 bit spaces
- for (auto& l : vertices_[i].obj.real_links)
- {
- if (l.width == 4 && !l.is_signed)
- {
- roots.add (l.objidx);
- find_subgraph (l.objidx, visited);
- }
- }
- }
-
- // Mark everything not in the subgraphs of 32 bit roots as visited.
- // This prevents 32 bit subgraphs from being connected via nodes not in the 32 bit subgraphs.
- visited.invert ();
-
- if (!roots) return false;
-
- while (roots)
- {
- unsigned next = HB_SET_VALUE_INVALID;
- if (unlikely (!check_success (!roots.in_error ()))) break;
- if (!roots.next (&next)) break;
-
- hb_set_t connected_roots;
- find_connected_nodes (next, roots, visited, connected_roots);
- if (unlikely (!check_success (!connected_roots.in_error ()))) break;
-
- isolate_subgraph (connected_roots);
- if (unlikely (!check_success (!connected_roots.in_error ()))) break;
-
- unsigned next_space = this->next_space ();
- num_roots_for_space_.push (0);
- for (unsigned root : connected_roots)
- {
- DEBUG_MSG (SUBSET_REPACK, nullptr, "Subgraph %u gets space %u", root, next_space);
- vertices_[root].space = next_space;
- num_roots_for_space_[next_space] = num_roots_for_space_[next_space] + 1;
- distance_invalid = true;
- positions_invalid = true;
- }
-
- // TODO(grieger): special case for GSUB/GPOS use extension promotions to move 16 bit space
- // into the 32 bit space as needed, instead of using isolation.
- }
-
-
-
- return true;
- }
-
- /*
- * Isolates the subgraph of nodes reachable from root. Any links to nodes in the subgraph
- * that originate from outside of the subgraph will be removed by duplicating the linked to
- * object.
- *
- * Indices stored in roots will be updated if any of the roots are duplicated to new indices.
- */
- bool isolate_subgraph (hb_set_t& roots)
- {
- update_parents ();
- hb_hashmap_t<unsigned, unsigned> subgraph;
-
- // incoming edges to root_idx should be all 32 bit in length so we don't need to de-dup these
- // set the subgraph incoming edge count to match all of root_idx's incoming edges
- hb_set_t parents;
- for (unsigned root_idx : roots)
- {
- subgraph.set (root_idx, wide_parents (root_idx, parents));
- find_subgraph (root_idx, subgraph);
- }
-
- unsigned original_root_idx = root_idx ();
- hb_hashmap_t<unsigned, unsigned> index_map;
- bool made_changes = false;
- for (auto entry : subgraph.iter ())
- {
- const auto& node = vertices_[entry.first];
- unsigned subgraph_incoming_edges = entry.second;
-
- if (subgraph_incoming_edges < node.incoming_edges ())
- {
- // Only de-dup objects with incoming links from outside the subgraph.
- made_changes = true;
- duplicate_subgraph (entry.first, index_map);
- }
- }
-
- if (!made_changes)
- return false;
-
- if (original_root_idx != root_idx ()
- && parents.has (original_root_idx))
- {
- // If the root idx has changed since parents was determined, update root idx in parents
- parents.add (root_idx ());
- parents.del (original_root_idx);
- }
-
- auto new_subgraph =
- + subgraph.keys ()
- | hb_map([&] (unsigned node_idx) {
- if (index_map.has (node_idx)) return index_map[node_idx];
- return node_idx;
- })
- ;
-
- remap_obj_indices (index_map, new_subgraph);
- remap_obj_indices (index_map, parents.iter (), true);
-
- // Update roots set with new indices as needed.
- unsigned next = HB_SET_VALUE_INVALID;
- while (roots.next (&next))
- {
- if (index_map.has (next))
- {
- roots.del (next);
- roots.add (index_map[next]);
- }
- }
-
- return true;
- }
-
- void find_subgraph (unsigned node_idx, hb_hashmap_t<unsigned, unsigned>& subgraph)
- {
- for (const auto& link : vertices_[node_idx].obj.all_links ())
- {
- if (subgraph.has (link.objidx))
- {
- subgraph.set (link.objidx, subgraph[link.objidx] + 1);
- continue;
- }
- subgraph.set (link.objidx, 1);
- find_subgraph (link.objidx, subgraph);
- }
- }
-
- void find_subgraph (unsigned node_idx, hb_set_t& subgraph)
- {
- if (subgraph.has (node_idx)) return;
- subgraph.add (node_idx);
- for (const auto& link : vertices_[node_idx].obj.all_links ())
- find_subgraph (link.objidx, subgraph);
- }
-
- /*
- * duplicates all nodes in the subgraph reachable from node_idx. Does not re-assign
- * links. index_map is updated with mappings from old id to new id. If a duplication has already
- * been performed for a given index, then it will be skipped.
- */
- void duplicate_subgraph (unsigned node_idx, hb_hashmap_t<unsigned, unsigned>& index_map)
- {
- if (index_map.has (node_idx))
- return;
-
- index_map.set (node_idx, duplicate (node_idx));
- for (const auto& l : object (node_idx).all_links ()) {
- duplicate_subgraph (l.objidx, index_map);
- }
- }
-
- /*
- * Creates a copy of node_idx and returns it's new index.
- */
- unsigned duplicate (unsigned node_idx)
- {
- positions_invalid = true;
- distance_invalid = true;
-
- auto* clone = vertices_.push ();
- auto& child = vertices_[node_idx];
- if (vertices_.in_error ()) {
- return -1;
- }
-
- clone->obj.head = child.obj.head;
- clone->obj.tail = child.obj.tail;
- clone->distance = child.distance;
- clone->space = child.space;
- clone->parents.reset ();
-
- unsigned clone_idx = vertices_.length - 2;
- for (const auto& l : child.obj.real_links)
- {
- clone->obj.real_links.push (l);
- vertices_[l.objidx].parents.push (clone_idx);
- }
- for (const auto& l : child.obj.virtual_links)
- {
- clone->obj.virtual_links.push (l);
- vertices_[l.objidx].parents.push (clone_idx);
- }
-
- check_success (!clone->obj.real_links.in_error ());
- check_success (!clone->obj.virtual_links.in_error ());
-
- // The last object is the root of the graph, so swap back the root to the end.
- // The root's obj idx does change, however since it's root nothing else refers to it.
- // all other obj idx's will be unaffected.
- hb_swap (vertices_[vertices_.length - 2], *clone);
-
- // Since the root moved, update the parents arrays of all children on the root.
- for (const auto& l : root ().obj.all_links ())
- vertices_[l.objidx].remap_parent (root_idx () - 1, root_idx ());
-
- return clone_idx;
- }
-
- /*
- * Creates a copy of child and re-assigns the link from
- * parent to the clone. The copy is a shallow copy, objects
- * linked from child are not duplicated.
- */
- bool duplicate (unsigned parent_idx, unsigned child_idx)
- {
- update_parents ();
-
- unsigned links_to_child = 0;
- for (const auto& l : vertices_[parent_idx].obj.all_links ())
- {
- if (l.objidx == child_idx) links_to_child++;
- }
-
- if (vertices_[child_idx].incoming_edges () <= links_to_child)
- {
- // Can't duplicate this node, doing so would orphan the original one as all remaining links
- // to child are from parent.
- DEBUG_MSG (SUBSET_REPACK, nullptr, " Not duplicating %d => %d",
- parent_idx, child_idx);
- return false;
- }
-
- DEBUG_MSG (SUBSET_REPACK, nullptr, " Duplicating %d => %d",
- parent_idx, child_idx);
-
- unsigned clone_idx = duplicate (child_idx);
- if (clone_idx == (unsigned) -1) return false;
- // duplicate shifts the root node idx, so if parent_idx was root update it.
- if (parent_idx == clone_idx) parent_idx++;
-
- auto& parent = vertices_[parent_idx];
- for (auto& l : parent.obj.all_links_writer ())
- {
- if (l.objidx != child_idx)
- continue;
-
- reassign_link (l, parent_idx, clone_idx);
- }
-
- return true;
- }
-
- /*
- * Raises the sorting priority of all children.
- */
- bool raise_childrens_priority (unsigned parent_idx)
- {
- DEBUG_MSG (SUBSET_REPACK, nullptr, " Raising priority of all children of %d",
- parent_idx);
- // This operation doesn't change ordering until a sort is run, so no need
- // to invalidate positions. It does not change graph structure so no need
- // to update distances or edge counts.
- auto& parent = vertices_[parent_idx].obj;
- bool made_change = false;
- for (auto& l : parent.all_links_writer ())
- made_change |= vertices_[l.objidx].raise_priority ();
- return made_change;
- }
-
- /*
- * Will any offsets overflow on graph when it's serialized?
- */
- bool will_overflow (hb_vector_t<overflow_record_t>* overflows = nullptr)
- {
- if (overflows) overflows->resize (0);
- update_positions ();
-
- for (int parent_idx = vertices_.length - 1; parent_idx >= 0; parent_idx--)
- {
- // Don't need to check virtual links for overflow
- for (const auto& link : vertices_[parent_idx].obj.real_links)
- {
- int64_t offset = compute_offset (parent_idx, link);
- if (is_valid_offset (offset, link))
- continue;
-
- if (!overflows) return true;
-
- overflow_record_t r;
- r.parent = parent_idx;
- r.child = link.objidx;
- overflows->push (r);
- }
- }
-
- if (!overflows) return false;
- return overflows->length;
- }
-
- void print_orphaned_nodes ()
- {
- if (!DEBUG_ENABLED(SUBSET_REPACK)) return;
-
- DEBUG_MSG (SUBSET_REPACK, nullptr, "Graph is not fully connected.");
- parents_invalid = true;
- update_parents();
-
- for (unsigned i = 0; i < root_idx (); i++)
- {
- const auto& v = vertices_[i];
- if (!v.parents)
- DEBUG_MSG (SUBSET_REPACK, nullptr, "Node %u is orphaned.", i);
- }
- }
-
- void print_overflows (const hb_vector_t<overflow_record_t>& overflows)
- {
- if (!DEBUG_ENABLED(SUBSET_REPACK)) return;
-
- update_parents ();
- int limit = 10;
- for (const auto& o : overflows)
- {
- if (!limit--) break;
- const auto& parent = vertices_[o.parent];
- const auto& child = vertices_[o.child];
- DEBUG_MSG (SUBSET_REPACK, nullptr,
- " overflow from "
- "%4d (%4d in, %4d out, space %2d) => "
- "%4d (%4d in, %4d out, space %2d)",
- o.parent,
- parent.incoming_edges (),
- parent.obj.real_links.length + parent.obj.virtual_links.length,
- space_for (o.parent),
- o.child,
- child.incoming_edges (),
- child.obj.real_links.length + child.obj.virtual_links.length,
- space_for (o.child));
- }
- if (overflows.length > 10) {
- DEBUG_MSG (SUBSET_REPACK, nullptr, " ... plus %d more overflows.", overflows.length - 10);
- }
- }
-
- unsigned num_roots_for_space (unsigned space) const
- {
- return num_roots_for_space_[space];
- }
-
- unsigned next_space () const
- {
- return num_roots_for_space_.length;
- }
-
- void move_to_new_space (const hb_set_t& indices)
- {
- num_roots_for_space_.push (0);
- unsigned new_space = num_roots_for_space_.length - 1;
-
- for (unsigned index : indices) {
- auto& node = vertices_[index];
- num_roots_for_space_[node.space] = num_roots_for_space_[node.space] - 1;
- num_roots_for_space_[new_space] = num_roots_for_space_[new_space] + 1;
- node.space = new_space;
- distance_invalid = true;
- positions_invalid = true;
- }
- }
-
- unsigned space_for (unsigned index, unsigned* root = nullptr) const
- {
- const auto& node = vertices_[index];
- if (node.space)
- {
- if (root != nullptr)
- *root = index;
- return node.space;
- }
-
- if (!node.parents)
- {
- if (root)
- *root = index;
- return 0;
- }
-
- return space_for (node.parents[0], root);
- }
-
- void err_other_error () { this->successful = false; }
-
- private:
-
- size_t serialized_length () const {
- size_t total_size = 0;
- for (unsigned i = 0; i < vertices_.length; i++) {
- size_t size = vertices_[i].obj.tail - vertices_[i].obj.head;
- total_size += size;
- }
- return total_size;
- }
-
- /*
- * Returns the numbers of incoming edges that are 32bits wide.
- */
- unsigned wide_parents (unsigned node_idx, hb_set_t& parents) const
- {
- unsigned count = 0;
- hb_set_t visited;
- for (unsigned p : vertices_[node_idx].parents)
- {
- if (visited.has (p)) continue;
- visited.add (p);
-
- // Only real links can be wide
- for (const auto& l : vertices_[p].obj.real_links)
- {
- if (l.objidx == node_idx && l.width == 4 && !l.is_signed)
- {
- count++;
- parents.add (p);
- }
- }
- }
- return count;
- }
-
- bool check_success (bool success)
- { return this->successful && (success || (err_other_error (), false)); }
-
- /*
- * Creates a map from objid to # of incoming edges.
- */
- void update_parents ()
- {
- if (!parents_invalid) return;
-
- for (unsigned i = 0; i < vertices_.length; i++)
- vertices_[i].parents.reset ();
-
- for (unsigned p = 0; p < vertices_.length; p++)
- {
- for (auto& l : vertices_[p].obj.all_links ())
- {
- vertices_[l.objidx].parents.push (p);
- }
- }
-
- parents_invalid = false;
- }
-
- /*
- * compute the serialized start and end positions for each vertex.
- */
- void update_positions ()
- {
- if (!positions_invalid) return;
-
- unsigned current_pos = 0;
- for (int i = root_idx (); i >= 0; i--)
- {
- auto& v = vertices_[i];
- v.start = current_pos;
- current_pos += v.obj.tail - v.obj.head;
- v.end = current_pos;
- }
-
- positions_invalid = false;
- }
-
- /*
- * Finds the distance to each object in the graph
- * from the initial node.
- */
- void update_distances ()
- {
- if (!distance_invalid) return;
-
- // Uses Dijkstra's algorithm to find all of the shortest distances.
- // https://en.wikipedia.org/wiki/Dijkstra%27s_algorithm
- //
- // Implementation Note:
- // Since our priority queue doesn't support fast priority decreases
- // we instead just add new entries into the queue when a priority changes.
- // Redundant ones are filtered out later on by the visited set.
- // According to https://www3.cs.stonybrook.edu/~rezaul/papers/TR-07-54.pdf
- // for practical performance this is faster then using a more advanced queue
- // (such as a fibonacci queue) with a fast decrease priority.
- for (unsigned i = 0; i < vertices_.length; i++)
- {
- if (i == vertices_.length - 1)
- vertices_[i].distance = 0;
- else
- vertices_[i].distance = hb_int_max (int64_t);
- }
-
- hb_priority_queue_t queue;
- queue.insert (0, vertices_.length - 1);
-
- hb_vector_t<bool> visited;
- visited.resize (vertices_.length);
-
- while (!queue.in_error () && !queue.is_empty ())
- {
- unsigned next_idx = queue.pop_minimum ().second;
- if (visited[next_idx]) continue;
- const auto& next = vertices_[next_idx];
- int64_t next_distance = vertices_[next_idx].distance;
- visited[next_idx] = true;
-
- for (const auto& link : next.obj.all_links ())
- {
- if (visited[link.objidx]) continue;
-
- const auto& child = vertices_[link.objidx].obj;
- unsigned link_width = link.width ? link.width : 4; // treat virtual offsets as 32 bits wide
- int64_t child_weight = (child.tail - child.head) +
- ((int64_t) 1 << (link_width * 8)) * (vertices_[link.objidx].space + 1);
- int64_t child_distance = next_distance + child_weight;
-
- if (child_distance < vertices_[link.objidx].distance)
- {
- vertices_[link.objidx].distance = child_distance;
- queue.insert (child_distance, link.objidx);
- }
- }
- }
-
- check_success (!queue.in_error ());
- if (!check_success (queue.is_empty ()))
- {
- print_orphaned_nodes ();
- return;
- }
-
- distance_invalid = false;
- }
-
- int64_t compute_offset (
- unsigned parent_idx,
- const hb_serialize_context_t::object_t::link_t& link) const
- {
- const auto& parent = vertices_[parent_idx];
- const auto& child = vertices_[link.objidx];
- int64_t offset = 0;
- switch ((hb_serialize_context_t::whence_t) link.whence) {
- case hb_serialize_context_t::whence_t::Head:
- offset = child.start - parent.start; break;
- case hb_serialize_context_t::whence_t::Tail:
- offset = child.start - parent.end; break;
- case hb_serialize_context_t::whence_t::Absolute:
- offset = child.start; break;
- }
-
- assert (offset >= link.bias);
- offset -= link.bias;
- return offset;
- }
-
- bool is_valid_offset (int64_t offset,
- const hb_serialize_context_t::object_t::link_t& link) const
- {
- if (unlikely (!link.width))
- // Virtual links can't overflow.
- return link.is_signed || offset >= 0;
-
- if (link.is_signed)
- {
- if (link.width == 4)
- return offset >= -((int64_t) 1 << 31) && offset < ((int64_t) 1 << 31);
- else
- return offset >= -(1 << 15) && offset < (1 << 15);
- }
- else
- {
- if (link.width == 4)
- return offset >= 0 && offset < ((int64_t) 1 << 32);
- else if (link.width == 3)
- return offset >= 0 && offset < ((int32_t) 1 << 24);
- else
- return offset >= 0 && offset < (1 << 16);
- }
- }
-
- /*
- * Updates a link in the graph to point to a different object. Corrects the
- * parents vector on the previous and new child nodes.
- */
- void reassign_link (hb_serialize_context_t::object_t::link_t& link,
- unsigned parent_idx,
- unsigned new_idx)
- {
- unsigned old_idx = link.objidx;
- link.objidx = new_idx;
- vertices_[old_idx].remove_parent (parent_idx);
- vertices_[new_idx].parents.push (parent_idx);
- }
-
- /*
- * Updates all objidx's in all links using the provided mapping. Corrects incoming edge counts.
- */
- template<typename Iterator, hb_requires (hb_is_iterator (Iterator))>
- void remap_obj_indices (const hb_hashmap_t<unsigned, unsigned>& id_map,
- Iterator subgraph,
- bool only_wide = false)
- {
- if (!id_map) return;
- for (unsigned i : subgraph)
- {
- for (auto& link : vertices_[i].obj.all_links_writer ())
- {
- if (!id_map.has (link.objidx)) continue;
- if (only_wide && !(link.width == 4 && !link.is_signed)) continue;
-
- reassign_link (link, i, id_map[link.objidx]);
- }
- }
- }
-
- /*
- * Updates all objidx's in all links using the provided mapping.
- */
- void remap_all_obj_indices (const hb_vector_t<unsigned>& id_map,
- hb_vector_t<vertex_t>* sorted_graph) const
- {
- for (unsigned i = 0; i < sorted_graph->length; i++)
- {
- (*sorted_graph)[i].remap_parents (id_map);
- for (auto& link : (*sorted_graph)[i].obj.all_links_writer ())
- {
- link.objidx = id_map[link.objidx];
- }
- }
- }
-
- template <typename O> void
- serialize_link_of_type (const hb_serialize_context_t::object_t::link_t& link,
- char* head,
- hb_serialize_context_t* c) const
- {
- OT::Offset<O>* offset = reinterpret_cast<OT::Offset<O>*> (head + link.position);
- *offset = 0;
- c->add_link (*offset,
- // serializer has an extra nil object at the start of the
- // object array. So all id's are +1 of what our id's are.
- link.objidx + 1,
- (hb_serialize_context_t::whence_t) link.whence,
- link.bias);
- }
-
- void serialize_link (const hb_serialize_context_t::object_t::link_t& link,
- char* head,
- hb_serialize_context_t* c) const
- {
- switch (link.width)
- {
- case 0:
- // Virtual links aren't serialized.
- return;
- case 4:
- if (link.is_signed)
- {
- serialize_link_of_type<OT::HBINT32> (link, head, c);
- } else {
- serialize_link_of_type<OT::HBUINT32> (link, head, c);
- }
- return;
- case 2:
- if (link.is_signed)
- {
- serialize_link_of_type<OT::HBINT16> (link, head, c);
- } else {
- serialize_link_of_type<OT::HBUINT16> (link, head, c);
- }
- return;
- case 3:
- serialize_link_of_type<OT::HBUINT24> (link, head, c);
- return;
- default:
- // Unexpected link width.
- assert (0);
- }
- }
-
- /*
- * Finds all nodes in targets that are reachable from start_idx, nodes in visited will be skipped.
- * For this search the graph is treated as being undirected.
- *
- * Connected targets will be added to connected and removed from targets. All visited nodes
- * will be added to visited.
- */
- void find_connected_nodes (unsigned start_idx,
- hb_set_t& targets,
- hb_set_t& visited,
- hb_set_t& connected)
- {
- if (unlikely (!check_success (!visited.in_error ()))) return;
- if (visited.has (start_idx)) return;
- visited.add (start_idx);
-
- if (targets.has (start_idx))
- {
- targets.del (start_idx);
- connected.add (start_idx);
- }
-
- const auto& v = vertices_[start_idx];
-
- // Graph is treated as undirected so search children and parents of start_idx
- for (const auto& l : v.obj.all_links ())
- find_connected_nodes (l.objidx, targets, visited, connected);
-
- for (unsigned p : v.parents)
- find_connected_nodes (p, targets, visited, connected);
- }
-
- public:
- // TODO(garretrieger): make private, will need to move most of offset overflow code into graph.
- hb_vector_t<vertex_t> vertices_;
- hb_vector_t<vertex_t> vertices_scratch_;
- private:
- bool parents_invalid;
- bool distance_invalid;
- bool positions_invalid;
- bool successful;
- hb_vector_t<unsigned> num_roots_for_space_;
-};
static inline
-bool _try_isolating_subgraphs (const hb_vector_t<graph_t::overflow_record_t>& overflows,
+bool _try_isolating_subgraphs (const hb_vector_t<graph::overflow_record_t>& overflows,
graph_t& sorted_graph)
{
unsigned space = 0;
@@ -1066,7 +51,7 @@ bool _try_isolating_subgraphs (const hb_vector_t<graph_t::overflow_record_t>& ov
for (int i = overflows.length - 1; i >= 0; i--)
{
- const graph_t::overflow_record_t& r = overflows[i];
+ const graph::overflow_record_t& r = overflows[i];
unsigned root;
unsigned overflow_space = sorted_graph.space_for (r.parent, &root);
@@ -1108,7 +93,7 @@ bool _try_isolating_subgraphs (const hb_vector_t<graph_t::overflow_record_t>& ov
}
static inline
-bool _process_overflows (const hb_vector_t<graph_t::overflow_record_t>& overflows,
+bool _process_overflows (const hb_vector_t<graph::overflow_record_t>& overflows,
hb_set_t& priority_bumped_parents,
graph_t& sorted_graph)
{
@@ -1117,7 +102,7 @@ bool _process_overflows (const hb_vector_t<graph_t::overflow_record_t>& overflow
// Try resolving the furthest overflows first.
for (int i = overflows.length - 1; i >= 0; i--)
{
- const graph_t::overflow_record_t& r = overflows[i];
+ const graph::overflow_record_t& r = overflows[i];
const auto& child = sorted_graph.vertices_[r.child];
if (child.is_shared ())
{
@@ -1173,19 +158,18 @@ inline hb_blob_t*
hb_resolve_overflows (const T& packed,
hb_tag_t table_tag,
unsigned max_rounds = 20) {
- // Kahn sort is ~twice as fast as shortest distance sort and works for many fonts
- // so try it first to save time.
graph_t sorted_graph (packed);
- if (!sorted_graph.will_overflow ())
+ sorted_graph.sort_shortest_distance ();
+
+ bool will_overflow = graph::will_overflow (sorted_graph);
+ if (!will_overflow)
{
- return sorted_graph.serialize ();
+ return graph::serialize (sorted_graph);
}
- sorted_graph.sort_shortest_distance ();
-
if ((table_tag == HB_OT_TAG_GPOS
|| table_tag == HB_OT_TAG_GSUB)
- && sorted_graph.will_overflow ())
+ && will_overflow)
{
DEBUG_MSG (SUBSET_REPACK, nullptr, "Assigning spaces to 32 bit subgraphs.");
if (sorted_graph.assign_32bit_spaces ())
@@ -1193,13 +177,13 @@ hb_resolve_overflows (const T& packed,
}
unsigned round = 0;
- hb_vector_t<graph_t::overflow_record_t> overflows;
+ hb_vector_t<graph::overflow_record_t> overflows;
// TODO(garretrieger): select a good limit for max rounds.
while (!sorted_graph.in_error ()
- && sorted_graph.will_overflow (&overflows)
+ && graph::will_overflow (sorted_graph, &overflows)
&& round++ < max_rounds) {
DEBUG_MSG (SUBSET_REPACK, nullptr, "=== Overflow resolution round %d ===", round);
- sorted_graph.print_overflows (overflows);
+ print_overflows (sorted_graph, overflows);
hb_set_t priority_bumped_parents;
@@ -1221,13 +205,13 @@ hb_resolve_overflows (const T& packed,
return nullptr;
}
- if (sorted_graph.will_overflow ())
+ if (graph::will_overflow (sorted_graph))
{
DEBUG_MSG (SUBSET_REPACK, nullptr, "Offset overflow resolution failed.");
return nullptr;
}
- return sorted_graph.serialize ();
+ return graph::serialize (sorted_graph);
}
#endif /* HB_REPACKER_HH */
diff --git a/thirdparty/harfbuzz/src/hb-serialize.hh b/thirdparty/harfbuzz/src/hb-serialize.hh
index 5663b290c3..cecdcdeb74 100644
--- a/thirdparty/harfbuzz/src/hb-serialize.hh
+++ b/thirdparty/harfbuzz/src/hb-serialize.hh
@@ -695,7 +695,7 @@ struct hb_serialize_context_t
check_assign (off, offset, HB_SERIALIZE_ERROR_OFFSET_OVERFLOW);
}
- public: /* TODO Make private. */
+ public:
char *start, *head, *tail, *end;
unsigned int debug_depth;
hb_serialize_error_t errors;
@@ -719,9 +719,7 @@ struct hb_serialize_context_t
hb_vector_t<object_t *> packed;
/* Map view of packed objects. */
- hb_hashmap_t<const object_t *, objidx_t,
- const object_t *, objidx_t,
- nullptr, 0> packed_map;
+ hb_hashmap_t<const object_t *, objidx_t> packed_map;
};
#endif /* HB_SERIALIZE_HH */
diff --git a/thirdparty/harfbuzz/src/hb-set-digest.hh b/thirdparty/harfbuzz/src/hb-set-digest.hh
index 7d4979b73b..fab36216e4 100644
--- a/thirdparty/harfbuzz/src/hb-set-digest.hh
+++ b/thirdparty/harfbuzz/src/hb-set-digest.hh
@@ -30,7 +30,7 @@
#include "hb.hh"
/*
- * The set digests here implement various "filters" that support
+ * The set-digests here implement various "filters" that support
* "approximate member query". Conceptually these are like Bloom
* Filter and Quotient Filter, however, much smaller, faster, and
* designed to fit the requirements of our uses for glyph coverage
@@ -40,13 +40,25 @@
* set of glyphs, but fully flooded and ineffective if coverage is
* all over the place.
*
- * The frozen-set can be used instead of a digest, to trade more
- * memory for 100% accuracy, but in practice, that doesn't look like
- * an attractive trade-off.
+ * The way these are used is that the filter is first populated by
+ * a lookup's or subtable's Coverage table(s), and then when we
+ * want to apply the lookup or subtable to a glyph, before trying
+ * to apply, we ask the filter if the glyph may be covered. If it's
+ * not, we return early.
+ *
+ * We use these filters both at the lookup-level, and then again,
+ * at the subtable-level. Both have performance win.
+ *
+ * The main filter we use is a combination of three bits-pattern
+ * filters. A bits-pattern filter checks a number of bits (5 or 6)
+ * of the input number (glyph-id in this case) and checks whether
+ * its pattern is amongst the patterns of any of the accepted values.
+ * The accepted patterns are represented as a "long" integer. The
+ * check is done using four bitwise operations only.
*/
template <typename mask_t, unsigned int shift>
-struct hb_set_digest_lowest_bits_t
+struct hb_set_digest_bits_pattern_t
{
static constexpr unsigned mask_bytes = sizeof (mask_t);
static constexpr unsigned mask_bits = sizeof (mask_t) * 8;
@@ -102,7 +114,7 @@ struct hb_set_digest_lowest_bits_t
bool add_sorted_array (const hb_sorted_array_t<const T>& arr) { return add_sorted_array (&arr, arr.len ()); }
bool may_have (hb_codepoint_t g) const
- { return !!(mask & mask_for (g)); }
+ { return mask & mask_for (g); }
private:
@@ -171,11 +183,11 @@ struct hb_set_digest_combiner_t
using hb_set_digest_t =
hb_set_digest_combiner_t
<
- hb_set_digest_lowest_bits_t<unsigned long, 4>,
+ hb_set_digest_bits_pattern_t<unsigned long, 4>,
hb_set_digest_combiner_t
<
- hb_set_digest_lowest_bits_t<unsigned long, 0>,
- hb_set_digest_lowest_bits_t<unsigned long, 9>
+ hb_set_digest_bits_pattern_t<unsigned long, 0>,
+ hb_set_digest_bits_pattern_t<unsigned long, 9>
>
>
;
diff --git a/thirdparty/harfbuzz/src/hb-set.cc b/thirdparty/harfbuzz/src/hb-set.cc
index 0e2c1f77ef..2d458294f8 100644
--- a/thirdparty/harfbuzz/src/hb-set.cc
+++ b/thirdparty/harfbuzz/src/hb-set.cc
@@ -40,7 +40,7 @@
/**
- * hb_set_create: (Xconstructor)
+ * hb_set_create:
*
* Creates a new, initially empty set.
*
@@ -186,6 +186,7 @@ hb_set_t *
hb_set_copy (const hb_set_t *set)
{
hb_set_t *copy = hb_set_create ();
+ if (unlikely (!copy)) return nullptr;
copy->set (*set);
return copy;
}
@@ -359,6 +360,23 @@ hb_set_is_equal (const hb_set_t *set,
}
/**
+ * hb_set_hash:
+ * @set: A set
+ *
+ * Creates a hash representing @set.
+ *
+ * Return value:
+ * A hash of @set.
+ *
+ * Since: 4.4.0
+ **/
+HB_EXTERN unsigned int
+hb_set_hash (const hb_set_t *set)
+{
+ return set->hash ();
+}
+
+/**
* hb_set_is_subset:
* @set: A set
* @larger_set: Another set
diff --git a/thirdparty/harfbuzz/src/hb-set.h b/thirdparty/harfbuzz/src/hb-set.h
index 10ce7c10d4..56902c267e 100644
--- a/thirdparty/harfbuzz/src/hb-set.h
+++ b/thirdparty/harfbuzz/src/hb-set.h
@@ -128,6 +128,9 @@ HB_EXTERN hb_bool_t
hb_set_is_equal (const hb_set_t *set,
const hb_set_t *other);
+HB_EXTERN unsigned int
+hb_set_hash (const hb_set_t *set);
+
HB_EXTERN hb_bool_t
hb_set_is_subset (const hb_set_t *set,
const hb_set_t *larger_set);
diff --git a/thirdparty/harfbuzz/src/hb-set.hh b/thirdparty/harfbuzz/src/hb-set.hh
index 6025626363..7eb5e19a2a 100644
--- a/thirdparty/harfbuzz/src/hb-set.hh
+++ b/thirdparty/harfbuzz/src/hb-set.hh
@@ -166,7 +166,6 @@ struct hb_set_t : hb_sparseset_t<hb_bit_set_invertible_t>
~hb_set_t () = default;
hb_set_t () : sparseset () {};
- hb_set_t (std::nullptr_t) : hb_set_t () {};
hb_set_t (const hb_set_t &o) : sparseset ((sparseset &) o) {};
hb_set_t (hb_set_t&& o) : sparseset (std::move ((sparseset &) o)) {}
hb_set_t& operator = (const hb_set_t&) = default;
diff --git a/thirdparty/harfbuzz/src/hb-shape-plan.cc b/thirdparty/harfbuzz/src/hb-shape-plan.cc
index 66332165c3..0af07825fc 100644
--- a/thirdparty/harfbuzz/src/hb-shape-plan.cc
+++ b/thirdparty/harfbuzz/src/hb-shape-plan.cc
@@ -170,7 +170,7 @@ hb_shape_plan_key_t::equal (const hb_shape_plan_key_t *other)
/**
- * hb_shape_plan_create: (Xconstructor)
+ * hb_shape_plan_create:
* @face: #hb_face_t to use
* @props: The #hb_segment_properties_t of the segment
* @user_features: (array length=num_user_features): The list of user-selected features
@@ -198,7 +198,7 @@ hb_shape_plan_create (hb_face_t *face,
}
/**
- * hb_shape_plan_create2: (Xconstructor)
+ * hb_shape_plan_create2:
* @face: #hb_face_t to use
* @props: The #hb_segment_properties_t of the segment
* @user_features: (array length=num_user_features): The list of user-selected features
@@ -231,7 +231,8 @@ hb_shape_plan_create2 (hb_face_t *face,
num_coords,
shaper_list);
- assert (props->direction != HB_DIRECTION_INVALID);
+ if (unlikely (props->direction == HB_DIRECTION_INVALID))
+ return hb_shape_plan_get_empty ();
hb_shape_plan_t *shape_plan;
diff --git a/thirdparty/harfbuzz/src/hb-shape.cc b/thirdparty/harfbuzz/src/hb-shape.cc
index 3407e1af42..14ec92828f 100644
--- a/thirdparty/harfbuzz/src/hb-shape.cc
+++ b/thirdparty/harfbuzz/src/hb-shape.cc
@@ -50,7 +50,7 @@
static inline void free_static_shaper_list ();
-static const char *nil_shaper_list[] = {nullptr};
+static const char * const nil_shaper_list[] = {nullptr};
static struct hb_shaper_list_lazy_loader_t : hb_lazy_loader_t<const char *,
hb_shaper_list_lazy_loader_t>
@@ -73,7 +73,7 @@ static struct hb_shaper_list_lazy_loader_t : hb_lazy_loader_t<const char *,
}
static void destroy (const char **l)
{ hb_free (l); }
- static const char ** get_null ()
+ static const char * const * get_null ()
{ return nil_shaper_list; }
} static_shaper_list;
@@ -126,6 +126,11 @@ hb_shape_full (hb_font_t *font,
unsigned int num_features,
const char * const *shaper_list)
{
+ if (unlikely (!buffer->len))
+ return true;
+
+ buffer->enter ();
+
hb_buffer_t *text_buffer = nullptr;
if (buffer->flags & HB_BUFFER_FLAG_VERIFY)
{
@@ -137,12 +142,19 @@ hb_shape_full (hb_font_t *font,
features, num_features,
font->coords, font->num_coords,
shaper_list);
+
hb_bool_t res = hb_shape_plan_execute (shape_plan, font, buffer, features, num_features);
+
+ if (buffer->max_ops <= 0)
+ buffer->shaping_failed = true;
+
hb_shape_plan_destroy (shape_plan);
if (text_buffer)
{
- if (res && !buffer->verify (text_buffer,
+ if (res && buffer->successful && !buffer->shaping_failed
+ && text_buffer->successful
+ && !buffer->verify (text_buffer,
font,
features,
num_features,
@@ -151,6 +163,8 @@ hb_shape_full (hb_font_t *font,
hb_buffer_destroy (text_buffer);
}
+ buffer->leave ();
+
return res;
}
diff --git a/thirdparty/harfbuzz/src/hb-shaper.cc b/thirdparty/harfbuzz/src/hb-shaper.cc
index a11ed83afd..da4253ed64 100644
--- a/thirdparty/harfbuzz/src/hb-shaper.cc
+++ b/thirdparty/harfbuzz/src/hb-shaper.cc
@@ -29,18 +29,18 @@
#include "hb-machinery.hh"
-static const hb_shaper_entry_t all_shapers[] = {
+static const hb_shaper_entry_t _hb_all_shapers[] = {
#define HB_SHAPER_IMPLEMENT(name) {#name, _hb_##name##_shape},
#include "hb-shaper-list.hh"
#undef HB_SHAPER_IMPLEMENT
};
#ifndef HB_NO_SHAPER
-static_assert (0 != ARRAY_LENGTH_CONST (all_shapers), "No shaper enabled.");
+static_assert (0 != ARRAY_LENGTH_CONST (_hb_all_shapers), "No shaper enabled.");
#endif
static inline void free_static_shapers ();
-static struct hb_shapers_lazy_loader_t : hb_lazy_loader_t<const hb_shaper_entry_t,
+static struct hb_shapers_lazy_loader_t : hb_lazy_loader_t<hb_shaper_entry_t,
hb_shapers_lazy_loader_t>
{
static hb_shaper_entry_t *create ()
@@ -49,11 +49,11 @@ static struct hb_shapers_lazy_loader_t : hb_lazy_loader_t<const hb_shaper_entry_
if (!env || !*env)
return nullptr;
- hb_shaper_entry_t *shapers = (hb_shaper_entry_t *) hb_calloc (1, sizeof (all_shapers));
+ hb_shaper_entry_t *shapers = (hb_shaper_entry_t *) hb_calloc (1, sizeof (_hb_all_shapers));
if (unlikely (!shapers))
return nullptr;
- memcpy (shapers, all_shapers, sizeof (all_shapers));
+ memcpy (shapers, _hb_all_shapers, sizeof (_hb_all_shapers));
/* Reorder shaper list to prefer requested shapers. */
unsigned int i = 0;
@@ -64,7 +64,7 @@ static struct hb_shapers_lazy_loader_t : hb_lazy_loader_t<const hb_shaper_entry_
if (!end)
end = p + strlen (p);
- for (unsigned int j = i; j < ARRAY_LENGTH (all_shapers); j++)
+ for (unsigned int j = i; j < ARRAY_LENGTH (_hb_all_shapers); j++)
if (end - p == (int) strlen (shapers[j].name) &&
0 == strncmp (shapers[j].name, p, end - p))
{
@@ -85,8 +85,8 @@ static struct hb_shapers_lazy_loader_t : hb_lazy_loader_t<const hb_shaper_entry_
return shapers;
}
- static void destroy (const hb_shaper_entry_t *p) { hb_free ((void *) p); }
- static const hb_shaper_entry_t *get_null () { return all_shapers; }
+ static void destroy (hb_shaper_entry_t *p) { hb_free (p); }
+ static const hb_shaper_entry_t *get_null () { return _hb_all_shapers; }
} static_shapers;
static inline
diff --git a/thirdparty/harfbuzz/src/hb-static.cc b/thirdparty/harfbuzz/src/hb-static.cc
index 7cc51be611..5c5ecce880 100644
--- a/thirdparty/harfbuzz/src/hb-static.cc
+++ b/thirdparty/harfbuzz/src/hb-static.cc
@@ -53,6 +53,9 @@ DEFINE_NULL_NAMESPACE_BYTES (AAT, SettingName) = {0xFF,0xFF, 0xFF,0xFF};
const unsigned char _hb_Null_AAT_Lookup[2] = {0xFF, 0xFF};
+/* hb_map_t */
+
+const hb_codepoint_t minus_1 = -1;
/* hb_face_t */
diff --git a/thirdparty/harfbuzz/src/hb-subset-cff-common.hh b/thirdparty/harfbuzz/src/hb-subset-cff-common.hh
index ae155b4e3c..bb9f27eec1 100644
--- a/thirdparty/harfbuzz/src/hb-subset-cff-common.hh
+++ b/thirdparty/harfbuzz/src/hb-subset-cff-common.hh
@@ -44,7 +44,8 @@ struct str_encoder_t
void encode_byte (unsigned char b)
{
- if (unlikely (buff.push (b) == &Crap (unsigned char)))
+ buff.push (b);
+ if (unlikely (buff.in_error ()))
set_error ();
}
diff --git a/thirdparty/harfbuzz/src/hb-subset-input.cc b/thirdparty/harfbuzz/src/hb-subset-input.cc
index 4885280996..028ddf9035 100644
--- a/thirdparty/harfbuzz/src/hb-subset-input.cc
+++ b/thirdparty/harfbuzz/src/hb-subset-input.cc
@@ -140,7 +140,20 @@ hb_subset_input_create_or_fail (void)
HB_TAG ('r', 't', 'l', 'a'),
HB_TAG ('r', 't', 'l', 'm'),
- //Complex shapers
+ //random
+ HB_TAG ('r', 'a', 'n', 'd'),
+
+ //justify
+ HB_TAG ('j', 'a', 'l', 't'), // HarfBuzz doesn't use; others might
+
+ //private
+ HB_TAG ('H', 'a', 'r', 'f'),
+ HB_TAG ('H', 'A', 'R', 'F'),
+ HB_TAG ('B', 'u', 'z', 'z'),
+ HB_TAG ('B', 'U', 'Z', 'Z'),
+
+ //shapers
+
//arabic
HB_TAG ('i', 'n', 'i', 't'),
HB_TAG ('m', 'e', 'd', 'i'),
diff --git a/thirdparty/harfbuzz/src/hb-subset-plan.cc b/thirdparty/harfbuzz/src/hb-subset-plan.cc
index a62ae8e024..4e3bb1d477 100644
--- a/thirdparty/harfbuzz/src/hb-subset-plan.cc
+++ b/thirdparty/harfbuzz/src/hb-subset-plan.cc
@@ -41,9 +41,9 @@
#include "hb-ot-math-table.hh"
using OT::Layout::GSUB::GSUB;
+using OT::Layout::GPOS;
-
-typedef hb_hashmap_t<unsigned, hb_set_t *> script_langsys_map;
+typedef hb_hashmap_t<unsigned, hb::unique_ptr<hb_set_t>> script_langsys_map;
#ifndef HB_NO_SUBSET_CFF
static inline void
_add_cff_seac_components (const OT::cff1::accelerator_t &cff,
@@ -204,7 +204,7 @@ static inline void
hb_map_t *layout_variation_idx_map)
{
hb_blob_ptr_t<OT::GDEF> gdef = hb_sanitize_context_t ().reference_table<OT::GDEF> (face);
- hb_blob_ptr_t<OT::GPOS> gpos = hb_sanitize_context_t ().reference_table<OT::GPOS> (face);
+ hb_blob_ptr_t<GPOS> gpos = hb_sanitize_context_t ().reference_table<GPOS> (face);
if (!gdef->has_data ())
{
@@ -347,13 +347,42 @@ _populate_unicodes_to_retain (const hb_set_t *unicodes,
}
}
+#ifndef HB_COMPOSITE_OPERATIONS_PER_GLYPH
+#define HB_COMPOSITE_OPERATIONS_PER_GLYPH 64
+#endif
+
+static unsigned
+_glyf_add_gid_and_children (const OT::glyf_accelerator_t &glyf,
+ hb_codepoint_t gid,
+ hb_set_t *gids_to_retain,
+ int operation_count,
+ unsigned depth = 0)
+{
+ if (unlikely (depth++ > HB_MAX_NESTING_LEVEL)) return operation_count;
+ if (unlikely (--operation_count < 0)) return operation_count;
+ /* Check if is already visited */
+ if (gids_to_retain->has (gid)) return operation_count;
+
+ gids_to_retain->add (gid);
+
+ for (auto item : glyf.glyph_for_gid (gid).get_composite_iterator ())
+ operation_count =
+ _glyf_add_gid_and_children (glyf,
+ item.glyphIndex,
+ gids_to_retain,
+ operation_count,
+ depth);
+
+ return operation_count;
+}
+
static void
_populate_gids_to_retain (hb_subset_plan_t* plan,
bool close_over_gsub,
bool close_over_gpos,
bool close_over_gdef)
{
- OT::glyf::accelerator_t glyf (plan->source);
+ OT::glyf_accelerator_t glyf (plan->source);
#ifndef HB_NO_SUBSET_CFF
OT::cff1::accelerator_t cff (plan->source);
#endif
@@ -374,7 +403,7 @@ _populate_gids_to_retain (hb_subset_plan_t* plan,
plan->gsub_langsys);
if (close_over_gpos)
- _closure_glyphs_lookups_features<OT::GPOS> (
+ _closure_glyphs_lookups_features<GPOS> (
plan->source,
plan->_glyphset_gsub,
plan->layout_features,
@@ -398,7 +427,8 @@ _populate_gids_to_retain (hb_subset_plan_t* plan,
* composite glyphs. */
if (glyf.has_data ())
for (hb_codepoint_t gid : cur_glyphset)
- glyf.add_gid_and_children (gid, plan->_glyphset);
+ _glyf_add_gid_and_children (glyf, gid, plan->_glyphset,
+ cur_glyphset.get_population () * HB_COMPOSITE_OPERATIONS_PER_GLYPH);
else
plan->_glyphset->union_ (cur_glyphset);
#ifndef HB_NO_SUBSET_CFF
@@ -630,9 +660,6 @@ hb_subset_plan_destroy (hb_subset_plan_t *plan)
if (plan->gsub_langsys)
{
- for (auto _ : plan->gsub_langsys->iter ())
- hb_set_destroy (_.second);
-
hb_object_destroy (plan->gsub_langsys);
plan->gsub_langsys->fini_shallow ();
hb_free (plan->gsub_langsys);
@@ -640,9 +667,6 @@ hb_subset_plan_destroy (hb_subset_plan_t *plan)
if (plan->gpos_langsys)
{
- for (auto _ : plan->gpos_langsys->iter ())
- hb_set_destroy (_.second);
-
hb_object_destroy (plan->gpos_langsys);
plan->gpos_langsys->fini_shallow ();
hb_free (plan->gpos_langsys);
diff --git a/thirdparty/harfbuzz/src/hb-subset-plan.hh b/thirdparty/harfbuzz/src/hb-subset-plan.hh
index cb567b769e..2aaf19c61d 100644
--- a/thirdparty/harfbuzz/src/hb-subset-plan.hh
+++ b/thirdparty/harfbuzz/src/hb-subset-plan.hh
@@ -87,8 +87,8 @@ struct hb_subset_plan_t
hb_map_t *gpos_lookups;
//active langsys we'd like to retain
- hb_hashmap_t<unsigned, hb_set_t *> *gsub_langsys;
- hb_hashmap_t<unsigned, hb_set_t *> *gpos_langsys;
+ hb_hashmap_t<unsigned, hb::unique_ptr<hb_set_t>> *gsub_langsys;
+ hb_hashmap_t<unsigned, hb::unique_ptr<hb_set_t>> *gpos_langsys;
//active features after removing redundant langsys and prune_features
hb_map_t *gsub_features;
diff --git a/thirdparty/harfbuzz/src/hb-subset.cc b/thirdparty/harfbuzz/src/hb-subset.cc
index 31ddb4f894..10c572c2f7 100644
--- a/thirdparty/harfbuzz/src/hb-subset.cc
+++ b/thirdparty/harfbuzz/src/hb-subset.cc
@@ -56,6 +56,7 @@
#include "hb-repacker.hh"
using OT::Layout::GSUB::GSUB;
+using OT::Layout::GPOS;
/**
* SECTION:hb-subset
@@ -78,6 +79,108 @@ using OT::Layout::GSUB::GSUB;
* retain glyph ids option and configure the subset to pass through the layout tables untouched.
*/
+/*
+ * The list of tables in the open type spec. Used to check for tables that may need handling
+ * if we are unable to list the tables in a face.
+ */
+static hb_tag_t known_tables[] {
+ HB_TAG ('a', 'v', 'a', 'r'),
+ HB_OT_TAG_BASE,
+ HB_OT_TAG_CBDT,
+ HB_OT_TAG_CBLC,
+ HB_OT_TAG_cff1,
+ HB_OT_TAG_cff2,
+ HB_OT_TAG_cmap,
+ HB_OT_TAG_COLR,
+ HB_OT_TAG_CPAL,
+ HB_TAG ('c', 'v', 'a', 'r'),
+ HB_TAG ('c', 'v', 't', ' '),
+ HB_TAG ('D', 'S', 'I', 'G'),
+ HB_TAG ('E', 'B', 'D', 'T'),
+ HB_TAG ('E', 'B', 'L', 'C'),
+ HB_TAG ('E', 'B', 'S', 'C'),
+ HB_TAG ('f', 'p', 'g', 'm'),
+ HB_TAG ('f', 'v', 'a', 'r'),
+ HB_TAG ('g', 'a', 's', 'p'),
+ HB_OT_TAG_GDEF,
+ HB_OT_TAG_glyf,
+ HB_OT_TAG_GPOS,
+ HB_OT_TAG_GSUB,
+ HB_OT_TAG_gvar,
+ HB_OT_TAG_hdmx,
+ HB_OT_TAG_head,
+ HB_OT_TAG_hhea,
+ HB_OT_TAG_hmtx,
+ HB_OT_TAG_HVAR,
+ HB_OT_TAG_JSTF,
+ HB_TAG ('k', 'e', 'r', 'n'),
+ HB_OT_TAG_loca,
+ HB_TAG ('L', 'T', 'S', 'H'),
+ HB_OT_TAG_MATH,
+ HB_OT_TAG_maxp,
+ HB_TAG ('M', 'E', 'R', 'G'),
+ HB_TAG ('m', 'e', 't', 'a'),
+ HB_TAG ('M', 'V', 'A', 'R'),
+ HB_TAG ('P', 'C', 'L', 'T'),
+ HB_OT_TAG_post,
+ HB_TAG ('p', 'r', 'e', 'p'),
+ HB_OT_TAG_sbix,
+ HB_TAG ('S', 'T', 'A', 'T'),
+ HB_TAG ('S', 'V', 'G', ' '),
+ HB_TAG ('V', 'D', 'M', 'X'),
+ HB_OT_TAG_vhea,
+ HB_OT_TAG_vmtx,
+ HB_OT_TAG_VORG,
+ HB_OT_TAG_VVAR,
+ HB_OT_TAG_name,
+ HB_OT_TAG_OS2
+};
+
+static bool _table_is_empty (const hb_face_t *face, hb_tag_t tag)
+{
+ hb_blob_t* blob = hb_face_reference_table (face, tag);
+ bool result = (blob == hb_blob_get_empty ());
+ hb_blob_destroy (blob);
+ return result;
+}
+
+static unsigned int
+_get_table_tags (const hb_subset_plan_t* plan,
+ unsigned int start_offset,
+ unsigned int *table_count, /* IN/OUT */
+ hb_tag_t *table_tags /* OUT */)
+{
+ unsigned num_tables = hb_face_get_table_tags (plan->source, 0, nullptr, nullptr);
+ if (num_tables)
+ return hb_face_get_table_tags (plan->source, start_offset, table_count, table_tags);
+
+ // If face has 0 tables associated with it, assume that it was built from
+ // hb_face_create_tables and thus is unable to list its tables. Fallback to
+ // checking each table type we can handle for existence instead.
+ auto it =
+ hb_concat (
+ + hb_array (known_tables)
+ | hb_filter ([&] (hb_tag_t tag) {
+ return !_table_is_empty (plan->source, tag) && !plan->no_subset_tables->has (tag);
+ })
+ | hb_map ([] (hb_tag_t tag) -> hb_tag_t { return tag; }),
+
+ plan->no_subset_tables->iter ()
+ | hb_filter([&] (hb_tag_t tag) {
+ return !_table_is_empty (plan->source, tag);
+ }));
+
+ it += start_offset;
+
+ unsigned num_written = 0;
+ while (bool (it) && num_written < *table_count)
+ table_tags[num_written++] = *it++;
+
+ *table_count = num_written;
+ return num_written;
+}
+
+
static unsigned
_plan_estimate_subset_table_size (hb_subset_plan_t *plan,
unsigned table_len,
@@ -224,9 +327,17 @@ _subset (hb_subset_plan_t *plan, hb_vector_t<char> &buf)
static bool
_is_table_present (hb_face_t *source, hb_tag_t tag)
{
+
+ if (!hb_face_get_table_tags (source, 0, nullptr, nullptr)) {
+ // If face has 0 tables associated with it, assume that it was built from
+ // hb_face_create_tables and thus is unable to list its tables. Fallback to
+ // checking if the blob associated with tag is empty.
+ return !_table_is_empty (source, tag);
+ }
+
hb_tag_t table_tags[32];
unsigned offset = 0, num_tables = ARRAY_LENGTH (table_tags);
- while ((hb_face_get_table_tags (source, offset, &num_tables, table_tags), num_tables))
+ while (((void) hb_face_get_table_tags (source, offset, &num_tables, table_tags), num_tables))
{
for (unsigned i = 0; i < num_tables; ++i)
if (table_tags[i] == tag)
@@ -322,7 +433,7 @@ _subset_table (hb_subset_plan_t *plan,
#ifndef HB_NO_SUBSET_LAYOUT
case HB_OT_TAG_GDEF: return _subset<const OT::GDEF> (plan, buf);
case HB_OT_TAG_GSUB: return _subset<const GSUB> (plan, buf);
- case HB_OT_TAG_GPOS: return _subset<const OT::GPOS> (plan, buf);
+ case HB_OT_TAG_GPOS: return _subset<const GPOS> (plan, buf);
case HB_OT_TAG_gvar: return _subset<const OT::gvar> (plan, buf);
case HB_OT_TAG_HVAR: return _subset<const OT::HVAR> (plan, buf);
case HB_OT_TAG_VVAR: return _subset<const OT::VVAR> (plan, buf);
@@ -388,7 +499,8 @@ hb_subset_plan_execute_or_fail (hb_subset_plan_t *plan)
unsigned offset = 0, num_tables = ARRAY_LENGTH (table_tags);
hb_vector_t<char> buf;
buf.alloc (4096 - 16);
- while ((hb_face_get_table_tags (plan->source, offset, &num_tables, table_tags), num_tables))
+
+ while (((void) _get_table_tags (plan, offset, &num_tables, table_tags), num_tables))
{
for (unsigned i = 0; i < num_tables; ++i)
{
@@ -400,7 +512,7 @@ hb_subset_plan_execute_or_fail (hb_subset_plan_t *plan)
}
offset += num_tables;
}
-end:
+end:
return success ? hb_face_reference (plan->dest) : nullptr;
}
diff --git a/thirdparty/harfbuzz/src/hb-ucd-table.hh b/thirdparty/harfbuzz/src/hb-ucd-table.hh
index 1a4c89c17f..9e76ca460b 100644
--- a/thirdparty/harfbuzz/src/hb-ucd-table.hh
+++ b/thirdparty/harfbuzz/src/hb-ucd-table.hh
@@ -13,7 +13,7 @@
#include "hb.hh"
static const hb_script_t
-_hb_ucd_sc_map[162] =
+_hb_ucd_sc_map[163] =
{
HB_SCRIPT_COMMON, HB_SCRIPT_INHERITED,
HB_SCRIPT_UNKNOWN, HB_SCRIPT_ARABIC,
@@ -96,6 +96,7 @@ _hb_ucd_sc_map[162] =
HB_SCRIPT_YEZIDI, HB_SCRIPT_CYPRO_MINOAN,
HB_SCRIPT_OLD_UYGHUR, HB_SCRIPT_TANGSA,
HB_SCRIPT_TOTO, HB_SCRIPT_VITHKUQI,
+ HB_SCRIPT_MATH,
};
static const uint16_t
_hb_ucd_dm1_p0_map[825] =
diff --git a/thirdparty/harfbuzz/src/hb-unicode.cc b/thirdparty/harfbuzz/src/hb-unicode.cc
index 83ead6398b..05f74b9237 100644
--- a/thirdparty/harfbuzz/src/hb-unicode.cc
+++ b/thirdparty/harfbuzz/src/hb-unicode.cc
@@ -169,7 +169,7 @@ hb_unicode_funcs_get_default ()
#endif
/**
- * hb_unicode_funcs_create: (Xconstructor)
+ * hb_unicode_funcs_create:
* @parent: (nullable): Parent Unicode-functions structure
*
* Creates a new #hb_unicode_funcs_t structure of Unicode functions.
diff --git a/thirdparty/harfbuzz/src/hb-unicode.hh b/thirdparty/harfbuzz/src/hb-unicode.hh
index 4c28bb0cdf..39aaee5baa 100644
--- a/thirdparty/harfbuzz/src/hb-unicode.hh
+++ b/thirdparty/harfbuzz/src/hb-unicode.hh
@@ -105,12 +105,9 @@ HB_UNICODE_FUNCS_IMPLEMENT_CALLBACKS_SIMPLE
unsigned int
modified_combining_class (hb_codepoint_t u)
{
- /* XXX This hack belongs to the USE shaper (for Tai Tham):
- * Reorder SAKOT to ensure it comes after any tone marks. */
+ /* Reorder SAKOT to ensure it comes after any tone marks. */
if (unlikely (u == 0x1A60u)) return 254;
-
- /* XXX This hack belongs to the Tibetan shaper:
- * Reorder PADMA to ensure it comes after any vowel marks. */
+ /* Reorder PADMA to ensure it comes after any vowel marks. */
if (unlikely (u == 0x0FC6u)) return 254;
/* Reorder TSA -PHRU to reorder before U+0F74 */
if (unlikely (u == 0x0F39u)) return 127;
diff --git a/thirdparty/harfbuzz/src/hb-version.h b/thirdparty/harfbuzz/src/hb-version.h
index ae707cde6c..f036a12226 100644
--- a/thirdparty/harfbuzz/src/hb-version.h
+++ b/thirdparty/harfbuzz/src/hb-version.h
@@ -47,20 +47,20 @@ HB_BEGIN_DECLS
*
* The minor component of the library version available at compile-time.
*/
-#define HB_VERSION_MINOR 3
+#define HB_VERSION_MINOR 4
/**
* HB_VERSION_MICRO:
*
* The micro component of the library version available at compile-time.
*/
-#define HB_VERSION_MICRO 0
+#define HB_VERSION_MICRO 1
/**
* HB_VERSION_STRING:
*
* A string literal containing the library version available at compile-time.
*/
-#define HB_VERSION_STRING "4.3.0"
+#define HB_VERSION_STRING "4.4.1"
/**
* HB_VERSION_ATLEAST:
diff --git a/thirdparty/harfbuzz/src/hb.hh b/thirdparty/harfbuzz/src/hb.hh
index b9f5f71415..8ec638a2b4 100644
--- a/thirdparty/harfbuzz/src/hb.hh
+++ b/thirdparty/harfbuzz/src/hb.hh
@@ -29,7 +29,6 @@
#ifndef HB_HH
#define HB_HH
-
#ifndef HB_NO_PRAGMA_GCC_DIAGNOSTIC
#ifdef _MSC_VER
#pragma warning( disable: 4068 ) /* Unknown pragma */
@@ -65,6 +64,7 @@
#pragma GCC diagnostic error "-Wbitwise-instead-of-logical"
#pragma GCC diagnostic error "-Wcast-align"
#pragma GCC diagnostic error "-Wcast-function-type"
+#pragma GCC diagnostic error "-Wcomma"
#pragma GCC diagnostic error "-Wdelete-non-virtual-dtor"
#pragma GCC diagnostic error "-Wembedded-directive"
#pragma GCC diagnostic error "-Wextra-semi-stmt"
@@ -183,7 +183,7 @@
#include <cassert>
#include <cfloat>
#include <climits>
-#ifdef _MSC_VER
+#if defined(_MSC_VER) && !defined(_USE_MATH_DEFINES)
# define _USE_MATH_DEFINES
#endif
#include <cmath>
@@ -470,6 +470,7 @@ static_assert ((sizeof (hb_var_int_t) == 4), "");
/* Headers we include for everyone. Keep topologically sorted by dependency.
* They express dependency amongst themselves, but no other file should include
* them directly.*/
+#include "hb-cplusplus.hh"
#include "hb-meta.hh"
#include "hb-mutex.hh"
#include "hb-number.hh"