diff options
-rw-r--r-- | doc/classes/RayCast.xml | 1 | ||||
-rw-r--r-- | doc/classes/RayCast2D.xml | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/RayCast.xml b/doc/classes/RayCast.xml index 19f62a57bd..5e17d6e7d7 100644 --- a/doc/classes/RayCast.xml +++ b/doc/classes/RayCast.xml @@ -11,6 +11,7 @@ RayCast calculates intersection every physics frame (see [Node]), and the result is cached so it can be used later until the next frame. If multiple queries are required between physics frames (or during the same frame), use [method force_raycast_update] after adjusting the raycast. </description> <tutorials> + <link>https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html</link> </tutorials> <methods> <method name="add_exception"> diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml index 81d66ef496..c5ba5da24e 100644 --- a/doc/classes/RayCast2D.xml +++ b/doc/classes/RayCast2D.xml @@ -11,6 +11,7 @@ RayCast2D calculates intersection every physics frame (see [Node]), and the result is cached so it can be used later until the next frame. If multiple queries are required between physics frames (or during the same frame) use [method force_raycast_update] after adjusting the raycast. </description> <tutorials> + <link>https://docs.godotengine.org/en/latest/tutorials/physics/ray-casting.html</link> </tutorials> <methods> <method name="add_exception"> |