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-rw-r--r--core/core_bind.cpp115
-rw-r--r--core/core_bind.h7
-rw-r--r--core/io/resource.cpp40
-rw-r--r--core/io/resource.h1
-rw-r--r--core/os/os.cpp40
-rw-r--r--core/os/os.h4
-rw-r--r--doc/classes/CollisionObject2D.xml26
-rw-r--r--doc/classes/CollisionObject3D.xml12
-rw-r--r--doc/classes/OS.xml36
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp106
-rw-r--r--scene/2d/collision_object_2d.cpp4
-rw-r--r--scene/2d/collision_object_2d.h4
-rw-r--r--scene/3d/collision_object_3d.cpp2
-rw-r--r--scene/3d/collision_object_3d.h2
14 files changed, 106 insertions, 293 deletions
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index bcc87d78c4..9daf58cb71 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -437,114 +437,6 @@ bool OS::is_stdout_verbose() const {
return ::OS::get_singleton()->is_stdout_verbose();
}
-struct OSCoreBindImg {
- String path;
- Size2 size;
- int fmt = 0;
- ObjectID id;
- int vram = 0;
- bool operator<(const OSCoreBindImg &p_img) const { return vram == p_img.vram ? id < p_img.id : vram > p_img.vram; }
-};
-
-void OS::print_all_textures_by_size() {
- List<OSCoreBindImg> imgs;
- uint64_t total = 0;
- {
- List<Ref<Resource>> rsrc;
- ResourceCache::get_cached_resources(&rsrc);
-
- for (Ref<Resource> &res : rsrc) {
- if (!res->is_class("Texture")) {
- continue;
- }
-
- Size2 size = res->call("get_size");
- int fmt = res->call("get_format");
-
- OSCoreBindImg img;
- img.size = size;
- img.fmt = fmt;
- img.path = res->get_path();
- img.vram = Image::get_image_data_size(img.size.width, img.size.height, Image::Format(img.fmt));
- img.id = res->get_instance_id();
- total += img.vram;
- imgs.push_back(img);
- }
- }
-
- imgs.sort();
-
- if (imgs.size() == 0) {
- print_line("No textures seem used in this project.");
- } else {
- print_line("Textures currently in use, sorted by VRAM usage:\n"
- "Path - VRAM usage (Dimensions)");
- }
-
- for (const OSCoreBindImg &img : imgs) {
- print_line(vformat("%s - %s %s",
- img.path,
- String::humanize_size(img.vram),
- img.size));
- }
-
- print_line(vformat("Total VRAM usage: %s.", String::humanize_size(total)));
-}
-
-void OS::print_resources_by_type(const Vector<String> &p_types) {
- ERR_FAIL_COND_MSG(p_types.size() == 0,
- "At least one type should be provided to print resources by type.");
-
- print_line(vformat("Resources currently in use for the following types: %s", p_types));
-
- RBMap<String, int> type_count;
- List<Ref<Resource>> resources;
- ResourceCache::get_cached_resources(&resources);
-
- for (const Ref<Resource> &r : resources) {
- bool found = false;
-
- for (int i = 0; i < p_types.size(); i++) {
- if (r->is_class(p_types[i])) {
- found = true;
- }
- }
- if (!found) {
- continue;
- }
-
- if (!type_count.has(r->get_class())) {
- type_count[r->get_class()] = 0;
- }
-
- type_count[r->get_class()]++;
-
- print_line(vformat("%s: %s", r->get_class(), r->get_path()));
-
- List<StringName> metas;
- r->get_meta_list(&metas);
- for (const StringName &meta : metas) {
- print_line(vformat(" %s: %s", meta, r->get_meta(meta)));
- }
- }
-
- for (const KeyValue<String, int> &E : type_count) {
- print_line(vformat("%s count: %d", E.key, E.value));
- }
-}
-
-void OS::print_all_resources(const String &p_to_file) {
- ::OS::get_singleton()->print_all_resources(p_to_file);
-}
-
-void OS::print_resources_in_use(bool p_short) {
- ::OS::get_singleton()->print_resources_in_use(p_short);
-}
-
-void OS::dump_resources_to_file(const String &p_file) {
- ::OS::get_singleton()->dump_resources_to_file(p_file.utf8().get_data());
-}
-
Error OS::move_to_trash(const String &p_path) const {
return ::OS::get_singleton()->move_to_trash(p_path);
}
@@ -663,10 +555,6 @@ void OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_debug_build"), &OS::is_debug_build);
- ClassDB::bind_method(D_METHOD("dump_resources_to_file", "file"), &OS::dump_resources_to_file);
- ClassDB::bind_method(D_METHOD("print_resources_in_use", "short"), &OS::print_resources_in_use, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("print_all_resources", "tofile"), &OS::print_all_resources, DEFVAL(""));
-
ClassDB::bind_method(D_METHOD("get_static_memory_usage"), &OS::get_static_memory_usage);
ClassDB::bind_method(D_METHOD("get_static_memory_peak_usage"), &OS::get_static_memory_peak_usage);
@@ -678,9 +566,6 @@ void OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_cache_dir"), &OS::get_cache_dir);
ClassDB::bind_method(D_METHOD("get_unique_id"), &OS::get_unique_id);
- ClassDB::bind_method(D_METHOD("print_all_textures_by_size"), &OS::print_all_textures_by_size);
- ClassDB::bind_method(D_METHOD("print_resources_by_type", "types"), &OS::print_resources_by_type);
-
ClassDB::bind_method(D_METHOD("get_keycode_string", "code"), &OS::get_keycode_string);
ClassDB::bind_method(D_METHOD("is_keycode_unicode", "code"), &OS::is_keycode_unicode);
ClassDB::bind_method(D_METHOD("find_keycode_from_string", "string"), &OS::find_keycode_from_string);
diff --git a/core/core_bind.h b/core/core_bind.h
index 642a0c00c7..cd382d2915 100644
--- a/core/core_bind.h
+++ b/core/core_bind.h
@@ -201,13 +201,6 @@ public:
String get_model_name() const;
- void dump_resources_to_file(const String &p_file);
-
- void print_resources_in_use(bool p_short = false);
- void print_all_resources(const String &p_to_file);
- void print_all_textures_by_size();
- void print_resources_by_type(const Vector<String> &p_types);
-
bool is_debug_build() const;
String get_unique_id() const;
diff --git a/core/io/resource.cpp b/core/io/resource.cpp
index fec5ca5c7b..d117f86f39 100644
--- a/core/io/resource.cpp
+++ b/core/io/resource.cpp
@@ -543,43 +543,3 @@ int ResourceCache::get_cached_resource_count() {
return rc;
}
-
-void ResourceCache::dump(const char *p_file, bool p_short) {
-#ifdef DEBUG_ENABLED
- lock.lock();
-
- HashMap<String, int> type_count;
-
- Ref<FileAccess> f;
- if (p_file) {
- f = FileAccess::open(String::utf8(p_file), FileAccess::WRITE);
- ERR_FAIL_COND_MSG(f.is_null(), "Cannot create file at path '" + String::utf8(p_file) + "'.");
- }
-
- for (KeyValue<String, Resource *> &E : resources) {
- Resource *r = E.value;
-
- if (!type_count.has(r->get_class())) {
- type_count[r->get_class()] = 0;
- }
-
- type_count[r->get_class()]++;
-
- if (!p_short) {
- if (f.is_valid()) {
- f->store_line(r->get_class() + ": " + r->get_path());
- }
- }
- }
-
- for (const KeyValue<String, int> &E : type_count) {
- if (f.is_valid()) {
- f->store_line(E.key + " count: " + itos(E.value));
- }
- }
-
- lock.unlock();
-#else
- WARN_PRINT("ResourceCache::dump only with in debug builds.");
-#endif
-}
diff --git a/core/io/resource.h b/core/io/resource.h
index a2cde87990..a76a3920be 100644
--- a/core/io/resource.h
+++ b/core/io/resource.h
@@ -167,7 +167,6 @@ public:
static void reload_externals();
static bool has(const String &p_path);
static Ref<Resource> get_ref(const String &p_path);
- static void dump(const char *p_file = nullptr, bool p_short = false);
static void get_cached_resources(List<Ref<Resource>> *p_resources);
static int get_cached_resource_count();
};
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 26a1b0e160..526b31ae7e 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -186,46 +186,6 @@ void OS::set_stderr_enabled(bool p_enabled) {
_stderr_enabled = p_enabled;
}
-static Ref<FileAccess> _OSPRF;
-
-static void _OS_printres(Object *p_obj) {
- Resource *res = Object::cast_to<Resource>(p_obj);
- if (!res) {
- return;
- }
-
- String str = vformat("%s - %s - %s", res->to_string(), res->get_name(), res->get_path());
- if (_OSPRF.is_valid()) {
- _OSPRF->store_line(str);
- } else {
- print_line(str);
- }
-}
-
-void OS::print_all_resources(String p_to_file) {
- ERR_FAIL_COND(!p_to_file.is_empty() && _OSPRF.is_valid());
- if (!p_to_file.is_empty()) {
- Error err;
- _OSPRF = FileAccess::open(p_to_file, FileAccess::WRITE, &err);
- if (err != OK) {
- _OSPRF.unref();
- ERR_FAIL_MSG("Can't print all resources to file: " + String(p_to_file) + ".");
- }
- }
-
- ObjectDB::debug_objects(_OS_printres);
-
- _OSPRF.unref();
-}
-
-void OS::print_resources_in_use(bool p_short) {
- ResourceCache::dump(nullptr, p_short);
-}
-
-void OS::dump_resources_to_file(const char *p_file) {
- ResourceCache::dump(p_file);
-}
-
int OS::get_exit_code() const {
return _exit_code;
}
diff --git a/core/os/os.h b/core/os/os.h
index ff769cc4f1..0e8a2d0398 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -246,10 +246,6 @@ public:
virtual bool is_disable_crash_handler() const { return false; }
virtual void initialize_debugging() {}
- virtual void dump_resources_to_file(const char *p_file);
- virtual void print_resources_in_use(bool p_short = false);
- virtual void print_all_resources(String p_to_file = "");
-
virtual uint64_t get_static_memory_usage() const;
virtual uint64_t get_static_memory_peak_usage() const;
virtual uint64_t get_free_static_memory() const;
diff --git a/doc/classes/CollisionObject2D.xml b/doc/classes/CollisionObject2D.xml
index 67d5a667e8..ee69015ae1 100644
--- a/doc/classes/CollisionObject2D.xml
+++ b/doc/classes/CollisionObject2D.xml
@@ -20,6 +20,32 @@
[b]Note:[/b] [method _input_event] requires [member input_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set.
</description>
</method>
+ <method name="_mouse_enter" qualifiers="virtual">
+ <return type="void" />
+ <description>
+ Called when the mouse pointer enters any of this object's shapes. Requires [member input_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set. Note that moving between different shapes within a single [CollisionObject2D] won't cause this function to be called.
+ </description>
+ </method>
+ <method name="_mouse_exit" qualifiers="virtual">
+ <return type="void" />
+ <description>
+ Called when the mouse pointer exits all this object's shapes. Requires [member input_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set. Note that moving between different shapes within a single [CollisionObject2D] won't cause this function to be called.
+ </description>
+ </method>
+ <method name="_mouse_shape_enter" qualifiers="virtual">
+ <return type="void" />
+ <param index="0" name="shape_idx" type="int" />
+ <description>
+ Called when the mouse pointer enters any of this object's shapes or moves from one shape to another. [param shape_idx] is the child index of the newly entered [Shape2D]. Requires [member input_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be called.
+ </description>
+ </method>
+ <method name="_mouse_shape_exit" qualifiers="virtual">
+ <return type="void" />
+ <param index="0" name="shape_idx" type="int" />
+ <description>
+ Called when the mouse pointer exits any of this object's shapes. [param shape_idx] is the child index of the exited [Shape2D]. Requires [member input_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be called.
+ </description>
+ </method>
<method name="create_shape_owner">
<return type="int" />
<param index="0" name="owner" type="Object" />
diff --git a/doc/classes/CollisionObject3D.xml b/doc/classes/CollisionObject3D.xml
index 4d10a33032..f10136521a 100644
--- a/doc/classes/CollisionObject3D.xml
+++ b/doc/classes/CollisionObject3D.xml
@@ -21,6 +21,18 @@
[b]Note:[/b] [method _input_event] requires [member input_ray_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set.
</description>
</method>
+ <method name="_mouse_enter" qualifiers="virtual">
+ <return type="void" />
+ <description>
+ Called when the mouse pointer enters any of this object's shapes. Requires [member input_ray_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set. Note that moving between different shapes within a single [CollisionObject3D] won't cause this function to be called.
+ </description>
+ </method>
+ <method name="_mouse_exit" qualifiers="virtual">
+ <return type="void" />
+ <description>
+ Called when the mouse pointer exits all this object's shapes. Requires [member input_ray_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set. Note that moving between different shapes within a single [CollisionObject3D] won't cause this function to be called.
+ </description>
+ </method>
<method name="create_shape_owner">
<return type="int" />
<param index="0" name="owner" type="Object" />
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index 13cd9c9ab0..059766656f 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -88,15 +88,6 @@
[b]Note:[/b] When [method delay_usec] is called on the main thread, it will freeze the project and will prevent it from redrawing and registering input until the delay has passed. When using [method delay_usec] as part of an [EditorPlugin] or [EditorScript], it will freeze the editor but won't freeze the project if it is currently running (since the project is an independent child process).
</description>
</method>
- <method name="dump_resources_to_file">
- <return type="void" />
- <param index="0" name="file" type="String" />
- <description>
- Dumps all used resources to file (only works in debug).
- Entry format per line: "Resource Type : Resource Location".
- At the end of the file is a statistic of all used Resource Types.
- </description>
- </method>
<method name="execute">
<return type="int" />
<param index="0" name="path" type="String" />
@@ -526,33 +517,6 @@
[b]Note:[/b] This method is implemented on Linux, macOS and Windows.
</description>
</method>
- <method name="print_all_resources">
- <return type="void" />
- <param index="0" name="tofile" type="String" default="&quot;&quot;" />
- <description>
- Shows all resources in the game. Optionally, the list can be written to a file by specifying a file path in [param tofile].
- </description>
- </method>
- <method name="print_all_textures_by_size">
- <return type="void" />
- <description>
- Shows the list of loaded textures sorted by size in memory.
- </description>
- </method>
- <method name="print_resources_by_type">
- <return type="void" />
- <param index="0" name="types" type="PackedStringArray" />
- <description>
- Shows the number of resources loaded by the game of the given types.
- </description>
- </method>
- <method name="print_resources_in_use">
- <return type="void" />
- <param index="0" name="short" type="bool" default="false" />
- <description>
- Shows all resources currently used by the game.
- </description>
- </method>
<method name="request_permission">
<return type="bool" />
<param index="0" name="name" type="String" />
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index 61df8cdf06..95fc9b34a0 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -45,10 +45,11 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
int previous_column = 0;
bool prev_is_char = false;
- bool prev_is_number = false;
+ bool prev_is_digit = false;
bool prev_is_binary_op = false;
bool in_keyword = false;
bool in_word = false;
+ bool in_number = false;
bool in_function_name = false;
bool in_lambda = false;
bool in_variable_declaration = false;
@@ -94,7 +95,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
color = font_color;
bool is_char = !is_symbol(str[j]);
bool is_a_symbol = is_symbol(str[j]);
- bool is_number = is_digit(str[j]);
+ bool is_a_digit = is_digit(str[j]);
bool is_binary_op = false;
/* color regions */
@@ -233,58 +234,79 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
in_region = -1;
prev_is_char = false;
- prev_is_number = false;
+ prev_is_digit = false;
+ prev_is_binary_op = false;
continue;
}
}
}
+ // A bit of a hack, but couldn't come up with anything better.
+ if (j > 0 && (str[j] == '&' || str[j] == '^' || str[j] == '%' || str[j] == '+' || str[j] == '-' || str[j] == '~' || str[j] == '.')) {
+ if (!keywords.has(previous_text)) {
+ if (previous_text == "PI" || previous_text == "TAU" || previous_text == "INF" || previous_text == "NAN") {
+ is_binary_op = true;
+ } else {
+ int k = j - 1;
+ while (k > 0 && is_whitespace(str[k])) {
+ k--;
+ }
+ if (!is_symbol(str[k]) || str[k] == '"' || str[k] == '\'' || str[k] == ')' || str[k] == ']' || str[k] == '}') {
+ is_binary_op = true;
+ }
+ }
+ }
+ }
+
+ if (!is_char) {
+ in_keyword = false;
+ }
+
// allow ABCDEF in hex notation
- if (is_hex_notation && (is_hex_digit(str[j]) || is_number)) {
- is_number = true;
+ if (is_hex_notation && (is_hex_digit(str[j]) || is_a_digit)) {
+ is_a_digit = true;
} else {
is_hex_notation = false;
}
// disallow anything not a 0 or 1 in binary notation
- if (is_bin_notation && (is_binary_digit(str[j]))) {
- is_number = true;
- } else if (is_bin_notation) {
- is_bin_notation = false;
- is_number = false;
- } else {
+ if (is_bin_notation && !is_binary_digit(str[j])) {
+ is_a_digit = false;
is_bin_notation = false;
}
- // check for dot or underscore or 'x' for hex notation in floating point number or 'e' for scientific notation
- if ((str[j] == '.' || str[j] == 'x' || str[j] == 'b' || str[j] == '_' || str[j] == 'e') && !in_word && prev_is_number && !is_number) {
- is_number = true;
- is_a_symbol = false;
- is_char = false;
+ if (!in_number && !in_word && is_a_digit) {
+ in_number = true;
+ }
- if (str[j] == 'x' && str[j - 1] == '0') {
- is_hex_notation = true;
- } else if (str[j] == 'b' && str[j - 1] == '0') {
- is_bin_notation = true;
+ // Special cases for numbers: Unary operators, separator '_', decimal point '.', literals '0x' and '0b', and scientific notation 'e'.
+ if (in_number && !is_a_digit) {
+ if ((str[j] == '+' || str[j] == '-') && j > 0 && str[j - 1] == 'e' && !prev_is_digit) {
+ in_number = true;
+ } else if ((str[j] == 'e' || str[j] == '_' || str[j] == '.') && prev_is_digit) {
+ in_number = true;
+ } else if ((str[j] == 'b' || str[j] == 'x') && (j > 0 && str[j - 1] == '0')) {
+ in_number = true;
+ if (str[j] == 'b') {
+ is_bin_notation = true;
+ } else if (str[j] == 'x') {
+ is_hex_notation = true;
+ }
+ } else {
+ in_number = false;
}
+ } else if ((str[j] == '.' || str[j] == '+' || str[j] == '-' || str[j] == '~') && !is_binary_op) {
+ in_number = true;
}
- if (!in_word && (is_ascii_char(str[j]) || is_underscore(str[j])) && !is_number) {
+ if (!in_word && (is_ascii_char(str[j]) || is_underscore(str[j])) && !in_number) {
in_word = true;
}
- if ((in_keyword || in_word) && !is_hex_notation) {
- is_number = false;
- }
-
if (is_a_symbol && str[j] != '.' && in_word) {
in_word = false;
}
- if (!is_char) {
- in_keyword = false;
- }
-
if (!in_keyword && is_char && !prev_is_char) {
int to = j;
while (to < line_length && !is_symbol(str[to])) {
@@ -355,7 +377,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
}
}
- if (!in_function_name && !in_member_variable && !in_keyword && !is_number && in_word) {
+ if (!in_function_name && !in_member_variable && !in_keyword && !in_number && in_word) {
int k = j;
while (k > 0 && !is_symbol(str[k]) && !is_whitespace(str[k])) {
k--;
@@ -403,22 +425,6 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
in_member_variable = false;
}
- if (j > 0 && (str[j] == '&' || str[j] == '^' || str[j] == '%' || str[j] == '+' || str[j] == '-' || str[j] == '~')) {
- int k = j - 1;
- while (k > 0 && is_whitespace(str[k])) {
- k--;
- }
- if (!is_symbol(str[k]) || str[k] == '"' || str[k] == '\'' || str[k] == ')' || str[k] == ']' || str[k] == '}') {
- is_binary_op = true;
- }
- }
-
- // Highlight '+' and '-' like numbers when unary
- if ((str[j] == '+' || str[j] == '-' || str[j] == '~') && !is_binary_op) {
- is_number = true;
- is_a_symbol = false;
- }
-
// Keep symbol color for binary '&&'. In the case of '&&&' use StringName color for the last ampersand
if (!in_string_name && in_region == -1 && str[j] == '&' && !is_binary_op) {
if (j >= 2 && str[j - 1] == '&' && str[j - 2] != '&' && prev_is_binary_op) {
@@ -479,12 +485,12 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
} else {
color = function_color;
}
+ } else if (in_number) {
+ next_type = NUMBER;
+ color = number_color;
} else if (is_a_symbol) {
next_type = SYMBOL;
color = symbol_color;
- } else if (is_number) {
- next_type = NUMBER;
- color = number_color;
} else if (expect_type) {
next_type = TYPE;
color = type_color;
@@ -516,7 +522,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
}
prev_is_char = is_char;
- prev_is_number = is_number;
+ prev_is_digit = is_a_digit;
prev_is_binary_op = is_binary_op;
if (color != prev_color) {
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 85de1fedee..a79c81e8bd 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -612,6 +612,10 @@ void CollisionObject2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject2D::shape_find_owner);
GDVIRTUAL_BIND(_input_event, "viewport", "event", "shape_idx");
+ GDVIRTUAL_BIND(_mouse_enter);
+ GDVIRTUAL_BIND(_mouse_exit);
+ GDVIRTUAL_BIND(_mouse_shape_enter, "shape_idx");
+ GDVIRTUAL_BIND(_mouse_shape_exit, "shape_idx");
ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "viewport", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::INT, "shape_idx")));
ADD_SIGNAL(MethodInfo("mouse_entered"));
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h
index af216edc98..48ea59e040 100644
--- a/scene/2d/collision_object_2d.h
+++ b/scene/2d/collision_object_2d.h
@@ -103,6 +103,10 @@ protected:
void set_body_mode(PhysicsServer2D::BodyMode p_mode);
GDVIRTUAL3(_input_event, Viewport *, Ref<InputEvent>, int)
+ GDVIRTUAL0(_mouse_enter)
+ GDVIRTUAL0(_mouse_exit)
+ GDVIRTUAL1(_mouse_shape_enter, int)
+ GDVIRTUAL1(_mouse_shape_exit, int)
public:
void set_collision_layer(uint32_t p_layer);
uint32_t get_collision_layer() const;
diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp
index 48eb2a66b1..f5e3e8b015 100644
--- a/scene/3d/collision_object_3d.cpp
+++ b/scene/3d/collision_object_3d.cpp
@@ -469,6 +469,8 @@ void CollisionObject3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject3D::shape_find_owner);
GDVIRTUAL_BIND(_input_event, "camera", "event", "position", "normal", "shape_idx");
+ GDVIRTUAL_BIND(_mouse_enter);
+ GDVIRTUAL_BIND(_mouse_exit);
ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "position"), PropertyInfo(Variant::VECTOR3, "normal"), PropertyInfo(Variant::INT, "shape_idx")));
ADD_SIGNAL(MethodInfo("mouse_entered"));
diff --git a/scene/3d/collision_object_3d.h b/scene/3d/collision_object_3d.h
index 51c31da79f..c638be9d90 100644
--- a/scene/3d/collision_object_3d.h
+++ b/scene/3d/collision_object_3d.h
@@ -113,6 +113,8 @@ protected:
bool is_only_update_transform_changes_enabled() const;
GDVIRTUAL5(_input_event, Camera3D *, Ref<InputEvent>, Vector3, Vector3, int)
+ GDVIRTUAL0(_mouse_enter)
+ GDVIRTUAL0(_mouse_exit)
public:
void set_collision_layer(uint32_t p_layer);
uint32_t get_collision_layer() const;