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-rw-r--r--doc/classes/Marker3D.xml5
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp21
-rw-r--r--editor/plugins/node_3d_editor_gizmos.h1
-rw-r--r--scene/3d/marker_3d.cpp19
-rw-r--r--scene/3d/marker_3d.h8
5 files changed, 49 insertions, 5 deletions
diff --git a/doc/classes/Marker3D.xml b/doc/classes/Marker3D.xml
index 5ad1cdf513..0d49b376a8 100644
--- a/doc/classes/Marker3D.xml
+++ b/doc/classes/Marker3D.xml
@@ -8,4 +8,9 @@
</description>
<tutorials>
</tutorials>
+ <members>
+ <member name="gizmo_extents" type="float" setter="set_gizmo_extents" getter="get_gizmo_extents" default="0.25">
+ Size of the gizmo cross that appears in the editor.
+ </member>
+ </members>
</class>
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index f2e708c8c2..508e485a86 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -2277,10 +2277,10 @@ void Label3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Marker3DGizmoPlugin::Marker3DGizmoPlugin() {
pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
- cursor_points = Vector<Vector3>();
+ Vector<Vector3> cursor_points;
Vector<Color> cursor_colors;
- const float cs = 0.25;
+ const float cs = 1.0;
// Add more points to create a "hard stop" in the color gradient.
cursor_points.push_back(Vector3(+cs, 0, 0));
cursor_points.push_back(Vector3());
@@ -2348,9 +2348,22 @@ int Marker3DGizmoPlugin::get_priority() const {
}
void Marker3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
+ const Marker3D *marker = Object::cast_to<Marker3D>(p_gizmo->get_node_3d());
+ const real_t extents = marker->get_gizmo_extents();
+ const Transform3D xform(Basis::from_scale(Vector3(extents, extents, extents)));
+
p_gizmo->clear();
- p_gizmo->add_mesh(pos3d_mesh);
- p_gizmo->add_collision_segments(cursor_points);
+ p_gizmo->add_mesh(pos3d_mesh, Ref<Material>(), xform);
+
+ const Vector<Vector3> points = {
+ Vector3(-extents, 0, 0),
+ Vector3(+extents, 0, 0),
+ Vector3(0, -extents, 0),
+ Vector3(0, +extents, 0),
+ Vector3(0, 0, -extents),
+ Vector3(0, 0, +extents),
+ };
+ p_gizmo->add_collision_segments(points);
}
////
diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h
index b642e1024a..d7e3e03f61 100644
--- a/editor/plugins/node_3d_editor_gizmos.h
+++ b/editor/plugins/node_3d_editor_gizmos.h
@@ -338,7 +338,6 @@ class Marker3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(Marker3DGizmoPlugin, EditorNode3DGizmoPlugin);
Ref<ArrayMesh> pos3d_mesh;
- Vector<Vector3> cursor_points;
public:
bool has_gizmo(Node3D *p_spatial) override;
diff --git a/scene/3d/marker_3d.cpp b/scene/3d/marker_3d.cpp
index 3987172561..8e5998d14f 100644
--- a/scene/3d/marker_3d.cpp
+++ b/scene/3d/marker_3d.cpp
@@ -30,5 +30,24 @@
#include "marker_3d.h"
+void Marker3D::set_gizmo_extents(real_t p_extents) {
+ if (Math::is_equal_approx(gizmo_extents, p_extents)) {
+ return;
+ }
+ gizmo_extents = p_extents;
+ update_gizmos();
+}
+
+real_t Marker3D::get_gizmo_extents() const {
+ return gizmo_extents;
+}
+
+void Marker3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_gizmo_extents", "extents"), &Marker3D::set_gizmo_extents);
+ ClassDB::bind_method(D_METHOD("get_gizmo_extents"), &Marker3D::get_gizmo_extents);
+
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "gizmo_extents", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater,suffix:m"), "set_gizmo_extents", "get_gizmo_extents");
+}
+
Marker3D::Marker3D() {
}
diff --git a/scene/3d/marker_3d.h b/scene/3d/marker_3d.h
index 95caa101c5..a9bd993476 100644
--- a/scene/3d/marker_3d.h
+++ b/scene/3d/marker_3d.h
@@ -36,7 +36,15 @@
class Marker3D : public Node3D {
GDCLASS(Marker3D, Node3D);
+ real_t gizmo_extents = 0.25;
+
+protected:
+ static void _bind_methods();
+
public:
+ void set_gizmo_extents(real_t p_extents);
+ real_t get_gizmo_extents() const;
+
Marker3D();
};