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-rw-r--r--SConstruct46
-rw-r--r--core/globals.cpp2
-rw-r--r--core/io/file_access_memory.cpp42
-rw-r--r--core/io/file_access_pack.cpp4
-rw-r--r--core/io/resource_format_xml.cpp5
-rw-r--r--core/io/resource_loader.cpp44
-rw-r--r--core/math/math_funcs.cpp7
-rw-r--r--core/method_bind.h2
-rw-r--r--core/object.cpp17
-rw-r--r--core/object.h1
-rw-r--r--core/ustring.cpp11
-rw-r--r--core/variant.cpp256
-rw-r--r--core/variant.h3
-rw-r--r--demos/2d/isometric/bastiles.resbin1840 -> 2918 bytes
-rw-r--r--demos/2d/isometric/dungeon.scnbin4721 -> 2841 bytes
-rw-r--r--demos/2d/isometric/tileset.scnbin2305 -> 2565 bytes
-rw-r--r--demos/2d/isometric/troll.scnbin1839 -> 2100 bytes
-rw-r--r--demos/2d/isometric_light/cubio.scnbin7003 -> 7006 bytes
-rw-r--r--demos/2d/isometric_light/engine.cfg1
-rw-r--r--demos/2d/isometric_light/map.scnbin8634 -> 8661 bytes
-rw-r--r--demos/2d/isometric_light/tileset.resbin2781 -> 2779 bytes
-rw-r--r--demos/2d/kinematic_char/circle.pngbin0 -> 6107 bytes
-rw-r--r--demos/2d/kinematic_char/colworld.scnbin6596 -> 7459 bytes
-rw-r--r--demos/2d/kinematic_char/long_obstacle.pngbin0 -> 534 bytes
-rw-r--r--demos/2d/kinematic_char/player.gd40
-rw-r--r--demos/2d/platformer/enemy.gd2
-rw-r--r--demos/2d/platformer/one_way_platform.pngbin0 -> 2287 bytes
-rw-r--r--demos/2d/platformer/one_way_platform.xml220
-rw-r--r--demos/2d/platformer/player.gd1
-rw-r--r--demos/2d/platformer/stage.xml887
-rw-r--r--demos/2d/tetris/grid.gd1
-rw-r--r--demos/3d/navmesh/navmesh.scnbin37856 -> 38129 bytes
-rw-r--r--demos/3d/platformer/coin.scnbin6013 -> 6791 bytes
-rw-r--r--demos/3d/platformer/enemy.gd2
-rw-r--r--demos/3d/platformer/enemy.scnbin36976 -> 37784 bytes
-rw-r--r--demos/3d/shader_materials/shader_materials.scnbin5494 -> 6382 bytes
-rw-r--r--demos/3d/truck_town/engine.cfg1
-rw-r--r--demos/gui/rich_text_bbcode/engine.cfg1
-rw-r--r--demos/misc/window_management/control.gd10
-rw-r--r--demos/misc/window_management/engine.cfg2
-rw-r--r--demos/misc/window_management/window_management.scnbin5129 -> 5132 bytes
-rw-r--r--doc/base/classes.xml4
-rw-r--r--drivers/SCsub185
-rw-r--r--drivers/chibi/cp_player_data_control.cpp4
-rw-r--r--drivers/convex_decomp/b2Polygon.cpp1
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp61
-rw-r--r--drivers/gles2/shader_compiler_gles2.h7
-rw-r--r--drivers/mpc/mpc_reader.c1
-rw-r--r--drivers/pvr/ColorRgba.h12
-rw-r--r--drivers/rtaudio/RtAudio.cpp358
-rw-r--r--drivers/rtaudio/RtAudio.h3
-rw-r--r--drivers/theoraplayer/video_stream_theoraplayer.cpp2
-rw-r--r--drivers/vorbis/psy.c2
-rw-r--r--drivers/windows/dir_access_windows.cpp37
-rw-r--r--main/main.cpp19
-rw-r--r--modules/gdscript/gd_functions.cpp24
-rw-r--r--modules/gdscript/gd_functions.h1
-rw-r--r--modules/gdscript/gd_tokenizer.cpp2
-rw-r--r--platform/android/android_native_app_glue.h2
-rw-r--r--platform/android/export/export.cpp37
-rw-r--r--platform/android/java/res/drawable/icon.pngbin91728 -> 17135 bytes
-rw-r--r--platform/osx/os_osx.mm19
-rw-r--r--platform/windows/SCsub6
-rw-r--r--platform/windows/detect.py2
-rw-r--r--platform/windows/godot_win.cpp107
-rw-r--r--platform/windows/os_windows.cpp11
-rw-r--r--platform/x11/os_x11.cpp4
-rw-r--r--scene/2d/area_2d.cpp34
-rw-r--r--scene/2d/area_2d.h8
-rw-r--r--scene/2d/camera_2d.cpp3
-rw-r--r--scene/2d/navigation2d.cpp38
-rw-r--r--scene/2d/navigation2d.h2
-rw-r--r--scene/2d/physics_body_2d.cpp48
-rw-r--r--scene/2d/physics_body_2d.h14
-rw-r--r--scene/2d/tile_map.cpp32
-rw-r--r--scene/2d/tile_map.h9
-rw-r--r--scene/3d/navigation.cpp15
-rw-r--r--scene/3d/navigation.h2
-rw-r--r--scene/3d/sprite_3d.cpp2
-rw-r--r--scene/animation/tween.cpp216
-rw-r--r--scene/animation/tween.h21
-rw-r--r--scene/animation/tween_interpolaters.cpp12
-rw-r--r--scene/gui/button.cpp2
-rw-r--r--scene/gui/check_box.cpp2
-rw-r--r--scene/gui/file_dialog.cpp1
-rw-r--r--scene/gui/label.cpp88
-rw-r--r--scene/gui/label.h3
-rw-r--r--scene/gui/line_edit.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp14
-rw-r--r--scene/gui/text_edit.cpp13
-rw-r--r--scene/main/node.cpp36
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/main/timer.cpp69
-rw-r--r--scene/main/timer.h14
-rw-r--r--scene/resources/animation.cpp4
-rw-r--r--scene/resources/packed_scene.cpp2
-rw-r--r--scene/resources/shader_graph.cpp4
-rw-r--r--scene/resources/theme.cpp18
-rw-r--r--servers/physics/collision_object_sw.h4
-rw-r--r--servers/physics/physics_server_sw.cpp2
-rw-r--r--servers/physics_2d/area_pair_2d_sw.cpp4
-rw-r--r--servers/physics_2d/body_2d_sw.cpp1
-rw-r--r--servers/physics_2d/body_2d_sw.h8
-rw-r--r--servers/physics_2d/body_pair_2d_sw.cpp66
-rw-r--r--servers/physics_2d/body_pair_2d_sw.h1
-rw-r--r--servers/physics_2d/collision_object_2d_sw.cpp2
-rw-r--r--servers/physics_2d/collision_object_2d_sw.h11
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp24
-rw-r--r--servers/physics_2d/physics_2d_server_sw.h6
-rw-r--r--servers/physics_2d/space_2d_sw.cpp76
-rw-r--r--servers/physics_2d/space_2d_sw.h2
-rw-r--r--servers/physics_2d_server.cpp6
-rw-r--r--servers/physics_2d_server.h7
-rw-r--r--servers/physics_server.cpp2
-rw-r--r--servers/physics_server.h4
-rw-r--r--servers/visual/rasterizer.h10
-rw-r--r--servers/visual/visual_server_raster.cpp2
-rw-r--r--tools/docdump/doc_dump.cpp2
-rw-r--r--tools/editor/animation_editor.cpp2
-rw-r--r--tools/editor/editor_file_system.cpp8
-rw-r--r--tools/editor/editor_import_export.cpp1
-rw-r--r--tools/editor/editor_node.cpp1
-rw-r--r--tools/editor/editor_settings.cpp2
-rw-r--r--tools/editor/io_plugins/editor_font_import_plugin.cpp7
-rw-r--r--tools/editor/io_plugins/editor_texture_import_plugin.cpp2
-rw-r--r--tools/editor/plugins/script_editor_plugin.cpp64
-rw-r--r--tools/editor/plugins/script_editor_plugin.h4
-rw-r--r--tools/editor/plugins/shader_graph_editor_plugin.cpp1
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.cpp7
-rw-r--r--tools/editor/project_manager.cpp2
-rw-r--r--tools/editor/spatial_editor_gizmos.cpp3
-rw-r--r--tools/pck/pck_packer.cpp2
-rw-r--r--version.py2
133 files changed, 2618 insertions, 979 deletions
diff --git a/SConstruct b/SConstruct
index 537bb0e395..11b35e0b4b 100644
--- a/SConstruct
+++ b/SConstruct
@@ -123,6 +123,7 @@ opts.Add('disable_3d', 'Disable 3D nodes for smaller executable (yes/no)', "no")
opts.Add('disable_advanced_gui', 'Disable advance 3D gui nodes and behaviors (yes/no)', "no")
opts.Add('colored', 'Enable colored output for the compilation (yes/no)', 'no')
opts.Add('extra_suffix', 'Custom extra suffix added to the base filename of all generated binary files.', '')
+opts.Add('vsproj', 'Generate Visual Studio Project. (yes/no)', 'no')
# add platform specific options
@@ -177,6 +178,25 @@ if selected_platform in platform_list:
else:
env = env_base.Clone()
+ if env['vsproj']=="yes":
+ env.vs_incs = []
+ env.vs_srcs = []
+
+ def AddToVSProject( sources ):
+ for x in sources:
+ if type(x) == type(""):
+ fname = env.File(x).path
+ else:
+ fname = env.File(x)[0].path
+ pieces = fname.split(".")
+ if len(pieces)>0:
+ basename = pieces[0]
+ basename = basename.replace('\\\\','/')
+ env.vs_srcs = env.vs_srcs + [basename + ".cpp"]
+ env.vs_incs = env.vs_incs + [basename + ".h"]
+ #print basename
+ env.AddToVSProject = AddToVSProject
+
env.extra_suffix=""
if env["extra_suffix"] != '' :
@@ -330,6 +350,32 @@ if selected_platform in platform_list:
SConscript("main/SCsub")
SConscript("platform/"+selected_platform+"/SCsub"); # build selected platform
+
+ # Microsoft Visual Studio Project Generation
+ if (env['vsproj'])=="yes":
+
+ AddToVSProject(env.core_sources)
+ AddToVSProject(env.main_sources)
+ AddToVSProject(env.modules_sources)
+ AddToVSProject(env.scene_sources)
+ AddToVSProject(env.servers_sources)
+ AddToVSProject(env.tool_sources)
+
+ debug_variants = ['Debug|Win32']+['Debug|x64']
+ release_variants = ['Release|Win32']+['Release|x64']
+ release_debug_variants = ['Release_Debug|Win32']+['Release_Debug|x64']
+ variants = debug_variants + release_variants + release_debug_variants
+ debug_targets = ['Debug']+['Debug']
+ release_targets = ['Release']+['Release']
+ release_debug_targets = ['ReleaseDebug']+['ReleaseDebug']
+ targets = debug_targets + release_targets + release_debug_targets
+ msvproj = env.MSVSProject(target = ['#godot' + env['MSVSPROJECTSUFFIX'] ],
+ incs = env.vs_incs,
+ srcs = env.vs_srcs,
+ runfile = targets,
+ buildtarget = targets,
+ auto_build_solution=1,
+ variant = variants)
else:
diff --git a/core/globals.cpp b/core/globals.cpp
index b128914de5..23d8c16ace 100644
--- a/core/globals.cpp
+++ b/core/globals.cpp
@@ -1381,7 +1381,7 @@ Globals::Globals() {
set("application/name","" );
set("application/main_scene","");
- custom_prop_info["application/main_scene"]=PropertyInfo(Variant::STRING,"application/main_scene",PROPERTY_HINT_FILE,"xml,res,scn,xscn");
+ custom_prop_info["application/main_scene"]=PropertyInfo(Variant::STRING,"application/main_scene",PROPERTY_HINT_FILE,"scn,res,xscn,xml");
set("application/disable_stdout",false);
set("application/use_shared_user_dir",true);
diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp
index 749f7d1641..2880c4ebda 100644
--- a/core/io/file_access_memory.cpp
+++ b/core/io/file_access_memory.cpp
@@ -39,7 +39,7 @@ void FileAccessMemory::register_file(String p_name, Vector<uint8_t> p_data) {
if (!files) {
files = memnew((Map<String, Vector<uint8_t> >));
- };
+ }
String name;
if (Globals::get_singleton())
@@ -49,7 +49,7 @@ void FileAccessMemory::register_file(String p_name, Vector<uint8_t> p_data) {
name = DirAccess::normalize_path(name);
(*files)[name] = p_data;
-};
+}
void FileAccessMemory::cleanup() {
@@ -57,13 +57,13 @@ void FileAccessMemory::cleanup() {
return;
memdelete(files);
-};
+}
FileAccess* FileAccessMemory::create() {
return memnew(FileAccessMemory);
-};
+}
bool FileAccessMemory::file_exists(const String& p_name) {
@@ -71,7 +71,7 @@ bool FileAccessMemory::file_exists(const String& p_name) {
name = DirAccess::normalize_path(name);
return files && (files->find(name) != NULL);
-};
+}
Error FileAccessMemory::_open(const String& p_path, int p_mode_flags) {
@@ -89,57 +89,57 @@ Error FileAccessMemory::_open(const String& p_path, int p_mode_flags) {
pos = 0;
return OK;
-};
+}
void FileAccessMemory::close() {
data = NULL;
-};
+}
bool FileAccessMemory::is_open() const {
return data != NULL;
-};
+}
void FileAccessMemory::seek(size_t p_position) {
ERR_FAIL_COND(!data);
pos = p_position;
-};
+}
void FileAccessMemory::seek_end(int64_t p_position) {
ERR_FAIL_COND(!data);
pos = length + p_position;
-};
+}
size_t FileAccessMemory::get_pos() const {
ERR_FAIL_COND_V(!data, 0);
return pos;
-};
+}
size_t FileAccessMemory::get_len() const {
ERR_FAIL_COND_V(!data, 0);
return length;
-};
+}
bool FileAccessMemory::eof_reached() const {
return pos >= length;
-};
+}
uint8_t FileAccessMemory::get_8() const {
- uint8_t ret;
+ uint8_t ret = 0;
if (pos < length) {
ret = data[pos];
- };
+ }
++pos;
return ret;
-};
+}
int FileAccessMemory::get_buffer(uint8_t *p_dst,int p_length) const {
@@ -156,19 +156,19 @@ int FileAccessMemory::get_buffer(uint8_t *p_dst,int p_length) const {
pos += p_length;
return read;
-};
+}
Error FileAccessMemory::get_error() const {
return pos >= length ? ERR_FILE_EOF : OK;
-};
+}
void FileAccessMemory::store_8(uint8_t p_byte) {
ERR_FAIL_COND(!data);
ERR_FAIL_COND(pos >= length);
data[pos++] = p_byte;
-};
+}
void FileAccessMemory::store_buffer(const uint8_t *p_src,int p_length) {
@@ -176,11 +176,11 @@ void FileAccessMemory::store_buffer(const uint8_t *p_src,int p_length) {
int write = MIN(p_length, left);
if (write < p_length) {
WARN_PRINT("Writing less data than requested");
- };
+ }
copymem(&data[pos], p_src, write);
pos += p_length;
-};
+}
FileAccessMemory::FileAccessMemory() {
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index bf1211f2b3..339a6d0528 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -92,7 +92,9 @@ void PackedData::add_path(const String& pkg_path, const String& path, uint64_t o
void PackedData::add_pack_source(PackSource *p_source) {
- sources.push_back(p_source);
+ if (p_source != NULL) {
+ sources.push_back(p_source);
+ }
};
PackedData *PackedData::singleton=NULL;
diff --git a/core/io/resource_format_xml.cpp b/core/io/resource_format_xml.cpp
index 5922d83907..3e625ba6fd 100644
--- a/core/io/resource_format_xml.cpp
+++ b/core/io/resource_format_xml.cpp
@@ -309,6 +309,7 @@ Error ResourceInteractiveLoaderXML::_parse_array_element(Vector<char> &buff,bool
buff_max++;
buff.resize(buff_max);
+ buffptr=buff.ptr();
}
@@ -1849,7 +1850,7 @@ void ResourceFormatSaverXMLInstance::escape(String& p_str) {
p_str=p_str.replace(">","&lt;");
p_str=p_str.replace("'","&apos;");
p_str=p_str.replace("\"","&quot;");
- for (int i=1;i<32;i++) {
+ for (char i=1;i<32;i++) {
char chr[2]={i,0};
const char hexn[16]={'0','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f'};
@@ -2563,7 +2564,7 @@ Error ResourceFormatSaverXMLInstance::save(const String &p_path,const RES& p_res
List<PropertyInfo> property_list;
res->get_property_list(&property_list);
- property_list.sort();
+// property_list.sort();
for(List<PropertyInfo>::Element *PE = property_list.front();PE;PE=PE->next()) {
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index 7e441cea1f..03b6c9759b 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -117,6 +117,7 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoader::load_interactive(const Stri
RES ResourceFormatLoader::load(const String &p_path,const String& p_original_path) {
+ String path=p_path;
//or this must be implemented
Ref<ResourceInteractiveLoader> ril = load_interactive(p_path);
@@ -150,9 +151,13 @@ void ResourceFormatLoader::get_dependencies(const String& p_path,List<String> *p
RES ResourceLoader::load(const String &p_path,const String& p_type_hint,bool p_no_cache) {
- String local_path = Globals::get_singleton()->localize_path(p_path);
+ String local_path;
+ if (p_path.is_rel_path())
+ local_path="res://"+p_path;
+ else
+ local_path = Globals::get_singleton()->localize_path(p_path);
- local_path=find_complete_path(p_path,p_type_hint);
+ local_path=find_complete_path(local_path,p_type_hint);
ERR_FAIL_COND_V(local_path=="",RES());
if (!p_no_cache && ResourceCache::has(local_path)) {
@@ -209,7 +214,11 @@ RES ResourceLoader::load(const String &p_path,const String& p_type_hint,bool p_n
Ref<ResourceImportMetadata> ResourceLoader::load_import_metadata(const String &p_path) {
- String local_path = Globals::get_singleton()->localize_path(p_path);
+ String local_path;
+ if (p_path.is_rel_path())
+ local_path="res://"+p_path;
+ else
+ local_path = Globals::get_singleton()->localize_path(p_path);
String extension=p_path.extension();
bool found=false;
@@ -283,9 +292,13 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_
- String local_path = Globals::get_singleton()->localize_path(p_path);
+ String local_path;
+ if (p_path.is_rel_path())
+ local_path="res://"+p_path;
+ else
+ local_path = Globals::get_singleton()->localize_path(p_path);
- local_path=find_complete_path(p_path,p_type_hint);
+ local_path=find_complete_path(local_path,p_type_hint);
ERR_FAIL_COND_V(local_path=="",Ref<ResourceInteractiveLoader>());
@@ -340,7 +353,13 @@ void ResourceLoader::add_resource_format_loader(ResourceFormatLoader *p_format_l
void ResourceLoader::get_dependencies(const String& p_path,List<String> *p_dependencies) {
- String local_path = Globals::get_singleton()->localize_path(p_path);
+
+ String local_path;
+ if (p_path.is_rel_path())
+ local_path="res://"+p_path;
+ else
+ local_path = Globals::get_singleton()->localize_path(p_path);
+
String remapped_path = PathRemap::get_singleton()->get_remap(local_path);
String extension=remapped_path.extension();
@@ -359,7 +378,11 @@ void ResourceLoader::get_dependencies(const String& p_path,List<String> *p_depen
String ResourceLoader::guess_full_filename(const String &p_path,const String& p_type) {
- String local_path = Globals::get_singleton()->localize_path(p_path);
+ String local_path;
+ if (p_path.is_rel_path())
+ local_path="res://"+p_path;
+ else
+ local_path = Globals::get_singleton()->localize_path(p_path);
return find_complete_path(local_path,p_type);
@@ -367,7 +390,12 @@ String ResourceLoader::guess_full_filename(const String &p_path,const String& p_
String ResourceLoader::get_resource_type(const String &p_path) {
- String local_path = Globals::get_singleton()->localize_path(p_path);
+ String local_path;
+ if (p_path.is_rel_path())
+ local_path="res://"+p_path;
+ else
+ local_path = Globals::get_singleton()->localize_path(p_path);
+
String remapped_path = PathRemap::get_singleton()->get_remap(local_path);
String extension=remapped_path.extension();
diff --git a/core/math/math_funcs.cpp b/core/math/math_funcs.cpp
index 6ad5c7499b..3c94ac5bc7 100644
--- a/core/math/math_funcs.cpp
+++ b/core/math/math_funcs.cpp
@@ -36,8 +36,9 @@ uint32_t Math::default_seed=1;
#define PHI 0x9e3779b9
-static uint32_t Q[4096], c = 362436;
-
+#if 0
+static uint32_t Q[4096];
+#endif
uint32_t Math::rand_from_seed(uint32_t *seed) {
@@ -269,7 +270,7 @@ bool Math::is_inf(double p_val) {
uint32_t Math::larger_prime(uint32_t p_val) {
- static const int primes[] = {
+ static const uint32_t primes[] = {
5,
13,
23,
diff --git a/core/method_bind.h b/core/method_bind.h
index d32050cc5d..49c64bd11c 100644
--- a/core/method_bind.h
+++ b/core/method_bind.h
@@ -98,7 +98,7 @@ struct VariantCaster<m_enum> {\
#define CHECK_ARG(m_arg)\
if ((m_arg-1)<p_arg_count) {\
Variant::Type argtype=get_argument_type(m_arg-1);\
- if (!Variant::can_convert(p_args[m_arg-1]->get_type(),argtype)) {\
+ if (!Variant::can_convert_strict(p_args[m_arg-1]->get_type(),argtype)) {\
r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;\
r_error.argument=m_arg-1;\
r_error.expected=argtype;\
diff --git a/core/object.cpp b/core/object.cpp
index 07e24655c2..c1904d05d7 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -1282,6 +1282,23 @@ void Object::get_signal_list(List<MethodInfo> *p_signals ) const {
}
}
+
+void Object::get_all_signal_connections(List<Connection> *p_connections) const {
+
+ const StringName *S=NULL;
+
+ while((S=signal_map.next(S))) {
+
+ const Signal *s=&signal_map[*S];
+
+ for(int i=0;i<s->slot_map.size();i++) {
+
+ p_connections->push_back(s->slot_map.getv(i).conn);
+ }
+ }
+
+}
+
void Object::get_signal_connection_list(const StringName& p_signal,List<Connection> *p_connections) const {
const Signal *s=signal_map.getptr(p_signal);
diff --git a/core/object.h b/core/object.h
index 44464ab199..fc64b91412 100644
--- a/core/object.h
+++ b/core/object.h
@@ -574,6 +574,7 @@ public:
void emit_signal(const StringName& p_name,VARIANT_ARG_LIST);
void get_signal_list(List<MethodInfo> *p_signals ) const;
void get_signal_connection_list(const StringName& p_signal,List<Connection> *p_connections) const;
+ void get_all_signal_connections(List<Connection> *p_connections) const;
Error connect(const StringName& p_signal, Object *p_to_object, const StringName& p_to_method,const Vector<Variant>& p_binds=Vector<Variant>(),uint32_t p_flags=0);
void disconnect(const StringName& p_signal, Object *p_to_object, const StringName& p_to_method);
diff --git a/core/ustring.cpp b/core/ustring.cpp
index ffd22c1f8f..5df95ac4c2 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -3297,8 +3297,11 @@ String String::path_to_file(const String& p_path) const {
String src=this->replace("\\","/").get_base_dir();
String dst=p_path.replace("\\","/").get_base_dir();
-
- return src.path_to(dst)+p_path.get_file();
+ String rel = src.path_to(dst);
+ if (rel==dst) // failed
+ return p_path;
+ else
+ return rel+p_path.get_file();
}
String String::path_to(const String& p_path) const {
@@ -3333,7 +3336,9 @@ String String::path_to(const String& p_path) const {
String src_begin=src.get_slice("/",0);
String dst_begin=dst.get_slice("/",0);
- ERR_FAIL_COND_V(src_begin!=dst_begin,p_path); //return dst absolute path
+ if (src_begin!=dst_begin)
+ return p_path; //impossible to do this
+
base=src_begin;
src=src.substr(src_begin.length(),src.length());
dst=dst.substr(dst_begin.length(),dst.length());
diff --git a/core/variant.cpp b/core/variant.cpp
index fe6a6b3e4f..d7817ac268 100644
--- a/core/variant.cpp
+++ b/core/variant.cpp
@@ -258,12 +258,12 @@ bool Variant::can_convert(Variant::Type p_type_from,Variant::Type p_type_to) {
case MATRIX32: {
- static const Type invalid[]={
+ static const Type valid[]={
TRANSFORM,
NIL
};
- invalid_types=invalid;
+ valid_types=valid;
} break;
case QUAT: {
@@ -302,6 +302,256 @@ bool Variant::can_convert(Variant::Type p_type_from,Variant::Type p_type_to) {
case COLOR: {
static const Type valid[] = {
+ //STRING,
+ //INT,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+
+ case _RID: {
+
+ static const Type valid[]={
+ OBJECT,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case OBJECT: {
+
+ static const Type valid[]={
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case NODE_PATH: {
+
+ static const Type valid[]={
+ STRING,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case ARRAY: {
+
+
+ static const Type valid[]={
+ RAW_ARRAY,
+ INT_ARRAY,
+ STRING_ARRAY,
+ REAL_ARRAY,
+ COLOR_ARRAY,
+ VECTOR2_ARRAY,
+ VECTOR3_ARRAY,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ // arrays
+ case RAW_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case INT_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+ valid_types=valid;
+ } break;
+ case REAL_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case STRING_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+ valid_types=valid;
+ } break;
+ case VECTOR2_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+ valid_types=valid;
+
+ } break;
+ case VECTOR3_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+ valid_types=valid;
+
+ } break;
+ case COLOR_ARRAY: {
+
+ static const Type valid[]={
+ ARRAY,
+ NIL
+ };
+
+ valid_types=valid;
+
+ } break;
+ default: {}
+ }
+
+
+ if (valid_types) {
+
+ int i=0;
+ while(valid_types[i]!=NIL) {
+
+ if (p_type_from==valid_types[i])
+ return true;
+ i++;
+ }
+ } else if (invalid_types) {
+
+
+ int i=0;
+ while(invalid_types[i]!=NIL) {
+
+ if (p_type_from==invalid_types[i])
+ return false;
+ i++;
+ }
+ }
+
+ return false;
+
+}
+
+bool Variant::can_convert_strict(Variant::Type p_type_from,Variant::Type p_type_to) {
+
+ if (p_type_from==p_type_to)
+ return true;
+ if (p_type_to==NIL && p_type_from!=NIL) //nil can convert to anything
+ return true;
+
+ if (p_type_from == NIL) {
+ return (p_type_to == OBJECT);
+ };
+
+ const Type *valid_types=NULL;
+ const Type *invalid_types=NULL;
+
+ switch(p_type_to) {
+ case BOOL: {
+
+ static const Type valid[]={
+ INT,
+ REAL,
+ //STRING,
+ NIL,
+ };
+
+ valid_types=valid;
+ } break;
+ case INT: {
+
+ static const Type valid[]={
+ BOOL,
+ REAL,
+ //STRING,
+ NIL,
+ };
+
+ valid_types=valid;
+
+ } break;
+ case REAL: {
+
+ static const Type valid[]={
+ BOOL,
+ INT,
+ //STRING,
+ NIL,
+ };
+
+ valid_types=valid;
+
+ } break;
+ case STRING: {
+
+
+ static const Type valid[]={
+ NODE_PATH,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case MATRIX32: {
+
+
+ static const Type valid[]={
+ TRANSFORM,
+ NIL
+ };
+
+ valid_types=valid;
+ } break;
+ case QUAT: {
+
+ static const Type valid[]={
+ MATRIX3,
+ NIL
+ };
+
+ valid_types=valid;
+
+ } break;
+ case MATRIX3: {
+
+ static const Type valid[]={
+ QUAT,
+ NIL
+ };
+
+ valid_types=valid;
+
+
+ } break;
+ case TRANSFORM: {
+
+ static const Type valid[]={
+ MATRIX32,
+ QUAT,
+ MATRIX3,
+ NIL
+ };
+
+ valid_types=valid;
+
+ } break;
+
+ case COLOR: {
+
+ static const Type valid[] = {
STRING,
INT,
NIL,
@@ -532,7 +782,7 @@ bool Variant::is_zero() const {
} break;
case QUAT: {
- *reinterpret_cast<const Quat*>(_data._mem)==Quat();
+ return *reinterpret_cast<const Quat*>(_data._mem)==Quat();
} break;
case MATRIX3: {
diff --git a/core/variant.h b/core/variant.h
index 85c7b92c0d..5f338ef667 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -165,7 +165,8 @@ public:
_FORCE_INLINE_ Type get_type() const { return type; }
static String get_type_name(Variant::Type p_type);
- static bool can_convert(Type p_type_from,Type p_type_to);
+ static bool can_convert(Type p_type_from, Type p_type_to);
+ static bool can_convert_strict(Type p_type_from, Type p_type_to);
diff --git a/demos/2d/isometric/bastiles.res b/demos/2d/isometric/bastiles.res
index 2161c88f1e..50f3c78321 100644
--- a/demos/2d/isometric/bastiles.res
+++ b/demos/2d/isometric/bastiles.res
Binary files differ
diff --git a/demos/2d/isometric/dungeon.scn b/demos/2d/isometric/dungeon.scn
index 58c530d5c5..64efc257c0 100644
--- a/demos/2d/isometric/dungeon.scn
+++ b/demos/2d/isometric/dungeon.scn
Binary files differ
diff --git a/demos/2d/isometric/tileset.scn b/demos/2d/isometric/tileset.scn
index edb0bc0276..c04ea5382c 100644
--- a/demos/2d/isometric/tileset.scn
+++ b/demos/2d/isometric/tileset.scn
Binary files differ
diff --git a/demos/2d/isometric/troll.scn b/demos/2d/isometric/troll.scn
index f5d87c3631..19b566fe05 100644
--- a/demos/2d/isometric/troll.scn
+++ b/demos/2d/isometric/troll.scn
Binary files differ
diff --git a/demos/2d/isometric_light/cubio.scn b/demos/2d/isometric_light/cubio.scn
index c52b7dfd4b..fc931b0c8d 100644
--- a/demos/2d/isometric_light/cubio.scn
+++ b/demos/2d/isometric_light/cubio.scn
Binary files differ
diff --git a/demos/2d/isometric_light/engine.cfg b/demos/2d/isometric_light/engine.cfg
index 0d9e432d5d..08393f1724 100644
--- a/demos/2d/isometric_light/engine.cfg
+++ b/demos/2d/isometric_light/engine.cfg
@@ -1,5 +1,6 @@
[application]
+name="Isometric 2D + Lighting"
main_scene="res://map.scn"
[input]
diff --git a/demos/2d/isometric_light/map.scn b/demos/2d/isometric_light/map.scn
index c1d11f8e4c..89002f991f 100644
--- a/demos/2d/isometric_light/map.scn
+++ b/demos/2d/isometric_light/map.scn
Binary files differ
diff --git a/demos/2d/isometric_light/tileset.res b/demos/2d/isometric_light/tileset.res
index dab6f36f57..f64a4e32bd 100644
--- a/demos/2d/isometric_light/tileset.res
+++ b/demos/2d/isometric_light/tileset.res
Binary files differ
diff --git a/demos/2d/kinematic_char/circle.png b/demos/2d/kinematic_char/circle.png
new file mode 100644
index 0000000000..ddb3ac4b9c
--- /dev/null
+++ b/demos/2d/kinematic_char/circle.png
Binary files differ
diff --git a/demos/2d/kinematic_char/colworld.scn b/demos/2d/kinematic_char/colworld.scn
index 6c73e8b126..e66705368d 100644
--- a/demos/2d/kinematic_char/colworld.scn
+++ b/demos/2d/kinematic_char/colworld.scn
Binary files differ
diff --git a/demos/2d/kinematic_char/long_obstacle.png b/demos/2d/kinematic_char/long_obstacle.png
new file mode 100644
index 0000000000..88cb22daee
--- /dev/null
+++ b/demos/2d/kinematic_char/long_obstacle.png
Binary files differ
diff --git a/demos/2d/kinematic_char/player.gd b/demos/2d/kinematic_char/player.gd
index e8b3cc8d00..329382408b 100644
--- a/demos/2d/kinematic_char/player.gd
+++ b/demos/2d/kinematic_char/player.gd
@@ -21,6 +21,9 @@ const STOP_FORCE = 1300
const JUMP_SPEED = 200
const JUMP_MAX_AIRBORNE_TIME=0.2
+const SLIDE_STOP_VELOCITY=1.0 #one pixel per second
+const SLIDE_STOP_MIN_TRAVEL=1.0 #one pixel
+
var velocity = Vector2()
var on_air_time=100
var jumping=false
@@ -31,8 +34,6 @@ func _fixed_process(delta):
#create forces
var force = Vector2(0,GRAVITY)
-
- var stop = velocity.x!=0.0
var walk_left = Input.is_action_pressed("move_left")
var walk_right = Input.is_action_pressed("move_right")
@@ -86,25 +87,42 @@ func _fixed_process(delta):
#char is on floor
on_air_time=0
floor_velocity=get_collider_velocity()
- #velocity.y=0
- #But we were moving and our motion was interrupted,
- #so try to complete the motion by "sliding"
- #by the normal
- motion = n.slide(motion)
- velocity = n.slide(velocity)
-
- #then move again
- move(motion)
+
+ if (on_air_time==0 and force.x==0 and get_travel().length() < SLIDE_STOP_MIN_TRAVEL and abs(velocity.x) < SLIDE_STOP_VELOCITY and get_collider_velocity()==Vector2()):
+ #Since this formula will always slide the character around,
+ #a special case must be considered to to stop it from moving
+ #if standing on an inclined floor. Conditions are:
+ # 1) Standing on floor (on_air_time==0)
+ # 2) Did not move more than one pixel (get_travel().length() < SLIDE_STOP_MIN_TRAVEL)
+ # 3) Not moving horizontally (abs(velocity.x) < SLIDE_STOP_VELOCITY)
+ # 4) Collider is not moving
+
+ revert_motion()
+ velocity.y=0.0
+
+ else:
+ #For every other case of motion,our motion was interrupted.
+ #Try to complete the motion by "sliding"
+ #by the normal
+
+ motion = n.slide(motion)
+ velocity = n.slide(velocity)
+ #then move again
+ move(motion)
if (floor_velocity!=Vector2()):
#if floor moves, move with floor
move(floor_velocity*delta)
if (jumping and velocity.y>0):
+ #if falling, no longer jumping
jumping=false
if (on_air_time<JUMP_MAX_AIRBORNE_TIME and jump and not prev_jump_pressed and not jumping):
+ # Jump must also be allowed to happen if the
+ # character left the floor a little bit ago.
+ # Makes controls more snappy.
velocity.y=-JUMP_SPEED
jumping=true
diff --git a/demos/2d/platformer/enemy.gd b/demos/2d/platformer/enemy.gd
index b4e70477a8..a264cd0cff 100644
--- a/demos/2d/platformer/enemy.gd
+++ b/demos/2d/platformer/enemy.gd
@@ -56,7 +56,7 @@ func _integrate_forces(s):
state=STATE_DYING
#lv=s.get_contact_local_normal(i)*400
s.set_angular_velocity(sign(dp.x)*33.0)
- set_friction(true)
+ set_friction(1)
cc.disable()
get_node("sound").play("hit")
diff --git a/demos/2d/platformer/one_way_platform.png b/demos/2d/platformer/one_way_platform.png
new file mode 100644
index 0000000000..b5eca877a6
--- /dev/null
+++ b/demos/2d/platformer/one_way_platform.png
Binary files differ
diff --git a/demos/2d/platformer/one_way_platform.xml b/demos/2d/platformer/one_way_platform.xml
new file mode 100644
index 0000000000..491dd32b17
--- /dev/null
+++ b/demos/2d/platformer/one_way_platform.xml
@@ -0,0 +1,220 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<resource_file type="PackedScene" subresource_count="3" version="1.1" version_name="Godot Engine v1.1.rc1.custom_build">
+ <ext_resource path="res://one_way_platform.png" type="Texture"></ext_resource>
+ <resource type="RectangleShape2D" path="local://1">
+ <real name="custom_solver_bias"> 0 </real>
+ <vector2 name="extents"> 100, 10 </vector2>
+
+ </resource>
+ <main_resource>
+ <dictionary name="_bundled" shared="false">
+ <string> "conn_count" </string>
+ <int> 0 </int>
+ <string> "conns" </string>
+ <int_array len="0"> </int_array>
+ <string> "names" </string>
+ <string_array len="42">
+ <string> "one_way_platform" </string>
+ <string> "StaticBody2D" </string>
+ <string> "_import_path" </string>
+ <string> "visibility/visible" </string>
+ <string> "visibility/opacity" </string>
+ <string> "visibility/self_opacity" </string>
+ <string> "visibility/light_mask" </string>
+ <string> "transform/pos" </string>
+ <string> "transform/rot" </string>
+ <string> "transform/scale" </string>
+ <string> "z/z" </string>
+ <string> "z/relative" </string>
+ <string> "input/pickable" </string>
+ <string> "shape_count" </string>
+ <string> "shapes/0/shape" </string>
+ <string> "shapes/0/transform" </string>
+ <string> "shapes/0/trigger" </string>
+ <string> "collision/layers" </string>
+ <string> "collision/mask" </string>
+ <string> "one_way_collision/direction" </string>
+ <string> "one_way_collision/max_depth" </string>
+ <string> "constant_linear_velocity" </string>
+ <string> "constant_angular_velocity" </string>
+ <string> "friction" </string>
+ <string> "bounce" </string>
+ <string> "__meta__" </string>
+ <string> "sprite" </string>
+ <string> "Sprite" </string>
+ <string> "texture" </string>
+ <string> "centered" </string>
+ <string> "offset" </string>
+ <string> "flip_h" </string>
+ <string> "flip_v" </string>
+ <string> "vframes" </string>
+ <string> "hframes" </string>
+ <string> "frame" </string>
+ <string> "modulate" </string>
+ <string> "region" </string>
+ <string> "region_rect" </string>
+ <string> "CollisionShape2D" </string>
+ <string> "shape" </string>
+ <string> "trigger" </string>
+ </string_array>
+ <string> "node_count" </string>
+ <int> 3 </int>
+ <string> "nodes" </string>
+ <int_array len="135"> -1, -1, 1, 0, -1, 24, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 7, 11, 1, 12, 8, 13, 3, 14, 9, 15, 10, 16, 8, 17, 3, 18, 3, 19, 11, 20, 12, 21, 4, 22, 5, 23, 2, 24, 5, 25, 13, 0, 0, 0, 27, 26, -1, 21, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 7, 11, 1, 28, 14, 29, 1, 30, 4, 31, 8, 32, 8, 33, 3, 34, 3, 35, 7, 36, 15, 37, 8, 38, 16, 0, 0, 0, 39, 39, -1, 12, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 17, 8, 5, 9, 6, 10, 7, 11, 1, 40, 9, 41, 8, 0 </int_array>
+ <string> "variants" </string>
+ <array len="18" shared="false">
+ <node_path> "" </node_path>
+ <bool> True </bool>
+ <real> 1 </real>
+ <int> 1 </int>
+ <vector2> 0, 0 </vector2>
+ <real> 0 </real>
+ <vector2> 1, 1 </vector2>
+ <int> 0 </int>
+ <bool> False </bool>
+ <resource resource_type="Shape2D" path="local://1"> </resource>
+ <matrix32> 1, -0, 0, 1, 1.46304, -13.1672 </matrix32>
+ <vector2> 0, 1 </vector2>
+ <real> 20 </real>
+ <dictionary shared="false">
+ <string> "__editor_plugin_screen__" </string>
+ <string> "2D" </string>
+ <string> "__editor_plugin_states__" </string>
+ <dictionary shared="false">
+ <string> "2D" </string>
+ <dictionary shared="false">
+ <string> "ofs" </string>
+ <vector2> -133.699, -110.553 </vector2>
+ <string> "snap_grid" </string>
+ <bool> False </bool>
+ <string> "snap_offset" </string>
+ <vector2> 0, 0 </vector2>
+ <string> "snap_pixel" </string>
+ <bool> False </bool>
+ <string> "snap_relative" </string>
+ <bool> False </bool>
+ <string> "snap_rotation" </string>
+ <bool> False </bool>
+ <string> "snap_rotation_offset" </string>
+ <real> 0 </real>
+ <string> "snap_rotation_step" </string>
+ <real> 0.261799 </real>
+ <string> "snap_show_grid" </string>
+ <bool> False </bool>
+ <string> "snap_step" </string>
+ <vector2> 10, 10 </vector2>
+ <string> "zoom" </string>
+ <real> 2.050546 </real>
+ </dictionary>
+ <string> "3D" </string>
+ <dictionary shared="false">
+ <string> "ambient_light_color" </string>
+ <color> 0.15, 0.15, 0.15, 1 </color>
+ <string> "default_light" </string>
+ <bool> True </bool>
+ <string> "default_srgb" </string>
+ <bool> False </bool>
+ <string> "deflight_rot_x" </string>
+ <real> 0.942478 </real>
+ <string> "deflight_rot_y" </string>
+ <real> 0.628319 </real>
+ <string> "fov" </string>
+ <real> 45 </real>
+ <string> "show_grid" </string>
+ <bool> True </bool>
+ <string> "show_origin" </string>
+ <bool> True </bool>
+ <string> "viewport_mode" </string>
+ <int> 1 </int>
+ <string> "viewports" </string>
+ <array len="4" shared="false">
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
+ <string> "listener" </string>
+ <bool> True </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
+ <string> "x_rot" </string>
+ <real> 0 </real>
+ <string> "y_rot" </string>
+ <real> 0 </real>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
+ <string> "listener" </string>
+ <bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
+ <string> "x_rot" </string>
+ <real> 0 </real>
+ <string> "y_rot" </string>
+ <real> 0 </real>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
+ <string> "listener" </string>
+ <bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
+ <string> "x_rot" </string>
+ <real> 0 </real>
+ <string> "y_rot" </string>
+ <real> 0 </real>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
+ <string> "listener" </string>
+ <bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
+ <string> "x_rot" </string>
+ <real> 0 </real>
+ <string> "y_rot" </string>
+ <real> 0 </real>
+ </dictionary>
+ </array>
+ <string> "zfar" </string>
+ <real> 500 </real>
+ <string> "znear" </string>
+ <real> 0.1 </real>
+ </dictionary>
+ </dictionary>
+ <string> "__editor_run_settings__" </string>
+ <dictionary shared="false">
+ <string> "custom_args" </string>
+ <string> "-l $scene" </string>
+ <string> "run_mode" </string>
+ <int> 0 </int>
+ </dictionary>
+ </dictionary>
+ <resource resource_type="Texture" path="res://one_way_platform.png"> </resource>
+ <color> 1, 1, 1, 1 </color>
+ <rect2> 0, 0, 0, 0 </rect2>
+ <vector2> 1.46304, -13.1672 </vector2>
+ </array>
+ <string> "version" </string>
+ <int> 1 </int>
+ </dictionary>
+
+ </main_resource>
+</resource_file> \ No newline at end of file
diff --git a/demos/2d/platformer/player.gd b/demos/2d/platformer/player.gd
index b08105212c..9ee189df21 100644
--- a/demos/2d/platformer/player.gd
+++ b/demos/2d/platformer/player.gd
@@ -33,7 +33,6 @@ var shooting=false
var WALK_ACCEL = 800.0
var WALK_DEACCEL= 800.0
var WALK_MAX_VELOCITY= 200.0
-var GRAVITY = 700.0
var AIR_ACCEL = 200.0
var AIR_DEACCEL= 200.0
var JUMP_VELOCITY=460
diff --git a/demos/2d/platformer/stage.xml b/demos/2d/platformer/stage.xml
index 610057183b..4d6083adf6 100644
--- a/demos/2d/platformer/stage.xml
+++ b/demos/2d/platformer/stage.xml
@@ -1,17 +1,22 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<resource_file type="PackedScene" subresource_count="9" version="1.0" version_name="Godot Engine v1.0.stable.custom_build">
- <ext_resource path="res://music.ogg" type="AudioStream"></ext_resource>
+<resource_file type="PackedScene" subresource_count="10" version="1.1" version_name="Godot Engine v1.1.rc1.custom_build">
<ext_resource path="res://tileset.xml" type="TileSet"></ext_resource>
- <ext_resource path="res://parallax_bg.xml" type="PackedScene"></ext_resource>
- <ext_resource path="res://player.xml" type="PackedScene"></ext_resource>
+ <ext_resource path="res://coin.xml" type="PackedScene"></ext_resource>
<ext_resource path="res://moving_platform.xml" type="PackedScene"></ext_resource>
<ext_resource path="res://seesaw.xml" type="PackedScene"></ext_resource>
- <ext_resource path="res://coin.xml" type="PackedScene"></ext_resource>
+ <ext_resource path="res://one_way_platform.xml" type="PackedScene"></ext_resource>
+ <ext_resource path="res://player.xml" type="PackedScene"></ext_resource>
+ <ext_resource path="res://music.ogg" type="AudioStream"></ext_resource>
<ext_resource path="res://enemy.xml" type="PackedScene"></ext_resource>
+ <ext_resource path="res://parallax_bg.xml" type="PackedScene"></ext_resource>
<main_resource>
<dictionary name="_bundled" shared="false">
+ <string> "conn_count" </string>
+ <int> 0 </int>
+ <string> "conns" </string>
+ <int_array len="0"> </int_array>
<string> "names" </string>
- <string_array len="130">
+ <string_array len="133">
<string> "stage" </string>
<string> "Node" </string>
<string> "_import_path" </string>
@@ -39,6 +44,7 @@
<string> "collision/friction" </string>
<string> "collision/bounce" </string>
<string> "collision/layers" </string>
+ <string> "collision/mask" </string>
<string> "tile_data" </string>
<string> "coins" </string>
<string> "coin" </string>
@@ -84,8 +90,6 @@
<string> "coin 31 7 3" </string>
<string> "coin 31 7 4" </string>
<string> "coin 31 7 5" </string>
- <string> "player" </string>
- <string> "RigidBody2D" </string>
<string> "props" </string>
<string> "moving_platform" </string>
<string> "Node2D" </string>
@@ -94,6 +98,10 @@
<string> "moving_platform 2" </string>
<string> "moving_platform 3" </string>
<string> "seesaw" </string>
+ <string> "one_way_platform" </string>
+ <string> "StaticBody2D" </string>
+ <string> "player" </string>
+ <string> "RigidBody2D" </string>
<string> "music" </string>
<string> "StreamPlayer" </string>
<string> "stream/stream" </string>
@@ -143,134 +151,146 @@
<string> "uppercase" </string>
<string> "percent_visible" </string>
</string_array>
- <string> "version" </string>
- <int> 1 </int>
- <string> "conn_count" </string>
- <int> 0 </int>
<string> "node_count" </string>
- <int> 66 </int>
+ <int> 67 </int>
+ <string> "nodes" </string>
+ <int_array len="973"> -1, -1, 1, 0, -1, 2, 2, 0, 3, 1, 0, 0, 0, 5, 4, -1, 25, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 10, 5, 11, 6, 12, 7, 13, 8, 14, 2, 15, 8, 16, 9, 17, 10, 18, 11, 19, 12, 20, 13, 21, 8, 22, 14, 23, 14, 24, 3, 25, 6, 26, 4, 27, 4, 28, 15, 3, 16, 0, 0, 0, 1, 29, -1, 1, 2, 0, 0, 2, 0, 31, 30, 17, 3, 2, 0, 10, 18, 3, 19, 0, 2, 0, 31, 32, 17, 3, 2, 0, 10, 20, 3, 19, 0, 2, 0, 31, 33, 17, 3, 2, 0, 10, 21, 3, 19, 0, 2, 0, 31, 34, 17, 3, 2, 0, 10, 22, 3, 19, 0, 2, 0, 31, 35, 17, 3, 2, 0, 10, 23, 3, 19, 0, 2, 0, 31, 36, 17, 3, 2, 0, 10, 24, 3, 19, 0, 2, 0, 31, 37, 17, 3, 2, 0, 10, 25, 3, 19, 0, 2, 0, 31, 38, 17, 3, 2, 0, 10, 26, 3, 19, 0, 2, 0, 31, 39, 17, 3, 2, 0, 10, 27, 3, 19, 0, 2, 0, 31, 40, 17, 3, 2, 0, 10, 28, 3, 19, 0, 2, 0, 31, 41, 17, 3, 2, 0, 10, 29, 3, 19, 0, 2, 0, 31, 42, 17, 3, 2, 0, 10, 30, 3, 19, 0, 2, 0, 31, 43, 17, 3, 2, 0, 10, 31, 3, 19, 0, 2, 0, 31, 44, 17, 3, 2, 0, 10, 32, 3, 19, 0, 2, 0, 31, 45, 17, 3, 2, 0, 10, 33, 3, 19, 0, 2, 0, 31, 46, 17, 3, 2, 0, 10, 34, 3, 19, 0, 2, 0, 31, 47, 17, 3, 2, 0, 10, 35, 3, 19, 0, 2, 0, 31, 48, 17, 3, 2, 0, 10, 36, 3, 19, 0, 2, 0, 31, 49, 17, 3, 2, 0, 10, 37, 3, 19, 0, 2, 0, 31, 50, 17, 3, 2, 0, 10, 38, 3, 19, 0, 2, 0, 31, 51, 17, 3, 2, 0, 10, 39, 3, 19, 0, 2, 0, 31, 52, 17, 3, 2, 0, 10, 40, 3, 19, 0, 2, 0, 31, 53, 17, 3, 2, 0, 10, 41, 3, 19, 0, 2, 0, 31, 54, 17, 3, 2, 0, 10, 42, 3, 19, 0, 2, 0, 31, 55, 17, 3, 2, 0, 10, 43, 3, 19, 0, 2, 0, 31, 56, 17, 3, 2, 0, 10, 44, 3, 19, 0, 2, 0, 31, 57, 17, 3, 2, 0, 10, 45, 3, 19, 0, 2, 0, 31, 58, 17, 3, 2, 0, 10, 46, 3, 19, 0, 2, 0, 31, 59, 17, 3, 2, 0, 10, 47, 3, 19, 0, 2, 0, 31, 60, 17, 3, 2, 0, 10, 48, 3, 19, 0, 2, 0, 31, 61, 17, 3, 2, 0, 10, 49, 3, 19, 0, 2, 0, 31, 62, 17, 3, 2, 0, 10, 50, 3, 19, 0, 2, 0, 31, 63, 17, 3, 2, 0, 10, 51, 3, 19, 0, 2, 0, 31, 64, 17, 3, 2, 0, 10, 52, 3, 19, 0, 2, 0, 31, 65, 17, 3, 2, 0, 10, 53, 3, 19, 0, 2, 0, 31, 66, 17, 3, 2, 0, 10, 54, 3, 19, 0, 2, 0, 31, 67, 17, 3, 2, 0, 10, 55, 3, 19, 0, 2, 0, 31, 68, 17, 3, 2, 0, 10, 56, 3, 19, 0, 2, 0, 31, 69, 17, 3, 2, 0, 10, 57, 3, 19, 0, 2, 0, 31, 70, 17, 3, 2, 0, 10, 58, 3, 19, 0, 2, 0, 31, 71, 17, 3, 2, 0, 10, 59, 3, 19, 0, 2, 0, 31, 72, 17, 3, 2, 0, 10, 60, 3, 19, 0, 0, 0, 1, 73, -1, 1, 2, 0, 0, 45, 0, 75, 74, 61, 5, 2, 0, 10, 62, 3, 63, 76, 64, 77, 65, 0, 45, 0, 75, 78, 61, 5, 2, 0, 10, 66, 3, 63, 76, 67, 77, 68, 0, 45, 0, 75, 79, 61, 5, 2, 0, 10, 69, 3, 63, 76, 70, 77, 68, 0, 45, 0, 75, 80, 71, 3, 2, 0, 10, 72, 3, 73, 0, 45, 0, 82, 81, 74, 3, 2, 0, 10, 75, 3, 76, 0, 0, 0, 84, 83, 77, 3, 2, 0, 10, 78, 3, 79, 0, 0, 0, 86, 85, -1, 7, 2, 0, 87, 80, 88, 14, 89, 2, 90, 81, 91, 2, 92, 14, 0, 0, 0, 1, 93, -1, 1, 2, 0, 0, 53, 0, 84, 94, 82, 3, 2, 0, 10, 83, 3, 84, 0, 53, 0, 84, 95, 82, 3, 2, 0, 10, 85, 3, 84, 0, 53, 0, 84, 96, 82, 3, 2, 0, 10, 86, 3, 84, 0, 53, 0, 84, 97, 82, 3, 2, 0, 10, 87, 3, 84, 0, 53, 0, 84, 98, 82, 3, 2, 0, 10, 88, 3, 84, 0, 53, 0, 84, 99, 82, 3, 2, 0, 10, 89, 3, 84, 0, 53, 0, 84, 100, 82, 3, 2, 0, 10, 90, 3, 84, 0, 53, 0, 84, 101, 82, 3, 2, 0, 10, 91, 3, 84, 0, 53, 0, 84, 102, 82, 3, 2, 0, 10, 92, 3, 84, 0, 53, 0, 84, 103, 82, 3, 2, 0, 10, 93, 3, 84, 0, 53, 0, 84, 104, 82, 3, 2, 0, 10, 94, 3, 84, 0, 0, 0, 106, 105, 95, 2, 2, 0, 3, 96, 0, 0, 0, 107, 107, -1, 30, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 108, 97, 109, 98, 110, 99, 111, 100, 112, 0, 113, 0, 114, 0, 115, 0, 116, 2, 117, 2, 118, 13, 119, 3, 120, 6, 121, 101, 122, 3, 123, 102, 124, 6, 125, 14, 126, 14, 127, 103, 128, 8, 129, 8, 130, 2, 131, 14, 132, 104, 0 </int_array>
<string> "variants" </string>
- <array len="103" shared="false">
+ <array len="105" shared="false">
<node_path> "" </node_path>
<dictionary shared="false">
+ <string> "__editor_plugin_screen__" </string>
+ <string> "2D" </string>
<string> "__editor_plugin_states__" </string>
<dictionary shared="false">
- <string> "Script" </string>
- <dictionary shared="false">
- <string> "current" </string>
- <int> 2 </int>
- <string> "sources" </string>
- <array len="4" shared="false">
- <string> "res://moving_platform.gd" </string>
- <string> "res://enemy.gd" </string>
- <string> "res://player.gd" </string>
- <string> "res://coin.gd" </string>
- </array>
- </dictionary>
<string> "2D" </string>
<dictionary shared="false">
- <string> "pixel_snap" </string>
+ <string> "ofs" </string>
+ <vector2> 328.379, 822.226 </vector2>
+ <string> "snap_grid" </string>
<bool> False </bool>
- <string> "zoom" </string>
- <real> 0.814506 </real>
- <string> "use_snap" </string>
+ <string> "snap_offset" </string>
+ <vector2> 0, 0 </vector2>
+ <string> "snap_pixel" </string>
<bool> False </bool>
- <string> "snap_vec" </string>
+ <string> "snap_relative" </string>
+ <bool> False </bool>
+ <string> "snap_rotation" </string>
+ <bool> False </bool>
+ <string> "snap_rotation_offset" </string>
+ <real> 0 </real>
+ <string> "snap_rotation_step" </string>
+ <real> 0.261799 </real>
+ <string> "snap_show_grid" </string>
+ <bool> False </bool>
+ <string> "snap_step" </string>
<vector2> 10, 10 </vector2>
- <string> "ofs" </string>
- <vector2> 177.488, 709.633 </vector2>
+ <string> "zoom" </string>
+ <real> 1.108032 </real>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
+ <string> "ambient_light_color" </string>
+ <color> 0.15, 0.15, 0.15, 1 </color>
+ <string> "default_light" </string>
+ <bool> True </bool>
+ <string> "default_srgb" </string>
+ <bool> False </bool>
+ <string> "deflight_rot_x" </string>
+ <real> 0.942478 </real>
<string> "deflight_rot_y" </string>
<real> 0.628319 </real>
- <string> "zfar" </string>
- <real> 500 </real>
<string> "fov" </string>
<real> 45 </real>
+ <string> "show_grid" </string>
+ <bool> True </bool>
+ <string> "show_origin" </string>
+ <bool> True </bool>
+ <string> "viewport_mode" </string>
+ <int> 1 </int>
<string> "viewports" </string>
<array len="4" shared="false">
<dictionary shared="false">
<string> "distance" </string>
- <real> 4 </real>
- <string> "x_rot" </string>
- <real> 0 </real>
- <string> "y_rot" </string>
- <real> 0 </real>
+ <real> 18.643827 </real>
<string> "listener" </string>
<bool> True </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
- </dictionary>
- <dictionary shared="false">
- <string> "distance" </string>
- <real> 4 </real>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
<string> "listener" </string>
<bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
- </dictionary>
- <dictionary shared="false">
- <string> "distance" </string>
- <real> 4 </real>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
<string> "listener" </string>
<bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
- </dictionary>
- <dictionary shared="false">
- <string> "distance" </string>
- <real> 4 </real>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
<string> "listener" </string>
<bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
+ <string> "x_rot" </string>
+ <real> 0 </real>
+ <string> "y_rot" </string>
+ <real> 0 </real>
</dictionary>
</array>
- <string> "viewport_mode" </string>
- <int> 1 </int>
- <string> "default_light" </string>
- <bool> True </bool>
- <string> "ambient_light_color" </string>
- <color> 0.15, 0.15, 0.15, 1 </color>
- <string> "show_grid" </string>
- <bool> True </bool>
- <string> "show_origin" </string>
- <bool> True </bool>
+ <string> "zfar" </string>
+ <real> 500 </real>
<string> "znear" </string>
<real> 0.1 </real>
- <string> "default_srgb" </string>
- <bool> False </bool>
- <string> "deflight_rot_x" </string>
- <real> 0.942478 </real>
+ </dictionary>
+ <string> "Script" </string>
+ <dictionary shared="false">
+ <string> "current" </string>
+ <int> 0 </int>
+ <string> "sources" </string>
+ <array len="4" shared="false">
+ <string> "res://moving_platform.gd" </string>
+ <string> "res://enemy.gd" </string>
+ <string> "res://player.gd" </string>
+ <string> "res://coin.gd" </string>
+ </array>
</dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
@@ -280,8 +300,6 @@
<string> "run_mode" </string>
<int> 0 </int>
</dictionary>
- <string> "__editor_plugin_screen__" </string>
- <string> "3D" </string>
</dictionary>
<bool> True </bool>
<real> 1 </real>
@@ -296,115 +314,113 @@
<matrix32> 1, 0, 0, 1, 0, 0 </matrix32>
<int> 2 </int>
<bool> False </bool>
- <int_array len="1998"> 0, 2, 70, 536870914, 71, 10, 72, 10, 73, 10, 74, 10, 75, 10, 76, 10, 77, 10, 78, 10, 65536, 2, 65606, 536870914, 65607, 10, 65608, 10, 65609, 10, 65610, 10, 65611, 10, 65612, 10, 65613, 10, 65614, 10, 131072, 2, 131142, 536870914, 131143, 10, 131144, 10, 131145, 10, 131146, 10, 131147, 10, 131148, 10, 131149, 10, 131150, 10, 196608, 2, 196626, 9, 196678, 536870914, 196679, 10, 196680, 10, 196681, 10, 196682, 10, 196683, 10, 196684, 10, 196685, 10, 196686, 10, 262144, 2, 262162, 8, 262214, 536870914, 262215, 10, 262216, 10, 262217, 10, 262218, 10, 262219, 10, 262220, 10, 262221, 10, 262222, 10, 327680, 2, 327697, 536870921, 327698, 7, 327733, 9, 327750, 536870914, 327751, 10, 327752, 10, 327753, 10, 327754, 10, 327755, 10, 327756, 10, 327757, 10, 327758, 10, 393216, 2, 393233, 536870920, 393234, 7, 393257, 9, 393269, 7, 393286, 536870914, 393287, 10, 393288, 10, 393289, 10, 393290, 10, 393291, 10, 393292, 10, 393293, 10, 393294, 10, 458752, 2, 458769, 7, 458770, 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<dictionary shared="false">
<string> "_edit_lock_" </string>
<bool> True </bool>
</dictionary>
- <dictionary shared="false">
- <string> "_editor_collapsed" </string>
- <bool> True </bool>
- </dictionary>
<resource resource_type="PackedScene" path="res://coin.xml"> </resource>
- <vector2> 672, 1120 </vector2>
+ <vector2> 672, 1179 </vector2>
<dictionary shared="false">
+ <string> "__editor_plugin_screen__" </string>
+ <string> "2D" </string>
<string> "__editor_plugin_states__" </string>
<dictionary shared="false">
- <string> "Script" </string>
- <dictionary shared="false">
- <string> "current" </string>
- <int> 2 </int>
- <string> "sources" </string>
- <array len="3" shared="false">
- <string> "res://enemy.gd" </string>
- <string> "res://player.gd" </string>
- <string> "res://coin.gd" </string>
- </array>
- </dictionary>
<string> "2D" </string>
<dictionary shared="false">
+ <string> "ofs" </string>
+ <vector2> -34.3697, -21.6562 </vector2>
<string> "pixel_snap" </string>
<bool> False </bool>
<string> "zoom" </string>
<real> 3.794776 </real>
- <string> "ofs" </string>
- <vector2> -34.3697, -21.6562 </vector2>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
+ <string> "default_light" </string>
+ <bool> True </bool>
<string> "fov" </string>
<real> 45 </real>
- <string> "zfar" </string>
- <real> 500 </real>
+ <string> "show_grid" </string>
+ <bool> True </bool>
+ <string> "show_origin" </string>
+ <bool> True </bool>
+ <string> "viewport_mode" </string>
+ <int> 1 </int>
<string> "viewports" </string>
<array len="4" shared="false">
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
</array>
- <string> "viewport_mode" </string>
- <int> 1 </int>
- <string> "default_light" </string>
- <bool> True </bool>
- <string> "show_grid" </string>
- <bool> True </bool>
+ <string> "zfar" </string>
+ <real> 500 </real>
<string> "znear" </string>
<real> 0.1 </real>
- <string> "show_origin" </string>
- <bool> True </bool>
+ </dictionary>
+ <string> "Script" </string>
+ <dictionary shared="false">
+ <string> "current" </string>
+ <int> 2 </int>
+ <string> "sources" </string>
+ <array len="3" shared="false">
+ <string> "res://enemy.gd" </string>
+ <string> "res://player.gd" </string>
+ <string> "res://coin.gd" </string>
+ </array>
</dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
@@ -414,11 +430,9 @@
<string> "run_mode" </string>
<int> 0 </int>
</dictionary>
- <string> "__editor_plugin_screen__" </string>
- <string> "2D" </string>
</dictionary>
- <vector2> 704, 1120 </vector2>
- <vector2> 736, 1120 </vector2>
+ <vector2> 704, 1179 </vector2>
+ <vector2> 736, 1179 </vector2>
<vector2> 1120, 992 </vector2>
<vector2> 1152, 992 </vector2>
<vector2> 1184, 992 </vector2>
@@ -458,124 +472,217 @@
<vector2> 4300.75, 541.058 </vector2>
<vector2> 4236.75, 541.058 </vector2>
<vector2> 4172.75, 541.058 </vector2>
- <resource resource_type="PackedScene" path="res://player.xml"> </resource>
- <vector2> 251.684, 1045.6 </vector2>
+ <resource resource_type="PackedScene" path="res://moving_platform.xml"> </resource>
+ <vector2> 1451.86, 742.969 </vector2>
<dictionary shared="false">
+ <string> "__editor_plugin_screen__" </string>
+ <string> "2D" </string>
<string> "__editor_plugin_states__" </string>
<dictionary shared="false">
- <string> "Script" </string>
- <dictionary shared="false">
- <string> "current" </string>
- <int> 0 </int>
- <string> "sources" </string>
- <array len="1" shared="false">
- <string> "res://player.gd" </string>
- </array>
- </dictionary>
<string> "2D" </string>
<dictionary shared="false">
+ <string> "ofs" </string>
+ <vector2> -210.652, -172.81 </vector2>
<string> "pixel_snap" </string>
<bool> False </bool>
<string> "zoom" </string>
- <real> 2.272073 </real>
- <string> "use_snap" </string>
- <bool> False </bool>
- <string> "ofs" </string>
- <vector2> -181.946, -86.2812 </vector2>
- <string> "snap" </string>
- <int> 10 </int>
+ <real> 1.360373 </real>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
+ <string> "default_light" </string>
+ <bool> True </bool>
<string> "fov" </string>
- <real> 45 </real>
- <string> "zfar" </string>
- <real> 500 </real>
+ <real> 400 </real>
+ <string> "show_grid" </string>
+ <bool> True </bool>
+ <string> "show_origin" </string>
+ <bool> True </bool>
+ <string> "viewport_mode" </string>
+ <int> 1 </int>
<string> "viewports" </string>
<array len="4" shared="false">
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "listener" </string>
- <bool> True </bool>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
+ <string> "x_rot" </string>
+ <real> 0 </real>
+ <string> "y_rot" </string>
+ <real> 0 </real>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "listener" </string>
- <bool> False </bool>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
+ <string> "x_rot" </string>
+ <real> 0 </real>
+ <string> "y_rot" </string>
+ <real> 0 </real>
</dictionary>
+ </array>
+ <string> "zfar" </string>
+ <real> 500 </real>
+ <string> "znear" </string>
+ <real> 0.1 </real>
+ </dictionary>
+ <string> "Script" </string>
+ <dictionary shared="false">
+ <string> "current" </string>
+ <int> 0 </int>
+ <string> "sources" </string>
+ <array len="4" shared="false">
+ <string> "res://moving_platform.gd" </string>
+ <string> "res://enemy.gd" </string>
+ <string> "res://player.gd" </string>
+ <string> "res://coin.gd" </string>
+ </array>
+ </dictionary>
+ </dictionary>
+ <string> "__editor_run_settings__" </string>
+ <dictionary shared="false">
+ <string> "custom_args" </string>
+ <string> "-l $scene" </string>
+ <string> "run_mode" </string>
+ <int> 0 </int>
+ </dictionary>
+ </dictionary>
+ <vector2> 0, 140 </vector2>
+ <real> 5 </real>
+ <vector2> 624.824, 545.544 </vector2>
+ <vector2> 300, 0 </vector2>
+ <real> 10 </real>
+ <vector2> 3419.86, 739.662 </vector2>
+ <vector2> 450, 0 </vector2>
+ <resource resource_type="PackedScene" path="res://seesaw.xml"> </resource>
+ <vector2> 2402.79, 849.52 </vector2>
+ <dictionary shared="false">
+ <string> "__editor_plugin_screen__" </string>
+ <string> "2D" </string>
+ <string> "__editor_plugin_states__" </string>
+ <dictionary shared="false">
+ <string> "2D" </string>
+ <dictionary shared="false">
+ <string> "ofs" </string>
+ <vector2> -116.979, -109.897 </vector2>
+ <string> "pixel_snap" </string>
+ <bool> False </bool>
+ <string> "zoom" </string>
+ <real> 2.050547 </real>
+ </dictionary>
+ <string> "3D" </string>
+ <dictionary shared="false">
+ <string> "default_light" </string>
+ <bool> True </bool>
+ <string> "fov" </string>
+ <real> 400 </real>
+ <string> "show_grid" </string>
+ <bool> True </bool>
+ <string> "show_origin" </string>
+ <bool> True </bool>
+ <string> "viewport_mode" </string>
+ <int> 1 </int>
+ <string> "viewports" </string>
+ <array len="4" shared="false">
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "listener" </string>
- <bool> False </bool>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
+ <string> "x_rot" </string>
+ <real> 0 </real>
+ <string> "y_rot" </string>
+ <real> 0 </real>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "listener" </string>
- <bool> False </bool>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
+ <string> "x_rot" </string>
+ <real> 0 </real>
+ <string> "y_rot" </string>
+ <real> 0 </real>
</dictionary>
</array>
- <string> "deflight_rot_y" </string>
- <real> 0.628319 </real>
- <string> "default_light" </string>
- <bool> True </bool>
- <string> "viewport_mode" </string>
- <int> 1 </int>
- <string> "ambient_light_color" </string>
- <color> 0.15, 0.15, 0.15, 1 </color>
- <string> "show_grid" </string>
- <bool> True </bool>
+ <string> "zfar" </string>
+ <real> 500 </real>
<string> "znear" </string>
<real> 0.1 </real>
- <string> "show_origin" </string>
- <bool> True </bool>
- <string> "deflight_rot_x" </string>
- <real> 0.942478 </real>
- <string> "default_srgb" </string>
- <bool> False </bool>
</dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
@@ -585,110 +692,130 @@
<string> "run_mode" </string>
<int> 0 </int>
</dictionary>
- <string> "__editor_plugin_screen__" </string>
- <string> "Script" </string>
</dictionary>
- <resource resource_type="PackedScene" path="res://moving_platform.xml"> </resource>
- <vector2> 1451.86, 742.969 </vector2>
+ <resource resource_type="PackedScene" path="res://one_way_platform.xml"> </resource>
+ <vector2> 927.698, 1120.81 </vector2>
<dictionary shared="false">
+ <string> "__editor_plugin_screen__" </string>
+ <string> "2D" </string>
<string> "__editor_plugin_states__" </string>
<dictionary shared="false">
- <string> "Script" </string>
- <dictionary shared="false">
- <string> "current" </string>
- <int> 0 </int>
- <string> "sources" </string>
- <array len="4" shared="false">
- <string> "res://moving_platform.gd" </string>
- <string> "res://enemy.gd" </string>
- <string> "res://player.gd" </string>
- <string> "res://coin.gd" </string>
- </array>
- </dictionary>
<string> "2D" </string>
<dictionary shared="false">
- <string> "pixel_snap" </string>
+ <string> "ofs" </string>
+ <vector2> -133.699, -110.553 </vector2>
+ <string> "snap_grid" </string>
+ <bool> False </bool>
+ <string> "snap_offset" </string>
+ <vector2> 0, 0 </vector2>
+ <string> "snap_pixel" </string>
+ <bool> False </bool>
+ <string> "snap_relative" </string>
+ <bool> False </bool>
+ <string> "snap_rotation" </string>
<bool> False </bool>
+ <string> "snap_rotation_offset" </string>
+ <real> 0 </real>
+ <string> "snap_rotation_step" </string>
+ <real> 0.261799 </real>
+ <string> "snap_show_grid" </string>
+ <bool> False </bool>
+ <string> "snap_step" </string>
+ <vector2> 10, 10 </vector2>
<string> "zoom" </string>
- <real> 1.360373 </real>
- <string> "ofs" </string>
- <vector2> -210.652, -172.81 </vector2>
+ <real> 2.050546 </real>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
+ <string> "ambient_light_color" </string>
+ <color> 0.15, 0.15, 0.15, 1 </color>
+ <string> "default_light" </string>
+ <bool> True </bool>
+ <string> "default_srgb" </string>
+ <bool> False </bool>
+ <string> "deflight_rot_x" </string>
+ <real> 0.942478 </real>
+ <string> "deflight_rot_y" </string>
+ <real> 0.628319 </real>
<string> "fov" </string>
- <real> 400 </real>
- <string> "zfar" </string>
- <real> 500 </real>
+ <real> 45 </real>
+ <string> "show_grid" </string>
+ <bool> True </bool>
+ <string> "show_origin" </string>
+ <bool> True </bool>
+ <string> "viewport_mode" </string>
+ <int> 1 </int>
<string> "viewports" </string>
<array len="4" shared="false">
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "listener" </string>
+ <bool> True </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "listener" </string>
+ <bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "listener" </string>
+ <bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "listener" </string>
+ <bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
</array>
- <string> "viewport_mode" </string>
- <int> 1 </int>
- <string> "default_light" </string>
- <bool> True </bool>
- <string> "show_grid" </string>
- <bool> True </bool>
+ <string> "zfar" </string>
+ <real> 500 </real>
<string> "znear" </string>
<real> 0.1 </real>
- <string> "show_origin" </string>
- <bool> True </bool>
</dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
@@ -698,105 +825,127 @@
<string> "run_mode" </string>
<int> 0 </int>
</dictionary>
- <string> "__editor_plugin_screen__" </string>
- <string> "2D" </string>
</dictionary>
- <vector2> 0, 140 </vector2>
- <real> 5 </real>
- <vector2> 624.824, 545.544 </vector2>
- <vector2> 300, 0 </vector2>
- <real> 10 </real>
- <vector2> 3419.86, 739.662 </vector2>
- <vector2> 450, 0 </vector2>
- <resource resource_type="PackedScene" path="res://seesaw.xml"> </resource>
- <vector2> 2402.79, 849.52 </vector2>
+ <resource resource_type="PackedScene" path="res://player.xml"> </resource>
+ <vector2> 251.684, 1045.6 </vector2>
<dictionary shared="false">
+ <string> "__editor_plugin_screen__" </string>
+ <string> "Script" </string>
<string> "__editor_plugin_states__" </string>
<dictionary shared="false">
<string> "2D" </string>
<dictionary shared="false">
+ <string> "ofs" </string>
+ <vector2> -181.946, -86.2812 </vector2>
<string> "pixel_snap" </string>
<bool> False </bool>
+ <string> "snap" </string>
+ <int> 10 </int>
+ <string> "use_snap" </string>
+ <bool> False </bool>
<string> "zoom" </string>
- <real> 2.050547 </real>
- <string> "ofs" </string>
- <vector2> -116.979, -109.897 </vector2>
+ <real> 2.272073 </real>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
+ <string> "ambient_light_color" </string>
+ <color> 0.15, 0.15, 0.15, 1 </color>
+ <string> "default_light" </string>
+ <bool> True </bool>
+ <string> "default_srgb" </string>
+ <bool> False </bool>
+ <string> "deflight_rot_x" </string>
+ <real> 0.942478 </real>
+ <string> "deflight_rot_y" </string>
+ <real> 0.628319 </real>
<string> "fov" </string>
- <real> 400 </real>
- <string> "zfar" </string>
- <real> 500 </real>
+ <real> 45 </real>
+ <string> "show_grid" </string>
+ <bool> True </bool>
+ <string> "show_origin" </string>
+ <bool> True </bool>
+ <string> "viewport_mode" </string>
+ <int> 1 </int>
<string> "viewports" </string>
<array len="4" shared="false">
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "listener" </string>
+ <bool> True </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "listener" </string>
+ <bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "listener" </string>
+ <bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "listener" </string>
+ <bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
</array>
- <string> "viewport_mode" </string>
- <int> 1 </int>
- <string> "default_light" </string>
- <bool> True </bool>
- <string> "show_grid" </string>
- <bool> True </bool>
+ <string> "zfar" </string>
+ <real> 500 </real>
<string> "znear" </string>
<real> 0.1 </real>
- <string> "show_origin" </string>
- <bool> True </bool>
+ </dictionary>
+ <string> "Script" </string>
+ <dictionary shared="false">
+ <string> "current" </string>
+ <int> 0 </int>
+ <string> "sources" </string>
+ <array len="1" shared="false">
+ <string> "res://player.gd" </string>
+ </array>
</dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
@@ -806,109 +955,109 @@
<string> "run_mode" </string>
<int> 0 </int>
</dictionary>
- <string> "__editor_plugin_screen__" </string>
- <string> "2D" </string>
</dictionary>
<resource resource_type="AudioStream" path="res://music.ogg"> </resource>
<real> 2 </real>
<resource resource_type="PackedScene" path="res://enemy.xml"> </resource>
<vector2> 834.664, 1309.6 </vector2>
<dictionary shared="false">
+ <string> "__editor_plugin_screen__" </string>
+ <string> "2D" </string>
<string> "__editor_plugin_states__" </string>
<dictionary shared="false">
- <string> "Script" </string>
- <dictionary shared="false">
- <string> "current" </string>
- <int> 0 </int>
- <string> "sources" </string>
- <array len="1" shared="false">
- <string> "res://enemy.gd" </string>
- </array>
- </dictionary>
<string> "2D" </string>
<dictionary shared="false">
+ <string> "ofs" </string>
+ <vector2> -227.625, -197.9 </vector2>
<string> "pixel_snap" </string>
<bool> False </bool>
<string> "zoom" </string>
<real> 1.108033 </real>
- <string> "ofs" </string>
- <vector2> -227.625, -197.9 </vector2>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
+ <string> "default_light" </string>
+ <bool> True </bool>
<string> "fov" </string>
<real> 45 </real>
- <string> "zfar" </string>
- <real> 500 </real>
+ <string> "show_grid" </string>
+ <bool> True </bool>
+ <string> "show_origin" </string>
+ <bool> True </bool>
+ <string> "viewport_mode" </string>
+ <int> 1 </int>
<string> "viewports" </string>
<array len="4" shared="false">
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
</array>
- <string> "viewport_mode" </string>
- <int> 1 </int>
- <string> "default_light" </string>
- <bool> True </bool>
- <string> "show_grid" </string>
- <bool> True </bool>
+ <string> "zfar" </string>
+ <real> 500 </real>
<string> "znear" </string>
<real> 0.1 </real>
- <string> "show_origin" </string>
- <bool> True </bool>
+ </dictionary>
+ <string> "Script" </string>
+ <dictionary shared="false">
+ <string> "current" </string>
+ <int> 0 </int>
+ <string> "sources" </string>
+ <array len="1" shared="false">
+ <string> "res://enemy.gd" </string>
+ </array>
</dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
@@ -918,8 +1067,6 @@
<string> "run_mode" </string>
<int> 0 </int>
</dictionary>
- <string> "__editor_plugin_screen__" </string>
- <string> "2D" </string>
</dictionary>
<vector2> 707.665, 1225.05 </vector2>
<vector2> 1125.21, 1053.06 </vector2>
@@ -933,55 +1080,57 @@
<vector2> 2406.63, 815.115 </vector2>
<resource resource_type="PackedScene" path="res://parallax_bg.xml"> </resource>
<dictionary shared="false">
+ <string> "__editor_plugin_screen__" </string>
+ <string> "2D" </string>
<string> "__editor_plugin_states__" </string>
<dictionary shared="false">
- <string> "Script" </string>
- <dictionary shared="false">
- <string> "current" </string>
- <int> 0 </int>
- <string> "sources" </string>
- <array len="4" shared="false">
- <string> "res://moving_platform.gd" </string>
- <string> "res://enemy.gd" </string>
- <string> "res://player.gd" </string>
- <string> "res://coin.gd" </string>
- </array>
- </dictionary>
<string> "2D" </string>
<dictionary shared="false">
- <string> "zoom" </string>
- <real> 1 </real>
<string> "ofs" </string>
<vector2> -5, -25 </vector2>
+ <string> "zoom" </string>
+ <real> 1 </real>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
- <string> "zfar" </string>
- <real> 500 </real>
<string> "fov" </string>
<real> 45 </real>
- <string> "window_mode" </string>
- <int> 0 </int>
<string> "window_0" </string>
<dictionary shared="false">
- <string> "distance" </string>
- <real> 4 </real>
- <string> "x_rot" </string>
- <real> 0.337 </real>
<string> "default_light" </string>
<bool> True </bool>
- <string> "y_rot" </string>
- <real> -0.575 </real>
+ <string> "distance" </string>
+ <real> 4 </real>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "show_grid" </string>
<bool> True </bool>
<string> "show_origin" </string>
<bool> True </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
+ <string> "x_rot" </string>
+ <real> 0.337 </real>
+ <string> "y_rot" </string>
+ <real> -0.575 </real>
</dictionary>
+ <string> "window_mode" </string>
+ <int> 0 </int>
+ <string> "zfar" </string>
+ <real> 500 </real>
<string> "znear" </string>
<real> 0.1 </real>
</dictionary>
+ <string> "Script" </string>
+ <dictionary shared="false">
+ <string> "current" </string>
+ <int> 0 </int>
+ <string> "sources" </string>
+ <array len="4" shared="false">
+ <string> "res://moving_platform.gd" </string>
+ <string> "res://enemy.gd" </string>
+ <string> "res://player.gd" </string>
+ <string> "res://coin.gd" </string>
+ </array>
+ </dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
<dictionary shared="false">
@@ -990,8 +1139,6 @@
<string> "run_mode" </string>
<int> 0 </int>
</dictionary>
- <string> "__editor_plugin_screen__" </string>
- <string> "2D" </string>
</dictionary>
<real> 12 </real>
<real> -202 </real>
@@ -1002,10 +1149,8 @@
<string> "This is a simple demo on how to make a platformer game with Godot.&quot;This version uses physics and the 2D physics engine for motion and collision.&quot;&quot;The demo also shows the benefits of using the scene system, where coins,&quot;enemies and the player are edited separatedly and instanced in the stage.&quot;&quot;To edit the base tiles for the tileset, open the tileset_edit.xml file and follow &quot;instructions.&quot;" </string>
<real> -1 </real>
</array>
- <string> "nodes" </string>
- <int_array len="960"> -1, -1, 1, 0, -1, 2, 2, 0, 3, 1, 0, 0, 0, 5, 4, -1, 24, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 10, 5, 11, 6, 12, 7, 13, 8, 14, 2, 15, 8, 16, 9, 17, 10, 18, 11, 19, 12, 20, 13, 21, 8, 22, 14, 23, 14, 24, 3, 25, 6, 26, 4, 27, 15, 3, 16, 0, 0, 0, 1, 28, -1, 2, 2, 0, 3, 17, 0, 2, 0, 30, 29, 18, 3, 2, 0, 10, 19, 3, 20, 0, 2, 0, 30, 31, 18, 3, 2, 0, 10, 21, 3, 20, 0, 2, 0, 30, 32, 18, 3, 2, 0, 10, 22, 3, 20, 0, 2, 0, 30, 33, 18, 3, 2, 0, 10, 23, 3, 20, 0, 2, 0, 30, 34, 18, 3, 2, 0, 10, 24, 3, 20, 0, 2, 0, 30, 35, 18, 3, 2, 0, 10, 25, 3, 20, 0, 2, 0, 30, 36, 18, 3, 2, 0, 10, 26, 3, 20, 0, 2, 0, 30, 37, 18, 3, 2, 0, 10, 27, 3, 20, 0, 2, 0, 30, 38, 18, 3, 2, 0, 10, 28, 3, 20, 0, 2, 0, 30, 39, 18, 3, 2, 0, 10, 29, 3, 20, 0, 2, 0, 30, 40, 18, 3, 2, 0, 10, 30, 3, 20, 0, 2, 0, 30, 41, 18, 3, 2, 0, 10, 31, 3, 20, 0, 2, 0, 30, 42, 18, 3, 2, 0, 10, 32, 3, 20, 0, 2, 0, 30, 43, 18, 3, 2, 0, 10, 33, 3, 20, 0, 2, 0, 30, 44, 18, 3, 2, 0, 10, 34, 3, 20, 0, 2, 0, 30, 45, 18, 3, 2, 0, 10, 35, 3, 20, 0, 2, 0, 30, 46, 18, 3, 2, 0, 10, 36, 3, 20, 0, 2, 0, 30, 47, 18, 3, 2, 0, 10, 37, 3, 20, 0, 2, 0, 30, 48, 18, 3, 2, 0, 10, 38, 3, 20, 0, 2, 0, 30, 49, 18, 3, 2, 0, 10, 39, 3, 20, 0, 2, 0, 30, 50, 18, 3, 2, 0, 10, 40, 3, 20, 0, 2, 0, 30, 51, 18, 3, 2, 0, 10, 41, 3, 20, 0, 2, 0, 30, 52, 18, 3, 2, 0, 10, 42, 3, 20, 0, 2, 0, 30, 53, 18, 3, 2, 0, 10, 43, 3, 20, 0, 2, 0, 30, 54, 18, 3, 2, 0, 10, 44, 3, 20, 0, 2, 0, 30, 55, 18, 3, 2, 0, 10, 45, 3, 20, 0, 2, 0, 30, 56, 18, 3, 2, 0, 10, 46, 3, 20, 0, 2, 0, 30, 57, 18, 3, 2, 0, 10, 47, 3, 20, 0, 2, 0, 30, 58, 18, 3, 2, 0, 10, 48, 3, 20, 0, 2, 0, 30, 59, 18, 3, 2, 0, 10, 49, 3, 20, 0, 2, 0, 30, 60, 18, 3, 2, 0, 10, 50, 3, 20, 0, 2, 0, 30, 61, 18, 3, 2, 0, 10, 51, 3, 20, 0, 2, 0, 30, 62, 18, 3, 2, 0, 10, 52, 3, 20, 0, 2, 0, 30, 63, 18, 3, 2, 0, 10, 53, 3, 20, 0, 2, 0, 30, 64, 18, 3, 2, 0, 10, 54, 3, 20, 0, 2, 0, 30, 65, 18, 3, 2, 0, 10, 55, 3, 20, 0, 2, 0, 30, 66, 18, 3, 2, 0, 10, 56, 3, 20, 0, 2, 0, 30, 67, 18, 3, 2, 0, 10, 57, 3, 20, 0, 2, 0, 30, 68, 18, 3, 2, 0, 10, 58, 3, 20, 0, 2, 0, 30, 69, 18, 3, 2, 0, 10, 59, 3, 20, 0, 2, 0, 30, 70, 18, 3, 2, 0, 10, 60, 3, 20, 0, 2, 0, 30, 71, 18, 3, 2, 0, 10, 61, 3, 20, 0, 0, 0, 73, 72, 62, 3, 2, 0, 10, 63, 3, 64, 0, 0, 0, 1, 74, -1, 1, 2, 0, 0, 46, 0, 76, 75, 65, 5, 2, 0, 10, 66, 3, 67, 77, 68, 78, 69, 0, 46, 0, 76, 79, 65, 5, 2, 0, 10, 70, 3, 67, 77, 71, 78, 72, 0, 46, 0, 76, 80, 65, 5, 2, 0, 10, 73, 3, 67, 77, 74, 78, 72, 0, 46, 0, 76, 81, 75, 3, 2, 0, 10, 76, 3, 77, 0, 0, 0, 83, 82, -1, 7, 2, 0, 84, 78, 85, 14, 86, 2, 87, 79, 88, 2, 89, 14, 0, 0, 0, 1, 90, -1, 1, 2, 0, 0, 52, 0, 73, 91, 80, 3, 2, 0, 10, 81, 3, 82, 0, 52, 0, 73, 92, 80, 3, 2, 0, 10, 83, 3, 82, 0, 52, 0, 73, 93, 80, 3, 2, 0, 10, 84, 3, 82, 0, 52, 0, 73, 94, 80, 3, 2, 0, 10, 85, 3, 82, 0, 52, 0, 73, 95, 80, 3, 2, 0, 10, 86, 3, 82, 0, 52, 0, 73, 96, 80, 3, 2, 0, 10, 87, 3, 82, 0, 52, 0, 73, 97, 80, 3, 2, 0, 10, 88, 3, 82, 0, 52, 0, 73, 98, 80, 3, 2, 0, 10, 89, 3, 82, 0, 52, 0, 73, 99, 80, 3, 2, 0, 10, 90, 3, 82, 0, 52, 0, 73, 100, 80, 3, 2, 0, 10, 91, 3, 82, 0, 52, 0, 73, 101, 80, 3, 2, 0, 10, 92, 3, 82, 0, 0, 0, 103, 102, 93, 2, 2, 0, 3, 94, 0, 0, 0, 104, 104, -1, 30, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 105, 95, 106, 96, 107, 97, 108, 98, 109, 0, 110, 0, 111, 0, 112, 0, 113, 2, 114, 2, 115, 13, 116, 3, 117, 6, 118, 99, 119, 3, 120, 100, 121, 6, 122, 14, 123, 14, 124, 101, 125, 8, 126, 8, 127, 2, 128, 14, 129, 102, 0 </int_array>
- <string> "conns" </string>
- <int_array len="0"> </int_array>
+ <string> "version" </string>
+ <int> 1 </int>
</dictionary>
</main_resource>
diff --git a/demos/2d/tetris/grid.gd b/demos/2d/tetris/grid.gd
index dc89300881..8708d168e4 100644
--- a/demos/2d/tetris/grid.gd
+++ b/demos/2d/tetris/grid.gd
@@ -143,6 +143,7 @@ func restart_pressed():
cells.clear()
get_node("gameover").set_text("")
piece_active=true
+ get_node("../restart").release_focus()
update()
diff --git a/demos/3d/navmesh/navmesh.scn b/demos/3d/navmesh/navmesh.scn
index 73df340b1e..1202985dec 100644
--- a/demos/3d/navmesh/navmesh.scn
+++ b/demos/3d/navmesh/navmesh.scn
Binary files differ
diff --git a/demos/3d/platformer/coin.scn b/demos/3d/platformer/coin.scn
index 449bb0f895..a4148b4060 100644
--- a/demos/3d/platformer/coin.scn
+++ b/demos/3d/platformer/coin.scn
Binary files differ
diff --git a/demos/3d/platformer/enemy.gd b/demos/3d/platformer/enemy.gd
index 1d0e0315d9..cbbb2fe725 100644
--- a/demos/3d/platformer/enemy.gd
+++ b/demos/3d/platformer/enemy.gd
@@ -45,7 +45,7 @@ func _integrate_forces(state):
state.set_angular_velocity( -dp.cross(up).normalized() *33.0)
get_node("AnimationPlayer").play("impact")
get_node("AnimationPlayer").queue("explode")
- set_friction(true)
+ set_friction(1)
cc.disabled=true
get_node("sound").play("hit")
return
diff --git a/demos/3d/platformer/enemy.scn b/demos/3d/platformer/enemy.scn
index b3f69af600..06d725061d 100644
--- a/demos/3d/platformer/enemy.scn
+++ b/demos/3d/platformer/enemy.scn
Binary files differ
diff --git a/demos/3d/shader_materials/shader_materials.scn b/demos/3d/shader_materials/shader_materials.scn
index d6a3efe73f..243c6c8f06 100644
--- a/demos/3d/shader_materials/shader_materials.scn
+++ b/demos/3d/shader_materials/shader_materials.scn
Binary files differ
diff --git a/demos/3d/truck_town/engine.cfg b/demos/3d/truck_town/engine.cfg
index f47c0de4fa..3c340e6dcd 100644
--- a/demos/3d/truck_town/engine.cfg
+++ b/demos/3d/truck_town/engine.cfg
@@ -1,5 +1,6 @@
[application]
+name="Truck Town"
main_scene="res://car_select.scn"
[display]
diff --git a/demos/gui/rich_text_bbcode/engine.cfg b/demos/gui/rich_text_bbcode/engine.cfg
index 5fb2587d91..e0ea296f6d 100644
--- a/demos/gui/rich_text_bbcode/engine.cfg
+++ b/demos/gui/rich_text_bbcode/engine.cfg
@@ -1,3 +1,4 @@
[application]
+name="Rich Text Label (BBCode)"
main_scene="res://rich_text_bbcode.scn"
diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd
index 5eb5817619..1609dda699 100644
--- a/demos/misc/window_management/control.gd
+++ b/demos/misc/window_management/control.gd
@@ -1,6 +1,8 @@
extends Control
+var mousepos
+
func _fixed_process(delta):
var modetext = "Mode:\n"
@@ -31,7 +33,7 @@ func _fixed_process(delta):
get_node("Label_Size").set_text(str("Size:\n", OS.get_window_size() ) )
- get_node("Label_MousePosition").set_text(str("Mouse Position:\n", Input.get_mouse_pos() ) )
+ get_node("Label_MousePosition").set_text(str("Mouse Position:\n", mousepos ) )
get_node("Label_Screen_Count").set_text( str("Screen_Count:\n", OS.get_screen_count() ) )
@@ -126,6 +128,12 @@ func check_wm_api():
func _ready():
if( check_wm_api() ):
set_fixed_process(true)
+ set_process_input(true)
+
+
+func _input(ev):
+ if (ev.type==InputEvent.MOUSE_MOTION):
+ mousepos = ev.pos
func _on_Button_MoveTo_pressed():
diff --git a/demos/misc/window_management/engine.cfg b/demos/misc/window_management/engine.cfg
index c53bd45fb7..0a34231673 100644
--- a/demos/misc/window_management/engine.cfg
+++ b/demos/misc/window_management/engine.cfg
@@ -1,6 +1,6 @@
[application]
-name="window_management"
+name="Window Management"
main_scene="res://window_management.scn"
icon="icon.png"
diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn
index c7d6260df6..8db43b6638 100644
--- a/demos/misc/window_management/window_management.scn
+++ b/demos/misc/window_management/window_management.scn
Binary files differ
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index 905e999125..901bfa1253 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -19442,7 +19442,7 @@
<description>
</description>
</method>
- <method name="body_set_user_mask" >
+ <method name="body_set_collision_mask" >
<argument index="0" name="body" type="RID">
</argument>
<argument index="1" name="mask" type="int">
@@ -19450,7 +19450,7 @@
<description>
</description>
</method>
- <method name="body_get_user_mask" qualifiers="const" >
+ <method name="body_get_collision_mask" qualifiers="const" >
<return type="int">
</return>
<argument index="0" name="body" type="RID">
diff --git a/drivers/SCsub b/drivers/SCsub
index a1a2191cbc..6ab0973625 100644
--- a/drivers/SCsub
+++ b/drivers/SCsub
@@ -1,91 +1,94 @@
-Import('env')
-
-env.drivers_sources=[]
-#env.add_source_files(env.drivers_sources,"*.cpp")
-env.Append(CPPPATH=["vorbis"])
-Export('env')
-
-SConscript('unix/SCsub');
-SConscript('alsa/SCsub');
-SConscript('pulseaudio/SCsub');
-SConscript('windows/SCsub');
-SConscript('gles2/SCsub');
-SConscript('gl_context/SCsub');
-SConscript('openssl/SCsub');
-
-if (env["png"]=="yes"):
- SConscript("png/SCsub");
-if (env["jpg"]=="yes"):
- SConscript("jpg/SCsub");
-if (env["webp"]=="yes"):
- SConscript("webp/SCsub");
-SConscript("dds/SCsub");
-SConscript("pvr/SCsub");
-SConscript("etc1/SCsub")
-if (env["builtin_zlib"]=="yes"):
- SConscript("builtin_zlib/SCsub");
-if (env["openssl"]=="builtin"):
- SConscript("builtin_openssl2/SCsub");
-
-SConscript("rtaudio/SCsub");
-SConscript("nedmalloc/SCsub");
-SConscript("trex/SCsub");
-SConscript("chibi/SCsub");
-if (env["vorbis"]=="yes" or env["speex"]=="yes" or env["theora"]=="yes"):
- SConscript("ogg/SCsub");
-if (env["vorbis"]=="yes"):
- SConscript("vorbis/SCsub");
-if (env["tools"]=="yes"):
- SConscript("convex_decomp/SCsub");
-
-if env["theora"]=="yes":
- SConscript("theoraplayer/SCsub")
-if (env["theora"]=="yes"):
- SConscript("theora/SCsub");
-if (env['speex']=='yes'):
- SConscript("speex/SCsub");
-if (env['musepack']=='yes'):
- SConscript("mpc/SCsub");
-if (env["squish"]=="yes" and env["tools"]=="yes"):
- SConscript("squish/SCsub");
-
-num = 0
-cur_base = ""
-total = len(env.drivers_sources)
-max_src = 64
-list = []
-lib_list = []
-
-import string
-
-for f in env.drivers_sources:
- fname = ""
- if type(f) == type(""):
- fname = env.File(f).path
- else:
- fname = env.File(f)[0].path
- #base = string.join(fname.split("/")[:-1], "/")
- fname = fname.replace("\\", "/")
- base = string.join(fname.split("/")[:2], "/")
- if base != cur_base and len(list) > max_src:
- lib = env.Library("drivers"+str(num), list)
- lib_list.append(lib)
- list = []
- num = num+1
- cur_base = base
- list.append(f)
-
-if len(list) > 0:
- lib = env.Library("drivers"+str(num), list)
- lib_list.append(lib)
-
-
-drivers_base=[]
-env.add_source_files(drivers_base,"*.cpp")
-lib_list.insert(0, env.Library("drivers", drivers_base))
-
-env.Prepend(LIBS=lib_list)
-
-#lib = env.Library("drivers",env.drivers_sources)
-#env.Prepend(LIBS=[lib])
-
+Import('env')
+
+env.drivers_sources=[]
+#env.add_source_files(env.drivers_sources,"*.cpp")
+env.Append(CPPPATH=["vorbis"])
+Export('env')
+
+SConscript('unix/SCsub');
+SConscript('alsa/SCsub');
+SConscript('pulseaudio/SCsub');
+SConscript('windows/SCsub');
+SConscript('gles2/SCsub');
+SConscript('gl_context/SCsub');
+SConscript('openssl/SCsub');
+
+if (env["png"]=="yes"):
+ SConscript("png/SCsub");
+if (env["jpg"]=="yes"):
+ SConscript("jpg/SCsub");
+if (env["webp"]=="yes"):
+ SConscript("webp/SCsub");
+SConscript("dds/SCsub");
+SConscript("pvr/SCsub");
+SConscript("etc1/SCsub")
+if (env["builtin_zlib"]=="yes"):
+ SConscript("builtin_zlib/SCsub");
+if (env["openssl"]=="builtin"):
+ SConscript("builtin_openssl2/SCsub");
+
+SConscript("rtaudio/SCsub");
+SConscript("nedmalloc/SCsub");
+SConscript("trex/SCsub");
+SConscript("chibi/SCsub");
+if (env["vorbis"]=="yes" or env["speex"]=="yes" or env["theora"]=="yes"):
+ SConscript("ogg/SCsub");
+if (env["vorbis"]=="yes"):
+ SConscript("vorbis/SCsub");
+if (env["tools"]=="yes"):
+ SConscript("convex_decomp/SCsub");
+
+if env["theora"]=="yes":
+ SConscript("theoraplayer/SCsub")
+if (env["theora"]=="yes"):
+ SConscript("theora/SCsub");
+if (env['speex']=='yes'):
+ SConscript("speex/SCsub");
+if (env['musepack']=='yes'):
+ SConscript("mpc/SCsub");
+if (env["squish"]=="yes" and env["tools"]=="yes"):
+ SConscript("squish/SCsub");
+
+num = 0
+cur_base = ""
+total = len(env.drivers_sources)
+max_src = 64
+list = []
+lib_list = []
+
+import string
+
+if env['vsproj']=="yes":
+ env.AddToVSProject(env.drivers_sources)
+
+for f in env.drivers_sources:
+ fname = ""
+ if type(f) == type(""):
+ fname = env.File(f).path
+ else:
+ fname = env.File(f)[0].path
+ #base = string.join(fname.split("/")[:-1], "/")
+ fname = fname.replace("\\", "/")
+ base = string.join(fname.split("/")[:2], "/")
+ if base != cur_base and len(list) > max_src:
+ lib = env.Library("drivers"+str(num), list)
+ lib_list.append(lib)
+ list = []
+ num = num+1
+ cur_base = base
+ list.append(f)
+
+if len(list) > 0:
+ lib = env.Library("drivers"+str(num), list)
+ lib_list.append(lib)
+
+
+drivers_base=[]
+env.add_source_files(drivers_base,"*.cpp")
+lib_list.insert(0, env.Library("drivers", drivers_base))
+
+env.Prepend(LIBS=lib_list)
+
+#lib = env.Library("drivers",env.drivers_sources)
+#env.Prepend(LIBS=[lib])
+
diff --git a/drivers/chibi/cp_player_data_control.cpp b/drivers/chibi/cp_player_data_control.cpp
index 4d30c1a703..d5ca648fff 100644
--- a/drivers/chibi/cp_player_data_control.cpp
+++ b/drivers/chibi/cp_player_data_control.cpp
@@ -233,7 +233,7 @@ int CPPlayer::get_channel_voice(int p_channel) {
const char* CPPlayer::get_voice_sample_name(int p_voice) {
- const char *name;
+ const char *name = NULL;
@@ -302,7 +302,7 @@ const char * CPPlayer::get_voice_instrument_name(int p_voice) {
- const char *name;
+ const char *name = NULL;
diff --git a/drivers/convex_decomp/b2Polygon.cpp b/drivers/convex_decomp/b2Polygon.cpp
index 49a3e74c2a..668313967e 100644
--- a/drivers/convex_decomp/b2Polygon.cpp
+++ b/drivers/convex_decomp/b2Polygon.cpp
@@ -970,6 +970,7 @@ int32 DecomposeConvex(b2Polygon* p, b2Polygon* results, int32 maxPolys) {
}
if (nTri < 1) {
//Still no luck? Oh well...
+ delete[] triangulated;
return -1;
}
int32 nPolys = PolygonizeTriangles(triangulated, nTri, results, maxPolys);
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index 10da30acca..157f2e398b 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -431,6 +431,42 @@ String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_a
// code="get_texpos(gl_ProjectionMatrixInverse * texture2D( depth_texture, clamp(("+dump_node_code(onode->arguments[1],p_level)+").xy,vec2(0.0),vec2(1.0))*gl_LightSource[5].specular.zw+gl_LightSource[5].specular.xy)";
//code="(texture2D( screen_texture, ("+dump_node_code(onode->arguments[1],p_level)+").xy).rgb";
break;
+ } else if (custom_h && callfunc=="cosh_custom") {
+
+ if (!cosh_used) {
+ global_code= "float cosh_custom(float val)\n"\
+ "{\n"\
+ " float tmp = exp(val);\n"\
+ " float cosH = (tmp + 1.0 / tmp) / 2.0;\n"\
+ " return cosH;\n"\
+ "}\n"+global_code;
+ cosh_used=true;
+ }
+ code="cosh_custom("+dump_node_code(onode->arguments[1],p_level)+"";
+ } else if (custom_h && callfunc=="sinh_custom") {
+
+ if (!sinh_used) {
+ global_code= "float sinh_custom(float val)\n"\
+ "{\n"\
+ " float tmp = exp(val);\n"\
+ " float sinH = (tmp - 1.0 / tmp) / 2.0;\n"\
+ " return sinH;\n"\
+ "}\n"+global_code;
+ sinh_used=true;
+ }
+ code="sinh_custom("+dump_node_code(onode->arguments[1],p_level)+"";
+ } else if (custom_h && callfunc=="tanh_custom") {
+
+ if (!tanh_used) {
+ global_code= "float tanh_custom(float val)\n"\
+ "{\n"\
+ " float tmp = exp(val);\n"\
+ " float tanH = (tmp - 1.0 / tmp) / (tmp + 1.0 / tmp);\n"\
+ " return tanH;\n"\
+ "}\n"+global_code;
+ tanh_used=true;
+ }
+ code="tanh_custom("+dump_node_code(onode->arguments[1],p_level)+"";
} else {
@@ -634,6 +670,9 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT
r_flags.use_var2_interp=false;
r_flags.uses_normalmap=false;
r_flags.uses_normal=false;
+ sinh_used=false;
+ tanh_used=false;
+ cosh_used=false;
String error;
int errline,errcol;
@@ -662,12 +701,18 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT
r_flags.uses_shadow_color=uses_shadow_color;
r_code_line=code;
r_globals_line=global_code;
-
return OK;
}
ShaderCompilerGLES2::ShaderCompilerGLES2() {
+#ifdef GLEW_ENABLED
+ //use custom functions because they are not supported in GLSL120
+ custom_h=true;
+#else
+ custom_h=false;
+#endif
+
replace_table["bool"]= "bool";
replace_table["float" ]= "float";
replace_table["vec2" ]= "vec2";
@@ -686,9 +731,17 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() {
replace_table["acos" ]= "acos";
replace_table["atan" ]= "atan";
replace_table["atan2"]= "atan";
- replace_table["sinh" ]= "sinh";
- replace_table["cosh" ]= "cosh";
- replace_table["tanh" ]= "tanh";
+
+ if (custom_h) {
+ replace_table["sinh" ]= "sinh_custom";
+ replace_table["cosh" ]= "cosh_custom";
+ replace_table["tanh" ]= "tanh_custom";
+ } else {
+ replace_table["sinh" ]= "sinh";
+ replace_table["cosh" ]= "cosh";
+ replace_table["tanh" ]= "tanh";
+ }
+
replace_table["pow" ]= "pow";
replace_table["exp" ]= "exp";
replace_table["log" ]= "log";
diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h
index 6dfc213994..43902a7536 100644
--- a/drivers/gles2/shader_compiler_gles2.h
+++ b/drivers/gles2/shader_compiler_gles2.h
@@ -56,6 +56,13 @@ private:
bool uses_worldvec;
bool vertex_code_writes_vertex;
bool uses_shadow_color;
+
+ bool sinh_used;
+ bool tanh_used;
+ bool cosh_used;
+
+ bool custom_h;
+
Flags *flags;
StringName vname_discard;
diff --git a/drivers/mpc/mpc_reader.c b/drivers/mpc/mpc_reader.c
index e1d151fe50..550c5ecb54 100644
--- a/drivers/mpc/mpc_reader.c
+++ b/drivers/mpc/mpc_reader.c
@@ -36,6 +36,7 @@
#include <mpc/reader.h>
#include "internal.h"
#include <stdio.h>
+#include <string.h> // memset()
#define STDIO_MAGIC 0xF34B963C ///< Just a random safe-check value...
typedef struct mpc_reader_stdio_t {
diff --git a/drivers/pvr/ColorRgba.h b/drivers/pvr/ColorRgba.h
index 6b46d65e3c..0701420566 100644
--- a/drivers/pvr/ColorRgba.h
+++ b/drivers/pvr/ColorRgba.h
@@ -11,21 +11,21 @@ public:
ColorRgb()
- : r(0)
+ : b(0)
, g(0)
- , b(0) {
+ , r(0) {
}
ColorRgb(T red, T green, T blue)
- : r(red)
+ : b(blue)
, g(green)
- , b(blue) {
+ , r(red) {
}
ColorRgb(const ColorRgb<T> &x)
- : r(x.r)
+ : b(x.b)
, g(x.g)
- , b(x.b) {
+ , r(x.r) {
}
ColorRgb<int> operator *(int x) {
diff --git a/drivers/rtaudio/RtAudio.cpp b/drivers/rtaudio/RtAudio.cpp
index 04e7b4422e..8876f72e21 100644
--- a/drivers/rtaudio/RtAudio.cpp
+++ b/drivers/rtaudio/RtAudio.cpp
@@ -46,6 +46,7 @@
#include <cstdlib>
#include <cstring>
#include <climits>
+#include <algorithm>
// Static variable definitions.
const unsigned int RtApi::MAX_SAMPLE_RATES = 14;
@@ -63,6 +64,22 @@ const unsigned int RtApi::SAMPLE_RATES[] = {
#define MUTEX_DESTROY(A) DeleteCriticalSection(A)
#define MUTEX_LOCK(A) EnterCriticalSection(A)
#define MUTEX_UNLOCK(A) LeaveCriticalSection(A)
+
+ #include "tchar.h"
+
+ static std::string convertCharPointerToStdString(const char *text)
+ {
+ return std::string(text);
+ }
+
+ static std::string convertCharPointerToStdString(const wchar_t *text)
+ {
+ int length = WideCharToMultiByte(CP_UTF8, 0, text, -1, NULL, 0, NULL, NULL);
+ std::string s( length-1, '\0' );
+ WideCharToMultiByte(CP_UTF8, 0, text, -1, &s[0], length, NULL, NULL);
+ return s;
+ }
+
#elif defined(__LINUX_ALSA__) || defined(__LINUX_PULSE__) || defined(__UNIX_JACK__) || defined(__LINUX_OSS__) || defined(__MACOSX_CORE__)
// pthread API
#define MUTEX_INITIALIZE(A) pthread_mutex_init(A, NULL)
@@ -184,7 +201,7 @@ RtAudio :: RtAudio( RtAudio::Api api )
getCompiledApi( apis );
for ( unsigned int i=0; i<apis.size(); i++ ) {
openRtApi( apis[i] );
- if ( rtapi_->getDeviceCount() ) break;
+ if ( rtapi_ && rtapi_->getDeviceCount() ) break;
}
if ( rtapi_ ) return;
@@ -766,9 +783,14 @@ RtAudio::DeviceInfo RtApiCore :: getDeviceInfo( unsigned int device )
bool haveValueRange = false;
info.sampleRates.clear();
for ( UInt32 i=0; i<nRanges; i++ ) {
- if ( rangeList[i].mMinimum == rangeList[i].mMaximum )
- info.sampleRates.push_back( (unsigned int) rangeList[i].mMinimum );
- else {
+ if ( rangeList[i].mMinimum == rangeList[i].mMaximum ) {
+ unsigned int tmpSr = (unsigned int) rangeList[i].mMinimum;
+ info.sampleRates.push_back( tmpSr );
+
+ if ( !info.preferredSampleRate || ( tmpSr <= 48000 && tmpSr > info.preferredSampleRate ) )
+ info.preferredSampleRate = tmpSr;
+
+ } else {
haveValueRange = true;
if ( rangeList[i].mMinimum > minimumRate ) minimumRate = rangeList[i].mMinimum;
if ( rangeList[i].mMaximum < maximumRate ) maximumRate = rangeList[i].mMaximum;
@@ -777,8 +799,12 @@ RtAudio::DeviceInfo RtApiCore :: getDeviceInfo( unsigned int device )
if ( haveValueRange ) {
for ( unsigned int k=0; k<MAX_SAMPLE_RATES; k++ ) {
- if ( SAMPLE_RATES[k] >= (unsigned int) minimumRate && SAMPLE_RATES[k] <= (unsigned int) maximumRate )
+ if ( SAMPLE_RATES[k] >= (unsigned int) minimumRate && SAMPLE_RATES[k] <= (unsigned int) maximumRate ) {
info.sampleRates.push_back( SAMPLE_RATES[k] );
+
+ if ( !info.preferredSampleRate || ( SAMPLE_RATES[k] <= 48000 && SAMPLE_RATES[k] > info.preferredSampleRate ) )
+ info.preferredSampleRate = SAMPLE_RATES[k];
+ }
}
}
@@ -1385,6 +1411,18 @@ void RtApiCore :: closeStream( void )
CoreHandle *handle = (CoreHandle *) stream_.apiHandle;
if ( stream_.mode == OUTPUT || stream_.mode == DUPLEX ) {
+ if (handle) {
+ AudioObjectPropertyAddress property = { kAudioHardwarePropertyDevices,
+ kAudioObjectPropertyScopeGlobal,
+ kAudioObjectPropertyElementMaster };
+
+ property.mSelector = kAudioDeviceProcessorOverload;
+ property.mScope = kAudioObjectPropertyScopeGlobal;
+ if (AudioObjectRemovePropertyListener( handle->id[0], &property, xrunListener, (void *) handle ) != noErr) {
+ errorText_ = "RtApiCore::closeStream(): error removing property listener!";
+ error( RtAudioError::WARNING );
+ }
+ }
if ( stream_.state == STREAM_RUNNING )
AudioDeviceStop( handle->id[0], callbackHandler );
#if defined( MAC_OS_X_VERSION_10_5 ) && ( MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5 )
@@ -1396,6 +1434,18 @@ void RtApiCore :: closeStream( void )
}
if ( stream_.mode == INPUT || ( stream_.mode == DUPLEX && stream_.device[0] != stream_.device[1] ) ) {
+ if (handle) {
+ AudioObjectPropertyAddress property = { kAudioHardwarePropertyDevices,
+ kAudioObjectPropertyScopeGlobal,
+ kAudioObjectPropertyElementMaster };
+
+ property.mSelector = kAudioDeviceProcessorOverload;
+ property.mScope = kAudioObjectPropertyScopeGlobal;
+ if (AudioObjectRemovePropertyListener( handle->id[1], &property, xrunListener, (void *) handle ) != noErr) {
+ errorText_ = "RtApiCore::closeStream(): error removing property listener!";
+ error( RtAudioError::WARNING );
+ }
+ }
if ( stream_.state == STREAM_RUNNING )
AudioDeviceStop( handle->id[1], callbackHandler );
#if defined( MAC_OS_X_VERSION_10_5 ) && ( MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5 )
@@ -1989,7 +2039,9 @@ RtAudio::DeviceInfo RtApiJack :: getDeviceInfo( unsigned int device )
// Get the current jack server sample rate.
info.sampleRates.clear();
- info.sampleRates.push_back( jack_get_sample_rate( client ) );
+
+ info.preferredSampleRate = jack_get_sample_rate( client );
+ info.sampleRates.push_back( info.preferredSampleRate );
// Count the available ports containing the client name as device
// channels. Jack "input ports" equal RtAudio output channels.
@@ -2769,8 +2821,12 @@ RtAudio::DeviceInfo RtApiAsio :: getDeviceInfo( unsigned int device )
info.sampleRates.clear();
for ( unsigned int i=0; i<MAX_SAMPLE_RATES; i++ ) {
result = ASIOCanSampleRate( (ASIOSampleRate) SAMPLE_RATES[i] );
- if ( result == ASE_OK )
+ if ( result == ASE_OK ) {
info.sampleRates.push_back( SAMPLE_RATES[i] );
+
+ if ( !info.preferredSampleRate || ( SAMPLE_RATES[i] <= 48000 && SAMPLE_RATES[i] > info.preferredSampleRate ) )
+ info.preferredSampleRate = SAMPLE_RATES[i];
+ }
}
// Determine supported data types ... just check first channel and assume rest are the same.
@@ -2829,9 +2885,12 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne
unsigned int firstChannel, unsigned int sampleRate,
RtAudioFormat format, unsigned int *bufferSize,
RtAudio::StreamOptions *options )
-{
+{////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+ bool isDuplexInput = mode == INPUT && stream_.mode == OUTPUT;
+
// For ASIO, a duplex stream MUST use the same driver.
- if ( mode == INPUT && stream_.mode == OUTPUT && stream_.device[0] != device ) {
+ if ( isDuplexInput && stream_.device[0] != device ) {
errorText_ = "RtApiAsio::probeDeviceOpen: an ASIO duplex stream must use the same device for input and output!";
return FAILURE;
}
@@ -2845,7 +2904,7 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne
}
// Only load the driver once for duplex stream.
- if ( mode != INPUT || stream_.mode != OUTPUT ) {
+ if ( !isDuplexInput ) {
// The getDeviceInfo() function will not work when a stream is open
// because ASIO does not allow multiple devices to run at the same
// time. Thus, we'll probe the system before opening a stream and
@@ -2866,22 +2925,26 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne
}
}
+ // keep them before any "goto error", they are used for error cleanup + goto device boundary checks
+ bool buffersAllocated = false;
+ AsioHandle *handle = (AsioHandle *) stream_.apiHandle;
+ unsigned int nChannels;
+
+
// Check the device channel count.
long inputChannels, outputChannels;
result = ASIOGetChannels( &inputChannels, &outputChannels );
if ( result != ASE_OK ) {
- drivers.removeCurrentDriver();
errorStream_ << "RtApiAsio::probeDeviceOpen: error (" << getAsioErrorString( result ) << ") getting channel count (" << driverName << ").";
errorText_ = errorStream_.str();
- return FAILURE;
+ goto error;
}
if ( ( mode == OUTPUT && (channels+firstChannel) > (unsigned int) outputChannels) ||
( mode == INPUT && (channels+firstChannel) > (unsigned int) inputChannels) ) {
- drivers.removeCurrentDriver();
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") does not support requested channel count (" << channels << ") + offset (" << firstChannel << ").";
errorText_ = errorStream_.str();
- return FAILURE;
+ goto error;
}
stream_.nDeviceChannels[mode] = channels;
stream_.nUserChannels[mode] = channels;
@@ -2890,30 +2953,27 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne
// Verify the sample rate is supported.
result = ASIOCanSampleRate( (ASIOSampleRate) sampleRate );
if ( result != ASE_OK ) {
- drivers.removeCurrentDriver();
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") does not support requested sample rate (" << sampleRate << ").";
errorText_ = errorStream_.str();
- return FAILURE;
+ goto error;
}
// Get the current sample rate
ASIOSampleRate currentRate;
result = ASIOGetSampleRate( &currentRate );
if ( result != ASE_OK ) {
- drivers.removeCurrentDriver();
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error getting sample rate.";
errorText_ = errorStream_.str();
- return FAILURE;
+ goto error;
}
// Set the sample rate only if necessary
if ( currentRate != sampleRate ) {
result = ASIOSetSampleRate( (ASIOSampleRate) sampleRate );
if ( result != ASE_OK ) {
- drivers.removeCurrentDriver();
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error setting sample rate (" << sampleRate << ").";
errorText_ = errorStream_.str();
- return FAILURE;
+ goto error;
}
}
@@ -2924,10 +2984,9 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne
else channelInfo.isInput = true;
result = ASIOGetChannelInfo( &channelInfo );
if ( result != ASE_OK ) {
- drivers.removeCurrentDriver();
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error (" << getAsioErrorString( result ) << ") getting data format.";
errorText_ = errorStream_.str();
- return FAILURE;
+ goto error;
}
// Assuming WINDOWS host is always little-endian.
@@ -2956,10 +3015,9 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne
}
if ( stream_.deviceFormat[mode] == 0 ) {
- drivers.removeCurrentDriver();
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") data format not supported by RtAudio.";
errorText_ = errorStream_.str();
- return FAILURE;
+ goto error;
}
// Set the buffer size. For a duplex stream, this will end up
@@ -2968,49 +3026,63 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne
long minSize, maxSize, preferSize, granularity;
result = ASIOGetBufferSize( &minSize, &maxSize, &preferSize, &granularity );
if ( result != ASE_OK ) {
- drivers.removeCurrentDriver();
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error (" << getAsioErrorString( result ) << ") getting buffer size.";
errorText_ = errorStream_.str();
- return FAILURE;
+ goto error;
}
- if ( *bufferSize < (unsigned int) minSize ) *bufferSize = (unsigned int) minSize;
- else if ( *bufferSize > (unsigned int) maxSize ) *bufferSize = (unsigned int) maxSize;
- else if ( granularity == -1 ) {
- // Make sure bufferSize is a power of two.
- int log2_of_min_size = 0;
- int log2_of_max_size = 0;
+ if ( isDuplexInput ) {
+ // When this is the duplex input (output was opened before), then we have to use the same
+ // buffersize as the output, because it might use the preferred buffer size, which most
+ // likely wasn't passed as input to this. The buffer sizes have to be identically anyway,
+ // So instead of throwing an error, make them equal. The caller uses the reference
+ // to the "bufferSize" param as usual to set up processing buffers.
- for ( unsigned int i = 0; i < sizeof(long) * 8; i++ ) {
- if ( minSize & ((long)1 << i) ) log2_of_min_size = i;
- if ( maxSize & ((long)1 << i) ) log2_of_max_size = i;
- }
+ *bufferSize = stream_.bufferSize;
- long min_delta = std::abs( (long)*bufferSize - ((long)1 << log2_of_min_size) );
- int min_delta_num = log2_of_min_size;
+ } else {
+ if ( *bufferSize == 0 ) *bufferSize = preferSize;
+ else if ( *bufferSize < (unsigned int) minSize ) *bufferSize = (unsigned int) minSize;
+ else if ( *bufferSize > (unsigned int) maxSize ) *bufferSize = (unsigned int) maxSize;
+ else if ( granularity == -1 ) {
+ // Make sure bufferSize is a power of two.
+ int log2_of_min_size = 0;
+ int log2_of_max_size = 0;
- for (int i = log2_of_min_size + 1; i <= log2_of_max_size; i++) {
- long current_delta = std::abs( (long)*bufferSize - ((long)1 << i) );
- if (current_delta < min_delta) {
- min_delta = current_delta;
- min_delta_num = i;
+ for ( unsigned int i = 0; i < sizeof(long) * 8; i++ ) {
+ if ( minSize & ((long)1 << i) ) log2_of_min_size = i;
+ if ( maxSize & ((long)1 << i) ) log2_of_max_size = i;
}
- }
- *bufferSize = ( (unsigned int)1 << min_delta_num );
- if ( *bufferSize < (unsigned int) minSize ) *bufferSize = (unsigned int) minSize;
- else if ( *bufferSize > (unsigned int) maxSize ) *bufferSize = (unsigned int) maxSize;
- }
- else if ( granularity != 0 ) {
- // Set to an even multiple of granularity, rounding up.
- *bufferSize = (*bufferSize + granularity-1) / granularity * granularity;
+ long min_delta = std::abs( (long)*bufferSize - ((long)1 << log2_of_min_size) );
+ int min_delta_num = log2_of_min_size;
+
+ for (int i = log2_of_min_size + 1; i <= log2_of_max_size; i++) {
+ long current_delta = std::abs( (long)*bufferSize - ((long)1 << i) );
+ if (current_delta < min_delta) {
+ min_delta = current_delta;
+ min_delta_num = i;
+ }
+ }
+
+ *bufferSize = ( (unsigned int)1 << min_delta_num );
+ if ( *bufferSize < (unsigned int) minSize ) *bufferSize = (unsigned int) minSize;
+ else if ( *bufferSize > (unsigned int) maxSize ) *bufferSize = (unsigned int) maxSize;
+ }
+ else if ( granularity != 0 ) {
+ // Set to an even multiple of granularity, rounding up.
+ *bufferSize = (*bufferSize + granularity-1) / granularity * granularity;
+ }
}
- if ( mode == INPUT && stream_.mode == OUTPUT && stream_.bufferSize != *bufferSize ) {
- drivers.removeCurrentDriver();
+ /*
+ // we don't use it anymore, see above!
+ // Just left it here for the case...
+ if ( isDuplexInput && stream_.bufferSize != *bufferSize ) {
errorText_ = "RtApiAsio::probeDeviceOpen: input/output buffersize discrepancy!";
- return FAILURE;
+ goto error;
}
+ */
stream_.bufferSize = *bufferSize;
stream_.nBuffers = 2;
@@ -3022,16 +3094,13 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne
stream_.deviceInterleaved[mode] = false;
// Allocate, if necessary, our AsioHandle structure for the stream.
- AsioHandle *handle = (AsioHandle *) stream_.apiHandle;
if ( handle == 0 ) {
try {
handle = new AsioHandle;
}
catch ( std::bad_alloc& ) {
- //if ( handle == NULL ) {
- drivers.removeCurrentDriver();
errorText_ = "RtApiAsio::probeDeviceOpen: error allocating AsioHandle memory.";
- return FAILURE;
+ goto error;
}
handle->bufferInfos = 0;
@@ -3046,15 +3115,14 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne
// Create the ASIO internal buffers. Since RtAudio sets up input
// and output separately, we'll have to dispose of previously
// created output buffers for a duplex stream.
- long inputLatency, outputLatency;
if ( mode == INPUT && stream_.mode == OUTPUT ) {
ASIODisposeBuffers();
if ( handle->bufferInfos ) free( handle->bufferInfos );
}
// Allocate, initialize, and save the bufferInfos in our stream callbackInfo structure.
- bool buffersAllocated = false;
- unsigned int i, nChannels = stream_.nDeviceChannels[0] + stream_.nDeviceChannels[1];
+ unsigned int i;
+ nChannels = stream_.nDeviceChannels[0] + stream_.nDeviceChannels[1];
handle->bufferInfos = (ASIOBufferInfo *) malloc( nChannels * sizeof(ASIOBufferInfo) );
if ( handle->bufferInfos == NULL ) {
errorStream_ << "RtApiAsio::probeDeviceOpen: error allocating bufferInfo memory for driver (" << driverName << ").";
@@ -3075,6 +3143,15 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne
infos->buffers[0] = infos->buffers[1] = 0;
}
+ // prepare for callbacks
+ stream_.sampleRate = sampleRate;
+ stream_.device[mode] = device;
+ stream_.mode = isDuplexInput ? DUPLEX : mode;
+
+ // store this class instance before registering callbacks, that are going to use it
+ asioCallbackInfo = &stream_.callbackInfo;
+ stream_.callbackInfo.object = (void *) this;
+
// Set up the ASIO callback structure and create the ASIO data buffers.
asioCallbacks.bufferSwitch = &bufferSwitch;
asioCallbacks.sampleRateDidChange = &sampleRateChanged;
@@ -3082,11 +3159,21 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne
asioCallbacks.bufferSwitchTimeInfo = NULL;
result = ASIOCreateBuffers( handle->bufferInfos, nChannels, stream_.bufferSize, &asioCallbacks );
if ( result != ASE_OK ) {
+ // Standard method failed. This can happen with strict/misbehaving drivers that return valid buffer size ranges
+ // but only accept the preferred buffer size as parameter for ASIOCreateBuffers. eg. Creatives ASIO driver
+ // in that case, let's be naïve and try that instead
+ *bufferSize = preferSize;
+ stream_.bufferSize = *bufferSize;
+ result = ASIOCreateBuffers( handle->bufferInfos, nChannels, stream_.bufferSize, &asioCallbacks );
+ }
+
+ if ( result != ASE_OK ) {
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error (" << getAsioErrorString( result ) << ") creating buffers.";
errorText_ = errorStream_.str();
goto error;
}
- buffersAllocated = true;
+ buffersAllocated = true;
+ stream_.state = STREAM_STOPPED;
// Set flags for buffer conversion.
stream_.doConvertBuffer[mode] = false;
@@ -3109,11 +3196,9 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne
bool makeBuffer = true;
bufferBytes = stream_.nDeviceChannels[mode] * formatBytes( stream_.deviceFormat[mode] );
- if ( mode == INPUT ) {
- if ( stream_.mode == OUTPUT && stream_.deviceBuffer ) {
- unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] );
- if ( bufferBytes <= bytesOut ) makeBuffer = false;
- }
+ if ( isDuplexInput && stream_.deviceBuffer ) {
+ unsigned long bytesOut = stream_.nDeviceChannels[0] * formatBytes( stream_.deviceFormat[0] );
+ if ( bufferBytes <= bytesOut ) makeBuffer = false;
}
if ( makeBuffer ) {
@@ -3127,18 +3212,8 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne
}
}
- stream_.sampleRate = sampleRate;
- stream_.device[mode] = device;
- stream_.state = STREAM_STOPPED;
- asioCallbackInfo = &stream_.callbackInfo;
- stream_.callbackInfo.object = (void *) this;
- if ( stream_.mode == OUTPUT && mode == INPUT )
- // We had already set up an output stream.
- stream_.mode = DUPLEX;
- else
- stream_.mode = mode;
-
// Determine device latencies
+ long inputLatency, outputLatency;
result = ASIOGetLatencies( &inputLatency, &outputLatency );
if ( result != ASE_OK ) {
errorStream_ << "RtApiAsio::probeDeviceOpen: driver (" << driverName << ") error (" << getAsioErrorString( result ) << ") getting latency.";
@@ -3158,32 +3233,38 @@ bool RtApiAsio :: probeDeviceOpen( unsigned int device, StreamMode mode, unsigne
return SUCCESS;
error:
- if ( buffersAllocated )
- ASIODisposeBuffers();
- drivers.removeCurrentDriver();
+ if ( !isDuplexInput ) {
+ // the cleanup for error in the duplex input, is done by RtApi::openStream
+ // So we clean up for single channel only
- if ( handle ) {
- CloseHandle( handle->condition );
- if ( handle->bufferInfos )
- free( handle->bufferInfos );
- delete handle;
- stream_.apiHandle = 0;
- }
+ if ( buffersAllocated )
+ ASIODisposeBuffers();
- for ( int i=0; i<2; i++ ) {
- if ( stream_.userBuffer[i] ) {
- free( stream_.userBuffer[i] );
- stream_.userBuffer[i] = 0;
+ drivers.removeCurrentDriver();
+
+ if ( handle ) {
+ CloseHandle( handle->condition );
+ if ( handle->bufferInfos )
+ free( handle->bufferInfos );
+
+ delete handle;
+ stream_.apiHandle = 0;
}
- }
- if ( stream_.deviceBuffer ) {
- free( stream_.deviceBuffer );
- stream_.deviceBuffer = 0;
+
+ if ( stream_.userBuffer[mode] ) {
+ free( stream_.userBuffer[mode] );
+ stream_.userBuffer[mode] = 0;
+ }
+
+ if ( stream_.deviceBuffer ) {
+ free( stream_.deviceBuffer );
+ stream_.deviceBuffer = 0;
+ }
}
return FAILURE;
-}
+}////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void RtApiAsio :: closeStream()
{
@@ -3635,12 +3716,12 @@ public:
outIndex_( 0 ) {}
~WasapiBuffer() {
- delete buffer_;
+ free( buffer_ );
}
// sets the length of the internal ring buffer
void setBufferSize( unsigned int bufferSize, unsigned int formatBytes ) {
- delete buffer_;
+ free( buffer_ );
buffer_ = ( char* ) calloc( bufferSize, formatBytes );
@@ -3799,7 +3880,7 @@ void convertBufferWasapi( char* outBuffer,
float sampleStep = 1.0f / sampleRatio;
float inSampleFraction = 0.0f;
- outSampleCount = ( unsigned int ) ( inSampleCount * sampleRatio );
+ outSampleCount = ( unsigned int ) roundf( inSampleCount * sampleRatio );
// frame-by-frame, copy each relative input sample into it's corresponding output sample
for ( unsigned int outSample = 0; outSample < outSampleCount; outSample++ )
@@ -3945,7 +4026,6 @@ RtAudio::DeviceInfo RtApiWasapi::getDeviceInfo( unsigned int device )
RtAudio::DeviceInfo info;
unsigned int captureDeviceCount = 0;
unsigned int renderDeviceCount = 0;
- std::wstring deviceName;
std::string defaultDeviceName;
bool isCaptureDevice = false;
@@ -4048,8 +4128,7 @@ RtAudio::DeviceInfo RtApiWasapi::getDeviceInfo( unsigned int device )
goto Exit;
}
- deviceName = defaultDeviceNameProp.pwszVal;
- defaultDeviceName = std::string( deviceName.begin(), deviceName.end() );
+ defaultDeviceName = convertCharPointerToStdString(defaultDeviceNameProp.pwszVal);
// name
hr = devicePtr->OpenPropertyStore( STGM_READ, &devicePropStore );
@@ -4066,8 +4145,7 @@ RtAudio::DeviceInfo RtApiWasapi::getDeviceInfo( unsigned int device )
goto Exit;
}
- deviceName = deviceNameProp.pwszVal;
- info.name = std::string( deviceName.begin(), deviceName.end() );
+ info.name =convertCharPointerToStdString(deviceNameProp.pwszVal);
// is default
if ( isCaptureDevice ) {
@@ -4110,6 +4188,7 @@ RtAudio::DeviceInfo RtApiWasapi::getDeviceInfo( unsigned int device )
for ( unsigned int i = 0; i < MAX_SAMPLE_RATES; i++ ) {
info.sampleRates.push_back( SAMPLE_RATES[i] );
}
+ info.preferredSampleRate = deviceFormat->nSamplesPerSec;
// native format
info.nativeFormats = 0;
@@ -5245,14 +5324,11 @@ unsigned int RtApiDs :: getDeviceCount( void )
error( RtAudioError::WARNING );
}
- // Clean out any devices that may have disappeared.
- std::vector< int > indices;
- for ( unsigned int i=0; i<dsDevices.size(); i++ )
- if ( dsDevices[i].found == false ) indices.push_back( i );
- //unsigned int nErased = 0;
- for ( unsigned int i=0; i<indices.size(); i++ )
- dsDevices.erase( dsDevices.begin()+indices[i] );
- //dsDevices.erase( dsDevices.begin()-nErased++ );
+ // Clean out any devices that may have disappeared (code update submitted by Eli Zehngut).
+ for ( unsigned int i=0; i<dsDevices.size(); ) {
+ if ( dsDevices[i].found == false ) dsDevices.erase( dsDevices.begin() + i );
+ else i++;
+ }
return static_cast<unsigned int>(dsDevices.size());
}
@@ -5308,8 +5384,12 @@ RtAudio::DeviceInfo RtApiDs :: getDeviceInfo( unsigned int device )
info.sampleRates.clear();
for ( unsigned int k=0; k<MAX_SAMPLE_RATES; k++ ) {
if ( SAMPLE_RATES[k] >= (unsigned int) outCaps.dwMinSecondarySampleRate &&
- SAMPLE_RATES[k] <= (unsigned int) outCaps.dwMaxSecondarySampleRate )
+ SAMPLE_RATES[k] <= (unsigned int) outCaps.dwMaxSecondarySampleRate ) {
info.sampleRates.push_back( SAMPLE_RATES[k] );
+
+ if ( !info.preferredSampleRate || ( SAMPLE_RATES[k] <= 48000 && SAMPLE_RATES[k] > info.preferredSampleRate ) )
+ info.preferredSampleRate = SAMPLE_RATES[k];
+ }
}
// Get format information.
@@ -6264,6 +6344,7 @@ void RtApiDs :: callbackEvent()
if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current write position!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6271,6 +6352,7 @@ void RtApiDs :: callbackEvent()
if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current read position!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6279,6 +6361,7 @@ void RtApiDs :: callbackEvent()
if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current write position!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6286,6 +6369,7 @@ void RtApiDs :: callbackEvent()
if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current read position!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6307,6 +6391,7 @@ void RtApiDs :: callbackEvent()
if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current write position!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6399,6 +6484,7 @@ void RtApiDs :: callbackEvent()
if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") locking buffer during playback!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6412,6 +6498,7 @@ void RtApiDs :: callbackEvent()
if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") unlocking buffer during playback!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6448,6 +6535,7 @@ void RtApiDs :: callbackEvent()
if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current read position!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6509,6 +6597,7 @@ void RtApiDs :: callbackEvent()
if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") getting current read position!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6523,6 +6612,7 @@ void RtApiDs :: callbackEvent()
if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") locking capture buffer!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6544,6 +6634,7 @@ void RtApiDs :: callbackEvent()
if ( FAILED( result ) ) {
errorStream_ << "RtApiDs::callbackEvent: error (" << getErrorString( result ) << ") unlocking capture buffer!";
errorText_ = errorStream_.str();
+ MUTEX_UNLOCK( &stream_.mutex );
error( RtAudioError::SYSTEM_ERROR );
return;
}
@@ -6582,21 +6673,6 @@ static unsigned __stdcall callbackHandler( void *ptr )
return 0;
}
-#include "tchar.h"
-
-static std::string convertTChar( LPCTSTR name )
-{
-#if defined( UNICODE ) || defined( _UNICODE )
- int length = WideCharToMultiByte(CP_UTF8, 0, name, -1, NULL, 0, NULL, NULL);
- std::string s( length-1, '\0' );
- WideCharToMultiByte(CP_UTF8, 0, name, -1, &s[0], length, NULL, NULL);
-#else
- std::string s( name );
-#endif
-
- return s;
-}
-
static BOOL CALLBACK deviceQueryCallback( LPGUID lpguid,
LPCTSTR description,
LPCTSTR /*module*/,
@@ -6638,7 +6714,7 @@ static BOOL CALLBACK deviceQueryCallback( LPGUID lpguid,
}
// If good device, then save its name and guid.
- std::string name = convertTChar( description );
+ std::string name = convertCharPointerToStdString( description );
//if ( name == "Primary Sound Driver" || name == "Primary Sound Capture Driver" )
if ( lpguid == NULL )
name = "Default Device";
@@ -6820,6 +6896,7 @@ RtAudio::DeviceInfo RtApiAlsa :: getDeviceInfo( unsigned int device )
// Count cards and devices
card = -1;
+ subdevice = -1;
snd_card_next( &card );
while ( card >= 0 ) {
sprintf( name, "hw:%d", card );
@@ -7033,8 +7110,12 @@ RtAudio::DeviceInfo RtApiAlsa :: getDeviceInfo( unsigned int device )
// Test our discrete set of sample rate values.
info.sampleRates.clear();
for ( unsigned int i=0; i<MAX_SAMPLE_RATES; i++ ) {
- if ( snd_pcm_hw_params_test_rate( phandle, params, SAMPLE_RATES[i], 0 ) == 0 )
+ if ( snd_pcm_hw_params_test_rate( phandle, params, SAMPLE_RATES[i], 0 ) == 0 ) {
info.sampleRates.push_back( SAMPLE_RATES[i] );
+
+ if ( !info.preferredSampleRate || ( SAMPLE_RATES[i] <= 48000 && SAMPLE_RATES[i] > info.preferredSampleRate ) )
+ info.preferredSampleRate = SAMPLE_RATES[i];
+ }
}
if ( info.sampleRates.size() == 0 ) {
snd_pcm_close( phandle );
@@ -7959,6 +8040,8 @@ void RtApiAlsa :: callbackEvent()
errorStream_ << "RtApiAlsa::callbackEvent: error preparing device after underrun, " << snd_strerror( result ) << ".";
errorText_ = errorStream_.str();
}
+ else
+ errorText_ = "RtApiAlsa::callbackEvent: audio write error, underrun.";
}
else {
errorStream_ << "RtApiAlsa::callbackEvent: error, current state is " << snd_pcm_state_name( state ) << ", " << snd_strerror( result ) << ".";
@@ -8067,6 +8150,7 @@ RtAudio::DeviceInfo RtApiPulse::getDeviceInfo( unsigned int /*device*/ )
for ( const unsigned int *sr = SUPPORTED_SAMPLERATES; *sr; ++sr )
info.sampleRates.push_back( *sr );
+ info.preferredSampleRate = 48000;
info.nativeFormats = RTAUDIO_SINT16 | RTAUDIO_SINT32 | RTAUDIO_FLOAT32;
return info;
@@ -8429,7 +8513,7 @@ bool RtApiPulse::probeDeviceOpen( unsigned int device, StreamMode mode,
pah = static_cast<PulseAudioHandle *>( stream_.apiHandle );
int error;
- if ( !options->streamName.empty() ) streamName = options->streamName;
+ if ( options && !options->streamName.empty() ) streamName = options->streamName;
switch ( mode ) {
case INPUT:
pa_buffer_attr buffer_attr;
@@ -8635,6 +8719,10 @@ RtAudio::DeviceInfo RtApiOss :: getDeviceInfo( unsigned int device )
for ( unsigned int k=0; k<MAX_SAMPLE_RATES; k++ ) {
if ( ainfo.rates[i] == SAMPLE_RATES[k] ) {
info.sampleRates.push_back( SAMPLE_RATES[k] );
+
+ if ( !info.preferredSampleRate || ( SAMPLE_RATES[k] <= 48000 && SAMPLE_RATES[k] > info.preferredSampleRate ) )
+ info.preferredSampleRate = SAMPLE_RATES[k];
+
break;
}
}
@@ -8643,8 +8731,12 @@ RtAudio::DeviceInfo RtApiOss :: getDeviceInfo( unsigned int device )
else {
// Check min and max rate values;
for ( unsigned int k=0; k<MAX_SAMPLE_RATES; k++ ) {
- if ( ainfo.min_rate <= (int) SAMPLE_RATES[k] && ainfo.max_rate >= (int) SAMPLE_RATES[k] )
+ if ( ainfo.min_rate <= (int) SAMPLE_RATES[k] && ainfo.max_rate >= (int) SAMPLE_RATES[k] ) {
info.sampleRates.push_back( SAMPLE_RATES[k] );
+
+ if ( !info.preferredSampleRate || ( SAMPLE_RATES[k] <= 48000 && SAMPLE_RATES[k] > info.preferredSampleRate ) )
+ info.preferredSampleRate = SAMPLE_RATES[k];
+ }
}
}
diff --git a/drivers/rtaudio/RtAudio.h b/drivers/rtaudio/RtAudio.h
index 1f1b63072c..7d45d36529 100644
--- a/drivers/rtaudio/RtAudio.h
+++ b/drivers/rtaudio/RtAudio.h
@@ -310,12 +310,13 @@ class RtAudio
bool isDefaultOutput; /*!< true if this is the default output device. */
bool isDefaultInput; /*!< true if this is the default input device. */
std::vector<unsigned int> sampleRates; /*!< Supported sample rates (queried from list of standard rates). */
+ unsigned int preferredSampleRate; /*!< Preferred sample rate, eg. for WASAPI the system sample rate. */
RtAudioFormat nativeFormats; /*!< Bit mask of supported data formats. */
// Default constructor.
DeviceInfo()
:probed(false), outputChannels(0), inputChannels(0), duplexChannels(0),
- isDefaultOutput(false), isDefaultInput(false), nativeFormats(0) {}
+ isDefaultOutput(false), isDefaultInput(false), preferredSampleRate(0), nativeFormats(0) {}
};
//! The structure for specifying input or ouput stream parameters.
diff --git a/drivers/theoraplayer/video_stream_theoraplayer.cpp b/drivers/theoraplayer/video_stream_theoraplayer.cpp
index ecafda9d84..ef1f5651ab 100644
--- a/drivers/theoraplayer/video_stream_theoraplayer.cpp
+++ b/drivers/theoraplayer/video_stream_theoraplayer.cpp
@@ -388,7 +388,7 @@ void VideoStreamTheoraplayer::pop_frame(Ref<ImageTexture> p_tex) {
{
DVector<uint8_t>::Write wr = data.write();
uint8_t* ptr = wr.ptr();
- memcpy(ptr, f->getBuffer(), imgsize);
+ copymem(ptr, f->getBuffer(), imgsize);
}
/*
for (int i=0; i<h; i++) {
diff --git a/drivers/vorbis/psy.c b/drivers/vorbis/psy.c
index 9a86151cec..29d2824372 100644
--- a/drivers/vorbis/psy.c
+++ b/drivers/vorbis/psy.c
@@ -1160,7 +1160,7 @@ void _vp_couple_quantize_normalize(int blobno,
However, this is a temporary patch.
by Aoyumi @ 2004/04/18
*/
- /*float derate = (1.0 - de*((float)(j-limit+i) / (float)(n-limit)));
+ /*float derate = (1.0 - de*((float)(j-limit+i) / (float)(n-limit))); */
/* elliptical
if(reM[j]+reA[j]<0){
reM[j] = - (qeM[j] = (fabs(reM[j])+fabs(reA[j]))*derate*derate);
diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp
index a8fed91d94..7c81e8e051 100644
--- a/drivers/windows/dir_access_windows.cpp
+++ b/drivers/windows/dir_access_windows.cpp
@@ -167,6 +167,7 @@ Error DirAccessWindows::change_dir(String p_dir) {
if (worked) {
+
GetCurrentDirectoryW(2048,real_current_dir_name);
current_dir=real_current_dir_name; // TODO, utf8 parser
current_dir=current_dir.replace("\\","/");
@@ -190,9 +191,9 @@ Error DirAccessWindows::make_dir(String p_dir) {
#else
- //p_dir=fix_path(p_dir);
+ p_dir=fix_path(p_dir);
- p_dir.replace("/","\\");
+ //p_dir.replace("/","\\");
bool success;
int err;
@@ -249,14 +250,14 @@ bool DirAccessWindows::file_exists(String p_file) {
p_file=fix_path(p_file);
- p_file.replace("/","\\");
+ //p_file.replace("/","\\");
- WIN32_FILE_ATTRIBUTE_DATA fileInfo;
+ //WIN32_FILE_ATTRIBUTE_DATA fileInfo;
DWORD fileAttr;
- fileAttr = GetFileAttributesExW(p_file.c_str(), GetFileExInfoStandard, &fileInfo);
- if (0 == fileAttr)
+ fileAttr = GetFileAttributesW(p_file.c_str());
+ if (INVALID_FILE_ATTRIBUTES == fileAttr)
return false;
return !(fileAttr&FILE_ATTRIBUTE_DIRECTORY);
@@ -272,17 +273,16 @@ bool DirAccessWindows::dir_exists(String p_dir) {
else
p_dir=fix_path(p_dir);
- p_dir.replace("/","\\");
+ //p_dir.replace("/","\\");
- WIN32_FILE_ATTRIBUTE_DATA fileInfo;
+ //WIN32_FILE_ATTRIBUTE_DATA fileInfo;
DWORD fileAttr;
- fileAttr = GetFileAttributesExW(p_dir.c_str(), GetFileExInfoStandard, &fileInfo);
- if (0 == fileAttr)
- return false;
-
+ fileAttr = GetFileAttributesW(p_dir.c_str());
+ if (INVALID_FILE_ATTRIBUTES == fileAttr)
+ return false;
return (fileAttr&FILE_ATTRIBUTE_DIRECTORY);
}
@@ -313,12 +313,15 @@ Error DirAccessWindows::remove(String p_path) {
p_path=fix_path(p_path);
printf("erasing %s\n",p_path.utf8().get_data());
- WIN32_FILE_ATTRIBUTE_DATA fileInfo;
- DWORD fileAttr = GetFileAttributesExW(p_path.c_str(), GetFileExInfoStandard, &fileInfo);
- if (fileAttr == INVALID_FILE_ATTRIBUTES)
- return FAILED;
+ //WIN32_FILE_ATTRIBUTE_DATA fileInfo;
+ //DWORD fileAttr = GetFileAttributesExW(p_path.c_str(), GetFileExInfoStandard, &fileInfo);
+
+ DWORD fileAttr;
- if (fileAttr & FILE_ATTRIBUTE_DIRECTORY)
+ fileAttr = GetFileAttributesW(p_path.c_str());
+ if (INVALID_FILE_ATTRIBUTES == fileAttr)
+ return FAILED;
+ if ((fileAttr&FILE_ATTRIBUTE_DIRECTORY))
return ::_wrmdir(p_path.c_str())==0?OK:FAILED;
else
return ::_wunlink(p_path.c_str())==0?OK:FAILED;
diff --git a/main/main.cpp b/main/main.cpp
index a822418eaa..1469ce4618 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -251,7 +251,14 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
packed_data = memnew(PackedData);
#ifdef MINIZIP_ENABLED
+
+ //XXX: always get_singleton() == 0x0
zip_packed_data = ZipArchive::get_singleton();
+ //TODO: remove this temporary fix
+ if (!zip_packed_data) {
+ zip_packed_data = memnew(ZipArchive);
+ }
+
packed_data->add_pack_source(zip_packed_data);
#endif
@@ -748,12 +755,12 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
if (file_access_network_client)
memdelete(file_access_network_client);
- if (packed_data)
- memdelete( packed_data );
-#ifdef MINIZIP_ENABLED
- if (zip_packed_data)
- memdelete( zip_packed_data );
-#endif
+// Note 1: *zip_packed_data live into *packed_data
+// Note 2: PackedData::~PackedData destroy this.
+//#ifdef MINIZIP_ENABLED
+// if (zip_packed_data)
+// memdelete( zip_packed_data );
+//#endif
unregister_core_types();
diff --git a/modules/gdscript/gd_functions.cpp b/modules/gdscript/gd_functions.cpp
index e014921364..37ddb2bc41 100644
--- a/modules/gdscript/gd_functions.cpp
+++ b/modules/gdscript/gd_functions.cpp
@@ -88,6 +88,7 @@ const char *GDFunctions::get_func_name(Function p_func) {
"str",
"print",
"printt",
+ "prints",
"printerr",
"printraw",
"var2str",
@@ -562,6 +563,22 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va
} break;
+ case TEXT_PRINT_SPACED: {
+
+ String str;
+ for(int i=0;i<p_arg_count;i++) {
+
+ if (i)
+ str+=" ";
+ str+=p_args[i]->operator String();
+ }
+
+ //str+="\n";
+ print_line(str);
+ r_ret=Variant();
+
+
+ } break;
case TEXT_PRINTERR: {
@@ -1252,6 +1269,13 @@ MethodInfo GDFunctions::get_info(Function p_func) {
return mi;
} break;
+ case TEXT_PRINT_SPACED: {
+
+ MethodInfo mi("prints",PropertyInfo(Variant::NIL,"what"),PropertyInfo(Variant::NIL,"..."));
+ mi.return_val.type=Variant::NIL;
+ return mi;
+
+ } break;
case TEXT_PRINTERR: {
MethodInfo mi("printerr",PropertyInfo(Variant::NIL,"what"),PropertyInfo(Variant::NIL,"..."));
diff --git a/modules/gdscript/gd_functions.h b/modules/gdscript/gd_functions.h
index ecd7d158be..ad35a628d5 100644
--- a/modules/gdscript/gd_functions.h
+++ b/modules/gdscript/gd_functions.h
@@ -84,6 +84,7 @@ public:
TEXT_STR,
TEXT_PRINT,
TEXT_PRINT_TABBED,
+ TEXT_PRINT_SPACED,
TEXT_PRINTERR,
TEXT_PRINTRAW,
VAR_TO_STR,
diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp
index 56b283aa32..0745baafe6 100644
--- a/modules/gdscript/gd_tokenizer.cpp
+++ b/modules/gdscript/gd_tokenizer.cpp
@@ -1036,7 +1036,7 @@ void GDTokenizerText::advance(int p_amount) {
//////////////////////////////////////////////////////////////////////////////////////////////////////
-#define BYTECODE_VERSION 3
+#define BYTECODE_VERSION 4
Error GDTokenizerBuffer::set_code_buffer(const Vector<uint8_t> & p_buffer) {
diff --git a/platform/android/android_native_app_glue.h b/platform/android/android_native_app_glue.h
index a902a3b4da..f5ba27ae66 100644
--- a/platform/android/android_native_app_glue.h
+++ b/platform/android/android_native_app_glue.h
@@ -26,7 +26,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
- * Copyright (C) 2010 The Android Open Source Project
+/* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index d0e2dfbce1..d169ec51d5 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -225,6 +225,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
static void _device_poll_thread(void *ud);
+ String get_package_name();
+
String get_project_name() const;
void _fix_manifest(Vector<uint8_t>& p_manifest);
void _fix_resources(Vector<uint8_t>& p_manifest);
@@ -756,7 +758,7 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest) {
if (tname=="manifest" && attrname=="package") {
print_line("FOUND PACKAGE");
- string_table[attr_value]=package;
+ string_table[attr_value]=get_package_name();
}
//print_line("tname: "+tname);
@@ -1169,7 +1171,7 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d
if (apk_expansion) {
- String apkfname="main."+itos(version_code)+"."+package+".obb";
+ String apkfname="main."+itos(version_code)+"."+get_package_name()+".obb";
String fullpath=p_path.get_base_dir().plus_file(apkfname);
FileAccess *pf = FileAccess::open(fullpath,FileAccess::WRITE);
if (!pf) {
@@ -1514,7 +1516,7 @@ Error EditorExportPlatformAndroid::run(int p_device, bool p_dumb) {
args.push_back("-s");
args.push_back(devices[p_device].id);
args.push_back("uninstall");
- args.push_back(package);
+ args.push_back(get_package_name());
err = OS::get_singleton()->execute(adb,args,true,NULL,NULL,&rv);
#if 0
@@ -1552,7 +1554,7 @@ Error EditorExportPlatformAndroid::run(int p_device, bool p_dumb) {
args.push_back("-a");
args.push_back("android.intent.action.MAIN");
args.push_back("-n");
- args.push_back(package+"/com.android.godot.Godot");
+ args.push_back(get_package_name()+"/com.android.godot.Godot");
err = OS::get_singleton()->execute(adb,args,true,NULL,NULL,&rv);
if (err || rv!=0) {
@@ -1564,12 +1566,37 @@ Error EditorExportPlatformAndroid::run(int p_device, bool p_dumb) {
return OK;
}
+String EditorExportPlatformAndroid::get_package_name() {
+
+ String pname = package;
+ String basename = Globals::get_singleton()->get("application/name");
+ basename=basename.to_lower();
+
+ String name;
+ bool first=true;
+ for(int i=0;i<basename.length();i++) {
+ CharType c = basename[i];
+ if (c>='0' && c<='9' && first) {
+ continue;
+ }
+ if ((c>='a' && c<='z') || (c>='A' && c<='Z') || (c>='0' && c<='9')) {
+ name+=String::chr(c);
+ first=false;
+ }
+ }
+ if (name=="")
+ name="noname";
+
+ pname=pname.replace("$genname",name);
+ return pname;
+
+}
EditorExportPlatformAndroid::EditorExportPlatformAndroid() {
version_code=1;
version_name="1.0";
- package="com.android.noname";
+ package="org.godotengine.$genname";
name="";
_signed=true;
apk_expansion=false;
diff --git a/platform/android/java/res/drawable/icon.png b/platform/android/java/res/drawable/icon.png
index 050a1cf930..78757e9035 100644
--- a/platform/android/java/res/drawable/icon.png
+++ b/platform/android/java/res/drawable/icon.png
Binary files differ
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index dd19dbbff6..eb2a12cdef 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -966,8 +966,10 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
[NSApp activateIgnoringOtherApps:YES];
- [window_object makeKeyAndOrderFront:nil];
+ [window_object makeKeyAndOrderFront:nil];
+ if (p_desired.fullscreen)
+ zoomed = true;
/*** END OSX INITIALIZATION ***/
/*** END OSX INITIALIZATION ***/
@@ -1310,14 +1312,22 @@ void OS_OSX::set_window_size(const Size2 p_size) {
void OS_OSX::set_window_fullscreen(bool p_enabled) {
- [window_object performZoom:nil];
+ if (zoomed != p_enabled) {
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
+ [window_object toggleFullScreen:nil];
+#else
+ [window_object performZoom:nil];
+#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
+ }
zoomed = p_enabled;
};
bool OS_OSX::is_window_fullscreen() const {
+#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070
if ( [window_object respondsToSelector:@selector(isZoomed)] )
return [window_object isZoomed];
+#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
return zoomed;
};
@@ -1509,6 +1519,11 @@ void OS_OSX::run() {
main_loop->init();
+ if (zoomed) {
+ zoomed = false;
+ set_window_fullscreen(true);
+ }
+
// uint64_t last_ticks=get_ticks_usec();
// int frames=0;
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index a77428e954..1ad32e7989 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -12,3 +12,9 @@ common_win=[
]
env.Program('#bin/godot',['godot_win.cpp']+common_win,PROGSUFFIX=env["PROGSUFFIX"])
+
+# Microsoft Visual Studio Project Generation
+if (env['vsproj'])=="yes":
+ env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"]
+ for x in common_win:
+ env.vs_srcs = env.vs_srcs + ["platform/windows/" + x]
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 9cdf04797c..298fa3bc78 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -204,7 +204,7 @@ def configure(env):
elif (env["target"]=="debug"):
- env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DDEBUG_MEMORY_ENABLED','/DD3D_DEBUG_INFO','/O1'])
+ env.Append(CCFLAGS=['/Zi','/DDEBUG_ENABLED','/DDEBUG_MEMORY_ENABLED','/DD3D_DEBUG_INFO','/Od'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/DEBUG'])
diff --git a/platform/windows/godot_win.cpp b/platform/windows/godot_win.cpp
index 0e74f63510..81c90d9dd0 100644
--- a/platform/windows/godot_win.cpp
+++ b/platform/windows/godot_win.cpp
@@ -115,29 +115,24 @@ PCHAR*
return argv;
}
-char* mb_to_utf8(const char* mbs) {
-
- int wlen = MultiByteToWideChar(CP_ACP,0,mbs,-1,NULL,0); // returns 0 if failed
- wchar_t *wbuf = new wchar_t[wlen + 1];
- MultiByteToWideChar(CP_ACP,0,mbs,-1,wbuf,wlen);
- wbuf[wlen]=0;
-
- int ulen = WideCharToMultiByte(CP_UTF8,0,wbuf,-1,NULL,0,NULL,NULL);
+char* wc_to_utf8(const wchar_t* wc) {
+ int ulen = WideCharToMultiByte(CP_UTF8,0,wc,-1,NULL,0,NULL,NULL);
char * ubuf = new char[ulen + 1];
- WideCharToMultiByte(CP_UTF8,0,wbuf,-1,ubuf,ulen,NULL,NULL);
+ WideCharToMultiByte(CP_UTF8,0,wc,-1,ubuf,ulen,NULL,NULL);
ubuf[ulen] = 0;
return ubuf;
}
-int main(int argc, char** argv) {
+int widechar_main(int argc, wchar_t** argv) {
OS_Windows os(NULL);
setlocale(LC_CTYPE, "");
char ** argv_utf8 = new char*[argc];
+
for(int i=0; i<argc; ++i) {
- argv_utf8[i] = mb_to_utf8(argv[i]);
+ argv_utf8[i] = wc_to_utf8(argv[i]);
}
Main::setup(argv_utf8[0], argc - 1, &argv_utf8[1]);
@@ -154,82 +149,30 @@ int main(int argc, char** argv) {
return os.get_exit_code();
};
-HINSTANCE godot_hinstance = NULL;
-
-int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
-
- int argc;
- char** argv;
-
- char* arg;
- int index;
- int result;
-
- // count the arguments
-
- argc = 1;
- arg = lpCmdLine;
-
- while (arg[0] != 0) {
-
- while (arg[0] != 0 && arg[0] == ' ') {
- arg++;
- }
-
- if (arg[0] != 0) {
-
- argc++;
-
- while (arg[0] != 0 && arg[0] != ' ') {
- arg++;
- }
-
- }
-
- }
-
- // tokenize the arguments
-
- argv = (char**)malloc(argc * sizeof(char*));
-
- arg = lpCmdLine;
- index = 1;
-
- while (arg[0] != 0) {
-
- while (arg[0] != 0 && arg[0] == ' ') {
- arg++;
- }
-
- if (arg[0] != 0) {
-
- argv[index] = arg;
- index++;
-
- while (arg[0] != 0 && arg[0] != ' ') {
- arg++;
- }
-
- if (arg[0] != 0) {
- arg[0] = 0;
- arg++;
- }
-
- }
+int main(int _argc, char** _argv) {
+ // _argc and _argv are ignored
+ // we are going to use the WideChar version of them instead
- }
+ LPWSTR *wc_argv;
+ int argc;
+ int result;
- // put the program name into argv[0]
+ wc_argv = CommandLineToArgvW(GetCommandLineW(), &argc);
- char filename[_MAX_PATH];
+ if( NULL == wc_argv ) {
+ wprintf(L"CommandLineToArgvW failed\n");
+ return 0;
+ }
- GetModuleFileName(NULL, filename, _MAX_PATH);
- argv[0] = filename;
+ result = widechar_main(argc, wc_argv);
- // call the user specified main function
+ LocalFree(wc_argv);
+ return result;
+}
- result = main(argc, argv);
+HINSTANCE godot_hinstance = NULL;
- free(argv);
- return result;
+int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
+ godot_hinstance = hInstance;
+ return main(0,NULL);
}
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 93275b3d54..1350719778 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -2117,12 +2117,13 @@ bool OS_Windows::has_environment(const String& p_var) const {
String OS_Windows::get_environment(const String& p_var) const {
- char* val = getenv(p_var.utf8().get_data());
- if (val)
- return val;
-
+ wchar_t wval[0x7Fff]; // MSDN says 32767 char is the maximum
+ int wlen = GetEnvironmentVariableW(p_var.c_str(),wval,0x7Fff);
+ if ( wlen > 0 ) {
+ return wval;
+ }
return "";
-};
+}
String OS_Windows::get_stdin_string(bool p_block) {
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 67ec33f3a3..28427fa2f0 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -317,8 +317,8 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
/* set the name and class hints for the window manager to use */
classHint = XAllocClassHint();
if (classHint) {
- classHint->res_name = "Godot";
- classHint->res_class = "Godot";
+ classHint->res_name = (char *)"Godot";
+ classHint->res_class = (char *)"Godot";
}
XSetClassHint(x11_display, x11_window, classHint);
XFree(classHint);
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index a40b1fb397..827256c2fa 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -512,6 +512,29 @@ bool Area2D::overlaps_body(Node* p_body) const{
}
+void Area2D::set_collision_mask(uint32_t p_mask) {
+
+ collision_mask=p_mask;
+ Physics2DServer::get_singleton()->area_set_collision_mask(get_rid(),p_mask);
+}
+
+uint32_t Area2D::get_collision_mask() const {
+
+ return collision_mask;
+}
+
+
+void Area2D::set_layer_mask(uint32_t p_mask) {
+
+ layer_mask=p_mask;
+ Physics2DServer::get_singleton()->area_set_layer_mask(get_rid(),p_mask);
+}
+
+uint32_t Area2D::get_layer_mask() const {
+
+ return layer_mask;
+}
+
void Area2D::_bind_methods() {
@@ -542,6 +565,12 @@ void Area2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_priority","priority"),&Area2D::set_priority);
ObjectTypeDB::bind_method(_MD("get_priority"),&Area2D::get_priority);
+ ObjectTypeDB::bind_method(_MD("set_collision_mask","collision_mask"),&Area2D::set_collision_mask);
+ ObjectTypeDB::bind_method(_MD("get_collision_mask"),&Area2D::get_collision_mask);
+
+ ObjectTypeDB::bind_method(_MD("set_layer_mask","layer_mask"),&Area2D::set_layer_mask);
+ ObjectTypeDB::bind_method(_MD("get_layer_mask"),&Area2D::get_layer_mask);
+
ObjectTypeDB::bind_method(_MD("set_enable_monitoring","enable"),&Area2D::set_enable_monitoring);
ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"),&Area2D::is_monitoring_enabled);
@@ -578,6 +607,8 @@ void Area2D::_bind_methods() {
ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask"));
}
@@ -593,9 +624,10 @@ Area2D::Area2D() : CollisionObject2D(Physics2DServer::get_singleton()->area_crea
priority=0;
monitoring=false;
monitorable=false;
+ collision_mask=1;
+ layer_mask=1;
set_enable_monitoring(true);
set_monitorable(true);
-
}
Area2D::~Area2D() {
diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h
index 5964230a52..0c064f54cd 100644
--- a/scene/2d/area_2d.h
+++ b/scene/2d/area_2d.h
@@ -51,6 +51,8 @@ private:
bool gravity_is_point;
real_t linear_damp;
real_t angular_damp;
+ uint32_t collision_mask;
+ uint32_t layer_mask;
int priority;
bool monitoring;
bool monitorable;
@@ -151,6 +153,12 @@ public:
void set_monitorable(bool p_enable);
bool is_monitorable() const;
+ void set_collision_mask(uint32_t p_mask);
+ uint32_t get_collision_mask() const;
+
+ void set_layer_mask(uint32_t p_mask);
+ uint32_t get_layer_mask() const;
+
Array get_overlapping_bodies() const; //function for script
Array get_overlapping_areas() const; //function for script
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 27a512845c..70b88a6611 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -132,8 +132,7 @@ Matrix32 Camera2D::get_camera_transform() {
}
- Point2 screen_offset = (centered ? (screen_size * 0.5 * zoom) : Point2());;
- screen_offset;
+ Point2 screen_offset = (centered ? (screen_size * 0.5 * zoom) : Point2());
float angle = get_global_transform().get_rotation();
if(rotating){
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index d427bf4bc3..5a02501816 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -32,6 +32,7 @@ void Navigation2D::_navpoly_link(int p_id) {
p.edges.resize(plen);
Vector2 center;
+ float sum=0;
for(int j=0;j<plen;j++) {
@@ -46,8 +47,23 @@ void Navigation2D::_navpoly_link(int p_id) {
center+=ep;
e.point=_get_point(ep);
p.edges[j]=e;
+
+
+ int idxn = indices[(j+1)%plen];
+ if (idxn<0 || idxn>=len) {
+ valid=false;
+ break;
+ }
+
+ Vector2 epn = nm.xform.xform(r[idxn]);
+
+ sum+=(epn.x-ep.x)*(epn.y+ep.y);
+
+
}
+ p.clockwise=sum>0;
+
if (!valid) {
nm.polygons.pop_back();
ERR_CONTINUE(!valid);
@@ -493,17 +509,30 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect
left = _get_vertex(p->edges[prev].point);
right = _get_vertex(p->edges[prev_n].point);
- if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5) < 0){
+ if (p->clockwise) {
SWAP(left,right);
}
+ /*if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5) < 0){
+ SWAP(left,right);
+ }*/
}
bool skip=false;
+ /* print_line("-----\nAPEX: "+(apex_point-end_point));
+ print_line("LEFT:");
+ print_line("\tPortal: "+(portal_left-end_point));
+ print_line("\tPoint: "+(left-end_point));
+ print_line("\tFree: "+itos(CLOCK_TANGENT(apex_point,portal_left,left) >= 0));
+ print_line("RIGHT:");
+ print_line("\tPortal: "+(portal_right-end_point));
+ print_line("\tPoint: "+(right-end_point));
+ print_line("\tFree: "+itos(CLOCK_TANGENT(apex_point,portal_right,right) <= 0));
+*/
if (CLOCK_TANGENT(apex_point,portal_left,left) >= 0){
//process
- if (portal_left==apex_point || CLOCK_TANGENT(apex_point,left,portal_right) > 0) {
+ if (portal_left.distance_squared_to(apex_point)<CMP_EPSILON || CLOCK_TANGENT(apex_point,left,portal_right) > 0) {
left_poly=p;
portal_left=left;
} else {
@@ -519,12 +548,13 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect
if (path[path.size()-1].distance_to(apex_point)>CMP_EPSILON)
path.push_back(apex_point);
skip=true;
+ //print_line("addpoint left");
}
}
if (!skip && CLOCK_TANGENT(apex_point,portal_right,right) <= 0){
//process
- if (portal_right==apex_point || CLOCK_TANGENT(apex_point,right,portal_left) < 0) {
+ if (portal_right.distance_squared_to(apex_point)<CMP_EPSILON || CLOCK_TANGENT(apex_point,right,portal_left) < 0) {
right_poly=p;
portal_right=right;
} else {
@@ -539,6 +569,8 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect
portal_left=apex_point;
if (path[path.size()-1].distance_to(apex_point)>CMP_EPSILON)
path.push_back(apex_point);
+ //print_line("addpoint right");
+
}
}
diff --git a/scene/2d/navigation2d.h b/scene/2d/navigation2d.h
index 7a33105b77..829b0f544b 100644
--- a/scene/2d/navigation2d.h
+++ b/scene/2d/navigation2d.h
@@ -60,6 +60,8 @@ class Navigation2D : public Node2D {
float distance;
int prev_edge;
+ bool clockwise;
+
NavMesh *owner;
};
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index e7bc199608..3d2917d843 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -68,17 +68,34 @@ float PhysicsBody2D::get_one_way_collision_max_depth() const{
}
+void PhysicsBody2D::_set_layers(uint32_t p_mask) {
+
+ set_layer_mask(p_mask);
+ set_collision_mask(p_mask);
+}
+
+uint32_t PhysicsBody2D::_get_layers() const{
+
+ return get_layer_mask();
+}
+
void PhysicsBody2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_layer_mask","mask"),&PhysicsBody2D::set_layer_mask);
ObjectTypeDB::bind_method(_MD("get_layer_mask"),&PhysicsBody2D::get_layer_mask);
+ ObjectTypeDB::bind_method(_MD("set_collision_mask","mask"),&PhysicsBody2D::set_collision_mask);
+ ObjectTypeDB::bind_method(_MD("get_collision_mask"),&PhysicsBody2D::get_collision_mask);
+ ObjectTypeDB::bind_method(_MD("_set_layers","mask"),&PhysicsBody2D::_set_layers);
+ ObjectTypeDB::bind_method(_MD("_get_layers"),&PhysicsBody2D::_get_layers);
ObjectTypeDB::bind_method(_MD("set_one_way_collision_direction","dir"),&PhysicsBody2D::set_one_way_collision_direction);
ObjectTypeDB::bind_method(_MD("get_one_way_collision_direction"),&PhysicsBody2D::get_one_way_collision_direction);
ObjectTypeDB::bind_method(_MD("set_one_way_collision_max_depth","depth"),&PhysicsBody2D::set_one_way_collision_max_depth);
ObjectTypeDB::bind_method(_MD("get_one_way_collision_max_depth"),&PhysicsBody2D::get_one_way_collision_max_depth);
ObjectTypeDB::bind_method(_MD("add_collision_exception_with","body:PhysicsBody2D"),&PhysicsBody2D::add_collision_exception_with);
ObjectTypeDB::bind_method(_MD("remove_collision_exception_with","body:PhysicsBody2D"),&PhysicsBody2D::remove_collision_exception_with);
- ADD_PROPERTY(PropertyInfo(Variant::INT,"layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"layers",PROPERTY_HINT_ALL_FLAGS,"",0),_SCS("_set_layers"),_SCS("_get_layers")); //for backwards compat
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask"));
ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"one_way_collision/direction"),_SCS("set_one_way_collision_direction"),_SCS("get_one_way_collision_direction"));
ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"one_way_collision/max_depth"),_SCS("set_one_way_collision_max_depth"),_SCS("get_one_way_collision_max_depth"));
}
@@ -94,9 +111,22 @@ uint32_t PhysicsBody2D::get_layer_mask() const {
return mask;
}
+void PhysicsBody2D::set_collision_mask(uint32_t p_mask) {
+
+ collision_mask=p_mask;
+ Physics2DServer::get_singleton()->body_set_collision_mask(get_rid(),p_mask);
+}
+
+uint32_t PhysicsBody2D::get_collision_mask() const {
+
+ return collision_mask;
+}
+
+
PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) : CollisionObject2D( Physics2DServer::get_singleton()->body_create(p_mode), false) {
mask=1;
+ collision_mask=1;
set_one_way_collision_max_depth(0);
set_pickable(false);
@@ -909,6 +939,19 @@ Variant KinematicBody2D::_get_collider() const {
return obj;
}
+void KinematicBody2D::revert_motion() {
+
+ Matrix32 gt = get_global_transform();
+ gt.elements[2]-=travel;
+ travel=Vector2();
+ set_global_transform(gt);
+
+}
+
+Vector2 KinematicBody2D::get_travel() const {
+
+ return travel;
+}
Vector2 KinematicBody2D::move(const Vector2& p_motion) {
@@ -926,6 +969,7 @@ Vector2 KinematicBody2D::move(const Vector2& p_motion) {
Matrix32 gt = get_global_transform();
gt.elements[2]+=result.motion;
set_global_transform(gt);
+ travel=result.motion;
return result.remainder;
#else
@@ -1157,6 +1201,8 @@ void KinematicBody2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("move_to","position"),&KinematicBody2D::move_to);
ObjectTypeDB::bind_method(_MD("test_move","rel_vec"),&KinematicBody2D::test_move);
+ ObjectTypeDB::bind_method(_MD("get_travel"),&KinematicBody2D::get_travel);
+ ObjectTypeDB::bind_method(_MD("revert_motion"),&KinematicBody2D::revert_motion);
ObjectTypeDB::bind_method(_MD("is_colliding"),&KinematicBody2D::is_colliding);
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h
index b8cba6e5ba..03f95959b6 100644
--- a/scene/2d/physics_body_2d.h
+++ b/scene/2d/physics_body_2d.h
@@ -39,8 +39,14 @@ class PhysicsBody2D : public CollisionObject2D {
OBJ_TYPE(PhysicsBody2D,CollisionObject2D);
uint32_t mask;
+ uint32_t collision_mask;
Vector2 one_way_collision_direction;
float one_way_collision_max_depth;
+
+
+ void _set_layers(uint32_t p_mask);
+ uint32_t _get_layers() const;
+
protected:
void _notification(int p_what);
@@ -52,6 +58,9 @@ public:
void set_layer_mask(uint32_t p_mask);
uint32_t get_layer_mask() const;
+ void set_collision_mask(uint32_t p_mask);
+ uint32_t get_collision_mask() const;
+
void add_collision_exception_with(Node* p_node); //must be physicsbody
void remove_collision_exception_with(Node* p_node);
@@ -276,6 +285,7 @@ class KinematicBody2D : public PhysicsBody2D {
ObjectID collider;
int collider_shape;
Variant collider_metadata;
+ Vector2 travel;
Variant _get_collider() const;
@@ -290,6 +300,10 @@ public:
bool test_move(const Vector2& p_motion);
bool is_colliding() const;
+
+ Vector2 get_travel() const;
+ void revert_motion();
+
Vector2 get_collision_pos() const;
Vector2 get_collision_normal() const;
Vector2 get_collider_velocity() const;
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index bf1677ae63..2fca1e67e8 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -519,6 +519,7 @@ Map<TileMap::PosKey,TileMap::Quadrant>::Element *TileMap::_create_quadrant(const
q.body=Physics2DServer::get_singleton()->body_create(use_kinematic?Physics2DServer::BODY_MODE_KINEMATIC:Physics2DServer::BODY_MODE_STATIC);
Physics2DServer::get_singleton()->body_attach_object_instance_ID(q.body,get_instance_ID());
Physics2DServer::get_singleton()->body_set_layer_mask(q.body,collision_layer);
+ Physics2DServer::get_singleton()->body_set_collision_mask(q.body,collision_mask);
Physics2DServer::get_singleton()->body_set_param(q.body,Physics2DServer::BODY_PARAM_FRICTION,friction);
Physics2DServer::get_singleton()->body_set_param(q.body,Physics2DServer::BODY_PARAM_BOUNCE,bounce);
@@ -790,7 +791,7 @@ Rect2 TileMap::get_item_rect() const {
return rect_cache;
}
-void TileMap::set_collision_layer_mask(uint32_t p_layer) {
+void TileMap::set_collision_layer(uint32_t p_layer) {
collision_layer=p_layer;
for (Map<PosKey,Quadrant>::Element *E=quadrant_map.front();E;E=E->next()) {
@@ -800,6 +801,16 @@ void TileMap::set_collision_layer_mask(uint32_t p_layer) {
}
}
+void TileMap::set_collision_mask(uint32_t p_mask) {
+
+ collision_mask=p_mask;
+ for (Map<PosKey,Quadrant>::Element *E=quadrant_map.front();E;E=E->next()) {
+
+ Quadrant &q=E->get();
+ Physics2DServer::get_singleton()->body_set_collision_mask(q.body,collision_mask);
+ }
+}
+
bool TileMap::get_collision_use_kinematic() const{
return use_kinematic;
@@ -844,11 +855,16 @@ float TileMap::get_collision_bounce() const{
}
-uint32_t TileMap::get_collision_layer_mask() const {
+uint32_t TileMap::get_collision_layer() const {
return collision_layer;
}
+uint32_t TileMap::get_collision_mask() const {
+
+ return collision_mask;
+}
+
void TileMap::set_mode(Mode p_mode) {
_clear_quadrants();
@@ -1077,8 +1093,11 @@ void TileMap::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_collision_use_kinematic","use_kinematic"),&TileMap::set_collision_use_kinematic);
ObjectTypeDB::bind_method(_MD("get_collision_use_kinematic"),&TileMap::get_collision_use_kinematic);
- ObjectTypeDB::bind_method(_MD("set_collision_layer_mask","mask"),&TileMap::set_collision_layer_mask);
- ObjectTypeDB::bind_method(_MD("get_collision_layer_mask"),&TileMap::get_collision_layer_mask);
+ ObjectTypeDB::bind_method(_MD("set_collision_layer","mask"),&TileMap::set_collision_layer);
+ ObjectTypeDB::bind_method(_MD("get_collision_layer"),&TileMap::get_collision_layer);
+
+ ObjectTypeDB::bind_method(_MD("set_collision_mask","mask"),&TileMap::set_collision_mask);
+ ObjectTypeDB::bind_method(_MD("get_collision_mask"),&TileMap::get_collision_mask);
ObjectTypeDB::bind_method(_MD("set_collision_friction","value"),&TileMap::set_collision_friction);
ObjectTypeDB::bind_method(_MD("get_collision_friction"),&TileMap::get_collision_friction);
@@ -1117,7 +1136,9 @@ void TileMap::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collision/use_kinematic",PROPERTY_HINT_NONE,""),_SCS("set_collision_use_kinematic"),_SCS("get_collision_use_kinematic"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_friction"),_SCS("get_collision_friction"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_bounce"),_SCS("get_collision_bounce"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_layer_mask"),_SCS("get_collision_layer_mask"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_layer"),_SCS("get_collision_layer"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask"));
+
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"tile_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_tile_data"),_SCS("_get_tile_data"));
ADD_SIGNAL(MethodInfo("settings_changed"));
@@ -1146,6 +1167,7 @@ TileMap::TileMap() {
center_x=false;
center_y=false;
collision_layer=1;
+ collision_mask=1;
friction=1;
bounce=0;
mode=MODE_SQUARE;
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 233529f018..84ca65da4f 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -146,6 +146,8 @@ private:
float friction;
float bounce;
uint32_t collision_layer;
+ uint32_t collision_mask;
+
TileOrigin tile_origin;
void _fix_cell_transform(Matrix32& xform, const Cell& p_cell, const Vector2 &p_offset, const Size2 &p_sc);
@@ -207,8 +209,11 @@ public:
Rect2 get_item_rect() const;
- void set_collision_layer_mask(uint32_t p_layer);
- uint32_t get_collision_layer_mask() const;
+ void set_collision_layer(uint32_t p_layer);
+ uint32_t get_collision_layer() const;
+
+ void set_collision_mask(uint32_t p_mask);
+ uint32_t get_collision_mask() const;
void set_collision_use_kinematic(bool p_use_kinematic);
bool get_collision_use_kinematic() const;
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index 8866a65801..48820706dd 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -30,6 +30,7 @@ void Navigation::_navmesh_link(int p_id) {
p.edges.resize(plen);
Vector3 center;
+ float sum=0;
for(int j=0;j<plen;j++) {
@@ -44,8 +45,19 @@ void Navigation::_navmesh_link(int p_id) {
center+=ep;
e.point=_get_point(ep);
p.edges[j]=e;
+
+ if (j>=2) {
+ Vector3 epa = nm.xform.xform(r[indices[j-2]]);
+ Vector3 epb = nm.xform.xform(r[indices[j-1]]);
+
+ sum+=up.dot((epb-epa).cross(ep-epa));
+
+ }
+
}
+ p.clockwise=sum>0;
+
if (!valid) {
nm.polygons.pop_back();
ERR_CONTINUE(!valid);
@@ -399,7 +411,8 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3& p_start, const Vector
left = _get_vertex(p->edges[prev].point);
right = _get_vertex(p->edges[prev_n].point);
- if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5).dot(up) < 0){
+ //if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5).dot(up) < 0){
+ if (p->clockwise) {
SWAP(left,right);
}
}
diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h
index 54cec8f1f7..0f7f67571f 100644
--- a/scene/3d/navigation.h
+++ b/scene/3d/navigation.h
@@ -59,6 +59,8 @@ class Navigation : public Spatial {
float distance;
int prev_edge;
+ bool clockwise;
+
NavMesh *owner;
};
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 35f6523c6a..4952f742df 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -292,7 +292,7 @@ SpriteBase3D::SpriteBase3D() {
parent_sprite=NULL;
pI=NULL;
- for(int i=0;i<4;i++)
+ for(int i=0;i<FLAG_MAX;i++)
flags[i]=i==FLAG_TRANSPARENT;
axis=Vector3::AXIS_Z;
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index a7a4129a5f..73d93e50ec 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -29,6 +29,81 @@
#include "tween.h"
#include "method_bind_ext.inc"
+void Tween::_add_pending_command(StringName p_key
+ ,const Variant& p_arg1 ,const Variant& p_arg2 ,const Variant& p_arg3 ,const Variant& p_arg4 ,const Variant& p_arg5
+ ,const Variant& p_arg6 ,const Variant& p_arg7 ,const Variant& p_arg8 ,const Variant& p_arg9 ,const Variant& p_arg10
+) {
+
+ pending_commands.push_back(PendingCommand());
+ PendingCommand& cmd = pending_commands.back()->get();
+
+ cmd.key = p_key;
+ int& count = cmd.args;
+ if(p_arg10.get_type() != Variant::NIL)
+ count = 10;
+ else if(p_arg9.get_type() != Variant::NIL)
+ count = 9;
+ else if(p_arg8.get_type() != Variant::NIL)
+ count = 8;
+ else if(p_arg7.get_type() != Variant::NIL)
+ count = 7;
+ else if(p_arg6.get_type() != Variant::NIL)
+ count = 6;
+ else if(p_arg5.get_type() != Variant::NIL)
+ count = 5;
+ else if(p_arg4.get_type() != Variant::NIL)
+ count = 4;
+ else if(p_arg3.get_type() != Variant::NIL)
+ count = 3;
+ else if(p_arg2.get_type() != Variant::NIL)
+ count = 2;
+ else if(p_arg1.get_type() != Variant::NIL)
+ count = 1;
+ if(count > 0)
+ cmd.arg[0] = p_arg1;
+ if(count > 1)
+ cmd.arg[1] = p_arg2;
+ if(count > 2)
+ cmd.arg[2] = p_arg3;
+ if(count > 3)
+ cmd.arg[3] = p_arg4;
+ if(count > 4)
+ cmd.arg[4] = p_arg5;
+ if(count > 5)
+ cmd.arg[5] = p_arg6;
+ if(count > 6)
+ cmd.arg[6] = p_arg7;
+ if(count > 7)
+ cmd.arg[7] = p_arg8;
+ if(count > 8)
+ cmd.arg[8] = p_arg9;
+ if(count > 9)
+ cmd.arg[9] = p_arg10;
+}
+
+void Tween::_process_pending_commands() {
+
+ for(List<PendingCommand>::Element *E=pending_commands.front();E;E=E->next()) {
+
+ PendingCommand& cmd = E->get();
+ Variant::CallError err;
+ Variant *arg[10] = {
+ &cmd.arg[0],
+ &cmd.arg[1],
+ &cmd.arg[2],
+ &cmd.arg[3],
+ &cmd.arg[4],
+ &cmd.arg[5],
+ &cmd.arg[6],
+ &cmd.arg[7],
+ &cmd.arg[8],
+ &cmd.arg[9],
+ };
+ this->call(cmd.key, (const Variant **) arg, cmd.args, err);
+ }
+ pending_commands.clear();
+}
+
bool Tween::_set(const StringName& p_name, const Variant& p_value) {
String name=p_name;
@@ -456,6 +531,8 @@ bool Tween::_apply_tween_value(InterpolateData& p_data, Variant& value) {
void Tween::_tween_process(float p_delta) {
+ _process_pending_commands();
+
if (speed_scale == 0)
return;
p_delta *= speed_scale;
@@ -551,8 +628,12 @@ void Tween::_tween_process(float p_delta) {
_apply_tween_value(data, result);
- if(data.finish)
+ if (data.finish) {
emit_signal("tween_complete",object,data.key);
+ // not repeat mode, remove completed action
+ if (!repeat)
+ call_deferred("remove", object, data.key);
+ }
}
pending_update --;
}
@@ -734,7 +815,10 @@ bool Tween::resume_all() {
bool Tween::remove(Object *p_object, String p_key) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ call_deferred("remove", p_object, p_key);
+ return true;
+ }
for(List<InterpolateData>::Element *E=interpolates.front();E;E=E->next()) {
InterpolateData& data = E->get();
@@ -751,7 +835,10 @@ bool Tween::remove(Object *p_object, String p_key) {
bool Tween::remove_all() {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ call_deferred("remove_all");
+ return true;
+ }
set_active(false);
_set_process(false);
interpolates.clear();
@@ -940,7 +1027,19 @@ bool Tween::interpolate_property(Object *p_object
, EaseType p_ease_type
, real_t p_delay
) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ _add_pending_command("interpolate_property"
+ , p_object
+ , p_property
+ , p_initial_val
+ , p_final_val
+ , p_times_in_sec
+ , p_trans_type
+ , p_ease_type
+ , p_delay
+ );
+ return true;
+ }
// convert INT to REAL is better for interpolaters
if(p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
if(p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
@@ -987,7 +1086,19 @@ bool Tween::interpolate_method(Object *p_object
, EaseType p_ease_type
, real_t p_delay
) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ _add_pending_command("interpolate_method"
+ , p_object
+ , p_method
+ , p_initial_val
+ , p_final_val
+ , p_times_in_sec
+ , p_trans_type
+ , p_ease_type
+ , p_delay
+ );
+ return true;
+ }
// convert INT to REAL is better for interpolaters
if(p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
if(p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
@@ -999,6 +1110,7 @@ bool Tween::interpolate_method(Object *p_object
ERR_FAIL_COND_V(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false);
ERR_FAIL_COND_V(p_delay < 0, false);
+ ERR_EXPLAIN("Object has no method named: %s" + p_method);
ERR_FAIL_COND_V(!p_object->has_method(p_method), false);
InterpolateData data;
@@ -1029,10 +1141,23 @@ bool Tween::interpolate_callback(Object *p_object
, VARIANT_ARG_DECLARE
) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ _add_pending_command("interpolate_callback"
+ , p_object
+ , p_times_in_sec
+ , p_callback
+ , p_arg1
+ , p_arg2
+ , p_arg3
+ , p_arg4
+ , p_arg5
+ );
+ return true;
+ }
ERR_FAIL_COND_V(p_object == NULL, false);
ERR_FAIL_COND_V(p_times_in_sec < 0, false);
+ ERR_EXPLAIN("Object has no callback named: %s" + p_callback);
ERR_FAIL_COND_V(!p_object->has_method(p_callback), false);
InterpolateData data;
@@ -1080,10 +1205,23 @@ bool Tween::interpolate_deferred_callback(Object *p_object
, VARIANT_ARG_DECLARE
) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ _add_pending_command("interpolate_deferred_callback"
+ , p_object
+ , p_times_in_sec
+ , p_callback
+ , p_arg1
+ , p_arg2
+ , p_arg3
+ , p_arg4
+ , p_arg5
+ );
+ return true;
+ }
ERR_FAIL_COND_V(p_object == NULL, false);
ERR_FAIL_COND_V(p_times_in_sec < 0, false);
+ ERR_EXPLAIN("Object has no callback named: %s" + p_callback);
ERR_FAIL_COND_V(!p_object->has_method(p_callback), false);
InterpolateData data;
@@ -1135,7 +1273,20 @@ bool Tween::follow_property(Object *p_object
, EaseType p_ease_type
, real_t p_delay
) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ _add_pending_command("follow_property"
+ , p_object
+ , p_property
+ , p_initial_val
+ , p_target
+ , p_target_property
+ , p_times_in_sec
+ , p_trans_type
+ , p_ease_type
+ , p_delay
+ );
+ return true;
+ }
// convert INT to REAL is better for interpolaters
if(p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
@@ -1188,7 +1339,20 @@ bool Tween::follow_method(Object *p_object
, EaseType p_ease_type
, real_t p_delay
) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ _add_pending_command("follow_method"
+ , p_object
+ , p_method
+ , p_initial_val
+ , p_target
+ , p_target_method
+ , p_times_in_sec
+ , p_trans_type
+ , p_ease_type
+ , p_delay
+ );
+ return true;
+ }
// convert INT to REAL is better for interpolaters
if(p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
@@ -1199,7 +1363,9 @@ bool Tween::follow_method(Object *p_object
ERR_FAIL_COND_V(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false);
ERR_FAIL_COND_V(p_delay < 0, false);
+ ERR_EXPLAIN("Object has no method named: %s" + p_method);
ERR_FAIL_COND_V(!p_object->has_method(p_method), false);
+ ERR_EXPLAIN("Target has no method named: %s" + p_target_method);
ERR_FAIL_COND_V(!p_target->has_method(p_target_method), false);
Variant::CallError error;
@@ -1240,7 +1406,20 @@ bool Tween::targeting_property(Object *p_object
, EaseType p_ease_type
, real_t p_delay
) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ _add_pending_command("targeting_property"
+ , p_object
+ , p_property
+ , p_initial
+ , p_initial_property
+ , p_final_val
+ , p_times_in_sec
+ , p_trans_type
+ , p_ease_type
+ , p_delay
+ );
+ return true;
+ }
// convert INT to REAL is better for interpolaters
if(p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
@@ -1298,7 +1477,20 @@ bool Tween::targeting_method(Object *p_object
, EaseType p_ease_type
, real_t p_delay
) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ _add_pending_command("targeting_method"
+ , p_object
+ , p_method
+ , p_initial
+ , p_initial_method
+ , p_final_val
+ , p_times_in_sec
+ , p_trans_type
+ , p_ease_type
+ , p_delay
+ );
+ return true;
+ }
// convert INT to REAL is better for interpolaters
if(p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
@@ -1309,7 +1501,9 @@ bool Tween::targeting_method(Object *p_object
ERR_FAIL_COND_V(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false);
ERR_FAIL_COND_V(p_delay < 0, false);
+ ERR_EXPLAIN("Object has no method named: %s" + p_method);
ERR_FAIL_COND_V(!p_object->has_method(p_method), false);
+ ERR_EXPLAIN("Initial Object has no method named: %s" + p_initial_method);
ERR_FAIL_COND_V(!p_initial->has_method(p_initial_method), false);
Variant::CallError error;
diff --git a/scene/animation/tween.h b/scene/animation/tween.h
index 76402bcd73..d504c63d8a 100644
--- a/scene/animation/tween.h
+++ b/scene/animation/tween.h
@@ -110,6 +110,27 @@ private:
List<InterpolateData> interpolates;
+ struct PendingCommand {
+ StringName key;
+ int args;
+ Variant arg[10];
+ };
+ List<PendingCommand> pending_commands;
+
+ void _add_pending_command(StringName p_key
+ ,const Variant& p_arg1=Variant()
+ ,const Variant& p_arg2=Variant()
+ ,const Variant& p_arg3=Variant()
+ ,const Variant& p_arg4=Variant()
+ ,const Variant& p_arg5=Variant()
+ ,const Variant& p_arg6=Variant()
+ ,const Variant& p_arg7=Variant()
+ ,const Variant& p_arg8=Variant()
+ ,const Variant& p_arg9=Variant()
+ ,const Variant& p_arg10=Variant()
+ );
+ void _process_pending_commands();
+
typedef real_t (*interpolater)(real_t t, real_t b, real_t c, real_t d);
static interpolater interpolaters[TRANS_COUNT][EASE_COUNT];
diff --git a/scene/animation/tween_interpolaters.cpp b/scene/animation/tween_interpolaters.cpp
index c052d752f8..9128d220de 100644
--- a/scene/animation/tween_interpolaters.cpp
+++ b/scene/animation/tween_interpolaters.cpp
@@ -285,18 +285,18 @@ namespace cubic {
namespace circ {
static real_t in(real_t t, real_t b, real_t c, real_t d)
{
- return -c * (sqrt(1 - (t /= d) * t) - 1) + b;
+ return -c * (sqrt(1 - (t /= d) * t) - 1) + b; // TODO: ehrich: operation with t is undefined
}
static real_t out(real_t t, real_t b, real_t c, real_t d)
{
- return c * sqrt(1 - (t = t / d - 1) * t) + b;
+ return c * sqrt(1 - (t = t / d - 1) * t) + b; // TODO: ehrich: operation with t is undefined
}
static real_t in_out(real_t t, real_t b, real_t c, real_t d)
{
if ((t /= d / 2) < 1) return -c / 2 * (sqrt(1 - t * t) - 1) + b;
- return c / 2 * (sqrt(1 - t * (t -= 2)) + 1) + b;
+ return c / 2 * (sqrt(1 - t * (t -= 2)) + 1) + b; // TODO: ehrich: operation with t is undefined
}
static real_t out_in(real_t t, real_t b, real_t c, real_t d)
@@ -364,15 +364,15 @@ namespace back {
static real_t out(real_t t, real_t b, real_t c, real_t d)
{
float s = 1.70158f;
- return c * ((t = t / d- 1) * t * ((s + 1) * t + s) + 1) + b;
+ return c * ((t = t / d- 1) * t * ((s + 1) * t + s) + 1) + b; // TODO: ehrich: operation with t is undefined
}
static real_t in_out(real_t t, real_t b, real_t c, real_t d)
{
float s = 1.70158f;
- if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= (1.525f)) + 1) * t - s)) + b;
+ if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= (1.525f)) + 1) * t - s)) + b; // TODO: ehrich: operation with s is undefined
float postFix = t -= 2;
- return c / 2 * ((postFix) * t * (((s *= (1.525f)) + 1) * t + s) + 2) + b;
+ return c / 2 * ((postFix) * t * (((s *= (1.525f)) + 1) * t + s) + 2) + b; // TODO: ehrich: operation with s is undefined
}
static real_t out_in(real_t t, real_t b, real_t c, real_t d)
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 57dd29ad07..5b837d699c 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -115,6 +115,8 @@ void Button::_notification(int p_what) {
text_ofs.y+=style->get_offset().y;
} break;
case ALIGN_CENTER: {
+ if (text_ofs.x<0)
+ text_ofs.x=0;
text_ofs+=icon_ofs;
text_ofs+=style->get_offset();
} break;
diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp
index 309152ba8f..2aa82bc5f5 100644
--- a/scene/gui/check_box.cpp
+++ b/scene/gui/check_box.cpp
@@ -59,7 +59,7 @@ bool CheckBox::is_radio()
Node* parent = this;
do {
parent = parent->get_parent();
- if (dynamic_cast< ButtonGroup* >(parent))
+ if (parent->cast_to<ButtonGroup>())
break;
} while (parent);
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 50ce657d2e..13cf87ac2b 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -92,7 +92,6 @@ void FileDialog::_file_entered(const String& p_file) {
}
void FileDialog::_save_confirm_pressed() {
-
String f=dir_access->get_current_dir().plus_file(file->get_text());
emit_signal("file_selected",f);
hide();
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 6afff81fde..dac21275dc 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -99,7 +99,7 @@ void Label::_notification(int p_what) {
int chars_total=0;
int vbegin=0,vsep=0;
-
+
if (lines_total && lines_total < lines_visible) {
@@ -136,10 +136,9 @@ void Label::_notification(int p_what) {
if (!wc)
return;
-
+ int c = 0;
int line=0;
while(wc) {
-
/* handle lines not meant to be drawn quickly */
if (line>line_to)
break;
@@ -170,8 +169,8 @@ void Label::_notification(int p_what) {
while(to && to->char_pos>=0) {
taken+=to->pixel_width;
- if (to!=from) {
- spaces++;
+ if (to!=from && to->space_count) {
+ spaces+=to->space_count;
}
to=to->next;
}
@@ -212,15 +211,15 @@ void Label::_notification(int p_what) {
ERR_PRINT("BUG");
return;
}
- if (from!=wc) {
+ if (from->space_count) {
/* spacing */
- x_ofs+=space_w;
+ x_ofs+=space_w*from->space_count;
if (can_fill && align==ALIGN_FILL && spaces) {
-
+
x_ofs+=int((size.width-(taken+space_w*spaces))/spaces);
}
-
-
+
+
}
@@ -253,7 +252,7 @@ void Label::_notification(int p_what) {
}
for (int i=0;i<from->word_len;i++) {
-
+
if (visible_chars < 0 || chars_total<visible_chars) {
CharType c = text[i+pos];
CharType n = text[i+pos+1];
@@ -361,11 +360,12 @@ void Label::regenerate_word_cache() {
int width=autowrap?get_size().width:get_longest_line_width();
Ref<Font> font = get_font("font");
-
+
int current_word_size=0;
int word_pos=0;
int line_width=0;
- int last_width=0;
+ int space_count=0;
+ int space_width=font->get_char_size(' ').width;
line_count=1;
total_char_cache=0;
@@ -374,16 +374,17 @@ void Label::regenerate_word_cache() {
for (int i=0;i<text.size()+1;i++) {
CharType current=i<text.length()?text[i]:' '; //always a space at the end, so the algo works
-
+
if (uppercase)
current=String::char_uppercase(current);
+ bool not_latin = current>=33 && (current < 65||current >90) && (current<97||current>122) && (current<48||current>57);
bool insert_newline=false;
-
+ int char_width;
+
if (current<33) {
-
+
if (current_word_size>0) {
-
WordCache *wc = memnew( WordCache );
if (word_cache) {
last->next=wc;
@@ -391,14 +392,16 @@ void Label::regenerate_word_cache() {
word_cache=wc;
}
last=wc;
-
+
wc->pixel_width=current_word_size;
wc->char_pos=word_pos;
wc->word_len=i-word_pos;
+ wc->space_count = space_count;
current_word_size=0;
-
+ space_count=0;
+
}
-
+
if (current=='\n') {
insert_newline=true;
@@ -408,26 +411,49 @@ void Label::regenerate_word_cache() {
if (i<text.length() && text[i] == ' ') {
total_char_cache--; // do not count spaces
+ if (line_width > 0 || last==NULL || last->char_pos!=WordCache::CHAR_WRAPLINE) {
+ space_count++;
+ line_width+=space_width;
+ }else {
+ space_count=0;
+ }
}
} else {
-
+ // latin characters
if (current_word_size==0) {
- if (line_width>0) // add a space before the new word if a word existed before
- line_width+=font->get_char_size(' ').width;
word_pos=i;
}
- int char_width=font->get_char_size(current).width;
+ char_width=font->get_char_size(current).width;
current_word_size+=char_width;
line_width+=char_width;
total_char_cache++;
}
-
- if ((autowrap && line_width>=width && last_width<width) || insert_newline) {
-
+
+ if ((autowrap && (line_width >= width) && ((last && last->char_pos >= 0) || not_latin)) || insert_newline) {
+ if (not_latin) {
+ if (current_word_size>0) {
+ WordCache *wc = memnew( WordCache );
+ if (word_cache) {
+ last->next=wc;
+ } else {
+ word_cache=wc;
+ }
+ last=wc;
+
+ wc->pixel_width=current_word_size-char_width;
+ wc->char_pos=word_pos;
+ wc->word_len=i-word_pos;
+ wc->space_count = space_count;
+ current_word_size=char_width;
+ space_count=0;
+ word_pos=i;
+ }
+ }
+
WordCache *wc = memnew( WordCache );
if (word_cache) {
last->next=wc;
@@ -435,18 +461,16 @@ void Label::regenerate_word_cache() {
word_cache=wc;
}
last=wc;
-
+
wc->pixel_width=0;
wc->char_pos=insert_newline?WordCache::CHAR_NEWLINE:WordCache::CHAR_WRAPLINE;
line_width=current_word_size;
line_count++;
+ space_count=0;
-
}
- last_width=line_width;
-
}
//total_char_cache -= line_count + 1; // do not count new lines (including the first one)
@@ -465,7 +489,7 @@ void Label::regenerate_word_cache() {
set_max(line_count);
word_cache_dirty=false;
-
+
}
diff --git a/scene/gui/label.h b/scene/gui/label.h
index 3b0dddc1a3..81e3ab5676 100644
--- a/scene/gui/label.h
+++ b/scene/gui/label.h
@@ -75,8 +75,9 @@ private:
int char_pos; // if -1, then newline
int word_len;
int pixel_width;
+ int space_count;
WordCache *next;
- WordCache() { char_pos=0; word_len=0; pixel_width=0; next=0; }
+ WordCache() { char_pos=0; word_len=0; pixel_width=0; next=0; space_count=0;}
};
bool word_cache_dirty;
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 14aa3da85f..fec9e401f1 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -272,7 +272,7 @@ void LineEdit::_input_event(InputEvent p_event) {
if (editable) {
selection_delete();
- CharType ucodestr[2]={k.unicode,0};
+ CharType ucodestr[2]={(CharType)k.unicode,0};
append_at_cursor(ucodestr);
emit_signal("text_changed",text);
_change_notify("text");
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 4be53839be..6b2e5aea78 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -235,6 +235,9 @@ if (m_height > line_height) {\
while (c[end]!=0 && !(end && c[end-1]==' ' && c[end]!=' ')) {
int cw = font->get_char_size(c[end],c[end+1]).width;
+ if (c[end]=='\t') {
+ cw=tab_size*font->get_char_size(' ').width;
+ }
w+=cw;
if (c[end]==' ') {
@@ -268,7 +271,9 @@ if (m_height > line_height) {\
}
if (found_space) {
- fw+=l.offset_caches[line]/l.space_caches[line];
+ int ln = MIN(l.offset_caches.size()-1,line);
+
+ fw+=l.offset_caches[ln]/l.space_caches[ln];
}
}
@@ -290,6 +295,9 @@ if (m_height > line_height) {\
int cw=font->get_char_size(c[i],c[i+1]).x;
+ if (c[i]=='\t') {
+ cw=tab_size*font->get_char_size(' ').width;
+ }
if (p_click_pos.x-cw/2>pofs) {
@@ -330,6 +338,10 @@ if (m_height > line_height) {\
cw=font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],color);
}
+ if (c[i]=='\t') {
+ cw=tab_size*font->get_char_size(' ').width;
+ }
+
//print_line("draw char: "+String::chr(c[i]));
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 1e82432165..db8fbf7a63 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -489,7 +489,7 @@ void TextEdit::_notification(int p_what) {
CharType cc = text[i][j];
//ignore any brackets inside a string
- if (cc== '"' | cc == '\'') {
+ if (cc== '"' || cc == '\'') {
CharType quotation = cc;
do {
j++;
@@ -560,7 +560,7 @@ void TextEdit::_notification(int p_what) {
CharType cc = text[i][j];
//ignore any brackets inside a string
- if (cc== '"' | cc == '\'') {
+ if (cc== '"' || cc == '\'') {
CharType quotation = cc;
do {
j--;
@@ -1249,7 +1249,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
}
- if (!mb.doubleclick && (OS::get_singleton()->get_ticks_msec()-last_dblclk)<600) {
+ if (!mb.doubleclick && (OS::get_singleton()->get_ticks_msec()-last_dblclk)<600 && cursor.line==prev_line) {
//tripleclick select line
select(cursor.line,0,cursor.line,text[cursor.line].length());
last_dblclk=0;
@@ -1440,7 +1440,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
} else {
//different char, go back
- const CharType chr[2] = {k.unicode, 0};
+ const CharType chr[2] = {(CharType)k.unicode, 0};
if(auto_brace_completion_enabled && _is_pair_symbol(chr[0])) {
_consume_pair_symbol(chr[0]);
} else {
@@ -2062,7 +2062,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
if (readonly)
break;
- const CharType chr[2] = {k.unicode, 0};
+ const CharType chr[2] = {(CharType)k.unicode, 0};
if(auto_brace_completion_enabled && _is_pair_symbol(chr[0])) {
_consume_pair_symbol(chr[0]);
@@ -3494,6 +3494,9 @@ void TextEdit::set_line(int line, String new_text)
return;
_remove_text(line, 0, line, text[line].length());
_insert_text(line, 0, new_text);
+ if (cursor.line==line) {
+ cursor.column=MIN(cursor.column,new_text.length());
+ }
}
void TextEdit::insert_at(const String &p_text, int at)
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index e0181b9238..5c60b9fbff 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1417,6 +1417,41 @@ void Node::_duplicate_and_reown(Node* p_new_parent, const Map<Node*,Node*>& p_re
}
+
+void Node::_duplicate_signals(const Node* p_original,Node* p_copy) const {
+
+ if (this!=p_original && get_owner()!=p_original)
+ return;
+
+ List<Connection> conns;
+ get_all_signal_connections(&conns);
+
+ for (List<Connection>::Element *E=conns.front();E;E=E->next()) {
+
+ if (E->get().flags&CONNECT_PERSIST) {
+ //user connected
+ NodePath p = p_original->get_path_to(this);
+ Node *copy = p_copy->get_node(p);
+
+ Node *target = E->get().target->cast_to<Node>();
+ if (!target)
+ continue;
+ NodePath ptarget = p_original->get_path_to(target);
+ Node *copytarget = p_copy->get_node(ptarget);
+
+ if (copy && copytarget) {
+ copy->connect(E->get().signal,copytarget,E->get().method,E->get().binds,CONNECT_PERSIST);
+ }
+ }
+ }
+
+ for(int i=0;i<get_child_count();i++) {
+ get_child(i)->_duplicate_signals(p_original,p_copy);
+ }
+
+}
+
+
Node *Node::duplicate_and_reown(const Map<Node*,Node*>& p_reown_map) const {
@@ -1455,6 +1490,7 @@ Node *Node::duplicate_and_reown(const Map<Node*,Node*>& p_reown_map) const {
get_child(i)->_duplicate_and_reown(node,p_reown_map);
}
+ _duplicate_signals(this,node);
return node;
}
diff --git a/scene/main/node.h b/scene/main/node.h
index aeada3c5bb..be32c4e726 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -126,6 +126,7 @@ private:
void _propagate_pause_owner(Node*p_owner);
Array _get_node_and_resource(const NodePath& p_path);
+ void _duplicate_signals(const Node* p_original,Node* p_copy) const;
void _duplicate_and_reown(Node* p_new_parent, const Map<Node*,Node*>& p_reown_map) const;
Array _get_children() const;
Array _get_groups() const;
@@ -170,6 +171,7 @@ public:
NOTIFICATION_PROCESS = 17,
NOTIFICATION_PARENTED=18,
NOTIFICATION_UNPARENTED=19,
+ NOTIFICATION_INSTANCED=20,
};
/* NODE/TREE */
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index 2e3e7db0ad..3a80382a40 100644
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -45,14 +45,14 @@ void Timer::_notification(int p_what) {
}
} break;
case NOTIFICATION_PROCESS: {
-
- if (!is_processing())
+ if (timer_process_mode == TIMER_PROCESS_FIXED || !is_processing())
return;
time_left -= get_process_delta_time();
if (time_left<0) {
if (!one_shot)
- time_left=wait_time+time_left;
+ //time_left=wait_time+time_left;
+ time_left = wait_time;
else
stop();
@@ -60,13 +60,27 @@ void Timer::_notification(int p_what) {
}
} break;
+ case NOTIFICATION_FIXED_PROCESS: {
+ if (timer_process_mode == TIMER_PROCESS_IDLE || !is_fixed_processing())
+ return;
+ time_left -= get_fixed_process_delta_time();
+
+ if (time_left<0) {
+ if (!one_shot)
+ //time_left = wait_time + time_left;
+ time_left = wait_time;
+ else
+ stop();
+ emit_signal("timeout");
+ }
+
+ } break;
}
}
void Timer::set_wait_time(float p_time) {
-
ERR_EXPLAIN("time should be greater than zero.");
ERR_FAIL_COND(p_time<=0);
wait_time=p_time;
@@ -96,14 +110,13 @@ bool Timer::has_autostart() const {
}
void Timer::start() {
-
time_left=wait_time;
- set_process(true);
+ _set_process(true);
}
void Timer::stop() {
time_left=-1;
- set_process(false);
+ _set_process(false);
autostart=false;
}
@@ -112,6 +125,41 @@ float Timer::get_time_left() const {
return time_left >0 ? time_left : 0;
}
+void Timer::set_timer_process_mode(TimerProcessMode p_mode) {
+
+ if (timer_process_mode == p_mode)
+ return;
+
+ switch (timer_process_mode) {
+ case TIMER_PROCESS_FIXED:
+ if (is_fixed_processing()) {
+ set_fixed_process(false);
+ set_process(true);
+ }
+ break;
+ case TIMER_PROCESS_IDLE:
+ if (is_processing()) {
+ set_process(false);
+ set_fixed_process(true);
+ }
+ break;
+ }
+ timer_process_mode = p_mode;
+}
+
+Timer::TimerProcessMode Timer::get_timer_process_mode() const{
+
+ return timer_process_mode;
+}
+
+
+void Timer::_set_process(bool p_process, bool p_force)
+{
+ switch (timer_process_mode) {
+ case TIMER_PROCESS_FIXED: set_fixed_process(p_process); break;
+ case TIMER_PROCESS_IDLE: set_process(p_process); break;
+ }
+}
void Timer::_bind_methods() {
@@ -129,8 +177,12 @@ void Timer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_time_left"),&Timer::get_time_left);
+ ObjectTypeDB::bind_method(_MD("set_timer_process_mode", "mode"), &Timer::set_timer_process_mode);
+ ObjectTypeDB::bind_method(_MD("get_timer_process_mode"), &Timer::get_timer_process_mode);
+
ADD_SIGNAL( MethodInfo("timeout") );
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_timer_process_mode"), _SCS("get_timer_process_mode"));
ADD_PROPERTY( PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.01,4096,0.01" ), _SCS("set_wait_time"), _SCS("get_wait_time") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "one_shot" ), _SCS("set_one_shot"), _SCS("is_one_shot") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autostart" ), _SCS("set_autostart"), _SCS("has_autostart") );
@@ -138,8 +190,7 @@ void Timer::_bind_methods() {
}
Timer::Timer() {
-
-
+ timer_process_mode = TIMER_PROCESS_IDLE;
autostart=false;
wait_time=1;
one_shot=false;
diff --git a/scene/main/timer.h b/scene/main/timer.h
index 021638ccfc..4b9cecba84 100644
--- a/scene/main/timer.h
+++ b/scene/main/timer.h
@@ -46,6 +46,11 @@ protected:
static void _bind_methods();
public:
+ enum TimerProcessMode {
+ TIMER_PROCESS_FIXED,
+ TIMER_PROCESS_IDLE,
+ };
+
void set_wait_time(float p_time);
float get_wait_time() const;
@@ -60,7 +65,16 @@ public:
float get_time_left() const;
+ void set_timer_process_mode(TimerProcessMode p_mode);
+ TimerProcessMode get_timer_process_mode() const;
Timer();
+
+private:
+ TimerProcessMode timer_process_mode;
+ void _set_process(bool p_process, bool p_force = false);
+
};
+VARIANT_ENUM_CAST(Timer::TimerProcessMode);
+
#endif // TIMER_H
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 0f11a66703..095406dad9 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -1216,8 +1216,8 @@ T Animation::_interpolate( const Vector< TKey<T> >& p_keys, float p_time, Inter
if (p_ok)
*p_ok=true;
-
- int next;
+
+ int next=0;
float c=0;
// prepare for all cases of interpolation
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 9f36510739..a1cb1205e5 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -182,6 +182,8 @@ Node *PackedScene::instance(bool p_gen_edit_state) const {
if (get_path()!="" && get_path().find("::")==-1)
s->set_filename(get_path());
+
+ s->notification(Node::NOTIFICATION_INSTANCED);
return ret_nodes[0];
}
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp
index 131b0e193f..24d5978856 100644
--- a/scene/resources/shader_graph.cpp
+++ b/scene/resources/shader_graph.cpp
@@ -2160,7 +2160,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
"floor($)",
"round($)",
"ceil($)",
- "frac($)",
+ "fract($)",
"min(max($,0),1)",
"-($)",
};
@@ -2378,7 +2378,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
String name = p_node->param1;
Vector3 dv=p_node->param2;
- code +="uniform float "+name+"=vec3("+rtos(dv.x)+","+rtos(dv.y)+","+rtos(dv.z)+");\n";
+ code +="uniform vec3 "+name+"=vec3("+rtos(dv.x)+","+rtos(dv.y)+","+rtos(dv.z)+");\n";
code += OUTNAME(p_node->id,0)+"="+name+";\n";
}break;
case NODE_RGB_INPUT: {
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index 8350bf8cc8..21bdb6c0ab 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -105,6 +105,9 @@ bool Theme::_get(const StringName& p_name,Variant &r_ret) const {
void Theme::_get_property_list( List<PropertyInfo> *p_list) const {
+
+ List<PropertyInfo> list;
+
const StringName *key=NULL;
while((key=icon_map.next(key))) {
@@ -113,7 +116,7 @@ void Theme::_get_property_list( List<PropertyInfo> *p_list) const {
while((key2=icon_map[*key].next(key2))) {
- p_list->push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/icons/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "Texture" ) );
+ list.push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/icons/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "Texture" ) );
}
}
@@ -125,7 +128,7 @@ void Theme::_get_property_list( List<PropertyInfo> *p_list) const {
while((key2=style_map[*key].next(key2))) {
- p_list->push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/styles/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "StyleBox" ) );
+ list.push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/styles/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "StyleBox" ) );
}
}
@@ -138,7 +141,7 @@ void Theme::_get_property_list( List<PropertyInfo> *p_list) const {
while((key2=font_map[*key].next(key2))) {
- p_list->push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/fonts/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "Font" ) );
+ list.push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/fonts/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "Font" ) );
}
}
@@ -150,7 +153,7 @@ void Theme::_get_property_list( List<PropertyInfo> *p_list) const {
while((key2=color_map[*key].next(key2))) {
- p_list->push_back( PropertyInfo( Variant::COLOR, String()+*key+"/colors/"+*key2 ) );
+ list.push_back( PropertyInfo( Variant::COLOR, String()+*key+"/colors/"+*key2 ) );
}
}
@@ -162,9 +165,14 @@ void Theme::_get_property_list( List<PropertyInfo> *p_list) const {
while((key2=constant_map[*key].next(key2))) {
- p_list->push_back( PropertyInfo( Variant::INT, String()+*key+"/constants/"+*key2 ) );
+ list.push_back( PropertyInfo( Variant::INT, String()+*key+"/constants/"+*key2 ) );
}
}
+
+ list.sort();
+ for(List<PropertyInfo>::Element *E=list.front();E;E=E->next()) {
+ p_list->push_back(E->get());
+ }
}
diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h
index 70fc3e8fcb..c018ab6224 100644
--- a/servers/physics/collision_object_sw.h
+++ b/servers/physics/collision_object_sw.h
@@ -34,8 +34,10 @@
#include "self_list.h"
#include "broad_phase_sw.h"
-#define MAX_OBJECT_DISTANCE 10000000
+#ifdef DEBUG_ENABLED
+#define MAX_OBJECT_DISTANCE 10000000.0
#define MAX_OBJECT_DISTANCE_X2 (MAX_OBJECT_DISTANCE*MAX_OBJECT_DISTANCE)
+#endif
class SpaceSW;
diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp
index 2b4a137e11..03d5b7afa1 100644
--- a/servers/physics/physics_server_sw.cpp
+++ b/servers/physics/physics_server_sw.cpp
@@ -551,7 +551,7 @@ bool PhysicsServerSW::body_is_shape_set_as_trigger(RID p_body, int p_shape_idx)
ERR_FAIL_COND_V(!body,false);
ERR_FAIL_INDEX_V(p_shape_idx,body->get_shape_count(),false);
- body->is_shape_set_as_trigger(p_shape_idx);
+ return body->is_shape_set_as_trigger(p_shape_idx);
}
diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp
index f73fbb628b..3b1705bd56 100644
--- a/servers/physics_2d/area_pair_2d_sw.cpp
+++ b/servers/physics_2d/area_pair_2d_sw.cpp
@@ -32,7 +32,7 @@
bool AreaPair2DSW::setup(float p_step) {
- bool result = CollisionSolver2DSW::solve(body->get_shape(body_shape),body->get_transform() * body->get_shape_transform(body_shape),Vector2(),area->get_shape(area_shape),area->get_transform() * area->get_shape_transform(area_shape),Vector2(),NULL,this);
+ bool result = area->test_collision_mask(body) && CollisionSolver2DSW::solve(body->get_shape(body_shape),body->get_transform() * body->get_shape_transform(body_shape),Vector2(),area->get_shape(area_shape),area->get_transform() * area->get_shape_transform(area_shape),Vector2(),NULL,this);
if (result!=colliding) {
@@ -102,7 +102,7 @@ AreaPair2DSW::~AreaPair2DSW() {
bool Area2Pair2DSW::setup(float p_step) {
- bool result = CollisionSolver2DSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this);
+ bool result = area_a->test_collision_mask(area_b) && CollisionSolver2DSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this);
if (result!=colliding) {
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index 464b818384..0ba661b4c4 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -657,6 +657,7 @@ Body2DSW::Body2DSW() : CollisionObject2DSW(TYPE_BODY), active_list(this), inerti
area_linear_damp=0;
contact_count=0;
gravity_scale=1.0;
+ using_one_way_cache=false;
one_way_collision_max_depth=0.1;
still_time=0;
diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h
index ca4d80a15b..e34686f3ac 100644
--- a/servers/physics_2d/body_2d_sw.h
+++ b/servers/physics_2d/body_2d_sw.h
@@ -81,6 +81,7 @@ class Body2DSW : public CollisionObject2DSW {
bool active;
bool can_sleep;
bool first_time_kinematic;
+ bool using_one_way_cache;
void _update_inertia();
virtual void _shapes_changed();
Matrix32 new_transform;
@@ -229,12 +230,17 @@ public:
_FORCE_INLINE_ void set_continuous_collision_detection_mode(Physics2DServer::CCDMode p_mode) { continuous_cd_mode=p_mode; }
_FORCE_INLINE_ Physics2DServer::CCDMode get_continuous_collision_detection_mode() const { return continuous_cd_mode; }
- void set_one_way_collision_direction(const Vector2& p_dir) { one_way_collision_direction=p_dir; }
+ void set_one_way_collision_direction(const Vector2& p_dir) {
+ one_way_collision_direction=p_dir;
+ using_one_way_cache=one_way_collision_direction!=Vector2();
+ }
Vector2 get_one_way_collision_direction() const { return one_way_collision_direction; }
void set_one_way_collision_max_depth(float p_depth) { one_way_collision_max_depth=p_depth; }
float get_one_way_collision_max_depth() const { return one_way_collision_max_depth; }
+ _FORCE_INLINE_ bool is_using_one_way_collision() const { return using_one_way_cache; }
+
void set_space(Space2DSW *p_space);
void update_inertias();
diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp
index a2402d1473..6bfed134e6 100644
--- a/servers/physics_2d/body_pair_2d_sw.cpp
+++ b/servers/physics_2d/body_pair_2d_sw.cpp
@@ -234,7 +234,7 @@ bool BodyPair2DSW::setup(float p_step) {
//cannot collide
- if ((A->get_layer_mask()&B->get_layer_mask())==0 || A->has_exception(B->get_self()) || B->has_exception(A->get_self()) || (A->get_mode()<=Physics2DServer::BODY_MODE_KINEMATIC && B->get_mode()<=Physics2DServer::BODY_MODE_KINEMATIC && A->get_max_contacts_reported()==0 && B->get_max_contacts_reported()==0)) {
+ if (!A->test_collision_mask(B) || A->has_exception(B->get_self()) || B->has_exception(A->get_self()) || (A->get_mode()<=Physics2DServer::BODY_MODE_KINEMATIC && B->get_mode()<=Physics2DServer::BODY_MODE_KINEMATIC && A->get_max_contacts_reported()==0 && B->get_max_contacts_reported()==0)) {
collided=false;
return false;
}
@@ -265,6 +265,8 @@ bool BodyPair2DSW::setup(float p_step) {
}
//faster to set than to check..
+ //bool prev_collided=collided;
+
collided = CollisionSolver2DSW::solve(shape_A_ptr,xform_A,motion_A,shape_B_ptr,xform_B,motion_B,_add_contact,this,&sep_axis);
if (!collided) {
@@ -280,9 +282,68 @@ bool BodyPair2DSW::setup(float p_step) {
collided=true;
}
- if (!collided)
+ if (!collided) {
+ oneway_disabled=false;
return false;
+ }
+
+ }
+
+ if (oneway_disabled)
+ return false;
+
+ //if (!prev_collided) {
+ {
+
+ if (A->is_using_one_way_collision()) {
+ Vector2 direction = A->get_one_way_collision_direction();
+ bool valid=false;
+ for(int i=0;i<contact_count;i++) {
+ Contact& c = contacts[i];
+
+ if (c.normal.dot(direction)<0)
+ continue;
+ if (B->get_linear_velocity().dot(direction)<0)
+ continue;
+
+ if (!c.reused) {
+ continue;
+ }
+
+ valid=true;
+ }
+
+ if (!valid) {
+ collided=false;
+ oneway_disabled=true;
+ return false;
+ }
+ }
+
+ if (B->is_using_one_way_collision()) {
+ Vector2 direction = B->get_one_way_collision_direction();
+ bool valid=false;
+ for(int i=0;i<contact_count;i++) {
+
+ Contact& c = contacts[i];
+ if (c.normal.dot(direction)<0)
+ continue;
+ if (A->get_linear_velocity().dot(direction)<0)
+ continue;
+
+ if (!c.reused) {
+ continue;
+ }
+
+ valid=true;
+ }
+ if (!valid) {
+ collided=false;
+ oneway_disabled=true;
+ return false;
+ }
+ }
}
real_t max_penetration = space->get_contact_max_allowed_penetration();
@@ -472,6 +533,7 @@ BodyPair2DSW::BodyPair2DSW(Body2DSW *p_A, int p_shape_A,Body2DSW *p_B, int p_sha
B->add_constraint(this,1);
contact_count=0;
collided=false;
+ oneway_disabled=false;
}
diff --git a/servers/physics_2d/body_pair_2d_sw.h b/servers/physics_2d/body_pair_2d_sw.h
index 2365512036..a7fa287be4 100644
--- a/servers/physics_2d/body_pair_2d_sw.h
+++ b/servers/physics_2d/body_pair_2d_sw.h
@@ -76,6 +76,7 @@ class BodyPair2DSW : public Constraint2DSW {
Contact contacts[MAX_CONTACTS];
int contact_count;
bool collided;
+ bool oneway_disabled;
int cc;
diff --git a/servers/physics_2d/collision_object_2d_sw.cpp b/servers/physics_2d/collision_object_2d_sw.cpp
index 8160f22a31..7c8e223c57 100644
--- a/servers/physics_2d/collision_object_2d_sw.cpp
+++ b/servers/physics_2d/collision_object_2d_sw.cpp
@@ -226,7 +226,7 @@ CollisionObject2DSW::CollisionObject2DSW(Type p_type) {
type=p_type;
space=NULL;
instance_id=0;
- user_mask=0;
+ collision_mask=1;
layer_mask=1;
pickable=true;
}
diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h
index 58dc3e9cd9..f3432060b9 100644
--- a/servers/physics_2d/collision_object_2d_sw.h
+++ b/servers/physics_2d/collision_object_2d_sw.h
@@ -65,7 +65,7 @@ private:
Space2DSW *space;
Matrix32 transform;
Matrix32 inv_transform;
- uint32_t user_mask;
+ uint32_t collision_mask;
uint32_t layer_mask;
bool _static;
@@ -117,8 +117,8 @@ public:
_FORCE_INLINE_ bool is_shape_set_as_trigger(int p_idx) const { return shapes[p_idx].trigger; }
- void set_user_mask(uint32_t p_mask) {user_mask=p_mask;}
- _FORCE_INLINE_ uint32_t get_user_mask() const { return user_mask; }
+ void set_collision_mask(uint32_t p_mask) {collision_mask=p_mask;}
+ _FORCE_INLINE_ uint32_t get_collision_mask() const { return collision_mask; }
void set_layer_mask(uint32_t p_mask) {layer_mask=p_mask;}
_FORCE_INLINE_ uint32_t get_layer_mask() const { return layer_mask; }
@@ -133,6 +133,11 @@ public:
void set_pickable(bool p_pickable) { pickable=p_pickable; }
_FORCE_INLINE_ bool is_pickable() const { return pickable; }
+ _FORCE_INLINE_ bool test_collision_mask(CollisionObject2DSW* p_other) const {
+
+ return layer_mask&p_other->collision_mask || p_other->layer_mask&collision_mask;
+ }
+
virtual ~CollisionObject2DSW() {}
};
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index d31606acfb..08d871be69 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -480,6 +480,22 @@ void Physics2DServerSW::area_set_monitorable(RID p_area,bool p_monitorable) {
}
+void Physics2DServerSW::area_set_collision_mask(RID p_area,uint32_t p_mask) {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ area->set_collision_mask(p_mask);
+}
+
+void Physics2DServerSW::area_set_layer_mask(RID p_area,uint32_t p_mask) {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ area->set_layer_mask(p_mask);
+}
+
void Physics2DServerSW::area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method) {
@@ -726,20 +742,20 @@ uint32_t Physics2DServerSW::body_get_layer_mask(RID p_body, uint32_t p_flags) co
};
-void Physics2DServerSW::body_set_user_mask(RID p_body, uint32_t p_flags) {
+void Physics2DServerSW::body_set_collision_mask(RID p_body, uint32_t p_flags) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
- body->set_user_mask(p_flags);
+ body->set_collision_mask(p_flags);
};
-uint32_t Physics2DServerSW::body_get_user_mask(RID p_body, uint32_t p_flags) const {
+uint32_t Physics2DServerSW::body_get_collision_mask(RID p_body, uint32_t p_flags) const {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
- return body->get_user_mask();
+ return body->get_collision_mask();
};
void Physics2DServerSW::body_set_param(RID p_body, BodyParameter p_param, float p_value) {
diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h
index 50675cbd09..341df2fdc9 100644
--- a/servers/physics_2d/physics_2d_server_sw.h
+++ b/servers/physics_2d/physics_2d_server_sw.h
@@ -134,6 +134,8 @@ public:
virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const;
virtual Matrix32 area_get_transform(RID p_area) const;
virtual void area_set_monitorable(RID p_area,bool p_monitorable);
+ virtual void area_set_collision_mask(RID p_area,uint32_t p_mask);
+ virtual void area_set_layer_mask(RID p_area,uint32_t p_mask);
virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method);
virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method);
@@ -179,8 +181,8 @@ public:
virtual void body_set_layer_mask(RID p_body, uint32_t p_mask);
virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const;
- virtual void body_set_user_mask(RID p_body, uint32_t p_mask);
- virtual uint32_t body_get_user_mask(RID p_body, uint32_t p_mask) const;
+ virtual void body_set_collision_mask(RID p_body, uint32_t p_mask);
+ virtual uint32_t body_get_collision_mask(RID p_body, uint32_t p_mask) const;
virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value);
virtual float body_get_param(RID p_body, BodyParameter p_param) const;
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 9a1b977bda..9b69ab299d 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -555,38 +555,10 @@ Physics2DDirectSpaceStateSW::Physics2DDirectSpaceStateSW() {
+int Space2DSW::_cull_aabb_for_body(Body2DSW *p_body,const Rect2& p_aabb) {
-bool Space2DSW::test_body_motion(Body2DSW *p_body,const Vector2&p_motion,float p_margin,Physics2DServer::MotionResult *r_result) {
-
- //give me back regular physics engine logic
- //this is madness
- //and most people using this function will think
- //what it does is simpler than using physics
- //this took about a week to get right..
- //but is it right? who knows at this point..
-
- Rect2 body_aabb;
-
- for(int i=0;i<p_body->get_shape_count();i++) {
-
- if (i==0)
- body_aabb=p_body->get_shape_aabb(i);
- else
- body_aabb=body_aabb.merge(p_body->get_shape_aabb(i));
- }
-
- body_aabb=body_aabb.grow(p_margin);
- {
- //add motion
-
- Rect2 motion_aabb=body_aabb;
- motion_aabb.pos+=p_motion;
- body_aabb=body_aabb.merge(motion_aabb);
- }
-
-
- int amount = broadphase->cull_aabb(body_aabb,intersection_query_results,INTERSECTION_QUERY_MAX,intersection_query_subindex_results);
+ int amount = broadphase->cull_aabb(p_aabb,intersection_query_results,INTERSECTION_QUERY_MAX,intersection_query_subindex_results);
for(int i=0;i<amount;i++) {
@@ -596,7 +568,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body,const Vector2&p_motion,float p
keep=false;
else if (intersection_query_results[i]->get_type()==CollisionObject2DSW::TYPE_AREA)
keep=false;
- else if ((static_cast<Body2DSW*>(intersection_query_results[i])->get_layer_mask()&p_body->get_layer_mask())==0)
+ else if ((static_cast<Body2DSW*>(intersection_query_results[i])->test_collision_mask(p_body))==0)
keep=false;
else if (static_cast<Body2DSW*>(intersection_query_results[i])->has_exception(p_body->get_self()) || p_body->has_exception(intersection_query_results[i]->get_self()))
keep=false;
@@ -617,6 +589,31 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body,const Vector2&p_motion,float p
}
}
+ return amount;
+}
+
+bool Space2DSW::test_body_motion(Body2DSW *p_body,const Vector2&p_motion,float p_margin,Physics2DServer::MotionResult *r_result) {
+
+ //give me back regular physics engine logic
+ //this is madness
+ //and most people using this function will think
+ //what it does is simpler than using physics
+ //this took about a week to get right..
+ //but is it right? who knows at this point..
+
+ Rect2 body_aabb;
+
+ for(int i=0;i<p_body->get_shape_count();i++) {
+
+ if (i==0)
+ body_aabb=p_body->get_shape_aabb(i);
+ else
+ body_aabb=body_aabb.merge(p_body->get_shape_aabb(i));
+ }
+
+ body_aabb=body_aabb.grow(p_margin);
+
+
Matrix32 body_transform = p_body->get_transform();
{
@@ -642,6 +639,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body,const Vector2&p_motion,float p
bool collided=false;
+ int amount = _cull_aabb_for_body(p_body,body_aabb);
for(int j=0;j<p_body->get_shape_count();j++) {
if (p_body->is_shape_set_as_trigger(j))
@@ -657,7 +655,12 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body,const Vector2&p_motion,float p
if (col_obj->get_type()==CollisionObject2DSW::TYPE_BODY) {
const Body2DSW *body=static_cast<const Body2DSW*>(col_obj);
- cbk.valid_dir=body->get_one_way_collision_direction();
+
+ Vector2 cdir = body->get_one_way_collision_direction();
+ if (cdir!=Vector2() && p_motion.dot(cdir)<0)
+ continue;
+
+ cbk.valid_dir=cdir;
cbk.valid_depth=body->get_one_way_collision_max_depth();
} else {
cbk.valid_dir=Vector2();
@@ -694,6 +697,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body,const Vector2&p_motion,float p
}
body_transform.elements[2]+=recover_motion;
+ body_aabb.pos+=recover_motion;
recover_attempts--;
@@ -709,7 +713,11 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body,const Vector2&p_motion,float p
{
// STEP 2 ATTEMPT MOTION
+ Rect2 motion_aabb=body_aabb;
+ motion_aabb.pos+=p_motion;
+ motion_aabb=motion_aabb.merge(body_aabb);
+ int amount = _cull_aabb_for_body(p_body,motion_aabb);
for(int j=0;j<p_body->get_shape_count();j++) {
@@ -847,6 +855,10 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body,const Vector2&p_motion,float p
Matrix32 body_shape_xform = ugt * p_body->get_shape_transform(best_shape);
Shape2DSW *body_shape = p_body->get_shape(best_shape);
+ body_aabb.pos+=p_motion*unsafe;
+
+ int amount = _cull_aabb_for_body(p_body,body_aabb);
+
for(int i=0;i<amount;i++) {
diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h
index 95a576609e..abee8628fc 100644
--- a/servers/physics_2d/space_2d_sw.h
+++ b/servers/physics_2d/space_2d_sw.h
@@ -101,6 +101,8 @@ class Space2DSW {
int active_objects;
int collision_pairs;
+ int _cull_aabb_for_body(Body2DSW *p_body,const Rect2& p_aabb);
+
friend class Physics2DDirectSpaceStateSW;
public:
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp
index 088c092e75..279ad0d742 100644
--- a/servers/physics_2d_server.cpp
+++ b/servers/physics_2d_server.cpp
@@ -536,6 +536,8 @@ void Physics2DServer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("area_remove_shape","area","shape_idx"),&Physics2DServer::area_remove_shape);
ObjectTypeDB::bind_method(_MD("area_clear_shapes","area"),&Physics2DServer::area_clear_shapes);
+ ObjectTypeDB::bind_method(_MD("area_set_layer_mask","area","mask"),&Physics2DServer::area_set_layer_mask);
+ ObjectTypeDB::bind_method(_MD("area_set_collision_mask","area","mask"),&Physics2DServer::area_set_collision_mask);
ObjectTypeDB::bind_method(_MD("area_set_param","area","param","value"),&Physics2DServer::area_set_param);
ObjectTypeDB::bind_method(_MD("area_set_transform","area","transform"),&Physics2DServer::area_set_transform);
@@ -584,8 +586,8 @@ void Physics2DServer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("body_set_layer_mask","body","mask"),&Physics2DServer::body_set_layer_mask);
ObjectTypeDB::bind_method(_MD("body_get_layer_mask","body"),&Physics2DServer::body_get_layer_mask);
- ObjectTypeDB::bind_method(_MD("body_set_user_mask","body","mask"),&Physics2DServer::body_set_user_mask);
- ObjectTypeDB::bind_method(_MD("body_get_user_mask","body"),&Physics2DServer::body_get_user_mask);
+ ObjectTypeDB::bind_method(_MD("body_set_collision_mask","body","mask"),&Physics2DServer::body_set_collision_mask);
+ ObjectTypeDB::bind_method(_MD("body_get_collision_mask","body"),&Physics2DServer::body_get_collision_mask);
ObjectTypeDB::bind_method(_MD("body_set_param","body","param","value"),&Physics2DServer::body_set_param);
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h
index 306144c2ba..5411228c0f 100644
--- a/servers/physics_2d_server.h
+++ b/servers/physics_2d_server.h
@@ -347,6 +347,9 @@ public:
virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const=0;
virtual Matrix32 area_get_transform(RID p_area) const=0;
+ virtual void area_set_collision_mask(RID p_area,uint32_t p_mask)=0;
+ virtual void area_set_layer_mask(RID p_area,uint32_t p_mask)=0;
+
virtual void area_set_monitorable(RID p_area,bool p_monitorable)=0;
virtual void area_set_pickable(RID p_area,bool p_pickable)=0;
@@ -404,8 +407,8 @@ public:
virtual void body_set_layer_mask(RID p_body, uint32_t p_mask)=0;
virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const=0;
- virtual void body_set_user_mask(RID p_body, uint32_t p_mask)=0;
- virtual uint32_t body_get_user_mask(RID p_body, uint32_t p_mask) const=0;
+ virtual void body_set_collision_mask(RID p_body, uint32_t p_mask)=0;
+ virtual uint32_t body_get_collision_mask(RID p_body, uint32_t p_mask) const=0;
// common body variables
enum BodyParameter {
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp
index 010e02d884..4feb1b5269 100644
--- a/servers/physics_server.cpp
+++ b/servers/physics_server.cpp
@@ -221,7 +221,7 @@ PhysicsShapeQueryParameters::PhysicsShapeQueryParameters() {
/////////////////////////////////////
/*
-Variant PhysicsDirectSpaceState::_intersect_shape(const RID& p_shape, const Transform& p_xform,int p_result_max,const Vector<RID>& p_exclude,uint32_t p_user_mask) {
+Variant PhysicsDirectSpaceState::_intersect_shape(const RID& p_shape, const Transform& p_xform,int p_result_max,const Vector<RID>& p_exclude,uint32_t p_collision_mask) {
diff --git a/servers/physics_server.h b/servers/physics_server.h
index 97a1d34e7b..ffb462af22 100644
--- a/servers/physics_server.h
+++ b/servers/physics_server.h
@@ -131,8 +131,8 @@ class PhysicsDirectSpaceState : public Object {
OBJ_TYPE( PhysicsDirectSpaceState, Object );
-// Variant _intersect_ray(const Vector3& p_from, const Vector3& p_to,const Vector<RID>& p_exclude=Vector<RID>(),uint32_t p_user_mask=0);
-// Variant _intersect_shape(const RID& p_shape, const Transform& p_xform,int p_result_max=64,const Vector<RID>& p_exclude=Vector<RID>(),uint32_t p_user_mask=0);
+// Variant _intersect_ray(const Vector3& p_from, const Vector3& p_to,const Vector<RID>& p_exclude=Vector<RID>(),uint32_t p_collision_mask=0);
+// Variant _intersect_shape(const RID& p_shape, const Transform& p_xform,int p_result_max=64,const Vector<RID>& p_exclude=Vector<RID>(),uint32_t p_collision_mask=0);
public:
enum ObjectTypeMask {
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 81862fb3a6..79365f7db6 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -863,17 +863,17 @@ public:
if (polygon->indices != NULL) {
r.pos=polygon->points[polygon->indices[0]];
- for (int i=1; i<polygon->count; i++) {
+ for (int i=1; i<l; i++) {
r.expand_to(polygon->points[polygon->indices[i]]);
- };
+ }
} else {
r.pos=polygon->points[0];
- for (int i=1; i<polygon->count; i++) {
+ for (int i=1; i<l; i++) {
r.expand_to(polygon->points[i]);
- };
- };
+ }
+ }
} break;
case CanvasItem::Command::TYPE_CIRCLE: {
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index 6556f8bc42..a547da9b61 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -7281,7 +7281,7 @@ void VisualServerRaster::_draw_viewports() {
if (r.size.width==0)
r.size.width=window_w;
if (r.size.height==0)
- r.size.height=window_w;
+ r.size.height=window_h;
_draw_viewport(vp,r.pos.x,r.pos.y,r.size.width,r.size.height);
diff --git a/tools/docdump/doc_dump.cpp b/tools/docdump/doc_dump.cpp
index d10f6c9ce3..17aff3dc74 100644
--- a/tools/docdump/doc_dump.cpp
+++ b/tools/docdump/doc_dump.cpp
@@ -65,7 +65,7 @@ static String _escape_string(const String& p_str) {
ret=ret.replace(">","&lt;");
ret=ret.replace("'","&apos;");
ret=ret.replace("\"","&quot;");
- for (int i=1;i<32;i++) {
+ for (char i=1;i<32;i++) {
char chr[2]={i,0};
ret=ret.replace(chr,"&#"+String::num(i)+";");
diff --git a/tools/editor/animation_editor.cpp b/tools/editor/animation_editor.cpp
index 39eec4e69b..63ab186a38 100644
--- a/tools/editor/animation_editor.cpp
+++ b/tools/editor/animation_editor.cpp
@@ -1375,7 +1375,7 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
if (p_input.is_action("ui_up"))
selected_track--;
if (v_scroll->is_visible() && p_input.is_action("ui_page_up"))
- selected_track--;;
+ selected_track--;
if (selected_track<0)
selected_track=0;
diff --git a/tools/editor/editor_file_system.cpp b/tools/editor/editor_file_system.cpp
index 94e887c3e7..8e96123c36 100644
--- a/tools/editor/editor_file_system.cpp
+++ b/tools/editor/editor_file_system.cpp
@@ -940,19 +940,19 @@ String EditorFileSystem::get_file_type(const String& p_file) const {
EditorFileSystemDirectory *EditorFileSystem::get_path(const String& p_path) {
if (!filesystem || scanning)
- return false;
+ return NULL;
String f = Globals::get_singleton()->localize_path(p_path);
if (!f.begins_with("res://"))
- return false;
+ return NULL;
f=f.substr(6,f.length());
f=f.replace("\\","/");
if (f==String())
- return filesystem;
+ return filesystem;
if (f.ends_with("/"))
f=f.substr(0,f.length()-1);
@@ -960,7 +960,7 @@ EditorFileSystemDirectory *EditorFileSystem::get_path(const String& p_path) {
Vector<String> path = f.split("/");
if (path.size()==0)
- return false;
+ return NULL;
EditorFileSystemDirectory *fs=filesystem;
diff --git a/tools/editor/editor_import_export.cpp b/tools/editor/editor_import_export.cpp
index d76009a72a..4e6435b22e 100644
--- a/tools/editor/editor_import_export.cpp
+++ b/tools/editor/editor_import_export.cpp
@@ -47,6 +47,7 @@ String EditorImportPlugin::validate_source_path(const String& p_path) {
String rp = Globals::get_singleton()->get_resource_path();
if (!rp.ends_with("/"))
rp+="/";
+
return rp.path_to_file(gp);
}
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 5d55fed09b..a6625d7204 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -3509,6 +3509,7 @@ EditorNode::EditorNode() {
p=file_menu->get_popup();
p->add_item("New Scene",FILE_NEW_SCENE);
p->add_item("Open Scene..",FILE_OPEN_SCENE,KEY_MASK_CMD+KEY_O);
+ p->add_separator();
p->add_item("Save Scene",FILE_SAVE_SCENE,KEY_MASK_CMD+KEY_S);
p->add_item("Save Scene As..",FILE_SAVE_AS_SCENE,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_S);
p->add_separator();
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp
index 52eeb1fefd..9a4505efed 100644
--- a/tools/editor/editor_settings.cpp
+++ b/tools/editor/editor_settings.cpp
@@ -408,7 +408,7 @@ void EditorSettings::_load_defaults() {
set("text_editor/idle_parse_delay",2);
set("text_editor/create_signal_callbacks",true);
- set("text_editor/autosave_interval_seconds",60);
+ set("text_editor/autosave_interval_secs",0);
set("text_editor/font","");
hints["text_editor/font"]=PropertyInfo(Variant::STRING,"text_editor/font",PROPERTY_HINT_GLOBAL_FILE,"*.fnt");
set("text_editor/auto_brace_complete", false);
diff --git a/tools/editor/io_plugins/editor_font_import_plugin.cpp b/tools/editor/io_plugins/editor_font_import_plugin.cpp
index b0ff6f6e74..375333ddf6 100644
--- a/tools/editor/io_plugins/editor_font_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_font_import_plugin.cpp
@@ -406,7 +406,10 @@ class EditorFontImportDialog : public ConfirmationDialog {
imd->set_option(opt,v);
}
- imd->add_source(EditorImportPlugin::validate_source_path(source->get_line_edit()->get_text()));
+ String src_path = EditorImportPlugin::validate_source_path(source->get_line_edit()->get_text());
+ //print_line("pre src path "+source->get_line_edit()->get_text());
+ //print_line("src path "+src_path);
+ imd->add_source(src_path);
imd->set_option("font/size",font_size->get_val());
return imd;
@@ -1018,7 +1021,7 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
int h = slot->bitmap.rows;
int p = slot->bitmap.pitch;
- print_line("W: "+itos(w)+" P: "+itos(slot->bitmap.pitch));
+ //print_line("W: "+itos(w)+" P: "+itos(slot->bitmap.pitch));
if (font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD) {
diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.cpp b/tools/editor/io_plugins/editor_texture_import_plugin.cpp
index 64b5d5b337..3add30d81e 100644
--- a/tools/editor/io_plugins/editor_texture_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_texture_import_plugin.cpp
@@ -51,6 +51,7 @@ static const char *flag_names[]={
NULL
};
+#if 0 // not used
static const char *flag_short_names[]={
"Stream",
"FixBorder",
@@ -65,6 +66,7 @@ static const char *flag_short_names[]={
"Anisoropic",
NULL
};
+#endif
void EditorImportTextureOptions::set_format(EditorTextureImportPlugin::ImageFormat p_format) {
diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp
index 7deb856fa6..edc5d460e7 100644
--- a/tools/editor/plugins/script_editor_plugin.cpp
+++ b/tools/editor/plugins/script_editor_plugin.cpp
@@ -130,6 +130,7 @@ void ScriptEditorQuickOpen::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_confirmed"),&ScriptEditorQuickOpen::_confirmed);
ObjectTypeDB::bind_method(_MD("_sbox_input"),&ScriptEditorQuickOpen::_sbox_input);
+
ADD_SIGNAL(MethodInfo("goto_line",PropertyInfo(Variant::INT,"line")));
}
@@ -815,11 +816,11 @@ void ScriptEditor::_menu_option(int p_option) {
if (scr.is_null())
return;
- int begin, end;
- begin = tx->get_selection_from_line();
+
if (tx->is_selection_active())
{
- end = tx->get_selection_to_line();
+ int begin = tx->get_selection_from_line();
+ int end = tx->get_selection_to_line();
for (int i = begin; i <= end; i++)
{
String line_text = tx->get_line(i);
@@ -839,7 +840,7 @@ void ScriptEditor::_menu_option(int p_option) {
}
else
{
- begin = tx->cursor_get_line();
+ int begin = tx->cursor_get_line();
String line_text = tx->get_line(begin);
// begins with tab
if (line_text.begins_with("\t"))
@@ -865,11 +866,10 @@ void ScriptEditor::_menu_option(int p_option) {
if (scr.is_null())
return;
- int begin, end;
- begin = tx->get_selection_from_line();
if (tx->is_selection_active())
{
- end = tx->get_selection_to_line();
+ int begin = tx->get_selection_from_line();
+ int end = tx->get_selection_to_line();
for (int i = begin; i <= end; i++)
{
String line_text = tx->get_line(i);
@@ -879,7 +879,7 @@ void ScriptEditor::_menu_option(int p_option) {
}
else
{
- begin = tx->cursor_get_line();
+ int begin = tx->cursor_get_line();
String line_text = tx->get_line(begin);
line_text = '\t' + line_text;
tx->set_line(begin, line_text);
@@ -912,11 +912,12 @@ void ScriptEditor::_menu_option(int p_option) {
if (scr.is_null())
return;
- int begin, end;
- begin = tx->get_selection_from_line();
+
+
if (tx->is_selection_active())
{
- end = tx->get_selection_to_line();
+ int begin = tx->get_selection_from_line();
+ int end = tx->get_selection_to_line();
for (int i = begin; i <= end; i++)
{
String line_text = tx->get_line(i);
@@ -930,7 +931,7 @@ void ScriptEditor::_menu_option(int p_option) {
}
else
{
- begin = tx->cursor_get_line();
+ int begin = tx->cursor_get_line();
String line_text = tx->get_line(begin);
if (line_text.begins_with("#"))
@@ -1089,6 +1090,18 @@ void ScriptEditor::_notification(int p_what) {
editor->connect("stop_pressed",this,"_editor_stop");
editor->connect("script_add_function_request",this,"_add_callback");
editor->connect("resource_saved",this,"_res_saved_callback");
+ autosave_timer->connect("timeout",this,"_autosave_scripts");
+ {
+ float autosave_time = EditorSettings::get_singleton()->get("text_editor/autosave_interval_secs");
+ if (autosave_time>0) {
+ autosave_timer->set_wait_time(autosave_time);
+ autosave_timer->start();
+ } else {
+ autosave_timer->stop();
+ }
+ }
+
+ EditorSettings::get_singleton()->connect("settings_changed",this,"_editor_settings_changed");
}
@@ -1339,7 +1352,8 @@ void ScriptEditor::_bind_methods() {
ObjectTypeDB::bind_method("_breaked",&ScriptEditor::_breaked);
ObjectTypeDB::bind_method("_show_debugger",&ScriptEditor::_show_debugger);
ObjectTypeDB::bind_method("_get_debug_tooltip",&ScriptEditor::_get_debug_tooltip);
-
+ ObjectTypeDB::bind_method("_autosave_scripts",&ScriptEditor::_autosave_scripts);
+ ObjectTypeDB::bind_method("_editor_settings_changed",&ScriptEditor::_editor_settings_changed);
}
@@ -1568,6 +1582,25 @@ void ScriptEditor::_add_callback(Object *p_obj, const String& p_function, const
}
+void ScriptEditor::_editor_settings_changed() {
+
+ print_line("settings changed");
+ float autosave_time = EditorSettings::get_singleton()->get("text_editor/autosave_interval_secs");
+ if (autosave_time>0) {
+ autosave_timer->set_wait_time(autosave_time);
+ autosave_timer->start();
+ } else {
+ autosave_timer->stop();
+ }
+
+}
+
+void ScriptEditor::_autosave_scripts() {
+
+ print_line("autosaving");
+ save_external_data();
+}
+
ScriptEditor::ScriptEditor(EditorNode *p_editor) {
editor=p_editor;
@@ -1718,6 +1751,11 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
v_split->add_child(debugger);
debugger->connect("breaked",this,"_breaked");
+
+ autosave_timer = memnew( Timer );
+ autosave_timer->set_one_shot(false);
+ add_child(autosave_timer);
+
// debugger_gui->hide();
}
diff --git a/tools/editor/plugins/script_editor_plugin.h b/tools/editor/plugins/script_editor_plugin.h
index 7526138112..acfdd1e966 100644
--- a/tools/editor/plugins/script_editor_plugin.h
+++ b/tools/editor/plugins/script_editor_plugin.h
@@ -154,6 +154,7 @@ class ScriptEditor : public VBoxContainer {
MenuButton *window_menu;
MenuButton *debug_menu;
MenuButton *help_menu;
+ Timer *autosave_timer;
uint64_t idle;
TabContainer *tab_container;
@@ -195,6 +196,9 @@ class ScriptEditor : public VBoxContainer {
void _show_debugger(bool p_show);
void _update_window_menu();
+ void _editor_settings_changed();
+ void _autosave_scripts();
+
static ScriptEditor *script_editor;
protected:
void _notification(int p_what);
diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp
index 1db901e56b..03fcbffa24 100644
--- a/tools/editor/plugins/shader_graph_editor_plugin.cpp
+++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp
@@ -539,7 +539,6 @@ void GraphCurveMapEdit::_plot_curve(const Vector2& p_a,const Vector2& p_b,const
if ((lastx != newx) || (lasty != newy))
{
#if 0
- /*
if(fix255)
{
/* use fixed array size (for the curve graph) */
diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp
index 4dae60399b..0b3f3e0626 100644
--- a/tools/editor/plugins/spatial_editor_plugin.cpp
+++ b/tools/editor/plugins/spatial_editor_plugin.cpp
@@ -3172,11 +3172,11 @@ void SpatialEditor::_init_indicators() {
int arrow_sides=6;
- for(int i = 0; i < 7 ; i++) {
+ for(int k = 0; k < 7 ; k++) {
- Matrix3 ma(ivec,Math_PI*2*float(i)/arrow_sides);
- Matrix3 mb(ivec,Math_PI*2*float(i+1)/arrow_sides);
+ Matrix3 ma(ivec,Math_PI*2*float(k)/arrow_sides);
+ Matrix3 mb(ivec,Math_PI*2*float(k+1)/arrow_sides);
for(int j=0;j<arrow_points-1;j++) {
@@ -3372,6 +3372,7 @@ void SpatialEditor::_notification(int p_what) {
tool_button[SpatialEditor::TOOL_MODE_ROTATE]->set_icon( get_icon("ToolRotate","EditorIcons") );
tool_button[SpatialEditor::TOOL_MODE_SCALE]->set_icon( get_icon("ToolScale","EditorIcons") );
instance_button->set_icon( get_icon("SpatialAdd","EditorIcons") );
+ instance_button->hide();
view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT),get_icon("Panels1","EditorIcons"));
diff --git a/tools/editor/project_manager.cpp b/tools/editor/project_manager.cpp
index c54e036a85..00956919b7 100644
--- a/tools/editor/project_manager.cpp
+++ b/tools/editor/project_manager.cpp
@@ -940,7 +940,7 @@ ProjectManager::ProjectManager() {
String cp;
cp.push_back(0xA9);
cp.push_back(0);
- l->set_text(cp+" 2008-2014 Juan Linietsky, Ariel Manzur.");
+ l->set_text(cp+" 2008-2015 Juan Linietsky, Ariel Manzur.");
l->set_align(Label::ALIGN_CENTER);
vb->add_child(l);
diff --git a/tools/editor/spatial_editor_gizmos.cpp b/tools/editor/spatial_editor_gizmos.cpp
index f9d92c8d81..521a10bbd0 100644
--- a/tools/editor/spatial_editor_gizmos.cpp
+++ b/tools/editor/spatial_editor_gizmos.cpp
@@ -1257,7 +1257,8 @@ void SkeletonSpatialGizmo::redraw() {
//find closest axis
int closest=-1;
- float closest_d;
+ float closest_d = 0.0;
+
for(int j=0;j<3;j++) {
float dp = Math::abs(grests[parent].basis[j].normalized().dot(d));
if (j==0 || dp>closest_d)
diff --git a/tools/pck/pck_packer.cpp b/tools/pck/pck_packer.cpp
index 09611b3a93..d398fefb5f 100644
--- a/tools/pck/pck_packer.cpp
+++ b/tools/pck/pck_packer.cpp
@@ -136,7 +136,7 @@ Error PCKPacker::flush(bool p_verbose) {
count += 1;
if (p_verbose) {
if (count % 100 == 0) {
- printf("%i/%i (%.2f\%)\r", count, files.size(), float(count) / files.size() * 100);
+ printf("%i/%i (%.2f)\r", count, files.size(), float(count) / files.size() * 100);
fflush(stdout);
};
};
diff --git a/version.py b/version.py
index 577bc73208..03c76b704b 100644
--- a/version.py
+++ b/version.py
@@ -2,6 +2,6 @@ short_name="godot"
name="Godot Engine"
major=1
minor=1
-status="rc1"
+status="rc2"