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-rw-r--r--core/vector.h11
-rw-r--r--servers/physics/body_sw.h9
2 files changed, 14 insertions, 6 deletions
diff --git a/core/vector.h b/core/vector.h
index 90a9bf715b..d6453a3b83 100644
--- a/core/vector.h
+++ b/core/vector.h
@@ -149,7 +149,16 @@ public:
sort_custom<_DefaultComparator<T> >();
}
-
+ void ordered_insert(const T& p_val) {
+ int i;
+ for (i=0; i<size(); i++) {
+
+ if (p_val < operator[](i)) {
+ break;
+ };
+ };
+ insert(i, p_val);
+ }
void operator=(const Vector& p_from);
Vector(const Vector& p_from);
diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h
index ee3c76e455..021245fe50 100644
--- a/servers/physics/body_sw.h
+++ b/servers/physics/body_sw.h
@@ -84,13 +84,13 @@ class BodySW : public CollisionObjectSW {
struct AreaCMP {
AreaSW *area;
- _FORCE_INLINE_ bool operator<(const AreaCMP& p_cmp) const { return area->get_self() < p_cmp.area->get_self() ; }
+ _FORCE_INLINE_ bool operator==(const AreaCMP& p_cmp) const { return area->get_self() == p_cmp.area->get_self();}
+ _FORCE_INLINE_ bool operator<(const AreaCMP a) const { return area->get_priority() < a.area->get_priority();}
_FORCE_INLINE_ AreaCMP() {}
_FORCE_INLINE_ AreaCMP(AreaSW *p_area) { area=p_area;}
};
-
- VSet<AreaCMP> areas;
+ Vector<AreaCMP> areas;
struct Contact {
@@ -134,8 +134,7 @@ public:
void set_force_integration_callback(ObjectID p_id,const StringName& p_method,const Variant& p_udata=Variant());
-
- _FORCE_INLINE_ void add_area(AreaSW *p_area) { areas.insert(AreaCMP(p_area)); }
+ _FORCE_INLINE_ void add_area(AreaSW *p_area) { areas.ordered_insert(AreaCMP(p_area)); }
_FORCE_INLINE_ void remove_area(AreaSW *p_area) { areas.erase(AreaCMP(p_area)); }
_FORCE_INLINE_ void set_max_contacts_reported(int p_size) { contacts.resize(p_size); contact_count=0; if (mode==PhysicsServer::BODY_MODE_KINEMATIC && p_size) set_active(true);}