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-rw-r--r--doc/classes/RenderingServer.xml8
-rw-r--r--servers/rendering_server.cpp1
2 files changed, 9 insertions, 0 deletions
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index 4e3a1bc0ef..e5ab3271dc 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -630,6 +630,14 @@
Sets a light occluder's [Transform2D].
</description>
</method>
+ <method name="canvas_light_set_blend_mode">
+ <return type="void" />
+ <param index="0" name="light" type="RID" />
+ <param index="1" name="mode" type="int" enum="RenderingServer.CanvasLightBlendMode" />
+ <description>
+ Sets the blend mode for the given canvas light. See [enum CanvasLightBlendMode] for options. Equivalent to [member Light2D.blend_mode].
+ </description>
+ </method>
<method name="canvas_light_set_color">
<return type="void" />
<param index="0" name="light" type="RID" />
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 1c19b9dcd0..848b6d01d4 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2675,6 +2675,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("canvas_light_set_shadow_filter", "light", "filter"), &RenderingServer::canvas_light_set_shadow_filter);
ClassDB::bind_method(D_METHOD("canvas_light_set_shadow_color", "light", "color"), &RenderingServer::canvas_light_set_shadow_color);
ClassDB::bind_method(D_METHOD("canvas_light_set_shadow_smooth", "light", "smooth"), &RenderingServer::canvas_light_set_shadow_smooth);
+ ClassDB::bind_method(D_METHOD("canvas_light_set_blend_mode", "light", "mode"), &RenderingServer::canvas_light_set_blend_mode);
BIND_ENUM_CONSTANT(CANVAS_LIGHT_MODE_POINT);
BIND_ENUM_CONSTANT(CANVAS_LIGHT_MODE_DIRECTIONAL);