diff options
-rw-r--r-- | drivers/gles3/shaders/scene.glsl | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index b7f205d8bb..b2b10fdb11 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -458,12 +458,7 @@ VERTEX_SHADER_CODE #endif //RENDER_DEPTH - -#if !defined(SKIP_TRANSFORM_USED) && !defined(RENDER_DEPTH_DUAL_PARABOLOID) gl_Position = projection_matrix * vec4(vertex_interp,1.0); -#else - gl_Position = vertex; -#endif position_interp=gl_Position; |