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-rw-r--r--editor/connections_dialog.cpp31
-rw-r--r--editor/connections_dialog.h1
-rw-r--r--editor/import/editor_scene_importer_gltf.cpp4
-rw-r--r--editor/plugins/script_text_editor.cpp14
-rw-r--r--modules/assimp/import_utils.h2
-rw-r--r--modules/gdscript/gdscript.cpp51
-rw-r--r--modules/gdscript/gdscript.h7
-rw-r--r--modules/gdscript/gdscript_compiler.cpp10
-rw-r--r--modules/gdscript/gdscript_parser.cpp51
9 files changed, 133 insertions, 38 deletions
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index 2ef5097345..1853133bc7 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -146,7 +146,7 @@ void ConnectDialog::_tree_node_selected() {
return;
dst_path = source->get_path_to(current);
- get_ok()->set_disabled(false);
+ _update_ok_enabled();
}
/*
@@ -210,6 +210,27 @@ void ConnectDialog::_remove_bind() {
cdbinds->notify_changed();
}
+/*
+ * Enables or disables the connect button. The connect button is enabled if a
+ * node is selected and valid in the selected mode.
+ */
+void ConnectDialog::_update_ok_enabled() {
+
+ Node *target = tree->get_selected();
+
+ if (target == nullptr) {
+ get_ok()->set_disabled(true);
+ return;
+ }
+
+ if (!advanced->is_pressed() && target->get_script().is_null()) {
+ get_ok()->set_disabled(true);
+ return;
+ }
+
+ get_ok()->set_disabled(false);
+}
+
void ConnectDialog::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
@@ -225,6 +246,7 @@ void ConnectDialog::_bind_methods() {
ClassDB::bind_method("_tree_item_activated", &ConnectDialog::_tree_item_activated);
ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind);
ClassDB::bind_method("_remove_bind", &ConnectDialog::_remove_bind);
+ ClassDB::bind_method("_update_ok_enabled", &ConnectDialog::_update_ok_enabled);
ADD_SIGNAL(MethodInfo("connected"));
}
@@ -301,13 +323,12 @@ void ConnectDialog::init(Connection c, bool bEdit) {
tree->set_marked(source, true);
if (c.target) {
- get_ok()->set_disabled(false);
set_dst_node(static_cast<Node *>(c.target));
set_dst_method(c.method);
- } else {
- get_ok()->set_disabled(true);
}
+ _update_ok_enabled();
+
bool bDeferred = (c.flags & CONNECT_DEFERRED) == CONNECT_DEFERRED;
bool bOneshot = (c.flags & CONNECT_ONESHOT) == CONNECT_ONESHOT;
@@ -350,6 +371,8 @@ void ConnectDialog::_advanced_pressed() {
error_label->set_visible(!_find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root()));
}
+ _update_ok_enabled();
+
set_position((get_viewport_rect().size - get_custom_minimum_size()) / 2);
}
diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h
index 4f46e145e1..c30413953a 100644
--- a/editor/connections_dialog.h
+++ b/editor/connections_dialog.h
@@ -80,6 +80,7 @@ class ConnectDialog : public ConfirmationDialog {
void _add_bind();
void _remove_bind();
void _advanced_pressed();
+ void _update_ok_enabled();
protected:
void _notification(int p_what);
diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp
index 7de6db7add..a418915830 100644
--- a/editor/import/editor_scene_importer_gltf.cpp
+++ b/editor/import/editor_scene_importer_gltf.cpp
@@ -1302,6 +1302,8 @@ Error EditorSceneImporterGLTF::_parse_images(GLTFState &state, const String &p_b
if (mimetype.findn("png") != -1) {
//is a png
+ ERR_FAIL_COND_V(Image::_png_mem_loader_func == NULL, ERR_UNAVAILABLE);
+
const Ref<Image> img = Image::_png_mem_loader_func(data_ptr, data_size);
ERR_FAIL_COND_V(img.is_null(), ERR_FILE_CORRUPT);
@@ -1316,6 +1318,8 @@ Error EditorSceneImporterGLTF::_parse_images(GLTFState &state, const String &p_b
if (mimetype.findn("jpeg") != -1) {
//is a jpg
+ ERR_FAIL_COND_V(Image::_jpg_mem_loader_func == NULL, ERR_UNAVAILABLE);
+
const Ref<Image> img = Image::_jpg_mem_loader_func(data_ptr, data_size);
ERR_FAIL_COND_V(img.is_null(), ERR_FILE_CORRUPT);
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index f0e4a4bfdc..1432c3fc63 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -691,13 +691,16 @@ void ScriptTextEditor::_update_bookmark_list() {
bookmarks_menu->add_separator();
for (int i = 0; i < bookmark_list.size(); i++) {
- String line = code_editor->get_text_edit()->get_line(bookmark_list[i]).strip_edges();
+ // Strip edges to remove spaces or tabs.
+ // Also replace any tabs by spaces, since we can't print tabs in the menu.
+ String line = code_editor->get_text_edit()->get_line(bookmark_list[i]).replace("\t", " ").strip_edges();
+
// Limit the size of the line if too big.
if (line.length() > 50) {
line = line.substr(0, 50);
}
- bookmarks_menu->add_item(String::num((int)bookmark_list[i] + 1) + " - \"" + line + "\"");
+ bookmarks_menu->add_item(String::num((int)bookmark_list[i] + 1) + " - `" + line + "`");
bookmarks_menu->set_item_metadata(bookmarks_menu->get_item_count() - 1, bookmark_list[i]);
}
}
@@ -841,13 +844,16 @@ void ScriptTextEditor::_update_breakpoint_list() {
breakpoints_menu->add_separator();
for (int i = 0; i < breakpoint_list.size(); i++) {
- String line = code_editor->get_text_edit()->get_line(breakpoint_list[i]).strip_edges();
+ // Strip edges to remove spaces or tabs.
+ // Also replace any tabs by spaces, since we can't print tabs in the menu.
+ String line = code_editor->get_text_edit()->get_line(breakpoint_list[i]).replace("\t", " ").strip_edges();
+
// Limit the size of the line if too big.
if (line.length() > 50) {
line = line.substr(0, 50);
}
- breakpoints_menu->add_item(String::num((int)breakpoint_list[i] + 1) + " - \"" + line + "\"");
+ breakpoints_menu->add_item(String::num((int)breakpoint_list[i] + 1) + " - `" + line + "`");
breakpoints_menu->set_item_metadata(breakpoints_menu->get_item_count() - 1, breakpoint_list[i]);
}
}
diff --git a/modules/assimp/import_utils.h b/modules/assimp/import_utils.h
index f4505249db..c522b01727 100644
--- a/modules/assimp/import_utils.h
+++ b/modules/assimp/import_utils.h
@@ -355,11 +355,13 @@ public:
print_verbose("Open Asset Import: Loading embedded texture " + filename);
if (tex->mHeight == 0) {
if (tex->CheckFormat("png")) {
+ ERR_FAIL_COND_V(Image::_png_mem_loader_func == NULL, Ref<Image>());
Ref<Image> img = Image::_png_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth);
ERR_FAIL_COND_V(img.is_null(), Ref<Image>());
state.path_to_image_cache.insert(p_path, img);
return img;
} else if (tex->CheckFormat("jpg")) {
+ ERR_FAIL_COND_V(Image::_jpg_mem_loader_func == NULL, Ref<Image>());
Ref<Image> img = Image::_jpg_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth);
ERR_FAIL_COND_V(img.is_null(), Ref<Image>());
state.path_to_image_cache.insert(p_path, img);
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 8abf2ee7ca..8030837cd4 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -915,14 +915,43 @@ GDScript::GDScript() :
#endif
}
+void GDScript::_save_orphaned_subclasses() {
+ struct ClassRefWithName {
+ ObjectID id;
+ String fully_qualified_name;
+ };
+ Vector<ClassRefWithName> weak_subclasses;
+ // collect subclasses ObjectID and name
+ for (Map<StringName, Ref<GDScript> >::Element *E = subclasses.front(); E; E = E->next()) {
+ E->get()->_owner = NULL; //bye, you are no longer owned cause I died
+ ClassRefWithName subclass;
+ subclass.id = E->get()->get_instance_id();
+ subclass.fully_qualified_name = E->get()->fully_qualified_name;
+ weak_subclasses.push_back(subclass);
+ }
+
+ // clear subclasses to allow unused subclasses to be deleted
+ subclasses.clear();
+ // subclasses are also held by constants, clear those as well
+ constants.clear();
+
+ // keep orphan subclass only for subclasses that are still in use
+ for (int i = 0; i < weak_subclasses.size(); i++) {
+ ClassRefWithName subclass = weak_subclasses[i];
+ Object *obj = ObjectDB::get_instance(subclass.id);
+ if (!obj)
+ continue;
+ // subclass is not released
+ GDScriptLanguage::get_singleton()->add_orphan_subclass(subclass.fully_qualified_name, subclass.id);
+ }
+}
+
GDScript::~GDScript() {
for (Map<StringName, GDScriptFunction *>::Element *E = member_functions.front(); E; E = E->next()) {
memdelete(E->get());
}
- for (Map<StringName, Ref<GDScript> >::Element *E = subclasses.front(); E; E = E->next()) {
- E->get()->_owner = NULL; //bye, you are no longer owned cause I died
- }
+ _save_orphaned_subclasses();
#ifdef DEBUG_ENABLED
if (GDScriptLanguage::get_singleton()->lock) {
@@ -2176,6 +2205,22 @@ GDScriptLanguage::~GDScriptLanguage() {
singleton = NULL;
}
+void GDScriptLanguage::add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass) {
+ orphan_subclasses[p_qualified_name] = p_subclass;
+}
+
+Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_name) {
+ Map<String, ObjectID>::Element *orphan_subclass_element = orphan_subclasses.find(p_qualified_name);
+ if (!orphan_subclass_element)
+ return Ref<GDScript>();
+ ObjectID orphan_subclass = orphan_subclass_element->get();
+ Object *obj = ObjectDB::get_instance(orphan_subclass);
+ orphan_subclasses.erase(orphan_subclass_element);
+ if (!obj)
+ return Ref<GDScript>();
+ return Ref<GDScript>(Object::cast_to<GDScript>(obj));
+}
+
/*************** RESOURCE ***************/
RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 0e2b812a22..4ae52238ce 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -132,6 +132,8 @@ class GDScript : public Script {
bool _update_exports();
+ void _save_orphaned_subclasses();
+
protected:
bool _get(const StringName &p_name, Variant &r_ret) const;
bool _set(const StringName &p_name, const Variant &p_value);
@@ -355,6 +357,8 @@ class GDScriptLanguage : public ScriptLanguage {
bool profiling;
uint64_t script_frame_time;
+ Map<String, ObjectID> orphan_subclasses;
+
public:
int calls;
@@ -506,6 +510,9 @@ public:
virtual bool handles_global_class_type(const String &p_type) const;
virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL, String *r_icon_path = NULL) const;
+ void add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass);
+ Ref<GDScript> get_orphan_subclass(const String &p_qualified_name);
+
GDScriptLanguage();
~GDScriptLanguage();
};
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 711fa54d0b..fba1b992ec 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -2123,15 +2123,21 @@ void GDScriptCompiler::_make_scripts(GDScript *p_script, const GDScriptParser::C
StringName name = p_class->subclasses[i]->name;
Ref<GDScript> subclass;
+ String fully_qualified_name = p_script->fully_qualified_name + "::" + name;
if (old_subclasses.has(name)) {
subclass = old_subclasses[name];
} else {
- subclass.instance();
+ Ref<GDScript> orphan_subclass = GDScriptLanguage::get_singleton()->get_orphan_subclass(fully_qualified_name);
+ if (orphan_subclass.is_valid()) {
+ subclass = orphan_subclass;
+ } else {
+ subclass.instance();
+ }
}
subclass->_owner = p_script;
- subclass->fully_qualified_name = p_script->fully_qualified_name + "::" + name;
+ subclass->fully_qualified_name = fully_qualified_name;
p_script->subclasses.insert(name, subclass);
_make_scripts(subclass.ptr(), p_class->subclasses[i], false);
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index fc2e626795..5c2e7137bf 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -4741,10 +4741,6 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
member.line = tokenizer->get_token_line();
member.usages = 0;
member.rpc_mode = rpc_mode;
-#ifdef TOOLS_ENABLED
- Variant::CallError ce;
- member.default_value = Variant::construct(member._export.type, NULL, 0, ce);
-#endif
if (current_class->constant_expressions.has(member.identifier)) {
_set_error("A constant named \"" + String(member.identifier) + "\" already exists in this class (at line: " +
@@ -4797,6 +4793,32 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
}
}
+ if (autoexport && member.data_type.has_type) {
+ if (member.data_type.kind == DataType::BUILTIN) {
+ member._export.type = member.data_type.builtin_type;
+ } else if (member.data_type.kind == DataType::NATIVE) {
+ if (ClassDB::is_parent_class(member.data_type.native_type, "Resource")) {
+ member._export.type = Variant::OBJECT;
+ member._export.hint = PROPERTY_HINT_RESOURCE_TYPE;
+ member._export.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
+ member._export.hint_string = member.data_type.native_type;
+ member._export.class_name = member.data_type.native_type;
+ } else {
+ _set_error("Invalid export type. Only built-in and native resource types can be exported.", member.line);
+ return;
+ }
+
+ } else {
+ _set_error("Invalid export type. Only built-in and native resource types can be exported.", member.line);
+ return;
+ }
+ }
+
+#ifdef TOOLS_ENABLED
+ Variant::CallError ce;
+ member.default_value = Variant::construct(member._export.type, NULL, 0, ce);
+#endif
+
if (tokenizer->get_token() == GDScriptTokenizer::TK_OP_ASSIGN) {
#ifdef DEBUG_ENABLED
@@ -4930,27 +4952,6 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
member.initial_assignment = op;
}
- if (autoexport && member.data_type.has_type) {
- if (member.data_type.kind == DataType::BUILTIN) {
- member._export.type = member.data_type.builtin_type;
- } else if (member.data_type.kind == DataType::NATIVE) {
- if (ClassDB::is_parent_class(member.data_type.native_type, "Resource")) {
- member._export.type = Variant::OBJECT;
- member._export.hint = PROPERTY_HINT_RESOURCE_TYPE;
- member._export.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
- member._export.hint_string = member.data_type.native_type;
- member._export.class_name = member.data_type.native_type;
- } else {
- _set_error("Invalid export type. Only built-in and native resource types can be exported.", member.line);
- return;
- }
-
- } else {
- _set_error("Invalid export type. Only built-in and native resource types can be exported.", member.line);
- return;
- }
- }
-
if (tokenizer->get_token() == GDScriptTokenizer::TK_PR_SETGET) {
tokenizer->advance();