diff options
185 files changed, 1336 insertions, 1490 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 5f534f63a8..7f4a83ed49 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -2354,7 +2354,7 @@ Variant _ClassDB::instance(const StringName &p_class) const { if (!obj) return Variant(); - Reference *r = obj->cast_to<Reference>(); + Reference *r = Object::cast_to<Reference>(obj); if (r) { return REF(r); } else { diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index e701a89c78..93002e5446 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -463,8 +463,8 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int obj->set(str, value); } - if (obj->cast_to<Reference>()) { - REF ref = REF(obj->cast_to<Reference>()); + if (Object::cast_to<Reference>(obj)) { + REF ref = REF(Object::cast_to<Reference>(obj)); r_variant = ref; } else { r_variant = obj; diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index fd8928b8a0..b8e0bbf557 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -713,7 +713,7 @@ Error ResourceInteractiveLoaderBinary::poll() { } ERR_FAIL_COND_V(!obj, ERR_FILE_CORRUPT); - Resource *r = obj->cast_to<Resource>(); + Resource *r = Object::cast_to<Resource>(obj); if (!r) { error = ERR_FILE_CORRUPT; memdelete(obj); //bye diff --git a/core/make_binders.py b/core/make_binders.py index 0252bb638b..6468c029f0 100644 --- a/core/make_binders.py +++ b/core/make_binders.py @@ -29,7 +29,7 @@ public: virtual Variant call(Object* p_object,const Variant** p_args,int p_arg_count, Variant::CallError& r_error) { - T *instance=p_object->cast_to<T>(); + T *instance=Object::cast_to<T>(p_object); r_error.error=Variant::CallError::CALL_OK; #ifdef DEBUG_METHODS_ENABLED @@ -57,7 +57,7 @@ public: #ifdef PTRCALL_ENABLED virtual void ptrcall(Object*p_object,const void** p_args,void *r_ret) { - T *instance=p_object->cast_to<T>(); + T *instance=Object::cast_to<T>(p_object); $ifret PtrToArg<R>::encode( $ (instance->*method)($arg, PtrToArg<P@>::convert(p_args[@-1])$) $ifret ,r_ret)$ ; } #endif diff --git a/core/object.cpp b/core/object.cpp index 928e9bb978..5e6c809f7a 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -654,7 +654,7 @@ void Object::call_multilevel(const StringName &p_method, const Variant **p_args, if (p_method == CoreStringNames::get_singleton()->_free) { #ifdef DEBUG_ENABLED - if (cast_to<Reference>()) { + if (Object::cast_to<Reference>(this)) { ERR_EXPLAIN("Can't 'free' a reference."); ERR_FAIL(); return; @@ -900,7 +900,7 @@ Variant Object::call(const StringName &p_method, const Variant **p_args, int p_a r_error.error = Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; return Variant(); } - if (cast_to<Reference>()) { + if (Object::cast_to<Reference>(this)) { r_error.argument = 0; r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; ERR_EXPLAIN("Can't 'free' a reference."); diff --git a/core/object.h b/core/object.h index 43d77ed49d..88229d27b6 100644 --- a/core/object.h +++ b/core/object.h @@ -558,46 +558,46 @@ public: void add_change_receptor(Object *p_receptor); void remove_change_receptor(Object *p_receptor); -// TODO: ensure 'this' is never NULL since it's UB, but by now, avoid warning flood -#ifdef __clang__ -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wundefined-bool-conversion" -#endif - template <class T> - T *cast_to() { - + static T *cast_to(Object *p_object) { +#ifdef DEBUG_ENABLED + // TODO there are some legitimate reasons to pass NULL as p_object. + // we need to figure out how to deal with that in debug mode. + // This code will return NULL for a NULL input in release mode also. + ERR_FAIL_COND_V(p_object == NULL, NULL); +#endif #ifndef NO_SAFE_CAST - return SAFE_CAST<T *>(this); + return dynamic_cast<T *>(p_object); #else - if (!this) + if (!p_object) return NULL; - if (is_class_ptr(T::get_class_ptr_static())) - return static_cast<T *>(this); + if (p_pobject->is_class_ptr(T::get_class_ptr_static())) + return static_cast<T *>(p_pobject); else return NULL; #endif } template <class T> - const T *cast_to() const { - + static const T *cast_to(const Object *p_object) { +#ifdef DEBUG_ENABLED + // TODO there are some legitimate reasons to pass NULL as p_object. + // we need to figure out how to deal with that in debug mode. + // This code will return NULL for a NULL input in release mode also. + ERR_FAIL_COND_V(p_object == NULL, NULL); +#endif #ifndef NO_SAFE_CAST - return SAFE_CAST<const T *>(this); + return dynamic_cast<const T *>(p_object); #else - if (!this) + if (!p_object) return NULL; - if (is_class_ptr(T::get_class_ptr_static())) - return static_cast<const T *>(this); + if (p_pobject->is_class_ptr(T::get_class_ptr_static())) + return static_cast<const T *>(p_object); else return NULL; #endif } -#ifdef __clang__ -#pragma clang diagnostic pop -#endif - enum { NOTIFICATION_POSTINITIALIZE = 0, diff --git a/core/os/os.cpp b/core/os/os.cpp index 3a06a3fa8f..c49ab6f706 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -171,7 +171,7 @@ static FileAccess *_OSPRF = NULL; static void _OS_printres(Object *p_obj) { - Resource *res = p_obj->cast_to<Resource>(); + Resource *res = Object::cast_to<Resource>(p_obj); if (!res) return; diff --git a/core/ref_ptr.cpp b/core/ref_ptr.cpp index c2128fd45d..7bd8523292 100644 --- a/core/ref_ptr.cpp +++ b/core/ref_ptr.cpp @@ -69,7 +69,7 @@ RID RefPtr::get_rid() const { Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]); if (ref->is_null()) return RID(); - Resource *res = (*ref)->cast_to<Resource>(); + Resource *res = Object::cast_to<Resource>(ref->ptr()); if (res) return res->get_rid(); return RID(); diff --git a/core/reference.cpp b/core/reference.cpp index e9629ee7c0..1380dbd56e 100644 --- a/core/reference.cpp +++ b/core/reference.cpp @@ -98,7 +98,7 @@ Variant WeakRef::get_ref() const { Object *obj = ObjectDB::get_instance(ref); if (!obj) return Variant(); - Reference *r = obj->cast_to<Reference>(); + Reference *r = cast_to<Reference>(obj); if (r) { return REF(r); diff --git a/core/reference.h b/core/reference.h index 764c924cdb..a8034a73c6 100644 --- a/core/reference.h +++ b/core/reference.h @@ -180,7 +180,7 @@ public: return; } Ref r; - r.reference = refb->cast_to<T>(); + r.reference = Object::cast_to<T>(refb); ref(r); r.reference = NULL; } @@ -194,7 +194,7 @@ public: return; } Ref r; - r.reference = refb->cast_to<T>(); + r.reference = Object::cast_to<T>(refb); ref(r); r.reference = NULL; } @@ -209,7 +209,7 @@ public: return; } Ref r; - r.reference = refb->cast_to<T>(); + r.reference = Object::cast_to<T>(refb); ref(r); r.reference = NULL; } @@ -230,7 +230,7 @@ public: return; } Ref r; - r.reference = refb->cast_to<T>(); + r.reference = Object::cast_to<T>(refb); ref(r); r.reference = NULL; } @@ -254,7 +254,7 @@ public: return; } Ref r; - r.reference = refb->cast_to<T>(); + r.reference = Object::cast_to<T>(refb); ref(r); r.reference = NULL; } @@ -269,7 +269,7 @@ public: return; } Ref r; - r.reference = refb->cast_to<T>(); + r.reference = Object::cast_to<T>(refb); ref(r); r.reference = NULL; } diff --git a/core/undo_redo.cpp b/core/undo_redo.cpp index bb70146396..00a468816a 100644 --- a/core/undo_redo.cpp +++ b/core/undo_redo.cpp @@ -111,8 +111,8 @@ void UndoRedo::add_do_method(Object *p_object, const String &p_method, VARIANT_A ERR_FAIL_COND((current_action + 1) >= actions.size()); Operation do_op; do_op.object = p_object->get_instance_id(); - if (p_object->cast_to<Resource>()) - do_op.resref = Ref<Resource>(p_object->cast_to<Resource>()); + if (Object::cast_to<Resource>(p_object)) + do_op.resref = Ref<Resource>(Object::cast_to<Resource>(p_object)); do_op.type = Operation::TYPE_METHOD; do_op.name = p_method; @@ -135,8 +135,8 @@ void UndoRedo::add_undo_method(Object *p_object, const String &p_method, VARIANT Operation undo_op; undo_op.object = p_object->get_instance_id(); - if (p_object->cast_to<Resource>()) - undo_op.resref = Ref<Resource>(p_object->cast_to<Resource>()); + if (Object::cast_to<Resource>(p_object)) + undo_op.resref = Ref<Resource>(Object::cast_to<Resource>(p_object)); undo_op.type = Operation::TYPE_METHOD; undo_op.name = p_method; @@ -152,8 +152,8 @@ void UndoRedo::add_do_property(Object *p_object, const String &p_property, const ERR_FAIL_COND((current_action + 1) >= actions.size()); Operation do_op; do_op.object = p_object->get_instance_id(); - if (p_object->cast_to<Resource>()) - do_op.resref = Ref<Resource>(p_object->cast_to<Resource>()); + if (Object::cast_to<Resource>(p_object)) + do_op.resref = Ref<Resource>(Object::cast_to<Resource>(p_object)); do_op.type = Operation::TYPE_PROPERTY; do_op.name = p_property; @@ -171,8 +171,8 @@ void UndoRedo::add_undo_property(Object *p_object, const String &p_property, con Operation undo_op; undo_op.object = p_object->get_instance_id(); - if (p_object->cast_to<Resource>()) - undo_op.resref = Ref<Resource>(p_object->cast_to<Resource>()); + if (Object::cast_to<Resource>(p_object)) + undo_op.resref = Ref<Resource>(Object::cast_to<Resource>(p_object)); undo_op.type = Operation::TYPE_PROPERTY; undo_op.name = p_property; @@ -185,8 +185,8 @@ void UndoRedo::add_do_reference(Object *p_object) { ERR_FAIL_COND((current_action + 1) >= actions.size()); Operation do_op; do_op.object = p_object->get_instance_id(); - if (p_object->cast_to<Resource>()) - do_op.resref = Ref<Resource>(p_object->cast_to<Resource>()); + if (Object::cast_to<Resource>(p_object)) + do_op.resref = Ref<Resource>(Object::cast_to<Resource>(p_object)); do_op.type = Operation::TYPE_REFERENCE; actions[current_action + 1].do_ops.push_back(do_op); @@ -202,8 +202,8 @@ void UndoRedo::add_undo_reference(Object *p_object) { Operation undo_op; undo_op.object = p_object->get_instance_id(); - if (p_object->cast_to<Resource>()) - undo_op.resref = Ref<Resource>(p_object->cast_to<Resource>()); + if (Object::cast_to<Resource>(p_object)) + undo_op.resref = Ref<Resource>(Object::cast_to<Resource>(p_object)); undo_op.type = Operation::TYPE_REFERENCE; actions[current_action + 1].undo_ops.push_back(undo_op); @@ -270,7 +270,7 @@ void UndoRedo::_process_operation_list(List<Operation>::Element *E) { obj->call(op.name, VARIANT_ARGS_FROM_ARRAY(op.args)); #ifdef TOOLS_ENABLED - Resource *res = obj->cast_to<Resource>(); + Resource *res = Object::cast_to<Resource>(obj); if (res) res->set_edited(true); @@ -284,7 +284,7 @@ void UndoRedo::_process_operation_list(List<Operation>::Element *E) { obj->set(op.name, op.args[0]); #ifdef TOOLS_ENABLED - Resource *res = obj->cast_to<Resource>(); + Resource *res = Object::cast_to<Resource>(obj); if (res) res->set_edited(true); #endif diff --git a/core/variant.cpp b/core/variant.cpp index 51c4b70bdc..e6a69edd08 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -1764,14 +1764,14 @@ Variant::operator Object *() const { Variant::operator Node *() const { if (type == OBJECT) - return _get_obj().obj ? _get_obj().obj->cast_to<Node>() : NULL; + return Object::cast_to<Node>(_get_obj().obj); else return NULL; } Variant::operator Control *() const { if (type == OBJECT) - return _get_obj().obj ? _get_obj().obj->cast_to<Control>() : NULL; + return Object::cast_to<Control>(_get_obj().obj); else return NULL; } diff --git a/core/variant_parser.cpp b/core/variant_parser.cpp index 5aa71f6704..a1b168621c 100644 --- a/core/variant_parser.cpp +++ b/core/variant_parser.cpp @@ -742,7 +742,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream, return err; if (token.type == TK_PARENTHESIS_CLOSE) { - Reference *reference = obj->cast_to<Reference>(); + Reference *reference = Object::cast_to<Reference>(obj); if (reference) { value = REF(reference); } else { diff --git a/drivers/png/resource_saver_png.cpp b/drivers/png/resource_saver_png.cpp index 4f1f318aee..876fb820b2 100644 --- a/drivers/png/resource_saver_png.cpp +++ b/drivers/png/resource_saver_png.cpp @@ -187,7 +187,7 @@ bool ResourceSaverPNG::recognize(const RES &p_resource) const { } void ResourceSaverPNG::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const { - if (p_resource->cast_to<Texture>()) { + if (Object::cast_to<Texture>(*p_resource)) { p_extensions->push_back("png"); } } diff --git a/editor/animation_editor.cpp b/editor/animation_editor.cpp index ed80be9e17..55542a59a2 100644 --- a/editor/animation_editor.cpp +++ b/editor/animation_editor.cpp @@ -3249,9 +3249,9 @@ void AnimationKeyEditor::insert_value_key(const String &p_property, const Varian //let's build a node path ERR_FAIL_COND(history->get_path_size() == 0); Object *obj = ObjectDB::get_instance(history->get_path_object(0)); - ERR_FAIL_COND(!obj || !obj->cast_to<Node>()); + ERR_FAIL_COND(!Object::cast_to<Node>(obj)); - Node *node = obj->cast_to<Node>(); + Node *node = Object::cast_to<Node>(obj); String path = root->get_path_to(node); diff --git a/editor/array_property_edit.cpp b/editor/array_property_edit.cpp index 06d7d5fdc8..7ef24cf627 100644 --- a/editor/array_property_edit.cpp +++ b/editor/array_property_edit.cpp @@ -273,11 +273,7 @@ void ArrayPropertyEdit::edit(Object *p_obj, const StringName &p_prop, const Stri Node *ArrayPropertyEdit::get_node() { - Object *o = ObjectDB::get_instance(obj); - if (!o) - return NULL; - - return o->cast_to<Node>(); + return Object::cast_to<Node>(ObjectDB::get_instance(obj)); } void ArrayPropertyEdit::_bind_methods() { diff --git a/editor/asset_library_editor_plugin.cpp b/editor/asset_library_editor_plugin.cpp index 5ff9c7bb8a..c01c2de6b7 100644 --- a/editor/asset_library_editor_plugin.cpp +++ b/editor/asset_library_editor_plugin.cpp @@ -595,7 +595,7 @@ void EditorAssetLibrary::_install_asset() { for (int i = 0; i < downloads_hb->get_child_count(); i++) { - EditorAssetLibraryItemDownload *d = downloads_hb->get_child(i)->cast_to<EditorAssetLibraryItemDownload>(); + EditorAssetLibraryItemDownload *d = Object::cast_to<EditorAssetLibraryItemDownload>(downloads_hb->get_child(i)); if (d && d->get_asset_id() == description->get_asset_id()) { if (EditorNode::get_singleton() != NULL) diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index 47c2cb5536..56759a8086 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -664,7 +664,7 @@ void ConnectionsDock::update_tree() { if (!(c.flags & CONNECT_PERSIST)) continue; - Node *target = c.target->cast_to<Node>(); + Node *target = Object::cast_to<Node>(c.target); if (!target) continue; diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp index 3533c0993f..78773ce3a6 100644 --- a/editor/dependency_editor.cpp +++ b/editor/dependency_editor.cpp @@ -50,7 +50,7 @@ void DependencyEditor::_searched(const String &p_path) { void DependencyEditor::_load_pressed(Object *p_item, int p_cell, int p_button) { - TreeItem *ti = p_item->cast_to<TreeItem>(); + TreeItem *ti = Object::cast_to<TreeItem>(p_item); String fname = ti->get_text(0); replacing = ti->get_text(1); @@ -626,7 +626,7 @@ void OrphanResourcesDialog::_delete_confirm() { void OrphanResourcesDialog::_button_pressed(Object *p_item, int p_column, int p_id) { - TreeItem *ti = p_item->cast_to<TreeItem>(); + TreeItem *ti = Object::cast_to<TreeItem>(p_item); String path = ti->get_metadata(0); dep_edit->edit(path); diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index 282055be4a..3494aa577d 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -376,7 +376,7 @@ void EditorAudioBus::_effect_add(int p_which) { Object *fx = ClassDB::instance(name); ERR_FAIL_COND(!fx); - AudioEffect *afx = fx->cast_to<AudioEffect>(); + AudioEffect *afx = Object::cast_to<AudioEffect>(fx); ERR_FAIL_COND(!afx); Ref<AudioEffect> afxr = Ref<AudioEffect>(afx); @@ -865,7 +865,7 @@ void EditorAudioBuses::_update_sends() { void EditorAudioBuses::_delete_bus(Object *p_which) { - EditorAudioBus *bus = p_which->cast_to<EditorAudioBus>(); + EditorAudioBus *bus = Object::cast_to<EditorAudioBus>(p_which); int index = bus->get_index(); if (index == 0) { EditorNode::get_singleton()->show_warning("Master bus can't be deleted!"); @@ -922,7 +922,7 @@ void EditorAudioBuses::_request_drop_end() { drop_end = memnew(EditorAudioBusDrop); bus_hb->add_child(drop_end); - drop_end->set_custom_minimum_size(bus_hb->get_child(0)->cast_to<Control>()->get_size()); + drop_end->set_custom_minimum_size(Object::cast_to<Control>(bus_hb->get_child(0))->get_size()); drop_end->connect("dropped", this, "_drop_at_index", varray(), CONNECT_DEFERRED); } } @@ -1158,9 +1158,9 @@ void EditorAudioBuses::open_layout(const String &p_path) { void AudioBusesEditorPlugin::edit(Object *p_node) { - if (p_node->cast_to<AudioBusLayout>()) { + if (Object::cast_to<AudioBusLayout>(p_node)) { - String path = p_node->cast_to<AudioBusLayout>()->get_path(); + String path = Object::cast_to<AudioBusLayout>(p_node)->get_path(); if (path.is_resource_file()) { audio_bus_editor->open_layout(path); } @@ -1169,7 +1169,7 @@ void AudioBusesEditorPlugin::edit(Object *p_node) { bool AudioBusesEditorPlugin::handles(Object *p_node) const { - return (p_node->cast_to<AudioBusLayout>() != NULL); + return (Object::cast_to<AudioBusLayout>(p_node) != NULL); } void AudioBusesEditorPlugin::make_visible(bool p_visible) { diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index 0d7874818c..f0f6aac089 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -238,7 +238,7 @@ void EditorAutoloadSettings::_autoload_edited() { void EditorAutoloadSettings::_autoload_button_pressed(Object *p_item, int p_column, int p_button) { - TreeItem *ti = p_item->cast_to<TreeItem>(); + TreeItem *ti = Object::cast_to<TreeItem>(p_item); String name = "autoload/" + ti->get_text(0); diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index 51fb1554c1..0a5220497a 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -75,7 +75,7 @@ void EditorHistory::_add_object(ObjectID p_object, const String &p_property, int Object *obj = ObjectDB::get_instance(p_object); ERR_FAIL_COND(!obj); - Reference *r = obj->cast_to<Reference>(); + Reference *r = Object::cast_to<Reference>(obj); Obj o; if (r) o.ref = REF(r); diff --git a/editor/editor_data.h b/editor/editor_data.h index a601b5019d..2b336c4716 100644 --- a/editor/editor_data.h +++ b/editor/editor_data.h @@ -236,10 +236,7 @@ public: T *get_node_editor_data(Node *p_node) { if (!selection.has(p_node)) return NULL; - Object *obj = selection[p_node]; - if (!obj) - return NULL; - return obj->cast_to<T>(); + return Object::cast_to<T>(selection[p_node]); } void add_editor_plugin(Object *p_object); diff --git a/editor/editor_dir_dialog.cpp b/editor/editor_dir_dialog.cpp index b64f5f1c69..12c55d9671 100644 --- a/editor/editor_dir_dialog.cpp +++ b/editor/editor_dir_dialog.cpp @@ -114,7 +114,7 @@ void EditorDirDialog::_notification(int p_what) { void EditorDirDialog::_item_collapsed(Object *p_item) { - TreeItem *item = p_item->cast_to<TreeItem>(); + TreeItem *item = Object::cast_to<TreeItem>(p_item); if (updating || item->is_collapsed()) return; diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 86964b3ca0..fb3c52e773 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -930,7 +930,7 @@ void EditorNode::_save_scene(String p_file, int idx) { // we must update it, but also let the previous scene state go, as // old version still work for referencing changes in instanced or inherited scenes - sdata = Ref<PackedScene>(ResourceCache::get(p_file)->cast_to<PackedScene>()); + sdata = Ref<PackedScene>(Object::cast_to<PackedScene>(ResourceCache::get(p_file))); if (sdata.is_valid()) sdata->recreate_state(); else @@ -1291,9 +1291,9 @@ void EditorNode::_dialog_action(String p_file) { uint32_t current = editor_history.get_current(); Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL; - ERR_FAIL_COND(!current_obj->cast_to<Resource>()) + ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj)) - RES current_res = RES(current_obj->cast_to<Resource>()); + RES current_res = RES(Object::cast_to<Resource>(current_obj)); save_resource_in_path(current_res, p_file); @@ -1428,8 +1428,8 @@ void EditorNode::_prepare_history() { icon = base_icon; String text; - if (obj->cast_to<Resource>()) { - Resource *r = obj->cast_to<Resource>(); + if (Object::cast_to<Resource>(obj)) { + Resource *r = Object::cast_to<Resource>(obj); if (r->get_path().is_resource_file()) text = r->get_path().get_file(); else if (r->get_name() != String()) { @@ -1437,8 +1437,8 @@ void EditorNode::_prepare_history() { } else { text = r->get_class(); } - } else if (obj->cast_to<Node>()) { - text = obj->cast_to<Node>()->get_name(); + } else if (Object::cast_to<Node>(obj)) { + text = Object::cast_to<Node>(obj)->get_name(); } else { text = obj->get_class(); } @@ -1536,7 +1536,7 @@ void EditorNode::_edit_current() { if (is_resource) { - Resource *current_res = current_obj->cast_to<Resource>(); + Resource *current_res = Object::cast_to<Resource>(current_obj); ERR_FAIL_COND(!current_res); scene_tree_dock->set_selected(NULL); property_editor->edit(current_res); @@ -1548,7 +1548,7 @@ void EditorNode::_edit_current() { //top_pallete->set_current_tab(1); } else if (is_node) { - Node *current_node = current_obj->cast_to<Node>(); + Node *current_node = Object::cast_to<Node>(current_obj); ERR_FAIL_COND(!current_node); // ERR_FAIL_COND(!current_node->is_inside_tree()); @@ -1688,7 +1688,7 @@ void EditorNode::_resource_created() { Object *c = create_dialog->instance_selected(); ERR_FAIL_COND(!c); - Resource *r = c->cast_to<Resource>(); + Resource *r = Object::cast_to<Resource>(c); ERR_FAIL_COND(!r); REF res(r); @@ -2273,9 +2273,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { uint32_t current = editor_history.get_current(); Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL; - ERR_FAIL_COND(!current_obj->cast_to<Resource>()) + ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj)) - RES current_res = RES(current_obj->cast_to<Resource>()); + RES current_res = RES(Object::cast_to<Resource>(current_obj)); save_resource(current_res); @@ -2285,9 +2285,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { uint32_t current = editor_history.get_current(); Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL; - ERR_FAIL_COND(!current_obj->cast_to<Resource>()) + ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj)) - RES current_res = RES(current_obj->cast_to<Resource>()); + RES current_res = RES(Object::cast_to<Resource>(current_obj)); save_resource_as(current_res); @@ -2297,9 +2297,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { uint32_t current = editor_history.get_current(); Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL; - ERR_FAIL_COND(!current_obj->cast_to<Resource>()) + ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj)) - RES current_res = RES(current_obj->cast_to<Resource>()); + RES current_res = RES(Object::cast_to<Resource>(current_obj)); current_res->set_path(""); _edit_current(); } break; @@ -2308,9 +2308,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { uint32_t current = editor_history.get_current(); Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL; - ERR_FAIL_COND(!current_obj->cast_to<Resource>()) + ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj)) - RES current_res = RES(current_obj->cast_to<Resource>()); + RES current_res = RES(Object::cast_to<Resource>(current_obj)); EditorSettings::get_singleton()->set_resource_clipboard(current_res); @@ -3038,8 +3038,8 @@ void EditorNode::set_edited_scene(Node *p_scene) { } get_editor_data().set_edited_scene_root(p_scene); - if (p_scene && p_scene->cast_to<Popup>()) - p_scene->cast_to<Popup>()->show(); //show popups + if (Object::cast_to<Popup>(p_scene)) + Object::cast_to<Popup>(p_scene)->show(); //show popups scene_tree_dock->set_edited_scene(p_scene); if (get_tree()) get_tree()->set_edited_scene_root(p_scene); @@ -3182,8 +3182,8 @@ void EditorNode::set_current_scene(int p_idx) { Node *new_scene = editor_data.get_edited_scene_root(); - if (new_scene && new_scene->cast_to<Popup>()) - new_scene->cast_to<Popup>()->show(); //show popups + if (Object::cast_to<Popup>(new_scene)) + Object::cast_to<Popup>(new_scene)->show(); //show popups //print_line("set current 3 "); @@ -3333,7 +3333,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b if (ResourceCache::has(lpath)) { //used from somewhere else? no problem! update state and replace sdata - Ref<PackedScene> ps = Ref<PackedScene>(ResourceCache::get(lpath)->cast_to<PackedScene>()); + Ref<PackedScene> ps = Ref<PackedScene>(Object::cast_to<PackedScene>(ResourceCache::get(lpath))); if (ps.is_valid()) { ps->replace_state(sdata->get_state()); ps->set_last_modified_time(sdata->get_last_modified_time()); @@ -3461,7 +3461,7 @@ void EditorNode::_property_keyed(const String &p_keyed, const Variant &p_value, void EditorNode::_transform_keyed(Object *sp, const String &p_sub, const Transform &p_key) { - Spatial *s = sp->cast_to<Spatial>(); + Spatial *s = Object::cast_to<Spatial>(sp); if (!s) return; AnimationPlayerEditor::singleton->get_key_editor()->insert_transform_key(s, p_sub, p_key); @@ -3478,7 +3478,7 @@ void EditorNode::update_keying() { if (editor_history.get_path_size() >= 1) { Object *obj = ObjectDB::get_instance(editor_history.get_path_object(0)); - if (obj && obj->cast_to<Node>()) { + if (Object::cast_to<Node>(obj)) { valid = true; } @@ -4200,7 +4200,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String for (int k = 0; k < DOCK_SLOT_MAX; k++) { if (!dock_slot[k]->has_node(name)) continue; - node = dock_slot[k]->get_node(name)->cast_to<Control>(); + node = Object::cast_to<Control>(dock_slot[k]->get_node(name)); if (!node) continue; atidx = k; @@ -4785,7 +4785,7 @@ void EditorNode::reload_scene(const String &p_path) { if (E->get()->get_path().begins_with(p_path + "::")) //subresources of existing scene to_clear.push_back(E->get()); - if (!E->get()->cast_to<Texture>()) + if (!cast_to<Texture>(E->get().ptr())) continue; if (!E->get()->get_path().is_resource_file() && !E->get()->get_path().is_abs_path()) continue; @@ -4926,13 +4926,13 @@ void EditorNode::_dim_timeout() { void EditorNode::_check_gui_base_size() { if (gui_base->get_size().width > 1200 * EDSCALE) { for (int i = 0; i < singleton->main_editor_button_vb->get_child_count(); i++) { - ToolButton *btn = singleton->main_editor_button_vb->get_child(i)->cast_to<ToolButton>(); + ToolButton *btn = Object::cast_to<ToolButton>(singleton->main_editor_button_vb->get_child(i)); if (btn == singleton->distraction_free) continue; btn->set_text(btn->get_name()); } } else { for (int i = 0; i < singleton->main_editor_button_vb->get_child_count(); i++) { - ToolButton *btn = singleton->main_editor_button_vb->get_child(i)->cast_to<ToolButton>(); + ToolButton *btn = Object::cast_to<ToolButton>(singleton->main_editor_button_vb->get_child(i)); if (btn == singleton->distraction_free) continue; btn->set_text(""); } @@ -5056,7 +5056,7 @@ EditorNode::EditorNode() { ResourceLoader::clear_translation_remaps(); //no remaps using during editor editor_initialize_certificates(); //for asset sharing - InputDefault *id = Input::get_singleton()->cast_to<InputDefault>(); + InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton()); if (id) { diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp index fdac68ea1f..24206b0f0d 100644 --- a/editor/editor_path.cpp +++ b/editor/editor_path.cpp @@ -139,9 +139,9 @@ void EditorPath::_notification(int p_what) { if (left < 0) continue; String name; - if (obj->cast_to<Resource>()) { + if (Object::cast_to<Resource>(obj)) { - Resource *r = obj->cast_to<Resource>(); + Resource *r = Object::cast_to<Resource>(obj); if (r->get_path().is_resource_file()) name = r->get_path().get_file(); else @@ -149,11 +149,11 @@ void EditorPath::_notification(int p_what) { if (name == "") name = r->get_class(); - } else if (obj->cast_to<Node>()) { + } else if (Object::cast_to<Node>(obj)) { - name = obj->cast_to<Node>()->get_name(); - } else if (obj->cast_to<Resource>() && obj->cast_to<Resource>()->get_name() != "") { - name = obj->cast_to<Resource>()->get_name(); + name = Object::cast_to<Node>(obj)->get_name(); + } else if (Object::cast_to<Resource>(obj) && Object::cast_to<Resource>(obj)->get_name() != "") { + name = Object::cast_to<Resource>(obj)->get_name(); } else { name = obj->get_class(); } diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index f8ed18bba4..220b5fb2d6 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -155,7 +155,7 @@ void EditorPlugin::add_tool_menu_item(const String &p_name, Object *p_handler, c void EditorPlugin::add_tool_submenu_item(const String &p_name, Object *p_submenu) { ERR_FAIL_NULL(p_submenu); - PopupMenu *submenu = p_submenu->cast_to<PopupMenu>(); + PopupMenu *submenu = Object::cast_to<PopupMenu>(p_submenu); ERR_FAIL_NULL(submenu); //EditorNode::get_singleton()->add_tool_submenu_item(p_name, submenu); } diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 358d575764..88c8c368d4 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -804,10 +804,7 @@ void EditorSettings::notify_changes() { _THREAD_SAFE_METHOD_ - SceneTree *sml = NULL; - - if (OS::get_singleton()->get_main_loop()) - sml = OS::get_singleton()->get_main_loop()->cast_to<SceneTree>(); + SceneTree *sml = Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop()); if (!sml) { return; diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp index ea1827f16f..fbbbf91395 100644 --- a/editor/groups_editor.cpp +++ b/editor/groups_editor.cpp @@ -65,7 +65,7 @@ void GroupsEditor::_remove_group(Object *p_item, int p_column, int p_id) { if (!node) return; - TreeItem *ti = p_item->cast_to<TreeItem>(); + TreeItem *ti = Object::cast_to<TreeItem>(p_item); if (!ti) return; diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index b3ccb5097e..1680b32509 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -320,7 +320,7 @@ Error ColladaImport::_create_scene(Collada::Node *p_node, Spatial *p_parent) { } else { //mesh since nothing else node = memnew(MeshInstance); - node->cast_to<MeshInstance>()->set_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT, true); + Object::cast_to<MeshInstance>(node)->set_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT, true); } } break; case Collada::Node::TYPE_SKELETON: { @@ -1448,9 +1448,9 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) { Spatial *node = node_map[p_node->id].node; Collada::NodeGeometry *ng = static_cast<Collada::NodeGeometry *>(p_node); - if (node->cast_to<Path>()) { + if (Object::cast_to<Path>(node)) { - Path *path = node->cast_to<Path>(); + Path *path = Object::cast_to<Path>(node); String curve = ng->source; @@ -1523,11 +1523,11 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) { } } - if (node->cast_to<MeshInstance>()) { + if (Object::cast_to<MeshInstance>(node)) { Collada::NodeGeometry *ng = static_cast<Collada::NodeGeometry *>(p_node); - MeshInstance *mi = node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(node); ERR_FAIL_COND_V(!mi, ERR_BUG); @@ -1561,7 +1561,7 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) { } ERR_FAIL_COND_V(!node_map.has(skname), ERR_INVALID_DATA); NodeMap nmsk = node_map[skname]; - Skeleton *sk = nmsk.node->cast_to<Skeleton>(); + Skeleton *sk = Object::cast_to<Skeleton>(nmsk.node); ERR_FAIL_COND_V(!sk, ERR_INVALID_DATA); ERR_FAIL_COND_V(!skeleton_bone_map.has(sk), ERR_INVALID_DATA); Map<String, int> &bone_remap_map = skeleton_bone_map[sk]; @@ -2092,7 +2092,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones if (nm.bone >= 0) { //make bone transform relative to rest (in case of skeleton) - Skeleton *sk = nm.node->cast_to<Skeleton>(); + Skeleton *sk = Object::cast_to<Skeleton>(nm.node); if (sk) { xform = sk->get_bone_rest(nm.bone).affine_inverse() * xform; diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index b6f17b7121..5bba289492 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -172,9 +172,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array return NULL; } #if 0 - if (p_node->cast_to<MeshInstance>()) { + if (Object::cast_to<MeshInstance>(p_node)) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); bool bb = false; @@ -203,9 +203,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array } } #endif - if (p_node->cast_to<MeshInstance>()) { + if (Object::cast_to<MeshInstance>(p_node)) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); Ref<ArrayMesh> m = mi->get_mesh(); @@ -232,9 +232,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array } } - if (p_node->cast_to<AnimationPlayer>()) { + if (Object::cast_to<AnimationPlayer>(p_node)) { //remove animations referencing non-importable nodes - AnimationPlayer *ap = p_node->cast_to<AnimationPlayer>(); + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node); List<StringName> anims; ap->get_animation_list(&anims); @@ -257,9 +257,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array } } #if 0 - if (p_node->cast_to<MeshInstance>()) { + if (Object::cast_to<MeshInstance>(p_node)) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); String str; @@ -269,9 +269,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array str = mi->get_mesh()->get_name(); } - if (p_node->get_parent() && p_node->get_parent()->cast_to<MeshInstance>()) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); - MeshInstance *mip = p_node->get_parent()->cast_to<MeshInstance>(); + if (Object::cast_to<MeshInstance>(p_node->get_parent())) { + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); + MeshInstance *mip = Object::cast_to<MeshInstance>(p_node->get_parent()); String d = str.substr(str.find("imp") + 3, str.length()); if (d != "") { if ((d[0] < '0' || d[0] > '9')) @@ -307,9 +307,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array #endif #if 0 - if (p_flags&SCENE_FLAG_CREATE_LODS && p_node->cast_to<MeshInstance>()) { + if (p_flags&SCENE_FLAG_CREATE_LODS && Object::cast_to<MeshInstance>(p_node)) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); String str; @@ -321,9 +321,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array } - if (p_node->get_parent() && p_node->get_parent()->cast_to<MeshInstance>()) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); - MeshInstance *mip = p_node->get_parent()->cast_to<MeshInstance>(); + if (Object::cast_to<MeshInstance>(p_node->get_parent())) { + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); + MeshInstance *mip = Object::cast_to<MeshInstance>(p_node->get_parent()); String d=str.substr(str.find("lod")+3,str.length()); if (d!="") { if ((d[0]<'0' || d[0]>'9')) @@ -356,9 +356,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array } - if (p_flags&SCENE_FLAG_DETECT_LIGHTMAP_LAYER && _teststr(name,"lm") && p_node->cast_to<MeshInstance>()) { + if (p_flags&SCENE_FLAG_DETECT_LIGHTMAP_LAYER && _teststr(name,"lm") && Object::cast_to<MeshInstance>(p_node)) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); String str=name; int layer = str.substr(str.find("lm")+3,str.length()).to_int(); @@ -370,19 +370,18 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array if (isroot) return p_node; - if (p_node->cast_to<MeshInstance>()) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + if (MeshInstance *mi = Object::cast_to<MeshInstance>(p_node)) { Node *col = mi->create_trimesh_collision_node(); ERR_FAIL_COND_V(!col, NULL); col->set_name(_fixstr(name, "colonly")); - col->cast_to<Spatial>()->set_transform(mi->get_transform()); + Object::cast_to<Spatial>(col)->set_transform(mi->get_transform()); p_node->replace_by(col); memdelete(p_node); p_node = col; - StaticBody *sb = col->cast_to<StaticBody>(); - CollisionShape *colshape = sb->get_child(0)->cast_to<CollisionShape>(); + StaticBody *sb = Object::cast_to<StaticBody>(col); + CollisionShape *colshape = Object::cast_to<CollisionShape>(sb->get_child(0)); colshape->set_name("shape"); colshape->set_owner(p_node->get_owner()); } else if (p_node->has_meta("empty_draw_type")) { @@ -390,7 +389,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array print_line(empty_draw_type); StaticBody *sb = memnew(StaticBody); sb->set_name(_fixstr(name, "colonly")); - sb->cast_to<Spatial>()->set_transform(p_node->cast_to<Spatial>()->get_transform()); + Object::cast_to<Spatial>(sb)->set_transform(Object::cast_to<Spatial>(p_node)->get_transform()); p_node->replace_by(sb); memdelete(p_node); CollisionShape *colshape = memnew(CollisionShape); @@ -404,7 +403,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array rayShape->set_length(1); colshape->set_shape(rayShape); colshape->set_name("RayShape"); - sb->cast_to<Spatial>()->rotate_x(Math_PI / 2); + Object::cast_to<Spatial>(sb)->rotate_x(Math_PI / 2); } else if (empty_draw_type == "IMAGE") { PlaneShape *planeShape = memnew(PlaneShape); colshape->set_shape(planeShape); @@ -419,13 +418,13 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array colshape->set_owner(sb->get_owner()); } - } else if (_teststr(name, "rigid") && p_node->cast_to<MeshInstance>()) { + } else if (_teststr(name, "rigid") && Object::cast_to<MeshInstance>(p_node)) { if (isroot) return p_node; // get mesh instance and bounding box - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); Rect3 aabb = mi->get_aabb(); // create a new rigid body collision node @@ -436,12 +435,12 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array // remove node name postfix col->set_name(_fixstr(name, "rigid")); // get mesh instance xform matrix to the rigid body collision node - col->cast_to<Spatial>()->set_transform(mi->get_transform()); + Object::cast_to<Spatial>(col)->set_transform(mi->get_transform()); // save original node by duplicating it into a new instance and correcting the name Node *mesh = p_node->duplicate(); mesh->set_name(_fixstr(name, "rigid")); // reset the xform matrix of the duplicated node so it can inherit parent node xform - mesh->cast_to<Spatial>()->set_transform(Transform(Basis())); + Object::cast_to<Spatial>(mesh)->set_transform(Transform(Basis())); // reparent the new mesh node to the rigid body collision node p_node->add_child(mesh); mesh->set_owner(p_node->get_owner()); @@ -451,7 +450,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array p_node = col; // create an alias for the rigid body collision node - RigidBody *rb = col->cast_to<RigidBody>(); + RigidBody *rb = Object::cast_to<RigidBody>(col); // create a new Box collision shape and set the right extents Ref<BoxShape> shape = memnew(BoxShape); shape->set_extents(aabb.get_size() * 0.5); @@ -462,9 +461,9 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array rb->add_child(colshape); colshape->set_owner(p_node->get_owner()); - } else if (_teststr(name, "col") && p_node->cast_to<MeshInstance>()) { + } else if (_teststr(name, "col") && Object::cast_to<MeshInstance>(p_node)) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); mi->set_name(_fixstr(name, "col")); Node *col = mi->create_trimesh_collision_node(); @@ -473,19 +472,19 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array col->set_name("col"); p_node->add_child(col); - StaticBody *sb = col->cast_to<StaticBody>(); - CollisionShape *colshape = sb->get_child(0)->cast_to<CollisionShape>(); + StaticBody *sb = Object::cast_to<StaticBody>(col); + CollisionShape *colshape = Object::cast_to<CollisionShape>(sb->get_child(0)); colshape->set_name("shape"); col->add_child(colshape); colshape->set_owner(p_node->get_owner()); sb->set_owner(p_node->get_owner()); - } else if (_teststr(name, "navmesh") && p_node->cast_to<MeshInstance>()) { + } else if (_teststr(name, "navmesh") && Object::cast_to<MeshInstance>(p_node)) { if (isroot) return p_node; - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); Ref<ArrayMesh> mesh = mi->get_mesh(); ERR_FAIL_COND_V(mesh.is_null(), NULL); @@ -495,7 +494,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array Ref<NavigationMesh> nmesh = memnew(NavigationMesh); nmesh->create_from_mesh(mesh); nmi->set_navigation_mesh(nmesh); - nmi->cast_to<Spatial>()->set_transform(mi->get_transform()); + Object::cast_to<Spatial>(nmi)->set_transform(mi->get_transform()); p_node->replace_by(nmi); memdelete(p_node); p_node = nmi; @@ -505,7 +504,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array return p_node; Node *owner = p_node->get_owner(); - Spatial *s = p_node->cast_to<Spatial>(); + Spatial *s = Object::cast_to<Spatial>(p_node); VehicleBody *bv = memnew(VehicleBody); String n = _fixstr(p_node->get_name(), "vehicle"); bv->set_name(n); @@ -525,7 +524,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array return p_node; Node *owner = p_node->get_owner(); - Spatial *s = p_node->cast_to<Spatial>(); + Spatial *s = Object::cast_to<Spatial>(p_node); VehicleWheel *bv = memnew(VehicleWheel); String n = _fixstr(p_node->get_name(), "wheel"); bv->set_name(n); @@ -539,12 +538,12 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array p_node = bv; - } else if (_teststr(name, "room") && p_node->cast_to<MeshInstance>()) { + } else if (_teststr(name, "room") && Object::cast_to<MeshInstance>(p_node)) { if (isroot) return p_node; - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); PoolVector<Face3> faces = mi->get_faces(VisualInstance::FACES_SOLID); BSP_Tree bsptree(faces); @@ -567,7 +566,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array if (isroot) return p_node; - Spatial *dummy = p_node->cast_to<Spatial>(); + Spatial *dummy = Object::cast_to<Spatial>(p_node); ERR_FAIL_COND_V(!dummy, NULL); Room *room = memnew(Room); @@ -580,12 +579,12 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array //room->compute_room_from_subtree(); - } else if (_teststr(name, "portal") && p_node->cast_to<MeshInstance>()) { + } else if (_teststr(name, "portal") && Object::cast_to<MeshInstance>(p_node)) { if (isroot) return p_node; - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); PoolVector<Face3> faces = mi->get_faces(VisualInstance::FACES_SOLID); ERR_FAIL_COND_V(faces.size() == 0, NULL); @@ -659,11 +658,11 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array memdelete(p_node); p_node = portal; - } else if (p_node->cast_to<MeshInstance>()) { + } else if (Object::cast_to<MeshInstance>(p_node)) { //last attempt, maybe collision insde the mesh data - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); Ref<ArrayMesh> mesh = mi->get_mesh(); if (!mesh.is_null()) { @@ -728,7 +727,7 @@ void ResourceImporterScene::_create_clips(Node *scene, const Array &p_clips, boo Node *n = scene->get_node(String("AnimationPlayer")); ERR_FAIL_COND(!n); - AnimationPlayer *anim = n->cast_to<AnimationPlayer>(); + AnimationPlayer *anim = Object::cast_to<AnimationPlayer>(n); ERR_FAIL_COND(!anim); if (!anim->has_animation("default")) @@ -847,7 +846,7 @@ void ResourceImporterScene::_filter_tracks(Node *scene, const String &p_text) { return; Node *n = scene->get_node(String("AnimationPlayer")); ERR_FAIL_COND(!n); - AnimationPlayer *anim = n->cast_to<AnimationPlayer>(); + AnimationPlayer *anim = Object::cast_to<AnimationPlayer>(n); ERR_FAIL_COND(!anim); Vector<String> strings = p_text.split("\n"); @@ -954,7 +953,7 @@ void ResourceImporterScene::_optimize_animations(Node *scene, float p_max_lin_er return; Node *n = scene->get_node(String("AnimationPlayer")); ERR_FAIL_COND(!n); - AnimationPlayer *anim = n->cast_to<AnimationPlayer>(); + AnimationPlayer *anim = Object::cast_to<AnimationPlayer>(n); ERR_FAIL_COND(!anim); List<StringName> anim_names; @@ -1196,10 +1195,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p String root_type = p_options["nodes/root_type"]; if (scene->get_class() != root_type) { - Object *base = ClassDB::instance(root_type); - Node *base_node = NULL; - if (base) - base_node = base->cast_to<Node>(); + Node *base_node = base_node = Object::cast_to<Node>(ClassDB::instance(root_type)); if (base_node) { diff --git a/editor/io_plugins/editor_font_import_plugin.cpp b/editor/io_plugins/editor_font_import_plugin.cpp index 25d8a5b7eb..f7975e53ea 100644 --- a/editor/io_plugins/editor_font_import_plugin.cpp +++ b/editor/io_plugins/editor_font_import_plugin.cpp @@ -1603,7 +1603,7 @@ Ref<BitmapFont> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMe if (p_existing!=String() && ResourceCache::has(p_existing)) { - font = Ref<BitmapFont>( ResourceCache::get(p_existing)->cast_to<BitmapFont>()); + font = Ref<BitmapFont>( Object::cast_to<BitmapFont>(ResourceCache::get(p_existing))); } if (font.is_null()) { diff --git a/editor/io_plugins/editor_sample_import_plugin.cpp b/editor/io_plugins/editor_sample_import_plugin.cpp index 0909b96cdc..69cfb560d5 100644 --- a/editor/io_plugins/editor_sample_import_plugin.cpp +++ b/editor/io_plugins/editor_sample_import_plugin.cpp @@ -679,7 +679,7 @@ Error EditorSampleImportPlugin::import(const String& p_path, const Ref<ResourceI if (ResourceCache::has(p_path)) { - target = Ref<Sample>( ResourceCache::get(p_path)->cast_to<Sample>() ); + target = Ref<Sample>( Object::cast_to<Sample>(ResourceCache::get(p_path)) ); } else { target = smp; diff --git a/editor/io_plugins/editor_scene_import_plugin.cpp b/editor/io_plugins/editor_scene_import_plugin.cpp index 1890ca906a..06d12917fd 100644 --- a/editor/io_plugins/editor_scene_import_plugin.cpp +++ b/editor/io_plugins/editor_scene_import_plugin.cpp @@ -1409,7 +1409,7 @@ void EditorSceneImportPlugin::_find_resources(const Variant& p_var, Map<Ref<Imag for(List<PropertyInfo>::Element *E=pl.front();E;E=E->next()) { if (E->get().type==Variant::OBJECT || E->get().type==Variant::ARRAY || E->get().type==Variant::DICTIONARY) { - if (E->get().type==Variant::OBJECT && res->cast_to<SpatialMaterial>() && (E->get().name=="textures/diffuse" || E->get().name=="textures/detail" || E->get().name=="textures/emission")) { + if (E->get().type==Variant::OBJECT && Object::cast_to<SpatialMaterial>(*res) && (E->get().name=="textures/diffuse" || E->get().name=="textures/detail" || E->get().name=="textures/emission")) { Ref<ImageTexture> tex =res->get(E->get().name); if (tex.is_valid()) { @@ -1417,7 +1417,7 @@ void EditorSceneImportPlugin::_find_resources(const Variant& p_var, Map<Ref<Imag image_map.insert(tex,TEXTURE_ROLE_DIFFUSE); } - } else if (E->get().type==Variant::OBJECT && res->cast_to<SpatialMaterial>() && (E->get().name=="textures/normal")) { + } else if (E->get().type==Variant::OBJECT && Object::cast_to<SpatialMaterial>(*res) && (E->get().name=="textures/normal")) { Ref<ImageTexture> tex =res->get(E->get().name); if (tex.is_valid()) { @@ -1425,7 +1425,7 @@ void EditorSceneImportPlugin::_find_resources(const Variant& p_var, Map<Ref<Imag image_map.insert(tex,TEXTURE_ROLE_NORMALMAP); /* if (p_flags&SCENE_FLAG_CONVERT_NORMALMAPS_TO_XY) - res->cast_to<SpatialMaterial>()->set_fixed_flag(SpatialMaterial::FLAG_USE_XY_NORMALMAP,true); + Object::cast_to<SpatialMaterial>(*res)->set_fixed_flag(SpatialMaterial::FLAG_USE_XY_NORMALMAP,true); */ } @@ -1513,9 +1513,9 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> - if (p_flags&SCENE_FLAG_CREATE_BILLBOARDS && p_node->cast_to<MeshInstance>()) { + if (p_flags&SCENE_FLAG_CREATE_BILLBOARDS && Object::cast_to<MeshInstance>(p_node)) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); bool bb=false; @@ -1546,9 +1546,9 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> } - if (p_flags&(SCENE_FLAG_DETECT_ALPHA|SCENE_FLAG_DETECT_VCOLOR|SCENE_FLAG_SET_LIGHTMAP_TO_UV2_IF_EXISTS) && p_node->cast_to<MeshInstance>()) { + if (p_flags&(SCENE_FLAG_DETECT_ALPHA|SCENE_FLAG_DETECT_VCOLOR|SCENE_FLAG_SET_LIGHTMAP_TO_UV2_IF_EXISTS) && Object::cast_to<MeshInstance>(p_node)) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); Ref<Mesh> m = mi->get_mesh(); @@ -1579,9 +1579,9 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> } } - if (p_flags&SCENE_FLAG_REMOVE_NOIMP && p_node->cast_to<AnimationPlayer>()) { + if (p_flags&SCENE_FLAG_REMOVE_NOIMP && Object::cast_to<AnimationPlayer>(p_node)) { //remove animations referencing non-importable nodes - AnimationPlayer *ap = p_node->cast_to<AnimationPlayer>(); + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node); List<StringName> anims; ap->get_animation_list(&anims); @@ -1606,9 +1606,9 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> } - if (p_flags&SCENE_FLAG_CREATE_IMPOSTORS && p_node->cast_to<MeshInstance>()) { + if (p_flags&SCENE_FLAG_CREATE_IMPOSTORS && Object::cast_to<MeshInstance>(p_node)) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); String str; @@ -1620,9 +1620,9 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> } - if (p_node->get_parent() && p_node->get_parent()->cast_to<MeshInstance>()) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); - MeshInstance *mip = p_node->get_parent()->cast_to<MeshInstance>(); + if (Object::cast_to<MeshInstance>(p_node->get_parent())) { + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); + MeshInstance *mip = Object::cast_to<MeshInstance>(p_node->get_parent()); String d=str.substr(str.find("imp")+3,str.length()); if (d!="") { if ((d[0]<'0' || d[0]>'9')) @@ -1656,9 +1656,9 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> } } - if (p_flags&SCENE_FLAG_CREATE_LODS && p_node->cast_to<MeshInstance>()) { + if (p_flags&SCENE_FLAG_CREATE_LODS && Object::cast_to<MeshInstance>(p_node)) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); String str; @@ -1670,9 +1670,9 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> } - if (p_node->get_parent() && p_node->get_parent()->cast_to<MeshInstance>()) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); - MeshInstance *mip = p_node->get_parent()->cast_to<MeshInstance>(); + if (Object::cast_to<MeshInstance>(p_node->get_parent())) { + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); + MeshInstance *mip = Object::cast_to<MeshInstance>(p_node->get_parent()); String d=str.substr(str.find("lod")+3,str.length()); if (d!="") { if ((d[0]<'0' || d[0]>'9')) @@ -1705,9 +1705,9 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> } - if (p_flags&SCENE_FLAG_DETECT_LIGHTMAP_LAYER && _teststr(name,"lm") && p_node->cast_to<MeshInstance>()) { + if (p_flags&SCENE_FLAG_DETECT_LIGHTMAP_LAYER && _teststr(name,"lm") && Object::cast_to<MeshInstance>(p_node)) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); String str=name; int layer = str.substr(str.find("lm")+3,str.length()).to_int(); @@ -1721,18 +1721,18 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> if (isroot) return p_node; - if (p_node->cast_to<MeshInstance>() && !is_rigid) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + if (Object::cast_to<MeshInstance>(p_node) && !is_rigid) { + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); Node * col = mi->create_trimesh_collision_node(); ERR_FAIL_COND_V(!col,NULL); col->set_name(_fixstr(name,"colonly")); - col->cast_to<Spatial>()->set_transform(mi->get_transform()); + Object::cast_to<Spatial>(col)->set_transform(mi->get_transform()); p_node->replace_by(col); memdelete(p_node); p_node=col; - StaticBody *sb = col->cast_to<StaticBody>(); + StaticBody *sb = Object::cast_to<StaticBody>(col); CollisionShape *colshape = memnew( CollisionShape); colshape->set_shape(sb->get_shape(0)); colshape->set_name("shape"); @@ -1749,7 +1749,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> pb = memnew(StaticBody); pb->set_name(_fixstr(name, "colonly")); } - pb->cast_to<Spatial>()->set_transform(p_node->cast_to<Spatial>()->get_transform()); + Object::cast_to<Spatial>(pb)->set_transform(Object::cast_to<Spatial>(p_node)->get_transform()); p_node->replace_by(pb); memdelete(p_node); CollisionShape *colshape = memnew( CollisionShape); @@ -1763,7 +1763,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> rayShape->set_length(1); colshape->set_shape(rayShape); colshape->set_name("RayShape"); - pb->cast_to<Spatial>()->rotate_x(Math_PI / 2); + Object::cast_to<Spatial>(pb)->rotate_x(Math_PI / 2); } else if (empty_draw_type == "IMAGE") { PlaneShape *planeShape = memnew( PlaneShape); colshape->set_shape(planeShape); @@ -1778,13 +1778,13 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> colshape->set_owner(pb->get_owner()); } - } else if (p_flags&SCENE_FLAG_CREATE_COLLISIONS && _teststr(name,"rigid") && p_node->cast_to<MeshInstance>()) { + } else if (p_flags&SCENE_FLAG_CREATE_COLLISIONS && _teststr(name,"rigid") && Object::cast_to<MeshInstance>(p_node)) { if (isroot) return p_node; // get mesh instance and bounding box - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); Rect3 aabb = mi->get_aabb(); // create a new rigid body collision node @@ -1795,12 +1795,12 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> // remove node name postfix col->set_name(_fixstr(name,"rigid")); // get mesh instance xform matrix to the rigid body collision node - col->cast_to<Spatial>()->set_transform(mi->get_transform()); + Object::cast_to<Spatial>(col)->set_transform(mi->get_transform()); // save original node by duplicating it into a new instance and correcting the name Node * mesh = p_node->duplicate(); mesh->set_name(_fixstr(name,"rigid")); // reset the xform matrix of the duplicated node so it can inherit parent node xform - mesh->cast_to<Spatial>()->set_transform(Transform(Basis())); + Object::cast_to<Spatial>(mesh)->set_transform(Transform(Basis())); // reparent the new mesh node to the rigid body collision node p_node->add_child(mesh); mesh->set_owner(p_node->get_owner()); @@ -1810,7 +1810,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> p_node=col; // create an alias for the rigid body collision node - RigidBody *rb = col->cast_to<RigidBody>(); + RigidBody *rb = Object::cast_to<RigidBody>(col); // create a new Box collision shape and set the right extents Ref<BoxShape> shape = memnew( BoxShape ); shape->set_extents(aabb.get_size() * 0.5); @@ -1821,10 +1821,10 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> rb->add_child(colshape); colshape->set_owner(p_node->get_owner()); - } else if (p_flags&SCENE_FLAG_CREATE_COLLISIONS &&_teststr(name,"col") && p_node->cast_to<MeshInstance>()) { + } else if (p_flags&SCENE_FLAG_CREATE_COLLISIONS &&_teststr(name,"col") && Object::cast_to<MeshInstance>(p_node)) { - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); mi->set_name(_fixstr(name,"col")); Node *col= mi->create_trimesh_collision_node(); @@ -1833,7 +1833,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> col->set_name("col"); p_node->add_child(col); - StaticBody *sb=col->cast_to<StaticBody>(); + StaticBody *sb=Object::cast_to<StaticBody>(col); CollisionShape *colshape = memnew( CollisionShape); colshape->set_shape(sb->get_shape(0)); colshape->set_name("shape"); @@ -1841,12 +1841,12 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> colshape->set_owner(p_node->get_owner()); sb->set_owner(p_node->get_owner()); - } else if (p_flags&SCENE_FLAG_CREATE_NAVMESH &&_teststr(name,"navmesh") && p_node->cast_to<MeshInstance>()) { + } else if (p_flags&SCENE_FLAG_CREATE_NAVMESH &&_teststr(name,"navmesh") && Object::cast_to<MeshInstance>(p_node)) { if (isroot) return p_node; - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); Ref<Mesh> mesh=mi->get_mesh(); ERR_FAIL_COND_V(mesh.is_null(),NULL); @@ -1857,7 +1857,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> Ref<NavigationMesh> nmesh = memnew( NavigationMesh); nmesh->create_from_mesh(mesh); nmi->set_navigation_mesh(nmesh); - nmi->cast_to<Spatial>()->set_transform(mi->get_transform()); + Object::cast_to<Spatial>(nmi)->set_transform(mi->get_transform()); p_node->replace_by(nmi); memdelete(p_node); p_node=nmi; @@ -1867,7 +1867,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> return p_node; Node *owner = p_node->get_owner(); - Spatial *s = p_node->cast_to<Spatial>(); + Spatial *s = Object::cast_to<Spatial>(p_node); VehicleBody *bv = memnew( VehicleBody ); String n = _fixstr(p_node->get_name(),"vehicle"); bv->set_name(n); @@ -1888,7 +1888,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> return p_node; Node *owner = p_node->get_owner(); - Spatial *s = p_node->cast_to<Spatial>(); + Spatial *s = Object::cast_to<Spatial>(p_node); VehicleWheel *bv = memnew( VehicleWheel ); String n = _fixstr(p_node->get_name(),"wheel"); bv->set_name(n); @@ -1902,13 +1902,13 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> p_node=bv; - } else if (p_flags&SCENE_FLAG_CREATE_ROOMS && _teststr(name,"room") && p_node->cast_to<MeshInstance>()) { + } else if (p_flags&SCENE_FLAG_CREATE_ROOMS && _teststr(name,"room") && Object::cast_to<MeshInstance>(p_node)) { if (isroot) return p_node; - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); PoolVector<Face3> faces = mi->get_faces(VisualInstance::FACES_SOLID); @@ -1933,7 +1933,7 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> if (isroot) return p_node; - Spatial *dummy = p_node->cast_to<Spatial>(); + Spatial *dummy = Object::cast_to<Spatial>(p_node); ERR_FAIL_COND_V(!dummy,NULL); Room * room = memnew( Room ); @@ -1946,12 +1946,12 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> //room->compute_room_from_subtree(); - } else if (p_flags&SCENE_FLAG_CREATE_PORTALS &&_teststr(name,"portal") && p_node->cast_to<MeshInstance>()) { + } else if (p_flags&SCENE_FLAG_CREATE_PORTALS &&_teststr(name,"portal") && Object::cast_to<MeshInstance>(p_node)) { if (isroot) return p_node; - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); PoolVector<Face3> faces = mi->get_faces(VisualInstance::FACES_SOLID); ERR_FAIL_COND_V(faces.size()==0,NULL); @@ -2027,11 +2027,11 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh> memdelete(p_node); p_node=portal; - } else if (p_node->cast_to<MeshInstance>()) { + } else if (Object::cast_to<MeshInstance>(p_node)) { //last attempt, maybe collision insde the mesh data - MeshInstance *mi = p_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); Ref<Mesh> mesh = mi->get_mesh(); if (!mesh.is_null()) { @@ -2111,7 +2111,7 @@ void EditorSceneImportPlugin::_tag_import_paths(Node *p_scene,Node *p_node) { NodePath path = p_scene->get_path_to(p_node); p_node->set_import_path( path ); - Spatial *snode=p_node->cast_to<Spatial>(); + Spatial *snode=Object::cast_to<Spatial>(p_node); if (snode) { @@ -2200,10 +2200,7 @@ Error EditorSceneImportPlugin::import1(const Ref<ResourceImportMetadata>& p_from if (from->has_option("root_type")) { String type = from->get_option("root_type"); - Object *base = ClassDB::instance(type); - Node *base_node = NULL; - if (base) - base_node=base->cast_to<Node>(); + Node *base_node = Object::cast_to<Node>(ClassDB::instance(type)); if (base_node) { @@ -2228,7 +2225,7 @@ void EditorSceneImportPlugin::_create_clips(Node *scene, const Array& p_clips,bo Node* n = scene->get_node(String("AnimationPlayer")); ERR_FAIL_COND(!n); - AnimationPlayer *anim = n->cast_to<AnimationPlayer>(); + AnimationPlayer *anim = Object::cast_to<AnimationPlayer>(n); ERR_FAIL_COND(!anim); if (!anim->has_animation("default")) @@ -2357,7 +2354,7 @@ void EditorSceneImportPlugin::_filter_tracks(Node *scene, const String& p_text) return; Node* n = scene->get_node(String("AnimationPlayer")); ERR_FAIL_COND(!n); - AnimationPlayer *anim = n->cast_to<AnimationPlayer>(); + AnimationPlayer *anim = Object::cast_to<AnimationPlayer>(n); ERR_FAIL_COND(!anim); Vector<String> strings = p_text.split("\n"); @@ -2475,7 +2472,7 @@ void EditorSceneImportPlugin::_optimize_animations(Node *scene, float p_max_lin_ return; Node* n = scene->get_node(String("AnimationPlayer")); ERR_FAIL_COND(!n); - AnimationPlayer *anim = n->cast_to<AnimationPlayer>(); + AnimationPlayer *anim = Object::cast_to<AnimationPlayer>(n); ERR_FAIL_COND(!anim); @@ -2496,9 +2493,9 @@ void EditorSceneImportPlugin::_find_resources_to_merge(Node *scene, Node *node, String path = scene->get_path_to(node); - if (p_merge_anims && node->cast_to<AnimationPlayer>()) { + if (p_merge_anims && Object::cast_to<AnimationPlayer>(node)) { - AnimationPlayer *ap = node->cast_to<AnimationPlayer>(); + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(node); List<StringName> anims; ap->get_animation_list(&anims); for (List<StringName>::Element *E=anims.front();E;E=E->next()) { @@ -2532,8 +2529,8 @@ void EditorSceneImportPlugin::_find_resources_to_merge(Node *scene, Node *node, - if (p_merge_material && node->cast_to<MeshInstance>()) { - MeshInstance *mi=node->cast_to<MeshInstance>(); + if (p_merge_material && Object::cast_to<MeshInstance>(node)) { + MeshInstance *mi=Object::cast_to<MeshInstance>(node); Ref<Mesh> mesh = mi->get_mesh(); if (mesh.is_valid() && mesh->get_name()!=String() && !tested_meshes.has(mesh)) { @@ -2596,9 +2593,8 @@ void EditorSceneImportPlugin::_merge_found_resources(Node *scene, Node *node, bo print_line("at path: "+path); - if (node->cast_to<AnimationPlayer>()) { + if (AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(node)) { - AnimationPlayer *ap = node->cast_to<AnimationPlayer>(); List<StringName> anims; ap->get_animation_list(&anims); for (List<StringName>::Element *E=anims.front();E;E=E->next()) { @@ -2630,8 +2626,8 @@ void EditorSceneImportPlugin::_merge_found_resources(Node *scene, Node *node, bo - if (node->cast_to<MeshInstance>()) { - MeshInstance *mi=node->cast_to<MeshInstance>(); + if (MeshInstance *mi=Object::cast_to<MeshInstance>(node)) { + Ref<Mesh> mesh = mi->get_mesh(); if (mesh.is_valid() && mesh->get_name()!=String() && !tested_meshes.has(mesh)) { diff --git a/editor/io_plugins/editor_scene_importer_fbxconv.cpp b/editor/io_plugins/editor_scene_importer_fbxconv.cpp index 784ad8536e..4e246d1ef9 100644 --- a/editor/io_plugins/editor_scene_importer_fbxconv.cpp +++ b/editor/io_plugins/editor_scene_importer_fbxconv.cpp @@ -407,7 +407,7 @@ Error EditorSceneImporterFBXConv::_parse_nodes(State& state,const Array &p_nodes print_line("IS SKELETON! "); } else if (state.bones.has(id)) { if (p_base) - node=p_base->cast_to<Spatial>(); + node=Object::cast_to<Spatial>(p_base); if (!state.bones[id].has_anim_chan) { print_line("no has anim "+id); } diff --git a/editor/io_plugins/editor_texture_import_plugin.cpp b/editor/io_plugins/editor_texture_import_plugin.cpp index 1dc2641474..9432377648 100644 --- a/editor/io_plugins/editor_texture_import_plugin.cpp +++ b/editor/io_plugins/editor_texture_import_plugin.cpp @@ -703,7 +703,7 @@ EditorTextureImportDialog::EditorTextureImportDialog(EditorTextureImportPlugin* VBoxContainer *source_vb=memnew(VBoxContainer); MarginContainer *source_mc = vbc->add_margin_child(TTR("Source Texture(s):"),source_vb); - source_label = vbc->get_child(source_mc->get_index()-1)->cast_to<Label>(); + source_label = Object::cast_to<Label>(vbc->get_child(source_mc->get_index()-1)); HBoxContainer *hbc = memnew( HBoxContainer ); source_vb->add_child(hbc); @@ -733,7 +733,7 @@ EditorTextureImportDialog::EditorTextureImportDialog(EditorTextureImportPlugin* size->set_value(256); size_mc=vbc->add_margin_child(TTR("Cell Size:"),size); - size_label=vbc->get_child(size_mc->get_index()-1)->cast_to<Label>(); + size_label=Object::cast_to<Label>(vbc->get_child(size_mc->get_index()-1)); save_path = memnew( LineEdit ); @@ -1326,7 +1326,7 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc if (ResourceCache::has(apath)) { - at = Ref<AtlasTexture>( ResourceCache::get(apath)->cast_to<AtlasTexture>() ); + at = Ref<AtlasTexture>( Object::cast_to<AtlasTexture>(ResourceCache::get(apath)) ); } else { at = Ref<AtlasTexture>( memnew( AtlasTexture ) ); @@ -1340,7 +1340,7 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc } } if (ResourceCache::has(p_path)) { - texture = Ref<ImageTexture> ( ResourceCache::get(p_path)->cast_to<ImageTexture>() ); + texture = Ref<ImageTexture> ( Object::cast_to<ImageTexture>(ResourceCache::get(p_path)) ); } else { texture = Ref<ImageTexture>( memnew( ImageTexture ) ); } @@ -1354,7 +1354,7 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc if (ResourceCache::has(p_path)) { Resource *r = ResourceCache::get(p_path); - texture = Ref<ImageTexture> ( r->cast_to<ImageTexture>() ); + texture = Ref<ImageTexture> ( Object::cast_to<ImageTexture>(r) ); Image img; Error err = img.load(src_path); diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index ecae272b6d..a1fec795f8 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -656,8 +656,8 @@ void AnimationPlayerEditor::set_state(const Dictionary &p_state) { return; Node *n = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["player"]); - if (n && n->cast_to<AnimationPlayer>() && EditorNode::get_singleton()->get_editor_selection()->is_selected(n)) { - player = n->cast_to<AnimationPlayer>(); + if (Object::cast_to<AnimationPlayer>(n) && EditorNode::get_singleton()->get_editor_selection()->is_selected(n)) { + player = Object::cast_to<AnimationPlayer>(n); _update_player(); show(); set_process(true); @@ -737,9 +737,9 @@ void AnimationPlayerEditor::_dialog_action(String p_file) { if (current != "") { Ref<Animation> anim = player->get_animation(current); - ERR_FAIL_COND(!anim->cast_to<Resource>()) + ERR_FAIL_COND(!Object::cast_to<Resource>(*anim)) - RES current_res = RES(anim->cast_to<Resource>()); + RES current_res = RES(Object::cast_to<Resource>(*anim)); _animation_save_in_path(current_res, p_file); } @@ -1461,7 +1461,7 @@ void AnimationPlayerEditorPlugin::edit(Object *p_object) { anim_editor->set_undo_redo(&get_undo_redo()); if (!p_object) return; - anim_editor->edit(p_object->cast_to<AnimationPlayer>()); + anim_editor->edit(Object::cast_to<AnimationPlayer>(p_object)); } bool AnimationPlayerEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index 55975bdefa..9d150150a1 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -281,9 +281,9 @@ void AnimationTreeEditor::_popup_edit_dialog() { case AnimationTreePlayer::NODE_ANIMATION: - if (anim_tree->get_master_player() != NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && anim_tree->get_node(anim_tree->get_master_player())->cast_to<AnimationPlayer>()) { + if (anim_tree->get_master_player() != NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player()))) { - AnimationPlayer *ap = anim_tree->get_node(anim_tree->get_master_player())->cast_to<AnimationPlayer>(); + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player())); master_anim_popup->clear(); master_anim_popup->add_item("Edit Filters"); master_anim_popup->add_separator(); @@ -1233,7 +1233,7 @@ void AnimationTreeEditor::_edit_filters() { if (np.get_property() != StringName()) { Node *n = base->get_node(np); - Skeleton *s = n->cast_to<Skeleton>(); + Skeleton *s = Object::cast_to<Skeleton>(n); if (s) { String skelbase = E->get().substr(0, E->get().find(":")); @@ -1439,7 +1439,7 @@ AnimationTreeEditor::AnimationTreeEditor() { void AnimationTreeEditorPlugin::edit(Object *p_object) { - anim_tree_editor->edit(p_object->cast_to<AnimationTreePlayer>()); + anim_tree_editor->edit(Object::cast_to<AnimationTreePlayer>(p_object)); } bool AnimationTreeEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/baked_light_baker.cpp b/editor/plugins/baked_light_baker.cpp index bef35647d4..d76bdad858 100644 --- a/editor/plugins/baked_light_baker.cpp +++ b/editor/plugins/baked_light_baker.cpp @@ -301,16 +301,13 @@ void BakedLightBaker::_add_mesh(const Ref<Mesh>& p_mesh,const Ref<Material>& p_m void BakedLightBaker::_parse_geometry(Node* p_node) { - if (p_node->cast_to<MeshInstance>()) { + if (MeshInstance *meshi=Object::cast_to<MeshInstance>(p_node)) { - MeshInstance *meshi=p_node->cast_to<MeshInstance>(); Ref<Mesh> mesh=meshi->get_mesh(); if (mesh.is_valid()) { _add_mesh(mesh,meshi->get_material_override(),base_inv * meshi->get_global_transform(),meshi->get_baked_light_texture_id()); } - } else if (p_node->cast_to<Light>()) { - - Light *dl=p_node->cast_to<Light>(); + } else if (Light *dl=Object::cast_to<Light>(p_node)) { if (dl->get_bake_mode()!=Light::BAKE_MODE_DISABLED) { @@ -340,9 +337,7 @@ void BakedLightBaker::_parse_geometry(Node* p_node) { lights.push_back(dirl); } - } else if (p_node->cast_to<Spatial>()){ - - Spatial *sp = p_node->cast_to<Spatial>(); + } else if (Spatial *sp = Object::cast_to<Spatial>(p_node)){ Array arr = p_node->call("_get_baked_light_meshes"); for(int i=0;i<arr.size();i+=2) { @@ -1741,7 +1736,7 @@ void BakedLightBaker::bake(const Ref<BakedLight> &p_light, Node* p_node) { return; cell_count=0; - base_inv=p_node->cast_to<Spatial>()->get_global_transform().affine_inverse(); + base_inv=Object::cast_to<Spatial>(p_node)->get_global_transform().affine_inverse(); EditorProgress ep("bake",TTR("Light Baker Setup:"),5); baked_light=p_light; lattice_size=baked_light->get_initial_lattice_subdiv(); diff --git a/editor/plugins/baked_light_editor_plugin.cpp b/editor/plugins/baked_light_editor_plugin.cpp index f973639a67..85058ed108 100644 --- a/editor/plugins/baked_light_editor_plugin.cpp +++ b/editor/plugins/baked_light_editor_plugin.cpp @@ -337,7 +337,7 @@ BakedLightEditor::~BakedLightEditor() { void BakedLightEditorPlugin::edit(Object *p_object) { - baked_light_editor->edit(p_object->cast_to<BakedLightInstance>()); + baked_light_editor->edit(Object::cast_to<BakedLightInstance>(p_object)); } bool BakedLightEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/camera_editor_plugin.cpp b/editor/plugins/camera_editor_plugin.cpp index 8e625c4a73..18ee8d8db3 100644 --- a/editor/plugins/camera_editor_plugin.cpp +++ b/editor/plugins/camera_editor_plugin.cpp @@ -97,8 +97,8 @@ CameraEditor::CameraEditor() { void CameraEditorPlugin::edit(Object *p_object) { - SpatialEditor::get_singleton()->set_can_preview(p_object->cast_to<Camera>()); - //camera_editor->edit(p_object->cast_to<Node>()); + SpatialEditor::get_singleton()->set_can_preview(Object::cast_to<Camera>(p_object)); + //camera_editor->edit(Object::cast_to<Node>(p_object)); } bool CameraEditorPlugin::handles(Object *p_object) const { @@ -109,7 +109,7 @@ bool CameraEditorPlugin::handles(Object *p_object) const { void CameraEditorPlugin::make_visible(bool p_visible) { if (p_visible) { - //SpatialEditor::get_singleton()->set_can_preview(p_object->cast_to<Camera>()); + //SpatialEditor::get_singleton()->set_can_preview(Object::cast_to<Camera>(p_object)); } else { SpatialEditor::get_singleton()->set_can_preview(NULL); } diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 79bf68b061..0dcabb1776 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -175,7 +175,7 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Node2D *n2d = E->get()->cast_to<Node2D>(); + Node2D *n2d = Object::cast_to<Node2D>(E->get()); if (n2d && n2d->edit_has_pivot()) { Vector2 offset = n2d->edit_get_pivot(); @@ -190,7 +190,7 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) { undo_redo->add_undo_method(n2d, "set_global_position", gpos); undo_redo->add_undo_method(n2d, "edit_set_pivot", offset); for (int i = 0; i < n2d->get_child_count(); i++) { - Node2D *n2dc = n2d->get_child(i)->cast_to<Node2D>(); + Node2D *n2dc = Object::cast_to<Node2D>(n2d->get_child(i)); if (!n2dc) continue; @@ -199,7 +199,7 @@ void CanvasItemEditor::_edit_set_pivot(const Vector2 &mouse_pos) { } } - Control *cnt = E->get()->cast_to<Control>(); + Control *cnt = Object::cast_to<Control>(E->get()); if (cnt) { Vector2 old_pivot = cnt->get_pivot_offset(); @@ -265,7 +265,7 @@ void CanvasItemEditor::_tool_select(int p_index) { Object *CanvasItemEditor::_get_editor_data(Object *p_what) { - CanvasItem *ci = p_what->cast_to<CanvasItem>(); + CanvasItem *ci = Object::cast_to<CanvasItem>(p_what); if (!ci) return NULL; @@ -413,7 +413,7 @@ void CanvasItemEditor::_visibility_changed(ObjectID p_canvas_item) { Object *c = ObjectDB::get_instance(p_canvas_item); if (!c) return; - CanvasItem *ct = c->cast_to<CanvasItem>(); + CanvasItem *ct = Object::cast_to<CanvasItem>(c); if (!ct) return; canvas_items.erase(ct); @@ -451,17 +451,17 @@ bool CanvasItemEditor::_is_part_of_subscene(CanvasItem *p_item) { void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items, unsigned int limit) { if (!p_node) return; - if (p_node->cast_to<Viewport>()) + if (Object::cast_to<Viewport>(p_node)) return; - CanvasItem *c = p_node->cast_to<CanvasItem>(); + CanvasItem *c = Object::cast_to<CanvasItem>(p_node); for (int i = p_node->get_child_count() - 1; i >= 0; i--) { if (c && !c->is_set_as_toplevel()) _find_canvas_items_at_pos(p_pos, p_node->get_child(i), p_parent_xform * c->get_transform(), p_canvas_xform, r_items); else { - CanvasLayer *cl = p_node->cast_to<CanvasLayer>(); + CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node); _find_canvas_items_at_pos(p_pos, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform, r_items); //use base transform } @@ -469,13 +469,13 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no return; } - if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) { + if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !Object::cast_to<CanvasLayer>(c)) { Rect2 rect = c->get_item_rect(); Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos); if (rect.has_point(local_pos)) { - Node2D *node = c->cast_to<Node2D>(); + Node2D *node = Object::cast_to<Node2D>(c); _SelectResult res; res.item = c; @@ -492,10 +492,10 @@ void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_n if (!p_node) return; - if (p_node->cast_to<Viewport>()) + if (Object::cast_to<Viewport>(p_node)) return; - CanvasItem *c = p_node->cast_to<CanvasItem>(); + CanvasItem *c = Object::cast_to<CanvasItem>(p_node); bool inherited = p_node != get_tree()->get_edited_scene_root() && p_node->get_filename() != ""; bool editable = false; @@ -509,13 +509,13 @@ void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_n if (c && !c->is_set_as_toplevel()) _find_canvas_items_at_rect(p_rect, p_node->get_child(i), p_parent_xform * c->get_transform(), p_canvas_xform, r_items); else { - CanvasLayer *cl = p_node->cast_to<CanvasLayer>(); + CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node); _find_canvas_items_at_rect(p_rect, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform, r_items); } } } - if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) { + if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !Object::cast_to<CanvasLayer>(c)) { Rect2 rect = c->get_item_rect(); Transform2D xform = p_parent_xform * p_canvas_xform * c->get_transform(); @@ -590,7 +590,7 @@ void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) @@ -619,7 +619,7 @@ void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE } else { // p_move_mode==MOVE_LOCAL_BASE || p_move_mode==MOVE_LOCAL_WITH_ROT - if (Node2D *node_2d = canvas_item->cast_to<Node2D>()) { + if (Node2D *node_2d = Object::cast_to<Node2D>(canvas_item)) { if (p_move_mode == MOVE_LOCAL_WITH_ROT) { Transform2D m; @@ -628,7 +628,7 @@ void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE } node_2d->set_position(node_2d->get_position() + drag); - } else if (Control *control = canvas_item->cast_to<Control>()) { + } else if (Control *control = Object::cast_to<Control>(canvas_item)) { control->set_position(control->get_position() + drag); } @@ -648,7 +648,7 @@ Point2 CanvasItemEditor::_find_topleftmost_point() { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) @@ -673,7 +673,7 @@ int CanvasItemEditor::get_item_count() { int ic = 0; for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; @@ -694,7 +694,7 @@ CanvasItem *CanvasItemEditor::get_single_item() { for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) @@ -822,7 +822,7 @@ CanvasItemEditor::DragType CanvasItemEditor::_get_anchor_handle_drag_type(const CanvasItem *canvas_item = get_single_item(); ERR_FAIL_COND_V(!canvas_item, DRAG_NONE); - Control *control = canvas_item->cast_to<Control>(); + Control *control = Object::cast_to<Control>(canvas_item); ERR_FAIL_COND_V(!control, DRAG_NONE); Vector2 anchor_pos[4]; @@ -865,7 +865,7 @@ void CanvasItemEditor::_prepare_drag(const Point2 &p_click_pos) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) @@ -876,15 +876,15 @@ void CanvasItemEditor::_prepare_drag(const Point2 &p_click_pos) { continue; se->undo_state = canvas_item->edit_get_state(); - if (canvas_item->cast_to<Node2D>()) - se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot(); - if (canvas_item->cast_to<Control>()) - se->undo_pivot = canvas_item->cast_to<Control>()->get_pivot_offset(); + if (Object::cast_to<Node2D>(canvas_item)) + se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->edit_get_pivot(); + if (Object::cast_to<Control>(canvas_item)) + se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset(); } - if (selection.size() == 1 && selection[0]->cast_to<Node2D>()) { + if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0])) { drag = DRAG_NODE_2D; - drag_point_from = selection[0]->cast_to<Node2D>()->get_global_position(); + drag_point_from = Object::cast_to<Node2D>(selection[0])->get_global_position(); } else { drag = DRAG_ALL; drag_point_from = _find_topleftmost_point(); @@ -1169,7 +1169,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { List<Node *> &selection = editor_selection->get_selected_node_list(); for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) @@ -1180,10 +1180,10 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { continue; canvas_item->edit_set_state(se->undo_state); - if (canvas_item->cast_to<Node2D>()) - canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot); - if (canvas_item->cast_to<Control>()) - canvas_item->cast_to<Control>()->set_pivot_offset(se->undo_pivot); + if (Object::cast_to<Node2D>(canvas_item)) + Object::cast_to<Node2D>(canvas_item)->edit_set_pivot(se->undo_pivot); + if (Object::cast_to<Control>(canvas_item)) + Object::cast_to<Control>(canvas_item)->set_pivot_offset(se->undo_pivot); } } @@ -1251,7 +1251,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) @@ -1265,13 +1265,13 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { undo_redo->add_do_method(canvas_item, "edit_set_state", state); undo_redo->add_undo_method(canvas_item, "edit_set_state", se->undo_state); { - Node2D *pvt = canvas_item->cast_to<Node2D>(); + Node2D *pvt = Object::cast_to<Node2D>(canvas_item); if (pvt && pvt->edit_has_pivot()) { undo_redo->add_do_method(canvas_item, "edit_set_pivot", pvt->edit_get_pivot()); undo_redo->add_undo_method(canvas_item, "edit_set_pivot", se->undo_pivot); } - Control *cnt = canvas_item->cast_to<Control>(); + Control *cnt = Object::cast_to<Control>(canvas_item); if (cnt) { undo_redo->add_do_method(canvas_item, "set_pivot_offset", cnt->get_pivot_offset()); undo_redo->add_undo_method(canvas_item, "set_pivot_offset", se->undo_pivot); @@ -1341,10 +1341,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { } if (Cbone) { - Node2D *b = NULL; - Object *obj = ObjectDB::get_instance(Cbone->get().bone); - if (obj) - b = obj->cast_to<Node2D>(); + Node2D *b = Object::cast_to<Node2D>(ObjectDB::get_instance(Cbone->get().bone)); if (b) { @@ -1359,7 +1356,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { break; float len = pi->get_global_transform().get_origin().distance_to(b->get_global_position()); - b = pi->cast_to<Node2D>(); + b = Object::cast_to<Node2D>(pi); if (!b) break; @@ -1405,10 +1402,10 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { drag = DRAG_ROTATE; drag_from = transform.affine_inverse().xform(click); se->undo_state = canvas_item->edit_get_state(); - if (canvas_item->cast_to<Node2D>()) - se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot(); - if (canvas_item->cast_to<Control>()) - se->undo_pivot = canvas_item->cast_to<Control>()->get_pivot_offset(); + if (Object::cast_to<Node2D>(canvas_item)) + se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->edit_get_pivot(); + if (Object::cast_to<Control>(canvas_item)) + se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset(); return; } @@ -1426,15 +1423,15 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { if (drag != DRAG_NONE) { drag_from = transform.affine_inverse().xform(click); se->undo_state = canvas_item->edit_get_state(); - if (canvas_item->cast_to<Node2D>()) - se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot(); - if (canvas_item->cast_to<Control>()) - se->undo_pivot = canvas_item->cast_to<Control>()->get_pivot_offset(); + if (Object::cast_to<Node2D>(canvas_item)) + se->undo_pivot = Object::cast_to<Node2D>(canvas_item)->edit_get_pivot(); + if (Object::cast_to<Control>(canvas_item)) + se->undo_pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset(); return; } // Drag anchor handles - if (canvas_item->cast_to<Control>()) { + if (Object::cast_to<Control>(canvas_item)) { drag = _get_anchor_handle_drag_type(click, drag_point_from); if (drag != DRAG_NONE) { drag_from = transform.affine_inverse().xform(click); @@ -1457,9 +1454,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { CanvasItem *c = NULL; if (Cbone) { - Object *obj = ObjectDB::get_instance(Cbone->get().bone); - if (obj) - c = obj->cast_to<CanvasItem>(); + c = Object::cast_to<CanvasItem>(ObjectDB::get_instance(Cbone->get().bone)); if (c) c = c->get_parent_item(); } @@ -1489,7 +1484,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { }; if (n) { - c = n->cast_to<CanvasItem>(); + c = Object::cast_to<CanvasItem>(n); } else { c = NULL; } @@ -1537,7 +1532,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { List<Node *> &selection = editor_selection->get_selected_node_list(); for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) @@ -1551,10 +1546,10 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { if (!dragging_bone) { canvas_item->edit_set_state(se->undo_state); //reset state and reapply - if (canvas_item->cast_to<Node2D>()) - canvas_item->cast_to<Node2D>()->edit_set_pivot(se->undo_pivot); - if (canvas_item->cast_to<Control>()) - canvas_item->cast_to<Control>()->set_pivot_offset(se->undo_pivot); + if (Object::cast_to<Node2D>(canvas_item)) + Object::cast_to<Node2D>(canvas_item)->edit_set_pivot(se->undo_pivot); + if (Object::cast_to<Control>(canvas_item)) + Object::cast_to<Control>(canvas_item)->set_pivot_offset(se->undo_pivot); } Vector2 dfrom = drag_from; @@ -1566,7 +1561,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { // Rotate the node Vector2 center = canvas_item->get_global_transform_with_canvas().get_origin(); { - Node2D *node = canvas_item->cast_to<Node2D>(); + Node2D *node = Object::cast_to<Node2D>(canvas_item); if (node) { real_t angle = node->get_rotation(); @@ -1578,7 +1573,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { } { - Control *node = canvas_item->cast_to<Control>(); + Control *node = Object::cast_to<Control>(canvas_item); if (node) { real_t angle = node->get_rotation(); @@ -1592,7 +1587,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { continue; } - Control *control = canvas_item->cast_to<Control>(); + Control *control = Object::cast_to<Control>(canvas_item); if (control) { // Drag and snap the anchor Vector2 anchor = _position_to_anchor(control, canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto - drag_from + drag_point_from)); @@ -1728,19 +1723,19 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { case DRAG_PIVOT: - if (canvas_item->cast_to<Node2D>()) { - Node2D *n2d = canvas_item->cast_to<Node2D>(); + if (Object::cast_to<Node2D>(canvas_item)) { + Node2D *n2d = Object::cast_to<Node2D>(canvas_item); n2d->edit_set_pivot(se->undo_pivot + drag_vector); } - if (canvas_item->cast_to<Control>()) { - canvas_item->cast_to<Control>()->set_pivot_offset(se->undo_pivot + drag_vector); + if (Object::cast_to<Control>(canvas_item)) { + Object::cast_to<Control>(canvas_item)->set_pivot_offset(se->undo_pivot + drag_vector); } continue; break; case DRAG_NODE_2D: - ERR_FAIL_COND(!canvas_item->cast_to<Node2D>()); - canvas_item->cast_to<Node2D>()->set_global_position(dto); + ERR_FAIL_COND(!Object::cast_to<Node2D>(canvas_item)); + Object::cast_to<Node2D>(canvas_item)->set_global_position(dto); continue; break; } @@ -1754,7 +1749,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) { } else { //ok, all that had to be done was done, now solve IK - Node2D *n2d = canvas_item->cast_to<Node2D>(); + Node2D *n2d = Object::cast_to<Node2D>(canvas_item); Transform2D final_xform = bone_orig_xform; if (n2d) { @@ -1981,7 +1976,7 @@ void CanvasItemEditor::_viewport_draw() { for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) @@ -2013,16 +2008,16 @@ void CanvasItemEditor::_viewport_draw() { if (single && (tool == TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE || tool == TOOL_EDIT_PIVOT)) { //kind of sucks - if (canvas_item->cast_to<Node2D>()) { + if (Object::cast_to<Node2D>(canvas_item)) { - if (canvas_item->cast_to<Node2D>()->edit_has_pivot()) { + if (Object::cast_to<Node2D>(canvas_item)->edit_has_pivot()) { viewport->draw_texture(pivot, xform.get_origin() + (-pivot->get_size() / 2).floor()); can_move_pivot = true; pivot_found = true; } } - Control *control = canvas_item->cast_to<Control>(); + Control *control = Object::cast_to<Control>(canvas_item); if (control) { Vector2 pivot_ofs = control->get_pivot_offset(); if (pivot_ofs != Vector2()) { @@ -2214,11 +2209,7 @@ void CanvasItemEditor::_viewport_draw() { E->get().from = Vector2(); E->get().to = Vector2(); - Object *obj = ObjectDB::get_instance(E->get().bone); - if (!obj) - continue; - - Node2D *n2d = obj->cast_to<Node2D>(); + Node2D *n2d = Object::cast_to<Node2D>(ObjectDB::get_instance(E->get().bone)); if (!n2d) continue; @@ -2227,7 +2218,7 @@ void CanvasItemEditor::_viewport_draw() { CanvasItem *pi = n2d->get_parent_item(); - Node2D *pn2d = n2d->get_parent()->cast_to<Node2D>(); + Node2D *pn2d = Object::cast_to<Node2D>(n2d->get_parent()); if (!pn2d) continue; @@ -2283,14 +2274,14 @@ void CanvasItemEditor::_notification(int p_what) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - if (canvas_item->cast_to<Control>()) + if (Object::cast_to<Control>(canvas_item)) has_control = true; else all_control = false; @@ -2304,12 +2295,12 @@ void CanvasItemEditor::_notification(int p_what) { float anchors[4]; Vector2 pivot; - if (canvas_item->cast_to<Control>()) { - pivot = canvas_item->cast_to<Control>()->get_pivot_offset(); - anchors[MARGIN_LEFT] = canvas_item->cast_to<Control>()->get_anchor(MARGIN_LEFT); - anchors[MARGIN_RIGHT] = canvas_item->cast_to<Control>()->get_anchor(MARGIN_RIGHT); - anchors[MARGIN_TOP] = canvas_item->cast_to<Control>()->get_anchor(MARGIN_TOP); - anchors[MARGIN_BOTTOM] = canvas_item->cast_to<Control>()->get_anchor(MARGIN_BOTTOM); + if (Object::cast_to<Control>(canvas_item)) { + pivot = Object::cast_to<Control>(canvas_item)->get_pivot_offset(); + anchors[MARGIN_LEFT] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_LEFT); + anchors[MARGIN_RIGHT] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_RIGHT); + anchors[MARGIN_TOP] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_TOP); + anchors[MARGIN_BOTTOM] = Object::cast_to<Control>(canvas_item)->get_anchor(MARGIN_BOTTOM); } if (r != se->prev_rect || xform != se->prev_xform || pivot != se->prev_pivot || anchors[MARGIN_LEFT] != se->prev_anchors[MARGIN_LEFT] || anchors[MARGIN_RIGHT] != se->prev_anchors[MARGIN_RIGHT] || anchors[MARGIN_TOP] != se->prev_anchors[MARGIN_TOP] || anchors[MARGIN_BOTTOM] != se->prev_anchors[MARGIN_BOTTOM]) { @@ -2338,7 +2329,7 @@ void CanvasItemEditor::_notification(int p_what) { break; } - Node2D *b2 = b->cast_to<Node2D>(); + Node2D *b2 = Object::cast_to<Node2D>(b); if (!b2) { continue; } @@ -2426,7 +2417,7 @@ void CanvasItemEditor::_find_canvas_items_span(Node *p_node, Rect2 &r_rect, cons if (!p_node) return; - CanvasItem *c = p_node->cast_to<CanvasItem>(); + CanvasItem *c = Object::cast_to<CanvasItem>(p_node); for (int i = p_node->get_child_count() - 1; i >= 0; i--) { @@ -2587,7 +2578,7 @@ void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) { undo_redo->create_action(TTR("Change Anchors")); for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Control *c = E->get()->cast_to<Control>(); + Control *c = Object::cast_to<Control>(E->get()); undo_redo->add_do_method(c, "set_anchors_preset", p_preset); undo_redo->add_undo_method(c, "set_anchor", MARGIN_LEFT, c->get_anchor(MARGIN_LEFT)); @@ -2605,7 +2596,7 @@ void CanvasItemEditor::_set_full_rect() { undo_redo->create_action(TTR("Change Anchors")); for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Control *c = E->get()->cast_to<Control>(); + Control *c = Object::cast_to<Control>(E->get()); undo_redo->add_do_method(c, "set_anchors_preset", PRESET_WIDE); undo_redo->add_do_method(c, "set_margin", MARGIN_LEFT, 0); @@ -2713,7 +2704,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; @@ -2731,7 +2722,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; @@ -2751,7 +2742,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; @@ -2769,7 +2760,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; @@ -2888,15 +2879,15 @@ void CanvasItemEditor::_popup_callback(int p_op) { for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - if (canvas_item->cast_to<Node2D>()) { - Node2D *n2d = canvas_item->cast_to<Node2D>(); + if (Object::cast_to<Node2D>(canvas_item)) { + Node2D *n2d = Object::cast_to<Node2D>(canvas_item); if (key_pos) AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d, "position", n2d->get_position(), existing); @@ -2909,7 +2900,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { //look for an IK chain List<Node2D *> ik_chain; - Node2D *n = n2d->get_parent_item()->cast_to<Node2D>(); + Node2D *n = Object::cast_to<Node2D>(n2d->get_parent_item()); bool has_chain = false; while (n) { @@ -2922,7 +2913,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { if (!n->get_parent_item()) break; - n = n->get_parent_item()->cast_to<Node2D>(); + n = Object::cast_to<Node2D>(n->get_parent_item()); } if (has_chain && ik_chain.size()) { @@ -2939,9 +2930,9 @@ void CanvasItemEditor::_popup_callback(int p_op) { } } - } else if (canvas_item->cast_to<Control>()) { + } else if (Object::cast_to<Control>(canvas_item)) { - Control *ctrl = canvas_item->cast_to<Control>(); + Control *ctrl = Object::cast_to<Control>(canvas_item); if (key_pos) AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl, "rect_position", ctrl->get_position(), existing); @@ -2998,16 +2989,16 @@ void CanvasItemEditor::_popup_callback(int p_op) { for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - if (canvas_item->cast_to<Node2D>()) { + if (Object::cast_to<Node2D>(canvas_item)) { - Node2D *n2d = canvas_item->cast_to<Node2D>(); + Node2D *n2d = Object::cast_to<Node2D>(canvas_item); PoseClipboard pc; pc.pos = n2d->get_position(); pc.rot = n2d->get_rotation(); @@ -3026,10 +3017,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { undo_redo->create_action(TTR("Paste Pose")); for (List<PoseClipboard>::Element *E = pose_clipboard.front(); E; E = E->next()) { - Object *o = ObjectDB::get_instance(E->get().id); - if (!o) - continue; - Node2D *n2d = o->cast_to<Node2D>(); + Node2D *n2d = Object::cast_to<Node2D>(ObjectDB::get_instance(E->get().id)); if (!n2d) continue; undo_redo->add_do_method(n2d, "set_position", E->get().pos); @@ -3048,15 +3036,15 @@ void CanvasItemEditor::_popup_callback(int p_op) { for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - if (canvas_item->cast_to<Node2D>()) { - Node2D *n2d = canvas_item->cast_to<Node2D>(); + if (Object::cast_to<Node2D>(canvas_item)) { + Node2D *n2d = Object::cast_to<Node2D>(canvas_item); if (key_pos) n2d->set_position(Vector2()); @@ -3064,9 +3052,9 @@ void CanvasItemEditor::_popup_callback(int p_op) { n2d->set_rotation(0); if (key_scale) n2d->set_scale(Vector2(1, 1)); - } else if (canvas_item->cast_to<Control>()) { + } else if (Object::cast_to<Control>(canvas_item)) { - Control *ctrl = canvas_item->cast_to<Control>(); + Control *ctrl = Object::cast_to<Control>(canvas_item); if (key_pos) ctrl->set_position(Point2()); @@ -3090,7 +3078,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { - Node2D *n2d = E->key()->cast_to<Node2D>(); + Node2D *n2d = Object::cast_to<Node2D>(E->key()); if (!n2d) continue; if (!n2d->is_visible_in_tree()) @@ -3111,7 +3099,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { - Node2D *n2d = E->key()->cast_to<Node2D>(); + Node2D *n2d = Object::cast_to<Node2D>(E->key()); if (!n2d) continue; if (!n2d->is_visible_in_tree()) @@ -3130,7 +3118,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); if (!canvas_item || !canvas_item->is_visible_in_tree()) continue; @@ -3151,7 +3139,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *n2d = E->key()->cast_to<CanvasItem>(); + CanvasItem *n2d = Object::cast_to<CanvasItem>(E->key()); if (!n2d) continue; if (!n2d->is_visible_in_tree()) @@ -3202,7 +3190,7 @@ void CanvasItemEditor::_focus_selection(int p_op) { Map<Node *, Object *> &selection = editor_selection->get_selection(); for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { - CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>(); + CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key()); if (!canvas_item) continue; if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; @@ -3302,7 +3290,7 @@ void CanvasItemEditor::box_selection_start( Point2 &click ) { bool CanvasItemEditor::box_selection_end() { print_line( "box selection end" ); - Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene(); + Node* scene = Object::cast_to<EditorNode>(get_scene()->get_root_node())->get_edited_scene(); if (scene) { List<CanvasItem*> selitems; @@ -3651,7 +3639,7 @@ CanvasItemEditor *CanvasItemEditor::singleton = NULL; void CanvasItemEditorPlugin::edit(Object *p_object) { canvas_item_editor->set_undo_redo(&get_undo_redo()); - canvas_item_editor->edit(p_object->cast_to<CanvasItem>()); + canvas_item_editor->edit(Object::cast_to<CanvasItem>(p_object)); } bool CanvasItemEditorPlugin::handles(Object *p_object) const { @@ -3704,7 +3692,7 @@ void CanvasItemEditorViewport::_on_mouse_exit() { } void CanvasItemEditorViewport::_on_select_type(Object *selected) { - CheckBox *check = selected->cast_to<CheckBox>(); + CheckBox *check = Object::cast_to<CheckBox>(selected); String type = check->get_text(); selector_label->set_text(vformat(TTR("Add %s"), type)); label->set_text(vformat(TTR("Adding %s..."), type)); @@ -3714,7 +3702,7 @@ void CanvasItemEditorViewport::_on_change_type() { if (!button_group->get_pressed_button()) return; - CheckBox *check = button_group->get_pressed_button()->cast_to<CheckBox>(); + CheckBox *check = Object::cast_to<CheckBox>(button_group->get_pressed_button()); default_type = check->get_text(); _perform_drop_data(); selector->hide(); @@ -3726,8 +3714,8 @@ void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) cons for (int i = 0; i < files.size(); i++) { String path = files[i]; RES res = ResourceLoader::load(path); - Ref<Texture> texture = Ref<Texture>(res->cast_to<Texture>()); - Ref<PackedScene> scene = Ref<PackedScene>(res->cast_to<PackedScene>()); + Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res)); + Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res)); if (texture != NULL || scene != NULL) { if (texture != NULL) { Sprite *sprite = memnew(Sprite); @@ -3778,7 +3766,7 @@ bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String &p_targe void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &path, const Point2 &p_point) { child->set_name(path.get_file().get_basename()); - Ref<Texture> texture = Ref<Texture>(ResourceCache::get(path)->cast_to<Texture>()); + Ref<Texture> texture = Object::cast_to<Texture>(Ref<Texture>(ResourceCache::get(path)).ptr()); Size2 texture_size = texture->get_size(); editor_data->get_undo_redo().add_do_method(parent, "add_child", child); @@ -3867,11 +3855,11 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name)); Point2 pos; - Node2D *parent_node2d = parent->cast_to<Node2D>(); + Node2D *parent_node2d = Object::cast_to<Node2D>(parent); if (parent_node2d) { pos = parent_node2d->get_global_position(); } else { - Control *parent_control = parent->cast_to<Control>(); + Control *parent_control = Object::cast_to<Control>(parent); if (parent_control) { pos = parent_control->get_global_position(); } @@ -3879,7 +3867,7 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons Transform2D trans = canvas->get_canvas_transform(); Vector2 target_pos = (p_point - trans.get_origin()) / trans.get_scale().x - pos; // in relative snapping it may be useful for the user to take the original node position into account - Vector2 start_pos = instanced_scene->cast_to<Node2D>() ? instanced_scene->cast_to<Node2D>()->get_position() : target_pos; + Vector2 start_pos = Object::cast_to<Node2D>(instanced_scene) ? Object::cast_to<Node2D>(instanced_scene)->get_position() : target_pos; target_pos = canvas->snap_point(target_pos, start_pos); editor_data->get_undo_redo().add_do_method(instanced_scene, "set_position", target_pos); @@ -3899,8 +3887,8 @@ void CanvasItemEditorViewport::_perform_drop_data() { if (res.is_null()) { continue; } - Ref<Texture> texture = Ref<Texture>(res->cast_to<Texture>()); - Ref<PackedScene> scene = Ref<PackedScene>(res->cast_to<PackedScene>()); + Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res)); + Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res)); if (texture != NULL) { Node *child; if (default_type == "Light2D") @@ -4016,7 +4004,7 @@ void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p button_group->get_buttons(&btn_list); for (int i = 0; i < btn_list.size(); i++) { - CheckBox *check = btn_list[i]->cast_to<CheckBox>(); + CheckBox *check = Object::cast_to<CheckBox>(btn_list[i]); check->set_pressed(check->get_text() == default_type); } selector_label->set_text(vformat(TTR("Add %s"), default_type)); diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/editor/plugins/collision_polygon_2d_editor_plugin.cpp index 346c00df64..dd9bd6c34a 100644 --- a/editor/plugins/collision_polygon_2d_editor_plugin.cpp +++ b/editor/plugins/collision_polygon_2d_editor_plugin.cpp @@ -343,7 +343,7 @@ void CollisionPolygon2DEditor::edit(Node *p_collision_polygon) { if (p_collision_polygon) { - node = p_collision_polygon->cast_to<CollisionPolygon2D>(); + node = Object::cast_to<CollisionPolygon2D>(p_collision_polygon); if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw"); wip.clear(); @@ -403,7 +403,7 @@ CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) { void CollisionPolygon2DEditorPlugin::edit(Object *p_object) { - collision_polygon_editor->edit(p_object->cast_to<Node>()); + collision_polygon_editor->edit(Object::cast_to<Node>(p_object)); } bool CollisionPolygon2DEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/collision_polygon_editor_plugin.cpp b/editor/plugins/collision_polygon_editor_plugin.cpp index 5b364ed2c1..5520d196e0 100644 --- a/editor/plugins/collision_polygon_editor_plugin.cpp +++ b/editor/plugins/collision_polygon_editor_plugin.cpp @@ -464,7 +464,7 @@ void CollisionPolygonEditor::edit(Node *p_collision_polygon) { if (p_collision_polygon) { - node = p_collision_polygon->cast_to<CollisionPolygon>(); + node = Object::cast_to<CollisionPolygon>(p_collision_polygon); wip.clear(); wip_active = false; edited_point = -1; @@ -555,7 +555,7 @@ CollisionPolygonEditor::~CollisionPolygonEditor() { void CollisionPolygonEditorPlugin::edit(Object *p_object) { - collision_polygon_editor->edit(p_object->cast_to<Node>()); + collision_polygon_editor->edit(Object::cast_to<Node>(p_object)); } bool CollisionPolygonEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index fb2aa16383..945801548c 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -393,21 +393,21 @@ void CollisionShape2DEditor::_get_current_shape_type() { return; } - if (s->cast_to<CapsuleShape2D>()) { + if (Object::cast_to<CapsuleShape2D>(*s)) { shape_type = CAPSULE_SHAPE; - } else if (s->cast_to<CircleShape2D>()) { + } else if (Object::cast_to<CircleShape2D>(*s)) { shape_type = CIRCLE_SHAPE; - } else if (s->cast_to<ConcavePolygonShape2D>()) { + } else if (Object::cast_to<ConcavePolygonShape2D>(*s)) { shape_type = CONCAVE_POLYGON_SHAPE; - } else if (s->cast_to<ConvexPolygonShape2D>()) { + } else if (Object::cast_to<ConvexPolygonShape2D>(*s)) { shape_type = CONVEX_POLYGON_SHAPE; - } else if (s->cast_to<LineShape2D>()) { + } else if (Object::cast_to<LineShape2D>(*s)) { shape_type = LINE_SHAPE; - } else if (s->cast_to<RayShape2D>()) { + } else if (Object::cast_to<RayShape2D>(*s)) { shape_type = RAY_SHAPE; - } else if (s->cast_to<RectangleShape2D>()) { + } else if (Object::cast_to<RectangleShape2D>(*s)) { shape_type = RECTANGLE_SHAPE; - } else if (s->cast_to<SegmentShape2D>()) { + } else if (Object::cast_to<SegmentShape2D>(*s)) { shape_type = SEGMENT_SHAPE; } else { shape_type = -1; @@ -530,7 +530,7 @@ void CollisionShape2DEditor::edit(Node *p_node) { } if (p_node) { - node = p_node->cast_to<CollisionShape2D>(); + node = Object::cast_to<CollisionShape2D>(p_node); if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw"); @@ -570,7 +570,7 @@ CollisionShape2DEditor::CollisionShape2DEditor(EditorNode *p_editor) { void CollisionShape2DEditorPlugin::edit(Object *p_obj) { - collision_shape_2d_editor->edit(p_obj->cast_to<Node>()); + collision_shape_2d_editor->edit(Object::cast_to<Node>(p_obj)); } bool CollisionShape2DEditorPlugin::handles(Object *p_obj) const { diff --git a/editor/plugins/cube_grid_theme_editor_plugin.cpp b/editor/plugins/cube_grid_theme_editor_plugin.cpp index 1fcd514b31..84faa8a265 100644 --- a/editor/plugins/cube_grid_theme_editor_plugin.cpp +++ b/editor/plugins/cube_grid_theme_editor_plugin.cpp @@ -72,10 +72,10 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, Node *child = p_scene->get_child(i); - if (!child->cast_to<MeshInstance>()) { + if (!Object::cast_to<MeshInstance>(child)) { if (child->get_child_count() > 0) { child = child->get_child(0); - if (!child->cast_to<MeshInstance>()) { + if (!Object::cast_to<MeshInstance>(child)) { continue; } @@ -83,7 +83,7 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, continue; } - MeshInstance *mi = child->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(child); Ref<Mesh> mesh = mi->get_mesh(); if (mesh.is_null()) continue; @@ -103,10 +103,10 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, for (int j = 0; j < mi->get_child_count(); j++) { Node *child2 = mi->get_child(j); - if (!child2->cast_to<StaticBody>()) + if (!Object::cast_to<StaticBody>(child2)) continue; - StaticBody *sb = child2->cast_to<StaticBody>(); + StaticBody *sb = Object::cast_to<StaticBody>(child2); List<uint32_t> shapes; sb->get_shape_owners(&shapes); @@ -140,9 +140,9 @@ void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, Ref<NavigationMesh> navmesh; for (int j = 0; j < mi->get_child_count(); j++) { Node *child2 = mi->get_child(j); - if (!child2->cast_to<NavigationMeshInstance>()) + if (!Object::cast_to<NavigationMeshInstance>(child2)) continue; - NavigationMeshInstance *sb = child2->cast_to<NavigationMeshInstance>(); + NavigationMeshInstance *sb = Object::cast_to<NavigationMeshInstance>(child2); navmesh = sb->get_navigation_mesh(); if (!navmesh.is_null()) break; @@ -341,8 +341,8 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) { void MeshLibraryEditorPlugin::edit(Object *p_node) { - if (p_node && p_node->cast_to<MeshLibrary>()) { - theme_editor->edit(p_node->cast_to<MeshLibrary>()); + if (Object::cast_to<MeshLibrary>(p_node)) { + theme_editor->edit(Object::cast_to<MeshLibrary>(p_node)); theme_editor->show(); } else theme_editor->hide(); diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index 2d05c8eba1..5f50978693 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -786,24 +786,24 @@ void CurveEditorPlugin::edit(Object *p_object) { Ref<Curve> curve_ref; if (_current_ref.is_valid()) { - CurveTexture *ct = _current_ref->cast_to<CurveTexture>(); + CurveTexture *ct = Object::cast_to<CurveTexture>(*_current_ref); if (ct) ct->disconnect(CoreStringNames::get_singleton()->changed, this, "_curve_texture_changed"); } if (p_object) { - Resource *res = p_object->cast_to<Resource>(); + Resource *res = Object::cast_to<Resource>(p_object); ERR_FAIL_COND(res == NULL); ERR_FAIL_COND(!handles(p_object)); - _current_ref = Ref<Resource>(p_object->cast_to<Resource>()); + _current_ref = Ref<Resource>(Object::cast_to<Resource>(p_object)); if (_current_ref.is_valid()) { - Curve *curve = _current_ref->cast_to<Curve>(); + Curve *curve = Object::cast_to<Curve>(*_current_ref); if (curve) curve_ref = Ref<Curve>(curve); else { - CurveTexture *ct = _current_ref->cast_to<CurveTexture>(); + CurveTexture *ct = Object::cast_to<CurveTexture>(*_current_ref); if (ct) { ct->connect(CoreStringNames::get_singleton()->changed, this, "_curve_texture_changed"); curve_ref = ct->get_curve(); @@ -820,7 +820,7 @@ void CurveEditorPlugin::edit(Object *p_object) { bool CurveEditorPlugin::handles(Object *p_object) const { // Both handled so that we can keep the curve editor open - return p_object->cast_to<Curve>() || p_object->cast_to<CurveTexture>(); + return Object::cast_to<Curve>(p_object) || Object::cast_to<CurveTexture>(p_object); } void CurveEditorPlugin::make_visible(bool p_visible) { @@ -837,7 +837,7 @@ void CurveEditorPlugin::make_visible(bool p_visible) { void CurveEditorPlugin::_curve_texture_changed() { // If the curve is shown indirectly as a CurveTexture is edited, // we need to monitor when the curve property gets assigned - CurveTexture *ct = _current_ref->cast_to<CurveTexture>(); + CurveTexture *ct = Object::cast_to<CurveTexture>(*_current_ref); if (ct) { _view->set_curve(ct->get_curve()); } diff --git a/editor/plugins/gi_probe_editor_plugin.cpp b/editor/plugins/gi_probe_editor_plugin.cpp index a8f840a8b1..bac35dbdb0 100644 --- a/editor/plugins/gi_probe_editor_plugin.cpp +++ b/editor/plugins/gi_probe_editor_plugin.cpp @@ -38,7 +38,7 @@ void GIProbeEditorPlugin::_bake() { void GIProbeEditorPlugin::edit(Object *p_object) { - GIProbe *s = p_object->cast_to<GIProbe>(); + GIProbe *s = Object::cast_to<GIProbe>(p_object); if (!s) return; diff --git a/editor/plugins/gradient_editor_plugin.cpp b/editor/plugins/gradient_editor_plugin.cpp index 4aaa155cfd..f6e50988de 100644 --- a/editor/plugins/gradient_editor_plugin.cpp +++ b/editor/plugins/gradient_editor_plugin.cpp @@ -46,7 +46,7 @@ GradientEditorPlugin::GradientEditorPlugin(EditorNode *p_node) { void GradientEditorPlugin::edit(Object *p_object) { - Gradient *gradient = p_object->cast_to<Gradient>(); + Gradient *gradient = Object::cast_to<Gradient>(p_object); if (!gradient) return; gradient_ref = Ref<Gradient>(gradient); diff --git a/editor/plugins/item_list_editor_plugin.cpp b/editor/plugins/item_list_editor_plugin.cpp index f567abc5b1..99eb02c5df 100644 --- a/editor/plugins/item_list_editor_plugin.cpp +++ b/editor/plugins/item_list_editor_plugin.cpp @@ -115,7 +115,7 @@ void ItemListPlugin::_get_property_list(List<PropertyInfo> *p_list) const { void ItemListOptionButtonPlugin::set_object(Object *p_object) { - ob = p_object->cast_to<OptionButton>(); + ob = Object::cast_to<OptionButton>(p_object); } bool ItemListOptionButtonPlugin::handles(Object *p_object) const { @@ -155,9 +155,9 @@ ItemListOptionButtonPlugin::ItemListOptionButtonPlugin() { void ItemListPopupMenuPlugin::set_object(Object *p_object) { if (p_object->is_class("MenuButton")) - pp = p_object->cast_to<MenuButton>()->get_popup(); + pp = Object::cast_to<MenuButton>(p_object)->get_popup(); else - pp = p_object->cast_to<PopupMenu>(); + pp = Object::cast_to<PopupMenu>(p_object); } bool ItemListPopupMenuPlugin::handles(Object *p_object) const { @@ -196,7 +196,7 @@ ItemListPopupMenuPlugin::ItemListPopupMenuPlugin() { void ItemListItemListPlugin::set_object(Object *p_object) { - pp = p_object->cast_to<ItemList>(); + pp = Object::cast_to<ItemList>(p_object); } bool ItemListItemListPlugin::handles(Object *p_object) const { @@ -384,7 +384,7 @@ ItemListEditor::~ItemListEditor() { void ItemListEditorPlugin::edit(Object *p_object) { - item_list_editor->edit(p_object->cast_to<Node>()); + item_list_editor->edit(Object::cast_to<Node>(p_object)); } bool ItemListEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/light_occluder_2d_editor_plugin.cpp b/editor/plugins/light_occluder_2d_editor_plugin.cpp index a7a20e71fe..14d9f39913 100644 --- a/editor/plugins/light_occluder_2d_editor_plugin.cpp +++ b/editor/plugins/light_occluder_2d_editor_plugin.cpp @@ -367,7 +367,7 @@ void LightOccluder2DEditor::edit(Node *p_collision_polygon) { if (p_collision_polygon) { - node = p_collision_polygon->cast_to<LightOccluder2D>(); + node = Object::cast_to<LightOccluder2D>(p_collision_polygon); if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw"); wip.clear(); @@ -441,7 +441,7 @@ LightOccluder2DEditor::LightOccluder2DEditor(EditorNode *p_editor) { void LightOccluder2DEditorPlugin::edit(Object *p_object) { - collision_polygon_editor->edit(p_object->cast_to<Node>()); + collision_polygon_editor->edit(Object::cast_to<Node>(p_object)); } bool LightOccluder2DEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/line_2d_editor_plugin.cpp b/editor/plugins/line_2d_editor_plugin.cpp index 41327fb07e..36e2999fe2 100644 --- a/editor/plugins/line_2d_editor_plugin.cpp +++ b/editor/plugins/line_2d_editor_plugin.cpp @@ -189,7 +189,7 @@ void Line2DEditor::edit(Node *p_line2d) { canvas_item_editor = CanvasItemEditor::get_singleton(); if (p_line2d) { - node = p_line2d->cast_to<Line2D>(); + node = Object::cast_to<Line2D>(p_line2d); if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw"); if (!node->is_connected("visibility_changed", this, "_node_visibility_changed")) @@ -276,7 +276,7 @@ Line2DEditor::Line2DEditor(EditorNode *p_editor) { //---------------------------------------------------------------------------- void Line2DEditorPlugin::edit(Object *p_object) { - line2d_editor->edit(p_object->cast_to<Node>()); + line2d_editor->edit(Object::cast_to<Node>(p_object)); } bool Line2DEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp index 179ef27eda..751f39e55d 100644 --- a/editor/plugins/material_editor_plugin.cpp +++ b/editor/plugins/material_editor_plugin.cpp @@ -372,7 +372,7 @@ MaterialEditor::MaterialEditor() { void MaterialEditorPlugin::edit(Object *p_object) { - Material * s = p_object->cast_to<Material>(); + Material * s = Object::cast_to<Material>(p_object); if (!s) return; diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp index 23b19e61b9..c87f274345 100644 --- a/editor/plugins/mesh_editor_plugin.cpp +++ b/editor/plugins/mesh_editor_plugin.cpp @@ -187,7 +187,7 @@ MeshEditor::MeshEditor() { void MeshEditorPlugin::edit(Object *p_object) { - Mesh *s = p_object->cast_to<Mesh>(); + Mesh *s = Object::cast_to<Mesh>(p_object); if (!s) return; diff --git a/editor/plugins/mesh_instance_editor_plugin.cpp b/editor/plugins/mesh_instance_editor_plugin.cpp index 49498d0fa0..06fca06bab 100644 --- a/editor/plugins/mesh_instance_editor_plugin.cpp +++ b/editor/plugins/mesh_instance_editor_plugin.cpp @@ -101,7 +101,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - MeshInstance *instance = E->get()->cast_to<MeshInstance>(); + MeshInstance *instance = Object::cast_to<MeshInstance>(E->get()); if (!instance) continue; @@ -290,7 +290,7 @@ MeshInstanceEditor::MeshInstanceEditor() { void MeshInstanceEditorPlugin::edit(Object *p_object) { - mesh_editor->edit(p_object->cast_to<MeshInstance>()); + mesh_editor->edit(Object::cast_to<MeshInstance>(p_object)); } bool MeshInstanceEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/multimesh_editor_plugin.cpp b/editor/plugins/multimesh_editor_plugin.cpp index a9689cce56..6ecb49b16c 100644 --- a/editor/plugins/multimesh_editor_plugin.cpp +++ b/editor/plugins/multimesh_editor_plugin.cpp @@ -77,7 +77,7 @@ void MultiMeshEditor::_populate() { return; } - MeshInstance *ms_instance = ms_node->cast_to<MeshInstance>(); + MeshInstance *ms_instance = Object::cast_to<MeshInstance>(ms_node); if (!ms_instance) { @@ -112,7 +112,7 @@ void MultiMeshEditor::_populate() { return; } - GeometryInstance *ss_instance = ss_node->cast_to<MeshInstance>(); + GeometryInstance *ss_instance = Object::cast_to<MeshInstance>(ss_node); if (!ss_instance) { @@ -155,7 +155,7 @@ void MultiMeshEditor::_populate() { ERR_EXPLAIN("Multimesh not present."); ERR_FAIL_COND(multimesh.is_null()); - VisualInstance *vi = get_parent()->cast_to<VisualInstance>(); + VisualInstance *vi = Object::cast_to<VisualInstance>(get_parent()); ERR_EXPLAIN("Parent is not of type VisualInstance, can't be populated."); ERR_FAIL_COND(!vi); @@ -402,7 +402,7 @@ MultiMeshEditor::MultiMeshEditor() { void MultiMeshEditorPlugin::edit(Object *p_object) { - multimesh_editor->edit(p_object->cast_to<MultiMeshInstance>()); + multimesh_editor->edit(Object::cast_to<MultiMeshInstance>(p_object)); } bool MultiMeshEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/navigation_polygon_editor_plugin.cpp b/editor/plugins/navigation_polygon_editor_plugin.cpp index 725e57fe0b..663db26ac3 100644 --- a/editor/plugins/navigation_polygon_editor_plugin.cpp +++ b/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -422,7 +422,7 @@ void NavigationPolygonEditor::edit(Node *p_collision_polygon) { if (p_collision_polygon) { - node = p_collision_polygon->cast_to<NavigationPolygonInstance>(); + node = Object::cast_to<NavigationPolygonInstance>(p_collision_polygon); if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw"); wip.clear(); @@ -486,7 +486,7 @@ NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) { void NavigationPolygonEditorPlugin::edit(Object *p_object) { - collision_polygon_editor->edit(p_object->cast_to<Node>()); + collision_polygon_editor->edit(Object::cast_to<Node>(p_object)); } bool NavigationPolygonEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/particles_2d_editor_plugin.cpp b/editor/plugins/particles_2d_editor_plugin.cpp index a759e5892f..076e27c741 100644 --- a/editor/plugins/particles_2d_editor_plugin.cpp +++ b/editor/plugins/particles_2d_editor_plugin.cpp @@ -33,13 +33,10 @@ #include "io/image_loader.h" #include "scene/3d/particles.h" #include "scene/gui/separator.h" + void Particles2DEditorPlugin::edit(Object *p_object) { - if (p_object) { - particles = p_object->cast_to<Particles2D>(); - } else { - particles = NULL; - } + particles = Object::cast_to<Particles2D>(p_object); } bool Particles2DEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/particles_editor_plugin.cpp b/editor/plugins/particles_editor_plugin.cpp index 1e3723a911..ef959682c4 100644 --- a/editor/plugins/particles_editor_plugin.cpp +++ b/editor/plugins/particles_editor_plugin.cpp @@ -51,7 +51,7 @@ void ParticlesEditor::_node_selected(const NodePath &p_path) { if (!sel) return; - VisualInstance *vi = sel->cast_to<VisualInstance>(); + VisualInstance *vi = Object::cast_to<VisualInstance>(sel); if (!vi) { err_dialog->set_text(TTR("Node does not contain geometry.")); @@ -135,7 +135,7 @@ void ParticlesEditor::_menu_option(int p_option) { /* Node *root = get_scene()->get_root_node(); ERR_FAIL_COND(!root); - EditorNode *en = root->cast_to<EditorNode>(); + EditorNode *en = Object::cast_to<EditorNode>(root); ERR_FAIL_COND(!en); Node * node = en->get_edited_scene(); */ @@ -461,7 +461,7 @@ ParticlesEditor::ParticlesEditor() { void ParticlesEditorPlugin::edit(Object *p_object) { - particles_editor->edit(p_object->cast_to<Particles>()); + particles_editor->edit(Object::cast_to<Particles>(p_object)); } bool ParticlesEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp index 3a210f3fe0..693614b552 100644 --- a/editor/plugins/path_2d_editor_plugin.cpp +++ b/editor/plugins/path_2d_editor_plugin.cpp @@ -534,7 +534,7 @@ void Path2DEditor::edit(Node *p_path2d) { if (p_path2d) { - node = p_path2d->cast_to<Path2D>(); + node = Object::cast_to<Path2D>(p_path2d); if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw"); if (!node->is_connected("visibility_changed", this, "_node_visibility_changed")) @@ -676,7 +676,7 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) { void Path2DEditorPlugin::edit(Object *p_object) { - path2d_editor->edit(p_object->cast_to<Node>()); + path2d_editor->edit(Object::cast_to<Node>(p_object)); } bool Path2DEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/path_editor_plugin.cpp b/editor/plugins/path_editor_plugin.cpp index 96a98f3c48..45343ec2dd 100644 --- a/editor/plugins/path_editor_plugin.cpp +++ b/editor/plugins/path_editor_plugin.cpp @@ -269,9 +269,9 @@ PathSpatialGizmo::PathSpatialGizmo(Path *p_path) { Ref<SpatialEditorGizmo> PathEditorPlugin::create_spatial_gizmo(Spatial *p_spatial) { - if (p_spatial->cast_to<Path>()) { + if (Object::cast_to<Path>(p_spatial)) { - return memnew(PathSpatialGizmo(p_spatial->cast_to<Path>())); + return memnew(PathSpatialGizmo(Object::cast_to<Path>(p_spatial))); } return Ref<SpatialEditorGizmo>(); @@ -433,7 +433,7 @@ bool PathEditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<Inp void PathEditorPlugin::edit(Object *p_object) { if (p_object) { - path = p_object->cast_to<Path>(); + path = Object::cast_to<Path>(p_object); if (path) { if (path->get_curve().is_valid()) { @@ -447,7 +447,7 @@ void PathEditorPlugin::edit(Object *p_object) { pre->get_curve()->emit_signal("changed"); } } - //collision_polygon_editor->edit(p_object->cast_to<Node>()); + //collision_polygon_editor->edit(Object::cast_to<Node>(p_object)); } bool PathEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index 24ccdcd445..74df553bde 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -697,7 +697,7 @@ void Polygon2DEditor::edit(Node *p_collision_polygon) { if (p_collision_polygon) { - node = p_collision_polygon->cast_to<Polygon2D>(); + node = Object::cast_to<Polygon2D>(p_collision_polygon); if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw"); @@ -925,7 +925,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) { void Polygon2DEditorPlugin::edit(Object *p_object) { - collision_polygon_editor->edit(p_object->cast_to<Node>()); + collision_polygon_editor->edit(Object::cast_to<Node>(p_object)); } bool Polygon2DEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp index ccefbc1843..001db2cbc5 100644 --- a/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/editor/plugins/resource_preloader_editor_plugin.cpp @@ -410,7 +410,7 @@ ResourcePreloaderEditor::ResourcePreloaderEditor() { void ResourcePreloaderEditorPlugin::edit(Object *p_object) { preloader_editor->set_undo_redo(&get_undo_redo()); - ResourcePreloader *s = p_object->cast_to<ResourcePreloader>(); + ResourcePreloader *s = Object::cast_to<ResourcePreloader>(p_object); if (!s) return; diff --git a/editor/plugins/rich_text_editor_plugin.cpp b/editor/plugins/rich_text_editor_plugin.cpp index 07c0cced49..2a6474023c 100644 --- a/editor/plugins/rich_text_editor_plugin.cpp +++ b/editor/plugins/rich_text_editor_plugin.cpp @@ -91,7 +91,7 @@ void RichTextEditor::_bind_methods() { void RichTextEditor::edit(Node *p_rich_text) { - node = p_rich_text->cast_to<RichTextLabel>(); + node = Object::cast_to<RichTextLabel>(p_rich_text); } RichTextEditor::RichTextEditor() { @@ -114,7 +114,7 @@ RichTextEditor::RichTextEditor() { void RichTextEditorPlugin::edit(Object *p_object) { - rich_text_editor->edit(p_object->cast_to<Node>()); + rich_text_editor->edit(Object::cast_to<Node>(p_object)); } bool RichTextEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/sample_editor_plugin.cpp b/editor/plugins/sample_editor_plugin.cpp index 2dd6de1683..f6f776f670 100644 --- a/editor/plugins/sample_editor_plugin.cpp +++ b/editor/plugins/sample_editor_plugin.cpp @@ -408,7 +408,7 @@ SampleEditor::SampleEditor() { void SampleEditorPlugin::edit(Object *p_object) { - Sample * s = p_object->cast_to<Sample>(); + Sample * s = Object::cast_to<Sample>(p_object); if (!s) return; diff --git a/editor/plugins/sample_library_editor_plugin.cpp b/editor/plugins/sample_library_editor_plugin.cpp index 3deb634491..761301610e 100644 --- a/editor/plugins/sample_library_editor_plugin.cpp +++ b/editor/plugins/sample_library_editor_plugin.cpp @@ -47,7 +47,7 @@ void SampleLibraryEditor::_notification(int p_what) { if (p_what==NOTIFICATION_PROCESS) { if (is_playing && !player->is_active()) { - TreeItem *tl=last_sample_playing->cast_to<TreeItem>(); + TreeItem *tl=Object::cast_to<TreeItem>(last_sample_playing); tl->set_button(0,0,get_icon("Play","EditorIcons")); is_playing = false; set_process(false); @@ -109,7 +109,7 @@ void SampleLibraryEditor::_load_pressed() { void SampleLibraryEditor::_button_pressed(Object *p_item,int p_column, int p_id) { - TreeItem *ti=p_item->cast_to<TreeItem>(); + TreeItem *ti=Object::cast_to<TreeItem>(p_item); String name = ti->get_text(0); if (p_column==0) { // Play/Stop @@ -124,7 +124,7 @@ void SampleLibraryEditor::_button_pressed(Object *p_item,int p_column, int p_id) } else { player->stop_all(); if(last_sample_playing != p_item){ - TreeItem *tl=last_sample_playing->cast_to<TreeItem>(); + TreeItem *tl=Object::cast_to<TreeItem>(last_sample_playing); tl->set_button(p_column,0,get_icon("Play","EditorIcons")); btn_type = TTR("Stop"); player->play(name,true); @@ -491,7 +491,7 @@ SampleLibraryEditor::SampleLibraryEditor() { void SampleLibraryEditorPlugin::edit(Object *p_object) { sample_library_editor->set_undo_redo(&get_undo_redo()); - SampleLibrary * s = p_object->cast_to<SampleLibrary>(); + SampleLibrary * s = Object::cast_to<SampleLibrary>(p_object); if (!s) return; diff --git a/editor/plugins/sample_player_editor_plugin.cpp b/editor/plugins/sample_player_editor_plugin.cpp index ea9b646a9b..821c7ecc01 100644 --- a/editor/plugins/sample_player_editor_plugin.cpp +++ b/editor/plugins/sample_player_editor_plugin.cpp @@ -152,7 +152,7 @@ SamplePlayerEditor::SamplePlayerEditor() { void SamplePlayerEditorPlugin::edit(Object *p_object) { - sample_player_editor->edit(p_object->cast_to<Node>()); + sample_player_editor->edit(Object::cast_to<Node>(p_object)); } bool SamplePlayerEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index e8770febd9..5b0891e0cd 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -256,7 +256,7 @@ ScriptEditor *ScriptEditor::script_editor = NULL; String ScriptEditor::_get_debug_tooltip(const String &p_text, Node *_se) { - //ScriptEditorBase *se=_se->cast_to<ScriptEditorBase>(); + //ScriptEditorBase *se=Object::cast_to<ScriptEditorBase>(_se); String val = debugger->get_var_value(p_text); if (val != String()) { @@ -280,7 +280,7 @@ void ScriptEditor::_breaked(bool p_breaked, bool p_can_debug) { for (int i = 0; i < tab_container->get_child_count(); i++) { - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (!se) { continue; @@ -305,7 +305,7 @@ void ScriptEditor::_goto_script_line2(int p_line) { if (selected < 0 || selected >= tab_container->get_child_count()) return; - ScriptEditorBase *current = tab_container->get_child(selected)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected)); if (!current) return; @@ -318,7 +318,7 @@ void ScriptEditor::_goto_script_line(REF p_script, int p_line) { if (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor"))) { - Ref<Script> script = p_script->cast_to<Script>(); + Ref<Script> script = Object::cast_to<Script>(*p_script); if (!script.is_null() && script->get_path().is_resource_file()) edit(p_script, p_line, 0); } @@ -327,7 +327,7 @@ void ScriptEditor::_goto_script_line(REF p_script, int p_line) { if (selected < 0 || selected >= tab_container->get_child_count()) return; - ScriptEditorBase *current = tab_container->get_child(selected)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected)); if (!current) return; @@ -346,13 +346,13 @@ void ScriptEditor::_save_history() { Node *n = tab_container->get_current_tab_control(); - if (n->cast_to<ScriptEditorBase>()) { + if (Object::cast_to<ScriptEditorBase>(n)) { - history[history_pos].state = n->cast_to<ScriptEditorBase>()->get_edit_state(); + history[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state(); } - if (n->cast_to<EditorHelp>()) { + if (Object::cast_to<EditorHelp>(n)) { - history[history_pos].state = n->cast_to<EditorHelp>()->get_scroll(); + history[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll(); } } @@ -369,10 +369,7 @@ void ScriptEditor::_save_history() { void ScriptEditor::_go_to_tab(int p_idx) { - Node *cn = tab_container->get_child(p_idx); - if (!cn) - return; - Control *c = cn->cast_to<Control>(); + Control *c = Object::cast_to<Control>(tab_container->get_child(p_idx)); if (!c) return; @@ -380,13 +377,13 @@ void ScriptEditor::_go_to_tab(int p_idx) { Node *n = tab_container->get_current_tab_control(); - if (n->cast_to<ScriptEditorBase>()) { + if (Object::cast_to<ScriptEditorBase>(n)) { - history[history_pos].state = n->cast_to<ScriptEditorBase>()->get_edit_state(); + history[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state(); } - if (n->cast_to<EditorHelp>()) { + if (Object::cast_to<EditorHelp>(n)) { - history[history_pos].state = n->cast_to<EditorHelp>()->get_scroll(); + history[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll(); } } @@ -402,21 +399,21 @@ void ScriptEditor::_go_to_tab(int p_idx) { c = tab_container->get_current_tab_control(); - if (c->cast_to<ScriptEditorBase>()) { + if (Object::cast_to<ScriptEditorBase>(c)) { - script_name_label->set_text(c->cast_to<ScriptEditorBase>()->get_name()); - script_icon->set_texture(c->cast_to<ScriptEditorBase>()->get_icon()); + script_name_label->set_text(Object::cast_to<ScriptEditorBase>(c)->get_name()); + script_icon->set_texture(Object::cast_to<ScriptEditorBase>(c)->get_icon()); if (is_visible_in_tree()) - c->cast_to<ScriptEditorBase>()->ensure_focus(); + Object::cast_to<ScriptEditorBase>(c)->ensure_focus(); - notify_script_changed(c->cast_to<ScriptEditorBase>()->get_edited_script()); + notify_script_changed(Object::cast_to<ScriptEditorBase>(c)->get_edited_script()); } - if (c->cast_to<EditorHelp>()) { + if (Object::cast_to<EditorHelp>(c)) { - script_name_label->set_text(c->cast_to<EditorHelp>()->get_class()); + script_name_label->set_text(Object::cast_to<EditorHelp>(c)->get_class()); script_icon->set_texture(get_icon("Help", "EditorIcons")); if (is_visible_in_tree()) - c->cast_to<EditorHelp>()->set_focused(); + Object::cast_to<EditorHelp>(c)->set_focused(); } c->set_meta("__editor_pass", ++edit_pass); @@ -508,7 +505,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save) { return; Node *tselected = tab_container->get_child(selected); - ScriptEditorBase *current = tab_container->get_child(selected)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected)); if (current) { _add_recent_script(current->get_edited_script()->get_path()); if (p_save) { @@ -517,7 +514,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save) { current->clear_edit_menu(); notify_script_close(current->get_edited_script()); } else { - EditorHelp *help = tab_container->get_child(selected)->cast_to<EditorHelp>(); + EditorHelp *help = Object::cast_to<EditorHelp>(tab_container->get_child(selected)); _add_recent_script(help->get_class()); } @@ -575,7 +572,7 @@ void ScriptEditor::_close_docs_tab() { int child_count = tab_container->get_child_count(); for (int i = child_count - 1; i >= 0; i--) { - EditorHelp *se = tab_container->get_child(i)->cast_to<EditorHelp>(); + EditorHelp *se = Object::cast_to<EditorHelp>(tab_container->get_child(i)); if (se) { _close_tab(i); @@ -589,7 +586,7 @@ void ScriptEditor::_close_all_tabs() { for (int i = child_count - 1; i >= 0; i--) { tab_container->set_current_tab(i); - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (se) { @@ -615,7 +612,7 @@ void ScriptEditor::_resave_scripts(const String &p_str) { for (int i = 0; i < tab_container->get_child_count(); i++) { - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (!se) continue; @@ -647,7 +644,7 @@ void ScriptEditor::_reload_scripts() { for (int i = 0; i < tab_container->get_child_count(); i++) { - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (!se) { continue; @@ -684,7 +681,7 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource> &p_res) { for (int i = 0; i < tab_container->get_child_count(); i++) { - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (!se) { continue; @@ -727,7 +724,7 @@ bool ScriptEditor::_test_script_times_on_disk(Ref<Script> p_for_script) { for (int i = 0; i < tab_container->get_child_count(); i++) { - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (se) { Ref<Script> script = se->get_edited_script(); @@ -791,7 +788,7 @@ Ref<Script> ScriptEditor::_get_current_script() { if (selected < 0 || selected >= tab_container->get_child_count()) return NULL; - ScriptEditorBase *current = tab_container->get_child(selected)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected)); if (current) { return current->get_edited_script(); } else { @@ -865,7 +862,7 @@ void ScriptEditor::_menu_option(int p_option) { String current; if (tab_container->get_tab_count() > 0) { - EditorHelp *eh = tab_container->get_child(tab_container->get_current_tab())->cast_to<EditorHelp>(); + EditorHelp *eh = Object::cast_to<EditorHelp>(tab_container->get_child(tab_container->get_current_tab())); if (eh) { current = eh->get_class(); } @@ -919,7 +916,7 @@ void ScriptEditor::_menu_option(int p_option) { if (selected < 0 || selected >= tab_container->get_child_count()) return; - ScriptEditorBase *current = tab_container->get_child(selected)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected)); if (current) { switch (p_option) { @@ -956,7 +953,7 @@ void ScriptEditor::_menu_option(int p_option) { current->convert_indent_to_tabs(); } } - editor->push_item(current->get_edited_script()->cast_to<Object>()); + editor->push_item(Object::cast_to<Object>(current->get_edited_script().ptr())); editor->save_resource_as(current->get_edited_script()); } break; @@ -1035,7 +1032,7 @@ void ScriptEditor::_menu_option(int p_option) { } } else { - EditorHelp *help = tab_container->get_current_tab_control()->cast_to<EditorHelp>(); + EditorHelp *help = Object::cast_to<EditorHelp>(tab_container->get_current_tab_control()); if (help) { switch (p_option) { @@ -1139,7 +1136,7 @@ bool ScriptEditor::can_take_away_focus() const { if (selected < 0 || selected >= tab_container->get_child_count()) return true; - ScriptEditorBase *current = tab_container->get_child(selected)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected)); if (!current) return true; @@ -1150,7 +1147,7 @@ void ScriptEditor::close_builtin_scripts_from_scene(const String &p_scene) { for (int i = 0; i < tab_container->get_child_count(); i++) { - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (se) { @@ -1205,7 +1202,7 @@ Dictionary ScriptEditor::get_state() const { for(int i=0;i<tab_container->get_child_count();i++) { - ScriptTextEditor *se = tab_container->get_child(i)->cast_to<ScriptTextEditor>(); + ScriptTextEditor *se = Object::cast_to<ScriptTextEditor>(tab_container->get_child(i)); if (!se) continue; @@ -1281,7 +1278,7 @@ void ScriptEditor::clear() { List<ScriptTextEditor*> stes; for(int i=0;i<tab_container->get_child_count();i++) { - ScriptTextEditor *se = tab_container->get_child(i)->cast_to<ScriptTextEditor>(); + ScriptTextEditor *se = Object::cast_to<ScriptTextEditor>(tab_container->get_child(i)); if (!se) continue; stes.push_back(se); @@ -1309,7 +1306,7 @@ void ScriptEditor::get_breakpoints(List<String> *p_breakpoints) { for (int i = 0; i < tab_container->get_child_count(); i++) { - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (!se) continue; @@ -1335,10 +1332,8 @@ void ScriptEditor::ensure_focus_current() { if (cidx < 0 || cidx >= tab_container->get_tab_count()) return; - Control *c = tab_container->get_child(cidx)->cast_to<Control>(); - if (!c) - return; - ScriptEditorBase *se = c->cast_to<ScriptEditorBase>(); + Control *c = Object::cast_to<Control>(tab_container->get_child(cidx)); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(c); if (!se) return; se->ensure_focus(); @@ -1346,7 +1341,7 @@ void ScriptEditor::ensure_focus_current() { void ScriptEditor::_members_overview_selected(int p_idx) { Node *current = tab_container->get_child(tab_container->get_current_tab()); - ScriptEditorBase *se = current->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(current); if (!se) { return; } @@ -1368,7 +1363,7 @@ void ScriptEditor::ensure_select_current() { Node *current = tab_container->get_child(tab_container->get_current_tab()); - ScriptEditorBase *se = current->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(current); if (se) { Ref<Script> script = se->get_edited_script(); @@ -1380,7 +1375,7 @@ void ScriptEditor::ensure_select_current() { //search_menu->show(); } - EditorHelp *eh = current->cast_to<EditorHelp>(); + EditorHelp *eh = Object::cast_to<EditorHelp>(current); if (eh) { //edit_menu->hide(); @@ -1430,7 +1425,7 @@ void ScriptEditor::_update_members_overview_visibility() { return; Node *current = tab_container->get_child(tab_container->get_current_tab()); - ScriptEditorBase *se = current->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(current); if (!se) { members_overview->set_visible(false); return; @@ -1451,7 +1446,7 @@ void ScriptEditor::_update_members_overview() { return; Node *current = tab_container->get_child(tab_container->get_current_tab()); - ScriptEditorBase *se = current->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(current); if (!se) { return; } @@ -1525,7 +1520,7 @@ void ScriptEditor::_update_script_names() { for (int i = 0; i < tab_container->get_child_count(); i++) { - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (se) { String name = se->get_name(); @@ -1568,7 +1563,7 @@ void ScriptEditor::_update_script_names() { sedata.push_back(sd); } - EditorHelp *eh = tab_container->get_child(i)->cast_to<EditorHelp>(); + EditorHelp *eh = Object::cast_to<EditorHelp>(tab_container->get_child(i)); if (eh) { String name = eh->get_class(); @@ -1663,7 +1658,7 @@ bool ScriptEditor::edit(const Ref<Script> &p_script, int p_line, int p_col, bool for (int i = 0; i < tab_container->get_child_count(); i++) { - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (!se) continue; @@ -1733,7 +1728,7 @@ void ScriptEditor::save_all_scripts() { for (int i = 0; i < tab_container->get_child_count(); i++) { - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (!se) continue; @@ -1771,7 +1766,7 @@ void ScriptEditor::apply_scripts() const { for (int i = 0; i < tab_container->get_child_count(); i++) { - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (!se) continue; se->apply_code(); @@ -1802,7 +1797,7 @@ void ScriptEditor::_editor_stop() { for (int i = 0; i < tab_container->get_child_count(); i++) { - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (!se) { continue; @@ -1823,7 +1818,7 @@ void ScriptEditor::_add_callback(Object *p_obj, const String &p_function, const for (int i = 0; i < tab_container->get_child_count(); i++) { - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (!se) continue; if (se->get_edited_script() != script) @@ -1874,7 +1869,7 @@ void ScriptEditor::_editor_settings_changed() { for (int i = 0; i < tab_container->get_child_count(); i++) { - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (!se) continue; @@ -1977,7 +1972,7 @@ void ScriptEditor::get_window_layout(Ref<ConfigFile> p_layout) { for (int i = 0; i < tab_container->get_child_count(); i++) { - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (se) { String path = se->get_edited_script()->get_path(); @@ -1987,7 +1982,7 @@ void ScriptEditor::get_window_layout(Ref<ConfigFile> p_layout) { scripts.push_back(path); } - EditorHelp *eh = tab_container->get_child(i)->cast_to<EditorHelp>(); + EditorHelp *eh = Object::cast_to<EditorHelp>(tab_container->get_child(i)); if (eh) { @@ -2007,7 +2002,7 @@ void ScriptEditor::_help_class_open(const String &p_class) { for (int i = 0; i < tab_container->get_child_count(); i++) { - EditorHelp *eh = tab_container->get_child(i)->cast_to<EditorHelp>(); + EditorHelp *eh = Object::cast_to<EditorHelp>(tab_container->get_child(i)); if (eh && eh->get_class() == p_class) { @@ -2034,7 +2029,7 @@ void ScriptEditor::_help_class_goto(const String &p_desc) { for (int i = 0; i < tab_container->get_child_count(); i++) { - EditorHelp *eh = tab_container->get_child(i)->cast_to<EditorHelp>(); + EditorHelp *eh = Object::cast_to<EditorHelp>(tab_container->get_child(i)); if (eh && eh->get_class() == cname) { @@ -2062,7 +2057,7 @@ void ScriptEditor::_update_selected_editor_menu() { bool current = tab_container->get_current_tab() == i; - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (se && se->get_edit_menu()) { if (current) @@ -2072,10 +2067,7 @@ void ScriptEditor::_update_selected_editor_menu() { } } - EditorHelp *eh = NULL; - if (tab_container->get_current_tab_control()) - eh = tab_container->get_current_tab_control()->cast_to<EditorHelp>(); - + EditorHelp *eh = Object::cast_to<EditorHelp>(tab_container->get_current_tab_control()); if (eh) { script_search_menu->show(); } else { @@ -2087,13 +2079,13 @@ void ScriptEditor::_update_history_pos(int p_new_pos) { Node *n = tab_container->get_current_tab_control(); - if (n->cast_to<ScriptEditorBase>()) { + if (Object::cast_to<ScriptEditorBase>(n)) { - history[history_pos].state = n->cast_to<ScriptEditorBase>()->get_edit_state(); + history[history_pos].state = Object::cast_to<ScriptEditorBase>(n)->get_edit_state(); } - if (n->cast_to<EditorHelp>()) { + if (Object::cast_to<EditorHelp>(n)) { - history[history_pos].state = n->cast_to<EditorHelp>()->get_scroll(); + history[history_pos].state = Object::cast_to<EditorHelp>(n)->get_scroll(); } history_pos = p_new_pos; @@ -2101,18 +2093,18 @@ void ScriptEditor::_update_history_pos(int p_new_pos) { n = history[history_pos].control; - if (n->cast_to<ScriptEditorBase>()) { + if (Object::cast_to<ScriptEditorBase>(n)) { - n->cast_to<ScriptEditorBase>()->set_edit_state(history[history_pos].state); - n->cast_to<ScriptEditorBase>()->ensure_focus(); + Object::cast_to<ScriptEditorBase>(n)->set_edit_state(history[history_pos].state); + Object::cast_to<ScriptEditorBase>(n)->ensure_focus(); - notify_script_changed(n->cast_to<ScriptEditorBase>()->get_edited_script()); + notify_script_changed(Object::cast_to<ScriptEditorBase>(n)->get_edited_script()); } - if (n->cast_to<EditorHelp>()) { + if (Object::cast_to<EditorHelp>(n)) { - n->cast_to<EditorHelp>()->set_scroll(history[history_pos].state); - n->cast_to<EditorHelp>()->set_focused(); + Object::cast_to<EditorHelp>(n)->set_scroll(history[history_pos].state); + Object::cast_to<EditorHelp>(n)->set_focused(); } n->set_meta("__editor_pass", ++edit_pass); @@ -2140,7 +2132,7 @@ Vector<Ref<Script> > ScriptEditor::get_open_scripts() const { Vector<Ref<Script> > out_scripts = Vector<Ref<Script> >(); for (int i = 0; i < tab_container->get_child_count(); i++) { - ScriptEditorBase *se = tab_container->get_child(i)->cast_to<ScriptEditorBase>(); + ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i)); if (!se) continue; out_scripts.push_back(se->get_edited_script()); @@ -2510,17 +2502,17 @@ ScriptEditor::~ScriptEditor() { void ScriptEditorPlugin::edit(Object *p_object) { - if (!p_object->cast_to<Script>()) + if (!Object::cast_to<Script>(p_object)) return; - script_editor->edit(p_object->cast_to<Script>()); + script_editor->edit(Object::cast_to<Script>(p_object)); } bool ScriptEditorPlugin::handles(Object *p_object) const { - if (p_object->cast_to<Script>()) { + if (Object::cast_to<Script>(p_object)) { - bool valid = _can_open_in_editor(p_object->cast_to<Script>()); + bool valid = _can_open_in_editor(Object::cast_to<Script>(p_object)); if (!valid) { //user tried to open it by clicking EditorNode::get_singleton()->show_warning(TTR("Built-in scripts can only be edited when the scene they belong to is loaded")); diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index bad88979ac..251416f853 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -288,7 +288,7 @@ Dictionary ShaderEditor::get_state() const { for(int i=0;i<tab_container->get_child_count();i++) { - ShaderTextEditor *ste = tab_container->get_child(i)->cast_to<ShaderTextEditor>(); + ShaderTextEditor *ste = tab_container->Object::cast_to<ShaderTextEditor>(get_child(i)); if (!ste) continue; @@ -397,7 +397,7 @@ void ShaderEditor::ensure_select_current() { /* if (tab_container->get_child_count() && tab_container->get_current_tab()>=0) { - ShaderTextEditor *ste = tab_container->get_child(tab_container->get_current_tab())->cast_to<ShaderTextEditor>(); + ShaderTextEditor *ste = Object::cast_to<ShaderTextEditor>(tab_container->get_child(tab_container->get_current_tab())); if (!ste) return; Ref<Shader> shader = ste->get_edited_shader(); @@ -486,16 +486,16 @@ ShaderEditor::ShaderEditor() { void ShaderEditorPlugin::edit(Object *p_object) { - Shader *s = p_object->cast_to<Shader>(); + Shader *s = Object::cast_to<Shader>(p_object); shader_editor->edit(s); } bool ShaderEditorPlugin::handles(Object *p_object) const { bool handles = true; - Shader *shader = p_object->cast_to<Shader>(); + Shader *shader = Object::cast_to<Shader>(p_object); /* - if (!shader || shader->cast_to<ShaderGraph>()) // Don't handle ShaderGraph's + if (Object::cast_to<ShaderGraph>(shader)) // Don't handle ShaderGraph's handles = false; */ diff --git a/editor/plugins/shader_graph_editor_plugin.cpp b/editor/plugins/shader_graph_editor_plugin.cpp index 5506c035ec..7ad32464af 100644 --- a/editor/plugins/shader_graph_editor_plugin.cpp +++ b/editor/plugins/shader_graph_editor_plugin.cpp @@ -839,7 +839,7 @@ void ShaderGraphView::_vec_input_changed(double p_value, int p_id,Array p_arr){ void ShaderGraphView::_xform_input_changed(int p_id, Node *p_button){ - ToolButton *tb = p_button->cast_to<ToolButton>(); + ToolButton *tb = Object::cast_to<ToolButton>(p_button); ped_popup->set_position(tb->get_global_position()+Vector2(0,tb->get_size().height)); ped_popup->set_size(tb->get_size()); edited_id=p_id; @@ -850,7 +850,7 @@ void ShaderGraphView::_xform_input_changed(int p_id, Node *p_button){ } void ShaderGraphView::_xform_const_changed(int p_id, Node *p_button){ - ToolButton *tb = p_button->cast_to<ToolButton>(); + ToolButton *tb = Object::cast_to<ToolButton>(p_button); ped_popup->set_position(tb->get_global_position()+Vector2(0,tb->get_size().height)); ped_popup->set_size(tb->get_size()); edited_id=p_id; @@ -964,7 +964,7 @@ void ShaderGraphView::_variant_edited() { void ShaderGraphView::_comment_edited(int p_id,Node* p_button) { UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); - TextEdit *te=p_button->cast_to<TextEdit>(); + TextEdit *te=Object::cast_to<TextEdit>(p_button); ur->create_action(TTR("Change Comment"),UndoRedo::MERGE_ENDS); ur->add_do_method(graph.ptr(),"comment_node_set_text",type,p_id,te->get_text()); ur->add_undo_method(graph.ptr(),"comment_node_set_text",type,p_id,graph->comment_node_get_text(type,p_id)); @@ -978,7 +978,7 @@ void ShaderGraphView::_comment_edited(int p_id,Node* p_button) { void ShaderGraphView::_color_ramp_changed(int p_id,Node* p_ramp) { - GraphColorRampEdit *cr=p_ramp->cast_to<GraphColorRampEdit>(); + GraphColorRampEdit *cr=Object::cast_to<GraphColorRampEdit>(p_ramp); UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); @@ -1020,7 +1020,7 @@ void ShaderGraphView::_color_ramp_changed(int p_id,Node* p_ramp) { void ShaderGraphView::_curve_changed(int p_id,Node* p_curve) { - GraphCurveMapEdit *cr=p_curve->cast_to<GraphCurveMapEdit>(); + GraphCurveMapEdit *cr=Object::cast_to<GraphCurveMapEdit>(p_curve); UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); @@ -1057,7 +1057,7 @@ void ShaderGraphView::_curve_changed(int p_id,Node* p_curve) { void ShaderGraphView::_input_name_changed(const String& p_name, int p_id, Node *p_line_edit) { - LineEdit *le=p_line_edit->cast_to<LineEdit>(); + LineEdit *le=Object::cast_to<LineEdit>(p_line_edit); ERR_FAIL_COND(!le); UndoRedo *ur=EditorNode::get_singleton()->get_undo_redo(); @@ -1074,7 +1074,7 @@ void ShaderGraphView::_input_name_changed(const String& p_name, int p_id, Node * void ShaderGraphView::_tex_edited(int p_id,Node* p_button) { - ToolButton *tb = p_button->cast_to<ToolButton>(); + ToolButton *tb = Object::cast_to<ToolButton>(p_button); ped_popup->set_position(tb->get_global_position()+Vector2(0,tb->get_size().height)); ped_popup->set_size(tb->get_size()); edited_id=p_id; @@ -1084,7 +1084,7 @@ void ShaderGraphView::_tex_edited(int p_id,Node* p_button) { void ShaderGraphView::_cube_edited(int p_id,Node* p_button) { - ToolButton *tb = p_button->cast_to<ToolButton>(); + ToolButton *tb = Object::cast_to<ToolButton>(p_button); ped_popup->set_position(tb->get_global_position()+Vector2(0,tb->get_size().height)); ped_popup->set_size(tb->get_size()); edited_id=p_id; @@ -1299,7 +1299,7 @@ void ShaderGraphView::_delete_nodes_request() void ShaderGraphView::_default_changed(int p_id, Node *p_button, int p_param, int v_type, String p_hint) { - ToolButton *tb = p_button->cast_to<ToolButton>(); + ToolButton *tb = Object::cast_to<ToolButton>(p_button); ped_popup->set_position(tb->get_global_position()+Vector2(0,tb->get_size().height)); ped_popup->set_size(tb->get_size()); edited_id=p_id; @@ -2530,7 +2530,7 @@ void ShaderGraphView::_sg_updated() { Variant ShaderGraphView::get_drag_data_fw(const Point2 &p_point, Control *p_from) { - TextureRect* frame = p_from->cast_to<TextureRect>(); + TextureRect* frame = Object::cast_to<TextureRect>(p_from); if (!frame) return Variant(); @@ -2556,7 +2556,7 @@ bool ShaderGraphView::can_drop_data_fw(const Point2 &p_point, const Variant &p_d if (val.get_type()==Variant::OBJECT) { RES res = val; - if (res.is_valid() && res->cast_to<Texture>()) + if (res.is_valid() && Object::cast_to<Texture>(res)) return true; } } @@ -2576,7 +2576,7 @@ void ShaderGraphView::drop_data_fw(const Point2 &p_point, const Variant &p_data, if (!can_drop_data_fw(p_point, p_data, p_from)) return; - TextureRect *frame = p_from->cast_to<TextureRect>(); + TextureRect *frame = Object::cast_to<TextureRect>(p_from); if (!frame) return; @@ -2590,20 +2590,20 @@ void ShaderGraphView::drop_data_fw(const Point2 &p_point, const Variant &p_data, if (val.get_type()==Variant::OBJECT) { RES res = val; if (res.is_valid()) - tex = Ref<Texture>(res->cast_to<Texture>()); + tex = Ref<Texture>(Object::cast_to<Texture>(*res)); } } else if (d["type"] == "files" && d.has("files")) { Vector<String> files = d["files"]; RES res = ResourceLoader::load(files[0]); if (res.is_valid()) - tex = Ref<Texture>(res->cast_to<Texture>()); + tex = Ref<Texture>(Object::cast_to<Texture>(*res)); } } if (!tex.is_valid()) return; - GraphNode *gn = frame->get_parent()->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(frame->get_parent()); if (!gn) return; int id = -1; @@ -2896,12 +2896,12 @@ ShaderGraphEditor::ShaderGraphEditor(bool p_2d) { void ShaderGraphEditorPlugin::edit(Object *p_object) { - shader_editor->edit(p_object->cast_to<ShaderGraph>()); + shader_editor->edit(Object::cast_to<ShaderGraph>(p_object)); } bool ShaderGraphEditorPlugin::handles(Object *p_object) const { - ShaderGraph *shader=p_object->cast_to<ShaderGraph>(); + ShaderGraph *shader=Object::cast_to<ShaderGraph>(p_object); if (!shader) return false; if (_2d) diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 1d25f9e56b..c4e4050539 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -143,7 +143,7 @@ int SpatialEditorViewport::get_selected_count() const { for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { - Spatial *sp = E->key()->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(E->key()); if (!sp) continue; @@ -218,11 +218,7 @@ void SpatialEditorViewport::_select_clicked(bool p_append, bool p_single) { if (!clicked) return; - Object *obj = ObjectDB::get_instance(clicked); - if (!obj) - return; - - Spatial *sp = obj->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(ObjectDB::get_instance(clicked)); if (!sp) return; @@ -271,11 +267,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, for (int i = 0; i < instances.size(); i++) { - Object *obj = ObjectDB::get_instance(instances[i]); - if (!obj) - continue; - - Spatial *spat = obj->cast_to<Spatial>(); + Spatial *spat = Object::cast_to<Spatial>(ObjectDB::get_instance(instances[i])); if (!spat) continue; @@ -290,7 +282,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, while ((subscene_candidate->get_owner() != NULL) && (subscene_candidate->get_owner() != editor->get_edited_scene())) subscene_candidate = subscene_candidate->get_owner(); - spat = subscene_candidate->cast_to<Spatial>(); + spat = Object::cast_to<Spatial>(subscene_candidate); if (spat && (spat->get_filename() != "") && (subscene_candidate->get_owner() != NULL)) { subscenes.push_back(spat); subscenes_positions.push_back(source_click_spatial_pos); @@ -365,12 +357,7 @@ void SpatialEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_incl for (int i = 0; i < instances.size(); i++) { - Object *obj = ObjectDB::get_instance(instances[i]); - - if (!obj) - continue; - - Spatial *spat = obj->cast_to<Spatial>(); + Spatial *spat = Object::cast_to<Spatial>(ObjectDB::get_instance(instances[i])); if (!spat) continue; @@ -480,10 +467,7 @@ void SpatialEditorViewport::_select_region() { for (int i = 0; i < instances.size(); i++) { - Object *obj = ObjectDB::get_instance(instances[i]); - if (!obj) - continue; - Spatial *sp = obj->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(ObjectDB::get_instance(instances[i])); if (!sp) continue; @@ -524,7 +508,7 @@ void SpatialEditorViewport::_compute_edit(const Point2 &p_point) { //int nc=0; for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Spatial *sp = E->get()->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(E->get()); if (!sp) continue; @@ -796,7 +780,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Spatial *sp = E->get()->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(E->get()); if (!sp) continue; @@ -967,22 +951,18 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (clicked && gizmo_handle >= 0) { - Object *obj = ObjectDB::get_instance(clicked); - if (obj) { - - Spatial *spa = obj->cast_to<Spatial>(); - if (spa) { + Spatial *spa = Object::cast_to<Spatial>(ObjectDB::get_instance(clicked)); + if (spa) { - Ref<SpatialEditorGizmo> seg = spa->get_gizmo(); - if (seg.is_valid()) { + Ref<SpatialEditorGizmo> seg = spa->get_gizmo(); + if (seg.is_valid()) { - _edit.gizmo = seg; - _edit.gizmo_handle = gizmo_handle; - //_edit.gizmo_initial_pos=seg->get_handle_pos(gizmo_handle); - _edit.gizmo_initial_value = seg->get_handle_value(gizmo_handle); - //print_line("GIZMO: "+itos(gizmo_handle)+" FROMPOS: "+_edit.orig_gizmo_pos); - break; - } + _edit.gizmo = seg; + _edit.gizmo_handle = gizmo_handle; + //_edit.gizmo_initial_pos=seg->get_handle_pos(gizmo_handle); + _edit.gizmo_initial_value = seg->get_handle_value(gizmo_handle); + //print_line("GIZMO: "+itos(gizmo_handle)+" FROMPOS: "+_edit.orig_gizmo_pos); + break; } } //_compute_edit(Point2(b.x,b.y)); //in case a motion happens.. @@ -1018,7 +998,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Spatial *sp = E->get()->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(E->get()); if (!sp) continue; @@ -1162,7 +1142,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Spatial *sp = E->get()->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(E->get()); if (!sp) continue; @@ -1236,7 +1216,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { Spatial *node = NULL; for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Spatial *sp = E->get()->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(E->get()); if (!sp) { continue; } @@ -1264,7 +1244,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Spatial *sp = E->get()->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(E->get()); if (!sp) { continue; } @@ -1334,7 +1314,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Spatial *sp = E->get()->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(E->get()); if (!sp) continue; @@ -1569,7 +1549,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Spatial *sp = E->get()->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(E->get()); if (!sp) continue; @@ -1626,13 +1606,13 @@ void SpatialEditorViewport::_update_freelook(real_t delta) { Vector3 right = camera->get_transform().basis.xform(Vector3(1, 0, 0)); Vector3 up = camera->get_transform().basis.xform(Vector3(0, 1, 0)); - int key_left = ED_GET_SHORTCUT("spatial_editor/freelook_left")->get_shortcut()->cast_to<InputEventKey>()->get_scancode(); - int key_right = ED_GET_SHORTCUT("spatial_editor/freelook_right")->get_shortcut()->cast_to<InputEventKey>()->get_scancode(); - int key_forward = ED_GET_SHORTCUT("spatial_editor/freelook_forward")->get_shortcut()->cast_to<InputEventKey>()->get_scancode(); - int key_backwards = ED_GET_SHORTCUT("spatial_editor/freelook_backwards")->get_shortcut()->cast_to<InputEventKey>()->get_scancode(); - int key_up = ED_GET_SHORTCUT("spatial_editor/freelook_up")->get_shortcut()->cast_to<InputEventKey>()->get_scancode(); - int key_down = ED_GET_SHORTCUT("spatial_editor/freelook_down")->get_shortcut()->cast_to<InputEventKey>()->get_scancode(); - int key_speed_modifier = ED_GET_SHORTCUT("spatial_editor/freelook_speed_modifier")->get_shortcut()->cast_to<InputEventKey>()->get_scancode(); + int key_left = Object::cast_to<InputEventKey>(ED_GET_SHORTCUT("spatial_editor/freelook_left")->get_shortcut().ptr())->get_scancode(); + int key_right = Object::cast_to<InputEventKey>(ED_GET_SHORTCUT("spatial_editor/freelook_right")->get_shortcut().ptr())->get_scancode(); + int key_forward = Object::cast_to<InputEventKey>(ED_GET_SHORTCUT("spatial_editor/freelook_forward")->get_shortcut().ptr())->get_scancode(); + int key_backwards = Object::cast_to<InputEventKey>(ED_GET_SHORTCUT("spatial_editor/freelook_backwards")->get_shortcut().ptr())->get_scancode(); + int key_up = Object::cast_to<InputEventKey>(ED_GET_SHORTCUT("spatial_editor/freelook_up")->get_shortcut().ptr())->get_scancode(); + int key_down = Object::cast_to<InputEventKey>(ED_GET_SHORTCUT("spatial_editor/freelook_down")->get_shortcut().ptr())->get_scancode(); + int key_speed_modifier = Object::cast_to<InputEventKey>(ED_GET_SHORTCUT("spatial_editor/freelook_speed_modifier")->get_shortcut().ptr())->get_scancode(); Vector3 velocity; bool pressed = false; @@ -1739,7 +1719,7 @@ void SpatialEditorViewport::_notification(int p_what) { for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) { - Spatial *sp = E->key()->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(E->key()); if (!sp) continue; @@ -1747,7 +1727,7 @@ void SpatialEditorViewport::_notification(int p_what) { if (!se) continue; - VisualInstance *vi = sp->cast_to<VisualInstance>(); + VisualInstance *vi = Object::cast_to<VisualInstance>(sp); if (se->aabb.has_no_surface()) { @@ -2037,7 +2017,7 @@ void SpatialEditorViewport::_menu_option(int p_option) { undo_redo->create_action(TTR("Align with view")); for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Spatial *sp = E->get()->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(E->get()); if (!sp) continue; @@ -2327,8 +2307,8 @@ void SpatialEditorViewport::set_state(const Dictionary &p_state) { if (p_state.has("previewing")) { Node *pv = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["previewing"]); - if (pv && pv->cast_to<Camera>()) { - previewing = pv->cast_to<Camera>(); + if (Object::cast_to<Camera>(pv)) { + previewing = Object::cast_to<Camera>(pv); previewing->connect("tree_exited", this, "_preview_exited_scene"); VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), previewing->get_camera()); //replace view_menu->hide(); @@ -2397,7 +2377,7 @@ void SpatialEditorViewport::focus_selection() { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Spatial *sp = E->get()->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(E->get()); if (!sp) continue; @@ -2693,7 +2673,7 @@ void SpatialEditorViewportContainer::_notification(int p_what) { SpatialEditorViewport *viewports[4]; int vc = 0; for (int i = 0; i < get_child_count(); i++) { - viewports[vc] = get_child(i)->cast_to<SpatialEditorViewport>(); + viewports[vc] = Object::cast_to<SpatialEditorViewport>(get_child(i)); if (viewports[vc]) { vc++; } @@ -2864,7 +2844,7 @@ void SpatialEditor::update_transform_gizmo() { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Spatial *sp = E->get()->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(E->get()); if (!sp) continue; @@ -2899,7 +2879,7 @@ void SpatialEditor::update_transform_gizmo() { Object *SpatialEditor::_get_editor_data(Object *p_what) { - Spatial *sp = p_what->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(p_what); if (!sp) return NULL; @@ -3139,7 +3119,7 @@ void SpatialEditor::_xform_dialog_action() { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - Spatial *sp = E->get()->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(E->get()); if (!sp) continue; @@ -3562,7 +3542,7 @@ void SpatialEditor::_init_indicators() { _generate_selection_box(); - //get_scene()->get_root_node()->cast_to<EditorNode>()->get_scene_root()->add_child(camera); + //Object::cast_to<EditorNode>(get_scene()->get_root_node())->get_scene_root()->add_child(camera); //current_camera=camera; } @@ -3694,7 +3674,7 @@ HSplitContainer *SpatialEditor::get_palette_split() { void SpatialEditor::_request_gizmo(Object *p_obj) { - Spatial *sp = p_obj->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(p_obj); if (!sp) return; if (editor->get_edited_scene() && (sp == editor->get_edited_scene() || sp->get_owner() == editor->get_edited_scene() || editor->get_edited_scene()->is_editable_instance(sp->get_owner()))) { @@ -3725,7 +3705,7 @@ void SpatialEditor::_request_gizmo(Object *p_obj) { void SpatialEditor::_toggle_maximize_view(Object *p_viewport) { if (!p_viewport) return; - SpatialEditorViewport *current_viewport = p_viewport->cast_to<SpatialEditorViewport>(); + SpatialEditorViewport *current_viewport = Object::cast_to<SpatialEditorViewport>(p_viewport); if (!current_viewport) return; int index = -1; @@ -4122,7 +4102,7 @@ void SpatialEditorPlugin::make_visible(bool p_visible) { } void SpatialEditorPlugin::edit(Object *p_object) { - spatial_editor->edit(p_object->cast_to<Spatial>()); + spatial_editor->edit(Object::cast_to<Spatial>(p_object)); } bool SpatialEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index 0608ecec58..203734a928 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -334,14 +334,14 @@ static void _find_anim_sprites(Node *p_node, List<Node *> *r_nodes, Ref<SpriteFr return; { - AnimatedSprite *as = p_node->cast_to<AnimatedSprite>(); + AnimatedSprite *as = Object::cast_to<AnimatedSprite>(p_node); if (as && as->get_sprite_frames() == p_sfames) { r_nodes->push_back(p_node); } } { - AnimatedSprite3D *as = p_node->cast_to<AnimatedSprite3D>(); + AnimatedSprite3D *as = Object::cast_to<AnimatedSprite3D>(p_node); if (as && as->get_sprite_frames() == p_sfames) { r_nodes->push_back(p_node); } @@ -842,7 +842,7 @@ SpriteFramesEditor::SpriteFramesEditor() { void SpriteFramesEditorPlugin::edit(Object *p_object) { frames_editor->set_undo_redo(&get_undo_redo()); - SpriteFrames *s = p_object->cast_to<SpriteFrames>(); + SpriteFrames *s = Object::cast_to<SpriteFrames>(p_object); if (!s) return; diff --git a/editor/plugins/stream_editor_plugin.cpp b/editor/plugins/stream_editor_plugin.cpp index dd97ce936d..1ae2ea4998 100644 --- a/editor/plugins/stream_editor_plugin.cpp +++ b/editor/plugins/stream_editor_plugin.cpp @@ -100,7 +100,7 @@ StreamEditor::StreamEditor() { void StreamEditorPlugin::edit(Object *p_object) { - stream_editor->edit(p_object->cast_to<Node>()); + stream_editor->edit(Object::cast_to<Node>(p_object)); } bool StreamEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/style_box_editor_plugin.cpp b/editor/plugins/style_box_editor_plugin.cpp index d421b203e9..24af6233cb 100644 --- a/editor/plugins/style_box_editor_plugin.cpp +++ b/editor/plugins/style_box_editor_plugin.cpp @@ -72,8 +72,8 @@ StyleBoxEditor::StyleBoxEditor() { void StyleBoxEditorPlugin::edit(Object *p_node) { - if (p_node && p_node->cast_to<StyleBox>()) { - stylebox_editor->edit(p_node->cast_to<StyleBox>()); + if (Object::cast_to<StyleBox>(p_node)) { + stylebox_editor->edit(Object::cast_to<StyleBox>(p_node)); stylebox_editor->show(); } else stylebox_editor->hide(); diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp index 57c27a8a7e..5648ee510e 100644 --- a/editor/plugins/texture_editor_plugin.cpp +++ b/editor/plugins/texture_editor_plugin.cpp @@ -70,7 +70,7 @@ void TextureEditor::_notification(int p_what) { int ofs_x = (size.width - tex_width) / 2; int ofs_y = (size.height - tex_height) / 2; - if (texture->cast_to<CurveTexture>()) { + if (Object::cast_to<CurveTexture>(*texture)) { // In the case of CurveTextures we know they are 1 in height, so fill the preview to see the gradient ofs_y = 0; tex_height = size.height; @@ -81,10 +81,10 @@ void TextureEditor::_notification(int p_what) { Ref<Font> font = get_font("font", "Label"); String format; - if (texture->cast_to<ImageTexture>()) { - format = Image::get_format_name(texture->cast_to<ImageTexture>()->get_format()); - } else if (texture->cast_to<StreamTexture>()) { - format = Image::get_format_name(texture->cast_to<StreamTexture>()->get_format()); + if (Object::cast_to<ImageTexture>(*texture)) { + format = Image::get_format_name(Object::cast_to<ImageTexture>(*texture)->get_format()); + } else if (Object::cast_to<StreamTexture>(*texture)) { + format = Image::get_format_name(Object::cast_to<StreamTexture>(*texture)->get_format()); } else { format = texture->get_class(); } @@ -136,7 +136,7 @@ TextureEditor::TextureEditor() { void TextureEditorPlugin::edit(Object *p_object) { - Texture *s = p_object->cast_to<Texture>(); + Texture *s = Object::cast_to<Texture>(p_object); if (!s) return; diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index d878bba427..d9e310a586 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -626,12 +626,12 @@ void TextureRegionEditor::edit(Object *p_obj) { if (atlas_tex.is_valid()) atlas_tex->remove_change_receptor(this); if (p_obj) { - node_sprite = p_obj->cast_to<Sprite>(); - node_patch9 = p_obj->cast_to<NinePatchRect>(); - if (p_obj->cast_to<StyleBoxTexture>()) - obj_styleBox = Ref<StyleBoxTexture>(p_obj->cast_to<StyleBoxTexture>()); - if (p_obj->cast_to<AtlasTexture>()) - atlas_tex = Ref<AtlasTexture>(p_obj->cast_to<AtlasTexture>()); + node_sprite = Object::cast_to<Sprite>(p_obj); + node_patch9 = Object::cast_to<NinePatchRect>(p_obj); + if (Object::cast_to<StyleBoxTexture>(p_obj)) + obj_styleBox = Ref<StyleBoxTexture>(Object::cast_to<StyleBoxTexture>(p_obj)); + if (Object::cast_to<AtlasTexture>(p_obj)) + atlas_tex = Ref<AtlasTexture>(Object::cast_to<AtlasTexture>(p_obj)); p_obj->add_change_receptor(this); _edit_region(); } else { diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index d45a3b1312..9cf43e6564 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -44,7 +44,7 @@ void ThemeEditor::_propagate_redraw(Control *p_at) { p_at->minimum_size_changed(); p_at->update(); for (int i = 0; i < p_at->get_child_count(); i++) { - Control *a = p_at->get_child(i)->cast_to<Control>(); + Control *a = Object::cast_to<Control>(p_at->get_child(i)); if (a) _propagate_redraw(a); } @@ -892,9 +892,9 @@ ThemeEditor::ThemeEditor() { void ThemeEditorPlugin::edit(Object *p_node) { - if (p_node && p_node->cast_to<Theme>()) { + if (Object::cast_to<Theme>(p_node)) { theme_editor->show(); - theme_editor->edit(p_node->cast_to<Theme>()); + theme_editor->edit(Object::cast_to<Theme>(p_node)); } else { theme_editor->edit(Ref<Theme>()); theme_editor->hide(); diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 80ff6627b2..d89fe43ed2 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -1329,7 +1329,7 @@ void TileMapEditor::edit(Node *p_tile_map) { node->disconnect("settings_changed", this, "_tileset_settings_changed"); if (p_tile_map) { - node = p_tile_map->cast_to<TileMap>(); + node = Object::cast_to<TileMap>(p_tile_map); if (!canvas_item_editor->is_connected("draw", this, "_canvas_draw")) canvas_item_editor->connect("draw", this, "_canvas_draw"); if (!canvas_item_editor->is_connected("mouse_entered", this, "_canvas_mouse_enter")) @@ -1407,7 +1407,7 @@ TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i &p_pos) { void TileMapEditor::_update_transform_buttons(Object *p_button) { //ERR_FAIL_NULL(p_button); - ToolButton *b = p_button->cast_to<ToolButton>(); + ToolButton *b = Object::cast_to<ToolButton>(p_button); //ERR_FAIL_COND(!b); if (b == rotate_0) { @@ -1582,7 +1582,7 @@ TileMapEditor::~TileMapEditor() { void TileMapEditorPlugin::edit(Object *p_object) { - tile_map_editor->edit(p_object->cast_to<Node>()); + tile_map_editor->edit(Object::cast_to<Node>(p_object)); } bool TileMapEditorPlugin::handles(Object *p_object) const { diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 8396b4d412..7637ce97fc 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -43,7 +43,7 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) { Node *child = p_node->get_child(i); - if (!child->cast_to<Sprite>()) { + if (!Object::cast_to<Sprite>(child)) { if (child->get_child_count() > 0) { _import_node(child, p_library); } @@ -51,7 +51,7 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) { continue; } - Sprite *mi = child->cast_to<Sprite>(); + Sprite *mi = Object::cast_to<Sprite>(child); Ref<Texture> texture = mi->get_texture(); Ref<Texture> normal_map = mi->get_normal_map(); Ref<ShaderMaterial> material = mi->get_material(); @@ -99,18 +99,18 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) { Node *child2 = mi->get_child(j); - if (child2->cast_to<NavigationPolygonInstance>()) - nav_poly = child2->cast_to<NavigationPolygonInstance>()->get_navigation_polygon(); + if (Object::cast_to<NavigationPolygonInstance>(child2)) + nav_poly = Object::cast_to<NavigationPolygonInstance>(child2)->get_navigation_polygon(); - if (child2->cast_to<LightOccluder2D>()) - occluder = child2->cast_to<LightOccluder2D>()->get_occluder_polygon(); + if (Object::cast_to<LightOccluder2D>(child2)) + occluder = Object::cast_to<LightOccluder2D>(child2)->get_occluder_polygon(); - if (!child2->cast_to<StaticBody2D>()) + if (!Object::cast_to<StaticBody2D>(child2)) continue; found_collisions = true; - StaticBody2D *sb = child2->cast_to<StaticBody2D>(); + StaticBody2D *sb = Object::cast_to<StaticBody2D>(child2); List<uint32_t> shapes; sb->get_shape_owners(&shapes); @@ -268,8 +268,8 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) { void TileSetEditorPlugin::edit(Object *p_node) { - if (p_node && p_node->cast_to<TileSet>()) { - tileset_editor->edit(p_node->cast_to<TileSet>()); + if (Object::cast_to<TileSet>(p_node)) { + tileset_editor->edit(Object::cast_to<TileSet>(p_node)); tileset_editor->show(); } else tileset_editor->hide(); diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 6ace79df27..c847807398 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -475,7 +475,7 @@ void ProjectManager::_notification(int p_what) { void ProjectManager::_panel_draw(Node *p_hb) { - HBoxContainer *hb = p_hb->cast_to<HBoxContainer>(); + HBoxContainer *hb = Object::cast_to<HBoxContainer>(p_hb); hb->draw_line(Point2(0, hb->get_size().y + 1), Point2(hb->get_size().x - 10, hb->get_size().y + 1), get_color("guide_color", "Tree")); @@ -487,7 +487,7 @@ void ProjectManager::_panel_draw(Node *p_hb) { void ProjectManager::_update_project_buttons() { for (int i = 0; i < scroll_childs->get_child_count(); i++) { - CanvasItem *item = scroll_childs->get_child(i)->cast_to<CanvasItem>(); + CanvasItem *item = Object::cast_to<CanvasItem>(scroll_childs->get_child(i)); item->update(); } @@ -509,7 +509,7 @@ void ProjectManager::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) { int clicked_id = -1; int last_clicked_id = -1; for (int i = 0; i < scroll_childs->get_child_count(); i++) { - HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>(); + HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i)); if (!hb) continue; if (hb->get_meta("name") == clicked) clicked_id = i; if (hb->get_meta("name") == last_clicked) last_clicked_id = i; @@ -519,7 +519,7 @@ void ProjectManager::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) { int min = clicked_id < last_clicked_id ? clicked_id : last_clicked_id; int max = clicked_id > last_clicked_id ? clicked_id : last_clicked_id; for (int i = 0; i < scroll_childs->get_child_count(); ++i) { - HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>(); + HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i)); if (!hb) continue; if (i != clicked_id && (i < min || i > max) && !mb->get_control()) { selected_list.erase(hb->get_meta("name")); @@ -572,7 +572,7 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) { for (int i = 0; i < scroll_childs->get_child_count(); i++) { - HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>(); + HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i)); if (hb) { selected_list.clear(); selected_list.insert(hb->get_meta("name"), hb->get_meta("main_scene")); @@ -587,7 +587,7 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) { for (int i = scroll_childs->get_child_count() - 1; i >= 0; i--) { - HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>(); + HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i)); if (hb) { selected_list.clear(); selected_list.insert(hb->get_meta("name"), hb->get_meta("main_scene")); @@ -609,7 +609,7 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) { for (int i = scroll_childs->get_child_count() - 1; i >= 0; i--) { - HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>(); + HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i)); if (!hb) continue; String current = hb->get_meta("name"); @@ -646,7 +646,7 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) { for (int i = 0; i < scroll_childs->get_child_count(); i++) { - HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>(); + HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i)); if (!hb) continue; String current = hb->get_meta("name"); @@ -885,8 +885,8 @@ void ProjectManager::_load_recent_projects() { void ProjectManager::_on_project_created(const String &dir) { bool has_already = false; for (int i = 0; i < scroll_childs->get_child_count(); i++) { - HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>(); - Label *fpath = hb->get_node(NodePath("project/path"))->cast_to<Label>(); + HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i)); + Label *fpath = Object::cast_to<Label>(hb->get_node(NodePath("project/path"))); if (fpath->get_text() == dir) { has_already = true; break; @@ -903,8 +903,8 @@ void ProjectManager::_on_project_created(const String &dir) { void ProjectManager::_update_scroll_pos(const String &dir) { for (int i = 0; i < scroll_childs->get_child_count(); i++) { - HBoxContainer *hb = scroll_childs->get_child(i)->cast_to<HBoxContainer>(); - Label *fpath = hb->get_node(NodePath("project/path"))->cast_to<Label>(); + HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i)); + Label *fpath = Object::cast_to<Label>(hb->get_node(NodePath("project/path"))); if (fpath->get_text() == dir) { last_clicked = hb->get_meta("name"); selected_list.clear(); diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index 019ed47e81..c221a551ba 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -505,7 +505,7 @@ void ProjectSettingsEditor::_action_activated() { void ProjectSettingsEditor::_action_button_pressed(Object *p_obj, int p_column, int p_id) { - TreeItem *ti = p_obj->cast_to<TreeItem>(); + TreeItem *ti = Object::cast_to<TreeItem>(p_obj); ERR_FAIL_COND(!ti); @@ -1010,7 +1010,7 @@ void ProjectSettingsEditor::_translation_file_open() { void ProjectSettingsEditor::_translation_delete(Object *p_item, int p_column, int p_button) { - TreeItem *ti = p_item->cast_to<TreeItem>(); + TreeItem *ti = Object::cast_to<TreeItem>(p_item); ERR_FAIL_COND(!ti); int idx = ti->get_metadata(0); @@ -1151,7 +1151,7 @@ void ProjectSettingsEditor::_translation_res_delete(Object *p_item, int p_column Dictionary remaps = ProjectSettings::get_singleton()->get("locale/translation_remaps"); - TreeItem *k = p_item->cast_to<TreeItem>(); + TreeItem *k = Object::cast_to<TreeItem>(p_item); String key = k->get_metadata(0); ERR_FAIL_COND(!remaps.has(key)); @@ -1180,7 +1180,7 @@ void ProjectSettingsEditor::_translation_res_option_delete(Object *p_item, int p TreeItem *k = translation_remap->get_selected(); ERR_FAIL_COND(!k); - TreeItem *ed = p_item->cast_to<TreeItem>(); + TreeItem *ed = Object::cast_to<TreeItem>(p_item); ERR_FAIL_COND(!ed); String key = k->get_metadata(0); diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index 1bd748a083..d5d0de5372 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -176,7 +176,7 @@ void CustomPropertyEditor::_menu_option(int p_which) { Object *inst = ClassDB::instance(orig_type); - Ref<Resource> res = Ref<Resource>(inst->cast_to<Resource>()); + Ref<Resource> res = Ref<Resource>(Object::cast_to<Resource>(inst)); ERR_FAIL_COND(res.is_null()); @@ -215,8 +215,8 @@ void CustomPropertyEditor::_menu_option(int p_which) { } break; case OBJ_MENU_NEW_SCRIPT: { - if (owner->cast_to<Node>()) - EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(owner->cast_to<Node>()); + if (Object::cast_to<Node>(owner)) + EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to<Node>(owner)); } break; case OBJ_MENU_SHOW_IN_FILE_SYSTEM: { @@ -243,7 +243,7 @@ void CustomPropertyEditor::_menu_option(int p_which) { Object *obj = ClassDB::instance(intype); ERR_BREAK(!obj); - Resource *res = obj->cast_to<Resource>(); + Resource *res = Object::cast_to<Resource>(obj); ERR_BREAK(!res); if (owner && hint == PROPERTY_HINT_RESOURCE_TYPE && hint_text == "Script") { //make visual script the right type @@ -593,8 +593,8 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant:: MAKE_PROPSELECT Object *obj = ObjectDB::get_instance(hint_text.to_int64()); - if (obj && obj->cast_to<Script>()) { - property_select->select_method_from_script(obj->cast_to<Script>(), v); + if (Object::cast_to<Script>(obj)) { + property_select->select_method_from_script(Object::cast_to<Script>(obj), v); } updating = false; @@ -641,8 +641,8 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant:: MAKE_PROPSELECT Object *obj = ObjectDB::get_instance(hint_text.to_int64()); - if (obj && obj->cast_to<Script>()) { - property_select->select_property_from_script(obj->cast_to<Script>(), v); + if (Object::cast_to<Script>(obj)) { + property_select->select_property_from_script(Object::cast_to<Script>(obj), v); } updating = false; @@ -864,7 +864,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant:: names.push_back(TTR("Assign")); names.push_back(TTR("Clear")); - if (owner->is_class("Node") && (v.get_type() == Variant::NODE_PATH) && owner->cast_to<Node>()->has_node(v)) + if (owner->is_class("Node") && (v.get_type() == Variant::NODE_PATH) && Object::cast_to<Node>(owner)->has_node(v)) names.push_back(TTR("Select Node")); config_action_buttons(names); @@ -878,7 +878,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant:: menu->clear(); menu->set_size(Size2(1, 1) * EDSCALE); - if (p_name == "script" && hint_text == "Script" && owner->cast_to<Node>()) { + if (p_name == "script" && hint_text == "Script" && Object::cast_to<Node>(owner)) { menu->add_icon_item(get_icon("Script", "EditorIcons"), TTR("New Script"), OBJ_MENU_NEW_SCRIPT); menu->add_separator(); } else if (hint_text != "") { @@ -1104,7 +1104,7 @@ void CustomPropertyEditor::_type_create_selected(int p_idx) { ERR_FAIL_COND(!obj); - Resource *res = obj->cast_to<Resource>(); + Resource *res = Object::cast_to<Resource>(obj); ERR_FAIL_COND(!res); v = Ref<Resource>(res).get_ref_ptr(); @@ -1124,7 +1124,7 @@ void CustomPropertyEditor::_node_path_selected(NodePath p_path) { if (picking_viewport) { Node *to_node = get_node(p_path); - if (!to_node->cast_to<Viewport>()) { + if (!Object::cast_to<Viewport>(to_node)) { EditorNode::get_singleton()->show_warning("Selected node is not a Viewport!"); return; } @@ -1154,9 +1154,9 @@ void CustomPropertyEditor::_node_path_selected(NodePath p_path) { Node *node = NULL; if (owner->is_class("Node")) - node = owner->cast_to<Node>(); + node = Object::cast_to<Node>(owner); else if (owner->is_class("ArrayPropertyEdit")) - node = owner->cast_to<ArrayPropertyEdit>()->get_node(); + node = Object::cast_to<ArrayPropertyEdit>(owner)->get_node(); if (!node) { v = p_path; @@ -1276,9 +1276,9 @@ void CustomPropertyEditor::_action_pressed(int p_which) { hide(); } else if (p_which == 2) { - if (owner->is_class("Node") && (v.get_type() == Variant::NODE_PATH) && owner->cast_to<Node>()->has_node(v)) { + if (owner->is_class("Node") && (v.get_type() == Variant::NODE_PATH) && Object::cast_to<Node>(owner)->has_node(v)) { - Node *target_node = owner->cast_to<Node>()->get_node(v); + Node *target_node = Object::cast_to<Node>(owner)->get_node(v); EditorNode::get_singleton()->get_editor_selection()->clear(); EditorNode::get_singleton()->get_scene_tree_dock()->set_selected(target_node); } @@ -1299,7 +1299,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) { Object *obj = ClassDB::instance(intype); ERR_BREAK(!obj); - Resource *res = obj->cast_to<Resource>(); + Resource *res = Object::cast_to<Resource>(obj); ERR_BREAK(!res); v = Ref<Resource>(res).get_ref_ptr(); @@ -2017,7 +2017,7 @@ bool PropertyEditor::_might_be_in_instance() { if (!obj) return false; - Node *node = obj->cast_to<Node>(); + Node *node = Object::cast_to<Node>(obj); Node *edited_scene = EditorNode::get_singleton()->get_edited_scene(); @@ -2045,7 +2045,7 @@ bool PropertyEditor::_might_be_in_instance() { bool PropertyEditor::_get_instanced_node_original_property(const StringName &p_prop, Variant &value) { - Node *node = obj->cast_to<Node>(); + Node *node = Object::cast_to<Node>(obj); if (!node) return false; @@ -2100,7 +2100,7 @@ bool PropertyEditor::_get_instanced_node_original_property(const StringName &p_p bool PropertyEditor::_is_property_different(const Variant &p_current, const Variant &p_orig, int p_usage) { { - Node *node = obj->cast_to<Node>(); + Node *node = Object::cast_to<Node>(obj); if (!node) return false; @@ -2888,7 +2888,7 @@ void PropertyEditor::update_tree() { */ /* - if (obj->cast_to<Node>() || obj->cast_to<Resource>()) { + if (Object::cast_to<Node>() || Object::cast_to<Resource>(obj)) { TreeItem *type = tree->create_item(root); type->set_text(0,"Type"); // todo, fetch name if ID exists in database @@ -2906,9 +2906,9 @@ void PropertyEditor::update_tree() { name->set_text(0,"Name"); // todo, fetch name if ID exists in database if (obj->is_type("Resource")) - name->set_text(1,obj->cast_to<Resource>()->get_name()); + name->set_text(1,Object::cast_to<Resource>(obj)->get_name()); else if (obj->is_type("Node")) - name->set_text(1,obj->cast_to<Node>()->get_name()); + name->set_text(1,Object::cast_to<Node>(obj)->get_name()); name->set_selectable(0,false); name->set_selectable(1,false); } @@ -2919,7 +2919,7 @@ void PropertyEditor::update_tree() { bool draw_red = false; { - Node *nod = obj->cast_to<Node>(); + Node *nod = Object::cast_to<Node>(obj); Node *es = EditorNode::get_singleton()->get_edited_scene(); if (nod && es != nod && nod->get_owner() != es) { draw_red = true; @@ -3742,7 +3742,7 @@ void PropertyEditor::update_tree() { void PropertyEditor::_draw_transparency(Object *t, const Rect2 &p_rect) { - TreeItem *ti = t->cast_to<TreeItem>(); + TreeItem *ti = Object::cast_to<TreeItem>(t); if (!ti) return; @@ -3763,7 +3763,7 @@ void PropertyEditor::_item_folded(Object *item_obj) { if (updating_folding) return; - TreeItem *item = item_obj->cast_to<TreeItem>(); + TreeItem *item = Object::cast_to<TreeItem>(item_obj); obj->editor_set_section_unfold(item->get_metadata(0), !item->is_collapsed()); } @@ -3789,7 +3789,7 @@ void PropertyEditor::_edit_set(const String &p_name, const Variant &p_value, boo } } - if (!undo_redo || obj->cast_to<ArrayPropertyEdit>()) { //kind of hacky + if (!undo_redo || Object::cast_to<ArrayPropertyEdit>(obj)) { //kind of hacky obj->set(p_name, p_value); if (p_refresh_all) @@ -3799,9 +3799,9 @@ void PropertyEditor::_edit_set(const String &p_name, const Variant &p_value, boo emit_signal(_prop_edited, p_name); - } else if (obj->cast_to<MultiNodeEdit>()) { + } else if (Object::cast_to<MultiNodeEdit>(obj)) { - obj->cast_to<MultiNodeEdit>()->set_property_field(p_name, p_value, p_changed_field); + Object::cast_to<MultiNodeEdit>(obj)->set_property_field(p_name, p_value, p_changed_field); _changed_callbacks(obj, p_name); emit_signal(_prop_edited, p_name); } else { @@ -3819,7 +3819,7 @@ void PropertyEditor::_edit_set(const String &p_name, const Variant &p_value, boo undo_redo->add_undo_method(this, "_changed_callback", obj, p_name); } - Resource *r = obj->cast_to<Resource>(); + Resource *r = Object::cast_to<Resource>(obj); if (r) { if (!r->is_edited() && String(p_name) != "resource/edited") { undo_redo->add_do_method(r, "set_edited", true); @@ -4070,7 +4070,7 @@ void PropertyEditor::edit(Object *p_object) { void PropertyEditor::_set_range_def(Object *p_item, String prop, float p_frame) { - TreeItem *ti = p_item->cast_to<TreeItem>(); + TreeItem *ti = Object::cast_to<TreeItem>(p_item); ERR_FAIL_COND(!ti); ti->call_deferred("set_range", 1, p_frame); @@ -4078,7 +4078,7 @@ void PropertyEditor::_set_range_def(Object *p_item, String prop, float p_frame) } void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) { - TreeItem *ti = p_item->cast_to<TreeItem>(); + TreeItem *ti = Object::cast_to<TreeItem>(p_item); ERR_FAIL_COND(!ti); Dictionary d = ti->get_metadata(0); @@ -4216,7 +4216,7 @@ void PropertyEditor::set_keying(bool p_active) { void PropertyEditor::_draw_flags(Object *p_object, const Rect2 &p_rect) { - TreeItem *ti = p_object->cast_to<TreeItem>(); + TreeItem *ti = Object::cast_to<TreeItem>(p_object); if (!ti) return; @@ -4268,7 +4268,7 @@ void PropertyEditor::_resource_preview_done(const String &p_path, const Ref<Text if (!obj) return; - TreeItem *ti = obj->cast_to<TreeItem>(); + TreeItem *ti = Object::cast_to<TreeItem>(obj); ERR_FAIL_COND(!ti); @@ -4374,7 +4374,7 @@ void PropertyEditor::set_use_filter(bool p_use) { void PropertyEditor::register_text_enter(Node *p_line_edit) { ERR_FAIL_NULL(p_line_edit); - search_box = p_line_edit->cast_to<LineEdit>(); + search_box = Object::cast_to<LineEdit>(p_line_edit); if (search_box) search_box->connect("text_changed", this, "_filter_changed"); diff --git a/editor/property_selector.cpp b/editor/property_selector.cpp index bd68eac9f2..4b7d54a737 100644 --- a/editor/property_selector.cpp +++ b/editor/property_selector.cpp @@ -98,10 +98,10 @@ void PropertySelector::_update_search() { } else { Object *obj = ObjectDB::get_instance(script); - if (obj && obj->cast_to<Script>()) { + if (Object::cast_to<Script>(obj)) { props.push_back(PropertyInfo(Variant::NIL, "Script Variables", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_CATEGORY)); - obj->cast_to<Script>()->get_script_property_list(&props); + Object::cast_to<Script>(obj)->get_script_property_list(&props); } StringName base = base_type; @@ -200,10 +200,10 @@ void PropertySelector::_update_search() { } else { Object *obj = ObjectDB::get_instance(script); - if (obj && obj->cast_to<Script>()) { + if (Object::cast_to<Script>(obj)) { methods.push_back(MethodInfo("*Script Methods")); - obj->cast_to<Script>()->get_script_method_list(&methods); + Object::cast_to<Script>(obj)->get_script_method_list(&methods); } StringName base = base_type; diff --git a/editor/resources_dock.cpp b/editor/resources_dock.cpp index db3bf6a352..dcff3bcd73 100644 --- a/editor/resources_dock.cpp +++ b/editor/resources_dock.cpp @@ -279,7 +279,7 @@ void ResourcesDock::_resource_selected() { void ResourcesDock::_delete(Object *p_item, int p_column, int p_id) { - TreeItem *ti = p_item->cast_to<TreeItem>(); + TreeItem *ti = Object::cast_to<TreeItem>(p_item); ERR_FAIL_COND(!ti); call_deferred("remove_resource", ti->get_metadata(0)); @@ -290,7 +290,7 @@ void ResourcesDock::_create() { Object *c = create_dialog->instance_selected(); ERR_FAIL_COND(!c); - Resource *r = c->cast_to<Resource>(); + Resource *r = Object::cast_to<Resource>(c); ERR_FAIL_COND(!r); REF res(r); diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index e984098bd4..62bc7e8bec 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -775,7 +775,7 @@ void SceneTreeDock::_notification(int p_what) { break; first_enter = false; - CanvasItemEditorPlugin *canvas_item_plugin = editor_data->get_editor("2D")->cast_to<CanvasItemEditorPlugin>(); + CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D")); if (canvas_item_plugin) { canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", scene_tree, "_update_tree"); canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", scene_tree, "_update_tree"); @@ -864,7 +864,7 @@ Node *SceneTreeDock::_duplicate(Node *p_node, Map<Node *, Node *> &duplimap) { } else { Object *obj = ClassDB::instance(p_node->get_class()); ERR_FAIL_COND_V(!obj, NULL); - node = obj->cast_to<Node>(); + node = Object::cast_to<Node>(obj); if (!node) memdelete(obj); ERR_FAIL_COND_V(!node, NULL); @@ -915,11 +915,7 @@ void SceneTreeDock::_set_owners(Node *p_owner, const Array &p_nodes) { for (int i = 0; i < p_nodes.size(); i++) { - Object *obj = p_nodes[i]; - if (!obj) - continue; - - Node *n = obj->cast_to<Node>(); + Node *n = Object::cast_to<Node>(p_nodes[i]); if (!n) continue; n->set_owner(p_owner); @@ -994,9 +990,9 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP if (!p_base) return; - if (p_base->cast_to<AnimationPlayer>()) { + if (Object::cast_to<AnimationPlayer>(p_base)) { - AnimationPlayer *ap = p_base->cast_to<AnimationPlayer>(); + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_base); List<StringName> anims; ap->get_animation_list(&anims); Node *root = ap->get_node(ap->get_root()); @@ -1235,12 +1231,12 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V editor_data->get_undo_redo().add_undo_method(sed, "live_debug_reparent_node", NodePath(String(edited_scene->get_path_to(new_parent)) + "/" + new_name), edited_scene->get_path_to(node->get_parent()), node->get_name(), node->get_index()); if (p_keep_global_xform) { - if (node->cast_to<Node2D>()) - editor_data->get_undo_redo().add_do_method(node, "set_global_transform", node->cast_to<Node2D>()->get_global_transform()); - if (node->cast_to<Spatial>()) - editor_data->get_undo_redo().add_do_method(node, "set_global_transform", node->cast_to<Spatial>()->get_global_transform()); - if (node->cast_to<Control>()) - editor_data->get_undo_redo().add_do_method(node, "set_global_position", node->cast_to<Control>()->get_global_position()); + if (Object::cast_to<Node2D>(node)) + editor_data->get_undo_redo().add_do_method(node, "set_global_transform", Object::cast_to<Node2D>(node)->get_global_transform()); + if (Object::cast_to<Spatial>(node)) + editor_data->get_undo_redo().add_do_method(node, "set_global_transform", Object::cast_to<Spatial>(node)->get_global_transform()); + if (Object::cast_to<Control>(node)) + editor_data->get_undo_redo().add_do_method(node, "set_global_position", Object::cast_to<Control>(node)->get_global_position()); } editor_data->get_undo_redo().add_do_method(this, "_set_owners", edited_scene, owners); @@ -1277,12 +1273,12 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V editor_data->get_undo_redo().add_undo_method(AnimationPlayerEditor::singleton->get_key_editor(), "set_root", node); if (p_keep_global_xform) { - if (node->cast_to<Node2D>()) - editor_data->get_undo_redo().add_undo_method(node, "set_transform", node->cast_to<Node2D>()->get_transform()); - if (node->cast_to<Spatial>()) - editor_data->get_undo_redo().add_undo_method(node, "set_transform", node->cast_to<Spatial>()->get_transform()); - if (node->cast_to<Control>()) - editor_data->get_undo_redo().add_undo_method(node, "set_position", node->cast_to<Control>()->get_position()); + if (Object::cast_to<Node2D>(node)) + editor_data->get_undo_redo().add_undo_method(node, "set_transform", Object::cast_to<Node2D>(node)->get_transform()); + if (Object::cast_to<Spatial>(node)) + editor_data->get_undo_redo().add_undo_method(node, "set_transform", Object::cast_to<Spatial>(node)->get_transform()); + if (Object::cast_to<Control>(node)) + editor_data->get_undo_redo().add_undo_method(node, "set_position", Object::cast_to<Control>(node)->get_position()); } } @@ -1421,7 +1417,7 @@ void SceneTreeDock::_create() { Object *c = create_dialog->instance_selected(); ERR_FAIL_COND(!c); - Node *child = c->cast_to<Node>(); + Node *child = Object::cast_to<Node>(c); ERR_FAIL_COND(!child); editor_data->get_undo_redo().create_action(TTR("Create Node")); @@ -1450,9 +1446,9 @@ void SceneTreeDock::_create() { editor_data->get_undo_redo().commit_action(); editor->push_item(c); - if (c->cast_to<Control>()) { + if (Object::cast_to<Control>(c)) { //make editor more comfortable, so some controls don't appear super shrunk - Control *ct = c->cast_to<Control>(); + Control *ct = Object::cast_to<Control>(c); Size2 ms = ct->get_minimum_size(); if (ms.width < 4) @@ -1469,7 +1465,7 @@ void SceneTreeDock::_create() { Object *c = create_dialog->instance_selected(); ERR_FAIL_COND(!c); - Node *newnode = c->cast_to<Node>(); + Node *newnode = Object::cast_to<Node>(c); ERR_FAIL_COND(!newnode); List<PropertyInfo> pinfo; @@ -1931,10 +1927,10 @@ void SceneTreeDock::_focus_node() { ERR_FAIL_COND(!node); if (node->is_class("CanvasItem")) { - CanvasItemEditorPlugin *editor = editor_data->get_editor("2D")->cast_to<CanvasItemEditorPlugin>(); + CanvasItemEditorPlugin *editor = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D")); editor->get_canvas_item_editor()->focus_selection(); } else { - SpatialEditorPlugin *editor = editor_data->get_editor("3D")->cast_to<SpatialEditorPlugin>(); + SpatialEditorPlugin *editor = Object::cast_to<SpatialEditorPlugin>(editor_data->get_editor("3D")); editor->get_spatial_editor()->get_editor_viewport(0)->focus_selection(); } } diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 2fab78e8c0..a09e1cbda0 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -46,7 +46,7 @@ Node *SceneTreeEditor::get_scene_node() { void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_id) { - TreeItem *item = p_item->cast_to<TreeItem>(); + TreeItem *item = Object::cast_to<TreeItem>(p_item); ERR_FAIL_COND(!item); NodePath np = item->get_metadata(0); @@ -475,7 +475,7 @@ void SceneTreeEditor::_selected_changed() { void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_selected) { - TreeItem *item = p_object->cast_to<TreeItem>(); + TreeItem *item = Object::cast_to<TreeItem>(p_object); ERR_FAIL_COND(!item); NodePath np = item->get_metadata(0); @@ -584,7 +584,7 @@ void SceneTreeEditor::_rename_node(ObjectID p_node, const String &p_name) { Object *o = ObjectDB::get_instance(p_node); ERR_FAIL_COND(!o); - Node *n = o->cast_to<Node>(); + Node *n = Object::cast_to<Node>(o); ERR_FAIL_COND(!n); TreeItem *item = _find(tree->get_root(), n->get_path()); ERR_FAIL_COND(!item); @@ -732,7 +732,7 @@ void SceneTreeEditor::_cell_collapsed(Object *p_obj) { if (!can_rename) return; - TreeItem *ti = p_obj->cast_to<TreeItem>(); + TreeItem *ti = Object::cast_to<TreeItem>(p_obj); if (!ti) return; diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index d1ad503542..689bea2749 100644 --- a/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp @@ -215,7 +215,7 @@ void ScriptEditorDebugger::_scene_tree_folded(Object *obj) { return; } - TreeItem *item = obj->cast_to<TreeItem>(); + TreeItem *item = Object::cast_to<TreeItem>(obj); if (!item) return; @@ -1221,7 +1221,7 @@ void ScriptEditorDebugger::_method_changed(Object *p_base, const StringName &p_n if (!p_base || !live_debug || !connection.is_valid() || !editor->get_edited_scene()) return; - Node *node = p_base->cast_to<Node>(); + Node *node = Object::cast_to<Node>(p_base); VARIANT_ARGPTRS @@ -1249,7 +1249,7 @@ void ScriptEditorDebugger::_method_changed(Object *p_base, const StringName &p_n return; } - Resource *res = p_base->cast_to<Resource>(); + Resource *res = Object::cast_to<Resource>(p_base); if (res && res->get_path() != String()) { @@ -1277,7 +1277,7 @@ void ScriptEditorDebugger::_property_changed(Object *p_base, const StringName &p if (!p_base || !live_debug || !connection.is_valid() || !editor->get_edited_scene()) return; - Node *node = p_base->cast_to<Node>(); + Node *node = Object::cast_to<Node>(p_base); if (node) { @@ -1308,7 +1308,7 @@ void ScriptEditorDebugger::_property_changed(Object *p_base, const StringName &p return; } - Resource *res = p_base->cast_to<Resource>(); + Resource *res = Object::cast_to<Resource>(p_base); if (res && res->get_path() != String()) { diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp index d455e0cea9..042b4e004e 100644 --- a/editor/settings_config_dialog.cpp +++ b/editor/settings_config_dialog.cpp @@ -191,7 +191,7 @@ void EditorSettingsDialog::_update_shortcuts() { void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column, int p_idx) { - TreeItem *ti = p_item->cast_to<TreeItem>(); + TreeItem *ti = Object::cast_to<TreeItem>(p_item); ERR_FAIL_COND(!ti); String item = ti->get_metadata(0); diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp index 0e6e7420e2..e80fa603ce 100644 --- a/editor/spatial_editor_gizmos.cpp +++ b/editor/spatial_editor_gizmos.cpp @@ -660,7 +660,7 @@ void LightSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_ Vector3 s[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) }; if (p_idx == 0) { - if (light->cast_to<SpotLight>()) { + if (Object::cast_to<SpotLight>(light)) { Vector3 ra, rb; Geometry::get_closest_points_between_segments(Vector3(), Vector3(0, 0, -4096), s[0], s[1], ra, rb); @@ -669,7 +669,7 @@ void LightSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_ d = 0; light->set_param(Light::PARAM_RANGE, d); - } else if (light->cast_to<OmniLight>()) { + } else if (Object::cast_to<OmniLight>(light)) { Plane cp = Plane(gt.origin, p_camera->get_transform().basis.get_axis(2)); @@ -713,7 +713,7 @@ void LightSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool void LightSpatialGizmo::redraw() { - if (light->cast_to<DirectionalLight>()) { + if (Object::cast_to<DirectionalLight>(light)) { const int arrow_points = 5; Vector3 arrow[arrow_points] = { @@ -751,11 +751,11 @@ void LightSpatialGizmo::redraw() { add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_directional_icon, 0.05); } - if (light->cast_to<OmniLight>()) { + if (Object::cast_to<OmniLight>(light)) { clear(); - OmniLight *on = light->cast_to<OmniLight>(); + OmniLight *on = Object::cast_to<OmniLight>(light); float r = on->get_param(Light::PARAM_RANGE); @@ -786,12 +786,12 @@ void LightSpatialGizmo::redraw() { add_handles(handles, true); } - if (light->cast_to<SpotLight>()) { + if (Object::cast_to<SpotLight>(light)) { clear(); Vector<Vector3> points; - SpotLight *on = light->cast_to<SpotLight>(); + SpotLight *on = Object::cast_to<SpotLight>(light); float r = on->get_param(Light::PARAM_RANGE); float w = r * Math::sin(Math::deg2rad(on->get_param(Light::PARAM_SPOT_ANGLE))); @@ -1568,22 +1568,22 @@ String CollisionShapeSpatialGizmo::get_handle_name(int p_idx) const { if (s.is_null()) return ""; - if (s->cast_to<SphereShape>()) { + if (Object::cast_to<SphereShape>(*s)) { return "Radius"; } - if (s->cast_to<BoxShape>()) { + if (Object::cast_to<BoxShape>(*s)) { return "Extents"; } - if (s->cast_to<CapsuleShape>()) { + if (Object::cast_to<CapsuleShape>(*s)) { return p_idx == 0 ? "Radius" : "Height"; } - if (s->cast_to<RayShape>()) { + if (Object::cast_to<RayShape>(*s)) { return "Length"; } @@ -1596,25 +1596,25 @@ Variant CollisionShapeSpatialGizmo::get_handle_value(int p_idx) const { if (s.is_null()) return Variant(); - if (s->cast_to<SphereShape>()) { + if (Object::cast_to<SphereShape>(*s)) { Ref<SphereShape> ss = s; return ss->get_radius(); } - if (s->cast_to<BoxShape>()) { + if (Object::cast_to<BoxShape>(*s)) { Ref<BoxShape> bs = s; return bs->get_extents(); } - if (s->cast_to<CapsuleShape>()) { + if (Object::cast_to<CapsuleShape>(*s)) { Ref<CapsuleShape> cs = s; return p_idx == 0 ? cs->get_radius() : cs->get_height(); } - if (s->cast_to<RayShape>()) { + if (Object::cast_to<RayShape>(*s)) { Ref<RayShape> cs = s; return cs->get_length(); @@ -1636,7 +1636,7 @@ void CollisionShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const P Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) }; - if (s->cast_to<SphereShape>()) { + if (Object::cast_to<SphereShape>(*s)) { Ref<SphereShape> ss = s; Vector3 ra, rb; @@ -1648,7 +1648,7 @@ void CollisionShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const P ss->set_radius(d); } - if (s->cast_to<RayShape>()) { + if (Object::cast_to<RayShape>(*s)) { Ref<RayShape> rs = s; Vector3 ra, rb; @@ -1660,7 +1660,7 @@ void CollisionShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const P rs->set_length(d); } - if (s->cast_to<BoxShape>()) { + if (Object::cast_to<BoxShape>(*s)) { Vector3 axis; axis[p_idx] = 1.0; @@ -1676,7 +1676,7 @@ void CollisionShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const P bs->set_extents(he); } - if (s->cast_to<CapsuleShape>()) { + if (Object::cast_to<CapsuleShape>(*s)) { Vector3 axis; axis[p_idx == 0 ? 0 : 2] = 1.0; @@ -1700,7 +1700,7 @@ void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_resto if (s.is_null()) return; - if (s->cast_to<SphereShape>()) { + if (Object::cast_to<SphereShape>(*s)) { Ref<SphereShape> ss = s; if (p_cancel) { @@ -1715,7 +1715,7 @@ void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_resto ur->commit_action(); } - if (s->cast_to<BoxShape>()) { + if (Object::cast_to<BoxShape>(*s)) { Ref<BoxShape> ss = s; if (p_cancel) { @@ -1730,7 +1730,7 @@ void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_resto ur->commit_action(); } - if (s->cast_to<CapsuleShape>()) { + if (Object::cast_to<CapsuleShape>(*s)) { Ref<CapsuleShape> ss = s; if (p_cancel) { @@ -1755,7 +1755,7 @@ void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_resto ur->commit_action(); } - if (s->cast_to<RayShape>()) { + if (Object::cast_to<RayShape>(*s)) { Ref<RayShape> ss = s; if (p_cancel) { @@ -1778,7 +1778,7 @@ void CollisionShapeSpatialGizmo::redraw() { if (s.is_null()) return; - if (s->cast_to<SphereShape>()) { + if (Object::cast_to<SphereShape>(*s)) { Ref<SphereShape> sp = s; float r = sp->get_radius(); @@ -1824,7 +1824,7 @@ void CollisionShapeSpatialGizmo::redraw() { add_handles(handles); } - if (s->cast_to<BoxShape>()) { + if (Object::cast_to<BoxShape>(*s)) { Ref<BoxShape> bs = s; Vector<Vector3> lines; @@ -1853,7 +1853,7 @@ void CollisionShapeSpatialGizmo::redraw() { add_handles(handles); } - if (s->cast_to<CapsuleShape>()) { + if (Object::cast_to<CapsuleShape>(*s)) { Ref<CapsuleShape> cs = s; float radius = cs->get_radius(); @@ -1928,7 +1928,7 @@ void CollisionShapeSpatialGizmo::redraw() { add_handles(handles); } - if (s->cast_to<PlaneShape>()) { + if (Object::cast_to<PlaneShape>(*s)) { Ref<PlaneShape> ps = s; Plane p = ps->get_plane(); @@ -1959,9 +1959,9 @@ void CollisionShapeSpatialGizmo::redraw() { add_collision_segments(points); } - if (s->cast_to<ConvexPolygonShape>()) { + if (Object::cast_to<ConvexPolygonShape>(*s)) { - PoolVector<Vector3> points = s->cast_to<ConvexPolygonShape>()->get_points(); + PoolVector<Vector3> points = Object::cast_to<ConvexPolygonShape>(*s)->get_points(); if (points.size() > 3) { @@ -1983,7 +1983,7 @@ void CollisionShapeSpatialGizmo::redraw() { } } - if (s->cast_to<RayShape>()) { + if (Object::cast_to<RayShape>(*s)) { Ref<RayShape> rs = s; @@ -3098,133 +3098,133 @@ SpatialEditorGizmos *SpatialEditorGizmos::singleton = NULL; Ref<SpatialEditorGizmo> SpatialEditorGizmos::get_gizmo(Spatial *p_spatial) { - if (p_spatial->cast_to<Light>()) { + if (Object::cast_to<Light>(p_spatial)) { - Ref<LightSpatialGizmo> lsg = memnew(LightSpatialGizmo(p_spatial->cast_to<Light>())); + Ref<LightSpatialGizmo> lsg = memnew(LightSpatialGizmo(Object::cast_to<Light>(p_spatial))); return lsg; } - if (p_spatial->cast_to<Camera>()) { + if (Object::cast_to<Camera>(p_spatial)) { - Ref<CameraSpatialGizmo> lsg = memnew(CameraSpatialGizmo(p_spatial->cast_to<Camera>())); + Ref<CameraSpatialGizmo> lsg = memnew(CameraSpatialGizmo(Object::cast_to<Camera>(p_spatial))); return lsg; } - if (p_spatial->cast_to<Skeleton>()) { + if (Object::cast_to<Skeleton>(p_spatial)) { - Ref<SkeletonSpatialGizmo> lsg = memnew(SkeletonSpatialGizmo(p_spatial->cast_to<Skeleton>())); + Ref<SkeletonSpatialGizmo> lsg = memnew(SkeletonSpatialGizmo(Object::cast_to<Skeleton>(p_spatial))); return lsg; } - if (p_spatial->cast_to<Position3D>()) { + if (Object::cast_to<Position3D>(p_spatial)) { - Ref<Position3DSpatialGizmo> lsg = memnew(Position3DSpatialGizmo(p_spatial->cast_to<Position3D>())); + Ref<Position3DSpatialGizmo> lsg = memnew(Position3DSpatialGizmo(Object::cast_to<Position3D>(p_spatial))); return lsg; } - if (p_spatial->cast_to<MeshInstance>()) { + if (Object::cast_to<MeshInstance>(p_spatial)) { - Ref<MeshInstanceSpatialGizmo> misg = memnew(MeshInstanceSpatialGizmo(p_spatial->cast_to<MeshInstance>())); + Ref<MeshInstanceSpatialGizmo> misg = memnew(MeshInstanceSpatialGizmo(Object::cast_to<MeshInstance>(p_spatial))); return misg; } - if (p_spatial->cast_to<Room>()) { + if (Object::cast_to<Room>(p_spatial)) { - Ref<RoomSpatialGizmo> misg = memnew(RoomSpatialGizmo(p_spatial->cast_to<Room>())); + Ref<RoomSpatialGizmo> misg = memnew(RoomSpatialGizmo(Object::cast_to<Room>(p_spatial))); return misg; } - if (p_spatial->cast_to<NavigationMeshInstance>()) { + if (Object::cast_to<NavigationMeshInstance>(p_spatial)) { - Ref<NavigationMeshSpatialGizmo> misg = memnew(NavigationMeshSpatialGizmo(p_spatial->cast_to<NavigationMeshInstance>())); + Ref<NavigationMeshSpatialGizmo> misg = memnew(NavigationMeshSpatialGizmo(Object::cast_to<NavigationMeshInstance>(p_spatial))); return misg; } - if (p_spatial->cast_to<RayCast>()) { + if (Object::cast_to<RayCast>(p_spatial)) { - Ref<RayCastSpatialGizmo> misg = memnew(RayCastSpatialGizmo(p_spatial->cast_to<RayCast>())); + Ref<RayCastSpatialGizmo> misg = memnew(RayCastSpatialGizmo(Object::cast_to<RayCast>(p_spatial))); return misg; } - if (p_spatial->cast_to<Portal>()) { + if (Object::cast_to<Portal>(p_spatial)) { - Ref<PortalSpatialGizmo> misg = memnew(PortalSpatialGizmo(p_spatial->cast_to<Portal>())); + Ref<PortalSpatialGizmo> misg = memnew(PortalSpatialGizmo(Object::cast_to<Portal>(p_spatial))); return misg; } - if (p_spatial->cast_to<CollisionShape>()) { + if (Object::cast_to<CollisionShape>(p_spatial)) { - Ref<CollisionShapeSpatialGizmo> misg = memnew(CollisionShapeSpatialGizmo(p_spatial->cast_to<CollisionShape>())); + Ref<CollisionShapeSpatialGizmo> misg = memnew(CollisionShapeSpatialGizmo(Object::cast_to<CollisionShape>(p_spatial))); return misg; } - if (p_spatial->cast_to<VisibilityNotifier>()) { + if (Object::cast_to<VisibilityNotifier>(p_spatial)) { - Ref<VisibilityNotifierGizmo> misg = memnew(VisibilityNotifierGizmo(p_spatial->cast_to<VisibilityNotifier>())); + Ref<VisibilityNotifierGizmo> misg = memnew(VisibilityNotifierGizmo(Object::cast_to<VisibilityNotifier>(p_spatial))); return misg; } - if (p_spatial->cast_to<Particles>()) { + if (Object::cast_to<Particles>(p_spatial)) { - Ref<ParticlesGizmo> misg = memnew(ParticlesGizmo(p_spatial->cast_to<Particles>())); + Ref<ParticlesGizmo> misg = memnew(ParticlesGizmo(Object::cast_to<Particles>(p_spatial))); return misg; } - if (p_spatial->cast_to<ReflectionProbe>()) { + if (Object::cast_to<ReflectionProbe>(p_spatial)) { - Ref<ReflectionProbeGizmo> misg = memnew(ReflectionProbeGizmo(p_spatial->cast_to<ReflectionProbe>())); + Ref<ReflectionProbeGizmo> misg = memnew(ReflectionProbeGizmo(Object::cast_to<ReflectionProbe>(p_spatial))); return misg; } - if (p_spatial->cast_to<GIProbe>()) { + if (Object::cast_to<GIProbe>(p_spatial)) { - Ref<GIProbeGizmo> misg = memnew(GIProbeGizmo(p_spatial->cast_to<GIProbe>())); + Ref<GIProbeGizmo> misg = memnew(GIProbeGizmo(Object::cast_to<GIProbe>(p_spatial))); return misg; } - if (p_spatial->cast_to<VehicleWheel>()) { + if (Object::cast_to<VehicleWheel>(p_spatial)) { - Ref<VehicleWheelSpatialGizmo> misg = memnew(VehicleWheelSpatialGizmo(p_spatial->cast_to<VehicleWheel>())); + Ref<VehicleWheelSpatialGizmo> misg = memnew(VehicleWheelSpatialGizmo(Object::cast_to<VehicleWheel>(p_spatial))); return misg; } - if (p_spatial->cast_to<PinJoint>()) { + if (Object::cast_to<PinJoint>(p_spatial)) { - Ref<PinJointSpatialGizmo> misg = memnew(PinJointSpatialGizmo(p_spatial->cast_to<PinJoint>())); + Ref<PinJointSpatialGizmo> misg = memnew(PinJointSpatialGizmo(Object::cast_to<PinJoint>(p_spatial))); return misg; } - if (p_spatial->cast_to<HingeJoint>()) { + if (Object::cast_to<HingeJoint>(p_spatial)) { - Ref<HingeJointSpatialGizmo> misg = memnew(HingeJointSpatialGizmo(p_spatial->cast_to<HingeJoint>())); + Ref<HingeJointSpatialGizmo> misg = memnew(HingeJointSpatialGizmo(Object::cast_to<HingeJoint>(p_spatial))); return misg; } - if (p_spatial->cast_to<SliderJoint>()) { + if (Object::cast_to<SliderJoint>(p_spatial)) { - Ref<SliderJointSpatialGizmo> misg = memnew(SliderJointSpatialGizmo(p_spatial->cast_to<SliderJoint>())); + Ref<SliderJointSpatialGizmo> misg = memnew(SliderJointSpatialGizmo(Object::cast_to<SliderJoint>(p_spatial))); return misg; } - if (p_spatial->cast_to<ConeTwistJoint>()) { + if (Object::cast_to<ConeTwistJoint>(p_spatial)) { - Ref<ConeTwistJointSpatialGizmo> misg = memnew(ConeTwistJointSpatialGizmo(p_spatial->cast_to<ConeTwistJoint>())); + Ref<ConeTwistJointSpatialGizmo> misg = memnew(ConeTwistJointSpatialGizmo(Object::cast_to<ConeTwistJoint>(p_spatial))); return misg; } - if (p_spatial->cast_to<Generic6DOFJoint>()) { + if (Object::cast_to<Generic6DOFJoint>(p_spatial)) { - Ref<Generic6DOFJointSpatialGizmo> misg = memnew(Generic6DOFJointSpatialGizmo(p_spatial->cast_to<Generic6DOFJoint>())); + Ref<Generic6DOFJointSpatialGizmo> misg = memnew(Generic6DOFJointSpatialGizmo(Object::cast_to<Generic6DOFJoint>(p_spatial))); return misg; } - if (p_spatial->cast_to<CollisionPolygon>()) { + if (Object::cast_to<CollisionPolygon>(p_spatial)) { - Ref<CollisionPolygonSpatialGizmo> misg = memnew(CollisionPolygonSpatialGizmo(p_spatial->cast_to<CollisionPolygon>())); + Ref<CollisionPolygonSpatialGizmo> misg = memnew(CollisionPolygonSpatialGizmo(Object::cast_to<CollisionPolygon>(p_spatial))); return misg; } - if (p_spatial->cast_to<AudioStreamPlayer3D>()) { + if (Object::cast_to<AudioStreamPlayer3D>(p_spatial)) { - Ref<AudioStreamPlayer3DSpatialGizmo> misg = memnew(AudioStreamPlayer3DSpatialGizmo(p_spatial->cast_to<AudioStreamPlayer3D>())); + Ref<AudioStreamPlayer3DSpatialGizmo> misg = memnew(AudioStreamPlayer3DSpatialGizmo(Object::cast_to<AudioStreamPlayer3D>(p_spatial))); return misg; } diff --git a/editor/spatial_editor_gizmos.h b/editor/spatial_editor_gizmos.h index 28feee3fcc..4769e5d765 100644 --- a/editor/spatial_editor_gizmos.h +++ b/editor/spatial_editor_gizmos.h @@ -93,7 +93,7 @@ class EditorSpatialGizmo : public SpatialEditorGizmo { Vector<Instance> instances; Spatial *spatial_node; - void _set_spatial_node(Node *p_node) { set_spatial_node(p_node->cast_to<Spatial>()); } + void _set_spatial_node(Node *p_node) { set_spatial_node(Object::cast_to<Spatial>(p_node)); } protected: void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false); diff --git a/main/main.cpp b/main/main.cpp index 0c6de4325c..14deec67ea 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -981,7 +981,7 @@ Error Main::setup2() { if (bool(GLOBAL_DEF("display/window/handheld/emulate_touchscreen", false))) { if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton() && !editor) { //only if no touchscreen ui hint, set emulation - InputDefault *id = Input::get_singleton()->cast_to<InputDefault>(); + InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton()); if (id) id->set_emulate_touch(true); } @@ -1181,7 +1181,7 @@ bool Main::start() { StringName instance_type = script_res->get_instance_base_type(); Object *obj = ClassDB::instance(instance_type); - MainLoop *script_loop = obj ? obj->cast_to<MainLoop>() : NULL; + MainLoop *script_loop = Object::cast_to<MainLoop>(obj); if (!script_loop) { if (obj) memdelete(obj); @@ -1215,7 +1215,7 @@ bool Main::start() { ERR_FAIL_V(false); } - main_loop = ml->cast_to<MainLoop>(); + main_loop = Object::cast_to<MainLoop>(ml); if (!main_loop) { memdelete(ml); @@ -1227,7 +1227,7 @@ bool Main::start() { if (main_loop->is_class("SceneTree")) { - SceneTree *sml = main_loop->cast_to<SceneTree>(); + SceneTree *sml = Object::cast_to<SceneTree>(main_loop); #ifdef DEBUG_ENABLED if (debug_collisions) { @@ -1421,7 +1421,7 @@ bool Main::start() { ERR_EXPLAIN("Cannot instance script for autoload, expected 'Node' inheritance, got: " + String(ibt)); ERR_CONTINUE(obj == NULL); - n = obj->cast_to<Node>(); + n = Object::cast_to<Node>(obj); n->set_script(s.get_ref_ptr()); } diff --git a/main/performance.cpp b/main/performance.cpp index 091c52118c..3fb76c22fa 100644 --- a/main/performance.cpp +++ b/main/performance.cpp @@ -125,9 +125,7 @@ float Performance::get_monitor(Monitor p_monitor) const { case OBJECT_NODE_COUNT: { MainLoop *ml = OS::get_singleton()->get_main_loop(); - if (!ml) - return 0; - SceneTree *sml = ml->cast_to<SceneTree>(); + SceneTree *sml = Object::cast_to<SceneTree>(ml); if (!sml) return 0; return sml->get_node_count(); diff --git a/modules/gdnative/godot/rid.cpp b/modules/gdnative/godot/rid.cpp index eb9538e692..09ce3a5979 100644 --- a/modules/gdnative/godot/rid.cpp +++ b/modules/gdnative/godot/rid.cpp @@ -50,7 +50,7 @@ godot_int GDAPI godot_rid_get_id(const godot_rid *p_self) { } void GDAPI godot_rid_new_with_resource(godot_rid *r_dest, const godot_object *p_from) { - const Resource *res_from = ((const Object *)p_from)->cast_to<Resource>(); + const Resource *res_from = Object::cast_to<Resource>((Object *)p_from); godot_rid_new(r_dest); if (res_from) { RID *dest = (RID *)r_dest; diff --git a/modules/gdscript/gd_compiler.cpp b/modules/gdscript/gd_compiler.cpp index c243f88b7a..2aa24e88a9 100644 --- a/modules/gdscript/gd_compiler.cpp +++ b/modules/gdscript/gd_compiler.cpp @@ -1971,7 +1971,7 @@ Error GDCompiler::_parse_class(GDScript *p_script, GDScript *p_owner, const GDPa p_script->placeholders.erase(psi); //remove placeholder GDInstance *instance = memnew(GDInstance); - instance->base_ref = E->get()->cast_to<Reference>(); + instance->base_ref = Object::cast_to<Reference>(E->get()); instance->members.resize(p_script->member_indices.size()); instance->script = Ref<GDScript>(p_script); instance->owner = E->get(); diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp index 95091831a9..d06da08551 100644 --- a/modules/gdscript/gd_editor.cpp +++ b/modules/gdscript/gd_editor.cpp @@ -372,8 +372,8 @@ static GDCompletionIdentifier _get_type_from_variant(const Variant &p_variant) { Object *obj = p_variant; if (obj) { /* - if (obj->cast_to<GDNativeClass>()) { - t.obj_type=obj->cast_to<GDNativeClass>()->get_name(); + if (Object::cast_to<GDNativeClass>(obj)) { + t.obj_type=Object::cast_to<GDNativeClass>(obj)->get_name(); t.value=Variant(); } else { */ @@ -597,8 +597,7 @@ static bool _guess_expression_type(GDCompletionContext &context, const GDParser: if (id.operator String() == "new" && base.value.get_type() == Variant::OBJECT) { Object *obj = base.value; - if (obj && obj->cast_to<GDNativeClass>()) { - GDNativeClass *gdnc = obj->cast_to<GDNativeClass>(); + if (GDNativeClass *gdnc = Object::cast_to<GDNativeClass>(obj)) { r_type.type = Variant::OBJECT; r_type.value = Variant(); r_type.obj_type = gdnc->get_name(); @@ -1509,48 +1508,45 @@ static void _find_type_arguments(GDCompletionContext &context, const GDParser::N if (id.value.get_type()) { Object *obj = id.value; - if (obj) { - - GDScript *scr = obj->cast_to<GDScript>(); - if (scr) { - while (scr) { + GDScript *scr = Object::cast_to<GDScript>(obj); + if (scr) { + while (scr) { - for (const Map<StringName, GDFunction *>::Element *E = scr->get_member_functions().front(); E; E = E->next()) { - if (E->get()->is_static() && p_method == E->get()->get_name()) { - arghint = "static func " + String(p_method) + "("; - for (int i = 0; i < E->get()->get_argument_count(); i++) { - if (i > 0) - arghint += ", "; - else - arghint += " "; - if (i == p_argidx) { - arghint += String::chr(0xFFFF); - } - arghint += "var " + E->get()->get_argument_name(i); - int deffrom = E->get()->get_argument_count() - E->get()->get_default_argument_count(); - if (i >= deffrom) { - int defidx = deffrom - i; - if (defidx >= 0 && defidx < E->get()->get_default_argument_count()) { - arghint += "=" + E->get()->get_default_argument(defidx).get_construct_string(); - } - } - if (i == p_argidx) { - arghint += String::chr(0xFFFF); + for (const Map<StringName, GDFunction *>::Element *E = scr->get_member_functions().front(); E; E = E->next()) { + if (E->get()->is_static() && p_method == E->get()->get_name()) { + arghint = "static func " + String(p_method) + "("; + for (int i = 0; i < E->get()->get_argument_count(); i++) { + if (i > 0) + arghint += ", "; + else + arghint += " "; + if (i == p_argidx) { + arghint += String::chr(0xFFFF); + } + arghint += "var " + E->get()->get_argument_name(i); + int deffrom = E->get()->get_argument_count() - E->get()->get_default_argument_count(); + if (i >= deffrom) { + int defidx = deffrom - i; + if (defidx >= 0 && defidx < E->get()->get_default_argument_count()) { + arghint += "=" + E->get()->get_default_argument(defidx).get_construct_string(); } } - arghint += ")"; - return; //found + if (i == p_argidx) { + arghint += String::chr(0xFFFF); + } } + arghint += ")"; + return; //found } - - if (scr->get_base().is_valid()) - scr = scr->get_base().ptr(); - else - scr = NULL; } - } else { - on_script = obj->get_script(); + + if (scr->get_base().is_valid()) + scr = scr->get_base().ptr(); + else + scr = NULL; } + } else { + on_script = obj->get_script(); } } @@ -2221,30 +2217,27 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base if (t.value.get_type()) { Object *obj = t.value; - if (obj) { - - GDScript *scr = obj->cast_to<GDScript>(); - if (scr) { - while (scr) { + GDScript *scr = Object::cast_to<GDScript>(obj); + if (scr) { + while (scr) { - if (!isfunction) { - for (const Map<StringName, Variant>::Element *E = scr->get_constants().front(); E; E = E->next()) { - options.insert(E->key()); - } + if (!isfunction) { + for (const Map<StringName, Variant>::Element *E = scr->get_constants().front(); E; E = E->next()) { + options.insert(E->key()); } - for (const Map<StringName, GDFunction *>::Element *E = scr->get_member_functions().front(); E; E = E->next()) { - if (E->get()->is_static()) - options.insert(E->key()); - } - - if (scr->get_base().is_valid()) - scr = scr->get_base().ptr(); - else - scr = NULL; } - } else { - on_script = obj->get_script(); + for (const Map<StringName, GDFunction *>::Element *E = scr->get_member_functions().front(); E; E = E->next()) { + if (E->get()->is_static()) + options.insert(E->key()); + } + + if (scr->get_base().is_valid()) + scr = scr->get_base().ptr(); + else + scr = NULL; } + } else { + on_script = obj->get_script(); } } @@ -2836,9 +2829,9 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol Object *obj = value; if (obj) { - if (obj->cast_to<GDNativeClass>()) { + if (Object::cast_to<GDNativeClass>(obj)) { r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS; - r_result.class_name = obj->cast_to<GDNativeClass>()->get_name(); + r_result.class_name = Object::cast_to<GDNativeClass>(obj)->get_name(); } else { r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS; diff --git a/modules/gdscript/gd_function.cpp b/modules/gdscript/gd_function.cpp index 13a7480a36..3b78573f58 100644 --- a/modules/gdscript/gd_function.cpp +++ b/modules/gdscript/gd_function.cpp @@ -371,7 +371,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a Object *obj_A = *a; Object *obj_B = *b; - GDScript *scr_B = obj_B->cast_to<GDScript>(); + GDScript *scr_B = Object::cast_to<GDScript>(obj_B); bool extends_ok = false; @@ -397,7 +397,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a } else { - GDNativeClass *nc = obj_B->cast_to<GDNativeClass>(); + GDNativeClass *nc = Object::cast_to<GDNativeClass>(obj_B); if (!nc) { @@ -1434,7 +1434,7 @@ Variant GDFunctionState::_signal_callback(const Variant **p_args, int p_argcount // If the return value is a GDFunctionState reference, // then the function did yield again after resuming. if (ret.is_ref()) { - GDFunctionState *gdfs = ret.operator Object *()->cast_to<GDFunctionState>(); + GDFunctionState *gdfs = Object::cast_to<GDFunctionState>((Object *)&ret); if (gdfs && gdfs->function == function) completed = false; } @@ -1490,7 +1490,7 @@ Variant GDFunctionState::resume(const Variant &p_arg) { // If the return value is a GDFunctionState reference, // then the function did yield again after resuming. if (ret.is_ref()) { - GDFunctionState *gdfs = ret.operator Object *()->cast_to<GDFunctionState>(); + GDFunctionState *gdfs = Object::cast_to<GDFunctionState>((Object *)&ret); if (gdfs && gdfs->function == function) completed = false; } diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp index 0cda1701cd..48da2135fa 100644 --- a/modules/gdscript/gd_parser.cpp +++ b/modules/gdscript/gd_parser.cpp @@ -3959,7 +3959,7 @@ void GDParser::_parse_class(ClassNode *p_class) { member._export.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE; if (cn->value.get_type() == Variant::OBJECT) { Object *obj = cn->value; - Resource *res = obj->cast_to<Resource>(); + Resource *res = Object::cast_to<Resource>(obj); if (res == NULL) { _set_error("Exported constant not a type or resource."); return; diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp index fbc7816f91..68c1fb3635 100644 --- a/modules/gdscript/gd_script.cpp +++ b/modules/gdscript/gd_script.cpp @@ -73,7 +73,7 @@ Variant GDNativeClass::_new() { ERR_FAIL_COND_V(!o, Variant()); } - Reference *ref = o->cast_to<Reference>(); + Reference *ref = Object::cast_to<Reference>(o); if (ref) { return REF(ref); } else { @@ -161,7 +161,7 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Variant::CallErro owner = memnew(Reference); //by default, no base means use reference } - Reference *r = owner->cast_to<Reference>(); + Reference *r = Object::cast_to<Reference>(owner); if (r) { ref = REF(r); } @@ -397,7 +397,7 @@ ScriptInstance *GDScript::instance_create(Object *p_this) { } Variant::CallError unchecked_error; - return _create_instance(NULL, 0, p_this, p_this->cast_to<Reference>(), unchecked_error); + return _create_instance(NULL, 0, p_this, Object::cast_to<Reference>(p_this), unchecked_error); } bool GDScript::instance_has(const Object *p_this) const { @@ -575,9 +575,7 @@ void GDScript::update_exports() { //print_line("update exports for "+get_path()+" ic: "+itos(copy.size())); for (Set<ObjectID>::Element *E = copy.front(); E; E = E->next()) { Object *id = ObjectDB::get_instance(E->get()); - if (!id) - continue; - GDScript *s = id->cast_to<GDScript>(); + GDScript *s = Object::cast_to<GDScript>(id); if (!s) continue; s->update_exports(); @@ -2006,11 +2004,11 @@ Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resou void ResourceFormatSaverGDScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const { - if (p_resource->cast_to<GDScript>()) { + if (Object::cast_to<GDScript>(*p_resource)) { p_extensions->push_back("gd"); } } bool ResourceFormatSaverGDScript::recognize(const RES &p_resource) const { - return p_resource->cast_to<GDScript>() != NULL; + return Object::cast_to<GDScript>(*p_resource) != NULL; } diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 1205776882..fe5936b715 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -715,12 +715,12 @@ void GridMap::_notification(int p_what) { Spatial *c = this; while (c) { - navigation = c->cast_to<Navigation>(); + navigation = Object::cast_to<Navigation>(c); if (navigation) { break; } - c = c->get_parent()->cast_to<Spatial>(); + c = Object::cast_to<Spatial>(c->get_parent()); } if (navigation) { diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 7bb80c2510..8c56da4492 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -806,7 +806,7 @@ void GridMapEditor::edit(GridMap *p_gridmap) { _update_selection_transform(); _update_duplicate_indicator(); - spatial_editor = editor->get_editor_plugin_screen()->cast_to<SpatialEditorPlugin>(); + spatial_editor = Object::cast_to<SpatialEditorPlugin>(editor->get_editor_plugin_screen()); if (!node) { set_process(false); @@ -978,14 +978,14 @@ void GridMapEditor::_notification(int p_what) { if (lock_view) { - EditorNode *editor = get_tree()->get_root()->get_child(0)->cast_to<EditorNode>(); + EditorNode *editor = Object::cast_to<EditorNode>(get_tree()->get_root()->get_child(0)); Plane p; p.normal[edit_axis] = 1.0; p.d = edit_floor[edit_axis] * node->get_cell_size(); p = node->get_transform().xform(p); // plane to snap - SpatialEditorPlugin *sep = editor->get_editor_plugin_screen()->cast_to<SpatialEditorPlugin>(); + SpatialEditorPlugin *sep = Object::cast_to<SpatialEditorPlugin>(editor->get_editor_plugin_screen()); if (sep) sep->snap_cursor_to_plane(p); //editor->get_editor_plugin_screen()->call("snap_cursor_to_plane",p); @@ -1371,7 +1371,7 @@ GridMapEditor::~GridMapEditor() { void GridMapEditorPlugin::edit(Object *p_object) { - gridmap_editor->edit(p_object ? p_object->cast_to<GridMap>() : NULL); + gridmap_editor->edit(Object::cast_to<GridMap>(p_object)); } bool GridMapEditorPlugin::handles(Object *p_object) const { diff --git a/modules/nativescript/nativescript.cpp b/modules/nativescript/nativescript.cpp index d428834d59..b495c7bf4d 100644 --- a/modules/nativescript/nativescript.cpp +++ b/modules/nativescript/nativescript.cpp @@ -399,7 +399,7 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::Call owner = memnew(Reference); } - Reference *r = owner->cast_to<Reference>(); + Reference *r = Object::cast_to<Reference>(owner); if (r) { ref = REF(r); } @@ -1203,11 +1203,11 @@ Error ResourceFormatSaverNativeScript::save(const String &p_path, const RES &p_r } bool ResourceFormatSaverNativeScript::recognize(const RES &p_resource) const { - return p_resource->cast_to<NativeScript>() != NULL; + return Object::cast_to<NativeScript>(*p_resource) != NULL; } void ResourceFormatSaverNativeScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const { - if (p_resource->cast_to<NativeScript>()) { + if (Object::cast_to<NativeScript>(*p_resource)) { p_extensions->push_back("gdns"); } } diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index b4bdbe16b4..6b69ffdf8d 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -273,7 +273,9 @@ void VisualScript::_node_ports_changed(int p_id) { Function &func = functions[function]; Ref<VisualScriptNode> vsn = func.nodes[p_id].node; - if (OS::get_singleton()->get_main_loop() && OS::get_singleton()->get_main_loop()->cast_to<SceneTree>() && Engine::get_singleton()->is_editor_hint()) { + if (OS::get_singleton()->get_main_loop() && + Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop()) && + Engine::get_singleton()->is_editor_hint()) { vsn->validate_input_default_values(); //force validate default values when editing on editor } @@ -336,7 +338,7 @@ void VisualScript::add_node(const StringName &p_func, int p_id, const Ref<Visual Function &func = functions[p_func]; - if (p_node->cast_to<VisualScriptFunction>()) { + if (Object::cast_to<VisualScriptFunction>(*p_node)) { //the function indeed ERR_EXPLAIN("A function node already has been set here."); ERR_FAIL_COND(func.function_id >= 0); @@ -393,7 +395,7 @@ void VisualScript::remove_node(const StringName &p_func, int p_id) { } } - if (func.nodes[p_id].node->cast_to<VisualScriptFunction>()) { + if (Object::cast_to<VisualScriptFunction>(func.nodes[p_id].node.ptr())) { func.function_id = -1; //revert to invalid } @@ -1086,7 +1088,7 @@ int VisualScript::get_member_line(const StringName &p_member) const { #ifdef TOOLS_ENABLED if (has_function(p_member)) { for (Map<int, Function::NodeData>::Element *E = functions[p_member].nodes.front(); E; E = E->next()) { - if (E->get().node->cast_to<VisualScriptFunction>()) + if (Object::cast_to<VisualScriptFunction>(E->get().node.ptr())) return E->key(); } } @@ -2001,9 +2003,9 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o max_input_args = 0; max_output_args = 0; - if (p_owner->cast_to<Node>()) { + if (Object::cast_to<Node>(p_owner)) { //turn on these if they exist and base is a node - Node *node = p_owner->cast_to<Node>(); + Node *node = Object::cast_to<Node>(p_owner); if (p_script->functions.has("_process")) node->set_process(true); if (p_script->functions.has("_fixed_process")) @@ -2094,16 +2096,16 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o } } - if (node->cast_to<VisualScriptLocalVar>() || node->cast_to<VisualScriptLocalVarSet>()) { + if (Object::cast_to<VisualScriptLocalVar>(node.ptr()) || Object::cast_to<VisualScriptLocalVarSet>(*node)) { //working memory is shared only for this node, for the same variables Ref<VisualScriptLocalVar> vslv = node; StringName var_name; - if (node->cast_to<VisualScriptLocalVar>()) - var_name = String(node->cast_to<VisualScriptLocalVar>()->get_var_name()).strip_edges(); + if (Object::cast_to<VisualScriptLocalVar>(*node)) + var_name = String(Object::cast_to<VisualScriptLocalVar>(*node)->get_var_name()).strip_edges(); else - var_name = String(node->cast_to<VisualScriptLocalVarSet>()->get_var_name()).strip_edges(); + var_name = String(Object::cast_to<VisualScriptLocalVarSet>(*node)->get_var_name()).strip_edges(); if (!local_var_indices.has(var_name)) { local_var_indices[var_name] = function.max_stack; diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index e7aaf0aa4a..61c21227fa 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -422,7 +422,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) { for (int i = 0; i < graph->get_child_count(); i++) { - if (graph->get_child(i)->cast_to<GraphNode>()) { + if (Object::cast_to<GraphNode>(graph->get_child(i))) { memdelete(graph->get_child(i)); i--; } @@ -506,7 +506,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) { gnode->set_show_close_button(true); } - if (node->cast_to<VisualScriptExpression>()) { + if (Object::cast_to<VisualScriptExpression>(*node)) { LineEdit *line_edit = memnew(LineEdit); line_edit->set_text(node->get_text()); @@ -520,7 +520,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) { gnode->add_child(text); } - if (node->cast_to<VisualScriptComment>()) { + if (Object::cast_to<VisualScriptExpression>(*node)) { Ref<VisualScriptComment> vsc = node; gnode->set_comment(true); gnode->set_resizeable(true); @@ -970,7 +970,7 @@ void VisualScriptEditor::_override_pressed(int p_id) { void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_button) { - TreeItem *ti = p_item->cast_to<TreeItem>(); + TreeItem *ti = Object::cast_to<TreeItem>(p_item); TreeItem *root = members->get_root(); @@ -1117,8 +1117,8 @@ void VisualScriptEditor::_expression_text_changed(const String &p_text, int p_id undo_redo->commit_action(); Node *node = graph->get_node(itos(p_id)); - if (node->cast_to<Control>()) - node->cast_to<Control>()->set_size(Vector2(1, 1)); //shrink if text is smaller + if (Object::cast_to<Control>(node)) + Object::cast_to<Control>(node)->set_size(Vector2(1, 1)); //shrink if text is smaller updating_graph = false; } @@ -1253,7 +1253,7 @@ void VisualScriptEditor::_on_nodes_delete() { List<int> to_erase; for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gn = graph->get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); if (gn) { if (gn->is_selected() && gn->is_close_button_visible()) { to_erase.push_back(gn->get_name().operator String().to_int()); @@ -1302,7 +1302,7 @@ void VisualScriptEditor::_on_nodes_duplicate() { List<int> to_duplicate; for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gn = graph->get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); if (gn) { if (gn->is_selected() && gn->is_close_button_visible()) { to_duplicate.push_back(gn->get_name().operator String().to_int()); @@ -1335,7 +1335,7 @@ void VisualScriptEditor::_on_nodes_duplicate() { undo_redo->commit_action(); for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gn = graph->get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); if (gn) { int id = gn->get_name().operator String().to_int(); gn->set_selected(to_select.has(id)); @@ -1799,7 +1799,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da if (!obj) return; - Node *node = obj->cast_to<Node>(); + Node *node = Object::cast_to<Node>(obj); Vector2 ofs = graph->get_scroll_ofs() + p_point; if (graph->is_using_snap()) { @@ -1918,7 +1918,7 @@ void VisualScriptEditor::_selected_method(const String &p_method) { void VisualScriptEditor::_draw_color_over_button(Object *obj, Color p_color) { - Button *button = obj->cast_to<Button>(); + Button *button = Object::cast_to<Button>(obj); if (!button) return; @@ -1937,7 +1937,7 @@ void VisualScriptEditor::_button_resource_previewed(const String &p_path, const if (!obj) return; - Button *b = obj->cast_to<Button>(); + Button *b = Object::cast_to<Button>(obj); ERR_FAIL_COND(!b); if (p_preview.is_null()) { @@ -2050,9 +2050,7 @@ void VisualScriptEditor::set_edit_state(const Variant &p_state) { void VisualScriptEditor::_center_on_node(int p_id) { Node *n = graph->get_node(itos(p_id)); - if (!n) - return; - GraphNode *gn = n->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(n); if (gn) { gn->set_selected(true); Vector2 new_scroll = gn->get_offset() - graph->get_size() * 0.5 + gn->get_size() * 0.5; @@ -2270,8 +2268,8 @@ void VisualScriptEditor::_move_node(String func, int p_id, const Vector2 &p_to) if (func == String(edited_func)) { Node *node = graph->get_node(itos(p_id)); - if (node && node->cast_to<GraphNode>()) - node->cast_to<GraphNode>()->set_offset(p_to); + if (Object::cast_to<GraphNode>(node)) + Object::cast_to<GraphNode>(node)->set_offset(p_to); } script->set_node_pos(edited_func, p_id, p_to / EDSCALE); } @@ -2421,10 +2419,7 @@ void VisualScriptEditor::_graph_disconnected(const String &p_from, int p_from_sl void VisualScriptEditor::_graph_connect_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_pos) { Node *node = graph->get_node(p_from); - if (!node) - return; - - GraphNode *gn = node->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(node); if (!gn) return; @@ -2691,21 +2686,21 @@ void VisualScriptEditor::_selected_connect_node_method_or_setget(const String &p Ref<VisualScriptNode> vsn = script->get_node(edited_func, port_action_new_node); - if (vsn->cast_to<VisualScriptFunctionCall>()) { + if (Object::cast_to<VisualScriptFunctionCall>(*vsn)) { Ref<VisualScriptFunctionCall> vsfc = vsn; vsfc->set_function(p_text); script->data_connect(edited_func, port_action_node, port_action_output, port_action_new_node, 0); } - if (vsn->cast_to<VisualScriptPropertySet>()) { + if (Object::cast_to<VisualScriptPropertySet>(*vsn)) { Ref<VisualScriptPropertySet> vsp = vsn; vsp->set_property(p_text); script->data_connect(edited_func, port_action_node, port_action_output, port_action_new_node, 0); } - if (vsn->cast_to<VisualScriptPropertyGet>()) { + if (Object::cast_to<VisualScriptPropertyGet>(*vsn)) { Ref<VisualScriptPropertyGet> vsp = vsn; vsp->set_property(p_text); @@ -2752,7 +2747,7 @@ void VisualScriptEditor::_default_value_edited(Node *p_button, int p_id, int p_i existing = Variant::construct(pinfo.type, &existingp, 1, ce, false); } - default_value_edit->set_position(p_button->cast_to<Control>()->get_global_position() + Vector2(0, p_button->cast_to<Control>()->get_size().y)); + default_value_edit->set_position(Object::cast_to<Control>(p_button)->get_global_position() + Vector2(0, Object::cast_to<Control>(p_button)->get_size().y)); default_value_edit->set_size(Size2(1, 1)); if (default_value_edit->edit(NULL, pinfo.name, pinfo.type, existing, pinfo.hint, pinfo.hint_string)) { if (pinfo.hint == PROPERTY_HINT_MULTILINE_TEXT) @@ -2818,9 +2813,7 @@ void VisualScriptEditor::_comment_node_resized(const Vector2 &p_new_size, int p_ return; Node *node = graph->get_node(itos(p_node)); - if (!node) - return; - GraphNode *gn = node->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(node); if (!gn) return; @@ -2849,7 +2842,7 @@ void VisualScriptEditor::_menu_option(int p_what) { List<String> reselect; for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gn = graph->get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); if (gn) { if (gn->is_selected()) { int id = String(gn->get_name()).to_int(); @@ -2865,7 +2858,7 @@ void VisualScriptEditor::_menu_option(int p_what) { _update_graph(); for (List<String>::Element *E = reselect.front(); E; E = E->next()) { - GraphNode *gn = graph->get_node(E->get())->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(E->get())); gn->set_selected(true); } @@ -2886,13 +2879,13 @@ void VisualScriptEditor::_menu_option(int p_what) { clipboard->sequence_connections.clear(); for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gn = graph->get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); if (gn) { if (gn->is_selected()) { int id = String(gn->get_name()).to_int(); Ref<VisualScriptNode> node = script->get_node(edited_func, id); - if (node->cast_to<VisualScriptFunction>()) { + if (Object::cast_to<VisualScriptFunction>(*node)) { EditorNode::get_singleton()->show_warning("Can't copy the function node."); return; } @@ -3000,7 +2993,7 @@ void VisualScriptEditor::_menu_option(int p_what) { undo_redo->commit_action(); for (int i = 0; i < graph->get_child_count(); i++) { - GraphNode *gn = graph->get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i)); if (gn) { int id = gn->get_name().operator String().to_int(); gn->set_selected(to_select.has(id)); @@ -3393,7 +3386,7 @@ VisualScriptEditor::~VisualScriptEditor() { static ScriptEditorBase *create_editor(const Ref<Script> &p_script) { - if (p_script->cast_to<VisualScript>()) { + if (Object::cast_to<VisualScript>(*p_script)) { return memnew(VisualScriptEditor); } diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp index 47cdfff494..32f5945a10 100644 --- a/modules/visual_script/visual_script_func_nodes.cpp +++ b/modules/visual_script/visual_script_func_nodes.cpp @@ -85,10 +85,7 @@ Node *VisualScriptFunctionCall::_get_base_node() const { return NULL; MainLoop *main_loop = OS::get_singleton()->get_main_loop(); - if (!main_loop) - return NULL; - - SceneTree *scene_tree = main_loop->cast_to<SceneTree>(); + SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop); if (!scene_tree) return NULL; @@ -776,7 +773,7 @@ public: if (!p_base) return false; - Node *node = p_base->cast_to<Node>(); + Node *node = Object::cast_to<Node>(p_base); if (!node) return false; @@ -817,7 +814,7 @@ public: } break; case VisualScriptFunctionCall::CALL_MODE_NODE_PATH: { - Node *node = instance->get_owner_ptr()->cast_to<Node>(); + Node *node = Object::cast_to<Node>(instance->get_owner_ptr()); if (!node) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; r_error_str = "Base object is not a Node!"; @@ -961,10 +958,8 @@ Node *VisualScriptPropertySet::_get_base_node() const { return NULL; MainLoop *main_loop = OS::get_singleton()->get_main_loop(); - if (!main_loop) - return NULL; - SceneTree *scene_tree = main_loop->cast_to<SceneTree>(); + SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop); if (!scene_tree) return NULL; @@ -1159,9 +1154,7 @@ String VisualScriptPropertySet::get_base_script() const { void VisualScriptPropertySet::_update_cache() { - if (!OS::get_singleton()->get_main_loop()) - return; - if (!OS::get_singleton()->get_main_loop()->cast_to<SceneTree>()) + if (!Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop())) return; if (!Engine::get_singleton()->is_editor_hint()) //only update cache if editor exists, it's pointless otherwise @@ -1595,7 +1588,7 @@ public: } break; case VisualScriptPropertySet::CALL_MODE_NODE_PATH: { - Node *node = instance->get_owner_ptr()->cast_to<Node>(); + Node *node = Object::cast_to<Node>(instance->get_owner_ptr()); if (!node) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; r_error_str = "Base object is not a Node!"; @@ -1730,10 +1723,8 @@ Node *VisualScriptPropertyGet::_get_base_node() const { return NULL; MainLoop *main_loop = OS::get_singleton()->get_main_loop(); - if (!main_loop) - return NULL; - SceneTree *scene_tree = main_loop->cast_to<SceneTree>(); + SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop); if (!scene_tree) return NULL; @@ -2242,7 +2233,7 @@ public: } break; case VisualScriptPropertyGet::CALL_MODE_NODE_PATH: { - Node *node = instance->get_owner_ptr()->cast_to<Node>(); + Node *node = Object::cast_to<Node>(instance->get_owner_ptr()); if (!node) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; r_error_str = RTR("Base object is not a Node!"); diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index 15e25c99ee..0d65638bb9 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -2079,7 +2079,7 @@ public: virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) { - Node *node = instance->get_owner_ptr()->cast_to<Node>(); + Node *node = Object::cast_to<Node>(instance->get_owner_ptr()); if (!node) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; r_error_str = "Base object is not a Node!"; @@ -2143,10 +2143,7 @@ VisualScriptSceneNode::TypeGuess VisualScriptSceneNode::guess_output_type(TypeGu return tg; MainLoop *main_loop = OS::get_singleton()->get_main_loop(); - if (!main_loop) - return tg; - - SceneTree *scene_tree = main_loop->cast_to<SceneTree>(); + SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop); if (!scene_tree) return tg; @@ -2181,10 +2178,7 @@ void VisualScriptSceneNode::_validate_property(PropertyInfo &property) const { return; MainLoop *main_loop = OS::get_singleton()->get_main_loop(); - if (!main_loop) - return; - - SceneTree *scene_tree = main_loop->cast_to<SceneTree>(); + SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop); if (!scene_tree) return; @@ -2274,7 +2268,7 @@ public: virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) { - Node *node = instance->get_owner_ptr()->cast_to<Node>(); + Node *node = Object::cast_to<Node>(instance->get_owner_ptr()); if (!node) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; r_error_str = "Base object is not a Node!"; diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp index df88d2e7f7..958eacf2f2 100644 --- a/modules/visual_script/visual_script_yield_nodes.cpp +++ b/modules/visual_script/visual_script_yield_nodes.cpp @@ -105,7 +105,7 @@ public: } else { //yield - SceneTree *tree = OS::get_singleton()->get_main_loop()->cast_to<SceneTree>(); + SceneTree *tree = Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop()); if (!tree) { r_error_str = "Main Loop is not SceneTree"; r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; @@ -252,10 +252,7 @@ Node *VisualScriptYieldSignal::_get_base_node() const { return NULL; MainLoop *main_loop = OS::get_singleton()->get_main_loop(); - if (!main_loop) - return NULL; - - SceneTree *scene_tree = main_loop->cast_to<SceneTree>(); + SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop); if (!scene_tree) return NULL; @@ -530,7 +527,7 @@ public: } break; case VisualScriptYieldSignal::CALL_MODE_NODE_PATH: { - Node *node = instance->get_owner_ptr()->cast_to<Node>(); + Node *node = Object::cast_to<Node>(instance->get_owner_ptr()); if (!node) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; r_error_str = "Base object is not a Node!"; diff --git a/platform/android/java_class_wrapper.cpp b/platform/android/java_class_wrapper.cpp index bd266c76bf..5693195bfa 100644 --- a/platform/android/java_class_wrapper.cpp +++ b/platform/android/java_class_wrapper.cpp @@ -112,7 +112,7 @@ bool JavaClass::_call_method(JavaObject *p_instance, const StringName &p_method, Ref<Reference> ref = *p_args[i]; if (!ref.is_null()) { - if (ref->cast_to<JavaObject>()) { + if (Object::cast_to<JavaObject>(ref)) { Ref<JavaObject> jo = ref; //could be faster diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 68307c4e90..547eb96468 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -869,19 +869,19 @@ class EditorExportUWP : public EditorExportPlatform { StreamTexture *image; if (p_path.find("StoreLogo") != -1) { - image = p_preset->get("images/store_logo").is_zero() ? NULL : ((Object *)p_preset->get("images/store_logo"))->cast_to<StreamTexture>(); + image = p_preset->get("images/store_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/store_logo"))); } else if (p_path.find("Square44x44Logo") != -1) { - image = p_preset->get("images/square44x44_logo").is_zero() ? NULL : ((Object *)p_preset->get("images/square44x44_logo"))->cast_to<StreamTexture>(); + image = p_preset->get("images/square44x44_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/square44x44_logo"))); } else if (p_path.find("Square71x71Logo") != -1) { - image = p_preset->get("images/square71x71_logo").is_zero() ? NULL : ((Object *)p_preset->get("images/square71x71_logo"))->cast_to<StreamTexture>(); + image = p_preset->get("images/square71x71_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/square71x71_logo"))); } else if (p_path.find("Square150x150Logo") != -1) { - image = p_preset->get("images/square150x150_logo").is_zero() ? NULL : ((Object *)p_preset->get("images/square150x150_logo"))->cast_to<StreamTexture>(); + image = p_preset->get("images/square150x150_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/square150x150_logo"))); } else if (p_path.find("Square310x310Logo") != -1) { - image = p_preset->get("images/square310x310_logo").is_zero() ? NULL : ((Object *)p_preset->get("images/square310x310_logo"))->cast_to<StreamTexture>(); + image = p_preset->get("images/square310x310_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/square310x310_logo"))); } else if (p_path.find("Wide310x150Logo") != -1) { - image = p_preset->get("images/wide310x150_logo").is_zero() ? NULL : ((Object *)p_preset->get("images/wide310x150_logo"))->cast_to<StreamTexture>(); + image = p_preset->get("images/wide310x150_logo").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/wide310x150_logo"))); } else if (p_path.find("SplashScreen") != -1) { - image = p_preset->get("images/splash_screen").is_zero() ? NULL : ((Object *)p_preset->get("images/splash_screen"))->cast_to<StreamTexture>(); + image = p_preset->get("images/splash_screen").is_zero() ? NULL : Object::cast_to<StreamTexture>(((Object *)p_preset->get("images/splash_screen"))); } if (!image) return data; @@ -1162,37 +1162,37 @@ public: err += "\nInvalid background color."; } - if (!p_preset->get("images/store_logo").is_zero() && !_valid_image(((Object *)p_preset->get("images/store_logo"))->cast_to<StreamTexture>(), 50, 50)) { + if (!p_preset->get("images/store_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/store_logo"))), 50, 50)) { valid = false; err += "\nInvalid Store Logo image dimensions (should be 50x50)."; } - if (!p_preset->get("images/square44x44_logo").is_zero() && !_valid_image(((Object *)p_preset->get("images/square44x44_logo"))->cast_to<StreamTexture>(), 44, 44)) { + if (!p_preset->get("images/square44x44_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square44x44_logo"))), 44, 44)) { valid = false; err += "\nInvalid square 44x44 logo image dimensions (should be 44x44)."; } - if (!p_preset->get("images/square71x71_logo").is_zero() && !_valid_image(((Object *)p_preset->get("images/square71x71_logo"))->cast_to<StreamTexture>(), 71, 71)) { + if (!p_preset->get("images/square71x71_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square71x71_logo"))), 71, 71)) { valid = false; err += "\nInvalid square 71x71 logo image dimensions (should be 71x71)."; } - if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image(((Object *)p_preset->get("images/square150x150_logo"))->cast_to<StreamTexture>(), 150, 0)) { + if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square150x150_logo"))), 150, 0)) { valid = false; err += "\nInvalid square 150x150 logo image dimensions (should be 150x150)."; } - if (!p_preset->get("images/square310x310_logo").is_zero() && !_valid_image(((Object *)p_preset->get("images/square310x310_logo"))->cast_to<StreamTexture>(), 310, 310)) { + if (!p_preset->get("images/square310x310_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square310x310_logo"))), 310, 310)) { valid = false; err += "\nInvalid square 310x310 logo image dimensions (should be 310x310)."; } - if (!p_preset->get("images/wide310x150_logo").is_zero() && !_valid_image(((Object *)p_preset->get("images/wide310x150_logo"))->cast_to<StreamTexture>(), 310, 150)) { + if (!p_preset->get("images/wide310x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/wide310x150_logo"))), 310, 150)) { valid = false; err += "\nInvalid wide 310x150 logo image dimensions (should be 310x150)."; } - if (!p_preset->get("images/splash_screen").is_zero() && !_valid_image(((Object *)p_preset->get("images/splash_screen"))->cast_to<StreamTexture>(), 620, 300)) { + if (!p_preset->get("images/splash_screen").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/splash_screen"))), 620, 300)) { valid = false; err += "\nInvalid splash screen image dimensions (should be 620x300)."; } diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 02a0509449..8f405dd314 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -116,7 +116,7 @@ real_t Area2D::get_priority() const { void Area2D::_body_enter_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); ERR_FAIL_COND(!node); Map<ObjectID, BodyState>::Element *E = body_map.find(p_id); @@ -134,7 +134,7 @@ void Area2D::_body_enter_tree(ObjectID p_id) { void Area2D::_body_exit_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); ERR_FAIL_COND(!node); Map<ObjectID, BodyState>::Element *E = body_map.find(p_id); ERR_FAIL_COND(!E); @@ -153,7 +153,7 @@ void Area2D::_body_inout(int p_status, const RID &p_body, int p_instance, int p_ ObjectID objid = p_instance; Object *obj = ObjectDB::get_instance(objid); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); Map<ObjectID, BodyState>::Element *E = body_map.find(objid); @@ -217,7 +217,7 @@ void Area2D::_body_inout(int p_status, const RID &p_body, int p_instance, int p_ void Area2D::_area_enter_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); ERR_FAIL_COND(!node); Map<ObjectID, AreaState>::Element *E = area_map.find(p_id); @@ -235,7 +235,7 @@ void Area2D::_area_enter_tree(ObjectID p_id) { void Area2D::_area_exit_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); ERR_FAIL_COND(!node); Map<ObjectID, AreaState>::Element *E = area_map.find(p_id); ERR_FAIL_COND(!E); @@ -254,7 +254,7 @@ void Area2D::_area_inout(int p_status, const RID &p_area, int p_instance, int p_ ObjectID objid = p_instance; Object *obj = ObjectDB::get_instance(objid); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); Map<ObjectID, AreaState>::Element *E = area_map.find(objid); @@ -330,7 +330,7 @@ void Area2D::_clear_monitoring() { for (Map<ObjectID, BodyState>::Element *E = bmcopy.front(); E; E = E->next()) { Object *obj = ObjectDB::get_instance(E->key()); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); if (!node) //node may have been deleted in previous frame or at other legiminate point continue; @@ -360,7 +360,7 @@ void Area2D::_clear_monitoring() { for (Map<ObjectID, AreaState>::Element *E = bmcopy.front(); E; E = E->next()) { Object *obj = ObjectDB::get_instance(E->key()); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); if (!node) //node may have been deleted in previous frame or at other legiminate point continue; diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index 73782e1515..b2848238f4 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -157,10 +157,8 @@ void AudioStreamPlayer2D::_notification(int p_what) { int areas = space_state->intersect_point(global_pos, sr, MAX_INTERSECT_AREAS, Set<RID>(), area_mask, Physics2DDirectSpaceState::TYPE_MASK_AREA); for (int i = 0; i < areas; i++) { - if (!sr[i].collider) - continue; - Area2D *area2d = sr[i].collider->cast_to<Area2D>(); + Area2D *area2d = Object::cast_to<Area2D>(sr[i].collider); if (!area2d) continue; diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index f309631715..6cbac4ed3b 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -577,7 +577,7 @@ void Camera2D::set_custom_viewport(Node *p_viewport) { remove_from_group(canvas_group_name); } - custom_viewport = p_viewport->cast_to<Viewport>(); + custom_viewport = Object::cast_to<Viewport>(p_viewport); if (custom_viewport) { custom_viewport_id = custom_viewport->get_instance_id(); diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 5a519dee69..ea32953d68 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -260,7 +260,7 @@ void CanvasItem::_propagate_visibility_changed(bool p_visible) { for (int i = 0; i < get_child_count(); i++) { - CanvasItem *c = get_child(i)->cast_to<CanvasItem>(); + CanvasItem *c = Object::cast_to<CanvasItem>(get_child(i)); if (c && c->visible) //should the toplevels stop propagation? i think so but.. c->_propagate_visibility_changed(p_visible); @@ -398,7 +398,7 @@ void CanvasItem::_toplevel_raise_self() { void CanvasItem::_enter_canvas() { - if ((!get_parent() || !get_parent()->cast_to<CanvasItem>()) || toplevel) { + if ((!Object::cast_to<CanvasItem>(get_parent())) || toplevel) { Node *n = this; @@ -406,7 +406,7 @@ void CanvasItem::_enter_canvas() { while (n) { - canvas_layer = n->cast_to<CanvasLayer>(); + canvas_layer = Object::cast_to<CanvasLayer>(n); if (canvas_layer) { break; } @@ -460,7 +460,7 @@ void CanvasItem::_notification(int p_what) { first_draw = true; if (get_parent()) { - CanvasItem *ci = get_parent()->cast_to<CanvasItem>(); + CanvasItem *ci = Object::cast_to<CanvasItem>(get_parent()); if (ci) C = ci->children_items.push_back(this); } @@ -488,7 +488,7 @@ void CanvasItem::_notification(int p_what) { get_tree()->xform_change_list.remove(&xform_change); _exit_canvas(); if (C) { - get_parent()->cast_to<CanvasItem>()->children_items.erase(C); + Object::cast_to<CanvasItem>(get_parent())->children_items.erase(C); C = NULL; } global_invalid = true; @@ -565,11 +565,7 @@ CanvasItem *CanvasItem::get_parent_item() const { if (toplevel) return NULL; - Node *parent = get_parent(); - if (!parent) - return NULL; - - return parent->cast_to<CanvasItem>(); + return Object::cast_to<CanvasItem>(get_parent()); } void CanvasItem::set_self_modulate(const Color &p_self_modulate) { @@ -830,8 +826,8 @@ RID CanvasItem::get_canvas() const { CanvasItem *CanvasItem::get_toplevel() const { CanvasItem *ci = const_cast<CanvasItem *>(this); - while (!ci->toplevel && ci->get_parent() && ci->get_parent()->cast_to<CanvasItem>()) { - ci = ci->get_parent()->cast_to<CanvasItem>(); + while (!ci->toplevel && Object::cast_to<CanvasItem>(ci->get_parent())) { + ci = Object::cast_to<CanvasItem>(ci->get_parent()); } return ci; @@ -1062,8 +1058,8 @@ Transform2D CanvasItem::get_canvas_transform() const { if (canvas_layer) return canvas_layer->get_transform(); - else if (get_parent()->cast_to<CanvasItem>()) - return get_parent()->cast_to<CanvasItem>()->get_canvas_transform(); + else if (Object::cast_to<CanvasItem>(get_parent())) + return Object::cast_to<CanvasItem>(get_parent())->get_canvas_transform(); else return get_viewport()->get_canvas_transform(); } @@ -1122,7 +1118,7 @@ Rect2 CanvasItem::get_item_and_children_rect() const { Rect2 rect = get_item_rect(); for (int i = 0; i < get_child_count(); i++) { - CanvasItem *c = get_child(i)->cast_to<CanvasItem>(); + CanvasItem *c = Object::cast_to<CanvasItem>(get_child(i)); if (c) { Rect2 sir = c->get_transform().xform(c->get_item_and_children_rect()); rect = rect.merge(sir); diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 433661e393..f136de5166 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -126,7 +126,7 @@ void CollisionPolygon2D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_PARENTED: { - parent = get_parent()->cast_to<CollisionObject2D>(); + parent = Object::cast_to<CollisionObject2D>(get_parent()); if (parent) { owner_id = parent->create_shape_owner(this); _build_polygon(); @@ -257,7 +257,7 @@ Rect2 CollisionPolygon2D::get_item_rect() const { String CollisionPolygon2D::get_configuration_warning() const { - if (!get_parent()->cast_to<CollisionObject2D>()) { + if (!Object::cast_to<CollisionObject2D>(get_parent())) { return TTR("CollisionPolygon2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."); } diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 3fda4ab464..3bb53a5e11 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -50,7 +50,7 @@ void CollisionShape2D::_notification(int p_what) { case NOTIFICATION_PARENTED: { - parent = get_parent()->cast_to<CollisionObject2D>(); + parent = Object::cast_to<CollisionObject2D>(get_parent()); if (parent) { owner_id = parent->create_shape_owner(this); if (shape.is_valid()) { @@ -165,7 +165,7 @@ Rect2 CollisionShape2D::get_item_rect() const { String CollisionShape2D::get_configuration_warning() const { - if (!get_parent()->cast_to<CollisionObject2D>()) { + if (!Object::cast_to<CollisionObject2D>(get_parent())) { return TTR("CollisionShape2D only serves to provide a collision shape to a CollisionObject2D derived node. Please only use it as a child of Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."); } diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index ee41dca3a6..726f57d42e 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -172,8 +172,8 @@ RID PinJoint2D::_configure_joint() { if (!node_a && !node_b) return RID(); - PhysicsBody2D *body_a = node_a ? node_a->cast_to<PhysicsBody2D>() : (PhysicsBody2D *)NULL; - PhysicsBody2D *body_b = node_b ? node_b->cast_to<PhysicsBody2D>() : (PhysicsBody2D *)NULL; + PhysicsBody2D *body_a = Object::cast_to<PhysicsBody2D>(node_a); + PhysicsBody2D *body_b = Object::cast_to<PhysicsBody2D>(node_b); if (!body_a && !body_b) return RID(); @@ -249,8 +249,8 @@ RID GrooveJoint2D::_configure_joint() { if (!node_a || !node_b) return RID(); - PhysicsBody2D *body_a = node_a->cast_to<PhysicsBody2D>(); - PhysicsBody2D *body_b = node_b->cast_to<PhysicsBody2D>(); + PhysicsBody2D *body_a = Object::cast_to<PhysicsBody2D>(node_a); + PhysicsBody2D *body_b = Object::cast_to<PhysicsBody2D>(node_b); if (!body_a || !body_b) return RID(); @@ -338,8 +338,8 @@ RID DampedSpringJoint2D::_configure_joint() { if (!node_a || !node_b) return RID(); - PhysicsBody2D *body_a = node_a->cast_to<PhysicsBody2D>(); - PhysicsBody2D *body_b = node_b->cast_to<PhysicsBody2D>(); + PhysicsBody2D *body_a = Object::cast_to<PhysicsBody2D>(node_a); + PhysicsBody2D *body_b = Object::cast_to<PhysicsBody2D>(node_b); if (!body_a || !body_b) return RID(); diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp index 7515d486c2..0d5d06bef7 100644 --- a/scene/2d/navigation_polygon.cpp +++ b/scene/2d/navigation_polygon.cpp @@ -319,7 +319,7 @@ void NavigationPolygonInstance::_notification(int p_what) { Node2D *c = this; while (c) { - navigation = c->cast_to<Navigation2D>(); + navigation = Object::cast_to<Navigation2D>(c); if (navigation) { if (enabled && navpoly.is_valid()) { @@ -329,7 +329,7 @@ void NavigationPolygonInstance::_notification(int p_what) { break; } - c = c->get_parent()->cast_to<Node2D>(); + c = Object::cast_to<Node2D>(get_parent()); } } break; @@ -448,11 +448,11 @@ String NavigationPolygonInstance::get_configuration_warning() const { const Node2D *c = this; while (c) { - if (c->cast_to<Navigation2D>()) { + if (Object::cast_to<Navigation2D>(c)) { return String(); } - c = c->get_parent()->cast_to<Node2D>(); + c = Object::cast_to<Node2D>(get_parent()); } return TTR("NavigationPolygonInstance must be a child or grandchild to a Navigation2D node. It only provides navigation data."); diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 98d6a467b1..af5834c5b6 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -379,7 +379,7 @@ Transform2D Node2D::get_relative_transform_to_parent(const Node *p_parent) const if (p_parent == this) return Transform2D(); - Node2D *parent_2d = get_parent()->cast_to<Node2D>(); + Node2D *parent_2d = Object::cast_to<Node2D>(get_parent()); ERR_FAIL_COND_V(!parent_2d, Transform2D()); if (p_parent == parent_2d) diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp index 433ab5ff8d..bdb4bd2b16 100644 --- a/scene/2d/parallax_background.cpp +++ b/scene/2d/parallax_background.cpp @@ -101,7 +101,7 @@ void ParallaxBackground::_update_scroll() { for (int i = 0; i < get_child_count(); i++) { - ParallaxLayer *l = get_child(i)->cast_to<ParallaxLayer>(); + ParallaxLayer *l = Object::cast_to<ParallaxLayer>(get_child(i)); if (!l) continue; diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp index debdc22b65..40d688b708 100644 --- a/scene/2d/parallax_layer.cpp +++ b/scene/2d/parallax_layer.cpp @@ -36,11 +36,8 @@ void ParallaxLayer::set_motion_scale(const Size2 &p_scale) { motion_scale = p_scale; - if (!get_parent()) - return; - - ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>(); - if (is_inside_tree() && pb) { + ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); + if (pb && is_inside_tree()) { Vector2 ofs = pb->get_final_offset(); float scale = pb->get_scroll_scale(); set_base_offset_and_scale(ofs, scale); @@ -56,11 +53,8 @@ void ParallaxLayer::set_motion_offset(const Size2 &p_offset) { motion_offset = p_offset; - if (!get_parent()) - return; - - ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>(); - if (is_inside_tree() && pb) { + ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); + if (pb && is_inside_tree()) { Vector2 ofs = pb->get_final_offset(); float scale = pb->get_scroll_scale(); set_base_offset_and_scale(ofs, scale); @@ -74,10 +68,7 @@ Size2 ParallaxLayer::get_motion_offset() const { void ParallaxLayer::_update_mirroring() { - if (!get_parent()) - return; - - ParallaxBackground *pb = get_parent()->cast_to<ParallaxBackground>(); + ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent()); if (pb) { RID c = pb->get_world_2d()->get_canvas(); @@ -139,7 +130,7 @@ void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, float p_sc String ParallaxLayer::get_configuration_warning() const { - if (!get_parent() || !get_parent()->cast_to<ParallaxBackground>()) { + if (!Object::cast_to<ParallaxBackground>(get_parent())) { return TTR("ParallaxLayer node only works when set as child of a ParallaxBackground node."); } diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index a79f60c96f..d2474d9557 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -137,13 +137,8 @@ void PathFollow2D::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { - Node *parent = get_parent(); - if (parent) { - - path = parent->cast_to<Path2D>(); - if (path) { - _update_transform(); - } + if ((path = Object::cast_to<Path2D>(get_parent()))) { + _update_transform(); } } break; @@ -231,7 +226,7 @@ String PathFollow2D::get_configuration_warning() const { if (!is_visible_in_tree() || !is_inside_tree()) return String(); - if (!get_parent() || !get_parent()->cast_to<Path2D>()) { + if (!Object::cast_to<Path2D>(get_parent())) { return TTR("PathFollow2D only works when set as a child of a Path2D node."); } diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index aaba9da299..30ede699fa 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -143,7 +143,7 @@ PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) void PhysicsBody2D::add_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); - PhysicsBody2D *physics_body = p_node->cast_to<PhysicsBody2D>(); + PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(p_node); if (!physics_body) { ERR_EXPLAIN("Collision exception only works between two objects of PhysicsBody type"); } @@ -154,7 +154,7 @@ void PhysicsBody2D::add_collision_exception_with(Node *p_node) { void PhysicsBody2D::remove_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); - PhysicsBody2D *physics_body = p_node->cast_to<PhysicsBody2D>(); + PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(p_node); if (!physics_body) { ERR_EXPLAIN("Collision exception only works between two objects of PhysicsBody type"); } @@ -262,7 +262,7 @@ StaticBody2D::~StaticBody2D() { void RigidBody2D::_body_enter_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); ERR_FAIL_COND(!node); Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.find(p_id); @@ -285,7 +285,7 @@ void RigidBody2D::_body_enter_tree(ObjectID p_id) { void RigidBody2D::_body_exit_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); ERR_FAIL_COND(!node); Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.find(p_id); ERR_FAIL_COND(!E); @@ -310,7 +310,7 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap ObjectID objid = p_instance; Object *obj = ObjectDB::get_instance(objid); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.find(objid); @@ -393,7 +393,7 @@ void RigidBody2D::_direct_state_changed(Object *p_state) { //eh.. fuck #ifdef DEBUG_ENABLED - state = p_state->cast_to<Physics2DDirectBodyState>(); + state = Object::cast_to<Physics2DDirectBodyState>(p_state); #else state = (Physics2DDirectBodyState *)p_state; //trust it #endif @@ -1171,12 +1171,10 @@ ObjectID KinematicBody2D::get_collision_collider_id(int p_collision) const { Object *KinematicBody2D::get_collision_collider_shape(int p_collision) const { ERR_FAIL_INDEX_V(p_collision, colliders.size(), NULL); Object *collider = get_collision_collider(p_collision); - if (collider) { - CollisionObject2D *obj2d = collider->cast_to<CollisionObject2D>(); - if (obj2d) { - uint32_t owner = shape_find_owner(colliders[p_collision].collider_shape); - return obj2d->shape_owner_get_owner(owner); - } + CollisionObject2D *obj2d = Object::cast_to<CollisionObject2D>(collider); + if (obj2d) { + uint32_t owner = shape_find_owner(colliders[p_collision].collider_shape); + return obj2d->shape_owner_get_owner(owner); } return NULL; diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index fbec922a2d..2d2a00847d 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -115,11 +115,11 @@ void RayCast2D::set_exclude_parent_body(bool p_exclude_parent_body) { if (!is_inside_tree()) return; - if (get_parent()->cast_to<PhysicsBody2D>()) { + if (Object::cast_to<PhysicsBody2D>(get_parent())) { if (exclude_parent_body) - exclude.insert(get_parent()->cast_to<PhysicsBody2D>()->get_rid()); + exclude.insert(Object::cast_to<PhysicsBody2D>(get_parent())->get_rid()); else - exclude.erase(get_parent()->cast_to<PhysicsBody2D>()->get_rid()); + exclude.erase(Object::cast_to<PhysicsBody2D>(get_parent())->get_rid()); } } @@ -139,11 +139,11 @@ void RayCast2D::_notification(int p_what) { else set_fixed_process(false); - if (get_parent()->cast_to<PhysicsBody2D>()) { + if (Object::cast_to<PhysicsBody2D>(get_parent())) { if (exclude_parent_body) - exclude.insert(get_parent()->cast_to<PhysicsBody2D>()->get_rid()); + exclude.insert(Object::cast_to<PhysicsBody2D>(get_parent())->get_rid()); else - exclude.erase(get_parent()->cast_to<PhysicsBody2D>()->get_rid()); + exclude.erase(Object::cast_to<PhysicsBody2D>(get_parent())->get_rid()); } } break; case NOTIFICATION_EXIT_TREE: { @@ -227,7 +227,7 @@ void RayCast2D::add_exception_rid(const RID &p_rid) { void RayCast2D::add_exception(const Object *p_object) { ERR_FAIL_NULL(p_object); - CollisionObject2D *co = ((Object *)p_object)->cast_to<CollisionObject2D>(); + const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object); if (!co) return; add_exception_rid(co->get_rid()); @@ -241,7 +241,7 @@ void RayCast2D::remove_exception_rid(const RID &p_rid) { void RayCast2D::remove_exception(const Object *p_object) { ERR_FAIL_NULL(p_object); - CollisionObject2D *co = ((Object *)p_object)->cast_to<CollisionObject2D>(); + const CollisionObject2D *co = Object::cast_to<CollisionObject2D>(p_object); if (!co) return; remove_exception_rid(co->get_rid()); diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp index cbd7ac06f5..a2d53f0c7b 100644 --- a/scene/2d/remote_transform_2d.cpp +++ b/scene/2d/remote_transform_2d.cpp @@ -51,11 +51,7 @@ void RemoteTransform2D::_update_remote() { if (!cache) return; - Object *obj = ObjectDB::get_instance(cache); - if (!obj) - return; - - Node2D *n = obj->cast_to<Node2D>(); + Node2D *n = Object::cast_to<Node2D>(ObjectDB::get_instance(cache)); if (!n) return; @@ -182,7 +178,7 @@ bool RemoteTransform2D::get_update_scale() const { String RemoteTransform2D::get_configuration_warning() const { - if (!has_node(remote_node) || !get_node(remote_node) || !get_node(remote_node)->cast_to<Node2D>()) { + if (!has_node(remote_node) || !Object::cast_to<Node2D>(get_node(remote_node))) { return TTR("Path property must point to a valid Node2D node to work."); } diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index e8e5e9411f..c39b12fc9a 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -196,11 +196,11 @@ void TouchScreenButton::_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(!is_visible_in_tree()); - const InputEventScreenTouch *st = p_event->cast_to<InputEventScreenTouch>(); + const InputEventScreenTouch *st = Object::cast_to<InputEventScreenTouch>(*p_event); if (passby_press) { - const InputEventScreenDrag *sd = p_event->cast_to<InputEventScreenDrag>(); + const InputEventScreenDrag *sd = Object::cast_to<InputEventScreenDrag>(*p_event); if (st && !st->is_pressed() && finger_pressed == st->get_index()) { diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index 2ec529a166..b7b68d8060 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -399,7 +399,7 @@ void ViewportSprite::_notification(int p_what) { Node *n = get_node(viewport_path); ERR_FAIL_COND(!n); - Viewport *vp=n->cast_to<Viewport>(); + Viewport *vp=Object::cast_to<Viewport>(n); ERR_FAIL_COND(!vp); Ref<RenderTargetTexture> rtt = vp->get_render_target_texture(); @@ -467,7 +467,7 @@ void ViewportSprite::set_viewport_path(const NodePath& p_viewport) { Node *n = get_node(viewport_path); ERR_FAIL_COND(!n); - Viewport *vp=n->cast_to<Viewport>(); + Viewport *vp=Object::cast_to<Viewport>(n); ERR_FAIL_COND(!vp); Ref<RenderTargetTexture> rtt = vp->get_render_target_texture(); @@ -544,13 +544,13 @@ Rect2 ViewportSprite::get_item_rect() const { String ViewportSprite::get_configuration_warning() const { - if (!has_node(viewport_path) || !get_node(viewport_path) || !get_node(viewport_path)->cast_to<Viewport>()) { + if (!has_node(viewport_path) || !Object::cast_to<Viewport>(get_node(viewport_path))) { return TTR("Path property must point to a valid Viewport node to work. Such Viewport must be set to 'render target' mode."); } else { Node *n = get_node(viewport_path); if (n) { - Viewport *vp = n->cast_to<Viewport>(); + Viewport *vp = Object::cast_to<Viewport>(n); if (!vp->is_set_as_render_target()) { return TTR("The Viewport set in the path property must be set as 'render target' in order for this sprite to work."); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 5d246e331f..a4a7d5eae8 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -50,12 +50,12 @@ void TileMap::_notification(int p_what) { Node2D *c = this; while (c) { - navigation = c->cast_to<Navigation2D>(); + navigation = Object::cast_to<Navigation2D>(c); if (navigation) { break; } - c = c->get_parent()->cast_to<Node2D>(); + c = Object::cast_to<Node2D>(c->get_parent()); } pending_update = true; diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index 2f2ad08f01..a641828df8 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -184,7 +184,7 @@ void VisibilityEnabler2D::_find_nodes(Node *p_node) { if (enabler[ENABLER_FREEZE_BODIES]) { - RigidBody2D *rb2d = p_node->cast_to<RigidBody2D>(); + RigidBody2D *rb2d = Object::cast_to<RigidBody2D>(p_node); if (rb2d && ((rb2d->get_mode() == RigidBody2D::MODE_CHARACTER || (rb2d->get_mode() == RigidBody2D::MODE_RIGID && !rb2d->is_able_to_sleep())))) { add = true; @@ -194,7 +194,7 @@ void VisibilityEnabler2D::_find_nodes(Node *p_node) { if (enabler[ENABLER_PAUSE_ANIMATIONS]) { - AnimationPlayer *ap = p_node->cast_to<AnimationPlayer>(); + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node); if (ap) { add = true; } @@ -202,7 +202,7 @@ void VisibilityEnabler2D::_find_nodes(Node *p_node) { if (enabler[ENABLER_PAUSE_ANIMATED_SPRITES]) { - AnimatedSprite *as = p_node->cast_to<AnimatedSprite>(); + AnimatedSprite *as = Object::cast_to<AnimatedSprite>(p_node); if (as) { add = true; } @@ -210,7 +210,7 @@ void VisibilityEnabler2D::_find_nodes(Node *p_node) { if (enabler[ENABLER_PAUSE_PARTICLES]) { - Particles2D *ps = p_node->cast_to<Particles2D>(); + Particles2D *ps = Object::cast_to<Particles2D>(p_node); if (ps) { add = true; } @@ -273,7 +273,7 @@ void VisibilityEnabler2D::_change_node_state(Node *p_node, bool p_enabled) { ERR_FAIL_COND(!nodes.has(p_node)); { - RigidBody2D *rb = p_node->cast_to<RigidBody2D>(); + RigidBody2D *rb = Object::cast_to<RigidBody2D>(p_node); if (rb) { rb->set_sleeping(!p_enabled); @@ -281,7 +281,7 @@ void VisibilityEnabler2D::_change_node_state(Node *p_node, bool p_enabled) { } { - AnimationPlayer *ap = p_node->cast_to<AnimationPlayer>(); + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node); if (ap) { @@ -289,7 +289,7 @@ void VisibilityEnabler2D::_change_node_state(Node *p_node, bool p_enabled) { } } { - AnimatedSprite *as = p_node->cast_to<AnimatedSprite>(); + AnimatedSprite *as = Object::cast_to<AnimatedSprite>(p_node); if (as) { @@ -301,7 +301,7 @@ void VisibilityEnabler2D::_change_node_state(Node *p_node, bool p_enabled) { } { - Particles2D *ps = p_node->cast_to<Particles2D>(); + Particles2D *ps = Object::cast_to<Particles2D>(p_node); if (ps) { diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp index c64b807e43..c19b361cdd 100644 --- a/scene/3d/area.cpp +++ b/scene/3d/area.cpp @@ -115,7 +115,7 @@ real_t Area::get_priority() const { void Area::_body_enter_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); ERR_FAIL_COND(!node); Map<ObjectID, BodyState>::Element *E = body_map.find(p_id); @@ -133,7 +133,7 @@ void Area::_body_enter_tree(ObjectID p_id) { void Area::_body_exit_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); ERR_FAIL_COND(!node); Map<ObjectID, BodyState>::Element *E = body_map.find(p_id); ERR_FAIL_COND(!E); @@ -152,7 +152,7 @@ void Area::_body_inout(int p_status, const RID &p_body, int p_instance, int p_bo ObjectID objid = p_instance; Object *obj = ObjectDB::get_instance(objid); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); Map<ObjectID, BodyState>::Element *E = body_map.find(objid); @@ -228,7 +228,7 @@ void Area::_clear_monitoring() { for (Map<ObjectID, BodyState>::Element *E = bmcopy.front(); E; E = E->next()) { Object *obj = ObjectDB::get_instance(E->key()); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); if (!node) //node may have been deleted in previous frame or at other legiminate point continue; @@ -258,7 +258,7 @@ void Area::_clear_monitoring() { for (Map<ObjectID, AreaState>::Element *E = bmcopy.front(); E; E = E->next()) { Object *obj = ObjectDB::get_instance(E->key()); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); if (!node) //node may have been deleted in previous frame or at other legiminate point continue; @@ -312,7 +312,7 @@ void Area::set_monitoring(bool p_enable) { void Area::_area_enter_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); ERR_FAIL_COND(!node); Map<ObjectID, AreaState>::Element *E = area_map.find(p_id); @@ -330,7 +330,7 @@ void Area::_area_enter_tree(ObjectID p_id) { void Area::_area_exit_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); ERR_FAIL_COND(!node); Map<ObjectID, AreaState>::Element *E = area_map.find(p_id); ERR_FAIL_COND(!E); @@ -349,7 +349,7 @@ void Area::_area_inout(int p_status, const RID &p_area, int p_instance, int p_ar ObjectID objid = p_instance; Object *obj = ObjectDB::get_instance(objid); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); Map<ObjectID, AreaState>::Element *E = area_map.find(objid); diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp index 3c99f7fb3a..8a02c54907 100644 --- a/scene/3d/arvr_nodes.cpp +++ b/scene/3d/arvr_nodes.cpp @@ -40,14 +40,14 @@ void ARVRCamera::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { // need to find our ARVROrigin parent and let it know we're it's camera! - ARVROrigin *origin = get_parent()->cast_to<ARVROrigin>(); + ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent()); if (origin != NULL) { origin->set_tracked_camera(this); } }; break; case NOTIFICATION_EXIT_TREE: { // need to find our ARVROrigin parent and let it know we're no longer it's camera! - ARVROrigin *origin = get_parent()->cast_to<ARVROrigin>(); + ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent()); if (origin != NULL) { origin->clear_tracked_camera_if(this); } @@ -60,7 +60,7 @@ String ARVRCamera::get_configuration_warning() const { return String(); // must be child node of ARVROrigin! - ARVROrigin *origin = get_parent()->cast_to<ARVROrigin>(); + ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent()); if (origin == NULL) { return TTR("ARVRCamera must have an ARVROrigin node as its parent"); }; @@ -209,7 +209,7 @@ String ARVRController::get_configuration_warning() const { return String(); // must be child node of ARVROrigin! - ARVROrigin *origin = get_parent()->cast_to<ARVROrigin>(); + ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent()); if (origin == NULL) { return TTR("ARVRController must have an ARVROrigin node as its parent"); }; @@ -321,7 +321,7 @@ String ARVRAnchor::get_configuration_warning() const { return String(); // must be child node of ARVROrigin! - ARVROrigin *origin = get_parent()->cast_to<ARVROrigin>(); + ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent()); if (origin == NULL) { return TTR("ARVRAnchor must have an ARVROrigin node as its parent"); }; diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 1ae6f552f4..6cfcc73823 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -266,7 +266,7 @@ void AudioStreamPlayer3D::_notification(int p_what) { if (!sr[i].collider) continue; - Area *tarea = sr[i].collider->cast_to<Area>(); + Area *tarea = Object::cast_to<Area>(sr[i].collider); if (!tarea) continue; diff --git a/scene/3d/bone_attachment.cpp b/scene/3d/bone_attachment.cpp index b55b788b54..067e151c65 100644 --- a/scene/3d/bone_attachment.cpp +++ b/scene/3d/bone_attachment.cpp @@ -51,9 +51,7 @@ bool BoneAttachment::_set(const StringName &p_name, const Variant &p_value) { } void BoneAttachment::_get_property_list(List<PropertyInfo> *p_list) const { - Skeleton *parent = NULL; - if (get_parent()) - parent = get_parent()->cast_to<Skeleton>(); + Skeleton *parent = Object::cast_to<Skeleton>(get_parent()); if (parent) { @@ -73,8 +71,8 @@ void BoneAttachment::_get_property_list(List<PropertyInfo> *p_list) const { void BoneAttachment::_check_bind() { - if (get_parent() && get_parent()->cast_to<Skeleton>()) { - Skeleton *sk = get_parent()->cast_to<Skeleton>(); + if (Skeleton *sk = Object::cast_to<Skeleton>(get_parent())) { + int idx = sk->find_bone(bone_name); if (idx != -1) { sk->bind_child_node_to_bone(idx, this); @@ -88,8 +86,8 @@ void BoneAttachment::_check_unbind() { if (bound) { - if (get_parent() && get_parent()->cast_to<Skeleton>()) { - Skeleton *sk = get_parent()->cast_to<Skeleton>(); + if (Skeleton *sk = Object::cast_to<Skeleton>(get_parent())) { + int idx = sk->find_bone(bone_name); if (idx != -1) { sk->unbind_child_node_from_bone(idx, this); diff --git a/scene/3d/character_camera.cpp b/scene/3d/character_camera.cpp index ce047f91c2..9feda1b72f 100644 --- a/scene/3d/character_camera.cpp +++ b/scene/3d/character_camera.cpp @@ -369,7 +369,7 @@ void CharacterCamera::_notification(int p_what) { Node* parent = get_parent(); while (parent) { - PhysicsBody* p = parent->cast_to<PhysicsBody>(); + PhysicsBody* p = Object::cast_to<PhysicsBody>(parent); if (p) { target_body = p->get_body(); break; diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp index 0c61c96d07..2087938de8 100644 --- a/scene/3d/collision_polygon.cpp +++ b/scene/3d/collision_polygon.cpp @@ -77,7 +77,7 @@ void CollisionPolygon::_notification(int p_what) { switch (p_what) { case NOTIFICATION_PARENTED: { - parent = get_parent()->cast_to<CollisionObject>(); + parent = Object::cast_to<CollisionObject>(get_parent()); if (parent) { owner_id = parent->create_shape_owner(this); _build_polygon(); @@ -147,7 +147,7 @@ bool CollisionPolygon::is_disabled() const { String CollisionPolygon::get_configuration_warning() const { - if (!get_parent()->cast_to<CollisionObject>()) { + if (!Object::cast_to<CollisionObject>(get_parent())) { return TTR("CollisionPolygon only serves to provide a collision shape to a CollisionObject derived node. Please only use it as a child of Area, StaticBody, RigidBody, KinematicBody, etc. to give them a shape."); } diff --git a/scene/3d/collision_shape.cpp b/scene/3d/collision_shape.cpp index 2aa6a95718..6a0ed08fee 100644 --- a/scene/3d/collision_shape.cpp +++ b/scene/3d/collision_shape.cpp @@ -50,9 +50,8 @@ void CollisionShape::make_convex_from_brothers() { for (int i = 0; i < p->get_child_count(); i++) { Node *n = p->get_child(i); - if (n->cast_to<MeshInstance>()) { + if (MeshInstance *mi = Object::cast_to<MeshInstance>(n)) { - MeshInstance *mi = n->cast_to<MeshInstance>(); Ref<Mesh> m = mi->get_mesh(); if (m.is_valid()) { @@ -68,7 +67,7 @@ void CollisionShape::_notification(int p_what) { switch (p_what) { case NOTIFICATION_PARENTED: { - parent = get_parent()->cast_to<CollisionObject>(); + parent = Object::cast_to<CollisionObject>(get_parent()); if (parent) { owner_id = parent->create_shape_owner(this); if (shape.is_valid()) { @@ -106,7 +105,7 @@ void CollisionShape::resource_changed(RES res) { String CollisionShape::get_configuration_warning() const { - if (!get_parent()->cast_to<CollisionObject>()) { + if (!Object::cast_to<CollisionObject>(get_parent())) { return TTR("CollisionShape only serves to provide a collision shape to a CollisionObject derived node. Please only use it as a child of Area, StaticBody, RigidBody, KinematicBody, etc. to give them a shape."); } diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp index 460580d4fe..b5b6dfe7e3 100644 --- a/scene/3d/gi_probe.cpp +++ b/scene/3d/gi_probe.cpp @@ -1091,7 +1091,7 @@ void GIProbe::_plot_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh, Baker *p_b void GIProbe::_find_meshes(Node *p_at_node, Baker *p_baker) { - MeshInstance *mi = p_at_node->cast_to<MeshInstance>(); + MeshInstance *mi = Object::cast_to<MeshInstance>(p_at_node); if (mi && mi->get_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT)) { Ref<Mesh> mesh = mi->get_mesh(); if (mesh.is_valid()) { @@ -1113,9 +1113,8 @@ void GIProbe::_find_meshes(Node *p_at_node, Baker *p_baker) { } } - if (p_at_node->cast_to<Spatial>()) { + if (Spatial *s = Object::cast_to<Spatial>(p_at_node)) { - Spatial *s = p_at_node->cast_to<Spatial>(); Array meshes = p_at_node->call("get_meshes"); for (int i = 0; i < meshes.size(); i += 2) { diff --git a/scene/3d/interpolated_camera.cpp b/scene/3d/interpolated_camera.cpp index a481018890..4f28ac6b3e 100644 --- a/scene/3d/interpolated_camera.cpp +++ b/scene/3d/interpolated_camera.cpp @@ -46,7 +46,7 @@ void InterpolatedCamera::_notification(int p_what) { break; if (has_node(target)) { - Spatial *node = get_node(target)->cast_to<Spatial>(); + Spatial *node = Object::cast_to<Spatial>(get_node(target)); if (!node) break; @@ -56,8 +56,8 @@ void InterpolatedCamera::_notification(int p_what) { local_transform = local_transform.interpolate_with(target_xform, delta); set_global_transform(local_transform); - if (node->cast_to<Camera>()) { - Camera *cam = node->cast_to<Camera>(); + if (Camera *cam = Object::cast_to<Camera>(node)) { + if (cam->get_projection() == get_projection()) { float new_near = Math::lerp(get_znear(), cam->get_znear(), delta); @@ -83,7 +83,7 @@ void InterpolatedCamera::_notification(int p_what) { void InterpolatedCamera::_set_target(const Object *p_target) { ERR_FAIL_NULL(p_target); - set_target(p_target->cast_to<Spatial>()); + set_target(Object::cast_to<Spatial>(p_target)); } void InterpolatedCamera::set_target(const Spatial *p_target) { diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp index da25afbf57..578e3900fa 100644 --- a/scene/3d/mesh_instance.cpp +++ b/scene/3d/mesh_instance.cpp @@ -148,7 +148,7 @@ void MeshInstance::_resolve_skeleton_path() { if (skeleton_path.is_empty()) return; - Skeleton *skeleton = get_node(skeleton_path) ? get_node(skeleton_path)->cast_to<Skeleton>() : NULL; + Skeleton *skeleton = Object::cast_to<Skeleton>(get_node(skeleton_path)); if (skeleton) VisualServer::get_singleton()->instance_attach_skeleton(get_instance(), skeleton->get_skeleton()); } @@ -202,13 +202,13 @@ Node *MeshInstance::create_trimesh_collision_node() { void MeshInstance::create_trimesh_collision() { - StaticBody *static_body = create_trimesh_collision_node()->cast_to<StaticBody>(); + StaticBody *static_body = Object::cast_to<StaticBody>(create_trimesh_collision_node()); ERR_FAIL_COND(!static_body); static_body->set_name(String(get_name()) + "_col"); add_child(static_body); if (get_owner()) { - CollisionShape *cshape = static_body->get_child(0)->cast_to<CollisionShape>(); + CollisionShape *cshape = Object::cast_to<CollisionShape>(static_body->get_child(0)); static_body->set_owner(get_owner()); cshape->set_owner(get_owner()); } @@ -232,13 +232,13 @@ Node *MeshInstance::create_convex_collision_node() { void MeshInstance::create_convex_collision() { - StaticBody *static_body = create_convex_collision_node()->cast_to<StaticBody>(); + StaticBody *static_body = Object::cast_to<StaticBody>(create_convex_collision_node()); ERR_FAIL_COND(!static_body); static_body->set_name(String(get_name()) + "_col"); add_child(static_body); if (get_owner()) { - CollisionShape *cshape = static_body->get_child(0)->cast_to<CollisionShape>(); + CollisionShape *cshape = Object::cast_to<CollisionShape>(static_body->get_child(0)); static_body->set_owner(get_owner()); cshape->set_owner(get_owner()); } diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp index a1183326d7..1d74c7bbcc 100644 --- a/scene/3d/navigation.cpp +++ b/scene/3d/navigation.cpp @@ -584,7 +584,7 @@ Vector3 Navigation::get_closest_point_to_segment(const Vector3 &p_from, const Ve } if (closest_navmesh && closest_navmesh->owner) { - //print_line("navmesh is: "+closest_navmesh->owner->cast_to<Node>()->get_name()); + //print_line("navmesh is: "+Object::cast_to<Node>(closest_navmesh->owner)->get_name()); } return closest_point; diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp index 5d4568f5d3..46d177df71 100644 --- a/scene/3d/navigation_mesh.cpp +++ b/scene/3d/navigation_mesh.cpp @@ -247,7 +247,7 @@ void NavigationMeshInstance::set_enabled(bool p_enabled) { } if (debug_view) { - MeshInstance *dm = debug_view->cast_to<MeshInstance>(); + MeshInstance *dm = Object::cast_to<MeshInstance>(debug_view); if (is_enabled()) { dm->set_material_override(get_tree()->get_debug_navigation_material()); } else { @@ -273,7 +273,7 @@ void NavigationMeshInstance::_notification(int p_what) { Spatial *c = this; while (c) { - navigation = c->cast_to<Navigation>(); + navigation = Object::cast_to<Navigation>(c); if (navigation) { if (enabled && navmesh.is_valid()) { @@ -342,7 +342,7 @@ void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh> &p_na } if (debug_view && navmesh.is_valid()) { - debug_view->cast_to<MeshInstance>()->set_mesh(navmesh->get_debug_mesh()); + Object::cast_to<MeshInstance>(debug_view)->set_mesh(navmesh->get_debug_mesh()); } update_gizmo(); @@ -365,10 +365,10 @@ String NavigationMeshInstance::get_configuration_warning() const { const Spatial *c = this; while (c) { - if (c->cast_to<Navigation>()) + if (Object::cast_to<Navigation>(c)) return String(); - c = c->get_parent()->cast_to<Spatial>(); + c = Object::cast_to<Spatial>(c->get_parent()); } return TTR("NavigationMeshInstance must be a child or grandchild to a Navigation node. It only provides navigation data."); diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp index 0ca7f96fd7..19c9761091 100644 --- a/scene/3d/path.cpp +++ b/scene/3d/path.cpp @@ -174,8 +174,7 @@ void PathFollow::_notification(int p_what) { Node *parent = get_parent(); if (parent) { - path = parent->cast_to<Path>(); - if (path) { + if ((path = Object::cast_to<Path>(parent))) { _update_transform(); } } diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 402cd6314b..a1bee9a0ed 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -116,7 +116,7 @@ bool PhysicsBody::get_collision_layer_bit(int p_bit) const { void PhysicsBody::add_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); - PhysicsBody *physics_body = p_node->cast_to<PhysicsBody>(); + PhysicsBody *physics_body = Object::cast_to<PhysicsBody>(p_node); if (!physics_body) { ERR_EXPLAIN("Collision exception only works between two objects of PhysicsBody type"); } @@ -127,7 +127,7 @@ void PhysicsBody::add_collision_exception_with(Node *p_node) { void PhysicsBody::remove_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); - PhysicsBody *physics_body = p_node->cast_to<PhysicsBody>(); + PhysicsBody *physics_body = Object::cast_to<PhysicsBody>(p_node); if (!physics_body) { ERR_EXPLAIN("Collision exception only works between two objects of PhysicsBody type"); } @@ -254,7 +254,7 @@ StaticBody::~StaticBody() { void RigidBody::_body_enter_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); ERR_FAIL_COND(!node); Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.find(p_id); @@ -278,7 +278,7 @@ void RigidBody::_body_enter_tree(ObjectID p_id) { void RigidBody::_body_exit_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); ERR_FAIL_COND(!node); Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.find(p_id); ERR_FAIL_COND(!E); @@ -303,7 +303,7 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape, ObjectID objid = p_instance; Object *obj = ObjectDB::get_instance(objid); - Node *node = obj ? obj->cast_to<Node>() : NULL; + Node *node = Object::cast_to<Node>(obj); Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.find(objid); @@ -369,7 +369,7 @@ void RigidBody::_direct_state_changed(Object *p_state) { //eh.. fuck #ifdef DEBUG_ENABLED - state = p_state->cast_to<PhysicsDirectBodyState>(); + state = Object::cast_to<PhysicsDirectBodyState>(p_state); #else state = (PhysicsDirectBodyState *)p_state; //trust it #endif @@ -1105,7 +1105,7 @@ Object *KinematicBody::get_collision_collider_shape(int p_collision) const { ERR_FAIL_INDEX_V(p_collision, colliders.size(), NULL); Object *collider = get_collision_collider(p_collision); if (collider) { - CollisionObject *obj2d = collider->cast_to<CollisionObject>(); + CollisionObject *obj2d = Object::cast_to<CollisionObject>(collider); if (obj2d) { uint32_t owner = shape_find_owner(colliders[p_collision].collider_shape); return obj2d->shape_owner_get_owner(owner); diff --git a/scene/3d/physics_joint.cpp b/scene/3d/physics_joint.cpp index 55007c6dc6..af6e7f48fa 100644 --- a/scene/3d/physics_joint.cpp +++ b/scene/3d/physics_joint.cpp @@ -55,8 +55,8 @@ void Joint::_update_joint(bool p_only_free) { if (!node_a && !node_b) return; - PhysicsBody *body_a = node_a ? node_a->cast_to<PhysicsBody>() : (PhysicsBody *)NULL; - PhysicsBody *body_b = node_b ? node_b->cast_to<PhysicsBody>() : (PhysicsBody *)NULL; + PhysicsBody *body_a = Object::cast_to<PhysicsBody>(node_a); + PhysicsBody *body_b = Object::cast_to<PhysicsBody>(node_b); if (!body_a && !body_b) return; @@ -1153,8 +1153,8 @@ void PhysicsJoint::_disconnect() { Node *nA = get_node(body_A); Node *nB = get_node(body_B); - PhysicsBody *A = nA?nA->cast_to<PhysicsBody>():NULL; - PhysicsBody *B = nA?nB->cast_to<PhysicsBody>():NULL; + PhysicsBody *A = Object::cast_to<PhysicsBody>(nA); + PhysicsBody *B = Object::cast_to<PhysicsBody>(nB); if (!A ||!B) return; @@ -1173,8 +1173,8 @@ void PhysicsJoint::_connect() { Node *nA = get_node(body_A); Node *nB = get_node(body_B); - PhysicsBody *A = nA?nA->cast_to<PhysicsBody>():NULL; - PhysicsBody *B = nA?nB->cast_to<PhysicsBody>():NULL; + PhysicsBody *A = Object::cast_to<PhysicsBody>(nA); + PhysicsBody *B = Object::cast_to<PhysicsBody>(nB); if (!A && !B) return; diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp index b0aab6cc4d..019bb219ee 100644 --- a/scene/3d/ray_cast.cpp +++ b/scene/3d/ray_cast.cpp @@ -196,7 +196,7 @@ void RayCast::add_exception_rid(const RID &p_rid) { void RayCast::add_exception(const Object *p_object) { ERR_FAIL_NULL(p_object); - CollisionObject *co = ((Object *)p_object)->cast_to<CollisionObject>(); + const CollisionObject *co = Object::cast_to<CollisionObject>(p_object); if (!co) return; add_exception_rid(co->get_rid()); @@ -210,7 +210,7 @@ void RayCast::remove_exception_rid(const RID &p_rid) { void RayCast::remove_exception(const Object *p_object) { ERR_FAIL_NULL(p_object); - CollisionObject *co = ((Object *)p_object)->cast_to<CollisionObject>(); + const CollisionObject *co = Object::cast_to<CollisionObject>(p_object); if (!co) return; remove_exception_rid(co->get_rid()); diff --git a/scene/3d/remote_transform.cpp b/scene/3d/remote_transform.cpp index 492930ea9b..a4dfeb8adf 100644 --- a/scene/3d/remote_transform.cpp +++ b/scene/3d/remote_transform.cpp @@ -51,11 +51,7 @@ void RemoteTransform::_update_remote() { if (!cache) return; - Object *obj = ObjectDB::get_instance(cache); - if (!obj) - return; - - Spatial *n = obj->cast_to<Spatial>(); + Spatial *n = Object::cast_to<Spatial>(ObjectDB::get_instance(cache)); if (!n) return; @@ -177,7 +173,7 @@ bool RemoteTransform::get_update_scale() const { String RemoteTransform::get_configuration_warning() const { - if (!has_node(remote_node) || !get_node(remote_node) || !get_node(remote_node)->cast_to<Spatial>()) { + if (!has_node(remote_node) || !Object::cast_to<Spatial>(get_node(remote_node))) { return TTR("Path property must point to a valid Spatial node to work."); } diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp index c5ea6c54da..3e6a8d3c38 100644 --- a/scene/3d/room_instance.cpp +++ b/scene/3d/room_instance.cpp @@ -45,7 +45,7 @@ void Room::_notification(int p_what) { while (parent_room) { - Room *r = parent_room->cast_to<Room>(); + Room *r = Object::cast_to<Room>(parent_room); if (r) { level = r->level + 1; @@ -103,7 +103,7 @@ Ref<RoomBounds> Room::get_room() const { void Room::_parse_node_faces(PoolVector<Face3> &all_faces, const Node *p_node) const { - const VisualInstance *vi = p_node->cast_to<VisualInstance>(); + const VisualInstance *vi = Object::cast_to<VisualInstance>(p_node); if (vi) { PoolVector<Face3> faces = vi->get_faces(FACES_ENCLOSING); diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index cee97af244..94db247d7a 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -111,7 +111,7 @@ bool Skeleton::_get(const StringName &p_path, Variant &r_ret) const { Object *obj = ObjectDB::get_instance(E->get()); ERR_CONTINUE(!obj); - Node *node = obj->cast_to<Node>(); + Node *node = Object::cast_to<Node>(obj); ERR_CONTINUE(!node); NodePath path = get_path_to(node); children.push_back(path); @@ -245,7 +245,7 @@ void Skeleton::_notification(int p_what) { Object *obj = ObjectDB::get_instance(E->get()); ERR_CONTINUE(!obj); - Spatial *sp = obj->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(obj); ERR_CONTINUE(!sp); sp->set_transform(b.pose_global); } @@ -433,7 +433,7 @@ void Skeleton::get_bound_child_nodes_to_bone(int p_bone, List<Node *> *p_bound) Object *obj = ObjectDB::get_instance(E->get()); ERR_CONTINUE(!obj); - p_bound->push_back(obj->cast_to<Node>()); + p_bound->push_back(Object::cast_to<Node>(obj)); } } diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 6498238e12..9e85a8a5b1 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -128,7 +128,7 @@ void Spatial::_notification(int p_what) { Node *p = get_parent(); if (p) - data.parent = p->cast_to<Spatial>(); + data.parent = Object::cast_to<Spatial>(p); if (data.parent) data.C = data.parent->data.children.push_back(this); @@ -167,7 +167,7 @@ void Spatial::_notification(int p_what) { data.viewport = NULL; Node *parent = get_parent(); while (parent && !data.viewport) { - data.viewport = parent->cast_to<Viewport>(); + data.viewport = Object::cast_to<Viewport>(parent); parent = parent->get_parent(); } @@ -284,7 +284,7 @@ Transform Spatial::get_global_transform() const { #if 0 void Spatial::add_child_notify(Node *p_child) { /* - Spatial *s=p_child->cast_to<Spatial>(); + Spatial *s=Object::cast_to<Spatial>(p_child); if (!s) return; @@ -299,7 +299,7 @@ void Spatial::add_child_notify(Node *p_child) { void Spatial::remove_child_notify(Node *p_child) { /* - Spatial *s=p_child->cast_to<Spatial>(); + Spatial *s=Object::cast_to<Spatial>(p_child); if (!s) return; diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index e45cb6d5b9..a49fd17746 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -70,13 +70,9 @@ void SpriteBase3D::_notification(int p_what) { if (!pending_update) _im_update(); - Node *parent = get_parent(); - if (parent) { - - parent_sprite = parent->cast_to<SpriteBase3D>(); - if (parent_sprite) { - pI = parent_sprite->children.push_back(this); - } + parent_sprite = Object::cast_to<SpriteBase3D>(get_parent()); + if (parent_sprite) { + pI = parent_sprite->children.push_back(this); } } diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp index 2a41c8f30e..69b938b886 100644 --- a/scene/3d/vehicle_body.cpp +++ b/scene/3d/vehicle_body.cpp @@ -81,9 +81,7 @@ void VehicleWheel::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { - if (!get_parent()) - return; - VehicleBody *cb = get_parent()->cast_to<VehicleBody>(); + VehicleBody *cb = Object::cast_to<VehicleBody>(get_parent()); if (!cb) return; body = cb; @@ -96,9 +94,7 @@ void VehicleWheel::_notification(int p_what) { } if (p_what == NOTIFICATION_EXIT_TREE) { - if (!get_parent()) - return; - VehicleBody *cb = get_parent()->cast_to<VehicleBody>(); + VehicleBody *cb = Object::cast_to<VehicleBody>(get_parent()); if (!cb) return; cb->wheels.erase(this); @@ -416,7 +412,7 @@ real_t VehicleBody::_ray_cast(int p_idx, PhysicsDirectBodyState *s) { wheel.m_raycastInfo.m_isInContact = true; if (rr.collider) - wheel.m_raycastInfo.m_groundObject = rr.collider->cast_to<PhysicsBody>(); + wheel.m_raycastInfo.m_groundObject = Object::cast_to<PhysicsBody>(rr.collider); real_t hitDistance = param * raylen; wheel.m_raycastInfo.m_suspensionLength = hitDistance - wheel.m_wheelRadius; @@ -804,7 +800,7 @@ void VehicleBody::_update_friction(PhysicsDirectBodyState *s) { void VehicleBody::_direct_state_changed(Object *p_state) { - PhysicsDirectBodyState *s = p_state->cast_to<PhysicsDirectBodyState>(); + PhysicsDirectBodyState *s = Object::cast_to<PhysicsDirectBodyState>(p_state); set_ignore_transform_notification(true); set_global_transform(s->get_transform()); diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp index 0b77968dca..76bca2b975 100644 --- a/scene/3d/visibility_notifier.cpp +++ b/scene/3d/visibility_notifier.cpp @@ -151,7 +151,7 @@ void VisibilityEnabler::_find_nodes(Node *p_node) { if (enabler[ENABLER_FREEZE_BODIES]) { - RigidBody *rb = p_node->cast_to<RigidBody>(); + RigidBody *rb = Object::cast_to<RigidBody>(p_node); if (rb && ((rb->get_mode() == RigidBody::MODE_CHARACTER || (rb->get_mode() == RigidBody::MODE_RIGID && !rb->is_able_to_sleep())))) { add = true; @@ -161,7 +161,7 @@ void VisibilityEnabler::_find_nodes(Node *p_node) { if (enabler[ENABLER_PAUSE_ANIMATIONS]) { - AnimationPlayer *ap = p_node->cast_to<AnimationPlayer>(); + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node); if (ap) { add = true; } @@ -219,14 +219,14 @@ void VisibilityEnabler::_change_node_state(Node *p_node, bool p_enabled) { ERR_FAIL_COND(!nodes.has(p_node)); { - RigidBody *rb = p_node->cast_to<RigidBody>(); + RigidBody *rb = Object::cast_to<RigidBody>(p_node); if (rb) rb->set_sleeping(!p_enabled); } { - AnimationPlayer *ap = p_node->cast_to<AnimationPlayer>(); + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node); if (ap) { diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp index 7d61006529..b9e4488998 100644 --- a/scene/3d/visual_instance.cpp +++ b/scene/3d/visual_instance.cpp @@ -57,16 +57,16 @@ void VisualInstance::_notification(int p_what) { // CHECK ROOM Spatial *parent = get_parent_spatial(); Room *room = NULL; - bool is_geom = cast_to<GeometryInstance>(); + bool is_geom = Object::cast_to<GeometryInstance>(this); /* while(parent) { - room = parent->cast_to<Room>(); + room = Object::cast_to<Room>(parent); if (room) break; - if (is_geom && parent->cast_to<BakedLightSampler>()) { - VS::get_singleton()->instance_geometry_set_baked_light_sampler(get_instance(),parent->cast_to<BakedLightSampler>()->get_instance()); + if (is_geom && Object::cast_to<BakedLightSampler>(parent)) { + VS::get_singleton()->instance_geometry_set_baked_light_sampler(get_instance(),Object::cast_to<BakedLightSampler>(parent)->get_instance()); break; } @@ -79,7 +79,7 @@ void VisualInstance::_notification(int p_what) { } // CHECK SKELETON => moving skeleton attaching logic to MeshInstance /* - Skeleton *skeleton=get_parent()?get_parent()->cast_to<Skeleton>():NULL; + Skeleton *skeleton=Object::cast_to<Skeleton>(get_parent()); if (skeleton) VisualServer::get_singleton()->instance_attach_skeleton( instance, skeleton->get_skeleton() ); */ diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp index 31fee0e347..557858f24c 100644 --- a/scene/animation/animation_cache.cpp +++ b/scene/animation/animation_cache.cpp @@ -120,7 +120,7 @@ void AnimationCache::_update_cache() { StringName property = np.get_property(); String ps = property; - Spatial *sp = node->cast_to<Spatial>(); + Spatial *sp = Object::cast_to<Spatial>(node); if (!sp) { @@ -131,7 +131,7 @@ void AnimationCache::_update_cache() { if (ps != "") { - Skeleton *sk = node->cast_to<Skeleton>(); + Skeleton *sk = Object::cast_to<Skeleton>(node); if (!sk) { path_cache.push_back(Path()); diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 3acb11541f..b941157756 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -251,9 +251,9 @@ void AnimationPlayer::_generate_node_caches(AnimationData *p_anim) { uint32_t id = resource.is_valid() ? resource->get_instance_id() : child->get_instance_id(); int bone_idx = -1; - if (a->track_get_path(i).get_property() && child->cast_to<Skeleton>()) { + if (a->track_get_path(i).get_property() && Object::cast_to<Skeleton>(child)) { - bone_idx = child->cast_to<Skeleton>()->find_bone(a->track_get_path(i).get_property()); + bone_idx = Object::cast_to<Skeleton>(child)->find_bone(a->track_get_path(i).get_property()); if (bone_idx == -1) { continue; @@ -280,14 +280,14 @@ void AnimationPlayer::_generate_node_caches(AnimationData *p_anim) { p_anim->node_cache[i]->path = a->track_get_path(i); p_anim->node_cache[i]->node = child; p_anim->node_cache[i]->resource = resource; - p_anim->node_cache[i]->node_2d = child->cast_to<Node2D>(); + p_anim->node_cache[i]->node_2d = Object::cast_to<Node2D>(child); if (a->track_get_type(i) == Animation::TYPE_TRANSFORM) { // special cases and caches for transform tracks // cache spatial - p_anim->node_cache[i]->spatial = child->cast_to<Spatial>(); + p_anim->node_cache[i]->spatial = Object::cast_to<Spatial>(child); // cache skeleton - p_anim->node_cache[i]->skeleton = child->cast_to<Skeleton>(); + p_anim->node_cache[i]->skeleton = Object::cast_to<Skeleton>(child); if (p_anim->node_cache[i]->skeleton) { StringName bone_name = a->track_get_path(i).get_property(); diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index fd8b33e666..1c4a66a607 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -1487,8 +1487,8 @@ AnimationTreePlayer::Track *AnimationTreePlayer::_find_track(const NodePath &p_p if (p_path.get_property()) { - if (child->cast_to<Skeleton>()) - bone_idx = child->cast_to<Skeleton>()->find_bone(p_path.get_property()); + if (Object::cast_to<Skeleton>(child)) + bone_idx = Object::cast_to<Skeleton>(child)->find_bone(p_path.get_property()); if (bone_idx == -1) property = p_path.get_property(); } @@ -1503,8 +1503,8 @@ AnimationTreePlayer::Track *AnimationTreePlayer::_find_track(const NodePath &p_p Track tr; tr.id = id; tr.object = resource.is_valid() ? (Object *)resource.ptr() : (Object *)child; - tr.skeleton = child->cast_to<Skeleton>(); - tr.spatial = child->cast_to<Spatial>(); + tr.skeleton = Object::cast_to<Skeleton>(child); + tr.spatial = Object::cast_to<Spatial>(child); tr.bone_idx = bone_idx; tr.property = property; @@ -1644,7 +1644,7 @@ void AnimationTreePlayer::_update_sources() { ERR_FAIL_COND(!m); } - AnimationPlayer *ap = m->cast_to<AnimationPlayer>(); + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(m); if (!ap) { diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp index 2cc4be96a7..e0c73e4788 100644 --- a/scene/gui/box_container.cpp +++ b/scene/gui/box_container.cpp @@ -54,7 +54,7 @@ void BoxContainer::_resort() { Map<Control *, _MinSizeCache> min_size_cache; for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c || !c->is_visible_in_tree()) continue; if (c->is_set_as_toplevel()) @@ -106,7 +106,7 @@ void BoxContainer::_resort() { for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c || !c->is_visible_in_tree()) continue; if (c->is_set_as_toplevel()) @@ -159,7 +159,7 @@ void BoxContainer::_resort() { for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c || !c->is_visible_in_tree()) continue; if (c->is_set_as_toplevel()) @@ -211,7 +211,7 @@ Size2 BoxContainer::get_minimum_size() const { bool first = true; for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c) continue; if (c->is_set_as_toplevel()) diff --git a/scene/gui/button_group.cpp b/scene/gui/button_group.cpp index e54e810d7d..fbc2cd8cce 100644 --- a/scene/gui/button_group.cpp +++ b/scene/gui/button_group.cpp @@ -56,7 +56,7 @@ void ButtonGroup::set_pressed_button(BaseButton *p_button) { void ButtonGroup::_pressed(Object *p_button) { ERR_FAIL_NULL(p_button); - BaseButton *b=p_button->cast_to<BaseButton>(); + BaseButton *b=Object::cast_to<BaseButton>(p_button); ERR_FAIL_COND(!b); for(Set<BaseButton*>::Element *E=buttons.front();E;E=E->next()) { diff --git a/scene/gui/center_container.cpp b/scene/gui/center_container.cpp index bdc811870d..2bd07d3849 100644 --- a/scene/gui/center_container.cpp +++ b/scene/gui/center_container.cpp @@ -36,7 +36,7 @@ Size2 CenterContainer::get_minimum_size() const { Size2 ms; for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c) continue; if (c->is_set_as_toplevel()) @@ -69,7 +69,7 @@ void CenterContainer::_notification(int p_what) { Size2 size = get_size(); for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c) continue; if (c->is_set_as_toplevel()) diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 5257f9df35..cdb4a19232 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -56,11 +56,10 @@ void ColorPicker::_notification(int p_what) { } break; case NOTIFICATION_VISIBILITY_CHANGED: { - if (get_parent()) { - Popup *p = get_parent()->cast_to<Popup>(); - if (p) - p->set_size(Size2(get_combined_minimum_size().width + get_constant("margin") * 2, get_combined_minimum_size().height + get_constant("margin") * 2)); - } + + Popup *p = Object::cast_to<Popup>(get_parent()); + if (p) + p->set_size(Size2(get_combined_minimum_size().width + get_constant("margin") * 2, get_combined_minimum_size().height + get_constant("margin") * 2)); } break; case MainLoop::NOTIFICATION_WM_QUIT_REQUEST: { diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp index 4bbe15ed7e..31a03dc597 100644 --- a/scene/gui/container.cpp +++ b/scene/gui/container.cpp @@ -43,7 +43,7 @@ void Container::add_child_notify(Node *p_child) { Control::add_child_notify(p_child); - Control *control = p_child->cast_to<Control>(); + Control *control = Object::cast_to<Control>(p_child); if (!control) return; @@ -57,7 +57,7 @@ void Container::move_child_notify(Node *p_child) { Control::move_child_notify(p_child); - if (!p_child->cast_to<Control>()) + if (!Object::cast_to<Control>(p_child)) return; queue_sort(); @@ -67,7 +67,7 @@ void Container::remove_child_notify(Node *p_child) { Control::remove_child_notify(p_child); - Control *control = p_child->cast_to<Control>(); + Control *control = Object::cast_to<Control>(p_child); if (!control) return; diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 36fc9a6b3a..96cda69bb2 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -353,7 +353,7 @@ void Control::_resize(const Size2 &p_size) { void Control::add_child_notify(Node *p_child) { - Control *child_c = p_child->cast_to<Control>(); + Control *child_c = Object::cast_to<Control>(p_child); if (!child_c) return; @@ -364,7 +364,7 @@ void Control::add_child_notify(Node *p_child) { void Control::remove_child_notify(Node *p_child) { - Control *child_c = p_child->cast_to<Control>(); + Control *child_c = Object::cast_to<Control>(p_child); if (!child_c) return; @@ -398,7 +398,7 @@ void Control::_notification(int p_notification) { case NOTIFICATION_ENTER_CANVAS: { - data.parent = get_parent()->cast_to<Control>(); + data.parent = Object::cast_to<Control>(get_parent()); if (is_set_as_toplevel()) { data.SI = get_viewport()->_gui_add_subwindow_control(this); @@ -421,13 +421,13 @@ void Control::_notification(int p_notification) { if (!parent) break; - CanvasItem *ci = parent->cast_to<CanvasItem>(); + CanvasItem *ci = Object::cast_to<CanvasItem>(parent); if (ci && ci->is_set_as_toplevel()) { subwindow = true; break; } - parent_control = parent->cast_to<Control>(); + parent_control = Object::cast_to<Control>(parent); if (parent_control) { break; @@ -624,7 +624,7 @@ Variant Control::get_drag_data(const Point2 &p_point) { if (data.drag_owner) { Object *obj = ObjectDB::get_instance(data.drag_owner); if (obj) { - Control *c = obj->cast_to<Control>(); + Control *c = Object::cast_to<Control>(obj); return c->call("get_drag_data_fw", p_point, this); } } @@ -646,7 +646,7 @@ bool Control::can_drop_data(const Point2 &p_point, const Variant &p_data) const if (data.drag_owner) { Object *obj = ObjectDB::get_instance(data.drag_owner); if (obj) { - Control *c = obj->cast_to<Control>(); + Control *c = Object::cast_to<Control>(obj); return c->call("can_drop_data_fw", p_point, p_data, this); } } @@ -667,7 +667,7 @@ void Control::drop_data(const Point2 &p_point, const Variant &p_data) { if (data.drag_owner) { Object *obj = ObjectDB::get_instance(data.drag_owner); if (obj) { - Control *c = obj->cast_to<Control>(); + Control *c = Object::cast_to<Control>(obj); c->call("drop_data_fw", p_point, p_data, this); return; } @@ -749,7 +749,7 @@ Ref<Texture> Control::get_icon(const StringName &p_name, const StringName &p_typ class_name = ClassDB::get_parent_class_nocheck(class_name); } - Control *parent = theme_owner->get_parent() ? theme_owner->get_parent()->cast_to<Control>() : NULL; + Control *parent = Object::cast_to<Control>(theme_owner->get_parent()); if (parent) theme_owner = parent->data.theme_owner; @@ -785,7 +785,7 @@ Ref<Shader> Control::get_shader(const StringName &p_name, const StringName &p_ty class_name = ClassDB::get_parent_class_nocheck(class_name); } - Control *parent = theme_owner->get_parent() ? theme_owner->get_parent()->cast_to<Control>() : NULL; + Control *parent = Object::cast_to<Control>(theme_owner->get_parent()); if (parent) theme_owner = parent->data.theme_owner; @@ -821,7 +821,7 @@ Ref<StyleBox> Control::get_stylebox(const StringName &p_name, const StringName & class_name = ClassDB::get_parent_class_nocheck(class_name); } - Control *parent = theme_owner->get_parent() ? theme_owner->get_parent()->cast_to<Control>() : NULL; + Control *parent = Object::cast_to<Control>(theme_owner->get_parent()); if (parent) theme_owner = parent->data.theme_owner; @@ -858,7 +858,7 @@ Ref<Font> Control::get_font(const StringName &p_name, const StringName &p_type) if (theme_owner->data.theme->get_default_theme_font().is_valid()) return theme_owner->data.theme->get_default_theme_font(); - Control *parent = theme_owner->get_parent() ? theme_owner->get_parent()->cast_to<Control>() : NULL; + Control *parent = Object::cast_to<Control>(theme_owner->get_parent()); if (parent) theme_owner = parent->data.theme_owner; @@ -892,7 +892,7 @@ Color Control::get_color(const StringName &p_name, const StringName &p_type) con class_name = ClassDB::get_parent_class_nocheck(class_name); } - Control *parent = theme_owner->get_parent() ? theme_owner->get_parent()->cast_to<Control>() : NULL; + Control *parent = Object::cast_to<Control>(theme_owner->get_parent()); if (parent) theme_owner = parent->data.theme_owner; @@ -927,7 +927,7 @@ int Control::get_constant(const StringName &p_name, const StringName &p_type) co class_name = ClassDB::get_parent_class_nocheck(class_name); } - Control *parent = theme_owner->get_parent() ? theme_owner->get_parent()->cast_to<Control>() : NULL; + Control *parent = Object::cast_to<Control>(theme_owner->get_parent()); if (parent) theme_owner = parent->data.theme_owner; @@ -1015,7 +1015,7 @@ bool Control::has_icon(const StringName &p_name, const StringName &p_type) const class_name = ClassDB::get_parent_class_nocheck(class_name); } - Control *parent = theme_owner->get_parent() ? theme_owner->get_parent()->cast_to<Control>() : NULL; + Control *parent = Object::cast_to<Control>(theme_owner->get_parent()); if (parent) theme_owner = parent->data.theme_owner; @@ -1049,7 +1049,7 @@ bool Control::has_shader(const StringName &p_name, const StringName &p_type) con class_name = ClassDB::get_parent_class_nocheck(class_name); } - Control *parent = theme_owner->get_parent() ? theme_owner->get_parent()->cast_to<Control>() : NULL; + Control *parent = Object::cast_to<Control>(theme_owner->get_parent()); if (parent) theme_owner = parent->data.theme_owner; @@ -1082,7 +1082,7 @@ bool Control::has_stylebox(const StringName &p_name, const StringName &p_type) c class_name = ClassDB::get_parent_class_nocheck(class_name); } - Control *parent = theme_owner->get_parent() ? theme_owner->get_parent()->cast_to<Control>() : NULL; + Control *parent = Object::cast_to<Control>(theme_owner->get_parent()); if (parent) theme_owner = parent->data.theme_owner; @@ -1115,7 +1115,7 @@ bool Control::has_font(const StringName &p_name, const StringName &p_type) const class_name = ClassDB::get_parent_class_nocheck(class_name); } - Control *parent = theme_owner->get_parent() ? theme_owner->get_parent()->cast_to<Control>() : NULL; + Control *parent = Object::cast_to<Control>(theme_owner->get_parent()); if (parent) theme_owner = parent->data.theme_owner; @@ -1149,7 +1149,7 @@ bool Control::has_color(const StringName &p_name, const StringName &p_type) cons class_name = ClassDB::get_parent_class_nocheck(class_name); } - Control *parent = theme_owner->get_parent() ? theme_owner->get_parent()->cast_to<Control>() : NULL; + Control *parent = Object::cast_to<Control>(theme_owner->get_parent()); if (parent) theme_owner = parent->data.theme_owner; @@ -1183,7 +1183,7 @@ bool Control::has_constant(const StringName &p_name, const StringName &p_type) c class_name = ClassDB::get_parent_class_nocheck(class_name); } - Control *parent = theme_owner->get_parent() ? theme_owner->get_parent()->cast_to<Control>() : NULL; + Control *parent = Object::cast_to<Control>(theme_owner->get_parent()); if (parent) theme_owner = parent->data.theme_owner; @@ -1687,7 +1687,7 @@ static Control *_next_control(Control *p_from) { if (p_from->is_set_as_toplevel()) return NULL; // can't go above - Control *parent = p_from->get_parent() ? p_from->get_parent()->cast_to<Control>() : NULL; + Control *parent = Object::cast_to<Control>(p_from->get_parent()); if (!parent) { @@ -1698,7 +1698,7 @@ static Control *_next_control(Control *p_from) { ERR_FAIL_INDEX_V(next, parent->get_child_count(), NULL); for (int i = (next + 1); i < parent->get_child_count(); i++) { - Control *c = parent->get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(parent->get_child(i)); if (!c || !c->is_visible_in_tree() || c->is_set_as_toplevel()) continue; @@ -1721,7 +1721,7 @@ Control *Control::find_next_valid_focus() const { for (int i = 0; i < from->get_child_count(); i++) { - Control *c = from->get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(from->get_child(i)); if (!c || !c->is_visible_in_tree() || c->is_set_as_toplevel()) { continue; } @@ -1739,10 +1739,8 @@ Control *Control::find_next_valid_focus() const { if (!next_child) { //nothing else.. go up and find either window or subwindow next_child = const_cast<Control *>(this); while (next_child && !next_child->is_set_as_toplevel()) { - if (next_child->get_parent()) { - next_child = next_child->get_parent()->cast_to<Control>(); - } else - next_child = NULL; + + next_child = cast_to<Control>(next_child->get_parent()); } if (!next_child) { @@ -1776,7 +1774,7 @@ static Control *_prev_control(Control *p_from) { Control *child = NULL; for (int i = p_from->get_child_count() - 1; i >= 0; i--) { - Control *c = p_from->get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(p_from->get_child(i)); if (!c || !c->is_visible_in_tree() || c->is_set_as_toplevel()) continue; @@ -1800,7 +1798,7 @@ Control *Control::find_prev_valid_focus() const { Control *prev_child = NULL; - if (from->is_set_as_toplevel() || !from->get_parent() || !from->get_parent()->cast_to<Control>()) { + if (from->is_set_as_toplevel() || !Object::cast_to<Control>(from->get_parent())) { //find last of the childs @@ -1810,7 +1808,7 @@ Control *Control::find_prev_valid_focus() const { for (int i = (from->get_position_in_parent() - 1); i >= 0; i--) { - Control *c = from->get_parent()->get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(from->get_parent()->get_child(i)); if (!c || !c->is_visible_in_tree() || c->is_set_as_toplevel()) { continue; @@ -1822,7 +1820,7 @@ Control *Control::find_prev_valid_focus() const { if (!prev_child) { - prev_child = from->get_parent()->cast_to<Control>(); + prev_child = Object::cast_to<Control>(from->get_parent()); } else { prev_child = _prev_control(prev_child); @@ -1912,14 +1910,14 @@ void Control::_modal_stack_remove() { void Control::_propagate_theme_changed(CanvasItem *p_at, Control *p_owner, bool p_assign) { - Control *c = p_at->cast_to<Control>(); + Control *c = Object::cast_to<Control>(p_at); if (c && c != p_owner && c->data.theme.is_valid()) // has a theme, this can't be propagated return; for (int i = 0; i < p_at->get_child_count(); i++) { - CanvasItem *child = p_at->get_child(i)->cast_to<CanvasItem>(); + CanvasItem *child = Object::cast_to<CanvasItem>(p_at->get_child(i)); if (child) { _propagate_theme_changed(child, p_owner, p_assign); } @@ -1955,7 +1953,7 @@ void Control::set_theme(const Ref<Theme> &p_theme) { _propagate_theme_changed(this, this); } else { - Control *parent = get_parent() ? get_parent()->cast_to<Control>() : NULL; + Control *parent = cast_to<Control>(get_parent()); if (parent && parent->data.theme_owner) { _propagate_theme_changed(this, parent->data.theme_owner); } else { @@ -2038,7 +2036,7 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { Control *c = NULL; Node *n = get_node(data.focus_neighbour[p_margin]); if (n) { - c = n->cast_to<Control>(); + c = Object::cast_to<Control>(n); if (!c) { @@ -2095,7 +2093,7 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { while (base) { - Control *c = base->cast_to<Control>(); + Control *c = Object::cast_to<Control>(base); if (c) { if (c->data.SI) break; @@ -2115,10 +2113,10 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { void Control::_window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest) { - if (p_at->cast_to<Viewport>()) + if (Object::cast_to<Viewport>(p_at)) return; //bye - Control *c = p_at->cast_to<Control>(); + Control *c = Object::cast_to<Control>(p_at); if (c && c != this && c->get_focus_mode() == FOCUS_ALL && c->is_visible_in_tree()) { @@ -2168,7 +2166,7 @@ void Control::_window_find_focus_neighbour(const Vector2 &p_dir, Node *p_at, con for (int i = 0; i < p_at->get_child_count(); i++) { Node *child = p_at->get_child(i); - Control *childc = child->cast_to<Control>(); + Control *childc = Object::cast_to<Control>(child); if (childc && childc->data.SI) continue; //subwindow, ignore _window_find_focus_neighbour(p_dir, p_at->get_child(i), p_points, p_min, r_closest_dist, r_closest); @@ -2363,7 +2361,7 @@ Control *Control::get_root_parent_control() const { while (ci) { - const Control *c = ci->cast_to<Control>(); + const Control *c = Object::cast_to<Control>(ci); if (c) { root = c; diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index b911a18312..88d3860fb0 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -60,13 +60,13 @@ void WindowDialog::_fix_size() { float right = 0; // Check validity, because the theme could contain a different type of StyleBox if (panel->get_class() == "StyleBoxTexture") { - Ref<StyleBoxTexture> panel_texture = panel->cast_to<StyleBoxTexture>(); + Ref<StyleBoxTexture> panel_texture = Object::cast_to<StyleBoxTexture>(*panel); top = panel_texture->get_expand_margin_size(MARGIN_TOP); left = panel_texture->get_expand_margin_size(MARGIN_LEFT); bottom = panel_texture->get_expand_margin_size(MARGIN_BOTTOM); right = panel_texture->get_expand_margin_size(MARGIN_RIGHT); } else if (panel->get_class() == "StyleBoxFlat") { - Ref<StyleBoxFlat> panel_flat = panel->cast_to<StyleBoxFlat>(); + Ref<StyleBoxFlat> panel_flat = Object::cast_to<StyleBoxFlat>(*panel); top = panel_flat->get_expand_margin_size(MARGIN_TOP); left = panel_flat->get_expand_margin_size(MARGIN_LEFT); bottom = panel_flat->get_expand_margin_size(MARGIN_BOTTOM); @@ -424,7 +424,7 @@ void AcceptDialog::_update_child_rects() { Vector2 csize(size.x - margin * 2, size.y - margin * 3 - hminsize.y - label_size.height); for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c) continue; @@ -448,7 +448,7 @@ Size2 AcceptDialog::get_minimum_size() const { Size2 minsize = label->get_combined_minimum_size(); for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c) continue; diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index ec1932ed5a..5703564ce2 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -134,7 +134,7 @@ void GraphEdit::_update_scroll_offset() { for (int i = 0; i < get_child_count(); i++) { - GraphNode *gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (!gn) continue; @@ -163,7 +163,7 @@ void GraphEdit::_update_scroll() { Rect2 screen; for (int i = 0; i < get_child_count(); i++) { - GraphNode *gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (!gn) continue; @@ -205,7 +205,7 @@ void GraphEdit::_update_scroll() { void GraphEdit::_graph_node_raised(Node *p_gn) { - GraphNode *gn = p_gn->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(p_gn); ERR_FAIL_COND(!gn); if (gn->is_comment()) { move_child(gn, 0); @@ -214,7 +214,7 @@ void GraphEdit::_graph_node_raised(Node *p_gn) { } int first_not_comment = 0; for (int i = 0; i < get_child_count(); i++) { - GraphNode *gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (gn && !gn->is_comment()) { first_not_comment = i; break; @@ -228,7 +228,7 @@ void GraphEdit::_graph_node_raised(Node *p_gn) { void GraphEdit::_graph_node_moved(Node *p_gn) { - GraphNode *gn = p_gn->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(p_gn); ERR_FAIL_COND(!gn); top_layer->update(); update(); @@ -240,7 +240,7 @@ void GraphEdit::add_child_notify(Node *p_child) { Control::add_child_notify(p_child); top_layer->call_deferred("raise"); //top layer always on top! - GraphNode *gn = p_child->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(p_child); if (gn) { gn->set_scale(Vector2(zoom, zoom)); gn->connect("offset_changed", this, "_graph_node_moved", varray(gn)); @@ -256,7 +256,7 @@ void GraphEdit::remove_child_notify(Node *p_child) { Control::remove_child_notify(p_child); top_layer->call_deferred("raise"); //top layer always on top! - GraphNode *gn = p_child->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(p_child); if (gn) { gn->disconnect("offset_changed", this, "_graph_node_moved"); gn->disconnect("raise_request", this, "_graph_node_raised"); @@ -345,7 +345,7 @@ bool GraphEdit::_filter_input(const Point2 &p_point) { float grab_r = port->get_width() * 0.5 * grab_r_extend; for (int i = get_child_count() - 1; i >= 0; i--) { - GraphNode *gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (!gn) continue; @@ -379,7 +379,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { float grab_r = port->get_width() * 0.5 * grab_r_extend; for (int i = get_child_count() - 1; i >= 0; i--) { - GraphNode *gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (!gn) continue; @@ -395,20 +395,20 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { if (E->get().from == gn->get_name() && E->get().from_port == j) { Node *to = get_node(String(E->get().to)); - if (to && to->cast_to<GraphNode>()) { + if (Object::cast_to<GraphNode>(to)) { connecting_from = E->get().to; connecting_index = E->get().to_port; connecting_out = false; - connecting_type = to->cast_to<GraphNode>()->get_connection_input_type(E->get().to_port); - connecting_color = to->cast_to<GraphNode>()->get_connection_input_color(E->get().to_port); + connecting_type = Object::cast_to<GraphNode>(to)->get_connection_input_type(E->get().to_port); + connecting_color = Object::cast_to<GraphNode>(to)->get_connection_input_color(E->get().to_port); connecting_target = false; connecting_to = pos; just_disconected = true; emit_signal("disconnection_request", E->get().from, E->get().from_port, E->get().to, E->get().to_port); to = get_node(String(connecting_from)); //maybe it was erased - if (to && to->cast_to<GraphNode>()) { + if (Object::cast_to<GraphNode>(to)) { connecting = true; } return; @@ -443,20 +443,20 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { if (E->get().to == gn->get_name() && E->get().to_port == j) { Node *fr = get_node(String(E->get().from)); - if (fr && fr->cast_to<GraphNode>()) { + if (Object::cast_to<GraphNode>(fr)) { connecting_from = E->get().from; connecting_index = E->get().from_port; connecting_out = true; - connecting_type = fr->cast_to<GraphNode>()->get_connection_output_type(E->get().from_port); - connecting_color = fr->cast_to<GraphNode>()->get_connection_output_color(E->get().from_port); + connecting_type = Object::cast_to<GraphNode>(fr)->get_connection_output_type(E->get().from_port); + connecting_color = Object::cast_to<GraphNode>(fr)->get_connection_output_color(E->get().from_port); connecting_target = false; connecting_to = pos; just_disconected = true; emit_signal("disconnection_request", E->get().from, E->get().from_port, E->get().to, E->get().to_port); fr = get_node(String(connecting_from)); //maybe it was erased - if (fr && fr->cast_to<GraphNode>()) { + if (Object::cast_to<GraphNode>(fr)) { connecting = true; } return; @@ -493,7 +493,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { float grab_r = port->get_width() * 0.5 * grab_r_extend; for (int i = get_child_count() - 1; i >= 0; i--) { - GraphNode *gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (!gn) continue; @@ -667,7 +667,7 @@ void GraphEdit::_connections_layer_draw() { continue; } - GraphNode *gfrom = from->cast_to<GraphNode>(); + GraphNode *gfrom = Object::cast_to<GraphNode>(from); if (!gfrom) { to_erase.push_back(E); @@ -681,7 +681,7 @@ void GraphEdit::_connections_layer_draw() { continue; } - GraphNode *gto = to->cast_to<GraphNode>(); + GraphNode *gto = Object::cast_to<GraphNode>(to); if (!gto) { to_erase.push_back(E); @@ -710,7 +710,7 @@ void GraphEdit::_top_layer_draw() { Node *fromn = get_node(connecting_from); ERR_FAIL_COND(!fromn); - GraphNode *from = fromn->cast_to<GraphNode>(); + GraphNode *from = Object::cast_to<GraphNode>(fromn); ERR_FAIL_COND(!from); Vector2 pos; if (connecting_out) @@ -744,7 +744,7 @@ void GraphEdit::set_selected(Node *p_child) { for (int i = get_child_count() - 1; i >= 0; i--) { - GraphNode *gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (!gn) continue; @@ -767,7 +767,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { //drag_accum+=Vector2(mm->get_relative().x,mm->get_relative().y); drag_accum = get_local_mouse_pos() - drag_origin; for (int i = get_child_count() - 1; i >= 0; i--) { - GraphNode *gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (gn && gn->is_selected()) { Vector2 pos = (gn->get_drag_from() * zoom + drag_accum) / zoom; @@ -791,7 +791,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { for (int i = get_child_count() - 1; i >= 0; i--) { - GraphNode *gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (!gn) continue; @@ -816,7 +816,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { box_selecting = false; for (int i = get_child_count() - 1; i >= 0; i--) { - GraphNode *gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (!gn) continue; @@ -837,7 +837,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { if (!just_selected && drag_accum == Vector2() && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { //deselect current node for (int i = get_child_count() - 1; i >= 0; i--) { - GraphNode *gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (gn) { Rect2 r = gn->get_rect(); @@ -853,7 +853,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { emit_signal("_begin_node_move"); for (int i = get_child_count() - 1; i >= 0; i--) { - GraphNode *gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (gn && gn->is_selected()) gn->set_drag(false); } @@ -874,7 +874,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { for (int i = get_child_count() - 1; i >= 0; i--) { - GraphNode *gn_selected = get_child(i)->cast_to<GraphNode>(); + GraphNode *gn_selected = Object::cast_to<GraphNode>(get_child(i)); if (gn_selected) { if (gn_selected->is_resizing()) @@ -898,7 +898,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { just_selected = !gn->is_selected(); if (!gn->is_selected() && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) { for (int i = 0; i < get_child_count(); i++) { - GraphNode *o_gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *o_gn = Object::cast_to<GraphNode>(get_child(i)); if (o_gn) o_gn->set_selected(o_gn == gn); } @@ -906,7 +906,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { gn->set_selected(true); for (int i = 0; i < get_child_count(); i++) { - GraphNode *o_gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *o_gn = Object::cast_to<GraphNode>(get_child(i)); if (!o_gn) continue; if (o_gn->is_selected()) @@ -926,7 +926,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { previus_selected.clear(); for (int i = get_child_count() - 1; i >= 0; i--) { - GraphNode *gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (!gn || !gn->is_selected()) continue; @@ -937,7 +937,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { previus_selected.clear(); for (int i = get_child_count() - 1; i >= 0; i--) { - GraphNode *gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (!gn || !gn->is_selected()) continue; @@ -948,7 +948,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { previus_selected.clear(); for (int i = get_child_count() - 1; i >= 0; i--) { - GraphNode *gn = get_child(i)->cast_to<GraphNode>(); + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (!gn) continue; diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index 4b4ecc5e98..f69b1bf147 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -96,7 +96,7 @@ void GraphNode::_get_property_list(List<PropertyInfo> *p_list) const { int idx = 0; for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c || c->is_set_as_toplevel()) continue; @@ -122,7 +122,7 @@ void GraphNode::_resort() { Size2 minsize; for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c) continue; if (c->is_set_as_toplevel()) @@ -144,7 +144,7 @@ void GraphNode::_resort() { cache_y.clear(); for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c) continue; if (c->is_set_as_toplevel()) @@ -375,7 +375,7 @@ Size2 GraphNode::get_minimum_size() const { for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c) continue; if (c->is_set_as_toplevel()) @@ -462,7 +462,7 @@ void GraphNode::_connpos_update() { int idx = 0; for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c) continue; if (c->is_set_as_toplevel()) diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp index 06a58d69b2..1a224d1026 100644 --- a/scene/gui/grid_container.cpp +++ b/scene/gui/grid_container.cpp @@ -51,7 +51,7 @@ void GridContainer::_notification(int p_what) { for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c || !c->is_visible_in_tree()) continue; @@ -109,7 +109,7 @@ void GridContainer::_notification(int p_what) { for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c || !c->is_visible_in_tree()) continue; int row = idx / columns; @@ -184,7 +184,7 @@ Size2 GridContainer::get_minimum_size() const { for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c || !c->is_visible_in_tree()) continue; int row = idx / columns; diff --git a/scene/gui/margin_container.cpp b/scene/gui/margin_container.cpp index 2bc9db529b..a9f8d9c384 100644 --- a/scene/gui/margin_container.cpp +++ b/scene/gui/margin_container.cpp @@ -40,7 +40,7 @@ Size2 MarginContainer::get_minimum_size() const { for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c) continue; if (c->is_set_as_toplevel()) @@ -74,7 +74,7 @@ void MarginContainer::_notification(int p_what) { for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c) continue; if (c->is_set_as_toplevel()) diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index 93284f2b6c..99e78d8851 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -33,7 +33,7 @@ void MenuButton::_unhandled_key_input(Ref<InputEvent> p_event) { - if (p_event->is_pressed() && !p_event->is_echo() && (p_event->cast_to<InputEventKey>() || p_event->cast_to<InputEventJoypadButton>() || p_event->cast_to<InputEventAction>())) { + if (p_event->is_pressed() && !p_event->is_echo() && (Object::cast_to<InputEventKey>(p_event.ptr()) || Object::cast_to<InputEventJoypadButton>(p_event.ptr()) || Object::cast_to<InputEventAction>(*p_event))) { if (!get_parent() || !is_visible_in_tree() || is_disabled()) return; diff --git a/scene/gui/panel_container.cpp b/scene/gui/panel_container.cpp index 86874f7cfd..45bb81ac75 100644 --- a/scene/gui/panel_container.cpp +++ b/scene/gui/panel_container.cpp @@ -41,7 +41,7 @@ Size2 PanelContainer::get_minimum_size() const { Size2 ms; for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c || !c->is_visible_in_tree()) continue; if (c->is_set_as_toplevel()) @@ -90,7 +90,7 @@ void PanelContainer::_notification(int p_what) { for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c || !c->is_visible_in_tree()) continue; if (c->is_set_as_toplevel()) diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index 4725300a5f..348d0aa460 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -95,7 +95,7 @@ void Popup::set_as_minsize() { for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c) continue; if (!c->is_visible()) @@ -129,7 +129,7 @@ void Popup::popup_centered_minsize(const Size2 &p_minsize) { for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c) continue; if (!c->is_visible()) diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 1ba936c4e9..79caf1c836 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -168,7 +168,7 @@ void PopupMenu::_activate_submenu(int over) { Node *n = get_node(items[over].submenu); ERR_EXPLAIN("item subnode does not exist: " + items[over].submenu); ERR_FAIL_COND(!n); - Popup *pm = n->cast_to<Popup>(); + Popup *pm = Object::cast_to<Popup>(n); ERR_EXPLAIN("item subnode is not a Popup: " + items[over].submenu); ERR_FAIL_COND(!pm); if (pm->is_visible_in_tree()) @@ -187,7 +187,7 @@ void PopupMenu::_activate_submenu(int over) { pm->set_position(pos); pm->popup(); - PopupMenu *pum = pm->cast_to<PopupMenu>(); + PopupMenu *pum = Object::cast_to<PopupMenu>(pm); if (pum) { pr.position -= pum->get_global_position(); @@ -869,7 +869,7 @@ bool PopupMenu::activate_item_by_event(const Ref<InputEvent> &p_event, bool p_fo if (!n) continue; - PopupMenu *pm = n->cast_to<PopupMenu>(); + PopupMenu *pm = Object::cast_to<PopupMenu>(n); if (!pm) continue; @@ -891,14 +891,14 @@ void PopupMenu::activate_item(int p_item) { //hide all parent PopupMenue's Node *next = get_parent(); - PopupMenu *pop = next->cast_to<PopupMenu>(); + PopupMenu *pop = Object::cast_to<PopupMenu>(next); while (pop) { // We close all parents that are chained together, // with hide_on_item_selection enabled if ((items[p_item].checkable && hide_on_checkable_item_selection && pop->is_hide_on_checkable_item_selection()) || (!items[p_item].checkable && hide_on_item_selection && pop->is_hide_on_item_selection())) { pop->hide(); next = next->get_parent(); - pop = next->cast_to<PopupMenu>(); + pop = Object::cast_to<PopupMenu>(next); } else { // Break out of loop when the next parent has // hide_on_item_selection disabled diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp index 68afe8150a..74e3b39e04 100644 --- a/scene/gui/range.cpp +++ b/scene/gui/range.cpp @@ -170,7 +170,7 @@ double Range::get_as_ratio() const { void Range::_share(Node *p_range) { - Range *r = p_range->cast_to<Range>(); + Range *r = Object::cast_to<Range>(p_range); ERR_FAIL_COND(!r); share(r); } diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 4242ee4523..737765aa1a 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -315,7 +315,7 @@ void ScrollBar::_notification(int p_what) { if (has_node(drag_slave_path)) { Node *n = get_node(drag_slave_path); - drag_slave = n->cast_to<Control>(); + drag_slave = Object::cast_to<Control>(n); } if (drag_slave) { @@ -663,7 +663,7 @@ void ScrollBar::set_drag_slave(const NodePath &p_path) { if (has_node(p_path)) { Node *n = get_node(p_path); - drag_slave = n->cast_to<Control>(); + drag_slave = Object::cast_to<Control>(n); } if (drag_slave) { diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 939bdd8d0c..db94146970 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -40,7 +40,7 @@ Size2 ScrollContainer::get_minimum_size() const { for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c) continue; if (c->is_set_as_toplevel()) @@ -220,7 +220,7 @@ void ScrollContainer::_notification(int p_what) { for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c) continue; if (c->is_set_as_toplevel()) @@ -423,7 +423,7 @@ String ScrollContainer::get_configuration_warning() const { for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c) continue; if (c->is_set_as_toplevel()) diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index 5fc3db4672..5515c0f0cd 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -44,7 +44,7 @@ Control *SplitContainer::_getch(int p_idx) const { int idx = 0; for (int i = 0; i < get_child_count(); i++) { - Control *c = get_child(i)->cast_to<Control>(); + Control *c = Object::cast_to<Control>(get_child(i)); if (!c || !c->is_visible_in_tree()) continue; if (c->is_set_as_toplevel()) diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index d32b899de7..8afcc896a3 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -230,7 +230,7 @@ void TabContainer::_notification(int p_what) { tab_style->draw(canvas, tab_rect); // Draw the tab contents. - Control *control = tabs[i + first_tab_cache]->cast_to<Control>(); + Control *control = Object::cast_to<Control>(tabs[i + first_tab_cache]); String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(control->get_name()); int x_content = tab_rect.position.x + tab_style->get_margin(MARGIN_LEFT); @@ -293,7 +293,7 @@ void TabContainer::_notification(int p_what) { } int TabContainer::_get_tab_width(int p_index) const { - Control *control = _get_tabs()[p_index]->cast_to<Control>(); + Control *control = Object::cast_to<Control>(_get_tabs()[p_index]); if (!control || control->is_set_as_toplevel()) return 0; @@ -332,7 +332,7 @@ Vector<Control *> TabContainer::_get_tabs() const { Vector<Control *> controls; for (int i = 0; i < get_child_count(); i++) { - Control *control = get_child(i)->cast_to<Control>(); + Control *control = Object::cast_to<Control>(get_child(i)); if (!control || control->is_toplevel_control()) continue; @@ -350,7 +350,7 @@ void TabContainer::add_child_notify(Node *p_child) { Control::add_child_notify(p_child); - Control *c = p_child->cast_to<Control>(); + Control *c = Object::cast_to<Control>(p_child); if (!c) return; if (c->is_set_as_toplevel()) @@ -616,7 +616,7 @@ Size2 TabContainer::get_minimum_size() const { void TabContainer::set_popup(Node *p_popup) { ERR_FAIL_NULL(p_popup); - popup = p_popup->cast_to<Popup>(); + popup = Object::cast_to<Popup>(p_popup); update(); } diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 49a410f115..a87f6d89e2 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -172,7 +172,9 @@ protected: return d; } - void _remove_child(Object *p_child) { remove_child(p_child->cast_to<TreeItem>()); } + void _remove_child(Object *p_child) { + remove_child(Object::cast_to<TreeItem>(p_child)); + } public: /* cell mode */ @@ -504,9 +506,17 @@ protected: static void _bind_methods(); //bind helpers - Object *_create_item(Object *p_parent) { return create_item(p_parent->cast_to<TreeItem>()); } - TreeItem *_get_next_selected(Object *p_item) { return get_next_selected(p_item->cast_to<TreeItem>()); } - Rect2 _get_item_rect(Object *p_item, int p_column) const { return get_item_rect(p_item->cast_to<TreeItem>(), p_column); } + Object *_create_item(Object *p_parent) { + return create_item(Object::cast_to<TreeItem>(p_parent)); + } + + TreeItem *_get_next_selected(Object *p_item) { + return get_next_selected(Object::cast_to<TreeItem>(p_item)); + } + + Rect2 _get_item_rect(Object *p_item, int p_column) const { + return get_item_rect(Object::cast_to<TreeItem>(p_item), p_column); + } public: virtual String get_tooltip(const Point2 &p_pos) const; diff --git a/scene/gui/viewport_container.cpp b/scene/gui/viewport_container.cpp index dbc2699867..2eb8eaa7d1 100644 --- a/scene/gui/viewport_container.cpp +++ b/scene/gui/viewport_container.cpp @@ -38,7 +38,7 @@ Size2 ViewportContainer::get_minimum_size() const { Size2 ms; for (int i = 0; i < get_child_count(); i++) { - Viewport *c = get_child(i)->cast_to<Viewport>(); + Viewport *c = Object::cast_to<Viewport>(get_child(i)); if (!c) continue; @@ -71,7 +71,7 @@ void ViewportContainer::_notification(int p_what) { for (int i = 0; i < get_child_count(); i++) { - Viewport *c = get_child(i)->cast_to<Viewport>(); + Viewport *c = Object::cast_to<Viewport>(get_child(i)); if (!c) continue; @@ -83,7 +83,7 @@ void ViewportContainer::_notification(int p_what) { for (int i = 0; i < get_child_count(); i++) { - Viewport *c = get_child(i)->cast_to<Viewport>(); + Viewport *c = Object::cast_to<Viewport>(get_child(i)); if (!c) continue; @@ -98,7 +98,7 @@ void ViewportContainer::_notification(int p_what) { for (int i = 0; i < get_child_count(); i++) { - Viewport *c = get_child(i)->cast_to<Viewport>(); + Viewport *c = Object::cast_to<Viewport>(get_child(i)); if (!c) continue; diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index 77407fdde7..b168dcfccc 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -201,7 +201,7 @@ void CanvasLayer::set_custom_viewport(Node *p_viewport) { viewport = RID(); } - custom_viewport = p_viewport->cast_to<Viewport>(); + custom_viewport = Object::cast_to<Viewport>(p_viewport); if (custom_viewport) { custom_viewport_id = custom_viewport->get_instance_id(); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index c850a5ae74..66d3ad22f1 100755 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -194,7 +194,7 @@ void Node::_propagate_enter_tree() { data.depth = 1; } - data.viewport = cast_to<Viewport>(); + data.viewport = Object::cast_to<Viewport>(this); if (!data.viewport) data.viewport = data.parent->data.viewport; @@ -2160,9 +2160,9 @@ Node *Node::_duplicate(int p_flags) const { bool instanced = false; - if (cast_to<InstancePlaceholder>()) { + if (Object::cast_to<InstancePlaceholder>(this)) { - const InstancePlaceholder *ip = cast_to<const InstancePlaceholder>(); + const InstancePlaceholder *ip = Object::cast_to<const InstancePlaceholder>(this); InstancePlaceholder *nip = memnew(InstancePlaceholder); nip->set_instance_path(ip->get_instance_path()); node = nip; @@ -2180,7 +2180,7 @@ Node *Node::_duplicate(int p_flags) const { Object *obj = ClassDB::instance(get_class()); ERR_FAIL_COND_V(!obj, NULL); - node = obj->cast_to<Node>(); + node = Object::cast_to<Node>(obj); if (!node) memdelete(obj); ERR_FAIL_COND_V(!node, NULL); @@ -2270,7 +2270,7 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p print_line("could not duplicate: " + String(get_class())); } ERR_FAIL_COND(!obj); - node = obj->cast_to<Node>(); + node = Object::cast_to<Node>(obj); if (!node) memdelete(obj); } @@ -2326,7 +2326,7 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const { NodePath p = p_original->get_path_to(this); Node *copy = p_copy->get_node(p); - Node *target = E->get().target->cast_to<Node>(); + Node *target = Object::cast_to<Node>(E->get().target); if (!target) { continue; } @@ -2355,7 +2355,7 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const { print_line("could not duplicate: " + String(get_class())); } ERR_FAIL_COND_V(!obj, NULL); - node = obj->cast_to<Node>(); + node = Object::cast_to<Node>(obj); if (!node) memdelete(obj); ERR_FAIL_COND_V(!node, NULL); @@ -2610,7 +2610,7 @@ void Node::_set_tree(SceneTree *p_tree) { static void _Node_debug_sn(Object *p_obj) { - Node *n = p_obj->cast_to<Node>(); + Node *n = Object::cast_to<Node>(p_obj); if (!n) return; diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 10ab28150b..03a604734e 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -383,7 +383,7 @@ bool SceneTree::is_input_handled() { void SceneTree::input_event(const Ref<InputEvent> &p_event) { - if (Engine::get_singleton()->is_editor_hint() && (p_event->cast_to<InputEventJoypadButton>() || p_event->cast_to<InputEventJoypadMotion>())) + if (Engine::get_singleton()->is_editor_hint() && (Object::cast_to<InputEventJoypadButton>(p_event.ptr()) || Object::cast_to<InputEventJoypadMotion>(*p_event))) return; //avoid joy input on editor root_lock++; @@ -1400,10 +1400,7 @@ void SceneTree::_live_edit_create_node_func(const NodePath &p_parent, const Stri continue; Node *n2 = n->get_node(p_parent); - Object *o = ClassDB::instance(p_type); - if (!o) - continue; - Node *no = o->cast_to<Node>(); + Node *no = Object::cast_to<Node>(ClassDB::instance(p_type)); no->set_name(p_name); n2->add_child(no); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index e0800f4907..0661b10184 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -68,7 +68,7 @@ void ViewportTexture::setup_local_to_scene() { ERR_EXPLAIN("ViewportTexture: Path to node is invalid"); ERR_FAIL_COND(!vpn); - vp = vpn->cast_to<Viewport>(); + vp = Object::cast_to<Viewport>(vpn); ERR_EXPLAIN("ViewportTexture: Path to node does not point to a viewport"); ERR_FAIL_COND(!vp); @@ -337,22 +337,18 @@ void Viewport::_test_new_mouseover(ObjectID new_collider) { if (new_collider != physics_object_over) { if (physics_object_over) { - Object *obj = ObjectDB::get_instance(physics_object_over); - if (obj) { - CollisionObject *co = obj->cast_to<CollisionObject>(); - if (co) { - co->_mouse_exit(); - } + + CollisionObject *co = Object::cast_to<CollisionObject>(ObjectDB::get_instance(physics_object_over)); + if (co) { + co->_mouse_exit(); } } if (new_collider) { - Object *obj = ObjectDB::get_instance(new_collider); - if (obj) { - CollisionObject *co = obj->cast_to<CollisionObject>(); - if (co) { - co->_mouse_enter(); - } + + CollisionObject *co = Object::cast_to<CollisionObject>(ObjectDB::get_instance(new_collider)); + if (co) { + co->_mouse_enter(); } } @@ -552,7 +548,7 @@ void Viewport::_notification(int p_what) { for (int i = 0; i < rc; i++) { if (res[i].collider_id && res[i].collider) { - CollisionObject2D *co = res[i].collider->cast_to<CollisionObject2D>(); + CollisionObject2D *co = Object::cast_to<CollisionObject2D>(res[i].collider); if (co) { Map<ObjectID, uint64_t>::Element *E = physics_2d_mouseover.find(res[i].collider_id); @@ -575,7 +571,7 @@ void Viewport::_notification(int p_what) { Object *o = ObjectDB::get_instance(E->key()); if (o) { - CollisionObject2D *co = o->cast_to<CollisionObject2D>(); + CollisionObject2D *co = Object::cast_to<CollisionObject2D>(o); if (co) { co->_mouse_exit(); } @@ -595,19 +591,14 @@ void Viewport::_notification(int p_what) { if (physics_object_capture != 0) { - Object *obj = ObjectDB::get_instance(physics_object_capture); - if (obj) { - CollisionObject *co = obj->cast_to<CollisionObject>(); - if (co) { - co->_input_event(camera, ev, Vector3(), Vector3(), 0); - captured = true; - if (mb.is_valid() && mb->get_button_index() == 1 && !mb->is_pressed()) { - physics_object_capture = 0; - } - - } else { + CollisionObject *co = Object::cast_to<CollisionObject>(ObjectDB::get_instance(physics_object_capture)); + if (co) { + co->_input_event(camera, ev, Vector3(), Vector3(), 0); + captured = true; + if (mb.is_valid() && mb->get_button_index() == 1 && !mb->is_pressed()) { physics_object_capture = 0; } + } else { physics_object_capture = 0; } @@ -640,18 +631,15 @@ void Viewport::_notification(int p_what) { ObjectID new_collider = 0; if (col) { - if (result.collider) { - - CollisionObject *co = result.collider->cast_to<CollisionObject>(); - if (co) { + CollisionObject *co = Object::cast_to<CollisionObject>(result.collider); + if (co) { - co->_input_event(camera, ev, result.position, result.normal, result.shape); - last_object = co; - last_id = result.collider_id; - new_collider = last_id; - if (co->get_capture_input_on_drag() && mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) { - physics_object_capture = last_id; - } + co->_input_event(camera, ev, result.position, result.normal, result.shape); + last_object = co; + last_id = result.collider_id; + new_collider = last_id; + if (co->get_capture_input_on_drag() && mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) { + physics_object_capture = last_id; } } } @@ -678,11 +666,9 @@ void Viewport::_notification(int p_what) { bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, 0xFFFFFFFF, true); ObjectID new_collider = 0; if (col) { - if (result.collider) { - CollisionObject *co = result.collider->cast_to<CollisionObject>(); - if (co) { - new_collider = result.collider_id; - } + CollisionObject *co = Object::cast_to<CollisionObject>(result.collider); + if (co) { + new_collider = result.collider_id; } } @@ -750,7 +736,7 @@ Size2 Viewport::get_size() const { void Viewport::_update_listener() { /* - if (is_inside_tree() && audio_listener && (camera || listener) && (!get_parent() || (get_parent()->cast_to<Control>() && get_parent()->cast_to<Control>()->is_visible_in_tree()))) { + if (is_inside_tree() && audio_listener && (camera || listener) && (!get_parent() || (Object::cast_to<Control>(get_parent()) && Object::cast_to<Control>(get_parent())->is_visible_in_tree()))) { SpatialSoundServer::get_singleton()->listener_set_space(internal_listener, find_world()->get_sound_space()); } else { SpatialSoundServer::get_singleton()->listener_set_space(internal_listener, RID()); @@ -761,7 +747,7 @@ void Viewport::_update_listener() { void Viewport::_update_listener_2d() { /* - if (is_inside_tree() && audio_listener && (!get_parent() || (get_parent()->cast_to<Control>() && get_parent()->cast_to<Control>()->is_visible_in_tree()))) + if (is_inside_tree() && audio_listener && (!get_parent() || (Object::cast_to<Control>(get_parent()) && Object::cast_to<Control>(get_parent())->is_visible_in_tree()))) SpatialSound2DServer::get_singleton()->listener_set_space(internal_listener_2d, find_world_2d()->get_sound_space()); else SpatialSound2DServer::get_singleton()->listener_set_space(internal_listener_2d, RID()); @@ -1029,11 +1015,11 @@ void Viewport::_propagate_enter_world(Node *p_node) { if (!p_node->is_inside_tree()) //may not have entered scene yet return; - if (p_node->cast_to<Spatial>() || p_node->cast_to<WorldEnvironment>()) { + if (Object::cast_to<Spatial>(p_node) || Object::cast_to<WorldEnvironment>(p_node)) { p_node->notification(Spatial::NOTIFICATION_ENTER_WORLD); } else { - Viewport *v = p_node->cast_to<Viewport>(); + Viewport *v = Object::cast_to<Viewport>(p_node); if (v) { if (v->world.is_valid()) @@ -1053,7 +1039,7 @@ void Viewport::_propagate_viewport_notification(Node *p_node, int p_what) { p_node->notification(p_what); for (int i = 0; i < p_node->get_child_count(); i++) { Node *c = p_node->get_child(i); - if (c->cast_to<Viewport>()) + if (Object::cast_to<Viewport>(c)) continue; _propagate_viewport_notification(c, p_what); } @@ -1066,11 +1052,11 @@ void Viewport::_propagate_exit_world(Node *p_node) { if (!p_node->is_inside_tree()) //may have exited scene already return; - if (p_node->cast_to<Spatial>() || p_node->cast_to<WorldEnvironment>()) { + if (Object::cast_to<Spatial>(p_node) || Object::cast_to<WorldEnvironment>(p_node)) { p_node->notification(Spatial::NOTIFICATION_EXIT_WORLD); } else { - Viewport *v = p_node->cast_to<Viewport>(); + Viewport *v = Object::cast_to<Viewport>(p_node); if (v) { if (v->world.is_valid()) @@ -1514,12 +1500,12 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu mb->get_button_index() == BUTTON_WHEEL_LEFT || mb->get_button_index() == BUTTON_WHEEL_RIGHT)); - bool ismouse = ev.is_valid() || p_input->cast_to<InputEventMouseMotion>() != NULL; + bool ismouse = ev.is_valid() || Object::cast_to<InputEventMouseMotion>(*p_input) != NULL; CanvasItem *ci = p_control; while (ci) { - Control *control = ci->cast_to<Control>(); + Control *control = Object::cast_to<Control>(ci); if (control) { control->call_multilevel(SceneStringNames::get_singleton()->_gui_input, ev); if (gui.key_event_accepted) @@ -1592,10 +1578,10 @@ Control *Viewport::_gui_find_control(const Point2 &p_global) { Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform, Transform2D &r_inv_xform) { - if (p_node->cast_to<Viewport>()) + if (Object::cast_to<Viewport>(p_node)) return NULL; - Control *c = p_node->cast_to<Control>(); + Control *c = Object::cast_to<Control>(p_node); if (c) { //print_line("at "+String(c->get_path())+" POS "+c->get_position()+" bt "+p_xform); @@ -1620,7 +1606,7 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_ if (p_node == gui.tooltip_popup) continue; - CanvasItem *ci = p_node->get_child(i)->cast_to<CanvasItem>(); + CanvasItem *ci = Object::cast_to<CanvasItem>(p_node->get_child(i)); if (!ci || ci->is_set_as_toplevel()) continue; @@ -1649,7 +1635,7 @@ bool Viewport::_gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_che CanvasItem *ci = p_at_control; while (ci) { - Control *control = ci->cast_to<Control>(); + Control *control = Object::cast_to<Control>(ci); if (control) { if (control->can_drop_data(p_at_pos, gui.drag_data)) { @@ -1774,7 +1760,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { CanvasItem *ci = gui.mouse_focus; while (ci) { - Control *control = ci->cast_to<Control>(); + Control *control = Object::cast_to<Control>(ci); if (control) { if (control->get_focus_mode() != Control::FOCUS_NONE) { if (control != gui.key_focus) { @@ -1895,7 +1881,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { CanvasItem *ci = gui.mouse_focus; while (ci) { - Control *control = ci->cast_to<Control>(); + Control *control = Object::cast_to<Control>(ci); if (control) { gui.drag_data = control->get_drag_data(control->get_global_transform_with_canvas().affine_inverse().xform(mpos) - gui.drag_accum); @@ -2240,7 +2226,7 @@ void Viewport::_gui_remove_from_modal_stack(List<Control *>::Element *MI, Object if (!next) { //top of stack Object *pfo = ObjectDB::get_instance(p_prev_focus_owner); - Control *pfoc = pfo->cast_to<Control>(); + Control *pfoc = Object::cast_to<Control>(pfo); if (!pfoc) return; @@ -2270,7 +2256,7 @@ void Viewport::_gui_force_drag(Control *p_base, const Variant &p_data, Control * void Viewport::_gui_set_drag_preview(Control *p_base, Control *p_control) { ERR_FAIL_NULL(p_control); - ERR_FAIL_COND(!((Object *)p_control)->cast_to<Control>()); + ERR_FAIL_COND(!Object::cast_to<Control>((Object *)p_control)); ERR_FAIL_COND(p_control->is_inside_tree()); ERR_FAIL_COND(p_control->get_parent() != NULL); @@ -2445,14 +2431,18 @@ void Viewport::unhandled_input(const Ref<InputEvent> &p_event) { get_tree()->_call_input_pause(unhandled_input_group, "_unhandled_input", p_event); //call_group(GROUP_CALL_REVERSE|GROUP_CALL_REALTIME|GROUP_CALL_MULIILEVEL,"unhandled_input","_unhandled_input",ev); - if (!get_tree()->input_handled && p_event->cast_to<InputEventKey>() != NULL) { + if (!get_tree()->input_handled && Object::cast_to<InputEventKey>(*p_event) != NULL) { get_tree()->_call_input_pause(unhandled_key_input_group, "_unhandled_key_input", p_event); //call_group(GROUP_CALL_REVERSE|GROUP_CALL_REALTIME|GROUP_CALL_MULIILEVEL,"unhandled_key_input","_unhandled_key_input",ev); } if (physics_object_picking && !get_tree()->input_handled) { - if (Input::get_singleton()->get_mouse_mode() != Input::MOUSE_MODE_CAPTURED && (p_event->cast_to<InputEventMouseButton>() || p_event->cast_to<InputEventMouseMotion>() || p_event->cast_to<InputEventScreenDrag>() || p_event->cast_to<InputEventScreenTouch>())) { + if (Input::get_singleton()->get_mouse_mode() != Input::MOUSE_MODE_CAPTURED && + (Object::cast_to<InputEventMouseButton>(*p_event) || + Object::cast_to<InputEventMouseMotion>(*p_event) || + Object::cast_to<InputEventScreenDrag>(*p_event) || + Object::cast_to<InputEventScreenTouch>(*p_event))) { physics_picking_events.push_back(p_event); } } @@ -2567,7 +2557,7 @@ Control *Viewport::get_modal_stack_top() const { String Viewport::get_configuration_warning() const { - /*if (get_parent() && !get_parent()->cast_to<Control>() && !render_target) { + /*if (get_parent() && !Object::cast_to<Control>(get_parent()) && !render_target) { return TTR("This viewport is not set as render target. If you intend for it to display its contents directly to the screen, make it a child of a Control so it can obtain a size. Otherwise, make it a RenderTarget and assign its internal texture to some node for display."); }*/ diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index d7ea675a47..3ce44e2c31 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -151,18 +151,18 @@ Node *SceneState::instance(GenEditState p_edit_state) const { //print_line("created"); //node belongs to this scene and must be created Object *obj = ClassDB::instance(snames[n.type]); - if (!obj || !obj->cast_to<Node>()) { + if (!Object::cast_to<Node>(obj)) { if (obj) { memdelete(obj); obj = NULL; } WARN_PRINT(String("Warning node of type " + snames[n.type].operator String() + " does not exist.").ascii().get_data()); if (n.parent >= 0 && n.parent < nc && ret_nodes[n.parent]) { - if (ret_nodes[n.parent]->cast_to<Spatial>()) { + if (Object::cast_to<Spatial>(ret_nodes[n.parent])) { obj = memnew(Spatial); - } else if (ret_nodes[n.parent]->cast_to<Control>()) { + } else if (Object::cast_to<Control>(ret_nodes[n.parent])) { obj = memnew(Control); - } else if (ret_nodes[n.parent]->cast_to<Node2D>()) { + } else if (Object::cast_to<Node2D>(ret_nodes[n.parent])) { obj = memnew(Node2D); } } @@ -172,7 +172,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const { } } - node = obj->cast_to<Node>(); + node = Object::cast_to<Node>(obj); } else { print_line("wtf class is disabled for: " + itos(n.type)); @@ -754,7 +754,7 @@ Error SceneState::_parse_connections(Node *p_owner, Node *p_node, Map<StringName // only connections that originate or end into main saved scene are saved // everything else is discarded - Node *target = c.target->cast_to<Node>(); + Node *target = Object::cast_to<Node>(c.target); if (!target) { continue; diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp index 49cd030a9a..0cccdc4fbf 100644 --- a/scene/resources/scene_format_text.cpp +++ b/scene/resources/scene_format_text.cpp @@ -239,7 +239,7 @@ Error ResourceInteractiveLoaderText::poll() { return error; } - Resource *r = obj->cast_to<Resource>(); + Resource *r = Object::cast_to<Resource>(obj); if (!r) { error_text += "Can't create sub resource of type, because not a resource: " + type; @@ -305,7 +305,7 @@ Error ResourceInteractiveLoaderText::poll() { return error; } - Resource *r = obj->cast_to<Resource>(); + Resource *r = Object::cast_to<Resource>(obj); if (!r) { error_text += "Can't create sub resource of type, because not a resource: " + res_type; diff --git a/scene/resources/shape.cpp b/scene/resources/shape.cpp index 6be88374e5..d719aa5403 100644 --- a/scene/resources/shape.cpp +++ b/scene/resources/shape.cpp @@ -74,7 +74,7 @@ Ref<ArrayMesh> Shape::get_debug_mesh() { arr.resize(Mesh::ARRAY_MAX); arr[Mesh::ARRAY_VERTEX] = array; - SceneTree *st = OS::get_singleton()->get_main_loop()->cast_to<SceneTree>(); + SceneTree *st = Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop()); debug_mesh_cache->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, arr); diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index ac1bb105ac..c2c7c37762 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -1030,14 +1030,13 @@ RES ResourceFormatLoaderTheme::load(const String &p_path, const String &p_origin ERR_FAIL_V(RES()); } - if (res->cast_to<StyleBox>()) { - + if (Object::cast_to<StyleBox>(*res)) { theme->set_stylebox(item, control, res); - } else if (res->cast_to<Font>()) { + } else if (Object::cast_to<Font>(*res)) { theme->set_font(item, control, res); - } else if (res->cast_to<Font>()) { + } else if (Object::cast_to<Font>(*res)) { theme->set_font(item, control, res); - } else if (res->cast_to<Texture>()) { + } else if (Object::cast_to<Texture>(*res)) { theme->set_icon(item, control, res); } else { memdelete(f); diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index f9fdd9432d..903e831399 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -654,8 +654,8 @@ void AudioServer::_update_bus_effects(int p_bus) { buses[p_bus]->channels[i].effect_instances.resize(buses[p_bus]->effects.size()); for (int j = 0; j < buses[p_bus]->effects.size(); j++) { Ref<AudioEffectInstance> fx = buses[p_bus]->effects[j].effect->instance(); - if (fx->cast_to<AudioEffectCompressorInstance>()) { - fx->cast_to<AudioEffectCompressorInstance>()->set_current_channel(i); + if (Object::cast_to<AudioEffectCompressorInstance>(*fx)) { + Object::cast_to<AudioEffectCompressorInstance>(*fx)->set_current_channel(i); } buses[p_bus]->channels[i].effect_instances[j] = fx; } |