summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--core/variant/container_type_validate.h5
-rw-r--r--doc/classes/CharacterBody2D.xml4
-rw-r--r--doc/classes/Decal.xml3
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/typed_array_usage.gd3
-rw-r--r--scene/3d/decal.cpp2
5 files changed, 11 insertions, 6 deletions
diff --git a/core/variant/container_type_validate.h b/core/variant/container_type_validate.h
index ad679db9d0..ffe1dc90a3 100644
--- a/core/variant/container_type_validate.h
+++ b/core/variant/container_type_validate.h
@@ -73,7 +73,7 @@ struct ContainerTypeValidate {
return type != p_type.type || class_name != p_type.class_name || script != p_type.script;
}
- // Coerces String and StringName into each other when needed.
+ // Coerces String and StringName into each other and int into float when needed.
_FORCE_INLINE_ bool validate(Variant &inout_variant, const char *p_operation = "use") const {
if (type == Variant::NIL) {
return true;
@@ -89,6 +89,9 @@ struct ContainerTypeValidate {
} else if (type == Variant::STRING_NAME && inout_variant.get_type() == Variant::STRING) {
inout_variant = StringName(inout_variant);
return true;
+ } else if (type == Variant::FLOAT && inout_variant.get_type() == Variant::INT) {
+ inout_variant = (float)inout_variant;
+ return true;
}
ERR_FAIL_V_MSG(false, "Attempted to " + String(p_operation) + " a variable of type '" + Variant::get_type_name(inout_variant.get_type()) + "' into a " + where + " of type '" + Variant::get_type_name(type) + "'.");
diff --git a/doc/classes/CharacterBody2D.xml b/doc/classes/CharacterBody2D.xml
index 7395556d05..51cc752cae 100644
--- a/doc/classes/CharacterBody2D.xml
+++ b/doc/classes/CharacterBody2D.xml
@@ -71,10 +71,10 @@
print("Collided with: ", collision.collider.name)
[/gdscript]
[csharp]
- for (int i = 0; i < GetSlideCount(); i++)
+ for (int i = 0; i < GetSlideCollisionCount(); i++)
{
KinematicCollision2D collision = GetSlideCollision(i);
- GD.Print("Collided with: ", (collision.Collider as Node).Name);
+ GD.Print("Collided with: ", (collision.GetCollider() as Node).Name);
}
[/csharp]
[/codeblocks]
diff --git a/doc/classes/Decal.xml b/doc/classes/Decal.xml
index 8f2303cc9d..ddfa64891d 100644
--- a/doc/classes/Decal.xml
+++ b/doc/classes/Decal.xml
@@ -88,7 +88,8 @@
[b]Note:[/b] Setting [member normal_fade] to a value greater than [code]0.0[/code] has a small performance cost due to the added normal angle computations.
</member>
<member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(2, 2, 2)">
- Sets the size of the [AABB] used by the decal. The AABB goes from [code]-size/2[/code] to [code]size/2[/code].
+ Sets the size of the [AABB] used by the decal. All dimensions must be set to a value greater than zero (they will be clamped to [code]0.001[/code] if this is not the case). The AABB goes from [code]-size/2[/code] to [code]size/2[/code].
+ [b]Note:[/b] To improve culling efficiency of "hard surface" decals, set their [member upper_fade] and [member lower_fade] to [code]0.0[/code] and set the Y component of the [member size] as low as possible. This will reduce the decals' AABB size without affecting their appearance.
</member>
<member name="texture_albedo" type="Texture2D" setter="set_texture" getter="get_texture">
[Texture2D] with the base [Color] of the Decal. Either this or the [member texture_emission] must be set for the Decal to be visible. Use the alpha channel like a mask to smoothly blend the edges of the decal with the underlying object.
diff --git a/modules/gdscript/tests/scripts/analyzer/features/typed_array_usage.gd b/modules/gdscript/tests/scripts/analyzer/features/typed_array_usage.gd
index 092ae49d00..7416ecd87a 100644
--- a/modules/gdscript/tests/scripts/analyzer/features/typed_array_usage.gd
+++ b/modules/gdscript/tests/scripts/analyzer/features/typed_array_usage.gd
@@ -86,7 +86,8 @@ func test():
var typed_int := 556
var converted_floats: Array[float] = [typed_int]
- assert(str(converted_floats) == '[556]')
+ converted_floats.push_back(498)
+ assert(str(converted_floats) == '[556, 498]')
assert(converted_floats.get_typed_builtin() == TYPE_FLOAT)
diff --git a/scene/3d/decal.cpp b/scene/3d/decal.cpp
index e122adcc8c..6f2717fd41 100644
--- a/scene/3d/decal.cpp
+++ b/scene/3d/decal.cpp
@@ -31,7 +31,7 @@
#include "decal.h"
void Decal::set_size(const Vector3 &p_size) {
- size = p_size;
+ size = Vector3(MAX(0.001, p_size.x), MAX(0.001, p_size.y), MAX(0.001, p_size.z));
RS::get_singleton()->decal_set_size(decal, p_size);
update_gizmos();
}