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-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp14
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h1
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp7
-rw-r--r--scene/resources/texture.cpp6
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.cpp2
5 files changed, 20 insertions, 10 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 2a8d4fcded..519614343b 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -2032,7 +2032,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
if (p_data.size()) {
for (uint32_t i = 0; i < image_create_info.arrayLayers; i++) {
- texture_update(id, i, p_data[i]);
+ _texture_update(id, i, p_data[i], RD::BARRIER_MASK_ALL, true);
}
}
return id;
@@ -2279,10 +2279,14 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p
}
Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, uint32_t p_post_barrier) {
+ return _texture_update(p_texture, p_layer, p_data, p_post_barrier, false);
+}
+
+Error RenderingDeviceVulkan::_texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, uint32_t p_post_barrier, bool p_use_setup_queue) {
_THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V_MSG(draw_list || compute_list, ERR_INVALID_PARAMETER,
- "Updating textures in is forbidden during creation of a draw or compute list");
+ ERR_FAIL_COND_V_MSG((draw_list || compute_list) && !p_use_setup_queue, ERR_INVALID_PARAMETER,
+ "Updating textures is forbidden during creation of a draw or compute list");
Texture *texture = texture_owner.getornull(p_texture);
ERR_FAIL_COND_V(!texture, ERR_INVALID_PARAMETER);
@@ -2323,7 +2327,7 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
const uint8_t *r = p_data.ptr();
- VkCommandBuffer command_buffer = p_post_barrier ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer;
+ VkCommandBuffer command_buffer = p_use_setup_queue ? frames[frame].setup_command_buffer : frames[frame].draw_command_buffer;
//barrier to transfer
{
@@ -2376,7 +2380,7 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
to_allocate >>= get_compressed_image_format_pixel_rshift(texture->format);
uint32_t alloc_offset, alloc_size;
- Error err = _staging_buffer_allocate(to_allocate, required_align, alloc_offset, alloc_size, false, p_post_barrier);
+ Error err = _staging_buffer_allocate(to_allocate, required_align, alloc_offset, alloc_size, false, !p_use_setup_queue);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
uint8_t *write_ptr;
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index 1f86fe9e48..1d6188018c 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -156,6 +156,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
uint32_t texture_upload_region_size_px = 0;
Vector<uint8_t> _texture_get_data_from_image(Texture *tex, VkImage p_image, VmaAllocation p_allocation, uint32_t p_layer, bool p_2d = false);
+ Error _texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, uint32_t p_post_barrier, bool p_use_setup_queue);
/*****************/
/**** SAMPLER ****/
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 1183da4d04..94863bf722 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -888,6 +888,7 @@ void VisualShaderGraphPlugin::remove_node(VisualShader::Type p_type, int p_id) {
void VisualShaderGraphPlugin::connect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) {
if (visual_shader->get_shader_type() == p_type) {
VisualShaderEditor::get_singleton()->graph->connect_node(itos(p_from_node), p_from_port, itos(p_to_node), p_to_port);
+ connections.push_back({ p_from_node, p_from_port, p_to_node, p_to_port });
if (links[p_to_node].input_ports.has(p_to_port) && links[p_to_node].input_ports[p_to_port].default_input_button != nullptr) {
links[p_to_node].input_ports[p_to_port].default_input_button->hide();
}
@@ -897,6 +898,12 @@ void VisualShaderGraphPlugin::connect_nodes(VisualShader::Type p_type, int p_fro
void VisualShaderGraphPlugin::disconnect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) {
if (visual_shader->get_shader_type() == p_type) {
VisualShaderEditor::get_singleton()->graph->disconnect_node(itos(p_from_node), p_from_port, itos(p_to_node), p_to_port);
+ for (List<VisualShader::Connection>::Element *E = connections.front(); E; E = E->next()) {
+ if (E->get().from_node == p_from_node && E->get().from_port == p_from_port && E->get().to_node == p_to_node && E->get().to_port == p_to_port) {
+ connections.erase(E);
+ break;
+ }
+ }
if (links[p_to_node].input_ports.has(p_to_port) && links[p_to_node].input_ports[p_to_port].default_input_button != nullptr && links[p_to_node].visual_node->get_input_port_default_value(p_to_port).get_type() != Variant::NIL) {
links[p_to_node].input_ports[p_to_port].default_input_button->show();
set_input_port_default_value(p_type, p_to_node, p_to_port, links[p_to_node].visual_node->get_input_port_default_value(p_to_port));
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index d09a1d9f90..98997e482a 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -1412,7 +1412,7 @@ void CurveTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &CurveTexture::_update);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "32,4096"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_mode", PROPERTY_HINT_ENUM, "RGB,Red"), "set_texture_mode", "get_texture_mode");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve");
@@ -1559,7 +1559,7 @@ void Curve3Texture::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &Curve3Texture::_update);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "32,4096"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_x", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_x", "get_curve_x");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_y", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_y", "get_curve_y");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_z", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_z", "get_curve_z");
@@ -1762,7 +1762,7 @@ void GradientTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &GradientTexture::_update);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
}
void GradientTexture::set_gradient(Ref<Gradient> p_gradient) {
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
index c592fcfe00..3aa201882f 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
@@ -1602,8 +1602,6 @@ void RendererStorageRD::material_set_param(RID p_material, const StringName &p_p
} else {
_material_queue_update(material, true, true);
}
-
- print_line("set parameter: " + String(p_param));
}
Variant RendererStorageRD::material_get_param(RID p_material, const StringName &p_param) const {