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-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs
index b64b843b7c..b720fb93a3 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs
@@ -328,15 +328,15 @@ namespace Godot.SourceGenerators
private static void AppendGroupingPropertyInfo(StringBuilder source, PropertyInfo propertyInfo)
{
- source.Append(" properties.Add(new(type: (Godot.Variant.Type)")
+ source.Append(" properties.Add(new(type: (global::Godot.Variant.Type)")
.Append((int)VariantType.Nil)
.Append(", name: \"")
.Append(propertyInfo.Name)
- .Append("\", hint: (Godot.PropertyHint)")
+ .Append("\", hint: (global::Godot.PropertyHint)")
.Append((int)PropertyHint.None)
.Append(", hintString: \"")
.Append(propertyInfo.HintString)
- .Append("\", usage: (Godot.PropertyUsageFlags)")
+ .Append("\", usage: (global::Godot.PropertyUsageFlags)")
.Append((int)propertyInfo.Usage)
.Append(", exported: true));\n");
}