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-rw-r--r--.clang-tidy6
-rw-r--r--SConstruct4
-rw-r--r--core/config/project_settings.cpp6
-rw-r--r--core/core_bind.cpp19
-rw-r--r--core/core_bind.h9
-rw-r--r--core/core_constants.cpp2
-rw-r--r--core/crypto/crypto.cpp8
-rw-r--r--core/crypto/crypto.h8
-rw-r--r--core/extension/gdnative_interface.cpp2
-rw-r--r--core/extension/gdnative_interface.h4
-rw-r--r--core/extension/native_extension.cpp20
-rw-r--r--core/extension/native_extension.h13
-rw-r--r--core/input/input.cpp4
-rw-r--r--core/input/input.h8
-rw-r--r--core/io/file_access_network.h11
-rw-r--r--core/io/file_access_zip.h2
-rw-r--r--core/io/image_loader.cpp10
-rw-r--r--core/io/image_loader.h2
-rw-r--r--core/io/ip.cpp3
-rw-r--r--core/io/marshalls.cpp20
-rw-r--r--core/io/resource.cpp12
-rw-r--r--core/io/resource.h2
-rw-r--r--core/io/resource_format_binary.cpp141
-rw-r--r--core/io/resource_format_binary.h30
-rw-r--r--core/io/resource_importer.cpp6
-rw-r--r--core/io/resource_importer.h2
-rw-r--r--core/io/resource_loader.cpp38
-rw-r--r--core/io/resource_loader.h12
-rw-r--r--core/io/resource_saver.cpp12
-rw-r--r--core/io/resource_saver.h16
-rw-r--r--core/io/stream_peer_tcp.cpp2
-rw-r--r--core/io/translation_loader_po.cpp36
-rw-r--r--core/io/translation_loader_po.h4
-rw-r--r--core/math/basis.cpp302
-rw-r--r--core/math/basis.h149
-rw-r--r--core/math/camera_matrix.cpp36
-rw-r--r--core/math/convex_hull.cpp2
-rw-r--r--core/math/geometry_2d.cpp6
-rw-r--r--core/math/math_fieldwise.cpp48
-rw-r--r--core/math/random_pcg.h4
-rw-r--r--core/math/rect2.cpp32
-rw-r--r--core/math/transform_2d.cpp116
-rw-r--r--core/math/transform_2d.h87
-rw-r--r--core/math/transform_3d.cpp12
-rw-r--r--core/math/transform_3d.h6
-rw-r--r--core/object/class_db.cpp187
-rw-r--r--core/object/class_db.h30
-rw-r--r--core/object/object.cpp2
-rw-r--r--core/object/ref_counted.cpp4
-rw-r--r--core/object/ref_counted.h4
-rw-r--r--core/object/script_language.h2
-rw-r--r--core/os/os.h6
-rw-r--r--core/os/pool_allocator.h16
-rw-r--r--core/string/optimized_translation.cpp4
-rw-r--r--core/string/ustring.cpp33
-rw-r--r--core/variant/variant.cpp95
-rw-r--r--core/variant/variant_call.cpp18
-rw-r--r--core/variant/variant_construct.cpp10
-rw-r--r--core/variant/variant_parser.cpp18
-rw-r--r--core/variant/variant_parser.h2
-rw-r--r--core/variant/variant_setget.cpp30
-rw-r--r--core/variant/variant_setget.h12
-rw-r--r--core/variant/variant_utility.cpp16
-rw-r--r--doc/classes/@GlobalScope.xml1
-rw-r--r--doc/classes/AnimationNodeStateMachine.xml26
-rw-r--r--doc/classes/AspectRatioContainer.xml1
-rw-r--r--doc/classes/BaseMaterial3D.xml15
-rw-r--r--doc/classes/BoxContainer.xml1
-rw-r--r--doc/classes/CenterContainer.xml1
-rw-r--r--doc/classes/Container.xml1
-rw-r--r--doc/classes/DisplayServer.xml13
-rw-r--r--doc/classes/Environment.xml51
-rw-r--r--doc/classes/GridContainer.xml1
-rw-r--r--doc/classes/HBoxContainer.xml1
-rw-r--r--doc/classes/HSplitContainer.xml1
-rw-r--r--doc/classes/InputMap.xml1
-rw-r--r--doc/classes/Label3D.xml10
-rw-r--r--doc/classes/MarginContainer.xml1
-rw-r--r--doc/classes/NativeExtension.xml4
-rw-r--r--doc/classes/NavigationRegion2D.xml8
-rw-r--r--doc/classes/NavigationRegion3D.xml6
-rw-r--r--doc/classes/OS.xml9
-rw-r--r--doc/classes/Object.xml6
-rw-r--r--doc/classes/PanelContainer.xml1
-rw-r--r--doc/classes/Performance.xml6
-rw-r--r--doc/classes/PhysicalSkyMaterial.xml2
-rw-r--r--doc/classes/PlaceholderCubemap.xml9
-rw-r--r--doc/classes/PlaceholderCubemapArray.xml9
-rw-r--r--doc/classes/PlaceholderMaterial.xml9
-rw-r--r--doc/classes/PlaceholderMesh.xml13
-rw-r--r--doc/classes/PlaceholderTexture2D.xml13
-rw-r--r--doc/classes/PlaceholderTexture2DArray.xml9
-rw-r--r--doc/classes/PlaceholderTexture3D.xml13
-rw-r--r--doc/classes/PlaceholderTextureLayered.xml15
-rw-r--r--doc/classes/PrismMesh.xml2
-rw-r--r--doc/classes/ProceduralSkyMaterial.xml3
-rw-r--r--doc/classes/RenderingServer.xml16
-rw-r--r--doc/classes/SceneTree.xml1
-rw-r--r--doc/classes/ScrollContainer.xml1
-rw-r--r--doc/classes/SphereMesh.xml4
-rw-r--r--doc/classes/SplitContainer.xml1
-rw-r--r--doc/classes/SpriteBase3D.xml5
-rw-r--r--doc/classes/TabContainer.xml1
-rw-r--r--doc/classes/TubeTrailMesh.xml2
-rw-r--r--doc/classes/VBoxContainer.xml1
-rw-r--r--doc/classes/VSplitContainer.xml1
-rw-r--r--doc/classes/Viewport.xml17
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp60
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp2
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp4
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h3
-rw-r--r--drivers/gles3/shader_gles3.h2
-rw-r--r--drivers/gles3/shaders/SCsub3
-rw-r--r--drivers/gles3/storage/config.h68
-rw-r--r--drivers/gles3/storage/material_storage.cpp162
-rw-r--r--drivers/gles3/storage/mesh_storage.cpp112
-rw-r--r--drivers/gles3/texture_loader_gles3.cpp2
-rw-r--r--drivers/gles3/texture_loader_gles3.h2
-rw-r--r--drivers/png/resource_saver_png.cpp6
-rw-r--r--drivers/png/resource_saver_png.h6
-rw-r--r--drivers/register_driver_types.cpp2
-rw-r--r--drivers/unix/dir_access_unix.h4
-rw-r--r--drivers/unix/os_unix.cpp16
-rw-r--r--drivers/unix/os_unix.h3
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp5
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h5
-rw-r--r--drivers/vulkan/vulkan_context.cpp5
-rw-r--r--drivers/vulkan/vulkan_context.h43
-rw-r--r--editor/action_map_editor.cpp33
-rw-r--r--editor/action_map_editor.h3
-rw-r--r--editor/animation_bezier_editor.h12
-rw-r--r--editor/animation_track_editor.cpp34
-rw-r--r--editor/animation_track_editor.h33
-rw-r--r--editor/animation_track_editor_plugins.cpp1
-rw-r--r--editor/animation_track_editor_plugins.h8
-rw-r--r--editor/code_editor.cpp98
-rw-r--r--editor/code_editor.h12
-rw-r--r--editor/connections_dialog.h2
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_protocol.cpp24
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_protocol.h6
-rw-r--r--editor/debugger/editor_debugger_inspector.cpp4
-rw-r--r--editor/debugger/editor_debugger_inspector.h2
-rw-r--r--editor/debugger/editor_debugger_node.h2
-rw-r--r--editor/debugger/editor_performance_profiler.h2
-rw-r--r--editor/debugger/editor_profiler.cpp6
-rw-r--r--editor/debugger/editor_profiler.h14
-rw-r--r--editor/debugger/editor_visual_profiler.cpp14
-rw-r--r--editor/debugger/editor_visual_profiler.h17
-rw-r--r--editor/debugger/script_editor_debugger.cpp2
-rw-r--r--editor/editor_about.cpp1
-rw-r--r--editor/editor_audio_buses.cpp1
-rw-r--r--editor/editor_audio_buses.h8
-rw-r--r--editor/editor_autoload_settings.cpp2
-rw-r--r--editor/editor_data.cpp2
-rw-r--r--editor/editor_data.h2
-rw-r--r--editor/editor_export.cpp4
-rw-r--r--editor/editor_export.h5
-rw-r--r--editor/editor_file_dialog.cpp7
-rw-r--r--editor/editor_file_dialog.h18
-rw-r--r--editor/editor_folding.cpp22
-rw-r--r--editor/editor_folding.h10
-rw-r--r--editor/editor_help.h4
-rw-r--r--editor/editor_inspector.cpp23
-rw-r--r--editor/editor_inspector.h2
-rw-r--r--editor/editor_node.cpp49
-rw-r--r--editor/editor_node.h38
-rw-r--r--editor/editor_properties.cpp18
-rw-r--r--editor/editor_properties.h6
-rw-r--r--editor/editor_properties_array_dict.cpp2
-rw-r--r--editor/editor_resource_picker.cpp16
-rw-r--r--editor/editor_resource_picker.h6
-rw-r--r--editor/editor_resource_preview.cpp4
-rw-r--r--editor/editor_resource_preview.h4
-rw-r--r--editor/editor_spin_slider.cpp4
-rw-r--r--editor/editor_spin_slider.h17
-rw-r--r--editor/fileserver/editor_file_server.cpp3
-rw-r--r--editor/fileserver/editor_file_server.h8
-rw-r--r--editor/filesystem_dock.cpp18
-rw-r--r--editor/filesystem_dock.h1
-rw-r--r--editor/icons/ExternalLink.svg2
-rw-r--r--editor/icons/RandomNumberGenerator.svg1
-rw-r--r--editor/import/collada.cpp36
-rw-r--r--editor/import/resource_importer_scene.cpp8
-rw-r--r--editor/import/resource_importer_scene.h4
-rw-r--r--editor/import/scene_import_settings.cpp2
-rw-r--r--editor/import/scene_import_settings.h14
-rw-r--r--editor/inspector_dock.cpp26
-rw-r--r--editor/inspector_dock.h2
-rw-r--r--editor/plugin_config_dialog.h2
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp4
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.h8
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp5
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.h10
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp1185
-rw-r--r--editor/plugins/animation_state_machine_editor.h100
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp58
-rw-r--r--editor/plugins/asset_library_editor_plugin.h17
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp16
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h20
-rw-r--r--editor/plugins/editor_preview_plugins.cpp22
-rw-r--r--editor/plugins/editor_preview_plugins.h22
-rw-r--r--editor/plugins/light_occluder_2d_editor_plugin.cpp2
-rw-r--r--editor/plugins/mesh_editor_plugin.cpp2
-rw-r--r--editor/plugins/mesh_library_editor_plugin.h6
-rw-r--r--editor/plugins/multimesh_editor_plugin.cpp6
-rw-r--r--editor/plugins/multimesh_editor_plugin.h2
-rw-r--r--editor/plugins/navigation_polygon_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp26
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp74
-rw-r--r--editor/plugins/node_3d_editor_plugin.h8
-rw-r--r--editor/plugins/packed_scene_translation_parser_plugin.cpp2
-rw-r--r--editor/plugins/path_2d_editor_plugin.h6
-rw-r--r--editor/plugins/path_3d_editor_plugin.cpp6
-rw-r--r--editor/plugins/path_3d_editor_plugin.h2
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.h4
-rw-r--r--editor/plugins/polygon_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/polygon_3d_editor_plugin.h4
-rw-r--r--editor/plugins/resource_preloader_editor_plugin.cpp16
-rw-r--r--editor/plugins/script_editor_plugin.cpp54
-rw-r--r--editor/plugins/script_editor_plugin.h30
-rw-r--r--editor/plugins/script_text_editor.cpp43
-rw-r--r--editor/plugins/script_text_editor.h4
-rw-r--r--editor/plugins/shader_editor_plugin.h2
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.h2
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp6
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.h2
-rw-r--r--editor/plugins/text_editor.cpp6
-rw-r--r--editor/plugins/text_editor.h4
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp4
-rw-r--r--editor/plugins/texture_region_editor_plugin.h4
-rw-r--r--editor/plugins/theme_editor_plugin.cpp20
-rw-r--r--editor/plugins/theme_editor_plugin.h2
-rw-r--r--editor/plugins/tiles/tile_data_editors.h10
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp30
-rw-r--r--editor/plugins/tiles/tile_map_editor.h2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp20
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h2
-rw-r--r--editor/progress_dialog.h2
-rw-r--r--editor/property_editor.cpp38
-rw-r--r--editor/property_editor.h8
-rw-r--r--editor/property_selector.h2
-rw-r--r--editor/rename_dialog.h6
-rw-r--r--editor/scene_tree_dock.cpp14
-rw-r--r--editor/scene_tree_dock.h10
-rw-r--r--editor/script_create_dialog.cpp2
-rw-r--r--editor/shader_create_dialog.cpp4
-rw-r--r--editor/shader_globals_editor.cpp2
-rw-r--r--gles3_builders.py30
-rw-r--r--main/main.cpp51
-rw-r--r--methods.py35
-rw-r--r--modules/basis_universal/register_types.cpp12
-rw-r--r--modules/basis_universal/register_types.h6
-rw-r--r--modules/bmp/register_types.cpp12
-rw-r--r--modules/bmp/register_types.h6
-rw-r--r--modules/camera/register_types.cpp11
-rw-r--r--modules/camera/register_types.h6
-rw-r--r--modules/csg/csg.cpp6
-rw-r--r--modules/csg/csg_shape.cpp2
-rw-r--r--modules/csg/doc_classes/CSGSphere3D.xml2
-rw-r--r--modules/csg/register_types.cpp32
-rw-r--r--modules/csg/register_types.h6
-rw-r--r--modules/cvtt/image_compress_cvtt.cpp4
-rw-r--r--modules/cvtt/register_types.cpp12
-rw-r--r--modules/cvtt/register_types.h6
-rw-r--r--modules/dds/register_types.cpp12
-rw-r--r--modules/dds/register_types.h6
-rw-r--r--modules/dds/texture_loader_dds.cpp22
-rw-r--r--modules/dds/texture_loader_dds.h2
-rw-r--r--modules/denoise/register_types.cpp11
-rw-r--r--modules/denoise/register_types.h6
-rw-r--r--modules/enet/register_types.cpp12
-rw-r--r--modules/enet/register_types.h6
-rw-r--r--modules/etcpak/register_types.cpp11
-rw-r--r--modules/etcpak/register_types.h8
-rw-r--r--modules/freetype/register_types.cpp12
-rw-r--r--modules/freetype/register_types.h6
-rw-r--r--modules/gdscript/editor/gdscript_translation_parser_plugin.cpp2
-rw-r--r--modules/gdscript/gdscript.cpp14
-rw-r--r--modules/gdscript/gdscript.h8
-rw-r--r--modules/gdscript/gdscript_compiler.cpp2
-rw-r--r--modules/gdscript/gdscript_editor.cpp2
-rw-r--r--modules/gdscript/gdscript_utility_functions.cpp2
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp2
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp2
-rw-r--r--modules/gdscript/register_types.cpp70
-rw-r--r--modules/gdscript/register_types.h6
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.cpp2
-rw-r--r--modules/glslang/register_types.cpp13
-rw-r--r--modules/glslang/register_types.h7
-rw-r--r--modules/gltf/gltf_document.cpp30
-rw-r--r--modules/gltf/register_types.cpp73
-rw-r--r--modules/gltf/register_types.h6
-rw-r--r--modules/gridmap/grid_map.cpp2
-rw-r--r--modules/gridmap/grid_map.h2
-rw-r--r--modules/gridmap/register_types.cpp15
-rw-r--r--modules/gridmap/register_types.h6
-rw-r--r--modules/hdr/register_types.cpp12
-rw-r--r--modules/hdr/register_types.h6
-rw-r--r--modules/jpg/register_types.cpp12
-rw-r--r--modules/jpg/register_types.h6
-rw-r--r--modules/jsonrpc/register_types.cpp11
-rw-r--r--modules/jsonrpc/register_types.h6
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.cpp18
-rw-r--r--modules/lightmapper_rd/register_types.cpp11
-rw-r--r--modules/lightmapper_rd/register_types.h6
-rw-r--r--modules/mbedtls/register_types.cpp12
-rw-r--r--modules/mbedtls/register_types.h6
-rw-r--r--modules/meshoptimizer/register_types.cpp12
-rw-r--r--modules/meshoptimizer/register_types.h6
-rw-r--r--modules/minimp3/register_types.cpp11
-rw-r--r--modules/minimp3/register_types.h6
-rw-r--r--modules/mobile_vr/mobile_vr_interface.cpp12
-rw-r--r--modules/mobile_vr/register_types.cpp12
-rw-r--r--modules/mobile_vr/register_types.h6
-rw-r--r--modules/mono/csharp_script.cpp16
-rw-r--r--modules/mono/csharp_script.h8
-rw-r--r--modules/mono/editor/bindings_generator.cpp2
-rw-r--r--modules/mono/glue/base_object_glue.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h12
-rw-r--r--modules/mono/register_types.cpp12
-rw-r--r--modules/mono/register_types.h6
-rw-r--r--modules/msdfgen/register_types.cpp12
-rw-r--r--modules/msdfgen/register_types.h6
-rw-r--r--modules/navigation/navigation_mesh_generator.cpp18
-rw-r--r--modules/navigation/register_types.cpp22
-rw-r--r--modules/navigation/register_types.h6
-rw-r--r--modules/noise/noise.cpp4
-rw-r--r--modules/noise/register_types.cpp19
-rw-r--r--modules/noise/register_types.h6
-rw-r--r--modules/ogg/register_types.cpp12
-rw-r--r--modules/ogg/register_types.h6
-rw-r--r--modules/openxr/extensions/openxr_vulkan_extension.h10
-rw-r--r--modules/openxr/openxr_api.h4
-rw-r--r--modules/openxr/register_types.cpp62
-rw-r--r--modules/openxr/register_types.h7
-rw-r--r--modules/raycast/raycast_occlusion_cull.cpp4
-rw-r--r--modules/raycast/register_types.cpp12
-rw-r--r--modules/raycast/register_types.h6
-rw-r--r--modules/regex/register_types.cpp11
-rw-r--r--modules/regex/register_types.h6
-rw-r--r--modules/register_module_types.h14
-rw-r--r--modules/squish/register_types.cpp12
-rw-r--r--modules/squish/register_types.h6
-rw-r--r--modules/svg/register_types.cpp12
-rw-r--r--modules/svg/register_types.h6
-rw-r--r--modules/text_server_adv/register_types.cpp19
-rw-r--r--modules/text_server_adv/register_types.h12
-rw-r--r--modules/text_server_adv/text_server_adv.cpp6
-rw-r--r--modules/text_server_fb/register_types.cpp19
-rw-r--r--modules/text_server_fb/register_types.h12
-rw-r--r--modules/text_server_fb/text_server_fb.cpp4
-rw-r--r--modules/tga/register_types.cpp12
-rw-r--r--modules/tga/register_types.h6
-rw-r--r--modules/theora/register_types.cpp12
-rw-r--r--modules/theora/register_types.h6
-rw-r--r--modules/theora/video_stream_theora.cpp4
-rw-r--r--modules/theora/video_stream_theora.h4
-rw-r--r--modules/tinyexr/register_types.cpp12
-rw-r--r--modules/tinyexr/register_types.h6
-rw-r--r--modules/upnp/register_types.cpp11
-rw-r--r--modules/upnp/register_types.h6
-rw-r--r--modules/vhacd/register_types.cpp12
-rw-r--r--modules/vhacd/register_types.h6
-rw-r--r--modules/visual_script/editor/visual_script_editor.cpp8
-rw-r--r--modules/visual_script/editor/visual_script_editor.h6
-rw-r--r--modules/visual_script/editor/visual_script_property_selector.h4
-rw-r--r--modules/visual_script/register_types.cpp171
-rw-r--r--modules/visual_script/register_types.h6
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp6
-rw-r--r--modules/visual_script/visual_script_expression.cpp4
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp30
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp26
-rw-r--r--modules/visual_script/visual_script_nodes.cpp72
-rw-r--r--modules/visual_script/visual_script_yield_nodes.cpp8
-rw-r--r--modules/vorbis/register_types.cpp12
-rw-r--r--modules/vorbis/register_types.h6
-rw-r--r--modules/webp/register_types.cpp12
-rw-r--r--modules/webp/register_types.h6
-rw-r--r--modules/webrtc/register_types.cpp12
-rw-r--r--modules/webrtc/register_types.h6
-rw-r--r--modules/websocket/register_types.cpp34
-rw-r--r--modules/websocket/register_types.h6
-rw-r--r--modules/websocket/wsl_client.cpp26
-rw-r--r--modules/websocket/wsl_client.h5
-rw-r--r--modules/webxr/register_types.cpp12
-rw-r--r--modules/webxr/register_types.h6
-rw-r--r--modules/webxr/webxr_interface_js.cpp18
-rw-r--r--modules/xatlas_unwrap/register_types.cpp11
-rw-r--r--modules/xatlas_unwrap/register_types.h6
-rw-r--r--platform/android/display_server_android.cpp19
-rw-r--r--platform/android/display_server_android.h3
-rw-r--r--platform/android/export/export_plugin.cpp17
-rw-r--r--platform/android/export/gradle_export_util.cpp2
-rw-r--r--platform/android/java/app/AndroidManifest.xml7
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java23
-rw-r--r--platform/android/java_godot_io_wrapper.cpp47
-rw-r--r--platform/android/java_godot_io_wrapper.h8
-rw-r--r--platform/android/os_android.cpp7
-rw-r--r--platform/android/os_android.h2
-rw-r--r--platform/iphone/display_server_iphone.h2
-rw-r--r--platform/iphone/display_server_iphone.mm33
-rw-r--r--platform/iphone/export/export_plugin.h2
-rw-r--r--platform/iphone/godot_view_gesture_recognizer.mm1
-rw-r--r--platform/iphone/os_iphone.h2
-rw-r--r--platform/iphone/os_iphone.mm9
-rw-r--r--platform/javascript/detect.py2
-rw-r--r--platform/javascript/display_server_javascript.cpp2
-rw-r--r--platform/javascript/display_server_javascript.h2
-rw-r--r--platform/javascript/http_client_javascript.cpp2
-rw-r--r--platform/javascript/js/libs/library_godot_display.js1
-rw-r--r--platform/javascript/os_javascript.cpp11
-rw-r--r--platform/javascript/os_javascript.h3
-rw-r--r--platform/linuxbsd/detect_prime_x11.cpp2
-rw-r--r--platform/linuxbsd/display_server_x11.cpp32
-rw-r--r--platform/linuxbsd/display_server_x11.h40
-rw-r--r--platform/osx/display_server_osx.h2
-rw-r--r--platform/osx/display_server_osx.mm2
-rw-r--r--platform/osx/os_osx.h2
-rw-r--r--platform/osx/os_osx.mm7
-rw-r--r--platform/uwp/export/app_packager.h4
-rw-r--r--platform/uwp/os_uwp.cpp13
-rw-r--r--platform/uwp/os_uwp.h5
-rw-r--r--platform/windows/display_server_windows.cpp2
-rw-r--r--platform/windows/display_server_windows.h2
-rw-r--r--platform/windows/export/export_plugin.cpp17
-rw-r--r--platform/windows/export/export_plugin.h1
-rw-r--r--platform/windows/os_windows.cpp25
-rw-r--r--platform/windows/os_windows.h3
-rw-r--r--scene/2d/area_2d.h2
-rw-r--r--scene/2d/cpu_particles_2d.cpp40
-rw-r--r--scene/2d/cpu_particles_2d.h2
-rw-r--r--scene/2d/gpu_particles_2d.cpp11
-rw-r--r--scene/2d/gpu_particles_2d.h22
-rw-r--r--scene/2d/light_occluder_2d.cpp1
-rw-r--r--scene/2d/light_occluder_2d.h5
-rw-r--r--scene/2d/navigation_agent_2d.h14
-rw-r--r--scene/2d/navigation_region_2d.cpp6
-rw-r--r--scene/2d/navigation_region_2d.h2
-rw-r--r--scene/2d/node_2d.cpp4
-rw-r--r--scene/2d/physics_body_2d.cpp33
-rw-r--r--scene/2d/physics_body_2d.h4
-rw-r--r--scene/3d/area_3d.cpp2
-rw-r--r--scene/3d/area_3d.h4
-rw-r--r--scene/3d/audio_stream_player_3d.cpp2
-rw-r--r--scene/3d/camera_3d.cpp6
-rw-r--r--scene/3d/collision_shape_3d.cpp2
-rw-r--r--scene/3d/collision_shape_3d.h2
-rw-r--r--scene/3d/cpu_particles_3d.cpp76
-rw-r--r--scene/3d/cpu_particles_3d.h6
-rw-r--r--scene/3d/gpu_particles_3d.h18
-rw-r--r--scene/3d/gpu_particles_collision_3d.cpp4
-rw-r--r--scene/3d/label_3d.cpp36
-rw-r--r--scene/3d/label_3d.h8
-rw-r--r--scene/3d/lightmap_gi.cpp4
-rw-r--r--scene/3d/navigation_agent_3d.h16
-rw-r--r--scene/3d/navigation_region_3d.cpp6
-rw-r--r--scene/3d/navigation_region_3d.h2
-rw-r--r--scene/3d/path_3d.cpp2
-rw-r--r--scene/3d/physics_body_3d.cpp10
-rw-r--r--scene/3d/physics_body_3d.h4
-rw-r--r--scene/3d/skeleton_3d.h2
-rw-r--r--scene/3d/soft_dynamic_body_3d.cpp2
-rw-r--r--scene/3d/sprite_3d.cpp22
-rw-r--r--scene/3d/sprite_3d.h12
-rw-r--r--scene/3d/vehicle_body_3d.cpp8
-rw-r--r--scene/3d/xr_nodes.cpp2
-rw-r--r--scene/animation/animation_node_state_machine.cpp557
-rw-r--r--scene/animation/animation_node_state_machine.h35
-rw-r--r--scene/animation/animation_player.cpp2
-rw-r--r--scene/animation/animation_player.h2
-rw-r--r--scene/animation/animation_tree.cpp2
-rw-r--r--scene/animation/animation_tree.h10
-rw-r--r--scene/animation/tween.cpp125
-rw-r--r--scene/animation/tween.h3
-rw-r--r--scene/debugger/scene_debugger.cpp12
-rw-r--r--scene/gui/code_edit.cpp7
-rw-r--r--scene/gui/code_edit.h2
-rw-r--r--scene/gui/control.cpp2
-rw-r--r--scene/gui/graph_edit.h11
-rw-r--r--scene/main/canvas_layer.cpp2
-rw-r--r--scene/main/node.cpp22
-rw-r--r--scene/main/node.h8
-rw-r--r--scene/main/resource_preloader.cpp16
-rw-r--r--scene/main/resource_preloader.h6
-rw-r--r--scene/main/scene_tree.cpp6
-rw-r--r--scene/main/viewport.cpp2
-rw-r--r--scene/main/viewport.h1
-rw-r--r--scene/register_scene_types.cpp12
-rw-r--r--scene/resources/animation.cpp12
-rw-r--r--scene/resources/animation.h8
-rw-r--r--scene/resources/canvas_item_material.h8
-rw-r--r--scene/resources/importer_mesh.cpp2
-rw-r--r--scene/resources/material.cpp3
-rw-r--r--scene/resources/material.h71
-rw-r--r--scene/resources/mesh.cpp16
-rw-r--r--scene/resources/mesh.h34
-rw-r--r--scene/resources/multimesh.cpp12
-rw-r--r--scene/resources/particles_material.h32
-rw-r--r--scene/resources/primitive_meshes.cpp6
-rw-r--r--scene/resources/primitive_meshes.h8
-rw-r--r--scene/resources/resource_format_text.cpp83
-rw-r--r--scene/resources/resource_format_text.h42
-rw-r--r--scene/resources/shader.cpp8
-rw-r--r--scene/resources/shader.h8
-rw-r--r--scene/resources/skeleton_modification_2d_physicalbones.h2
-rw-r--r--scene/resources/sky_material.cpp27
-rw-r--r--scene/resources/sky_material.h30
-rw-r--r--scene/resources/sphere_shape_3d.h2
-rw-r--r--scene/resources/sprite_frames.cpp2
-rw-r--r--scene/resources/texture.cpp171
-rw-r--r--scene/resources/texture.h100
-rw-r--r--scene/resources/theme.cpp65
-rw-r--r--scene/resources/theme.h3
-rw-r--r--scene/resources/visual_shader_nodes.cpp6
-rw-r--r--servers/audio/audio_filter_sw.cpp9
-rw-r--r--servers/audio/audio_filter_sw.h34
-rw-r--r--servers/audio/audio_stream.cpp5
-rw-r--r--servers/audio/audio_stream.h10
-rw-r--r--servers/audio/effects/audio_effect_stereo_enhance.cpp8
-rw-r--r--servers/audio/effects/audio_effect_stereo_enhance.h18
-rw-r--r--servers/audio/effects/reverb.cpp2
-rw-r--r--servers/audio/effects/reverb.h7
-rw-r--r--servers/audio_server.cpp20
-rw-r--r--servers/audio_server.h90
-rw-r--r--servers/display_server.cpp7
-rw-r--r--servers/display_server.h7
-rw-r--r--servers/physics_2d/godot_body_pair_2d.cpp10
-rw-r--r--servers/physics_2d/godot_collision_solver_2d.cpp6
-rw-r--r--servers/physics_2d/godot_collision_solver_2d_sat.cpp68
-rw-r--r--servers/physics_2d/godot_shape_2d.h2
-rw-r--r--servers/physics_2d/godot_space_2d.cpp12
-rw-r--r--servers/physics_3d/gjk_epa.cpp18
-rw-r--r--servers/physics_3d/godot_collision_solver_3d.cpp36
-rw-r--r--servers/physics_3d/godot_collision_solver_3d_sat.cpp80
-rw-r--r--servers/physics_3d/godot_shape_3d.cpp10
-rw-r--r--servers/physics_3d/joints/godot_cone_twist_joint_3d.cpp10
-rw-r--r--servers/physics_3d/joints/godot_generic_6dof_joint_3d.cpp12
-rw-r--r--servers/physics_3d/joints/godot_hinge_joint_3d.cpp26
-rw-r--r--servers/physics_3d/joints/godot_slider_joint_3d.cpp22
-rw-r--r--servers/physics_server_2d.cpp4
-rw-r--r--servers/physics_server_2d.h6
-rw-r--r--servers/physics_server_3d.cpp4
-rw-r--r--servers/physics_server_3d.h6
-rw-r--r--servers/register_server_types.cpp6
-rw-r--r--servers/rendering/dummy/rasterizer_storage_dummy.h1
-rw-r--r--servers/rendering/renderer_canvas_cull.cpp4
-rw-r--r--servers/rendering/renderer_rd/cluster_builder_rd.h8
-rw-r--r--servers/rendering/renderer_rd/effects/tone_mapper.cpp26
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp8
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp2
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h50
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp2
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp2
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h46
-rw-r--r--servers/rendering/renderer_rd/pipeline_cache_rd.h2
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp88
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.h6
-rw-r--r--servers/rendering/renderer_rd/renderer_compositor_rd.cpp1
-rw-r--r--servers/rendering/renderer_rd/renderer_compositor_rd.h14
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp56
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp23
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.h59
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp22
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_sky_rd.h17
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.cpp4
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.h73
-rw-r--r--servers/rendering/renderer_rd/storage_rd/material_storage.cpp162
-rw-r--r--servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp172
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.cpp28
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.h7
-rw-r--r--servers/rendering/renderer_scene_cull.cpp18
-rw-r--r--servers/rendering/renderer_scene_cull.h2
-rw-r--r--servers/rendering/renderer_scene_render.cpp2
-rw-r--r--servers/rendering/renderer_storage.h1
-rw-r--r--servers/rendering/renderer_viewport.cpp30
-rw-r--r--servers/rendering/rendering_device.h1
-rw-r--r--servers/rendering/rendering_server_default.cpp4
-rw-r--r--servers/rendering/rendering_server_default.h1
-rw-r--r--servers/rendering/shader_compiler.h4
-rw-r--r--servers/rendering/shader_language.cpp42
-rw-r--r--servers/rendering/shader_language.h18
-rw-r--r--servers/rendering_server.cpp1
-rw-r--r--servers/rendering_server.h3
-rw-r--r--servers/xr_server.cpp6
-rw-r--r--tests/core/math/test_basis.h12
-rw-r--r--tests/core/string/test_string.h40
-rw-r--r--tests/scene/test_code_edit.h36
-rw-r--r--tests/scene/test_theme.h257
-rw-r--r--tests/test_macros.h28
-rw-r--r--tests/test_main.cpp1
-rw-r--r--thirdparty/noise/FastNoiseLite.h9
-rw-r--r--thirdparty/noise/patches/FastNoiseLite.patch23
593 files changed, 7091 insertions, 4378 deletions
diff --git a/.clang-tidy b/.clang-tidy
index fa57c94a21..659b91013d 100644
--- a/.clang-tidy
+++ b/.clang-tidy
@@ -1,5 +1,5 @@
---
-Checks: 'clang-diagnostic-*,clang-analyzer-*,-*,modernize-redundant-void-arg,modernize-use-bool-literals,modernize-use-default-member-init,modernize-use-nullptr,readability-braces-around-statements,readability-redundant-member-init'
+Checks: 'clang-diagnostic-*,clang-analyzer-*,-*,cppcoreguidelines-pro-type-member-init,modernize-redundant-void-arg,modernize-use-bool-literals,modernize-use-default-member-init,modernize-use-nullptr,readability-braces-around-statements,readability-redundant-member-init'
WarningsAsErrors: ''
HeaderFilterRegex: ''
AnalyzeTemporaryDtors: false
@@ -13,6 +13,10 @@ CheckOptions:
value: '1'
- key: cppcoreguidelines-non-private-member-variables-in-classes.IgnoreClassesWithAllMemberVariablesBeingPublic
value: '1'
+ - key: cppcoreguidelines-pro-type-member-init.IgnoreArrays
+ value: '1'
+ - key: cppcoreguidelines-pro-type-member-init.UseAssignment
+ value: '1'
- key: google-readability-function-size.StatementThreshold
value: '800'
- key: google-readability-namespace-comments.ShortNamespaceLines
diff --git a/SConstruct b/SConstruct
index af01329933..01f1ae638e 100644
--- a/SConstruct
+++ b/SConstruct
@@ -618,10 +618,10 @@ if selected_platform in platform_list:
env.Append(CXXFLAGS=["-Wno-error=cpp"])
if cc_version_major == 7: # Bogus warning fixed in 8+.
env.Append(CCFLAGS=["-Wno-error=strict-overflow"])
+ if cc_version_major >= 12: # False positives in our error macros, see GH-58747.
+ env.Append(CCFLAGS=["-Wno-error=return-type"])
elif methods.using_clang(env) or methods.using_emcc(env):
env.Append(CXXFLAGS=["-Wno-error=#warnings"])
- else: # always enable those errors
- env.Append(CCFLAGS=["-Werror=return-type"])
if hasattr(detect, "get_program_suffix"):
suffix = "." + detect.get_program_suffix()
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 06bfc0c562..79fa6a0895 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -321,9 +321,9 @@ bool ProjectSettings::_get(const StringName &p_name, Variant &r_ret) const {
struct _VCSort {
String name;
- Variant::Type type;
- int order;
- uint32_t flags;
+ Variant::Type type = Variant::VARIANT_MAX;
+ int order = 0;
+ uint32_t flags = 0;
bool operator<(const _VCSort &p_vcs) const { return order == p_vcs.order ? name < p_vcs.name : order < p_vcs.order; }
};
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index 8308c4fe53..7c3cbfe48d 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -58,15 +58,15 @@ ResourceLoader::ThreadLoadStatus ResourceLoader::load_threaded_get_status(const
return (ThreadLoadStatus)tls;
}
-RES ResourceLoader::load_threaded_get(const String &p_path) {
+Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path) {
Error error;
- RES res = ::ResourceLoader::load_threaded_get(p_path, &error);
+ Ref<Resource> res = ::ResourceLoader::load_threaded_get(p_path, &error);
return res;
}
-RES ResourceLoader::load(const String &p_path, const String &p_type_hint, CacheMode p_cache_mode) {
+Ref<Resource> ResourceLoader::load(const String &p_path, const String &p_type_hint, CacheMode p_cache_mode) {
Error err = OK;
- RES ret = ::ResourceLoader::load(p_path, p_type_hint, ResourceFormatLoader::CacheMode(p_cache_mode), &err);
+ Ref<Resource> ret = ::ResourceLoader::load(p_path, p_type_hint, ResourceFormatLoader::CacheMode(p_cache_mode), &err);
ERR_FAIL_COND_V_MSG(err != OK, ret, "Error loading resource: '" + p_path + "'.");
return ret;
@@ -137,12 +137,12 @@ void ResourceLoader::_bind_methods() {
////// ResourceSaver //////
-Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+Error ResourceSaver::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
ERR_FAIL_COND_V_MSG(p_resource.is_null(), ERR_INVALID_PARAMETER, "Can't save empty resource to path '" + String(p_path) + "'.");
return ::ResourceSaver::save(p_path, p_resource, p_flags);
}
-Vector<String> ResourceSaver::get_recognized_extensions(const RES &p_resource) {
+Vector<String> ResourceSaver::get_recognized_extensions(const Ref<Resource> &p_resource) {
ERR_FAIL_COND_V_MSG(p_resource.is_null(), Vector<String>(), "It's not a reference to a valid Resource object.");
List<String> exts;
::ResourceSaver::get_recognized_extensions(p_resource, &exts);
@@ -269,6 +269,10 @@ Error OS::kill(int p_pid) {
return ::OS::get_singleton()->kill(p_pid);
}
+bool OS::is_process_running(int p_pid) const {
+ return ::OS::get_singleton()->is_process_running(p_pid);
+}
+
int OS::get_process_id() const {
return ::OS::get_singleton()->get_process_id();
}
@@ -571,6 +575,7 @@ void OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_instance", "arguments"), &OS::create_instance);
ClassDB::bind_method(D_METHOD("kill", "pid"), &OS::kill);
ClassDB::bind_method(D_METHOD("shell_open", "uri"), &OS::shell_open);
+ ClassDB::bind_method(D_METHOD("is_process_running", "pid"), &OS::is_process_running);
ClassDB::bind_method(D_METHOD("get_process_id"), &OS::get_process_id);
ClassDB::bind_method(D_METHOD("get_environment", "variable"), &OS::get_environment);
@@ -1970,7 +1975,7 @@ Variant ClassDB::instantiate(const StringName &p_class) const {
RefCounted *r = Object::cast_to<RefCounted>(obj);
if (r) {
- return REF(r);
+ return Ref<RefCounted>(r);
} else {
return obj;
}
diff --git a/core/core_bind.h b/core/core_bind.h
index bc68be3f62..76313dc1a8 100644
--- a/core/core_bind.h
+++ b/core/core_bind.h
@@ -73,9 +73,9 @@ public:
Error load_threaded_request(const String &p_path, const String &p_type_hint = "", bool p_use_sub_threads = false);
ThreadLoadStatus load_threaded_get_status(const String &p_path, Array r_progress = Array());
- RES load_threaded_get(const String &p_path);
+ Ref<Resource> load_threaded_get(const String &p_path);
- RES load(const String &p_path, const String &p_type_hint = "", CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ Ref<Resource> load(const String &p_path, const String &p_type_hint = "", CacheMode p_cache_mode = CACHE_MODE_REUSE);
Vector<String> get_recognized_extensions_for_type(const String &p_type);
void set_abort_on_missing_resources(bool p_abort);
PackedStringArray get_dependencies(const String &p_path);
@@ -107,8 +107,8 @@ public:
static ResourceSaver *get_singleton() { return singleton; }
- Error save(const String &p_path, const RES &p_resource, uint32_t p_flags);
- Vector<String> get_recognized_extensions(const RES &p_resource);
+ Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags);
+ Vector<String> get_recognized_extensions(const Ref<Resource> &p_resource);
ResourceSaver() { singleton = this; }
};
@@ -173,6 +173,7 @@ public:
Error kill(int p_pid);
Error shell_open(String p_uri);
+ bool is_process_running(int p_pid) const;
int get_process_id() const;
bool has_environment(const String &p_var) const;
diff --git a/core/core_constants.cpp b/core/core_constants.cpp
index 98b720ab65..2a514b68d8 100644
--- a/core/core_constants.cpp
+++ b/core/core_constants.cpp
@@ -41,7 +41,7 @@ struct _CoreConstant {
StringName enum_name;
bool ignore_value_in_docs = false;
#endif
- const char *name;
+ const char *name = nullptr;
int value = 0;
_CoreConstant() {}
diff --git a/core/crypto/crypto.cpp b/core/crypto/crypto.cpp
index f62d2cce1f..d0fd4feaa5 100644
--- a/core/crypto/crypto.cpp
+++ b/core/crypto/crypto.cpp
@@ -141,7 +141,7 @@ void Crypto::_bind_methods() {
/// Resource loader/saver
-RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
String el = p_path.get_extension().to_lower();
if (el == "crt") {
X509Certificate *cert = X509Certificate::create();
@@ -185,7 +185,7 @@ String ResourceFormatLoaderCrypto::get_resource_type(const String &p_path) const
return "";
}
-Error ResourceFormatSaverCrypto::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+Error ResourceFormatSaverCrypto::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error err;
Ref<X509Certificate> cert = p_resource;
Ref<CryptoKey> key = p_resource;
@@ -201,7 +201,7 @@ Error ResourceFormatSaverCrypto::save(const String &p_path, const RES &p_resourc
return OK;
}
-void ResourceFormatSaverCrypto::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
+void ResourceFormatSaverCrypto::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
const X509Certificate *cert = Object::cast_to<X509Certificate>(*p_resource);
const CryptoKey *key = Object::cast_to<CryptoKey>(*p_resource);
if (cert) {
@@ -215,6 +215,6 @@ void ResourceFormatSaverCrypto::get_recognized_extensions(const RES &p_resource,
}
}
-bool ResourceFormatSaverCrypto::recognize(const RES &p_resource) const {
+bool ResourceFormatSaverCrypto::recognize(const Ref<Resource> &p_resource) const {
return Object::cast_to<X509Certificate>(*p_resource) || Object::cast_to<CryptoKey>(*p_resource);
}
diff --git a/core/crypto/crypto.h b/core/crypto/crypto.h
index 9de2c16fbc..fb4f7dd88f 100644
--- a/core/crypto/crypto.h
+++ b/core/crypto/crypto.h
@@ -117,7 +117,7 @@ public:
class ResourceFormatLoaderCrypto : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
@@ -125,9 +125,9 @@ public:
class ResourceFormatSaverCrypto : public ResourceFormatSaver {
public:
- virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
- virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
- virtual bool recognize(const RES &p_resource) const;
+ virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
+ virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
+ virtual bool recognize(const Ref<Resource> &p_resource) const;
};
#endif // CRYPTO_H
diff --git a/core/extension/gdnative_interface.cpp b/core/extension/gdnative_interface.cpp
index a312ce4ebd..a1d54f9c6d 100644
--- a/core/extension/gdnative_interface.cpp
+++ b/core/extension/gdnative_interface.cpp
@@ -1069,4 +1069,6 @@ void gdnative_setup_interface(GDNativeInterface *p_interface) {
gdni.classdb_register_extension_class_property_subgroup = nullptr;
gdni.classdb_register_extension_class_signal = nullptr;
gdni.classdb_unregister_extension_class = nullptr;
+
+ gdni.get_library_path = nullptr;
}
diff --git a/core/extension/gdnative_interface.h b/core/extension/gdnative_interface.h
index 2bac52dc4a..4d2682b253 100644
--- a/core/extension/gdnative_interface.h
+++ b/core/extension/gdnative_interface.h
@@ -545,6 +545,9 @@ typedef struct {
void (*classdb_register_extension_class_property_subgroup)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_subgroup_name, const char *p_prefix);
void (*classdb_register_extension_class_signal)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_signal_name, const GDNativePropertyInfo *p_argument_info, GDNativeInt p_argument_count);
void (*classdb_unregister_extension_class)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name); /* Unregistering a parent class before a class that inherits it will result in failure. Inheritors must be unregistered first. */
+
+ void (*get_library_path)(const GDNativeExtensionClassLibraryPtr p_library, GDNativeStringPtr r_path);
+
} GDNativeInterface;
/* INITIALIZATION */
@@ -553,7 +556,6 @@ typedef enum {
GDNATIVE_INITIALIZATION_CORE,
GDNATIVE_INITIALIZATION_SERVERS,
GDNATIVE_INITIALIZATION_SCENE,
- GDNATIVE_INITIALIZATION_DRIVER,
GDNATIVE_INITIALIZATION_EDITOR,
GDNATIVE_MAX_INITIALIZATION_LEVEL,
} GDNativeInitializationLevel;
diff --git a/core/extension/native_extension.cpp b/core/extension/native_extension.cpp
index 076d04a5eb..441bdd2ac4 100644
--- a/core/extension/native_extension.cpp
+++ b/core/extension/native_extension.cpp
@@ -261,8 +261,14 @@ void NativeExtension::_unregister_extension_class(const GDNativeExtensionClassLi
self->extension_classes.erase(class_name);
}
+void NativeExtension::_get_library_path(const GDNativeExtensionClassLibraryPtr p_library, GDNativeStringPtr r_path) {
+ NativeExtension *self = static_cast<NativeExtension *>(p_library);
+
+ *(String *)r_path = self->library_path;
+}
+
Error NativeExtension::open_library(const String &p_path, const String &p_entry_symbol) {
- Error err = OS::get_singleton()->open_dynamic_library(p_path, library, true);
+ Error err = OS::get_singleton()->open_dynamic_library(p_path, library, true, &library_path);
if (err != OK) {
return err;
}
@@ -328,7 +334,6 @@ void NativeExtension::_bind_methods() {
BIND_ENUM_CONSTANT(INITIALIZATION_LEVEL_CORE);
BIND_ENUM_CONSTANT(INITIALIZATION_LEVEL_SERVERS);
BIND_ENUM_CONSTANT(INITIALIZATION_LEVEL_SCENE);
- BIND_ENUM_CONSTANT(INITIALIZATION_LEVEL_DRIVER);
BIND_ENUM_CONSTANT(INITIALIZATION_LEVEL_EDITOR);
}
@@ -354,9 +359,10 @@ void NativeExtension::initialize_native_extensions() {
gdnative_interface.classdb_register_extension_class_property_subgroup = _register_extension_class_property_subgroup;
gdnative_interface.classdb_register_extension_class_signal = _register_extension_class_signal;
gdnative_interface.classdb_unregister_extension_class = _unregister_extension_class;
+ gdnative_interface.get_library_path = _get_library_path;
}
-RES NativeExtensionResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> NativeExtensionResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<ConfigFile> config;
config.instantiate();
@@ -367,14 +373,14 @@ RES NativeExtensionResourceLoader::load(const String &p_path, const String &p_or
}
if (err != OK) {
- return RES();
+ return Ref<Resource>();
}
if (!config->has_section_key("configuration", "entry_symbol")) {
if (r_error) {
*r_error = ERR_INVALID_DATA;
}
- return RES();
+ return Ref<Resource>();
}
String entry_symbol = config->get_value("configuration", "entry_symbol");
@@ -406,7 +412,7 @@ RES NativeExtensionResourceLoader::load(const String &p_path, const String &p_or
if (r_error) {
*r_error = ERR_FILE_NOT_FOUND;
}
- return RES();
+ return Ref<Resource>();
}
if (!library_path.is_resource_file()) {
@@ -423,7 +429,7 @@ RES NativeExtensionResourceLoader::load(const String &p_path, const String &p_or
}
if (err != OK) {
- return RES();
+ return Ref<Resource>();
}
return lib;
diff --git a/core/extension/native_extension.h b/core/extension/native_extension.h
index ebfedfb29a..af5a474e79 100644
--- a/core/extension/native_extension.h
+++ b/core/extension/native_extension.h
@@ -39,6 +39,7 @@ class NativeExtension : public Resource {
GDCLASS(NativeExtension, Resource)
void *library = nullptr; // pointer if valid,
+ String library_path;
struct Extension {
ObjectNativeExtension native_extension;
@@ -54,6 +55,7 @@ class NativeExtension : public Resource {
static void _register_extension_class_property_subgroup(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_subgroup_name, const char *p_prefix);
static void _register_extension_class_signal(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_signal_name, const GDNativePropertyInfo *p_argument_info, GDNativeInt p_argument_count);
static void _unregister_extension_class(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name);
+ static void _get_library_path(const GDNativeExtensionClassLibraryPtr p_library, GDNativeStringPtr r_path);
GDNativeInitialization initialization;
int32_t level_initialized = -1;
@@ -68,11 +70,10 @@ public:
void close_library();
enum InitializationLevel {
- INITIALIZATION_LEVEL_CORE,
- INITIALIZATION_LEVEL_SERVERS,
- INITIALIZATION_LEVEL_SCENE,
- INITIALIZATION_LEVEL_DRIVER,
- INITIALIZATION_LEVEL_EDITOR,
+ INITIALIZATION_LEVEL_CORE = GDNATIVE_INITIALIZATION_CORE,
+ INITIALIZATION_LEVEL_SERVERS = GDNATIVE_INITIALIZATION_SERVERS,
+ INITIALIZATION_LEVEL_SCENE = GDNATIVE_INITIALIZATION_SCENE,
+ INITIALIZATION_LEVEL_EDITOR = GDNATIVE_INITIALIZATION_EDITOR
};
bool is_library_open() const;
@@ -90,7 +91,7 @@ VARIANT_ENUM_CAST(NativeExtension::InitializationLevel)
class NativeExtensionResourceLoader : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/core/input/input.cpp b/core/input/input.cpp
index c0c029fda0..40cea2cd80 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -74,7 +74,7 @@ void (*Input::set_mouse_mode_func)(Input::MouseMode) = nullptr;
Input::MouseMode (*Input::get_mouse_mode_func)() = nullptr;
void (*Input::warp_mouse_func)(const Vector2 &p_position) = nullptr;
Input::CursorShape (*Input::get_current_cursor_shape_func)() = nullptr;
-void (*Input::set_custom_mouse_cursor_func)(const RES &, Input::CursorShape, const Vector2 &) = nullptr;
+void (*Input::set_custom_mouse_cursor_func)(const Ref<Resource> &, Input::CursorShape, const Vector2 &) = nullptr;
Input *Input::get_singleton() {
return singleton;
@@ -850,7 +850,7 @@ Input::CursorShape Input::get_current_cursor_shape() const {
return get_current_cursor_shape_func();
}
-void Input::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+void Input::set_custom_mouse_cursor(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
if (Engine::get_singleton()->is_editor_hint()) {
return;
}
diff --git a/core/input/input.h b/core/input/input.h
index 42016f2417..5a7cb84ece 100644
--- a/core/input/input.h
+++ b/core/input/input.h
@@ -113,10 +113,10 @@ private:
int mouse_from_touch_index = -1;
struct VelocityTrack {
- uint64_t last_tick;
+ uint64_t last_tick = 0;
Vector2 velocity;
Vector2 accum;
- float accum_t;
+ float accum_t = 0.0f;
float min_ref_frame;
float max_ref_frame;
@@ -219,7 +219,7 @@ private:
static void (*warp_mouse_func)(const Vector2 &p_position);
static CursorShape (*get_current_cursor_shape_func)();
- static void (*set_custom_mouse_cursor_func)(const RES &, CursorShape, const Vector2 &);
+ static void (*set_custom_mouse_cursor_func)(const Ref<Resource> &, CursorShape, const Vector2 &);
EventDispatchFunc event_dispatch_function = nullptr;
@@ -305,7 +305,7 @@ public:
CursorShape get_default_cursor_shape() const;
void set_default_cursor_shape(CursorShape p_shape);
CursorShape get_current_cursor_shape() const;
- void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
+ void set_custom_mouse_cursor(const Ref<Resource> &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
void parse_mapping(String p_mapping);
void joy_button(int p_device, JoyButton p_button, bool p_pressed);
diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h
index 6afbf6adf5..214d391c95 100644
--- a/core/io/file_access_network.h
+++ b/core/io/file_access_network.h
@@ -86,15 +86,15 @@ class FileAccessNetwork : public FileAccess {
Semaphore page_sem;
Mutex buffer_mutex;
bool opened = false;
- uint64_t total_size;
+ uint64_t total_size = 0;
mutable uint64_t pos = 0;
- int32_t id;
+ int32_t id = -1;
mutable bool eof_flag = false;
mutable int32_t last_page = -1;
mutable uint8_t *last_page_buff = nullptr;
- int32_t page_size;
- int32_t read_ahead;
+ int32_t page_size = 0;
+ int32_t read_ahead = 0;
mutable int waiting_on_page = -1;
@@ -108,7 +108,8 @@ class FileAccessNetwork : public FileAccess {
mutable Error response;
- uint64_t exists_modtime;
+ uint64_t exists_modtime = 0;
+
friend class FileAccessNetworkClient;
void _queue_page(int32_t p_page) const;
void _respond(uint64_t p_len, Error p_status);
diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h
index 2504aeedc4..ae58d99a66 100644
--- a/core/io/file_access_zip.h
+++ b/core/io/file_access_zip.h
@@ -80,7 +80,7 @@ class FileAccessZip : public FileAccess {
unzFile zfile = nullptr;
unz_file_info64 file_info;
- mutable bool at_eof;
+ mutable bool at_eof = false;
void _close();
diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp
index 2ccc95f0de..9cf7c9caba 100644
--- a/core/io/image_loader.cpp
+++ b/core/io/image_loader.cpp
@@ -111,13 +111,13 @@ void ImageLoader::cleanup() {
/////////////////
-RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderImage::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
if (f.is_null()) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
}
- return RES();
+ return Ref<Resource>();
}
uint8_t header[4] = { 0, 0, 0, 0 };
@@ -128,7 +128,7 @@ RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_origin
if (r_error) {
*r_error = ERR_FILE_UNRECOGNIZED;
}
- ERR_FAIL_V(RES());
+ ERR_FAIL_V(Ref<Resource>());
}
String extension = f->get_pascal_string();
@@ -146,7 +146,7 @@ RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_origin
if (r_error) {
*r_error = ERR_FILE_UNRECOGNIZED;
}
- ERR_FAIL_V(RES());
+ ERR_FAIL_V(Ref<Resource>());
}
Ref<Image> image;
@@ -158,7 +158,7 @@ RES ResourceFormatLoaderImage::load(const String &p_path, const String &p_origin
if (r_error) {
*r_error = err;
}
- return RES();
+ return Ref<Resource>();
}
if (r_error) {
diff --git a/core/io/image_loader.h b/core/io/image_loader.h
index 9409617268..c91d382c25 100644
--- a/core/io/image_loader.h
+++ b/core/io/image_loader.h
@@ -72,7 +72,7 @@ public:
class ResourceFormatLoaderImage : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/core/io/ip.cpp b/core/io/ip.cpp
index 52674150bb..5156a5cb99 100644
--- a/core/io/ip.cpp
+++ b/core/io/ip.cpp
@@ -74,8 +74,7 @@ struct _IP_ResolverPrivate {
Semaphore sem;
Thread thread;
- //Semaphore* semaphore;
- bool thread_abort;
+ bool thread_abort = false;
void resolve_queues() {
for (int i = 0; i < IP::RESOLVER_MAX_QUERIES; i++) {
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index d0bc05566e..bb9606c94b 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -291,7 +291,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
ERR_FAIL_COND_V((size_t)len < sizeof(double) * 6, ERR_INVALID_DATA);
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 2; j++) {
- val.elements[i][j] = decode_double(&buf[(i * 2 + j) * sizeof(double)]);
+ val.columns[i][j] = decode_double(&buf[(i * 2 + j) * sizeof(double)]);
}
}
@@ -302,7 +302,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
ERR_FAIL_COND_V((size_t)len < sizeof(float) * 6, ERR_INVALID_DATA);
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 2; j++) {
- val.elements[i][j] = decode_float(&buf[(i * 2 + j) * sizeof(float)]);
+ val.columns[i][j] = decode_float(&buf[(i * 2 + j) * sizeof(float)]);
}
}
@@ -401,7 +401,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
ERR_FAIL_COND_V((size_t)len < sizeof(double) * 9, ERR_INVALID_DATA);
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- val.elements[i][j] = decode_double(&buf[(i * 3 + j) * sizeof(double)]);
+ val.rows[i][j] = decode_double(&buf[(i * 3 + j) * sizeof(double)]);
}
}
@@ -412,7 +412,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
ERR_FAIL_COND_V((size_t)len < sizeof(float) * 9, ERR_INVALID_DATA);
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- val.elements[i][j] = decode_float(&buf[(i * 3 + j) * sizeof(float)]);
+ val.rows[i][j] = decode_float(&buf[(i * 3 + j) * sizeof(float)]);
}
}
@@ -429,7 +429,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
ERR_FAIL_COND_V((size_t)len < sizeof(double) * 12, ERR_INVALID_DATA);
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- val.basis.elements[i][j] = decode_double(&buf[(i * 3 + j) * sizeof(double)]);
+ val.basis.rows[i][j] = decode_double(&buf[(i * 3 + j) * sizeof(double)]);
}
}
val.origin[0] = decode_double(&buf[sizeof(double) * 9]);
@@ -443,7 +443,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
ERR_FAIL_COND_V((size_t)len < sizeof(float) * 12, ERR_INVALID_DATA);
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- val.basis.elements[i][j] = decode_float(&buf[(i * 3 + j) * sizeof(float)]);
+ val.basis.rows[i][j] = decode_float(&buf[(i * 3 + j) * sizeof(float)]);
}
}
val.origin[0] = decode_float(&buf[sizeof(float) * 9]);
@@ -601,7 +601,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
}
if (Object::cast_to<RefCounted>(obj)) {
- REF ref = REF(Object::cast_to<RefCounted>(obj));
+ Ref<RefCounted> ref = Ref<RefCounted>(Object::cast_to<RefCounted>(obj));
r_variant = ref;
} else {
r_variant = obj;
@@ -1261,7 +1261,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
Transform2D val = p_variant;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 2; j++) {
- memcpy(&buf[(i * 2 + j) * sizeof(real_t)], &val.elements[i][j], sizeof(real_t));
+ memcpy(&buf[(i * 2 + j) * sizeof(real_t)], &val.columns[i][j], sizeof(real_t));
}
}
}
@@ -1312,7 +1312,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
Basis val = p_variant;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- memcpy(&buf[(i * 3 + j) * sizeof(real_t)], &val.elements[i][j], sizeof(real_t));
+ memcpy(&buf[(i * 3 + j) * sizeof(real_t)], &val.rows[i][j], sizeof(real_t));
}
}
}
@@ -1325,7 +1325,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
Transform3D val = p_variant;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- memcpy(&buf[(i * 3 + j) * sizeof(real_t)], &val.basis.elements[i][j], sizeof(real_t));
+ memcpy(&buf[(i * 3 + j) * sizeof(real_t)], &val.basis.rows[i][j], sizeof(real_t));
}
}
diff --git a/core/io/resource.cpp b/core/io/resource.cpp
index 96efffd49b..e6535c67a4 100644
--- a/core/io/resource.cpp
+++ b/core/io/resource.cpp
@@ -208,13 +208,13 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res
}
Variant p = get(E.name);
if (p.get_type() == Variant::OBJECT) {
- RES sr = p;
+ Ref<Resource> sr = p;
if (sr.is_valid()) {
if (sr->is_local_to_scene()) {
if (remap_cache.has(sr)) {
p = remap_cache[sr];
} else {
- RES dupe = sr->duplicate_for_local_scene(p_for_scene, remap_cache);
+ Ref<Resource> dupe = sr->duplicate_for_local_scene(p_for_scene, remap_cache);
p = dupe;
remap_cache[sr] = dupe;
}
@@ -240,7 +240,7 @@ void Resource::configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, R
}
Variant p = get(E.name);
if (p.get_type() == Variant::OBJECT) {
- RES sr = p;
+ Ref<Resource> sr = p;
if (sr.is_valid()) {
if (sr->is_local_to_scene()) {
if (!remap_cache.has(sr)) {
@@ -269,7 +269,7 @@ Ref<Resource> Resource::duplicate(bool p_subresources) const {
if ((p.get_type() == Variant::DICTIONARY || p.get_type() == Variant::ARRAY)) {
r->set(E.name, p.duplicate(p_subresources));
} else if (p.get_type() == Variant::OBJECT && (p_subresources || (E.usage & PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE))) {
- RES sr = p;
+ Ref<Resource> sr = p;
if (sr.is_valid()) {
r->set(E.name, sr->duplicate(p_subresources));
}
@@ -321,7 +321,7 @@ void Resource::notify_change_to_owners() {
Object *obj = ObjectDB::get_instance(E->get());
ERR_CONTINUE_MSG(!obj, "Object was deleted, while still owning a resource."); //wtf
//TODO store string
- obj->call("resource_changed", RES(this));
+ obj->call("resource_changed", Ref<Resource>(this));
}
}
@@ -335,7 +335,7 @@ uint32_t Resource::hash_edited_version() const {
for (const PropertyInfo &E : plist) {
if (E.usage & PROPERTY_USAGE_STORAGE && E.type == Variant::OBJECT && E.hint == PROPERTY_HINT_RESOURCE_TYPE) {
- RES res = get(E.name);
+ Ref<Resource> res = get(E.name);
if (res.is_valid()) {
hash = hash_djb2_one_32(res->hash_edited_version(), hash);
}
diff --git a/core/io/resource.h b/core/io/resource.h
index 8068000f32..43ae104da5 100644
--- a/core/io/resource.h
+++ b/core/io/resource.h
@@ -150,8 +150,6 @@ public:
~Resource();
};
-typedef Ref<Resource> RES;
-
class ResourceCache {
friend class Resource;
friend class ResourceLoader; //need the lock
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index b6988109c5..c9eb0e5234 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -266,40 +266,40 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
} break;
case VARIANT_TRANSFORM2D: {
Transform2D v;
- v.elements[0].x = f->get_real();
- v.elements[0].y = f->get_real();
- v.elements[1].x = f->get_real();
- v.elements[1].y = f->get_real();
- v.elements[2].x = f->get_real();
- v.elements[2].y = f->get_real();
+ v.columns[0].x = f->get_real();
+ v.columns[0].y = f->get_real();
+ v.columns[1].x = f->get_real();
+ v.columns[1].y = f->get_real();
+ v.columns[2].x = f->get_real();
+ v.columns[2].y = f->get_real();
r_v = v;
} break;
case VARIANT_BASIS: {
Basis v;
- v.elements[0].x = f->get_real();
- v.elements[0].y = f->get_real();
- v.elements[0].z = f->get_real();
- v.elements[1].x = f->get_real();
- v.elements[1].y = f->get_real();
- v.elements[1].z = f->get_real();
- v.elements[2].x = f->get_real();
- v.elements[2].y = f->get_real();
- v.elements[2].z = f->get_real();
+ v.rows[0].x = f->get_real();
+ v.rows[0].y = f->get_real();
+ v.rows[0].z = f->get_real();
+ v.rows[1].x = f->get_real();
+ v.rows[1].y = f->get_real();
+ v.rows[1].z = f->get_real();
+ v.rows[2].x = f->get_real();
+ v.rows[2].y = f->get_real();
+ v.rows[2].z = f->get_real();
r_v = v;
} break;
case VARIANT_TRANSFORM3D: {
Transform3D v;
- v.basis.elements[0].x = f->get_real();
- v.basis.elements[0].y = f->get_real();
- v.basis.elements[0].z = f->get_real();
- v.basis.elements[1].x = f->get_real();
- v.basis.elements[1].y = f->get_real();
- v.basis.elements[1].z = f->get_real();
- v.basis.elements[2].x = f->get_real();
- v.basis.elements[2].y = f->get_real();
- v.basis.elements[2].z = f->get_real();
+ v.basis.rows[0].x = f->get_real();
+ v.basis.rows[0].y = f->get_real();
+ v.basis.rows[0].z = f->get_real();
+ v.basis.rows[1].x = f->get_real();
+ v.basis.rows[1].y = f->get_real();
+ v.basis.rows[1].z = f->get_real();
+ v.basis.rows[2].x = f->get_real();
+ v.basis.rows[2].y = f->get_real();
+ v.basis.rows[2].z = f->get_real();
v.origin.x = f->get_real();
v.origin.y = f->get_real();
v.origin.z = f->get_real();
@@ -388,7 +388,7 @@ Error ResourceLoaderBinary::parse_variant(Variant &r_v) {
path = remaps[path];
}
- RES res = ResourceLoader::load(path, exttype);
+ Ref<Resource> res = ResourceLoader::load(path, exttype);
if (res.is_null()) {
WARN_PRINT(String("Couldn't load resource: " + path).utf8().get_data());
@@ -696,7 +696,7 @@ Error ResourceLoaderBinary::load() {
}
if (cache_mode == ResourceFormatLoader::CACHE_MODE_REUSE && ResourceCache::has(path)) {
- RES cached = ResourceCache::get(path);
+ Ref<Resource> cached = ResourceCache::get(path);
if (cached.is_valid()) {
//already loaded, don't do anything
stage++;
@@ -717,7 +717,7 @@ Error ResourceLoaderBinary::load() {
String t = get_unicode_string();
- RES res;
+ Ref<Resource> res;
if (cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE && ResourceCache::has(path)) {
//use the existing one
@@ -745,7 +745,7 @@ Error ResourceLoaderBinary::load() {
ERR_FAIL_V_MSG(ERR_FILE_CORRUPT, local_path + ":Resource type in resource field not a resource, type is: " + obj_class + ".");
}
- res = RES(r);
+ res = Ref<Resource>(r);
if (!path.is_empty() && cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
r->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE); //if got here because the resource with same path has different type, replace it
}
@@ -1026,7 +1026,7 @@ String ResourceLoaderBinary::recognize(Ref<FileAccess> p_f) {
return type;
}
-RES ResourceFormatLoaderBinary::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderBinary::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_FILE_CANT_OPEN;
}
@@ -1034,7 +1034,7 @@ RES ResourceFormatLoaderBinary::load(const String &p_path, const String &p_origi
Error err;
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
- ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot open file '" + p_path + "'.");
+ ERR_FAIL_COND_V_MSG(err != OK, Ref<Resource>(), "Cannot open file '" + p_path + "'.");
ResourceLoaderBinary loader;
loader.cache_mode = p_cache_mode;
@@ -1052,7 +1052,7 @@ RES ResourceFormatLoaderBinary::load(const String &p_path, const String &p_origi
}
if (err) {
- return RES();
+ return Ref<Resource>();
}
return loader.resource;
}
@@ -1178,7 +1178,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
err = loader.load();
ERR_FAIL_COND_V(err != ERR_FILE_EOF, ERR_FILE_CORRUPT);
- RES res = loader.get_resource();
+ Ref<Resource> res = loader.get_resource();
ERR_FAIL_COND_V(!res.is_valid(), ERR_FILE_CORRUPT);
return ResourceFormatSaverBinary::singleton->save(p_path, res);
@@ -1287,6 +1287,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path, cons
fw->store_8(b);
b = f->get_8();
}
+ f.unref();
bool all_ok = fw->get_error() == OK;
@@ -1352,7 +1353,7 @@ void ResourceFormatSaverBinaryInstance::_pad_buffer(Ref<FileAccess> f, int p_byt
}
}
-void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const Variant &p_property, Map<RES, int> &resource_map, Map<RES, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint) {
+void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const Variant &p_property, Map<Ref<Resource>, int> &resource_map, Map<Ref<Resource>, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint) {
switch (p_property.get_type()) {
case Variant::NIL: {
f->store_32(VARIANT_NIL);
@@ -1473,40 +1474,40 @@ void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const V
case Variant::TRANSFORM2D: {
f->store_32(VARIANT_TRANSFORM2D);
Transform2D val = p_property;
- f->store_real(val.elements[0].x);
- f->store_real(val.elements[0].y);
- f->store_real(val.elements[1].x);
- f->store_real(val.elements[1].y);
- f->store_real(val.elements[2].x);
- f->store_real(val.elements[2].y);
+ f->store_real(val.columns[0].x);
+ f->store_real(val.columns[0].y);
+ f->store_real(val.columns[1].x);
+ f->store_real(val.columns[1].y);
+ f->store_real(val.columns[2].x);
+ f->store_real(val.columns[2].y);
} break;
case Variant::BASIS: {
f->store_32(VARIANT_BASIS);
Basis val = p_property;
- f->store_real(val.elements[0].x);
- f->store_real(val.elements[0].y);
- f->store_real(val.elements[0].z);
- f->store_real(val.elements[1].x);
- f->store_real(val.elements[1].y);
- f->store_real(val.elements[1].z);
- f->store_real(val.elements[2].x);
- f->store_real(val.elements[2].y);
- f->store_real(val.elements[2].z);
+ f->store_real(val.rows[0].x);
+ f->store_real(val.rows[0].y);
+ f->store_real(val.rows[0].z);
+ f->store_real(val.rows[1].x);
+ f->store_real(val.rows[1].y);
+ f->store_real(val.rows[1].z);
+ f->store_real(val.rows[2].x);
+ f->store_real(val.rows[2].y);
+ f->store_real(val.rows[2].z);
} break;
case Variant::TRANSFORM3D: {
f->store_32(VARIANT_TRANSFORM3D);
Transform3D val = p_property;
- f->store_real(val.basis.elements[0].x);
- f->store_real(val.basis.elements[0].y);
- f->store_real(val.basis.elements[0].z);
- f->store_real(val.basis.elements[1].x);
- f->store_real(val.basis.elements[1].y);
- f->store_real(val.basis.elements[1].z);
- f->store_real(val.basis.elements[2].x);
- f->store_real(val.basis.elements[2].y);
- f->store_real(val.basis.elements[2].z);
+ f->store_real(val.basis.rows[0].x);
+ f->store_real(val.basis.rows[0].y);
+ f->store_real(val.basis.rows[0].z);
+ f->store_real(val.basis.rows[1].x);
+ f->store_real(val.basis.rows[1].y);
+ f->store_real(val.basis.rows[1].z);
+ f->store_real(val.basis.rows[2].x);
+ f->store_real(val.basis.rows[2].y);
+ f->store_real(val.basis.rows[2].z);
f->store_real(val.origin.x);
f->store_real(val.origin.y);
f->store_real(val.origin.z);
@@ -1561,7 +1562,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const V
} break;
case Variant::OBJECT: {
f->store_32(VARIANT_OBJECT);
- RES res = p_property;
+ Ref<Resource> res = p_property;
if (res.is_null()) {
f->store_32(OBJECT_EMPTY);
return; // don't save it
@@ -1727,7 +1728,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(Ref<FileAccess> f, const V
void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant, bool p_main) {
switch (p_variant.get_type()) {
case Variant::OBJECT: {
- RES res = p_variant;
+ Ref<Resource> res = p_variant;
if (res.is_null() || external_resources.has(res)) {
return;
@@ -1755,7 +1756,7 @@ void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant
if (E.usage & PROPERTY_USAGE_STORAGE) {
Variant value = res->get(E.name);
if (E.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
- RES sres = value;
+ Ref<Resource> sres = value;
if (sres.is_valid()) {
NonPersistentKey npk;
npk.base = res;
@@ -1832,7 +1833,7 @@ int ResourceFormatSaverBinaryInstance::get_string_index(const String &p_string)
return strings.size() - 1;
}
-Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Error err;
Ref<FileAccess> f;
if (p_flags & ResourceSaver::FLAG_COMPRESS) {
@@ -1902,7 +1903,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
List<ResourceData> resources;
{
- for (const RES &E : saved_resources) {
+ for (const Ref<Resource> &E : saved_resources) {
ResourceData &rd = resources.push_back(ResourceData())->get();
rd.type = E->get_class();
@@ -1949,10 +1950,10 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
// save external resource table
f->store_32(external_resources.size()); //amount of external resources
- Vector<RES> save_order;
+ Vector<Ref<Resource>> save_order;
save_order.resize(external_resources.size());
- for (const KeyValue<RES, int> &E : external_resources) {
+ for (const KeyValue<Ref<Resource>, int> &E : external_resources) {
save_order.write[E.value] = E.key;
}
@@ -1969,7 +1970,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
Vector<uint64_t> ofs_pos;
Set<String> used_unique_ids;
- for (RES &r : saved_resources) {
+ for (Ref<Resource> &r : saved_resources) {
if (r->is_built_in()) {
if (!r->get_scene_unique_id().is_empty()) {
if (used_unique_ids.has(r->get_scene_unique_id())) {
@@ -1981,9 +1982,9 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
}
}
- Map<RES, int> resource_map;
+ Map<Ref<Resource>, int> resource_map;
int res_index = 0;
- for (RES &r : saved_resources) {
+ for (Ref<Resource> &r : saved_resources) {
if (r->is_built_in()) {
if (r->get_scene_unique_id().is_empty()) {
String new_id;
@@ -2044,17 +2045,17 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
return OK;
}
-Error ResourceFormatSaverBinary::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+Error ResourceFormatSaverBinary::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
String local_path = ProjectSettings::get_singleton()->localize_path(p_path);
ResourceFormatSaverBinaryInstance saver;
return saver.save(local_path, p_resource, p_flags);
}
-bool ResourceFormatSaverBinary::recognize(const RES &p_resource) const {
+bool ResourceFormatSaverBinary::recognize(const Ref<Resource> &p_resource) const {
return true; //all recognized
}
-void ResourceFormatSaverBinary::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
+void ResourceFormatSaverBinary::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
String base = p_resource->get_base_extension().to_lower();
p_extensions->push_back(base);
if (base != "res") {
diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h
index 72a3c6751d..92d4e4eeaa 100644
--- a/core/io/resource_format_binary.h
+++ b/core/io/resource_format_binary.h
@@ -50,7 +50,7 @@ class ResourceLoaderBinary {
ResourceUID::ID uid = ResourceUID::INVALID_ID;
Vector<char> str_buf;
- List<RES> resource_cache;
+ List<Ref<Resource>> resource_cache;
Vector<StringName> string_map;
@@ -60,7 +60,7 @@ class ResourceLoaderBinary {
String path;
String type;
ResourceUID::ID uid = ResourceUID::INVALID_ID;
- RES cache;
+ Ref<Resource> cache;
};
bool using_named_scene_ids = false;
@@ -75,7 +75,7 @@ class ResourceLoaderBinary {
};
Vector<IntResource> internal_resources;
- Map<String, RES> internal_index_cache;
+ Map<String, Ref<Resource>> internal_index_cache;
String get_unicode_string();
void _advance_padding(uint32_t p_len);
@@ -89,7 +89,7 @@ class ResourceLoaderBinary {
Error parse_variant(Variant &r_v);
- Map<String, RES> dependency_cache;
+ Map<String, Ref<Resource>> dependency_cache;
public:
void set_local_path(const String &p_local_path);
@@ -107,7 +107,7 @@ public:
class ResourceFormatLoaderBinary : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
@@ -127,20 +127,20 @@ class ResourceFormatSaverBinaryInstance {
bool big_endian;
bool takeover_paths;
String magic;
- Set<RES> resource_set;
+ Set<Ref<Resource>> resource_set;
struct NonPersistentKey { //for resource properties generated on the fly
- RES base;
+ Ref<Resource> base;
StringName property;
bool operator<(const NonPersistentKey &p_key) const { return base == p_key.base ? property < p_key.property : base < p_key.base; }
};
- Map<NonPersistentKey, RES> non_persistent_map;
+ Map<NonPersistentKey, Ref<Resource>> non_persistent_map;
Map<StringName, int> string_map;
Vector<StringName> strings;
- Map<RES, int> external_resources;
- List<RES> saved_resources;
+ Map<Ref<Resource>, int> external_resources;
+ List<Ref<Resource>> saved_resources;
struct Property {
int name_idx;
@@ -167,16 +167,16 @@ public:
// Amount of reserved 32-bit fields in resource header
RESERVED_FIELDS = 11
};
- Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
- static void write_variant(Ref<FileAccess> f, const Variant &p_property, Map<RES, int> &resource_map, Map<RES, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint = PropertyInfo());
+ Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
+ static void write_variant(Ref<FileAccess> f, const Variant &p_property, Map<Ref<Resource>, int> &resource_map, Map<Ref<Resource>, int> &external_resources, Map<StringName, int> &string_map, const PropertyInfo &p_hint = PropertyInfo());
};
class ResourceFormatSaverBinary : public ResourceFormatSaver {
public:
static ResourceFormatSaverBinary *singleton;
- virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
- virtual bool recognize(const RES &p_resource) const;
- virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
+ virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
+ virtual bool recognize(const Ref<Resource> &p_resource) const;
+ virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
ResourceFormatSaverBinary();
};
diff --git a/core/io/resource_importer.cpp b/core/io/resource_importer.cpp
index b4f73b3b25..984cf06d2b 100644
--- a/core/io/resource_importer.cpp
+++ b/core/io/resource_importer.cpp
@@ -114,7 +114,7 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy
return OK;
}
-RES ResourceFormatImporter::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatImporter::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
PathAndType pat;
Error err = _get_path_and_type(p_path, pat);
@@ -123,10 +123,10 @@ RES ResourceFormatImporter::load(const String &p_path, const String &p_original_
*r_error = err;
}
- return RES();
+ return Ref<Resource>();
}
- RES res = ResourceLoader::_load(pat.path, p_path, pat.type, p_cache_mode, r_error, p_use_sub_threads, r_progress);
+ Ref<Resource> res = ResourceLoader::_load(pat.path, p_path, pat.type, p_cache_mode, r_error, p_use_sub_threads, r_progress);
#ifdef TOOLS_ENABLED
if (res.is_valid()) {
diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h
index 2fffc16ad8..b3d777847b 100644
--- a/core/io/resource_importer.h
+++ b/core/io/resource_importer.h
@@ -58,7 +58,7 @@ class ResourceFormatImporter : public ResourceFormatLoader {
public:
static ResourceFormatImporter *get_singleton() { return singleton; }
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const;
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index fe9693aa20..c8cebd672a 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -125,14 +125,14 @@ void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions)
}
}
-RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Variant res;
if (GDVIRTUAL_CALL(_load, p_path, p_original_path, p_use_sub_threads, p_cache_mode, res)) {
if (res.get_type() == Variant::INT) { // Error code, abort.
if (r_error) {
*r_error = (Error)res.operator int64_t();
}
- return RES();
+ return Ref<Resource>();
} else { // Success, pass on result.
if (r_error) {
*r_error = OK;
@@ -141,7 +141,7 @@ RES ResourceFormatLoader::load(const String &p_path, const String &p_original_pa
}
}
- ERR_FAIL_V_MSG(RES(), "Failed to load resource '" + p_path + "'. ResourceFormatLoader::load was not implemented for this resource type.");
+ ERR_FAIL_V_MSG(Ref<Resource>(), "Failed to load resource '" + p_path + "'. ResourceFormatLoader::load was not implemented for this resource type.");
}
void ResourceFormatLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
@@ -185,7 +185,7 @@ void ResourceFormatLoader::_bind_methods() {
///////////////////////////////////
-RES ResourceLoader::_load(const String &p_path, const String &p_original_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error, bool p_use_sub_threads, float *r_progress) {
+Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_original_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error, bool p_use_sub_threads, float *r_progress) {
bool found = false;
// Try all loaders and pick the first match for the type hint
@@ -194,7 +194,7 @@ RES ResourceLoader::_load(const String &p_path, const String &p_original_path, c
continue;
}
found = true;
- RES res = loader[i]->load(p_path, !p_original_path.is_empty() ? p_original_path : p_path, r_error, p_use_sub_threads, r_progress, p_cache_mode);
+ Ref<Resource> res = loader[i]->load(p_path, !p_original_path.is_empty() ? p_original_path : p_path, r_error, p_use_sub_threads, r_progress, p_cache_mode);
if (res.is_null()) {
continue;
}
@@ -202,15 +202,15 @@ RES ResourceLoader::_load(const String &p_path, const String &p_original_path, c
return res;
}
- ERR_FAIL_COND_V_MSG(found, RES(),
+ ERR_FAIL_COND_V_MSG(found, Ref<Resource>(),
vformat("Failed loading resource: %s. Make sure resources have been imported by opening the project in the editor at least once.", p_path));
#ifdef TOOLS_ENABLED
Ref<FileAccess> file_check = FileAccess::create(FileAccess::ACCESS_RESOURCES);
- ERR_FAIL_COND_V_MSG(!file_check->file_exists(p_path), RES(), "Resource file not found: " + p_path + ".");
+ ERR_FAIL_COND_V_MSG(!file_check->file_exists(p_path), Ref<Resource>(), "Resource file not found: " + p_path + ".");
#endif
- ERR_FAIL_V_MSG(RES(), "No loader found for resource: " + p_path + ".");
+ ERR_FAIL_V_MSG(Ref<Resource>(), "No loader found for resource: " + p_path + ".");
}
void ResourceLoader::_thread_load_function(void *p_userdata) {
@@ -342,7 +342,7 @@ Error ResourceLoader::load_threaded_request(const String &p_path, const String &
Resource **rptr = ResourceCache::resources.getptr(local_path);
if (rptr) {
- RES res(*rptr);
+ Ref<Resource> res(*rptr);
//it is possible this resource was just freed in a thread. If so, this referencing will not work and resource is considered not cached
if (res.is_valid()) {
//referencing is fine
@@ -427,7 +427,7 @@ ResourceLoader::ThreadLoadStatus ResourceLoader::load_threaded_get_status(const
return status;
}
-RES ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
+Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
String local_path = _validate_local_path(p_path);
thread_load_mutex->lock();
@@ -436,7 +436,7 @@ RES ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
if (r_error) {
*r_error = ERR_INVALID_PARAMETER;
}
- return RES();
+ return Ref<Resource>();
}
ThreadLoadTask &load_task = thread_load_tasks[local_path];
@@ -480,11 +480,11 @@ RES ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
if (r_error) {
*r_error = ERR_INVALID_PARAMETER;
}
- return RES();
+ return Ref<Resource>();
}
}
- RES resource = load_task.resource;
+ Ref<Resource> resource = load_task.resource;
if (r_error) {
*r_error = load_task.error;
}
@@ -504,7 +504,7 @@ RES ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
return resource;
}
-RES ResourceLoader::load(const String &p_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error) {
+Ref<Resource> ResourceLoader::load(const String &p_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
}
@@ -522,7 +522,7 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, Resour
*r_error = err;
}
thread_load_mutex->unlock();
- return RES();
+ return Ref<Resource>();
}
thread_load_mutex->unlock();
@@ -535,7 +535,7 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, Resour
Resource **rptr = ResourceCache::resources.getptr(local_path);
if (rptr) {
- RES res(*rptr);
+ Ref<Resource> res(*rptr);
//it is possible this resource was just freed in a thread. If so, this referencing will not work and resource is considered not cached
if (res.is_valid()) {
@@ -575,16 +575,16 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, Resour
String path = _path_remap(local_path, &xl_remapped);
if (path.is_empty()) {
- ERR_FAIL_V_MSG(RES(), "Remapping '" + local_path + "' failed.");
+ ERR_FAIL_V_MSG(Ref<Resource>(), "Remapping '" + local_path + "' failed.");
}
print_verbose("Loading resource: " + path);
float p;
- RES res = _load(path, local_path, p_type_hint, p_cache_mode, r_error, false, &p);
+ Ref<Resource> res = _load(path, local_path, p_type_hint, p_cache_mode, r_error, false, &p);
if (res.is_null()) {
print_verbose("Failed loading resource: " + path);
- return RES();
+ return Ref<Resource>();
}
if (xl_remapped) {
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index a3fdefa0f1..15ecfacf4a 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -61,7 +61,7 @@ protected:
GDVIRTUAL4RC(Variant, _load, String, String, bool, int)
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual bool exists(const String &p_path) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
@@ -85,7 +85,7 @@ typedef void (*ResourceLoadErrorNotify)(void *p_ud, const String &p_text);
typedef void (*DependencyErrorNotify)(void *p_ud, const String &p_loading, const String &p_which, const String &p_type);
typedef Error (*ResourceLoaderImport)(const String &p_path);
-typedef void (*ResourceLoadedCallback)(RES p_resource, const String &p_path);
+typedef void (*ResourceLoadedCallback)(Ref<Resource> p_resource, const String &p_path);
class ResourceLoader {
enum {
@@ -121,7 +121,7 @@ private:
friend class ResourceFormatImporter;
friend class ResourceInteractiveLoader;
// Internal load function.
- static RES _load(const String &p_path, const String &p_original_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error, bool p_use_sub_threads, float *r_progress);
+ static Ref<Resource> _load(const String &p_path, const String &p_original_path, const String &p_type_hint, ResourceFormatLoader::CacheMode p_cache_mode, Error *r_error, bool p_use_sub_threads, float *r_progress);
static ResourceLoadedCallback _loaded_callback;
@@ -138,7 +138,7 @@ private:
ThreadLoadStatus status = THREAD_LOAD_IN_PROGRESS;
ResourceFormatLoader::CacheMode cache_mode = ResourceFormatLoader::CACHE_MODE_REUSE;
Error error = OK;
- RES resource;
+ Ref<Resource> resource;
bool xl_remapped = false;
bool use_sub_threads = false;
bool start_next = true;
@@ -161,9 +161,9 @@ private:
public:
static Error load_threaded_request(const String &p_path, const String &p_type_hint = "", bool p_use_sub_threads = false, ResourceFormatLoader::CacheMode p_cache_mode = ResourceFormatLoader::CACHE_MODE_REUSE, const String &p_source_resource = String());
static ThreadLoadStatus load_threaded_get_status(const String &p_path, float *r_progress = nullptr);
- static RES load_threaded_get(const String &p_path, Error *r_error = nullptr);
+ static Ref<Resource> load_threaded_get(const String &p_path, Error *r_error = nullptr);
- static RES load(const String &p_path, const String &p_type_hint = "", ResourceFormatLoader::CacheMode p_cache_mode = ResourceFormatLoader::CACHE_MODE_REUSE, Error *r_error = nullptr);
+ static Ref<Resource> load(const String &p_path, const String &p_type_hint = "", ResourceFormatLoader::CacheMode p_cache_mode = ResourceFormatLoader::CACHE_MODE_REUSE, Error *r_error = nullptr);
static bool exists(const String &p_path, const String &p_type_hint = "");
static void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions);
diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp
index c883e8502f..2f5c5b54dd 100644
--- a/core/io/resource_saver.cpp
+++ b/core/io/resource_saver.cpp
@@ -41,7 +41,7 @@ bool ResourceSaver::timestamp_on_save = false;
ResourceSavedCallback ResourceSaver::save_callback = nullptr;
ResourceSaverGetResourceIDForPath ResourceSaver::save_get_id_for_path = nullptr;
-Error ResourceFormatSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+Error ResourceFormatSaver::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
int64_t res;
if (GDVIRTUAL_CALL(_save, p_path, p_resource, p_flags, res)) {
return (Error)res;
@@ -50,7 +50,7 @@ Error ResourceFormatSaver::save(const String &p_path, const RES &p_resource, uin
return ERR_METHOD_NOT_FOUND;
}
-bool ResourceFormatSaver::recognize(const RES &p_resource) const {
+bool ResourceFormatSaver::recognize(const Ref<Resource> &p_resource) const {
bool success;
if (GDVIRTUAL_CALL(_recognize, p_resource, success)) {
return success;
@@ -59,7 +59,7 @@ bool ResourceFormatSaver::recognize(const RES &p_resource) const {
return false;
}
-void ResourceFormatSaver::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
+void ResourceFormatSaver::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
PackedStringArray exts;
if (GDVIRTUAL_CALL(_get_recognized_extensions, p_resource, exts)) {
const String *r = exts.ptr();
@@ -75,7 +75,7 @@ void ResourceFormatSaver::_bind_methods() {
GDVIRTUAL_BIND(_get_recognized_extensions, "resource");
}
-Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+Error ResourceSaver::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
String extension = p_path.get_extension();
Error err = ERR_FILE_UNRECOGNIZED;
@@ -102,7 +102,7 @@ Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t
String local_path = ProjectSettings::get_singleton()->localize_path(p_path);
- RES rwcopy = p_resource;
+ Ref<Resource> rwcopy = p_resource;
if (p_flags & FLAG_CHANGE_PATH) {
rwcopy->set_path(local_path);
}
@@ -139,7 +139,7 @@ void ResourceSaver::set_save_callback(ResourceSavedCallback p_callback) {
save_callback = p_callback;
}
-void ResourceSaver::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) {
+void ResourceSaver::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) {
for (int i = 0; i < saver_count; i++) {
saver[i]->get_recognized_extensions(p_resource, p_extensions);
}
diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h
index ebc3be91a1..088317bfbe 100644
--- a/core/io/resource_saver.h
+++ b/core/io/resource_saver.h
@@ -41,14 +41,14 @@ class ResourceFormatSaver : public RefCounted {
protected:
static void _bind_methods();
- GDVIRTUAL3R(int64_t, _save, String, RES, uint32_t)
- GDVIRTUAL1RC(bool, _recognize, RES)
- GDVIRTUAL1RC(Vector<String>, _get_recognized_extensions, RES)
+ GDVIRTUAL3R(int64_t, _save, String, Ref<Resource>, uint32_t)
+ GDVIRTUAL1RC(bool, _recognize, Ref<Resource>)
+ GDVIRTUAL1RC(Vector<String>, _get_recognized_extensions, Ref<Resource>)
public:
- virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
- virtual bool recognize(const RES &p_resource) const;
- virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
+ virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
+ virtual bool recognize(const Ref<Resource> &p_resource) const;
+ virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
virtual ~ResourceFormatSaver() {}
};
@@ -81,8 +81,8 @@ public:
FLAG_REPLACE_SUBRESOURCE_PATHS = 64,
};
- static Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = (uint32_t)FLAG_NONE);
- static void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions);
+ static Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = (uint32_t)FLAG_NONE);
+ static void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions);
static void add_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver, bool p_at_front = false);
static void remove_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver);
diff --git a/core/io/stream_peer_tcp.cpp b/core/io/stream_peer_tcp.cpp
index c5c2021e6e..ba79590c19 100644
--- a/core/io/stream_peer_tcp.cpp
+++ b/core/io/stream_peer_tcp.cpp
@@ -81,7 +81,7 @@ void StreamPeerTCP::accept_socket(Ref<NetSocket> p_sock, IPAddress p_host, uint1
_sock->set_blocking_enabled(false);
timeout = OS::get_singleton()->get_ticks_msec() + (((uint64_t)GLOBAL_GET("network/limits/tcp/connect_timeout_seconds")) * 1000);
- status = STATUS_CONNECTING;
+ status = STATUS_CONNECTED;
peer_host = p_host;
peer_port = p_port;
diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp
index ae1ad304d7..f36eb7c763 100644
--- a/core/io/translation_loader_po.cpp
+++ b/core/io/translation_loader_po.cpp
@@ -34,7 +34,7 @@
#include "core/string/translation.h"
#include "core/string/translation_po.h"
-RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
+Ref<Resource> TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
if (r_error) {
*r_error = ERR_FILE_CORRUPT;
}
@@ -49,7 +49,7 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
uint16_t version_maj = f->get_16();
uint16_t version_min = f->get_16();
- ERR_FAIL_COND_V_MSG(version_maj > 1, RES(), vformat("Unsupported MO file %s, version %d.%d.", path, version_maj, version_min));
+ ERR_FAIL_COND_V_MSG(version_maj > 1, Ref<Resource>(), vformat("Unsupported MO file %s, version %d.%d.", path, version_maj, version_min));
uint32_t num_strings = f->get_32();
uint32_t id_table_offset = f->get_32();
@@ -170,14 +170,14 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
// If we reached last line and it's not a content line, break, otherwise let processing that last loop
if (is_eof && l.is_empty()) {
if (status == STATUS_READING_ID || status == STATUS_READING_CONTEXT || (status == STATUS_READING_PLURAL && plural_index != plural_forms - 1)) {
- ERR_FAIL_V_MSG(RES(), "Unexpected EOF while reading PO file at: " + path + ":" + itos(line));
+ ERR_FAIL_V_MSG(Ref<Resource>(), "Unexpected EOF while reading PO file at: " + path + ":" + itos(line));
} else {
break;
}
}
if (l.begins_with("msgctxt")) {
- ERR_FAIL_COND_V_MSG(status != STATUS_READING_STRING && status != STATUS_READING_PLURAL, RES(), "Unexpected 'msgctxt', was expecting 'msgid_plural' or 'msgstr' before 'msgctxt' while parsing: " + path + ":" + itos(line));
+ ERR_FAIL_COND_V_MSG(status != STATUS_READING_STRING && status != STATUS_READING_PLURAL, Ref<Resource>(), "Unexpected 'msgctxt', was expecting 'msgid_plural' or 'msgstr' before 'msgctxt' while parsing: " + path + ":" + itos(line));
// In PO file, "msgctxt" appears before "msgid". If we encounter a "msgctxt", we add what we have read
// and set "entered_context" to true to prevent adding twice.
@@ -185,7 +185,7 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
if (status == STATUS_READING_STRING) {
translation->add_message(msg_id, msg_str, msg_context);
} else if (status == STATUS_READING_PLURAL) {
- ERR_FAIL_COND_V_MSG(plural_index != plural_forms - 1, RES(), "Number of 'msgstr[]' doesn't match with number of plural forms: " + path + ":" + itos(line));
+ ERR_FAIL_COND_V_MSG(plural_index != plural_forms - 1, Ref<Resource>(), "Number of 'msgstr[]' doesn't match with number of plural forms: " + path + ":" + itos(line));
translation->add_plural_message(msg_id, msgs_plural, msg_context);
}
}
@@ -197,9 +197,9 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
if (l.begins_with("msgid_plural")) {
if (plural_forms == 0) {
- ERR_FAIL_V_MSG(RES(), "PO file uses 'msgid_plural' but 'Plural-Forms' is invalid or missing in header: " + path + ":" + itos(line));
+ ERR_FAIL_V_MSG(Ref<Resource>(), "PO file uses 'msgid_plural' but 'Plural-Forms' is invalid or missing in header: " + path + ":" + itos(line));
} else if (status != STATUS_READING_ID) {
- ERR_FAIL_V_MSG(RES(), "Unexpected 'msgid_plural', was expecting 'msgid' before 'msgid_plural' while parsing: " + path + ":" + itos(line));
+ ERR_FAIL_V_MSG(Ref<Resource>(), "Unexpected 'msgid_plural', was expecting 'msgid' before 'msgid_plural' while parsing: " + path + ":" + itos(line));
}
// We don't record the message in "msgid_plural" itself as tr_n(), TTRN(), RTRN() interfaces provide the plural string already.
// We just have to reset variables related to plurals for "msgstr[]" later on.
@@ -209,14 +209,14 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
msgs_plural.resize(plural_forms);
status = STATUS_READING_PLURAL;
} else if (l.begins_with("msgid")) {
- ERR_FAIL_COND_V_MSG(status == STATUS_READING_ID, RES(), "Unexpected 'msgid', was expecting 'msgstr' while parsing: " + path + ":" + itos(line));
+ ERR_FAIL_COND_V_MSG(status == STATUS_READING_ID, Ref<Resource>(), "Unexpected 'msgid', was expecting 'msgstr' while parsing: " + path + ":" + itos(line));
if (!msg_id.is_empty()) {
if (!skip_this && !entered_context) {
if (status == STATUS_READING_STRING) {
translation->add_message(msg_id, msg_str, msg_context);
} else if (status == STATUS_READING_PLURAL) {
- ERR_FAIL_COND_V_MSG(plural_index != plural_forms - 1, RES(), "Number of 'msgstr[]' doesn't match with number of plural forms: " + path + ":" + itos(line));
+ ERR_FAIL_COND_V_MSG(plural_index != plural_forms - 1, Ref<Resource>(), "Number of 'msgstr[]' doesn't match with number of plural forms: " + path + ":" + itos(line));
translation->add_plural_message(msg_id, msgs_plural, msg_context);
}
}
@@ -245,11 +245,11 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
}
if (l.begins_with("msgstr[")) {
- ERR_FAIL_COND_V_MSG(status != STATUS_READING_PLURAL, RES(), "Unexpected 'msgstr[]', was expecting 'msgid_plural' before 'msgstr[]' while parsing: " + path + ":" + itos(line));
+ ERR_FAIL_COND_V_MSG(status != STATUS_READING_PLURAL, Ref<Resource>(), "Unexpected 'msgstr[]', was expecting 'msgid_plural' before 'msgstr[]' while parsing: " + path + ":" + itos(line));
plural_index++; // Increment to add to the next slot in vector msgs_plural.
l = l.substr(9, l.length()).strip_edges();
} else if (l.begins_with("msgstr")) {
- ERR_FAIL_COND_V_MSG(status != STATUS_READING_ID, RES(), "Unexpected 'msgstr', was expecting 'msgid' before 'msgstr' while parsing: " + path + ":" + itos(line));
+ ERR_FAIL_COND_V_MSG(status != STATUS_READING_ID, Ref<Resource>(), "Unexpected 'msgstr', was expecting 'msgid' before 'msgstr' while parsing: " + path + ":" + itos(line));
l = l.substr(6, l.length()).strip_edges();
status = STATUS_READING_STRING;
}
@@ -262,7 +262,7 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
continue; // Nothing to read or comment.
}
- ERR_FAIL_COND_V_MSG(!l.begins_with("\"") || status == STATUS_NONE, RES(), "Invalid line '" + l + "' while parsing: " + path + ":" + itos(line));
+ ERR_FAIL_COND_V_MSG(!l.begins_with("\"") || status == STATUS_NONE, Ref<Resource>(), "Invalid line '" + l + "' while parsing: " + path + ":" + itos(line));
l = l.substr(1, l.length());
// Find final quote, ignoring escaped ones (\").
@@ -284,7 +284,7 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
escape_next = false;
}
- ERR_FAIL_COND_V_MSG(end_pos == -1, RES(), "Expected '\"' at end of message while parsing: " + path + ":" + itos(line));
+ ERR_FAIL_COND_V_MSG(end_pos == -1, Ref<Resource>(), "Expected '\"' at end of message while parsing: " + path + ":" + itos(line));
l = l.substr(0, end_pos);
l = l.c_unescape();
@@ -296,7 +296,7 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
} else if (status == STATUS_READING_CONTEXT) {
msg_context += l;
} else if (status == STATUS_READING_PLURAL && plural_index >= 0) {
- ERR_FAIL_COND_V_MSG(plural_index >= plural_forms, RES(), "Unexpected plural form while parsing: " + path + ":" + itos(line));
+ ERR_FAIL_COND_V_MSG(plural_index >= plural_forms, Ref<Resource>(), "Unexpected plural form while parsing: " + path + ":" + itos(line));
msgs_plural.write[plural_index] = msgs_plural[plural_index] + l;
}
@@ -314,13 +314,13 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
}
} else if (status == STATUS_READING_PLURAL) {
if (!skip_this && !msg_id.is_empty()) {
- ERR_FAIL_COND_V_MSG(plural_index != plural_forms - 1, RES(), "Number of 'msgstr[]' doesn't match with number of plural forms: " + path + ":" + itos(line));
+ ERR_FAIL_COND_V_MSG(plural_index != plural_forms - 1, Ref<Resource>(), "Number of 'msgstr[]' doesn't match with number of plural forms: " + path + ":" + itos(line));
translation->add_plural_message(msg_id, msgs_plural, msg_context);
}
}
}
- ERR_FAIL_COND_V_MSG(config.is_empty(), RES(), "No config found in file: " + path + ".");
+ ERR_FAIL_COND_V_MSG(config.is_empty(), Ref<Resource>(), "No config found in file: " + path + ".");
Vector<String> configs = config.split("\n");
for (int i = 0; i < configs.size(); i++) {
@@ -344,13 +344,13 @@ RES TranslationLoaderPO::load_translation(Ref<FileAccess> f, Error *r_error) {
return translation;
}
-RES TranslationLoaderPO::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> TranslationLoaderPO::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
}
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(f.is_null(), RES(), "Cannot open file '" + p_path + "'.");
+ ERR_FAIL_COND_V_MSG(f.is_null(), Ref<Resource>(), "Cannot open file '" + p_path + "'.");
return load_translation(f, r_error);
}
diff --git a/core/io/translation_loader_po.h b/core/io/translation_loader_po.h
index 7da361cf24..4477ad7714 100644
--- a/core/io/translation_loader_po.h
+++ b/core/io/translation_loader_po.h
@@ -37,8 +37,8 @@
class TranslationLoaderPO : public ResourceFormatLoader {
public:
- static RES load_translation(Ref<FileAccess> f, Error *r_error = nullptr);
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ static Ref<Resource> load_translation(Ref<FileAccess> f, Error *r_error = nullptr);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/core/math/basis.cpp b/core/math/basis.cpp
index eb6703aff2..461f5839d6 100644
--- a/core/math/basis.cpp
+++ b/core/math/basis.cpp
@@ -34,32 +34,32 @@
#include "core/string/print_string.h"
#define cofac(row1, col1, row2, col2) \
- (elements[row1][col1] * elements[row2][col2] - elements[row1][col2] * elements[row2][col1])
+ (rows[row1][col1] * rows[row2][col2] - rows[row1][col2] * rows[row2][col1])
void Basis::from_z(const Vector3 &p_z) {
if (Math::abs(p_z.z) > (real_t)Math_SQRT12) {
// choose p in y-z plane
real_t a = p_z[1] * p_z[1] + p_z[2] * p_z[2];
real_t k = 1.0f / Math::sqrt(a);
- elements[0] = Vector3(0, -p_z[2] * k, p_z[1] * k);
- elements[1] = Vector3(a * k, -p_z[0] * elements[0][2], p_z[0] * elements[0][1]);
+ rows[0] = Vector3(0, -p_z[2] * k, p_z[1] * k);
+ rows[1] = Vector3(a * k, -p_z[0] * rows[0][2], p_z[0] * rows[0][1]);
} else {
// choose p in x-y plane
real_t a = p_z.x * p_z.x + p_z.y * p_z.y;
real_t k = 1.0f / Math::sqrt(a);
- elements[0] = Vector3(-p_z.y * k, p_z.x * k, 0);
- elements[1] = Vector3(-p_z.z * elements[0].y, p_z.z * elements[0].x, a * k);
+ rows[0] = Vector3(-p_z.y * k, p_z.x * k, 0);
+ rows[1] = Vector3(-p_z.z * rows[0].y, p_z.z * rows[0].x, a * k);
}
- elements[2] = p_z;
+ rows[2] = p_z;
}
void Basis::invert() {
real_t co[3] = {
cofac(1, 1, 2, 2), cofac(1, 2, 2, 0), cofac(1, 0, 2, 1)
};
- real_t det = elements[0][0] * co[0] +
- elements[0][1] * co[1] +
- elements[0][2] * co[2];
+ real_t det = rows[0][0] * co[0] +
+ rows[0][1] * co[1] +
+ rows[0][2] * co[2];
#ifdef MATH_CHECKS
ERR_FAIL_COND(det == 0);
#endif
@@ -73,9 +73,9 @@ void Basis::invert() {
void Basis::orthonormalize() {
// Gram-Schmidt Process
- Vector3 x = get_axis(0);
- Vector3 y = get_axis(1);
- Vector3 z = get_axis(2);
+ Vector3 x = get_column(0);
+ Vector3 y = get_column(1);
+ Vector3 z = get_column(2);
x.normalize();
y = (y - x * (x.dot(y)));
@@ -83,9 +83,9 @@ void Basis::orthonormalize() {
z = (z - x * (x.dot(z)) - y * (y.dot(z)));
z.normalize();
- set_axis(0, x);
- set_axis(1, y);
- set_axis(2, z);
+ set_column(0, x);
+ set_column(1, y);
+ set_column(2, z);
}
Basis Basis::orthonormalized() const {
@@ -115,9 +115,9 @@ bool Basis::is_orthogonal() const {
bool Basis::is_diagonal() const {
return (
- Math::is_zero_approx(elements[0][1]) && Math::is_zero_approx(elements[0][2]) &&
- Math::is_zero_approx(elements[1][0]) && Math::is_zero_approx(elements[1][2]) &&
- Math::is_zero_approx(elements[2][0]) && Math::is_zero_approx(elements[2][1]));
+ Math::is_zero_approx(rows[0][1]) && Math::is_zero_approx(rows[0][2]) &&
+ Math::is_zero_approx(rows[1][0]) && Math::is_zero_approx(rows[1][2]) &&
+ Math::is_zero_approx(rows[2][0]) && Math::is_zero_approx(rows[2][1]));
}
bool Basis::is_rotation() const {
@@ -127,13 +127,13 @@ bool Basis::is_rotation() const {
#ifdef MATH_CHECKS
// This method is only used once, in diagonalize. If it's desired elsewhere, feel free to remove the #ifdef.
bool Basis::is_symmetric() const {
- if (!Math::is_equal_approx(elements[0][1], elements[1][0])) {
+ if (!Math::is_equal_approx(rows[0][1], rows[1][0])) {
return false;
}
- if (!Math::is_equal_approx(elements[0][2], elements[2][0])) {
+ if (!Math::is_equal_approx(rows[0][2], rows[2][0])) {
return false;
}
- if (!Math::is_equal_approx(elements[1][2], elements[2][1])) {
+ if (!Math::is_equal_approx(rows[1][2], rows[2][1])) {
return false;
}
@@ -149,14 +149,14 @@ Basis Basis::diagonalize() {
#endif
const int ite_max = 1024;
- real_t off_matrix_norm_2 = elements[0][1] * elements[0][1] + elements[0][2] * elements[0][2] + elements[1][2] * elements[1][2];
+ real_t off_matrix_norm_2 = rows[0][1] * rows[0][1] + rows[0][2] * rows[0][2] + rows[1][2] * rows[1][2];
int ite = 0;
Basis acc_rot;
while (off_matrix_norm_2 > (real_t)CMP_EPSILON2 && ite++ < ite_max) {
- real_t el01_2 = elements[0][1] * elements[0][1];
- real_t el02_2 = elements[0][2] * elements[0][2];
- real_t el12_2 = elements[1][2] * elements[1][2];
+ real_t el01_2 = rows[0][1] * rows[0][1];
+ real_t el02_2 = rows[0][2] * rows[0][2];
+ real_t el12_2 = rows[1][2] * rows[1][2];
// Find the pivot element
int i, j;
if (el01_2 > el02_2) {
@@ -179,19 +179,19 @@ Basis Basis::diagonalize() {
// Compute the rotation angle
real_t angle;
- if (Math::is_equal_approx(elements[j][j], elements[i][i])) {
+ if (Math::is_equal_approx(rows[j][j], rows[i][i])) {
angle = Math_PI / 4;
} else {
- angle = 0.5f * Math::atan(2 * elements[i][j] / (elements[j][j] - elements[i][i]));
+ angle = 0.5f * Math::atan(2 * rows[i][j] / (rows[j][j] - rows[i][i]));
}
// Compute the rotation matrix
Basis rot;
- rot.elements[i][i] = rot.elements[j][j] = Math::cos(angle);
- rot.elements[i][j] = -(rot.elements[j][i] = Math::sin(angle));
+ rot.rows[i][i] = rot.rows[j][j] = Math::cos(angle);
+ rot.rows[i][j] = -(rot.rows[j][i] = Math::sin(angle));
// Update the off matrix norm
- off_matrix_norm_2 -= elements[i][j] * elements[i][j];
+ off_matrix_norm_2 -= rows[i][j] * rows[i][j];
// Apply the rotation
*this = rot * *this * rot.transposed();
@@ -208,9 +208,9 @@ Basis Basis::inverse() const {
}
void Basis::transpose() {
- SWAP(elements[0][1], elements[1][0]);
- SWAP(elements[0][2], elements[2][0]);
- SWAP(elements[1][2], elements[2][1]);
+ SWAP(rows[0][1], rows[1][0]);
+ SWAP(rows[0][2], rows[2][0]);
+ SWAP(rows[1][2], rows[2][1]);
}
Basis Basis::transposed() const {
@@ -226,15 +226,15 @@ Basis Basis::from_scale(const Vector3 &p_scale) {
// Multiplies the matrix from left by the scaling matrix: M -> S.M
// See the comment for Basis::rotated for further explanation.
void Basis::scale(const Vector3 &p_scale) {
- elements[0][0] *= p_scale.x;
- elements[0][1] *= p_scale.x;
- elements[0][2] *= p_scale.x;
- elements[1][0] *= p_scale.y;
- elements[1][1] *= p_scale.y;
- elements[1][2] *= p_scale.y;
- elements[2][0] *= p_scale.z;
- elements[2][1] *= p_scale.z;
- elements[2][2] *= p_scale.z;
+ rows[0][0] *= p_scale.x;
+ rows[0][1] *= p_scale.x;
+ rows[0][2] *= p_scale.x;
+ rows[1][0] *= p_scale.y;
+ rows[1][1] *= p_scale.y;
+ rows[1][2] *= p_scale.y;
+ rows[2][0] *= p_scale.z;
+ rows[2][1] *= p_scale.z;
+ rows[2][2] *= p_scale.z;
}
Basis Basis::scaled(const Vector3 &p_scale) const {
@@ -260,7 +260,7 @@ Basis Basis::scaled_orthogonal(const Vector3 &p_scale) const {
Basis b;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- dots[j] += s[i] * abs(m.get_axis(i).normalized().dot(b.get_axis(j)));
+ dots[j] += s[i] * abs(m.get_column(i).normalized().dot(b.get_column(j)));
}
}
m.scale_local(Vector3(1, 1, 1) + dots);
@@ -268,14 +268,14 @@ Basis Basis::scaled_orthogonal(const Vector3 &p_scale) const {
}
float Basis::get_uniform_scale() const {
- return (elements[0].length() + elements[1].length() + elements[2].length()) / 3.0f;
+ return (rows[0].length() + rows[1].length() + rows[2].length()) / 3.0f;
}
void Basis::make_scale_uniform() {
- float l = (elements[0].length() + elements[1].length() + elements[2].length()) / 3.0f;
+ float l = (rows[0].length() + rows[1].length() + rows[2].length()) / 3.0f;
for (int i = 0; i < 3; i++) {
- elements[i].normalize();
- elements[i] *= l;
+ rows[i].normalize();
+ rows[i] *= l;
}
}
@@ -285,14 +285,14 @@ Basis Basis::scaled_local(const Vector3 &p_scale) const {
Vector3 Basis::get_scale_abs() const {
return Vector3(
- Vector3(elements[0][0], elements[1][0], elements[2][0]).length(),
- Vector3(elements[0][1], elements[1][1], elements[2][1]).length(),
- Vector3(elements[0][2], elements[1][2], elements[2][2]).length());
+ Vector3(rows[0][0], rows[1][0], rows[2][0]).length(),
+ Vector3(rows[0][1], rows[1][1], rows[2][1]).length(),
+ Vector3(rows[0][2], rows[1][2], rows[2][2]).length());
}
Vector3 Basis::get_scale_local() const {
real_t det_sign = SIGN(determinant());
- return det_sign * Vector3(elements[0].length(), elements[1].length(), elements[2].length());
+ return det_sign * Vector3(rows[0].length(), rows[1].length(), rows[2].length());
}
// get_scale works with get_rotation, use get_scale_abs if you need to enforce positive signature.
@@ -462,27 +462,27 @@ Vector3 Basis::get_euler(EulerOrder p_order) const {
// -cx*cz*sy+sx*sz cz*sx+cx*sy*sz cx*cy
Vector3 euler;
- real_t sy = elements[0][2];
+ real_t sy = rows[0][2];
if (sy < (1.0f - (real_t)CMP_EPSILON)) {
if (sy > -(1.0f - (real_t)CMP_EPSILON)) {
// is this a pure Y rotation?
- if (elements[1][0] == 0 && elements[0][1] == 0 && elements[1][2] == 0 && elements[2][1] == 0 && elements[1][1] == 1) {
+ if (rows[1][0] == 0 && rows[0][1] == 0 && rows[1][2] == 0 && rows[2][1] == 0 && rows[1][1] == 1) {
// return the simplest form (human friendlier in editor and scripts)
euler.x = 0;
- euler.y = atan2(elements[0][2], elements[0][0]);
+ euler.y = atan2(rows[0][2], rows[0][0]);
euler.z = 0;
} else {
- euler.x = Math::atan2(-elements[1][2], elements[2][2]);
+ euler.x = Math::atan2(-rows[1][2], rows[2][2]);
euler.y = Math::asin(sy);
- euler.z = Math::atan2(-elements[0][1], elements[0][0]);
+ euler.z = Math::atan2(-rows[0][1], rows[0][0]);
}
} else {
- euler.x = Math::atan2(elements[2][1], elements[1][1]);
+ euler.x = Math::atan2(rows[2][1], rows[1][1]);
euler.y = -Math_PI / 2.0f;
euler.z = 0.0f;
}
} else {
- euler.x = Math::atan2(elements[2][1], elements[1][1]);
+ euler.x = Math::atan2(rows[2][1], rows[1][1]);
euler.y = Math_PI / 2.0f;
euler.z = 0.0f;
}
@@ -497,21 +497,21 @@ Vector3 Basis::get_euler(EulerOrder p_order) const {
// cy*sx*sz cz*sx cx*cy+sx*sz*sy
Vector3 euler;
- real_t sz = elements[0][1];
+ real_t sz = rows[0][1];
if (sz < (1.0f - (real_t)CMP_EPSILON)) {
if (sz > -(1.0f - (real_t)CMP_EPSILON)) {
- euler.x = Math::atan2(elements[2][1], elements[1][1]);
- euler.y = Math::atan2(elements[0][2], elements[0][0]);
+ euler.x = Math::atan2(rows[2][1], rows[1][1]);
+ euler.y = Math::atan2(rows[0][2], rows[0][0]);
euler.z = Math::asin(-sz);
} else {
// It's -1
- euler.x = -Math::atan2(elements[1][2], elements[2][2]);
+ euler.x = -Math::atan2(rows[1][2], rows[2][2]);
euler.y = 0.0f;
euler.z = Math_PI / 2.0f;
}
} else {
// It's 1
- euler.x = -Math::atan2(elements[1][2], elements[2][2]);
+ euler.x = -Math::atan2(rows[1][2], rows[2][2]);
euler.y = 0.0f;
euler.z = -Math_PI / 2.0f;
}
@@ -527,29 +527,29 @@ Vector3 Basis::get_euler(EulerOrder p_order) const {
Vector3 euler;
- real_t m12 = elements[1][2];
+ real_t m12 = rows[1][2];
if (m12 < (1 - (real_t)CMP_EPSILON)) {
if (m12 > -(1 - (real_t)CMP_EPSILON)) {
// is this a pure X rotation?
- if (elements[1][0] == 0 && elements[0][1] == 0 && elements[0][2] == 0 && elements[2][0] == 0 && elements[0][0] == 1) {
+ if (rows[1][0] == 0 && rows[0][1] == 0 && rows[0][2] == 0 && rows[2][0] == 0 && rows[0][0] == 1) {
// return the simplest form (human friendlier in editor and scripts)
- euler.x = atan2(-m12, elements[1][1]);
+ euler.x = atan2(-m12, rows[1][1]);
euler.y = 0;
euler.z = 0;
} else {
euler.x = asin(-m12);
- euler.y = atan2(elements[0][2], elements[2][2]);
- euler.z = atan2(elements[1][0], elements[1][1]);
+ euler.y = atan2(rows[0][2], rows[2][2]);
+ euler.z = atan2(rows[1][0], rows[1][1]);
}
} else { // m12 == -1
euler.x = Math_PI * 0.5f;
- euler.y = atan2(elements[0][1], elements[0][0]);
+ euler.y = atan2(rows[0][1], rows[0][0]);
euler.z = 0;
}
} else { // m12 == 1
euler.x = -Math_PI * 0.5f;
- euler.y = -atan2(elements[0][1], elements[0][0]);
+ euler.y = -atan2(rows[0][1], rows[0][0]);
euler.z = 0;
}
@@ -564,21 +564,21 @@ Vector3 Basis::get_euler(EulerOrder p_order) const {
// -cz*sy cy*sx+cx*sy*sz cy*cx-sy*sz*sx
Vector3 euler;
- real_t sz = elements[1][0];
+ real_t sz = rows[1][0];
if (sz < (1.0f - (real_t)CMP_EPSILON)) {
if (sz > -(1.0f - (real_t)CMP_EPSILON)) {
- euler.x = Math::atan2(-elements[1][2], elements[1][1]);
- euler.y = Math::atan2(-elements[2][0], elements[0][0]);
+ euler.x = Math::atan2(-rows[1][2], rows[1][1]);
+ euler.y = Math::atan2(-rows[2][0], rows[0][0]);
euler.z = Math::asin(sz);
} else {
// It's -1
- euler.x = Math::atan2(elements[2][1], elements[2][2]);
+ euler.x = Math::atan2(rows[2][1], rows[2][2]);
euler.y = 0.0f;
euler.z = -Math_PI / 2.0f;
}
} else {
// It's 1
- euler.x = Math::atan2(elements[2][1], elements[2][2]);
+ euler.x = Math::atan2(rows[2][1], rows[2][2]);
euler.y = 0.0f;
euler.z = Math_PI / 2.0f;
}
@@ -592,22 +592,22 @@ Vector3 Basis::get_euler(EulerOrder p_order) const {
// cy*sz+cz*sx*sy cz*cx sz*sy-cz*cy*sx
// -cx*sy sx cx*cy
Vector3 euler;
- real_t sx = elements[2][1];
+ real_t sx = rows[2][1];
if (sx < (1.0f - (real_t)CMP_EPSILON)) {
if (sx > -(1.0f - (real_t)CMP_EPSILON)) {
euler.x = Math::asin(sx);
- euler.y = Math::atan2(-elements[2][0], elements[2][2]);
- euler.z = Math::atan2(-elements[0][1], elements[1][1]);
+ euler.y = Math::atan2(-rows[2][0], rows[2][2]);
+ euler.z = Math::atan2(-rows[0][1], rows[1][1]);
} else {
// It's -1
euler.x = -Math_PI / 2.0f;
- euler.y = Math::atan2(elements[0][2], elements[0][0]);
+ euler.y = Math::atan2(rows[0][2], rows[0][0]);
euler.z = 0;
}
} else {
// It's 1
euler.x = Math_PI / 2.0f;
- euler.y = Math::atan2(elements[0][2], elements[0][0]);
+ euler.y = Math::atan2(rows[0][2], rows[0][0]);
euler.z = 0;
}
return euler;
@@ -620,23 +620,23 @@ Vector3 Basis::get_euler(EulerOrder p_order) const {
// cy*sz cz*cx+sz*sy*sx cx*sz*sy-cz*sx
// -sy cy*sx cy*cx
Vector3 euler;
- real_t sy = elements[2][0];
+ real_t sy = rows[2][0];
if (sy < (1.0f - (real_t)CMP_EPSILON)) {
if (sy > -(1.0f - (real_t)CMP_EPSILON)) {
- euler.x = Math::atan2(elements[2][1], elements[2][2]);
+ euler.x = Math::atan2(rows[2][1], rows[2][2]);
euler.y = Math::asin(-sy);
- euler.z = Math::atan2(elements[1][0], elements[0][0]);
+ euler.z = Math::atan2(rows[1][0], rows[0][0]);
} else {
// It's -1
euler.x = 0;
euler.y = Math_PI / 2.0f;
- euler.z = -Math::atan2(elements[0][1], elements[1][1]);
+ euler.z = -Math::atan2(rows[0][1], rows[1][1]);
}
} else {
// It's 1
euler.x = 0;
euler.y = -Math_PI / 2.0f;
- euler.z = -Math::atan2(elements[0][1], elements[1][1]);
+ euler.z = -Math::atan2(rows[0][1], rows[1][1]);
}
return euler;
} break;
@@ -688,13 +688,13 @@ void Basis::set_euler(const Vector3 &p_euler, EulerOrder p_order) {
}
bool Basis::is_equal_approx(const Basis &p_basis) const {
- return elements[0].is_equal_approx(p_basis.elements[0]) && elements[1].is_equal_approx(p_basis.elements[1]) && elements[2].is_equal_approx(p_basis.elements[2]);
+ return rows[0].is_equal_approx(p_basis.rows[0]) && rows[1].is_equal_approx(p_basis.rows[1]) && rows[2].is_equal_approx(p_basis.rows[2]);
}
bool Basis::operator==(const Basis &p_matrix) const {
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- if (elements[i][j] != p_matrix.elements[i][j]) {
+ if (rows[i][j] != p_matrix.rows[i][j]) {
return false;
}
}
@@ -708,9 +708,9 @@ bool Basis::operator!=(const Basis &p_matrix) const {
}
Basis::operator String() const {
- return "[X: " + get_axis(0).operator String() +
- ", Y: " + get_axis(1).operator String() +
- ", Z: " + get_axis(2).operator String() + "]";
+ return "[X: " + get_column(0).operator String() +
+ ", Y: " + get_column(1).operator String() +
+ ", Z: " + get_column(2).operator String() + "]";
}
Quaternion Basis::get_quaternion() const {
@@ -719,7 +719,7 @@ Quaternion Basis::get_quaternion() const {
#endif
/* Allow getting a quaternion from an unnormalized transform */
Basis m = *this;
- real_t trace = m.elements[0][0] + m.elements[1][1] + m.elements[2][2];
+ real_t trace = m.rows[0][0] + m.rows[1][1] + m.rows[2][2];
real_t temp[4];
if (trace > 0.0f) {
@@ -727,23 +727,23 @@ Quaternion Basis::get_quaternion() const {
temp[3] = (s * 0.5f);
s = 0.5f / s;
- temp[0] = ((m.elements[2][1] - m.elements[1][2]) * s);
- temp[1] = ((m.elements[0][2] - m.elements[2][0]) * s);
- temp[2] = ((m.elements[1][0] - m.elements[0][1]) * s);
+ temp[0] = ((m.rows[2][1] - m.rows[1][2]) * s);
+ temp[1] = ((m.rows[0][2] - m.rows[2][0]) * s);
+ temp[2] = ((m.rows[1][0] - m.rows[0][1]) * s);
} else {
- int i = m.elements[0][0] < m.elements[1][1]
- ? (m.elements[1][1] < m.elements[2][2] ? 2 : 1)
- : (m.elements[0][0] < m.elements[2][2] ? 2 : 0);
+ int i = m.rows[0][0] < m.rows[1][1]
+ ? (m.rows[1][1] < m.rows[2][2] ? 2 : 1)
+ : (m.rows[0][0] < m.rows[2][2] ? 2 : 0);
int j = (i + 1) % 3;
int k = (i + 2) % 3;
- real_t s = Math::sqrt(m.elements[i][i] - m.elements[j][j] - m.elements[k][k] + 1.0f);
+ real_t s = Math::sqrt(m.rows[i][i] - m.rows[j][j] - m.rows[k][k] + 1.0f);
temp[i] = s * 0.5f;
s = 0.5f / s;
- temp[3] = (m.elements[k][j] - m.elements[j][k]) * s;
- temp[j] = (m.elements[j][i] + m.elements[i][j]) * s;
- temp[k] = (m.elements[k][i] + m.elements[i][k]) * s;
+ temp[3] = (m.rows[k][j] - m.rows[j][k]) * s;
+ temp[j] = (m.rows[j][i] + m.rows[i][j]) * s;
+ temp[k] = (m.rows[k][i] + m.rows[i][k]) * s;
}
return Quaternion(temp[0], temp[1], temp[2], temp[3]);
@@ -820,11 +820,11 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
real_t epsilon = 0.01; // margin to allow for rounding errors
real_t epsilon2 = 0.1; // margin to distinguish between 0 and 180 degrees
- if ((Math::abs(elements[1][0] - elements[0][1]) < epsilon) && (Math::abs(elements[2][0] - elements[0][2]) < epsilon) && (Math::abs(elements[2][1] - elements[1][2]) < epsilon)) {
+ if ((Math::abs(rows[1][0] - rows[0][1]) < epsilon) && (Math::abs(rows[2][0] - rows[0][2]) < epsilon) && (Math::abs(rows[2][1] - rows[1][2]) < epsilon)) {
// singularity found
// first check for identity matrix which must have +1 for all terms
// in leading diagonal and zero in other terms
- if ((Math::abs(elements[1][0] + elements[0][1]) < epsilon2) && (Math::abs(elements[2][0] + elements[0][2]) < epsilon2) && (Math::abs(elements[2][1] + elements[1][2]) < epsilon2) && (Math::abs(elements[0][0] + elements[1][1] + elements[2][2] - 3) < epsilon2)) {
+ if ((Math::abs(rows[1][0] + rows[0][1]) < epsilon2) && (Math::abs(rows[2][0] + rows[0][2]) < epsilon2) && (Math::abs(rows[2][1] + rows[1][2]) < epsilon2) && (Math::abs(rows[0][0] + rows[1][1] + rows[2][2] - 3) < epsilon2)) {
// this singularity is identity matrix so angle = 0
r_axis = Vector3(0, 1, 0);
r_angle = 0;
@@ -832,13 +832,13 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
}
// otherwise this singularity is angle = 180
angle = Math_PI;
- real_t xx = (elements[0][0] + 1) / 2;
- real_t yy = (elements[1][1] + 1) / 2;
- real_t zz = (elements[2][2] + 1) / 2;
- real_t xy = (elements[1][0] + elements[0][1]) / 4;
- real_t xz = (elements[2][0] + elements[0][2]) / 4;
- real_t yz = (elements[2][1] + elements[1][2]) / 4;
- if ((xx > yy) && (xx > zz)) { // elements[0][0] is the largest diagonal term
+ real_t xx = (rows[0][0] + 1) / 2;
+ real_t yy = (rows[1][1] + 1) / 2;
+ real_t zz = (rows[2][2] + 1) / 2;
+ real_t xy = (rows[1][0] + rows[0][1]) / 4;
+ real_t xz = (rows[2][0] + rows[0][2]) / 4;
+ real_t yz = (rows[2][1] + rows[1][2]) / 4;
+ if ((xx > yy) && (xx > zz)) { // rows[0][0] is the largest diagonal term
if (xx < epsilon) {
x = 0;
y = Math_SQRT12;
@@ -848,7 +848,7 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
y = xy / x;
z = xz / x;
}
- } else if (yy > zz) { // elements[1][1] is the largest diagonal term
+ } else if (yy > zz) { // rows[1][1] is the largest diagonal term
if (yy < epsilon) {
x = Math_SQRT12;
y = 0;
@@ -858,7 +858,7 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
x = xy / y;
z = yz / y;
}
- } else { // elements[2][2] is the largest diagonal term so base result on this
+ } else { // rows[2][2] is the largest diagonal term so base result on this
if (zz < epsilon) {
x = Math_SQRT12;
y = Math_SQRT12;
@@ -874,15 +874,15 @@ void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const {
return;
}
// as we have reached here there are no singularities so we can handle normally
- real_t s = Math::sqrt((elements[1][2] - elements[2][1]) * (elements[1][2] - elements[2][1]) + (elements[2][0] - elements[0][2]) * (elements[2][0] - elements[0][2]) + (elements[0][1] - elements[1][0]) * (elements[0][1] - elements[1][0])); // s=|axis||sin(angle)|, used to normalise
+ real_t s = Math::sqrt((rows[1][2] - rows[2][1]) * (rows[1][2] - rows[2][1]) + (rows[2][0] - rows[0][2]) * (rows[2][0] - rows[0][2]) + (rows[0][1] - rows[1][0]) * (rows[0][1] - rows[1][0])); // s=|axis||sin(angle)|, used to normalise
- angle = Math::acos((elements[0][0] + elements[1][1] + elements[2][2] - 1) / 2);
+ angle = Math::acos((rows[0][0] + rows[1][1] + rows[2][2] - 1) / 2);
if (angle < 0) {
s = -s;
}
- x = (elements[2][1] - elements[1][2]) / s;
- y = (elements[0][2] - elements[2][0]) / s;
- z = (elements[1][0] - elements[0][1]) / s;
+ x = (rows[2][1] - rows[1][2]) / s;
+ y = (rows[0][2] - rows[2][0]) / s;
+ z = (rows[1][0] - rows[0][1]) / s;
r_axis = Vector3(x, y, z);
r_angle = angle;
@@ -907,27 +907,27 @@ void Basis::set_axis_angle(const Vector3 &p_axis, real_t p_phi) {
#endif
Vector3 axis_sq(p_axis.x * p_axis.x, p_axis.y * p_axis.y, p_axis.z * p_axis.z);
real_t cosine = Math::cos(p_phi);
- elements[0][0] = axis_sq.x + cosine * (1.0f - axis_sq.x);
- elements[1][1] = axis_sq.y + cosine * (1.0f - axis_sq.y);
- elements[2][2] = axis_sq.z + cosine * (1.0f - axis_sq.z);
+ rows[0][0] = axis_sq.x + cosine * (1.0f - axis_sq.x);
+ rows[1][1] = axis_sq.y + cosine * (1.0f - axis_sq.y);
+ rows[2][2] = axis_sq.z + cosine * (1.0f - axis_sq.z);
real_t sine = Math::sin(p_phi);
real_t t = 1 - cosine;
real_t xyzt = p_axis.x * p_axis.y * t;
real_t zyxs = p_axis.z * sine;
- elements[0][1] = xyzt - zyxs;
- elements[1][0] = xyzt + zyxs;
+ rows[0][1] = xyzt - zyxs;
+ rows[1][0] = xyzt + zyxs;
xyzt = p_axis.x * p_axis.z * t;
zyxs = p_axis.y * sine;
- elements[0][2] = xyzt + zyxs;
- elements[2][0] = xyzt - zyxs;
+ rows[0][2] = xyzt + zyxs;
+ rows[2][0] = xyzt - zyxs;
xyzt = p_axis.y * p_axis.z * t;
zyxs = p_axis.x * sine;
- elements[1][2] = xyzt - zyxs;
- elements[2][1] = xyzt + zyxs;
+ rows[1][2] = xyzt - zyxs;
+ rows[2][1] = xyzt + zyxs;
}
void Basis::set_axis_angle_scale(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale) {
@@ -948,24 +948,24 @@ void Basis::set_quaternion_scale(const Quaternion &p_quaternion, const Vector3 &
// This also sets the non-diagonal elements to 0, which is misleading from the
// name, so we want this method to be private. Use `from_scale` externally.
void Basis::_set_diagonal(const Vector3 &p_diag) {
- elements[0][0] = p_diag.x;
- elements[0][1] = 0;
- elements[0][2] = 0;
+ rows[0][0] = p_diag.x;
+ rows[0][1] = 0;
+ rows[0][2] = 0;
- elements[1][0] = 0;
- elements[1][1] = p_diag.y;
- elements[1][2] = 0;
+ rows[1][0] = 0;
+ rows[1][1] = p_diag.y;
+ rows[1][2] = 0;
- elements[2][0] = 0;
- elements[2][1] = 0;
- elements[2][2] = p_diag.z;
+ rows[2][0] = 0;
+ rows[2][1] = 0;
+ rows[2][2] = p_diag.z;
}
Basis Basis::lerp(const Basis &p_to, const real_t &p_weight) const {
Basis b;
- b.elements[0] = elements[0].lerp(p_to.elements[0], p_weight);
- b.elements[1] = elements[1].lerp(p_to.elements[1], p_weight);
- b.elements[2] = elements[2].lerp(p_to.elements[2], p_weight);
+ b.rows[0] = rows[0].lerp(p_to.rows[0], p_weight);
+ b.rows[1] = rows[1].lerp(p_to.rows[1], p_weight);
+ b.rows[2] = rows[2].lerp(p_to.rows[2], p_weight);
return b;
}
@@ -976,9 +976,9 @@ Basis Basis::slerp(const Basis &p_to, const real_t &p_weight) const {
Quaternion to(p_to);
Basis b(from.slerp(to, p_weight));
- b.elements[0] *= Math::lerp(elements[0].length(), p_to.elements[0].length(), p_weight);
- b.elements[1] *= Math::lerp(elements[1].length(), p_to.elements[1].length(), p_weight);
- b.elements[2] *= Math::lerp(elements[2].length(), p_to.elements[2].length(), p_weight);
+ b.rows[0] *= Math::lerp(rows[0].length(), p_to.rows[0].length(), p_weight);
+ b.rows[1] *= Math::lerp(rows[1].length(), p_to.rows[1].length(), p_weight);
+ b.rows[2] *= Math::lerp(rows[2].length(), p_to.rows[2].length(), p_weight);
return b;
}
@@ -1004,15 +1004,15 @@ void Basis::rotate_sh(real_t *p_values) {
const real_t src[9] = { p_values[0], p_values[1], p_values[2], p_values[3], p_values[4], p_values[5], p_values[6], p_values[7], p_values[8] };
- real_t m00 = elements[0][0];
- real_t m01 = elements[0][1];
- real_t m02 = elements[0][2];
- real_t m10 = elements[1][0];
- real_t m11 = elements[1][1];
- real_t m12 = elements[1][2];
- real_t m20 = elements[2][0];
- real_t m21 = elements[2][1];
- real_t m22 = elements[2][2];
+ real_t m00 = rows[0][0];
+ real_t m01 = rows[0][1];
+ real_t m02 = rows[0][2];
+ real_t m10 = rows[1][0];
+ real_t m11 = rows[1][1];
+ real_t m12 = rows[1][2];
+ real_t m20 = rows[2][0];
+ real_t m21 = rows[2][1];
+ real_t m22 = rows[2][2];
p_values[0] = src[0];
p_values[1] = m11 * src[1] - m12 * src[2] + m10 * src[3];
@@ -1107,6 +1107,6 @@ Basis Basis::looking_at(const Vector3 &p_target, const Vector3 &p_up) {
Vector3 v_y = v_z.cross(v_x);
Basis basis;
- basis.set(v_x, v_y, v_z);
+ basis.set_columns(v_x, v_y, v_z);
return basis;
}
diff --git a/core/math/basis.h b/core/math/basis.h
index 683f05150c..f9b13072ad 100644
--- a/core/math/basis.h
+++ b/core/math/basis.h
@@ -35,17 +35,17 @@
#include "core/math/vector3.h"
struct _NO_DISCARD_ Basis {
- Vector3 elements[3] = {
+ Vector3 rows[3] = {
Vector3(1, 0, 0),
Vector3(0, 1, 0),
Vector3(0, 0, 1)
};
_FORCE_INLINE_ const Vector3 &operator[](int axis) const {
- return elements[axis];
+ return rows[axis];
}
_FORCE_INLINE_ Vector3 &operator[](int axis) {
- return elements[axis];
+ return rows[axis];
}
void invert();
@@ -58,17 +58,6 @@ struct _NO_DISCARD_ Basis {
void from_z(const Vector3 &p_z);
- _FORCE_INLINE_ Vector3 get_axis(int p_axis) const {
- // get actual basis axis (elements is transposed for performance)
- return Vector3(elements[0][p_axis], elements[1][p_axis], elements[2][p_axis]);
- }
- _FORCE_INLINE_ void set_axis(int p_axis, const Vector3 &p_value) {
- // get actual basis axis (elements is transposed for performance)
- elements[0][p_axis] = p_value.x;
- elements[1][p_axis] = p_value.y;
- elements[2][p_axis] = p_value.z;
- }
-
void rotate(const Vector3 &p_axis, real_t p_phi);
Basis rotated(const Vector3 &p_axis, real_t p_phi) const;
@@ -135,13 +124,13 @@ struct _NO_DISCARD_ Basis {
// transposed dot products
_FORCE_INLINE_ real_t tdotx(const Vector3 &v) const {
- return elements[0][0] * v[0] + elements[1][0] * v[1] + elements[2][0] * v[2];
+ return rows[0][0] * v[0] + rows[1][0] * v[1] + rows[2][0] * v[2];
}
_FORCE_INLINE_ real_t tdoty(const Vector3 &v) const {
- return elements[0][1] * v[0] + elements[1][1] * v[1] + elements[2][1] * v[2];
+ return rows[0][1] * v[0] + rows[1][1] * v[1] + rows[2][1] * v[2];
}
_FORCE_INLINE_ real_t tdotz(const Vector3 &v) const {
- return elements[0][2] * v[0] + elements[1][2] * v[1] + elements[2][2] * v[2];
+ return rows[0][2] * v[0] + rows[1][2] * v[1] + rows[2][2] * v[2];
}
bool is_equal_approx(const Basis &p_basis) const;
@@ -176,55 +165,55 @@ struct _NO_DISCARD_ Basis {
/* create / set */
_FORCE_INLINE_ void set(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz) {
- elements[0][0] = xx;
- elements[0][1] = xy;
- elements[0][2] = xz;
- elements[1][0] = yx;
- elements[1][1] = yy;
- elements[1][2] = yz;
- elements[2][0] = zx;
- elements[2][1] = zy;
- elements[2][2] = zz;
- }
- _FORCE_INLINE_ void set(const Vector3 &p_x, const Vector3 &p_y, const Vector3 &p_z) {
- set_axis(0, p_x);
- set_axis(1, p_y);
- set_axis(2, p_z);
+ rows[0][0] = xx;
+ rows[0][1] = xy;
+ rows[0][2] = xz;
+ rows[1][0] = yx;
+ rows[1][1] = yy;
+ rows[1][2] = yz;
+ rows[2][0] = zx;
+ rows[2][1] = zy;
+ rows[2][2] = zz;
}
- _FORCE_INLINE_ Vector3 get_column(int i) const {
- return Vector3(elements[0][i], elements[1][i], elements[2][i]);
+ _FORCE_INLINE_ void set_columns(const Vector3 &p_x, const Vector3 &p_y, const Vector3 &p_z) {
+ set_column(0, p_x);
+ set_column(1, p_y);
+ set_column(2, p_z);
}
- _FORCE_INLINE_ Vector3 get_row(int i) const {
- return Vector3(elements[i][0], elements[i][1], elements[i][2]);
+ _FORCE_INLINE_ Vector3 get_column(int p_index) const {
+ // Get actual basis axis column (we store transposed as rows for performance).
+ return Vector3(rows[0][p_index], rows[1][p_index], rows[2][p_index]);
}
- _FORCE_INLINE_ Vector3 get_main_diagonal() const {
- return Vector3(elements[0][0], elements[1][1], elements[2][2]);
+
+ _FORCE_INLINE_ void set_column(int p_index, const Vector3 &p_value) {
+ // Set actual basis axis column (we store transposed as rows for performance).
+ rows[0][p_index] = p_value.x;
+ rows[1][p_index] = p_value.y;
+ rows[2][p_index] = p_value.z;
}
- _FORCE_INLINE_ void set_row(int i, const Vector3 &p_row) {
- elements[i][0] = p_row.x;
- elements[i][1] = p_row.y;
- elements[i][2] = p_row.z;
+ _FORCE_INLINE_ Vector3 get_main_diagonal() const {
+ return Vector3(rows[0][0], rows[1][1], rows[2][2]);
}
_FORCE_INLINE_ void set_zero() {
- elements[0].zero();
- elements[1].zero();
- elements[2].zero();
+ rows[0].zero();
+ rows[1].zero();
+ rows[2].zero();
}
_FORCE_INLINE_ Basis transpose_xform(const Basis &m) const {
return Basis(
- elements[0].x * m[0].x + elements[1].x * m[1].x + elements[2].x * m[2].x,
- elements[0].x * m[0].y + elements[1].x * m[1].y + elements[2].x * m[2].y,
- elements[0].x * m[0].z + elements[1].x * m[1].z + elements[2].x * m[2].z,
- elements[0].y * m[0].x + elements[1].y * m[1].x + elements[2].y * m[2].x,
- elements[0].y * m[0].y + elements[1].y * m[1].y + elements[2].y * m[2].y,
- elements[0].y * m[0].z + elements[1].y * m[1].z + elements[2].y * m[2].z,
- elements[0].z * m[0].x + elements[1].z * m[1].x + elements[2].z * m[2].x,
- elements[0].z * m[0].y + elements[1].z * m[1].y + elements[2].z * m[2].y,
- elements[0].z * m[0].z + elements[1].z * m[1].z + elements[2].z * m[2].z);
+ rows[0].x * m[0].x + rows[1].x * m[1].x + rows[2].x * m[2].x,
+ rows[0].x * m[0].y + rows[1].x * m[1].y + rows[2].x * m[2].y,
+ rows[0].x * m[0].z + rows[1].x * m[1].z + rows[2].x * m[2].z,
+ rows[0].y * m[0].x + rows[1].y * m[1].x + rows[2].y * m[2].x,
+ rows[0].y * m[0].y + rows[1].y * m[1].y + rows[2].y * m[2].y,
+ rows[0].y * m[0].z + rows[1].y * m[1].z + rows[2].y * m[2].z,
+ rows[0].z * m[0].x + rows[1].z * m[1].x + rows[2].z * m[2].x,
+ rows[0].z * m[0].y + rows[1].z * m[1].y + rows[2].z * m[2].y,
+ rows[0].z * m[0].z + rows[1].z * m[1].z + rows[2].z * m[2].z);
}
Basis(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz) {
set(xx, xy, xz, yx, yy, yz, zx, zy, zz);
@@ -253,9 +242,9 @@ struct _NO_DISCARD_ Basis {
static Basis from_scale(const Vector3 &p_scale);
_FORCE_INLINE_ Basis(const Vector3 &row0, const Vector3 &row1, const Vector3 &row2) {
- elements[0] = row0;
- elements[1] = row1;
- elements[2] = row2;
+ rows[0] = row0;
+ rows[1] = row1;
+ rows[2] = row2;
}
_FORCE_INLINE_ Basis() {}
@@ -267,22 +256,22 @@ private:
_FORCE_INLINE_ void Basis::operator*=(const Basis &p_matrix) {
set(
- p_matrix.tdotx(elements[0]), p_matrix.tdoty(elements[0]), p_matrix.tdotz(elements[0]),
- p_matrix.tdotx(elements[1]), p_matrix.tdoty(elements[1]), p_matrix.tdotz(elements[1]),
- p_matrix.tdotx(elements[2]), p_matrix.tdoty(elements[2]), p_matrix.tdotz(elements[2]));
+ p_matrix.tdotx(rows[0]), p_matrix.tdoty(rows[0]), p_matrix.tdotz(rows[0]),
+ p_matrix.tdotx(rows[1]), p_matrix.tdoty(rows[1]), p_matrix.tdotz(rows[1]),
+ p_matrix.tdotx(rows[2]), p_matrix.tdoty(rows[2]), p_matrix.tdotz(rows[2]));
}
_FORCE_INLINE_ Basis Basis::operator*(const Basis &p_matrix) const {
return Basis(
- p_matrix.tdotx(elements[0]), p_matrix.tdoty(elements[0]), p_matrix.tdotz(elements[0]),
- p_matrix.tdotx(elements[1]), p_matrix.tdoty(elements[1]), p_matrix.tdotz(elements[1]),
- p_matrix.tdotx(elements[2]), p_matrix.tdoty(elements[2]), p_matrix.tdotz(elements[2]));
+ p_matrix.tdotx(rows[0]), p_matrix.tdoty(rows[0]), p_matrix.tdotz(rows[0]),
+ p_matrix.tdotx(rows[1]), p_matrix.tdoty(rows[1]), p_matrix.tdotz(rows[1]),
+ p_matrix.tdotx(rows[2]), p_matrix.tdoty(rows[2]), p_matrix.tdotz(rows[2]));
}
_FORCE_INLINE_ void Basis::operator+=(const Basis &p_matrix) {
- elements[0] += p_matrix.elements[0];
- elements[1] += p_matrix.elements[1];
- elements[2] += p_matrix.elements[2];
+ rows[0] += p_matrix.rows[0];
+ rows[1] += p_matrix.rows[1];
+ rows[2] += p_matrix.rows[2];
}
_FORCE_INLINE_ Basis Basis::operator+(const Basis &p_matrix) const {
@@ -292,9 +281,9 @@ _FORCE_INLINE_ Basis Basis::operator+(const Basis &p_matrix) const {
}
_FORCE_INLINE_ void Basis::operator-=(const Basis &p_matrix) {
- elements[0] -= p_matrix.elements[0];
- elements[1] -= p_matrix.elements[1];
- elements[2] -= p_matrix.elements[2];
+ rows[0] -= p_matrix.rows[0];
+ rows[1] -= p_matrix.rows[1];
+ rows[2] -= p_matrix.rows[2];
}
_FORCE_INLINE_ Basis Basis::operator-(const Basis &p_matrix) const {
@@ -304,9 +293,9 @@ _FORCE_INLINE_ Basis Basis::operator-(const Basis &p_matrix) const {
}
_FORCE_INLINE_ void Basis::operator*=(const real_t p_val) {
- elements[0] *= p_val;
- elements[1] *= p_val;
- elements[2] *= p_val;
+ rows[0] *= p_val;
+ rows[1] *= p_val;
+ rows[2] *= p_val;
}
_FORCE_INLINE_ Basis Basis::operator*(const real_t p_val) const {
@@ -317,22 +306,22 @@ _FORCE_INLINE_ Basis Basis::operator*(const real_t p_val) const {
Vector3 Basis::xform(const Vector3 &p_vector) const {
return Vector3(
- elements[0].dot(p_vector),
- elements[1].dot(p_vector),
- elements[2].dot(p_vector));
+ rows[0].dot(p_vector),
+ rows[1].dot(p_vector),
+ rows[2].dot(p_vector));
}
Vector3 Basis::xform_inv(const Vector3 &p_vector) const {
return Vector3(
- (elements[0][0] * p_vector.x) + (elements[1][0] * p_vector.y) + (elements[2][0] * p_vector.z),
- (elements[0][1] * p_vector.x) + (elements[1][1] * p_vector.y) + (elements[2][1] * p_vector.z),
- (elements[0][2] * p_vector.x) + (elements[1][2] * p_vector.y) + (elements[2][2] * p_vector.z));
+ (rows[0][0] * p_vector.x) + (rows[1][0] * p_vector.y) + (rows[2][0] * p_vector.z),
+ (rows[0][1] * p_vector.x) + (rows[1][1] * p_vector.y) + (rows[2][1] * p_vector.z),
+ (rows[0][2] * p_vector.x) + (rows[1][2] * p_vector.y) + (rows[2][2] * p_vector.z));
}
real_t Basis::determinant() const {
- return elements[0][0] * (elements[1][1] * elements[2][2] - elements[2][1] * elements[1][2]) -
- elements[1][0] * (elements[0][1] * elements[2][2] - elements[2][1] * elements[0][2]) +
- elements[2][0] * (elements[0][1] * elements[1][2] - elements[1][1] * elements[0][2]);
+ return rows[0][0] * (rows[1][1] * rows[2][2] - rows[2][1] * rows[1][2]) -
+ rows[1][0] * (rows[0][1] * rows[2][2] - rows[2][1] * rows[0][2]) +
+ rows[2][0] * (rows[0][1] * rows[1][2] - rows[1][1] * rows[0][2]);
}
#endif // BASIS_H
diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp
index f4392c74b7..9443addd22 100644
--- a/core/math/camera_matrix.cpp
+++ b/core/math/camera_matrix.cpp
@@ -714,17 +714,17 @@ CameraMatrix::operator Transform3D() const {
Transform3D tr;
const real_t *m = &matrix[0][0];
- tr.basis.elements[0][0] = m[0];
- tr.basis.elements[1][0] = m[1];
- tr.basis.elements[2][0] = m[2];
+ tr.basis.rows[0][0] = m[0];
+ tr.basis.rows[1][0] = m[1];
+ tr.basis.rows[2][0] = m[2];
- tr.basis.elements[0][1] = m[4];
- tr.basis.elements[1][1] = m[5];
- tr.basis.elements[2][1] = m[6];
+ tr.basis.rows[0][1] = m[4];
+ tr.basis.rows[1][1] = m[5];
+ tr.basis.rows[2][1] = m[6];
- tr.basis.elements[0][2] = m[8];
- tr.basis.elements[1][2] = m[9];
- tr.basis.elements[2][2] = m[10];
+ tr.basis.rows[0][2] = m[8];
+ tr.basis.rows[1][2] = m[9];
+ tr.basis.rows[2][2] = m[10];
tr.origin.x = m[12];
tr.origin.y = m[13];
@@ -737,17 +737,17 @@ CameraMatrix::CameraMatrix(const Transform3D &p_transform) {
const Transform3D &tr = p_transform;
real_t *m = &matrix[0][0];
- m[0] = tr.basis.elements[0][0];
- m[1] = tr.basis.elements[1][0];
- m[2] = tr.basis.elements[2][0];
+ m[0] = tr.basis.rows[0][0];
+ m[1] = tr.basis.rows[1][0];
+ m[2] = tr.basis.rows[2][0];
m[3] = 0.0;
- m[4] = tr.basis.elements[0][1];
- m[5] = tr.basis.elements[1][1];
- m[6] = tr.basis.elements[2][1];
+ m[4] = tr.basis.rows[0][1];
+ m[5] = tr.basis.rows[1][1];
+ m[6] = tr.basis.rows[2][1];
m[7] = 0.0;
- m[8] = tr.basis.elements[0][2];
- m[9] = tr.basis.elements[1][2];
- m[10] = tr.basis.elements[2][2];
+ m[8] = tr.basis.rows[0][2];
+ m[9] = tr.basis.rows[1][2];
+ m[10] = tr.basis.rows[2][2];
m[11] = 0.0;
m[12] = tr.origin.x;
m[13] = tr.origin.y;
diff --git a/core/math/convex_hull.cpp b/core/math/convex_hull.cpp
index 23a0b5dd54..996f4f4d67 100644
--- a/core/math/convex_hull.cpp
+++ b/core/math/convex_hull.cpp
@@ -666,7 +666,7 @@ public:
face_pool.reset(true);
}
- Vertex *vertex_list;
+ Vertex *vertex_list = nullptr;
void compute(const Vector3 *p_coords, int32_t p_count);
diff --git a/core/math/geometry_2d.cpp b/core/math/geometry_2d.cpp
index 46b7d99b43..31fade5a99 100644
--- a/core/math/geometry_2d.cpp
+++ b/core/math/geometry_2d.cpp
@@ -74,14 +74,14 @@ Vector<Vector<Vector2>> Geometry2D::decompose_polygon_in_convex(Vector<Point2> p
struct _AtlasWorkRect {
Size2i s;
Point2i p;
- int idx;
+ int idx = 0;
_FORCE_INLINE_ bool operator<(const _AtlasWorkRect &p_r) const { return s.width > p_r.s.width; };
};
struct _AtlasWorkRectResult {
Vector<_AtlasWorkRect> result;
- int max_w;
- int max_h;
+ int max_w = 0;
+ int max_h = 0;
};
void Geometry2D::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_result, Size2i &r_size) {
diff --git a/core/math/math_fieldwise.cpp b/core/math/math_fieldwise.cpp
index 1717ecd74b..4be4809e3f 100644
--- a/core/math/math_fieldwise.cpp
+++ b/core/math/math_fieldwise.cpp
@@ -115,12 +115,12 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
case Variant::TRANSFORM2D: {
SETUP_TYPE(Transform2D)
- /**/ TRY_TRANSFER_FIELD("xx", elements[0][0])
- else TRY_TRANSFER_FIELD("xy", elements[0][1])
- else TRY_TRANSFER_FIELD("yx", elements[1][0])
- else TRY_TRANSFER_FIELD("yy", elements[1][1])
- else TRY_TRANSFER_FIELD("ox", elements[2][0])
- else TRY_TRANSFER_FIELD("oy", elements[2][1])
+ /**/ TRY_TRANSFER_FIELD("xx", columns[0][0])
+ else TRY_TRANSFER_FIELD("xy", columns[0][1])
+ else TRY_TRANSFER_FIELD("yx", columns[1][0])
+ else TRY_TRANSFER_FIELD("yy", columns[1][1])
+ else TRY_TRANSFER_FIELD("ox", columns[2][0])
+ else TRY_TRANSFER_FIELD("oy", columns[2][1])
return target;
}
@@ -128,15 +128,15 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
case Variant::BASIS: {
SETUP_TYPE(Basis)
- /**/ TRY_TRANSFER_FIELD("xx", elements[0][0])
- else TRY_TRANSFER_FIELD("xy", elements[0][1])
- else TRY_TRANSFER_FIELD("xz", elements[0][2])
- else TRY_TRANSFER_FIELD("yx", elements[1][0])
- else TRY_TRANSFER_FIELD("yy", elements[1][1])
- else TRY_TRANSFER_FIELD("yz", elements[1][2])
- else TRY_TRANSFER_FIELD("zx", elements[2][0])
- else TRY_TRANSFER_FIELD("zy", elements[2][1])
- else TRY_TRANSFER_FIELD("zz", elements[2][2])
+ /**/ TRY_TRANSFER_FIELD("xx", rows[0][0])
+ else TRY_TRANSFER_FIELD("xy", rows[0][1])
+ else TRY_TRANSFER_FIELD("xz", rows[0][2])
+ else TRY_TRANSFER_FIELD("yx", rows[1][0])
+ else TRY_TRANSFER_FIELD("yy", rows[1][1])
+ else TRY_TRANSFER_FIELD("yz", rows[1][2])
+ else TRY_TRANSFER_FIELD("zx", rows[2][0])
+ else TRY_TRANSFER_FIELD("zy", rows[2][1])
+ else TRY_TRANSFER_FIELD("zz", rows[2][2])
return target;
}
@@ -144,15 +144,15 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
case Variant::TRANSFORM3D: {
SETUP_TYPE(Transform3D)
- /**/ TRY_TRANSFER_FIELD("xx", basis.elements[0][0])
- else TRY_TRANSFER_FIELD("xy", basis.elements[0][1])
- else TRY_TRANSFER_FIELD("xz", basis.elements[0][2])
- else TRY_TRANSFER_FIELD("yx", basis.elements[1][0])
- else TRY_TRANSFER_FIELD("yy", basis.elements[1][1])
- else TRY_TRANSFER_FIELD("yz", basis.elements[1][2])
- else TRY_TRANSFER_FIELD("zx", basis.elements[2][0])
- else TRY_TRANSFER_FIELD("zy", basis.elements[2][1])
- else TRY_TRANSFER_FIELD("zz", basis.elements[2][2])
+ /**/ TRY_TRANSFER_FIELD("xx", basis.rows[0][0])
+ else TRY_TRANSFER_FIELD("xy", basis.rows[0][1])
+ else TRY_TRANSFER_FIELD("xz", basis.rows[0][2])
+ else TRY_TRANSFER_FIELD("yx", basis.rows[1][0])
+ else TRY_TRANSFER_FIELD("yy", basis.rows[1][1])
+ else TRY_TRANSFER_FIELD("yz", basis.rows[1][2])
+ else TRY_TRANSFER_FIELD("zx", basis.rows[2][0])
+ else TRY_TRANSFER_FIELD("zy", basis.rows[2][1])
+ else TRY_TRANSFER_FIELD("zz", basis.rows[2][2])
else TRY_TRANSFER_FIELD("xo", origin.x)
else TRY_TRANSFER_FIELD("yo", origin.y)
else TRY_TRANSFER_FIELD("zo", origin.z)
diff --git a/core/math/random_pcg.h b/core/math/random_pcg.h
index 65fcf67664..a088b30d17 100644
--- a/core/math/random_pcg.h
+++ b/core/math/random_pcg.h
@@ -61,8 +61,8 @@ static int __bsr_clz32(uint32_t x) {
class RandomPCG {
pcg32_random_t pcg;
- uint64_t current_seed; // The seed the current generator state started from.
- uint64_t current_inc;
+ uint64_t current_seed = 0; // The seed the current generator state started from.
+ uint64_t current_inc = 0;
public:
static const uint64_t DEFAULT_SEED = 12047754176567800795U;
diff --git a/core/math/rect2.cpp b/core/math/rect2.cpp
index d6e20bdc3c..9e78ead816 100644
--- a/core/math/rect2.cpp
+++ b/core/math/rect2.cpp
@@ -201,33 +201,33 @@ next4:
Vector2(position.x + size.x, position.y + size.y),
};
- real_t maxa = p_xform.elements[0].dot(xf_points2[0]);
+ real_t maxa = p_xform.columns[0].dot(xf_points2[0]);
real_t mina = maxa;
- real_t dp = p_xform.elements[0].dot(xf_points2[1]);
+ real_t dp = p_xform.columns[0].dot(xf_points2[1]);
maxa = MAX(dp, maxa);
mina = MIN(dp, mina);
- dp = p_xform.elements[0].dot(xf_points2[2]);
+ dp = p_xform.columns[0].dot(xf_points2[2]);
maxa = MAX(dp, maxa);
mina = MIN(dp, mina);
- dp = p_xform.elements[0].dot(xf_points2[3]);
+ dp = p_xform.columns[0].dot(xf_points2[3]);
maxa = MAX(dp, maxa);
mina = MIN(dp, mina);
- real_t maxb = p_xform.elements[0].dot(xf_points[0]);
+ real_t maxb = p_xform.columns[0].dot(xf_points[0]);
real_t minb = maxb;
- dp = p_xform.elements[0].dot(xf_points[1]);
+ dp = p_xform.columns[0].dot(xf_points[1]);
maxb = MAX(dp, maxb);
minb = MIN(dp, minb);
- dp = p_xform.elements[0].dot(xf_points[2]);
+ dp = p_xform.columns[0].dot(xf_points[2]);
maxb = MAX(dp, maxb);
minb = MIN(dp, minb);
- dp = p_xform.elements[0].dot(xf_points[3]);
+ dp = p_xform.columns[0].dot(xf_points[3]);
maxb = MAX(dp, maxb);
minb = MIN(dp, minb);
@@ -238,33 +238,33 @@ next4:
return false;
}
- maxa = p_xform.elements[1].dot(xf_points2[0]);
+ maxa = p_xform.columns[1].dot(xf_points2[0]);
mina = maxa;
- dp = p_xform.elements[1].dot(xf_points2[1]);
+ dp = p_xform.columns[1].dot(xf_points2[1]);
maxa = MAX(dp, maxa);
mina = MIN(dp, mina);
- dp = p_xform.elements[1].dot(xf_points2[2]);
+ dp = p_xform.columns[1].dot(xf_points2[2]);
maxa = MAX(dp, maxa);
mina = MIN(dp, mina);
- dp = p_xform.elements[1].dot(xf_points2[3]);
+ dp = p_xform.columns[1].dot(xf_points2[3]);
maxa = MAX(dp, maxa);
mina = MIN(dp, mina);
- maxb = p_xform.elements[1].dot(xf_points[0]);
+ maxb = p_xform.columns[1].dot(xf_points[0]);
minb = maxb;
- dp = p_xform.elements[1].dot(xf_points[1]);
+ dp = p_xform.columns[1].dot(xf_points[1]);
maxb = MAX(dp, maxb);
minb = MIN(dp, minb);
- dp = p_xform.elements[1].dot(xf_points[2]);
+ dp = p_xform.columns[1].dot(xf_points[2]);
maxb = MAX(dp, maxb);
minb = MIN(dp, minb);
- dp = p_xform.elements[1].dot(xf_points[3]);
+ dp = p_xform.columns[1].dot(xf_points[3]);
maxb = MAX(dp, maxb);
minb = MIN(dp, minb);
diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp
index 71953e4130..5c946d550b 100644
--- a/core/math/transform_2d.cpp
+++ b/core/math/transform_2d.cpp
@@ -35,8 +35,8 @@
void Transform2D::invert() {
// FIXME: this function assumes the basis is a rotation matrix, with no scaling.
// Transform2D::affine_inverse can handle matrices with scaling, so GDScript should eventually use that.
- SWAP(elements[0][1], elements[1][0]);
- elements[2] = basis_xform(-elements[2]);
+ SWAP(columns[0][1], columns[1][0]);
+ columns[2] = basis_xform(-columns[2]);
}
Transform2D Transform2D::inverse() const {
@@ -52,11 +52,11 @@ void Transform2D::affine_invert() {
#endif
real_t idet = 1.0f / det;
- SWAP(elements[0][0], elements[1][1]);
- elements[0] *= Vector2(idet, -idet);
- elements[1] *= Vector2(-idet, idet);
+ SWAP(columns[0][0], columns[1][1]);
+ columns[0] *= Vector2(idet, -idet);
+ columns[1] *= Vector2(-idet, idet);
- elements[2] = basis_xform(-elements[2]);
+ columns[2] = basis_xform(-columns[2]);
}
Transform2D Transform2D::affine_inverse() const {
@@ -71,69 +71,69 @@ void Transform2D::rotate(const real_t p_phi) {
real_t Transform2D::get_skew() const {
real_t det = basis_determinant();
- return Math::acos(elements[0].normalized().dot(SIGN(det) * elements[1].normalized())) - (real_t)Math_PI * 0.5f;
+ return Math::acos(columns[0].normalized().dot(SIGN(det) * columns[1].normalized())) - (real_t)Math_PI * 0.5f;
}
void Transform2D::set_skew(const real_t p_angle) {
real_t det = basis_determinant();
- elements[1] = SIGN(det) * elements[0].rotated(((real_t)Math_PI * 0.5f + p_angle)).normalized() * elements[1].length();
+ columns[1] = SIGN(det) * columns[0].rotated(((real_t)Math_PI * 0.5f + p_angle)).normalized() * columns[1].length();
}
real_t Transform2D::get_rotation() const {
- return Math::atan2(elements[0].y, elements[0].x);
+ return Math::atan2(columns[0].y, columns[0].x);
}
void Transform2D::set_rotation(const real_t p_rot) {
Size2 scale = get_scale();
real_t cr = Math::cos(p_rot);
real_t sr = Math::sin(p_rot);
- elements[0][0] = cr;
- elements[0][1] = sr;
- elements[1][0] = -sr;
- elements[1][1] = cr;
+ columns[0][0] = cr;
+ columns[0][1] = sr;
+ columns[1][0] = -sr;
+ columns[1][1] = cr;
set_scale(scale);
}
Transform2D::Transform2D(const real_t p_rot, const Vector2 &p_pos) {
real_t cr = Math::cos(p_rot);
real_t sr = Math::sin(p_rot);
- elements[0][0] = cr;
- elements[0][1] = sr;
- elements[1][0] = -sr;
- elements[1][1] = cr;
- elements[2] = p_pos;
+ columns[0][0] = cr;
+ columns[0][1] = sr;
+ columns[1][0] = -sr;
+ columns[1][1] = cr;
+ columns[2] = p_pos;
}
Transform2D::Transform2D(const real_t p_rot, const Size2 &p_scale, const real_t p_skew, const Vector2 &p_pos) {
- elements[0][0] = Math::cos(p_rot) * p_scale.x;
- elements[1][1] = Math::cos(p_rot + p_skew) * p_scale.y;
- elements[1][0] = -Math::sin(p_rot + p_skew) * p_scale.y;
- elements[0][1] = Math::sin(p_rot) * p_scale.x;
- elements[2] = p_pos;
+ columns[0][0] = Math::cos(p_rot) * p_scale.x;
+ columns[1][1] = Math::cos(p_rot + p_skew) * p_scale.y;
+ columns[1][0] = -Math::sin(p_rot + p_skew) * p_scale.y;
+ columns[0][1] = Math::sin(p_rot) * p_scale.x;
+ columns[2] = p_pos;
}
Size2 Transform2D::get_scale() const {
real_t det_sign = SIGN(basis_determinant());
- return Size2(elements[0].length(), det_sign * elements[1].length());
+ return Size2(columns[0].length(), det_sign * columns[1].length());
}
void Transform2D::set_scale(const Size2 &p_scale) {
- elements[0].normalize();
- elements[1].normalize();
- elements[0] *= p_scale.x;
- elements[1] *= p_scale.y;
+ columns[0].normalize();
+ columns[1].normalize();
+ columns[0] *= p_scale.x;
+ columns[1] *= p_scale.y;
}
void Transform2D::scale(const Size2 &p_scale) {
scale_basis(p_scale);
- elements[2] *= p_scale;
+ columns[2] *= p_scale;
}
void Transform2D::scale_basis(const Size2 &p_scale) {
- elements[0][0] *= p_scale.x;
- elements[0][1] *= p_scale.y;
- elements[1][0] *= p_scale.x;
- elements[1][1] *= p_scale.y;
+ columns[0][0] *= p_scale.x;
+ columns[0][1] *= p_scale.y;
+ columns[1][0] *= p_scale.x;
+ columns[1][1] *= p_scale.y;
}
void Transform2D::translate(const real_t p_tx, const real_t p_ty) {
@@ -141,21 +141,21 @@ void Transform2D::translate(const real_t p_tx, const real_t p_ty) {
}
void Transform2D::translate(const Vector2 &p_translation) {
- elements[2] += basis_xform(p_translation);
+ columns[2] += basis_xform(p_translation);
}
void Transform2D::orthonormalize() {
// Gram-Schmidt Process
- Vector2 x = elements[0];
- Vector2 y = elements[1];
+ Vector2 x = columns[0];
+ Vector2 y = columns[1];
x.normalize();
y = (y - x * (x.dot(y)));
y.normalize();
- elements[0] = x;
- elements[1] = y;
+ columns[0] = x;
+ columns[1] = y;
}
Transform2D Transform2D::orthonormalized() const {
@@ -165,7 +165,7 @@ Transform2D Transform2D::orthonormalized() const {
}
bool Transform2D::is_equal_approx(const Transform2D &p_transform) const {
- return elements[0].is_equal_approx(p_transform.elements[0]) && elements[1].is_equal_approx(p_transform.elements[1]) && elements[2].is_equal_approx(p_transform.elements[2]);
+ return columns[0].is_equal_approx(p_transform.columns[0]) && columns[1].is_equal_approx(p_transform.columns[1]) && columns[2].is_equal_approx(p_transform.columns[2]);
}
Transform2D Transform2D::looking_at(const Vector2 &p_target) const {
@@ -177,7 +177,7 @@ Transform2D Transform2D::looking_at(const Vector2 &p_target) const {
bool Transform2D::operator==(const Transform2D &p_transform) const {
for (int i = 0; i < 3; i++) {
- if (elements[i] != p_transform.elements[i]) {
+ if (columns[i] != p_transform.columns[i]) {
return false;
}
}
@@ -187,7 +187,7 @@ bool Transform2D::operator==(const Transform2D &p_transform) const {
bool Transform2D::operator!=(const Transform2D &p_transform) const {
for (int i = 0; i < 3; i++) {
- if (elements[i] != p_transform.elements[i]) {
+ if (columns[i] != p_transform.columns[i]) {
return true;
}
}
@@ -196,19 +196,19 @@ bool Transform2D::operator!=(const Transform2D &p_transform) const {
}
void Transform2D::operator*=(const Transform2D &p_transform) {
- elements[2] = xform(p_transform.elements[2]);
+ columns[2] = xform(p_transform.columns[2]);
real_t x0, x1, y0, y1;
- x0 = tdotx(p_transform.elements[0]);
- x1 = tdoty(p_transform.elements[0]);
- y0 = tdotx(p_transform.elements[1]);
- y1 = tdoty(p_transform.elements[1]);
+ x0 = tdotx(p_transform.columns[0]);
+ x1 = tdoty(p_transform.columns[0]);
+ y0 = tdotx(p_transform.columns[1]);
+ y1 = tdoty(p_transform.columns[1]);
- elements[0][0] = x0;
- elements[0][1] = x1;
- elements[1][0] = y0;
- elements[1][1] = y1;
+ columns[0][0] = x0;
+ columns[0][1] = x1;
+ columns[1][0] = y0;
+ columns[1][1] = y1;
}
Transform2D Transform2D::operator*(const Transform2D &p_transform) const {
@@ -231,7 +231,7 @@ Transform2D Transform2D::basis_scaled(const Size2 &p_scale) const {
Transform2D Transform2D::untranslated() const {
Transform2D copy = *this;
- copy.elements[2] = Vector2();
+ copy.columns[2] = Vector2();
return copy;
}
@@ -248,7 +248,7 @@ Transform2D Transform2D::rotated(const real_t p_phi) const {
}
real_t Transform2D::basis_determinant() const {
- return elements[0].x * elements[1].y - elements[0].y * elements[1].x;
+ return columns[0].x * columns[1].y - columns[0].y * columns[1].x;
}
Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, const real_t p_c) const {
@@ -287,9 +287,9 @@ Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, const
}
void Transform2D::operator*=(const real_t p_val) {
- elements[0] *= p_val;
- elements[1] *= p_val;
- elements[2] *= p_val;
+ columns[0] *= p_val;
+ columns[1] *= p_val;
+ columns[2] *= p_val;
}
Transform2D Transform2D::operator*(const real_t p_val) const {
@@ -299,7 +299,7 @@ Transform2D Transform2D::operator*(const real_t p_val) const {
}
Transform2D::operator String() const {
- return "[X: " + elements[0].operator String() +
- ", Y: " + elements[1].operator String() +
- ", O: " + elements[2].operator String() + "]";
+ return "[X: " + columns[0].operator String() +
+ ", Y: " + columns[1].operator String() +
+ ", O: " + columns[2].operator String() + "]";
}
diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h
index f4546c13c8..6531633d39 100644
--- a/core/math/transform_2d.h
+++ b/core/math/transform_2d.h
@@ -39,33 +39,24 @@
class String;
struct _NO_DISCARD_ Transform2D {
- // Warning #1: basis of Transform2D is stored differently from Basis. In terms of elements array, the basis matrix looks like "on paper":
- // M = (elements[0][0] elements[1][0])
- // (elements[0][1] elements[1][1])
- // This is such that the columns, which can be interpreted as basis vectors of the coordinate system "painted" on the object, can be accessed as elements[i].
- // Note that this is the opposite of the indices in mathematical texts, meaning: $M_{12}$ in a math book corresponds to elements[1][0] here.
+ // Warning #1: basis of Transform2D is stored differently from Basis. In terms of columns array, the basis matrix looks like "on paper":
+ // M = (columns[0][0] columns[1][0])
+ // (columns[0][1] columns[1][1])
+ // This is such that the columns, which can be interpreted as basis vectors of the coordinate system "painted" on the object, can be accessed as columns[i].
+ // Note that this is the opposite of the indices in mathematical texts, meaning: $M_{12}$ in a math book corresponds to columns[1][0] here.
// This requires additional care when working with explicit indices.
// See https://en.wikipedia.org/wiki/Row-_and_column-major_order for further reading.
// Warning #2: 2D be aware that unlike 3D code, 2D code uses a left-handed coordinate system: Y-axis points down,
// and angle is measure from +X to +Y in a clockwise-fashion.
- Vector2 elements[3];
+ Vector2 columns[3];
- _FORCE_INLINE_ real_t tdotx(const Vector2 &v) const { return elements[0][0] * v.x + elements[1][0] * v.y; }
- _FORCE_INLINE_ real_t tdoty(const Vector2 &v) const { return elements[0][1] * v.x + elements[1][1] * v.y; }
+ _FORCE_INLINE_ real_t tdotx(const Vector2 &v) const { return columns[0][0] * v.x + columns[1][0] * v.y; }
+ _FORCE_INLINE_ real_t tdoty(const Vector2 &v) const { return columns[0][1] * v.x + columns[1][1] * v.y; }
- const Vector2 &operator[](int p_idx) const { return elements[p_idx]; }
- Vector2 &operator[](int p_idx) { return elements[p_idx]; }
-
- _FORCE_INLINE_ Vector2 get_axis(int p_axis) const {
- ERR_FAIL_INDEX_V(p_axis, 3, Vector2());
- return elements[p_axis];
- }
- _FORCE_INLINE_ void set_axis(int p_axis, const Vector2 &p_vec) {
- ERR_FAIL_INDEX(p_axis, 3);
- elements[p_axis] = p_vec;
- }
+ const Vector2 &operator[](int p_idx) const { return columns[p_idx]; }
+ Vector2 &operator[](int p_idx) { return columns[p_idx]; }
void invert();
Transform2D inverse() const;
@@ -91,8 +82,8 @@ struct _NO_DISCARD_ Transform2D {
Size2 get_scale() const;
void set_scale(const Size2 &p_scale);
- _FORCE_INLINE_ const Vector2 &get_origin() const { return elements[2]; }
- _FORCE_INLINE_ void set_origin(const Vector2 &p_origin) { elements[2] = p_origin; }
+ _FORCE_INLINE_ const Vector2 &get_origin() const { return columns[2]; }
+ _FORCE_INLINE_ void set_origin(const Vector2 &p_origin) { columns[2] = p_origin; }
Transform2D scaled(const Size2 &p_scale) const;
Transform2D basis_scaled(const Size2 &p_scale) const;
@@ -129,18 +120,18 @@ struct _NO_DISCARD_ Transform2D {
operator String() const;
Transform2D(const real_t xx, const real_t xy, const real_t yx, const real_t yy, const real_t ox, const real_t oy) {
- elements[0][0] = xx;
- elements[0][1] = xy;
- elements[1][0] = yx;
- elements[1][1] = yy;
- elements[2][0] = ox;
- elements[2][1] = oy;
+ columns[0][0] = xx;
+ columns[0][1] = xy;
+ columns[1][0] = yx;
+ columns[1][1] = yy;
+ columns[2][0] = ox;
+ columns[2][1] = oy;
}
Transform2D(const Vector2 &p_x, const Vector2 &p_y, const Vector2 &p_origin) {
- elements[0] = p_x;
- elements[1] = p_y;
- elements[2] = p_origin;
+ columns[0] = p_x;
+ columns[1] = p_y;
+ columns[2] = p_origin;
}
Transform2D(const real_t p_rot, const Vector2 &p_pos);
@@ -148,8 +139,8 @@ struct _NO_DISCARD_ Transform2D {
Transform2D(const real_t p_rot, const Size2 &p_scale, const real_t p_skew, const Vector2 &p_pos);
Transform2D() {
- elements[0][0] = 1.0;
- elements[1][1] = 1.0;
+ columns[0][0] = 1.0;
+ columns[1][1] = 1.0;
}
};
@@ -161,28 +152,28 @@ Vector2 Transform2D::basis_xform(const Vector2 &p_vec) const {
Vector2 Transform2D::basis_xform_inv(const Vector2 &p_vec) const {
return Vector2(
- elements[0].dot(p_vec),
- elements[1].dot(p_vec));
+ columns[0].dot(p_vec),
+ columns[1].dot(p_vec));
}
Vector2 Transform2D::xform(const Vector2 &p_vec) const {
return Vector2(
tdotx(p_vec),
tdoty(p_vec)) +
- elements[2];
+ columns[2];
}
Vector2 Transform2D::xform_inv(const Vector2 &p_vec) const {
- Vector2 v = p_vec - elements[2];
+ Vector2 v = p_vec - columns[2];
return Vector2(
- elements[0].dot(v),
- elements[1].dot(v));
+ columns[0].dot(v),
+ columns[1].dot(v));
}
Rect2 Transform2D::xform(const Rect2 &p_rect) const {
- Vector2 x = elements[0] * p_rect.size.x;
- Vector2 y = elements[1] * p_rect.size.y;
+ Vector2 x = columns[0] * p_rect.size.x;
+ Vector2 y = columns[1] * p_rect.size.y;
Vector2 pos = xform(p_rect.position);
Rect2 new_rect;
@@ -194,17 +185,17 @@ Rect2 Transform2D::xform(const Rect2 &p_rect) const {
}
void Transform2D::set_rotation_and_scale(const real_t p_rot, const Size2 &p_scale) {
- elements[0][0] = Math::cos(p_rot) * p_scale.x;
- elements[1][1] = Math::cos(p_rot) * p_scale.y;
- elements[1][0] = -Math::sin(p_rot) * p_scale.y;
- elements[0][1] = Math::sin(p_rot) * p_scale.x;
+ columns[0][0] = Math::cos(p_rot) * p_scale.x;
+ columns[1][1] = Math::cos(p_rot) * p_scale.y;
+ columns[1][0] = -Math::sin(p_rot) * p_scale.y;
+ columns[0][1] = Math::sin(p_rot) * p_scale.x;
}
void Transform2D::set_rotation_scale_and_skew(const real_t p_rot, const Size2 &p_scale, const real_t p_skew) {
- elements[0][0] = Math::cos(p_rot) * p_scale.x;
- elements[1][1] = Math::cos(p_rot + p_skew) * p_scale.y;
- elements[1][0] = -Math::sin(p_rot + p_skew) * p_scale.y;
- elements[0][1] = Math::sin(p_rot) * p_scale.x;
+ columns[0][0] = Math::cos(p_rot) * p_scale.x;
+ columns[1][1] = Math::cos(p_rot + p_skew) * p_scale.y;
+ columns[1][0] = -Math::sin(p_rot + p_skew) * p_scale.y;
+ columns[0][1] = Math::sin(p_rot) * p_scale.x;
}
Rect2 Transform2D::xform_inv(const Rect2 &p_rect) const {
diff --git a/core/math/transform_3d.cpp b/core/math/transform_3d.cpp
index e5374315e2..b5fe16bca6 100644
--- a/core/math/transform_3d.cpp
+++ b/core/math/transform_3d.cpp
@@ -194,9 +194,9 @@ Transform3D Transform3D::operator*(const real_t p_val) const {
}
Transform3D::operator String() const {
- return "[X: " + basis.get_axis(0).operator String() +
- ", Y: " + basis.get_axis(1).operator String() +
- ", Z: " + basis.get_axis(2).operator String() +
+ return "[X: " + basis.get_column(0).operator String() +
+ ", Y: " + basis.get_column(1).operator String() +
+ ", Z: " + basis.get_column(2).operator String() +
", O: " + origin.operator String() + "]";
}
@@ -207,9 +207,9 @@ Transform3D::Transform3D(const Basis &p_basis, const Vector3 &p_origin) :
Transform3D::Transform3D(const Vector3 &p_x, const Vector3 &p_y, const Vector3 &p_z, const Vector3 &p_origin) :
origin(p_origin) {
- basis.set_axis(0, p_x);
- basis.set_axis(1, p_y);
- basis.set_axis(2, p_z);
+ basis.set_column(0, p_x);
+ basis.set_column(1, p_y);
+ basis.set_column(2, p_z);
}
Transform3D::Transform3D(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz, real_t ox, real_t oy, real_t oz) {
diff --git a/core/math/transform_3d.h b/core/math/transform_3d.h
index 3b4762e221..3f2f62b548 100644
--- a/core/math/transform_3d.h
+++ b/core/math/transform_3d.h
@@ -135,9 +135,9 @@ _FORCE_INLINE_ Vector3 Transform3D::xform_inv(const Vector3 &p_vector) const {
Vector3 v = p_vector - origin;
return Vector3(
- (basis.elements[0][0] * v.x) + (basis.elements[1][0] * v.y) + (basis.elements[2][0] * v.z),
- (basis.elements[0][1] * v.x) + (basis.elements[1][1] * v.y) + (basis.elements[2][1] * v.z),
- (basis.elements[0][2] * v.x) + (basis.elements[1][2] * v.y) + (basis.elements[2][2] * v.z));
+ (basis.rows[0][0] * v.x) + (basis.rows[1][0] * v.y) + (basis.rows[2][0] * v.z),
+ (basis.rows[0][1] * v.x) + (basis.rows[1][1] * v.y) + (basis.rows[2][1] * v.z),
+ (basis.rows[0][2] * v.x) + (basis.rows[1][2] * v.y) + (basis.rows[2][2] * v.z));
}
// Neither the plane regular xform or xform_inv are particularly efficient,
diff --git a/core/object/class_db.cpp b/core/object/class_db.cpp
index 61ce965bc3..593f27b7cf 100644
--- a/core/object/class_db.cpp
+++ b/core/object/class_db.cpp
@@ -39,190 +39,13 @@
#ifdef DEBUG_METHODS_ENABLED
-MethodDefinition D_METHOD(const char *p_name) {
+MethodDefinition D_METHODP(const char *p_name, const char *const **p_args, uint32_t p_argcount) {
MethodDefinition md;
md.name = StaticCString::create(p_name);
- return md;
-}
-
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1) {
- MethodDefinition md;
- md.name = StaticCString::create(p_name);
- md.args.push_back(StaticCString::create(p_arg1));
- return md;
-}
-
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2) {
- MethodDefinition md;
- md.name = StaticCString::create(p_name);
- md.args.resize(2);
- md.args.write[0] = StaticCString::create(p_arg1);
- md.args.write[1] = StaticCString::create(p_arg2);
- return md;
-}
-
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3) {
- MethodDefinition md;
- md.name = StaticCString::create(p_name);
- md.args.resize(3);
- md.args.write[0] = StaticCString::create(p_arg1);
- md.args.write[1] = StaticCString::create(p_arg2);
- md.args.write[2] = StaticCString::create(p_arg3);
- return md;
-}
-
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4) {
- MethodDefinition md;
- md.name = StaticCString::create(p_name);
- md.args.resize(4);
- md.args.write[0] = StaticCString::create(p_arg1);
- md.args.write[1] = StaticCString::create(p_arg2);
- md.args.write[2] = StaticCString::create(p_arg3);
- md.args.write[3] = StaticCString::create(p_arg4);
- return md;
-}
-
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5) {
- MethodDefinition md;
- md.name = StaticCString::create(p_name);
- md.args.resize(5);
- md.args.write[0] = StaticCString::create(p_arg1);
- md.args.write[1] = StaticCString::create(p_arg2);
- md.args.write[2] = StaticCString::create(p_arg3);
- md.args.write[3] = StaticCString::create(p_arg4);
- md.args.write[4] = StaticCString::create(p_arg5);
- return md;
-}
-
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6) {
- MethodDefinition md;
- md.name = StaticCString::create(p_name);
- md.args.resize(6);
- md.args.write[0] = StaticCString::create(p_arg1);
- md.args.write[1] = StaticCString::create(p_arg2);
- md.args.write[2] = StaticCString::create(p_arg3);
- md.args.write[3] = StaticCString::create(p_arg4);
- md.args.write[4] = StaticCString::create(p_arg5);
- md.args.write[5] = StaticCString::create(p_arg6);
- return md;
-}
-
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6, const char *p_arg7) {
- MethodDefinition md;
- md.name = StaticCString::create(p_name);
- md.args.resize(7);
- md.args.write[0] = StaticCString::create(p_arg1);
- md.args.write[1] = StaticCString::create(p_arg2);
- md.args.write[2] = StaticCString::create(p_arg3);
- md.args.write[3] = StaticCString::create(p_arg4);
- md.args.write[4] = StaticCString::create(p_arg5);
- md.args.write[5] = StaticCString::create(p_arg6);
- md.args.write[6] = StaticCString::create(p_arg7);
- return md;
-}
-
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6, const char *p_arg7, const char *p_arg8) {
- MethodDefinition md;
- md.name = StaticCString::create(p_name);
- md.args.resize(8);
- md.args.write[0] = StaticCString::create(p_arg1);
- md.args.write[1] = StaticCString::create(p_arg2);
- md.args.write[2] = StaticCString::create(p_arg3);
- md.args.write[3] = StaticCString::create(p_arg4);
- md.args.write[4] = StaticCString::create(p_arg5);
- md.args.write[5] = StaticCString::create(p_arg6);
- md.args.write[6] = StaticCString::create(p_arg7);
- md.args.write[7] = StaticCString::create(p_arg8);
- return md;
-}
-
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6, const char *p_arg7, const char *p_arg8, const char *p_arg9) {
- MethodDefinition md;
- md.name = StaticCString::create(p_name);
- md.args.resize(9);
- md.args.write[0] = StaticCString::create(p_arg1);
- md.args.write[1] = StaticCString::create(p_arg2);
- md.args.write[2] = StaticCString::create(p_arg3);
- md.args.write[3] = StaticCString::create(p_arg4);
- md.args.write[4] = StaticCString::create(p_arg5);
- md.args.write[5] = StaticCString::create(p_arg6);
- md.args.write[6] = StaticCString::create(p_arg7);
- md.args.write[7] = StaticCString::create(p_arg8);
- md.args.write[8] = StaticCString::create(p_arg9);
- return md;
-}
-
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6, const char *p_arg7, const char *p_arg8, const char *p_arg9, const char *p_arg10) {
- MethodDefinition md;
- md.name = StaticCString::create(p_name);
- md.args.resize(10);
- md.args.write[0] = StaticCString::create(p_arg1);
- md.args.write[1] = StaticCString::create(p_arg2);
- md.args.write[2] = StaticCString::create(p_arg3);
- md.args.write[3] = StaticCString::create(p_arg4);
- md.args.write[4] = StaticCString::create(p_arg5);
- md.args.write[5] = StaticCString::create(p_arg6);
- md.args.write[6] = StaticCString::create(p_arg7);
- md.args.write[7] = StaticCString::create(p_arg8);
- md.args.write[8] = StaticCString::create(p_arg9);
- md.args.write[9] = StaticCString::create(p_arg10);
- return md;
-}
-
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6, const char *p_arg7, const char *p_arg8, const char *p_arg9, const char *p_arg10, const char *p_arg11) {
- MethodDefinition md;
- md.name = StaticCString::create(p_name);
- md.args.resize(11);
- md.args.write[0] = StaticCString::create(p_arg1);
- md.args.write[1] = StaticCString::create(p_arg2);
- md.args.write[2] = StaticCString::create(p_arg3);
- md.args.write[3] = StaticCString::create(p_arg4);
- md.args.write[4] = StaticCString::create(p_arg5);
- md.args.write[5] = StaticCString::create(p_arg6);
- md.args.write[6] = StaticCString::create(p_arg7);
- md.args.write[7] = StaticCString::create(p_arg8);
- md.args.write[8] = StaticCString::create(p_arg9);
- md.args.write[9] = StaticCString::create(p_arg10);
- md.args.write[10] = StaticCString::create(p_arg11);
- return md;
-}
-
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6, const char *p_arg7, const char *p_arg8, const char *p_arg9, const char *p_arg10, const char *p_arg11, const char *p_arg12) {
- MethodDefinition md;
- md.name = StaticCString::create(p_name);
- md.args.resize(12);
- md.args.write[0] = StaticCString::create(p_arg1);
- md.args.write[1] = StaticCString::create(p_arg2);
- md.args.write[2] = StaticCString::create(p_arg3);
- md.args.write[3] = StaticCString::create(p_arg4);
- md.args.write[4] = StaticCString::create(p_arg5);
- md.args.write[5] = StaticCString::create(p_arg6);
- md.args.write[6] = StaticCString::create(p_arg7);
- md.args.write[7] = StaticCString::create(p_arg8);
- md.args.write[8] = StaticCString::create(p_arg9);
- md.args.write[9] = StaticCString::create(p_arg10);
- md.args.write[10] = StaticCString::create(p_arg11);
- md.args.write[11] = StaticCString::create(p_arg12);
- return md;
-}
-
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6, const char *p_arg7, const char *p_arg8, const char *p_arg9, const char *p_arg10, const char *p_arg11, const char *p_arg12, const char *p_arg13) {
- MethodDefinition md;
- md.name = StaticCString::create(p_name);
- md.args.resize(13);
- md.args.write[0] = StaticCString::create(p_arg1);
- md.args.write[1] = StaticCString::create(p_arg2);
- md.args.write[2] = StaticCString::create(p_arg3);
- md.args.write[3] = StaticCString::create(p_arg4);
- md.args.write[4] = StaticCString::create(p_arg5);
- md.args.write[5] = StaticCString::create(p_arg6);
- md.args.write[6] = StaticCString::create(p_arg7);
- md.args.write[7] = StaticCString::create(p_arg8);
- md.args.write[8] = StaticCString::create(p_arg9);
- md.args.write[9] = StaticCString::create(p_arg10);
- md.args.write[10] = StaticCString::create(p_arg11);
- md.args.write[11] = StaticCString::create(p_arg12);
- md.args.write[12] = StaticCString::create(p_arg13);
+ md.args.resize(p_argcount);
+ for (uint32_t i = 0; i < p_argcount; i++) {
+ md.args.write[i] = StaticCString::create(*p_args[i]);
+ }
return md;
}
diff --git a/core/object/class_db.h b/core/object/class_db.h
index 333a3307e2..d4e1fc4e76 100644
--- a/core/object/class_db.h
+++ b/core/object/class_db.h
@@ -35,10 +35,6 @@
#include "core/object/object.h"
#include "core/string/print_string.h"
-/** To bind more then 6 parameters include this:
- *
- */
-
// Makes callable_mp readily available in all classes connecting signals.
// Needs to come after method_bind and object have been included.
#include "core/object/callable_method_pointer.h"
@@ -57,20 +53,18 @@ struct MethodDefinition {
name(p_name) {}
};
-MethodDefinition D_METHOD(const char *p_name);
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1);
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2);
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3);
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4);
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5);
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6);
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6, const char *p_arg7);
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6, const char *p_arg7, const char *p_arg8);
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6, const char *p_arg7, const char *p_arg8, const char *p_arg9);
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6, const char *p_arg7, const char *p_arg8, const char *p_arg9, const char *p_arg10);
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6, const char *p_arg7, const char *p_arg8, const char *p_arg9, const char *p_arg10, const char *p_arg11);
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6, const char *p_arg7, const char *p_arg8, const char *p_arg9, const char *p_arg10, const char *p_arg11, const char *p_arg12);
-MethodDefinition D_METHOD(const char *p_name, const char *p_arg1, const char *p_arg2, const char *p_arg3, const char *p_arg4, const char *p_arg5, const char *p_arg6, const char *p_arg7, const char *p_arg8, const char *p_arg9, const char *p_arg10, const char *p_arg11, const char *p_arg12, const char *p_arg13);
+MethodDefinition D_METHODP(const char *p_name, const char *const **p_args, uint32_t p_argcount);
+
+template <typename... VarArgs>
+MethodDefinition D_METHOD(const char *p_name, const VarArgs... p_args) {
+ const char *args[sizeof...(p_args) + 1] = { p_args..., nullptr }; // +1 makes sure zero sized arrays are also supported.
+ const char *const *argptrs[sizeof...(p_args) + 1];
+ for (uint32_t i = 0; i < sizeof...(p_args); i++) {
+ argptrs[i] = &args[i];
+ }
+
+ return D_METHODP(p_name, sizeof...(p_args) == 0 ? nullptr : (const char *const **)argptrs, sizeof...(p_args));
+}
#else
diff --git a/core/object/object.cpp b/core/object/object.cpp
index 897b5d18de..1defd85a14 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -1476,7 +1476,7 @@ String Object::tr_n(const StringName &p_message, const StringName &p_message_plu
void Object::_clear_internal_resource_paths(const Variant &p_var) {
switch (p_var.get_type()) {
case Variant::OBJECT: {
- RES r = p_var;
+ Ref<Resource> r = p_var;
if (!r.is_valid()) {
return;
}
diff --git a/core/object/ref_counted.cpp b/core/object/ref_counted.cpp
index c9a7b2a608..726e2c012c 100644
--- a/core/object/ref_counted.cpp
+++ b/core/object/ref_counted.cpp
@@ -108,7 +108,7 @@ Variant WeakRef::get_ref() const {
}
RefCounted *r = cast_to<RefCounted>(obj);
if (r) {
- return REF(r);
+ return Ref<RefCounted>(r);
}
return obj;
@@ -118,7 +118,7 @@ void WeakRef::set_obj(Object *p_object) {
ref = p_object ? p_object->get_instance_id() : ObjectID();
}
-void WeakRef::set_ref(const REF &p_ref) {
+void WeakRef::set_ref(const Ref<RefCounted> &p_ref) {
ref = p_ref.is_valid() ? p_ref->get_instance_id() : ObjectID();
}
diff --git a/core/object/ref_counted.h b/core/object/ref_counted.h
index dcacf19890..bd06a84bd8 100644
--- a/core/object/ref_counted.h
+++ b/core/object/ref_counted.h
@@ -234,8 +234,6 @@ public:
}
};
-typedef Ref<RefCounted> REF;
-
class WeakRef : public RefCounted {
GDCLASS(WeakRef, RefCounted);
@@ -247,7 +245,7 @@ protected:
public:
Variant get_ref() const;
void set_obj(Object *p_object);
- void set_ref(const REF &p_ref);
+ void set_ref(const Ref<RefCounted> &p_ref);
WeakRef() {}
};
diff --git a/core/object/script_language.h b/core/object/script_language.h
index 69002c81f4..f58ef45743 100644
--- a/core/object/script_language.h
+++ b/core/object/script_language.h
@@ -323,7 +323,7 @@ public:
String display;
String insert_text;
Color font_color;
- RES icon;
+ Ref<Resource> icon;
Variant default_value;
Vector<Pair<int, int>> matches;
int location = LOCATION_OTHER;
diff --git a/core/os/os.h b/core/os/os.h
index 9ec0dd7728..5eac77d634 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -54,7 +54,6 @@ class OS {
bool _single_window = false;
String _local_clipboard;
int _exit_code = EXIT_FAILURE; // unexpected exit is marked as failure
- int _orientation;
bool _allow_hidpi = false;
bool _allow_layered = false;
bool _stdout_enabled = true;
@@ -68,7 +67,7 @@ class OS {
// for the user interface we keep a record of the current display driver
// so we can retrieve the rendering drivers available
int _display_driver_id = -1;
- String _current_rendering_driver_name = "";
+ String _current_rendering_driver_name;
protected:
void _set_logger(CompositeLogger *p_logger);
@@ -138,7 +137,7 @@ public:
virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) { return ERR_UNAVAILABLE; }
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) { return ERR_UNAVAILABLE; }
virtual Error close_dynamic_library(void *p_library_handle) { return ERR_UNAVAILABLE; }
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) { return ERR_UNAVAILABLE; }
@@ -153,6 +152,7 @@ public:
virtual Error create_instance(const List<String> &p_arguments, ProcessID *r_child_id = nullptr) { return create_process(get_executable_path(), p_arguments, r_child_id); };
virtual Error kill(const ProcessID &p_pid) = 0;
virtual int get_process_id() const;
+ virtual bool is_process_running(const ProcessID &p_pid) const = 0;
virtual void vibrate_handheld(int p_duration_ms = 500);
virtual Error shell_open(String p_uri);
diff --git a/core/os/pool_allocator.h b/core/os/pool_allocator.h
index 27a936ed78..a7a8523aa4 100644
--- a/core/os/pool_allocator.h
+++ b/core/os/pool_allocator.h
@@ -77,20 +77,20 @@ private:
Entry *entry_array = nullptr;
int *entry_indices = nullptr;
- int entry_max;
- int entry_count;
+ int entry_max = 0;
+ int entry_count = 0;
uint8_t *pool = nullptr;
void *mem_ptr = nullptr;
- int pool_size;
+ int pool_size = 0;
- int free_mem;
- int free_mem_peak;
+ int free_mem = 0;
+ int free_mem_peak = 0;
- unsigned int check_count;
- int align;
+ unsigned int check_count = 0;
+ int align = 1;
- bool needs_locking;
+ bool needs_locking = false;
inline int entry_end(const Entry &p_entry) const {
return p_entry.pos + aligned(p_entry.len);
diff --git a/core/string/optimized_translation.cpp b/core/string/optimized_translation.cpp
index 07b58f2418..93429744fc 100644
--- a/core/string/optimized_translation.cpp
+++ b/core/string/optimized_translation.cpp
@@ -37,9 +37,9 @@ extern "C" {
}
struct CompressedString {
- int orig_len;
+ int orig_len = 0;
CharString compressed;
- int offset;
+ int offset = 0;
};
void OptimizedTranslation::generate(const Ref<Translation> &p_from) {
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp
index a2b1e4c428..5d998d22d4 100644
--- a/core/string/ustring.cpp
+++ b/core/string/ustring.cpp
@@ -4427,7 +4427,7 @@ String String::sprintf(const Array &values, bool *error) const {
int min_chars = 0;
int min_decimals = 0;
bool in_decimals = false;
- bool pad_with_zeroes = false;
+ bool pad_with_zeros = false;
bool left_justified = false;
bool show_sign = false;
@@ -4480,7 +4480,7 @@ String String::sprintf(const Array &values, bool *error) const {
// Padding.
int pad_chars_count = (value < 0 || show_sign) ? min_chars - 1 : min_chars;
- String pad_char = pad_with_zeroes ? String("0") : String(" ");
+ String pad_char = pad_with_zeros ? String("0") : String(" ");
if (left_justified) {
str = str.rpad(pad_chars_count, pad_char);
} else {
@@ -4488,10 +4488,13 @@ String String::sprintf(const Array &values, bool *error) const {
}
// Sign.
- if (show_sign && value >= 0) {
- str = str.insert(pad_with_zeroes ? 0 : str.length() - number_len, "+");
- } else if (value < 0) {
- str = str.insert(pad_with_zeroes ? 0 : str.length() - number_len, "-");
+ if (show_sign || value < 0) {
+ String sign_char = value < 0 ? "-" : "+";
+ if (left_justified) {
+ str = str.insert(0, sign_char);
+ } else {
+ str = str.insert(pad_with_zeros ? 0 : str.length() - number_len, sign_char);
+ }
}
formatted += str;
@@ -4520,13 +4523,9 @@ String String::sprintf(const Array &values, bool *error) const {
// Padding. Leave room for sign later if required.
int pad_chars_count = (is_negative || show_sign) ? min_chars - 1 : min_chars;
- String pad_char = pad_with_zeroes ? String("0") : String(" ");
+ String pad_char = pad_with_zeros ? String("0") : String(" ");
if (left_justified) {
- if (pad_with_zeroes) {
- return "left justification cannot be used with zeros as the padding";
- } else {
- str = str.rpad(pad_chars_count, pad_char);
- }
+ str = str.rpad(pad_chars_count, pad_char);
} else {
str = str.lpad(pad_chars_count, pad_char);
}
@@ -4537,7 +4536,7 @@ String String::sprintf(const Array &values, bool *error) const {
if (left_justified) {
str = str.insert(0, sign_char);
} else {
- str = str.insert(pad_with_zeroes ? 0 : str.length() - initial_len, sign_char);
+ str = str.insert(pad_with_zeros ? 0 : str.length() - initial_len, sign_char);
}
}
@@ -4626,7 +4625,11 @@ String String::sprintf(const Array &values, bool *error) const {
min_decimals += n;
} else {
if (c == '0' && min_chars == 0) {
- pad_with_zeroes = true;
+ if (left_justified) {
+ WARN_PRINT("'0' flag ignored with '-' flag in string format");
+ } else {
+ pad_with_zeros = true;
+ }
} else {
min_chars *= 10;
min_chars += n;
@@ -4675,7 +4678,7 @@ String String::sprintf(const Array &values, bool *error) const {
// Back to defaults:
min_chars = 0;
min_decimals = 6;
- pad_with_zeroes = false;
+ pad_with_zeros = false;
left_justified = false;
show_sign = false;
in_decimals = false;
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index da5d73d519..e79da748e9 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -1908,12 +1908,12 @@ Variant::operator Transform3D() const {
} else if (type == TRANSFORM2D) {
const Transform2D &t = *_data._transform2d;
Transform3D m;
- m.basis.elements[0][0] = t.elements[0][0];
- m.basis.elements[1][0] = t.elements[0][1];
- m.basis.elements[0][1] = t.elements[1][0];
- m.basis.elements[1][1] = t.elements[1][1];
- m.origin[0] = t.elements[2][0];
- m.origin[1] = t.elements[2][1];
+ m.basis.rows[0][0] = t.columns[0][0];
+ m.basis.rows[1][0] = t.columns[0][1];
+ m.basis.rows[0][1] = t.columns[1][0];
+ m.basis.rows[1][1] = t.columns[1][1];
+ m.origin[0] = t.columns[2][0];
+ m.origin[1] = t.columns[2][1];
return m;
} else {
return Transform3D();
@@ -1926,12 +1926,12 @@ Variant::operator Transform2D() const {
} else if (type == TRANSFORM3D) {
const Transform3D &t = *_data._transform3d;
Transform2D m;
- m.elements[0][0] = t.basis.elements[0][0];
- m.elements[0][1] = t.basis.elements[1][0];
- m.elements[1][0] = t.basis.elements[0][1];
- m.elements[1][1] = t.basis.elements[1][1];
- m.elements[2][0] = t.origin[0];
- m.elements[2][1] = t.origin[1];
+ m.columns[0][0] = t.basis.rows[0][0];
+ m.columns[0][1] = t.basis.rows[1][0];
+ m.columns[1][0] = t.basis.rows[0][1];
+ m.columns[1][1] = t.basis.rows[1][1];
+ m.columns[2][0] = t.origin[0];
+ m.columns[2][1] = t.origin[1];
return m;
} else {
return Transform2D();
@@ -2790,7 +2790,7 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
uint32_t hash = 5831;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 2; j++) {
- hash = hash_djb2_one_float(_data._transform2d->elements[i][j], hash);
+ hash = hash_djb2_one_float(_data._transform2d->columns[i][j], hash);
}
}
@@ -2834,7 +2834,7 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
uint32_t hash = 5831;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- hash = hash_djb2_one_float(_data._basis->elements[i][j], hash);
+ hash = hash_djb2_one_float(_data._basis->rows[i][j], hash);
}
}
@@ -2845,7 +2845,7 @@ uint32_t Variant::recursive_hash(int recursion_count) const {
uint32_t hash = 5831;
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- hash = hash_djb2_one_float(_data._transform3d->basis.elements[i][j], hash);
+ hash = hash_djb2_one_float(_data._transform3d->basis.rows[i][j], hash);
}
hash = hash_djb2_one_float(_data._transform3d->origin[i], hash);
}
@@ -3112,7 +3112,7 @@ bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const
Transform2D *r = p_variant._data._transform2d;
for (int i = 0; i < 3; i++) {
- if (!(hash_compare_vector2(l->elements[i], r->elements[i]))) {
+ if (!(hash_compare_vector2(l->columns[i], r->columns[i]))) {
return false;
}
}
@@ -3162,7 +3162,7 @@ bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const
const Basis *r = p_variant._data._basis;
for (int i = 0; i < 3; i++) {
- if (!(hash_compare_vector3(l->elements[i], r->elements[i]))) {
+ if (!(hash_compare_vector3(l->rows[i], r->rows[i]))) {
return false;
}
}
@@ -3175,7 +3175,7 @@ bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const
const Transform3D *r = p_variant._data._transform3d;
for (int i = 0; i < 3; i++) {
- if (!(hash_compare_vector3(l->basis.elements[i], r->basis.elements[i]))) {
+ if (!(hash_compare_vector3(l->basis.rows[i], r->basis.rows[i]))) {
return false;
}
}
@@ -3341,27 +3341,7 @@ String Variant::get_construct_string() const {
}
String Variant::get_call_error_text(const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce) {
- String err_text;
-
- if (ce.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) {
- int errorarg = ce.argument;
- if (p_argptrs) {
- err_text = "Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(p_argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(Variant::Type(ce.expected)) + ".";
- } else {
- err_text = "Cannot convert argument " + itos(errorarg + 1) + " from [missing argptr, type unknown] to " + Variant::get_type_name(Variant::Type(ce.expected)) + ".";
- }
- } else if (ce.error == Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) {
- err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + ".";
- } else if (ce.error == Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) {
- err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + ".";
- } else if (ce.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
- err_text = "Method not found.";
- } else if (ce.error == Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL) {
- err_text = "Instance is null";
- } else if (ce.error == Callable::CallError::CALL_OK) {
- return "Call OK";
- }
- return "'" + String(p_method) + "': " + err_text;
+ return get_call_error_text(nullptr, p_method, p_argptrs, p_argcount, ce);
}
String Variant::get_call_error_text(Object *p_base, const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce) {
@@ -3386,37 +3366,20 @@ String Variant::get_call_error_text(Object *p_base, const StringName &p_method,
return "Call OK";
}
- String class_name = p_base->get_class();
- Ref<Resource> script = p_base->get_script();
- if (script.is_valid() && script->get_path().is_resource_file()) {
- class_name += "(" + script->get_path().get_file() + ")";
+ String base_text;
+ if (p_base) {
+ base_text = p_base->get_class();
+ Ref<Resource> script = p_base->get_script();
+ if (script.is_valid() && script->get_path().is_resource_file()) {
+ base_text += "(" + script->get_path().get_file() + ")";
+ }
+ base_text += "::";
}
- return "'" + class_name + "::" + String(p_method) + "': " + err_text;
+ return "'" + base_text + String(p_method) + "': " + err_text;
}
String Variant::get_callable_error_text(const Callable &p_callable, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce) {
- String err_text;
-
- if (ce.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) {
- int errorarg = ce.argument;
- if (p_argptrs) {
- err_text = "Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(p_argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(Variant::Type(ce.expected)) + ".";
- } else {
- err_text = "Cannot convert argument " + itos(errorarg + 1) + " from [missing argptr, type unknown] to " + Variant::get_type_name(Variant::Type(ce.expected)) + ".";
- }
- } else if (ce.error == Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) {
- err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + ".";
- } else if (ce.error == Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) {
- err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + ".";
- } else if (ce.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
- err_text = "Method not found.";
- } else if (ce.error == Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL) {
- err_text = "Instance is null";
- } else if (ce.error == Callable::CallError::CALL_OK) {
- return "Call OK";
- }
-
- return String(p_callable) + " : " + err_text;
+ return get_call_error_text(p_callable.get_object(), p_callable.get_method(), p_argptrs, p_argcount, ce);
}
String vformat(const String &p_text, const Variant &p1, const Variant &p2, const Variant &p3, const Variant &p4, const Variant &p5) {
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index 9dae0720d9..cc7e84203f 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -949,20 +949,20 @@ struct _VariantCall {
_VariantCall::ConstantData *_VariantCall::constant_data = nullptr;
struct VariantBuiltInMethodInfo {
- void (*call)(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error);
- Variant::ValidatedBuiltInMethod validated_call;
- Variant::PTRBuiltInMethod ptrcall;
+ void (*call)(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) = nullptr;
+ Variant::ValidatedBuiltInMethod validated_call = nullptr;
+ Variant::PTRBuiltInMethod ptrcall = nullptr;
Vector<Variant> default_arguments;
Vector<String> argument_names;
- bool is_const;
- bool is_static;
- bool has_return_type;
- bool is_vararg;
+ bool is_const = false;
+ bool is_static = false;
+ bool has_return_type = false;
+ bool is_vararg = false;
Variant::Type return_type;
- int argument_count;
- Variant::Type (*get_argument_type)(int p_arg);
+ int argument_count = 0;
+ Variant::Type (*get_argument_type)(int p_arg) = nullptr;
};
typedef OAHashMap<StringName, VariantBuiltInMethodInfo> BuiltinMethodMap;
diff --git a/core/variant/variant_construct.cpp b/core/variant/variant_construct.cpp
index 351f4ae253..6b12b054a0 100644
--- a/core/variant/variant_construct.cpp
+++ b/core/variant/variant_construct.cpp
@@ -31,11 +31,11 @@
#include "variant_construct.h"
struct VariantConstructData {
- void (*construct)(Variant &r_base, const Variant **p_args, Callable::CallError &r_error);
- Variant::ValidatedConstructor validated_construct;
- Variant::PTRConstructor ptr_construct;
- Variant::Type (*get_argument_type)(int);
- int argument_count;
+ void (*construct)(Variant &r_base, const Variant **p_args, Callable::CallError &r_error) = nullptr;
+ Variant::ValidatedConstructor validated_construct = nullptr;
+ Variant::PTRConstructor ptr_construct = nullptr;
+ Variant::Type (*get_argument_type)(int) = nullptr;
+ int argument_count = 0;
Vector<String> arg_names;
};
diff --git a/core/variant/variant_parser.cpp b/core/variant/variant_parser.cpp
index 5fc6df8f39..2864d0c956 100644
--- a/core/variant/variant_parser.cpp
+++ b/core/variant/variant_parser.cpp
@@ -806,7 +806,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
return ERR_PARSE_ERROR;
}
- REF ref = REF(Object::cast_to<RefCounted>(obj));
+ Ref<RefCounted> ref = Ref<RefCounted>(Object::cast_to<RefCounted>(obj));
get_token(p_stream, token, line, r_err_str);
if (token.type != TK_COMMA) {
@@ -887,7 +887,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
}
if (p_res_parser && id == "Resource" && p_res_parser->func) {
- RES res;
+ Ref<Resource> res;
Error err = p_res_parser->func(p_res_parser->userdata, p_stream, res, line, r_err_str);
if (err) {
return err;
@@ -895,7 +895,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = res;
} else if (p_res_parser && id == "ExtResource" && p_res_parser->ext_func) {
- RES res;
+ Ref<Resource> res;
Error err = p_res_parser->ext_func(p_res_parser->userdata, p_stream, res, line, r_err_str);
if (err) {
return err;
@@ -903,7 +903,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = res;
} else if (p_res_parser && id == "SubResource" && p_res_parser->sub_func) {
- RES res;
+ Ref<Resource> res;
Error err = p_res_parser->sub_func(p_res_parser->userdata, p_stream, res, line, r_err_str);
if (err) {
return err;
@@ -914,7 +914,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
get_token(p_stream, token, line, r_err_str);
if (token.type == TK_STRING) {
String path = token.value;
- RES res = ResourceLoader::load(path);
+ Ref<Resource> res = ResourceLoader::load(path);
if (res.is_null()) {
r_err_str = "Can't load resource at path: '" + path + "'.";
return ERR_PARSE_ERROR;
@@ -1555,7 +1555,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
if (i != 0 || j != 0) {
s += ", ";
}
- s += rtos_fix(m3.elements[i][j]);
+ s += rtos_fix(m3.columns[i][j]);
}
}
@@ -1570,7 +1570,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
if (i != 0 || j != 0) {
s += ", ";
}
- s += rtos_fix(m3.elements[i][j]);
+ s += rtos_fix(m3.rows[i][j]);
}
}
@@ -1586,7 +1586,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
if (i != 0 || j != 0) {
s += ", ";
}
- s += rtos_fix(m3.elements[i][j]);
+ s += rtos_fix(m3.rows[i][j]);
}
}
@@ -1624,7 +1624,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
break; // don't save it
}
- RES res = p_variant;
+ Ref<Resource> res = p_variant;
if (res.is_valid()) {
//is resource
String res_text;
diff --git a/core/variant/variant_parser.h b/core/variant/variant_parser.h
index 07d89d30cb..70ca8d8cb5 100644
--- a/core/variant/variant_parser.h
+++ b/core/variant/variant_parser.h
@@ -138,7 +138,7 @@ public:
class VariantWriter {
public:
typedef Error (*StoreStringFunc)(void *ud, const String &p_string);
- typedef String (*EncodeResourceFunc)(void *ud, const RES &p_resource);
+ typedef String (*EncodeResourceFunc)(void *ud, const Ref<Resource> &p_resource);
static Error write(const Variant &p_variant, StoreStringFunc p_store_string_func, void *p_store_string_ud, EncodeResourceFunc p_encode_res_func, void *p_encode_res_ud, int recursion_count = 0);
static Error write_to_string(const Variant &p_variant, String &r_string, EncodeResourceFunc p_encode_res_func = nullptr, void *p_encode_res_ud = nullptr);
diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp
index 705aa27be6..6023e4d129 100644
--- a/core/variant/variant_setget.cpp
+++ b/core/variant/variant_setget.cpp
@@ -789,8 +789,8 @@ INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Vector3i, int64_t, int32_t, 3)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Quaternion, double, real_t, 4)
INDEXED_SETGET_STRUCT_BULTIN_NUMERIC(Color, double, float, 4)
-INDEXED_SETGET_STRUCT_BULTIN_ACCESSOR(Transform2D, Vector2, .elements, 3)
-INDEXED_SETGET_STRUCT_BULTIN_FUNC(Basis, Vector3, set_axis, get_axis, 3)
+INDEXED_SETGET_STRUCT_BULTIN_ACCESSOR(Transform2D, Vector2, .columns, 3)
+INDEXED_SETGET_STRUCT_BULTIN_FUNC(Basis, Vector3, set_column, get_column, 3)
INDEXED_SETGET_STRUCT_TYPED_NUMERIC(PackedByteArray, int64_t, uint8_t)
INDEXED_SETGET_STRUCT_TYPED_NUMERIC(PackedInt32Array, int64_t, int32_t)
@@ -805,16 +805,16 @@ INDEXED_SETGET_STRUCT_TYPED(PackedColorArray, Color)
INDEXED_SETGET_STRUCT_DICT(Dictionary)
struct VariantIndexedSetterGetterInfo {
- void (*setter)(Variant *base, int64_t index, const Variant *value, bool *valid, bool *oob);
- void (*getter)(const Variant *base, int64_t index, Variant *value, bool *oob);
+ void (*setter)(Variant *base, int64_t index, const Variant *value, bool *valid, bool *oob) = nullptr;
+ void (*getter)(const Variant *base, int64_t index, Variant *value, bool *oob) = nullptr;
- Variant::ValidatedIndexedSetter validated_setter;
- Variant::ValidatedIndexedGetter validated_getter;
+ Variant::ValidatedIndexedSetter validated_setter = nullptr;
+ Variant::ValidatedIndexedGetter validated_getter = nullptr;
- Variant::PTRIndexedSetter ptr_setter;
- Variant::PTRIndexedGetter ptr_getter;
+ Variant::PTRIndexedSetter ptr_setter = nullptr;
+ Variant::PTRIndexedGetter ptr_getter = nullptr;
- uint64_t (*get_indexed_size)(const Variant *base);
+ uint64_t (*get_indexed_size)(const Variant *base) = nullptr;
Variant::Type index_type;
@@ -1018,13 +1018,13 @@ struct VariantKeyedSetGetObject {
};
struct VariantKeyedSetterGetterInfo {
- Variant::ValidatedKeyedSetter validated_setter;
- Variant::ValidatedKeyedGetter validated_getter;
- Variant::ValidatedKeyedChecker validated_checker;
+ Variant::ValidatedKeyedSetter validated_setter = nullptr;
+ Variant::ValidatedKeyedGetter validated_getter = nullptr;
+ Variant::ValidatedKeyedChecker validated_checker = nullptr;
- Variant::PTRKeyedSetter ptr_setter;
- Variant::PTRKeyedGetter ptr_getter;
- Variant::PTRKeyedChecker ptr_checker;
+ Variant::PTRKeyedSetter ptr_setter = nullptr;
+ Variant::PTRKeyedGetter ptr_getter = nullptr;
+ Variant::PTRKeyedChecker ptr_checker = nullptr;
bool valid = false;
};
diff --git a/core/variant/variant_setget.h b/core/variant/variant_setget.h
index 28277fa5d0..3b95f0531b 100644
--- a/core/variant/variant_setget.h
+++ b/core/variant/variant_setget.h
@@ -293,9 +293,9 @@ SETGET_STRUCT(AABB, Vector3, position)
SETGET_STRUCT(AABB, Vector3, size)
SETGET_STRUCT_FUNC(AABB, Vector3, end, set_end, get_end)
-SETGET_STRUCT_CUSTOM(Transform2D, Vector2, x, elements[0])
-SETGET_STRUCT_CUSTOM(Transform2D, Vector2, y, elements[1])
-SETGET_STRUCT_CUSTOM(Transform2D, Vector2, origin, elements[2])
+SETGET_STRUCT_CUSTOM(Transform2D, Vector2, x, columns[0])
+SETGET_STRUCT_CUSTOM(Transform2D, Vector2, y, columns[1])
+SETGET_STRUCT_CUSTOM(Transform2D, Vector2, origin, columns[2])
SETGET_NUMBER_STRUCT_CUSTOM(Plane, double, x, normal.x)
SETGET_NUMBER_STRUCT_CUSTOM(Plane, double, y, normal.y)
@@ -308,9 +308,9 @@ SETGET_NUMBER_STRUCT(Quaternion, double, y)
SETGET_NUMBER_STRUCT(Quaternion, double, z)
SETGET_NUMBER_STRUCT(Quaternion, double, w)
-SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, x, set_axis, get_axis, 0)
-SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, y, set_axis, get_axis, 1)
-SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, z, set_axis, get_axis, 2)
+SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, x, set_column, get_column, 0)
+SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, y, set_column, get_column, 1)
+SETGET_STRUCT_FUNC_INDEX(Basis, Vector3, z, set_column, get_column, 2)
SETGET_STRUCT(Transform3D, Basis, basis)
SETGET_STRUCT(Transform3D, Vector3, origin)
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp
index 6ed85815be..66badce268 100644
--- a/core/variant/variant_utility.cpp
+++ b/core/variant/variant_utility.cpp
@@ -435,7 +435,7 @@ struct VariantUtilityFunctions {
r_error.error = Callable::CallError::CALL_OK;
if (obj.is_ref_counted()) {
Ref<WeakRef> wref = memnew(WeakRef);
- REF r = obj;
+ Ref<RefCounted> r = obj;
if (r.is_valid()) {
wref->set_ref(r);
}
@@ -1110,14 +1110,14 @@ static _FORCE_INLINE_ Variant::Type get_ret_type_helper(void (*p_func)(P...)) {
register_utility_function<Func_##m_func>(#m_func, m_args)
struct VariantUtilityFunctionInfo {
- void (*call_utility)(Variant *r_ret, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
- Variant::ValidatedUtilityFunction validated_call_utility;
- Variant::PTRUtilityFunction ptr_call_utility;
+ void (*call_utility)(Variant *r_ret, const Variant **p_args, int p_argcount, Callable::CallError &r_error) = nullptr;
+ Variant::ValidatedUtilityFunction validated_call_utility = nullptr;
+ Variant::PTRUtilityFunction ptr_call_utility = nullptr;
Vector<String> argnames;
- bool is_vararg;
- bool returns_value;
- int argcount;
- Variant::Type (*get_arg_type)(int);
+ bool is_vararg = false;
+ bool returns_value = false;
+ int argcount = 0;
+ Variant::Type (*get_arg_type)(int) = nullptr;
Variant::Type return_type;
Variant::UtilityFunctionType type;
};
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 0021b2f857..a40b851efc 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -457,6 +457,7 @@
rotation = lerp_angle(min_angle, max_angle, elapsed)
elapsed += delta
[/codeblock]
+ [b]Note:[/b] This method lerps through the shortest path between [code]from[/code] and [code]to[/code]. However, when these two angles are approximately [code]PI + k * TAU[/code] apart for any integer [code]k[/code], it's not obvious which way they lerp due to floating-point precision errors. For example, [code]lerp_angle(0, PI, weight)[/code] lerps counter-clockwise, while [code]lerp_angle(0, PI + 5 * TAU, weight)[/code] lerps clockwise.
</description>
</method>
<method name="linear2db">
diff --git a/doc/classes/AnimationNodeStateMachine.xml b/doc/classes/AnimationNodeStateMachine.xml
index 2cafdf8aaa..6140dd799f 100644
--- a/doc/classes/AnimationNodeStateMachine.xml
+++ b/doc/classes/AnimationNodeStateMachine.xml
@@ -39,12 +39,6 @@
Adds a transition between the given nodes.
</description>
</method>
- <method name="get_end_node" qualifiers="const">
- <return type="String" />
- <description>
- Returns the graph's end node.
- </description>
- </method>
<method name="get_graph_offset" qualifiers="const">
<return type="Vector2" />
<description>
@@ -72,12 +66,6 @@
Returns the given node's coordinates. Used for display in the editor.
</description>
</method>
- <method name="get_start_node" qualifiers="const">
- <return type="String" />
- <description>
- Returns the graph's end node.
- </description>
- </method>
<method name="get_transition" qualifiers="const">
<return type="AnimationNodeStateMachineTransition" />
<argument index="0" name="idx" type="int" />
@@ -157,13 +145,6 @@
<description>
</description>
</method>
- <method name="set_end_node">
- <return type="void" />
- <argument index="0" name="name" type="StringName" />
- <description>
- Sets the given node as the graph end point.
- </description>
- </method>
<method name="set_graph_offset">
<return type="void" />
<argument index="0" name="offset" type="Vector2" />
@@ -179,12 +160,5 @@
Sets the node's coordinates. Used for display in the editor.
</description>
</method>
- <method name="set_start_node">
- <return type="void" />
- <argument index="0" name="name" type="StringName" />
- <description>
- Sets the given node as the graph start point.
- </description>
- </method>
</methods>
</class>
diff --git a/doc/classes/AspectRatioContainer.xml b/doc/classes/AspectRatioContainer.xml
index 742a7276d4..e7847ba05c 100644
--- a/doc/classes/AspectRatioContainer.xml
+++ b/doc/classes/AspectRatioContainer.xml
@@ -7,6 +7,7 @@
Arranges child controls in a way to preserve their aspect ratio automatically whenever the container is resized. Solves the problem where the container size is dynamic and the contents' size needs to adjust accordingly without losing proportions.
</description>
<tutorials>
+ <link title="GUI containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
</tutorials>
<members>
<member name="alignment_horizontal" type="int" setter="set_alignment_horizontal" getter="get_alignment_horizontal" enum="AspectRatioContainer.AlignmentMode" default="1">
diff --git a/doc/classes/BaseMaterial3D.xml b/doc/classes/BaseMaterial3D.xml
index 4b6f6eec67..f3e2c4b308 100644
--- a/doc/classes/BaseMaterial3D.xml
+++ b/doc/classes/BaseMaterial3D.xml
@@ -59,6 +59,7 @@
<members>
<member name="albedo_color" type="Color" setter="set_albedo" getter="get_albedo" default="Color(1, 1, 1, 1)">
The material's base color.
+ [b]Note:[/b] If [member detail_enabled] is [code]true[/code] and a [member detail_albedo] texture is specified, [member albedo_color] will [i]not[/i] modulate the detail texture. This can be used to color partial areas of a material by not specifying an albedo texture and using a transparent [member detail_albedo] texture instead.
</member>
<member name="albedo_tex_force_srgb" type="bool" setter="set_flag" getter="get_flag" default="false">
Forces a conversion of the [member albedo_texture] from sRGB space to linear space.
@@ -148,19 +149,20 @@
Determines when depth rendering takes place. See [enum DepthDrawMode]. See also [member transparency].
</member>
<member name="detail_albedo" type="Texture2D" setter="set_texture" getter="get_texture">
- Texture that specifies the color of the detail overlay.
+ Texture that specifies the color of the detail overlay. [member detail_albedo]'s alpha channel is used as a mask, even when the material is opaque. To use a dedicated texture as a mask, see [member detail_mask].
+ [b]Note:[/b] [member detail_albedo] is [i]not[/i] modulated by [member albedo_color].
</member>
<member name="detail_blend_mode" type="int" setter="set_detail_blend_mode" getter="get_detail_blend_mode" enum="BaseMaterial3D.BlendMode" default="0">
Specifies how the [member detail_albedo] should blend with the current [code]ALBEDO[/code]. See [enum BlendMode] for options.
</member>
<member name="detail_enabled" type="bool" setter="set_feature" getter="get_feature" default="false">
- If [code]true[/code], enables the detail overlay. Detail is a second texture that gets mixed over the surface of the object based on [member detail_mask]. This can be used to add variation to objects, or to blend between two different albedo/normal textures.
+ If [code]true[/code], enables the detail overlay. Detail is a second texture that gets mixed over the surface of the object based on [member detail_mask] and [member detail_albedo]'s alpha channel. This can be used to add variation to objects, or to blend between two different albedo/normal textures.
</member>
<member name="detail_mask" type="Texture2D" setter="set_texture" getter="get_texture">
- Texture used to specify how the detail textures get blended with the base textures.
+ Texture used to specify how the detail textures get blended with the base textures. [member detail_mask] can be used together with [member detail_albedo]'s alpha channel (if any).
</member>
<member name="detail_normal" type="Texture2D" setter="set_texture" getter="get_texture">
- Texture that specifies the per-pixel normal of the detail overlay.
+ Texture that specifies the per-pixel normal of the detail overlay. The [member detail_normal] texture only uses the red and green channels; the blue and alpha channels are ignored. The normal read from [member detail_normal] is oriented around the surface normal provided by the [Mesh].
[b]Note:[/b] Godot expects the normal map to use X+, Y+, and Z+ coordinates. See [url=http://wiki.polycount.com/wiki/Normal_Map_Technical_Details#Common_Swizzle_Coordinates]this page[/url] for a comparison of normal map coordinates expected by popular engines.
</member>
<member name="detail_uv_layer" type="int" setter="set_detail_uv" getter="get_detail_uv" enum="BaseMaterial3D.DetailUV" default="0">
@@ -262,9 +264,10 @@
The strength of the normal map's effect.
</member>
<member name="normal_texture" type="Texture2D" setter="set_texture" getter="get_texture">
- Texture used to specify the normal at a given pixel. The [code]normal_texture[/code] only uses the red and green channels; the blue and alpha channels are ignored. The normal read from [code]normal_texture[/code] is oriented around the surface normal provided by the [Mesh].
+ Texture used to specify the normal at a given pixel. The [member normal_texture] only uses the red and green channels; the blue and alpha channels are ignored. The normal read from [member normal_texture] is oriented around the surface normal provided by the [Mesh].
[b]Note:[/b] The mesh must have both normals and tangents defined in its vertex data. Otherwise, the normal map won't render correctly and will only appear to darken the whole surface. If creating geometry with [SurfaceTool], you can use [method SurfaceTool.generate_normals] and [method SurfaceTool.generate_tangents] to automatically generate normals and tangents respectively.
[b]Note:[/b] Godot expects the normal map to use X+, Y+, and Z+ coordinates. See [url=http://wiki.polycount.com/wiki/Normal_Map_Technical_Details#Common_Swizzle_Coordinates]this page[/url] for a comparison of normal map coordinates expected by popular engines.
+ [b]Note:[/b] If [member detail_enabled] is [code]true[/code], the [member detail_albedo] texture is drawn [i]below[/i] the [member normal_texture]. To display a normal map [i]above[/i] the [member detail_albedo] texture, use [member detail_normal] instead.
</member>
<member name="orm_texture" type="Texture2D" setter="set_texture" getter="get_texture">
</member>
@@ -709,7 +712,7 @@
Used to read from the alpha channel of a texture.
</constant>
<constant name="TEXTURE_CHANNEL_GRAYSCALE" value="4" enum="TextureChannel">
- Currently unused.
+ Used to read from the linear (non-perceptual) average of the red, green and blue channels of a texture.
</constant>
<constant name="EMISSION_OP_ADD" value="0" enum="EmissionOperator">
Adds the emission color to the color from the emission texture.
diff --git a/doc/classes/BoxContainer.xml b/doc/classes/BoxContainer.xml
index 92fccaa884..c76a178368 100644
--- a/doc/classes/BoxContainer.xml
+++ b/doc/classes/BoxContainer.xml
@@ -7,6 +7,7 @@
Arranges child [Control] nodes vertically or horizontally, and rearranges them automatically when their minimum size changes.
</description>
<tutorials>
+ <link title="GUI containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
</tutorials>
<methods>
<method name="add_spacer">
diff --git a/doc/classes/CenterContainer.xml b/doc/classes/CenterContainer.xml
index 08cdf64cea..f5f32bd325 100644
--- a/doc/classes/CenterContainer.xml
+++ b/doc/classes/CenterContainer.xml
@@ -7,6 +7,7 @@
CenterContainer keeps children controls centered. This container keeps all children to their minimum size, in the center.
</description>
<tutorials>
+ <link title="GUI containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
</tutorials>
<members>
<member name="use_top_left" type="bool" setter="set_use_top_left" getter="is_using_top_left" default="false">
diff --git a/doc/classes/Container.xml b/doc/classes/Container.xml
index 11b20b5654..900997d119 100644
--- a/doc/classes/Container.xml
+++ b/doc/classes/Container.xml
@@ -8,6 +8,7 @@
A Control can inherit this to create custom container classes.
</description>
<tutorials>
+ <link title="GUI containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
</tutorials>
<methods>
<method name="_get_allowed_size_flags_horizontal" qualifiers="virtual const">
diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml
index ede3a1e199..cec504584c 100644
--- a/doc/classes/DisplayServer.xml
+++ b/doc/classes/DisplayServer.xml
@@ -104,6 +104,19 @@
<description>
</description>
</method>
+ <method name="get_display_cutouts" qualifiers="const">
+ <return type="Array" />
+ <description>
+ Returns an [Array] of [Rect2], each of which is the bounding rectangle for a display cutout or notch. These are non-functional areas on edge-to-edge screens used by cameras and sensors. Returns an empty array if the device does not have cutouts. See also [method get_display_safe_area].
+ [b]Note:[/b] Currently only implemented on Android. Other platforms will return an empty array even if they do have display cutouts or notches.
+ </description>
+ </method>
+ <method name="get_display_safe_area" qualifiers="const">
+ <return type="Rect2i" />
+ <description>
+ Returns the unobscured area of the display where interactive controls should be rendered. See also [method get_display_cutouts].
+ </description>
+ </method>
<method name="get_name" qualifiers="const">
<return type="String" />
<description>
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index e5e7efd315..9da360915b 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -51,16 +51,17 @@
The global color saturation value of the rendered scene (default value is 1). Effective only if [code]adjustment_enabled[/code] is [code]true[/code].
</member>
<member name="ambient_light_color" type="Color" setter="set_ambient_light_color" getter="get_ambient_light_color" default="Color(0, 0, 0, 1)">
- The ambient light's [Color].
+ The ambient light's [Color]. Only effective if [member ambient_light_sky_contribution] is lower than [code]1.0[/code] (exclusive).
</member>
<member name="ambient_light_energy" type="float" setter="set_ambient_light_energy" getter="get_ambient_light_energy" default="1.0">
- The ambient light's energy. The higher the value, the stronger the light.
+ The ambient light's energy. The higher the value, the stronger the light. Only effective if [member ambient_light_sky_contribution] is lower than [code]1.0[/code] (exclusive).
</member>
<member name="ambient_light_sky_contribution" type="float" setter="set_ambient_light_sky_contribution" getter="get_ambient_light_sky_contribution" default="1.0">
Defines the amount of light that the sky brings on the scene. A value of [code]0.0[/code] means that the sky's light emission has no effect on the scene illumination, thus all ambient illumination is provided by the ambient light. On the contrary, a value of [code]1.0[/code] means that [i]all[/i] the light that affects the scene is provided by the sky, thus the ambient light parameter has no effect on the scene.
[b]Note:[/b] [member ambient_light_sky_contribution] is internally clamped between [code]0.0[/code] and [code]1.0[/code] (inclusive).
</member>
<member name="ambient_light_source" type="int" setter="set_ambient_source" getter="get_ambient_source" enum="Environment.AmbientSource" default="0">
+ The ambient light source to use for rendering materials and global illumination.
</member>
<member name="auto_exposure_enabled" type="bool" setter="set_tonemap_auto_exposure_enabled" getter="is_tonemap_auto_exposure_enabled" default="false">
If [code]true[/code], enables the tonemapping auto exposure mode of the scene renderer. If [code]true[/code], the renderer will automatically determine the exposure setting to adapt to the scene's illumination and the observed light.
@@ -97,6 +98,7 @@
This is useful to simulate [url=https://en.wikipedia.org/wiki/Aerial_perspective]aerial perspective[/url] in large scenes with low density fog. However, it is not very useful for high-density fog, as the sky will shine through. When set to [code]1.0[/code], the fog color comes completely from the [Sky]. If set to [code]0.0[/code], aerial perspective is disabled.
</member>
<member name="fog_density" type="float" setter="set_fog_density" getter="get_fog_density" default="0.001">
+ The exponential fog density to use. Higher values result in a more dense fog.
</member>
<member name="fog_enabled" type="bool" setter="set_fog_enabled" getter="is_fog_enabled" default="false">
If [code]true[/code], fog effects are enabled.
@@ -108,10 +110,13 @@
The density used to increase fog as height decreases. To make fog increase as height increases, use a negative value.
</member>
<member name="fog_light_color" type="Color" setter="set_fog_light_color" getter="get_fog_light_color" default="Color(0.5, 0.6, 0.7, 1)">
+ The fog's color.
</member>
<member name="fog_light_energy" type="float" setter="set_fog_light_energy" getter="get_fog_light_energy" default="1.0">
+ The fog's brightness. Higher values result in brighter fog.
</member>
<member name="fog_sun_scatter" type="float" setter="set_fog_sun_scatter" getter="get_fog_sun_scatter" default="0.0">
+ If set above [code]0.0[/code], renders the scene's directional light(s) in the fog color depending on the view angle. This can be used to give the impression that the sun is "piercing" through the fog.
</member>
<member name="glow_blend_mode" type="int" setter="set_glow_blend_mode" getter="get_glow_blend_mode" enum="Environment.GlowBlendMode" default="2">
The glow blending mode.
@@ -132,7 +137,7 @@
The lower threshold of the HDR glow. When using the OpenGL renderer (which doesn't support HDR), this needs to be below [code]1.0[/code] for glow to be visible. A value of [code]0.9[/code] works well in this case.
</member>
<member name="glow_intensity" type="float" setter="set_glow_intensity" getter="get_glow_intensity" default="0.8">
- The overall brightness multiplier of the glow effect. When using the OpenGL renderer, this should be increased to 1.5 to compensate for the lack of HDR rendering.
+ The overall brightness multiplier of the glow effect. When using the OpenGL renderer, this should be increased to [code]1.5[/code] to compensate for the lack of HDR rendering.
</member>
<member name="glow_levels/1" type="float" setter="set_glow_level" getter="get_glow_level" default="0.0">
The intensity of the 1st level of glow. This is the most "local" level (least blurry).
@@ -163,6 +168,7 @@
How strong of an impact the [member glow_map] should have on the overall glow effect. A strength of [code]0.0[/code] means the glow map has no effect on the overall glow effect. A strength of [code]1.0[/code] means the glow has a full effect on the overall glow effect (and can turn off glow entirely in specific areas of the screen if the glow map has black areas).
</member>
<member name="glow_mix" type="float" setter="set_glow_mix" getter="get_glow_mix" default="0.05">
+ When using the [constant GLOW_BLEND_MODE_MIX] [member glow_blend_mode], this controls how much the source image is blended with the glow layer. A value of [code]0.0[/code] makes the glow rendering invisible, while a value of [code]1.0[/code] is equivalent to [constant GLOW_BLEND_MODE_REPLACE].
</member>
<member name="glow_normalized" type="bool" setter="set_glow_normalized" getter="is_glow_normalized" default="false">
If [code]true[/code], glow levels will be normalized so that summed together their intensities equal [code]1.0[/code].
@@ -171,10 +177,15 @@
The strength of the glow effect. This applies as the glow is blurred across the screen and increases the distance and intensity of the blur. When using the OpenGL renderer, this should be increased to 1.3 to compensate for the lack of HDR rendering.
</member>
<member name="reflected_light_source" type="int" setter="set_reflection_source" getter="get_reflection_source" enum="Environment.ReflectionSource" default="0">
+ The reflected (specular) light source.
</member>
<member name="sdfgi_bounce_feedback" type="float" setter="set_sdfgi_bounce_feedback" getter="get_sdfgi_bounce_feedback" default="0.5">
+ The energy multiplier applied to light every time it bounces from a surface when using SDFGI. Values greater than [code]0.0[/code] will simulate multiple bounces, resulting in a more realistic appearance. Increasing [member sdfgi_bounce_feedback] generally has no performance impact. See also [member sdfgi_energy].
+ [b]Note:[/b] Values greater than [code]0.5[/code] can cause infinite feedback loops and should be avoided in scenes with bright materials.
+ [b]Note:[/b] If [member sdfgi_bounce_feedback] is [code]0.0[/code], indirect lighting will not be represented in reflections as light will only bounce one time.
</member>
<member name="sdfgi_cascade0_distance" type="float" setter="set_sdfgi_cascade0_distance" getter="get_sdfgi_cascade0_distance" default="12.8">
+ [b]Note:[/b] This property is linked to [member sdfgi_min_cell_size] and [member sdfgi_max_distance]. Changing its value will automatically change those properties as well.
</member>
<member name="sdfgi_cascades" type="int" setter="set_sdfgi_cascades" getter="get_sdfgi_cascades" default="4">
The number of cascades to use for SDFGI (between 1 and 8). A higher number of cascades allows displaying SDFGI further away while preserving detail up close, at the cost of performance. When using SDFGI on small-scale levels, [member sdfgi_cascades] can often be decreased between [code]1[/code] and [code]4[/code] to improve performance.
@@ -185,27 +196,39 @@
[b]Note:[/b] Meshes should have sufficiently thick walls to avoid light leaks (avoid one-sided walls). For interior levels, enclose your level geometry in a sufficiently large box and bridge the loops to close the mesh.
</member>
<member name="sdfgi_energy" type="float" setter="set_sdfgi_energy" getter="get_sdfgi_energy" default="1.0">
+ The energy multiplier to use for SDFGI. Higher values will result in brighter indirect lighting and reflections. See also [member sdfgi_bounce_feedback].
</member>
<member name="sdfgi_max_distance" type="float" setter="set_sdfgi_max_distance" getter="get_sdfgi_max_distance" default="204.8">
+ The maximum distance at which SDFGI is visible. Beyond this distance, environment lighting or other sources of GI such as [ReflectionProbe] will be used as a fallback.
+ [b]Note:[/b] This property is linked to [member sdfgi_min_cell_size] and [member sdfgi_cascade0_distance]. Changing its value will automatically change those properties as well.
</member>
<member name="sdfgi_min_cell_size" type="float" setter="set_sdfgi_min_cell_size" getter="get_sdfgi_min_cell_size" default="0.2">
+ The cell size to use for the closest SDFGI cascade (in 3D units). Lower values allow SDFGI to be more precise up close, at the cost of making SDFGI updates more demanding. This can cause stuttering when the camera moves fast. Higher values allow SDFGI to cover more ground, while also reducing the performance impact of SDFGI updates.
+ [b]Note:[/b] This property is linked to [member sdfgi_max_distance] and [member sdfgi_cascade0_distance]. Changing its value will automatically change those properties as well.
</member>
<member name="sdfgi_normal_bias" type="float" setter="set_sdfgi_normal_bias" getter="get_sdfgi_normal_bias" default="1.1">
+ The normal bias to use for SDFGI probes. Increasing this value can reduce visible streaking artifacts on sloped surfaces, at the cost of increased light leaking.
</member>
<member name="sdfgi_probe_bias" type="float" setter="set_sdfgi_probe_bias" getter="get_sdfgi_probe_bias" default="1.1">
+ The constant bias to use for SDFGI probes. Increasing this value can reduce visible streaking artifacts on sloped surfaces, at the cost of increased light leaking.
</member>
<member name="sdfgi_read_sky_light" type="bool" setter="set_sdfgi_read_sky_light" getter="is_sdfgi_reading_sky_light" default="true">
+ If [code]true[/code], SDFGI takes the environment lighting into account. This should be set to [code]false[/code] for interior scenes.
</member>
<member name="sdfgi_use_occlusion" type="bool" setter="set_sdfgi_use_occlusion" getter="is_sdfgi_using_occlusion" default="false">
+ If [code]true[/code], SDFGI uses an occlusion detection approach to reduce light leaking. Occlusion may however introduce dark blotches in certain spots, which may be undesired in mostly outdoor scenes. [member sdfgi_use_occlusion] has a performance impact and should only be enabled when needed.
</member>
<member name="sdfgi_y_scale" type="int" setter="set_sdfgi_y_scale" getter="get_sdfgi_y_scale" enum="Environment.SDFGIYScale" default="1">
+ The Y scale to use for SDFGI cells. Lower values will result in SDFGI cells being packed together more closely on the Y axis. This is used to balance between quality and covering a lot of vertical ground. [member sdfgi_y_scale] should be set depending on how vertical your scene is (and how fast your camera may move on the Y axis).
</member>
<member name="sky" type="Sky" setter="set_sky" getter="get_sky">
The [Sky] resource used for this [Environment].
</member>
<member name="sky_custom_fov" type="float" setter="set_sky_custom_fov" getter="get_sky_custom_fov" default="0.0">
+ If set to a value greater than [code]0.0[/code], overrides the field of view to use for sky rendering. If set to [code]0.0[/code], the same FOV as the current [Camera3D] is used for sky rendering.
</member>
<member name="sky_rotation" type="Vector3" setter="set_sky_rotation" getter="get_sky_rotation" default="Vector3(0, 0, 0)">
+ The rotation to use for sky rendering.
</member>
<member name="ssao_ao_channel_affect" type="float" setter="set_ssao_ao_channel_affect" getter="get_ssao_ao_channel_affect" default="0.0">
The screen-space ambient occlusion intensity on materials that have an AO texture defined. Values higher than [code]0[/code] will make the SSAO effect visible in areas darkened by AO textures.
@@ -265,13 +288,13 @@
The maximum number of steps for screen-space reflections. Higher values are slower.
</member>
<member name="tonemap_exposure" type="float" setter="set_tonemap_exposure" getter="get_tonemap_exposure" default="1.0">
- The default exposure used for tonemapping.
+ The default exposure used for tonemapping. Higher values result in a brighter image. See also [member tonemap_white].
</member>
<member name="tonemap_mode" type="int" setter="set_tonemapper" getter="get_tonemapper" enum="Environment.ToneMapper" default="0">
The tonemapping mode to use. Tonemapping is the process that "converts" HDR values to be suitable for rendering on a LDR display. (Godot doesn't support rendering on HDR displays yet.)
</member>
<member name="tonemap_white" type="float" setter="set_tonemap_white" getter="get_tonemap_white" default="1.0">
- The white reference value for tonemapping. Only effective if the [member tonemap_mode] isn't set to [constant TONE_MAPPER_LINEAR].
+ The white reference value for tonemapping (also called "whitepoint"). Higher values can make highlights look less blown out, and will also slightly darken the whole scene as a result. Only effective if the [member tonemap_mode] isn't set to [constant TONE_MAPPER_LINEAR]. See also [member tonemap_exposure].
</member>
<member name="volumetric_fog_albedo" type="Color" setter="set_volumetric_fog_albedo" getter="get_volumetric_fog_albedo" default="Color(1, 1, 1, 1)">
The [Color] of the volumetric fog when interacting with lights. Mist and fog have an albedo close to [code]Color(1, 1, 1, 1)[/code] while smoke has a darker albedo.
@@ -336,10 +359,10 @@
Gather ambient light from whichever source is specified as the background.
</constant>
<constant name="AMBIENT_SOURCE_DISABLED" value="1" enum="AmbientSource">
- Disable ambient light.
+ Disable ambient light. This provides a slight performance boost over [constant AMBIENT_SOURCE_SKY].
</constant>
<constant name="AMBIENT_SOURCE_COLOR" value="2" enum="AmbientSource">
- Specify a specific [Color] for ambient light.
+ Specify a specific [Color] for ambient light. This provides a slight performance boost over [constant AMBIENT_SOURCE_SKY].
</constant>
<constant name="AMBIENT_SOURCE_SKY" value="3" enum="AmbientSource">
Gather ambient light from the [Sky] regardless of what the background is.
@@ -348,22 +371,23 @@
Use the background for reflections.
</constant>
<constant name="REFLECTION_SOURCE_DISABLED" value="1" enum="ReflectionSource">
- Disable reflections.
+ Disable reflections. This provides a slight performance boost over other options.
</constant>
<constant name="REFLECTION_SOURCE_SKY" value="2" enum="ReflectionSource">
Use the [Sky] for reflections regardless of what the background is.
</constant>
<constant name="TONE_MAPPER_LINEAR" value="0" enum="ToneMapper">
- Linear tonemapper operator. Reads the linear data and passes it on unmodified.
+ Linear tonemapper operator. Reads the linear data and passes it on unmodified. This can cause bright lighting to look blown out, with noticeable clipping in the output colors.
</constant>
<constant name="TONE_MAPPER_REINHARDT" value="1" enum="ToneMapper">
- Reinhardt tonemapper operator. Performs a variation on rendered pixels' colors by this formula: [code]color = color / (1 + color)[/code].
+ Reinhardt tonemapper operator. Performs a variation on rendered pixels' colors by this formula: [code]color = color / (1 + color)[/code]. This avoids clipping bright highlights, but the resulting image can look a bit dull.
</constant>
<constant name="TONE_MAPPER_FILMIC" value="2" enum="ToneMapper">
- Filmic tonemapper operator.
+ Filmic tonemapper operator. This avoids clipping bright highlights, with a resulting image that usually looks more vivid than [constant TONE_MAPPER_REINHARDT].
</constant>
<constant name="TONE_MAPPER_ACES" value="3" enum="ToneMapper">
- Academy Color Encoding System tonemapper operator.
+ Use the Academy Color Encoding System tonemapper. ACES is slightly more expensive than other options, but it handles bright lighting in a more realistic fashion by desaturating it as it becomes brighter. ACES typically has a more contrasted output compared to [constant TONE_MAPPER_REINHARDT] and [constant TONE_MAPPER_FILMIC].
+ [b]Note:[/b] This tonemapping operator is called "ACES Fitted" in Godot 3.x.
</constant>
<constant name="GLOW_BLEND_MODE_ADDITIVE" value="0" enum="GlowBlendMode">
Additive glow blending mode. Mostly used for particles, glows (bloom), lens flare, bright sources.
@@ -381,10 +405,13 @@
Mixes the glow with the underlying color to avoid increasing brightness as much while still maintaining a glow effect.
</constant>
<constant name="SDFGI_Y_SCALE_50_PERCENT" value="0" enum="SDFGIYScale">
+ Use 50% scale for SDFGI on the Y (vertical) axis. SDFGI cells will be twice as short as they are wide. This allows providing increased GI detail and reduced light leaking with thin floors and ceilings. This is usually the best choice for scenes that don't feature much verticality.
</constant>
<constant name="SDFGI_Y_SCALE_75_PERCENT" value="1" enum="SDFGIYScale">
+ Use 75% scale for SDFGI on the Y (vertical) axis. This is a balance between the 50% and 100% SDFGI Y scales.
</constant>
<constant name="SDFGI_Y_SCALE_100_PERCENT" value="2" enum="SDFGIYScale">
+ Use 100% scale for SDFGI on the Y (vertical) axis. SDFGI cells will be as tall as they are wide. This is usually the best choice for highly vertical scenes. The downside is that light leaking may become more noticeable with thin floors and ceilings.
</constant>
</constants>
</class>
diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml
index bb27c35785..8b7a0fe407 100644
--- a/doc/classes/GridContainer.xml
+++ b/doc/classes/GridContainer.xml
@@ -9,6 +9,7 @@
[b]Note:[/b] GridContainer only works with child nodes inheriting from Control. It won't rearrange child nodes inheriting from Node2D.
</description>
<tutorials>
+ <link title="GUI containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
<link title="OS Test Demo">https://godotengine.org/asset-library/asset/677</link>
</tutorials>
<members>
diff --git a/doc/classes/HBoxContainer.xml b/doc/classes/HBoxContainer.xml
index 0af9f7a0f4..21267215eb 100644
--- a/doc/classes/HBoxContainer.xml
+++ b/doc/classes/HBoxContainer.xml
@@ -7,6 +7,7 @@
Horizontal box container. See [BoxContainer].
</description>
<tutorials>
+ <link title="GUI containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
</tutorials>
<theme_items>
<theme_item name="separation" data_type="constant" type="int" default="4">
diff --git a/doc/classes/HSplitContainer.xml b/doc/classes/HSplitContainer.xml
index f240718176..8137e26b8c 100644
--- a/doc/classes/HSplitContainer.xml
+++ b/doc/classes/HSplitContainer.xml
@@ -7,6 +7,7 @@
Horizontal split container. See [SplitContainer]. This goes from left to right.
</description>
<tutorials>
+ <link title="GUI containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
</tutorials>
<theme_items>
<theme_item name="autohide" data_type="constant" type="int" default="1">
diff --git a/doc/classes/InputMap.xml b/doc/classes/InputMap.xml
index 61d54e85f8..eb708432b4 100644
--- a/doc/classes/InputMap.xml
+++ b/doc/classes/InputMap.xml
@@ -45,6 +45,7 @@
<argument index="0" name="action" type="StringName" />
<description>
Returns an array of [InputEvent]s associated with a given action.
+ [b]Note:[/b] When used in the editor (e.g. a tool script or [EditorPlugin]), this method will return events for the editor action. If you want to access your project's input binds from the editor, read the [code]input/*[/code] settings from [ProjectSettings].
</description>
</method>
<method name="action_has_event">
diff --git a/doc/classes/Label3D.xml b/doc/classes/Label3D.xml
index fbb53715c4..1bd52ab2dc 100644
--- a/doc/classes/Label3D.xml
+++ b/doc/classes/Label3D.xml
@@ -98,12 +98,22 @@
<member name="outline_modulate" type="Color" setter="set_outline_modulate" getter="get_outline_modulate" default="Color(0, 0, 0, 1)">
The tint of [Font]'s outline.
</member>
+ <member name="outline_render_priority" type="int" setter="set_outline_render_priority" getter="get_outline_render_priority" default="-1">
+ Sets the render priority for the text outline. Higher priority objects will be sorted in front of lower priority objects.
+ [b]Node:[/b] This only applies if [member alpha_cut] is set to [constant ALPHA_CUT_DISABLED] (default value).
+ [b]Note:[/b] This only applies to sorting of transparent objects. This will not impact how transparent objects are sorted relative to opaque objects. This is because opaque objects are not sorted, while transparent objects are sorted from back to front (subject to priority).
+ </member>
<member name="outline_size" type="int" setter="set_outline_size" getter="get_outline_size" default="0">
Text outline size.
</member>
<member name="pixel_size" type="float" setter="set_pixel_size" getter="get_pixel_size" default="0.01">
The size of one pixel's width on the label to scale it in 3D.
</member>
+ <member name="render_priority" type="int" setter="set_render_priority" getter="get_render_priority" default="0">
+ Sets the render priority for the text. Higher priority objects will be sorted in front of lower priority objects.
+ [b]Node:[/b] This only applies if [member alpha_cut] is set to [constant ALPHA_CUT_DISABLED] (default value).
+ [b]Note:[/b] This only applies to sorting of transparent objects. This will not impact how transparent objects are sorted relative to opaque objects. This is because opaque objects are not sorted, while transparent objects are sorted from back to front (subject to priority).
+ </member>
<member name="shaded" type="bool" setter="set_draw_flag" getter="get_draw_flag" default="false">
If [code]true[/code], the [Light3D] in the [Environment] has effects on the label.
</member>
diff --git a/doc/classes/MarginContainer.xml b/doc/classes/MarginContainer.xml
index 3f9f93a39b..3b2ace8475 100644
--- a/doc/classes/MarginContainer.xml
+++ b/doc/classes/MarginContainer.xml
@@ -26,6 +26,7 @@
[/codeblocks]
</description>
<tutorials>
+ <link title="GUI containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
</tutorials>
<theme_items>
<theme_item name="margin_bottom" data_type="constant" type="int" default="0">
diff --git a/doc/classes/NativeExtension.xml b/doc/classes/NativeExtension.xml
index ccdbb617ab..e5e11c1c95 100644
--- a/doc/classes/NativeExtension.xml
+++ b/doc/classes/NativeExtension.xml
@@ -43,9 +43,7 @@
</constant>
<constant name="INITIALIZATION_LEVEL_SCENE" value="2" enum="InitializationLevel">
</constant>
- <constant name="INITIALIZATION_LEVEL_DRIVER" value="3" enum="InitializationLevel">
- </constant>
- <constant name="INITIALIZATION_LEVEL_EDITOR" value="4" enum="InitializationLevel">
+ <constant name="INITIALIZATION_LEVEL_EDITOR" value="3" enum="InitializationLevel">
</constant>
</constants>
</class>
diff --git a/doc/classes/NavigationRegion2D.xml b/doc/classes/NavigationRegion2D.xml
index b1165174a2..5cd2e035b6 100644
--- a/doc/classes/NavigationRegion2D.xml
+++ b/doc/classes/NavigationRegion2D.xml
@@ -10,6 +10,14 @@
</description>
<tutorials>
</tutorials>
+ <methods>
+ <method name="get_region_rid" qualifiers="const">
+ <return type="RID" />
+ <description>
+ Returns the [RID] of this region on the [NavigationServer2D]. Combined with [method NavigationServer2D.map_get_closest_point_owner] can be used to identify the [NavigationRegion2D] closest to a point on the merged navigation map.
+ </description>
+ </method>
+ </methods>
<members>
<member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true">
Determines if the [NavigationRegion2D] is enabled or disabled.
diff --git a/doc/classes/NavigationRegion3D.xml b/doc/classes/NavigationRegion3D.xml
index e007633a1e..b27410ed74 100644
--- a/doc/classes/NavigationRegion3D.xml
+++ b/doc/classes/NavigationRegion3D.xml
@@ -16,6 +16,12 @@
Bakes the [NavigationMesh]. The baking is done in a separate thread because navigation baking is not a cheap operation. This can be done at runtime. When it is completed, it automatically sets the new [NavigationMesh].
</description>
</method>
+ <method name="get_region_rid" qualifiers="const">
+ <return type="RID" />
+ <description>
+ Returns the [RID] of this region on the [NavigationServer3D]. Combined with [method NavigationServer3D.map_get_closest_point_owner] can be used to identify the [NavigationRegion3D] closest to a point on the merged navigation map.
+ </description>
+ </method>
</methods>
<members>
<member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true">
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index f45bee4db4..266a2573de 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -434,6 +434,15 @@
Returns [code]true[/code] if the input keycode corresponds to a Unicode character.
</description>
</method>
+ <method name="is_process_running" qualifiers="const">
+ <return type="bool" />
+ <argument index="0" name="pid" type="int" />
+ <description>
+ Returns [code]true[/code] if the child process ID ([code]pid[/code]) is still running or [code]false[/code] if it has terminated.
+ Must be a valid ID generated from [method create_process].
+ [b]Note:[/b] This method is implemented on Android, iOS, Linux, macOS and Windows.
+ </description>
+ </method>
<method name="is_stdout_verbose" qualifiers="const">
<return type="bool" />
<description>
diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml
index f7a3be48cf..42844794b0 100644
--- a/doc/classes/Object.xml
+++ b/doc/classes/Object.xml
@@ -157,7 +157,7 @@
<description>
Connects a [code]signal[/code] to a [code]callable[/code]. Pass optional [code]binds[/code] to the call as an [Array] of parameters. These parameters will be passed to the [Callable]'s method after any parameter used in the call to [method emit_signal]. Use [code]flags[/code] to set deferred or one-shot connections. See [enum ConnectFlags] constants.
[b]Note:[/b] This method is the legacy implementation for connecting signals. The recommended modern approach is to use [method Signal.connect] and to use [method Callable.bind] to add and validate parameter binds. Both syntaxes are shown below.
- A signal can only be connected once to a [Callable]. It will throw an error if already connected, unless the signal was connected with [constant CONNECT_REFERENCE_COUNTED]. To avoid this, first, use [method is_connected] to check for existing connections.
+ A signal can only be connected once to a [Callable]. It will print an error if already connected, unless the signal was connected with [constant CONNECT_REFERENCE_COUNTED]. To avoid this, first, use [method is_connected] to check for existing connections.
If the callable's target is destroyed in the game's lifecycle, the connection will be lost.
[b]Examples with recommended syntax:[/b]
Connecting signals is one of the most common operations in Godot and the API gives many options to do so, which are described further down. The code block below shows the recommended approach for both GDScript and C#.
@@ -245,7 +245,7 @@
}
[/csharp]
[/codeblocks]
- While all options have the same outcome ([code]button[/code]'s [signal BaseButton.button_down] signal will be connected to [code]_on_button_down[/code]), option 3 offers the best validation: it will throw a compile-time error if either the [code]button_down[/code] signal or the [code]_on_button_down[/code] callable are undefined. On the other hand, option 2 only relies on string names and will only be able to validate either names at runtime: it will throw a runtime error if [code]"button_down"[/code] doesn't correspond to a signal, or if [code]"_on_button_down"[/code] is not a registered method in the object [code]self[/code]. The main reason for using options 1, 2, or 4 would be if you actually need to use strings (e.g. to connect signals programmatically based on strings read from a configuration file). Otherwise, option 3 is the recommended (and fastest) method.
+ While all options have the same outcome ([code]button[/code]'s [signal BaseButton.button_down] signal will be connected to [code]_on_button_down[/code]), option 3 offers the best validation: it will print a compile-time error if either the [code]button_down[/code] signal or the [code]_on_button_down[/code] callable are undefined. On the other hand, option 2 only relies on string names and will only be able to validate either names at runtime: it will print a runtime error if [code]"button_down"[/code] doesn't correspond to a signal, or if [code]"_on_button_down"[/code] is not a registered method in the object [code]self[/code]. The main reason for using options 1, 2, or 4 would be if you actually need to use strings (e.g. to connect signals programmatically based on strings read from a configuration file). Otherwise, option 3 is the recommended (and fastest) method.
[b]Parameter bindings and passing:[/b]
For legacy or language-specific reasons, there are also several ways to bind parameters to signals. One can pass a [code]binds[/code] [Array] to [method Object.connect] or [method Signal.connect], or use the recommended [method Callable.bind] method to create a new callable from an existing one, with the given parameter binds.
One can also pass additional parameters when emitting the signal with [method emit_signal]. The examples below show the relationship between those two types of parameters.
@@ -297,7 +297,7 @@
<argument index="1" name="callable" type="Callable" />
<description>
Disconnects a [code]signal[/code] from a given [code]callable[/code].
- If you try to disconnect a connection that does not exist, the method will throw an error. Use [method is_connected] to ensure that the connection exists.
+ If you try to disconnect a connection that does not exist, the method will print an error. Use [method is_connected] to ensure that the connection exists.
</description>
</method>
<method name="emit_signal" qualifiers="vararg">
diff --git a/doc/classes/PanelContainer.xml b/doc/classes/PanelContainer.xml
index 1bb26045d9..fff30e0dc0 100644
--- a/doc/classes/PanelContainer.xml
+++ b/doc/classes/PanelContainer.xml
@@ -7,6 +7,7 @@
Panel container type. This container fits controls inside of the delimited area of a stylebox. It's useful for giving controls an outline.
</description>
<tutorials>
+ <link title="GUI containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
<link title="2D Role Playing Game Demo">https://godotengine.org/asset-library/asset/520</link>
</tutorials>
<members>
diff --git a/doc/classes/Performance.xml b/doc/classes/Performance.xml
index 3b8e481519..bcaf38fd06 100644
--- a/doc/classes/Performance.xml
+++ b/doc/classes/Performance.xml
@@ -69,7 +69,7 @@
[/codeblocks]
The debugger calls the callable to get the value of custom monitor. The callable must return a number.
Callables are called with arguments supplied in argument array.
- [b]Note:[/b] It throws an error if given id is already present.
+ [b]Note:[/b] It prints an error if given id is already present.
</description>
</method>
<method name="get_custom_monitor">
@@ -77,7 +77,7 @@
<argument index="0" name="id" type="StringName" />
<description>
Returns the value of custom monitor with given id. The callable is called to get the value of custom monitor.
- [b]Note:[/b] It throws an error if the given id is absent.
+ [b]Note:[/b] It prints an error if the given id is absent.
</description>
</method>
<method name="get_custom_monitor_names">
@@ -119,7 +119,7 @@
<argument index="0" name="id" type="StringName" />
<description>
Removes the custom monitor with given id.
- [b]Note:[/b] It throws an error if the given id is already absent.
+ [b]Note:[/b] It prints an error if the given id is already absent.
</description>
</method>
</methods>
diff --git a/doc/classes/PhysicalSkyMaterial.xml b/doc/classes/PhysicalSkyMaterial.xml
index 3e85074e41..716eaaeeba 100644
--- a/doc/classes/PhysicalSkyMaterial.xml
+++ b/doc/classes/PhysicalSkyMaterial.xml
@@ -12,7 +12,7 @@
</tutorials>
<members>
<member name="dither_strength" type="float" setter="set_dither_strength" getter="get_dither_strength" default="1.0">
- Sets the amount of dithering to use. Dithering helps reduce banding that appears from the smooth changes in color in the sky. Use the lowest value possible, higher amounts may add fuzziness to the sky.
+ The amount of dithering to use. Dithering helps reduce banding that appears from the smooth changes in color in the sky. Use the lowest value possible for your given sky settings, as higher amounts may add fuzziness to the sky.
</member>
<member name="exposure" type="float" setter="set_exposure" getter="get_exposure" default="0.1">
Sets the exposure of the sky. Higher exposure values make the entire sky brighter.
diff --git a/doc/classes/PlaceholderCubemap.xml b/doc/classes/PlaceholderCubemap.xml
new file mode 100644
index 0000000000..3617c6ac2c
--- /dev/null
+++ b/doc/classes/PlaceholderCubemap.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PlaceholderCubemap" inherits="PlaceholderTextureLayered" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+</class>
diff --git a/doc/classes/PlaceholderCubemapArray.xml b/doc/classes/PlaceholderCubemapArray.xml
new file mode 100644
index 0000000000..1fcf1e7795
--- /dev/null
+++ b/doc/classes/PlaceholderCubemapArray.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PlaceholderCubemapArray" inherits="PlaceholderTextureLayered" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+</class>
diff --git a/doc/classes/PlaceholderMaterial.xml b/doc/classes/PlaceholderMaterial.xml
new file mode 100644
index 0000000000..c66641d81c
--- /dev/null
+++ b/doc/classes/PlaceholderMaterial.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PlaceholderMaterial" inherits="Material" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+</class>
diff --git a/doc/classes/PlaceholderMesh.xml b/doc/classes/PlaceholderMesh.xml
new file mode 100644
index 0000000000..cc688816b6
--- /dev/null
+++ b/doc/classes/PlaceholderMesh.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PlaceholderMesh" inherits="Mesh" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="aabb" type="AABB" setter="set_aabb" getter="get_aabb" default="AABB(0, 0, 0, 0, 0, 0)">
+ </member>
+ </members>
+</class>
diff --git a/doc/classes/PlaceholderTexture2D.xml b/doc/classes/PlaceholderTexture2D.xml
new file mode 100644
index 0000000000..76e575265b
--- /dev/null
+++ b/doc/classes/PlaceholderTexture2D.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PlaceholderTexture2D" inherits="Texture2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(1, 1)">
+ </member>
+ </members>
+</class>
diff --git a/doc/classes/PlaceholderTexture2DArray.xml b/doc/classes/PlaceholderTexture2DArray.xml
new file mode 100644
index 0000000000..a502e5d334
--- /dev/null
+++ b/doc/classes/PlaceholderTexture2DArray.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PlaceholderTexture2DArray" inherits="PlaceholderTextureLayered" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+</class>
diff --git a/doc/classes/PlaceholderTexture3D.xml b/doc/classes/PlaceholderTexture3D.xml
new file mode 100644
index 0000000000..d31e538307
--- /dev/null
+++ b/doc/classes/PlaceholderTexture3D.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PlaceholderTexture3D" inherits="Texture3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="size" type="Vector3i" setter="set_size" getter="get_size" default="Vector3i(1, 1, 1)">
+ </member>
+ </members>
+</class>
diff --git a/doc/classes/PlaceholderTextureLayered.xml b/doc/classes/PlaceholderTextureLayered.xml
new file mode 100644
index 0000000000..39af08473a
--- /dev/null
+++ b/doc/classes/PlaceholderTextureLayered.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="PlaceholderTextureLayered" inherits="TextureLayered" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="layers" type="int" setter="set_layers" getter="get_layers" default="1">
+ </member>
+ <member name="size" type="Vector2i" setter="set_size" getter="get_size" default="Vector2i(1, 1)">
+ </member>
+ </members>
+</class>
diff --git a/doc/classes/PrismMesh.xml b/doc/classes/PrismMesh.xml
index 10c2b11a9a..a7bfa43c52 100644
--- a/doc/classes/PrismMesh.xml
+++ b/doc/classes/PrismMesh.xml
@@ -12,7 +12,7 @@
<member name="left_to_right" type="float" setter="set_left_to_right" getter="get_left_to_right" default="0.5">
Displacement of the upper edge along the X axis. 0.0 positions edge straight above the bottom-left edge.
</member>
- <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(2, 2, 2)">
+ <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(1, 1, 1)">
Size of the prism.
</member>
<member name="subdivide_depth" type="int" setter="set_subdivide_depth" getter="get_subdivide_depth" default="0">
diff --git a/doc/classes/ProceduralSkyMaterial.xml b/doc/classes/ProceduralSkyMaterial.xml
index bf33232406..88283bcf24 100644
--- a/doc/classes/ProceduralSkyMaterial.xml
+++ b/doc/classes/ProceduralSkyMaterial.xml
@@ -11,6 +11,9 @@
<tutorials>
</tutorials>
<members>
+ <member name="dither_strength" type="float" setter="set_dither_strength" getter="get_dither_strength" default="1.0">
+ The amount of dithering to use. Dithering helps reduce banding that appears from the smooth changes in color in the sky. Use the lowest value possible for your given sky settings, as higher amounts may add fuzziness to the sky.
+ </member>
<member name="ground_bottom_color" type="Color" setter="set_ground_bottom_color" getter="get_ground_bottom_color" default="Color(0.2, 0.169, 0.133, 1)">
Color of the ground at the bottom. Blends with [member ground_horizon_color].
</member>
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index 5bb83c8ffd..b8f26f75c9 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -1252,6 +1252,13 @@
Returns the id of the test texture. Creates one if none exists.
</description>
</method>
+ <method name="get_video_adapter_api_version" qualifiers="const">
+ <return type="String" />
+ <description>
+ Returns the version of the graphics video adapter [i]currently in use[/i] (e.g. "1.2.189" for Vulkan, "3.3.0 NVIDIA 510.60.02" for OpenGL). This version may be different from the actual latest version supported by the hardware, as Godot may not always request the latest version.
+ [b]Note:[/b] When running a headless or server binary, this function returns an empty string.
+ </description>
+ </method>
<method name="get_video_adapter_name" qualifiers="const">
<return type="String" />
<description>
@@ -4159,16 +4166,17 @@
Mixes the glow with the underlying color to avoid increasing brightness as much while still maintaining a glow effect.
</constant>
<constant name="ENV_TONE_MAPPER_LINEAR" value="0" enum="EnvironmentToneMapper">
- Output color as they came in.
+ Output color as they came in. This can cause bright lighting to look blown out, with noticeable clipping in the output colors.
</constant>
<constant name="ENV_TONE_MAPPER_REINHARD" value="1" enum="EnvironmentToneMapper">
- Use the Reinhard tonemapper.
+ Use the Reinhard tonemapper. Performs a variation on rendered pixels' colors by this formula: [code]color = color / (1 + color)[/code]. This avoids clipping bright highlights, but the resulting image can look a bit dull.
</constant>
<constant name="ENV_TONE_MAPPER_FILMIC" value="2" enum="EnvironmentToneMapper">
- Use the filmic tonemapper.
+ Use the filmic tonemapper. This avoids clipping bright highlights, with a resulting image that usually looks more vivid than [constant ENV_TONE_MAPPER_REINHARD].
</constant>
<constant name="ENV_TONE_MAPPER_ACES" value="3" enum="EnvironmentToneMapper">
- Use the ACES tonemapper.
+ Use the Academy Color Encoding System tonemapper. ACES is slightly more expensive than other options, but it handles bright lighting in a more realistic fashion by desaturating it as it becomes brighter. ACES typically has a more contrasted output compared to [constant ENV_TONE_MAPPER_REINHARD] and [constant ENV_TONE_MAPPER_FILMIC].
+ [b]Note:[/b] This tonemapping operator is called "ACES Fitted" in Godot 3.x.
</constant>
<constant name="ENV_SSR_ROUGHNESS_QUALITY_DISABLED" value="0" enum="EnvironmentSSRRoughnessQuality">
Lowest quality of roughness filter for screen-space reflections. Rough materials will not have blurrier screen-space reflections compared to smooth (non-rough) materials. This is the fastest option.
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml
index ddff766b17..970f5125cd 100644
--- a/doc/classes/SceneTree.xml
+++ b/doc/classes/SceneTree.xml
@@ -91,6 +91,7 @@
<return type="Node" />
<argument index="0" name="group" type="StringName" />
<description>
+ Returns the first node in the specified group, or [code]null[/code] if the group is empty or does not exist.
</description>
</method>
<method name="get_frame" qualifiers="const">
diff --git a/doc/classes/ScrollContainer.xml b/doc/classes/ScrollContainer.xml
index 95255ed79f..658793c4c0 100644
--- a/doc/classes/ScrollContainer.xml
+++ b/doc/classes/ScrollContainer.xml
@@ -9,6 +9,7 @@
Works great with a [Panel] control. You can set [code]EXPAND[/code] on the children's size flags, so they will upscale to the ScrollContainer's size if it's larger (scroll is invisible for the chosen dimension).
</description>
<tutorials>
+ <link title="GUI containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
</tutorials>
<methods>
<method name="ensure_control_visible">
diff --git a/doc/classes/SphereMesh.xml b/doc/classes/SphereMesh.xml
index d0549d6b52..28c9704626 100644
--- a/doc/classes/SphereMesh.xml
+++ b/doc/classes/SphereMesh.xml
@@ -9,7 +9,7 @@
<tutorials>
</tutorials>
<members>
- <member name="height" type="float" setter="set_height" getter="get_height" default="2.0">
+ <member name="height" type="float" setter="set_height" getter="get_height" default="1.0">
Full height of the sphere.
</member>
<member name="is_hemisphere" type="bool" setter="set_is_hemisphere" getter="get_is_hemisphere" default="false">
@@ -19,7 +19,7 @@
<member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" default="64">
Number of radial segments on the sphere.
</member>
- <member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
+ <member name="radius" type="float" setter="set_radius" getter="get_radius" default="0.5">
Radius of sphere.
</member>
<member name="rings" type="int" setter="set_rings" getter="get_rings" default="32">
diff --git a/doc/classes/SplitContainer.xml b/doc/classes/SplitContainer.xml
index b2fcd46731..f2bc65f8df 100644
--- a/doc/classes/SplitContainer.xml
+++ b/doc/classes/SplitContainer.xml
@@ -7,6 +7,7 @@
Container for splitting two [Control]s vertically or horizontally, with a grabber that allows adjusting the split offset or ratio.
</description>
<tutorials>
+ <link title="GUI containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
</tutorials>
<methods>
<method name="clamp_split_offset">
diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml
index 9733fa3a26..41b02b6dc9 100644
--- a/doc/classes/SpriteBase3D.xml
+++ b/doc/classes/SpriteBase3D.xml
@@ -75,6 +75,11 @@
<member name="pixel_size" type="float" setter="set_pixel_size" getter="get_pixel_size" default="0.01">
The size of one pixel's width on the sprite to scale it in 3D.
</member>
+ <member name="render_priority" type="int" setter="set_render_priority" getter="get_render_priority" default="0">
+ Sets the render priority for the sprite. Higher priority objects will be sorted in front of lower priority objects.
+ [b]Node:[/b] This only applies if [member alpha_cut] is set to [constant ALPHA_CUT_DISABLED] (default value).
+ [b]Note:[/b] This only applies to sorting of transparent objects. This will not impact how transparent objects are sorted relative to opaque objects. This is because opaque objects are not sorted, while transparent objects are sorted from back to front (subject to priority).
+ </member>
<member name="shaded" type="bool" setter="set_draw_flag" getter="get_draw_flag" default="false">
If [code]true[/code], the [Light3D] in the [Environment] has effects on the sprite.
</member>
diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml
index 011b716dfc..10b5f730ad 100644
--- a/doc/classes/TabContainer.xml
+++ b/doc/classes/TabContainer.xml
@@ -9,6 +9,7 @@
[b]Note:[/b] The drawing of the clickable tabs themselves is handled by this node. Adding [TabBar]s as children is not needed.
</description>
<tutorials>
+ <link title="GUI containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
</tutorials>
<methods>
<method name="get_current_tab_control" qualifiers="const">
diff --git a/doc/classes/TubeTrailMesh.xml b/doc/classes/TubeTrailMesh.xml
index 05fcbe967a..ddc544dc97 100644
--- a/doc/classes/TubeTrailMesh.xml
+++ b/doc/classes/TubeTrailMesh.xml
@@ -11,7 +11,7 @@
</member>
<member name="radial_steps" type="int" setter="set_radial_steps" getter="get_radial_steps" default="8">
</member>
- <member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
+ <member name="radius" type="float" setter="set_radius" getter="get_radius" default="0.5">
</member>
<member name="section_length" type="float" setter="set_section_length" getter="get_section_length" default="0.2">
</member>
diff --git a/doc/classes/VBoxContainer.xml b/doc/classes/VBoxContainer.xml
index 4821791f50..a345668f91 100644
--- a/doc/classes/VBoxContainer.xml
+++ b/doc/classes/VBoxContainer.xml
@@ -7,6 +7,7 @@
Vertical box container. See [BoxContainer].
</description>
<tutorials>
+ <link title="GUI containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
<link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link>
</tutorials>
<theme_items>
diff --git a/doc/classes/VSplitContainer.xml b/doc/classes/VSplitContainer.xml
index 32b7637c7e..b933fb2805 100644
--- a/doc/classes/VSplitContainer.xml
+++ b/doc/classes/VSplitContainer.xml
@@ -7,6 +7,7 @@
Vertical split container. See [SplitContainer]. This goes from top to bottom.
</description>
<tutorials>
+ <link title="GUI containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
</tutorials>
<theme_items>
<theme_item name="autohide" data_type="constant" type="int" default="1">
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index ce466b2d0f..148c6d7064 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -75,17 +75,12 @@
<return type="ViewportTexture" />
<description>
Returns the viewport's texture.
- [b]Note:[/b] Due to the way OpenGL works, the resulting [ViewportTexture] is flipped vertically. You can use [method Image.flip_y] on the result of [method Texture2D.get_image] to flip it back, for example:
- [codeblocks]
- [gdscript]
- var img = get_viewport().get_texture().get_image()
- img.flip_y()
- [/gdscript]
- [csharp]
- Image img = GetViewport().GetTexture().GetImage();
- img.FlipY();
- [/csharp]
- [/codeblocks]
+ [b]Note:[/b] When trying to store the current texture (e.g. in a file), it might be completely black or outdated if used too early, especially when used in e.g. [method Node._ready]. To make sure the texture you get is correct, you can await [signal RenderingServer.frame_post_draw] signal.
+ [codeblock]
+ func _ready():
+ await RenderingServer.frame_post_draw
+ $Viewport.get_texture().get_image().save_png("user://Screenshot.png")
+ [/codeblock]
</description>
</method>
<method name="get_viewport_rid" qualifiers="const">
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index e14018c562..1197f4aac1 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -57,57 +57,57 @@
//};
void RasterizerCanvasGLES3::_update_transform_2d_to_mat4(const Transform2D &p_transform, float *p_mat4) {
- p_mat4[0] = p_transform.elements[0][0];
- p_mat4[1] = p_transform.elements[0][1];
+ p_mat4[0] = p_transform.columns[0][0];
+ p_mat4[1] = p_transform.columns[0][1];
p_mat4[2] = 0;
p_mat4[3] = 0;
- p_mat4[4] = p_transform.elements[1][0];
- p_mat4[5] = p_transform.elements[1][1];
+ p_mat4[4] = p_transform.columns[1][0];
+ p_mat4[5] = p_transform.columns[1][1];
p_mat4[6] = 0;
p_mat4[7] = 0;
p_mat4[8] = 0;
p_mat4[9] = 0;
p_mat4[10] = 1;
p_mat4[11] = 0;
- p_mat4[12] = p_transform.elements[2][0];
- p_mat4[13] = p_transform.elements[2][1];
+ p_mat4[12] = p_transform.columns[2][0];
+ p_mat4[13] = p_transform.columns[2][1];
p_mat4[14] = 0;
p_mat4[15] = 1;
}
void RasterizerCanvasGLES3::_update_transform_2d_to_mat2x4(const Transform2D &p_transform, float *p_mat2x4) {
- p_mat2x4[0] = p_transform.elements[0][0];
- p_mat2x4[1] = p_transform.elements[1][0];
+ p_mat2x4[0] = p_transform.columns[0][0];
+ p_mat2x4[1] = p_transform.columns[1][0];
p_mat2x4[2] = 0;
- p_mat2x4[3] = p_transform.elements[2][0];
+ p_mat2x4[3] = p_transform.columns[2][0];
- p_mat2x4[4] = p_transform.elements[0][1];
- p_mat2x4[5] = p_transform.elements[1][1];
+ p_mat2x4[4] = p_transform.columns[0][1];
+ p_mat2x4[5] = p_transform.columns[1][1];
p_mat2x4[6] = 0;
- p_mat2x4[7] = p_transform.elements[2][1];
+ p_mat2x4[7] = p_transform.columns[2][1];
}
void RasterizerCanvasGLES3::_update_transform_2d_to_mat2x3(const Transform2D &p_transform, float *p_mat2x3) {
- p_mat2x3[0] = p_transform.elements[0][0];
- p_mat2x3[1] = p_transform.elements[0][1];
- p_mat2x3[2] = p_transform.elements[1][0];
- p_mat2x3[3] = p_transform.elements[1][1];
- p_mat2x3[4] = p_transform.elements[2][0];
- p_mat2x3[5] = p_transform.elements[2][1];
+ p_mat2x3[0] = p_transform.columns[0][0];
+ p_mat2x3[1] = p_transform.columns[0][1];
+ p_mat2x3[2] = p_transform.columns[1][0];
+ p_mat2x3[3] = p_transform.columns[1][1];
+ p_mat2x3[4] = p_transform.columns[2][0];
+ p_mat2x3[5] = p_transform.columns[2][1];
}
void RasterizerCanvasGLES3::_update_transform_to_mat4(const Transform3D &p_transform, float *p_mat4) {
- p_mat4[0] = p_transform.basis.elements[0][0];
- p_mat4[1] = p_transform.basis.elements[1][0];
- p_mat4[2] = p_transform.basis.elements[2][0];
+ p_mat4[0] = p_transform.basis.rows[0][0];
+ p_mat4[1] = p_transform.basis.rows[1][0];
+ p_mat4[2] = p_transform.basis.rows[2][0];
p_mat4[3] = 0;
- p_mat4[4] = p_transform.basis.elements[0][1];
- p_mat4[5] = p_transform.basis.elements[1][1];
- p_mat4[6] = p_transform.basis.elements[2][1];
+ p_mat4[4] = p_transform.basis.rows[0][1];
+ p_mat4[5] = p_transform.basis.rows[1][1];
+ p_mat4[6] = p_transform.basis.rows[2][1];
p_mat4[7] = 0;
- p_mat4[8] = p_transform.basis.elements[0][2];
- p_mat4[9] = p_transform.basis.elements[1][2];
- p_mat4[10] = p_transform.basis.elements[2][2];
+ p_mat4[8] = p_transform.basis.rows[0][2];
+ p_mat4[9] = p_transform.basis.rows[1][2];
+ p_mat4[10] = p_transform.basis.rows[2][2];
p_mat4[11] = 0;
p_mat4[12] = p_transform.origin.x;
p_mat4[13] = p_transform.origin.y;
@@ -142,9 +142,9 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_
_update_transform_2d_to_mat4(p_canvas_transform, state_buffer.canvas_transform);
Transform2D normal_transform = p_canvas_transform;
- normal_transform.elements[0].normalize();
- normal_transform.elements[1].normalize();
- normal_transform.elements[2] = Vector2();
+ normal_transform.columns[0].normalize();
+ normal_transform.columns[1].normalize();
+ normal_transform.columns[2] = Vector2();
_update_transform_2d_to_mat4(normal_transform, state_buffer.canvas_normal_transform);
state_buffer.canvas_modulate[0] = p_modulate.r;
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 09a02b786c..e0373ab8e8 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -638,7 +638,7 @@ void RasterizerSceneGLES3::render_scene(RID p_render_buffers, const CameraData *
// this should be the same for all cameras..
render_data.lod_distance_multiplier = p_camera_data->main_projection.get_lod_multiplier();
- render_data.lod_camera_plane = Plane(-p_camera_data->main_transform.basis.get_axis(Vector3::AXIS_Z), p_camera_data->main_transform.get_origin());
+ render_data.lod_camera_plane = Plane(-p_camera_data->main_transform.basis.get_column(Vector3::AXIS_Z), p_camera_data->main_transform.get_origin());
if (get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_DISABLE_LOD) {
render_data.screen_mesh_lod_threshold = 0.0;
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 0049e74a7c..cca445bf00 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -627,6 +627,10 @@ RenderingDevice::DeviceType RasterizerStorageGLES3::get_video_adapter_type() con
return RenderingDevice::DeviceType::DEVICE_TYPE_OTHER;
}
+String RasterizerStorageGLES3::get_video_adapter_api_version() const {
+ return (const char *)glGetString(GL_VERSION);
+}
+
void RasterizerStorageGLES3::initialize() {
config = GLES3::Config::get_singleton();
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 0aa486cbb5..6401771abb 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -53,7 +53,7 @@ public:
// RasterizerCanvasGLES3 *canvas;
// RasterizerSceneGLES3 *scene;
- GLES3::Config *config;
+ GLES3::Config *config = nullptr;
struct Resources {
GLuint mipmap_blur_fbo;
@@ -234,6 +234,7 @@ public:
String get_video_adapter_name() const override;
String get_video_adapter_vendor() const override;
RenderingDevice::DeviceType get_video_adapter_type() const override;
+ String get_video_adapter_api_version() const override;
void capture_timestamps_begin() override {}
void capture_timestamp(const String &p_name) override {}
diff --git a/drivers/gles3/shader_gles3.h b/drivers/gles3/shader_gles3.h
index 14579e6535..15281064af 100644
--- a/drivers/gles3/shader_gles3.h
+++ b/drivers/gles3/shader_gles3.h
@@ -141,7 +141,7 @@ private:
static bool shader_cache_save_debug;
bool shader_cache_dir_valid = false;
- GLint max_image_units;
+ GLint max_image_units = 0;
enum StageType {
STAGE_TYPE_VERTEX,
diff --git a/drivers/gles3/shaders/SCsub b/drivers/gles3/shaders/SCsub
index 8443b5df85..79247f38d4 100644
--- a/drivers/gles3/shaders/SCsub
+++ b/drivers/gles3/shaders/SCsub
@@ -2,6 +2,9 @@
Import("env")
+env.Depends("#drivers/gles3/shaders/copy.glsl.gen.h", "#core/math/basis.h")
+env.Depends("#drivers/gles3/shaders/copy.glsl.gen.h", "#core/math/transform_2d.h")
+
if "GLES3_GLSL" in env["BUILDERS"]:
env.GLES3_GLSL("canvas.glsl")
env.GLES3_GLSL("copy.glsl")
diff --git a/drivers/gles3/storage/config.h b/drivers/gles3/storage/config.h
index bb4352ce9a..0646881b72 100644
--- a/drivers/gles3/storage/config.h
+++ b/drivers/gles3/storage/config.h
@@ -51,47 +51,47 @@ private:
static Config *singleton;
public:
- bool use_nearest_mip_filter;
- bool use_skeleton_software;
+ bool use_nearest_mip_filter = false;
+ bool use_skeleton_software = false;
- int max_vertex_texture_image_units;
- int max_texture_image_units;
- int max_texture_size;
- int max_uniform_buffer_size;
+ int max_vertex_texture_image_units = 0;
+ int max_texture_image_units = 0;
+ int max_texture_size = 0;
+ int max_uniform_buffer_size = 0;
// TODO implement wireframe in OpenGL
// bool generate_wireframes;
Set<String> extensions;
- bool float_texture_supported;
- bool s3tc_supported;
- bool latc_supported;
- bool rgtc_supported;
- bool bptc_supported;
- bool etc_supported;
- bool etc2_supported;
- bool srgb_decode_supported;
-
- bool keep_original_textures;
-
- bool force_vertex_shading;
-
- bool use_rgba_2d_shadows;
- bool use_rgba_3d_shadows;
-
- bool support_32_bits_indices;
- bool support_write_depth;
- bool support_half_float_vertices;
- bool support_npot_repeat_mipmap;
- bool support_depth_cubemaps;
- bool support_shadow_cubemaps;
- bool support_anisotropic_filter;
- float anisotropic_level;
-
- GLuint depth_internalformat;
- GLuint depth_type;
- GLuint depth_buffer_internalformat;
+ bool float_texture_supported = false;
+ bool s3tc_supported = false;
+ bool latc_supported = false;
+ bool rgtc_supported = false;
+ bool bptc_supported = false;
+ bool etc_supported = false;
+ bool etc2_supported = false;
+ bool srgb_decode_supported = false;
+
+ bool keep_original_textures = false;
+
+ bool force_vertex_shading = false;
+
+ bool use_rgba_2d_shadows = false;
+ bool use_rgba_3d_shadows = false;
+
+ bool support_32_bits_indices = false;
+ bool support_write_depth = false;
+ bool support_half_float_vertices = false;
+ bool support_npot_repeat_mipmap = false;
+ bool support_depth_cubemaps = false;
+ bool support_shadow_cubemaps = false;
+ bool support_anisotropic_filter = false;
+ float anisotropic_level = 0.0f;
+
+ GLuint depth_internalformat = 0;
+ GLuint depth_type = 0;
+ GLuint depth_buffer_internalformat = 0;
// in some cases the legacy render didn't orphan. We will mark these
// so the user can switch orphaning off for them.
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index fae23980b6..d14d26346c 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -392,26 +392,60 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
float *gui = (float *)data;
if (p_array_size > 0) {
- const PackedVector3Array &a = value;
- int s = a.size();
+ if (value.get_type() == Variant::PACKED_COLOR_ARRAY) {
+ const PackedColorArray &a = value;
+ int s = a.size();
- for (int i = 0, j = 0; i < p_array_size; i++, j += 4) {
- if (i < s) {
- gui[j] = a[i].x;
- gui[j + 1] = a[i].y;
- gui[j + 2] = a[i].z;
- } else {
- gui[j] = 0;
- gui[j + 1] = 0;
- gui[j + 2] = 0;
+ for (int i = 0, j = 0; i < p_array_size; i++, j += 4) {
+ if (i < s) {
+ Color color = a[i];
+ if (p_linear_color) {
+ color = color.srgb_to_linear();
+ }
+ gui[j] = color.r;
+ gui[j + 1] = color.g;
+ gui[j + 2] = color.b;
+ } else {
+ gui[j] = 0;
+ gui[j + 1] = 0;
+ gui[j + 2] = 0;
+ }
+ gui[j + 3] = 0; // ignored
+ }
+ } else {
+ const PackedVector3Array &a = value;
+ int s = a.size();
+
+ for (int i = 0, j = 0; i < p_array_size; i++, j += 4) {
+ if (i < s) {
+ gui[j] = a[i].x;
+ gui[j + 1] = a[i].y;
+ gui[j + 2] = a[i].z;
+ } else {
+ gui[j] = 0;
+ gui[j + 1] = 0;
+ gui[j + 2] = 0;
+ }
+ gui[j + 3] = 0; // ignored
}
- gui[j + 3] = 0; // ignored
}
} else {
- Vector3 v = value;
- gui[0] = v.x;
- gui[1] = v.y;
- gui[2] = v.z;
+ if (value.get_type() == Variant::COLOR) {
+ Color v = value;
+
+ if (p_linear_color) {
+ v = v.srgb_to_linear();
+ }
+
+ gui[0] = v.r;
+ gui[1] = v.g;
+ gui[2] = v.b;
+ } else {
+ Vector3 v = value;
+ gui[0] = v.x;
+ gui[1] = v.y;
+ gui[2] = v.z;
+ }
}
} break;
case ShaderLanguage::TYPE_VEC4: {
@@ -524,13 +558,13 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
Transform2D v = value;
//in std140 members of mat2 are treated as vec4s
- gui[0] = v.elements[0][0];
- gui[1] = v.elements[0][1];
+ gui[0] = v.columns[0][0];
+ gui[1] = v.columns[0][1];
gui[2] = 0; // ignored
gui[3] = 0; // ignored
- gui[4] = v.elements[1][0];
- gui[5] = v.elements[1][1];
+ gui[4] = v.columns[1][0];
+ gui[5] = v.columns[1][1];
gui[6] = 0; // ignored
gui[7] = 0; // ignored
}
@@ -574,19 +608,19 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
}
} else {
Basis v = value;
- gui[0] = v.elements[0][0];
- gui[1] = v.elements[1][0];
- gui[2] = v.elements[2][0];
+ gui[0] = v.rows[0][0];
+ gui[1] = v.rows[1][0];
+ gui[2] = v.rows[2][0];
gui[3] = 0; // ignored
- gui[4] = v.elements[0][1];
- gui[5] = v.elements[1][1];
- gui[6] = v.elements[2][1];
+ gui[4] = v.rows[0][1];
+ gui[5] = v.rows[1][1];
+ gui[6] = v.rows[2][1];
gui[7] = 0; // ignored
- gui[8] = v.elements[0][2];
- gui[9] = v.elements[1][2];
- gui[10] = v.elements[2][2];
+ gui[8] = v.rows[0][2];
+ gui[9] = v.rows[1][2];
+ gui[10] = v.rows[2][2];
gui[11] = 0; // ignored
}
} break;
@@ -642,19 +676,19 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
}
} else {
Transform3D v = value;
- gui[0] = v.basis.elements[0][0];
- gui[1] = v.basis.elements[1][0];
- gui[2] = v.basis.elements[2][0];
+ gui[0] = v.basis.rows[0][0];
+ gui[1] = v.basis.rows[1][0];
+ gui[2] = v.basis.rows[2][0];
gui[3] = 0;
- gui[4] = v.basis.elements[0][1];
- gui[5] = v.basis.elements[1][1];
- gui[6] = v.basis.elements[2][1];
+ gui[4] = v.basis.rows[0][1];
+ gui[5] = v.basis.rows[1][1];
+ gui[6] = v.basis.rows[2][1];
gui[7] = 0;
- gui[8] = v.basis.elements[0][2];
- gui[9] = v.basis.elements[1][2];
- gui[10] = v.basis.elements[2][2];
+ gui[8] = v.basis.rows[0][2];
+ gui[9] = v.basis.rows[1][2];
+ gui[10] = v.basis.rows[2][2];
gui[11] = 0;
gui[12] = v.origin.x;
@@ -925,7 +959,7 @@ void MaterialData::update_uniform_buffer(const Map<StringName, ShaderLanguage::S
//value=E.value.default_value;
} else {
//zero because it was not provided
- if (E.value.type == ShaderLanguage::TYPE_VEC4 && E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) {
+ if ((E.value.type == ShaderLanguage::TYPE_VEC3 || E.value.type == ShaderLanguage::TYPE_VEC4) && E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) {
//colors must be set as black, with alpha as 1.0
_fill_std140_variant_ubo_value(E.value.type, E.value.array_size, Color(0, 0, 0, 1), data, p_use_linear_color);
} else {
@@ -1874,19 +1908,19 @@ void MaterialStorage::_global_variable_store_in_buffer(int32_t p_index, RS::Glob
case RS::GLOBAL_VAR_TYPE_MAT3: {
GlobalVariables::Value *bv = &global_variables.buffer_values[p_index];
Basis v = p_value;
- bv[0].x = v.elements[0][0];
- bv[0].y = v.elements[1][0];
- bv[0].z = v.elements[2][0];
+ bv[0].x = v.rows[0][0];
+ bv[0].y = v.rows[1][0];
+ bv[0].z = v.rows[2][0];
bv[0].w = 0;
- bv[1].x = v.elements[0][1];
- bv[1].y = v.elements[1][1];
- bv[1].z = v.elements[2][1];
+ bv[1].x = v.rows[0][1];
+ bv[1].y = v.rows[1][1];
+ bv[1].z = v.rows[2][1];
bv[1].w = 0;
- bv[2].x = v.elements[0][2];
- bv[2].y = v.elements[1][2];
- bv[2].z = v.elements[2][2];
+ bv[2].x = v.rows[0][2];
+ bv[2].y = v.rows[1][2];
+ bv[2].z = v.rows[2][2];
bv[2].w = 0;
} break;
@@ -1922,18 +1956,18 @@ void MaterialStorage::_global_variable_store_in_buffer(int32_t p_index, RS::Glob
case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: {
GlobalVariables::Value *bv = &global_variables.buffer_values[p_index];
Transform2D v = p_value;
- bv[0].x = v.elements[0][0];
- bv[0].y = v.elements[0][1];
+ bv[0].x = v.columns[0][0];
+ bv[0].y = v.columns[0][1];
bv[0].z = 0;
bv[0].w = 0;
- bv[1].x = v.elements[1][0];
- bv[1].y = v.elements[1][1];
+ bv[1].x = v.columns[1][0];
+ bv[1].y = v.columns[1][1];
bv[1].z = 0;
bv[1].w = 0;
- bv[2].x = v.elements[2][0];
- bv[2].y = v.elements[2][1];
+ bv[2].x = v.columns[2][0];
+ bv[2].y = v.columns[2][1];
bv[2].z = 1;
bv[2].w = 0;
@@ -1941,19 +1975,19 @@ void MaterialStorage::_global_variable_store_in_buffer(int32_t p_index, RS::Glob
case RS::GLOBAL_VAR_TYPE_TRANSFORM: {
GlobalVariables::Value *bv = &global_variables.buffer_values[p_index];
Transform3D v = p_value;
- bv[0].x = v.basis.elements[0][0];
- bv[0].y = v.basis.elements[1][0];
- bv[0].z = v.basis.elements[2][0];
+ bv[0].x = v.basis.rows[0][0];
+ bv[0].y = v.basis.rows[1][0];
+ bv[0].z = v.basis.rows[2][0];
bv[0].w = 0;
- bv[1].x = v.basis.elements[0][1];
- bv[1].y = v.basis.elements[1][1];
- bv[1].z = v.basis.elements[2][1];
+ bv[1].x = v.basis.rows[0][1];
+ bv[1].y = v.basis.rows[1][1];
+ bv[1].z = v.basis.rows[2][1];
bv[1].w = 0;
- bv[2].x = v.basis.elements[0][2];
- bv[2].y = v.basis.elements[1][2];
- bv[2].z = v.basis.elements[2][2];
+ bv[2].x = v.basis.rows[0][2];
+ bv[2].y = v.basis.rows[1][2];
+ bv[2].z = v.basis.rows[2][2];
bv[2].w = 0;
bv[3].x = v.origin.x;
@@ -2198,7 +2232,7 @@ void MaterialStorage::global_variables_load_settings(bool p_load_textures) {
}
String path = value;
- RES resource = ResourceLoader::load(path);
+ Ref<Resource> resource = ResourceLoader::load(path);
ERR_CONTINUE(resource.is_null());
value = resource;
}
diff --git a/drivers/gles3/storage/mesh_storage.cpp b/drivers/gles3/storage/mesh_storage.cpp
index 934f746423..41b5107b6c 100644
--- a/drivers/gles3/storage/mesh_storage.cpp
+++ b/drivers/gles3/storage/mesh_storage.cpp
@@ -384,12 +384,12 @@ AABB MeshStorage::mesh_get_aabb(RID p_mesh, RID p_skeleton) {
Transform3D mtx;
- mtx.basis.elements[0].x = dataptr[0];
- mtx.basis.elements[1].x = dataptr[1];
+ mtx.basis.rows[0].x = dataptr[0];
+ mtx.basis.rows[1].x = dataptr[1];
mtx.origin.x = dataptr[3];
- mtx.basis.elements[0].y = dataptr[4];
- mtx.basis.elements[1].y = dataptr[5];
+ mtx.basis.rows[0].y = dataptr[4];
+ mtx.basis.rows[1].y = dataptr[5];
mtx.origin.y = dataptr[7];
AABB baabb = mtx.xform(skbones[j]);
@@ -411,17 +411,17 @@ AABB MeshStorage::mesh_get_aabb(RID p_mesh, RID p_skeleton) {
Transform3D mtx;
- mtx.basis.elements[0][0] = dataptr[0];
- mtx.basis.elements[0][1] = dataptr[1];
- mtx.basis.elements[0][2] = dataptr[2];
+ mtx.basis.rows[0][0] = dataptr[0];
+ mtx.basis.rows[0][1] = dataptr[1];
+ mtx.basis.rows[0][2] = dataptr[2];
mtx.origin.x = dataptr[3];
- mtx.basis.elements[1][0] = dataptr[4];
- mtx.basis.elements[1][1] = dataptr[5];
- mtx.basis.elements[1][2] = dataptr[6];
+ mtx.basis.rows[1][0] = dataptr[4];
+ mtx.basis.rows[1][1] = dataptr[5];
+ mtx.basis.rows[1][2] = dataptr[6];
mtx.origin.y = dataptr[7];
- mtx.basis.elements[2][0] = dataptr[8];
- mtx.basis.elements[2][1] = dataptr[9];
- mtx.basis.elements[2][2] = dataptr[10];
+ mtx.basis.rows[2][0] = dataptr[8];
+ mtx.basis.rows[2][1] = dataptr[9];
+ mtx.basis.rows[2][2] = dataptr[10];
mtx.origin.z = dataptr[11];
AABB baabb = mtx.xform(skbones[j]);
@@ -975,26 +975,26 @@ void MeshStorage::_multimesh_re_create_aabb(MultiMesh *multimesh, const float *p
Transform3D t;
if (multimesh->xform_format == RS::MULTIMESH_TRANSFORM_3D) {
- t.basis.elements[0][0] = data[0];
- t.basis.elements[0][1] = data[1];
- t.basis.elements[0][2] = data[2];
+ t.basis.rows[0][0] = data[0];
+ t.basis.rows[0][1] = data[1];
+ t.basis.rows[0][2] = data[2];
t.origin.x = data[3];
- t.basis.elements[1][0] = data[4];
- t.basis.elements[1][1] = data[5];
- t.basis.elements[1][2] = data[6];
+ t.basis.rows[1][0] = data[4];
+ t.basis.rows[1][1] = data[5];
+ t.basis.rows[1][2] = data[6];
t.origin.y = data[7];
- t.basis.elements[2][0] = data[8];
- t.basis.elements[2][1] = data[9];
- t.basis.elements[2][2] = data[10];
+ t.basis.rows[2][0] = data[8];
+ t.basis.rows[2][1] = data[9];
+ t.basis.rows[2][2] = data[10];
t.origin.z = data[11];
} else {
- t.basis.elements[0].x = data[0];
- t.basis.elements[1].x = data[1];
+ t.basis.rows[0].x = data[0];
+ t.basis.rows[1].x = data[1];
t.origin.x = data[3];
- t.basis.elements[0].y = data[4];
- t.basis.elements[1].y = data[5];
+ t.basis.rows[0].y = data[4];
+ t.basis.rows[1].y = data[5];
t.origin.y = data[7];
}
@@ -1021,17 +1021,17 @@ void MeshStorage::multimesh_instance_set_transform(RID p_multimesh, int p_index,
float *dataptr = w + p_index * multimesh->stride_cache;
- dataptr[0] = p_transform.basis.elements[0][0];
- dataptr[1] = p_transform.basis.elements[0][1];
- dataptr[2] = p_transform.basis.elements[0][2];
+ dataptr[0] = p_transform.basis.rows[0][0];
+ dataptr[1] = p_transform.basis.rows[0][1];
+ dataptr[2] = p_transform.basis.rows[0][2];
dataptr[3] = p_transform.origin.x;
- dataptr[4] = p_transform.basis.elements[1][0];
- dataptr[5] = p_transform.basis.elements[1][1];
- dataptr[6] = p_transform.basis.elements[1][2];
+ dataptr[4] = p_transform.basis.rows[1][0];
+ dataptr[5] = p_transform.basis.rows[1][1];
+ dataptr[6] = p_transform.basis.rows[1][2];
dataptr[7] = p_transform.origin.y;
- dataptr[8] = p_transform.basis.elements[2][0];
- dataptr[9] = p_transform.basis.elements[2][1];
- dataptr[10] = p_transform.basis.elements[2][2];
+ dataptr[8] = p_transform.basis.rows[2][0];
+ dataptr[9] = p_transform.basis.rows[2][1];
+ dataptr[10] = p_transform.basis.rows[2][2];
dataptr[11] = p_transform.origin.z;
}
@@ -1051,14 +1051,14 @@ void MeshStorage::multimesh_instance_set_transform_2d(RID p_multimesh, int p_ind
float *dataptr = w + p_index * multimesh->stride_cache;
- dataptr[0] = p_transform.elements[0][0];
- dataptr[1] = p_transform.elements[1][0];
+ dataptr[0] = p_transform.columns[0][0];
+ dataptr[1] = p_transform.columns[1][0];
dataptr[2] = 0;
- dataptr[3] = p_transform.elements[2][0];
- dataptr[4] = p_transform.elements[0][1];
- dataptr[5] = p_transform.elements[1][1];
+ dataptr[3] = p_transform.columns[2][0];
+ dataptr[4] = p_transform.columns[0][1];
+ dataptr[5] = p_transform.columns[1][1];
dataptr[6] = 0;
- dataptr[7] = p_transform.elements[2][1];
+ dataptr[7] = p_transform.columns[2][1];
}
_multimesh_mark_dirty(multimesh, p_index, true);
@@ -1138,17 +1138,17 @@ Transform3D MeshStorage::multimesh_instance_get_transform(RID p_multimesh, int p
const float *dataptr = r + p_index * multimesh->stride_cache;
- t.basis.elements[0][0] = dataptr[0];
- t.basis.elements[0][1] = dataptr[1];
- t.basis.elements[0][2] = dataptr[2];
+ t.basis.rows[0][0] = dataptr[0];
+ t.basis.rows[0][1] = dataptr[1];
+ t.basis.rows[0][2] = dataptr[2];
t.origin.x = dataptr[3];
- t.basis.elements[1][0] = dataptr[4];
- t.basis.elements[1][1] = dataptr[5];
- t.basis.elements[1][2] = dataptr[6];
+ t.basis.rows[1][0] = dataptr[4];
+ t.basis.rows[1][1] = dataptr[5];
+ t.basis.rows[1][2] = dataptr[6];
t.origin.y = dataptr[7];
- t.basis.elements[2][0] = dataptr[8];
- t.basis.elements[2][1] = dataptr[9];
- t.basis.elements[2][2] = dataptr[10];
+ t.basis.rows[2][0] = dataptr[8];
+ t.basis.rows[2][1] = dataptr[9];
+ t.basis.rows[2][2] = dataptr[10];
t.origin.z = dataptr[11];
}
@@ -1169,12 +1169,12 @@ Transform2D MeshStorage::multimesh_instance_get_transform_2d(RID p_multimesh, in
const float *dataptr = r + p_index * multimesh->stride_cache;
- t.elements[0][0] = dataptr[0];
- t.elements[1][0] = dataptr[1];
- t.elements[2][0] = dataptr[3];
- t.elements[0][1] = dataptr[4];
- t.elements[1][1] = dataptr[5];
- t.elements[2][1] = dataptr[7];
+ t.columns[0][0] = dataptr[0];
+ t.columns[1][0] = dataptr[1];
+ t.columns[2][0] = dataptr[3];
+ t.columns[0][1] = dataptr[4];
+ t.columns[1][1] = dataptr[5];
+ t.columns[2][1] = dataptr[7];
}
return t;
diff --git a/drivers/gles3/texture_loader_gles3.cpp b/drivers/gles3/texture_loader_gles3.cpp
index 8c8724686d..ba4ddb3b37 100644
--- a/drivers/gles3/texture_loader_gles3.cpp
+++ b/drivers/gles3/texture_loader_gles3.cpp
@@ -37,7 +37,7 @@
#include <string.h>
-RES ResourceFormatGLES2Texture::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatGLES2Texture::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
unsigned int width = 8;
unsigned int height = 8;
diff --git a/drivers/gles3/texture_loader_gles3.h b/drivers/gles3/texture_loader_gles3.h
index 54ddf80a96..6873858b89 100644
--- a/drivers/gles3/texture_loader_gles3.h
+++ b/drivers/gles3/texture_loader_gles3.h
@@ -38,7 +38,7 @@
class ResourceFormatGLES2Texture : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/drivers/png/resource_saver_png.cpp b/drivers/png/resource_saver_png.cpp
index 8633d2dc4e..704ddca726 100644
--- a/drivers/png/resource_saver_png.cpp
+++ b/drivers/png/resource_saver_png.cpp
@@ -35,7 +35,7 @@
#include "drivers/png/png_driver_common.h"
#include "scene/resources/texture.h"
-Error ResourceSaverPNG::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+Error ResourceSaverPNG::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Ref<ImageTexture> texture = p_resource;
ERR_FAIL_COND_V_MSG(!texture.is_valid(), ERR_INVALID_PARAMETER, "Can't save invalid texture as PNG.");
@@ -72,11 +72,11 @@ Vector<uint8_t> ResourceSaverPNG::save_image_to_buffer(const Ref<Image> &p_img)
return buffer;
}
-bool ResourceSaverPNG::recognize(const RES &p_resource) const {
+bool ResourceSaverPNG::recognize(const Ref<Resource> &p_resource) const {
return (p_resource.is_valid() && p_resource->is_class("ImageTexture"));
}
-void ResourceSaverPNG::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
+void ResourceSaverPNG::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
if (Object::cast_to<ImageTexture>(*p_resource)) {
p_extensions->push_back("png");
}
diff --git a/drivers/png/resource_saver_png.h b/drivers/png/resource_saver_png.h
index f39e52c7ec..1a681faaec 100644
--- a/drivers/png/resource_saver_png.h
+++ b/drivers/png/resource_saver_png.h
@@ -39,9 +39,9 @@ public:
static Error save_image(const String &p_path, const Ref<Image> &p_img);
static Vector<uint8_t> save_image_to_buffer(const Ref<Image> &p_img);
- virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
- virtual bool recognize(const RES &p_resource) const;
- virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
+ virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
+ virtual bool recognize(const Ref<Resource> &p_resource) const;
+ virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
ResourceSaverPNG();
};
diff --git a/drivers/register_driver_types.cpp b/drivers/register_driver_types.cpp
index 1047e89e85..504ef9843a 100644
--- a/drivers/register_driver_types.cpp
+++ b/drivers/register_driver_types.cpp
@@ -55,9 +55,7 @@ void unregister_core_driver_types() {
}
void register_driver_types() {
- NativeExtensionManager::get_singleton()->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_DRIVER);
}
void unregister_driver_types() {
- NativeExtensionManager::get_singleton()->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_DRIVER);
}
diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h
index 4fea7cd154..69530de337 100644
--- a/drivers/unix/dir_access_unix.h
+++ b/drivers/unix/dir_access_unix.h
@@ -46,8 +46,8 @@ class DirAccessUnix : public DirAccess {
static Ref<DirAccess> create_fs();
String current_dir;
- bool _cisdir;
- bool _cishidden;
+ bool _cisdir = false;
+ bool _cishidden = false;
protected:
virtual String fix_unicode_name(const char *p_name) const { return String::utf8(p_name); }
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index 3b5e1bf91d..52a4d538e1 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -412,6 +412,15 @@ int OS_Unix::get_process_id() const {
return getpid();
}
+bool OS_Unix::is_process_running(const ProcessID &p_pid) const {
+ int status = 0;
+ if (waitpid(p_pid, &status, WNOHANG) != 0) {
+ return false;
+ }
+
+ return true;
+}
+
bool OS_Unix::has_environment(const String &p_var) const {
return getenv(p_var.utf8().get_data()) != nullptr;
}
@@ -429,7 +438,7 @@ String OS_Unix::get_locale() const {
return locale;
}
-Error OS_Unix::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
+Error OS_Unix::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
String path = p_path;
if (FileAccess::exists(path) && path.is_relative_path()) {
@@ -450,6 +459,11 @@ Error OS_Unix::open_dynamic_library(const String p_path, void *&p_library_handle
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ". Error: " + dlerror());
+
+ if (r_resolved_path != nullptr) {
+ *r_resolved_path = path;
+ }
+
return OK;
}
diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h
index 460ba4b9e1..a1ed4bd501 100644
--- a/drivers/unix/os_unix.h
+++ b/drivers/unix/os_unix.h
@@ -55,7 +55,7 @@ public:
virtual Error get_entropy(uint8_t *r_buffer, int p_bytes) override; // Should return cryptographycally-safe random bytes.
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override;
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
virtual Error close_dynamic_library(void *p_library_handle) override;
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override;
@@ -76,6 +76,7 @@ public:
virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) override;
virtual Error kill(const ProcessID &p_pid) override;
virtual int get_process_id() const override;
+ virtual bool is_process_running(const ProcessID &p_pid) const override;
virtual bool has_environment(const String &p_var) const override;
virtual String get_environment(const String &p_var) const override;
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 59b4c34c3f..5102eab979 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -8649,6 +8649,7 @@ void RenderingDeviceVulkan::draw_command_end_label() {
String RenderingDeviceVulkan::get_device_vendor_name() const {
return context->get_device_vendor_name();
}
+
String RenderingDeviceVulkan::get_device_name() const {
return context->get_device_name();
}
@@ -8657,6 +8658,10 @@ RenderingDevice::DeviceType RenderingDeviceVulkan::get_device_type() const {
return context->get_device_type();
}
+String RenderingDeviceVulkan::get_device_api_version() const {
+ return context->get_device_api_version();
+}
+
String RenderingDeviceVulkan::get_device_pipeline_cache_uuid() const {
return context->get_device_pipeline_cache_uuid();
}
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index 7d9bd19309..236742c15d 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -886,8 +886,8 @@ class RenderingDeviceVulkan : public RenderingDevice {
DrawList *draw_list = nullptr; // One for regular draw lists, multiple for split.
uint32_t draw_list_subpass_count = 0;
uint32_t draw_list_count = 0;
- VkRenderPass draw_list_render_pass;
- VkFramebuffer draw_list_vkframebuffer;
+ VkRenderPass draw_list_render_pass = VK_NULL_HANDLE;
+ VkFramebuffer draw_list_vkframebuffer = VK_NULL_HANDLE;
#ifdef DEBUG_ENABLED
FramebufferFormatID draw_list_framebuffer_format = INVALID_ID;
#endif
@@ -1229,6 +1229,7 @@ public:
virtual String get_device_vendor_name() const;
virtual String get_device_name() const;
virtual RenderingDevice::DeviceType get_device_type() const;
+ virtual String get_device_api_version() const;
virtual String get_device_pipeline_cache_uuid() const;
virtual uint64_t get_driver_resource(DriverResource p_resource, RID p_rid = RID(), uint64_t p_index = 0);
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index a09a757842..7944057041 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -2364,6 +2364,7 @@ void VulkanContext::set_object_name(VkObjectType p_object_type, uint64_t p_objec
String VulkanContext::get_device_vendor_name() const {
return device_vendor;
}
+
String VulkanContext::get_device_name() const {
return device_name;
}
@@ -2372,6 +2373,10 @@ RenderingDevice::DeviceType VulkanContext::get_device_type() const {
return RenderingDevice::DeviceType(device_type);
}
+String VulkanContext::get_device_api_version() const {
+ return vformat("%d.%d.%d", vulkan_major, vulkan_minor, vulkan_patch);
+}
+
String VulkanContext::get_device_pipeline_cache_uuid() const {
return pipeline_cache_id;
}
diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h
index 8c0111714c..6858eb7524 100644
--- a/drivers/vulkan/vulkan_context.h
+++ b/drivers/vulkan/vulkan_context.h
@@ -185,27 +185,27 @@ private:
*/
bool enabled_debug_report = false;
- PFN_vkCreateDebugUtilsMessengerEXT CreateDebugUtilsMessengerEXT;
- PFN_vkDestroyDebugUtilsMessengerEXT DestroyDebugUtilsMessengerEXT;
- PFN_vkSubmitDebugUtilsMessageEXT SubmitDebugUtilsMessageEXT;
- PFN_vkCmdBeginDebugUtilsLabelEXT CmdBeginDebugUtilsLabelEXT;
- PFN_vkCmdEndDebugUtilsLabelEXT CmdEndDebugUtilsLabelEXT;
- PFN_vkCmdInsertDebugUtilsLabelEXT CmdInsertDebugUtilsLabelEXT;
- PFN_vkSetDebugUtilsObjectNameEXT SetDebugUtilsObjectNameEXT;
- PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallbackEXT;
- PFN_vkDebugReportMessageEXT DebugReportMessageEXT;
- PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallbackEXT;
- PFN_vkGetPhysicalDeviceSurfaceSupportKHR fpGetPhysicalDeviceSurfaceSupportKHR;
- PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR fpGetPhysicalDeviceSurfaceCapabilitiesKHR;
- PFN_vkGetPhysicalDeviceSurfaceFormatsKHR fpGetPhysicalDeviceSurfaceFormatsKHR;
- PFN_vkGetPhysicalDeviceSurfacePresentModesKHR fpGetPhysicalDeviceSurfacePresentModesKHR;
- PFN_vkCreateSwapchainKHR fpCreateSwapchainKHR;
- PFN_vkDestroySwapchainKHR fpDestroySwapchainKHR;
- PFN_vkGetSwapchainImagesKHR fpGetSwapchainImagesKHR;
- PFN_vkAcquireNextImageKHR fpAcquireNextImageKHR;
- PFN_vkQueuePresentKHR fpQueuePresentKHR;
- PFN_vkGetRefreshCycleDurationGOOGLE fpGetRefreshCycleDurationGOOGLE;
- PFN_vkGetPastPresentationTimingGOOGLE fpGetPastPresentationTimingGOOGLE;
+ PFN_vkCreateDebugUtilsMessengerEXT CreateDebugUtilsMessengerEXT = nullptr;
+ PFN_vkDestroyDebugUtilsMessengerEXT DestroyDebugUtilsMessengerEXT = nullptr;
+ PFN_vkSubmitDebugUtilsMessageEXT SubmitDebugUtilsMessageEXT = nullptr;
+ PFN_vkCmdBeginDebugUtilsLabelEXT CmdBeginDebugUtilsLabelEXT = nullptr;
+ PFN_vkCmdEndDebugUtilsLabelEXT CmdEndDebugUtilsLabelEXT = nullptr;
+ PFN_vkCmdInsertDebugUtilsLabelEXT CmdInsertDebugUtilsLabelEXT = nullptr;
+ PFN_vkSetDebugUtilsObjectNameEXT SetDebugUtilsObjectNameEXT = nullptr;
+ PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallbackEXT = nullptr;
+ PFN_vkDebugReportMessageEXT DebugReportMessageEXT = nullptr;
+ PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallbackEXT = nullptr;
+ PFN_vkGetPhysicalDeviceSurfaceSupportKHR fpGetPhysicalDeviceSurfaceSupportKHR = nullptr;
+ PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR fpGetPhysicalDeviceSurfaceCapabilitiesKHR = nullptr;
+ PFN_vkGetPhysicalDeviceSurfaceFormatsKHR fpGetPhysicalDeviceSurfaceFormatsKHR = nullptr;
+ PFN_vkGetPhysicalDeviceSurfacePresentModesKHR fpGetPhysicalDeviceSurfacePresentModesKHR = nullptr;
+ PFN_vkCreateSwapchainKHR fpCreateSwapchainKHR = nullptr;
+ PFN_vkDestroySwapchainKHR fpDestroySwapchainKHR = nullptr;
+ PFN_vkGetSwapchainImagesKHR fpGetSwapchainImagesKHR = nullptr;
+ PFN_vkAcquireNextImageKHR fpAcquireNextImageKHR = nullptr;
+ PFN_vkQueuePresentKHR fpQueuePresentKHR = nullptr;
+ PFN_vkGetRefreshCycleDurationGOOGLE fpGetRefreshCycleDurationGOOGLE = nullptr;
+ PFN_vkGetPastPresentationTimingGOOGLE fpGetPastPresentationTimingGOOGLE = nullptr;
VkDebugUtilsMessengerEXT dbg_messenger = VK_NULL_HANDLE;
VkDebugReportCallbackEXT dbg_debug_report = VK_NULL_HANDLE;
@@ -305,6 +305,7 @@ public:
String get_device_vendor_name() const;
String get_device_name() const;
RenderingDevice::DeviceType get_device_type() const;
+ String get_device_api_version() const;
String get_device_pipeline_cache_uuid() const;
void set_vsync_mode(DisplayServer::WindowID p_window, DisplayServer::VSyncMode p_mode);
diff --git a/editor/action_map_editor.cpp b/editor/action_map_editor.cpp
index 49c79d709b..01be5ae4fe 100644
--- a/editor/action_map_editor.cpp
+++ b/editor/action_map_editor.cpp
@@ -791,6 +791,24 @@ void ActionMapEditor::_add_action_pressed() {
_add_action(add_edit->get_text());
}
+String ActionMapEditor::_check_new_action_name(const String &p_name) {
+ if (p_name.is_empty() || !_is_action_name_valid(p_name)) {
+ return TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'");
+ }
+
+ if (_has_action(p_name)) {
+ return vformat(TTR("An action with the name '%s' already exists."), p_name);
+ }
+
+ return "";
+}
+
+void ActionMapEditor::_add_edit_text_changed(const String &p_name) {
+ String error = _check_new_action_name(p_name);
+ add_button->set_tooltip(error);
+ add_button->set_disabled(!error.is_empty());
+}
+
bool ActionMapEditor::_has_action(const String &p_name) const {
for (const ActionInfo &action_info : actions_cache) {
if (p_name == action_info.name) {
@@ -801,13 +819,9 @@ bool ActionMapEditor::_has_action(const String &p_name) const {
}
void ActionMapEditor::_add_action(const String &p_name) {
- if (p_name.is_empty() || !_is_action_name_valid(p_name)) {
- show_message(TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'"));
- return;
- }
-
- if (_has_action(p_name)) {
- show_message(vformat(TTR("An action with the name '%s' already exists."), p_name));
+ String error = _check_new_action_name(p_name);
+ if (!error.is_empty()) {
+ show_message(error);
return;
}
@@ -1208,13 +1222,16 @@ ActionMapEditor::ActionMapEditor() {
add_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
add_edit->set_placeholder(TTR("Add New Action"));
add_edit->set_clear_button_enabled(true);
+ add_edit->connect("text_changed", callable_mp(this, &ActionMapEditor::_add_edit_text_changed));
add_edit->connect("text_submitted", callable_mp(this, &ActionMapEditor::_add_action));
add_hbox->add_child(add_edit);
- Button *add_button = memnew(Button);
+ add_button = memnew(Button);
add_button->set_text(TTR("Add"));
add_button->connect("pressed", callable_mp(this, &ActionMapEditor::_add_action_pressed));
add_hbox->add_child(add_button);
+ // Disable the button and set its tooltip.
+ _add_edit_text_changed(add_edit->get_text());
main_vbox->add_child(add_hbox);
diff --git a/editor/action_map_editor.h b/editor/action_map_editor.h
index b676c55403..15a1501a67 100644
--- a/editor/action_map_editor.h
+++ b/editor/action_map_editor.h
@@ -171,10 +171,13 @@ private:
HBoxContainer *add_hbox = nullptr;
LineEdit *add_edit = nullptr;
+ Button *add_button = nullptr;
void _event_config_confirmed();
void _add_action_pressed();
+ void _add_edit_text_changed(const String &p_name);
+ String _check_new_action_name(const String &p_name);
bool _has_action(const String &p_name) const;
void _add_action(const String &p_name);
void _action_edited();
diff --git a/editor/animation_bezier_editor.h b/editor/animation_bezier_editor.h
index dcb6502440..f228f66771 100644
--- a/editor/animation_bezier_editor.h
+++ b/editor/animation_bezier_editor.h
@@ -53,7 +53,7 @@ class AnimationBezierTrackEdit : public Control {
float play_position_pos = 0;
Ref<Animation> animation;
- int selected_track;
+ int selected_track = 0;
Vector<Rect2> view_rects;
@@ -98,8 +98,8 @@ class AnimationBezierTrackEdit : public Control {
bool moving_selection_attempt = false;
IntPair select_single_attempt;
bool moving_selection = false;
- int moving_selection_from_key;
- int moving_selection_from_track;
+ int moving_selection_from_key = 0;
+ int moving_selection_from_track = 0;
Vector2 moving_selection_offset;
@@ -114,7 +114,7 @@ class AnimationBezierTrackEdit : public Control {
int moving_handle_track = 0;
Vector2 moving_handle_left;
Vector2 moving_handle_right;
- int moving_handle_mode; // value from Animation::HandleMode
+ int moving_handle_mode = 0; // value from Animation::HandleMode
void _clear_selection();
void _clear_selection_for_anim(const Ref<Animation> &p_anim);
@@ -136,8 +136,8 @@ class AnimationBezierTrackEdit : public Control {
Rect2 point_rect;
Rect2 in_rect;
Rect2 out_rect;
- int track;
- int key;
+ int track = 0;
+ int key = 0;
};
Vector<EditPoint> edit_points;
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index e724d4ccdb..c425613262 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -358,7 +358,7 @@ public:
setting = true;
undo_redo->create_action(TTR("Anim Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- RES prev = animation->audio_track_get_key_stream(track, key);
+ Ref<Resource> prev = animation->audio_track_get_key_stream(track, key);
undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_stream", track, key, stream);
undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_stream", track, key, prev);
undo_redo->add_do_method(this, "_update_obj", animation);
@@ -992,7 +992,7 @@ public:
setting = true;
undo_redo->create_action(TTR("Anim Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
}
- RES prev = animation->audio_track_get_key_stream(track, key);
+ Ref<Resource> prev = animation->audio_track_get_key_stream(track, key);
undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_stream", track, key, stream);
undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_stream", track, key, prev);
update_obj = true;
@@ -1886,10 +1886,7 @@ void AnimationTimelineEdit::_bind_methods() {
AnimationTimelineEdit::AnimationTimelineEdit() {
name_limit = 150 * EDSCALE;
- zoom = nullptr;
- track_edit = nullptr;
- play_position_pos = 0;
play_position = memnew(Control);
play_position->set_mouse_filter(MOUSE_FILTER_PASS);
add_child(play_position);
@@ -2531,7 +2528,7 @@ bool AnimationTrackEdit::_is_value_key_valid(const Variant &p_key_value, Variant
return false;
}
- RES res;
+ Ref<Resource> res;
Vector<StringName> leftover_path;
Node *node = root->get_node_and_resource(animation->track_get_path(track), res, leftover_path);
@@ -2692,7 +2689,7 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
} break;
case Animation::TYPE_AUDIO: {
String stream_name = "null";
- RES stream = animation->audio_track_get_key_stream(track, key_idx);
+ Ref<Resource> stream = animation->audio_track_get_key_stream(track, key_idx);
if (stream.is_valid()) {
if (stream->get_path().is_resource_file()) {
stream_name = stream->get_path().get_file();
@@ -3217,17 +3214,6 @@ void AnimationTrackEdit::_bind_methods() {
}
AnimationTrackEdit::AnimationTrackEdit() {
- undo_redo = nullptr;
- timeline = nullptr;
- root = nullptr;
- path = nullptr;
- path_popup = nullptr;
- menu = nullptr;
- dropping_at = 0;
-
- select_single_attempt = -1;
-
- play_position_pos = 0;
play_position = memnew(Control);
play_position->set_mouse_filter(MOUSE_FILTER_PASS);
add_child(play_position);
@@ -4128,7 +4114,7 @@ PropertyInfo AnimationTrackEditor::_find_hint_for_track(int p_idx, NodePath &r_b
return PropertyInfo();
}
- RES res;
+ Ref<Resource> res;
Vector<StringName> leftover_path;
Node *node = root->get_node_and_resource(path, res, leftover_path, true);
@@ -4424,7 +4410,7 @@ void AnimationTrackEditor::_update_tracks() {
NodePath path = animation->track_get_path(i);
if (root && root->has_node_and_resource(path)) {
- RES res;
+ Ref<Resource> res;
NodePath base_path;
Vector<StringName> leftover_path;
Node *node = root->get_node_and_resource(path, res, leftover_path, true);
@@ -5030,7 +5016,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
} break;
case Animation::TYPE_AUDIO: {
Dictionary ak;
- ak["stream"] = RES();
+ ak["stream"] = Ref<Resource>();
ak["start_offset"] = 0;
ak["end_offset"] = 0;
@@ -6029,7 +6015,7 @@ void AnimationTrackEditor::_cleanup_animation(Ref<Animation> p_animation) {
Variant::Type valid_type = Variant::NIL;
Object *obj = nullptr;
- RES res;
+ Ref<Resource> res;
Vector<StringName> leftover_path;
Node *node = root->get_node_and_resource(p_animation->track_get_path(i), res, leftover_path);
@@ -6238,8 +6224,6 @@ void AnimationTrackEditor::_pick_track_filter_input(const Ref<InputEvent> &p_ie)
}
AnimationTrackEditor::AnimationTrackEditor() {
- root = nullptr;
-
undo_redo = EditorNode::get_singleton()->get_undo_redo();
main_panel = memnew(PanelContainer);
@@ -6452,8 +6436,6 @@ AnimationTrackEditor::AnimationTrackEditor() {
insert_confirm_reset->set_text(TTR("Create RESET Track(s)", ""));
insert_confirm_reset->set_pressed(EDITOR_GET("editors/animation/default_create_reset_tracks"));
ichb->add_child(insert_confirm_reset);
- key_edit = nullptr;
- multi_key_edit = nullptr;
box_selection = memnew(Control);
add_child(box_selection);
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 92b203d183..bd66a4b2df 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -54,10 +54,10 @@ class AnimationTimelineEdit : public Range {
Ref<Animation> animation;
AnimationTrackEdit *track_edit = nullptr;
- int name_limit;
+ int name_limit = 0;
Range *zoom = nullptr;
Range *h_scroll = nullptr;
- float play_position_pos;
+ float play_position_pos = 0.0f;
HBoxContainer *len_hb = nullptr;
EditorSpinSlider *length = nullptr;
@@ -86,8 +86,8 @@ class AnimationTimelineEdit : public Range {
bool dragging_timeline = false;
bool dragging_hsize = false;
- float dragging_hsize_from;
- float dragging_hsize_at;
+ float dragging_hsize_from = 0.0f;
+ float dragging_hsize_at = 0.0f;
virtual void gui_input(const Ref<InputEvent> &p_event) override;
void _track_added(int p_track);
@@ -145,17 +145,18 @@ class AnimationTrackEdit : public Control {
MENU_KEY_ADD_RESET,
MENU_KEY_DELETE
};
+
AnimationTimelineEdit *timeline = nullptr;
UndoRedo *undo_redo = nullptr;
Popup *path_popup = nullptr;
LineEdit *path = nullptr;
Node *root = nullptr;
Control *play_position = nullptr; //separate control used to draw so updates for only position changed are much faster
- float play_position_pos;
+ float play_position_pos = 0.0f;
NodePath node_path;
Ref<Animation> animation;
- int track;
+ int track = 0;
Rect2 check_rect;
Rect2 path_rect;
@@ -187,12 +188,12 @@ class AnimationTrackEdit : public Control {
Ref<Texture2D> _get_key_type_icon() const;
- mutable int dropping_at;
- float insert_at_pos;
+ mutable int dropping_at = 0;
+ float insert_at_pos = 0.0f;
bool moving_selection_attempt = false;
- int select_single_attempt;
+ int select_single_attempt = -1;
bool moving_selection = false;
- float moving_selection_from_ofs;
+ float moving_selection_from_ofs = 0.0f;
bool in_group = false;
AnimationTrackEditor *editor = nullptr;
@@ -341,7 +342,7 @@ class AnimationTrackEditor : public VBoxContainer {
PropertySelector *prop_selector = nullptr;
PropertySelector *method_selector = nullptr;
SceneTreeDialog *pick_track = nullptr;
- int adding_track_type;
+ int adding_track_type = 0;
NodePath adding_track_path;
bool keying = false;
@@ -353,7 +354,7 @@ class AnimationTrackEditor : public VBoxContainer {
Variant value;
String query;
bool advance = false;
- }; /* insert_data;*/
+ };
Label *insert_confirm_text = nullptr;
CheckBox *insert_confirm_bezier = nullptr;
@@ -388,8 +389,8 @@ class AnimationTrackEditor : public VBoxContainer {
void _timeline_value_changed(double);
- float insert_key_from_track_call_ofs;
- int insert_key_from_track_call_track;
+ float insert_key_from_track_call_ofs = 0.0f;
+ int insert_key_from_track_call_track = 0;
void _insert_key_from_track(float p_ofs, int p_track);
void _add_method_key(const String &p_method);
@@ -415,7 +416,7 @@ class AnimationTrackEditor : public VBoxContainer {
void _key_deselected(int p_key, int p_track);
bool moving_selection = false;
- float moving_selection_offset;
+ float moving_selection_offset = 0.0f;
void _move_selection_begin();
void _move_selection(float p_offset);
void _move_selection_commit();
@@ -459,7 +460,7 @@ class AnimationTrackEditor : public VBoxContainer {
void _edit_menu_about_to_popup();
void _edit_menu_pressed(int p_option);
- int last_menu_track_opt;
+ int last_menu_track_opt = 0;
void _cleanup_animation(Ref<Animation> p_animation);
diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp
index d07881e28e..cd40b53919 100644
--- a/editor/animation_track_editor_plugins.cpp
+++ b/editor/animation_track_editor_plugins.cpp
@@ -966,7 +966,6 @@ void AnimationTrackEditTypeAudio::_bind_methods() {
AnimationTrackEditTypeAudio::AnimationTrackEditTypeAudio() {
AudioStreamPreviewGenerator::get_singleton()->connect("preview_updated", callable_mp(this, &AnimationTrackEditTypeAudio::_preview_changed));
- len_resizing = false;
}
bool AnimationTrackEditTypeAudio::can_drop_data(const Point2 &p_point, const Variant &p_data) const {
diff --git a/editor/animation_track_editor_plugins.h b/editor/animation_track_editor_plugins.h
index adfe517356..e3cafaa97d 100644
--- a/editor/animation_track_editor_plugins.h
+++ b/editor/animation_track_editor_plugins.h
@@ -115,10 +115,10 @@ class AnimationTrackEditTypeAudio : public AnimationTrackEdit {
void _preview_changed(ObjectID p_which);
bool len_resizing = false;
- bool len_resizing_start;
- int len_resizing_index;
- float len_resizing_from_px;
- float len_resizing_rel;
+ bool len_resizing_start = false;
+ int len_resizing_index = 0;
+ float len_resizing_from_px = 0.0f;
+ float len_resizing_rel = 0.0f;
bool over_drag_position = false;
protected:
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index b6da21bc79..7c00cf351c 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -151,6 +151,8 @@ bool FindReplaceBar::_search(uint32_t p_flags, int p_from_line, int p_from_col)
text_editor->set_caret_column(pos.x + text.length(), false);
text_editor->center_viewport_to_caret();
text_editor->select(pos.y, pos.x, pos.y, pos.x + text.length());
+
+ line_col_changed_for_result = true;
}
text_editor->set_search_text(text);
@@ -209,6 +211,8 @@ void FindReplaceBar::_replace() {
}
text_editor->end_complex_operation();
results_count = -1;
+ results_count_to_current = -1;
+ needs_to_count_results = true;
if (selection_enabled && is_selection_only()) {
// Reselect in order to keep 'Replace' restricted to selection
@@ -305,6 +309,8 @@ void FindReplaceBar::_replace_all() {
text_editor->call_deferred(SNAME("connect"), "text_changed", callable_mp(this, &FindReplaceBar::_editor_text_changed));
results_count = -1;
+ results_count_to_current = -1;
+ needs_to_count_results = true;
}
void FindReplaceBar::_get_search_from(int &r_line, int &r_col) {
@@ -321,40 +327,57 @@ void FindReplaceBar::_get_search_from(int &r_line, int &r_col) {
}
void FindReplaceBar::_update_results_count() {
- if (results_count != -1) {
+ if (!needs_to_count_results && (result_line != -1)) {
+ results_count_to_current += (flags & TextEdit::SEARCH_BACKWARDS) ? -1 : 1;
+
+ if (results_count_to_current > results_count) {
+ results_count_to_current = results_count_to_current - results_count;
+ } else if (results_count_to_current == 0) {
+ results_count_to_current = results_count;
+ }
+
return;
}
results_count = 0;
+ results_count_to_current = 0;
String searched = get_search_text();
if (searched.is_empty()) {
return;
}
- String full_text = text_editor->get_text();
+ needs_to_count_results = false;
- int from_pos = 0;
+ for (int i = 0; i < text_editor->get_line_count(); i++) {
+ String line_text = text_editor->get_line(i);
- while (true) {
- int pos = is_case_sensitive() ? full_text.find(searched, from_pos) : full_text.findn(searched, from_pos);
- if (pos == -1) {
- break;
- }
+ int col_pos = 0;
+
+ while (true) {
+ col_pos = is_case_sensitive() ? line_text.find(searched, col_pos) : line_text.findn(searched, col_pos);
- int pos_subsequent = pos + searched.length();
- if (is_whole_words()) {
- from_pos = pos + 1; // Making sure we won't hit the same match next time, if we get out via a continue.
- if (pos > 0 && !(is_symbol(full_text[pos - 1]) || full_text[pos - 1] == '\n')) {
- continue;
+ if (col_pos == -1) {
+ break;
}
- if (pos_subsequent < full_text.length() && !(is_symbol(full_text[pos_subsequent]) || full_text[pos_subsequent] == '\n')) {
- continue;
+
+ if (is_whole_words()) {
+ if (col_pos > 0 && !is_symbol(line_text[col_pos - 1])) {
+ break;
+ }
+ if (col_pos + line_text.length() < line_text.length() && !is_symbol(line_text[col_pos + searched.length()])) {
+ break;
+ }
}
- }
- results_count++;
- from_pos = pos_subsequent;
+ results_count++;
+
+ if (i == result_line && col_pos == result_col) {
+ results_count_to_current = results_count;
+ }
+
+ col_pos += searched.length();
+ }
}
}
@@ -365,12 +388,19 @@ void FindReplaceBar::_update_matches_label() {
matches_label->show();
matches_label->add_theme_color_override("font_color", results_count > 0 ? get_theme_color(SNAME("font_color"), SNAME("Label")) : get_theme_color(SNAME("error_color"), SNAME("Editor")));
- matches_label->set_text(vformat(results_count == 1 ? TTR("%d match.") : TTR("%d matches."), results_count));
+
+ if (results_count == 0) {
+ matches_label->set_text("No match");
+ } else if (results_count == 1) {
+ matches_label->set_text(vformat(TTR("%d match"), results_count));
+ } else {
+ matches_label->set_text(vformat(TTR("%d of %d matches"), results_count_to_current, results_count));
+ }
}
}
bool FindReplaceBar::search_current() {
- uint32_t flags = 0;
+ flags = 0;
if (is_whole_words()) {
flags |= TextEdit::SEARCH_WHOLE_WORDS;
@@ -390,7 +420,7 @@ bool FindReplaceBar::search_prev() {
popup_search(true);
}
- uint32_t flags = 0;
+ flags = 0;
String text = get_search_text();
if (is_whole_words()) {
@@ -425,7 +455,7 @@ bool FindReplaceBar::search_next() {
popup_search(true);
}
- uint32_t flags = 0;
+ flags = 0;
String text;
if (replace_all_mode) {
text = get_replace_text();
@@ -496,6 +526,8 @@ void FindReplaceBar::_show_search(bool p_focus_replace, bool p_show_only) {
}
results_count = -1;
+ results_count_to_current = -1;
+ needs_to_count_results = true;
_update_results_count();
_update_matches_label();
}
@@ -523,11 +555,15 @@ void FindReplaceBar::popup_replace() {
void FindReplaceBar::_search_options_changed(bool p_pressed) {
results_count = -1;
+ results_count_to_current = -1;
+ needs_to_count_results = true;
search_current();
}
void FindReplaceBar::_editor_text_changed() {
results_count = -1;
+ results_count_to_current = -1;
+ needs_to_count_results = true;
if (is_visible_in_tree()) {
preserve_cursor = true;
search_current();
@@ -537,6 +573,8 @@ void FindReplaceBar::_editor_text_changed() {
void FindReplaceBar::_search_text_changed(const String &p_text) {
results_count = -1;
+ results_count_to_current = -1;
+ needs_to_count_results = true;
search_current();
}
@@ -601,6 +639,8 @@ void FindReplaceBar::set_text_edit(CodeTextEditor *p_text_editor) {
}
results_count = -1;
+ results_count_to_current = -1;
+ needs_to_count_results = true;
base_text_editor = p_text_editor;
text_editor = base_text_editor->get_text_editor();
text_editor->connect("text_changed", callable_mp(this, &FindReplaceBar::_editor_text_changed));
@@ -617,8 +657,6 @@ void FindReplaceBar::_bind_methods() {
}
FindReplaceBar::FindReplaceBar() {
- results_count = -1;
-
vbc_lineedit = memnew(VBoxContainer);
add_child(vbc_lineedit);
vbc_lineedit->set_alignment(BoxContainer::ALIGNMENT_CENTER);
@@ -836,6 +874,14 @@ void CodeTextEditor::_line_col_changed() {
sb.append(itos(positional_column + 1).lpad(3));
line_and_col_txt->set_text(sb.as_string());
+
+ if (find_replace_bar) {
+ if (!find_replace_bar->line_col_changed_for_result) {
+ find_replace_bar->needs_to_count_results = true;
+ }
+
+ find_replace_bar->line_col_changed_for_result = false;
+ }
}
void CodeTextEditor::_text_changed() {
@@ -844,6 +890,10 @@ void CodeTextEditor::_text_changed() {
}
idle->start();
+
+ if (find_replace_bar) {
+ find_replace_bar->needs_to_count_results = true;
+ }
}
void CodeTextEditor::_code_complete_timer_timeout() {
diff --git a/editor/code_editor.h b/editor/code_editor.h
index d52f57860c..e2441cec2b 100644
--- a/editor/code_editor.h
+++ b/editor/code_editor.h
@@ -82,9 +82,12 @@ class FindReplaceBar : public HBoxContainer {
CodeTextEditor *base_text_editor = nullptr;
CodeEdit *text_editor = nullptr;
- int result_line;
- int result_col;
- int results_count;
+ uint32_t flags = 0;
+
+ int result_line = 0;
+ int result_col = 0;
+ int results_count = -1;
+ int results_count_to_current = -1;
bool replace_all_mode = false;
bool preserve_cursor = false;
@@ -131,6 +134,9 @@ public:
bool search_prev();
bool search_next();
+ bool needs_to_count_results = true;
+ bool line_col_changed_for_result = false;
+
FindReplaceBar();
};
diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h
index 4b1b8363dd..f8f15b32af 100644
--- a/editor/connections_dialog.h
+++ b/editor/connections_dialog.h
@@ -111,7 +111,7 @@ private:
StringName signal;
LineEdit *dst_method = nullptr;
ConnectDialogBinds *cdbinds = nullptr;
- bool edit_mode;
+ bool edit_mode = false;
NodePath dst_path;
VBoxContainer *vbc_right = nullptr;
diff --git a/editor/debugger/debug_adapter/debug_adapter_protocol.cpp b/editor/debugger/debug_adapter/debug_adapter_protocol.cpp
index 745ca17efd..fea4c2b156 100644
--- a/editor/debugger/debug_adapter/debug_adapter_protocol.cpp
+++ b/editor/debugger/debug_adapter/debug_adapter_protocol.cpp
@@ -268,12 +268,12 @@ int DebugAdapterProtocol::parse_variant(const Variant &p_var) {
x.type = type_vec2;
y.type = type_vec2;
origin.type = type_vec2;
- x.value = transform.elements[0];
- y.value = transform.elements[1];
- origin.value = transform.elements[2];
- x.variablesReference = parse_variant(transform.elements[0]);
- y.variablesReference = parse_variant(transform.elements[1]);
- origin.variablesReference = parse_variant(transform.elements[2]);
+ x.value = transform.columns[0];
+ y.value = transform.columns[1];
+ origin.value = transform.columns[2];
+ x.variablesReference = parse_variant(transform.columns[0]);
+ y.variablesReference = parse_variant(transform.columns[1]);
+ origin.variablesReference = parse_variant(transform.columns[2]);
Array arr;
arr.push_back(x.to_json());
@@ -357,12 +357,12 @@ int DebugAdapterProtocol::parse_variant(const Variant &p_var) {
x.type = type_vec3;
y.type = type_vec3;
z.type = type_vec3;
- x.value = basis.elements[0];
- y.value = basis.elements[1];
- z.value = basis.elements[2];
- x.variablesReference = parse_variant(basis.elements[0]);
- y.variablesReference = parse_variant(basis.elements[1]);
- z.variablesReference = parse_variant(basis.elements[2]);
+ x.value = basis.rows[0];
+ y.value = basis.rows[1];
+ z.value = basis.rows[2];
+ x.variablesReference = parse_variant(basis.rows[0]);
+ y.variablesReference = parse_variant(basis.rows[1]);
+ z.variablesReference = parse_variant(basis.rows[2]);
Array arr;
arr.push_back(x.to_json());
diff --git a/editor/debugger/debug_adapter/debug_adapter_protocol.h b/editor/debugger/debug_adapter/debug_adapter_protocol.h
index e4760bea54..66db75c634 100644
--- a/editor/debugger/debug_adapter/debug_adapter_protocol.h
+++ b/editor/debugger/debug_adapter/debug_adapter_protocol.h
@@ -111,9 +111,9 @@ private:
String _current_request;
Ref<DAPeer> _current_peer;
- int breakpoint_id;
- int stackframe_id;
- int variable_id;
+ int breakpoint_id = 0;
+ int stackframe_id = 0;
+ int variable_id = 0;
List<DAP::Breakpoint> breakpoint_list;
Map<DAP::StackFrame, List<int>> stackframe_list;
Map<int, Array> variable_list;
diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp
index 936b8ca626..854c050793 100644
--- a/editor/debugger/editor_debugger_inspector.cpp
+++ b/editor/debugger/editor_debugger_inspector.cpp
@@ -157,7 +157,7 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
if (path.contains("::")) {
// built-in resource
String base_path = path.get_slice("::", 0);
- RES dependency = ResourceLoader::load(base_path);
+ Ref<Resource> dependency = ResourceLoader::load(base_path);
if (dependency.is_valid()) {
remote_dependencies.insert(dependency);
}
@@ -166,7 +166,7 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
if (pinfo.hint_string == "Script") {
if (debugObj->get_script() != var) {
- debugObj->set_script(REF());
+ debugObj->set_script(Ref<RefCounted>());
Ref<Script> script(var);
if (!script.is_null()) {
ScriptInstance *script_instance = script->placeholder_instance_create(debugObj);
diff --git a/editor/debugger/editor_debugger_inspector.h b/editor/debugger/editor_debugger_inspector.h
index 8f523bfbdc..2bf5bf3419 100644
--- a/editor/debugger/editor_debugger_inspector.h
+++ b/editor/debugger/editor_debugger_inspector.h
@@ -69,7 +69,7 @@ class EditorDebuggerInspector : public EditorInspector {
private:
ObjectID inspected_object_id;
Map<ObjectID, EditorDebuggerRemoteObject *> remote_objects;
- Set<RES> remote_dependencies;
+ Set<Ref<Resource>> remote_dependencies;
EditorDebuggerRemoteObject *variables = nullptr;
void _object_selected(ObjectID p_object);
diff --git a/editor/debugger/editor_debugger_node.h b/editor/debugger/editor_debugger_node.h
index 36f99113ad..b4fbb90301 100644
--- a/editor/debugger/editor_debugger_node.h
+++ b/editor/debugger/editor_debugger_node.h
@@ -124,7 +124,7 @@ protected:
void _remote_object_requested(ObjectID p_id, int p_debugger);
void _save_node_requested(ObjectID p_id, const String &p_file, int p_debugger);
- void _clear_execution(REF p_script) {
+ void _clear_execution(Ref<RefCounted> p_script) {
emit_signal(SNAME("clear_execution"), p_script);
}
diff --git a/editor/debugger/editor_performance_profiler.h b/editor/debugger/editor_performance_profiler.h
index a917ddbe28..ab0e43de2f 100644
--- a/editor/debugger/editor_performance_profiler.h
+++ b/editor/debugger/editor_performance_profiler.h
@@ -66,7 +66,7 @@ private:
Control *monitor_draw = nullptr;
Label *info_message = nullptr;
StringName marker_key;
- int marker_frame;
+ int marker_frame = 0;
const int MARGIN = 4;
const int POINT_SEPARATION = 5;
const int MARKER_MARGIN = 2;
diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp
index 4e2e8634e5..50f3b19cc2 100644
--- a/editor/debugger/editor_profiler.cpp
+++ b/editor/debugger/editor_profiler.cpp
@@ -662,9 +662,6 @@ EditorProfiler::EditorProfiler() {
int metric_size = CLAMP(int(EDITOR_GET("debugger/profiler_frame_history_size")), 60, 1024);
frame_metrics.resize(metric_size);
- total_metrics = 0;
- last_metric = -1;
- hover_metric = -1;
EDITOR_DEF("debugger/profiler_frame_max_functions", 64);
@@ -682,7 +679,4 @@ EditorProfiler::EditorProfiler() {
plot_sigs.insert("physics_frame_time");
plot_sigs.insert("category_frame_time");
-
- seeking = false;
- graph_height = 1;
}
diff --git a/editor/debugger/editor_profiler.h b/editor/debugger/editor_profiler.h
index 34f34be7c3..1a65e2e3d6 100644
--- a/editor/debugger/editor_profiler.h
+++ b/editor/debugger/editor_profiler.h
@@ -106,18 +106,18 @@ private:
SpinBox *cursor_metric_edit = nullptr;
Vector<Metric> frame_metrics;
- int total_metrics;
- int last_metric;
+ int total_metrics = 0;
+ int last_metric = -1;
- int max_functions;
+ int max_functions = 0;
- bool updating_frame;
+ bool updating_frame = false;
- int hover_metric;
+ int hover_metric = -1;
- float graph_height;
+ float graph_height = 1.0f;
- bool seeking;
+ bool seeking = false;
Timer *frame_delay = nullptr;
Timer *plot_delay = nullptr;
diff --git a/editor/debugger/editor_visual_profiler.cpp b/editor/debugger/editor_visual_profiler.cpp
index 2f33a0bc31..503c03bafe 100644
--- a/editor/debugger/editor_visual_profiler.cpp
+++ b/editor/debugger/editor_visual_profiler.cpp
@@ -782,7 +782,6 @@ EditorVisualProfiler::EditorVisualProfiler() {
graph = memnew(TextureRect);
graph->set_ignore_texture_size(true);
graph->set_mouse_filter(MOUSE_FILTER_STOP);
- //graph->set_ignore_mouse(false);
graph->connect("draw", callable_mp(this, &EditorVisualProfiler::_graph_tex_draw));
graph->connect("gui_input", callable_mp(this, &EditorVisualProfiler::_graph_tex_input));
graph->connect("mouse_exited", callable_mp(this, &EditorVisualProfiler::_graph_tex_mouse_exit));
@@ -792,11 +791,6 @@ EditorVisualProfiler::EditorVisualProfiler() {
int metric_size = CLAMP(int(EDITOR_GET("debugger/profiler_frame_history_size")), 60, 1024);
frame_metrics.resize(metric_size);
- last_metric = -1;
- //cursor_metric=-1;
- hover_metric = -1;
-
- //display_mode=DISPLAY_FRAME_TIME;
frame_delay = memnew(Timer);
frame_delay->set_wait_time(0.1);
@@ -809,12 +803,4 @@ EditorVisualProfiler::EditorVisualProfiler() {
plot_delay->set_one_shot(true);
add_child(plot_delay);
plot_delay->connect("timeout", callable_mp(this, &EditorVisualProfiler::_update_plot));
-
- seeking = false;
- graph_height_cpu = 1;
- graph_height_gpu = 1;
-
- graph_limit = 1000 / 60.0;
-
- //activate->set_disabled(true);
}
diff --git a/editor/debugger/editor_visual_profiler.h b/editor/debugger/editor_visual_profiler.h
index 14eacca02d..4e5169da9e 100644
--- a/editor/debugger/editor_visual_profiler.h
+++ b/editor/debugger/editor_visual_profiler.h
@@ -83,21 +83,20 @@ private:
SpinBox *cursor_metric_edit = nullptr;
Vector<Metric> frame_metrics;
- int last_metric;
+ int last_metric = -1;
- StringName selected_area;
+ int hover_metric = -1;
- bool updating_frame;
+ StringName selected_area;
- //int cursor_metric;
- int hover_metric;
+ bool updating_frame = false;
- float graph_height_cpu;
- float graph_height_gpu;
+ float graph_height_cpu = 1.0f;
+ float graph_height_gpu = 1.0f;
- float graph_limit;
+ float graph_limit = 1000.0f / 60;
- bool seeking;
+ bool seeking = false;
Timer *frame_delay = nullptr;
Timer *plot_delay = nullptr;
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 98391d286a..1c8d66e4be 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -812,7 +812,7 @@ void ScriptEditorDebugger::_notification(int p_what) {
Transform2D transform;
transform.scale_basis(Size2(zoom, zoom));
- transform.elements[2] = -offset * zoom;
+ transform.columns[2] = -offset * zoom;
Array msg;
msg.push_back(transform);
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp
index 877af41160..cd5a4f16e4 100644
--- a/editor/editor_about.cpp
+++ b/editor/editor_about.cpp
@@ -129,6 +129,7 @@ EditorAbout::EditorAbout() {
vbc->add_child(hbc);
_logo = memnew(TextureRect);
+ _logo->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
hbc->add_child(_logo);
VBoxContainer *version_info_vbc = memnew(VBoxContainer);
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp
index 4474d6893a..d34bc521f1 100644
--- a/editor/editor_audio_buses.cpp
+++ b/editor/editor_audio_buses.cpp
@@ -1263,7 +1263,6 @@ void EditorAudioBuses::_bind_methods() {
}
EditorAudioBuses::EditorAudioBuses() {
- drop_end = nullptr;
top_hb = memnew(HBoxContainer);
add_child(top_hb);
diff --git a/editor/editor_audio_buses.h b/editor/editor_audio_buses.h
index 81a6e5b86d..70c0712b52 100644
--- a/editor/editor_audio_buses.h
+++ b/editor/editor_audio_buses.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EDITORAUDIOBUSES_H
-#define EDITORAUDIOBUSES_H
+#ifndef EDITOR_AUDIO_BUSES_H
+#define EDITOR_AUDIO_BUSES_H
#include "editor/editor_plugin.h"
#include "scene/gui/box_container.h"
@@ -192,7 +192,7 @@ class EditorAudioBuses : public VBoxContainer {
void _new_layout();
EditorFileDialog *file_dialog = nullptr;
- bool new_layout;
+ bool new_layout = false;
void _file_dialog_callback(const String &p_string);
@@ -275,4 +275,4 @@ public:
~AudioBusesEditorPlugin();
};
-#endif // EDITORAUDIOBUSES_H
+#endif // EDITOR_AUDIO_BUSES_H
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index 49bf24f864..3b38ff9163 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -396,7 +396,7 @@ void EditorAutoloadSettings::_autoload_text_changed(const String p_name) {
}
Node *EditorAutoloadSettings::_create_autoload(const String &p_path) {
- RES res = ResourceLoader::load(p_path);
+ Ref<Resource> res = ResourceLoader::load(p_path);
ERR_FAIL_COND_V_MSG(res.is_null(), nullptr, "Can't autoload: " + p_path + ".");
Node *n = nullptr;
Ref<PackedScene> scn = res;
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index a58a279faa..7ce483d788 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -82,7 +82,7 @@ void EditorSelectionHistory::add_object(ObjectID p_object, const String &p_prope
RefCounted *r = Object::cast_to<RefCounted>(obj);
_Object o;
if (r) {
- o.ref = REF(r);
+ o.ref = Ref<RefCounted>(r);
}
o.object = p_object;
o.property = p_property;
diff --git a/editor/editor_data.h b/editor/editor_data.h
index 0a9f40b714..1e9b8af490 100644
--- a/editor/editor_data.h
+++ b/editor/editor_data.h
@@ -46,7 +46,7 @@ class EditorPlugin;
class EditorSelectionHistory {
// Stores the object & property (if relevant).
struct _Object {
- REF ref;
+ Ref<RefCounted> ref;
ObjectID object;
String property;
bool inspector_only = false;
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index 74993f567a..a21ee46818 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -1820,8 +1820,12 @@ bool EditorExportPlatformPC::can_export(const Ref<EditorExportPreset> &p_preset,
Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
+
Error err = prepare_template(p_preset, p_debug, p_path, p_flags);
if (err == OK) {
+ err = modify_template(p_preset, p_debug, p_path, p_flags);
+ }
+ if (err == OK) {
err = export_project_data(p_preset, p_debug, p_path, p_flags);
}
diff --git a/editor/editor_export.h b/editor/editor_export.h
index ab09c98941..1aca140e79 100644
--- a/editor/editor_export.h
+++ b/editor/editor_export.h
@@ -442,8 +442,9 @@ public:
virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path);
virtual String get_template_file_name(const String &p_target, const String &p_arch) const = 0;
- Error prepare_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
- Error export_project_data(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
+ virtual Error prepare_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
+ virtual Error modify_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) { return OK; };
+ virtual Error export_project_data(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags);
void set_extension(const String &p_extension, const String &p_feature_key = "default");
void set_name(const String &p_name);
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index 0ed0e9bcd7..0129a6453d 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -1583,11 +1583,9 @@ bool EditorFileDialog::are_previews_enabled() {
EditorFileDialog::EditorFileDialog() {
show_hidden_files = default_show_hidden_files;
display_mode = default_display_mode;
- local_history_pos = 0;
VBoxContainer *vbc = memnew(VBoxContainer);
add_child(vbc);
- mode = FILE_MODE_SAVE_FILE;
set_title(TTR("Save a File"));
ED_SHORTCUT("file_dialog/go_back", TTR("Go Back"), KeyModifierMask::ALT | Key::LEFT);
@@ -1795,7 +1793,6 @@ EditorFileDialog::EditorFileDialog() {
item_vb->add_child(file_box);
dir_access = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- access = ACCESS_RESOURCES;
_update_drives();
connect("confirmed", callable_mp(this, &EditorFileDialog::_action_pressed));
@@ -1808,7 +1805,6 @@ EditorFileDialog::EditorFileDialog() {
filter->connect("item_selected", callable_mp(this, &EditorFileDialog::_filter_selected));
confirm_save = memnew(ConfirmationDialog);
- //confirm_save->set_as_top_level(true);
add_child(confirm_save);
confirm_save->connect("confirmed", callable_mp(this, &EditorFileDialog::_save_confirm_pressed));
@@ -1843,9 +1839,6 @@ EditorFileDialog::EditorFileDialog() {
if (register_func) {
register_func(this);
}
-
- preview_wheel_timeout = 0;
- preview_wheel_index = 0;
}
EditorFileDialog::~EditorFileDialog() {
diff --git a/editor/editor_file_dialog.h b/editor/editor_file_dialog.h
index db2a2ab09f..0460576bc5 100644
--- a/editor/editor_file_dialog.h
+++ b/editor/editor_file_dialog.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EDITORFILEDIALOG_H
-#define EDITORFILEDIALOG_H
+#ifndef EDITOR_FILE_DIALOG_H
+#define EDITOR_FILE_DIALOG_H
#include "core/io/dir_access.h"
#include "editor/plugins/editor_preview_plugins.h"
@@ -88,11 +88,11 @@ private:
LineEdit *makedirname = nullptr;
Button *makedir = nullptr;
- Access access;
+ Access access = ACCESS_RESOURCES;
VBoxContainer *vbox = nullptr;
- FileMode mode;
- bool can_create_dir;
+ FileMode mode = FILE_MODE_SAVE_FILE;
+ bool can_create_dir = false;
LineEdit *dir = nullptr;
Button *dir_prev = nullptr;
@@ -130,15 +130,15 @@ private:
ItemList *recent = nullptr;
Vector<String> local_history;
- int local_history_pos;
+ int local_history_pos = 0;
void _push_history();
Vector<String> filters;
bool previews_enabled = true;
bool preview_waiting = false;
- int preview_wheel_index;
- float preview_wheel_timeout;
+ int preview_wheel_index = 0;
+ float preview_wheel_timeout = 0.0f;
static bool default_show_hidden_files;
static DisplayMode default_display_mode;
@@ -257,4 +257,4 @@ VARIANT_ENUM_CAST(EditorFileDialog::FileMode);
VARIANT_ENUM_CAST(EditorFileDialog::Access);
VARIANT_ENUM_CAST(EditorFileDialog::DisplayMode);
-#endif // EDITORFILEDIALOG_H
+#endif // EDITOR_FILE_DIALOG_H
diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp
index 548f05217e..76c7023b46 100644
--- a/editor/editor_folding.cpp
+++ b/editor/editor_folding.cpp
@@ -48,7 +48,7 @@ Vector<String> EditorFolding::_get_unfolds(const Object *p_object) {
return sections;
}
-void EditorFolding::save_resource_folding(const RES &p_resource, const String &p_path) {
+void EditorFolding::save_resource_folding(const Ref<Resource> &p_resource, const String &p_path) {
Ref<ConfigFile> config;
config.instantiate();
Vector<String> unfolds = _get_unfolds(p_resource.ptr());
@@ -68,7 +68,7 @@ void EditorFolding::_set_unfolds(Object *p_object, const Vector<String> &p_unfol
}
}
-void EditorFolding::load_resource_folding(RES p_resource, const String &p_path) {
+void EditorFolding::load_resource_folding(Ref<Resource> p_resource, const String &p_path) {
Ref<ConfigFile> config;
config.instantiate();
@@ -87,7 +87,7 @@ void EditorFolding::load_resource_folding(RES p_resource, const String &p_path)
_set_unfolds(p_resource.ptr(), unfolds);
}
-void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array &nodes_folded, Set<RES> &resources) {
+void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array &nodes_folded, Set<Ref<Resource>> &resources) {
if (p_root != p_node) {
if (!p_node->get_owner()) {
return; //not owned, bye
@@ -112,7 +112,7 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p
for (const PropertyInfo &E : plist) {
if (E.usage & PROPERTY_USAGE_EDITOR) {
if (E.type == Variant::OBJECT) {
- RES res = p_node->get(E.name);
+ Ref<Resource> res = p_node->get(E.name);
if (res.is_valid() && !resources.has(res) && !res->get_path().is_empty() && !res->get_path().is_resource_file()) {
Vector<String> res_unfolds = _get_unfolds(res.ptr());
resource_folds.push_back(res->get_path());
@@ -140,7 +140,7 @@ void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path
config.instantiate();
Array unfolds, res_unfolds;
- Set<RES> resources;
+ Set<Ref<Resource>> resources;
Array nodes_folded;
_fill_folds(p_scene, p_scene, unfolds, res_unfolds, nodes_folded, resources);
@@ -193,9 +193,9 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
for (int i = 0; i < res_unfolds.size(); i += 2) {
String path2 = res_unfolds[i];
- RES res;
+ Ref<Resource> res;
if (ResourceCache::has(path2)) {
- res = RES(ResourceCache::get(path2));
+ res = Ref<Resource>(ResourceCache::get(path2));
}
if (res.is_null()) {
continue;
@@ -220,7 +220,7 @@ bool EditorFolding::has_folding_data(const String &p_path) {
return FileAccess::exists(file);
}
-void EditorFolding::_do_object_unfolds(Object *p_object, Set<RES> &resources) {
+void EditorFolding::_do_object_unfolds(Object *p_object, Set<Ref<Resource>> &resources) {
List<PropertyInfo> plist;
p_object->get_property_list(&plist);
String group_base;
@@ -261,7 +261,7 @@ void EditorFolding::_do_object_unfolds(Object *p_object, Set<RES> &resources) {
}
if (E.type == Variant::OBJECT) {
- RES res = p_object->get(E.name);
+ Ref<Resource> res = p_object->get(E.name);
if (res.is_valid() && !resources.has(res) && !res->get_path().is_empty() && !res->get_path().is_resource_file()) {
resources.insert(res);
_do_object_unfolds(res.ptr(), resources);
@@ -275,7 +275,7 @@ void EditorFolding::_do_object_unfolds(Object *p_object, Set<RES> &resources) {
}
}
-void EditorFolding::_do_node_unfolds(Node *p_root, Node *p_node, Set<RES> &resources) {
+void EditorFolding::_do_node_unfolds(Node *p_root, Node *p_node, Set<Ref<Resource>> &resources) {
if (p_root != p_node) {
if (!p_node->get_owner()) {
return; //not owned, bye
@@ -293,7 +293,7 @@ void EditorFolding::_do_node_unfolds(Node *p_root, Node *p_node, Set<RES> &resou
}
void EditorFolding::unfold_scene(Node *p_scene) {
- Set<RES> resources;
+ Set<Ref<Resource>> resources;
_do_node_unfolds(p_scene, p_scene, resources);
}
diff --git a/editor/editor_folding.h b/editor/editor_folding.h
index 442d710d71..86f4643ed8 100644
--- a/editor/editor_folding.h
+++ b/editor/editor_folding.h
@@ -37,14 +37,14 @@ class EditorFolding {
Vector<String> _get_unfolds(const Object *p_object);
void _set_unfolds(Object *p_object, const Vector<String> &p_unfolds);
- void _fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array &nodes_folded, Set<RES> &resources);
+ void _fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array &nodes_folded, Set<Ref<Resource>> &resources);
- void _do_object_unfolds(Object *p_object, Set<RES> &resources);
- void _do_node_unfolds(Node *p_root, Node *p_node, Set<RES> &resources);
+ void _do_object_unfolds(Object *p_object, Set<Ref<Resource>> &resources);
+ void _do_node_unfolds(Node *p_root, Node *p_node, Set<Ref<Resource>> &resources);
public:
- void save_resource_folding(const RES &p_resource, const String &p_path);
- void load_resource_folding(RES p_resource, const String &p_path);
+ void save_resource_folding(const Ref<Resource> &p_resource, const String &p_path);
+ void load_resource_folding(Ref<Resource> p_resource, const String &p_path);
void save_scene_folding(const Node *p_scene, const String &p_path);
void load_scene_folding(Node *p_scene, const String &p_path);
diff --git a/editor/editor_help.h b/editor/editor_help.h
index 054fd84af6..e289f91414 100644
--- a/editor/editor_help.h
+++ b/editor/editor_help.h
@@ -56,7 +56,7 @@ class FindBar : public HBoxContainer {
RichTextLabel *rich_text_label = nullptr;
- int results_count;
+ int results_count = 0;
void _hide_bar();
@@ -112,7 +112,7 @@ class EditorHelp : public VBoxContainer {
Map<String, int> constant_line;
Map<String, int> enum_line;
Map<String, Map<String, int>> enum_values_line;
- int description_line;
+ int description_line = 0;
RichTextLabel *class_desc = nullptr;
HSplitContainer *h_split = nullptr;
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 5d47b87fbf..076e5e3731 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -2456,8 +2456,6 @@ void EditorInspector::update_tree() {
_parse_added_editors(main_vbox, ped);
}
- bool in_script_variables = false;
-
// Get the lists of editors for properties.
for (List<PropertyInfo>::Element *E_property = plist.front(); E_property; E_property = E_property->next()) {
PropertyInfo &p = E_property->get();
@@ -2549,9 +2547,6 @@ void EditorInspector::update_tree() {
if (category->icon.is_null() && has_theme_icon(base_type, SNAME("EditorIcons"))) {
category->icon = get_theme_icon(base_type, SNAME("EditorIcons"));
}
- in_script_variables = true;
- } else {
- in_script_variables = false;
}
if (category->icon.is_null()) {
if (!type.is_empty()) { // Can happen for built-in scripts.
@@ -2687,9 +2682,9 @@ void EditorInspector::update_tree() {
}
}
- // Don't localize properties in Script Variables category.
+ // Don't localize script variables.
EditorPropertyNameProcessor::Style name_style = property_name_style;
- if (in_script_variables && name_style == EditorPropertyNameProcessor::STYLE_LOCALIZED) {
+ if ((p.usage & PROPERTY_USAGE_SCRIPT_VARIABLE) && name_style == EditorPropertyNameProcessor::STYLE_LOCALIZED) {
name_style = EditorPropertyNameProcessor::STYLE_CAPITALIZED;
}
const String property_label_string = EditorPropertyNameProcessor::get_singleton()->process_name(name_override, name_style) + feature_tag;
@@ -2745,9 +2740,15 @@ void EditorInspector::update_tree() {
String label;
String tooltip;
+ // Don't localize groups for script variables.
+ EditorPropertyNameProcessor::Style section_name_style = property_name_style;
+ if ((p.usage & PROPERTY_USAGE_SCRIPT_VARIABLE) && section_name_style == EditorPropertyNameProcessor::STYLE_LOCALIZED) {
+ section_name_style = EditorPropertyNameProcessor::STYLE_CAPITALIZED;
+ }
+
// Only process group label if this is not the group or subgroup.
if ((i == 0 && component == group) || (i == 1 && component == subgroup)) {
- if (property_name_style == EditorPropertyNameProcessor::STYLE_LOCALIZED) {
+ if (section_name_style == EditorPropertyNameProcessor::STYLE_LOCALIZED) {
label = TTRGET(component);
tooltip = component;
} else {
@@ -2755,8 +2756,8 @@ void EditorInspector::update_tree() {
tooltip = TTRGET(component);
}
} else {
- label = EditorPropertyNameProcessor::get_singleton()->process_name(component, property_name_style);
- tooltip = EditorPropertyNameProcessor::get_singleton()->process_name(component, EditorPropertyNameProcessor::get_tooltip_style(property_name_style));
+ label = EditorPropertyNameProcessor::get_singleton()->process_name(component, section_name_style);
+ tooltip = EditorPropertyNameProcessor::get_singleton()->process_name(component, EditorPropertyNameProcessor::get_tooltip_style(section_name_style));
}
Color c = sscolor;
@@ -3471,7 +3472,7 @@ void EditorInspector::_object_id_selected(const String &p_path, ObjectID p_id) {
emit_signal(SNAME("object_id_selected"), p_id);
}
-void EditorInspector::_resource_selected(const String &p_path, RES p_resource) {
+void EditorInspector::_resource_selected(const String &p_path, Ref<Resource> p_resource) {
emit_signal(SNAME("resource_selected"), p_resource, p_path);
}
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index c5bcbe0725..75536a5a24 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -490,7 +490,7 @@ class EditorInspector : public ScrollContainer {
void _property_checked(const String &p_path, bool p_checked);
void _property_pinned(const String &p_path, bool p_pinned);
- void _resource_selected(const String &p_path, RES p_resource);
+ void _resource_selected(const String &p_path, Ref<Resource> p_resource);
void _property_selected(const String &p_path, int p_focusable);
void _object_id_selected(const String &p_path, ObjectID p_id);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 113f01caae..7577927c94 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -31,7 +31,6 @@
#include "editor_node.h"
#include "core/config/project_settings.h"
-#include "core/extension/native_extension_manager.h"
#include "core/input/input.h"
#include "core/io/config_file.h"
#include "core/io/file_access.h"
@@ -1178,7 +1177,7 @@ Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_d
Error err;
- RES res;
+ Ref<Resource> res;
if (ResourceLoader::exists(p_resource, "")) {
res = ResourceLoader::load(p_resource, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
} else if (textfile_extensions.has(p_resource.get_extension())) {
@@ -1420,7 +1419,7 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) {
ERR_FAIL_COND_MSG(err != OK, "Cannot save config file to '" + path + "'.");
}
-bool EditorNode::_find_and_save_resource(RES p_res, Map<RES, bool> &processed, int32_t flags) {
+bool EditorNode::_find_and_save_resource(Ref<Resource> p_res, Map<Ref<Resource>, bool> &processed, int32_t flags) {
if (p_res.is_null()) {
return false;
}
@@ -1446,7 +1445,7 @@ bool EditorNode::_find_and_save_resource(RES p_res, Map<RES, bool> &processed, i
}
}
-bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool> &processed, int32_t flags) {
+bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<Ref<Resource>, bool> &processed, int32_t flags) {
bool ret_changed = false;
List<PropertyInfo> pi;
obj->get_property_list(&pi);
@@ -1457,7 +1456,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
switch (E.type) {
case Variant::OBJECT: {
- RES res = obj->get(E.name);
+ Ref<Resource> res = obj->get(E.name);
if (_find_and_save_resource(res, processed, flags)) {
ret_changed = true;
@@ -1469,7 +1468,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
int len = varray.size();
for (int i = 0; i < len; i++) {
const Variant &v = varray.get(i);
- RES res = v;
+ Ref<Resource> res = v;
if (_find_and_save_resource(res, processed, flags)) {
ret_changed = true;
}
@@ -1482,7 +1481,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
d.get_key_list(&keys);
for (const Variant &F : keys) {
Variant v = d[F];
- RES res = v;
+ Ref<Resource> res = v;
if (_find_and_save_resource(res, processed, flags)) {
ret_changed = true;
}
@@ -1496,7 +1495,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
return ret_changed;
}
-void EditorNode::_save_edited_subresources(Node *scene, Map<RES, bool> &processed, int32_t flags) {
+void EditorNode::_save_edited_subresources(Node *scene, Map<Ref<Resource>, bool> &processed, int32_t flags) {
_find_and_save_edited_subresources(scene, processed, flags);
for (int i = 0; i < scene->get_child_count(); i++) {
@@ -1637,7 +1636,7 @@ static bool _find_edited_resources(const Ref<Resource> &p_resource, Set<Ref<Reso
for (const PropertyInfo &E : plist) {
if (E.type == Variant::OBJECT && E.usage & PROPERTY_USAGE_STORAGE && !(E.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT)) {
- RES res = p_resource->get(E.name);
+ Ref<Resource> res = p_resource->get(E.name);
if (res.is_null()) {
continue;
}
@@ -2043,7 +2042,7 @@ bool EditorNode::item_has_editor(Object *p_object) {
return editor_data.get_subeditors(p_object).size() > 0;
}
-void EditorNode::edit_item_resource(RES p_resource) {
+void EditorNode::edit_item_resource(Ref<Resource> p_resource) {
edit_item(p_resource.ptr());
}
@@ -2128,7 +2127,7 @@ void EditorNode::_save_default_environment() {
Ref<Environment> fallback = get_tree()->get_root()->get_world_3d()->get_fallback_environment();
if (fallback.is_valid() && fallback->get_path().is_resource_file()) {
- Map<RES, bool> processed;
+ Map<Ref<Resource>, bool> processed;
_find_and_save_edited_subresources(fallback.ptr(), processed, 0);
save_resource_in_path(fallback, fallback->get_path());
}
@@ -2166,7 +2165,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
ObjectID current = editor_history.get_current();
Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr;
- RES res = Object::cast_to<Resource>(current_obj);
+ Ref<Resource> res = Object::cast_to<Resource>(current_obj);
if (p_skip_foreign && res.is_valid()) {
if (res->get_path().find("::") > -1 && res->get_path().get_slice("::", 0) != editor_data.get_scene_path(get_current_tab())) {
// Trying to edit resource that belongs to another scene; abort.
@@ -3762,7 +3761,7 @@ void EditorNode::open_request(const String &p_path) {
load_scene(p_path); // As it will be opened in separate tab.
}
-void EditorNode::edit_foreign_resource(RES p_resource) {
+void EditorNode::edit_foreign_resource(Ref<Resource> p_resource) {
load_scene(p_resource->get_path().get_slice("::", 0));
InspectorDock::get_singleton()->call_deferred("edit_resource", p_resource);
}
@@ -3942,12 +3941,9 @@ void EditorNode::register_editor_types() {
GDREGISTER_CLASS(EditorScenePostImport);
GDREGISTER_CLASS(EditorCommandPalette);
GDREGISTER_CLASS(EditorDebuggerPlugin);
-
- NativeExtensionManager::get_singleton()->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_EDITOR);
}
void EditorNode::unregister_editor_types() {
- NativeExtensionManager::get_singleton()->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_EDITOR);
_init_callbacks.clear();
if (EditorPaths::get_singleton()) {
EditorPaths::free();
@@ -4128,7 +4124,10 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p
// We've reached a native class, use its icon.
String base_type;
script->get_language()->get_global_class_name(script->get_path(), &base_type);
- return gui_base->get_theme_icon(base_type, "EditorIcons");
+ if (gui_base->has_theme_icon(base_type, "EditorIcons")) {
+ return gui_base->get_theme_icon(base_type, "EditorIcons");
+ }
+ return gui_base->get_theme_icon(p_fallback, "EditorIcons");
}
script = base_script;
class_name = EditorNode::get_editor_data().script_class_get_name(script->get_path());
@@ -5696,7 +5695,7 @@ void EditorNode::_rendering_driver_selected(int p_which) {
_update_rendering_driver_color();
}
-void EditorNode::_resource_saved(RES p_resource, const String &p_path) {
+void EditorNode::_resource_saved(Ref<Resource> p_resource, const String &p_path) {
if (EditorFileSystem::get_singleton()) {
EditorFileSystem::get_singleton()->update_file(p_path);
}
@@ -5704,7 +5703,7 @@ void EditorNode::_resource_saved(RES p_resource, const String &p_path) {
singleton->editor_folding.save_resource_folding(p_resource, p_path);
}
-void EditorNode::_resource_loaded(RES p_resource, const String &p_path) {
+void EditorNode::_resource_loaded(Ref<Resource> p_resource, const String &p_path) {
singleton->editor_folding.load_resource_folding(p_resource, p_path);
}
@@ -5902,11 +5901,10 @@ EditorNode::EditorNode() {
// Only if no touchscreen ui hint, disable emulation just in case.
id->set_emulate_touch_from_mouse(false);
}
- DisplayServer::get_singleton()->cursor_set_custom_image(RES());
+ DisplayServer::get_singleton()->cursor_set_custom_image(Ref<Resource>());
}
singleton = this;
- last_checked_version = 0;
TranslationServer::get_singleton()->set_enabled(false);
// Load settings.
@@ -6260,8 +6258,6 @@ EditorNode::EditorNode() {
dock_vb->add_child(dock_float);
dock_select_popup->reset_size();
- dock_select_rect_over_idx = -1;
- dock_popup_selected_idx = -1;
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
dock_slot[i]->set_custom_minimum_size(Size2(170, 0) * EDSCALE);
@@ -6808,7 +6804,6 @@ EditorNode::EditorNode() {
// Define corresponding default layout.
const String docks_section = "docks";
- overridden_default_layout = -1;
default_layout.instantiate();
// Dock numbers are based on DockSlot enum value + 1.
default_layout->set_value(docks_section, "dock_3", "Scene,Import");
@@ -6887,8 +6882,6 @@ EditorNode::EditorNode() {
Button *output_button = add_bottom_panel_item(TTR("Output"), log);
log->set_tool_button(output_button);
- old_split_ofs = 0;
-
center_split->connect("resized", callable_mp(this, &EditorNode::_vp_resized));
native_shader_source_visualizer = memnew(EditorNativeShaderSourceVisualizer);
@@ -7154,7 +7147,6 @@ EditorNode::EditorNode() {
}
update_spinner_step_msec = OS::get_singleton()->get_ticks_msec();
update_spinner_step_frame = Engine::get_singleton()->get_frames_drawn();
- update_spinner_step = 0;
editor_plugin_screen = nullptr;
editor_plugins_over = memnew(EditorPluginList);
@@ -7188,9 +7180,6 @@ EditorNode::EditorNode() {
open_imported->connect("custom_action", callable_mp(this, &EditorNode::_inherit_imported));
gui_base->add_child(open_imported);
- saved_version = 1;
- _last_instantiated_scene = nullptr;
-
quick_open = memnew(EditorQuickOpen);
gui_base->add_child(quick_open);
quick_open->connect("quick_open", callable_mp(this, &EditorNode::_quick_opened));
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 82118b8b70..bcbb4d734a 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -283,7 +283,7 @@ private:
ConfirmationDialog *video_restart_dialog = nullptr;
- int rendering_driver_current;
+ int rendering_driver_current = 0;
String rendering_driver_request;
// Split containers.
@@ -305,12 +305,12 @@ private:
PopupMenu *scene_tabs_context_menu = nullptr;
Panel *tab_preview_panel = nullptr;
TextureRect *tab_preview = nullptr;
- int tab_closing_idx;
+ int tab_closing_idx = 0;
bool exiting = false;
bool dimmed = false;
- int old_split_ofs;
+ int old_split_ofs = 0;
VSplitContainer *top_split = nullptr;
HBoxContainer *bottom_hb = nullptr;
Control *vp_base = nullptr;
@@ -363,7 +363,7 @@ private:
EditorAbout *about = nullptr;
AcceptDialog *warning = nullptr;
- int overridden_default_layout;
+ int overridden_default_layout = -1;
Ref<ConfigFile> default_layout;
PopupMenu *editor_layouts = nullptr;
EditorLayoutsDialog *layout_dialog = nullptr;
@@ -412,8 +412,8 @@ private:
TabContainer *dock_slot[DOCK_SLOT_MAX];
Timer *dock_drag_timer = nullptr;
bool docks_visible = true;
- int dock_popup_selected_idx;
- int dock_select_rect_over_idx;
+ int dock_popup_selected_idx = -1;
+ int dock_select_rect_over_idx = -1;
HBoxContainer *tabbar_container = nullptr;
Button *distraction_free = nullptr;
@@ -446,24 +446,24 @@ private:
bool unsaved_cache = true;
bool waiting_for_first_scan = true;
- int current_menu_option;
+ int current_menu_option = 0;
SubViewport *scene_root = nullptr; // Root of the scene being edited.
Object *current = nullptr;
Ref<Resource> saving_resource;
- uint64_t update_spinner_step_msec;
- uint64_t update_spinner_step_frame;
- int update_spinner_step;
+ uint64_t update_spinner_step_msec = 0;
+ uint64_t update_spinner_step_frame = 0;
+ int update_spinner_step = 0;
String _tmp_import_path;
String external_file;
String open_navigate;
String run_custom_filename;
- uint64_t saved_version;
- uint64_t last_checked_version;
+ uint64_t saved_version = 1;
+ uint64_t last_checked_version = 0;
DynamicFontImportSettings *fontdata_import_settings = nullptr;
SceneImportSettings *scene_import_settings = nullptr;
@@ -503,8 +503,8 @@ private:
static void _file_access_close_error_notify(const String &p_str);
static void _print_handler(void *p_this, const String &p_string, bool p_error);
- static void _resource_saved(RES p_resource, const String &p_path);
- static void _resource_loaded(RES p_resource, const String &p_path);
+ static void _resource_saved(Ref<Resource> p_resource, const String &p_path);
+ static void _resource_loaded(Ref<Resource> p_resource, const String &p_path);
void _build_icon_type_cache();
@@ -593,9 +593,9 @@ private:
void _remove_edited_scene(bool p_change_tab = true);
void _remove_scene(int index, bool p_change_tab = true);
- bool _find_and_save_resource(RES p_res, Map<RES, bool> &processed, int32_t flags);
- bool _find_and_save_edited_subresources(Object *obj, Map<RES, bool> &processed, int32_t flags);
- void _save_edited_subresources(Node *scene, Map<RES, bool> &processed, int32_t flags);
+ bool _find_and_save_resource(Ref<Resource> p_res, Map<Ref<Resource>, bool> &processed, int32_t flags);
+ bool _find_and_save_edited_subresources(Object *obj, Map<Ref<Resource>, bool> &processed, int32_t flags);
+ void _save_edited_subresources(Node *scene, Map<Ref<Resource>, bool> &processed, int32_t flags);
void _mark_unsaved_scenes();
void _find_node_types(Node *p_node, int &count_2d, int &count_3d);
@@ -755,14 +755,14 @@ public:
void push_item(Object *p_object, const String &p_property = "", bool p_inspector_only = false);
void edit_item(Object *p_object);
- void edit_item_resource(RES p_resource);
+ void edit_item_resource(Ref<Resource> p_resource);
bool item_has_editor(Object *p_object);
void hide_top_editors();
void select_editor_by_name(const String &p_name);
void open_request(const String &p_path);
- void edit_foreign_resource(RES p_resource);
+ void edit_foreign_resource(Ref<Resource> p_resource);
bool is_changing_scene() const;
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 581a807e27..9541033fe8 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -2974,13 +2974,13 @@ void EditorPropertyResource::_set_read_only(bool p_read_only) {
resource_picker->set_editable(!p_read_only);
};
-void EditorPropertyResource::_resource_selected(const RES &p_resource, bool p_edit) {
+void EditorPropertyResource::_resource_selected(const Ref<Resource> &p_resource, bool p_edit) {
if (p_resource->is_built_in() && !p_resource->get_path().is_empty()) {
String parent = p_resource->get_path().get_slice("::", 0);
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions);
- if (extensions.find(parent.get_extension()) && (!EditorNode::get_singleton()->get_edited_scene() || EditorNode::get_singleton()->get_edited_scene()->get_scene_file_path() == parent)) {
+ if (extensions.find(parent.get_extension()) && (!EditorNode::get_singleton()->get_edited_scene() || EditorNode::get_singleton()->get_edited_scene()->get_scene_file_path() != parent)) {
// If the resource belongs to another scene, edit it in that scene instead.
EditorNode::get_singleton()->call_deferred("edit_foreign_resource", p_resource);
return;
@@ -2996,7 +2996,7 @@ void EditorPropertyResource::_resource_selected(const RES &p_resource, bool p_ed
}
}
-void EditorPropertyResource::_resource_changed(const RES &p_resource) {
+void EditorPropertyResource::_resource_changed(const Ref<Resource> &p_resource) {
// Make visual script the correct type.
Ref<Script> s = p_resource;
if (get_edited_object() && s.is_valid()) {
@@ -3009,14 +3009,14 @@ void EditorPropertyResource::_resource_changed(const RES &p_resource) {
Resource *r = Object::cast_to<Resource>(get_edited_object());
if (r && r->get_path().is_resource_file()) {
EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on resources saved as a file.\nResource needs to belong to a scene."));
- emit_changed(get_edited_property(), RES());
+ emit_changed(get_edited_property(), Ref<Resource>());
update_property();
return;
}
if (r && !r->is_local_to_scene()) {
EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on this resource because it's not set as local to scene.\nPlease switch on the 'local to scene' property on it (and all resources containing it up to a node)."));
- emit_changed(get_edited_property(), RES());
+ emit_changed(get_edited_property(), Ref<Resource>());
update_property();
return;
}
@@ -3051,7 +3051,7 @@ void EditorPropertyResource::_sub_inspector_property_keyed(const String &p_prope
emit_signalp(SNAME("property_keyed_with_value"), argp, 3);
}
-void EditorPropertyResource::_sub_inspector_resource_selected(const RES &p_resource, const String &p_property) {
+void EditorPropertyResource::_sub_inspector_resource_selected(const Ref<Resource> &p_resource, const String &p_property) {
emit_signal(SNAME("resource_selected"), String(get_edited_property()) + ":" + p_property, p_resource);
}
@@ -3060,7 +3060,7 @@ void EditorPropertyResource::_sub_inspector_object_id_selected(int p_id) {
}
void EditorPropertyResource::_open_editor_pressed() {
- RES res = get_edited_object()->get(get_edited_property());
+ Ref<Resource> res = get_edited_object()->get(get_edited_property());
if (res.is_valid()) {
// May clear the editor so do it deferred.
EditorNode::get_singleton()->call_deferred(SNAME("edit_item_resource"), res);
@@ -3072,7 +3072,7 @@ void EditorPropertyResource::_fold_other_editors(Object *p_self) {
return;
}
- RES res = get_edited_object()->get(get_edited_property());
+ Ref<Resource> res = get_edited_object()->get(get_edited_property());
if (!res.is_valid()) {
return;
}
@@ -3218,7 +3218,7 @@ void EditorPropertyResource::setup(Object *p_object, const String &p_path, const
}
void EditorPropertyResource::update_property() {
- RES res = get_edited_object()->get(get_edited_property());
+ Ref<Resource> res = get_edited_object()->get(get_edited_property());
if (use_sub_inspector) {
if (res.is_valid() != resource_picker->is_toggle_mode()) {
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index 1f40a7fe7b..ebac984bbd 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -724,13 +724,13 @@ class EditorPropertyResource : public EditorProperty {
bool updating_theme = false;
bool opened_editor = false;
- void _resource_selected(const RES &p_resource, bool p_edit);
- void _resource_changed(const RES &p_resource);
+ void _resource_selected(const Ref<Resource> &p_resource, bool p_edit);
+ void _resource_changed(const Ref<Resource> &p_resource);
void _viewport_selected(const NodePath &p_path);
void _sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool p_advance);
- void _sub_inspector_resource_selected(const RES &p_resource, const String &p_property);
+ void _sub_inspector_resource_selected(const Ref<Resource> &p_resource, const String &p_property);
void _sub_inspector_object_id_selected(int p_id);
void _open_editor_pressed();
diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp
index ffbe50285c..85f5ed848c 100644
--- a/editor/editor_properties_array_dict.cpp
+++ b/editor/editor_properties_array_dict.cpp
@@ -455,7 +455,7 @@ void EditorPropertyArray::drop_data_fw(const Point2 &p_point, const Variant &p_d
for (int i = 0; i < files.size(); i++) {
String file = files[i];
- RES res = ResourceLoader::load(file);
+ Ref<Resource> res = ResourceLoader::load(file);
if (res.is_valid()) {
array.call("push_back", res);
}
diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp
index 3c68a715c3..3158c03dcc 100644
--- a/editor/editor_resource_picker.cpp
+++ b/editor/editor_resource_picker.cpp
@@ -50,7 +50,7 @@ void EditorResourcePicker::_update_resource() {
preview_rect->set_texture(Ref<Texture2D>());
assign_button->set_custom_minimum_size(Size2(1, 1));
- if (edited_resource == RES()) {
+ if (edited_resource == Ref<Resource>()) {
assign_button->set_icon(Ref<Texture2D>());
assign_button->set_text(TTR("[empty]"));
assign_button->set_tooltip("");
@@ -117,7 +117,7 @@ void EditorResourcePicker::_resource_selected() {
}
void EditorResourcePicker::_file_selected(const String &p_path) {
- RES loaded_resource = ResourceLoader::load(p_path);
+ Ref<Resource> loaded_resource = ResourceLoader::load(p_path);
ERR_FAIL_COND_MSG(loaded_resource.is_null(), "Cannot load resource from path '" + p_path + "'.");
if (!base_type.is_empty()) {
@@ -184,7 +184,7 @@ void EditorResourcePicker::_update_menu_items() {
}
// Add options to copy/paste resource.
- RES cb = EditorSettings::get_singleton()->get_resource_clipboard();
+ Ref<Resource> cb = EditorSettings::get_singleton()->get_resource_clipboard();
bool paste_valid = false;
if (cb.is_valid()) {
if (base_type.is_empty()) {
@@ -278,7 +278,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
} break;
case OBJ_MENU_CLEAR: {
- edited_resource = RES();
+ edited_resource = Ref<Resource>();
emit_signal(SNAME("resource_changed"), edited_resource);
_update_resource();
} break;
@@ -391,7 +391,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
EditorNode::get_editor_data().instantiate_object_properties(obj);
- edited_resource = RES(resp);
+ edited_resource = Ref<Resource>(resp);
emit_signal(SNAME("resource_changed"), edited_resource);
_update_resource();
} break;
@@ -809,9 +809,9 @@ Vector<String> EditorResourcePicker::get_allowed_types() const {
return types;
}
-void EditorResourcePicker::set_edited_resource(RES p_resource) {
+void EditorResourcePicker::set_edited_resource(Ref<Resource> p_resource) {
if (!p_resource.is_valid()) {
- edited_resource = RES();
+ edited_resource = Ref<Resource>();
_update_resource();
return;
}
@@ -837,7 +837,7 @@ void EditorResourcePicker::set_edited_resource(RES p_resource) {
_update_resource();
}
-RES EditorResourcePicker::get_edited_resource() {
+Ref<Resource> EditorResourcePicker::get_edited_resource() {
return edited_resource;
}
diff --git a/editor/editor_resource_picker.h b/editor/editor_resource_picker.h
index cd7e507984..e63280e3b6 100644
--- a/editor/editor_resource_picker.h
+++ b/editor/editor_resource_picker.h
@@ -45,7 +45,7 @@ class EditorResourcePicker : public HBoxContainer {
static HashMap<StringName, List<StringName>> allowed_types_cache;
String base_type;
- RES edited_resource;
+ Ref<Resource> edited_resource;
bool editable = true;
bool dropping = false;
@@ -113,8 +113,8 @@ public:
String get_base_type() const;
Vector<String> get_allowed_types() const;
- void set_edited_resource(RES p_resource);
- RES get_edited_resource();
+ void set_edited_resource(Ref<Resource> p_resource);
+ Ref<Resource> get_edited_resource();
void set_toggle_mode(bool p_enable);
bool is_toggle_mode() const;
diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp
index 8541918e88..6d5b20e591 100644
--- a/editor/editor_resource_preview.cpp
+++ b/editor/editor_resource_preview.cpp
@@ -48,7 +48,7 @@ bool EditorResourcePreviewGenerator::handles(const String &p_type) const {
ERR_FAIL_V_MSG(false, "EditorResourcePreviewGenerator::_handles needs to be overridden.");
}
-Ref<Texture2D> EditorResourcePreviewGenerator::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorResourcePreviewGenerator::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Texture2D> preview;
if (GDVIRTUAL_CALL(_generate, p_from, p_size, preview)) {
return preview;
@@ -62,7 +62,7 @@ Ref<Texture2D> EditorResourcePreviewGenerator::generate_from_path(const String &
return preview;
}
- RES res = ResourceLoader::load(p_path);
+ Ref<Resource> res = ResourceLoader::load(p_path);
if (!res.is_valid()) {
return res;
}
diff --git a/editor/editor_resource_preview.h b/editor/editor_resource_preview.h
index 938902a6ad..769340c36f 100644
--- a/editor/editor_resource_preview.h
+++ b/editor/editor_resource_preview.h
@@ -44,14 +44,14 @@ protected:
static void _bind_methods();
GDVIRTUAL1RC(bool, _handles, String)
- GDVIRTUAL2RC(Ref<Texture2D>, _generate, RES, Vector2i)
+ GDVIRTUAL2RC(Ref<Texture2D>, _generate, Ref<Resource>, Vector2i)
GDVIRTUAL2RC(Ref<Texture2D>, _generate_from_path, String, Vector2i)
GDVIRTUAL0RC(bool, _generate_small_preview_automatically)
GDVIRTUAL0RC(bool, _can_generate_small_preview)
public:
virtual bool handles(const String &p_type) const;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const;
virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size) const;
virtual bool generate_small_preview_automatically() const;
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index 32d28cd3a7..ec8130e862 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -656,10 +656,7 @@ void EditorSpinSlider::_ensure_input_popup() {
}
EditorSpinSlider::EditorSpinSlider() {
- grabbing_spinner_dist_cache = 0;
- pre_grab_value = 0;
set_focus_mode(FOCUS_ALL);
- updown_offset = -1;
grabber = memnew(TextureRect);
add_child(grabber);
grabber->hide();
@@ -668,5 +665,4 @@ EditorSpinSlider::EditorSpinSlider() {
grabber->connect("mouse_entered", callable_mp(this, &EditorSpinSlider::_grabber_mouse_entered));
grabber->connect("mouse_exited", callable_mp(this, &EditorSpinSlider::_grabber_mouse_exited));
grabber->connect("gui_input", callable_mp(this, &EditorSpinSlider::_grabber_gui_input));
- grabber_range = 1;
}
diff --git a/editor/editor_spin_slider.h b/editor/editor_spin_slider.h
index fc9f6b8722..f0adf5b7a1 100644
--- a/editor/editor_spin_slider.h
+++ b/editor/editor_spin_slider.h
@@ -40,41 +40,42 @@ class EditorSpinSlider : public Range {
String label;
String suffix;
- int updown_offset;
+ int updown_offset = -1;
bool hover_updown = false;
bool mouse_hover = false;
TextureRect *grabber = nullptr;
- int grabber_range;
+ int grabber_range = 1;
bool mouse_over_spin = false;
bool mouse_over_grabber = false;
bool mousewheel_over_grabber = false;
bool grabbing_grabber = false;
- int grabbing_from;
- float grabbing_ratio;
+ int grabbing_from = 0;
+ float grabbing_ratio = 0.0f;
bool grabbing_spinner_attempt = false;
bool grabbing_spinner = false;
bool read_only = false;
- float grabbing_spinner_dist_cache;
+ float grabbing_spinner_dist_cache = 0.0f;
Vector2 grabbing_spinner_mouse_pos;
- double pre_grab_value;
+ double pre_grab_value = 0.0;
Popup *value_input_popup = nullptr;
LineEdit *value_input = nullptr;
bool value_input_just_closed = false;
bool value_input_dirty = false;
+ bool hide_slider = false;
+ bool flat = false;
+
void _grabber_gui_input(const Ref<InputEvent> &p_event);
void _value_input_closed();
void _value_input_submitted(const String &);
void _value_focus_exited();
void _value_input_gui_input(const Ref<InputEvent> &p_event);
- bool hide_slider = false;
- bool flat = false;
void _evaluate_input_text();
diff --git a/editor/fileserver/editor_file_server.cpp b/editor/fileserver/editor_file_server.cpp
index 46fb767c00..0a59ecf1b3 100644
--- a/editor/fileserver/editor_file_server.cpp
+++ b/editor/fileserver/editor_file_server.cpp
@@ -311,9 +311,6 @@ void EditorFileServer::stop() {
EditorFileServer::EditorFileServer() {
server.instantiate();
- quit = false;
- active = false;
- cmd = CMD_NONE;
thread.start(_thread_start, this);
EDITOR_DEF("filesystem/file_server/port", 6010);
diff --git a/editor/fileserver/editor_file_server.h b/editor/fileserver/editor_file_server.h
index ccebd1465d..7e771db55f 100644
--- a/editor/fileserver/editor_file_server.h
+++ b/editor/fileserver/editor_file_server.h
@@ -63,12 +63,12 @@ class EditorFileServer : public Object {
Mutex wait_mutex;
Thread thread;
static void _thread_start(void *);
- bool quit;
- Command cmd;
+ bool quit = false;
+ Command cmd = CMD_NONE;
String password;
- int port;
- bool active;
+ int port = 0;
+ bool active = false;
public:
void start();
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 33c6ce9622..41356c1d56 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -2025,6 +2025,16 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
}
} break;
+ case FILE_COPY_UID: {
+ if (!p_selected.is_empty()) {
+ ResourceUID::ID uid = ResourceLoader::get_resource_uid(p_selected[0]);
+ if (uid != ResourceUID::INVALID_ID) {
+ String uid_string = ResourceUID::get_singleton()->id_to_text(uid);
+ DisplayServer::get_singleton()->clipboard_set(uid_string);
+ }
+ }
+ } break;
+
case FILE_NEW_RESOURCE: {
new_resource_dialog->popup_create(true);
} break;
@@ -2070,7 +2080,7 @@ void FileSystemDock::_resource_created() {
}
EditorNode::get_singleton()->push_item(r);
- EditorNode::get_singleton()->save_resource_as(RES(r), fpath);
+ EditorNode::get_singleton()->save_resource_as(Ref<Resource>(r), fpath);
}
void FileSystemDock::_search_changed(const String &p_text, const Control *p_from) {
@@ -2550,6 +2560,9 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str
if (p_paths.size() == 1) {
p_popup->add_icon_shortcut(get_theme_icon(SNAME("ActionCopy"), SNAME("EditorIcons")), ED_GET_SHORTCUT("filesystem_dock/copy_path"), FILE_COPY_PATH);
+ if (ResourceLoader::get_resource_uid(p_paths[0]) != ResourceUID::INVALID_ID) {
+ p_popup->add_icon_shortcut(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_GET_SHORTCUT("filesystem_dock/copy_uid"), FILE_COPY_UID);
+ }
if (p_paths[0] != "res://") {
p_popup->add_icon_shortcut(get_theme_icon(SNAME("Rename"), SNAME("EditorIcons")), ED_GET_SHORTCUT("filesystem_dock/rename"), FILE_RENAME);
p_popup->add_icon_shortcut(get_theme_icon(SNAME("Duplicate"), SNAME("EditorIcons")), ED_GET_SHORTCUT("filesystem_dock/duplicate"), FILE_DUPLICATE);
@@ -2771,6 +2784,8 @@ void FileSystemDock::_tree_gui_input(Ref<InputEvent> p_event) {
_tree_rmb_option(FILE_DUPLICATE);
} else if (ED_IS_SHORTCUT("filesystem_dock/copy_path", p_event)) {
_tree_rmb_option(FILE_COPY_PATH);
+ } else if (ED_IS_SHORTCUT("filesystem_dock/copy_uid", p_event)) {
+ _tree_rmb_option(FILE_COPY_UID);
} else if (ED_IS_SHORTCUT("filesystem_dock/delete", p_event)) {
_tree_rmb_option(FILE_REMOVE);
} else if (ED_IS_SHORTCUT("filesystem_dock/rename", p_event)) {
@@ -2999,6 +3014,7 @@ FileSystemDock::FileSystemDock() {
// `KeyModifierMask::CMD | Key::C` conflicts with other editor shortcuts.
ED_SHORTCUT("filesystem_dock/copy_path", TTR("Copy Path"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::C);
+ ED_SHORTCUT("filesystem_dock/copy_uid", TTR("Copy UID"));
ED_SHORTCUT("filesystem_dock/duplicate", TTR("Duplicate..."), KeyModifierMask::CMD | Key::D);
ED_SHORTCUT("filesystem_dock/delete", TTR("Delete"), Key::KEY_DELETE);
ED_SHORTCUT("filesystem_dock/rename", TTR("Rename..."), Key::F2);
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index 15fade2d95..736651c17c 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -94,6 +94,7 @@ private:
FILE_NEW_SCENE,
FILE_SHOW_IN_EXPLORER,
FILE_COPY_PATH,
+ FILE_COPY_UID,
FILE_NEW_RESOURCE,
FILE_NEW_TEXTFILE,
FOLDER_EXPAND_ALL,
diff --git a/editor/icons/ExternalLink.svg b/editor/icons/ExternalLink.svg
index 7fd78ae009..94148b2798 100644
--- a/editor/icons/ExternalLink.svg
+++ b/editor/icons/ExternalLink.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><clipPath id="a"><path d="m0 0h16v16h-16z"/></clipPath><g clip-path="url(#a)" fill="#e0e0e0"><path d="m-1940-64.061 5.5-5.5-2.44-2.439h7v7l-2.439-2.439-5.5 5.5z" transform="translate(1944.939 73)"/><path d="m12 15h-8a3.079 3.079 0 0 1 -3-3v-8a3.04 3.04 0 0 1 3-3h2a1 1 0 0 1 0 2h-2a1.04 1.04 0 0 0 -1 1v8a1.083 1.083 0 0 0 1 1h8a1.068 1.068 0 0 0 1-1v-2a1 1 0 0 1 2 0v2a3.063 3.063 0 0 1 -3 3z"/></g></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><g fill="#e0e0e0"><path d="m-1940-64.061 5.5-5.5-2.44-2.439h7v7l-2.439-2.439-5.5 5.5z" transform="translate(1944.939 73)"/><path d="m12 15h-8a3.079 3.079 0 0 1 -3-3v-8a3.04 3.04 0 0 1 3-3h2a1 1 0 0 1 0 2h-2a1.04 1.04 0 0 0 -1 1v8a1.083 1.083 0 0 0 1 1h8a1.068 1.068 0 0 0 1-1v-2a1 1 0 0 1 2 0v2a3.063 3.063 0 0 1 -3 3z"/></g></svg>
diff --git a/editor/icons/RandomNumberGenerator.svg b/editor/icons/RandomNumberGenerator.svg
new file mode 100644
index 0000000000..214a7452ed
--- /dev/null
+++ b/editor/icons/RandomNumberGenerator.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8.0000004 0c-7.63857653 0-8.0000004.36172395-8.0000004 8.0066027 0 7.6431663.32714821 7.9720723 7.9277171 7.9929163 3.4504629.00951 5.0807119-.12114 5.9272279-.475116 1.794714-.750503 2.145055-1.974798 2.145055-7.5178003 0-7.64487875-.361425-8.0066027-7.9999996-8.0066027zm-4.0341882 2.0158259c1.7899451 0 2.786201 2.0256492 1.6859585 3.4255356-.8444948 1.0744791-2.3331923 1.1725336-3.2879122.2170288-1.3527384-1.3538547-.3466043-3.6425644 1.6019537-3.6425644zm4.0869355 3.7383699c1.7899399 0 2.7862023 2.0236959 1.6859586 3.4235804-.8444989 1.0745018-2.3331926 1.1744878-3.2879123.218984-1.3527384-1.3538549-.3466055-3.6425644 1.6019537-3.6425644zm4.0615383 3.9690852c1.09547.036419 2.143101.848375 2.143101 2.113587 0 1.788519-2.569649 2.876024-3.713797 1.571993-.9034489-1.029694-.9772793-1.902694-.23834-2.842882.476145-.6058151 1.151756-.8645864 1.809036-.842698z" fill="#fff" stroke-width=".256504"/></svg>
diff --git a/editor/import/collada.cpp b/editor/import/collada.cpp
index af91ced570..e68c5e9a22 100644
--- a/editor/import/collada.cpp
+++ b/editor/import/collada.cpp
@@ -105,15 +105,15 @@ Transform3D Collada::fix_transform(const Transform3D &p_transform) {
static Transform3D _read_transform_from_array(const Vector<float> &array, int ofs = 0) {
Transform3D tr;
// i wonder why collada matrices are transposed, given that's opposed to opengl..
- tr.basis.elements[0][0] = array[0 + ofs];
- tr.basis.elements[0][1] = array[1 + ofs];
- tr.basis.elements[0][2] = array[2 + ofs];
- tr.basis.elements[1][0] = array[4 + ofs];
- tr.basis.elements[1][1] = array[5 + ofs];
- tr.basis.elements[1][2] = array[6 + ofs];
- tr.basis.elements[2][0] = array[8 + ofs];
- tr.basis.elements[2][1] = array[9 + ofs];
- tr.basis.elements[2][2] = array[10 + ofs];
+ tr.basis.rows[0][0] = array[0 + ofs];
+ tr.basis.rows[0][1] = array[1 + ofs];
+ tr.basis.rows[0][2] = array[2 + ofs];
+ tr.basis.rows[1][0] = array[4 + ofs];
+ tr.basis.rows[1][1] = array[5 + ofs];
+ tr.basis.rows[1][2] = array[6 + ofs];
+ tr.basis.rows[2][0] = array[8 + ofs];
+ tr.basis.rows[2][1] = array[9 + ofs];
+ tr.basis.rows[2][2] = array[10 + ofs];
tr.origin.x = array[3 + ofs];
tr.origin.y = array[7 + ofs];
tr.origin.z = array[11 + ofs];
@@ -210,15 +210,15 @@ Vector<float> Collada::AnimationTrack::get_value_at_time(float p_time) const {
ret.resize(16);
Transform3D tr;
// i wonder why collada matrices are transposed, given that's opposed to opengl..
- ret.write[0] = interp.basis.elements[0][0];
- ret.write[1] = interp.basis.elements[0][1];
- ret.write[2] = interp.basis.elements[0][2];
- ret.write[4] = interp.basis.elements[1][0];
- ret.write[5] = interp.basis.elements[1][1];
- ret.write[6] = interp.basis.elements[1][2];
- ret.write[8] = interp.basis.elements[2][0];
- ret.write[9] = interp.basis.elements[2][1];
- ret.write[10] = interp.basis.elements[2][2];
+ ret.write[0] = interp.basis.rows[0][0];
+ ret.write[1] = interp.basis.rows[0][1];
+ ret.write[2] = interp.basis.rows[0][2];
+ ret.write[4] = interp.basis.rows[1][0];
+ ret.write[5] = interp.basis.rows[1][1];
+ ret.write[6] = interp.basis.rows[1][2];
+ ret.write[8] = interp.basis.rows[2][0];
+ ret.write[9] = interp.basis.rows[2][1];
+ ret.write[10] = interp.basis.rows[2][2];
ret.write[3] = interp.origin.x;
ret.write[7] = interp.origin.y;
ret.write[11] = interp.origin.z;
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index bdb0c3c493..34079d0a4b 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -181,7 +181,7 @@ Variant EditorScenePostImportPlugin::get_internal_option_update_view_required(In
return ret;
}
-void EditorScenePostImportPlugin::internal_process(InternalImportCategory p_category, Node *p_base_scene, Node *p_node, RES p_resource, const Dictionary &p_options) {
+void EditorScenePostImportPlugin::internal_process(InternalImportCategory p_category, Node *p_base_scene, Node *p_node, Ref<Resource> p_resource, const Dictionary &p_options) {
current_options_dict = &p_options;
GDVIRTUAL_CALL(_internal_process, p_category, p_base_scene, p_node, p_resource);
current_options_dict = nullptr;
@@ -736,7 +736,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
{
ObjectID node_id = p_node->get_instance_id();
for (int i = 0; i < post_importer_plugins.size(); i++) {
- post_importer_plugins.write[i]->internal_process(EditorScenePostImportPlugin::INTERNAL_IMPORT_CATEGORY_NODE, p_root, p_node, RES(), node_settings);
+ post_importer_plugins.write[i]->internal_process(EditorScenePostImportPlugin::INTERNAL_IMPORT_CATEGORY_NODE, p_root, p_node, Ref<Resource>(), node_settings);
if (ObjectDB::get_instance(node_id) == nullptr) { //may have been erased, so do not continue
break;
}
@@ -746,7 +746,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
if (Object::cast_to<ImporterMeshInstance3D>(p_node)) {
ObjectID node_id = p_node->get_instance_id();
for (int i = 0; i < post_importer_plugins.size(); i++) {
- post_importer_plugins.write[i]->internal_process(EditorScenePostImportPlugin::INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE, p_root, p_node, RES(), node_settings);
+ post_importer_plugins.write[i]->internal_process(EditorScenePostImportPlugin::INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE, p_root, p_node, Ref<Resource>(), node_settings);
if (ObjectDB::get_instance(node_id) == nullptr) { //may have been erased, so do not continue
break;
}
@@ -953,7 +953,7 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
}
for (int i = 0; i < post_importer_plugins.size(); i++) {
- post_importer_plugins.write[i]->internal_process(EditorScenePostImportPlugin::INTERNAL_IMPORT_CATEGORY_ANIMATION_NODE, p_root, p_node, RES(), node_settings);
+ post_importer_plugins.write[i]->internal_process(EditorScenePostImportPlugin::INTERNAL_IMPORT_CATEGORY_ANIMATION_NODE, p_root, p_node, Ref<Resource>(), node_settings);
}
bool use_optimizer = node_settings["optimizer/enabled"];
diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h
index 368f68ae8f..ac72a8f39d 100644
--- a/editor/import/resource_importer_scene.h
+++ b/editor/import/resource_importer_scene.h
@@ -119,7 +119,7 @@ protected:
GDVIRTUAL1(_get_internal_import_options, int)
GDVIRTUAL3RC(Variant, _get_internal_option_visibility, int, bool, String)
GDVIRTUAL2RC(Variant, _get_internal_option_update_view_required, int, String)
- GDVIRTUAL4(_internal_process, int, Node *, Node *, RES)
+ GDVIRTUAL4(_internal_process, int, Node *, Node *, Ref<Resource>)
GDVIRTUAL1(_get_import_options, String)
GDVIRTUAL3RC(Variant, _get_option_visibility, String, bool, String)
GDVIRTUAL1(_pre_process, Node *)
@@ -136,7 +136,7 @@ public:
virtual Variant get_internal_option_visibility(InternalImportCategory p_category, bool p_for_animation, const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual Variant get_internal_option_update_view_required(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const;
- virtual void internal_process(InternalImportCategory p_category, Node *p_base_scene, Node *p_node, RES p_resource, const Dictionary &p_options);
+ virtual void internal_process(InternalImportCategory p_category, Node *p_base_scene, Node *p_node, Ref<Resource> p_resource, const Dictionary &p_options);
virtual void get_import_options(const String &p_path, List<ResourceImporter::ImportOption> *r_options);
virtual Variant get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option, const Map<StringName, Variant> &p_options) const;
diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp
index b08622b910..8866794505 100644
--- a/editor/import/scene_import_settings.cpp
+++ b/editor/import/scene_import_settings.cpp
@@ -558,6 +558,8 @@ void SceneImportSettings::open_settings(const String &p_path, bool p_for_animati
node_map.clear();
defaults.clear();
+ mesh_preview->hide();
+
selected_id = "";
selected_type = "";
diff --git a/editor/import/scene_import_settings.h b/editor/import/scene_import_settings.h
index 55cfba3275..ec24a8a5a5 100644
--- a/editor/import/scene_import_settings.h
+++ b/editor/import/scene_import_settings.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SCENEIMPORTSETTINGS_H
-#define SCENEIMPORTSETTINGS_H
+#ifndef SCENE_IMPORT_SETTINGS_H
+#define SCENE_IMPORT_SETTINGS_H
#include "editor/import/resource_importer_scene.h"
#include "scene/3d/camera_3d.h"
@@ -86,9 +86,9 @@ class SceneImportSettings : public ConfirmationDialog {
Ref<StandardMaterial3D> collider_mat;
- float cam_rot_x;
- float cam_rot_y;
- float cam_zoom;
+ float cam_rot_x = 0.0f;
+ float cam_rot_y = 0.0f;
+ float cam_zoom = 0.0f;
void _update_scene();
@@ -176,7 +176,7 @@ class SceneImportSettings : public ConfirmationDialog {
void _menu_callback(int p_id);
void _save_dir_callback(const String &p_path);
- int current_action;
+ int current_action = 0;
Vector<TreeItem *> save_path_items;
@@ -205,4 +205,4 @@ public:
~SceneImportSettings();
};
-#endif // SCENEIMPORTSETTINGS_H
+#endif // SCENE_IMPORT_SETTINGS_H
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index f0fe48f4fc..a62d1af477 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -117,8 +117,8 @@ void InspectorDock::_menu_option_confirm(int p_option, bool p_confirmed) {
}
Variant v = current->get(E->get().name);
- REF ref = v;
- RES res = ref;
+ Ref<RefCounted> ref = v;
+ Ref<Resource> res = ref;
if (v.is_ref_counted() && ref.is_valid() && res.is_valid()) {
// Valid resource which would be duplicated if action is confirmed.
resource_propnames.append(E->get().name);
@@ -149,7 +149,7 @@ void InspectorDock::_menu_option_confirm(int p_option, bool p_confirmed) {
if (current) {
List<PropertyInfo> props;
current->get_property_list(&props);
- Map<RES, RES> duplicates;
+ Map<Ref<Resource>, Ref<Resource>> duplicates;
for (const PropertyInfo &prop_info : props) {
if (!(prop_info.usage & PROPERTY_USAGE_STORAGE)) {
continue;
@@ -157,9 +157,9 @@ void InspectorDock::_menu_option_confirm(int p_option, bool p_confirmed) {
Variant v = current->get(prop_info.name);
if (v.is_ref_counted()) {
- REF ref = v;
+ Ref<RefCounted> ref = v;
if (ref.is_valid()) {
- RES res = ref;
+ Ref<Resource> res = ref;
if (res.is_valid()) {
if (!duplicates.has(res)) {
duplicates[res] = res->duplicate();
@@ -231,7 +231,7 @@ void InspectorDock::_load_resource(const String &p_type) {
}
void InspectorDock::_resource_file_selected(String p_file) {
- RES res;
+ Ref<Resource> res;
if (ResourceLoader::exists(p_file, "")) {
res = ResourceLoader::load(p_file);
} else {
@@ -255,7 +255,7 @@ void InspectorDock::_save_resource(bool save_as) {
ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj));
- RES current_res = RES(Object::cast_to<Resource>(current_obj));
+ Ref<Resource> current_res = Ref<Resource>(Object::cast_to<Resource>(current_obj));
if (save_as) {
EditorNode::get_singleton()->save_resource_as(current_res);
@@ -270,7 +270,7 @@ void InspectorDock::_unref_resource() {
ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj));
- RES current_res = RES(Object::cast_to<Resource>(current_obj));
+ Ref<Resource> current_res = Ref<Resource>(Object::cast_to<Resource>(current_obj));
current_res->set_path("");
EditorNode::get_singleton()->edit_current();
}
@@ -281,20 +281,20 @@ void InspectorDock::_copy_resource() {
ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj));
- RES current_res = RES(Object::cast_to<Resource>(current_obj));
+ Ref<Resource> current_res = Ref<Resource>(Object::cast_to<Resource>(current_obj));
EditorSettings::get_singleton()->set_resource_clipboard(current_res);
}
void InspectorDock::_paste_resource() {
- RES r = EditorSettings::get_singleton()->get_resource_clipboard();
+ Ref<Resource> r = EditorSettings::get_singleton()->get_resource_clipboard();
if (r.is_valid()) {
EditorNode::get_singleton()->push_item(EditorSettings::get_singleton()->get_resource_clipboard().ptr(), String());
}
}
void InspectorDock::_prepare_resource_extra_popup() {
- RES r = EditorSettings::get_singleton()->get_resource_clipboard();
+ Ref<Resource> r = EditorSettings::get_singleton()->get_resource_clipboard();
PopupMenu *popup = resource_extra_button->get_popup();
popup->set_item_disabled(popup->get_item_index(RESOURCE_EDIT_CLIPBOARD), r.is_null());
}
@@ -370,12 +370,12 @@ void InspectorDock::_resource_created() {
EditorNode::get_singleton()->push_item(r);
}
-void InspectorDock::_resource_selected(const RES &p_res, const String &p_property) {
+void InspectorDock::_resource_selected(const Ref<Resource> &p_res, const String &p_property) {
if (p_res.is_null()) {
return;
}
- RES r = p_res;
+ Ref<Resource> r = p_res;
EditorNode::get_singleton()->push_item(r.operator->(), p_property);
}
diff --git a/editor/inspector_dock.h b/editor/inspector_dock.h
index 86733c992d..1f2d8afb7d 100644
--- a/editor/inspector_dock.h
+++ b/editor/inspector_dock.h
@@ -118,7 +118,7 @@ class InspectorDock : public VBoxContainer {
void _warning_pressed();
void _resource_created();
- void _resource_selected(const RES &p_res, const String &p_property);
+ void _resource_selected(const Ref<Resource> &p_res, const String &p_property);
void _edit_forward();
void _edit_back();
void _menu_collapseall();
diff --git a/editor/plugin_config_dialog.h b/editor/plugin_config_dialog.h
index 76fec636f3..5c6043da12 100644
--- a/editor/plugin_config_dialog.h
+++ b/editor/plugin_config_dialog.h
@@ -54,7 +54,7 @@ class PluginConfigDialog : public ConfirmationDialog {
TextureRect *subfolder_validation = nullptr;
TextureRect *script_validation = nullptr;
- bool _edit_mode;
+ bool _edit_mode = false;
void _clear_fields();
void _on_confirmed();
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index 22e0a3dabb..ad6d8e6379 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -703,10 +703,8 @@ AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_edge_point(c
}
AbstractPolygon2DEditor::AbstractPolygon2DEditor(bool p_wip_destructive) {
- canvas_item_editor = nullptr;
undo_redo = EditorNode::get_undo_redo();
- wip_active = false;
edited_point = PosVertex();
wip_destructive = p_wip_destructive;
@@ -736,8 +734,6 @@ AbstractPolygon2DEditor::AbstractPolygon2DEditor(bool p_wip_destructive) {
create_resource = memnew(ConfirmationDialog);
add_child(create_resource);
create_resource->get_ok_button()->set_text(TTR("Create"));
-
- mode = MODE_EDIT;
}
void AbstractPolygon2DEditorPlugin::edit(Object *p_object) {
diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h
index b0483cbb62..696fd7b637 100644
--- a/editor/plugins/abstract_polygon_2d_editor.h
+++ b/editor/plugins/abstract_polygon_2d_editor.h
@@ -80,10 +80,10 @@ class AbstractPolygon2DEditor : public HBoxContainer {
Vector<Vector2> pre_move_edit;
Vector<Vector2> wip;
- bool wip_active;
- bool wip_destructive;
+ bool wip_active = false;
+ bool wip_destructive = false;
- bool _polygon_editing_enabled;
+ bool _polygon_editing_enabled = false;
CanvasItemEditor *canvas_item_editor = nullptr;
Panel *panel = nullptr;
@@ -97,7 +97,7 @@ protected:
MODE_CONT,
};
- int mode;
+ int mode = MODE_EDIT;
UndoRedo *undo_redo = nullptr;
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index 94882b3464..ae4482155c 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -594,7 +594,6 @@ AnimationNodeBlendSpace1DEditor *AnimationNodeBlendSpace1DEditor::singleton = nu
AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
singleton = this;
- updating = false;
HBoxContainer *top_hb = memnew(HBoxContainer);
add_child(top_hb);
@@ -745,9 +744,5 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
open_file->connect("file_selected", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_file_opened));
undo_redo = EditorNode::get_undo_redo();
- selected_point = -1;
- dragging_selected = false;
- dragging_selected_attempt = false;
-
set_custom_minimum_size(Size2(0, 150 * EDSCALE));
}
diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h
index 816c2555ca..2f7dee65fc 100644
--- a/editor/plugins/animation_blend_space_1d_editor.h
+++ b/editor/plugins/animation_blend_space_1d_editor.h
@@ -65,14 +65,14 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
SpinBox *edit_value = nullptr;
Button *open_editor = nullptr;
- int selected_point;
+ int selected_point = -1;
Control *blend_space_draw = nullptr;
PanelContainer *error_panel = nullptr;
Label *error_label = nullptr;
- bool updating;
+ bool updating = false;
UndoRedo *undo_redo = nullptr;
@@ -90,11 +90,11 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
PopupMenu *menu = nullptr;
PopupMenu *animations_menu = nullptr;
Vector<String> animations_to_add;
- float add_point_pos;
+ float add_point_pos = 0.0f;
Vector<real_t> points;
- bool dragging_selected_attempt;
- bool dragging_selected;
+ bool dragging_selected_attempt = false;
+ bool dragging_selected = false;
Vector2 drag_from;
Vector2 drag_ofs;
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 8397772bf8..920fe347ca 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -42,6 +42,8 @@
#include "scene/animation/animation_player.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
+#include "scene/gui/tree.h"
+#include "scene/main/viewport.h"
#include "scene/main/window.h"
bool AnimationNodeStateMachineEditor::can_edit(const Ref<AnimationNode> &p_node) {
@@ -55,7 +57,10 @@ void AnimationNodeStateMachineEditor::edit(const Ref<AnimationNode> &p_node) {
if (state_machine.is_valid()) {
selected_transition_from = StringName();
selected_transition_to = StringName();
+ selected_transition_index = -1;
+ selected_multi_transition = TransitionLine();
selected_node = StringName();
+ selected_nodes.clear();
_update_mode();
_update_graph();
}
@@ -69,71 +74,39 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
Ref<InputEventKey> k = p_event;
if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_keycode() == Key::KEY_DELETE && !k->is_echo()) {
- if (selected_node != StringName() || selected_transition_to != StringName() || selected_transition_from != StringName()) {
+ if (selected_node != StringName() || !selected_nodes.is_empty() || selected_transition_to != StringName() || selected_transition_from != StringName()) {
_erase_selected();
accept_event();
}
}
- Ref<InputEventMouseButton> mb = p_event;
-
- //Add new node
- if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (tool_create->is_pressed() && mb->get_button_index() == MouseButton::LEFT))) {
- menu->clear();
- animations_menu->clear();
- animations_to_add.clear();
- List<StringName> classes;
- classes.sort_custom<StringName::AlphCompare>();
-
- ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
- menu->add_submenu_item(TTR("Add Animation"), "animations");
-
- AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree();
- ERR_FAIL_COND(!gp);
- if (gp && gp->has_node(gp->get_animation_player())) {
- AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
- if (ap) {
- List<StringName> names;
- ap->get_animation_list(&names);
- for (const StringName &E : names) {
- animations_menu->add_icon_item(get_theme_icon(SNAME("Animation"), SNAME("EditorIcons")), E);
- animations_to_add.push_back(E);
- }
- }
- }
+ // Group selected nodes on a state machine
+ if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->is_ctrl_pressed() && !k->is_shift_pressed() && k->get_keycode() == Key::G && !k->is_echo()) {
+ _group_selected_nodes();
+ }
- for (const StringName &E : classes) {
- String name = String(E).replace_first("AnimationNode", "");
- if (name == "Animation") {
- continue; // nope
- }
- int idx = menu->get_item_count();
- menu->add_item(vformat(TTR("Add %s"), name), idx);
- menu->set_item_metadata(idx, E);
- }
- Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
+ // Ungroup state machine
+ if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->is_ctrl_pressed() && k->is_shift_pressed() && k->get_keycode() == Key::G && !k->is_echo()) {
+ _ungroup_selected_nodes();
+ }
- if (clipb.is_valid()) {
- menu->add_separator();
- menu->add_item(TTR("Paste"), MENU_PASTE);
- }
- menu->add_separator();
- menu->add_item(TTR("Load..."), MENU_LOAD_FILE);
+ Ref<InputEventMouseButton> mb = p_event;
- menu->set_position(state_machine_draw->get_screen_position() + mb->get_position());
- menu->reset_size();
- menu->popup();
- add_node_pos = mb->get_position() / EDSCALE + state_machine->get_graph_offset();
+ // Add new node
+ if (mb.is_valid() && mb->is_pressed() && !box_selecting && !connecting && ((tool_select->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) || (tool_create->is_pressed() && mb->get_button_index() == MouseButton::LEFT))) {
+ connecting_from = StringName();
+ _open_menu(mb->get_position());
}
- // select node or push a field inside
- if (mb.is_valid() && !mb->is_shift_pressed() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
+ // Select node or push a field inside
+ if (mb.is_valid() && !mb->is_shift_pressed() && !mb->is_ctrl_pressed() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
selected_transition_from = StringName();
selected_transition_to = StringName();
+ selected_transition_index = -1;
+ selected_multi_transition = TransitionLine();
selected_node = StringName();
for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order
-
if (node_rects[i].play.has_point(mb->get_position())) { //edit name
if (play_mode->get_selected() == 1 || !playback->is_playing()) {
//start
@@ -146,8 +119,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
return;
}
- if (node_rects[i].name.has_point(mb->get_position())) { //edit name
-
+ if (node_rects[i].name.has_point(mb->get_position()) && state_machine->can_edit_node(node_rects[i].node_name)) { // edit name
Ref<StyleBox> line_sb = get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"));
Rect2 edit_rect = node_rects[i].name;
@@ -173,6 +145,12 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
if (node_rects[i].node.has_point(mb->get_position())) { //select node since nothing else was selected
selected_node = node_rects[i].node_name;
+ if (!selected_nodes.has(selected_node)) {
+ selected_nodes.clear();
+ }
+
+ selected_nodes.insert(selected_node);
+
Ref<AnimationNode> anode = state_machine->get_node(selected_node);
EditorNode::get_singleton()->push_item(anode.ptr(), "", true);
state_machine_draw->update();
@@ -209,23 +187,53 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
if (closest >= 0) {
selected_transition_from = transition_lines[closest].from_node;
selected_transition_to = transition_lines[closest].to_node;
+ selected_transition_index = closest;
Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(closest);
EditorNode::get_singleton()->push_item(tr.ptr(), "", true);
+
+ if (!transition_lines[closest].multi_transitions.is_empty()) {
+ selected_transition_index = -1;
+ selected_multi_transition = transition_lines[closest];
+
+ Ref<EditorAnimationMultiTransitionEdit> multi;
+ multi.instantiate();
+ multi->add_transition(selected_transition_from, selected_transition_to, tr);
+
+ for (int i = 0; i < transition_lines[closest].multi_transitions.size(); i++) {
+ int index = transition_lines[closest].multi_transitions[i].transition_index;
+
+ Ref<AnimationNodeStateMachineTransition> transition = state_machine->get_transition(index);
+ StringName from = transition_lines[closest].multi_transitions[i].from_node;
+ StringName to = transition_lines[closest].multi_transitions[i].to_node;
+
+ multi->add_transition(from, to, transition);
+ }
+ EditorNode::get_singleton()->push_item(multi.ptr(), "", true);
+ }
}
state_machine_draw->update();
_update_mode();
}
- //end moving node
+ // End moving node
if (mb.is_valid() && dragging_selected_attempt && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
if (dragging_selected) {
Ref<AnimationNode> an = state_machine->get_node(selected_node);
updating = true;
+
undo_redo->create_action(TTR("Move Node"));
- undo_redo->add_do_method(state_machine.ptr(), "set_node_position", selected_node, state_machine->get_node_position(selected_node) + drag_ofs / EDSCALE);
- undo_redo->add_undo_method(state_machine.ptr(), "set_node_position", selected_node, state_machine->get_node_position(selected_node));
+
+ for (int i = 0; i < node_rects.size(); i++) {
+ if (!selected_nodes.has(node_rects[i].node_name)) {
+ continue;
+ }
+
+ undo_redo->add_do_method(state_machine.ptr(), "set_node_position", node_rects[i].node_name, state_machine->get_node_position(node_rects[i].node_name) + drag_ofs / EDSCALE);
+ undo_redo->add_undo_method(state_machine.ptr(), "set_node_position", node_rects[i].node_name, state_machine->get_node_position(node_rects[i].node_name));
+ }
+
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
@@ -239,7 +247,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
state_machine_draw->update();
}
- //connect nodes
+ // Connect nodes
if (mb.is_valid() && ((tool_select->is_pressed() && mb->is_shift_pressed()) || tool_connect->is_pressed()) && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) {
for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order
if (node_rects[i].node.has_point(mb->get_position())) { //select node since nothing else was selected
@@ -252,47 +260,63 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
}
}
- //end connecting nodes
+ // End connecting nodes
if (mb.is_valid() && connecting && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
if (connecting_to_node != StringName()) {
- if (state_machine->has_transition(connecting_from, connecting_to_node)) {
- EditorNode::get_singleton()->show_warning(TTR("Transition exists!"));
+ Ref<AnimationNode> node = state_machine->get_node(connecting_to_node);
+ Ref<AnimationNodeStateMachine> anodesm = node;
+ Ref<AnimationNodeEndState> end_node = node;
+ if (state_machine->has_transition(connecting_from, connecting_to_node) && state_machine->can_edit_node(connecting_to_node) && !anodesm.is_valid()) {
+ EditorNode::get_singleton()->show_warning(TTR("Transition exists!"));
+ connecting = false;
} else {
- Ref<AnimationNodeStateMachineTransition> tr;
- tr.instantiate();
- tr->set_switch_mode(AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected()));
-
- updating = true;
- undo_redo->create_action(TTR("Add Transition"));
- undo_redo->add_do_method(state_machine.ptr(), "add_transition", connecting_from, connecting_to_node, tr);
- undo_redo->add_undo_method(state_machine.ptr(), "remove_transition", connecting_from, connecting_to_node);
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
- undo_redo->commit_action();
- updating = false;
-
- selected_transition_from = connecting_from;
- selected_transition_to = connecting_to_node;
-
- EditorNode::get_singleton()->push_item(tr.ptr(), "", true);
- _update_mode();
+ if (anodesm.is_valid() || end_node.is_valid()) {
+ _open_connect_menu(mb->get_position());
+ } else {
+ _add_transition();
+ }
}
+ } else {
+ _open_menu(mb->get_position());
}
connecting_to_node = StringName();
- connecting = false;
state_machine_draw->update();
}
+ // Start box selecting
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && tool_select->is_pressed()) {
+ box_selecting = true;
+ box_selecting_from = box_selecting_to = state_machine_draw->get_local_mouse_position();
+ box_selecting_rect = Rect2(MIN(box_selecting_from.x, box_selecting_to.x),
+ MIN(box_selecting_from.y, box_selecting_to.y),
+ ABS(box_selecting_from.x - box_selecting_to.x),
+ ABS(box_selecting_from.y - box_selecting_to.y));
+
+ if (mb->is_ctrl_pressed() || mb->is_shift_pressed()) {
+ previous_selected = selected_nodes;
+ } else {
+ selected_nodes.clear();
+ previous_selected.clear();
+ }
+ }
+
+ // End box selecting
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed() && box_selecting) {
+ box_selecting = false;
+ state_machine_draw->update();
+ _update_mode();
+ }
+
Ref<InputEventMouseMotion> mm = p_event;
- //pan window
+ // Pan window
if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_MIDDLE) != MouseButton::NONE) {
h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x);
v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y);
}
- //move mouse while connecting
+ // Move mouse while connecting
if (mm.is_valid() && connecting) {
connecting_to = mm->get_position();
connecting_to_node = StringName();
@@ -306,7 +330,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
}
}
- //move mouse while moving a node
+ // Move mouse while moving a node
if (mm.is_valid() && dragging_selected_attempt) {
dragging_selected = true;
drag_ofs = mm->get_position() - drag_from;
@@ -346,6 +370,36 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
state_machine_draw->update();
}
+ // Move mouse while moving box select
+ if (mm.is_valid() && box_selecting) {
+ box_selecting_to = state_machine_draw->get_local_mouse_position();
+
+ box_selecting_rect = Rect2(MIN(box_selecting_from.x, box_selecting_to.x),
+ MIN(box_selecting_from.y, box_selecting_to.y),
+ ABS(box_selecting_from.x - box_selecting_to.x),
+ ABS(box_selecting_from.y - box_selecting_to.y));
+
+ for (int i = 0; i < node_rects.size(); i++) {
+ bool in_box = node_rects[i].node.intersects(box_selecting_rect);
+
+ if (in_box) {
+ if (previous_selected.has(node_rects[i].node_name)) {
+ selected_nodes.erase(node_rects[i].node_name);
+ } else {
+ selected_nodes.insert(node_rects[i].node_name);
+ }
+ } else {
+ if (previous_selected.has(node_rects[i].node_name)) {
+ selected_nodes.insert(node_rects[i].node_name);
+ } else {
+ selected_nodes.erase(node_rects[i].node_name);
+ }
+ }
+ }
+
+ state_machine_draw->update();
+ }
+
if (mm.is_valid()) {
state_machine_draw->grab_focus();
@@ -353,6 +407,11 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
int new_over_node_what = -1;
if (tool_select->is_pressed()) {
for (int i = node_rects.size() - 1; i >= 0; i--) { // Inverse to draw order.
+
+ if (!state_machine->can_edit_node(node_rects[i].node_name)) {
+ continue; // start/end node can't be edited
+ }
+
if (node_rects[i].node.has_point(mm->get_position())) {
new_over_node = node_rects[i].node_name;
if (node_rects[i].play.has_point(mm->get_position())) {
@@ -370,6 +429,43 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
over_node_what = new_over_node_what;
state_machine_draw->update();
}
+
+ // set tooltip for transition
+ if (tool_select->is_pressed()) {
+ int closest = -1;
+ float closest_d = 1e20;
+ for (int i = 0; i < transition_lines.size(); i++) {
+ Vector2 s[2] = {
+ transition_lines[i].from,
+ transition_lines[i].to
+ };
+ Vector2 cpoint = Geometry2D::get_closest_point_to_segment(mm->get_position(), s);
+ float d = cpoint.distance_to(mm->get_position());
+ if (d > transition_lines[i].width) {
+ continue;
+ }
+
+ if (d < closest_d) {
+ closest = i;
+ closest_d = d;
+ }
+ }
+
+ if (closest >= 0) {
+ String from = String(transition_lines[closest].from_node);
+ String to = String(transition_lines[closest].to_node);
+ String tooltip = from + " -> " + to;
+
+ for (int i = 0; i < transition_lines[closest].multi_transitions.size(); i++) {
+ from = String(transition_lines[closest].multi_transitions[i].from_node);
+ to = String(transition_lines[closest].multi_transitions[i].to_node);
+ tooltip += "\n" + from + " -> " + to;
+ }
+ state_machine_draw->set_tooltip(tooltip);
+ } else {
+ state_machine_draw->set_tooltip("");
+ }
+ }
}
Ref<InputEventPanGesture> pan_gesture = p_event;
@@ -396,6 +492,458 @@ Control::CursorShape AnimationNodeStateMachineEditor::get_cursor_shape(const Poi
return cursor_shape;
}
+void AnimationNodeStateMachineEditor::_group_selected_nodes() {
+ if (!selected_nodes.is_empty()) {
+ if (selected_nodes.size() == 1 && (selected_nodes.front()->get() == state_machine->start_node || selected_nodes.front()->get() == state_machine->end_node))
+ return;
+
+ Ref<AnimationNodeStateMachine> group_sm = memnew(AnimationNodeStateMachine);
+ Vector2 group_position;
+
+ Vector<NodeUR> nodes_ur;
+ Vector<TransitionUR> transitions_ur;
+
+ int base = 1;
+ String base_name = group_sm->get_caption();
+ String group_name = base_name;
+
+ while (state_machine->has_node(group_name) && !selected_nodes.has(group_name)) {
+ base++;
+ group_name = base_name + " " + itos(base);
+ }
+
+ updating = true;
+ undo_redo->create_action("Group");
+
+ // Move selected nodes to the new state machine
+ for (const StringName &E : selected_nodes) {
+ if (!state_machine->can_edit_node(E)) {
+ continue;
+ }
+
+ Ref<AnimationNode> node = state_machine->get_node(E);
+ Vector2 node_position = state_machine->get_node_position(E);
+ group_position += node_position;
+
+ NodeUR new_node;
+ new_node.name = E;
+ new_node.node = node;
+ new_node.position = node_position;
+
+ nodes_ur.push_back(new_node);
+ }
+
+ // Add the transitions to the new state machine
+ for (int i = 0; i < state_machine->get_transition_count(); i++) {
+ String from = state_machine->get_transition_from(i);
+ String to = state_machine->get_transition_to(i);
+
+ String local_from = from.get_slicec('/', 0);
+ String local_to = to.get_slicec('/', 0);
+
+ String old_from = from;
+ String old_to = to;
+
+ bool from_selected = false;
+ bool to_selected = false;
+
+ if (selected_nodes.has(local_from) && local_from != state_machine->start_node) {
+ from_selected = true;
+ }
+ if (selected_nodes.has(local_to) && local_to != state_machine->end_node) {
+ to_selected = true;
+ }
+ if (!from_selected && !to_selected) {
+ continue;
+ }
+
+ Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(i);
+
+ if (!from_selected) {
+ from = "../" + old_from;
+ }
+ if (!to_selected) {
+ to = "../" + old_to;
+ }
+
+ TransitionUR new_tr;
+ new_tr.new_from = from;
+ new_tr.new_to = to;
+ new_tr.old_from = old_from;
+ new_tr.old_to = old_to;
+ new_tr.transition = tr;
+
+ transitions_ur.push_back(new_tr);
+ }
+
+ for (int i = 0; i < nodes_ur.size(); i++) {
+ undo_redo->add_do_method(state_machine.ptr(), "remove_node", nodes_ur[i].name);
+ undo_redo->add_undo_method(group_sm.ptr(), "remove_node", nodes_ur[i].name);
+ }
+
+ undo_redo->add_do_method(state_machine.ptr(), "add_node", group_name, group_sm, group_position / nodes_ur.size());
+ undo_redo->add_undo_method(state_machine.ptr(), "remove_node", group_name);
+
+ for (int i = 0; i < nodes_ur.size(); i++) {
+ undo_redo->add_do_method(group_sm.ptr(), "add_node", nodes_ur[i].name, nodes_ur[i].node, nodes_ur[i].position);
+ undo_redo->add_undo_method(state_machine.ptr(), "add_node", nodes_ur[i].name, nodes_ur[i].node, nodes_ur[i].position);
+ }
+
+ for (int i = 0; i < transitions_ur.size(); i++) {
+ undo_redo->add_do_method(group_sm.ptr(), "add_transition", transitions_ur[i].new_from, transitions_ur[i].new_to, transitions_ur[i].transition);
+ undo_redo->add_undo_method(state_machine.ptr(), "add_transition", transitions_ur[i].old_from, transitions_ur[i].old_to, transitions_ur[i].transition);
+ }
+
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+ updating = false;
+
+ selected_nodes.clear();
+ selected_nodes.insert(group_name);
+ state_machine_draw->update();
+ accept_event();
+ _update_mode();
+ }
+}
+
+void AnimationNodeStateMachineEditor::_ungroup_selected_nodes() {
+ bool find = false;
+ Set<StringName> new_selected_nodes;
+
+ for (const StringName &E : selected_nodes) {
+ Ref<AnimationNodeStateMachine> group_sm = state_machine->get_node(E);
+
+ if (group_sm.is_valid()) {
+ find = true;
+
+ Vector2 group_position = state_machine->get_node_position(E);
+ StringName group_name = E;
+
+ List<AnimationNode::ChildNode> nodes;
+ group_sm->get_child_nodes(&nodes);
+
+ Vector<NodeUR> nodes_ur;
+ Vector<TransitionUR> transitions_ur;
+
+ updating = true;
+ undo_redo->create_action("Ungroup");
+
+ // Move all child nodes to current state machine
+ for (int i = 0; i < nodes.size(); i++) {
+ if (!group_sm->can_edit_node(nodes[i].name)) {
+ continue;
+ }
+
+ Vector2 node_position = group_sm->get_node_position(nodes[i].name);
+
+ NodeUR new_node;
+ new_node.name = nodes[i].name;
+ new_node.position = node_position;
+ new_node.node = nodes[i].node;
+
+ nodes_ur.push_back(new_node);
+ }
+
+ for (int i = 0; i < group_sm->get_transition_count(); i++) {
+ String from = group_sm->get_transition_from(i);
+ String to = group_sm->get_transition_to(i);
+ Ref<AnimationNodeStateMachineTransition> tr = group_sm->get_transition(i);
+
+ TransitionUR new_tr;
+ new_tr.new_from = from.replace_first("../", "");
+ new_tr.new_to = to.replace_first("../", "");
+ new_tr.old_from = from;
+ new_tr.old_to = to;
+ new_tr.transition = tr;
+
+ transitions_ur.push_back(new_tr);
+ }
+
+ for (int i = 0; i < nodes_ur.size(); i++) {
+ undo_redo->add_do_method(group_sm.ptr(), "remove_node", nodes_ur[i].name);
+ undo_redo->add_undo_method(state_machine.ptr(), "remove_node", nodes_ur[i].name);
+ }
+
+ undo_redo->add_do_method(state_machine.ptr(), "remove_node", group_name);
+ undo_redo->add_undo_method(state_machine.ptr(), "add_node", group_name, group_sm, group_position);
+
+ for (int i = 0; i < nodes_ur.size(); i++) {
+ new_selected_nodes.insert(nodes_ur[i].name);
+ undo_redo->add_do_method(state_machine.ptr(), "add_node", nodes_ur[i].name, nodes_ur[i].node, nodes_ur[i].position);
+ undo_redo->add_undo_method(group_sm.ptr(), "add_node", nodes_ur[i].name, nodes_ur[i].node, nodes_ur[i].position);
+ }
+
+ for (int i = 0; i < transitions_ur.size(); i++) {
+ if (transitions_ur[i].old_from != state_machine->start_node && transitions_ur[i].old_to != state_machine->end_node) {
+ undo_redo->add_do_method(state_machine.ptr(), "add_transition", transitions_ur[i].new_from, transitions_ur[i].new_to, transitions_ur[i].transition);
+ }
+
+ undo_redo->add_undo_method(group_sm.ptr(), "add_transition", transitions_ur[i].old_from, transitions_ur[i].old_to, transitions_ur[i].transition);
+ }
+
+ for (int i = 0; i < state_machine->get_transition_count(); i++) {
+ String from = state_machine->get_transition_from(i);
+ String to = state_machine->get_transition_to(i);
+ Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(i);
+
+ if (from == group_name || to == group_name) {
+ undo_redo->add_undo_method(state_machine.ptr(), "add_transition", from, to, tr);
+ }
+ }
+
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+ updating = false;
+ }
+ }
+
+ if (find) {
+ selected_nodes = new_selected_nodes;
+ selected_node = StringName();
+ state_machine_draw->update();
+ accept_event();
+ _update_mode();
+ }
+}
+
+void AnimationNodeStateMachineEditor::_open_menu(const Vector2 &p_position) {
+ menu->clear();
+ animations_menu->clear();
+ animations_to_add.clear();
+ List<StringName> classes;
+ classes.sort_custom<StringName::AlphCompare>();
+
+ ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
+ menu->add_submenu_item(TTR("Add Animation"), "animations");
+
+ AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree();
+ ERR_FAIL_COND(!gp);
+ if (gp && gp->has_node(gp->get_animation_player())) {
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
+ if (ap) {
+ List<StringName> names;
+ ap->get_animation_list(&names);
+ for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
+ animations_menu->add_icon_item(get_theme_icon("Animation", "EditorIcons"), E->get());
+ animations_to_add.push_back(E->get());
+ }
+ }
+ }
+
+ for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
+ String name = String(E->get()).replace_first("AnimationNode", "");
+ if (name == "Animation" || name == "StartState" || name == "EndState") {
+ continue; // nope
+ }
+ int idx = menu->get_item_count();
+ menu->add_item(vformat(TTR("Add %s"), name), idx);
+ menu->set_item_metadata(idx, E->get());
+ }
+ Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
+
+ if (clipb.is_valid()) {
+ menu->add_separator();
+ menu->add_item(TTR("Paste"), MENU_PASTE);
+ }
+ menu->add_separator();
+ menu->add_item(TTR("Load..."), MENU_LOAD_FILE);
+
+ menu->set_position(state_machine_draw->get_screen_transform().xform(p_position));
+ menu->popup();
+ add_node_pos = p_position / EDSCALE + state_machine->get_graph_offset();
+}
+
+void AnimationNodeStateMachineEditor::_open_connect_menu(const Vector2 &p_position) {
+ ERR_FAIL_COND(connecting_to_node == StringName());
+
+ Ref<AnimationNode> node = state_machine->get_node(connecting_to_node);
+ Ref<AnimationNodeStateMachine> anodesm = node;
+ Ref<AnimationNodeEndState> end_node = node;
+ ERR_FAIL_COND(!anodesm.is_valid() && !end_node.is_valid());
+
+ connect_menu->clear();
+ state_machine_menu->clear();
+ end_menu->clear();
+ nodes_to_connect.clear();
+
+ for (int i = connect_menu->get_child_count() - 1; i >= 0; i--) {
+ Node *child = connect_menu->get_child(i);
+
+ if (child->is_class("PopupMenu")) {
+ connect_menu->remove_child(child);
+ }
+ }
+
+ connect_menu->reset_size();
+ state_machine_menu->reset_size();
+ end_menu->reset_size();
+
+ if (anodesm.is_valid()) {
+ _create_submenu(connect_menu, anodesm, connecting_to_node, connecting_to_node);
+ } else {
+ Ref<AnimationNodeStateMachine> prev = state_machine;
+ _create_submenu(connect_menu, prev, connecting_to_node, connecting_to_node, true);
+ }
+
+ connect_menu->add_submenu_item(TTR("To") + " Animation", connecting_to_node);
+
+ if (state_machine_menu->get_item_count() > 0 || !end_node.is_valid()) {
+ connect_menu->add_submenu_item(TTR("To") + " StateMachine", "state_machines");
+ connect_menu->add_child(state_machine_menu);
+ }
+
+ if (end_node.is_valid()) {
+ connect_menu->add_submenu_item(TTR("To") + " End", "end_nodes");
+ connect_menu->add_child(end_menu);
+ } else {
+ state_machine_menu->add_item(connecting_to_node, nodes_to_connect.size());
+ }
+
+ nodes_to_connect.push_back(connecting_to_node);
+
+ if (nodes_to_connect.size() == 1) {
+ _add_transition();
+ return;
+ }
+
+ connect_menu->set_position(state_machine_draw->get_screen_transform().xform(p_position));
+ connect_menu->popup();
+}
+
+bool AnimationNodeStateMachineEditor::_create_submenu(PopupMenu *p_menu, Ref<AnimationNodeStateMachine> p_nodesm, const StringName &p_name, const StringName &p_path, bool from_root, Vector<Ref<AnimationNodeStateMachine>> p_parents) {
+ String prev_path;
+ Vector<Ref<AnimationNodeStateMachine>> parents = p_parents;
+
+ if (from_root) {
+ Ref<AnimationNodeStateMachine> prev = p_nodesm->get_prev_state_machine();
+
+ while (prev.is_valid()) {
+ parents.push_back(prev);
+ p_nodesm = prev;
+ prev_path += "../";
+ prev = prev->get_prev_state_machine();
+ }
+ prev_path.remove_at(prev_path.size() - 1);
+ }
+
+ List<StringName> nodes;
+ p_nodesm->get_node_list(&nodes);
+
+ PopupMenu *nodes_menu = memnew(PopupMenu);
+ nodes_menu->set_name(p_name);
+ nodes_menu->connect("id_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_connect_to));
+ p_menu->add_child(nodes_menu);
+
+ bool node_added = false;
+ for (const StringName &E : nodes) {
+ if (p_nodesm->can_edit_node(E)) {
+ Ref<AnimationNodeStateMachine> ansm = p_nodesm->get_node(E);
+
+ String path;
+ if (from_root) {
+ path = prev_path + "/" + E;
+ } else {
+ path = String(p_path) + "/" + E;
+ }
+
+ if (ansm == state_machine) {
+ end_menu->add_item(E, nodes_to_connect.size());
+ nodes_to_connect.push_back(state_machine->end_node);
+ continue;
+ }
+
+ if (ansm.is_valid()) {
+ bool found = false;
+
+ for (int i = 0; i < parents.size(); i++) {
+ if (parents[i] == ansm) {
+ path = path.replace_first("/../" + E, "");
+ found = true;
+ break;
+ }
+ }
+
+ if (!found) {
+ state_machine_menu->add_item(E, nodes_to_connect.size());
+ nodes_to_connect.push_back(path);
+ } else {
+ end_menu->add_item(E, nodes_to_connect.size());
+ nodes_to_connect.push_back(path + "/" + state_machine->end_node);
+ }
+
+ if (_create_submenu(nodes_menu, ansm, E, path, false, parents)) {
+ nodes_menu->add_submenu_item(E, E);
+ node_added = true;
+ }
+ } else {
+ nodes_menu->add_item(E, nodes_to_connect.size());
+ nodes_to_connect.push_back(path);
+ node_added = true;
+ }
+ }
+ }
+
+ return node_added;
+}
+
+void AnimationNodeStateMachineEditor::_stop_connecting() {
+ connecting = false;
+ state_machine_draw->update();
+}
+
+void AnimationNodeStateMachineEditor::_delete_selected() {
+ TreeItem *item = delete_tree->get_next_selected(nullptr);
+ while (item) {
+ if (!updating) {
+ updating = true;
+ selected_multi_transition = TransitionLine();
+ undo_redo->create_action("Transition(s) Removed");
+ }
+
+ Vector<String> path = item->get_text(0).split(" -> ");
+
+ selected_transition_from = path[0];
+ selected_transition_to = path[1];
+ _erase_selected(true);
+
+ item = delete_tree->get_next_selected(item);
+ }
+
+ if (updating) {
+ undo_redo->commit_action();
+ updating = false;
+ }
+}
+
+void AnimationNodeStateMachineEditor::_delete_all() {
+ Vector<TransitionLine> multi_transitions = selected_multi_transition.multi_transitions;
+ selected_multi_transition = TransitionLine();
+
+ updating = true;
+ undo_redo->create_action("Transition(s) Removed");
+ _erase_selected(true);
+ for (int i = 0; i < multi_transitions.size(); i++) {
+ selected_transition_from = multi_transitions[i].from_node;
+ selected_transition_to = multi_transitions[i].to_node;
+ _erase_selected(true);
+ }
+ undo_redo->commit_action();
+ updating = false;
+
+ delete_window->hide();
+}
+
+void AnimationNodeStateMachineEditor::_delete_tree_draw() {
+ TreeItem *item = delete_tree->get_next_selected(nullptr);
+ while (item) {
+ delete_window->get_cancel_button()->set_disabled(false);
+ return;
+ }
+ delete_window->get_cancel_button()->set_disabled(true);
+}
+
void AnimationNodeStateMachineEditor::_file_opened(const String &p_file) {
file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) {
@@ -456,6 +1004,8 @@ void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) {
undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
+ connecting_to_node = name;
+ _add_transition(true);
undo_redo->commit_action();
updating = false;
@@ -482,13 +1032,58 @@ void AnimationNodeStateMachineEditor::_add_animation_type(int p_index) {
undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
+ connecting_to_node = name;
+ _add_transition(true);
undo_redo->commit_action();
updating = false;
state_machine_draw->update();
}
-void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, const Vector2 &p_to, AnimationNodeStateMachineTransition::SwitchMode p_mode, bool p_enabled, bool p_selected, bool p_travel, bool p_auto_advance) {
+void AnimationNodeStateMachineEditor::_connect_to(int p_index) {
+ connecting_to_node = nodes_to_connect[p_index];
+ _add_transition();
+}
+
+void AnimationNodeStateMachineEditor::_add_transition(const bool p_nested_action) {
+ if (connecting_from != StringName() && connecting_to_node != StringName()) {
+ if (state_machine->has_transition(connecting_from, connecting_to_node)) {
+ EditorNode::get_singleton()->show_warning("Transition exists!");
+ connecting = false;
+ return;
+ }
+
+ Ref<AnimationNodeStateMachineTransition> tr;
+ tr.instantiate();
+ tr->set_switch_mode(AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected()));
+
+ if (!p_nested_action) {
+ updating = true;
+ }
+
+ undo_redo->create_action(TTR("Add Transition"));
+ undo_redo->add_do_method(state_machine.ptr(), "add_transition", connecting_from, connecting_to_node, tr);
+ undo_redo->add_undo_method(state_machine.ptr(), "remove_transition", connecting_from, connecting_to_node);
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+
+ if (!p_nested_action) {
+ updating = false;
+ }
+
+ selected_transition_from = connecting_from;
+ selected_transition_to = connecting_to_node;
+ selected_transition_index = transition_lines.size();
+
+ EditorNode::get_singleton()->push_item(tr.ptr(), "", true);
+ _update_mode();
+ }
+
+ connecting = false;
+}
+
+void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, const Vector2 &p_to, AnimationNodeStateMachineTransition::SwitchMode p_mode, bool p_enabled, bool p_selected, bool p_travel, bool p_auto_advance, bool p_multi_transitions) {
Color linecolor = get_theme_color(SNAME("font_color"), SNAME("Label"));
Color icon_color(1, 1, 1);
Color accent = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
@@ -516,17 +1111,24 @@ void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, co
linecolor = accent;
linecolor.set_hsv(1.0, linecolor.get_s(), linecolor.get_v());
}
+
state_machine_draw->draw_line(p_from, p_to, linecolor, 2);
Ref<Texture2D> icon = icons[p_mode + (p_auto_advance ? 3 : 0)];
Transform2D xf;
- xf.elements[0] = (p_to - p_from).normalized();
- xf.elements[1] = xf.elements[0].orthogonal();
- xf.elements[2] = (p_from + p_to) * 0.5 - xf.elements[1] * icon->get_height() * 0.5 - xf.elements[0] * icon->get_height() * 0.5;
+ xf.columns[0] = (p_to - p_from).normalized();
+ xf.columns[1] = xf.columns[0].orthogonal();
+ xf.columns[2] = (p_from + p_to) * 0.5 - xf.columns[1] * icon->get_height() * 0.5 - xf.columns[0] * icon->get_height() * 0.5;
state_machine_draw->draw_set_transform_matrix(xf);
- state_machine_draw->draw_texture(icon, Vector2(), icon_color);
+ if (p_multi_transitions) {
+ state_machine_draw->draw_texture(icons[0], Vector2(-icon->get_width(), 0), icon_color);
+ state_machine_draw->draw_texture(icons[0], Vector2(), icon_color);
+ state_machine_draw->draw_texture(icons[0], Vector2(icon->get_width(), 0), icon_color);
+ } else {
+ state_machine_draw->draw_texture(icon, Vector2(), icon_color);
+ }
state_machine_draw->draw_set_transform_matrix(Transform2D());
}
@@ -557,20 +1159,27 @@ void AnimationNodeStateMachineEditor::_clip_dst_line_to_rect(const Vector2 &p_fr
void AnimationNodeStateMachineEditor::_state_machine_draw() {
Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback");
- Ref<StyleBox> style = get_theme_stylebox(SNAME("state_machine_frame"), SNAME("GraphNode"));
- Ref<StyleBox> style_selected = get_theme_stylebox(SNAME("state_machine_selected_frame"), SNAME("GraphNode"));
+ Ref<StyleBoxFlat> style = get_theme_stylebox(SNAME("state_machine_frame"), SNAME("GraphNode"));
+ Ref<StyleBoxFlat> style_selected = get_theme_stylebox(SNAME("state_machine_selected_frame"), SNAME("GraphNode"));
Ref<Font> font = get_theme_font(SNAME("title_font"), SNAME("GraphNode"));
int font_size = get_theme_font_size(SNAME("title_font_size"), SNAME("GraphNode"));
Color font_color = get_theme_color(SNAME("title_color"), SNAME("GraphNode"));
Ref<Texture2D> play = get_theme_icon(SNAME("Play"), SNAME("EditorIcons"));
- Ref<Texture2D> auto_play = get_theme_icon(SNAME("AutoPlay"), SNAME("EditorIcons"));
Ref<Texture2D> edit = get_theme_icon(SNAME("Edit"), SNAME("EditorIcons"));
Color accent = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
Color linecolor = get_theme_color(SNAME("font_color"), SNAME("Label"));
linecolor.a *= 0.3;
Ref<StyleBox> playing_overlay = get_theme_stylebox(SNAME("position"), SNAME("GraphNode"));
+ Ref<StyleBoxFlat> start_overlay = style->duplicate();
+ start_overlay->set_border_width_all(1 * EDSCALE);
+ start_overlay->set_border_color(Color::html("#80f6cf"));
+
+ Ref<StyleBoxFlat> end_overlay = style->duplicate();
+ end_overlay->set_border_width_all(1 * EDSCALE);
+ end_overlay->set_border_color(Color::html("#f26661"));
+
bool playing = false;
StringName current;
StringName blend_from;
@@ -612,22 +1221,25 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
Ref<AnimationNode> anode = state_machine->get_node(E);
String name = E;
bool needs_editor = EditorNode::get_singleton()->item_has_editor(anode.ptr());
- Ref<StyleBox> sb = E == selected_node ? style_selected : style;
+ Ref<StyleBox> sb = selected_nodes.has(E) ? style_selected : style;
Size2 s = sb->get_minimum_size();
int strsize = font->get_string_size(name, font_size).width;
s.width += strsize;
s.height += MAX(font->get_height(font_size), play->get_height());
s.width += sep + play->get_width();
+
if (needs_editor) {
s.width += sep + edit->get_width();
}
Vector2 offset;
offset += state_machine->get_node_position(E) * EDSCALE;
- if (selected_node == E && dragging_selected) {
+
+ if (selected_nodes.has(E) && dragging_selected) {
offset += drag_ofs;
}
+
offset -= s / 2;
offset = offset.floor();
@@ -666,7 +1278,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
}
}
- _connection_draw(from, to, AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected()), true, false, false, false);
+ _connection_draw(from, to, AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected()), true, false, false, false, false);
}
Ref<Texture2D> tr_reference_icon = get_theme_icon(SNAME("TransitionImmediateBig"), SNAME("EditorIcons"));
@@ -675,13 +1287,18 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
//draw transition lines
for (int i = 0; i < state_machine->get_transition_count(); i++) {
TransitionLine tl;
+ tl.transition_index = i;
tl.from_node = state_machine->get_transition_from(i);
- Vector2 ofs_from = (dragging_selected && tl.from_node == selected_node) ? drag_ofs : Vector2();
- tl.from = (state_machine->get_node_position(tl.from_node) * EDSCALE) + ofs_from - state_machine->get_graph_offset() * EDSCALE;
+ StringName local_from = String(tl.from_node).get_slicec('/', 0);
+ local_from = local_from == ".." ? state_machine->start_node : local_from;
+ Vector2 ofs_from = (dragging_selected && selected_nodes.has(local_from)) ? drag_ofs : Vector2();
+ tl.from = (state_machine->get_node_position(local_from) * EDSCALE) + ofs_from - state_machine->get_graph_offset() * EDSCALE;
tl.to_node = state_machine->get_transition_to(i);
- Vector2 ofs_to = (dragging_selected && tl.to_node == selected_node) ? drag_ofs : Vector2();
- tl.to = (state_machine->get_node_position(tl.to_node) * EDSCALE) + ofs_to - state_machine->get_graph_offset() * EDSCALE;
+ StringName local_to = String(tl.to_node).get_slicec('/', 0);
+ local_to = local_to == ".." ? state_machine->end_node : local_to;
+ Vector2 ofs_to = (dragging_selected && selected_nodes.has(local_to)) ? drag_ofs : Vector2();
+ tl.to = (state_machine->get_node_position(local_to) * EDSCALE) + ofs_to - state_machine->get_graph_offset() * EDSCALE;
Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(i);
tl.disabled = tr->is_disabled();
@@ -690,62 +1307,79 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
tl.advance_condition_state = false;
tl.mode = tr->get_switch_mode();
tl.width = tr_bidi_offset;
+ tl.travel = false;
+ tl.hidden = false;
- if (state_machine->has_transition(tl.to_node, tl.from_node)) { //offset if same exists
+ if (state_machine->has_local_transition(local_to, local_from)) { //offset if same exists
Vector2 offset = -(tl.from - tl.to).normalized().orthogonal() * tr_bidi_offset;
tl.from += offset;
tl.to += offset;
}
for (int j = 0; j < node_rects.size(); j++) {
- if (node_rects[j].node_name == tl.from_node) {
+ if (node_rects[j].node_name == local_from) {
_clip_src_line_to_rect(tl.from, tl.to, node_rects[j].node);
}
- if (node_rects[j].node_name == tl.to_node) {
+ if (node_rects[j].node_name == local_to) {
_clip_dst_line_to_rect(tl.from, tl.to, node_rects[j].node);
}
}
- bool selected = selected_transition_from == tl.from_node && selected_transition_to == tl.to_node;
+ tl.selected = selected_transition_from == tl.from_node && selected_transition_to == tl.to_node;
- bool travel = false;
-
- if (blend_from == tl.from_node && current == tl.to_node) {
- travel = true;
+ if (blend_from == local_from && current == local_to) {
+ tl.travel = true;
}
if (travel_path.size()) {
- if (current == tl.from_node && travel_path[0] == tl.to_node) {
- travel = true;
+ if (current == local_from && travel_path[0] == local_to) {
+ tl.travel = true;
} else {
for (int j = 0; j < travel_path.size() - 1; j++) {
- if (travel_path[j] == tl.from_node && travel_path[j + 1] == tl.to_node) {
- travel = true;
+ if (travel_path[j] == local_from && travel_path[j + 1] == local_to) {
+ tl.travel = true;
break;
}
}
}
}
- bool auto_advance = tl.auto_advance;
StringName fullpath = AnimationTreeEditor::get_singleton()->get_base_path() + String(tl.advance_condition_name);
if (tl.advance_condition_name != StringName() && bool(AnimationTreeEditor::get_singleton()->get_tree()->get(fullpath))) {
tl.advance_condition_state = true;
- auto_advance = true;
+ tl.auto_advance = true;
}
- _connection_draw(tl.from, tl.to, tl.mode, !tl.disabled, selected, travel, auto_advance);
+ // check if already have this local transition
+ for (int j = 0; j < transition_lines.size(); j++) {
+ StringName from = String(transition_lines[j].from_node).get_slicec('/', 0);
+ StringName to = String(transition_lines[j].to_node).get_slicec('/', 0);
+ from = from == ".." ? state_machine->start_node : from;
+ to = to == ".." ? state_machine->end_node : to;
+
+ if (from == local_from && to == local_to) {
+ tl.hidden = true;
+ transition_lines.write[j].disabled = transition_lines[j].disabled && tl.disabled;
+ transition_lines.write[j].multi_transitions.push_back(tl);
+ }
+ }
transition_lines.push_back(tl);
}
+ for (int i = 0; i < transition_lines.size(); i++) {
+ TransitionLine tl = transition_lines[i];
+ if (!tl.hidden) {
+ _connection_draw(tl.from, tl.to, tl.mode, !tl.disabled, tl.selected, tl.travel, tl.auto_advance, !tl.multi_transitions.is_empty());
+ }
+ }
+
//draw actual nodes
for (int i = 0; i < node_rects.size(); i++) {
String name = node_rects[i].node_name;
Ref<AnimationNode> anode = state_machine->get_node(name);
bool needs_editor = AnimationTreeEditor::get_singleton()->can_edit(anode);
- Ref<StyleBox> sb = name == selected_node ? style_selected : style;
+ Ref<StyleBox> sb = selected_nodes.has(name) ? style_selected : style;
int strsize = font->get_string_size(name, font_size).width;
-
NodeRect &nr = node_rects.write[i];
Vector2 offset = nr.node.position;
@@ -756,18 +1390,16 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
//now scroll it to draw
state_machine_draw->draw_style_box(sb, nr.node);
- if (playing && (blend_from == name || current == name || travel_path.has(name))) {
- state_machine_draw->draw_style_box(playing_overlay, nr.node);
+ if (state_machine->start_node == name) {
+ state_machine_draw->draw_style_box(sb == style_selected ? style_selected : start_overlay, nr.node);
}
- bool onstart = state_machine->get_start_node() == name;
- if (onstart) {
- state_machine_draw->draw_string(font, offset + Vector2(0, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("Start"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
+ if (state_machine->end_node == name) {
+ state_machine_draw->draw_style_box(sb == style_selected ? style_selected : end_overlay, nr.node);
}
- if (state_machine->get_end_node() == name) {
- int endofs = nr.node.size.x - font->get_string_size(TTR("End"), font_size).x;
- state_machine_draw->draw_string(font, offset + Vector2(endofs, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("End"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
+ if (playing && (blend_from == name || current == name || travel_path.has(name))) {
+ state_machine_draw->draw_style_box(playing_overlay, nr.node);
}
offset.x += sb->get_offset().x;
@@ -775,13 +1407,14 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
nr.play.position = offset + Vector2(0, (h - play->get_height()) / 2).floor();
nr.play.size = play->get_size();
- Ref<Texture2D> play_tex = onstart ? auto_play : play;
+ Ref<Texture2D> play_tex = play;
if (over_node == name && over_node_what == 0) {
state_machine_draw->draw_texture(play_tex, nr.play.position, accent);
} else {
state_machine_draw->draw_texture(play_tex, nr.play.position);
}
+
offset.x += sep + play->get_width();
nr.name.position = offset + Vector2(0, (h - font->get_height(font_size)) / 2).floor();
@@ -803,6 +1436,11 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
}
}
+ //draw box select
+ if (box_selecting) {
+ state_machine_draw->draw_rect(box_selecting_rect, Color(0.7, 0.7, 1.0, 0.3));
+ }
+
scroll_range.position -= state_machine_draw->get_size();
scroll_range.size += state_machine_draw->get_size() * 2.0;
@@ -829,6 +1467,10 @@ void AnimationNodeStateMachineEditor::_state_machine_pos_draw() {
return;
}
+ if (playback->get_current_node() == state_machine->start_node || playback->get_current_node() == state_machine->end_node) {
+ return;
+ }
+
int idx = -1;
for (int i = 0; i < node_rects.size(); i++) {
if (node_rects[i].node_name == playback->get_current_node()) {
@@ -902,8 +1544,8 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) {
transition_mode->add_icon_item(get_theme_icon(SNAME("TransitionEnd"), SNAME("EditorIcons")), TTR("At End"));
tool_erase->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
- tool_autoplay->set_icon(get_theme_icon(SNAME("AutoPlay"), SNAME("EditorIcons")));
- tool_end->set_icon(get_theme_icon(SNAME("AutoEnd"), SNAME("EditorIcons")));
+ tool_group->set_icon(get_theme_icon(SNAME("Group"), SNAME("EditorIcons")));
+ tool_ungroup->set_icon(get_theme_icon(SNAME("Ungroup"), SNAME("EditorIcons")));
play_mode->clear();
play_mode->add_icon_item(get_theme_icon(SNAME("PlayTravel"), SNAME("EditorIcons")), TTR("Travel"));
@@ -1109,94 +1751,121 @@ void AnimationNodeStateMachineEditor::_scroll_changed(double) {
state_machine_draw->update();
}
-void AnimationNodeStateMachineEditor::_erase_selected() {
- if (selected_node != StringName() && state_machine->has_node(selected_node)) {
- updating = true;
+void AnimationNodeStateMachineEditor::_erase_selected(const bool p_nested_action) {
+ if (!selected_nodes.is_empty()) {
+ if (!p_nested_action) {
+ updating = true;
+ }
undo_redo->create_action(TTR("Node Removed"));
- undo_redo->add_do_method(state_machine.ptr(), "remove_node", selected_node);
- undo_redo->add_undo_method(state_machine.ptr(), "add_node", selected_node, state_machine->get_node(selected_node), state_machine->get_node_position(selected_node));
- for (int i = 0; i < state_machine->get_transition_count(); i++) {
- String from = state_machine->get_transition_from(i);
- String to = state_machine->get_transition_to(i);
- if (from == selected_node || to == selected_node) {
- undo_redo->add_undo_method(state_machine.ptr(), "add_transition", from, to, state_machine->get_transition(i));
+
+ for (int i = 0; i < node_rects.size(); i++) {
+ if (node_rects[i].node_name == state_machine->start_node || node_rects[i].node_name == state_machine->end_node) {
+ continue;
+ }
+
+ if (!selected_nodes.has(node_rects[i].node_name)) {
+ continue;
+ }
+
+ undo_redo->add_do_method(state_machine.ptr(), "remove_node", node_rects[i].node_name);
+ undo_redo->add_undo_method(state_machine.ptr(), "add_node", node_rects[i].node_name,
+ state_machine->get_node(node_rects[i].node_name),
+ state_machine->get_node_position(node_rects[i].node_name));
+
+ for (int j = 0; j < state_machine->get_transition_count(); j++) {
+ String from = state_machine->get_transition_from(j);
+ String to = state_machine->get_transition_to(j);
+ String local_from = from.get_slicec('/', 0);
+ String local_to = to.get_slicec('/', 0);
+
+ if (local_from == node_rects[i].node_name || local_to == node_rects[i].node_name) {
+ undo_redo->add_undo_method(state_machine.ptr(), "add_transition", from, to, state_machine->get_transition(j));
+ }
}
}
- if (String(state_machine->get_start_node()) == selected_node) {
- undo_redo->add_undo_method(state_machine.ptr(), "set_start_node", selected_node);
- }
+
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
- updating = false;
- selected_node = StringName();
+
+ if (!p_nested_action) {
+ updating = false;
+ }
+
+ selected_nodes.clear();
+ }
+
+ if (!selected_multi_transition.multi_transitions.is_empty()) {
+ delete_tree->clear();
+
+ TreeItem *root = delete_tree->create_item();
+
+ TreeItem *item = delete_tree->create_item(root);
+ item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
+ item->set_text(0, String(selected_transition_from) + " -> " + selected_transition_to);
+ item->set_editable(0, true);
+
+ for (int i = 0; i < selected_multi_transition.multi_transitions.size(); i++) {
+ String from = selected_multi_transition.multi_transitions[i].from_node;
+ String to = selected_multi_transition.multi_transitions[i].to_node;
+
+ item = delete_tree->create_item(root);
+ item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
+ item->set_text(0, from + " -> " + to);
+ item->set_editable(0, true);
+ }
+
+ delete_window->popup_centered(Vector2(400, 200));
+ return;
}
if (selected_transition_to != StringName() && selected_transition_from != StringName() && state_machine->has_transition(selected_transition_from, selected_transition_to)) {
Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(state_machine->find_transition(selected_transition_from, selected_transition_to));
- updating = true;
+ if (!p_nested_action) {
+ updating = true;
+ }
undo_redo->create_action(TTR("Transition Removed"));
undo_redo->add_do_method(state_machine.ptr(), "remove_transition", selected_transition_from, selected_transition_to);
undo_redo->add_undo_method(state_machine.ptr(), "add_transition", selected_transition_from, selected_transition_to, tr);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
- updating = false;
+ if (!p_nested_action) {
+ updating = false;
+ }
selected_transition_from = StringName();
selected_transition_to = StringName();
+ selected_transition_index = -1;
+ selected_multi_transition = TransitionLine();
}
state_machine_draw->update();
}
-void AnimationNodeStateMachineEditor::_autoplay_selected() {
- if (selected_node != StringName() && state_machine->has_node(selected_node)) {
- StringName new_start_node;
- if (state_machine->get_start_node() == selected_node) { //toggle it
- new_start_node = StringName();
- } else {
- new_start_node = selected_node;
- }
-
- updating = true;
- undo_redo->create_action(TTR("Set Start Node (Autoplay)"));
- undo_redo->add_do_method(state_machine.ptr(), "set_start_node", new_start_node);
- undo_redo->add_undo_method(state_machine.ptr(), "set_start_node", state_machine->get_start_node());
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
- undo_redo->commit_action();
- updating = false;
- state_machine_draw->update();
- }
-}
-
-void AnimationNodeStateMachineEditor::_end_selected() {
- if (selected_node != StringName() && state_machine->has_node(selected_node)) {
- StringName new_end_node;
- if (state_machine->get_end_node() == selected_node) { //toggle it
- new_end_node = StringName();
- } else {
- new_end_node = selected_node;
- }
-
- updating = true;
- undo_redo->create_action(TTR("Set Start Node (Autoplay)"));
- undo_redo->add_do_method(state_machine.ptr(), "set_end_node", new_end_node);
- undo_redo->add_undo_method(state_machine.ptr(), "set_end_node", state_machine->get_end_node());
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
- undo_redo->commit_action();
- updating = false;
- state_machine_draw->update();
- }
-}
-
void AnimationNodeStateMachineEditor::_update_mode() {
if (tool_select->is_pressed()) {
tool_erase_hb->show();
- tool_erase->set_disabled(selected_node == StringName() && selected_transition_from == StringName() && selected_transition_to == StringName());
- tool_autoplay->set_disabled(selected_node == StringName());
- tool_end->set_disabled(selected_node == StringName());
+ bool nothing_selected = selected_nodes.is_empty() && selected_transition_from == StringName() && selected_transition_to == StringName();
+ bool start_end_selected = selected_nodes.size() == 1 && (selected_nodes.front()->get() == state_machine->start_node || selected_nodes.front()->get() == state_machine->end_node);
+ tool_erase->set_disabled(nothing_selected || start_end_selected);
+
+ if (selected_nodes.is_empty() || start_end_selected) {
+ tool_group->set_disabled(true);
+ tool_group->set_visible(true);
+ tool_ungroup->set_visible(false);
+ } else {
+ Ref<AnimationNodeStateMachine> ansm = state_machine->get_node(selected_nodes.front()->get());
+
+ if (selected_nodes.size() == 1 && ansm.is_valid()) {
+ tool_group->set_disabled(true);
+ tool_group->set_visible(false);
+ tool_ungroup->set_visible(true);
+ } else {
+ tool_group->set_disabled(false);
+ tool_group->set_visible(true);
+ tool_ungroup->set_visible(false);
+ }
+ }
} else {
tool_erase_hb->hide();
}
@@ -1204,17 +1873,19 @@ void AnimationNodeStateMachineEditor::_update_mode() {
void AnimationNodeStateMachineEditor::_bind_methods() {
ClassDB::bind_method("_update_graph", &AnimationNodeStateMachineEditor::_update_graph);
-
ClassDB::bind_method("_removed_from_graph", &AnimationNodeStateMachineEditor::_removed_from_graph);
-
ClassDB::bind_method("_open_editor", &AnimationNodeStateMachineEditor::_open_editor);
+ ClassDB::bind_method("_connect_to", &AnimationNodeStateMachineEditor::_connect_to);
+ ClassDB::bind_method("_stop_connecting", &AnimationNodeStateMachineEditor::_stop_connecting);
+ ClassDB::bind_method("_delete_selected", &AnimationNodeStateMachineEditor::_delete_selected);
+ ClassDB::bind_method("_delete_all", &AnimationNodeStateMachineEditor::_delete_all);
+ ClassDB::bind_method("_delete_tree_draw", &AnimationNodeStateMachineEditor::_delete_tree_draw);
}
AnimationNodeStateMachineEditor *AnimationNodeStateMachineEditor::singleton = nullptr;
AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
singleton = this;
- updating = false;
HBoxContainer *top_hb = memnew(HBoxContainer);
add_child(top_hb);
@@ -1228,7 +1899,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
tool_select->set_pressed(true);
- tool_select->set_tooltip(TTR("Select and move nodes.\nRMB to add new nodes.\nShift+LMB to create connections."));
+ tool_select->set_tooltip(TTR("Select and move nodes.\nRMB: Add node at position clicked.\nShift+LMB+Drag: Connects the selected node with another node or creates a new node if you select an area without nodes."));
tool_select->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), varray(), CONNECT_DEFERRED);
tool_create = memnew(Button);
@@ -1250,28 +1921,27 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_erase_hb = memnew(HBoxContainer);
top_hb->add_child(tool_erase_hb);
tool_erase_hb->add_child(memnew(VSeparator));
+
+ tool_group = memnew(Button);
+ tool_group->set_flat(true);
+ tool_group->set_tooltip(TTR("Group Selected Node(s)") + " (Ctrl+G)");
+ tool_group->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_group_selected_nodes));
+ tool_group->set_disabled(true);
+ tool_erase_hb->add_child(tool_group);
+
+ tool_ungroup = memnew(Button);
+ tool_ungroup->set_flat(true);
+ tool_ungroup->set_tooltip(TTR("Ungroup Selected Node") + " (Ctrl+Shift+G)");
+ tool_ungroup->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_ungroup_selected_nodes));
+ tool_ungroup->set_visible(false);
+ tool_erase_hb->add_child(tool_ungroup);
+
tool_erase = memnew(Button);
tool_erase->set_flat(true);
tool_erase->set_tooltip(TTR("Remove selected node or transition."));
- tool_erase_hb->add_child(tool_erase);
- tool_erase->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_erase_selected));
+ tool_erase->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_erase_selected), varray(false));
tool_erase->set_disabled(true);
-
- tool_erase_hb->add_child(memnew(VSeparator));
-
- tool_autoplay = memnew(Button);
- tool_autoplay->set_flat(true);
- tool_autoplay->set_tooltip(TTR("Toggle autoplay this animation on start, restart or seek to zero."));
- tool_erase_hb->add_child(tool_autoplay);
- tool_autoplay->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_autoplay_selected));
- tool_autoplay->set_disabled(true);
-
- tool_end = memnew(Button);
- tool_end->set_flat(true);
- tool_end->set_tooltip(TTR("Set the end animation. This is useful for sub-transitions."));
- tool_erase_hb->add_child(tool_end);
- tool_end->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_end_selected));
- tool_end->set_disabled(true);
+ tool_erase_hb->add_child(tool_erase);
top_hb->add_child(memnew(VSeparator));
top_hb->add_child(memnew(Label(TTR("Transition: "))));
@@ -1327,12 +1997,28 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
menu = memnew(PopupMenu);
add_child(menu);
menu->connect("id_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_add_menu_type));
+ menu->connect("popup_hide", callable_mp(this, &AnimationNodeStateMachineEditor::_stop_connecting));
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
animations_menu->set_name("animations");
animations_menu->connect("index_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_add_animation_type));
+ connect_menu = memnew(PopupMenu);
+ add_child(connect_menu);
+ connect_menu->connect("id_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_connect_to));
+ connect_menu->connect("popup_hide", callable_mp(this, &AnimationNodeStateMachineEditor::_stop_connecting));
+
+ state_machine_menu = memnew(PopupMenu);
+ state_machine_menu->set_name("state_machines");
+ state_machine_menu->connect("id_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_connect_to));
+ connect_menu->add_child(state_machine_menu);
+
+ end_menu = memnew(PopupMenu);
+ end_menu->set_name("end_nodes");
+ end_menu->connect("id_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_connect_to));
+ connect_menu->add_child(end_menu);
+
name_edit_popup = memnew(Popup);
add_child(name_edit_popup);
name_edit = memnew(LineEdit);
@@ -1348,11 +2034,94 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
open_file->connect("file_selected", callable_mp(this, &AnimationNodeStateMachineEditor::_file_opened));
undo_redo = EditorNode::get_undo_redo();
+ delete_window = memnew(ConfirmationDialog);
+ delete_window->set_flag(Window::FLAG_RESIZE_DISABLED, true);
+ add_child(delete_window);
+
+ delete_tree = memnew(Tree);
+ delete_tree->set_hide_root(true);
+ delete_tree->connect("draw", callable_mp(this, &AnimationNodeStateMachineEditor::_delete_tree_draw));
+ delete_window->add_child(delete_tree);
+
+ Button *ok = delete_window->get_cancel_button();
+ ok->set_text(TTR("Delete Selected"));
+ ok->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_delete_selected));
+
+ Button *delete_all = delete_window->add_button(TTR("Delete All"), true);
+ delete_all->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_delete_all));
+
over_node_what = -1;
dragging_selected_attempt = false;
connecting = false;
+ selected_transition_index = -1;
last_active = false;
error_time = 0;
}
+
+void EditorAnimationMultiTransitionEdit::add_transition(const StringName &p_from, const StringName &p_to, Ref<AnimationNodeStateMachineTransition> p_transition) {
+ Transition tr;
+ tr.from = p_from;
+ tr.to = p_to;
+ tr.transition = p_transition;
+ transitions.push_back(tr);
+}
+
+bool EditorAnimationMultiTransitionEdit::_set(const StringName &p_name, const Variant &p_property) {
+ int index = String(p_name).get_slicec('/', 0).to_int();
+ StringName prop = String(p_name).get_slicec('/', 1);
+
+ bool found;
+ transitions.write[index].transition->set(prop, p_property, &found);
+ if (found) {
+ return true;
+ }
+
+ return false;
+}
+
+bool EditorAnimationMultiTransitionEdit::_get(const StringName &p_name, Variant &r_property) const {
+ int index = String(p_name).get_slicec('/', 0).to_int();
+ StringName prop = String(p_name).get_slicec('/', 1);
+
+ if (prop == "transition_path") {
+ r_property = String(transitions[index].from) + " -> " + transitions[index].to;
+ return true;
+ }
+
+ bool found;
+ r_property = transitions[index].transition->get(prop, &found);
+ if (found) {
+ return true;
+ }
+
+ return false;
+}
+
+void EditorAnimationMultiTransitionEdit::_get_property_list(List<PropertyInfo> *p_list) const {
+ for (int i = 0; i < transitions.size(); i++) {
+ List<PropertyInfo> plist;
+ transitions[i].transition->get_property_list(&plist, true);
+
+ PropertyInfo prop_transition_path;
+ prop_transition_path.type = Variant::STRING;
+ prop_transition_path.name = itos(i) + "/" + "transition_path";
+ p_list->push_back(prop_transition_path);
+
+ for (List<PropertyInfo>::Element *F = plist.front(); F; F = F->next()) {
+ if (F->get().name == "script" || F->get().name == "resource_name" || F->get().name == "resource_path" || F->get().name == "resource_local_to_scene") {
+ continue;
+ }
+
+ if (F->get().usage != PROPERTY_USAGE_DEFAULT) {
+ continue;
+ }
+
+ PropertyInfo prop = F->get();
+ prop.name = itos(i) + "/" + prop.name;
+
+ p_list->push_back(prop);
+ }
+ }
+}
diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h
index fe3f6f370c..1247d99389 100644
--- a/editor/plugins/animation_state_machine_editor.h
+++ b/editor/plugins/animation_state_machine_editor.h
@@ -50,13 +50,13 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
Button *tool_select = nullptr;
Button *tool_create = nullptr;
Button *tool_connect = nullptr;
+ Button *tool_group = nullptr;
+ Button *tool_ungroup = nullptr;
Popup *name_edit_popup = nullptr;
LineEdit *name_edit = nullptr;
HBoxContainer *tool_erase_hb = nullptr;
Button *tool_erase = nullptr;
- Button *tool_autoplay = nullptr;
- Button *tool_end = nullptr;
OptionButton *transition_mode = nullptr;
OptionButton *play_mode = nullptr;
@@ -64,6 +64,7 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
PanelContainer *panel = nullptr;
StringName selected_node;
+ Set<StringName> selected_nodes;
HScrollBar *h_scroll = nullptr;
VScrollBar *v_scroll = nullptr;
@@ -74,39 +75,53 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
PanelContainer *error_panel = nullptr;
Label *error_label = nullptr;
- bool updating;
+ bool updating = false;
UndoRedo *undo_redo = nullptr;
static AnimationNodeStateMachineEditor *singleton;
void _state_machine_gui_input(const Ref<InputEvent> &p_event);
- void _connection_draw(const Vector2 &p_from, const Vector2 &p_to, AnimationNodeStateMachineTransition::SwitchMode p_mode, bool p_enabled, bool p_selected, bool p_travel, bool p_auto_advance);
+ void _connection_draw(const Vector2 &p_from, const Vector2 &p_to, AnimationNodeStateMachineTransition::SwitchMode p_mode, bool p_enabled, bool p_selected, bool p_travel, bool p_auto_advance, bool p_multi_transitions);
void _state_machine_draw();
void _state_machine_pos_draw();
void _update_graph();
PopupMenu *menu = nullptr;
+ PopupMenu *connect_menu = nullptr;
+ PopupMenu *state_machine_menu = nullptr;
+ PopupMenu *end_menu = nullptr;
PopupMenu *animations_menu = nullptr;
Vector<String> animations_to_add;
+ Vector<String> nodes_to_connect;
Vector2 add_node_pos;
- bool dragging_selected_attempt;
- bool dragging_selected;
+ ConfirmationDialog *delete_window;
+ Tree *delete_tree;
+
+ bool box_selecting = false;
+ Point2 box_selecting_from;
+ Point2 box_selecting_to;
+ Rect2 box_selecting_rect;
+ Set<StringName> previous_selected;
+
+ bool dragging_selected_attempt = false;
+ bool dragging_selected = false;
Vector2 drag_from;
Vector2 drag_ofs;
StringName snap_x;
StringName snap_y;
- bool connecting;
+ bool connecting = false;
StringName connecting_from;
Vector2 connecting_to;
StringName connecting_to_node;
void _add_menu_type(int p_index);
void _add_animation_type(int p_index);
+ void _connect_to(int p_index);
void _removed_from_graph();
@@ -131,15 +146,37 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
bool disabled = false;
bool auto_advance = false;
float width = 0;
+ bool selected;
+ bool travel;
+ bool hidden;
+ int transition_index;
+ Vector<TransitionLine> multi_transitions;
};
Vector<TransitionLine> transition_lines;
+ struct NodeUR {
+ StringName name;
+ Ref<AnimationNode> node;
+ Vector2 position;
+ };
+
+ struct TransitionUR {
+ StringName new_from;
+ StringName new_to;
+ StringName old_from;
+ StringName old_to;
+ Ref<AnimationNodeStateMachineTransition> transition;
+ };
+
StringName selected_transition_from;
StringName selected_transition_to;
+ int selected_transition_index;
+ TransitionLine selected_multi_transition;
+ void _add_transition(const bool p_nested_action = false);
StringName over_node;
- int over_node_what;
+ int over_node_what = -1;
String prev_name;
void _name_edited(const String &p_text);
@@ -150,20 +187,29 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
void _clip_src_line_to_rect(Vector2 &r_from, const Vector2 &p_to, const Rect2 &p_rect);
void _clip_dst_line_to_rect(const Vector2 &p_from, Vector2 &r_to, const Rect2 &p_rect);
- void _erase_selected();
+ void _erase_selected(const bool p_nested_action = false);
void _update_mode();
- void _autoplay_selected();
- void _end_selected();
+ void _open_menu(const Vector2 &p_position);
+ void _open_connect_menu(const Vector2 &p_position);
+ bool _create_submenu(PopupMenu *p_menu, Ref<AnimationNodeStateMachine> p_nodesm, const StringName &p_name, const StringName &p_path, bool from_root = false, Vector<Ref<AnimationNodeStateMachine>> p_parents = Vector<Ref<AnimationNodeStateMachine>>());
+ void _stop_connecting();
+
+ void _group_selected_nodes();
+ void _ungroup_selected_nodes();
- bool last_active;
+ void _delete_selected();
+ void _delete_all();
+ void _delete_tree_draw();
+
+ bool last_active = false;
StringName last_blend_from_node;
StringName last_current_node;
Vector<StringName> last_travel_path;
- float last_play_pos;
- float play_pos;
- float current_length;
+ float last_play_pos = 0.0f;
+ float play_pos = 0.0f;
+ float current_length = 0.0f;
- float error_time;
+ float error_time = 0.0f;
String error_text;
EditorFileDialog *open_file = nullptr;
@@ -188,4 +234,26 @@ public:
AnimationNodeStateMachineEditor();
};
+class EditorAnimationMultiTransitionEdit : public RefCounted {
+ GDCLASS(EditorAnimationMultiTransitionEdit, RefCounted);
+
+ struct Transition {
+ StringName from;
+ StringName to;
+ Ref<AnimationNodeStateMachineTransition> transition;
+ };
+
+ Vector<Transition> transitions;
+
+protected:
+ bool _set(const StringName &p_name, const Variant &p_property);
+ bool _get(const StringName &p_name, Variant &r_property) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+
+public:
+ void add_transition(const StringName &p_from, const StringName &p_to, Ref<AnimationNodeStateMachineTransition> p_transition);
+
+ EditorAnimationMultiTransitionEdit(){};
+};
+
#endif // ANIMATION_STATE_MACHINE_EDITOR_H
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index e24d710831..ab7afc5349 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -897,6 +897,19 @@ void EditorAssetLibrary::_request_image(ObjectID p_for, String p_image_url, Imag
}
void EditorAssetLibrary::_repository_changed(int p_repository_id) {
+ library_error->hide();
+ library_info->set_text(TTR("Loading..."));
+ library_info->show();
+
+ asset_top_page->hide();
+ asset_bottom_page->hide();
+ asset_items->hide();
+
+ filter->set_editable(false);
+ sort->set_disabled(true);
+ categories->set_disabled(true);
+ support->set_disabled(true);
+
host = repository->get_item_metadata(p_repository_id);
if (templates_only) {
_api_request("configure", REQUESTING_CONFIG, "?type=project");
@@ -965,6 +978,10 @@ void EditorAssetLibrary::_filter_debounce_timer_timeout() {
_search();
}
+void EditorAssetLibrary::_request_current_config() {
+ _repository_changed(repository->get_selected());
+}
+
HBoxContainer *EditorAssetLibrary::_make_pages(int p_page, int p_page_count, int p_page_len, int p_total_items, int p_current_items) {
HBoxContainer *hbc = memnew(HBoxContainer);
@@ -1106,6 +1123,10 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
}
if (error_abort) {
+ if (requesting == REQUESTING_CONFIG) {
+ library_info->hide();
+ library_error->show();
+ }
error_hb->show();
return;
}
@@ -1140,17 +1161,16 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
}
}
+ filter->set_editable(true);
+ sort->set_disabled(false);
+ categories->set_disabled(false);
+ support->set_disabled(false);
+
_search();
} break;
case REQUESTING_SEARCH: {
initial_loading = false;
- // The loading text only needs to be displayed before the first page is loaded.
- // Therefore, we don't need to show it again.
- library_loading->hide();
-
- library_error->hide();
-
if (asset_items) {
memdelete(asset_items);
}
@@ -1200,16 +1220,18 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
if (result.is_empty()) {
if (!filter->get_text().is_empty()) {
- library_error->set_text(
+ library_info->set_text(
vformat(TTR("No results for \"%s\"."), filter->get_text()));
} else {
// No results, even though the user didn't search for anything specific.
// This is typically because the version number changed recently
// and no assets compatible with the new version have been published yet.
- library_error->set_text(
+ library_info->set_text(
vformat(TTR("No results compatible with %s %s."), String(VERSION_SHORT_NAME).capitalize(), String(VERSION_BRANCH)));
}
- library_error->show();
+ library_info->show();
+ } else {
+ library_info->hide();
}
for (int i = 0; i < result.size(); i++) {
@@ -1488,15 +1510,23 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
library_vb_border->add_child(library_vb);
- library_loading = memnew(Label(TTR("Loading...")));
- library_loading->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
- library_vb->add_child(library_loading);
+ library_info = memnew(Label);
+ library_info->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ library_vb->add_child(library_info);
- library_error = memnew(Label);
- library_error->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ library_error = memnew(VBoxContainer);
library_error->hide();
library_vb->add_child(library_error);
+ library_error_label = memnew(Label(TTR("Failed to get repository configuration.")));
+ library_error_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ library_error->add_child(library_error_label);
+
+ library_error_retry = memnew(Button(TTR("Retry")));
+ library_error_retry->set_h_size_flags(SIZE_SHRINK_CENTER);
+ library_error_retry->connect("pressed", callable_mp(this, &EditorAssetLibrary::_request_current_config));
+ library_error->add_child(library_error_retry);
+
asset_top_page = memnew(HBoxContainer);
library_vb->add_child(asset_top_page);
diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h
index 96830c31fd..24d7c1d24c 100644
--- a/editor/plugins/asset_library_editor_plugin.h
+++ b/editor/plugins/asset_library_editor_plugin.h
@@ -60,9 +60,9 @@ class EditorAssetLibraryItem : public PanelContainer {
TextureRect *stars[5];
Label *price = nullptr;
- int asset_id;
- int category_id;
- int author_id;
+ int asset_id = 0;
+ int category_id = 0;
+ int author_id = 0;
void _asset_clicked();
void _category_clicked();
@@ -102,7 +102,7 @@ class EditorAssetLibraryItemDescription : public ConfirmationDialog {
void set_image(int p_type, int p_index, const Ref<Texture2D> &p_image);
- int asset_id;
+ int asset_id = 0;
String download_url;
String title;
String sha256;
@@ -146,7 +146,7 @@ class EditorAssetLibraryItemDownload : public MarginContainer {
int prev_status;
- int asset_id;
+ int asset_id = 0;
bool external_install;
@@ -186,8 +186,10 @@ class EditorAssetLibrary : public PanelContainer {
PanelContainer *library_scroll_bg = nullptr;
ScrollContainer *library_scroll = nullptr;
VBoxContainer *library_vb = nullptr;
- Label *library_loading = nullptr;
- Label *library_error = nullptr;
+ Label *library_info = nullptr;
+ VBoxContainer *library_error = nullptr;
+ Label *library_error_label = nullptr;
+ Button *library_error_retry = nullptr;
LineEdit *filter = nullptr;
Timer *filter_debounce_timer = nullptr;
OptionButton *categories = nullptr;
@@ -291,6 +293,7 @@ class EditorAssetLibrary : public PanelContainer {
void _api_request(const String &p_request, RequestType p_request_type, const String &p_arguments = "");
void _http_request_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data);
void _filter_debounce_timer_timeout();
+ void _request_current_config();
EditorAssetLibraryItemDownload *_get_asset_in_progress(int p_asset_id) const;
void _repository_changed(int p_repository_id);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index c840ce22ce..d237697597 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3675,7 +3675,7 @@ void CanvasItemEditor::_draw_viewport() {
// Update the transform
transform = Transform2D();
transform.scale_basis(Size2(zoom, zoom));
- transform.elements[2] = -view_offset * zoom;
+ transform.columns[2] = -view_offset * zoom;
EditorNode::get_singleton()->get_scene_root()->set_global_canvas_transform(transform);
// hide/show buttons depending on the selection
@@ -4888,14 +4888,6 @@ CanvasItemEditor::CanvasItemEditor() {
view_offset = Point2(-150 - RULER_WIDTH, -95 - RULER_WIDTH);
previous_update_view_offset = view_offset; // Moves the view a little bit to the left so that (0,0) is visible. The values a relative to a 16/10 screen
- grid_offset = Point2();
- grid_step = Point2(8, 8); // A power-of-two value works better as a default
- primary_grid_steps = 8; // A power-of-two value works better as a default
- grid_step_multiplier = 0;
-
- snap_rotation_offset = 0;
- snap_rotation_step = Math::deg2rad(15.0);
- snap_scale_step = 0.1f;
snap_target[0] = SNAP_TARGET_NONE;
snap_target[1] = SNAP_TARGET_NONE;
@@ -5401,7 +5393,7 @@ void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) cons
bool add_preview = false;
for (int i = 0; i < files.size(); i++) {
String path = files[i];
- RES res = ResourceLoader::load(path);
+ Ref<Resource> res = ResourceLoader::load(path);
ERR_FAIL_COND(res.is_null());
Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res));
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
@@ -5596,7 +5588,7 @@ void CanvasItemEditorViewport::_perform_drop_data() {
for (int i = 0; i < selected_files.size(); i++) {
String path = selected_files[i];
- RES res = ResourceLoader::load(path);
+ Ref<Resource> res = ResourceLoader::load(path);
if (res.is_null()) {
continue;
}
@@ -5651,7 +5643,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
for (int i = 0; i < files.size(); i++) {
// Check if dragged files with texture or scene extension can be created at least once.
if (texture_extensions.find(files[i].get_extension()) || scene_extensions.find(files[i].get_extension())) {
- RES res = ResourceLoader::load(files[i]);
+ Ref<Resource> res = ResourceLoader::load(files[i]);
if (res.is_null()) {
continue;
}
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 26852ea8ed..7a49041131 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -180,7 +180,7 @@ private:
GRID_VISIBILITY_HIDE,
};
- bool selection_menu_additive_selection;
+ bool selection_menu_additive_selection = false;
Tool tool = TOOL_SELECT;
Control *viewport = nullptr;
@@ -204,20 +204,20 @@ private:
bool show_edit_locks = true;
bool show_transformation_gizmos = true;
- real_t zoom;
+ real_t zoom = 1.0;
Point2 view_offset;
Point2 previous_update_view_offset;
bool selected_from_canvas = false;
Point2 grid_offset;
- Point2 grid_step;
- int primary_grid_steps;
- int grid_step_multiplier;
+ Point2 grid_step = Point2(8, 8); // A power-of-two value works better as a default.
+ int primary_grid_steps = 8;
+ int grid_step_multiplier = 0;
- real_t snap_rotation_step;
- real_t snap_rotation_offset;
- real_t snap_scale_step;
+ real_t snap_rotation_step = 0.0;
+ real_t snap_rotation_offset = Math::deg2rad(15.0);
+ real_t snap_scale_step = 0.1f;
bool smart_snap_active = false;
bool grid_snap_active = false;
@@ -241,7 +241,7 @@ private:
bool pan_pressed = false;
bool ruler_tool_active = false;
- Point2 ruler_tool_origin = Point2();
+ Point2 ruler_tool_origin;
Point2 node_create_position;
MenuOption last_option;
@@ -346,7 +346,7 @@ private:
bool is_hovering_h_guide = false;
bool is_hovering_v_guide = false;
- bool updating_value_dialog;
+ bool updating_value_dialog = false;
Point2 box_selecting_to;
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index a160ca463b..80fc1c64d0 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -79,7 +79,7 @@ bool EditorTexturePreviewPlugin::generate_small_preview_automatically() const {
return true;
}
-Ref<Texture2D> EditorTexturePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorTexturePreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Image> img;
Ref<AtlasTexture> atex = p_from;
if (atex.is_valid()) {
@@ -145,7 +145,7 @@ bool EditorImagePreviewPlugin::handles(const String &p_type) const {
return p_type == "Image";
}
-Ref<Texture2D> EditorImagePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorImagePreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Image> img = p_from;
if (img.is_null() || img->is_empty()) {
@@ -194,7 +194,7 @@ bool EditorBitmapPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "BitMap");
}
-Ref<Texture2D> EditorBitmapPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorBitmapPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<BitMap> bm = p_from;
if (bm->get_size() == Size2()) {
@@ -261,7 +261,7 @@ bool EditorPackedScenePreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "PackedScene");
}
-Ref<Texture2D> EditorPackedScenePreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorPackedScenePreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
return generate_from_path(p_from->get_path(), p_size);
}
@@ -316,7 +316,7 @@ bool EditorMaterialPreviewPlugin::generate_small_preview_automatically() const {
return true;
}
-Ref<Texture2D> EditorMaterialPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorMaterialPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Material> material = p_from;
ERR_FAIL_COND_V(material.is_null(), Ref<Texture2D>());
@@ -467,7 +467,7 @@ bool EditorScriptPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "Script");
}
-Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorScriptPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Script> scr = p_from;
if (scr.is_null()) {
return Ref<Texture2D>();
@@ -609,7 +609,7 @@ bool EditorAudioStreamPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "AudioStream");
}
-Ref<Texture2D> EditorAudioStreamPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorAudioStreamPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<AudioStream> stream = p_from;
ERR_FAIL_COND_V(stream.is_null(), Ref<Texture2D>());
@@ -703,7 +703,7 @@ bool EditorMeshPreviewPlugin::handles(const String &p_type) const {
return ClassDB::is_parent_class(p_type, "Mesh"); // Any mesh.
}
-Ref<Texture2D> EditorMeshPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorMeshPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Mesh> mesh = p_from;
ERR_FAIL_COND_V(mesh.is_null(), Ref<Texture2D>());
@@ -816,7 +816,7 @@ bool EditorFontPreviewPlugin::handles(const String &p_type) const {
}
Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path, const Size2 &p_size) const {
- RES res = ResourceLoader::load(p_path);
+ Ref<Resource> res = ResourceLoader::load(p_path);
ERR_FAIL_COND_V(res.is_null(), Ref<Texture2D>());
Ref<Font> sampled_font;
if (res->is_class("Font")) {
@@ -877,7 +877,7 @@ Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path,
return ptex;
}
-Ref<Texture2D> EditorFontPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorFontPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
String path = p_from->get_path();
if (!FileAccess::exists(path)) {
return Ref<Texture2D>();
@@ -917,7 +917,7 @@ bool EditorGradientPreviewPlugin::generate_small_preview_automatically() const {
return true;
}
-Ref<Texture2D> EditorGradientPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+Ref<Texture2D> EditorGradientPreviewPlugin::generate(const Ref<Resource> &p_from, const Size2 &p_size) const {
Ref<Gradient> gradient = p_from;
if (gradient.is_valid()) {
Ref<GradientTexture1D> ptex;
diff --git a/editor/plugins/editor_preview_plugins.h b/editor/plugins/editor_preview_plugins.h
index 73eb90dd86..f548683b70 100644
--- a/editor/plugins/editor_preview_plugins.h
+++ b/editor/plugins/editor_preview_plugins.h
@@ -42,7 +42,7 @@ class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorTexturePreviewPlugin();
};
@@ -53,7 +53,7 @@ class EditorImagePreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorImagePreviewPlugin();
};
@@ -64,7 +64,7 @@ class EditorBitmapPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorBitmapPreviewPlugin();
};
@@ -72,7 +72,7 @@ public:
class EditorPackedScenePreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const;
virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size) const;
EditorPackedScenePreviewPlugin();
@@ -99,7 +99,7 @@ class EditorMaterialPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorMaterialPreviewPlugin();
~EditorMaterialPreviewPlugin();
@@ -108,7 +108,7 @@ public:
class EditorScriptPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const;
EditorScriptPreviewPlugin();
};
@@ -116,7 +116,7 @@ public:
class EditorAudioStreamPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const;
EditorAudioStreamPreviewPlugin();
};
@@ -140,7 +140,7 @@ class EditorMeshPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorMeshPreviewPlugin();
~EditorMeshPreviewPlugin();
@@ -160,7 +160,7 @@ class EditorFontPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size) const override;
EditorFontPreviewPlugin();
@@ -177,7 +177,7 @@ class EditorTileMapPatternPreviewPlugin : public EditorResourcePreviewGenerator
public:
virtual bool handles(const String &p_type) const override;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorTileMapPatternPreviewPlugin();
~EditorTileMapPatternPreviewPlugin();
@@ -189,7 +189,7 @@ class EditorGradientPreviewPlugin : public EditorResourcePreviewGenerator {
public:
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
- virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+ virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
EditorGradientPreviewPlugin();
};
diff --git a/editor/plugins/light_occluder_2d_editor_plugin.cpp b/editor/plugins/light_occluder_2d_editor_plugin.cpp
index 4fbc8188b9..e7ef65c32b 100644
--- a/editor/plugins/light_occluder_2d_editor_plugin.cpp
+++ b/editor/plugins/light_occluder_2d_editor_plugin.cpp
@@ -96,7 +96,7 @@ void LightOccluder2DEditor::_create_resource() {
undo_redo->create_action(TTR("Create Occluder Polygon"));
undo_redo->add_do_method(node, "set_occluder_polygon", Ref<OccluderPolygon2D>(memnew(OccluderPolygon2D)));
- undo_redo->add_undo_method(node, "set_occluder_polygon", Variant(REF()));
+ undo_redo->add_undo_method(node, "set_occluder_polygon", Variant(Ref<RefCounted>()));
undo_redo->commit_action();
_menu_option(MODE_CREATE);
diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp
index 4760b61dc8..7029768479 100644
--- a/editor/plugins/mesh_editor_plugin.cpp
+++ b/editor/plugins/mesh_editor_plugin.cpp
@@ -112,7 +112,7 @@ MeshEditor::MeshEditor() {
viewport->set_world_3d(world_3d); //use own world
add_child(viewport);
viewport->set_disable_input(true);
- viewport->set_msaa(Viewport::MSAA_2X);
+ viewport->set_msaa(Viewport::MSAA_4X);
set_stretch(true);
camera = memnew(Camera3D);
camera->set_transform(Transform3D(Basis(), Vector3(0, 0, 1.1)));
diff --git a/editor/plugins/mesh_library_editor_plugin.h b/editor/plugins/mesh_library_editor_plugin.h
index 85ead35534..f4b4288a5f 100644
--- a/editor/plugins/mesh_library_editor_plugin.h
+++ b/editor/plugins/mesh_library_editor_plugin.h
@@ -47,8 +47,8 @@ class MeshLibraryEditor : public Control {
ConfirmationDialog *cd_remove = nullptr;
ConfirmationDialog *cd_update = nullptr;
EditorFileDialog *file = nullptr;
- bool apply_xforms;
- int to_erase;
+ bool apply_xforms = false;
+ int to_erase = 0;
enum {
MENU_OPTION_ADD_ITEM,
@@ -58,7 +58,7 @@ class MeshLibraryEditor : public Control {
MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS
};
- int option;
+ int option = 0;
void _import_scene_cbk(const String &p_str);
void _menu_cbk(int p_option);
void _menu_remove_confirm();
diff --git a/editor/plugins/multimesh_editor_plugin.cpp b/editor/plugins/multimesh_editor_plugin.cpp
index 850c673c12..b54fa41e88 100644
--- a/editor/plugins/multimesh_editor_plugin.cpp
+++ b/editor/plugins/multimesh_editor_plugin.cpp
@@ -200,9 +200,9 @@ void MultiMeshEditor::_populate() {
Basis post_xform;
- post_xform.rotate(xform.basis.get_axis(1), -Math::random(-_rotate_random, _rotate_random) * Math_PI);
- post_xform.rotate(xform.basis.get_axis(2), -Math::random(-_tilt_random, _tilt_random) * Math_PI);
- post_xform.rotate(xform.basis.get_axis(0), -Math::random(-_tilt_random, _tilt_random) * Math_PI);
+ post_xform.rotate(xform.basis.get_column(1), -Math::random(-_rotate_random, _rotate_random) * Math_PI);
+ post_xform.rotate(xform.basis.get_column(2), -Math::random(-_tilt_random, _tilt_random) * Math_PI);
+ post_xform.rotate(xform.basis.get_column(0), -Math::random(-_tilt_random, _tilt_random) * Math_PI);
xform.basis = post_xform * xform.basis;
//xform.basis.orthonormalize();
diff --git a/editor/plugins/multimesh_editor_plugin.h b/editor/plugins/multimesh_editor_plugin.h
index 9f5e85216c..5773989d0d 100644
--- a/editor/plugins/multimesh_editor_plugin.h
+++ b/editor/plugins/multimesh_editor_plugin.h
@@ -46,7 +46,7 @@ class MultiMeshEditor : public Control {
AcceptDialog *err_dialog = nullptr;
MenuButton *options = nullptr;
MultiMeshInstance3D *_last_pp_node = nullptr;
- bool browsing_source;
+ bool browsing_source = false;
Panel *panel = nullptr;
MultiMeshInstance3D *node = nullptr;
diff --git a/editor/plugins/navigation_polygon_editor_plugin.cpp b/editor/plugins/navigation_polygon_editor_plugin.cpp
index 17eaf45bb5..8f3553b8cf 100644
--- a/editor/plugins/navigation_polygon_editor_plugin.cpp
+++ b/editor/plugins/navigation_polygon_editor_plugin.cpp
@@ -106,7 +106,7 @@ void NavigationPolygonEditor::_create_resource() {
undo_redo->create_action(TTR("Create Navigation Polygon"));
undo_redo->add_do_method(node, "set_navigation_polygon", Ref<NavigationPolygon>(memnew(NavigationPolygon)));
- undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(REF()));
+ undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(Ref<RefCounted>()));
undo_redo->commit_action();
_menu_option(MODE_CREATE);
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 47c8c66c57..6829e25ef3 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -589,7 +589,7 @@ void EditorNode3DGizmo::handles_intersect_ray(Camera3D *p_camera, const Vector2
Transform3D camera_xform = p_camera->get_global_transform();
Transform3D t = spatial_node->get_global_transform();
if (billboard_handle) {
- t.set_look_at(t.origin, t.origin - camera_xform.basis.get_axis(2), camera_xform.basis.get_axis(1));
+ t.set_look_at(t.origin, t.origin - camera_xform.basis.get_column(2), camera_xform.basis.get_column(1));
}
float min_d = 1e20;
@@ -665,7 +665,7 @@ bool EditorNode3DGizmo::intersect_ray(Camera3D *p_camera, const Point2 &p_point,
Transform3D orig_camera_transform = p_camera->get_camera_transform();
if (!orig_camera_transform.origin.is_equal_approx(t.origin) &&
- ABS(orig_camera_transform.basis.get_axis(Vector3::AXIS_Z).dot(Vector3(0, 1, 0))) < 0.99) {
+ ABS(orig_camera_transform.basis.get_column(Vector3::AXIS_Z).dot(Vector3(0, 1, 0))) < 0.99) {
p_camera->look_at(t.origin);
}
@@ -689,13 +689,13 @@ bool EditorNode3DGizmo::intersect_ray(Camera3D *p_camera, const Point2 &p_point,
}
if (collision_segments.size()) {
- Plane camp(-p_camera->get_transform().basis.get_axis(2).normalized(), p_camera->get_transform().origin);
+ Plane camp(-p_camera->get_transform().basis.get_column(2).normalized(), p_camera->get_transform().origin);
int vc = collision_segments.size();
const Vector3 *vptr = collision_segments.ptr();
Transform3D t = spatial_node->get_global_transform();
if (billboard_handle) {
- t.set_look_at(t.origin, t.origin - p_camera->get_transform().basis.get_axis(2), p_camera->get_transform().basis.get_axis(1));
+ t.set_look_at(t.origin, t.origin - p_camera->get_transform().basis.get_column(2), p_camera->get_transform().basis.get_column(1));
}
Vector3 cp;
@@ -742,7 +742,7 @@ bool EditorNode3DGizmo::intersect_ray(Camera3D *p_camera, const Point2 &p_point,
Transform3D gt = spatial_node->get_global_transform();
if (billboard_handle) {
- gt.set_look_at(gt.origin, gt.origin - p_camera->get_transform().basis.get_axis(2), p_camera->get_transform().basis.get_axis(1));
+ gt.set_look_at(gt.origin, gt.origin - p_camera->get_transform().basis.get_column(2), p_camera->get_transform().basis.get_column(1));
}
Transform3D ai = gt.affine_inverse();
@@ -1319,7 +1319,7 @@ void Light3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id,
light->set_param(Light3D::PARAM_RANGE, d);
} else if (Object::cast_to<OmniLight3D>(light)) {
- Plane cp = Plane(p_camera->get_transform().basis.get_axis(2), gt.origin);
+ Plane cp = Plane(p_camera->get_transform().basis.get_column(2), gt.origin);
Vector3 inters;
if (cp.intersects_ray(ray_from, ray_dir, &inters)) {
@@ -4832,7 +4832,7 @@ Basis JointGizmosDrawer::look_body(const Transform3D &p_joint_transform, const T
v_y.normalize();
Basis base;
- base.set(v_x, v_y, v_z);
+ base.set_columns(v_x, v_y, v_z);
// Absorb current joint transform
base = p_joint_transform.basis.inverse() * base;
@@ -4857,7 +4857,7 @@ Basis JointGizmosDrawer::look_body_toward_x(const Transform3D &p_joint_transform
const Vector3 &p_eye(p_joint_transform.origin);
const Vector3 &p_target(p_body_transform.origin);
- const Vector3 p_front(p_joint_transform.basis.get_axis(0));
+ const Vector3 p_front(p_joint_transform.basis.get_column(0));
Vector3 v_x, v_y, v_z;
@@ -4876,7 +4876,7 @@ Basis JointGizmosDrawer::look_body_toward_x(const Transform3D &p_joint_transform
v_x.normalize();
Basis base;
- base.set(v_x, v_y, v_z);
+ base.set_columns(v_x, v_y, v_z);
// Absorb current joint transform
base = p_joint_transform.basis.inverse() * base;
@@ -4888,7 +4888,7 @@ Basis JointGizmosDrawer::look_body_toward_y(const Transform3D &p_joint_transform
const Vector3 &p_eye(p_joint_transform.origin);
const Vector3 &p_target(p_body_transform.origin);
- const Vector3 p_up(p_joint_transform.basis.get_axis(1));
+ const Vector3 p_up(p_joint_transform.basis.get_column(1));
Vector3 v_x, v_y, v_z;
@@ -4907,7 +4907,7 @@ Basis JointGizmosDrawer::look_body_toward_y(const Transform3D &p_joint_transform
v_y.normalize();
Basis base;
- base.set(v_x, v_y, v_z);
+ base.set_columns(v_x, v_y, v_z);
// Absorb current joint transform
base = p_joint_transform.basis.inverse() * base;
@@ -4919,7 +4919,7 @@ Basis JointGizmosDrawer::look_body_toward_z(const Transform3D &p_joint_transform
const Vector3 &p_eye(p_joint_transform.origin);
const Vector3 &p_target(p_body_transform.origin);
- const Vector3 p_lateral(p_joint_transform.basis.get_axis(2));
+ const Vector3 p_lateral(p_joint_transform.basis.get_column(2));
Vector3 v_x, v_y, v_z;
@@ -4938,7 +4938,7 @@ Basis JointGizmosDrawer::look_body_toward_z(const Transform3D &p_joint_transform
v_x.normalize();
Basis base;
- base.set(v_x, v_y, v_z);
+ base.set_columns(v_x, v_y, v_z);
// Absorb current joint transform
base = p_joint_transform.basis.inverse() * base;
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 7e01593bda..e0fc42165b 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -159,7 +159,7 @@ void ViewportRotationControl::_get_sorted_axis(Vector<Axis2D> &r_axis) {
const Basis camera_basis = viewport->to_camera_transform(viewport->cursor).get_basis().inverse();
for (int i = 0; i < 3; ++i) {
- Vector3 axis_3d = camera_basis.get_axis(i);
+ Vector3 axis_3d = camera_basis.get_column(i);
Vector2i axis_vector = Vector2(axis_3d.x, -axis_3d.y) * radius;
if (Math::abs(axis_3d.z) < 1.0) {
@@ -440,7 +440,7 @@ Vector3 Node3DEditorViewport::_get_ray_pos(const Vector2 &p_pos) const {
}
Vector3 Node3DEditorViewport::_get_camera_normal() const {
- return -_get_camera_transform().basis.get_axis(2);
+ return -_get_camera_transform().basis.get_column(2);
}
Vector3 Node3DEditorViewport::_get_ray(const Vector2 &p_pos) const {
@@ -983,7 +983,7 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
real_t col_d = 1e20;
for (int i = 0; i < 3; i++) {
- const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i).normalized() * gizmo_scale * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5));
+ const Vector3 grabber_pos = gt.origin + gt.basis.get_column(i).normalized() * gizmo_scale * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5));
const real_t grabber_radius = gizmo_scale * GIZMO_ARROW_SIZE;
Vector3 r;
@@ -1003,15 +1003,15 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
col_d = 1e20;
for (int i = 0; i < 3; i++) {
- Vector3 ivec2 = gt.basis.get_axis((i + 1) % 3).normalized();
- Vector3 ivec3 = gt.basis.get_axis((i + 2) % 3).normalized();
+ Vector3 ivec2 = gt.basis.get_column((i + 1) % 3).normalized();
+ Vector3 ivec3 = gt.basis.get_column((i + 2) % 3).normalized();
// Allow some tolerance to make the plane easier to click,
// even if the click is actually slightly outside the plane.
const Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gizmo_scale * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST * 0.6667);
Vector3 r;
- Plane plane(gt.basis.get_axis(i).normalized(), gt.origin);
+ Plane plane(gt.basis.get_column(i).normalized(), gt.origin);
if (plane.intersects_ray(ray_pos, ray, &r)) {
const real_t dist = r.distance_to(grabber_pos);
@@ -1064,7 +1064,7 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
float col_d = 1e20;
for (int i = 0; i < 3; i++) {
- Plane plane(gt.basis.get_axis(i).normalized(), gt.origin);
+ Plane plane(gt.basis.get_column(i).normalized(), gt.origin);
Vector3 r;
if (!plane.intersects_ray(ray_pos, ray, &r)) {
continue;
@@ -1103,7 +1103,7 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
float col_d = 1e20;
for (int i = 0; i < 3; i++) {
- const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i).normalized() * gizmo_scale * GIZMO_SCALE_OFFSET;
+ const Vector3 grabber_pos = gt.origin + gt.basis.get_column(i).normalized() * gizmo_scale * GIZMO_SCALE_OFFSET;
const real_t grabber_radius = gizmo_scale * GIZMO_ARROW_SIZE;
Vector3 r;
@@ -1123,15 +1123,15 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
col_d = 1e20;
for (int i = 0; i < 3; i++) {
- const Vector3 ivec2 = gt.basis.get_axis((i + 1) % 3).normalized();
- const Vector3 ivec3 = gt.basis.get_axis((i + 2) % 3).normalized();
+ const Vector3 ivec2 = gt.basis.get_column((i + 1) % 3).normalized();
+ const Vector3 ivec3 = gt.basis.get_column((i + 2) % 3).normalized();
// Allow some tolerance to make the plane easier to click,
// even if the click is actually slightly outside the plane.
const Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gizmo_scale * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST * 0.6667);
Vector3 r;
- Plane plane(gt.basis.get_axis(i).normalized(), gt.origin);
+ Plane plane(gt.basis.get_column(i).normalized(), gt.origin);
if (plane.intersects_ray(ray_pos, ray, &r)) {
const real_t dist = r.distance_to(grabber_pos);
@@ -2990,7 +2990,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
bool current = view_menu->get_popup()->is_item_checked(idx);
current = !current;
if (current) {
- camera->set_environment(RES());
+ camera->set_environment(Ref<Resource>());
} else {
camera->set_environment(Node3DEditor::get_singleton()->get_viewport_environment());
}
@@ -3389,8 +3389,8 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
return;
}
- const Vector3 camz = -camera_xform.get_basis().get_axis(2).normalized();
- const Vector3 camy = -camera_xform.get_basis().get_axis(1).normalized();
+ const Vector3 camz = -camera_xform.get_basis().get_column(2).normalized();
+ const Vector3 camy = -camera_xform.get_basis().get_column(1).normalized();
const Plane p = Plane(camz, camera_xform.origin);
const real_t gizmo_d = MAX(Math::abs(p.distance_to(xform.origin)), CMP_EPSILON);
const real_t d0 = camera->unproject_position(camera_xform.origin + camz * gizmo_d).y;
@@ -3424,8 +3424,8 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
for (int i = 0; i < 3; i++) {
Transform3D axis_angle = Transform3D();
- if (xform.basis.get_axis(i).normalized().dot(xform.basis.get_axis((i + 1) % 3).normalized()) < 1.0) {
- axis_angle = axis_angle.looking_at(xform.basis.get_axis(i).normalized(), xform.basis.get_axis((i + 1) % 3).normalized());
+ if (xform.basis.get_column(i).normalized().dot(xform.basis.get_column((i + 1) % 3).normalized()) < 1.0) {
+ axis_angle = axis_angle.looking_at(xform.basis.get_column(i).normalized(), xform.basis.get_column((i + 1) % 3).normalized());
}
axis_angle.basis.scale(scale);
axis_angle.origin = xform.origin;
@@ -3767,7 +3767,7 @@ Node *Node3DEditorViewport::_sanitize_preview_node(Node *p_node) const {
void Node3DEditorViewport::_create_preview(const Vector<String> &files) const {
for (int i = 0; i < files.size(); i++) {
String path = files[i];
- RES res = ResourceLoader::load(path);
+ Ref<Resource> res = ResourceLoader::load(path);
ERR_CONTINUE(res.is_null());
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res));
@@ -3818,7 +3818,7 @@ bool Node3DEditorViewport::_cyclical_dependency_exists(const String &p_target_sc
}
bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) {
- RES res = ResourceLoader::load(path);
+ Ref<Resource> res = ResourceLoader::load(path);
ERR_FAIL_COND_V(res.is_null(), false);
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
@@ -3908,7 +3908,7 @@ void Node3DEditorViewport::_perform_drop_data() {
for (int i = 0; i < selected_files.size(); i++) {
String path = selected_files[i];
- RES res = ResourceLoader::load(path);
+ Ref<Resource> res = ResourceLoader::load(path);
if (res.is_null()) {
continue;
}
@@ -3951,7 +3951,7 @@ bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant
for (int i = 0; i < files.size(); i++) {
// Check if dragged files with mesh or scene extension can be created at least once.
if (mesh_extensions.find(files[i].get_extension()) || scene_extensions.find(files[i].get_extension())) {
- RES res = ResourceLoader::load(files[i]);
+ Ref<Resource> res = ResourceLoader::load(files[i]);
if (res.is_null()) {
continue;
}
@@ -4087,30 +4087,30 @@ void Node3DEditorViewport::update_transform(Point2 p_mousepos, bool p_shift) {
plane = Plane(_get_camera_normal(), _edit.center);
break;
case TRANSFORM_X_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(0).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_Y_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(1).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_Z_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized();
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(2).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_YZ:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(2).normalized() + spatial_editor->get_gizmo_transform().basis.get_column(1).normalized();
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_column(0).normalized(), _edit.center);
plane_mv = true;
break;
case TRANSFORM_XZ:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(2).normalized() + spatial_editor->get_gizmo_transform().basis.get_column(0).normalized();
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_column(1).normalized(), _edit.center);
plane_mv = true;
break;
case TRANSFORM_XY:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(0).normalized() + spatial_editor->get_gizmo_transform().basis.get_column(1).normalized();
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_column(2).normalized(), _edit.center);
plane_mv = true;
break;
}
@@ -4209,27 +4209,27 @@ void Node3DEditorViewport::update_transform(Point2 p_mousepos, bool p_shift) {
plane = Plane(_get_camera_normal(), _edit.center);
break;
case TRANSFORM_X_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(0).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_Y_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(1).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_Z_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized();
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_column(2).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_YZ:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_column(0).normalized(), _edit.center);
plane_mv = true;
break;
case TRANSFORM_XZ:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_column(1).normalized(), _edit.center);
plane_mv = true;
break;
case TRANSFORM_XY:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_column(2).normalized(), _edit.center);
plane_mv = true;
break;
}
@@ -6469,7 +6469,7 @@ void Node3DEditor::_init_grid() {
if (orthogonal) {
camera_distance = camera->get_size() / 2.0;
- Vector3 camera_direction = -camera->get_global_transform().get_basis().get_axis(2);
+ Vector3 camera_direction = -camera->get_global_transform().get_basis().get_column(2);
Plane grid_plane = Plane(normal);
Vector3 intersection;
if (grid_plane.intersects_ray(camera_position, camera_direction, &intersection)) {
@@ -7338,7 +7338,7 @@ void Node3DEditor::clear() {
void Node3DEditor::_sun_direction_draw() {
sun_direction->draw_rect(Rect2(Vector2(), sun_direction->get_size()), Color(1, 1, 1, 1));
- Vector3 z_axis = preview_sun->get_transform().basis.get_axis(Vector3::AXIS_Z);
+ Vector3 z_axis = preview_sun->get_transform().basis.get_column(Vector3::AXIS_Z);
z_axis = get_editor_viewport(0)->camera->get_camera_transform().basis.xform_inv(z_axis);
sun_direction_material->set_shader_param("sun_direction", Vector3(z_axis.x, -z_axis.y, z_axis.z));
Color color = sun_color->get_pick_color() * sun_energy->get_value();
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index d5d50c743c..43efdeec72 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -211,7 +211,7 @@ private:
Control *surface = nullptr;
SubViewport *viewport = nullptr;
Camera3D *camera = nullptr;
- bool transforming;
+ bool transforming = false;
bool orthogonal;
bool auto_orthogonal;
bool lock_rotation;
@@ -271,7 +271,7 @@ private:
ObjectID clicked;
Vector<_RayResult> selection_results;
- bool clicked_wants_append;
+ bool clicked_wants_append = false;
bool selection_in_progress = false;
PopupMenu *selection_menu = nullptr;
@@ -551,12 +551,12 @@ private:
RID origin;
RID origin_instance;
- bool origin_enabled;
+ bool origin_enabled = false;
RID grid[3];
RID grid_instance[3];
bool grid_visible[3]; //currently visible
bool grid_enable[3]; //should be always visible if true
- bool grid_enabled;
+ bool grid_enabled = false;
bool grid_init_draw = false;
Camera3D::Projection grid_camera_last_update_perspective = Camera3D::PROJECTION_PERSPECTIVE;
Vector3 grid_camera_last_update_position = Vector3();
diff --git a/editor/plugins/packed_scene_translation_parser_plugin.cpp b/editor/plugins/packed_scene_translation_parser_plugin.cpp
index 9a8584f4a2..8d083d28b2 100644
--- a/editor/plugins/packed_scene_translation_parser_plugin.cpp
+++ b/editor/plugins/packed_scene_translation_parser_plugin.cpp
@@ -43,7 +43,7 @@ Error PackedSceneEditorTranslationParserPlugin::parse_file(const String &p_path,
// These properties are translated with the tr() function in the C++ code when being set or updated.
Error err;
- RES loaded_res = ResourceLoader::load(p_path, "PackedScene", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
+ Ref<Resource> loaded_res = ResourceLoader::load(p_path, "PackedScene", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
if (err) {
ERR_PRINT("Failed to load " + p_path);
return err;
diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h
index ff74aeedf7..720f5c090f 100644
--- a/editor/plugins/path_2d_editor_plugin.h
+++ b/editor/plugins/path_2d_editor_plugin.h
@@ -82,11 +82,11 @@ class Path2DEditor : public HBoxContainer {
};
Action action;
- int action_point;
+ int action_point = 0;
Point2 moving_from;
Point2 moving_screen_from;
- float orig_in_length;
- float orig_out_length;
+ float orig_in_length = 0.0f;
+ float orig_out_length = 0.0f;
Vector2 edge_point;
void _mode_selected(int p_mode);
diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp
index 3284af7bb5..3851738cfa 100644
--- a/editor/plugins/path_3d_editor_plugin.cpp
+++ b/editor/plugins/path_3d_editor_plugin.cpp
@@ -102,7 +102,7 @@ void Path3DGizmo::set_handle(int p_id, bool p_secondary, Camera3D *p_camera, con
// Setting curve point positions
if (!p_secondary) {
- const Plane p = Plane(p_camera->get_transform().basis.get_axis(2), gt.xform(original));
+ const Plane p = Plane(p_camera->get_transform().basis.get_column(2), gt.xform(original));
Vector3 inters;
@@ -126,7 +126,7 @@ void Path3DGizmo::set_handle(int p_id, bool p_secondary, Camera3D *p_camera, con
Vector3 base = c->get_point_position(idx);
- Plane p(p_camera->get_transform().basis.get_axis(2), gt.xform(original));
+ Plane p(p_camera->get_transform().basis.get_column(2), gt.xform(original));
Vector3 inters;
@@ -396,7 +396,7 @@ EditorPlugin::AfterGUIInput Path3DEditorPlugin::forward_spatial_gui_input(Camera
} else {
origin = gt.xform(c->get_point_position(c->get_point_count() - 1));
}
- Plane p(p_camera->get_transform().basis.get_axis(2), origin);
+ Plane p(p_camera->get_transform().basis.get_column(2), origin);
Vector3 ray_from = p_camera->project_ray_origin(mbpos);
Vector3 ray_dir = p_camera->project_ray_normal(mbpos);
diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h
index 72c24732c0..ee31fcf43d 100644
--- a/editor/plugins/path_3d_editor_plugin.h
+++ b/editor/plugins/path_3d_editor_plugin.h
@@ -84,7 +84,7 @@ class Path3DEditorPlugin : public EditorPlugin {
void _mode_changed(int p_idx);
void _close_curve();
void _handle_option_pressed(int p_option);
- bool handle_clicked;
+ bool handle_clicked = false;
bool mirror_handle_angle;
bool mirror_handle_length;
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 8566e92b22..a682bb455c 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -455,7 +455,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
}
Transform2D mtx;
- mtx.elements[2] = -uv_draw_ofs;
+ mtx.columns[2] = -uv_draw_ofs;
mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
Ref<InputEventMouseButton> mb = p_input;
@@ -970,7 +970,7 @@ void Polygon2DEditor::_uv_draw() {
String warning;
Transform2D mtx;
- mtx.elements[2] = -uv_draw_ofs;
+ mtx.columns[2] = -uv_draw_ofs;
mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
RS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(), mtx);
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index 4403d1e9c7..d878d3f9af 100644
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -96,7 +96,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
SpinBox *bone_paint_radius = nullptr;
Label *bone_paint_radius_label = nullptr;
bool bone_painting;
- int bone_painting_bone;
+ int bone_painting_bone = 0;
Vector<float> prev_weights;
Vector2 bone_paint_pos;
AcceptDialog *grid_settings = nullptr;
@@ -110,7 +110,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
Vector<Vector2> uv_create_uv_prev;
Vector<Vector2> uv_create_poly_prev;
Vector<Color> uv_create_colors_prev;
- int uv_create_prev_internal_vertices;
+ int uv_create_prev_internal_vertices = 0;
Array uv_create_bones_prev;
Array polygons_prev;
diff --git a/editor/plugins/polygon_3d_editor_plugin.cpp b/editor/plugins/polygon_3d_editor_plugin.cpp
index 2d4812c55b..1c69e0d635 100644
--- a/editor/plugins/polygon_3d_editor_plugin.cpp
+++ b/editor/plugins/polygon_3d_editor_plugin.cpp
@@ -117,7 +117,7 @@ EditorPlugin::AfterGUIInput Polygon3DEditor::forward_spatial_gui_input(Camera3D
Transform3D gt = node->get_global_transform();
Transform3D gi = gt.affine_inverse();
float depth = _get_depth() * 0.5;
- Vector3 n = gt.basis.get_axis(2).normalized();
+ Vector3 n = gt.basis.get_column(2).normalized();
Plane p(n, gt.origin + n * depth);
Ref<InputEventMouseButton> mb = p_event;
diff --git a/editor/plugins/polygon_3d_editor_plugin.h b/editor/plugins/polygon_3d_editor_plugin.h
index 3ad7a4df58..e1e1261250 100644
--- a/editor/plugins/polygon_3d_editor_plugin.h
+++ b/editor/plugins/polygon_3d_editor_plugin.h
@@ -66,14 +66,14 @@ class Polygon3DEditor : public HBoxContainer {
MenuButton *options = nullptr;
- int edited_point;
+ int edited_point = 0;
Vector2 edited_point_pos;
PackedVector2Array pre_move_edit;
PackedVector2Array wip;
bool wip_active;
bool snap_ignore;
- float prev_depth;
+ float prev_depth = 0.0f;
void _wip_close();
void _polygon_draw();
diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp
index eafc53c72b..71d31aa1d7 100644
--- a/editor/plugins/resource_preloader_editor_plugin.cpp
+++ b/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -50,7 +50,7 @@ void ResourcePreloaderEditor::_files_load_request(const Vector<String> &p_paths)
for (int i = 0; i < p_paths.size(); i++) {
String path = p_paths[i];
- RES resource;
+ Ref<Resource> resource;
resource = ResourceLoader::load(path);
if (resource.is_null()) {
@@ -113,7 +113,7 @@ void ResourcePreloaderEditor::_item_edited() {
return;
}
- RES samp = preloader->get_resource(old_name);
+ Ref<Resource> samp = preloader->get_resource(old_name);
undo_redo->create_action(TTR("Rename Resource"));
undo_redo->add_do_method(preloader, "remove_resource", old_name);
undo_redo->add_do_method(preloader, "add_resource", new_name, samp);
@@ -135,7 +135,7 @@ void ResourcePreloaderEditor::_remove_resource(const String &p_to_remove) {
}
void ResourcePreloaderEditor::_paste_pressed() {
- RES r = EditorSettings::get_singleton()->get_resource_clipboard();
+ Ref<Resource> r = EditorSettings::get_singleton()->get_resource_clipboard();
if (!r.is_valid()) {
dialog->set_text(TTR("Resource clipboard is empty!"));
dialog->set_title(TTR("Error!"));
@@ -190,7 +190,7 @@ void ResourcePreloaderEditor::_update_library() {
ti->set_text(0, E);
ti->set_metadata(0, E);
- RES r = preloader->get_resource(E);
+ Ref<Resource> r = preloader->get_resource(E);
ERR_CONTINUE(r.is_null());
@@ -222,7 +222,7 @@ void ResourcePreloaderEditor::_cell_button_pressed(Object *p_item, int p_column,
EditorInterface::get_singleton()->open_scene_from_path(rpath);
} else if (p_id == BUTTON_EDIT_RESOURCE) {
- RES r = preloader->get_resource(item->get_text(0));
+ Ref<Resource> r = preloader->get_resource(item->get_text(0));
EditorInterface::get_singleton()->edit_resource(r);
} else if (p_id == BUTTON_REMOVE) {
@@ -249,7 +249,7 @@ Variant ResourcePreloaderEditor::get_drag_data_fw(const Point2 &p_point, Control
String name = ti->get_metadata(0);
- RES res = preloader->get_resource(name);
+ Ref<Resource> res = preloader->get_resource(name);
if (!res.is_valid()) {
return Variant();
}
@@ -269,7 +269,7 @@ bool ResourcePreloaderEditor::can_drop_data_fw(const Point2 &p_point, const Vari
}
if (String(d["type"]) == "resource" && d.has("resource")) {
- RES r = d["resource"];
+ Ref<Resource> r = d["resource"];
return r.is_valid();
}
@@ -294,7 +294,7 @@ void ResourcePreloaderEditor::drop_data_fw(const Point2 &p_point, const Variant
}
if (String(d["type"]) == "resource" && d.has("resource")) {
- RES r = d["resource"];
+ Ref<Resource> r = d["resource"];
if (r.is_valid()) {
String basename;
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index a4bf28625d..0d33a7bdc6 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -232,7 +232,7 @@ void ScriptEditorBase::_bind_methods() {
class EditorScriptCodeCompletionCache : public ScriptCodeCompletionCache {
struct Cache {
uint64_t time_loaded = 0;
- RES cache;
+ Ref<Resource> cache;
};
Map<String, Cache> cached;
@@ -258,7 +258,7 @@ public:
}
}
- virtual RES get_cached_resource(const String &p_path) {
+ virtual Ref<Resource> get_cached_resource(const String &p_path) {
Map<String, Cache>::Element *E = cached.find(p_path);
if (!E) {
Cache c;
@@ -428,7 +428,7 @@ void ScriptEditor::_goto_script_line2(int p_line) {
}
}
-void ScriptEditor::_goto_script_line(REF p_script, int p_line) {
+void ScriptEditor::_goto_script_line(Ref<RefCounted> p_script, int p_line) {
Ref<Script> script = Object::cast_to<Script>(*p_script);
if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
if (edit(p_script, p_line, 0)) {
@@ -444,7 +444,7 @@ void ScriptEditor::_goto_script_line(REF p_script, int p_line) {
}
}
-void ScriptEditor::_set_execution(REF p_script, int p_line) {
+void ScriptEditor::_set_execution(Ref<RefCounted> p_script, int p_line) {
Ref<Script> script = Object::cast_to<Script>(*p_script);
if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
for (int i = 0; i < tab_container->get_tab_count(); i++) {
@@ -460,7 +460,7 @@ void ScriptEditor::_set_execution(REF p_script, int p_line) {
}
}
-void ScriptEditor::_clear_execution(REF p_script) {
+void ScriptEditor::_clear_execution(Ref<RefCounted> p_script) {
Ref<Script> script = Object::cast_to<Script>(*p_script);
if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
for (int i = 0; i < tab_container->get_tab_count(); i++) {
@@ -476,7 +476,7 @@ void ScriptEditor::_clear_execution(REF p_script) {
}
}
-void ScriptEditor::_set_breakpoint(REF p_script, int p_line, bool p_enabled) {
+void ScriptEditor::_set_breakpoint(Ref<RefCounted> p_script, int p_line, bool p_enabled) {
Ref<Script> script = Object::cast_to<Script>(*p_script);
if (script.is_valid() && (script->has_source_code() || script->get_path().is_resource_file())) {
// Update if open.
@@ -758,7 +758,7 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save, bool p_history_back) {
ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tselected);
if (current) {
- RES file = current->get_edited_resource();
+ Ref<Resource> file = current->get_edited_resource();
if (p_save && file.is_valid()) {
// Do not try to save internal scripts, but prompt to save in-memory
// scripts which are not saved to disk yet (have empty path).
@@ -849,7 +849,7 @@ void ScriptEditor::_close_docs_tab() {
void ScriptEditor::_copy_script_path() {
ScriptEditorBase *se = _get_current_editor();
if (se) {
- RES script = se->get_edited_resource();
+ Ref<Resource> script = se->get_edited_resource();
DisplayServer::get_singleton()->clipboard_set(script->get_path());
}
}
@@ -906,7 +906,7 @@ void ScriptEditor::_resave_scripts(const String &p_str) {
continue;
}
- RES script = se->get_edited_resource();
+ Ref<Resource> script = se->get_edited_resource();
if (script->is_built_in()) {
continue; //internal script, who cares
@@ -947,7 +947,7 @@ void ScriptEditor::_reload_scripts() {
continue;
}
- RES edited_res = se->get_edited_resource();
+ Ref<Resource> edited_res = se->get_edited_resource();
if (edited_res->is_built_in()) {
continue; //internal script, who cares
@@ -991,7 +991,7 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource> &p_res) {
continue;
}
- RES script = se->get_edited_resource();
+ Ref<Resource> script = se->get_edited_resource();
if (script == p_res) {
se->tag_saved_version();
@@ -1010,7 +1010,7 @@ void ScriptEditor::_scene_saved_callback(const String &p_path) {
continue;
}
- RES edited_res = se->get_edited_resource();
+ Ref<Resource> edited_res = se->get_edited_resource();
if (!edited_res->is_built_in()) {
continue; // External script, who cares.
@@ -1039,7 +1039,7 @@ void ScriptEditor::_live_auto_reload_running_scripts() {
EditorDebuggerNode::get_singleton()->reload_scripts();
}
-bool ScriptEditor::_test_script_times_on_disk(RES p_for_script) {
+bool ScriptEditor::_test_script_times_on_disk(Ref<Resource> p_for_script) {
disk_changed_list->clear();
TreeItem *r = disk_changed_list->create_item();
disk_changed_list->set_hide_root(true);
@@ -1051,7 +1051,7 @@ bool ScriptEditor::_test_script_times_on_disk(RES p_for_script) {
for (int i = 0; i < tab_container->get_tab_count(); i++) {
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i));
if (se) {
- RES edited_res = se->get_edited_resource();
+ Ref<Resource> edited_res = se->get_edited_resource();
if (p_for_script.is_valid() && edited_res.is_valid() && p_for_script != edited_res) {
continue;
}
@@ -1117,7 +1117,7 @@ void ScriptEditor::_file_dialog_action(String p_file) {
case FILE_SAVE_AS: {
ScriptEditorBase *current = _get_current_editor();
if (current) {
- RES resource = current->get_edited_resource();
+ Ref<Resource> resource = current->get_edited_resource();
String path = ProjectSettings::get_singleton()->localize_path(p_file);
Error err = _save_text_file(resource, path);
@@ -1323,7 +1323,7 @@ void ScriptEditor::_menu_option(int p_option) {
}
}
- RES resource = current->get_edited_resource();
+ Ref<Resource> resource = current->get_edited_resource();
Ref<TextFile> text_file = resource;
Ref<Script> script = resource;
@@ -1413,7 +1413,7 @@ void ScriptEditor::_menu_option(int p_option) {
_copy_script_path();
} break;
case SHOW_IN_FILE_SYSTEM: {
- const RES script = current->get_edited_resource();
+ const Ref<Resource> script = current->get_edited_resource();
String path = script->get_path();
if (!path.is_empty()) {
if (script->is_built_in()) {
@@ -2188,7 +2188,7 @@ Ref<TextFile> ScriptEditor::_load_text_file(const String &p_path, Error *r_error
Ref<TextFile> text_res(text_file);
Error err = text_file->load_text(path);
- ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot load text file '" + path + "'.");
+ ERR_FAIL_COND_V_MSG(err != OK, Ref<Resource>(), "Cannot load text file '" + path + "'.");
text_file->set_file_path(local_path);
text_file->set_path(local_path, true);
@@ -2230,7 +2230,7 @@ Error ScriptEditor::_save_text_file(Ref<TextFile> p_text_file, const String &p_p
return OK;
}
-bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_grab_focus) {
+bool ScriptEditor::edit(const Ref<Resource> &p_resource, int p_line, int p_col, bool p_grab_focus) {
if (p_resource.is_null()) {
return false;
}
@@ -2447,7 +2447,7 @@ void ScriptEditor::save_current_script() {
}
}
- RES resource = current->get_edited_resource();
+ Ref<Resource> resource = current->get_edited_resource();
Ref<TextFile> text_file = resource;
Ref<Script> script = resource;
@@ -2516,7 +2516,7 @@ void ScriptEditor::save_all_scripts() {
continue;
}
- RES edited_res = se->get_edited_resource();
+ Ref<Resource> edited_res = se->get_edited_resource();
if (edited_res.is_valid()) {
se->apply_code();
}
@@ -2589,14 +2589,14 @@ void ScriptEditor::open_text_file_create_dialog(const String &p_base_path, const
open_textfile_after_create = false;
}
-RES ScriptEditor::open_file(const String &p_file) {
+Ref<Resource> ScriptEditor::open_file(const String &p_file) {
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type("Script", &extensions);
if (extensions.find(p_file.get_extension())) {
Ref<Script> scr = ResourceLoader::load(p_file);
if (!scr.is_valid()) {
EditorNode::get_singleton()->show_warning(TTR("Could not load file at:") + "\n\n" + p_file, TTR("Error!"));
- return RES();
+ return Ref<Resource>();
}
edit(scr);
@@ -2607,14 +2607,14 @@ RES ScriptEditor::open_file(const String &p_file) {
Ref<TextFile> text_file = _load_text_file(p_file, &error);
if (error != OK) {
EditorNode::get_singleton()->show_warning(TTR("Could not load file at:") + "\n\n" + p_file, TTR("Error!"));
- return RES();
+ return Ref<Resource>();
}
if (text_file.is_valid()) {
edit(text_file);
return text_file;
}
- return RES();
+ return Ref<Resource>();
}
void ScriptEditor::_editor_stop() {
@@ -2980,7 +2980,7 @@ void ScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
continue;
}
- RES res = open_file(file);
+ Ref<Resource> res = open_file(file);
if (res.is_valid()) {
if (tab_container->get_tab_count() > num_tabs_before) {
tab_container->move_child(tab_container->get_tab_control(tab_container->get_tab_count() - 1), new_index);
@@ -3533,7 +3533,7 @@ void ScriptEditor::_on_replace_in_files_requested(String text) {
void ScriptEditor::_on_find_in_files_result_selected(String fpath, int line_number, int begin, int end) {
if (ResourceLoader::exists(fpath)) {
- RES res = ResourceLoader::load(fpath);
+ Ref<Resource> res = ResourceLoader::load(fpath);
if (fpath.get_extension() == "gdshader") {
ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_singleton()->get_editor_data().get_editor("Shader"));
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 7885ffe2c5..41b311f745 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -53,7 +53,7 @@ class EditorSyntaxHighlighter : public SyntaxHighlighter {
GDCLASS(EditorSyntaxHighlighter, SyntaxHighlighter)
private:
- REF edited_resourse;
+ Ref<RefCounted> edited_resourse;
protected:
static void _bind_methods();
@@ -65,8 +65,8 @@ public:
virtual String _get_name() const;
virtual Array _get_supported_languages() const;
- void _set_edited_resource(const RES &p_res) { edited_resourse = p_res; }
- REF _get_edited_resource() { return edited_resourse; }
+ void _set_edited_resource(const Ref<Resource> &p_res) { edited_resourse = p_res; }
+ Ref<RefCounted> _get_edited_resource() { return edited_resourse; }
virtual Ref<EditorSyntaxHighlighter> _create() const;
};
@@ -136,9 +136,9 @@ public:
virtual void set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) = 0;
virtual void apply_code() = 0;
- virtual RES get_edited_resource() const = 0;
+ virtual Ref<Resource> get_edited_resource() const = 0;
virtual Vector<String> get_functions() = 0;
- virtual void set_edited_resource(const RES &p_res) = 0;
+ virtual void set_edited_resource(const Ref<Resource> &p_res) = 0;
virtual void enable_editor() = 0;
virtual void reload_text() = 0;
virtual String get_name() = 0;
@@ -179,7 +179,7 @@ public:
ScriptEditorBase() {}
};
-typedef ScriptEditorBase *(*CreateScriptEditorFunc)(const RES &p_resource);
+typedef ScriptEditorBase *(*CreateScriptEditorFunc)(const Ref<Resource> &p_resource);
class EditorScriptCodeCompletionCache;
class FindInFilesDialog;
@@ -249,7 +249,7 @@ class ScriptEditor : public PanelContainer {
MenuButton *debug_menu = nullptr;
PopupMenu *context_menu = nullptr;
Timer *autosave_timer = nullptr;
- uint64_t idle;
+ uint64_t idle = 0;
PopupMenu *recent_scripts = nullptr;
PopupMenu *theme_submenu = nullptr;
@@ -330,7 +330,7 @@ class ScriptEditor : public PanelContainer {
void _resave_scripts(const String &p_str);
void _reload_scripts();
- bool _test_script_times_on_disk(RES p_for_script = Ref<Resource>());
+ bool _test_script_times_on_disk(Ref<Resource> p_for_script = Ref<Resource>());
void _add_recent_script(String p_path);
void _update_recent_scripts();
@@ -377,12 +377,12 @@ class ScriptEditor : public PanelContainer {
bool convert_indent_on_save;
void _goto_script_line2(int p_line);
- void _goto_script_line(REF p_script, int p_line);
- void _set_execution(REF p_script, int p_line);
- void _clear_execution(REF p_script);
+ void _goto_script_line(Ref<RefCounted> p_script, int p_line);
+ void _set_execution(Ref<RefCounted> p_script, int p_line);
+ void _clear_execution(Ref<RefCounted> p_script);
void _breaked(bool p_breaked, bool p_can_debug);
void _script_created(Ref<Script> p_script);
- void _set_breakpoint(REF p_scrpt, int p_line, bool p_enabled);
+ void _set_breakpoint(Ref<RefCounted> p_scrpt, int p_line, bool p_enabled);
void _clear_breakpoints();
Array _get_cached_breakpoints_for_script(const String &p_path) const;
@@ -481,12 +481,12 @@ public:
void apply_scripts() const;
void open_script_create_dialog(const String &p_base_name, const String &p_base_path);
void open_text_file_create_dialog(const String &p_base_path, const String &p_base_name = "");
- RES open_file(const String &p_file);
+ Ref<Resource> open_file(const String &p_file);
void ensure_select_current();
- _FORCE_INLINE_ bool edit(const RES &p_resource, bool p_grab_focus = true) { return edit(p_resource, -1, 0, p_grab_focus); }
- bool edit(const RES &p_resource, int p_line, int p_col, bool p_grab_focus = true);
+ _FORCE_INLINE_ bool edit(const Ref<Resource> &p_resource, bool p_grab_focus = true) { return edit(p_resource, -1, 0, p_grab_focus); }
+ bool edit(const Ref<Resource> &p_resource, int p_line, int p_col, bool p_grab_focus = true);
void get_breakpoints(List<String> *p_breakpoints);
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 4626f10b8d..981881fb9b 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -133,11 +133,11 @@ void ScriptTextEditor::apply_code() {
code_editor->get_text_editor()->get_syntax_highlighter()->update_cache();
}
-RES ScriptTextEditor::get_edited_resource() const {
+Ref<Resource> ScriptTextEditor::get_edited_resource() const {
return script;
}
-void ScriptTextEditor::set_edited_resource(const RES &p_res) {
+void ScriptTextEditor::set_edited_resource(const Ref<Resource> &p_res) {
ERR_FAIL_COND(script.is_valid());
ERR_FAIL_COND(p_res.is_null());
@@ -239,6 +239,29 @@ void ScriptTextEditor::_show_warnings_panel(bool p_show) {
void ScriptTextEditor::_warning_clicked(Variant p_line) {
if (p_line.get_type() == Variant::INT) {
goto_line_centered(p_line.operator int64_t());
+ } else if (p_line.get_type() == Variant::DICTIONARY) {
+ Dictionary meta = p_line.operator Dictionary();
+ const int line = meta["line"].operator int64_t() - 1;
+
+ CodeEdit *text_editor = code_editor->get_text_editor();
+ String prev_line = line > 0 ? text_editor->get_line(line - 1) : "";
+ if (prev_line.contains("@warning_ignore")) {
+ const int closing_bracket_idx = prev_line.find(")");
+ const String text_to_insert = ", " + meta["code"].operator String();
+ prev_line = prev_line.insert(closing_bracket_idx, text_to_insert);
+ text_editor->set_line(line - 1, prev_line);
+ } else {
+ const int indent = text_editor->get_indent_level(line) / text_editor->get_indent_size();
+ String annotation_indent;
+ if (!text_editor->is_indent_using_spaces()) {
+ annotation_indent = String("\t").repeat(indent);
+ } else {
+ annotation_indent = String(" ").repeat(text_editor->get_indent_size() * indent);
+ }
+ text_editor->insert_line_at(line, annotation_indent + "@warning_ignore(" + meta["code"].operator String() + ")");
+ }
+
+ _validate_script();
}
}
@@ -482,8 +505,20 @@ void ScriptTextEditor::_update_warnings() {
}
// Add script warnings.
- warnings_panel->push_table(2);
+ warnings_panel->push_table(3);
for (const ScriptLanguage::Warning &w : warnings) {
+ Dictionary ignore_meta;
+ ignore_meta["line"] = w.start_line;
+ ignore_meta["code"] = w.string_code.to_lower();
+ warnings_panel->push_cell();
+ warnings_panel->push_meta(ignore_meta);
+ warnings_panel->push_color(
+ warnings_panel->get_theme_color(SNAME("accent_color"), SNAME("Editor")).lerp(warnings_panel->get_theme_color(SNAME("mono_color"), SNAME("Editor")), 0.5f));
+ warnings_panel->add_text(TTR("[Ignore]"));
+ warnings_panel->pop(); // Color.
+ warnings_panel->pop(); // Meta ignore.
+ warnings_panel->pop(); // Cell.
+
warnings_panel->push_cell();
warnings_panel->push_meta(w.start_line - 1);
warnings_panel->push_color(warnings_panel->get_theme_color(SNAME("warning_color"), SNAME("Editor")));
@@ -1963,7 +1998,7 @@ ScriptTextEditor::~ScriptTextEditor() {
}
}
-static ScriptEditorBase *create_editor(const RES &p_resource) {
+static ScriptEditorBase *create_editor(const Ref<Resource> &p_resource) {
if (Object::cast_to<Script>(*p_resource)) {
return memnew(ScriptTextEditor);
}
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index c1c4b0af54..b3e0c28bb1 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -205,8 +205,8 @@ public:
void update_toggle_scripts_button() override;
virtual void apply_code() override;
- virtual RES get_edited_resource() const override;
- virtual void set_edited_resource(const RES &p_res) override;
+ virtual Ref<Resource> get_edited_resource() const override;
+ virtual void set_edited_resource(const Ref<Resource> &p_res) override;
virtual void enable_editor() override;
virtual Vector<String> get_functions() override;
virtual void reload_text() override;
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h
index 067711c75c..bd0c2db824 100644
--- a/editor/plugins/shader_editor_plugin.h
+++ b/editor/plugins/shader_editor_plugin.h
@@ -114,7 +114,7 @@ class ShaderEditor : public PanelContainer {
MenuButton *help_menu = nullptr;
PopupMenu *context_menu = nullptr;
RichTextLabel *warnings_panel = nullptr;
- uint64_t idle;
+ uint64_t idle = 0;
GotoLineDialog *goto_line_dialog = nullptr;
ConfirmationDialog *erase_tab_confirm = nullptr;
diff --git a/editor/plugins/skeleton_3d_editor_plugin.h b/editor/plugins/skeleton_3d_editor_plugin.h
index 911e39a34f..f4a82225f2 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.h
+++ b/editor/plugins/skeleton_3d_editor_plugin.h
@@ -131,7 +131,7 @@ class Skeleton3DEditor : public VBoxContainer {
EditorFileDialog *file_dialog = nullptr;
- bool keyable;
+ bool keyable = false;
static Skeleton3DEditor *singleton;
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 29beb8be84..7b6aeb3679 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -1012,7 +1012,7 @@ Variant SpriteFramesEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f
return Variant();
}
- RES frame = frames->get_frame(edited_anim, idx);
+ Ref<Resource> frame = frames->get_frame(edited_anim, idx);
if (frame.is_null()) {
return Variant();
@@ -1036,7 +1036,7 @@ bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
}
if (String(d["type"]) == "resource" && d.has("resource")) {
- RES r = d["resource"];
+ Ref<Resource> r = d["resource"];
Ref<Texture2D> texture = r;
@@ -1080,7 +1080,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
int at_pos = tree->get_item_at_position(p_point, true);
if (String(d["type"]) == "resource" && d.has("resource")) {
- RES r = d["resource"];
+ Ref<Resource> r = d["resource"];
Ref<Texture2D> texture = r;
diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h
index d31ce84d09..3230228fdd 100644
--- a/editor/plugins/sprite_frames_editor_plugin.h
+++ b/editor/plugins/sprite_frames_editor_plugin.h
@@ -105,7 +105,7 @@ class SpriteFramesEditor : public HSplitContainer {
EditorFileDialog *file_split_sheet = nullptr;
Set<int> frames_selected;
Set<int> frames_toggled_by_mouse_hover;
- int last_frame_selected;
+ int last_frame_selected = 0;
float scale_ratio;
int thumbnail_default_size;
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 34f3ec73c0..97ecc234e6 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -89,11 +89,11 @@ Ref<Texture2D> TextEditor::get_theme_icon() {
return EditorNode::get_singleton()->get_object_icon(text_file.ptr(), "");
}
-RES TextEditor::get_edited_resource() const {
+Ref<Resource> TextEditor::get_edited_resource() const {
return text_file;
}
-void TextEditor::set_edited_resource(const RES &p_res) {
+void TextEditor::set_edited_resource(const Ref<Resource> &p_res) {
ERR_FAIL_COND(text_file.is_valid());
ERR_FAIL_COND(p_res.is_null());
@@ -412,7 +412,7 @@ void TextEditor::_convert_case(CodeTextEditor::CaseStyle p_case) {
code_editor->convert_case(p_case);
}
-static ScriptEditorBase *create_editor(const RES &p_resource) {
+static ScriptEditorBase *create_editor(const Ref<Resource> &p_resource) {
if (Object::cast_to<TextFile>(*p_resource)) {
return memnew(TextEditor);
}
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index d03385d79e..9b6d568382 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -109,8 +109,8 @@ public:
virtual String get_name() override;
virtual Ref<Texture2D> get_theme_icon() override;
- virtual RES get_edited_resource() const override;
- virtual void set_edited_resource(const RES &p_res) override;
+ virtual Ref<Resource> get_edited_resource() const override;
+ virtual void set_edited_resource(const Ref<Resource> &p_res) override;
virtual void enable_editor() override;
virtual void reload_text() override;
virtual void apply_code() override;
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 3fa12233a8..455592aa26 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -78,7 +78,7 @@ void TextureRegionEditor::_region_draw() {
}
Transform2D mtx;
- mtx.elements[2] = -draw_ofs * draw_zoom;
+ mtx.columns[2] = -draw_ofs * draw_zoom;
mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
RS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), mtx);
@@ -267,7 +267,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
}
Transform2D mtx;
- mtx.elements[2] = -draw_ofs * draw_zoom;
+ mtx.columns[2] = -draw_ofs * draw_zoom;
mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
const real_t handle_radius = 8 * EDSCALE;
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index 1e1cc2b7b2..2493446303 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -87,14 +87,14 @@ class TextureRegionEditor : public VBoxContainer {
Rect2 rect;
Rect2 rect_prev;
- float prev_margin;
+ float prev_margin = 0.0f;
int edited_margin;
Map<RID, List<Rect2>> cache_map;
List<Rect2> autoslice_cache;
bool autoslice_is_dirty;
bool drag;
- bool creating;
+ bool creating = false;
Vector2 drag_from;
int drag_index;
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index e17bea0f2a..87f8c4b165 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -2537,7 +2537,7 @@ void ThemeTypeEditor::_update_type_items() {
if (edited_theme->has_font(E.key(), edited_type)) {
item_editor->set_edited_resource(edited_theme->get_font(E.key(), edited_type));
} else {
- item_editor->set_edited_resource(RES());
+ item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->connect("resource_selected", callable_mp(this, &ThemeTypeEditor::_edit_resource_item));
item_editor->connect("resource_changed", callable_mp(this, &ThemeTypeEditor::_font_item_changed), varray(E.key()));
@@ -2545,7 +2545,7 @@ void ThemeTypeEditor::_update_type_items() {
if (Theme::get_default()->has_font(E.key(), edited_type)) {
item_editor->set_edited_resource(Theme::get_default()->get_font(E.key(), edited_type));
} else {
- item_editor->set_edited_resource(RES());
+ item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->set_editable(false);
}
@@ -2608,7 +2608,7 @@ void ThemeTypeEditor::_update_type_items() {
if (edited_theme->has_icon(E.key(), edited_type)) {
item_editor->set_edited_resource(edited_theme->get_icon(E.key(), edited_type));
} else {
- item_editor->set_edited_resource(RES());
+ item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->connect("resource_selected", callable_mp(this, &ThemeTypeEditor::_edit_resource_item));
item_editor->connect("resource_changed", callable_mp(this, &ThemeTypeEditor::_icon_item_changed), varray(E.key()));
@@ -2616,7 +2616,7 @@ void ThemeTypeEditor::_update_type_items() {
if (Theme::get_default()->has_icon(E.key(), edited_type)) {
item_editor->set_edited_resource(Theme::get_default()->get_icon(E.key(), edited_type));
} else {
- item_editor->set_edited_resource(RES());
+ item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->set_editable(false);
}
@@ -2655,7 +2655,7 @@ void ThemeTypeEditor::_update_type_items() {
if (edited_theme->has_stylebox(leading_stylebox.item_name, edited_type)) {
item_editor->set_edited_resource(leading_stylebox.stylebox);
} else {
- item_editor->set_edited_resource(RES());
+ item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->connect("resource_selected", callable_mp(this, &ThemeTypeEditor::_edit_resource_item));
item_editor->connect("resource_changed", callable_mp(this, &ThemeTypeEditor::_stylebox_item_changed), varray(leading_stylebox.item_name));
@@ -2680,7 +2680,7 @@ void ThemeTypeEditor::_update_type_items() {
if (edited_theme->has_stylebox(E.key(), edited_type)) {
item_editor->set_edited_resource(edited_theme->get_stylebox(E.key(), edited_type));
} else {
- item_editor->set_edited_resource(RES());
+ item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->connect("resource_selected", callable_mp(this, &ThemeTypeEditor::_edit_resource_item));
item_editor->connect("resource_changed", callable_mp(this, &ThemeTypeEditor::_stylebox_item_changed), varray(E.key()));
@@ -2696,7 +2696,7 @@ void ThemeTypeEditor::_update_type_items() {
if (Theme::get_default()->has_stylebox(E.key(), edited_type)) {
item_editor->set_edited_resource(Theme::get_default()->get_stylebox(E.key(), edited_type));
} else {
- item_editor->set_edited_resource(RES());
+ item_editor->set_edited_resource(Ref<Resource>());
}
item_editor->set_editable(false);
}
@@ -3065,7 +3065,7 @@ void ThemeTypeEditor::_font_size_item_changed(float p_value, String p_item_name)
ur->commit_action();
}
-void ThemeTypeEditor::_edit_resource_item(RES p_resource, bool p_edit) {
+void ThemeTypeEditor::_edit_resource_item(Ref<Resource> p_resource, bool p_edit) {
EditorNode::get_singleton()->edit_resource(p_resource);
}
@@ -3131,7 +3131,7 @@ void ThemeTypeEditor::_change_pinned_stylebox() {
Ref<StyleBox> new_stylebox = edited_theme->get_stylebox(leading_stylebox.item_name, edited_type);
leading_stylebox.stylebox = new_stylebox;
- leading_stylebox.ref_stylebox = (new_stylebox.is_valid() ? new_stylebox->duplicate() : RES());
+ leading_stylebox.ref_stylebox = (new_stylebox.is_valid() ? new_stylebox->duplicate() : Ref<Resource>());
if (leading_stylebox.stylebox.is_valid()) {
new_stylebox->connect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading));
@@ -3169,7 +3169,7 @@ void ThemeTypeEditor::_pin_leading_stylebox(String p_item_name, Ref<StyleBox> p_
leader.pinned = true;
leader.item_name = p_item_name;
leader.stylebox = p_stylebox;
- leader.ref_stylebox = (p_stylebox.is_valid() ? p_stylebox->duplicate() : RES());
+ leader.ref_stylebox = (p_stylebox.is_valid() ? p_stylebox->duplicate() : Ref<Resource>());
leading_stylebox = leader;
if (p_stylebox.is_valid()) {
diff --git a/editor/plugins/theme_editor_plugin.h b/editor/plugins/theme_editor_plugin.h
index 4b49fbb186..3894ca31e5 100644
--- a/editor/plugins/theme_editor_plugin.h
+++ b/editor/plugins/theme_editor_plugin.h
@@ -384,7 +384,7 @@ class ThemeTypeEditor : public MarginContainer {
void _color_item_changed(Color p_value, String p_item_name);
void _constant_item_changed(float p_value, String p_item_name);
void _font_size_item_changed(float p_value, String p_item_name);
- void _edit_resource_item(RES p_resource, bool p_edit);
+ void _edit_resource_item(Ref<Resource> p_resource, bool p_edit);
void _font_item_changed(Ref<Font> p_value, String p_item_name);
void _icon_item_changed(Ref<Texture2D> p_value, String p_item_name);
void _stylebox_item_changed(Ref<StyleBox> p_value, String p_item_name);
diff --git a/editor/plugins/tiles/tile_data_editors.h b/editor/plugins/tiles/tile_data_editors.h
index 3ac9eacb05..2c849637f0 100644
--- a/editor/plugins/tiles/tile_data_editors.h
+++ b/editor/plugins/tiles/tile_data_editors.h
@@ -108,8 +108,8 @@ private:
DRAG_TYPE_PAN,
};
DragType drag_type = DRAG_TYPE_NONE;
- int drag_polygon_index;
- int drag_point_index;
+ int drag_polygon_index = 0;
+ int drag_point_index = 0;
Vector2 drag_last_pos;
PackedVector2Array drag_old_polygon;
@@ -132,9 +132,9 @@ private:
Ref<Texture2D> background_texture;
Rect2 background_region;
Vector2 background_offset;
- bool background_h_flip;
- bool background_v_flip;
- bool background_transpose;
+ bool background_h_flip = false;
+ bool background_v_flip = false;
+ bool background_transpose = false;
Color background_modulate;
Color polygon_color = Color(1.0, 0.0, 0.0);
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index c1a95c11f6..ba87eba9e0 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -76,7 +76,7 @@ void TileMapEditorTilesPlugin::_update_toolbar() {
picker_button->show();
erase_button->show();
tools_settings_vsep_2->show();
- random_tile_checkbox->show();
+ random_tile_toggle->show();
scatter_label->show();
scatter_spinbox->show();
} else if (tool_buttons_group->get_pressed_button() == line_tool_button) {
@@ -84,7 +84,7 @@ void TileMapEditorTilesPlugin::_update_toolbar() {
picker_button->show();
erase_button->show();
tools_settings_vsep_2->show();
- random_tile_checkbox->show();
+ random_tile_toggle->show();
scatter_label->show();
scatter_spinbox->show();
} else if (tool_buttons_group->get_pressed_button() == rect_tool_button) {
@@ -92,7 +92,7 @@ void TileMapEditorTilesPlugin::_update_toolbar() {
picker_button->show();
erase_button->show();
tools_settings_vsep_2->show();
- random_tile_checkbox->show();
+ random_tile_toggle->show();
scatter_label->show();
scatter_spinbox->show();
} else if (tool_buttons_group->get_pressed_button() == bucket_tool_button) {
@@ -101,7 +101,7 @@ void TileMapEditorTilesPlugin::_update_toolbar() {
erase_button->show();
tools_settings_vsep_2->show();
bucket_contiguous_checkbox->show();
- random_tile_checkbox->show();
+ random_tile_toggle->show();
scatter_label->show();
scatter_spinbox->show();
}
@@ -461,6 +461,7 @@ void TileMapEditorTilesPlugin::_update_theme() {
picker_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("ColorPick"), SNAME("EditorIcons")));
erase_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("Eraser"), SNAME("EditorIcons")));
+ random_tile_toggle->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("RandomNumberGenerator"), SNAME("EditorIcons")));
missing_atlas_texture_icon = tiles_bottom_panel->get_theme_icon(SNAME("TileSet"), SNAME("EditorIcons"));
}
@@ -870,7 +871,7 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
Transform2D tile_xform;
tile_xform.set_origin(tile_map->map_to_world(E.key));
tile_xform.set_scale(tile_set->get_tile_size());
- if (!(drag_erasing || erase_button->is_pressed()) && random_tile_checkbox->is_pressed()) {
+ if (!(drag_erasing || erase_button->is_pressed()) && random_tile_toggle->is_pressed()) {
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
} else {
if (tile_set->has_source(E.value.source_id)) {
@@ -1001,7 +1002,7 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_line(Vector2 p_start_
Map<Vector2i, TileMapCell> output;
if (!pattern->is_empty()) {
// Paint the tiles on the tile map.
- if (!p_erase && random_tile_checkbox->is_pressed()) {
+ if (!p_erase && random_tile_toggle->is_pressed()) {
// Paint a random tile.
Vector<Vector2i> line = TileMapEditor::get_line(tile_map, tile_map->world_to_map(p_from_mouse_pos), tile_map->world_to_map(p_to_mouse_pos));
for (int i = 0; i < line.size(); i++) {
@@ -1061,7 +1062,7 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_rect(Vector2i p_start
Map<Vector2i, TileMapCell> output;
if (!pattern->is_empty()) {
- if (!p_erase && random_tile_checkbox->is_pressed()) {
+ if (!p_erase && random_tile_toggle->is_pressed()) {
// Paint a random tile.
for (int x = 0; x < rect.size.x; x++) {
for (int y = 0; y < rect.size.y; y++) {
@@ -1134,7 +1135,7 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i
source_cell.get_atlas_coords() == tile_map->get_cell_atlas_coords(tile_map_layer, coords) &&
source_cell.alternative_tile == tile_map->get_cell_alternative_tile(tile_map_layer, coords) &&
(source_cell.source_id != TileSet::INVALID_SOURCE || boundaries.has_point(coords))) {
- if (!p_erase && random_tile_checkbox->is_pressed()) {
+ if (!p_erase && random_tile_toggle->is_pressed()) {
// Paint a random tile.
output.insert(coords, _pick_random_tile(pattern));
} else {
@@ -1180,7 +1181,7 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i
source_cell.get_atlas_coords() == tile_map->get_cell_atlas_coords(tile_map_layer, coords) &&
source_cell.alternative_tile == tile_map->get_cell_alternative_tile(tile_map_layer, coords) &&
(source_cell.source_id != TileSet::INVALID_SOURCE || boundaries.has_point(coords))) {
- if (!p_erase && random_tile_checkbox->is_pressed()) {
+ if (!p_erase && random_tile_toggle->is_pressed()) {
// Paint a random tile.
output.insert(coords, _pick_random_tile(pattern));
} else {
@@ -2103,11 +2104,12 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() {
tools_settings->add_child(bucket_contiguous_checkbox);
// Random tile checkbox.
- random_tile_checkbox = memnew(CheckBox);
- random_tile_checkbox->set_flat(true);
- random_tile_checkbox->set_text(TTR("Place Random Tile"));
- random_tile_checkbox->connect("toggled", callable_mp(this, &TileMapEditorTilesPlugin::_on_random_tile_checkbox_toggled));
- tools_settings->add_child(random_tile_checkbox);
+ random_tile_toggle = memnew(Button);
+ random_tile_toggle->set_flat(true);
+ random_tile_toggle->set_toggle_mode(true);
+ random_tile_toggle->set_tooltip(TTR("Place Random Tile"));
+ random_tile_toggle->connect("toggled", callable_mp(this, &TileMapEditorTilesPlugin::_on_random_tile_checkbox_toggled));
+ tools_settings->add_child(random_tile_toggle);
// Random tile scattering.
scatter_label = memnew(Label);
diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h
index 3a0293f48f..ec32c83d10 100644
--- a/editor/plugins/tiles/tile_map_editor.h
+++ b/editor/plugins/tiles/tile_map_editor.h
@@ -92,7 +92,7 @@ private:
VSeparator *tools_settings_vsep_2 = nullptr;
CheckBox *bucket_contiguous_checkbox = nullptr;
- CheckBox *random_tile_checkbox = nullptr;
+ Button *random_tile_toggle = nullptr;
float scattering = 0.0;
Label *scatter_label = nullptr;
SpinBox *scatter_spinbox = nullptr;
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index dc07ac7c39..f184049d41 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -5864,7 +5864,7 @@ public:
class VisualShaderNodePluginDefaultEditor : public VBoxContainer {
GDCLASS(VisualShaderNodePluginDefaultEditor, VBoxContainer);
Ref<Resource> parent_resource;
- int node_id;
+ int node_id = 0;
VisualShader::Type shader_type;
public:
@@ -5881,18 +5881,18 @@ public:
undo_redo->add_undo_property(node.ptr(), p_property, node->get(p_property));
if (p_value.get_type() == Variant::OBJECT) {
- RES prev_res = node->get(p_property);
- RES curr_res = p_value;
+ Ref<Resource> prev_res = node->get(p_property);
+ Ref<Resource> curr_res = p_value;
if (curr_res.is_null()) {
- undo_redo->add_do_method(this, "_open_inspector", (RES)parent_resource.ptr());
+ undo_redo->add_do_method(this, "_open_inspector", (Ref<Resource>)parent_resource.ptr());
} else {
- undo_redo->add_do_method(this, "_open_inspector", (RES)curr_res.ptr());
+ undo_redo->add_do_method(this, "_open_inspector", (Ref<Resource>)curr_res.ptr());
}
if (!prev_res.is_null()) {
- undo_redo->add_undo_method(this, "_open_inspector", (RES)prev_res.ptr());
+ undo_redo->add_undo_method(this, "_open_inspector", (Ref<Resource>)prev_res.ptr());
} else {
- undo_redo->add_undo_method(this, "_open_inspector", (RES)parent_resource.ptr());
+ undo_redo->add_undo_method(this, "_open_inspector", (Ref<Resource>)parent_resource.ptr());
}
}
if (p_property != "constant") {
@@ -5919,15 +5919,15 @@ public:
}
}
- void _resource_selected(const String &p_path, RES p_resource) {
+ void _resource_selected(const String &p_path, Ref<Resource> p_resource) {
_open_inspector(p_resource);
}
- void _open_inspector(RES p_resource) {
+ void _open_inspector(Ref<Resource> p_resource) {
InspectorDock::get_inspector_singleton()->edit(p_resource.ptr());
}
- bool updating;
+ bool updating = false;
Ref<VisualShaderNode> node;
Vector<EditorProperty *> properties;
Vector<Label *> prop_names;
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index 8db2cf07f9..540cb709b3 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -48,7 +48,7 @@ class VisualShaderNodePlugin : public RefCounted {
protected:
static void _bind_methods();
- GDVIRTUAL2RC(Object *, _create_editor, RES, Ref<VisualShaderNode>)
+ GDVIRTUAL2RC(Object *, _create_editor, Ref<Resource>, Ref<VisualShaderNode>)
public:
virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node);
diff --git a/editor/progress_dialog.h b/editor/progress_dialog.h
index f395750165..23a77ea201 100644
--- a/editor/progress_dialog.h
+++ b/editor/progress_dialog.h
@@ -85,7 +85,7 @@ class ProgressDialog : public PopupPanel {
void _popup();
void _cancel_pressed();
- bool cancelled;
+ bool cancelled = false;
protected:
void _notification(int p_what);
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 52fb0d4f4e..5effdf0b36 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -85,7 +85,7 @@ bool EditorResourceConversionPlugin::handles(const Ref<Resource> &p_resource) co
}
Ref<Resource> EditorResourceConversionPlugin::convert(const Ref<Resource> &p_resource) const {
- RES ret;
+ Ref<Resource> ret;
if (GDVIRTUAL_CALL(_convert, p_resource, ret)) {
return ret;
}
@@ -151,7 +151,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
} break;
case OBJ_MENU_EDIT: {
- REF r = v;
+ Ref<RefCounted> r = v;
if (!r.is_null()) {
emit_signal(SNAME("resource_edit_request"));
@@ -223,7 +223,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
} break;
case OBJ_MENU_SHOW_IN_FILE_SYSTEM: {
- RES r = v;
+ Ref<Resource> r = v;
FileSystemDock *file_system_dock = FileSystemDock::get_singleton();
file_system_dock->navigate_to_path(r->get_path());
// Ensure that the FileSystem dock is visible.
@@ -234,7 +234,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
if (p_which >= CONVERT_BASE_ID) {
int to_type = p_which - CONVERT_BASE_ID;
- Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(RES(v));
+ Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(Ref<Resource>(v));
ERR_FAIL_INDEX(to_type, conversions.size());
@@ -768,7 +768,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
Transform2D basis = v;
for (int i = 0; i < 6; i++) {
- value_editor[i]->set_text(String::num(basis.elements[i / 2][i % 2]));
+ value_editor[i]->set_text(String::num(basis.columns[i / 2][i % 2]));
}
} break;
@@ -786,7 +786,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
Basis basis = v;
for (int i = 0; i < 9; i++) {
- value_editor[i]->set_text(String::num(basis.elements[i / 3][i % 3]));
+ value_editor[i]->set_text(String::num(basis.rows[i / 3][i % 3]));
}
} break;
@@ -807,7 +807,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
Transform3D tr = v;
for (int i = 0; i < 9; i++) {
- value_editor[(i / 3) * 4 + i % 3]->set_text(String::num(tr.basis.elements[i / 3][i % 3]));
+ value_editor[(i / 3) * 4 + i % 3]->set_text(String::num(tr.basis.rows[i / 3][i % 3]));
}
value_editor[3]->set_text(String::num(tr.origin.x));
@@ -928,19 +928,19 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
menu->add_item(TTR("Load"), OBJ_MENU_LOAD);
- if (!RES(v).is_null()) {
+ if (!Ref<Resource>(v).is_null()) {
menu->add_item(TTR("Edit"), OBJ_MENU_EDIT);
menu->add_item(TTR("Clear"), OBJ_MENU_CLEAR);
menu->add_item(TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE);
- RES r = v;
+ Ref<Resource> r = v;
if (r.is_valid() && r->get_path().is_resource_file()) {
menu->add_separator();
menu->add_item(TTR("Show in FileSystem"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
}
}
- RES cb = EditorSettings::get_singleton()->get_resource_clipboard();
+ Ref<Resource> cb = EditorSettings::get_singleton()->get_resource_clipboard();
bool paste_valid = false;
if (cb.is_valid()) {
if (hint_text.is_empty()) {
@@ -955,10 +955,10 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
}
}
- if (!RES(v).is_null() || paste_valid) {
+ if (!Ref<Resource>(v).is_null() || paste_valid) {
menu->add_separator();
- if (!RES(v).is_null()) {
+ if (!Ref<Resource>(v).is_null()) {
menu->add_item(TTR("Copy"), OBJ_MENU_COPY);
}
@@ -967,8 +967,8 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
}
}
- if (!RES(v).is_null()) {
- Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(RES(v));
+ if (!Ref<Resource>(v).is_null()) {
+ Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(Ref<Resource>(v));
if (conversions.size()) {
menu->add_separator();
}
@@ -1029,7 +1029,7 @@ void CustomPropertyEditor::_file_selected(String p_file) {
case Variant::OBJECT: {
String type = (hint == PROPERTY_HINT_RESOURCE_TYPE) ? hint_text : String();
- RES res = ResourceLoader::load(p_file, type);
+ Ref<Resource> res = ResourceLoader::load(p_file, type);
if (res.is_null()) {
error->set_text(TTR("Error loading file: Not a resource!"));
error->popup_centered();
@@ -1312,7 +1312,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
file->popup_file_dialog();
} else if (p_which == 2) {
- RES r = v;
+ Ref<Resource> r = v;
if (!r.is_null()) {
emit_signal(SNAME("resource_edit_request"));
@@ -1568,7 +1568,7 @@ void CustomPropertyEditor::_modified(String p_string) {
case Variant::TRANSFORM2D: {
Transform2D m;
for (int i = 0; i < 6; i++) {
- m.elements[i / 2][i % 2] = _parse_real_expression(value_editor[i]->get_text());
+ m.columns[i / 2][i % 2] = _parse_real_expression(value_editor[i]->get_text());
}
v = m;
@@ -1580,7 +1580,7 @@ void CustomPropertyEditor::_modified(String p_string) {
case Variant::BASIS: {
Basis m;
for (int i = 0; i < 9; i++) {
- m.elements[i / 3][i % 3] = _parse_real_expression(value_editor[i]->get_text());
+ m.rows[i / 3][i % 3] = _parse_real_expression(value_editor[i]->get_text());
}
v = m;
@@ -1592,7 +1592,7 @@ void CustomPropertyEditor::_modified(String p_string) {
case Variant::TRANSFORM3D: {
Basis basis;
for (int i = 0; i < 9; i++) {
- basis.elements[i / 3][i % 3] = _parse_real_expression(value_editor[(i / 3) * 4 + i % 3]->get_text());
+ basis.rows[i / 3][i % 3] = _parse_real_expression(value_editor[(i / 3) * 4 + i % 3]->get_text());
}
Vector3 origin;
diff --git a/editor/property_editor.h b/editor/property_editor.h
index 1a4d88f7fa..3230834d00 100644
--- a/editor/property_editor.h
+++ b/editor/property_editor.h
@@ -58,8 +58,8 @@ protected:
static void _bind_methods();
GDVIRTUAL0RC(String, _converts_to)
- GDVIRTUAL1RC(bool, _handles, RES)
- GDVIRTUAL1RC(RES, _convert, RES)
+ GDVIRTUAL1RC(bool, _handles, Ref<Resource>)
+ GDVIRTUAL1RC(Ref<Resource>, _convert, Ref<Resource>)
public:
virtual String converts_to() const;
@@ -104,7 +104,7 @@ class CustomPropertyEditor : public PopupPanel {
Variant::Type type;
Variant v;
List<String> field_names;
- int hint;
+ int hint = 0;
String hint_text;
HBoxContainer *value_hboxes[MAX_VALUE_EDITORS / 4];
VBoxContainer *value_vbox = nullptr;
@@ -120,7 +120,7 @@ class CustomPropertyEditor : public PopupPanel {
ColorPicker *color_picker = nullptr;
TextEdit *text_edit = nullptr;
bool read_only = false;
- bool picking_viewport;
+ bool picking_viewport = false;
GridContainer *checks20gc = nullptr;
CheckBox *checks20[20];
SpinBox *spinbox = nullptr;
diff --git a/editor/property_selector.h b/editor/property_selector.h
index 597804da31..f42f5daa3f 100644
--- a/editor/property_selector.h
+++ b/editor/property_selector.h
@@ -50,7 +50,7 @@ class PropertySelector : public ConfirmationDialog {
EditorHelpBit *help_bit = nullptr;
- bool properties;
+ bool properties = false;
String selected;
Variant::Type type;
String base_type;
diff --git a/editor/rename_dialog.h b/editor/rename_dialog.h
index d05e80fc04..f3a850045e 100644
--- a/editor/rename_dialog.h
+++ b/editor/rename_dialog.h
@@ -64,7 +64,7 @@ class RenameDialog : public ConfirmationDialog {
SceneTreeEditor *scene_tree_editor = nullptr;
UndoRedo *undo_redo = nullptr;
- int global_count;
+ int global_count = 0;
LineEdit *lne_search = nullptr;
LineEdit *lne_replace = nullptr;
@@ -97,9 +97,9 @@ class RenameDialog : public ConfirmationDialog {
List<Pair<NodePath, String>> to_rename;
Node *preview_node = nullptr;
- bool lock_preview_update;
+ bool lock_preview_update = false;
ErrorHandlerList eh;
- bool has_errors;
+ bool has_errors = false;
protected:
static void _bind_methods();
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 3e8eb6b4ee..0ddcb1788a 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1153,7 +1153,7 @@ void SceneTreeDock::_property_selected(int p_idx) {
property_drop_node = nullptr;
}
-void SceneTreeDock::_perform_property_drop(Node *p_node, String p_property, RES p_res) {
+void SceneTreeDock::_perform_property_drop(Node *p_node, String p_property, Ref<Resource> p_res) {
editor_data->get_undo_redo().create_action(vformat(TTR("Set %s"), p_property));
editor_data->get_undo_redo().add_do_property(p_node, p_property, p_res);
editor_data->get_undo_redo().add_undo_property(p_node, p_property, p_node->get(p_property));
@@ -3056,14 +3056,14 @@ List<Node *> SceneTreeDock::paste_nodes() {
ur.create_action(TTR("Paste Node(s)"));
ur.add_do_method(editor_selection, "clear");
- Map<RES, RES> resource_remap;
+ Map<Ref<Resource>, Ref<Resource>> resource_remap;
String target_scene;
if (edited_scene) {
target_scene = edited_scene->get_scene_file_path();
}
if (target_scene != clipboard_source_scene) {
if (!clipboard_resource_remap.has(target_scene)) {
- Map<RES, RES> remap;
+ Map<Ref<Resource>, Ref<Resource>> remap;
for (Node *E : node_clipboard) {
_create_remap_for_node(E, remap);
}
@@ -3259,7 +3259,7 @@ void SceneTreeDock::_clear_clipboard() {
clipboard_resource_remap.clear();
}
-void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap) {
+void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<Ref<Resource>, Ref<Resource>> &r_remap) {
List<PropertyInfo> props;
p_node->get_property_list(&props);
@@ -3273,7 +3273,7 @@ void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap)
Variant v = p_node->get(E.name);
if (v.is_ref_counted()) {
- RES res = v;
+ Ref<Resource> res = v;
if (res.is_valid()) {
if (!states_stack_ready) {
states_stack = PropertyUtils::get_node_states_stack(p_node);
@@ -3298,7 +3298,7 @@ void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap)
}
}
-void SceneTreeDock::_create_remap_for_resource(RES p_resource, Map<RES, RES> &r_remap) {
+void SceneTreeDock::_create_remap_for_resource(Ref<Resource> p_resource, Map<Ref<Resource>, Ref<Resource>> &r_remap) {
r_remap[p_resource] = p_resource->duplicate();
List<PropertyInfo> props;
@@ -3311,7 +3311,7 @@ void SceneTreeDock::_create_remap_for_resource(RES p_resource, Map<RES, RES> &r_
Variant v = p_resource->get(E.name);
if (v.is_ref_counted()) {
- RES res = v;
+ Ref<Resource> res = v;
if (res.is_valid()) {
if (res->is_built_in() && !r_remap.has(res)) {
_create_remap_for_resource(res, r_remap);
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index 77e727b2c8..a1d300d3d6 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -108,7 +108,7 @@ class SceneTreeDock : public VBoxContainer {
bool restore_script_editor_on_drag = false;
bool reset_create_dialog = false;
- int current_option;
+ int current_option = 0;
CreateDialog *create_dialog = nullptr;
#ifdef MODULE_REGEX_ENABLED
RenameDialog *rename_dialog = nullptr;
@@ -138,14 +138,14 @@ class SceneTreeDock : public VBoxContainer {
Node *property_drop_node = nullptr;
String resource_drop_path;
- void _perform_property_drop(Node *p_node, String p_property, RES p_res);
+ void _perform_property_drop(Node *p_node, String p_property, Ref<Resource> p_res);
EditorData *editor_data = nullptr;
EditorSelection *editor_selection = nullptr;
List<Node *> node_clipboard;
String clipboard_source_scene;
- HashMap<String, Map<RES, RES>> clipboard_resource_remap;
+ HashMap<String, Map<Ref<Resource>, Ref<Resource>>> clipboard_resource_remap;
ScriptCreateDialog *script_create_dialog = nullptr;
ShaderCreateDialog *shader_create_dialog = nullptr;
@@ -258,8 +258,8 @@ class SceneTreeDock : public VBoxContainer {
void _feature_profile_changed();
void _clear_clipboard();
- void _create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap);
- void _create_remap_for_resource(RES p_resource, Map<RES, RES> &r_remap);
+ void _create_remap_for_node(Node *p_node, Map<Ref<Resource>, Ref<Resource>> &r_remap);
+ void _create_remap_for_resource(Ref<Resource> p_resource, Map<Ref<Resource>, Ref<Resource>> &r_remap);
bool profile_allow_editing = true;
bool profile_allow_script_editing = true;
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 7d063e13f9..9530a58eb2 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -398,7 +398,7 @@ void ScriptCreateDialog::_create_new() {
void ScriptCreateDialog::_load_exist() {
String path = file_path->get_text();
- RES p_script = ResourceLoader::load(path, "Script");
+ Ref<Resource> p_script = ResourceLoader::load(path, "Script");
if (p_script.is_null()) {
alert->set_text(vformat(TTR("Error loading script from %s"), path));
alert->popup_centered();
diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp
index f07ec161c2..3a2c4fb17b 100644
--- a/editor/shader_create_dialog.cpp
+++ b/editor/shader_create_dialog.cpp
@@ -135,7 +135,7 @@ void ShaderCreateDialog::ok_pressed() {
}
void ShaderCreateDialog::_create_new() {
- RES shader;
+ Ref<Resource> shader;
if (language_menu->get_selected() == int(SHADER_TYPE_TEXT)) {
Ref<Shader> text_shader;
@@ -205,7 +205,7 @@ void ShaderCreateDialog::_create_new() {
void ShaderCreateDialog::_load_exist() {
String path = file_path->get_text();
- RES p_shader = ResourceLoader::load(path, "Shader");
+ Ref<Resource> p_shader = ResourceLoader::load(path, "Shader");
if (p_shader.is_null()) {
alert->set_text(vformat(TTR("Error loading shader from %s"), path));
alert->popup_centered();
diff --git a/editor/shader_globals_editor.cpp b/editor/shader_globals_editor.cpp
index 81e672c5c3..bfabf269bf 100644
--- a/editor/shader_globals_editor.cpp
+++ b/editor/shader_globals_editor.cpp
@@ -94,7 +94,7 @@ protected:
Dictionary gv;
gv["type"] = global_var_type_names[type];
if (type >= RS::GLOBAL_VAR_TYPE_SAMPLER2D) {
- RES res = p_value;
+ Ref<Resource> res = p_value;
if (res.is_valid()) {
gv["value"] = res->get_path();
} else {
diff --git a/gles3_builders.py b/gles3_builders.py
index 15446d345f..6b2d315603 100644
--- a/gles3_builders.py
+++ b/gles3_builders.py
@@ -375,17 +375,17 @@ def build_gles3_header(filename, include, class_suffix, output_attribs):
const Transform3D &tr = p_transform;
GLfloat matrix[16]={ /* build a 16x16 matrix */
- (GLfloat)tr.basis.elements[0][0],
- (GLfloat)tr.basis.elements[1][0],
- (GLfloat)tr.basis.elements[2][0],
+ (GLfloat)tr.basis.rows[0][0],
+ (GLfloat)tr.basis.rows[1][0],
+ (GLfloat)tr.basis.rows[2][0],
(GLfloat)0,
- (GLfloat)tr.basis.elements[0][1],
- (GLfloat)tr.basis.elements[1][1],
- (GLfloat)tr.basis.elements[2][1],
+ (GLfloat)tr.basis.rows[0][1],
+ (GLfloat)tr.basis.rows[1][1],
+ (GLfloat)tr.basis.rows[2][1],
(GLfloat)0,
- (GLfloat)tr.basis.elements[0][2],
- (GLfloat)tr.basis.elements[1][2],
- (GLfloat)tr.basis.elements[2][2],
+ (GLfloat)tr.basis.rows[0][2],
+ (GLfloat)tr.basis.rows[1][2],
+ (GLfloat)tr.basis.rows[2][2],
(GLfloat)0,
(GLfloat)tr.origin.x,
(GLfloat)tr.origin.y,
@@ -410,20 +410,20 @@ def build_gles3_header(filename, include, class_suffix, output_attribs):
const Transform2D &tr = p_transform;
GLfloat matrix[16]={ /* build a 16x16 matrix */
- (GLfloat)tr.elements[0][0],
- (GLfloat)tr.elements[0][1],
+ (GLfloat)tr.columns[0][0],
+ (GLfloat)tr.columns[0][1],
(GLfloat)0,
(GLfloat)0,
- (GLfloat)tr.elements[1][0],
- (GLfloat)tr.elements[1][1],
+ (GLfloat)tr.columns[1][0],
+ (GLfloat)tr.columns[1][1],
(GLfloat)0,
(GLfloat)0,
(GLfloat)0,
(GLfloat)0,
(GLfloat)1,
(GLfloat)0,
- (GLfloat)tr.elements[2][0],
- (GLfloat)tr.elements[2][1],
+ (GLfloat)tr.columns[2][0],
+ (GLfloat)tr.columns[2][1],
(GLfloat)0,
(GLfloat)1
};
diff --git a/main/main.cpp b/main/main.cpp
index 755924929c..5ddce818ca 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -35,6 +35,7 @@
#include "core/crypto/crypto.h"
#include "core/debugger/engine_debugger.h"
#include "core/extension/extension_api_dump.h"
+#include "core/extension/native_extension_manager.h"
#include "core/input/input.h"
#include "core/input/input_map.h"
#include "core/io/dir_access.h"
@@ -406,15 +407,18 @@ Error Main::test_setup() {
tsman->add_interface(ts);
}
+ // From `Main::setup2()`.
+ initialize_modules(MODULE_INITIALIZATION_LEVEL_CORE);
register_core_extensions();
- // From `Main::setup2()`.
- preregister_module_types();
preregister_server_types();
register_core_singletons();
+ /** INITIALIZE SERVERS **/
register_server_types();
+ initialize_modules(MODULE_INITIALIZATION_LEVEL_SERVERS);
+ NativeExtensionManager::get_singleton()->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_SERVERS);
translation_server->setup(); //register translations, load them, etc.
if (!locale.is_empty()) {
@@ -428,16 +432,20 @@ Error Main::test_setup() {
register_scene_types();
register_driver_types();
+ initialize_modules(MODULE_INITIALIZATION_LEVEL_SCENE);
+ NativeExtensionManager::get_singleton()->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_SCENE);
+
#ifdef TOOLS_ENABLED
ClassDB::set_current_api(ClassDB::API_EDITOR);
EditorNode::register_editor_types();
+ initialize_modules(MODULE_INITIALIZATION_LEVEL_EDITOR);
+ NativeExtensionManager::get_singleton()->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_EDITOR);
+
ClassDB::set_current_api(ClassDB::API_CORE);
#endif
register_platform_apis();
- register_module_types();
-
// Theme needs modules to be initialized so that sub-resources can be loaded.
initialize_theme();
@@ -479,13 +487,19 @@ void Main::test_cleanup() {
ResourceSaver::remove_custom_savers();
#ifdef TOOLS_ENABLED
+ NativeExtensionManager::get_singleton()->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_EDITOR);
+ uninitialize_modules(MODULE_INITIALIZATION_LEVEL_EDITOR);
EditorNode::unregister_editor_types();
#endif
- unregister_module_types();
+ NativeExtensionManager::get_singleton()->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_SCENE);
+ uninitialize_modules(MODULE_INITIALIZATION_LEVEL_SCENE);
unregister_platform_apis();
unregister_driver_types();
unregister_scene_types();
+
+ NativeExtensionManager::get_singleton()->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_SERVERS);
+ uninitialize_modules(MODULE_INITIALIZATION_LEVEL_SERVERS);
unregister_server_types();
OS::get_singleton()->finalize();
@@ -507,6 +521,7 @@ void Main::test_cleanup() {
}
unregister_core_driver_types();
+ uninitialize_modules(MODULE_INITIALIZATION_LEVEL_CORE);
unregister_core_extensions();
unregister_core_types();
@@ -1166,6 +1181,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
// Initialize user data dir.
OS::get_singleton()->ensure_user_data_dir();
+ initialize_modules(MODULE_INITIALIZATION_LEVEL_CORE);
register_core_extensions(); // core extensions must be registered after globals setup and before display
ResourceUID::get_singleton()->load_from_cache(); // load UUIDs from cache.
@@ -1584,7 +1600,6 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
tsman->add_interface(ts);
}
- preregister_module_types();
preregister_server_types();
// Print engine name and version
@@ -1751,6 +1766,8 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
}
register_server_types();
+ initialize_modules(MODULE_INITIALIZATION_LEVEL_SERVERS);
+ NativeExtensionManager::get_singleton()->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_SERVERS);
MAIN_PRINT("Main: Load Boot Image");
@@ -1925,14 +1942,16 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
MAIN_PRINT("Main: Load Scene Types");
register_scene_types();
-
- MAIN_PRINT("Main: Load Driver Types");
-
register_driver_types();
+ initialize_modules(MODULE_INITIALIZATION_LEVEL_SCENE);
+ NativeExtensionManager::get_singleton()->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_SCENE);
+
#ifdef TOOLS_ENABLED
ClassDB::set_current_api(ClassDB::API_EDITOR);
EditorNode::register_editor_types();
+ initialize_modules(MODULE_INITIALIZATION_LEVEL_EDITOR);
+ NativeExtensionManager::get_singleton()->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_EDITOR);
ClassDB::set_current_api(ClassDB::API_CORE);
@@ -1941,7 +1960,6 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
MAIN_PRINT("Main: Load Modules");
register_platform_apis();
- register_module_types();
// Theme needs modules to be initialized so that sub-resources can be loaded.
initialize_theme();
@@ -2324,7 +2342,7 @@ bool Main::start() {
for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) {
const ProjectSettings::AutoloadInfo &info = E.get();
- RES res = ResourceLoader::load(info.path);
+ Ref<Resource> res = ResourceLoader::load(info.path);
ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path);
Node *n = nullptr;
Ref<PackedScene> scn = res;
@@ -2852,15 +2870,23 @@ void Main::cleanup(bool p_force) {
}
#ifdef TOOLS_ENABLED
+ NativeExtensionManager::get_singleton()->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_EDITOR);
+ uninitialize_modules(MODULE_INITIALIZATION_LEVEL_EDITOR);
EditorNode::unregister_editor_types();
+
#endif
ImageLoader::cleanup();
- unregister_module_types();
+ NativeExtensionManager::get_singleton()->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_SCENE);
+ uninitialize_modules(MODULE_INITIALIZATION_LEVEL_SCENE);
+
unregister_platform_apis();
unregister_driver_types();
unregister_scene_types();
+
+ NativeExtensionManager::get_singleton()->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_SERVERS);
+ uninitialize_modules(MODULE_INITIALIZATION_LEVEL_SERVERS);
unregister_server_types();
EngineDebugger::deinitialize();
@@ -2929,6 +2955,7 @@ void Main::cleanup(bool p_force) {
unregister_core_driver_types();
unregister_core_extensions();
+ uninitialize_modules(MODULE_INITIALIZATION_LEVEL_CORE);
unregister_core_types();
OS::get_singleton()->finalize_core();
diff --git a/methods.py b/methods.py
index fe84641e9d..b4a55cab79 100644
--- a/methods.py
+++ b/methods.py
@@ -266,25 +266,19 @@ def write_disabled_classes(class_list):
def write_modules(modules):
includes_cpp = ""
- preregister_cpp = ""
- register_cpp = ""
- unregister_cpp = ""
+ initialize_cpp = ""
+ uninitialize_cpp = ""
for name, path in modules.items():
try:
with open(os.path.join(path, "register_types.h")):
includes_cpp += '#include "' + path + '/register_types.h"\n'
- preregister_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
- preregister_cpp += "#ifdef MODULE_" + name.upper() + "_HAS_PREREGISTER\n"
- preregister_cpp += "\tpreregister_" + name + "_types();\n"
- preregister_cpp += "#endif\n"
- preregister_cpp += "#endif\n"
- register_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
- register_cpp += "\tregister_" + name + "_types();\n"
- register_cpp += "#endif\n"
- unregister_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
- unregister_cpp += "\tunregister_" + name + "_types();\n"
- unregister_cpp += "#endif\n"
+ initialize_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
+ initialize_cpp += "\tinitialize_" + name + "_module(p_level);\n"
+ initialize_cpp += "#endif\n"
+ uninitialize_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
+ uninitialize_cpp += "\tuninitialize_" + name + "_module(p_level);\n"
+ uninitialize_cpp += "#endif\n"
except OSError:
pass
@@ -296,22 +290,17 @@ def write_modules(modules):
%s
-void preregister_module_types() {
+void initialize_modules(ModuleInitializationLevel p_level) {
%s
}
-void register_module_types() {
-%s
-}
-
-void unregister_module_types() {
+void uninitialize_modules(ModuleInitializationLevel p_level) {
%s
}
""" % (
includes_cpp,
- preregister_cpp,
- register_cpp,
- unregister_cpp,
+ initialize_cpp,
+ uninitialize_cpp,
)
# NOTE: It is safe to generate this file here, since this is still executed serially
diff --git a/modules/basis_universal/register_types.cpp b/modules/basis_universal/register_types.cpp
index 18554177d9..e80d453df7 100644
--- a/modules/basis_universal/register_types.cpp
+++ b/modules/basis_universal/register_types.cpp
@@ -266,7 +266,11 @@ static Ref<Image> basis_universal_unpacker(const Vector<uint8_t> &p_buffer) {
return basis_universal_unpacker_ptr(r, size);
}
-void register_basis_universal_types() {
+void initialize_basis_universal_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
#ifdef TOOLS_ENABLED
using namespace basisu;
using namespace basist;
@@ -277,7 +281,11 @@ void register_basis_universal_types() {
Image::basis_universal_unpacker_ptr = basis_universal_unpacker_ptr;
}
-void unregister_basis_universal_types() {
+void uninitialize_basis_universal_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
#ifdef TOOLS_ENABLED
Image::basis_universal_packer = nullptr;
#endif
diff --git a/modules/basis_universal/register_types.h b/modules/basis_universal/register_types.h
index 7275c2ebb7..68d5dd64f3 100644
--- a/modules/basis_universal/register_types.h
+++ b/modules/basis_universal/register_types.h
@@ -31,7 +31,9 @@
#ifndef BASIS_UNIVERSAL_REGISTER_TYPES_H
#define BASIS_UNIVERSAL_REGISTER_TYPES_H
-void register_basis_universal_types();
-void unregister_basis_universal_types();
+#include "modules/register_module_types.h"
+
+void initialize_basis_universal_module(ModuleInitializationLevel p_level);
+void uninitialize_basis_universal_module(ModuleInitializationLevel p_level);
#endif // BASIS_UNIVERSAL_REGISTER_TYPES_H
diff --git a/modules/bmp/register_types.cpp b/modules/bmp/register_types.cpp
index 13e44099e5..7c4a2085b2 100644
--- a/modules/bmp/register_types.cpp
+++ b/modules/bmp/register_types.cpp
@@ -34,11 +34,19 @@
static ImageLoaderBMP *image_loader_bmp = nullptr;
-void register_bmp_types() {
+void initialize_bmp_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
image_loader_bmp = memnew(ImageLoaderBMP);
ImageLoader::add_image_format_loader(image_loader_bmp);
}
-void unregister_bmp_types() {
+void uninitialize_bmp_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
memdelete(image_loader_bmp);
}
diff --git a/modules/bmp/register_types.h b/modules/bmp/register_types.h
index 1e53f4c2f7..45c8499c58 100644
--- a/modules/bmp/register_types.h
+++ b/modules/bmp/register_types.h
@@ -31,7 +31,9 @@
#ifndef BMP_REGISTER_TYPES_H
#define BMP_REGISTER_TYPES_H
-void register_bmp_types();
-void unregister_bmp_types();
+#include "modules/register_module_types.h"
+
+void initialize_bmp_module(ModuleInitializationLevel p_level);
+void uninitialize_bmp_module(ModuleInitializationLevel p_level);
#endif // BMP_REGISTER_TYPES_H
diff --git a/modules/camera/register_types.cpp b/modules/camera/register_types.cpp
index b0b1276436..98a4b5ca1a 100644
--- a/modules/camera/register_types.cpp
+++ b/modules/camera/register_types.cpp
@@ -37,7 +37,11 @@
#include "camera_osx.h"
#endif
-void register_camera_types() {
+void initialize_camera_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
#if defined(WINDOWS_ENABLED)
CameraServer::make_default<CameraWindows>();
#endif
@@ -46,5 +50,8 @@ void register_camera_types() {
#endif
}
-void unregister_camera_types() {
+void uninitialize_camera_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
}
diff --git a/modules/camera/register_types.h b/modules/camera/register_types.h
index 5ee7aec886..4ac4426588 100644
--- a/modules/camera/register_types.h
+++ b/modules/camera/register_types.h
@@ -31,7 +31,9 @@
#ifndef CAMERA_REGISTER_TYPES_H
#define CAMERA_REGISTER_TYPES_H
-void register_camera_types();
-void unregister_camera_types();
+#include "modules/register_module_types.h"
+
+void initialize_camera_module(ModuleInitializationLevel p_level);
+void uninitialize_camera_module(ModuleInitializationLevel p_level);
#endif // CAMERA_REGISTER_TYPES_H
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp
index 82dc4a4175..760ee0846d 100644
--- a/modules/csg/csg.cpp
+++ b/modules/csg/csg.cpp
@@ -1336,9 +1336,9 @@ CSGBrushOperation::Build2DFaces::Build2DFaces(const CSGBrush &p_brush, int p_fac
plane = Plane(points_3D[0], points_3D[1], points_3D[2]);
to_3D.origin = points_3D[0];
- to_3D.basis.set_axis(2, plane.normal);
- to_3D.basis.set_axis(0, (points_3D[1] - points_3D[2]).normalized());
- to_3D.basis.set_axis(1, to_3D.basis.get_axis(0).cross(to_3D.basis.get_axis(2)).normalized());
+ to_3D.basis.set_column(2, plane.normal);
+ to_3D.basis.set_column(0, (points_3D[1] - points_3D[2]).normalized());
+ to_3D.basis.set_column(1, to_3D.basis.get_column(0).cross(to_3D.basis.get_column(2)).normalized());
to_2D = to_3D.affine_inverse();
Face2D face;
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index be9bf9538f..0a2427e4e6 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -1110,7 +1110,7 @@ Ref<Material> CSGSphere3D::get_material() const {
CSGSphere3D::CSGSphere3D() {
// defaults
- radius = 1.0;
+ radius = 0.5;
radial_segments = 12;
rings = 6;
smooth_faces = true;
diff --git a/modules/csg/doc_classes/CSGSphere3D.xml b/modules/csg/doc_classes/CSGSphere3D.xml
index 227f620a4e..d2f985b3a2 100644
--- a/modules/csg/doc_classes/CSGSphere3D.xml
+++ b/modules/csg/doc_classes/CSGSphere3D.xml
@@ -17,7 +17,7 @@
<member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" default="12">
Number of vertical slices for the sphere.
</member>
- <member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
+ <member name="radius" type="float" setter="set_radius" getter="get_radius" default="0.5">
Radius of the sphere.
</member>
<member name="rings" type="int" setter="set_rings" getter="get_rings" default="6">
diff --git a/modules/csg/register_types.cpp b/modules/csg/register_types.cpp
index 72ed027dc9..9b5888dafe 100644
--- a/modules/csg/register_types.cpp
+++ b/modules/csg/register_types.cpp
@@ -38,23 +38,29 @@
#include "editor/csg_gizmos.h"
#endif
-void register_csg_types() {
- GDREGISTER_ABSTRACT_CLASS(CSGShape3D);
- GDREGISTER_ABSTRACT_CLASS(CSGPrimitive3D);
- GDREGISTER_CLASS(CSGMesh3D);
- GDREGISTER_CLASS(CSGSphere3D);
- GDREGISTER_CLASS(CSGBox3D);
- GDREGISTER_CLASS(CSGCylinder3D);
- GDREGISTER_CLASS(CSGTorus3D);
- GDREGISTER_CLASS(CSGPolygon3D);
- GDREGISTER_CLASS(CSGCombiner3D);
-
+void initialize_csg_module(ModuleInitializationLevel p_level) {
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) {
+ GDREGISTER_ABSTRACT_CLASS(CSGShape3D);
+ GDREGISTER_ABSTRACT_CLASS(CSGPrimitive3D);
+ GDREGISTER_CLASS(CSGMesh3D);
+ GDREGISTER_CLASS(CSGSphere3D);
+ GDREGISTER_CLASS(CSGBox3D);
+ GDREGISTER_CLASS(CSGCylinder3D);
+ GDREGISTER_CLASS(CSGTorus3D);
+ GDREGISTER_CLASS(CSGPolygon3D);
+ GDREGISTER_CLASS(CSGCombiner3D);
+ }
#ifdef TOOLS_ENABLED
- EditorPlugins::add_by_type<EditorPluginCSG>();
+ if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
+ EditorPlugins::add_by_type<EditorPluginCSG>();
+ }
#endif
}
-void unregister_csg_types() {
+void uninitialize_csg_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
}
#endif // _3D_DISABLED
diff --git a/modules/csg/register_types.h b/modules/csg/register_types.h
index 59d84dd52a..ec65adde9c 100644
--- a/modules/csg/register_types.h
+++ b/modules/csg/register_types.h
@@ -31,7 +31,9 @@
#ifndef CSG_REGISTER_TYPES_H
#define CSG_REGISTER_TYPES_H
-void register_csg_types();
-void unregister_csg_types();
+#include "modules/register_module_types.h"
+
+void initialize_csg_module(ModuleInitializationLevel p_level);
+void uninitialize_csg_module(ModuleInitializationLevel p_level);
#endif // CSG_REGISTER_TYPES_H
diff --git a/modules/cvtt/image_compress_cvtt.cpp b/modules/cvtt/image_compress_cvtt.cpp
index d18340a2c8..a7cfcaa262 100644
--- a/modules/cvtt/image_compress_cvtt.cpp
+++ b/modules/cvtt/image_compress_cvtt.cpp
@@ -46,7 +46,7 @@ struct CVTTCompressionJobParams {
};
struct CVTTCompressionRowTask {
- const uint8_t *in_mm_bytes;
+ const uint8_t *in_mm_bytes = nullptr;
uint8_t *out_mm_bytes = nullptr;
int y_start = 0;
int width = 0;
@@ -55,7 +55,7 @@ struct CVTTCompressionRowTask {
struct CVTTCompressionJobQueue {
CVTTCompressionJobParams job_params;
- const CVTTCompressionRowTask *job_tasks;
+ const CVTTCompressionRowTask *job_tasks = nullptr;
uint32_t num_tasks = 0;
SafeNumeric<uint32_t> current_task;
};
diff --git a/modules/cvtt/register_types.cpp b/modules/cvtt/register_types.cpp
index 13903f700b..ff22c0f53e 100644
--- a/modules/cvtt/register_types.cpp
+++ b/modules/cvtt/register_types.cpp
@@ -34,11 +34,19 @@
#include "image_compress_cvtt.h"
-void register_cvtt_types() {
+void initialize_cvtt_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
Image::set_compress_bptc_func(image_compress_cvtt);
Image::_image_decompress_bptc = image_decompress_cvtt;
}
-void unregister_cvtt_types() {}
+void uninitialize_cvtt_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+}
#endif
diff --git a/modules/cvtt/register_types.h b/modules/cvtt/register_types.h
index 9cbca75c7b..38a375eb44 100644
--- a/modules/cvtt/register_types.h
+++ b/modules/cvtt/register_types.h
@@ -33,8 +33,10 @@
#ifdef TOOLS_ENABLED
-void register_cvtt_types();
-void unregister_cvtt_types();
+#include "modules/register_module_types.h"
+
+void initialize_cvtt_module(ModuleInitializationLevel p_level);
+void uninitialize_cvtt_module(ModuleInitializationLevel p_level);
#endif // TOOLS_ENABLED
diff --git a/modules/dds/register_types.cpp b/modules/dds/register_types.cpp
index 15a93050ee..e819c92dd3 100644
--- a/modules/dds/register_types.cpp
+++ b/modules/dds/register_types.cpp
@@ -34,12 +34,20 @@
static Ref<ResourceFormatDDS> resource_loader_dds;
-void register_dds_types() {
+void initialize_dds_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
resource_loader_dds.instantiate();
ResourceLoader::add_resource_format_loader(resource_loader_dds);
}
-void unregister_dds_types() {
+void uninitialize_dds_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
ResourceLoader::remove_resource_format_loader(resource_loader_dds);
resource_loader_dds.unref();
}
diff --git a/modules/dds/register_types.h b/modules/dds/register_types.h
index d676346e02..3cd154d576 100644
--- a/modules/dds/register_types.h
+++ b/modules/dds/register_types.h
@@ -31,7 +31,9 @@
#ifndef DDS_REGISTER_TYPES_H
#define DDS_REGISTER_TYPES_H
-void register_dds_types();
-void unregister_dds_types();
+#include "modules/register_module_types.h"
+
+void initialize_dds_module(ModuleInitializationLevel p_level);
+void uninitialize_dds_module(ModuleInitializationLevel p_level);
#endif // DDS_REGISTER_TYPES_H
diff --git a/modules/dds/texture_loader_dds.cpp b/modules/dds/texture_loader_dds.cpp
index 58e5e31f46..2c0e604e66 100644
--- a/modules/dds/texture_loader_dds.cpp
+++ b/modules/dds/texture_loader_dds.cpp
@@ -68,7 +68,7 @@ enum DDSFormat {
};
struct DDSFormatInfo {
- const char *name;
+ const char *name = nullptr;
bool compressed = false;
bool palette = false;
uint32_t divisor = 0;
@@ -94,7 +94,7 @@ static const DDSFormatInfo dds_format_info[DDS_MAX] = {
{ "GRAYSCALE_ALPHA", false, false, 1, 2, Image::FORMAT_LA8 }
};
-RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatDDS::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
}
@@ -102,7 +102,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
Error err;
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
if (f.is_null()) {
- return RES();
+ return Ref<Resource>();
}
Ref<FileAccess> fref(f);
@@ -110,7 +110,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
*r_error = ERR_FILE_CORRUPT;
}
- ERR_FAIL_COND_V_MSG(err != OK, RES(), "Unable to open DDS texture file '" + p_path + "'.");
+ ERR_FAIL_COND_V_MSG(err != OK, Ref<Resource>(), "Unable to open DDS texture file '" + p_path + "'.");
uint32_t magic = f->get_32();
uint32_t hsize = f->get_32();
@@ -131,7 +131,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
// We don't check DDSD_CAPS or DDSD_PIXELFORMAT, as they're mandatory when writing,
// but non-mandatory when reading (as some writers don't set them)...
if (magic != DDS_MAGIC || hsize != 124) {
- ERR_FAIL_V_MSG(RES(), "Invalid or unsupported DDS texture file '" + p_path + "'.");
+ ERR_FAIL_V_MSG(Ref<Resource>(), "Invalid or unsupported DDS texture file '" + p_path + "'.");
}
/* uint32_t format_size = */ f->get_32();
@@ -204,7 +204,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
dds_format = DDS_BGR565;
} else {
printf("unrecognized fourcc %x format_flags: %x - rgbbits %i - red_mask %x green mask %x blue mask %x alpha mask %x\n", format_fourcc, format_flags, format_rgb_bits, format_red_mask, format_green_mask, format_blue_mask, format_alpha_mask);
- ERR_FAIL_V_MSG(RES(), "Unrecognized or unsupported color layout in DDS '" + p_path + "'.");
+ ERR_FAIL_V_MSG(Ref<Resource>(), "Unrecognized or unsupported color layout in DDS '" + p_path + "'.");
}
if (!(flags & DDSD_MIPMAPCOUNT)) {
@@ -221,8 +221,8 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
//compressed bc
uint32_t size = MAX(info.divisor, w) / info.divisor * MAX(info.divisor, h) / info.divisor * info.block_size;
- ERR_FAIL_COND_V(size != pitch, RES());
- ERR_FAIL_COND_V(!(flags & DDSD_LINEARSIZE), RES());
+ ERR_FAIL_COND_V(size != pitch, Ref<Resource>());
+ ERR_FAIL_COND_V(!(flags & DDSD_LINEARSIZE), Ref<Resource>());
for (uint32_t i = 1; i < mipmaps; i++) {
w = MAX(1u, w >> 1);
@@ -238,11 +238,11 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path,
} else if (info.palette) {
//indexed
- ERR_FAIL_COND_V(!(flags & DDSD_PITCH), RES());
- ERR_FAIL_COND_V(format_rgb_bits != 8, RES());
+ ERR_FAIL_COND_V(!(flags & DDSD_PITCH), Ref<Resource>());
+ ERR_FAIL_COND_V(format_rgb_bits != 8, Ref<Resource>());
uint32_t size = pitch * height;
- ERR_FAIL_COND_V(size != width * height * info.block_size, RES());
+ ERR_FAIL_COND_V(size != width * height * info.block_size, Ref<Resource>());
uint8_t palette[256 * 4];
f->get_buffer(palette, 256 * 4);
diff --git a/modules/dds/texture_loader_dds.h b/modules/dds/texture_loader_dds.h
index 25ded4e168..701f8f4a13 100644
--- a/modules/dds/texture_loader_dds.h
+++ b/modules/dds/texture_loader_dds.h
@@ -36,7 +36,7 @@
class ResourceFormatDDS : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/denoise/register_types.cpp b/modules/denoise/register_types.cpp
index 07393d0f5c..891a03c657 100644
--- a/modules/denoise/register_types.cpp
+++ b/modules/denoise/register_types.cpp
@@ -32,9 +32,16 @@
#include "core/config/engine.h"
#include "lightmap_denoiser.h"
-void register_denoise_types() {
+void initialize_denoise_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
LightmapDenoiserOIDN::make_default_denoiser();
}
-void unregister_denoise_types() {
+void uninitialize_denoise_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
}
diff --git a/modules/denoise/register_types.h b/modules/denoise/register_types.h
index 6ce386dc5d..13eba88d17 100644
--- a/modules/denoise/register_types.h
+++ b/modules/denoise/register_types.h
@@ -31,7 +31,9 @@
#ifndef DENOISE_REGISTER_TYPES_H
#define DENOISE_REGISTER_TYPES_H
-void register_denoise_types();
-void unregister_denoise_types();
+#include "modules/register_module_types.h"
+
+void initialize_denoise_module(ModuleInitializationLevel p_level);
+void uninitialize_denoise_module(ModuleInitializationLevel p_level);
#endif // DENOISE_REGISTER_TYPES_H
diff --git a/modules/enet/register_types.cpp b/modules/enet/register_types.cpp
index ebc5d95348..14f3374e24 100644
--- a/modules/enet/register_types.cpp
+++ b/modules/enet/register_types.cpp
@@ -36,7 +36,11 @@
static bool enet_ok = false;
-void register_enet_types() {
+void initialize_enet_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
if (enet_initialize() != 0) {
ERR_PRINT("ENet initialization failure");
} else {
@@ -48,7 +52,11 @@ void register_enet_types() {
GDREGISTER_CLASS(ENetConnection);
}
-void unregister_enet_types() {
+void uninitialize_enet_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
if (enet_ok) {
enet_deinitialize();
}
diff --git a/modules/enet/register_types.h b/modules/enet/register_types.h
index a94ecccc61..b4f491287d 100644
--- a/modules/enet/register_types.h
+++ b/modules/enet/register_types.h
@@ -31,7 +31,9 @@
#ifndef ENET_REGISTER_TYPES_H
#define ENET_REGISTER_TYPES_H
-void register_enet_types();
-void unregister_enet_types();
+#include "modules/register_module_types.h"
+
+void initialize_enet_module(ModuleInitializationLevel p_level);
+void uninitialize_enet_module(ModuleInitializationLevel p_level);
#endif // ENET_REGISTER_TYPES_H
diff --git a/modules/etcpak/register_types.cpp b/modules/etcpak/register_types.cpp
index e835004406..eaad1e7b01 100644
--- a/modules/etcpak/register_types.cpp
+++ b/modules/etcpak/register_types.cpp
@@ -32,11 +32,18 @@
#include "image_compress_etcpak.h"
-void register_etcpak_types() {
+void initialize_etcpak_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
Image::_image_compress_etc1_func = _compress_etc1;
Image::_image_compress_etc2_func = _compress_etc2;
Image::_image_compress_bc_func = _compress_bc;
}
-void unregister_etcpak_types() {
+void uninitialize_etcpak_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
}
diff --git a/modules/etcpak/register_types.h b/modules/etcpak/register_types.h
index 30ce974d08..2048a62737 100644
--- a/modules/etcpak/register_types.h
+++ b/modules/etcpak/register_types.h
@@ -31,7 +31,11 @@
#ifndef ETCPAK_REGISTER_TYPES_H
#define ETCPAK_REGISTER_TYPES_H
-void register_etcpak_types();
-void unregister_etcpak_types();
+#include "modules/register_module_types.h"
+
+#include "modules/register_module_types.h"
+
+void initialize_etcpak_module(ModuleInitializationLevel p_level);
+void uninitialize_etcpak_module(ModuleInitializationLevel p_level);
#endif // ETCPAK_REGISTER_TYPES_H
diff --git a/modules/freetype/register_types.cpp b/modules/freetype/register_types.cpp
index 28fd1a57c9..a5a60c0368 100644
--- a/modules/freetype/register_types.cpp
+++ b/modules/freetype/register_types.cpp
@@ -30,6 +30,14 @@
#include "register_types.h"
-void register_freetype_types() {}
+void initialize_freetype_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+}
-void unregister_freetype_types() {}
+void uninitialize_freetype_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+}
diff --git a/modules/freetype/register_types.h b/modules/freetype/register_types.h
index c4eb241636..3399c0b3bc 100644
--- a/modules/freetype/register_types.h
+++ b/modules/freetype/register_types.h
@@ -31,7 +31,9 @@
#ifndef FREETYPE_REGISTER_TYPES_H
#define FREETYPE_REGISTER_TYPES_H
-void register_freetype_types();
-void unregister_freetype_types();
+#include "modules/register_module_types.h"
+
+void initialize_freetype_module(ModuleInitializationLevel p_level);
+void uninitialize_freetype_module(ModuleInitializationLevel p_level);
#endif // FREETYPE_REGISTER_TYPES_H
diff --git a/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp b/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp
index a8f4483cf4..9b540b16f2 100644
--- a/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp
+++ b/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp
@@ -44,7 +44,7 @@ Error GDScriptEditorTranslationParserPlugin::parse_file(const String &p_path, Ve
// Search strings in AssignmentNode -> text = "__", hint_tooltip = "__" etc.
Error err;
- RES loaded_res = ResourceLoader::load(p_path, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
+ Ref<Resource> loaded_res = ResourceLoader::load(p_path, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
if (err) {
ERR_PRINT("Failed to load " + p_path);
return err;
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 55c7ace938..1b4711804c 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -82,7 +82,7 @@ Variant GDScriptNativeClass::_new() {
RefCounted *rc = Object::cast_to<RefCounted>(o);
if (rc) {
- return REF(rc);
+ return Ref<RefCounted>(rc);
} else {
return o;
}
@@ -195,7 +195,7 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr
}
r_error.error = Callable::CallError::CALL_OK;
- REF ref;
+ Ref<RefCounted> ref;
Object *owner = nullptr;
GDScript *_baseptr = this;
@@ -213,7 +213,7 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Callable::CallErr
RefCounted *r = Object::cast_to<RefCounted>(owner);
if (r) {
- ref = REF(r);
+ ref = Ref<RefCounted>(r);
}
GDScriptInstance *instance = _create_instance(p_args, p_argcount, owner, r != nullptr, r_error);
@@ -2292,7 +2292,7 @@ Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_na
/*************** RESOURCE ***************/
-RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_FILE_CANT_OPEN;
}
@@ -2353,7 +2353,7 @@ void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<S
}
}
-Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+Error ResourceFormatSaverGDScript::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Ref<GDScript> sqscr = p_resource;
ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
@@ -2378,12 +2378,12 @@ Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resou
return OK;
}
-void ResourceFormatSaverGDScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
+void ResourceFormatSaverGDScript::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
if (Object::cast_to<GDScript>(*p_resource)) {
p_extensions->push_back("gd");
}
}
-bool ResourceFormatSaverGDScript::recognize(const RES &p_resource) const {
+bool ResourceFormatSaverGDScript::recognize(const Ref<Resource> &p_resource) const {
return Object::cast_to<GDScript>(*p_resource) != nullptr;
}
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index caca7d8ca5..a20f3b2fca 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -512,7 +512,7 @@ public:
class ResourceFormatLoaderGDScript : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
@@ -521,9 +521,9 @@ public:
class ResourceFormatSaverGDScript : public ResourceFormatSaver {
public:
- virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
- virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
- virtual bool recognize(const RES &p_resource) const;
+ virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
+ virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
+ virtual bool recognize(const Ref<Resource> &p_resource) const;
};
#endif // GDSCRIPT_H
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 225c2d0d45..37a988ee4c 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -356,7 +356,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
class_node = class_node->outer;
}
- RES res;
+ Ref<Resource> res;
if (class_node->identifier && class_node->identifier->name == identifier) {
res = Ref<GDScript>(main_script);
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index b3f9914b7d..0197bf9ea3 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -3106,7 +3106,7 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co
}
Variant v;
- REF v_ref;
+ Ref<RefCounted> v_ref;
if (base_type.builtin_type == Variant::OBJECT) {
v_ref.instantiate();
v = v_ref;
diff --git a/modules/gdscript/gdscript_utility_functions.cpp b/modules/gdscript/gdscript_utility_functions.cpp
index 89d94d8635..a914374985 100644
--- a/modules/gdscript/gdscript_utility_functions.cpp
+++ b/modules/gdscript/gdscript_utility_functions.cpp
@@ -545,7 +545,7 @@ struct GDScriptUtilityFunctionsDefinitions {
};
struct GDScriptUtilityFunctionInfo {
- GDScriptUtilityFunctions::FunctionPtr function;
+ GDScriptUtilityFunctions::FunctionPtr function = nullptr;
MethodInfo info;
bool is_constant = false;
};
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index 4c4e810370..5516f59fe9 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -212,7 +212,7 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p
const Variant &default_value = m.constant->initializer->reduced_value;
String value_text;
if (default_value.get_type() == Variant::OBJECT) {
- RES res = default_value;
+ Ref<Resource> res = default_value;
if (res.is_valid() && !res->get_path().is_empty()) {
value_text = "preload(\"" + res->get_path() + "\")";
if (symbol.documentation.is_empty()) {
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index 229c322f26..89ee6b35e5 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -560,7 +560,7 @@ Node *GDScriptWorkspace::_get_owner_scene_node(String p_path) {
for (int i = 0; i < owners.size(); i++) {
NodePath owner_path = owners[i];
- RES owner_res = ResourceLoader::load(owner_path);
+ Ref<Resource> owner_res = ResourceLoader::load(owner_path);
if (Object::cast_to<PackedScene>(owner_res.ptr())) {
Ref<PackedScene> owner_packed_scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*owner_res));
owner_scene_node = owner_packed_scene->instantiate();
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index fcf122f567..59acb1c064 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -111,54 +111,62 @@ static void _editor_init() {
#endif // TOOLS_ENABLED
-void register_gdscript_types() {
- GDREGISTER_CLASS(GDScript);
+void initialize_gdscript_module(ModuleInitializationLevel p_level) {
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SERVERS) {
+ GDREGISTER_CLASS(GDScript);
- script_language_gd = memnew(GDScriptLanguage);
- ScriptServer::register_language(script_language_gd);
+ script_language_gd = memnew(GDScriptLanguage);
+ ScriptServer::register_language(script_language_gd);
- resource_loader_gd.instantiate();
- ResourceLoader::add_resource_format_loader(resource_loader_gd);
+ resource_loader_gd.instantiate();
+ ResourceLoader::add_resource_format_loader(resource_loader_gd);
- resource_saver_gd.instantiate();
- ResourceSaver::add_resource_format_saver(resource_saver_gd);
+ resource_saver_gd.instantiate();
+ ResourceSaver::add_resource_format_saver(resource_saver_gd);
- gdscript_cache = memnew(GDScriptCache);
+ gdscript_cache = memnew(GDScriptCache);
+
+ GDScriptUtilityFunctions::register_functions();
+ }
#ifdef TOOLS_ENABLED
- EditorNode::add_init_callback(_editor_init);
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SERVERS) {
+ EditorNode::add_init_callback(_editor_init);
- gdscript_translation_parser_plugin.instantiate();
- EditorTranslationParser::get_singleton()->add_parser(gdscript_translation_parser_plugin, EditorTranslationParser::STANDARD);
+ gdscript_translation_parser_plugin.instantiate();
+ EditorTranslationParser::get_singleton()->add_parser(gdscript_translation_parser_plugin, EditorTranslationParser::STANDARD);
+ }
#endif // TOOLS_ENABLED
-
- GDScriptUtilityFunctions::register_functions();
}
-void unregister_gdscript_types() {
- ScriptServer::unregister_language(script_language_gd);
+void uninitialize_gdscript_module(ModuleInitializationLevel p_level) {
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SERVERS) {
+ ScriptServer::unregister_language(script_language_gd);
- if (gdscript_cache) {
- memdelete(gdscript_cache);
- }
+ if (gdscript_cache) {
+ memdelete(gdscript_cache);
+ }
- if (script_language_gd) {
- memdelete(script_language_gd);
- }
+ if (script_language_gd) {
+ memdelete(script_language_gd);
+ }
+
+ ResourceLoader::remove_resource_format_loader(resource_loader_gd);
+ resource_loader_gd.unref();
- ResourceLoader::remove_resource_format_loader(resource_loader_gd);
- resource_loader_gd.unref();
+ ResourceSaver::remove_resource_format_saver(resource_saver_gd);
+ resource_saver_gd.unref();
- ResourceSaver::remove_resource_format_saver(resource_saver_gd);
- resource_saver_gd.unref();
+ GDScriptParser::cleanup();
+ GDScriptUtilityFunctions::unregister_functions();
+ }
#ifdef TOOLS_ENABLED
- EditorTranslationParser::get_singleton()->remove_parser(gdscript_translation_parser_plugin, EditorTranslationParser::STANDARD);
- gdscript_translation_parser_plugin.unref();
+ if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
+ EditorTranslationParser::get_singleton()->remove_parser(gdscript_translation_parser_plugin, EditorTranslationParser::STANDARD);
+ gdscript_translation_parser_plugin.unref();
+ }
#endif // TOOLS_ENABLED
-
- GDScriptParser::cleanup();
- GDScriptUtilityFunctions::unregister_functions();
}
#ifdef TESTS_ENABLED
diff --git a/modules/gdscript/register_types.h b/modules/gdscript/register_types.h
index baa7dcbbd1..a7e6b02dcf 100644
--- a/modules/gdscript/register_types.h
+++ b/modules/gdscript/register_types.h
@@ -31,7 +31,9 @@
#ifndef GDSCRIPT_REGISTER_TYPES_H
#define GDSCRIPT_REGISTER_TYPES_H
-void register_gdscript_types();
-void unregister_gdscript_types();
+#include "modules/register_module_types.h"
+
+void initialize_gdscript_module(ModuleInitializationLevel p_level);
+void uninitialize_gdscript_module(ModuleInitializationLevel p_level);
#endif // GDSCRIPT_REGISTER_TYPES_H
diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp
index e78517a708..ea51990237 100644
--- a/modules/gdscript/tests/gdscript_test_runner.cpp
+++ b/modules/gdscript/tests/gdscript_test_runner.cpp
@@ -70,7 +70,7 @@ void init_autoloads() {
continue;
}
- RES res = ResourceLoader::load(info.path);
+ Ref<Resource> res = ResourceLoader::load(info.path);
ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path);
Node *n = nullptr;
Ref<PackedScene> scn = res;
diff --git a/modules/glslang/register_types.cpp b/modules/glslang/register_types.cpp
index 8e69ba78c7..64891d9ee8 100644
--- a/modules/glslang/register_types.cpp
+++ b/modules/glslang/register_types.cpp
@@ -190,7 +190,11 @@ static String _get_cache_key_function_glsl(const RenderingDevice::Capabilities *
return version;
}
-void preregister_glslang_types() {
+void initialize_glslang_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_CORE) {
+ return;
+ }
+
// Initialize in case it's not initialized. This is done once per thread
// and it's safe to call multiple times.
glslang::InitializeProcess();
@@ -198,9 +202,10 @@ void preregister_glslang_types() {
RenderingDevice::shader_set_get_cache_key_function(_get_cache_key_function_glsl);
}
-void register_glslang_types() {
-}
+void uninitialize_glslang_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_CORE) {
+ return;
+ }
-void unregister_glslang_types() {
glslang::FinalizeProcess();
}
diff --git a/modules/glslang/register_types.h b/modules/glslang/register_types.h
index 9d8dc9dc2a..d9611cc02f 100644
--- a/modules/glslang/register_types.h
+++ b/modules/glslang/register_types.h
@@ -33,8 +33,9 @@
#define MODULE_GLSLANG_HAS_PREREGISTER
-void preregister_glslang_types();
-void register_glslang_types();
-void unregister_glslang_types();
+#include "modules/register_module_types.h"
+
+void initialize_glslang_module(ModuleInitializationLevel p_level);
+void uninitialize_glslang_module(ModuleInitializationLevel p_level);
#endif // GLSLANG_REGISTER_TYPES_H
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 281f62c4ad..082b4ce1ec 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -360,9 +360,9 @@ static Transform3D _arr_to_xform(const Array &p_array) {
ERR_FAIL_COND_V(p_array.size() != 16, Transform3D());
Transform3D xform;
- xform.basis.set_axis(Vector3::AXIS_X, Vector3(p_array[0], p_array[1], p_array[2]));
- xform.basis.set_axis(Vector3::AXIS_Y, Vector3(p_array[4], p_array[5], p_array[6]));
- xform.basis.set_axis(Vector3::AXIS_Z, Vector3(p_array[8], p_array[9], p_array[10]));
+ xform.basis.set_column(Vector3::AXIS_X, Vector3(p_array[0], p_array[1], p_array[2]));
+ xform.basis.set_column(Vector3::AXIS_Y, Vector3(p_array[4], p_array[5], p_array[6]));
+ xform.basis.set_column(Vector3::AXIS_Z, Vector3(p_array[8], p_array[9], p_array[10]));
xform.set_origin(Vector3(p_array[12], p_array[13], p_array[14]));
return xform;
@@ -371,17 +371,17 @@ static Transform3D _arr_to_xform(const Array &p_array) {
static Vector<real_t> _xform_to_array(const Transform3D p_transform) {
Vector<real_t> array;
array.resize(16);
- Vector3 axis_x = p_transform.get_basis().get_axis(Vector3::AXIS_X);
+ Vector3 axis_x = p_transform.get_basis().get_column(Vector3::AXIS_X);
array.write[0] = axis_x.x;
array.write[1] = axis_x.y;
array.write[2] = axis_x.z;
array.write[3] = 0.0f;
- Vector3 axis_y = p_transform.get_basis().get_axis(Vector3::AXIS_Y);
+ Vector3 axis_y = p_transform.get_basis().get_column(Vector3::AXIS_Y);
array.write[4] = axis_y.x;
array.write[5] = axis_y.y;
array.write[6] = axis_y.z;
array.write[7] = 0.0f;
- Vector3 axis_z = p_transform.get_basis().get_axis(Vector3::AXIS_Z);
+ Vector3 axis_z = p_transform.get_basis().get_column(Vector3::AXIS_Z);
array.write[8] = axis_z.x;
array.write[9] = axis_z.y;
array.write[10] = axis_z.z;
@@ -1960,20 +1960,20 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_xform(Ref<GLTFState> state,
for (int i = 0; i < p_attribs.size(); i++) {
Transform3D attrib = p_attribs[i];
Basis basis = attrib.get_basis();
- Vector3 axis_0 = basis.get_axis(Vector3::AXIS_X);
+ Vector3 axis_0 = basis.get_column(Vector3::AXIS_X);
attribs.write[i * element_count + 0] = Math::snapped(axis_0.x, CMP_NORMALIZE_TOLERANCE);
attribs.write[i * element_count + 1] = Math::snapped(axis_0.y, CMP_NORMALIZE_TOLERANCE);
attribs.write[i * element_count + 2] = Math::snapped(axis_0.z, CMP_NORMALIZE_TOLERANCE);
attribs.write[i * element_count + 3] = 0.0;
- Vector3 axis_1 = basis.get_axis(Vector3::AXIS_Y);
+ Vector3 axis_1 = basis.get_column(Vector3::AXIS_Y);
attribs.write[i * element_count + 4] = Math::snapped(axis_1.x, CMP_NORMALIZE_TOLERANCE);
attribs.write[i * element_count + 5] = Math::snapped(axis_1.y, CMP_NORMALIZE_TOLERANCE);
attribs.write[i * element_count + 6] = Math::snapped(axis_1.z, CMP_NORMALIZE_TOLERANCE);
attribs.write[i * element_count + 7] = 0.0;
- Vector3 axis_2 = basis.get_axis(Vector3::AXIS_Z);
+ Vector3 axis_2 = basis.get_column(Vector3::AXIS_Z);
attribs.write[i * element_count + 8] = Math::snapped(axis_2.x, CMP_NORMALIZE_TOLERANCE);
attribs.write[i * element_count + 9] = Math::snapped(axis_2.y, CMP_NORMALIZE_TOLERANCE);
attribs.write[i * element_count + 10] = Math::snapped(axis_2.z, CMP_NORMALIZE_TOLERANCE);
@@ -2105,9 +2105,9 @@ Vector<Basis> GLTFDocument::_decode_accessor_as_basis(Ref<GLTFState> state, cons
ERR_FAIL_COND_V(attribs.size() % 9 != 0, ret);
ret.resize(attribs.size() / 9);
for (int i = 0; i < ret.size(); i++) {
- ret.write[i].set_axis(0, Vector3(attribs[i * 9 + 0], attribs[i * 9 + 1], attribs[i * 9 + 2]));
- ret.write[i].set_axis(1, Vector3(attribs[i * 9 + 3], attribs[i * 9 + 4], attribs[i * 9 + 5]));
- ret.write[i].set_axis(2, Vector3(attribs[i * 9 + 6], attribs[i * 9 + 7], attribs[i * 9 + 8]));
+ ret.write[i].set_column(0, Vector3(attribs[i * 9 + 0], attribs[i * 9 + 1], attribs[i * 9 + 2]));
+ ret.write[i].set_column(1, Vector3(attribs[i * 9 + 3], attribs[i * 9 + 4], attribs[i * 9 + 5]));
+ ret.write[i].set_column(2, Vector3(attribs[i * 9 + 6], attribs[i * 9 + 7], attribs[i * 9 + 8]));
}
return ret;
}
@@ -2123,9 +2123,9 @@ Vector<Transform3D> GLTFDocument::_decode_accessor_as_xform(Ref<GLTFState> state
ERR_FAIL_COND_V(attribs.size() % 16 != 0, ret);
ret.resize(attribs.size() / 16);
for (int i = 0; i < ret.size(); i++) {
- ret.write[i].basis.set_axis(0, Vector3(attribs[i * 16 + 0], attribs[i * 16 + 1], attribs[i * 16 + 2]));
- ret.write[i].basis.set_axis(1, Vector3(attribs[i * 16 + 4], attribs[i * 16 + 5], attribs[i * 16 + 6]));
- ret.write[i].basis.set_axis(2, Vector3(attribs[i * 16 + 8], attribs[i * 16 + 9], attribs[i * 16 + 10]));
+ ret.write[i].basis.set_column(0, Vector3(attribs[i * 16 + 0], attribs[i * 16 + 1], attribs[i * 16 + 2]));
+ ret.write[i].basis.set_column(1, Vector3(attribs[i * 16 + 4], attribs[i * 16 + 5], attribs[i * 16 + 6]));
+ ret.write[i].basis.set_column(2, Vector3(attribs[i * 16 + 8], attribs[i * 16 + 9], attribs[i * 16 + 10]));
ret.write[i].set_origin(Vector3(attribs[i * 16 + 12], attribs[i * 16 + 13], attribs[i * 16 + 14]));
}
return ret;
diff --git a/modules/gltf/register_types.cpp b/modules/gltf/register_types.cpp
index b656788a10..b8bac79584 100644
--- a/modules/gltf/register_types.cpp
+++ b/modules/gltf/register_types.cpp
@@ -101,45 +101,52 @@ static void _editor_init() {
}
#endif // TOOLS_ENABLED
-void register_gltf_types() {
- // glTF API available at runtime.
- GDREGISTER_CLASS(GLTFAccessor);
- GDREGISTER_CLASS(GLTFAnimation);
- GDREGISTER_CLASS(GLTFBufferView);
- GDREGISTER_CLASS(GLTFCamera);
- GDREGISTER_CLASS(GLTFDocument);
- GDREGISTER_CLASS(GLTFDocumentExtension);
- GDREGISTER_CLASS(GLTFDocumentExtensionConvertImporterMesh);
- GDREGISTER_CLASS(GLTFLight);
- GDREGISTER_CLASS(GLTFMesh);
- GDREGISTER_CLASS(GLTFNode);
- GDREGISTER_CLASS(GLTFSkeleton);
- GDREGISTER_CLASS(GLTFSkin);
- GDREGISTER_CLASS(GLTFSpecGloss);
- GDREGISTER_CLASS(GLTFState);
- GDREGISTER_CLASS(GLTFTexture);
+void initialize_gltf_module(ModuleInitializationLevel p_level) {
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) {
+ // glTF API available at runtime.
+ GDREGISTER_CLASS(GLTFAccessor);
+ GDREGISTER_CLASS(GLTFAnimation);
+ GDREGISTER_CLASS(GLTFBufferView);
+ GDREGISTER_CLASS(GLTFCamera);
+ GDREGISTER_CLASS(GLTFDocument);
+ GDREGISTER_CLASS(GLTFDocumentExtension);
+ GDREGISTER_CLASS(GLTFDocumentExtensionConvertImporterMesh);
+ GDREGISTER_CLASS(GLTFLight);
+ GDREGISTER_CLASS(GLTFMesh);
+ GDREGISTER_CLASS(GLTFNode);
+ GDREGISTER_CLASS(GLTFSkeleton);
+ GDREGISTER_CLASS(GLTFSkin);
+ GDREGISTER_CLASS(GLTFSpecGloss);
+ GDREGISTER_CLASS(GLTFState);
+ GDREGISTER_CLASS(GLTFTexture);
+ }
#ifdef TOOLS_ENABLED
- // Editor-specific API.
- ClassDB::APIType prev_api = ClassDB::get_current_api();
- ClassDB::set_current_api(ClassDB::API_EDITOR);
-
- GDREGISTER_CLASS(EditorSceneFormatImporterGLTF);
- EditorPlugins::add_by_type<SceneExporterGLTFPlugin>();
-
- // Project settings defined here so doctool finds them.
- GLOBAL_DEF_RST("filesystem/import/blender/enabled", true);
- GLOBAL_DEF_RST("filesystem/import/fbx/enabled", true);
- GDREGISTER_CLASS(EditorSceneFormatImporterBlend);
- GDREGISTER_CLASS(EditorSceneFormatImporterFBX);
-
- ClassDB::set_current_api(prev_api);
- EditorNode::add_init_callback(_editor_init);
+ if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
+ // Editor-specific API.
+ ClassDB::APIType prev_api = ClassDB::get_current_api();
+ ClassDB::set_current_api(ClassDB::API_EDITOR);
+
+ GDREGISTER_CLASS(EditorSceneFormatImporterGLTF);
+ EditorPlugins::add_by_type<SceneExporterGLTFPlugin>();
+
+ // Project settings defined here so doctool finds them.
+ GLOBAL_DEF_RST("filesystem/import/blender/enabled", true);
+ GLOBAL_DEF_RST("filesystem/import/fbx/enabled", true);
+ GDREGISTER_CLASS(EditorSceneFormatImporterBlend);
+ GDREGISTER_CLASS(EditorSceneFormatImporterFBX);
+
+ ClassDB::set_current_api(prev_api);
+ EditorNode::add_init_callback(_editor_init);
+ }
#endif // TOOLS_ENABLED
}
-void unregister_gltf_types() {
+void uninitialize_gltf_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
}
#endif // _3D_DISABLED
diff --git a/modules/gltf/register_types.h b/modules/gltf/register_types.h
index 4a9c31241c..90b9a83c88 100644
--- a/modules/gltf/register_types.h
+++ b/modules/gltf/register_types.h
@@ -28,5 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-void register_gltf_types();
-void unregister_gltf_types();
+#include "modules/register_module_types.h"
+
+void initialize_gltf_module(ModuleInitializationLevel p_level);
+void uninitialize_gltf_module(ModuleInitializationLevel p_level);
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 02fe4d93de..3c7bd5eb70 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -797,7 +797,7 @@ void GridMap::clear() {
clear_baked_meshes();
}
-void GridMap::resource_changed(const RES &p_res) {
+void GridMap::resource_changed(const Ref<Resource> &p_res) {
_recreate_octant_data();
}
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index b09cabfe25..5e367e149d 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -181,7 +181,7 @@ class GridMap : public Node3D {
void _queue_octants_dirty();
void _update_octants_callback();
- void resource_changed(const RES &p_res);
+ void resource_changed(const Ref<Resource> &p_res);
void _clear_internal();
diff --git a/modules/gridmap/register_types.cpp b/modules/gridmap/register_types.cpp
index d7c9f5c92e..9efd18a265 100644
--- a/modules/gridmap/register_types.cpp
+++ b/modules/gridmap/register_types.cpp
@@ -39,14 +39,21 @@
#include "editor/grid_map_editor_plugin.h"
#endif
-void register_gridmap_types() {
- GDREGISTER_CLASS(GridMap);
+void initialize_gridmap_module(ModuleInitializationLevel p_level) {
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) {
+ GDREGISTER_CLASS(GridMap);
+ }
#ifdef TOOLS_ENABLED
- EditorPlugins::add_by_type<GridMapEditorPlugin>();
+ if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
+ EditorPlugins::add_by_type<GridMapEditorPlugin>();
+ }
#endif
}
-void unregister_gridmap_types() {
+void uninitialize_gridmap_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
}
#endif // _3D_DISABLED
diff --git a/modules/gridmap/register_types.h b/modules/gridmap/register_types.h
index fa3511c5d1..28f14cd398 100644
--- a/modules/gridmap/register_types.h
+++ b/modules/gridmap/register_types.h
@@ -31,7 +31,9 @@
#ifndef GRIDMAP_REGISTER_TYPES_H
#define GRIDMAP_REGISTER_TYPES_H
-void register_gridmap_types();
-void unregister_gridmap_types();
+#include "modules/register_module_types.h"
+
+void initialize_gridmap_module(ModuleInitializationLevel p_level);
+void uninitialize_gridmap_module(ModuleInitializationLevel p_level);
#endif // GRIDMAP_REGISTER_TYPES_H
diff --git a/modules/hdr/register_types.cpp b/modules/hdr/register_types.cpp
index 6bfeecc927..b988bf4587 100644
--- a/modules/hdr/register_types.cpp
+++ b/modules/hdr/register_types.cpp
@@ -34,11 +34,19 @@
static ImageLoaderHDR *image_loader_hdr = nullptr;
-void register_hdr_types() {
+void initialize_hdr_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
image_loader_hdr = memnew(ImageLoaderHDR);
ImageLoader::add_image_format_loader(image_loader_hdr);
}
-void unregister_hdr_types() {
+void uninitialize_hdr_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
memdelete(image_loader_hdr);
}
diff --git a/modules/hdr/register_types.h b/modules/hdr/register_types.h
index 4224aa2ce2..0254e43b6c 100644
--- a/modules/hdr/register_types.h
+++ b/modules/hdr/register_types.h
@@ -31,7 +31,9 @@
#ifndef HDR_REGISTER_TYPES_H
#define HDR_REGISTER_TYPES_H
-void register_hdr_types();
-void unregister_hdr_types();
+#include "modules/register_module_types.h"
+
+void initialize_hdr_module(ModuleInitializationLevel p_level);
+void uninitialize_hdr_module(ModuleInitializationLevel p_level);
#endif // HDR_REGISTER_TYPES_H
diff --git a/modules/jpg/register_types.cpp b/modules/jpg/register_types.cpp
index 63203274f4..b8b48a550f 100644
--- a/modules/jpg/register_types.cpp
+++ b/modules/jpg/register_types.cpp
@@ -34,11 +34,19 @@
static ImageLoaderJPG *image_loader_jpg = nullptr;
-void register_jpg_types() {
+void initialize_jpg_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
image_loader_jpg = memnew(ImageLoaderJPG);
ImageLoader::add_image_format_loader(image_loader_jpg);
}
-void unregister_jpg_types() {
+void uninitialize_jpg_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
memdelete(image_loader_jpg);
}
diff --git a/modules/jpg/register_types.h b/modules/jpg/register_types.h
index 97223cefda..f0a205f6a8 100644
--- a/modules/jpg/register_types.h
+++ b/modules/jpg/register_types.h
@@ -31,7 +31,9 @@
#ifndef JPG_REGISTER_TYPES_H
#define JPG_REGISTER_TYPES_H
-void register_jpg_types();
-void unregister_jpg_types();
+#include "modules/register_module_types.h"
+
+void initialize_jpg_module(ModuleInitializationLevel p_level);
+void uninitialize_jpg_module(ModuleInitializationLevel p_level);
#endif // JPG_REGISTER_TYPES_H
diff --git a/modules/jsonrpc/register_types.cpp b/modules/jsonrpc/register_types.cpp
index d89b7e9353..6d35d6aeb8 100644
--- a/modules/jsonrpc/register_types.cpp
+++ b/modules/jsonrpc/register_types.cpp
@@ -32,9 +32,16 @@
#include "core/object/class_db.h"
#include "jsonrpc.h"
-void register_jsonrpc_types() {
+void initialize_jsonrpc_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
GDREGISTER_CLASS(JSONRPC);
}
-void unregister_jsonrpc_types() {
+void uninitialize_jsonrpc_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
}
diff --git a/modules/jsonrpc/register_types.h b/modules/jsonrpc/register_types.h
index 57744e6c07..83d315a9eb 100644
--- a/modules/jsonrpc/register_types.h
+++ b/modules/jsonrpc/register_types.h
@@ -31,7 +31,9 @@
#ifndef JSONRPC_REGISTER_TYPES_H
#define JSONRPC_REGISTER_TYPES_H
-void register_jsonrpc_types();
-void unregister_jsonrpc_types();
+#include "modules/register_module_types.h"
+
+void initialize_jsonrpc_module(ModuleInitializationLevel p_level);
+void uninitialize_jsonrpc_module(ModuleInitializationLevel p_level);
#endif // JSONRPC_REGISTER_TYPES_H
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp
index faa1d21490..214c60091c 100644
--- a/modules/lightmapper_rd/lightmapper_rd.cpp
+++ b/modules/lightmapper_rd/lightmapper_rd.cpp
@@ -1028,17 +1028,17 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
push_constant.atlas_slice = 0;
push_constant.region_ofs[0] = 0;
push_constant.region_ofs[1] = 0;
- push_constant.environment_xform[0] = p_environment_transform.elements[0][0];
- push_constant.environment_xform[1] = p_environment_transform.elements[1][0];
- push_constant.environment_xform[2] = p_environment_transform.elements[2][0];
+ push_constant.environment_xform[0] = p_environment_transform.rows[0][0];
+ push_constant.environment_xform[1] = p_environment_transform.rows[1][0];
+ push_constant.environment_xform[2] = p_environment_transform.rows[2][0];
push_constant.environment_xform[3] = 0;
- push_constant.environment_xform[4] = p_environment_transform.elements[0][1];
- push_constant.environment_xform[5] = p_environment_transform.elements[1][1];
- push_constant.environment_xform[6] = p_environment_transform.elements[2][1];
+ push_constant.environment_xform[4] = p_environment_transform.rows[0][1];
+ push_constant.environment_xform[5] = p_environment_transform.rows[1][1];
+ push_constant.environment_xform[6] = p_environment_transform.rows[2][1];
push_constant.environment_xform[7] = 0;
- push_constant.environment_xform[8] = p_environment_transform.elements[0][2];
- push_constant.environment_xform[9] = p_environment_transform.elements[1][2];
- push_constant.environment_xform[10] = p_environment_transform.elements[2][2];
+ push_constant.environment_xform[8] = p_environment_transform.rows[0][2];
+ push_constant.environment_xform[9] = p_environment_transform.rows[1][2];
+ push_constant.environment_xform[10] = p_environment_transform.rows[2][2];
push_constant.environment_xform[11] = 0;
}
diff --git a/modules/lightmapper_rd/register_types.cpp b/modules/lightmapper_rd/register_types.cpp
index 0a96a86076..0e0330c1a1 100644
--- a/modules/lightmapper_rd/register_types.cpp
+++ b/modules/lightmapper_rd/register_types.cpp
@@ -40,7 +40,11 @@ static Lightmapper *create_lightmapper_rd() {
}
#endif
-void register_lightmapper_rd_types() {
+void initialize_lightmapper_rd_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
GLOBAL_DEF("rendering/lightmapping/bake_quality/low_quality_ray_count", 16);
GLOBAL_DEF("rendering/lightmapping/bake_quality/medium_quality_ray_count", 64);
GLOBAL_DEF("rendering/lightmapping/bake_quality/high_quality_ray_count", 256);
@@ -59,5 +63,8 @@ void register_lightmapper_rd_types() {
#endif
}
-void unregister_lightmapper_rd_types() {
+void uninitialize_lightmapper_rd_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
}
diff --git a/modules/lightmapper_rd/register_types.h b/modules/lightmapper_rd/register_types.h
index 35a701ce01..42e0ebbf77 100644
--- a/modules/lightmapper_rd/register_types.h
+++ b/modules/lightmapper_rd/register_types.h
@@ -31,7 +31,9 @@
#ifndef LIGHTMAPPER_RD_REGISTER_TYPES_H
#define LIGHTMAPPER_RD_REGISTER_TYPES_H
-void register_lightmapper_rd_types();
-void unregister_lightmapper_rd_types();
+#include "modules/register_module_types.h"
+
+void initialize_lightmapper_rd_module(ModuleInitializationLevel p_level);
+void uninitialize_lightmapper_rd_module(ModuleInitializationLevel p_level);
#endif // XATLAS_UNWRAP_REGISTER_TYPES_H
diff --git a/modules/mbedtls/register_types.cpp b/modules/mbedtls/register_types.cpp
index 1af978e70a..2d4a18b3fc 100644
--- a/modules/mbedtls/register_types.cpp
+++ b/modules/mbedtls/register_types.cpp
@@ -39,14 +39,22 @@
#include "tests/test_crypto_mbedtls.h"
#endif
-void register_mbedtls_types() {
+void initialize_mbedtls_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
CryptoMbedTLS::initialize_crypto();
StreamPeerMbedTLS::initialize_ssl();
PacketPeerMbedDTLS::initialize_dtls();
DTLSServerMbedTLS::initialize();
}
-void unregister_mbedtls_types() {
+void uninitialize_mbedtls_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
DTLSServerMbedTLS::finalize();
PacketPeerMbedDTLS::finalize_dtls();
StreamPeerMbedTLS::finalize_ssl();
diff --git a/modules/mbedtls/register_types.h b/modules/mbedtls/register_types.h
index 4bc2cca118..ebe76f44f1 100644
--- a/modules/mbedtls/register_types.h
+++ b/modules/mbedtls/register_types.h
@@ -31,7 +31,9 @@
#ifndef MBEDTLS_REGISTER_TYPES_H
#define MBEDTLS_REGISTER_TYPES_H
-void register_mbedtls_types();
-void unregister_mbedtls_types();
+#include "modules/register_module_types.h"
+
+void initialize_mbedtls_module(ModuleInitializationLevel p_level);
+void uninitialize_mbedtls_module(ModuleInitializationLevel p_level);
#endif // MBEDTLS_REGISTER_TYPES_H
diff --git a/modules/meshoptimizer/register_types.cpp b/modules/meshoptimizer/register_types.cpp
index 597c12ed23..3e212360c0 100644
--- a/modules/meshoptimizer/register_types.cpp
+++ b/modules/meshoptimizer/register_types.cpp
@@ -32,7 +32,11 @@
#include "scene/resources/surface_tool.h"
#include "thirdparty/meshoptimizer/meshoptimizer.h"
-void register_meshoptimizer_types() {
+void initialize_meshoptimizer_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
SurfaceTool::optimize_vertex_cache_func = meshopt_optimizeVertexCache;
SurfaceTool::simplify_func = meshopt_simplify;
SurfaceTool::simplify_with_attrib_func = meshopt_simplifyWithAttributes;
@@ -43,7 +47,11 @@ void register_meshoptimizer_types() {
SurfaceTool::remap_index_func = meshopt_remapIndexBuffer;
}
-void unregister_meshoptimizer_types() {
+void uninitialize_meshoptimizer_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
SurfaceTool::optimize_vertex_cache_func = nullptr;
SurfaceTool::simplify_func = nullptr;
SurfaceTool::simplify_scale_func = nullptr;
diff --git a/modules/meshoptimizer/register_types.h b/modules/meshoptimizer/register_types.h
index fdd8bed657..99c71efceb 100644
--- a/modules/meshoptimizer/register_types.h
+++ b/modules/meshoptimizer/register_types.h
@@ -31,7 +31,9 @@
#ifndef MESHOPTIMIZER_REGISTER_TYPES_H
#define MESHOPTIMIZER_REGISTER_TYPES_H
-void register_meshoptimizer_types();
-void unregister_meshoptimizer_types();
+#include "modules/register_module_types.h"
+
+void initialize_meshoptimizer_module(ModuleInitializationLevel p_level);
+void uninitialize_meshoptimizer_module(ModuleInitializationLevel p_level);
#endif // PVR_REGISTER_TYPES_H
diff --git a/modules/minimp3/register_types.cpp b/modules/minimp3/register_types.cpp
index 4d32ebf8ea..9d1b56abdf 100644
--- a/modules/minimp3/register_types.cpp
+++ b/modules/minimp3/register_types.cpp
@@ -37,7 +37,11 @@
#include "resource_importer_mp3.h"
#endif
-void register_minimp3_types() {
+void initialize_minimp3_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
Ref<ResourceImporterMP3> mp3_import;
@@ -48,5 +52,8 @@ void register_minimp3_types() {
GDREGISTER_CLASS(AudioStreamMP3);
}
-void unregister_minimp3_types() {
+void uninitialize_minimp3_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
}
diff --git a/modules/minimp3/register_types.h b/modules/minimp3/register_types.h
index fa7f67eefc..9e5eb85abe 100644
--- a/modules/minimp3/register_types.h
+++ b/modules/minimp3/register_types.h
@@ -31,7 +31,9 @@
#ifndef MINIMP3_REGISTER_TYPES_H
#define MINIMP3_REGISTER_TYPES_H
-void register_minimp3_types();
-void unregister_minimp3_types();
+#include "modules/register_module_types.h"
+
+void initialize_minimp3_module(ModuleInitializationLevel p_level);
+void uninitialize_minimp3_module(ModuleInitializationLevel p_level);
#endif // MINIMP3_REGISTER_TYPES_H
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp
index 8cd23ffb24..5876b6cbf3 100644
--- a/modules/mobile_vr/mobile_vr_interface.cpp
+++ b/modules/mobile_vr/mobile_vr_interface.cpp
@@ -112,9 +112,9 @@ Basis MobileVRInterface::combine_acc_mag(const Vector3 &p_grav, const Vector3 &p
// We use our gravity and magnetometer vectors to construct our matrix
Basis acc_mag_m3;
- acc_mag_m3.elements[0] = -magneto_east;
- acc_mag_m3.elements[1] = up;
- acc_mag_m3.elements[2] = magneto;
+ acc_mag_m3.rows[0] = -magneto_east;
+ acc_mag_m3.rows[1] = up;
+ acc_mag_m3.rows[2] = magneto;
return acc_mag_m3;
};
@@ -175,9 +175,9 @@ void MobileVRInterface::set_position_from_sensors() {
if (has_gyro) {
// start with applying our gyro (do NOT smooth our gyro!)
Basis rotate;
- rotate.rotate(orientation.get_axis(0), gyro.x * delta_time);
- rotate.rotate(orientation.get_axis(1), gyro.y * delta_time);
- rotate.rotate(orientation.get_axis(2), gyro.z * delta_time);
+ rotate.rotate(orientation.get_column(0), gyro.x * delta_time);
+ rotate.rotate(orientation.get_column(1), gyro.y * delta_time);
+ rotate.rotate(orientation.get_column(2), gyro.z * delta_time);
orientation = rotate * orientation;
tracking_state = XRInterface::XR_NORMAL_TRACKING;
diff --git a/modules/mobile_vr/register_types.cpp b/modules/mobile_vr/register_types.cpp
index 682d8bf59a..4df8af9009 100644
--- a/modules/mobile_vr/register_types.cpp
+++ b/modules/mobile_vr/register_types.cpp
@@ -34,7 +34,11 @@
Ref<MobileVRInterface> mobile_vr;
-void register_mobile_vr_types() {
+void initialize_mobile_vr_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
GDREGISTER_CLASS(MobileVRInterface);
if (XRServer::get_singleton()) {
@@ -43,7 +47,11 @@ void register_mobile_vr_types() {
}
}
-void unregister_mobile_vr_types() {
+void uninitialize_mobile_vr_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
if (mobile_vr.is_valid()) {
// uninitialise our interface if it is initialised
if (mobile_vr->is_initialized()) {
diff --git a/modules/mobile_vr/register_types.h b/modules/mobile_vr/register_types.h
index 8db96ac2fa..26812af512 100644
--- a/modules/mobile_vr/register_types.h
+++ b/modules/mobile_vr/register_types.h
@@ -31,7 +31,9 @@
#ifndef MOBILE_VR_REGISTER_TYPES_H
#define MOBILE_VR_REGISTER_TYPES_H
-void register_mobile_vr_types();
-void unregister_mobile_vr_types();
+#include "modules/register_module_types.h"
+
+void initialize_mobile_vr_module(ModuleInitializationLevel p_level);
+void uninitialize_mobile_vr_module(ModuleInitializationLevel p_level);
#endif // MOBILE_VR_REGISTER_TYPES_H
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 02aebb3805..5875a0fbd4 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -924,7 +924,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
for (Ref<CSharpScript> &script : scripts) {
while (script->instances.front()) {
Object *obj = script->instances.front()->get();
- obj->set_script(REF()); // Remove script and existing script instances (placeholder are not removed before domain reload)
+ obj->set_script(Ref<RefCounted>()); // Remove script and existing script instances (placeholder are not removed before domain reload)
}
script->_clear();
@@ -3221,10 +3221,10 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
Object *owner = ClassDB::instantiate(NATIVE_GDMONOCLASS_NAME(native));
- REF ref;
+ Ref<RefCounted> ref;
RefCounted *r = Object::cast_to<RefCounted>(owner);
if (r) {
- ref = REF(r);
+ ref = Ref<RefCounted>(r);
}
CSharpInstance *instance = _create_instance(p_args, p_argcount, owner, r != nullptr, r_error);
@@ -3586,7 +3586,7 @@ void CSharpScript::get_members(Set<StringName> *p_members) {
/*************** RESOURCE ***************/
-RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_FILE_CANT_OPEN;
}
@@ -3599,7 +3599,7 @@ RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p
#if defined(DEBUG_ENABLED) || defined(TOOLS_ENABLED)
Error err = script->load_source_code(p_path);
- ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot load C# script file '" + p_path + "'.");
+ ERR_FAIL_COND_V_MSG(err != OK, Ref<Resource>(), "Cannot load C# script file '" + p_path + "'.");
#endif
script->set_path(p_original_path);
@@ -3625,7 +3625,7 @@ String ResourceFormatLoaderCSharpScript::get_resource_type(const String &p_path)
return p_path.get_extension().to_lower() == "cs" ? CSharpLanguage::get_singleton()->get_type() : "";
}
-Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+Error ResourceFormatSaverCSharpScript::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Ref<CSharpScript> sqscr = p_resource;
ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
@@ -3662,13 +3662,13 @@ Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_r
return OK;
}
-void ResourceFormatSaverCSharpScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
+void ResourceFormatSaverCSharpScript::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
if (Object::cast_to<CSharpScript>(p_resource.ptr())) {
p_extensions->push_back("cs");
}
}
-bool ResourceFormatSaverCSharpScript::recognize(const RES &p_resource) const {
+bool ResourceFormatSaverCSharpScript::recognize(const Ref<Resource> &p_resource) const {
return Object::cast_to<CSharpScript>(p_resource.ptr()) != nullptr;
}
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 1e5f218c95..41b54248a3 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -534,7 +534,7 @@ public:
class ResourceFormatLoaderCSharpScript : public ResourceFormatLoader {
public:
- RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override;
+ Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override;
void get_recognized_extensions(List<String> *p_extensions) const override;
bool handles_type(const String &p_type) const override;
String get_resource_type(const String &p_path) const override;
@@ -542,9 +542,9 @@ public:
class ResourceFormatSaverCSharpScript : public ResourceFormatSaver {
public:
- Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0) override;
- void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const override;
- bool recognize(const RES &p_resource) const override;
+ Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0) override;
+ void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const override;
+ bool recognize(const Ref<Resource> &p_resource) const override;
};
#endif // CSHARP_SCRIPT_H
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 2a93c15282..54c65c21e8 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -3202,7 +3202,7 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
if (transform == Transform2D()) {
r_iarg.default_argument = "Transform2D.Identity";
} else {
- r_iarg.default_argument = "new Transform2D(new Vector2" + transform.elements[0].operator String() + ", new Vector2" + transform.elements[1].operator String() + ", new Vector2" + transform.elements[2].operator String() + ")";
+ r_iarg.default_argument = "new Transform2D(new Vector2" + transform.columns[0].operator String() + ", new Vector2" + transform.columns[1].operator String() + ", new Vector2" + transform.columns[2].operator String() + ")";
}
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
} break;
diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp
index b5f2c98af5..b10d78c593 100644
--- a/modules/mono/glue/base_object_glue.cpp
+++ b/modules/mono/glue/base_object_glue.cpp
@@ -148,7 +148,7 @@ MonoObject *godot_icall_Object_weakref(Object *p_ptr) {
RefCounted *rc = Object::cast_to<RefCounted>(p_ptr);
if (rc) {
- REF r = rc;
+ Ref<RefCounted> r = rc;
if (!r.is_valid()) {
return nullptr;
}
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index eb33c6119e..778e52b6cb 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -367,9 +367,9 @@ struct M_Transform2D {
static _FORCE_INLINE_ M_Transform2D convert_from(const Transform2D &p_from) {
M_Transform2D ret = {
- M_Vector2::convert_from(p_from.elements[0]),
- M_Vector2::convert_from(p_from.elements[1]),
- M_Vector2::convert_from(p_from.elements[2])
+ M_Vector2::convert_from(p_from.columns[0]),
+ M_Vector2::convert_from(p_from.columns[1]),
+ M_Vector2::convert_from(p_from.columns[2])
};
return ret;
}
@@ -412,9 +412,9 @@ struct M_Basis {
static _FORCE_INLINE_ M_Basis convert_from(const Basis &p_from) {
M_Basis ret = {
- M_Vector3::convert_from(p_from.elements[0]),
- M_Vector3::convert_from(p_from.elements[1]),
- M_Vector3::convert_from(p_from.elements[2])
+ M_Vector3::convert_from(p_from.rows[0]),
+ M_Vector3::convert_from(p_from.rows[1]),
+ M_Vector3::convert_from(p_from.rows[2])
};
return ret;
}
diff --git a/modules/mono/register_types.cpp b/modules/mono/register_types.cpp
index 531a4bb11f..755e1f7a30 100644
--- a/modules/mono/register_types.cpp
+++ b/modules/mono/register_types.cpp
@@ -40,7 +40,11 @@ Ref<ResourceFormatSaverCSharpScript> resource_saver_cs;
mono_bind::GodotSharp *_godotsharp = nullptr;
-void register_mono_types() {
+void initialize_mono_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
GDREGISTER_CLASS(CSharpScript);
_godotsharp = memnew(mono_bind::GodotSharp);
@@ -59,7 +63,11 @@ void register_mono_types() {
ResourceSaver::add_resource_format_saver(resource_saver_cs);
}
-void unregister_mono_types() {
+void uninitialize_mono_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
ScriptServer::unregister_language(script_language_cs);
if (script_language_cs) {
diff --git a/modules/mono/register_types.h b/modules/mono/register_types.h
index 12f7e36f02..bc2690c277 100644
--- a/modules/mono/register_types.h
+++ b/modules/mono/register_types.h
@@ -31,7 +31,9 @@
#ifndef MONO_REGISTER_TYPES_H
#define MONO_REGISTER_TYPES_H
-void register_mono_types();
-void unregister_mono_types();
+#include "modules/register_module_types.h"
+
+void initialize_mono_module(ModuleInitializationLevel p_level);
+void uninitialize_mono_module(ModuleInitializationLevel p_level);
#endif // MONO_REGISTER_TYPES_H
diff --git a/modules/msdfgen/register_types.cpp b/modules/msdfgen/register_types.cpp
index 69855d93fe..2d3a2a0c69 100644
--- a/modules/msdfgen/register_types.cpp
+++ b/modules/msdfgen/register_types.cpp
@@ -30,6 +30,14 @@
#include "register_types.h"
-void register_msdfgen_types() {}
+void initialize_msdfgen_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+}
-void unregister_msdfgen_types() {}
+void uninitialize_msdfgen_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+}
diff --git a/modules/msdfgen/register_types.h b/modules/msdfgen/register_types.h
index 0e2fed2ce8..749204f390 100644
--- a/modules/msdfgen/register_types.h
+++ b/modules/msdfgen/register_types.h
@@ -31,7 +31,9 @@
#ifndef MSDFGEN_REGISTER_TYPES_H
#define MSDFGEN_REGISTER_TYPES_H
-void register_msdfgen_types();
-void unregister_msdfgen_types();
+#include "modules/register_module_types.h"
+
+void initialize_msdfgen_module(ModuleInitializationLevel p_level);
+void uninitialize_msdfgen_module(ModuleInitializationLevel p_level);
#endif // MSDFGEN_REGISTER_TYPES_H
diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp
index 9e2daf3a99..2d6c78f704 100644
--- a/modules/navigation/navigation_mesh_generator.cpp
+++ b/modules/navigation/navigation_mesh_generator.cpp
@@ -34,7 +34,6 @@
#include "core/math/convex_hull.h"
#include "core/os/thread.h"
-#include "scene/3d/collision_shape_3d.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/multimesh_instance_3d.h"
#include "scene/3d/physics_body_3d.h"
@@ -202,14 +201,17 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans
StaticBody3D *static_body = Object::cast_to<StaticBody3D>(p_node);
if (static_body->get_collision_layer() & p_collision_mask) {
- for (int i = 0; i < p_node->get_child_count(); ++i) {
- Node *child = p_node->get_child(i);
- if (Object::cast_to<CollisionShape3D>(child)) {
- CollisionShape3D *col_shape = Object::cast_to<CollisionShape3D>(child);
-
- Transform3D transform = p_navmesh_transform * static_body->get_global_transform() * col_shape->get_transform();
+ List<uint32_t> shape_owners;
+ static_body->get_shape_owners(&shape_owners);
+ for (uint32_t shape_owner : shape_owners) {
+ const int shape_count = static_body->shape_owner_get_shape_count(shape_owner);
+ for (int i = 0; i < shape_count; i++) {
+ Ref<Shape3D> s = static_body->shape_owner_get_shape(shape_owner, i);
+ if (s.is_null()) {
+ continue;
+ }
- Ref<Shape3D> s = col_shape->get_shape();
+ const Transform3D transform = p_navmesh_transform * static_body->get_global_transform() * static_body->shape_owner_get_transform(shape_owner);
BoxShape3D *box = Object::cast_to<BoxShape3D>(*s);
if (box) {
diff --git a/modules/navigation/register_types.cpp b/modules/navigation/register_types.cpp
index 218f2c2937..62ae2c7f02 100644
--- a/modules/navigation/register_types.cpp
+++ b/modules/navigation/register_types.cpp
@@ -51,21 +51,29 @@ NavigationServer3D *new_server() {
return memnew(GodotNavigationServer);
}
-void register_navigation_types() {
- NavigationServer3DManager::set_default_server(new_server);
+void initialize_navigation_module(ModuleInitializationLevel p_level) {
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SERVERS) {
+ NavigationServer3DManager::set_default_server(new_server);
#ifndef _3D_DISABLED
- _nav_mesh_generator = memnew(NavigationMeshGenerator);
- GDREGISTER_CLASS(NavigationMeshGenerator);
- Engine::get_singleton()->add_singleton(Engine::Singleton("NavigationMeshGenerator", NavigationMeshGenerator::get_singleton()));
+ _nav_mesh_generator = memnew(NavigationMeshGenerator);
+ GDREGISTER_CLASS(NavigationMeshGenerator);
+ Engine::get_singleton()->add_singleton(Engine::Singleton("NavigationMeshGenerator", NavigationMeshGenerator::get_singleton()));
#endif
+ }
#ifdef TOOLS_ENABLED
- EditorPlugins::add_by_type<NavigationMeshEditorPlugin>();
+ if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
+ EditorPlugins::add_by_type<NavigationMeshEditorPlugin>();
+ }
#endif
}
-void unregister_navigation_types() {
+void uninitialize_navigation_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SERVERS) {
+ return;
+ }
+
#ifndef _3D_DISABLED
if (_nav_mesh_generator) {
memdelete(_nav_mesh_generator);
diff --git a/modules/navigation/register_types.h b/modules/navigation/register_types.h
index 11fa5769d7..c4dbd19ed3 100644
--- a/modules/navigation/register_types.h
+++ b/modules/navigation/register_types.h
@@ -31,7 +31,9 @@
#ifndef NAVIGATION_REGISTER_TYPES_H
#define NAVIGATION_REGISTER_TYPES_H
-void register_navigation_types();
-void unregister_navigation_types();
+#include "modules/register_module_types.h"
+
+void initialize_navigation_module(ModuleInitializationLevel p_level);
+void uninitialize_navigation_module(ModuleInitializationLevel p_level);
#endif // NAVIGATION_REGISTER_TYPES_H
diff --git a/modules/noise/noise.cpp b/modules/noise/noise.cpp
index ad3df0a016..d14b63f7c8 100644
--- a/modules/noise/noise.cpp
+++ b/modules/noise/noise.cpp
@@ -31,6 +31,8 @@
#include "noise.h"
Ref<Image> Noise::get_seamless_image(int p_width, int p_height, bool p_invert, bool p_in_3d_space, real_t p_blend_skirt) const {
+ ERR_FAIL_COND_V(p_width <= 0 || p_height <= 0, Ref<Image>());
+
int skirt_width = p_width * p_blend_skirt;
int skirt_height = p_height * p_blend_skirt;
int src_width = p_width + skirt_width;
@@ -55,6 +57,8 @@ uint8_t Noise::_alpha_blend<uint8_t>(uint8_t p_bg, uint8_t p_fg, int p_alpha) co
}
Ref<Image> Noise::get_image(int p_width, int p_height, bool p_invert, bool p_in_3d_space) const {
+ ERR_FAIL_COND_V(p_width <= 0 || p_height <= 0, Ref<Image>());
+
Vector<uint8_t> data;
data.resize(p_width * p_height);
diff --git a/modules/noise/register_types.cpp b/modules/noise/register_types.cpp
index 3623da3bb9..d0cfc4e944 100644
--- a/modules/noise/register_types.cpp
+++ b/modules/noise/register_types.cpp
@@ -39,15 +39,22 @@
#include "editor/noise_editor_plugin.h"
#endif
-void register_noise_types() {
- GDREGISTER_CLASS(NoiseTexture);
- GDREGISTER_ABSTRACT_CLASS(Noise);
- GDREGISTER_CLASS(FastNoiseLite);
+void initialize_noise_module(ModuleInitializationLevel p_level) {
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) {
+ GDREGISTER_CLASS(NoiseTexture);
+ GDREGISTER_ABSTRACT_CLASS(Noise);
+ GDREGISTER_CLASS(FastNoiseLite);
+ }
#ifdef TOOLS_ENABLED
- EditorPlugins::add_by_type<NoiseEditorPlugin>();
+ if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
+ EditorPlugins::add_by_type<NoiseEditorPlugin>();
+ }
#endif
}
-void unregister_noise_types() {
+void uninitialize_noise_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
}
diff --git a/modules/noise/register_types.h b/modules/noise/register_types.h
index e441a48518..dfe5a480de 100644
--- a/modules/noise/register_types.h
+++ b/modules/noise/register_types.h
@@ -31,7 +31,9 @@
#ifndef NOISE_REGISTER_TYPES_H
#define NOISE_REGISTER_TYPES_H
-void register_noise_types();
-void unregister_noise_types();
+#include "modules/register_module_types.h"
+
+void initialize_noise_module(ModuleInitializationLevel p_level);
+void uninitialize_noise_module(ModuleInitializationLevel p_level);
#endif // NOISE_REGISTER_TYPES_H
diff --git a/modules/ogg/register_types.cpp b/modules/ogg/register_types.cpp
index 3d04351032..01f04aa3d5 100644
--- a/modules/ogg/register_types.cpp
+++ b/modules/ogg/register_types.cpp
@@ -32,9 +32,17 @@
#include "ogg_packet_sequence.h"
-void register_ogg_types() {
+void initialize_ogg_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
GDREGISTER_CLASS(OGGPacketSequence);
GDREGISTER_CLASS(OGGPacketSequencePlayback);
}
-void unregister_ogg_types() {}
+void uninitialize_ogg_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+}
diff --git a/modules/ogg/register_types.h b/modules/ogg/register_types.h
index 6ef7dc93ca..9065d26d07 100644
--- a/modules/ogg/register_types.h
+++ b/modules/ogg/register_types.h
@@ -31,7 +31,9 @@
#ifndef OGG_REGISTER_TYPES_H
#define OGG_REGISTER_TYPES_H
-void register_ogg_types();
-void unregister_ogg_types();
+#include "modules/register_module_types.h"
+
+void initialize_ogg_module(ModuleInitializationLevel p_level);
+void uninitialize_ogg_module(ModuleInitializationLevel p_level);
#endif // OGG_REGISTER_TYPES_H
diff --git a/modules/openxr/extensions/openxr_vulkan_extension.h b/modules/openxr/extensions/openxr_vulkan_extension.h
index cf55ae264f..1e34fe1f80 100644
--- a/modules/openxr/extensions/openxr_vulkan_extension.h
+++ b/modules/openxr/extensions/openxr_vulkan_extension.h
@@ -78,11 +78,11 @@ private:
bool check_graphics_api_support(XrVersion p_desired_version);
- VkInstance vulkan_instance;
- VkPhysicalDevice vulkan_physical_device;
- VkDevice vulkan_device;
- uint32_t vulkan_queue_family_index;
- uint32_t vulkan_queue_index;
+ VkInstance vulkan_instance = nullptr;
+ VkPhysicalDevice vulkan_physical_device = nullptr;
+ VkDevice vulkan_device = nullptr;
+ uint32_t vulkan_queue_family_index = 0;
+ uint32_t vulkan_queue_index = 0;
XrResult xrGetVulkanGraphicsRequirements2KHR(XrInstance p_instance, XrSystemId p_system_id, XrGraphicsRequirementsVulkanKHR *p_graphics_requirements);
XrResult xrCreateVulkanInstanceKHR(XrInstance p_instance, const XrVulkanInstanceCreateInfoKHR *p_create_info, VkInstance *r_vulkan_instance, VkResult *r_vulkan_result);
diff --git a/modules/openxr/openxr_api.h b/modules/openxr/openxr_api.h
index 57475944c0..702f6b9b1d 100644
--- a/modules/openxr/openxr_api.h
+++ b/modules/openxr/openxr_api.h
@@ -104,9 +104,9 @@ private:
// state
XrInstance instance = XR_NULL_HANDLE;
- XrSystemId system_id;
+ XrSystemId system_id = 0;
String system_name;
- uint32_t vendor_id;
+ uint32_t vendor_id = 0;
XrSystemTrackingProperties tracking_properties;
XrSession session = XR_NULL_HANDLE;
XrSessionState session_state = XR_SESSION_STATE_UNKNOWN;
diff --git a/modules/openxr/register_types.cpp b/modules/openxr/register_types.cpp
index 0b48be5f2a..c765f169dc 100644
--- a/modules/openxr/register_types.cpp
+++ b/modules/openxr/register_types.cpp
@@ -54,49 +54,55 @@ static void _editor_init() {
#endif
-OpenXRAPI *openxr_api = nullptr;
-Ref<OpenXRInterface> openxr_interface;
+static OpenXRAPI *openxr_api = nullptr;
+static Ref<OpenXRInterface> openxr_interface;
-void preregister_openxr_types() {
- // For now we create our openxr device here. If we merge it with openxr_interface we'll create that here soon.
+void initialize_openxr_module(ModuleInitializationLevel p_level) {
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SERVERS) {
+ // For now we create our openxr device here. If we merge it with openxr_interface we'll create that here soon.
- if (OpenXRAPI::openxr_is_enabled()) {
- openxr_api = memnew(OpenXRAPI);
- ERR_FAIL_NULL(openxr_api);
+ if (OpenXRAPI::openxr_is_enabled()) {
+ openxr_api = memnew(OpenXRAPI);
+ ERR_FAIL_NULL(openxr_api);
- if (!openxr_api->initialize(Main::get_rendering_driver_name())) {
- memdelete(openxr_api);
- openxr_api = nullptr;
- return;
+ if (!openxr_api->initialize(Main::get_rendering_driver_name())) {
+ memdelete(openxr_api);
+ openxr_api = nullptr;
+ return;
+ }
}
}
-}
-void register_openxr_types() {
- GDREGISTER_CLASS(OpenXRInterface);
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) {
+ GDREGISTER_CLASS(OpenXRInterface);
- GDREGISTER_CLASS(OpenXRAction);
- GDREGISTER_CLASS(OpenXRActionSet);
- GDREGISTER_CLASS(OpenXRActionMap);
- GDREGISTER_CLASS(OpenXRIPBinding);
- GDREGISTER_CLASS(OpenXRInteractionProfile);
+ GDREGISTER_CLASS(OpenXRAction);
+ GDREGISTER_CLASS(OpenXRActionSet);
+ GDREGISTER_CLASS(OpenXRActionMap);
+ GDREGISTER_CLASS(OpenXRIPBinding);
+ GDREGISTER_CLASS(OpenXRInteractionProfile);
- XRServer *xr_server = XRServer::get_singleton();
- if (xr_server) {
- openxr_interface.instantiate();
- xr_server->add_interface(openxr_interface);
+ XRServer *xr_server = XRServer::get_singleton();
+ if (xr_server) {
+ openxr_interface.instantiate();
+ xr_server->add_interface(openxr_interface);
- if (openxr_interface->initialize_on_startup()) {
- openxr_interface->initialize();
+ if (openxr_interface->initialize_on_startup()) {
+ openxr_interface->initialize();
+ }
}
- }
#ifdef TOOLS_ENABLED
- EditorNode::add_init_callback(_editor_init);
+ EditorNode::add_init_callback(_editor_init);
#endif
+ }
}
-void unregister_openxr_types() {
+void uninitialize_openxr_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
if (openxr_interface.is_valid()) {
// uninitialize just in case
if (openxr_interface->is_initialized()) {
diff --git a/modules/openxr/register_types.h b/modules/openxr/register_types.h
index fb42770750..1b3d98422d 100644
--- a/modules/openxr/register_types.h
+++ b/modules/openxr/register_types.h
@@ -33,8 +33,9 @@
#define MODULE_OPENXR_HAS_PREREGISTER
-void preregister_openxr_types();
-void register_openxr_types();
-void unregister_openxr_types();
+#include "modules/register_module_types.h"
+
+void initialize_openxr_module(ModuleInitializationLevel p_level);
+void uninitialize_openxr_module(ModuleInitializationLevel p_level);
#endif // OPENXR_REGISTER_TYPES_H
diff --git a/modules/raycast/raycast_occlusion_cull.cpp b/modules/raycast/raycast_occlusion_cull.cpp
index 2e0d17fb28..1550f0ef8b 100644
--- a/modules/raycast/raycast_occlusion_cull.cpp
+++ b/modules/raycast/raycast_occlusion_cull.cpp
@@ -85,7 +85,7 @@ void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D
td.z_near = p_cam_projection.get_z_near();
td.z_far = p_cam_projection.get_z_far() * 1.05f;
td.camera_pos = p_cam_transform.origin;
- td.camera_dir = -p_cam_transform.basis.get_axis(2);
+ td.camera_dir = -p_cam_transform.basis.get_column(2);
td.camera_orthogonal = p_cam_orthogonal;
CameraMatrix inv_camera_matrix = p_cam_projection.inverse();
@@ -548,7 +548,7 @@ void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_
buffer.update_camera_rays(p_cam_transform, p_cam_projection, p_cam_orthogonal, p_thread_pool);
scenario.raycast(buffer.camera_rays, buffer.camera_ray_masks.ptr(), buffer.camera_rays_tile_count, p_thread_pool);
- buffer.sort_rays(-p_cam_transform.basis.get_axis(2), p_cam_orthogonal);
+ buffer.sort_rays(-p_cam_transform.basis.get_column(2), p_cam_orthogonal);
buffer.update_mips();
}
diff --git a/modules/raycast/register_types.cpp b/modules/raycast/register_types.cpp
index 053039a85b..42de1d971d 100644
--- a/modules/raycast/register_types.cpp
+++ b/modules/raycast/register_types.cpp
@@ -36,7 +36,11 @@
RaycastOcclusionCull *raycast_occlusion_cull = nullptr;
-void register_raycast_types() {
+void initialize_raycast_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
#ifdef TOOLS_ENABLED
LightmapRaycasterEmbree::make_default_raycaster();
StaticRaycasterEmbree::make_default_raycaster();
@@ -44,7 +48,11 @@ void register_raycast_types() {
raycast_occlusion_cull = memnew(RaycastOcclusionCull);
}
-void unregister_raycast_types() {
+void uninitialize_raycast_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
if (raycast_occlusion_cull) {
memdelete(raycast_occlusion_cull);
}
diff --git a/modules/raycast/register_types.h b/modules/raycast/register_types.h
index 0abc5eb63a..a917285390 100644
--- a/modules/raycast/register_types.h
+++ b/modules/raycast/register_types.h
@@ -28,5 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-void register_raycast_types();
-void unregister_raycast_types();
+#include "modules/register_module_types.h"
+
+void initialize_raycast_module(ModuleInitializationLevel p_level);
+void uninitialize_raycast_module(ModuleInitializationLevel p_level);
diff --git a/modules/regex/register_types.cpp b/modules/regex/register_types.cpp
index 9289a724d8..2103c57f77 100644
--- a/modules/regex/register_types.cpp
+++ b/modules/regex/register_types.cpp
@@ -32,10 +32,17 @@
#include "core/object/class_db.h"
#include "regex.h"
-void register_regex_types() {
+void initialize_regex_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
GDREGISTER_CLASS(RegExMatch);
GDREGISTER_CLASS(RegEx);
}
-void unregister_regex_types() {
+void uninitialize_regex_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
}
diff --git a/modules/regex/register_types.h b/modules/regex/register_types.h
index b2d5009ef4..c3edf23562 100644
--- a/modules/regex/register_types.h
+++ b/modules/regex/register_types.h
@@ -31,7 +31,9 @@
#ifndef REGEX_REGISTER_TYPES_H
#define REGEX_REGISTER_TYPES_H
-void register_regex_types();
-void unregister_regex_types();
+#include "modules/register_module_types.h"
+
+void initialize_regex_module(ModuleInitializationLevel p_level);
+void uninitialize_regex_module(ModuleInitializationLevel p_level);
#endif // REGEX_REGISTER_TYPES_H
diff --git a/modules/register_module_types.h b/modules/register_module_types.h
index bc9aeb31ab..cfd1b355d4 100644
--- a/modules/register_module_types.h
+++ b/modules/register_module_types.h
@@ -31,8 +31,16 @@
#ifndef REGISTER_MODULE_TYPES_H
#define REGISTER_MODULE_TYPES_H
-void preregister_module_types();
-void register_module_types();
-void unregister_module_types();
+#include "core/extension/gdnative_interface.h"
+
+enum ModuleInitializationLevel {
+ MODULE_INITIALIZATION_LEVEL_CORE = GDNATIVE_INITIALIZATION_CORE,
+ MODULE_INITIALIZATION_LEVEL_SERVERS = GDNATIVE_INITIALIZATION_SERVERS,
+ MODULE_INITIALIZATION_LEVEL_SCENE = GDNATIVE_INITIALIZATION_SCENE,
+ MODULE_INITIALIZATION_LEVEL_EDITOR = GDNATIVE_INITIALIZATION_EDITOR
+};
+
+void initialize_modules(ModuleInitializationLevel p_level);
+void uninitialize_modules(ModuleInitializationLevel p_level);
#endif // REGISTER_MODULE_TYPES_H
diff --git a/modules/squish/register_types.cpp b/modules/squish/register_types.cpp
index 1dc2e11ab9..a80419e0eb 100644
--- a/modules/squish/register_types.cpp
+++ b/modules/squish/register_types.cpp
@@ -32,8 +32,16 @@
#include "image_decompress_squish.h"
-void register_squish_types() {
+void initialize_squish_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
Image::_image_decompress_bc = image_decompress_squish;
}
-void unregister_squish_types() {}
+void uninitialize_squish_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+}
diff --git a/modules/squish/register_types.h b/modules/squish/register_types.h
index ed1c6b0716..5e9a4dfd50 100644
--- a/modules/squish/register_types.h
+++ b/modules/squish/register_types.h
@@ -31,7 +31,9 @@
#ifndef SQUISH_REGISTER_TYPES_H
#define SQUISH_REGISTER_TYPES_H
-void register_squish_types();
-void unregister_squish_types();
+#include "modules/register_module_types.h"
+
+void initialize_squish_module(ModuleInitializationLevel p_level);
+void uninitialize_squish_module(ModuleInitializationLevel p_level);
#endif // SQUISH_REGISTER_TYPES_H
diff --git a/modules/svg/register_types.cpp b/modules/svg/register_types.cpp
index b59c815056..5b4d1d31ca 100644
--- a/modules/svg/register_types.cpp
+++ b/modules/svg/register_types.cpp
@@ -36,7 +36,11 @@
static ImageLoaderSVG *image_loader_svg = nullptr;
-void register_svg_types() {
+void initialize_svg_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
if (tvg::Initializer::init(tvgEngine, 1) != tvg::Result::Success) {
return;
@@ -45,7 +49,11 @@ void register_svg_types() {
ImageLoader::add_image_format_loader(image_loader_svg);
}
-void unregister_svg_types() {
+void uninitialize_svg_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
if (!image_loader_svg) {
return;
}
diff --git a/modules/svg/register_types.h b/modules/svg/register_types.h
index 11fd9e7007..66f3e94600 100644
--- a/modules/svg/register_types.h
+++ b/modules/svg/register_types.h
@@ -31,7 +31,9 @@
#ifndef SVG_REGISTER_TYPES_H
#define SVG_REGISTER_TYPES_H
-void register_svg_types();
-void unregister_svg_types();
+#include "modules/register_module_types.h"
+
+void initialize_svg_module(ModuleInitializationLevel p_level);
+void uninitialize_svg_module(ModuleInitializationLevel p_level);
#endif // SVG_REGISTER_TYPES_H
diff --git a/modules/text_server_adv/register_types.cpp b/modules/text_server_adv/register_types.cpp
index ed00bdfbf9..6a26584506 100644
--- a/modules/text_server_adv/register_types.cpp
+++ b/modules/text_server_adv/register_types.cpp
@@ -32,7 +32,11 @@
#include "text_server_adv.h"
-void preregister_text_server_adv_types() {
+void initialize_text_server_adv_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SERVERS) {
+ return;
+ }
+
GDREGISTER_CLASS(TextServerAdvanced);
TextServerManager *tsman = TextServerManager::get_singleton();
if (tsman) {
@@ -42,10 +46,10 @@ void preregister_text_server_adv_types() {
}
}
-void register_text_server_adv_types() {
-}
-
-void unregister_text_server_adv_types() {
+void uninitialize_text_server_adv_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SERVERS) {
+ return;
+ }
}
#ifdef GDEXTENSION
@@ -61,8 +65,9 @@ extern "C" {
GDNativeBool GDN_EXPORT textserver_advanced_init(const GDNativeInterface *p_interface, const GDNativeExtensionClassLibraryPtr p_library, GDNativeInitialization *r_initialization) {
GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization);
- init_obj.register_server_initializer(&preregister_text_server_adv_types);
- init_obj.register_server_terminator(&unregister_text_server_adv_types);
+ init_obj.register_initializer(&initialize_text_server_adv_module);
+ init_obj.register_terminator(&uninitialize_text_server_adv_module);
+ init_obj.set_minimum_library_initialization_level(MODULE_INITIALIZATION_LEVEL_SERVERS);
return init_obj.init();
}
diff --git a/modules/text_server_adv/register_types.h b/modules/text_server_adv/register_types.h
index d2b49fce6e..dfe20c860c 100644
--- a/modules/text_server_adv/register_types.h
+++ b/modules/text_server_adv/register_types.h
@@ -31,10 +31,14 @@
#ifndef TEXT_SERVER_ADV_REGISTER_TYPES_H
#define TEXT_SERVER_ADV_REGISTER_TYPES_H
-#define MODULE_TEXT_SERVER_ADV_HAS_PREREGISTER
+#ifdef GDEXTENSION
+#include <godot_cpp/core/class_db.hpp>
+using namespace godot;
+#else
+#include "modules/register_module_types.h"
+#endif
-void preregister_text_server_adv_types();
-void register_text_server_adv_types();
-void unregister_text_server_adv_types();
+void initialize_text_server_adv_module(ModuleInitializationLevel p_level);
+void uninitialize_text_server_adv_module(ModuleInitializationLevel p_level);
#endif // TEXT_SERVER_ADV_REGISTER_TYPES_H
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index 437fbe76ab..ba249aff7a 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -878,8 +878,8 @@ _FORCE_INLINE_ TextServerAdvanced::FontTexturePosition TextServerAdvanced::find_
struct MSContext {
msdfgen::Point2 position;
- msdfgen::Shape *shape;
- msdfgen::Contour *contour;
+ msdfgen::Shape *shape = nullptr;
+ msdfgen::Contour *contour = nullptr;
};
class DistancePixelConversion {
@@ -1329,7 +1329,7 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced
fd->underline_position = (-FT_MulFix(fd->face->underline_position, fd->face->size->metrics.y_scale) / 64.0) / fd->oversampling * fd->scale;
fd->underline_thickness = (FT_MulFix(fd->face->underline_thickness, fd->face->size->metrics.y_scale) / 64.0) / fd->oversampling * fd->scale;
- hb_font_set_synthetic_slant(fd->hb_handle, p_font_data->transform.elements[0][1]);
+ hb_font_set_synthetic_slant(fd->hb_handle, p_font_data->transform.columns[0][1]);
if (!p_font_data->face_init) {
// Get style flags and name.
diff --git a/modules/text_server_fb/register_types.cpp b/modules/text_server_fb/register_types.cpp
index 1044c3f872..fa7b87fc17 100644
--- a/modules/text_server_fb/register_types.cpp
+++ b/modules/text_server_fb/register_types.cpp
@@ -32,7 +32,11 @@
#include "text_server_fb.h"
-void preregister_text_server_fb_types() {
+void initialize_text_server_fb_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SERVERS) {
+ return;
+ }
+
GDREGISTER_CLASS(TextServerFallback);
TextServerManager *tsman = TextServerManager::get_singleton();
if (tsman) {
@@ -42,10 +46,10 @@ void preregister_text_server_fb_types() {
}
}
-void register_text_server_fb_types() {
-}
-
-void unregister_text_server_fb_types() {
+void uninitialize_text_server_fb_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SERVERS) {
+ return;
+ }
}
#ifdef GDEXTENSION
@@ -61,8 +65,9 @@ extern "C" {
GDNativeBool GDN_EXPORT textserver_fallback_init(const GDNativeInterface *p_interface, const GDNativeExtensionClassLibraryPtr p_library, GDNativeInitialization *r_initialization) {
GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization);
- init_obj.register_server_initializer(&preregister_text_server_fb_types);
- init_obj.register_server_terminator(&unregister_text_server_fb_types);
+ init_obj.register_initializer(&initialize_text_server_fb_module);
+ init_obj.register_terminator(&uninitialize_text_server_fb_module);
+ init_obj.set_minimum_library_initialization_level(MODULE_INITIALIZATION_LEVEL_SERVERS);
return init_obj.init();
}
diff --git a/modules/text_server_fb/register_types.h b/modules/text_server_fb/register_types.h
index 8652a8e9db..229aec2266 100644
--- a/modules/text_server_fb/register_types.h
+++ b/modules/text_server_fb/register_types.h
@@ -31,10 +31,14 @@
#ifndef TEXT_SERVER_FB_REGISTER_TYPES_H
#define TEXT_SERVER_FB_REGISTER_TYPES_H
-#define MODULE_TEXT_SERVER_FB_HAS_PREREGISTER
+#ifdef GDEXTENSION
+#include <godot_cpp/core/class_db.hpp>
+using namespace godot;
+#else
+#include "modules/register_module_types.h"
+#endif
-void preregister_text_server_fb_types();
-void register_text_server_fb_types();
-void unregister_text_server_fb_types();
+void initialize_text_server_fb_module(ModuleInitializationLevel p_level);
+void uninitialize_text_server_fb_module(ModuleInitializationLevel p_level);
#endif // TEXT_SERVER_FB_REGISTER_TYPES_H
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index d84e9e581a..8ae56aa64d 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -322,8 +322,8 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_
struct MSContext {
msdfgen::Point2 position;
- msdfgen::Shape *shape;
- msdfgen::Contour *contour;
+ msdfgen::Shape *shape = nullptr;
+ msdfgen::Contour *contour = nullptr;
};
class DistancePixelConversion {
diff --git a/modules/tga/register_types.cpp b/modules/tga/register_types.cpp
index 35f9d10956..520ed5f799 100644
--- a/modules/tga/register_types.cpp
+++ b/modules/tga/register_types.cpp
@@ -34,11 +34,19 @@
static ImageLoaderTGA *image_loader_tga = nullptr;
-void register_tga_types() {
+void initialize_tga_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
image_loader_tga = memnew(ImageLoaderTGA);
ImageLoader::add_image_format_loader(image_loader_tga);
}
-void unregister_tga_types() {
+void uninitialize_tga_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
memdelete(image_loader_tga);
}
diff --git a/modules/tga/register_types.h b/modules/tga/register_types.h
index ae91aa560f..37cdab70dd 100644
--- a/modules/tga/register_types.h
+++ b/modules/tga/register_types.h
@@ -31,7 +31,9 @@
#ifndef TGA_REGISTER_TYPES_H
#define TGA_REGISTER_TYPES_H
-void register_tga_types();
-void unregister_tga_types();
+#include "modules/register_module_types.h"
+
+void initialize_tga_module(ModuleInitializationLevel p_level);
+void uninitialize_tga_module(ModuleInitializationLevel p_level);
#endif // TGA_REGISTER_TYPES_H
diff --git a/modules/theora/register_types.cpp b/modules/theora/register_types.cpp
index f658627574..9ed8a86415 100644
--- a/modules/theora/register_types.cpp
+++ b/modules/theora/register_types.cpp
@@ -34,14 +34,22 @@
static Ref<ResourceFormatLoaderTheora> resource_loader_theora;
-void register_theora_types() {
+void initialize_theora_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
resource_loader_theora.instantiate();
ResourceLoader::add_resource_format_loader(resource_loader_theora, true);
GDREGISTER_CLASS(VideoStreamTheora);
}
-void unregister_theora_types() {
+void uninitialize_theora_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
ResourceLoader::remove_resource_format_loader(resource_loader_theora);
resource_loader_theora.unref();
}
diff --git a/modules/theora/register_types.h b/modules/theora/register_types.h
index d0c089ef49..2529b09306 100644
--- a/modules/theora/register_types.h
+++ b/modules/theora/register_types.h
@@ -31,7 +31,9 @@
#ifndef THEORA_REGISTER_TYPES_H
#define THEORA_REGISTER_TYPES_H
-void register_theora_types();
-void unregister_theora_types();
+#include "modules/register_module_types.h"
+
+void initialize_theora_module(ModuleInitializationLevel p_level);
+void uninitialize_theora_module(ModuleInitializationLevel p_level);
#endif // THEORA_REGISTER_TYPES_H
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index 3f5140cc8c..77e370849f 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -669,13 +669,13 @@ void VideoStreamTheora::_bind_methods() {
////////////
-RES ResourceFormatLoaderTheora::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderTheora::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
if (f.is_null()) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
}
- return RES();
+ return Ref<Resource>();
}
VideoStreamTheora *stream = memnew(VideoStreamTheora);
diff --git a/modules/theora/video_stream_theora.h b/modules/theora/video_stream_theora.h
index 6fa7313fad..8940ed6aff 100644
--- a/modules/theora/video_stream_theora.h
+++ b/modules/theora/video_stream_theora.h
@@ -99,7 +99,7 @@ class VideoStreamPlaybackTheora : public VideoStreamPlayback {
Ref<ImageTexture> texture;
- AudioMixCallback mix_callback;
+ AudioMixCallback mix_callback = nullptr;
void *mix_udata = nullptr;
bool paused = false;
@@ -186,7 +186,7 @@ public:
class ResourceFormatLoaderTheora : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/tinyexr/register_types.cpp b/modules/tinyexr/register_types.cpp
index 0879a55b6e..d49ac23fea 100644
--- a/modules/tinyexr/register_types.cpp
+++ b/modules/tinyexr/register_types.cpp
@@ -35,14 +35,22 @@
static ImageLoaderTinyEXR *image_loader_tinyexr = nullptr;
-void register_tinyexr_types() {
+void initialize_tinyexr_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
image_loader_tinyexr = memnew(ImageLoaderTinyEXR);
ImageLoader::add_image_format_loader(image_loader_tinyexr);
Image::save_exr_func = save_exr;
}
-void unregister_tinyexr_types() {
+void uninitialize_tinyexr_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
memdelete(image_loader_tinyexr);
Image::save_exr_func = nullptr;
diff --git a/modules/tinyexr/register_types.h b/modules/tinyexr/register_types.h
index 4c34757d8b..bb50e024cb 100644
--- a/modules/tinyexr/register_types.h
+++ b/modules/tinyexr/register_types.h
@@ -31,7 +31,9 @@
#ifndef TINYEXR_REGISTER_TYPES_H
#define TINYEXR_REGISTER_TYPES_H
-void register_tinyexr_types();
-void unregister_tinyexr_types();
+#include "modules/register_module_types.h"
+
+void initialize_tinyexr_module(ModuleInitializationLevel p_level);
+void uninitialize_tinyexr_module(ModuleInitializationLevel p_level);
#endif // TINYEXR_REGISTER_TYPES_H
diff --git a/modules/upnp/register_types.cpp b/modules/upnp/register_types.cpp
index 7345901829..9e041a0c6e 100644
--- a/modules/upnp/register_types.cpp
+++ b/modules/upnp/register_types.cpp
@@ -35,10 +35,17 @@
#include "upnp.h"
#include "upnp_device.h"
-void register_upnp_types() {
+void initialize_upnp_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
GDREGISTER_CLASS(UPNP);
GDREGISTER_CLASS(UPNPDevice);
}
-void unregister_upnp_types() {
+void uninitialize_upnp_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
}
diff --git a/modules/upnp/register_types.h b/modules/upnp/register_types.h
index e4482314f8..ef559cc4e8 100644
--- a/modules/upnp/register_types.h
+++ b/modules/upnp/register_types.h
@@ -31,7 +31,9 @@
#ifndef UPNP_REGISTER_TYPES_H
#define UPNP_REGISTER_TYPES_H
-void register_upnp_types();
-void unregister_upnp_types();
+#include "modules/register_module_types.h"
+
+void initialize_upnp_module(ModuleInitializationLevel p_level);
+void uninitialize_upnp_module(ModuleInitializationLevel p_level);
#endif // UPNP_REGISTER_TYPES_H
diff --git a/modules/vhacd/register_types.cpp b/modules/vhacd/register_types.cpp
index 6242c8faa3..8bb7e780de 100644
--- a/modules/vhacd/register_types.cpp
+++ b/modules/vhacd/register_types.cpp
@@ -89,10 +89,18 @@ static Vector<Vector<Vector3>> convex_decompose(const real_t *p_vertices, int p_
return ret;
}
-void register_vhacd_types() {
+void initialize_vhacd_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
Mesh::convex_decomposition_function = convex_decompose;
}
-void unregister_vhacd_types() {
+void uninitialize_vhacd_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
Mesh::convex_decomposition_function = nullptr;
}
diff --git a/modules/vhacd/register_types.h b/modules/vhacd/register_types.h
index e0e34d494d..04ec180cd6 100644
--- a/modules/vhacd/register_types.h
+++ b/modules/vhacd/register_types.h
@@ -31,7 +31,9 @@
#ifndef VHACD_REGISTER_TYPES_H
#define VHACD_REGISTER_TYPES_H
-void register_vhacd_types();
-void unregister_vhacd_types();
+#include "modules/register_module_types.h"
+
+void initialize_vhacd_module(ModuleInitializationLevel p_level);
+void uninitialize_vhacd_module(ModuleInitializationLevel p_level);
#endif // VHACD_REGISTER_TYPES_H
diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp
index 06fa90eb29..3e6680d8d8 100644
--- a/modules/visual_script/editor/visual_script_editor.cpp
+++ b/modules/visual_script/editor/visual_script_editor.cpp
@@ -2611,11 +2611,11 @@ void VisualScriptEditor::_button_resource_previewed(const String &p_path, const
void VisualScriptEditor::apply_code() {
}
-RES VisualScriptEditor::get_edited_resource() const {
+Ref<Resource> VisualScriptEditor::get_edited_resource() const {
return script;
}
-void VisualScriptEditor::set_edited_resource(const RES &p_res) {
+void VisualScriptEditor::set_edited_resource(const Ref<Resource> &p_res) {
ERR_FAIL_COND(script.is_valid());
ERR_FAIL_COND(p_res.is_null());
script = p_res;
@@ -4795,7 +4795,7 @@ VisualScriptEditor::~VisualScriptEditor() {
memdelete(variable_editor);
}
-static ScriptEditorBase *create_editor(const RES &p_resource) {
+static ScriptEditorBase *create_editor(const Ref<Resource> &p_resource) {
if (Object::cast_to<VisualScript>(*p_resource)) {
return memnew(VisualScriptEditor);
}
@@ -4839,7 +4839,7 @@ Ref<VisualScriptNode> VisualScriptCustomNodes::create_node_custom(const String &
}
VisualScriptCustomNodes *VisualScriptCustomNodes::singleton = nullptr;
-Map<String, REF> VisualScriptCustomNodes::custom_nodes;
+Map<String, Ref<RefCounted>> VisualScriptCustomNodes::custom_nodes;
VisualScriptCustomNodes::VisualScriptCustomNodes() {
singleton = this;
diff --git a/modules/visual_script/editor/visual_script_editor.h b/modules/visual_script/editor/visual_script_editor.h
index fcfd44cecd..e63539ac5b 100644
--- a/modules/visual_script/editor/visual_script_editor.h
+++ b/modules/visual_script/editor/visual_script_editor.h
@@ -303,8 +303,8 @@ public:
virtual void set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override;
virtual void apply_code() override;
- virtual RES get_edited_resource() const override;
- virtual void set_edited_resource(const RES &p_res) override;
+ virtual Ref<Resource> get_edited_resource() const override;
+ virtual void set_edited_resource(const Ref<Resource> &p_res) override;
virtual void enable_editor() override;
virtual Vector<String> get_functions() override;
virtual void reload_text() override;
@@ -359,7 +359,7 @@ protected:
static void _bind_methods();
static VisualScriptCustomNodes *singleton;
- static Map<String, REF> custom_nodes;
+ static Map<String, Ref<RefCounted>> custom_nodes;
static Ref<VisualScriptNode> create_node_custom(const String &p_name);
public:
diff --git a/modules/visual_script/editor/visual_script_property_selector.h b/modules/visual_script/editor/visual_script_property_selector.h
index 1b32ee2967..90a6265ab7 100644
--- a/modules/visual_script/editor/visual_script_property_selector.h
+++ b/modules/visual_script/editor/visual_script_property_selector.h
@@ -173,8 +173,8 @@ class VisualScriptPropertySelector::SearchRunner : public RefCounted {
Control *ui_service = nullptr;
Tree *results_tree = nullptr;
String term;
- int search_flags;
- int scope_flags;
+ int search_flags = 0;
+ int scope_flags = 0;
Ref<Texture2D> empty_icon;
Color disabled_color;
diff --git a/modules/visual_script/register_types.cpp b/modules/visual_script/register_types.cpp
index d19870921d..04a7442d0a 100644
--- a/modules/visual_script/register_types.cpp
+++ b/modules/visual_script/register_types.cpp
@@ -47,95 +47,104 @@ VisualScriptLanguage *visual_script_language = nullptr;
static VisualScriptCustomNodes *vs_custom_nodes_singleton = nullptr;
#endif
-void register_visual_script_types() {
- visual_script_language = memnew(VisualScriptLanguage);
- //script_language_gd->init();
- ScriptServer::register_language(visual_script_language);
-
- GDREGISTER_CLASS(VisualScript);
- GDREGISTER_ABSTRACT_CLASS(VisualScriptNode);
- GDREGISTER_CLASS(VisualScriptFunctionState);
- GDREGISTER_CLASS(VisualScriptFunction);
- GDREGISTER_ABSTRACT_CLASS(VisualScriptLists);
- GDREGISTER_CLASS(VisualScriptComposeArray);
- GDREGISTER_CLASS(VisualScriptOperator);
- GDREGISTER_CLASS(VisualScriptVariableSet);
- GDREGISTER_CLASS(VisualScriptVariableGet);
- GDREGISTER_CLASS(VisualScriptConstant);
- GDREGISTER_CLASS(VisualScriptIndexGet);
- GDREGISTER_CLASS(VisualScriptIndexSet);
- GDREGISTER_CLASS(VisualScriptGlobalConstant);
- GDREGISTER_CLASS(VisualScriptClassConstant);
- GDREGISTER_CLASS(VisualScriptMathConstant);
- GDREGISTER_CLASS(VisualScriptBasicTypeConstant);
- GDREGISTER_CLASS(VisualScriptEngineSingleton);
- GDREGISTER_CLASS(VisualScriptSceneNode);
- GDREGISTER_CLASS(VisualScriptSceneTree);
- GDREGISTER_CLASS(VisualScriptResourcePath);
- GDREGISTER_CLASS(VisualScriptSelf);
- GDREGISTER_CLASS(VisualScriptCustomNode);
- GDREGISTER_CLASS(VisualScriptSubCall);
- GDREGISTER_CLASS(VisualScriptComment);
- GDREGISTER_CLASS(VisualScriptConstructor);
- GDREGISTER_CLASS(VisualScriptLocalVar);
- GDREGISTER_CLASS(VisualScriptLocalVarSet);
- GDREGISTER_CLASS(VisualScriptInputAction);
- GDREGISTER_CLASS(VisualScriptDeconstruct);
- GDREGISTER_CLASS(VisualScriptPreload);
- GDREGISTER_CLASS(VisualScriptTypeCast);
-
- GDREGISTER_CLASS(VisualScriptFunctionCall);
- GDREGISTER_CLASS(VisualScriptPropertySet);
- GDREGISTER_CLASS(VisualScriptPropertyGet);
- //ClassDB::register_type<VisualScriptScriptCall>();
- GDREGISTER_CLASS(VisualScriptEmitSignal);
-
- GDREGISTER_CLASS(VisualScriptReturn);
- GDREGISTER_CLASS(VisualScriptCondition);
- GDREGISTER_CLASS(VisualScriptWhile);
- GDREGISTER_CLASS(VisualScriptIterator);
- GDREGISTER_CLASS(VisualScriptSequence);
- //GDREGISTER_CLASS(VisualScriptInputFilter);
- GDREGISTER_CLASS(VisualScriptSwitch);
- GDREGISTER_CLASS(VisualScriptSelect);
-
- GDREGISTER_CLASS(VisualScriptYield);
- GDREGISTER_CLASS(VisualScriptYieldSignal);
-
- GDREGISTER_CLASS(VisualScriptBuiltinFunc);
-
- GDREGISTER_CLASS(VisualScriptExpression);
-
- register_visual_script_nodes();
- register_visual_script_func_nodes();
- register_visual_script_builtin_func_node();
- register_visual_script_flow_control_nodes();
- register_visual_script_yield_nodes();
- register_visual_script_expression_node();
+void initialize_visual_script_module(ModuleInitializationLevel p_level) {
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SERVERS) {
+ visual_script_language = memnew(VisualScriptLanguage);
+ //script_language_gd->init();
+ ScriptServer::register_language(visual_script_language);
+
+ GDREGISTER_CLASS(VisualScript);
+ GDREGISTER_ABSTRACT_CLASS(VisualScriptNode);
+ GDREGISTER_CLASS(VisualScriptFunctionState);
+ GDREGISTER_CLASS(VisualScriptFunction);
+ GDREGISTER_ABSTRACT_CLASS(VisualScriptLists);
+ GDREGISTER_CLASS(VisualScriptComposeArray);
+ GDREGISTER_CLASS(VisualScriptOperator);
+ GDREGISTER_CLASS(VisualScriptVariableSet);
+ GDREGISTER_CLASS(VisualScriptVariableGet);
+ GDREGISTER_CLASS(VisualScriptConstant);
+ GDREGISTER_CLASS(VisualScriptIndexGet);
+ GDREGISTER_CLASS(VisualScriptIndexSet);
+ GDREGISTER_CLASS(VisualScriptGlobalConstant);
+ GDREGISTER_CLASS(VisualScriptClassConstant);
+ GDREGISTER_CLASS(VisualScriptMathConstant);
+ GDREGISTER_CLASS(VisualScriptBasicTypeConstant);
+ GDREGISTER_CLASS(VisualScriptEngineSingleton);
+ GDREGISTER_CLASS(VisualScriptSceneNode);
+ GDREGISTER_CLASS(VisualScriptSceneTree);
+ GDREGISTER_CLASS(VisualScriptResourcePath);
+ GDREGISTER_CLASS(VisualScriptSelf);
+ GDREGISTER_CLASS(VisualScriptCustomNode);
+ GDREGISTER_CLASS(VisualScriptSubCall);
+ GDREGISTER_CLASS(VisualScriptComment);
+ GDREGISTER_CLASS(VisualScriptConstructor);
+ GDREGISTER_CLASS(VisualScriptLocalVar);
+ GDREGISTER_CLASS(VisualScriptLocalVarSet);
+ GDREGISTER_CLASS(VisualScriptInputAction);
+ GDREGISTER_CLASS(VisualScriptDeconstruct);
+ GDREGISTER_CLASS(VisualScriptPreload);
+ GDREGISTER_CLASS(VisualScriptTypeCast);
+
+ GDREGISTER_CLASS(VisualScriptFunctionCall);
+ GDREGISTER_CLASS(VisualScriptPropertySet);
+ GDREGISTER_CLASS(VisualScriptPropertyGet);
+ //ClassDB::register_type<VisualScriptScriptCall>();
+ GDREGISTER_CLASS(VisualScriptEmitSignal);
+
+ GDREGISTER_CLASS(VisualScriptReturn);
+ GDREGISTER_CLASS(VisualScriptCondition);
+ GDREGISTER_CLASS(VisualScriptWhile);
+ GDREGISTER_CLASS(VisualScriptIterator);
+ GDREGISTER_CLASS(VisualScriptSequence);
+ //GDREGISTER_CLASS(VisualScriptInputFilter);
+ GDREGISTER_CLASS(VisualScriptSwitch);
+ GDREGISTER_CLASS(VisualScriptSelect);
+
+ GDREGISTER_CLASS(VisualScriptYield);
+ GDREGISTER_CLASS(VisualScriptYieldSignal);
+
+ GDREGISTER_CLASS(VisualScriptBuiltinFunc);
+
+ GDREGISTER_CLASS(VisualScriptExpression);
+
+ register_visual_script_nodes();
+ register_visual_script_func_nodes();
+ register_visual_script_builtin_func_node();
+ register_visual_script_flow_control_nodes();
+ register_visual_script_yield_nodes();
+ register_visual_script_expression_node();
+ }
#ifdef TOOLS_ENABLED
- ClassDB::set_current_api(ClassDB::API_EDITOR);
- GDREGISTER_CLASS(VisualScriptCustomNodes);
- ClassDB::set_current_api(ClassDB::API_CORE);
- vs_custom_nodes_singleton = memnew(VisualScriptCustomNodes);
- Engine::get_singleton()->add_singleton(Engine::Singleton("VisualScriptCustomNodes", VisualScriptCustomNodes::get_singleton()));
-
- VisualScriptEditor::register_editor();
+ if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
+ ClassDB::set_current_api(ClassDB::API_EDITOR);
+ GDREGISTER_CLASS(VisualScriptCustomNodes);
+ ClassDB::set_current_api(ClassDB::API_CORE);
+ vs_custom_nodes_singleton = memnew(VisualScriptCustomNodes);
+ Engine::get_singleton()->add_singleton(Engine::Singleton("VisualScriptCustomNodes", VisualScriptCustomNodes::get_singleton()));
+
+ VisualScriptEditor::register_editor();
+ }
#endif
}
-void unregister_visual_script_types() {
- unregister_visual_script_nodes();
+void uninitialize_visual_script_module(ModuleInitializationLevel p_level) {
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SERVERS) {
+ unregister_visual_script_nodes();
- ScriptServer::unregister_language(visual_script_language);
+ ScriptServer::unregister_language(visual_script_language);
+
+ if (visual_script_language) {
+ memdelete(visual_script_language);
+ }
+ }
#ifdef TOOLS_ENABLED
- VisualScriptEditor::free_clipboard();
- if (vs_custom_nodes_singleton) {
- memdelete(vs_custom_nodes_singleton);
+ if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
+ VisualScriptEditor::free_clipboard();
+ if (vs_custom_nodes_singleton) {
+ memdelete(vs_custom_nodes_singleton);
+ }
}
#endif
- if (visual_script_language) {
- memdelete(visual_script_language);
- }
}
diff --git a/modules/visual_script/register_types.h b/modules/visual_script/register_types.h
index 29768da67f..90f84de11c 100644
--- a/modules/visual_script/register_types.h
+++ b/modules/visual_script/register_types.h
@@ -31,7 +31,9 @@
#ifndef VISUAL_SCRIPT_REGISTER_TYPES_H
#define VISUAL_SCRIPT_REGISTER_TYPES_H
-void register_visual_script_types();
-void unregister_visual_script_types();
+#include "modules/register_module_types.h"
+
+void initialize_visual_script_module(ModuleInitializationLevel p_level);
+void uninitialize_visual_script_module(ModuleInitializationLevel p_level);
#endif // VISUAL_SCRIPT_REGISTER_TYPES_H
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index 7e2df23618..44e792869d 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -989,7 +989,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
}
if (p_inputs[0]->is_ref_counted()) {
- REF r = *p_inputs[0];
+ Ref<RefCounted> r = *p_inputs[0];
if (!r.is_valid()) {
return;
}
@@ -1180,8 +1180,8 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
class VisualScriptNodeInstanceBuiltinFunc : public VisualScriptNodeInstance {
public:
- VisualScriptBuiltinFunc *node;
- VisualScriptInstance *instance;
+ VisualScriptBuiltinFunc *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
VisualScriptBuiltinFunc::BuiltinFunc func;
diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp
index bd36a9ceec..e0f6436094 100644
--- a/modules/visual_script/visual_script_expression.cpp
+++ b/modules/visual_script/visual_script_expression.cpp
@@ -1299,8 +1299,8 @@ bool VisualScriptExpression::_compile_expression() {
class VisualScriptNodeInstanceExpression : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
- VisualScriptExpression *expression;
+ VisualScriptInstance *instance = nullptr;
+ VisualScriptExpression *expression = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
//execute by parsing the tree directly
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index 7946d96b29..0e63753720 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -119,9 +119,9 @@ void VisualScriptReturn::_bind_methods() {
class VisualScriptNodeInstanceReturn : public VisualScriptNodeInstance {
public:
- VisualScriptReturn *node;
- VisualScriptInstance *instance;
- bool with_value;
+ VisualScriptReturn *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
+ bool with_value = false;
virtual int get_working_memory_size() const override { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -213,8 +213,8 @@ void VisualScriptCondition::_bind_methods() {
class VisualScriptNodeInstanceCondition : public VisualScriptNodeInstance {
public:
- VisualScriptCondition *node;
- VisualScriptInstance *instance;
+ VisualScriptCondition *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -293,8 +293,8 @@ void VisualScriptWhile::_bind_methods() {
class VisualScriptNodeInstanceWhile : public VisualScriptNodeInstance {
public:
- VisualScriptWhile *node;
- VisualScriptInstance *instance;
+ VisualScriptWhile *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -376,8 +376,8 @@ void VisualScriptIterator::_bind_methods() {
class VisualScriptNodeInstanceIterator : public VisualScriptNodeInstance {
public:
- VisualScriptIterator *node;
- VisualScriptInstance *instance;
+ VisualScriptIterator *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
virtual int get_working_memory_size() const override { return 2; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -508,9 +508,9 @@ void VisualScriptSequence::_bind_methods() {
class VisualScriptNodeInstanceSequence : public VisualScriptNodeInstance {
public:
- VisualScriptSequence *node;
- VisualScriptInstance *instance;
- int steps;
+ VisualScriptSequence *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
+ int steps = 0;
virtual int get_working_memory_size() const override { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -596,8 +596,8 @@ String VisualScriptSwitch::get_text() const {
class VisualScriptNodeInstanceSwitch : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
- int case_count;
+ VisualScriptInstance *instance = nullptr;
+ int case_count = 0;
//virtual int get_working_memory_size() const override { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -774,7 +774,7 @@ VisualScriptTypeCast::TypeGuess VisualScriptTypeCast::guess_output_type(TypeGues
class VisualScriptNodeInstanceTypeCast : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
StringName base_type;
String script;
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index 5cc9236a9a..483fc8b6c3 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -720,15 +720,15 @@ class VisualScriptNodeInstanceFunctionCall : public VisualScriptNodeInstance {
public:
VisualScriptFunctionCall::CallMode call_mode;
NodePath node_path;
- int input_args;
- bool validate;
- int returns;
+ int input_args = 0;
+ bool validate = false;
+ int returns = 0;
VisualScriptFunctionCall::RPCCallMode rpc_mode;
StringName function;
StringName singleton;
- VisualScriptFunctionCall *node;
- VisualScriptInstance *instance;
+ VisualScriptFunctionCall *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -1462,11 +1462,11 @@ public:
NodePath node_path;
StringName property;
- VisualScriptPropertySet *node;
- VisualScriptInstance *instance;
+ VisualScriptPropertySet *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
VisualScriptPropertySet::AssignOp assign_op;
StringName index;
- bool needs_get;
+ bool needs_get = false;
//virtual int get_working_memory_size() const override { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -2152,8 +2152,8 @@ public:
StringName property;
StringName index;
- VisualScriptPropertyGet *node;
- VisualScriptInstance *instance;
+ VisualScriptPropertyGet *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
switch (call_mode) {
@@ -2362,9 +2362,9 @@ void VisualScriptEmitSignal::_bind_methods() {
class VisualScriptNodeInstanceEmitSignal : public VisualScriptNodeInstance {
public:
- VisualScriptEmitSignal *node;
- VisualScriptInstance *instance;
- int argcount;
+ VisualScriptEmitSignal *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
+ int argcount = 0;
StringName name;
//virtual int get_working_memory_size() const override { return 0; }
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 6e10b72013..dbbe74f3d5 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -271,8 +271,8 @@ Multiplayer::RPCMode VisualScriptFunction::get_rpc_mode() const {
class VisualScriptNodeInstanceFunction : public VisualScriptNodeInstance {
public:
- VisualScriptFunction *node;
- VisualScriptInstance *instance;
+ VisualScriptFunction *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
@@ -1097,7 +1097,7 @@ void VisualScriptOperator::_bind_methods() {
class VisualScriptNodeInstanceOperator : public VisualScriptNodeInstance {
public:
- bool unary;
+ bool unary = false;
Variant::Operator op;
//virtual int get_working_memory_size() const override { return 0; }
@@ -1328,8 +1328,8 @@ void VisualScriptVariableGet::_bind_methods() {
class VisualScriptNodeInstanceVariableGet : public VisualScriptNodeInstance {
public:
- VisualScriptVariableGet *node;
- VisualScriptInstance *instance;
+ VisualScriptVariableGet *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
StringName variable;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
@@ -1438,8 +1438,8 @@ void VisualScriptVariableSet::_bind_methods() {
class VisualScriptNodeInstanceVariableSet : public VisualScriptNodeInstance {
public:
- VisualScriptVariableSet *node;
- VisualScriptInstance *instance;
+ VisualScriptVariableSet *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
StringName variable;
//virtual int get_working_memory_size() const override { return 0; }
@@ -1851,8 +1851,7 @@ int VisualScriptGlobalConstant::get_global_constant() {
class VisualScriptNodeInstanceGlobalConstant : public VisualScriptNodeInstance {
public:
- int index;
- //virtual int get_working_memory_size() const override { return 0; }
+ int index = 0;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
*p_outputs[0] = CoreConstants::get_global_constant_value(index);
@@ -1963,9 +1962,8 @@ StringName VisualScriptClassConstant::get_base_type() {
class VisualScriptNodeInstanceClassConstant : public VisualScriptNodeInstance {
public:
- int value;
- bool valid;
- //virtual int get_working_memory_size() const override { return 0; }
+ int value = 0;
+ bool valid = false;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
if (!valid) {
@@ -2098,8 +2096,7 @@ Variant::Type VisualScriptBasicTypeConstant::get_basic_type() const {
class VisualScriptNodeInstanceBasicTypeConstant : public VisualScriptNodeInstance {
public:
Variant value;
- bool valid;
- //virtual int get_working_memory_size() const override { return 0; }
+ bool valid = false;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
if (!valid) {
@@ -2227,8 +2224,7 @@ VisualScriptMathConstant::MathConstant VisualScriptMathConstant::get_math_consta
class VisualScriptNodeInstanceMathConstant : public VisualScriptNodeInstance {
public:
- float value;
- //virtual int get_working_memory_size() const override { return 0; }
+ float value = 0.0f;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
*p_outputs[0] = value;
@@ -2320,7 +2316,7 @@ String VisualScriptEngineSingleton::get_singleton() {
class VisualScriptNodeInstanceEngineSingleton : public VisualScriptNodeInstance {
public:
- Object *singleton;
+ Object *singleton = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
@@ -2429,8 +2425,8 @@ NodePath VisualScriptSceneNode::get_node_path() {
class VisualScriptNodeInstanceSceneNode : public VisualScriptNodeInstance {
public:
- VisualScriptSceneNode *node;
- VisualScriptInstance *instance;
+ VisualScriptSceneNode *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
NodePath path;
//virtual int get_working_memory_size() const override { return 0; }
@@ -2610,8 +2606,8 @@ String VisualScriptSceneTree::get_caption() const {
class VisualScriptNodeInstanceSceneTree : public VisualScriptNodeInstance {
public:
- VisualScriptSceneTree *node;
- VisualScriptInstance *instance;
+ VisualScriptSceneTree *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
@@ -2779,7 +2775,7 @@ String VisualScriptSelf::get_caption() const {
class VisualScriptNodeInstanceSelf : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
@@ -2965,11 +2961,11 @@ String VisualScriptCustomNode::get_category() const {
class VisualScriptNodeInstanceCustomNode : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
- VisualScriptCustomNode *node;
- int in_count;
- int out_count;
- int work_mem_size;
+ VisualScriptInstance *instance = nullptr;
+ VisualScriptCustomNode *node = nullptr;
+ int in_count = 0;
+ int out_count = 0;
+ int work_mem_size = 0;
virtual int get_working_memory_size() const override { return work_mem_size; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
@@ -3161,10 +3157,10 @@ String VisualScriptSubCall::get_category() const {
class VisualScriptNodeInstanceSubCall : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
- VisualScriptSubCall *subcall;
- int input_args;
- bool valid;
+ VisualScriptInstance *instance = nullptr;
+ VisualScriptSubCall *subcall = nullptr;
+ int input_args = 0;
+ bool valid = false;
//virtual int get_working_memory_size() const override { return 0; }
@@ -3281,7 +3277,7 @@ String VisualScriptComment::get_category() const {
class VisualScriptNodeInstanceComment : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
@@ -3380,9 +3376,9 @@ Dictionary VisualScriptConstructor::get_constructor() const {
class VisualScriptNodeInstanceConstructor : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
Variant::Type type;
- int argcount;
+ int argcount = 0;
//virtual int get_working_memory_size() const override { return 0; }
@@ -3497,7 +3493,7 @@ Variant::Type VisualScriptLocalVar::get_var_type() const {
class VisualScriptNodeInstanceLocalVar : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
StringName name;
virtual int get_working_memory_size() const override { return 1; }
@@ -3604,7 +3600,7 @@ Variant::Type VisualScriptLocalVarSet::get_var_type() const {
class VisualScriptNodeInstanceLocalVarSet : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
StringName name;
virtual int get_working_memory_size() const override { return 1; }
@@ -3728,7 +3724,7 @@ VisualScriptInputAction::Mode VisualScriptInputAction::get_action_mode() const {
class VisualScriptNodeInstanceInputAction : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
StringName action;
VisualScriptInputAction::Mode mode;
@@ -3906,7 +3902,7 @@ Array VisualScriptDeconstruct::_get_elem_cache() const {
class VisualScriptNodeInstanceDeconstruct : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
Vector<StringName> outputs;
//virtual int get_working_memory_size() const override { return 0; }
diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp
index e6e7f79d1f..96e91a0baf 100644
--- a/modules/visual_script/visual_script_yield_nodes.cpp
+++ b/modules/visual_script/visual_script_yield_nodes.cpp
@@ -93,7 +93,7 @@ String VisualScriptYield::get_text() const {
class VisualScriptNodeInstanceYield : public VisualScriptNodeInstance {
public:
VisualScriptYield::YieldMode mode;
- double wait_time;
+ double wait_time = 0.0;
virtual int get_working_memory_size() const override { return 1; } //yield needs at least 1
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -500,11 +500,11 @@ class VisualScriptNodeInstanceYieldSignal : public VisualScriptNodeInstance {
public:
VisualScriptYieldSignal::CallMode call_mode;
NodePath node_path;
- int output_args;
+ int output_args = 0;
StringName signal;
- VisualScriptYieldSignal *node;
- VisualScriptInstance *instance;
+ VisualScriptYieldSignal *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
virtual int get_working_memory_size() const override { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
diff --git a/modules/vorbis/register_types.cpp b/modules/vorbis/register_types.cpp
index 1baf7b2edc..7f81f88cdb 100644
--- a/modules/vorbis/register_types.cpp
+++ b/modules/vorbis/register_types.cpp
@@ -33,7 +33,11 @@
#include "audio_stream_ogg_vorbis.h"
#include "resource_importer_ogg_vorbis.h"
-void register_vorbis_types() {
+void initialize_vorbis_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
Ref<ResourceImporterOGGVorbis> ogg_vorbis_importer;
@@ -45,4 +49,8 @@ void register_vorbis_types() {
GDREGISTER_CLASS(AudioStreamPlaybackOGGVorbis);
}
-void unregister_vorbis_types() {}
+void uninitialize_vorbis_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+}
diff --git a/modules/vorbis/register_types.h b/modules/vorbis/register_types.h
index 666c7e5b9f..74c18b9c04 100644
--- a/modules/vorbis/register_types.h
+++ b/modules/vorbis/register_types.h
@@ -31,7 +31,9 @@
#ifndef VORBIS_REGISTER_TYPES_H
#define VORBIS_REGISTER_TYPES_H
-void register_vorbis_types();
-void unregister_vorbis_types();
+#include "modules/register_module_types.h"
+
+void initialize_vorbis_module(ModuleInitializationLevel p_level);
+void uninitialize_vorbis_module(ModuleInitializationLevel p_level);
#endif // VORBIS_REGISTER_TYPES_H
diff --git a/modules/webp/register_types.cpp b/modules/webp/register_types.cpp
index 462c0a0b3d..148e325498 100644
--- a/modules/webp/register_types.cpp
+++ b/modules/webp/register_types.cpp
@@ -34,11 +34,19 @@
static ImageLoaderWEBP *image_loader_webp = nullptr;
-void register_webp_types() {
+void initialize_webp_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
image_loader_webp = memnew(ImageLoaderWEBP);
ImageLoader::add_image_format_loader(image_loader_webp);
}
-void unregister_webp_types() {
+void uninitialize_webp_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
memdelete(image_loader_webp);
}
diff --git a/modules/webp/register_types.h b/modules/webp/register_types.h
index 828ef07f9a..6e37dcfb61 100644
--- a/modules/webp/register_types.h
+++ b/modules/webp/register_types.h
@@ -31,7 +31,9 @@
#ifndef WEBP_REGISTER_TYPES_H
#define WEBP_REGISTER_TYPES_H
-void register_webp_types();
-void unregister_webp_types();
+#include "modules/register_module_types.h"
+
+void initialize_webp_module(ModuleInitializationLevel p_level);
+void uninitialize_webp_module(ModuleInitializationLevel p_level);
#endif // WEBP_REGISTER_TYPES_H
diff --git a/modules/webrtc/register_types.cpp b/modules/webrtc/register_types.cpp
index 283e421e11..09cd538b96 100644
--- a/modules/webrtc/register_types.cpp
+++ b/modules/webrtc/register_types.cpp
@@ -37,7 +37,11 @@
#include "webrtc_data_channel_extension.h"
#include "webrtc_peer_connection_extension.h"
-void register_webrtc_types() {
+void initialize_webrtc_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
#define SET_HINT(NAME, _VAL_, _MAX_) \
GLOBAL_DEF(NAME, _VAL_); \
ProjectSettings::get_singleton()->set_custom_property_info(NAME, PropertyInfo(Variant::INT, NAME, PROPERTY_HINT_RANGE, "2," #_MAX_ ",1,or_greater"));
@@ -55,4 +59,8 @@ void register_webrtc_types() {
#undef SET_HINT
}
-void unregister_webrtc_types() {}
+void uninitialize_webrtc_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+}
diff --git a/modules/webrtc/register_types.h b/modules/webrtc/register_types.h
index 2e4457beaf..17171d0e0b 100644
--- a/modules/webrtc/register_types.h
+++ b/modules/webrtc/register_types.h
@@ -31,7 +31,9 @@
#ifndef WEBRTC_REGISTER_TYPES_H
#define WEBRTC_REGISTER_TYPES_H
-void register_webrtc_types();
-void unregister_webrtc_types();
+#include "modules/register_module_types.h"
+
+void initialize_webrtc_module(ModuleInitializationLevel p_level);
+void uninitialize_webrtc_module(ModuleInitializationLevel p_level);
#endif // WEBRTC_REGISTER_TYPES_H
diff --git a/modules/websocket/register_types.cpp b/modules/websocket/register_types.cpp
index 6d63938d4f..f562de111f 100644
--- a/modules/websocket/register_types.cpp
+++ b/modules/websocket/register_types.cpp
@@ -55,25 +55,33 @@ static void _editor_init_callback() {
}
#endif
-void register_websocket_types() {
+void initialize_websocket_module(ModuleInitializationLevel p_level) {
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) {
#ifdef JAVASCRIPT_ENABLED
- EMWSPeer::make_default();
- EMWSClient::make_default();
- EMWSServer::make_default();
+ EMWSPeer::make_default();
+ EMWSClient::make_default();
+ EMWSServer::make_default();
#else
- WSLPeer::make_default();
- WSLClient::make_default();
- WSLServer::make_default();
+ WSLPeer::make_default();
+ WSLClient::make_default();
+ WSLServer::make_default();
#endif
- GDREGISTER_ABSTRACT_CLASS(WebSocketMultiplayerPeer);
- ClassDB::register_custom_instance_class<WebSocketServer>();
- ClassDB::register_custom_instance_class<WebSocketClient>();
- ClassDB::register_custom_instance_class<WebSocketPeer>();
+ GDREGISTER_ABSTRACT_CLASS(WebSocketMultiplayerPeer);
+ ClassDB::register_custom_instance_class<WebSocketServer>();
+ ClassDB::register_custom_instance_class<WebSocketClient>();
+ ClassDB::register_custom_instance_class<WebSocketPeer>();
+ }
#ifdef TOOLS_ENABLED
- EditorNode::add_init_callback(&_editor_init_callback);
+ if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
+ EditorNode::add_init_callback(&_editor_init_callback);
+ }
#endif
}
-void unregister_websocket_types() {}
+void uninitialize_websocket_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+}
diff --git a/modules/websocket/register_types.h b/modules/websocket/register_types.h
index 4ab6c0cfd3..dab42d6ed9 100644
--- a/modules/websocket/register_types.h
+++ b/modules/websocket/register_types.h
@@ -31,7 +31,9 @@
#ifndef WEBSOCKET_REGISTER_TYPES_H
#define WEBSOCKET_REGISTER_TYPES_H
-void register_websocket_types();
-void unregister_websocket_types();
+#include "modules/register_module_types.h"
+
+void initialize_websocket_module(ModuleInitializationLevel p_level);
+void uninitialize_websocket_module(ModuleInitializationLevel p_level);
#endif // WEBSOCKET_REGISTER_TYPES_H
diff --git a/modules/websocket/wsl_client.cpp b/modules/websocket/wsl_client.cpp
index 58c329f043..894ba7766f 100644
--- a/modules/websocket/wsl_client.cpp
+++ b/modules/websocket/wsl_client.cpp
@@ -91,6 +91,7 @@ void WSLClient::_do_handshake() {
data->id = 1;
_peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size);
_peer->set_no_delay(true);
+ _status = CONNECTION_CONNECTED;
_on_connect(protocol);
break;
}
@@ -103,13 +104,14 @@ bool WSLClient::_verify_headers(String &r_protocol) {
String s = (char *)_resp_buf;
Vector<String> psa = s.split("\r\n");
int len = psa.size();
- ERR_FAIL_COND_V_MSG(len < 4, false, "Not enough response headers, got: " + itos(len) + ", expected >= 4.");
+ ERR_FAIL_COND_V_MSG(len < 4, false, "Not enough response headers. Got: " + itos(len) + ", expected >= 4.");
Vector<String> req = psa[0].split(" ", false);
- ERR_FAIL_COND_V_MSG(req.size() < 2, false, "Invalid protocol or status code.");
+ ERR_FAIL_COND_V_MSG(req.size() < 2, false, "Invalid protocol or status code. Got '" + psa[0] + "', expected 'HTTP/1.1 101'.");
// Wrong protocol
- ERR_FAIL_COND_V_MSG(req[0] != "HTTP/1.1" || req[1] != "101", false, "Invalid protocol or status code.");
+ ERR_FAIL_COND_V_MSG(req[0] != "HTTP/1.1", false, "Invalid protocol. Got: '" + req[0] + "', expected 'HTTP/1.1'.");
+ ERR_FAIL_COND_V_MSG(req[1] != "101", false, "Invalid status code. Got: '" + req[1] + "', expected '101'.");
Map<String, String> headers;
for (int i = 1; i < len; i++) {
@@ -137,9 +139,11 @@ bool WSLClient::_verify_headers(String &r_protocol) {
#undef WSL_CHECK
if (_protocols.size() == 0) {
// We didn't request a custom protocol
- ERR_FAIL_COND_V(headers.has("sec-websocket-protocol"), false);
+ ERR_FAIL_COND_V_MSG(headers.has("sec-websocket-protocol"), false, "Received unrequested sub-protocol -> " + headers["sec-websocket-protocol"]);
} else {
- ERR_FAIL_COND_V(!headers.has("sec-websocket-protocol"), false);
+ // We requested at least one custom protocol but didn't receive one
+ ERR_FAIL_COND_V_MSG(!headers.has("sec-websocket-protocol"), false, "Requested sub-protocol(s) but received none.");
+ // Check received sub-protocol was one of those requested.
r_protocol = headers["sec-websocket-protocol"];
bool valid = false;
for (int i = 0; i < _protocols.size(); i++) {
@@ -150,6 +154,7 @@ bool WSLClient::_verify_headers(String &r_protocol) {
break;
}
if (!valid) {
+ ERR_FAIL_V_MSG(false, "Received unrequested sub-protocol -> " + r_protocol);
return false;
}
}
@@ -227,6 +232,7 @@ Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
}
request += "\r\n";
_request = request.utf8();
+ _status = CONNECTION_CONNECTING;
return OK;
}
@@ -333,21 +339,19 @@ Ref<WebSocketPeer> WSLClient::get_peer(int p_peer_id) const {
}
MultiplayerPeer::ConnectionStatus WSLClient::get_connection_status() const {
+ // This is surprising, but keeps the current behaviour to allow clean close requests.
+ // TODO Refactor WebSocket and split Client/Server/Multiplayer like done in other peers.
if (_peer->is_connected_to_host()) {
return CONNECTION_CONNECTED;
}
-
- if (_tcp->get_status() == StreamPeerTCP::STATUS_CONNECTING || _resolver_id != IP::RESOLVER_INVALID_ID) {
- return CONNECTION_CONNECTING;
- }
-
- return CONNECTION_DISCONNECTED;
+ return _status;
}
void WSLClient::disconnect_from_host(int p_code, String p_reason) {
_peer->close(p_code, p_reason);
_connection = Ref<StreamPeer>(nullptr);
_tcp = Ref<StreamPeerTCP>(memnew(StreamPeerTCP));
+ _status = CONNECTION_DISCONNECTED;
_key = "";
_host = "";
diff --git a/modules/websocket/wsl_client.h b/modules/websocket/wsl_client.h
index 22b3a4f373..22d7ffa839 100644
--- a/modules/websocket/wsl_client.h
+++ b/modules/websocket/wsl_client.h
@@ -52,6 +52,7 @@ private:
Ref<WSLPeer> _peer;
Ref<StreamPeerTCP> _tcp;
Ref<StreamPeer> _connection;
+ ConnectionStatus _status = CONNECTION_DISCONNECTED;
CharString _request;
int _requested = 0;
@@ -59,11 +60,9 @@ private:
uint8_t _resp_buf[WSL_MAX_HEADER_SIZE];
int _resp_pos = 0;
- String _response;
-
String _key;
String _host;
- uint16_t _port;
+ uint16_t _port = 0;
Array _ip_candidates;
Vector<String> _protocols;
bool _use_ssl = false;
diff --git a/modules/webxr/register_types.cpp b/modules/webxr/register_types.cpp
index a15dc93248..cd403a4996 100644
--- a/modules/webxr/register_types.cpp
+++ b/modules/webxr/register_types.cpp
@@ -37,7 +37,11 @@
Ref<WebXRInterfaceJS> webxr;
#endif
-void register_webxr_types() {
+void initialize_webxr_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
GDREGISTER_ABSTRACT_CLASS(WebXRInterface);
#ifdef JAVASCRIPT_ENABLED
@@ -46,7 +50,11 @@ void register_webxr_types() {
#endif
}
-void unregister_webxr_types() {
+void uninitialize_webxr_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
#ifdef JAVASCRIPT_ENABLED
if (webxr.is_valid()) {
// uninitialise our interface if it is initialised
diff --git a/modules/webxr/register_types.h b/modules/webxr/register_types.h
index 5dda728099..2ea9bc1169 100644
--- a/modules/webxr/register_types.h
+++ b/modules/webxr/register_types.h
@@ -31,7 +31,9 @@
#ifndef WEBXR_REGISTER_TYPES_H
#define WEBXR_REGISTER_TYPES_H
-void register_webxr_types();
-void unregister_webxr_types();
+#include "modules/register_module_types.h"
+
+void initialize_webxr_module(ModuleInitializationLevel p_level);
+void uninitialize_webxr_module(ModuleInitializationLevel p_level);
#endif // WEBXR_REGISTER_TYPES_H
diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp
index debfe8e950..74e744402b 100644
--- a/modules/webxr/webxr_interface_js.cpp
+++ b/modules/webxr/webxr_interface_js.cpp
@@ -291,15 +291,15 @@ void WebXRInterfaceJS::uninitialize() {
Transform3D WebXRInterfaceJS::_js_matrix_to_transform(float *p_js_matrix) {
Transform3D transform;
- transform.basis.elements[0].x = p_js_matrix[0];
- transform.basis.elements[1].x = p_js_matrix[1];
- transform.basis.elements[2].x = p_js_matrix[2];
- transform.basis.elements[0].y = p_js_matrix[4];
- transform.basis.elements[1].y = p_js_matrix[5];
- transform.basis.elements[2].y = p_js_matrix[6];
- transform.basis.elements[0].z = p_js_matrix[8];
- transform.basis.elements[1].z = p_js_matrix[9];
- transform.basis.elements[2].z = p_js_matrix[10];
+ transform.basis.rows[0].x = p_js_matrix[0];
+ transform.basis.rows[1].x = p_js_matrix[1];
+ transform.basis.rows[2].x = p_js_matrix[2];
+ transform.basis.rows[0].y = p_js_matrix[4];
+ transform.basis.rows[1].y = p_js_matrix[5];
+ transform.basis.rows[2].y = p_js_matrix[6];
+ transform.basis.rows[0].z = p_js_matrix[8];
+ transform.basis.rows[1].z = p_js_matrix[9];
+ transform.basis.rows[2].z = p_js_matrix[10];
transform.origin.x = p_js_matrix[12];
transform.origin.y = p_js_matrix[13];
transform.origin.z = p_js_matrix[14];
diff --git a/modules/xatlas_unwrap/register_types.cpp b/modules/xatlas_unwrap/register_types.cpp
index 139df9c735..e9985984a6 100644
--- a/modules/xatlas_unwrap/register_types.cpp
+++ b/modules/xatlas_unwrap/register_types.cpp
@@ -222,9 +222,16 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver
return true;
}
-void register_xatlas_unwrap_types() {
+void initialize_xatlas_unwrap_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
array_mesh_lightmap_unwrap_callback = xatlas_mesh_lightmap_unwrap_callback;
}
-void unregister_xatlas_unwrap_types() {
+void uninitialize_xatlas_unwrap_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
}
diff --git a/modules/xatlas_unwrap/register_types.h b/modules/xatlas_unwrap/register_types.h
index 63a985f8c5..f82b5912f4 100644
--- a/modules/xatlas_unwrap/register_types.h
+++ b/modules/xatlas_unwrap/register_types.h
@@ -31,7 +31,9 @@
#ifndef XATLAS_UNWRAP_REGISTER_TYPES_H
#define XATLAS_UNWRAP_REGISTER_TYPES_H
-void register_xatlas_unwrap_types();
-void unregister_xatlas_unwrap_types();
+#include "modules/register_module_types.h"
+
+void initialize_xatlas_unwrap_module(ModuleInitializationLevel p_level);
+void uninitialize_xatlas_unwrap_module(ModuleInitializationLevel p_level);
#endif // XATLAS_UNWRAP_REGISTER_TYPES_H
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp
index 2eb7056a36..d414ea5824 100644
--- a/platform/android/display_server_android.cpp
+++ b/platform/android/display_server_android.cpp
@@ -136,6 +136,18 @@ bool DisplayServerAndroid::clipboard_has() const {
}
}
+Array DisplayServerAndroid::get_display_cutouts() const {
+ GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
+ ERR_FAIL_NULL_V(godot_io_java, Array());
+ return godot_io_java->get_display_cutouts();
+}
+
+Rect2i DisplayServerAndroid::get_display_safe_area() const {
+ GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
+ ERR_FAIL_NULL_V(godot_io_java, Rect2i());
+ return godot_io_java->get_display_safe_area();
+}
+
void DisplayServerAndroid::screen_set_keep_on(bool p_enable) {
GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
ERR_FAIL_COND(!godot_java);
@@ -177,11 +189,8 @@ Size2i DisplayServerAndroid::screen_get_size(int p_screen) const {
}
Rect2i DisplayServerAndroid::screen_get_usable_rect(int p_screen) const {
- GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
- ERR_FAIL_COND_V(!godot_io_java, Rect2i());
- int xywh[4];
- godot_io_java->screen_get_usable_rect(xywh);
- return Rect2i(xywh[0], xywh[1], xywh[2], xywh[3]);
+ Size2i display_size = OS_Android::get_singleton()->get_display_size();
+ return Rect2i(0, 0, display_size.width, display_size.height);
}
int DisplayServerAndroid::screen_get_dpi(int p_screen) const {
diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h
index 2604214ac0..65bf2ec1a8 100644
--- a/platform/android/display_server_android.h
+++ b/platform/android/display_server_android.h
@@ -104,6 +104,9 @@ public:
virtual String clipboard_get() const override;
virtual bool clipboard_has() const override;
+ virtual Array get_display_cutouts() const override;
+ virtual Rect2i get_display_safe_area() const override;
+
virtual void screen_set_keep_on(bool p_enable) override;
virtual bool screen_is_kept_on() const override;
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index 8cfa3a67b9..d357cd586e 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -1000,16 +1000,23 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
}
}
- if (tname == "meta-data" && attrname == "name" && value == "xr_hand_tracking_metadata_name") {
- if (xr_mode_index == XR_MODE_OPENXR && hand_tracking_index > XR_HAND_TRACKING_NONE) {
+ // Hand tracking related configurations
+ if (xr_mode_index == XR_MODE_OPENXR && hand_tracking_index > XR_HAND_TRACKING_NONE) {
+ if (tname == "meta-data" && attrname == "name" && value == "xr_hand_tracking_metadata_name") {
string_table.write[attr_value] = "com.oculus.handtracking.frequency";
}
- }
- if (tname == "meta-data" && attrname == "value" && value == "xr_hand_tracking_metadata_value") {
- if (xr_mode_index == XR_MODE_OPENXR && hand_tracking_index > XR_HAND_TRACKING_NONE) {
+ if (tname == "meta-data" && attrname == "value" && value == "xr_hand_tracking_metadata_value") {
string_table.write[attr_value] = (hand_tracking_frequency_index == XR_HAND_TRACKING_FREQUENCY_LOW ? "LOW" : "HIGH");
}
+
+ if (tname == "meta-data" && attrname == "name" && value == "xr_hand_tracking_version_name") {
+ string_table.write[attr_value] = "com.oculus.handtracking.version";
+ }
+
+ if (tname == "meta-data" && attrname == "name" && value == "xr_hand_tracking_version_value") {
+ string_table.write[attr_value] = "V2.0";
+ }
}
iofs += 20;
diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp
index 173bb8bcb7..d9574a1a52 100644
--- a/platform/android/export/gradle_export_util.cpp
+++ b/platform/android/export/gradle_export_util.cpp
@@ -279,6 +279,7 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_
" android:requestLegacyExternalStorage=\"%s\"\n"
" tools:replace=\"android:allowBackup,android:isGame,android:hasFragileUserData,android:requestLegacyExternalStorage\"\n"
" tools:ignore=\"GoogleAppIndexingWarning\">\n\n"
+ " <meta-data tools:node=\"remove\" android:name=\"xr_hand_tracking_version_name\" />\n"
" <meta-data tools:node=\"remove\" android:name=\"xr_hand_tracking_metadata_name\" />\n",
bool_to_string(p_preset->get("user_data_backup/allow")),
bool_to_string(p_preset->get("package/classify_as_game")),
@@ -293,6 +294,7 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_
manifest_application_text += vformat(
" <meta-data tools:node=\"replace\" android:name=\"com.oculus.handtracking.frequency\" android:value=\"%s\" />\n",
hand_tracking_frequency);
+ manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.handtracking.version\" android:value=\"V2.0\" />\n";
}
} else {
manifest_application_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.supportedDevices\" />\n";
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index 4c4501729d..c98e8f1d55 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -40,6 +40,13 @@
android:name="xr_hand_tracking_metadata_name"
android:value="xr_hand_tracking_metadata_value"/>
+ <!-- XR hand tracking version -->
+ <!-- This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
+ <!-- Removed at export time if the xr mode is not VR or hand tracking is disabled. -->
+ <meta-data
+ android:name="xr_hand_tracking_version_name"
+ android:value="xr_hand_tracking_version_value"/>
+
<!-- Supported Meta devices -->
<!-- This is removed by the exporter if the xr mode is not VR. -->
<meta-data
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index e8e292df5d..b69d25dd8b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -38,6 +38,7 @@ import android.content.Intent;
import android.content.pm.ActivityInfo;
import android.content.res.AssetManager;
import android.graphics.Point;
+import android.graphics.Rect;
import android.net.Uri;
import android.os.Build;
import android.os.Environment;
@@ -51,6 +52,7 @@ import android.view.DisplayCutout;
import android.view.WindowInsets;
import java.io.IOException;
+import java.util.List;
import java.util.Locale;
// Wrapper for native library
@@ -238,7 +240,7 @@ public class GodotIO {
return fallback;
}
- public int[] screenGetUsableRect() {
+ public int[] getDisplaySafeArea() {
DisplayMetrics metrics = activity.getResources().getDisplayMetrics();
Display display = activity.getWindowManager().getDefaultDisplay();
Point size = new Point();
@@ -260,6 +262,25 @@ public class GodotIO {
return result;
}
+ public int[] getDisplayCutouts() {
+ if (Build.VERSION.SDK_INT < Build.VERSION_CODES.P)
+ return new int[0];
+ DisplayCutout cutout = activity.getWindow().getDecorView().getRootWindowInsets().getDisplayCutout();
+ if (cutout == null)
+ return new int[0];
+ List<Rect> rects = cutout.getBoundingRects();
+ int cutouts = rects.size();
+ int[] result = new int[cutouts * 4];
+ int index = 0;
+ for (Rect rect : rects) {
+ result[index++] = rect.left;
+ result[index++] = rect.top;
+ result[index++] = rect.width();
+ result[index++] = rect.height();
+ }
+ return result;
+ }
+
public void showKeyboard(String p_existing_text, boolean p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
if (edit != null)
edit.showKeyboard(p_existing_text, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end);
diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp
index 5b21e696c3..7ae3a65105 100644
--- a/platform/android/java_godot_io_wrapper.cpp
+++ b/platform/android/java_godot_io_wrapper.cpp
@@ -31,6 +31,8 @@
#include "java_godot_io_wrapper.h"
#include "core/error/error_list.h"
+#include "core/math/rect2.h"
+#include "core/variant/variant.h"
// JNIEnv is only valid within the thread it belongs to, in a multi threading environment
// we can't cache it.
@@ -51,12 +53,13 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
_open_URI = p_env->GetMethodID(cls, "openURI", "(Ljava/lang/String;)I");
_get_cache_dir = p_env->GetMethodID(cls, "getCacheDir", "()Ljava/lang/String;");
_get_data_dir = p_env->GetMethodID(cls, "getDataDir", "()Ljava/lang/String;");
+ _get_display_cutouts = p_env->GetMethodID(cls, "getDisplayCutouts", "()[I"),
+ _get_display_safe_area = p_env->GetMethodID(cls, "getDisplaySafeArea", "()[I"),
_get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
_get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
_get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
_get_scaled_density = p_env->GetMethodID(cls, "getScaledDensity", "()F");
_get_screen_refresh_rate = p_env->GetMethodID(cls, "getScreenRefreshRate", "(D)D");
- _screen_get_usable_rect = p_env->GetMethodID(cls, "screenGetUsableRect", "()[I"),
_get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V");
_hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
@@ -162,18 +165,38 @@ float GodotIOJavaWrapper::get_screen_refresh_rate(float fallback) {
return fallback;
}
-void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) {
- if (_screen_get_usable_rect) {
- JNIEnv *env = get_jni_env();
- ERR_FAIL_COND(env == nullptr);
- jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _screen_get_usable_rect);
- ERR_FAIL_COND(env->GetArrayLength(returnArray) != 4);
- jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE);
- for (int i = 0; i < 4; i++) {
- p_rect_xywh[i] = arrayBody[i];
- }
- env->ReleaseIntArrayElements(returnArray, arrayBody, 0);
+Array GodotIOJavaWrapper::get_display_cutouts() {
+ Array result;
+ ERR_FAIL_NULL_V(_get_display_cutouts, result);
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_NULL_V(env, result);
+ jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _get_display_cutouts);
+ jint arrayLength = env->GetArrayLength(returnArray);
+ jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE);
+ int cutouts = arrayLength / 4;
+ for (int i = 0; i < cutouts; i++) {
+ int x = arrayBody[i * 4];
+ int y = arrayBody[i * 4 + 1];
+ int width = arrayBody[i * 4 + 2];
+ int height = arrayBody[i * 4 + 3];
+ Rect2 cutout(x, y, width, height);
+ result.append(cutout);
}
+ env->ReleaseIntArrayElements(returnArray, arrayBody, 0);
+ return result;
+}
+
+Rect2i GodotIOJavaWrapper::get_display_safe_area() {
+ Rect2i result;
+ ERR_FAIL_NULL_V(_get_display_safe_area, result);
+ JNIEnv *env = get_jni_env();
+ ERR_FAIL_NULL_V(env, result);
+ jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _get_display_safe_area);
+ ERR_FAIL_COND_V(env->GetArrayLength(returnArray) != 4, result);
+ jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE);
+ result = Rect2i(arrayBody[0], arrayBody[1], arrayBody[2], arrayBody[3]);
+ env->ReleaseIntArrayElements(returnArray, arrayBody, 0);
+ return result;
}
String GodotIOJavaWrapper::get_unique_id() {
diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h
index 08e3092afd..02c57130ab 100644
--- a/platform/android/java_godot_io_wrapper.h
+++ b/platform/android/java_godot_io_wrapper.h
@@ -37,6 +37,8 @@
#include <android/log.h>
#include <jni.h>
+#include "core/math/rect2i.h"
+#include "core/variant/array.h"
#include "string_android.h"
// Class that makes functions in java/src/org/godotengine/godot/GodotIO.java callable from C++
@@ -48,12 +50,13 @@ private:
jmethodID _open_URI = 0;
jmethodID _get_cache_dir = 0;
jmethodID _get_data_dir = 0;
+ jmethodID _get_display_cutouts = 0;
+ jmethodID _get_display_safe_area = 0;
jmethodID _get_locale = 0;
jmethodID _get_model = 0;
jmethodID _get_screen_DPI = 0;
jmethodID _get_scaled_density = 0;
jmethodID _get_screen_refresh_rate = 0;
- jmethodID _screen_get_usable_rect = 0;
jmethodID _get_unique_id = 0;
jmethodID _show_keyboard = 0;
jmethodID _hide_keyboard = 0;
@@ -75,7 +78,8 @@ public:
int get_screen_dpi();
float get_scaled_density();
float get_screen_refresh_rate(float fallback);
- void screen_get_usable_rect(int (&p_rect_xywh)[4]);
+ Array get_display_cutouts();
+ Rect2i get_display_safe_area();
String get_unique_id();
bool has_vk();
void show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end);
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index fc46005b41..25daf1ca90 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -162,9 +162,14 @@ Vector<String> OS_Android::get_granted_permissions() const {
return godot_java->get_granted_permissions();
}
-Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
+Error OS_Android::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
p_library_handle = dlopen(p_path.utf8().get_data(), RTLD_NOW);
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + ".");
+
+ if (r_resolved_path != nullptr) {
+ *r_resolved_path = p_path;
+ }
+
return OK;
}
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index a40e17dc2c..f86c5b5212 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -90,7 +90,7 @@ public:
virtual void alert(const String &p_alert, const String &p_title) override;
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override;
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
virtual String get_name() const override;
virtual MainLoop *get_main_loop() const override;
diff --git a/platform/iphone/display_server_iphone.h b/platform/iphone/display_server_iphone.h
index 6ae190b81a..7af222e3f8 100644
--- a/platform/iphone/display_server_iphone.h
+++ b/platform/iphone/display_server_iphone.h
@@ -134,6 +134,8 @@ public:
virtual void tts_resume() override;
virtual void tts_stop() override;
+ virtual Rect2i get_display_safe_area() const override;
+
virtual int get_screen_count() const override;
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm
index ec58ab195a..573ee9b7a8 100644
--- a/platform/iphone/display_server_iphone.mm
+++ b/platform/iphone/display_server_iphone.mm
@@ -360,6 +360,22 @@ void DisplayServerIPhone::tts_stop() {
[tts stopSpeaking];
}
+Rect2i DisplayServerIPhone::get_display_safe_area() const {
+ if (@available(iOS 11, *)) {
+ UIEdgeInsets insets = UIEdgeInsetsZero;
+ UIView *view = AppDelegate.viewController.godotView;
+ if ([view respondsToSelector:@selector(safeAreaInsets)]) {
+ insets = [view safeAreaInsets];
+ }
+ float scale = screen_get_scale();
+ Size2i insets_position = Size2i(insets.left, insets.top) * scale;
+ Size2i insets_size = Size2i(insets.left + insets.right, insets.top + insets.bottom) * scale;
+ return Rect2i(screen_get_position() + insets_position, screen_get_size() - insets_size);
+ } else {
+ return Rect2i(screen_get_position(), screen_get_size());
+ }
+}
+
int DisplayServerIPhone::get_screen_count() const {
return 1;
}
@@ -379,22 +395,7 @@ Size2i DisplayServerIPhone::screen_get_size(int p_screen) const {
}
Rect2i DisplayServerIPhone::screen_get_usable_rect(int p_screen) const {
- if (@available(iOS 11, *)) {
- UIEdgeInsets insets = UIEdgeInsetsZero;
- UIView *view = AppDelegate.viewController.godotView;
-
- if ([view respondsToSelector:@selector(safeAreaInsets)]) {
- insets = [view safeAreaInsets];
- }
-
- float scale = screen_get_scale(p_screen);
- Size2i insets_position = Size2i(insets.left, insets.top) * scale;
- Size2i insets_size = Size2i(insets.left + insets.right, insets.top + insets.bottom) * scale;
-
- return Rect2i(screen_get_position(p_screen) + insets_position, screen_get_size(p_screen) - insets_size);
- } else {
- return Rect2i(screen_get_position(p_screen), screen_get_size(p_screen));
- }
+ return Rect2i(screen_get_position(p_screen), screen_get_size(p_screen));
}
int DisplayServerIPhone::screen_get_dpi(int p_screen) const {
diff --git a/platform/iphone/export/export_plugin.h b/platform/iphone/export/export_plugin.h
index 3831f3bff2..2c6faed691 100644
--- a/platform/iphone/export/export_plugin.h
+++ b/platform/iphone/export/export_plugin.h
@@ -53,8 +53,6 @@
class EditorExportPlatformIOS : public EditorExportPlatform {
GDCLASS(EditorExportPlatformIOS, EditorExportPlatform);
- int version_code;
-
Ref<ImageTexture> logo;
// Plugins
diff --git a/platform/iphone/godot_view_gesture_recognizer.mm b/platform/iphone/godot_view_gesture_recognizer.mm
index c8137f35ff..49a92add5e 100644
--- a/platform/iphone/godot_view_gesture_recognizer.mm
+++ b/platform/iphone/godot_view_gesture_recognizer.mm
@@ -70,6 +70,7 @@ const CGFloat kGLGestureMovementDistance = 0.5;
self.cancelsTouchesInView = YES;
self.delaysTouchesBegan = YES;
self.delaysTouchesEnded = YES;
+ self.requiresExclusiveTouchType = NO;
self.delayTimeInterval = GLOBAL_GET("input_devices/pointing/ios/touch_delay");
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index 6a61f3a910..d03403bbb4 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -92,7 +92,7 @@ public:
virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override;
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
virtual Error close_dynamic_library(void *p_library_handle) override;
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override;
diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm
index f7974c4b3d..95b06b728e 100644
--- a/platform/iphone/os_iphone.mm
+++ b/platform/iphone/os_iphone.mm
@@ -204,12 +204,17 @@ void OSIPhone::finalize() {
// MARK: Dynamic Libraries
-Error OSIPhone::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
+Error OSIPhone::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
if (p_path.length() == 0) {
p_library_handle = RTLD_SELF;
+
+ if (r_resolved_path != nullptr) {
+ *r_resolved_path = p_path;
+ }
+
return OK;
}
- return OS_Unix::open_dynamic_library(p_path, p_library_handle, p_also_set_library_path);
+ return OS_Unix::open_dynamic_library(p_path, p_library_handle, p_also_set_library_path, r_resolved_path);
}
Error OSIPhone::close_dynamic_library(void *p_library_handle) {
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index b6be44fbb2..709104c5ee 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -212,6 +212,8 @@ def configure(env):
sys.exit(255)
env.Append(CCFLAGS=["-s", "RELOCATABLE=1"])
env.Append(LINKFLAGS=["-s", "RELOCATABLE=1"])
+ # Weak symbols are broken upstream: https://github.com/emscripten-core/emscripten/issues/12819
+ env.Append(CPPDEFINES=["ZSTD_HAVE_WEAK_SYMBOLS=0"])
env.extra_suffix = ".gdnative" + env.extra_suffix
# Reduce code size by generating less support code (e.g. skip NodeJS support).
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index cc77c8fcd5..312707c3b5 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -371,7 +371,7 @@ DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const {
return cursor_shape;
}
-void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+void DisplayServerJavaScript::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
if (p_cursor.is_valid()) {
Ref<Texture2D> texture = p_cursor;
Ref<AtlasTexture> atlas_texture = p_cursor;
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index bbd0206087..623546bbd0 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -134,7 +134,7 @@ public:
// cursor
virtual void cursor_set_shape(CursorShape p_shape) override;
virtual CursorShape cursor_get_shape() const override;
- virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
+ virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
// mouse
virtual void mouse_set_mode(MouseMode p_mode) override;
diff --git a/platform/javascript/http_client_javascript.cpp b/platform/javascript/http_client_javascript.cpp
index c946302862..32bdfed4c7 100644
--- a/platform/javascript/http_client_javascript.cpp
+++ b/platform/javascript/http_client_javascript.cpp
@@ -76,7 +76,7 @@ void HTTPClientJavaScript::set_connection(const Ref<StreamPeer> &p_connection) {
}
Ref<StreamPeer> HTTPClientJavaScript::get_connection() const {
- ERR_FAIL_V_MSG(REF(), "Accessing an HTTPClientJavaScript's StreamPeer is not supported for the HTML5 platform.");
+ ERR_FAIL_V_MSG(Ref<RefCounted>(), "Accessing an HTTPClientJavaScript's StreamPeer is not supported for the HTML5 platform.");
}
Error HTTPClientJavaScript::request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_len) {
diff --git a/platform/javascript/js/libs/library_godot_display.js b/platform/javascript/js/libs/library_godot_display.js
index 54d48643db..5997631bf8 100644
--- a/platform/javascript/js/libs/library_godot_display.js
+++ b/platform/javascript/js/libs/library_godot_display.js
@@ -462,6 +462,7 @@ const GodotDisplay = {
GodotRuntime.setHeapValue(height, window.screen.height * scale, 'i32');
},
+ godot_js_display_window_size_get__sig: 'vii',
godot_js_display_window_size_get: function (p_width, p_height) {
GodotRuntime.setHeapValue(p_width, GodotConfig.canvas.width, 'i32');
GodotRuntime.setHeapValue(p_height, GodotConfig.canvas.height, 'i32');
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index da88ea18b0..1686353229 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -131,6 +131,10 @@ int OS_JavaScript::get_process_id() const {
ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the HTML5 platform.");
}
+bool OS_JavaScript::is_process_running(const ProcessID &p_pid) const {
+ return false;
+}
+
int OS_JavaScript::get_processor_count() const {
return godot_js_os_hw_concurrency_get();
}
@@ -221,10 +225,15 @@ bool OS_JavaScript::is_userfs_persistent() const {
return idb_available;
}
-Error OS_JavaScript::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
+Error OS_JavaScript::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
String path = p_path.get_file();
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ". Error: " + dlerror());
+
+ if (r_resolved_path != nullptr) {
+ *r_resolved_path = path;
+ }
+
return OK;
}
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 9e272f9aa1..0c672111cc 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -79,6 +79,7 @@ public:
Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) override;
Error kill(const ProcessID &p_pid) override;
int get_process_id() const override;
+ bool is_process_running(const ProcessID &p_pid) const override;
int get_processor_count() const override;
int get_default_thread_pool_size() const override { return 1; }
@@ -99,7 +100,7 @@ public:
void alert(const String &p_alert, const String &p_title = "ALERT!") override;
- Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) override;
+ Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
void resume_audio();
diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/detect_prime_x11.cpp
index 63531d33fa..42b7f68a5e 100644
--- a/platform/linuxbsd/detect_prime_x11.cpp
+++ b/platform/linuxbsd/detect_prime_x11.cpp
@@ -55,7 +55,7 @@
typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *);
struct vendor {
- const char *glxvendor;
+ const char *glxvendor = nullptr;
int priority = 0;
};
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index 027f8562eb..b35f0daec6 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -2356,7 +2356,7 @@ DisplayServerX11::CursorShape DisplayServerX11::cursor_get_shape() const {
return current_cursor;
}
-void DisplayServerX11::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+void DisplayServerX11::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
_THREAD_SAFE_METHOD_
if (p_cursor.is_valid()) {
@@ -4531,24 +4531,11 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
r_error = OK;
- current_cursor = CURSOR_ARROW;
- mouse_mode = MOUSE_MODE_VISIBLE;
-
for (int i = 0; i < CURSOR_MAX; i++) {
cursors[i] = None;
img[i] = nullptr;
}
- xmbstring = nullptr;
-
- last_click_ms = 0;
- last_click_button_index = MouseButton::NONE;
- last_click_pos = Point2i(-100, -100);
-
- last_timestamp = 0;
- last_mouse_pos_valid = false;
- last_keyrelease_time = 0;
-
XInitThreads(); //always use threads
/** XLIB INITIALIZATION **/
@@ -4583,8 +4570,6 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
}
const char *err;
- xrr_get_monitors = nullptr;
- xrr_free_monitors = nullptr;
int xrandr_major = 0;
int xrandr_minor = 0;
int event_base, error_base;
@@ -4660,11 +4645,10 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
XFree(imvalret);
}
- /* Atorm internment */
+ /* Atom internment */
wm_delete = XInternAtom(x11_display, "WM_DELETE_WINDOW", true);
- //Set Xdnd (drag & drop) support
+ // Set Xdnd (drag & drop) support.
xdnd_aware = XInternAtom(x11_display, "XdndAware", False);
- xdnd_version = 5;
xdnd_enter = XInternAtom(x11_display, "XdndEnter", False);
xdnd_position = XInternAtom(x11_display, "XdndPosition", False);
xdnd_status = XInternAtom(x11_display, "XdndStatus", False);
@@ -4751,11 +4735,7 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
}
driver_found = true;
- // gl_manager->set_use_vsync(current_videomode.use_vsync);
-
if (true) {
- // if (RasterizerGLES3::is_viable() == OK) {
- // RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
} else {
memdelete(gl_manager);
@@ -4930,12 +4910,6 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
}
cursor_set_shape(CURSOR_BUSY);
- requested = None;
-
- /*if (p_desired.layered) {
- set_window_per_pixel_transparency_enabled(true);
- }*/
-
XEvent xevent;
while (XPending(x11_display) > 0) {
XNextEvent(x11_display, &xevent);
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index 3d49886b94..ee47d1a12c 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -100,8 +100,8 @@ class DisplayServerX11 : public DisplayServer {
Atom xdnd_finished;
Atom xdnd_selection;
Atom xdnd_aware;
- Atom requested;
- int xdnd_version;
+ Atom requested = None;
+ int xdnd_version = 5;
#if defined(GLES3_ENABLED)
GLManager_X11 *gl_manager = nullptr;
@@ -174,21 +174,21 @@ class DisplayServerX11 : public DisplayServer {
String internal_clipboard;
String internal_clipboard_primary;
- Window xdnd_source_window;
+ Window xdnd_source_window = 0;
::Display *x11_display;
char *xmbstring = nullptr;
- int xmblen;
- unsigned long last_timestamp;
- ::Time last_keyrelease_time;
+ int xmblen = 0;
+ unsigned long last_timestamp = 0;
+ ::Time last_keyrelease_time = 0;
::XIM xim;
::XIMStyle xim_style;
static void _xim_destroy_callback(::XIM im, ::XPointer client_data,
::XPointer call_data);
Point2i last_mouse_pos;
- bool last_mouse_pos_valid;
- Point2i last_click_pos;
- uint64_t last_click_ms;
+ bool last_mouse_pos_valid = false;
+ Point2i last_click_pos = Point2i(-100, -100);
+ uint64_t last_click_ms = 0;
MouseButton last_click_button_index = MouseButton::NONE;
MouseButton last_button_state = MouseButton::NONE;
bool app_focused = false;
@@ -221,7 +221,7 @@ class DisplayServerX11 : public DisplayServer {
void _get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state);
void _flush_mouse_motion();
- MouseMode mouse_mode;
+ MouseMode mouse_mode = MOUSE_MODE_VISIBLE;
Point2i center;
void _handle_key_event(WindowID p_window, XKeyEvent *p_event, LocalVector<XEvent> &p_events, uint32_t &p_event_index, bool p_echo = false);
@@ -233,30 +233,26 @@ class DisplayServerX11 : public DisplayServer {
String _clipboard_get(Atom p_source, Window x11_window) const;
void _clipboard_transfer_ownership(Atom p_source, Window x11_window) const;
- //bool minimized;
- //bool window_has_focus;
- bool do_mouse_warp;
+ bool do_mouse_warp = false;
- const char *cursor_theme;
- int cursor_size;
+ const char *cursor_theme = nullptr;
+ int cursor_size = 0;
XcursorImage *img[CURSOR_MAX];
Cursor cursors[CURSOR_MAX];
Cursor null_cursor;
- CursorShape current_cursor;
+ CursorShape current_cursor = CURSOR_ARROW;
Map<CursorShape, Vector<Variant>> cursors_cache;
- bool layered_window;
+ bool layered_window = false;
String rendering_driver;
- //bool window_focused;
- //void set_wm_border(bool p_enabled);
void set_wm_fullscreen(bool p_enabled);
void set_wm_above(bool p_enabled);
typedef xrr_monitor_info *(*xrr_get_monitors_t)(Display *dpy, Window window, Bool get_active, int *nmonitors);
typedef void (*xrr_free_monitors_t)(xrr_monitor_info *monitors);
- xrr_get_monitors_t xrr_get_monitors;
- xrr_free_monitors_t xrr_free_monitors;
+ xrr_get_monitors_t xrr_get_monitors = nullptr;
+ xrr_free_monitors_t xrr_free_monitors = nullptr;
void *xrandr_handle = nullptr;
Bool xrandr_ext_ok;
@@ -411,7 +407,7 @@ public:
virtual void cursor_set_shape(CursorShape p_shape) override;
virtual CursorShape cursor_get_shape() const override;
- virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) override;
+ virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) override;
virtual int keyboard_get_layout_count() const override;
virtual int keyboard_get_current_layout() const override;
diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h
index fcb3a62bec..e1e5aea715 100644
--- a/platform/osx/display_server_osx.h
+++ b/platform/osx/display_server_osx.h
@@ -372,7 +372,7 @@ public:
void cursor_update_shape();
virtual void cursor_set_shape(CursorShape p_shape) override;
virtual CursorShape cursor_get_shape() const override;
- virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
+ virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
virtual bool get_swap_cancel_ok() override;
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index 17a44a3fbd..548acba923 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -2674,7 +2674,7 @@ DisplayServerOSX::CursorShape DisplayServerOSX::cursor_get_shape() const {
return cursor_shape;
}
-void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+void DisplayServerOSX::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
_THREAD_SAFE_METHOD_
if (p_cursor.is_valid()) {
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 53c5c8bd90..e4ec411c96 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -80,7 +80,7 @@ public:
virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override;
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
virtual MainLoop *get_main_loop() const override;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 33fee01c08..a8fa56e34b 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -150,7 +150,7 @@ void OS_OSX::alert(const String &p_alert, const String &p_title) {
}
}
-Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
+Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
String path = get_framework_executable(p_path);
if (!FileAccess::exists(path)) {
@@ -165,6 +165,11 @@ Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle,
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + ".");
+
+ if (r_resolved_path != nullptr) {
+ *r_resolved_path = path;
+ }
+
return OK;
}
diff --git a/platform/uwp/export/app_packager.h b/platform/uwp/export/app_packager.h
index a32b78bf04..ea42e9bdfe 100644
--- a/platform/uwp/export/app_packager.h
+++ b/platform/uwp/export/app_packager.h
@@ -93,8 +93,8 @@ class AppxPackager {
Vector<FileMeta> file_metadata;
- ZPOS64_T central_dir_offset;
- ZPOS64_T end_of_central_dir_offset;
+ ZPOS64_T central_dir_offset = 0;
+ ZPOS64_T end_of_central_dir_offset = 0;
Vector<uint8_t> central_dir_data;
String hash_block(const uint8_t *p_block_data, size_t p_block_len);
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 22a54911f9..1614bfdcc3 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -631,7 +631,7 @@ OS::CursorShape OS_UWP::get_cursor_shape() const {
return cursor_shape;
}
-void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+void OS_UWP::set_custom_mouse_cursor(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
// TODO
}
@@ -647,6 +647,10 @@ Error OS_UWP::kill(const ProcessID &p_pid) {
return FAILED;
}
+bool OS_UWP::is_process_running(const ProcessID &p_pid) const {
+ return false;
+}
+
Error OS_UWP::set_cwd(const String &p_cwd) {
return FAILED;
}
@@ -733,10 +737,15 @@ static String format_error_message(DWORD id) {
return msg;
}
-Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
+Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
String full_path = "game/" + p_path;
p_library_handle = (void *)LoadPackagedLibrary((LPCWSTR)(full_path.utf16().get_data()), 0);
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + full_path + ", error: " + format_error_message(GetLastError()) + ".");
+
+ if (r_resolved_path != nullptr) {
+ *r_resolved_path = full_path;
+ }
+
return OK;
}
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index f955be1da9..bddf63ff18 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -198,6 +198,7 @@ public:
virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr, bool p_open_console = false);
virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false);
virtual Error kill(const ProcessID &p_pid);
+ virtual bool is_process_running(const ProcessID &p_pid) const;
virtual bool has_environment(const String &p_var) const;
virtual String get_environment(const String &p_var) const;
@@ -208,7 +209,7 @@ public:
void set_cursor_shape(CursorShape p_shape);
CursorShape get_cursor_shape() const;
- virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
+ virtual void set_custom_mouse_cursor(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
void set_icon(const Ref<Image> &p_icon);
virtual String get_executable_path() const;
@@ -233,7 +234,7 @@ public:
virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
virtual void hide_virtual_keyboard();
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr);
virtual Error close_dynamic_library(void *p_library_handle);
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false);
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 0412eb2d9c..b548277f95 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -1490,7 +1490,7 @@ void DisplayServerWindows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTra
DeleteDC(hMainDC);
}
-void DisplayServerWindows::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+void DisplayServerWindows::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
_THREAD_SAFE_METHOD_
if (p_cursor.is_valid()) {
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index 80faf71bd4..c039b29c54 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -561,7 +561,7 @@ public:
virtual void cursor_set_shape(CursorShape p_shape) override;
virtual CursorShape cursor_get_shape() const override;
- virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
+ virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
virtual bool get_swap_cancel_ok() override;
diff --git a/platform/windows/export/export_plugin.cpp b/platform/windows/export/export_plugin.cpp
index b4d8ce64b2..7627a3cba3 100644
--- a/platform/windows/export/export_plugin.cpp
+++ b/platform/windows/export/export_plugin.cpp
@@ -53,21 +53,24 @@ Error EditorExportPlatformWindows::_export_debug_script(const Ref<EditorExportPr
return OK;
}
+Error EditorExportPlatformWindows::modify_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+ if (p_preset->get("application/modify_resources")) {
+ return _rcedit_add_data(p_preset, p_path);
+ } else {
+ return OK;
+ }
+}
+
Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
String pck_path = p_path;
if (p_preset->get("binary_format/embed_pck")) {
pck_path = p_path.get_basename() + ".tmp";
}
- Error err = EditorExportPlatformPC::prepare_template(p_preset, p_debug, pck_path, p_flags);
- if (p_preset->get("application/modify_resources") && err == OK) {
- err = _rcedit_add_data(p_preset, pck_path);
- }
- if (err == OK) {
- err = EditorExportPlatformPC::export_project_data(p_preset, p_debug, pck_path, p_flags);
- }
+ Error err = EditorExportPlatformPC::export_project(p_preset, p_debug, pck_path, p_flags);
if (p_preset->get("codesign/enable") && err == OK) {
err = _code_sign(p_preset, pck_path);
}
+
if (p_preset->get("binary_format/embed_pck") && err == OK) {
Ref<DirAccess> tmp_dir = DirAccess::create_for_path(p_path.get_base_dir());
err = tmp_dir->rename(pck_path, p_path);
diff --git a/platform/windows/export/export_plugin.h b/platform/windows/export/export_plugin.h
index c33c7f1f63..b48ee7c985 100644
--- a/platform/windows/export/export_plugin.h
+++ b/platform/windows/export/export_plugin.h
@@ -44,6 +44,7 @@ class EditorExportPlatformWindows : public EditorExportPlatformPC {
public:
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
+ virtual Error modify_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) override;
virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) override;
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
virtual void get_export_options(List<ExportOption> *r_options) override;
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 8755bc65dc..d43ab47004 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -202,7 +202,7 @@ Error OS_Windows::get_entropy(uint8_t *r_buffer, int p_bytes) {
return OK;
}
-Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
+Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
String path = p_path.replace("/", "\\");
if (!FileAccess::exists(path)) {
@@ -230,6 +230,10 @@ Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_han
remove_dll_directory(cookie);
}
+ if (r_resolved_path != nullptr) {
+ *r_resolved_path = path;
+ }
+
return OK;
}
@@ -513,6 +517,25 @@ int OS_Windows::get_process_id() const {
return _getpid();
}
+bool OS_Windows::is_process_running(const ProcessID &p_pid) const {
+ if (!process_map->has(p_pid)) {
+ return false;
+ }
+
+ const PROCESS_INFORMATION &pi = (*process_map)[p_pid].pi;
+
+ DWORD dw_exit_code = 0;
+ if (!GetExitCodeProcess(pi.hProcess, &dw_exit_code)) {
+ return false;
+ }
+
+ if (dw_exit_code != STILL_ACTIVE) {
+ return false;
+ }
+
+ return true;
+}
+
Error OS_Windows::set_cwd(const String &p_cwd) {
if (_wchdir((LPCWSTR)(p_cwd.utf16().get_data())) != 0) {
return ERR_CANT_OPEN;
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 370cb77fde..378438a075 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -108,7 +108,7 @@ public:
virtual Error get_entropy(uint8_t *r_buffer, int p_bytes) override;
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) override;
+ virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
virtual Error close_dynamic_library(void *p_library_handle) override;
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override;
@@ -132,6 +132,7 @@ public:
virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) override;
virtual Error kill(const ProcessID &p_pid) override;
virtual int get_process_id() const override;
+ virtual bool is_process_running(const ProcessID &p_pid) const override;
virtual bool has_environment(const String &p_var) const override;
virtual String get_environment(const String &p_var) const override;
diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h
index 68047ccebf..a42e7722b0 100644
--- a/scene/2d/area_2d.h
+++ b/scene/2d/area_2d.h
@@ -49,7 +49,7 @@ public:
private:
SpaceOverride gravity_space_override = SPACE_OVERRIDE_DISABLED;
Vector2 gravity_vec;
- real_t gravity;
+ real_t gravity = 0.0;
bool gravity_is_point = false;
real_t gravity_distance_scale = 0.0;
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index 24c66622f1..f5c14b6845 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -788,8 +788,8 @@ void CPUParticles2D::_particles_process(double p_delta) {
if (emission_shape == EMISSION_SHAPE_DIRECTED_POINTS && emission_normals.size() == pc) {
Vector2 normal = emission_normals.get(random_idx);
Transform2D m2;
- m2.set_axis(0, normal);
- m2.set_axis(1, normal.orthogonal());
+ m2.columns[0] = normal;
+ m2.columns[1] = normal.orthogonal();
p.velocity = m2.basis_xform(p.velocity);
}
@@ -969,13 +969,13 @@ void CPUParticles2D::_particles_process(double p_delta) {
if (particle_flags[PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY]) {
if (p.velocity.length() > 0.0) {
- p.transform.elements[1] = p.velocity.normalized();
- p.transform.elements[0] = p.transform.elements[1].orthogonal();
+ p.transform.columns[1] = p.velocity.normalized();
+ p.transform.columns[0] = p.transform.columns[1].orthogonal();
}
} else {
- p.transform.elements[0] = Vector2(Math::cos(p.rotation), -Math::sin(p.rotation));
- p.transform.elements[1] = Vector2(Math::sin(p.rotation), Math::cos(p.rotation));
+ p.transform.columns[0] = Vector2(Math::cos(p.rotation), -Math::sin(p.rotation));
+ p.transform.columns[1] = Vector2(Math::sin(p.rotation), Math::cos(p.rotation));
}
//scale by scale
@@ -986,8 +986,8 @@ void CPUParticles2D::_particles_process(double p_delta) {
if (base_scale.y < 0.00001) {
base_scale.y = 0.00001;
}
- p.transform.elements[0] *= base_scale.x;
- p.transform.elements[1] *= base_scale.y;
+ p.transform.columns[0] *= base_scale.x;
+ p.transform.columns[1] *= base_scale.y;
p.transform[2] += p.velocity * local_delta;
}
@@ -1029,14 +1029,14 @@ void CPUParticles2D::_update_particle_data_buffer() {
}
if (r[idx].active) {
- ptr[0] = t.elements[0][0];
- ptr[1] = t.elements[1][0];
+ ptr[0] = t.columns[0][0];
+ ptr[1] = t.columns[1][0];
ptr[2] = 0;
- ptr[3] = t.elements[2][0];
- ptr[4] = t.elements[0][1];
- ptr[5] = t.elements[1][1];
+ ptr[3] = t.columns[2][0];
+ ptr[4] = t.columns[0][1];
+ ptr[5] = t.columns[1][1];
ptr[6] = 0;
- ptr[7] = t.elements[2][1];
+ ptr[7] = t.columns[2][1];
} else {
memset(ptr, 0, sizeof(float) * 8);
@@ -1137,14 +1137,14 @@ void CPUParticles2D::_notification(int p_what) {
Transform2D t = inv_emission_transform * r[i].transform;
if (r[i].active) {
- ptr[0] = t.elements[0][0];
- ptr[1] = t.elements[1][0];
+ ptr[0] = t.columns[0][0];
+ ptr[1] = t.columns[1][0];
ptr[2] = 0;
- ptr[3] = t.elements[2][0];
- ptr[4] = t.elements[0][1];
- ptr[5] = t.elements[1][1];
+ ptr[3] = t.columns[2][0];
+ ptr[4] = t.columns[0][1];
+ ptr[5] = t.columns[1][1];
ptr[6] = 0;
- ptr[7] = t.elements[2][1];
+ ptr[7] = t.columns[2][1];
} else {
memset(ptr, 0, sizeof(float) * 8);
diff --git a/scene/2d/cpu_particles_2d.h b/scene/2d/cpu_particles_2d.h
index 7ae51e3966..51d58723b4 100644
--- a/scene/2d/cpu_particles_2d.h
+++ b/scene/2d/cpu_particles_2d.h
@@ -137,7 +137,7 @@ private:
real_t randomness_ratio = 0.0;
double lifetime_randomness = 0.0;
double speed_scale = 1.0;
- bool local_coords;
+ bool local_coords = false;
int fixed_fps = 0;
bool fractional_delta = true;
diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp
index 04518dff97..d509d93172 100644
--- a/scene/2d/gpu_particles_2d.cpp
+++ b/scene/2d/gpu_particles_2d.cpp
@@ -114,8 +114,8 @@ void GPUParticles2D::set_use_local_coordinates(bool p_enable) {
void GPUParticles2D::_update_particle_emission_transform() {
Transform2D xf2d = get_global_transform();
Transform3D xf;
- xf.basis.set_axis(0, Vector3(xf2d.get_axis(0).x, xf2d.get_axis(0).y, 0));
- xf.basis.set_axis(1, Vector3(xf2d.get_axis(1).x, xf2d.get_axis(1).y, 0));
+ xf.basis.set_column(0, Vector3(xf2d.columns[0].x, xf2d.columns[0].y, 0));
+ xf.basis.set_column(1, Vector3(xf2d.columns[1].x, xf2d.columns[1].y, 0));
xf.set_origin(Vector3(xf2d.get_origin().x, xf2d.get_origin().y, 0));
RS::get_singleton()->particles_set_emission_transform(particles, xf);
@@ -346,8 +346,8 @@ void GPUParticles2D::_validate_property(PropertyInfo &property) const {
void GPUParticles2D::emit_particle(const Transform2D &p_transform2d, const Vector2 &p_velocity2d, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) {
Transform3D transform;
- transform.basis.set_axis(0, Vector3(p_transform2d.get_axis(0).x, p_transform2d.get_axis(0).y, 0));
- transform.basis.set_axis(1, Vector3(p_transform2d.get_axis(1).x, p_transform2d.get_axis(1).y, 0));
+ transform.basis.set_column(0, Vector3(p_transform2d.columns[0].x, p_transform2d.columns[0].y, 0));
+ transform.basis.set_column(1, Vector3(p_transform2d.columns[1].x, p_transform2d.columns[1].y, 0));
transform.set_origin(Vector3(p_transform2d.get_origin().x, p_transform2d.get_origin().y, 0));
Vector3 velocity = Vector3(p_velocity2d.x, p_velocity2d.y, 0);
@@ -666,9 +666,6 @@ GPUParticles2D::GPUParticles2D() {
set_speed_scale(1);
set_fixed_fps(30);
set_collision_base_size(collision_base_size);
-#ifdef TOOLS_ENABLED
- show_visibility_rect = false;
-#endif
}
GPUParticles2D::~GPUParticles2D() {
diff --git a/scene/2d/gpu_particles_2d.h b/scene/2d/gpu_particles_2d.h
index 852270dd3c..3c7f4cd9b5 100644
--- a/scene/2d/gpu_particles_2d.h
+++ b/scene/2d/gpu_particles_2d.h
@@ -47,20 +47,20 @@ public:
private:
RID particles;
- bool one_shot;
- int amount;
- double lifetime;
- double pre_process_time;
- real_t explosiveness_ratio;
- real_t randomness_ratio;
- double speed_scale;
+ bool one_shot = false;
+ int amount = 0;
+ double lifetime = 0.0;
+ double pre_process_time = 0.0;
+ real_t explosiveness_ratio = 0.0;
+ real_t randomness_ratio = 0.0;
+ double speed_scale = 0.0;
Rect2 visibility_rect;
- bool local_coords;
- int fixed_fps;
- bool fractional_delta;
+ bool local_coords = false;
+ int fixed_fps = 0;
+ bool fractional_delta = false;
bool interpolate = true;
#ifdef TOOLS_ENABLED
- bool show_visibility_rect;
+ bool show_visibility_rect = false;
#endif
Ref<Material> process_material;
diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp
index c4e57b375d..14188d7120 100644
--- a/scene/2d/light_occluder_2d.cpp
+++ b/scene/2d/light_occluder_2d.cpp
@@ -285,7 +285,6 @@ void LightOccluder2D::_bind_methods() {
LightOccluder2D::LightOccluder2D() {
occluder = RS::get_singleton()->canvas_light_occluder_create();
- mask = 1;
set_notify_transform(true);
set_as_sdf_collision(true);
diff --git a/scene/2d/light_occluder_2d.h b/scene/2d/light_occluder_2d.h
index 4f8c6d20df..4acfeaf781 100644
--- a/scene/2d/light_occluder_2d.h
+++ b/scene/2d/light_occluder_2d.h
@@ -81,10 +81,9 @@ class LightOccluder2D : public Node2D {
GDCLASS(LightOccluder2D, Node2D);
RID occluder;
- bool enabled;
- int mask;
+ int mask = 1;
Ref<OccluderPolygon2D> occluder_polygon;
- bool sdf_collision;
+ bool sdf_collision = false;
void _poly_changed();
protected:
diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h
index 2fb6fab91c..1447e25e8c 100644
--- a/scene/2d/navigation_agent_2d.h
+++ b/scene/2d/navigation_agent_2d.h
@@ -45,17 +45,17 @@ class NavigationAgent2D : public Node {
uint32_t navigable_layers = 1;
real_t target_desired_distance = 1.0;
- real_t radius;
- real_t neighbor_dist;
- int max_neighbors;
- real_t time_horizon;
- real_t max_speed;
+ real_t radius = 0.0;
+ real_t neighbor_dist = 0.0;
+ int max_neighbors = 0;
+ real_t time_horizon = 0.0;
+ real_t max_speed = 0.0;
real_t path_max_distance = 3.0;
Vector2 target_location;
Vector<Vector2> navigation_path;
- int nav_path_index;
+ int nav_path_index = 0;
bool velocity_submitted = false;
Vector2 prev_safe_velocity;
/// The submitted target velocity
@@ -63,7 +63,7 @@ class NavigationAgent2D : public Node {
bool target_reached = false;
bool navigation_finished = true;
// No initialized on purpose
- uint32_t update_frame_id;
+ uint32_t update_frame_id = 0;
protected:
static void _bind_methods();
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index 261d371dc4..3cc9f3f2c4 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -387,6 +387,10 @@ uint32_t NavigationRegion2D::get_layers() const {
return NavigationServer2D::get_singleton()->region_get_layers(region);
}
+RID NavigationRegion2D::get_region_rid() const {
+ return region;
+}
+
/////////////////////////////
#ifdef TOOLS_ENABLED
Rect2 NavigationRegion2D::_edit_get_rect() const {
@@ -534,6 +538,8 @@ void NavigationRegion2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_layers", "layers"), &NavigationRegion2D::set_layers);
ClassDB::bind_method(D_METHOD("get_layers"), &NavigationRegion2D::get_layers);
+ ClassDB::bind_method(D_METHOD("get_region_rid"), &NavigationRegion2D::get_region_rid);
+
ClassDB::bind_method(D_METHOD("_navpoly_changed"), &NavigationRegion2D::_navpoly_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navpoly", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"), "set_navigation_polygon", "get_navigation_polygon");
diff --git a/scene/2d/navigation_region_2d.h b/scene/2d/navigation_region_2d.h
index 487a578401..3c4a4e81d9 100644
--- a/scene/2d/navigation_region_2d.h
+++ b/scene/2d/navigation_region_2d.h
@@ -117,6 +117,8 @@ public:
void set_layers(uint32_t p_layers);
uint32_t get_layers() const;
+ RID get_region_rid() const;
+
void set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly);
Ref<NavigationPolygon> get_navigation_polygon() const;
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 42c8daa4c7..0e8bb1aad7 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -111,7 +111,7 @@ void Node2D::_edit_set_rect(const Rect2 &p_edit_rect) {
#endif
void Node2D::_update_xform_values() {
- position = transform.elements[2];
+ position = transform.columns[2];
rotation = transform.get_rotation();
scale = transform.get_scale();
skew = transform.get_skew();
@@ -120,7 +120,7 @@ void Node2D::_update_xform_values() {
void Node2D::_update_transform() {
transform.set_rotation_scale_and_skew(rotation, scale, skew);
- transform.elements[2] = position;
+ transform.columns[2] = position;
RenderingServer::get_singleton()->canvas_item_set_transform(get_canvas_item(), transform);
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 749754e6c5..88f68e4142 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -123,7 +123,7 @@ bool PhysicsBody2D::move_and_collide(const PhysicsServer2D::MotionParameters &p_
if (!p_test_only) {
Transform2D gt = p_parameters.from;
- gt.elements[2] += r_result.travel;
+ gt.columns[2] += r_result.travel;
set_global_transform(gt);
}
@@ -928,7 +928,7 @@ TypedArray<String> RigidDynamicBody2D::get_configuration_warnings() const {
TypedArray<String> warnings = CollisionObject2D::get_configuration_warnings();
- if (ABS(t.elements[0].length() - 1.0) > 0.05 || ABS(t.elements[1].length() - 1.0) > 0.05) {
+ if (ABS(t.columns[0].length() - 1.0) > 0.05 || ABS(t.columns[1].length() - 1.0) > 0.05) {
warnings.push_back(RTR("Size changes to RigidDynamicBody2D will be overridden by the physics engine when running.\nChange the size in children collision shapes instead."));
}
@@ -1110,7 +1110,7 @@ bool CharacterBody2D::move_and_slide() {
Vector2 current_platform_velocity = platform_velocity;
Transform2D gt = get_global_transform();
- previous_position = gt.elements[2];
+ previous_position = gt.columns[2];
if ((on_floor || on_wall) && platform_rid.is_valid()) {
bool excluded = false;
@@ -1123,7 +1123,7 @@ bool CharacterBody2D::move_and_slide() {
//this approach makes sure there is less delay between the actual body velocity and the one we saved
PhysicsDirectBodyState2D *bs = PhysicsServer2D::get_singleton()->body_get_direct_state(platform_rid);
if (bs) {
- Vector2 local_position = gt.elements[2] - bs->get_transform().elements[2];
+ Vector2 local_position = gt.columns[2] - bs->get_transform().columns[2];
current_platform_velocity = bs->get_velocity_at_local_position(local_position);
} else {
// Body is removed or destroyed, invalidate floor.
@@ -1204,7 +1204,7 @@ void CharacterBody2D::_move_and_slide_grounded(double p_delta, bool p_was_on_flo
for (int iteration = 0; iteration < max_slides; ++iteration) {
PhysicsServer2D::MotionParameters parameters(get_global_transform(), motion, margin);
- Vector2 prev_position = parameters.from.elements[2];
+ Vector2 prev_position = parameters.from.columns[2];
PhysicsServer2D::MotionResult result;
bool collided = move_and_collide(parameters, result, false, !sliding_enabled);
@@ -1231,7 +1231,7 @@ void CharacterBody2D::_move_and_slide_grounded(double p_delta, bool p_was_on_flo
if (on_floor && floor_stop_on_slope && (velocity.normalized() + up_direction).length() < 0.01) {
Transform2D gt = get_global_transform();
if (result.travel.length() <= margin + CMP_EPSILON) {
- gt.elements[2] -= result.travel;
+ gt.columns[2] -= result.travel;
}
set_global_transform(gt);
velocity = Vector2();
@@ -1253,11 +1253,11 @@ void CharacterBody2D::_move_and_slide_grounded(double p_delta, bool p_was_on_flo
if (result.travel.length() <= margin + CMP_EPSILON) {
// Cancels the motion.
Transform2D gt = get_global_transform();
- gt.elements[2] -= result.travel;
+ gt.columns[2] -= result.travel;
set_global_transform(gt);
}
// Determines if you are on the ground.
- _snap_on_floor(true, false);
+ _snap_on_floor(true, false, true);
velocity = Vector2();
last_motion = Vector2();
motion = Vector2();
@@ -1312,7 +1312,7 @@ void CharacterBody2D::_move_and_slide_grounded(double p_delta, bool p_was_on_flo
can_apply_constant_speed = false;
sliding_enabled = true;
Transform2D gt = get_global_transform();
- gt.elements[2] = prev_position;
+ gt.columns[2] = prev_position;
set_global_transform(gt);
Vector2 motion_slide_norm = motion.slide(prev_floor_normal).normalized();
@@ -1396,8 +1396,8 @@ void CharacterBody2D::_move_and_slide_floating(double p_delta) {
}
}
-void CharacterBody2D::_snap_on_floor(bool was_on_floor, bool vel_dir_facing_up) {
- if (on_floor || !was_on_floor || vel_dir_facing_up) {
+void CharacterBody2D::_snap_on_floor(bool p_was_on_floor, bool p_vel_dir_facing_up, bool p_wall_as_floor) {
+ if (on_floor || !p_was_on_floor || p_vel_dir_facing_up) {
return;
}
@@ -1409,7 +1409,8 @@ void CharacterBody2D::_snap_on_floor(bool was_on_floor, bool vel_dir_facing_up)
PhysicsServer2D::MotionResult result;
if (move_and_collide(parameters, result, true, false)) {
- if (result.get_angle(up_direction) <= floor_max_angle + FLOOR_ANGLE_THRESHOLD) {
+ if ((result.get_angle(up_direction) <= floor_max_angle + FLOOR_ANGLE_THRESHOLD) ||
+ (p_wall_as_floor && result.get_angle(-up_direction) > floor_max_angle + FLOOR_ANGLE_THRESHOLD)) {
on_floor = true;
floor_normal = result.collision_normal;
_set_platform_data(result);
@@ -1424,14 +1425,14 @@ void CharacterBody2D::_snap_on_floor(bool was_on_floor, bool vel_dir_facing_up)
}
}
- parameters.from.elements[2] += result.travel;
+ parameters.from.columns[2] += result.travel;
set_global_transform(parameters.from);
}
}
}
-bool CharacterBody2D::_on_floor_if_snapped(bool was_on_floor, bool vel_dir_facing_up) {
- if (up_direction == Vector2() || on_floor || !was_on_floor || vel_dir_facing_up) {
+bool CharacterBody2D::_on_floor_if_snapped(bool p_was_on_floor, bool p_vel_dir_facing_up) {
+ if (up_direction == Vector2() || on_floor || !p_was_on_floor || p_vel_dir_facing_up) {
return false;
}
@@ -1520,7 +1521,7 @@ const Vector2 &CharacterBody2D::get_last_motion() const {
}
Vector2 CharacterBody2D::get_position_delta() const {
- return get_global_transform().elements[2] - previous_position;
+ return get_global_transform().columns[2] - previous_position;
}
const Vector2 &CharacterBody2D::get_real_velocity() const {
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h
index 8d9e31d4dd..1e4483b4d0 100644
--- a/scene/2d/physics_body_2d.h
+++ b/scene/2d/physics_body_2d.h
@@ -441,11 +441,11 @@ private:
Ref<KinematicCollision2D> _get_slide_collision(int p_bounce);
Ref<KinematicCollision2D> _get_last_slide_collision();
const Vector2 &get_up_direction() const;
- bool _on_floor_if_snapped(bool was_on_floor, bool vel_dir_facing_up);
+ bool _on_floor_if_snapped(bool p_was_on_floor, bool p_vel_dir_facing_up);
void set_up_direction(const Vector2 &p_up_direction);
void _set_collision_direction(const PhysicsServer2D::MotionResult &p_result);
void _set_platform_data(const PhysicsServer2D::MotionResult &p_result);
- void _snap_on_floor(bool was_on_floor, bool vel_dir_facing_up);
+ void _snap_on_floor(bool p_was_on_floor, bool p_vel_dir_facing_up, bool p_wall_as_floor = false);
protected:
void _notification(int p_what);
diff --git a/scene/3d/area_3d.cpp b/scene/3d/area_3d.cpp
index 78c968a3d4..fb37e64a1a 100644
--- a/scene/3d/area_3d.cpp
+++ b/scene/3d/area_3d.cpp
@@ -175,7 +175,7 @@ void Area3D::_initialize_wind() {
Node3D *p_wind_source = Object::cast_to<Node3D>(get_node(wind_source_path));
ERR_FAIL_NULL(p_wind_source);
Transform3D global_transform = p_wind_source->get_transform();
- wind_direction = -global_transform.basis.get_axis(Vector3::AXIS_Z).normalized();
+ wind_direction = -global_transform.basis.get_column(Vector3::AXIS_Z).normalized();
wind_source = global_transform.origin;
temp_magnitude = wind_force_magnitude;
}
diff --git a/scene/3d/area_3d.h b/scene/3d/area_3d.h
index c2399985ff..31ded00fb7 100644
--- a/scene/3d/area_3d.h
+++ b/scene/3d/area_3d.h
@@ -49,7 +49,7 @@ public:
private:
SpaceOverride gravity_space_override = SPACE_OVERRIDE_DISABLED;
Vector3 gravity_vec;
- real_t gravity;
+ real_t gravity = 0.0;
bool gravity_is_point = false;
real_t gravity_distance_scale = 0.0;
@@ -228,4 +228,4 @@ public:
VARIANT_ENUM_CAST(Area3D::SpaceOverride);
-#endif // AREA__H
+#endif // AREA_3D_H
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index b17201f86b..f057c72012 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -447,7 +447,7 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() {
if (emission_angle_enabled) {
Vector3 listenertopos = global_pos - listener_node->get_global_transform().origin;
- float c = listenertopos.normalized().dot(get_global_transform().basis.get_axis(2).normalized()); //it's z negative
+ float c = listenertopos.normalized().dot(get_global_transform().basis.get_column(2).normalized()); //it's z negative
float angle = Math::rad2deg(Math::acos(c));
if (angle > emission_angle) {
db_att -= -emission_angle_filter_attenuation_db;
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp
index 908af10ad1..4f05e80377 100644
--- a/scene/3d/camera_3d.cpp
+++ b/scene/3d/camera_3d.cpp
@@ -144,8 +144,8 @@ void Camera3D::_notification(int p_what) {
Transform3D Camera3D::get_camera_transform() const {
Transform3D tr = get_global_transform().orthonormalized();
- tr.origin += tr.basis.get_axis(1) * v_offset;
- tr.origin += tr.basis.get_axis(0) * h_offset;
+ tr.origin += tr.basis.get_column(1) * v_offset;
+ tr.origin += tr.basis.get_column(0) * h_offset;
return tr;
}
@@ -307,7 +307,7 @@ Vector3 Camera3D::project_ray_origin(const Point2 &p_pos) const {
bool Camera3D::is_position_behind(const Vector3 &p_pos) const {
Transform3D t = get_global_transform();
- Vector3 eyedir = -t.basis.get_axis(2).normalized();
+ Vector3 eyedir = -t.basis.get_column(2).normalized();
return eyedir.dot(p_pos - t.origin) < near;
}
diff --git a/scene/3d/collision_shape_3d.cpp b/scene/3d/collision_shape_3d.cpp
index d28e11a2e9..759997de7b 100644
--- a/scene/3d/collision_shape_3d.cpp
+++ b/scene/3d/collision_shape_3d.cpp
@@ -110,7 +110,7 @@ void CollisionShape3D::_notification(int p_what) {
}
}
-void CollisionShape3D::resource_changed(RES res) {
+void CollisionShape3D::resource_changed(Ref<Resource> res) {
update_gizmos();
}
diff --git a/scene/3d/collision_shape_3d.h b/scene/3d/collision_shape_3d.h
index fbcabf6529..5c32230942 100644
--- a/scene/3d/collision_shape_3d.h
+++ b/scene/3d/collision_shape_3d.h
@@ -43,7 +43,7 @@ class CollisionShape3D : public Node3D {
uint32_t owner_id = 0;
CollisionObject3D *parent = nullptr;
- void resource_changed(RES res);
+ void resource_changed(Ref<Resource> res);
bool disabled = false;
protected:
diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp
index 0befda4168..9666994b95 100644
--- a/scene/3d/cpu_particles_3d.cpp
+++ b/scene/3d/cpu_particles_3d.cpp
@@ -833,8 +833,8 @@ void CPUParticles3D::_particles_process(double p_delta) {
Vector3 normal = emission_normals.get(random_idx);
Vector2 normal_2d(normal.x, normal.y);
Transform2D m2;
- m2.set_axis(0, normal_2d);
- m2.set_axis(1, normal_2d.orthogonal());
+ m2.columns[0] = normal_2d;
+ m2.columns[1] = normal_2d.orthogonal();
Vector2 velocity_2d(p.velocity.x, p.velocity.y);
velocity_2d = m2.basis_xform(velocity_2d);
p.velocity.x = velocity_2d.x;
@@ -845,9 +845,9 @@ void CPUParticles3D::_particles_process(double p_delta) {
Vector3 tangent = v0.cross(normal).normalized();
Vector3 bitangent = tangent.cross(normal).normalized();
Basis m3;
- m3.set_axis(0, tangent);
- m3.set_axis(1, bitangent);
- m3.set_axis(2, normal);
+ m3.set_column(0, tangent);
+ m3.set_column(1, bitangent);
+ m3.set_column(2, normal);
p.velocity = m3.xform(p.velocity);
}
}
@@ -1068,33 +1068,33 @@ void CPUParticles3D::_particles_process(double p_delta) {
if (particle_flags[PARTICLE_FLAG_DISABLE_Z]) {
if (particle_flags[PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY]) {
if (p.velocity.length() > 0.0) {
- p.transform.basis.set_axis(1, p.velocity.normalized());
+ p.transform.basis.set_column(1, p.velocity.normalized());
} else {
- p.transform.basis.set_axis(1, p.transform.basis.get_axis(1));
+ p.transform.basis.set_column(1, p.transform.basis.get_column(1));
}
- p.transform.basis.set_axis(0, p.transform.basis.get_axis(1).cross(p.transform.basis.get_axis(2)).normalized());
- p.transform.basis.set_axis(2, Vector3(0, 0, 1));
+ p.transform.basis.set_column(0, p.transform.basis.get_column(1).cross(p.transform.basis.get_column(2)).normalized());
+ p.transform.basis.set_column(2, Vector3(0, 0, 1));
} else {
- p.transform.basis.set_axis(0, Vector3(Math::cos(p.custom[0]), -Math::sin(p.custom[0]), 0.0));
- p.transform.basis.set_axis(1, Vector3(Math::sin(p.custom[0]), Math::cos(p.custom[0]), 0.0));
- p.transform.basis.set_axis(2, Vector3(0, 0, 1));
+ p.transform.basis.set_column(0, Vector3(Math::cos(p.custom[0]), -Math::sin(p.custom[0]), 0.0));
+ p.transform.basis.set_column(1, Vector3(Math::sin(p.custom[0]), Math::cos(p.custom[0]), 0.0));
+ p.transform.basis.set_column(2, Vector3(0, 0, 1));
}
} else {
//orient particle Y towards velocity
if (particle_flags[PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY]) {
if (p.velocity.length() > 0.0) {
- p.transform.basis.set_axis(1, p.velocity.normalized());
+ p.transform.basis.set_column(1, p.velocity.normalized());
} else {
- p.transform.basis.set_axis(1, p.transform.basis.get_axis(1).normalized());
+ p.transform.basis.set_column(1, p.transform.basis.get_column(1).normalized());
}
- if (p.transform.basis.get_axis(1) == p.transform.basis.get_axis(0)) {
- p.transform.basis.set_axis(0, p.transform.basis.get_axis(1).cross(p.transform.basis.get_axis(2)).normalized());
- p.transform.basis.set_axis(2, p.transform.basis.get_axis(0).cross(p.transform.basis.get_axis(1)).normalized());
+ if (p.transform.basis.get_column(1) == p.transform.basis.get_column(0)) {
+ p.transform.basis.set_column(0, p.transform.basis.get_column(1).cross(p.transform.basis.get_column(2)).normalized());
+ p.transform.basis.set_column(2, p.transform.basis.get_column(0).cross(p.transform.basis.get_column(1)).normalized());
} else {
- p.transform.basis.set_axis(2, p.transform.basis.get_axis(0).cross(p.transform.basis.get_axis(1)).normalized());
- p.transform.basis.set_axis(0, p.transform.basis.get_axis(1).cross(p.transform.basis.get_axis(2)).normalized());
+ p.transform.basis.set_column(2, p.transform.basis.get_column(0).cross(p.transform.basis.get_column(1)).normalized());
+ p.transform.basis.set_column(0, p.transform.basis.get_column(1).cross(p.transform.basis.get_column(2)).normalized());
}
} else {
p.transform.basis.orthonormalize();
@@ -1159,7 +1159,7 @@ void CPUParticles3D::_update_particle_data_buffer() {
ERR_FAIL_NULL(get_viewport());
Camera3D *c = get_viewport()->get_camera_3d();
if (c) {
- Vector3 dir = c->get_global_transform().basis.get_axis(2); //far away to close
+ Vector3 dir = c->get_global_transform().basis.get_column(2); //far away to close
if (local_coords) {
// will look different from Particles in editor as this is based on the camera in the scenetree
@@ -1187,17 +1187,17 @@ void CPUParticles3D::_update_particle_data_buffer() {
}
if (r[idx].active) {
- ptr[0] = t.basis.elements[0][0];
- ptr[1] = t.basis.elements[0][1];
- ptr[2] = t.basis.elements[0][2];
+ ptr[0] = t.basis.rows[0][0];
+ ptr[1] = t.basis.rows[0][1];
+ ptr[2] = t.basis.rows[0][2];
ptr[3] = t.origin.x;
- ptr[4] = t.basis.elements[1][0];
- ptr[5] = t.basis.elements[1][1];
- ptr[6] = t.basis.elements[1][2];
+ ptr[4] = t.basis.rows[1][0];
+ ptr[5] = t.basis.rows[1][1];
+ ptr[6] = t.basis.rows[1][2];
ptr[7] = t.origin.y;
- ptr[8] = t.basis.elements[2][0];
- ptr[9] = t.basis.elements[2][1];
- ptr[10] = t.basis.elements[2][2];
+ ptr[8] = t.basis.rows[2][0];
+ ptr[9] = t.basis.rows[2][1];
+ ptr[10] = t.basis.rows[2][2];
ptr[11] = t.origin.z;
} else {
memset(ptr, 0, sizeof(Transform3D));
@@ -1293,17 +1293,17 @@ void CPUParticles3D::_notification(int p_what) {
Transform3D t = inv_emission_transform * r[i].transform;
if (r[i].active) {
- ptr[0] = t.basis.elements[0][0];
- ptr[1] = t.basis.elements[0][1];
- ptr[2] = t.basis.elements[0][2];
+ ptr[0] = t.basis.rows[0][0];
+ ptr[1] = t.basis.rows[0][1];
+ ptr[2] = t.basis.rows[0][2];
ptr[3] = t.origin.x;
- ptr[4] = t.basis.elements[1][0];
- ptr[5] = t.basis.elements[1][1];
- ptr[6] = t.basis.elements[1][2];
+ ptr[4] = t.basis.rows[1][0];
+ ptr[5] = t.basis.rows[1][1];
+ ptr[6] = t.basis.rows[1][2];
ptr[7] = t.origin.y;
- ptr[8] = t.basis.elements[2][0];
- ptr[9] = t.basis.elements[2][1];
- ptr[10] = t.basis.elements[2][2];
+ ptr[8] = t.basis.rows[2][0];
+ ptr[9] = t.basis.rows[2][1];
+ ptr[10] = t.basis.rows[2][2];
ptr[11] = t.origin.z;
} else {
memset(ptr, 0, sizeof(float) * 12);
diff --git a/scene/3d/cpu_particles_3d.h b/scene/3d/cpu_particles_3d.h
index 521b6c615e..7f225ee98d 100644
--- a/scene/3d/cpu_particles_3d.h
+++ b/scene/3d/cpu_particles_3d.h
@@ -174,9 +174,9 @@ private:
Vector<Color> emission_colors;
int emission_point_count = 0;
Vector3 emission_ring_axis;
- real_t emission_ring_height;
- real_t emission_ring_radius;
- real_t emission_ring_inner_radius;
+ real_t emission_ring_height = 0.0;
+ real_t emission_ring_radius = 0.0;
+ real_t emission_ring_inner_radius = 0.0;
Ref<Curve> scale_curve_x;
Ref<Curve> scale_curve_y;
diff --git a/scene/3d/gpu_particles_3d.h b/scene/3d/gpu_particles_3d.h
index f3eb52d124..adce45a0a9 100644
--- a/scene/3d/gpu_particles_3d.h
+++ b/scene/3d/gpu_particles_3d.h
@@ -61,16 +61,16 @@ private:
RID particles;
bool one_shot;
- int amount;
- double lifetime;
- double pre_process_time;
- real_t explosiveness_ratio;
- real_t randomness_ratio;
- double speed_scale;
+ int amount = 0;
+ double lifetime = 0.0;
+ double pre_process_time = 0.0;
+ real_t explosiveness_ratio = 0.0;
+ real_t randomness_ratio = 0.0;
+ double speed_scale = 0.0;
AABB visibility_aabb;
- bool local_coords;
- int fixed_fps;
- bool fractional_delta;
+ bool local_coords = false;
+ int fixed_fps = 0;
+ bool fractional_delta = false;
bool interpolate = true;
NodePath sub_emitter;
real_t collision_base_size = 0.01;
diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp
index 6f94df284a..bedf0edf38 100644
--- a/scene/3d/gpu_particles_collision_3d.cpp
+++ b/scene/3d/gpu_particles_collision_3d.cpp
@@ -594,8 +594,8 @@ void GPUParticlesCollisionHeightField3D::_notification(int p_what) {
Camera3D *cam = get_viewport()->get_camera_3d();
if (cam) {
Transform3D xform = get_global_transform();
- Vector3 x_axis = xform.basis.get_axis(Vector3::AXIS_X).normalized();
- Vector3 z_axis = xform.basis.get_axis(Vector3::AXIS_Z).normalized();
+ Vector3 x_axis = xform.basis.get_column(Vector3::AXIS_X).normalized();
+ Vector3 z_axis = xform.basis.get_column(Vector3::AXIS_Z).normalized();
float x_len = xform.basis.get_scale().x;
float z_len = xform.basis.get_scale().z;
diff --git a/scene/3d/label_3d.cpp b/scene/3d/label_3d.cpp
index 3750249d59..9375190151 100644
--- a/scene/3d/label_3d.cpp
+++ b/scene/3d/label_3d.cpp
@@ -69,6 +69,12 @@ void Label3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_uppercase", "enable"), &Label3D::set_uppercase);
ClassDB::bind_method(D_METHOD("is_uppercase"), &Label3D::is_uppercase);
+ ClassDB::bind_method(D_METHOD("set_render_priority", "priority"), &Label3D::set_render_priority);
+ ClassDB::bind_method(D_METHOD("get_render_priority"), &Label3D::get_render_priority);
+
+ ClassDB::bind_method(D_METHOD("set_outline_render_priority", "priority"), &Label3D::set_outline_render_priority);
+ ClassDB::bind_method(D_METHOD("get_outline_render_priority"), &Label3D::get_outline_render_priority);
+
ClassDB::bind_method(D_METHOD("set_font", "font"), &Label3D::set_font);
ClassDB::bind_method(D_METHOD("get_font"), &Label3D::get_font);
@@ -126,6 +132,8 @@ void Label3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "alpha_cut", PROPERTY_HINT_ENUM, "Disabled,Discard,Opaque Pre-Pass"), "set_alpha_cut_mode", "get_alpha_cut_mode");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "alpha_scissor_threshold", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_alpha_scissor_threshold", "get_alpha_scissor_threshold");
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Anisotropic,Linear Mipmap Anisotropic"), "set_texture_filter", "get_texture_filter");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "render_priority", PROPERTY_HINT_RANGE, itos(RS::MATERIAL_RENDER_PRIORITY_MIN) + "," + itos(RS::MATERIAL_RENDER_PRIORITY_MAX) + ",1"), "set_render_priority", "get_render_priority");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "outline_render_priority", PROPERTY_HINT_RANGE, itos(RS::MATERIAL_RENDER_PRIORITY_MIN) + "," + itos(RS::MATERIAL_RENDER_PRIORITY_MAX) + ",1"), "set_outline_render_priority", "get_outline_render_priority");
ADD_GROUP("Text", "");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate");
@@ -580,13 +588,13 @@ void Label3D::_shape() {
// Outline surfaces.
Vector2 ol_offset = offset;
for (int j = 0; j < gl_size; j++) {
- _generate_glyph_surfaces(glyphs[j], ol_offset, outline_modulate, -1, outline_size);
+ _generate_glyph_surfaces(glyphs[j], ol_offset, outline_modulate, outline_render_priority, outline_size);
}
}
// Main text surfaces.
for (int j = 0; j < gl_size; j++) {
- _generate_glyph_surfaces(glyphs[j], offset, modulate, 0);
+ _generate_glyph_surfaces(glyphs[j], offset, modulate, render_priority);
}
offset.y -= (TS->shaped_text_get_descent(lines_rid[i]) + line_spacing + font->get_spacing(TextServer::SPACING_BOTTOM)) * pixel_size;
}
@@ -732,6 +740,30 @@ bool Label3D::is_uppercase() const {
return uppercase;
}
+void Label3D::set_render_priority(int p_priority) {
+ ERR_FAIL_COND(p_priority < RS::MATERIAL_RENDER_PRIORITY_MIN || p_priority > RS::MATERIAL_RENDER_PRIORITY_MAX);
+ if (render_priority != p_priority) {
+ render_priority = p_priority;
+ _queue_update();
+ }
+}
+
+int Label3D::get_render_priority() const {
+ return render_priority;
+}
+
+void Label3D::set_outline_render_priority(int p_priority) {
+ ERR_FAIL_COND(p_priority < RS::MATERIAL_RENDER_PRIORITY_MIN || p_priority > RS::MATERIAL_RENDER_PRIORITY_MAX);
+ if (outline_render_priority != p_priority) {
+ outline_render_priority = p_priority;
+ _queue_update();
+ }
+}
+
+int Label3D::get_outline_render_priority() const {
+ return outline_render_priority;
+}
+
void Label3D::_font_changed() {
dirty_font = true;
_queue_update();
diff --git a/scene/3d/label_3d.h b/scene/3d/label_3d.h
index 22a99987ef..86b8faa617 100644
--- a/scene/3d/label_3d.h
+++ b/scene/3d/label_3d.h
@@ -98,6 +98,8 @@ private:
Ref<Font> font_override;
Color modulate = Color(1, 1, 1, 1);
Point2 lbl_offset;
+ int outline_render_priority = -1;
+ int render_priority = 0;
int outline_size = 0;
Color outline_modulate = Color(0, 0, 0, 1);
@@ -150,6 +152,12 @@ public:
void set_vertical_alignment(VerticalAlignment p_alignment);
VerticalAlignment get_vertical_alignment() const;
+ void set_render_priority(int p_priority);
+ int get_render_priority() const;
+
+ void set_outline_render_priority(int p_priority);
+ int get_outline_render_priority() const;
+
void set_text(const String &p_string);
String get_text() const;
diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp
index 8b457b683d..88d2c1ad69 100644
--- a/scene/3d/lightmap_gi.cpp
+++ b/scene/3d/lightmap_gi.cpp
@@ -887,13 +887,13 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa
Color linear_color = light->get_color().srgb_to_linear();
if (Object::cast_to<DirectionalLight3D>(light)) {
DirectionalLight3D *l = Object::cast_to<DirectionalLight3D>(light);
- lightmapper->add_directional_light(light->get_bake_mode() == Light3D::BAKE_STATIC, -xf.basis.get_axis(Vector3::AXIS_Z).normalized(), linear_color, l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_SIZE));
+ lightmapper->add_directional_light(light->get_bake_mode() == Light3D::BAKE_STATIC, -xf.basis.get_column(Vector3::AXIS_Z).normalized(), linear_color, l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_SIZE));
} else if (Object::cast_to<OmniLight3D>(light)) {
OmniLight3D *l = Object::cast_to<OmniLight3D>(light);
lightmapper->add_omni_light(light->get_bake_mode() == Light3D::BAKE_STATIC, xf.origin, linear_color, l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_RANGE), l->get_param(Light3D::PARAM_ATTENUATION), l->get_param(Light3D::PARAM_SIZE));
} else if (Object::cast_to<SpotLight3D>(light)) {
SpotLight3D *l = Object::cast_to<SpotLight3D>(light);
- lightmapper->add_spot_light(light->get_bake_mode() == Light3D::BAKE_STATIC, xf.origin, -xf.basis.get_axis(Vector3::AXIS_Z).normalized(), linear_color, l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_RANGE), l->get_param(Light3D::PARAM_ATTENUATION), l->get_param(Light3D::PARAM_SPOT_ANGLE), l->get_param(Light3D::PARAM_SPOT_ATTENUATION), l->get_param(Light3D::PARAM_SIZE));
+ lightmapper->add_spot_light(light->get_bake_mode() == Light3D::BAKE_STATIC, xf.origin, -xf.basis.get_column(Vector3::AXIS_Z).normalized(), linear_color, l->get_param(Light3D::PARAM_ENERGY), l->get_param(Light3D::PARAM_RANGE), l->get_param(Light3D::PARAM_ATTENUATION), l->get_param(Light3D::PARAM_SPOT_ANGLE), l->get_param(Light3D::PARAM_SPOT_ATTENUATION), l->get_param(Light3D::PARAM_SIZE));
}
}
for (int i = 0; i < probes_found.size(); i++) {
diff --git a/scene/3d/navigation_agent_3d.h b/scene/3d/navigation_agent_3d.h
index f4afebb36e..283b99a24f 100644
--- a/scene/3d/navigation_agent_3d.h
+++ b/scene/3d/navigation_agent_3d.h
@@ -45,19 +45,19 @@ class NavigationAgent3D : public Node {
uint32_t navigable_layers = 1;
real_t target_desired_distance = 1.0;
- real_t radius;
+ real_t radius = 0.0;
real_t navigation_height_offset = 0.0;
- bool ignore_y;
- real_t neighbor_dist;
- int max_neighbors;
- real_t time_horizon;
- real_t max_speed;
+ bool ignore_y = false;
+ real_t neighbor_dist = 0.0;
+ int max_neighbors = 0;
+ real_t time_horizon = 0.0;
+ real_t max_speed = 0.0;
real_t path_max_distance = 3.0;
Vector3 target_location;
Vector<Vector3> navigation_path;
- int nav_path_index;
+ int nav_path_index = 0;
bool velocity_submitted = false;
Vector3 prev_safe_velocity;
/// The submitted target velocity
@@ -65,7 +65,7 @@ class NavigationAgent3D : public Node {
bool target_reached = false;
bool navigation_finished = true;
// No initialized on purpose
- uint32_t update_frame_id;
+ uint32_t update_frame_id = 0;
protected:
static void _bind_methods();
diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp
index 215e18869a..7f6ecbebb7 100644
--- a/scene/3d/navigation_region_3d.cpp
+++ b/scene/3d/navigation_region_3d.cpp
@@ -73,6 +73,10 @@ uint32_t NavigationRegion3D::get_layers() const {
return NavigationServer3D::get_singleton()->region_get_layers(region);
}
+RID NavigationRegion3D::get_region_rid() const {
+ return region;
+}
+
/////////////////////////////
void NavigationRegion3D::_notification(int p_what) {
@@ -198,6 +202,8 @@ void NavigationRegion3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_layers", "layers"), &NavigationRegion3D::set_layers);
ClassDB::bind_method(D_METHOD("get_layers"), &NavigationRegion3D::get_layers);
+ ClassDB::bind_method(D_METHOD("get_region_rid"), &NavigationRegion3D::get_region_rid);
+
ClassDB::bind_method(D_METHOD("bake_navigation_mesh"), &NavigationRegion3D::bake_navigation_mesh);
ClassDB::bind_method(D_METHOD("_bake_finished", "nav_mesh"), &NavigationRegion3D::_bake_finished);
diff --git a/scene/3d/navigation_region_3d.h b/scene/3d/navigation_region_3d.h
index 1a50bb5f64..1c559bc31a 100644
--- a/scene/3d/navigation_region_3d.h
+++ b/scene/3d/navigation_region_3d.h
@@ -57,6 +57,8 @@ public:
void set_layers(uint32_t p_layers);
uint32_t get_layers() const;
+ RID get_region_rid() const;
+
void set_navigation_mesh(const Ref<NavigationMesh> &p_navmesh);
Ref<NavigationMesh> get_navigation_mesh() const;
diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp
index 4981125057..17a68f38f5 100644
--- a/scene/3d/path_3d.cpp
+++ b/scene/3d/path_3d.cpp
@@ -146,7 +146,7 @@ void PathFollow3D::_update_transform(bool p_update_xyz_rot) {
Vector3 sideways = up.cross(forward).normalized();
up = forward.cross(sideways).normalized();
- t.basis.set(sideways, up, forward);
+ t.basis.set_columns(sideways, up, forward);
t.basis.scale_local(scale);
t.origin = pos + sideways * h_offset + up * v_offset;
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index ecc00fe765..5f9bca7c49 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -991,7 +991,7 @@ TypedArray<String> RigidDynamicBody3D::get_configuration_warnings() const {
TypedArray<String> warnings = Node::get_configuration_warnings();
- if (ABS(t.basis.get_axis(0).length() - 1.0) > 0.05 || ABS(t.basis.get_axis(1).length() - 1.0) > 0.05 || ABS(t.basis.get_axis(2).length() - 1.0) > 0.05) {
+ if (ABS(t.basis.get_column(0).length() - 1.0) > 0.05 || ABS(t.basis.get_column(1).length() - 1.0) > 0.05 || ABS(t.basis.get_column(2).length() - 1.0) > 0.05) {
warnings.push_back(RTR("Size changes to RigidDynamicBody will be overridden by the physics engine when running.\nChange the size in children collision shapes instead."));
}
@@ -1565,8 +1565,8 @@ void CharacterBody3D::_move_and_slide_floating(double p_delta) {
}
}
-void CharacterBody3D::_snap_on_floor(bool was_on_floor, bool vel_dir_facing_up) {
- if (collision_state.floor || !was_on_floor || vel_dir_facing_up) {
+void CharacterBody3D::_snap_on_floor(bool p_was_on_floor, bool p_vel_dir_facing_up) {
+ if (collision_state.floor || !p_was_on_floor || p_vel_dir_facing_up) {
return;
}
@@ -1600,8 +1600,8 @@ void CharacterBody3D::_snap_on_floor(bool was_on_floor, bool vel_dir_facing_up)
}
}
-bool CharacterBody3D::_on_floor_if_snapped(bool was_on_floor, bool vel_dir_facing_up) {
- if (up_direction == Vector3() || collision_state.floor || !was_on_floor || vel_dir_facing_up) {
+bool CharacterBody3D::_on_floor_if_snapped(bool p_was_on_floor, bool p_vel_dir_facing_up) {
+ if (up_direction == Vector3() || collision_state.floor || !p_was_on_floor || p_vel_dir_facing_up) {
return false;
}
diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h
index 6ace681021..e64987b73e 100644
--- a/scene/3d/physics_body_3d.h
+++ b/scene/3d/physics_body_3d.h
@@ -474,11 +474,11 @@ private:
Ref<KinematicCollision3D> _get_slide_collision(int p_bounce);
Ref<KinematicCollision3D> _get_last_slide_collision();
const Vector3 &get_up_direction() const;
- bool _on_floor_if_snapped(bool was_on_floor, bool vel_dir_facing_up);
+ bool _on_floor_if_snapped(bool p_was_on_floor, bool p_vel_dir_facing_up);
void set_up_direction(const Vector3 &p_up_direction);
void _set_collision_direction(const PhysicsServer3D::MotionResult &p_result, CollisionState &r_state, CollisionState p_apply_state = CollisionState(true, true, true));
void _set_platform_data(const PhysicsServer3D::MotionCollision &p_collision);
- void _snap_on_floor(bool was_on_floor, bool vel_dir_facing_up);
+ void _snap_on_floor(bool p_was_on_floor, bool p_vel_dir_facing_up);
protected:
void _notification(int p_what);
diff --git a/scene/3d/skeleton_3d.h b/scene/3d/skeleton_3d.h
index f8c9fa2c96..ca706bea98 100644
--- a/scene/3d/skeleton_3d.h
+++ b/scene/3d/skeleton_3d.h
@@ -137,7 +137,7 @@ private:
bool animate_physical_bones = true;
Vector<Bone> bones;
- bool process_order_dirty;
+ bool process_order_dirty = false;
Vector<int> parentless_bones;
diff --git a/scene/3d/soft_dynamic_body_3d.cpp b/scene/3d/soft_dynamic_body_3d.cpp
index 6724754214..7d786a41bf 100644
--- a/scene/3d/soft_dynamic_body_3d.cpp
+++ b/scene/3d/soft_dynamic_body_3d.cpp
@@ -382,7 +382,7 @@ TypedArray<String> SoftDynamicBody3D::get_configuration_warnings() const {
}
Transform3D t = get_transform();
- if ((ABS(t.basis.get_axis(0).length() - 1.0) > 0.05 || ABS(t.basis.get_axis(1).length() - 1.0) > 0.05 || ABS(t.basis.get_axis(2).length() - 1.0) > 0.05)) {
+ if ((ABS(t.basis.get_column(0).length() - 1.0) > 0.05 || ABS(t.basis.get_column(1).length() - 1.0) > 0.05 || ABS(t.basis.get_column(2).length() - 1.0) > 0.05)) {
warnings.push_back(RTR("Size changes to SoftDynamicBody3D will be overridden by the physics engine when running.\nChange the size in children collision shapes instead."));
}
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 6a8fa9327c..223da13b71 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -134,6 +134,16 @@ Color SpriteBase3D::get_modulate() const {
return modulate;
}
+void SpriteBase3D::set_render_priority(int p_priority) {
+ ERR_FAIL_COND(p_priority < RS::MATERIAL_RENDER_PRIORITY_MIN || p_priority > RS::MATERIAL_RENDER_PRIORITY_MAX);
+ render_priority = p_priority;
+ _queue_update();
+}
+
+int SpriteBase3D::get_render_priority() const {
+ return render_priority;
+}
+
void SpriteBase3D::set_pixel_size(real_t p_amount) {
pixel_size = p_amount;
_queue_update();
@@ -295,6 +305,9 @@ void SpriteBase3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &SpriteBase3D::set_modulate);
ClassDB::bind_method(D_METHOD("get_modulate"), &SpriteBase3D::get_modulate);
+ ClassDB::bind_method(D_METHOD("set_render_priority", "priority"), &SpriteBase3D::set_render_priority);
+ ClassDB::bind_method(D_METHOD("get_render_priority"), &SpriteBase3D::get_render_priority);
+
ClassDB::bind_method(D_METHOD("set_pixel_size", "pixel_size"), &SpriteBase3D::set_pixel_size);
ClassDB::bind_method(D_METHOD("get_pixel_size"), &SpriteBase3D::get_pixel_size);
@@ -335,6 +348,7 @@ void SpriteBase3D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "fixed_size"), "set_draw_flag", "get_draw_flag", FLAG_FIXED_SIZE);
ADD_PROPERTY(PropertyInfo(Variant::INT, "alpha_cut", PROPERTY_HINT_ENUM, "Disabled,Discard,Opaque Pre-Pass"), "set_alpha_cut_mode", "get_alpha_cut_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Nearest Mipmap,Linear Mipmap,Nearest Mipmap Anisotropic,Linear Mipmap Anisotropic"), "set_texture_filter", "get_texture_filter");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "render_priority", PROPERTY_HINT_RANGE, itos(RS::MATERIAL_RENDER_PRIORITY_MIN) + "," + itos(RS::MATERIAL_RENDER_PRIORITY_MAX) + ",1"), "set_render_priority", "get_render_priority");
BIND_ENUM_CONSTANT(FLAG_TRANSPARENT);
BIND_ENUM_CONSTANT(FLAG_SHADED);
@@ -614,6 +628,10 @@ void Sprite3D::_draw() {
RS::get_singleton()->material_set_param(get_material(), "texture_albedo", texture->get_rid());
last_texture = texture->get_rid();
}
+ if (get_alpha_cut_mode() == ALPHA_CUT_DISABLED) {
+ RS::get_singleton()->material_set_render_priority(get_material(), get_render_priority());
+ RS::get_singleton()->mesh_surface_set_material(mesh, 0, get_material());
+ }
}
void Sprite3D::set_texture(const Ref<Texture2D> &p_texture) {
@@ -976,6 +994,10 @@ void AnimatedSprite3D::_draw() {
RS::get_singleton()->material_set_param(get_material(), "texture_albedo", texture->get_rid());
last_texture = texture->get_rid();
}
+ if (get_alpha_cut_mode() == ALPHA_CUT_DISABLED) {
+ RS::get_singleton()->material_set_render_priority(get_material(), get_render_priority());
+ RS::get_singleton()->mesh_surface_set_material(mesh, 0, get_material());
+ }
}
void AnimatedSprite3D::_validate_property(PropertyInfo &property) const {
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h
index 047ed5a40d..028720a783 100644
--- a/scene/3d/sprite_3d.h
+++ b/scene/3d/sprite_3d.h
@@ -71,6 +71,7 @@ private:
bool vflip = false;
Color modulate = Color(1, 1, 1, 1);
+ int render_priority = 0;
Vector3::Axis axis = Vector3::AXIS_Z;
real_t pixel_size = 0.01;
@@ -100,10 +101,10 @@ protected:
uint32_t mesh_surface_offsets[RS::ARRAY_MAX];
PackedByteArray vertex_buffer;
PackedByteArray attribute_buffer;
- uint32_t vertex_stride;
- uint32_t attrib_stride;
- uint32_t skin_stride;
- uint32_t mesh_surface_format;
+ uint32_t vertex_stride = 0;
+ uint32_t attrib_stride = 0;
+ uint32_t skin_stride = 0;
+ uint32_t mesh_surface_format = 0;
void _queue_update();
@@ -120,6 +121,9 @@ public:
void set_flip_v(bool p_flip);
bool is_flipped_v() const;
+ void set_render_priority(int p_priority);
+ int get_render_priority() const;
+
void set_modulate(const Color &p_color);
Color get_modulate() const;
diff --git a/scene/3d/vehicle_body_3d.cpp b/scene/3d/vehicle_body_3d.cpp
index f5a451ca04..19c90cdeb5 100644
--- a/scene/3d/vehicle_body_3d.cpp
+++ b/scene/3d/vehicle_body_3d.cpp
@@ -40,7 +40,7 @@ public:
Vector3 m_0MinvJt;
Vector3 m_1MinvJt;
//Optimization: can be stored in the w/last component of one of the vectors
- real_t m_Adiag;
+ real_t m_Adiag = 0.0;
real_t getDiagonal() const { return m_Adiag; }
@@ -90,8 +90,8 @@ void VehicleWheel3D::_notification(int p_what) {
cb->wheels.push_back(this);
m_chassisConnectionPointCS = get_transform().origin;
- m_wheelDirectionCS = -get_transform().basis.get_axis(Vector3::AXIS_Y).normalized();
- m_wheelAxleCS = get_transform().basis.get_axis(Vector3::AXIS_X).normalized();
+ m_wheelDirectionCS = -get_transform().basis.get_column(Vector3::AXIS_Y).normalized();
+ m_wheelAxleCS = get_transform().basis.get_column(Vector3::AXIS_X).normalized();
} break;
case NOTIFICATION_EXIT_TREE: {
@@ -684,7 +684,7 @@ void VehicleBody3D::_update_friction(PhysicsDirectBodyState3D *s) {
Basis wheelBasis0 = wheelInfo.m_worldTransform.basis; //get_global_transform().basis;
- m_axle.write[i] = wheelBasis0.get_axis(Vector3::AXIS_X);
+ m_axle.write[i] = wheelBasis0.get_column(Vector3::AXIS_X);
//m_axle[i] = wheelInfo.m_raycastInfo.m_wheelAxleWS;
const Vector3 &surfNormalWS = wheelInfo.m_raycastInfo.m_contactNormalWS;
diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp
index 3085d84643..1dad6078b4 100644
--- a/scene/3d/xr_nodes.cpp
+++ b/scene/3d/xr_nodes.cpp
@@ -577,7 +577,7 @@ Plane XRAnchor3D::get_plane() const {
Vector3 location = get_position();
Basis orientation = get_transform().basis;
- Plane plane(orientation.get_axis(1).normalized(), location);
+ Plane plane(orientation.get_column(1).normalized(), location);
return plane;
}
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 4f94ec3584..b3cae4f5b5 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -194,16 +194,20 @@ bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *p_sta
//build open list
for (int i = 0; i < p_state_machine->transitions.size(); i++) {
- if (p_state_machine->transitions[i].from == current) {
+ if (p_state_machine->transitions[i].transition->is_disabled()) {
+ continue;
+ }
+
+ if (p_state_machine->transitions[i].local_from == current) {
open_list.push_back(i);
- float cost = p_state_machine->states[p_state_machine->transitions[i].to].position.distance_to(current_pos);
+ float cost = p_state_machine->states[p_state_machine->transitions[i].local_to].position.distance_to(current_pos);
cost *= p_state_machine->transitions[i].transition->get_priority();
AStarCost ap;
ap.prev = current;
ap.distance = cost;
- cost_map[p_state_machine->transitions[i].to] = ap;
+ cost_map[p_state_machine->transitions[i].local_to] = ap;
- if (p_state_machine->transitions[i].to == p_travel) { //prematurely found it! :D
+ if (p_state_machine->transitions[i].local_to == p_travel) { //prematurely found it! :D
path.push_back(p_travel);
return true;
}
@@ -222,8 +226,8 @@ bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *p_sta
float least_cost = 1e20;
for (List<int>::Element *E = open_list.front(); E; E = E->next()) {
- float cost = cost_map[p_state_machine->transitions[E->get()].to].distance;
- cost += p_state_machine->states[p_state_machine->transitions[E->get()].to].position.distance_to(target_pos);
+ float cost = cost_map[p_state_machine->transitions[E->get()].local_to].distance;
+ cost += p_state_machine->states[p_state_machine->transitions[E->get()].local_to].position.distance_to(target_pos);
if (cost < least_cost) {
least_cost_transition = E;
@@ -231,34 +235,38 @@ bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *p_sta
}
}
- StringName transition_prev = p_state_machine->transitions[least_cost_transition->get()].from;
- StringName transition = p_state_machine->transitions[least_cost_transition->get()].to;
+ StringName transition_prev = p_state_machine->transitions[least_cost_transition->get()].local_from;
+ StringName transition = p_state_machine->transitions[least_cost_transition->get()].local_to;
for (int i = 0; i < p_state_machine->transitions.size(); i++) {
- if (p_state_machine->transitions[i].from != transition || p_state_machine->transitions[i].to == transition_prev) {
+ if (p_state_machine->transitions[i].transition->is_disabled()) {
+ continue;
+ }
+
+ if (p_state_machine->transitions[i].local_from != transition || p_state_machine->transitions[i].local_to == transition_prev) {
continue; //not interested on those
}
- float distance = p_state_machine->states[p_state_machine->transitions[i].from].position.distance_to(p_state_machine->states[p_state_machine->transitions[i].to].position);
+ float distance = p_state_machine->states[p_state_machine->transitions[i].local_from].position.distance_to(p_state_machine->states[p_state_machine->transitions[i].local_to].position);
distance *= p_state_machine->transitions[i].transition->get_priority();
- distance += cost_map[p_state_machine->transitions[i].from].distance;
+ distance += cost_map[p_state_machine->transitions[i].local_from].distance;
- if (cost_map.has(p_state_machine->transitions[i].to)) {
+ if (cost_map.has(p_state_machine->transitions[i].local_to)) {
//oh this was visited already, can we win the cost?
- if (distance < cost_map[p_state_machine->transitions[i].to].distance) {
- cost_map[p_state_machine->transitions[i].to].distance = distance;
- cost_map[p_state_machine->transitions[i].to].prev = p_state_machine->transitions[i].from;
+ if (distance < cost_map[p_state_machine->transitions[i].local_to].distance) {
+ cost_map[p_state_machine->transitions[i].local_to].distance = distance;
+ cost_map[p_state_machine->transitions[i].local_to].prev = p_state_machine->transitions[i].local_from;
}
} else {
//add to open list
AStarCost ac;
- ac.prev = p_state_machine->transitions[i].from;
+ ac.prev = p_state_machine->transitions[i].local_from;
ac.distance = distance;
- cost_map[p_state_machine->transitions[i].to] = ac;
+ cost_map[p_state_machine->transitions[i].local_to] = ac;
open_list.push_back(i);
- if (p_state_machine->transitions[i].to == p_travel) {
+ if (p_state_machine->transitions[i].local_to == p_travel) {
found_route = true;
break;
}
@@ -397,7 +405,11 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
if (path.size()) {
for (int i = 0; i < p_state_machine->transitions.size(); i++) {
- if (p_state_machine->transitions[i].from == current && p_state_machine->transitions[i].to == path[0]) {
+ if (p_state_machine->transitions[i].transition->is_disabled()) {
+ continue;
+ }
+
+ if (p_state_machine->transitions[i].local_from == current && p_state_machine->transitions[i].local_to == path[0]) {
next_xfade = p_state_machine->transitions[i].transition->get_xfade_time();
switch_mode = p_state_machine->transitions[i].transition->get_switch_mode();
next = path[0];
@@ -406,17 +418,39 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
} else {
float priority_best = 1e20;
int auto_advance_to = -1;
+
for (int i = 0; i < p_state_machine->transitions.size(); i++) {
- bool auto_advance = false;
- if (p_state_machine->transitions[i].transition->has_auto_advance()) {
- auto_advance = true;
+ if (p_state_machine->transitions[i].transition->is_disabled()) {
+ continue;
}
- StringName advance_condition_name = p_state_machine->transitions[i].transition->get_advance_condition_name();
- if (advance_condition_name != StringName() && bool(p_state_machine->get_parameter(advance_condition_name))) {
- auto_advance = true;
+
+ // handles end_node: when end_node is reached in a sub state machine, find and activate the current_transition
+ if (force_auto_advance) {
+ if (p_state_machine->transitions[i].from == current_transition.from && p_state_machine->transitions[i].to == current_transition.to) {
+ auto_advance_to = i;
+ force_auto_advance = false;
+ break;
+ }
}
- if (p_state_machine->transitions[i].from == current && auto_advance) {
+ // handles start_node: if previous state machine is pointing to a node inside the current state machine, starts the current machine from start_node to prev_local_to
+ if (p_state_machine->start_node == current && p_state_machine->transitions[i].local_from == current) {
+ if (p_state_machine->prev_state_machine.is_valid()) {
+ Ref<AnimationNodeStateMachinePlayback> prev_playback = p_state_machine->prev_state_machine->get_parameter("playback");
+
+ if (prev_playback.is_valid()) {
+ StringName prev_local_to = String(prev_playback->current_transition.next).replace_first(String(p_state_machine->state_machine_name) + "/", "");
+
+ if (p_state_machine->transitions[i].to == prev_local_to) {
+ auto_advance_to = i;
+ prev_playback->current_transition.next = StringName();
+ break;
+ }
+ }
+ }
+ }
+
+ if (p_state_machine->transitions[i].from == current && _check_advance_condition(p_state_machine, p_state_machine->transitions[i].transition)) {
if (p_state_machine->transitions[i].transition->get_priority() <= priority_best) {
priority_best = p_state_machine->transitions[i].transition->get_priority();
auto_advance_to = i;
@@ -425,12 +459,55 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
}
if (auto_advance_to != -1) {
- next = p_state_machine->transitions[auto_advance_to].to;
+ next = p_state_machine->transitions[auto_advance_to].local_to;
+ Transition tr;
+ tr.from = String(p_state_machine->state_machine_name) + "/" + String(p_state_machine->transitions[auto_advance_to].from);
+ tr.to = String(p_state_machine->transitions[auto_advance_to].to).replace_first("../", "");
+ tr.next = p_state_machine->transitions[auto_advance_to].to;
+ current_transition = tr;
next_xfade = p_state_machine->transitions[auto_advance_to].transition->get_xfade_time();
switch_mode = p_state_machine->transitions[auto_advance_to].transition->get_switch_mode();
}
}
+ if (next == p_state_machine->end_node) {
+ Ref<AnimationNodeStateMachine> prev_state_machine = p_state_machine->prev_state_machine;
+
+ if (prev_state_machine.is_valid()) {
+ Ref<AnimationNodeStateMachinePlayback> prev_playback = prev_state_machine->get_parameter("playback");
+
+ if (prev_playback.is_valid()) {
+ if (next_xfade) {
+ prev_playback->current_transition = current_transition;
+ prev_playback->force_auto_advance = true;
+
+ return rem;
+ }
+ float priority_best = 1e20;
+ int auto_advance_to = -1;
+
+ for (int i = 0; i < prev_state_machine->transitions.size(); i++) {
+ if (prev_state_machine->transitions[i].transition->is_disabled()) {
+ continue;
+ }
+
+ if (current_transition.next == prev_state_machine->end_node && _check_advance_condition(prev_state_machine, prev_state_machine->transitions[i].transition)) {
+ if (prev_state_machine->transitions[i].transition->get_priority() <= priority_best) {
+ priority_best = prev_state_machine->transitions[i].transition->get_priority();
+ auto_advance_to = i;
+ }
+ }
+ }
+
+ if (auto_advance_to != -1) {
+ if (prev_state_machine->transitions[auto_advance_to].transition->get_xfade_time()) {
+ return rem;
+ }
+ }
+ }
+ }
+ }
+
//if next, see when to transition
if (next != StringName()) {
bool goto_next = false;
@@ -474,14 +551,35 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
}
}
- //compute time left for transitions by using the end node
- if (p_state_machine->end_node != StringName() && p_state_machine->end_node != current) {
- rem = p_state_machine->blend_node(p_state_machine->end_node, p_state_machine->states[p_state_machine->end_node].node, 0, true, 0, AnimationNode::FILTER_IGNORE, false);
+ // time left must always be 1 because the end node don't lenght to compute
+ if (p_state_machine->end_node != current) {
+ rem = 1;
+ } else {
+ Ref<AnimationNodeStateMachinePlayback> prev_playback = p_state_machine->prev_state_machine->get_parameter("playback");
+
+ if (prev_playback.is_valid()) {
+ prev_playback->current_transition = current_transition;
+ prev_playback->force_auto_advance = true;
+ }
}
return rem;
}
+bool AnimationNodeStateMachinePlayback::_check_advance_condition(const Ref<AnimationNodeStateMachine> state_machine, const Ref<AnimationNodeStateMachineTransition> transition) const {
+ if (transition->has_auto_advance()) {
+ return true;
+ }
+
+ StringName advance_condition_name = transition->get_advance_condition_name();
+
+ if (advance_condition_name != StringName() && bool(state_machine->get_parameter(advance_condition_name))) {
+ return true;
+ }
+
+ return false;
+}
+
void AnimationNodeStateMachinePlayback::_bind_methods() {
ClassDB::bind_method(D_METHOD("travel", "to_node"), &AnimationNodeStateMachinePlayback::travel);
ClassDB::bind_method(D_METHOD("start", "node"), &AnimationNodeStateMachinePlayback::start);
@@ -513,6 +611,23 @@ void AnimationNodeStateMachine::get_parameter_list(List<PropertyInfo> *r_list) c
for (const StringName &E : advance_conditions) {
r_list->push_back(PropertyInfo(Variant::BOOL, E));
}
+
+ // for (const KeyValue<StringName, State> &E : states) {
+ // if (E->node == ansm) {
+ // for (int i = 0; i < E->node->transitions.size(); i++) {
+ // StringName ac = E->node->transitions[i].transition->get_advance_condition_name();
+ // if (ac != StringName() && advance_conditions.find(ac) == nullptr) {
+ // advance_conditions.push_back(ac);
+ // }
+ // }
+
+ // advance_conditions.sort_custom<StringName::AlphCompare>();
+
+ // for (const StringName &E : advance_conditions) {
+ // r_list->push_back(PropertyInfo(Variant::BOOL, E));
+ // }
+ // }
+ // }
}
Variant AnimationNodeStateMachine::get_parameter_default_value(const StringName &p_parameter) const {
@@ -536,6 +651,13 @@ void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<Animation
states[p_name] = state;
+ Ref<AnimationNodeStateMachine> anodesm = p_node;
+
+ if (anodesm.is_valid()) {
+ anodesm->state_machine_name = p_name;
+ anodesm->prev_state_machine = (Ref<AnimationNodeStateMachine>)this;
+ }
+
emit_changed();
emit_signal(SNAME("tree_changed"));
@@ -562,6 +684,14 @@ void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<Anima
p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
}
+bool AnimationNodeStateMachine::can_edit_node(const StringName &p_name) const {
+ if (states.has(p_name)) {
+ return !(states[p_name].node->is_class("AnimationNodeStartState") || states[p_name].node->is_class("AnimationNodeEndState"));
+ }
+
+ return true;
+}
+
Ref<AnimationNode> AnimationNodeStateMachine::get_node(const StringName &p_name) const {
ERR_FAIL_COND_V(!states.has(p_name), Ref<AnimationNode>());
@@ -602,36 +732,24 @@ bool AnimationNodeStateMachine::has_node(const StringName &p_name) const {
void AnimationNodeStateMachine::remove_node(const StringName &p_name) {
ERR_FAIL_COND(!states.has(p_name));
- {
- Ref<AnimationNode> node = states[p_name].node;
-
- ERR_FAIL_COND(node.is_null());
-
- node->disconnect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
+ if (!can_edit_node(p_name)) {
+ return;
}
- states.erase(p_name);
- //path.erase(p_name);
-
for (int i = 0; i < transitions.size(); i++) {
- if (transitions[i].from == p_name || transitions[i].to == p_name) {
- transitions.write[i].transition->disconnect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
- transitions.remove_at(i);
+ if (transitions[i].local_from == p_name || transitions[i].local_to == p_name) {
+ remove_transition_by_index(i);
i--;
}
}
- if (start_node == p_name) {
- start_node = StringName();
- }
-
- if (end_node == p_name) {
- end_node = StringName();
+ {
+ Ref<AnimationNode> node = states[p_name].node;
+ ERR_FAIL_COND(node.is_null());
+ node->disconnect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
}
- /*if (playing && current == p_name) {
- stop();
- }*/
+ states.erase(p_name);
emit_changed();
emit_signal(SNAME("tree_changed"));
@@ -640,39 +758,73 @@ void AnimationNodeStateMachine::remove_node(const StringName &p_name) {
void AnimationNodeStateMachine::rename_node(const StringName &p_name, const StringName &p_new_name) {
ERR_FAIL_COND(!states.has(p_name));
ERR_FAIL_COND(states.has(p_new_name));
+ ERR_FAIL_COND(!can_edit_node(p_name));
states[p_new_name] = states[p_name];
states.erase(p_name);
+ Ref<AnimationNodeStateMachine> anodesm = states[p_new_name].node;
+ if (anodesm.is_valid()) {
+ anodesm->state_machine_name = p_new_name;
+ }
+
for (int i = 0; i < transitions.size(); i++) {
- if (transitions[i].from == p_name) {
- transitions.write[i].from = p_new_name;
+ if (transitions[i].local_from == p_name) {
+ _rename_transition(transitions[i].from, String(transitions[i].from).replace_first(p_name, p_new_name));
}
- if (transitions[i].to == p_name) {
- transitions.write[i].to = p_new_name;
+ if (transitions[i].local_to == p_name) {
+ _rename_transition(transitions[i].to, String(transitions[i].to).replace_first(p_name, p_new_name));
}
}
- if (start_node == p_name) {
- start_node = p_new_name;
- }
+ emit_signal("tree_changed");
+}
- if (end_node == p_name) {
- end_node = p_new_name;
+void AnimationNodeStateMachine::_rename_transition(const StringName &p_name, const StringName &p_new_name) {
+ if (updating_transitions) {
+ return;
}
- /*if (playing && current == p_name) {
- current = p_new_name;
- }*/
+ updating_transitions = true;
+ for (int i = 0; i < transitions.size(); i++) {
+ if (transitions[i].from == p_name) {
+ Vector<String> path = String(transitions[i].to).split("/");
+ if (path.size() > 1) {
+ if (path[0] == "..") {
+ prev_state_machine->_rename_transition(String(state_machine_name) + "/" + p_name, String(state_machine_name) + "/" + p_new_name);
+ } else {
+ ((Ref<AnimationNodeStateMachine>)states[transitions[i].local_to].node)->_rename_transition("../" + p_name, "../" + p_new_name);
+ }
+ }
+
+ transitions.write[i].from = p_new_name;
+ }
- //path.clear(); //clear path
- emit_signal(SNAME("tree_changed"));
+ if (transitions[i].to == p_name) {
+ Vector<String> path = String(transitions[i].from).split("/");
+ if (path.size() > 1) {
+ if (path[0] == "..") {
+ prev_state_machine->_rename_transition(String(state_machine_name) + "/" + p_name, String(state_machine_name) + "/" + p_new_name);
+ } else {
+ ((Ref<AnimationNodeStateMachine>)states[transitions[i].local_from].node)->_rename_transition("../" + p_name, "../" + p_new_name);
+ }
+ }
+
+ transitions.write[i].to = p_new_name;
+ }
+
+ updating_transitions = false;
+ }
}
void AnimationNodeStateMachine::get_node_list(List<StringName> *r_nodes) const {
List<StringName> nodes;
for (const KeyValue<StringName, State> &E : states) {
+ if (E.key == end_node && !prev_state_machine.is_valid()) {
+ continue;
+ }
+
nodes.push_back(E.key);
}
nodes.sort_custom<StringName::AlphCompare>();
@@ -682,9 +834,16 @@ void AnimationNodeStateMachine::get_node_list(List<StringName> *r_nodes) const {
}
}
+Ref<AnimationNodeStateMachine> AnimationNodeStateMachine::get_prev_state_machine() const {
+ return prev_state_machine;
+}
+
bool AnimationNodeStateMachine::has_transition(const StringName &p_from, const StringName &p_to) const {
+ StringName from = _get_shortest_path(p_from);
+ StringName to = _get_shortest_path(p_to);
+
for (int i = 0; i < transitions.size(); i++) {
- if (transitions[i].from == p_from && transitions[i].to == p_to) {
+ if (transitions[i].from == from && transitions[i].to == to) {
return true;
}
}
@@ -692,32 +851,148 @@ bool AnimationNodeStateMachine::has_transition(const StringName &p_from, const S
}
int AnimationNodeStateMachine::find_transition(const StringName &p_from, const StringName &p_to) const {
+ StringName from = _get_shortest_path(p_from);
+ StringName to = _get_shortest_path(p_to);
+
for (int i = 0; i < transitions.size(); i++) {
- if (transitions[i].from == p_from && transitions[i].to == p_to) {
+ if (transitions[i].from == from && transitions[i].to == to) {
return i;
}
}
return -1;
}
+bool AnimationNodeStateMachine::_can_connect(const StringName &p_name, Vector<Ref<AnimationNodeStateMachine>> p_parents) const {
+ if (p_parents.is_empty()) {
+ Ref<AnimationNodeStateMachine> prev = (Ref<AnimationNodeStateMachine>)this;
+ while (prev.is_valid()) {
+ p_parents.push_back(prev);
+ prev = prev->prev_state_machine;
+ }
+ }
+
+ if (states.has(p_name)) {
+ Ref<AnimationNodeStateMachine> anodesm = states[p_name].node;
+
+ if (anodesm.is_valid() && p_parents.find(anodesm) != -1) {
+ return false;
+ }
+
+ return true;
+ }
+
+ String name = p_name;
+ Vector<String> path = name.split("/");
+
+ if (path.size() < 2) {
+ return false;
+ }
+
+ if (path[0] == "..") {
+ if (prev_state_machine.is_valid()) {
+ return prev_state_machine->_can_connect(name.replace_first("../", ""), p_parents);
+ }
+ } else if (states.has(path[0])) {
+ Ref<AnimationNodeStateMachine> anodesm = states[path[0]].node;
+ if (anodesm.is_valid()) {
+ return anodesm->_can_connect(name.replace_first(path[0] + "/", ""), p_parents);
+ }
+ }
+
+ return false;
+}
+
+StringName AnimationNodeStateMachine::_get_shortest_path(const StringName &p_path) const {
+ // If p_path is something like StateMachine/../StateMachine2/State1,
+ // the result will be StateMachine2/State1. This avoid duplicate
+ // transitions when using add_transition. eg, this two calls is the same:
+ //
+ // add_transition("State1", "StateMachine/../State2", tr)
+ // add_transition("State1", "State2", tr)
+ //
+ // but the second call must be invalid because the transition already exists
+
+ Vector<String> path = String(p_path).split("/");
+ Vector<String> new_path;
+
+ for (int i = 0; i < path.size(); i++) {
+ if (i > 0 && path[i] == ".." && new_path[i - 1] != "..") {
+ new_path.remove_at(i - 1);
+ } else {
+ new_path.push_back(path[i]);
+ }
+ }
+
+ String result;
+ for (int i = 0; i < new_path.size(); i++) {
+ result += new_path[i] + "/";
+ }
+ result.remove_at(result.length() - 1);
+
+ return result;
+}
+
void AnimationNodeStateMachine::add_transition(const StringName &p_from, const StringName &p_to, const Ref<AnimationNodeStateMachineTransition> &p_transition) {
- ERR_FAIL_COND(p_from == p_to);
- ERR_FAIL_COND(!states.has(p_from));
- ERR_FAIL_COND(!states.has(p_to));
+ if (updating_transitions) {
+ return;
+ }
+
+ StringName from = _get_shortest_path(p_from);
+ StringName to = _get_shortest_path(p_to);
+ Vector<String> path_from = String(from).split("/");
+ Vector<String> path_to = String(to).split("/");
+
+ ERR_FAIL_COND(from == end_node || to == start_node);
+ ERR_FAIL_COND(from == to);
+ ERR_FAIL_COND(!_can_connect(from));
+ ERR_FAIL_COND(!_can_connect(to));
ERR_FAIL_COND(p_transition.is_null());
for (int i = 0; i < transitions.size(); i++) {
- ERR_FAIL_COND(transitions[i].from == p_from && transitions[i].to == p_to);
+ ERR_FAIL_COND(transitions[i].from == from && transitions[i].to == to);
}
+ if (path_from.size() > 1 || path_to.size() > 1) {
+ ERR_FAIL_COND(path_from[0] == path_to[0]);
+ }
+
+ updating_transitions = true;
+
+ StringName local_from = String(from).get_slicec('/', 0);
+ StringName local_to = String(to).get_slicec('/', 0);
+ local_from = local_from == ".." ? "Start" : local_from;
+ local_to = local_to == ".." ? "End" : local_to;
+
Transition tr;
- tr.from = p_from;
- tr.to = p_to;
+ tr.from = from;
+ tr.to = to;
+ tr.local_from = local_from;
+ tr.local_to = local_to;
tr.transition = p_transition;
tr.transition->connect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
transitions.push_back(tr);
+
+ // do recursive
+ if (path_from.size() > 1) {
+ StringName local_path = String(from).replace_first(path_from[0] + "/", "");
+ if (path_from[0] == "..") {
+ prev_state_machine->add_transition(local_path, String(state_machine_name) + "/" + to, p_transition);
+ } else {
+ ((Ref<AnimationNodeStateMachine>)states[path_from[0]].node)->add_transition(local_path, "../" + to, p_transition);
+ }
+ }
+ if (path_to.size() > 1) {
+ StringName local_path = String(to).replace_first(path_to[0] + "/", "");
+ if (path_to[0] == "..") {
+ prev_state_machine->add_transition(String(state_machine_name) + "/" + from, local_path, p_transition);
+ } else {
+ ((Ref<AnimationNodeStateMachine>)states[path_to[0]].node)->add_transition("../" + from, local_path, p_transition);
+ }
+ }
+
+ updating_transitions = false;
}
Ref<AnimationNodeStateMachineTransition> AnimationNodeStateMachine::get_transition(int p_transition) const {
@@ -740,44 +1015,52 @@ int AnimationNodeStateMachine::get_transition_count() const {
}
void AnimationNodeStateMachine::remove_transition(const StringName &p_from, const StringName &p_to) {
+ StringName from = _get_shortest_path(p_from);
+ StringName to = _get_shortest_path(p_to);
+
for (int i = 0; i < transitions.size(); i++) {
- if (transitions[i].from == p_from && transitions[i].to == p_to) {
- transitions.write[i].transition->disconnect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
- transitions.remove_at(i);
+ if (transitions[i].from == from && transitions[i].to == to) {
+ remove_transition_by_index(i);
return;
}
}
-
- /*if (playing) {
- path.clear();
- }*/
}
-void AnimationNodeStateMachine::remove_transition_by_index(int p_transition) {
+void AnimationNodeStateMachine::remove_transition_by_index(const int p_transition) {
ERR_FAIL_INDEX(p_transition, transitions.size());
+ Transition tr = transitions[p_transition];
transitions.write[p_transition].transition->disconnect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed));
transitions.remove_at(p_transition);
- /*if (playing) {
- path.clear();
- }*/
-}
-void AnimationNodeStateMachine::set_start_node(const StringName &p_node) {
- ERR_FAIL_COND(p_node != StringName() && !states.has(p_node));
- start_node = p_node;
-}
+ Vector<String> path_from = String(tr.from).split("/");
+ Vector<String> path_to = String(tr.to).split("/");
-String AnimationNodeStateMachine::get_start_node() const {
- return start_node;
-}
+ List<Vector<String>> paths;
+ paths.push_back(path_from);
+ paths.push_back(path_to);
-void AnimationNodeStateMachine::set_end_node(const StringName &p_node) {
- ERR_FAIL_COND(p_node != StringName() && !states.has(p_node));
- end_node = p_node;
+ for (List<Vector<String>>::Element *E = paths.front(); E; E = E->next()) {
+ if (E->get()[0].size() > 1) {
+ if (E->get()[0] == "..") {
+ prev_state_machine->_remove_transition(tr.transition);
+ } else if (states.has(E->get()[0])) {
+ Ref<AnimationNodeStateMachine> anodesm = states[E->get()[0]].node;
+
+ if (anodesm.is_valid()) {
+ anodesm->_remove_transition(tr.transition);
+ }
+ }
+ }
+ }
}
-String AnimationNodeStateMachine::get_end_node() const {
- return end_node;
+void AnimationNodeStateMachine::_remove_transition(const Ref<AnimationNodeStateMachineTransition> p_transition) {
+ for (int i = 0; i < transitions.size(); i++) {
+ if (transitions[i].transition == p_transition) {
+ remove_transition_by_index(i);
+ return;
+ }
+ }
}
void AnimationNodeStateMachine::set_graph_offset(const Vector2 &p_offset) {
@@ -799,6 +1082,18 @@ String AnimationNodeStateMachine::get_caption() const {
return "StateMachine";
}
+bool AnimationNodeStateMachine::has_local_transition(const StringName &p_from, const StringName &p_to) const {
+ StringName from = _get_shortest_path(p_from);
+ StringName to = _get_shortest_path(p_to);
+
+ for (int i = 0; i < transitions.size(); i++) {
+ if (transitions[i].local_from == from && transitions[i].local_to == to) {
+ return true;
+ }
+ }
+ return false;
+}
+
Ref<AnimationNode> AnimationNodeStateMachine::get_child_by_name(const StringName &p_name) {
return get_node(p_name);
}
@@ -831,12 +1126,6 @@ bool AnimationNodeStateMachine::_set(const StringName &p_name, const Variant &p_
add_transition(trans[i], trans[i + 1], trans[i + 2]);
}
return true;
- } else if (name == "start_node") {
- set_start_node(p_value);
- return true;
- } else if (name == "end_node") {
- set_end_node(p_value);
- return true;
} else if (name == "graph_offset") {
set_graph_offset(p_value);
return true;
@@ -852,7 +1141,7 @@ bool AnimationNodeStateMachine::_get(const StringName &p_name, Variant &r_ret) c
String what = name.get_slicec('/', 2);
if (what == "node") {
- if (states.has(node_name)) {
+ if (states.has(node_name) && can_edit_node(node_name)) {
r_ret = states[node_name].node;
return true;
}
@@ -866,22 +1155,21 @@ bool AnimationNodeStateMachine::_get(const StringName &p_name, Variant &r_ret) c
}
} else if (name == "transitions") {
Array trans;
- trans.resize(transitions.size() * 3);
-
for (int i = 0; i < transitions.size(); i++) {
- trans[i * 3 + 0] = transitions[i].from;
- trans[i * 3 + 1] = transitions[i].to;
- trans[i * 3 + 2] = transitions[i].transition;
+ String from = transitions[i].from;
+ String to = transitions[i].to;
+
+ if (from.get_slicec('/', 0) == ".." || to.get_slicec('/', 0) == "..") {
+ continue;
+ }
+
+ trans.push_back(from);
+ trans.push_back(to);
+ trans.push_back(transitions[i].transition);
}
r_ret = trans;
return true;
- } else if (name == "start_node") {
- r_ret = get_start_node();
- return true;
- } else if (name == "end_node") {
- r_ret = get_end_node();
- return true;
} else if (name == "graph_offset") {
r_ret = get_graph_offset();
return true;
@@ -903,8 +1191,6 @@ void AnimationNodeStateMachine::_get_property_list(List<PropertyInfo> *p_list) c
}
p_list->push_back(PropertyInfo(Variant::ARRAY, "transitions", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
- p_list->push_back(PropertyInfo(Variant::STRING_NAME, "start_node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
- p_list->push_back(PropertyInfo(Variant::STRING_NAME, "end_node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
}
@@ -912,10 +1198,24 @@ void AnimationNodeStateMachine::reset_state() {
states.clear();
transitions.clear();
playback = "playback";
- start_node = StringName();
- end_node = StringName();
+ start_node = "Start";
+ end_node = "End";
graph_offset = Vector2();
+ Ref<AnimationNodeStartState> s;
+ s.instantiate();
+ State start;
+ start.node = s;
+ start.position = Vector2(200, 100);
+ states[start_node] = start;
+
+ Ref<AnimationNodeEndState> e;
+ e.instantiate();
+ State end;
+ end.node = e;
+ end.position = Vector2(900, 100);
+ states[end_node] = end;
+
emit_changed();
emit_signal(SNAME("tree_changed"));
}
@@ -955,15 +1255,22 @@ void AnimationNodeStateMachine::_bind_methods() {
ClassDB::bind_method(D_METHOD("remove_transition_by_index", "idx"), &AnimationNodeStateMachine::remove_transition_by_index);
ClassDB::bind_method(D_METHOD("remove_transition", "from", "to"), &AnimationNodeStateMachine::remove_transition);
- ClassDB::bind_method(D_METHOD("set_start_node", "name"), &AnimationNodeStateMachine::set_start_node);
- ClassDB::bind_method(D_METHOD("get_start_node"), &AnimationNodeStateMachine::get_start_node);
-
- ClassDB::bind_method(D_METHOD("set_end_node", "name"), &AnimationNodeStateMachine::set_end_node);
- ClassDB::bind_method(D_METHOD("get_end_node"), &AnimationNodeStateMachine::get_end_node);
-
ClassDB::bind_method(D_METHOD("set_graph_offset", "offset"), &AnimationNodeStateMachine::set_graph_offset);
ClassDB::bind_method(D_METHOD("get_graph_offset"), &AnimationNodeStateMachine::get_graph_offset);
}
AnimationNodeStateMachine::AnimationNodeStateMachine() {
+ Ref<AnimationNodeStartState> s;
+ s.instantiate();
+ State start;
+ start.node = s;
+ start.position = Vector2(200, 100);
+ states[start_node] = start;
+
+ Ref<AnimationNodeEndState> e;
+ e.instantiate();
+ State end;
+ end.node = e;
+ end.position = Vector2(900, 100);
+ states[end_node] = end;
}
diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h
index 96add7f538..39a84358fb 100644
--- a/scene/animation/animation_node_state_machine.h
+++ b/scene/animation/animation_node_state_machine.h
@@ -93,13 +93,19 @@ class AnimationNodeStateMachinePlayback : public Resource {
StringName prev;
};
- float len_total = 0.0;
+ struct Transition {
+ StringName from;
+ StringName to;
+ StringName next;
+ };
float len_current = 0.0;
float pos_current = 0.0;
bool end_loop = false;
StringName current;
+ Transition current_transition;
+ bool force_auto_advance = false;
StringName fading_from;
float fading_time = 0.0;
@@ -116,6 +122,8 @@ class AnimationNodeStateMachinePlayback : public Resource {
double process(AnimationNodeStateMachine *p_state_machine, double p_time, bool p_seek);
+ bool _check_advance_condition(const Ref<AnimationNodeStateMachine> p_state_machine, const Ref<AnimationNodeStateMachineTransition> p_transition) const;
+
protected:
static void _bind_methods();
@@ -149,19 +157,25 @@ private:
struct Transition {
StringName from;
StringName to;
+ StringName local_from;
+ StringName local_to;
Ref<AnimationNodeStateMachineTransition> transition;
};
Vector<Transition> transitions;
StringName playback = "playback";
-
- StringName start_node;
- StringName end_node;
+ StringName state_machine_name;
+ Ref<AnimationNodeStateMachine> prev_state_machine;
+ bool updating_transitions = false;
Vector2 graph_offset;
void _tree_changed();
+ void _remove_transition(const Ref<AnimationNodeStateMachineTransition> p_transition);
+ void _rename_transition(const StringName &p_name, const StringName &p_new_name);
+ bool _can_connect(const StringName &p_name, const Vector<Ref<AnimationNodeStateMachine>> p_parents = Vector<Ref<AnimationNodeStateMachine>>()) const;
+ StringName _get_shortest_path(const StringName &p_path) const;
protected:
static void _bind_methods();
@@ -169,10 +183,14 @@ protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
+ bool _check_advance_condition(const Ref<AnimationNodeStateMachine> p_state_machine, const Ref<AnimationNodeStateMachineTransition> p_transition) const;
virtual void reset_state() override;
public:
+ StringName start_node = "Start";
+ StringName end_node = "End";
+
virtual void get_parameter_list(List<PropertyInfo> *r_list) const override;
virtual Variant get_parameter_default_value(const StringName &p_parameter) const override;
@@ -191,20 +209,19 @@ public:
virtual void get_child_nodes(List<ChildNode> *r_child_nodes) override;
bool has_transition(const StringName &p_from, const StringName &p_to) const;
+ bool has_local_transition(const StringName &p_from, const StringName &p_to) const;
int find_transition(const StringName &p_from, const StringName &p_to) const;
void add_transition(const StringName &p_from, const StringName &p_to, const Ref<AnimationNodeStateMachineTransition> &p_transition);
Ref<AnimationNodeStateMachineTransition> get_transition(int p_transition) const;
StringName get_transition_from(int p_transition) const;
StringName get_transition_to(int p_transition) const;
int get_transition_count() const;
- void remove_transition_by_index(int p_transition);
+ void remove_transition_by_index(const int p_transition);
void remove_transition(const StringName &p_from, const StringName &p_to);
- void set_start_node(const StringName &p_node);
- String get_start_node() const;
+ bool can_edit_node(const StringName &p_name) const;
- void set_end_node(const StringName &p_node);
- String get_end_node() const;
+ Ref<AnimationNodeStateMachine> get_prev_state_machine() const;
void set_graph_offset(const Vector2 &p_offset);
Vector2 get_graph_offset() const;
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 6949e3681c..081e6e809a 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -284,7 +284,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov
for (int i = 0; i < a->get_track_count(); i++) {
p_anim->node_cache.write[i] = nullptr;
- RES resource;
+ Ref<Resource> resource;
Vector<StringName> leftover_path;
Node *child = parent->get_node_and_resource(a->track_get_path(i), resource, leftover_path);
ERR_CONTINUE_MSG(!child, "On Animation: '" + p_anim->name + "', couldn't resolve track: '" + String(a->track_get_path(i)) + "'."); // couldn't find the child node
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 1d450175ad..8c2f0e390b 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -94,7 +94,7 @@ private:
struct TrackNodeCache {
NodePath path;
uint32_t id = 0;
- RES resource;
+ Ref<Resource> resource;
Node *node = nullptr;
Node2D *node_2d = nullptr;
#ifndef _3D_DISABLED
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 424716e002..b0590bc2bd 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -570,7 +570,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
}
if (!track) {
- RES resource;
+ Ref<Resource> resource;
Vector<StringName> leftover_path;
Node *child = parent->get_node_and_resource(path, resource, leftover_path);
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index e61a297b04..3f09bf7f4b 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -37,6 +37,8 @@
#include "scene/resources/animation.h"
class AnimationNodeBlendTree;
+class AnimationNodeStartState;
+class AnimationNodeEndState;
class AnimationPlayer;
class AnimationTree;
@@ -164,6 +166,14 @@ public:
AnimationRootNode() {}
};
+class AnimationNodeStartState : public AnimationRootNode {
+ GDCLASS(AnimationNodeStartState, AnimationRootNode);
+};
+
+class AnimationNodeEndState : public AnimationRootNode {
+ GDCLASS(AnimationNodeEndState, AnimationRootNode);
+};
+
class AnimationTree : public Node {
GDCLASS(AnimationTree, Node);
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index 9bd1624e89..a52902f8c6 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -278,14 +278,15 @@ bool Tween::step(float p_delta) {
bool step_active = false;
total_time += rem_delta;
+#ifdef DEBUG_ENABLED
+ float initial_delta = rem_delta;
+ bool potential_infinite = false;
+#endif
+
while (rem_delta > 0 && running) {
float step_delta = rem_delta;
step_active = false;
-#ifdef DEBUG_ENABLED
- float prev_delta = rem_delta;
-#endif
-
for (Ref<Tweener> &tweener : tweeners.write[current_step]) {
// Modified inside Tweener.step().
float temp_delta = rem_delta;
@@ -310,17 +311,21 @@ bool Tween::step(float p_delta) {
emit_signal(SNAME("loop_finished"), loops_done);
current_step = 0;
start_tweeners();
+#ifdef DEBUG_ENABLED
+ if (loops <= 0 && Math::is_equal_approx(rem_delta, initial_delta)) {
+ if (!potential_infinite) {
+ potential_infinite = true;
+ } else {
+ // Looped twice without using any time, this is 100% certain infinite loop.
+ ERR_FAIL_V_MSG(false, "Infinite loop detected. Check set_loops() description for more info.");
+ }
+ }
+#endif
}
} else {
start_tweeners();
}
}
-
-#ifdef DEBUG_ENABLED
- if (Math::is_equal_approx(rem_delta, prev_delta) && running && loops <= 0) {
- ERR_FAIL_V_MSG(false, "Infinite loop detected. Check set_loops() description for more info.");
- }
-#endif
}
return true;
@@ -451,12 +456,12 @@ Variant Tween::interpolate_variant(Variant p_initial_val, Variant p_delta_val, f
Transform2D d = p_delta_val;
Transform2D r;
- APPLY_EQUATION(elements[0][0]);
- APPLY_EQUATION(elements[0][1]);
- APPLY_EQUATION(elements[1][0]);
- APPLY_EQUATION(elements[1][1]);
- APPLY_EQUATION(elements[2][0]);
- APPLY_EQUATION(elements[2][1]);
+ APPLY_EQUATION(columns[0][0]);
+ APPLY_EQUATION(columns[0][1]);
+ APPLY_EQUATION(columns[1][0]);
+ APPLY_EQUATION(columns[1][1]);
+ APPLY_EQUATION(columns[2][0]);
+ APPLY_EQUATION(columns[2][1]);
return r;
}
@@ -491,15 +496,15 @@ Variant Tween::interpolate_variant(Variant p_initial_val, Variant p_delta_val, f
Basis d = p_delta_val;
Basis r;
- APPLY_EQUATION(elements[0][0]);
- APPLY_EQUATION(elements[0][1]);
- APPLY_EQUATION(elements[0][2]);
- APPLY_EQUATION(elements[1][0]);
- APPLY_EQUATION(elements[1][1]);
- APPLY_EQUATION(elements[1][2]);
- APPLY_EQUATION(elements[2][0]);
- APPLY_EQUATION(elements[2][1]);
- APPLY_EQUATION(elements[2][2]);
+ APPLY_EQUATION(rows[0][0]);
+ APPLY_EQUATION(rows[0][1]);
+ APPLY_EQUATION(rows[0][2]);
+ APPLY_EQUATION(rows[1][0]);
+ APPLY_EQUATION(rows[1][1]);
+ APPLY_EQUATION(rows[1][2]);
+ APPLY_EQUATION(rows[2][0]);
+ APPLY_EQUATION(rows[2][1]);
+ APPLY_EQUATION(rows[2][2]);
return r;
}
@@ -508,15 +513,15 @@ Variant Tween::interpolate_variant(Variant p_initial_val, Variant p_delta_val, f
Transform3D d = p_delta_val;
Transform3D r;
- APPLY_EQUATION(basis.elements[0][0]);
- APPLY_EQUATION(basis.elements[0][1]);
- APPLY_EQUATION(basis.elements[0][2]);
- APPLY_EQUATION(basis.elements[1][0]);
- APPLY_EQUATION(basis.elements[1][1]);
- APPLY_EQUATION(basis.elements[1][2]);
- APPLY_EQUATION(basis.elements[2][0]);
- APPLY_EQUATION(basis.elements[2][1]);
- APPLY_EQUATION(basis.elements[2][2]);
+ APPLY_EQUATION(basis.rows[0][0]);
+ APPLY_EQUATION(basis.rows[0][1]);
+ APPLY_EQUATION(basis.rows[0][2]);
+ APPLY_EQUATION(basis.rows[1][0]);
+ APPLY_EQUATION(basis.rows[1][1]);
+ APPLY_EQUATION(basis.rows[1][2]);
+ APPLY_EQUATION(basis.rows[2][0]);
+ APPLY_EQUATION(basis.rows[2][1]);
+ APPLY_EQUATION(basis.rows[2][2]);
APPLY_EQUATION(origin.x);
APPLY_EQUATION(origin.y);
APPLY_EQUATION(origin.z);
@@ -565,12 +570,12 @@ Variant Tween::calculate_delta_value(Variant p_intial_val, Variant p_final_val)
case Variant::TRANSFORM2D: {
Transform2D i = p_intial_val;
Transform2D f = p_final_val;
- return Transform2D(f.elements[0][0] - i.elements[0][0],
- f.elements[0][1] - i.elements[0][1],
- f.elements[1][0] - i.elements[1][0],
- f.elements[1][1] - i.elements[1][1],
- f.elements[2][0] - i.elements[2][0],
- f.elements[2][1] - i.elements[2][1]);
+ return Transform2D(f.columns[0][0] - i.columns[0][0],
+ f.columns[0][1] - i.columns[0][1],
+ f.columns[1][0] - i.columns[1][0],
+ f.columns[1][1] - i.columns[1][1],
+ f.columns[2][0] - i.columns[2][0],
+ f.columns[2][1] - i.columns[2][1]);
}
case Variant::AABB: {
@@ -582,29 +587,29 @@ Variant Tween::calculate_delta_value(Variant p_intial_val, Variant p_final_val)
case Variant::BASIS: {
Basis i = p_intial_val;
Basis f = p_final_val;
- return Basis(f.elements[0][0] - i.elements[0][0],
- f.elements[0][1] - i.elements[0][1],
- f.elements[0][2] - i.elements[0][2],
- f.elements[1][0] - i.elements[1][0],
- f.elements[1][1] - i.elements[1][1],
- f.elements[1][2] - i.elements[1][2],
- f.elements[2][0] - i.elements[2][0],
- f.elements[2][1] - i.elements[2][1],
- f.elements[2][2] - i.elements[2][2]);
+ return Basis(f.rows[0][0] - i.rows[0][0],
+ f.rows[0][1] - i.rows[0][1],
+ f.rows[0][2] - i.rows[0][2],
+ f.rows[1][0] - i.rows[1][0],
+ f.rows[1][1] - i.rows[1][1],
+ f.rows[1][2] - i.rows[1][2],
+ f.rows[2][0] - i.rows[2][0],
+ f.rows[2][1] - i.rows[2][1],
+ f.rows[2][2] - i.rows[2][2]);
}
case Variant::TRANSFORM3D: {
Transform3D i = p_intial_val;
Transform3D f = p_final_val;
- return Transform3D(f.basis.elements[0][0] - i.basis.elements[0][0],
- f.basis.elements[0][1] - i.basis.elements[0][1],
- f.basis.elements[0][2] - i.basis.elements[0][2],
- f.basis.elements[1][0] - i.basis.elements[1][0],
- f.basis.elements[1][1] - i.basis.elements[1][1],
- f.basis.elements[1][2] - i.basis.elements[1][2],
- f.basis.elements[2][0] - i.basis.elements[2][0],
- f.basis.elements[2][1] - i.basis.elements[2][1],
- f.basis.elements[2][2] - i.basis.elements[2][2],
+ return Transform3D(f.basis.rows[0][0] - i.basis.rows[0][0],
+ f.basis.rows[0][1] - i.basis.rows[0][1],
+ f.basis.rows[0][2] - i.basis.rows[0][2],
+ f.basis.rows[1][0] - i.basis.rows[1][0],
+ f.basis.rows[1][1] - i.basis.rows[1][1],
+ f.basis.rows[1][2] - i.basis.rows[1][2],
+ f.basis.rows[2][0] - i.basis.rows[2][0],
+ f.basis.rows[2][1] - i.basis.rows[2][1],
+ f.basis.rows[2][2] - i.basis.rows[2][2],
f.origin.x - i.origin.x,
f.origin.y - i.origin.y,
f.origin.z - i.origin.z);
@@ -850,7 +855,7 @@ bool CallbackTweener::step(float &r_delta) {
Callable::CallError ce;
callback.call(nullptr, 0, result, ce);
if (ce.error != Callable::CallError::CALL_OK) {
- ERR_FAIL_V_MSG(false, "Error calling method from CallbackTweener: " + Variant::get_call_error_text(callback.get_object(), callback.get_method(), nullptr, 0, ce));
+ ERR_FAIL_V_MSG(false, "Error calling method from CallbackTweener: " + Variant::get_callable_error_text(callback, nullptr, 0, ce));
}
finished = true;
@@ -921,7 +926,7 @@ bool MethodTweener::step(float &r_delta) {
Callable::CallError ce;
callback.call(argptr, 1, result, ce);
if (ce.error != Callable::CallError::CALL_OK) {
- ERR_FAIL_V_MSG(false, "Error calling method from MethodTweener: " + Variant::get_call_error_text(callback.get_object(), callback.get_method(), argptr, 1, ce));
+ ERR_FAIL_V_MSG(false, "Error calling method from MethodTweener: " + Variant::get_callable_error_text(callback, argptr, 1, ce));
}
if (time < duration) {
diff --git a/scene/animation/tween.h b/scene/animation/tween.h
index 5c1567d510..40268405cf 100644
--- a/scene/animation/tween.h
+++ b/scene/animation/tween.h
@@ -116,6 +116,9 @@ private:
bool valid = false;
bool default_parallel = false;
bool parallel_enabled = false;
+#ifdef DEBUG_ENABLED
+ bool is_infinite = false;
+#endif
typedef real_t (*interpolater)(real_t t, real_t b, real_t c, real_t d);
static interpolater interpolaters[TRANS_MAX][EASE_MAX];
diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp
index ac0d017a23..77c1c20499 100644
--- a/scene/debugger/scene_debugger.cpp
+++ b/scene/debugger/scene_debugger.cpp
@@ -467,7 +467,7 @@ void SceneDebuggerObject::serialize(Array &r_arr, int p_max_size) {
const PropertyInfo &pi = properties[i].first;
Variant &var = properties[i].second;
- RES res = var;
+ Ref<Resource> res = var;
Array prop;
prop.push_back(pi.name);
@@ -529,7 +529,7 @@ void SceneDebuggerObject::deserialize(const Array &p_arr) {
if (pinfo.type == Variant::OBJECT) {
if (var.is_zero()) {
- var = RES();
+ var = Ref<Resource>();
} else if (var.get_type() == Variant::OBJECT) {
if (((Object *)var)->is_class("EncodedObjectAsID")) {
var = Object::cast_to<EncodedObjectAsID>(var)->get_object_id();
@@ -646,7 +646,7 @@ void LiveEditor::_node_set_func(int p_id, const StringName &p_prop, const Varian
}
void LiveEditor::_node_set_res_func(int p_id, const StringName &p_prop, const String &p_value) {
- RES r = ResourceLoader::load(p_value);
+ Ref<Resource> r = ResourceLoader::load(p_value);
if (!r.is_valid()) {
return;
}
@@ -701,7 +701,7 @@ void LiveEditor::_res_set_func(int p_id, const StringName &p_prop, const Variant
return;
}
- RES r = ResourceCache::get(resp);
+ Ref<Resource> r = ResourceCache::get(resp);
if (!r.is_valid()) {
return;
}
@@ -710,7 +710,7 @@ void LiveEditor::_res_set_func(int p_id, const StringName &p_prop, const Variant
}
void LiveEditor::_res_set_res_func(int p_id, const StringName &p_prop, const String &p_value) {
- RES r = ResourceLoader::load(p_value);
+ Ref<Resource> r = ResourceLoader::load(p_value);
if (!r.is_valid()) {
return;
}
@@ -728,7 +728,7 @@ void LiveEditor::_res_call_func(int p_id, const StringName &p_method, const Vari
return;
}
- RES r = ResourceCache::get(resp);
+ Ref<Resource> r = ResourceCache::get(resp);
if (!r.is_valid()) {
return;
}
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index d18a9a75de..05bb30f7e0 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -994,7 +994,8 @@ void CodeEdit::_new_line(bool p_split_current_line, bool p_above) {
}
/* Make sure this is the last char, trailing whitespace or comments are okay. */
- if (should_indent && (!is_whitespace(c) && is_in_comment(cl, cc) == -1)) {
+ /* Increment column for comments because the delimiter (#) should be ignored. */
+ if (should_indent && (!is_whitespace(c) && is_in_comment(cl, line_col + 1) == -1)) {
should_indent = false;
}
}
@@ -1817,7 +1818,7 @@ void CodeEdit::request_code_completion(bool p_force) {
}
}
-void CodeEdit::add_code_completion_option(CodeCompletionKind p_type, const String &p_display_text, const String &p_insert_text, const Color &p_text_color, const RES &p_icon, const Variant &p_value) {
+void CodeEdit::add_code_completion_option(CodeCompletionKind p_type, const String &p_display_text, const String &p_insert_text, const Color &p_text_color, const Ref<Resource> &p_icon, const Variant &p_value) {
ScriptLanguage::CodeCompletionOption completion_option;
completion_option.kind = (ScriptLanguage::CodeCompletionKind)p_type;
completion_option.display = p_display_text;
@@ -2195,7 +2196,7 @@ void CodeEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_text_for_code_completion"), &CodeEdit::get_text_for_code_completion);
ClassDB::bind_method(D_METHOD("request_code_completion", "force"), &CodeEdit::request_code_completion, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("add_code_completion_option", "type", "display_text", "insert_text", "text_color", "icon", "value"), &CodeEdit::add_code_completion_option, DEFVAL(Color(1, 1, 1)), DEFVAL(RES()), DEFVAL(Variant::NIL));
+ ClassDB::bind_method(D_METHOD("add_code_completion_option", "type", "display_text", "insert_text", "text_color", "icon", "value"), &CodeEdit::add_code_completion_option, DEFVAL(Color(1, 1, 1)), DEFVAL(Ref<Resource>()), DEFVAL(Variant::NIL));
ClassDB::bind_method(D_METHOD("update_code_completion_options", "force"), &CodeEdit::update_code_completion_options);
ClassDB::bind_method(D_METHOD("get_code_completion_options"), &CodeEdit::get_code_completion_options);
ClassDB::bind_method(D_METHOD("get_code_completion_option", "index"), &CodeEdit::get_code_completion_option);
diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h
index 596a065f12..135dd32780 100644
--- a/scene/gui/code_edit.h
+++ b/scene/gui/code_edit.h
@@ -398,7 +398,7 @@ public:
void request_code_completion(bool p_force = false);
- void add_code_completion_option(CodeCompletionKind p_type, const String &p_display_text, const String &p_insert_text, const Color &p_text_color = Color(1, 1, 1), const RES &p_icon = RES(), const Variant &p_value = Variant::NIL);
+ void add_code_completion_option(CodeCompletionKind p_type, const String &p_display_text, const String &p_insert_text, const Color &p_text_color = Color(1, 1, 1), const Ref<Resource> &p_icon = Ref<Resource>(), const Variant &p_value = Variant::NIL);
void update_code_completion_options(bool p_forced = false);
TypedArray<Dictionary> get_code_completion_options() const;
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 35d1cf1f3e..4f2f853be9 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2070,7 +2070,7 @@ Point2 Control::get_global_position() const {
Point2 Control::get_screen_position() const {
ERR_FAIL_COND_V(!is_inside_tree(), Point2());
- Point2 global_pos = get_viewport()->get_canvas_transform().xform(get_global_position());
+ Point2 global_pos = get_global_transform_with_canvas().get_origin();
Window *w = Object::cast_to<Window>(get_viewport());
if (w && !w->is_embedding_subwindows()) {
global_pos += w->get_position();
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 18b9eeebd4..f556fcdd23 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -125,7 +125,7 @@ private:
VScrollBar *v_scroll = nullptr;
float port_grab_distance_horizontal = 0.0;
- float port_grab_distance_vertical;
+ float port_grab_distance_vertical = 0.0;
Ref<ViewPanner> panner;
bool warped_panning = true;
@@ -142,7 +142,7 @@ private:
bool connecting_target = false;
Vector2 connecting_to;
String connecting_target_to;
- int connecting_target_index;
+ int connecting_target_index = 0;
bool just_disconnected = false;
bool connecting_valid = false;
Vector2 click_pos;
@@ -155,8 +155,9 @@ private:
float zoom = 1.0;
float zoom_step = 1.2;
- float zoom_min;
- float zoom_max;
+ // Proper values set in constructor.
+ float zoom_min = 0.0;
+ float zoom_max = 0.0;
void _zoom_minus();
void _zoom_reset();
@@ -206,7 +207,7 @@ private:
Array _get_connection_list() const;
- bool lines_on_bg;
+ bool lines_on_bg = false;
struct ConnType {
union {
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 7aa4d391f8..da96246de2 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -96,7 +96,7 @@ void CanvasLayer::_update_xform() {
}
void CanvasLayer::_update_locrotscale() {
- ofs = transform.elements[2];
+ ofs = transform.columns[2];
rot = transform.get_rotation();
scale = transform.get_scale();
locrotscale_dirty = false;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index f1c0260dd5..f549b3dde2 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2288,10 +2288,10 @@ Node *Node::duplicate(int p_flags) const {
#ifdef TOOLS_ENABLED
Node *Node::duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const {
- return duplicate_from_editor(r_duplimap, Map<RES, RES>());
+ return duplicate_from_editor(r_duplimap, Map<Ref<Resource>, Ref<Resource>>());
}
-Node *Node::duplicate_from_editor(Map<const Node *, Node *> &r_duplimap, const Map<RES, RES> &p_resource_remap) const {
+Node *Node::duplicate_from_editor(Map<const Node *, Node *> &r_duplimap, const Map<Ref<Resource>, Ref<Resource>> &p_resource_remap) const {
Node *dupe = _duplicate(DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS | DUPLICATE_USE_INSTANCING | DUPLICATE_FROM_EDITOR, &r_duplimap);
// This is used by SceneTreeDock's paste functionality. When pasting to foreign scene, resources are duplicated.
@@ -2307,7 +2307,7 @@ Node *Node::duplicate_from_editor(Map<const Node *, Node *> &r_duplimap, const M
return dupe;
}
-void Node::remap_node_resources(Node *p_node, const Map<RES, RES> &p_resource_remap) const {
+void Node::remap_node_resources(Node *p_node, const Map<Ref<Resource>, Ref<Resource>> &p_resource_remap) const {
List<PropertyInfo> props;
p_node->get_property_list(&props);
@@ -2318,7 +2318,7 @@ void Node::remap_node_resources(Node *p_node, const Map<RES, RES> &p_resource_re
Variant v = p_node->get(E.name);
if (v.is_ref_counted()) {
- RES res = v;
+ Ref<Resource> res = v;
if (res.is_valid()) {
if (p_resource_remap.has(res)) {
p_node->set(E.name, p_resource_remap[res]);
@@ -2333,7 +2333,7 @@ void Node::remap_node_resources(Node *p_node, const Map<RES, RES> &p_resource_re
}
}
-void Node::remap_nested_resources(RES p_resource, const Map<RES, RES> &p_resource_remap) const {
+void Node::remap_nested_resources(Ref<Resource> p_resource, const Map<Ref<Resource>, Ref<Resource>> &p_resource_remap) const {
List<PropertyInfo> props;
p_resource->get_property_list(&props);
@@ -2344,7 +2344,7 @@ void Node::remap_nested_resources(RES p_resource, const Map<RES, RES> &p_resourc
Variant v = p_resource->get(E.name);
if (v.is_ref_counted()) {
- RES res = v;
+ Ref<Resource> res = v;
if (res.is_valid()) {
if (p_resource_remap.has(res)) {
p_resource->set(E.name, p_resource_remap[res]);
@@ -2493,7 +2493,7 @@ bool Node::has_node_and_resource(const NodePath &p_path) const {
if (!has_node(p_path)) {
return false;
}
- RES res;
+ Ref<Resource> res;
Vector<StringName> leftover_path;
Node *node = get_node_and_resource(p_path, res, leftover_path, false);
@@ -2501,7 +2501,7 @@ bool Node::has_node_and_resource(const NodePath &p_path) const {
}
Array Node::_get_node_and_resource(const NodePath &p_path) {
- RES res;
+ Ref<Resource> res;
Vector<StringName> leftover_path;
Node *node = get_node_and_resource(p_path, res, leftover_path, false);
Array result;
@@ -2523,9 +2523,9 @@ Array Node::_get_node_and_resource(const NodePath &p_path) {
return result;
}
-Node *Node::get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property) const {
+Node *Node::get_node_and_resource(const NodePath &p_path, Ref<Resource> &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property) const {
Node *node = get_node(p_path);
- r_res = RES();
+ r_res = Ref<Resource>();
r_leftover_subpath = Vector<StringName>();
if (!node) {
return nullptr;
@@ -2541,7 +2541,7 @@ Node *Node::get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<Str
return nullptr;
}
- RES new_res = new_res_v;
+ Ref<Resource> new_res = new_res_v;
if (new_res.is_null()) { // No longer a resource, assume property
break;
diff --git a/scene/main/node.h b/scene/main/node.h
index fb84aabb62..72f340bbc3 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -313,7 +313,7 @@ public:
Node *find_child(const String &p_pattern, bool p_recursive = true, bool p_owned = true) const;
TypedArray<Node> find_children(const String &p_pattern, const String &p_type = "", bool p_recursive = true, bool p_owned = true) const;
bool has_node_and_resource(const NodePath &p_path) const;
- Node *get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property = true) const;
+ Node *get_node_and_resource(const NodePath &p_path, Ref<Resource> &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property = true) const;
Node *get_parent() const;
Node *find_parent(const String &p_pattern) const;
@@ -421,9 +421,9 @@ public:
Node *duplicate(int p_flags = DUPLICATE_GROUPS | DUPLICATE_SIGNALS | DUPLICATE_SCRIPTS) const;
#ifdef TOOLS_ENABLED
Node *duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const;
- Node *duplicate_from_editor(Map<const Node *, Node *> &r_duplimap, const Map<RES, RES> &p_resource_remap) const;
- void remap_node_resources(Node *p_node, const Map<RES, RES> &p_resource_remap) const;
- void remap_nested_resources(RES p_resource, const Map<RES, RES> &p_resource_remap) const;
+ Node *duplicate_from_editor(Map<const Node *, Node *> &r_duplimap, const Map<Ref<Resource>, Ref<Resource>> &p_resource_remap) const;
+ void remap_node_resources(Node *p_node, const Map<Ref<Resource>, Ref<Resource>> &p_resource_remap) const;
+ void remap_nested_resources(Ref<Resource> p_resource, const Map<Ref<Resource>, Ref<Resource>> &p_resource_remap) const;
#endif
// used by editors, to save what has changed only
diff --git a/scene/main/resource_preloader.cpp b/scene/main/resource_preloader.cpp
index 49010095ff..8fb7456335 100644
--- a/scene/main/resource_preloader.cpp
+++ b/scene/main/resource_preloader.cpp
@@ -41,7 +41,7 @@ void ResourcePreloader::_set_resources(const Array &p_data) {
for (int i = 0; i < resdata.size(); i++) {
String name = names[i];
- RES resource = resdata[i];
+ Ref<Resource> resource = resdata[i];
ERR_CONTINUE(!resource.is_valid());
resources[name] = resource;
@@ -57,7 +57,7 @@ Array ResourcePreloader::_get_resources() const {
Set<String> sorted_names;
- for (const KeyValue<StringName, RES> &E : resources) {
+ for (const KeyValue<StringName, Ref<Resource>> &E : resources) {
sorted_names.insert(E.key);
}
@@ -74,7 +74,7 @@ Array ResourcePreloader::_get_resources() const {
return res;
}
-void ResourcePreloader::add_resource(const StringName &p_name, const RES &p_resource) {
+void ResourcePreloader::add_resource(const StringName &p_name, const Ref<Resource> &p_resource) {
ERR_FAIL_COND(p_resource.is_null());
if (resources.has(p_name)) {
StringName new_name;
@@ -104,7 +104,7 @@ void ResourcePreloader::remove_resource(const StringName &p_name) {
void ResourcePreloader::rename_resource(const StringName &p_from_name, const StringName &p_to_name) {
ERR_FAIL_COND(!resources.has(p_from_name));
- RES res = resources[p_from_name];
+ Ref<Resource> res = resources[p_from_name];
resources.erase(p_from_name);
add_resource(p_to_name, res);
@@ -114,8 +114,8 @@ bool ResourcePreloader::has_resource(const StringName &p_name) const {
return resources.has(p_name);
}
-RES ResourcePreloader::get_resource(const StringName &p_name) const {
- ERR_FAIL_COND_V(!resources.has(p_name), RES());
+Ref<Resource> ResourcePreloader::get_resource(const StringName &p_name) const {
+ ERR_FAIL_COND_V(!resources.has(p_name), Ref<Resource>());
return resources[p_name];
}
@@ -123,7 +123,7 @@ Vector<String> ResourcePreloader::_get_resource_list() const {
Vector<String> res;
res.resize(resources.size());
int i = 0;
- for (Map<StringName, RES>::Element *E = resources.front(); E; E = E->next(), i++) {
+ for (Map<StringName, Ref<Resource>>::Element *E = resources.front(); E; E = E->next(), i++) {
res.set(i, E->key());
}
@@ -131,7 +131,7 @@ Vector<String> ResourcePreloader::_get_resource_list() const {
}
void ResourcePreloader::get_resource_list(List<StringName> *p_list) {
- for (const KeyValue<StringName, RES> &E : resources) {
+ for (const KeyValue<StringName, Ref<Resource>> &E : resources) {
p_list->push_back(E.key);
}
}
diff --git a/scene/main/resource_preloader.h b/scene/main/resource_preloader.h
index aabb109d56..2df8b5cda7 100644
--- a/scene/main/resource_preloader.h
+++ b/scene/main/resource_preloader.h
@@ -36,7 +36,7 @@
class ResourcePreloader : public Node {
GDCLASS(ResourcePreloader, Node);
- Map<StringName, RES> resources;
+ Map<StringName, Ref<Resource>> resources;
void _set_resources(const Array &p_data);
Array _get_resources() const;
@@ -46,11 +46,11 @@ protected:
static void _bind_methods();
public:
- void add_resource(const StringName &p_name, const RES &p_resource);
+ void add_resource(const StringName &p_name, const Ref<Resource> &p_resource);
void remove_resource(const StringName &p_name);
void rename_resource(const StringName &p_from_name, const StringName &p_to_name);
bool has_resource(const StringName &p_name) const;
- RES get_resource(const StringName &p_name) const;
+ Ref<Resource> get_resource(const StringName &p_name) const;
void get_resource_list(List<StringName> *p_list);
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 82f18d1a42..a151d3cb33 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -981,12 +981,12 @@ bool SceneTree::has_group(const StringName &p_identifier) const {
Node *SceneTree::get_first_node_in_group(const StringName &p_group) {
Map<StringName, Group>::Element *E = group_map.find(p_group);
if (!E) {
- return nullptr; //no group
+ return nullptr; // No group.
}
- _update_group_order(E->get()); //update order just in case
+ _update_group_order(E->get()); // Update order just in case.
- if (E->get().nodes.size() == 0) {
+ if (E->get().nodes.is_empty()) {
return nullptr;
}
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 5fef8d4b5f..d7e58ed707 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1104,7 +1104,7 @@ Transform2D Viewport::_get_input_pre_xform() const {
Transform2D pre_xf;
if (to_screen_rect.size.x != 0 && to_screen_rect.size.y != 0) {
- pre_xf.elements[2] = -to_screen_rect.position;
+ pre_xf.columns[2] = -to_screen_rect.position;
pre_xf.scale(Vector2(size) / to_screen_rect.size);
}
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 32882fbb68..c1e71c69a3 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -230,7 +230,6 @@ private:
Rect2 last_vp_rect;
bool transparent_bg = false;
- bool filter;
bool gen_mipmaps = false;
bool snap_controls_to_pixels = true;
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 6c0192cf44..3f5e221116 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -752,6 +752,7 @@ void register_scene_types() {
GDREGISTER_VIRTUAL_CLASS(Mesh);
GDREGISTER_CLASS(ArrayMesh);
+ GDREGISTER_CLASS(PlaceholderMesh);
GDREGISTER_CLASS(ImmediateMesh);
GDREGISTER_CLASS(MultiMesh);
GDREGISTER_CLASS(SurfaceTool);
@@ -773,6 +774,7 @@ void register_scene_types() {
GDREGISTER_ABSTRACT_CLASS(BaseMaterial3D);
GDREGISTER_CLASS(StandardMaterial3D);
GDREGISTER_CLASS(ORMMaterial3D);
+ GDREGISTER_CLASS(PlaceholderMaterial);
SceneTree::add_idle_callback(BaseMaterial3D::flush_changes);
BaseMaterial3D::init_shaders();
@@ -837,6 +839,12 @@ void register_scene_types() {
GDREGISTER_CLASS(CompressedCubemap);
GDREGISTER_CLASS(CompressedCubemapArray);
GDREGISTER_CLASS(CompressedTexture2DArray);
+ GDREGISTER_CLASS(PlaceholderTexture2D);
+ GDREGISTER_CLASS(PlaceholderTexture3D);
+ GDREGISTER_ABSTRACT_CLASS(PlaceholderTextureLayered);
+ GDREGISTER_CLASS(PlaceholderTexture2DArray);
+ GDREGISTER_CLASS(PlaceholderCubemap);
+ GDREGISTER_CLASS(PlaceholderCubemapArray);
GDREGISTER_CLASS(Animation);
GDREGISTER_CLASS(AnimationLibrary);
@@ -1085,8 +1093,6 @@ void register_scene_types() {
SceneReplicationInterface::make_default();
SceneRPCInterface::make_default();
SceneCacheInterface::make_default();
-
- NativeExtensionManager::get_singleton()->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_SCENE);
}
void initialize_theme() {
@@ -1139,8 +1145,6 @@ void initialize_theme() {
}
void unregister_scene_types() {
- NativeExtensionManager::get_singleton()->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_SCENE);
-
SceneDebugger::deinitialize();
clear_default_theme();
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index e045a379d2..a26aa10f42 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -3455,7 +3455,7 @@ real_t Animation::bezier_track_interpolate(int p_track, double p_time) const {
return low_pos.lerp(high_pos, c).y;
}
-int Animation::audio_track_insert_key(int p_track, double p_time, const RES &p_stream, real_t p_start_offset, real_t p_end_offset) {
+int Animation::audio_track_insert_key(int p_track, double p_time, const Ref<Resource> &p_stream, real_t p_start_offset, real_t p_end_offset) {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
ERR_FAIL_COND_V(t->type != TYPE_AUDIO, -1);
@@ -3481,7 +3481,7 @@ int Animation::audio_track_insert_key(int p_track, double p_time, const RES &p_s
return key;
}
-void Animation::audio_track_set_key_stream(int p_track, int p_key, const RES &p_stream) {
+void Animation::audio_track_set_key_stream(int p_track, int p_key, const Ref<Resource> &p_stream) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_AUDIO);
@@ -3531,14 +3531,14 @@ void Animation::audio_track_set_key_end_offset(int p_track, int p_key, real_t p_
emit_changed();
}
-RES Animation::audio_track_get_key_stream(int p_track, int p_key) const {
- ERR_FAIL_INDEX_V(p_track, tracks.size(), RES());
+Ref<Resource> Animation::audio_track_get_key_stream(int p_track, int p_key) const {
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), Ref<Resource>());
const Track *t = tracks[p_track];
- ERR_FAIL_COND_V(t->type != TYPE_AUDIO, RES());
+ ERR_FAIL_COND_V(t->type != TYPE_AUDIO, Ref<Resource>());
const AudioTrack *at = static_cast<const AudioTrack *>(t);
- ERR_FAIL_INDEX_V(p_key, at->values.size(), RES());
+ ERR_FAIL_INDEX_V(p_key, at->values.size(), Ref<Resource>());
return at->values[p_key].value.stream;
}
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index f9a33da428..b4528ccd3a 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -180,7 +180,7 @@ private:
/* AUDIO TRACK */
struct AudioKey {
- RES stream;
+ Ref<Resource> stream;
real_t start_offset = 0.0; //offset from start
real_t end_offset = 0.0; //offset from end, if 0 then full length or infinite
AudioKey() {
@@ -436,11 +436,11 @@ public:
real_t bezier_track_interpolate(int p_track, double p_time) const;
- int audio_track_insert_key(int p_track, double p_time, const RES &p_stream, real_t p_start_offset = 0, real_t p_end_offset = 0);
- void audio_track_set_key_stream(int p_track, int p_key, const RES &p_stream);
+ int audio_track_insert_key(int p_track, double p_time, const Ref<Resource> &p_stream, real_t p_start_offset = 0, real_t p_end_offset = 0);
+ void audio_track_set_key_stream(int p_track, int p_key, const Ref<Resource> &p_stream);
void audio_track_set_key_start_offset(int p_track, int p_key, real_t p_offset);
void audio_track_set_key_end_offset(int p_track, int p_key, real_t p_offset);
- RES audio_track_get_key_stream(int p_track, int p_key) const;
+ Ref<Resource> audio_track_get_key_stream(int p_track, int p_key) const;
real_t audio_track_get_key_start_offset(int p_track, int p_key) const;
real_t audio_track_get_key_end_offset(int p_track, int p_key) const;
diff --git a/scene/resources/canvas_item_material.h b/scene/resources/canvas_item_material.h
index e40e4392cb..b097d174f0 100644
--- a/scene/resources/canvas_item_material.h
+++ b/scene/resources/canvas_item_material.h
@@ -107,10 +107,10 @@ private:
LightMode light_mode = LIGHT_MODE_NORMAL;
bool particles_animation = false;
- // Initialized in the constructor.
- int particles_anim_h_frames;
- int particles_anim_v_frames;
- bool particles_anim_loop;
+ // Proper values set in constructor.
+ int particles_anim_h_frames = 0;
+ int particles_anim_v_frames = 0;
+ bool particles_anim_loop = false;
protected:
static void _bind_methods();
diff --git a/scene/resources/importer_mesh.cpp b/scene/resources/importer_mesh.cpp
index 60a9200176..cca875f708 100644
--- a/scene/resources/importer_mesh.cpp
+++ b/scene/resources/importer_mesh.cpp
@@ -1023,7 +1023,7 @@ Error ImporterMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform,
// Keep only the scale
Basis basis = p_base_transform.get_basis();
- Vector3 scale = Vector3(basis.get_axis(0).length(), basis.get_axis(1).length(), basis.get_axis(2).length());
+ Vector3 scale = Vector3(basis.get_column(0).length(), basis.get_column(1).length(), basis.get_column(2).length());
Transform3D transform;
transform.scale(scale);
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 8e17ff35a9..16fce5e08a 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -3010,4 +3010,7 @@ bool StandardMaterial3D::_set(const StringName &p_name, const Variant &p_value)
return false;
}
+
#endif // DISABLE_DEPRECATED
+
+///////////////////////
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 99e125f5b0..7edb8b7317 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -449,36 +449,36 @@ private:
bool orm;
Color albedo;
- float specular;
- float metallic;
- float roughness;
+ float specular = 0.0f;
+ float metallic = 0.0f;
+ float roughness = 0.0f;
Color emission;
- float emission_energy;
- float normal_scale;
- float rim;
- float rim_tint;
- float clearcoat;
- float clearcoat_roughness;
- float anisotropy;
- float heightmap_scale;
- float subsurface_scattering_strength;
- float transmittance_amount;
+ float emission_energy = 0.0f;
+ float normal_scale = 0.0f;
+ float rim = 0.0f;
+ float rim_tint = 0.0f;
+ float clearcoat = 0.0f;
+ float clearcoat_roughness = 0.0f;
+ float anisotropy = 0.0f;
+ float heightmap_scale = 0.0f;
+ float subsurface_scattering_strength = 0.0f;
+ float transmittance_amount = 0.0f;
Color transmittance_color;
- float transmittance_depth;
- float transmittance_boost;
+ float transmittance_depth = 0.0f;
+ float transmittance_boost = 0.0f;
Color backlight;
- float refraction;
- float point_size;
- float alpha_scissor_threshold;
- float alpha_hash_scale;
- float alpha_antialiasing_edge;
+ float refraction = 0.0f;
+ float point_size = 0.0f;
+ float alpha_scissor_threshold = 0.0f;
+ float alpha_hash_scale = 0.0f;
+ float alpha_antialiasing_edge = 0.0f;
bool grow_enabled = false;
- float ao_light_affect;
- float grow;
- int particles_anim_h_frames;
- int particles_anim_v_frames;
- bool particles_anim_loop;
+ float ao_light_affect = 0.0f;
+ float grow = 0.0f;
+ int particles_anim_h_frames = 0;
+ int particles_anim_v_frames = 0;
+ bool particles_anim_loop = false;
Transparency transparency = TRANSPARENCY_DISABLED;
ShadingMode shading_mode = SHADING_MODE_PER_PIXEL;
@@ -486,29 +486,29 @@ private:
Vector3 uv1_scale;
Vector3 uv1_offset;
- float uv1_triplanar_sharpness;
+ float uv1_triplanar_sharpness = 0.0f;
Vector3 uv2_scale;
Vector3 uv2_offset;
- float uv2_triplanar_sharpness;
+ float uv2_triplanar_sharpness = 0.0f;
DetailUV detail_uv = DETAIL_UV_1;
bool deep_parallax = false;
- int deep_parallax_min_layers;
- int deep_parallax_max_layers;
+ int deep_parallax_min_layers = 0;
+ int deep_parallax_max_layers = 0;
bool heightmap_parallax_flip_tangent = false;
bool heightmap_parallax_flip_binormal = false;
bool proximity_fade_enabled = false;
- float proximity_fade_distance;
+ float proximity_fade_distance = 0.0f;
float msdf_pixel_range = 4.f;
float msdf_outline_size = 0.f;
DistanceFadeMode distance_fade = DISTANCE_FADE_DISABLED;
- float distance_fade_max_distance;
- float distance_fade_min_distance;
+ float distance_fade_max_distance = 0.0f;
+ float distance_fade_min_distance = 0.0f;
BlendMode blend_mode = BLEND_MODE_MIX;
BlendMode detail_blend_mode = BLEND_MODE_MIX;
@@ -797,6 +797,13 @@ public:
BaseMaterial3D(true) {}
};
+class PlaceholderMaterial : public Material {
+ GDCLASS(PlaceholderMaterial, Material)
+public:
+ virtual RID get_shader_rid() const override { return RID(); }
+ virtual Shader::Mode get_shader_mode() const override { return Shader::MODE_CANVAS_ITEM; }
+};
+
//////////////////////
#endif
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 3c67a20f50..253ba53c35 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -1827,7 +1827,7 @@ Error ArrayMesh::lightmap_unwrap_cached(const Transform3D &p_base_transform, flo
// Keep only the scale
Basis basis = p_base_transform.get_basis();
- Vector3 scale = Vector3(basis.get_axis(0).length(), basis.get_axis(1).length(), basis.get_axis(2).length());
+ Vector3 scale = Vector3(basis.get_column(0).length(), basis.get_column(1).length(), basis.get_column(2).length());
Transform3D transform;
transform.scale(scale);
@@ -2092,3 +2092,17 @@ ArrayMesh::~ArrayMesh() {
RenderingServer::get_singleton()->free(mesh);
}
}
+///////////////
+
+void PlaceholderMesh::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_aabb", "aabb"), &PlaceholderMesh::set_aabb);
+ ADD_PROPERTY(PropertyInfo(Variant::AABB, "aabb", PROPERTY_HINT_NONE, ""), "set_aabb", "get_aabb");
+}
+
+PlaceholderMesh::PlaceholderMesh() {
+ rid = RS::get_singleton()->mesh_create();
+}
+
+PlaceholderMesh::~PlaceholderMesh() {
+ RS::get_singleton()->free(rid);
+}
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index 652c045a24..b166d12ead 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -328,4 +328,38 @@ VARIANT_ENUM_CAST(Mesh::ArrayCustomFormat);
VARIANT_ENUM_CAST(Mesh::PrimitiveType);
VARIANT_ENUM_CAST(Mesh::BlendShapeMode);
+class PlaceholderMesh : public Mesh {
+ GDCLASS(PlaceholderMesh, Mesh);
+
+ RID rid;
+ AABB aabb;
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual int get_surface_count() const override { return 0; }
+ virtual int surface_get_array_len(int p_idx) const override { return 0; }
+ virtual int surface_get_array_index_len(int p_idx) const override { return 0; }
+ virtual Array surface_get_arrays(int p_surface) const override { return Array(); }
+ virtual Array surface_get_blend_shape_arrays(int p_surface) const override { return Array(); }
+ virtual Dictionary surface_get_lods(int p_surface) const override { return Dictionary(); }
+ virtual uint32_t surface_get_format(int p_idx) const override { return 0; }
+ virtual PrimitiveType surface_get_primitive_type(int p_idx) const override { return PRIMITIVE_TRIANGLES; }
+ virtual void surface_set_material(int p_idx, const Ref<Material> &p_material) override {}
+ virtual Ref<Material> surface_get_material(int p_idx) const override { return Ref<Material>(); }
+ virtual int get_blend_shape_count() const override { return 0; }
+ virtual StringName get_blend_shape_name(int p_index) const override { return StringName(); }
+ virtual void set_blend_shape_name(int p_index, const StringName &p_name) override {}
+ virtual RID get_rid() const override { return rid; }
+ virtual AABB get_aabb() const override { return aabb; }
+ void set_aabb(const AABB &p_aabb) { aabb = p_aabb; }
+
+ virtual int get_builtin_bind_pose_count() const override { return 0; }
+ virtual Transform3D get_builtin_bind_pose(int p_index) const override { return Transform3D(); }
+
+ PlaceholderMesh();
+ ~PlaceholderMesh();
+};
+
#endif
diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp
index c30e748f66..e5fc61ade5 100644
--- a/scene/resources/multimesh.cpp
+++ b/scene/resources/multimesh.cpp
@@ -101,9 +101,9 @@ void MultiMesh::_set_transform_2d_array(const Vector<Vector2> &p_array) {
for (int i = 0; i < len / 3; i++) {
Transform2D t;
- t.elements[0] = r[i * 3 + 0];
- t.elements[1] = r[i * 3 + 1];
- t.elements[2] = r[i * 3 + 2];
+ t.columns[0] = r[i * 3 + 0];
+ t.columns[1] = r[i * 3 + 1];
+ t.columns[2] = r[i * 3 + 2];
set_instance_transform_2d(i, t);
}
@@ -125,9 +125,9 @@ Vector<Vector2> MultiMesh::_get_transform_2d_array() const {
for (int i = 0; i < instance_count; i++) {
Transform2D t = get_instance_transform_2d(i);
- w[i * 3 + 0] = t.elements[0];
- w[i * 3 + 1] = t.elements[1];
- w[i * 3 + 2] = t.elements[2];
+ w[i * 3 + 0] = t.columns[0];
+ w[i * 3 + 1] = t.columns[1];
+ w[i * 3 + 2] = t.columns[2];
}
return xforms;
diff --git a/scene/resources/particles_material.h b/scene/resources/particles_material.h
index 57da344ce0..4c3a3ba16c 100644
--- a/scene/resources/particles_material.h
+++ b/scene/resources/particles_material.h
@@ -230,8 +230,8 @@ private:
bool is_initialized = false;
Vector3 direction;
- float spread;
- float flatness;
+ float spread = 0.0f;
+ float flatness = 0.0f;
float params_min[PARAM_MAX];
float params_max[PARAM_MAX];
@@ -244,34 +244,34 @@ private:
bool particle_flags[PARTICLE_FLAG_MAX];
EmissionShape emission_shape;
- float emission_sphere_radius;
+ float emission_sphere_radius = 0.0f;
Vector3 emission_box_extents;
Ref<Texture2D> emission_point_texture;
Ref<Texture2D> emission_normal_texture;
Ref<Texture2D> emission_color_texture;
Vector3 emission_ring_axis;
- real_t emission_ring_height;
- real_t emission_ring_radius;
- real_t emission_ring_inner_radius;
+ real_t emission_ring_height = 0.0f;
+ real_t emission_ring_radius = 0.0f;
+ real_t emission_ring_inner_radius = 0.0f;
int emission_point_count = 1;
- bool anim_loop;
+ bool anim_loop = false;
Vector3 gravity;
- double lifetime_randomness;
+ double lifetime_randomness = 0.0;
SubEmitterMode sub_emitter_mode;
- double sub_emitter_frequency;
- int sub_emitter_amount_at_end;
- bool sub_emitter_keep_velocity;
+ double sub_emitter_frequency = 0.0;
+ int sub_emitter_amount_at_end = 0;
+ bool sub_emitter_keep_velocity = false;
//do not save emission points here
- bool attractor_interaction_enabled;
- bool collision_enabled;
- bool collision_scale;
- float collision_friction;
- float collision_bounce;
+ bool attractor_interaction_enabled = false;
+ bool collision_enabled = false;
+ bool collision_scale = false;
+ float collision_friction = 0.0f;
+ float collision_bounce = 0.0f;
protected:
static void _bind_methods();
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 40edc5f198..c9a890194d 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -314,7 +314,7 @@ void CapsuleMesh::create_mesh_array(Array &p_arr, const float radius, const floa
Vector3 p = Vector3(x * radius * w, y, -z * radius * w);
points.push_back(p + Vector3(0.0, 0.5 * height - radius, 0.0));
normals.push_back(p.normalized());
- ADD_TANGENT(z, 0.0, x, 1.0)
+ ADD_TANGENT(-z, 0.0, -x, 1.0)
uvs.push_back(Vector2(u, v * onethird));
point++;
@@ -353,7 +353,7 @@ void CapsuleMesh::create_mesh_array(Array &p_arr, const float radius, const floa
Vector3 p = Vector3(x * radius, y, -z * radius);
points.push_back(p);
normals.push_back(Vector3(x, 0.0, -z));
- ADD_TANGENT(z, 0.0, x, 1.0)
+ ADD_TANGENT(-z, 0.0, -x, 1.0)
uvs.push_back(Vector2(u, onethird + (v * onethird)));
point++;
@@ -393,7 +393,7 @@ void CapsuleMesh::create_mesh_array(Array &p_arr, const float radius, const floa
Vector3 p = Vector3(x * radius * w, y, -z * radius * w);
points.push_back(p + Vector3(0.0, -0.5 * height + radius, 0.0));
normals.push_back(p.normalized());
- ADD_TANGENT(z, 0.0, x, 1.0)
+ ADD_TANGENT(-z, 0.0, -x, 1.0)
uvs.push_back(Vector2(u2, twothirds + ((v - 1.0) * onethird)));
point++;
diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h
index 8cd05c1740..6b0d5993a1 100644
--- a/scene/resources/primitive_meshes.h
+++ b/scene/resources/primitive_meshes.h
@@ -247,7 +247,7 @@ class PrismMesh : public PrimitiveMesh {
private:
float left_to_right = 0.5;
- Vector3 size = Vector3(2.0, 2.0, 2.0);
+ Vector3 size = Vector3(1.0, 1.0, 1.0);
int subdivide_w = 0;
int subdivide_h = 0;
int subdivide_d = 0;
@@ -309,8 +309,8 @@ class SphereMesh : public PrimitiveMesh {
GDCLASS(SphereMesh, PrimitiveMesh);
private:
- float radius = 1.0;
- float height = 2.0;
+ float radius = 0.5;
+ float height = 1.0;
int radial_segments = 64;
int rings = 32;
bool is_hemisphere = false;
@@ -358,7 +358,7 @@ class TubeTrailMesh : public PrimitiveMesh {
GDCLASS(TubeTrailMesh, PrimitiveMesh);
private:
- float radius = 1.0;
+ float radius = 0.5;
int radial_steps = 8;
int sections = 5;
float section_length = 0.2;
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index b18456d464..04a6ad7675 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -150,7 +150,7 @@ Error ResourceLoaderText::_parse_ext_resource(VariantParser::Stream *p_stream, R
if (ext_resources[id].cache.is_valid()) {
r_res = ext_resources[id].cache;
} else if (use_sub_threads) {
- RES res = ResourceLoader::load_threaded_get(path);
+ Ref<Resource> res = ResourceLoader::load_threaded_get(path);
if (res.is_null()) {
if (ResourceLoader::get_abort_on_missing_resources()) {
error = ERR_FILE_MISSING_DEPENDENCIES;
@@ -171,7 +171,7 @@ Error ResourceLoaderText::_parse_ext_resource(VariantParser::Stream *p_stream, R
return error;
}
} else {
- r_res = RES();
+ r_res = Ref<Resource>();
}
VariantParser::get_token(p_stream, token, line, r_err_str);
@@ -460,7 +460,7 @@ Error ResourceLoaderText::load() {
}
} else {
- RES res = ResourceLoader::load(path, type);
+ Ref<Resource> res = ResourceLoader::load(path, type);
if (res.is_null()) {
if (ResourceLoader::get_abort_on_missing_resources()) {
@@ -890,7 +890,6 @@ Error ResourceLoaderText::rename_dependencies(Ref<FileAccess> p_f, const String
fw->store_8(c);
c = f->get_8();
}
- f.unref();
bool all_ok = fw->get_error() == OK;
@@ -898,12 +897,6 @@ Error ResourceLoaderText::rename_dependencies(Ref<FileAccess> p_f, const String
return ERR_CANT_CREATE;
}
- fw.unref();
-
- Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- da->remove(p_path);
- da->rename(p_path + ".depren", p_path);
-
return OK;
}
@@ -1334,7 +1327,7 @@ ResourceUID::ID ResourceLoaderText::get_uid(Ref<FileAccess> p_f) {
/////////////////////
-RES ResourceFormatLoaderText::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderText::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
}
@@ -1343,7 +1336,7 @@ RES ResourceFormatLoaderText::load(const String &p_path, const String &p_origina
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
- ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot open file '" + p_path + "'.");
+ ERR_FAIL_COND_V_MSG(err != OK, Ref<Resource>(), "Cannot open file '" + p_path + "'.");
ResourceLoaderText loader;
String path = !p_original_path.is_empty() ? p_original_path : p_path;
@@ -1360,7 +1353,7 @@ RES ResourceFormatLoaderText::load(const String &p_path, const String &p_origina
if (err == OK) {
return loader.get_resource();
} else {
- return RES();
+ return Ref<Resource>();
}
}
@@ -1370,9 +1363,12 @@ void ResourceFormatLoaderText::get_recognized_extensions_for_type(const String &
return;
}
- if (p_type == "PackedScene") {
+ if (ClassDB::is_parent_class("PackedScene", p_type)) {
p_extensions->push_back("tscn");
- } else {
+ }
+
+ // Don't allow .tres for PackedScenes.
+ if (p_type != "PackedScene") {
p_extensions->push_back("tres");
}
}
@@ -1439,15 +1435,26 @@ void ResourceFormatLoaderText::get_dependencies(const String &p_path, List<Strin
}
Error ResourceFormatLoaderText::rename_dependencies(const String &p_path, const Map<String, String> &p_map) {
- Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
- if (f.is_null()) {
- ERR_FAIL_V(ERR_CANT_OPEN);
+ Error err = OK;
+ {
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ if (f.is_null()) {
+ ERR_FAIL_V(ERR_CANT_OPEN);
+ }
+
+ ResourceLoaderText loader;
+ loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path);
+ loader.res_path = loader.local_path;
+ err = loader.rename_dependencies(f, p_path, p_map);
}
- ResourceLoaderText loader;
- loader.local_path = ProjectSettings::get_singleton()->localize_path(p_path);
- loader.res_path = loader.local_path;
- return loader.rename_dependencies(f, p_path, p_map);
+ if (err == OK) {
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ da->remove(p_path);
+ da->rename(p_path + ".depren", p_path);
+ }
+
+ return err;
}
ResourceFormatLoaderText *ResourceFormatLoaderText::singleton = nullptr;
@@ -1477,12 +1484,12 @@ Error ResourceFormatLoaderText::convert_file_to_binary(const String &p_src_path,
/*****************************************************************************************************/
/*****************************************************************************************************/
-String ResourceFormatSaverTextInstance::_write_resources(void *ud, const RES &p_resource) {
+String ResourceFormatSaverTextInstance::_write_resources(void *ud, const Ref<Resource> &p_resource) {
ResourceFormatSaverTextInstance *rsi = static_cast<ResourceFormatSaverTextInstance *>(ud);
return rsi->_write_resource(p_resource);
}
-String ResourceFormatSaverTextInstance::_write_resource(const RES &res) {
+String ResourceFormatSaverTextInstance::_write_resource(const Ref<Resource> &res) {
if (external_resources.has(res)) {
return "ExtResource( \"" + external_resources[res] + "\" )";
} else {
@@ -1505,7 +1512,7 @@ String ResourceFormatSaverTextInstance::_write_resource(const RES &res) {
void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant, bool p_main) {
switch (p_variant.get_type()) {
case Variant::OBJECT: {
- RES res = p_variant;
+ Ref<Resource> res = p_variant;
if (res.is_null() || external_resources.has(res)) {
return;
@@ -1542,7 +1549,7 @@ void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant,
Variant v = res->get(I->get().name);
if (pi.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
- RES sres = v;
+ Ref<Resource> sres = v;
if (sres.is_valid()) {
NonPersistentKey npk;
npk.base = res;
@@ -1586,7 +1593,7 @@ void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant,
}
}
-Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+Error ResourceFormatSaverTextInstance::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
if (p_path.ends_with(".tscn")) {
packed_scene = p_resource;
}
@@ -1649,7 +1656,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
#ifdef TOOLS_ENABLED
// Keep order from cached ids.
Set<String> cached_ids_found;
- for (KeyValue<RES, String> &E : external_resources) {
+ for (KeyValue<Ref<Resource>, String> &E : external_resources) {
String cached_id = E.key->get_id_for_path(local_path);
if (cached_id.is_empty() || cached_ids_found.has(cached_id)) {
int sep_pos = E.value.find("_");
@@ -1665,7 +1672,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
}
}
// Create IDs for non cached resources.
- for (KeyValue<RES, String> &E : external_resources) {
+ for (KeyValue<Ref<Resource>, String> &E : external_resources) {
if (cached_ids_found.has(E.value)) { // Already cached, go on.
continue;
}
@@ -1687,14 +1694,14 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
#else
// Make sure to start from one, as it makes format more readable.
int counter = 1;
- for (KeyValue<RES, String> &E : external_resources) {
+ for (KeyValue<Ref<Resource>, String> &E : external_resources) {
E.value = itos(counter++);
}
#endif
Vector<ResourceSort> sorted_er;
- for (const KeyValue<RES, String> &E : external_resources) {
+ for (const KeyValue<Ref<Resource>, String> &E : external_resources) {
ResourceSort rs;
rs.resource = E.key;
rs.id = E.value;
@@ -1722,8 +1729,8 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
Set<String> used_unique_ids;
- for (List<RES>::Element *E = saved_resources.front(); E; E = E->next()) {
- RES res = E->get();
+ for (List<Ref<Resource>>::Element *E = saved_resources.front(); E; E = E->next()) {
+ Ref<Resource> res = E->get();
if (E->next() && res->is_built_in()) {
if (!res->get_scene_unique_id().is_empty()) {
if (used_unique_ids.has(res->get_scene_unique_id())) {
@@ -1735,8 +1742,8 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
}
}
- for (List<RES>::Element *E = saved_resources.front(); E; E = E->next()) {
- RES res = E->get();
+ for (List<Ref<Resource>>::Element *E = saved_resources.front(); E; E = E->next()) {
+ Ref<Resource> res = E->get();
ERR_CONTINUE(!resource_set.has(res));
bool main = (E->next() == nullptr);
@@ -1937,7 +1944,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
return OK;
}
-Error ResourceFormatSaverText::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+Error ResourceFormatSaverText::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
if (p_path.ends_with(".tscn") && !Ref<PackedScene>(p_resource).is_valid()) {
return ERR_FILE_UNRECOGNIZED;
}
@@ -1946,11 +1953,11 @@ Error ResourceFormatSaverText::save(const String &p_path, const RES &p_resource,
return saver.save(p_path, p_resource, p_flags);
}
-bool ResourceFormatSaverText::recognize(const RES &p_resource) const {
+bool ResourceFormatSaverText::recognize(const Ref<Resource> &p_resource) const {
return true; // All resources recognized!
}
-void ResourceFormatSaverText::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
+void ResourceFormatSaverText::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
if (Ref<PackedScene>(p_resource).is_valid()) {
p_extensions->push_back("tscn"); // Text scene.
} else {
diff --git a/scene/resources/resource_format_text.h b/scene/resources/resource_format_text.h
index c6543e616d..e67df72d7e 100644
--- a/scene/resources/resource_format_text.h
+++ b/scene/resources/resource_format_text.h
@@ -48,7 +48,7 @@ class ResourceLoaderText {
VariantParser::StreamFile stream;
struct ExtResource {
- RES cache;
+ Ref<Resource> cache;
String path;
String type;
};
@@ -59,7 +59,7 @@ class ResourceLoaderText {
bool ignore_resource_parsing = false;
Map<String, ExtResource> ext_resources;
- Map<String, RES> int_resources;
+ Map<String, Ref<Resource>> int_resources;
int resources_total = 0;
int resource_current = 0;
@@ -90,10 +90,10 @@ class ResourceLoaderText {
};
struct DummyReadData {
- Map<RES, int> external_resources;
- Map<String, RES> rev_external_resources;
- Map<RES, int> resource_index_map;
- Map<String, RES> resource_map;
+ Map<Ref<Resource>, int> external_resources;
+ Map<String, Ref<Resource>> rev_external_resources;
+ Map<Ref<Resource>, int> resource_index_map;
+ Map<String, Ref<Resource>> resource_map;
};
static Error _parse_sub_resource_dummys(void *p_self, VariantParser::Stream *p_stream, Ref<Resource> &r_res, int &line, String &r_err_str) { return _parse_sub_resource_dummy(static_cast<DummyReadData *>(p_self), p_stream, r_res, line, r_err_str); }
@@ -108,7 +108,7 @@ class ResourceLoaderText {
Error error = OK;
- RES resource;
+ Ref<Resource> resource;
Ref<PackedScene> _parse_node_tag(VariantParser::ResourceParser &parser);
@@ -133,7 +133,7 @@ public:
class ResourceFormatLoaderText : public ResourceFormatLoader {
public:
static ResourceFormatLoaderText *singleton;
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
@@ -158,20 +158,20 @@ class ResourceFormatSaverTextInstance {
bool skip_editor = false;
struct NonPersistentKey { //for resource properties generated on the fly
- RES base;
+ Ref<Resource> base;
StringName property;
bool operator<(const NonPersistentKey &p_key) const { return base == p_key.base ? property < p_key.property : base < p_key.base; }
};
- Map<NonPersistentKey, RES> non_persistent_map;
+ Map<NonPersistentKey, Ref<Resource>> non_persistent_map;
- Set<RES> resource_set;
- List<RES> saved_resources;
- Map<RES, String> external_resources;
- Map<RES, String> internal_resources;
+ Set<Ref<Resource>> resource_set;
+ List<Ref<Resource>> saved_resources;
+ Map<Ref<Resource>, String> external_resources;
+ Map<Ref<Resource>, String> internal_resources;
struct ResourceSort {
- RES resource;
+ Ref<Resource> resource;
String id;
bool operator<(const ResourceSort &p_right) const {
return id.naturalnocasecmp_to(p_right.id) < 0;
@@ -180,19 +180,19 @@ class ResourceFormatSaverTextInstance {
void _find_resources(const Variant &p_variant, bool p_main = false);
- static String _write_resources(void *ud, const RES &p_resource);
- String _write_resource(const RES &res);
+ static String _write_resources(void *ud, const Ref<Resource> &p_resource);
+ String _write_resource(const Ref<Resource> &res);
public:
- Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
+ Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
};
class ResourceFormatSaverText : public ResourceFormatSaver {
public:
static ResourceFormatSaverText *singleton;
- virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
- virtual bool recognize(const RES &p_resource) const;
- virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
+ virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
+ virtual bool recognize(const Ref<Resource> &p_resource) const;
+ virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
ResourceFormatSaverText();
};
diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp
index 25a9278e66..6b1f89454f 100644
--- a/scene/resources/shader.cpp
+++ b/scene/resources/shader.cpp
@@ -172,7 +172,7 @@ Shader::~Shader() {
////////////
-RES ResourceFormatLoaderShader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderShader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_FILE_CANT_OPEN;
}
@@ -210,7 +210,7 @@ String ResourceFormatLoaderShader::get_resource_type(const String &p_path) const
return "";
}
-Error ResourceFormatSaverShader::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+Error ResourceFormatSaverShader::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Ref<Shader> shader = p_resource;
ERR_FAIL_COND_V(shader.is_null(), ERR_INVALID_PARAMETER);
@@ -229,7 +229,7 @@ Error ResourceFormatSaverShader::save(const String &p_path, const RES &p_resourc
return OK;
}
-void ResourceFormatSaverShader::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
+void ResourceFormatSaverShader::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
if (const Shader *shader = Object::cast_to<Shader>(*p_resource)) {
if (shader->is_text_shader()) {
p_extensions->push_back("gdshader");
@@ -237,6 +237,6 @@ void ResourceFormatSaverShader::get_recognized_extensions(const RES &p_resource,
}
}
-bool ResourceFormatSaverShader::recognize(const RES &p_resource) const {
+bool ResourceFormatSaverShader::recognize(const Ref<Resource> &p_resource) const {
return p_resource->get_class_name() == "Shader"; //only shader, not inherited
}
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index d05ec06819..3212dcd287 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -103,7 +103,7 @@ VARIANT_ENUM_CAST(Shader::Mode);
class ResourceFormatLoaderShader : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
@@ -111,9 +111,9 @@ public:
class ResourceFormatSaverShader : public ResourceFormatSaver {
public:
- virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
- virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
- virtual bool recognize(const RES &p_resource) const;
+ virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
+ virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
+ virtual bool recognize(const Ref<Resource> &p_resource) const;
};
#endif // SHADER_H
diff --git a/scene/resources/skeleton_modification_2d_physicalbones.h b/scene/resources/skeleton_modification_2d_physicalbones.h
index d53102fa5e..373ff666ee 100644
--- a/scene/resources/skeleton_modification_2d_physicalbones.h
+++ b/scene/resources/skeleton_modification_2d_physicalbones.h
@@ -52,7 +52,7 @@ private:
bool _simulation_state_dirty = false;
TypedArray<StringName> _simulation_state_dirty_names;
- bool _simulation_state_dirty_process;
+ bool _simulation_state_dirty_process = false;
void _update_simulation_state();
protected:
diff --git a/scene/resources/sky_material.cpp b/scene/resources/sky_material.cpp
index 4681d3d6e3..7874d77298 100644
--- a/scene/resources/sky_material.cpp
+++ b/scene/resources/sky_material.cpp
@@ -144,6 +144,15 @@ float ProceduralSkyMaterial::get_sun_curve() const {
return sun_curve;
}
+void ProceduralSkyMaterial::set_dither_strength(float p_dither_strength) {
+ dither_strength = p_dither_strength;
+ RS::get_singleton()->material_set_param(_get_material(), "dither_strength", dither_strength);
+}
+
+float ProceduralSkyMaterial::get_dither_strength() const {
+ return dither_strength;
+}
+
Shader::Mode ProceduralSkyMaterial::get_shader_mode() const {
return Shader::MODE_SKY;
}
@@ -199,6 +208,9 @@ void ProceduralSkyMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_sun_curve", "curve"), &ProceduralSkyMaterial::set_sun_curve);
ClassDB::bind_method(D_METHOD("get_sun_curve"), &ProceduralSkyMaterial::get_sun_curve);
+ ClassDB::bind_method(D_METHOD("set_dither_strength", "strength"), &ProceduralSkyMaterial::set_dither_strength);
+ ClassDB::bind_method(D_METHOD("get_dither_strength"), &ProceduralSkyMaterial::get_dither_strength);
+
ADD_GROUP("Sky", "sky_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "sky_top_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_sky_top_color", "get_sky_top_color");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "sky_horizon_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_sky_horizon_color", "get_sky_horizon_color");
@@ -216,6 +228,9 @@ void ProceduralSkyMaterial::_bind_methods() {
ADD_GROUP("Sun", "sun_");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sun_angle_max", PROPERTY_HINT_RANGE, "0,360,0.01"), "set_sun_angle_max", "get_sun_angle_max");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sun_curve", PROPERTY_HINT_EXP_EASING), "set_sun_curve", "get_sun_curve");
+
+ ADD_GROUP("", "");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "dither_strength", PROPERTY_HINT_RANGE, "0,10,0.01"), "set_dither_strength", "get_dither_strength");
}
void ProceduralSkyMaterial::cleanup_shader() {
@@ -247,6 +262,14 @@ uniform float ground_curve : hint_range(0, 1) = 0.02;
uniform float ground_energy = 1.0;
uniform float sun_angle_max = 30.0;
uniform float sun_curve : hint_range(0, 1) = 0.15;
+uniform float dither_strength : hint_range(0, 10) = 1.0;
+
+// From: https://www.shadertoy.com/view/4sfGzS credit to iq
+float hash(vec3 p) {
+ p = fract( p * 0.3183099 + 0.1 );
+ p *= 17.0;
+ return fract(p.x * p.y * p.z * (p.x + p.y + p.z));
+}
void sky() {
float v_angle = acos(clamp(EYEDIR.y, -1.0, 1.0));
@@ -302,6 +325,9 @@ void sky() {
ground *= ground_energy;
COLOR = mix(ground, sky, step(0.0, EYEDIR.y));
+
+ // Make optional, eliminates banding.
+ COLOR += (hash(EYEDIR * 1741.9782) * 0.08 - 0.04) * 0.016 * dither_strength;
}
)");
}
@@ -322,6 +348,7 @@ ProceduralSkyMaterial::ProceduralSkyMaterial() {
set_sun_angle_max(30.0);
set_sun_curve(0.15);
+ set_dither_strength(1.0);
}
ProceduralSkyMaterial::~ProceduralSkyMaterial() {
diff --git a/scene/resources/sky_material.h b/scene/resources/sky_material.h
index 5c791a185a..8163a42519 100644
--- a/scene/resources/sky_material.h
+++ b/scene/resources/sky_material.h
@@ -40,18 +40,19 @@ class ProceduralSkyMaterial : public Material {
private:
Color sky_top_color;
Color sky_horizon_color;
- float sky_curve;
- float sky_energy;
+ float sky_curve = 0.0f;
+ float sky_energy = 0.0f;
Ref<Texture2D> sky_cover;
Color sky_cover_modulate;
Color ground_bottom_color;
Color ground_horizon_color;
- float ground_curve;
- float ground_energy;
+ float ground_curve = 0.0f;
+ float ground_energy = 0.0f;
- float sun_angle_max;
- float sun_curve;
+ float sun_angle_max = 0.0f;
+ float sun_curve = 0.0f;
+ float dither_strength = 0.0f;
static Mutex shader_mutex;
static RID shader;
@@ -98,6 +99,9 @@ public:
void set_sun_curve(float p_curve);
float get_sun_curve() const;
+ void set_dither_strength(float p_dither_strength);
+ float get_dither_strength() const;
+
virtual Shader::Mode get_shader_mode() const override;
virtual RID get_shader_rid() const override;
virtual RID get_rid() const override;
@@ -154,16 +158,16 @@ private:
static Mutex shader_mutex;
static RID shader;
- float rayleigh;
+ float rayleigh = 0.0f;
Color rayleigh_color;
- float mie;
- float mie_eccentricity;
+ float mie = 0.0f;
+ float mie_eccentricity = 0.0f;
Color mie_color;
- float turbidity;
- float sun_disk_scale;
+ float turbidity = 0.0f;
+ float sun_disk_scale = 0.0f;
Color ground_color;
- float exposure;
- float dither_strength;
+ float exposure = 0.0f;
+ float dither_strength = 0.0f;
Ref<Texture2D> night_sky;
static void _update_shader();
mutable bool shader_set = false;
diff --git a/scene/resources/sphere_shape_3d.h b/scene/resources/sphere_shape_3d.h
index ff6d883940..20887dd092 100644
--- a/scene/resources/sphere_shape_3d.h
+++ b/scene/resources/sphere_shape_3d.h
@@ -35,7 +35,7 @@
class SphereShape3D : public Shape3D {
GDCLASS(SphereShape3D, Shape3D);
- float radius;
+ float radius = 1.0f;
protected:
static void _bind_methods();
diff --git a/scene/resources/sprite_frames.cpp b/scene/resources/sprite_frames.cpp
index ece126791e..ff5a85392c 100644
--- a/scene/resources/sprite_frames.cpp
+++ b/scene/resources/sprite_frames.cpp
@@ -195,7 +195,7 @@ void SpriteFrames::_set_animations(const Array &p_animations) {
anim.loop = d["loop"];
Array frames = d["frames"];
for (int j = 0; j < frames.size(); j++) {
- RES res = frames[j];
+ Ref<Resource> res = frames[j];
anim.frames.push_back(res);
}
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 14abe13afa..5850d253e3 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -1058,7 +1058,7 @@ CompressedTexture2D::~CompressedTexture2D() {
}
}
-RES ResourceFormatLoaderCompressedTexture2D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderCompressedTexture2D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<CompressedTexture2D> st;
st.instantiate();
Error err = st->load(p_path);
@@ -1066,7 +1066,7 @@ RES ResourceFormatLoaderCompressedTexture2D::load(const String &p_path, const St
*r_error = err;
}
if (err != OK) {
- return RES();
+ return Ref<Resource>();
}
return st;
@@ -1416,7 +1416,7 @@ CompressedTexture3D::~CompressedTexture3D() {
/////////////////////////////
-RES ResourceFormatLoaderCompressedTexture3D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderCompressedTexture3D::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<CompressedTexture3D> st;
st.instantiate();
Error err = st->load(p_path);
@@ -1424,7 +1424,7 @@ RES ResourceFormatLoaderCompressedTexture3D::load(const String &p_path, const St
*r_error = err;
}
if (err != OK) {
- return RES();
+ return Ref<Resource>();
}
return st;
@@ -1717,8 +1717,8 @@ void MeshTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_mo
Transform2D xform;
xform.set_origin(p_pos);
if (p_transpose) {
- SWAP(xform.elements[0][1], xform.elements[1][0]);
- SWAP(xform.elements[0][0], xform.elements[1][1]);
+ SWAP(xform.columns[0][1], xform.columns[1][0]);
+ SWAP(xform.columns[0][0], xform.columns[1][1]);
}
RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid());
}
@@ -1739,8 +1739,8 @@ void MeshTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile,
xform.set_scale(p_rect.size / size);
if (p_transpose) {
- SWAP(xform.elements[0][1], xform.elements[1][0]);
- SWAP(xform.elements[0][0], xform.elements[1][1]);
+ SWAP(xform.columns[0][1], xform.columns[1][0]);
+ SWAP(xform.columns[0][0], xform.columns[1][1]);
}
RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid());
}
@@ -1761,8 +1761,8 @@ void MeshTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const
xform.set_scale(p_rect.size / size);
if (p_transpose) {
- SWAP(xform.elements[0][1], xform.elements[1][0]);
- SWAP(xform.elements[0][0], xform.elements[1][1]);
+ SWAP(xform.columns[0][1], xform.columns[1][0]);
+ SWAP(xform.columns[0][0], xform.columns[1][1]);
}
RenderingServer::get_singleton()->canvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid());
}
@@ -3243,7 +3243,7 @@ CompressedTextureLayered::~CompressedTextureLayered() {
/////////////////////////////////////////////////
-RES ResourceFormatLoaderCompressedTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderCompressedTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
Ref<CompressedTextureLayered> ct;
if (p_path.get_extension().to_lower() == "ctexarray") {
Ref<CompressedTexture2DArray> c;
@@ -3261,14 +3261,14 @@ RES ResourceFormatLoaderCompressedTextureLayered::load(const String &p_path, con
if (r_error) {
*r_error = ERR_FILE_UNRECOGNIZED;
}
- return RES();
+ return Ref<Resource>();
}
Error err = ct->load(p_path);
if (r_error) {
*r_error = err;
}
if (err != OK) {
- return RES();
+ return Ref<Resource>();
}
return ct;
@@ -3395,3 +3395,148 @@ CameraTexture::~CameraTexture() {
RenderingServer::get_singleton()->free(_texture);
}
}
+
+///////////////////////////
+
+void PlaceholderTexture2D::set_size(Size2 p_size) {
+ size = p_size;
+}
+
+int PlaceholderTexture2D::get_width() const {
+ return size.width;
+}
+
+int PlaceholderTexture2D::get_height() const {
+ return size.height;
+}
+
+bool PlaceholderTexture2D::has_alpha() const {
+ return false;
+}
+
+Ref<Image> PlaceholderTexture2D::get_image() const {
+ return Ref<Image>();
+}
+
+RID PlaceholderTexture2D::get_rid() const {
+ return rid;
+}
+
+void PlaceholderTexture2D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTexture2D::set_size);
+
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size");
+}
+
+PlaceholderTexture2D::PlaceholderTexture2D() {
+ rid = RS::get_singleton()->texture_2d_placeholder_create();
+}
+
+PlaceholderTexture2D::~PlaceholderTexture2D() {
+ RS::get_singleton()->free(rid);
+}
+
+///////////////////////////////////////////////
+
+void PlaceholderTexture3D::set_size(const Vector3i &p_size) {
+ size = p_size;
+}
+
+Vector3i PlaceholderTexture3D::get_size() const {
+ return size;
+}
+
+Image::Format PlaceholderTexture3D::get_format() const {
+ return Image::FORMAT_RGB8;
+}
+
+int PlaceholderTexture3D::get_width() const {
+ return size.x;
+}
+
+int PlaceholderTexture3D::get_height() const {
+ return size.y;
+}
+
+int PlaceholderTexture3D::get_depth() const {
+ return size.z;
+}
+
+bool PlaceholderTexture3D::has_mipmaps() const {
+ return false;
+}
+
+Vector<Ref<Image>> PlaceholderTexture3D::get_data() const {
+ return Vector<Ref<Image>>();
+}
+
+void PlaceholderTexture3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTexture3D::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &PlaceholderTexture3D::get_size);
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3I, "size"), "set_size", "get_size");
+}
+
+PlaceholderTexture3D::PlaceholderTexture3D() {
+ rid = RS::get_singleton()->texture_3d_placeholder_create();
+}
+PlaceholderTexture3D::~PlaceholderTexture3D() {
+ RS::get_singleton()->free(rid);
+}
+
+/////////////////////////////////////////////////
+
+void PlaceholderTextureLayered::set_size(const Size2i &p_size) {
+ size = p_size;
+}
+
+Size2i PlaceholderTextureLayered::get_size() const {
+ return size;
+}
+
+void PlaceholderTextureLayered::set_layers(int p_layers) {
+ layers = p_layers;
+}
+
+Image::Format PlaceholderTextureLayered::get_format() const {
+ return Image::FORMAT_RGB8;
+}
+
+TextureLayered::LayeredType PlaceholderTextureLayered::get_layered_type() const {
+ return layered_type;
+}
+
+int PlaceholderTextureLayered::get_width() const {
+ return size.x;
+}
+
+int PlaceholderTextureLayered::get_height() const {
+ return size.y;
+}
+
+int PlaceholderTextureLayered::get_layers() const {
+ return layers;
+}
+
+bool PlaceholderTextureLayered::has_mipmaps() const {
+ return false;
+}
+
+Ref<Image> PlaceholderTextureLayered::get_layer_data(int p_layer) const {
+ return Ref<Image>();
+}
+
+void PlaceholderTextureLayered::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTextureLayered::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &PlaceholderTextureLayered::get_size);
+ ClassDB::bind_method(D_METHOD("set_layers", "layers"), &PlaceholderTextureLayered::set_layers);
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_RANGE, "1,4096"), "set_layers", "get_layers");
+}
+
+PlaceholderTextureLayered::PlaceholderTextureLayered(LayeredType p_type) {
+ layered_type = p_type;
+ rid = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
+}
+PlaceholderTextureLayered::~PlaceholderTextureLayered() {
+ RS::get_singleton()->free(rid);
+}
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index 525e3ff979..317756e313 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -287,7 +287,7 @@ public:
class ResourceFormatLoaderCompressedTexture2D : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
@@ -552,7 +552,7 @@ public:
class ResourceFormatLoaderCompressedTextureLayered : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
@@ -673,7 +673,7 @@ public:
class ResourceFormatLoaderCompressedTexture3D : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
+ virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
@@ -1011,4 +1011,98 @@ public:
~CameraTexture();
};
+class PlaceholderTexture2D : public Texture2D {
+ GDCLASS(PlaceholderTexture2D, Texture2D)
+
+ RID rid;
+ Size2 size = Size2(1, 1);
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_size(Size2 p_size);
+
+ virtual int get_width() const override;
+ virtual int get_height() const override;
+ virtual RID get_rid() const override;
+ virtual bool has_alpha() const override;
+
+ virtual Ref<Image> get_image() const override;
+
+ PlaceholderTexture2D();
+ ~PlaceholderTexture2D();
+};
+
+class PlaceholderTexture3D : public Texture3D {
+ GDCLASS(PlaceholderTexture3D, Texture3D)
+
+ RID rid;
+ Vector3i size = Vector3i(1, 1, 1);
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_size(const Vector3i &p_size);
+ Vector3i get_size() const;
+ virtual Image::Format get_format() const override;
+ virtual int get_width() const override;
+ virtual int get_height() const override;
+ virtual int get_depth() const override;
+ virtual bool has_mipmaps() const override;
+ virtual Vector<Ref<Image>> get_data() const override;
+
+ PlaceholderTexture3D();
+ ~PlaceholderTexture3D();
+};
+
+class PlaceholderTextureLayered : public TextureLayered {
+ GDCLASS(PlaceholderTextureLayered, TextureLayered)
+
+ RID rid;
+ Size2i size = Size2i(1, 1);
+ int layers = 1;
+ LayeredType layered_type = LAYERED_TYPE_2D_ARRAY;
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_size(const Size2i &p_size);
+ Size2i get_size() const;
+ void set_layers(int p_layers);
+ virtual Image::Format get_format() const override;
+ virtual LayeredType get_layered_type() const override;
+ virtual int get_width() const override;
+ virtual int get_height() const override;
+ virtual int get_layers() const override;
+ virtual bool has_mipmaps() const override;
+ virtual Ref<Image> get_layer_data(int p_layer) const override;
+
+ PlaceholderTextureLayered(LayeredType p_type);
+ ~PlaceholderTextureLayered();
+};
+
+class PlaceholderTexture2DArray : public PlaceholderTextureLayered {
+ GDCLASS(PlaceholderTexture2DArray, PlaceholderTextureLayered)
+public:
+ PlaceholderTexture2DArray() :
+ PlaceholderTextureLayered(LAYERED_TYPE_2D_ARRAY) {}
+};
+
+class PlaceholderCubemap : public PlaceholderTextureLayered {
+ GDCLASS(PlaceholderCubemap, PlaceholderTextureLayered)
+public:
+ PlaceholderCubemap() :
+ PlaceholderTextureLayered(LAYERED_TYPE_CUBEMAP) {}
+};
+
+class PlaceholderCubemapArray : public PlaceholderTextureLayered {
+ GDCLASS(PlaceholderCubemapArray, PlaceholderTextureLayered)
+public:
+ PlaceholderCubemapArray() :
+ PlaceholderTextureLayered(LAYERED_TYPE_CUBEMAP_ARRAY) {}
+};
+
#endif
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index 373fbb94ea..be54c309c8 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -261,6 +261,27 @@ int Theme::get_fallback_font_size() {
return fallback_font_size;
}
+bool Theme::is_valid_type_name(const String &p_name) {
+ for (int i = 0; i < p_name.length(); i++) {
+ if (!is_ascii_identifier_char(p_name[i])) {
+ return false;
+ }
+ }
+ return true;
+}
+
+bool Theme::is_valid_item_name(const String &p_name) {
+ if (p_name.is_empty()) {
+ return false;
+ }
+ for (int i = 0; i < p_name.length(); i++) {
+ if (!is_ascii_identifier_char(p_name[i])) {
+ return false;
+ }
+ }
+ return true;
+}
+
// Fallback values for theme item types, configurable per theme.
void Theme::set_default_base_scale(float p_base_scale) {
if (default_base_scale == p_base_scale) {
@@ -326,6 +347,9 @@ bool Theme::has_default_font_size() const {
// Icons.
void Theme::set_icon(const StringName &p_name, const StringName &p_theme_type, const Ref<Texture2D> &p_icon) {
+ ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
+
bool existing = false;
if (icon_map[p_theme_type].has(p_name) && icon_map[p_theme_type][p_name].is_valid()) {
existing = true;
@@ -358,6 +382,8 @@ bool Theme::has_icon_nocheck(const StringName &p_name, const StringName &p_theme
}
void Theme::rename_icon(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type) {
+ ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
ERR_FAIL_COND_MSG(!icon_map.has(p_theme_type), "Cannot rename the icon '" + String(p_old_name) + "' because the node type '" + String(p_theme_type) + "' does not exist.");
ERR_FAIL_COND_MSG(icon_map[p_theme_type].has(p_name), "Cannot rename the icon '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
ERR_FAIL_COND_MSG(!icon_map[p_theme_type].has(p_old_name), "Cannot rename the icon '" + String(p_old_name) + "' because it does not exist.");
@@ -396,6 +422,8 @@ void Theme::get_icon_list(StringName p_theme_type, List<StringName> *p_list) con
}
void Theme::add_icon_type(const StringName &p_theme_type) {
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
+
if (icon_map.has(p_theme_type)) {
return;
}
@@ -433,6 +461,9 @@ void Theme::get_icon_type_list(List<StringName> *p_list) const {
// Styleboxes.
void Theme::set_stylebox(const StringName &p_name, const StringName &p_theme_type, const Ref<StyleBox> &p_style) {
+ ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
+
bool existing = false;
if (style_map[p_theme_type].has(p_name) && style_map[p_theme_type][p_name].is_valid()) {
existing = true;
@@ -465,6 +496,8 @@ bool Theme::has_stylebox_nocheck(const StringName &p_name, const StringName &p_t
}
void Theme::rename_stylebox(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type) {
+ ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
ERR_FAIL_COND_MSG(!style_map.has(p_theme_type), "Cannot rename the stylebox '" + String(p_old_name) + "' because the node type '" + String(p_theme_type) + "' does not exist.");
ERR_FAIL_COND_MSG(style_map[p_theme_type].has(p_name), "Cannot rename the stylebox '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
ERR_FAIL_COND_MSG(!style_map[p_theme_type].has(p_old_name), "Cannot rename the stylebox '" + String(p_old_name) + "' because it does not exist.");
@@ -503,6 +536,8 @@ void Theme::get_stylebox_list(StringName p_theme_type, List<StringName> *p_list)
}
void Theme::add_stylebox_type(const StringName &p_theme_type) {
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
+
if (style_map.has(p_theme_type)) {
return;
}
@@ -540,6 +575,9 @@ void Theme::get_stylebox_type_list(List<StringName> *p_list) const {
// Fonts.
void Theme::set_font(const StringName &p_name, const StringName &p_theme_type, const Ref<Font> &p_font) {
+ ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
+
bool existing = false;
if (font_map[p_theme_type][p_name].is_valid()) {
existing = true;
@@ -574,6 +612,8 @@ bool Theme::has_font_nocheck(const StringName &p_name, const StringName &p_theme
}
void Theme::rename_font(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type) {
+ ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
ERR_FAIL_COND_MSG(!font_map.has(p_theme_type), "Cannot rename the font '" + String(p_old_name) + "' because the node type '" + String(p_theme_type) + "' does not exist.");
ERR_FAIL_COND_MSG(font_map[p_theme_type].has(p_name), "Cannot rename the font '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
ERR_FAIL_COND_MSG(!font_map[p_theme_type].has(p_old_name), "Cannot rename the font '" + String(p_old_name) + "' because it does not exist.");
@@ -612,6 +652,8 @@ void Theme::get_font_list(StringName p_theme_type, List<StringName> *p_list) con
}
void Theme::add_font_type(const StringName &p_theme_type) {
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
+
if (font_map.has(p_theme_type)) {
return;
}
@@ -649,6 +691,9 @@ void Theme::get_font_type_list(List<StringName> *p_list) const {
// Font sizes.
void Theme::set_font_size(const StringName &p_name, const StringName &p_theme_type, int p_font_size) {
+ ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
+
bool existing = has_font_size_nocheck(p_name, p_theme_type);
font_size_map[p_theme_type][p_name] = p_font_size;
@@ -674,6 +719,8 @@ bool Theme::has_font_size_nocheck(const StringName &p_name, const StringName &p_
}
void Theme::rename_font_size(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type) {
+ ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
ERR_FAIL_COND_MSG(!font_size_map.has(p_theme_type), "Cannot rename the font size '" + String(p_old_name) + "' because the node type '" + String(p_theme_type) + "' does not exist.");
ERR_FAIL_COND_MSG(font_size_map[p_theme_type].has(p_name), "Cannot rename the font size '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
ERR_FAIL_COND_MSG(!font_size_map[p_theme_type].has(p_old_name), "Cannot rename the font size '" + String(p_old_name) + "' because it does not exist.");
@@ -708,6 +755,8 @@ void Theme::get_font_size_list(StringName p_theme_type, List<StringName> *p_list
}
void Theme::add_font_size_type(const StringName &p_theme_type) {
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
+
if (font_size_map.has(p_theme_type)) {
return;
}
@@ -733,6 +782,9 @@ void Theme::get_font_size_type_list(List<StringName> *p_list) const {
// Colors.
void Theme::set_color(const StringName &p_name, const StringName &p_theme_type, const Color &p_color) {
+ ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
+
bool existing = has_color_nocheck(p_name, p_theme_type);
color_map[p_theme_type][p_name] = p_color;
@@ -756,6 +808,8 @@ bool Theme::has_color_nocheck(const StringName &p_name, const StringName &p_them
}
void Theme::rename_color(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type) {
+ ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
ERR_FAIL_COND_MSG(!color_map.has(p_theme_type), "Cannot rename the color '" + String(p_old_name) + "' because the node type '" + String(p_theme_type) + "' does not exist.");
ERR_FAIL_COND_MSG(color_map[p_theme_type].has(p_name), "Cannot rename the color '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
ERR_FAIL_COND_MSG(!color_map[p_theme_type].has(p_old_name), "Cannot rename the color '" + String(p_old_name) + "' because it does not exist.");
@@ -790,6 +844,8 @@ void Theme::get_color_list(StringName p_theme_type, List<StringName> *p_list) co
}
void Theme::add_color_type(const StringName &p_theme_type) {
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
+
if (color_map.has(p_theme_type)) {
return;
}
@@ -815,6 +871,9 @@ void Theme::get_color_type_list(List<StringName> *p_list) const {
// Theme constants.
void Theme::set_constant(const StringName &p_name, const StringName &p_theme_type, int p_constant) {
+ ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
+
bool existing = has_constant_nocheck(p_name, p_theme_type);
constant_map[p_theme_type][p_name] = p_constant;
@@ -838,6 +897,8 @@ bool Theme::has_constant_nocheck(const StringName &p_name, const StringName &p_t
}
void Theme::rename_constant(const StringName &p_old_name, const StringName &p_name, const StringName &p_theme_type) {
+ ERR_FAIL_COND_MSG(!is_valid_item_name(p_name), vformat("Invalid item name: '%s'", p_name));
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
ERR_FAIL_COND_MSG(!constant_map.has(p_theme_type), "Cannot rename the constant '" + String(p_old_name) + "' because the node type '" + String(p_theme_type) + "' does not exist.");
ERR_FAIL_COND_MSG(constant_map[p_theme_type].has(p_name), "Cannot rename the constant '" + String(p_old_name) + "' because the new name '" + String(p_name) + "' already exists.");
ERR_FAIL_COND_MSG(!constant_map[p_theme_type].has(p_old_name), "Cannot rename the constant '" + String(p_old_name) + "' because it does not exist.");
@@ -872,6 +933,8 @@ void Theme::get_constant_list(StringName p_theme_type, List<StringName> *p_list)
}
void Theme::add_constant_type(const StringName &p_theme_type) {
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
+
if (constant_map.has(p_theme_type)) {
return;
}
@@ -1154,6 +1217,8 @@ void Theme::get_theme_item_type_list(DataType p_data_type, List<StringName> *p_l
// Theme type variations.
void Theme::set_type_variation(const StringName &p_theme_type, const StringName &p_base_type) {
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_theme_type), vformat("Invalid type name: '%s'", p_theme_type));
+ ERR_FAIL_COND_MSG(!is_valid_type_name(p_base_type), vformat("Invalid type name: '%s'", p_base_type));
ERR_FAIL_COND_MSG(p_theme_type == StringName(), "An empty theme type cannot be marked as a variation of another type.");
ERR_FAIL_COND_MSG(ClassDB::class_exists(p_theme_type), "A type associated with a built-in class cannot be marked as a variation of another type.");
ERR_FAIL_COND_MSG(p_base_type == StringName(), "An empty theme type cannot be the base type of a variation. Use clear_type_variation() instead if you want to unmark '" + String(p_theme_type) + "' as a variation.");
diff --git a/scene/resources/theme.h b/scene/resources/theme.h
index 9afe05007d..f8f1e95634 100644
--- a/scene/resources/theme.h
+++ b/scene/resources/theme.h
@@ -137,6 +137,9 @@ public:
static Ref<Font> get_fallback_font();
static int get_fallback_font_size();
+ static bool is_valid_type_name(const String &p_name);
+ static bool is_valid_item_name(const String &p_name);
+
void set_default_base_scale(float p_base_scale);
float get_default_base_scale() const;
bool has_default_base_scale() const;
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index 1368bf0382..99d5d5c5d5 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -5548,9 +5548,9 @@ Transform3D VisualShaderNodeTransformUniform::get_default_value() const {
String VisualShaderNodeTransformUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
String code = _get_qual_str() + "uniform mat4 " + get_uniform_name();
if (default_value_enabled) {
- Vector3 row0 = default_value.basis.get_row(0);
- Vector3 row1 = default_value.basis.get_row(1);
- Vector3 row2 = default_value.basis.get_row(2);
+ Vector3 row0 = default_value.basis.rows[0];
+ Vector3 row1 = default_value.basis.rows[1];
+ Vector3 row2 = default_value.basis.rows[2];
Vector3 origin = default_value.origin;
code += " = mat4(" + vformat("vec4(%.6f, %.6f, %.6f, 0.0)", row0.x, row0.y, row0.z) + vformat(", vec4(%.6f, %.6f, %.6f, 0.0)", row1.x, row1.y, row1.z) + vformat(", vec4(%.6f, %.6f, %.6f, 0.0)", row2.x, row2.y, row2.z) + vformat(", vec4(%.6f, %.6f, %.6f, 1.0)", origin.x, origin.y, origin.z) + ")";
}
diff --git a/servers/audio/audio_filter_sw.cpp b/servers/audio/audio_filter_sw.cpp
index 082931647a..003275f302 100644
--- a/servers/audio/audio_filter_sw.cpp
+++ b/servers/audio/audio_filter_sw.cpp
@@ -211,15 +211,6 @@ float AudioFilterSW::get_response(float p_freq, Coeffs *p_coeffs) {
return H;
}
-AudioFilterSW::AudioFilterSW() {
- sampling_rate = 44100;
- resonance = 0.5;
- cutoff = 5000;
- gain = 1.0;
- mode = LOWPASS;
- stages = 1;
-}
-
AudioFilterSW::Processor::Processor() {
set_filter(nullptr);
}
diff --git a/servers/audio/audio_filter_sw.h b/servers/audio/audio_filter_sw.h
index 1ec1abd4d5..e3f8188997 100644
--- a/servers/audio/audio_filter_sw.h
+++ b/servers/audio/audio_filter_sw.h
@@ -36,11 +36,11 @@
class AudioFilterSW {
public:
struct Coeffs {
- float a1, a2;
- float b0, b1, b2;
-
- //bool operator==(const Coeffs &p_rv) { return (FLOATS_EQ(a1,p_rv.a1) && FLOATS_EQ(a2,p_rv.a2) && FLOATS_EQ(b1,p_rv.b1) && FLOATS_EQ(b2,p_rv.b2) && FLOATS_EQ(b0,p_rv.b0) ); }
- Coeffs() { a1 = a2 = b0 = b1 = b2 = 0.0; }
+ float a1 = 0.0f;
+ float a2 = 0.0f;
+ float b0 = 0.0f;
+ float b1 = 0.0f;
+ float b2 = 0.0f;
};
enum Mode {
@@ -52,14 +52,16 @@ public:
BANDLIMIT,
LOWSHELF,
HIGHSHELF
-
};
- class Processor { // simple filter processor
-
+ class Processor { // Simple filter processor.
AudioFilterSW *filter = nullptr;
Coeffs coeffs;
- float ha1, ha2, hb1, hb2; //history
+ // History.
+ float ha1 = 0.0f;
+ float ha2 = 0.0f;
+ float hb1 = 0.0f;
+ float hb2 = 0.0f;
Coeffs incr_coeffs;
public:
@@ -73,12 +75,12 @@ public:
};
private:
- float cutoff;
- float resonance;
- float gain;
- float sampling_rate;
- int stages;
- Mode mode;
+ float cutoff = 5000.0f;
+ float resonance = 0.5f;
+ float gain = 1.0f;
+ float sampling_rate = 44100.0f;
+ int stages = 1;
+ Mode mode = LOWPASS;
public:
float get_response(float p_freq, Coeffs *p_coeffs);
@@ -92,7 +94,7 @@ public:
void prepare_coefficients(Coeffs *p_coeffs);
- AudioFilterSW();
+ AudioFilterSW() {}
};
/* inline methods */
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 1ebd57fa7f..9a9b9815ae 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -709,10 +709,7 @@ void AudioStreamRandomizer::_bind_methods() {
BIND_ENUM_CONSTANT(PLAYBACK_SEQUENTIAL);
}
-AudioStreamRandomizer::AudioStreamRandomizer() {
- random_pitch_scale = 1.1;
- random_volume_offset_db = 5;
-}
+AudioStreamRandomizer::AudioStreamRandomizer() {}
void AudioStreamPlaybackRandomizer::start(float p_from_pos) {
playing = playback;
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h
index 55031dec2c..9800707849 100644
--- a/servers/audio/audio_stream.h
+++ b/servers/audio/audio_stream.h
@@ -78,7 +78,7 @@ class AudioStreamPlaybackResampled : public AudioStreamPlayback {
AudioFrame internal_buffer[INTERNAL_BUFFER_LEN + CUBIC_INTERP_HISTORY];
unsigned int internal_buffer_end = -1;
- uint64_t mix_offset;
+ uint64_t mix_offset = 0;
protected:
void begin_resample();
@@ -145,8 +145,8 @@ class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled {
GDCLASS(AudioStreamPlaybackMicrophone, AudioStreamPlaybackResampled);
friend class AudioStreamMicrophone;
- bool active;
- unsigned int input_ofs;
+ bool active = false;
+ unsigned int input_ofs = 0;
Ref<AudioStreamMicrophone> microphone;
@@ -194,8 +194,8 @@ private:
Set<AudioStreamPlaybackRandomizer *> playbacks;
Vector<PoolEntry> audio_stream_pool;
- float random_pitch_scale;
- float random_volume_offset_db;
+ float random_pitch_scale = 1.1f;
+ float random_volume_offset_db = 5.0f;
Ref<AudioStreamPlayback> instance_playback_random();
Ref<AudioStreamPlayback> instance_playback_no_repeats();
diff --git a/servers/audio/effects/audio_effect_stereo_enhance.cpp b/servers/audio/effects/audio_effect_stereo_enhance.cpp
index c81efc55e2..7bb62bcbed 100644
--- a/servers/audio/effects/audio_effect_stereo_enhance.cpp
+++ b/servers/audio/effects/audio_effect_stereo_enhance.cpp
@@ -29,7 +29,9 @@
/*************************************************************************/
#include "audio_effect_stereo_enhance.h"
+
#include "servers/audio_server.h"
+
void AudioEffectStereoEnhanceInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
float intensity = base->pan_pullout;
bool surround_mode = base->surround > 0;
@@ -140,8 +142,4 @@ void AudioEffectStereoEnhance::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "surround", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_surround", "get_surround");
}
-AudioEffectStereoEnhance::AudioEffectStereoEnhance() {
- pan_pullout = 1;
- time_pullout = 0;
- surround = 0;
-}
+AudioEffectStereoEnhance::AudioEffectStereoEnhance() {}
diff --git a/servers/audio/effects/audio_effect_stereo_enhance.h b/servers/audio/effects/audio_effect_stereo_enhance.h
index 1f93d1cf9f..30ea11f625 100644
--- a/servers/audio/effects/audio_effect_stereo_enhance.h
+++ b/servers/audio/effects/audio_effect_stereo_enhance.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AUDIOEFFECTSTEREOENHANCE_H
-#define AUDIOEFFECTSTEREOENHANCE_H
+#ifndef AUDIO_EFFECT_STEREO_ENHANCE_H
+#define AUDIO_EFFECT_STEREO_ENHANCE_H
#include "servers/audio/audio_effect.h"
@@ -45,8 +45,8 @@ class AudioEffectStereoEnhanceInstance : public AudioEffectInstance {
};
float *delay_ringbuff = nullptr;
- unsigned int ringbuff_pos;
- unsigned int ringbuff_mask;
+ unsigned int ringbuff_pos = 0;
+ unsigned int ringbuff_mask = 0;
public:
virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) override;
@@ -58,11 +58,11 @@ class AudioEffectStereoEnhance : public AudioEffect {
GDCLASS(AudioEffectStereoEnhance, AudioEffect);
friend class AudioEffectStereoEnhanceInstance;
- float volume_db;
+ float volume_db = 0.0f;
- float pan_pullout;
- float time_pullout;
- float surround;
+ float pan_pullout = 1.0f;
+ float time_pullout = 0.0f;
+ float surround = 0.0f;
protected:
static void _bind_methods();
@@ -82,4 +82,4 @@ public:
AudioEffectStereoEnhance();
};
-#endif // AUDIOEFFECTSTEREOENHANCE_H
+#endif // AUDIO_EFFECT_STEREO_ENHANCE_H
diff --git a/servers/audio/effects/reverb.cpp b/servers/audio/effects/reverb.cpp
index 4b5b9ab79f..adfd648514 100644
--- a/servers/audio/effects/reverb.cpp
+++ b/servers/audio/effects/reverb.cpp
@@ -28,8 +28,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2006
-
#include "reverb.h"
#include "core/math/math_funcs.h"
diff --git a/servers/audio/effects/reverb.h b/servers/audio/effects/reverb.h
index de25e8c52b..c9602c5b5a 100644
--- a/servers/audio/effects/reverb.h
+++ b/servers/audio/effects/reverb.h
@@ -77,10 +77,11 @@ private:
AllPass allpass[MAX_ALLPASS];
float *input_buffer = nullptr;
float *echo_buffer = nullptr;
- int echo_buffer_size;
- int echo_buffer_pos;
+ int echo_buffer_size = 0;
+ int echo_buffer_pos = 0;
- float hpf_h1, hpf_h2 = 0;
+ float hpf_h1 = 0.0f;
+ float hpf_h2 = 0.0f;
struct Parameters {
float room_size;
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index 777bebcf60..c8f48207e4 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -164,17 +164,6 @@ Array AudioDriver::capture_get_device_list() {
return list;
}
-AudioDriver::AudioDriver() {
- _last_mix_time = 0;
- _last_mix_frames = 0;
- input_position = 0;
- input_size = 0;
-
-#ifdef DEBUG_ENABLED
- prof_time = 0;
-#endif
-}
-
AudioDriverDummy AudioDriverManager::dummy_driver;
AudioDriver *AudioDriverManager::drivers[MAX_DRIVERS] = {
&AudioDriverManager::dummy_driver,
@@ -1748,15 +1737,6 @@ void AudioServer::_bind_methods() {
AudioServer::AudioServer() {
singleton = this;
- mix_frames = 0;
- channel_count = 0;
- to_mix = 0;
-#ifdef DEBUG_ENABLED
- prof_time = 0;
-#endif
- mix_time = 0;
- mix_size = 0;
- playback_speed_scale = 1;
}
AudioServer::~AudioServer() {
diff --git a/servers/audio_server.h b/servers/audio_server.h
index 5563d60e4a..3d8755071a 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -48,18 +48,18 @@ class AudioStreamPlayback;
class AudioDriver {
static AudioDriver *singleton;
- uint64_t _last_mix_time;
- uint64_t _last_mix_frames;
+ uint64_t _last_mix_time = 0;
+ uint64_t _last_mix_frames = 0;
#ifdef DEBUG_ENABLED
- uint64_t prof_ticks;
- uint64_t prof_time;
+ uint64_t prof_ticks = 0;
+ uint64_t prof_time = 0;
#endif
protected:
Vector<int32_t> input_buffer;
- unsigned int input_position;
- unsigned int input_size;
+ unsigned int input_position = 0;
+ unsigned int input_size = 0;
void audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time = true);
void update_mix_time(int p_frames);
@@ -121,7 +121,7 @@ public:
void reset_profiling_time() { prof_time = 0; }
#endif
- AudioDriver();
+ AudioDriver() {}
virtual ~AudioDriver() {}
};
@@ -169,66 +169,61 @@ public:
typedef void (*AudioCallback)(void *p_userdata);
private:
- uint64_t mix_time;
- int mix_size;
+ uint64_t mix_time = 0;
+ int mix_size = 0;
- uint32_t buffer_size;
- uint64_t mix_count;
- uint64_t mix_frames;
+ uint32_t buffer_size = 0;
+ uint64_t mix_count = 0;
+ uint64_t mix_frames = 0;
#ifdef DEBUG_ENABLED
- uint64_t prof_time;
+ uint64_t prof_time = 0;
#endif
- float channel_disable_threshold_db;
- uint32_t channel_disable_frames;
+ float channel_disable_threshold_db = 0.0f;
+ uint32_t channel_disable_frames = 0;
- int channel_count;
- int to_mix;
+ int channel_count = 0;
+ int to_mix = 0;
- float playback_speed_scale;
+ float playback_speed_scale = 1.0f;
struct Bus {
StringName name;
- bool solo;
- bool mute;
- bool bypass;
+ bool solo = false;
+ bool mute = false;
+ bool bypass = false;
- bool soloed;
+ bool soloed = false;
- //Each channel is a stereo pair.
+ // Each channel is a stereo pair.
struct Channel {
- bool used;
- bool active;
- AudioFrame peak_volume;
+ bool used = false;
+ bool active = false;
+ AudioFrame peak_volume = AudioFrame(AUDIO_MIN_PEAK_DB, AUDIO_MIN_PEAK_DB);
Vector<AudioFrame> buffer;
Vector<Ref<AudioEffectInstance>> effect_instances;
- uint64_t last_mix_with_audio;
- Channel() {
- last_mix_with_audio = 0;
- used = false;
- active = false;
- peak_volume = AudioFrame(AUDIO_MIN_PEAK_DB, AUDIO_MIN_PEAK_DB);
- }
+ uint64_t last_mix_with_audio = 0;
+ Channel() {}
};
Vector<Channel> channels;
struct Effect {
Ref<AudioEffect> effect;
- bool enabled;
+ bool enabled = false;
#ifdef DEBUG_ENABLED
- uint64_t prof_time;
+ uint64_t prof_time = 0;
#endif
};
Vector<Effect> effects;
- float volume_db;
+ float volume_db = 0.0f;
StringName send;
- int index_cache;
+ int index_cache = 0;
};
struct AudioStreamPlaybackBusDetails {
- bool bus_active[MAX_BUSES_PER_PLAYBACK] = { false, false, false, false, false, false };
+ bool bus_active[MAX_BUSES_PER_PLAYBACK] = {};
StringName bus[MAX_BUSES_PER_PLAYBACK];
AudioFrame volume[MAX_BUSES_PER_PLAYBACK][MAX_CHANNELS_PER_BUS];
};
@@ -312,7 +307,7 @@ public:
ERR_FAIL_V(1);
}
- //do not use from outside audio thread
+ // Do not use from outside audio thread.
bool thread_has_channel_mix_buffer(int p_bus, int p_buffer) const;
AudioFrame *thread_get_channel_mix_buffer(int p_bus, int p_buffer);
int thread_get_mix_buffer_size() const;
@@ -442,26 +437,21 @@ class AudioBusLayout : public Resource {
struct Bus {
StringName name;
- bool solo;
- bool mute;
- bool bypass;
+ bool solo = false;
+ bool mute = false;
+ bool bypass = false;
struct Effect {
Ref<AudioEffect> effect;
- bool enabled;
+ bool enabled = false;
};
Vector<Effect> effects;
- float volume_db;
+ float volume_db = 0.0f;
StringName send;
- Bus() {
- solo = false;
- mute = false;
- bypass = false;
- volume_db = 0;
- }
+ Bus() {}
};
Vector<Bus> buses;
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
index 8d97cd2543..59f88844e9 100644
--- a/servers/display_server.cpp
+++ b/servers/display_server.cpp
@@ -421,7 +421,7 @@ DisplayServer::CursorShape DisplayServer::cursor_get_shape() const {
return CURSOR_ARROW;
}
-void DisplayServer::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
+void DisplayServer::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
WARN_PRINT("Custom cursor shape not supported by this display server.");
}
@@ -579,6 +579,9 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("clipboard_set_primary", "clipboard_primary"), &DisplayServer::clipboard_set_primary);
ClassDB::bind_method(D_METHOD("clipboard_get_primary"), &DisplayServer::clipboard_get_primary);
+ ClassDB::bind_method(D_METHOD("get_display_cutouts"), &DisplayServer::get_display_cutouts);
+ ClassDB::bind_method(D_METHOD("get_display_safe_area"), &DisplayServer::get_display_safe_area);
+
ClassDB::bind_method(D_METHOD("get_screen_count"), &DisplayServer::get_screen_count);
ClassDB::bind_method(D_METHOD("screen_get_position", "screen"), &DisplayServer::screen_get_position, DEFVAL(SCREEN_OF_MAIN_WINDOW));
ClassDB::bind_method(D_METHOD("screen_get_size", "screen"), &DisplayServer::screen_get_size, DEFVAL(SCREEN_OF_MAIN_WINDOW));
@@ -830,7 +833,7 @@ Input::CursorShape DisplayServer::_input_get_current_cursor_shape() {
return (Input::CursorShape)singleton->cursor_get_shape();
}
-void DisplayServer::_input_set_custom_mouse_cursor_func(const RES &p_image, Input::CursorShape p_shape, const Vector2 &p_hostspot) {
+void DisplayServer::_input_set_custom_mouse_cursor_func(const Ref<Resource> &p_image, Input::CursorShape p_shape, const Vector2 &p_hostspot) {
singleton->cursor_set_custom_image(p_image, (CursorShape)p_shape, p_hostspot);
}
diff --git a/servers/display_server.h b/servers/display_server.h
index 19efcbd3dd..7a15df2f92 100644
--- a/servers/display_server.h
+++ b/servers/display_server.h
@@ -80,7 +80,7 @@ private:
static Input::MouseMode _input_get_mouse_mode();
static void _input_warp(const Vector2 &p_to_pos);
static Input::CursorShape _input_get_current_cursor_shape();
- static void _input_set_custom_mouse_cursor_func(const RES &, Input::CursorShape, const Vector2 &p_hostspot);
+ static void _input_set_custom_mouse_cursor_func(const Ref<Resource> &, Input::CursorShape, const Vector2 &p_hostspot);
protected:
static void _bind_methods();
@@ -228,6 +228,9 @@ public:
virtual void clipboard_set_primary(const String &p_text);
virtual String clipboard_get_primary() const;
+ virtual Array get_display_cutouts() const { return Array(); }
+ virtual Rect2i get_display_safe_area() const { return screen_get_usable_rect(); }
+
enum {
SCREEN_OF_MAIN_WINDOW = -1
};
@@ -407,7 +410,7 @@ public:
};
virtual void cursor_set_shape(CursorShape p_shape);
virtual CursorShape cursor_get_shape() const;
- virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
+ virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
virtual bool get_swap_cancel_ok();
diff --git a/servers/physics_2d/godot_body_pair_2d.cpp b/servers/physics_2d/godot_body_pair_2d.cpp
index 6e76697a1b..2f2af15da7 100644
--- a/servers/physics_2d/godot_body_pair_2d.cpp
+++ b/servers/physics_2d/godot_body_pair_2d.cpp
@@ -203,7 +203,7 @@ bool GodotBodyPair2D::_test_ccd(real_t p_step, GodotBody2D *p_A, int p_shape_A,
// Check one-way collision based on motion direction.
if (p_A->get_shape(p_shape_A)->allows_one_way_collision() && p_B->is_shape_set_as_one_way_collision(p_shape_B)) {
- Vector2 direction = p_xform_B.get_axis(1).normalized();
+ Vector2 direction = p_xform_B.columns[1].normalized();
if (direction.dot(mnormal) < CMP_EPSILON) {
collided = false;
oneway_disabled = true;
@@ -260,7 +260,7 @@ bool GodotBodyPair2D::setup(real_t p_step) {
Transform2D xform_A = xform_Au * A->get_shape_transform(shape_A);
Transform2D xform_Bu = B->get_transform();
- xform_Bu.elements[2] -= offset_A;
+ xform_Bu.columns[2] -= offset_A;
Transform2D xform_B = xform_Bu * B->get_shape_transform(shape_B);
GodotShape2D *shape_A_ptr = A->get_shape(shape_A);
@@ -300,7 +300,7 @@ bool GodotBodyPair2D::setup(real_t p_step) {
if (!prev_collided) {
if (shape_B_ptr->allows_one_way_collision() && A->is_shape_set_as_one_way_collision(shape_A)) {
- Vector2 direction = xform_A.get_axis(1).normalized();
+ Vector2 direction = xform_A.columns[1].normalized();
bool valid = false;
for (int i = 0; i < contact_count; i++) {
Contact &c = contacts[i];
@@ -318,7 +318,7 @@ bool GodotBodyPair2D::setup(real_t p_step) {
}
if (shape_A_ptr->allows_one_way_collision() && B->is_shape_set_as_one_way_collision(shape_B)) {
- Vector2 direction = xform_B.get_axis(1).normalized();
+ Vector2 direction = xform_B.columns[1].normalized();
bool valid = false;
for (int i = 0; i < contact_count; i++) {
Contact &c = contacts[i];
@@ -351,7 +351,7 @@ bool GodotBodyPair2D::pre_solve(real_t p_step) {
Transform2D xform_A = xform_Au * A->get_shape_transform(shape_A);
Transform2D xform_Bu = B->get_transform();
- xform_Bu.elements[2] -= offset_A;
+ xform_Bu.columns[2] -= offset_A;
Transform2D xform_B = xform_Bu * B->get_shape_transform(shape_B);
if (A->get_continuous_collision_detection_mode() == PhysicsServer2D::CCD_MODE_CAST_RAY && collide_A) {
diff --git a/servers/physics_2d/godot_collision_solver_2d.cpp b/servers/physics_2d/godot_collision_solver_2d.cpp
index 383c6a915c..0d7b42b80d 100644
--- a/servers/physics_2d/godot_collision_solver_2d.cpp
+++ b/servers/physics_2d/godot_collision_solver_2d.cpp
@@ -140,7 +140,7 @@ struct _ConcaveCollisionInfo2D {
Vector2 motion_B;
real_t margin_A = 0.0;
real_t margin_B = 0.0;
- GodotCollisionSolver2D::CallbackResult result_callback;
+ GodotCollisionSolver2D::CallbackResult result_callback = nullptr;
void *userdata = nullptr;
bool swap_result = false;
bool collided = false;
@@ -185,13 +185,13 @@ bool GodotCollisionSolver2D::solve_concave(const GodotShape2D *p_shape_A, const
cinfo.aabb_tests = 0;
Transform2D rel_transform = p_transform_A;
- rel_transform.elements[2] -= p_transform_B.get_origin();
+ rel_transform.columns[2] -= p_transform_B.get_origin();
//quickly compute a local Rect2
Rect2 local_aabb;
for (int i = 0; i < 2; i++) {
- Vector2 axis(p_transform_B.elements[i]);
+ Vector2 axis(p_transform_B.columns[i]);
real_t axis_scale = 1.0 / axis.length();
axis *= axis_scale;
diff --git a/servers/physics_2d/godot_collision_solver_2d_sat.cpp b/servers/physics_2d/godot_collision_solver_2d_sat.cpp
index ded3ff356b..77186d3810 100644
--- a/servers/physics_2d/godot_collision_solver_2d_sat.cpp
+++ b/servers/physics_2d/godot_collision_solver_2d_sat.cpp
@@ -33,7 +33,7 @@
#include "core/math/geometry_2d.h"
struct _CollectorCallback2D {
- GodotCollisionSolver2D::CallbackResult callback;
+ GodotCollisionSolver2D::CallbackResult callback = nullptr;
void *userdata = nullptr;
bool swap = false;
bool collided = false;
@@ -477,11 +477,11 @@ static void _collision_segment_rectangle(const GodotShape2D *p_a, const Transfor
return;
}
- if (!separator.test_axis(p_transform_b.elements[0].normalized())) {
+ if (!separator.test_axis(p_transform_b.columns[0].normalized())) {
return;
}
- if (!separator.test_axis(p_transform_b.elements[1].normalized())) {
+ if (!separator.test_axis(p_transform_b.columns[1].normalized())) {
return;
}
@@ -548,22 +548,22 @@ static void _collision_segment_capsule(const GodotShape2D *p_a, const Transform2
return;
}
- if (!separator.test_axis(p_transform_b.elements[0].normalized())) {
+ if (!separator.test_axis(p_transform_b.columns[0].normalized())) {
return;
}
real_t capsule_dir = capsule_B->get_height() * 0.5 - capsule_B->get_radius();
- if (TEST_POINT(p_transform_a.xform(segment_A->get_a()), (p_transform_b.get_origin() + p_transform_b.elements[1] * capsule_dir))) {
+ if (TEST_POINT(p_transform_a.xform(segment_A->get_a()), (p_transform_b.get_origin() + p_transform_b.columns[1] * capsule_dir))) {
return;
}
- if (TEST_POINT(p_transform_a.xform(segment_A->get_a()), (p_transform_b.get_origin() - p_transform_b.elements[1] * capsule_dir))) {
+ if (TEST_POINT(p_transform_a.xform(segment_A->get_a()), (p_transform_b.get_origin() - p_transform_b.columns[1] * capsule_dir))) {
return;
}
- if (TEST_POINT(p_transform_a.xform(segment_A->get_b()), (p_transform_b.get_origin() + p_transform_b.elements[1] * capsule_dir))) {
+ if (TEST_POINT(p_transform_a.xform(segment_A->get_b()), (p_transform_b.get_origin() + p_transform_b.columns[1] * capsule_dir))) {
return;
}
- if (TEST_POINT(p_transform_a.xform(segment_A->get_b()), (p_transform_b.get_origin() - p_transform_b.elements[1] * capsule_dir))) {
+ if (TEST_POINT(p_transform_a.xform(segment_A->get_b()), (p_transform_b.get_origin() - p_transform_b.columns[1] * capsule_dir))) {
return;
}
@@ -646,8 +646,8 @@ static void _collision_circle_rectangle(const GodotShape2D *p_a, const Transform
return;
}
- const Vector2 &sphere = p_transform_a.elements[2];
- const Vector2 *axis = &p_transform_b.elements[0];
+ const Vector2 &sphere = p_transform_a.columns[2];
+ const Vector2 *axis = &p_transform_b.columns[0];
//const Vector2& half_extents = rectangle_B->get_half_extents();
if (!separator.test_axis(axis[0].normalized())) {
@@ -705,17 +705,17 @@ static void _collision_circle_capsule(const GodotShape2D *p_a, const Transform2D
}
//capsule axis
- if (!separator.test_axis(p_transform_b.elements[0].normalized())) {
+ if (!separator.test_axis(p_transform_b.columns[0].normalized())) {
return;
}
real_t capsule_dir = capsule_B->get_height() * 0.5 - capsule_B->get_radius();
//capsule endpoints
- if (TEST_POINT(p_transform_a.get_origin(), (p_transform_b.get_origin() + p_transform_b.elements[1] * capsule_dir))) {
+ if (TEST_POINT(p_transform_a.get_origin(), (p_transform_b.get_origin() + p_transform_b.columns[1] * capsule_dir))) {
return;
}
- if (TEST_POINT(p_transform_a.get_origin(), (p_transform_b.get_origin() - p_transform_b.elements[1] * capsule_dir))) {
+ if (TEST_POINT(p_transform_a.get_origin(), (p_transform_b.get_origin() - p_transform_b.columns[1] * capsule_dir))) {
return;
}
@@ -769,20 +769,20 @@ static void _collision_rectangle_rectangle(const GodotShape2D *p_a, const Transf
}
//box faces A
- if (!separator.test_axis(p_transform_a.elements[0].normalized())) {
+ if (!separator.test_axis(p_transform_a.columns[0].normalized())) {
return;
}
- if (!separator.test_axis(p_transform_a.elements[1].normalized())) {
+ if (!separator.test_axis(p_transform_a.columns[1].normalized())) {
return;
}
//box faces B
- if (!separator.test_axis(p_transform_b.elements[0].normalized())) {
+ if (!separator.test_axis(p_transform_b.columns[0].normalized())) {
return;
}
- if (!separator.test_axis(p_transform_b.elements[1].normalized())) {
+ if (!separator.test_axis(p_transform_b.columns[1].normalized())) {
return;
}
@@ -796,10 +796,10 @@ static void _collision_rectangle_rectangle(const GodotShape2D *p_a, const Transf
if (castA || castB) {
Transform2D aofs = p_transform_a;
- aofs.elements[2] += p_motion_a;
+ aofs.columns[2] += p_motion_a;
Transform2D bofs = p_transform_b;
- bofs.elements[2] += p_motion_b;
+ bofs.columns[2] += p_motion_b;
Transform2D aofsinv = aofs.affine_inverse();
Transform2D bofsinv = bofs.affine_inverse();
@@ -843,16 +843,16 @@ static void _collision_rectangle_capsule(const GodotShape2D *p_a, const Transfor
}
//box faces
- if (!separator.test_axis(p_transform_a.elements[0].normalized())) {
+ if (!separator.test_axis(p_transform_a.columns[0].normalized())) {
return;
}
- if (!separator.test_axis(p_transform_a.elements[1].normalized())) {
+ if (!separator.test_axis(p_transform_a.columns[1].normalized())) {
return;
}
//capsule axis
- if (!separator.test_axis(p_transform_b.elements[0].normalized())) {
+ if (!separator.test_axis(p_transform_b.columns[0].normalized())) {
return;
}
@@ -864,7 +864,7 @@ static void _collision_rectangle_capsule(const GodotShape2D *p_a, const Transfor
for (int i = 0; i < 2; i++) {
{
- Vector2 capsule_endpoint = p_transform_b.get_origin() + p_transform_b.elements[1] * capsule_dir;
+ Vector2 capsule_endpoint = p_transform_b.get_origin() + p_transform_b.columns[1] * capsule_dir;
if (!separator.test_axis(rectangle_A->get_circle_axis(p_transform_a, boxinv, capsule_endpoint))) {
return;
@@ -872,7 +872,7 @@ static void _collision_rectangle_capsule(const GodotShape2D *p_a, const Transfor
}
if (castA) {
- Vector2 capsule_endpoint = p_transform_b.get_origin() + p_transform_b.elements[1] * capsule_dir;
+ Vector2 capsule_endpoint = p_transform_b.get_origin() + p_transform_b.columns[1] * capsule_dir;
capsule_endpoint -= p_motion_a;
if (!separator.test_axis(rectangle_A->get_circle_axis(p_transform_a, boxinv, capsule_endpoint))) {
@@ -881,7 +881,7 @@ static void _collision_rectangle_capsule(const GodotShape2D *p_a, const Transfor
}
if (castB) {
- Vector2 capsule_endpoint = p_transform_b.get_origin() + p_transform_b.elements[1] * capsule_dir;
+ Vector2 capsule_endpoint = p_transform_b.get_origin() + p_transform_b.columns[1] * capsule_dir;
capsule_endpoint += p_motion_b;
if (!separator.test_axis(rectangle_A->get_circle_axis(p_transform_a, boxinv, capsule_endpoint))) {
@@ -890,7 +890,7 @@ static void _collision_rectangle_capsule(const GodotShape2D *p_a, const Transfor
}
if (castA && castB) {
- Vector2 capsule_endpoint = p_transform_b.get_origin() + p_transform_b.elements[1] * capsule_dir;
+ Vector2 capsule_endpoint = p_transform_b.get_origin() + p_transform_b.columns[1] * capsule_dir;
capsule_endpoint -= p_motion_a;
capsule_endpoint += p_motion_b;
@@ -921,11 +921,11 @@ static void _collision_rectangle_convex_polygon(const GodotShape2D *p_a, const T
}
//box faces
- if (!separator.test_axis(p_transform_a.elements[0].normalized())) {
+ if (!separator.test_axis(p_transform_a.columns[0].normalized())) {
return;
}
- if (!separator.test_axis(p_transform_a.elements[1].normalized())) {
+ if (!separator.test_axis(p_transform_a.columns[1].normalized())) {
return;
}
@@ -984,11 +984,11 @@ static void _collision_capsule_capsule(const GodotShape2D *p_a, const Transform2
//capsule axis
- if (!separator.test_axis(p_transform_b.elements[0].normalized())) {
+ if (!separator.test_axis(p_transform_b.columns[0].normalized())) {
return;
}
- if (!separator.test_axis(p_transform_a.elements[0].normalized())) {
+ if (!separator.test_axis(p_transform_a.columns[0].normalized())) {
return;
}
@@ -996,11 +996,11 @@ static void _collision_capsule_capsule(const GodotShape2D *p_a, const Transform2
real_t capsule_dir_A = capsule_A->get_height() * 0.5 - capsule_A->get_radius();
for (int i = 0; i < 2; i++) {
- Vector2 capsule_endpoint_A = p_transform_a.get_origin() + p_transform_a.elements[1] * capsule_dir_A;
+ Vector2 capsule_endpoint_A = p_transform_a.get_origin() + p_transform_a.columns[1] * capsule_dir_A;
real_t capsule_dir_B = capsule_B->get_height() * 0.5 - capsule_B->get_radius();
for (int j = 0; j < 2; j++) {
- Vector2 capsule_endpoint_B = p_transform_b.get_origin() + p_transform_b.elements[1] * capsule_dir_B;
+ Vector2 capsule_endpoint_B = p_transform_b.get_origin() + p_transform_b.columns[1] * capsule_dir_B;
if (TEST_POINT(capsule_endpoint_A, capsule_endpoint_B)) {
return;
@@ -1032,7 +1032,7 @@ static void _collision_capsule_convex_polygon(const GodotShape2D *p_a, const Tra
//capsule axis
- if (!separator.test_axis(p_transform_a.elements[0].normalized())) {
+ if (!separator.test_axis(p_transform_a.columns[0].normalized())) {
return;
}
@@ -1042,7 +1042,7 @@ static void _collision_capsule_convex_polygon(const GodotShape2D *p_a, const Tra
real_t capsule_dir = capsule_A->get_height() * 0.5 - capsule_A->get_radius();
for (int j = 0; j < 2; j++) {
- Vector2 capsule_endpoint_A = p_transform_a.get_origin() + p_transform_a.elements[1] * capsule_dir;
+ Vector2 capsule_endpoint_A = p_transform_a.get_origin() + p_transform_a.columns[1] * capsule_dir;
if (TEST_POINT(capsule_endpoint_A, cpoint)) {
return;
diff --git a/servers/physics_2d/godot_shape_2d.h b/servers/physics_2d/godot_shape_2d.h
index fb52cbce20..9b3477cea8 100644
--- a/servers/physics_2d/godot_shape_2d.h
+++ b/servers/physics_2d/godot_shape_2d.h
@@ -134,7 +134,7 @@ public:
real_t mina, maxa; \
real_t minb, maxb; \
Transform2D ofsb = p_transform; \
- ofsb.elements[2] += p_cast; \
+ ofsb.columns[2] += p_cast; \
project_range(p_normal, p_transform, mina, maxa); \
project_range(p_normal, ofsb, minb, maxb); \
r_min = MIN(mina, minb); \
diff --git a/servers/physics_2d/godot_space_2d.cpp b/servers/physics_2d/godot_space_2d.cpp
index a2459501c8..3ff7ab86bb 100644
--- a/servers/physics_2d/godot_space_2d.cpp
+++ b/servers/physics_2d/godot_space_2d.cpp
@@ -633,7 +633,7 @@ bool GodotSpace2D::test_body_motion(GodotBody2D *p_body, const PhysicsServer2D::
Transform2D col_obj_shape_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx);
if (body_shape->allows_one_way_collision() && col_obj->is_shape_set_as_one_way_collision(shape_idx)) {
- cbk.valid_dir = col_obj_shape_xform.get_axis(1).normalized();
+ cbk.valid_dir = col_obj_shape_xform.columns[1].normalized();
real_t owc_margin = col_obj->get_shape_one_way_collision_margin(shape_idx);
cbk.valid_depth = MAX(owc_margin, margin); //user specified, but never less than actual margin or it won't work
@@ -710,7 +710,7 @@ bool GodotSpace2D::test_body_motion(GodotBody2D *p_body, const PhysicsServer2D::
break;
}
- body_transform.elements[2] += recover_motion;
+ body_transform.columns[2] += recover_motion;
body_aabb.position += recover_motion;
recover_attempts--;
@@ -788,7 +788,7 @@ bool GodotSpace2D::test_body_motion(GodotBody2D *p_body, const PhysicsServer2D::
//test initial overlap
if (GodotCollisionSolver2D::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj_shape_xform, Vector2(), nullptr, nullptr, nullptr, 0)) {
if (body_shape->allows_one_way_collision() && col_obj->is_shape_set_as_one_way_collision(col_shape_idx)) {
- Vector2 direction = col_obj_shape_xform.get_axis(1).normalized();
+ Vector2 direction = col_obj_shape_xform.columns[1].normalized();
if (motion_normal.dot(direction) < 0) {
continue;
}
@@ -838,7 +838,7 @@ bool GodotSpace2D::test_body_motion(GodotBody2D *p_body, const PhysicsServer2D::
cbk.amount = 0;
cbk.passed = 0;
cbk.ptr = cd;
- cbk.valid_dir = col_obj_shape_xform.get_axis(1).normalized();
+ cbk.valid_dir = col_obj_shape_xform.columns[1].normalized();
cbk.valid_depth = 10e20;
@@ -881,7 +881,7 @@ bool GodotSpace2D::test_body_motion(GodotBody2D *p_body, const PhysicsServer2D::
//it collided, let's get the rest info in unsafe advance
Transform2D ugt = body_transform;
- ugt.elements[2] += p_parameters.motion * unsafe;
+ ugt.columns[2] += p_parameters.motion * unsafe;
_RestCallbackData2D rcd;
@@ -929,7 +929,7 @@ bool GodotSpace2D::test_body_motion(GodotBody2D *p_body, const PhysicsServer2D::
Transform2D col_obj_shape_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx);
if (body_shape->allows_one_way_collision() && col_obj->is_shape_set_as_one_way_collision(shape_idx)) {
- rcd.valid_dir = col_obj_shape_xform.get_axis(1).normalized();
+ rcd.valid_dir = col_obj_shape_xform.columns[1].normalized();
real_t owc_margin = col_obj->get_shape_one_way_collision_margin(shape_idx);
rcd.valid_depth = MAX(owc_margin, margin); //user specified, but never less than actual margin or it won't work
diff --git a/servers/physics_3d/gjk_epa.cpp b/servers/physics_3d/gjk_epa.cpp
index 23c8079538..ba362740b2 100644
--- a/servers/physics_3d/gjk_epa.cpp
+++ b/servers/physics_3d/gjk_epa.cpp
@@ -113,7 +113,7 @@ struct MinkowskiDiff {
real_t margin_A = 0.0;
real_t margin_B = 0.0;
- Vector3 (*get_support)(const GodotShape3D*, const Vector3&, real_t);
+ Vector3 (*get_support)(const GodotShape3D*, const Vector3&, real_t) = nullptr;
void Initialize(const GodotShape3D* shape0, const Transform3D& wtrs0, const real_t margin0,
const GodotShape3D* shape1, const Transform3D& wtrs1, const real_t margin1) {
@@ -191,13 +191,13 @@ struct GJK
/* Fields */
tShape m_shape;
Vector3 m_ray;
- real_t m_distance;
+ real_t m_distance = 0.0f;
sSimplex m_simplices[2];
sSV m_store[4];
sSV* m_free[4];
- U m_nfree;
- U m_current;
- sSimplex* m_simplex;
+ U m_nfree = 0;
+ U m_current = 0;
+ sSimplex* m_simplex = nullptr;
eStatus::_ m_status;
/* Methods */
GJK()
@@ -548,12 +548,12 @@ struct GJK
struct sFace
{
Vector3 n;
- real_t d;
+ real_t d = 0.0f;
sSV* c[3];
sFace* f[3];
sFace* l[2];
U1 e[3];
- U1 pass;
+ U1 pass = 0;
};
struct sList
{
@@ -583,10 +583,10 @@ struct GJK
eStatus::_ m_status;
GJK::sSimplex m_result;
Vector3 m_normal;
- real_t m_depth;
+ real_t m_depth = 0.0f;
sSV m_sv_store[EPA_MAX_VERTICES];
sFace m_fc_store[EPA_MAX_FACES];
- U m_nextsv;
+ U m_nextsv = 0;
sList m_hull;
sList m_stock;
/* Methods */
diff --git a/servers/physics_3d/godot_collision_solver_3d.cpp b/servers/physics_3d/godot_collision_solver_3d.cpp
index 0adfabef78..b2d3e4d876 100644
--- a/servers/physics_3d/godot_collision_solver_3d.cpp
+++ b/servers/physics_3d/godot_collision_solver_3d.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "godot_collision_solver_3d.h"
+
#include "godot_collision_solver_3d_sat.h"
#include "godot_soft_body_3d.h"
@@ -93,7 +94,7 @@ bool GodotCollisionSolver3D::solve_separation_ray(const GodotShape3D *p_shape_A,
const GodotSeparationRayShape3D *ray = static_cast<const GodotSeparationRayShape3D *>(p_shape_A);
Vector3 from = p_transform_A.origin;
- Vector3 to = from + p_transform_A.basis.get_axis(2) * (ray->get_length() + p_margin);
+ Vector3 to = from + p_transform_A.basis.get_column(2) * (ray->get_length() + p_margin);
Vector3 support_A = to;
Transform3D ai = p_transform_B.affine_inverse();
@@ -251,7 +252,7 @@ bool GodotCollisionSolver3D::solve_soft_body(const GodotShape3D *p_shape_A, cons
// Calculate AABB for internal concave shape query (in local space).
AABB local_aabb;
for (int i = 0; i < 3; i++) {
- Vector3 axis(p_transform_A.basis.get_axis(i));
+ Vector3 axis(p_transform_A.basis.get_column(i));
real_t axis_scale = 1.0 / axis.length();
real_t smin = soft_body_aabb.position[i];
@@ -276,19 +277,20 @@ bool GodotCollisionSolver3D::solve_soft_body(const GodotShape3D *p_shape_A, cons
}
struct _ConcaveCollisionInfo {
- const Transform3D *transform_A;
- const GodotShape3D *shape_A;
- const Transform3D *transform_B;
- GodotCollisionSolver3D::CallbackResult result_callback;
- void *userdata;
- bool swap_result;
- bool collided;
- int aabb_tests;
- int collisions;
- bool tested;
- real_t margin_A;
- real_t margin_B;
- Vector3 close_A, close_B;
+ const Transform3D *transform_A = nullptr;
+ const GodotShape3D *shape_A = nullptr;
+ const Transform3D *transform_B = nullptr;
+ GodotCollisionSolver3D::CallbackResult result_callback = nullptr;
+ void *userdata = nullptr;
+ bool swap_result = false;
+ bool collided = false;
+ int aabb_tests = 0;
+ int collisions = 0;
+ bool tested = false;
+ real_t margin_A = 0.0f;
+ real_t margin_B = 0.0f;
+ Vector3 close_A;
+ Vector3 close_B;
};
bool GodotCollisionSolver3D::concave_callback(void *p_userdata, GodotShape3D *p_convex) {
@@ -331,7 +333,7 @@ bool GodotCollisionSolver3D::solve_concave(const GodotShape3D *p_shape_A, const
AABB local_aabb;
for (int i = 0; i < 3; i++) {
- Vector3 axis(p_transform_B.basis.get_axis(i));
+ Vector3 axis(p_transform_B.basis.get_column(i));
real_t axis_scale = 1.0 / axis.length();
axis *= axis_scale;
@@ -540,7 +542,7 @@ bool GodotCollisionSolver3D::solve_distance(const GodotShape3D *p_shape_A, const
AABB local_aabb;
for (int i = 0; i < 3; i++) {
- Vector3 axis(p_transform_B.basis.get_axis(i));
+ Vector3 axis(p_transform_B.basis.get_column(i));
real_t axis_scale = ((real_t)1.0) / axis.length();
axis *= axis_scale;
diff --git a/servers/physics_3d/godot_collision_solver_3d_sat.cpp b/servers/physics_3d/godot_collision_solver_3d_sat.cpp
index ca429040f5..20e9300778 100644
--- a/servers/physics_3d/godot_collision_solver_3d_sat.cpp
+++ b/servers/physics_3d/godot_collision_solver_3d_sat.cpp
@@ -68,7 +68,7 @@
*************************************************************************/
struct _CollectorCallback {
- GodotCollisionSolver3D::CallbackResult callback;
+ GodotCollisionSolver3D::CallbackResult callback = nullptr;
void *userdata = nullptr;
bool swap = false;
bool collided = false;
@@ -792,7 +792,7 @@ static void _collision_sphere_box(const GodotShape3D *p_a, const Transform3D &p_
// test faces
for (int i = 0; i < 3; i++) {
- Vector3 axis = p_transform_b.basis.get_axis(i).normalized();
+ Vector3 axis = p_transform_b.basis.get_column(i).normalized();
if (!separator.test_axis(axis)) {
return;
@@ -819,7 +819,7 @@ static void _collision_sphere_box(const GodotShape3D *p_a, const Transform3D &p_
// test edges
for (int i = 0; i < 3; i++) {
- Vector3 axis = point_axis.cross(p_transform_b.basis.get_axis(i)).cross(p_transform_b.basis.get_axis(i)).normalized();
+ Vector3 axis = point_axis.cross(p_transform_b.basis.get_column(i)).cross(p_transform_b.basis.get_column(i)).normalized();
if (!separator.test_axis(axis)) {
return;
@@ -842,7 +842,7 @@ static void _collision_sphere_capsule(const GodotShape3D *p_a, const Transform3D
//capsule sphere 1, sphere
- Vector3 capsule_axis = p_transform_b.basis.get_axis(1) * (capsule_B->get_height() * 0.5 - capsule_B->get_radius());
+ Vector3 capsule_axis = p_transform_b.basis.get_column(1) * (capsule_B->get_height() * 0.5 - capsule_B->get_radius());
Vector3 capsule_ball_1 = p_transform_b.origin + capsule_axis;
@@ -883,7 +883,7 @@ static void _collision_sphere_cylinder(const GodotShape3D *p_a, const Transform3
}
// Cylinder B end caps.
- Vector3 cylinder_B_axis = p_transform_b.basis.get_axis(1).normalized();
+ Vector3 cylinder_B_axis = p_transform_b.basis.get_column(1).normalized();
if (!separator.test_axis(cylinder_B_axis)) {
return;
}
@@ -897,8 +897,8 @@ static void _collision_sphere_cylinder(const GodotShape3D *p_a, const Transform3
// Closest point to cylinder caps.
const Vector3 &sphere_center = p_transform_a.origin;
- Vector3 cyl_axis = p_transform_b.basis.get_axis(1);
- Vector3 cap_axis = p_transform_b.basis.get_axis(0);
+ Vector3 cyl_axis = p_transform_b.basis.get_column(1);
+ Vector3 cap_axis = p_transform_b.basis.get_column(0);
real_t height_scale = cyl_axis.length();
real_t cap_dist = cylinder_B->get_height() * 0.5 * height_scale;
cyl_axis /= height_scale;
@@ -1063,7 +1063,7 @@ static void _collision_box_box(const GodotShape3D *p_a, const Transform3D &p_tra
// test faces of A
for (int i = 0; i < 3; i++) {
- Vector3 axis = p_transform_a.basis.get_axis(i).normalized();
+ Vector3 axis = p_transform_a.basis.get_column(i).normalized();
if (!separator.test_axis(axis)) {
return;
@@ -1073,7 +1073,7 @@ static void _collision_box_box(const GodotShape3D *p_a, const Transform3D &p_tra
// test faces of B
for (int i = 0; i < 3; i++) {
- Vector3 axis = p_transform_b.basis.get_axis(i).normalized();
+ Vector3 axis = p_transform_b.basis.get_column(i).normalized();
if (!separator.test_axis(axis)) {
return;
@@ -1083,7 +1083,7 @@ static void _collision_box_box(const GodotShape3D *p_a, const Transform3D &p_tra
// test combined edges
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
- Vector3 axis = p_transform_a.basis.get_axis(i).cross(p_transform_b.basis.get_axis(j));
+ Vector3 axis = p_transform_a.basis.get_column(i).cross(p_transform_b.basis.get_column(j));
if (Math::is_zero_approx(axis.length_squared())) {
continue;
@@ -1129,14 +1129,14 @@ static void _collision_box_box(const GodotShape3D *p_a, const Transform3D &p_tra
for (int i = 0; i < 3; i++) {
//a ->b
- Vector3 axis_a = p_transform_a.basis.get_axis(i);
+ Vector3 axis_a = p_transform_a.basis.get_column(i);
if (!separator.test_axis(axis_ab.cross(axis_a).cross(axis_a).normalized())) {
return;
}
//b ->a
- Vector3 axis_b = p_transform_b.basis.get_axis(i);
+ Vector3 axis_b = p_transform_b.basis.get_column(i);
if (!separator.test_axis(axis_ab.cross(axis_b).cross(axis_b).normalized())) {
return;
@@ -1160,20 +1160,20 @@ static void _collision_box_capsule(const GodotShape3D *p_a, const Transform3D &p
// faces of A
for (int i = 0; i < 3; i++) {
- Vector3 axis = p_transform_a.basis.get_axis(i).normalized();
+ Vector3 axis = p_transform_a.basis.get_column(i).normalized();
if (!separator.test_axis(axis)) {
return;
}
}
- Vector3 cyl_axis = p_transform_b.basis.get_axis(1).normalized();
+ Vector3 cyl_axis = p_transform_b.basis.get_column(1).normalized();
// edges of A, capsule cylinder
for (int i = 0; i < 3; i++) {
// cylinder
- Vector3 box_axis = p_transform_a.basis.get_axis(i);
+ Vector3 box_axis = p_transform_a.basis.get_column(i);
Vector3 axis = box_axis.cross(cyl_axis);
if (Math::is_zero_approx(axis.length_squared())) {
continue;
@@ -1196,7 +1196,7 @@ static void _collision_box_capsule(const GodotShape3D *p_a, const Transform3D &p
he.z *= (k * 2 - 1);
Vector3 point = p_transform_a.origin;
for (int l = 0; l < 3; l++) {
- point += p_transform_a.basis.get_axis(l) * he[l];
+ point += p_transform_a.basis.get_column(l) * he[l];
}
//Vector3 axis = (point - cyl_axis * cyl_axis.dot(point)).normalized();
@@ -1212,7 +1212,7 @@ static void _collision_box_capsule(const GodotShape3D *p_a, const Transform3D &p
// capsule balls, edges of A
for (int i = 0; i < 2; i++) {
- Vector3 capsule_axis = p_transform_b.basis.get_axis(1) * (capsule_B->get_height() * 0.5 - capsule_B->get_radius());
+ Vector3 capsule_axis = p_transform_b.basis.get_column(1) * (capsule_B->get_height() * 0.5 - capsule_B->get_radius());
Vector3 sphere_pos = p_transform_b.origin + ((i == 0) ? capsule_axis : -capsule_axis);
@@ -1234,7 +1234,7 @@ static void _collision_box_capsule(const GodotShape3D *p_a, const Transform3D &p
// test edges of A
for (int j = 0; j < 3; j++) {
- Vector3 axis = point_axis.cross(p_transform_a.basis.get_axis(j)).cross(p_transform_a.basis.get_axis(j)).normalized();
+ Vector3 axis = point_axis.cross(p_transform_a.basis.get_column(j)).cross(p_transform_a.basis.get_column(j)).normalized();
if (!separator.test_axis(axis)) {
return;
@@ -1258,14 +1258,14 @@ static void _collision_box_cylinder(const GodotShape3D *p_a, const Transform3D &
// Faces of A.
for (int i = 0; i < 3; i++) {
- Vector3 axis = p_transform_a.basis.get_axis(i).normalized();
+ Vector3 axis = p_transform_a.basis.get_column(i).normalized();
if (!separator.test_axis(axis)) {
return;
}
}
- Vector3 cyl_axis = p_transform_b.basis.get_axis(1).normalized();
+ Vector3 cyl_axis = p_transform_b.basis.get_column(1).normalized();
// Cylinder end caps.
{
@@ -1276,7 +1276,7 @@ static void _collision_box_cylinder(const GodotShape3D *p_a, const Transform3D &
// Edges of A, cylinder lateral surface.
for (int i = 0; i < 3; i++) {
- Vector3 box_axis = p_transform_a.basis.get_axis(i);
+ Vector3 box_axis = p_transform_a.basis.get_column(i);
Vector3 axis = box_axis.cross(cyl_axis);
if (Math::is_zero_approx(axis.length_squared())) {
continue;
@@ -1300,7 +1300,7 @@ static void _collision_box_cylinder(const GodotShape3D *p_a, const Transform3D &
Vector3 &point = vertices_A[i * 2 * 2 + j * 2 + k];
point = p_transform_a.origin;
for (int l = 0; l < 3; l++) {
- point += p_transform_a.basis.get_axis(l) * extent[l];
+ point += p_transform_a.basis.get_column(l) * extent[l];
}
}
}
@@ -1380,7 +1380,7 @@ static void _collision_box_convex_polygon(const GodotShape3D *p_a, const Transfo
// faces of A
for (int i = 0; i < 3; i++) {
- Vector3 axis = p_transform_a.basis.get_axis(i).normalized();
+ Vector3 axis = p_transform_a.basis.get_column(i).normalized();
if (!separator.test_axis(axis)) {
return;
@@ -1401,7 +1401,7 @@ static void _collision_box_convex_polygon(const GodotShape3D *p_a, const Transfo
// A<->B edges
for (int i = 0; i < 3; i++) {
- Vector3 e1 = p_transform_a.basis.get_axis(i);
+ Vector3 e1 = p_transform_a.basis.get_column(i);
for (int j = 0; j < edge_count; j++) {
Vector3 e2 = p_transform_b.basis.xform(vertices[edges[j].a]) - p_transform_b.basis.xform(vertices[edges[j].b]);
@@ -1438,7 +1438,7 @@ static void _collision_box_convex_polygon(const GodotShape3D *p_a, const Transfo
for (int i = 0; i < 3; i++) {
//a ->b
- Vector3 axis_a = p_transform_a.basis.get_axis(i);
+ Vector3 axis_a = p_transform_a.basis.get_column(i);
if (!separator.test_axis(axis_ab.cross(axis_a).cross(axis_a).normalized())) {
return;
@@ -1456,7 +1456,7 @@ static void _collision_box_convex_polygon(const GodotShape3D *p_a, const Transfo
he.z *= (k * 2 - 1);
Vector3 point = p_transform_a.origin;
for (int l = 0; l < 3; l++) {
- point += p_transform_a.basis.get_axis(l) * he[l];
+ point += p_transform_a.basis.get_column(l) * he[l];
}
for (int e = 0; e < edge_count; e++) {
@@ -1497,7 +1497,7 @@ static void _collision_box_face(const GodotShape3D *p_a, const Transform3D &p_tr
// faces of A
for (int i = 0; i < 3; i++) {
- Vector3 axis = p_transform_a.basis.get_axis(i).normalized();
+ Vector3 axis = p_transform_a.basis.get_column(i).normalized();
if (axis.dot(normal) < 0.0) {
axis *= -1.0;
}
@@ -1513,7 +1513,7 @@ static void _collision_box_face(const GodotShape3D *p_a, const Transform3D &p_tr
Vector3 e = vertex[i] - vertex[(i + 1) % 3];
for (int j = 0; j < 3; j++) {
- Vector3 axis = e.cross(p_transform_a.basis.get_axis(j)).normalized();
+ Vector3 axis = e.cross(p_transform_a.basis.get_column(j)).normalized();
if (axis.dot(normal) < 0.0) {
axis *= -1.0;
}
@@ -1550,7 +1550,7 @@ static void _collision_box_face(const GodotShape3D *p_a, const Transform3D &p_tr
for (int i = 0; i < 3; i++) {
//a ->b
- Vector3 axis_a = p_transform_a.basis.get_axis(i);
+ Vector3 axis_a = p_transform_a.basis.get_column(i);
Vector3 axis = axis_ab.cross(axis_a).cross(axis_a).normalized();
if (axis.dot(normal) < 0.0) {
@@ -1573,7 +1573,7 @@ static void _collision_box_face(const GodotShape3D *p_a, const Transform3D &p_tr
he.z *= (k * 2 - 1);
Vector3 point = p_transform_a.origin;
for (int l = 0; l < 3; l++) {
- point += p_transform_a.basis.get_axis(l) * he[l];
+ point += p_transform_a.basis.get_column(l) * he[l];
}
for (int e = 0; e < 3; e++) {
@@ -1623,8 +1623,8 @@ static void _collision_capsule_capsule(const GodotShape3D *p_a, const Transform3
// some values
- Vector3 capsule_A_axis = p_transform_a.basis.get_axis(1) * (capsule_A->get_height() * 0.5 - capsule_A->get_radius());
- Vector3 capsule_B_axis = p_transform_b.basis.get_axis(1) * (capsule_B->get_height() * 0.5 - capsule_B->get_radius());
+ Vector3 capsule_A_axis = p_transform_a.basis.get_column(1) * (capsule_A->get_height() * 0.5 - capsule_A->get_radius());
+ Vector3 capsule_B_axis = p_transform_b.basis.get_column(1) * (capsule_B->get_height() * 0.5 - capsule_B->get_radius());
Vector3 capsule_A_ball_1 = p_transform_a.origin + capsule_A_axis;
Vector3 capsule_A_ball_2 = p_transform_a.origin - capsule_A_axis;
@@ -1686,14 +1686,14 @@ static void _collision_capsule_cylinder(const GodotShape3D *p_a, const Transform
}
// Cylinder B end caps.
- Vector3 cylinder_B_axis = p_transform_b.basis.get_axis(1).normalized();
+ Vector3 cylinder_B_axis = p_transform_b.basis.get_column(1).normalized();
if (!separator.test_axis(cylinder_B_axis)) {
return;
}
// Cylinder edge against capsule balls.
- Vector3 capsule_A_axis = p_transform_a.basis.get_axis(1);
+ Vector3 capsule_A_axis = p_transform_a.basis.get_column(1);
Vector3 capsule_A_ball_1 = p_transform_a.origin + capsule_A_axis * (capsule_A->get_height() * 0.5 - capsule_A->get_radius());
Vector3 capsule_A_ball_2 = p_transform_a.origin - capsule_A_axis * (capsule_A->get_height() * 0.5 - capsule_A->get_radius());
@@ -1772,7 +1772,7 @@ static void _collision_capsule_convex_polygon(const GodotShape3D *p_a, const Tra
for (int i = 0; i < edge_count; i++) {
// cylinder
Vector3 edge_axis = p_transform_b.basis.xform(vertices[edges[i].a]) - p_transform_b.basis.xform(vertices[edges[i].b]);
- Vector3 axis = edge_axis.cross(p_transform_a.basis.get_axis(1)).normalized();
+ Vector3 axis = edge_axis.cross(p_transform_a.basis.get_column(1)).normalized();
if (!separator.test_axis(axis)) {
return;
@@ -1784,7 +1784,7 @@ static void _collision_capsule_convex_polygon(const GodotShape3D *p_a, const Tra
for (int i = 0; i < 2; i++) {
// edges of B, capsule cylinder
- Vector3 capsule_axis = p_transform_a.basis.get_axis(1) * (capsule_A->get_height() * 0.5 - capsule_A->get_radius());
+ Vector3 capsule_axis = p_transform_a.basis.get_column(1) * (capsule_A->get_height() * 0.5 - capsule_A->get_radius());
Vector3 sphere_pos = p_transform_a.origin + ((i == 0) ? capsule_axis : -capsule_axis);
@@ -1824,7 +1824,7 @@ static void _collision_capsule_face(const GodotShape3D *p_a, const Transform3D &
// edges of B, capsule cylinder
- Vector3 capsule_axis = p_transform_a.basis.get_axis(1) * (capsule_A->get_height() * 0.5 - capsule_A->get_radius());
+ Vector3 capsule_axis = p_transform_a.basis.get_column(1) * (capsule_A->get_height() * 0.5 - capsule_A->get_radius());
for (int i = 0; i < 3; i++) {
// edge-cylinder
@@ -1895,8 +1895,8 @@ static void _collision_cylinder_cylinder(const GodotShape3D *p_a, const Transfor
SeparatorAxisTest<GodotCylinderShape3D, GodotCylinderShape3D, withMargin> separator(cylinder_A, p_transform_a, cylinder_B, p_transform_b, p_collector, p_margin_a, p_margin_b);
- Vector3 cylinder_A_axis = p_transform_a.basis.get_axis(1);
- Vector3 cylinder_B_axis = p_transform_b.basis.get_axis(1);
+ Vector3 cylinder_A_axis = p_transform_a.basis.get_column(1);
+ Vector3 cylinder_B_axis = p_transform_b.basis.get_column(1);
if (!separator.test_previous_axis()) {
return;
@@ -1983,7 +1983,7 @@ static void _collision_cylinder_face(const GodotShape3D *p_a, const Transform3D
return;
}
- Vector3 cyl_axis = p_transform_a.basis.get_axis(1).normalized();
+ Vector3 cyl_axis = p_transform_a.basis.get_column(1).normalized();
if (cyl_axis.dot(normal) < 0.0) {
cyl_axis *= -1.0;
}
diff --git a/servers/physics_3d/godot_shape_3d.cpp b/servers/physics_3d/godot_shape_3d.cpp
index 21595c9612..2efc11a4c0 100644
--- a/servers/physics_3d/godot_shape_3d.cpp
+++ b/servers/physics_3d/godot_shape_3d.cpp
@@ -662,7 +662,7 @@ GodotCapsuleShape3D::GodotCapsuleShape3D() {}
/********** CYLINDER *************/
void GodotCylinderShape3D::project_range(const Vector3 &p_normal, const Transform3D &p_transform, real_t &r_min, real_t &r_max) const {
- Vector3 cylinder_axis = p_transform.basis.get_axis(1).normalized();
+ Vector3 cylinder_axis = p_transform.basis.get_column(1).normalized();
real_t axis_dot = cylinder_axis.dot(p_normal);
Vector3 local_normal = p_transform.basis.xform_inv(p_normal);
@@ -1438,7 +1438,7 @@ Vector3 GodotConcavePolygonShape3D::get_moment_of_inertia(real_t p_mass) const {
struct _Volume_BVH_Element {
AABB aabb;
Vector3 center;
- int face_index;
+ int face_index = 0;
};
struct _Volume_BVH_CompareX {
@@ -1461,10 +1461,10 @@ struct _Volume_BVH_CompareZ {
struct _Volume_BVH {
AABB aabb;
- _Volume_BVH *left;
- _Volume_BVH *right;
+ _Volume_BVH *left = nullptr;
+ _Volume_BVH *right = nullptr;
- int face_index;
+ int face_index = 0;
};
_Volume_BVH *_volume_build_bvh(_Volume_BVH_Element *p_elements, int p_size, int &count) {
diff --git a/servers/physics_3d/joints/godot_cone_twist_joint_3d.cpp b/servers/physics_3d/joints/godot_cone_twist_joint_3d.cpp
index dc4858ff9a..28cc064a1e 100644
--- a/servers/physics_3d/joints/godot_cone_twist_joint_3d.cpp
+++ b/servers/physics_3d/joints/godot_cone_twist_joint_3d.cpp
@@ -147,8 +147,8 @@ bool GodotConeTwistJoint3D::setup(real_t p_timestep) {
Vector3 b1Axis1, b1Axis2, b1Axis3;
Vector3 b2Axis1, b2Axis2;
- b1Axis1 = A->get_transform().basis.xform(this->m_rbAFrame.basis.get_axis(0));
- b2Axis1 = B->get_transform().basis.xform(this->m_rbBFrame.basis.get_axis(0));
+ b1Axis1 = A->get_transform().basis.xform(this->m_rbAFrame.basis.get_column(0));
+ b2Axis1 = B->get_transform().basis.xform(this->m_rbBFrame.basis.get_column(0));
real_t swing1 = real_t(0.), swing2 = real_t(0.);
@@ -158,7 +158,7 @@ bool GodotConeTwistJoint3D::setup(real_t p_timestep) {
// Get Frame into world space
if (m_swingSpan1 >= real_t(0.05f)) {
- b1Axis2 = A->get_transform().basis.xform(this->m_rbAFrame.basis.get_axis(1));
+ b1Axis2 = A->get_transform().basis.xform(this->m_rbAFrame.basis.get_column(1));
//swing1 = btAtan2Fast( b2Axis1.dot(b1Axis2),b2Axis1.dot(b1Axis1) );
swx = b2Axis1.dot(b1Axis1);
swy = b2Axis1.dot(b1Axis2);
@@ -169,7 +169,7 @@ bool GodotConeTwistJoint3D::setup(real_t p_timestep) {
}
if (m_swingSpan2 >= real_t(0.05f)) {
- b1Axis3 = A->get_transform().basis.xform(this->m_rbAFrame.basis.get_axis(2));
+ b1Axis3 = A->get_transform().basis.xform(this->m_rbAFrame.basis.get_column(2));
//swing2 = btAtan2Fast( b2Axis1.dot(b1Axis3),b2Axis1.dot(b1Axis1) );
swx = b2Axis1.dot(b1Axis1);
swy = b2Axis1.dot(b1Axis3);
@@ -199,7 +199,7 @@ bool GodotConeTwistJoint3D::setup(real_t p_timestep) {
// Twist limits
if (m_twistSpan >= real_t(0.)) {
- Vector3 b2Axis22 = B->get_transform().basis.xform(this->m_rbBFrame.basis.get_axis(1));
+ Vector3 b2Axis22 = B->get_transform().basis.xform(this->m_rbBFrame.basis.get_column(1));
Quaternion rotationArc = Quaternion(b2Axis1, b1Axis1);
Vector3 TwistRef = rotationArc.xform(b2Axis22);
real_t twist = atan2fast(TwistRef.dot(b1Axis3), TwistRef.dot(b1Axis2));
diff --git a/servers/physics_3d/joints/godot_generic_6dof_joint_3d.cpp b/servers/physics_3d/joints/godot_generic_6dof_joint_3d.cpp
index 41e9bf06bb..e0fa940104 100644
--- a/servers/physics_3d/joints/godot_generic_6dof_joint_3d.cpp
+++ b/servers/physics_3d/joints/godot_generic_6dof_joint_3d.cpp
@@ -249,8 +249,8 @@ void GodotGeneric6DOFJoint3D::calculateAngleInfo() {
// easier to take the euler rate expression for d(angle[2])/dt with respect
// to the components of w and set that to 0.
- Vector3 axis0 = m_calculatedTransformB.basis.get_axis(0);
- Vector3 axis2 = m_calculatedTransformA.basis.get_axis(2);
+ Vector3 axis0 = m_calculatedTransformB.basis.get_column(0);
+ Vector3 axis2 = m_calculatedTransformA.basis.get_column(2);
m_calculatedAxis[1] = axis2.cross(axis0);
m_calculatedAxis[0] = m_calculatedAxis[1].cross(axis2);
@@ -345,9 +345,9 @@ bool GodotGeneric6DOFJoint3D::setup(real_t p_timestep) {
for (i = 0; i < 3; i++) {
if (m_linearLimits.enable_limit[i] && m_linearLimits.isLimited(i)) {
if (m_useLinearReferenceFrameA) {
- normalWorld = m_calculatedTransformA.basis.get_axis(i);
+ normalWorld = m_calculatedTransformA.basis.get_column(i);
} else {
- normalWorld = m_calculatedTransformB.basis.get_axis(i);
+ normalWorld = m_calculatedTransformB.basis.get_column(i);
}
buildLinearJacobian(
@@ -388,9 +388,9 @@ void GodotGeneric6DOFJoint3D::solve(real_t p_timestep) {
jacDiagABInv = real_t(1.) / m_jacLinear[i].getDiagonal();
if (m_useLinearReferenceFrameA) {
- linear_axis = m_calculatedTransformA.basis.get_axis(i);
+ linear_axis = m_calculatedTransformA.basis.get_column(i);
} else {
- linear_axis = m_calculatedTransformB.basis.get_axis(i);
+ linear_axis = m_calculatedTransformB.basis.get_column(i);
}
m_linearLimits.solveLinearAxis(
diff --git a/servers/physics_3d/joints/godot_hinge_joint_3d.cpp b/servers/physics_3d/joints/godot_hinge_joint_3d.cpp
index 1c4d5dec23..01c59395c8 100644
--- a/servers/physics_3d/joints/godot_hinge_joint_3d.cpp
+++ b/servers/physics_3d/joints/godot_hinge_joint_3d.cpp
@@ -92,16 +92,16 @@ GodotHingeJoint3D::GodotHingeJoint3D(GodotBody3D *rbA, GodotBody3D *rbB, const V
m_rbAFrame.origin = pivotInA;
// since no frame is given, assume this to be zero angle and just pick rb transform axis
- Vector3 rbAxisA1 = rbA->get_transform().basis.get_axis(0);
+ Vector3 rbAxisA1 = rbA->get_transform().basis.get_column(0);
Vector3 rbAxisA2;
real_t projection = axisInA.dot(rbAxisA1);
if (projection >= 1.0f - CMP_EPSILON) {
- rbAxisA1 = -rbA->get_transform().basis.get_axis(2);
- rbAxisA2 = rbA->get_transform().basis.get_axis(1);
+ rbAxisA1 = -rbA->get_transform().basis.get_column(2);
+ rbAxisA2 = rbA->get_transform().basis.get_column(1);
} else if (projection <= -1.0f + CMP_EPSILON) {
- rbAxisA1 = rbA->get_transform().basis.get_axis(2);
- rbAxisA2 = rbA->get_transform().basis.get_axis(1);
+ rbAxisA1 = rbA->get_transform().basis.get_column(2);
+ rbAxisA2 = rbA->get_transform().basis.get_column(1);
} else {
rbAxisA2 = axisInA.cross(rbAxisA1);
rbAxisA1 = rbAxisA2.cross(axisInA);
@@ -171,11 +171,11 @@ bool GodotHingeJoint3D::setup(real_t p_step) {
Vector3 jointAxis0local;
Vector3 jointAxis1local;
- plane_space(m_rbAFrame.basis.get_axis(2), jointAxis0local, jointAxis1local);
+ plane_space(m_rbAFrame.basis.get_column(2), jointAxis0local, jointAxis1local);
Vector3 jointAxis0 = A->get_transform().basis.xform(jointAxis0local);
Vector3 jointAxis1 = A->get_transform().basis.xform(jointAxis1local);
- Vector3 hingeAxisWorld = A->get_transform().basis.xform(m_rbAFrame.basis.get_axis(2));
+ Vector3 hingeAxisWorld = A->get_transform().basis.xform(m_rbAFrame.basis.get_column(2));
memnew_placement(
&m_jacAng[0],
@@ -226,7 +226,7 @@ bool GodotHingeJoint3D::setup(real_t p_step) {
}
//Compute K = J*W*J' for hinge axis
- Vector3 axisA = A->get_transform().basis.xform(m_rbAFrame.basis.get_axis(2));
+ Vector3 axisA = A->get_transform().basis.xform(m_rbAFrame.basis.get_column(2));
m_kHinge = 1.0f / (A->compute_angular_impulse_denominator(axisA) + B->compute_angular_impulse_denominator(axisA));
return true;
@@ -271,8 +271,8 @@ void GodotHingeJoint3D::solve(real_t p_step) {
///solve angular part
// get axes in world space
- Vector3 axisA = A->get_transform().basis.xform(m_rbAFrame.basis.get_axis(2));
- Vector3 axisB = B->get_transform().basis.xform(m_rbBFrame.basis.get_axis(2));
+ Vector3 axisA = A->get_transform().basis.xform(m_rbAFrame.basis.get_column(2));
+ Vector3 axisB = B->get_transform().basis.xform(m_rbBFrame.basis.get_column(2));
const Vector3 &angVelA = A->get_angular_velocity();
const Vector3 &angVelB = B->get_angular_velocity();
@@ -384,9 +384,9 @@ static _FORCE_INLINE_ real_t atan2fast(real_t y, real_t x) {
}
real_t GodotHingeJoint3D::get_hinge_angle() {
- const Vector3 refAxis0 = A->get_transform().basis.xform(m_rbAFrame.basis.get_axis(0));
- const Vector3 refAxis1 = A->get_transform().basis.xform(m_rbAFrame.basis.get_axis(1));
- const Vector3 swingAxis = B->get_transform().basis.xform(m_rbBFrame.basis.get_axis(1));
+ const Vector3 refAxis0 = A->get_transform().basis.xform(m_rbAFrame.basis.get_column(0));
+ const Vector3 refAxis1 = A->get_transform().basis.xform(m_rbAFrame.basis.get_column(1));
+ const Vector3 swingAxis = B->get_transform().basis.xform(m_rbBFrame.basis.get_column(1));
return atan2fast(swingAxis.dot(refAxis0), swingAxis.dot(refAxis1));
}
diff --git a/servers/physics_3d/joints/godot_slider_joint_3d.cpp b/servers/physics_3d/joints/godot_slider_joint_3d.cpp
index f175421304..4539be21e3 100644
--- a/servers/physics_3d/joints/godot_slider_joint_3d.cpp
+++ b/servers/physics_3d/joints/godot_slider_joint_3d.cpp
@@ -102,7 +102,7 @@ bool GodotSliderJoint3D::setup(real_t p_step) {
m_calculatedTransformB = B->get_transform() * m_frameInB;
m_realPivotAInW = m_calculatedTransformA.origin;
m_realPivotBInW = m_calculatedTransformB.origin;
- m_sliderAxis = m_calculatedTransformA.basis.get_axis(0); // along X
+ m_sliderAxis = m_calculatedTransformA.basis.get_column(0); // along X
m_delta = m_realPivotBInW - m_realPivotAInW;
m_projPivotInW = m_realPivotAInW + m_sliderAxis.dot(m_delta) * m_sliderAxis;
m_relPosA = m_projPivotInW - A->get_transform().origin;
@@ -111,7 +111,7 @@ bool GodotSliderJoint3D::setup(real_t p_step) {
int i;
//linear part
for (i = 0; i < 3; i++) {
- normalWorld = m_calculatedTransformA.basis.get_axis(i);
+ normalWorld = m_calculatedTransformA.basis.get_column(i);
memnew_placement(
&m_jacLin[i],
GodotJacobianEntry3D(
@@ -130,7 +130,7 @@ bool GodotSliderJoint3D::setup(real_t p_step) {
testLinLimits();
// angular part
for (i = 0; i < 3; i++) {
- normalWorld = m_calculatedTransformA.basis.get_axis(i);
+ normalWorld = m_calculatedTransformA.basis.get_column(i);
memnew_placement(
&m_jacAng[i],
GodotJacobianEntry3D(
@@ -141,7 +141,7 @@ bool GodotSliderJoint3D::setup(real_t p_step) {
B->get_inv_inertia()));
}
testAngLimits();
- Vector3 axisA = m_calculatedTransformA.basis.get_axis(0);
+ Vector3 axisA = m_calculatedTransformA.basis.get_column(0);
m_kAngle = real_t(1.0) / (A->compute_angular_impulse_denominator(axisA) + B->compute_angular_impulse_denominator(axisA));
// clear accumulator for motors
m_accumulatedLinMotorImpulse = real_t(0.0);
@@ -206,8 +206,8 @@ void GodotSliderJoint3D::solve(real_t p_step) {
}
// angular
// get axes in world space
- Vector3 axisA = m_calculatedTransformA.basis.get_axis(0);
- Vector3 axisB = m_calculatedTransformB.basis.get_axis(0);
+ Vector3 axisA = m_calculatedTransformA.basis.get_column(0);
+ Vector3 axisB = m_calculatedTransformB.basis.get_column(0);
const Vector3 &angVelA = A->get_angular_velocity();
const Vector3 &angVelB = B->get_angular_velocity();
@@ -297,14 +297,14 @@ void GodotSliderJoint3D::calculateTransforms() {
m_calculatedTransformB = B->get_transform() * m_frameInB;
m_realPivotAInW = m_calculatedTransformA.origin;
m_realPivotBInW = m_calculatedTransformB.origin;
- m_sliderAxis = m_calculatedTransformA.basis.get_axis(0); // along X
+ m_sliderAxis = m_calculatedTransformA.basis.get_column(0); // along X
m_delta = m_realPivotBInW - m_realPivotAInW;
m_projPivotInW = m_realPivotAInW + m_sliderAxis.dot(m_delta) * m_sliderAxis;
Vector3 normalWorld;
int i;
//linear part
for (i = 0; i < 3; i++) {
- normalWorld = m_calculatedTransformA.basis.get_axis(i);
+ normalWorld = m_calculatedTransformA.basis.get_column(i);
m_depth[i] = m_delta.dot(normalWorld);
}
}
@@ -335,9 +335,9 @@ void GodotSliderJoint3D::testAngLimits() {
m_angDepth = real_t(0.);
m_solveAngLim = false;
if (m_lowerAngLimit <= m_upperAngLimit) {
- const Vector3 axisA0 = m_calculatedTransformA.basis.get_axis(1);
- const Vector3 axisA1 = m_calculatedTransformA.basis.get_axis(2);
- const Vector3 axisB0 = m_calculatedTransformB.basis.get_axis(1);
+ const Vector3 axisA0 = m_calculatedTransformA.basis.get_column(1);
+ const Vector3 axisA1 = m_calculatedTransformA.basis.get_column(2);
+ const Vector3 axisB0 = m_calculatedTransformB.basis.get_column(1);
real_t rot = atan2fast(axisB0.dot(axisA1), axisB0.dot(axisA0));
if (rot < m_lowerAngLimit) {
m_angDepth = rot - m_lowerAngLimit;
diff --git a/servers/physics_server_2d.cpp b/servers/physics_server_2d.cpp
index 45816e3244..d6d23f8310 100644
--- a/servers/physics_server_2d.cpp
+++ b/servers/physics_server_2d.cpp
@@ -243,7 +243,7 @@ void PhysicsPointQueryParameters2D::_bind_methods() {
///////////////////////////////////////////////////////
-void PhysicsShapeQueryParameters2D::set_shape(const RES &p_shape_ref) {
+void PhysicsShapeQueryParameters2D::set_shape(const Ref<Resource> &p_shape_ref) {
ERR_FAIL_COND(p_shape_ref.is_null());
shape_ref = p_shape_ref;
parameters.shape_rid = p_shape_ref->get_rid();
@@ -251,7 +251,7 @@ void PhysicsShapeQueryParameters2D::set_shape(const RES &p_shape_ref) {
void PhysicsShapeQueryParameters2D::set_shape_rid(const RID &p_shape) {
if (parameters.shape_rid != p_shape) {
- shape_ref = RES();
+ shape_ref = Ref<Resource>();
parameters.shape_rid = p_shape;
}
}
diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h
index e9faf0a3bf..2f70b88e30 100644
--- a/servers/physics_server_2d.h
+++ b/servers/physics_server_2d.h
@@ -663,7 +663,7 @@ class PhysicsShapeQueryParameters2D : public RefCounted {
PhysicsDirectSpaceState2D::ShapeParameters parameters;
- RES shape_ref;
+ Ref<Resource> shape_ref;
protected:
static void _bind_methods();
@@ -671,8 +671,8 @@ protected:
public:
const PhysicsDirectSpaceState2D::ShapeParameters &get_parameters() const { return parameters; }
- void set_shape(const RES &p_shape_ref);
- RES get_shape() const { return shape_ref; }
+ void set_shape(const Ref<Resource> &p_shape_ref);
+ Ref<Resource> get_shape() const { return shape_ref; }
void set_shape_rid(const RID &p_shape);
RID get_shape_rid() const { return parameters.shape_rid; }
diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp
index 17c94978d1..bfe93f0dfb 100644
--- a/servers/physics_server_3d.cpp
+++ b/servers/physics_server_3d.cpp
@@ -262,7 +262,7 @@ void PhysicsPointQueryParameters3D::_bind_methods() {
///////////////////////////////////////////////////////
-void PhysicsShapeQueryParameters3D::set_shape(const RES &p_shape_ref) {
+void PhysicsShapeQueryParameters3D::set_shape(const Ref<Resource> &p_shape_ref) {
ERR_FAIL_COND(p_shape_ref.is_null());
shape_ref = p_shape_ref;
parameters.shape_rid = p_shape_ref->get_rid();
@@ -270,7 +270,7 @@ void PhysicsShapeQueryParameters3D::set_shape(const RES &p_shape_ref) {
void PhysicsShapeQueryParameters3D::set_shape_rid(const RID &p_shape) {
if (parameters.shape_rid != p_shape) {
- shape_ref = RES();
+ shape_ref = Ref<Resource>();
parameters.shape_rid = p_shape;
}
}
diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h
index 4811f7a039..47f3fc2027 100644
--- a/servers/physics_server_3d.h
+++ b/servers/physics_server_3d.h
@@ -874,7 +874,7 @@ class PhysicsShapeQueryParameters3D : public RefCounted {
PhysicsDirectSpaceState3D::ShapeParameters parameters;
- RES shape_ref;
+ Ref<Resource> shape_ref;
protected:
static void _bind_methods();
@@ -882,8 +882,8 @@ protected:
public:
const PhysicsDirectSpaceState3D::ShapeParameters &get_parameters() const { return parameters; }
- void set_shape(const RES &p_shape_ref);
- RES get_shape() const { return shape_ref; }
+ void set_shape(const Ref<Resource> &p_shape_ref);
+ Ref<Resource> get_shape() const { return shape_ref; }
void set_shape_rid(const RID &p_shape);
RID get_shape_rid() const { return parameters.shape_rid; }
diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp
index f02bf80645..275a42a4e3 100644
--- a/servers/register_server_types.cpp
+++ b/servers/register_server_types.cpp
@@ -55,7 +55,6 @@
#include "audio_server.h"
#include "camera/camera_feed.h"
#include "camera_server.h"
-#include "core/extension/native_extension_manager.h"
#include "debugger/servers_debugger.h"
#include "display_server.h"
#include "navigation_server_2d.h"
@@ -257,15 +256,10 @@ void register_server_types() {
PhysicsServer3DManager::register_server("GodotPhysics3D", &_createGodotPhysics3DCallback);
PhysicsServer3DManager::set_default_server("GodotPhysics3D");
-
- NativeExtensionManager::get_singleton()->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_SERVERS);
}
void unregister_server_types() {
ServersDebugger::deinitialize();
-
- NativeExtensionManager::get_singleton()->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_SERVERS);
-
memdelete(shader_types);
}
diff --git a/servers/rendering/dummy/rasterizer_storage_dummy.h b/servers/rendering/dummy/rasterizer_storage_dummy.h
index ac6085cdec..596960786a 100644
--- a/servers/rendering/dummy/rasterizer_storage_dummy.h
+++ b/servers/rendering/dummy/rasterizer_storage_dummy.h
@@ -128,6 +128,7 @@ public:
String get_video_adapter_name() const override { return String(); }
String get_video_adapter_vendor() const override { return String(); }
RenderingDevice::DeviceType get_video_adapter_type() const override { return RenderingDevice::DeviceType::DEVICE_TYPE_OTHER; }
+ String get_video_adapter_api_version() const override { return String(); }
static RendererStorage *base_singleton;
diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp
index f4d09ded64..84ab19880c 100644
--- a/servers/rendering/renderer_canvas_cull.cpp
+++ b/servers/rendering/renderer_canvas_cull.cpp
@@ -84,7 +84,7 @@ void _collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, Transform2
if (r_items) {
r_items[r_index] = child_items[i];
child_items[i]->ysort_xform = p_transform;
- child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]);
+ child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.columns[2]);
child_items[i]->material_owner = child_items[i]->use_parent_material ? p_material_owner : nullptr;
child_items[i]->ysort_index = r_index;
}
@@ -236,7 +236,7 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2
Transform2D xform = ci->xform;
if (snapping_2d_transforms_to_pixel) {
- xform.elements[2] = xform.elements[2].floor();
+ xform.columns[2] = xform.columns[2].floor();
}
xform = p_transform * xform;
diff --git a/servers/rendering/renderer_rd/cluster_builder_rd.h b/servers/rendering/renderer_rd/cluster_builder_rd.h
index 7f6750fa7e..e82193ea6a 100644
--- a/servers/rendering/renderer_rd/cluster_builder_rd.h
+++ b/servers/rendering/renderer_rd/cluster_builder_rd.h
@@ -289,11 +289,11 @@ public:
e.touches_near = min_d < z_near;
} else {
//contains camera inside light
- Plane base_plane(-xform.basis.get_axis(Vector3::AXIS_Z), xform.origin);
+ Plane base_plane(-xform.basis.get_column(Vector3::AXIS_Z), xform.origin);
float dist = base_plane.distance_to(Vector3());
if (dist >= 0 && dist < radius) {
//inside, check angle
- float angle = Math::rad2deg(Math::acos((-xform.origin.normalized()).dot(-xform.basis.get_axis(Vector3::AXIS_Z))));
+ float angle = Math::rad2deg(Math::acos((-xform.origin.normalized()).dot(-xform.basis.get_column(Vector3::AXIS_Z))));
e.touches_near = angle < p_spot_aperture * 1.05; //overfit aperture a little due to cone overfit
} else {
e.touches_near = false;
@@ -331,9 +331,9 @@ public:
//extract scale and scale the matrix by it, makes things simpler
Vector3 scale = p_half_extents;
for (uint32_t i = 0; i < 3; i++) {
- float s = xform.basis.elements[i].length();
+ float s = xform.basis.rows[i].length();
scale[i] *= s;
- xform.basis.elements[i] /= s;
+ xform.basis.rows[i] /= s;
};
float box_depth = Math::abs(xform.basis.xform_inv(Vector3(0, 0, -1)).dot(scale));
diff --git a/servers/rendering/renderer_rd/effects/tone_mapper.cpp b/servers/rendering/renderer_rd/effects/tone_mapper.cpp
index 7eb15f418b..e5642116bb 100644
--- a/servers/rendering/renderer_rd/effects/tone_mapper.cpp
+++ b/servers/rendering/renderer_rd/effects/tone_mapper.cpp
@@ -151,37 +151,37 @@ void ToneMapper::tonemapper(RID p_source_color, RID p_dst_framebuffer, const Ton
mode += 6;
}
- RID default_shader = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
- RID default_mipmap_shader = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ RID default_mipmap_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
RD::Uniform u_source_color;
u_source_color.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
u_source_color.binding = 0;
- u_source_color.append_id(default_shader);
+ u_source_color.append_id(default_sampler);
u_source_color.append_id(p_source_color);
RD::Uniform u_exposure_texture;
u_exposure_texture.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
u_exposure_texture.binding = 0;
- u_exposure_texture.append_id(default_shader);
+ u_exposure_texture.append_id(default_sampler);
u_exposure_texture.append_id(p_settings.exposure_texture);
RD::Uniform u_glow_texture;
u_glow_texture.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
u_glow_texture.binding = 0;
- u_glow_texture.append_id(default_mipmap_shader);
+ u_glow_texture.append_id(default_mipmap_sampler);
u_glow_texture.append_id(p_settings.glow_texture);
RD::Uniform u_glow_map;
u_glow_map.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
u_glow_map.binding = 1;
- u_glow_map.append_id(default_mipmap_shader);
+ u_glow_map.append_id(default_mipmap_sampler);
u_glow_map.append_id(p_settings.glow_map);
RD::Uniform u_color_correction_texture;
u_color_correction_texture.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
u_color_correction_texture.binding = 0;
- u_color_correction_texture.append_id(default_shader);
+ u_color_correction_texture.append_id(default_sampler);
u_color_correction_texture.append_id(p_settings.color_correction_texture);
RID shader = tonemap.shader.version_get_shader(tonemap.shader_version, mode);
@@ -233,8 +233,8 @@ void ToneMapper::tonemapper(RD::DrawListID p_subpass_draw_list, RID p_source_col
tonemap.push_constant.use_debanding = p_settings.use_debanding;
tonemap.push_constant.luminance_multiplier = p_settings.luminance_multiplier;
- RID default_shader = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
- RID default_mipmap_shader = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+ RID default_mipmap_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
RD::Uniform u_source_color;
u_source_color.uniform_type = RD::UNIFORM_TYPE_INPUT_ATTACHMENT;
@@ -244,25 +244,25 @@ void ToneMapper::tonemapper(RD::DrawListID p_subpass_draw_list, RID p_source_col
RD::Uniform u_exposure_texture;
u_exposure_texture.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
u_exposure_texture.binding = 0;
- u_exposure_texture.append_id(default_shader);
+ u_exposure_texture.append_id(default_sampler);
u_exposure_texture.append_id(p_settings.exposure_texture);
RD::Uniform u_glow_texture;
u_glow_texture.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
u_glow_texture.binding = 0;
- u_glow_texture.append_id(default_mipmap_shader);
+ u_glow_texture.append_id(default_mipmap_sampler);
u_glow_texture.append_id(p_settings.glow_texture);
RD::Uniform u_glow_map;
u_glow_map.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
u_glow_map.binding = 1;
- u_glow_map.append_id(default_mipmap_shader);
+ u_glow_map.append_id(default_mipmap_sampler);
u_glow_map.append_id(p_settings.glow_map);
RD::Uniform u_color_correction_texture;
u_color_correction_texture.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
u_color_correction_texture.binding = 0;
- u_color_correction_texture.append_id(default_shader);
+ u_color_correction_texture.append_id(default_sampler);
u_color_correction_texture.append_id(p_settings.color_correction_texture);
RID shader = tonemap.shader.version_get_shader(tonemap.shader_version, mode);
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index ace948d149..4bfaad9fe6 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -977,7 +977,7 @@ void RenderForwardClustered::_fill_render_list(RenderListType p_render_list, con
}
uint32_t lightmap_captures_used = 0;
- Plane near_plane = Plane(-p_render_data->cam_transform.basis.get_axis(Vector3::AXIS_Z), p_render_data->cam_transform.origin);
+ Plane near_plane = Plane(-p_render_data->cam_transform.basis.get_column(Vector3::AXIS_Z), p_render_data->cam_transform.origin);
near_plane.d += p_render_data->cam_projection.get_z_near();
float z_max = p_render_data->cam_projection.get_z_far() - p_render_data->cam_projection.get_z_near();
@@ -1984,9 +1984,9 @@ void RenderForwardClustered::_render_sdfgi(RID p_render_buffers, const Vector3i
fb_size.y = p_size[up_axis];
render_data.cam_transform.origin = center + axis * half_extents;
- render_data.cam_transform.basis.set_axis(0, right);
- render_data.cam_transform.basis.set_axis(1, up);
- render_data.cam_transform.basis.set_axis(2, axis);
+ render_data.cam_transform.basis.set_column(0, right);
+ render_data.cam_transform.basis.set_column(1, up);
+ render_data.cam_transform.basis.set_column(2, axis);
//print_line("pass: " + itos(i) + " xform " + render_data.cam_transform);
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
index 3c115c942b..e60651f092 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
@@ -452,8 +452,6 @@ RS::ShaderNativeSourceCode SceneShaderForwardClustered::ShaderData::get_native_s
SceneShaderForwardClustered::ShaderData::ShaderData() :
shader_list_element(this) {
- valid = false;
- uses_screen_texture = false;
}
SceneShaderForwardClustered::ShaderData::~ShaderData() {
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
index 6185fa7413..0b2df983ff 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
@@ -130,9 +130,9 @@ public:
ALPHA_ANTIALIASING_ALPHA_TO_COVERAGE_AND_TO_ONE
};
- bool valid;
+ bool valid = false;
RID version;
- uint32_t vertex_input_mask;
+ uint32_t vertex_input_mask = 0;
PipelineCacheRD pipelines[CULL_VARIANT_MAX][RS::PRIMITIVE_MAX][PIPELINE_VERSION_MAX];
PipelineCacheRD color_pipelines[CULL_VARIANT_MAX][RS::PRIMITIVE_MAX][PIPELINE_COLOR_PASS_FLAG_COUNT];
@@ -142,7 +142,7 @@ public:
Vector<ShaderCompiler::GeneratedCode::Texture> texture_uniforms;
Vector<uint32_t> ubo_offsets;
- uint32_t ubo_size;
+ uint32_t ubo_size = 0;
String code;
Map<StringName, Map<int, RID>> default_texture_params;
@@ -150,28 +150,28 @@ public:
DepthDraw depth_draw;
DepthTest depth_test;
- bool uses_point_size;
- bool uses_alpha;
- bool uses_blend_alpha;
- bool uses_alpha_clip;
- bool uses_depth_pre_pass;
- bool uses_discard;
- bool uses_roughness;
- bool uses_normal;
- bool uses_particle_trails;
-
- bool unshaded;
- bool uses_vertex;
- bool uses_position;
- bool uses_sss;
- bool uses_transmittance;
- bool uses_screen_texture;
- bool uses_depth_texture;
- bool uses_normal_texture;
- bool uses_time;
- bool writes_modelview_or_projection;
- bool uses_world_coordinates;
- Cull cull_mode;
+ bool uses_point_size = false;
+ bool uses_alpha = false;
+ bool uses_blend_alpha = false;
+ bool uses_alpha_clip = false;
+ bool uses_depth_pre_pass = false;
+ bool uses_discard = false;
+ bool uses_roughness = false;
+ bool uses_normal = false;
+ bool uses_particle_trails = false;
+
+ bool unshaded = false;
+ bool uses_vertex = false;
+ bool uses_position = false;
+ bool uses_sss = false;
+ bool uses_transmittance = false;
+ bool uses_screen_texture = false;
+ bool uses_depth_texture = false;
+ bool uses_normal_texture = false;
+ bool uses_time = false;
+ bool writes_modelview_or_projection = false;
+ bool uses_world_coordinates = false;
+ Cull cull_mode = CULL_DISABLED;
uint64_t last_pass = 0;
uint32_t index = 0;
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index b9f49cf008..1cbf804ece 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -1341,7 +1341,7 @@ void RenderForwardMobile::_fill_render_list(RenderListType p_render_list, const
}
uint32_t lightmap_captures_used = 0;
- Plane near_plane(-p_render_data->cam_transform.basis.get_axis(Vector3::AXIS_Z), p_render_data->cam_transform.origin);
+ Plane near_plane(-p_render_data->cam_transform.basis.get_column(Vector3::AXIS_Z), p_render_data->cam_transform.origin);
near_plane.d += p_render_data->cam_projection.get_z_near();
float z_max = p_render_data->cam_projection.get_z_far() - p_render_data->cam_projection.get_z_near();
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
index 60badbdfee..cdddc35579 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
@@ -415,8 +415,6 @@ RS::ShaderNativeSourceCode SceneShaderForwardMobile::ShaderData::get_native_sour
SceneShaderForwardMobile::ShaderData::ShaderData() :
shader_list_element(this) {
- valid = false;
- uses_screen_texture = false;
}
SceneShaderForwardMobile::ShaderData::~ShaderData() {
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
index b89fe908d3..50b5fb26ec 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
@@ -97,9 +97,9 @@ public:
ALPHA_ANTIALIASING_ALPHA_TO_COVERAGE_AND_TO_ONE
};
- bool valid;
+ bool valid = false;
RID version;
- uint32_t vertex_input_mask;
+ uint32_t vertex_input_mask = 0;
PipelineCacheRD pipelines[CULL_VARIANT_MAX][RS::PRIMITIVE_MAX][SHADER_VERSION_MAX];
String path;
@@ -108,7 +108,7 @@ public:
Vector<ShaderCompiler::GeneratedCode::Texture> texture_uniforms;
Vector<uint32_t> ubo_offsets;
- uint32_t ubo_size;
+ uint32_t ubo_size = 0;
String code;
Map<StringName, Map<int, RID>> default_texture_params;
@@ -116,26 +116,26 @@ public:
DepthDraw depth_draw;
DepthTest depth_test;
- bool uses_point_size;
- bool uses_alpha;
- bool uses_blend_alpha;
- bool uses_alpha_clip;
- bool uses_depth_pre_pass;
- bool uses_discard;
- bool uses_roughness;
- bool uses_normal;
- bool uses_particle_trails;
-
- bool unshaded;
- bool uses_vertex;
- bool uses_sss;
- bool uses_transmittance;
- bool uses_screen_texture;
- bool uses_depth_texture;
- bool uses_normal_texture;
- bool uses_time;
- bool writes_modelview_or_projection;
- bool uses_world_coordinates;
+ bool uses_point_size = false;
+ bool uses_alpha = false;
+ bool uses_blend_alpha = false;
+ bool uses_alpha_clip = false;
+ bool uses_depth_pre_pass = false;
+ bool uses_discard = false;
+ bool uses_roughness = false;
+ bool uses_normal = false;
+ bool uses_particle_trails = false;
+
+ bool unshaded = false;
+ bool uses_vertex = false;
+ bool uses_sss = false;
+ bool uses_transmittance = false;
+ bool uses_screen_texture = false;
+ bool uses_depth_texture = false;
+ bool uses_normal_texture = false;
+ bool uses_time = false;
+ bool writes_modelview_or_projection = false;
+ bool uses_world_coordinates = false;
uint64_t last_pass = 0;
uint32_t index = 0;
diff --git a/servers/rendering/renderer_rd/pipeline_cache_rd.h b/servers/rendering/renderer_rd/pipeline_cache_rd.h
index 1e80381d88..ad83fc76b7 100644
--- a/servers/rendering/renderer_rd/pipeline_cache_rd.h
+++ b/servers/rendering/renderer_rd/pipeline_cache_rd.h
@@ -45,7 +45,7 @@ class PipelineCacheRD {
RD::PipelineMultisampleState multisample_state;
RD::PipelineDepthStencilState depth_stencil_state;
RD::PipelineColorBlendState blend_state;
- int dynamic_state_flags;
+ int dynamic_state_flags = 0;
Vector<RD::PipelineSpecializationConstant> base_specialization_constants;
struct Version {
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 8c727b2512..386bc18fcd 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -41,57 +41,57 @@
#include "servers/rendering/rendering_server_default.h"
void RendererCanvasRenderRD::_update_transform_2d_to_mat4(const Transform2D &p_transform, float *p_mat4) {
- p_mat4[0] = p_transform.elements[0][0];
- p_mat4[1] = p_transform.elements[0][1];
+ p_mat4[0] = p_transform.columns[0][0];
+ p_mat4[1] = p_transform.columns[0][1];
p_mat4[2] = 0;
p_mat4[3] = 0;
- p_mat4[4] = p_transform.elements[1][0];
- p_mat4[5] = p_transform.elements[1][1];
+ p_mat4[4] = p_transform.columns[1][0];
+ p_mat4[5] = p_transform.columns[1][1];
p_mat4[6] = 0;
p_mat4[7] = 0;
p_mat4[8] = 0;
p_mat4[9] = 0;
p_mat4[10] = 1;
p_mat4[11] = 0;
- p_mat4[12] = p_transform.elements[2][0];
- p_mat4[13] = p_transform.elements[2][1];
+ p_mat4[12] = p_transform.columns[2][0];
+ p_mat4[13] = p_transform.columns[2][1];
p_mat4[14] = 0;
p_mat4[15] = 1;
}
void RendererCanvasRenderRD::_update_transform_2d_to_mat2x4(const Transform2D &p_transform, float *p_mat2x4) {
- p_mat2x4[0] = p_transform.elements[0][0];
- p_mat2x4[1] = p_transform.elements[1][0];
+ p_mat2x4[0] = p_transform.columns[0][0];
+ p_mat2x4[1] = p_transform.columns[1][0];
p_mat2x4[2] = 0;
- p_mat2x4[3] = p_transform.elements[2][0];
+ p_mat2x4[3] = p_transform.columns[2][0];
- p_mat2x4[4] = p_transform.elements[0][1];
- p_mat2x4[5] = p_transform.elements[1][1];
+ p_mat2x4[4] = p_transform.columns[0][1];
+ p_mat2x4[5] = p_transform.columns[1][1];
p_mat2x4[6] = 0;
- p_mat2x4[7] = p_transform.elements[2][1];
+ p_mat2x4[7] = p_transform.columns[2][1];
}
void RendererCanvasRenderRD::_update_transform_2d_to_mat2x3(const Transform2D &p_transform, float *p_mat2x3) {
- p_mat2x3[0] = p_transform.elements[0][0];
- p_mat2x3[1] = p_transform.elements[0][1];
- p_mat2x3[2] = p_transform.elements[1][0];
- p_mat2x3[3] = p_transform.elements[1][1];
- p_mat2x3[4] = p_transform.elements[2][0];
- p_mat2x3[5] = p_transform.elements[2][1];
+ p_mat2x3[0] = p_transform.columns[0][0];
+ p_mat2x3[1] = p_transform.columns[0][1];
+ p_mat2x3[2] = p_transform.columns[1][0];
+ p_mat2x3[3] = p_transform.columns[1][1];
+ p_mat2x3[4] = p_transform.columns[2][0];
+ p_mat2x3[5] = p_transform.columns[2][1];
}
void RendererCanvasRenderRD::_update_transform_to_mat4(const Transform3D &p_transform, float *p_mat4) {
- p_mat4[0] = p_transform.basis.elements[0][0];
- p_mat4[1] = p_transform.basis.elements[1][0];
- p_mat4[2] = p_transform.basis.elements[2][0];
+ p_mat4[0] = p_transform.basis.rows[0][0];
+ p_mat4[1] = p_transform.basis.rows[1][0];
+ p_mat4[2] = p_transform.basis.rows[2][0];
p_mat4[3] = 0;
- p_mat4[4] = p_transform.basis.elements[0][1];
- p_mat4[5] = p_transform.basis.elements[1][1];
- p_mat4[6] = p_transform.basis.elements[2][1];
+ p_mat4[4] = p_transform.basis.rows[0][1];
+ p_mat4[5] = p_transform.basis.rows[1][1];
+ p_mat4[6] = p_transform.basis.rows[2][1];
p_mat4[7] = 0;
- p_mat4[8] = p_transform.basis.elements[0][2];
- p_mat4[9] = p_transform.basis.elements[1][2];
- p_mat4[10] = p_transform.basis.elements[2][2];
+ p_mat4[8] = p_transform.basis.rows[0][2];
+ p_mat4[9] = p_transform.basis.rows[1][2];
+ p_mat4[10] = p_transform.basis.rows[2][2];
p_mat4[11] = 0;
p_mat4[12] = p_transform.origin.x;
p_mat4[13] = p_transform.origin.y;
@@ -1175,7 +1175,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
ERR_CONTINUE(!clight);
}
- Vector2 canvas_light_dir = l->xform_cache.elements[1].normalized();
+ Vector2 canvas_light_dir = l->xform_cache.columns[1].normalized();
state.light_uniforms[index].position[0] = -canvas_light_dir.x;
state.light_uniforms[index].position[1] = -canvas_light_dir.y;
@@ -1246,7 +1246,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
_update_transform_2d_to_mat2x4(to_light_xform, state.light_uniforms[index].matrix);
_update_transform_2d_to_mat2x4(l->xform_cache.affine_inverse(), state.light_uniforms[index].shadow_matrix);
- state.light_uniforms[index].height = l->height * (p_canvas_transform.elements[0].length() + p_canvas_transform.elements[1].length()) * 0.5; //approximate height conversion to the canvas size, since all calculations are done in canvas coords to avoid precision loss
+ state.light_uniforms[index].height = l->height * (p_canvas_transform.columns[0].length() + p_canvas_transform.columns[1].length()) * 0.5; //approximate height conversion to the canvas size, since all calculations are done in canvas coords to avoid precision loss
for (int i = 0; i < 4; i++) {
state.light_uniforms[index].shadow_color[i] = uint8_t(CLAMP(int32_t(l->shadow_color[i] * 255.0), 0, 255));
state.light_uniforms[index].color[i] = l->color[i];
@@ -1310,9 +1310,9 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
_update_transform_2d_to_mat4(p_canvas_transform, state_buffer.canvas_transform);
Transform2D normal_transform = p_canvas_transform;
- normal_transform.elements[0].normalize();
- normal_transform.elements[1].normalize();
- normal_transform.elements[2] = Vector2();
+ normal_transform.columns[0].normalize();
+ normal_transform.columns[1].normalize();
+ normal_transform.columns[2] = Vector2();
_update_transform_2d_to_mat4(normal_transform, state_buffer.canvas_normal_transform);
state_buffer.canvas_modulate[0] = p_modulate.r;
@@ -1645,7 +1645,7 @@ void RendererCanvasRenderRD::light_update_directional_shadow(RID p_rid, int p_sh
_update_shadow_atlas();
- Vector2 light_dir = p_light_xform.elements[1].normalized();
+ Vector2 light_dir = p_light_xform.columns[1].normalized();
Vector2 center = p_clip_rect.get_center();
@@ -1713,8 +1713,8 @@ void RendererCanvasRenderRD::light_update_directional_shadow(RID p_rid, int p_sh
RD::get_singleton()->draw_list_end();
Transform2D to_shadow;
- to_shadow.elements[0].x = 1.0 / -(half_size * 2.0);
- to_shadow.elements[2].x = 0.5;
+ to_shadow.columns[0].x = 1.0 / -(half_size * 2.0);
+ to_shadow.columns[2].x = 0.5;
cl->shadow.directional_xform = to_shadow * to_light_xform;
}
@@ -1726,14 +1726,14 @@ void RendererCanvasRenderRD::render_sdf(RID p_render_target, LightOccluderInstan
Rect2i rect = texture_storage->render_target_get_sdf_rect(p_render_target);
Transform2D to_sdf;
- to_sdf.elements[0] *= rect.size.width;
- to_sdf.elements[1] *= rect.size.height;
- to_sdf.elements[2] = rect.position;
+ to_sdf.columns[0] *= rect.size.width;
+ to_sdf.columns[1] *= rect.size.height;
+ to_sdf.columns[2] = rect.position;
Transform2D to_clip;
- to_clip.elements[0] *= 2.0;
- to_clip.elements[1] *= 2.0;
- to_clip.elements[2] = -Vector2(1.0, 1.0);
+ to_clip.columns[0] *= 2.0;
+ to_clip.columns[1] *= 2.0;
+ to_clip.columns[2] = -Vector2(1.0, 1.0);
to_clip = to_clip * to_sdf.affine_inverse();
@@ -2232,12 +2232,6 @@ RS::ShaderNativeSourceCode RendererCanvasRenderRD::CanvasShaderData::get_native_
return canvas_singleton->shader.canvas_shader.version_get_native_source_code(version);
}
-RendererCanvasRenderRD::CanvasShaderData::CanvasShaderData() {
- valid = false;
- uses_screen_texture = false;
- uses_sdf = false;
-}
-
RendererCanvasRenderRD::CanvasShaderData::~CanvasShaderData() {
RendererCanvasRenderRD *canvas_singleton = static_cast<RendererCanvasRenderRD *>(RendererCanvasRender::singleton);
ERR_FAIL_COND(!canvas_singleton);
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
index 6448e1a664..06970acca6 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
@@ -161,7 +161,7 @@ class RendererCanvasRenderRD : public RendererCanvasRender {
BLEND_MODE_DISABLED,
};
- bool valid;
+ bool valid = false;
RID version;
PipelineVariants pipeline_variants;
String path;
@@ -170,7 +170,7 @@ class RendererCanvasRenderRD : public RendererCanvasRender {
Vector<ShaderCompiler::GeneratedCode::Texture> texture_uniforms;
Vector<uint32_t> ubo_offsets;
- uint32_t ubo_size;
+ uint32_t ubo_size = 0;
String code;
Map<StringName, Map<int, RID>> default_texture_params;
@@ -190,7 +190,7 @@ class RendererCanvasRenderRD : public RendererCanvasRender {
virtual Variant get_default_parameter(const StringName &p_parameter) const;
virtual RS::ShaderNativeSourceCode get_native_source_code() const;
- CanvasShaderData();
+ CanvasShaderData() {}
virtual ~CanvasShaderData();
};
diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
index fd56de845f..759b8690eb 100644
--- a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
@@ -286,7 +286,6 @@ RendererCompositorRD::RendererCompositorRD() {
}
singleton = this;
- time = 0;
texture_storage = memnew(RendererRD::TextureStorage);
material_storage = memnew(RendererRD::MaterialStorage);
diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.h b/servers/rendering/renderer_rd/renderer_compositor_rd.h
index 768e9e0947..26bd28286b 100644
--- a/servers/rendering/renderer_rd/renderer_compositor_rd.h
+++ b/servers/rendering/renderer_rd/renderer_compositor_rd.h
@@ -50,11 +50,11 @@ class RendererCompositorRD : public RendererCompositor {
protected:
UniformSetCacheRD *uniform_set_cache = nullptr;
RendererCanvasRenderRD *canvas = nullptr;
- RendererRD::LightStorage *light_storage;
- RendererRD::MaterialStorage *material_storage;
- RendererRD::MeshStorage *mesh_storage;
- RendererRD::ParticlesStorage *particles_storage;
- RendererRD::TextureStorage *texture_storage;
+ RendererRD::LightStorage *light_storage = nullptr;
+ RendererRD::MaterialStorage *material_storage = nullptr;
+ RendererRD::MeshStorage *mesh_storage = nullptr;
+ RendererRD::ParticlesStorage *particles_storage = nullptr;
+ RendererRD::TextureStorage *texture_storage = nullptr;
RendererStorageRD *storage = nullptr;
RendererSceneRenderRD *scene = nullptr;
@@ -92,8 +92,8 @@ protected:
Map<RID, RID> render_target_descriptors;
- double time;
- double delta;
+ double time = 0.0;
+ double delta = 0.0;
static uint64_t frame;
diff --git a/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
index 0a16bf4bd1..5cbacb0ef3 100644
--- a/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
@@ -1228,17 +1228,17 @@ void RendererSceneGIRD::SDFGI::debug_draw(const CameraMatrix &p_projection, cons
push_constant.cam_extent[1] = vp_half.y;
push_constant.cam_extent[2] = -p_projection.get_z_near();
- push_constant.cam_transform[0] = p_transform.basis.elements[0][0];
- push_constant.cam_transform[1] = p_transform.basis.elements[1][0];
- push_constant.cam_transform[2] = p_transform.basis.elements[2][0];
+ push_constant.cam_transform[0] = p_transform.basis.rows[0][0];
+ push_constant.cam_transform[1] = p_transform.basis.rows[1][0];
+ push_constant.cam_transform[2] = p_transform.basis.rows[2][0];
push_constant.cam_transform[3] = 0;
- push_constant.cam_transform[4] = p_transform.basis.elements[0][1];
- push_constant.cam_transform[5] = p_transform.basis.elements[1][1];
- push_constant.cam_transform[6] = p_transform.basis.elements[2][1];
+ push_constant.cam_transform[4] = p_transform.basis.rows[0][1];
+ push_constant.cam_transform[5] = p_transform.basis.rows[1][1];
+ push_constant.cam_transform[6] = p_transform.basis.rows[2][1];
push_constant.cam_transform[7] = 0;
- push_constant.cam_transform[8] = p_transform.basis.elements[0][2];
- push_constant.cam_transform[9] = p_transform.basis.elements[1][2];
- push_constant.cam_transform[10] = p_transform.basis.elements[2][2];
+ push_constant.cam_transform[8] = p_transform.basis.rows[0][2];
+ push_constant.cam_transform[9] = p_transform.basis.rows[1][2];
+ push_constant.cam_transform[10] = p_transform.basis.rows[2][2];
push_constant.cam_transform[11] = 0;
push_constant.cam_transform[12] = p_transform.origin.x;
push_constant.cam_transform[13] = p_transform.origin.y;
@@ -1469,7 +1469,7 @@ void RendererSceneGIRD::SDFGI::pre_process_gi(const Transform3D &p_transform, Re
continue;
}
- Vector3 dir = -li->transform.basis.get_axis(Vector3::AXIS_Z);
+ Vector3 dir = -li->transform.basis.get_column(Vector3::AXIS_Z);
dir.y *= y_mult;
dir.normalize();
lights[idx].direction[0] = dir.x;
@@ -1508,7 +1508,7 @@ void RendererSceneGIRD::SDFGI::pre_process_gi(const Transform3D &p_transform, Re
continue;
}
- Vector3 dir = -li->transform.basis.get_axis(Vector3::AXIS_Z);
+ Vector3 dir = -li->transform.basis.get_column(Vector3::AXIS_Z);
//faster to not do this here
//dir.y *= y_mult;
//dir.normalize();
@@ -1946,7 +1946,7 @@ void RendererSceneGIRD::SDFGI::render_static_lights(RID p_render_buffers, uint32
lights[idx].type = RSG::light_storage->light_get_type(li->light);
- Vector3 dir = -li->transform.basis.get_axis(Vector3::AXIS_Z);
+ Vector3 dir = -li->transform.basis.get_column(Vector3::AXIS_Z);
if (lights[idx].type == RS::LIGHT_DIRECTIONAL) {
dir.y *= y_mult; //only makes sense for directional
dir.normalize();
@@ -2416,7 +2416,7 @@ void RendererSceneGIRD::VoxelGIInstance::update(bool p_update_light_instances, c
Transform3D xform = p_scene_render->light_instance_get_base_transform(light_instance);
Vector3 pos = to_probe_xform.xform(xform.origin);
- Vector3 dir = to_probe_xform.basis.xform(-xform.basis.get_axis(2)).normalized();
+ Vector3 dir = to_probe_xform.basis.xform(-xform.basis.get_column(2)).normalized();
l.position[0] = pos.x;
l.position[1] = pos.y;
@@ -2593,17 +2593,17 @@ void RendererSceneGIRD::VoxelGIInstance::update(bool p_update_light_instances, c
Transform3D xform;
xform.set_look_at(center - aabb.size * 0.5 * render_dir, center, up_dir);
- Vector3 x_dir = xform.basis.get_axis(0).abs();
+ Vector3 x_dir = xform.basis.get_column(0).abs();
int x_axis = int(Vector3(0, 1, 2).dot(x_dir));
- Vector3 y_dir = xform.basis.get_axis(1).abs();
+ Vector3 y_dir = xform.basis.get_column(1).abs();
int y_axis = int(Vector3(0, 1, 2).dot(y_dir));
- Vector3 z_dir = -xform.basis.get_axis(2);
+ Vector3 z_dir = -xform.basis.get_column(2);
int z_axis = int(Vector3(0, 1, 2).dot(z_dir.abs()));
Rect2i rect(aabb.position[x_axis], aabb.position[y_axis], aabb.size[x_axis], aabb.size[y_axis]);
- bool x_flip = bool(Vector3(1, 1, 1).dot(xform.basis.get_axis(0)) < 0);
- bool y_flip = bool(Vector3(1, 1, 1).dot(xform.basis.get_axis(1)) < 0);
- bool z_flip = bool(Vector3(1, 1, 1).dot(xform.basis.get_axis(2)) > 0);
+ bool x_flip = bool(Vector3(1, 1, 1).dot(xform.basis.get_column(0)) < 0);
+ bool y_flip = bool(Vector3(1, 1, 1).dot(xform.basis.get_column(1)) < 0);
+ bool z_flip = bool(Vector3(1, 1, 1).dot(xform.basis.get_column(2)) > 0);
CameraMatrix cm;
cm.set_orthogonal(-rect.size.width / 2, rect.size.width / 2, -rect.size.height / 2, rect.size.height / 2, 0.0001, aabb.size[z_axis]);
@@ -3070,17 +3070,17 @@ void RendererSceneGIRD::setup_voxel_gi_instances(RID p_render_buffers, const Tra
Transform3D to_cell = storage->voxel_gi_get_to_cell_xform(gipi->probe) * gipi->transform.affine_inverse() * to_camera;
- gipd.xform[0] = to_cell.basis.elements[0][0];
- gipd.xform[1] = to_cell.basis.elements[1][0];
- gipd.xform[2] = to_cell.basis.elements[2][0];
+ gipd.xform[0] = to_cell.basis.rows[0][0];
+ gipd.xform[1] = to_cell.basis.rows[1][0];
+ gipd.xform[2] = to_cell.basis.rows[2][0];
gipd.xform[3] = 0;
- gipd.xform[4] = to_cell.basis.elements[0][1];
- gipd.xform[5] = to_cell.basis.elements[1][1];
- gipd.xform[6] = to_cell.basis.elements[2][1];
+ gipd.xform[4] = to_cell.basis.rows[0][1];
+ gipd.xform[5] = to_cell.basis.rows[1][1];
+ gipd.xform[6] = to_cell.basis.rows[2][1];
gipd.xform[7] = 0;
- gipd.xform[8] = to_cell.basis.elements[0][2];
- gipd.xform[9] = to_cell.basis.elements[1][2];
- gipd.xform[10] = to_cell.basis.elements[2][2];
+ gipd.xform[8] = to_cell.basis.rows[0][2];
+ gipd.xform[9] = to_cell.basis.rows[1][2];
+ gipd.xform[10] = to_cell.basis.rows[2][2];
gipd.xform[11] = 0;
gipd.xform[12] = to_cell.origin.x;
gipd.xform[13] = to_cell.origin.y;
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index 26365aafc4..bf65dca56a 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -3280,7 +3280,7 @@ void RendererSceneRenderRD::_setup_lights(const PagedArray<RID> &p_lights, const
r_directional_light_count = 0;
r_positional_light_count = 0;
- Plane camera_plane(-p_camera_transform.basis.get_axis(Vector3::AXIS_Z).normalized(), p_camera_transform.origin);
+ Plane camera_plane(-p_camera_transform.basis.get_column(Vector3::AXIS_Z).normalized(), p_camera_transform.origin);
cluster.omni_light_count = 0;
cluster.spot_light_count = 0;
@@ -3735,12 +3735,13 @@ void RendererSceneRenderRD::_setup_decals(const PagedArray<RID> &p_decals, const
float fade = 1.0;
if (texture_storage->decal_is_distance_fade_enabled(decal)) {
- real_t distance = -p_camera_inverse_xform.xform(xform.origin).z;
- float fade_begin = texture_storage->decal_get_distance_fade_begin(decal);
- float fade_length = texture_storage->decal_get_distance_fade_length(decal);
+ const real_t distance = -p_camera_inverse_xform.xform(xform.origin).z;
+ const float fade_begin = texture_storage->decal_get_distance_fade_begin(decal);
+ const float fade_length = texture_storage->decal_get_distance_fade_length(decal);
if (distance > fade_begin) {
- fade = 1.0 - (distance - fade_begin) / fade_length;
+ // Use `smoothstep()` to make opacity changes more gradual and less noticeable to the player.
+ fade = Math::smoothstep(0.0f, 1.0f, 1.0f - float(distance - fade_begin) / fade_length);
}
}
@@ -3753,7 +3754,7 @@ void RendererSceneRenderRD::_setup_decals(const PagedArray<RID> &p_decals, const
Transform3D to_decal_xform = (p_camera_inverse_xform * di->transform * scale_xform * uv_xform).affine_inverse();
RendererStorageRD::store_transform(to_decal_xform, dd.xform);
- Vector3 normal = xform.basis.get_axis(Vector3::AXIS_Y).normalized();
+ Vector3 normal = xform.basis.get_column(Vector3::AXIS_Y).normalized();
normal = p_camera_inverse_xform.basis.xform(normal); //camera is normalized, so fine
dd.normal[0] = normal.x;
@@ -3976,10 +3977,6 @@ RS::ShaderNativeSourceCode RendererSceneRenderRD::FogShaderData::get_native_sour
return scene_singleton->volumetric_fog.shader.version_get_native_source_code(version);
}
-RendererSceneRenderRD::FogShaderData::FogShaderData() {
- valid = false;
-}
-
RendererSceneRenderRD::FogShaderData::~FogShaderData() {
RendererSceneRenderRD *scene_singleton = static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton);
ERR_FAIL_COND(!scene_singleton);
@@ -4828,7 +4825,7 @@ void RendererSceneRenderRD::_pre_opaque_render(RenderDataRD *p_render_data, bool
render_state.shadows.clear();
render_state.directional_shadows.clear();
- Plane camera_plane(-p_render_data->cam_transform.basis.get_axis(Vector3::AXIS_Z), p_render_data->cam_transform.origin);
+ Plane camera_plane(-p_render_data->cam_transform.basis.get_column(Vector3::AXIS_Z), p_render_data->cam_transform.origin);
float lod_distance_multiplier = p_render_data->cam_projection.get_lod_multiplier();
{
for (int i = 0; i < render_state.render_shadow_count; i++) {
@@ -5024,7 +5021,7 @@ void RendererSceneRenderRD::render_scene(RID p_render_buffers, const CameraData
// this should be the same for all cameras..
render_data.lod_distance_multiplier = p_camera_data->main_projection.get_lod_multiplier();
- render_data.lod_camera_plane = Plane(-p_camera_data->main_transform.basis.get_axis(Vector3::AXIS_Z), p_camera_data->main_transform.get_origin());
+ render_data.lod_camera_plane = Plane(-p_camera_data->main_transform.basis.get_column(Vector3::AXIS_Z), p_camera_data->main_transform.get_origin());
if (get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_DISABLE_LOD) {
render_data.screen_mesh_lod_threshold = 0.0;
@@ -5343,7 +5340,7 @@ void RendererSceneRenderRD::render_particle_collider_heightfield(RID p_collider,
cam_pos.y += extents.y;
Transform3D cam_xform;
- cam_xform.set_look_at(cam_pos, cam_pos - p_transform.basis.get_axis(Vector3::AXIS_Y), -p_transform.basis.get_axis(Vector3::AXIS_Z).normalized());
+ cam_xform.set_look_at(cam_pos, cam_pos - p_transform.basis.get_column(Vector3::AXIS_Y), -p_transform.basis.get_column(Vector3::AXIS_Z).normalized());
RID fb = particles_storage->particles_collision_get_heightfield_framebuffer(p_collider);
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
index 2b79d8997f..6bf3a95dd0 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
@@ -47,10 +47,10 @@
#include "servers/rendering/rendering_device.h"
struct RenderDataRD {
- RID render_buffers = RID();
+ RID render_buffers;
- Transform3D cam_transform = Transform3D();
- CameraMatrix cam_projection = CameraMatrix();
+ Transform3D cam_transform;
+ CameraMatrix cam_projection;
bool cam_orthogonal = false;
// For stereo rendering
@@ -67,18 +67,18 @@ struct RenderDataRD {
const PagedArray<RID> *decals = nullptr;
const PagedArray<RID> *lightmaps = nullptr;
const PagedArray<RID> *fog_volumes = nullptr;
- RID environment = RID();
- RID camera_effects = RID();
- RID shadow_atlas = RID();
- RID reflection_atlas = RID();
- RID reflection_probe = RID();
+ RID environment;
+ RID camera_effects;
+ RID shadow_atlas;
+ RID reflection_atlas;
+ RID reflection_probe;
int reflection_probe_pass = 0;
float lod_distance_multiplier = 0.0;
- Plane lod_camera_plane = Plane();
+ Plane lod_camera_plane;
float screen_mesh_lod_threshold = 0.0;
- RID cluster_buffer = RID();
+ RID cluster_buffer;
uint32_t cluster_size = 0;
uint32_t cluster_max_elements = 0;
@@ -95,8 +95,8 @@ class RendererSceneRenderRD : public RendererSceneRender {
protected:
RendererStorageRD *storage = nullptr;
RendererRD::ToneMapper *tone_mapper = nullptr;
- double time;
- double time_step = 0;
+ double time = 0.0;
+ double time_step = 0.0;
struct RenderBufferData {
virtual void configure(RID p_color_buffer, RID p_depth_buffer, RID p_target_buffer, int p_width, int p_height, RS::ViewportMSAA p_msaa, uint32_t p_view_count) = 0;
@@ -236,7 +236,7 @@ private:
struct DecalInstance {
RID decal;
Transform3D transform;
- uint32_t cull_mask;
+ uint32_t cull_mask = 0;
ForwardID forward_id = -1;
};
@@ -256,7 +256,7 @@ private:
struct ShadowShrinkStage {
RID texture;
RID filter_texture;
- uint32_t size;
+ uint32_t size = 0;
};
struct ShadowAtlas {
@@ -268,27 +268,20 @@ private:
};
struct Quadrant {
- uint32_t subdivision;
+ uint32_t subdivision = 0;
struct Shadow {
RID owner;
- uint64_t version;
- uint64_t fog_version; // used for fog
- uint64_t alloc_tick;
-
- Shadow() {
- version = 0;
- fog_version = 0;
- alloc_tick = 0;
- }
+ uint64_t version = 0;
+ uint64_t fog_version = 0; // used for fog
+ uint64_t alloc_tick = 0;
+
+ Shadow() {}
};
Vector<Shadow> shadows;
- Quadrant() {
- subdivision = 0; //not in use
- }
-
+ Quadrant() {}
} quadrants[4];
int size_order[4] = { 0, 1, 2, 3 };
@@ -337,7 +330,6 @@ private:
int size = 0;
bool use_16_bits = true;
int current_light = 0;
-
} directional_shadow;
void _update_directional_shadow_atlas();
@@ -910,7 +902,7 @@ private:
void _update_volumetric_fog(RID p_render_buffers, RID p_environment, const CameraMatrix &p_cam_projection, const Transform3D &p_cam_transform, RID p_shadow_atlas, int p_directional_light_count, bool p_use_directional_shadows, int p_positional_light_count, int p_voxel_gi_count, const PagedArray<RID> &p_fog_volumes);
struct FogShaderData : public RendererRD::ShaderData {
- bool valid;
+ bool valid = false;
RID version;
RID pipeline;
@@ -918,13 +910,13 @@ private:
Vector<ShaderCompiler::GeneratedCode::Texture> texture_uniforms;
Vector<uint32_t> ubo_offsets;
- uint32_t ubo_size;
+ uint32_t ubo_size = 0;
String path;
String code;
Map<StringName, Map<int, RID>> default_texture_params;
- bool uses_time;
+ bool uses_time = false;
virtual void set_code(const String &p_Code);
virtual void set_default_texture_param(const StringName &p_name, RID p_texture, int p_index);
@@ -935,7 +927,8 @@ private:
virtual bool casts_shadows() const;
virtual Variant get_default_parameter(const StringName &p_parameter) const;
virtual RS::ShaderNativeSourceCode get_native_source_code() const;
- FogShaderData();
+
+ FogShaderData() {}
virtual ~FogShaderData();
};
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
index db7a5250b6..51cf0e952b 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
@@ -224,10 +224,6 @@ RS::ShaderNativeSourceCode RendererSceneSkyRD::SkyShaderData::get_native_source_
return scene_singleton->sky.sky_shader.shader.version_get_native_source_code(version);
}
-RendererSceneSkyRD::SkyShaderData::SkyShaderData() {
- valid = false;
-}
-
RendererSceneSkyRD::SkyShaderData::~SkyShaderData() {
RendererSceneRenderRD *scene_singleton = static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton);
ERR_FAIL_COND(!scene_singleton);
@@ -256,17 +252,17 @@ RendererSceneSkyRD::SkyMaterialData::~SkyMaterialData() {
// Render sky
static _FORCE_INLINE_ void store_transform_3x3(const Basis &p_basis, float *p_array) {
- p_array[0] = p_basis.elements[0][0];
- p_array[1] = p_basis.elements[1][0];
- p_array[2] = p_basis.elements[2][0];
+ p_array[0] = p_basis.rows[0][0];
+ p_array[1] = p_basis.rows[1][0];
+ p_array[2] = p_basis.rows[2][0];
p_array[3] = 0;
- p_array[4] = p_basis.elements[0][1];
- p_array[5] = p_basis.elements[1][1];
- p_array[6] = p_basis.elements[2][1];
+ p_array[4] = p_basis.rows[0][1];
+ p_array[5] = p_basis.rows[1][1];
+ p_array[6] = p_basis.rows[2][1];
p_array[7] = 0;
- p_array[8] = p_basis.elements[0][2];
- p_array[9] = p_basis.elements[1][2];
- p_array[10] = p_basis.elements[2][2];
+ p_array[8] = p_basis.rows[0][2];
+ p_array[9] = p_basis.rows[1][2];
+ p_array[10] = p_basis.rows[2][2];
p_array[11] = 0;
}
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
index 010e2178a9..497d27ec26 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
@@ -106,7 +106,7 @@ private:
};
struct SkyShaderData : public RendererRD::ShaderData {
- bool valid;
+ bool valid = false;
RID version;
PipelineCacheRD pipelines[SKY_VERSION_MAX];
@@ -114,17 +114,17 @@ private:
Vector<ShaderCompiler::GeneratedCode::Texture> texture_uniforms;
Vector<uint32_t> ubo_offsets;
- uint32_t ubo_size;
+ uint32_t ubo_size = 0;
String path;
String code;
Map<StringName, Map<int, RID>> default_texture_params;
- bool uses_time;
- bool uses_position;
- bool uses_half_res;
- bool uses_quarter_res;
- bool uses_light;
+ bool uses_time = false;
+ bool uses_position = false;
+ bool uses_half_res = false;
+ bool uses_quarter_res = false;
+ bool uses_light = false;
virtual void set_code(const String &p_Code);
virtual void set_default_texture_param(const StringName &p_name, RID p_texture, int p_index);
@@ -135,7 +135,8 @@ private:
virtual bool casts_shadows() const;
virtual Variant get_default_parameter(const StringName &p_parameter) const;
virtual RS::ShaderNativeSourceCode get_native_source_code() const;
- SkyShaderData();
+
+ SkyShaderData() {}
virtual ~SkyShaderData();
};
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
index fa9f87abbe..cf642c38c9 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
@@ -727,6 +727,10 @@ RenderingDevice::DeviceType RendererStorageRD::get_video_adapter_type() const {
return RenderingDevice::get_singleton()->get_device_type();
}
+String RendererStorageRD::get_video_adapter_api_version() const {
+ return RenderingDevice::get_singleton()->get_device_api_version();
+}
+
RendererStorageRD *RendererStorageRD::base_singleton = nullptr;
RendererStorageRD::RendererStorageRD() {
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.h b/servers/rendering/renderer_rd/renderer_storage_rd.h
index 37c76f9c62..07fae45a26 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.h
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.h
@@ -45,17 +45,17 @@
class RendererStorageRD : public RendererStorage {
public:
static _FORCE_INLINE_ void store_transform(const Transform3D &p_mtx, float *p_array) {
- p_array[0] = p_mtx.basis.elements[0][0];
- p_array[1] = p_mtx.basis.elements[1][0];
- p_array[2] = p_mtx.basis.elements[2][0];
+ p_array[0] = p_mtx.basis.rows[0][0];
+ p_array[1] = p_mtx.basis.rows[1][0];
+ p_array[2] = p_mtx.basis.rows[2][0];
p_array[3] = 0;
- p_array[4] = p_mtx.basis.elements[0][1];
- p_array[5] = p_mtx.basis.elements[1][1];
- p_array[6] = p_mtx.basis.elements[2][1];
+ p_array[4] = p_mtx.basis.rows[0][1];
+ p_array[5] = p_mtx.basis.rows[1][1];
+ p_array[6] = p_mtx.basis.rows[2][1];
p_array[7] = 0;
- p_array[8] = p_mtx.basis.elements[0][2];
- p_array[9] = p_mtx.basis.elements[1][2];
- p_array[10] = p_mtx.basis.elements[2][2];
+ p_array[8] = p_mtx.basis.rows[0][2];
+ p_array[9] = p_mtx.basis.rows[1][2];
+ p_array[10] = p_mtx.basis.rows[2][2];
p_array[11] = 0;
p_array[12] = p_mtx.origin.x;
p_array[13] = p_mtx.origin.y;
@@ -64,47 +64,47 @@ public:
}
static _FORCE_INLINE_ void store_basis_3x4(const Basis &p_mtx, float *p_array) {
- p_array[0] = p_mtx.elements[0][0];
- p_array[1] = p_mtx.elements[1][0];
- p_array[2] = p_mtx.elements[2][0];
+ p_array[0] = p_mtx.rows[0][0];
+ p_array[1] = p_mtx.rows[1][0];
+ p_array[2] = p_mtx.rows[2][0];
p_array[3] = 0;
- p_array[4] = p_mtx.elements[0][1];
- p_array[5] = p_mtx.elements[1][1];
- p_array[6] = p_mtx.elements[2][1];
+ p_array[4] = p_mtx.rows[0][1];
+ p_array[5] = p_mtx.rows[1][1];
+ p_array[6] = p_mtx.rows[2][1];
p_array[7] = 0;
- p_array[8] = p_mtx.elements[0][2];
- p_array[9] = p_mtx.elements[1][2];
- p_array[10] = p_mtx.elements[2][2];
+ p_array[8] = p_mtx.rows[0][2];
+ p_array[9] = p_mtx.rows[1][2];
+ p_array[10] = p_mtx.rows[2][2];
p_array[11] = 0;
}
static _FORCE_INLINE_ void store_transform_3x3(const Basis &p_mtx, float *p_array) {
- p_array[0] = p_mtx.elements[0][0];
- p_array[1] = p_mtx.elements[1][0];
- p_array[2] = p_mtx.elements[2][0];
+ p_array[0] = p_mtx.rows[0][0];
+ p_array[1] = p_mtx.rows[1][0];
+ p_array[2] = p_mtx.rows[2][0];
p_array[3] = 0;
- p_array[4] = p_mtx.elements[0][1];
- p_array[5] = p_mtx.elements[1][1];
- p_array[6] = p_mtx.elements[2][1];
+ p_array[4] = p_mtx.rows[0][1];
+ p_array[5] = p_mtx.rows[1][1];
+ p_array[6] = p_mtx.rows[2][1];
p_array[7] = 0;
- p_array[8] = p_mtx.elements[0][2];
- p_array[9] = p_mtx.elements[1][2];
- p_array[10] = p_mtx.elements[2][2];
+ p_array[8] = p_mtx.rows[0][2];
+ p_array[9] = p_mtx.rows[1][2];
+ p_array[10] = p_mtx.rows[2][2];
p_array[11] = 0;
}
static _FORCE_INLINE_ void store_transform_transposed_3x4(const Transform3D &p_mtx, float *p_array) {
- p_array[0] = p_mtx.basis.elements[0][0];
- p_array[1] = p_mtx.basis.elements[0][1];
- p_array[2] = p_mtx.basis.elements[0][2];
+ p_array[0] = p_mtx.basis.rows[0][0];
+ p_array[1] = p_mtx.basis.rows[0][1];
+ p_array[2] = p_mtx.basis.rows[0][2];
p_array[3] = p_mtx.origin.x;
- p_array[4] = p_mtx.basis.elements[1][0];
- p_array[5] = p_mtx.basis.elements[1][1];
- p_array[6] = p_mtx.basis.elements[1][2];
+ p_array[4] = p_mtx.basis.rows[1][0];
+ p_array[5] = p_mtx.basis.rows[1][1];
+ p_array[6] = p_mtx.basis.rows[1][2];
p_array[7] = p_mtx.origin.y;
- p_array[8] = p_mtx.basis.elements[2][0];
- p_array[9] = p_mtx.basis.elements[2][1];
- p_array[10] = p_mtx.basis.elements[2][2];
+ p_array[8] = p_mtx.basis.rows[2][0];
+ p_array[9] = p_mtx.basis.rows[2][1];
+ p_array[10] = p_mtx.basis.rows[2][2];
p_array[11] = p_mtx.origin.z;
}
@@ -284,6 +284,7 @@ public:
String get_video_adapter_name() const;
String get_video_adapter_vendor() const;
RenderingDevice::DeviceType get_video_adapter_type() const;
+ String get_video_adapter_api_version() const;
virtual void capture_timestamps_begin();
virtual void capture_timestamp(const String &p_name);
diff --git a/servers/rendering/renderer_rd/storage_rd/material_storage.cpp b/servers/rendering/renderer_rd/storage_rd/material_storage.cpp
index d939a0d641..9ca2973fd4 100644
--- a/servers/rendering/renderer_rd/storage_rd/material_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/material_storage.cpp
@@ -388,26 +388,60 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
float *gui = reinterpret_cast<float *>(data);
if (p_array_size > 0) {
- const PackedVector3Array &a = value;
- int s = a.size();
+ if (value.get_type() == Variant::PACKED_COLOR_ARRAY) {
+ const PackedColorArray &a = value;
+ int s = a.size();
- for (int i = 0, j = 0; i < p_array_size; i++, j += 4) {
- if (i < s) {
- gui[j] = a[i].x;
- gui[j + 1] = a[i].y;
- gui[j + 2] = a[i].z;
- } else {
- gui[j] = 0;
- gui[j + 1] = 0;
- gui[j + 2] = 0;
+ for (int i = 0, j = 0; i < p_array_size; i++, j += 4) {
+ if (i < s) {
+ Color color = a[i];
+ if (p_linear_color) {
+ color = color.srgb_to_linear();
+ }
+ gui[j] = color.r;
+ gui[j + 1] = color.g;
+ gui[j + 2] = color.b;
+ } else {
+ gui[j] = 0;
+ gui[j + 1] = 0;
+ gui[j + 2] = 0;
+ }
+ gui[j + 3] = 0; // ignored
+ }
+ } else {
+ const PackedVector3Array &a = value;
+ int s = a.size();
+
+ for (int i = 0, j = 0; i < p_array_size; i++, j += 4) {
+ if (i < s) {
+ gui[j] = a[i].x;
+ gui[j + 1] = a[i].y;
+ gui[j + 2] = a[i].z;
+ } else {
+ gui[j] = 0;
+ gui[j + 1] = 0;
+ gui[j + 2] = 0;
+ }
+ gui[j + 3] = 0; // ignored
}
- gui[j + 3] = 0; // ignored
}
} else {
- Vector3 v = value;
- gui[0] = v.x;
- gui[1] = v.y;
- gui[2] = v.z;
+ if (value.get_type() == Variant::COLOR) {
+ Color v = value;
+
+ if (p_linear_color) {
+ v = v.srgb_to_linear();
+ }
+
+ gui[0] = v.r;
+ gui[1] = v.g;
+ gui[2] = v.b;
+ } else {
+ Vector3 v = value;
+ gui[0] = v.x;
+ gui[1] = v.y;
+ gui[2] = v.z;
+ }
}
} break;
case ShaderLanguage::TYPE_VEC4: {
@@ -520,13 +554,13 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
Transform2D v = value;
//in std140 members of mat2 are treated as vec4s
- gui[0] = v.elements[0][0];
- gui[1] = v.elements[0][1];
+ gui[0] = v.columns[0][0];
+ gui[1] = v.columns[0][1];
gui[2] = 0; // ignored
gui[3] = 0; // ignored
- gui[4] = v.elements[1][0];
- gui[5] = v.elements[1][1];
+ gui[4] = v.columns[1][0];
+ gui[5] = v.columns[1][1];
gui[6] = 0; // ignored
gui[7] = 0; // ignored
}
@@ -570,19 +604,19 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
}
} else {
Basis v = value;
- gui[0] = v.elements[0][0];
- gui[1] = v.elements[1][0];
- gui[2] = v.elements[2][0];
+ gui[0] = v.rows[0][0];
+ gui[1] = v.rows[1][0];
+ gui[2] = v.rows[2][0];
gui[3] = 0; // ignored
- gui[4] = v.elements[0][1];
- gui[5] = v.elements[1][1];
- gui[6] = v.elements[2][1];
+ gui[4] = v.rows[0][1];
+ gui[5] = v.rows[1][1];
+ gui[6] = v.rows[2][1];
gui[7] = 0; // ignored
- gui[8] = v.elements[0][2];
- gui[9] = v.elements[1][2];
- gui[10] = v.elements[2][2];
+ gui[8] = v.rows[0][2];
+ gui[9] = v.rows[1][2];
+ gui[10] = v.rows[2][2];
gui[11] = 0; // ignored
}
} break;
@@ -638,19 +672,19 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy
}
} else {
Transform3D v = value;
- gui[0] = v.basis.elements[0][0];
- gui[1] = v.basis.elements[1][0];
- gui[2] = v.basis.elements[2][0];
+ gui[0] = v.basis.rows[0][0];
+ gui[1] = v.basis.rows[1][0];
+ gui[2] = v.basis.rows[2][0];
gui[3] = 0;
- gui[4] = v.basis.elements[0][1];
- gui[5] = v.basis.elements[1][1];
- gui[6] = v.basis.elements[2][1];
+ gui[4] = v.basis.rows[0][1];
+ gui[5] = v.basis.rows[1][1];
+ gui[6] = v.basis.rows[2][1];
gui[7] = 0;
- gui[8] = v.basis.elements[0][2];
- gui[9] = v.basis.elements[1][2];
- gui[10] = v.basis.elements[2][2];
+ gui[8] = v.basis.rows[0][2];
+ gui[9] = v.basis.rows[1][2];
+ gui[10] = v.basis.rows[2][2];
gui[11] = 0;
gui[12] = v.origin.x;
@@ -921,7 +955,7 @@ void MaterialData::update_uniform_buffer(const Map<StringName, ShaderLanguage::S
//value=E.value.default_value;
} else {
//zero because it was not provided
- if (E.value.type == ShaderLanguage::TYPE_VEC4 && E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) {
+ if ((E.value.type == ShaderLanguage::TYPE_VEC3 || E.value.type == ShaderLanguage::TYPE_VEC4) && E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) {
//colors must be set as black, with alpha as 1.0
_fill_std140_variant_ubo_value(E.value.type, E.value.array_size, Color(0, 0, 0, 1), data, p_use_linear_color);
} else {
@@ -1733,19 +1767,19 @@ void MaterialStorage::_global_variable_store_in_buffer(int32_t p_index, RS::Glob
case RS::GLOBAL_VAR_TYPE_MAT3: {
GlobalVariables::Value *bv = &global_variables.buffer_values[p_index];
Basis v = p_value;
- bv[0].x = v.elements[0][0];
- bv[0].y = v.elements[1][0];
- bv[0].z = v.elements[2][0];
+ bv[0].x = v.rows[0][0];
+ bv[0].y = v.rows[1][0];
+ bv[0].z = v.rows[2][0];
bv[0].w = 0;
- bv[1].x = v.elements[0][1];
- bv[1].y = v.elements[1][1];
- bv[1].z = v.elements[2][1];
+ bv[1].x = v.rows[0][1];
+ bv[1].y = v.rows[1][1];
+ bv[1].z = v.rows[2][1];
bv[1].w = 0;
- bv[2].x = v.elements[0][2];
- bv[2].y = v.elements[1][2];
- bv[2].z = v.elements[2][2];
+ bv[2].x = v.rows[0][2];
+ bv[2].y = v.rows[1][2];
+ bv[2].z = v.rows[2][2];
bv[2].w = 0;
} break;
@@ -1781,18 +1815,18 @@ void MaterialStorage::_global_variable_store_in_buffer(int32_t p_index, RS::Glob
case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: {
GlobalVariables::Value *bv = &global_variables.buffer_values[p_index];
Transform2D v = p_value;
- bv[0].x = v.elements[0][0];
- bv[0].y = v.elements[0][1];
+ bv[0].x = v.columns[0][0];
+ bv[0].y = v.columns[0][1];
bv[0].z = 0;
bv[0].w = 0;
- bv[1].x = v.elements[1][0];
- bv[1].y = v.elements[1][1];
+ bv[1].x = v.columns[1][0];
+ bv[1].y = v.columns[1][1];
bv[1].z = 0;
bv[1].w = 0;
- bv[2].x = v.elements[2][0];
- bv[2].y = v.elements[2][1];
+ bv[2].x = v.columns[2][0];
+ bv[2].y = v.columns[2][1];
bv[2].z = 1;
bv[2].w = 0;
@@ -1800,19 +1834,19 @@ void MaterialStorage::_global_variable_store_in_buffer(int32_t p_index, RS::Glob
case RS::GLOBAL_VAR_TYPE_TRANSFORM: {
GlobalVariables::Value *bv = &global_variables.buffer_values[p_index];
Transform3D v = p_value;
- bv[0].x = v.basis.elements[0][0];
- bv[0].y = v.basis.elements[1][0];
- bv[0].z = v.basis.elements[2][0];
+ bv[0].x = v.basis.rows[0][0];
+ bv[0].y = v.basis.rows[1][0];
+ bv[0].z = v.basis.rows[2][0];
bv[0].w = 0;
- bv[1].x = v.basis.elements[0][1];
- bv[1].y = v.basis.elements[1][1];
- bv[1].z = v.basis.elements[2][1];
+ bv[1].x = v.basis.rows[0][1];
+ bv[1].y = v.basis.rows[1][1];
+ bv[1].z = v.basis.rows[2][1];
bv[1].w = 0;
- bv[2].x = v.basis.elements[0][2];
- bv[2].y = v.basis.elements[1][2];
- bv[2].z = v.basis.elements[2][2];
+ bv[2].x = v.basis.rows[0][2];
+ bv[2].y = v.basis.rows[1][2];
+ bv[2].z = v.basis.rows[2][2];
bv[2].w = 0;
bv[3].x = v.origin.x;
@@ -2057,7 +2091,7 @@ void MaterialStorage::global_variables_load_settings(bool p_load_textures) {
}
String path = value;
- RES resource = ResourceLoader::load(path);
+ Ref<Resource> resource = ResourceLoader::load(path);
ERR_CONTINUE(resource.is_null());
value = resource;
}
diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
index 0f74c591c6..9b7b0d2c25 100644
--- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
@@ -609,12 +609,12 @@ AABB MeshStorage::mesh_get_aabb(RID p_mesh, RID p_skeleton) {
Transform3D mtx;
- mtx.basis.elements[0].x = dataptr[0];
- mtx.basis.elements[1].x = dataptr[1];
+ mtx.basis.rows[0].x = dataptr[0];
+ mtx.basis.rows[1].x = dataptr[1];
mtx.origin.x = dataptr[3];
- mtx.basis.elements[0].y = dataptr[4];
- mtx.basis.elements[1].y = dataptr[5];
+ mtx.basis.rows[0].y = dataptr[4];
+ mtx.basis.rows[1].y = dataptr[5];
mtx.origin.y = dataptr[7];
AABB baabb = mtx.xform(skbones[j]);
@@ -636,17 +636,17 @@ AABB MeshStorage::mesh_get_aabb(RID p_mesh, RID p_skeleton) {
Transform3D mtx;
- mtx.basis.elements[0][0] = dataptr[0];
- mtx.basis.elements[0][1] = dataptr[1];
- mtx.basis.elements[0][2] = dataptr[2];
+ mtx.basis.rows[0][0] = dataptr[0];
+ mtx.basis.rows[0][1] = dataptr[1];
+ mtx.basis.rows[0][2] = dataptr[2];
mtx.origin.x = dataptr[3];
- mtx.basis.elements[1][0] = dataptr[4];
- mtx.basis.elements[1][1] = dataptr[5];
- mtx.basis.elements[1][2] = dataptr[6];
+ mtx.basis.rows[1][0] = dataptr[4];
+ mtx.basis.rows[1][1] = dataptr[5];
+ mtx.basis.rows[1][2] = dataptr[6];
mtx.origin.y = dataptr[7];
- mtx.basis.elements[2][0] = dataptr[8];
- mtx.basis.elements[2][1] = dataptr[9];
- mtx.basis.elements[2][2] = dataptr[10];
+ mtx.basis.rows[2][0] = dataptr[8];
+ mtx.basis.rows[2][1] = dataptr[9];
+ mtx.basis.rows[2][2] = dataptr[10];
mtx.origin.z = dataptr[11];
AABB baabb = mtx.xform(skbones[j]);
@@ -1331,26 +1331,26 @@ void MeshStorage::_multimesh_re_create_aabb(MultiMesh *multimesh, const float *p
Transform3D t;
if (multimesh->xform_format == RS::MULTIMESH_TRANSFORM_3D) {
- t.basis.elements[0][0] = data[0];
- t.basis.elements[0][1] = data[1];
- t.basis.elements[0][2] = data[2];
+ t.basis.rows[0][0] = data[0];
+ t.basis.rows[0][1] = data[1];
+ t.basis.rows[0][2] = data[2];
t.origin.x = data[3];
- t.basis.elements[1][0] = data[4];
- t.basis.elements[1][1] = data[5];
- t.basis.elements[1][2] = data[6];
+ t.basis.rows[1][0] = data[4];
+ t.basis.rows[1][1] = data[5];
+ t.basis.rows[1][2] = data[6];
t.origin.y = data[7];
- t.basis.elements[2][0] = data[8];
- t.basis.elements[2][1] = data[9];
- t.basis.elements[2][2] = data[10];
+ t.basis.rows[2][0] = data[8];
+ t.basis.rows[2][1] = data[9];
+ t.basis.rows[2][2] = data[10];
t.origin.z = data[11];
} else {
- t.basis.elements[0].x = data[0];
- t.basis.elements[1].x = data[1];
+ t.basis.rows[0].x = data[0];
+ t.basis.rows[1].x = data[1];
t.origin.x = data[3];
- t.basis.elements[0].y = data[4];
- t.basis.elements[1].y = data[5];
+ t.basis.rows[0].y = data[4];
+ t.basis.rows[1].y = data[5];
t.origin.y = data[7];
}
@@ -1377,17 +1377,17 @@ void MeshStorage::multimesh_instance_set_transform(RID p_multimesh, int p_index,
float *dataptr = w + p_index * multimesh->stride_cache;
- dataptr[0] = p_transform.basis.elements[0][0];
- dataptr[1] = p_transform.basis.elements[0][1];
- dataptr[2] = p_transform.basis.elements[0][2];
+ dataptr[0] = p_transform.basis.rows[0][0];
+ dataptr[1] = p_transform.basis.rows[0][1];
+ dataptr[2] = p_transform.basis.rows[0][2];
dataptr[3] = p_transform.origin.x;
- dataptr[4] = p_transform.basis.elements[1][0];
- dataptr[5] = p_transform.basis.elements[1][1];
- dataptr[6] = p_transform.basis.elements[1][2];
+ dataptr[4] = p_transform.basis.rows[1][0];
+ dataptr[5] = p_transform.basis.rows[1][1];
+ dataptr[6] = p_transform.basis.rows[1][2];
dataptr[7] = p_transform.origin.y;
- dataptr[8] = p_transform.basis.elements[2][0];
- dataptr[9] = p_transform.basis.elements[2][1];
- dataptr[10] = p_transform.basis.elements[2][2];
+ dataptr[8] = p_transform.basis.rows[2][0];
+ dataptr[9] = p_transform.basis.rows[2][1];
+ dataptr[10] = p_transform.basis.rows[2][2];
dataptr[11] = p_transform.origin.z;
}
@@ -1407,14 +1407,14 @@ void MeshStorage::multimesh_instance_set_transform_2d(RID p_multimesh, int p_ind
float *dataptr = w + p_index * multimesh->stride_cache;
- dataptr[0] = p_transform.elements[0][0];
- dataptr[1] = p_transform.elements[1][0];
+ dataptr[0] = p_transform.columns[0][0];
+ dataptr[1] = p_transform.columns[1][0];
dataptr[2] = 0;
- dataptr[3] = p_transform.elements[2][0];
- dataptr[4] = p_transform.elements[0][1];
- dataptr[5] = p_transform.elements[1][1];
+ dataptr[3] = p_transform.columns[2][0];
+ dataptr[4] = p_transform.columns[0][1];
+ dataptr[5] = p_transform.columns[1][1];
dataptr[6] = 0;
- dataptr[7] = p_transform.elements[2][1];
+ dataptr[7] = p_transform.columns[2][1];
}
_multimesh_mark_dirty(multimesh, p_index, true);
@@ -1485,17 +1485,17 @@ Transform3D MeshStorage::multimesh_instance_get_transform(RID p_multimesh, int p
const float *dataptr = r + p_index * multimesh->stride_cache;
- t.basis.elements[0][0] = dataptr[0];
- t.basis.elements[0][1] = dataptr[1];
- t.basis.elements[0][2] = dataptr[2];
+ t.basis.rows[0][0] = dataptr[0];
+ t.basis.rows[0][1] = dataptr[1];
+ t.basis.rows[0][2] = dataptr[2];
t.origin.x = dataptr[3];
- t.basis.elements[1][0] = dataptr[4];
- t.basis.elements[1][1] = dataptr[5];
- t.basis.elements[1][2] = dataptr[6];
+ t.basis.rows[1][0] = dataptr[4];
+ t.basis.rows[1][1] = dataptr[5];
+ t.basis.rows[1][2] = dataptr[6];
t.origin.y = dataptr[7];
- t.basis.elements[2][0] = dataptr[8];
- t.basis.elements[2][1] = dataptr[9];
- t.basis.elements[2][2] = dataptr[10];
+ t.basis.rows[2][0] = dataptr[8];
+ t.basis.rows[2][1] = dataptr[9];
+ t.basis.rows[2][2] = dataptr[10];
t.origin.z = dataptr[11];
}
@@ -1516,12 +1516,12 @@ Transform2D MeshStorage::multimesh_instance_get_transform_2d(RID p_multimesh, in
const float *dataptr = r + p_index * multimesh->stride_cache;
- t.elements[0][0] = dataptr[0];
- t.elements[1][0] = dataptr[1];
- t.elements[2][0] = dataptr[3];
- t.elements[0][1] = dataptr[4];
- t.elements[1][1] = dataptr[5];
- t.elements[2][1] = dataptr[7];
+ t.columns[0][0] = dataptr[0];
+ t.columns[1][0] = dataptr[1];
+ t.columns[2][0] = dataptr[3];
+ t.columns[0][1] = dataptr[4];
+ t.columns[1][1] = dataptr[5];
+ t.columns[2][1] = dataptr[7];
}
return t;
@@ -1800,17 +1800,17 @@ void MeshStorage::skeleton_bone_set_transform(RID p_skeleton, int p_bone, const
float *dataptr = skeleton->data.ptrw() + p_bone * 12;
- dataptr[0] = p_transform.basis.elements[0][0];
- dataptr[1] = p_transform.basis.elements[0][1];
- dataptr[2] = p_transform.basis.elements[0][2];
+ dataptr[0] = p_transform.basis.rows[0][0];
+ dataptr[1] = p_transform.basis.rows[0][1];
+ dataptr[2] = p_transform.basis.rows[0][2];
dataptr[3] = p_transform.origin.x;
- dataptr[4] = p_transform.basis.elements[1][0];
- dataptr[5] = p_transform.basis.elements[1][1];
- dataptr[6] = p_transform.basis.elements[1][2];
+ dataptr[4] = p_transform.basis.rows[1][0];
+ dataptr[5] = p_transform.basis.rows[1][1];
+ dataptr[6] = p_transform.basis.rows[1][2];
dataptr[7] = p_transform.origin.y;
- dataptr[8] = p_transform.basis.elements[2][0];
- dataptr[9] = p_transform.basis.elements[2][1];
- dataptr[10] = p_transform.basis.elements[2][2];
+ dataptr[8] = p_transform.basis.rows[2][0];
+ dataptr[9] = p_transform.basis.rows[2][1];
+ dataptr[10] = p_transform.basis.rows[2][2];
dataptr[11] = p_transform.origin.z;
_skeleton_make_dirty(skeleton);
@@ -1827,17 +1827,17 @@ Transform3D MeshStorage::skeleton_bone_get_transform(RID p_skeleton, int p_bone)
Transform3D t;
- t.basis.elements[0][0] = dataptr[0];
- t.basis.elements[0][1] = dataptr[1];
- t.basis.elements[0][2] = dataptr[2];
+ t.basis.rows[0][0] = dataptr[0];
+ t.basis.rows[0][1] = dataptr[1];
+ t.basis.rows[0][2] = dataptr[2];
t.origin.x = dataptr[3];
- t.basis.elements[1][0] = dataptr[4];
- t.basis.elements[1][1] = dataptr[5];
- t.basis.elements[1][2] = dataptr[6];
+ t.basis.rows[1][0] = dataptr[4];
+ t.basis.rows[1][1] = dataptr[5];
+ t.basis.rows[1][2] = dataptr[6];
t.origin.y = dataptr[7];
- t.basis.elements[2][0] = dataptr[8];
- t.basis.elements[2][1] = dataptr[9];
- t.basis.elements[2][2] = dataptr[10];
+ t.basis.rows[2][0] = dataptr[8];
+ t.basis.rows[2][1] = dataptr[9];
+ t.basis.rows[2][2] = dataptr[10];
t.origin.z = dataptr[11];
return t;
@@ -1852,14 +1852,14 @@ void MeshStorage::skeleton_bone_set_transform_2d(RID p_skeleton, int p_bone, con
float *dataptr = skeleton->data.ptrw() + p_bone * 8;
- dataptr[0] = p_transform.elements[0][0];
- dataptr[1] = p_transform.elements[1][0];
+ dataptr[0] = p_transform.columns[0][0];
+ dataptr[1] = p_transform.columns[1][0];
dataptr[2] = 0;
- dataptr[3] = p_transform.elements[2][0];
- dataptr[4] = p_transform.elements[0][1];
- dataptr[5] = p_transform.elements[1][1];
+ dataptr[3] = p_transform.columns[2][0];
+ dataptr[4] = p_transform.columns[0][1];
+ dataptr[5] = p_transform.columns[1][1];
dataptr[6] = 0;
- dataptr[7] = p_transform.elements[2][1];
+ dataptr[7] = p_transform.columns[2][1];
_skeleton_make_dirty(skeleton);
}
@@ -1874,12 +1874,12 @@ Transform2D MeshStorage::skeleton_bone_get_transform_2d(RID p_skeleton, int p_bo
const float *dataptr = skeleton->data.ptr() + p_bone * 8;
Transform2D t;
- t.elements[0][0] = dataptr[0];
- t.elements[1][0] = dataptr[1];
- t.elements[2][0] = dataptr[3];
- t.elements[0][1] = dataptr[4];
- t.elements[1][1] = dataptr[5];
- t.elements[2][1] = dataptr[7];
+ t.columns[0][0] = dataptr[0];
+ t.columns[1][0] = dataptr[1];
+ t.columns[2][0] = dataptr[3];
+ t.columns[0][1] = dataptr[4];
+ t.columns[1][1] = dataptr[5];
+ t.columns[2][1] = dataptr[7];
return t;
}
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
index 402536de88..094120f908 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
@@ -800,25 +800,25 @@ void ParticlesStorage::_particles_process(Particles *p_particles, double p_delta
Transform2D xform = p_particles->sdf_collision_transform; //will use dotproduct manually so invert beforehand
Transform2D revert = xform.affine_inverse();
frame_params.collider_count = 1;
- frame_params.colliders[0].transform[0] = xform.elements[0][0];
- frame_params.colliders[0].transform[1] = xform.elements[0][1];
+ frame_params.colliders[0].transform[0] = xform.columns[0][0];
+ frame_params.colliders[0].transform[1] = xform.columns[0][1];
frame_params.colliders[0].transform[2] = 0;
- frame_params.colliders[0].transform[3] = xform.elements[2][0];
+ frame_params.colliders[0].transform[3] = xform.columns[2][0];
- frame_params.colliders[0].transform[4] = xform.elements[1][0];
- frame_params.colliders[0].transform[5] = xform.elements[1][1];
+ frame_params.colliders[0].transform[4] = xform.columns[1][0];
+ frame_params.colliders[0].transform[5] = xform.columns[1][1];
frame_params.colliders[0].transform[6] = 0;
- frame_params.colliders[0].transform[7] = xform.elements[2][1];
+ frame_params.colliders[0].transform[7] = xform.columns[2][1];
- frame_params.colliders[0].transform[8] = revert.elements[0][0];
- frame_params.colliders[0].transform[9] = revert.elements[0][1];
+ frame_params.colliders[0].transform[8] = revert.columns[0][0];
+ frame_params.colliders[0].transform[9] = revert.columns[0][1];
frame_params.colliders[0].transform[10] = 0;
- frame_params.colliders[0].transform[11] = revert.elements[2][0];
+ frame_params.colliders[0].transform[11] = revert.columns[2][0];
- frame_params.colliders[0].transform[12] = revert.elements[1][0];
- frame_params.colliders[0].transform[13] = revert.elements[1][1];
+ frame_params.colliders[0].transform[12] = revert.columns[1][0];
+ frame_params.colliders[0].transform[13] = revert.columns[1][1];
frame_params.colliders[0].transform[14] = 0;
- frame_params.colliders[0].transform[15] = revert.elements[2][1];
+ frame_params.colliders[0].transform[15] = revert.columns[2][1];
frame_params.colliders[0].extents[0] = p_particles->sdf_collision_to_screen.size.x;
frame_params.colliders[0].extents[1] = p_particles->sdf_collision_to_screen.size.y;
@@ -1664,10 +1664,6 @@ RS::ShaderNativeSourceCode ParticlesStorage::ParticlesShaderData::get_native_sou
return ParticlesStorage::get_singleton()->particles_shader.shader.version_get_native_source_code(version);
}
-ParticlesStorage::ParticlesShaderData::ParticlesShaderData() {
- valid = false;
-}
-
ParticlesStorage::ParticlesShaderData::~ParticlesShaderData() {
//pipeline variants will clear themselves if shader is gone
if (version.is_valid()) {
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.h b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
index 7764af08f2..c6480794c1 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
@@ -341,16 +341,15 @@ private:
/* Particle Shader */
struct ParticlesShaderData : public ShaderData {
- bool valid;
+ bool valid = false;
RID version;
bool uses_collision = false;
- //PipelineCacheRD pipelines[SKY_VERSION_MAX];
Map<StringName, ShaderLanguage::ShaderNode::Uniform> uniforms;
Vector<ShaderCompiler::GeneratedCode::Texture> texture_uniforms;
Vector<uint32_t> ubo_offsets;
- uint32_t ubo_size;
+ uint32_t ubo_size = 0;
String path;
String code;
@@ -373,7 +372,7 @@ private:
virtual Variant get_default_parameter(const StringName &p_parameter) const;
virtual RS::ShaderNativeSourceCode get_native_source_code() const;
- ParticlesShaderData();
+ ParticlesShaderData() {}
virtual ~ParticlesShaderData();
};
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index 528f381139..6e1fa59a7a 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -860,7 +860,7 @@ void RendererSceneCull::instance_set_transform(RID p_instance, const Transform3D
#ifdef DEBUG_ENABLED
for (int i = 0; i < 4; i++) {
- const Vector3 &v = i < 3 ? p_transform.basis.elements[i] : p_transform.origin;
+ const Vector3 &v = i < 3 ? p_transform.basis.rows[i] : p_transform.origin;
ERR_FAIL_COND(Math::is_inf(v.x));
ERR_FAIL_COND(Math::is_nan(v.x));
ERR_FAIL_COND(Math::is_inf(v.y));
@@ -2065,9 +2065,9 @@ void RendererSceneCull::_light_instance_setup_directional_shadow(int p_shadow_in
Transform3D transform = light_transform; //discard scale and stabilize light
- Vector3 x_vec = transform.basis.get_axis(Vector3::AXIS_X).normalized();
- Vector3 y_vec = transform.basis.get_axis(Vector3::AXIS_Y).normalized();
- Vector3 z_vec = transform.basis.get_axis(Vector3::AXIS_Z).normalized();
+ Vector3 x_vec = transform.basis.get_column(Vector3::AXIS_X).normalized();
+ Vector3 y_vec = transform.basis.get_column(Vector3::AXIS_Y).normalized();
+ Vector3 z_vec = transform.basis.get_column(Vector3::AXIS_Z).normalized();
//z_vec points against the camera, like in default opengl
real_t x_min = 0.f, x_max = 0.f;
@@ -2721,7 +2721,7 @@ void RendererSceneCull::_scene_cull(CullData &cull_data, InstanceCullResult &cul
cull_data.cull->lock.lock();
RSG::particles_storage->particles_request_process(idata.base_rid);
cull_data.cull->lock.unlock();
- RSG::particles_storage->particles_set_view_axis(idata.base_rid, -cull_data.cam_transform.basis.get_axis(2).normalized(), cull_data.cam_transform.basis.get_axis(1).normalized());
+ RSG::particles_storage->particles_set_view_axis(idata.base_rid, -cull_data.cam_transform.basis.get_column(2).normalized(), cull_data.cam_transform.basis.get_column(1).normalized());
//particles visible? request redraw
RenderingServerDefault::redraw_request();
}
@@ -3082,7 +3082,7 @@ void RendererSceneCull::_render_scene(const RendererSceneRender::CameraData *p_c
Transform3D cam_xf = p_camera_data->main_transform;
float zn = p_camera_data->main_projection.get_z_near();
- Plane p(-cam_xf.basis.get_axis(2), cam_xf.origin + cam_xf.basis.get_axis(2) * -zn); //camera near plane
+ Plane p(-cam_xf.basis.get_column(2), cam_xf.origin + cam_xf.basis.get_column(2) * -zn); //camera near plane
// near plane half width and height
Vector2 vp_half_extents = p_camera_data->main_projection.get_viewport_half_extents();
@@ -3094,7 +3094,7 @@ void RendererSceneCull::_render_scene(const RendererSceneRender::CameraData *p_c
//get two points parallel to near plane
Vector3 points[2] = {
ins->transform.origin,
- ins->transform.origin + cam_xf.basis.get_axis(0) * radius
+ ins->transform.origin + cam_xf.basis.get_column(0) * radius
};
if (!p_camera_data->is_orthogonal) {
@@ -3118,11 +3118,11 @@ void RendererSceneCull::_render_scene(const RendererSceneRender::CameraData *p_c
float w = radius * Math::sin(Math::deg2rad(angle));
float d = radius * Math::cos(Math::deg2rad(angle));
- Vector3 base = ins->transform.origin - ins->transform.basis.get_axis(2).normalized() * d;
+ Vector3 base = ins->transform.origin - ins->transform.basis.get_column(2).normalized() * d;
Vector3 points[2] = {
base,
- base + cam_xf.basis.get_axis(0) * w
+ base + cam_xf.basis.get_column(0) * w
};
if (!p_camera_data->is_orthogonal) {
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index 5f71250ced..b5e8cf702f 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -921,7 +921,7 @@ public:
RID_Owner<Instance, true> instance_owner;
- uint32_t geometry_instance_pair_mask; // used in traditional forward, unnecessary on clustered
+ uint32_t geometry_instance_pair_mask = 0; // used in traditional forward, unnecessary on clustered
virtual RID instance_allocate();
virtual void instance_initialize(RID p_rid);
diff --git a/servers/rendering/renderer_scene_render.cpp b/servers/rendering/renderer_scene_render.cpp
index fadece317a..a4d281fac4 100644
--- a/servers/rendering/renderer_scene_render.cpp
+++ b/servers/rendering/renderer_scene_render.cpp
@@ -65,7 +65,7 @@ void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count
Vector3 y = n0.cross(n1).normalized();
Vector3 x = y.cross(z).normalized();
y = z.cross(x).normalized();
- main_transform.basis.set(x, y, z);
+ main_transform.basis.set_columns(x, y, z);
// 3. create a horizon plane with one of the eyes and the up vector as normal.
Plane horizon(y, p_transforms[0].origin);
diff --git a/servers/rendering/renderer_storage.h b/servers/rendering/renderer_storage.h
index ab7dbb87a3..7cf4fd0aff 100644
--- a/servers/rendering/renderer_storage.h
+++ b/servers/rendering/renderer_storage.h
@@ -199,6 +199,7 @@ public:
virtual String get_video_adapter_name() const = 0;
virtual String get_video_adapter_vendor() const = 0;
virtual RenderingDevice::DeviceType get_video_adapter_type() const = 0;
+ virtual String get_video_adapter_api_version() const = 0;
static RendererStorage *base_singleton;
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp
index 8507e20648..7e18eac6ae 100644
--- a/servers/rendering/renderer_viewport.cpp
+++ b/servers/rendering/renderer_viewport.cpp
@@ -43,7 +43,7 @@ static Transform2D _canvas_get_transform(RendererViewport::Viewport *p_viewport,
if (p_viewport->canvas_map.has(p_canvas->parent)) {
Transform2D c_xform = p_viewport->canvas_map[p_canvas->parent].transform;
if (p_viewport->snap_2d_transforms_to_pixel) {
- c_xform.elements[2] = c_xform.elements[2].floor();
+ c_xform.columns[2] = c_xform.columns[2].floor();
}
xf = xf * c_xform;
scale = p_canvas->parent_scale;
@@ -52,7 +52,7 @@ static Transform2D _canvas_get_transform(RendererViewport::Viewport *p_viewport,
Transform2D c_xform = p_canvas_data->transform;
if (p_viewport->snap_2d_transforms_to_pixel) {
- c_xform.elements[2] = c_xform.elements[2].floor();
+ c_xform.columns[2] = c_xform.columns[2].floor();
}
xf = xf * c_xform;
@@ -195,8 +195,6 @@ void RendererViewport::_draw_viewport(Viewport *p_viewport) {
}
}
- Color bgcolor = RSG::storage->get_default_clear_color();
-
if (!p_viewport->disable_2d && !p_viewport->disable_environment && RSG::scene->is_scenario(p_viewport->scenario)) {
RID environment = RSG::scene->scenario_get_environment(p_viewport->scenario);
if (RSG::scene->is_environment(environment)) {
@@ -207,15 +205,6 @@ void RendererViewport::_draw_viewport(Viewport *p_viewport) {
bool can_draw_3d = RSG::scene->is_camera(p_viewport->camera) && !p_viewport->disable_3d;
- if (p_viewport->clear_mode != RS::VIEWPORT_CLEAR_NEVER) {
- if (p_viewport->transparent_bg) {
- bgcolor = Color(0, 0, 0, 0);
- }
- if (p_viewport->clear_mode == RS::VIEWPORT_CLEAR_ONLY_NEXT_FRAME) {
- p_viewport->clear_mode = RS::VIEWPORT_CLEAR_NEVER;
- }
- }
-
if ((scenario_draw_canvas_bg || can_draw_3d) && !p_viewport->render_buffers.is_valid()) {
//wants to draw 3D but there is no render buffer, create
p_viewport->render_buffers = RSG::scene->render_buffers_create();
@@ -223,7 +212,14 @@ void RendererViewport::_draw_viewport(Viewport *p_viewport) {
_configure_3d_render_buffers(p_viewport);
}
- RSG::texture_storage->render_target_request_clear(p_viewport->render_target, bgcolor);
+ Color bgcolor = p_viewport->transparent_bg ? Color(0, 0, 0, 0) : RSG::storage->get_default_clear_color();
+
+ if (p_viewport->clear_mode != RS::VIEWPORT_CLEAR_NEVER) {
+ RSG::texture_storage->render_target_request_clear(p_viewport->render_target, bgcolor);
+ if (p_viewport->clear_mode == RS::VIEWPORT_CLEAR_ONLY_NEXT_FRAME) {
+ p_viewport->clear_mode = RS::VIEWPORT_CLEAR_NEVER;
+ }
+ }
if (!scenario_draw_canvas_bg && can_draw_3d) {
_draw_3d(p_viewport);
@@ -305,7 +301,7 @@ void RendererViewport::_draw_viewport(Viewport *p_viewport) {
// cl->texture_cache = nullptr;
Transform2D scale;
scale.scale(cl->rect_cache.size);
- scale.elements[2] = cl->rect_cache.position;
+ scale.columns[2] = cl->rect_cache.position;
cl->light_shader_xform = cl->xform * scale;
//cl->light_shader_pos = cl->xform_cache[2];
if (cl->use_shadow) {
@@ -332,7 +328,7 @@ void RendererViewport::_draw_viewport(Viewport *p_viewport) {
cl->filter_next_ptr = directional_lights;
directional_lights = cl;
cl->xform_cache = xf * cl->xform;
- cl->xform_cache.elements[2] = Vector2(); //translation is pointless
+ cl->xform_cache.columns[2] = Vector2(); //translation is pointless
if (cl->use_shadow) {
cl->shadows_next_ptr = directional_lights_with_shadow;
directional_lights_with_shadow = cl;
@@ -390,7 +386,7 @@ void RendererViewport::_draw_viewport(Viewport *p_viewport) {
//update shadows if any
RendererCanvasRender::Light *light = directional_lights_with_shadow;
while (light) {
- Vector2 light_dir = -light->xform_cache.elements[1].normalized(); // Y is light direction
+ Vector2 light_dir = -light->xform_cache.columns[1].normalized(); // Y is light direction
float cull_distance = light->directional_distance;
Vector2 light_dir_sign;
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h
index 1902b5f74a..0973e29974 100644
--- a/servers/rendering/rendering_device.h
+++ b/servers/rendering/rendering_device.h
@@ -1254,6 +1254,7 @@ public:
virtual String get_device_vendor_name() const = 0;
virtual String get_device_name() const = 0;
virtual RenderingDevice::DeviceType get_device_type() const = 0;
+ virtual String get_device_api_version() const = 0;
virtual String get_device_pipeline_cache_uuid() const = 0;
virtual uint64_t get_driver_resource(DriverResource p_resource, RID p_rid = RID(), uint64_t p_index = 0) = 0;
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp
index e42034dbb9..000b253e8a 100644
--- a/servers/rendering/rendering_server_default.cpp
+++ b/servers/rendering/rendering_server_default.cpp
@@ -265,6 +265,10 @@ RenderingDevice::DeviceType RenderingServerDefault::get_video_adapter_type() con
return RSG::storage->get_video_adapter_type();
}
+String RenderingServerDefault::get_video_adapter_api_version() const {
+ return RSG::storage->get_video_adapter_api_version();
+}
+
void RenderingServerDefault::set_frame_profiling_enabled(bool p_enable) {
RSG::storage->capturing_timestamps = p_enable;
}
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index 8dfb5985f8..de4f8d9194 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -939,6 +939,7 @@ public:
virtual String get_video_adapter_name() const override;
virtual String get_video_adapter_vendor() const override;
virtual RenderingDevice::DeviceType get_video_adapter_type() const override;
+ virtual String get_video_adapter_api_version() const override;
virtual void set_frame_profiling_enabled(bool p_enable) override;
virtual Vector<FrameProfileArea> get_frame_profile() override;
diff --git a/servers/rendering/shader_compiler.h b/servers/rendering/shader_compiler.h
index 8f0ee664ac..347ecf2988 100644
--- a/servers/rendering/shader_compiler.h
+++ b/servers/rendering/shader_compiler.h
@@ -106,8 +106,8 @@ private:
void _dump_function_deps(const ShaderLanguage::ShaderNode *p_node, const StringName &p_for_func, const Map<StringName, String> &p_func_code, String &r_to_add, Set<StringName> &added);
String _dump_node_code(const ShaderLanguage::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning, bool p_scope = true);
- const ShaderLanguage::ShaderNode *shader;
- const ShaderLanguage::FunctionNode *function;
+ const ShaderLanguage::ShaderNode *shader = nullptr;
+ const ShaderLanguage::FunctionNode *function = nullptr;
StringName current_func_name;
StringName time_name;
Set<StringName> texture_functions;
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index a62d5f0ac6..6f70a55948 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -3618,13 +3618,25 @@ Variant ShaderLanguage::constant_value_to_variant(const Vector<ShaderLanguage::C
if (array_size > 0) {
array_size *= 3;
- PackedVector3Array array = PackedVector3Array();
- for (int i = 0; i < array_size; i += 3) {
- array.push_back(Vector3(p_value[i].real, p_value[i + 1].real, p_value[i + 2].real));
+ if (p_hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) {
+ PackedColorArray array = PackedColorArray();
+ for (int i = 0; i < array_size; i += 3) {
+ array.push_back(Color(p_value[i].real, p_value[i + 1].real, p_value[i + 2].real));
+ }
+ value = Variant(array);
+ } else {
+ PackedVector3Array array = PackedVector3Array();
+ for (int i = 0; i < array_size; i += 3) {
+ array.push_back(Vector3(p_value[i].real, p_value[i + 1].real, p_value[i + 2].real));
+ }
+ value = Variant(array);
}
- value = Variant(array);
} else {
- value = Variant(Vector3(p_value[0].real, p_value[1].real, p_value[2].real));
+ if (p_hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) {
+ value = Variant(Color(p_value[0].real, p_value[1].real, p_value[2].real));
+ } else {
+ value = Variant(Vector3(p_value[0].real, p_value[1].real, p_value[2].real));
+ }
}
break;
case ShaderLanguage::TYPE_VEC4:
@@ -3830,9 +3842,19 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform
break;
case ShaderLanguage::TYPE_VEC3:
if (p_uniform.array_size > 0) {
- pi.type = Variant::PACKED_VECTOR3_ARRAY;
+ if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) {
+ pi.hint = PROPERTY_HINT_COLOR_NO_ALPHA;
+ pi.type = Variant::PACKED_COLOR_ARRAY;
+ } else {
+ pi.type = Variant::PACKED_VECTOR3_ARRAY;
+ }
} else {
- pi.type = Variant::VECTOR3;
+ if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) {
+ pi.hint = PROPERTY_HINT_COLOR_NO_ALPHA;
+ pi.type = Variant::COLOR;
+ } else {
+ pi.type = Variant::VECTOR3;
+ }
}
break;
case ShaderLanguage::TYPE_VEC4: {
@@ -8249,8 +8271,8 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
} else if (tk.type == TK_HINT_BLACK_ALBEDO_TEXTURE) {
uniform2.hint = ShaderNode::Uniform::HINT_BLACK_ALBEDO;
} else if (tk.type == TK_HINT_COLOR) {
- if (type != TYPE_VEC4) {
- _set_error(vformat(RTR("Color hint is for '%s' only."), "vec4"));
+ if (type != TYPE_VEC3 && type != TYPE_VEC4) {
+ _set_error(vformat(RTR("Color hint is for '%s' or '%s' only."), "vec3", "vec4"));
return ERR_PARSE_ERROR;
}
uniform2.hint = ShaderNode::Uniform::HINT_COLOR;
@@ -9890,7 +9912,7 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
} break;
case COMPLETION_HINT: {
- if (completion_base == DataType::TYPE_VEC4) {
+ if (completion_base == DataType::TYPE_VEC3 || completion_base == DataType::TYPE_VEC4) {
ScriptLanguage::CodeCompletionOption option("hint_color", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
r_options->push_back(option);
} else if ((completion_base == DataType::TYPE_INT || completion_base == DataType::TYPE_FLOAT) && !completion_base_array) {
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h
index f24c9e9e0f..80230ed54c 100644
--- a/servers/rendering/shader_language.h
+++ b/servers/rendering/shader_language.h
@@ -878,11 +878,11 @@ private:
static const KeyWord keyword_list[];
- GlobalVariableGetTypeFunc global_var_get_type_func;
+ GlobalVariableGetTypeFunc global_var_get_type_func = nullptr;
- bool error_set;
+ bool error_set = false;
String error_str;
- int error_line;
+ int error_line = 0;
#ifdef DEBUG_ENABLED
struct Usage {
@@ -906,7 +906,7 @@ private:
List<ShaderWarning> warnings;
bool check_warnings = false;
- uint32_t warning_flags;
+ uint32_t warning_flags = 0;
void _add_line_warning(ShaderWarning::Code p_code, const StringName &p_subject = "", const Vector<Variant> &p_extra_args = Vector<Variant>()) {
warnings.push_back(ShaderWarning(p_code, tk_line, p_subject, p_extra_args));
@@ -921,8 +921,8 @@ private:
#endif // DEBUG_ENABLED
String code;
- int char_idx;
- int tk_line;
+ int char_idx = 0;
+ int tk_line = 0;
StringName shader_type_identifier;
StringName current_function;
@@ -1026,14 +1026,14 @@ private:
};
CompletionType completion_type;
- int completion_line;
+ int completion_line = 0;
BlockNode *completion_block = nullptr;
DataType completion_base;
- bool completion_base_array;
+ bool completion_base_array = false;
SubClassTag completion_class;
StringName completion_function;
StringName completion_struct;
- int completion_argument;
+ int completion_argument = 0;
#ifdef DEBUG_ENABLED
uint32_t keyword_completion_context;
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index c2a6b83485..136664e333 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2726,6 +2726,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_video_adapter_name"), &RenderingServer::get_video_adapter_name);
ClassDB::bind_method(D_METHOD("get_video_adapter_vendor"), &RenderingServer::get_video_adapter_vendor);
ClassDB::bind_method(D_METHOD("get_video_adapter_type"), &RenderingServer::get_video_adapter_type);
+ ClassDB::bind_method(D_METHOD("get_video_adapter_api_version"), &RenderingServer::get_video_adapter_api_version);
ClassDB::bind_method(D_METHOD("make_sphere_mesh", "latitudes", "longitudes", "radius"), &RenderingServer::make_sphere_mesh);
ClassDB::bind_method(D_METHOD("get_test_cube"), &RenderingServer::get_test_cube);
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 71896e9d11..d622571a47 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -47,7 +47,7 @@ class RenderingServer : public Object {
static RenderingServer *singleton;
- int mm_policy;
+ int mm_policy = 0;
bool render_loop_enabled = true;
Array _get_array_from_surface(uint32_t p_format, Vector<uint8_t> p_vertex_data, Vector<uint8_t> p_attrib_data, Vector<uint8_t> p_skin_data, int p_vertex_len, Vector<uint8_t> p_index_data, int p_index_len) const;
@@ -1487,6 +1487,7 @@ public:
virtual String get_video_adapter_name() const = 0;
virtual String get_video_adapter_vendor() const = 0;
virtual RenderingDevice::DeviceType get_video_adapter_type() const = 0;
+ virtual String get_video_adapter_api_version() const = 0;
struct FrameProfileArea {
String name;
diff --git a/servers/xr_server.cpp b/servers/xr_server.cpp
index e32b41c7ae..8314e356d2 100644
--- a/servers/xr_server.cpp
+++ b/servers/xr_server.cpp
@@ -131,13 +131,13 @@ void XRServer::center_on_hmd(RotationMode p_rotation_mode, bool p_keep_height) {
// remove our tilt
if (p_rotation_mode == 1) {
// take the Y out of our Z
- new_reference_frame.basis.set_axis(2, Vector3(new_reference_frame.basis.elements[0][2], 0.0, new_reference_frame.basis.elements[2][2]).normalized());
+ new_reference_frame.basis.set_column(2, Vector3(new_reference_frame.basis.rows[0][2], 0.0, new_reference_frame.basis.rows[2][2]).normalized());
// Y is straight up
- new_reference_frame.basis.set_axis(1, Vector3(0.0, 1.0, 0.0));
+ new_reference_frame.basis.set_column(1, Vector3(0.0, 1.0, 0.0));
// and X is our cross reference
- new_reference_frame.basis.set_axis(0, new_reference_frame.basis.get_axis(1).cross(new_reference_frame.basis.get_axis(2)).normalized());
+ new_reference_frame.basis.set_column(0, new_reference_frame.basis.get_column(1).cross(new_reference_frame.basis.get_column(2)).normalized());
} else if (p_rotation_mode == 2) {
// remove our rotation, we're only interesting in centering on position
new_reference_frame.basis = Basis();
diff --git a/tests/core/math/test_basis.h b/tests/core/math/test_basis.h
index 257e41e82c..ec58d95eed 100644
--- a/tests/core/math/test_basis.h
+++ b/tests/core/math/test_basis.h
@@ -164,9 +164,9 @@ void test_rotation(Vector3 deg_original_euler, RotOrder rot_order) {
Basis res = to_rotation.inverse() * rotation_from_computed_euler;
- CHECK_MESSAGE((res.get_axis(0) - Vector3(1.0, 0.0, 0.0)).length() <= 0.1, vformat("Fail due to X %s\n", String(res.get_axis(0))).utf8().ptr());
- CHECK_MESSAGE((res.get_axis(1) - Vector3(0.0, 1.0, 0.0)).length() <= 0.1, vformat("Fail due to Y %s\n", String(res.get_axis(1))).utf8().ptr());
- CHECK_MESSAGE((res.get_axis(2) - Vector3(0.0, 0.0, 1.0)).length() <= 0.1, vformat("Fail due to Z %s\n", String(res.get_axis(2))).utf8().ptr());
+ CHECK_MESSAGE((res.get_column(0) - Vector3(1.0, 0.0, 0.0)).length() <= 0.1, vformat("Fail due to X %s\n", String(res.get_column(0))).utf8().ptr());
+ CHECK_MESSAGE((res.get_column(1) - Vector3(0.0, 1.0, 0.0)).length() <= 0.1, vformat("Fail due to Y %s\n", String(res.get_column(1))).utf8().ptr());
+ CHECK_MESSAGE((res.get_column(2) - Vector3(0.0, 0.0, 1.0)).length() <= 0.1, vformat("Fail due to Z %s\n", String(res.get_column(2))).utf8().ptr());
// Double check `to_rotation` decomposing with XYZ rotation order.
const Vector3 euler_xyz_from_rotation = to_rotation.get_euler(Basis::EULER_ORDER_XYZ);
@@ -175,9 +175,9 @@ void test_rotation(Vector3 deg_original_euler, RotOrder rot_order) {
res = to_rotation.inverse() * rotation_from_xyz_computed_euler;
- CHECK_MESSAGE((res.get_axis(0) - Vector3(1.0, 0.0, 0.0)).length() <= 0.1, vformat("Double check with XYZ rot order failed, due to X %s\n", String(res.get_axis(0))).utf8().ptr());
- CHECK_MESSAGE((res.get_axis(1) - Vector3(0.0, 1.0, 0.0)).length() <= 0.1, vformat("Double check with XYZ rot order failed, due to Y %s\n", String(res.get_axis(1))).utf8().ptr());
- CHECK_MESSAGE((res.get_axis(2) - Vector3(0.0, 0.0, 1.0)).length() <= 0.1, vformat("Double check with XYZ rot order failed, due to Z %s\n", String(res.get_axis(2))).utf8().ptr());
+ CHECK_MESSAGE((res.get_column(0) - Vector3(1.0, 0.0, 0.0)).length() <= 0.1, vformat("Double check with XYZ rot order failed, due to X %s\n", String(res.get_column(0))).utf8().ptr());
+ CHECK_MESSAGE((res.get_column(1) - Vector3(0.0, 1.0, 0.0)).length() <= 0.1, vformat("Double check with XYZ rot order failed, due to Y %s\n", String(res.get_column(1))).utf8().ptr());
+ CHECK_MESSAGE((res.get_column(2) - Vector3(0.0, 0.0, 1.0)).length() <= 0.1, vformat("Double check with XYZ rot order failed, due to Z %s\n", String(res.get_column(2))).utf8().ptr());
INFO(vformat("Rotation order: %s\n.", get_rot_order_name(rot_order)).utf8().ptr());
INFO(vformat("Original Rotation: %s\n", String(deg_original_euler)).utf8().ptr());
diff --git a/tests/core/string/test_string.h b/tests/core/string/test_string.h
index 87016dddf6..58372a0ed6 100644
--- a/tests/core/string/test_string.h
+++ b/tests/core/string/test_string.h
@@ -636,6 +636,38 @@ TEST_CASE("[String] sprintf") {
REQUIRE(error == false);
CHECK(output == String("fish -5 frog"));
+ // Negative int left padded with spaces.
+ format = "fish %5d frog";
+ args.clear();
+ args.push_back(-5);
+ output = format.sprintf(args, &error);
+ REQUIRE(error == false);
+ CHECK(output == String("fish -5 frog"));
+
+ // Negative int left padded with zeros.
+ format = "fish %05d frog";
+ args.clear();
+ args.push_back(-5);
+ output = format.sprintf(args, &error);
+ REQUIRE(error == false);
+ CHECK(output == String("fish -0005 frog"));
+
+ // Negative int right padded with spaces.
+ format = "fish %-5d frog";
+ args.clear();
+ args.push_back(-5);
+ output = format.sprintf(args, &error);
+ REQUIRE(error == false);
+ CHECK(output == String("fish -5 frog"));
+
+ // Negative int right padded with zeros. (0 ignored)
+ format = "fish %-05d frog";
+ args.clear();
+ args.push_back(-5);
+ output = format.sprintf(args, &error);
+ REQUIRE(error == false);
+ CHECK(output == String("fish -5 frog"));
+
// Hex (lower)
format = "fish %x frog";
args.clear();
@@ -726,6 +758,14 @@ TEST_CASE("[String] sprintf") {
REQUIRE(error == false);
CHECK(output == String("fish 100 frog"));
+ // Negative real right padded with zeros. (0 ignored)
+ format = "fish %-011f frog";
+ args.clear();
+ args.push_back(-99.99);
+ output = format.sprintf(args, &error);
+ REQUIRE(error == false);
+ CHECK(output == String("fish -99.990000 frog"));
+
/////// Strings.
// String
diff --git a/tests/scene/test_code_edit.h b/tests/scene/test_code_edit.h
index 574cacda95..d28380d056 100644
--- a/tests/scene/test_code_edit.h
+++ b/tests/scene/test_code_edit.h
@@ -2179,8 +2179,24 @@ TEST_CASE("[SceneTree][CodeEdit] indent") {
SEND_GUI_ACTION(code_edit, "ui_text_newline");
CHECK(code_edit->get_line(0) == "test: # string");
CHECK(code_edit->get_line(1) == "");
+ code_edit->remove_string_delimiter("#");
+
+ /* Non-whitespace prevents auto-indentation. */
+ code_edit->add_comment_delimiter("#", "");
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test := 0 # comment");
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test := 0 # comment");
+ CHECK(code_edit->get_line(1) == "");
code_edit->remove_comment_delimiter("#");
+ /* Even when there's no comments. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test := 0");
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test := 0");
+ CHECK(code_edit->get_line(1) == "");
+
/* If between brace pairs an extra line is added. */
code_edit->set_text("");
code_edit->insert_text_at_caret("test{}");
@@ -2256,8 +2272,24 @@ TEST_CASE("[SceneTree][CodeEdit] indent") {
SEND_GUI_ACTION(code_edit, "ui_text_newline");
CHECK(code_edit->get_line(0) == "test: # string");
CHECK(code_edit->get_line(1) == "");
+ code_edit->remove_string_delimiter("#");
+
+ /* Non-whitespace prevents auto-indentation. */
+ code_edit->add_comment_delimiter("#", "");
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test := 0 # comment");
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test := 0 # comment");
+ CHECK(code_edit->get_line(1) == "");
code_edit->remove_comment_delimiter("#");
+ /* Even when there's no comments. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test := 0");
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test := 0");
+ CHECK(code_edit->get_line(1) == "");
+
/* If between brace pairs an extra line is added. */
code_edit->set_text("");
code_edit->insert_text_at_caret("test{}");
@@ -2929,7 +2961,7 @@ TEST_CASE("[SceneTree][CodeEdit] completion") {
/* also does not work on col 0 */
code_edit->insert_text_at_caret("i");
code_edit->update_code_completion_options();
- code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0.", "item_0", Color(1, 0, 0), RES(), Color(1, 0, 0));
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0.", "item_0", Color(1, 0, 0), Ref<Resource>(), Color(1, 0, 0));
code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "item_1.", "item_1");
code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "item_2.", "item_2");
@@ -2957,7 +2989,7 @@ TEST_CASE("[SceneTree][CodeEdit] completion") {
CHECK(option["display_text"] == "item_0.");
CHECK(option["insert_text"] == "item_0");
CHECK(option["font_color"] == Color(1, 0, 0));
- CHECK(option["icon"] == RES());
+ CHECK(option["icon"] == Ref<Resource>());
CHECK(option["default_value"] == Color(1, 0, 0));
/* Set size for mouse input. */
diff --git a/tests/scene/test_theme.h b/tests/scene/test_theme.h
new file mode 100644
index 0000000000..fedffc8449
--- /dev/null
+++ b/tests/scene/test_theme.h
@@ -0,0 +1,257 @@
+/*************************************************************************/
+/* test_theme.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_THEME_H
+#define TEST_THEME_H
+
+#include "scene/resources/theme.h"
+#include "tests/test_tools.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestTheme {
+
+class Fixture {
+public:
+ struct DataEntry {
+ Theme::DataType type;
+ Variant value;
+ } const valid_data[Theme::DATA_TYPE_MAX] = {
+ { Theme::DATA_TYPE_COLOR, Color() },
+ { Theme::DATA_TYPE_CONSTANT, 42 },
+ { Theme::DATA_TYPE_FONT, Ref<Font>(memnew(Font)) },
+ { Theme::DATA_TYPE_FONT_SIZE, 42 },
+ { Theme::DATA_TYPE_ICON, Ref<Texture>(memnew(ImageTexture)) },
+ { Theme::DATA_TYPE_STYLEBOX, Ref<StyleBox>(memnew(StyleBoxFlat)) },
+ };
+
+ const StringName valid_item_name = "valid_item_name";
+ const StringName valid_type_name = "ValidTypeName";
+};
+
+TEST_CASE_FIXTURE(Fixture, "[Theme] Good theme type names") {
+ StringName names[] = {
+ "", // Empty name.
+ "CapitalizedName",
+ "snake_cased_name",
+ "42",
+ "_Underscore_",
+ };
+
+ SUBCASE("add_type") {
+ for (const StringName &name : names) {
+ Ref<Theme> theme = memnew(Theme);
+
+ ErrorDetector ed;
+ theme->add_type(name);
+ CHECK_FALSE(ed.has_error);
+ }
+ }
+
+ SUBCASE("set_theme_item") {
+ for (const StringName &name : names) {
+ for (const DataEntry &entry : valid_data) {
+ Ref<Theme> theme = memnew(Theme);
+
+ ErrorDetector ed;
+ theme->set_theme_item(entry.type, valid_item_name, name, entry.value);
+ CHECK_FALSE(ed.has_error);
+ }
+ }
+ }
+
+ SUBCASE("add_theme_item_type") {
+ for (const StringName &name : names) {
+ for (const DataEntry &entry : valid_data) {
+ Ref<Theme> theme = memnew(Theme);
+
+ ErrorDetector ed;
+ theme->add_theme_item_type(entry.type, name);
+ CHECK_FALSE(ed.has_error);
+ }
+ }
+ }
+
+ SUBCASE("set_type_variation") {
+ for (const StringName &name : names) {
+ Ref<Theme> theme = memnew(Theme);
+
+ ErrorDetector ed;
+ theme->set_type_variation(valid_type_name, name);
+ CHECK(ed.has_error == (name == StringName()));
+ }
+ for (const StringName &name : names) {
+ Ref<Theme> theme = memnew(Theme);
+
+ ErrorDetector ed;
+ theme->set_type_variation(name, valid_type_name);
+ CHECK(ed.has_error == (name == StringName()));
+ }
+ }
+}
+
+TEST_CASE_FIXTURE(Fixture, "[Theme] Bad theme type names") {
+ StringName names[] = {
+ "With/Slash",
+ "With Space",
+ "With@various$symbols!",
+ String::utf8("contains_汉字"),
+ };
+
+ SUBCASE("add_type") {
+ for (const StringName &name : names) {
+ Ref<Theme> theme = memnew(Theme);
+
+ ErrorDetector ed;
+ theme->add_type(name);
+ CHECK(ed.has_error);
+ }
+ }
+
+ SUBCASE("set_theme_item") {
+ for (const StringName &name : names) {
+ for (const DataEntry &entry : valid_data) {
+ Ref<Theme> theme = memnew(Theme);
+
+ ErrorDetector ed;
+ theme->set_theme_item(entry.type, valid_item_name, name, entry.value);
+ CHECK(ed.has_error);
+ }
+ }
+ }
+
+ SUBCASE("add_theme_item_type") {
+ for (const StringName &name : names) {
+ for (const DataEntry &entry : valid_data) {
+ Ref<Theme> theme = memnew(Theme);
+
+ ErrorDetector ed;
+ theme->add_theme_item_type(entry.type, name);
+ CHECK(ed.has_error);
+ }
+ }
+ }
+
+ SUBCASE("set_type_variation") {
+ for (const StringName &name : names) {
+ Ref<Theme> theme = memnew(Theme);
+
+ ErrorDetector ed;
+ theme->set_type_variation(valid_type_name, name);
+ CHECK(ed.has_error);
+ }
+ for (const StringName &name : names) {
+ Ref<Theme> theme = memnew(Theme);
+
+ ErrorDetector ed;
+ theme->set_type_variation(name, valid_type_name);
+ CHECK(ed.has_error);
+ }
+ }
+}
+
+TEST_CASE_FIXTURE(Fixture, "[Theme] Good theme item names") {
+ StringName names[] = {
+ "CapitalizedName",
+ "snake_cased_name",
+ "42",
+ "_Underscore_",
+ };
+
+ SUBCASE("set_theme_item") {
+ for (const StringName &name : names) {
+ for (const DataEntry &entry : valid_data) {
+ Ref<Theme> theme = memnew(Theme);
+
+ ErrorDetector ed;
+ theme->set_theme_item(entry.type, name, valid_type_name, entry.value);
+ CHECK_FALSE(ed.has_error);
+ CHECK(theme->has_theme_item(entry.type, name, valid_type_name));
+ }
+ }
+ }
+
+ SUBCASE("rename_theme_item") {
+ for (const StringName &name : names) {
+ for (const DataEntry &entry : valid_data) {
+ Ref<Theme> theme = memnew(Theme);
+ theme->set_theme_item(entry.type, valid_item_name, valid_type_name, entry.value);
+
+ ErrorDetector ed;
+ theme->rename_theme_item(entry.type, valid_item_name, name, valid_type_name);
+ CHECK_FALSE(ed.has_error);
+ CHECK_FALSE(theme->has_theme_item(entry.type, valid_item_name, valid_type_name));
+ CHECK(theme->has_theme_item(entry.type, name, valid_type_name));
+ }
+ }
+ }
+}
+
+TEST_CASE_FIXTURE(Fixture, "[Theme] Bad theme item names") {
+ StringName names[] = {
+ "", // Empty name.
+ "With/Slash",
+ "With Space",
+ "With@various$symbols!",
+ String::utf8("contains_汉字"),
+ };
+
+ SUBCASE("set_theme_item") {
+ for (const StringName &name : names) {
+ for (const DataEntry &entry : valid_data) {
+ Ref<Theme> theme = memnew(Theme);
+
+ ErrorDetector ed;
+ theme->set_theme_item(entry.type, name, valid_type_name, entry.value);
+ CHECK(ed.has_error);
+ CHECK_FALSE(theme->has_theme_item(entry.type, name, valid_type_name));
+ }
+ }
+ }
+
+ SUBCASE("rename_theme_item") {
+ for (const StringName &name : names) {
+ for (const DataEntry &entry : valid_data) {
+ Ref<Theme> theme = memnew(Theme);
+ theme->set_theme_item(entry.type, valid_item_name, valid_type_name, entry.value);
+
+ ErrorDetector ed;
+ theme->rename_theme_item(entry.type, valid_item_name, name, valid_type_name);
+ CHECK(ed.has_error);
+ CHECK(theme->has_theme_item(entry.type, valid_item_name, valid_type_name));
+ CHECK_FALSE(theme->has_theme_item(entry.type, name, valid_type_name));
+ }
+ }
+ }
+}
+
+} // namespace TestTheme
+
+#endif // TEST_THEME_H
diff --git a/tests/test_macros.h b/tests/test_macros.h
index 6e7a84bfb2..9cb9624d52 100644
--- a/tests/test_macros.h
+++ b/tests/test_macros.h
@@ -63,22 +63,22 @@
// Stringify all `Variant` compatible types for doctest output by default.
// https://github.com/onqtam/doctest/blob/master/doc/markdown/stringification.md
-#define DOCTEST_STRINGIFY_VARIANT(m_type) \
- template <> \
- struct doctest::StringMaker<m_type> { \
- static doctest::String convert(const m_type &p_val) { \
- const Variant val = p_val; \
- return val.get_construct_string().utf8().get_data(); \
- } \
+#define DOCTEST_STRINGIFY_VARIANT(m_type) \
+ template <> \
+ struct doctest::StringMaker<m_type> { \
+ static doctest::String convert(const m_type &p_val) { \
+ const Variant val = p_val; \
+ return val.operator ::String().utf8().get_data(); \
+ } \
};
-#define DOCTEST_STRINGIFY_VARIANT_POINTER(m_type) \
- template <> \
- struct doctest::StringMaker<m_type> { \
- static doctest::String convert(const m_type *p_val) { \
- const Variant val = p_val; \
- return val.get_construct_string().utf8().get_data(); \
- } \
+#define DOCTEST_STRINGIFY_VARIANT_POINTER(m_type) \
+ template <> \
+ struct doctest::StringMaker<m_type> { \
+ static doctest::String convert(const m_type *p_val) { \
+ const Variant val = p_val; \
+ return val.operator ::String().utf8().get_data(); \
+ } \
};
DOCTEST_STRINGIFY_VARIANT(Variant);
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index a059949105..be51afd83c 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -77,6 +77,7 @@
#include "tests/scene/test_gradient.h"
#include "tests/scene/test_path_3d.h"
#include "tests/scene/test_text_edit.h"
+#include "tests/scene/test_theme.h"
#include "tests/servers/test_text_server.h"
#include "tests/test_validate_testing.h"
diff --git a/thirdparty/noise/FastNoiseLite.h b/thirdparty/noise/FastNoiseLite.h
index 8015bf636a..a213f0888e 100644
--- a/thirdparty/noise/FastNoiseLite.h
+++ b/thirdparty/noise/FastNoiseLite.h
@@ -1611,6 +1611,12 @@ private:
}
}
+// GCC raises warnings when integer overflows occur, which are needed for hashing here.
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Waggressive-loop-optimizations"
+#endif
+
template <typename FNfloat>
float SingleCellular(int seed, FNfloat x, FNfloat y, FNfloat z) const
{
@@ -1765,6 +1771,9 @@ private:
}
}
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
// Perlin Noise
diff --git a/thirdparty/noise/patches/FastNoiseLite.patch b/thirdparty/noise/patches/FastNoiseLite.patch
index 41ec943077..3c835c7b06 100644
--- a/thirdparty/noise/patches/FastNoiseLite.patch
+++ b/thirdparty/noise/patches/FastNoiseLite.patch
@@ -430,3 +430,26 @@
{
x *= frequency;
y *= frequency;
+@@ -1611,6 +1611,12 @@ private:
+ }
+ }
+
++// GCC raises warnings when integer overflows occur, which are needed for hashing here.
++#if defined(__GNUC__) && !defined(__clang__)
++#pragma GCC diagnostic push
++#pragma GCC diagnostic ignored "-Waggressive-loop-optimizations"
++#endif
++
+ template <typename FNfloat>
+ float SingleCellular(int seed, FNfloat x, FNfloat y, FNfloat z) const
+ {
+@@ -1765,6 +1771,9 @@ private:
+ }
+ }
+
++#if defined(__GNUC__) && !defined(__clang__)
++#pragma GCC diagnostic pop
++#endif
+
+ // Perlin Noise
+ \ No newline at end of file