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-rw-r--r--modules/websocket/doc_classes/WebSocketServer.xml3
-rw-r--r--modules/websocket/websocket_server.cpp13
-rw-r--r--modules/websocket/websocket_server.h4
-rw-r--r--modules/websocket/wsl_server.cpp6
-rw-r--r--modules/websocket/wsl_server.h4
5 files changed, 24 insertions, 6 deletions
diff --git a/modules/websocket/doc_classes/WebSocketServer.xml b/modules/websocket/doc_classes/WebSocketServer.xml
index 78f2832770..7bc0d64718 100644
--- a/modules/websocket/doc_classes/WebSocketServer.xml
+++ b/modules/websocket/doc_classes/WebSocketServer.xml
@@ -89,6 +89,9 @@
<member name="ca_chain" type="X509Certificate" setter="set_ca_chain" getter="get_ca_chain">
When using SSL (see [member private_key] and [member ssl_certificate]), you can set this to a valid [X509Certificate] to be provided as additional CA chain information during the SSL handshake.
</member>
+ <member name="handshake_timeout" type="float" setter="set_handshake_timeout" getter="get_handshake_timeout" default="3.0">
+ The time in seconds before a pending client (i.e. a client that has not yet finished the HTTP handshake) is considered stale and forcefully disconnected.
+ </member>
<member name="private_key" type="CryptoKey" setter="set_private_key" getter="get_private_key">
When set to a valid [CryptoKey] (along with [member ssl_certificate]) will cause the server to require SSL instead of regular TCP (i.e. the [code]wss://[/code] protocol).
</member>
diff --git a/modules/websocket/websocket_server.cpp b/modules/websocket/websocket_server.cpp
index dfe4471659..9b2d04f14f 100644
--- a/modules/websocket/websocket_server.cpp
+++ b/modules/websocket/websocket_server.cpp
@@ -65,6 +65,10 @@ void WebSocketServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_ca_chain"), &WebSocketServer::set_ca_chain);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "ca_chain", PROPERTY_HINT_RESOURCE_TYPE, "X509Certificate", PROPERTY_USAGE_NONE), "set_ca_chain", "get_ca_chain");
+ ClassDB::bind_method(D_METHOD("get_handshake_timeout"), &WebSocketServer::get_handshake_timeout);
+ ClassDB::bind_method(D_METHOD("set_handshake_timeout", "timeout"), &WebSocketServer::set_handshake_timeout);
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "handshake_timeout"), "set_handshake_timeout", "get_handshake_timeout");
+
ADD_SIGNAL(MethodInfo("client_close_request", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::INT, "code"), PropertyInfo(Variant::STRING, "reason")));
ADD_SIGNAL(MethodInfo("client_disconnected", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::BOOL, "was_clean_close")));
ADD_SIGNAL(MethodInfo("client_connected", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::STRING, "protocol")));
@@ -108,6 +112,15 @@ void WebSocketServer::set_ca_chain(Ref<X509Certificate> p_ca_chain) {
ca_chain = p_ca_chain;
}
+float WebSocketServer::get_handshake_timeout() const {
+ return handshake_timeout / 1000.0;
+}
+
+void WebSocketServer::set_handshake_timeout(float p_timeout) {
+ ERR_FAIL_COND(p_timeout <= 0.0);
+ handshake_timeout = p_timeout * 1000;
+}
+
NetworkedMultiplayerPeer::ConnectionStatus WebSocketServer::get_connection_status() const {
if (is_listening()) {
return CONNECTION_CONNECTED;
diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h
index bc5e591e7b..26864f3085 100644
--- a/modules/websocket/websocket_server.h
+++ b/modules/websocket/websocket_server.h
@@ -48,6 +48,7 @@ protected:
Ref<CryptoKey> private_key;
Ref<X509Certificate> ssl_cert;
Ref<X509Certificate> ca_chain;
+ uint32_t handshake_timeout = 3000;
public:
virtual Error listen(int p_port, const Vector<String> p_protocols = Vector<String>(), bool gd_mp_api = false) = 0;
@@ -78,6 +79,9 @@ public:
Ref<X509Certificate> get_ca_chain() const;
void set_ca_chain(Ref<X509Certificate> p_ca_chain);
+ float get_handshake_timeout() const;
+ void set_handshake_timeout(float p_timeout);
+
WebSocketServer();
~WebSocketServer();
};
diff --git a/modules/websocket/wsl_server.cpp b/modules/websocket/wsl_server.cpp
index 22bb1b6d1a..ccdb6e9292 100644
--- a/modules/websocket/wsl_server.cpp
+++ b/modules/websocket/wsl_server.cpp
@@ -95,8 +95,8 @@ bool WSLServer::PendingPeer::_parse_request(const Vector<String> p_protocols) {
return true;
}
-Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols) {
- if (OS::get_singleton()->get_ticks_msec() - time > WSL_SERVER_TIMEOUT) {
+Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols, uint64_t p_timeout) {
+ if (OS::get_singleton()->get_ticks_msec() - time > p_timeout) {
return ERR_TIMEOUT;
}
if (use_ssl) {
@@ -188,7 +188,7 @@ void WSLServer::poll() {
List<Ref<PendingPeer>> remove_peers;
for (List<Ref<PendingPeer>>::Element *E = _pending.front(); E; E = E->next()) {
Ref<PendingPeer> ppeer = E->get();
- Error err = ppeer->do_handshake(_protocols);
+ Error err = ppeer->do_handshake(_protocols, handshake_timeout);
if (err == ERR_BUSY) {
continue;
} else if (err != OK) {
diff --git a/modules/websocket/wsl_server.h b/modules/websocket/wsl_server.h
index 39177a16a8..a428c89f4f 100644
--- a/modules/websocket/wsl_server.h
+++ b/modules/websocket/wsl_server.h
@@ -40,8 +40,6 @@
#include "core/io/stream_peer_tcp.h"
#include "core/io/tcp_server.h"
-#define WSL_SERVER_TIMEOUT 1000
-
class WSLServer : public WebSocketServer {
GDCIIMPL(WSLServer, WebSocketServer);
@@ -64,7 +62,7 @@ private:
CharString response;
int response_sent = 0;
- Error do_handshake(const Vector<String> p_protocols);
+ Error do_handshake(const Vector<String> p_protocols, uint64_t p_timeout);
};
int _in_buf_size = DEF_BUF_SHIFT;