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-rw-r--r--doc/classes/Control.xml12
-rw-r--r--scene/gui/control.cpp8
-rw-r--r--scene/gui/control.h1
-rw-r--r--scene/gui/graph_edit.cpp4
-rw-r--r--scene/gui/graph_edit.h1
-rw-r--r--scene/gui/scroll_container.cpp4
-rw-r--r--scene/gui/scroll_container.h2
-rw-r--r--scene/main/viewport.cpp2
-rw-r--r--scene/scene_string_names.cpp1
-rw-r--r--scene/scene_string_names.h1
10 files changed, 3 insertions, 33 deletions
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index 9addd5965a..d7e70fad32 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -50,14 +50,6 @@
[/codeblocks]
</description>
</method>
- <method name="_clips_input" qualifiers="virtual">
- <return type="bool">
- </return>
- <description>
- Virtual method to be implemented by the user. Returns whether [method _gui_input] should not be called for children controls outside this control's rectangle. Input will be clipped to the Rect of this [Control]. Similar to [member rect_clip_content], but doesn't affect visibility.
- If not overridden, defaults to [code]false[/code].
- </description>
- </method>
<method name="_drop_data" qualifiers="virtual">
<return type="void">
</return>
@@ -155,7 +147,7 @@
* control has [member mouse_filter] set to [constant MOUSE_FILTER_IGNORE];
* control is obstructed by another [Control] on top of it, which doesn't have [member mouse_filter] set to [constant MOUSE_FILTER_IGNORE];
* control's parent has [member mouse_filter] set to [constant MOUSE_FILTER_STOP] or has accepted the event;
- * it happens outside parent's rectangle and the parent has either [member rect_clip_content] or [method _clips_input] enabled.
+ * it happens outside parent's rectangle and the parent has either [member rect_clip_content] enabled.
</description>
</method>
<method name="_has_point" qualifiers="virtual">
@@ -1135,7 +1127,7 @@
Offsets are often controlled by one or multiple parent [Container] nodes, so you should not modify them manually if your node is a direct child of a [Container]. Offsets update automatically when you move or resize the node.
</member>
<member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" default="false">
- Enables whether rendering of [CanvasItem] based children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered.
+ Enables whether rendering of [CanvasItem] based children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered and won't receive input.
</member>
<member name="rect_global_position" type="Vector2" setter="_set_global_position" getter="get_global_position">
The node's global position, relative to the world (usually to the top-left corner of the window).
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 64a3f1ca77..a8060615d4 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -650,13 +650,6 @@ void Control::_notification(int p_notification) {
}
}
-bool Control::clips_input() const {
- if (get_script_instance()) {
- return get_script_instance()->call(SceneStringNames::get_singleton()->_clips_input);
- }
- return false;
-}
-
bool Control::has_point(const Point2 &p_point) const {
if (get_script_instance()) {
Variant v = p_point;
@@ -2784,7 +2777,6 @@ void Control::_bind_methods() {
BIND_VMETHOD(MethodInfo(
PropertyInfo(Variant::OBJECT, "control", PROPERTY_HINT_RESOURCE_TYPE, "Control"),
"_make_custom_tooltip", PropertyInfo(Variant::STRING, "for_text")));
- BIND_VMETHOD(MethodInfo(Variant::BOOL, "_clips_input"));
ADD_GROUP("Anchor", "anchor_");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", SIDE_LEFT);
diff --git a/scene/gui/control.h b/scene/gui/control.h
index a05025c32d..ad6b4136e1 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -329,7 +329,6 @@ public:
virtual Size2 get_minimum_size() const;
virtual Size2 get_combined_minimum_size() const;
virtual bool has_point(const Point2 &p_point) const;
- virtual bool clips_input() const;
virtual void set_drag_forwarding(Control *p_target);
virtual Variant get_drag_data(const Point2 &p_point);
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 5ef89e38f0..39aa6749e7 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -239,10 +239,6 @@ void GraphEdit::disconnect_node(const StringName &p_from, int p_from_port, const
}
}
-bool GraphEdit::clips_input() const {
- return true;
-}
-
void GraphEdit::get_connection_list(List<Connection> *r_connections) const {
*r_connections = connections;
}
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index e8300f901c..5251de1722 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -235,7 +235,6 @@ protected:
virtual void add_child_notify(Node *p_child) override;
virtual void remove_child_notify(Node *p_child) override;
void _notification(int p_what);
- virtual bool clips_input() const override;
public:
Error connect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 5f872644ab..95445bdb7e 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -32,10 +32,6 @@
#include "core/os/os.h"
#include "scene/main/window.h"
-bool ScrollContainer::clips_input() const {
- return true;
-}
-
Size2 ScrollContainer::get_minimum_size() const {
Ref<StyleBox> sb = get_theme_stylebox("bg");
Size2 min_size;
diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h
index c77a0d62f5..4733fdabca 100644
--- a/scene/gui/scroll_container.h
+++ b/scene/gui/scroll_container.h
@@ -108,8 +108,6 @@ public:
VScrollBar *get_v_scrollbar();
void ensure_control_visible(Control *p_control);
- virtual bool clips_input() const override;
-
TypedArray<String> get_configuration_warnings() const override;
ScrollContainer();
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index e31135b46a..4c9c1c0055 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1746,7 +1746,7 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_
Control *c = Object::cast_to<Control>(p_node);
- if (!c || !c->clips_input() || c->has_point(matrix.affine_inverse().xform(p_global))) {
+ if (!c || !c->is_clipping_contents() || c->has_point(matrix.affine_inverse().xform(p_global))) {
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
CanvasItem *ci = Object::cast_to<CanvasItem>(p_node->get_child(i));
if (!ci || ci->is_set_as_top_level()) {
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 8acab79c9e..2e0af89c1a 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -103,7 +103,6 @@ SceneStringNames::SceneStringNames() {
_update_scroll = StaticCString::create("_update_scroll");
_update_xform = StaticCString::create("_update_xform");
- _clips_input = StaticCString::create("_clips_input");
_structured_text_parser = StaticCString::create("_structured_text_parser");
_proxgroup_add = StaticCString::create("_proxgroup_add");
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index 0c528a45f7..01865b0d2f 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -129,7 +129,6 @@ public:
StringName _update_scroll;
StringName _update_xform;
- StringName _clips_input;
StringName _structured_text_parser;
StringName _proxgroup_add;