diff options
-rw-r--r-- | doc/classes/Control.xml | 12 | ||||
-rw-r--r-- | scene/gui/control.cpp | 8 | ||||
-rw-r--r-- | scene/gui/control.h | 1 | ||||
-rw-r--r-- | scene/gui/graph_edit.cpp | 4 | ||||
-rw-r--r-- | scene/gui/graph_edit.h | 1 | ||||
-rw-r--r-- | scene/gui/scroll_container.cpp | 4 | ||||
-rw-r--r-- | scene/gui/scroll_container.h | 2 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 2 | ||||
-rw-r--r-- | scene/scene_string_names.cpp | 1 | ||||
-rw-r--r-- | scene/scene_string_names.h | 1 |
10 files changed, 3 insertions, 33 deletions
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 9addd5965a..d7e70fad32 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -50,14 +50,6 @@ [/codeblocks] </description> </method> - <method name="_clips_input" qualifiers="virtual"> - <return type="bool"> - </return> - <description> - Virtual method to be implemented by the user. Returns whether [method _gui_input] should not be called for children controls outside this control's rectangle. Input will be clipped to the Rect of this [Control]. Similar to [member rect_clip_content], but doesn't affect visibility. - If not overridden, defaults to [code]false[/code]. - </description> - </method> <method name="_drop_data" qualifiers="virtual"> <return type="void"> </return> @@ -155,7 +147,7 @@ * control has [member mouse_filter] set to [constant MOUSE_FILTER_IGNORE]; * control is obstructed by another [Control] on top of it, which doesn't have [member mouse_filter] set to [constant MOUSE_FILTER_IGNORE]; * control's parent has [member mouse_filter] set to [constant MOUSE_FILTER_STOP] or has accepted the event; - * it happens outside parent's rectangle and the parent has either [member rect_clip_content] or [method _clips_input] enabled. + * it happens outside parent's rectangle and the parent has either [member rect_clip_content] enabled. </description> </method> <method name="_has_point" qualifiers="virtual"> @@ -1135,7 +1127,7 @@ Offsets are often controlled by one or multiple parent [Container] nodes, so you should not modify them manually if your node is a direct child of a [Container]. Offsets update automatically when you move or resize the node. </member> <member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" default="false"> - Enables whether rendering of [CanvasItem] based children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered. + Enables whether rendering of [CanvasItem] based children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered and won't receive input. </member> <member name="rect_global_position" type="Vector2" setter="_set_global_position" getter="get_global_position"> The node's global position, relative to the world (usually to the top-left corner of the window). diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 64a3f1ca77..a8060615d4 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -650,13 +650,6 @@ void Control::_notification(int p_notification) { } } -bool Control::clips_input() const { - if (get_script_instance()) { - return get_script_instance()->call(SceneStringNames::get_singleton()->_clips_input); - } - return false; -} - bool Control::has_point(const Point2 &p_point) const { if (get_script_instance()) { Variant v = p_point; @@ -2784,7 +2777,6 @@ void Control::_bind_methods() { BIND_VMETHOD(MethodInfo( PropertyInfo(Variant::OBJECT, "control", PROPERTY_HINT_RESOURCE_TYPE, "Control"), "_make_custom_tooltip", PropertyInfo(Variant::STRING, "for_text"))); - BIND_VMETHOD(MethodInfo(Variant::BOOL, "_clips_input")); ADD_GROUP("Anchor", "anchor_"); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", SIDE_LEFT); diff --git a/scene/gui/control.h b/scene/gui/control.h index a05025c32d..ad6b4136e1 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -329,7 +329,6 @@ public: virtual Size2 get_minimum_size() const; virtual Size2 get_combined_minimum_size() const; virtual bool has_point(const Point2 &p_point) const; - virtual bool clips_input() const; virtual void set_drag_forwarding(Control *p_target); virtual Variant get_drag_data(const Point2 &p_point); virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const; diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 5ef89e38f0..39aa6749e7 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -239,10 +239,6 @@ void GraphEdit::disconnect_node(const StringName &p_from, int p_from_port, const } } -bool GraphEdit::clips_input() const { - return true; -} - void GraphEdit::get_connection_list(List<Connection> *r_connections) const { *r_connections = connections; } diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index e8300f901c..5251de1722 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -235,7 +235,6 @@ protected: virtual void add_child_notify(Node *p_child) override; virtual void remove_child_notify(Node *p_child) override; void _notification(int p_what); - virtual bool clips_input() const override; public: Error connect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port); diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 5f872644ab..95445bdb7e 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -32,10 +32,6 @@ #include "core/os/os.h" #include "scene/main/window.h" -bool ScrollContainer::clips_input() const { - return true; -} - Size2 ScrollContainer::get_minimum_size() const { Ref<StyleBox> sb = get_theme_stylebox("bg"); Size2 min_size; diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h index c77a0d62f5..4733fdabca 100644 --- a/scene/gui/scroll_container.h +++ b/scene/gui/scroll_container.h @@ -108,8 +108,6 @@ public: VScrollBar *get_v_scrollbar(); void ensure_control_visible(Control *p_control); - virtual bool clips_input() const override; - TypedArray<String> get_configuration_warnings() const override; ScrollContainer(); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index e31135b46a..4c9c1c0055 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1746,7 +1746,7 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_ Control *c = Object::cast_to<Control>(p_node); - if (!c || !c->clips_input() || c->has_point(matrix.affine_inverse().xform(p_global))) { + if (!c || !c->is_clipping_contents() || c->has_point(matrix.affine_inverse().xform(p_global))) { for (int i = p_node->get_child_count() - 1; i >= 0; i--) { CanvasItem *ci = Object::cast_to<CanvasItem>(p_node->get_child(i)); if (!ci || ci->is_set_as_top_level()) { diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index 8acab79c9e..2e0af89c1a 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -103,7 +103,6 @@ SceneStringNames::SceneStringNames() { _update_scroll = StaticCString::create("_update_scroll"); _update_xform = StaticCString::create("_update_xform"); - _clips_input = StaticCString::create("_clips_input"); _structured_text_parser = StaticCString::create("_structured_text_parser"); _proxgroup_add = StaticCString::create("_proxgroup_add"); diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index 0c528a45f7..01865b0d2f 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -129,7 +129,6 @@ public: StringName _update_scroll; StringName _update_xform; - StringName _clips_input; StringName _structured_text_parser; StringName _proxgroup_add; |