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-rw-r--r--editor/debugger/script_editor_debugger.cpp4
-rw-r--r--editor/plugins/gpu_particles_3d_editor_plugin.cpp2
-rw-r--r--scene/gui/code_edit.cpp6
-rw-r--r--scene/gui/tabs.cpp2
4 files changed, 10 insertions, 4 deletions
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 5fda1c76ef..ab857dc3ad 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -501,6 +501,10 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
error->set_text(0, time);
error->set_text_align(0, TreeItem::ALIGN_LEFT);
+ const Color color = get_theme_color(oe.warning ? SNAME("warning_color") : SNAME("error_color"), SNAME("Editor"));
+ error->set_custom_color(0, color);
+ error->set_custom_color(1, color);
+
String error_title;
if (oe.callstack.size() > 0) {
// If available, use the script's stack in the error title.
diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp
index 903a3689b0..5ac58795d1 100644
--- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp
@@ -362,6 +362,7 @@ void GPUParticles3DEditor::_generate_emission_points() {
Ref<ImageTexture> tex;
tex.instantiate();
+ tex->create_from_image(image);
Ref<ParticlesMaterial> material = node->get_process_material();
ERR_FAIL_COND(material.is_null());
@@ -390,6 +391,7 @@ void GPUParticles3DEditor::_generate_emission_points() {
Ref<ImageTexture> tex2;
tex2.instantiate();
+ tex2->create_from_image(image2);
material->set_emission_normal_texture(tex2);
} else {
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 5d1106bb41..c7d1d7ef82 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -227,17 +227,17 @@ void CodeEdit::_notification(int p_what) {
end = font->get_string_size(line.substr(0, line.rfind(String::chr(0xFFFF))), font_size).x;
}
- Point2 round_ofs = hint_ofs + sb->get_offset() + Vector2(0, font->get_ascent() + font_height * i + yofs);
+ Point2 round_ofs = hint_ofs + sb->get_offset() + Vector2(0, font->get_ascent(font_size) + font_height * i + yofs);
round_ofs = round_ofs.round();
draw_string(font, round_ofs, line.replace(String::chr(0xFFFF), ""), HALIGN_LEFT, -1, font_size, font_color);
if (end > 0) {
// Draw an underline for the currently edited function parameter.
- const Vector2 b = hint_ofs + sb->get_offset() + Vector2(begin, font_height + font_height * i + line_spacing);
+ const Vector2 b = hint_ofs + sb->get_offset() + Vector2(begin, font_height + font_height * i + yofs);
draw_line(b, b + Vector2(end - begin, 0), font_color, 2);
// Draw a translucent text highlight as well.
const Rect2 highlight_rect = Rect2(
- hint_ofs + sb->get_offset() + Vector2(begin, 0),
+ b - Vector2(0, font_height),
Vector2(end - begin, font_height));
draw_rect(highlight_rect, font_color * Color(1, 1, 1, 0.2));
}
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index 3ca2d1c1e9..deb5c364cb 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -241,6 +241,7 @@ void Tabs::_shape(int p_tab) {
tabs.write[p_tab].xl_text = atr(tabs[p_tab].text);
tabs.write[p_tab].text_buf->clear();
+ tabs.write[p_tab].text_buf->set_width(-1);
if (tabs[p_tab].text_direction == Control::TEXT_DIRECTION_INHERITED) {
tabs.write[p_tab].text_buf->set_direction(is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR);
} else {
@@ -529,7 +530,6 @@ bool Tabs::get_offset_buttons_visible() const {
void Tabs::set_tab_title(int p_tab, const String &p_title) {
ERR_FAIL_INDEX(p_tab, tabs.size());
tabs.write[p_tab].text = p_title;
- tabs.write[p_tab].xl_text = atr(p_title);
_shape(p_tab);
update();
minimum_size_changed();