diff options
38 files changed, 679 insertions, 253 deletions
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp index 3c1afc7f2c..49cf171f2b 100644 --- a/core/string/ustring.cpp +++ b/core/string/ustring.cpp @@ -939,7 +939,7 @@ const char32_t *String::get_data() const { } void String::erase(int p_pos, int p_chars) { - *this = left(p_pos) + substr(p_pos + p_chars, length() - ((p_pos + p_chars))); + *this = left(MAX(p_pos, 0)) + substr(p_pos + p_chars, length() - ((p_pos + p_chars))); } String String::capitalize() const { diff --git a/doc/classes/CodeEdit.xml b/doc/classes/CodeEdit.xml index 81795abcdd..42a6df866f 100644 --- a/doc/classes/CodeEdit.xml +++ b/doc/classes/CodeEdit.xml @@ -193,8 +193,6 @@ </theme_item> <theme_item name="line_spacing" type="int" default="4"> </theme_item> - <theme_item name="mark_color" type="Color" default="Color( 1, 0.4, 0.4, 0.4 )"> - </theme_item> <theme_item name="normal" type="StyleBox"> </theme_item> <theme_item name="outline_size" type="int" default="0"> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index b97728ccd4..29067b5534 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -167,6 +167,15 @@ Returns the text of a specific line. </description> </method> + <method name="get_line_background_color"> + <return type="Color"> + </return> + <argument index="0" name="line" type="int"> + </argument> + <description> + Returns the current background color of the line. [code]Color(0, 0, 0, 0)[/code] is returned if no color is set. + </description> + </method> <method name="get_line_count" qualifiers="const"> <return type="int"> </return> @@ -548,6 +557,17 @@ If [code]true[/code], hides the line of the specified index. </description> </method> + <method name="set_line_background_color"> + <return type="void"> + </return> + <argument index="0" name="line" type="int"> + </argument> + <argument index="1" name="color" type="Color"> + </argument> + <description> + Sets the current background color of the line. Set to [code]Color(0, 0, 0, 0)[/code] for no color. + </description> + </method> <method name="set_line_gutter_clickable"> <return type="void"> </return> @@ -987,9 +1007,6 @@ <theme_item name="line_spacing" type="int" default="4"> Sets the spacing between the lines. </theme_item> - <theme_item name="mark_color" type="Color" default="Color( 1, 0.4, 0.4, 0.4 )"> - Sets the [Color] of marked text. - </theme_item> <theme_item name="normal" type="StyleBox"> Sets the [StyleBox] of this [TextEdit]. </theme_item> diff --git a/doc/classes/TileData.xml b/doc/classes/TileData.xml index e3bc910ab6..efcbdf2e95 100644 --- a/doc/classes/TileData.xml +++ b/doc/classes/TileData.xml @@ -229,7 +229,7 @@ </member> <member name="transpose" type="bool" setter="set_transpose" getter="get_transpose" default="false"> </member> - <member name="y_sort_origin" type="Vector2i" setter="set_y_sort_origin" getter="get_y_sort_origin" default="Vector2i( 0, 0 )"> + <member name="y_sort_origin" type="int" setter="set_y_sort_origin" getter="get_y_sort_origin" default="0"> </member> <member name="z_index" type="int" setter="set_z_index" getter="get_z_index" default="0"> </member> diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 12e78c3120..87ac16fdcf 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -1474,6 +1474,34 @@ void CodeTextEditor::goto_error() { } } +void CodeTextEditor::_update_text_editor_theme() { + text_editor->add_theme_color_override("background_color", EDITOR_GET("text_editor/highlighting/background_color")); + text_editor->add_theme_color_override("completion_background_color", EDITOR_GET("text_editor/highlighting/completion_background_color")); + text_editor->add_theme_color_override("completion_selected_color", EDITOR_GET("text_editor/highlighting/completion_selected_color")); + text_editor->add_theme_color_override("completion_existing_color", EDITOR_GET("text_editor/highlighting/completion_existing_color")); + text_editor->add_theme_color_override("completion_scroll_color", EDITOR_GET("text_editor/highlighting/completion_scroll_color")); + text_editor->add_theme_color_override("completion_font_color", EDITOR_GET("text_editor/highlighting/completion_font_color")); + text_editor->add_theme_color_override("font_color", EDITOR_GET("text_editor/highlighting/text_color")); + text_editor->add_theme_color_override("line_number_color", EDITOR_GET("text_editor/highlighting/line_number_color")); + text_editor->add_theme_color_override("caret_color", EDITOR_GET("text_editor/highlighting/caret_color")); + text_editor->add_theme_color_override("caret_background_color", EDITOR_GET("text_editor/highlighting/caret_background_color")); + text_editor->add_theme_color_override("font_selected_color", EDITOR_GET("text_editor/highlighting/text_selected_color")); + text_editor->add_theme_color_override("selection_color", EDITOR_GET("text_editor/highlighting/selection_color")); + text_editor->add_theme_color_override("brace_mismatch_color", EDITOR_GET("text_editor/highlighting/brace_mismatch_color")); + text_editor->add_theme_color_override("current_line_color", EDITOR_GET("text_editor/highlighting/current_line_color")); + text_editor->add_theme_color_override("line_length_guideline_color", EDITOR_GET("text_editor/highlighting/line_length_guideline_color")); + text_editor->add_theme_color_override("word_highlighted_color", EDITOR_GET("text_editor/highlighting/word_highlighted_color")); + text_editor->add_theme_color_override("bookmark_color", EDITOR_GET("text_editor/highlighting/bookmark_color")); + text_editor->add_theme_color_override("breakpoint_color", EDITOR_GET("text_editor/highlighting/breakpoint_color")); + text_editor->add_theme_color_override("executing_line_color", EDITOR_GET("text_editor/highlighting/executing_line_color")); + text_editor->add_theme_color_override("code_folding_color", EDITOR_GET("text_editor/highlighting/code_folding_color")); + text_editor->add_theme_color_override("search_result_color", EDITOR_GET("text_editor/highlighting/search_result_color")); + text_editor->add_theme_color_override("search_result_border_color", EDITOR_GET("text_editor/highlighting/search_result_border_color")); + text_editor->add_theme_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 6)); + emit_signal("load_theme_settings"); + _load_theme_settings(); +} + void CodeTextEditor::_update_font() { text_editor->add_theme_font_override("font", get_theme_font("source", "EditorFonts")); text_editor->add_theme_font_size_override("font_size", get_theme_font_size("source_size", "EditorFonts")); @@ -1497,6 +1525,7 @@ void CodeTextEditor::_update_font() { } void CodeTextEditor::_on_settings_change() { + _update_text_editor_theme(); _update_font(); font_size = EditorSettings::get_singleton()->get("interface/editor/code_font_size"); @@ -1583,14 +1612,11 @@ void CodeTextEditor::_error_pressed(const Ref<InputEvent> &p_event) { void CodeTextEditor::_notification(int p_what) { switch (p_what) { - case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - _load_theme_settings(); - emit_signal("load_theme_settings"); - } break; case NOTIFICATION_THEME_CHANGED: { if (toggle_scripts_button->is_visible()) { update_toggle_scripts_button(); } + _update_text_editor_theme(); _update_font(); } break; case NOTIFICATION_ENTER_TREE: { diff --git a/editor/code_editor.h b/editor/code_editor.h index e201da446e..e6dadbd6fa 100644 --- a/editor/code_editor.h +++ b/editor/code_editor.h @@ -161,6 +161,7 @@ class CodeTextEditor : public VBoxContainer { void _on_settings_change(); + void _update_text_editor_theme(); void _update_font(); void _complete_request(); Ref<Texture2D> _get_completion_icon(const ScriptCodeCompletionOption &p_option); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 29cc4c3c46..c730277069 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -1824,7 +1824,13 @@ void EditorInspector::update_tree() { } } - String path = basename.left(basename.rfind("/")); + String path; + { + int idx = basename.rfind("/"); + if (idx > -1) { + path = basename.left(idx); + } + } if (use_filter && filter != "") { String cat = path; diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp index 469fb41406..622b3fe355 100644 --- a/editor/editor_log.cpp +++ b/editor/editor_log.cpp @@ -234,7 +234,9 @@ void EditorLog::_add_log_line(LogMessage &p_message, bool p_replace_previous) { if (p_replace_previous) { // Remove last line if replacing, as it will be replace by the next added line. - log->remove_line(log->get_line_count() - 1); + // Why - 2? RichTextLabel is weird. When you add a line, it also adds a NEW line, which is null, + // but it still counts as a line. So if you remove the last line (count - 1) you are actually removing nothing... + log->remove_line(log->get_line_count() - 2); log->increment_line_count(); } diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 2c4f4e2973..463989868d 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -216,6 +216,7 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme = exceptions.insert("Sky"); exceptions.insert("EditorControlAnchor"); exceptions.insert("DefaultProjectIcon"); + exceptions.insert("GuiChecked"); exceptions.insert("GuiCloseCustomizable"); exceptions.insert("GuiGraphNodePort"); exceptions.insert("GuiResizer"); diff --git a/editor/icons/GuiChecked.svg b/editor/icons/GuiChecked.svg index 9bdf5dcb19..31b2995939 100644 --- a/editor/icons/GuiChecked.svg +++ b/editor/icons/GuiChecked.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0"><path d="m3.3333333 1c-1.2887 0-2.3333333 1.0446683-2.3333333 2.3333333v9.3333337c0 1.2887 1.0446683 2.333333 2.3333333 2.333333h9.3333337c1.2887 0 2.333333-1.044668 2.333333-2.333333v-9.3333337c0-1.2887-1.044668-2.3333333-2.333333-2.3333333z" fill-opacity=".188235" stroke-width="1.166667"/><path d="m11.500773 3.7343508-5.6117507 5.6117502-1.7045017-1.6814543-1.4992276 1.4992276 3.2037293 3.1806817 7.1109777-7.1109775z" stroke-width="1.060227"/></g></svg> +<svg height="16" viewBox="0 0 16 15.999999" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m3.3333333 1c-1.2887 0-2.3333333 1.0446683-2.3333333 2.3333333v9.3333337c0 1.2887 1.0446683 2.333333 2.3333333 2.333333h9.3333337c1.2887 0 2.333333-1.044668 2.333333-2.333333v-9.3333337c0-1.2887-1.044668-2.3333333-2.333333-2.3333333z" fill="#699ce8" stroke-width="1.16667"/><path d="m11.500773 3.7343508-5.6117507 5.6117502-1.7045017-1.6814543-1.4992276 1.4992276 3.2037293 3.1806817 7.1109777-7.1109775z" fill="#fff" stroke-width="1.06023"/></svg> diff --git a/editor/import/scene_importer_mesh.cpp b/editor/import/scene_importer_mesh.cpp index bc7e8a1626..fa1a027a8d 100644 --- a/editor/import/scene_importer_mesh.cpp +++ b/editor/import/scene_importer_mesh.cpp @@ -30,6 +30,7 @@ #include "scene_importer_mesh.h" +#include "core/math/math_defs.h" #include "scene/resources/surface_tool.h" void EditorSceneImporterMesh::add_blend_shape(const String &p_name) { @@ -141,6 +142,18 @@ void EditorSceneImporterMesh::set_surface_material(int p_surface, const Ref<Mate surfaces.write[p_surface].material = p_material; } +Basis EditorSceneImporterMesh::compute_rotation_matrix_from_ortho_6d(Vector3 p_x_raw, Vector3 p_y_raw) { + Vector3 x = p_x_raw.normalized(); + Vector3 z = x.cross(p_y_raw); + z = z.normalized(); + Vector3 y = z.cross(x); + Basis basis; + basis.set_axis(Vector3::AXIS_X, x); + basis.set_axis(Vector3::AXIS_Y, y); + basis.set_axis(Vector3::AXIS_Z, z); + return basis; +} + void EditorSceneImporterMesh::generate_lods() { if (!SurfaceTool::simplify_func) { return; @@ -151,6 +164,9 @@ void EditorSceneImporterMesh::generate_lods() { if (!SurfaceTool::simplify_sloppy_func) { return; } + if (!SurfaceTool::simplify_with_attrib_func) { + return; + } for (int i = 0; i < surfaces.size(); i++) { if (surfaces[i].primitive != Mesh::PRIMITIVE_TRIANGLES) { @@ -163,59 +179,62 @@ void EditorSceneImporterMesh::generate_lods() { if (indices.size() == 0) { continue; //no lods if no indices } + Vector<Vector3> normals = surfaces[i].arrays[RS::ARRAY_NORMAL]; uint32_t vertex_count = vertices.size(); const Vector3 *vertices_ptr = vertices.ptr(); - - int min_indices = 10; - int index_target = indices.size() / 2; - print_line("Total indices: " + itos(indices.size())); - float mesh_scale = SurfaceTool::simplify_scale_func((const float *)vertices_ptr, vertex_count, sizeof(Vector3)); - const float target_error = 1e-3f; - float abs_target_error = target_error / mesh_scale; + Vector<float> attributes; + Vector<float> normal_weights; + int32_t attribute_count = 6; + if (normals.size()) { + attributes.resize(normals.size() * attribute_count); + for (int32_t normal_i = 0; normal_i < normals.size(); normal_i++) { + Basis basis; + basis.set_euler(normals[normal_i]); + Vector3 basis_x = basis.get_axis(0); + Vector3 basis_y = basis.get_axis(1); + basis = compute_rotation_matrix_from_ortho_6d(basis_x, basis_y); + basis_x = basis.get_axis(0); + basis_y = basis.get_axis(1); + attributes.write[normal_i * attribute_count + 0] = basis_x.x; + attributes.write[normal_i * attribute_count + 1] = basis_x.y; + attributes.write[normal_i * attribute_count + 2] = basis_x.z; + attributes.write[normal_i * attribute_count + 3] = basis_y.x; + attributes.write[normal_i * attribute_count + 4] = basis_y.y; + attributes.write[normal_i * attribute_count + 5] = basis_y.z; + } + normal_weights.resize(vertex_count); + for (int32_t weight_i = 0; weight_i < normal_weights.size(); weight_i++) { + normal_weights.write[weight_i] = 1.0; + } + } else { + attribute_count = 0; + } + const int min_indices = 10; + const float error_tolerance = 1.44224'95703; // Cube root of 3 + const float threshold = 1.0 / error_tolerance; + int index_target = indices.size() * threshold; + float max_mesh_error_percentage = 1e0f; + float mesh_error = 0.0f; while (index_target > min_indices) { - float error; Vector<int> new_indices; new_indices.resize(indices.size()); - size_t new_len = SurfaceTool::simplify_func((unsigned int *)new_indices.ptrw(), (const unsigned int *)indices.ptr(), indices.size(), (const float *)vertices_ptr, vertex_count, sizeof(Vector3), index_target, abs_target_error, &error); - if ((int)new_len > (index_target * 120 / 100)) { - // Attribute discontinuities break normals. - bool is_sloppy = false; - if (is_sloppy) { - abs_target_error = target_error / mesh_scale; - index_target = new_len; - while (index_target > min_indices) { - Vector<int> sloppy_new_indices; - sloppy_new_indices.resize(indices.size()); - new_len = SurfaceTool::simplify_sloppy_func((unsigned int *)sloppy_new_indices.ptrw(), (const unsigned int *)indices.ptr(), indices.size(), (const float *)vertices_ptr, vertex_count, sizeof(Vector3), index_target, abs_target_error, &error); - if ((int)new_len > (index_target * 120 / 100)) { - break; // 20 percent tolerance - } - sloppy_new_indices.resize(new_len); - Surface::LOD lod; - lod.distance = error * mesh_scale; - abs_target_error = lod.distance; - if (Math::is_equal_approx(abs_target_error, 0.0f)) { - return; - } - lod.indices = sloppy_new_indices; - print_line("Lod " + itos(surfaces.write[i].lods.size()) + " shoot for " + itos(index_target / 3) + " triangles, got " + itos(new_len / 3) + " triangles. Distance " + rtos(lod.distance) + ". Use simplify sloppy."); - surfaces.write[i].lods.push_back(lod); - index_target /= 2; - } - } - break; // 20 percent tolerance + size_t new_len = SurfaceTool::simplify_with_attrib_func((unsigned int *)new_indices.ptrw(), (const unsigned int *)indices.ptr(), indices.size(), (const float *)vertices_ptr, vertex_count, sizeof(Vector3), index_target, max_mesh_error_percentage, &mesh_error, (float *)attributes.ptrw(), normal_weights.ptrw(), attribute_count); + if ((int)new_len > (index_target * error_tolerance)) { + break; } - new_indices.resize(new_len); Surface::LOD lod; - lod.distance = error * mesh_scale; - abs_target_error = lod.distance; - if (Math::is_equal_approx(abs_target_error, 0.0f)) { - return; + lod.distance = mesh_error; + if (Math::is_equal_approx(mesh_error, 0.0f)) { + break; + } + if (new_len <= 0) { + break; } + new_indices.resize(new_len); lod.indices = new_indices; - print_line("Lod " + itos(surfaces.write[i].lods.size()) + " shoot for " + itos(index_target / 3) + " triangles, got " + itos(new_len / 3) + " triangles. Distance " + rtos(lod.distance)); + print_line("Lod " + itos(surfaces.write[i].lods.size()) + " begin with " + itos(indices.size() / 3) + " triangles and shoot for " + itos(index_target / 3) + " triangles. Got " + itos(new_len / 3) + " triangles. Lod screen ratio " + rtos(lod.distance)); surfaces.write[i].lods.push_back(lod); - index_target /= 2; + index_target *= threshold; } } } diff --git a/editor/import/scene_importer_mesh.h b/editor/import/scene_importer_mesh.h index b3e8137e0a..c00339a620 100644 --- a/editor/import/scene_importer_mesh.h +++ b/editor/import/scene_importer_mesh.h @@ -67,6 +67,7 @@ class EditorSceneImporterMesh : public Resource { Ref<EditorSceneImporterMesh> shadow_mesh; Size2i lightmap_size_hint; + Basis compute_rotation_matrix_from_ortho_6d(Vector3 p_x_raw, Vector3 y_raw); protected: void _set_data(const Dictionary &p_data); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 25755cc6cc..abb7a2d8a3 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -170,66 +170,25 @@ void ScriptTextEditor::_load_theme_settings() { CodeEdit *text_edit = code_editor->get_text_editor(); text_edit->clear_keywords(); + Color updated_marked_line_color = EDITOR_GET("text_editor/highlighting/mark_color"); Color updated_safe_line_number_color = EDITOR_GET("text_editor/highlighting/safe_line_number_color"); - if (updated_safe_line_number_color != safe_line_number_color) { + + bool safe_line_number_color_updated = updated_safe_line_number_color != safe_line_number_color; + bool marked_line_color_updated = updated_marked_line_color != marked_line_color; + if (safe_line_number_color_updated || marked_line_color_updated) { safe_line_number_color = updated_safe_line_number_color; for (int i = 0; i < text_edit->get_line_count(); i++) { - if (text_edit->get_line_gutter_item_color(i, line_number_gutter) != default_line_number_color) { + if (marked_line_color_updated && text_edit->get_line_background_color(i) == marked_line_color) { + text_edit->set_line_background_color(i, updated_marked_line_color); + } + + if (safe_line_number_color_updated && text_edit->get_line_gutter_item_color(i, line_number_gutter) != default_line_number_color) { text_edit->set_line_gutter_item_color(i, line_number_gutter, safe_line_number_color); } } + marked_line_color = updated_marked_line_color; } - Color background_color = EDITOR_GET("text_editor/highlighting/background_color"); - Color completion_background_color = EDITOR_GET("text_editor/highlighting/completion_background_color"); - Color completion_selected_color = EDITOR_GET("text_editor/highlighting/completion_selected_color"); - Color completion_existing_color = EDITOR_GET("text_editor/highlighting/completion_existing_color"); - Color completion_scroll_color = EDITOR_GET("text_editor/highlighting/completion_scroll_color"); - Color completion_font_color = EDITOR_GET("text_editor/highlighting/completion_font_color"); - Color text_color = EDITOR_GET("text_editor/highlighting/text_color"); - Color line_number_color = EDITOR_GET("text_editor/highlighting/line_number_color"); - Color caret_color = EDITOR_GET("text_editor/highlighting/caret_color"); - Color caret_background_color = EDITOR_GET("text_editor/highlighting/caret_background_color"); - Color text_selected_color = EDITOR_GET("text_editor/highlighting/text_selected_color"); - Color selection_color = EDITOR_GET("text_editor/highlighting/selection_color"); - Color brace_mismatch_color = EDITOR_GET("text_editor/highlighting/brace_mismatch_color"); - Color current_line_color = EDITOR_GET("text_editor/highlighting/current_line_color"); - Color line_length_guideline_color = EDITOR_GET("text_editor/highlighting/line_length_guideline_color"); - Color word_highlighted_color = EDITOR_GET("text_editor/highlighting/word_highlighted_color"); - Color mark_color = EDITOR_GET("text_editor/highlighting/mark_color"); - Color bookmark_color = EDITOR_GET("text_editor/highlighting/bookmark_color"); - Color breakpoint_color = EDITOR_GET("text_editor/highlighting/breakpoint_color"); - Color executing_line_color = EDITOR_GET("text_editor/highlighting/executing_line_color"); - Color code_folding_color = EDITOR_GET("text_editor/highlighting/code_folding_color"); - Color search_result_color = EDITOR_GET("text_editor/highlighting/search_result_color"); - Color search_result_border_color = EDITOR_GET("text_editor/highlighting/search_result_border_color"); - - text_edit->add_theme_color_override("background_color", background_color); - text_edit->add_theme_color_override("completion_background_color", completion_background_color); - text_edit->add_theme_color_override("completion_selected_color", completion_selected_color); - text_edit->add_theme_color_override("completion_existing_color", completion_existing_color); - text_edit->add_theme_color_override("completion_scroll_color", completion_scroll_color); - text_edit->add_theme_color_override("completion_font_color", completion_font_color); - text_edit->add_theme_color_override("font_color", text_color); - text_edit->add_theme_color_override("line_number_color", line_number_color); - text_edit->add_theme_color_override("caret_color", caret_color); - text_edit->add_theme_color_override("caret_background_color", caret_background_color); - text_edit->add_theme_color_override("font_selected_color", text_selected_color); - text_edit->add_theme_color_override("selection_color", selection_color); - text_edit->add_theme_color_override("brace_mismatch_color", brace_mismatch_color); - text_edit->add_theme_color_override("current_line_color", current_line_color); - text_edit->add_theme_color_override("line_length_guideline_color", line_length_guideline_color); - text_edit->add_theme_color_override("word_highlighted_color", word_highlighted_color); - text_edit->add_theme_color_override("bookmark_color", bookmark_color); - text_edit->add_theme_color_override("breakpoint_color", breakpoint_color); - text_edit->add_theme_color_override("executing_line_color", executing_line_color); - text_edit->add_theme_color_override("mark_color", mark_color); - text_edit->add_theme_color_override("code_folding_color", code_folding_color); - text_edit->add_theme_color_override("search_result_color", search_result_color); - text_edit->add_theme_color_override("search_result_border_color", search_result_border_color); - - text_edit->add_theme_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 6)); - theme_loaded = true; if (!script.is_null()) { _set_theme_for_script(); @@ -546,7 +505,7 @@ void ScriptTextEditor::_validate_script() { bool highlight_safe = EDITOR_DEF("text_editor/highlighting/highlight_type_safe_lines", true); bool last_is_safe = false; for (int i = 0; i < te->get_line_count(); i++) { - te->set_line_as_marked(i, line == i); + te->set_line_background_color(i, (line == i) ? marked_line_color : Color(0, 0, 0, 0)); if (highlight_safe) { if (safe_lines.has(i + 1)) { te->set_line_gutter_item_color(i, line_number_gutter, safe_line_number_color); diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index f79abc60ab..f784bbe1f8 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -89,6 +89,8 @@ class ScriptTextEditor : public ScriptEditorBase { Color default_line_number_color = Color(1, 1, 1); Color safe_line_number_color = Color(1, 1, 1); + Color marked_line_color = Color(1, 1, 1); + PopupPanel *color_panel = nullptr; ColorPicker *color_picker = nullptr; Vector2 color_position; diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index 3cdba9cf16..3e950eaccb 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -83,53 +83,16 @@ void ShaderTextEditor::reload_text() { } void ShaderTextEditor::_load_theme_settings() { - Color background_color = EDITOR_GET("text_editor/highlighting/background_color"); - Color completion_background_color = EDITOR_GET("text_editor/highlighting/completion_background_color"); - Color completion_selected_color = EDITOR_GET("text_editor/highlighting/completion_selected_color"); - Color completion_existing_color = EDITOR_GET("text_editor/highlighting/completion_existing_color"); - Color completion_scroll_color = EDITOR_GET("text_editor/highlighting/completion_scroll_color"); - Color completion_font_color = EDITOR_GET("text_editor/highlighting/completion_font_color"); - Color text_color = EDITOR_GET("text_editor/highlighting/text_color"); - Color line_number_color = EDITOR_GET("text_editor/highlighting/line_number_color"); - Color caret_color = EDITOR_GET("text_editor/highlighting/caret_color"); - Color caret_background_color = EDITOR_GET("text_editor/highlighting/caret_background_color"); - Color text_selected_color = EDITOR_GET("text_editor/highlighting/text_selected_color"); - Color selection_color = EDITOR_GET("text_editor/highlighting/selection_color"); - Color brace_mismatch_color = EDITOR_GET("text_editor/highlighting/brace_mismatch_color"); - Color current_line_color = EDITOR_GET("text_editor/highlighting/current_line_color"); - Color line_length_guideline_color = EDITOR_GET("text_editor/highlighting/line_length_guideline_color"); - Color word_highlighted_color = EDITOR_GET("text_editor/highlighting/word_highlighted_color"); - Color mark_color = EDITOR_GET("text_editor/highlighting/mark_color"); - Color bookmark_color = EDITOR_GET("text_editor/highlighting/bookmark_color"); - Color breakpoint_color = EDITOR_GET("text_editor/highlighting/breakpoint_color"); - Color executing_line_color = EDITOR_GET("text_editor/highlighting/executing_line_color"); - Color code_folding_color = EDITOR_GET("text_editor/highlighting/code_folding_color"); - Color search_result_color = EDITOR_GET("text_editor/highlighting/search_result_color"); - Color search_result_border_color = EDITOR_GET("text_editor/highlighting/search_result_border_color"); - - get_text_editor()->add_theme_color_override("background_color", background_color); - get_text_editor()->add_theme_color_override("completion_background_color", completion_background_color); - get_text_editor()->add_theme_color_override("completion_selected_color", completion_selected_color); - get_text_editor()->add_theme_color_override("completion_existing_color", completion_existing_color); - get_text_editor()->add_theme_color_override("completion_scroll_color", completion_scroll_color); - get_text_editor()->add_theme_color_override("completion_font_color", completion_font_color); - get_text_editor()->add_theme_color_override("font_color", text_color); - get_text_editor()->add_theme_color_override("line_number_color", line_number_color); - get_text_editor()->add_theme_color_override("caret_color", caret_color); - get_text_editor()->add_theme_color_override("caret_background_color", caret_background_color); - get_text_editor()->add_theme_color_override("font_selected_color", text_selected_color); - get_text_editor()->add_theme_color_override("selection_color", selection_color); - get_text_editor()->add_theme_color_override("brace_mismatch_color", brace_mismatch_color); - get_text_editor()->add_theme_color_override("current_line_color", current_line_color); - get_text_editor()->add_theme_color_override("line_length_guideline_color", line_length_guideline_color); - get_text_editor()->add_theme_color_override("word_highlighted_color", word_highlighted_color); - get_text_editor()->add_theme_color_override("mark_color", mark_color); - get_text_editor()->add_theme_color_override("bookmark_color", bookmark_color); - get_text_editor()->add_theme_color_override("breakpoint_color", breakpoint_color); - get_text_editor()->add_theme_color_override("executing_line_color", executing_line_color); - get_text_editor()->add_theme_color_override("code_folding_color", code_folding_color); - get_text_editor()->add_theme_color_override("search_result_color", search_result_color); - get_text_editor()->add_theme_color_override("search_result_border_color", search_result_border_color); + CodeEdit *text_editor = get_text_editor(); + Color updated_marked_line_color = EDITOR_GET("text_editor/highlighting/mark_color"); + if (updated_marked_line_color != marked_line_color) { + for (int i = 0; i < text_editor->get_line_count(); i++) { + if (text_editor->get_line_background_color(i) == marked_line_color) { + text_editor->set_line_background_color(i, updated_marked_line_color); + } + } + marked_line_color = updated_marked_line_color; + } syntax_highlighter->set_number_color(EDITOR_GET("text_editor/highlighting/number_color")); syntax_highlighter->set_symbol_color(EDITOR_GET("text_editor/highlighting/symbol_color")); @@ -231,13 +194,13 @@ void ShaderTextEditor::_validate_script() { set_error(error_text); set_error_pos(sl.get_error_line() - 1, 0); for (int i = 0; i < get_text_editor()->get_line_count(); i++) { - get_text_editor()->set_line_as_marked(i, false); + get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0)); } - get_text_editor()->set_line_as_marked(sl.get_error_line() - 1, true); + get_text_editor()->set_line_background_color(sl.get_error_line() - 1, marked_line_color); } else { for (int i = 0; i < get_text_editor()->get_line_count(); i++) { - get_text_editor()->set_line_as_marked(i, false); + get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0)); } set_error(""); } diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h index 731c0a5b7e..28e993027a 100644 --- a/editor/plugins/shader_editor_plugin.h +++ b/editor/plugins/shader_editor_plugin.h @@ -44,6 +44,8 @@ class ShaderTextEditor : public CodeTextEditor { GDCLASS(ShaderTextEditor, CodeTextEditor); + Color marked_line_color = Color(1, 1, 1); + Ref<CodeHighlighter> syntax_highlighter; Ref<Shader> shader; diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index e6fb2710ae..1edcbd2cc9 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -59,58 +59,7 @@ void TextEditor::_change_syntax_highlighter(int p_idx) { } void TextEditor::_load_theme_settings() { - CodeEdit *text_edit = code_editor->get_text_editor(); - text_edit->get_syntax_highlighter()->update_cache(); - - Color background_color = EDITOR_GET("text_editor/highlighting/background_color"); - Color completion_background_color = EDITOR_GET("text_editor/highlighting/completion_background_color"); - Color completion_selected_color = EDITOR_GET("text_editor/highlighting/completion_selected_color"); - Color completion_existing_color = EDITOR_GET("text_editor/highlighting/completion_existing_color"); - Color completion_scroll_color = EDITOR_GET("text_editor/highlighting/completion_scroll_color"); - Color completion_font_color = EDITOR_GET("text_editor/highlighting/completion_font_color"); - Color text_color = EDITOR_GET("text_editor/highlighting/text_color"); - Color line_number_color = EDITOR_GET("text_editor/highlighting/line_number_color"); - Color caret_color = EDITOR_GET("text_editor/highlighting/caret_color"); - Color caret_background_color = EDITOR_GET("text_editor/highlighting/caret_background_color"); - Color text_selected_color = EDITOR_GET("text_editor/highlighting/text_selected_color"); - Color selection_color = EDITOR_GET("text_editor/highlighting/selection_color"); - Color brace_mismatch_color = EDITOR_GET("text_editor/highlighting/brace_mismatch_color"); - Color current_line_color = EDITOR_GET("text_editor/highlighting/current_line_color"); - Color line_length_guideline_color = EDITOR_GET("text_editor/highlighting/line_length_guideline_color"); - Color word_highlighted_color = EDITOR_GET("text_editor/highlighting/word_highlighted_color"); - Color mark_color = EDITOR_GET("text_editor/highlighting/mark_color"); - Color bookmark_color = EDITOR_GET("text_editor/highlighting/bookmark_color"); - Color breakpoint_color = EDITOR_GET("text_editor/highlighting/breakpoint_color"); - Color executing_line_color = EDITOR_GET("text_editor/highlighting/executing_line_color"); - Color code_folding_color = EDITOR_GET("text_editor/highlighting/code_folding_color"); - Color search_result_color = EDITOR_GET("text_editor/highlighting/search_result_color"); - Color search_result_border_color = EDITOR_GET("text_editor/highlighting/search_result_border_color"); - - text_edit->add_theme_color_override("background_color", background_color); - text_edit->add_theme_color_override("completion_background_color", completion_background_color); - text_edit->add_theme_color_override("completion_selected_color", completion_selected_color); - text_edit->add_theme_color_override("completion_existing_color", completion_existing_color); - text_edit->add_theme_color_override("completion_scroll_color", completion_scroll_color); - text_edit->add_theme_color_override("completion_font_color", completion_font_color); - text_edit->add_theme_color_override("font_color", text_color); - text_edit->add_theme_color_override("line_number_color", line_number_color); - text_edit->add_theme_color_override("caret_color", caret_color); - text_edit->add_theme_color_override("caret_background_color", caret_background_color); - text_edit->add_theme_color_override("font_selected_color", text_selected_color); - text_edit->add_theme_color_override("selection_color", selection_color); - text_edit->add_theme_color_override("brace_mismatch_color", brace_mismatch_color); - text_edit->add_theme_color_override("current_line_color", current_line_color); - text_edit->add_theme_color_override("line_length_guideline_color", line_length_guideline_color); - text_edit->add_theme_color_override("word_highlighted_color", word_highlighted_color); - text_edit->add_theme_color_override("breakpoint_color", breakpoint_color); - text_edit->add_theme_color_override("executing_line_color", executing_line_color); - text_edit->add_theme_color_override("mark_color", mark_color); - text_edit->add_theme_color_override("bookmark_color", bookmark_color); - text_edit->add_theme_color_override("code_folding_color", code_folding_color); - text_edit->add_theme_color_override("search_result_color", search_result_color); - text_edit->add_theme_color_override("search_result_border_color", search_result_border_color); - - text_edit->add_theme_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 6)); + code_editor->get_text_editor()->get_syntax_highlighter()->update_cache(); } String TextEditor::get_name() { diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp index d2665a3a2b..61457e3e59 100644 --- a/editor/plugins/tiles/tile_data_editors.cpp +++ b/editor/plugins/tiles/tile_data_editors.cpp @@ -113,7 +113,22 @@ void TileDataPositionEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform ERR_FAIL_COND(value.get_type() != Variant::VECTOR2I && value.get_type() != Variant::VECTOR2); Ref<Texture2D> position_icon = TileSetEditor::get_singleton()->get_theme_icon("EditorPosition", "EditorIcons"); - p_canvas_item->draw_texture(position_icon, p_transform.get_origin() + Vector2(value) - position_icon->get_size() / 2); + p_canvas_item->draw_texture(position_icon, p_transform.xform(Vector2(value)) - position_icon->get_size() / 2); +} + +void TileDataYSortEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { + TileData *tile_data = _get_tile_data(p_tile_set, p_atlas_source_id, p_atlas_coords, p_alternative_tile); + ERR_FAIL_COND(!tile_data); + + bool valid; + Variant value = tile_data->get(p_property, &valid); + if (!valid) { + return; + } + ERR_FAIL_COND(value.get_type() != Variant::INT); + + Ref<Texture2D> position_icon = TileSetEditor::get_singleton()->get_theme_icon("EditorPosition", "EditorIcons"); + p_canvas_item->draw_texture(position_icon, p_transform.xform(Vector2(0, value)) - position_icon->get_size() / 2); } void TileDataOcclusionShapeEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) { diff --git a/editor/plugins/tiles/tile_data_editors.h b/editor/plugins/tiles/tile_data_editors.h index f4f9c25157..b82189e1ee 100644 --- a/editor/plugins/tiles/tile_data_editors.h +++ b/editor/plugins/tiles/tile_data_editors.h @@ -79,6 +79,13 @@ public: virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) override; }; +class TileDataYSortEditor : public TileDataEditor { + GDCLASS(TileDataYSortEditor, TileDataEditor); + +public: + virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileSet *p_tile_set, int p_atlas_source_id, Vector2i p_atlas_coords, int p_alternative_tile, String p_property) override; +}; + class TileDataOcclusionShapeEditor : public TileDataEditor { GDCLASS(TileDataOcclusionShapeEditor, TileDataEditor); diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp index 05ebe408a5..6078c986cb 100644 --- a/editor/plugins/tiles/tile_set_editor.cpp +++ b/editor/plugins/tiles/tile_set_editor.cpp @@ -298,6 +298,9 @@ void TileSetEditor::_notification(int p_what) { break; case NOTIFICATION_INTERNAL_PROCESS: if (tile_set_changed_needs_update) { + if (tile_set.is_valid()) { + tile_set->set_edited(true); + } _update_atlas_sources_list(); tile_set_changed_needs_update = false; } @@ -445,7 +448,7 @@ TileDataEditor *TileSetEditor::get_tile_data_editor(String p_property) { } else if (p_property == "probability") { return tile_data_float_editor; } else if (p_property == "y_sort_origin") { - return tile_data_position_editor; + return tile_data_y_sort_editor; } else if (p_property == "texture_offset") { return tile_data_texture_offset_editor; } else if (components.size() >= 1 && components[0].begins_with("occlusion_layer_")) { @@ -575,7 +578,7 @@ TileSetEditor::~TileSetEditor() { // Delete tile data editors. memdelete(tile_data_texture_offset_editor); - memdelete(tile_data_position_editor); + memdelete(tile_data_y_sort_editor); memdelete(tile_data_integer_editor); memdelete(tile_data_float_editor); memdelete(tile_data_occlusion_shape_editor); diff --git a/editor/plugins/tiles/tile_set_editor.h b/editor/plugins/tiles/tile_set_editor.h index d508c04319..f584c043cc 100644 --- a/editor/plugins/tiles/tile_set_editor.h +++ b/editor/plugins/tiles/tile_set_editor.h @@ -56,7 +56,7 @@ private: // List of tile data editors. TileDataTextureOffsetEditor *tile_data_texture_offset_editor = memnew(TileDataTextureOffsetEditor); - TileDataPositionEditor *tile_data_position_editor = memnew(TileDataPositionEditor); + TileDataYSortEditor *tile_data_y_sort_editor = memnew(TileDataYSortEditor); TileDataIntegerEditor *tile_data_integer_editor = memnew(TileDataIntegerEditor); TileDataFloatEditor *tile_data_float_editor = memnew(TileDataFloatEditor); TileDataOcclusionShapeEditor *tile_data_occlusion_shape_editor = memnew(TileDataOcclusionShapeEditor); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 18a1e7f693..1225b7dd1f 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -3429,10 +3429,11 @@ void VisualShaderEditor::_update_preview() { Error err = sl.compile(code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(visual_shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(visual_shader->get_mode())), ShaderLanguage::VaryingFunctionNames(), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type); for (int i = 0; i < preview_text->get_line_count(); i++) { - preview_text->set_line_as_marked(i, false); + preview_text->set_line_background_color(i, Color(0, 0, 0, 0)); } if (err != OK) { - preview_text->set_line_as_marked(sl.get_error_line() - 1, true); + Color error_line_color = EDITOR_GET("text_editor/highlighting/mark_color"); + preview_text->set_line_background_color(sl.get_error_line() - 1, error_line_color); error_text->set_visible(true); String text = "error(" + itos(sl.get_error_line()) + "): " + sl.get_error_text(); diff --git a/modules/meshoptimizer/register_types.cpp b/modules/meshoptimizer/register_types.cpp index a03310f518..77cc82a4e2 100644 --- a/modules/meshoptimizer/register_types.cpp +++ b/modules/meshoptimizer/register_types.cpp @@ -35,6 +35,7 @@ void register_meshoptimizer_types() { SurfaceTool::optimize_vertex_cache_func = meshopt_optimizeVertexCache; SurfaceTool::simplify_func = meshopt_simplify; + SurfaceTool::simplify_with_attrib_func = meshopt_simplifyWithAttributes; SurfaceTool::simplify_scale_func = meshopt_simplifyScale; SurfaceTool::simplify_sloppy_func = meshopt_simplifySloppy; } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs index 6279ea1ace..ebfe70aa82 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs @@ -519,7 +519,7 @@ namespace Godot /// compared to the original, with the same length. /// </summary> /// <returns>The perpendicular vector.</returns> - public Vector2 Perpendicular() + public Vector2 Orthogonal() { return new Vector2(y, -x); } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs index 8dd9ab2f0d..f605ba8fd0 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs @@ -248,13 +248,13 @@ namespace Godot } /// <summary> - /// Returns a vector rotated 90 degrees counter-clockwise + /// Returns a perpendicular vector rotated 90 degrees counter-clockwise /// compared to the original, with the same length. /// </summary> /// <returns>The perpendicular vector.</returns> - public Vector2 Perpendicular() + public Vector2i Orthogonal() { - return new Vector2(y, -x); + return new Vector2i(y, -x); } // Constants diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp index b7e4361831..9d6ff10483 100644 --- a/platform/uwp/app.cpp +++ b/platform/uwp/app.cpp @@ -383,7 +383,7 @@ void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Wind ke.type = OS_UWP::KeyEvent::MessageType::KEY_EVENT_MESSAGE; ke.unicode = 0; ke.keycode = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey); - ke.physical_keycode = KeyMappingWindows::get_scansym((unsigned int)key_args->KeyStatus.ScanCode); + ke.physical_keycode = KeyMappingWindows::get_scansym((unsigned int)key_args->KeyStatus.ScanCode, key_args->KeyStatus.IsExtendedKey); ke.echo = (!p_pressed && !key_args->KeyStatus.IsKeyReleased) || (p_pressed && key_args->KeyStatus.WasKeyDown); } else { diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp index 914b3ad816..cba769a8f8 100644 --- a/scene/3d/collision_object_3d.cpp +++ b/scene/3d/collision_object_3d.cpp @@ -215,6 +215,11 @@ void CollisionObject3D::_shape_changed(const Ref<Shape3D> &p_shape) { } void CollisionObject3D::_update_debug_shapes() { + if (!is_inside_tree()) { + debug_shapes_to_update.clear(); + return; + } + for (Set<uint32_t>::Element *shapedata_idx = debug_shapes_to_update.front(); shapedata_idx; shapedata_idx = shapedata_idx->next()) { if (shapes.has(shapedata_idx->get())) { ShapeData &shapedata = shapes[shapedata_idx->get()]; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index e305c6210d..053af39701 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -253,7 +253,6 @@ void TextEdit::Text::set(int p_line, const String &p_text, const Vector<Vector2i void TextEdit::Text::insert(int p_at, const String &p_text, const Vector<Vector2i> &p_bidi_override) { Line line; line.gutters.resize(gutter_count); - line.marked = false; line.hidden = false; line.data = p_text; line.bidi_override = p_bidi_override; @@ -867,6 +866,8 @@ void TextEdit::_notification(int p_what) { Dictionary color_map = _get_line_syntax_highlighting(minimap_line); + Color line_background_color = text.get_line_background_color(minimap_line); + line_background_color.a *= 0.6; Color current_color = cache.font_color; if (readonly) { current_color = cache.font_readonly_color; @@ -901,6 +902,12 @@ void TextEdit::_notification(int p_what) { } else { RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2((xmargin_end + 2), i * 3, cache.minimap_width, 2), cache.current_line_color); } + } else if (line_background_color != Color(0, 0, 0, 0)) { + if (rtl) { + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - (xmargin_end + 2) - cache.minimap_width, i * 3, cache.minimap_width, 2), line_background_color); + } else { + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2((xmargin_end + 2), i * 3, cache.minimap_width, 2), line_background_color); + } } Color previous_color; @@ -1048,11 +1055,11 @@ void TextEdit::_notification(int p_what) { break; } - if (text.is_marked(line)) { + if (text.get_line_background_color(line) != Color(0, 0, 0, 0)) { if (rtl) { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - ofs_x - xmargin_end, ofs_y, xmargin_end - xmargin_beg, row_height), cache.mark_color); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(size.width - ofs_x - xmargin_end, ofs_y, xmargin_end - xmargin_beg, row_height), text.get_line_background_color(line)); } else { - RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg + ofs_x, ofs_y, xmargin_end - xmargin_beg, row_height), cache.mark_color); + RenderingServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg + ofs_x, ofs_y, xmargin_end - xmargin_beg, row_height), text.get_line_background_color(line)); } } @@ -4789,7 +4796,6 @@ void TextEdit::_update_caches() { cache.font_selected_color = get_theme_color("font_selected_color"); cache.font_readonly_color = get_theme_color("font_readonly_color"); cache.selection_color = get_theme_color("selection_color"); - cache.mark_color = get_theme_color("mark_color"); cache.current_line_color = get_theme_color("current_line_color"); cache.line_length_guideline_color = get_theme_color("line_length_guideline_color"); cache.code_folding_color = get_theme_color("code_folding_color"); @@ -5019,6 +5025,18 @@ bool TextEdit::is_line_gutter_clickable(int p_line, int p_gutter) const { return text.is_line_gutter_clickable(p_line, p_gutter); } +// Line style +void TextEdit::set_line_background_color(int p_line, const Color &p_color) { + ERR_FAIL_INDEX(p_line, text.size()); + text.set_line_background_color(p_line, p_color); + update(); +} + +Color TextEdit::get_line_background_color(int p_line) { + ERR_FAIL_INDEX_V(p_line, text.size(), Color()); + return text.get_line_background_color(p_line); +} + void TextEdit::add_keyword(const String &p_keyword) { keywords.insert(p_keyword); } @@ -5437,12 +5455,6 @@ void TextEdit::_text_changed_emit() { text_changed_dirty = false; } -void TextEdit::set_line_as_marked(int p_line, bool p_marked) { - ERR_FAIL_INDEX(p_line, text.size()); - text.set_marked(p_line, p_marked); - update(); -} - void TextEdit::set_line_as_hidden(int p_line, bool p_hidden) { ERR_FAIL_INDEX(p_line, text.size()); if (is_hiding_enabled() || !p_hidden) { @@ -6980,6 +6992,10 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("set_line_gutter_clickable", "line", "gutter", "clickable"), &TextEdit::set_line_gutter_clickable); ClassDB::bind_method(D_METHOD("is_line_gutter_clickable", "line", "gutter"), &TextEdit::is_line_gutter_clickable); + // Line style + ClassDB::bind_method(D_METHOD("set_line_background_color", "line", "color"), &TextEdit::set_line_background_color); + ClassDB::bind_method(D_METHOD("get_line_background_color", "line"), &TextEdit::get_line_background_color); + ClassDB::bind_method(D_METHOD("set_highlight_current_line", "enabled"), &TextEdit::set_highlight_current_line); ClassDB::bind_method(D_METHOD("is_highlight_current_line_enabled"), &TextEdit::is_highlight_current_line_enabled); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index b0c7314c65..93214a5197 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -92,7 +92,7 @@ private: Vector<Vector2i> bidi_override; Ref<TextParagraph> data_buf; - bool marked = false; + Color background_color = Color(0, 0, 0, 0); bool hidden = false; Line() { @@ -129,12 +129,11 @@ private: void set_width(float p_width); int get_line_wrap_amount(int p_line) const; + Vector<Vector2i> get_line_wrap_ranges(int p_line) const; const Ref<TextParagraph> get_line_data(int p_line) const; void set(int p_line, const String &p_text, const Vector<Vector2i> &p_bidi_override); - void set_marked(int p_line, bool p_marked) { text.write[p_line].marked = p_marked; } - bool is_marked(int p_line) const { return text[p_line].marked; } void set_hidden(int p_line, bool p_hidden) { text.write[p_line].hidden = p_hidden; } bool is_hidden(int p_line) const { return text[p_line].hidden; } void insert(int p_at, const String &p_text, const Vector<Vector2i> &p_bidi_override); @@ -167,6 +166,10 @@ private: void set_line_gutter_clickable(int p_line, int p_gutter, bool p_clickable) { text.write[p_line].gutters.write[p_gutter].clickable = p_clickable; } bool is_line_gutter_clickable(int p_line, int p_gutter) const { return text[p_line].gutters[p_gutter].clickable; } + + /* Line style. */ + void set_line_background_color(int p_line, const Color &p_color) { text.write[p_line].background_color = p_color; } + const Color get_line_background_color(int p_line) const { return text[p_line].background_color; } }; struct Cursor { @@ -484,7 +487,6 @@ protected: Color font_selected_color; Color font_readonly_color; Color selection_color; - Color mark_color; Color code_folding_color; Color current_line_color; Color line_length_guideline_color; @@ -561,6 +563,10 @@ public: void set_line_gutter_clickable(int p_line, int p_gutter, bool p_clickable); bool is_line_gutter_clickable(int p_line, int p_gutter) const; + // Line style + void set_line_background_color(int p_line, const Color &p_color); + Color get_line_background_color(int p_line); + enum MenuItems { MENU_CUT, MENU_COPY, @@ -637,7 +643,6 @@ public: void insert_text_at_cursor(const String &p_text); void insert_at(const String &p_text, int at); int get_line_count() const; - void set_line_as_marked(int p_line, bool p_marked); void set_line_as_hidden(int p_line, bool p_hidden); bool is_line_hidden(int p_line) const; diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index b671ee4644..6e67daf15f 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -451,7 +451,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_readonly_color", "TextEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f)); theme->set_color("font_outline_color", "TextEdit", Color(1, 1, 1)); theme->set_color("selection_color", "TextEdit", control_selection_color); - theme->set_color("mark_color", "TextEdit", Color(1.0, 0.4, 0.4, 0.4)); theme->set_color("code_folding_color", "TextEdit", Color(0.8, 0.8, 0.8, 0.8)); theme->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8)); theme->set_color("caret_color", "TextEdit", control_font_color); @@ -494,7 +493,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_readonly_color", "CodeEdit", Color(control_font_color.r, control_font_color.g, control_font_color.b, 0.5f)); theme->set_color("font_outline_color", "CodeEdit", Color(1, 1, 1)); theme->set_color("selection_color", "CodeEdit", control_selection_color); - theme->set_color("mark_color", "CodeEdit", Color(1.0, 0.4, 0.4, 0.4)); theme->set_color("bookmark_color", "CodeEdit", Color(0.5, 0.64, 1, 0.8)); theme->set_color("breakpoint_color", "CodeEdit", Color(0.9, 0.29, 0.3)); theme->set_color("executing_line_color", "CodeEdit", Color(0.98, 0.89, 0.27)); diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index ff682a40f4..f2143e683d 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -35,6 +35,7 @@ SurfaceTool::OptimizeVertexCacheFunc SurfaceTool::optimize_vertex_cache_func = nullptr; SurfaceTool::SimplifyFunc SurfaceTool::simplify_func = nullptr; +SurfaceTool::SimplifyWithAttribFunc SurfaceTool::simplify_with_attrib_func = nullptr; SurfaceTool::SimplifyScaleFunc SurfaceTool::simplify_scale_func = nullptr; SurfaceTool::SimplifySloppyFunc SurfaceTool::simplify_sloppy_func = nullptr; diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h index 28addf2245..f5f3a95b14 100644 --- a/scene/resources/surface_tool.h +++ b/scene/resources/surface_tool.h @@ -78,6 +78,8 @@ public: static OptimizeVertexCacheFunc optimize_vertex_cache_func; typedef size_t (*SimplifyFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const float *vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float *r_error); static SimplifyFunc simplify_func; + typedef size_t (*SimplifyWithAttribFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const float *vertex_data, size_t vertex_count, size_t vertex_stride, size_t target_index_count, float target_error, float *result_error, const float *attributes, const float *attribute_weights, size_t attribute_count); + static SimplifyWithAttribFunc simplify_with_attrib_func; typedef float (*SimplifyScaleFunc)(const float *vertex_positions, size_t vertex_count, size_t vertex_positions_stride); static SimplifyScaleFunc simplify_scale_func; typedef size_t (*SimplifySloppyFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const float *vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float *out_result_error); diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 3f6f5bb5fe..9db7acb263 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -2351,11 +2351,11 @@ int TileData::get_z_index() const { return z_index; } -void TileData::set_y_sort_origin(Vector2i p_y_sort_origin) { +void TileData::set_y_sort_origin(int p_y_sort_origin) { y_sort_origin = p_y_sort_origin; emit_signal("changed"); } -Vector2i TileData::get_y_sort_origin() const { +int TileData::get_y_sort_origin() const { return y_sort_origin; } @@ -3020,7 +3020,7 @@ void TileData::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset"), "set_texture_offset", "get_texture_offset"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate"); ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin"); ADD_GROUP("Terrains", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "terrain_set"), "set_terrain_set", "get_terrain_set"); @@ -3866,6 +3866,12 @@ void TileSetPluginAtlasRendering::tilemap_notification(TileMap *p_tile_map, int } } } break; + case CanvasItem::NOTIFICATION_DRAW: { + Ref<TileSet> tile_set = p_tile_map->get_tileset(); + if (tile_set.is_valid()) { + RenderingServer::get_singleton()->canvas_item_set_sort_children_by_y(p_tile_map->get_canvas_item(), tile_set->is_y_sorting()); + } + } break; } } @@ -3978,7 +3984,11 @@ void TileSetPluginAtlasRendering::update_dirty_quadrants(TileMap *p_tile_map, Se int z_index = tile_data->get_z_index(); // Quandrant pos. - Vector2 position = p_tile_map->map_to_world(q.coords * p_tile_map->get_effective_quadrant_size()) - tile_set->get_tile_size() / 2; + Vector2 position = p_tile_map->map_to_world(q.coords * p_tile_map->get_effective_quadrant_size()); + if (tile_set->is_y_sorting()) { + // When Y-sorting, the quandrant size is sure to be 1, we can thus offset the CanvasItem. + position.y += tile_data->get_y_sort_origin(); + } // --- CanvasItems --- // Create two canvas items, for rendering and debug. @@ -3986,16 +3996,18 @@ void TileSetPluginAtlasRendering::update_dirty_quadrants(TileMap *p_tile_map, Se // Check if the material or the z_index changed. if (prev_canvas_item == RID() || prev_material != mat || prev_z_index != z_index) { + // If so, create a new CanvasItem. canvas_item = rs->canvas_item_create(); if (mat.is_valid()) { rs->canvas_item_set_material(canvas_item, mat->get_rid()); } rs->canvas_item_set_parent(canvas_item, p_tile_map->get_canvas_item()); rs->canvas_item_set_use_parent_material(canvas_item, p_tile_map->get_use_parent_material() || p_tile_map->get_material().is_valid()); + Transform2D xform; xform.set_origin(position); - rs->canvas_item_set_transform(canvas_item, xform); + rs->canvas_item_set_light_mask(canvas_item, p_tile_map->get_light_mask()); rs->canvas_item_set_z_index(canvas_item, z_index); diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index ae80299d85..6cf4198f30 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -504,7 +504,7 @@ private: Ref<ShaderMaterial> material = Ref<ShaderMaterial>(); Color modulate = Color(1.0, 1.0, 1.0, 1.0); int z_index = 0; - Vector2i y_sort_origin = Vector2i(); + int y_sort_origin = 0; Vector<Ref<OccluderPolygon2D>> occluders; // Physics @@ -563,8 +563,8 @@ public: Color get_modulate() const; void set_z_index(int p_z_index); int get_z_index() const; - void set_y_sort_origin(Vector2i p_y_sort_origin); - Vector2i get_y_sort_origin() const; + void set_y_sort_origin(int p_y_sort_origin); + int get_y_sort_origin() const; void set_occluder(int p_layer_id, Ref<OccluderPolygon2D> p_occluder_polygon); Ref<OccluderPolygon2D> get_occluder(int p_layer_id) const; diff --git a/thirdparty/README.md b/thirdparty/README.md index 7cedd1a2cb..d3599fd195 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -375,6 +375,9 @@ Files extracted from upstream repository: - All files in `src/`. - `LICENSE.md`. +An [experimental upstream feature](https://github.com/zeux/meshoptimizer/tree/simplify-attr), +has been backported, see patch in `patches` directory. + ## miniupnpc diff --git a/thirdparty/meshoptimizer/meshoptimizer.h b/thirdparty/meshoptimizer/meshoptimizer.h index fe8d349731..e44b99ce52 100644 --- a/thirdparty/meshoptimizer/meshoptimizer.h +++ b/thirdparty/meshoptimizer/meshoptimizer.h @@ -299,6 +299,11 @@ MESHOPTIMIZER_EXPERIMENTAL void meshopt_decodeFilterExp(void* buffer, size_t ver MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float* result_error); /** + * Experimental: Mesh simplifier with attribute metric; attributes follow xyz position data atm (vertex data must contain 3 + attribute_count floats per vertex) + */ +MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_data, size_t vertex_count, size_t vertex_stride, size_t target_index_count, float target_error, float* result_error, const float* attributes, const float* attribute_weights, size_t attribute_count); + +/** * Experimental: Mesh simplifier (sloppy) * Reduces the number of triangles in the mesh, sacrificing mesh apperance for simplification performance * The algorithm doesn't preserve mesh topology but can stop short of the target goal based on target error. diff --git a/thirdparty/meshoptimizer/patches/attribute-aware-simplify.patch b/thirdparty/meshoptimizer/patches/attribute-aware-simplify.patch new file mode 100644 index 0000000000..cf648b0da3 --- /dev/null +++ b/thirdparty/meshoptimizer/patches/attribute-aware-simplify.patch @@ -0,0 +1,262 @@ +diff --git a/thirdparty/meshoptimizer/meshoptimizer.h b/thirdparty/meshoptimizer/meshoptimizer.h +index fe8d349731..e44b99ce52 100644 +--- a/thirdparty/meshoptimizer/meshoptimizer.h ++++ b/thirdparty/meshoptimizer/meshoptimizer.h +@@ -298,6 +298,11 @@ MESHOPTIMIZER_EXPERIMENTAL void meshopt_decodeFilterExp(void* buffer, size_t ver + */ + MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float* result_error); + ++/** ++ * Experimental: Mesh simplifier with attribute metric; attributes follow xyz position data atm (vertex data must contain 3 + attribute_count floats per vertex) ++ */ ++MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_data, size_t vertex_count, size_t vertex_stride, size_t target_index_count, float target_error, float* result_error, const float* attributes, const float* attribute_weights, size_t attribute_count); ++ + /** + * Experimental: Mesh simplifier (sloppy) + * Reduces the number of triangles in the mesh, sacrificing mesh apperance for simplification performance +diff --git a/thirdparty/meshoptimizer/simplifier.cpp b/thirdparty/meshoptimizer/simplifier.cpp +index b2cb589462..059cabb055 100644 +--- a/thirdparty/meshoptimizer/simplifier.cpp ++++ b/thirdparty/meshoptimizer/simplifier.cpp +@@ -20,6 +20,8 @@ + #define TRACESTATS(i) (void)0 + #endif + ++#define ATTRIBUTES 8 ++ + // This work is based on: + // Michael Garland and Paul S. Heckbert. Surface simplification using quadric error metrics. 1997 + // Michael Garland. Quadric-based polygonal surface simplification. 1999 +@@ -358,6 +360,10 @@ static void classifyVertices(unsigned char* result, unsigned int* loop, unsigned + struct Vector3 + { + float x, y, z; ++ ++#if ATTRIBUTES ++ float a[ATTRIBUTES]; ++#endif + }; + + static float rescalePositions(Vector3* result, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride) +@@ -414,6 +420,13 @@ struct Quadric + float a10, a20, a21; + float b0, b1, b2, c; + float w; ++ ++#if ATTRIBUTES ++ float gx[ATTRIBUTES]; ++ float gy[ATTRIBUTES]; ++ float gz[ATTRIBUTES]; ++ float gw[ATTRIBUTES]; ++#endif + }; + + struct Collapse +@@ -456,6 +469,16 @@ static void quadricAdd(Quadric& Q, const Quadric& R) + Q.b2 += R.b2; + Q.c += R.c; + Q.w += R.w; ++ ++#if ATTRIBUTES ++ for (int k = 0; k < ATTRIBUTES; ++k) ++ { ++ Q.gx[k] += R.gx[k]; ++ Q.gy[k] += R.gy[k]; ++ Q.gz[k] += R.gz[k]; ++ Q.gw[k] += R.gw[k]; ++ } ++#endif + } + + static float quadricError(const Quadric& Q, const Vector3& v) +@@ -481,6 +504,17 @@ static float quadricError(const Quadric& Q, const Vector3& v) + r += ry * v.y; + r += rz * v.z; + ++#if ATTRIBUTES ++ // see quadricUpdateAttributes for general derivation; here we need to add the parts of (eval(pos) - attr)^2 that depend on attr ++ for (int k = 0; k < ATTRIBUTES; ++k) ++ { ++ float a = v.a[k]; ++ ++ r += a * a * Q.w; ++ r -= 2 * a * (v.x * Q.gx[k] + v.y * Q.gy[k] + v.z * Q.gz[k] + Q.gw[k]); ++ } ++#endif ++ + float s = Q.w == 0.f ? 0.f : 1.f / Q.w; + + return fabsf(r) * s; +@@ -504,6 +538,13 @@ static void quadricFromPlane(Quadric& Q, float a, float b, float c, float d, flo + Q.b2 = c * dw; + Q.c = d * dw; + Q.w = w; ++ ++#if ATTRIBUTES ++ memset(Q.gx, 0, sizeof(Q.gx)); ++ memset(Q.gy, 0, sizeof(Q.gy)); ++ memset(Q.gz, 0, sizeof(Q.gz)); ++ memset(Q.gw, 0, sizeof(Q.gw)); ++#endif + } + + static void quadricFromPoint(Quadric& Q, float x, float y, float z, float w) +@@ -556,6 +597,84 @@ static void quadricFromTriangleEdge(Quadric& Q, const Vector3& p0, const Vector3 + quadricFromPlane(Q, normal.x, normal.y, normal.z, -distance, length * weight); + } + ++#if ATTRIBUTES ++static void quadricUpdateAttributes(Quadric& Q, const Vector3& p0, const Vector3& p1, const Vector3& p2, float w) ++{ ++ // for each attribute we want to encode the following function into the quadric: ++ // (eval(pos) - attr)^2 ++ // where eval(pos) interpolates attribute across the triangle like so: ++ // eval(pos) = pos.x * gx + pos.y * gy + pos.z * gz + gw ++ // where gx/gy/gz/gw are gradients ++ Vector3 p10 = {p1.x - p0.x, p1.y - p0.y, p1.z - p0.z}; ++ Vector3 p20 = {p2.x - p0.x, p2.y - p0.y, p2.z - p0.z}; ++ ++ // we compute gradients using barycentric coordinates; barycentric coordinates can be computed as follows: ++ // v = (d11 * d20 - d01 * d21) / denom ++ // w = (d00 * d21 - d01 * d20) / denom ++ // u = 1 - v - w ++ // here v0, v1 are triangle edge vectors, v2 is a vector from point to triangle corner, and dij = dot(vi, vj) ++ const Vector3& v0 = p10; ++ const Vector3& v1 = p20; ++ float d00 = v0.x * v0.x + v0.y * v0.y + v0.z * v0.z; ++ float d01 = v0.x * v1.x + v0.y * v1.y + v0.z * v1.z; ++ float d11 = v1.x * v1.x + v1.y * v1.y + v1.z * v1.z; ++ float denom = d00 * d11 - d01 * d01; ++ float denomr = denom == 0 ? 0.f : 1.f / denom; ++ ++ // precompute gradient factors ++ // these are derived by directly computing derivative of eval(pos) = a0 * u + a1 * v + a2 * w and factoring out common factors that are shared between attributes ++ float gx1 = (d11 * v0.x - d01 * v1.x) * denomr; ++ float gx2 = (d00 * v1.x - d01 * v0.x) * denomr; ++ float gy1 = (d11 * v0.y - d01 * v1.y) * denomr; ++ float gy2 = (d00 * v1.y - d01 * v0.y) * denomr; ++ float gz1 = (d11 * v0.z - d01 * v1.z) * denomr; ++ float gz2 = (d00 * v1.z - d01 * v0.z) * denomr; ++ ++ for (int k = 0; k < ATTRIBUTES; ++k) ++ { ++ float a0 = p0.a[k], a1 = p1.a[k], a2 = p2.a[k]; ++ ++ // compute gradient of eval(pos) for x/y/z/w ++ // the formulas below are obtained by directly computing derivative of eval(pos) = a0 * u + a1 * v + a2 * w ++ float gx = gx1 * (a1 - a0) + gx2 * (a2 - a0); ++ float gy = gy1 * (a1 - a0) + gy2 * (a2 - a0); ++ float gz = gz1 * (a1 - a0) + gz2 * (a2 - a0); ++ float gw = a0 - p0.x * gx - p0.y * gy - p0.z * gz; ++ ++ // quadric encodes (eval(pos)-attr)^2; this means that the resulting expansion needs to compute, for example, pos.x * pos.y * K ++ // since quadrics already encode factors for pos.x * pos.y, we can accumulate almost everything in basic quadric fields ++ Q.a00 += w * (gx * gx); ++ Q.a11 += w * (gy * gy); ++ Q.a22 += w * (gz * gz); ++ ++ Q.a10 += w * (gy * gx); ++ Q.a20 += w * (gz * gx); ++ Q.a21 += w * (gz * gy); ++ ++ Q.b0 += w * (gx * gw); ++ Q.b1 += w * (gy * gw); ++ Q.b2 += w * (gz * gw); ++ ++ Q.c += w * (gw * gw); ++ ++ // the only remaining sum components are ones that depend on attr; these will be addded during error evaluation, see quadricError ++ Q.gx[k] = w * gx; ++ Q.gy[k] = w * gy; ++ Q.gz[k] = w * gz; ++ Q.gw[k] = w * gw; ++ ++#if TRACE > 2 ++ printf("attr%d: %e %e %e\n", ++ k, ++ (gx * p0.x + gy * p0.y + gz * p0.z + gw - a0), ++ (gx * p1.x + gy * p1.y + gz * p1.z + gw - a1), ++ (gx * p2.x + gy * p2.y + gz * p2.z + gw - a2) ++ ); ++#endif ++ } ++} ++#endif ++ + static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indices, size_t index_count, const Vector3* vertex_positions, const unsigned int* remap) + { + for (size_t i = 0; i < index_count; i += 3) +@@ -567,6 +686,9 @@ static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indic + Quadric Q; + quadricFromTriangle(Q, vertex_positions[i0], vertex_positions[i1], vertex_positions[i2], 1.f); + ++#if ATTRIBUTES ++ quadricUpdateAttributes(Q, vertex_positions[i0], vertex_positions[i1], vertex_positions[i2], Q.w); ++#endif + quadricAdd(vertex_quadrics[remap[i0]], Q); + quadricAdd(vertex_quadrics[remap[i1]], Q); + quadricAdd(vertex_quadrics[remap[i2]], Q); +@@ -1259,13 +1381,19 @@ unsigned int* meshopt_simplifyDebugLoopBack = 0; + #endif + + size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float* out_result_error) ++{ ++ return meshopt_simplifyWithAttributes(destination, indices, index_count, vertex_positions_data, vertex_count, vertex_positions_stride, target_index_count, target_error, out_result_error, 0, 0, 0); ++} ++ ++size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_data, size_t vertex_count, size_t vertex_stride, size_t target_index_count, float target_error, float* out_result_error, const float* attributes, const float* attribute_weights, size_t attribute_count) + { + using namespace meshopt; + + assert(index_count % 3 == 0); +- assert(vertex_positions_stride > 0 && vertex_positions_stride <= 256); +- assert(vertex_positions_stride % sizeof(float) == 0); ++ assert(vertex_stride > 0 && vertex_stride <= 256); ++ assert(vertex_stride % sizeof(float) == 0); + assert(target_index_count <= index_count); ++ assert(attribute_count <= ATTRIBUTES); + + meshopt_Allocator allocator; + +@@ -1279,7 +1407,7 @@ size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, + // build position remap that maps each vertex to the one with identical position + unsigned int* remap = allocator.allocate<unsigned int>(vertex_count); + unsigned int* wedge = allocator.allocate<unsigned int>(vertex_count); +- buildPositionRemap(remap, wedge, vertex_positions_data, vertex_count, vertex_positions_stride, allocator); ++ buildPositionRemap(remap, wedge, vertex_data, vertex_count, vertex_stride, allocator); + + // classify vertices; vertex kind determines collapse rules, see kCanCollapse + unsigned char* vertex_kind = allocator.allocate<unsigned char>(vertex_count); +@@ -1303,7 +1431,21 @@ size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, + #endif + + Vector3* vertex_positions = allocator.allocate<Vector3>(vertex_count); +- rescalePositions(vertex_positions, vertex_positions_data, vertex_count, vertex_positions_stride); ++ rescalePositions(vertex_positions, vertex_data, vertex_count, vertex_stride); ++ ++#if ATTRIBUTES ++ for (size_t i = 0; i < vertex_count; ++i) ++ { ++ memset(vertex_positions[i].a, 0, sizeof(vertex_positions[i].a)); ++ ++ for (size_t k = 0; k < attribute_count; ++k) ++ { ++ float a = attributes[i * attribute_count + k]; ++ ++ vertex_positions[i].a[k] = a * attribute_weights[k]; ++ } ++ } ++#endif + + Quadric* vertex_quadrics = allocator.allocate<Quadric>(vertex_count); + memset(vertex_quadrics, 0, vertex_count * sizeof(Quadric)); +@@ -1395,7 +1537,9 @@ size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, + + // result_error is quadratic; we need to remap it back to linear + if (out_result_error) ++ { + *out_result_error = sqrtf(result_error); ++ } + + return result_count; + } diff --git a/thirdparty/meshoptimizer/simplifier.cpp b/thirdparty/meshoptimizer/simplifier.cpp index b2cb589462..059cabb055 100644 --- a/thirdparty/meshoptimizer/simplifier.cpp +++ b/thirdparty/meshoptimizer/simplifier.cpp @@ -20,6 +20,8 @@ #define TRACESTATS(i) (void)0 #endif +#define ATTRIBUTES 8 + // This work is based on: // Michael Garland and Paul S. Heckbert. Surface simplification using quadric error metrics. 1997 // Michael Garland. Quadric-based polygonal surface simplification. 1999 @@ -358,6 +360,10 @@ static void classifyVertices(unsigned char* result, unsigned int* loop, unsigned struct Vector3 { float x, y, z; + +#if ATTRIBUTES + float a[ATTRIBUTES]; +#endif }; static float rescalePositions(Vector3* result, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride) @@ -414,6 +420,13 @@ struct Quadric float a10, a20, a21; float b0, b1, b2, c; float w; + +#if ATTRIBUTES + float gx[ATTRIBUTES]; + float gy[ATTRIBUTES]; + float gz[ATTRIBUTES]; + float gw[ATTRIBUTES]; +#endif }; struct Collapse @@ -456,6 +469,16 @@ static void quadricAdd(Quadric& Q, const Quadric& R) Q.b2 += R.b2; Q.c += R.c; Q.w += R.w; + +#if ATTRIBUTES + for (int k = 0; k < ATTRIBUTES; ++k) + { + Q.gx[k] += R.gx[k]; + Q.gy[k] += R.gy[k]; + Q.gz[k] += R.gz[k]; + Q.gw[k] += R.gw[k]; + } +#endif } static float quadricError(const Quadric& Q, const Vector3& v) @@ -481,6 +504,17 @@ static float quadricError(const Quadric& Q, const Vector3& v) r += ry * v.y; r += rz * v.z; +#if ATTRIBUTES + // see quadricUpdateAttributes for general derivation; here we need to add the parts of (eval(pos) - attr)^2 that depend on attr + for (int k = 0; k < ATTRIBUTES; ++k) + { + float a = v.a[k]; + + r += a * a * Q.w; + r -= 2 * a * (v.x * Q.gx[k] + v.y * Q.gy[k] + v.z * Q.gz[k] + Q.gw[k]); + } +#endif + float s = Q.w == 0.f ? 0.f : 1.f / Q.w; return fabsf(r) * s; @@ -504,6 +538,13 @@ static void quadricFromPlane(Quadric& Q, float a, float b, float c, float d, flo Q.b2 = c * dw; Q.c = d * dw; Q.w = w; + +#if ATTRIBUTES + memset(Q.gx, 0, sizeof(Q.gx)); + memset(Q.gy, 0, sizeof(Q.gy)); + memset(Q.gz, 0, sizeof(Q.gz)); + memset(Q.gw, 0, sizeof(Q.gw)); +#endif } static void quadricFromPoint(Quadric& Q, float x, float y, float z, float w) @@ -556,6 +597,84 @@ static void quadricFromTriangleEdge(Quadric& Q, const Vector3& p0, const Vector3 quadricFromPlane(Q, normal.x, normal.y, normal.z, -distance, length * weight); } +#if ATTRIBUTES +static void quadricUpdateAttributes(Quadric& Q, const Vector3& p0, const Vector3& p1, const Vector3& p2, float w) +{ + // for each attribute we want to encode the following function into the quadric: + // (eval(pos) - attr)^2 + // where eval(pos) interpolates attribute across the triangle like so: + // eval(pos) = pos.x * gx + pos.y * gy + pos.z * gz + gw + // where gx/gy/gz/gw are gradients + Vector3 p10 = {p1.x - p0.x, p1.y - p0.y, p1.z - p0.z}; + Vector3 p20 = {p2.x - p0.x, p2.y - p0.y, p2.z - p0.z}; + + // we compute gradients using barycentric coordinates; barycentric coordinates can be computed as follows: + // v = (d11 * d20 - d01 * d21) / denom + // w = (d00 * d21 - d01 * d20) / denom + // u = 1 - v - w + // here v0, v1 are triangle edge vectors, v2 is a vector from point to triangle corner, and dij = dot(vi, vj) + const Vector3& v0 = p10; + const Vector3& v1 = p20; + float d00 = v0.x * v0.x + v0.y * v0.y + v0.z * v0.z; + float d01 = v0.x * v1.x + v0.y * v1.y + v0.z * v1.z; + float d11 = v1.x * v1.x + v1.y * v1.y + v1.z * v1.z; + float denom = d00 * d11 - d01 * d01; + float denomr = denom == 0 ? 0.f : 1.f / denom; + + // precompute gradient factors + // these are derived by directly computing derivative of eval(pos) = a0 * u + a1 * v + a2 * w and factoring out common factors that are shared between attributes + float gx1 = (d11 * v0.x - d01 * v1.x) * denomr; + float gx2 = (d00 * v1.x - d01 * v0.x) * denomr; + float gy1 = (d11 * v0.y - d01 * v1.y) * denomr; + float gy2 = (d00 * v1.y - d01 * v0.y) * denomr; + float gz1 = (d11 * v0.z - d01 * v1.z) * denomr; + float gz2 = (d00 * v1.z - d01 * v0.z) * denomr; + + for (int k = 0; k < ATTRIBUTES; ++k) + { + float a0 = p0.a[k], a1 = p1.a[k], a2 = p2.a[k]; + + // compute gradient of eval(pos) for x/y/z/w + // the formulas below are obtained by directly computing derivative of eval(pos) = a0 * u + a1 * v + a2 * w + float gx = gx1 * (a1 - a0) + gx2 * (a2 - a0); + float gy = gy1 * (a1 - a0) + gy2 * (a2 - a0); + float gz = gz1 * (a1 - a0) + gz2 * (a2 - a0); + float gw = a0 - p0.x * gx - p0.y * gy - p0.z * gz; + + // quadric encodes (eval(pos)-attr)^2; this means that the resulting expansion needs to compute, for example, pos.x * pos.y * K + // since quadrics already encode factors for pos.x * pos.y, we can accumulate almost everything in basic quadric fields + Q.a00 += w * (gx * gx); + Q.a11 += w * (gy * gy); + Q.a22 += w * (gz * gz); + + Q.a10 += w * (gy * gx); + Q.a20 += w * (gz * gx); + Q.a21 += w * (gz * gy); + + Q.b0 += w * (gx * gw); + Q.b1 += w * (gy * gw); + Q.b2 += w * (gz * gw); + + Q.c += w * (gw * gw); + + // the only remaining sum components are ones that depend on attr; these will be addded during error evaluation, see quadricError + Q.gx[k] = w * gx; + Q.gy[k] = w * gy; + Q.gz[k] = w * gz; + Q.gw[k] = w * gw; + +#if TRACE > 2 + printf("attr%d: %e %e %e\n", + k, + (gx * p0.x + gy * p0.y + gz * p0.z + gw - a0), + (gx * p1.x + gy * p1.y + gz * p1.z + gw - a1), + (gx * p2.x + gy * p2.y + gz * p2.z + gw - a2) + ); +#endif + } +} +#endif + static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indices, size_t index_count, const Vector3* vertex_positions, const unsigned int* remap) { for (size_t i = 0; i < index_count; i += 3) @@ -567,6 +686,9 @@ static void fillFaceQuadrics(Quadric* vertex_quadrics, const unsigned int* indic Quadric Q; quadricFromTriangle(Q, vertex_positions[i0], vertex_positions[i1], vertex_positions[i2], 1.f); +#if ATTRIBUTES + quadricUpdateAttributes(Q, vertex_positions[i0], vertex_positions[i1], vertex_positions[i2], Q.w); +#endif quadricAdd(vertex_quadrics[remap[i0]], Q); quadricAdd(vertex_quadrics[remap[i1]], Q); quadricAdd(vertex_quadrics[remap[i2]], Q); @@ -1260,12 +1382,18 @@ unsigned int* meshopt_simplifyDebugLoopBack = 0; size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions_data, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float* out_result_error) { + return meshopt_simplifyWithAttributes(destination, indices, index_count, vertex_positions_data, vertex_count, vertex_positions_stride, target_index_count, target_error, out_result_error, 0, 0, 0); +} + +size_t meshopt_simplifyWithAttributes(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_data, size_t vertex_count, size_t vertex_stride, size_t target_index_count, float target_error, float* out_result_error, const float* attributes, const float* attribute_weights, size_t attribute_count) +{ using namespace meshopt; assert(index_count % 3 == 0); - assert(vertex_positions_stride > 0 && vertex_positions_stride <= 256); - assert(vertex_positions_stride % sizeof(float) == 0); + assert(vertex_stride > 0 && vertex_stride <= 256); + assert(vertex_stride % sizeof(float) == 0); assert(target_index_count <= index_count); + assert(attribute_count <= ATTRIBUTES); meshopt_Allocator allocator; @@ -1279,7 +1407,7 @@ size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, // build position remap that maps each vertex to the one with identical position unsigned int* remap = allocator.allocate<unsigned int>(vertex_count); unsigned int* wedge = allocator.allocate<unsigned int>(vertex_count); - buildPositionRemap(remap, wedge, vertex_positions_data, vertex_count, vertex_positions_stride, allocator); + buildPositionRemap(remap, wedge, vertex_data, vertex_count, vertex_stride, allocator); // classify vertices; vertex kind determines collapse rules, see kCanCollapse unsigned char* vertex_kind = allocator.allocate<unsigned char>(vertex_count); @@ -1303,7 +1431,21 @@ size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, #endif Vector3* vertex_positions = allocator.allocate<Vector3>(vertex_count); - rescalePositions(vertex_positions, vertex_positions_data, vertex_count, vertex_positions_stride); + rescalePositions(vertex_positions, vertex_data, vertex_count, vertex_stride); + +#if ATTRIBUTES + for (size_t i = 0; i < vertex_count; ++i) + { + memset(vertex_positions[i].a, 0, sizeof(vertex_positions[i].a)); + + for (size_t k = 0; k < attribute_count; ++k) + { + float a = attributes[i * attribute_count + k]; + + vertex_positions[i].a[k] = a * attribute_weights[k]; + } + } +#endif Quadric* vertex_quadrics = allocator.allocate<Quadric>(vertex_count); memset(vertex_quadrics, 0, vertex_count * sizeof(Quadric)); @@ -1395,7 +1537,9 @@ size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, // result_error is quadratic; we need to remap it back to linear if (out_result_error) + { *out_result_error = sqrtf(result_error); + } return result_count; } |