diff options
87 files changed, 1804 insertions, 168 deletions
diff --git a/bin/tests/test_gui.cpp b/bin/tests/test_gui.cpp index 8822febdeb..c404623872 100644 --- a/bin/tests/test_gui.cpp +++ b/bin/tests/test_gui.cpp @@ -109,6 +109,9 @@ public: frame->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END ); frame->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_END ); frame->set_end( Point2(0,0) ); + + Ref<Theme> t = memnew( Theme ); + frame->set_theme(t); get_root()->add_child( frame ); diff --git a/core/os/memory.cpp b/core/os/memory.cpp index 617e40e92a..1d9ac4e302 100644 --- a/core/os/memory.cpp +++ b/core/os/memory.cpp @@ -112,13 +112,6 @@ size_t Memory::get_dynamic_mem_usage() { return MemoryPoolDynamic::get_singleton()->get_total_usage(); } -void * operator new(size_t p_size,void *p_pointer,size_t check, const char *p_description) { - - void *failptr=0; - ERR_FAIL_COND_V( check < p_size , failptr); /** bug, or strange compiler, most likely */ - - return p_pointer; -} diff --git a/core/os/memory.h b/core/os/memory.h index 4497fcc200..0a35c93fdb 100644 --- a/core/os/memory.h +++ b/core/os/memory.h @@ -236,11 +236,11 @@ void * operator new(size_t p_size,void *p_pointer,size_t check, const char *p_de #endif -_FORCE_INLINE_ void postinitialize_handler(void *) {} +_ALWAYS_INLINE_ void postinitialize_handler(void *) {} template<class T> -_FORCE_INLINE_ T *_post_initialize(T *p_obj) { +_ALWAYS_INLINE_ T *_post_initialize(T *p_obj) { postinitialize_handler(p_obj); return p_obj; @@ -249,19 +249,26 @@ _FORCE_INLINE_ T *_post_initialize(T *p_obj) { #ifdef DEBUG_MEMORY_ENABLED #define memnew(m_class) _post_initialize(new(__FILE__":"__STR(__LINE__)", memnew type: "__STR(m_class)) m_class) -#define memnew_placement(m_placement,m_class) _post_initialize(new(m_placement,sizeof(m_class),__FILE__":"__STR(__LINE__)", type: "__STR(m_class)) m_class) #else #define memnew(m_class) _post_initialize(new("") m_class) -#define memnew_placement(m_placement,m_class) _post_initialize(new(m_placement,sizeof(m_class),"") m_class) #endif +_ALWAYS_INLINE_ void * operator new(size_t p_size,void *p_pointer,size_t check, const char *p_description) { +// void *failptr=0; +// ERR_FAIL_COND_V( check < p_size , failptr); /** bug, or strange compiler, most likely */ + + return p_pointer; +} + + #define memnew_allocator(m_class,m_allocator) _post_initialize(new(m_allocator::alloc) m_class) +#define memnew_placement(m_placement,m_class) _post_initialize(new(m_placement,sizeof(m_class),"") m_class) -_FORCE_INLINE_ bool predelete_handler(void *) { return true; } +_ALWAYS_INLINE_ bool predelete_handler(void *) { return true; } template<class T> void memdelete(T *p_class) { diff --git a/core/reference.h b/core/reference.h index 544da41044..65f31f78f3 100644 --- a/core/reference.h +++ b/core/reference.h @@ -294,6 +294,9 @@ public: reference=NULL; } + void instance() { + ref( memnew( T )); + } Ref() { diff --git a/demos/2d/space_shooter/asteroid.gd b/demos/2d/space_shooter/asteroid.gd new file mode 100644 index 0000000000..f21b9777bb --- /dev/null +++ b/demos/2d/space_shooter/asteroid.gd @@ -0,0 +1,49 @@ + +extends Area2D + +# member variables here, example: +# var a=2 +# var b="textvar" + +const SPEED=-200 +const Y_RANDOM=10 + +var points=1 + + +var speed_y=0.0 + +func _process(delta): + + translate( Vector2(SPEED,speed_y) * delta ) + +func _ready(): + # Initialization here + speed_y=rand_range(-Y_RANDOM,Y_RANDOM) + pass + +var destroyed=false + +func destroy(): + if (destroyed): + return + destroyed=true + get_node("anim").play("explode") + set_process(false) + get_node("sfx").play("sound_explode") + #accum points + get_node("/root/game_state").points+=1 + +func is_enemy(): + return not destroyed + + +func _on_visibility_enter_screen(): + set_process(true) + #make it spin! + get_node("anim").play("spin") + + +func _on_visibility_exit_screen(): + queue_free() + pass # replace with function body diff --git a/demos/2d/space_shooter/asteroid.scn b/demos/2d/space_shooter/asteroid.scn Binary files differnew file mode 100644 index 0000000000..b881725ea4 --- /dev/null +++ b/demos/2d/space_shooter/asteroid.scn diff --git a/demos/2d/space_shooter/bg_gradient.png b/demos/2d/space_shooter/bg_gradient.png Binary files differnew file mode 100644 index 0000000000..3e71976dc6 --- /dev/null +++ b/demos/2d/space_shooter/bg_gradient.png diff --git a/demos/2d/space_shooter/big_star.png b/demos/2d/space_shooter/big_star.png Binary files differnew file mode 100644 index 0000000000..7726a7aa12 --- /dev/null +++ b/demos/2d/space_shooter/big_star.png diff --git a/demos/2d/space_shooter/enemy1.gd b/demos/2d/space_shooter/enemy1.gd new file mode 100644 index 0000000000..051798742a --- /dev/null +++ b/demos/2d/space_shooter/enemy1.gd @@ -0,0 +1,37 @@ + +extends Area2D + +# member variables here, example: +# var a=2 +# var b="textvar" + +const SPEED=-200 + +func _process(delta): + get_parent().translate(Vector2(SPEED*delta,0)) + + +var destroyed=false + +func is_enemy(): + return not destroyed + + +func destroy(): + if (destroyed): + return + destroyed=true + get_node("anim").play("explode") + set_process(false) + get_node("sfx").play("sound_explode") + #accum points + get_node("/root/game_state").points+=5 + +func _on_visibility_enter_screen(): + set_process(true) + get_node("anim").play("zigzag") + get_node("anim").seek(randf()*2.0) #make it start from any pos + +func _on_visibility_exit_screen(): + queue_free() + diff --git a/demos/2d/space_shooter/enemy1.png b/demos/2d/space_shooter/enemy1.png Binary files differnew file mode 100644 index 0000000000..242d8f0055 --- /dev/null +++ b/demos/2d/space_shooter/enemy1.png diff --git a/demos/2d/space_shooter/enemy1.scn b/demos/2d/space_shooter/enemy1.scn Binary files differnew file mode 100644 index 0000000000..14298f0a59 --- /dev/null +++ b/demos/2d/space_shooter/enemy1.scn diff --git a/demos/2d/space_shooter/enemy2.gd b/demos/2d/space_shooter/enemy2.gd new file mode 100644 index 0000000000..4f632a053d --- /dev/null +++ b/demos/2d/space_shooter/enemy2.gd @@ -0,0 +1,56 @@ + +extends Area2D + +# member variables here, example: +# var a=2 +# var b="textvar" +const SPEED=-220 +const SHOOT_INTERVAL=1 +var shoot_timeout=0 + +func _process(delta): + translate( Vector2(SPEED*delta,0) ) + shoot_timeout-=delta + + if (shoot_timeout<0): + + shoot_timeout=SHOOT_INTERVAL + + #instance a shot + var shot = preload("res://enemy_shot.scn").instance() + #set pos as "shoot_from" Position2D node + shot.set_pos( get_node("shoot_from").get_global_pos() ) + #add it to parent, so it has world coordinates + get_parent().add_child(shot) + +var destroyed=false + +func is_enemy(): + return not destroyed + +func destroy(): + if (destroyed): + return + destroyed=true + get_node("anim").play("explode") + set_process(false) + get_node("sfx").play("sound_explode") + #accum points + get_node("/root/game_state").points+=10 + +func _ready(): + set_fixed_process(true) + # Initialization here + pass + + + + +func _on_visibility_enter_screen(): + set_process(true) + pass # replace with function body + + +func _on_visibility_exit_screen(): + queue_free() + pass # replace with function body diff --git a/demos/2d/space_shooter/enemy2.png b/demos/2d/space_shooter/enemy2.png Binary files differnew file mode 100644 index 0000000000..5b63033696 --- /dev/null +++ b/demos/2d/space_shooter/enemy2.png diff --git a/demos/2d/space_shooter/enemy2.scn b/demos/2d/space_shooter/enemy2.scn Binary files differnew file mode 100644 index 0000000000..1d31f9c30e --- /dev/null +++ b/demos/2d/space_shooter/enemy2.scn diff --git a/demos/2d/space_shooter/enemy_shot.gd b/demos/2d/space_shooter/enemy_shot.gd new file mode 100644 index 0000000000..238d24e4a2 --- /dev/null +++ b/demos/2d/space_shooter/enemy_shot.gd @@ -0,0 +1,32 @@ + +extends Area2D + +# member variables here, example: +# var a=2 +# var b="textvar" + +const SPEED = -800 + +func _process(delta): + translate(Vector2(delta*SPEED,0)) + +func _ready(): + # Initialization here + set_process(true) + + +var hit=false + +func is_enemy(): + return true + +func _hit_something(): + if (hit): + return + hit=true + set_process(false) + get_node("anim").play("splash") + +func _on_visibility_exit_screen(): + queue_free() + diff --git a/demos/2d/space_shooter/enemy_shot.png b/demos/2d/space_shooter/enemy_shot.png Binary files differnew file mode 100644 index 0000000000..04287211a9 --- /dev/null +++ b/demos/2d/space_shooter/enemy_shot.png diff --git a/demos/2d/space_shooter/enemy_shot.scn b/demos/2d/space_shooter/enemy_shot.scn Binary files differnew file mode 100644 index 0000000000..13f5ae89e5 --- /dev/null +++ b/demos/2d/space_shooter/enemy_shot.scn diff --git a/demos/2d/space_shooter/engine.cfg b/demos/2d/space_shooter/engine.cfg new file mode 100644 index 0000000000..8047cebdd3 --- /dev/null +++ b/demos/2d/space_shooter/engine.cfg @@ -0,0 +1,22 @@ +[application] + +name="Simple Shooter" +main_scene="res://main_menu.scn" +icon="res://icon.png" + +[autoload] + +game_state="res://game_state.gd" + +[display] + +width=1024 +height=600 + +[input] + +move_up=[key(Up)] +move_down=[key(Down)] +move_left=[key(Left)] +move_right=[key(Right)] +shoot=[key(Space)] diff --git a/demos/2d/space_shooter/explosion.scn b/demos/2d/space_shooter/explosion.scn Binary files differnew file mode 100644 index 0000000000..4edcf709cb --- /dev/null +++ b/demos/2d/space_shooter/explosion.scn diff --git a/demos/2d/space_shooter/fire.png b/demos/2d/space_shooter/fire.png Binary files differnew file mode 100644 index 0000000000..1c68c36213 --- /dev/null +++ b/demos/2d/space_shooter/fire.png diff --git a/demos/2d/space_shooter/game_state.gd b/demos/2d/space_shooter/game_state.gd new file mode 100644 index 0000000000..26ef086f14 --- /dev/null +++ b/demos/2d/space_shooter/game_state.gd @@ -0,0 +1,24 @@ +extends Node + + +var points = 0 +var max_points = 0 + + +func _ready(): + var f = File.new() + #load high score + if (f.open("user://highscore",File.READ)==OK): + + max_points=f.get_var() + + + +func game_over(): + if (points>max_points): + max_points=points + #save high score + var f = File.new() + f.open("user://highscore",File.WRITE) + f.store_var(max_points) +
\ No newline at end of file diff --git a/demos/2d/space_shooter/icon.png b/demos/2d/space_shooter/icon.png Binary files differnew file mode 100644 index 0000000000..1df2bf5d9d --- /dev/null +++ b/demos/2d/space_shooter/icon.png diff --git a/demos/2d/space_shooter/level.scn b/demos/2d/space_shooter/level.scn Binary files differnew file mode 100644 index 0000000000..12a679f8b6 --- /dev/null +++ b/demos/2d/space_shooter/level.scn diff --git a/demos/2d/space_shooter/level_tiles.res b/demos/2d/space_shooter/level_tiles.res Binary files differnew file mode 100644 index 0000000000..8712b8c799 --- /dev/null +++ b/demos/2d/space_shooter/level_tiles.res diff --git a/demos/2d/space_shooter/level_tiles.scn b/demos/2d/space_shooter/level_tiles.scn Binary files differnew file mode 100644 index 0000000000..3fb91d8cb3 --- /dev/null +++ b/demos/2d/space_shooter/level_tiles.scn diff --git a/demos/2d/space_shooter/main_menu.gd b/demos/2d/space_shooter/main_menu.gd new file mode 100644 index 0000000000..52221aba1b --- /dev/null +++ b/demos/2d/space_shooter/main_menu.gd @@ -0,0 +1,20 @@ + +extends Control + +# member variables here, example: +# var a=2 +# var b="textvar" + +func _ready(): + + get_node("score").set_text( "HIGH SCORE: "+str( get_node("/root/game_state").max_points ) ) + # Initialization here + pass + + + + +func _on_play_pressed(): + get_node("/root/game_state").points=0 + get_tree().change_scene("res://level.scn") + pass # replace with function body diff --git a/demos/2d/space_shooter/main_menu.scn b/demos/2d/space_shooter/main_menu.scn Binary files differnew file mode 100644 index 0000000000..b87cc5d3a8 --- /dev/null +++ b/demos/2d/space_shooter/main_menu.scn diff --git a/demos/2d/space_shooter/meteorite.png b/demos/2d/space_shooter/meteorite.png Binary files differnew file mode 100644 index 0000000000..92fb4387df --- /dev/null +++ b/demos/2d/space_shooter/meteorite.png diff --git a/demos/2d/space_shooter/parallax.scn b/demos/2d/space_shooter/parallax.scn Binary files differnew file mode 100644 index 0000000000..f67277dc01 --- /dev/null +++ b/demos/2d/space_shooter/parallax.scn diff --git a/demos/2d/space_shooter/rail.gd b/demos/2d/space_shooter/rail.gd new file mode 100644 index 0000000000..803a09fe84 --- /dev/null +++ b/demos/2d/space_shooter/rail.gd @@ -0,0 +1,26 @@ + +extends Node2D + + +const SPEED=200 +# member variables here, example: +# var a=2 +# var b="textvar" + +func stop(): + set_process(false) + +var offset=0 + + +func _process(delta): + + offset+=delta*SPEED + set_pos(Vector2(offset,0)) + +func _ready(): + set_process(true) + # Initialization here + + + diff --git a/demos/2d/space_shooter/ship.gd b/demos/2d/space_shooter/ship.gd new file mode 100644 index 0000000000..fa444868a4 --- /dev/null +++ b/demos/2d/space_shooter/ship.gd @@ -0,0 +1,88 @@ + +extends Area2D + +# member variables here, example: +# var a=2 +# var b="textvar" + +const SPEED = 200 + +var screen_size + +var prev_shooting=false + +func _process(delta): + + var motion = Vector2() + if Input.is_action_pressed("move_up"): + motion+=Vector2(0,-1) + if Input.is_action_pressed("move_down"): + motion+=Vector2(0,1) + if Input.is_action_pressed("move_left"): + motion+=Vector2(-1,0) + if Input.is_action_pressed("move_right"): + motion+=Vector2(1,0) + var shooting = Input.is_action_pressed("shoot") + + var pos = get_pos() + + pos+=motion*delta*SPEED + if (pos.x<0): + pos.x=0 + if (pos.x>screen_size.x): + pos.x=screen_size.x + if (pos.y<0): + pos.y=0 + if (pos.y>screen_size.y): + pos.y=screen_size.y + + set_pos(pos) + + if (shooting and not prev_shooting): + # just pressed + var shot = preload("res://shot.scn").instance() + #use the position3d as reference + shot.set_pos( get_node("shootfrom").get_global_pos() ) + #put it two parents above, so it is not moved by us + get_node("../..").add_child(shot) + #play sound + get_node("sfx").play("shoot") + + + prev_shooting = shooting + + #update points counter + get_node("../hud/score_points").set_text( str(get_node("/root/game_state").points) ) + +func _ready(): + # Initialization here + screen_size = get_viewport().get_rect().size + set_process(true) + pass + +var killed=false + +func _hit_something(): + if (killed): + return + killed=true + get_node("anim").play("explode") + get_node("sfx").play("sound_explode") + get_node("../hud/game_over").show() + get_node("/root/game_state").game_over() + get_parent().stop() + set_process(false) + + +func _on_ship_body_enter( body ): + _hit_something() + + +func _on_ship_area_enter( area ): + if (area.has_method("is_enemy") and area.is_enemy()): + _hit_something() + + +func _on_back_to_menu_pressed(): + get_tree().change_scene("res://main_menu.scn") + pass # replace with function body diff --git a/demos/2d/space_shooter/ship.png b/demos/2d/space_shooter/ship.png Binary files differnew file mode 100644 index 0000000000..a36b833903 --- /dev/null +++ b/demos/2d/space_shooter/ship.png diff --git a/demos/2d/space_shooter/ship.scn b/demos/2d/space_shooter/ship.scn Binary files differnew file mode 100644 index 0000000000..82c710eda7 --- /dev/null +++ b/demos/2d/space_shooter/ship.scn diff --git a/demos/2d/space_shooter/shoot.png b/demos/2d/space_shooter/shoot.png Binary files differnew file mode 100644 index 0000000000..6e80ddab93 --- /dev/null +++ b/demos/2d/space_shooter/shoot.png diff --git a/demos/2d/space_shooter/shot.gd b/demos/2d/space_shooter/shot.gd new file mode 100644 index 0000000000..813587d670 --- /dev/null +++ b/demos/2d/space_shooter/shot.gd @@ -0,0 +1,47 @@ + +extends Area2D + +# member variables here, example: +# var a=2 +# var b="textvar" + +const SPEED = 800 + +func _process(delta): + translate(Vector2(delta*SPEED,0)) + +func _ready(): + # Initialization here + set_process(true) + pass + +var hit=false + +func _hit_something(): + if (hit): + return + hit=true + set_process(false) + get_node("anim").play("splash") + +func _on_visibility_exit_screen(): + queue_free() + pass # replace with function body + + + +func _on_shot_area_enter( area ): + #hit an enemy or asteroid + if (area.has_method("destroy")): + #duck typing at it's best + area.destroy() + _hit_something() + + + pass + + +func _on_shot_body_enter( body ): + #hit the tilemap + _hit_something() + pass # replace with function body diff --git a/demos/2d/space_shooter/shot.scn b/demos/2d/space_shooter/shot.scn Binary files differnew file mode 100644 index 0000000000..64c8c25ebe --- /dev/null +++ b/demos/2d/space_shooter/shot.scn diff --git a/demos/2d/space_shooter/small_star.png b/demos/2d/space_shooter/small_star.png Binary files differnew file mode 100644 index 0000000000..71c3c531cd --- /dev/null +++ b/demos/2d/space_shooter/small_star.png diff --git a/demos/2d/space_shooter/sound_explode.wav b/demos/2d/space_shooter/sound_explode.wav Binary files differnew file mode 100644 index 0000000000..229c85399c --- /dev/null +++ b/demos/2d/space_shooter/sound_explode.wav diff --git a/demos/2d/space_shooter/sound_shoot.wav b/demos/2d/space_shooter/sound_shoot.wav Binary files differnew file mode 100644 index 0000000000..ad74f328cb --- /dev/null +++ b/demos/2d/space_shooter/sound_shoot.wav diff --git a/demos/2d/space_shooter/tile.png b/demos/2d/space_shooter/tile.png Binary files differnew file mode 100644 index 0000000000..d8f41d16f6 --- /dev/null +++ b/demos/2d/space_shooter/tile.png diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index a588643fd9..efc92c5d9f 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -4394,7 +4394,7 @@ void RasterizerGLES2::begin_shadow_map( RID p_light_instance, int p_shadow_pass } -void RasterizerGLES2::set_camera(const Transform& p_world,const CameraMatrix& p_projection) { +void RasterizerGLES2::set_camera(const Transform& p_world,const CameraMatrix& p_projection,bool p_ortho_hint) { camera_transform=p_world; if (current_rt && current_rt_vflip) { @@ -4402,10 +4402,11 @@ void RasterizerGLES2::set_camera(const Transform& p_world,const CameraMatrix& p_ } camera_transform_inverse=camera_transform.inverse(); camera_projection=p_projection; - camera_plane = Plane( camera_transform.origin, camera_transform.basis.get_axis(2) ); + camera_plane = Plane( camera_transform.origin, -camera_transform.basis.get_axis(2) ); camera_z_near=camera_projection.get_z_near(); camera_z_far=camera_projection.get_z_far(); camera_projection.get_viewport_size(camera_vp_size.x,camera_vp_size.y); + camera_ortho=p_ortho_hint; } void RasterizerGLES2::add_light( RID p_light_instance ) { @@ -4768,8 +4769,11 @@ void RasterizerGLES2::_add_geometry( const Geometry* p_geometry, const InstanceD e->geometry_cmp=p_geometry_cmp; e->material=m; e->instance=p_instance; - //e->depth=camera_plane.distance_to(p_world->origin); - e->depth=camera_transform.origin.distance_to(p_instance->transform.origin); + if (camera_ortho) { + e->depth=camera_plane.distance_to(p_instance->transform.origin); + } else { + e->depth=camera_transform.origin.distance_to(p_instance->transform.origin); + } e->owner=p_owner; e->light_type=0; e->additive=false; @@ -10796,6 +10800,7 @@ void RasterizerGLES2::init() { current_rt=NULL; current_vd=NULL; current_debug=VS::SCENARIO_DEBUG_DISABLED; + camera_ortho=false; glGenBuffers(1,&gui_quad_buffer); glBindBuffer(GL_ARRAY_BUFFER,gui_quad_buffer); diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index e83bd39caa..d337ecfb64 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -1052,6 +1052,7 @@ class RasterizerGLES2 : public Rasterizer { float camera_z_near; float camera_z_far; Size2 camera_vp_size; + bool camera_ortho; Set<String> extensions; bool texscreen_copied; bool texscreen_used; @@ -1589,7 +1590,7 @@ public: virtual void begin_shadow_map( RID p_light_instance, int p_shadow_pass ); - virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection); + virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection,bool p_ortho_hint); virtual void add_light( RID p_light_instance ); ///< all "add_light" calls happen before add_geometry calls diff --git a/main/main.cpp b/main/main.cpp index a00538a6ae..15f969f466 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -98,6 +98,9 @@ static int video_driver_idx=-1; static int audio_driver_idx=-1; static String locale; +static bool init_maximized=false; +static int init_screen=-1; + static String unescape_cmdline(const String& p_str) { return p_str.replace("%20"," "); @@ -384,7 +387,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas } else if (I->get()=="-e" || I->get()=="-editor") { // fonud editor editor=true; - + init_maximized=true; } else if (I->get()=="-nowindow") { // fullscreen OS::get_singleton()->set_no_window_mode(true); @@ -789,6 +792,13 @@ Error Main::setup2() { show_logo=false; #endif + if (init_screen!=-1) { + OS::get_singleton()->set_current_screen(init_screen); + } + if (init_maximized) { + OS::get_singleton()->set_window_maximized(true); + } + if (show_logo) { //boot logo! String boot_logo_path=GLOBAL_DEF("application/boot_splash",String()); bool boot_logo_scale=GLOBAL_DEF("application/boot_splash_fullsize",true); diff --git a/makerel.bat b/makerel.bat new file mode 100644 index 0000000000..7db76e1dd7 --- /dev/null +++ b/makerel.bat @@ -0,0 +1 @@ +"C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\vcvarsall.bat" && c:\python27\scons p=windows target=debug_release tools=no diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 85714c46bb..ff85e286db 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -111,9 +111,9 @@ def configure(env): if (env["target"]=="release"): if (env["debug_release"]=="yes"): - env.Append(CCFLAGS=['-g2','-fomit-frame-pointer']) + env.Append(CCFLAGS=['-g2']) else: - env.Append(CCFLAGS=['-O2','-ffast-math','-fomit-frame-pointer']) + env.Append(CCFLAGS=['-O3','-ffast-math']) elif (env["target"]=="release_debug"): diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index b49426f7e2..e350a34013 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -149,11 +149,11 @@ void AnimatedSprite::_notification(int p_what) { Size2i s; s = texture->get_size(); - Point2i ofs=offset; + Point2 ofs=offset; if (centered) ofs-=s/2; - Rect2i dst_rect(ofs,s); + Rect2 dst_rect(ofs,s); if (hflip) dst_rect.size.x=-dst_rect.size.x; @@ -284,7 +284,7 @@ Rect2 AnimatedSprite::get_item_rect() const { return Node2D::get_item_rect(); Size2i s = t->get_size(); - Point2i ofs=offset; + Point2 ofs=offset; if (centered) ofs-=s/2; diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 70b88a6611..49683da226 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -81,43 +81,47 @@ Matrix32 Camera2D::get_camera_transform() { if (!first) { - if (centered) { + if (anchor_mode==ANCHOR_MODE_DRAG_CENTER) { - if (h_drag_enabled) { - camera_pos.x = MIN( camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT])); - camera_pos.x = MAX( camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * drag_margin[MARGIN_LEFT])); - } else { + if (h_drag_enabled) { + camera_pos.x = MIN( camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT])); + camera_pos.x = MAX( camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * drag_margin[MARGIN_LEFT])); + } else { - if (h_ofs<0) { - camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; - } else { - camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs; - } - } + if (h_ofs<0) { + camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; + } else { + camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs; + } + } + + if (v_drag_enabled) { - if (v_drag_enabled) { + camera_pos.y = MIN( camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM])); + camera_pos.y = MAX( camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * drag_margin[MARGIN_TOP])); - camera_pos.y = MIN( camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM])); - camera_pos.y = MAX( camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * drag_margin[MARGIN_TOP])); + } else { - } else { + if (v_ofs<0) { + camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs; + } else { + camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs; + } + } - if (v_ofs<0) { - camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs; - } else { - camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs; - } - } + } else if (anchor_mode==ANCHOR_MODE_FIXED_TOP_LEFT){ + camera_pos=new_camera_pos; } + if (smoothing>0.0) { float c = smoothing*get_fixed_process_delta_time(); smoothed_camera_pos = ((new_camera_pos-smoothed_camera_pos)*c)+smoothed_camera_pos; ret_camera_pos=smoothed_camera_pos; -// camera_pos=camera_pos*(1.0-smoothing)+new_camera_pos*smoothing; + // camera_pos=camera_pos*(1.0-smoothing)+new_camera_pos*smoothing; } else { ret_camera_pos=smoothed_camera_pos=camera_pos; @@ -132,7 +136,7 @@ Matrix32 Camera2D::get_camera_transform() { } - Point2 screen_offset = (centered ? (screen_size * 0.5 * zoom) : Point2()); + Point2 screen_offset = (anchor_mode==ANCHOR_MODE_DRAG_CENTER ? (screen_size * 0.5 * zoom) : Point2()); float angle = get_global_transform().get_rotation(); if(rotating){ @@ -267,15 +271,15 @@ Vector2 Camera2D::get_offset() const{ return offset; } -void Camera2D::set_centered(bool p_centered){ +void Camera2D::set_anchor_mode(AnchorMode p_anchor_mode){ - centered=p_centered; + anchor_mode=p_anchor_mode; _update_scroll(); } -bool Camera2D::is_centered() const { +Camera2D::AnchorMode Camera2D::get_anchor_mode() const { - return centered; + return anchor_mode; } void Camera2D::set_rotating(bool p_rotating){ @@ -439,8 +443,8 @@ void Camera2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_offset","offset"),&Camera2D::set_offset); ObjectTypeDB::bind_method(_MD("get_offset"),&Camera2D::get_offset); - ObjectTypeDB::bind_method(_MD("set_centered","centered"),&Camera2D::set_centered); - ObjectTypeDB::bind_method(_MD("is_centered"),&Camera2D::is_centered); + ObjectTypeDB::bind_method(_MD("set_anchor_mode","anchor_mode"),&Camera2D::set_anchor_mode); + ObjectTypeDB::bind_method(_MD("get_anchor_mode"),&Camera2D::get_anchor_mode); ObjectTypeDB::bind_method(_MD("set_rotating","rotating"),&Camera2D::set_rotating); ObjectTypeDB::bind_method(_MD("is_rotating"),&Camera2D::is_rotating); @@ -487,7 +491,7 @@ void Camera2D::_bind_methods() { ADD_PROPERTYNZ( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_offset"),_SCS("get_offset")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"centered"),_SCS("set_centered"),_SCS("is_centered")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"anchor_mode",PROPERTY_HINT_ENUM,"Fixed TopLeft,Drag Center"),_SCS("set_anchor_mode"),_SCS("get_anchor_mode")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"rotating"),_SCS("set_rotating"),_SCS("is_rotating")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"current"),_SCS("_set_current"),_SCS("is_current")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing"),_SCS("set_follow_smoothing"),_SCS("get_follow_smoothing") ); @@ -507,6 +511,8 @@ void Camera2D::_bind_methods() { ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/bottom",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_BOTTOM); + BIND_CONSTANT( ANCHOR_MODE_DRAG_CENTER ); + BIND_CONSTANT( ANCHOR_MODE_FIXED_TOP_LEFT ); } @@ -514,7 +520,7 @@ Camera2D::Camera2D() { - centered=true; + anchor_mode=ANCHOR_MODE_DRAG_CENTER; rotating=false; current=false; limit[MARGIN_LEFT]=-10000000; diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h index 8975a2584b..79d84f48d0 100644 --- a/scene/2d/camera_2d.h +++ b/scene/2d/camera_2d.h @@ -36,6 +36,12 @@ class Camera2D : public Node2D { OBJ_TYPE( Camera2D, Node2D ); +public: + + enum AnchorMode { + ANCHOR_MODE_FIXED_TOP_LEFT, + ANCHOR_MODE_DRAG_CENTER + }; protected: Point2 camera_pos; @@ -49,7 +55,7 @@ protected: RID canvas; Vector2 offset; Vector2 zoom; - bool centered; + AnchorMode anchor_mode; bool rotating; bool current; float smoothing; @@ -77,8 +83,8 @@ public: void set_offset(const Vector2& p_offset); Vector2 get_offset() const; - void set_centered(bool p_centered); - bool is_centered() const; + void set_anchor_mode(AnchorMode p_anchor_mode); + AnchorMode get_anchor_mode() const; void set_rotating(bool p_rotating); bool is_rotating() const; @@ -120,4 +126,6 @@ public: Camera2D(); }; +VARIANT_ENUM_CAST(Camera2D::AnchorMode); + #endif // CAMERA_2D_H diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index 067b4794b4..0485033691 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -82,7 +82,7 @@ void Sprite::_notification(int p_what) { } - Point2i ofs=offset; + Point2 ofs=offset; if (centered) ofs-=s/2; @@ -265,7 +265,7 @@ Rect2 Sprite::get_item_rect() const { s=s/Point2(hframes,vframes); } - Point2i ofs=offset; + Point2 ofs=offset; if (centered) ofs-=s/2; @@ -413,11 +413,11 @@ void ViewportSprite::_notification(int p_what) { src_rect.size=s; - Point2i ofs=offset; + Point2 ofs=offset; if (centered) ofs-=s/2; - Rect2i dst_rect(ofs,s); + Rect2 dst_rect(ofs,s); texture->draw_rect_region(ci,dst_rect,src_rect,modulate); } break; @@ -505,7 +505,7 @@ Rect2 ViewportSprite::get_item_rect() const { Size2i s; s = texture->get_size(); - Point2i ofs=offset; + Point2 ofs=offset; if (centered) ofs-=s/2; diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp index 76527c72e6..a00946a07a 100644 --- a/scene/3d/area.cpp +++ b/scene/3d/area.cpp @@ -225,27 +225,56 @@ void Area::_clear_monitoring() { } ERR_FAIL_COND(locked); - Map<ObjectID,BodyState> bmcopy = body_map; - body_map.clear(); - //disconnect all monitored stuff + { + Map<ObjectID,BodyState> bmcopy = body_map; + body_map.clear(); + //disconnect all monitored stuff - for (Map<ObjectID,BodyState>::Element *E=bmcopy.front();E;E=E->next()) { + for (Map<ObjectID,BodyState>::Element *E=bmcopy.front();E;E=E->next()) { - Object *obj = ObjectDB::get_instance(E->key()); - Node *node = obj ? obj->cast_to<Node>() : NULL; - ERR_CONTINUE(!node); - if (!E->get().in_tree) - continue; + Object *obj = ObjectDB::get_instance(E->key()); + Node *node = obj ? obj->cast_to<Node>() : NULL; + ERR_CONTINUE(!node); + if (!E->get().in_tree) + continue; + + for(int i=0;i<E->get().shapes.size();i++) { - for(int i=0;i<E->get().shapes.size();i++) { + emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); + } - emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape); + emit_signal(SceneStringNames::get_singleton()->body_exit,obj); + + node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree); } - emit_signal(SceneStringNames::get_singleton()->body_exit,obj); + } + + { + + Map<ObjectID,AreaState> bmcopy = area_map; + area_map.clear(); + //disconnect all monitored stuff + + for (Map<ObjectID,AreaState>::Element *E=bmcopy.front();E;E=E->next()) { + + Object *obj = ObjectDB::get_instance(E->key()); + Node *node = obj ? obj->cast_to<Node>() : NULL; + ERR_CONTINUE(!node); + if (!E->get().in_tree) + continue; + + for(int i=0;i<E->get().shapes.size();i++) { - node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree); - node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree); + emit_signal(SceneStringNames::get_singleton()->area_exit_shape,E->key(),node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + } + + emit_signal(SceneStringNames::get_singleton()->area_exit,obj); + + node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree); + } } } @@ -271,10 +300,127 @@ void Area::set_enable_monitoring(bool p_enable) { if (monitoring) { PhysicsServer::get_singleton()->area_set_monitor_callback(get_rid(),this,"_body_inout"); + PhysicsServer::get_singleton()->area_set_area_monitor_callback(get_rid(),this,"_area_inout"); } else { PhysicsServer::get_singleton()->area_set_monitor_callback(get_rid(),NULL,StringName()); + PhysicsServer::get_singleton()->area_set_area_monitor_callback(get_rid(),NULL,StringName()); _clear_monitoring(); + + } +} + + +void Area::_area_enter_tree(ObjectID p_id) { + + Object *obj = ObjectDB::get_instance(p_id); + Node *node = obj ? obj->cast_to<Node>() : NULL; + ERR_FAIL_COND(!node); + + Map<ObjectID,AreaState>::Element *E=area_map.find(p_id); + ERR_FAIL_COND(!E); + ERR_FAIL_COND(E->get().in_tree); + + E->get().in_tree=true; + emit_signal(SceneStringNames::get_singleton()->area_enter,node); + for(int i=0;i<E->get().shapes.size();i++) { + + emit_signal(SceneStringNames::get_singleton()->area_enter_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); + } + +} + +void Area::_area_exit_tree(ObjectID p_id) { + + Object *obj = ObjectDB::get_instance(p_id); + Node *node = obj ? obj->cast_to<Node>() : NULL; + ERR_FAIL_COND(!node); + Map<ObjectID,AreaState>::Element *E=area_map.find(p_id); + ERR_FAIL_COND(!E); + ERR_FAIL_COND(!E->get().in_tree); + E->get().in_tree=false; + emit_signal(SceneStringNames::get_singleton()->area_exit,node); + for(int i=0;i<E->get().shapes.size();i++) { + + emit_signal(SceneStringNames::get_singleton()->area_exit_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape); } + +} + +void Area::_area_inout(int p_status,const RID& p_area, int p_instance, int p_area_shape,int p_self_shape) { + + + bool area_in = p_status==PhysicsServer::AREA_BODY_ADDED; + ObjectID objid=p_instance; + + Object *obj = ObjectDB::get_instance(objid); + Node *node = obj ? obj->cast_to<Node>() : NULL; + + Map<ObjectID,AreaState>::Element *E=area_map.find(objid); + + ERR_FAIL_COND(!area_in && !E); + + locked=true; + + if (area_in) { + if (!E) { + + E = area_map.insert(objid,AreaState()); + E->get().rc=0; + E->get().in_tree=node && node->is_inside_tree(); + if (node) { + node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree,make_binds(objid)); + node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree,make_binds(objid)); + if (E->get().in_tree) { + emit_signal(SceneStringNames::get_singleton()->area_enter,node); + + } + } + + } + E->get().rc++; + if (node) + E->get().shapes.insert(AreaShapePair(p_area_shape,p_self_shape)); + + + if (!node || E->get().in_tree) { + emit_signal(SceneStringNames::get_singleton()->area_enter_shape,objid,node,p_area_shape,p_self_shape); + } + + } else { + + E->get().rc--; + + if (node) + E->get().shapes.erase(AreaShapePair(p_area_shape,p_self_shape)); + + bool eraseit=false; + + if (E->get().rc==0) { + + if (node) { + node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree); + if (E->get().in_tree) { + emit_signal(SceneStringNames::get_singleton()->area_exit,obj); + } + + } + + eraseit=true; + + } + if (!node || E->get().in_tree) { + emit_signal(SceneStringNames::get_singleton()->area_exit_shape,objid,obj,p_area_shape,p_self_shape); + } + + if (eraseit) + area_map.erase(E); + + } + + locked=false; + + } bool Area::is_monitoring_enabled() const { @@ -302,11 +448,76 @@ Array Area::get_overlapping_bodies() const { return ret; } +void Area::set_monitorable(bool p_enable) { + + if (locked) { + ERR_EXPLAIN("This function can't be used during the in/out signal."); + } + ERR_FAIL_COND(locked); + + if (p_enable==monitorable) + return; + + monitorable=p_enable; + + PhysicsServer::get_singleton()->area_set_monitorable(get_rid(),monitorable); +} + +bool Area::is_monitorable() const { + + return monitorable; +} + + +Array Area::get_overlapping_areas() const { + + ERR_FAIL_COND_V(!monitoring,Array()); + Array ret; + ret.resize(area_map.size()); + int idx=0; + for (const Map<ObjectID,AreaState>::Element *E=area_map.front();E;E=E->next()) { + Object *obj = ObjectDB::get_instance(E->key()); + if (!obj) { + ret.resize( ret.size() -1 ); //ops + } else { + ret[idx++]=obj; + } + + } + + return ret; +} + +bool Area::overlaps_area(Node* p_area) const { + + ERR_FAIL_NULL_V(p_area,false); + const Map<ObjectID,AreaState>::Element *E=area_map.find(p_area->get_instance_ID()); + if (!E) + return false; + return E->get().in_tree; + + + +} + +bool Area::overlaps_body(Node* p_body) const{ + + ERR_FAIL_NULL_V(p_body,false); + const Map<ObjectID,BodyState>::Element *E=body_map.find(p_body->get_instance_ID()); + if (!E) + return false; + return E->get().in_tree; + +} + void Area::_bind_methods() { ObjectTypeDB::bind_method(_MD("_body_enter_tree","id"),&Area::_body_enter_tree); ObjectTypeDB::bind_method(_MD("_body_exit_tree","id"),&Area::_body_exit_tree); + ObjectTypeDB::bind_method(_MD("_area_enter_tree","id"),&Area::_area_enter_tree); + ObjectTypeDB::bind_method(_MD("_area_exit_tree","id"),&Area::_area_exit_tree); + ObjectTypeDB::bind_method(_MD("set_space_override_mode","enable"),&Area::set_space_override_mode); ObjectTypeDB::bind_method(_MD("get_space_override_mode"),&Area::get_space_override_mode); @@ -328,13 +539,21 @@ void Area::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_priority","priority"),&Area::set_priority); ObjectTypeDB::bind_method(_MD("get_priority"),&Area::get_priority); + ObjectTypeDB::bind_method(_MD("set_monitorable","enable"),&Area::set_monitorable); + ObjectTypeDB::bind_method(_MD("is_monitorable"),&Area::is_monitorable); + ObjectTypeDB::bind_method(_MD("set_enable_monitoring","enable"),&Area::set_enable_monitoring); ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"),&Area::is_monitoring_enabled); ObjectTypeDB::bind_method(_MD("get_overlapping_bodies"),&Area::get_overlapping_bodies); + ObjectTypeDB::bind_method(_MD("get_overlapping_areas"),&Area::get_overlapping_areas); + + ObjectTypeDB::bind_method(_MD("overlaps_body:PhysicsBody","body"),&Area::overlaps_body); + ObjectTypeDB::bind_method(_MD("overlaps_area:Area","area"),&Area::overlaps_area); ObjectTypeDB::bind_method(_MD("_body_inout"),&Area::_body_inout); + ObjectTypeDB::bind_method(_MD("_area_inout"),&Area::_area_inout); ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape"))); @@ -342,6 +561,11 @@ void Area::_bind_methods() { ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body"))); ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body"))); + ADD_SIGNAL( MethodInfo("area_enter_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape"))); + ADD_SIGNAL( MethodInfo("area_exit_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape"))); + ADD_SIGNAL( MethodInfo("area_enter",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"))); + ADD_SIGNAL( MethodInfo("area_exit",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area"))); + ADD_PROPERTY( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"gravity_distance_scale", PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_gravity_distance_scale"),_SCS("get_gravity_distance_scale")); @@ -350,6 +574,7 @@ void Area::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::REAL,"density",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_density"),_SCS("get_density")); ADD_PROPERTY( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable")); } @@ -366,6 +591,7 @@ Area::Area() : CollisionObject(PhysicsServer::get_singleton()->area_create(),tru monitoring=false; set_ray_pickable(false); set_enable_monitoring(true); + set_monitorable(true); } diff --git a/scene/3d/area.h b/scene/3d/area.h index fb853092f3..fa7500c47c 100644 --- a/scene/3d/area.h +++ b/scene/3d/area.h @@ -53,6 +53,7 @@ private: real_t density; int priority; bool monitoring; + bool monitorable; bool locked; @@ -84,6 +85,36 @@ private: }; Map<ObjectID,BodyState> body_map; + + + void _area_inout(int p_status,const RID& p_area, int p_instance, int p_area_shape,int p_self_shape); + + void _area_enter_tree(ObjectID p_id); + void _area_exit_tree(ObjectID p_id); + + struct AreaShapePair { + + int area_shape; + int self_shape; + bool operator<(const AreaShapePair& p_sp) const { + if (area_shape==p_sp.area_shape) + return self_shape < p_sp.self_shape; + else + return area_shape < p_sp.area_shape; + } + + AreaShapePair() {} + AreaShapePair(int p_bs, int p_as) { area_shape=p_bs; self_shape=p_as; } + }; + + struct AreaState { + + int rc; + bool in_tree; + VSet<AreaShapePair> shapes; + }; + + Map<ObjectID,AreaState> area_map; void _clear_monitoring(); @@ -117,7 +148,14 @@ public: void set_enable_monitoring(bool p_enable); bool is_monitoring_enabled() const; + void set_monitorable(bool p_enable); + bool is_monitorable() const; + Array get_overlapping_bodies() const; + Array get_overlapping_areas() const; //function for script + + bool overlaps_area(Node* p_area) const; + bool overlaps_body(Node* p_body) const; Area(); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 22559c238c..2367c03e99 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -548,15 +548,18 @@ void Control::_notification(int p_notification) { Control * parent = get_parent()->cast_to<Control>(); //make children reference them theme - if (parent && data.theme.is_null() && parent->data.theme_owner) + + if (parent && data.theme.is_null() && parent->data.theme_owner) { _propagate_theme_changed(parent->data.theme_owner); + } } break; case NOTIFICATION_UNPARENTED: { //make children unreference the theme - if (data.theme.is_null() && data.theme_owner) + if (data.theme.is_null() && data.theme_owner) { _propagate_theme_changed(NULL); + } } break; case NOTIFICATION_MOVED_IN_PARENT: { diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index c73af74426..5ce7e2e0d3 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -84,6 +84,48 @@ void Popup::_fix_size() { } +void Popup::set_as_minsize() { + + Size2 total_minsize; + + for(int i=0;i<get_child_count();i++) { + + Control *c=get_child(i)->cast_to<Control>(); + if (!c) + continue; + if (c->is_hidden()) + continue; + + Size2 minsize = c->get_combined_minimum_size(); + + for(int j=0;j<2;j++) { + + Margin m_beg = Margin(0+j); + Margin m_end = Margin(2+j); + + float margin_begin = c->get_margin(m_beg); + float margin_end = c->get_margin(m_end); + AnchorType anchor_begin = c->get_anchor(m_beg); + AnchorType anchor_end = c->get_anchor(m_end); + + if (anchor_begin == ANCHOR_BEGIN) + minsize[j]+=margin_begin; + if (anchor_end == ANCHOR_END) + minsize[j]+=margin_end; + + } + + print_line(String(c->get_type())+": "+minsize); + + total_minsize.width = MAX( total_minsize.width, minsize.width ); + total_minsize.height = MAX( total_minsize.height, minsize.height ); + } + + set_size(total_minsize); + +} + + void Popup::popup_centered_minsize(const Size2& p_minsize) { diff --git a/scene/gui/popup.h b/scene/gui/popup.h index c2de6c8cf7..6c72a3c82b 100644 --- a/scene/gui/popup.h +++ b/scene/gui/popup.h @@ -62,6 +62,7 @@ public: void popup_centered_ratio(float p_screen_ratio=0.75); void popup_centered(const Size2& p_size=Size2()); void popup_centered_minsize(const Size2& p_minsize=Size2()); + void set_as_minsize(); virtual void popup(); diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index d02c833be9..d7ee7a6b86 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -345,6 +345,7 @@ void SplitContainer::_input_event(const InputEvent& p_event) { expand_ofs=drag_ofs+((vertical?mm.y:mm.x)-drag_from); queue_sort(); + emit_signal("dragged",get_split_offset()); } } @@ -431,11 +432,13 @@ void SplitContainer::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_dragger_visible","visible"),&SplitContainer::set_dragger_visible); ObjectTypeDB::bind_method(_MD("is_dragger_visible"),&SplitContainer::is_dragger_visible); + ADD_SIGNAL( MethodInfo("dragged",PropertyInfo(Variant::INT,"offset"))); ADD_PROPERTY( PropertyInfo(Variant::INT,"split/offset"),_SCS("set_split_offset"),_SCS("get_split_offset")); ADD_PROPERTY( PropertyInfo(Variant::INT,"split/collapsed"),_SCS("set_collapsed"),_SCS("is_collapsed")); ADD_PROPERTY( PropertyInfo(Variant::INT,"split/dragger_visible"),_SCS("set_dragger_visible"),_SCS("is_dragger_visible")); + } SplitContainer::SplitContainer(bool p_vertical) { diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 1db4998a27..3ed182c017 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -88,7 +88,22 @@ void TabContainer::_input_event(const InputEvent& p_event) { Ref<Font> font = get_font("font"); Ref<Texture> incr = get_icon("increment"); Ref<Texture> decr = get_icon("decrement"); + Ref<Texture> menu = get_icon("menu"); + Ref<Texture> menu_hl = get_icon("menu_hl"); + if (popup && pos.x>get_size().width-menu->get_width()) { + + + emit_signal("pre_popup_pressed"); + Vector2 pp_pos = get_global_pos(); + pp_pos.x+=get_size().width; + pp_pos.x-=popup->get_size().width; + pp_pos.y+=menu->get_height(); + + popup->set_global_pos( pp_pos ); + popup->popup();; + return; + } pos.x-=tabs_ofs_cache; int idx=0; @@ -116,17 +131,17 @@ void TabContainer::_input_event(const InputEvent& p_event) { String s = c->has_meta("_tab_name")?String(XL_MESSAGE(String(c->get_meta("_tab_name")))):String(c->get_name()); int tab_width=font->get_string_size(s).width; - if (c->has_meta("_tab_icon")) { - Ref<Texture> icon = c->get_meta("_tab_icon"); - if (icon.is_valid()) { - tab_width+=icon->get_width(); - if (s!="") - tab_width+=get_constant("hseparation"); + if (c->has_meta("_tab_icon")) { + Ref<Texture> icon = c->get_meta("_tab_icon"); + if (icon.is_valid()) { + tab_width+=icon->get_width(); + if (s!="") + tab_width+=get_constant("hseparation"); - } - } + } + } - if (idx==current) { + if (idx==current) { tab_width+=tab_fg->get_minimum_size().width; } else { @@ -163,7 +178,7 @@ void TabContainer::_input_event(const InputEvent& p_event) { if (found!=-1) { - set_current_tab(found); + set_current_tab(found); } } @@ -194,7 +209,9 @@ void TabContainer::_notification(int p_what) { Ref<Texture> incr = get_icon("increment"); Ref<Texture> incr_hl = get_icon("increment_hilite"); Ref<Texture> decr = get_icon("decrement"); - Ref<Texture> decr_hl = get_icon("decrement_hilite"); + Ref<Texture> decr_hl = get_icon("decrement_hilite"); + Ref<Texture> menu = get_icon("menu"); + Ref<Texture> menu_hl = get_icon("menu_hl"); Ref<Font> font = get_font("font"); Color color_fg = get_color("font_color_fg"); Color color_bg = get_color("font_color_bg"); @@ -209,6 +226,7 @@ void TabContainer::_notification(int p_what) { Size2 top_size = Size2( size.width, top_margin ); + int w=0; int idx=0; for(int i=0;i<get_child_count();i++) { @@ -227,7 +245,7 @@ void TabContainer::_notification(int p_what) { if (icon.is_valid()) { w+=icon->get_width(); if (s!="") - w+=get_constant("hseparation"); + w+=get_constant("hseparation"); } } @@ -245,14 +263,18 @@ void TabContainer::_notification(int p_what) { int ofs; int limit=get_size().width; + if (popup) { + top_size.width-=menu->get_width(); + limit-=menu->get_width(); + } - if (w<=get_size().width) { + if (w<=limit) { switch(align) { case ALIGN_LEFT: ofs = side_margin; break; - case ALIGN_CENTER: ofs = (int(top_size.width) - w)/2; break; - case ALIGN_RIGHT: ofs = int(top_size.width) - w - side_margin; break; + case ALIGN_CENTER: ofs = (int(limit) - w)/2; break; + case ALIGN_RIGHT: ofs = int(limit) - w - side_margin; break; }; tab_display_ofs=0; @@ -364,6 +386,15 @@ void TabContainer::_notification(int p_what) { incr->draw(ci,Point2(limit+incr->get_width(),vofs),Color(1,1,1,notdone?1.0:0.5)); } + if (popup) { + int from = get_size().width-menu->get_width(); + + if (mouse_x_cache > from) + menu_hl->draw(get_canvas_item(),Size2(from,0)); + else + menu->draw(get_canvas_item(),Size2(from,0)); + } + panel->draw(ci, Rect2( 0, top_size.height, size.width, size.height-top_size.height)); } break; @@ -465,6 +496,48 @@ int TabContainer::get_current_tab() const { return current; } +Control* TabContainer::get_tab_control(int p_idx) const { + + int idx=0; + + + for(int i=0;i<get_child_count();i++) { + + Control *c = get_child(i)->cast_to<Control>(); + if (!c) + continue; + if (c->is_set_as_toplevel()) + continue; + if (idx==p_idx) { + return c; + + } + idx++; + } + + return NULL; +} +Control* TabContainer::get_current_tab_control() const { + + int idx=0; + + + for(int i=0;i<get_child_count();i++) { + + Control *c = get_child(i)->cast_to<Control>(); + if (!c) + continue; + if (c->is_set_as_toplevel()) + continue; + if (idx==current) { + return c; + + } + idx++; + } + + return NULL; +} void TabContainer::remove_child_notify(Node *p_child) { @@ -635,12 +708,25 @@ Size2 TabContainer::get_minimum_size() const { return ms; } +void TabContainer::set_popup(Node *p_popup) { + ERR_FAIL_NULL(p_popup); + popup=p_popup->cast_to<Popup>(); + update(); +} + +Popup* TabContainer::get_popup() const { + return popup; +} + + void TabContainer::_bind_methods() { ObjectTypeDB::bind_method(_MD("_input_event"),&TabContainer::_input_event); ObjectTypeDB::bind_method(_MD("get_tab_count"),&TabContainer::get_tab_count); ObjectTypeDB::bind_method(_MD("set_current_tab","tab_idx"),&TabContainer::set_current_tab); ObjectTypeDB::bind_method(_MD("get_current_tab"),&TabContainer::get_current_tab); + ObjectTypeDB::bind_method(_MD("get_current_tab_control:Control"),&TabContainer::get_current_tab_control); + ObjectTypeDB::bind_method(_MD("get_tab_control:Control","idx"),&TabContainer::get_tab_control); ObjectTypeDB::bind_method(_MD("set_tab_align","align"),&TabContainer::set_tab_align); ObjectTypeDB::bind_method(_MD("get_tab_align"),&TabContainer::get_tab_align); ObjectTypeDB::bind_method(_MD("set_tabs_visible","visible"),&TabContainer::set_tabs_visible); @@ -649,10 +735,13 @@ void TabContainer::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_tab_title","tab_idx"),&TabContainer::get_tab_title); ObjectTypeDB::bind_method(_MD("set_tab_icon","tab_idx","icon:Texture"),&TabContainer::set_tab_icon); ObjectTypeDB::bind_method(_MD("get_tab_icon:Texture","tab_idx"),&TabContainer::get_tab_icon); + ObjectTypeDB::bind_method(_MD("set_popup","popup:Popup"),&TabContainer::set_popup); + ObjectTypeDB::bind_method(_MD("get_popup:Popup"),&TabContainer::get_popup); ObjectTypeDB::bind_method(_MD("_child_renamed_callback"),&TabContainer::_child_renamed_callback); ADD_SIGNAL(MethodInfo("tab_changed",PropertyInfo(Variant::INT,"tab"))); + ADD_SIGNAL(MethodInfo("pre_popup_pressed")); ADD_PROPERTY( PropertyInfo(Variant::INT, "tab_align", PROPERTY_HINT_ENUM,"Left,Center,Right"), _SCS("set_tab_align"), _SCS("get_tab_align") ); ADD_PROPERTY( PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE,"-1,4096,1",PROPERTY_USAGE_EDITOR), _SCS("set_current_tab"), _SCS("get_current_tab") ); @@ -669,5 +758,6 @@ TabContainer::TabContainer() { mouse_x_cache=0; align=ALIGN_CENTER; tabs_visible=true; + popup=NULL; } diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h index 43314b026d..602d248b46 100644 --- a/scene/gui/tab_container.h +++ b/scene/gui/tab_container.h @@ -31,7 +31,7 @@ #include "scene/gui/control.h" - +#include "scene/gui/popup.h" class TabContainer : public Control { OBJ_TYPE( TabContainer, Control ); @@ -55,6 +55,8 @@ private: TabAlign align; Control *_get_tab(int idx) const; int _get_top_margin() const; + Popup *popup; + protected: @@ -85,10 +87,17 @@ public: void set_current_tab(int p_current); int get_current_tab() const; + Control* get_tab_control(int p_idx) const; + Control* get_current_tab_control() const; + virtual Size2 get_minimum_size() const; virtual void get_translatable_strings(List<String> *p_strings) const; + void set_popup(Node *p_popup); + Popup* get_popup() const; + + TabContainer(); }; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index ab530866bb..2530e3a36f 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -641,6 +641,7 @@ void Node::_add_child_nocheck(Node* p_child,const StringName& p_name) { p_child->data.pos=data.children.size(); data.children.push_back( p_child ); p_child->data.parent=this; + p_child->notification(NOTIFICATION_PARENTED); if (data.tree) { p_child->_set_tree(data.tree); @@ -649,7 +650,6 @@ void Node::_add_child_nocheck(Node* p_child,const StringName& p_name) { /* Notify */ //recognize childs created in this node constructor p_child->data.parent_owned=data.in_constructor; - p_child->notification(NOTIFICATION_PARENTED); add_child_notify(p_child); diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp index 584b40337f..1664a9bea1 100644 --- a/scene/main/scene_main_loop.cpp +++ b/scene/main/scene_main_loop.cpp @@ -1108,6 +1108,9 @@ void SceneTree::_bind_methods() { ADD_SIGNAL( MethodInfo("node_removed",PropertyInfo( Variant::OBJECT, "node") ) ); ADD_SIGNAL( MethodInfo("screen_resized") ); + ADD_SIGNAL( MethodInfo("idle_frame")); + ADD_SIGNAL( MethodInfo("fixed_frame")); + BIND_CONSTANT( GROUP_CALL_DEFAULT ); BIND_CONSTANT( GROUP_CALL_REVERSE ); BIND_CONSTANT( GROUP_CALL_REALTIME ); @@ -1166,8 +1169,7 @@ SceneTree::SceneTree() { edited_scene_root=NULL; #endif - ADD_SIGNAL( MethodInfo("idle_frame")); - ADD_SIGNAL( MethodInfo("fixed_frame")); + } diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 2267cc9e2f..9a9048e3e5 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -655,6 +655,8 @@ void make_default_theme() { t->set_icon("increment_hilite","TabContainer",make_icon( scroll_button_right_hl_png)); t->set_icon("decrement","TabContainer",make_icon( scroll_button_left_png)); t->set_icon("decrement_hilite","TabContainer",make_icon( scroll_button_left_hl_png)); + t->set_icon("menu","TabContainer",make_icon( tab_menu_png)); + t->set_icon("menu_hilite","TabContainer",make_icon( tab_menu_hl_png)); t->set_font("font","TabContainer", default_font ); diff --git a/scene/resources/default_theme/tab_menu.png b/scene/resources/default_theme/tab_menu.png Binary files differnew file mode 100644 index 0000000000..c5659da11b --- /dev/null +++ b/scene/resources/default_theme/tab_menu.png diff --git a/scene/resources/default_theme/tab_menu_hl.png b/scene/resources/default_theme/tab_menu_hl.png Binary files differnew file mode 100644 index 0000000000..6f68502c07 --- /dev/null +++ b/scene/resources/default_theme/tab_menu_hl.png diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index 8bd0a66271..291931a015 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -379,6 +379,16 @@ static const unsigned char tab_current_png[]={ }; +static const unsigned char tab_menu_png[]={ +0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x6,0xd,0x3,0x2c,0x7,0xf7,0x85,0x69,0x73,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x0,0x54,0x49,0x44,0x41,0x54,0x38,0xcb,0xed,0x92,0xb1,0xd,0xc0,0x20,0x10,0x3,0x8f,0xec,0x63,0x65,0xff,0x2d,0x40,0x1e,0xe8,0xd3,0x50,0x24,0xd1,0x83,0x48,0x97,0x2,0xb7,0xb6,0x4f,0xd6,0xeb,0x61,0xeb,0x67,0xb2,0x5d,0xbe,0x66,0x4a,0x12,0x88,0x19,0x40,0xd2,0xa3,0x73,0x24,0x99,0x6,0x64,0x90,0xe8,0x1e,0xd3,0x5,0x7d,0x45,0x3,0x74,0xf3,0x3,0xb0,0xa4,0x73,0x9,0xf0,0x82,0x30,0x2a,0xaf,0x1c,0xb5,0xda,0xae,0xfb,0xbd,0xe6,0xba,0x0,0x22,0x30,0x1e,0x2c,0xd7,0x21,0xa8,0x0,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 +}; + + +static const unsigned char tab_menu_hl_png[]={ +0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x6,0xd,0x3,0x2c,0x15,0x4,0x3c,0x18,0x3b,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x0,0x58,0x49,0x44,0x41,0x54,0x38,0xcb,0x63,0x60,0x18,0x5,0x83,0xc,0xbc,0x7c,0xf9,0x92,0x91,0x54,0x35,0x8c,0x58,0x14,0xfc,0xc7,0x67,0x80,0xb8,0xb8,0x38,0x8a,0x1e,0x26,0x2c,0x6a,0x2e,0x32,0x30,0x30,0x60,0x33,0xe4,0x3f,0x54,0x8e,0x1,0xaf,0xb,0xa0,0xae,0xb8,0xc8,0xc0,0xc0,0xa0,0x8b,0x24,0xff,0x9f,0x81,0x81,0xe1,0xb2,0xb8,0xb8,0xb8,0x3e,0x51,0x6,0xa0,0x19,0xc2,0x80,0x4b,0x33,0x31,0x81,0x7a,0xe1,0xe5,0xcb,0x97,0x17,0x46,0x93,0x17,0x7e,0x0,0x0,0xa,0x9a,0x1f,0x34,0xff,0x99,0xf7,0x75,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 +}; + + static const unsigned char toggle_off_png[]={ 0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x40,0x0,0x0,0x0,0x20,0x8,0x6,0x0,0x0,0x0,0xa2,0x9d,0x7e,0x84,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0x26,0x0,0x26,0x0,0x26,0x59,0xf,0xde,0x74,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xde,0x9,0x14,0x17,0x2,0x16,0xe9,0x0,0x17,0x60,0x0,0x0,0x0,0x19,0x74,0x45,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x57,0x81,0xe,0x17,0x0,0x0,0x2,0x45,0x49,0x44,0x41,0x54,0x68,0x81,0xed,0x99,0x5f,0x4f,0xd3,0x50,0x18,0x87,0x9f,0xb3,0x96,0xb5,0xcc,0x3a,0xa6,0xac,0x6d,0xa,0x91,0x84,0x5b,0x8d,0x7e,0x21,0x60,0x2c,0x5c,0x1a,0x63,0xe2,0x27,0x31,0x31,0xc6,0x4b,0x32,0xa7,0x7e,0x20,0x84,0x6b,0x6f,0xc,0x90,0x6d,0x32,0xca,0x6c,0xb0,0x24,0x75,0xc7,0x8b,0xba,0xb9,0x35,0xdd,0x84,0xec,0xe0,0x26,0xed,0x73,0xd7,0xf7,0xed,0xce,0x7b,0x7e,0xbf,0xbe,0x67,0x7f,0xde,0x41,0x4e,0x4e,0xa6,0x11,0x89,0xeb,0x12,0x50,0x1,0x2c,0x40,0x4b,0xc9,0xff,0xaf,0x48,0xe0,0x27,0x10,0x0,0x3e,0x70,0x39,0x48,0xe8,0x89,0x1b,0x2b,0xc0,0x33,0xe0,0x11,0x60,0x72,0xb7,0xc,0x8,0x81,0xaf,0xc0,0x67,0xa6,0x18,0x60,0x1,0x1b,0x4f,0x1e,0x3f,0x7d,0x6d,0x57,0xed,0x65,0x40,0x48,0x64,0xfc,0x72,0x95,0x8,0x10,0x8,0x74,0x5d,0x67,0x69,0x49,0x47,0xd3,0x92,0xdb,0x50,0x4b,0x14,0x45,0xf2,0xf8,0xe4,0xf8,0xc7,0xe1,0xd1,0xc1,0x2b,0xe0,0xcb,0x68,0x2e,0x59,0x59,0x7,0xc,0xbb,0x6a,0x97,0xce,0xba,0x67,0x4,0x41,0x80,0xec,0xf7,0x91,0x8a,0x1d,0x10,0x8,0x44,0xa1,0x80,0x51,0x2c,0x52,0x2a,0xdd,0xa3,0x58,0x2c,0x2a,0x5d,0x3f,0x89,0x69,0x9a,0x62,0x7d,0x6d,0xbd,0x74,0x78,0x74,0x60,0x90,0xd0,0x9c,0x66,0xbd,0x0,0x8,0x82,0xef,0x54,0x2a,0xf,0x70,0x6c,0x7,0xa1,0xf8,0x24,0x48,0x24,0xed,0x4e,0x1b,0xdf,0x3f,0xc7,0x30,0x4c,0xa5,0x6b,0xa7,0x11,0x86,0x21,0x96,0x65,0x41,0xca,0x91,0x4e,0xed,0x3d,0x29,0x25,0xb2,0x2f,0x71,0x1d,0x97,0x30,0xc,0x39,0x6d,0x9d,0x2a,0xdd,0x90,0xe7,0x7a,0xb8,0x8e,0xcb,0x79,0xb7,0xab,0xbc,0xbb,0x6e,0x4a,0x61,0x52,0x62,0x70,0xf6,0x55,0x8b,0x87,0xdf,0x6b,0x4a,0xe6,0x2e,0x1e,0xa6,0x18,0x90,0x15,0x32,0x6f,0xc0,0xed,0x7e,0xfe,0xcc,0x80,0x65,0x59,0xd4,0xf7,0x6a,0x63,0xb1,0xc6,0x7e,0x93,0x20,0x8,0x78,0xf1,0xf2,0xf9,0x58,0xfc,0xed,0x9b,0x77,0xa9,0xb1,0xeb,0xb0,0xb0,0x6,0xc,0xc4,0x7f,0x78,0xff,0x9,0x80,0x9d,0xdd,0x2d,0xea,0x7b,0xb5,0xa1,0xb0,0x34,0x81,0xd7,0x15,0x3d,0xca,0xc2,0x1a,0x0,0xd0,0x6c,0x7c,0xa4,0xd7,0xeb,0x1,0xb1,0x11,0x3b,0xbb,0x5b,0xc3,0xdc,0xe8,0x13,0x1f,0x8,0x4f,0x8b,0xfd,0x8d,0x85,0x36,0x60,0x1a,0xaa,0x3a,0x60,0xa1,0xdf,0x4,0x6b,0xf5,0x6d,0xca,0xe5,0x32,0xe5,0x72,0x79,0xec,0xe9,0xab,0x24,0x69,0x80,0x9,0xac,0xdc,0x4a,0xa5,0x1b,0xd2,0xd8,0x6f,0x2,0xb1,0x9,0xb5,0xfa,0xf6,0x58,0x6c,0x6,0x56,0x88,0x35,0xe,0x49,0x1e,0x81,0x10,0xb8,0x98,0xb5,0x8a,0xa,0x82,0x20,0x98,0xd8,0xd2,0x33,0xb4,0xff,0x5,0xb1,0xc6,0x21,0xb,0x7d,0x4,0xfe,0x5,0xb9,0x1,0xf3,0xde,0xc0,0xbc,0x99,0x68,0x80,0x88,0xa7,0x16,0x78,0xae,0xa7,0xbc,0xa8,0xe7,0x7a,0xc3,0xa1,0xc8,0xbc,0x49,0xfd,0x1e,0x20,0x84,0x40,0x14,0x4,0xad,0x76,0xb,0xc7,0x76,0xd8,0xdc,0xd8,0x54,0x5a,0x54,0x22,0x69,0xb5,0x5b,0x88,0x82,0x98,0xbb,0x9,0x69,0x6,0x48,0x0,0xcb,0xba,0x8f,0xef,0xfb,0xb7,0xf2,0x9b,0xfd,0xcf,0x44,0xc8,0x40,0xd3,0x34,0xa5,0x6b,0xa7,0x61,0x9a,0x26,0x51,0x14,0x41,0xca,0x70,0x2f,0x69,0x40,0x4,0x5c,0x75,0xbe,0x75,0x2e,0xed,0xaa,0xbd,0xbc,0xfa,0x70,0xf5,0x4e,0xcd,0x4,0x81,0x2b,0x62,0x8d,0xa3,0x5b,0x19,0x63,0x8d,0x6c,0x4c,0x85,0x4f,0x6,0x89,0xcc,0xff,0x2f,0x90,0x93,0x93,0x93,0x6d,0x7e,0x1,0x6b,0xe,0xc1,0xdb,0xd6,0xe0,0xc4,0xba,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 }; diff --git a/servers/physics/area_pair_sw.cpp b/servers/physics/area_pair_sw.cpp index e009bd52cb..3eb96fb681 100644 --- a/servers/physics/area_pair_sw.cpp +++ b/servers/physics/area_pair_sw.cpp @@ -93,3 +93,72 @@ AreaPairSW::~AreaPairSW() { body->remove_constraint(this); area->remove_constraint(this); } + +//////////////////////////////////////////////////// + + + +bool Area2PairSW::setup(float p_step) { + +// bool result = area_a->test_collision_mask(area_b) && CollisionSolverSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this); + bool result = CollisionSolverSW::solve_static(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),NULL,this); + + if (result!=colliding) { + + if (result) { + + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) + area_b->add_area_to_query(area_a,shape_a,shape_b); + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) + area_a->add_area_to_query(area_b,shape_b,shape_a); + + } else { + + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) + area_b->remove_area_from_query(area_a,shape_a,shape_b); + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) + area_a->remove_area_from_query(area_b,shape_b,shape_a); + } + + colliding=result; + + } + + return false; //never do any post solving +} + +void Area2PairSW::solve(float p_step) { + + +} + + +Area2PairSW::Area2PairSW(AreaSW *p_area_a,int p_shape_a, AreaSW *p_area_b,int p_shape_b) { + + + area_a=p_area_a; + area_b=p_area_b; + shape_a=p_shape_a; + shape_b=p_shape_b; + colliding=false; + area_a->add_constraint(this); + area_b->add_constraint(this); + +} + +Area2PairSW::~Area2PairSW() { + + if (colliding) { + + if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) + area_b->remove_area_from_query(area_a,shape_a,shape_b); + + if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) + area_a->remove_area_from_query(area_b,shape_b,shape_a); + } + + area_a->remove_constraint(this); + area_b->remove_constraint(this); +} diff --git a/servers/physics/area_pair_sw.h b/servers/physics/area_pair_sw.h index 1c219a05fd..4f8087280a 100644 --- a/servers/physics/area_pair_sw.h +++ b/servers/physics/area_pair_sw.h @@ -49,5 +49,23 @@ public: ~AreaPairSW(); }; + +class Area2PairSW : public ConstraintSW { + + AreaSW *area_a; + AreaSW *area_b; + int shape_a; + int shape_b; + bool colliding; +public: + + bool setup(float p_step); + void solve(float p_step); + + Area2PairSW(AreaSW *p_area_a,int p_shape_a, AreaSW *p_area_b,int p_shape_b); + ~Area2PairSW(); +}; + + #endif // AREA_PAIR__SW_H diff --git a/servers/physics/area_sw.cpp b/servers/physics/area_sw.cpp index aa1c530221..83be80f816 100644 --- a/servers/physics/area_sw.cpp +++ b/servers/physics/area_sw.cpp @@ -31,6 +31,7 @@ #include "body_sw.h" AreaSW::BodyKey::BodyKey(BodySW *p_body, uint32_t p_body_shape,uint32_t p_area_shape) { rid=p_body->get_self(); instance_id=p_body->get_instance_id(); body_shape=p_body_shape; area_shape=p_area_shape; } +AreaSW::BodyKey::BodyKey(AreaSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape) { rid=p_body->get_self(); instance_id=p_body->get_instance_id(); body_shape=p_body_shape; area_shape=p_area_shape; } void AreaSW::_shapes_changed() { @@ -57,6 +58,7 @@ void AreaSW::set_space(SpaceSW *p_space) { } monitored_bodies.clear(); + monitored_areas.clear(); _set_space(p_space); } @@ -76,11 +78,32 @@ void AreaSW::set_monitor_callback(ObjectID p_id, const StringName& p_method) { monitor_callback_method=p_method; monitored_bodies.clear(); + monitored_areas.clear(); + _shape_changed(); } +void AreaSW::set_area_monitor_callback(ObjectID p_id, const StringName& p_method) { + + + if (p_id==area_monitor_callback_id) { + area_monitor_callback_method=p_method; + return; + } + + _unregister_shapes(); + + area_monitor_callback_id=p_id; + area_monitor_callback_method=p_method; + + monitored_bodies.clear(); + monitored_areas.clear(); + + _shape_changed(); + +} void AreaSW::set_space_override_mode(PhysicsServer::AreaSpaceOverrideMode p_mode) { @@ -134,6 +157,15 @@ void AreaSW::_queue_monitor_update() { } +void AreaSW::set_monitorable(bool p_monitorable) { + + if (monitorable==p_monitorable) + return; + + monitorable=p_monitorable; + _set_static(!monitorable); +} + void AreaSW::call_queries() { if (monitor_callback_id && !monitored_bodies.empty()) { @@ -168,6 +200,41 @@ void AreaSW::call_queries() { monitored_bodies.clear(); + if (area_monitor_callback_id && !monitored_areas.empty()) { + + + Variant res[5]; + Variant *resptr[5]; + for(int i=0;i<5;i++) + resptr[i]=&res[i]; + + Object *obj = ObjectDB::get_instance(area_monitor_callback_id); + if (!obj) { + monitored_areas.clear(); + area_monitor_callback_id=0; + return; + } + + + + for (Map<BodyKey,BodyState>::Element *E=monitored_areas.front();E;E=E->next()) { + + if (E->get().state==0) + continue; //nothing happened + + res[0]=E->get().state>0 ? PhysicsServer::AREA_BODY_ADDED : PhysicsServer::AREA_BODY_REMOVED; + res[1]=E->key().rid; + res[2]=E->key().instance_id; + res[3]=E->key().body_shape; + res[4]=E->key().area_shape; + + + Variant::CallError ce; + obj->call(area_monitor_callback_method,(const Variant**)resptr,5,ce); + } + } + + monitored_areas.clear(); //get_space()->area_remove_from_monitor_query_list(&monitor_query_list); } @@ -185,6 +252,8 @@ AreaSW::AreaSW() : CollisionObjectSW(TYPE_AREA), monitor_query_list(this), move priority=0; set_ray_pickable(false); monitor_callback_id=0; + area_monitor_callback_id=0; + monitorable=false; } diff --git a/servers/physics/area_sw.h b/servers/physics/area_sw.h index a875472f6b..26d6a177db 100644 --- a/servers/physics/area_sw.h +++ b/servers/physics/area_sw.h @@ -49,10 +49,14 @@ class AreaSW : public CollisionObjectSW{ float point_attenuation; float density; int priority; + bool monitorable; ObjectID monitor_callback_id; StringName monitor_callback_method; + ObjectID area_monitor_callback_id; + StringName area_monitor_callback_method; + SelfList<AreaSW> monitor_query_list; SelfList<AreaSW> moved_list; @@ -79,6 +83,8 @@ class AreaSW : public CollisionObjectSW{ _FORCE_INLINE_ BodyKey() {} BodyKey(BodySW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); + BodyKey(AreaSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); + }; struct BodyState { @@ -90,6 +96,7 @@ class AreaSW : public CollisionObjectSW{ }; Map<BodyKey,BodyState> monitored_bodies; + Map<BodyKey,BodyState> monitored_areas; //virtual void shape_changed_notify(ShapeSW *p_shape); //virtual void shape_deleted_notify(ShapeSW *p_shape); @@ -108,9 +115,15 @@ public: void set_monitor_callback(ObjectID p_id, const StringName& p_method); _FORCE_INLINE_ bool has_monitor_callback() const { return monitor_callback_id; } + void set_area_monitor_callback(ObjectID p_id, const StringName& p_method); + _FORCE_INLINE_ bool has_area_monitor_callback() const { return area_monitor_callback_id; } + _FORCE_INLINE_ void add_body_to_query(BodySW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); _FORCE_INLINE_ void remove_body_from_query(BodySW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); + _FORCE_INLINE_ void add_area_to_query(AreaSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape); + _FORCE_INLINE_ void remove_area_from_query(AreaSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape); + void set_param(PhysicsServer::AreaParameter p_param, const Variant& p_value); Variant get_param(PhysicsServer::AreaParameter p_param) const; @@ -142,8 +155,8 @@ public: _FORCE_INLINE_ void remove_constraint( ConstraintSW* p_constraint) { constraints.erase(p_constraint); } _FORCE_INLINE_ const Set<ConstraintSW*>& get_constraints() const { return constraints; } - - + void set_monitorable(bool p_monitorable); + _FORCE_INLINE_ bool is_monitorable() const { return monitorable; } void set_transform(const Transform& p_transform); @@ -172,6 +185,26 @@ void AreaSW::remove_body_from_query(BodySW *p_body, uint32_t p_body_shape,uint32 } +void AreaSW::add_area_to_query(AreaSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape) { + + + BodyKey bk(p_area,p_area_shape,p_self_shape); + monitored_areas[bk].inc(); + if (!monitor_query_list.in_list()) + _queue_monitor_update(); + + +} +void AreaSW::remove_area_from_query(AreaSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape) { + + + BodyKey bk(p_area,p_area_shape,p_self_shape); + monitored_areas[bk].dec(); + if (!monitor_query_list.in_list()) + _queue_monitor_update(); +} + + diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp index 03d5b7afa1..521ffae0ea 100644 --- a/servers/physics/physics_server_sw.cpp +++ b/servers/physics/physics_server_sw.cpp @@ -394,6 +394,14 @@ Transform PhysicsServerSW::area_get_transform(RID p_area) const { return area->get_transform(); }; +void PhysicsServerSW::area_set_monitorable(RID p_area,bool p_monitorable) { + + AreaSW *area = area_owner.get(p_area); + ERR_FAIL_COND(!area); + + area->set_monitorable(p_monitorable); +} + void PhysicsServerSW::area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method) { AreaSW *area = area_owner.get(p_area); @@ -423,6 +431,14 @@ bool PhysicsServerSW::area_is_ray_pickable(RID p_area) const{ } +void PhysicsServerSW::area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method) { + + + AreaSW *area = area_owner.get(p_area); + ERR_FAIL_COND(!area); + + area->set_area_monitor_callback(p_receiver?p_receiver->get_instance_ID():0,p_method); +} /* BODY API */ diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h index de2a24a378..80007b8499 100644 --- a/servers/physics/physics_server_sw.h +++ b/servers/physics/physics_server_sw.h @@ -128,7 +128,10 @@ public: virtual void area_set_ray_pickable(RID p_area,bool p_enable); virtual bool area_is_ray_pickable(RID p_area) const; + virtual void area_set_monitorable(RID p_area,bool p_monitorable); + virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method); + virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method); /* BODY API */ diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index a7465c57b9..d329a10f04 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -503,15 +503,18 @@ void* SpaceSW::_broadphase_pair(CollisionObjectSW *A,int p_subindex_A,CollisionO if (type_A==CollisionObjectSW::TYPE_AREA) {
-
- ERR_FAIL_COND_V(type_B!=CollisionObjectSW::TYPE_BODY,NULL);
AreaSW *area=static_cast<AreaSW*>(A);
- BodySW *body=static_cast<BodySW*>(B);
-
+ if (type_B==CollisionObjectSW::TYPE_AREA) {
- AreaPairSW *area_pair = memnew(AreaPairSW(body,p_subindex_B,area,p_subindex_A) );
+ AreaSW *area_b=static_cast<AreaSW*>(B);
+ Area2PairSW *area2_pair = memnew(Area2PairSW(area_b,p_subindex_B,area,p_subindex_A) );
+ return area2_pair;
+ } else {
- return area_pair;
+ BodySW *body=static_cast<BodySW*>(B);
+ AreaPairSW *area_pair = memnew(AreaPairSW(body,p_subindex_B,area,p_subindex_A) );
+ return area_pair;
+ }
} else {
diff --git a/servers/physics_server.h b/servers/physics_server.h index 05b64da804..f66ea590b8 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -339,7 +339,10 @@ public: virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const=0; virtual Transform area_get_transform(RID p_area) const=0; + virtual void area_set_monitorable(RID p_area,bool p_monitorable)=0; + virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method)=0; + virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method)=0; virtual void area_set_ray_pickable(RID p_area,bool p_enable)=0; virtual bool area_is_ray_pickable(RID p_area) const=0; diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 79365f7db6..50336e07f4 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -502,7 +502,7 @@ public: virtual void begin_scene(RID p_viewport_data,RID p_env,VS::ScenarioDebugMode p_debug)=0; virtual void begin_shadow_map( RID p_light_instance, int p_shadow_pass )=0; - virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection)=0; + virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection,bool p_ortho_hint)=0; virtual void add_light( RID p_light_instance )=0; ///< all "add_light" calls happen before add_geometry calls diff --git a/servers/visual/rasterizer_dummy.cpp b/servers/visual/rasterizer_dummy.cpp index 8db1cbf6e5..e32f47b3d8 100644 --- a/servers/visual/rasterizer_dummy.cpp +++ b/servers/visual/rasterizer_dummy.cpp @@ -1497,7 +1497,7 @@ void RasterizerDummy::begin_shadow_map( RID p_light_instance, int p_shadow_pass } -void RasterizerDummy::set_camera(const Transform& p_world,const CameraMatrix& p_projection) { +void RasterizerDummy::set_camera(const Transform& p_world, const CameraMatrix& p_projection, bool p_ortho_hint) { } diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h index 318cf6ff99..cc3c1724a4 100644 --- a/servers/visual/rasterizer_dummy.h +++ b/servers/visual/rasterizer_dummy.h @@ -679,7 +679,7 @@ public: virtual void begin_scene(RID p_viewport_data,RID p_env,VS::ScenarioDebugMode p_debug); virtual void begin_shadow_map( RID p_light_instance, int p_shadow_pass ); - virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection); + virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection,bool p_ortho_hint); virtual void add_light( RID p_light_instance ); ///< all "add_light" calls happen before add_geometry calls diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 52e5c21272..3fc90fd46d 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -6302,7 +6302,7 @@ void VisualServerRaster::_render_no_camera(Viewport *p_viewport,Camera *p_camera else environment=p_scenario->fallback_environment; - rasterizer->set_camera(Transform(),CameraMatrix()); + rasterizer->set_camera(Transform(),CameraMatrix(),false); rasterizer->begin_scene(p_viewport->viewport_data,environment,p_scenario->debug); rasterizer->set_viewport(viewport_rect); rasterizer->end_scene(); @@ -6318,7 +6318,8 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S /* STEP 1 - SETUP CAMERA */ CameraMatrix camera_matrix; - + bool ortho=false; + switch(p_camera->type) { case Camera::ORTHOGONAL: { @@ -6330,6 +6331,7 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S p_camera->vaspect ); + ortho=true; } break; case Camera::PERSPECTIVE: { @@ -6341,12 +6343,13 @@ void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, S p_camera->vaspect ); + ortho=false; } break; } - rasterizer->set_camera(p_camera->transform, camera_matrix); + rasterizer->set_camera(p_camera->transform, camera_matrix,ortho); Vector<Plane> planes = camera_matrix.get_projection_planes(p_camera->transform); diff --git a/tools/editor/create_dialog.cpp b/tools/editor/create_dialog.cpp index f5bef2580d..c0f35a4ac2 100644 --- a/tools/editor/create_dialog.cpp +++ b/tools/editor/create_dialog.cpp @@ -230,6 +230,11 @@ void CreateDialog::_notification(int p_what) { connect("confirmed",this,"_confirmed"); _update_search(); } + if (p_what==NOTIFICATION_EXIT_TREE) { + + disconnect("confirmed",this,"_confirmed"); + + } if (p_what==NOTIFICATION_VISIBILITY_CHANGED) { diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 688604ecfd..373c8aba73 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -54,7 +54,7 @@ #include "register_exporters.h" #include "bind/core_bind.h" #include "io/zip_io.h" - +#include "io/config_file.h" // plugins #include "plugins/sprite_frames_editor_plugin.h" @@ -1377,7 +1377,7 @@ void EditorNode::_edit_current() { object_menu->set_disabled(false); resources_dock->add_resource(Ref<Resource>(current_res)); - top_pallete->set_current_tab(1); + //top_pallete->set_current_tab(1); } @@ -1394,7 +1394,7 @@ void EditorNode::_edit_current() { scene_tree_dock->set_selected(current_node); object_menu->get_popup()->clear(); - top_pallete->set_current_tab(0); + //top_pallete->set_current_tab(0); } @@ -2908,7 +2908,7 @@ Error EditorNode::load_scene(const String& p_scene) { prev_scene->set_disabled(previous_scenes.size()==0); opening_prev=false; - top_pallete->set_current_tab(0); //always go to scene + //top_pallete->set_current_tab(0); //always go to scene push_item(new_scene); @@ -2981,15 +2981,15 @@ void EditorNode::_update_keying() { void EditorNode::_close_messages() { // left_split->set_dragger_visible(false); - old_split_ofs = left_split->get_split_offset(); - left_split->set_split_offset(0); + old_split_ofs = center_split->get_split_offset(); + center_split->set_split_offset(0); // scene_root_parent->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_END,0); } void EditorNode::_show_messages() { // left_split->set_dragger_visible(true); - left_split->set_split_offset(old_split_ofs); + center_split->set_split_offset(old_split_ofs); // scene_root_parent->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_END,log->get_margin(MARGIN_TOP)); } @@ -3334,6 +3334,17 @@ void EditorNode::_bind_methods() { ObjectTypeDB::bind_method("_sources_changed",&EditorNode::_sources_changed); ObjectTypeDB::bind_method("_fs_changed",&EditorNode::_fs_changed); + ObjectTypeDB::bind_method("_dock_select_draw",&EditorNode::_dock_select_draw); + ObjectTypeDB::bind_method("_dock_select_input",&EditorNode::_dock_select_input); + ObjectTypeDB::bind_method("_dock_pre_popup",&EditorNode::_dock_pre_popup); + ObjectTypeDB::bind_method("_dock_split_dragged",&EditorNode::_dock_split_dragged); + ObjectTypeDB::bind_method("_save_docks",&EditorNode::_save_docks); + ObjectTypeDB::bind_method("_dock_popup_exit",&EditorNode::_dock_popup_exit); + ObjectTypeDB::bind_method("_dock_move_left",&EditorNode::_dock_move_left); + ObjectTypeDB::bind_method("_dock_move_right",&EditorNode::_dock_move_right); + + + ObjectTypeDB::bind_method(_MD("add_editor_import_plugin", "plugin"), &EditorNode::add_editor_import_plugin); ObjectTypeDB::bind_method(_MD("remove_editor_import_plugin", "plugin"), &EditorNode::remove_editor_import_plugin); @@ -3414,6 +3425,329 @@ void EditorNode::show_warning(const String& p_text) { warning->popup_centered_minsize(); } +void EditorNode::_dock_select_input(const InputEvent& p_input) { + + if (p_input.type==InputEvent::MOUSE_BUTTON || p_input.type==InputEvent::MOUSE_MOTION) { + + Vector2 point(p_input.mouse_motion.x,p_input.mouse_motion.y); + + int nrect = -1; + for(int i=0;i<DOCK_SLOT_MAX;i++) { + if (dock_select_rect[i].has_point(point)) { + nrect=i; + break; + } + } + + + if (nrect!=dock_select_rect_over) { + dock_select->update(); + dock_select_rect_over=nrect; + + } + + + if (nrect==-1) + return; + + if (p_input.type==InputEvent::MOUSE_BUTTON && p_input.mouse_button.button_index==1 && p_input.mouse_button.pressed && dock_popup_selected!=nrect) { + Control *dock = dock_slot[dock_popup_selected]->get_current_tab_control(); + if (dock) { + dock_slot[dock_popup_selected]->remove_child(dock); + } + if (dock_slot[dock_popup_selected]->get_tab_count()==0) { + dock_slot[dock_popup_selected]->hide(); + + } else { + + dock_slot[dock_popup_selected]->set_current_tab(0); + } + + print_line("performing reparent"); + dock_slot[nrect]->add_child(dock); + dock_popup_selected=nrect; + dock_slot[nrect]->set_current_tab(dock_slot[nrect]->get_tab_count()-1); + dock_slot[nrect]->show(); + dock_select->update(); + + VSplitContainer*splits[DOCK_SLOT_MAX/2]={ + left_l_vsplit, + left_r_vsplit, + right_l_vsplit, + right_r_vsplit, + }; + + for(int i=0;i<4;i++) { + bool in_use = dock_slot[i*2+0]->get_tab_count() || dock_slot[i*2+1]->get_tab_count(); + if (in_use) + splits[i]->show(); + else + splits[i]->hide(); + } + + _save_docks(); + } + } +} + +void EditorNode::_dock_popup_exit() { + + dock_select_rect_over=-1; + dock_select->update(); +} + +void EditorNode::_dock_pre_popup(int p_which) { + + + dock_popup_selected=p_which; +} + +void EditorNode::_dock_move_left() { + + if (dock_popup_selected<0 || dock_popup_selected>=DOCK_SLOT_MAX) + return; + Control *current = dock_slot[dock_popup_selected]->get_tab_control( dock_slot[dock_popup_selected]->get_current_tab() ); + Control *prev = dock_slot[dock_popup_selected]->get_tab_control( dock_slot[dock_popup_selected]->get_current_tab()-1 ); + if (!current || !prev) + return; + dock_slot[dock_popup_selected]->move_child(current,prev->get_index()); + dock_slot[dock_popup_selected]->set_current_tab( dock_slot[dock_popup_selected]->get_current_tab()-1 ); + dock_select->update(); + _save_docks(); + + +} + +void EditorNode::_dock_move_right() { + + Control *current = dock_slot[dock_popup_selected]->get_tab_control( dock_slot[dock_popup_selected]->get_current_tab() ); + Control *next = dock_slot[dock_popup_selected]->get_tab_control( dock_slot[dock_popup_selected]->get_current_tab()+1 ); + if (!current || !next) + return; + dock_slot[dock_popup_selected]->move_child(next,current->get_index()); + dock_slot[dock_popup_selected]->set_current_tab( dock_slot[dock_popup_selected]->get_current_tab()+1 ); + dock_select->update(); + _save_docks(); +} + +void EditorNode::_dock_select_draw(){ + Size2 s = dock_select->get_size(); + s.y/=2.0; + s.x/=6.0; + + Color used=Color(0.6,0.6,0.6,0.8); + Color used_selected=Color(0.8,0.8,0.8,0.8); + Color tab_selected=Color(1,1,1,1); + Color unused=used; + unused.a=0.4; + Color unusable=unused; + unusable.a=0.1; + + Rect2 unr(s.x*2,0,s.x*2,s.y*2); + unr.pos+=Vector2(2,5); + unr.size-=Vector2(4,7); + + dock_select->draw_rect(unr,unusable); + + dock_tab_move_left->set_disabled(true); + dock_tab_move_right->set_disabled(true); + + if (dock_popup_selected!=-1 && dock_slot[dock_popup_selected]->get_tab_count()) { + + dock_tab_move_left->set_disabled(dock_slot[dock_popup_selected]->get_current_tab()==0); + dock_tab_move_right->set_disabled(dock_slot[dock_popup_selected]->get_current_tab()>=dock_slot[dock_popup_selected]->get_tab_count()-1); + } + + for(int i=0;i<DOCK_SLOT_MAX;i++) { + + Vector2 ofs; + + switch(i) { + case DOCK_SLOT_LEFT_UL: { + + } break; + case DOCK_SLOT_LEFT_BL: { + ofs.y+=s.y; + } break; + case DOCK_SLOT_LEFT_UR: { + ofs.x+=s.x; + } break; + case DOCK_SLOT_LEFT_BR: { + ofs+=s; + } break; + case DOCK_SLOT_RIGHT_UL: { + ofs.x+=s.x*4; + } break; + case DOCK_SLOT_RIGHT_BL: { + ofs.x+=s.x*4; + ofs.y+=s.y; + + } break; + case DOCK_SLOT_RIGHT_UR: { + ofs.x+=s.x*4; + ofs.x+=s.x; + + } break; + case DOCK_SLOT_RIGHT_BR: { + ofs.x+=s.x*4; + ofs+=s; + + } break; + } + + Rect2 r(ofs,s); + dock_select_rect[i]=r; + r.pos+=Vector2(2,5); + r.size-=Vector2(4,7); + + + if (i==dock_select_rect_over) { + dock_select->draw_rect(r,used_selected); + } else if (dock_slot[i]->get_child_count()==0) { + dock_select->draw_rect(r,unused); + } else { + + dock_select->draw_rect(r,used); + } + + for(int j=0;j<MIN(3,dock_slot[i]->get_child_count());j++) { + int xofs = (r.size.width/3)*j; + Color c = used; + if (i==dock_popup_selected && (dock_slot[i]->get_current_tab()>3 || dock_slot[i]->get_current_tab()==j)) + c=tab_selected; + dock_select->draw_rect(Rect2(2+ofs.x+xofs,ofs.y,r.size.width/3-1,3),c); + } + + } +} + +void EditorNode::_save_docks() { + + Ref<ConfigFile> config; + config.instance(); + + for(int i=0;i<DOCK_SLOT_MAX;i++) { + String names; + for(int j=0;j<dock_slot[i]->get_tab_count();j++) { + String name = dock_slot[i]->get_tab_control(j)->get_name(); + if (names!="") + names+=","; + names+=name; + } + + if (names!="") { + config->set_value("docks","dock_"+itos(i+1),names); + } + } + + VSplitContainer*splits[DOCK_SLOT_MAX/2]={ + left_l_vsplit, + left_r_vsplit, + right_l_vsplit, + right_r_vsplit, + }; + + for(int i=0;i<DOCK_SLOT_MAX/2;i++) { + + if (splits[i]->is_visible()) { + config->set_value("docks","dock_split_"+itos(i+1),splits[i]->get_split_offset()); + } + } + + + config->save(EditorSettings::get_singleton()->get_project_settings_path().plus_file("editor_layout.cfg")); + +} + +void EditorNode::_dock_split_dragged(int ofs) { + + dock_drag_timer->start(); +} + +void EditorNode::_load_docks() { + + Ref<ConfigFile> config; + config.instance(); + Error err = config->load(EditorSettings::get_singleton()->get_project_settings_path().plus_file("editor_layout.cfg")); + if (err!=OK) { + return; //no config + } + + for(int i=0;i<DOCK_SLOT_MAX;i++) { + + if (!config->has_section_key("docks","dock_"+itos(i+1))) + continue; + + Vector<String> names = String(config->get_value("docks","dock_"+itos(i+1))).split(","); + + for(int j=0;j<names.size();j++) { + + String name=names[j]; + //find it, in a horribly inefficient way + int atidx=-1; + Control *node=NULL; + for(int k=0;k<DOCK_SLOT_MAX;k++) { + if (!dock_slot[k]->has_node(name)) + continue; + node=dock_slot[k]->get_node(name)->cast_to<Control>(); + if (!node) + continue; + atidx=k; + break; + } + if (atidx==-1) //well, it's not anywhere + continue; + + if (atidx==j) { + node->raise(); + continue; + } + + + dock_slot[atidx]->remove_child(node); + + if (dock_slot[atidx]->get_tab_count()==0) { + dock_slot[atidx]->hide(); + + } + dock_slot[i]->add_child(node); + dock_slot[i]->show(); + } + + } + + VSplitContainer*splits[DOCK_SLOT_MAX/2]={ + left_l_vsplit, + left_r_vsplit, + right_l_vsplit, + right_r_vsplit, + }; + + for(int i=0;i<DOCK_SLOT_MAX/2;i++) { + + if (!config->has_section_key("docks","dock_split_"+itos(i+1))) + continue; + + int ofs = config->get_value("docks","dock_split_"+itos(i+1)); + splits[i]->set_split_offset(ofs); + } + + for(int i=0;i<DOCK_SLOT_MAX/2;i++) { + bool in_use = dock_slot[i*2+0]->get_tab_count() || dock_slot[i*2+1]->get_tab_count(); + if (in_use) + splits[i]->show(); + else + splits[i]->hide(); + } + + for(int i=0;i<DOCK_SLOT_MAX;i++) { + + if (!dock_slot[i]->is_hidden() && dock_slot[i]->get_tab_count()) { + dock_slot[i]->set_current_tab(0); + } + } + +} EditorNode::EditorNode() { @@ -3515,18 +3849,124 @@ EditorNode::EditorNode() { menu_hb = memnew( HBoxContainer ); main_vbox->add_child(menu_hb); - main_split = memnew( HSplitContainer ); - main_vbox->add_child(main_split); - main_split->set_v_size_flags(Control::SIZE_EXPAND_FILL); - + //left + left_l_hsplit = memnew( HSplitContainer ); + main_vbox->add_child(left_l_hsplit); + + left_l_hsplit->set_v_size_flags(Control::SIZE_EXPAND_FILL); + + left_l_vsplit = memnew( VSplitContainer ); + left_l_hsplit->add_child(left_l_vsplit); + dock_slot[DOCK_SLOT_LEFT_UL]=memnew( TabContainer ); + left_l_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_UL]); + dock_slot[DOCK_SLOT_LEFT_BL]=memnew( TabContainer ); + left_l_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_BL]); + left_l_vsplit->hide(); + dock_slot[DOCK_SLOT_LEFT_UL]->hide(); + dock_slot[DOCK_SLOT_LEFT_BL]->hide(); + + left_r_hsplit = memnew( HSplitContainer ); + left_l_hsplit->add_child(left_r_hsplit); + left_r_vsplit = memnew( VSplitContainer ); + left_r_hsplit->add_child(left_r_vsplit); + dock_slot[DOCK_SLOT_LEFT_UR]=memnew( TabContainer ); + left_r_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_UR]); + dock_slot[DOCK_SLOT_LEFT_BR]=memnew( TabContainer ); + left_r_vsplit->add_child(dock_slot[DOCK_SLOT_LEFT_BR]); + //left_r_vsplit->hide(); + //dock_slot[DOCK_SLOT_LEFT_UR]->hide(); + //dock_slot[DOCK_SLOT_LEFT_BR]->hide(); + + + main_hsplit = memnew( HSplitContainer ); + left_r_hsplit->add_child(main_hsplit); + //main_split->set_v_size_flags(Control::SIZE_EXPAND_FILL); + + center_split = memnew( VSplitContainer ); + main_hsplit->add_child(center_split); + center_split->set_h_size_flags(Control::SIZE_EXPAND_FILL); + center_split->set_collapsed(false); + + right_hsplit = memnew( HSplitContainer ); + main_hsplit->add_child(right_hsplit); + + right_l_vsplit = memnew( VSplitContainer ); + right_hsplit->add_child(right_l_vsplit); + dock_slot[DOCK_SLOT_RIGHT_UL]=memnew( TabContainer ); + right_l_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_UL]); + dock_slot[DOCK_SLOT_RIGHT_BL]=memnew( TabContainer ); + right_l_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_BL]); + + right_r_vsplit = memnew( VSplitContainer ); + right_hsplit->add_child(right_r_vsplit); + dock_slot[DOCK_SLOT_RIGHT_UR]=memnew( TabContainer ); + right_r_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_UR]); + dock_slot[DOCK_SLOT_RIGHT_BR]=memnew( TabContainer ); + right_r_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_BR]); + right_r_vsplit->hide(); + //dock_slot[DOCK_SLOT_RIGHT_UL]->hide(); + //dock_slot[DOCK_SLOT_RIGHT_BL]->hide(); + + left_l_vsplit->connect("dragged",this,"_dock_split_dragged"); + left_r_vsplit->connect("dragged",this,"_dock_split_dragged"); + right_l_vsplit->connect("dragged",this,"_dock_split_dragged"); + right_r_vsplit->connect("dragged",this,"_dock_split_dragged"); + + + dock_select_popoup = memnew( PopupPanel ); + gui_base->add_child(dock_select_popoup); + VBoxContainer *dock_vb = memnew( VBoxContainer ); + dock_select_popoup->add_child(dock_vb); + + HBoxContainer *dock_hb = memnew( HBoxContainer); + dock_tab_move_left = memnew( ToolButton ); + dock_tab_move_left->set_icon(theme->get_icon("Back","EditorIcons")); + dock_tab_move_left->set_focus_mode(Control::FOCUS_NONE); + dock_tab_move_left->connect("pressed",this,"_dock_move_left"); + //dock_tab_move_left->set_h_size_flags(Control::SIZE_EXPAND_FILL); + dock_hb->add_child(dock_tab_move_left); + dock_hb->add_spacer(); + dock_tab_move_right = memnew( ToolButton ); + dock_tab_move_right->set_icon(theme->get_icon("Forward","EditorIcons")); + dock_tab_move_right->set_focus_mode(Control::FOCUS_NONE); + dock_tab_move_right->connect("pressed",this,"_dock_move_right"); + + //dock_tab_move_right->set_h_size_flags(Control::SIZE_EXPAND_FILL); + dock_hb->add_child(dock_tab_move_right); + dock_vb->add_child(dock_hb); + + dock_select = memnew( Control ); + dock_select->set_custom_minimum_size(Size2(128,64)); + dock_select->connect("input_event",this,"_dock_select_input"); + dock_select->connect("draw",this,"_dock_select_draw"); + dock_select->connect("mouse_exit",this,"_dock_popup_exit"); + dock_select->set_v_size_flags(Control::SIZE_EXPAND_FILL); + dock_vb->add_child(dock_select); + + + dock_select_popoup->set_child_rect(dock_vb); + dock_select_popoup->set_as_minsize(); + dock_select_rect_over=-1; + dock_popup_selected=-1; + //dock_select_popoup->set_(Size2(20,20)); + + for(int i=0;i<DOCK_SLOT_MAX;i++) { + dock_slot[i]->set_custom_minimum_size(Size2(250,250)); + dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL); + dock_slot[i]->set_popup(dock_select_popoup); + dock_slot[i]->connect("pre_popup_pressed",this,"_dock_pre_popup",varray(i)); + + //dock_slot[i]->set_tab_align(TabContainer::ALIGN_LEFT); + } - left_split = memnew( VSplitContainer ); - main_split->add_child(left_split); - left_split->set_h_size_flags(Control::SIZE_EXPAND_FILL); - left_split->set_collapsed(false); + dock_drag_timer = memnew( Timer ); + add_child(dock_drag_timer); + dock_drag_timer->set_wait_time(0.5); + dock_drag_timer->set_one_shot(true); + dock_drag_timer->connect("timeout",this,"_save_docks"); top_split = memnew( VSplitContainer ); - left_split->add_child(top_split); + center_split->add_child(top_split); top_split->set_v_size_flags(Control::SIZE_EXPAND_FILL); top_split->set_collapsed(true); @@ -3895,45 +4335,47 @@ EditorNode::EditorNode() { - editor_hsplit = memnew( HSplitContainer ); - main_split->add_child(editor_hsplit); - editor_hsplit->set_v_size_flags(Control::SIZE_EXPAND_FILL); + //editor_hsplit = memnew( HSplitContainer ); + //main_split->add_child(editor_hsplit); + //editor_hsplit->set_v_size_flags(Control::SIZE_EXPAND_FILL); - editor_vsplit = memnew( VSplitContainer ); - editor_hsplit->add_child(editor_vsplit); + //editor_vsplit = memnew( VSplitContainer ); + //editor_hsplit->add_child(editor_vsplit); - top_pallete = memnew( TabContainer ); + //top_pallete = memnew( TabContainer ); scene_tree_dock = memnew( SceneTreeDock(this,scene_root,editor_selection,editor_data) ); scene_tree_dock->set_name("Scene"); - top_pallete->add_child(scene_tree_dock); + //top_pallete->add_child(scene_tree_dock); + dock_slot[DOCK_SLOT_LEFT_UR]->add_child(scene_tree_dock); resources_dock = memnew( ResourcesDock(this) ); resources_dock->set_name("Resources"); - top_pallete->add_child(resources_dock); - top_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL); + //top_pallete->add_child(resources_dock); + dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(resources_dock); + //top_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL); - Control *editor_spacer = memnew( Control ); + /*Control *editor_spacer = memnew( Control ); editor_spacer->set_custom_minimum_size(Size2(260,200)); editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL); editor_vsplit->add_child( editor_spacer ); editor_spacer->add_child( top_pallete ); - top_pallete->set_area_as_parent_rect(); + top_pallete->set_area_as_parent_rect();*/ - prop_pallete = memnew( TabContainer ); + //prop_pallete = memnew( TabContainer ); - prop_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL); + //prop_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL); - editor_spacer = memnew( Control ); + /*editor_spacer = memnew( Control ); editor_spacer->set_custom_minimum_size(Size2(260,200)); editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL); editor_vsplit->add_child( editor_spacer ); editor_spacer->add_child( prop_pallete ); - prop_pallete->set_area_as_parent_rect(); + prop_pallete->set_area_as_parent_rect();*/ VBoxContainer *prop_editor_base = memnew( VBoxContainer ); prop_editor_base->set_name("Inspector"); // Properties? - prop_pallete->add_child(prop_editor_base); + dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(prop_editor_base); HBoxContainer *prop_editor_hb = memnew( HBoxContainer ); prop_editor_base->add_child(prop_editor_hb); @@ -3975,14 +4417,15 @@ EditorNode::EditorNode() { scenes_dock = memnew( ScenesDock(this) ); scenes_dock->set_name("FileSystem"); - prop_pallete->add_child(scenes_dock); + dock_slot[DOCK_SLOT_LEFT_BR]->add_child(scenes_dock); + //prop_pallete->add_child(scenes_dock); scenes_dock->connect("open",this,"open_request"); scenes_dock->connect("instance",this,"_instance_request"); log = memnew( EditorLog ); - left_split->add_child(log); + center_split->add_child(log); log->connect("close_request",this,"_close_messages"); log->connect("show_request",this,"_show_messages"); //left_split->set_dragger_visible(false); @@ -3998,7 +4441,7 @@ EditorNode::EditorNode() { animation_vb->add_child(animation_editor); - left_split->connect("resized",this,"_vp_resized"); + center_split->connect("resized",this,"_vp_resized"); animation_editor->hide(); @@ -4403,12 +4846,15 @@ EditorNode::EditorNode() { Node::set_human_readable_collision_renaming(true); + + // Ref<ImageTexture> it = gui_base->get_icon("logo","Icons"); // OS::get_singleton()->set_icon( it->get_data() ); for(int i=0;i<_init_callbacks.size();i++) _init_callbacks[i](); + _load_docks(); } diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h index 365dff84ee..2ef9332c84 100644 --- a/tools/editor/editor_node.h +++ b/tools/editor/editor_node.h @@ -94,6 +94,8 @@ typedef void (*EditorNodeInitCallback)(); + + class EditorNode : public Node { OBJ_TYPE( EditorNode, Node ); @@ -168,7 +170,17 @@ class EditorNode : public Node { OBJECT_METHOD_BASE=500 }; - + enum DockSlot { + DOCK_SLOT_LEFT_UL, + DOCK_SLOT_LEFT_BL, + DOCK_SLOT_LEFT_UR, + DOCK_SLOT_LEFT_BR, + DOCK_SLOT_RIGHT_UL, + DOCK_SLOT_RIGHT_BL, + DOCK_SLOT_RIGHT_UR, + DOCK_SLOT_RIGHT_BR, + DOCK_SLOT_MAX + }; Node *edited_scene; //scene being edited @@ -179,8 +191,22 @@ class EditorNode : public Node { Control* scene_root_parent; Control *gui_base; VBoxContainer *main_vbox; - HSplitContainer *main_split; - VSplitContainer *left_split; + + + + HSplitContainer *left_l_hsplit; + VSplitContainer *left_l_vsplit; + HSplitContainer *left_r_hsplit; + VSplitContainer *left_r_vsplit; + HSplitContainer *main_hsplit; + HSplitContainer *right_hsplit; + VSplitContainer *right_l_vsplit; + VSplitContainer *right_r_vsplit; + + VSplitContainer *center_split; + + + int old_split_ofs; VSplitContainer *top_split; HBoxContainer *bottom_hb; @@ -190,8 +216,9 @@ class EditorNode : public Node { TextureButton *anim_close; Panel *menu_panel; - HSplitContainer *editor_hsplit; - VSplitContainer *editor_vsplit; + + //HSplitContainer *editor_hsplit; + //VSplitContainer *editor_vsplit; HBoxContainer *menu_hb; Control *viewport; MenuButton *file_menu; @@ -249,8 +276,8 @@ class EditorNode : public Node { String current_path; MenuButton *update_menu; ToolButton *sources_button; - TabContainer *prop_pallete; - TabContainer *top_pallete; + //TabContainer *prop_pallete; + //TabContainer *top_pallete; String defer_load_scene; String defer_translatable; String defer_optimize; @@ -277,6 +304,16 @@ class EditorNode : public Node { ProgressDialog *progress_dialog; BackgroundProgress *progress_hb; + TabContainer *dock_slot[DOCK_SLOT_MAX]; + Rect2 dock_select_rect[DOCK_SLOT_MAX]; + int dock_select_rect_over; + PopupPanel *dock_select_popoup; + Control *dock_select; + ToolButton *dock_tab_move_left; + ToolButton *dock_tab_move_right; + int dock_popup_selected; + Timer *dock_drag_timer; + String _tmp_import_path; EditorImportExport *editor_import_export; @@ -417,6 +454,16 @@ class EditorNode : public Node { bool _find_scene_in_use(Node* p_node,const String& p_path) const; + void _dock_select_input(const InputEvent& p_input); + void _dock_move_left(); + void _dock_move_right(); + void _dock_select_draw(); + void _dock_pre_popup(int p_which); + void _dock_split_dragged(int ofs); + void _dock_popup_exit(); + + void _save_docks(); + void _load_docks(); protected: void _notification(int p_what); diff --git a/tools/editor/groups_editor.cpp b/tools/editor/groups_editor.cpp index ed76f54562..2e82854014 100644 --- a/tools/editor/groups_editor.cpp +++ b/tools/editor/groups_editor.cpp @@ -39,6 +39,9 @@ void GroupsEditor::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { connect("confirmed", this,"_close"); } + if (p_what==NOTIFICATION_EXIT_TREE) { + disconnect("confirmed", this,"_close"); + } } void GroupsEditor::_close() { diff --git a/tools/editor/icons/icon_back_disabled.png b/tools/editor/icons/icon_back_disabled.png Binary files differnew file mode 100644 index 0000000000..31aab496e2 --- /dev/null +++ b/tools/editor/icons/icon_back_disabled.png diff --git a/tools/editor/icons/icon_tab_menu.png b/tools/editor/icons/icon_tab_menu.png Binary files differnew file mode 100644 index 0000000000..29edd02f01 --- /dev/null +++ b/tools/editor/icons/icon_tab_menu.png diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp index fef5890f11..74b8202dc0 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.cpp +++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -150,8 +150,46 @@ void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) { _tool_select(TOOL_MOVE); if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_E) _tool_select(TOOL_ROTATE); - if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_V && drag==DRAG_ALL && can_move_pivot) - drag=DRAG_PIVOT; + if (p_ev.key.pressed && !p_ev.key.echo && p_ev.key.scancode==KEY_V && drag==DRAG_NONE && can_move_pivot) { + if (p_ev.key.mod.shift) { + //move drag pivot + drag=DRAG_PIVOT; + } else if (!Input::get_singleton()->is_mouse_button_pressed(0)) { + + List<Node*> &selection = editor_selection->get_selected_node_list(); + + Vector2 mouse_pos = viewport->get_local_mouse_pos(); + if (selection.size() && viewport->get_rect().has_point(mouse_pos)) { + //just in case, make it work if over viewport + mouse_pos=transform.affine_inverse().xform(mouse_pos); + mouse_pos=snap_point(mouse_pos); + + undo_redo->create_action("Move Pivot"); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + Node2D *n2d = E->get()->cast_to<Node2D>(); + + if (n2d && n2d->edit_has_pivot()) { + + Vector2 offset = n2d->edit_get_pivot(); + Vector2 gpos = n2d->get_global_pos(); + + + undo_redo->add_do_method(n2d,"set_global_pos",mouse_pos); + undo_redo->add_do_method(n2d,"edit_set_pivot",offset+(gpos-mouse_pos)); + undo_redo->add_undo_method(n2d,"set_global_pos",gpos); + undo_redo->add_undo_method(n2d,"edit_set_pivot",offset); + + } + + } + + undo_redo->commit_action(); + } + + } + } } @@ -1685,7 +1723,7 @@ void CanvasItemEditor::_viewport_draw() { viewport->draw_line(endpoints[i],endpoints[(i+1)%4],c,2); } - if (single && (tool==TOOL_SELECT || tool == TOOL_MOVE)) { //kind of sucks + if (single && (tool==TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE)) { //kind of sucks if (canvas_item->cast_to<Node2D>()) { @@ -2854,7 +2892,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { hb->add_child(select_button); select_button->connect("pressed",this,"_tool_select",make_binds(TOOL_SELECT)); select_button->set_pressed(true); - select_button->set_tooltip("Select Mode (Q)\n"+keycode_get_string(KEY_MASK_CMD)+"Drag: Rotate\nAlt+Drag: Move\nPress 'v' to Move Pivot (while moving)"); + select_button->set_tooltip("Select Mode (Q)\n"+keycode_get_string(KEY_MASK_CMD)+"Drag: Rotate\nAlt+Drag: Move\nPress 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)."); move_button = memnew( ToolButton ); move_button->set_toggle_mode(true); diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index 98e0df77f7..a7636f517f 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -1915,6 +1915,7 @@ void PropertyEditor::_notification(int p_what) { } if (p_what==NOTIFICATION_EXIT_TREE) { + get_tree()->disconnect("node_removed",this,"_node_removed"); edit(NULL); } diff --git a/tools/editor/reparent_dialog.cpp b/tools/editor/reparent_dialog.cpp index d35316f67f..6d0c5b867e 100644 --- a/tools/editor/reparent_dialog.cpp +++ b/tools/editor/reparent_dialog.cpp @@ -41,6 +41,11 @@ void ReparentDialog::_notification(int p_what) { connect("confirmed", this,"_reparent"); } + if (p_what==NOTIFICATION_EXIT_TREE) { + + disconnect("confirmed", this,"_reparent"); + } + if (p_what==NOTIFICATION_DRAW) { //RID ci = get_canvas_item(); diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index 432f60fa53..49cbebdb43 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -471,8 +471,18 @@ void SceneTreeDock::_notification(int p_what) { switch(p_what) { - case NOTIFICATION_ENTER_TREE: { + case NOTIFICATION_READY: { + + if (!first_enter) + break; + first_enter=false; + CanvasItemEditorPlugin *canvas_item_plugin = editor_data->get_editor("2D")->cast_to<CanvasItemEditorPlugin>(); + if (canvas_item_plugin) { + canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", scene_tree, "_update_tree"); + canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", scene_tree, "_update_tree"); + scene_tree->connect("node_changed", canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), "update"); + } static const char* button_names[TOOL_BUTTON_MAX]={ "New", "Add", @@ -487,19 +497,12 @@ void SceneTreeDock::_notification(int p_what) { "Remove", }; + + for(int i=0;i<TOOL_BUTTON_MAX;i++) tool_buttons[i]->set_icon(get_icon(button_names[i],"EditorIcons")); } break; - case NOTIFICATION_READY: { - - CanvasItemEditorPlugin *canvas_item_plugin = editor_data->get_editor("2D")->cast_to<CanvasItemEditorPlugin>(); - if (canvas_item_plugin) { - canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", scene_tree, "_update_tree"); - canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", scene_tree, "_update_tree"); - scene_tree->connect("node_changed", canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), "update"); - } - } break; } } @@ -1367,7 +1370,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelec add_child(import_subscene_dialog); import_subscene_dialog->connect("subscene_selected",this,"_import_subscene"); - + first_enter=true; } diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h index 34e8a00739..4baa4ef37b 100644 --- a/tools/editor/scene_tree_dock.h +++ b/tools/editor/scene_tree_dock.h @@ -90,6 +90,7 @@ class SceneTreeDock : public VBoxContainer { EditorFileDialog *file; EditorSubScene *import_subscene_dialog; + bool first_enter; void _create(); Node *scene_root; diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp index 94eea969fe..fd841028a2 100644 --- a/tools/editor/scene_tree_editor.cpp +++ b/tools/editor/scene_tree_editor.cpp @@ -498,6 +498,7 @@ void SceneTreeEditor::_notification(int p_what) { get_tree()->disconnect("tree_changed",this,"_tree_changed"); get_tree()->disconnect("node_removed",this,"_node_removed"); + tree->disconnect("item_collapsed",this,"_cell_collapsed"); _update_tree(); } @@ -810,6 +811,11 @@ void SceneTreeDialog::_notification(int p_what) { connect("confirmed", this,"_select"); } + + if (p_what==NOTIFICATION_EXIT_TREE) { + disconnect("confirmed", this,"_select"); + + } if (p_what==NOTIFICATION_DRAW) { RID ci = get_canvas_item(); |