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-rw-r--r--.appveyor.yml24
-rw-r--r--.travis.yml18
-rw-r--r--README.md3
-rw-r--r--SConstruct101
-rw-r--r--core/SCsub21
-rw-r--r--core/core_string_names.cpp23
-rw-r--r--core/core_string_names.h27
-rw-r--r--core/io/compression.cpp2
-rw-r--r--core/map.h319
-rw-r--r--core/safe_refcount.cpp148
-rw-r--r--core/safe_refcount.h135
-rw-r--r--core/set.h130
-rw-r--r--core/variant.h1
-rw-r--r--core/variant_call.cpp70
-rw-r--r--core/variant_op.cpp560
-rw-r--r--doc/classes/AnimatedSprite.xml14
-rw-r--r--doc/classes/Area.xml47
-rw-r--r--doc/classes/Area2D.xml69
-rw-r--r--doc/classes/AudioStreamPlayer.xml2
-rw-r--r--doc/classes/AudioStreamPlayer2D.xml6
-rw-r--r--doc/classes/AudioStreamPlayer3D.xml2
-rw-r--r--doc/classes/CollisionObject.xml26
-rw-r--r--doc/classes/CollisionObject2D.xml33
-rw-r--r--doc/classes/EditorResourcePreview.xml4
-rw-r--r--doc/classes/Environment.xml86
-rw-r--r--doc/classes/ImageTexture.xml2
-rw-r--r--doc/classes/Range.xml9
-rw-r--r--doc/classes/RayShape.xml3
-rw-r--r--doc/classes/Shape.xml2
-rw-r--r--doc/classes/SphereShape.xml3
-rw-r--r--doc/classes/Sprite.xml14
-rw-r--r--doc/classes/SpriteFrames.xml18
-rw-r--r--doc/classes/StaticBody2D.xml9
-rw-r--r--drivers/SCsub8
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp30
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h8
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp2
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp13
-rw-r--r--drivers/gles3/shaders/canvas.glsl12
-rw-r--r--drivers/gles3/shaders/scene.glsl44
-rw-r--r--drivers/png/SCsub2
-rw-r--r--editor/SCsub2
-rw-r--r--editor/animation_editor.cpp7
-rw-r--r--editor/code_editor.cpp8
-rw-r--r--editor/create_dialog.cpp2
-rw-r--r--editor/editor_asset_installer.cpp2
-rw-r--r--editor/editor_audio_buses.cpp52
-rw-r--r--editor/editor_audio_buses.h4
-rw-r--r--editor/editor_autoload_settings.cpp2
-rw-r--r--editor/editor_export.cpp2
-rw-r--r--editor/editor_fonts.cpp14
-rw-r--r--editor/editor_help.cpp32
-rw-r--r--editor/editor_log.cpp16
-rw-r--r--editor/editor_node.cpp41
-rw-r--r--editor/editor_plugin_settings.cpp8
-rw-r--r--editor/editor_settings.cpp378
-rw-r--r--editor/editor_settings.h13
-rw-r--r--editor/editor_themes.cpp97
-rw-r--r--editor/export_template_manager.cpp8
-rw-r--r--editor/icons/icon_GUI_dropdown.svg6
-rw-r--r--editor/icons/icon_GUI_mini_tab_menu.svg6
-rw-r--r--editor/icons/icon_GUI_tab_menu.svg6
-rw-r--r--editor/icons/icon_connect.svg4
-rw-r--r--editor/icons/icon_key.svg6
-rw-r--r--editor/icons/icon_key_move_disabled.svg4
-rw-r--r--editor/icons/icon_key_move_enabled.svg7
-rw-r--r--editor/icons/icon_key_rotate_disabled.svg4
-rw-r--r--editor/icons/icon_key_rotate_enabled.svg7
-rw-r--r--editor/icons/icon_key_scale_disabled.svg4
-rw-r--r--editor/icons/icon_key_scale_enabled.svg7
-rw-r--r--editor/icons/icon_status_error.svg7
-rw-r--r--editor/icons/icon_status_success.svg7
-rw-r--r--editor/icons/icon_status_warning.svg7
-rw-r--r--editor/import/resource_importer_obj.cpp172
-rw-r--r--editor/import/resource_importer_obj.h22
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp2
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp4
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp28
-rw-r--r--editor/plugins/cube_grid_theme_editor_plugin.cpp4
-rw-r--r--editor/plugins/curve_editor_plugin.cpp16
-rw-r--r--editor/plugins/material_editor_plugin.cpp2
-rw-r--r--editor/plugins/mesh_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_text_editor.cpp8
-rw-r--r--editor/plugins/shader_graph_editor_plugin.cpp2
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp133
-rw-r--r--editor/plugins/style_box_editor_plugin.cpp2
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp17
-rw-r--r--editor/plugins/theme_editor_plugin.cpp6
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp46
-rw-r--r--editor/plugins/tile_map_editor_plugin.h1
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp4
-rw-r--r--editor/progress_dialog.cpp4
-rw-r--r--editor/project_export.cpp6
-rw-r--r--editor/project_manager.cpp353
-rw-r--r--editor/project_manager.h4
-rw-r--r--editor/project_settings_editor.cpp3
-rw-r--r--editor/property_editor.cpp12
-rw-r--r--editor/scene_tree_editor.cpp4
-rw-r--r--editor/script_editor_debugger.cpp4
-rw-r--r--editor/settings_config_dialog.cpp5
-rw-r--r--main/main.cpp22
-rw-r--r--main/performance.cpp2
-rw-r--r--misc/dist/ios_xcode/export_options.plist10
-rwxr-xr-xmisc/dist/ios_xcode/godot.iphone.debug.arm (renamed from misc/dist/ios_xcode/godot_debug.iphone)0
-rwxr-xr-xmisc/dist/ios_xcode/godot.iphone.debug.arm64 (renamed from misc/dist/ios_xcode/godot_opt.iphone)0
-rwxr-xr-xmisc/dist/ios_xcode/godot.iphone.debug.fat0
-rwxr-xr-xmisc/dist/ios_xcode/godot.iphone.release.arm0
-rwxr-xr-xmisc/dist/ios_xcode/godot.iphone.release.arm640
-rwxr-xr-xmisc/dist/ios_xcode/godot.iphone.release.fat0
-rw-r--r--misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj198
-rw-r--r--misc/dist/ios_xcode/godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata2
-rw-r--r--misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme93
-rw-r--r--misc/dist/ios_xcode/godot_ios/Default-568h@2x.png (renamed from misc/dist/ios_xcode/godot_ios/Default-568h@2x~iphone.png)bin564 -> 564 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Default-667h.pngbin683 -> 0 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Default-736h@3x.pngbin2582 -> 0 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Default-Landscape-1366h@2x.pngbin0 -> 32836 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Default-Landscape-736h@3x.png (renamed from misc/dist/ios_xcode/godot_ios/Default-Landscape-736h.png)bin2582 -> 2582 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Default-Landscape@2x.png (renamed from misc/dist/ios_xcode/godot_ios/Default-Landscape@2x~ipad.png)bin3131 -> 3131 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Default-Landscape~ipad.pngbin634 -> 0 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Default-Portrait-1366h@2x.pngbin0 -> 33309 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Default-Portrait-736h@3x.png (renamed from misc/dist/ios_xcode/godot_ios/Default-736h.png)bin1676 -> 1676 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Default-Portrait@2x.pngbin0 -> 33309 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Default-Portrait@2x~ipad.pngbin3070 -> 0 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Default-Portrait~ipad.pngbin589 -> 0 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Default@2x~iphone.pngbin515 -> 0 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Default~iphone.pngbin309 -> 0 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Contents.json128
-rw-r--r--misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-100.pngbin250 -> 0 bytes
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-rw-r--r--misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-180.pngbin265 -> 0 bytes
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-rw-r--r--misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-57.pngbin243 -> 0 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-58.pngbin243 -> 0 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-60.pngbin244 -> 0 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-72.pngbin244 -> 0 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-76.pngbin246 -> 0 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-80.pngbin245 -> 0 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-167.pngbin262 -> 0 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-87.pngbin247 -> 0 bytes
-rw-r--r--misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/sizes17
-rw-r--r--misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist15
-rw-r--r--misc/dist/ios_xcode/godot_ios/godot_ios.entitlements8
-rw-r--r--misc/dist/linux/godot.6165
-rw-r--r--misc/dist/linux/godot.appdata.xml34
-rw-r--r--misc/dist/linux/godot.desktop9
-rwxr-xr-xmisc/dist/osx_tools.app/Contents/Info.plist4
-rw-r--r--modules/enet/SCsub2
-rw-r--r--modules/etc/config.py4
-rw-r--r--modules/freetype/SCsub4
-rw-r--r--modules/gdnative/SCsub2
-rw-r--r--modules/gdnative/gdnative.cpp5
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h4
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h4
-rw-r--r--modules/gdnative/nativescript/SCsub3
-rw-r--r--modules/gdscript/gd_editor.cpp3
-rw-r--r--modules/gdscript/gd_function.cpp307
-rw-r--r--modules/ogg/SCsub2
-rw-r--r--modules/openssl/SCsub2
-rw-r--r--modules/openssl/stream_peer_openssl.cpp60
-rw-r--r--modules/openssl/stream_peer_openssl.h5
-rw-r--r--modules/opus/SCsub4
-rw-r--r--modules/opus/audio_stream_opus.cpp6
-rw-r--r--modules/opus/audio_stream_opus.h4
-rw-r--r--modules/recast/SCsub6
-rw-r--r--modules/regex/SCsub2
-rw-r--r--modules/squish/SCsub2
-rw-r--r--modules/squish/config.py4
-rw-r--r--modules/stb_vorbis/audio_stream_ogg_vorbis.cpp8
-rw-r--r--modules/stb_vorbis/audio_stream_ogg_vorbis.h4
-rw-r--r--modules/theora/SCsub6
-rw-r--r--modules/theora/video_stream_theora.cpp4
-rw-r--r--modules/theora/video_stream_theora.h4
-rw-r--r--modules/tinyexr/config.py4
-rw-r--r--modules/visual_script/visual_script_editor.cpp3
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp4
-rw-r--r--modules/vorbis/SCsub4
-rw-r--r--modules/vorbis/audio_stream_ogg_vorbis.cpp6
-rw-r--r--modules/vorbis/audio_stream_ogg_vorbis.h4
-rw-r--r--modules/webm/SCsub8
-rw-r--r--modules/webm/libvpx/SCsub2
-rw-r--r--modules/webm/video_stream_webm.cpp4
-rw-r--r--modules/webm/video_stream_webm.h4
-rw-r--r--modules/webp/SCsub2
-rw-r--r--platform/android/detect.py19
-rw-r--r--platform/haiku/detect.py3
-rw-r--r--platform/iphone/detect.py26
-rw-r--r--platform/iphone/export/export.cpp361
-rw-r--r--platform/javascript/SCsub2
-rw-r--r--platform/javascript/detect.py16
-rw-r--r--platform/osx/detect.py5
-rw-r--r--platform/osx/os_osx.h1
-rw-r--r--platform/osx/os_osx.mm11
-rw-r--r--platform/server/detect.py58
-rw-r--r--platform/uwp/detect.py4
-rw-r--r--platform/windows/SCsub2
-rw-r--r--platform/windows/detect.py15
-rw-r--r--platform/x11/detect.py103
-rw-r--r--scene/2d/audio_stream_player_2d.cpp6
-rw-r--r--scene/2d/audio_stream_player_2d.h2
-rw-r--r--scene/2d/collision_object_2d.cpp2
-rw-r--r--scene/3d/SCsub2
-rw-r--r--scene/3d/audio_stream_player_3d.cpp6
-rw-r--r--scene/3d/audio_stream_player_3d.h2
-rw-r--r--scene/3d/collision_object.cpp2
-rw-r--r--scene/3d/immediate_geometry.h2
-rw-r--r--scene/3d/light.cpp6
-rw-r--r--scene/audio/audio_player.cpp15
-rw-r--r--scene/audio/audio_player.h2
-rw-r--r--scene/gui/base_button.cpp4
-rw-r--r--scene/gui/color_picker.cpp2
-rw-r--r--scene/gui/control.cpp158
-rw-r--r--scene/gui/control.h36
-rw-r--r--scene/gui/graph_edit.cpp2
-rw-r--r--scene/gui/line_edit.cpp2
-rw-r--r--scene/gui/popup.cpp2
-rw-r--r--scene/gui/scroll_bar.cpp2
-rw-r--r--scene/gui/spin_box.cpp2
-rw-r--r--scene/gui/tab_container.cpp8
-rw-r--r--scene/gui/text_edit.cpp3
-rw-r--r--scene/gui/tree.cpp12
-rw-r--r--scene/gui/video_player.cpp2
-rw-r--r--scene/main/scene_tree.cpp3
-rw-r--r--scene/resources/audio_stream_sample.cpp6
-rw-r--r--scene/resources/audio_stream_sample.h4
-rw-r--r--scene/resources/environment.cpp21
-rw-r--r--scene/resources/environment.h6
-rw-r--r--scene/resources/material.cpp29
-rw-r--r--scene/resources/material.h5
-rw-r--r--scene/resources/video_stream.h4
-rw-r--r--servers/audio/audio_stream.cpp8
-rw-r--r--servers/audio/audio_stream.h8
-rw-r--r--servers/audio/effects/audio_effect_chorus.cpp3
-rw-r--r--servers/audio/effects/audio_effect_limiter.cpp2
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.cpp3
-rw-r--r--servers/visual/rasterizer.h2
-rw-r--r--servers/visual/shader_language.cpp7
-rw-r--r--servers/visual/shader_types.cpp36
-rw-r--r--servers/visual/visual_server_raster.h22
-rw-r--r--servers/visual/visual_server_wrap_mt.h2
-rw-r--r--servers/visual_server.h4
-rw-r--r--thirdparty/zstd/SCsub23
246 files changed, 3943 insertions, 2062 deletions
diff --git a/.appveyor.yml b/.appveyor.yml
new file mode 100644
index 0000000000..dbd56ab7e0
--- /dev/null
+++ b/.appveyor.yml
@@ -0,0 +1,24 @@
+os: Visual Studio 2015
+
+environment:
+ PYTHON: C:\Python27
+ matrix:
+ - VS: C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat
+ GD_PLATFORM: windows
+ TOOLS: yes
+ TARGET: release_debug
+ ARCH: amd64
+
+install:
+ - SET "PATH=%PYTHON%;%PYTHON%\\Scripts;%PATH%"
+ - pip install --egg scons # it will fail on AppVeyor without --egg flag
+ - if defined VS call "%VS%" %ARCH% # if defined - so we can also use mingw
+
+before_build:
+ - echo %GD_PLATFORM%
+ - python --version
+ - scons --version
+ - cl.exe
+
+build_script:
+- scons platform=%GD_PLATFORM% target=%TARGET% tools=%TOOLS% progress=no
diff --git a/.travis.yml b/.travis.yml
index 602152374a..a2c3417412 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -19,7 +19,7 @@ env:
- GODOT_TARGET=osx
- GODOT_TARGET=x11
#- GODOT_TARGET=android
- - GODOT_TARGET=windows
+ #- GODOT_TARGET=windows
matrix:
include:
@@ -66,13 +66,13 @@ addons:
- libxrandr-dev
# For cross-compiling to Windows.
- - binutils-mingw-w64-i686
- - binutils-mingw-w64-x86-64
- - gcc-mingw-w64-i686
- - gcc-mingw-w64-x86-64
- - g++-mingw-w64-i686
- - g++-mingw-w64-x86-64
- - mingw-w64
+ #- binutils-mingw-w64-i686
+ #- binutils-mingw-w64-x86-64
+ #- gcc-mingw-w64-i686
+ #- gcc-mingw-w64-x86-64
+ #- g++-mingw-w64-i686
+ #- g++-mingw-w64-x86-64
+ #- mingw-w64
# For style checks.
- clang-format-3.9
@@ -92,5 +92,5 @@ script:
- if [ "$STATIC_CHECKS" = "yes" ]; then
sh ./misc/travis/clang-format.sh;
else
- scons -j 2 platform=$GODOT_TARGET progress=no verbose=yes CXX=$CXX builtin_openssl=yes;
+ scons -j 2 platform=$GODOT_TARGET progress=no verbose=yes CXX=$CXX;
fi
diff --git a/README.md b/README.md
index dc0dad6b90..675e666ce6 100644
--- a/README.md
+++ b/README.md
@@ -62,5 +62,6 @@ There are also a number of other learning resources provided by the community,
such as text and video tutorials, demos, etc. Consult the [community channels](https://godotengine.org/community)
for more info.
-[![Build Status](https://travis-ci.org/godotengine/godot.svg?branch=master)](https://travis-ci.org/godotengine/godot)
+[![Travis Build Status](https://travis-ci.org/godotengine/godot.svg?branch=master)](https://travis-ci.org/godotengine/godot)
+[![AppVeyor Build Status](https://ci.appveyor.com/api/projects/status/bfiihqq6byxsjxxh/branch/master?svg=true)](https://ci.appveyor.com/project/akien-mga/godot)
[![Code Triagers Badge](https://www.codetriage.com/godotengine/godot/badges/users.svg)](https://www.codetriage.com/godotengine/godot)
diff --git a/SConstruct b/SConstruct
index f2f1ea57f3..4fd1b86f54 100644
--- a/SConstruct
+++ b/SConstruct
@@ -1,7 +1,7 @@
#!/usr/bin/env python
-EnsureSConsVersion(0, 14)
+EnsureSConsVersion(0, 98, 1)
import string
@@ -132,45 +132,46 @@ opts = Variables(customs, ARGUMENTS)
# Target build options
opts.Add('arch', "Platform-dependent architecture (arm/arm64/x86/x64/mips/etc)", '')
-opts.Add('bits', "Target platform bits (default/32/64/fat)", 'default')
+opts.Add(EnumVariable('bits', "Target platform bits", 'default', ('default', '32', '64', 'fat')))
opts.Add('p', "Platform (alias for 'platform')", '')
-opts.Add('platform', "Target platform: any in " + str(platform_list), '')
-opts.Add('target', "Compilation target (debug/release_debug/release)", 'debug')
-opts.Add('tools', "Build the tools a.k.a. the Godot editor (yes/no)", 'yes')
+opts.Add('platform', "Target platform (%s)" % ('|'.join(platform_list), ), '')
+opts.Add(EnumVariable('target', "Compilation target", 'debug', ('debug', 'release_debug', 'release')))
+opts.Add(BoolVariable('tools', "Build the tools a.k.a. the Godot editor", True))
# Components
-opts.Add('deprecated', "Enable deprecated features (yes/no)", 'yes')
-opts.Add('gdscript', "Build GDSCript support (yes/no)", 'yes')
-opts.Add('minizip', "Build minizip archive support (yes/no)", 'yes')
-opts.Add('xaudio2', "XAudio2 audio driver (yes/no)", 'no')
-opts.Add('xml', "XML format support for resources (yes/no)", 'yes')
+opts.Add(BoolVariable('deprecated', "Enable deprecated features", True))
+opts.Add(BoolVariable('gdscript', "Build GDSCript support", True))
+opts.Add(BoolVariable('minizip', "Build minizip archive support", True))
+opts.Add(BoolVariable('xaudio2', "XAudio2 audio driver", False))
+opts.Add(BoolVariable('xml', "XML format support for resources", True))
# Advanced options
-opts.Add('disable_3d', "Disable 3D nodes for smaller executable (yes/no)", 'no')
-opts.Add('disable_advanced_gui', "Disable advance 3D gui nodes and behaviors (yes/no)", 'no')
+opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for smaller executable", False))
+opts.Add(BoolVariable('disable_advanced_gui', "Disable advance 3D gui nodes and behaviors", False))
opts.Add('extra_suffix', "Custom extra suffix added to the base filename of all generated binary files", '')
opts.Add('unix_global_settings_path', "UNIX-specific path to system-wide settings. Currently only used for templates", '')
-opts.Add('verbose', "Enable verbose output for the compilation (yes/no)", 'no')
-opts.Add('vsproj', "Generate Visual Studio Project. (yes/no)", 'no')
-opts.Add('warnings', "Set the level of warnings emitted during compilation (extra/all/moderate/no)", 'no')
-opts.Add('progress', "Show a progress indicator during build (yes/no)", 'yes')
-opts.Add('dev', "If yes, alias for verbose=yes warnings=all (yes/no)", 'no')
+opts.Add(BoolVariable('verbose', "Enable verbose output for the compilation", False))
+opts.Add(BoolVariable('vsproj', "Generate Visual Studio Project.", False))
+opts.Add(EnumVariable('warnings', "Set the level of warnings emitted during compilation", 'no', ('extra', 'all', 'moderate', 'no')))
+opts.Add(BoolVariable('progress', "Show a progress indicator during build", True))
+opts.Add(BoolVariable('dev', "If yes, alias for verbose=yes warnings=all", False))
# Thirdparty libraries
-opts.Add('builtin_enet', "Use the builtin enet library (yes/no)", 'yes')
-opts.Add('builtin_freetype', "Use the builtin freetype library (yes/no)", 'yes')
-opts.Add('builtin_libogg', "Use the builtin libogg library (yes/no)", 'yes')
-opts.Add('builtin_libpng', "Use the builtin libpng library (yes/no)", 'yes')
-opts.Add('builtin_libtheora', "Use the builtin libtheora library (yes/no)", 'yes')
-opts.Add('builtin_libvorbis', "Use the builtin libvorbis library (yes/no)", 'yes')
-opts.Add('builtin_libvpx', "Use the builtin libvpx library (yes/no)", 'yes')
-opts.Add('builtin_libwebp', "Use the builtin libwebp library (yes/no)", 'yes')
-opts.Add('builtin_openssl', "Use the builtin openssl library (yes/no)", 'yes')
-opts.Add('builtin_opus', "Use the builtin opus library (yes/no)", 'yes')
-opts.Add('builtin_pcre2', "Use the builtin pcre2 library (yes/no)", 'yes')
-opts.Add('builtin_recast', "Use the builtin recast library (yes/no)", 'yes')
-opts.Add('builtin_squish', "Use the builtin squish library (yes/no)", 'yes')
-opts.Add('builtin_zlib', "Use the builtin zlib library (yes/no)", 'yes')
+opts.Add(BoolVariable('builtin_enet', "Use the builtin enet library", True))
+opts.Add(BoolVariable('builtin_freetype', "Use the builtin freetype library", True))
+opts.Add(BoolVariable('builtin_libogg', "Use the builtin libogg library", True))
+opts.Add(BoolVariable('builtin_libpng', "Use the builtin libpng library", True))
+opts.Add(BoolVariable('builtin_libtheora', "Use the builtin libtheora library", True))
+opts.Add(BoolVariable('builtin_libvorbis', "Use the builtin libvorbis library", True))
+opts.Add(BoolVariable('builtin_libvpx', "Use the builtin libvpx library", True))
+opts.Add(BoolVariable('builtin_libwebp', "Use the builtin libwebp library", True))
+opts.Add(BoolVariable('builtin_openssl', "Use the builtin openssl library", True))
+opts.Add(BoolVariable('builtin_opus', "Use the builtin opus library", True))
+opts.Add(BoolVariable('builtin_pcre2', "Use the builtin pcre2 library)", True))
+opts.Add(BoolVariable('builtin_recast', "Use the builtin recast library", True))
+opts.Add(BoolVariable('builtin_squish', "Use the builtin squish library", True))
+opts.Add(BoolVariable('builtin_zlib', "Use the builtin zlib library", True))
+opts.Add(BoolVariable('builtin_zstd', "Use the builtin zstd library", True))
# Environment setup
opts.Add("CXX", "C++ compiler")
@@ -185,10 +186,10 @@ opts.Add("LINKFLAGS", "Custom flags for the linker")
for k in platform_opts.keys():
opt_list = platform_opts[k]
for o in opt_list:
- opts.Add(o[0], o[1], o[2])
+ opts.Add(o)
for x in module_list:
- opts.Add('module_' + x + '_enabled', "Enable module '" + x + "' (yes/no)", "yes")
+ opts.Add(BoolVariable('module_' + x + '_enabled', "Enable module '%s'" % (x, ), True))
opts.Update(env_base) # update environment
Help(opts.GenerateHelpText(env_base)) # generate help
@@ -212,7 +213,7 @@ if (env_base['target'] == 'debug'):
env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE'])
-if (env_base['deprecated'] == 'no'):
+if not env_base['deprecated']:
env_base.Append(CPPFLAGS=['-DDISABLE_DEPRECATED'])
env_base.platforms = {}
@@ -236,11 +237,11 @@ if selected_platform in platform_list:
else:
env = env_base.Clone()
- if (env["dev"] == "yes"):
+ if env['dev']:
env["warnings"] = "all"
- env["verbose"] = "yes"
+ env['verbose'] = True
- if env['vsproj'] == "yes":
+ if env['vsproj']:
env.vs_incs = []
env.vs_srcs = []
@@ -318,19 +319,19 @@ if selected_platform in platform_list:
suffix = "." + selected_platform
if (env["target"] == "release"):
- if (env["tools"] == "yes"):
+ if env["tools"]:
print("Tools can only be built with targets 'debug' and 'release_debug'.")
sys.exit(255)
suffix += ".opt"
env.Append(CCFLAGS=['-DNDEBUG'])
elif (env["target"] == "release_debug"):
- if (env["tools"] == "yes"):
+ if env["tools"]:
suffix += ".opt.tools"
else:
suffix += ".opt.debug"
else:
- if (env["tools"] == "yes"):
+ if env["tools"]:
suffix += ".tools"
else:
suffix += ".debug"
@@ -358,7 +359,7 @@ if selected_platform in platform_list:
env.doc_class_path={}
for x in module_list:
- if env['module_' + x + '_enabled'] != "yes":
+ if not env['module_' + x + '_enabled']:
continue
tmppath = "./modules/" + x
sys.path.append(tmppath)
@@ -385,22 +386,22 @@ if selected_platform in platform_list:
# to test 64 bits compiltion
# env.Append(CPPFLAGS=['-m64'])
- if (env['tools'] == 'yes'):
+ if env['tools']:
env.Append(CPPFLAGS=['-DTOOLS_ENABLED'])
- if (env['disable_3d'] == 'yes'):
+ if env['disable_3d']:
env.Append(CPPFLAGS=['-D_3D_DISABLED'])
- if (env['gdscript'] == 'yes'):
+ if env['gdscript']:
env.Append(CPPFLAGS=['-DGDSCRIPT_ENABLED'])
- if (env['disable_advanced_gui'] == 'yes'):
+ if env['disable_advanced_gui']:
env.Append(CPPFLAGS=['-DADVANCED_GUI_DISABLED'])
- if (env['minizip'] == 'yes'):
+ if env['minizip']:
env.Append(CPPFLAGS=['-DMINIZIP_ENABLED'])
- if (env['xml'] == 'yes'):
+ if env['xml']:
env.Append(CPPFLAGS=['-DXML_ENABLED'])
- if (env['verbose'] == 'no'):
+ if not env['verbose']:
methods.no_verbose(sys, env)
if (True): # FIXME: detect GLES3
@@ -422,7 +423,7 @@ if selected_platform in platform_list:
SConscript("platform/" + selected_platform + "/SCsub") # build selected platform
# Microsoft Visual Studio Project Generation
- if (env['vsproj']) == "yes":
+ if env['vsproj']:
methods.generate_vs_project(env, GetOption("num_jobs"))
# Check for the existence of headers
@@ -469,7 +470,7 @@ def progress_finish(target, source, env):
with open(node_count_fname, 'w') as f:
f.write('%d\n' % node_count)
-if ('env' in locals() and env["progress"] == "yes"):
+if 'env' in locals() and env['progress']:
try:
with open(node_count_fname) as f:
node_count_max = int(f.readline())
diff --git a/core/SCsub b/core/SCsub
index c1e57f6840..e9b21bc71b 100644
--- a/core/SCsub
+++ b/core/SCsub
@@ -83,24 +83,8 @@ thirdparty_minizip_sources = [
thirdparty_minizip_sources = [thirdparty_minizip_dir + file for file in thirdparty_minizip_sources]
env.add_source_files(env.core_sources, thirdparty_minizip_sources)
-thirdparty_zstd_dir = "#thirdparty/zstd/"
-thirdparty_zstd_sources = [
- "common/entropy_common.c",
- "common/error_private.c",
- "common/fse_decompress.c",
- "common/pool.c",
- "common/threading.c",
- "common/xxhash.c",
- "common/zstd_common.c",
- "compress/fse_compress.c",
- "compress/huf_compress.c",
- "compress/zstd_compress.c",
- "compress/zstdmt_compress.c",
- "decompress/huf_decompress.c",
- "decompress/zstd_decompress.c",
-]
-thirdparty_zstd_sources = [thirdparty_zstd_dir + file for file in thirdparty_zstd_sources]
-env.add_source_files(env.core_sources, thirdparty_zstd_sources)
+if 'builtin_zstd' in env and env['builtin_zstd']:
+ SConscript("#thirdparty/zstd/SCsub")
# Godot's own sources
@@ -123,5 +107,4 @@ SConscript('helper/SCsub')
# Build it all as a library
lib = env.Library("core", env.core_sources)
env.Prepend(LIBS=[lib])
-env.Append(CPPPATH=["#thirdparty/zstd", "#thirdparty/zstd/common"])
Export('env')
diff --git a/core/core_string_names.cpp b/core/core_string_names.cpp
index ef9346253f..feee39225f 100644
--- a/core/core_string_names.cpp
+++ b/core/core_string_names.cpp
@@ -47,4 +47,27 @@ CoreStringNames::CoreStringNames()
_sections_unfolded(StaticCString::create("_sections_unfolded")),
#endif
_custom_features(StaticCString::create("_custom_features")) {
+
+ x = StaticCString::create("x");
+ y = StaticCString::create("y");
+ z = StaticCString::create("z");
+ w = StaticCString::create("w");
+ r = StaticCString::create("r");
+ g = StaticCString::create("g");
+ b = StaticCString::create("b");
+ a = StaticCString::create("a");
+ position = StaticCString::create("position");
+ size = StaticCString::create("size");
+ end = StaticCString::create("end");
+ basis = StaticCString::create("basis");
+ origin = StaticCString::create("origin");
+ normal = StaticCString::create("normal");
+ d = StaticCString::create("d");
+ h = StaticCString::create("h");
+ s = StaticCString::create("s");
+ v = StaticCString::create("v");
+ r8 = StaticCString::create("r8");
+ g8 = StaticCString::create("g8");
+ b8 = StaticCString::create("b8");
+ a8 = StaticCString::create("a8");
}
diff --git a/core/core_string_names.h b/core/core_string_names.h
index 2eb2b703ae..6fcc773169 100644
--- a/core/core_string_names.h
+++ b/core/core_string_names.h
@@ -37,8 +37,6 @@ class CoreStringNames {
friend void register_core_types();
friend void unregister_core_types();
- static CoreStringNames *singleton;
-
static void create() { singleton = memnew(CoreStringNames); }
static void free() {
memdelete(singleton);
@@ -50,6 +48,8 @@ class CoreStringNames {
public:
_FORCE_INLINE_ static CoreStringNames *get_singleton() { return singleton; }
+ static CoreStringNames *singleton;
+
StringName _free;
StringName changed;
StringName _meta;
@@ -65,6 +65,29 @@ public:
StringName _sections_unfolded;
#endif
StringName _custom_features;
+
+ StringName x;
+ StringName y;
+ StringName z;
+ StringName w;
+ StringName r;
+ StringName g;
+ StringName b;
+ StringName a;
+ StringName position;
+ StringName size;
+ StringName end;
+ StringName basis;
+ StringName origin;
+ StringName normal;
+ StringName d;
+ StringName h;
+ StringName s;
+ StringName v;
+ StringName r8;
+ StringName g8;
+ StringName b8;
+ StringName a8;
};
#endif // SCENE_STRING_NAMES_H
diff --git a/core/io/compression.cpp b/core/io/compression.cpp
index 44fa65e11d..fbe97e54c7 100644
--- a/core/io/compression.cpp
+++ b/core/io/compression.cpp
@@ -33,9 +33,9 @@
#include "zip_io.h"
#include "thirdparty/misc/fastlz.h"
-#include "thirdparty/zstd/zstd.h"
#include <zlib.h>
+#include <zstd.h>
int Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size, Mode p_mode) {
diff --git a/core/map.h b/core/map.h
index a37d898a9c..f01062ebed 100644
--- a/core/map.h
+++ b/core/map.h
@@ -31,6 +31,7 @@
#define MAP_H
#include "set.h"
+
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
@@ -52,7 +53,6 @@ public:
private:
friend class Map<K, V, C, A>;
- //Color color;
int color;
Element *right;
Element *left;
@@ -61,7 +61,6 @@ public:
Element *_prev;
K _key;
V _value;
-
//_Data *data;
public:
@@ -147,7 +146,6 @@ private:
#ifdef GLOBALNIL_DISABLED
memdelete_allocator<Element, A>(_nil);
#endif
- //memdelete_allocator<Element,A>(_root);
}
};
@@ -158,6 +156,7 @@ private:
ERR_FAIL_COND(p_node == _data._nil && p_color == RED);
p_node->color = p_color;
}
+
inline void _rotate_left(Element *p_node) {
Element *r = p_node->right;
@@ -206,8 +205,9 @@ private:
while (node == node->parent->right) {
node = node->parent;
}
+
if (node->parent == _data._root)
- return NULL;
+ return NULL; // No successor, as p_node = last node
return node->parent;
}
}
@@ -225,10 +225,11 @@ private:
} else {
while (node == node->parent->left) {
- if (node->parent == _data._root)
- return NULL;
node = node->parent;
}
+
+ if (node == _data._root)
+ return NULL; // No predecessor, as p_node = first node
return node->parent;
}
}
@@ -239,16 +240,15 @@ private:
C less;
while (node != _data._nil) {
-
if (less(p_key, node->_key))
node = node->left;
else if (less(node->_key, p_key))
node = node->right;
else
- break; // found
+ return node; // found
}
- return (node != _data._nil) ? node : NULL;
+ return NULL;
}
Element *_find_closest(const K &p_key) const {
@@ -265,24 +265,68 @@ private:
else if (less(node->_key, p_key))
node = node->right;
else
- break; // found
+ return node; // found
}
- if (node == _data._nil) {
- if (prev == NULL)
- return NULL;
- if (less(p_key, prev->_key)) {
+ if (prev == NULL)
+ return NULL; // tree empty
- prev = prev->_prev;
- }
+ if (less(p_key, prev->_key))
+ prev = prev->_prev;
- return prev;
+ return prev;
+ }
- } else
- return node;
+ void _insert_rb_fix(Element *p_new_node) {
+
+ Element *node = p_new_node;
+ Element *nparent = node->parent;
+ Element *ngrand_parent;
+
+ while (nparent->color == RED) {
+ ngrand_parent = nparent->parent;
+
+ if (nparent == ngrand_parent->left) {
+ if (ngrand_parent->right->color == RED) {
+ _set_color(nparent, BLACK);
+ _set_color(ngrand_parent->right, BLACK);
+ _set_color(ngrand_parent, RED);
+ node = ngrand_parent;
+ nparent = node->parent;
+ } else {
+ if (node == nparent->right) {
+ _rotate_left(nparent);
+ node = nparent;
+ nparent = node->parent;
+ }
+ _set_color(nparent, BLACK);
+ _set_color(ngrand_parent, RED);
+ _rotate_right(ngrand_parent);
+ }
+ } else {
+ if (ngrand_parent->left->color == RED) {
+ _set_color(nparent, BLACK);
+ _set_color(ngrand_parent->left, BLACK);
+ _set_color(ngrand_parent, RED);
+ node = ngrand_parent;
+ nparent = node->parent;
+ } else {
+ if (node == nparent->left) {
+ _rotate_right(nparent);
+ node = nparent;
+ nparent = node->parent;
+ }
+ _set_color(nparent, BLACK);
+ _set_color(ngrand_parent, RED);
+ _rotate_left(ngrand_parent);
+ }
+ }
+ }
+
+ _set_color(_data._root->left, BLACK);
}
- Element *_insert(const K &p_key, bool &r_exists) {
+ Element *_insert(const K &p_key, const V &p_value) {
Element *new_parent = _data._root;
Element *node = _data._root->left;
@@ -297,27 +341,25 @@ private:
else if (less(node->_key, p_key))
node = node->right;
else {
- r_exists = true;
- return node;
+ node->_value = p_value;
+ return node; // Return existing node with new value
}
}
Element *new_node = memnew_allocator(Element, A);
-
new_node->parent = new_parent;
new_node->right = _data._nil;
new_node->left = _data._nil;
new_node->_key = p_key;
+ new_node->_value = p_value;
//new_node->data=_data;
- if (new_parent == _data._root || less(p_key, new_parent->_key)) {
+ if (new_parent == _data._root || less(p_key, new_parent->_key)) {
new_parent->left = new_node;
} else {
new_parent->right = new_node;
}
- r_exists = false;
-
new_node->_next = _successor(new_node);
new_node->_prev = _predecessor(new_node);
if (new_node->_next)
@@ -325,168 +367,113 @@ private:
if (new_node->_prev)
new_node->_prev->_next = new_node;
- return new_node;
- }
-
- Element *_insert_rb(const K &p_key, const V &p_value) {
-
- bool exists = false;
- Element *new_node = _insert(p_key, exists);
-
- if (new_node) {
- new_node->_value = p_value;
- }
- if (exists)
- return new_node;
-
- Element *node = new_node;
_data.size_cache++;
-
- while (node->parent->color == RED) {
-
- if (node->parent == node->parent->parent->left) {
-
- Element *aux = node->parent->parent->right;
-
- if (aux->color == RED) {
- _set_color(node->parent, BLACK);
- _set_color(aux, BLACK);
- _set_color(node->parent->parent, RED);
- node = node->parent->parent;
- } else {
- if (node == node->parent->right) {
- node = node->parent;
- _rotate_left(node);
- }
- _set_color(node->parent, BLACK);
- _set_color(node->parent->parent, RED);
- _rotate_right(node->parent->parent);
- }
- } else {
- Element *aux = node->parent->parent->left;
-
- if (aux->color == RED) {
- _set_color(node->parent, BLACK);
- _set_color(aux, BLACK);
- _set_color(node->parent->parent, RED);
- node = node->parent->parent;
- } else {
- if (node == node->parent->left) {
- node = node->parent;
- _rotate_right(node);
- }
- _set_color(node->parent, BLACK);
- _set_color(node->parent->parent, RED);
- _rotate_left(node->parent->parent);
- }
- }
- }
- _set_color(_data._root->left, BLACK);
+ _insert_rb_fix(new_node);
return new_node;
}
- void _erase_fix(Element *p_node) {
+ void _erase_fix_rb(Element *p_node) {
Element *root = _data._root->left;
- Element *node = p_node;
-
- while ((node->color == BLACK) && (root != node)) {
- if (node == node->parent->left) {
- Element *aux = node->parent->right;
- if (aux->color == RED) {
- _set_color(aux, BLACK);
- _set_color(node->parent, RED);
- _rotate_left(node->parent);
- aux = node->parent->right;
- }
- if ((aux->right->color == BLACK) && (aux->left->color == BLACK)) {
- _set_color(aux, RED);
- node = node->parent;
+ Element *node = _data._nil;
+ Element *sibling = p_node;
+ Element *parent = sibling->parent;
+
+ while (node != root) { // If red node found, will exit at a break
+ if (sibling->color == RED) {
+ _set_color(sibling, BLACK);
+ _set_color(parent, RED);
+ if (sibling == parent->right) {
+ sibling = sibling->left;
+ _rotate_left(parent);
} else {
- if (aux->right->color == BLACK) {
- _set_color(aux->left, BLACK);
- _set_color(aux, RED);
- _rotate_right(aux);
- aux = node->parent->right;
- }
- _set_color(aux, node->parent->color);
- _set_color(node->parent, BLACK);
- _set_color(aux->right, BLACK);
- _rotate_left(node->parent);
- node = root; /* this is to exit while loop */
+ sibling = sibling->right;
+ _rotate_right(parent);
}
- } else { /* the code below is has left and right switched from above */
- Element *aux = node->parent->left;
- if (aux->color == RED) {
- _set_color(aux, BLACK);
- _set_color(node->parent, RED);
- _rotate_right(node->parent);
- aux = node->parent->left;
+ }
+ if ((sibling->left->color == BLACK) && (sibling->right->color == BLACK)) {
+ _set_color(sibling, RED);
+ if (parent->color == RED) {
+ _set_color(parent, BLACK);
+ break;
+ } else { // loop: haven't found any red nodes yet
+ node = parent;
+ parent = node->parent;
+ sibling = (node == parent->left) ? parent->right : parent->left;
}
- if ((aux->right->color == BLACK) && (aux->left->color == BLACK)) {
- _set_color(aux, RED);
- node = node->parent;
+ } else {
+ if (sibling == parent->right) {
+ if (sibling->right->color == BLACK) {
+ _set_color(sibling->left, BLACK);
+ _set_color(sibling, RED);
+ _rotate_right(sibling);
+ sibling = sibling->parent;
+ }
+ _set_color(sibling, parent->color);
+ _set_color(parent, BLACK);
+ _set_color(sibling->right, BLACK);
+ _rotate_left(parent);
+ break;
} else {
- if (aux->left->color == BLACK) {
- _set_color(aux->right, BLACK);
- _set_color(aux, RED);
- _rotate_left(aux);
- aux = node->parent->left;
+ if (sibling->left->color == BLACK) {
+ _set_color(sibling->right, BLACK);
+ _set_color(sibling, RED);
+ _rotate_left(sibling);
+ sibling = sibling->parent;
}
- _set_color(aux, node->parent->color);
- _set_color(node->parent, BLACK);
- _set_color(aux->left, BLACK);
- _rotate_right(node->parent);
- node = root;
+
+ _set_color(sibling, parent->color);
+ _set_color(parent, BLACK);
+ _set_color(sibling->left, BLACK);
+ _rotate_right(parent);
+ break;
}
}
}
- _set_color(node, BLACK);
-
ERR_FAIL_COND(_data._nil->color != BLACK);
}
void _erase(Element *p_node) {
- Element *rp = ((p_node->left == _data._nil) || (p_node->right == _data._nil)) ? p_node : _successor(p_node);
- if (!rp)
- rp = _data._nil;
+ Element *rp = ((p_node->left == _data._nil) || (p_node->right == _data._nil)) ? p_node : p_node->_next;
Element *node = (rp->left == _data._nil) ? rp->right : rp->left;
node->parent = rp->parent;
- if (_data._root == node->parent) {
- _data._root->left = node;
+ Element *sibling;
+ if (rp == rp->parent->left) {
+ rp->parent->left = node;
+ sibling = rp->parent->right;
} else {
- if (rp == rp->parent->left) {
- rp->parent->left = node;
- } else {
- rp->parent->right = node;
- }
+ rp->parent->right = node;
+ sibling = rp->parent->left;
+ }
+
+ if (node->color == RED) {
+ node->parent = rp->parent;
+ _set_color(node, BLACK);
+ } else if (rp->color == BLACK && rp->parent != _data._root) {
+ _erase_fix_rb(sibling);
}
if (rp != p_node) {
ERR_FAIL_COND(rp == _data._nil);
- if (rp->color == BLACK)
- _erase_fix(node);
-
rp->left = p_node->left;
rp->right = p_node->right;
rp->parent = p_node->parent;
rp->color = p_node->color;
- p_node->left->parent = rp;
- p_node->right->parent = rp;
+ if (p_node->left != _data._nil)
+ p_node->left->parent = rp;
+ if (p_node->right != _data._nil)
+ p_node->right->parent = rp;
if (p_node == p_node->parent->left) {
p_node->parent->left = rp;
} else {
p_node->parent->right = rp;
}
- } else {
- if (p_node->color == BLACK)
- _erase_fix(node);
}
if (p_node->_next)
@@ -501,11 +488,12 @@ private:
void _calculate_depth(Element *p_element, int &max_d, int d) const {
- if (p_element == _data._nil) {
+ if (p_element == _data._nil)
return;
- }
+
_calculate_depth(p_element->left, max_d, d + 1);
_calculate_depth(p_element->right, max_d, d + 1);
+
if (d > max_d)
max_d = d;
}
@@ -544,6 +532,7 @@ public:
if (!_data._root)
return NULL;
+
Element *res = _find(p_key);
return res;
}
@@ -552,6 +541,7 @@ public:
if (!_data._root)
return NULL;
+
const Element *res = _find_closest(p_key);
return res;
}
@@ -560,21 +550,28 @@ public:
if (!_data._root)
return NULL;
+
Element *res = _find_closest(p_key);
return res;
}
+ bool has(const K &p_key) const {
+
+ return find(p_key) != NULL;
+ }
+
Element *insert(const K &p_key, const V &p_value) {
if (!_data._root)
_data._create_root();
- return _insert_rb(p_key, p_value);
+ return _insert(p_key, p_value);
}
void erase(Element *p_element) {
- if (!_data._root)
+ if (!_data._root || !p_element)
return;
+
_erase(p_element);
if (_data.size_cache == 0 && _data._root)
_data._free_root();
@@ -584,20 +581,17 @@ public:
if (!_data._root)
return false;
+
Element *e = find(p_key);
if (!e)
return false;
+
_erase(e);
+ if (_data.size_cache == 0 && _data._root)
+ _data._free_root();
return true;
}
- bool has(const K &p_key) const {
-
- if (!_data._root)
- return false;
- return find(p_key) != NULL;
- }
-
const V &operator[](const K &p_key) const {
CRASH_COND(!_data._root);
@@ -605,6 +599,7 @@ public:
CRASH_COND(!e);
return e->_value;
}
+
V &operator[](const K &p_key) {
if (!_data._root)
@@ -614,7 +609,6 @@ public:
if (!e)
e = insert(p_key, V());
- CRASH_COND(!e);
return e->_value;
}
@@ -637,6 +631,7 @@ public:
if (!_data._root)
return NULL;
+
Element *e = _data._root->left;
if (e == _data._nil)
return NULL;
@@ -649,10 +644,12 @@ public:
inline bool empty() const { return _data.size_cache == 0; }
inline int size() const { return _data.size_cache; }
+
int calculate_depth() const {
// used for debug mostly
if (!_data._root)
return 0;
+
int max_d = 0;
_calculate_depth(_data._root->left, max_d, 0);
return max_d;
@@ -662,10 +659,10 @@ public:
if (!_data._root)
return;
+
_cleanup_tree(_data._root->left);
_data._root->left = _data._nil;
_data.size_cache = 0;
- _data._nil->parent = _data._nil;
_data._free_root();
}
diff --git a/core/safe_refcount.cpp b/core/safe_refcount.cpp
index c330a983a7..c9acdb7970 100644
--- a/core/safe_refcount.cpp
+++ b/core/safe_refcount.cpp
@@ -27,122 +27,10 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "safe_refcount.h"
-
-// Atomic functions, these are used for multithread safe reference counters!
-
-#ifdef NO_THREADS
-
-/* Bogus implementation unaware of multiprocessing */
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_conditional_increment_impl(register T *pw) {
-
- if (*pw == 0)
- return 0;
-
- (*pw)++;
-
- return *pw;
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_decrement_impl(register T *pw) {
-
- (*pw)--;
-
- return *pw;
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_increment_impl(register T *pw) {
-
- (*pw)++;
-
- return *pw;
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_sub_impl(register T *pw, register T val) {
-
- (*pw) -= val;
-
- return *pw;
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_add_impl(register T *pw, register T val) {
-
- (*pw) += val;
-
- return *pw;
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_exchange_if_greater_impl(register T *pw, register T val) {
-
- if (val > *pw)
- *pw = val;
-
- return *pw;
-}
-#elif defined(__GNUC__)
-
-/* Implementation for GCC & Clang */
-
-// GCC guarantees atomic intrinsics for sizes of 1, 2, 4 and 8 bytes.
-// Clang states it supports GCC atomic builtins.
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_conditional_increment_impl(register T *pw) {
-
- while (true) {
- T tmp = static_cast<T const volatile &>(*pw);
- if (tmp == 0)
- return 0; // if zero, can't add to it anymore
- if (__sync_val_compare_and_swap(pw, tmp, tmp + 1) == tmp)
- return tmp + 1;
- }
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_decrement_impl(register T *pw) {
-
- return __sync_sub_and_fetch(pw, 1);
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_increment_impl(register T *pw) {
-
- return __sync_add_and_fetch(pw, 1);
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_sub_impl(register T *pw, register T val) {
-
- return __sync_sub_and_fetch(pw, val);
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_add_impl(register T *pw, register T val) {
-
- return __sync_add_and_fetch(pw, val);
-}
-
-template <class T>
-static _ALWAYS_INLINE_ T _atomic_exchange_if_greater_impl(register T *pw, register T val) {
-
- while (true) {
- T tmp = static_cast<T const volatile &>(*pw);
- if (tmp >= val)
- return tmp; // already greater, or equal
- if (__sync_val_compare_and_swap(pw, tmp, val) == tmp)
- return val;
- }
-}
+#include "safe_refcount.h"
-#elif defined(_MSC_VER)
+#if defined(_MSC_VER)
/* Implementation for MSVC-Windows */
@@ -169,73 +57,66 @@ static _ALWAYS_INLINE_ T _atomic_exchange_if_greater_impl(register T *pw, regist
return m_val; \
}
-static _ALWAYS_INLINE_ uint32_t _atomic_conditional_increment_impl(register uint32_t *pw) {
+_ALWAYS_INLINE_ uint32_t _atomic_conditional_increment_impl(register uint32_t *pw) {
ATOMIC_CONDITIONAL_INCREMENT_BODY(pw, LONG, InterlockedCompareExchange, uint32_t)
}
-static _ALWAYS_INLINE_ uint32_t _atomic_decrement_impl(register uint32_t *pw) {
+_ALWAYS_INLINE_ uint32_t _atomic_decrement_impl(register uint32_t *pw) {
return InterlockedDecrement((LONG volatile *)pw);
}
-static _ALWAYS_INLINE_ uint32_t _atomic_increment_impl(register uint32_t *pw) {
+_ALWAYS_INLINE_ uint32_t _atomic_increment_impl(register uint32_t *pw) {
return InterlockedIncrement((LONG volatile *)pw);
}
-static _ALWAYS_INLINE_ uint32_t _atomic_sub_impl(register uint32_t *pw, register uint32_t val) {
+_ALWAYS_INLINE_ uint32_t _atomic_sub_impl(register uint32_t *pw, register uint32_t val) {
return InterlockedExchangeAdd((LONG volatile *)pw, -(int32_t)val) - val;
}
-static _ALWAYS_INLINE_ uint32_t _atomic_add_impl(register uint32_t *pw, register uint32_t val) {
+_ALWAYS_INLINE_ uint32_t _atomic_add_impl(register uint32_t *pw, register uint32_t val) {
return InterlockedAdd((LONG volatile *)pw, val);
}
-static _ALWAYS_INLINE_ uint32_t _atomic_exchange_if_greater_impl(register uint32_t *pw, register uint32_t val) {
+_ALWAYS_INLINE_ uint32_t _atomic_exchange_if_greater_impl(register uint32_t *pw, register uint32_t val) {
ATOMIC_EXCHANGE_IF_GREATER_BODY(pw, val, LONG, InterlockedCompareExchange, uint32_t)
}
-static _ALWAYS_INLINE_ uint64_t _atomic_conditional_increment_impl(register uint64_t *pw) {
+_ALWAYS_INLINE_ uint64_t _atomic_conditional_increment_impl(register uint64_t *pw) {
ATOMIC_CONDITIONAL_INCREMENT_BODY(pw, LONGLONG, InterlockedCompareExchange64, uint64_t)
}
-static _ALWAYS_INLINE_ uint64_t _atomic_decrement_impl(register uint64_t *pw) {
+_ALWAYS_INLINE_ uint64_t _atomic_decrement_impl(register uint64_t *pw) {
return InterlockedDecrement64((LONGLONG volatile *)pw);
}
-static _ALWAYS_INLINE_ uint64_t _atomic_increment_impl(register uint64_t *pw) {
+_ALWAYS_INLINE_ uint64_t _atomic_increment_impl(register uint64_t *pw) {
return InterlockedIncrement64((LONGLONG volatile *)pw);
}
-static _ALWAYS_INLINE_ uint64_t _atomic_sub_impl(register uint64_t *pw, register uint64_t val) {
+_ALWAYS_INLINE_ uint64_t _atomic_sub_impl(register uint64_t *pw, register uint64_t val) {
return InterlockedExchangeAdd64((LONGLONG volatile *)pw, -(int64_t)val) - val;
}
-static _ALWAYS_INLINE_ uint64_t _atomic_add_impl(register uint64_t *pw, register uint64_t val) {
+_ALWAYS_INLINE_ uint64_t _atomic_add_impl(register uint64_t *pw, register uint64_t val) {
return InterlockedAdd64((LONGLONG volatile *)pw, val);
}
-static _ALWAYS_INLINE_ uint64_t _atomic_exchange_if_greater_impl(register uint64_t *pw, register uint64_t val) {
+_ALWAYS_INLINE_ uint64_t _atomic_exchange_if_greater_impl(register uint64_t *pw, register uint64_t val) {
ATOMIC_EXCHANGE_IF_GREATER_BODY(pw, val, LONGLONG, InterlockedCompareExchange64, uint64_t)
}
-#else
-
-//no threads supported?
-#error Must provide atomic functions for this platform or compiler!
-
-#endif
-
// The actual advertised functions; they'll call the right implementation
uint32_t atomic_conditional_increment(register uint32_t *counter) {
@@ -285,3 +166,4 @@ uint64_t atomic_add(register uint64_t *pw, register uint64_t val) {
uint64_t atomic_exchange_if_greater(register uint64_t *pw, register uint64_t val) {
return _atomic_exchange_if_greater_impl(pw, val);
}
+#endif
diff --git a/core/safe_refcount.h b/core/safe_refcount.h
index 802d84cccc..39967d5ac4 100644
--- a/core/safe_refcount.h
+++ b/core/safe_refcount.h
@@ -36,20 +36,141 @@
#include "platform_config.h"
#include "typedefs.h"
-uint32_t atomic_conditional_increment(register uint32_t *counter);
+// Atomic functions, these are used for multithread safe reference counters!
+
+#ifdef NO_THREADS
+
+/* Bogus implementation unaware of multiprocessing */
+
+template <class T>
+static _ALWAYS_INLINE_ T atomic_conditional_increment(register T *pw) {
+
+ if (*pw == 0)
+ return 0;
+
+ (*pw)++;
+
+ return *pw;
+}
+
+template <class T>
+static _ALWAYS_INLINE_ T atomic_decrement(register T *pw) {
+
+ (*pw)--;
+
+ return *pw;
+}
+
+template <class T>
+static _ALWAYS_INLINE_ T atomic_increment(register T *pw) {
+
+ (*pw)++;
+
+ return *pw;
+}
+
+template <class T, class V>
+static _ALWAYS_INLINE_ T atomic_sub(register T *pw, register V val) {
+
+ (*pw) -= val;
+
+ return *pw;
+}
+
+template <class T, class V>
+static _ALWAYS_INLINE_ T atomic_add(register T *pw, register V val) {
+
+ (*pw) += val;
+
+ return *pw;
+}
+
+template <class T, class V>
+static _ALWAYS_INLINE_ T atomic_exchange_if_greater(register T *pw, register V val) {
+
+ if (val > *pw)
+ *pw = val;
+
+ return *pw;
+}
+
+#elif defined(__GNUC__)
+
+/* Implementation for GCC & Clang */
+
+// GCC guarantees atomic intrinsics for sizes of 1, 2, 4 and 8 bytes.
+// Clang states it supports GCC atomic builtins.
+
+template <class T>
+static _ALWAYS_INLINE_ T atomic_conditional_increment(register T *pw) {
+
+ while (true) {
+ T tmp = static_cast<T const volatile &>(*pw);
+ if (tmp == 0)
+ return 0; // if zero, can't add to it anymore
+ if (__sync_val_compare_and_swap(pw, tmp, tmp + 1) == tmp)
+ return tmp + 1;
+ }
+}
+
+template <class T>
+static _ALWAYS_INLINE_ T atomic_decrement(register T *pw) {
+
+ return __sync_sub_and_fetch(pw, 1);
+}
+
+template <class T>
+static _ALWAYS_INLINE_ T atomic_increment(register T *pw) {
+
+ return __sync_add_and_fetch(pw, 1);
+}
+
+template <class T, class V>
+static _ALWAYS_INLINE_ T atomic_sub(register T *pw, register V val) {
+
+ return __sync_sub_and_fetch(pw, val);
+}
+
+template <class T, class V>
+static _ALWAYS_INLINE_ T atomic_add(register T *pw, register V val) {
+
+ return __sync_add_and_fetch(pw, val);
+}
+
+template <class T, class V>
+static _ALWAYS_INLINE_ T atomic_exchange_if_greater(register T *pw, register V val) {
+
+ while (true) {
+ T tmp = static_cast<T const volatile &>(*pw);
+ if (tmp >= val)
+ return tmp; // already greater, or equal
+ if (__sync_val_compare_and_swap(pw, tmp, val) == tmp)
+ return val;
+ }
+}
+
+#elif defined(_MSC_VER)
+// For MSVC use a separate compilation unit to prevent windows.h from polluting
+// the global namespace.
+uint32_t atomic_conditional_increment(register uint32_t *pw);
uint32_t atomic_decrement(register uint32_t *pw);
uint32_t atomic_increment(register uint32_t *pw);
uint32_t atomic_sub(register uint32_t *pw, register uint32_t val);
uint32_t atomic_add(register uint32_t *pw, register uint32_t val);
uint32_t atomic_exchange_if_greater(register uint32_t *pw, register uint32_t val);
-uint64_t atomic_conditional_increment(register uint64_t *counter);
+uint64_t atomic_conditional_increment(register uint64_t *pw);
uint64_t atomic_decrement(register uint64_t *pw);
uint64_t atomic_increment(register uint64_t *pw);
uint64_t atomic_sub(register uint64_t *pw, register uint64_t val);
uint64_t atomic_add(register uint64_t *pw, register uint64_t val);
uint64_t atomic_exchange_if_greater(register uint64_t *pw, register uint64_t val);
+#else
+//no threads supported?
+#error Must provide atomic functions for this platform or compiler!
+#endif
+
struct SafeRefCount {
uint32_t count;
@@ -57,17 +178,17 @@ struct SafeRefCount {
public:
// destroy() is called when weak_count_ drops to zero.
- bool ref() { //true on success
+ _ALWAYS_INLINE_ bool ref() { //true on success
return atomic_conditional_increment(&count) != 0;
}
- uint32_t refval() { //true on success
+ _ALWAYS_INLINE_ uint32_t refval() { //true on success
return atomic_conditional_increment(&count);
}
- bool unref() { // true if must be disposed of
+ _ALWAYS_INLINE_ bool unref() { // true if must be disposed of
if (atomic_decrement(&count) == 0) {
return true;
@@ -76,12 +197,12 @@ public:
return false;
}
- uint32_t get() const { // nothrow
+ _ALWAYS_INLINE_ uint32_t get() const { // nothrow
return count;
}
- void init(uint32_t p_value = 1) {
+ _ALWAYS_INLINE_ void init(uint32_t p_value = 1) {
count = p_value;
}
diff --git a/core/set.h b/core/set.h
index d91dd9b3ea..0f48e07520 100644
--- a/core/set.h
+++ b/core/set.h
@@ -100,17 +100,15 @@ private:
Element *_nil;
int size_cache;
- _Data() {
+ _FORCE_INLINE_ _Data() {
#ifdef GLOBALNIL_DISABLED
_nil = memnew_allocator(Element, A);
_nil->parent = _nil->left = _nil->right = _nil;
_nil->color = BLACK;
#else
-
_nil = (Element *)&_GlobalNilClass::_nil;
#endif
_root = NULL;
-
size_cache = 0;
}
@@ -132,6 +130,7 @@ private:
~_Data() {
_free_root();
+
#ifdef GLOBALNIL_DISABLED
memdelete_allocator<Element, A>(_nil);
#endif
@@ -196,7 +195,7 @@ private:
}
if (node->parent == _data._root)
- return NULL; // No successor, as p_node is the last node.
+ return NULL; // No successor, as p_node = last node
return node->parent;
}
}
@@ -218,7 +217,7 @@ private:
}
if (node == _data._root)
- return NULL; // No predecessor, as p_node is the first node.
+ return NULL; // No predecessor, as p_node = first node.
return node->parent;
}
}
@@ -266,65 +265,13 @@ private:
return prev;
}
- Element *_insert(const T &p_value, bool &r_exists) {
-
- Element *new_parent = _data._root;
- Element *node = _data._root->left;
- C less;
-
- while (node != _data._nil) {
-
- new_parent = node;
-
- if (less(p_value, node->value))
- node = node->left;
- else if (less(node->value, p_value))
- node = node->right;
- else {
- r_exists = true;
- return node;
- }
- }
-
- r_exists = false;
+ void _insert_rb_fix(Element *p_new_node) {
- Element *new_node = memnew_allocator(Element, A);
- new_node->parent = new_parent;
- new_node->right = _data._nil;
- new_node->left = _data._nil;
- new_node->value = p_value;
- //new_node->data=_data;
-
- if (new_parent == _data._root || less(p_value, new_parent->value)) {
- new_parent->left = new_node;
- } else {
- new_parent->right = new_node;
- }
-
- new_node->_next = _successor(new_node);
- new_node->_prev = _predecessor(new_node);
- if (new_node->_next)
- new_node->_next->_prev = new_node;
- if (new_node->_prev)
- new_node->_prev->_next = new_node;
-
- return new_node;
- }
-
- Element *_insert_rb(const T &p_value) {
-
- bool exists = false;
- Element *new_node = _insert(p_value, exists);
- if (exists)
- return new_node;
-
- _data.size_cache++;
- Element *node = new_node;
+ Element *node = p_new_node;
Element *nparent = node->parent;
Element *ngrand_parent;
while (nparent->color == RED) {
-
ngrand_parent = nparent->parent;
if (nparent == ngrand_parent->left) {
@@ -365,11 +312,53 @@ private:
}
_set_color(_data._root->left, BLACK);
+ }
+
+ Element *_insert(const T &p_value) {
+
+ Element *new_parent = _data._root;
+ Element *node = _data._root->left;
+ C less;
+
+ while (node != _data._nil) {
+
+ new_parent = node;
+
+ if (less(p_value, node->value))
+ node = node->left;
+ else if (less(node->value, p_value))
+ node = node->right;
+ else {
+ return node; // Return existing node
+ }
+ }
+ Element *new_node = memnew_allocator(Element, A);
+ new_node->parent = new_parent;
+ new_node->right = _data._nil;
+ new_node->left = _data._nil;
+ new_node->value = p_value;
+ //new_node->data=_data;
+
+ if (new_parent == _data._root || less(p_value, new_parent->value)) {
+ new_parent->left = new_node;
+ } else {
+ new_parent->right = new_node;
+ }
+
+ new_node->_next = _successor(new_node);
+ new_node->_prev = _predecessor(new_node);
+ if (new_node->_next)
+ new_node->_next->_prev = new_node;
+ if (new_node->_prev)
+ new_node->_prev->_next = new_node;
+
+ _data.size_cache++;
+ _insert_rb_fix(new_node);
return new_node;
}
- void _erase_fix(Element *p_node) {
+ void _erase_fix_rb(Element *p_node) {
Element *root = _data._root->left;
Element *node = _data._nil;
@@ -450,7 +439,7 @@ private:
node->parent = rp->parent;
_set_color(node, BLACK);
} else if (rp->color == BLACK && rp->parent != _data._root) {
- _erase_fix(sibling);
+ _erase_fix_rb(sibling);
}
if (rp != p_node) {
@@ -485,11 +474,12 @@ private:
void _calculate_depth(Element *p_element, int &max_d, int d) const {
- if (p_element == _data._nil) {
+ if (p_element == _data._nil)
return;
- }
+
_calculate_depth(p_element->left, max_d, d + 1);
_calculate_depth(p_element->right, max_d, d + 1);
+
if (d > max_d)
max_d = d;
}
@@ -533,10 +523,13 @@ public:
return res;
}
+ Element *lower_bound(const T &p_value) const {
+
+ return _lower_bound(p_value);
+ }
+
bool has(const T &p_value) const {
- if (!_data._root)
- return false;
return find(p_value) != NULL;
}
@@ -544,7 +537,7 @@ public:
if (!_data._root)
_data._create_root();
- return _insert_rb(p_value);
+ return _insert(p_value);
}
void erase(Element *p_element) {
@@ -602,11 +595,6 @@ public:
return e;
}
- Element *lower_bound(const T &p_value) const {
-
- return _lower_bound(p_value);
- }
-
inline int size() const { return _data.size_cache; }
int calculate_depth() const {
diff --git a/core/variant.h b/core/variant.h
index 5ea540a63f..e0d0bf05c8 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -368,6 +368,7 @@ public:
static Vector<Variant> get_method_default_arguments(Variant::Type p_type, const StringName &p_method);
static Variant::Type get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return = NULL);
static Vector<StringName> get_method_argument_names(Variant::Type p_type, const StringName &p_method);
+ static bool is_method_const(Variant::Type p_type, const StringName &p_method);
void set_named(const StringName &p_index, const Variant &p_value, bool *r_valid = NULL);
Variant get_named(const StringName &p_index, bool *r_valid = NULL) const;
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 7205280938..d141621fbb 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -53,6 +53,7 @@ struct _VariantCall {
Vector<StringName> arg_names;
Variant::Type return_type;
+ bool _const;
#ifdef DEBUG_ENABLED
bool returns;
#endif
@@ -145,11 +146,12 @@ struct _VariantCall {
#endif
}
- static void addfunc(Variant::Type p_type, Variant::Type p_return, const StringName &p_name, VariantFunc p_func, const Vector<Variant> &p_defaultarg, const Arg &p_argtype1 = Arg(), const Arg &p_argtype2 = Arg(), const Arg &p_argtype3 = Arg(), const Arg &p_argtype4 = Arg(), const Arg &p_argtype5 = Arg()) {
+ static void addfunc(bool p_const, Variant::Type p_type, Variant::Type p_return, const StringName &p_name, VariantFunc p_func, const Vector<Variant> &p_defaultarg, const Arg &p_argtype1 = Arg(), const Arg &p_argtype2 = Arg(), const Arg &p_argtype3 = Arg(), const Arg &p_argtype4 = Arg(), const Arg &p_argtype5 = Arg()) {
FuncData funcdata;
funcdata.func = p_func;
funcdata.default_args = p_defaultarg;
+ funcdata._const = p_const;
#ifdef DEBUG_ENABLED
funcdata.return_type = p_return;
funcdata.returns = p_return != Variant::NIL;
@@ -1201,6 +1203,17 @@ Vector<Variant::Type> Variant::get_method_argument_types(Variant::Type p_type, c
return E->get().arg_types;
}
+bool Variant::is_method_const(Variant::Type p_type, const StringName &p_method) {
+
+ const _VariantCall::TypeFunc &fd = _VariantCall::type_funcs[p_type];
+
+ const Map<StringName, _VariantCall::FuncData>::Element *E = fd.functions.find(p_method);
+ if (!E)
+ return false;
+
+ return E->get()._const;
+}
+
Vector<StringName> Variant::get_method_argument_names(Variant::Type p_type, const StringName &p_method) {
const _VariantCall::TypeFunc &fd = _VariantCall::type_funcs[p_type];
@@ -1248,6 +1261,10 @@ void Variant::get_method_list(List<MethodInfo> *p_list) const {
MethodInfo mi;
mi.name = E->key();
+ if (fd._const) {
+ mi.flags |= METHOD_FLAG_CONST;
+ }
+
for (int i = 0; i < fd.arg_types.size(); i++) {
PropertyInfo pi;
@@ -1360,15 +1377,26 @@ void register_variant_methods() {
_VariantCall::constant_data = memnew_arr(_VariantCall::ConstantData, Variant::VARIANT_MAX);
#define ADDFUNC0(m_vtype, m_ret, m_class, m_method, m_defarg) \
- _VariantCall::addfunc(Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg);
+ _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg);
#define ADDFUNC1(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_defarg) \
- _VariantCall::addfunc(Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)));
+ _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)));
#define ADDFUNC2(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_defarg) \
- _VariantCall::addfunc(Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)));
+ _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)));
#define ADDFUNC3(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_arg3, m_argname3, m_defarg) \
- _VariantCall::addfunc(Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)));
+ _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)));
#define ADDFUNC4(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_arg3, m_argname3, m_arg4, m_argname4, m_defarg) \
- _VariantCall::addfunc(Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)), _VariantCall::Arg(Variant::m_arg4, _scs_create(m_argname4)));
+ _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)), _VariantCall::Arg(Variant::m_arg4, _scs_create(m_argname4)));
+
+#define ADDFUNC0NC(m_vtype, m_ret, m_class, m_method, m_defarg) \
+ _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg);
+#define ADDFUNC1NC(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_defarg) \
+ _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)));
+#define ADDFUNC2NC(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_defarg) \
+ _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)));
+#define ADDFUNC3NC(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_arg3, m_argname3, m_defarg) \
+ _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)));
+#define ADDFUNC4NC(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_arg3, m_argname3, m_arg4, m_argname4, m_defarg) \
+ _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)), _VariantCall::Arg(Variant::m_arg4, _scs_create(m_argname4)));
/* STRING */
ADDFUNC1(STRING, INT, String, casecmp_to, STRING, "to", varray());
@@ -1545,7 +1573,7 @@ void register_variant_methods() {
ADDFUNC0(DICTIONARY, INT, Dictionary, size, varray());
ADDFUNC0(DICTIONARY, BOOL, Dictionary, empty, varray());
- ADDFUNC0(DICTIONARY, NIL, Dictionary, clear, varray());
+ ADDFUNC0NC(DICTIONARY, NIL, Dictionary, clear, varray());
ADDFUNC1(DICTIONARY, BOOL, Dictionary, has, NIL, "key", varray());
ADDFUNC1(DICTIONARY, BOOL, Dictionary, has_all, ARRAY, "keys", varray());
ADDFUNC1(DICTIONARY, NIL, Dictionary, erase, NIL, "key", varray());
@@ -1555,15 +1583,15 @@ void register_variant_methods() {
ADDFUNC0(ARRAY, INT, Array, size, varray());
ADDFUNC0(ARRAY, BOOL, Array, empty, varray());
- ADDFUNC0(ARRAY, NIL, Array, clear, varray());
+ ADDFUNC0NC(ARRAY, NIL, Array, clear, varray());
ADDFUNC0(ARRAY, INT, Array, hash, varray());
- ADDFUNC1(ARRAY, NIL, Array, push_back, NIL, "value", varray());
- ADDFUNC1(ARRAY, NIL, Array, push_front, NIL, "value", varray());
- ADDFUNC1(ARRAY, NIL, Array, append, NIL, "value", varray());
- ADDFUNC1(ARRAY, NIL, Array, resize, INT, "size", varray());
- ADDFUNC2(ARRAY, NIL, Array, insert, INT, "position", NIL, "value", varray());
- ADDFUNC1(ARRAY, NIL, Array, remove, INT, "position", varray());
- ADDFUNC1(ARRAY, NIL, Array, erase, NIL, "value", varray());
+ ADDFUNC1NC(ARRAY, NIL, Array, push_back, NIL, "value", varray());
+ ADDFUNC1NC(ARRAY, NIL, Array, push_front, NIL, "value", varray());
+ ADDFUNC1NC(ARRAY, NIL, Array, append, NIL, "value", varray());
+ ADDFUNC1NC(ARRAY, NIL, Array, resize, INT, "size", varray());
+ ADDFUNC2NC(ARRAY, NIL, Array, insert, INT, "position", NIL, "value", varray());
+ ADDFUNC1NC(ARRAY, NIL, Array, remove, INT, "position", varray());
+ ADDFUNC1NC(ARRAY, NIL, Array, erase, NIL, "value", varray());
ADDFUNC0(ARRAY, NIL, Array, front, varray());
ADDFUNC0(ARRAY, NIL, Array, back, varray());
ADDFUNC2(ARRAY, INT, Array, find, NIL, "what", INT, "from", varray(0));
@@ -1571,12 +1599,12 @@ void register_variant_methods() {
ADDFUNC1(ARRAY, INT, Array, find_last, NIL, "value", varray());
ADDFUNC1(ARRAY, INT, Array, count, NIL, "value", varray());
ADDFUNC1(ARRAY, BOOL, Array, has, NIL, "value", varray());
- ADDFUNC0(ARRAY, NIL, Array, pop_back, varray());
- ADDFUNC0(ARRAY, NIL, Array, pop_front, varray());
- ADDFUNC0(ARRAY, NIL, Array, sort, varray());
- ADDFUNC2(ARRAY, NIL, Array, sort_custom, OBJECT, "obj", STRING, "func", varray());
- ADDFUNC0(ARRAY, NIL, Array, invert, varray());
- ADDFUNC0(ARRAY, ARRAY, Array, duplicate, varray());
+ ADDFUNC0NC(ARRAY, NIL, Array, pop_back, varray());
+ ADDFUNC0NC(ARRAY, NIL, Array, pop_front, varray());
+ ADDFUNC0NC(ARRAY, NIL, Array, sort, varray());
+ ADDFUNC2NC(ARRAY, NIL, Array, sort_custom, OBJECT, "obj", STRING, "func", varray());
+ ADDFUNC0NC(ARRAY, NIL, Array, invert, varray());
+ ADDFUNC0NC(ARRAY, ARRAY, Array, duplicate, varray());
ADDFUNC0(POOL_BYTE_ARRAY, INT, PoolByteArray, size, varray());
ADDFUNC2(POOL_BYTE_ARRAY, NIL, PoolByteArray, set, INT, "idx", INT, "byte", varray());
diff --git a/core/variant_op.cpp b/core/variant_op.cpp
index 1c5a4ce8d0..03ec336291 100644
--- a/core/variant_op.cpp
+++ b/core/variant_op.cpp
@@ -100,32 +100,32 @@
}
/* clang-format on */
-#define CASES(PREFIX) static void *switch_table_##PREFIX[25][27] = { \
- TYPES(PREFIX, OP_EQUAL), \
- TYPES(PREFIX, OP_NOT_EQUAL), \
- TYPES(PREFIX, OP_LESS), \
- TYPES(PREFIX, OP_LESS_EQUAL), \
- TYPES(PREFIX, OP_GREATER), \
- TYPES(PREFIX, OP_GREATER_EQUAL), \
- TYPES(PREFIX, OP_ADD), \
- TYPES(PREFIX, OP_SUBTRACT), \
- TYPES(PREFIX, OP_MULTIPLY), \
- TYPES(PREFIX, OP_DIVIDE), \
- TYPES(PREFIX, OP_NEGATE), \
- TYPES(PREFIX, OP_POSITIVE), \
- TYPES(PREFIX, OP_MODULE), \
- TYPES(PREFIX, OP_STRING_CONCAT), \
- TYPES(PREFIX, OP_SHIFT_LEFT), \
- TYPES(PREFIX, OP_SHIFT_RIGHT), \
- TYPES(PREFIX, OP_BIT_AND), \
- TYPES(PREFIX, OP_BIT_OR), \
- TYPES(PREFIX, OP_BIT_XOR), \
- TYPES(PREFIX, OP_BIT_NEGATE), \
- TYPES(PREFIX, OP_AND), \
- TYPES(PREFIX, OP_OR), \
- TYPES(PREFIX, OP_XOR), \
- TYPES(PREFIX, OP_NOT), \
- TYPES(PREFIX, OP_IN), \
+#define CASES(PREFIX) static const void *switch_table_##PREFIX[25][27] = { \
+ TYPES(PREFIX, OP_EQUAL), \
+ TYPES(PREFIX, OP_NOT_EQUAL), \
+ TYPES(PREFIX, OP_LESS), \
+ TYPES(PREFIX, OP_LESS_EQUAL), \
+ TYPES(PREFIX, OP_GREATER), \
+ TYPES(PREFIX, OP_GREATER_EQUAL), \
+ TYPES(PREFIX, OP_ADD), \
+ TYPES(PREFIX, OP_SUBTRACT), \
+ TYPES(PREFIX, OP_MULTIPLY), \
+ TYPES(PREFIX, OP_DIVIDE), \
+ TYPES(PREFIX, OP_NEGATE), \
+ TYPES(PREFIX, OP_POSITIVE), \
+ TYPES(PREFIX, OP_MODULE), \
+ TYPES(PREFIX, OP_STRING_CONCAT), \
+ TYPES(PREFIX, OP_SHIFT_LEFT), \
+ TYPES(PREFIX, OP_SHIFT_RIGHT), \
+ TYPES(PREFIX, OP_BIT_AND), \
+ TYPES(PREFIX, OP_BIT_OR), \
+ TYPES(PREFIX, OP_BIT_XOR), \
+ TYPES(PREFIX, OP_BIT_NEGATE), \
+ TYPES(PREFIX, OP_AND), \
+ TYPES(PREFIX, OP_OR), \
+ TYPES(PREFIX, OP_XOR), \
+ TYPES(PREFIX, OP_NOT), \
+ TYPES(PREFIX, OP_IN), \
}
#define SWITCH(PREFIX, op, val) goto *switch_table_##PREFIX[op][val];
@@ -334,6 +334,13 @@ bool Variant::booleanize() const {
DEFAULT_OP_ARRAY_OP_BODY(m_prefix, m_op_name, m_name, m_type, !=, !=, true, false, false) \
}
+#define DEFAULT_OP_ARRAY_NEQ(m_prefix, m_op_name, m_name, m_type) \
+ CASE_TYPE(m_prefix, m_op_name, m_name) { \
+ if (p_b.type == NIL) \
+ _RETURN(true) \
+ DEFAULT_OP_ARRAY_OP_BODY(m_prefix, m_op_name, m_name, m_type, !=, ==, true, true, false) \
+ }
+
#define DEFAULT_OP_ARRAY_LT(m_prefix, m_op_name, m_name, m_type) \
DEFAULT_OP_ARRAY_OP(m_prefix, m_op_name, m_name, m_type, <, !=, false, a_len < array_b.size(), true)
@@ -555,14 +562,13 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
DEFAULT_OP_STR_NULL(math, OP_NOT_EQUAL, NODE_PATH, !=, NodePath);
DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, _RID, !=, RID);
- CASE_TYPE(math, OP_NOT_EQUAL, POOL_BYTE_ARRAY);
- CASE_TYPE(math, OP_NOT_EQUAL, POOL_INT_ARRAY);
- CASE_TYPE(math, OP_NOT_EQUAL, POOL_REAL_ARRAY);
- CASE_TYPE(math, OP_NOT_EQUAL, POOL_STRING_ARRAY);
- CASE_TYPE(math, OP_NOT_EQUAL, POOL_VECTOR2_ARRAY);
- CASE_TYPE(math, OP_NOT_EQUAL, POOL_VECTOR3_ARRAY);
- CASE_TYPE(math, OP_NOT_EQUAL, POOL_COLOR_ARRAY);
- _RETURN_FAIL;
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, POOL_BYTE_ARRAY, uint8_t);
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, POOL_INT_ARRAY, int);
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, POOL_REAL_ARRAY, real_t);
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, POOL_STRING_ARRAY, String);
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, POOL_VECTOR2_ARRAY, Vector2);
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, POOL_VECTOR3_ARRAY, Vector3);
+ DEFAULT_OP_ARRAY_NEQ(math, OP_NOT_EQUAL, POOL_COLOR_ARRAY, Color);
}
SWITCH_OP(math, OP_LESS, p_a.type) {
@@ -1214,54 +1220,486 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
void Variant::set_named(const StringName &p_index, const Variant &p_value, bool *r_valid) {
- if (type == OBJECT) {
+ bool valid = false;
+ switch (type) {
+ case VECTOR2: {
+ if (p_value.type == Variant::INT) {
+ Vector2 *v = reinterpret_cast<Vector2 *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ v->x = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->y = p_value._data._int;
+ valid = true;
+ }
+ } else if (p_value.type == Variant::REAL) {
+ Vector2 *v = reinterpret_cast<Vector2 *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ v->x = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->y = p_value._data._real;
+ valid = true;
+ }
+ }
-#ifdef DEBUG_ENABLED
- if (!_get_obj().obj) {
- if (r_valid)
- *r_valid = false;
- return;
- } else {
+ } break;
+ case RECT2: {
- if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
- if (r_valid)
- *r_valid = false;
- return;
+ if (p_value.type == Variant::VECTOR2) {
+ Rect2 *v = reinterpret_cast<Rect2 *>(_data._mem);
+ //scalar name
+ if (p_index == CoreStringNames::singleton->position) {
+ v->position = *reinterpret_cast<const Vector2 *>(p_value._data._mem);
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->size) {
+ v->size = *reinterpret_cast<const Vector2 *>(p_value._data._mem);
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->end) {
+ v->size = *reinterpret_cast<const Vector2 *>(p_value._data._mem) - v->position;
+ valid = true;
+ }
+ }
+ } break;
+ case TRANSFORM2D: {
+
+ if (p_value.type == Variant::VECTOR2) {
+ Transform2D *v = _data._transform2d;
+ if (p_index == CoreStringNames::singleton->x) {
+ v->elements[0] = *reinterpret_cast<const Vector2 *>(p_value._data._mem);
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->elements[1] = *reinterpret_cast<const Vector2 *>(p_value._data._mem);
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->origin) {
+ v->elements[2] = *reinterpret_cast<const Vector2 *>(p_value._data._mem);
+ valid = true;
+ }
+ }
+
+ } break;
+ case VECTOR3: {
+
+ if (p_value.type == Variant::INT) {
+ Vector3 *v = reinterpret_cast<Vector3 *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ v->x = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->y = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ v->z = p_value._data._int;
+ valid = true;
+ }
+ } else if (p_value.type == Variant::REAL) {
+ Vector3 *v = reinterpret_cast<Vector3 *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ v->x = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->y = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ v->z = p_value._data._real;
+ valid = true;
+ }
+ }
+
+ } break;
+ case PLANE: {
+
+ if (p_value.type == Variant::INT) {
+ Plane *v = reinterpret_cast<Plane *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ v->normal.x = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->normal.y = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ v->normal.z = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->d) {
+ v->d = p_value._data._int;
+ valid = true;
+ }
+ } else if (p_value.type == Variant::REAL) {
+ Plane *v = reinterpret_cast<Plane *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ v->normal.x = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->normal.y = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ v->normal.z = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->d) {
+ v->d = p_value._data._real;
+ valid = true;
+ }
+
+ } else if (p_value.type == Variant::VECTOR3) {
+ Plane *v = reinterpret_cast<Plane *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->normal) {
+ v->normal = *reinterpret_cast<const Vector3 *>(p_value._data._mem);
+ valid = true;
+ }
+ }
+
+ } break;
+ case QUAT: {
+
+ if (p_value.type == Variant::INT) {
+ Quat *v = reinterpret_cast<Quat *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ v->x = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->y = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ v->z = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->w) {
+ v->w = p_value._data._int;
+ valid = true;
+ }
+ } else if (p_value.type == Variant::REAL) {
+ Quat *v = reinterpret_cast<Quat *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ v->x = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->y = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ v->z = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->w) {
+ v->w = p_value._data._real;
+ valid = true;
+ }
+ }
+
+ } break; // 10
+ case RECT3: {
+
+ if (p_value.type == Variant::VECTOR3) {
+ Rect3 *v = _data._rect3;
+ //scalar name
+ if (p_index == CoreStringNames::singleton->position) {
+ v->position = *reinterpret_cast<const Vector3 *>(p_value._data._mem);
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->size) {
+ v->size = *reinterpret_cast<const Vector3 *>(p_value._data._mem);
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->end) {
+ v->size = *reinterpret_cast<const Vector3 *>(p_value._data._mem) - v->position;
+ valid = true;
+ }
+ }
+ } break;
+ case BASIS: {
+
+ if (p_value.type == Variant::VECTOR3) {
+ Basis *v = _data._basis;
+ //scalar name
+ if (p_index == CoreStringNames::singleton->x) {
+ v->set_axis(0, *reinterpret_cast<const Vector3 *>(p_value._data._mem));
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ v->set_axis(1, *reinterpret_cast<const Vector3 *>(p_value._data._mem));
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ v->set_axis(2, *reinterpret_cast<const Vector3 *>(p_value._data._mem));
+ valid = true;
+ }
+ }
+ } break;
+ case TRANSFORM: {
+
+ if (p_value.type == Variant::BASIS && p_index == CoreStringNames::singleton->basis) {
+ _data._transform->basis = *p_value._data._basis;
+ valid = true;
+ } else if (p_value.type == Variant::VECTOR3 && p_index == CoreStringNames::singleton->origin) {
+ _data._transform->origin = *reinterpret_cast<const Vector3 *>(p_value._data._mem);
+ valid = true;
+ }
+
+ } break;
+ case COLOR: {
+
+ if (p_value.type == Variant::INT) {
+ Color *v = reinterpret_cast<Color *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->r) {
+ v->r = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->g) {
+ v->g = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->b) {
+ v->b = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->a) {
+ v->a = p_value._data._int;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->r8) {
+ v->r = p_value._data._int / 255.0;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->g8) {
+ v->g = p_value._data._int / 255.0;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->b8) {
+ v->b = p_value._data._int / 255.0;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->a8) {
+ v->a = p_value._data._int / 255.0;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->h) {
+ v->set_hsv(p_value._data._int, v->get_s(), v->get_v());
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->s) {
+ v->set_hsv(v->get_h(), p_value._data._int, v->get_v());
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->v) {
+ v->set_hsv(v->get_h(), v->get_v(), p_value._data._int);
+ valid = true;
+ }
+ } else if (p_value.type == Variant::REAL) {
+ Color *v = reinterpret_cast<Color *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->r) {
+ v->r = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->g) {
+ v->g = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->b) {
+ v->b = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->a) {
+ v->a = p_value._data._real;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->r8) {
+ v->r = p_value._data._real / 255.0;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->g8) {
+ v->g = p_value._data._real / 255.0;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->b8) {
+ v->b = p_value._data._real / 255.0;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->a8) {
+ v->a = p_value._data._real / 255.0;
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->h) {
+ v->set_hsv(p_value._data._real, v->get_s(), v->get_v());
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->s) {
+ v->set_hsv(v->get_h(), p_value._data._real, v->get_v());
+ valid = true;
+ } else if (p_index == CoreStringNames::singleton->v) {
+ v->set_hsv(v->get_h(), v->get_v(), p_value._data._real);
+ valid = true;
+ }
+ }
+ } break;
+ case OBJECT: {
+
+#ifdef DEBUG_ENABLED
+ if (!_get_obj().obj) {
+ break;
+ } else if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
+ break;
}
- }
#endif
- _get_obj().obj->set(p_index, p_value, r_valid);
- return;
+ _get_obj().obj->set(p_index, p_value, &valid);
+
+ } break;
+ default: {
+ set(p_index.operator String(), p_value, &valid);
+ } break;
}
- set(p_index.operator String(), p_value, r_valid);
+ if (r_valid) {
+ *r_valid = valid;
+ }
}
Variant Variant::get_named(const StringName &p_index, bool *r_valid) const {
- if (type == OBJECT) {
+ if (r_valid) {
+ *r_valid = true;
+ }
+ switch (type) {
+ case VECTOR2: {
+ const Vector2 *v = reinterpret_cast<const Vector2 *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ return v->x;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ return v->y;
+ }
-#ifdef DEBUG_ENABLED
- if (!_get_obj().obj) {
- if (r_valid)
- *r_valid = false;
- return "Instance base is null.";
- } else {
+ } break;
+ case RECT2: {
- if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
+ const Rect2 *v = reinterpret_cast<const Rect2 *>(_data._mem);
+ //scalar name
+ if (p_index == CoreStringNames::singleton->position) {
+ return v->position;
+ } else if (p_index == CoreStringNames::singleton->size) {
+ return v->size;
+ } else if (p_index == CoreStringNames::singleton->end) {
+ return v->size + v->position;
+ }
+ } break;
+ case TRANSFORM2D: {
+
+ const Transform2D *v = _data._transform2d;
+ if (p_index == CoreStringNames::singleton->x) {
+ return v->elements[0];
+ } else if (p_index == CoreStringNames::singleton->y) {
+ return v->elements[1];
+ } else if (p_index == CoreStringNames::singleton->origin) {
+ return v->elements[2];
+ }
+
+ } break;
+ case VECTOR3: {
+
+ const Vector3 *v = reinterpret_cast<const Vector3 *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ return v->x;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ return v->y;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ return v->z;
+ }
+
+ } break;
+ case PLANE: {
+
+ const Plane *v = reinterpret_cast<const Plane *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ return v->normal.x;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ return v->normal.y;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ return v->normal.z;
+ } else if (p_index == CoreStringNames::singleton->d) {
+ return v->d;
+ } else if (p_index == CoreStringNames::singleton->normal) {
+ return v->normal;
+ }
+
+ } break;
+ case QUAT: {
+
+ const Quat *v = reinterpret_cast<const Quat *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->x) {
+ return v->x;
+ } else if (p_index == CoreStringNames::singleton->y) {
+ return v->y;
+ } else if (p_index == CoreStringNames::singleton->z) {
+ return v->z;
+ } else if (p_index == CoreStringNames::singleton->w) {
+ return v->w;
+ }
+
+ } break; // 10
+ case RECT3: {
+
+ const Rect3 *v = _data._rect3;
+ //scalar name
+ if (p_index == CoreStringNames::singleton->position) {
+ return v->position;
+ } else if (p_index == CoreStringNames::singleton->size) {
+ return v->size;
+ } else if (p_index == CoreStringNames::singleton->end) {
+ return v->size + v->position;
+ }
+ } break;
+ case BASIS: {
+
+ const Basis *v = _data._basis;
+ //scalar name
+ if (p_index == CoreStringNames::singleton->x) {
+ return v->get_axis(0);
+ } else if (p_index == CoreStringNames::singleton->y) {
+ return v->get_axis(1);
+ } else if (p_index == CoreStringNames::singleton->z) {
+ return v->get_axis(2);
+ }
+
+ } break;
+ case TRANSFORM: {
+
+ if (p_index == CoreStringNames::singleton->basis) {
+ return _data._transform->basis;
+ } else if (p_index == CoreStringNames::singleton->origin) {
+ return _data._transform->origin;
+ }
+
+ } break;
+ case COLOR: {
+
+ const Color *v = reinterpret_cast<const Color *>(_data._mem);
+ if (p_index == CoreStringNames::singleton->r) {
+ return v->r;
+ } else if (p_index == CoreStringNames::singleton->g) {
+ return v->g;
+ } else if (p_index == CoreStringNames::singleton->b) {
+ return v->b;
+ } else if (p_index == CoreStringNames::singleton->a) {
+ return v->a;
+ } else if (p_index == CoreStringNames::singleton->r8) {
+ return v->r * 255.0;
+ } else if (p_index == CoreStringNames::singleton->g8) {
+ return v->g * 255.0;
+ } else if (p_index == CoreStringNames::singleton->b8) {
+ return v->b * 255.0;
+ } else if (p_index == CoreStringNames::singleton->a8) {
+ return v->a * 255.0;
+ } else if (p_index == CoreStringNames::singleton->h) {
+ return v->get_h();
+ } else if (p_index == CoreStringNames::singleton->s) {
+ return v->get_s();
+ } else if (p_index == CoreStringNames::singleton->v) {
+ return v->get_v();
+ }
+ } break;
+ case OBJECT: {
+
+#ifdef DEBUG_ENABLED
+ if (!_get_obj().obj) {
if (r_valid)
*r_valid = false;
- return "Attempted use of stray pointer object.";
+ return "Instance base is null.";
+ } else {
+
+ if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
+ if (r_valid)
+ *r_valid = false;
+ return "Attempted use of stray pointer object.";
+ }
}
- }
#endif
- return _get_obj().obj->get(p_index, r_valid);
+ return _get_obj().obj->get(p_index, r_valid);
+
+ } break;
+ default: {
+ return get(p_index.operator String(), r_valid);
+ }
}
- return get(p_index.operator String(), r_valid);
+ if (r_valid) {
+ *r_valid = false;
+ }
+ return Variant();
}
#define DEFAULT_OP_ARRAY_CMD(m_name, m_type, skip_test, cmd) \
diff --git a/doc/classes/AnimatedSprite.xml b/doc/classes/AnimatedSprite.xml
index f8663e90e0..809890bea1 100644
--- a/doc/classes/AnimatedSprite.xml
+++ b/doc/classes/AnimatedSprite.xml
@@ -4,7 +4,7 @@
Sprite node that can use multiple textures for animation.
</brief_description>
<description>
- Sprite node that can use multiple textures for animation.
+ Sprite node that can use multiple textures for animation. Animations are created using a [SpriteFrames] resource, which can be configured in the editor via the SpriteFrames panel.
</description>
<tutorials>
</tutorials>
@@ -149,31 +149,39 @@
</methods>
<members>
<member name="animation" type="String" setter="set_animation" getter="get_animation">
+ The current animation from the [code]frames[/code] resource. If this value is changed, the [code]frame[/code] counter is reset.
</member>
<member name="centered" type="bool" setter="set_centered" getter="is_centered">
+ If [code]true[/code] texture will be centered. Default value: [code]true[/code].
</member>
<member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h">
+ If [code]true[/code] texture is flipped horizontally. Default value: [code]false[/code].
</member>
<member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v">
+ If [code]true[/code] texture is flipped vertically. Default value: [code]false[/code].
</member>
<member name="frame" type="int" setter="set_frame" getter="get_frame">
+ The current frame index.
</member>
<member name="frames" type="SpriteFrames" setter="set_sprite_frames" getter="get_sprite_frames">
+ The [SpriteFrames] resource containing the animation(s).
</member>
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset">
+ The texture's drawing offset.
</member>
<member name="playing" type="bool" setter="_set_playing" getter="_is_playing">
+ If [code]true[/code] the [code]animation[/code] is currently playing.
</member>
</members>
<signals>
<signal name="animation_finished">
<description>
- Emitted when the animation is finished (when it plays the last frame). If the animation is looping, this signal is emitted every time the last frame is drawn, before looping.
+ Emitted when the animation is finished (when it plays the last frame). If the animation is looping, this signal is emitted every time the last frame is drawn.
</description>
</signal>
<signal name="frame_changed">
<description>
- Emitted when frame is changed.
+ Emitted when [code]frame[/code] changes.
</description>
</signal>
</signals>
diff --git a/doc/classes/Area.xml b/doc/classes/Area.xml
index c59bbee084..8797575038 100644
--- a/doc/classes/Area.xml
+++ b/doc/classes/Area.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Area" inherits="CollisionObject" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- General purpose area detection and influence for 3D physics.
+ General purpose area node for detection and 3D physics influence.
</brief_description>
<description>
- General purpose area detection for 3D physics. Areas can be used for detection of objects that enter/exit them, as well as overriding space parameters (changing gravity, damping, etc). For this, use any space override different from AREA_SPACE_OVERRIDE_DISABLE and point gravity at the center of mass.
+ 3D area that detects [CollisionObject] nodes overlapping, entering, or exiting. Can also alter or override local physics parameters (gravity, damping).
</description>
<tutorials>
</tutorials>
@@ -88,14 +88,14 @@
<return type="Array">
</return>
<description>
- Return a list of the areas that are totally or partially inside this area.
+ Returns a list of intersecting [Area]\ s.
</description>
</method>
<method name="get_overlapping_bodies" qualifiers="const">
<return type="Array">
</return>
<description>
- Return a list of the bodies ([PhysicsBody]) that are totally or partially inside this area.
+ Returns a list of intersecting [PhysicsBody]\ s.
</description>
</method>
<method name="get_priority" qualifiers="const">
@@ -169,7 +169,7 @@
<argument index="0" name="area" type="Node">
</argument>
<description>
- Return whether the area passed is totally or partially inside this area.
+ If [code]true[/code] the given area overlaps the Area.
</description>
</method>
<method name="overlaps_body" qualifiers="const">
@@ -178,7 +178,7 @@
<argument index="0" name="body" type="Node">
</argument>
<description>
- Return whether the body passed is totally or partially inside this area.
+ If [code]true[/code] the given body overlaps the Area.
</description>
</method>
<method name="set_angular_damp">
@@ -374,30 +374,43 @@
</methods>
<members>
<member name="angular_damp" type="float" setter="set_angular_damp" getter="get_angular_damp">
+ The rate at which objects stop spinning in this area. Represents the angular velocity lost per second. Values range from [code]0[/code] (no damping) to [code]1[/code] (full damping).
</member>
<member name="audio_bus_name" type="String" setter="set_audio_bus" getter="get_audio_bus">
+ The name of the area's audio bus.
</member>
<member name="audio_bus_override" type="bool" setter="set_audio_bus_override" getter="is_overriding_audio_bus">
+ If [code]true[/code] the area's audio bus overrides the default audio bus. Default value: [code]false[/code].
</member>
<member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer">
+ The area's physics layer(s). Collidable objects can exist in any of 32 different layers. A contact is detected if object A is in any of the layers that object B scans, or object B is in any layers that object A scans. See also [code]collision_mask[/code].
</member>
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask">
+ The physics layers this area scans to determine collision detection.
</member>
<member name="gravity" type="float" setter="set_gravity" getter="get_gravity">
+ The area's gravity intensity (ranges from -1024 to 1024). This value multiplies the gravity vector. This is useful to alter the force of gravity without altering its direction.
</member>
<member name="gravity_distance_scale" type="float" setter="set_gravity_distance_scale" getter="get_gravity_distance_scale">
+ The falloff factor for point gravity. The greater the value, the faster gravity decreases with distance.
</member>
<member name="gravity_point" type="bool" setter="set_gravity_is_point" getter="is_gravity_a_point">
+ If [code]true[/code] gravity is calculated from a point (set via [code]gravity_vec[/code]). Also see [code]space_override[/code]. Default value: [code]false[/code].
</member>
<member name="gravity_vec" type="Vector3" setter="set_gravity_vector" getter="get_gravity_vector">
+ The area's gravity vector (not normalized). If gravity is a point (see [method is_gravity_a_point]), this will be the point of attraction.
</member>
<member name="linear_damp" type="float" setter="set_linear_damp" getter="get_linear_damp">
+ The rate at which objects stop moving in this area. Represents the linear velocity lost per second. Values range from [code]0[/code] (no damping) to [code]1[/code] (full damping).
</member>
<member name="monitorable" type="bool" setter="set_monitorable" getter="is_monitorable">
+ If [code]true[/code] other monitoring areas can detect this area. Default value: [code]true[/code].
</member>
<member name="monitoring" type="bool" setter="set_monitoring" getter="is_monitoring">
+ If [code]true[/code] the area detects bodies or areas entering and exiting it. Default value: [code]true[/code].
</member>
<member name="priority" type="float" setter="set_priority" getter="get_priority">
+ The area's priority. Higher priority areas are processed first. Default value: 0.
</member>
<member name="reverb_bus_amount" type="float" setter="set_reverb_amount" getter="get_reverb_amount">
</member>
@@ -408,6 +421,7 @@
<member name="reverb_bus_uniformity" type="float" setter="set_reverb_uniformity" getter="get_reverb_uniformity">
</member>
<member name="space_override" type="int" setter="set_space_override_mode" getter="get_space_override_mode" enum="Area.SpaceOverride">
+ Override mode for gravity and damping calculations within this area. See the SPACE_OVERRIDE_* constants for values.
</member>
</members>
<signals>
@@ -415,14 +429,14 @@
<argument index="0" name="area" type="Object">
</argument>
<description>
- This signal is triggered only once when an area enters this area. The only parameter passed is the area that entered this area.
+ Emitted when another area enters.
</description>
</signal>
<signal name="area_exited">
<argument index="0" name="area" type="Object">
</argument>
<description>
- This signal is triggered only once when an area exits this area. The only parameter passed is the area that exited this area.
+ Emitted when another area exits.
</description>
</signal>
<signal name="area_shape_entered">
@@ -435,7 +449,7 @@
<argument index="3" name="self_shape" type="int">
</argument>
<description>
- This signal triggers only once when an area enters this area. The first parameter is the area's [RID]. The second one is the area as an object. The third one is the index of the shape entering this area, and the fourth one is the index of the shape in this area that reported the entering.
+ Emitted when another area enters, reporting which areas overlapped.
</description>
</signal>
<signal name="area_shape_exited">
@@ -448,21 +462,21 @@
<argument index="3" name="self_shape" type="int">
</argument>
<description>
- This signal triggers only once when an area exits this area. The first parameter is the area's [RID]. The second one is the area as an object. The third one is the index of the shape entering this area, and the fourth one is the index of the shape in this area that reported the entering.
+ Emitted when another area exits, reporting which areas were overlapping.
</description>
</signal>
<signal name="body_entered">
<argument index="0" name="body" type="Object">
</argument>
<description>
- This signal is triggered only once when a body enters this area. The only parameter passed is the body that entered this area.
+ Emitted when a [PhysicsBody] object enters.
</description>
</signal>
<signal name="body_exited">
<argument index="0" name="body" type="Object">
</argument>
<description>
- This signal is triggered only once when a body exits this area. The only parameter passed is the body that exited this area.
+ Emitted when a [PhysicsBody2D] object exits.
</description>
</signal>
<signal name="body_shape_entered">
@@ -475,7 +489,7 @@
<argument index="3" name="area_shape" type="int">
</argument>
<description>
- This signal triggers only once when a body enters this area. The first parameter is the body's [RID]. The second one is the body as an object. The third one is the index of the shape of the body that entered this area, and the fourth one is the index of the shape in this area that reported the entering.
+ Emitted when a [PhysicsBody2D] object enters, reporting which shapes overlapped.
</description>
</signal>
<signal name="body_shape_exited">
@@ -488,20 +502,25 @@
<argument index="3" name="area_shape" type="int">
</argument>
<description>
- This signal triggers only once when a body exits this area. The first parameter is the body's [RID]. The second one is the body as an object. The third one is the index of the shape exiting this area, and the fourth one is the index of the shape in this area that reported the exit.
+ Emitted when a [PhysicsBody2D] object exits, reporting which shapes were overlapping.
</description>
</signal>
</signals>
<constants>
<constant name="SPACE_OVERRIDE_DISABLED" value="0">
+ This area does not affect gravity/damping.
</constant>
<constant name="SPACE_OVERRIDE_COMBINE" value="1">
+ This area adds its gravity/damping values to whatever has been calculated so far (in [code]priority[/code] order).
</constant>
<constant name="SPACE_OVERRIDE_COMBINE_REPLACE" value="2">
+ This area adds its gravity/damping values to whatever has been calculated so far (in [code]priority[/code] order), ignoring any lower priority areas.
</constant>
<constant name="SPACE_OVERRIDE_REPLACE" value="3">
+ This area replaces any gravity/damping, even the defaults, ignoring any lower priority areas.
</constant>
<constant name="SPACE_OVERRIDE_REPLACE_COMBINE" value="4">
+ This area replaces any gravity/damping calculated so far (in [code]priority[/code] order), but keeps calculating the rest of the areas.
</constant>
</constants>
</class>
diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml
index cef5053289..0cbc079962 100644
--- a/doc/classes/Area2D.xml
+++ b/doc/classes/Area2D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Area2D" inherits="CollisionObject2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- 2D area that detects nodes that enter or exit it. Can override 2D physics properties within range.
+ 2D area for detection and 2D physics influence.
</brief_description>
<description>
- 2D area that detects nodes that enter or exit it. Change the 'space_override' property SPACE_OVERRIDE_* to override physics parameters for nodes like [Rigidbody2D]. E.g. gravity, damping... See [CollisionObject2D] for usage.
+ 2D area that detects [CollisionObject2D] nodes overlapping, entering, or exiting. Can also alter or override local physics parameters (gravity, damping).
</description>
<tutorials>
</tutorials>
@@ -88,14 +88,14 @@
<return type="Array">
</return>
<description>
- Returns a list of the [Area2D]s that intersect with this area.
+ Returns a list of intersecting [Area2D]\ s.
</description>
</method>
<method name="get_overlapping_bodies" qualifiers="const">
<return type="Array">
</return>
<description>
- Return a list of the [PhysicsBody2D]s that intersect with this area.
+ Returns a list of intersecting [PhysicsBody2D]\ s.
</description>
</method>
<method name="get_priority" qualifiers="const">
@@ -145,7 +145,7 @@
<argument index="0" name="area" type="Node">
</argument>
<description>
- Return whether the area passed is totally or partially inside this area.
+ If [code]true[/code] the given area overlaps the Area2D.
</description>
</method>
<method name="overlaps_body" qualifiers="const">
@@ -154,7 +154,7 @@
<argument index="0" name="body" type="Node">
</argument>
<description>
- Return whether the body passed is totally or partially inside this area.
+ If [code]true[/code] the given body overlaps the Area2D.
</description>
</method>
<method name="set_angular_damp">
@@ -318,49 +318,46 @@
</methods>
<members>
<member name="angular_damp" type="float" setter="set_angular_damp" getter="get_angular_damp">
- The rate at which objects stop spinning in this area. Represents the amount of speed lost per second. If 1.0, physics bodies in the area stop rotating immediately. If 0.0, they never slow down. Does not incorporate external forces. The physics-update's rate affects 'angular_damp'.
+ The rate at which objects stop spinning in this area. Represents the angular velocity lost per second. Values range from [code]0[/code] (no damping) to [code]1[/code] (full damping).
</member>
<member name="audio_bus_name" type="String" setter="set_audio_bus_name" getter="get_audio_bus_name">
- The name of the Area2D's audio bus.
+ The name of the area's audio bus.
</member>
<member name="audio_bus_override" type="bool" setter="set_audio_bus_override" getter="is_overriding_audio_bus">
- If [code]true[/code], overrides the default audio bus with the Area2D's. Defaults to [code]false[/code].
+ If [code]true[/code] the area's audio bus overrides the default audio bus. Default value: [code]false[/code].
</member>
<member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer">
- The physics layer this Area2D is in.
- Collidable objects can exist in any of 32 different layers. These layers are not visual, but more of a tagging system instead. A collidable can use these layers/tags to select with which objects it can collide, using [method set_collision_mask].
- A contact is detected if object A is in any of the layers that object B scans, or object B is in any layers that object A scans.
+ The area's physics layer(s). Collidable objects can exist in any of 32 different layers. A contact is detected if object A is in any of the layers that object B scans, or object B is in any layers that object A scans. See also [code]collision_mask[/code].
</member>
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask">
- The physics layers this Area2D scans to determine collision detections.
+ The physics layers this area scans to determine collision detection.
</member>
<member name="gravity" type="float" setter="set_gravity" getter="get_gravity">
- The gravity intensity within the Area2D (ranges -1024 to 1024). This is useful to alter the force of gravity without altering its direction.
- This value multiplies the gravity vector, whether it is the given vector ([method set_gravity_vector]), or a calculated one (when using a center of gravity).
+ The area's gravity intensity (ranges from -1024 to 1024). This value multiplies the gravity vector. This is useful to alter the force of gravity without altering its direction.
</member>
<member name="gravity_distance_scale" type="float" setter="set_gravity_distance_scale" getter="get_gravity_distance_scale">
- The falloff factor for point gravity. The greater this value is, the faster the strength of gravity decreases with the square of distance.
+ The falloff factor for point gravity. The greater the value, the faster gravity decreases with distance.
</member>
<member name="gravity_point" type="bool" setter="set_gravity_is_point" getter="is_gravity_a_point">
- If [code]true[/code], calculates gravity from a particular point during a space override (see [method set_space_override_mode]). If a point, [Vector2] position is set with [method set_gravity_vector]. Defaults to [code]false[/code].
+ If [code]true[/code] gravity is calculated from a point (set via [code]gravity_vec[/code]). Also see [code]space_override[/code]. Default value: [code]false[/code].
</member>
<member name="gravity_vec" type="Vector2" setter="set_gravity_vector" getter="get_gravity_vector">
- The gravitational direction/strength as a vector (not normalized). If gravity is a point (see [method is_gravity_a_point]), this will be the attraction center.
+ The area's gravity vector (not normalized). If gravity is a point (see [method is_gravity_a_point]), this will be the point of attraction.
</member>
<member name="linear_damp" type="float" setter="set_linear_damp" getter="get_linear_damp">
- The rate at which objects stop spinning in this area. Represents the amount of speed lost per second. If 1.0, physics bodies in the area stop rotating immediately. If 0.0, they never slow down. Does not incorporate external forces. The physics-update's rate affects 'angular_damp'.
+ The rate at which objects stop moving in this area. Represents the linear velocity lost per second. Values range from [code]0[/code] (no damping) to [code]1[/code] (full damping).
</member>
<member name="monitorable" type="bool" setter="set_monitorable" getter="is_monitorable">
- If [code]true[/code], other monitoring areas can detect this Area2D (is it undetectable at the moment?). Defaults to [code]true[/code].
+ If [code]true[/code] other monitoring areas can detect this area. Default value: [code]true[/code].
</member>
<member name="monitoring" type="bool" setter="set_monitoring" getter="is_monitoring">
- If [code]true[/code], this detects bodies/areas entering/exiting it (can it detect others at the moment?). Defaults to [code]true[/code].
+ If [code]true[/code] the area detects bodies or areas entering and exiting it. Default value: [code]true[/code].
</member>
<member name="priority" type="float" setter="set_priority" getter="get_priority">
- The processing order for this priority. Ranges from 0 to 128. Defaults to 0. Higher priorities are processed first.
+ The area's priority. Higher priority areas are processed first. Default value: 0.
</member>
<member name="space_override" type="int" setter="set_space_override_mode" getter="get_space_override_mode" enum="Area2D.SpaceOverride">
- How to override gravity and damping calculations within this Area2D, if at all. Consult the SPACE_OVERRIDE_* constants for available options.
+ Override mode for gravity and damping calculations within this area. See the SPACE_OVERRIDE_* constants for values.
</member>
</members>
<signals>
@@ -368,14 +365,14 @@
<argument index="0" name="area" type="Object">
</argument>
<description>
- This signal is triggered only once when an area enters this area. The only parameter passed is the area that entered this area.
+ Emitted when another area enters.
</description>
</signal>
<signal name="area_exited">
<argument index="0" name="area" type="Object">
</argument>
<description>
- This signal is triggered only once when an area exits this area. The only parameter passed is the area that exited this area.
+ Emitted when another area exits.
</description>
</signal>
<signal name="area_shape_entered">
@@ -388,7 +385,7 @@
<argument index="3" name="self_shape" type="int">
</argument>
<description>
- This signal triggers only once when an area enters this area. The first parameter is the area's [RID]. The second one is the area as an object. The third one is the index of the shape entering this area, and the fourth one is the index of the shape in this area that reported the entering.
+ Emitted when another area enters, reporting which shapes overlapped.
</description>
</signal>
<signal name="area_shape_exited">
@@ -401,21 +398,21 @@
<argument index="3" name="self_shape" type="int">
</argument>
<description>
- This signal triggers only once when an area exits this area. The first parameter is the area's [RID]. The second one is the area as an object. The third one is the index of the shape entering this area, and the fourth one is the index of the shape in this area that reported the entering.
+ Emitted when another area exits, reporting which shapes were overlapping.
</description>
</signal>
<signal name="body_entered">
<argument index="0" name="body" type="Object">
</argument>
<description>
- This signal is triggered only once when a body enters this area. The only parameter passed is the body that entered this area.
+ Emitted when a [PhysicsBody2D] object enters.
</description>
</signal>
<signal name="body_exited">
<argument index="0" name="body" type="Object">
</argument>
<description>
- This signal is triggered only once when a body exits this area. The only parameter passed is the body that exited this area.
+ Emitted when a [PhysicsBody2D] object exits.
</description>
</signal>
<signal name="body_shape_entered">
@@ -428,7 +425,7 @@
<argument index="3" name="area_shape" type="int">
</argument>
<description>
- This signal triggers only once when a body enters this area. The first parameter is the body's [RID]. The second one is the body as an object. The third one is the index of the shape of the body that entered this area, and the fourth one is the index of the shape in this area that reported the entering.
+ Emitted when a [PhysicsBody2D] object enters, reporting which shapes overlapped.
</description>
</signal>
<signal name="body_shape_exited">
@@ -441,25 +438,25 @@
<argument index="3" name="area_shape" type="int">
</argument>
<description>
- This signal triggers only once when a body exits this area. The first parameter is the body's [RID]. The second one is the body as an object. The third one is the index of the shape exiting this area, and the fourth one is the index of the shape in this area that reported the exit.
+ Emitted when a [PhysicsBody2D] object exits, reporting which shapes were overlapping.
</description>
</signal>
</signals>
<constants>
<constant name="SPACE_OVERRIDE_DISABLED" value="0">
- This area does not affect gravity/damp. These are areas that exist only to detect collisions and objects entering or exiting them.
+ This area does not affect gravity/damping.
</constant>
<constant name="SPACE_OVERRIDE_COMBINE" value="1">
- This area adds its gravity/damp values to whatever has been calculated so far. This way, many overlapping areas can combine their physics to make interesting effects.
+ This area adds its gravity/damping values to whatever has been calculated so far (in [code]priority[/code] order).
</constant>
<constant name="SPACE_OVERRIDE_COMBINE_REPLACE" value="2">
- This area adds its gravity/damp values to whatever has been calculated so far. Then stops taking into account the rest of the areas, even the default one.
+ This area adds its gravity/damping values to whatever has been calculated so far (in [code]priority[/code] order), ignoring any lower priority areas.
</constant>
<constant name="SPACE_OVERRIDE_REPLACE" value="3">
- This area replaces any gravity/damp, even the default one, and stops taking into account the rest of the areas.
+ This area replaces any gravity/damping, even the defaults, ignoring any lower priority areas.
</constant>
<constant name="SPACE_OVERRIDE_REPLACE_COMBINE" value="4">
- This area replaces any gravity/damp calculated so far, but keeps calculating the rest of the areas, down to the default one.
+ This area replaces any gravity/damping calculated so far (in [code]priority[/code] order), but keeps calculating the rest of the areas.
</constant>
</constants>
</class>
diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml
index 2dba35bec0..9b104fe757 100644
--- a/doc/classes/AudioStreamPlayer.xml
+++ b/doc/classes/AudioStreamPlayer.xml
@@ -23,7 +23,7 @@
<description>
</description>
</method>
- <method name="get_position">
+ <method name="get_playback_position">
<return type="float">
</return>
<description>
diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml
index a8a61f1b49..600e0858dd 100644
--- a/doc/classes/AudioStreamPlayer2D.xml
+++ b/doc/classes/AudioStreamPlayer2D.xml
@@ -36,6 +36,12 @@
<description>
</description>
</method>
+ <method name="get_playback_position">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="get_stream" qualifiers="const">
<return type="AudioStream">
</return>
diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml
index 1577c1e4d3..886b2b975a 100644
--- a/doc/classes/AudioStreamPlayer3D.xml
+++ b/doc/classes/AudioStreamPlayer3D.xml
@@ -78,7 +78,7 @@
<description>
</description>
</method>
- <method name="get_position">
+ <method name="get_playback_position">
<return type="float">
</return>
<description>
diff --git a/doc/classes/CollisionObject.xml b/doc/classes/CollisionObject.xml
index 98023a5898..64e9e07925 100644
--- a/doc/classes/CollisionObject.xml
+++ b/doc/classes/CollisionObject.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CollisionObject" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Base node for collision objects.
</brief_description>
<description>
+ CollisionObject is the base class for physics objects. It can hold any number of collision [Shape]\ s. Each shape must be assigned to a [i]shape owner[/i]. The CollisionObject can have any number of shape owners. Shape owners are not nodes and do not appear in the editor, but are accessible through code using the [code]shape_owner_*[/code] methods.
</description>
<tutorials>
</tutorials>
@@ -31,7 +33,7 @@
<argument index="0" name="owner" type="Object">
</argument>
<description>
- Creates new holder for the shapes. Argument is a [CollisionShape] node. It will return owner_id which usually you will want to save for later use.
+ Creates a new shape owner for the given object. Returns [code]owner_id[/code] of the new owner for future reference.
</description>
</method>
<method name="get_capture_input_on_drag" qualifiers="const">
@@ -44,13 +46,14 @@
<return type="RID">
</return>
<description>
+ Returns the object's [RID].
</description>
</method>
<method name="get_shape_owners">
<return type="Array">
</return>
<description>
- Shape owner is a node which is holding concrete shape resources. This method will return an array which is holding an integer numbers that are representing unique ID of each owner. You can use those ids when you are using others shape_owner methods.
+ Returns an [Array] of [code]owner_id[/code] identifiers. You can use these ids in other methods that take [code]owner_id[/code] as an argument.
</description>
</method>
<method name="is_ray_pickable" qualifiers="const">
@@ -65,6 +68,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
+ If [code]true[/code] the shape owner and its shapes are disabled.
</description>
</method>
<method name="remove_shape_owner">
@@ -73,6 +77,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
+ Removes the given shape owner.
</description>
</method>
<method name="set_capture_input_on_drag">
@@ -97,6 +102,7 @@
<argument index="0" name="shape_index" type="int">
</argument>
<description>
+ Returns the [code]owner_id[/code] of the given shape.
</description>
</method>
<method name="shape_owner_add_shape">
@@ -107,6 +113,7 @@
<argument index="1" name="shape" type="Shape">
</argument>
<description>
+ Adds a [Shape] to the shape owner.
</description>
</method>
<method name="shape_owner_clear_shapes">
@@ -115,7 +122,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
- Will remove all the shapes associated with given owner.
+ Removes all shapes from the shape owner.
</description>
</method>
<method name="shape_owner_get_owner" qualifiers="const">
@@ -124,6 +131,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
+ Returns the parent object of the given shape owner.
</description>
</method>
<method name="shape_owner_get_shape" qualifiers="const">
@@ -134,7 +142,7 @@
<argument index="1" name="shape_id" type="int">
</argument>
<description>
- Will return a [Shape]. First argument owner_id is an integer that can be obtained from [method get_shape_owners]. Shape_id is a position of the shape inside owner; it's a value in range from 0 to [method shape_owner_get_shape_count].
+ Returns the [Shape] with the given id from the given shape owner.
</description>
</method>
<method name="shape_owner_get_shape_count" qualifiers="const">
@@ -143,7 +151,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
- Returns number of shapes to which given owner is associated to.
+ Returns the number of shapes the given shape owner contains.
</description>
</method>
<method name="shape_owner_get_shape_index" qualifiers="const">
@@ -162,7 +170,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
- Will return [Transform] of an owner node.
+ Returns the shape owner's [Transform].
</description>
</method>
<method name="shape_owner_remove_shape">
@@ -173,7 +181,7 @@
<argument index="1" name="shape_id" type="int">
</argument>
<description>
- Removes related shape from the owner.
+ Removes a shape from the given shape owner.
</description>
</method>
<method name="shape_owner_set_disabled">
@@ -184,6 +192,7 @@
<argument index="1" name="disabled" type="bool">
</argument>
<description>
+ If [code]true[/code] disables the given shape owner.
</description>
</method>
<method name="shape_owner_set_transform">
@@ -194,6 +203,7 @@
<argument index="1" name="transform" type="Transform">
</argument>
<description>
+ Sets the [Transform] of the given shape owner.
</description>
</method>
</methods>
@@ -220,10 +230,12 @@
</signal>
<signal name="mouse_entered">
<description>
+ Emitted when the mouse pointer enters any of this object's shapes.
</description>
</signal>
<signal name="mouse_exited">
<description>
+ Emitted when the mouse pointer exits all this object's shapes.
</description>
</signal>
</signals>
diff --git a/doc/classes/CollisionObject2D.xml b/doc/classes/CollisionObject2D.xml
index db1412805f..52743bd37d 100644
--- a/doc/classes/CollisionObject2D.xml
+++ b/doc/classes/CollisionObject2D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CollisionObject2D" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
- Base node for 2D collisionables.
+ Base node for 2D collision objects.
</brief_description>
<description>
- CollisionObject2D is the base class for 2D physics collisionables. They can hold any number of 2D collision shapes. Usually, they are edited by placing [CollisionShape2D] and/or [CollisionPolygon2D] nodes as children. Such nodes are for reference and not present outside the editor, so code should use the regular shape API.
+ CollisionObject2D is the base class for 2D physics objects. It can hold any number of 2D collision [Shape2D]\ s. Each shape must be assigned to a [i]shape owner[/i]. The CollisionObject2D can have any number of shape owners. Shape owners are not nodes and do not appear in the editor, but are accessible through code using the [code]shape_owner_*[/code] methods.
</description>
<tutorials>
</tutorials>
@@ -29,21 +29,21 @@
<argument index="0" name="owner" type="Object">
</argument>
<description>
- Creates new holder for the shapes. Argument is a [CollisionShape2D] node. It will return owner_id which usually you will want to save for later use.
+ Creates a new shape owner for the given object. Returns [code]owner_id[/code] of the new owner for future reference.
</description>
</method>
<method name="get_rid" qualifiers="const">
<return type="RID">
</return>
<description>
- Return the RID of this object.
+ Returns the object's [RID].
</description>
</method>
<method name="get_shape_owners">
<return type="Array">
</return>
<description>
- Shape owner is a node which is holding concrete shape resources. This method will return an array which is holding an integer numbers that are representing unique ID of each owner. You can use those ids when you are using others shape_owner methods.
+ Returns an [Array] of [code]owner_id[/code] identifiers. You can use these ids in other methods that take [code]owner_id[/code] as an argument.
</description>
</method>
<method name="is_pickable" qualifiers="const">
@@ -59,6 +59,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
+ If [code]true[/code] the shape owner and its shapes are disabled.
</description>
</method>
<method name="is_shape_owner_one_way_collision_enabled" qualifiers="const">
@@ -75,6 +76,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
+ Removes the given shape owner.
</description>
</method>
<method name="set_pickable">
@@ -92,6 +94,7 @@
<argument index="0" name="shape_index" type="int">
</argument>
<description>
+ Returns the [code]owner_id[/code] of the given shape.
</description>
</method>
<method name="shape_owner_add_shape">
@@ -102,6 +105,7 @@
<argument index="1" name="shape" type="Shape2D">
</argument>
<description>
+ Adds a [Shape2D] to the shape owner.
</description>
</method>
<method name="shape_owner_clear_shapes">
@@ -110,7 +114,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
- Will remove all the shapes associated with given owner.
+ Removes all shapes from the shape owner.
</description>
</method>
<method name="shape_owner_get_owner" qualifiers="const">
@@ -119,6 +123,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
+ Returns the parent object of the given shape owner.
</description>
</method>
<method name="shape_owner_get_shape" qualifiers="const">
@@ -129,7 +134,7 @@
<argument index="1" name="shape_id" type="int">
</argument>
<description>
- Will return a [Shape2D]. First argument owner_id is an integer that can be obtained from [method get_shape_owners]. Shape_id is a position of the shape inside owner; it's a value in range from 0 to [method shape_owner_get_shape_count].
+ Returns the [Shape2D] with the given id from the given shape owner.
</description>
</method>
<method name="shape_owner_get_shape_count" qualifiers="const">
@@ -138,7 +143,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
- Returns number of shapes to which given owner is associated to.
+ Returns the number of shapes the given shape owner contains.
</description>
</method>
<method name="shape_owner_get_shape_index" qualifiers="const">
@@ -157,7 +162,7 @@
<argument index="0" name="owner_id" type="int">
</argument>
<description>
- Will return [Transform2D] of an owner node.
+ Returns the shape owner's [Transform2D].
</description>
</method>
<method name="shape_owner_remove_shape">
@@ -168,7 +173,7 @@
<argument index="1" name="shape_id" type="int">
</argument>
<description>
- Removes related shape from the owner.
+ Removes a shape from the given shape owner.
</description>
</method>
<method name="shape_owner_set_disabled">
@@ -179,6 +184,7 @@
<argument index="1" name="disabled" type="bool">
</argument>
<description>
+ If [code]true[/code] disables the given shape owner.
</description>
</method>
<method name="shape_owner_set_one_way_collision">
@@ -199,11 +205,13 @@
<argument index="1" name="transform" type="Transform2D">
</argument>
<description>
+ Sets the [Transform2D] of the given shape owner.
</description>
</method>
</methods>
<members>
<member name="input_pickable" type="bool" setter="set_pickable" getter="is_pickable">
+ If [code]true[/code] this object is pickable. A pickable object can detect the mouse pointer entering/leaving, and if the mouse is inside it, report input events.
</member>
</members>
<signals>
@@ -215,16 +223,17 @@
<argument index="2" name="shape_idx" type="int">
</argument>
<description>
+ Emitted when an input event occurs and [code]input_pickable[/code] is [code]true[/code].
</description>
</signal>
<signal name="mouse_entered">
<description>
- This event fires only once when the mouse pointer enters any shape of this object.
+ Emitted when the mouse pointer enters any of this object's shapes.
</description>
</signal>
<signal name="mouse_exited">
<description>
- This event fires only once when the mouse pointer exits all shapes of this object.
+ Emitted when the mouse pointer exits all this object's shapes.
</description>
</signal>
</signals>
diff --git a/doc/classes/EditorResourcePreview.xml b/doc/classes/EditorResourcePreview.xml
index e530557a23..acf36b6a08 100644
--- a/doc/classes/EditorResourcePreview.xml
+++ b/doc/classes/EditorResourcePreview.xml
@@ -41,7 +41,7 @@
<argument index="3" name="userdata" type="Variant">
</argument>
<description>
- Queue a resource being edited for preview (using an instance). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texure (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything.
+ Queue a resource being edited for preview (using an instance). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texture (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything.
</description>
</method>
<method name="queue_resource_preview">
@@ -56,7 +56,7 @@
<argument index="3" name="userdata" type="Variant">
</argument>
<description>
- Queue a resource file for preview (using a path). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texure (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything.
+ Queue a resource file for preview (using a path). Once the preview is ready, your receiver.receiver_func will be called either containing the preview texture or an empty texture (if no preview was possible). Callback must have the format: (path,texture,userdata). Userdata can be anything.
</description>
</method>
<method name="remove_preview_generator">
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index 4338b188a6..3880c45a86 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -1,8 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Environment" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
+<class name="Environment" inherits="Resource" category="Core" version="3.0">
<brief_description>
+ Resource for environment nodes (like [WorldEnvironment]) that define multiple rendering options.
</brief_description>
<description>
+ Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is:
+ - DOF Blur
+ - Motion Blur
+ - Bloom
+ - Tonemap (auto exposure)
+ - Adjustments
</description>
<tutorials>
</tutorials>
@@ -982,118 +989,174 @@
</methods>
<members>
<member name="adjustment_brightness" type="float" setter="set_adjustment_brightness" getter="get_adjustment_brightness">
+ Global brightness value of the rendered scene (default value is 1).
</member>
<member name="adjustment_color_correction" type="Texture" setter="set_adjustment_color_correction" getter="get_adjustment_color_correction">
+ Applies the provided [Texture] resource to affect the global color aspect of the rendered scene.
</member>
<member name="adjustment_contrast" type="float" setter="set_adjustment_contrast" getter="get_adjustment_contrast">
+ Global contrast value of the rendered scene (default value is 1).
</member>
<member name="adjustment_enabled" type="bool" setter="set_adjustment_enable" getter="is_adjustment_enabled">
+ Enables the adjustment_* options provided by this resource. If false, adjustments modifications will have no effect on the rendered scene.
</member>
<member name="adjustment_saturation" type="float" setter="set_adjustment_saturation" getter="get_adjustment_saturation">
+ Global color saturation value of the rendered scene (default value is 1).
</member>
<member name="ambient_light_color" type="Color" setter="set_ambient_light_color" getter="get_ambient_light_color">
+ [Color] of the ambient light.
</member>
<member name="ambient_light_energy" type="float" setter="set_ambient_light_energy" getter="get_ambient_light_energy">
+ Energy of the ambient light. The higher the value, the stronger the light.
</member>
<member name="ambient_light_sky_contribution" type="float" setter="set_ambient_light_sky_contribution" getter="get_ambient_light_sky_contribution">
+ Defines the amount of light that the sky brings on the scene. A value of 0 means that the sky's light emission has no effect on the scene illumination, thus all ambient illumination is provided by the ambient light. On the contrary, a value of 1 means that all the light that affects the scene is provided by the sky, thus the ambient light parameter has no effect on the scene.
</member>
<member name="auto_exposure_enabled" type="bool" setter="set_tonemap_auto_exposure" getter="get_tonemap_auto_exposure">
+ Enables the tonemapping auto exposure mode of the scene renderer. If activated, the renderer will automatically determine the exposure setting to adapt to the illumination of the scene and the observed light.
</member>
<member name="auto_exposure_max_luma" type="float" setter="set_tonemap_auto_exposure_max" getter="get_tonemap_auto_exposure_max">
+ Maximum luminance value for the auto exposure.
</member>
<member name="auto_exposure_min_luma" type="float" setter="set_tonemap_auto_exposure_min" getter="get_tonemap_auto_exposure_min">
+ Minimum luminance value for the auto exposure.
</member>
<member name="auto_exposure_scale" type="float" setter="set_tonemap_auto_exposure_grey" getter="get_tonemap_auto_exposure_grey">
+ Scale of the auto exposure effect. Affects the intensity of auto exposure.
</member>
<member name="auto_exposure_speed" type="float" setter="set_tonemap_auto_exposure_speed" getter="get_tonemap_auto_exposure_speed">
+ Speed of the auto exposure effect. Affects the time needed for the camera to perform auto exposure.
</member>
<member name="background_canvas_max_layer" type="int" setter="set_canvas_max_layer" getter="get_canvas_max_layer">
+ Maximum layer id (if using Layer background mode).
</member>
<member name="background_color" type="Color" setter="set_bg_color" getter="get_bg_color">
+ Color displayed for clear areas of the scene (if using Custom color or Color+Sky background modes).
</member>
<member name="background_energy" type="float" setter="set_bg_energy" getter="get_bg_energy">
+ Power of light emitted by the background.
</member>
<member name="background_mode" type="int" setter="set_background" getter="get_background" enum="Environment.BGMode">
+ Defines the mode of background.
</member>
<member name="background_sky" type="Sky" setter="set_sky" getter="get_sky">
+ [Sky] resource defined as background.
</member>
<member name="background_sky_scale" type="float" setter="set_sky_scale" getter="get_sky_scale">
+ [Sky] resource's scale.
</member>
<member name="dof_blur_far_amount" type="float" setter="set_dof_blur_far_amount" getter="get_dof_blur_far_amount">
+ Amount of far blur.
</member>
<member name="dof_blur_far_distance" type="float" setter="set_dof_blur_far_distance" getter="get_dof_blur_far_distance">
+ Distance from the camera where the far blur effect affects the rendering.
</member>
<member name="dof_blur_far_enabled" type="bool" setter="set_dof_blur_far_enabled" getter="is_dof_blur_far_enabled">
+ Enables the far blur effect.
</member>
<member name="dof_blur_far_quality" type="int" setter="set_dof_blur_far_quality" getter="get_dof_blur_far_quality" enum="Environment.DOFBlurQuality">
+ Quality of the far blur quality.
</member>
<member name="dof_blur_far_transition" type="float" setter="set_dof_blur_far_transition" getter="get_dof_blur_far_transition">
+ Transition between no-blur area and far blur.
</member>
<member name="dof_blur_near_amount" type="float" setter="set_dof_blur_near_amount" getter="get_dof_blur_near_amount">
+ Amount of near blur.
</member>
<member name="dof_blur_near_distance" type="float" setter="set_dof_blur_near_distance" getter="get_dof_blur_near_distance">
+ Distance from the camera where the near blur effect affects the rendering.
</member>
<member name="dof_blur_near_enabled" type="bool" setter="set_dof_blur_near_enabled" getter="is_dof_blur_near_enabled">
+ Enables the near blur effect.
</member>
<member name="dof_blur_near_quality" type="int" setter="set_dof_blur_near_quality" getter="get_dof_blur_near_quality" enum="Environment.DOFBlurQuality">
+ Quality of the near blur quality.
</member>
<member name="dof_blur_near_transition" type="float" setter="set_dof_blur_near_transition" getter="get_dof_blur_near_transition">
+ Transition between near blur and no-blur area.
</member>
<member name="fog_color" type="Color" setter="set_fog_color" getter="get_fog_color">
+ Fog's [Color].
</member>
<member name="fog_depth_begin" type="float" setter="set_fog_depth_begin" getter="get_fog_depth_begin">
+ Fog's depth starting distance from the camera.
</member>
<member name="fog_depth_curve" type="float" setter="set_fog_depth_curve" getter="get_fog_depth_curve">
+ Value defining the fog depth intensity.
</member>
<member name="fog_depth_enabled" type="bool" setter="set_fog_depth_enabled" getter="is_fog_depth_enabled">
+ Enables the fog depth.
</member>
<member name="fog_enabled" type="bool" setter="set_fog_enabled" getter="is_fog_enabled">
+ Enables the fog. Needs fog_height_enabled and/or for_depth_enabled to actually display fog.
</member>
<member name="fog_height_curve" type="float" setter="set_fog_height_curve" getter="get_fog_height_curve">
+ Value defining the fog height intensity.
</member>
<member name="fog_height_enabled" type="bool" setter="set_fog_height_enabled" getter="is_fog_height_enabled">
+ Enables the fog height.
</member>
<member name="fog_height_max" type="float" setter="set_fog_height_max" getter="get_fog_height_max">
+ Maximum height of fog.
</member>
<member name="fog_height_min" type="float" setter="set_fog_height_min" getter="get_fog_height_min">
+ Minimum height of fog.
</member>
<member name="fog_sun_amount" type="float" setter="set_fog_sun_amount" getter="get_fog_sun_amount">
+ Amount of sun that affects the fog rendering.
</member>
<member name="fog_sun_color" type="Color" setter="set_fog_sun_color" getter="get_fog_sun_color">
+ Sun [Color].
</member>
<member name="fog_transmit_curve" type="float" setter="set_fog_transmit_curve" getter="get_fog_transmit_curve">
+ Amount of light that the fog transmits.
</member>
<member name="fog_transmit_enabled" type="bool" setter="set_fog_transmit_enabled" getter="is_fog_transmit_enabled">
+ Enables fog's light transmission. If enabled, lets reflections light to be transmitted by the fog.
</member>
<member name="glow_bicubic_upscale" type="bool" setter="set_glow_bicubic_upscale" getter="is_glow_bicubic_upscale_enabled">
</member>
<member name="glow_blend_mode" type="int" setter="set_glow_blend_mode" getter="get_glow_blend_mode" enum="Environment.GlowBlendMode">
+ Glow blending mode.
</member>
<member name="glow_bloom" type="float" setter="set_glow_bloom" getter="get_glow_bloom">
+ Bloom value (global glow).
</member>
<member name="glow_enabled" type="bool" setter="set_glow_enabled" getter="is_glow_enabled">
+ Enables glow rendering.
</member>
<member name="glow_hdr_scale" type="float" setter="set_glow_hdr_bleed_scale" getter="get_glow_hdr_bleed_scale">
+ Bleed scale of the HDR glow.
</member>
<member name="glow_hdr_threshold" type="float" setter="set_glow_hdr_bleed_threshold" getter="get_glow_hdr_bleed_threshold">
+ Bleed threshold of the HDR glow.
</member>
<member name="glow_intensity" type="float" setter="set_glow_intensity" getter="get_glow_intensity">
+ Glow intensity.
</member>
<member name="glow_levels/1" type="bool" setter="set_glow_level" getter="is_glow_level_enabled">
+ First level of glow (most local).
</member>
<member name="glow_levels/2" type="bool" setter="set_glow_level" getter="is_glow_level_enabled">
+ Second level of glow.
</member>
<member name="glow_levels/3" type="bool" setter="set_glow_level" getter="is_glow_level_enabled">
+ Third level of glow.
</member>
<member name="glow_levels/4" type="bool" setter="set_glow_level" getter="is_glow_level_enabled">
+ Fourth level of glow.
</member>
<member name="glow_levels/5" type="bool" setter="set_glow_level" getter="is_glow_level_enabled">
+ Fifth level of glow.
</member>
<member name="glow_levels/6" type="bool" setter="set_glow_level" getter="is_glow_level_enabled">
+ Sixth level of glow.
</member>
<member name="glow_levels/7" type="bool" setter="set_glow_level" getter="is_glow_level_enabled">
+ Seventh level of glow (most global).
</member>
<member name="glow_strength" type="float" setter="set_glow_strength" getter="get_glow_strength">
+ Glow strength.
</member>
<member name="ss_reflections_depth_tolerance" type="float" setter="set_ssr_depth_tolerance" getter="get_ssr_depth_tolerance">
</member>
@@ -1126,48 +1189,69 @@
<member name="ssao_radius2" type="float" setter="set_ssao_radius2" getter="get_ssao_radius2">
</member>
<member name="tonemap_exposure" type="float" setter="set_tonemap_exposure" getter="get_tonemap_exposure">
+ Default exposure for tonemap.
</member>
<member name="tonemap_mode" type="int" setter="set_tonemapper" getter="get_tonemapper" enum="Environment.ToneMapper">
+ Tonemapping mode.
</member>
<member name="tonemap_white" type="float" setter="set_tonemap_white" getter="get_tonemap_white">
+ White reference value for tonemap.
</member>
</members>
<constants>
<constant name="BG_KEEP" value="5">
+ Keep on screen every pixel drawn in the background.
</constant>
<constant name="BG_CLEAR_COLOR" value="0">
+ Clear the background using the project's clear color.
</constant>
<constant name="BG_COLOR" value="1">
+ Clear the background using a custom clear color.
</constant>
<constant name="BG_SKY" value="2">
+ Display a user-defined sky in the background.
</constant>
<constant name="BG_COLOR_SKY" value="3">
+ Clear the background using a custom clear color and allows defining a sky for shading and reflection.
</constant>
<constant name="BG_CANVAS" value="4">
+ Display a [CanvasLayer] in the background.
</constant>
<constant name="BG_MAX" value="6">
+ Helper constant keeping track of the enum's size, has no direct usage in API calls.
</constant>
<constant name="GLOW_BLEND_MODE_ADDITIVE" value="0">
+ Additive glow blending mode. Mostly used for particles, glows (bloom), lens flare, bright sources.
</constant>
<constant name="GLOW_BLEND_MODE_SCREEN" value="1">
+ Screen glow blending mode. Increases brightness, used frequently with bloom.
</constant>
<constant name="GLOW_BLEND_MODE_SOFTLIGHT" value="2">
+ Softlight glow blending mode. Modifies contrast, exposes shadows and highlights, vivid bloom.
</constant>
<constant name="GLOW_BLEND_MODE_REPLACE" value="3">
+ Replace glow blending mode. Replaces all pixels' color by the glow value.
</constant>
<constant name="TONE_MAPPER_LINEAR" value="0">
+ Linear tonemapper operator. Reads the linear data and performs an exposure adjustment.
</constant>
<constant name="TONE_MAPPER_REINHARDT" value="1">
+ Reinhardt tonemapper operator. Performs a variation on rendered pixels' colors by this formula: color = color / (1 + color).
</constant>
<constant name="TONE_MAPPER_FILMIC" value="2">
+ Filmic tonemapper operator.
</constant>
<constant name="TONE_MAPPER_ACES" value="3">
+ Academy Color Encoding System tonemapper operator.
</constant>
<constant name="DOF_BLUR_QUALITY_LOW" value="0">
+ Low depth-of-field blur quality.
</constant>
<constant name="DOF_BLUR_QUALITY_MEDIUM" value="1">
+ Medium depth-of-field blur quality.
</constant>
<constant name="DOF_BLUR_QUALITY_HIGH" value="2">
+ High depth-of-field blur quality.
</constant>
</constants>
</class>
diff --git a/doc/classes/ImageTexture.xml b/doc/classes/ImageTexture.xml
index 2b74a15fd5..4fcdf684c0 100644
--- a/doc/classes/ImageTexture.xml
+++ b/doc/classes/ImageTexture.xml
@@ -66,7 +66,7 @@
<argument index="0" name="path" type="String">
</argument>
<description>
- Load an [ImageTexure].
+ Load an [ImageTexture].
</description>
</method>
<method name="set_data">
diff --git a/doc/classes/Range.xml b/doc/classes/Range.xml
index 9af6abf7b8..cd75c2b658 100644
--- a/doc/classes/Range.xml
+++ b/doc/classes/Range.xml
@@ -138,29 +138,38 @@
<argument index="0" name="with" type="Node">
</argument>
<description>
+ Binds two Ranges together along with any Ranges previously grouped with either of them. When any of Range's member variables change, it will share the new value with all other Ranges in its group.
</description>
</method>
<method name="unshare">
<return type="void">
</return>
<description>
+ Stop Range from sharing its member variables with any other Range.
</description>
</method>
</methods>
<members>
<member name="exp_edit" type="bool" setter="set_exp_ratio" getter="is_ratio_exp">
+ If [code]true[/code] and [code]min_value[/code] is greater than 0, [code]value[/code] will be represented exponentially rather than linearly.
</member>
<member name="max_value" type="float" setter="set_max" getter="get_max">
+ Maximum value. Range is clamped if [code]value[/code] is greater than [code]max_value[/code]. Default value: 100.
</member>
<member name="min_value" type="float" setter="set_min" getter="get_min">
+ Minimum value. Range is clamped if [code]value[/code] is less than [code]min_value[/code]. Default value: 0.
</member>
<member name="page" type="float" setter="set_page" getter="get_page">
+ Page size. Used mainly for [ScrollBar]. ScrollBar's length is its size multiplied by [code]page[/code] over the difference between [code]min_value[/code] and [code]max_value[/code].
</member>
<member name="rounded" type="bool" setter="set_use_rounded_values" getter="is_using_rounded_values">
+ If [code]true[/code], [code]value[/code] will always be rounded to the nearest integer.
</member>
<member name="step" type="float" setter="set_step" getter="get_step">
+ If greater than 0, [code]value[/code] will always be rounded to a multiple of [code]step[/code]. If [code]rounded[/code] is also [code]true[/code], [code]value[/code] will first be rounded to a multiple of [code]step[/code] then rounded to the nearest integer.
</member>
<member name="value" type="float" setter="set_value" getter="get_value">
+ Range's current value.
</member>
</members>
<signals>
diff --git a/doc/classes/RayShape.xml b/doc/classes/RayShape.xml
index 7fab9c3949..d5d367a335 100644
--- a/doc/classes/RayShape.xml
+++ b/doc/classes/RayShape.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RayShape" inherits="Shape" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Ray shape for 3D collisions.
</brief_description>
<description>
+ Ray shape for 3D collisions, which can be set into a [PhysicsBody] or [Area]. A ray is not really a collision body, instead it tries to separate itself from whatever is touching its far endpoint. It's often useful for characters.
</description>
<tutorials>
</tutorials>
@@ -26,6 +28,7 @@
</methods>
<members>
<member name="length" type="float" setter="set_length" getter="get_length">
+ The ray's length.
</member>
</members>
<constants>
diff --git a/doc/classes/Shape.xml b/doc/classes/Shape.xml
index 8e6e12a736..4d822a1705 100644
--- a/doc/classes/Shape.xml
+++ b/doc/classes/Shape.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Shape" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Base class for all 3D shape resources.
</brief_description>
<description>
+ Base class for all 3D shape resources. All 3D shapes that inherit from this can be set into a [PhysicsBody] or [Area].
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/SphereShape.xml b/doc/classes/SphereShape.xml
index 120c7fcc25..7c6174f4e4 100644
--- a/doc/classes/SphereShape.xml
+++ b/doc/classes/SphereShape.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="SphereShape" inherits="Shape" category="Core" version="3.0.alpha.custom_build">
<brief_description>
+ Sphere shape for 3D collisions.
</brief_description>
<description>
+ Sphere shape for 3D collisions, which can be set into a [PhysicsBody] or [Area]. This shape is useful for modeling sphere-like 3D objects.
</description>
<tutorials>
</tutorials>
@@ -26,6 +28,7 @@
</methods>
<members>
<member name="radius" type="float" setter="set_radius" getter="get_radius">
+ The sphere's radius. The shape's diameter is double the radius.
</member>
</members>
<constants>
diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml
index 90ebe79666..c0c491140f 100644
--- a/doc/classes/Sprite.xml
+++ b/doc/classes/Sprite.xml
@@ -4,7 +4,7 @@
General purpose Sprite node.
</brief_description>
<description>
- General purpose Sprite node. This Sprite node can show any texture as a sprite. The texture can be used as a spritesheet for animation, or only a region from a bigger texture can referenced, like an atlas.
+ A node that displays a 2D texture. The texture displayed can be a region from a larger atlas texture, or a frame from a sprite sheet animation.
</description>
<tutorials>
</tutorials>
@@ -202,37 +202,49 @@
</methods>
<members>
<member name="centered" type="bool" setter="set_centered" getter="is_centered">
+ If [code]true[/code] texture will be centered. Default value: [code]true[/code].
</member>
<member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h">
+ If [code]true[/code] texture is flipped horizontally. Default value: [code]false[/code].
</member>
<member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v">
+ If [code]true[/code] texture is flipped vertically. Default value: [code]false[/code].
</member>
<member name="frame" type="int" setter="set_frame" getter="get_frame">
+ Current frame to display from sprite sheet. [code]vframes[/code] or [code]hframes[/code] must be greater than 1.
</member>
<member name="hframes" type="int" setter="set_hframes" getter="get_hframes">
+ The number of horizontal frames in the sprite sheet.
</member>
<member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map">
</member>
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset">
+ The texture's drawing offset.
</member>
<member name="region_enabled" type="bool" setter="set_region" getter="is_region">
+ If [code]true[/code] texture will be cut from a larger atlas texture. See [code]region_rect[/code]. Default value: [code]false[/code].
</member>
<member name="region_filter_clip" type="bool" setter="set_region_filter_clip" getter="is_region_filter_clip_enabled">
</member>
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect">
+ The region of the atlas texture to display. [code]region_enabled[/code] must be [code]true[/code].
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
+ [Texture] object to draw.
</member>
<member name="vframes" type="int" setter="set_vframes" getter="get_vframes">
+ The number of vertical frames in the sprite sheet.
</member>
</members>
<signals>
<signal name="frame_changed">
<description>
+ Emitted when the [code]frame[/code] changes.
</description>
</signal>
<signal name="texture_changed">
<description>
+ Emitted when the [code]texture[/code] changes.
</description>
</signal>
</signals>
diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml
index f4a8eeabe4..e46fdc80e0 100644
--- a/doc/classes/SpriteFrames.xml
+++ b/doc/classes/SpriteFrames.xml
@@ -4,7 +4,7 @@
Sprite frame library for AnimatedSprite.
</brief_description>
<description>
- Sprite frame library for [AnimatedSprite].
+ Sprite frame library for [AnimatedSprite]. Contains frames and animation data for playback.
</description>
<tutorials>
</tutorials>
@@ -17,6 +17,7 @@
<argument index="0" name="anim" type="String">
</argument>
<description>
+ Adds a new animation to the the library.
</description>
</method>
<method name="add_frame">
@@ -29,6 +30,7 @@
<argument index="2" name="at_position" type="int" default="-1">
</argument>
<description>
+ Adds a frame to the given animation.
</description>
</method>
<method name="clear">
@@ -37,12 +39,14 @@
<argument index="0" name="anim" type="String">
</argument>
<description>
+ Removes all frames from the given animation.
</description>
</method>
<method name="clear_all">
<return type="void">
</return>
<description>
+ Removes all animations. A "default" animation will be created.
</description>
</method>
<method name="get_animation_loop" qualifiers="const">
@@ -51,6 +55,7 @@
<argument index="0" name="anim" type="String">
</argument>
<description>
+ If [code]true[/code] the given animation will loop.
</description>
</method>
<method name="get_animation_speed" qualifiers="const">
@@ -59,6 +64,7 @@
<argument index="0" name="anim" type="String">
</argument>
<description>
+ The animation's speed in frames per second.
</description>
</method>
<method name="get_frame" qualifiers="const">
@@ -69,6 +75,7 @@
<argument index="1" name="idx" type="int">
</argument>
<description>
+ Returns the animation's selected frame.
</description>
</method>
<method name="get_frame_count" qualifiers="const">
@@ -77,6 +84,7 @@
<argument index="0" name="anim" type="String">
</argument>
<description>
+ Returns the number of frames in the animation.
</description>
</method>
<method name="has_animation" qualifiers="const">
@@ -85,6 +93,7 @@
<argument index="0" name="anim" type="String">
</argument>
<description>
+ If [code]true[/code] the named animation exists.
</description>
</method>
<method name="remove_animation">
@@ -93,6 +102,7 @@
<argument index="0" name="anim" type="String">
</argument>
<description>
+ Removes the given animation.
</description>
</method>
<method name="remove_frame">
@@ -103,6 +113,7 @@
<argument index="1" name="idx" type="int">
</argument>
<description>
+ Removes the animation's selected frame.
</description>
</method>
<method name="rename_animation">
@@ -113,6 +124,7 @@
<argument index="1" name="newname" type="String">
</argument>
<description>
+ Changes the animation's name to [code]newname[/code].
</description>
</method>
<method name="set_animation_loop">
@@ -123,6 +135,7 @@
<argument index="1" name="loop" type="bool">
</argument>
<description>
+ If [code]true[/code] the animation will loop.
</description>
</method>
<method name="set_animation_speed">
@@ -133,6 +146,7 @@
<argument index="1" name="speed" type="float">
</argument>
<description>
+ The animation's speed in frames per second.
</description>
</method>
<method name="set_frame">
@@ -145,11 +159,13 @@
<argument index="2" name="txt" type="Texture">
</argument>
<description>
+ Sets the texture of the given frame.
</description>
</method>
</methods>
<members>
<member name="animations" type="Array" setter="_set_animations" getter="_get_animations">
+ An [Array] containing the [code]name[/code], [code]speed[/code], [code]loop[/code], and [code]frames[/code] of each animation.
</member>
<member name="frames" type="Array" setter="_set_frames" getter="_get_frames">
</member>
diff --git a/doc/classes/StaticBody2D.xml b/doc/classes/StaticBody2D.xml
index 2f23ac588b..cff41074b8 100644
--- a/doc/classes/StaticBody2D.xml
+++ b/doc/classes/StaticBody2D.xml
@@ -4,9 +4,8 @@
Static body for 2D Physics.
</brief_description>
<description>
- Static body for 2D Physics. A static body is a simple body that is not intended to move. They don't consume any CPU resources in contrast to a [RigidBody2D] so they are great for scenario collision.
- A static body can also be animated by using simulated motion mode. This is useful for implementing functionalities such as moving platforms. When this mode is active the body can be animated and automatically computes linear and angular velocity to apply in that frame and to influence other bodies.
- Alternatively, a constant linear or angular velocity can be set for the static body, so even if it doesn't move, it affects other bodies as if it was moving (this is useful for simulating conveyor belts or conveyor wheels).
+ Static body for 2D Physics. A StaticBody2D is a body that is not intended to move. It is ideal for implementing objects in the environment, such as walls or platforms.
+ Additionally, a constant linear or angular velocity can be set for the static body, which will affect colliding bodies as if it were moving (for example, a conveyor belt).
</description>
<tutorials>
</tutorials>
@@ -80,12 +79,16 @@
</methods>
<members>
<member name="bounce" type="float" setter="set_bounce" getter="get_bounce">
+ The body's bounciness. Values range from [code]0[/code] (no bounce) to [code]1[/code] (full bounciness).
</member>
<member name="constant_angular_velocity" type="float" setter="set_constant_angular_velocity" getter="get_constant_angular_velocity">
+ Constant angular velocity for the body. This does not rotate the body, but affects colliding bodies, as if it were rotating.
</member>
<member name="constant_linear_velocity" type="Vector2" setter="set_constant_linear_velocity" getter="get_constant_linear_velocity">
+ Constant linear velocity for the body. This does not move the body, but affects colliding bodies, as if it were moving.
</member>
<member name="friction" type="float" setter="set_friction" getter="get_friction">
+ The body's friction. Values range from [code]0[/code] (no friction) to [code]1[/code] (full friction).
</member>
</members>
<constants>
diff --git a/drivers/SCsub b/drivers/SCsub
index b8bba91378..195f7ec438 100644
--- a/drivers/SCsub
+++ b/drivers/SCsub
@@ -4,7 +4,7 @@ Import('env')
env.drivers_sources = []
-if ("builtin_zlib" in env and env["builtin_zlib"] == "yes"):
+if 'builtin_zlib' in env and env['builtin_zlib']:
SConscript("zlib/SCsub")
# OS drivers
@@ -17,7 +17,7 @@ SConscript('pulseaudio/SCsub')
if (env["platform"] == "windows"):
SConscript("rtaudio/SCsub")
SConscript("wasapi/SCsub")
-if (env["xaudio2"] == "yes"):
+if env['xaudio2']:
SConscript("xaudio2/SCsub")
# Graphics drivers
@@ -29,10 +29,10 @@ SConscript("png/SCsub")
# Tools override
# FIXME: Should likely be integrated in the tools/ codebase
-if (env["tools"] == "yes"):
+if env['tools']:
SConscript("convex_decomp/SCsub")
-if env['vsproj'] == "yes":
+if env['vsproj']:
env.AddToVSProject(env.drivers_sources)
if env.split_drivers:
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 98a9211d0c..0ce6c73f92 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -799,12 +799,12 @@ void RasterizerSceneGLES3::environment_set_sky(RID p_env, RID p_sky) {
env->sky = p_sky;
}
-void RasterizerSceneGLES3::environment_set_sky_scale(RID p_env, float p_scale) {
+void RasterizerSceneGLES3::environment_set_sky_custom_fov(RID p_env, float p_scale) {
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
- env->sky_scale = p_scale;
+ env->sky_custom_fov = p_scale;
}
void RasterizerSceneGLES3::environment_set_bg_color(RID p_env, const Color &p_color) {
@@ -2319,7 +2319,7 @@ void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::G
}
}
-void RasterizerSceneGLES3::_draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_scale, float p_energy) {
+void RasterizerSceneGLES3::_draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_custom_fov, float p_energy) {
if (!p_sky)
return;
@@ -2365,16 +2365,28 @@ void RasterizerSceneGLES3::_draw_sky(RasterizerStorageGLES3::Sky *p_sky, const C
//sky uv vectors
float vw, vh, zn;
- p_projection.get_viewport_size(vw, vh);
- zn = p_projection.get_z_near();
+ CameraMatrix camera;
+
+ if (p_custom_fov) {
+
+ float near_plane = p_projection.get_z_near();
+ float far_plane = p_projection.get_z_far();
+ float aspect = p_projection.get_aspect();
+
+ camera.set_perspective(p_custom_fov, aspect, near_plane, far_plane);
- float scale = p_scale;
+ } else {
+ camera = p_projection;
+ }
+
+ camera.get_viewport_size(vw, vh);
+ zn = p_projection.get_z_near();
for (int i = 0; i < 4; i++) {
Vector3 uv = vertices[i * 2 + 1];
- uv.x = (uv.x * 2.0 - 1.0) * vw * scale;
- uv.y = -(uv.y * 2.0 - 1.0) * vh * scale;
+ uv.x = (uv.x * 2.0 - 1.0) * vw;
+ uv.y = -(uv.y * 2.0 - 1.0) * vh;
uv.z = -zn;
vertices[i * 2 + 1] = p_transform.basis.xform(uv).normalized();
vertices[i * 2 + 1].z = -vertices[i * 2 + 1].z;
@@ -4258,7 +4270,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
glBindFramebuffer(GL_FRAMEBUFFER,storage->frame.current_rt->buffers.fbo); //switch to alpha fbo for sky, only diffuse/ambient matters
*/
- _draw_sky(sky, p_cam_projection, p_cam_transform, false, env->sky_scale, env->bg_energy);
+ _draw_sky(sky, p_cam_projection, p_cam_transform, false, env->sky_custom_fov, env->bg_energy);
}
//_render_list_forward(&alpha_render_list,camera_transform,camera_transform_inverse,camera_projection,false,fragment_lighting,true);
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index 04cb3597da..28a5cef0ee 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -352,7 +352,7 @@ public:
VS::EnvironmentBG bg_mode;
RID sky;
- float sky_scale;
+ float sky_custom_fov;
Color bg_color;
float bg_energy;
@@ -435,7 +435,7 @@ public:
Environment() {
bg_mode = VS::ENV_BG_CLEAR_COLOR;
- sky_scale = 1.0;
+ sky_custom_fov = 0.0;
bg_energy = 1.0;
sky_ambient = 0;
ambient_energy = 1.0;
@@ -520,7 +520,7 @@ public:
virtual void environment_set_background(RID p_env, VS::EnvironmentBG p_bg);
virtual void environment_set_sky(RID p_env, RID p_sky);
- virtual void environment_set_sky_scale(RID p_env, float p_scale);
+ virtual void environment_set_sky_custom_fov(RID p_env, float p_scale);
virtual void environment_set_bg_color(RID p_env, const Color &p_color);
virtual void environment_set_bg_energy(RID p_env, float p_energy);
virtual void environment_set_canvas_max_layer(RID p_env, int p_max_layer);
@@ -811,7 +811,7 @@ public:
_FORCE_INLINE_ void _add_geometry_with_material(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, RasterizerStorageGLES3::Material *p_material, bool p_depth_pass);
- void _draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_scale, float p_energy);
+ void _draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_custom_fov, float p_energy);
void _setup_environment(Environment *env, const CameraMatrix &p_cam_projection, const Transform &p_cam_transform);
void _setup_directional_light(int p_index, const Transform &p_camera_inverse_transform, bool p_use_shadows);
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index b99817fb12..ae41a936c6 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -1564,6 +1564,7 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const {
p_shader->canvas_item.blend_mode = Shader::CanvasItem::BLEND_MODE_MIX;
p_shader->canvas_item.uses_screen_texture = false;
p_shader->canvas_item.uses_screen_uv = false;
+ p_shader->canvas_item.uses_time = false;
shaders.actions_canvas.render_mode_values["blend_add"] = Pair<int *, int>(&p_shader->canvas_item.blend_mode, Shader::CanvasItem::BLEND_MODE_ADD);
shaders.actions_canvas.render_mode_values["blend_mix"] = Pair<int *, int>(&p_shader->canvas_item.blend_mode, Shader::CanvasItem::BLEND_MODE_MIX);
@@ -1595,6 +1596,7 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const {
p_shader->spatial.unshaded = false;
p_shader->spatial.no_depth_test = false;
p_shader->spatial.uses_sss = false;
+ p_shader->spatial.uses_time = false;
p_shader->spatial.uses_vertex_lighting = false;
p_shader->spatial.uses_screen_texture = false;
p_shader->spatial.uses_vertex = false;
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index b3b2517ad6..91159e3381 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -700,9 +700,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
/** CANVAS ITEM SHADER **/
- actions[VS::SHADER_CANVAS_ITEM].renames["SRC_VERTEX"] = "vertex";
actions[VS::SHADER_CANVAS_ITEM].renames["VERTEX"] = "outvec.xy";
- actions[VS::SHADER_CANVAS_ITEM].renames["VERTEX_COLOR"] = "vertex_color";
actions[VS::SHADER_CANVAS_ITEM].renames["UV"] = "uv_interp";
actions[VS::SHADER_CANVAS_ITEM].renames["POINT_SIZE"] = "gl_PointSize";
@@ -711,6 +709,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
actions[VS::SHADER_CANVAS_ITEM].renames["EXTRA_MATRIX"] == "extra_matrix";
actions[VS::SHADER_CANVAS_ITEM].renames["TIME"] = "time";
actions[VS::SHADER_CANVAS_ITEM].renames["AT_LIGHT_PASS"] = "at_light_pass";
+ actions[VS::SHADER_CANVAS_ITEM].renames["INSTANCE_CUSTOM"] = "instance_custom";
actions[VS::SHADER_CANVAS_ITEM].renames["COLOR"] = "color";
actions[VS::SHADER_CANVAS_ITEM].renames["NORMAL"] = "normal";
@@ -720,6 +719,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
actions[VS::SHADER_CANVAS_ITEM].renames["COLOR"] = "color";
actions[VS::SHADER_CANVAS_ITEM].renames["TEXTURE"] = "color_texture";
actions[VS::SHADER_CANVAS_ITEM].renames["TEXTURE_PIXEL_SIZE"] = "color_texpixel_size";
+ actions[VS::SHADER_CANVAS_ITEM].renames["NORMAL_TEXTURE"] = "normal_texture";
actions[VS::SHADER_CANVAS_ITEM].renames["SCREEN_UV"] = "screen_uv";
actions[VS::SHADER_CANVAS_ITEM].renames["SCREEN_TEXTURE"] = "screen_texture";
actions[VS::SHADER_CANVAS_ITEM].renames["SCREEN_PIXEL_SIZE"] = "screen_pixel_size";
@@ -787,6 +787,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
actions[VS::SHADER_SPATIAL].renames["SSS_STRENGTH"] = "sss_strength";
actions[VS::SHADER_SPATIAL].renames["TRANSMISSION"] = "transmission";
actions[VS::SHADER_SPATIAL].renames["AO"] = "ao";
+ actions[VS::SHADER_SPATIAL].renames["AO_LIGHT_AFFECT"] = "ao_light_affect";
actions[VS::SHADER_SPATIAL].renames["EMISSION"] = "emission";
//actions[VS::SHADER_SPATIAL].renames["SCREEN_UV"]=ShaderLanguage::TYPE_VEC2;
actions[VS::SHADER_SPATIAL].renames["POINT_COORD"] = "gl_PointCoord";
@@ -797,6 +798,13 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
actions[VS::SHADER_SPATIAL].renames["SIDE"] = "side";
actions[VS::SHADER_SPATIAL].renames["ALPHA_SCISSOR"] = "alpha_scissor";
+ //for light
+ actions[VS::SHADER_SPATIAL].renames["VIEW"] = "view";
+ actions[VS::SHADER_SPATIAL].renames["LIGHT_COLOR"] = "light_color";
+ actions[VS::SHADER_SPATIAL].renames["ATTENUATION"] = "attenuation";
+ actions[VS::SHADER_SPATIAL].renames["DIFFUSE_LIGHT"] = "diffuse_light";
+ actions[VS::SHADER_SPATIAL].renames["SPECULAR_LIGHT"] = "specular_light";
+
actions[VS::SHADER_SPATIAL].usage_defines["TANGENT"] = "#define ENABLE_TANGENT_INTERP\n";
actions[VS::SHADER_SPATIAL].usage_defines["BINORMAL"] = "@TANGENT";
actions[VS::SHADER_SPATIAL].usage_defines["RIM"] = "#define LIGHT_USE_RIM\n";
@@ -806,6 +814,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
actions[VS::SHADER_SPATIAL].usage_defines["ANISOTROPY"] = "#define LIGHT_USE_ANISOTROPY\n";
actions[VS::SHADER_SPATIAL].usage_defines["ANISOTROPY_FLOW"] = "@ANISOTROPY";
actions[VS::SHADER_SPATIAL].usage_defines["AO"] = "#define ENABLE_AO\n";
+ actions[VS::SHADER_SPATIAL].usage_defines["AO_LIGHT_AFFECT"] = "#define ENABLE_AO\n";
actions[VS::SHADER_SPATIAL].usage_defines["UV"] = "#define ENABLE_UV_INTERP\n";
actions[VS::SHADER_SPATIAL].usage_defines["UV2"] = "#define ENABLE_UV2_INTERP\n";
actions[VS::SHADER_SPATIAL].usage_defines["NORMALMAP"] = "#define ENABLE_NORMALMAP\n";
diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl
index bf8eaf601d..731d6968ce 100644
--- a/drivers/gles3/shaders/canvas.glsl
+++ b/drivers/gles3/shaders/canvas.glsl
@@ -105,13 +105,16 @@ VERTEX_SHADER_GLOBALS
void main() {
- vec4 vertex_color = color_attrib;
+ vec4 color = color_attrib;
#ifdef USE_INSTANCING
mat4 extra_matrix2 = extra_matrix * transpose(mat4(instance_xform0,instance_xform1,instance_xform2,vec4(0.0,0.0,0.0,1.0)));
- vertex_color*=instance_color;
+ color*=instance_color;
+ vec4 instance_custom = instance_custom_data;
+
#else
mat4 extra_matrix2 = extra_matrix;
+ vec4 instance_custom = vec4(0.0);
#endif
#ifdef USE_TEXTURE_RECT
@@ -135,7 +138,7 @@ void main() {
//compute h and v frames and adjust UV interp for animation
int total_frames = h_frames * v_frames;
- int frame = min(int(float(total_frames) *instance_custom_data.z),total_frames-1);
+ int frame = min(int(float(total_frames) *instance_custom.z),total_frames-1);
float frame_w = 1.0/float(h_frames);
float frame_h = 1.0/float(v_frames);
uv_interp.x = uv_interp.x * frame_w + frame_w * float(frame % h_frames);
@@ -146,7 +149,6 @@ void main() {
#define extra_matrix extra_matrix2
{
- vec2 src_vtx=outvec.xy;
VERTEX_SHADER_CODE
@@ -165,7 +167,7 @@ VERTEX_SHADER_CODE
#undef extra_matrix
- color_interp = vertex_color;
+ color_interp = color;
#ifdef USE_PIXEL_SNAP
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index af4044224c..5c7cfecf3e 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -589,7 +589,7 @@ vec3 textureDualParaboloid(sampler2DArray p_tex, vec3 p_vec,float p_roughness) {
norm.xy=norm.xy * vec2(0.5,0.25) + vec2(0.5,0.25);
// we need to lie the derivatives (normg) and assume that DP side is always the same
- // to get proper texure filtering
+ // to get proper texture filtering
vec2 normg=norm.xy;
if (norm.z>0.0) {
norm.y=0.5-norm.y+0.5;
@@ -889,11 +889,15 @@ float GTR1(float NdotH, float a)
-void light_compute(vec3 N, vec3 L,vec3 V,vec3 B, vec3 T,vec3 light_color,vec3 diffuse_color, vec3 transmission, float specular_blob_intensity, float roughness, float rim,float rim_tint, float clearcoat, float clearcoat_gloss,float anisotropy,inout vec3 diffuse, inout vec3 specular) {
+void light_compute(vec3 N, vec3 L,vec3 V,vec3 B, vec3 T,vec3 light_color,vec3 attenuation,vec3 diffuse_color, vec3 transmission, float specular_blob_intensity, float roughness, float rim,float rim_tint, float clearcoat, float clearcoat_gloss,float anisotropy,inout vec3 diffuse, inout vec3 specular) {
#if defined(USE_LIGHT_SHADER_CODE)
//light is written by the light shader
+ vec3 normal = N;
+ vec3 albedo = diffuse_color;
+ vec3 light = L;
+ vec3 view = V;
LIGHT_SHADER_CODE
@@ -916,6 +920,7 @@ LIGHT_SHADER_CODE
#elif defined(DIFFUSE_OREN_NAYAR)
{
+ // see http://mimosa-pudica.net/improved-oren-nayar.html
float LdotV = dot(L, V);
float NdotL = dot(L, N);
float NdotV = dot(N, V);
@@ -924,10 +929,10 @@ LIGHT_SHADER_CODE
float t = mix(1.0, max(NdotL, NdotV), step(0.0, s));
float sigma2 = roughness * roughness;
- vec3 A = 1.0 + sigma2 * (diffuse_color / (sigma2 + 0.13) + 0.5 / (sigma2 + 0.33));
+ vec3 A = 1.0 + sigma2 * (- 0.5 / (sigma2 + 0.33) + 0.17*diffuse_color / (sigma2 + 0.13) );
float B = 0.45 * sigma2 / (sigma2 + 0.09);
- light_amount = max(0.0, NdotL) * (A + vec3(B) * s / t) / M_PI;
+ light_amount = diffuse_color * dotNL * (A + vec3(B) * s / t) / M_PI;
}
#elif defined(DIFFUSE_TOON)
@@ -941,12 +946,12 @@ LIGHT_SHADER_CODE
vec3 H = normalize(V + L);
float NoL = max(0.0,dot(N, L));
- float VoH = max(0.0,dot(L, H));
+ float LoH = max(0.0,dot(L, H));
float NoV = max(0.0,dot(N, V));
- float FD90 = 0.5 + 2.0 * VoH * VoH * roughness;
- float FdV = 1.0 + (FD90 - 1.0) * pow( 1.0 - NoV, 5.0 );
- float FdL = 1.0 + (FD90 - 1.0) * pow( 1.0 - NoL, 5.0 );
+ float FD90 = 0.5 + 2.0 * LoH * LoH * roughness;
+ float FdV = 1.0 + (FD90 - 1.0) * SchlickFresnel(NoV);
+ float FdL = 1.0 + (FD90 - 1.0) * SchlickFresnel(NoL);
light_amount = ( (1.0 / M_PI) * FdV * FdL );
/*
float energyBias = mix(roughness, 0.0, 0.5);
@@ -964,9 +969,9 @@ LIGHT_SHADER_CODE
#endif
#if defined(TRANSMISSION_USED)
- diffuse += light_color * diffuse_color * mix(vec3(light_amount),vec3(1.0),transmission);
+ diffuse += light_color * diffuse_color * mix(vec3(light_amount),vec3(1.0),transmission) * attenuation;
#else
- diffuse += light_color * diffuse_color * light_amount;
+ diffuse += light_color * diffuse_color * light_amount * attenuation;
#endif
@@ -987,14 +992,14 @@ LIGHT_SHADER_CODE
vec3 H = normalize(V + L);
float dotNH = max(dot(N,H), 0.0 );
float intensity = pow( dotNH, (1.0-roughness) * 256.0);
- specular += light_color * intensity * specular_blob_intensity;
+ specular += light_color * intensity * specular_blob_intensity * attenuation;
#elif defined(SPECULAR_PHONG)
vec3 R = normalize(-reflect(L,N));
float dotNV = max(0.0,dot(R,V));
float intensity = pow( dotNV, (1.0-roughness) * 256.0);
- specular += light_color * intensity * specular_blob_intensity;
+ specular += light_color * intensity * specular_blob_intensity * attenuation;
#elif defined(SPECULAR_TOON)
@@ -1003,7 +1008,7 @@ LIGHT_SHADER_CODE
float mid = 1.0-roughness;
mid*=mid;
float intensity = smoothstep(mid-roughness*0.5,mid+roughness*0.5,dotNV) * mid;
- diffuse += light_color * intensity * specular_blob_intensity; //write to diffuse, as in toon shading you generally want no reflection
+ diffuse += light_color * intensity * specular_blob_intensity * attenuation; //write to diffuse, as in toon shading you generally want no reflection
#elif defined(SPECULAR_DISABLED)
//none..
@@ -1047,7 +1052,7 @@ LIGHT_SHADER_CODE
float speci = dotNL * D * F * vis;
- specular += speci * light_color * specular_blob_intensity;
+ specular += speci * light_color * specular_blob_intensity * attenuation;
#endif
#if defined(LIGHT_USE_CLEARCOAT)
@@ -1193,7 +1198,7 @@ void light_process_omni(int idx, vec3 vertex, vec3 eye_vec,vec3 normal,vec3 bino
light_attenuation*=mix(omni_lights[idx].shadow_color_contact.rgb,vec3(1.0),shadow);
}
- light_compute(normal,normalize(light_rel_vec),eye_vec,binormal,tangent,omni_lights[idx].light_color_energy.rgb*light_attenuation,albedo,transmission,omni_lights[idx].light_params.z*p_blob_intensity,roughness,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,diffuse_light,specular_light);
+ light_compute(normal,normalize(light_rel_vec),eye_vec,binormal,tangent,omni_lights[idx].light_color_energy.rgb,light_attenuation,albedo,transmission,omni_lights[idx].light_params.z*p_blob_intensity,roughness,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,diffuse_light,specular_light);
}
@@ -1227,7 +1232,7 @@ void light_process_spot(int idx, vec3 vertex, vec3 eye_vec, vec3 normal, vec3 bi
light_attenuation*=mix(spot_lights[idx].shadow_color_contact.rgb,vec3(1.0),shadow);
}
- light_compute(normal,normalize(light_rel_vec),eye_vec,binormal,tangent,spot_lights[idx].light_color_energy.rgb*light_attenuation,albedo,transmission,spot_lights[idx].light_params.z*p_blob_intensity,roughness,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,diffuse_light,specular_light);
+ light_compute(normal,normalize(light_rel_vec),eye_vec,binormal,tangent,spot_lights[idx].light_color_energy.rgb,light_attenuation,albedo,transmission,spot_lights[idx].light_params.z*p_blob_intensity,roughness,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,diffuse_light,specular_light);
}
@@ -1536,6 +1541,7 @@ void main() {
#if defined(ENABLE_AO)
float ao=1.0;
+ float ao_light_affect=0.0;
#endif
float alpha = 1.0;
@@ -1859,7 +1865,7 @@ FRAGMENT_SHADER_CODE
specular_light*=mix(vec3(1.0),light_attenuation,specular_light_interp.a);
#else
- light_compute(normal,-light_direction_attenuation.xyz,eye_vec,binormal,tangent,light_color_energy.rgb*light_attenuation,albedo,transmission,light_params.z*specular_blob_intensity,roughness,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,diffuse_light,specular_light);
+ light_compute(normal,-light_direction_attenuation.xyz,eye_vec,binormal,tangent,light_color_energy.rgb,light_attenuation,albedo,transmission,light_params.z*specular_blob_intensity,roughness,rim,rim_tint,clearcoat,clearcoat_gloss,anisotropy,diffuse_light,specular_light);
#endif
@@ -1920,9 +1926,13 @@ FRAGMENT_SHADER_CODE
#if defined(ENABLE_AO)
ambient_light*=ao;
+ ao_light_affect = mix(1.0,ao,ao_light_affect);
+ specular_light*=ao_light_affect;
+ diffuse_light*=ao_light_affect;
#endif
+
//energu conservation
diffuse_light=mix(diffuse_light,vec3(0.0),metallic);
ambient_light=mix(ambient_light,vec3(0.0),metallic);
diff --git a/drivers/png/SCsub b/drivers/png/SCsub
index 6684e36b20..39480351a6 100644
--- a/drivers/png/SCsub
+++ b/drivers/png/SCsub
@@ -5,7 +5,7 @@ Import('env')
env_png = env.Clone()
# Thirdparty source files
-if (env['builtin_libpng'] != 'no'):
+if env['builtin_libpng']:
thirdparty_dir = "#thirdparty/libpng/"
thirdparty_sources = [
"png.c",
diff --git a/editor/SCsub b/editor/SCsub
index 315865ad32..bf88ebb1b5 100644
--- a/editor/SCsub
+++ b/editor/SCsub
@@ -395,8 +395,8 @@ def _make_doc_data_class_path(to_path):
g.write("{NULL,NULL}\n")
g.write("};\n")
-if (env["tools"] == "yes"):
+if env['tools']:
# Register exporters
reg_exporters_inc = '#include "register_exporters.h"\n'
reg_exporters = 'void register_exporters() {\n'
diff --git a/editor/animation_editor.cpp b/editor/animation_editor.cpp
index 2965003645..b832b993bb 100644
--- a/editor/animation_editor.cpp
+++ b/editor/animation_editor.cpp
@@ -3900,7 +3900,7 @@ AnimationKeyEditor::AnimationKeyEditor() {
//menu->get_popup()->connect("id_pressed",this,"_menu_callback");
hb = memnew(HBoxContainer);
- hb->set_area_as_parent_rect();
+ hb->set_anchors_and_margins_preset(Control::PRESET_WIDE);
ec->add_child(hb);
hb->set_v_size_flags(SIZE_EXPAND_FILL);
@@ -3912,14 +3912,14 @@ AnimationKeyEditor::AnimationKeyEditor() {
track_editor->set_h_size_flags(SIZE_EXPAND_FILL);
track_pos = memnew(Control);
- track_pos->set_area_as_parent_rect();
+ track_pos->set_anchors_and_margins_preset(Control::PRESET_WIDE);
track_pos->set_mouse_filter(MOUSE_FILTER_IGNORE);
track_editor->add_child(track_pos);
track_pos->connect("draw", this, "_track_position_draw");
select_anim_warning = memnew(Label);
track_editor->add_child(select_anim_warning);
- select_anim_warning->set_area_as_parent_rect();
+ select_anim_warning->set_anchors_and_margins_preset(Control::PRESET_WIDE);
select_anim_warning->set_text(TTR("Select an AnimationPlayer from the Scene Tree to edit animations."));
select_anim_warning->set_autowrap(true);
select_anim_warning->set_align(Label::ALIGN_CENTER);
@@ -3936,7 +3936,6 @@ AnimationKeyEditor::AnimationKeyEditor() {
key_editor_tab->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
key_editor = memnew(PropertyEditor);
- key_editor->set_area_as_parent_rect();
key_editor->hide_top_label();
key_editor->set_name(TTR("Key"));
key_editor_tab->add_child(key_editor);
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 0e77d2097e..985b336d20 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -86,7 +86,7 @@ void FindReplaceBar::_notification(int p_what) {
find_prev->set_icon(get_icon("MoveUp", "EditorIcons"));
find_next->set_icon(get_icon("MoveDown", "EditorIcons"));
hide_button->set_normal_texture(get_icon("Close", "EditorIcons"));
- hide_button->set_hover_texture(get_icon("CloseHover", "EditorIcons"));
+ hide_button->set_hover_texture(get_icon("Close", "EditorIcons"));
hide_button->set_pressed_texture(get_icon("Close", "EditorIcons"));
} else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
@@ -97,7 +97,7 @@ void FindReplaceBar::_notification(int p_what) {
find_prev->set_icon(get_icon("MoveUp", "EditorIcons"));
find_next->set_icon(get_icon("MoveDown", "EditorIcons"));
hide_button->set_normal_texture(get_icon("Close", "EditorIcons"));
- hide_button->set_hover_texture(get_icon("CloseHover", "EditorIcons"));
+ hide_button->set_hover_texture(get_icon("Close", "EditorIcons"));
hide_button->set_pressed_texture(get_icon("Close", "EditorIcons"));
}
}
@@ -1010,7 +1010,7 @@ void CodeTextEditor::_reset_zoom() {
Ref<DynamicFont> font = text_editor->get_font("font"); // reset source font size to default
if (font.is_valid()) {
- EditorSettings::get_singleton()->set("interface/source_font_size", 14);
+ EditorSettings::get_singleton()->set("interface/editor/source_font_size", 14);
font->set_size(14);
}
}
@@ -1066,7 +1066,7 @@ void CodeTextEditor::_font_resize_timeout() {
if (font.is_valid()) {
int new_size = CLAMP(font->get_size() + font_resize_val, 8 * EDSCALE, 96 * EDSCALE);
if (new_size != font->get_size()) {
- EditorSettings::get_singleton()->set("interface/source_font_size", new_size / EDSCALE);
+ EditorSettings::get_singleton()->set("interface/editor/source_font_size", new_size / EDSCALE);
font->set_size(new_size);
}
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index bb5f5e9175..0305013776 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -165,7 +165,7 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p
TreeItem *item = search_options->create_item(parent);
item->set_text(0, p_type);
if (!ClassDB::can_instance(p_type)) {
- item->set_custom_color(0, Color(0.5, 0.5, 0.5));
+ item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
item->set_selectable(0, false);
} else {
diff --git a/editor/editor_asset_installer.cpp b/editor/editor_asset_installer.cpp
index a8eee24fe2..1aac697ffd 100644
--- a/editor/editor_asset_installer.cpp
+++ b/editor/editor_asset_installer.cpp
@@ -197,7 +197,7 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) {
String res_path = "res://" + path;
if (FileAccess::exists(res_path)) {
- ti->set_custom_color(0, Color(1, 0.3, 0.2));
+ ti->set_custom_color(0, get_color("error_color", "Editor"));
ti->set_tooltip(0, res_path + " (Already Exists)");
ti->set_checked(0, false);
} else {
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp
index b74bd3ab43..bdd297b56c 100644
--- a/editor/editor_audio_buses.cpp
+++ b/editor/editor_audio_buses.cpp
@@ -64,6 +64,8 @@ void EditorAudioBus::_notification(int p_what) {
if (has_focus()) {
draw_style_box(get_stylebox("focus", "Button"), Rect2(Vector2(), get_size()));
+ } else if (is_master) {
+ draw_style_box(get_stylebox("disabled", "Button"), Rect2(Vector2(), get_size()));
}
}
@@ -123,7 +125,7 @@ void EditorAudioBus::_notification(int p_what) {
void EditorAudioBus::update_send() {
send->clear();
- if (get_index() == 0) {
+ if (is_master) {
send->set_disabled(true);
send->set_text(TTR("Speakers"));
} else {
@@ -154,7 +156,7 @@ void EditorAudioBus::update_bus() {
slider->set_value(AudioServer::get_singleton()->get_bus_volume_db(index));
track_name->set_text(AudioServer::get_singleton()->get_bus_name(index));
- if (get_index() == 0)
+ if (is_master)
track_name->set_editable(false);
solo->set_pressed(AudioServer::get_singleton()->is_bus_solo(index));
@@ -237,6 +239,8 @@ void EditorAudioBus::_name_changed(const String &p_new_name) {
ur->commit_action();
updating_bus = false;
+
+ track_name->release_focus();
}
void EditorAudioBus::_volume_db_changed(float p_db) {
@@ -619,10 +623,11 @@ void EditorAudioBus::_bind_methods() {
ADD_SIGNAL(MethodInfo("dropped"));
}
-EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses) {
+EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) {
buses = p_buses;
updating_bus = false;
+ is_master = p_is_master;
set_tooltip(TTR("Audio Bus, Drag and Drop to rearrange."));
@@ -630,24 +635,15 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses) {
add_child(vb);
set_v_size_flags(SIZE_EXPAND_FILL);
+ set_custom_minimum_size(Size2(100, 0) * EDSCALE);
- HBoxContainer *head = memnew(HBoxContainer);
track_name = memnew(LineEdit);
- head->add_child(track_name);
track_name->connect("text_entered", this, "_name_changed");
track_name->connect("focus_exited", this, "_name_focus_exit");
- track_name->set_h_size_flags(SIZE_EXPAND_FILL);
-
- bus_options = memnew(MenuButton);
- bus_options->set_h_size_flags(SIZE_SHRINK_END);
- bus_options->set_tooltip(TTR("Bus options"));
- head->add_child(bus_options);
-
- vb->add_child(head);
+ vb->add_child(track_name);
HBoxContainer *hbc = memnew(HBoxContainer);
vb->add_child(hbc);
- hbc->add_spacer();
solo = memnew(ToolButton);
solo->set_toggle_mode(true);
solo->set_tooltip(TTR("Solo"));
@@ -668,6 +664,23 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses) {
hbc->add_child(bypass);
hbc->add_spacer();
+ bus_options = memnew(MenuButton);
+ bus_options->set_h_size_flags(SIZE_SHRINK_END);
+ bus_options->set_anchor(MARGIN_RIGHT, 0.0);
+ bus_options->set_tooltip(TTR("Bus options"));
+ hbc->add_child(bus_options);
+
+ Ref<StyleBoxEmpty> sbempty = memnew(StyleBoxEmpty);
+ for (int i = 0; i < hbc->get_child_count(); i++) {
+ Control *child = Object::cast_to<Control>(hbc->get_child(i));
+ child->add_style_override("normal", sbempty);
+ child->add_style_override("hover", sbempty);
+ child->add_style_override("focus", sbempty);
+ child->add_style_override("pressed", sbempty);
+ }
+
+ vb->add_child(memnew(HSeparator));
+
HBoxContainer *hb = memnew(HBoxContainer);
vb->add_child(hb);
slider = memnew(VSlider);
@@ -699,8 +712,6 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses) {
scale = memnew(TextureRect);
hb->add_child(scale);
- //add_child(hb);
-
effects = memnew(Tree);
effects->set_hide_root(true);
effects->set_custom_minimum_size(Size2(0, 100) * EDSCALE);
@@ -744,7 +755,8 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses) {
bus_popup = bus_options->get_popup();
bus_popup->add_item(TTR("Duplicate"));
- bus_popup->add_item(TTR("Delete"));
+ if (!is_master)
+ bus_popup->add_item(TTR("Delete"));
bus_popup->add_item(TTR("Reset Volume"));
bus_popup->connect("index_pressed", this, "_bus_popup_pressed");
@@ -787,10 +799,8 @@ void EditorAudioBuses::_update_buses() {
for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
- EditorAudioBus *audio_bus = memnew(EditorAudioBus(this));
- if (i == 0) {
- audio_bus->set_self_modulate(Color(1, 0.9, 0.9));
- }
+ bool is_master = i == 0 ? true : false;
+ EditorAudioBus *audio_bus = memnew(EditorAudioBus(this, is_master));
bus_hb->add_child(audio_bus);
audio_bus->connect("delete_request", this, "_delete_bus", varray(audio_bus), CONNECT_DEFERRED);
audio_bus->connect("duplicate_request", this, "_duplicate_bus", varray(), CONNECT_DEFERRED);
diff --git a/editor/editor_audio_buses.h b/editor/editor_audio_buses.h
index dba1b73295..995def468c 100644
--- a/editor/editor_audio_buses.h
+++ b/editor/editor_audio_buses.h
@@ -84,6 +84,8 @@ class EditorAudioBus : public PanelContainer {
bool updating_bus;
+ bool is_master;
+
void _gui_input(const Ref<InputEvent> &p_event);
void _bus_popup_pressed(int p_option);
@@ -120,7 +122,7 @@ public:
void update_bus();
void update_send();
- EditorAudioBus(EditorAudioBuses *p_buses = NULL);
+ EditorAudioBus(EditorAudioBuses *p_buses = NULL, bool p_is_master = false);
};
class EditorAudioBusDrop : public Panel {
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index ee537f4228..efa9572bf5 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -364,7 +364,7 @@ void EditorAutoloadSettings::update_autoload() {
item->add_button(3, get_icon("MoveUp", "EditorIcons"), BUTTON_MOVE_UP);
item->add_button(3, get_icon("MoveDown", "EditorIcons"), BUTTON_MOVE_DOWN);
- item->add_button(3, get_icon("Del", "EditorIcons"), BUTTON_DELETE);
+ item->add_button(3, get_icon("Remove", "EditorIcons"), BUTTON_DELETE);
item->set_selectable(3, false);
}
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index 4caf2641fc..db12998dd2 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -273,6 +273,8 @@ void EditorExportPlatform::gen_debug_flags(Vector<String> &r_flags, int p_flags)
}
Error EditorExportPlatform::_save_pack_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
+ if (p_path.ends_with(".so") || p_path.ends_with(".dylib") || p_path.ends_with(".dll"))
+ return OK;
PackData *pd = (PackData *)p_userdata;
diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp
index 6e5726a16d..cf6259bede 100644
--- a/editor/editor_fonts.cpp
+++ b/editor/editor_fonts.cpp
@@ -122,7 +122,7 @@ void editor_register_fonts(Ref<Theme> p_theme) {
dfmono->set_font_ptr(_font_Hack_Regular, _font_Hack_Regular_size);
//dfd->set_force_autohinter(true); //just looks better..i think?
- MAKE_DEFAULT_FONT(df, int(EditorSettings::get_singleton()->get("interface/font_size")) * EDSCALE);
+ MAKE_DEFAULT_FONT(df, int(EditorSettings::get_singleton()->get("interface/editor/font_size")) * EDSCALE);
p_theme->set_default_theme_font(df);
@@ -142,7 +142,7 @@ void editor_register_fonts(Ref<Theme> p_theme) {
Ref<DynamicFont> df_code;
df_code.instance();
- df_code->set_size(int(EditorSettings::get_singleton()->get("interface/source_font_size")) * EDSCALE);
+ df_code->set_size(int(EditorSettings::get_singleton()->get("interface/editor/source_font_size")) * EDSCALE);
df_code->set_font_data(dfmono);
MAKE_FALLBACKS(df_code);
@@ -158,6 +158,16 @@ void editor_register_fonts(Ref<Theme> p_theme) {
p_theme->set_font("doc_source", "EditorFonts", df_doc_code);
+ Ref<DynamicFont> df_output_code;
+ df_output_code.instance();
+ df_output_code->set_size(int(EDITOR_DEF("run/output/font_size", 13)) * EDSCALE);
+ df_output_code->set_spacing(DynamicFont::SPACING_TOP, -EDSCALE);
+ df_output_code->set_spacing(DynamicFont::SPACING_BOTTOM, -EDSCALE);
+ df_output_code->set_font_data(dfmono);
+ MAKE_FALLBACKS(df_output_code);
+
+ p_theme->set_font("output_source", "EditorFonts", df_output_code);
+
//replace default theme
Ref<Texture> di;
Ref<StyleBox> ds;
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 6c8bd0f14b..cb94ea72d1 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -650,8 +650,8 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
// Colors
const Color title_color = get_color("accent_color", "Editor");
- const Color text_color = get_color("font_color", "RichTextLabel");
- const Color highlight_color = get_color("highlight_color", "RichTextLabel");
+ const Color text_color = get_color("default_color", "RichTextLabel");
+ const Color headline_color = get_color("headline_color", "EditorHelp");
const Color base_type_color = title_color.linear_interpolate(text_color, 0.5);
const Color comment_color = Color(text_color.r, text_color.g, text_color.b, 0.6);
const Color symbol_color = comment_color;
@@ -669,7 +669,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
class_desc->push_font(doc_title_font);
class_desc->push_color(title_color);
class_desc->add_text(TTR("Class:") + " ");
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(p_class);
class_desc->pop();
class_desc->pop();
@@ -812,7 +812,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
}
class_desc->push_font(doc_code_font);
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(cd.properties[i].name);
if (describe) {
@@ -883,7 +883,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
method_descr = true;
class_desc->push_meta("@" + methods[i].name);
}
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(methods[i].name);
class_desc->pop();
if (methods[i].description != "")
@@ -969,7 +969,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
class_desc->push_cell();
class_desc->push_font(doc_code_font);
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(cd.theme_properties[i].name);
class_desc->pop();
class_desc->pop();
@@ -1015,7 +1015,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
class_desc->push_font(doc_code_font); // monofont
//_add_type("void");
//class_desc->add_text(" ");
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(cd.signals[i].name);
class_desc->pop();
class_desc->push_color(symbol_color);
@@ -1102,7 +1102,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
e = e.get_slice(".", 1);
}
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
class_desc->add_text(e);
class_desc->pop();
class_desc->pop();
@@ -1117,7 +1117,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
for (int i = 0; i < enum_list.size(); i++) {
class_desc->push_font(doc_code_font);
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(enum_list[i].name);
class_desc->pop();
class_desc->push_color(symbol_color);
@@ -1165,7 +1165,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
constant_line[constants[i].name] = class_desc->get_line_count() - 2;
class_desc->push_font(doc_code_font);
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(constants[i].name);
class_desc->pop();
class_desc->push_color(symbol_color);
@@ -1235,7 +1235,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
_add_type(cd.properties[i].type, cd.properties[i].enumeration);
class_desc->add_text(" ");
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(cd.properties[i].name);
class_desc->pop(); //color
@@ -1324,7 +1324,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) {
_add_type(methods[i].return_type, methods[i].return_enum);
class_desc->add_text(" ");
- class_desc->push_color(highlight_color);
+ class_desc->push_color(headline_color);
_add_text(methods[i].name);
class_desc->pop();
class_desc->push_color(symbol_color);
@@ -1456,7 +1456,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
Ref<Font> doc_font = p_rt->get_font("doc", "EditorFonts");
Ref<Font> doc_code_font = p_rt->get_font("doc_source", "EditorFonts");
- Color font_color_hl = p_rt->get_color("highlight_color", "RichTextLabel");
+ Color font_color_hl = p_rt->get_color("headline_color", "EditorHelp");
Color link_color = p_rt->get_color("accent_color", "Editor").linear_interpolate(font_color_hl, 0.8);
String bbcode = p_bbcode.replace("\t", " ").replace("\r", " ").strip_edges();
@@ -1695,9 +1695,6 @@ void EditorHelp::_notification(int p_what) {
//back->set_icon(get_icon("Back","EditorIcons"));
_update_doc();
- class_desc->add_style_override("normal", class_desc->get_stylebox("code_normal", "RichTextLabel"));
- class_desc->add_style_override("focus", class_desc->get_stylebox("code_focus", "RichTextLabel"));
-
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
@@ -1790,7 +1787,6 @@ EditorHelp::EditorHelp() {
{
class_desc = memnew(RichTextLabel);
vbc->add_child(class_desc);
- class_desc->set_area_as_parent_rect();
class_desc->set_v_size_flags(SIZE_EXPAND_FILL);
class_desc->add_color_override("selection_color", EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1)));
class_desc->connect("meta_clicked", this, "_class_desc_select");
@@ -1900,7 +1896,7 @@ EditorHelpBit::EditorHelpBit() {
rich_text = memnew(RichTextLabel);
add_child(rich_text);
- rich_text->set_area_as_parent_rect();
+ rich_text->set_anchors_and_margins_preset(Control::PRESET_WIDE);
rich_text->connect("meta_clicked", this, "_meta_clicked");
rich_text->add_color_override("selection_color", EDITOR_DEF("text_editor/highlighting/selection_color", Color(0.2, 0.2, 1)));
set_custom_minimum_size(Size2(0, 70 * EDSCALE));
diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp
index 481f2aaecf..407420d3d0 100644
--- a/editor/editor_log.cpp
+++ b/editor/editor_log.cpp
@@ -31,6 +31,7 @@
#include "editor_node.h"
#include "scene/gui/center_container.h"
+#include "scene/resources/dynamic_font.h"
#include "version.h"
void EditorLog::_error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type) {
@@ -51,7 +52,6 @@ void EditorLog::_error_handler(void *p_self, const char *p_func, const char *p_f
self->emit_signal("show_request");
*/
- err_str = " " + err_str;
self->add_message(err_str, true);
}
@@ -60,6 +60,13 @@ void EditorLog::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
//button->set_icon(get_icon("Console","EditorIcons"));
+ log->add_font_override("normal_font", get_font("output_source", "EditorFonts"));
+ } else if (p_what == NOTIFICATION_THEME_CHANGED) {
+ Ref<DynamicFont> df_output_code = get_font("output_source", "EditorFonts");
+ if (df_output_code.is_valid()) {
+ df_output_code->set_size(int(EDITOR_DEF("run/output/font_size", 13)) * EDSCALE);
+ log->add_font_override("normal_font", get_font("output_source", "EditorFonts"));
+ }
}
/*if (p_what==NOTIFICATION_DRAW) {
@@ -85,15 +92,13 @@ void EditorLog::clear() {
void EditorLog::add_message(const String &p_msg, bool p_error) {
- Ref<Font> doc_code_font = get_font("doc_source", "EditorFonts");
- log->push_font(doc_code_font);
-
log->add_newline();
if (p_error) {
log->push_color(get_color("error_color", "Editor"));
Ref<Texture> icon = get_icon("Error", "EditorIcons");
log->add_image(icon);
+ log->add_text(" ");
//button->set_icon(icon);
} else {
//button->set_icon(Ref<Texture>());
@@ -104,8 +109,6 @@ void EditorLog::add_message(const String &p_msg, bool p_error) {
if (p_error)
log->pop();
-
- log->pop(); // pop font;
}
/*
@@ -158,7 +161,6 @@ EditorLog::EditorLog() {
log->set_selection_enabled(true);
log->set_focus_mode(FOCUS_CLICK);
log->set_custom_minimum_size(Size2(0, 180) * EDSCALE);
- log->set_area_as_parent_rect();
log->set_v_size_flags(SIZE_EXPAND_FILL);
log->set_h_size_flags(SIZE_EXPAND_FILL);
vb->add_child(log);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 5a38ec939f..c569f62b5b 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -114,7 +114,7 @@ EditorNode *EditorNode::singleton = NULL;
void EditorNode::_update_scene_tabs() {
- bool show_rb = EditorSettings::get_singleton()->get("interface/show_script_in_scene_tabs");
+ bool show_rb = EditorSettings::get_singleton()->get("interface/editor/show_script_in_scene_tabs");
scene_tabs->clear_tabs();
Ref<Texture> script_icon = gui_base->get_icon("Script", "EditorIcons");
@@ -282,8 +282,8 @@ void EditorNode::_notification(int p_what) {
}
if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
- scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
- property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/capitalize_properties", true)));
+ scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/editor/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
+ property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/editor/capitalize_properties", true)));
Ref<Theme> theme = create_editor_theme(theme_base->get_theme());
theme_base->set_theme(theme);
@@ -2240,10 +2240,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case RUN_PROJECT_MANAGER: {
if (!p_confirmed) {
- bool save_each = EDITOR_DEF("interface/save_each_scene_on_quit", true);
+ bool save_each = EDITOR_DEF("interface/editor/save_each_scene_on_quit", true);
if (_next_unsaved_scene(!save_each) == -1) {
- bool confirm = EDITOR_DEF("interface/quit_confirmation", true);
+ bool confirm = EDITOR_DEF("interface/editor/quit_confirmation", true);
if (confirm) {
confirmation->get_ok()->set_text(p_option == FILE_QUIT ? TTR("Quit") : TTR("Yes"));
@@ -2568,7 +2568,7 @@ void EditorNode::_editor_select(int p_which) {
editor_data.get_editor_plugin(i)->notify_main_screen_changed(editor_plugin_screen->get_name());
}
- if (EditorSettings::get_singleton()->get("interface/separate_distraction_mode")) {
+ if (EditorSettings::get_singleton()->get("interface/editor/separate_distraction_mode")) {
if (p_which == EDITOR_SCRIPT) {
set_distraction_free_mode(script_distraction);
} else {
@@ -3468,7 +3468,7 @@ void EditorNode::_dock_select_draw() {
Color used = Color(0.6, 0.6, 0.6, 0.8);
Color used_selected = Color(0.8, 0.8, 0.8, 0.8);
- Color tab_selected = Color(1, 1, 1, 1);
+ Color tab_selected = theme_base->get_color("mono_color", "Editor");
Color unused = used;
unused.a = 0.4;
Color unusable = unused;
@@ -4101,7 +4101,7 @@ bool EditorNode::get_docks_visible() const {
void EditorNode::_toggle_distraction_free_mode() {
- if (EditorSettings::get_singleton()->get("interface/separate_distraction_mode")) {
+ if (EditorSettings::get_singleton()->get("interface/editor/separate_distraction_mode")) {
int screen = -1;
for (int i = 0; i < editor_table.size(); i++) {
if (editor_plugin_screen == editor_table[i]) {
@@ -4385,7 +4385,7 @@ void EditorNode::_open_imported() {
void EditorNode::dim_editor(bool p_dimming) {
static int dim_count = 0;
- bool dim_ui = EditorSettings::get_singleton()->get("interface/dim_editor_on_dialog_popup");
+ bool dim_ui = EditorSettings::get_singleton()->get("interface/editor/dim_editor_on_dialog_popup");
if (p_dimming) {
if (dim_ui) {
if (dim_count == 0) {
@@ -4412,9 +4412,9 @@ void EditorNode::_start_dimming(bool p_dimming) {
void EditorNode::_dim_timeout() {
_dim_time += _dim_timer->get_wait_time();
- float wait_time = EditorSettings::get_singleton()->get("interface/dim_transition_time");
+ float wait_time = EditorSettings::get_singleton()->get("interface/editor/dim_transition_time");
- float c = 1.0f - (float)EditorSettings::get_singleton()->get("interface/dim_amount");
+ float c = 1.0f - (float)EditorSettings::get_singleton()->get("interface/editor/dim_amount");
Color base = _dimming ? Color(1, 1, 1) : Color(c, c, c);
Color final = _dimming ? Color(c, c, c) : Color(1, 1, 1);
@@ -4586,7 +4586,7 @@ EditorNode::EditorNode() {
EditorSettings::create();
{
- int dpi_mode = EditorSettings::get_singleton()->get("interface/hidpi_mode");
+ int dpi_mode = EditorSettings::get_singleton()->get("interface/editor/hidpi_mode");
if (dpi_mode == 0) {
editor_set_scale(OS::get_singleton()->get_screen_dpi(0) >= 192 && OS::get_singleton()->get_screen_size(OS::get_singleton()->get_current_screen()).x > 2000 ? 2.0 : 1.0);
} else if (dpi_mode == 1) {
@@ -4623,6 +4623,10 @@ EditorNode::EditorNode() {
import_wav.instance();
ResourceFormatImporter::get_singleton()->add_importer(import_wav);
+ Ref<ResourceImporterOBJ> import_obj;
+ import_obj.instance();
+ ResourceFormatImporter::get_singleton()->add_importer(import_obj);
+
Ref<ResourceImporterScene> import_scene;
import_scene.instance();
ResourceFormatImporter::get_singleton()->add_importer(import_scene);
@@ -4671,11 +4675,11 @@ EditorNode::EditorNode() {
theme_base = memnew(Control);
add_child(theme_base);
- theme_base->set_area_as_parent_rect();
+ theme_base->set_anchors_and_margins_preset(Control::PRESET_WIDE);
gui_base = memnew(Panel);
theme_base->add_child(gui_base);
- gui_base->set_area_as_parent_rect();
+ gui_base->set_anchors_and_margins_preset(Control::PRESET_WIDE);
Ref<Theme> theme = create_editor_theme();
theme_base->set_theme(theme);
@@ -4694,7 +4698,7 @@ EditorNode::EditorNode() {
main_vbox = memnew(VBoxContainer);
gui_base->add_child(main_vbox);
- main_vbox->set_area_as_parent_rect(8);
+ main_vbox->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 8);
main_vbox->set_margin(MARGIN_TOP, 5 * EDSCALE);
menu_hb = memnew(HBoxContainer);
@@ -4837,7 +4841,7 @@ EditorNode::EditorNode() {
scene_tabs->add_style_override("tab_bg", gui_base->get_stylebox("SceneTabBG", "EditorStyles"));
scene_tabs->add_tab("unsaved");
scene_tabs->set_tab_align(Tabs::ALIGN_LEFT);
- scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
+ scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/editor/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
scene_tabs->set_min_width(int(EDITOR_DEF("interface/scene_tabs/minimum_width", 50)) * EDSCALE);
scene_tabs->connect("tab_changed", this, "_scene_tab_changed");
scene_tabs->connect("right_button_pressed", this, "_scene_tab_script_edited");
@@ -5083,9 +5087,6 @@ EditorNode::EditorNode() {
play_cc = memnew(CenterContainer);
play_cc->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
menu_hb->add_child(play_cc);
- play_cc->set_area_as_parent_rect();
- play_cc->set_anchor_and_margin(MARGIN_BOTTOM, Control::ANCHOR_BEGIN, 10);
- play_cc->set_margin(MARGIN_TOP, 5);
play_button_panel = memnew(PanelContainer);
// play_button_panel->add_style_override("panel", gui_base->get_stylebox("PlayButtonPanel", "EditorStyles"));
@@ -5294,7 +5295,7 @@ EditorNode::EditorNode() {
property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
property_editor->set_use_doc_hints(true);
property_editor->set_hide_script(false);
- property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/capitalize_properties", true)));
+ property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/editor/capitalize_properties", true)));
property_editor->hide_top_label();
property_editor->register_text_enter(search_box);
diff --git a/editor/editor_plugin_settings.cpp b/editor/editor_plugin_settings.cpp
index 6732d7048f..8baa56b9b4 100644
--- a/editor/editor_plugin_settings.cpp
+++ b/editor/editor_plugin_settings.cpp
@@ -127,10 +127,10 @@ void EditorPluginSettings::update_plugins() {
item->set_editable(3, true);
if (EditorNode::get_singleton()->is_addon_plugin_enabled(d)) {
- item->set_custom_color(3, Color(0.2, 1, 0.2));
+ item->set_custom_color(3, get_color("success_color", "Editor"));
item->set_range(3, 1);
} else {
- item->set_custom_color(3, Color(1, 0.2, 0.2));
+ item->set_custom_color(3, get_color("disabled_font_color", "Editor"));
item->set_range(3, 0);
}
}
@@ -160,9 +160,9 @@ void EditorPluginSettings::_plugin_activity_changed() {
}
if (is_active)
- ti->set_custom_color(3, Color(0.2, 1, 0.2));
+ ti->set_custom_color(3, get_color("success_color", "Editor"));
else
- ti->set_custom_color(3, Color(1, 0.2, 0.2));
+ ti->set_custom_color(3, get_color("disabled_font_color", "Editor"));
}
void EditorPluginSettings::_bind_methods() {
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 628a2e957d..d8c2d7cca4 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -54,7 +54,7 @@ EditorSettings *EditorSettings::get_singleton() {
return singleton.ptr();
}
-bool EditorSettings::_set(const StringName &p_name, const Variant &p_value) {
+bool EditorSettings::_set(const StringName &p_name, const Variant &p_value, bool p_emit_signal) {
_THREAD_SAFE_METHOD_
@@ -90,7 +90,9 @@ bool EditorSettings::_set(const StringName &p_name, const Variant &p_value) {
}
}
- emit_signal("settings_changed");
+ if (p_emit_signal) {
+ emit_signal("settings_changed");
+ }
return true;
}
@@ -131,6 +133,11 @@ bool EditorSettings::_get(const StringName &p_name, Variant &r_ret) const {
return true;
}
+void EditorSettings::_initial_set(const StringName &p_name, const Variant &p_value) {
+ set(p_name, p_value);
+ props[p_name].initial = p_value;
+}
+
struct _EVCSort {
String name;
@@ -214,6 +221,8 @@ Variant _EDITOR_DEF(const String &p_var, const Variant &p_default) {
if (EditorSettings::get_singleton()->has(p_var))
return EditorSettings::get_singleton()->get(p_var);
EditorSettings::get_singleton()->set(p_var, p_default);
+ EditorSettings::get_singleton()->set_initial_value(p_var, p_default);
+
return p_default;
}
@@ -444,7 +453,7 @@ String EditorSettings::get_settings_path() const {
void EditorSettings::setup_language() {
- String lang = get("interface/editor_language");
+ String lang = get("interface/editor/editor_language");
if (lang == "en")
return; //none to do
@@ -546,235 +555,235 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
best = "en";
}
- set("interface/editor_language", best);
- hints["interface/editor_language"] = PropertyInfo(Variant::STRING, "interface/editor_language", PROPERTY_HINT_ENUM, lang_hint, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ _initial_set("interface/editor/editor_language", best);
+ hints["interface/editor/editor_language"] = PropertyInfo(Variant::STRING, "interface/editor/editor_language", PROPERTY_HINT_ENUM, lang_hint, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
}
- set("interface/hidpi_mode", 0);
- hints["interface/hidpi_mode"] = PropertyInfo(Variant::INT, "interface/hidpi_mode", PROPERTY_HINT_ENUM, "Auto,VeryLoDPI,LoDPI,MidDPI,HiDPI", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/show_script_in_scene_tabs", false);
- set("interface/font_size", 14);
- hints["interface/font_size"] = PropertyInfo(Variant::INT, "interface/font_size", PROPERTY_HINT_RANGE, "10,40,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/source_font_size", 14);
- hints["interface/source_font_size"] = PropertyInfo(Variant::INT, "interface/source_font_size", PROPERTY_HINT_RANGE, "8,96,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/custom_font", "");
- hints["interface/custom_font"] = PropertyInfo(Variant::STRING, "interface/custom_font", PROPERTY_HINT_GLOBAL_FILE, "*.font", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/dim_editor_on_dialog_popup", true);
- set("interface/dim_amount", 0.6f);
- hints["interface/dim_amount"] = PropertyInfo(Variant::REAL, "interface/dim_amount", PROPERTY_HINT_RANGE, "0,1,0.01", PROPERTY_USAGE_DEFAULT);
- set("interface/dim_transition_time", 0.08f);
- hints["interface/dim_transition_time"] = PropertyInfo(Variant::REAL, "interface/dim_transition_time", PROPERTY_HINT_RANGE, "0,1,0.001", PROPERTY_USAGE_DEFAULT);
-
- set("interface/separate_distraction_mode", false);
-
- set("interface/save_each_scene_on_quit", true); // Regression
- set("interface/quit_confirmation", true);
-
- set("interface/theme/preset", 0);
+ _initial_set("interface/editor/hidpi_mode", 0);
+ hints["interface/editor/hidpi_mode"] = PropertyInfo(Variant::INT, "interface/editor/hidpi_mode", PROPERTY_HINT_ENUM, "Auto,VeryLoDPI,LoDPI,MidDPI,HiDPI", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ _initial_set("interface/editor/show_script_in_scene_tabs", false);
+ _initial_set("interface/editor/font_size", 14);
+ hints["interface/editor/font_size"] = PropertyInfo(Variant::INT, "interface/editor/font_size", PROPERTY_HINT_RANGE, "10,40,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ _initial_set("interface/editor/source_font_size", 14);
+ hints["interface/editor/source_font_size"] = PropertyInfo(Variant::INT, "interface/editor/source_font_size", PROPERTY_HINT_RANGE, "8,96,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ _initial_set("interface/editor/custom_font", "");
+ hints["interface/editor/custom_font"] = PropertyInfo(Variant::STRING, "interface/editor/custom_font", PROPERTY_HINT_GLOBAL_FILE, "*.font,*.tres,*.res", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
+ _initial_set("interface/editor/dim_editor_on_dialog_popup", true);
+ _initial_set("interface/editor/dim_amount", 0.6f);
+ hints["interface/editor/dim_amount"] = PropertyInfo(Variant::REAL, "interface/editor/dim_amount", PROPERTY_HINT_RANGE, "0,1,0.01", PROPERTY_USAGE_DEFAULT);
+ _initial_set("interface/editor/dim_transition_time", 0.08f);
+ hints["interface/editor/dim_transition_time"] = PropertyInfo(Variant::REAL, "interface/editor/dim_transition_time", PROPERTY_HINT_RANGE, "0,1,0.001", PROPERTY_USAGE_DEFAULT);
+
+ _initial_set("interface/editor/separate_distraction_mode", false);
+
+ _initial_set("interface/editor/save_each_scene_on_quit", true); // Regression
+ _initial_set("interface/editor/quit_confirmation", true);
+
+ _initial_set("interface/theme/preset", 0);
hints["interface/theme/preset"] = PropertyInfo(Variant::INT, "interface/theme/preset", PROPERTY_HINT_ENUM, "Default,Grey,Godot 2,Arc,Light,Custom", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/theme/icon_and_font_color", 0);
+ _initial_set("interface/theme/icon_and_font_color", 0);
hints["interface/theme/icon_and_font_color"] = PropertyInfo(Variant::INT, "interface/theme/icon_and_font_color", PROPERTY_HINT_ENUM, "Auto,Dark,Light", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/theme/base_color", Color::html("#323b4f"));
+ _initial_set("interface/theme/base_color", Color::html("#323b4f"));
hints["interface/theme/accent_color"] = PropertyInfo(Variant::COLOR, "interface/theme/accent_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/theme/accent_color", Color::html("#699ce8"));
+ _initial_set("interface/theme/accent_color", Color::html("#699ce8"));
hints["interface/theme/base_color"] = PropertyInfo(Variant::COLOR, "interface/theme/base_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/theme/contrast", 0.25);
+ _initial_set("interface/theme/contrast", 0.25);
hints["interface/theme/contrast"] = PropertyInfo(Variant::REAL, "interface/theme/contrast", PROPERTY_HINT_RANGE, "0.01, 1, 0.01");
- set("interface/theme/highlight_tabs", false);
- set("interface/theme/border_size", 1);
- set("interface/theme/use_graph_node_headers", false);
+ _initial_set("interface/theme/highlight_tabs", false);
+ _initial_set("interface/theme/border_size", 1);
+ _initial_set("interface/theme/use_graph_node_headers", false);
hints["interface/theme/border_size"] = PropertyInfo(Variant::INT, "interface/theme/border_size", PROPERTY_HINT_RANGE, "0,2,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/theme/additional_spacing", 0);
+ _initial_set("interface/theme/additional_spacing", 0);
hints["interface/theme/additional_spacing"] = PropertyInfo(Variant::REAL, "interface/theme/additional_spacing", PROPERTY_HINT_RANGE, "0,5,0.1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/theme/custom_theme", "");
+ _initial_set("interface/theme/custom_theme", "");
hints["interface/theme/custom_theme"] = PropertyInfo(Variant::STRING, "interface/theme/custom_theme", PROPERTY_HINT_GLOBAL_FILE, "*.res,*.tres,*.theme", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("interface/scene_tabs/show_extension", false);
- set("interface/scene_tabs/show_thumbnail_on_hover", true);
- set("interface/scene_tabs/resize_if_many_tabs", true);
- set("interface/scene_tabs/minimum_width", 50);
+ _initial_set("interface/scene_tabs/show_extension", false);
+ _initial_set("interface/scene_tabs/show_thumbnail_on_hover", true);
+ _initial_set("interface/scene_tabs/resize_if_many_tabs", true);
+ _initial_set("interface/scene_tabs/minimum_width", 50);
hints["interface/scene_tabs/minimum_width"] = PropertyInfo(Variant::INT, "interface/scene_tabs/minimum_width", PROPERTY_HINT_RANGE, "50,500,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("filesystem/directories/autoscan_project_path", "");
+ _initial_set("filesystem/directories/autoscan_project_path", "");
hints["filesystem/directories/autoscan_project_path"] = PropertyInfo(Variant::STRING, "filesystem/directories/autoscan_project_path", PROPERTY_HINT_GLOBAL_DIR);
- set("filesystem/directories/default_project_path", OS::get_singleton()->has_environment("HOME") ? OS::get_singleton()->get_environment("HOME") : OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS));
+ _initial_set("filesystem/directories/default_project_path", OS::get_singleton()->has_environment("HOME") ? OS::get_singleton()->get_environment("HOME") : OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS));
hints["filesystem/directories/default_project_path"] = PropertyInfo(Variant::STRING, "filesystem/directories/default_project_path", PROPERTY_HINT_GLOBAL_DIR);
- set("filesystem/directories/default_project_export_path", "");
+ _initial_set("filesystem/directories/default_project_export_path", "");
hints["global/default_project_export_path"] = PropertyInfo(Variant::STRING, "global/default_project_export_path", PROPERTY_HINT_GLOBAL_DIR);
- set("interface/show_script_in_scene_tabs", false);
+ _initial_set("interface/editor/show_script_in_scene_tabs", false);
- set("text_editor/theme/color_theme", "Adaptive");
+ _initial_set("text_editor/theme/color_theme", "Adaptive");
hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Adaptive,Default");
- set("text_editor/theme/line_spacing", 4);
+ _initial_set("text_editor/theme/line_spacing", 4);
_load_default_text_editor_theme();
- set("text_editor/highlighting/syntax_highlighting", true);
+ _initial_set("text_editor/highlighting/syntax_highlighting", true);
- set("text_editor/highlighting/highlight_all_occurrences", true);
- set("text_editor/cursor/scroll_past_end_of_file", false);
+ _initial_set("text_editor/highlighting/highlight_all_occurrences", true);
+ _initial_set("text_editor/cursor/scroll_past_end_of_file", false);
- set("text_editor/indent/type", 0);
+ _initial_set("text_editor/indent/type", 0);
hints["text_editor/indent/type"] = PropertyInfo(Variant::INT, "text_editor/indent/type", PROPERTY_HINT_ENUM, "Tabs,Spaces");
- set("text_editor/indent/size", 4);
+ _initial_set("text_editor/indent/size", 4);
hints["text_editor/indent/size"] = PropertyInfo(Variant::INT, "text_editor/indent/size", PROPERTY_HINT_RANGE, "1, 64, 1"); // size of 0 crashes.
- set("text_editor/indent/auto_indent", true);
- set("text_editor/indent/convert_indent_on_save", false);
- set("text_editor/indent/draw_tabs", true);
-
- set("text_editor/line_numbers/show_line_numbers", true);
- set("text_editor/line_numbers/line_numbers_zero_padded", false);
- set("text_editor/line_numbers/show_breakpoint_gutter", true);
- set("text_editor/line_numbers/show_line_length_guideline", false);
- set("text_editor/line_numbers/line_length_guideline_column", 80);
+ _initial_set("text_editor/indent/auto_indent", true);
+ _initial_set("text_editor/indent/convert_indent_on_save", false);
+ _initial_set("text_editor/indent/draw_tabs", true);
+
+ _initial_set("text_editor/line_numbers/show_line_numbers", true);
+ _initial_set("text_editor/line_numbers/line_numbers_zero_padded", false);
+ _initial_set("text_editor/line_numbers/show_breakpoint_gutter", true);
+ _initial_set("text_editor/line_numbers/show_line_length_guideline", false);
+ _initial_set("text_editor/line_numbers/line_length_guideline_column", 80);
hints["text_editor/line_numbers/line_length_guideline_column"] = PropertyInfo(Variant::INT, "text_editor/line_numbers/line_length_guideline_column", PROPERTY_HINT_RANGE, "20, 160, 10");
- set("text_editor/open_scripts/smooth_scrolling", true);
- set("text_editor/open_scripts/v_scroll_speed", 80);
- set("text_editor/open_scripts/show_members_overview", true);
+ _initial_set("text_editor/open_scripts/smooth_scrolling", true);
+ _initial_set("text_editor/open_scripts/v_scroll_speed", 80);
+ _initial_set("text_editor/open_scripts/show_members_overview", true);
- set("text_editor/files/trim_trailing_whitespace_on_save", false);
- set("text_editor/completion/idle_parse_delay", 2);
- set("text_editor/tools/create_signal_callbacks", true);
- set("text_editor/files/autosave_interval_secs", 0);
+ _initial_set("text_editor/files/trim_trailing_whitespace_on_save", false);
+ _initial_set("text_editor/completion/idle_parse_delay", 2);
+ _initial_set("text_editor/tools/create_signal_callbacks", true);
+ _initial_set("text_editor/files/autosave_interval_secs", 0);
- set("text_editor/cursor/block_caret", false);
- set("text_editor/cursor/caret_blink", false);
- set("text_editor/cursor/caret_blink_speed", 0.65);
+ _initial_set("text_editor/cursor/block_caret", false);
+ _initial_set("text_editor/cursor/caret_blink", false);
+ _initial_set("text_editor/cursor/caret_blink_speed", 0.65);
hints["text_editor/cursor/caret_blink_speed"] = PropertyInfo(Variant::REAL, "text_editor/cursor/caret_blink_speed", PROPERTY_HINT_RANGE, "0.1, 10, 0.1");
- set("text_editor/theme/font", "");
- hints["text_editor/theme/font"] = PropertyInfo(Variant::STRING, "text_editor/theme/font", PROPERTY_HINT_GLOBAL_FILE, "*.font");
- set("text_editor/completion/auto_brace_complete", false);
- set("text_editor/files/restore_scripts_on_load", true);
- set("text_editor/completion/complete_file_paths", true);
- set("text_editor/files/maximum_recent_files", 20);
+ _initial_set("text_editor/theme/font", "");
+ hints["text_editor/theme/font"] = PropertyInfo(Variant::STRING, "text_editor/theme/font", PROPERTY_HINT_GLOBAL_FILE, "*.font,*.tres,*.res");
+ _initial_set("text_editor/completion/auto_brace_complete", false);
+ _initial_set("text_editor/files/restore_scripts_on_load", true);
+ _initial_set("text_editor/completion/complete_file_paths", true);
+ _initial_set("text_editor/files/maximum_recent_files", 20);
hints["text_editor/files/maximum_recent_files"] = PropertyInfo(Variant::INT, "text_editor/files/maximum_recent_files", PROPERTY_HINT_RANGE, "1, 200, 0");
- set("docks/scene_tree/start_create_dialog_fully_expanded", false);
- set("docks/scene_tree/draw_relationship_lines", false);
- set("docks/scene_tree/relationship_line_color", Color::html("464646"));
+ _initial_set("docks/scene_tree/start_create_dialog_fully_expanded", false);
+ _initial_set("docks/scene_tree/draw_relationship_lines", false);
+ _initial_set("docks/scene_tree/relationship_line_color", Color::html("464646"));
- set("editors/grid_map/pick_distance", 5000.0);
+ _initial_set("editors/grid_map/pick_distance", 5000.0);
- set("editors/3d/grid_color", Color(1, 1, 1, 0.2));
+ _initial_set("editors/3d/grid_color", Color::html("808080"));
hints["editors/3d/grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
- set("editors/3d/default_fov", 55.0);
- set("editors/3d/default_z_near", 0.1);
- set("editors/3d/default_z_far", 500.0);
+ _initial_set("editors/3d/default_fov", 55.0);
+ _initial_set("editors/3d/default_z_near", 0.1);
+ _initial_set("editors/3d/default_z_far", 500.0);
// navigation
- set("editors/3d/navigation/navigation_scheme", 0);
+ _initial_set("editors/3d/navigation/navigation_scheme", 0);
hints["editors/3d/navigation/navigation_scheme"] = PropertyInfo(Variant::INT, "editors/3d/navigation/navigation_scheme", PROPERTY_HINT_ENUM, "Godot,Maya,Modo");
- set("editors/3d/navigation/zoom_style", 0);
+ _initial_set("editors/3d/navigation/zoom_style", 0);
hints["editors/3d/navigation/zoom_style"] = PropertyInfo(Variant::INT, "editors/3d/navigation/zoom_style", PROPERTY_HINT_ENUM, "Vertical, Horizontal");
- set("editors/3d/navigation/emulate_3_button_mouse", false);
- set("editors/3d/navigation/orbit_modifier", 0);
+ _initial_set("editors/3d/navigation/emulate_3_button_mouse", false);
+ _initial_set("editors/3d/navigation/orbit_modifier", 0);
hints["editors/3d/navigation/orbit_modifier"] = PropertyInfo(Variant::INT, "editors/3d/navigation/orbit_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
- set("editors/3d/navigation/pan_modifier", 1);
+ _initial_set("editors/3d/navigation/pan_modifier", 1);
hints["editors/3d/navigation/pan_modifier"] = PropertyInfo(Variant::INT, "editors/3d/navigation/pan_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
- set("editors/3d/navigation/zoom_modifier", 4);
+ _initial_set("editors/3d/navigation/zoom_modifier", 4);
hints["editors/3d/navigation/zoom_modifier"] = PropertyInfo(Variant::INT, "editors/3d/navigation/zoom_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
- // set("editors/3d/navigation/emulate_numpad", false); not used at the moment
- set("editors/3d/navigation/warped_mouse_panning", true);
+ // _initial_set("editors/3d/navigation/emulate_numpad", false); not used at the moment
+ _initial_set("editors/3d/navigation/warped_mouse_panning", true);
// navigation feel
- set("editors/3d/navigation_feel/orbit_sensitivity", 0.4);
+ _initial_set("editors/3d/navigation_feel/orbit_sensitivity", 0.4);
hints["editors/3d/navigation_feel/orbit_sensitivity"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/orbit_sensitivity", PROPERTY_HINT_RANGE, "0.0, 2, 0.01");
- set("editors/3d/navigation_feel/orbit_inertia", 0.15);
+ _initial_set("editors/3d/navigation_feel/orbit_inertia", 0.15);
hints["editors/3d/navigation_feel/orbit_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
- set("editors/3d/navigation_feel/translation_inertia", 0.15);
+ _initial_set("editors/3d/navigation_feel/translation_inertia", 0.15);
hints["editors/3d/navigation_feel/translation_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
- set("editors/3d/navigation_feel/zoom_inertia", 0.1);
+ _initial_set("editors/3d/navigation_feel/zoom_inertia", 0.075);
hints["editors/3d/navigation_feel/zoom_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/zoom_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
- set("editors/3d/navigation_feel/manipulation_orbit_inertia", 0.1);
+ _initial_set("editors/3d/navigation_feel/manipulation_orbit_inertia", 0.075);
hints["editors/3d/navigation_feel/manipulation_orbit_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/manipulation_orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
- set("editors/3d/navigation_feel/manipulation_translation_inertia", 0.1);
+ _initial_set("editors/3d/navigation_feel/manipulation_translation_inertia", 0.075);
hints["editors/3d/navigation_feel/manipulation_translation_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/manipulation_translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
// freelook
- set("editors/3d/freelook/freelook_inertia", 0.1);
+ _initial_set("editors/3d/freelook/freelook_inertia", 0.1);
hints["editors/3d/freelook/freelook_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
- set("editors/3d/freelook/freelook_base_speed", 0.1);
+ _initial_set("editors/3d/freelook/freelook_base_speed", 0.1);
hints["editors/3d/freelook/freelook_base_speed"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_base_speed", PROPERTY_HINT_RANGE, "0.0, 10, 0.01");
- set("editors/3d/freelook/freelook_activation_modifier", 0);
+ _initial_set("editors/3d/freelook/freelook_activation_modifier", 0);
hints["editors/3d/freelook/freelook_activation_modifier"] = PropertyInfo(Variant::INT, "editors/3d/freelook/freelook_activation_modifier", PROPERTY_HINT_ENUM, "None,Shift,Alt,Meta,Ctrl");
- set("editors/3d/freelook/freelook_modifier_speed_factor", 3.0);
+ _initial_set("editors/3d/freelook/freelook_modifier_speed_factor", 3.0);
hints["editors/3d/freelook/freelook_modifier_speed_factor"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_modifier_speed_factor", PROPERTY_HINT_RANGE, "0.0, 10.0, 0.1");
- set("editors/2d/bone_width", 5);
- set("editors/2d/bone_color1", Color(1.0, 1.0, 1.0, 0.9));
- set("editors/2d/bone_color2", Color(0.75, 0.75, 0.75, 0.9));
- set("editors/2d/bone_selected_color", Color(0.9, 0.45, 0.45, 0.9));
- set("editors/2d/bone_ik_color", Color(0.9, 0.9, 0.45, 0.9));
- set("editors/2d/keep_margins_when_changing_anchors", false);
- set("editors/2d/warped_mouse_panning", true);
- set("editors/2d/scroll_to_pan", false);
- set("editors/2d/pan_speed", 20);
+ _initial_set("editors/2d/bone_width", 5);
+ _initial_set("editors/2d/bone_color1", Color(1.0, 1.0, 1.0, 0.9));
+ _initial_set("editors/2d/bone_color2", Color(0.75, 0.75, 0.75, 0.9));
+ _initial_set("editors/2d/bone_selected_color", Color(0.9, 0.45, 0.45, 0.9));
+ _initial_set("editors/2d/bone_ik_color", Color(0.9, 0.9, 0.45, 0.9));
+ _initial_set("editors/2d/keep_margins_when_changing_anchors", false);
+ _initial_set("editors/2d/warped_mouse_panning", true);
+ _initial_set("editors/2d/scroll_to_pan", false);
+ _initial_set("editors/2d/pan_speed", 20);
- set("editors/poly_editor/point_grab_radius", 8);
- set("editors/poly_editor/show_previous_outline", true);
+ _initial_set("editors/poly_editor/point_grab_radius", 8);
+ _initial_set("editors/poly_editor/show_previous_outline", true);
- set("run/window_placement/rect", 1);
+ _initial_set("run/window_placement/rect", 1);
hints["run/window_placement/rect"] = PropertyInfo(Variant::INT, "run/window_placement/rect", PROPERTY_HINT_ENUM, "Top Left,Centered,Custom Position,Force Maximized,Force Fullscreen");
String screen_hints = TTR("Default (Same as Editor)");
for (int i = 0; i < OS::get_singleton()->get_screen_count(); i++) {
screen_hints += ",Monitor " + itos(i + 1);
}
- set("run/window_placement/rect_custom_position", Vector2());
- set("run/window_placement/screen", 0);
+ _initial_set("run/window_placement/rect_custom_position", Vector2());
+ _initial_set("run/window_placement/screen", 0);
hints["run/window_placement/screen"] = PropertyInfo(Variant::INT, "run/window_placement/screen", PROPERTY_HINT_ENUM, screen_hints);
- set("filesystem/on_save/compress_binary_resources", true);
- set("filesystem/on_save/save_modified_external_resources", true);
+ _initial_set("filesystem/on_save/compress_binary_resources", true);
+ _initial_set("filesystem/on_save/save_modified_external_resources", true);
- set("text_editor/tools/create_signal_callbacks", true);
+ _initial_set("text_editor/tools/create_signal_callbacks", true);
- set("filesystem/file_dialog/show_hidden_files", false);
- set("filesystem/file_dialog/display_mode", 0);
+ _initial_set("filesystem/file_dialog/show_hidden_files", false);
+ _initial_set("filesystem/file_dialog/display_mode", 0);
hints["filesystem/file_dialog/display_mode"] = PropertyInfo(Variant::INT, "filesystem/file_dialog/display_mode", PROPERTY_HINT_ENUM, "Thumbnails,List");
- set("filesystem/file_dialog/thumbnail_size", 64);
+ _initial_set("filesystem/file_dialog/thumbnail_size", 64);
hints["filesystem/file_dialog/thumbnail_size"] = PropertyInfo(Variant::INT, "filesystem/file_dialog/thumbnail_size", PROPERTY_HINT_RANGE, "32,128,16");
- set("docks/filesystem/display_mode", 0);
+ _initial_set("docks/filesystem/display_mode", 0);
hints["docks/filesystem/display_mode"] = PropertyInfo(Variant::INT, "docks/filesystem/display_mode", PROPERTY_HINT_ENUM, "Thumbnails,List");
- set("docks/filesystem/thumbnail_size", 64);
+ _initial_set("docks/filesystem/thumbnail_size", 64);
hints["docks/filesystem/thumbnail_size"] = PropertyInfo(Variant::INT, "docks/filesystem/thumbnail_size", PROPERTY_HINT_RANGE, "32,128,16");
- set("docks/filesystem/display_mode", 0);
+ _initial_set("docks/filesystem/display_mode", 0);
hints["docks/filesystem/display_mode"] = PropertyInfo(Variant::INT, "docks/filesystem/display_mode", PROPERTY_HINT_ENUM, "Thumbnails,List");
- set("docks/filesystem/always_show_folders", true);
+ _initial_set("docks/filesystem/always_show_folders", true);
- set("editors/animation/autorename_animation_tracks", true);
- set("editors/animation/confirm_insert_track", true);
+ _initial_set("editors/animation/autorename_animation_tracks", true);
+ _initial_set("editors/animation/confirm_insert_track", true);
- set("docks/property_editor/texture_preview_width", 48);
- set("docks/property_editor/auto_refresh_interval", 0.3);
- set("text_editor/help/doc_path", "");
- set("text_editor/help/show_help_index", true);
+ _initial_set("docks/property_editor/texture_preview_width", 48);
+ _initial_set("docks/property_editor/auto_refresh_interval", 0.3);
+ _initial_set("text_editor/help/doc_path", "");
+ _initial_set("text_editor/help/show_help_index", true);
- set("filesystem/import/ask_save_before_reimport", false);
+ _initial_set("filesystem/import/ask_save_before_reimport", false);
- set("filesystem/import/pvrtc_texture_tool", "");
+ _initial_set("filesystem/import/pvrtc_texture_tool", "");
#ifdef WINDOWS_ENABLED
hints["filesystem/import/pvrtc_texture_tool"] = PropertyInfo(Variant::STRING, "filesystem/import/pvrtc_texture_tool", PROPERTY_HINT_GLOBAL_FILE, "*.exe");
#else
hints["filesystem/import/pvrtc_texture_tool"] = PropertyInfo(Variant::STRING, "filesystem/import/pvrtc_texture_tool", PROPERTY_HINT_GLOBAL_FILE, "");
#endif
- set("filesystem/import/pvrtc_fast_conversion", false);
+ _initial_set("filesystem/import/pvrtc_fast_conversion", false);
- set("run/auto_save/save_before_running", true);
- set("run/output/always_clear_output_on_play", true);
- set("run/output/always_open_output_on_play", true);
- set("run/output/always_close_output_on_stop", false);
- set("filesystem/resources/save_compressed_resources", true);
- set("filesystem/resources/auto_reload_modified_images", true);
+ _initial_set("run/auto_save/save_before_running", true);
+ _initial_set("run/output/always_clear_output_on_play", true);
+ _initial_set("run/output/always_open_output_on_play", true);
+ _initial_set("run/output/always_close_output_on_stop", false);
+ _initial_set("filesystem/resources/save_compressed_resources", true);
+ _initial_set("filesystem/resources/auto_reload_modified_images", true);
- set("filesystem/import/automatic_reimport_on_sources_changed", true);
+ _initial_set("filesystem/import/automatic_reimport_on_sources_changed", true);
if (p_extra_config.is_valid()) {
@@ -804,35 +813,35 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
}
void EditorSettings::_load_default_text_editor_theme() {
- set("text_editor/highlighting/background_color", Color::html("3b000000"));
- set("text_editor/highlighting/completion_background_color", Color::html("2C2A32"));
- set("text_editor/highlighting/completion_selected_color", Color::html("434244"));
- set("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf"));
- set("text_editor/highlighting/completion_scroll_color", Color::html("ffffff"));
- set("text_editor/highlighting/completion_font_color", Color::html("aaaaaa"));
- set("text_editor/highlighting/caret_color", Color::html("aaaaaa"));
- set("text_editor/highlighting/caret_background_color", Color::html("000000"));
- set("text_editor/highlighting/line_number_color", Color::html("66aaaaaa"));
- set("text_editor/highlighting/text_color", Color::html("aaaaaa"));
- set("text_editor/highlighting/text_selected_color", Color::html("000000"));
- set("text_editor/highlighting/keyword_color", Color::html("ffffb3"));
- set("text_editor/highlighting/base_type_color", Color::html("a4ffd4"));
- set("text_editor/highlighting/engine_type_color", Color::html("83d3ff"));
- set("text_editor/highlighting/function_color", Color::html("66a2ce"));
- set("text_editor/highlighting/member_variable_color", Color::html("e64e59"));
- set("text_editor/highlighting/comment_color", Color::html("676767"));
- set("text_editor/highlighting/string_color", Color::html("ef6ebe"));
- set("text_editor/highlighting/number_color", Color::html("EB9532"));
- set("text_editor/highlighting/symbol_color", Color::html("badfff"));
- set("text_editor/highlighting/selection_color", Color::html("6ca9c2"));
- set("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2));
- set("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15));
- set("text_editor/highlighting/line_length_guideline_color", Color(0.3, 0.5, 0.8, 0.1));
- set("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4));
- set("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2));
- set("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15));
- set("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1));
- set("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1));
+ _initial_set("text_editor/highlighting/background_color", Color::html("3b000000"));
+ _initial_set("text_editor/highlighting/completion_background_color", Color::html("2C2A32"));
+ _initial_set("text_editor/highlighting/completion_selected_color", Color::html("434244"));
+ _initial_set("text_editor/highlighting/completion_existing_color", Color::html("21dfdfdf"));
+ _initial_set("text_editor/highlighting/completion_scroll_color", Color::html("ffffff"));
+ _initial_set("text_editor/highlighting/completion_font_color", Color::html("aaaaaa"));
+ _initial_set("text_editor/highlighting/caret_color", Color::html("aaaaaa"));
+ _initial_set("text_editor/highlighting/caret_background_color", Color::html("000000"));
+ _initial_set("text_editor/highlighting/line_number_color", Color::html("66aaaaaa"));
+ _initial_set("text_editor/highlighting/text_color", Color::html("aaaaaa"));
+ _initial_set("text_editor/highlighting/text_selected_color", Color::html("000000"));
+ _initial_set("text_editor/highlighting/keyword_color", Color::html("ffffb3"));
+ _initial_set("text_editor/highlighting/base_type_color", Color::html("a4ffd4"));
+ _initial_set("text_editor/highlighting/engine_type_color", Color::html("83d3ff"));
+ _initial_set("text_editor/highlighting/function_color", Color::html("66a2ce"));
+ _initial_set("text_editor/highlighting/member_variable_color", Color::html("e64e59"));
+ _initial_set("text_editor/highlighting/comment_color", Color::html("676767"));
+ _initial_set("text_editor/highlighting/string_color", Color::html("ef6ebe"));
+ _initial_set("text_editor/highlighting/number_color", Color::html("EB9532"));
+ _initial_set("text_editor/highlighting/symbol_color", Color::html("badfff"));
+ _initial_set("text_editor/highlighting/selection_color", Color::html("6ca9c2"));
+ _initial_set("text_editor/highlighting/brace_mismatch_color", Color(1, 0.2, 0.2));
+ _initial_set("text_editor/highlighting/current_line_color", Color(0.3, 0.5, 0.8, 0.15));
+ _initial_set("text_editor/highlighting/line_length_guideline_color", Color(0.3, 0.5, 0.8, 0.1));
+ _initial_set("text_editor/highlighting/mark_color", Color(1.0, 0.4, 0.4, 0.4));
+ _initial_set("text_editor/highlighting/breakpoint_color", Color(0.8, 0.8, 0.4, 0.2));
+ _initial_set("text_editor/highlighting/word_highlighted_color", Color(0.8, 0.9, 0.9, 0.15));
+ _initial_set("text_editor/highlighting/search_result_color", Color(0.05, 0.25, 0.05, 1));
+ _initial_set("text_editor/highlighting/search_result_border_color", Color(0.1, 0.45, 0.1, 1));
}
void EditorSettings::notify_changes() {
@@ -1037,7 +1046,7 @@ bool EditorSettings::save_text_editor_theme_as(String p_file) {
String theme_name = p_file.substr(0, p_file.length() - 4).get_file();
if (p_file.get_base_dir() == get_settings_path() + "/text_editor_themes") {
- set("text_editor/theme/color_theme", theme_name);
+ _initial_set("text_editor/theme/color_theme", theme_name);
load_text_editor_theme();
}
return true;
@@ -1161,6 +1170,28 @@ void EditorSettings::set_project_metadata(const String &p_section, const String
cf->save(path);
}
+bool EditorSettings::property_can_revert(const String &p_name) {
+
+ if (!props.has(p_name))
+ return false;
+
+ return props[p_name].initial != props[p_name].variant;
+}
+
+Variant EditorSettings::property_get_revert(const String &p_name) {
+
+ if (!props.has(p_name))
+ return Variant();
+
+ return props[p_name].initial;
+}
+
+void EditorSettings::set_initial_value(const StringName &p_name, const Variant &p_value) {
+
+ ERR_FAIL_COND(!props.has(p_name));
+ props[p_name].initial = p_value;
+}
+
void EditorSettings::_bind_methods() {
ClassDB::bind_method(D_METHOD("erase", "property"), &EditorSettings::erase);
@@ -1175,6 +1206,11 @@ void EditorSettings::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_recent_dirs", "dirs"), &EditorSettings::set_recent_dirs);
ClassDB::bind_method(D_METHOD("get_recent_dirs"), &EditorSettings::get_recent_dirs);
+ ClassDB::bind_method(D_METHOD("property_can_revert", "name"), &EditorSettings::property_can_revert);
+ ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &EditorSettings::property_get_revert);
+
+ ClassDB::bind_method(D_METHOD("set_initial_value", "name", "value"), &EditorSettings::set_initial_value);
+
ADD_SIGNAL(MethodInfo("settings_changed"));
}
diff --git a/editor/editor_settings.h b/editor/editor_settings.h
index 177ec4760d..19cf367d57 100644
--- a/editor/editor_settings.h
+++ b/editor/editor_settings.h
@@ -65,6 +65,7 @@ private:
struct VariantContainer {
int order;
Variant variant;
+ Variant initial;
bool hide_from_editor;
bool save;
VariantContainer() {
@@ -84,10 +85,12 @@ private:
HashMap<String, VariantContainer> props;
String resource_path;
- bool _set(const StringName &p_name, const Variant &p_value);
+ bool _set(const StringName &p_name, const Variant &p_value, bool p_emit_signal = true);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
+ void _initial_set(const StringName &p_name, const Variant &p_value);
+
static Ref<EditorSettings> singleton;
String config_file_path;
@@ -123,6 +126,9 @@ public:
NOTIFICATION_EDITOR_SETTINGS_CHANGED = 10000
};
+ void set_manually(const StringName &p_name, const Variant &p_value, bool p_emit_signal = false) {
+ _set(p_name, p_value, p_emit_signal);
+ }
bool has(String p_var) const;
static EditorSettings *get_singleton();
void erase(String p_var);
@@ -171,6 +177,11 @@ public:
Variant get_project_metadata(const String &p_section, const String &p_key, Variant p_default);
void set_project_metadata(const String &p_section, const String &p_key, Variant p_data);
+ bool property_can_revert(const String &p_name);
+ Variant property_get_revert(const String &p_name);
+
+ void set_initial_value(const StringName &p_name, const Variant &p_value);
+
EditorSettings();
~EditorSettings();
};
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 51fdef37cf..2eb5879cad 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -227,8 +227,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
const float default_contrast = 0.25;
//Theme settings
- Color accent_color = EDITOR_DEF("interface/theme/accent_color", Color::html("#000000"));
- Color base_color = EDITOR_DEF("interface/theme/base_color", Color::html("#000000"));
+ Color accent_color = EDITOR_DEF("interface/theme/accent_color", Color::html("#699ce8"));
+ Color base_color = EDITOR_DEF("interface/theme/base_color", Color::html("#323b4f"));
float contrast = EDITOR_DEF("interface/theme/contrast", default_contrast);
int preset = EDITOR_DEF("interface/theme/preset", 0);
@@ -240,33 +240,54 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
Color script_bg_color = EDITOR_DEF("text_editor/highlighting/background_color", Color(0, 0, 0, 0));
+ Color preset_accent_color;
+ Color preset_base_color;
+ float preset_contrast;
switch (preset) {
case 0: { // Default
- accent_color = Color::html("#699ce8");
- base_color = Color::html("#323b4f");
- contrast = default_contrast;
+ preset_accent_color = Color::html("#699ce8");
+ preset_base_color = Color::html("#323b4f");
+ preset_contrast = default_contrast;
} break;
case 1: { // Grey
- accent_color = Color::html("#3e3e3e");
- base_color = Color::html("#3d3d3d");
- contrast = 0.2;
+ preset_accent_color = Color::html("#3e3e3e");
+ preset_base_color = Color::html("#3d3d3d");
+ preset_contrast = 0.2;
} break;
case 2: { // Godot 2
- accent_color = Color::html("#86ace2");
- base_color = Color::html("#3C3A44");
- contrast = 0.25;
+ preset_accent_color = Color::html("#86ace2");
+ preset_base_color = Color::html("#3C3A44");
+ preset_contrast = 0.25;
} break;
case 3: { // Arc
- accent_color = Color::html("#5294e2");
- base_color = Color::html("#383c4a");
- contrast = 0.25;
+ preset_accent_color = Color::html("#5294e2");
+ preset_base_color = Color::html("#383c4a");
+ preset_contrast = 0.25;
} break;
case 4: { // Light
- accent_color = Color::html("#2070ff");
- base_color = Color::html("#ffffff");
- contrast = 0.08;
+ preset_accent_color = Color::html("#2070ff");
+ preset_base_color = Color::html("#ffffff");
+ preset_contrast = 0.08;
} break;
+ default: { // Custom
+ accent_color = EDITOR_DEF("interface/theme/accent_color", Color::html("#699ce8"));
+ base_color = EDITOR_DEF("interface/theme/base_color", Color::html("#323b4f"));
+ contrast = EDITOR_DEF("interface/theme/contrast", default_contrast);
+ }
+ }
+
+ if (preset != 5) {
+ accent_color = preset_accent_color;
+ base_color = preset_base_color;
+ contrast = preset_contrast;
+ EditorSettings::get_singleton()->set_initial_value("interface/theme/accent_color", accent_color);
+ EditorSettings::get_singleton()->set_initial_value("interface/theme/base_color", base_color);
+ EditorSettings::get_singleton()->set_initial_value("interface/theme/contrast", contrast);
}
+ EditorSettings::get_singleton()->set_manually("interface/theme/preset", preset);
+ EditorSettings::get_singleton()->set_manually("interface/theme/accent_color", accent_color);
+ EditorSettings::get_singleton()->set_manually("interface/theme/base_color", base_color);
+ EditorSettings::get_singleton()->set_manually("interface/theme/contrast", contrast);
//Colors
int AUTO_COLOR = 0;
@@ -296,6 +317,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
const Color highlight_color = Color(mono_color.r, mono_color.g, mono_color.b, 0.2);
theme->set_color("accent_color", "Editor", accent_color);
+ theme->set_color("highlight_color", "Editor", highlight_color);
theme->set_color("base_color", "Editor", base_color);
theme->set_color("dark_color_1", "Editor", dark_color_1);
theme->set_color("dark_color_2", "Editor", dark_color_2);
@@ -304,17 +326,27 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("contrast_color_2", "Editor", contrast_color_2);
theme->set_color("font_color", "Editor", font_color);
+ theme->set_color("disabled_font_color", "Editor", font_color_disabled);
- Color success_color = accent_color.linear_interpolate(Color(.6, 1, .6), 0.8);
- Color warning_color = accent_color.linear_interpolate(Color(1, 1, .2), 0.8);
- Color error_color = accent_color.linear_interpolate(Color(1, .2, .2), 0.8);
+ theme->set_color("mono_color", "Editor", mono_color);
+
+ Color success_color = accent_color.linear_interpolate(Color(0.2, 1, 0.2), 0.6) * 1.2;
+ Color warning_color = accent_color.linear_interpolate(Color(1, 1, 0), 0.7);
+ Color error_color = accent_color.linear_interpolate(Color(1, 0, 0), 0.8) * 1.7;
+ if (!dark_theme) {
+ // yellow on white themes is a P.I.T.A.
+ warning_color = accent_color.linear_interpolate(Color(1, 0.8, 0), 0.9);
+ warning_color = warning_color.linear_interpolate(mono_color, 0.2);
+ success_color = success_color.linear_interpolate(mono_color, 0.2);
+ error_color = error_color.linear_interpolate(mono_color, 0.2);
+ }
theme->set_color("success_color", "Editor", success_color);
theme->set_color("warning_color", "Editor", warning_color);
theme->set_color("error_color", "Editor", error_color);
// 2d grid color
- const Color grid_minor_color = Color(font_color.r, font_color.g, font_color.b, 0.1);
- const Color grid_major_color = Color(font_color_disabled.r, font_color_disabled.g, font_color_disabled.b, 0.05);
+ const Color grid_minor_color = mono_color * Color(1.0, 1.0, 1.0, 0.07);
+ const Color grid_major_color = Color(font_color_disabled.r, font_color_disabled.g, font_color_disabled.b, 0.15);
theme->set_color("grid_major_color", "Editor", grid_major_color);
theme->set_color("grid_minor_color", "Editor", grid_minor_color);
@@ -693,6 +725,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("focus", "TextEdit", style_widget_hover);
theme->set_constant("side_margin", "TabContainer", 0);
theme->set_icon("tab", "TextEdit", theme->get_icon("GuiTab", "EditorIcons"));
+ theme->set_color("font_color", "TextEdit", font_color);
+ theme->set_color("caret_color", "TextEdit", highlight_color);
// H/VSplitContainer
theme->set_stylebox("bg", "VSplitContainer", make_stylebox(theme->get_icon("GuiVsplitBg", "EditorIcons"), 1, 1, 1, 1));
@@ -775,21 +809,11 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("grabber_area", "VSlider", make_flat_stylebox(contrast_color_1, default_margin_size / 2, 0, default_margin_size / 2, 0));
//RichTextLabel
- Color rtl_combined_bg_color = dark_color_1.linear_interpolate(script_bg_color, script_bg_color.a);
- Color rtl_mono_color = (rtl_combined_bg_color.r + rtl_combined_bg_color.g + rtl_combined_bg_color.b > 1.5) ? Color(0, 0, 0) : Color(1, 1, 1);
- Color rtl_font_color = rtl_mono_color.linear_interpolate(rtl_combined_bg_color, 0.25);
- theme->set_color("default_color", "RichTextLabel", rtl_font_color);
+ theme->set_color("default_color", "RichTextLabel", font_color);
theme->set_stylebox("focus", "RichTextLabel", make_empty_stylebox());
theme->set_stylebox("normal", "RichTextLabel", style_tree_bg);
- Ref<StyleBoxFlat> style_code = style_tree_bg->duplicate();
- style_code->set_bg_color(rtl_combined_bg_color);
- theme->set_stylebox("code_normal", "RichTextLabel", style_code);
- Ref<StyleBoxFlat> style_code_focus = style_tree_focus->duplicate();
- style_code_focus->set_bg_color(rtl_combined_bg_color);
- theme->set_stylebox("code_focus", "RichTextLabel", style_code_focus);
- theme->set_color("font_color", "RichTextLabel", rtl_font_color);
- theme->set_color("highlight_color", "RichTextLabel", rtl_mono_color);
+ theme->set_color("headline_color", "EditorHelp", mono_color);
// Panel
theme->set_stylebox("panel", "Panel", make_flat_stylebox(dark_color_1, 6, 4, 6, 4));
@@ -802,7 +826,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
style_tooltip->set_bg_color(Color(mono_color.r, mono_color.g, mono_color.b, 0.9));
style_tooltip->set_border_width_all(border_width);
style_tooltip->set_border_color_all(mono_color);
- theme->set_color("font_color", "TooltipPanel", font_color);
+ theme->set_color("font_color", "TooltipLabel", font_color.inverted());
+ theme->set_color("font_color_shadow", "TooltipLabel", mono_color.inverted() * Color(1, 1, 1, 0.1));
theme->set_stylebox("panel", "TooltipPanel", style_tooltip);
// PopupPanel
@@ -955,7 +980,7 @@ Ref<Theme> create_custom_theme() {
theme = ResourceLoader::load(custom_theme);
}
- String global_font = EditorSettings::get_singleton()->get("interface/custom_font");
+ String global_font = EditorSettings::get_singleton()->get("interface/editor/custom_font");
if (global_font != "") {
Ref<Font> fnt = ResourceLoader::load(global_font);
if (fnt.is_valid()) {
diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp
index 147d5f90c6..d867404f3d 100644
--- a/editor/export_template_manager.cpp
+++ b/editor/export_template_manager.cpp
@@ -73,7 +73,7 @@ void ExportTemplateManager::_update_template_list() {
current_hb->add_child(current);
if (templates.has(current_version)) {
- current->add_color_override("font_color", Color(0.5, 1, 0.5));
+ current->add_color_override("font_color", get_color("success_color", "Editor"));
Button *redownload = memnew(Button);
redownload->set_text(TTR("Re-Download"));
current_hb->add_child(redownload);
@@ -86,7 +86,7 @@ void ExportTemplateManager::_update_template_list() {
uninstall->connect("pressed", this, "_uninstall_template", varray(current_version));
} else {
- current->add_color_override("font_color", Color(1.0, 0.5, 0.5));
+ current->add_color_override("font_color", get_color("error_color", "Editor"));
Button *redownload = memnew(Button);
redownload->set_text(TTR("Download"));
redownload->connect("pressed", this, "_download_template", varray(current_version));
@@ -98,7 +98,7 @@ void ExportTemplateManager::_update_template_list() {
HBoxContainer *hbc = memnew(HBoxContainer);
Label *version = memnew(Label);
- version->set_modulate(Color(1, 1, 1, 0.7));
+ version->set_modulate(get_color("disabled_font_color", "Editor"));
String text = E->get();
if (text == current_version) {
text += " " + TTR("(Current)");
@@ -299,7 +299,7 @@ void ExportTemplateManager::_install_from_file(const String &p_file) {
void ExportTemplateManager::popup_manager() {
_update_template_list();
- popup_centered_minsize(Size2(400, 600) * EDSCALE);
+ popup_centered_minsize(Size2(400, 400) * EDSCALE);
}
void ExportTemplateManager::ok_pressed() {
diff --git a/editor/icons/icon_GUI_dropdown.svg b/editor/icons/icon_GUI_dropdown.svg
index 22db0fa1a7..4aa800b470 100644
--- a/editor/icons/icon_GUI_dropdown.svg
+++ b/editor/icons/icon_GUI_dropdown.svg
@@ -1,7 +1,5 @@
<svg width="14" height="14" version="1.1" viewBox="0 0 14 14" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1038.4)" fill="#fff" fill-opacity=".58824" stroke-linejoin="round" stroke-opacity=".39216" stroke-width="2">
-<circle cx="7.5" cy="1040.9" r="1.5"/>
-<circle cx="7.5" cy="1045.9" r="1.5"/>
-<circle cx="7.5" cy="1050.9" r="1.5"/>
+<g transform="translate(0 -1038.4)">
+<path d="m4 1045.4 3 3 3-3" fill="none" stroke="#fff" stroke-linecap="round" stroke-linejoin="round" stroke-opacity=".58824" stroke-width="2"/>
</g>
</svg>
diff --git a/editor/icons/icon_GUI_mini_tab_menu.svg b/editor/icons/icon_GUI_mini_tab_menu.svg
index c54eb26115..8aeb85277c 100644
--- a/editor/icons/icon_GUI_mini_tab_menu.svg
+++ b/editor/icons/icon_GUI_mini_tab_menu.svg
@@ -1,7 +1,5 @@
<svg width="6" height="16" version="1.1" viewBox="0 0 6 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#fff" fill-opacity=".39216">
-<circle cx="3" cy="1038.4" r="2"/>
-<circle cx="3" cy="1044.4" r="2"/>
-<circle cx="3" cy="1050.4" r="2"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m3 0a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -2 -2zm0 6a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -2 -2zm0 6a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -2 -2z" fill="#fff" fill-opacity=".39216"/>
</g>
</svg>
diff --git a/editor/icons/icon_GUI_tab_menu.svg b/editor/icons/icon_GUI_tab_menu.svg
index 3324adf98b..9284e7488b 100644
--- a/editor/icons/icon_GUI_tab_menu.svg
+++ b/editor/icons/icon_GUI_tab_menu.svg
@@ -1,7 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#fff" fill-opacity=".39216">
-<circle cx="8" cy="1038.4" r="2"/>
-<circle cx="8" cy="1044.4" r="2"/>
-<circle cx="8" cy="1050.4" r="2"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m8 0a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -2 -2zm0 6a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -2 -2zm0 6a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -2 -2z" fill="#fff" fill-opacity=".39216"/>
</g>
</svg>
diff --git a/editor/icons/icon_connect.svg b/editor/icons/icon_connect.svg
index 43ec84646c..97859370b7 100644
--- a/editor/icons/icon_connect.svg
+++ b/editor/icons/icon_connect.svg
@@ -1,7 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
-<circle cx="4" cy="1048.4" r="2" fill="#e0e0e0"/>
-<path d="m4 1043.4a5 5 0 0 1 5 5" fill="none" stroke="#e0e0e0" stroke-linecap="round" stroke-linejoin="round" stroke-width="2"/>
-<path d="m4 1039.4a9 9 0 0 1 9 9" fill="none" stroke="#e0e0e0" stroke-linecap="round" stroke-linejoin="round" stroke-width="2"/>
+<path transform="translate(0 1036.4)" d="m4 2a1 1 0 0 0 -1 1 1 1 0 0 0 1 1c4.4301 0 8 3.5699 8 8a1 1 0 0 0 1 1 1 1 0 0 0 1 -1c0-5.511-4.489-10-10-10zm0 4a1 1 0 0 0 -1 1 1 1 0 0 0 1 1c2.221 0 4 1.779 4 4a1 1 0 0 0 1 1 1 1 0 0 0 1 -1c0-3.3018-2.6981-6-6-6zm0 4a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2 -2 2 2 0 0 0 -2 -2z" fill="#e0e0e0"/>
</g>
</svg>
diff --git a/editor/icons/icon_key.svg b/editor/icons/icon_key.svg
index 041b820e00..cc152b58a5 100644
--- a/editor/icons/icon_key.svg
+++ b/editor/icons/icon_key.svg
@@ -1,7 +1,5 @@
<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)" fill="#e0e0e0" fill-opacity=".99608">
-<path transform="translate(0 1036.4)" d="m11 4a4 4 0 0 0 -4 4 4 4 0 0 0 4 4 4 4 0 0 0 4 -4 4 4 0 0 0 -4 -4zm0 2a2 2 0 0 1 2 2 2 2 0 0 1 -2 2 2 2 0 0 1 -2 -2 2 2 0 0 1 2 -2z"/>
-<rect x="1" y="1043.4" width="8" height="2"/>
-<rect x="2" y="1045.4" width="3" height="2"/>
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m11 4a4 4 0 0 0 -3.8691 3h-6.1309v2h1v2h3v-2h2.1328a4 4 0 0 0 3.8672 3 4 4 0 0 0 4 -4 4 4 0 0 0 -4 -4zm0 2a2 2 0 0 1 2 2 2 2 0 0 1 -2 2 2 2 0 0 1 -2 -2 2 2 0 0 1 2 -2z" fill="#e0e0e0" fill-opacity=".99608"/>
</g>
</svg>
diff --git a/editor/icons/icon_key_move_disabled.svg b/editor/icons/icon_key_move_disabled.svg
deleted file mode 100644
index 05c158dc3c..0000000000
--- a/editor/icons/icon_key_move_disabled.svg
+++ /dev/null
@@ -1,4 +0,0 @@
-<svg width="16" height="16" style="isolation:isolate" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<path d="m7.984 1.002c-0.259 4e-3 -0.507 0.108-0.691 0.291l-2 2 1.414 1.414 1.293-1.293 1.293 1.293 1.414-1.414-2-2c-0.191-0.191-0.452-0.296-0.722-0.291h-1e-3zm-4.691 4.291l-2 2c-0.39 0.391-0.39 1.024 0 1.414l2 2 1.414-1.414-1.293-1.293 1.293-1.293-1.414-1.414zm9.414 0l-1.414 1.414 1.293 1.293-1.293 1.293 1.414 1.414 2-2c0.39-0.39 0.39-1.023 0-1.414l-2-2zm-6 6l-1.414 1.414 2 2c0.391 0.391 1.024 0.391 1.414 0l2-2-1.414-1.414-1.293 1.293-1.293-1.293z" fill="#e0e0e0" fill-opacity=".5" fill-rule="evenodd"/>
-<path d="m5.168 7.595l2.427-2.427c0.224-0.224 0.586-0.224 0.81 0l2.427 2.427c0.224 0.224 0.224 0.586 0 0.81l-2.427 2.427c-0.224 0.224-0.586 0.224-0.81 0l-2.427-2.427c-0.224-0.224-0.224-0.586 0-0.81z" fill="#84c2ff" fill-opacity=".5"/>
-</svg>
diff --git a/editor/icons/icon_key_move_enabled.svg b/editor/icons/icon_key_move_enabled.svg
index 2d455f2d81..203b697ad2 100644
--- a/editor/icons/icon_key_move_enabled.svg
+++ b/editor/icons/icon_key_move_enabled.svg
@@ -1,4 +1,5 @@
-<svg width="16" height="16" style="isolation:isolate" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<path d="m7.984 1.002c-0.259 4e-3 -0.507 0.108-0.691 0.291l-2 2 1.414 1.414 1.293-1.293 1.293 1.293 1.414-1.414-2-2c-0.191-0.191-0.452-0.296-0.722-0.291h-1e-3zm-4.691 4.291l-2 2c-0.39 0.391-0.39 1.024 0 1.414l2 2 1.414-1.414-1.293-1.293 1.293-1.293-1.414-1.414zm9.414 0l-1.414 1.414 1.293 1.293-1.293 1.293 1.414 1.414 2-2c0.39-0.39 0.39-1.023 0-1.414l-2-2zm-6 6l-1.414 1.414 2 2c0.391 0.391 1.024 0.391 1.414 0l2-2-1.414-1.414-1.293 1.293-1.293-1.293z" fill="#e0e0e0" fill-opacity=".99608" fill-rule="evenodd"/>
-<path d="m5.168 7.595l2.427-2.427c0.224-0.224 0.586-0.224 0.81 0l2.427 2.427c0.224 0.224 0.224 0.586 0 0.81l-2.427 2.427c-0.224 0.224-0.586 0.224-0.81 0l-2.427-2.427c-0.224-0.224-0.224-0.586 0-0.81z" fill="#84C2FF"/>
+<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m8 1c-0.195 0-0.38964 0.07519-0.53906 0.22461l-3.2363 3.2363c-0.29884 0.29884-0.29884 0.77929 0 1.0781l3.2363 3.2363c0.29884 0.29884 0.77929 0.29884 1.0781 0l3.2363-3.2363c0.29884-0.29884 0.29884-0.77929 0-1.0781l-3.2363-3.2363c-0.14942-0.14942-0.34406-0.22461-0.53906-0.22461zm-7 7v5c0 1.6569 1.3471 3.114 3 3h1v-2h-1c-0.55228-1e-5 -0.99999-0.44772-1-1v-5h-2zm7 2c-1.645 0-3 1.355-3 3s1.355 3 3 3 3-1.355 3-3-1.355-3-3-3zm3 3c0 1.6569 1.3431 3 3 3h1v-2h-1c-0.55228-1e-5 -0.99999-0.44772-1-1 1e-5 -0.55228 0.44772-0.99999 1-1h1v-2h-1c-1.6569 0-3 1.3431-3 3zm-3-1c0.56413 0 1 0.4359 1 1 0 0.5642-0.43587 1-1 1s-1-0.4358-1-1c0-0.5641 0.43587-1 1-1z" fill="#e0e0e0" fill-opacity=".99608"/>
+</g>
</svg>
diff --git a/editor/icons/icon_key_rotate_disabled.svg b/editor/icons/icon_key_rotate_disabled.svg
deleted file mode 100644
index 6394bfd82d..0000000000
--- a/editor/icons/icon_key_rotate_disabled.svg
+++ /dev/null
@@ -1,4 +0,0 @@
-<svg width="16" height="16" style="isolation:isolate" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<path d="m8.088 1.001c-0.102-1e-3 -0.203 0-0.305 2e-3 -0.233 8e-3 -0.466 0.027-0.697 0.057-2.973 0.392-5.366 2.633-5.951 5.574-0.46 2.319 0.281 4.712 1.97 6.365h-1.105v2h4c0.308 1e-3 0.599-0.141 0.788-0.384 0.19-0.243 0.257-0.559 0.183-0.858l-1-4-1.942 0.487 0.281 1.121c-0.84-0.92-1.308-2.12-1.31-3.366 0-2.761 2.239-5 5-5 1.326 0 2.598 0.527 3.536 1.465 0.937 0.938 1.464 2.209 1.464 3.535-1e-3 1.326-0.529 2.597-1.467 3.534l1.416 1.416c2.12-2.121 2.654-5.356 1.328-8.045-1.165-2.362-3.556-3.869-6.189-3.903z" fill="#e0e0e0" fill-opacity=".5"/>
-<path d="m5.168 7.595l2.427-2.427c0.224-0.224 0.586-0.224 0.81 0l2.427 2.427c0.224 0.224 0.224 0.586 0 0.81l-2.427 2.427c-0.224 0.224-0.586 0.224-0.81 0l-2.427-2.427c-0.224-0.224-0.224-0.586 0-0.81z" fill="#84c2ff" fill-opacity=".5"/>
-</svg>
diff --git a/editor/icons/icon_key_rotate_enabled.svg b/editor/icons/icon_key_rotate_enabled.svg
index 1dcb12c8ab..0f975631b2 100644
--- a/editor/icons/icon_key_rotate_enabled.svg
+++ b/editor/icons/icon_key_rotate_enabled.svg
@@ -1,4 +1,5 @@
-<svg width="16" height="16" style="isolation:isolate" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<path d="m8.088 1.001c-0.102-1e-3 -0.203 0-0.305 2e-3 -0.233 8e-3 -0.466 0.027-0.697 0.057-2.973 0.392-5.366 2.633-5.951 5.574-0.46 2.319 0.281 4.712 1.97 6.365h-1.105v2h4c0.308 1e-3 0.599-0.141 0.788-0.384 0.19-0.243 0.257-0.559 0.183-0.858l-1-4-1.942 0.487 0.281 1.121c-0.84-0.92-1.308-2.12-1.31-3.366 0-2.761 2.239-5 5-5 1.326 0 2.598 0.527 3.536 1.465 0.937 0.938 1.464 2.209 1.464 3.535-1e-3 1.326-0.529 2.597-1.467 3.534l1.416 1.416c2.12-2.121 2.654-5.356 1.328-8.045-1.165-2.362-3.556-3.869-6.189-3.903z" fill="#e0e0e0" fill-opacity=".99608"/>
-<path d="m5.168 7.595l2.427-2.427c0.224-0.224 0.586-0.224 0.81 0l2.427 2.427c0.224 0.224 0.224 0.586 0 0.81l-2.427 2.427c-0.224 0.224-0.586 0.224-0.81 0l-2.427-2.427c-0.224-0.224-0.224-0.586 0-0.81z" fill="#84C2FF"/>
+<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m8 1c-0.195 0-0.38964 0.07519-0.53906 0.22461l-3.2363 3.2363c-0.29884 0.29884-0.29884 0.77929 0 1.0781l3.2363 3.2363c0.29884 0.29884 0.77929 0.29884 1.0781 0l3.2363-3.2363c0.29884-0.29884 0.29884-0.77929 0-1.0781l-3.2363-3.2363c-0.14942-0.14942-0.34406-0.22461-0.53906-0.22461zm3 7v5c0 1.6569 1.3431 3 3 3h1v-2h-1c-0.55228 0-0.99999-0.4477-1-1v-1h2v-2h-2v-2h-2zm0 5c0-1.645-1.355-3-3-3s-3 1.355-3 3 1.355 3 3 3 3-1.355 3-3zm-7-3c-1.6569 0-3 1.3431-3 3v3h2v-3c9.6e-6 -0.5523 0.44772-1 1-1h1v-2h-1zm4 2c0.56413 0 1 0.4359 1 1 0 0.5642-0.43587 1-1 1s-1-0.4358-1-1c0-0.5641 0.43587-1 1-1z" fill="#e0e0e0" fill-opacity=".99608"/>
+</g>
</svg>
diff --git a/editor/icons/icon_key_scale_disabled.svg b/editor/icons/icon_key_scale_disabled.svg
deleted file mode 100644
index 9601e4925b..0000000000
--- a/editor/icons/icon_key_scale_disabled.svg
+++ /dev/null
@@ -1,4 +0,0 @@
-<svg width="16" height="16" style="isolation:isolate" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<path d="m9 1c-0.552 0-1 0.448-1 1s0.448 1 1 1h2.586l-1.293 1.293 1.414 1.414 1.293-1.293v2.586c0 0.552 0.448 1 1 1s1-0.448 1-1v-5c0-0.552-0.448-1-1-1h-5zm-7 7c-0.552 0-1 0.448-1 1v5c0 0.552 0.448 1 1 1h5c0.552 0 1-0.448 1-1s-0.448-1-1-1h-2.586l1.293-1.293-1.414-1.414-1.293 1.293v-2.586c0-0.552-0.448-1-1-1z" fill="#e0e0e0" fill-opacity=".5" fill-rule="evenodd"/>
-<path d="m5.168 7.595l2.427-2.427c0.224-0.224 0.586-0.224 0.81 0l2.427 2.427c0.224 0.224 0.224 0.586 0 0.81l-2.427 2.427c-0.224 0.224-0.586 0.224-0.81 0l-2.427-2.427c-0.224-0.224-0.224-0.586 0-0.81z" fill="#84c2ff" fill-opacity=".5"/>
-</svg>
diff --git a/editor/icons/icon_key_scale_enabled.svg b/editor/icons/icon_key_scale_enabled.svg
index f00f3db35f..eaa12fdf0e 100644
--- a/editor/icons/icon_key_scale_enabled.svg
+++ b/editor/icons/icon_key_scale_enabled.svg
@@ -1,4 +1,5 @@
-<svg width="16" height="16" style="isolation:isolate" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<path d="m9 1c-0.552 0-1 0.448-1 1s0.448 1 1 1h2.586l-1.293 1.293 1.414 1.414 1.293-1.293v2.586c0 0.552 0.448 1 1 1s1-0.448 1-1v-5c0-0.552-0.448-1-1-1h-5zm-7 7c-0.552 0-1 0.448-1 1v5c0 0.552 0.448 1 1 1h5c0.552 0 1-0.448 1-1s-0.448-1-1-1h-2.586l1.293-1.293-1.414-1.414-1.293 1.293v-2.586c0-0.552-0.448-1-1-1z" fill="#e0e0e0" fill-opacity=".99608" fill-rule="evenodd"/>
-<path d="m5.168 7.595l2.427-2.427c0.224-0.224 0.586-0.224 0.81 0l2.427 2.427c0.224 0.224 0.224 0.586 0 0.81l-2.427 2.427c-0.224 0.224-0.586 0.224-0.81 0l-2.427-2.427c-0.224-0.224-0.224-0.586 0-0.81z" fill="#84C2FF"/>
+<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
+<g transform="translate(0 -1036.4)">
+<path transform="translate(0 1036.4)" d="m8 1c-0.195 0-0.38964 0.07519-0.53906 0.22461l-3.2363 3.2363c-0.29884 0.29884-0.29884 0.77929 0 1.0781l3.2363 3.2363c0.29884 0.29884 0.77929 0.29884 1.0781 0l3.2363-3.2363c0.29884-0.29884 0.29884-0.77929 0-1.0781l-3.2363-3.2363c-0.14942-0.14942-0.34406-0.22461-0.53906-0.22461zm3 7v5c0 1.6569 1.3431 3 3 3h1v-2h-1c-0.55228-1e-5 -0.99999-0.44772-1-1v-5h-2zm-8 2c-0.71466-1e-4 -1.3751 0.3811-1.7324 1-0.35727 0.6188-0.35727 1.3812 0 2 0.35733 0.6189 1.0178 1.0001 1.7324 1h-2v2h2c0.71466 1e-4 1.3751-0.3811 1.7324-1 0.35727-0.6188 0.35727-1.3812 0-2-0.35733-0.6189-1.0178-1.0001-1.7324-1h2v-2h-2zm6 0c-1.6569 0-3 1.3431-3 3s1.3431 3 3 3h1v-2h-1c-0.55228-1e-5 -0.99999-0.44772-1-1 9.6e-6 -0.55228 0.44772-0.99999 1-1h1v-2h-1z" fill="#e0e0e0" fill-opacity=".99608"/>
+</g>
</svg>
diff --git a/editor/icons/icon_status_error.svg b/editor/icons/icon_status_error.svg
new file mode 100644
index 0000000000..4da9471835
--- /dev/null
+++ b/editor/icons/icon_status_error.svg
@@ -0,0 +1,7 @@
+<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
+<g transform="translate(0 -1036.4)">
+<g transform="translate(0 -1.6949e-5)">
+<path transform="translate(0 1036.4)" d="m8 1c-3.866 0-7 3.134-7 7 0 3.866 3.134 7 7 7 3.866 0 7-3.134 7-7 0-3.866-3.134-7-7-7zm-2.8281 2.7578l2.8281 2.8281 2.8281-2.8281 1.4141 1.4141-2.8281 2.8281 2.8281 2.8281-1.4141 1.4141-2.8281-2.8281-2.8281 2.8281-1.4141-1.4141 2.8281-2.8281-2.8281-2.8281 1.4141-1.4141z" fill="#ff5d5d"/>
+</g>
+</g>
+</svg>
diff --git a/editor/icons/icon_status_success.svg b/editor/icons/icon_status_success.svg
new file mode 100644
index 0000000000..6a6e2d6d30
--- /dev/null
+++ b/editor/icons/icon_status_success.svg
@@ -0,0 +1,7 @@
+<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
+<g transform="translate(0 -1036.4)">
+<g transform="translate(0 -1.6949e-5)">
+<path transform="translate(0 1036.4)" d="m8 1c-3.866 0-7 3.134-7 7 0 3.866 3.134 7 7 7 3.866 0 7-3.134 7-7 0-3.866-3.134-7-7-7zm3.293 3.877 1.4141 1.4141-5.707 5.709-3.707-3.709 1.4141-1.4141 2.293 2.293z" fill="#45ff8b"/>
+</g>
+</g>
+</svg>
diff --git a/editor/icons/icon_status_warning.svg b/editor/icons/icon_status_warning.svg
new file mode 100644
index 0000000000..f92021379d
--- /dev/null
+++ b/editor/icons/icon_status_warning.svg
@@ -0,0 +1,7 @@
+<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
+<g transform="translate(0 -1036.4)">
+<g transform="translate(0 -1.6949e-5)">
+<path transform="translate(0 1036.4)" d="m8 1a7 7 0 0 0 -7 7 7 7 0 0 0 7 7 7 7 0 0 0 7 -7 7 7 0 0 0 -7 -7zm-1 2h2v7h-2v-7zm0 8h2v2h-2v-2z" fill="#ffdd65"/>
+</g>
+</g>
+</svg>
diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp
index 6a936649c3..4541c77085 100644
--- a/editor/import/resource_importer_obj.cpp
+++ b/editor/import/resource_importer_obj.cpp
@@ -40,12 +40,8 @@ uint32_t EditorOBJImporter::get_import_flags() const {
return IMPORT_SCENE;
}
-void EditorOBJImporter::get_extensions(List<String> *r_extensions) const {
- r_extensions->push_back("obj");
-}
-
-Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<String, Ref<SpatialMaterial> > &material_map, List<String> *r_missing_deps) {
+static Error _parse_material_library(const String &p_path, Map<String, Ref<SpatialMaterial> > &material_map, List<String> *r_missing_deps) {
FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
@@ -134,7 +130,7 @@ Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<Strin
if (texture.is_valid()) {
current->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture);
- } else {
+ } else if (r_missing_deps) {
r_missing_deps->push_back(path);
}
@@ -149,7 +145,7 @@ Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<Strin
if (texture.is_valid()) {
current->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture);
- } else {
+ } else if (r_missing_deps) {
r_missing_deps->push_back(path);
}
@@ -164,7 +160,7 @@ Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<Strin
if (texture.is_valid()) {
current->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, texture);
- } else {
+ } else if (r_missing_deps) {
r_missing_deps->push_back(path);
}
} else if (l.begins_with("map_bump ")) {
@@ -179,7 +175,7 @@ Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<Strin
if (texture.is_valid()) {
current->set_feature(SpatialMaterial::FEATURE_NORMAL_MAPPING, true);
current->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture);
- } else {
+ } else if (r_missing_deps) {
r_missing_deps->push_back(path);
}
} else if (f->eof_reached()) {
@@ -190,28 +186,16 @@ Error EditorOBJImporter::_parse_material_library(const String &p_path, Map<Strin
return OK;
}
-Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) {
+static Error _parse_obj(const String &p_path, List<Ref<Mesh> > &r_meshes, bool p_single_mesh, bool p_generate_tangents, List<String> *r_missing_deps) {
FileAccessRef f = FileAccess::open(p_path, FileAccess::READ);
- if (r_err) {
- *r_err = ERR_CANT_OPEN;
- }
-
- ERR_FAIL_COND_V(!f, NULL);
-
- if (r_err) {
- *r_err = OK;
- }
-
- Spatial *scene = memnew(Spatial);
+ ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
Ref<ArrayMesh> mesh;
mesh.instance();
- Map<String, Ref<Material> > name_map;
-
- bool generate_tangents = p_flags & IMPORT_GENERATE_TANGENT_ARRAYS;
+ bool generate_tangents = p_generate_tangents;
bool flip_faces = false;
//bool flip_faces = p_options["force/flip_faces"];
//bool force_smooth = p_options["force/smooth_shading"];
@@ -239,7 +223,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
if (l.begins_with("v ")) {
//vertex
Vector<String> v = l.split(" ", false);
- ERR_FAIL_COND_V(v.size() < 4, NULL);
+ ERR_FAIL_COND_V(v.size() < 4, ERR_FILE_CORRUPT);
Vector3 vtx;
vtx.x = v[1].to_float();
vtx.y = v[2].to_float();
@@ -248,7 +232,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
} else if (l.begins_with("vt ")) {
//uv
Vector<String> v = l.split(" ", false);
- ERR_FAIL_COND_V(v.size() < 3, NULL);
+ ERR_FAIL_COND_V(v.size() < 3, ERR_FILE_CORRUPT);
Vector2 uv;
uv.x = v[1].to_float();
uv.y = 1.0 - v[2].to_float();
@@ -257,7 +241,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
} else if (l.begins_with("vn ")) {
//normal
Vector<String> v = l.split(" ", false);
- ERR_FAIL_COND_V(v.size() < 4, NULL);
+ ERR_FAIL_COND_V(v.size() < 4, ERR_FILE_CORRUPT);
Vector3 nrm;
nrm.x = v[1].to_float();
nrm.y = v[2].to_float();
@@ -267,19 +251,19 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
//vertex
Vector<String> v = l.split(" ", false);
- ERR_FAIL_COND_V(v.size() < 4, NULL);
+ ERR_FAIL_COND_V(v.size() < 4, ERR_FILE_CORRUPT);
//not very fast, could be sped up
Vector<String> face[3];
face[0] = v[1].split("/");
face[1] = v[2].split("/");
- ERR_FAIL_COND_V(face[0].size() == 0, NULL);
- ERR_FAIL_COND_V(face[0].size() != face[1].size(), NULL);
+ ERR_FAIL_COND_V(face[0].size() == 0, ERR_FILE_CORRUPT);
+ ERR_FAIL_COND_V(face[0].size() != face[1].size(), ERR_FILE_CORRUPT);
for (int i = 2; i < v.size() - 1; i++) {
face[2] = v[i + 1].split("/");
- ERR_FAIL_COND_V(face[0].size() != face[2].size(), NULL);
+ ERR_FAIL_COND_V(face[0].size() != face[2].size(), ERR_FILE_CORRUPT);
for (int j = 0; j < 3; j++) {
int idx = j;
@@ -292,7 +276,7 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
int norm = face[idx][2].to_int() - 1;
if (norm < 0)
norm += normals.size() + 1;
- ERR_FAIL_INDEX_V(norm, normals.size(), NULL);
+ ERR_FAIL_INDEX_V(norm, normals.size(), ERR_FILE_CORRUPT);
surf_tool->add_normal(normals[norm]);
}
@@ -300,14 +284,14 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
int uv = face[idx][1].to_int() - 1;
if (uv < 0)
uv += uvs.size() + 1;
- ERR_FAIL_INDEX_V(uv, uvs.size(), NULL);
+ ERR_FAIL_INDEX_V(uv, uvs.size(), ERR_FILE_CORRUPT);
surf_tool->add_uv(uvs[uv]);
}
int vtx = face[idx][0].to_int() - 1;
if (vtx < 0)
vtx += vertices.size() + 1;
- ERR_FAIL_INDEX_V(vtx, vertices.size(), NULL);
+ ERR_FAIL_INDEX_V(vtx, vertices.size(), ERR_FILE_CORRUPT);
Vector3 vertex = vertices[vtx];
//if (weld_vertices)
@@ -359,16 +343,13 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
if (l.begins_with("o ") || f->eof_reached()) {
- MeshInstance *mi = memnew(MeshInstance);
- mi->set_name(name);
- mi->set_mesh(mesh);
-
- scene->add_child(mi);
- mi->set_owner(scene);
-
- mesh.instance();
- current_group = "";
- current_material = "";
+ if (!p_single_mesh) {
+ mesh->set_name(name);
+ r_meshes.push_back(mesh);
+ mesh.instance();
+ current_group = "";
+ current_material = "";
+ }
}
if (f->eof_reached()) {
@@ -406,16 +387,40 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, in
}
}
- /*
- TODO, check existing materials and merge?
- //re-apply materials if exist
- for(int i=0;i<mesh->get_surface_count();i++) {
+ if (p_single_mesh) {
+
+ r_meshes.push_back(mesh);
+ }
+
+ return OK;
+}
+
+Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) {
+
+ List<Ref<Mesh> > meshes;
+
+ Error err = _parse_obj(p_path, meshes, false, p_flags & IMPORT_GENERATE_TANGENT_ARRAYS, r_missing_deps);
+
+ if (err != OK) {
+ if (r_err) {
+ *r_err = err;
+ }
+ return NULL;
+ }
+
+ Spatial *scene = memnew(Spatial);
+
+ for (List<Ref<Mesh> >::Element *E = meshes.front(); E; E = E->next()) {
+
+ MeshInstance *mi = memnew(MeshInstance);
+ mi->set_name(E->get()->get_name());
+ scene->add_child(mi);
+ mi->set_owner(scene);
+ }
- String n = mesh->surface_get_name(i);
- if (name_map.has(n))
- mesh->surface_set_material(i,name_map[n]);
+ if (r_err) {
+ *r_err = OK;
}
-*/
return scene;
}
@@ -423,5 +428,68 @@ Ref<Animation> EditorOBJImporter::import_animation(const String &p_path, uint32_
return Ref<Animation>();
}
+
+void EditorOBJImporter::get_extensions(List<String> *r_extensions) const {
+
+ r_extensions->push_back("obj");
+}
+
EditorOBJImporter::EditorOBJImporter() {
}
+////////////////////////////////////////////////////
+
+String ResourceImporterOBJ::get_importer_name() const {
+ return "wavefront_obj";
+}
+String ResourceImporterOBJ::get_visible_name() const {
+ return "OBJ As Mesh";
+}
+void ResourceImporterOBJ::get_recognized_extensions(List<String> *p_extensions) const {
+
+ p_extensions->push_back("obj");
+}
+String ResourceImporterOBJ::get_save_extension() const {
+ return "mesh";
+}
+String ResourceImporterOBJ::get_resource_type() const {
+ return "Mesh";
+}
+
+int ResourceImporterOBJ::get_preset_count() const {
+ return 0;
+}
+String ResourceImporterOBJ::get_preset_name(int p_idx) const {
+ return "";
+}
+
+void ResourceImporterOBJ::get_import_options(List<ImportOption> *r_options, int p_preset) const {
+
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate_tangents"), true));
+}
+bool ResourceImporterOBJ::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
+
+ return true;
+}
+
+Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files) {
+
+ List<Ref<Mesh> > meshes;
+
+ Error err = _parse_obj(p_source_file, meshes, true, p_options["generate_tangents"], NULL);
+
+ ERR_FAIL_COND_V(err != OK, err);
+ ERR_FAIL_COND_V(meshes.size() != 1, ERR_BUG);
+
+ String save_path = p_save_path + ".mesh";
+
+ err = ResourceSaver::save(save_path, meshes.front()->get());
+
+ ERR_FAIL_COND_V(err != OK, err);
+
+ r_gen_files->push_back(save_path);
+
+ return OK;
+}
+
+ResourceImporterOBJ::ResourceImporterOBJ() {
+}
diff --git a/editor/import/resource_importer_obj.h b/editor/import/resource_importer_obj.h
index 247d58e148..7eeceeabbe 100644
--- a/editor/import/resource_importer_obj.h
+++ b/editor/import/resource_importer_obj.h
@@ -36,8 +36,6 @@ class EditorOBJImporter : public EditorSceneImporter {
GDCLASS(EditorOBJImporter, EditorSceneImporter);
- Error _parse_material_library(const String &p_path, Map<String, Ref<SpatialMaterial> > &material_map, List<String> *r_missing_deps);
-
public:
virtual uint32_t get_import_flags() const;
virtual void get_extensions(List<String> *r_extensions) const;
@@ -47,4 +45,24 @@ public:
EditorOBJImporter();
};
+class ResourceImporterOBJ : public ResourceImporter {
+ GDCLASS(ResourceImporterOBJ, ResourceImporter)
+public:
+ virtual String get_importer_name() const;
+ virtual String get_visible_name() const;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual String get_save_extension() const;
+ virtual String get_resource_type() const;
+
+ virtual int get_preset_count() const;
+ virtual String get_preset_name(int p_idx) const;
+
+ virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
+ virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
+
+ virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL);
+
+ ResourceImporterOBJ();
+};
+
#endif // RESOURCEIMPORTEROBJ_H
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index de905d80ef..bdfe380211 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -1426,7 +1426,7 @@ AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin(EditorNode *p_node) {
editor->add_bottom_panel_item(TTR("Animation"), anim_editor);
/*
editor->get_viewport()->add_child(anim_editor);
- anim_editor->set_area_as_parent_rect();
+ anim_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
anim_editor->set_anchor( MARGIN_TOP, Control::ANCHOR_END);
anim_editor->set_margin( MARGIN_TOP, 75 );
anim_editor->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END);
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 626b4f5a7f..cd53264437 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -1434,7 +1434,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
error_hb = memnew(HBoxContainer);
library_main->add_child(error_hb);
error_label = memnew(Label);
- error_label->add_color_override("color", Color(1, 0.4, 0.3));
+ error_label->add_color_override("color", get_color("error_color", "Editor"));
error_hb->add_child(error_label);
description = NULL;
@@ -1478,7 +1478,7 @@ AssetLibraryEditorPlugin::AssetLibraryEditorPlugin(EditorNode *p_node) {
addon_library = memnew(EditorAssetLibrary);
addon_library->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor->get_viewport()->add_child(addon_library);
- addon_library->set_area_as_parent_rect();
+ addon_library->set_anchors_and_margins_preset(Control::PRESET_WIDE);
addon_library->hide();
}
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index c591bc733b..ff0069efa5 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -2668,13 +2668,13 @@ void CanvasItemEditor::_draw_viewport() {
all_group = false;
} else {
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- if (Object::cast_to<Control>(E->get()) && !Object::cast_to<Control>(E->get())->has_meta("_edit_lock_")) {
+ if (Object::cast_to<CanvasItem>(E->get()) && !Object::cast_to<CanvasItem>(E->get())->has_meta("_edit_lock_")) {
all_locked = false;
break;
}
}
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
- if (Object::cast_to<Control>(E->get()) && !Object::cast_to<Control>(E->get())->has_meta("_edit_group_")) {
+ if (Object::cast_to<CanvasItem>(E->get()) && !Object::cast_to<CanvasItem>(E->get())->has_meta("_edit_group_")) {
all_group = false;
break;
}
@@ -3050,7 +3050,7 @@ void CanvasItemEditor::_set_full_rect() {
Control *c = Object::cast_to<Control>(E->get());
- undo_redo->add_do_method(c, "set_anchors_preset", PRESET_WIDE);
+ undo_redo->add_do_method(c, "set_anchors_preset", Control::PRESET_WIDE);
undo_redo->add_do_method(c, "set_margin", MARGIN_LEFT, 0);
undo_redo->add_do_method(c, "set_margin", MARGIN_TOP, 0);
undo_redo->add_do_method(c, "set_margin", MARGIN_RIGHT, 0);
@@ -3301,7 +3301,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
_set_anchors_preset(PRESET_HCENTER_WIDE);
} break;
case ANCHOR_ALIGN_WIDE: {
- _set_anchors_preset(PRESET_WIDE);
+ _set_anchors_preset(Control::PRESET_WIDE);
} break;
case ANCHOR_ALIGN_WIDE_FIT: {
_set_full_rect();
@@ -3698,7 +3698,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
hb = memnew(HBoxContainer);
add_child(hb);
- hb->set_area_as_parent_rect();
+ hb->set_anchors_and_margins_preset(Control::PRESET_WIDE);
bottom_split = memnew(VSplitContainer);
add_child(bottom_split);
@@ -3721,19 +3721,19 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
viewport_base->add_child(viewport_scrollable);
viewport_scrollable->set_mouse_filter(MOUSE_FILTER_PASS);
viewport_scrollable->set_draw_behind_parent(true);
- viewport_scrollable->set_area_as_parent_rect();
+ viewport_scrollable->set_anchors_and_margins_preset(Control::PRESET_WIDE);
viewport_scrollable->set_begin(Point2(RULER_WIDTH, RULER_WIDTH));
ViewportContainer *scene_tree = memnew(ViewportContainer);
viewport_scrollable->add_child(scene_tree);
scene_tree->set_stretch(true);
- scene_tree->set_area_as_parent_rect();
+ scene_tree->set_anchors_and_margins_preset(Control::PRESET_WIDE);
scene_tree->add_child(p_editor->get_scene_root());
viewport = memnew(CanvasItemEditorViewport(p_editor, this));
viewport_scrollable->add_child(viewport);
viewport->set_mouse_filter(MOUSE_FILTER_PASS);
- viewport->set_area_as_parent_rect();
+ viewport->set_anchors_and_margins_preset(Control::PRESET_WIDE);
viewport->set_clip_contents(true);
viewport->connect("draw", this, "_draw_viewport");
@@ -3823,7 +3823,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
snap_config_menu = memnew(MenuButton);
hb->add_child(snap_config_menu);
- snap_config_menu->get_popup()->connect("id_pressed", this, "_popup_callback");
snap_config_menu->set_h_size_flags(SIZE_SHRINK_END);
snap_config_menu->set_tooltip(TTR("Snapping options"));
@@ -3877,7 +3876,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p = skeleton_menu->get_popup();
p->set_hide_on_checkable_item_selection(false);
- p->connect("id_pressed", this, "_popup_callback");
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Bones"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B), SKELETON_MAKE_BONES);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_bones", TTR("Clear Bones")), SKELETON_CLEAR_BONES);
p->add_separator();
@@ -4061,7 +4059,7 @@ CanvasItemEditorPlugin::CanvasItemEditorPlugin(EditorNode *p_node) {
canvas_item_editor = memnew(CanvasItemEditor(editor));
canvas_item_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor->get_viewport()->add_child(canvas_item_editor);
- canvas_item_editor->set_area_as_parent_rect();
+ canvas_item_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
canvas_item_editor->hide();
}
@@ -4183,7 +4181,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
editor_data->get_undo_redo().add_do_property(child, property, texture);
// make visible for certain node type
- if (default_type == "Patch9Rect") {
+ if (default_type == "NinePatchRect") {
editor_data->get_undo_redo().add_do_property(child, "rect/size", texture_size);
} else if (default_type == "Polygon2D") {
PoolVector<Vector2> list;
@@ -4201,7 +4199,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
}
Transform2D trans = canvas->get_canvas_transform();
Point2 target_position = (p_point - trans.get_origin()) / trans.get_scale().x - pos;
- if (default_type == "Polygon2D" || default_type == "TouchScreenButton" || default_type == "TextureRect" || default_type == "Patch9Rect") {
+ if (default_type == "Polygon2D" || default_type == "TouchScreenButton" || default_type == "TextureRect" || default_type == "NinePatchRect") {
target_position -= texture_size / 2;
}
// there's nothing to be used as source position so snapping will work as absolute if enabled
@@ -4277,7 +4275,7 @@ void CanvasItemEditorViewport::_perform_drop_data() {
child = memnew(TouchScreenButton);
else if (default_type == "TextureRect")
child = memnew(TextureRect);
- else if (default_type == "Patch9Rect")
+ else if (default_type == "NinePatchRect")
child = memnew(NinePatchRect);
else
child = memnew(Sprite); // default
@@ -4439,7 +4437,7 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte
types.push_back("TouchScreenButton");
// Control
types.push_back("TextureRect");
- types.push_back("Patch9Rect");
+ types.push_back("NinePatchRect");
target_node = NULL;
editor = p_node;
diff --git a/editor/plugins/cube_grid_theme_editor_plugin.cpp b/editor/plugins/cube_grid_theme_editor_plugin.cpp
index 1c17daf425..2b31f192b3 100644
--- a/editor/plugins/cube_grid_theme_editor_plugin.cpp
+++ b/editor/plugins/cube_grid_theme_editor_plugin.cpp
@@ -241,7 +241,7 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) {
file->connect("file_selected", this, "_import_scene_cbk");
Panel *panel = memnew(Panel);
- panel->set_area_as_parent_rect();
+ panel->set_anchors_and_margins_preset(Control::PRESET_WIDE);
add_child(panel);
MenuButton *options = memnew(MenuButton);
panel->add_child(options);
@@ -289,7 +289,7 @@ MeshLibraryEditorPlugin::MeshLibraryEditorPlugin(EditorNode *p_node) {
theme_editor = memnew(MeshLibraryEditor(p_node));
p_node->get_viewport()->add_child(theme_editor);
- theme_editor->set_area_as_parent_rect();
+ theme_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
theme_editor->set_anchor(MARGIN_BOTTOM, Control::ANCHOR_BEGIN);
theme_editor->set_end(Point2(0, 22));
theme_editor->hide();
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index 70d771afc8..067629c460 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -613,8 +613,8 @@ void CurveEditor::_draw() {
Vector2 min_edge = get_world_pos(Vector2(0, view_size.y));
Vector2 max_edge = get_world_pos(Vector2(view_size.x, 0));
- const Color grid_color0(0, 0, 0, 0.5);
- const Color grid_color1(0, 0, 0, 0.15);
+ const Color grid_color0 = get_color("grid_major_color", "Editor");
+ const Color grid_color1 = get_color("grid_minor_color", "Editor");
draw_line(Vector2(min_edge.x, curve.get_min_value()), Vector2(max_edge.x, curve.get_min_value()), grid_color0);
draw_line(Vector2(max_edge.x, curve.get_max_value()), Vector2(min_edge.x, curve.get_max_value()), grid_color0);
draw_line(Vector2(0, min_edge.y), Vector2(0, max_edge.y), grid_color0);
@@ -636,7 +636,7 @@ void CurveEditor::_draw() {
Ref<Font> font = get_font("font", "Label");
float font_height = font->get_height();
- const Color text_color(1, 1, 1, 0.3);
+ const Color text_color = get_color("font_color", "Editor");
{
// X axis
@@ -664,7 +664,7 @@ void CurveEditor::_draw() {
if (_selected_point >= 0) {
- const Color tangent_color(0.5, 0.5, 1, 1);
+ const Color tangent_color = get_color("accent_color", "Editor");
int i = _selected_point;
Vector2 pos = curve.get_point_position(i);
@@ -686,8 +686,8 @@ void CurveEditor::_draw() {
draw_set_transform_matrix(_world_to_view);
- const Color line_color(1, 1, 1, 0.85);
- const Color edge_line_color(1, 1, 1, 0.4);
+ const Color line_color = get_color("highlight_color", "Editor");
+ const Color edge_line_color = get_color("font_color", "Editor");
CanvasItemPlotCurve plot_func(*this, line_color, edge_line_color);
plot_curve_accurate(curve, 4.f / view_size.x, plot_func);
@@ -714,8 +714,8 @@ void CurveEditor::_draw() {
draw_set_transform_matrix(Transform2D());
- const Color point_color(1, 1, 1);
- const Color selected_point_color(1, 0.5, 0.5);
+ const Color point_color = get_color("font_color", "Editor");
+ const Color selected_point_color = get_color("accent_color", "Editor");
for (int i = 0; i < curve.get_point_count(); ++i) {
Vector2 pos = curve.get_point_position(i);
diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp
index 5ea6b4b6b2..b96e10e81a 100644
--- a/editor/plugins/material_editor_plugin.cpp
+++ b/editor/plugins/material_editor_plugin.cpp
@@ -337,7 +337,7 @@ MaterialEditor::MaterialEditor() {
HBoxContainer *hb = memnew( HBoxContainer );
add_child(hb);
- hb->set_area_as_parent_rect(2);
+ hb->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 2);
VBoxContainer *vb_shape = memnew( VBoxContainer );
hb->add_child(vb_shape);
diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp
index a77f022347..b775636764 100644
--- a/editor/plugins/mesh_editor_plugin.cpp
+++ b/editor/plugins/mesh_editor_plugin.cpp
@@ -162,7 +162,7 @@ MeshEditor::MeshEditor() {
HBoxContainer *hb = memnew(HBoxContainer);
add_child(hb);
- hb->set_area_as_parent_rect(2);
+ hb->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 2);
hb->add_spacer();
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index d3c75d1c42..b66e9598f9 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1455,7 +1455,7 @@ ScriptTextEditor::ScriptTextEditor() {
code_editor = memnew(CodeTextEditor);
add_child(code_editor);
code_editor->add_constant_override("separation", 0);
- code_editor->set_area_as_parent_rect();
+ code_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
code_editor->connect("validate_script", this, "_validate_script");
code_editor->connect("load_theme_settings", this, "_load_theme_settings");
code_editor->set_code_complete_func(_code_complete_scripts, this);
@@ -1557,11 +1557,7 @@ ScriptTextEditor::ScriptTextEditor() {
static ScriptEditorBase *create_editor(const Ref<Script> &p_script) {
- if (p_script->has_source_code()) {
- return memnew(ScriptTextEditor);
- }
-
- return NULL;
+ return memnew(ScriptTextEditor);
}
void ScriptTextEditor::register_editor() {
diff --git a/editor/plugins/shader_graph_editor_plugin.cpp b/editor/plugins/shader_graph_editor_plugin.cpp
index f1863c3ca4..cd90d47896 100644
--- a/editor/plugins/shader_graph_editor_plugin.cpp
+++ b/editor/plugins/shader_graph_editor_plugin.cpp
@@ -2921,7 +2921,7 @@ ShaderGraphEditorPlugin::ShaderGraphEditorPlugin(EditorNode *p_node, bool p_2d)
//editor->get_viewport()->add_child(shader_editor);
- //shader_editor->set_area_as_parent_rect();
+ //shader_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
//shader_editor->hide();
}
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 008dcac2c1..5ddd1c5b62 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -70,20 +70,17 @@
#define MAX_FOV 179
void SpatialEditorViewport::_update_camera(float p_interp_delta) {
- if (orthogonal) {
- //camera->set_orthogonal(size.width*cursor.distance,get_znear(),get_zfar());
- camera->set_orthogonal(2 * cursor.distance, 0.1, 8192);
- } else
- camera->set_perspective(get_fov(), get_znear(), get_zfar());
+
+ bool is_orthogonal = camera->get_projection() == Camera::PROJECTION_ORTHOGONAL;
//when not being manipulated, move softly
- float free_orbit_inertia = EDITOR_DEF("editors/3d/navigation_feel/orbit_inertia", 0.15);
- float free_translation_inertia = EDITOR_DEF("editors/3d/navigation_feel/translation_inertia", 0.15);
+ float free_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia");
+ float free_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/translation_inertia");
//when being manipulated, move more quickly
- float manip_orbit_inertia = EDITOR_DEF("editors/3d/navigation_feel/manipulation_orbit_inertia", 0.1);
- float manip_translation_inertia = EDITOR_DEF("editors/3d/navigation_feel/manipulation_translation_inertia", 0.1);
+ float manip_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_orbit_inertia");
+ float manip_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_translation_inertia");
- float zoom_inertia = EDITOR_DEF("editors/3d/navigation_feel/zoom_inertia", 0.1);
+ float zoom_inertia = EDITOR_GET("editors/3d/navigation_feel/zoom_inertia");
//determine if being manipulated
bool manipulated = (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL);
@@ -104,21 +101,30 @@ void SpatialEditorViewport::_update_camera(float p_interp_delta) {
camera_cursor = cursor;
}
- float tolerance = 0.0001;
+ float tolerance = 0.001;
bool equal = true;
- if (Math::abs(old_camera_cursor.x_rot - camera_cursor.x_rot) > tolerance || Math::abs(old_camera_cursor.y_rot - camera_cursor.y_rot) > tolerance)
+ if (Math::abs(old_camera_cursor.x_rot - camera_cursor.x_rot) > tolerance || Math::abs(old_camera_cursor.y_rot - camera_cursor.y_rot) > tolerance) {
equal = false;
+ }
- if (equal && old_camera_cursor.pos.distance_squared_to(camera_cursor.pos) > tolerance * tolerance)
+ if (equal && old_camera_cursor.pos.distance_squared_to(camera_cursor.pos) > tolerance * tolerance) {
equal = false;
+ }
- if (equal && Math::abs(old_camera_cursor.distance - camera_cursor.distance) > tolerance)
+ if (equal && Math::abs(old_camera_cursor.distance - camera_cursor.distance) > tolerance) {
equal = false;
+ }
- if (!equal || p_interp_delta == 0 || is_freelook_active()) {
+ if (!equal || p_interp_delta == 0 || is_freelook_active() || is_orthogonal != orthogonal) {
camera->set_global_transform(to_camera_transform(camera_cursor));
update_transform_gizmo_view();
+
+ if (orthogonal) {
+ //camera->set_orthogonal(size.width*cursor.distance,get_znear(),get_zfar());
+ camera->set_orthogonal(2 * cursor.distance, 0.1, 8192);
+ } else
+ camera->set_perspective(get_fov(), get_znear(), get_zfar());
}
}
@@ -2836,7 +2842,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
ViewportContainer *c = memnew(ViewportContainer);
c->set_stretch(true);
add_child(c);
- c->set_area_as_parent_rect();
+ c->set_anchors_and_margins_preset(Control::PRESET_WIDE);
viewport = memnew(Viewport);
viewport->set_disable_input(true);
@@ -2844,7 +2850,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
surface = memnew(Control);
surface->set_drag_forwarding(this);
add_child(surface);
- surface->set_area_as_parent_rect();
+ surface->set_anchors_and_margins_preset(Control::PRESET_WIDE);
surface->set_clip_contents(true);
camera = memnew(Camera);
camera->set_disable_gizmo(true);
@@ -3722,12 +3728,9 @@ void SpatialEditor::_init_indicators() {
indicator_mat.instance();
indicator_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
- //indicator_mat->set_flag(SpatialMaterial::FLAG_ONTOP,true);
indicator_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
indicator_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
- indicator_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
-
PoolVector<Color> grid_colors[3];
PoolVector<Vector3> grid_points[3];
Vector<Color> origin_colors;
@@ -3747,50 +3750,31 @@ void SpatialEditor::_init_indicators() {
origin_colors.push_back(Color(axis.x, axis.y, axis.z));
origin_points.push_back(axis * 4096);
origin_points.push_back(axis * -4096);
-#define ORIGIN_GRID_SIZE 100
+#define ORIGIN_GRID_SIZE 50
for (int j = -ORIGIN_GRID_SIZE; j <= ORIGIN_GRID_SIZE; j++) {
- for (int k = -ORIGIN_GRID_SIZE; k <= ORIGIN_GRID_SIZE; k++) {
-
- Vector3 p = axis_n1 * j + axis_n2 * k;
- float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / ORIGIN_GRID_SIZE)), 2);
+ Vector3 p1 = axis_n1 * j + axis_n2 * -ORIGIN_GRID_SIZE;
+ Vector3 p1_dest = p1 * (-axis_n2 + axis_n1);
+ Vector3 p2 = axis_n2 * j + axis_n1 * -ORIGIN_GRID_SIZE;
+ Vector3 p2_dest = p2 * (-axis_n1 + axis_n2);
- Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k;
- float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / ORIGIN_GRID_SIZE)), 2);
-
- Vector3 pk = axis_n1 * j + axis_n2 * (k + 1);
- float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / ORIGIN_GRID_SIZE)), 2);
-
- Color trans_color = grid_color;
- trans_color.a *= trans;
-
- Color transk_color = grid_color;
- transk_color.a *= transk;
-
- Color transj_color = grid_color;
- transj_color.a *= transj;
-
- if (j % 10 == 0 || k % 10 == 0) {
- trans_color.a *= 2;
- }
- if ((k + 1) % 10 == 0) {
- transk_color.a *= 2;
- }
- if ((j + 1) % 10 == 0) {
- transj_color.a *= 2;
- }
+ Color line_color = grid_color;
+ if (j == 0) {
+ continue;
+ } else if (j % 10 == 0) {
+ line_color *= 1.5;
+ }
- grid_points[i].push_back(p);
- grid_points[i].push_back(pk);
- grid_colors[i].push_back(trans_color);
- grid_colors[i].push_back(transk_color);
+ grid_points[i].push_back(p1);
+ grid_points[i].push_back(p1_dest);
+ grid_colors[i].push_back(line_color);
+ grid_colors[i].push_back(line_color);
- grid_points[i].push_back(p);
- grid_points[i].push_back(pj);
- grid_colors[i].push_back(trans_color);
- grid_colors[i].push_back(transj_color);
- }
+ grid_points[i].push_back(p2);
+ grid_points[i].push_back(p2_dest);
+ grid_colors[i].push_back(line_color);
+ grid_colors[i].push_back(line_color);
}
grid[i] = VisualServer::get_singleton()->mesh_create();
@@ -3834,32 +3818,6 @@ void SpatialEditor::_init_indicators() {
}
{
- cursor_mesh = VisualServer::get_singleton()->mesh_create();
- PoolVector<Vector3> cursor_points;
- float cs = 0.25;
- cursor_points.push_back(Vector3(+cs, 0, 0));
- cursor_points.push_back(Vector3(-cs, 0, 0));
- cursor_points.push_back(Vector3(0, +cs, 0));
- cursor_points.push_back(Vector3(0, -cs, 0));
- cursor_points.push_back(Vector3(0, 0, +cs));
- cursor_points.push_back(Vector3(0, 0, -cs));
- cursor_material.instance();
- cursor_material->set_albedo(Color(0, 1, 1));
- cursor_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
-
- Array d;
- d.resize(VS::ARRAY_MAX);
- d[VS::ARRAY_VERTEX] = cursor_points;
- VisualServer::get_singleton()->mesh_add_surface_from_arrays(cursor_mesh, VS::PRIMITIVE_LINES, d);
- VisualServer::get_singleton()->mesh_surface_set_material(cursor_mesh, 0, cursor_material->get_rid());
-
- cursor_instance = VisualServer::get_singleton()->instance_create2(cursor_mesh, get_tree()->get_root()->get_world()->get_scenario());
- VS::get_singleton()->instance_set_layer_mask(cursor_instance, 1 << SpatialEditorViewport::GIZMO_GRID_LAYER);
-
- VisualServer::get_singleton()->instance_geometry_set_cast_shadows_setting(cursor_instance, VS::SHADOW_CASTING_SETTING_OFF);
- }
-
- {
//move gizmo
@@ -4052,9 +4010,6 @@ void SpatialEditor::_finish_indicators() {
//VisualServer::get_singleton()->free(poly);
//VisualServer::get_singleton()->free(indicators_instance);
//VisualServer::get_singleton()->free(indicators);
-
- VisualServer::get_singleton()->free(cursor_instance);
- VisualServer::get_singleton()->free(cursor_mesh);
}
bool SpatialEditor::is_any_freelook_active() const {
@@ -4216,7 +4171,7 @@ void SpatialEditor::_toggle_maximize_view(Object *p_viewport) {
for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
if (i == (uint32_t)index)
- viewports[i]->set_area_as_parent_rect();
+ viewports[i]->set_anchors_and_margins_preset(Control::PRESET_WIDE);
else
viewports[i]->hide();
}
@@ -4642,7 +4597,7 @@ SpatialEditorPlugin::SpatialEditorPlugin(EditorNode *p_node) {
spatial_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor->get_viewport()->add_child(spatial_editor);
- //spatial_editor->set_area_as_parent_rect();
+ //spatial_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
spatial_editor->hide();
spatial_editor->connect("transform_key_request", editor, "_transform_keyed");
diff --git a/editor/plugins/style_box_editor_plugin.cpp b/editor/plugins/style_box_editor_plugin.cpp
index 478ca2e972..5c965e4a05 100644
--- a/editor/plugins/style_box_editor_plugin.cpp
+++ b/editor/plugins/style_box_editor_plugin.cpp
@@ -57,7 +57,7 @@ StyleBoxEditor::StyleBoxEditor() {
panel = memnew(Panel);
add_child(panel);
- panel->set_area_as_parent_rect();
+ panel->set_anchors_and_margins_preset(Control::PRESET_WIDE);
Label *l = memnew(Label);
l->set_text(TTR("StyleBox Preview:"));
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 38d1350b07..0a7f3ff8f9 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -39,7 +39,7 @@
void draw_margin_line(Control *edit_draw, Vector2 from, Vector2 to) {
Vector2 line = (to - from).normalized() * 10;
while ((to - from).length_squared() > 200) {
- edit_draw->draw_line(from, from + line, Color(0.97, 0.2, 0.2), 2);
+ edit_draw->draw_line(from, from + line, EditorNode::get_singleton()->get_theme_base()->get_color("mono_color", "Editor"), 2);
from += line * 2;
}
}
@@ -66,6 +66,7 @@ void TextureRegionEditor::_region_draw() {
VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D());
if (snap_mode == SNAP_GRID) {
+ Color grid_color = get_color("grid_major_color", "Editor");
Size2 s = edit_draw->get_size();
int last_cell = 0;
@@ -76,7 +77,7 @@ void TextureRegionEditor::_region_draw() {
if (i == 0)
last_cell = cell;
if (last_cell != cell)
- edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), Color(0.3, 0.7, 1, 0.3));
+ edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), grid_color);
last_cell = cell;
}
else
@@ -85,7 +86,7 @@ void TextureRegionEditor::_region_draw() {
if (i == 0)
last_cell = cell;
if (last_cell != cell)
- edit_draw->draw_rect(Rect2(i - snap_separation.x * draw_zoom, 0, snap_separation.x * draw_zoom, s.height), Color(0.3, 0.7, 1, 0.3));
+ edit_draw->draw_rect(Rect2(i - snap_separation.x * draw_zoom, 0, snap_separation.x * draw_zoom, s.height), grid_color);
last_cell = cell;
}
}
@@ -97,7 +98,7 @@ void TextureRegionEditor::_region_draw() {
if (i == 0)
last_cell = cell;
if (last_cell != cell)
- edit_draw->draw_line(Point2(0, i), Point2(s.width, i), Color(0.3, 0.7, 1, 0.3));
+ edit_draw->draw_line(Point2(0, i), Point2(s.width, i), grid_color);
last_cell = cell;
}
else
@@ -106,7 +107,7 @@ void TextureRegionEditor::_region_draw() {
if (i == 0)
last_cell = cell;
if (last_cell != cell)
- edit_draw->draw_rect(Rect2(0, i - snap_separation.y * draw_zoom, s.width, snap_separation.y * draw_zoom), Color(0.3, 0.7, 1, 0.3));
+ edit_draw->draw_rect(Rect2(0, i - snap_separation.y * draw_zoom, s.width, snap_separation.y * draw_zoom), grid_color);
last_cell = cell;
}
}
@@ -137,7 +138,7 @@ void TextureRegionEditor::_region_draw() {
mtx.basis_xform(rect.position + rect.size),
mtx.basis_xform(rect.position + Vector2(0, rect.size.y))
};
- Color color(0.9, 0.5, 0.5);
+ Color color = get_color("mono_color", "Editor");
for (int i = 0; i < 4; i++) {
int prev = (i + 3) % 4;
@@ -773,7 +774,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
VBoxContainer *main_vb = memnew(VBoxContainer);
add_child(main_vb);
- main_vb->set_area_as_parent_rect(0);
+ main_vb->set_anchors_and_margins_preset(Control::PRESET_WIDE);
HBoxContainer *hb_tools = memnew(HBoxContainer);
main_vb->add_child(hb_tools);
@@ -906,7 +907,7 @@ void TextureRegionEditorPlugin::edit(Object *p_object) {
}
bool TextureRegionEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("Sprite") || p_object->is_class("Patch9Rect") || p_object->is_class("StyleBoxTexture") || p_object->is_class("AtlasTexture");
+ return p_object->is_class("Sprite") || p_object->is_class("NinePatchRect") || p_object->is_class("StyleBoxTexture") || p_object->is_class("AtlasTexture");
}
void TextureRegionEditorPlugin::make_visible(bool p_visible) {
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 86ef1a489f..e500dec0ef 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -607,7 +607,7 @@ ThemeEditor::ThemeEditor() {
scroll = memnew(ScrollContainer);
add_child(scroll);
- scroll->set_area_as_parent_rect(3);
+ scroll->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 3);
scroll->set_margin(MARGIN_TOP, 30 * EDSCALE);
//scroll->set_enable_h_scroll(true);
scroll->set_enable_v_scroll(true);
@@ -621,7 +621,7 @@ ThemeEditor::ThemeEditor() {
main_vb = memnew(VBoxContainer);
panel->add_child(main_vb);
- main_vb->set_area_as_parent_rect(4 * EDSCALE);
+ main_vb->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 4 * EDSCALE);
HBoxContainer *hb_menu = memnew(HBoxContainer);
main_vb->add_child(hb_menu);
@@ -648,7 +648,7 @@ ThemeEditor::ThemeEditor() {
main_hb->add_child(first_vb);
//main_panel->add_child(panel);
- //panel->set_area_as_parent_rect();
+ //panel->set_anchors_and_margins_preset(Control::PRESET_WIDE);
//panel->set_margin( MARGIN_TOP,20 );
first_vb->add_child(memnew(Label("Label")));
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index b85ffd6c67..2f2ed7bdf0 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -39,6 +39,14 @@ void TileMapEditor::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_PROCESS: {
+
+ if (bucket_queue.size() && canvas_item_editor) {
+ canvas_item_editor->update();
+ }
+
+ } break;
+
case NOTIFICATION_ENTER_TREE: {
transp->set_icon(get_icon("Transpose", "EditorIcons"));
@@ -351,6 +359,10 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era
return PoolVector<Vector2>();
}
+ if (id == prev_id) {
+ return PoolVector<Vector2>();
+ }
+
Rect2i r = node->get_item_rect();
r.position = r.position / node->get_cell_size();
r.size = r.size / node->get_cell_size();
@@ -378,20 +390,26 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era
bucket_cache = PoolVector<Vector2>();
bucket_cache_tile = prev_id;
bucket_cache_rect = r;
- } else {
- return bucket_cache;
+ bucket_queue.clear();
}
}
PoolVector<Vector2> points;
+ int count = 0;
+ int limit = 0;
+
+ if (preview) {
+ limit = 1024;
+ } else {
+ bucket_queue.clear();
+ }
- List<Point2i> queue;
- queue.push_back(p_start);
+ bucket_queue.push_back(p_start);
- while (queue.size()) {
+ while (bucket_queue.size()) {
- Point2i n = queue.front()->get();
- queue.pop_front();
+ Point2i n = bucket_queue.front()->get();
+ bucket_queue.pop_front();
if (!r.has_point(n))
continue;
@@ -409,10 +427,15 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era
points.push_back(n);
}
- queue.push_back(n + Point2i(0, 1));
- queue.push_back(n + Point2i(0, -1));
- queue.push_back(n + Point2i(1, 0));
- queue.push_back(n + Point2i(-1, 0));
+ bucket_queue.push_back(Point2i(n.x, n.y + 1));
+ bucket_queue.push_back(Point2i(n.x, n.y - 1));
+ bucket_queue.push_back(Point2i(n.x + 1, n.y));
+ bucket_queue.push_back(Point2i(n.x - 1, n.y));
+ count++;
+ }
+
+ if (limit > 0 && count >= limit) {
+ break;
}
}
@@ -1644,6 +1667,7 @@ TileMapEditorPlugin::TileMapEditorPlugin(EditorNode *p_node) {
tile_map_editor = memnew(TileMapEditor(p_node));
add_control_to_container(CONTAINER_CANVAS_EDITOR_SIDE, tile_map_editor);
tile_map_editor->hide();
+ tile_map_editor->set_process(true);
}
TileMapEditorPlugin::~TileMapEditorPlugin() {
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index de9b9e8e0d..c8f29dfb7b 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -113,6 +113,7 @@ class TileMapEditor : public VBoxContainer {
Rect2i bucket_cache_rect;
int bucket_cache_tile;
PoolVector<Vector2> bucket_cache;
+ List<Point2i> bucket_queue;
struct CellOp {
int idx;
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 443c280428..f2f71ba6b1 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -238,7 +238,7 @@ void TileSetEditor::_bind_methods() {
TileSetEditor::TileSetEditor(EditorNode *p_editor) {
Panel *panel = memnew(Panel);
- panel->set_area_as_parent_rect();
+ panel->set_anchors_and_margins_preset(Control::PRESET_WIDE);
add_child(panel);
MenuButton *options = memnew(MenuButton);
panel->add_child(options);
@@ -293,7 +293,7 @@ TileSetEditorPlugin::TileSetEditorPlugin(EditorNode *p_node) {
tileset_editor = memnew(TileSetEditor(p_node));
p_node->get_viewport()->add_child(tileset_editor);
- tileset_editor->set_area_as_parent_rect();
+ tileset_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
tileset_editor->set_anchor(MARGIN_BOTTOM, Control::ANCHOR_BEGIN);
tileset_editor->set_end(Point2(0, 22));
tileset_editor->hide();
diff --git a/editor/progress_dialog.cpp b/editor/progress_dialog.cpp
index 376d9d3158..09f5375bb4 100644
--- a/editor/progress_dialog.cpp
+++ b/editor/progress_dialog.cpp
@@ -49,7 +49,7 @@ void BackgroundProgress::_add_task(const String &p_task, const String &p_label,
Control *ec = memnew(Control);
ec->set_h_size_flags(SIZE_EXPAND_FILL);
ec->set_v_size_flags(SIZE_EXPAND_FILL);
- t.progress->set_area_as_parent_rect();
+ t.progress->set_anchors_and_margins_preset(Control::PRESET_WIDE);
ec->add_child(t.progress);
ec->set_custom_minimum_size(Size2(80, 5) * EDSCALE);
t.hb->add_child(ec);
@@ -222,7 +222,7 @@ ProgressDialog::ProgressDialog() {
main = memnew(VBoxContainer);
add_child(main);
- main->set_area_as_parent_rect();
+ main->set_anchors_and_margins_preset(Control::PRESET_WIDE);
set_exclusive(true);
last_progress_tick = 0;
singleton = this;
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index c3b50657f9..fafd6805ca 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -894,7 +894,7 @@ ProjectExportDialog::ProjectExportDialog() {
Panel *features_panel = memnew(Panel);
custom_feature_display = memnew(RichTextLabel);
features_panel->add_child(custom_feature_display);
- custom_feature_display->set_area_as_parent_rect(10 * EDSCALE);
+ custom_feature_display->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 10 * EDSCALE);
custom_feature_display->set_v_size_flags(SIZE_EXPAND_FILL);
feature_vb->add_margin_child(TTR("Feature List:"), features_panel, true);
sections->add_child(feature_vb);
@@ -929,7 +929,7 @@ ProjectExportDialog::ProjectExportDialog() {
export_error = memnew(Label);
main_vb->add_child(export_error);
export_error->hide();
- export_error->add_color_override("font_color", Color(1, 0.5, 0.5));
+ export_error->add_color_override("font_color", get_color("error_color", "Editor"));
export_templates_error = memnew(HBoxContainer);
main_vb->add_child(export_templates_error);
@@ -937,7 +937,7 @@ ProjectExportDialog::ProjectExportDialog() {
Label *export_error2 = memnew(Label);
export_templates_error->add_child(export_error2);
- export_error2->add_color_override("font_color", Color(1, 0.5, 0.5));
+ export_error2->add_color_override("font_color", get_color("error_color", "Editor"));
export_error2->set_text(" - " + TTR("Export templates for this platform are missing:") + " ");
LinkButton *download_templates = memnew(LinkButton);
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index f8f222ac2e..1a767dad05 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -51,9 +51,9 @@
#include "version.h"
#include "version_hash.gen.h"
-class NewProjectDialog : public ConfirmationDialog {
+class ProjectDialog : public ConfirmationDialog {
- GDCLASS(NewProjectDialog, ConfirmationDialog);
+ GDCLASS(ProjectDialog, ConfirmationDialog);
public:
enum Mode {
@@ -64,20 +64,56 @@ public:
};
private:
+ enum MessageType {
+ MESSAGE_ERROR,
+ MESSAGE_WARNING,
+ MESSAGE_SUCCESS
+ };
+
Mode mode;
Button *browse;
- Label *pp, *pn;
- Label *error;
+ Button *create_dir;
+ Container *name_container;
+ Container *path_container;
+ Label *msg;
LineEdit *project_path;
LineEdit *project_name;
+ ToolButton *status_btn;
FileDialog *fdialog;
String zip_path;
String zip_title;
AcceptDialog *dialog_error;
+ String fav_dir;
+
+ String created_folder_path;
+
+ void set_message(const String &p_msg, MessageType p_type = MESSAGE_SUCCESS) {
+ msg->set_text(p_msg);
+ if (p_msg == "") {
+ status_btn->set_icon(get_icon("StatusSuccess", "EditorIcons"));
+ return;
+ }
+ msg->hide();
+ switch (p_type) {
+ case MESSAGE_ERROR:
+ msg->add_color_override("font_color", get_color("error_color", "Editor"));
+ status_btn->set_icon(get_icon("StatusError", "EditorIcons"));
+ msg->show();
+ break;
+ case MESSAGE_WARNING:
+ msg->add_color_override("font_color", get_color("warning_color", "Editor"));
+ status_btn->set_icon(get_icon("StatusWarning", "EditorIcons"));
+ break;
+ case MESSAGE_SUCCESS:
+ msg->add_color_override("font_color", get_color("success_color", "Editor"));
+ status_btn->set_icon(get_icon("StatusSuccess", "EditorIcons"));
+ break;
+ }
+ }
String _test_path() {
- error->set_text("");
+ set_message(" ");
get_ok()->set_disabled(true);
DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
String valid_path;
@@ -88,7 +124,7 @@ private:
}
if (valid_path == "") {
- error->set_text(TTR("Invalid project path, the path must exist!"));
+ set_message(TTR("The path does not exists."), MESSAGE_ERROR);
memdelete(d);
return "";
}
@@ -97,16 +133,35 @@ private:
if (valid_path != "" && !d->file_exists("project.godot")) {
- error->set_text(TTR("Invalid project path, project.godot must exist."));
+ set_message(TTR("Please choose a 'project.godot' file."), MESSAGE_ERROR);
memdelete(d);
return "";
}
+ } else if (mode == MODE_NEW) {
+
+ // check if the specified folder is empty, even though this is not an error, it is good to check here
+ d->list_dir_begin();
+ bool is_empty = true;
+ String n = d->get_next();
+ while (n != String()) {
+ if (!n.begins_with(".")) { // i dont know if this is enough to guarantee an empty dir
+ is_empty = false;
+ break;
+ }
+ n = d->get_next();
+ }
+ d->list_dir_end();
+
+ if (!is_empty) {
+ set_message(TTR("Your project will be created in a non empty folder (you might want to create a new folder)."), MESSAGE_WARNING);
+ }
+
} else {
if (d->file_exists("project.godot")) {
- error->set_text(TTR("Invalid project path, project.godot must not exist."));
+ set_message(TTR("Please choose a folder that does not contain a 'project.godot' file."), MESSAGE_ERROR);
memdelete(d);
return "";
}
@@ -122,16 +177,23 @@ private:
String sp = _test_path();
if (sp != "") {
- sp = sp.replace("\\", "/");
- int lidx = sp.find_last("/");
+ // set the project name to the select folder name
+ if (project_name->get_text() == "") {
+ sp = sp.replace("\\", "/");
+ int lidx = sp.find_last("/");
- if (lidx != -1) {
- sp = sp.substr(lidx + 1, sp.length());
+ if (lidx != -1) {
+ sp = sp.substr(lidx + 1, sp.length());
+ }
+ if (sp == "" && mode == MODE_IMPORT)
+ sp = TTR("Imported Project");
+
+ project_name->set_text(sp);
}
- if (sp == "" && mode == MODE_IMPORT)
- sp = TTR("Imported Project");
+ }
- project_name->set_text(sp);
+ if (created_folder_path != "" && created_folder_path != p_path) {
+ _remove_created_folder();
}
}
@@ -140,13 +202,17 @@ private:
String p = p_path;
if (mode == MODE_IMPORT) {
if (p.ends_with("project.godot")) {
-
p = p.get_base_dir();
+ get_ok()->set_disabled(false);
+ } else {
+ set_message(TTR("Please choose a 'project.godot' file."), MESSAGE_ERROR);
+ get_ok()->set_disabled(true);
+ return;
}
}
String sp = p.simplify_path();
project_path->set_text(sp);
- _path_text_changed(sp);
+ set_message(TTR(" ")); // just so it does not disappear
get_ok()->call_deferred("grab_focus");
}
@@ -155,12 +221,13 @@ private:
String p = p_path;
String sp = p.simplify_path();
project_path->set_text(sp);
- _path_text_changed(sp);
get_ok()->call_deferred("grab_focus");
}
void _browse_path() {
+ fdialog->set_current_dir(project_path->get_text());
+
if (mode == MODE_IMPORT) {
fdialog->set_mode(FileDialog::MODE_OPEN_FILE);
@@ -172,34 +239,46 @@ private:
fdialog->popup_centered_ratio();
}
- void _text_changed(const String &p_text) {
- _test_path();
- error->set_text("");
- if (p_text == "") {
+ void _create_folder() {
- error->set_text(TTR("Name cannot be empty"));
- get_ok()->set_disabled(true);
+ if (project_name->get_text() == "" || created_folder_path != "") {
return;
}
- get_ok()->set_disabled(false);
+
+ DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ if (d->change_dir(project_path->get_text()) == OK) {
+ if (!d->dir_exists(project_name->get_text())) {
+ if (d->make_dir(project_name->get_text()) == OK) {
+ d->change_dir(project_name->get_text());
+ project_path->set_text(d->get_current_dir());
+ created_folder_path = d->get_current_dir();
+ create_dir->set_disabled(true);
+ }
+ }
+ }
+ memdelete(d);
}
- void _name_changed(const String &p_text) {
+ void _text_changed(const String &p_text) {
+
+ if (mode != MODE_NEW)
+ return;
+
+ _test_path();
+
+ if (p_text == "")
+ set_message(TTR("It would be a good idea to name your project."), MESSAGE_WARNING);
}
void ok_pressed() {
- String dir = _test_path();
- if (dir == "") {
- error->set_text(TTR("Invalid project path (changed anything?)."));
- return;
- }
+ String dir = project_path->get_text();
if (mode == MODE_RENAME) {
String dir = _test_path();
if (dir == "") {
- error->set_text(TTR("Invalid project path (changed anything?)."));
+ set_message(TTR("Invalid project path (changed anything?)."), MESSAGE_ERROR);
return;
}
@@ -207,13 +286,13 @@ private:
current->add_singleton(ProjectSettings::Singleton("Current"));
if (current->setup(dir, "")) {
- error->set_text(TTR("Couldn't get project.godot in project path."));
+ set_message(TTR("Couldn't get project.godot in project path."), MESSAGE_ERROR);
} else {
ProjectSettings::CustomMap edited_settings;
edited_settings["application/config/name"] = project_name->get_text();
if (current->save_custom(dir.plus_file("/project.godot"), edited_settings, Vector<String>(), true)) {
- error->set_text(TTR("Couldn't edit project.godot in project path."));
+ set_message(TTR("Couldn't edit project.godot in project path."), MESSAGE_ERROR);
}
}
@@ -232,13 +311,13 @@ private:
initial_settings["rendering/environment/default_environment"] = "res://default_env.tres";
if (ProjectSettings::get_singleton()->save_custom(dir.plus_file("/project.godot"), initial_settings, Vector<String>(), false)) {
- error->set_text(TTR("Couldn't create project.godot in project path."));
+ set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR);
} else {
ResourceSaver::save(dir.plus_file("/icon.png"), get_icon("DefaultProjectIcon", "EditorIcons"));
FileAccess *f = FileAccess::open(dir.plus_file("/default_env.tres"), FileAccess::WRITE);
if (!f) {
- error->set_text(TTR("Couldn't create project.godot in project path."));
+ set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR);
} else {
f->store_line("[gd_resource type=\"Environment\" load_steps=2 format=2]");
f->store_line("[sub_resource type=\"ProceduralSky\" id=1]");
@@ -356,14 +435,40 @@ private:
}
}
+ void _remove_created_folder() {
+
+ if (created_folder_path != "") {
+ DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ d->remove(created_folder_path);
+ memdelete(d);
+
+ create_dir->set_disabled(false);
+ created_folder_path = "";
+ }
+ }
+
+ void _toggle_message() {
+ msg->set_visible(!msg->is_visible());
+ }
+
+ void cancel_pressed() {
+
+ _remove_created_folder();
+
+ project_path->clear();
+ project_name->clear();
+ }
+
protected:
static void _bind_methods() {
- ClassDB::bind_method("_browse_path", &NewProjectDialog::_browse_path);
- ClassDB::bind_method("_text_changed", &NewProjectDialog::_text_changed);
- ClassDB::bind_method("_path_text_changed", &NewProjectDialog::_path_text_changed);
- ClassDB::bind_method("_path_selected", &NewProjectDialog::_path_selected);
- ClassDB::bind_method("_file_selected", &NewProjectDialog::_file_selected);
+ ClassDB::bind_method("_browse_path", &ProjectDialog::_browse_path);
+ ClassDB::bind_method("_create_folder", &ProjectDialog::_create_folder);
+ ClassDB::bind_method("_text_changed", &ProjectDialog::_text_changed);
+ ClassDB::bind_method("_path_text_changed", &ProjectDialog::_path_text_changed);
+ ClassDB::bind_method("_path_selected", &ProjectDialog::_path_selected);
+ ClassDB::bind_method("_file_selected", &ProjectDialog::_file_selected);
+ ClassDB::bind_method("_toggle_message", &ProjectDialog::_toggle_message);
ADD_SIGNAL(MethodInfo("project_created"));
ADD_SIGNAL(MethodInfo("project_renamed"));
}
@@ -390,129 +495,129 @@ public:
if (mode == MODE_RENAME) {
project_path->set_editable(false);
- browse->set_disabled(true);
+ browse->hide();
set_title(TTR("Rename Project"));
get_ok()->set_text(TTR("Rename"));
- pp->set_text(TTR("Project Path:"));
- pn->set_text(TTR("Project Name:"));
- pn->show();
- project_name->show();
+ name_container->show();
- String dir = _test_path();
- if (dir == "") {
- error->set_text(TTR("Invalid project path (changed anything?)."));
- return;
- }
ProjectSettings *current = memnew(ProjectSettings);
current->add_singleton(ProjectSettings::Singleton("Current"));
- if (current->setup(dir, "")) {
- error->set_text(TTR("Couldn't get project.godot in project path."));
- } else {
- if (current->has("application/config/name")) {
- String appname = current->get("application/config/name");
- project_name->set_text(appname);
- }
+ if (current->setup(project_path->get_text(), "")) {
+ set_message(TTR("Couldn't get project.godot in the project path."), MESSAGE_ERROR);
+ } else if (current->has("application/config/name")) {
+ project_name->set_text(current->get("application/config/name"));
}
-
- popup_centered(Size2(500, 125) * EDSCALE);
project_name->grab_focus();
+ create_dir->hide();
+ status_btn->hide();
+
} else {
- project_path->clear();
- project_name->clear();
+ fav_dir = EditorSettings::get_singleton()->get("filesystem/directories/default_project_path");
+ if (fav_dir != "") {
+ project_path->set_text(fav_dir);
+ fdialog->set_current_dir(fav_dir);
+ } else {
+ DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ project_path->set_text(d->get_current_dir());
+ fdialog->set_current_dir(d->get_current_dir());
+ memdelete(d);
+ }
+ project_name->set_text(TTR("New Game Project"));
+
project_path->set_editable(true);
browse->set_disabled(false);
+ browse->show();
+ create_dir->show();
+ status_btn->show();
if (mode == MODE_IMPORT) {
set_title(TTR("Import Existing Project"));
get_ok()->set_text(TTR("Import"));
- pp->set_text(TTR("Project Path (Must Exist):"));
- pn->set_text(TTR("Project Name:"));
- pn->hide();
- project_name->hide();
-
- popup_centered(Size2(500, 125) * EDSCALE);
+ name_container->hide();
+ project_path->grab_focus();
} else if (mode == MODE_NEW) {
set_title(TTR("Create New Project"));
get_ok()->set_text(TTR("Create"));
- pp->set_text(TTR("Project Path:"));
- pn->set_text(TTR("Project Name:"));
- pn->show();
- project_name->show();
+ name_container->show();
+ project_name->grab_focus();
- popup_centered(Size2(500, 145) * EDSCALE);
} else if (mode == MODE_INSTALL) {
set_title(TTR("Install Project:") + " " + zip_title);
get_ok()->set_text(TTR("Install"));
- pp->set_text(TTR("Project Path:"));
- pn->hide();
- project_name->hide();
-
- popup_centered(Size2(500, 125) * EDSCALE);
+ name_container->hide();
+ project_path->grab_focus();
}
- project_path->grab_focus();
_test_path();
}
+
+ popup_centered(Size2(500, 125) * EDSCALE);
}
- NewProjectDialog() {
+ ProjectDialog() {
VBoxContainer *vb = memnew(VBoxContainer);
add_child(vb);
- //set_child_rect(vb);
+
+ name_container = memnew(VBoxContainer);
+ vb->add_child(name_container);
Label *l = memnew(Label);
+ l->set_text(TTR("Project Name:"));
+ name_container->add_child(l);
+
+ HBoxContainer *pnhb = memnew(HBoxContainer);
+ name_container->add_child(pnhb);
+
+ project_name = memnew(LineEdit);
+ project_name->set_h_size_flags(SIZE_EXPAND_FILL);
+ pnhb->add_child(project_name);
+
+ create_dir = memnew(Button);
+ pnhb->add_child(create_dir);
+ create_dir->set_text(TTR("Create folder"));
+ create_dir->connect("pressed", this, "_create_folder");
+
+ path_container = memnew(VBoxContainer);
+ vb->add_child(path_container);
+
+ l = memnew(Label);
l->set_text(TTR("Project Path:"));
- vb->add_child(l);
- pp = l;
+ path_container->add_child(l);
- project_path = memnew(LineEdit);
- MarginContainer *mc = memnew(MarginContainer);
- vb->add_child(mc);
HBoxContainer *pphb = memnew(HBoxContainer);
- mc->add_child(pphb);
- pphb->add_child(project_path);
+ path_container->add_child(pphb);
+
+ project_path = memnew(LineEdit);
project_path->set_h_size_flags(SIZE_EXPAND_FILL);
+ pphb->add_child(project_path);
+
+ // status button
+ status_btn = memnew(ToolButton);
+ status_btn->connect("pressed", this, "_toggle_message");
+ pphb->add_child(status_btn);
browse = memnew(Button);
- pphb->add_child(browse);
browse->set_text(TTR("Browse"));
browse->connect("pressed", this, "_browse_path");
+ pphb->add_child(browse);
- l = memnew(Label);
- l->set_text(TTR("Project Name:"));
- l->set_position(Point2(5, 50));
- vb->add_child(l);
- pn = l;
-
- project_name = memnew(LineEdit);
- mc = memnew(MarginContainer);
- vb->add_child(mc);
- mc->add_child(project_name);
- project_name->set_text(TTR("New Game Project"));
-
- l = memnew(Label);
- l->set_text(TTR("That's a BINGO!"));
- vb->add_child(l);
- error = l;
- l->add_color_override("font_color", Color(1, 0.4, 0.3, 0.8));
- l->set_align(Label::ALIGN_CENTER);
-
- DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- project_path->set_text(d->get_current_dir());
- memdelete(d);
+ msg = memnew(Label);
+ msg->set_text(TTR("That's a BINGO!"));
+ msg->set_align(Label::ALIGN_CENTER);
+ msg->hide();
+ vb->add_child(msg);
fdialog = memnew(FileDialog);
- add_child(fdialog);
fdialog->set_access(FileDialog::ACCESS_FILESYSTEM);
- fdialog->set_current_dir(EditorSettings::get_singleton()->get("filesystem/directories/default_project_path"));
+ add_child(fdialog);
project_name->connect("text_changed", this, "_text_changed");
project_path->connect("text_changed", this, "_path_text_changed");
fdialog->connect("dir_selected", this, "_path_selected");
@@ -564,7 +669,7 @@ void ProjectManager::_panel_draw(Node *p_hb) {
hb->draw_line(Point2(0, hb->get_size().y + 1), Point2(hb->get_size().x - 10, hb->get_size().y + 1), get_color("guide_color", "Tree"));
if (selected_list.has(hb->get_meta("name"))) {
- hb->draw_style_box(gui_base->get_stylebox("selected", "Tree"), Rect2(Point2(), hb->get_size() - Size2(10, 0)));
+ hb->draw_style_box(gui_base->get_stylebox("selected", "Tree"), Rect2(Point2(), hb->get_size() - Size2(10, 0) * EDSCALE));
}
}
@@ -1168,13 +1273,13 @@ void ProjectManager::_scan_projects() {
void ProjectManager::_new_project() {
- npdialog->set_mode(NewProjectDialog::MODE_NEW);
+ npdialog->set_mode(ProjectDialog::MODE_NEW);
npdialog->show_dialog();
}
void ProjectManager::_import_project() {
- npdialog->set_mode(NewProjectDialog::MODE_IMPORT);
+ npdialog->set_mode(ProjectDialog::MODE_IMPORT);
npdialog->show_dialog();
}
@@ -1188,7 +1293,7 @@ void ProjectManager::_rename_project() {
const String &selected = E->key();
String path = EditorSettings::get_singleton()->get("projects/" + selected);
npdialog->set_project_path(path);
- npdialog->set_mode(NewProjectDialog::MODE_RENAME);
+ npdialog->set_mode(ProjectDialog::MODE_RENAME);
npdialog->show_dialog();
}
}
@@ -1224,7 +1329,7 @@ void ProjectManager::_exit_dialog() {
void ProjectManager::_install_project(const String &p_zip_path, const String &p_title) {
- npdialog->set_mode(NewProjectDialog::MODE_INSTALL);
+ npdialog->set_mode(ProjectDialog::MODE_INSTALL);
npdialog->set_zip_path(p_zip_path);
npdialog->set_zip_title(p_title);
npdialog->show_dialog();
@@ -1313,7 +1418,7 @@ ProjectManager::ProjectManager() {
EditorSettings::get_singleton()->set_optimize_save(false); //just write settings as they came
{
- int dpi_mode = EditorSettings::get_singleton()->get("interface/hidpi_mode");
+ int dpi_mode = EditorSettings::get_singleton()->get("interface/editor/hidpi_mode");
if (dpi_mode == 0) {
editor_set_scale(OS::get_singleton()->get_screen_dpi(0) >= 192 && OS::get_singleton()->get_screen_size(OS::get_singleton()->get_current_screen()).x > 2000 ? 2.0 : 1.0);
} else if (dpi_mode == 1) {
@@ -1329,21 +1434,21 @@ ProjectManager::ProjectManager() {
FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files"));
- set_area_as_parent_rect();
+ set_anchors_and_margins_preset(Control::PRESET_WIDE);
set_theme(create_editor_theme());
gui_base = memnew(Control);
add_child(gui_base);
- gui_base->set_area_as_parent_rect();
+ gui_base->set_anchors_and_margins_preset(Control::PRESET_WIDE);
gui_base->set_theme(create_custom_theme());
Panel *panel = memnew(Panel);
gui_base->add_child(panel);
- panel->set_area_as_parent_rect();
+ panel->set_anchors_and_margins_preset(Control::PRESET_WIDE);
VBoxContainer *vb = memnew(VBoxContainer);
panel->add_child(vb);
- vb->set_area_as_parent_rect(20 * EDSCALE);
+ vb->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 20 * EDSCALE);
vb->set_margin(MARGIN_TOP, 4 * EDSCALE);
vb->set_margin(MARGIN_BOTTOM, -4 * EDSCALE);
vb->add_constant_override("separation", 15 * EDSCALE);
@@ -1511,7 +1616,7 @@ ProjectManager::ProjectManager() {
OS::get_singleton()->set_low_processor_usage_mode(true);
- npdialog = memnew(NewProjectDialog);
+ npdialog = memnew(ProjectDialog);
gui_base->add_child(npdialog);
npdialog->connect("project_renamed", this, "_on_project_renamed");
diff --git a/editor/project_manager.h b/editor/project_manager.h
index 8a3e7c0457..bfae0b2297 100644
--- a/editor/project_manager.h
+++ b/editor/project_manager.h
@@ -37,7 +37,7 @@
#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
-class NewProjectDialog;
+class ProjectDialog;
class ProjectListFilter;
class ProjectManager : public Control {
@@ -60,7 +60,7 @@ class ProjectManager : public Control {
ConfirmationDialog *multi_scan_ask;
AcceptDialog *run_error_diag;
AcceptDialog *dialog_error;
- NewProjectDialog *npdialog;
+ ProjectDialog *npdialog;
ScrollContainer *scroll;
VBoxContainer *scroll_childs;
Map<String, String> selected_list; // name -> main_scene
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index 1f65589643..56e593e34b 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -1504,7 +1504,6 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
Control *input_base = memnew(Control);
input_base->set_name(TTR("Input Map"));
- input_base->set_area_as_parent_rect();
tab_container->add_child(input_base);
VBoxContainer *vbc = memnew(VBoxContainer);
@@ -1552,7 +1551,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
l = memnew(Label);
l->set_text(TTR("Press a Key.."));
- l->set_area_as_parent_rect();
+ l->set_anchors_and_margins_preset(Control::PRESET_WIDE);
l->set_align(Label::ALIGN_CENTER);
l->set_margin(MARGIN_TOP, 20);
l->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_BEGIN, 30);
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 19f674c395..9665f48e42 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -1889,7 +1889,7 @@ CustomPropertyEditor::CustomPropertyEditor() {
text_edit = memnew(TextEdit);
add_child(text_edit);
- text_edit->set_area_as_parent_rect(5);
+ text_edit->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 5);
text_edit->set_margin(MARGIN_BOTTOM, -30);
text_edit->hide();
@@ -1948,12 +1948,12 @@ CustomPropertyEditor::CustomPropertyEditor() {
spinbox = memnew(SpinBox);
add_child(spinbox);
- spinbox->set_area_as_parent_rect(5);
+ spinbox->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 5);
spinbox->connect("value_changed", this, "_range_modified");
slider = memnew(HSlider);
add_child(slider);
- slider->set_area_as_parent_rect(5);
+ slider->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 5);
slider->connect("value_changed", this, "_range_modified");
create_dialog = NULL;
@@ -2433,7 +2433,7 @@ bool PropertyEditor::_is_drop_valid(const Dictionary &p_drag_data, const Diction
void PropertyEditor::_mark_drop_fields(TreeItem *p_at) {
if (_is_drop_valid(get_viewport()->gui_get_drag_data(), p_at->get_metadata(0)))
- p_at->set_custom_bg_color(1, Color(0.7, 0.5, 0.2), true);
+ p_at->set_custom_bg_color(1, get_color("accent_color", "Editor"), true);
if (p_at->get_children()) {
_mark_drop_fields(p_at->get_children());
@@ -2958,7 +2958,7 @@ void PropertyEditor::update_tree() {
item->set_metadata(1, p.name);
if (draw_red)
- item->set_custom_color(0, Color(0.8, 0.4, 0.20));
+ item->set_custom_color(0, get_color("error_color", "Editor"));
if (p.name == selected_property) {
@@ -4257,7 +4257,7 @@ PropertyEditor::PropertyEditor() {
use_filter = false;
subsection_selectable = false;
property_selectable = false;
- show_type_icons = EDITOR_DEF("interface/show_type_icons", false);
+ show_type_icons = EDITOR_DEF("interface/editor/show_type_icons", false);
}
PropertyEditor::~PropertyEditor() {
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index cfc563f470..6dcd5e54ec 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -185,7 +185,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
if (part_of_subscene) {
//item->set_selectable(0,marked_selectable);
- item->set_custom_color(0, get_color("error_color", "Editor").linear_interpolate(get_color("warning_color", "Editor"), 0.4));
+ item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
} else if (marked.has(p_node)) {
@@ -345,7 +345,7 @@ void SceneTreeEditor::_update_visibility_color(Node *p_node, TreeItem *p_item) {
Color color(1, 1, 1, 1);
bool visible_on_screen = p_node->call("is_visible_in_tree");
if (!visible_on_screen) {
- color = Color(0.6, 0.6, 0.6, 1);
+ color.a = 0.6;
}
int idx = p_item->get_button_by_id(0, BUTTON_VISIBILITY);
p_item->set_button_color(0, idx, color);
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index 76e75cff0a..8d3eb5974e 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -1065,7 +1065,7 @@ void ScriptEditorDebugger::start() {
int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
if (server->listen(remote_port) != OK) {
- EditorNode::get_log()->add_message(String("** Error listening on port ") + itos(remote_port) + String(" **"));
+ EditorNode::get_log()->add_message(String("Error listening on port ") + itos(remote_port), true);
return;
}
set_process(true);
@@ -1622,7 +1622,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
tabs->add_style_override("panel", editor->get_gui_base()->get_stylebox("DebuggerPanel", "EditorStyles"));
tabs->add_style_override("tab_fg", editor->get_gui_base()->get_stylebox("DebuggerTabFG", "EditorStyles"));
tabs->add_style_override("tab_bg", editor->get_gui_base()->get_stylebox("DebuggerTabBG", "EditorStyles"));
- tabs->set_area_as_parent_rect();
+ tabs->set_anchors_and_margins_preset(Control::PRESET_WIDE);
add_child(tabs);
{ //debugger
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index 05e3feedb5..aada90173a 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -58,6 +58,8 @@ void EditorSettingsDialog::_settings_property_edited(const String &p_name) {
// color theme is changed
if (full_name == "text_editor/theme/color_theme") {
property_editor->get_property_editor()->update_tree();
+ } else if (full_name == "interface/theme/accent_color" || full_name == "interface/theme/base_color" || full_name == "interface/theme/contrast") {
+ EditorSettings::get_singleton()->set_manually("interface/theme/preset", 5); // set preset to Custom
}
}
@@ -334,6 +336,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
property_editor->get_property_editor()->set_use_filter(true);
property_editor->register_search_box(search_box);
property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ property_editor->get_property_editor()->set_undo_redo(EditorNode::get_singleton()->get_undo_redo());
vbc->add_child(property_editor);
property_editor->get_property_editor()->connect("property_edited", this, "_settings_property_edited");
@@ -374,7 +377,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
l = memnew(Label);
l->set_text(TTR("Press a Key.."));
- l->set_area_as_parent_rect();
+ l->set_anchors_and_margins_preset(Control::PRESET_WIDE);
l->set_align(Label::ALIGN_CENTER);
l->set_margin(MARGIN_TOP, 20);
l->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_BEGIN, 30);
diff --git a/main/main.cpp b/main/main.cpp
index 1f7418ba2a..9096b935c2 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -74,6 +74,7 @@
#include "performance.h"
#include "translation.h"
#include "version.h"
+#include "version_hash.gen.h"
static ProjectSettings *globals = NULL;
static Engine *engine = NULL;
@@ -122,6 +123,14 @@ static String unescape_cmdline(const String &p_str) {
return p_str.replace("%20", " ");
}
+static String get_full_version_string() {
+
+ String hash = String(VERSION_HASH);
+ if (hash.length() != 0)
+ hash = "." + hash.left(7);
+ return String(VERSION_MKSTRING) + hash;
+}
+
//#define DEBUG_INIT
#ifdef DEBUG_INIT
@@ -132,7 +141,7 @@ static String unescape_cmdline(const String &p_str) {
void Main::print_help(const char *p_binary) {
- OS::get_singleton()->print(VERSION_FULL_NAME " - https://godotengine.org\n");
+ print_line(String(_MKSTR(VERSION_NAME)) + " v" + get_full_version_string() + " - https://godotengine.org");
OS::get_singleton()->print("(c) 2007-2017 Juan Linietsky, Ariel Manzur.\n");
OS::get_singleton()->print("(c) 2014-2017 Godot Engine contributors.\n");
OS::get_singleton()->print("\n");
@@ -141,6 +150,7 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print("General options:\n");
OS::get_singleton()->print(" -h, --help Display this help message.\n");
+ OS::get_singleton()->print(" --version Display the version string.\n");
OS::get_singleton()->print(" -v, --verbose Use verbose stdout mode.\n");
OS::get_singleton()->print(" --quiet Quiet mode, silences stdout messages. Errors are still displayed.\n");
OS::get_singleton()->print("\n");
@@ -195,7 +205,7 @@ void Main::print_help(const char *p_binary) {
OS::get_singleton()->print(" --time-scale <scale> Force time scale (higher values are faster, 1.0 is normal speed).\n");
OS::get_singleton()->print(" --disable-render-loop Disable render loop so rendering only occurs when called explicitly from script.\n");
OS::get_singleton()->print(" --disable-crash-handler Disable crash handler when supported by the platform code.\n");
- OS::get_singleton()->print(" --fixed-fps <fps> Forces a fixed ratio between process and fixed_process timing, for use when precision is required, or when rendering to video files. Setting this will disable real-time syncronization, so that run speed is only capped by performance\n");
+ OS::get_singleton()->print(" --fixed-fps <fps> Force a fixed number of frames per second. This setting disables real-time synchronization.\n");
OS::get_singleton()->print("\n");
OS::get_singleton()->print("Standalone tools:\n");
@@ -203,7 +213,7 @@ void Main::print_help(const char *p_binary) {
#ifdef TOOLS_ENABLED
OS::get_singleton()->print(" --export <target> Export the project using the given export target.\n");
OS::get_singleton()->print(" --export-debug Use together with --export, enables debug mode for the template.\n");
- OS::get_singleton()->print(" --doctool <file> Dump the whole engine API to <file> in XML format. If <file> exists, it will be merged.\n");
+ OS::get_singleton()->print(" --doctool <path> Dump the engine API reference to the given <path> in XML format, merging if existing files are found.\n");
OS::get_singleton()->print(" --no-docbase Disallow dumping the base types (used with --doctool).\n");
#ifdef DEBUG_METHODS_ENABLED
OS::get_singleton()->print(" --gdnative-generate-json-api Generate JSON dump of the Godot API for GDNative bindings.\n");
@@ -268,7 +278,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
while (I) {
I->get() = unescape_cmdline(I->get().strip_escapes());
- //print_line("CMD: "+I->get());
I = I->next();
}
@@ -318,6 +327,11 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
show_help = true;
goto error;
+ } else if (I->get() == "--version") {
+
+ print_line(get_full_version_string());
+ goto error;
+
} else if (I->get() == "--resolution") { // force resolution
if (I->next()) {
diff --git a/main/performance.cpp b/main/performance.cpp
index e85d2bf736..4dac6c119e 100644
--- a/main/performance.cpp
+++ b/main/performance.cpp
@@ -94,7 +94,7 @@ String Performance::get_monitor_name(Monitor p_monitor) const {
"raster/surface_changes",
"raster/draw_calls",
"video/video_mem",
- "video/texure_mem",
+ "video/texture_mem",
"video/vertex_mem",
"video/video_mem_max",
"physics_2d/active_objects",
diff --git a/misc/dist/ios_xcode/export_options.plist b/misc/dist/ios_xcode/export_options.plist
new file mode 100644
index 0000000000..86d89a6e42
--- /dev/null
+++ b/misc/dist/ios_xcode/export_options.plist
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>method</key>
+ <string>$export_method</string>
+ <key>teamID</key>
+ <string>$team_id</string>
+</dict>
+</plist> \ No newline at end of file
diff --git a/misc/dist/ios_xcode/godot_debug.iphone b/misc/dist/ios_xcode/godot.iphone.debug.arm
index e69de29bb2..e69de29bb2 100755
--- a/misc/dist/ios_xcode/godot_debug.iphone
+++ b/misc/dist/ios_xcode/godot.iphone.debug.arm
diff --git a/misc/dist/ios_xcode/godot_opt.iphone b/misc/dist/ios_xcode/godot.iphone.debug.arm64
index e69de29bb2..e69de29bb2 100755
--- a/misc/dist/ios_xcode/godot_opt.iphone
+++ b/misc/dist/ios_xcode/godot.iphone.debug.arm64
diff --git a/misc/dist/ios_xcode/godot.iphone.debug.fat b/misc/dist/ios_xcode/godot.iphone.debug.fat
new file mode 100755
index 0000000000..e69de29bb2
--- /dev/null
+++ b/misc/dist/ios_xcode/godot.iphone.debug.fat
diff --git a/misc/dist/ios_xcode/godot.iphone.release.arm b/misc/dist/ios_xcode/godot.iphone.release.arm
new file mode 100755
index 0000000000..e69de29bb2
--- /dev/null
+++ b/misc/dist/ios_xcode/godot.iphone.release.arm
diff --git a/misc/dist/ios_xcode/godot.iphone.release.arm64 b/misc/dist/ios_xcode/godot.iphone.release.arm64
new file mode 100755
index 0000000000..e69de29bb2
--- /dev/null
+++ b/misc/dist/ios_xcode/godot.iphone.release.arm64
diff --git a/misc/dist/ios_xcode/godot.iphone.release.fat b/misc/dist/ios_xcode/godot.iphone.release.fat
new file mode 100755
index 0000000000..e69de29bb2
--- /dev/null
+++ b/misc/dist/ios_xcode/godot.iphone.release.fat
diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj
index bdba8488c8..3f2db94193 100644
--- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj
+++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj
@@ -7,18 +7,17 @@
objects = {
/* Begin PBXBuildFile section */
- D07CD43F1C5D573600B7FB28 /* Default-568h@2x~iphone.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4331C5D573600B7FB28 /* Default-568h@2x~iphone.png */; };
- D07CD4401C5D573600B7FB28 /* Default-667h.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4341C5D573600B7FB28 /* Default-667h.png */; };
+ 1F1575721F582BE20003B888 /* dylibs in Resources */ = {isa = PBXBuildFile; fileRef = 1F1575711F582BE20003B888 /* dylibs */; };
+ 1FF4C1851F584E3F00A41E41 /* GameKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1FF4C1841F584E3F00A41E41 /* GameKit.framework */; };
+ 1FF4C1871F584E5600A41E41 /* StoreKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 1FF4C1861F584E5600A41E41 /* StoreKit.framework */; };
+ D07CD43F1C5D573600B7FB28 /* Default-568h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4331C5D573600B7FB28 /* Default-568h@2x.png */; };
D07CD4411C5D573600B7FB28 /* Default-667h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4351C5D573600B7FB28 /* Default-667h@2x.png */; };
- D07CD4421C5D573600B7FB28 /* Default-736h.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4361C5D573600B7FB28 /* Default-736h.png */; };
- D07CD4431C5D573600B7FB28 /* Default-736h@3x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4371C5D573600B7FB28 /* Default-736h@3x.png */; };
- D07CD4441C5D573600B7FB28 /* Default-Landscape-736h.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4381C5D573600B7FB28 /* Default-Landscape-736h.png */; };
- D07CD4451C5D573600B7FB28 /* Default-Landscape@2x~ipad.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4391C5D573600B7FB28 /* Default-Landscape@2x~ipad.png */; };
- D07CD4461C5D573600B7FB28 /* Default-Landscape~ipad.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD43A1C5D573600B7FB28 /* Default-Landscape~ipad.png */; };
- D07CD4471C5D573600B7FB28 /* Default-Portrait@2x~ipad.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD43B1C5D573600B7FB28 /* Default-Portrait@2x~ipad.png */; };
- D07CD4481C5D573600B7FB28 /* Default-Portrait~ipad.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD43C1C5D573600B7FB28 /* Default-Portrait~ipad.png */; };
- D07CD4491C5D573600B7FB28 /* Default@2x~iphone.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD43D1C5D573600B7FB28 /* Default@2x~iphone.png */; };
- D07CD44A1C5D573600B7FB28 /* Default~iphone.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD43E1C5D573600B7FB28 /* Default~iphone.png */; };
+ D07CD4421C5D573600B7FB28 /* Default-Portrait-736h@3x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4361C5D573600B7FB28 /* Default-Portrait-736h@3x.png */; };
+ D07CD4441C5D573600B7FB28 /* Default-Landscape-736h@3x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4381C5D573600B7FB28 /* Default-Landscape-736h@3x.png */; };
+ D07CD4451C5D573600B7FB28 /* Default-Landscape@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD4391C5D573600B7FB28 /* Default-Landscape@2x.png */; };
+ D07CD4461C5D573600B7FB28 /* Default-Landscape-1366h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD43A1C5D573600B7FB28 /* Default-Landscape-1366h@2x.png */; };
+ D07CD4471C5D573600B7FB28 /* Default-Portrait@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD43B1C5D573600B7FB28 /* Default-Portrait@2x.png */; };
+ D07CD4481C5D573600B7FB28 /* Default-Portrait-1366h@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = D07CD43C1C5D573600B7FB28 /* Default-Portrait-1366h@2x.png */; };
D07CD44E1C5D589C00B7FB28 /* Images.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = D07CD44D1C5D589C00B7FB28 /* Images.xcassets */; };
D0BCFE3818AEBDA2004A7AAE /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = D0BCFE3718AEBDA2004A7AAE /* Foundation.framework */; };
D0BCFE3A18AEBDA2004A7AAE /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = D0BCFE3918AEBDA2004A7AAE /* CoreGraphics.framework */; };
@@ -26,36 +25,36 @@
D0BCFE3E18AEBDA2004A7AAE /* GLKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = D0BCFE3D18AEBDA2004A7AAE /* GLKit.framework */; };
D0BCFE4018AEBDA2004A7AAE /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = D0BCFE3F18AEBDA2004A7AAE /* OpenGLES.framework */; };
D0BCFE4618AEBDA2004A7AAE /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE4418AEBDA2004A7AAE /* InfoPlist.strings */; };
- D0BCFE7818AEBFEB004A7AAE /* data.pck in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE7718AEBFEB004A7AAE /* data.pck */; };
- D0BCFE7A18AEC06A004A7AAE /* godot_opt.iphone in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE7918AEC06A004A7AAE /* godot_opt.iphone */; };
+ D0BCFE7818AEBFEB004A7AAE /* $binary.pck in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE7718AEBFEB004A7AAE /* $binary.pck */; };
+ D0BCFE7A18AEC06A004A7AAE /* $binary.iphone in Resources */ = {isa = PBXBuildFile; fileRef = D0BCFE7918AEC06A004A7AAE /* $binary.iphone */; };
/* End PBXBuildFile section */
/* Begin PBXFileReference section */
- D07CD4331C5D573600B7FB28 /* Default-568h@2x~iphone.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-568h@2x~iphone.png"; sourceTree = "<group>"; };
- D07CD4341C5D573600B7FB28 /* Default-667h.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-667h.png"; sourceTree = "<group>"; };
+ 1F1575711F582BE20003B888 /* dylibs */ = {isa = PBXFileReference; lastKnownFileType = folder; name = dylibs; path = dylibs; sourceTree = "<group>"; };
+ 1FF4C1841F584E3F00A41E41 /* GameKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameKit.framework; path = System/Library/Frameworks/GameKit.framework; sourceTree = SDKROOT; };
+ 1FF4C1861F584E5600A41E41 /* StoreKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = StoreKit.framework; path = System/Library/Frameworks/StoreKit.framework; sourceTree = SDKROOT; };
+ 1FF4C1881F584E6300A41E41 /* $binary.entitlements */ = {isa = PBXFileReference; lastKnownFileType = text.plist.entitlements; path = $binary.entitlements; sourceTree = "<group>"; };
+ D07CD4331C5D573600B7FB28 /* Default-568h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-568h@2x.png"; sourceTree = "<group>"; };
D07CD4351C5D573600B7FB28 /* Default-667h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-667h@2x.png"; sourceTree = "<group>"; };
- D07CD4361C5D573600B7FB28 /* Default-736h.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-736h.png"; sourceTree = "<group>"; };
- D07CD4371C5D573600B7FB28 /* Default-736h@3x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-736h@3x.png"; sourceTree = "<group>"; };
- D07CD4381C5D573600B7FB28 /* Default-Landscape-736h.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Landscape-736h.png"; sourceTree = "<group>"; };
- D07CD4391C5D573600B7FB28 /* Default-Landscape@2x~ipad.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Landscape@2x~ipad.png"; sourceTree = "<group>"; };
- D07CD43A1C5D573600B7FB28 /* Default-Landscape~ipad.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Landscape~ipad.png"; sourceTree = "<group>"; };
- D07CD43B1C5D573600B7FB28 /* Default-Portrait@2x~ipad.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Portrait@2x~ipad.png"; sourceTree = "<group>"; };
- D07CD43C1C5D573600B7FB28 /* Default-Portrait~ipad.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Portrait~ipad.png"; sourceTree = "<group>"; };
- D07CD43D1C5D573600B7FB28 /* Default@2x~iphone.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default@2x~iphone.png"; sourceTree = "<group>"; };
- D07CD43E1C5D573600B7FB28 /* Default~iphone.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default~iphone.png"; sourceTree = "<group>"; };
+ D07CD4361C5D573600B7FB28 /* Default-Portrait-736h@3x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Portrait-736h@3x.png"; sourceTree = "<group>"; };
+ D07CD4381C5D573600B7FB28 /* Default-Landscape-736h@3x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Landscape-736h@3x.png"; sourceTree = "<group>"; };
+ D07CD4391C5D573600B7FB28 /* Default-Landscape@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Landscape@2x.png"; sourceTree = "<group>"; };
+ D07CD43A1C5D573600B7FB28 /* Default-Landscape-1366h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Landscape-1366h@2x.png"; sourceTree = "<group>"; };
+ D07CD43B1C5D573600B7FB28 /* Default-Portrait@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Portrait@2x.png"; sourceTree = "<group>"; };
+ D07CD43C1C5D573600B7FB28 /* Default-Portrait-1366h@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "Default-Portrait-1366h@2x.png"; sourceTree = "<group>"; };
D07CD44D1C5D589C00B7FB28 /* Images.xcassets */ = {isa = PBXFileReference; lastKnownFileType = folder.assetcatalog; path = Images.xcassets; sourceTree = "<group>"; };
- D0BCFE3418AEBDA2004A7AAE /* godot_ios.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = godot_ios.app; sourceTree = BUILT_PRODUCTS_DIR; };
+ D0BCFE3418AEBDA2004A7AAE /* $binary.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = $binary.app; sourceTree = BUILT_PRODUCTS_DIR; };
D0BCFE3718AEBDA2004A7AAE /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = System/Library/Frameworks/Foundation.framework; sourceTree = SDKROOT; };
D0BCFE3918AEBDA2004A7AAE /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = System/Library/Frameworks/CoreGraphics.framework; sourceTree = SDKROOT; };
D0BCFE3B18AEBDA2004A7AAE /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; };
D0BCFE3D18AEBDA2004A7AAE /* GLKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GLKit.framework; path = System/Library/Frameworks/GLKit.framework; sourceTree = SDKROOT; };
D0BCFE3F18AEBDA2004A7AAE /* OpenGLES.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGLES.framework; path = System/Library/Frameworks/OpenGLES.framework; sourceTree = SDKROOT; };
- D0BCFE4318AEBDA2004A7AAE /* godot_ios-Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = "godot_ios-Info.plist"; sourceTree = "<group>"; };
+ D0BCFE4318AEBDA2004A7AAE /* $binary-Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = "$binary-Info.plist"; sourceTree = "<group>"; };
D0BCFE4518AEBDA2004A7AAE /* en */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = en; path = en.lproj/InfoPlist.strings; sourceTree = "<group>"; };
- D0BCFE4918AEBDA2004A7AAE /* godot_ios-Prefix.pch */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = "godot_ios-Prefix.pch"; sourceTree = "<group>"; };
+ D0BCFE4918AEBDA2004A7AAE /* $binary-Prefix.pch */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = "$binary-Prefix.pch"; sourceTree = "<group>"; };
D0BCFE6118AEBDA3004A7AAE /* XCTest.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = XCTest.framework; path = Library/Frameworks/XCTest.framework; sourceTree = DEVELOPER_DIR; };
- D0BCFE7718AEBFEB004A7AAE /* data.pck */ = {isa = PBXFileReference; lastKnownFileType = text; path = data.pck; sourceTree = "<group>"; };
- D0BCFE7918AEC06A004A7AAE /* godot_opt.iphone */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.executable"; path = godot_opt.iphone; sourceTree = "<group>"; };
+ D0BCFE7718AEBFEB004A7AAE /* $binary.pck */ = {isa = PBXFileReference; lastKnownFileType = file; path = $binary.pck; sourceTree = "<group>"; };
+ D0BCFE7918AEC06A004A7AAE /* $binary.iphone */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.executable"; path = $binary.iphone; sourceTree = "<group>"; };
/* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */
@@ -64,8 +63,10 @@
buildActionMask = 2147483647;
files = (
D0BCFE4018AEBDA2004A7AAE /* OpenGLES.framework in Frameworks */,
+ 1FF4C1871F584E5600A41E41 /* StoreKit.framework in Frameworks */,
D0BCFE3A18AEBDA2004A7AAE /* CoreGraphics.framework in Frameworks */,
D0BCFE3C18AEBDA2004A7AAE /* UIKit.framework in Frameworks */,
+ 1FF4C1851F584E3F00A41E41 /* GameKit.framework in Frameworks */,
D0BCFE3E18AEBDA2004A7AAE /* GLKit.framework in Frameworks */,
D0BCFE3818AEBDA2004A7AAE /* Foundation.framework in Frameworks */,
);
@@ -77,9 +78,10 @@
D0BCFE2B18AEBDA2004A7AAE = {
isa = PBXGroup;
children = (
- D0BCFE7918AEC06A004A7AAE /* godot_opt.iphone */,
- D0BCFE7718AEBFEB004A7AAE /* data.pck */,
- D0BCFE4118AEBDA2004A7AAE /* godot_ios */,
+ 1F1575711F582BE20003B888 /* dylibs */,
+ D0BCFE7918AEC06A004A7AAE /* $binary.iphone */,
+ D0BCFE7718AEBFEB004A7AAE /* $binary.pck */,
+ D0BCFE4118AEBDA2004A7AAE /* $binary */,
D0BCFE3618AEBDA2004A7AAE /* Frameworks */,
D0BCFE3518AEBDA2004A7AAE /* Products */,
);
@@ -88,7 +90,7 @@
D0BCFE3518AEBDA2004A7AAE /* Products */ = {
isa = PBXGroup;
children = (
- D0BCFE3418AEBDA2004A7AAE /* godot_ios.app */,
+ D0BCFE3418AEBDA2004A7AAE /* $binary.app */,
);
name = Products;
sourceTree = "<group>";
@@ -96,6 +98,8 @@
D0BCFE3618AEBDA2004A7AAE /* Frameworks */ = {
isa = PBXGroup;
children = (
+ 1FF4C1861F584E5600A41E41 /* StoreKit.framework */,
+ 1FF4C1841F584E3F00A41E41 /* GameKit.framework */,
D0BCFE3718AEBDA2004A7AAE /* Foundation.framework */,
D0BCFE3918AEBDA2004A7AAE /* CoreGraphics.framework */,
D0BCFE3B18AEBDA2004A7AAE /* UIKit.framework */,
@@ -106,33 +110,30 @@
name = Frameworks;
sourceTree = "<group>";
};
- D0BCFE4118AEBDA2004A7AAE /* godot_ios */ = {
+ D0BCFE4118AEBDA2004A7AAE /* $binary */ = {
isa = PBXGroup;
children = (
- D07CD4331C5D573600B7FB28 /* Default-568h@2x~iphone.png */,
- D07CD4341C5D573600B7FB28 /* Default-667h.png */,
+ 1FF4C1881F584E6300A41E41 /* $binary.entitlements */,
+ D07CD4331C5D573600B7FB28 /* Default-568h@2x.png */,
D07CD4351C5D573600B7FB28 /* Default-667h@2x.png */,
- D07CD4361C5D573600B7FB28 /* Default-736h.png */,
- D07CD4371C5D573600B7FB28 /* Default-736h@3x.png */,
- D07CD4381C5D573600B7FB28 /* Default-Landscape-736h.png */,
- D07CD4391C5D573600B7FB28 /* Default-Landscape@2x~ipad.png */,
- D07CD43A1C5D573600B7FB28 /* Default-Landscape~ipad.png */,
- D07CD43B1C5D573600B7FB28 /* Default-Portrait@2x~ipad.png */,
- D07CD43C1C5D573600B7FB28 /* Default-Portrait~ipad.png */,
- D07CD43D1C5D573600B7FB28 /* Default@2x~iphone.png */,
- D07CD43E1C5D573600B7FB28 /* Default~iphone.png */,
+ D07CD4361C5D573600B7FB28 /* Default-Portrait-736h@3x.png */,
+ D07CD4381C5D573600B7FB28 /* Default-Landscape-736h@3x.png */,
+ D07CD4391C5D573600B7FB28 /* Default-Landscape@2x.png */,
+ D07CD43A1C5D573600B7FB28 /* Default-Landscape-1366h@2x.png */,
+ D07CD43B1C5D573600B7FB28 /* Default-Portrait@2x.png */,
+ D07CD43C1C5D573600B7FB28 /* Default-Portrait-1366h@2x.png */,
D07CD44D1C5D589C00B7FB28 /* Images.xcassets */,
D0BCFE4218AEBDA2004A7AAE /* Supporting Files */,
);
- path = godot_ios;
+ path = $binary;
sourceTree = "<group>";
};
D0BCFE4218AEBDA2004A7AAE /* Supporting Files */ = {
isa = PBXGroup;
children = (
- D0BCFE4318AEBDA2004A7AAE /* godot_ios-Info.plist */,
+ D0BCFE4318AEBDA2004A7AAE /* $binary-Info.plist */,
D0BCFE4418AEBDA2004A7AAE /* InfoPlist.strings */,
- D0BCFE4918AEBDA2004A7AAE /* godot_ios-Prefix.pch */,
+ D0BCFE4918AEBDA2004A7AAE /* $binary-Prefix.pch */,
);
name = "Supporting Files";
sourceTree = "<group>";
@@ -140,9 +141,9 @@
/* End PBXGroup section */
/* Begin PBXNativeTarget section */
- D0BCFE3318AEBDA2004A7AAE /* godot_ios */ = {
+ D0BCFE3318AEBDA2004A7AAE /* $binary */ = {
isa = PBXNativeTarget;
- buildConfigurationList = D0BCFE7118AEBDA3004A7AAE /* Build configuration list for PBXNativeTarget "godot_ios" */;
+ buildConfigurationList = D0BCFE7118AEBDA3004A7AAE /* Build configuration list for PBXNativeTarget "$binary" */;
buildPhases = (
D0BCFE3018AEBDA2004A7AAE /* Sources */,
D0BCFE3118AEBDA2004A7AAE /* Frameworks */,
@@ -152,9 +153,9 @@
);
dependencies = (
);
- name = godot_ios;
- productName = godot_ios;
- productReference = D0BCFE3418AEBDA2004A7AAE /* godot_ios.app */;
+ name = "$binary";
+ productName = "$name";
+ productReference = D0BCFE3418AEBDA2004A7AAE /* $binary.app */;
productType = "com.apple.product-type.application";
};
/* End PBXNativeTarget section */
@@ -165,8 +166,24 @@
attributes = {
LastUpgradeCheck = 0500;
ORGANIZATIONNAME = GodotEngine;
+ TargetAttributes = {
+ D0BCFE3318AEBDA2004A7AAE = {
+ DevelopmentTeam = $team_id;
+ SystemCapabilities = {
+ com.apple.GameCenter = {
+ enabled = 1;
+ };
+ com.apple.InAppPurchase = {
+ enabled = 1;
+ };
+ com.apple.Push = {
+ enabled = 1;
+ };
+ };
+ };
+ };
};
- buildConfigurationList = D0BCFE2F18AEBDA2004A7AAE /* Build configuration list for PBXProject "godot_ios" */;
+ buildConfigurationList = D0BCFE2F18AEBDA2004A7AAE /* Build configuration list for PBXProject "$binary" */;
compatibilityVersion = "Xcode 3.2";
developmentRegion = English;
hasScannedForEncodings = 0;
@@ -179,7 +196,7 @@
projectDirPath = "";
projectRoot = "";
targets = (
- D0BCFE3318AEBDA2004A7AAE /* godot_ios */,
+ D0BCFE3318AEBDA2004A7AAE /* $binary */,
);
};
/* End PBXProject section */
@@ -189,22 +206,19 @@
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
- D07CD4471C5D573600B7FB28 /* Default-Portrait@2x~ipad.png in Resources */,
+ 1F1575721F582BE20003B888 /* dylibs in Resources */,
D07CD44E1C5D589C00B7FB28 /* Images.xcassets in Resources */,
- D0BCFE7818AEBFEB004A7AAE /* data.pck in Resources */,
- D07CD4461C5D573600B7FB28 /* Default-Landscape~ipad.png in Resources */,
+ D0BCFE7818AEBFEB004A7AAE /* $binary.pck in Resources */,
+ D07CD4471C5D573600B7FB28 /* Default-Portrait@2x.png in Resources */,
+ D07CD4461C5D573600B7FB28 /* Default-Landscape-1366h@2x.png in Resources */,
D07CD4411C5D573600B7FB28 /* Default-667h@2x.png in Resources */,
- D07CD4401C5D573600B7FB28 /* Default-667h.png in Resources */,
- D07CD4431C5D573600B7FB28 /* Default-736h@3x.png in Resources */,
- D07CD43F1C5D573600B7FB28 /* Default-568h@2x~iphone.png in Resources */,
- D07CD4451C5D573600B7FB28 /* Default-Landscape@2x~ipad.png in Resources */,
- D07CD44A1C5D573600B7FB28 /* Default~iphone.png in Resources */,
- D07CD4491C5D573600B7FB28 /* Default@2x~iphone.png in Resources */,
- D07CD4441C5D573600B7FB28 /* Default-Landscape-736h.png in Resources */,
- D07CD4421C5D573600B7FB28 /* Default-736h.png in Resources */,
+ D07CD43F1C5D573600B7FB28 /* Default-568h@2x.png in Resources */,
+ D07CD4451C5D573600B7FB28 /* Default-Landscape@2x.png in Resources */,
+ D07CD4441C5D573600B7FB28 /* Default-Landscape-736h@3x.png in Resources */,
+ D07CD4421C5D573600B7FB28 /* Default-Portrait-736h@3x.png in Resources */,
+ D07CD4481C5D573600B7FB28 /* Default-Portrait-1366h@2x.png in Resources */,
D0BCFE4618AEBDA2004A7AAE /* InfoPlist.strings in Resources */,
- D0BCFE7A18AEC06A004A7AAE /* godot_opt.iphone in Resources */,
- D07CD4481C5D573600B7FB28 /* Default-Portrait~ipad.png in Resources */,
+ D0BCFE7A18AEC06A004A7AAE /* $binary.iphone in Resources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -249,7 +263,7 @@
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
- "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
+ "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_debug";
COPY_PHASE_STRIP = NO;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_DYNAMIC_NO_PIC = NO;
@@ -265,7 +279,7 @@
GCC_WARN_UNINITIALIZED_AUTOS = YES;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
- IPHONEOS_DEPLOYMENT_TARGET = 7.0;
+ IPHONEOS_DEPLOYMENT_TARGET = 9.0;
ONLY_ACTIVE_ARCH = YES;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
@@ -289,7 +303,8 @@
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
- "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
+ CODE_SIGN_IDENTITY = "$code_sign_identity_release";
+ "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_release";
COPY_PHASE_STRIP = YES;
ENABLE_NS_ASSERTIONS = NO;
GCC_C_LANGUAGE_STANDARD = gnu99;
@@ -299,7 +314,7 @@
GCC_WARN_UNINITIALIZED_AUTOS = YES;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
- IPHONEOS_DEPLOYMENT_TARGET = 7.0;
+ IPHONEOS_DEPLOYMENT_TARGET = 9.0;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
VALIDATE_PRODUCT = YES;
@@ -311,13 +326,22 @@
buildSettings = {
ARCHS = "$(ARCHS_STANDARD)";
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
+ CODE_SIGN_ENTITLEMENTS = $binary/$binary.entitlements;
+ CODE_SIGN_IDENTITY = "$code_sign_identity_debug";
+ "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_debug";
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)";
+ DEVELOPMENT_TEAM = $team_id;
GCC_PRECOMPILE_PREFIX_HEADER = YES;
- GCC_PREFIX_HEADER = "godot_ios/godot_ios-Prefix.pch";
- INFOPLIST_FILE = "godot_ios/godot_ios-Info.plist";
- IPHONEOS_DEPLOYMENT_TARGET = 6.0;
- PRODUCT_BUNDLE_IDENTIFIER = org.godotengine.game.ios;
+ GCC_PREFIX_HEADER = "$binary/$binary-Prefix.pch";
+ INFOPLIST_FILE = "$binary/$binary-Info.plist";
+ IPHONEOS_DEPLOYMENT_TARGET = 9.0;
+ LIBRARY_SEARCH_PATHS = (
+ "$(inherited)",
+ "$(PROJECT_DIR)/dylibs",
+ );
+ PRODUCT_BUNDLE_IDENTIFIER = $identifier;
PRODUCT_NAME = "$(TARGET_NAME)";
+ PROVISIONING_PROFILE = "$provisioning_profile_uuid_debug";
TARGETED_DEVICE_FAMILY = "1,2";
VALID_ARCHS = "armv7 armv7s";
WRAPPER_EXTENSION = app;
@@ -329,14 +353,22 @@
buildSettings = {
ARCHS = "$(ARCHS_STANDARD)";
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
- CODE_SIGN_IDENTITY = "iPhone Distribution: Ariel Manzur (BYC57PA2Q5)";
+ CODE_SIGN_ENTITLEMENTS = $binary/$binary.entitlements;
+ CODE_SIGN_IDENTITY = "$code_sign_identity_release";
+ "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "$code_sign_identity_release";
CONFIGURATION_BUILD_DIR = "$(BUILD_DIR)/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)";
+ DEVELOPMENT_TEAM = $team_id;
GCC_PRECOMPILE_PREFIX_HEADER = YES;
- GCC_PREFIX_HEADER = "godot_ios/godot_ios-Prefix.pch";
- INFOPLIST_FILE = "godot_ios/godot_ios-Info.plist";
- IPHONEOS_DEPLOYMENT_TARGET = 6.0;
- PRODUCT_BUNDLE_IDENTIFIER = org.godotengine.game.ios;
+ GCC_PREFIX_HEADER = "$binary/$binary-Prefix.pch";
+ INFOPLIST_FILE = "$binary/$binary-Info.plist";
+ IPHONEOS_DEPLOYMENT_TARGET = 9.0;
+ LIBRARY_SEARCH_PATHS = (
+ "$(inherited)",
+ "$(PROJECT_DIR)/dylibs",
+ );
+ PRODUCT_BUNDLE_IDENTIFIER = $identifier;
PRODUCT_NAME = "$(TARGET_NAME)";
+ PROVISIONING_PROFILE = "$provisioning_profile_uuid_release";
TARGETED_DEVICE_FAMILY = "1,2";
VALID_ARCHS = "armv7 armv7s";
WRAPPER_EXTENSION = app;
@@ -346,7 +378,7 @@
/* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */
- D0BCFE2F18AEBDA2004A7AAE /* Build configuration list for PBXProject "godot_ios" */ = {
+ D0BCFE2F18AEBDA2004A7AAE /* Build configuration list for PBXProject "$binary" */ = {
isa = XCConfigurationList;
buildConfigurations = (
D0BCFE6F18AEBDA3004A7AAE /* Debug */,
@@ -355,7 +387,7 @@
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
- D0BCFE7118AEBDA3004A7AAE /* Build configuration list for PBXNativeTarget "godot_ios" */ = {
+ D0BCFE7118AEBDA3004A7AAE /* Build configuration list for PBXNativeTarget "$binary" */ = {
isa = XCConfigurationList;
buildConfigurations = (
D0BCFE7218AEBDA3004A7AAE /* Debug */,
diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata
index 3c9ba38bbe..c9c19829f4 100644
--- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata
+++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata
@@ -2,6 +2,6 @@
<Workspace
version = "1.0">
<FileRef
- location = "self:godot_ios.xcodeproj">
+ location = "self:$binary.xcodeproj">
</FileRef>
</Workspace>
diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme b/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme
new file mode 100644
index 0000000000..3f0df5c437
--- /dev/null
+++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme
@@ -0,0 +1,93 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Scheme
+ LastUpgradeVersion = "0710"
+ version = "1.3">
+ <BuildAction
+ parallelizeBuildables = "YES"
+ buildImplicitDependencies = "YES">
+ <BuildActionEntries>
+ <BuildActionEntry
+ buildForTesting = "YES"
+ buildForRunning = "YES"
+ buildForProfiling = "YES"
+ buildForArchiving = "YES"
+ buildForAnalyzing = "YES">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "A340BDFEBCA49239A941883D"
+ BuildableName = "$binary.app"
+ BlueprintName = "$binary"
+ ReferencedContainer = "container:$binary.xcodeproj">
+ </BuildableReference>
+ </BuildActionEntry>
+ </BuildActionEntries>
+ </BuildAction>
+ <TestAction
+ buildConfiguration = "Development"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ shouldUseLaunchSchemeArgsEnv = "YES">
+ <Testables>
+ </Testables>
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "A340BDFEBCA49239A941883D"
+ BuildableName = "$binary.app"
+ BlueprintName = "$binary"
+ ReferencedContainer = "container:$binary.xcodeproj">
+ </BuildableReference>
+ </MacroExpansion>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </TestAction>
+ <LaunchAction
+ buildConfiguration = "Development"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ launchStyle = "0"
+ useCustomWorkingDirectory = "NO"
+ ignoresPersistentStateOnLaunch = "NO"
+ debugDocumentVersioning = "YES"
+ debugServiceExtension = "internal"
+ allowLocationSimulation = "YES">
+ <BuildableProductRunnable
+ runnableDebuggingMode = "0">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "A340BDFEBCA49239A941883D"
+ BuildableName = "$binary.app"
+ BlueprintName = "$binary"
+ ReferencedContainer = "container:$binary.xcodeproj">
+ </BuildableReference>
+ </BuildableProductRunnable>
+ <CommandLineArguments>
+ </CommandLineArguments>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </LaunchAction>
+ <ProfileAction
+ buildConfiguration = "Development"
+ shouldUseLaunchSchemeArgsEnv = "YES"
+ savedToolIdentifier = ""
+ useCustomWorkingDirectory = "NO"
+ debugDocumentVersioning = "YES">
+ <BuildableProductRunnable
+ runnableDebuggingMode = "0">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "A340BDFEBCA49239A941883D"
+ BuildableName = "$binary.app"
+ BlueprintName = "$binary"
+ ReferencedContainer = "container:$binary.xcodeproj">
+ </BuildableReference>
+ </BuildableProductRunnable>
+ </ProfileAction>
+ <AnalyzeAction
+ buildConfiguration = "Development">
+ </AnalyzeAction>
+ <ArchiveAction
+ buildConfiguration = "Development"
+ revealArchiveInOrganizer = "YES">
+ </ArchiveAction>
+</Scheme>
diff --git a/misc/dist/ios_xcode/godot_ios/Default-568h@2x~iphone.png b/misc/dist/ios_xcode/godot_ios/Default-568h@2x.png
index 1d5e472665..1d5e472665 100644
--- a/misc/dist/ios_xcode/godot_ios/Default-568h@2x~iphone.png
+++ b/misc/dist/ios_xcode/godot_ios/Default-568h@2x.png
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-667h.png b/misc/dist/ios_xcode/godot_ios/Default-667h.png
deleted file mode 100644
index b13a399c83..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Default-667h.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-736h@3x.png b/misc/dist/ios_xcode/godot_ios/Default-736h@3x.png
deleted file mode 100644
index 33847ac136..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Default-736h@3x.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Landscape-1366h@2x.png b/misc/dist/ios_xcode/godot_ios/Default-Landscape-1366h@2x.png
new file mode 100644
index 0000000000..ec5b4f7888
--- /dev/null
+++ b/misc/dist/ios_xcode/godot_ios/Default-Landscape-1366h@2x.png
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Landscape-736h.png b/misc/dist/ios_xcode/godot_ios/Default-Landscape-736h@3x.png
index 2a025b745b..2a025b745b 100644
--- a/misc/dist/ios_xcode/godot_ios/Default-Landscape-736h.png
+++ b/misc/dist/ios_xcode/godot_ios/Default-Landscape-736h@3x.png
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Landscape@2x~ipad.png b/misc/dist/ios_xcode/godot_ios/Default-Landscape@2x.png
index 7099f3e18d..7099f3e18d 100644
--- a/misc/dist/ios_xcode/godot_ios/Default-Landscape@2x~ipad.png
+++ b/misc/dist/ios_xcode/godot_ios/Default-Landscape@2x.png
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Landscape~ipad.png b/misc/dist/ios_xcode/godot_ios/Default-Landscape~ipad.png
deleted file mode 100644
index 4a761c339a..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Default-Landscape~ipad.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Portrait-1366h@2x.png b/misc/dist/ios_xcode/godot_ios/Default-Portrait-1366h@2x.png
new file mode 100644
index 0000000000..a6d054ba2a
--- /dev/null
+++ b/misc/dist/ios_xcode/godot_ios/Default-Portrait-1366h@2x.png
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-736h.png b/misc/dist/ios_xcode/godot_ios/Default-Portrait-736h@3x.png
index 8c44edbccd..8c44edbccd 100644
--- a/misc/dist/ios_xcode/godot_ios/Default-736h.png
+++ b/misc/dist/ios_xcode/godot_ios/Default-Portrait-736h@3x.png
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Portrait@2x.png b/misc/dist/ios_xcode/godot_ios/Default-Portrait@2x.png
new file mode 100644
index 0000000000..a6d054ba2a
--- /dev/null
+++ b/misc/dist/ios_xcode/godot_ios/Default-Portrait@2x.png
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Portrait@2x~ipad.png b/misc/dist/ios_xcode/godot_ios/Default-Portrait@2x~ipad.png
deleted file mode 100644
index b09cf21186..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Default-Portrait@2x~ipad.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default-Portrait~ipad.png b/misc/dist/ios_xcode/godot_ios/Default-Portrait~ipad.png
deleted file mode 100644
index fa698eb70c..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Default-Portrait~ipad.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default@2x~iphone.png b/misc/dist/ios_xcode/godot_ios/Default@2x~iphone.png
deleted file mode 100644
index ddf2861f4d..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Default@2x~iphone.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Default~iphone.png b/misc/dist/ios_xcode/godot_ios/Default~iphone.png
deleted file mode 100644
index c485a33b03..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Default~iphone.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Contents.json b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Contents.json
deleted file mode 100644
index a458b67873..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Contents.json
+++ /dev/null
@@ -1,128 +0,0 @@
-{
- "images" : [
- {
- "idiom" : "iphone",
- "size" : "29x29",
- "scale" : "1x",
- "filename": "Icon-29.png",
- },
- {
- "idiom" : "iphone",
- "size" : "29x29",
- "scale" : "2x",
- "filename": "Icon-58.png",
- },
- {
- "idiom" : "iphone",
- "size" : "29x29",
- "scale" : "3x",
- "filename": "icon-87.png",
- },
- {
- "idiom" : "iphone",
- "size" : "40x40",
- "scale" : "2x",
- "filename": "Icon-80.png",
- },
- {
- "idiom" : "iphone",
- "size" : "40x40",
- "scale" : "3x",
- "filename": "Icon-120.png",
- },
- {
- "idiom" : "iphone",
- "size" : "57x57",
- "scale" : "1x",
- "filename": "Icon-57.png",
- },
- {
- "idiom" : "iphone",
- "size" : "57x57",
- "scale" : "2x",
- "filename": "Icon-114.png",
- },
- {
- "idiom" : "iphone",
- "size" : "60x60",
- "scale" : "2x",
- "filename": "Icon-120.png",
- },
- {
- "idiom" : "iphone",
- "size" : "60x60",
- "scale" : "3x",
- "filename": "Icon-180.png",
- },
- {
- "idiom" : "ipad",
- "size" : "29x29",
- "scale" : "1x",
- "filename": "Icon-29.png",
- },
- {
- "idiom" : "ipad",
- "size" : "29x29",
- "scale" : "2x",
- "filename": "Icon-58.png",
- },
- {
- "idiom" : "ipad",
- "size" : "40x40",
- "scale" : "1x",
- "filename": "Icon-40.png",
- },
- {
- "idiom" : "ipad",
- "size" : "40x40",
- "scale" : "2x",
- "filename": "Icon-80.png",
- },
- {
- "idiom" : "ipad",
- "size" : "50x50",
- "scale" : "1x",
- "filename": "Icon-50.png",
- },
- {
- "idiom" : "ipad",
- "size" : "50x50",
- "scale" : "2x",
- "filename": "Icon-100.png",
- },
- {
- "idiom" : "ipad",
- "size" : "72x72",
- "scale" : "1x",
- "filename": "Icon-72.png",
- },
- {
- "idiom" : "ipad",
- "size" : "72x72",
- "scale" : "2x",
- "filename": "Icon-144.png",
- },
- {
- "size" : "76x76",
- "idiom" : "ipad",
- "filename" : "Icon-76.png",
- "scale" : "1x",
- },
- {
- "idiom" : "ipad",
- "size" : "76x76",
- "scale" : "2x",
- "filename": "Icon-152.png",
- },
- {
- "idiom" : "ipad",
- "size" : "83.5x83.5",
- "scale" : "2x",
- "filename": "icon-167.png",
- }
- ],
- "info" : {
- "version" : 1,
- "author" : "xcode"
- }
-}
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-100.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-100.png
deleted file mode 100644
index 165f4423b3..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-100.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-114.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-114.png
deleted file mode 100644
index 2e205e920c..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-114.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-120.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-120.png
deleted file mode 100644
index 6245f83f48..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-120.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-144.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-144.png
deleted file mode 100644
index 7b24e01bc6..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-144.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-152.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-152.png
deleted file mode 100644
index 344b470fa3..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-152.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-180.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-180.png
deleted file mode 100644
index 0dcebbc3f2..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-180.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-29.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-29.png
deleted file mode 100644
index 9ae94e9aaf..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-29.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-40.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-40.png
deleted file mode 100644
index 569f24df91..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-40.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-50.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-50.png
deleted file mode 100644
index 9e69ed3121..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-50.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-57.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-57.png
deleted file mode 100644
index b970fa3067..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-57.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-58.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-58.png
deleted file mode 100644
index 6097a6c73b..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-58.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-60.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-60.png
deleted file mode 100644
index 21b9622eb6..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-60.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-72.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-72.png
deleted file mode 100644
index 34dea8e6ad..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-72.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-76.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-76.png
deleted file mode 100644
index f72eb0b345..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-76.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-80.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-80.png
deleted file mode 100644
index 793c9b1f5f..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/Icon-80.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-167.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-167.png
deleted file mode 100644
index 7cd0e054ab..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-167.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-87.png b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-87.png
deleted file mode 100644
index e9b2429754..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/icon-87.png
+++ /dev/null
Binary files differ
diff --git a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/sizes b/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/sizes
deleted file mode 100644
index e328a62cb6..0000000000
--- a/misc/dist/ios_xcode/godot_ios/Images.xcassets/AppIcon.appiconset/sizes
+++ /dev/null
@@ -1,17 +0,0 @@
-100
-114
-120
-144
-152
-167
-180
-29
-40
-50
-57
-58
-60
-72
-76
-80
-87
diff --git a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
index f97b0fca36..1531a41bd0 100644
--- a/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
+++ b/misc/dist/ios_xcode/godot_ios/godot_ios-Info.plist
@@ -5,32 +5,33 @@
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
- <string>Insert Name Here</string>
+ <string>$name</string>
<key>CFBundleExecutable</key>
- <string>godot_opt.iphone</string>
+ <string>$binary.iphone</string>
<key>CFBundleIcons</key>
<dict/>
<key>CFBundleIcons~ipad</key>
<dict/>
<key>CFBundleIdentifier</key>
- <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
+ <string>$identifier</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
- <string>${PRODUCT_NAME}</string>
+ <string>$name</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
- <string>1.0</string>
+ <string>$short_version</string>
<key>CFBundleSignature</key>
- <string>????</string>
+ <string>$signature</string>
<key>CFBundleVersion</key>
- <string>1.0</string>
+ <string>$version</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
+ <string>gamekit</string>
</array>
<key>UIRequiresFullScreen</key>
<true/>
diff --git a/misc/dist/ios_xcode/godot_ios/godot_ios.entitlements b/misc/dist/ios_xcode/godot_ios/godot_ios.entitlements
new file mode 100644
index 0000000000..903def2af5
--- /dev/null
+++ b/misc/dist/ios_xcode/godot_ios/godot_ios.entitlements
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>aps-environment</key>
+ <string>development</string>
+</dict>
+</plist>
diff --git a/misc/dist/linux/godot.6 b/misc/dist/linux/godot.6
new file mode 100644
index 0000000000..946fa6c913
--- /dev/null
+++ b/misc/dist/linux/godot.6
@@ -0,0 +1,165 @@
+.TH GODOT "6" "September 2017" "godot 3.0-alpha" "Games"
+.SH NAME
+godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
+.SH SYNOPSIS
+.B godot
+[\fI\,options\/\fR] [path to scene or 'project.godot' file]
+.SH DESCRIPTION
+Godot Engine is an advanced, feature\-packed, multi\-platform 2D and 3D game
+engine.
+.br
+It provides a huge set of common tools, so you can just focus on making
+your game without reinventing the wheel.
+.SS "General options:"
+.TP
+\fB\-h\fR, \fB\-\-help\fR
+Display this help message.
+.TP
+\fB\-\-version\fR
+Display the version string.
+.TP
+\fB\-v\fR, \fB\-\-verbose\fR
+Use verbose stdout mode.
+.TP
+\fB\-\-quiet\fR
+Quiet mode, silences stdout messages. Errors are still displayed.
+.SS "Run options:"
+.TP
+\fB\-e\fR, \fB\-\-editor\fR
+Start the editor instead of running the scene.
+.TP
+\fB\-p\fR, \fB\-\-project\-manager\fR
+Start the project manager, even if a project is auto\-detected.
+.TP
+\fB\-l\fR, \fB\-\-language\fR <locale>
+Use a specific locale (<locale> being a two\-letter code).
+.TP
+\fB\-\-path\fR <directory>
+Path to a project (<directory> must contain a 'project.godot' file).
+.TP
+\fB\-\-main\-pack\fR <file>
+Path to a pack (.pck) file to load.
+.TP
+\fB\-\-render\-thread\fR <mode>
+Render thread mode ('unsafe', 'safe', 'separate').
+.TP
+\fB\-\-remote\-fs\fR <address>
+Remote filesystem (<host/IP>[:<port>] address).
+.TP
+\fB\-\-remote\-fs\-password\fR <password>
+Password for remote filesystem.
+.TP
+\fB\-\-audio\-driver\fR <driver>
+Audio driver ('PulseAudio', 'ALSA').
+.TP
+\fB\-\-video\-driver\fR <driver>
+Video driver ('GLES3').
+.SS "Display options:"
+.TP
+\fB\-f\fR, \fB\-\-fullscreen\fR
+Request fullscreen mode.
+.TP
+\fB\-m\fR, \fB\-\-maximized\fR
+Request a maximized window.
+.TP
+\fB\-w\fR, \fB\-\-windowed\fR
+Request windowed mode.
+.TP
+\fB\-\-resolution\fR <W>x<H>
+Request window resolution.
+.TP
+\fB\-\-position\fR <X>,<Y>
+Request window position.
+.TP
+\fB\-\-low\-dpi\fR
+Force low\-DPI mode (macOS and Windows only).
+.TP
+\fB\-\-no\-window\fR
+Disable window creation (Windows only). Useful together with \fB\-\-script\fR.
+.SS "Debug options:"
+.TP
+\fB\-d\fR, \fB\-\-debug\fR
+Debug (local stdout debugger).
+.TP
+\fB\-b\fR, \fB\-\-breakpoints\fR
+Breakpoint list as source::line comma\-separated pairs, no spaces (use %20 instead).
+.TP
+\fB\-\-profiling\fR
+Enable profiling in the script debugger.
+.TP
+\fB\-\-remote\-debug\fR <address>
+Remote debug (<host/IP>:<port> address).
+.TP
+\fB\-\-debug\-collisions\fR
+Show collisions shapes when running the scene.
+.TP
+\fB\-\-debug\-navigation\fR
+Show navigation polygons when running the scene.
+.TP
+\fB\-\-frame\-delay\fR <ms>
+Simulate high CPU load (delay each frame by <ms> milliseconds).
+.TP
+\fB\-\-time\-scale\fR <scale>
+Force time scale (higher values are faster, 1.0 is normal speed).
+.TP
+\fB\-\-disable\-render\-loop\fR
+Disable render loop so rendering only occurs when called explicitly from script.
+.TP
+\fB\-\-disable\-crash\-handler\fR
+Disable crash handler when supported by the platform code.
+.TP
+\fB\-\-fixed\-fps\fR <fps>
+Force a fixed number of frames per second. This setting disables real\-time synchronization.
+.SS "Standalone tools:"
+.TP
+\fB\-s\fR, \fB\-\-script\fR <script>
+Run a script.
+.TP
+\fB\-\-export\fR <target>
+Export the project using the given export target.
+.TP
+\fB\-\-export\-debug\fR
+Use together with \fB\-\-export\fR, enables debug mode for the template.
+.TP
+\fB\-\-doctool\fR <path>
+Dump the engine API reference to the given <path> in XML format, merging if existing files are found.
+.TP
+\fB\-\-no\-docbase\fR
+Disallow dumping the base types (used with \fB\-\-doctool\fR).
+.TP
+\fB\-\-gdnative\-generate\-json\-api\fR
+Generate JSON dump of the Godot API for GDNative bindings.
+.TP
+\fB\-\-test\fR <test>
+Run a unit test ('string', 'containers', 'math', 'render', 'multimesh', 'gui', 'io', 'shaderlang', 'physics', 'oa_hash_map').
+.SH FILES
+~/.godot/
+.RS
+User\-specific configuration and cache folder, contains persistent editor and game configuration and saved files, temporary metadata, etc.
+.RE
+~/.godot/app_userdata/
+.RS
+Contains the default configuration and user data folders for Godot\-made games (\fIuser://\fR path).
+.RE
+~/.godot/templates/
+.RS
+Installation folder for "export templates", compiled binaries of the engine to deploy on the many supported platforms.
+.RE
+/usr/share/doc/godot/
+.RS
+Additional documentation files.
+.RE
+/usr/share/licenses/godot/
+.RS
+Detailed licensing information.
+.RE
+.SH "SEE ALSO"
+See the project website at \fIhttps://godotengine.org\fR and the source
+code repository at \fIhttps://github.com/godotengine/godot\fR for more details.
+.SH BUGS
+Godot Engine is a free and open source project and welcomes any kind of
+contributions. In particular, you can report issues or make suggestions on
+Godot's issue tracker at \fIhttps://github.com/godotengine/godot/issues\fR.
+.SH AUTHOR
+Man page written by Rémi Verschelde <akien@godotengine.org> on behalf of the
+Godot Engine development team.
diff --git a/misc/dist/linux/godot.appdata.xml b/misc/dist/linux/godot.appdata.xml
new file mode 100644
index 0000000000..907fe1f3be
--- /dev/null
+++ b/misc/dist/linux/godot.appdata.xml
@@ -0,0 +1,34 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Copyright 2017 Rémi Verschelde <akien@godotengine.org> -->
+<component type="desktop">
+ <id>godot.desktop</id>
+ <metadata_license>CC0-1.0</metadata_license>
+ <project_license>MIT</project_license>
+ <name>Godot Engine</name>
+ <summary>Multi-platform 2D and 3D game engine with a feature-rich editor</summary>
+ <description>
+ <p>
+ Godot is an advanced, feature-packed, multi-platform 2D and 3D game
+ engine. It provides a huge set of common tools, so you can just focus on
+ making your game without reinventing the wheel.
+ </p>
+ <p>
+ Godot is completely free and open source under the very permissive MIT
+ license. No strings attached, no royalties, nothing. Your game is yours,
+ down to the last line of engine code.
+ </p>
+ </description>
+ <screenshots>
+ <screenshot type="default" width="1330" height="720">
+ <caption>3D project loaded in the Godot Engine editor</caption>
+ <image>https://download.tuxfamily.org/godotengine/media/screenshots/editor_3d_fracteed-720p.jpg</image>
+ </screenshot>
+ </screenshots>
+ <url type="homepage">https://godotengine.org</url>
+ <url type="bugtracker">https://github.com/godotengine/godot/issues</url>
+ <url type="help">http://docs.godotengine.org</url>
+ <url type="donation">https://godotengine.org/donate</url>
+ <url type="translate">https://hosted.weblate.org/projects/godot-engine/godot</url>
+ <developer_name>The Godot Engine Community</developer_name>
+ <update_contact>akien_at_godotengine_dot_org</update_contact>
+</component>
diff --git a/misc/dist/linux/godot.desktop b/misc/dist/linux/godot.desktop
new file mode 100644
index 0000000000..545c491256
--- /dev/null
+++ b/misc/dist/linux/godot.desktop
@@ -0,0 +1,9 @@
+[Desktop Entry]
+Name=Godot Engine
+GenericName=Libre game engine
+Comment=Multi-platform 2D and 3D game engine with a feature rich editor
+Exec=godot -pm
+Icon=godot
+Terminal=false
+Type=Application
+Categories=Development;IDE;
diff --git a/misc/dist/osx_tools.app/Contents/Info.plist b/misc/dist/osx_tools.app/Contents/Info.plist
index 4d88e97503..5012d17c37 100755
--- a/misc/dist/osx_tools.app/Contents/Info.plist
+++ b/misc/dist/osx_tools.app/Contents/Info.plist
@@ -19,11 +19,11 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
- <string>2.2-dev</string>
+ <string>3.0-dev</string>
<key>CFBundleSignature</key>
<string>godot</string>
<key>CFBundleVersion</key>
- <string>2.2-dev</string>
+ <string>3.0-dev</string>
<key>NSHumanReadableCopyright</key>
<string>© 2007-2017 Juan Linietsky, Ariel Manzur</string>
<key>LSMinimumSystemVersion</key>
diff --git a/modules/enet/SCsub b/modules/enet/SCsub
index 42a933a66d..4790c5099f 100644
--- a/modules/enet/SCsub
+++ b/modules/enet/SCsub
@@ -7,7 +7,7 @@ Import('env_modules')
env_enet = env_modules.Clone()
-if (env['builtin_enet'] != 'no'):
+if env['builtin_enet']:
thirdparty_dir = "#thirdparty/enet/"
thirdparty_sources = [
"godot.cpp",
diff --git a/modules/etc/config.py b/modules/etc/config.py
index 4b0b01b78e..7dc2cb59c1 100644
--- a/modules/etc/config.py
+++ b/modules/etc/config.py
@@ -6,6 +6,6 @@ def can_build(platform):
def configure(env):
# Tools only, disabled for non-tools
# TODO: Find a cleaner way to achieve that
- if (env["tools"] == "no"):
- env["module_etc_enabled"] = "no"
+ if not env['tools']:
+ env['module_etc_enabled'] = False
env.disabled_modules.append("etc")
diff --git a/modules/freetype/SCsub b/modules/freetype/SCsub
index f22df4407c..19e384af73 100644
--- a/modules/freetype/SCsub
+++ b/modules/freetype/SCsub
@@ -6,7 +6,7 @@ from compat import isbasestring
# Not building in a separate env as scene needs it
# Thirdparty source files
-if (env['builtin_freetype'] != 'no'):
+if env['builtin_freetype']:
thirdparty_dir = "#thirdparty/freetype/"
thirdparty_sources = [
"src/autofit/autofit.c",
@@ -65,7 +65,7 @@ if (env['builtin_freetype'] != 'no'):
env.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "/include"])
# also requires libpng headers
- if (env['builtin_libpng'] != 'no'):
+ if env['builtin_libpng']:
env.Append(CPPPATH=["#thirdparty/libpng"])
lib = env.Library("freetype_builtin", thirdparty_sources)
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index f386f2b542..39f5ec5378 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -11,7 +11,7 @@ gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp")
gdn_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
gdn_env.Append(CPPPATH=['#modules/gdnative/include/'])
-if "platform" in env and env["platform"] == "x11": # there has to be a better solution?
+if "platform" in env and env["platform"] in ["x11", "iphone"]:
env.Append(LINKFLAGS=["-rdynamic"])
env.use_ptrcall = True
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 93a9bac11c..11856e4ffb 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -234,8 +234,11 @@ bool GDNative::initialize() {
ERR_PRINT("No library set for this platform");
return false;
}
-
+#ifdef IPHONE_ENABLED
+ String path = lib_path.replace("res://", "dylibs/");
+#else
String path = ProjectSettings::get_singleton()->globalize_path(lib_path);
+#endif
Error err = OS::get_singleton()->open_dynamic_library(path, native_handle);
if (err != OK) {
return false;
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 18d51daeb3..19dd030637 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -49,8 +49,8 @@ extern "C" {
#elif defined(__APPLE__)
#include "TargetConditionals.h"
#if TARGET_OS_IPHONE
-#define GDCALLINGCONV
-#define GDAPI
+#define GDCALLINGCONV __attribute__((visibility("default")))
+#define GDAPI GDCALLINGCONV
#elif TARGET_OS_MAC
#define GDCALLINGCONV __attribute__((sysv_abi))
#define GDAPI GDCALLINGCONV
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index 96f213ead7..5095b7a83e 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -51,8 +51,8 @@ extern "C" {
#elif defined(__APPLE__)
#include "TargetConditionals.h"
#if TARGET_OS_IPHONE
-#define GDCALLINGCONV
-#define GDAPI
+#define GDCALLINGCONV __attribute__((visibility("default")))
+#define GDAPI GDCALLINGCONV
#elif TARGET_OS_MAC
#define GDCALLINGCONV __attribute__((sysv_abi))
#define GDAPI GDCALLINGCONV
diff --git a/modules/gdnative/nativescript/SCsub b/modules/gdnative/nativescript/SCsub
index e980e40e8e..178afec64a 100644
--- a/modules/gdnative/nativescript/SCsub
+++ b/modules/gdnative/nativescript/SCsub
@@ -7,4 +7,7 @@ mod_env.add_source_files(env.modules_sources, "*.cpp")
mod_env.Append(CPPPATH='#modules/gdnative')
mod_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
+if "platform" in env and env["platform"] in ["x11", "iphone"]:
+ env.Append(LINKFLAGS=["-rdynamic"])
+
Export('mod_env')
diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp
index aa39ad92c4..b0408917a4 100644
--- a/modules/gdscript/gd_editor.cpp
+++ b/modules/gdscript/gd_editor.cpp
@@ -1952,7 +1952,6 @@ static void _find_call_arguments(GDCompletionContext &context, const GDParser::N
//make sure identifier exists...
const GDParser::IdentifierNode *id = static_cast<const GDParser::IdentifierNode *>(op->arguments[1]);
-
if (op->arguments[0]->type == GDParser::Node::TYPE_SELF) {
//self, look up
@@ -2021,7 +2020,7 @@ static void _find_call_arguments(GDCompletionContext &context, const GDParser::N
base = script->get_native();
} else if (nc.is_valid()) {
- if (context.function && !context.function->_static) {
+ if (!(context.function && context.function->_static)) {
GDCompletionIdentifier ci;
ci.type = Variant::OBJECT;
diff --git a/modules/gdscript/gd_function.cpp b/modules/gdscript/gd_function.cpp
index 70340f0823..767ea29f3c 100644
--- a/modules/gdscript/gd_function.cpp
+++ b/modules/gdscript/gd_function.cpp
@@ -41,11 +41,12 @@ Variant *GDFunction::_get_variant(int p_address, GDInstance *p_instance, GDScrip
switch ((p_address & ADDR_TYPE_MASK) >> ADDR_BITS) {
case ADDR_TYPE_SELF: {
-
+#ifdef DEBUG_ENABLED
if (unlikely(!p_instance)) {
r_error = "Cannot access self without instance.";
return NULL;
}
+#endif
return &self;
} break;
case ADDR_TYPE_CLASS: {
@@ -53,18 +54,22 @@ Variant *GDFunction::_get_variant(int p_address, GDInstance *p_instance, GDScrip
return &p_script->_static_ref;
} break;
case ADDR_TYPE_MEMBER: {
- //member indexing is O(1)
+#ifdef DEBUG_ENABLED
if (unlikely(!p_instance)) {
r_error = "Cannot access member without instance.";
return NULL;
}
+#endif
+ //member indexing is O(1)
return &p_instance->members[address];
} break;
case ADDR_TYPE_CLASS_CONSTANT: {
//todo change to index!
GDScript *o = p_script;
+#ifdef DEBUG_ENABLED
ERR_FAIL_INDEX_V(address, _global_names_count, NULL);
+#endif
const StringName *sn = &_global_names_ptr[address];
while (o) {
@@ -84,18 +89,22 @@ Variant *GDFunction::_get_variant(int p_address, GDInstance *p_instance, GDScrip
ERR_FAIL_V(NULL);
} break;
case ADDR_TYPE_LOCAL_CONSTANT: {
+#ifdef DEBUG_ENABLED
ERR_FAIL_INDEX_V(address, _constant_count, NULL);
+#endif
return &_constants_ptr[address];
} break;
case ADDR_TYPE_STACK:
case ADDR_TYPE_STACK_VARIABLE: {
+#ifdef DEBUG_ENABLED
ERR_FAIL_INDEX_V(address, _stack_size, NULL);
+#endif
return &p_stack[address];
} break;
case ADDR_TYPE_GLOBAL: {
-
+#ifdef DEBUG_ENABLED
ERR_FAIL_INDEX_V(address, GDScriptLanguage::get_singleton()->get_global_array_size(), NULL);
-
+#endif
return &GDScriptLanguage::get_singleton()->get_global_array()[address];
} break;
case ADDR_TYPE_NIL: {
@@ -161,8 +170,71 @@ static String _get_var_type(const Variant *p_type) {
return basestr;
}
+#if defined(__GNUC__) && !defined(__clang__)
+#define OPCODES_TABLE \
+ static const void *switch_table_ops[] = { \
+ &&OPCODE_OPERATOR, \
+ &&OPCODE_EXTENDS_TEST, \
+ &&OPCODE_SET, \
+ &&OPCODE_GET, \
+ &&OPCODE_SET_NAMED, \
+ &&OPCODE_GET_NAMED, \
+ &&OPCODE_SET_MEMBER, \
+ &&OPCODE_GET_MEMBER, \
+ &&OPCODE_ASSIGN, \
+ &&OPCODE_ASSIGN_TRUE, \
+ &&OPCODE_ASSIGN_FALSE, \
+ &&OPCODE_CONSTRUCT, \
+ &&OPCODE_CONSTRUCT_ARRAY, \
+ &&OPCODE_CONSTRUCT_DICTIONARY, \
+ &&OPCODE_CALL, \
+ &&OPCODE_CALL_RETURN, \
+ &&OPCODE_CALL_BUILT_IN, \
+ &&OPCODE_CALL_SELF, \
+ &&OPCODE_CALL_SELF_BASE, \
+ &&OPCODE_YIELD, \
+ &&OPCODE_YIELD_SIGNAL, \
+ &&OPCODE_YIELD_RESUME, \
+ &&OPCODE_JUMP, \
+ &&OPCODE_JUMP_IF, \
+ &&OPCODE_JUMP_IF_NOT, \
+ &&OPCODE_JUMP_TO_DEF_ARGUMENT, \
+ &&OPCODE_RETURN, \
+ &&OPCODE_ITERATE_BEGIN, \
+ &&OPCODE_ITERATE, \
+ &&OPCODE_ASSERT, \
+ &&OPCODE_BREAKPOINT, \
+ &&OPCODE_LINE, \
+ &&OPCODE_END \
+ };
+
+#define OPCODE(m_op) \
+ m_op:
+#define OPCODE_WHILE(m_test)
+#define OPCODES_END \
+ OPSEXIT:
+#define OPCODES_OUT \
+ OPSOUT:
+#define DISPATCH_OPCODE goto *switch_table_ops[_code_ptr[ip]]
+#define OPCODE_SWITCH(m_test) DISPATCH_OPCODE;
+#define OPCODE_BREAK goto OPSEXIT
+#define OPCODE_OUT goto OPSOUT
+#else
+#define OPCODES_TABLE
+#define OPCODE(m_op) case m_op:
+#define OPCODE_WHILE(m_test) while (m_test)
+#define OPCODES_END
+#define OPCODES_OUT
+#define DISPATCH_OPCODE continue
+#define OPCODE_SWITCH(m_test) switch (m_test)
+#define OPCODE_BREAK break
+#define OPCODE_OUT break
+#endif
+
Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_argcount, Variant::CallError &r_err, CallState *p_state) {
+ OPCODES_TABLE;
+
if (!_code_ptr) {
return Variant();
@@ -271,16 +343,23 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
if (ScriptDebugger::get_singleton())
GDScriptLanguage::get_singleton()->enter_function(p_instance, this, stack, &ip, &line);
-#define GD_ERR_BREAK(m_cond) ERR_BREAK(m_cond)
+#define GD_ERR_BREAK(m_cond) \
+ { \
+ if (unlikely(m_cond)) { \
+ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "Condition ' " _STR(m_cond) " ' is true. Breaking..:"); \
+ OPCODE_BREAK; \
+ } else \
+ _err_error_exists = false; \
+ }
#define CHECK_SPACE(m_space) \
- ERR_BREAK((ip + m_space) > _code_size)
+ GD_ERR_BREAK((ip + m_space) > _code_size)
#define GET_VARIANT_PTR(m_v, m_code_ofs) \
Variant *m_v; \
m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, _class, self, stack, err_text); \
if (unlikely(!m_v)) \
- break;
+ OPCODE_BREAK;
#else
#define GD_ERR_BREAK(m_cond)
@@ -306,15 +385,15 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
bool exit_ok = false;
#ifdef DEBUG_ENABLED
- while (ip < _code_size) {
+ OPCODE_WHILE(ip < _code_size) {
int last_opcode = _code_ptr[ip];
#else
- while (true) {
+ OPCODE_WHILE(true) {
#endif
- switch (_code_ptr[ip]) {
+ OPCODE_SWITCH(_code_ptr[ip]) {
- case OPCODE_OPERATOR: {
+ OPCODE(OPCODE_OPERATOR) {
CHECK_SPACE(5);
@@ -343,14 +422,14 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
} else {
err_text = "Invalid operands '" + Variant::get_type_name(a->get_type()) + "' and '" + Variant::get_type_name(b->get_type()) + "' in operator '" + Variant::get_operator_name(op) + "'.";
}
- break;
+ OPCODE_BREAK;
}
*dst = ret;
#endif
ip += 5;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_EXTENDS_TEST: {
+ OPCODE(OPCODE_EXTENDS_TEST) {
CHECK_SPACE(4);
@@ -362,12 +441,12 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
if (a->get_type() != Variant::OBJECT || a->operator Object *() == NULL) {
err_text = "Left operand of 'is' is not an instance of anything.";
- break;
+ OPCODE_BREAK;
}
if (b->get_type() != Variant::OBJECT || b->operator Object *() == NULL) {
err_text = "Right operand of 'is' is not a class.";
- break;
+ OPCODE_BREAK;
}
#endif
Object *obj_A = *a;
@@ -390,7 +469,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
if (cmp == scr_B) {
//inherits from script, all ok
extends_ok = true;
- break;
+ OPCODE_BREAK;
}
cmp = cmp->_base;
@@ -405,7 +484,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
if (!nc) {
err_text = "Right operand of 'is' is not a class (type: '" + obj_B->get_class() + "').";
- break;
+ OPCODE_BREAK;
}
#endif
extends_ok = ClassDB::is_parent_class(obj_A->get_class_name(), nc->get_name());
@@ -413,9 +492,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
*dst = extends_ok;
ip += 4;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_SET: {
+ OPCODE(OPCODE_SET) {
CHECK_SPACE(3);
@@ -435,13 +514,13 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
v = "of type '" + _get_var_type(index) + "'";
}
err_text = "Invalid set index " + v + " (on base: '" + _get_var_type(dst) + "').";
- break;
+ OPCODE_BREAK;
}
#endif
ip += 4;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_GET: {
+ OPCODE(OPCODE_GET) {
CHECK_SPACE(3);
@@ -466,14 +545,14 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
v = "of type '" + _get_var_type(index) + "'";
}
err_text = "Invalid get index " + v + " (on base: '" + _get_var_type(src) + "').";
- break;
+ OPCODE_BREAK;
}
*dst = ret;
#endif
ip += 4;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_SET_NAMED: {
+ OPCODE(OPCODE_SET_NAMED) {
CHECK_SPACE(3);
@@ -492,13 +571,13 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
if (!valid) {
String err_type;
err_text = "Invalid set index '" + String(*index) + "' (on base: '" + _get_var_type(dst) + "').";
- break;
+ OPCODE_BREAK;
}
#endif
ip += 4;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_GET_NAMED: {
+ OPCODE(OPCODE_GET_NAMED) {
CHECK_SPACE(4);
@@ -525,14 +604,14 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
} else {
err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "').";
}
- break;
+ OPCODE_BREAK;
}
*dst = ret;
#endif
ip += 4;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_SET_MEMBER: {
+ OPCODE(OPCODE_SET_MEMBER) {
CHECK_SPACE(3);
int indexname = _code_ptr[ip + 1];
@@ -545,16 +624,16 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
#ifdef DEBUG_ENABLED
if (!ok) {
err_text = "Internal error setting property: " + String(*index);
- break;
+ OPCODE_BREAK;
} else if (!valid) {
err_text = "Error setting property '" + String(*index) + "' with value of type " + Variant::get_type_name(src->get_type()) + ".";
- break;
+ OPCODE_BREAK;
}
#endif
ip += 3;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_GET_MEMBER: {
+ OPCODE(OPCODE_GET_MEMBER) {
CHECK_SPACE(3);
int indexname = _code_ptr[ip + 1];
@@ -566,13 +645,13 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
#ifdef DEBUG_ENABLED
if (!ok) {
err_text = "Internal error getting property: " + String(*index);
- break;
+ OPCODE_BREAK;
}
#endif
ip += 3;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_ASSIGN: {
+ OPCODE(OPCODE_ASSIGN) {
CHECK_SPACE(3);
GET_VARIANT_PTR(dst, 1);
@@ -581,9 +660,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
*dst = *src;
ip += 3;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_ASSIGN_TRUE: {
+ OPCODE(OPCODE_ASSIGN_TRUE) {
CHECK_SPACE(2);
GET_VARIANT_PTR(dst, 1);
@@ -591,9 +670,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
*dst = true;
ip += 2;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_ASSIGN_FALSE: {
+ OPCODE(OPCODE_ASSIGN_FALSE) {
CHECK_SPACE(2);
GET_VARIANT_PTR(dst, 1);
@@ -601,9 +680,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
*dst = false;
ip += 2;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_CONSTRUCT: {
+ OPCODE(OPCODE_CONSTRUCT) {
CHECK_SPACE(2);
Variant::Type t = Variant::Type(_code_ptr[ip + 1]);
@@ -623,15 +702,15 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
if (err.error != Variant::CallError::CALL_OK) {
err_text = _get_call_error(err, "'" + Variant::get_type_name(t) + "' constructor", (const Variant **)argptrs);
- break;
+ OPCODE_BREAK;
}
#endif
ip += 4 + argc;
//construct a basic type
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_CONSTRUCT_ARRAY: {
+ OPCODE(OPCODE_CONSTRUCT_ARRAY) {
CHECK_SPACE(1);
int argc = _code_ptr[ip + 1];
@@ -649,9 +728,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
*dst = array;
ip += 3 + argc;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_CONSTRUCT_DICTIONARY: {
+ OPCODE(OPCODE_CONSTRUCT_DICTIONARY) {
CHECK_SPACE(1);
int argc = _code_ptr[ip + 1];
@@ -671,10 +750,10 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
*dst = dict;
ip += 3 + argc * 2;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_CALL_RETURN:
- case OPCODE_CALL: {
+ OPCODE(OPCODE_CALL_RETURN)
+ OPCODE(OPCODE_CALL) {
CHECK_SPACE(4);
bool call_ret = _code_ptr[ip] == OPCODE_CALL_RETURN;
@@ -736,24 +815,24 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
if (base->is_ref()) {
err_text = "Attempted to free a reference.";
- break;
+ OPCODE_BREAK;
} else if (base->get_type() == Variant::OBJECT) {
err_text = "Attempted to free a locked object (calling or emitting).";
- break;
+ OPCODE_BREAK;
}
}
}
err_text = _get_call_error(err, "function '" + methodstr + "' in base '" + basestr + "'", (const Variant **)argptrs);
- break;
+ OPCODE_BREAK;
}
#endif
//_call_func(NULL,base,*methodname,ip,argc,p_instance,stack);
ip += argc + 1;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_CALL_BUILT_IN: {
+ OPCODE(OPCODE_CALL_BUILT_IN) {
CHECK_SPACE(4);
@@ -786,17 +865,17 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
} else {
err_text = _get_call_error(err, "built-in function '" + methodstr + "'", (const Variant **)argptrs);
}
- break;
+ OPCODE_BREAK;
}
#endif
ip += argc + 1;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_CALL_SELF: {
+ OPCODE(OPCODE_CALL_SELF) {
- break;
+ OPCODE_BREAK;
}
- case OPCODE_CALL_SELF_BASE: {
+ OPCODE(OPCODE_CALL_SELF_BASE) {
CHECK_SPACE(2);
int self_fun = _code_ptr[ip + 1];
@@ -805,7 +884,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
if (self_fun < 0 || self_fun >= _global_names_count) {
err_text = "compiler bug, function name not found";
- break;
+ OPCODE_BREAK;
}
#endif
const StringName *methodname = &_global_names_ptr[self_fun];
@@ -865,14 +944,14 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
String methodstr = *methodname;
err_text = _get_call_error(err, "function '" + methodstr + "'", (const Variant **)argptrs);
- break;
+ OPCODE_BREAK;
}
ip += 4 + argc;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_YIELD:
- case OPCODE_YIELD_SIGNAL: {
+ OPCODE(OPCODE_YIELD)
+ OPCODE(OPCODE_YIELD_SIGNAL) {
int ipofs = 1;
if (_code_ptr[ip] == OPCODE_YIELD_SIGNAL) {
@@ -913,11 +992,11 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
#ifdef DEBUG_ENABLED
if (argobj->get_type() != Variant::OBJECT) {
err_text = "First argument of yield() not of type object.";
- break;
+ OPCODE_BREAK;
}
if (argname->get_type() != Variant::STRING) {
err_text = "Second argument of yield() not a string (for signal name).";
- break;
+ OPCODE_BREAK;
}
#endif
Object *obj = argobj->operator Object *();
@@ -926,18 +1005,18 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
if (!obj) {
err_text = "First argument of yield() is null.";
- break;
+ OPCODE_BREAK;
}
if (ScriptDebugger::get_singleton()) {
if (!ObjectDB::instance_validate(obj)) {
err_text = "First argument of yield() is a previously freed instance.";
- break;
+ OPCODE_BREAK;
}
}
if (signal.length() == 0) {
err_text = "Second argument of yield() is an empty string (for signal name).";
- break;
+ OPCODE_BREAK;
}
#endif
@@ -945,38 +1024,38 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
#ifdef DEBUG_ENABLED
if (err != OK) {
err_text = "Error connecting to signal: " + signal + " during yield().";
- break;
+ OPCODE_BREAK;
}
#endif
}
exit_ok = true;
- break;
+ OPCODE_BREAK;
}
- case OPCODE_YIELD_RESUME: {
+ OPCODE(OPCODE_YIELD_RESUME) {
CHECK_SPACE(2);
#ifdef DEBUG_ENABLED
if (!p_state) {
err_text = ("Invalid Resume (bug?)");
- break;
+ OPCODE_BREAK;
}
#endif
GET_VARIANT_PTR(result, 1);
*result = p_state->result;
ip += 2;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_JUMP: {
+ OPCODE(OPCODE_JUMP) {
CHECK_SPACE(2);
int to = _code_ptr[ip + 1];
GD_ERR_BREAK(to < 0 || to > _code_size);
ip = to;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_JUMP_IF: {
+ OPCODE(OPCODE_JUMP_IF) {
CHECK_SPACE(3);
@@ -988,12 +1067,12 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
int to = _code_ptr[ip + 2];
GD_ERR_BREAK(to < 0 || to > _code_size);
ip = to;
- continue;
+ DISPATCH_OPCODE;
}
ip += 3;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_JUMP_IF_NOT: {
+ OPCODE(OPCODE_JUMP_IF_NOT) {
CHECK_SPACE(3);
@@ -1005,26 +1084,26 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
int to = _code_ptr[ip + 2];
GD_ERR_BREAK(to < 0 || to > _code_size);
ip = to;
- continue;
+ DISPATCH_OPCODE;
}
ip += 3;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_JUMP_TO_DEF_ARGUMENT: {
+ OPCODE(OPCODE_JUMP_TO_DEF_ARGUMENT) {
CHECK_SPACE(2);
ip = _default_arg_ptr[defarg];
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_RETURN: {
+ OPCODE(OPCODE_RETURN) {
CHECK_SPACE(2);
GET_VARIANT_PTR(r, 1);
retvalue = *r;
exit_ok = true;
- break;
+ OPCODE_BREAK;
}
- case OPCODE_ITERATE_BEGIN: {
+ OPCODE(OPCODE_ITERATE_BEGIN) {
CHECK_SPACE(8); //space for this a regular iterate
@@ -1036,13 +1115,13 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
#ifdef DEBUG_ENABLED
if (!valid) {
err_text = "Unable to iterate on object of type " + Variant::get_type_name(container->get_type()) + "'.";
- break;
+ OPCODE_BREAK;
}
#endif
int jumpto = _code_ptr[ip + 3];
GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
ip = jumpto;
- continue;
+ DISPATCH_OPCODE;
}
GET_VARIANT_PTR(iterator, 4);
@@ -1050,13 +1129,13 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
#ifdef DEBUG_ENABLED
if (!valid) {
err_text = "Unable to obtain iterator object of type " + Variant::get_type_name(container->get_type()) + "'.";
- break;
+ OPCODE_BREAK;
}
#endif
ip += 5; //skip regular iterate which is always next
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_ITERATE: {
+ OPCODE(OPCODE_ITERATE) {
CHECK_SPACE(4);
@@ -1068,13 +1147,13 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
#ifdef DEBUG_ENABLED
if (!valid) {
err_text = "Unable to iterate on object of type " + Variant::get_type_name(container->get_type()) + "' (type changed since first iteration?).";
- break;
+ OPCODE_BREAK;
}
#endif
int jumpto = _code_ptr[ip + 3];
GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size);
ip = jumpto;
- continue;
+ DISPATCH_OPCODE;
}
GET_VARIANT_PTR(iterator, 4);
@@ -1082,13 +1161,13 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
#ifdef DEBUG_ENABLED
if (!valid) {
err_text = "Unable to obtain iterator object of type " + Variant::get_type_name(container->get_type()) + "' (but was obtained on first iteration?).";
- break;
+ OPCODE_BREAK;
}
#endif
ip += 5; //loop again
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_ASSERT: {
+ OPCODE(OPCODE_ASSERT) {
CHECK_SPACE(2);
GET_VARIANT_PTR(test, 1);
@@ -1098,23 +1177,23 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
if (!result) {
err_text = "Assertion failed.";
- break;
+ OPCODE_BREAK;
}
#endif
ip += 2;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_BREAKPOINT: {
+ OPCODE(OPCODE_BREAKPOINT) {
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton()) {
GDScriptLanguage::get_singleton()->debug_break("Breakpoint Statement", true);
}
#endif
ip += 1;
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_LINE: {
+ OPCODE(OPCODE_LINE) {
CHECK_SPACE(2);
line = _code_ptr[ip + 1];
@@ -1141,23 +1220,26 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
ScriptDebugger::get_singleton()->line_poll();
}
- continue;
+ DISPATCH_OPCODE;
}
- case OPCODE_END: {
+ OPCODE(OPCODE_END) {
exit_ok = true;
- break;
+ OPCODE_BREAK;
}
+#if 0
default: {
err_text = "Illegal opcode " + itos(_code_ptr[ip]) + " at address " + itos(ip);
- break;
+ OPCODE_BREAK;
}
+#endif
}
+ OPCODES_END
#ifdef DEBUG_ENABLED
if (exit_ok)
- break;
+ OPCODE_OUT;
//error
// function, file, line, error, explanation
String err_file;
@@ -1182,9 +1264,10 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
}
#endif
- break;
+ OPCODE_OUT;
}
+ OPCODES_OUT
#ifdef DEBUG_ENABLED
if (GDScriptLanguage::get_singleton()->profiling) {
uint64_t time_taken = OS::get_singleton()->get_ticks_usec() - function_start_time;
diff --git a/modules/ogg/SCsub b/modules/ogg/SCsub
index 5eabaf6f2b..5e559bd4db 100644
--- a/modules/ogg/SCsub
+++ b/modules/ogg/SCsub
@@ -6,7 +6,7 @@ Import('env_modules')
env_ogg = env_modules.Clone()
# Thirdparty source files
-if (env['builtin_libogg'] != 'no'):
+if env['builtin_libogg']:
thirdparty_dir = "#thirdparty/libogg/"
thirdparty_sources = [
"bitwise.c",
diff --git a/modules/openssl/SCsub b/modules/openssl/SCsub
index eb3c0e64d8..84c5e68439 100644
--- a/modules/openssl/SCsub
+++ b/modules/openssl/SCsub
@@ -6,7 +6,7 @@ Import('env_modules')
env_openssl = env_modules.Clone()
# Thirdparty source files
-if (env['builtin_openssl'] != 'no'):
+if env['builtin_openssl']:
thirdparty_dir = "#thirdparty/openssl/"
thirdparty_sources = [
diff --git a/modules/openssl/stream_peer_openssl.cpp b/modules/openssl/stream_peer_openssl.cpp
index d40bf73883..c19bdc4214 100644
--- a/modules/openssl/stream_peer_openssl.cpp
+++ b/modules/openssl/stream_peer_openssl.cpp
@@ -29,6 +29,17 @@
/*************************************************************************/
#include "stream_peer_openssl.h"
+// Compatibility with OpenSSL 1.1.0.
+#if OPENSSL_VERSION_NUMBER >= 0x10100000L
+#define BIO_set_num(b, n)
+#else
+#define BIO_set_num(b, n) ((b)->num = (n))
+
+#define BIO_set_init(b, i) ((b)->init = (i))
+#define BIO_set_data(b, p) ((b)->ptr = (p))
+#define BIO_get_data(b) ((b)->ptr)
+#endif
+
//hostname matching code from curl
bool StreamPeerOpenSSL::_match_host_name(const char *name, const char *hostname) {
@@ -157,10 +168,10 @@ int StreamPeerOpenSSL::_cert_verify_callback(X509_STORE_CTX *x509_ctx, void *arg
}
int StreamPeerOpenSSL::_bio_create(BIO *b) {
- b->init = 1;
- b->num = 0;
- b->ptr = NULL;
- b->flags = 0;
+ BIO_set_init(b, 1);
+ BIO_set_num(b, 0);
+ BIO_set_data(b, NULL);
+ BIO_clear_flags(b, ~0);
return 1;
}
@@ -168,9 +179,9 @@ int StreamPeerOpenSSL::_bio_destroy(BIO *b) {
if (b == NULL)
return 0;
- b->ptr = NULL; /* sb_tls_remove() will free it */
- b->init = 0;
- b->flags = 0;
+ BIO_set_data(b, NULL); /* sb_tls_remove() will free it */
+ BIO_set_init(b, 0);
+ BIO_clear_flags(b, ~0);
return 1;
}
@@ -178,7 +189,7 @@ int StreamPeerOpenSSL::_bio_read(BIO *b, char *buf, int len) {
if (buf == NULL || len <= 0) return 0;
- StreamPeerOpenSSL *sp = (StreamPeerOpenSSL *)b->ptr;
+ StreamPeerOpenSSL *sp = (StreamPeerOpenSSL *)BIO_get_data(b);
ERR_FAIL_COND_V(sp == NULL, 0);
@@ -212,7 +223,7 @@ int StreamPeerOpenSSL::_bio_write(BIO *b, const char *buf, int len) {
if (buf == NULL || len <= 0) return 0;
- StreamPeerOpenSSL *sp = (StreamPeerOpenSSL *)b->ptr;
+ StreamPeerOpenSSL *sp = (StreamPeerOpenSSL *)BIO_get_data(b);
ERR_FAIL_COND_V(sp == NULL, 0);
@@ -258,6 +269,26 @@ int StreamPeerOpenSSL::_bio_puts(BIO *b, const char *str) {
return _bio_write(b, str, strlen(str));
}
+#if OPENSSL_VERSION_NUMBER >= 0x10100000L
+BIO_METHOD *StreamPeerOpenSSL::_bio_method = NULL;
+
+BIO_METHOD *StreamPeerOpenSSL::_get_bio_method() {
+ if (_bio_method) // already initialized.
+ return _bio_method;
+
+ /* it's a source/sink BIO */
+ _bio_method = BIO_meth_new(100 | 0x400, "streampeer glue");
+ BIO_meth_set_write(_bio_method, _bio_write);
+ BIO_meth_set_read(_bio_method, _bio_read);
+ BIO_meth_set_puts(_bio_method, _bio_puts);
+ BIO_meth_set_gets(_bio_method, _bio_gets);
+ BIO_meth_set_ctrl(_bio_method, _bio_ctrl);
+ BIO_meth_set_create(_bio_method, _bio_create);
+ BIO_meth_set_destroy(_bio_method, _bio_destroy);
+
+ return _bio_method;
+}
+#else
BIO_METHOD StreamPeerOpenSSL::_bio_method = {
/* it's a source/sink BIO */
(100 | 0x400),
@@ -271,6 +302,11 @@ BIO_METHOD StreamPeerOpenSSL::_bio_method = {
_bio_destroy
};
+BIO_METHOD *StreamPeerOpenSSL::_get_bio_method() {
+ return &_bio_method;
+}
+#endif
+
Error StreamPeerOpenSSL::connect_to_stream(Ref<StreamPeer> p_base, bool p_validate_certs, const String &p_for_hostname) {
if (connected)
@@ -330,8 +366,8 @@ Error StreamPeerOpenSSL::connect_to_stream(Ref<StreamPeer> p_base, bool p_valida
}
ssl = SSL_new(ctx);
- bio = BIO_new(&_bio_method);
- bio->ptr = this;
+ bio = BIO_new(_get_bio_method());
+ BIO_set_data(bio, this);
SSL_set_bio(ssl, bio, bio);
if (p_for_hostname != String()) {
@@ -532,7 +568,9 @@ void StreamPeerOpenSSL::initialize_ssl() {
load_certs_func = _load_certs;
_create = _create_func;
+#if OPENSSL_VERSION_NUMBER < 0x10100000L
CRYPTO_malloc_init(); // Initialize malloc, free, etc for OpenSSL's use
+#endif
SSL_library_init(); // Initialize OpenSSL's SSL libraries
SSL_load_error_strings(); // Load SSL error strings
ERR_load_BIO_strings(); // Load BIO error strings
diff --git a/modules/openssl/stream_peer_openssl.h b/modules/openssl/stream_peer_openssl.h
index 1e445ef681..535114058d 100644
--- a/modules/openssl/stream_peer_openssl.h
+++ b/modules/openssl/stream_peer_openssl.h
@@ -53,7 +53,12 @@ private:
static int _bio_gets(BIO *b, char *buf, int len);
static int _bio_puts(BIO *b, const char *str);
+#if OPENSSL_VERSION_NUMBER >= 0x10100000L
+ static BIO_METHOD *_bio_method;
+#else
static BIO_METHOD _bio_method;
+#endif
+ static BIO_METHOD *_get_bio_method();
static bool _match_host_name(const char *name, const char *hostname);
static Error _match_common_name(const char *hostname, const X509 *server_cert);
diff --git a/modules/opus/SCsub b/modules/opus/SCsub
index 4d3053c7ec..fee06bd267 100644
--- a/modules/opus/SCsub
+++ b/modules/opus/SCsub
@@ -6,7 +6,7 @@ Import('env_modules')
env_opus = env_modules.Clone()
# Thirdparty source files
-if (env['builtin_opus'] != 'no'):
+if env['builtin_opus']:
thirdparty_dir = "#thirdparty/opus/"
thirdparty_sources = [
@@ -209,7 +209,7 @@ if (env['builtin_opus'] != 'no'):
env_opus.Append(CPPPATH=[thirdparty_dir + "/" + dir for dir in thirdparty_include_paths])
# also requires libogg
- if (env['builtin_libogg'] != 'no'):
+ if env['builtin_libogg']:
env_opus.Append(CPPPATH=["#thirdparty/libogg"])
# Module files
diff --git a/modules/opus/audio_stream_opus.cpp b/modules/opus/audio_stream_opus.cpp
index 995f4ddcc6..c7748b9b21 100644
--- a/modules/opus/audio_stream_opus.cpp
+++ b/modules/opus/audio_stream_opus.cpp
@@ -247,7 +247,7 @@ void AudioStreamPlaybackOpus::play(float p_from) {
frames_mixed = pre_skip;
playing = true;
if (p_from > 0) {
- seek_pos(p_from);
+ seek(p_from);
}
}
@@ -256,7 +256,7 @@ void AudioStreamPlaybackOpus::stop() {
playing = false;
}
-void AudioStreamPlaybackOpus::seek_pos(float p_time) {
+void AudioStreamPlaybackOpus::seek(float p_time) {
if (!playing) return;
ogg_int64_t pcm_offset = (ogg_int64_t)(p_time * osrate);
bool ok = op_pcm_seek(opus_file, pcm_offset) == 0;
@@ -340,7 +340,7 @@ float AudioStreamPlaybackOpus::get_length() const {
return length;
}
-float AudioStreamPlaybackOpus::get_position() const {
+float AudioStreamPlaybackOpus::get_playback_position() const {
int32_t frames = int32_t(frames_mixed);
if (frames < 0)
diff --git a/modules/opus/audio_stream_opus.h b/modules/opus/audio_stream_opus.h
index c7a053acd3..7b7740a804 100644
--- a/modules/opus/audio_stream_opus.h
+++ b/modules/opus/audio_stream_opus.h
@@ -99,8 +99,8 @@ public:
virtual int get_loop_count() const { return repeats; }
- virtual float get_position() const;
- virtual void seek_pos(float p_time);
+ virtual float get_playback_position() const;
+ virtual void seek(float p_time);
virtual int get_channels() const { return stream_channels; }
virtual int get_mix_rate() const { return osrate; }
diff --git a/modules/recast/SCsub b/modules/recast/SCsub
index 349bd22efb..500c0ec055 100644
--- a/modules/recast/SCsub
+++ b/modules/recast/SCsub
@@ -5,7 +5,7 @@ Import('env')
# Not building in a separate env as core needs it
# Thirdparty source files
-if (env['builtin_recast'] != 'no'):
+if env['builtin_recast']:
thirdparty_dir = "#thirdparty/recastnavigation/Recast/"
thirdparty_sources = [
"Source/Recast.cpp",
@@ -24,10 +24,6 @@ if (env['builtin_recast'] != 'no'):
env.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "/Include"])
- # also requires recast headers
- if (env['builtin_recast'] != 'no'):
- env.Append(CPPPATH=["#thirdparty/recastnavigation/Recast"])
-
lib = env.Library("recast_builtin", thirdparty_sources)
env.Append(LIBS=[lib])
diff --git a/modules/regex/SCsub b/modules/regex/SCsub
index 2dfc2739e9..2bab144a28 100644
--- a/modules/regex/SCsub
+++ b/modules/regex/SCsub
@@ -7,7 +7,7 @@ env_regex = env_modules.Clone()
env_regex.Append(CPPFLAGS=["-DPCRE2_CODE_UNIT_WIDTH=0"])
env_regex.add_source_files(env.modules_sources, "*.cpp")
-if (env['builtin_pcre2'] != 'no'):
+if env['builtin_pcre2']:
jit_blacklist = ['javascript']
thirdparty_dir = '#thirdparty/pcre2/src/'
thirdparty_flags = ['-DPCRE2_STATIC', '-DHAVE_CONFIG_H']
diff --git a/modules/squish/SCsub b/modules/squish/SCsub
index cca7c038f1..127f22d798 100644
--- a/modules/squish/SCsub
+++ b/modules/squish/SCsub
@@ -6,7 +6,7 @@ Import('env_modules')
env_squish = env_modules.Clone()
# Thirdparty source files
-if (env['builtin_squish'] != 'no'):
+if env['builtin_squish']:
thirdparty_dir = "#thirdparty/squish/"
thirdparty_sources = [
"alpha.cpp",
diff --git a/modules/squish/config.py b/modules/squish/config.py
index cc8f098010..9b7729bda4 100644
--- a/modules/squish/config.py
+++ b/modules/squish/config.py
@@ -6,6 +6,6 @@ def can_build(platform):
def configure(env):
# Tools only, disabled for non-tools
# TODO: Find a cleaner way to achieve that
- if (env["tools"] == "no"):
- env["module_squish_enabled"] = "no"
+ if not env['tools']:
+ env['module_squish_enabled'] = False
env.disabled_modules.append("squish")
diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
index a3206187c0..27ea310780 100644
--- a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
@@ -58,7 +58,7 @@ void AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_fra
//end of file!
if (vorbis_stream->loop) {
//loop
- seek_pos(vorbis_stream->loop_offset);
+ seek(vorbis_stream->loop_offset);
loops++;
} else {
for (int i = mixed; i < p_frames; i++) {
@@ -78,7 +78,7 @@ float AudioStreamPlaybackOGGVorbis::get_stream_sampling_rate() {
void AudioStreamPlaybackOGGVorbis::start(float p_from_pos) {
active = true;
- seek_pos(p_from_pos);
+ seek(p_from_pos);
loops = 0;
_begin_resample();
}
@@ -97,11 +97,11 @@ int AudioStreamPlaybackOGGVorbis::get_loop_count() const {
return loops;
}
-float AudioStreamPlaybackOGGVorbis::get_position() const {
+float AudioStreamPlaybackOGGVorbis::get_playback_position() const {
return float(frames_mixed) / vorbis_stream->sample_rate;
}
-void AudioStreamPlaybackOGGVorbis::seek_pos(float p_time) {
+void AudioStreamPlaybackOGGVorbis::seek(float p_time) {
if (!active)
return;
diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.h b/modules/stb_vorbis/audio_stream_ogg_vorbis.h
index c38402fb3a..f4d381897b 100644
--- a/modules/stb_vorbis/audio_stream_ogg_vorbis.h
+++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.h
@@ -67,8 +67,8 @@ public:
virtual int get_loop_count() const; //times it looped
- virtual float get_position() const;
- virtual void seek_pos(float p_time);
+ virtual float get_playback_position() const;
+ virtual void seek(float p_time);
virtual float get_length() const; //if supported, otherwise return 0
diff --git a/modules/theora/SCsub b/modules/theora/SCsub
index 2de4d29640..9015c2c354 100644
--- a/modules/theora/SCsub
+++ b/modules/theora/SCsub
@@ -6,7 +6,7 @@ Import('env_modules')
env_theora = env_modules.Clone()
# Thirdparty source files
-if (env['builtin_libtheora'] != 'no'):
+if env['builtin_libtheora']:
thirdparty_dir = "#thirdparty/libtheora/"
thirdparty_sources = [
#"analyze.c",
@@ -74,9 +74,9 @@ if (env['builtin_libtheora'] != 'no'):
env_theora.Append(CPPPATH=[thirdparty_dir])
# also requires libogg and libvorbis
- if (env['builtin_libogg'] != 'no'):
+ if env['builtin_libogg']:
env_theora.Append(CPPPATH=["#thirdparty/libogg"])
- if (env['builtin_libvorbis'] != 'no'):
+ if env['builtin_libvorbis']:
env_theora.Append(CPPPATH=["#thirdparty/libvorbis"])
# Godot source files
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index 603c31195d..c75bec31df 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -634,12 +634,12 @@ int VideoStreamPlaybackTheora::get_loop_count() const {
return 0;
};
-float VideoStreamPlaybackTheora::get_position() const {
+float VideoStreamPlaybackTheora::get_playback_position() const {
return get_time();
};
-void VideoStreamPlaybackTheora::seek_pos(float p_time){
+void VideoStreamPlaybackTheora::seek(float p_time){
// no
};
diff --git a/modules/theora/video_stream_theora.h b/modules/theora/video_stream_theora.h
index aeb5fa3511..484a1a7fb9 100644
--- a/modules/theora/video_stream_theora.h
+++ b/modules/theora/video_stream_theora.h
@@ -140,8 +140,8 @@ public:
virtual int get_loop_count() const;
- virtual float get_position() const;
- virtual void seek_pos(float p_time);
+ virtual float get_playback_position() const;
+ virtual void seek(float p_time);
void set_file(const String &p_file);
diff --git a/modules/tinyexr/config.py b/modules/tinyexr/config.py
index 2e4b96a6b0..3e16fd725e 100644
--- a/modules/tinyexr/config.py
+++ b/modules/tinyexr/config.py
@@ -6,6 +6,6 @@ def can_build(platform):
def configure(env):
# Tools only, disabled for non-tools
# TODO: Find a cleaner way to achieve that
- if (env["tools"] == "no"):
- env["module_tinyexr_enabled"] = "no"
+ if not env['tools']:
+ env['module_tinyexr_enabled'] = False
env.disabled_modules.append("tinyexr")
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index d0ab29f184..985f8a8d0e 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -3267,8 +3267,7 @@ VisualScriptEditor::VisualScriptEditor() {
graph = memnew(GraphEdit);
add_child(graph);
- graph->set_area_as_parent_rect();
- graph->set_h_size_flags(SIZE_EXPAND_FILL);
+ graph->set_anchors_and_margins_preset(Control::PRESET_WIDE);
graph->connect("node_selected", this, "_node_selected");
graph->connect("_begin_node_move", this, "_begin_node_move");
graph->connect("_end_node_move", this, "_end_node_move");
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index f02e797fe6..c17265d275 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -42,7 +42,7 @@
int VisualScriptFunctionCall::get_output_sequence_port_count() const {
- if (method_cache.flags & METHOD_FLAG_CONST || call_mode == CALL_MODE_BASIC_TYPE)
+ if (method_cache.flags & METHOD_FLAG_CONST || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function)))
return 0;
else
return 1;
@@ -50,7 +50,7 @@ int VisualScriptFunctionCall::get_output_sequence_port_count() const {
bool VisualScriptFunctionCall::has_input_sequence_port() const {
- if (method_cache.flags & METHOD_FLAG_CONST || call_mode == CALL_MODE_BASIC_TYPE)
+ if (method_cache.flags & METHOD_FLAG_CONST || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function)))
return false;
else
return true;
diff --git a/modules/vorbis/SCsub b/modules/vorbis/SCsub
index d3e4f7e15a..9d2d0feb92 100644
--- a/modules/vorbis/SCsub
+++ b/modules/vorbis/SCsub
@@ -6,7 +6,7 @@ Import('env_modules')
env_vorbis = env_modules.Clone()
# Thirdparty source files
-if (env['builtin_libvorbis'] != 'no'):
+if env['builtin_libvorbis']:
thirdparty_dir = "#thirdparty/libvorbis/"
thirdparty_sources = [
#"analysis.c",
@@ -42,7 +42,7 @@ if (env['builtin_libvorbis'] != 'no'):
env_vorbis.Append(CPPPATH=[thirdparty_dir])
# also requires libogg
- if (env['builtin_libogg'] != 'no'):
+ if env['builtin_libogg']:
env_vorbis.Append(CPPPATH=["#thirdparty/libogg"])
# Godot source files
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.cpp b/modules/vorbis/audio_stream_ogg_vorbis.cpp
index 52aa2c5ee0..0afb889199 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/vorbis/audio_stream_ogg_vorbis.cpp
@@ -180,7 +180,7 @@ void AudioStreamPlaybackOGGVorbis::play(float p_from) {
frames_mixed = 0;
playing = true;
if (p_from > 0) {
- seek_pos(p_from);
+ seek(p_from);
}
}
@@ -203,7 +203,7 @@ void AudioStreamPlaybackOGGVorbis::stop() {
//_clear();
}
-float AudioStreamPlaybackOGGVorbis::get_position() const {
+float AudioStreamPlaybackOGGVorbis::get_playback_position() const {
int32_t frames = int32_t(frames_mixed);
if (frames < 0)
@@ -211,7 +211,7 @@ float AudioStreamPlaybackOGGVorbis::get_position() const {
return double(frames) / stream_srate;
}
-void AudioStreamPlaybackOGGVorbis::seek_pos(float p_time) {
+void AudioStreamPlaybackOGGVorbis::seek(float p_time) {
if (!playing)
return;
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.h b/modules/vorbis/audio_stream_ogg_vorbis.h
index 9f1d78850d..929b2651e9 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.h
+++ b/modules/vorbis/audio_stream_ogg_vorbis.h
@@ -96,8 +96,8 @@ public:
virtual int get_loop_count() const;
- virtual float get_position() const;
- virtual void seek_pos(float p_time);
+ virtual float get_playback_position() const;
+ virtual void seek(float p_time);
virtual int get_channels() const { return stream_channels; }
virtual int get_mix_rate() const { return stream_srate; }
diff --git a/modules/webm/SCsub b/modules/webm/SCsub
index 889f5e83aa..2f1a28a54c 100644
--- a/modules/webm/SCsub
+++ b/modules/webm/SCsub
@@ -19,14 +19,14 @@ env_webm.add_source_files(env.modules_sources, thirdparty_libsimplewebm_sources)
env_webm.Append(CPPPATH=[thirdparty_libsimplewebm_dir, thirdparty_libsimplewebm_dir + "libwebm/"])
# also requires libogg, libvorbis and libopus
-if (env['builtin_libogg'] != 'no'):
+if env['builtin_libogg']:
env_webm.Append(CPPPATH=["#thirdparty/libogg"])
-if (env['builtin_libvorbis'] != 'no'):
+if env['builtin_libvorbis']:
env_webm.Append(CPPPATH=["#thirdparty/libvorbis"])
-if (env['builtin_opus'] != 'no'):
+if env['builtin_opus']:
env_webm.Append(CPPPATH=["#thirdparty/opus"])
-if (env['builtin_libvpx'] != 'no'):
+if env['builtin_libvpx']:
Export('env_webm')
SConscript("libvpx/SCsub")
diff --git a/modules/webm/libvpx/SCsub b/modules/webm/libvpx/SCsub
index 0ee2ed45b8..fd8d762a5e 100644
--- a/modules/webm/libvpx/SCsub
+++ b/modules/webm/libvpx/SCsub
@@ -265,7 +265,7 @@ if env["platform"] == 'uwp':
else:
import platform
is_x11_or_server_arm = ((env["platform"] == 'x11' or env["platform"] == 'server') and platform.machine().startswith('arm'))
- is_ios_x86 = (env["platform"] == 'iphone' and env["ios_sim"] == "yes")
+ is_ios_x86 = (env["platform"] == 'iphone' and env["ios_sim"])
is_android_x86 = (env["platform"] == 'android' and env["android_arch"] == 'x86')
if is_android_x86:
cpu_bits = '32'
diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp
index 0b33ab6a70..2ec6b27471 100644
--- a/modules/webm/video_stream_webm.cpp
+++ b/modules/webm/video_stream_webm.cpp
@@ -204,11 +204,11 @@ float VideoStreamPlaybackWebm::get_length() const {
return 0.0f;
}
-float VideoStreamPlaybackWebm::get_position() const {
+float VideoStreamPlaybackWebm::get_playback_position() const {
return video_pos;
}
-void VideoStreamPlaybackWebm::seek_pos(float p_time) {
+void VideoStreamPlaybackWebm::seek(float p_time) {
//Not implemented
}
diff --git a/modules/webm/video_stream_webm.h b/modules/webm/video_stream_webm.h
index 36b0f02c5c..fc0720967a 100644
--- a/modules/webm/video_stream_webm.h
+++ b/modules/webm/video_stream_webm.h
@@ -81,8 +81,8 @@ public:
virtual float get_length() const;
- virtual float get_position() const;
- virtual void seek_pos(float p_time);
+ virtual float get_playback_position() const;
+ virtual void seek(float p_time);
virtual void set_audio_track(int p_idx);
diff --git a/modules/webp/SCsub b/modules/webp/SCsub
index aa3486a2c5..f9295fed47 100644
--- a/modules/webp/SCsub
+++ b/modules/webp/SCsub
@@ -6,7 +6,7 @@ Import('env_modules')
env_webp = env_modules.Clone()
# Thirdparty source files
-if (env['builtin_libwebp'] != 'no'):
+if env['builtin_libwebp']:
thirdparty_dir = "#thirdparty/libwebp/"
thirdparty_sources = [
"dec/alpha_dec.c",
diff --git a/platform/android/detect.py b/platform/android/detect.py
index c1ac54c587..13fc4ee810 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -18,20 +18,21 @@ def can_build():
def get_opts():
+ from SCons.Variables import BoolVariable, EnumVariable
return [
('ANDROID_NDK_ROOT', 'Path to the Android NDK', os.environ.get("ANDROID_NDK_ROOT", 0)),
('ndk_platform', 'Target platform (android-<api>, e.g. "android-18")', "android-18"),
- ('android_arch', 'Target architecture (armv7/armv6/arm64v8/x86)', "armv7"),
- ('android_neon', 'Enable NEON support (armv7 only)', "yes"),
- ('android_stl', 'Enable Android STL support (for modules)', "no")
+ EnumVariable('android_arch', 'Target architecture', "armv7", ('armv7', 'armv6', 'arm64v8', 'x86')),
+ BoolVariable('android_neon', 'Enable NEON support (armv7 only)', True),
+ BoolVariable('android_stl', 'Enable Android STL support (for modules)', False),
]
def get_flags():
return [
- ('tools', 'no'),
+ ('tools', False),
]
@@ -93,7 +94,7 @@ def configure(env):
env['android_arch'] = 'armv7'
neon_text = ""
- if env["android_arch"] == "armv7" and env['android_neon'] == 'yes':
+ if env["android_arch"] == "armv7" and env['android_neon']:
neon_text = " (with NEON)"
print("Building for Android (" + env['android_arch'] + ")" + neon_text)
@@ -117,7 +118,7 @@ def configure(env):
target_subpath = "arm-linux-androideabi-4.9"
abi_subpath = "arm-linux-androideabi"
arch_subpath = "armeabi-v7a"
- if env['android_neon'] == 'yes':
+ if env['android_neon']:
env.extra_suffix = ".armv7.neon" + env.extra_suffix
else:
env.extra_suffix = ".armv7" + env.extra_suffix
@@ -199,7 +200,7 @@ def configure(env):
elif env["android_arch"] == "armv7":
target_opts = ['-target', 'armv7-none-linux-androideabi']
env.Append(CPPFLAGS='-D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -march=armv7-a -mfloat-abi=softfp'.split())
- if env['android_neon'] == 'yes':
+ if env['android_neon']:
env['neon_enabled'] = True
env.Append(CPPFLAGS=['-mfpu=neon', '-D__ARM_NEON__'])
else:
@@ -213,7 +214,7 @@ def configure(env):
env.Append(CPPFLAGS=target_opts)
env.Append(CPPFLAGS=common_opts)
- if (env['android_stl'] == 'yes'):
+ if env['android_stl']:
env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/include"])
env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath + "/include"])
env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath])
@@ -243,7 +244,7 @@ def configure(env):
env.Append(LIBS=['OpenSLES', 'EGL', 'GLESv3', 'android', 'log', 'z', 'dl'])
# TODO: Move that to opus module's config
- if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
+ if 'module_opus_enabled' in env and env['module_opus_enabled']:
if (env["android_arch"] == "armv6" or env["android_arch"] == "armv7"):
env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
env.opus_fixed_point = "yes"
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index 61ee32d2dd..50f9783dd2 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -19,9 +19,10 @@ def can_build():
def get_opts():
+ from SCons.Variables import EnumVariable
return [
- ('debug_symbols', 'Add debug symbols to release version (yes/no/full)', 'yes')
+ EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
]
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index 0b81422fa3..dd4db0b1cd 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -20,24 +20,24 @@ def can_build():
def get_opts():
-
+ from SCons.Variables import BoolVariable
return [
('IPHONEPLATFORM', 'Name of the iPhone platform', 'iPhoneOS'),
('IPHONEPATH', 'Path to iPhone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'),
('IPHONESDK', 'Path to the iPhone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'),
- ('game_center', 'Support for game center', 'yes'),
- ('store_kit', 'Support for in-app store', 'yes'),
- ('icloud', 'Support for iCloud', 'yes'),
- ('ios_exceptions', 'Enable exceptions', 'no'),
+ BoolVariable('game_center', 'Support for game center', True),
+ BoolVariable('store_kit', 'Support for in-app store', True),
+ BoolVariable('icloud', 'Support for iCloud', True),
+ BoolVariable('ios_exceptions', 'Enable exceptions', False),
('ios_triple', 'Triple for ios toolchain', ''),
- ('ios_sim', 'Build simulator binary', 'no'),
+ BoolVariable('ios_sim', 'Build simulator binary', False),
]
def get_flags():
return [
- ('tools', 'no'),
+ ('tools', False),
]
@@ -58,7 +58,7 @@ def configure(env):
## Architecture
- if (env["ios_sim"] == "yes" or env["arch"] == "x86"): # i386, simulator
+ if env["ios_sim"] or env["arch"] == "x86": # i386, simulator
env["arch"] = "x86"
env["bits"] = "32"
elif (env["arch"] == "arm" or env["arch"] == "arm32" or env["arch"] == "armv7" or env["bits"] == "32"): # arm
@@ -91,7 +91,7 @@ def configure(env):
env.Append(CPPFLAGS=['-DNEED_LONG_INT'])
env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON'])
- if env['ios_exceptions'] == 'yes':
+ if env['ios_exceptions']:
env.Append(CPPFLAGS=['-fexceptions'])
else:
env.Append(CPPFLAGS=['-fno-exceptions'])
@@ -129,15 +129,15 @@ def configure(env):
])
# Feature options
- if env['game_center'] == 'yes':
+ if env['game_center']:
env.Append(CPPFLAGS=['-DGAME_CENTER_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'GameKit'])
- if env['store_kit'] == 'yes':
+ if env['store_kit']:
env.Append(CPPFLAGS=['-DSTOREKIT_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'StoreKit'])
- if env['icloud'] == 'yes':
+ if env['icloud']:
env.Append(CPPFLAGS=['-DICLOUD_ENABLED'])
env.Append(CPPPATH=['$IPHONESDK/usr/include',
@@ -151,7 +151,7 @@ def configure(env):
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT'])
# TODO: Move that to opus module's config
- if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
+ if 'module_opus_enabled' in env and env['module_opus_enabled']:
env.opus_fixed_point = "yes"
if (env["arch"] == "arm"):
env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 8bb7f23ead..c91781ce1d 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -52,7 +52,14 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
Ref<ImageTexture> logo;
- void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const String &p_name, const String &p_binary);
+ typedef Error (*FileHandler)(String p_file, void *p_userdata);
+ static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata);
+ static Error _codesign(String p_file, void *p_userdata);
+
+ void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const String &p_name, const String &p_binary, bool p_debug);
+ static Error _export_dylibs(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total);
+ Error _export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
+ Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir);
protected:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
@@ -63,7 +70,7 @@ public:
virtual String get_os_name() const { return "iOS"; }
virtual Ref<Texture> get_logo() const { return logo; }
- virtual String get_binary_extension() const { return "xcodeproj"; }
+ virtual String get_binary_extension() const { return "ipa"; }
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
@@ -96,16 +103,44 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "zip"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug"), "iPhone Developer"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release"), "iPhone Distribution"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0));
+
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
- // r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "png"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier"), "org.godotengine.iosgame"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "godotiosgame"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "????"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/bits_mode", PROPERTY_HINT_ENUM, "Fat (32 & 64 bits),64 bits,32 bits"), 1));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPhone/iPod Touch with retina display
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPad
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/iphone_180x180", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPhone with retina HD display
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_152x152", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPad with retina display
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_167x167", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPad Pro
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "png"), "")); // Spotlight
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "png"), "")); // Spotlight on devices with retina display
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "landscape_launch_screens/iphone_2208x1242", PROPERTY_HINT_FILE, "png"), "")); // iPhone 6 Plus, 6s Plus, 7 Plus
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "landscape_launch_screens/ipad_2732x2048", PROPERTY_HINT_FILE, "png"), "")); // 12.9-inch iPad Pro
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "landscape_launch_screens/ipad_2048x1536", PROPERTY_HINT_FILE, "png"), "")); // Other iPads
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/iphone_640x1136", PROPERTY_HINT_FILE, "png"), "")); // iPhone 5, 5s, SE
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/iphone_750x1334", PROPERTY_HINT_FILE, "png"), "")); // iPhone 6, 6s, 7
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/iphone_1242x2208", PROPERTY_HINT_FILE, "png"), "")); // iPhone 6 Plus, 6s Plus, 7 Plus
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/ipad_2048x2732", PROPERTY_HINT_FILE, "png"), "")); // 12.9-inch iPad Pro
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/ipad_1536x2048", PROPERTY_HINT_FILE, "png"), "")); // Other iPads
+
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), true));
@@ -113,11 +148,17 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
/* probably need some more info */
}
-void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const String &p_name, const String &p_binary) {
-
+void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const String &p_name, const String &p_binary, bool p_debug) {
+ static const String export_method_string[] = {
+ "app-store",
+ "development",
+ "ad-hoc",
+ "enterprise"
+ };
String str;
String strnew;
str.parse_utf8((const char *)pfile.ptr(), pfile.size());
+ print_line(str);
Vector<String> lines = str.split("\n");
for (int i = 0; i < lines.size(); i++) {
if (lines[i].find("$binary") != -1) {
@@ -136,6 +177,19 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
strnew += lines[i].replace("$signature", p_preset->get("application/signature")) + "\n";
} else if (lines[i].find("$copyright") != -1) {
strnew += lines[i].replace("$copyright", p_preset->get("application/copyright")) + "\n";
+ } else if (lines[i].find("$team_id") != -1) {
+ strnew += lines[i].replace("$team_id", p_preset->get("application/app_store_team_id")) + "\n";
+ } else if (lines[i].find("$export_method") != -1) {
+ int export_method = p_preset->get(p_debug ? "application/export_method_debug" : "application/export_method_release");
+ strnew += lines[i].replace("$export_method", export_method_string[export_method]) + "\n";
+ } else if (lines[i].find("$provisioning_profile_uuid_release") != -1) {
+ strnew += lines[i].replace("$provisioning_profile_uuid_release", p_preset->get("application/provisioning_profile_uuid_release")) + "\n";
+ } else if (lines[i].find("$provisioning_profile_uuid_debug") != -1) {
+ strnew += lines[i].replace("$provisioning_profile_uuid_debug", p_preset->get("application/provisioning_profile_uuid_debug")) + "\n";
+ } else if (lines[i].find("$code_sign_identity_debug") != -1) {
+ strnew += lines[i].replace("$code_sign_identity_debug", p_preset->get("application/code_sign_identity_debug")) + "\n";
+ } else if (lines[i].find("$code_sign_identity_release") != -1) {
+ strnew += lines[i].replace("$code_sign_identity_release", p_preset->get("application/code_sign_identity_release")) + "\n";
} else {
strnew += lines[i] + "\n";
}
@@ -150,12 +204,214 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
}
}
+Error EditorExportPlatformIOS::_export_dylibs(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
+ if (!p_path.ends_with(".dylib")) return OK;
+ const String &dest_dir = *(String *)p_userdata;
+ String rel_path = p_path.replace_first("res://", "dylibs/");
+ DirAccess *dest_dir_access = DirAccess::open(dest_dir);
+ ERR_FAIL_COND_V(!dest_dir_access, ERR_CANT_OPEN);
+
+ String base_dir = rel_path.get_base_dir();
+ Error make_dir_err = OK;
+ if (!dest_dir_access->dir_exists(base_dir)) {
+ make_dir_err = dest_dir_access->make_dir_recursive(base_dir);
+ }
+ if (make_dir_err != OK) {
+ memdelete(dest_dir_access);
+ return make_dir_err;
+ }
+
+ Error copy_err = dest_dir_access->copy(p_path, dest_dir + rel_path);
+ memdelete(dest_dir_access);
+
+ return copy_err;
+}
+
+struct IconInfo {
+ const char *preset_key;
+ const char *idiom;
+ const char *export_name;
+ const char *actual_size_side;
+ const char *scale;
+ const char *unscaled_size;
+ bool is_required;
+};
+
+static const IconInfo icon_infos[] = {
+ { "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "2x", "60x60", true },
+ { "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "3x", "40x40", true },
+
+ { "required_icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76", false },
+
+ { "optional_icons/iphone_180x180", "iphone", "Icon-180.png", "180", "3x", "60x60", false },
+
+ { "optional_icons/ipad_152x152", "ipad", "Icon-152.png", "152", "2x", "76x76", false },
+
+ { "optional_icons/ipad_167x167", "ipad", "Icon-167.png", "167", "2x", "83.5x83.5", false },
+
+ { "optional_icons/spotlight_40x40", "ipad", "Icon-40.png", "40", "1x", "40x40", false },
+
+ { "optional_icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40", false },
+ { "optional_icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40", false }
+
+};
+
+Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) {
+ String json_description = "{\"images\":[";
+ String sizes;
+
+ DirAccess *da = DirAccess::open(p_iconset_dir);
+ ERR_FAIL_COND_V(!da, ERR_CANT_OPEN);
+
+ for (int i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
+ IconInfo info = icon_infos[i];
+ String icon_path = p_preset->get(info.preset_key);
+ if (icon_path.length() == 0) {
+ if (info.is_required) {
+ ERR_PRINT("Required icon is not specified in the preset");
+ return ERR_UNCONFIGURED;
+ }
+ continue;
+ }
+ Error err = da->copy(icon_path, p_iconset_dir + info.export_name);
+ if (err) {
+ memdelete(da);
+ String err_str = String("Failed to export icon: ") + icon_path;
+ ERR_PRINT(err_str.utf8().get_data());
+ return err;
+ }
+ sizes += String(info.actual_size_side) + "\n";
+ if (i > 0) {
+ json_description += ",";
+ }
+ json_description += String("{");
+ json_description += String("\"idiom\":") + "\"" + info.idiom + "\",";
+ json_description += String("\"size\":") + "\"" + info.unscaled_size + "\",";
+ json_description += String("\"scale\":") + "\"" + info.scale + "\",";
+ json_description += String("\"filename\":") + "\"" + info.export_name + "\"";
+ json_description += String("}");
+ }
+ json_description += "]}";
+ memdelete(da);
+
+ FileAccess *json_file = FileAccess::open(p_iconset_dir + "Contents.json", FileAccess::WRITE);
+ ERR_FAIL_COND_V(!json_file, ERR_CANT_CREATE);
+ CharString json_utf8 = json_description.utf8();
+ json_file->store_buffer((const uint8_t *)json_utf8.get_data(), json_utf8.length());
+ memdelete(json_file);
+
+ FileAccess *sizes_file = FileAccess::open(p_iconset_dir + "sizes", FileAccess::WRITE);
+ ERR_FAIL_COND_V(!sizes_file, ERR_CANT_CREATE);
+ CharString sizes_utf8 = sizes.utf8();
+ sizes_file->store_buffer((const uint8_t *)sizes_utf8.get_data(), sizes_utf8.length());
+ memdelete(sizes_file);
+
+ return OK;
+}
+
+struct LoadingScreenInfo {
+ const char *preset_key;
+ const char *export_name;
+};
+
+static const LoadingScreenInfo loading_screen_infos[] = {
+ { "landscape_launch_screens/iphone_2208x1242", "Default-Landscape-736h@3x.png" },
+ { "landscape_launch_screens/ipad_2732x2048", "Default-Landscape-1366h@2x.png" },
+ { "landscape_launch_screens/ipad_2048x1536", "Default-Landscape@2x.png" },
+
+ { "portrait_launch_screens/iphone_640x1136", "Default-568h@2x.png" },
+ { "portrait_launch_screens/iphone_750x1334", "Default-667h@2x.png" },
+ { "portrait_launch_screens/iphone_1242x2208", "Default-Portrait-736h@3x.png" },
+ { "portrait_launch_screens/ipad_2048x2732", "Default-Portrait-1366h@2x.png" },
+ { "portrait_launch_screens/ipad_1536x2048", "Default-Portrait@2x.png" }
+};
+
+Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
+ DirAccess *da = DirAccess::open(p_dest_dir);
+ ERR_FAIL_COND_V(!da, ERR_CANT_OPEN);
+
+ for (int i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
+ LoadingScreenInfo info = loading_screen_infos[i];
+ String loading_screen_file = p_preset->get(info.preset_key);
+ Error err = da->copy(loading_screen_file, p_dest_dir + info.export_name);
+ if (err) {
+ memdelete(da);
+ String err_str = String("Failed to export loading screen: ") + loading_screen_file;
+ ERR_PRINT(err_str.utf8().get_data());
+ return err;
+ }
+ }
+ memdelete(da);
+
+ return OK;
+}
+
+Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata) {
+ Vector<String> dirs;
+ String path;
+ String current_dir = p_da->get_current_dir();
+ p_da->list_dir_begin();
+ while ((path = p_da->get_next()).length() != 0) {
+ if (p_da->current_is_dir()) {
+ if (path != "." && path != "..") {
+ dirs.push_back(path);
+ }
+ } else {
+ Error err = p_handler(current_dir + "/" + path, p_userdata);
+ if (err) {
+ p_da->list_dir_end();
+ return err;
+ }
+ }
+ }
+ p_da->list_dir_end();
+
+ for (int i = 0; i < dirs.size(); ++i) {
+ String dir = dirs[i];
+ p_da->change_dir(dir);
+ Error err = _walk_dir_recursive(p_da, p_handler, p_userdata);
+ p_da->change_dir("..");
+ if (err) {
+ return err;
+ }
+ }
+
+ return OK;
+}
+
+struct CodesignData {
+ const Ref<EditorExportPreset> &preset;
+ bool debug;
+
+ CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug)
+ : preset(p_preset), debug(p_debug) {
+ }
+};
+
+Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) {
+ if (p_file.ends_with(".dylib")) {
+ CodesignData *data = (CodesignData *)p_userdata;
+ print_line(String("Signing ") + p_file);
+ List<String> codesign_args;
+ codesign_args.push_back("-f");
+ codesign_args.push_back("-s");
+ codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release"));
+ codesign_args.push_back(p_file);
+ return OS::get_singleton()->execute("/usr/bin/codesign", codesign_args, true);
+ }
+ return OK;
+}
+
Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
String src_pkg_name;
String dest_dir = p_path.get_base_dir() + "/";
String binary_name = p_path.get_file().get_basename();
- EditorProgress ep("export", "Exporting for iOS", 3);
+ EditorProgress ep("export", "Exporting for iOS", 5);
+
+ String team_id = p_preset->get("application/app_store_team_id");
+ ERR_EXPLAIN("App Store Team ID not specified - cannot configure the project.");
+ ERR_FAIL_COND_V(team_id.length() == 0, ERR_CANT_OPEN);
if (p_debug)
src_pkg_name = p_preset->get("custom_package/debug");
@@ -206,6 +462,15 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
bool found_binary = false;
int total_size = 0;
+ Set<String> files_to_parse;
+ files_to_parse.insert("godot_ios/godot_ios-Info.plist");
+ files_to_parse.insert("godot_ios.xcodeproj/project.pbxproj");
+ files_to_parse.insert("export_options.plist");
+ files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata");
+ files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme");
+
+ print_line("Unzipping...");
+
while (ret == UNZ_OK) {
bool is_execute = false;
@@ -229,12 +494,9 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
file = file.replace_first("iphone/", "");
- if (file == "godot_ios.xcodeproj/project.pbxproj") {
- print_line("parse pbxproj");
- _fix_config_file(p_preset, data, pkg_name, binary_name);
- } else if (file == "godot_ios/godot_ios-Info.plist") {
- print_line("parse plist");
- _fix_config_file(p_preset, data, pkg_name, binary_name);
+ if (files_to_parse.has(file)) {
+ print_line(String("parse ") + file);
+ _fix_config_file(p_preset, data, pkg_name, binary_name, p_debug);
} else if (file.begins_with("godot.iphone")) {
if (file != binary_to_use) {
ret = unzGoToNextFile(src_pkg_zip);
@@ -264,6 +526,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
if (dir_err) {
ERR_PRINTS("Can't create '" + dir_name + "'.");
unzClose(src_pkg_zip);
+ memdelete(tmp_app_path);
return ERR_CANT_CREATE;
}
}
@@ -273,6 +536,7 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
if (!f) {
ERR_PRINTS("Can't write '" + file + "'.");
unzClose(src_pkg_zip);
+ memdelete(tmp_app_path);
return ERR_CANT_CREATE;
};
f->store_buffer(data.ptr(), data.size());
@@ -295,26 +559,79 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
if (!found_binary) {
ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
- unzClose(src_pkg_zip);
+ memdelete(tmp_app_path);
return ERR_FILE_NOT_FOUND;
}
- ep.step("Making PKG", 1);
+ String iconset_dir = dest_dir + binary_name + "/Images.xcassets/AppIcon.appiconset/";
+ Error err = OK;
+ if (!tmp_app_path->dir_exists(iconset_dir)) {
+ Error err = tmp_app_path->make_dir_recursive(iconset_dir);
+ }
+ memdelete(tmp_app_path);
+ if (err)
+ return err;
+
+ err = _export_icons(p_preset, iconset_dir);
+ if (err)
+ return err;
+
+ err = _export_loading_screens(p_preset, dest_dir + binary_name + "/");
+ if (err)
+ return err;
+
+ ep.step("Making .pck", 1);
String pack_path = dest_dir + binary_name + ".pck";
- Error err = save_pack(p_preset, pack_path);
+ err = save_pack(p_preset, pack_path);
+ if (err)
+ return err;
- if (err) {
+ err = export_project_files(p_preset, _export_dylibs, &dest_dir);
+ if (err)
return err;
- }
#ifdef OSX_ENABLED
- /* and open up xcode with our new project.... */
- List<String> args;
- args.push_back(p_path);
- err = OS::get_singleton()->execute("/usr/bin/open", args, false);
+ ep.step("Making .xcarchive", 2);
+ String archive_path = p_path.get_basename() + ".xcarchive";
+ List<String> archive_args;
+ archive_args.push_back("-project");
+ archive_args.push_back(dest_dir + binary_name + ".xcodeproj");
+ archive_args.push_back("-scheme");
+ archive_args.push_back(binary_name);
+ archive_args.push_back("-sdk");
+ archive_args.push_back("iphoneos");
+ archive_args.push_back("-configuration");
+ archive_args.push_back(p_debug ? "Debug" : "Release");
+ archive_args.push_back("-destination");
+ archive_args.push_back("generic/platform=iOS");
+ archive_args.push_back("archive");
+ archive_args.push_back("-archivePath");
+ archive_args.push_back(archive_path);
+ err = OS::get_singleton()->execute("/usr/bin/xcodebuild", archive_args, true);
ERR_FAIL_COND_V(err, err);
+ ep.step("Code-signing dylibs", 3);
+ DirAccess *dylibs_dir = DirAccess::open(archive_path + "/Products/Applications/" + binary_name + ".app/dylibs");
+ ERR_FAIL_COND_V(!dylibs_dir, ERR_CANT_OPEN);
+ CodesignData codesign_data(p_preset, p_debug);
+ err = _walk_dir_recursive(dylibs_dir, _codesign, &codesign_data);
+ memdelete(dylibs_dir);
+ ERR_FAIL_COND_V(err, err);
+
+ ep.step("Making .ipa", 4);
+ List<String> export_args;
+ export_args.push_back("-exportArchive");
+ export_args.push_back("-archivePath");
+ export_args.push_back(archive_path);
+ export_args.push_back("-exportOptionsPlist");
+ export_args.push_back(dest_dir + "export_options.plist");
+ export_args.push_back("-exportPath");
+ export_args.push_back(dest_dir);
+ err = OS::get_singleton()->execute("/usr/bin/xcodebuild", export_args, true);
+ ERR_FAIL_COND_V(err, err);
+#else
+ print_line(".ipa can only be built on macOS. Leaving XCode project without building the package.");
#endif
return OK;
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index e282041745..f01d9367d2 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -29,7 +29,7 @@ zip_dir = target_dir.Dir('.javascript_zip')
zip_files = env.InstallAs(zip_dir.File('godot.html'), '#misc/dist/html/default.html')
implicit_targets = []
-if env['wasm'] == 'yes':
+if env['wasm']:
wasm = target_dir.File(basename + '.wasm')
implicit_targets.append(wasm)
zip_files.append(InstallAs(zip_dir.File('godot.wasm'), wasm))
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index bea8f156af..cc29ad8956 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -17,18 +17,18 @@ def can_build():
def get_opts():
-
+ from SCons.Variables import BoolVariable
return [
- ['wasm', 'Compile to WebAssembly', 'no'],
- ['javascript_eval', 'Enable JavaScript eval interface', 'yes'],
+ BoolVariable('wasm', 'Compile to WebAssembly', False),
+ BoolVariable('javascript_eval', 'Enable JavaScript eval interface', True),
]
def get_flags():
return [
- ('tools', 'no'),
- ('module_theora_enabled', 'no'),
+ ('tools', False),
+ ('module_theora_enabled', False),
]
@@ -95,7 +95,7 @@ def configure(env):
# These flags help keep the file size down
env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti'])
- if env['javascript_eval'] == 'yes':
+ if env['javascript_eval']:
env.Append(CPPFLAGS=['-DJAVASCRIPT_EVAL_ENABLED'])
## Link flags
@@ -103,7 +103,7 @@ def configure(env):
env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="[\'FS\']"'])
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
- if (env['wasm'] == 'yes'):
+ if env['wasm']:
env.Append(LINKFLAGS=['-s', 'BINARYEN=1'])
# In contrast to asm.js, enabling memory growth on WebAssembly has no
# major performance impact, and causes only a negligible increase in
@@ -116,5 +116,5 @@ def configure(env):
env.Append(LINKFLAGS=['--memory-init-file', '1'])
# TODO: Move that to opus module's config
- if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
+ if 'module_opus_enabled' in env and env['module_opus_enabled']:
env.opus_fixed_point = "yes"
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 24302b5ff9..51da000712 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -19,10 +19,11 @@ def can_build():
def get_opts():
+ from SCons.Variables import EnumVariable
return [
('osxcross_sdk', 'OSXCross SDK version', 'darwin14'),
- ('debug_symbols', 'Add debug symbols to release version (yes/no/full)', 'yes'),
+ EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
]
@@ -96,7 +97,7 @@ def configure(env):
## Dependencies
- if (env['builtin_libtheora'] != 'no'):
+ if env['builtin_libtheora']:
env["x86_libtheora_opt_gcc"] = True
## Flags
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index c6a9aeba88..6c81da04f5 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -184,7 +184,6 @@ public:
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
virtual String get_executable_path() const;
- virtual String get_resource_dir() const;
virtual LatinKeyboardVariant get_latin_keyboard_variant() const;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index da7321d72a..9a26adc155 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1733,17 +1733,6 @@ String OS_OSX::get_executable_path() const {
}
}
-String OS_OSX::get_resource_dir() const {
- // start with our executable path
- String path = get_executable_path();
-
- int pos = path.find_last("/Contents/MacOS/");
- if (pos < 0)
- return OS::get_resource_dir();
-
- return path.substr(0, pos) + "/Contents/Resources/";
-}
-
// Returns string representation of keys, if they are printable.
//
static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) {
diff --git a/platform/server/detect.py b/platform/server/detect.py
index 2bb4b59e94..04b38f280d 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -19,9 +19,9 @@ def can_build():
def get_opts():
-
+ from SCons.Variables import BoolVariable
return [
- ('use_llvm', 'Use the LLVM compiler', 'no'),
+ BoolVariable('use_llvm', 'Use the LLVM compiler', False),
]
@@ -52,7 +52,7 @@ def configure(env):
## Compiler configuration
- if (env["use_llvm"] == "yes"):
+ if env['use_llvm']:
if ('clang++' not in env['CXX']):
env["CC"] = "clang"
env["CXX"] = "clang++"
@@ -64,66 +64,60 @@ def configure(env):
# FIXME: Check for existence of the libs before parsing their flags with pkg-config
- if (env['builtin_openssl'] == 'no'):
- # Currently not compatible with OpenSSL 1.1.0+
- # https://github.com/godotengine/godot/issues/8624
- import subprocess
- openssl_version = subprocess.check_output(['pkg-config', 'openssl', '--modversion']).strip('\n')
- if (openssl_version >= "1.1.0"):
- print("Error: Found system-installed OpenSSL %s, currently only supporting version 1.0.x." % openssl_version)
- print("Aborting.. You can compile with 'builtin_openssl=yes' to use the bundled version.\n")
- sys.exit(255)
-
+ if not env['builtin_openssl']:
env.ParseConfig('pkg-config openssl --cflags --libs')
- if (env['builtin_libwebp'] == 'no'):
+ if not env['builtin_libwebp']:
env.ParseConfig('pkg-config libwebp --cflags --libs')
# freetype depends on libpng and zlib, so bundling one of them while keeping others
# as shared libraries leads to weird issues
- if (env['builtin_freetype'] == 'yes' or env['builtin_libpng'] == 'yes' or env['builtin_zlib'] == 'yes'):
- env['builtin_freetype'] = 'yes'
- env['builtin_libpng'] = 'yes'
- env['builtin_zlib'] = 'yes'
+ if env['builtin_freetype'] or env['builtin_libpng'] or env['builtin_zlib']:
+ env['builtin_freetype'] = True
+ env['builtin_libpng'] = True
+ env['builtin_zlib'] = True
- if (env['builtin_freetype'] == 'no'):
+ if not env['builtin_freetype']:
env.ParseConfig('pkg-config freetype2 --cflags --libs')
- if (env['builtin_libpng'] == 'no'):
+ if not env['builtin_libpng']:
env.ParseConfig('pkg-config libpng --cflags --libs')
- if (env['builtin_enet'] == 'no'):
+ if not env['builtin_enet']:
env.ParseConfig('pkg-config libenet --cflags --libs')
- if (env['builtin_squish'] == 'no' and env["tools"] == "yes"):
+ if not env['builtin_squish'] and env['tools']:
env.ParseConfig('pkg-config libsquish --cflags --libs')
+ if not env['builtin_zstd']:
+ env.ParseConfig('pkg-config libzstd --cflags --libs')
+
# Sound and video libraries
# Keep the order as it triggers chained dependencies (ogg needed by others, etc.)
- if (env['builtin_libtheora'] == 'no'):
- env['builtin_libogg'] = 'no' # Needed to link against system libtheora
- env['builtin_libvorbis'] = 'no' # Needed to link against system libtheora
+ if not env['builtin_libtheora']:
+ env['builtin_libogg'] = False # Needed to link against system libtheora
+ env['builtin_libvorbis'] = False # Needed to link against system libtheora
env.ParseConfig('pkg-config theora theoradec --cflags --libs')
- if (env['builtin_libvpx'] == 'no'):
+ if not env['builtin_libvpx']:
env.ParseConfig('pkg-config vpx --cflags --libs')
- if (env['builtin_libvorbis'] == 'no'):
- env['builtin_libogg'] = 'no' # Needed to link against system libvorbis
+ if not env['builtin_libvorbis']:
+ env['builtin_libogg'] = False # Needed to link against system libvorbis
env.ParseConfig('pkg-config vorbis vorbisfile --cflags --libs')
- if (env['builtin_opus'] == 'no'):
- env['builtin_libogg'] = 'no' # Needed to link against system opus
+ if not env['builtin_opus']:
+ env['builtin_libogg'] = False # Needed to link against system opus
env.ParseConfig('pkg-config opus opusfile --cflags --libs')
- if (env['builtin_libogg'] == 'no'):
+ if not env['builtin_libogg']:
env.ParseConfig('pkg-config ogg --cflags --libs')
## Flags
# Linkflags below this line should typically stay the last ones
- if (env['builtin_zlib'] == 'no'):
+ if not env['builtin_zlib']:
env.ParseConfig('pkg-config zlib --cflags --libs')
env.Append(CPPPATH=['#platform/server'])
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index 23929dd804..af53f97446 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -33,8 +33,8 @@ def get_opts():
def get_flags():
return [
- ('tools', 'no'),
- ('xaudio2', 'yes'),
+ ('tools', False),
+ ('xaudio2', True),
]
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index fd041e096e..d3c160f052 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -30,7 +30,7 @@ common_win.append(obj)
binary = env.Program('#bin/godot', ['godot_win.cpp'] + common_win, PROGSUFFIX=env["PROGSUFFIX"])
# Microsoft Visual Studio Project Generation
-if (env['vsproj']) == "yes":
+if env['vsproj']:
env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"]
for x in common_win:
env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)]
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 65eb51a2f3..031b397988 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -49,6 +49,7 @@ def can_build():
def get_opts():
+ from SCons.Variables import BoolVariable, EnumVariable
mingw32 = ""
mingw64 = ""
@@ -64,7 +65,8 @@ def get_opts():
return [
('mingw_prefix_32', 'MinGW prefix (Win32)', mingw32),
('mingw_prefix_64', 'MinGW prefix (Win64)', mingw64),
- ('debug_symbols', 'Add debug symbols to release version (yes/no/full)', 'yes')
+ BoolVariable('use_lto', 'Use link time optimization (when using MingW)', False),
+ EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
]
@@ -256,11 +258,18 @@ def configure(env):
env["CC"] = mingw_prefix + "gcc"
env['AS'] = mingw_prefix + "as"
env['CXX'] = mingw_prefix + "g++"
- env['AR'] = mingw_prefix + "ar"
- env['RANLIB'] = mingw_prefix + "ranlib"
+ env['AR'] = mingw_prefix + "gcc-ar"
+ env['RANLIB'] = mingw_prefix + "gcc-ranlib"
env['LD'] = mingw_prefix + "g++"
env["x86_libtheora_opt_gcc"] = True
+ if env['use_lto']:
+ env.Append(CCFLAGS=['-flto'])
+ if not env['use_llvm'] and env.GetOption("num_jobs") > 1:
+ env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))])
+ else:
+ env.Append(LINKFLAGS=['-flto'])
+
## Compile flags
env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index efd388e44f..1f7f67fe10 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -45,26 +45,27 @@ def can_build():
return True
def get_opts():
+ from SCons.Variables import BoolVariable, EnumVariable
return [
- ('use_llvm', 'Use the LLVM compiler', 'no'),
- ('use_static_cpp', 'Link stdc++ statically', 'no'),
- ('use_sanitizer', 'Use LLVM compiler address sanitizer', 'no'),
- ('use_leak_sanitizer', 'Use LLVM compiler memory leaks sanitizer (implies use_sanitizer)', 'no'),
- ('use_lto', 'Use link time optimization', 'no'),
- ('pulseaudio', 'Detect & use pulseaudio', 'yes'),
- ('udev', 'Use udev for gamepad connection callbacks', 'no'),
- ('debug_symbols', 'Add debug symbols to release version (yes/no/full)', 'yes')
+ BoolVariable('use_llvm', 'Use the LLVM compiler', False),
+ BoolVariable('use_static_cpp', 'Link stdc++ statically', False),
+ BoolVariable('use_sanitizer', 'Use LLVM compiler address sanitizer', False),
+ BoolVariable('use_leak_sanitizer', 'Use LLVM compiler memory leaks sanitizer (implies use_sanitizer)', False),
+ BoolVariable('use_lto', 'Use link time optimization', False),
+ BoolVariable('pulseaudio', 'Detect & use pulseaudio', True),
+ BoolVariable('udev', 'Use udev for gamepad connection callbacks', False),
+ EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
]
def get_flags():
return [
- ('builtin_freetype', 'no'),
- ('builtin_libpng', 'no'),
- ('builtin_openssl', 'no'),
- ('builtin_zlib', 'no'),
+ ('builtin_freetype', False),
+ ('builtin_libpng', False),
+ ('builtin_openssl', False),
+ ('builtin_zlib', False),
]
@@ -100,7 +101,7 @@ def configure(env):
## Compiler configuration
- if (env["use_llvm"] == "yes"):
+ if env['use_llvm']:
if ('clang++' not in env['CXX']):
env["CC"] = "clang"
env["CXX"] = "clang++"
@@ -109,17 +110,23 @@ def configure(env):
env.extra_suffix = ".llvm" + env.extra_suffix
# leak sanitizer requires (address) sanitizer
- if (env["use_sanitizer"] == "yes" or env["use_leak_sanitizer"] == "yes"):
+ if env['use_sanitizer'] or env['use_leak_sanitizer']:
env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer'])
env.Append(LINKFLAGS=['-fsanitize=address'])
env.extra_suffix += "s"
- if (env["use_leak_sanitizer"] == "yes"):
+ if env['use_leak_sanitizer']:
env.Append(CCFLAGS=['-fsanitize=leak'])
env.Append(LINKFLAGS=['-fsanitize=leak'])
- if (env["use_lto"] == "yes"):
+ if env['use_lto']:
env.Append(CCFLAGS=['-flto'])
- env.Append(LINKFLAGS=['-flto'])
+ if not env['use_llvm'] and env.GetOption("num_jobs") > 1:
+ env.Append(LINKFLAGS=['-flto=' + str(env.GetOption("num_jobs"))])
+ else:
+ env.Append(LINKFLAGS=['-flto'])
+ if not env['use_llvm']:
+ env['RANLIB'] = 'gcc-ranlib'
+ env['AR'] = 'gcc-ar'
env.Append(CCFLAGS=['-pipe'])
env.Append(LINKFLAGS=['-pipe'])
@@ -133,70 +140,64 @@ def configure(env):
# FIXME: Check for existence of the libs before parsing their flags with pkg-config
- if (env['builtin_openssl'] == 'no'):
- # Currently not compatible with OpenSSL 1.1.0+
- # https://github.com/godotengine/godot/issues/8624
- import subprocess
- openssl_version = subprocess.check_output(['pkg-config', 'openssl', '--modversion']).strip('\n')
- if (openssl_version >= "1.1.0"):
- print("Error: Found system-installed OpenSSL %s, currently only supporting version 1.0.x." % openssl_version)
- print("Aborting.. You can compile with 'builtin_openssl=yes' to use the bundled version.\n")
- sys.exit(255)
-
+ if not env['builtin_openssl']:
env.ParseConfig('pkg-config openssl --cflags --libs')
- if (env['builtin_libwebp'] == 'no'):
+ if not env['builtin_libwebp']:
env.ParseConfig('pkg-config libwebp --cflags --libs')
# freetype depends on libpng and zlib, so bundling one of them while keeping others
# as shared libraries leads to weird issues
- if (env['builtin_freetype'] == 'yes' or env['builtin_libpng'] == 'yes' or env['builtin_zlib'] == 'yes'):
- env['builtin_freetype'] = 'yes'
- env['builtin_libpng'] = 'yes'
- env['builtin_zlib'] = 'yes'
+ if env['builtin_freetype'] or env['builtin_libpng'] or env['builtin_zlib']:
+ env['builtin_freetype'] = True
+ env['builtin_libpng'] = True
+ env['builtin_zlib'] = True
- if (env['builtin_freetype'] == 'no'):
+ if not env['builtin_freetype']:
env.ParseConfig('pkg-config freetype2 --cflags --libs')
- if (env['builtin_libpng'] == 'no'):
+ if not env['builtin_libpng']:
env.ParseConfig('pkg-config libpng --cflags --libs')
- if (env['builtin_enet'] == 'no'):
+ if not env['builtin_enet']:
env.ParseConfig('pkg-config libenet --cflags --libs')
- if (env['builtin_squish'] == 'no' and env["tools"] == "yes"):
+ if not env['builtin_squish'] and env['tools']:
env.ParseConfig('pkg-config libsquish --cflags --libs')
+ if not env['builtin_zstd']:
+ env.ParseConfig('pkg-config libzstd --cflags --libs')
+
# Sound and video libraries
# Keep the order as it triggers chained dependencies (ogg needed by others, etc.)
- if (env['builtin_libtheora'] == 'no'):
- env['builtin_libogg'] = 'no' # Needed to link against system libtheora
- env['builtin_libvorbis'] = 'no' # Needed to link against system libtheora
+ if not env['builtin_libtheora']:
+ env['builtin_libogg'] = False # Needed to link against system libtheora
+ env['builtin_libvorbis'] = False # Needed to link against system libtheora
env.ParseConfig('pkg-config theora theoradec --cflags --libs')
- if (env['builtin_libvpx'] == 'no'):
+ if not env['builtin_libvpx']:
env.ParseConfig('pkg-config vpx --cflags --libs')
- if (env['builtin_libvorbis'] == 'no'):
- env['builtin_libogg'] = 'no' # Needed to link against system libvorbis
+ if not env['builtin_libvorbis']:
+ env['builtin_libogg'] = False # Needed to link against system libvorbis
env.ParseConfig('pkg-config vorbis vorbisfile --cflags --libs')
- if (env['builtin_opus'] == 'no'):
- env['builtin_libogg'] = 'no' # Needed to link against system opus
+ if not env['builtin_opus']:
+ env['builtin_libogg'] = False # Needed to link against system opus
env.ParseConfig('pkg-config opus opusfile --cflags --libs')
- if (env['builtin_libogg'] == 'no'):
+ if not env['builtin_libogg']:
env.ParseConfig('pkg-config ogg --cflags --libs')
- if (env['builtin_libtheora'] != 'no'):
+ if env['builtin_libtheora']:
list_of_x86 = ['x86_64', 'x86', 'i386', 'i586']
if any(platform.machine() in s for s in list_of_x86):
env["x86_libtheora_opt_gcc"] = True
# On Linux wchar_t should be 32-bits
# 16-bit library shouldn't be required due to compiler optimisations
- if (env['builtin_pcre2'] == 'no'):
+ if not env['builtin_pcre2']:
env.ParseConfig('pkg-config libpcre2-32 --cflags --libs')
## Flags
@@ -208,7 +209,7 @@ def configure(env):
else:
print("ALSA libraries not found, disabling driver")
- if (env["pulseaudio"] == "yes"):
+ if env['pulseaudio']:
if (os.system("pkg-config --exists libpulse-simple") == 0): # 0 means found
print("Enabling PulseAudio")
env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"])
@@ -219,7 +220,7 @@ def configure(env):
if (platform.system() == "Linux"):
env.Append(CPPFLAGS=["-DJOYDEV_ENABLED"])
- if (env["udev"] == "yes"):
+ if env['udev']:
if (os.system("pkg-config --exists libudev") == 0): # 0 means found
print("Enabling udev support")
env.Append(CPPFLAGS=["-DUDEV_ENABLED"])
@@ -228,7 +229,7 @@ def configure(env):
print("libudev development libraries not found, disabling udev support")
# Linkflags below this line should typically stay the last ones
- if (env['builtin_zlib'] == 'no'):
+ if not env['builtin_zlib']:
env.ParseConfig('pkg-config zlib --cflags --libs')
env.Append(CPPPATH=['#platform/x11'])
@@ -247,5 +248,5 @@ def configure(env):
env.Append(CPPFLAGS=['-m64'])
env.Append(LINKFLAGS=['-m64', '-L/usr/lib/i686-linux-gnu'])
- if (env["use_static_cpp"] == "yes"):
+ if env['use_static_cpp']:
env.Append(LINKFLAGS=['-static-libstdc++'])
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index c11f13d2bd..c40aeb764e 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -284,10 +284,10 @@ bool AudioStreamPlayer2D::is_playing() const {
return false;
}
-float AudioStreamPlayer2D::get_position() {
+float AudioStreamPlayer2D::get_playback_position() {
if (stream_playback.is_valid()) {
- return stream_playback->get_position();
+ return stream_playback->get_playback_position();
}
return 0;
@@ -395,7 +395,7 @@ void AudioStreamPlayer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer2D::stop);
ClassDB::bind_method(D_METHOD("is_playing"), &AudioStreamPlayer2D::is_playing);
- ClassDB::bind_method(D_METHOD("get_position"), &AudioStreamPlayer2D::get_position);
+ ClassDB::bind_method(D_METHOD("get_playback_position"), &AudioStreamPlayer2D::get_playback_position);
ClassDB::bind_method(D_METHOD("set_bus", "bus"), &AudioStreamPlayer2D::set_bus);
ClassDB::bind_method(D_METHOD("get_bus"), &AudioStreamPlayer2D::get_bus);
diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h
index 112d05856b..85104fce21 100644
--- a/scene/2d/audio_stream_player_2d.h
+++ b/scene/2d/audio_stream_player_2d.h
@@ -72,7 +72,7 @@ public:
void seek(float p_seconds);
void stop();
bool is_playing() const;
- float get_position();
+ float get_playback_position();
void set_bus(const StringName &p_bus);
StringName get_bus() const;
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index ce56b85a9e..73e5dc6021 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -82,7 +82,7 @@ uint32_t CollisionObject2D::create_shape_owner(Object *p_owner) {
uint32_t id;
if (shapes.size() == 0) {
- id = 1;
+ id = 0;
} else {
id = shapes.back()->key() + 1;
}
diff --git a/scene/3d/SCsub b/scene/3d/SCsub
index 90e78ba8d3..72739b527e 100644
--- a/scene/3d/SCsub
+++ b/scene/3d/SCsub
@@ -3,7 +3,7 @@
Import('env')
-if (env["disable_3d"] == "yes"):
+if env['disable_3d']:
env.scene_sources.append("3d/spatial.cpp")
env.scene_sources.append("3d/skeleton.cpp")
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index c8c478ae18..7bc8c9e89e 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -611,10 +611,10 @@ bool AudioStreamPlayer3D::is_playing() const {
return false;
}
-float AudioStreamPlayer3D::get_position() {
+float AudioStreamPlayer3D::get_playback_position() {
if (stream_playback.is_valid()) {
- return stream_playback->get_position();
+ return stream_playback->get_playback_position();
}
return 0;
@@ -807,7 +807,7 @@ void AudioStreamPlayer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer3D::stop);
ClassDB::bind_method(D_METHOD("is_playing"), &AudioStreamPlayer3D::is_playing);
- ClassDB::bind_method(D_METHOD("get_position"), &AudioStreamPlayer3D::get_position);
+ ClassDB::bind_method(D_METHOD("get_playback_position"), &AudioStreamPlayer3D::get_playback_position);
ClassDB::bind_method(D_METHOD("set_bus", "bus"), &AudioStreamPlayer3D::set_bus);
ClassDB::bind_method(D_METHOD("get_bus"), &AudioStreamPlayer3D::get_bus);
diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h
index a6ce123790..2c2d4610c8 100644
--- a/scene/3d/audio_stream_player_3d.h
+++ b/scene/3d/audio_stream_player_3d.h
@@ -127,7 +127,7 @@ public:
void seek(float p_seconds);
void stop();
bool is_playing() const;
- float get_position();
+ float get_playback_position();
void set_bus(const StringName &p_bus);
StringName get_bus() const;
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp
index 1c0633fba7..7b4770e435 100644
--- a/scene/3d/collision_object.cpp
+++ b/scene/3d/collision_object.cpp
@@ -161,7 +161,7 @@ uint32_t CollisionObject::create_shape_owner(Object *p_owner) {
uint32_t id;
if (shapes.size() == 0) {
- id = 1;
+ id = 0;
} else {
id = shapes.back()->key() + 1;
}
diff --git a/scene/3d/immediate_geometry.h b/scene/3d/immediate_geometry.h
index 6db825bf54..93ef726c6d 100644
--- a/scene/3d/immediate_geometry.h
+++ b/scene/3d/immediate_geometry.h
@@ -38,7 +38,7 @@ class ImmediateGeometry : public GeometryInstance {
GDCLASS(ImmediateGeometry, GeometryInstance);
RID im;
- //a list of texures drawn need to be kept, to avoid references
+ //a list of textures drawn need to be kept, to avoid references
// in VisualServer from becoming invalid if the texture is no longer used
List<Ref<Texture> > cached_textures;
bool empty;
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 7402e664d9..b7cd9bd2dc 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -369,6 +369,12 @@ DirectionalLight::DirectionalLight()
set_shadow_depth_range(SHADOW_DEPTH_RANGE_STABLE);
blend_splits = false;
+
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint())
+ // Create light with a default natural "sun" orientation in editor, instead of looking horizontally on X
+ set_rotation_in_degrees(Vector3(-50, 25, 30));
+#endif
}
void OmniLight::set_shadow_mode(ShadowMode p_mode) {
diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp
index 11e6c1b2e1..058b162e83 100644
--- a/scene/audio/audio_player.cpp
+++ b/scene/audio/audio_player.cpp
@@ -122,7 +122,6 @@ void AudioStreamPlayer::_notification(int p_what) {
void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
- ERR_FAIL_COND(!p_stream.is_valid());
AudioServer::get_singleton()->lock();
mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
@@ -134,12 +133,14 @@ void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
setseek = -1;
}
- stream = p_stream;
- stream_playback = p_stream->instance_playback();
+ if (p_stream.is_valid()) {
+ stream = p_stream;
+ stream_playback = p_stream->instance_playback();
+ }
AudioServer::get_singleton()->unlock();
- if (stream_playback.is_null()) {
+ if (p_stream.is_valid() && stream_playback.is_null()) {
stream.unref();
ERR_FAIL_COND(stream_playback.is_null());
}
@@ -193,10 +194,10 @@ bool AudioStreamPlayer::is_playing() const {
return false;
}
-float AudioStreamPlayer::get_position() {
+float AudioStreamPlayer::get_playback_position() {
if (stream_playback.is_valid()) {
- return stream_playback->get_position();
+ return stream_playback->get_playback_position();
}
return 0;
@@ -284,7 +285,7 @@ void AudioStreamPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer::stop);
ClassDB::bind_method(D_METHOD("is_playing"), &AudioStreamPlayer::is_playing);
- ClassDB::bind_method(D_METHOD("get_position"), &AudioStreamPlayer::get_position);
+ ClassDB::bind_method(D_METHOD("get_playback_position"), &AudioStreamPlayer::get_playback_position);
ClassDB::bind_method(D_METHOD("set_bus", "bus"), &AudioStreamPlayer::set_bus);
ClassDB::bind_method(D_METHOD("get_bus"), &AudioStreamPlayer::get_bus);
diff --git a/scene/audio/audio_player.h b/scene/audio/audio_player.h
index 19b61ea5d8..4bfc44730d 100644
--- a/scene/audio/audio_player.h
+++ b/scene/audio/audio_player.h
@@ -83,7 +83,7 @@ public:
void seek(float p_seconds);
void stop();
bool is_playing() const;
- float get_position();
+ float get_playback_position();
void set_bus(const StringName &p_bus);
StringName get_bus() const;
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 04c0817b15..148277f2dd 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -39,7 +39,9 @@ void BaseButton::_unpress_group() {
if (!button_group.is_valid())
return;
- status.pressed = false;
+ if (toggle_mode) {
+ status.pressed = true;
+ }
for (Set<BaseButton *>::Element *E = button_group->buttons.front(); E; E = E->next()) {
if (E->get() == this)
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 704c00b1d6..62a48ad496 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -461,7 +461,7 @@ void ColorPicker::_screen_pick_pressed() {
screen = memnew(Control);
r->add_child(screen);
screen->set_as_toplevel(true);
- screen->set_area_as_parent_rect();
+ screen->set_anchors_and_margins_preset(Control::PRESET_WIDE);
screen->set_default_cursor_shape(CURSOR_POINTING_HAND);
screen->connect("gui_input", this, "_screen_input");
}
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 2c01a0e2d1..91c5263bf5 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -1471,6 +1471,140 @@ void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margin) {
}
}
+void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode, int p_margin) {
+ // Calculate the size if the node is not resized
+ Size2 min_size = get_minimum_size();
+ Size2 new_size = get_size();
+ if (p_resize_mode == PRESET_MODE_MINSIZE || p_resize_mode == PRESET_MODE_KEEP_HEIGHT) {
+ new_size.x = min_size.x;
+ }
+ if (p_resize_mode == PRESET_MODE_MINSIZE || p_resize_mode == PRESET_MODE_KEEP_WIDTH) {
+ new_size.y = min_size.y;
+ }
+
+ float pw = _get_parent_range(0);
+ float ph = _get_parent_range(1);
+
+ //Left
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_CENTER_LEFT:
+ case PRESET_TOP_WIDE:
+ case PRESET_BOTTOM_WIDE:
+ case PRESET_LEFT_WIDE:
+ case PRESET_HCENTER_WIDE:
+ case PRESET_WIDE:
+ data.margin[0] = pw * (0.0 - data.anchor[0]) + p_margin;
+ break;
+
+ case PRESET_CENTER_TOP:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_CENTER:
+ case PRESET_VCENTER_WIDE:
+ data.margin[0] = pw * (0.5 - data.anchor[0]) - new_size.x / 2;
+ break;
+
+ case PRESET_TOP_RIGHT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_RIGHT_WIDE:
+ data.margin[0] = pw * (1.0 - data.anchor[0]) - new_size.x - p_margin;
+ break;
+ }
+
+ // Top
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_TOP_RIGHT:
+ case PRESET_CENTER_TOP:
+ case PRESET_LEFT_WIDE:
+ case PRESET_RIGHT_WIDE:
+ case PRESET_TOP_WIDE:
+ case PRESET_VCENTER_WIDE:
+ case PRESET_WIDE:
+ data.margin[1] = ph * (0.0 - data.anchor[1]) + p_margin;
+ break;
+
+ case PRESET_CENTER_LEFT:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_CENTER:
+ case PRESET_HCENTER_WIDE:
+ data.margin[1] = ph * (0.5 - data.anchor[1]) - new_size.y / 2;
+ break;
+
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_BOTTOM_WIDE:
+ data.margin[1] = ph * (1.0 - data.anchor[1]) - new_size.y - p_margin;
+ break;
+ }
+
+ // Right
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_CENTER_LEFT:
+ case PRESET_LEFT_WIDE:
+ data.margin[2] = pw * (0.0 - data.anchor[2]) + new_size.x + p_margin;
+ break;
+
+ case PRESET_CENTER_TOP:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_CENTER:
+ case PRESET_VCENTER_WIDE:
+ data.margin[2] = pw * (0.5 - data.anchor[2]) + new_size.x / 2;
+ break;
+
+ case PRESET_TOP_RIGHT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_TOP_WIDE:
+ case PRESET_RIGHT_WIDE:
+ case PRESET_BOTTOM_WIDE:
+ case PRESET_HCENTER_WIDE:
+ case PRESET_WIDE:
+ data.margin[2] = pw * (1.0 - data.anchor[2]) - p_margin;
+ break;
+ }
+
+ // Bottom
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_TOP_RIGHT:
+ case PRESET_CENTER_TOP:
+ case PRESET_TOP_WIDE:
+ data.margin[3] = ph * (0.0 - data.anchor[3]) + new_size.y + p_margin;
+ break;
+
+ case PRESET_CENTER_LEFT:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_CENTER:
+ case PRESET_HCENTER_WIDE:
+ data.margin[3] = ph * (0.5 - data.anchor[3]) + new_size.y / 2;
+ break;
+
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_LEFT_WIDE:
+ case PRESET_RIGHT_WIDE:
+ case PRESET_BOTTOM_WIDE:
+ case PRESET_VCENTER_WIDE:
+ case PRESET_WIDE:
+ data.margin[3] = ph * (1.0 - data.anchor[3]) - p_margin;
+ break;
+ }
+
+ _size_changed();
+}
+
+void Control::set_anchors_and_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode, int p_margin) {
+ set_anchors_preset(p_preset);
+ set_margins_preset(p_preset, p_resize_mode, p_margin);
+}
+
float Control::get_anchor(Margin p_margin) const {
return data.anchor[p_margin];
@@ -1622,20 +1756,6 @@ Rect2 Control::get_item_rect() const {
return Rect2(Point2(), get_size());
}
-void Control::set_area_as_parent_rect(int p_margin) {
-
- data.anchor[MARGIN_LEFT] = ANCHOR_BEGIN;
- data.margin[MARGIN_LEFT] = p_margin;
- data.anchor[MARGIN_TOP] = ANCHOR_BEGIN;
- data.margin[MARGIN_TOP] = p_margin;
- data.anchor[MARGIN_RIGHT] = ANCHOR_END;
- data.margin[MARGIN_RIGHT] = -p_margin;
- data.anchor[MARGIN_BOTTOM] = ANCHOR_END;
- data.margin[MARGIN_BOTTOM] = -p_margin;
-
- _size_changed();
-}
-
void Control::add_icon_override(const StringName &p_name, const Ref<Texture> &p_icon) {
ERR_FAIL_COND(p_icon.is_null());
@@ -2471,9 +2591,11 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("accept_event"), &Control::accept_event);
ClassDB::bind_method(D_METHOD("get_minimum_size"), &Control::get_minimum_size);
ClassDB::bind_method(D_METHOD("get_combined_minimum_size"), &Control::get_combined_minimum_size);
+ ClassDB::bind_method(D_METHOD("set_anchors_preset", "preset", "keep_margin"), &Control::set_anchors_preset, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("set_margins_preset", "preset", "resize_mode", "margin"), &Control::set_margins_preset, DEFVAL(PRESET_MODE_MINSIZE), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("set_anchors_and_margins_preset", "preset", "resize_mode", "margin"), &Control::set_anchors_and_margins_preset, DEFVAL(PRESET_MODE_MINSIZE), DEFVAL(0));
ClassDB::bind_method(D_METHOD("set_anchor", "margin", "anchor", "keep_margin", "push_opposite_anchor"), &Control::set_anchor, DEFVAL(false), DEFVAL(true));
ClassDB::bind_method(D_METHOD("_set_anchor", "margin", "anchor"), &Control::_set_anchor);
- ClassDB::bind_method(D_METHOD("set_anchors_preset", "preset", "keep_margin"), &Control::set_anchors_preset, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_anchor", "margin"), &Control::get_anchor);
ClassDB::bind_method(D_METHOD("set_margin", "margin", "offset"), &Control::set_margin);
ClassDB::bind_method(D_METHOD("set_anchor_and_margin", "margin", "anchor", "offset", "push_opposite_anchor"), &Control::set_anchor_and_margin, DEFVAL(false));
@@ -2505,7 +2627,6 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_global_position"), &Control::get_global_position);
ClassDB::bind_method(D_METHOD("get_rect"), &Control::get_rect);
ClassDB::bind_method(D_METHOD("get_global_rect"), &Control::get_global_rect);
- ClassDB::bind_method(D_METHOD("set_area_as_parent_rect", "margin"), &Control::set_area_as_parent_rect, DEFVAL(0));
ClassDB::bind_method(D_METHOD("show_modal", "exclusive"), &Control::show_modal, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_focus_mode", "mode"), &Control::set_focus_mode);
ClassDB::bind_method(D_METHOD("get_focus_mode"), &Control::get_focus_mode);
@@ -2689,6 +2810,11 @@ void Control::_bind_methods() {
BIND_ENUM_CONSTANT(PRESET_HCENTER_WIDE);
BIND_ENUM_CONSTANT(PRESET_WIDE);
+ BIND_ENUM_CONSTANT(PRESET_MODE_MINSIZE);
+ BIND_ENUM_CONSTANT(PRESET_MODE_KEEP_HEIGHT);
+ BIND_ENUM_CONSTANT(PRESET_MODE_KEEP_WIDTH);
+ BIND_ENUM_CONSTANT(PRESET_MODE_KEEP_SIZE);
+
BIND_ENUM_CONSTANT(SIZE_EXPAND);
BIND_ENUM_CONSTANT(SIZE_FILL);
BIND_ENUM_CONSTANT(SIZE_EXPAND_FILL);
diff --git a/scene/gui/control.h b/scene/gui/control.h
index da5c4d0908..5b146b4454 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -124,6 +124,13 @@ public:
PRESET_WIDE
};
+ enum LayoutPresetMode {
+ PRESET_MODE_MINSIZE,
+ PRESET_MODE_KEEP_WIDTH,
+ PRESET_MODE_KEEP_HEIGHT,
+ PRESET_MODE_KEEP_SIZE
+ };
+
private:
struct CComparator {
@@ -294,34 +301,32 @@ public:
/* POSITIONING */
- void set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin = false, bool p_push_opposite_anchor = true);
- void set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos, bool p_push_opposite_anchor = true);
void set_anchors_preset(LayoutPreset p_preset, bool p_keep_margin = false);
+ void set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0);
+ void set_anchors_and_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0);
+ void set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin = false, bool p_push_opposite_anchor = true);
float get_anchor(Margin p_margin) const;
void set_margin(Margin p_margin, float p_value);
+ float get_margin(Margin p_margin) const;
+
+ void set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos, bool p_push_opposite_anchor = true);
void set_begin(const Point2 &p_point); // helper
void set_end(const Point2 &p_point); // helper
- void set_h_grow_direction(GrowDirection p_direction);
- GrowDirection get_h_grow_direction() const;
-
- void set_v_grow_direction(GrowDirection p_direction);
- GrowDirection get_v_grow_direction() const;
-
- float get_margin(Margin p_margin) const;
Point2 get_begin() const;
Point2 get_end() const;
void set_position(const Point2 &p_point);
- void set_size(const Size2 &p_size);
void set_global_position(const Point2 &p_point);
-
Point2 get_position() const;
Point2 get_global_position() const;
+
+ void set_size(const Size2 &p_size);
Size2 get_size() const;
+
Rect2 get_rect() const;
Rect2 get_global_rect() const;
Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server
@@ -331,14 +336,18 @@ public:
float get_rotation() const;
float get_rotation_deg() const;
+ void set_h_grow_direction(GrowDirection p_direction);
+ GrowDirection get_h_grow_direction() const;
+
+ void set_v_grow_direction(GrowDirection p_direction);
+ GrowDirection get_v_grow_direction() const;
+
void set_pivot_offset(const Vector2 &p_pivot);
Vector2 get_pivot_offset() const;
void set_scale(const Vector2 &p_scale);
Vector2 get_scale() const;
- void set_area_as_parent_rect(int p_margin = 0);
-
void show_modal(bool p_exclusive = false);
void set_theme(const Ref<Theme> &p_theme);
@@ -449,6 +458,7 @@ VARIANT_ENUM_CAST(Control::FocusMode);
VARIANT_ENUM_CAST(Control::SizeFlags);
VARIANT_ENUM_CAST(Control::CursorShape);
VARIANT_ENUM_CAST(Control::LayoutPreset);
+VARIANT_ENUM_CAST(Control::LayoutPresetMode);
VARIANT_ENUM_CAST(Control::MouseFilter);
VARIANT_ENUM_CAST(Control::GrowDirection);
VARIANT_ENUM_CAST(Control::Anchor);
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 3ffa6d57a4..b0eb12fb6b 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1182,7 +1182,7 @@ GraphEdit::GraphEdit() {
top_layer = memnew(GraphEditFilter(this));
add_child(top_layer);
top_layer->set_mouse_filter(MOUSE_FILTER_PASS);
- top_layer->set_area_as_parent_rect();
+ top_layer->set_anchors_and_margins_preset(Control::PRESET_WIDE);
top_layer->connect("draw", this, "_top_layer_draw");
top_layer->set_mouse_filter(MOUSE_FILTER_PASS);
top_layer->connect("gui_input", this, "_top_layer_input");
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 7493ea95a8..8ca487f2bd 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -534,7 +534,7 @@ void LineEdit::_notification(int p_what) {
switch (p_what) {
#ifdef TOOLS_ENABLED
case NOTIFICATION_ENTER_TREE: {
- if (Engine::get_singleton()->is_editor_hint()) {
+ if (Engine::get_singleton()->is_editor_hint() && !get_tree()->is_node_being_edited(this)) {
cursor_set_blink_enabled(EDITOR_DEF("text_editor/cursor/caret_blink", false));
cursor_set_blink_speed(EDITOR_DEF("text_editor/cursor/caret_blink_speed", 0.65));
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index 5a2a552943..2110298950 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -265,7 +265,7 @@ void PopupPanel::set_child_rect(Control *p_child) {
ERR_FAIL_NULL(p_child);
Ref<StyleBox> p = get_stylebox("panel");
- p_child->set_area_as_parent_rect();
+ p_child->set_anchors_preset(Control::PRESET_WIDE);
p_child->set_margin(MARGIN_LEFT, p->get_margin(MARGIN_LEFT));
p_child->set_margin(MARGIN_RIGHT, -p->get_margin(MARGIN_RIGHT));
p_child->set_margin(MARGIN_TOP, p->get_margin(MARGIN_TOP));
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 41f4beb1c9..6044b86ef5 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -343,7 +343,7 @@ void ScrollBar::_notification(int p_what) {
double dist = sqrt(target * target);
double vel = ((target / dist) * 500) * get_fixed_process_delta_time();
- if (vel >= dist) {
+ if (Math::abs(vel) >= dist) {
set_value(target_scroll);
} else {
set_value(get_value() + vel);
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 60b6746ae8..05f2809bfc 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -268,7 +268,7 @@ SpinBox::SpinBox() {
line_edit = memnew(LineEdit);
add_child(line_edit);
- line_edit->set_area_as_parent_rect();
+ line_edit->set_anchors_and_margins_preset(Control::PRESET_WIDE);
//connect("value_changed",this,"_value_changed");
line_edit->connect("text_entered", this, "_text_entered", Vector<Variant>(), CONNECT_DEFERRED);
line_edit->connect("focus_exited", this, "_line_edit_focus_exit", Vector<Variant>(), CONNECT_DEFERRED);
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 98a8db336e..6e50614e8f 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -264,9 +264,9 @@ void TabContainer::_notification(int p_what) {
if (popup) {
x -= menu->get_width();
if (mouse_x_cache > x)
- menu_hl->draw(get_canvas_item(), Size2(x, 0));
+ menu_hl->draw(get_canvas_item(), Size2(x, (header_height - menu_hl->get_height()) / 2));
else
- menu->draw(get_canvas_item(), Size2(x, 0));
+ menu->draw(get_canvas_item(), Size2(x, (header_height - menu->get_height()) / 2));
}
// Draw the navigation buttons.
@@ -367,7 +367,7 @@ void TabContainer::add_child_notify(Node *p_child) {
current = 0;
previous = 0;
}
- c->set_area_as_parent_rect();
+ c->set_anchors_and_margins_preset(Control::PRESET_WIDE);
if (tabs_visible)
c->set_margin(MARGIN_TOP, _get_top_margin());
Ref<StyleBox> sb = get_stylebox("panel");
@@ -401,7 +401,7 @@ void TabContainer::set_current_tab(int p_current) {
Control *c = tabs[i];
if (i == current) {
c->show();
- c->set_area_as_parent_rect();
+ c->set_anchors_and_margins_preset(Control::PRESET_WIDE);
if (tabs_visible)
c->set_margin(MARGIN_TOP, _get_top_margin());
c->set_margin(Margin(MARGIN_TOP), c->get_margin(Margin(MARGIN_TOP)) + sb->get_margin(Margin(MARGIN_TOP)));
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index d79ce25344..11bdbfc3e8 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -501,8 +501,7 @@ void TextEdit::_notification(int p_what) {
if (cache.background_color.a > 0.01) {
- Point2i ofs = Point2i(cache.style_normal->get_offset()) / 2.0;
- VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(ofs, get_size() - cache.style_normal->get_minimum_size() + ofs), cache.background_color);
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2i(), get_size()), cache.background_color);
}
//compute actual region to start (may be inside say, a comment).
//slow in very large documments :( but ok for source!
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 8d6eb0f8e2..822136820e 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2135,8 +2135,15 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
if (selected_item->get_children() != NULL && !selected_item->is_collapsed()) {
selected_item->set_collapsed(true);
} else {
- selected_col = columns.size() - 1;
- dobreak = false; // fall through to key_up
+ if (columns.size() == 1) { // goto parent with one column
+ TreeItem *parent = selected_item->get_parent();
+ if (selected_item != get_root() && parent && parent->is_selectable(selected_col) && !(hide_root && parent == get_root())) {
+ select_single_item(parent, get_root(), selected_col);
+ }
+ } else {
+ selected_col = columns.size() - 1;
+ dobreak = false; // fall through to key_up
+ }
}
} else {
if (select_mode == SELECT_MULTI) {
@@ -2149,6 +2156,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
}
update();
accept_event();
+ ensure_cursor_is_visible();
if (dobreak) {
break;
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index e08d050ca7..816556af30 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -282,7 +282,7 @@ float VideoPlayer::get_stream_position() const {
if (playback.is_null())
return 0;
- return playback->get_position();
+ return playback->get_playback_position();
};
Ref<Texture> VideoPlayer::get_video_texture() {
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 4f62d88934..5a1388458b 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -650,7 +650,7 @@ void SceneTree::set_quit_on_go_back(bool p_enable) {
bool SceneTree::is_node_being_edited(const Node *p_node) const {
- return Engine::get_singleton()->is_editor_hint() && edited_scene_root && edited_scene_root->is_a_parent_of(p_node);
+ return Engine::get_singleton()->is_editor_hint() && edited_scene_root && (edited_scene_root->is_a_parent_of(p_node) || edited_scene_root == p_node);
}
#endif
@@ -2216,6 +2216,7 @@ void SceneTree::_bind_methods() {
BIND_ENUM_CONSTANT(STRETCH_ASPECT_KEEP);
BIND_ENUM_CONSTANT(STRETCH_ASPECT_KEEP_WIDTH);
BIND_ENUM_CONSTANT(STRETCH_ASPECT_KEEP_HEIGHT);
+ BIND_ENUM_CONSTANT(STRETCH_ASPECT_EXPAND);
}
SceneTree *SceneTree::singleton = NULL;
diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp
index e47cb971ae..1fd84a860e 100644
--- a/scene/resources/audio_stream_sample.cpp
+++ b/scene/resources/audio_stream_sample.cpp
@@ -41,7 +41,7 @@ void AudioStreamPlaybackSample::start(float p_from_pos) {
ima_adpcm[i].window_ofs = 0;
}
- seek_pos(p_from_pos);
+ seek(p_from_pos);
sign = 1;
active = true;
}
@@ -61,11 +61,11 @@ int AudioStreamPlaybackSample::get_loop_count() const {
return 0;
}
-float AudioStreamPlaybackSample::get_position() const {
+float AudioStreamPlaybackSample::get_playback_position() const {
return float(offset >> MIX_FRAC_BITS) / base->mix_rate;
}
-void AudioStreamPlaybackSample::seek_pos(float p_time) {
+void AudioStreamPlaybackSample::seek(float p_time) {
if (base->format == AudioStreamSample::FORMAT_IMA_ADPCM)
return; //no seeking in ima-adpcm
diff --git a/scene/resources/audio_stream_sample.h b/scene/resources/audio_stream_sample.h
index 46fa78ddcf..fbb8010a9c 100644
--- a/scene/resources/audio_stream_sample.h
+++ b/scene/resources/audio_stream_sample.h
@@ -71,8 +71,8 @@ public:
virtual int get_loop_count() const; //times it looped
- virtual float get_position() const;
- virtual void seek_pos(float p_time);
+ virtual float get_playback_position() const;
+ virtual void seek(float p_time);
virtual void mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames);
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index da3bc6a95b..4c6fa7c8a1 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -55,12 +55,11 @@ void Environment::set_sky(const Ref<Sky> &p_sky) {
VS::get_singleton()->environment_set_sky(environment, sb_rid);
}
-void Environment::set_sky_scale(float p_scale) {
+void Environment::set_sky_custom_fov(float p_scale) {
- bg_sky_scale = p_scale;
- VS::get_singleton()->environment_set_sky_scale(environment, p_scale);
+ bg_sky_custom_fov = p_scale;
+ VS::get_singleton()->environment_set_sky_custom_fov(environment, p_scale);
}
-
void Environment::set_bg_color(const Color &p_color) {
bg_color = p_color;
@@ -101,9 +100,9 @@ Ref<Sky> Environment::get_sky() const {
return bg_sky;
}
-float Environment::get_sky_scale() const {
+float Environment::get_sky_custom_fov() const {
- return bg_sky_scale;
+ return bg_sky_custom_fov;
}
Color Environment::get_bg_color() const {
@@ -268,7 +267,7 @@ Ref<Texture> Environment::get_adjustment_color_correction() const {
void Environment::_validate_property(PropertyInfo &property) const {
- if (property.name == "background_sky" || property.name == "background_sky_scale" || property.name == "ambient_light/sky_contribution") {
+ if (property.name == "background_sky" || property.name == "background_sky_custom_fov" || property.name == "ambient_light/sky_contribution") {
if (bg_mode != BG_SKY && bg_mode != BG_COLOR_SKY) {
property.usage = PROPERTY_USAGE_NOEDITOR;
}
@@ -820,7 +819,7 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_background", "mode"), &Environment::set_background);
ClassDB::bind_method(D_METHOD("set_sky", "sky"), &Environment::set_sky);
- ClassDB::bind_method(D_METHOD("set_sky_scale", "scale"), &Environment::set_sky_scale);
+ ClassDB::bind_method(D_METHOD("set_sky_custom_fov", "scale"), &Environment::set_sky_custom_fov);
ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &Environment::set_bg_color);
ClassDB::bind_method(D_METHOD("set_bg_energy", "energy"), &Environment::set_bg_energy);
ClassDB::bind_method(D_METHOD("set_canvas_max_layer", "layer"), &Environment::set_canvas_max_layer);
@@ -830,7 +829,7 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_background"), &Environment::get_background);
ClassDB::bind_method(D_METHOD("get_sky"), &Environment::get_sky);
- ClassDB::bind_method(D_METHOD("get_sky_scale"), &Environment::get_sky_scale);
+ ClassDB::bind_method(D_METHOD("get_sky_custom_fov"), &Environment::get_sky_custom_fov);
ClassDB::bind_method(D_METHOD("get_bg_color"), &Environment::get_bg_color);
ClassDB::bind_method(D_METHOD("get_bg_energy"), &Environment::get_bg_energy);
ClassDB::bind_method(D_METHOD("get_canvas_max_layer"), &Environment::get_canvas_max_layer);
@@ -841,7 +840,7 @@ void Environment::_bind_methods() {
ADD_GROUP("Background", "background_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "background_mode", PROPERTY_HINT_ENUM, "Clear Color,Custom Color,Sky,Color+Sky,Canvas,Keep"), "set_background", "get_background");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "background_sky", PROPERTY_HINT_RESOURCE_TYPE, "Sky"), "set_sky", "get_sky");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "background_sky_scale", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_sky_scale", "get_sky_scale");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "background_sky_custom_fov", PROPERTY_HINT_RANGE, "0,180,0.1"), "set_sky_custom_fov", "get_sky_custom_fov");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color"), "set_bg_color", "get_bg_color");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "background_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_bg_energy", "get_bg_energy");
ADD_PROPERTY(PropertyInfo(Variant::INT, "background_canvas_max_layer", PROPERTY_HINT_RANGE, "-1000,1000,1"), "set_canvas_max_layer", "get_canvas_max_layer");
@@ -1142,7 +1141,7 @@ Environment::Environment() {
environment = VS::get_singleton()->environment_create();
bg_mode = BG_CLEAR_COLOR;
- bg_sky_scale = 1.0;
+ bg_sky_custom_fov = 0;
bg_energy = 1.0;
bg_canvas_max_layer = 0;
ambient_energy = 1.0;
diff --git a/scene/resources/environment.h b/scene/resources/environment.h
index 9046ec1e49..5909846074 100644
--- a/scene/resources/environment.h
+++ b/scene/resources/environment.h
@@ -76,7 +76,7 @@ private:
BGMode bg_mode;
Ref<Sky> bg_sky;
- float bg_sky_scale;
+ float bg_sky_custom_fov;
Color bg_color;
float bg_energy;
int bg_canvas_max_layer;
@@ -162,7 +162,7 @@ protected:
public:
void set_background(BGMode p_bg);
void set_sky(const Ref<Sky> &p_sky);
- void set_sky_scale(float p_scale);
+ void set_sky_custom_fov(float p_scale);
void set_bg_color(const Color &p_color);
void set_bg_energy(float p_energy);
void set_canvas_max_layer(int p_max_layer);
@@ -172,7 +172,7 @@ public:
BGMode get_background() const;
Ref<Sky> get_sky() const;
- float get_sky_scale() const;
+ float get_sky_custom_fov() const;
Color get_bg_color() const;
float get_bg_energy() const;
int get_canvas_max_layer() const;
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index ae858e862c..da0f522ff3 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -268,6 +268,8 @@ void SpatialMaterial::init_shaders() {
shader_names->grow = "grow";
+ shader_names->ao_light_affect = "ao_light_affect";
+
shader_names->proximity_fade_distance = "proximity_fade_distance";
shader_names->distance_fade_min = "distance_fade_min";
shader_names->distance_fade_max = "distance_fade_max";
@@ -462,6 +464,7 @@ void SpatialMaterial::_update_shader() {
if (features[FEATURE_AMBIENT_OCCLUSION]) {
code += "uniform sampler2D texture_ambient_occlusion : hint_white;\n";
code += "uniform vec4 ao_texture_channel;\n";
+ code += "uniform float ao_light_affect;\n";
}
if (features[FEATURE_DETAIL]) {
@@ -737,7 +740,7 @@ void SpatialMaterial::_update_shader() {
code += "\tALBEDO *= 1.0 - ref_amount;\n";
code += "\tALPHA = 1.0;\n";
- } else if (features[FEATURE_TRANSPARENT] || features[FLAG_USE_ALPHA_SCISSOR] || distance_fade_enabled || proximity_fade_enabled) {
+ } else if (features[FEATURE_TRANSPARENT] || flags[FLAG_USE_ALPHA_SCISSOR] || distance_fade_enabled || proximity_fade_enabled) {
code += "\tALPHA = albedo.a * albedo_tex.a;\n";
}
@@ -796,6 +799,8 @@ void SpatialMaterial::_update_shader() {
code += "\tAO = dot(texture(texture_ambient_occlusion,base_uv),ao_texture_channel);\n";
}
}
+
+ code += "\tAO_LIGHT_AFFECT = ao_light_affect;\n";
}
if (features[FEATURE_SUBSURACE_SCATTERING]) {
@@ -857,10 +862,10 @@ void SpatialMaterial::_update_shader() {
code += "\tvec3 detail_norm = mix(NORMALMAP,detail_norm_tex.rgb,detail_tex.a);\n";
code += "\tNORMALMAP = mix(NORMALMAP,detail_norm,detail_mask_tex.r);\n";
code += "\tALBEDO.rgb = mix(ALBEDO.rgb,detail,detail_mask_tex.r);\n";
+ }
- if (flags[FLAG_USE_ALPHA_SCISSOR]) {
- code += "\tALPHA_SCISSOR=alpha_scissor_threshold;\n";
- }
+ if (flags[FLAG_USE_ALPHA_SCISSOR]) {
+ code += "\tALPHA_SCISSOR=alpha_scissor_threshold;\n";
}
code += "}\n";
@@ -1012,6 +1017,16 @@ float SpatialMaterial::get_rim_tint() const {
return rim_tint;
}
+void SpatialMaterial::set_ao_light_affect(float p_ao_light_affect) {
+
+ ao_light_affect = p_ao_light_affect;
+ VS::get_singleton()->material_set_param(_get_material(), shader_names->ao_light_affect, p_ao_light_affect);
+}
+float SpatialMaterial::get_ao_light_affect() const {
+
+ return ao_light_affect;
+}
+
void SpatialMaterial::set_clearcoat(float p_clearcoat) {
clearcoat = p_clearcoat;
@@ -1745,6 +1760,9 @@ void SpatialMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_grow", "amount"), &SpatialMaterial::set_grow);
ClassDB::bind_method(D_METHOD("get_grow"), &SpatialMaterial::get_grow);
+ ClassDB::bind_method(D_METHOD("set_ao_light_affect", "amount"), &SpatialMaterial::set_ao_light_affect);
+ ClassDB::bind_method(D_METHOD("get_ao_light_affect"), &SpatialMaterial::get_ao_light_affect);
+
ClassDB::bind_method(D_METHOD("set_alpha_scissor_threshold", "threshold"), &SpatialMaterial::set_alpha_scissor_threshold);
ClassDB::bind_method(D_METHOD("get_alpha_scissor_threshold"), &SpatialMaterial::get_alpha_scissor_threshold);
@@ -1853,6 +1871,7 @@ void SpatialMaterial::_bind_methods() {
ADD_GROUP("Ambient Occlusion", "ao_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "ao_enabled"), "set_feature", "get_feature", FEATURE_AMBIENT_OCCLUSION);
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "ao_light_affect", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao_light_affect", "get_ao_light_affect");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "ao_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", TEXTURE_AMBIENT_OCCLUSION);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "ao_on_uv2"), "set_flag", "get_flag", FLAG_AO_ON_UV2);
ADD_PROPERTY(PropertyInfo(Variant::INT, "ao_texture_channel", PROPERTY_HINT_ENUM, "Red,Green,Blue,Alpha,Gray"), "set_ao_texture_channel", "get_ao_texture_channel");
@@ -2036,6 +2055,8 @@ SpatialMaterial::SpatialMaterial()
set_distance_fade_min_distance(0);
set_distance_fade_max_distance(10);
+ set_ao_light_affect(0.0);
+
set_metallic_texture_channel(TEXTURE_CHANNEL_RED);
set_roughness_texture_channel(TEXTURE_CHANNEL_RED);
set_ao_texture_channel(TEXTURE_CHANNEL_RED);
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 721514f586..cf190f0921 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -315,6 +315,7 @@ private:
StringName proximity_fade_distance;
StringName distance_fade_min;
StringName distance_fade_max;
+ StringName ao_light_affect;
StringName metallic_texture_channel;
StringName roughness_texture_channel;
@@ -358,6 +359,7 @@ private:
float point_size;
float alpha_scissor_threshold;
bool grow_enabled;
+ float ao_light_affect;
float grow;
int particles_anim_h_frames;
int particles_anim_v_frames;
@@ -443,6 +445,9 @@ public:
void set_rim_tint(float p_rim_tint);
float get_rim_tint() const;
+ void set_ao_light_affect(float p_ao_light_affect);
+ float get_ao_light_affect() const;
+
void set_clearcoat(float p_clearcoat);
float get_clearcoat() const;
diff --git a/scene/resources/video_stream.h b/scene/resources/video_stream.h
index 30264691ee..0f07233185 100644
--- a/scene/resources/video_stream.h
+++ b/scene/resources/video_stream.h
@@ -55,8 +55,8 @@ public:
virtual float get_length() const = 0;
- virtual float get_position() const = 0;
- virtual void seek_pos(float p_time) = 0;
+ virtual float get_playback_position() const = 0;
+ virtual void seek(float p_time) = 0;
virtual void set_audio_track(int p_idx) = 0;
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index b6be2fb9d6..0e3d5824d9 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -178,16 +178,16 @@ int AudioStreamPlaybackRandomPitch::get_loop_count() const {
return 0;
}
-float AudioStreamPlaybackRandomPitch::get_position() const {
+float AudioStreamPlaybackRandomPitch::get_playback_position() const {
if (playing.is_valid()) {
- return playing->get_position();
+ return playing->get_playback_position();
}
return 0;
}
-void AudioStreamPlaybackRandomPitch::seek_pos(float p_time) {
+void AudioStreamPlaybackRandomPitch::seek(float p_time) {
if (playing.is_valid()) {
- playing->seek_pos(p_time);
+ playing->seek(p_time);
}
}
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h
index 97178ebd7c..3324597b41 100644
--- a/servers/audio/audio_stream.h
+++ b/servers/audio/audio_stream.h
@@ -45,8 +45,8 @@ public:
virtual int get_loop_count() const = 0; //times it looped
- virtual float get_position() const = 0;
- virtual void seek_pos(float p_time) = 0;
+ virtual float get_playback_position() const = 0;
+ virtual void seek(float p_time) = 0;
virtual void mix(AudioFrame *p_bufer, float p_rate_scale, int p_frames) = 0;
@@ -133,8 +133,8 @@ public:
virtual int get_loop_count() const; //times it looped
- virtual float get_position() const;
- virtual void seek_pos(float p_time);
+ virtual float get_playback_position() const;
+ virtual void seek(float p_time);
virtual void mix(AudioFrame *p_bufer, float p_rate_scale, int p_frames);
diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp
index 76dd585ffa..32631beb2c 100644
--- a/servers/audio/effects/audio_effect_chorus.cpp
+++ b/servers/audio/effects/audio_effect_chorus.cpp
@@ -182,9 +182,8 @@ Ref<AudioEffectInstance> AudioEffectChorus::instance() {
void AudioEffectChorus::set_voice_count(int p_voices) {
- ERR_FAIL_COND(p_voices < 1 || p_voices >= MAX_VOICES);
+ ERR_FAIL_COND(p_voices < 1 || p_voices > MAX_VOICES);
voice_count = p_voices;
- _change_notify();
}
int AudioEffectChorus::get_voice_count() const {
diff --git a/servers/audio/effects/audio_effect_limiter.cpp b/servers/audio/effects/audio_effect_limiter.cpp
index 9787ba8109..c50dd804f2 100644
--- a/servers/audio/effects/audio_effect_limiter.cpp
+++ b/servers/audio/effects/audio_effect_limiter.cpp
@@ -110,7 +110,7 @@ void AudioEffectLimiter::set_soft_clip_ratio(float p_soft_clip) {
}
float AudioEffectLimiter::get_soft_clip_ratio() const {
- return soft_clip;
+ return soft_clip_ratio;
}
void AudioEffectLimiter::_bind_methods() {
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
index a4e6abfd45..f8f3b620d4 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
@@ -109,16 +109,13 @@ void Physics2DServerWrapMT::init() {
if (create_thread) {
step_sem = Semaphore::create();
- print_line("CREATING PHYSICS 2D THREAD");
//OS::get_singleton()->release_rendering_thread();
if (create_thread) {
thread = Thread::create(_thread_callback, this);
- print_line("STARTING PHYISICS 2D THREAD");
}
while (!step_thread_up) {
OS::get_singleton()->delay_usec(1000);
}
- print_line("DONE PHYSICS 2D THREAD");
} else {
physics_2d_server->init();
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 344c10089a..b3f6b243de 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -53,7 +53,7 @@ public:
virtual void environment_set_background(RID p_env, VS::EnvironmentBG p_bg) = 0;
virtual void environment_set_sky(RID p_env, RID p_sky) = 0;
- virtual void environment_set_sky_scale(RID p_env, float p_scale) = 0;
+ virtual void environment_set_sky_custom_fov(RID p_env, float p_scale) = 0;
virtual void environment_set_bg_color(RID p_env, const Color &p_color) = 0;
virtual void environment_set_bg_energy(RID p_env, float p_energy) = 0;
virtual void environment_set_canvas_max_layer(RID p_env, int p_max_layer) = 0;
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index ec3337686f..b2a11deea1 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -267,6 +267,7 @@ const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = {
{ TK_CF_BREAK, "break" },
{ TK_CF_CONTINUE, "continue" },
{ TK_CF_RETURN, "return" },
+ { TK_CF_DISCARD, "discard" },
{ TK_UNIFORM, "uniform" },
{ TK_VARYING, "varying" },
{ TK_ARG_IN, "in" },
@@ -1744,8 +1745,6 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
{ "textureGrad", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
- { "textureScreen", TYPE_VEC4, { TYPE_VEC2, TYPE_VOID } },
-
{ "dFdx", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
{ "dFdx", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "dFdx", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
@@ -3804,6 +3803,10 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
func_node->return_type = type;
func_node->return_precision = precision;
+ if (p_functions.has(name)) {
+ func_node->can_discard = p_functions[name].can_discard;
+ }
+
func_node->body = alloc_node<BlockNode>();
func_node->body->parent_function = func_node;
diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp
index e828898f82..7489ca7e3e 100644
--- a/servers/visual/shader_types.cpp
+++ b/servers/visual/shader_types.cpp
@@ -50,12 +50,6 @@ ShaderTypes::ShaderTypes() {
/*************** SPATIAL ***********************/
- shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["SRC_VERTEX"] = ShaderLanguage::TYPE_VEC3;
- shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["SRC_NORMAL"] = ShaderLanguage::TYPE_VEC3;
- shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["SRC_BONES"] = ShaderLanguage::TYPE_IVEC4;
- shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["SRC_WEIGHTS"] = ShaderLanguage::TYPE_VEC4;
-
- shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["POSITION"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["VERTEX"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["NORMAL"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["TANGENT"] = ShaderLanguage::TYPE_VEC3;
@@ -90,7 +84,6 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["UV"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["UV2"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["COLOR"] = ShaderLanguage::TYPE_VEC4;
- shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["NORMAL"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["ALBEDO"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["ALPHA"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["METALLIC"] = ShaderLanguage::TYPE_FLOAT;
@@ -105,6 +98,7 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["SSS_STRENGTH"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["TRANSMISSION"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["AO"] = ShaderLanguage::TYPE_FLOAT;
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["AO_LIGHT_AFFECT"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["EMISSION"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["SCREEN_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["DEPTH_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
@@ -121,6 +115,26 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["VIEWPORT_SIZE"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].can_discard = true;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["WORLD_MATRIX"] = ShaderLanguage::TYPE_MAT4;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["INV_CAMERA_MATRIX"] = ShaderLanguage::TYPE_MAT4;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["INV_PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["TIME"] = ShaderLanguage::TYPE_FLOAT;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["VIEWPORT_SIZE"] = ShaderLanguage::TYPE_VEC2;
+
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["NORMAL"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["VIEW"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["LIGHT"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["LIGHT_COLOR"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["ATTENUATION"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["ALBEDO"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["TRANSMISSION"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["ROUGHNESS"] = ShaderLanguage::TYPE_FLOAT;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["DIFFUSE_LIGHT"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["SPECULAR_LIGHT"] = ShaderLanguage::TYPE_VEC3;
+
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].can_discard = true;
+
shader_modes[VS::SHADER_SPATIAL].modes.insert("blend_mix");
shader_modes[VS::SHADER_SPATIAL].modes.insert("blend_add");
shader_modes[VS::SHADER_SPATIAL].modes.insert("blend_sub");
@@ -158,21 +172,19 @@ ShaderTypes::ShaderTypes() {
/************ CANVAS ITEM **************************/
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["SRC_VERTEX"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["VERTEX"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["UV"] = ShaderLanguage::TYPE_VEC2;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["VERTEX_COLOR"] = ShaderLanguage::TYPE_VEC4;
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["COLOR"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["POINT_SIZE"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["WORLD_MATRIX"] = ShaderLanguage::TYPE_MAT4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["EXTRA_MATRIX"] = ShaderLanguage::TYPE_MAT4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["TIME"] = ShaderLanguage::TYPE_FLOAT;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["PARTICLE_CUSTOM"] = ShaderLanguage::TYPE_VEC4;
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["INSTANCE_CUSTOM"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].built_ins["AT_LIGHT_PASS"] = ShaderLanguage::TYPE_BOOL;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["vertex"].can_discard = false;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["SRC_COLOR"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["FRAGCOORD"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["NORMAL"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["NORMALMAP"] = ShaderLanguage::TYPE_VEC3;
@@ -181,13 +193,13 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["COLOR"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["TEXTURE_PIXEL_SIZE"] = ShaderLanguage::TYPE_VEC2;
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["NORMAL_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["SCREEN_UV"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["SCREEN_PIXEL_SIZE"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["POINT_COORD"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["TIME"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["AT_LIGHT_PASS"] = ShaderLanguage::TYPE_BOOL;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["SCREEN_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].built_ins["SCREEN_UV"] = ShaderLanguage::TYPE_VEC2;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["fragment"].can_discard = true;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["POSITION"] = ShaderLanguage::TYPE_VEC2;
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index 7c7ce46268..888fb29f93 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -589,11 +589,29 @@ class VisualServerRaster : public VisualServer {
#endif
void _draw_margins();
+ static void _changes_changed() {}
public:
+//if editor is redrawing when it shouldn't, enable this and put a breakpoint in _changes_changed()
+//#define DEBUG_CHANGES
+
+#ifdef DEBUG_CHANGES
+ _FORCE_INLINE_ static void redraw_request() {
+ changes++;
+ _changes_changed();
+ }
+
+#define DISPLAY_CHANGED \
+ changes++; \
+ _changes_changed();
+
+#else
_FORCE_INLINE_ static void redraw_request() { changes++; }
-#define DISPLAY_CHANGED changes++;
+#define DISPLAY_CHANGED \
+ changes++;
+#endif
+// print_line(String("CHANGED: ") + __FUNCTION__);
#define BIND0R(m_r, m_name) \
m_r m_name() { return BINDBASE->m_name(); }
@@ -950,7 +968,7 @@ public:
BIND2(environment_set_background, RID, EnvironmentBG)
BIND2(environment_set_sky, RID, RID)
- BIND2(environment_set_sky_scale, RID, float)
+ BIND2(environment_set_sky_custom_fov, RID, float)
BIND2(environment_set_bg_color, RID, const Color &)
BIND2(environment_set_bg_energy, RID, float)
BIND2(environment_set_canvas_max_layer, RID, int)
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 5cf941b93d..caec890217 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -381,7 +381,7 @@ public:
FUNC2(environment_set_background, RID, EnvironmentBG)
FUNC2(environment_set_sky, RID, RID)
- FUNC2(environment_set_sky_scale, RID, float)
+ FUNC2(environment_set_sky_custom_fov, RID, float)
FUNC2(environment_set_bg_color, RID, const Color &)
FUNC2(environment_set_bg_energy, RID, float)
FUNC2(environment_set_canvas_max_layer, RID, int)
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 72f36f6b65..1cc097f50e 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -85,7 +85,7 @@ public:
enum TextureFlags {
TEXTURE_FLAG_MIPMAPS = 1, /// Enable automatic mipmap generation - when available
TEXTURE_FLAG_REPEAT = 2, /// Repeat texture (Tiling), otherwise Clamping
- TEXTURE_FLAG_FILTER = 4, /// Create texure with linear (or available) filter
+ TEXTURE_FLAG_FILTER = 4, /// Create texture with linear (or available) filter
TEXTURE_FLAG_ANISOTROPIC_FILTER = 8,
TEXTURE_FLAG_CONVERT_TO_LINEAR = 16,
TEXTURE_FLAG_MIRRORED_REPEAT = 32, /// Repeat texture, with alternate sections mirrored
@@ -637,7 +637,7 @@ public:
virtual void environment_set_background(RID p_env, EnvironmentBG p_bg) = 0;
virtual void environment_set_sky(RID p_env, RID p_sky) = 0;
- virtual void environment_set_sky_scale(RID p_env, float p_scale) = 0;
+ virtual void environment_set_sky_custom_fov(RID p_env, float p_scale) = 0;
virtual void environment_set_bg_color(RID p_env, const Color &p_color) = 0;
virtual void environment_set_bg_energy(RID p_env, float p_energy) = 0;
virtual void environment_set_canvas_max_layer(RID p_env, int p_max_layer) = 0;
diff --git a/thirdparty/zstd/SCsub b/thirdparty/zstd/SCsub
new file mode 100644
index 0000000000..e8be1aaf44
--- /dev/null
+++ b/thirdparty/zstd/SCsub
@@ -0,0 +1,23 @@
+#!/usr/bin/env python
+
+Import('env')
+
+thirdparty_zstd_dir = "#thirdparty/zstd/"
+thirdparty_zstd_sources = [
+ "common/entropy_common.c",
+ "common/error_private.c",
+ "common/fse_decompress.c",
+ "common/pool.c",
+ "common/threading.c",
+ "common/xxhash.c",
+ "common/zstd_common.c",
+ "compress/fse_compress.c",
+ "compress/huf_compress.c",
+ "compress/zstd_compress.c",
+ "compress/zstdmt_compress.c",
+ "decompress/huf_decompress.c",
+ "decompress/zstd_decompress.c",
+]
+thirdparty_zstd_sources = [thirdparty_zstd_dir + file for file in thirdparty_zstd_sources]
+env.add_source_files(env.core_sources, thirdparty_zstd_sources)
+env.Append(CPPPATH=["#thirdparty/zstd", "#thirdparty/zstd/common"])