diff options
33 files changed, 697 insertions, 558 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index 5c4bcc687a..ec74d7ea28 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -1183,10 +1183,14 @@ ProjectSettings::ProjectSettings() { GLOBAL_DEF("application/config/custom_user_dir_name", ""); GLOBAL_DEF("application/config/project_settings_override", ""); - GLOBAL_DEF_BASIC("display/window/size/viewport_width", 1024); + // The default window size is tuned to: + // - Have a 16:9 aspect ratio, + // - Have both dimensions divisible by 8 to better play along with video recording, + // - Be displayable correctly in windowed mode on a 1366×768 display (tested on Windows 10 with default settings). + GLOBAL_DEF_BASIC("display/window/size/viewport_width", 1152); custom_prop_info["display/window/size/viewport_width"] = PropertyInfo(Variant::INT, "display/window/size/viewport_width", PROPERTY_HINT_RANGE, "0,7680,1,or_greater"); // 8K resolution - GLOBAL_DEF_BASIC("display/window/size/viewport_height", 600); + GLOBAL_DEF_BASIC("display/window/size/viewport_height", 648); custom_prop_info["display/window/size/viewport_height"] = PropertyInfo(Variant::INT, "display/window/size/viewport_height", PROPERTY_HINT_RANGE, "0,4320,1,or_greater"); // 8K resolution GLOBAL_DEF_BASIC("display/window/size/resizable", true); diff --git a/core/object/ref_counted.cpp b/core/object/ref_counted.cpp index 726e2c012c..cac2400744 100644 --- a/core/object/ref_counted.cpp +++ b/core/object/ref_counted.cpp @@ -85,7 +85,8 @@ bool RefCounted::unreference() { _get_extension()->unreference(_get_extension_instance()); } - die = die && _instance_binding_reference(false); + bool binding_ret = _instance_binding_reference(false); + die = die && binding_ret; } return die; diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index bada113a7a..a230806c08 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -5,7 +5,7 @@ </brief_description> <description> Base class of anything 2D. Canvas items are laid out in a tree; children inherit and extend their parent's transform. [CanvasItem] is extended by [Control] for anything GUI-related, and by [Node2D] for anything related to the 2D engine. - Any [CanvasItem] can draw. For this, [method update] must be called, then [constant NOTIFICATION_DRAW] will be received on idle time to request redraw. Because of this, canvas items don't need to be redrawn on every frame, improving the performance significantly. Several functions for drawing on the [CanvasItem] are provided (see [code]draw_*[/code] functions). However, they can only be used inside the [method Object._notification], signal or [method _draw] virtual functions. + Any [CanvasItem] can draw. For this, [method update] is called by the engine, then [constant NOTIFICATION_DRAW] will be received on idle time to request redraw. Because of this, canvas items don't need to be redrawn on every frame, improving the performance significantly. Several functions for drawing on the [CanvasItem] are provided (see [code]draw_*[/code] functions). However, they can only be used inside [method _draw], its corresponding [method Object._notification] or methods connected to the [signal draw] signal. Canvas items are drawn in tree order. By default, children are on top of their parents so a root [CanvasItem] will be drawn behind everything. This behavior can be changed on a per-item basis. A [CanvasItem] can also be hidden, which will also hide its children. It provides many ways to change parameters such as modulation (for itself and its children) and self modulation (only for itself), as well as its blend mode. Ultimately, a transform notification can be requested, which will notify the node that its global position changed in case the parent tree changed. @@ -20,7 +20,8 @@ <method name="_draw" qualifiers="virtual"> <return type="void" /> <description> - Overridable function called by the engine (if defined) to draw the canvas item. + Called when [CanvasItem] has been requested to redraw (when [method update] is called, either manually or by the engine). + Corresponds to the [constant NOTIFICATION_DRAW] notification in [method Object._notification]. </description> </method> <method name="draw_animation_slice"> @@ -465,7 +466,7 @@ <method name="is_visible_in_tree" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if the node is present in the [SceneTree], its [member visible] property is [code]true[/code] and all its antecedents are also visible. If any antecedent is hidden, this node will not be visible in the scene tree. + Returns [code]true[/code] if the node is present in the [SceneTree], its [member visible] property is [code]true[/code] and all its antecedents are also visible. If any antecedent is hidden, this node will not be visible in the scene tree, and is consequently not drawn (see [method _draw]). </description> </method> <method name="make_canvas_position_local" qualifiers="const"> @@ -505,7 +506,7 @@ <method name="update"> <return type="void" /> <description> - Queue the [CanvasItem] for update. [constant NOTIFICATION_DRAW] will be called on idle time to request redraw. + Queues the [CanvasItem] to redraw. During idle time, if [CanvasItem] is visible, [constant NOTIFICATION_DRAW] is sent and [method _draw] is called. This only occurs [b]once[/b] per frame, even if this method has been called multiple times. </description> </method> </methods> @@ -547,7 +548,8 @@ <signals> <signal name="draw"> <description> - Emitted when the [CanvasItem] must redraw. This can only be connected realtime, as deferred will not allow drawing. + Emitted when the [CanvasItem] must redraw, [i]after[/i] the related [constant NOTIFICATION_DRAW] notification, and [i]before[/i] [method _draw] is called. + [b]Note:[/b] Deferred connections do not allow drawing through the [code]draw_*[/code] methods. </description> </signal> <signal name="hidden"> @@ -574,7 +576,7 @@ The [CanvasItem]'s local transform has changed. This notification is only received if enabled by [method set_notify_local_transform]. </constant> <constant name="NOTIFICATION_DRAW" value="30"> - The [CanvasItem] is requested to draw. + The [CanvasItem] is requested to draw (see [method _draw]). </constant> <constant name="NOTIFICATION_VISIBILITY_CHANGED" value="31"> The [CanvasItem]'s visibility has changed. diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index a961068b7b..5a1037aebe 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -729,7 +729,7 @@ </constant> <constant name="CONTAINER_CANVAS_EDITOR_BOTTOM" value="8" enum="CustomControlContainer"> </constant> - <constant name="CONTAINER_PROPERTY_EDITOR_BOTTOM" value="9" enum="CustomControlContainer"> + <constant name="CONTAINER_INSPECTOR_BOTTOM" value="9" enum="CustomControlContainer"> </constant> <constant name="CONTAINER_PROJECT_SETTING_TAB_LEFT" value="10" enum="CustomControlContainer"> </constant> diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml index 03206fa8ca..9f9d1a7ed6 100644 --- a/doc/classes/GraphEdit.xml +++ b/doc/classes/GraphEdit.xml @@ -285,7 +285,7 @@ </signal> <signal name="connection_drag_started"> <param index="0" name="from" type="String" /> - <param index="1" name="slot" type="String" /> + <param index="1" name="slot" type="int" /> <param index="2" name="is_output" type="bool" /> <description> Emitted at the beginning of a connection drag. diff --git a/doc/classes/Label3D.xml b/doc/classes/Label3D.xml index e4dc24d0b5..b741dc6e64 100644 --- a/doc/classes/Label3D.xml +++ b/doc/classes/Label3D.xml @@ -54,7 +54,8 @@ Font configuration used to display text. </member> <member name="font_size" type="int" setter="set_font_size" getter="get_font_size" default="32"> - Font size of the [Label3D]'s text. + Font size of the [Label3D]'s text. To make the font look more detailed when up close, increase [member font_size] while decreasing [member pixel_size] at the same time. + Higher font sizes require more time to render new characters, which can cause stuttering during gameplay. </member> <member name="horizontal_alignment" type="int" setter="set_horizontal_alignment" getter="get_horizontal_alignment" enum="HorizontalAlignment" default="1"> Controls the text's horizontal alignment. Supports left, center, right, and fill, or justify. Set it to one of the [enum HorizontalAlignment] constants. @@ -86,7 +87,7 @@ Text outline size. </member> <member name="pixel_size" type="float" setter="set_pixel_size" getter="get_pixel_size" default="0.005"> - The size of one pixel's width on the label to scale it in 3D. + The size of one pixel's width on the label to scale it in 3D. To make the font look more detailed when up close, increase [member font_size] while decreasing [member pixel_size] at the same time. </member> <member name="render_priority" type="int" setter="set_render_priority" getter="get_render_priority" default="0"> Sets the render priority for the text. Higher priority objects will be sorted in front of lower priority objects. @@ -138,7 +139,7 @@ Represents the size of the [enum DrawFlags] enum. </constant> <constant name="ALPHA_CUT_DISABLED" value="0" enum="AlphaCutMode"> - This mode performs standard alpha blending. It can display translucent areas, but transparency sorting issues may be visible when multiple transparent materials are overlapping. + This mode performs standard alpha blending. It can display translucent areas, but transparency sorting issues may be visible when multiple transparent materials are overlapping. [member GeometryInstance3D.cast_shadow] has no effect when this transparency mode is used; the [Label3D] will never cast shadows. </constant> <constant name="ALPHA_CUT_DISCARD" value="1" enum="AlphaCutMode"> This mode only allows fully transparent or fully opaque pixels. Harsh edges will be visible unless some form of screen-space antialiasing is enabled (see [member ProjectSettings.rendering/anti_aliasing/quality/screen_space_aa]). This mode is also known as [i]alpha testing[/i] or [i]1-bit transparency[/i]. diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index b0df71dced..fcde9f6686 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -292,6 +292,8 @@ </member> <member name="audio/driver/driver" type="String" setter="" getter=""> Specifies the audio driver to use. This setting is platform-dependent as each platform supports different audio drivers. If left empty, the default audio driver will be used. + The [code]Dummy[/code] audio driver disables all audio playback and recording, which is useful for non-game applications as it reduces CPU usage. It also prevents the engine from appearing as an application playing audio in the OS' audio mixer. + [b]Note:[/b] The driver in use can be overridden at runtime via the [code]--audio-driver[/code] command line argument. </member> <member name="audio/driver/enable_input" type="bool" setter="" getter="" default="false"> If [code]true[/code], microphone input will be allowed. This requires appropriate permissions to be set when exporting to Android or iOS. @@ -576,19 +578,19 @@ Allows the window to be resizable by default. [b]Note:[/b] This setting is ignored on iOS. </member> - <member name="display/window/size/viewport_height" type="int" setter="" getter="" default="600"> - Sets the game's main viewport height. On desktop platforms, this is also the initial window height. + <member name="display/window/size/viewport_height" type="int" setter="" getter="" default="648"> + Sets the game's main viewport height. On desktop platforms, this is also the initial window height, represented by an indigo-colored rectangle in the 2D editor. Stretch mode settings also use this as a reference when using the [code]canvas_items[/code] or [code]viewport[/code] stretch modes. See also [member display/window/size/viewport_width], [member display/window/size/window_width_override] and [member display/window/size/window_height_override]. </member> - <member name="display/window/size/viewport_width" type="int" setter="" getter="" default="1024"> - Sets the game's main viewport width. On desktop platforms, this is also the initial window width. + <member name="display/window/size/viewport_width" type="int" setter="" getter="" default="1152"> + Sets the game's main viewport width. On desktop platforms, this is also the initial window width, represented by an indigo-colored rectangle in the 2D editor. Stretch mode settings also use this as a reference when using the [code]canvas_items[/code] or [code]viewport[/code] stretch modes. See also [member display/window/size/viewport_height], [member display/window/size/window_width_override] and [member display/window/size/window_height_override]. </member> <member name="display/window/size/window_height_override" type="int" setter="" getter="" default="0"> - On desktop platforms, sets the game's initial window height. - [b]Note:[/b] By default, or when set to 0, the initial window height is the [member display/window/size/viewport_height]. This setting is ignored on iOS, Android, and HTML5. + On desktop platforms, overrides the game's initial window height. See also [member display/window/size/window_width_override], [member display/window/size/viewport_width] and [member display/window/size/viewport_height]. + [b]Note:[/b] By default, or when set to [code]0[/code], the initial window height is the [member display/window/size/viewport_height]. This setting is ignored on iOS, Android, and HTML5. </member> <member name="display/window/size/window_width_override" type="int" setter="" getter="" default="0"> - On desktop platforms, sets the game's initial window width. - [b]Note:[/b] By default, or when set to 0, the initial window width is the viewport [member display/window/size/viewport_width]. This setting is ignored on iOS, Android, and HTML5. + On desktop platforms, overrides the game's initial window width. See also [member display/window/size/window_height_override], [member display/window/size/viewport_width] and [member display/window/size/viewport_height]. + [b]Note:[/b] By default, or when set to [code]0[/code], the initial window width is the viewport [member display/window/size/viewport_width]. This setting is ignored on iOS, Android, and HTML5. </member> <member name="display/window/vsync/vsync_mode" type="int" setter="" getter="" default="1"> Sets the V-Sync mode for the main game window. @@ -867,6 +869,7 @@ </member> <member name="input_devices/pen_tablet/driver" type="String" setter="" getter=""> Specifies the tablet driver to use. If left empty, the default driver will be used. + [b]Note:[/b] The driver in use can be overridden at runtime via the [code]--tablet-driver[/code] command line argument. </member> <member name="input_devices/pen_tablet/driver.windows" type="String" setter="" getter=""> Override for [member input_devices/pen_tablet/driver] on Windows. @@ -930,6 +933,9 @@ </member> <member name="internationalization/rendering/text_driver" type="String" setter="" getter="" default=""""> Specifies the [TextServer] to use. If left empty, the default will be used. + "ICU / HarfBuzz / Graphite" is the most advanced text driver, supporting right-to-left typesetting and complex scripts (for languages like Arabic, Hebrew, etc). The "Fallback" text driver does not support right-to-left typesetting and complex scripts. + [b]Note:[/b] The driver in use can be overridden at runtime via the [code]--text-driver[/code] command line argument. + [b]Note:[/b] There is an additional [code]Dummy[/code] text driver available, which disables all text rendering and font-related functionality. This driver is not listed in the project settings, but it can be enabled when running the editor or project using the [code]--text-driver Dummy[/code] command line argument. </member> <member name="layer_names/2d_navigation/layer_1" type="String" setter="" getter="" default=""""> Optional name for the 2D navigation layer 1. If left empty, the layer will display as "Layer 1". diff --git a/doc/classes/SystemFont.xml b/doc/classes/SystemFont.xml index b1b78f1705..b7454cc7d2 100644 --- a/doc/classes/SystemFont.xml +++ b/doc/classes/SystemFont.xml @@ -34,6 +34,9 @@ <member name="hinting" type="int" setter="set_hinting" getter="get_hinting" enum="TextServer.Hinting" default="1"> Font hinting mode. </member> + <member name="multichannel_signed_distance_field" type="bool" setter="set_multichannel_signed_distance_field" getter="is_multichannel_signed_distance_field" default="false"> + If set to [code]true[/code], glyphs of all sizes are rendered using single multichannel signed distance field generated from the dynamic font vector data. + </member> <member name="oversampling" type="float" setter="set_oversampling" getter="get_oversampling" default="0.0"> Font oversampling factor, if set to [code]0.0[/code] global oversampling factor is used instead. </member> diff --git a/drivers/gles3/storage/mesh_storage.cpp b/drivers/gles3/storage/mesh_storage.cpp index d2c2aa0259..dee715150b 100644 --- a/drivers/gles3/storage/mesh_storage.cpp +++ b/drivers/gles3/storage/mesh_storage.cpp @@ -255,9 +255,9 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) mesh->bone_aabbs.resize(p_surface.bone_aabbs.size()); } for (int i = 0; i < p_surface.bone_aabbs.size(); i++) { - AABB bone = p_surface.bone_aabbs[i]; + const AABB &bone = p_surface.bone_aabbs[i]; if (!bone.has_no_volume()) { - mesh->bone_aabbs.write[i].merge_with(p_surface.bone_aabbs[i]); + mesh->bone_aabbs.write[i].merge_with(bone); } } mesh->aabb.merge_with(p_surface.aabb); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 7cbe548d45..2941ae6695 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -6145,7 +6145,7 @@ EditorNode::EditorNode() { rmp.instantiate(); EditorInspector::add_inspector_plugin(rmp); - Ref<EditorInspectorShaderModePlugin> smp; + Ref<EditorInspectorVisualShaderModePlugin> smp; smp.instantiate(); EditorInspector::add_inspector_plugin(smp); } diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 566c22f5a9..400ad1ebac 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -445,7 +445,7 @@ void EditorPlugin::add_control_to_container(CustomControlContainer p_location, C CanvasItemEditor::get_singleton()->get_bottom_split()->add_child(p_control); } break; - case CONTAINER_PROPERTY_EDITOR_BOTTOM: { + case CONTAINER_INSPECTOR_BOTTOM: { InspectorDock::get_singleton()->get_addon_area()->add_child(p_control); } break; @@ -498,7 +498,7 @@ void EditorPlugin::remove_control_from_container(CustomControlContainer p_locati CanvasItemEditor::get_singleton()->get_bottom_split()->remove_child(p_control); } break; - case CONTAINER_PROPERTY_EDITOR_BOTTOM: { + case CONTAINER_INSPECTOR_BOTTOM: { InspectorDock::get_singleton()->get_addon_area()->remove_child(p_control); } break; @@ -950,7 +950,7 @@ void EditorPlugin::_bind_methods() { BIND_ENUM_CONSTANT(CONTAINER_CANVAS_EDITOR_SIDE_LEFT); BIND_ENUM_CONSTANT(CONTAINER_CANVAS_EDITOR_SIDE_RIGHT); BIND_ENUM_CONSTANT(CONTAINER_CANVAS_EDITOR_BOTTOM); - BIND_ENUM_CONSTANT(CONTAINER_PROPERTY_EDITOR_BOTTOM); + BIND_ENUM_CONSTANT(CONTAINER_INSPECTOR_BOTTOM); BIND_ENUM_CONSTANT(CONTAINER_PROJECT_SETTING_TAB_LEFT); BIND_ENUM_CONSTANT(CONTAINER_PROJECT_SETTING_TAB_RIGHT); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 84c63d1021..3f9d276b6a 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -184,7 +184,7 @@ public: CONTAINER_CANVAS_EDITOR_SIDE_LEFT, CONTAINER_CANVAS_EDITOR_SIDE_RIGHT, CONTAINER_CANVAS_EDITOR_BOTTOM, - CONTAINER_PROPERTY_EDITOR_BOTTOM, + CONTAINER_INSPECTOR_BOTTOM, CONTAINER_PROJECT_SETTING_TAB_LEFT, CONTAINER_PROJECT_SETTING_TAB_RIGHT, }; diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index fd4d2c4bd1..514162e6e0 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -1479,6 +1479,17 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // PopupPanel theme->set_stylebox("panel", "PopupPanel", style_popup); + Ref<StyleBoxFlat> control_editor_popup_style = style_popup->duplicate(); + control_editor_popup_style->set_shadow_size(0); + control_editor_popup_style->set_default_margin(SIDE_LEFT, default_margin_size * EDSCALE); + control_editor_popup_style->set_default_margin(SIDE_TOP, default_margin_size * EDSCALE); + control_editor_popup_style->set_default_margin(SIDE_RIGHT, default_margin_size * EDSCALE); + control_editor_popup_style->set_default_margin(SIDE_BOTTOM, default_margin_size * EDSCALE); + control_editor_popup_style->set_border_width_all(0); + + theme->set_stylebox("panel", "ControlEditorPopupButton", control_editor_popup_style); + theme->set_type_variation("ControlEditorPopupButton", "PopupPanel"); + // SpinBox theme->set_icon("updown", "SpinBox", theme->get_icon(SNAME("GuiSpinboxUpdown"), SNAME("EditorIcons"))); theme->set_icon("updown_disabled", "SpinBox", theme->get_icon(SNAME("GuiSpinboxUpdownDisabled"), SNAME("EditorIcons"))); diff --git a/editor/icons/ContainerLayout.svg b/editor/icons/ContainerLayout.svg new file mode 100644 index 0000000000..feabc2c350 --- /dev/null +++ b/editor/icons/ContainerLayout.svg @@ -0,0 +1 @@ +<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill-rule="nonzero"><path d="m3 1c-1.105 0-2 .895-2 2h2zm2 0v2h2v-2zm4 0v2h2v-2zm4 0v2h2c0-1.105-.895-2-2-2zm-12 4v2h2v-2zm12 0v2h2v-2zm-12 4v2h2v-2zm12 0v2h2v-2zm-12 4c0 1.105.895 2 2 2v-2zm4 0v2h2v-2zm4 0v2h2v-2zm4 0v2c1.105 0 2-.895 2-2z" fill="#8eef97"/><path d="m7 7h4v4h-4z" fill="#d6d6d6"/></g></svg> diff --git a/editor/icons/ControlLayout.svg b/editor/icons/ControlLayout.svg index 11dd2554be..8503e3313c 100644 --- a/editor/icons/ControlLayout.svg +++ b/editor/icons/ControlLayout.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1 1v14h14v-14zm2 2h3v3h-3zm5 0h5v3h-5zm-5 5h3v5h-3zm5 0h5v5h-5z" fill="#8eef97"/></svg> +<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill-rule="nonzero"><path d="m11.793 8v-2h-3.793v-2.113h-2v2.113h-2.142v2h2.142v3.967h2v-3.967z" fill="#d6d6d6"/><path d="m8 .345c-4.199 0-7.655 3.456-7.655 7.655s3.456 7.655 7.655 7.655 7.655-3.456 7.655-7.655-3.456-7.655-7.655-7.655zm0 1.999c3.103 0 5.656 2.553 5.656 5.656s-2.553 5.656-5.656 5.656-5.656-2.553-5.656-5.656 2.553-5.656 5.656-5.656z" fill="#8eef97"/></g></svg> diff --git a/editor/icons/DefaultProjectIcon.svg b/editor/icons/DefaultProjectIcon.svg index f81ba4d390..adc26df6c2 100644 --- a/editor/icons/DefaultProjectIcon.svg +++ b/editor/icons/DefaultProjectIcon.svg @@ -1 +1 @@ -<svg height="64" viewBox="0 0 64 64" width="64" 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0 21.808 9.763 21.808 21.815 0 12.044-9.767 21.802-21.808 21.802-12.05 0-21.815-9.758-21.815-21.802" fill="#fff" transform="matrix(4.162611 0 0 -4.162611 634.78706 625.67104)"/><path d="m0 0c0-7.994 6.477-14.473 14.471-14.473 8.002 0 14.479 6.479 14.479 14.473s-6.477 14.479-14.479 14.479c-7.994 0-14.471-6.485-14.471-14.479" fill="#414042" transform="matrix(4.162611 0 0 -4.162611 656.64056 631.05679)"/></g></svg> diff --git a/editor/plugins/control_editor_plugin.cpp b/editor/plugins/control_editor_plugin.cpp index 2756e45cf4..ff5d112956 100644 --- a/editor/plugins/control_editor_plugin.cpp +++ b/editor/plugins/control_editor_plugin.cpp @@ -31,10 +31,13 @@ #include "control_editor_plugin.h" #include "editor/editor_node.h" +#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "scene/gui/separator.h" +// Inspector controls. + void ControlPositioningWarning::_update_warning() { if (!control_node) { title_icon->set_texture(nullptr); @@ -49,7 +52,7 @@ void ControlPositioningWarning::_update_warning() { title_label->set_text(TTR("This node doesn't have a control parent.")); hint_label->set_text(TTR("Use the appropriate layout properties depending on where you are going to put it.")); } else if (Object::cast_to<Container>(parent_node)) { - title_icon->set_texture(get_theme_icon(SNAME("Container"), SNAME("EditorIcons"))); + title_icon->set_texture(get_theme_icon(SNAME("ContainerLayout"), SNAME("EditorIcons"))); title_label->set_text(TTR("This node is a child of a container.")); hint_label->set_text(TTR("Use container properties for positioning.")); } else { @@ -448,37 +451,280 @@ bool EditorInspectorPluginControl::parse_property(Object *p_object, const Varian return false; } -void ControlEditorToolbar::_set_anchors_and_offsets_preset(Control::LayoutPreset p_preset) { +// Toolbars controls. + +Size2 ControlEditorPopupButton::get_minimum_size() const { + Vector2 base_size = Vector2(26, 26) * EDSCALE; + + if (arrow_icon.is_null()) { + return base_size; + } + + Vector2 final_size; + final_size.x = base_size.x + arrow_icon->get_width(); + final_size.y = MAX(base_size.y, arrow_icon->get_height()); + + return final_size; +} + +void ControlEditorPopupButton::toggled(bool p_pressed) { + if (!p_pressed) { + return; + } + + Size2 size = get_size() * get_viewport()->get_canvas_transform().get_scale(); + + popup_panel->set_size(Size2(size.width, 0)); + Point2 gp = get_screen_position(); + gp.y += size.y; + if (is_layout_rtl()) { + gp.x += size.width - popup_panel->get_size().width; + } + popup_panel->set_position(gp); + + popup_panel->popup(); +} + +void ControlEditorPopupButton::_popup_visibility_changed(bool p_visible) { + set_pressed(p_visible); +} + +void ControlEditorPopupButton::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: { + arrow_icon = get_theme_icon("select_arrow", "Tree"); + } break; + + case NOTIFICATION_DRAW: { + if (arrow_icon.is_valid()) { + Vector2 arrow_pos = Point2(26, 0) * EDSCALE; + arrow_pos.y = get_size().y / 2 - arrow_icon->get_height() / 2; + draw_texture(arrow_icon, arrow_pos); + } + } break; + + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { + popup_panel->set_layout_direction((Window::LayoutDirection)get_layout_direction()); + } break; + + case NOTIFICATION_VISIBILITY_CHANGED: { + if (!is_visible_in_tree()) { + popup_panel->hide(); + } + } break; + } +} + +ControlEditorPopupButton::ControlEditorPopupButton() { + set_flat(true); + set_toggle_mode(true); + set_focus_mode(FOCUS_NONE); + + popup_panel = memnew(PopupPanel); + popup_panel->set_theme_type_variation("ControlEditorPopupButton"); + add_child(popup_panel); + popup_panel->connect("about_to_popup", callable_mp(this, &ControlEditorPopupButton::_popup_visibility_changed).bind(true)); + popup_panel->connect("popup_hide", callable_mp(this, &ControlEditorPopupButton::_popup_visibility_changed).bind(false)); + + popup_vbox = memnew(VBoxContainer); + popup_panel->add_child(popup_vbox); +} + +void ControlEditorPresetPicker::_add_row_button(HBoxContainer *p_row, const int p_preset, const String &p_name) { + ERR_FAIL_COND(preset_buttons.has(p_preset)); + + Button *b = memnew(Button); + b->set_custom_minimum_size(Size2i(36, 36) * EDSCALE); + b->set_icon_alignment(HORIZONTAL_ALIGNMENT_CENTER); + b->set_tooltip(p_name); + b->set_flat(true); + p_row->add_child(b); + b->connect("pressed", callable_mp(this, &ControlEditorPresetPicker::_preset_button_pressed).bind(p_preset)); + + preset_buttons[p_preset] = b; +} + +void ControlEditorPresetPicker::_add_separator(BoxContainer *p_box, Separator *p_separator) { + p_separator->add_theme_constant_override("separation", grid_separation); + p_separator->set_custom_minimum_size(Size2i(1, 1)); + p_box->add_child(p_separator); +} + +void AnchorPresetPicker::_preset_button_pressed(const int p_preset) { + emit_signal("anchors_preset_selected", p_preset); +} + +void AnchorPresetPicker::_notification(int p_notification) { + switch (p_notification) { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: { + preset_buttons[PRESET_TOP_LEFT]->set_icon(get_theme_icon(SNAME("ControlAlignTopLeft"), SNAME("EditorIcons"))); + preset_buttons[PRESET_CENTER_TOP]->set_icon(get_theme_icon(SNAME("ControlAlignCenterTop"), SNAME("EditorIcons"))); + preset_buttons[PRESET_TOP_RIGHT]->set_icon(get_theme_icon(SNAME("ControlAlignTopRight"), SNAME("EditorIcons"))); + + preset_buttons[PRESET_CENTER_LEFT]->set_icon(get_theme_icon(SNAME("ControlAlignCenterLeft"), SNAME("EditorIcons"))); + preset_buttons[PRESET_CENTER]->set_icon(get_theme_icon(SNAME("ControlAlignCenter"), SNAME("EditorIcons"))); + preset_buttons[PRESET_CENTER_RIGHT]->set_icon(get_theme_icon(SNAME("ControlAlignCenterRight"), SNAME("EditorIcons"))); + + preset_buttons[PRESET_BOTTOM_LEFT]->set_icon(get_theme_icon(SNAME("ControlAlignBottomLeft"), SNAME("EditorIcons"))); + preset_buttons[PRESET_CENTER_BOTTOM]->set_icon(get_theme_icon(SNAME("ControlAlignCenterBottom"), SNAME("EditorIcons"))); + preset_buttons[PRESET_BOTTOM_RIGHT]->set_icon(get_theme_icon(SNAME("ControlAlignBottomRight"), SNAME("EditorIcons"))); + + preset_buttons[PRESET_TOP_WIDE]->set_icon(get_theme_icon(SNAME("ControlAlignTopWide"), SNAME("EditorIcons"))); + preset_buttons[PRESET_HCENTER_WIDE]->set_icon(get_theme_icon(SNAME("ControlAlignHCenterWide"), SNAME("EditorIcons"))); + preset_buttons[PRESET_BOTTOM_WIDE]->set_icon(get_theme_icon(SNAME("ControlAlignBottomWide"), SNAME("EditorIcons"))); + + preset_buttons[PRESET_LEFT_WIDE]->set_icon(get_theme_icon(SNAME("ControlAlignLeftWide"), SNAME("EditorIcons"))); + preset_buttons[PRESET_VCENTER_WIDE]->set_icon(get_theme_icon(SNAME("ControlAlignVCenterWide"), SNAME("EditorIcons"))); + preset_buttons[PRESET_RIGHT_WIDE]->set_icon(get_theme_icon(SNAME("ControlAlignRightWide"), SNAME("EditorIcons"))); + + preset_buttons[PRESET_FULL_RECT]->set_icon(get_theme_icon(SNAME("ControlAlignFullRect"), SNAME("EditorIcons"))); + } break; + } +} + +void AnchorPresetPicker::_bind_methods() { + ADD_SIGNAL(MethodInfo("anchors_preset_selected", PropertyInfo(Variant::INT, "preset"))); +} + +AnchorPresetPicker::AnchorPresetPicker() { + VBoxContainer *main_vb = memnew(VBoxContainer); + main_vb->add_theme_constant_override("separation", grid_separation); + add_child(main_vb); + + HBoxContainer *top_row = memnew(HBoxContainer); + top_row->set_alignment(BoxContainer::ALIGNMENT_CENTER); + top_row->add_theme_constant_override("separation", grid_separation); + main_vb->add_child(top_row); + + _add_row_button(top_row, PRESET_TOP_LEFT, TTR("Top Left")); + _add_row_button(top_row, PRESET_CENTER_TOP, TTR("Center Top")); + _add_row_button(top_row, PRESET_TOP_RIGHT, TTR("Top Right")); + _add_separator(top_row, memnew(VSeparator)); + _add_row_button(top_row, PRESET_TOP_WIDE, TTR("Top Wide")); + + HBoxContainer *mid_row = memnew(HBoxContainer); + mid_row->set_alignment(BoxContainer::ALIGNMENT_CENTER); + mid_row->add_theme_constant_override("separation", grid_separation); + main_vb->add_child(mid_row); + + _add_row_button(mid_row, PRESET_CENTER_LEFT, TTR("Center Left")); + _add_row_button(mid_row, PRESET_CENTER, TTR("Center")); + _add_row_button(mid_row, PRESET_CENTER_RIGHT, TTR("Center Right")); + _add_separator(mid_row, memnew(VSeparator)); + _add_row_button(mid_row, PRESET_HCENTER_WIDE, TTR("HCenter Wide")); + + HBoxContainer *bot_row = memnew(HBoxContainer); + bot_row->set_alignment(BoxContainer::ALIGNMENT_CENTER); + bot_row->add_theme_constant_override("separation", grid_separation); + main_vb->add_child(bot_row); + + _add_row_button(bot_row, PRESET_BOTTOM_LEFT, TTR("Bottom Left")); + _add_row_button(bot_row, PRESET_CENTER_BOTTOM, TTR("Center Bottom")); + _add_row_button(bot_row, PRESET_BOTTOM_RIGHT, TTR("Bottom Right")); + _add_separator(bot_row, memnew(VSeparator)); + _add_row_button(bot_row, PRESET_BOTTOM_WIDE, TTR("Bottom Wide")); + + _add_separator(main_vb, memnew(HSeparator)); + + HBoxContainer *extra_row = memnew(HBoxContainer); + extra_row->set_alignment(BoxContainer::ALIGNMENT_CENTER); + extra_row->add_theme_constant_override("separation", grid_separation); + main_vb->add_child(extra_row); + + _add_row_button(extra_row, PRESET_LEFT_WIDE, TTR("Left Wide")); + _add_row_button(extra_row, PRESET_VCENTER_WIDE, TTR("VCenter Wide")); + _add_row_button(extra_row, PRESET_RIGHT_WIDE, TTR("Right Wide")); + _add_separator(extra_row, memnew(VSeparator)); + _add_row_button(extra_row, PRESET_FULL_RECT, TTR("Full Rect")); +} + +void SizeFlagPresetPicker::_preset_button_pressed(const int p_preset) { + int flags = (SizeFlags)p_preset; + if (expand_button->is_pressed()) { + flags |= SIZE_EXPAND; + } + + emit_signal("size_flags_selected", flags); +} + +void SizeFlagPresetPicker::set_allowed_flags(Vector<SizeFlags> &p_flags) { + preset_buttons[SIZE_SHRINK_BEGIN]->set_disabled(!p_flags.has(SIZE_SHRINK_BEGIN)); + preset_buttons[SIZE_SHRINK_CENTER]->set_disabled(!p_flags.has(SIZE_SHRINK_CENTER)); + preset_buttons[SIZE_SHRINK_END]->set_disabled(!p_flags.has(SIZE_SHRINK_END)); + preset_buttons[SIZE_FILL]->set_disabled(!p_flags.has(SIZE_FILL)); + + expand_button->set_disabled(!p_flags.has(SIZE_EXPAND)); + if (p_flags.has(SIZE_EXPAND)) { + expand_button->set_tooltip(TTR("Enable to also set the Expand flag.\nDisable to only set Shrink/Fill flags.")); + } else { + expand_button->set_pressed(false); + expand_button->set_tooltip(TTR("Some parents of the selected nodes do not support the Expand flag.")); + } +} + +void SizeFlagPresetPicker::_notification(int p_notification) { + switch (p_notification) { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: { + if (vertical) { + preset_buttons[SIZE_SHRINK_BEGIN]->set_icon(get_theme_icon(SNAME("ControlAlignCenterTop"), SNAME("EditorIcons"))); + preset_buttons[SIZE_SHRINK_CENTER]->set_icon(get_theme_icon(SNAME("ControlAlignCenter"), SNAME("EditorIcons"))); + preset_buttons[SIZE_SHRINK_END]->set_icon(get_theme_icon(SNAME("ControlAlignCenterBottom"), SNAME("EditorIcons"))); + + preset_buttons[SIZE_FILL]->set_icon(get_theme_icon(SNAME("ControlAlignVCenterWide"), SNAME("EditorIcons"))); + } else { + preset_buttons[SIZE_SHRINK_BEGIN]->set_icon(get_theme_icon(SNAME("ControlAlignCenterLeft"), SNAME("EditorIcons"))); + preset_buttons[SIZE_SHRINK_CENTER]->set_icon(get_theme_icon(SNAME("ControlAlignCenter"), SNAME("EditorIcons"))); + preset_buttons[SIZE_SHRINK_END]->set_icon(get_theme_icon(SNAME("ControlAlignCenterRight"), SNAME("EditorIcons"))); + + preset_buttons[SIZE_FILL]->set_icon(get_theme_icon(SNAME("ControlAlignHCenterWide"), SNAME("EditorIcons"))); + } + } break; + } +} + +void SizeFlagPresetPicker::_bind_methods() { + ADD_SIGNAL(MethodInfo("size_flags_selected", PropertyInfo(Variant::INT, "size_flags"))); +} + +SizeFlagPresetPicker::SizeFlagPresetPicker(bool p_vertical) { + vertical = p_vertical; + + VBoxContainer *main_vb = memnew(VBoxContainer); + add_child(main_vb); + + HBoxContainer *main_row = memnew(HBoxContainer); + main_row->set_alignment(BoxContainer::ALIGNMENT_CENTER); + main_row->add_theme_constant_override("separation", grid_separation); + main_vb->add_child(main_row); + + _add_row_button(main_row, SIZE_SHRINK_BEGIN, TTR("Shrink Begin")); + _add_row_button(main_row, SIZE_SHRINK_CENTER, TTR("Shrink Center")); + _add_row_button(main_row, SIZE_SHRINK_END, TTR("Shrink End")); + _add_separator(main_row, memnew(VSeparator)); + _add_row_button(main_row, SIZE_FILL, TTR("Fill")); + + expand_button = memnew(CheckBox); + expand_button->set_flat(true); + expand_button->set_text(TTR("Align with Expand")); + expand_button->set_tooltip(TTR("Enable to also set the Expand flag.\nDisable to only set Shrink/Fill flags.")); + main_vb->add_child(expand_button); +} + +// Toolbar. + +void ControlEditorToolbar::_anchors_preset_selected(int p_preset) { + LayoutPreset preset = (LayoutPreset)p_preset; List<Node *> selection = editor_selection->get_selected_node_list(); - undo_redo->create_action(TTR("Change Anchors and Offsets")); + undo_redo->create_action(TTR("Change Anchors, Offsets, Grow Direction")); for (Node *E : selection) { Control *control = Object::cast_to<Control>(E); if (control) { - undo_redo->add_do_method(control, "set_anchors_preset", p_preset); - switch (p_preset) { - case PRESET_TOP_LEFT: - case PRESET_TOP_RIGHT: - case PRESET_BOTTOM_LEFT: - case PRESET_BOTTOM_RIGHT: - case PRESET_CENTER_LEFT: - case PRESET_CENTER_TOP: - case PRESET_CENTER_RIGHT: - case PRESET_CENTER_BOTTOM: - case PRESET_CENTER: - undo_redo->add_do_method(control, "set_offsets_preset", p_preset, Control::PRESET_MODE_KEEP_SIZE); - break; - case PRESET_LEFT_WIDE: - case PRESET_TOP_WIDE: - case PRESET_RIGHT_WIDE: - case PRESET_BOTTOM_WIDE: - case PRESET_VCENTER_WIDE: - case PRESET_HCENTER_WIDE: - case PRESET_FULL_RECT: - undo_redo->add_do_method(control, "set_offsets_preset", p_preset, Control::PRESET_MODE_MINSIZE); - break; - } + undo_redo->add_do_property(control, "anchors_preset", preset); undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state()); } } @@ -489,10 +735,10 @@ void ControlEditorToolbar::_set_anchors_and_offsets_preset(Control::LayoutPreset anchor_mode_button->set_pressed(anchors_mode); } -void ControlEditorToolbar::_set_anchors_and_offsets_to_keep_ratio() { +void ControlEditorToolbar::_anchors_to_current_ratio() { List<Node *> selection = editor_selection->get_selected_node_list(); - undo_redo->create_action(TTR("Change Anchors and Offsets")); + undo_redo->create_action(TTR("Change Anchors, Offsets (Keep Ratio)")); for (Node *E : selection) { Control *control = Object::cast_to<Control>(E); @@ -521,44 +767,41 @@ void ControlEditorToolbar::_set_anchors_and_offsets_to_keep_ratio() { undo_redo->commit_action(); } -void ControlEditorToolbar::_set_anchors_preset(Control::LayoutPreset p_preset) { - List<Node *> selection = editor_selection->get_selected_node_list(); +void ControlEditorToolbar::_anchor_mode_toggled(bool p_status) { + List<Control *> selection = _get_edited_controls(); + for (Control *E : selection) { + if (Object::cast_to<Container>(E->get_parent())) { + continue; + } - undo_redo->create_action(TTR("Change Anchors")); - for (Node *E : selection) { - Control *control = Object::cast_to<Control>(E); - if (control) { - undo_redo->add_do_method(control, "set_anchors_preset", p_preset); - undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state()); + if (p_status) { + E->set_meta("_edit_use_anchors_", true); + } else { + E->remove_meta("_edit_use_anchors_"); } } - undo_redo->commit_action(); + anchors_mode = p_status; + CanvasItemEditor::get_singleton()->update_viewport(); } -void ControlEditorToolbar::_set_container_h_preset(Control::SizeFlags p_preset) { +void ControlEditorToolbar::_container_flags_selected(int p_flags, bool p_vertical) { List<Node *> selection = editor_selection->get_selected_node_list(); - undo_redo->create_action(TTR("Change Horizontal Size Flags")); - for (Node *E : selection) { - Control *control = Object::cast_to<Control>(E); - if (control) { - undo_redo->add_do_method(control, "set_h_size_flags", p_preset); - undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state()); - } + if (p_vertical) { + undo_redo->create_action(TTR("Change Vertical Size Flags")); + } else { + undo_redo->create_action(TTR("Change Horizontal Size Flags")); } - undo_redo->commit_action(); -} - -void ControlEditorToolbar::_set_container_v_preset(Control::SizeFlags p_preset) { - List<Node *> selection = editor_selection->get_selected_node_list(); - - undo_redo->create_action(TTR("Change Horizontal Size Flags")); for (Node *E : selection) { Control *control = Object::cast_to<Control>(E); if (control) { - undo_redo->add_do_method(control, "set_v_size_flags", p_preset); + if (p_vertical) { + undo_redo->add_do_method(control, "set_v_size_flags", p_flags); + } else { + undo_redo->add_do_method(control, "set_h_size_flags", p_flags); + } undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state()); } } @@ -594,400 +837,205 @@ Vector2 ControlEditorToolbar::_position_to_anchor(const Control *p_control, Vect return output; } -void ControlEditorToolbar::_button_toggle_anchor_mode(bool p_status) { - List<Control *> selection = _get_edited_controls(false, false); - for (Control *E : selection) { - if (Object::cast_to<Container>(E->get_parent())) { - continue; - } - - if (p_status) { - E->set_meta("_edit_use_anchors_", true); - } else { - E->remove_meta("_edit_use_anchors_"); - } - } - - anchors_mode = p_status; - CanvasItemEditor::get_singleton()->update_viewport(); -} - bool ControlEditorToolbar::_is_node_locked(const Node *p_node) { return p_node->get_meta("_edit_lock_", false); } -List<Control *> ControlEditorToolbar::_get_edited_controls(bool retrieve_locked, bool remove_controls_if_parent_in_selection) { +List<Control *> ControlEditorToolbar::_get_edited_controls() { List<Control *> selection; for (const KeyValue<Node *, Object *> &E : editor_selection->get_selection()) { Control *control = Object::cast_to<Control>(E.key); - if (control && control->is_visible_in_tree() && control->get_viewport() == EditorNode::get_singleton()->get_scene_root() && (retrieve_locked || !_is_node_locked(control))) { + if (control && control->is_visible_in_tree() && control->get_viewport() == EditorNode::get_singleton()->get_scene_root() && !_is_node_locked(control)) { selection.push_back(control); } } - if (remove_controls_if_parent_in_selection) { - List<Control *> filtered_selection; - for (Control *E : selection) { - if (!selection.find(E->get_parent())) { - filtered_selection.push_back(E); - } - } - return filtered_selection; - } - return selection; } -void ControlEditorToolbar::_popup_callback(int p_op) { - switch (p_op) { - case ANCHORS_AND_OFFSETS_PRESET_TOP_LEFT: { - _set_anchors_and_offsets_preset(PRESET_TOP_LEFT); - } break; - case ANCHORS_AND_OFFSETS_PRESET_TOP_RIGHT: { - _set_anchors_and_offsets_preset(PRESET_TOP_RIGHT); - } break; - case ANCHORS_AND_OFFSETS_PRESET_BOTTOM_LEFT: { - _set_anchors_and_offsets_preset(PRESET_BOTTOM_LEFT); - } break; - case ANCHORS_AND_OFFSETS_PRESET_BOTTOM_RIGHT: { - _set_anchors_and_offsets_preset(PRESET_BOTTOM_RIGHT); - } break; - case ANCHORS_AND_OFFSETS_PRESET_CENTER_LEFT: { - _set_anchors_and_offsets_preset(PRESET_CENTER_LEFT); - } break; - case ANCHORS_AND_OFFSETS_PRESET_CENTER_RIGHT: { - _set_anchors_and_offsets_preset(PRESET_CENTER_RIGHT); - } break; - case ANCHORS_AND_OFFSETS_PRESET_CENTER_TOP: { - _set_anchors_and_offsets_preset(PRESET_CENTER_TOP); - } break; - case ANCHORS_AND_OFFSETS_PRESET_CENTER_BOTTOM: { - _set_anchors_and_offsets_preset(PRESET_CENTER_BOTTOM); - } break; - case ANCHORS_AND_OFFSETS_PRESET_CENTER: { - _set_anchors_and_offsets_preset(PRESET_CENTER); - } break; - case ANCHORS_AND_OFFSETS_PRESET_TOP_WIDE: { - _set_anchors_and_offsets_preset(PRESET_TOP_WIDE); - } break; - case ANCHORS_AND_OFFSETS_PRESET_LEFT_WIDE: { - _set_anchors_and_offsets_preset(PRESET_LEFT_WIDE); - } break; - case ANCHORS_AND_OFFSETS_PRESET_RIGHT_WIDE: { - _set_anchors_and_offsets_preset(PRESET_RIGHT_WIDE); - } break; - case ANCHORS_AND_OFFSETS_PRESET_BOTTOM_WIDE: { - _set_anchors_and_offsets_preset(PRESET_BOTTOM_WIDE); - } break; - case ANCHORS_AND_OFFSETS_PRESET_VCENTER_WIDE: { - _set_anchors_and_offsets_preset(PRESET_VCENTER_WIDE); - } break; - case ANCHORS_AND_OFFSETS_PRESET_HCENTER_WIDE: { - _set_anchors_and_offsets_preset(PRESET_HCENTER_WIDE); - } break; - case ANCHORS_AND_OFFSETS_PRESET_FULL_RECT: { - _set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); - } break; - case ANCHORS_AND_OFFSETS_PRESET_KEEP_RATIO: { - _set_anchors_and_offsets_to_keep_ratio(); - } break; - - case ANCHORS_PRESET_TOP_LEFT: { - _set_anchors_preset(PRESET_TOP_LEFT); - } break; - case ANCHORS_PRESET_TOP_RIGHT: { - _set_anchors_preset(PRESET_TOP_RIGHT); - } break; - case ANCHORS_PRESET_BOTTOM_LEFT: { - _set_anchors_preset(PRESET_BOTTOM_LEFT); - } break; - case ANCHORS_PRESET_BOTTOM_RIGHT: { - _set_anchors_preset(PRESET_BOTTOM_RIGHT); - } break; - case ANCHORS_PRESET_CENTER_LEFT: { - _set_anchors_preset(PRESET_CENTER_LEFT); - } break; - case ANCHORS_PRESET_CENTER_RIGHT: { - _set_anchors_preset(PRESET_CENTER_RIGHT); - } break; - case ANCHORS_PRESET_CENTER_TOP: { - _set_anchors_preset(PRESET_CENTER_TOP); - } break; - case ANCHORS_PRESET_CENTER_BOTTOM: { - _set_anchors_preset(PRESET_CENTER_BOTTOM); - } break; - case ANCHORS_PRESET_CENTER: { - _set_anchors_preset(PRESET_CENTER); - } break; - case ANCHORS_PRESET_TOP_WIDE: { - _set_anchors_preset(PRESET_TOP_WIDE); - } break; - case ANCHORS_PRESET_LEFT_WIDE: { - _set_anchors_preset(PRESET_LEFT_WIDE); - } break; - case ANCHORS_PRESET_RIGHT_WIDE: { - _set_anchors_preset(PRESET_RIGHT_WIDE); - } break; - case ANCHORS_PRESET_BOTTOM_WIDE: { - _set_anchors_preset(PRESET_BOTTOM_WIDE); - } break; - case ANCHORS_PRESET_VCENTER_WIDE: { - _set_anchors_preset(PRESET_VCENTER_WIDE); - } break; - case ANCHORS_PRESET_HCENTER_WIDE: { - _set_anchors_preset(PRESET_HCENTER_WIDE); - } break; - case ANCHORS_PRESET_FULL_RECT: { - _set_anchors_preset(Control::PRESET_FULL_RECT); - } break; - - case CONTAINERS_H_PRESET_FILL: { - _set_container_h_preset(Control::SIZE_FILL); - } break; - case CONTAINERS_H_PRESET_FILL_EXPAND: { - _set_container_h_preset(Control::SIZE_EXPAND_FILL); - } break; - case CONTAINERS_H_PRESET_SHRINK_BEGIN: { - _set_container_h_preset(Control::SIZE_SHRINK_BEGIN); - } break; - case CONTAINERS_H_PRESET_SHRINK_CENTER: { - _set_container_h_preset(Control::SIZE_SHRINK_CENTER); - } break; - case CONTAINERS_H_PRESET_SHRINK_END: { - _set_container_h_preset(Control::SIZE_SHRINK_END); - } break; - - case CONTAINERS_V_PRESET_FILL: { - _set_container_v_preset(Control::SIZE_FILL); - } break; - case CONTAINERS_V_PRESET_FILL_EXPAND: { - _set_container_v_preset(Control::SIZE_EXPAND_FILL); - } break; - case CONTAINERS_V_PRESET_SHRINK_BEGIN: { - _set_container_v_preset(Control::SIZE_SHRINK_BEGIN); - } break; - case CONTAINERS_V_PRESET_SHRINK_CENTER: { - _set_container_v_preset(Control::SIZE_SHRINK_CENTER); - } break; - case CONTAINERS_V_PRESET_SHRINK_END: { - _set_container_v_preset(Control::SIZE_SHRINK_END); - } break; - } -} - void ControlEditorToolbar::_selection_changed() { - // Update the anchors_mode. - int nb_controls = 0; - int nb_valid_controls = 0; - int nb_anchors_mode = 0; + // Update toolbar visibility. + bool has_controls = false; + bool has_control_parents = false; + bool has_container_parents = false; + + // Also update which size flags can be configured for the selected nodes. + Vector<SizeFlags> allowed_h_flags = { + SIZE_SHRINK_BEGIN, + SIZE_SHRINK_CENTER, + SIZE_SHRINK_END, + SIZE_FILL, + SIZE_EXPAND, + }; + Vector<SizeFlags> allowed_v_flags = { + SIZE_SHRINK_BEGIN, + SIZE_SHRINK_CENTER, + SIZE_SHRINK_END, + SIZE_FILL, + SIZE_EXPAND, + }; - List<Node *> selection = editor_selection->get_selected_node_list(); - for (Node *E : selection) { - Control *control = Object::cast_to<Control>(E); + for (const KeyValue<Node *, Object *> &E : editor_selection->get_selection()) { + Control *control = Object::cast_to<Control>(E.key); if (!control) { continue; } + has_controls = true; - nb_controls++; + if (Object::cast_to<Control>(control->get_parent())) { + has_control_parents = true; + } if (Object::cast_to<Container>(control->get_parent())) { - continue; + has_container_parents = true; + + Container *parent_container = Object::cast_to<Container>(control->get_parent()); + + Vector<int> container_h_flags = parent_container->get_allowed_size_flags_horizontal(); + Vector<SizeFlags> tmp_flags = allowed_h_flags.duplicate(); + for (int i = 0; i < allowed_h_flags.size(); i++) { + if (!container_h_flags.has((int)allowed_h_flags[i])) { + tmp_flags.erase(allowed_h_flags[i]); + } + } + allowed_h_flags = tmp_flags; + + Vector<int> container_v_flags = parent_container->get_allowed_size_flags_vertical(); + tmp_flags = allowed_v_flags.duplicate(); + for (int i = 0; i < allowed_v_flags.size(); i++) { + if (!container_v_flags.has((int)allowed_v_flags[i])) { + tmp_flags.erase(allowed_v_flags[i]); + } + } + allowed_v_flags = tmp_flags; } + } + + // Set general toolbar visibility. + set_visible(has_controls); + + // Set anchor tools visibility. + if (has_controls && (!has_control_parents || !has_container_parents)) { + anchors_button->set_visible(true); + anchor_mode_button->set_visible(true); + + // Update anchor mode. + int nb_valid_controls = 0; + int nb_anchors_mode = 0; - nb_valid_controls++; - if (control->get_meta("_edit_use_anchors_", false)) { - nb_anchors_mode++; + List<Node *> selection = editor_selection->get_selected_node_list(); + for (Node *E : selection) { + Control *control = Object::cast_to<Control>(E); + if (!control) { + continue; + } + if (Object::cast_to<Container>(control->get_parent())) { + continue; + } + + nb_valid_controls++; + if (control->get_meta("_edit_use_anchors_", false)) { + nb_anchors_mode++; + } } + + anchors_mode = (nb_valid_controls == nb_anchors_mode); + anchor_mode_button->set_pressed(anchors_mode); + } else { + anchors_button->set_visible(false); + anchor_mode_button->set_visible(false); + anchor_mode_button->set_pressed(false); } - anchors_mode = (nb_valid_controls == nb_anchors_mode); - anchor_mode_button->set_pressed(anchors_mode); + // Set container tools visibility. + if (has_controls && (!has_control_parents || has_container_parents)) { + containers_button->set_visible(true); - if (nb_controls > 0) { - set_physics_process(true); + // Update allowed size flags. + if (has_container_parents) { + container_h_picker->set_allowed_flags(allowed_h_flags); + container_v_picker->set_allowed_flags(allowed_v_flags); + } else { + Vector<SizeFlags> allowed_all_flags = { + SIZE_SHRINK_BEGIN, + SIZE_SHRINK_CENTER, + SIZE_SHRINK_END, + SIZE_FILL, + SIZE_EXPAND, + }; + + container_h_picker->set_allowed_flags(allowed_all_flags); + container_v_picker->set_allowed_flags(allowed_all_flags); + } } else { - set_physics_process(false); - set_visible(false); + containers_button->set_visible(false); } } void ControlEditorToolbar::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: - case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - anchor_presets_menu->set_icon(get_theme_icon(SNAME("ControlLayout"), SNAME("EditorIcons"))); - - PopupMenu *p = anchor_presets_menu->get_popup(); - p->clear(); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignTopLeft"), SNAME("EditorIcons")), TTR("Top Left"), ANCHORS_AND_OFFSETS_PRESET_TOP_LEFT); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignTopRight"), SNAME("EditorIcons")), TTR("Top Right"), ANCHORS_AND_OFFSETS_PRESET_TOP_RIGHT); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignBottomRight"), SNAME("EditorIcons")), TTR("Bottom Right"), ANCHORS_AND_OFFSETS_PRESET_BOTTOM_RIGHT); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignBottomLeft"), SNAME("EditorIcons")), TTR("Bottom Left"), ANCHORS_AND_OFFSETS_PRESET_BOTTOM_LEFT); - p->add_separator(); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterLeft"), SNAME("EditorIcons")), TTR("Center Left"), ANCHORS_AND_OFFSETS_PRESET_CENTER_LEFT); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterTop"), SNAME("EditorIcons")), TTR("Center Top"), ANCHORS_AND_OFFSETS_PRESET_CENTER_TOP); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterRight"), SNAME("EditorIcons")), TTR("Center Right"), ANCHORS_AND_OFFSETS_PRESET_CENTER_RIGHT); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterBottom"), SNAME("EditorIcons")), TTR("Center Bottom"), ANCHORS_AND_OFFSETS_PRESET_CENTER_BOTTOM); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenter"), SNAME("EditorIcons")), TTR("Center"), ANCHORS_AND_OFFSETS_PRESET_CENTER); - p->add_separator(); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignLeftWide"), SNAME("EditorIcons")), TTR("Left Wide"), ANCHORS_AND_OFFSETS_PRESET_LEFT_WIDE); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignTopWide"), SNAME("EditorIcons")), TTR("Top Wide"), ANCHORS_AND_OFFSETS_PRESET_TOP_WIDE); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignRightWide"), SNAME("EditorIcons")), TTR("Right Wide"), ANCHORS_AND_OFFSETS_PRESET_RIGHT_WIDE); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignBottomWide"), SNAME("EditorIcons")), TTR("Bottom Wide"), ANCHORS_AND_OFFSETS_PRESET_BOTTOM_WIDE); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignVCenterWide"), SNAME("EditorIcons")), TTR("VCenter Wide"), ANCHORS_AND_OFFSETS_PRESET_VCENTER_WIDE); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignHCenterWide"), SNAME("EditorIcons")), TTR("HCenter Wide"), ANCHORS_AND_OFFSETS_PRESET_HCENTER_WIDE); - p->add_separator(); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignFullRect"), SNAME("EditorIcons")), TTR("Full Rect"), ANCHORS_AND_OFFSETS_PRESET_FULL_RECT); - p->add_icon_item(get_theme_icon(SNAME("Anchor"), SNAME("EditorIcons")), TTR("Keep Current Ratio"), ANCHORS_AND_OFFSETS_PRESET_KEEP_RATIO); - p->set_item_tooltip(19, TTR("Adjust anchors and offsets to match the current rect size.")); - - p->add_separator(); - p->add_submenu_item(TTR("Anchors only"), "Anchors"); - p->set_item_icon(21, get_theme_icon(SNAME("Anchor"), SNAME("EditorIcons"))); - - anchors_popup->clear(); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignTopLeft"), SNAME("EditorIcons")), TTR("Top Left"), ANCHORS_PRESET_TOP_LEFT); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignTopRight"), SNAME("EditorIcons")), TTR("Top Right"), ANCHORS_PRESET_TOP_RIGHT); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignBottomRight"), SNAME("EditorIcons")), TTR("Bottom Right"), ANCHORS_PRESET_BOTTOM_RIGHT); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignBottomLeft"), SNAME("EditorIcons")), TTR("Bottom Left"), ANCHORS_PRESET_BOTTOM_LEFT); - anchors_popup->add_separator(); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterLeft"), SNAME("EditorIcons")), TTR("Center Left"), ANCHORS_PRESET_CENTER_LEFT); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterTop"), SNAME("EditorIcons")), TTR("Center Top"), ANCHORS_PRESET_CENTER_TOP); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterRight"), SNAME("EditorIcons")), TTR("Center Right"), ANCHORS_PRESET_CENTER_RIGHT); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterBottom"), SNAME("EditorIcons")), TTR("Center Bottom"), ANCHORS_PRESET_CENTER_BOTTOM); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignCenter"), SNAME("EditorIcons")), TTR("Center"), ANCHORS_PRESET_CENTER); - anchors_popup->add_separator(); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignLeftWide"), SNAME("EditorIcons")), TTR("Left Wide"), ANCHORS_PRESET_LEFT_WIDE); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignTopWide"), SNAME("EditorIcons")), TTR("Top Wide"), ANCHORS_PRESET_TOP_WIDE); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignRightWide"), SNAME("EditorIcons")), TTR("Right Wide"), ANCHORS_PRESET_RIGHT_WIDE); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignBottomWide"), SNAME("EditorIcons")), TTR("Bottom Wide"), ANCHORS_PRESET_BOTTOM_WIDE); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignVCenterWide"), SNAME("EditorIcons")), TTR("VCenter Wide"), ANCHORS_PRESET_VCENTER_WIDE); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignHCenterWide"), SNAME("EditorIcons")), TTR("HCenter Wide"), ANCHORS_PRESET_HCENTER_WIDE); - anchors_popup->add_separator(); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignFullRect"), SNAME("EditorIcons")), TTR("Full Rect"), ANCHORS_PRESET_FULL_RECT); - + case NOTIFICATION_THEME_CHANGED: { + anchors_button->set_icon(get_theme_icon(SNAME("ControlLayout"), SNAME("EditorIcons"))); anchor_mode_button->set_icon(get_theme_icon(SNAME("Anchor"), SNAME("EditorIcons"))); - - container_h_presets_menu->set_icon(get_theme_icon(SNAME("Container"), SNAME("EditorIcons"))); - container_v_presets_menu->set_icon(get_theme_icon(SNAME("Container"), SNAME("EditorIcons"))); - - p = container_h_presets_menu->get_popup(); - p->clear(); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignHCenterWide"), SNAME("EditorIcons")), TTR("Fill"), CONTAINERS_H_PRESET_FILL); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignHCenterWide"), SNAME("EditorIcons")), TTR("Fill & Expand"), CONTAINERS_H_PRESET_FILL_EXPAND); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterLeft"), SNAME("EditorIcons")), TTR("Shrink Begin"), CONTAINERS_H_PRESET_SHRINK_BEGIN); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenter"), SNAME("EditorIcons")), TTR("Shrink Center"), CONTAINERS_H_PRESET_SHRINK_CENTER); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterRight"), SNAME("EditorIcons")), TTR("Shrink End"), CONTAINERS_H_PRESET_SHRINK_END); - - p = container_v_presets_menu->get_popup(); - p->clear(); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignVCenterWide"), SNAME("EditorIcons")), TTR("Fill"), CONTAINERS_V_PRESET_FILL); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignVCenterWide"), SNAME("EditorIcons")), TTR("Fill & Expand"), CONTAINERS_V_PRESET_FILL_EXPAND); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterTop"), SNAME("EditorIcons")), TTR("Shrink Begin"), CONTAINERS_V_PRESET_SHRINK_BEGIN); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenter"), SNAME("EditorIcons")), TTR("Shrink Center"), CONTAINERS_V_PRESET_SHRINK_CENTER); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterBottom"), SNAME("EditorIcons")), TTR("Shrink End"), CONTAINERS_V_PRESET_SHRINK_END); - } break; - - case NOTIFICATION_PHYSICS_PROCESS: { - bool has_control_parents = false; - bool has_container_parents = false; - - // Update the viewport if the canvas_item changes - List<Control *> selection = _get_edited_controls(true); - for (Control *control : selection) { - if (Object::cast_to<Control>(control->get_parent())) { - has_control_parents = true; - } - if (Object::cast_to<Container>(control->get_parent())) { - has_container_parents = true; - } - } - - // Show / Hide the control layout buttons. - if (selection.size() > 0) { - set_visible(true); - - // Toggle anchor and container layout buttons depending on parents of the selected nodes. - // - If there are no control parents, enable everything. - // - If there are container parents, then enable only container buttons. - // - If there are NO container parents, then enable only anchor buttons. - bool enable_anchors = false; - bool enable_containers = false; - if (!has_control_parents) { - enable_anchors = true; - enable_containers = true; - } else if (has_container_parents) { - enable_containers = true; - } else { - enable_anchors = true; - } - - if (enable_anchors) { - anchor_presets_menu->set_visible(true); - anchor_mode_button->set_visible(true); - } else { - anchor_presets_menu->set_visible(false); - anchor_mode_button->set_visible(false); - } - - if (enable_containers) { - container_h_presets_menu->set_visible(true); - container_v_presets_menu->set_visible(true); - } else { - container_h_presets_menu->set_visible(false); - container_v_presets_menu->set_visible(false); - } - } else { - set_visible(false); - } + containers_button->set_icon(get_theme_icon(SNAME("ContainerLayout"), SNAME("EditorIcons"))); } break; } } ControlEditorToolbar::ControlEditorToolbar() { - anchor_presets_menu = memnew(MenuButton); - anchor_presets_menu->set_shortcut_context(this); - anchor_presets_menu->set_text(TTR("Anchors")); - anchor_presets_menu->set_tooltip(TTR("Presets for the anchor and offset values of a Control node.")); - add_child(anchor_presets_menu); - anchor_presets_menu->set_switch_on_hover(true); + add_child(memnew(VSeparator)); - PopupMenu *p = anchor_presets_menu->get_popup(); - p->connect("id_pressed", callable_mp(this, &ControlEditorToolbar::_popup_callback)); + // Anchor and offset tools. + anchors_button = memnew(ControlEditorPopupButton); + anchors_button->set_tooltip(TTR("Presets for the anchor and offset values of a Control node.")); + add_child(anchors_button); - anchors_popup = memnew(PopupMenu); - p->add_child(anchors_popup); - anchors_popup->set_name("Anchors"); - anchors_popup->connect("id_pressed", callable_mp(this, &ControlEditorToolbar::_popup_callback)); + Label *anchors_label = memnew(Label); + anchors_label->set_text(TTR("Anchor preset")); + anchors_button->get_popup_hbox()->add_child(anchors_label); + AnchorPresetPicker *anchors_picker = memnew(AnchorPresetPicker); + anchors_picker->set_h_size_flags(SIZE_SHRINK_CENTER); + anchors_button->get_popup_hbox()->add_child(anchors_picker); + anchors_picker->connect("anchors_preset_selected", callable_mp(this, &ControlEditorToolbar::_anchors_preset_selected)); + + anchors_button->get_popup_hbox()->add_child(memnew(HSeparator)); + + Button *keep_ratio_button = memnew(Button); + keep_ratio_button->set_text_alignment(HORIZONTAL_ALIGNMENT_LEFT); + keep_ratio_button->set_text(TTR("Set to Current Ratio")); + keep_ratio_button->set_tooltip(TTR("Adjust anchors and offsets to match the current rect size.")); + anchors_button->get_popup_hbox()->add_child(keep_ratio_button); + keep_ratio_button->connect("pressed", callable_mp(this, &ControlEditorToolbar::_anchors_to_current_ratio)); anchor_mode_button = memnew(Button); anchor_mode_button->set_flat(true); anchor_mode_button->set_toggle_mode(true); anchor_mode_button->set_tooltip(TTR("When active, moving Control nodes changes their anchors instead of their offsets.")); add_child(anchor_mode_button); - anchor_mode_button->connect("toggled", callable_mp(this, &ControlEditorToolbar::_button_toggle_anchor_mode)); - - add_child(memnew(VSeparator)); - - container_h_presets_menu = memnew(MenuButton); - container_h_presets_menu->set_shortcut_context(this); - container_h_presets_menu->set_text(TTR("Horizontal")); - container_h_presets_menu->set_tooltip(TTR("Horizontal sizing setting for children of a Container node.")); - add_child(container_h_presets_menu); - container_h_presets_menu->set_switch_on_hover(true); - - p = container_h_presets_menu->get_popup(); - p->connect("id_pressed", callable_mp(this, &ControlEditorToolbar::_popup_callback)); - - container_v_presets_menu = memnew(MenuButton); - container_v_presets_menu->set_shortcut_context(this); - container_v_presets_menu->set_text(TTR("Vertical")); - container_v_presets_menu->set_tooltip(TTR("Vertical sizing setting for children of a Container node.")); - add_child(container_v_presets_menu); - container_v_presets_menu->set_switch_on_hover(true); - - p = container_v_presets_menu->get_popup(); - p->connect("id_pressed", callable_mp(this, &ControlEditorToolbar::_popup_callback)); - + anchor_mode_button->connect("toggled", callable_mp(this, &ControlEditorToolbar::_anchor_mode_toggled)); + + // Container tools. + containers_button = memnew(ControlEditorPopupButton); + containers_button->set_tooltip(TTR("Sizing settings for children of a Container node.")); + add_child(containers_button); + + Label *container_h_label = memnew(Label); + container_h_label->set_text(TTR("Horizontal alignment")); + containers_button->get_popup_hbox()->add_child(container_h_label); + container_h_picker = memnew(SizeFlagPresetPicker(false)); + containers_button->get_popup_hbox()->add_child(container_h_picker); + container_h_picker->connect("size_flags_selected", callable_mp(this, &ControlEditorToolbar::_container_flags_selected).bind(false)); + + containers_button->get_popup_hbox()->add_child(memnew(HSeparator)); + + Label *container_v_label = memnew(Label); + container_v_label->set_text(TTR("Vertical alignment")); + containers_button->get_popup_hbox()->add_child(container_v_label); + container_v_picker = memnew(SizeFlagPresetPicker(true)); + containers_button->get_popup_hbox()->add_child(container_v_picker); + container_v_picker->connect("size_flags_selected", callable_mp(this, &ControlEditorToolbar::_container_flags_selected).bind(true)); + + // Editor connections. undo_redo = EditorNode::get_singleton()->get_undo_redo(); editor_selection = EditorNode::get_singleton()->get_editor_selection(); editor_selection->add_editor_plugin(this); @@ -998,6 +1046,8 @@ ControlEditorToolbar::ControlEditorToolbar() { ControlEditorToolbar *ControlEditorToolbar::singleton = nullptr; +// Editor plugin. + ControlEditorPlugin::ControlEditorPlugin() { toolbar = memnew(ControlEditorToolbar); toolbar->hide(); diff --git a/editor/plugins/control_editor_plugin.h b/editor/plugins/control_editor_plugin.h index 11389bc095..f1b9190a0b 100644 --- a/editor/plugins/control_editor_plugin.h +++ b/editor/plugins/control_editor_plugin.h @@ -33,14 +33,18 @@ #include "editor/editor_plugin.h" #include "scene/gui/box_container.h" +#include "scene/gui/button.h" #include "scene/gui/check_box.h" #include "scene/gui/control.h" #include "scene/gui/label.h" #include "scene/gui/margin_container.h" #include "scene/gui/option_button.h" #include "scene/gui/panel_container.h" +#include "scene/gui/popup.h" +#include "scene/gui/separator.h" #include "scene/gui/texture_rect.h" +// Inspector controls. class ControlPositioningWarning : public MarginContainer { GDCLASS(ControlPositioningWarning, MarginContainer); @@ -125,102 +129,101 @@ public: virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override; }; +// Toolbar controls. +class ControlEditorPopupButton : public Button { + GDCLASS(ControlEditorPopupButton, Button); + + Ref<Texture2D> arrow_icon; + + PopupPanel *popup_panel = nullptr; + VBoxContainer *popup_vbox = nullptr; + + void _popup_visibility_changed(bool p_visible); + +protected: + void _notification(int p_what); + +public: + virtual Size2 get_minimum_size() const override; + virtual void toggled(bool p_pressed) override; + + VBoxContainer *get_popup_hbox() const { return popup_vbox; } + + ControlEditorPopupButton(); +}; + +class ControlEditorPresetPicker : public MarginContainer { + GDCLASS(ControlEditorPresetPicker, MarginContainer); + + virtual void _preset_button_pressed(const int p_preset) {} + +protected: + static constexpr int grid_separation = 0; + HashMap<int, Button *> preset_buttons; + + void _add_row_button(HBoxContainer *p_row, const int p_preset, const String &p_name); + void _add_separator(BoxContainer *p_box, Separator *p_separator); + +public: + ControlEditorPresetPicker() {} +}; + +class AnchorPresetPicker : public ControlEditorPresetPicker { + GDCLASS(AnchorPresetPicker, ControlEditorPresetPicker); + + virtual void _preset_button_pressed(const int p_preset) override; + +protected: + void _notification(int p_notification); + static void _bind_methods(); + +public: + AnchorPresetPicker(); +}; + +class SizeFlagPresetPicker : public ControlEditorPresetPicker { + GDCLASS(SizeFlagPresetPicker, ControlEditorPresetPicker); + + CheckBox *expand_button; + + bool vertical = false; + + virtual void _preset_button_pressed(const int p_preset) override; + +protected: + void _notification(int p_notification); + static void _bind_methods(); + +public: + void set_allowed_flags(Vector<SizeFlags> &p_flags); + + SizeFlagPresetPicker(bool p_vertical); +}; + class ControlEditorToolbar : public HBoxContainer { GDCLASS(ControlEditorToolbar, HBoxContainer); UndoRedo *undo_redo = nullptr; EditorSelection *editor_selection = nullptr; - enum MenuOption { - ANCHORS_AND_OFFSETS_PRESET_TOP_LEFT, - ANCHORS_AND_OFFSETS_PRESET_TOP_RIGHT, - ANCHORS_AND_OFFSETS_PRESET_BOTTOM_LEFT, - ANCHORS_AND_OFFSETS_PRESET_BOTTOM_RIGHT, - ANCHORS_AND_OFFSETS_PRESET_CENTER_LEFT, - ANCHORS_AND_OFFSETS_PRESET_CENTER_RIGHT, - ANCHORS_AND_OFFSETS_PRESET_CENTER_TOP, - ANCHORS_AND_OFFSETS_PRESET_CENTER_BOTTOM, - ANCHORS_AND_OFFSETS_PRESET_CENTER, - ANCHORS_AND_OFFSETS_PRESET_TOP_WIDE, - ANCHORS_AND_OFFSETS_PRESET_LEFT_WIDE, - ANCHORS_AND_OFFSETS_PRESET_RIGHT_WIDE, - ANCHORS_AND_OFFSETS_PRESET_BOTTOM_WIDE, - ANCHORS_AND_OFFSETS_PRESET_VCENTER_WIDE, - ANCHORS_AND_OFFSETS_PRESET_HCENTER_WIDE, - ANCHORS_AND_OFFSETS_PRESET_FULL_RECT, - - ANCHORS_AND_OFFSETS_PRESET_KEEP_RATIO, - - ANCHORS_PRESET_TOP_LEFT, - ANCHORS_PRESET_TOP_RIGHT, - ANCHORS_PRESET_BOTTOM_LEFT, - ANCHORS_PRESET_BOTTOM_RIGHT, - ANCHORS_PRESET_CENTER_LEFT, - ANCHORS_PRESET_CENTER_RIGHT, - ANCHORS_PRESET_CENTER_TOP, - ANCHORS_PRESET_CENTER_BOTTOM, - ANCHORS_PRESET_CENTER, - ANCHORS_PRESET_TOP_WIDE, - ANCHORS_PRESET_LEFT_WIDE, - ANCHORS_PRESET_RIGHT_WIDE, - ANCHORS_PRESET_BOTTOM_WIDE, - ANCHORS_PRESET_VCENTER_WIDE, - ANCHORS_PRESET_HCENTER_WIDE, - ANCHORS_PRESET_FULL_RECT, - - // Offsets Presets are not currently in use. - OFFSETS_PRESET_TOP_LEFT, - OFFSETS_PRESET_TOP_RIGHT, - OFFSETS_PRESET_BOTTOM_LEFT, - OFFSETS_PRESET_BOTTOM_RIGHT, - OFFSETS_PRESET_CENTER_LEFT, - OFFSETS_PRESET_CENTER_RIGHT, - OFFSETS_PRESET_CENTER_TOP, - OFFSETS_PRESET_CENTER_BOTTOM, - OFFSETS_PRESET_CENTER, - OFFSETS_PRESET_TOP_WIDE, - OFFSETS_PRESET_LEFT_WIDE, - OFFSETS_PRESET_RIGHT_WIDE, - OFFSETS_PRESET_BOTTOM_WIDE, - OFFSETS_PRESET_VCENTER_WIDE, - OFFSETS_PRESET_HCENTER_WIDE, - OFFSETS_PRESET_FULL_RECT, - - CONTAINERS_H_PRESET_FILL, - CONTAINERS_H_PRESET_FILL_EXPAND, - CONTAINERS_H_PRESET_SHRINK_BEGIN, - CONTAINERS_H_PRESET_SHRINK_CENTER, - CONTAINERS_H_PRESET_SHRINK_END, - CONTAINERS_V_PRESET_FILL, - CONTAINERS_V_PRESET_FILL_EXPAND, - CONTAINERS_V_PRESET_SHRINK_BEGIN, - CONTAINERS_V_PRESET_SHRINK_CENTER, - CONTAINERS_V_PRESET_SHRINK_END, - }; - - MenuButton *anchor_presets_menu = nullptr; - PopupMenu *anchors_popup = nullptr; - MenuButton *container_h_presets_menu = nullptr; - MenuButton *container_v_presets_menu = nullptr; - + ControlEditorPopupButton *anchors_button = nullptr; + ControlEditorPopupButton *containers_button = nullptr; Button *anchor_mode_button = nullptr; + SizeFlagPresetPicker *container_h_picker = nullptr; + SizeFlagPresetPicker *container_v_picker = nullptr; + bool anchors_mode = false; - void _set_anchors_preset(Control::LayoutPreset p_preset); - void _set_anchors_and_offsets_preset(Control::LayoutPreset p_preset); - void _set_anchors_and_offsets_to_keep_ratio(); - void _set_container_h_preset(Control::SizeFlags p_preset); - void _set_container_v_preset(Control::SizeFlags p_preset); + void _anchors_preset_selected(int p_preset); + void _anchors_to_current_ratio(); + void _anchor_mode_toggled(bool p_status); + void _container_flags_selected(int p_flags, bool p_vertical); Vector2 _anchor_to_position(const Control *p_control, Vector2 anchor); Vector2 _position_to_anchor(const Control *p_control, Vector2 position); - - void _button_toggle_anchor_mode(bool p_status); - bool _is_node_locked(const Node *p_node); - List<Control *> _get_edited_controls(bool retrieve_locked = false, bool remove_controls_if_parent_in_selection = true); - void _popup_callback(int p_op); + List<Control *> _get_edited_controls(); void _selection_changed(); protected: @@ -236,6 +239,7 @@ public: ControlEditorToolbar(); }; +// Editor plugin. class ControlEditorPlugin : public EditorPlugin { GDCLASS(ControlEditorPlugin, EditorPlugin); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 4a144bc391..cf24095582 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -6063,7 +6063,7 @@ Control *VisualShaderNodePluginDefault::create_editor(const Ref<Resource> &p_par return editor; } -void EditorPropertyShaderMode::_option_selected(int p_which) { +void EditorPropertyVisualShaderMode::_option_selected(int p_which) { Ref<VisualShader> visual_shader(Object::cast_to<VisualShader>(get_edited_object())); if (visual_shader->get_mode() == p_which) { return; @@ -6149,39 +6149,39 @@ void EditorPropertyShaderMode::_option_selected(int p_which) { undo_redo->commit_action(); } -void EditorPropertyShaderMode::update_property() { +void EditorPropertyVisualShaderMode::update_property() { int which = get_edited_object()->get(get_edited_property()); options->select(which); } -void EditorPropertyShaderMode::setup(const Vector<String> &p_options) { +void EditorPropertyVisualShaderMode::setup(const Vector<String> &p_options) { for (int i = 0; i < p_options.size(); i++) { options->add_item(p_options[i], i); } } -void EditorPropertyShaderMode::set_option_button_clip(bool p_enable) { +void EditorPropertyVisualShaderMode::set_option_button_clip(bool p_enable) { options->set_clip_text(p_enable); } -void EditorPropertyShaderMode::_bind_methods() { +void EditorPropertyVisualShaderMode::_bind_methods() { } -EditorPropertyShaderMode::EditorPropertyShaderMode() { +EditorPropertyVisualShaderMode::EditorPropertyVisualShaderMode() { options = memnew(OptionButton); options->set_clip_text(true); add_child(options); add_focusable(options); - options->connect("item_selected", callable_mp(this, &EditorPropertyShaderMode::_option_selected)); + options->connect("item_selected", callable_mp(this, &EditorPropertyVisualShaderMode::_option_selected)); } -bool EditorInspectorShaderModePlugin::can_handle(Object *p_object) { +bool EditorInspectorVisualShaderModePlugin::can_handle(Object *p_object) { return true; // Can handle everything. } -bool EditorInspectorShaderModePlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { +bool EditorInspectorVisualShaderModePlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { if (p_path == "mode" && p_object->is_class("VisualShader") && p_type == Variant::INT) { - EditorPropertyShaderMode *mode_editor = memnew(EditorPropertyShaderMode); + EditorPropertyVisualShaderMode *mode_editor = memnew(EditorPropertyVisualShaderMode); Vector<String> options = p_hint_text.split(","); mode_editor->setup(options); add_property_editor(p_path, mode_editor); diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index b846c34f9e..b6a3b43754 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -529,8 +529,8 @@ public: virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) override; }; -class EditorPropertyShaderMode : public EditorProperty { - GDCLASS(EditorPropertyShaderMode, EditorProperty); +class EditorPropertyVisualShaderMode : public EditorProperty { + GDCLASS(EditorPropertyVisualShaderMode, EditorProperty); OptionButton *options = nullptr; void _option_selected(int p_which); @@ -542,11 +542,11 @@ public: void setup(const Vector<String> &p_options); virtual void update_property() override; void set_option_button_clip(bool p_enable); - EditorPropertyShaderMode(); + EditorPropertyVisualShaderMode(); }; -class EditorInspectorShaderModePlugin : public EditorInspectorPlugin { - GDCLASS(EditorInspectorShaderModePlugin, EditorInspectorPlugin); +class EditorInspectorVisualShaderModePlugin : public EditorInspectorPlugin { + GDCLASS(EditorInspectorVisualShaderModePlugin, EditorInspectorPlugin); public: virtual bool can_handle(Object *p_object) override; diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 21891e381b..9d2dcd129c 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -1164,6 +1164,12 @@ void ProjectList::load_project_icon(int p_index) { icon = default_icon; } + // The default project icon is 128×128 to look crisp on hiDPI displays, + // but we want the actual displayed size to be 64×64 on loDPI displays. + item.control->icon->set_ignore_texture_size(true); + item.control->icon->set_custom_minimum_size(Size2(64, 64) * EDSCALE); + item.control->icon->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED); + item.control->icon->set_texture(icon); item.control->icon_needs_reload = false; } diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp index bd1f2529ca..8c4a231e8a 100644 --- a/editor/shader_create_dialog.cpp +++ b/editor/shader_create_dialog.cpp @@ -37,6 +37,13 @@ #include "scene/resources/visual_shader.h" #include "servers/rendering/shader_types.h" +enum ShaderType { + SHADER_TYPE_TEXT, + SHADER_TYPE_VISUAL, + SHADER_TYPE_INC, + SHADER_TYPE_MAX, +}; + void ShaderCreateDialog::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { diff --git a/editor/shader_create_dialog.h b/editor/shader_create_dialog.h index bf031c3601..9ba655369b 100644 --- a/editor/shader_create_dialog.h +++ b/editor/shader_create_dialog.h @@ -44,13 +44,6 @@ class EditorFileDialog; class ShaderCreateDialog : public ConfirmationDialog { GDCLASS(ShaderCreateDialog, ConfirmationDialog); - enum ShaderType { - SHADER_TYPE_TEXT, - SHADER_TYPE_VISUAL, - SHADER_TYPE_INC, - SHADER_TYPE_MAX, - }; - struct ShaderTypeData { List<String> extensions; String default_extension; diff --git a/main/main.cpp b/main/main.cpp index 965fcc66c6..6559b69f2e 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -161,7 +161,7 @@ static DisplayServer::WindowMode window_mode = DisplayServer::WINDOW_MODE_WINDOW static DisplayServer::ScreenOrientation window_orientation = DisplayServer::SCREEN_LANDSCAPE; static DisplayServer::VSyncMode window_vsync_mode = DisplayServer::VSYNC_ENABLED; static uint32_t window_flags = 0; -static Size2i window_size = Size2i(1024, 600); +static Size2i window_size = Size2i(1152, 648); static int init_screen = -1; static bool init_fullscreen = false; @@ -1997,10 +1997,16 @@ Error Main::setup2(Thread::ID p_main_tid_override) { GLOBAL_DEF_RST("internationalization/rendering/text_driver", ""); String text_driver_options; for (int i = 0; i < TextServerManager::get_singleton()->get_interface_count(); i++) { - if (i > 0) { + const String driver_name = TextServerManager::get_singleton()->get_interface(i)->get_name(); + if (driver_name == "Dummy") { + // Dummy text driver cannot draw any text, making the editor unusable if selected. + continue; + } + if (!text_driver_options.is_empty() && text_driver_options.find(",") == -1) { + // Not the first option; add a comma before it as a separator for the property hint. text_driver_options += ","; } - text_driver_options += TextServerManager::get_singleton()->get_interface(i)->get_name(); + text_driver_options += driver_name; } ProjectSettings::get_singleton()->set_custom_property_info("internationalization/rendering/text_driver", PropertyInfo(Variant::STRING, "internationalization/rendering/text_driver", PROPERTY_HINT_ENUM, text_driver_options)); diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp index 73dbf2f443..c0cff08f13 100644 --- a/modules/text_server_adv/text_server_adv.cpp +++ b/modules/text_server_adv/text_server_adv.cpp @@ -1313,12 +1313,14 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontAdvanced *p_f fargs.stream = &fd->stream; int max_index = 0; - FT_Face tmp_face; + FT_Face tmp_face = nullptr; error = FT_Open_Face(ft_library, &fargs, -1, &tmp_face); - if (error == 0) { + if (tmp_face && error == 0) { max_index = tmp_face->num_faces - 1; } - FT_Done_Face(tmp_face); + if (tmp_face) { + FT_Done_Face(tmp_face); + } error = FT_Open_Face(ft_library, &fargs, CLAMP(p_font_data->face_index, 0, max_index), &fd->face); if (error) { diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp index 55d912a10a..3b91c6981e 100644 --- a/modules/text_server_fb/text_server_fb.cpp +++ b/modules/text_server_fb/text_server_fb.cpp @@ -733,12 +733,14 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontFallback *p_f fargs.stream = &fd->stream; int max_index = 0; - FT_Face tmp_face; + FT_Face tmp_face = nullptr; error = FT_Open_Face(ft_library, &fargs, -1, &tmp_face); - if (error == 0) { + if (tmp_face && error == 0) { max_index = tmp_face->num_faces - 1; } - FT_Done_Face(tmp_face); + if (tmp_face) { + FT_Done_Face(tmp_face); + } error = FT_Open_Face(ft_library, &fargs, CLAMP(p_font_data->face_index, 0, max_index), &fd->face); if (error) { diff --git a/scene/3d/label_3d.cpp b/scene/3d/label_3d.cpp index 712a37e745..ed2bce253a 100644 --- a/scene/3d/label_3d.cpp +++ b/scene/3d/label_3d.cpp @@ -163,7 +163,17 @@ void Label3D::_bind_methods() { } void Label3D::_validate_property(PropertyInfo &property) const { - if (property.name == "material_override" || property.name == "material_overlay") { + if ( + property.name == "material_override" || + property.name == "material_overlay" || + property.name == "lod_bias" || + property.name == "gi_mode" || + property.name == "gi_lightmap_scale") { + property.usage = PROPERTY_USAGE_NO_EDITOR; + } + + if (property.name == "cast_shadow" && alpha_cut == ALPHA_CUT_DISABLED) { + // Alpha-blended materials can't cast shadows. property.usage = PROPERTY_USAGE_NO_EDITOR; } } @@ -889,6 +899,7 @@ void Label3D::set_alpha_cut_mode(AlphaCutMode p_mode) { if (alpha_cut != p_mode) { alpha_cut = p_mode; _queue_update(); + notify_property_list_changed(); } } @@ -927,7 +938,12 @@ Label3D::Label3D() { mesh = RenderingServer::get_singleton()->mesh_create(); + // Disable shadow casting by default to improve performance and avoid unintended visual artifacts. set_cast_shadows_setting(SHADOW_CASTING_SETTING_OFF); + + // Label3D can't contribute to GI in any way, so disable it to improve performance. + set_gi_mode(GI_MODE_DISABLED); + set_base(mesh); } diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 09efee71a3..8d3a61b52e 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -2381,7 +2381,7 @@ void GraphEdit::_bind_methods() { ADD_SIGNAL(MethodInfo("begin_node_move")); ADD_SIGNAL(MethodInfo("end_node_move")); ADD_SIGNAL(MethodInfo("scroll_offset_changed", PropertyInfo(Variant::VECTOR2, "offset"))); - ADD_SIGNAL(MethodInfo("connection_drag_started", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::STRING, "slot"), PropertyInfo(Variant::BOOL, "is_output"))); + ADD_SIGNAL(MethodInfo("connection_drag_started", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "slot"), PropertyInfo(Variant::BOOL, "is_output"))); ADD_SIGNAL(MethodInfo("connection_drag_ended")); BIND_ENUM_CONSTANT(SCROLL_ZOOMS); diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 880876baed..e7d5d40777 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -2714,6 +2714,9 @@ void SystemFont::_bind_methods() { ClassDB::bind_method(D_METHOD("set_subpixel_positioning", "subpixel_positioning"), &SystemFont::set_subpixel_positioning); ClassDB::bind_method(D_METHOD("get_subpixel_positioning"), &SystemFont::get_subpixel_positioning); + ClassDB::bind_method(D_METHOD("set_multichannel_signed_distance_field", "msdf"), &SystemFont::set_multichannel_signed_distance_field); + ClassDB::bind_method(D_METHOD("is_multichannel_signed_distance_field"), &SystemFont::is_multichannel_signed_distance_field); + ClassDB::bind_method(D_METHOD("set_oversampling", "oversampling"), &SystemFont::set_oversampling); ClassDB::bind_method(D_METHOD("get_oversampling"), &SystemFont::get_oversampling); @@ -2729,6 +2732,7 @@ void SystemFont::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "force_autohinter"), "set_force_autohinter", "is_force_autohinter"); ADD_PROPERTY(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), "set_hinting", "get_hinting"); ADD_PROPERTY(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One half of a pixel,One quarter of a pixel"), "set_subpixel_positioning", "get_subpixel_positioning"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field"), "set_multichannel_signed_distance_field", "is_multichannel_signed_distance_field"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_RANGE, "0,10,0.1"), "set_oversampling", "get_oversampling"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "Font")), "set_fallbacks", "get_fallbacks"); } @@ -2805,6 +2809,7 @@ void SystemFont::_update_base_font() { file->set_force_autohinter(force_autohinter); file->set_hinting(hinting); file->set_subpixel_positioning(subpixel_positioning); + file->set_multichannel_signed_distance_field(msdf); file->set_oversampling(oversampling); base_font = file; @@ -2842,6 +2847,7 @@ void SystemFont::reset_state() { hinting = TextServer::HINTING_LIGHT; subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_DISABLED; oversampling = 0.f; + msdf = false; Font::reset_state(); } @@ -2971,6 +2977,20 @@ TextServer::SubpixelPositioning SystemFont::get_subpixel_positioning() const { return subpixel_positioning; } +void SystemFont::set_multichannel_signed_distance_field(bool p_msdf) { + if (msdf != p_msdf) { + msdf = p_msdf; + if (base_font.is_valid()) { + base_font->set_multichannel_signed_distance_field(msdf); + } + emit_changed(); + } +} + +bool SystemFont::is_multichannel_signed_distance_field() const { + return msdf; +} + void SystemFont::set_oversampling(real_t p_oversampling) { if (oversampling != p_oversampling) { oversampling = p_oversampling; diff --git a/scene/resources/font.h b/scene/resources/font.h index 260b4e521f..696152a23b 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -404,6 +404,7 @@ class SystemFont : public Font { TextServer::Hinting hinting = TextServer::HINTING_LIGHT; TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO; real_t oversampling = 0.f; + bool msdf = false; protected: static void _bind_methods(); @@ -434,6 +435,9 @@ public: virtual void set_oversampling(real_t p_oversampling); virtual real_t get_oversampling() const; + virtual void set_multichannel_signed_distance_field(bool p_msdf); + virtual bool is_multichannel_signed_distance_field() const; + virtual void set_font_names(const PackedStringArray &p_names); virtual PackedStringArray get_font_names() const; diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index a67716d52b..fa24a95115 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1698,13 +1698,13 @@ Error VisualShader::_write_node(Type type, StringBuilder *global_code, StringBui inputs[i] = "(" + src_var + " ? 1.0 : 0.0)"; } break; case VisualShaderNode::PORT_TYPE_VECTOR_2D: { - inputs[i] = "dot(" + src_var + ", vec2(0.5, 0.5))"; + inputs[i] = src_var + ".x"; } break; case VisualShaderNode::PORT_TYPE_VECTOR_3D: { - inputs[i] = "dot(" + src_var + ", vec3(0.333333, 0.333333, 0.333333))"; + inputs[i] = src_var + ".x"; } break; case VisualShaderNode::PORT_TYPE_VECTOR_4D: { - inputs[i] = "dot(" + src_var + ", vec4(0.25, 0.25, 0.25, 0.25))"; + inputs[i] = src_var + ".x"; } break; default: break; diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index b422d298b2..2911d726b4 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -1015,7 +1015,7 @@ Vector<StringName> VisualShaderNodeCurveTexture::get_editable_properties() const } String VisualShaderNodeCurveTexture::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { - return "uniform sampler2D " + make_unique_id(p_type, p_id, "curve") + ";\n"; + return "uniform sampler2D " + make_unique_id(p_type, p_id, "curve") + " : repeat_disable;\n"; } String VisualShaderNodeCurveTexture::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { @@ -6830,23 +6830,23 @@ void VisualShaderNodeMultiplyAdd::set_op_type(OpType p_op_type) { switch (p_op_type) { case OP_TYPE_SCALAR: { set_input_port_default_value(0, 0.0, get_input_port_default_value(0)); - set_input_port_default_value(1, 0.0, get_input_port_default_value(1)); + set_input_port_default_value(1, 1.0, get_input_port_default_value(1)); set_input_port_default_value(2, 0.0, get_input_port_default_value(2)); } break; case OP_TYPE_VECTOR_2D: { set_input_port_default_value(0, Vector2(), get_input_port_default_value(0)); - set_input_port_default_value(1, Vector2(), get_input_port_default_value(1)); + set_input_port_default_value(1, Vector2(1.0, 1.0), get_input_port_default_value(1)); set_input_port_default_value(2, Vector2(), get_input_port_default_value(2)); } break; case OP_TYPE_VECTOR_3D: { set_input_port_default_value(0, Vector3(), get_input_port_default_value(0)); - set_input_port_default_value(1, Vector3(), get_input_port_default_value(1)); + set_input_port_default_value(1, Vector3(1.0, 1.0, 1.0), get_input_port_default_value(1)); set_input_port_default_value(2, Vector3(), get_input_port_default_value(2)); } break; case OP_TYPE_VECTOR_4D: { - set_input_port_default_value(0, Quaternion(), get_input_port_default_value(0)); - set_input_port_default_value(1, Quaternion(), get_input_port_default_value(1)); - set_input_port_default_value(2, Quaternion(), get_input_port_default_value(2)); + set_input_port_default_value(0, Vector4(), get_input_port_default_value(0)); + set_input_port_default_value(1, Vector4(1.0, 1.0, 1.0, 1.0), get_input_port_default_value(1)); + set_input_port_default_value(2, Vector4(), get_input_port_default_value(2)); } break; default: break; @@ -6880,7 +6880,7 @@ void VisualShaderNodeMultiplyAdd::_bind_methods() { VisualShaderNodeMultiplyAdd::VisualShaderNodeMultiplyAdd() { set_input_port_default_value(0, 0.0); - set_input_port_default_value(1, 0.0); + set_input_port_default_value(1, 1.0); set_input_port_default_value(2, 0.0); } diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp index 08cfeb2019..585c42b2d8 100644 --- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp @@ -416,9 +416,9 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) mesh->bone_aabbs.resize(p_surface.bone_aabbs.size()); } for (int i = 0; i < p_surface.bone_aabbs.size(); i++) { - AABB bone = p_surface.bone_aabbs[i]; + const AABB &bone = p_surface.bone_aabbs[i]; if (!bone.has_no_volume()) { - mesh->bone_aabbs.write[i].merge_with(p_surface.bone_aabbs[i]); + mesh->bone_aabbs.write[i].merge_with(bone); } } mesh->aabb.merge_with(p_surface.aabb); |