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-rw-r--r--SConstruct2
-rw-r--r--core/core_bind.cpp5
-rw-r--r--core/core_bind.h1
-rw-r--r--core/core_constants.cpp43
-rw-r--r--core/doc_data.h1
-rw-r--r--core/input/input.cpp1
-rw-r--r--core/io/http_client.cpp11
-rw-r--r--core/io/http_client.h4
-rw-r--r--core/io/http_client_tcp.cpp93
-rw-r--r--core/io/http_client_tcp.h11
-rw-r--r--core/math/bvh_split.inc4
-rw-r--r--core/math/convex_hull.cpp14
-rw-r--r--core/math/math_defs.h45
-rw-r--r--core/math/vector2.h16
-rw-r--r--core/math/vector3.h8
-rw-r--r--core/math/vector3i.cpp8
-rw-r--r--core/math/vector3i.h4
-rw-r--r--core/multiplayer/multiplayer_replicator.cpp2
-rw-r--r--core/templates/vector.h33
-rw-r--r--core/variant/array.cpp57
-rw-r--r--core/variant/array.h2
-rw-r--r--core/variant/binder_common.h9
-rw-r--r--core/variant/variant_call.cpp30
-rw-r--r--core/variant/variant_internal.h10
-rw-r--r--doc/classes/@GlobalScope.xml55
-rw-r--r--doc/classes/AcceptDialog.xml10
-rw-r--r--doc/classes/AnimationNodeStateMachinePlayback.xml2
-rw-r--r--doc/classes/Array.xml5
-rw-r--r--doc/classes/AspectRatioContainer.xml10
-rw-r--r--doc/classes/BaseButton.xml2
-rw-r--r--doc/classes/BoxContainer.xml13
-rw-r--r--doc/classes/Button.xml19
-rw-r--r--doc/classes/ButtonGroup.xml2
-rw-r--r--doc/classes/Camera2D.xml10
-rw-r--r--doc/classes/CanvasItem.xml8
-rw-r--r--doc/classes/CheckBox.xml4
-rw-r--r--doc/classes/CheckButton.xml4
-rw-r--r--doc/classes/CodeEdit.xml4
-rw-r--r--doc/classes/ColorPickerButton.xml2
-rw-r--r--doc/classes/ConfirmationDialog.xml6
-rw-r--r--doc/classes/Container.xml2
-rw-r--r--doc/classes/Control.xml12
-rw-r--r--doc/classes/DirectionalLight3D.xml2
-rw-r--r--doc/classes/EditorCommandPalette.xml2
-rw-r--r--doc/classes/EditorFileDialog.xml4
-rw-r--r--doc/classes/EditorInspector.xml2
-rw-r--r--doc/classes/EditorInterface.xml12
-rw-r--r--doc/classes/EditorSpinSlider.xml2
-rw-r--r--doc/classes/Engine.xml5
-rw-r--r--doc/classes/FileDialog.xml4
-rw-r--r--doc/classes/Font.xml6
-rw-r--r--doc/classes/GPUParticlesAttractorBox3D.xml (renamed from doc/classes/GPUParticlesAttractorBox.xml)2
-rw-r--r--doc/classes/GPUParticlesAttractorSphere3D.xml (renamed from doc/classes/GPUParticlesAttractorSphere.xml)2
-rw-r--r--doc/classes/GPUParticlesAttractorVectorField3D.xml (renamed from doc/classes/GPUParticlesAttractorVectorField.xml)2
-rw-r--r--doc/classes/GPUParticlesCollisionBox3D.xml (renamed from doc/classes/GPUParticlesCollisionBox.xml)2
-rw-r--r--doc/classes/GPUParticlesCollisionHeightField3D.xml (renamed from doc/classes/GPUParticlesCollisionHeightField.xml)6
-rw-r--r--doc/classes/GPUParticlesCollisionSDF3D.xml (renamed from doc/classes/GPUParticlesCollisionSDF.xml)4
-rw-r--r--doc/classes/GPUParticlesCollisionSphere3D.xml (renamed from doc/classes/GPUParticlesCollisionSphere.xml)2
-rw-r--r--doc/classes/GraphEdit.xml4
-rw-r--r--doc/classes/GraphNode.xml2
-rw-r--r--doc/classes/HTTPClient.xml18
-rw-r--r--doc/classes/Image.xml2
-rw-r--r--doc/classes/Input.xml11
-rw-r--r--doc/classes/InputEventScreenTouch.xml2
-rw-r--r--doc/classes/ItemList.xml6
-rw-r--r--doc/classes/Label.xml38
-rw-r--r--doc/classes/LineEdit.xml20
-rw-r--r--doc/classes/LinkButton.xml4
-rw-r--r--doc/classes/MenuButton.xml10
-rw-r--r--doc/classes/NinePatchRect.xml2
-rw-r--r--doc/classes/Node.xml2
-rw-r--r--doc/classes/OS.xml9
-rw-r--r--doc/classes/OptionButton.xml6
-rw-r--r--doc/classes/PackedByteArray.xml17
-rw-r--r--doc/classes/PackedColorArray.xml14
-rw-r--r--doc/classes/PackedFloat32Array.xml14
-rw-r--r--doc/classes/PackedFloat64Array.xml14
-rw-r--r--doc/classes/PackedInt32Array.xml14
-rw-r--r--doc/classes/PackedInt64Array.xml14
-rw-r--r--doc/classes/PackedStringArray.xml14
-rw-r--r--doc/classes/PackedVector2Array.xml14
-rw-r--r--doc/classes/PackedVector3Array.xml14
-rw-r--r--doc/classes/PanelContainer.xml2
-rw-r--r--doc/classes/ParallaxBackground.xml2
-rw-r--r--doc/classes/ParticlesMaterial.xml7
-rw-r--r--doc/classes/PhysicsBody2D.xml2
-rw-r--r--doc/classes/PhysicsServer2D.xml23
-rw-r--r--doc/classes/PhysicsServer3D.xml26
-rw-r--r--doc/classes/Popup.xml10
-rw-r--r--doc/classes/PopupMenu.xml136
-rw-r--r--doc/classes/ProgressBar.xml4
-rw-r--r--doc/classes/ProjectSettings.xml6
-rw-r--r--doc/classes/ProximityGroup3D.xml42
-rw-r--r--doc/classes/RichTextLabel.xml20
-rw-r--r--doc/classes/SceneTreeTimer.xml3
-rw-r--r--doc/classes/ScriptCreateDialog.xml4
-rw-r--r--doc/classes/ScrollBar.xml4
-rw-r--r--doc/classes/ScrollContainer.xml36
-rw-r--r--doc/classes/Slider.xml4
-rw-r--r--doc/classes/SpinBox.xml7
-rw-r--r--doc/classes/SpotLight3D.xml2
-rw-r--r--doc/classes/TabBar.xml15
-rw-r--r--doc/classes/TabContainer.xml12
-rw-r--r--doc/classes/TextEdit.xml4
-rw-r--r--doc/classes/TextLine.xml7
-rw-r--r--doc/classes/TextParagraph.xml6
-rw-r--r--doc/classes/TextServer.xml4
-rw-r--r--doc/classes/TextServerExtension.xml4
-rw-r--r--doc/classes/TextureProgressBar.xml2
-rw-r--r--doc/classes/TextureRect.xml2
-rw-r--r--doc/classes/Tree.xml20
-rw-r--r--doc/classes/TreeItem.xml19
-rw-r--r--doc/classes/VScrollBar.xml4
-rw-r--r--doc/classes/VSlider.xml4
-rw-r--r--doc/classes/Vector2.xml18
-rw-r--r--doc/classes/Vector2i.xml16
-rw-r--r--doc/classes/Vector3.xml16
-rw-r--r--doc/classes/Vector3i.xml14
-rw-r--r--doc/classes/VehicleBody3D.xml2
-rw-r--r--doc/classes/VideoStream.xml2
-rw-r--r--doc/classes/VideoStreamPlayer.xml (renamed from doc/classes/VideoPlayer.xml)4
-rw-r--r--doc/classes/ViewportTexture.xml2
-rwxr-xr-xdoc/tools/make_rst.py19
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp8
-rw-r--r--editor/action_map_editor.cpp4
-rw-r--r--editor/animation_bezier_editor.cpp8
-rw-r--r--editor/animation_track_editor.cpp94
-rw-r--r--editor/animation_track_editor.h2
-rw-r--r--editor/animation_track_editor_plugins.cpp4
-rw-r--r--editor/code_editor.cpp8
-rw-r--r--editor/connections_dialog.cpp8
-rw-r--r--editor/create_dialog.cpp4
-rw-r--r--editor/debugger/editor_debugger_node.cpp7
-rw-r--r--editor/debugger/editor_debugger_node.h3
-rw-r--r--editor/debugger/editor_debugger_server.cpp48
-rw-r--r--editor/debugger/editor_debugger_server.h4
-rw-r--r--editor/debugger/editor_debugger_tree.cpp2
-rw-r--r--editor/debugger/editor_network_profiler.cpp6
-rw-r--r--editor/debugger/editor_performance_profiler.cpp14
-rw-r--r--editor/debugger/editor_profiler.cpp2
-rw-r--r--editor/debugger/editor_visual_profiler.cpp8
-rw-r--r--editor/debugger/script_editor_debugger.cpp12
-rw-r--r--editor/dependency_editor.cpp3
-rw-r--r--editor/doc_tools.cpp12
-rw-r--r--editor/editor_about.cpp2
-rw-r--r--editor/editor_audio_buses.cpp15
-rw-r--r--editor/editor_autoload_settings.cpp2
-rw-r--r--editor/editor_command_palette.cpp2
-rw-r--r--editor/editor_feature_profile.cpp2
-rw-r--r--editor/editor_file_dialog.cpp6
-rw-r--r--editor/editor_folding.cpp4
-rw-r--r--editor/editor_help.cpp45
-rw-r--r--editor/editor_inspector.cpp28
-rw-r--r--editor/editor_node.cpp24
-rw-r--r--editor/editor_path.cpp2
-rw-r--r--editor/editor_plugin.cpp5
-rw-r--r--editor/editor_plugin.h1
-rw-r--r--editor/editor_properties.cpp13
-rw-r--r--editor/editor_run.cpp30
-rw-r--r--editor/editor_run.h2
-rw-r--r--editor/editor_spin_slider.cpp4
-rw-r--r--editor/editor_zoom_widget.cpp2
-rw-r--r--editor/export_template_manager.cpp6
-rw-r--r--editor/filesystem_dock.cpp39
-rw-r--r--editor/filesystem_dock.h2
-rw-r--r--editor/groups_editor.cpp4
-rw-r--r--editor/icons/GPUParticlesAttractorBox3D.svg (renamed from editor/icons/GPUParticlesAttractorBox.svg)0
-rw-r--r--editor/icons/GPUParticlesAttractorSphere3D.svg (renamed from editor/icons/GPUParticlesAttractorSphere.svg)0
-rw-r--r--editor/icons/GPUParticlesAttractorVectorField3D.svg (renamed from editor/icons/GPUParticlesAttractorVectorField.svg)0
-rw-r--r--editor/icons/GPUParticlesCollisionBox3D.svg (renamed from editor/icons/GPUParticlesCollisionBox.svg)0
-rw-r--r--editor/icons/GPUParticlesCollisionHeightField3D.svg (renamed from editor/icons/GPUParticlesCollisionHeightField.svg)0
-rw-r--r--editor/icons/GPUParticlesCollisionSDF3D.svg (renamed from editor/icons/GPUParticlesCollisionSDF.svg)0
-rw-r--r--editor/icons/GPUParticlesCollisionSphere3D.svg (renamed from editor/icons/GPUParticlesCollisionSphere.svg)0
-rw-r--r--editor/icons/ProximityGroup3D.svg1
-rw-r--r--editor/import/dynamicfont_import_settings.cpp20
-rw-r--r--editor/localization_editor.cpp2
-rw-r--r--editor/node_dock.cpp4
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp2
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp5
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp7
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp17
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.h4
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp5
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp11
-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp3
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp13
-rw-r--r--editor/plugins/audio_stream_editor_plugin.cpp2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp37
-rw-r--r--editor/plugins/curve_editor_plugin.cpp22
-rw-r--r--editor/plugins/editor_preview_plugins.cpp2
-rw-r--r--editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp86
-rw-r--r--editor/plugins/gpu_particles_collision_sdf_editor_plugin.h13
-rw-r--r--editor/plugins/material_editor_plugin.cpp51
-rw-r--r--editor/plugins/material_editor_plugin.h28
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp25
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp28
-rw-r--r--editor/plugins/ot_features_plugin.cpp1
-rw-r--r--editor/plugins/physical_bone_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_text_editor.cpp6
-rw-r--r--editor/plugins/shader_editor_plugin.cpp18
-rw-r--r--editor/plugins/sprite_2d_editor_plugin.cpp2
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp2
-rw-r--r--editor/plugins/text_editor.cpp2
-rw-r--r--editor/plugins/theme_editor_plugin.cpp24
-rw-r--r--editor/plugins/theme_editor_preview.cpp8
-rw-r--r--editor/plugins/tiles/atlas_merging_dialog.cpp4
-rw-r--r--editor/plugins/tiles/tile_atlas_view.cpp4
-rw-r--r--editor/plugins/tiles/tile_data_editors.cpp8
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp14
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.cpp12
-rw-r--r--editor/plugins/tiles/tile_set_editor.cpp6
-rw-r--r--editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp6
-rw-r--r--editor/plugins/version_control_editor_plugin.cpp10
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp42
-rw-r--r--editor/plugins/voxel_gi_editor_plugin.cpp45
-rw-r--r--editor/plugins/voxel_gi_editor_plugin.h1
-rw-r--r--editor/project_export.cpp2
-rw-r--r--editor/project_manager.cpp20
-rw-r--r--editor/project_settings_editor.cpp4
-rw-r--r--editor/property_editor.cpp4
-rw-r--r--editor/rename_dialog.cpp2
-rw-r--r--editor/scene_tree_dock.cpp2
-rw-r--r--editor/scene_tree_editor.cpp2
-rw-r--r--editor/script_create_dialog.cpp4
-rw-r--r--editor/settings_config_dialog.cpp2
-rw-r--r--editor/shader_create_dialog.cpp11
-rw-r--r--editor/shader_create_dialog.h2
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.cpp4
-rw-r--r--modules/gdscript/gdscript_cache.cpp10
-rw-r--r--modules/gdscript/gdscript_parser.cpp8
-rw-r--r--modules/gdscript/language_server/gdscript_language_server.h2
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp6
-rw-r--r--modules/gltf/gltf_document.cpp2
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp6
-rw-r--r--modules/mobile_vr/doc_classes/MobileVRInterface.xml2
-rw-r--r--modules/mono/SdkPackageVersions.props5
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets2
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Generic.cs16
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs19
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs8
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs164
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/MarshalUtils.cs12
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs8
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/NodePath.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs13
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs14
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs14
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs14
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs14
-rw-r--r--modules/mono/mono_gd/gd_mono_cache.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_cache.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_class.cpp11
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp6
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h2
-rw-r--r--modules/text_server_adv/text_server_adv.cpp112
-rw-r--r--modules/text_server_adv/text_server_adv.h4
-rw-r--r--modules/text_server_fb/text_server_fb.cpp112
-rw-r--r--modules/text_server_fb/text_server_fb.h4
-rw-r--r--modules/visual_script/editor/visual_script_editor.cpp24
-rw-r--r--modules/websocket/editor_debugger_server_websocket.cpp34
-rw-r--r--modules/websocket/editor_debugger_server_websocket.h14
-rw-r--r--scene/2d/animated_sprite_2d.cpp2
-rw-r--r--scene/3d/audio_stream_player_3d.cpp6
-rw-r--r--scene/3d/gpu_particles_collision_3d.cpp200
-rw-r--r--scene/3d/gpu_particles_collision_3d.h62
-rw-r--r--scene/3d/proximity_group_3d.cpp182
-rw-r--r--scene/3d/proximity_group_3d.h85
-rw-r--r--scene/3d/sprite_3d.cpp2
-rw-r--r--scene/3d/world_environment.cpp4
-rw-r--r--scene/animation/animation_player.cpp8
-rw-r--r--scene/gui/aspect_ratio_container.cpp22
-rw-r--r--scene/gui/aspect_ratio_container.h22
-rw-r--r--scene/gui/box_container.cpp32
-rw-r--r--scene/gui/box_container.h16
-rw-r--r--scene/gui/button.cpp97
-rw-r--r--scene/gui/button.h21
-rw-r--r--scene/gui/center_container.cpp2
-rw-r--r--scene/gui/check_box.cpp2
-rw-r--r--scene/gui/check_button.cpp2
-rw-r--r--scene/gui/code_edit.cpp6
-rw-r--r--scene/gui/color_picker.cpp2
-rw-r--r--scene/gui/container.cpp8
-rw-r--r--scene/gui/control.cpp12
-rw-r--r--scene/gui/control.h2
-rw-r--r--scene/gui/file_dialog.cpp4
-rw-r--r--scene/gui/graph_edit.cpp4
-rw-r--r--scene/gui/graph_node.cpp4
-rw-r--r--scene/gui/grid_container.cpp4
-rw-r--r--scene/gui/item_list.cpp10
-rw-r--r--scene/gui/label.cpp81
-rw-r--r--scene/gui/label.h28
-rw-r--r--scene/gui/line_edit.cpp87
-rw-r--r--scene/gui/line_edit.h14
-rw-r--r--scene/gui/link_button.cpp6
-rw-r--r--scene/gui/margin_container.cpp2
-rw-r--r--scene/gui/menu_button.cpp2
-rw-r--r--scene/gui/nine_patch_rect.cpp4
-rw-r--r--scene/gui/option_button.cpp2
-rw-r--r--scene/gui/popup_menu.cpp86
-rw-r--r--scene/gui/rich_text_label.cpp135
-rw-r--r--scene/gui/rich_text_label.h24
-rw-r--r--scene/gui/scroll_container.cpp101
-rw-r--r--scene/gui/scroll_container.h32
-rw-r--r--scene/gui/slider.cpp2
-rw-r--r--scene/gui/spin_box.cpp20
-rw-r--r--scene/gui/spin_box.h4
-rw-r--r--scene/gui/split_container.cpp2
-rw-r--r--scene/gui/tab_bar.cpp42
-rw-r--r--scene/gui/tab_bar.h18
-rw-r--r--scene/gui/tab_container.cpp34
-rw-r--r--scene/gui/tab_container.h16
-rw-r--r--scene/gui/text_edit.cpp12
-rw-r--r--scene/gui/texture_button.cpp10
-rw-r--r--scene/gui/texture_progress_bar.cpp10
-rw-r--r--scene/gui/texture_rect.cpp6
-rw-r--r--scene/gui/tree.cpp38
-rw-r--r--scene/gui/tree.h13
-rw-r--r--scene/gui/video_stream_player.cpp (renamed from scene/gui/video_player.cpp)134
-rw-r--r--scene/gui/video_stream_player.h (renamed from scene/gui/video_player.h)16
-rw-r--r--scene/main/canvas_item.cpp19
-rw-r--r--scene/main/canvas_item.h4
-rw-r--r--scene/main/viewport.cpp4
-rw-r--r--scene/register_scene_types.cpp31
-rw-r--r--scene/resources/font.cpp22
-rw-r--r--scene/resources/font.h6
-rw-r--r--scene/resources/material.cpp2
-rw-r--r--scene/resources/mesh.cpp4
-rw-r--r--scene/resources/text_line.cpp54
-rw-r--r--scene/resources/text_line.h10
-rw-r--r--scene/resources/text_paragraph.cpp52
-rw-r--r--scene/resources/text_paragraph.h10
-rw-r--r--scene/scene_string_names.cpp1
-rw-r--r--scene/scene_string_names.h1
-rw-r--r--servers/audio/audio_rb_resampler.cpp2
-rw-r--r--servers/physics_2d/godot_body_2d.h10
-rw-r--r--servers/physics_2d/godot_body_pair_2d.cpp125
-rw-r--r--servers/physics_2d/godot_body_pair_2d.h3
-rw-r--r--servers/physics_2d/godot_physics_server_2d.cpp21
-rw-r--r--servers/physics_2d/godot_physics_server_2d.h3
-rw-r--r--servers/physics_2d/godot_space_2d.cpp14
-rw-r--r--servers/physics_2d/godot_space_2d.h5
-rw-r--r--servers/physics_2d/godot_step_2d.cpp4
-rw-r--r--servers/physics_2d/godot_step_2d.h2
-rw-r--r--servers/physics_3d/godot_body_pair_3d.cpp130
-rw-r--r--servers/physics_3d/godot_body_pair_3d.h1
-rw-r--r--servers/physics_3d/godot_physics_server_3d.cpp21
-rw-r--r--servers/physics_3d/godot_physics_server_3d.h3
-rw-r--r--servers/physics_3d/godot_space_3d.cpp14
-rw-r--r--servers/physics_3d/godot_space_3d.h5
-rw-r--r--servers/physics_3d/godot_step_3d.cpp4
-rw-r--r--servers/physics_3d/godot_step_3d.h2
-rw-r--r--servers/physics_server_2d.cpp6
-rw-r--r--servers/physics_server_2d.h6
-rw-r--r--servers/physics_server_2d_wrap_mt.h1
-rw-r--r--servers/physics_server_3d.cpp6
-rw-r--r--servers/physics_server_3d.h6
-rw-r--r--servers/physics_server_3d_wrap_mt.h1
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp10
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.cpp3
-rw-r--r--servers/rendering/renderer_rd/shader_compiler_rd.cpp8
-rw-r--r--servers/rendering/shader_language.cpp34
-rw-r--r--servers/rendering/shader_language.h13
-rw-r--r--servers/rendering_server.cpp2
-rw-r--r--servers/text/text_server_extension.cpp4
-rw-r--r--servers/text/text_server_extension.h8
-rw-r--r--servers/text_server.cpp4
-rw-r--r--servers/text_server.h6
-rw-r--r--tests/core/templates/test_vector.h44
-rw-r--r--tests/core/variant/test_array.h31
-rw-r--r--tests/scene/test_gui.cpp2
-rw-r--r--tests/servers/test_shader_lang.cpp7
377 files changed, 2985 insertions, 2903 deletions
diff --git a/SConstruct b/SConstruct
index 1922e904d0..9dcc6c554f 100644
--- a/SConstruct
+++ b/SConstruct
@@ -127,7 +127,7 @@ opts.Add(BoolVariable("production", "Set defaults to build Godot for use in prod
opts.Add(BoolVariable("use_lto", "Use link-time optimization", False))
# Components
-opts.Add(BoolVariable("deprecated", "Enable deprecated features", True))
+opts.Add(BoolVariable("deprecated", "Enable compatibility code for deprecated and removed features", True))
opts.Add(BoolVariable("minizip", "Enable ZIP archive support using minizip", True))
opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False))
opts.Add(BoolVariable("vulkan", "Enable the vulkan video driver", True))
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index 0bf6efc96d..e71c7648e8 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -207,6 +207,10 @@ void OS::alert(const String &p_alert, const String &p_title) {
::OS::get_singleton()->alert(p_alert, p_title);
}
+void OS::crash(const String &p_message) {
+ CRASH_NOW_MSG(p_message);
+}
+
String OS::get_executable_path() const {
return ::OS::get_singleton()->get_executable_path();
}
@@ -542,6 +546,7 @@ void OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("close_midi_inputs"), &OS::close_midi_inputs);
ClassDB::bind_method(D_METHOD("alert", "text", "title"), &OS::alert, DEFVAL("Alert!"));
+ ClassDB::bind_method(D_METHOD("crash", "message"), &OS::crash);
ClassDB::bind_method(D_METHOD("set_low_processor_usage_mode", "enable"), &OS::set_low_processor_usage_mode);
ClassDB::bind_method(D_METHOD("is_in_low_processor_usage_mode"), &OS::is_in_low_processor_usage_mode);
diff --git a/core/core_bind.h b/core/core_bind.h
index 4bacfa720c..920f2b539b 100644
--- a/core/core_bind.h
+++ b/core/core_bind.h
@@ -161,6 +161,7 @@ public:
int get_low_processor_usage_mode_sleep_usec() const;
void alert(const String &p_alert, const String &p_title = "ALERT!");
+ void crash(const String &p_message);
String get_executable_path() const;
int execute(const String &p_path, const Vector<String> &p_arguments, Array r_output = Array(), bool p_read_stderr = false);
diff --git a/core/core_constants.cpp b/core/core_constants.cpp
index dd1754f010..51fcfd5305 100644
--- a/core/core_constants.cpp
+++ b/core/core_constants.cpp
@@ -142,27 +142,28 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(CLOCKWISE);
BIND_CORE_ENUM_CONSTANT(COUNTERCLOCKWISE);
- BIND_CORE_ENUM_CONSTANT(HALIGN_LEFT);
- BIND_CORE_ENUM_CONSTANT(HALIGN_CENTER);
- BIND_CORE_ENUM_CONSTANT(HALIGN_RIGHT);
- BIND_CORE_ENUM_CONSTANT(HALIGN_FILL);
-
- BIND_CORE_ENUM_CONSTANT(VALIGN_TOP);
- BIND_CORE_ENUM_CONSTANT(VALIGN_CENTER);
- BIND_CORE_ENUM_CONSTANT(VALIGN_BOTTOM);
-
- BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_TOP_TO);
- BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_CENTER_TO);
- BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_BOTTOM_TO);
-
- BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_TO_TOP);
- BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_TO_CENTER);
- BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_TO_BASELINE);
- BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_TO_BOTTOM);
-
- BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_TOP);
- BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_CENTER);
- BIND_CORE_ENUM_CONSTANT(INLINE_ALIGN_BOTTOM);
+ BIND_CORE_ENUM_CONSTANT(HORIZONTAL_ALIGNMENT_LEFT);
+ BIND_CORE_ENUM_CONSTANT(HORIZONTAL_ALIGNMENT_CENTER);
+ BIND_CORE_ENUM_CONSTANT(HORIZONTAL_ALIGNMENT_RIGHT);
+ BIND_CORE_ENUM_CONSTANT(HORIZONTAL_ALIGNMENT_FILL);
+
+ BIND_CORE_ENUM_CONSTANT(VERTICAL_ALIGNMENT_TOP);
+ BIND_CORE_ENUM_CONSTANT(VERTICAL_ALIGNMENT_CENTER);
+ BIND_CORE_ENUM_CONSTANT(VERTICAL_ALIGNMENT_BOTTOM);
+ BIND_CORE_ENUM_CONSTANT(VERTICAL_ALIGNMENT_FILL);
+
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGNMENT_TOP_TO);
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGNMENT_CENTER_TO);
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGNMENT_BOTTOM_TO);
+
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGNMENT_TO_TOP);
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGNMENT_TO_CENTER);
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGNMENT_TO_BASELINE);
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGNMENT_TO_BOTTOM);
+
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGNMENT_TOP);
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGNMENT_CENTER);
+ BIND_CORE_ENUM_CONSTANT(INLINE_ALIGNMENT_BOTTOM);
BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, SPECIAL);
BIND_CORE_ENUM_CLASS_CONSTANT(Key, KEY, ESCAPE);
diff --git a/core/doc_data.h b/core/doc_data.h
index 27ea098513..db83dda8aa 100644
--- a/core/doc_data.h
+++ b/core/doc_data.h
@@ -123,6 +123,7 @@ public:
String setter, getter;
String default_value;
bool overridden = false;
+ String overrides;
bool operator<(const PropertyDoc &p_prop) const {
return name < p_prop.name;
}
diff --git a/core/input/input.cpp b/core/input/input.cpp
index 342ab3b704..b72d980681 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -103,7 +103,6 @@ void Input::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_vector", "negative_x", "positive_x", "negative_y", "positive_y", "deadzone"), &Input::get_vector, DEFVAL(-1.0f));
ClassDB::bind_method(D_METHOD("add_joy_mapping", "mapping", "update_existing"), &Input::add_joy_mapping, DEFVAL(false));
ClassDB::bind_method(D_METHOD("remove_joy_mapping", "guid"), &Input::remove_joy_mapping);
- ClassDB::bind_method(D_METHOD("joy_connection_changed", "device", "connected", "name", "guid"), &Input::joy_connection_changed);
ClassDB::bind_method(D_METHOD("is_joy_known", "device"), &Input::is_joy_known);
ClassDB::bind_method(D_METHOD("get_joy_axis", "device", "axis"), &Input::get_joy_axis);
ClassDB::bind_method(D_METHOD("get_joy_name", "device"), &Input::get_joy_name);
diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp
index 800ac779e5..5c67bc4c48 100644
--- a/core/io/http_client.cpp
+++ b/core/io/http_client.cpp
@@ -49,6 +49,14 @@ HTTPClient *HTTPClient::create() {
return nullptr;
}
+void HTTPClient::set_http_proxy(const String &p_host, int p_port) {
+ WARN_PRINT("HTTP proxy feature is not available");
+}
+
+void HTTPClient::set_https_proxy(const String &p_host, int p_port) {
+ WARN_PRINT("HTTPS proxy feature is not available");
+}
+
Error HTTPClient::_request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const Vector<uint8_t> &p_body) {
int size = p_body.size();
return request(p_method, p_url, p_headers, size > 0 ? p_body.ptr() : nullptr, size);
@@ -142,6 +150,9 @@ void HTTPClient::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_status"), &HTTPClient::get_status);
ClassDB::bind_method(D_METHOD("poll"), &HTTPClient::poll);
+ ClassDB::bind_method(D_METHOD("set_http_proxy", "host", "port"), &HTTPClient::set_http_proxy);
+ ClassDB::bind_method(D_METHOD("set_https_proxy", "host", "port"), &HTTPClient::set_https_proxy);
+
ClassDB::bind_method(D_METHOD("query_string_from_dict", "fields"), &HTTPClient::query_string_from_dict);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "blocking_mode_enabled"), "set_blocking_mode", "is_blocking_mode_enabled");
diff --git a/core/io/http_client.h b/core/io/http_client.h
index 718c3a905e..9bc0134a6a 100644
--- a/core/io/http_client.h
+++ b/core/io/http_client.h
@@ -192,6 +192,10 @@ public:
virtual Error poll() = 0;
+ // Use empty string or -1 to unset
+ virtual void set_http_proxy(const String &p_host, int p_port);
+ virtual void set_https_proxy(const String &p_host, int p_port);
+
HTTPClient() {}
virtual ~HTTPClient() {}
};
diff --git a/core/io/http_client_tcp.cpp b/core/io/http_client_tcp.cpp
index b3d35b3603..f2ddeddbb8 100644
--- a/core/io/http_client_tcp.cpp
+++ b/core/io/http_client_tcp.cpp
@@ -70,9 +70,21 @@ Error HTTPClientTCP::connect_to_host(const String &p_host, int p_port, bool p_ss
connection = tcp_connection;
- if (conn_host.is_valid_ip_address()) {
+ if (ssl && https_proxy_port != -1) {
+ proxy_client.instantiate(); // Needs proxy negotiation
+ server_host = https_proxy_host;
+ server_port = https_proxy_port;
+ } else if (!ssl && http_proxy_port != -1) {
+ server_host = http_proxy_host;
+ server_port = http_proxy_port;
+ } else {
+ server_host = conn_host;
+ server_port = conn_port;
+ }
+
+ if (server_host.is_valid_ip_address()) {
// Host contains valid IP
- Error err = tcp_connection->connect_to_host(IPAddress(conn_host), p_port);
+ Error err = tcp_connection->connect_to_host(IPAddress(server_host), server_port);
if (err) {
status = STATUS_CANT_CONNECT;
return err;
@@ -81,7 +93,7 @@ Error HTTPClientTCP::connect_to_host(const String &p_host, int p_port, bool p_ss
status = STATUS_CONNECTING;
} else {
// Host contains hostname and needs to be resolved to IP
- resolving = IP::get_singleton()->resolve_hostname_queue_item(conn_host);
+ resolving = IP::get_singleton()->resolve_hostname_queue_item(server_host);
status = STATUS_RESOLVING;
}
@@ -134,7 +146,12 @@ Error HTTPClientTCP::request(Method p_method, const String &p_url, const Vector<
ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(connection.is_null(), ERR_INVALID_DATA);
- String request = String(_methods[p_method]) + " " + p_url + " HTTP/1.1\r\n";
+ String uri = p_url;
+ if (!ssl && http_proxy_port != -1) {
+ uri = vformat("http://%s:%d%s", conn_host, conn_port, p_url);
+ }
+
+ String request = String(_methods[p_method]) + " " + uri + " HTTP/1.1\r\n";
bool add_host = true;
bool add_clen = p_body_size > 0;
bool add_uagent = true;
@@ -229,6 +246,7 @@ void HTTPClientTCP::close() {
}
connection.unref();
+ proxy_client.unref();
status = STATUS_DISCONNECTED;
head_request = false;
if (resolving != IP::RESOLVER_INVALID_ID) {
@@ -265,7 +283,7 @@ Error HTTPClientTCP::poll() {
Error err = ERR_BUG; // Should be at least one entry.
while (ip_candidates.size() > 0) {
- err = tcp_connection->connect_to_host(ip_candidates.front(), conn_port);
+ err = tcp_connection->connect_to_host(ip_candidates.pop_front(), server_port);
if (err == OK) {
break;
}
@@ -294,7 +312,48 @@ Error HTTPClientTCP::poll() {
return OK;
} break;
case StreamPeerTCP::STATUS_CONNECTED: {
- if (ssl) {
+ if (ssl && proxy_client.is_valid()) {
+ Error err = proxy_client->poll();
+ if (err == ERR_UNCONFIGURED) {
+ proxy_client->set_connection(tcp_connection);
+ const Vector<String> headers;
+ err = proxy_client->request(METHOD_CONNECT, vformat("%s:%d", conn_host, conn_port), headers, nullptr, 0);
+ if (err != OK) {
+ status = STATUS_CANT_CONNECT;
+ return err;
+ }
+ } else if (err != OK) {
+ status = STATUS_CANT_CONNECT;
+ return err;
+ }
+ switch (proxy_client->get_status()) {
+ case STATUS_REQUESTING: {
+ return OK;
+ } break;
+ case STATUS_BODY: {
+ proxy_client->read_response_body_chunk();
+ return OK;
+ } break;
+ case STATUS_CONNECTED: {
+ if (proxy_client->get_response_code() != RESPONSE_OK) {
+ status = STATUS_CANT_CONNECT;
+ return ERR_CANT_CONNECT;
+ }
+ proxy_client.unref();
+ return OK;
+ }
+ case STATUS_DISCONNECTED:
+ case STATUS_RESOLVING:
+ case STATUS_CONNECTING: {
+ status = STATUS_CANT_CONNECT;
+ ERR_FAIL_V(ERR_BUG);
+ } break;
+ default: {
+ status = STATUS_CANT_CONNECT;
+ return ERR_CANT_CONNECT;
+ } break;
+ }
+ } else if (ssl) {
Ref<StreamPeerSSL> ssl;
if (!handshaking) {
// Connect the StreamPeerSSL and start handshaking
@@ -344,7 +403,7 @@ Error HTTPClientTCP::poll() {
Error err = ERR_CANT_CONNECT;
while (ip_candidates.size() > 0) {
tcp_connection->disconnect_from_host();
- err = tcp_connection->connect_to_host(ip_candidates.pop_front(), conn_port);
+ err = tcp_connection->connect_to_host(ip_candidates.pop_front(), server_port);
if (err == OK) {
return OK;
}
@@ -678,6 +737,26 @@ int HTTPClientTCP::get_read_chunk_size() const {
return read_chunk_size;
}
+void HTTPClientTCP::set_http_proxy(const String &p_host, int p_port) {
+ if (p_host.is_empty() || p_port == -1) {
+ http_proxy_host = "";
+ http_proxy_port = -1;
+ } else {
+ http_proxy_host = p_host;
+ http_proxy_port = p_port;
+ }
+}
+
+void HTTPClientTCP::set_https_proxy(const String &p_host, int p_port) {
+ if (p_host.is_empty() || p_port == -1) {
+ https_proxy_host = "";
+ https_proxy_port = -1;
+ } else {
+ https_proxy_host = p_host;
+ https_proxy_port = p_port;
+ }
+}
+
HTTPClientTCP::HTTPClientTCP() {
tcp_connection.instantiate();
}
diff --git a/core/io/http_client_tcp.h b/core/io/http_client_tcp.h
index 170afb551c..40a962925e 100644
--- a/core/io/http_client_tcp.h
+++ b/core/io/http_client_tcp.h
@@ -38,8 +38,14 @@ private:
Status status = STATUS_DISCONNECTED;
IP::ResolverID resolving = IP::RESOLVER_INVALID_ID;
Array ip_candidates;
- int conn_port = -1;
+ int conn_port = -1; // Server to make requests to
String conn_host;
+ int server_port = -1; // Server to connect to (might be a proxy server)
+ String server_host;
+ int http_proxy_port = -1; // Proxy server for http requests
+ String http_proxy_host;
+ int https_proxy_port = -1; // Proxy server for https requests
+ String https_proxy_host;
bool ssl = false;
bool ssl_verify_host = false;
bool blocking = false;
@@ -58,6 +64,7 @@ private:
Ref<StreamPeerTCP> tcp_connection;
Ref<StreamPeer> connection;
+ Ref<HTTPClientTCP> proxy_client; // Negotiate with proxy server
int response_num = 0;
Vector<String> response_headers;
@@ -87,6 +94,8 @@ public:
void set_read_chunk_size(int p_size) override;
int get_read_chunk_size() const override;
Error poll() override;
+ void set_http_proxy(const String &p_host, int p_port) override;
+ void set_https_proxy(const String &p_host, int p_port) override;
HTTPClientTCP();
};
diff --git a/core/math/bvh_split.inc b/core/math/bvh_split.inc
index 6f54d06ce7..f19ee8a7da 100644
--- a/core/math/bvh_split.inc
+++ b/core/math/bvh_split.inc
@@ -30,8 +30,8 @@ void _split_leaf_sort_groups_simple(int &num_a, int &num_b, uint16_t *group_a, u
int order[Point::AXIS_COUNT];
- order[0] = size.min_axis();
- order[Point::AXIS_COUNT - 1] = size.max_axis();
+ order[0] = size.min_axis_index();
+ order[Point::AXIS_COUNT - 1] = size.max_axis_index();
static_assert(Point::AXIS_COUNT <= 3);
if (Point::AXIS_COUNT == 3) {
diff --git a/core/math/convex_hull.cpp b/core/math/convex_hull.cpp
index 2956e0cf09..6f551319df 100644
--- a/core/math/convex_hull.cpp
+++ b/core/math/convex_hull.cpp
@@ -606,9 +606,9 @@ private:
PagedAllocator<Face> face_pool;
LocalVector<Vertex *> original_vertices;
int32_t merge_stamp = 0;
- int32_t min_axis = 0;
- int32_t med_axis = 0;
- int32_t max_axis = 0;
+ Vector3::Axis min_axis = Vector3::Axis::AXIS_X;
+ Vector3::Axis med_axis = Vector3::Axis::AXIS_X;
+ Vector3::Axis max_axis = Vector3::Axis::AXIS_X;
int32_t used_edge_pairs = 0;
int32_t max_used_edge_pairs = 0;
@@ -1585,12 +1585,12 @@ void ConvexHullInternal::compute(const Vector3 *p_coords, int32_t p_count) {
}
Vector3 s = aabb.size;
- max_axis = s.max_axis();
- min_axis = s.min_axis();
+ max_axis = s.max_axis_index();
+ min_axis = s.min_axis_index();
if (min_axis == max_axis) {
- min_axis = (max_axis + 1) % 3;
+ min_axis = Vector3::Axis((max_axis + 1) % 3);
}
- med_axis = 3 - max_axis - min_axis;
+ med_axis = Vector3::Axis(3 - max_axis - min_axis);
s /= real_t(10216);
if (((med_axis + 1) % 3) != max_axis) {
diff --git a/core/math/math_defs.h b/core/math/math_defs.h
index 900e90a598..1c6139688b 100644
--- a/core/math/math_defs.h
+++ b/core/math/math_defs.h
@@ -68,37 +68,38 @@ enum Orientation {
VERTICAL
};
-enum HAlign {
- HALIGN_LEFT,
- HALIGN_CENTER,
- HALIGN_RIGHT,
- HALIGN_FILL,
+enum HorizontalAlignment {
+ HORIZONTAL_ALIGNMENT_LEFT,
+ HORIZONTAL_ALIGNMENT_CENTER,
+ HORIZONTAL_ALIGNMENT_RIGHT,
+ HORIZONTAL_ALIGNMENT_FILL,
};
-enum VAlign {
- VALIGN_TOP,
- VALIGN_CENTER,
- VALIGN_BOTTOM
+enum VerticalAlignment {
+ VERTICAL_ALIGNMENT_TOP,
+ VERTICAL_ALIGNMENT_CENTER,
+ VERTICAL_ALIGNMENT_BOTTOM,
+ VERTICAL_ALIGNMENT_FILL,
};
-enum InlineAlign {
+enum InlineAlignment {
// Image alignment points.
- INLINE_ALIGN_TOP_TO = 0b0000,
- INLINE_ALIGN_CENTER_TO = 0b0001,
- INLINE_ALIGN_BOTTOM_TO = 0b0010,
- INLINE_ALIGN_IMAGE_MASK = 0b0011,
+ INLINE_ALIGNMENT_TOP_TO = 0b0000,
+ INLINE_ALIGNMENT_CENTER_TO = 0b0001,
+ INLINE_ALIGNMENT_BOTTOM_TO = 0b0010,
+ INLINE_ALIGNMENT_IMAGE_MASK = 0b0011,
// Text alignment points.
- INLINE_ALIGN_TO_TOP = 0b0000,
- INLINE_ALIGN_TO_CENTER = 0b0100,
- INLINE_ALIGN_TO_BASELINE = 0b1000,
- INLINE_ALIGN_TO_BOTTOM = 0b1100,
- INLINE_ALIGN_TEXT_MASK = 0b1100,
+ INLINE_ALIGNMENT_TO_TOP = 0b0000,
+ INLINE_ALIGNMENT_TO_CENTER = 0b0100,
+ INLINE_ALIGNMENT_TO_BASELINE = 0b1000,
+ INLINE_ALIGNMENT_TO_BOTTOM = 0b1100,
+ INLINE_ALIGNMENT_TEXT_MASK = 0b1100,
// Presets.
- INLINE_ALIGN_TOP = INLINE_ALIGN_TOP_TO | INLINE_ALIGN_TO_TOP,
- INLINE_ALIGN_CENTER = INLINE_ALIGN_CENTER_TO | INLINE_ALIGN_TO_CENTER,
- INLINE_ALIGN_BOTTOM = INLINE_ALIGN_BOTTOM_TO | INLINE_ALIGN_TO_BOTTOM
+ INLINE_ALIGNMENT_TOP = INLINE_ALIGNMENT_TOP_TO | INLINE_ALIGNMENT_TO_TOP,
+ INLINE_ALIGNMENT_CENTER = INLINE_ALIGNMENT_CENTER_TO | INLINE_ALIGNMENT_TO_CENTER,
+ INLINE_ALIGNMENT_BOTTOM = INLINE_ALIGNMENT_BOTTOM_TO | INLINE_ALIGNMENT_TO_BOTTOM
};
enum Side {
diff --git a/core/math/vector2.h b/core/math/vector2.h
index 0a7b9d3faf..c0a189e040 100644
--- a/core/math/vector2.h
+++ b/core/math/vector2.h
@@ -70,12 +70,12 @@ struct Vector2 {
x = y = p_value;
}
- _FORCE_INLINE_ int min_axis() const {
- return x < y ? 0 : 1;
+ _FORCE_INLINE_ Vector2::Axis min_axis_index() const {
+ return x < y ? Vector2::AXIS_X : Vector2::AXIS_Y;
}
- _FORCE_INLINE_ int max_axis() const {
- return x < y ? 1 : 0;
+ _FORCE_INLINE_ Vector2::Axis max_axis_index() const {
+ return x < y ? Vector2::AXIS_Y : Vector2::AXIS_X;
}
void normalize();
@@ -301,12 +301,12 @@ struct Vector2i {
return p_idx ? y : x;
}
- _FORCE_INLINE_ int min_axis() const {
- return x < y ? 0 : 1;
+ _FORCE_INLINE_ Vector2i::Axis min_axis_index() const {
+ return x < y ? Vector2i::AXIS_X : Vector2i::AXIS_Y;
}
- _FORCE_INLINE_ int max_axis() const {
- return x < y ? 1 : 0;
+ _FORCE_INLINE_ Vector2i::Axis max_axis_index() const {
+ return x < y ? Vector2i::AXIS_Y : Vector2i::AXIS_X;
}
Vector2i min(const Vector2i &p_vector2i) const {
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 6c21968aae..c0f80e8f11 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -71,12 +71,12 @@ struct Vector3 {
x = y = z = p_value;
}
- _FORCE_INLINE_ int min_axis() const {
- return x < y ? (x < z ? 0 : 2) : (y < z ? 1 : 2);
+ _FORCE_INLINE_ Vector3::Axis min_axis_index() const {
+ return x < y ? (x < z ? Vector3::AXIS_X : Vector3::AXIS_Z) : (y < z ? Vector3::AXIS_Y : Vector3::AXIS_Z);
}
- _FORCE_INLINE_ int max_axis() const {
- return x < y ? (y < z ? 2 : 1) : (x < z ? 2 : 0);
+ _FORCE_INLINE_ Vector3::Axis max_axis_index() const {
+ return x < y ? (y < z ? Vector3::AXIS_Z : Vector3::AXIS_Y) : (x < z ? Vector3::AXIS_Z : Vector3::AXIS_X);
}
_FORCE_INLINE_ real_t length() const;
diff --git a/core/math/vector3i.cpp b/core/math/vector3i.cpp
index d3a57af77c..7812a0b41c 100644
--- a/core/math/vector3i.cpp
+++ b/core/math/vector3i.cpp
@@ -40,12 +40,12 @@ int32_t Vector3i::get_axis(const int p_axis) const {
return operator[](p_axis);
}
-int Vector3i::min_axis() const {
- return x < y ? (x < z ? 0 : 2) : (y < z ? 1 : 2);
+Vector3i::Axis Vector3i::min_axis_index() const {
+ return x < y ? (x < z ? Vector3i::AXIS_X : Vector3i::AXIS_Z) : (y < z ? Vector3i::AXIS_Y : Vector3i::AXIS_Z);
}
-int Vector3i::max_axis() const {
- return x < y ? (y < z ? 2 : 1) : (x < z ? 2 : 0);
+Vector3i::Axis Vector3i::max_axis_index() const {
+ return x < y ? (y < z ? Vector3i::AXIS_Z : Vector3i::AXIS_Y) : (x < z ? Vector3i::AXIS_Z : Vector3i::AXIS_X);
}
Vector3i Vector3i::clamp(const Vector3i &p_min, const Vector3i &p_max) const {
diff --git a/core/math/vector3i.h b/core/math/vector3i.h
index 10c28a5bb9..fba29a1f8d 100644
--- a/core/math/vector3i.h
+++ b/core/math/vector3i.h
@@ -62,8 +62,8 @@ struct Vector3i {
void set_axis(const int p_axis, const int32_t p_value);
int32_t get_axis(const int p_axis) const;
- int min_axis() const;
- int max_axis() const;
+ Vector3i::Axis min_axis_index() const;
+ Vector3i::Axis max_axis_index() const;
_FORCE_INLINE_ void zero();
diff --git a/core/multiplayer/multiplayer_replicator.cpp b/core/multiplayer/multiplayer_replicator.cpp
index 6604510394..c57562552a 100644
--- a/core/multiplayer/multiplayer_replicator.cpp
+++ b/core/multiplayer/multiplayer_replicator.cpp
@@ -207,7 +207,7 @@ Error MultiplayerReplicator::_send_default_spawn_despawn(int p_peer_id, const Re
const Vector<StringName> names = rel_path.get_names();
ERR_FAIL_COND_V(names.size() < 2, ERR_INVALID_PARAMETER);
- NodePath parent = NodePath(names.subarray(0, names.size() - 2), false);
+ NodePath parent = NodePath(names.slice(0, names.size() - 1), false);
ERR_FAIL_COND_V_MSG(!root_node->has_node(parent), ERR_INVALID_PARAMETER, "Path not found: " + parent);
int path_id = 0;
diff --git a/core/templates/vector.h b/core/templates/vector.h
index 376d5cbeff..2f51a83848 100644
--- a/core/templates/vector.h
+++ b/core/templates/vector.h
@@ -143,27 +143,28 @@ public:
return ret;
}
- Vector<T> subarray(int p_from, int p_to) const {
- if (p_from < 0) {
- p_from = size() + p_from;
- }
- if (p_to < 0) {
- p_to = size() + p_to;
+ Vector<T> slice(int p_begin, int p_end) const {
+ Vector<T> result;
+
+ if (p_end < 0) {
+ p_end += size() + 1;
}
- ERR_FAIL_INDEX_V(p_from, size(), Vector<T>());
- ERR_FAIL_INDEX_V(p_to, size(), Vector<T>());
+ ERR_FAIL_INDEX_V(p_begin, size(), result);
+ ERR_FAIL_INDEX_V(p_end, size() + 1, result);
+
+ ERR_FAIL_COND_V(p_begin > p_end, result);
+
+ int result_size = p_end - p_begin;
+ result.resize(result_size);
- Vector<T> slice;
- int span = 1 + p_to - p_from;
- slice.resize(span);
- const T *r = ptr();
- T *w = slice.ptrw();
- for (int i = 0; i < span; ++i) {
- w[i] = r[p_from + i];
+ const T *const r = ptr();
+ T *const w = result.ptrw();
+ for (int i = 0; i < result_size; ++i) {
+ w[i] = r[p_begin + i];
}
- return slice;
+ return result;
}
bool operator==(const Vector<T> &p_arr) const {
diff --git a/core/variant/array.cpp b/core/variant/array.cpp
index b049c29688..45f2e0c5ac 100644
--- a/core/variant/array.cpp
+++ b/core/variant/array.cpp
@@ -365,55 +365,30 @@ Array Array::recursive_duplicate(bool p_deep, int recursion_count) const {
return new_arr;
}
-int Array::_clamp_slice_index(int p_index) const {
- int arr_size = size();
- int fixed_index = CLAMP(p_index, -arr_size, arr_size - 1);
- if (fixed_index < 0) {
- fixed_index = arr_size + fixed_index;
- }
- return fixed_index;
-}
+Array Array::slice(int p_begin, int p_end, int p_step, bool p_deep) const {
+ Array result;
-Array Array::slice(int p_begin, int p_end, int p_step, bool p_deep) const { // like python, but inclusive on upper bound
-
- Array new_arr;
+ ERR_FAIL_COND_V_MSG(p_step == 0, result, "Slice step cannot be zero.");
- ERR_FAIL_COND_V_MSG(p_step == 0, new_arr, "Array slice step size cannot be zero.");
-
- if (is_empty()) { // Don't try to slice empty arrays.
- return new_arr;
- }
- if (p_step > 0) {
- if (p_begin >= size() || p_end < -size()) {
- return new_arr;
- }
- } else { // p_step < 0
- if (p_begin < -size() || p_end >= size()) {
- return new_arr;
- }
+ if (p_end < 0) {
+ p_end += size() + 1;
}
- int begin = _clamp_slice_index(p_begin);
- int end = _clamp_slice_index(p_end);
+ ERR_FAIL_INDEX_V(p_begin, size(), result);
+ ERR_FAIL_INDEX_V(p_end, size() + 1, result);
- int new_arr_size = MAX(((end - begin + p_step) / p_step), 0);
- new_arr.resize(new_arr_size);
+ ERR_FAIL_COND_V_MSG(p_step > 0 && p_begin > p_end, result, "Slice is positive, but bounds is decreasing");
+ ERR_FAIL_COND_V_MSG(p_step < 0 && p_begin < p_end, result, "Slice is negative, but bounds is increasing");
- if (p_step > 0) {
- int dest_idx = 0;
- for (int idx = begin; idx <= end; idx += p_step) {
- ERR_FAIL_COND_V_MSG(dest_idx < 0 || dest_idx >= new_arr_size, Array(), "Bug in Array slice()");
- new_arr[dest_idx++] = p_deep ? get(idx).duplicate(p_deep) : get(idx);
- }
- } else { // p_step < 0
- int dest_idx = 0;
- for (int idx = begin; idx >= end; idx += p_step) {
- ERR_FAIL_COND_V_MSG(dest_idx < 0 || dest_idx >= new_arr_size, Array(), "Bug in Array slice()");
- new_arr[dest_idx++] = p_deep ? get(idx).duplicate(p_deep) : get(idx);
- }
+ int result_size = (p_end - p_begin) / p_step;
+ result.resize(result_size);
+
+ for (int src_idx = p_begin, dest_idx = 0; dest_idx < result_size; ++dest_idx) {
+ result[dest_idx] = p_deep ? get(src_idx).duplicate(true) : get(src_idx);
+ src_idx += p_step;
}
- return new_arr;
+ return result;
}
Array Array::filter(const Callable &p_callable) const {
diff --git a/core/variant/array.h b/core/variant/array.h
index 5d2839dda7..6a68a9b9ff 100644
--- a/core/variant/array.h
+++ b/core/variant/array.h
@@ -44,8 +44,6 @@ class Array {
void _ref(const Array &p_from) const;
void _unref() const;
- inline int _clamp_slice_index(int p_index) const;
-
protected:
Array(const Array &p_base, uint32_t p_type, const StringName &p_class_name, const Variant &p_script);
bool _assign(const Array &p_array);
diff --git a/core/variant/binder_common.h b/core/variant/binder_common.h
index 98be62391f..3fb4af4944 100644
--- a/core/variant/binder_common.h
+++ b/core/variant/binder_common.h
@@ -87,7 +87,10 @@ struct VariantCaster<const T &> {
// Object enum casts must go here
VARIANT_ENUM_CAST(Object::ConnectFlags);
+VARIANT_ENUM_CAST(Vector2::Axis);
+VARIANT_ENUM_CAST(Vector2i::Axis);
VARIANT_ENUM_CAST(Vector3::Axis);
+VARIANT_ENUM_CAST(Vector3i::Axis);
VARIANT_ENUM_CAST(Basis::EulerOrder);
VARIANT_ENUM_CAST(Error);
@@ -103,9 +106,9 @@ VARIANT_ENUM_CAST(KeyModifierMask);
VARIANT_ENUM_CAST(MIDIMessage);
VARIANT_ENUM_CAST(MouseButton);
VARIANT_ENUM_CAST(Orientation);
-VARIANT_ENUM_CAST(HAlign);
-VARIANT_ENUM_CAST(VAlign);
-VARIANT_ENUM_CAST(InlineAlign);
+VARIANT_ENUM_CAST(HorizontalAlignment);
+VARIANT_ENUM_CAST(VerticalAlignment);
+VARIANT_ENUM_CAST(InlineAlignment);
VARIANT_ENUM_CAST(PropertyHint);
VARIANT_ENUM_CAST(PropertyUsageFlags);
VARIANT_ENUM_CAST(Variant::Type);
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index b586757dcd..82f547e78c 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -1486,6 +1486,8 @@ static void _register_variant_builtin_methods() {
bind_method(Vector2, lerp, sarray("to", "weight"), varray());
bind_method(Vector2, slerp, sarray("to", "weight"), varray());
bind_method(Vector2, cubic_interpolate, sarray("b", "pre_a", "post_b", "weight"), varray());
+ bind_method(Vector2, max_axis_index, sarray(), varray());
+ bind_method(Vector2, min_axis_index, sarray(), varray());
bind_method(Vector2, move_toward, sarray("to", "delta"), varray());
bind_method(Vector2, rotated, sarray("phi"), varray());
bind_method(Vector2, orthogonal, sarray(), varray());
@@ -1508,6 +1510,8 @@ static void _register_variant_builtin_methods() {
/* Vector2i */
bind_method(Vector2i, aspect, sarray(), varray());
+ bind_method(Vector2i, max_axis_index, sarray(), varray());
+ bind_method(Vector2i, min_axis_index, sarray(), varray());
bind_method(Vector2i, sign, sarray(), varray());
bind_method(Vector2i, abs, sarray(), varray());
bind_method(Vector2i, clamp, sarray("min", "max"), varray());
@@ -1547,8 +1551,8 @@ static void _register_variant_builtin_methods() {
/* Vector3 */
- bind_method(Vector3, min_axis, sarray(), varray());
- bind_method(Vector3, max_axis, sarray(), varray());
+ bind_method(Vector3, min_axis_index, sarray(), varray());
+ bind_method(Vector3, max_axis_index, sarray(), varray());
bind_method(Vector3, angle_to, sarray("to"), varray());
bind_method(Vector3, signed_angle_to, sarray("to", "axis"), varray());
bind_method(Vector3, direction_to, sarray("to"), varray());
@@ -1587,8 +1591,8 @@ static void _register_variant_builtin_methods() {
/* Vector3i */
- bind_method(Vector3i, min_axis, sarray(), varray());
- bind_method(Vector3i, max_axis, sarray(), varray());
+ bind_method(Vector3i, min_axis_index, sarray(), varray());
+ bind_method(Vector3i, max_axis_index, sarray(), varray());
bind_method(Vector3i, sign, sarray(), varray());
bind_method(Vector3i, abs, sarray(), varray());
bind_method(Vector3i, clamp, sarray("min", "max"), varray());
@@ -1848,7 +1852,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedByteArray, resize, sarray("new_size"), varray());
bind_method(PackedByteArray, has, sarray("value"), varray());
bind_method(PackedByteArray, reverse, sarray(), varray());
- bind_method(PackedByteArray, subarray, sarray("from", "to"), varray());
+ bind_method(PackedByteArray, slice, sarray("begin", "end"), varray());
bind_method(PackedByteArray, sort, sarray(), varray());
bind_method(PackedByteArray, bsearch, sarray("value", "before"), varray(true));
bind_method(PackedByteArray, duplicate, sarray(), varray());
@@ -1909,7 +1913,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedInt32Array, resize, sarray("new_size"), varray());
bind_method(PackedInt32Array, has, sarray("value"), varray());
bind_method(PackedInt32Array, reverse, sarray(), varray());
- bind_method(PackedInt32Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedInt32Array, slice, sarray("begin", "end"), varray());
bind_method(PackedInt32Array, to_byte_array, sarray(), varray());
bind_method(PackedInt32Array, sort, sarray(), varray());
bind_method(PackedInt32Array, bsearch, sarray("value", "before"), varray(true));
@@ -1929,7 +1933,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedInt64Array, resize, sarray("new_size"), varray());
bind_method(PackedInt64Array, has, sarray("value"), varray());
bind_method(PackedInt64Array, reverse, sarray(), varray());
- bind_method(PackedInt64Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedInt64Array, slice, sarray("begin", "end"), varray());
bind_method(PackedInt64Array, to_byte_array, sarray(), varray());
bind_method(PackedInt64Array, sort, sarray(), varray());
bind_method(PackedInt64Array, bsearch, sarray("value", "before"), varray(true));
@@ -1949,7 +1953,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedFloat32Array, resize, sarray("new_size"), varray());
bind_method(PackedFloat32Array, has, sarray("value"), varray());
bind_method(PackedFloat32Array, reverse, sarray(), varray());
- bind_method(PackedFloat32Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedFloat32Array, slice, sarray("begin", "end"), varray());
bind_method(PackedFloat32Array, to_byte_array, sarray(), varray());
bind_method(PackedFloat32Array, sort, sarray(), varray());
bind_method(PackedFloat32Array, bsearch, sarray("value", "before"), varray(true));
@@ -1969,7 +1973,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedFloat64Array, resize, sarray("new_size"), varray());
bind_method(PackedFloat64Array, has, sarray("value"), varray());
bind_method(PackedFloat64Array, reverse, sarray(), varray());
- bind_method(PackedFloat64Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedFloat64Array, slice, sarray("begin", "end"), varray());
bind_method(PackedFloat64Array, to_byte_array, sarray(), varray());
bind_method(PackedFloat64Array, sort, sarray(), varray());
bind_method(PackedFloat64Array, bsearch, sarray("value", "before"), varray(true));
@@ -1989,7 +1993,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedStringArray, resize, sarray("new_size"), varray());
bind_method(PackedStringArray, has, sarray("value"), varray());
bind_method(PackedStringArray, reverse, sarray(), varray());
- bind_method(PackedStringArray, subarray, sarray("from", "to"), varray());
+ bind_method(PackedStringArray, slice, sarray("begin", "end"), varray());
bind_method(PackedStringArray, to_byte_array, sarray(), varray());
bind_method(PackedStringArray, sort, sarray(), varray());
bind_method(PackedStringArray, bsearch, sarray("value", "before"), varray(true));
@@ -2009,7 +2013,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedVector2Array, resize, sarray("new_size"), varray());
bind_method(PackedVector2Array, has, sarray("value"), varray());
bind_method(PackedVector2Array, reverse, sarray(), varray());
- bind_method(PackedVector2Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedVector2Array, slice, sarray("begin", "end"), varray());
bind_method(PackedVector2Array, to_byte_array, sarray(), varray());
bind_method(PackedVector2Array, sort, sarray(), varray());
bind_method(PackedVector2Array, bsearch, sarray("value", "before"), varray(true));
@@ -2029,7 +2033,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedVector3Array, resize, sarray("new_size"), varray());
bind_method(PackedVector3Array, has, sarray("value"), varray());
bind_method(PackedVector3Array, reverse, sarray(), varray());
- bind_method(PackedVector3Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedVector3Array, slice, sarray("begin", "end"), varray());
bind_method(PackedVector3Array, to_byte_array, sarray(), varray());
bind_method(PackedVector3Array, sort, sarray(), varray());
bind_method(PackedVector3Array, bsearch, sarray("value", "before"), varray(true));
@@ -2049,7 +2053,7 @@ static void _register_variant_builtin_methods() {
bind_method(PackedColorArray, resize, sarray("new_size"), varray());
bind_method(PackedColorArray, has, sarray("value"), varray());
bind_method(PackedColorArray, reverse, sarray(), varray());
- bind_method(PackedColorArray, subarray, sarray("from", "to"), varray());
+ bind_method(PackedColorArray, slice, sarray("begin", "end"), varray());
bind_method(PackedColorArray, to_byte_array, sarray(), varray());
bind_method(PackedColorArray, sort, sarray(), varray());
bind_method(PackedColorArray, bsearch, sarray("value", "before"), varray(true));
diff --git a/core/variant/variant_internal.h b/core/variant/variant_internal.h
index 2ba24b5af8..d24f3e90f5 100644
--- a/core/variant/variant_internal.h
+++ b/core/variant/variant_internal.h
@@ -753,8 +753,14 @@ VARIANT_ACCESSOR_NUMBER(uint32_t)
VARIANT_ACCESSOR_NUMBER(int64_t)
VARIANT_ACCESSOR_NUMBER(uint64_t)
VARIANT_ACCESSOR_NUMBER(char32_t)
+
+// Bind enums to allow using them as return types.
VARIANT_ACCESSOR_NUMBER(Error)
VARIANT_ACCESSOR_NUMBER(Side)
+VARIANT_ACCESSOR_NUMBER(Vector2::Axis)
+VARIANT_ACCESSOR_NUMBER(Vector2i::Axis)
+VARIANT_ACCESSOR_NUMBER(Vector3::Axis)
+VARIANT_ACCESSOR_NUMBER(Vector3i::Axis)
template <>
struct VariantInternalAccessor<Basis::EulerOrder> {
@@ -1020,6 +1026,10 @@ INITIALIZER_INT(int64_t)
INITIALIZER_INT(char32_t)
INITIALIZER_INT(Error)
INITIALIZER_INT(ObjectID)
+INITIALIZER_INT(Vector2::Axis)
+INITIALIZER_INT(Vector2i::Axis)
+INITIALIZER_INT(Vector3::Axis)
+INITIALIZER_INT(Vector3i::Axis)
template <>
struct VariantInitializer<double> {
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 41cc043a74..161e6278a2 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -1210,56 +1210,59 @@
</constant>
<constant name="COUNTERCLOCKWISE" value="1" enum="ClockDirection">
</constant>
- <constant name="HALIGN_LEFT" value="0" enum="HAlign">
+ <constant name="HORIZONTAL_ALIGNMENT_LEFT" value="0" enum="HorizontalAlignment">
Horizontal left alignment, usually for text-derived classes.
</constant>
- <constant name="HALIGN_CENTER" value="1" enum="HAlign">
+ <constant name="HORIZONTAL_ALIGNMENT_CENTER" value="1" enum="HorizontalAlignment">
Horizontal center alignment, usually for text-derived classes.
</constant>
- <constant name="HALIGN_RIGHT" value="2" enum="HAlign">
+ <constant name="HORIZONTAL_ALIGNMENT_RIGHT" value="2" enum="HorizontalAlignment">
Horizontal right alignment, usually for text-derived classes.
</constant>
- <constant name="HALIGN_FILL" value="3" enum="HAlign">
+ <constant name="HORIZONTAL_ALIGNMENT_FILL" value="3" enum="HorizontalAlignment">
Expand row to fit width, usually for text-derived classes.
</constant>
- <constant name="VALIGN_TOP" value="0" enum="VAlign">
+ <constant name="VERTICAL_ALIGNMENT_TOP" value="0" enum="VerticalAlignment">
Vertical top alignment, usually for text-derived classes.
</constant>
- <constant name="VALIGN_CENTER" value="1" enum="VAlign">
+ <constant name="VERTICAL_ALIGNMENT_CENTER" value="1" enum="VerticalAlignment">
Vertical center alignment, usually for text-derived classes.
</constant>
- <constant name="VALIGN_BOTTOM" value="2" enum="VAlign">
+ <constant name="VERTICAL_ALIGNMENT_BOTTOM" value="2" enum="VerticalAlignment">
Vertical bottom alignment, usually for text-derived classes.
</constant>
- <constant name="INLINE_ALIGN_TOP_TO" value="0" enum="InlineAlign">
- Aligns the top of the inline object (e.g. image, table) to the position of the text specified by [code]INLINE_ALIGN_TO_*[/code] constant.
+ <constant name="VERTICAL_ALIGNMENT_FILL" value="3" enum="VerticalAlignment">
+ Expand rows to fit height, usually for text-derived classes.
</constant>
- <constant name="INLINE_ALIGN_CENTER_TO" value="1" enum="InlineAlign">
- Aligns the center of the inline object (e.g. image, table) to the position of the text specified by [code]INLINE_ALIGN_TO_*[/code] constant.
+ <constant name="INLINE_ALIGNMENT_TOP_TO" value="0" enum="InlineAlignment">
+ Aligns the top of the inline object (e.g. image, table) to the position of the text specified by [code]INLINE_ALIGNMENT_TO_*[/code] constant.
</constant>
- <constant name="INLINE_ALIGN_BOTTOM_TO" value="2" enum="InlineAlign">
- Aligns the bottom of the inline object (e.g. image, table) to the position of the text specified by [code]INLINE_ALIGN_TO_*[/code] constant.
+ <constant name="INLINE_ALIGNMENT_CENTER_TO" value="1" enum="InlineAlignment">
+ Aligns the center of the inline object (e.g. image, table) to the position of the text specified by [code]INLINE_ALIGNMENT_TO_*[/code] constant.
</constant>
- <constant name="INLINE_ALIGN_TO_TOP" value="0" enum="InlineAlign">
- Aligns the position of the inline object (e.g. image, table) specified by [code]INLINE_ALIGN_*_TO[/code] constant to the top of the text.
+ <constant name="INLINE_ALIGNMENT_BOTTOM_TO" value="2" enum="InlineAlignment">
+ Aligns the bottom of the inline object (e.g. image, table) to the position of the text specified by [code]INLINE_ALIGNMENT_TO_*[/code] constant.
</constant>
- <constant name="INLINE_ALIGN_TO_CENTER" value="4" enum="InlineAlign">
- Aligns the position of the inline object (e.g. image, table) specified by [code]INLINE_ALIGN_*_TO[/code] constant to the center of the text.
+ <constant name="INLINE_ALIGNMENT_TO_TOP" value="0" enum="InlineAlignment">
+ Aligns the position of the inline object (e.g. image, table) specified by [code]INLINE_ALIGNMENT_*_TO[/code] constant to the top of the text.
</constant>
- <constant name="INLINE_ALIGN_TO_BASELINE" value="8" enum="InlineAlign">
- Aligns the position of the inline object (e.g. image, table) specified by [code]INLINE_ALIGN_*_TO[/code] constant to the baseline of the text.
+ <constant name="INLINE_ALIGNMENT_TO_CENTER" value="4" enum="InlineAlignment">
+ Aligns the position of the inline object (e.g. image, table) specified by [code]INLINE_ALIGNMENT_*_TO[/code] constant to the center of the text.
</constant>
- <constant name="INLINE_ALIGN_TO_BOTTOM" value="12" enum="InlineAlign">
+ <constant name="INLINE_ALIGNMENT_TO_BASELINE" value="8" enum="InlineAlignment">
+ Aligns the position of the inline object (e.g. image, table) specified by [code]INLINE_ALIGNMENT_*_TO[/code] constant to the baseline of the text.
+ </constant>
+ <constant name="INLINE_ALIGNMENT_TO_BOTTOM" value="12" enum="InlineAlignment">
Aligns inline object (e.g. image, table) to the bottom of the text.
</constant>
- <constant name="INLINE_ALIGN_TOP" value="0" enum="InlineAlign">
- Aligns top of the inline object (e.g. image, table) to the top of the text. Equvalent to [code]INLINE_ALIGN_TOP_TO | INLINE_ALIGN_TO_TOP[/code].
+ <constant name="INLINE_ALIGNMENT_TOP" value="0" enum="InlineAlignment">
+ Aligns top of the inline object (e.g. image, table) to the top of the text. Equvalent to [code]INLINE_ALIGNMENT_TOP_TO | INLINE_ALIGNMENT_TO_TOP[/code].
</constant>
- <constant name="INLINE_ALIGN_CENTER" value="5" enum="InlineAlign">
- Aligns center of the inline object (e.g. image, table) to the center of the text. Equvalent to [code]INLINE_ALIGN_CENTER_TO | INLINE_ALIGN_TO_CENTER[/code].
+ <constant name="INLINE_ALIGNMENT_CENTER" value="5" enum="InlineAlignment">
+ Aligns center of the inline object (e.g. image, table) to the center of the text. Equvalent to [code]INLINE_ALIGNMENT_CENTER_TO | INLINE_ALIGNMENT_TO_CENTER[/code].
</constant>
- <constant name="INLINE_ALIGN_BOTTOM" value="14" enum="InlineAlign">
- Aligns bottom of the inline object (e.g. image, table) to the bottom of the text. Equvalent to [code]INLINE_ALIGN_BOTTOM_TO | INLINE_ALIGN_TO_BOTTOM[/code].
+ <constant name="INLINE_ALIGNMENT_BOTTOM" value="14" enum="InlineAlignment">
+ Aligns bottom of the inline object (e.g. image, table) to the bottom of the text. Equvalent to [code]INLINE_ALIGNMENT_BOTTOM_TO | INLINE_ALIGNMENT_TO_BOTTOM[/code].
</constant>
<constant name="KEY_SPECIAL" value="16777216" enum="Key">
Keycodes with this bit applied are non-printable.
diff --git a/doc/classes/AcceptDialog.xml b/doc/classes/AcceptDialog.xml
index df0cc6f268..8fa4e9a309 100644
--- a/doc/classes/AcceptDialog.xml
+++ b/doc/classes/AcceptDialog.xml
@@ -68,11 +68,11 @@
<member name="dialog_text" type="String" setter="set_text" getter="get_text" default="&quot;&quot;">
The text displayed by the dialog.
</member>
- <member name="exclusive" type="bool" setter="set_exclusive" getter="is_exclusive" override="true" default="true" />
- <member name="title" type="String" setter="set_title" getter="get_title" override="true" default="&quot;Alert!&quot;" />
- <member name="transient" type="bool" setter="set_transient" getter="is_transient" override="true" default="true" />
- <member name="visible" type="bool" setter="set_visible" getter="is_visible" override="true" default="false" />
- <member name="wrap_controls" type="bool" setter="set_wrap_controls" getter="is_wrapping_controls" override="true" default="true" />
+ <member name="exclusive" type="bool" setter="set_exclusive" getter="is_exclusive" overrides="Window" default="true" />
+ <member name="title" type="String" setter="set_title" getter="get_title" overrides="Window" default="&quot;Alert!&quot;" />
+ <member name="transient" type="bool" setter="set_transient" getter="is_transient" overrides="Window" default="true" />
+ <member name="visible" type="bool" setter="set_visible" getter="is_visible" overrides="Window" default="false" />
+ <member name="wrap_controls" type="bool" setter="set_wrap_controls" getter="is_wrapping_controls" overrides="Window" default="true" />
</members>
<signals>
<signal name="cancelled">
diff --git a/doc/classes/AnimationNodeStateMachinePlayback.xml b/doc/classes/AnimationNodeStateMachinePlayback.xml
index b299f8654a..48507471e9 100644
--- a/doc/classes/AnimationNodeStateMachinePlayback.xml
+++ b/doc/classes/AnimationNodeStateMachinePlayback.xml
@@ -72,6 +72,6 @@
</method>
</methods>
<members>
- <member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" override="true" default="true" />
+ <member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" overrides="Resource" default="true" />
</members>
</class>
diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml
index d505ee98cc..5b1861bc9a 100644
--- a/doc/classes/Array.xml
+++ b/doc/classes/Array.xml
@@ -449,7 +449,10 @@
<argument index="2" name="step" type="int" default="1" />
<argument index="3" name="deep" type="bool" default="false" />
<description>
- Duplicates the subset described in the function and returns it in an array, deeply copying the array if [code]deep[/code] is [code]true[/code]. Lower and upper index are inclusive, with the [code]step[/code] describing the change between indices while slicing. Wraps around if [code]begin[/code] or [code]end[/code] are out of bounds or negative. Returns an empty array for invalid parameters.
+ Returns the slice of the [Array], from [code]begin[/code] (inclusive) to [code]end[/code] (exclusive), as a new [Array].
+ If [code]end[/code] is negative, it will be relative to the end of the array.
+ If specified, [code]step[/code] is the relative index between source elements.
+ If [code]deep[/code] is true, each element will be copied by value rather than by reference.
</description>
</method>
<method name="sort">
diff --git a/doc/classes/AspectRatioContainer.xml b/doc/classes/AspectRatioContainer.xml
index 4c0af0b997..237bec4e61 100644
--- a/doc/classes/AspectRatioContainer.xml
+++ b/doc/classes/AspectRatioContainer.xml
@@ -9,10 +9,10 @@
<tutorials>
</tutorials>
<members>
- <member name="alignment_horizontal" type="int" setter="set_alignment_horizontal" getter="get_alignment_horizontal" enum="AspectRatioContainer.AlignMode" default="1">
+ <member name="alignment_horizontal" type="int" setter="set_alignment_horizontal" getter="get_alignment_horizontal" enum="AspectRatioContainer.AlignmentMode" default="1">
Specifies the horizontal relative position of child controls.
</member>
- <member name="alignment_vertical" type="int" setter="set_alignment_vertical" getter="get_alignment_vertical" enum="AspectRatioContainer.AlignMode" default="1">
+ <member name="alignment_vertical" type="int" setter="set_alignment_vertical" getter="get_alignment_vertical" enum="AspectRatioContainer.AlignmentMode" default="1">
Specifies the vertical relative position of child controls.
</member>
<member name="ratio" type="float" setter="set_ratio" getter="get_ratio" default="1.0">
@@ -36,13 +36,13 @@
The width and height of child controls is automatically adjusted to make their bounding rectangle cover the entire area of the container while keeping the aspect ratio.
When the bounding rectangle of child controls exceed the container's size and [member Control.rect_clip_content] is enabled, this allows to show only the container's area restricted by its own bounding rectangle.
</constant>
- <constant name="ALIGN_BEGIN" value="0" enum="AlignMode">
+ <constant name="ALIGNMENT_BEGIN" value="0" enum="AlignmentMode">
Aligns child controls with the beginning (left or top) of the container.
</constant>
- <constant name="ALIGN_CENTER" value="1" enum="AlignMode">
+ <constant name="ALIGNMENT_CENTER" value="1" enum="AlignmentMode">
Aligns child controls with the center of the container.
</constant>
- <constant name="ALIGN_END" value="2" enum="AlignMode">
+ <constant name="ALIGNMENT_END" value="2" enum="AlignmentMode">
Aligns child controls with the end (right or bottom) of the container.
</constant>
</constants>
diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml
index 981b3167d9..1b77a5b4d8 100644
--- a/doc/classes/BaseButton.xml
+++ b/doc/classes/BaseButton.xml
@@ -57,7 +57,7 @@
<member name="disabled" type="bool" setter="set_disabled" getter="is_disabled" default="false">
If [code]true[/code], the button is in disabled state and can't be clicked or toggled.
</member>
- <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="2" />
+ <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="2" />
<member name="keep_pressed_outside" type="bool" setter="set_keep_pressed_outside" getter="is_keep_pressed_outside" default="false">
If [code]true[/code], the button stays pressed when moving the cursor outside the button while pressing it.
[b]Note:[/b] This property only affects the button's visual appearance. Signals will be emitted at the same moment regardless of this property's value.
diff --git a/doc/classes/BoxContainer.xml b/doc/classes/BoxContainer.xml
index ec81b866f6..a968e855a5 100644
--- a/doc/classes/BoxContainer.xml
+++ b/doc/classes/BoxContainer.xml
@@ -18,19 +18,16 @@
</method>
</methods>
<members>
- <member name="alignment" type="int" setter="set_alignment" getter="get_alignment" enum="BoxContainer.AlignMode" default="0">
- The alignment of the container's children (must be one of [constant ALIGN_BEGIN], [constant ALIGN_CENTER], or [constant ALIGN_END]).
+ <member name="alignment" type="int" setter="set_alignment" getter="get_alignment" enum="BoxContainer.AlignmentMode" default="0">
+ The alignment of the container's children (must be one of [constant ALIGNMENT_BEGIN], [constant ALIGNMENT_CENTER], or [constant ALIGNMENT_END]).
</member>
</members>
<constants>
- <constant name="ALIGN_BEGIN" value="0" enum="AlignMode">
- Aligns children with the beginning of the container.
+ <constant name="ALIGNMENT_BEGIN" value="0" enum="AlignmentMode">
</constant>
- <constant name="ALIGN_CENTER" value="1" enum="AlignMode">
- Aligns children with the center of the container.
+ <constant name="ALIGNMENT_CENTER" value="1" enum="AlignmentMode">
</constant>
- <constant name="ALIGN_END" value="2" enum="AlignMode">
- Aligns children with the end of the container.
+ <constant name="ALIGNMENT_END" value="2" enum="AlignmentMode">
</constant>
</constants>
</class>
diff --git a/doc/classes/Button.xml b/doc/classes/Button.xml
index 3145756511..d1a19861e4 100644
--- a/doc/classes/Button.xml
+++ b/doc/classes/Button.xml
@@ -64,8 +64,8 @@
</method>
</methods>
<members>
- <member name="align" type="int" setter="set_text_align" getter="get_text_align" enum="Button.TextAlign" default="1">
- Text alignment policy for the button's text, use one of the [enum TextAlign] constants.
+ <member name="alignment" type="int" setter="set_text_alignment" getter="get_text_alignment" enum="HorizontalAlignment" default="1">
+ Text alignment policy for the button's text, use one of the [enum @GlobalScope.HorizontalAlignment] constants.
</member>
<member name="clip_text" type="bool" setter="set_clip_text" getter="get_clip_text" default="false">
When this property is enabled, text that is too large to fit the button is clipped, when disabled the Button will always be wide enough to hold the text.
@@ -80,8 +80,8 @@
Button's icon, if text is present the icon will be placed before the text.
To edit margin and spacing of the icon, use [theme_item hseparation] theme property and [code]content_margin_*[/code] properties of the used [StyleBox]es.
</member>
- <member name="icon_align" type="int" setter="set_icon_align" getter="get_icon_align" enum="Button.TextAlign" default="0">
- Specifies if the icon should be aligned to the left, right, or center of a button. Uses the same [enum TextAlign] constants as the text alignment. If centered, text will draw on top of the icon.
+ <member name="icon_alignment" type="int" setter="set_icon_alignment" getter="get_icon_alignment" enum="HorizontalAlignment" default="0">
+ Specifies if the icon should be aligned to the left, right, or center of a button. Uses the same [enum @GlobalScope.HorizontalAlignment] constants as the text alignment. If centered, text will draw on top of the icon.
</member>
<member name="language" type="String" setter="set_language" getter="get_language" default="&quot;&quot;">
Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
@@ -93,17 +93,6 @@
Base text writing direction.
</member>
</members>
- <constants>
- <constant name="ALIGN_LEFT" value="0" enum="TextAlign">
- Align the text to the left.
- </constant>
- <constant name="ALIGN_CENTER" value="1" enum="TextAlign">
- Align the text to the center.
- </constant>
- <constant name="ALIGN_RIGHT" value="2" enum="TextAlign">
- Align the text to the right.
- </constant>
- </constants>
<theme_items>
<theme_item name="font_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
Default text [Color] of the [Button].
diff --git a/doc/classes/ButtonGroup.xml b/doc/classes/ButtonGroup.xml
index 9229e69fa7..e3e781ac10 100644
--- a/doc/classes/ButtonGroup.xml
+++ b/doc/classes/ButtonGroup.xml
@@ -24,7 +24,7 @@
</method>
</methods>
<members>
- <member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" override="true" default="true" />
+ <member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" overrides="Resource" default="true" />
</members>
<signals>
<signal name="pressed">
diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml
index a3a891cdcb..6a1782fc52 100644
--- a/doc/classes/Camera2D.xml
+++ b/doc/classes/Camera2D.xml
@@ -123,13 +123,13 @@
If [code]true[/code], draws the camera's screen rectangle in the editor.
</member>
<member name="limit_bottom" type="int" setter="set_limit" getter="get_limit" default="10000000">
- Bottom scroll limit in pixels. The camera stops moving when reaching this value.
+ Bottom scroll limit in pixels. The camera stops moving when reaching this value, but [member offset] can push the view past the limit.
</member>
<member name="limit_left" type="int" setter="set_limit" getter="get_limit" default="-10000000">
- Left scroll limit in pixels. The camera stops moving when reaching this value.
+ Left scroll limit in pixels. The camera stops moving when reaching this value, but [member offset] can push the view past the limit.
</member>
<member name="limit_right" type="int" setter="set_limit" getter="get_limit" default="10000000">
- Right scroll limit in pixels. The camera stops moving when reaching this value.
+ Right scroll limit in pixels. The camera stops moving when reaching this value, but [member offset] can push the view past the limit.
</member>
<member name="limit_smoothed" type="bool" setter="set_limit_smoothing_enabled" getter="is_limit_smoothing_enabled" default="false">
If [code]true[/code], the camera smoothly stops when reaches its limits.
@@ -137,10 +137,10 @@
[b]Note:[/b] To immediately update the camera's position to be within limits without smoothing, even with this setting enabled, invoke [method reset_smoothing].
</member>
<member name="limit_top" type="int" setter="set_limit" getter="get_limit" default="-10000000">
- Top scroll limit in pixels. The camera stops moving when reaching this value.
+ Top scroll limit in pixels. The camera stops moving when reaching this value, but [member offset] can push the view past the limit.
</member>
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2(0, 0)">
- The camera's offset, useful for looking around or camera shake animations.
+ The camera's relative offset. Useful for looking around or camera shake animations. The offseted camera can go past the limits defined in [member limit_top], [member limit_bottom], [member limit_left] and [member limit_right].
</member>
<member name="process_callback" type="int" setter="set_process_callback" getter="get_process_callback" enum="Camera2D.Camera2DProcessCallback" default="1">
The camera's process callback. See [enum Camera2DProcessCallback].
diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml
index 98437ef296..cf6a8bad5e 100644
--- a/doc/classes/CanvasItem.xml
+++ b/doc/classes/CanvasItem.xml
@@ -143,7 +143,7 @@
<argument index="0" name="font" type="Font" />
<argument index="1" name="pos" type="Vector2" />
<argument index="2" name="text" type="String" />
- <argument index="3" name="align" type="int" enum="HAlign" default="0" />
+ <argument index="3" name="alignment" type="int" enum="HorizontalAlignment" default="0" />
<argument index="4" name="width" type="float" default="-1" />
<argument index="5" name="max_lines" type="int" default="-1" />
<argument index="6" name="size" type="int" default="16" />
@@ -236,7 +236,7 @@
<argument index="0" name="font" type="Font" />
<argument index="1" name="pos" type="Vector2" />
<argument index="2" name="text" type="String" />
- <argument index="3" name="align" type="int" enum="HAlign" default="0" />
+ <argument index="3" name="alignment" type="int" enum="HorizontalAlignment" default="0" />
<argument index="4" name="width" type="float" default="-1" />
<argument index="5" name="size" type="int" default="16" />
<argument index="6" name="modulate" type="Color" default="Color(1, 1, 1, 1)" />
@@ -253,7 +253,7 @@
# so the Control is only created once.
var default_font = Control.new().get_font("font")
var default_font_size = Control.new().get_font_size("font_size")
- draw_string(default_font, Vector2(64, 64), "Hello world", HALIGN_LEFT, -1, font_size)
+ draw_string(default_font, Vector2(64, 64), "Hello world", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size)
[/gdscript]
[csharp]
// If using this method in a script that redraws constantly, move the
@@ -261,7 +261,7 @@
// so the Control is only created once.
Font defaultFont = new Control().GetFont("font");
int defaultFontSize = new Control().GetFontSize("font_size");
- DrawString(defaultFont, new Vector2(64, 64), "Hello world", HALIGN_LEFT, -1, defaultFontSize);
+ DrawString(defaultFont, new Vector2(64, 64), "Hello world", HORIZONTAL_ALIGNMENT_LEFT, -1, defaultFontSize);
[/csharp]
[/codeblocks]
See also [method Font.draw_string].
diff --git a/doc/classes/CheckBox.xml b/doc/classes/CheckBox.xml
index 4604b952d7..32ef70a5cf 100644
--- a/doc/classes/CheckBox.xml
+++ b/doc/classes/CheckBox.xml
@@ -10,8 +10,8 @@
<tutorials>
</tutorials>
<members>
- <member name="align" type="int" setter="set_text_align" getter="get_text_align" override="true" enum="Button.TextAlign" default="0" />
- <member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" override="true" default="true" />
+ <member name="alignment" type="int" setter="set_text_alignment" getter="get_text_alignment" overrides="Button" enum="HorizontalAlignment" default="0" />
+ <member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" overrides="BaseButton" default="true" />
</members>
<theme_items>
<theme_item name="font_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
diff --git a/doc/classes/CheckButton.xml b/doc/classes/CheckButton.xml
index d880656d0a..cf3aa869c3 100644
--- a/doc/classes/CheckButton.xml
+++ b/doc/classes/CheckButton.xml
@@ -10,8 +10,8 @@
<tutorials>
</tutorials>
<members>
- <member name="align" type="int" setter="set_text_align" getter="get_text_align" override="true" enum="Button.TextAlign" default="0" />
- <member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" override="true" default="true" />
+ <member name="alignment" type="int" setter="set_text_alignment" getter="get_text_alignment" overrides="Button" enum="HorizontalAlignment" default="0" />
+ <member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" overrides="BaseButton" default="true" />
</members>
<theme_items>
<theme_item name="font_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
diff --git a/doc/classes/CodeEdit.xml b/doc/classes/CodeEdit.xml
index 4f42f2adbb..04c3d73357 100644
--- a/doc/classes/CodeEdit.xml
+++ b/doc/classes/CodeEdit.xml
@@ -487,7 +487,7 @@
<member name="indent_use_spaces" type="bool" setter="set_indent_using_spaces" getter="is_indent_using_spaces" default="false">
Use spaces instead of tabs for indentation.
</member>
- <member name="layout_direction" type="int" setter="set_layout_direction" getter="get_layout_direction" override="true" enum="Control.LayoutDirection" default="2" />
+ <member name="layout_direction" type="int" setter="set_layout_direction" getter="get_layout_direction" overrides="Control" enum="Control.LayoutDirection" default="2" />
<member name="line_folding" type="bool" setter="set_line_folding_enabled" getter="is_line_folding_enabled" default="false">
Sets whether line folding is allowed.
</member>
@@ -497,7 +497,7 @@
<member name="symbol_lookup_on_click" type="bool" setter="set_symbol_lookup_on_click_enabled" getter="is_symbol_lookup_on_click_enabled" default="false">
Set when a validated word from [signal symbol_validate] is clicked, the [signal symbol_lookup] should be emitted.
</member>
- <member name="text_direction" type="int" setter="set_text_direction" getter="get_text_direction" override="true" enum="Control.TextDirection" default="1" />
+ <member name="text_direction" type="int" setter="set_text_direction" getter="get_text_direction" overrides="TextEdit" enum="Control.TextDirection" default="1" />
</members>
<signals>
<signal name="breakpoint_toggled">
diff --git a/doc/classes/ColorPickerButton.xml b/doc/classes/ColorPickerButton.xml
index 351591b24d..2f78b10660 100644
--- a/doc/classes/ColorPickerButton.xml
+++ b/doc/classes/ColorPickerButton.xml
@@ -35,7 +35,7 @@
<member name="edit_alpha" type="bool" setter="set_edit_alpha" getter="is_editing_alpha" default="true">
If [code]true[/code], the alpha channel in the displayed [ColorPicker] will be visible.
</member>
- <member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" override="true" default="true" />
+ <member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" overrides="BaseButton" default="true" />
</members>
<signals>
<signal name="color_changed">
diff --git a/doc/classes/ConfirmationDialog.xml b/doc/classes/ConfirmationDialog.xml
index c4bdaf436d..bf4210ac98 100644
--- a/doc/classes/ConfirmationDialog.xml
+++ b/doc/classes/ConfirmationDialog.xml
@@ -27,8 +27,8 @@
</method>
</methods>
<members>
- <member name="min_size" type="Vector2i" setter="set_min_size" getter="get_min_size" override="true" default="Vector2i(200, 70)" />
- <member name="size" type="Vector2i" setter="set_size" getter="get_size" override="true" default="Vector2i(200, 100)" />
- <member name="title" type="String" setter="set_title" getter="get_title" override="true" default="&quot;Please Confirm...&quot;" />
+ <member name="min_size" type="Vector2i" setter="set_min_size" getter="get_min_size" overrides="Window" default="Vector2i(200, 70)" />
+ <member name="size" type="Vector2i" setter="set_size" getter="get_size" overrides="Window" default="Vector2i(200, 100)" />
+ <member name="title" type="String" setter="set_title" getter="get_title" overrides="Window" default="&quot;Please Confirm...&quot;" />
</members>
</class>
diff --git a/doc/classes/Container.xml b/doc/classes/Container.xml
index 24e73534d3..83655425fc 100644
--- a/doc/classes/Container.xml
+++ b/doc/classes/Container.xml
@@ -26,7 +26,7 @@
</method>
</methods>
<members>
- <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" override="true" enum="Control.MouseFilter" default="1" />
+ <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" overrides="Control" enum="Control.MouseFilter" default="1" />
</members>
<signals>
<signal name="pre_sort_children">
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index 8739e0157d..ed6a71d5c3 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -666,12 +666,6 @@
Returns [code]true[/code] if layout is right-to-left.
</description>
</method>
- <method name="minimum_size_changed">
- <return type="void" />
- <description>
- Invalidates the size cache in this node and in parent nodes up to top_level. Intended to be used with [method get_minimum_size] when the return value is changed. Setting [member rect_min_size] directly calls this method automatically.
- </description>
- </method>
<method name="release_focus">
<return type="void" />
<description>
@@ -933,6 +927,12 @@
If [code]keep_offsets[/code] is [code]true[/code], control's anchors will be updated instead of offsets.
</description>
</method>
+ <method name="update_minimum_size">
+ <return type="void" />
+ <description>
+ Invalidates the size cache in this node and in parent nodes up to top level. Intended to be used with [method get_minimum_size] when the return value is changed. Setting [member rect_min_size] directly calls this method automatically.
+ </description>
+ </method>
<method name="warp_mouse">
<return type="void" />
<argument index="0" name="to_position" type="Vector2" />
diff --git a/doc/classes/DirectionalLight3D.xml b/doc/classes/DirectionalLight3D.xml
index 661dbef07c..74450c311e 100644
--- a/doc/classes/DirectionalLight3D.xml
+++ b/doc/classes/DirectionalLight3D.xml
@@ -34,7 +34,7 @@
<member name="directional_shadow_split_3" type="float" setter="set_param" getter="get_param" default="0.5">
The distance from shadow split 2 to split 3. Relative to [member directional_shadow_max_distance]. Only used when [member directional_shadow_mode] is [constant SHADOW_PARALLEL_4_SPLITS].
</member>
- <member name="shadow_bias" type="float" setter="set_param" getter="get_param" override="true" default="0.1" />
+ <member name="shadow_bias" type="float" setter="set_param" getter="get_param" overrides="Light3D" default="0.1" />
<member name="use_in_sky_only" type="bool" setter="set_sky_only" getter="is_sky_only" default="false">
If [code]true[/code], this [DirectionalLight3D] will not be used for anything except sky shaders. Use this for lights that impact your sky shader that you may want to hide from affecting the rest of the scene. For example, you may want to enable this when the sun in your sky shader falls below the horizon.
</member>
diff --git a/doc/classes/EditorCommandPalette.xml b/doc/classes/EditorCommandPalette.xml
index 01b8593f89..28f51228ca 100644
--- a/doc/classes/EditorCommandPalette.xml
+++ b/doc/classes/EditorCommandPalette.xml
@@ -49,6 +49,6 @@
</method>
</methods>
<members>
- <member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" override="true" default="false" />
+ <member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" overrides="AcceptDialog" default="false" />
</members>
</class>
diff --git a/doc/classes/EditorFileDialog.xml b/doc/classes/EditorFileDialog.xml
index 79758281ac..1d2146348a 100644
--- a/doc/classes/EditorFileDialog.xml
+++ b/doc/classes/EditorFileDialog.xml
@@ -49,7 +49,7 @@
<member name="current_path" type="String" setter="set_current_path" getter="get_current_path" default="&quot;res://&quot;">
The file system path in the address bar.
</member>
- <member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" override="true" default="false" />
+ <member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" overrides="AcceptDialog" default="false" />
<member name="disable_overwrite_warning" type="bool" setter="set_disable_overwrite_warning" getter="is_overwrite_warning_disabled" default="false">
If [code]true[/code], the [EditorFileDialog] will not warn the user before overwriting files.
</member>
@@ -62,7 +62,7 @@
<member name="show_hidden_files" type="bool" setter="set_show_hidden_files" getter="is_showing_hidden_files" default="false">
If [code]true[/code], hidden files and directories will be visible in the [EditorFileDialog].
</member>
- <member name="title" type="String" setter="set_title" getter="get_title" override="true" default="&quot;Save a File&quot;" />
+ <member name="title" type="String" setter="set_title" getter="get_title" overrides="Window" default="&quot;Save a File&quot;" />
</members>
<signals>
<signal name="dir_selected">
diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml
index 0c47298180..dbfbaf103d 100644
--- a/doc/classes/EditorInspector.xml
+++ b/doc/classes/EditorInspector.xml
@@ -10,7 +10,7 @@
<tutorials>
</tutorials>
<members>
- <member name="scroll_horizontal_enabled" type="bool" setter="set_enable_h_scroll" getter="is_h_scroll_enabled" override="true" default="false" />
+ <member name="horizontal_scroll_mode" type="int" setter="set_horizontal_scroll_mode" getter="get_horizontal_scroll_mode" overrides="ScrollContainer" enum="ScrollContainer.ScrollMode" default="0" />
</members>
<signals>
<signal name="object_id_selected">
diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml
index 5790d8c5af..15d31cd0f0 100644
--- a/doc/classes/EditorInterface.xml
+++ b/doc/classes/EditorInterface.xml
@@ -21,7 +21,17 @@
<return type="void" />
<argument index="0" name="resource" type="Resource" />
<description>
- Edits the given [Resource].
+ Edits the given [Resource]. If the resource is a [Script] you can also edit it with [method edit_script] to specify the line and column position.
+ </description>
+ </method>
+ <method name="edit_script">
+ <return type="void" />
+ <argument index="0" name="script" type="Script" />
+ <argument index="1" name="line" type="int" default="-1" />
+ <argument index="2" name="column" type="int" default="0" />
+ <argument index="3" name="grab_focus" type="bool" default="true" />
+ <description>
+ Edits the given [Script]. The line and column on which to open the script can also be specified. The script will be open with the user-configured editor for the script's language which may be an external editor.
</description>
</method>
<method name="get_base_control">
diff --git a/doc/classes/EditorSpinSlider.xml b/doc/classes/EditorSpinSlider.xml
index 9341b514c7..9636c33565 100644
--- a/doc/classes/EditorSpinSlider.xml
+++ b/doc/classes/EditorSpinSlider.xml
@@ -11,7 +11,7 @@
<members>
<member name="flat" type="bool" setter="set_flat" getter="is_flat" default="false">
</member>
- <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="2" />
+ <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="2" />
<member name="label" type="String" setter="set_label" getter="get_label" default="&quot;&quot;">
</member>
<member name="read_only" type="bool" setter="set_read_only" getter="is_read_only" default="false">
diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml
index 9756b26dee..d0c4d28c55 100644
--- a/doc/classes/Engine.xml
+++ b/doc/classes/Engine.xml
@@ -187,7 +187,8 @@
[b]Note:[/b] For best results, when using a custom physics interpolation solution, the physics jitter fix should be disabled by setting [member physics_jitter_fix] to [code]0[/code].
</member>
<member name="physics_ticks_per_second" type="int" setter="set_physics_ticks_per_second" getter="get_physics_ticks_per_second" default="60">
- The number of fixed iterations per second. This controls how often physics simulation and [method Node._physics_process] methods are run. This value should generally always be set to [code]60[/code] or above, as Godot doesn't interpolate the physics step. As a result, values lower than [code]60[/code] will look stuttery. This value can be increased to make input more reactive or work around tunneling issues, but keep in mind doing so will increase CPU usage. See also [member target_fps].
+ The number of fixed iterations per second. This controls how often physics simulation and [method Node._physics_process] methods are run. This value should generally always be set to [code]60[/code] or above, as Godot doesn't interpolate the physics step. As a result, values lower than [code]60[/code] will look stuttery. This value can be increased to make input more reactive or work around collision tunneling issues, but keep in mind doing so will increase CPU usage. See also [member target_fps] and [member ProjectSettings.physics/common/physics_ticks_per_second].
+ [b]Note:[/b] Only 8 physics ticks may be simulated per rendered frame at most. If more than 8 physics ticks have to be simulated per rendered frame to keep up with rendering, the game will appear to slow down (even if [code]delta[/code] is used consistently in physics calculations). Therefore, it is recommended not to increase [member physics_ticks_per_second] above 240. Otherwise, the game will slow down when the rendering framerate goes below 30 FPS.
</member>
<member name="print_error_messages" type="bool" setter="set_print_error_messages" getter="is_printing_error_messages" default="true">
If [code]false[/code], stops printing error and warning messages to the console and editor Output log. This can be used to hide error and warning messages during unit test suite runs. This property is equivalent to the [member ProjectSettings.application/run/disable_stderr] project setting.
@@ -195,7 +196,7 @@
[b]Note:[/b] This property does not impact the editor's Errors tab when running a project from the editor.
</member>
<member name="target_fps" type="int" setter="set_target_fps" getter="get_target_fps" default="0">
- The desired frames per second. If the hardware cannot keep up, this setting may not be respected. A value of 0 means no limit. See also [member physics_ticks_per_second].
+ The desired frames per second. If the hardware cannot keep up, this setting may not be respected. A value of 0 means no limit. See also [member physics_ticks_per_second] and [member ProjectSettings.debug/settings/fps/force_fps].
</member>
<member name="time_scale" type="float" setter="set_time_scale" getter="get_time_scale" default="1.0">
Controls how fast or slow the in-game clock ticks versus the real life one. It defaults to 1.0. A value of 2.0 means the game moves twice as fast as real life, whilst a value of 0.5 means the game moves at half the regular speed.
diff --git a/doc/classes/FileDialog.xml b/doc/classes/FileDialog.xml
index b3c2d67ef5..1207288159 100644
--- a/doc/classes/FileDialog.xml
+++ b/doc/classes/FileDialog.xml
@@ -63,7 +63,7 @@
<member name="current_path" type="String" setter="set_current_path" getter="get_current_path" default="&quot;res://&quot;">
The currently selected file path of the file dialog.
</member>
- <member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" override="true" default="false" />
+ <member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" overrides="AcceptDialog" default="false" />
<member name="file_mode" type="int" setter="set_file_mode" getter="get_file_mode" enum="FileDialog.FileMode" default="4">
The dialog's open or save mode, which affects the selection behavior. See [enum FileMode].
</member>
@@ -76,7 +76,7 @@
<member name="show_hidden_files" type="bool" setter="set_show_hidden_files" getter="is_showing_hidden_files" default="false">
If [code]true[/code], the dialog will show hidden files.
</member>
- <member name="title" type="String" setter="set_title" getter="get_title" override="true" default="&quot;Save a File&quot;" />
+ <member name="title" type="String" setter="set_title" getter="get_title" overrides="Window" default="&quot;Save a File&quot;" />
</members>
<signals>
<signal name="dir_selected">
diff --git a/doc/classes/Font.xml b/doc/classes/Font.xml
index 01bc2837f1..275d6b6577 100644
--- a/doc/classes/Font.xml
+++ b/doc/classes/Font.xml
@@ -96,7 +96,7 @@
<argument index="0" name="canvas_item" type="RID" />
<argument index="1" name="pos" type="Vector2" />
<argument index="2" name="text" type="String" />
- <argument index="3" name="align" type="int" enum="HAlign" default="0" />
+ <argument index="3" name="alignment" type="int" enum="HorizontalAlignment" default="0" />
<argument index="4" name="width" type="float" default="-1" />
<argument index="5" name="max_lines" type="int" default="-1" />
<argument index="6" name="size" type="int" default="16" />
@@ -114,7 +114,7 @@
<argument index="0" name="canvas_item" type="RID" />
<argument index="1" name="pos" type="Vector2" />
<argument index="2" name="text" type="String" />
- <argument index="3" name="align" type="int" enum="HAlign" default="0" />
+ <argument index="3" name="alignment" type="int" enum="HorizontalAlignment" default="0" />
<argument index="4" name="width" type="float" default="-1" />
<argument index="5" name="size" type="int" default="16" />
<argument index="6" name="modulate" type="Color" default="Color(1, 1, 1, 1)" />
@@ -202,7 +202,7 @@
<return type="Vector2" />
<argument index="0" name="text" type="String" />
<argument index="1" name="size" type="int" default="16" />
- <argument index="2" name="align" type="int" enum="HAlign" default="0" />
+ <argument index="2" name="alignment" type="int" enum="HorizontalAlignment" default="0" />
<argument index="3" name="width" type="float" default="-1" />
<argument index="4" name="flags" type="int" default="3" />
<description>
diff --git a/doc/classes/GPUParticlesAttractorBox.xml b/doc/classes/GPUParticlesAttractorBox3D.xml
index 93fdc45e56..0795e11b16 100644
--- a/doc/classes/GPUParticlesAttractorBox.xml
+++ b/doc/classes/GPUParticlesAttractorBox3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GPUParticlesAttractorBox" inherits="GPUParticlesAttractor3D" version="4.0">
+<class name="GPUParticlesAttractorBox3D" inherits="GPUParticlesAttractor3D" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/GPUParticlesAttractorSphere.xml b/doc/classes/GPUParticlesAttractorSphere3D.xml
index 4398de55e9..590c966d70 100644
--- a/doc/classes/GPUParticlesAttractorSphere.xml
+++ b/doc/classes/GPUParticlesAttractorSphere3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GPUParticlesAttractorSphere" inherits="GPUParticlesAttractor3D" version="4.0">
+<class name="GPUParticlesAttractorSphere3D" inherits="GPUParticlesAttractor3D" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/GPUParticlesAttractorVectorField.xml b/doc/classes/GPUParticlesAttractorVectorField3D.xml
index e164343528..d0dbf886f6 100644
--- a/doc/classes/GPUParticlesAttractorVectorField.xml
+++ b/doc/classes/GPUParticlesAttractorVectorField3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GPUParticlesAttractorVectorField" inherits="GPUParticlesAttractor3D" version="4.0">
+<class name="GPUParticlesAttractorVectorField3D" inherits="GPUParticlesAttractor3D" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/GPUParticlesCollisionBox.xml b/doc/classes/GPUParticlesCollisionBox3D.xml
index d2bf4ef538..e899637206 100644
--- a/doc/classes/GPUParticlesCollisionBox.xml
+++ b/doc/classes/GPUParticlesCollisionBox3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GPUParticlesCollisionBox" inherits="GPUParticlesCollision3D" version="4.0">
+<class name="GPUParticlesCollisionBox3D" inherits="GPUParticlesCollision3D" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/GPUParticlesCollisionHeightField.xml b/doc/classes/GPUParticlesCollisionHeightField3D.xml
index 99b2ad3ce0..801120d911 100644
--- a/doc/classes/GPUParticlesCollisionHeightField.xml
+++ b/doc/classes/GPUParticlesCollisionHeightField3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GPUParticlesCollisionHeightField" inherits="GPUParticlesCollision3D" version="4.0">
+<class name="GPUParticlesCollisionHeightField3D" inherits="GPUParticlesCollision3D" version="4.0">
<brief_description>
</brief_description>
<description>
@@ -13,9 +13,9 @@
</member>
<member name="follow_camera_push_ratio" type="float" setter="set_follow_camera_push_ratio" getter="get_follow_camera_push_ratio" default="0.1">
</member>
- <member name="resolution" type="int" setter="set_resolution" getter="get_resolution" enum="GPUParticlesCollisionHeightField.Resolution" default="2">
+ <member name="resolution" type="int" setter="set_resolution" getter="get_resolution" enum="GPUParticlesCollisionHeightField3D.Resolution" default="2">
</member>
- <member name="update_mode" type="int" setter="set_update_mode" getter="get_update_mode" enum="GPUParticlesCollisionHeightField.UpdateMode" default="0">
+ <member name="update_mode" type="int" setter="set_update_mode" getter="get_update_mode" enum="GPUParticlesCollisionHeightField3D.UpdateMode" default="0">
</member>
</members>
<constants>
diff --git a/doc/classes/GPUParticlesCollisionSDF.xml b/doc/classes/GPUParticlesCollisionSDF3D.xml
index 8d798a9d28..9e86d16eef 100644
--- a/doc/classes/GPUParticlesCollisionSDF.xml
+++ b/doc/classes/GPUParticlesCollisionSDF3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GPUParticlesCollisionSDF" inherits="GPUParticlesCollision3D" version="4.0">
+<class name="GPUParticlesCollisionSDF3D" inherits="GPUParticlesCollision3D" version="4.0">
<brief_description>
</brief_description>
<description>
@@ -9,7 +9,7 @@
<members>
<member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3(1, 1, 1)">
</member>
- <member name="resolution" type="int" setter="set_resolution" getter="get_resolution" enum="GPUParticlesCollisionSDF.Resolution" default="2">
+ <member name="resolution" type="int" setter="set_resolution" getter="get_resolution" enum="GPUParticlesCollisionSDF3D.Resolution" default="2">
</member>
<member name="texture" type="Texture3D" setter="set_texture" getter="get_texture">
</member>
diff --git a/doc/classes/GPUParticlesCollisionSphere.xml b/doc/classes/GPUParticlesCollisionSphere3D.xml
index ddb2391fd9..82728f853b 100644
--- a/doc/classes/GPUParticlesCollisionSphere.xml
+++ b/doc/classes/GPUParticlesCollisionSphere3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GPUParticlesCollisionSphere" inherits="GPUParticlesCollision3D" version="4.0">
+<class name="GPUParticlesCollisionSphere3D" inherits="GPUParticlesCollision3D" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml
index df599a95c7..76b255e273 100644
--- a/doc/classes/GraphEdit.xml
+++ b/doc/classes/GraphEdit.xml
@@ -159,7 +159,7 @@
<member name="connection_lines_thickness" type="float" setter="set_connection_lines_thickness" getter="get_connection_lines_thickness" default="2.0">
The thickness of the lines between the nodes.
</member>
- <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="2" />
+ <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="2" />
<member name="minimap_enabled" type="bool" setter="set_minimap_enabled" getter="is_minimap_enabled" default="true">
If [code]true[/code], the minimap is visible.
</member>
@@ -169,7 +169,7 @@
<member name="minimap_size" type="Vector2" setter="set_minimap_size" getter="get_minimap_size" default="Vector2(240, 160)">
The size of the minimap rectangle. The map itself is based on the size of the grid area and is scaled to fit this rectangle.
</member>
- <member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" override="true" default="true" />
+ <member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" overrides="Control" default="true" />
<member name="right_disconnects" type="bool" setter="set_right_disconnects" getter="is_right_disconnects_enabled" default="false">
If [code]true[/code], enables disconnection of existing connections in the GraphEdit by dragging the right end.
</member>
diff --git a/doc/classes/GraphNode.xml b/doc/classes/GraphNode.xml
index 59ae88978e..d5780dce2d 100644
--- a/doc/classes/GraphNode.xml
+++ b/doc/classes/GraphNode.xml
@@ -218,7 +218,7 @@
<member name="language" type="String" setter="set_language" getter="get_language" default="&quot;&quot;">
Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
</member>
- <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" override="true" enum="Control.MouseFilter" default="0" />
+ <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" overrides="Control" enum="Control.MouseFilter" default="0" />
<member name="overlay" type="int" setter="set_overlay" getter="get_overlay" enum="GraphNode.Overlay" default="0">
Sets the overlay shown above the GraphNode. See [enum Overlay].
</member>
diff --git a/doc/classes/HTTPClient.xml b/doc/classes/HTTPClient.xml
index a50983853d..e15b065744 100644
--- a/doc/classes/HTTPClient.xml
+++ b/doc/classes/HTTPClient.xml
@@ -173,6 +173,24 @@
Sends the body data raw, as a byte array and does not encode it in any way.
</description>
</method>
+ <method name="set_http_proxy">
+ <return type="void" />
+ <argument index="0" name="host" type="String" />
+ <argument index="1" name="port" type="int" />
+ <description>
+ Sets the proxy server for HTTP requests.
+ The proxy server is unset if [code]host[/code] is empty or [code]port[/code] is -1.
+ </description>
+ </method>
+ <method name="set_https_proxy">
+ <return type="void" />
+ <argument index="0" name="host" type="String" />
+ <argument index="1" name="port" type="int" />
+ <description>
+ Sets the proxy server for HTTPS requests.
+ The proxy server is unset if [code]host[/code] is empty or [code]port[/code] is -1.
+ </description>
+ </method>
</methods>
<members>
<member name="blocking_mode_enabled" type="bool" setter="set_blocking_mode" getter="is_blocking_mode_enabled" default="false">
diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml
index 8a4bbee0fa..29feb107d4 100644
--- a/doc/classes/Image.xml
+++ b/doc/classes/Image.xml
@@ -286,7 +286,7 @@
<return type="int" enum="Error" />
<argument index="0" name="path" type="String" />
<description>
- Loads an image from file [code]path[/code]. See [url=$DOCS_URL/getting_started/workflow/assets/importing_images.html#supported-image-formats]Supported image formats[/url] for a list of supported image formats and limitations.
+ Loads an image from file [code]path[/code]. See [url=$DOCS_URL/tutorials/assets_pipeline/importing_images.html#supported-image-formats]Supported image formats[/url] for a list of supported image formats and limitations.
[b]Warning:[/b] This method should only be used in the editor or in cases when you need to load external images at run-time, such as images located at the [code]user://[/code] directory, and may not work in exported projects.
See also [ImageTexture] description for usage examples.
</description>
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index cd5ba2e17f..068106f2c7 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -243,17 +243,6 @@
Returns [code]true[/code] if you are pressing the key in the physical location on the 101/102-key US QWERTY keyboard. You can pass a [enum Key] constant.
</description>
</method>
- <method name="joy_connection_changed">
- <return type="void" />
- <argument index="0" name="device" type="int" />
- <argument index="1" name="connected" type="bool" />
- <argument index="2" name="name" type="String" />
- <argument index="3" name="guid" type="String" />
- <description>
- Notifies the [Input] singleton that a connection has changed, to update the state for the [code]device[/code] index.
- This is used internally and should not have to be called from user scripts. See [signal joy_connection_changed] for the signal emitted when this is triggered internally.
- </description>
- </method>
<method name="parse_input_event">
<return type="void" />
<argument index="0" name="event" type="InputEvent" />
diff --git a/doc/classes/InputEventScreenTouch.xml b/doc/classes/InputEventScreenTouch.xml
index 0694b2eabc..17f6eeecab 100644
--- a/doc/classes/InputEventScreenTouch.xml
+++ b/doc/classes/InputEventScreenTouch.xml
@@ -15,7 +15,7 @@
The touch index in the case of a multi-touch event. One index = one finger.
</member>
<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)">
- The touch position.
+ The touch position, in screen (global) coordinates.
</member>
<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
If [code]true[/code], the touch's state is pressed. If [code]false[/code], the touch's state is released.
diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml
index 647b9aad0b..7263687ea8 100644
--- a/doc/classes/ItemList.xml
+++ b/doc/classes/ItemList.xml
@@ -374,14 +374,14 @@
The size all icons will be adjusted to.
If either X or Y component is not greater than zero, icon size won't be affected.
</member>
- <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="2" />
+ <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="2" />
<member name="icon_mode" type="int" setter="set_icon_mode" getter="get_icon_mode" enum="ItemList.IconMode" default="1">
The icon position, whether above or to the left of the text. See the [enum IconMode] constants.
</member>
<member name="icon_scale" type="float" setter="set_icon_scale" getter="get_icon_scale" default="1.0">
The scale of icon applied after [member fixed_icon_size] and transposing takes effect.
</member>
- <member name="items_count" type="int" setter="set_item_count" getter="get_item_count" default="0">
+ <member name="item_count" type="int" setter="set_item_count" getter="get_item_count" default="0">
The number of items currently in the list.
</member>
<member name="max_columns" type="int" setter="set_max_columns" getter="get_max_columns" default="1">
@@ -393,7 +393,7 @@
Maximum lines of text allowed in each item. Space will be reserved even when there is not enough lines of text to display.
[b]Note:[/b] This property takes effect only when [member icon_mode] is [constant ICON_MODE_TOP]. To make the text wrap, [member fixed_column_width] should be greater than zero.
</member>
- <member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" override="true" default="true" />
+ <member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" overrides="Control" default="true" />
<member name="same_column_width" type="bool" setter="set_same_column_width" getter="is_same_column_width" default="false">
Whether all columns will have the same width.
If [code]true[/code], the width is equal to the largest column width of all columns.
diff --git a/doc/classes/Label.xml b/doc/classes/Label.xml
index f25795b7df..e1d8b9e9f4 100644
--- a/doc/classes/Label.xml
+++ b/doc/classes/Label.xml
@@ -61,15 +61,15 @@
</method>
</methods>
<members>
- <member name="align" type="int" setter="set_align" getter="get_align" enum="Label.Align" default="0">
- Controls the text's horizontal align. Supports left, center, right, and fill, or justify. Set it to one of the [enum Align] constants.
- </member>
<member name="autowrap_mode" type="int" setter="set_autowrap_mode" getter="get_autowrap_mode" enum="Label.AutowrapMode" default="0">
If set to something other than [constant AUTOWRAP_OFF], the text gets wrapped inside the node's bounding rectangle. If you resize the node, it will change its height automatically to show all the text. To see how each mode behaves, see [enum AutowrapMode].
</member>
<member name="clip_text" type="bool" setter="set_clip_text" getter="is_clipping_text" default="false">
If [code]true[/code], the Label only shows the text that fits inside its bounding rectangle and will clip text horizontally.
</member>
+ <member name="horizontal_alignment" type="int" setter="set_horizontal_alignment" getter="get_horizontal_alignment" enum="HorizontalAlignment" default="0">
+ Controls the text's horizontal alignment. Supports left, center, right, and fill, or justify. Set it to one of the [enum HorizontalAlignment] constants.
+ </member>
<member name="language" type="String" setter="set_language" getter="get_language" default="&quot;&quot;">
Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
</member>
@@ -79,11 +79,11 @@
<member name="max_lines_visible" type="int" setter="set_max_lines_visible" getter="get_max_lines_visible" default="-1">
Limits the lines of text the node shows on screen.
</member>
- <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" override="true" enum="Control.MouseFilter" default="2" />
+ <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" overrides="Control" enum="Control.MouseFilter" default="2" />
<member name="percent_visible" type="float" setter="set_percent_visible" getter="get_percent_visible" default="1.0">
Limits the amount of visible characters. If you set [code]percent_visible[/code] to 0.5, only up to half of the text's characters will display on screen. Useful to animate the text in a dialog box.
</member>
- <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" override="true" default="4" />
+ <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" overrides="Control" default="4" />
<member name="structured_text_bidi_override" type="int" setter="set_structured_text_bidi_override" getter="get_structured_text_bidi_override" enum="Control.StructuredTextParser" default="0">
Set BiDi algorithm override for the structured text.
</member>
@@ -102,38 +102,14 @@
<member name="uppercase" type="bool" setter="set_uppercase" getter="is_uppercase" default="false">
If [code]true[/code], all the text displays as UPPERCASE.
</member>
- <member name="valign" type="int" setter="set_valign" getter="get_valign" enum="Label.VAlign" default="0">
- Controls the text's vertical align. Supports top, center, bottom, and fill. Set it to one of the [enum VAlign] constants.
+ <member name="vertical_alignment" type="int" setter="set_vertical_alignment" getter="get_vertical_alignment" enum="VerticalAlignment" default="0">
+ Controls the text's vertical alignment. Supports top, center, bottom, and fill. Set it to one of the [enum VerticalAlignment] constants.
</member>
<member name="visible_characters" type="int" setter="set_visible_characters" getter="get_visible_characters" default="-1">
Restricts the number of characters to display. Set to -1 to disable.
</member>
</members>
<constants>
- <constant name="ALIGN_LEFT" value="0" enum="Align">
- Align rows to the left (default).
- </constant>
- <constant name="ALIGN_CENTER" value="1" enum="Align">
- Align rows centered.
- </constant>
- <constant name="ALIGN_RIGHT" value="2" enum="Align">
- Align rows to the right.
- </constant>
- <constant name="ALIGN_FILL" value="3" enum="Align">
- Expand row to fit the width.
- </constant>
- <constant name="VALIGN_TOP" value="0" enum="VAlign">
- Align the whole text to the top.
- </constant>
- <constant name="VALIGN_CENTER" value="1" enum="VAlign">
- Align the whole text to the center.
- </constant>
- <constant name="VALIGN_BOTTOM" value="2" enum="VAlign">
- Align the whole text to the bottom.
- </constant>
- <constant name="VALIGN_FILL" value="3" enum="VAlign">
- Align the whole text by spreading the rows.
- </constant>
<constant name="AUTOWRAP_OFF" value="0" enum="AutowrapMode">
Autowrap is disabled.
</constant>
diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml
index 614f2fd9e4..06094300de 100644
--- a/doc/classes/LineEdit.xml
+++ b/doc/classes/LineEdit.xml
@@ -159,8 +159,8 @@
</method>
</methods>
<members>
- <member name="align" type="int" setter="set_align" getter="get_align" enum="LineEdit.Align" default="0">
- Text alignment as defined in the [enum Align] enum.
+ <member name="alignment" type="int" setter="set_horizontal_alignment" getter="get_horizontal_alignment" enum="HorizontalAlignment" default="0">
+ Text alignment as defined in the [enum HorizontalAlignment] enum.
</member>
<member name="caret_blink" type="bool" setter="set_caret_blink_enabled" getter="is_caret_blink_enabled" default="false">
If [code]true[/code], the caret (text cursor) blinks.
@@ -199,7 +199,7 @@
<member name="flat" type="bool" setter="set_flat" getter="is_flat" default="false">
If [code]true[/code], the [LineEdit] don't display decoration.
</member>
- <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="2" />
+ <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="2" />
<member name="language" type="String" setter="set_language" getter="get_language" default="&quot;&quot;">
Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
</member>
@@ -232,7 +232,7 @@
If [code]false[/code], using middle mouse button to paste clipboard will be disabled.
[b]Note:[/b] This method is only implemented on Linux.
</member>
- <member name="mouse_default_cursor_shape" type="int" setter="set_default_cursor_shape" getter="get_default_cursor_shape" override="true" enum="Control.CursorShape" default="1" />
+ <member name="mouse_default_cursor_shape" type="int" setter="set_default_cursor_shape" getter="get_default_cursor_shape" overrides="Control" enum="Control.CursorShape" default="1" />
<member name="placeholder_alpha" type="float" setter="set_placeholder_alpha" getter="get_placeholder_alpha" default="0.6">
Opacity of the [member placeholder_text]. From [code]0[/code] to [code]1[/code].
</member>
@@ -292,18 +292,6 @@
</signal>
</signals>
<constants>
- <constant name="ALIGN_LEFT" value="0" enum="Align">
- Aligns the text on the left-hand side of the [LineEdit].
- </constant>
- <constant name="ALIGN_CENTER" value="1" enum="Align">
- Centers the text in the middle of the [LineEdit].
- </constant>
- <constant name="ALIGN_RIGHT" value="2" enum="Align">
- Aligns the text on the right-hand side of the [LineEdit].
- </constant>
- <constant name="ALIGN_FILL" value="3" enum="Align">
- Expand row to fit the [LineEdit]'s width.
- </constant>
<constant name="MENU_CUT" value="0" enum="MenuItems">
Cuts (copies and clears) the selected text.
</constant>
diff --git a/doc/classes/LinkButton.xml b/doc/classes/LinkButton.xml
index d70c7393ca..17a9e13842 100644
--- a/doc/classes/LinkButton.xml
+++ b/doc/classes/LinkButton.xml
@@ -33,11 +33,11 @@
</method>
</methods>
<members>
- <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="0" />
+ <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="0" />
<member name="language" type="String" setter="set_language" getter="get_language" default="&quot;&quot;">
Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
</member>
- <member name="mouse_default_cursor_shape" type="int" setter="set_default_cursor_shape" getter="get_default_cursor_shape" override="true" enum="Control.CursorShape" default="2" />
+ <member name="mouse_default_cursor_shape" type="int" setter="set_default_cursor_shape" getter="get_default_cursor_shape" overrides="Control" enum="Control.CursorShape" default="2" />
<member name="structured_text_bidi_override" type="int" setter="set_structured_text_bidi_override" getter="get_structured_text_bidi_override" enum="Control.StructuredTextParser" default="0">
Set BiDi algorithm override for the structured text.
</member>
diff --git a/doc/classes/MenuButton.xml b/doc/classes/MenuButton.xml
index 79ca1972ca..b0774d4cab 100644
--- a/doc/classes/MenuButton.xml
+++ b/doc/classes/MenuButton.xml
@@ -27,16 +27,16 @@
</method>
</methods>
<members>
- <member name="action_mode" type="int" setter="set_action_mode" getter="get_action_mode" override="true" enum="BaseButton.ActionMode" default="0" />
- <member name="flat" type="bool" setter="set_flat" getter="is_flat" override="true" default="true" />
- <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="0" />
- <member name="items_count" type="int" setter="set_item_count" getter="get_item_count" default="0">
+ <member name="action_mode" type="int" setter="set_action_mode" getter="get_action_mode" overrides="BaseButton" enum="BaseButton.ActionMode" default="0" />
+ <member name="flat" type="bool" setter="set_flat" getter="is_flat" overrides="Button" default="true" />
+ <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="0" />
+ <member name="item_count" type="int" setter="set_item_count" getter="get_item_count" default="0">
The number of items currently in the list.
</member>
<member name="switch_on_hover" type="bool" setter="set_switch_on_hover" getter="is_switch_on_hover" default="false">
If [code]true[/code], when the cursor hovers above another [MenuButton] within the same parent which also has [code]switch_on_hover[/code] enabled, it will close the current [MenuButton] and open the other one.
</member>
- <member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" override="true" default="true" />
+ <member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" overrides="BaseButton" default="true" />
</members>
<signals>
<signal name="about_to_popup">
diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml
index 636ed368d1..02144d641e 100644
--- a/doc/classes/NinePatchRect.xml
+++ b/doc/classes/NinePatchRect.xml
@@ -35,7 +35,7 @@
<member name="draw_center" type="bool" setter="set_draw_center" getter="is_draw_center_enabled" default="true">
If [code]true[/code], draw the panel's center. Else, only draw the 9-slice's borders.
</member>
- <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" override="true" enum="Control.MouseFilter" default="2" />
+ <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" overrides="Control" enum="Control.MouseFilter" default="2" />
<member name="patch_margin_bottom" type="int" setter="set_patch_margin" getter="get_patch_margin" default="0">
The height of the 9-slice's bottom row. A margin of 16 means the 9-slice's bottom corners and side will have a height of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders.
</member>
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index f1ab5e4843..81b94c036d 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -726,7 +726,7 @@
<signals>
<signal name="ready">
<description>
- Emitted when the node is ready.
+ Emitted when the node is ready. Comes after [method _ready] callback and follows the same rules.
</description>
</signal>
<signal name="renamed">
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index 7088844547..a5bd8e2768 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -31,6 +31,13 @@
[b]Note:[/b] This method is implemented on Linux, macOS and Windows.
</description>
</method>
+ <method name="crash">
+ <return type="void" />
+ <argument index="0" name="message" type="String" />
+ <description>
+ Crashes the engine (or the editor if called within a [code]@tool[/code] script). This should [i]only[/i] be used for testing the system's crash handler, not for any other purpose. For general error reporting, use (in order of preference) [method @GDScript.assert], [method @GlobalScope.push_error] or [method alert]. See also [method kill].
+ </description>
+ </method>
<method name="create_instance">
<return type="int" />
<argument index="0" name="arguments" type="PackedStringArray" />
@@ -374,7 +381,7 @@
<return type="int" enum="Error" />
<argument index="0" name="pid" type="int" />
<description>
- Kill (terminate) the process identified by the given process ID ([code]pid[/code]), e.g. the one returned by [method execute] in non-blocking mode.
+ Kill (terminate) the process identified by the given process ID ([code]pid[/code]), e.g. the one returned by [method execute] in non-blocking mode. See also [method crash].
[b]Note:[/b] This method can also be used to kill processes that were not spawned by the game.
[b]Note:[/b] This method is implemented on Android, iOS, Linux, macOS and Windows.
</description>
diff --git a/doc/classes/OptionButton.xml b/doc/classes/OptionButton.xml
index 750ab401d1..d2f9b08fbf 100644
--- a/doc/classes/OptionButton.xml
+++ b/doc/classes/OptionButton.xml
@@ -163,12 +163,12 @@
</method>
</methods>
<members>
- <member name="action_mode" type="int" setter="set_action_mode" getter="get_action_mode" override="true" enum="BaseButton.ActionMode" default="0" />
- <member name="align" type="int" setter="set_text_align" getter="get_text_align" override="true" enum="Button.TextAlign" default="0" />
+ <member name="action_mode" type="int" setter="set_action_mode" getter="get_action_mode" overrides="BaseButton" enum="BaseButton.ActionMode" default="0" />
+ <member name="alignment" type="int" setter="set_text_alignment" getter="get_text_alignment" overrides="Button" enum="HorizontalAlignment" default="0" />
<member name="selected" type="int" setter="_select_int" getter="get_selected" default="-1">
The index of the currently selected item, or [code]-1[/code] if no item is selected.
</member>
- <member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" override="true" default="true" />
+ <member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" overrides="BaseButton" default="true" />
</members>
<signals>
<signal name="item_focused">
diff --git a/doc/classes/PackedByteArray.xml b/doc/classes/PackedByteArray.xml
index fd098481e4..b16d45b8ca 100644
--- a/doc/classes/PackedByteArray.xml
+++ b/doc/classes/PackedByteArray.xml
@@ -366,18 +366,19 @@
Returns the size of the array.
</description>
</method>
- <method name="sort">
- <return type="void" />
+ <method name="slice" qualifiers="const">
+ <return type="PackedByteArray" />
+ <argument index="0" name="begin" type="int" />
+ <argument index="1" name="end" type="int" />
<description>
- Sorts the elements of the array in ascending order.
+ Returns the slice of the [PackedByteArray], from [code]begin[/code] (inclusive) to [code]end[/code] (exclusive), as a new [PackedByteArray].
+ If [code]end[/code]is negative, it will be relative to the end of the array.
</description>
</method>
- <method name="subarray" qualifiers="const">
- <return type="PackedByteArray" />
- <argument index="0" name="from" type="int" />
- <argument index="1" name="to" type="int" />
+ <method name="sort">
+ <return type="void" />
<description>
- Returns the slice of the [PackedByteArray] between indices (inclusive) as a new [PackedByteArray]. Any negative index is considered to be from the end of the array.
+ Sorts the elements of the array in ascending order.
</description>
</method>
<method name="to_float32_array" qualifiers="const">
diff --git a/doc/classes/PackedColorArray.xml b/doc/classes/PackedColorArray.xml
index f69c5504da..13d7440bb9 100644
--- a/doc/classes/PackedColorArray.xml
+++ b/doc/classes/PackedColorArray.xml
@@ -129,17 +129,17 @@
Returns the size of the array.
</description>
</method>
- <method name="sort">
- <return type="void" />
+ <method name="slice" qualifiers="const">
+ <return type="PackedColorArray" />
+ <argument index="0" name="begin" type="int" />
+ <argument index="1" name="end" type="int" />
<description>
- Sorts the elements of the array in ascending order.
</description>
</method>
- <method name="subarray" qualifiers="const">
- <return type="PackedColorArray" />
- <argument index="0" name="from" type="int" />
- <argument index="1" name="to" type="int" />
+ <method name="sort">
+ <return type="void" />
<description>
+ Sorts the elements of the array in ascending order.
</description>
</method>
<method name="to_byte_array" qualifiers="const">
diff --git a/doc/classes/PackedFloat32Array.xml b/doc/classes/PackedFloat32Array.xml
index ccac607386..151014192f 100644
--- a/doc/classes/PackedFloat32Array.xml
+++ b/doc/classes/PackedFloat32Array.xml
@@ -130,17 +130,17 @@
Returns the size of the array.
</description>
</method>
- <method name="sort">
- <return type="void" />
+ <method name="slice" qualifiers="const">
+ <return type="PackedFloat32Array" />
+ <argument index="0" name="begin" type="int" />
+ <argument index="1" name="end" type="int" />
<description>
- Sorts the elements of the array in ascending order.
</description>
</method>
- <method name="subarray" qualifiers="const">
- <return type="PackedFloat32Array" />
- <argument index="0" name="from" type="int" />
- <argument index="1" name="to" type="int" />
+ <method name="sort">
+ <return type="void" />
<description>
+ Sorts the elements of the array in ascending order.
</description>
</method>
<method name="to_byte_array" qualifiers="const">
diff --git a/doc/classes/PackedFloat64Array.xml b/doc/classes/PackedFloat64Array.xml
index b164283b3e..963a02ace8 100644
--- a/doc/classes/PackedFloat64Array.xml
+++ b/doc/classes/PackedFloat64Array.xml
@@ -130,17 +130,17 @@
Returns the size of the array.
</description>
</method>
- <method name="sort">
- <return type="void" />
+ <method name="slice" qualifiers="const">
+ <return type="PackedFloat64Array" />
+ <argument index="0" name="begin" type="int" />
+ <argument index="1" name="end" type="int" />
<description>
- Sorts the elements of the array in ascending order.
</description>
</method>
- <method name="subarray" qualifiers="const">
- <return type="PackedFloat64Array" />
- <argument index="0" name="from" type="int" />
- <argument index="1" name="to" type="int" />
+ <method name="sort">
+ <return type="void" />
<description>
+ Sorts the elements of the array in ascending order.
</description>
</method>
<method name="to_byte_array" qualifiers="const">
diff --git a/doc/classes/PackedInt32Array.xml b/doc/classes/PackedInt32Array.xml
index c6ff31ebdd..cef113dee9 100644
--- a/doc/classes/PackedInt32Array.xml
+++ b/doc/classes/PackedInt32Array.xml
@@ -130,17 +130,17 @@
Returns the array size.
</description>
</method>
- <method name="sort">
- <return type="void" />
+ <method name="slice" qualifiers="const">
+ <return type="PackedInt32Array" />
+ <argument index="0" name="begin" type="int" />
+ <argument index="1" name="end" type="int" />
<description>
- Sorts the elements of the array in ascending order.
</description>
</method>
- <method name="subarray" qualifiers="const">
- <return type="PackedInt32Array" />
- <argument index="0" name="from" type="int" />
- <argument index="1" name="to" type="int" />
+ <method name="sort">
+ <return type="void" />
<description>
+ Sorts the elements of the array in ascending order.
</description>
</method>
<method name="to_byte_array" qualifiers="const">
diff --git a/doc/classes/PackedInt64Array.xml b/doc/classes/PackedInt64Array.xml
index ff48eb1aad..072df519c6 100644
--- a/doc/classes/PackedInt64Array.xml
+++ b/doc/classes/PackedInt64Array.xml
@@ -130,17 +130,17 @@
Returns the array size.
</description>
</method>
- <method name="sort">
- <return type="void" />
+ <method name="slice" qualifiers="const">
+ <return type="PackedInt64Array" />
+ <argument index="0" name="begin" type="int" />
+ <argument index="1" name="end" type="int" />
<description>
- Sorts the elements of the array in ascending order.
</description>
</method>
- <method name="subarray" qualifiers="const">
- <return type="PackedInt64Array" />
- <argument index="0" name="from" type="int" />
- <argument index="1" name="to" type="int" />
+ <method name="sort">
+ <return type="void" />
<description>
+ Sorts the elements of the array in ascending order.
</description>
</method>
<method name="to_byte_array" qualifiers="const">
diff --git a/doc/classes/PackedStringArray.xml b/doc/classes/PackedStringArray.xml
index 4204277ea2..0bded150a3 100644
--- a/doc/classes/PackedStringArray.xml
+++ b/doc/classes/PackedStringArray.xml
@@ -130,17 +130,17 @@
Returns the size of the array.
</description>
</method>
- <method name="sort">
- <return type="void" />
+ <method name="slice" qualifiers="const">
+ <return type="PackedStringArray" />
+ <argument index="0" name="begin" type="int" />
+ <argument index="1" name="end" type="int" />
<description>
- Sorts the elements of the array in ascending order.
</description>
</method>
- <method name="subarray" qualifiers="const">
- <return type="PackedStringArray" />
- <argument index="0" name="from" type="int" />
- <argument index="1" name="to" type="int" />
+ <method name="sort">
+ <return type="void" />
<description>
+ Sorts the elements of the array in ascending order.
</description>
</method>
<method name="to_byte_array" qualifiers="const">
diff --git a/doc/classes/PackedVector2Array.xml b/doc/classes/PackedVector2Array.xml
index e6a7b2fa41..8e993c41ab 100644
--- a/doc/classes/PackedVector2Array.xml
+++ b/doc/classes/PackedVector2Array.xml
@@ -130,17 +130,17 @@
Returns the size of the array.
</description>
</method>
- <method name="sort">
- <return type="void" />
+ <method name="slice" qualifiers="const">
+ <return type="PackedVector2Array" />
+ <argument index="0" name="begin" type="int" />
+ <argument index="1" name="end" type="int" />
<description>
- Sorts the elements of the array in ascending order.
</description>
</method>
- <method name="subarray" qualifiers="const">
- <return type="PackedVector2Array" />
- <argument index="0" name="from" type="int" />
- <argument index="1" name="to" type="int" />
+ <method name="sort">
+ <return type="void" />
<description>
+ Sorts the elements of the array in ascending order.
</description>
</method>
<method name="to_byte_array" qualifiers="const">
diff --git a/doc/classes/PackedVector3Array.xml b/doc/classes/PackedVector3Array.xml
index 6992bbca01..df69e3cd4a 100644
--- a/doc/classes/PackedVector3Array.xml
+++ b/doc/classes/PackedVector3Array.xml
@@ -129,17 +129,17 @@
Returns the size of the array.
</description>
</method>
- <method name="sort">
- <return type="void" />
+ <method name="slice" qualifiers="const">
+ <return type="PackedVector3Array" />
+ <argument index="0" name="begin" type="int" />
+ <argument index="1" name="end" type="int" />
<description>
- Sorts the elements of the array in ascending order.
</description>
</method>
- <method name="subarray" qualifiers="const">
- <return type="PackedVector3Array" />
- <argument index="0" name="from" type="int" />
- <argument index="1" name="to" type="int" />
+ <method name="sort">
+ <return type="void" />
<description>
+ Sorts the elements of the array in ascending order.
</description>
</method>
<method name="to_byte_array" qualifiers="const">
diff --git a/doc/classes/PanelContainer.xml b/doc/classes/PanelContainer.xml
index 95d038e2af..80005cce15 100644
--- a/doc/classes/PanelContainer.xml
+++ b/doc/classes/PanelContainer.xml
@@ -10,7 +10,7 @@
<link title="2D Role Playing Game Demo">https://godotengine.org/asset-library/asset/520</link>
</tutorials>
<members>
- <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" override="true" enum="Control.MouseFilter" default="0" />
+ <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" overrides="Control" enum="Control.MouseFilter" default="0" />
</members>
<theme_items>
<theme_item name="panel" data_type="style" type="StyleBox">
diff --git a/doc/classes/ParallaxBackground.xml b/doc/classes/ParallaxBackground.xml
index 5670660d01..592f12d9d7 100644
--- a/doc/classes/ParallaxBackground.xml
+++ b/doc/classes/ParallaxBackground.xml
@@ -9,7 +9,7 @@
<tutorials>
</tutorials>
<members>
- <member name="layer" type="int" setter="set_layer" getter="get_layer" override="true" default="-100" />
+ <member name="layer" type="int" setter="set_layer" getter="get_layer" overrides="CanvasLayer" default="-100" />
<member name="scroll_base_offset" type="Vector2" setter="set_scroll_base_offset" getter="get_scroll_base_offset" default="Vector2(0, 0)">
The base position offset for all [ParallaxLayer] children.
</member>
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml
index 2cc0d8f2b0..8322d4474f 100644
--- a/doc/classes/ParticlesMaterial.xml
+++ b/doc/classes/ParticlesMaterial.xml
@@ -6,7 +6,7 @@
<description>
ParticlesMaterial defines particle properties and behavior. It is used in the [code]process_material[/code] of [GPUParticles3D] and [GPUParticles2D] emitter nodes.
Some of this material's properties are applied to each particle when emitted, while others can have a [CurveTexture] applied to vary values over the lifetime of the particle.
- When a randomness ratio is applied to a property it is used to scale that property by a random amount. The random ratio is used to interpolate between [code]1.0[/code] and a random number less than one, the result is multiplied by the property to obtain the randomized property. For example a random ratio of [code]0.4[/code] would scale the original property between [code]0.4-1.0[/code] of its original value.
+ Particle animation is available only in [GPUParticles2D]. To use it, attach a [CanvasItemMaterial], with [member CanvasItemMaterial.particles_animation] enabled, to the particles node.
</description>
<tutorials>
</tutorials>
@@ -104,7 +104,8 @@
Each particle's animation speed will vary along this [CurveTexture].
</member>
<member name="anim_speed_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0">
- Maximum particle animation speed.
+ Maximum particle animation speed. Animation speed of [code]1[/code] means that the particles will make full [code]0[/code] to [code]1[/code] offset cycle during lifetime, [code]2[/code] means [code]2[/code] cycles etc.
+ With animation speed greater than [code]1[/code], remember to enable [member CanvasItemMaterial.particles_anim_loop] property if you want the animation to repeat.
</member>
<member name="anim_speed_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0">
Minimum particle animation speed.
@@ -195,7 +196,7 @@
Minimum initial velocity.
</member>
<member name="lifetime_randomness" type="float" setter="set_lifetime_randomness" getter="get_lifetime_randomness" default="0.0">
- Particle lifetime randomness ratio.
+ Particle lifetime randomness ratio. The lifetime will be multipled by a value interpolated between [code]1.0[/code] and a random number less than one. For example a random ratio of [code]0.4[/code] would scale the original lifetime between [code]0.4-1.0[/code] of its original value.
</member>
<member name="linear_accel_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture">
Each particle's linear acceleration will vary along this [CurveTexture].
diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml
index 08f9de53ca..43e27ea437 100644
--- a/doc/classes/PhysicsBody2D.xml
+++ b/doc/classes/PhysicsBody2D.xml
@@ -57,6 +57,6 @@
</method>
</methods>
<members>
- <member name="input_pickable" type="bool" setter="set_pickable" getter="is_pickable" override="true" default="false" />
+ <member name="input_pickable" type="bool" setter="set_pickable" getter="is_pickable" overrides="CollisionObject2D" default="false" />
</members>
</class>
diff --git a/doc/classes/PhysicsServer2D.xml b/doc/classes/PhysicsServer2D.xml
index 868b58ea9f..556e2dae85 100644
--- a/doc/classes/PhysicsServer2D.xml
+++ b/doc/classes/PhysicsServer2D.xml
@@ -711,13 +711,6 @@
Activates or deactivates the 2D physics engine.
</description>
</method>
- <method name="set_collision_iterations">
- <return type="void" />
- <argument index="0" name="iterations" type="int" />
- <description>
- Sets the amount of iterations for calculating velocities of colliding bodies. The greater the amount of iterations, the more accurate the collisions will be. However, a greater amount of iterations requires more CPU power, which can decrease performance. The default value is [code]8[/code].
- </description>
- </method>
<method name="shape_get_data" qualifiers="const">
<return type="Variant" />
<argument index="0" name="shape" type="RID" />
@@ -798,21 +791,27 @@
<constant name="SPACE_PARAM_CONTACT_MAX_SEPARATION" value="1" enum="SpaceParameter">
Constant to set/get the maximum distance a shape can be from another before they are considered separated.
</constant>
- <constant name="SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION" value="2" enum="SpaceParameter">
+ <constant name="SPACE_PARAM_CONTACT_MAX_ALLOWED_PENETRATION" value="2" enum="SpaceParameter">
Constant to set/get the maximum distance a shape can penetrate another shape before it is considered a collision.
</constant>
- <constant name="SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD" value="3" enum="SpaceParameter">
+ <constant name="SPACE_PARAM_CONTACT_DEFAULT_BIAS" value="3" enum="SpaceParameter">
+ Constant to set/get the default solver bias for all physics contacts. A solver bias is a factor controlling how much two objects "rebound", after overlapping, to avoid leaving them in that state because of numerical imprecision.
+ </constant>
+ <constant name="SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD" value="4" enum="SpaceParameter">
Constant to set/get the threshold linear velocity of activity. A body marked as potentially inactive for both linear and angular velocity will be put to sleep after the time given.
</constant>
- <constant name="SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD" value="4" enum="SpaceParameter">
+ <constant name="SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD" value="5" enum="SpaceParameter">
Constant to set/get the threshold angular velocity of activity. A body marked as potentially inactive for both linear and angular velocity will be put to sleep after the time given.
</constant>
- <constant name="SPACE_PARAM_BODY_TIME_TO_SLEEP" value="5" enum="SpaceParameter">
+ <constant name="SPACE_PARAM_BODY_TIME_TO_SLEEP" value="6" enum="SpaceParameter">
Constant to set/get the maximum time of activity. A body marked as potentially inactive for both linear and angular velocity will be put to sleep after this time.
</constant>
- <constant name="SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS" value="6" enum="SpaceParameter">
+ <constant name="SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS" value="7" enum="SpaceParameter">
Constant to set/get the default solver bias for all physics constraints. A solver bias is a factor controlling how much two objects "rebound", after violating a constraint, to avoid leaving them in that state because of numerical imprecision.
</constant>
+ <constant name="SPACE_PARAM_SOLVER_ITERATIONS" value="8" enum="SpaceParameter">
+ Constant to set/get the number of solver iterations for all contacts and constraints. The greater the amount of iterations, the more accurate the collisions will be. However, a greater amount of iterations requires more CPU power, which can decrease performance.
+ </constant>
<constant name="SHAPE_WORLD_BOUNDARY" value="0" enum="ShapeType">
This is the constant for creating world boundary shapes. A world boundary shape is an [i]infinite[/i] line with an origin point, and a normal. Thus, it can be used for front/behind checks.
</constant>
diff --git a/doc/classes/PhysicsServer3D.xml b/doc/classes/PhysicsServer3D.xml
index ceb3e788d2..027c593de3 100644
--- a/doc/classes/PhysicsServer3D.xml
+++ b/doc/classes/PhysicsServer3D.xml
@@ -846,14 +846,6 @@
Activates or deactivates the 3D physics engine.
</description>
</method>
- <method name="set_collision_iterations">
- <return type="void" />
- <argument index="0" name="iterations" type="int" />
- <description>
- Sets the amount of iterations for calculating velocities of colliding bodies. The greater the amount of iterations, the more accurate the collisions will be. However, a greater amount of iterations requires more CPU power, which can decrease performance. The default value is [code]8[/code].
- [b]Note:[/b] Only has an effect when using the default GodotPhysics engine, not the Bullet physics engine.
- </description>
- </method>
<method name="shape_get_data" qualifiers="const">
<return type="Variant" />
<argument index="0" name="shape" type="RID" />
@@ -1343,23 +1335,29 @@
<constant name="SPACE_PARAM_CONTACT_MAX_SEPARATION" value="1" enum="SpaceParameter">
Constant to set/get the maximum distance a shape can be from another before they are considered separated.
</constant>
- <constant name="SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION" value="2" enum="SpaceParameter">
+ <constant name="SPACE_PARAM_CONTACT_MAX_ALLOWED_PENETRATION" value="2" enum="SpaceParameter">
Constant to set/get the maximum distance a shape can penetrate another shape before it is considered a collision.
</constant>
- <constant name="SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD" value="3" enum="SpaceParameter">
+ <constant name="SPACE_PARAM_CONTACT_DEFAULT_BIAS" value="3" enum="SpaceParameter">
+ Constant to set/get the default solver bias for all physics contacts. A solver bias is a factor controlling how much two objects "rebound", after overlapping, to avoid leaving them in that state because of numerical imprecision.
+ </constant>
+ <constant name="SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD" value="4" enum="SpaceParameter">
Constant to set/get the threshold linear velocity of activity. A body marked as potentially inactive for both linear and angular velocity will be put to sleep after the time given.
</constant>
- <constant name="SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD" value="4" enum="SpaceParameter">
+ <constant name="SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD" value="5" enum="SpaceParameter">
Constant to set/get the threshold angular velocity of activity. A body marked as potentially inactive for both linear and angular velocity will be put to sleep after the time given.
</constant>
- <constant name="SPACE_PARAM_BODY_TIME_TO_SLEEP" value="5" enum="SpaceParameter">
+ <constant name="SPACE_PARAM_BODY_TIME_TO_SLEEP" value="6" enum="SpaceParameter">
Constant to set/get the maximum time of activity. A body marked as potentially inactive for both linear and angular velocity will be put to sleep after this time.
</constant>
- <constant name="SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO" value="6" enum="SpaceParameter">
+ <constant name="SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO" value="7" enum="SpaceParameter">
</constant>
- <constant name="SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS" value="7" enum="SpaceParameter">
+ <constant name="SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS" value="8" enum="SpaceParameter">
Constant to set/get the default solver bias for all physics constraints. A solver bias is a factor controlling how much two objects "rebound", after violating a constraint, to avoid leaving them in that state because of numerical imprecision.
</constant>
+ <constant name="SPACE_PARAM_SOLVER_ITERATIONS" value="9" enum="SpaceParameter">
+ Constant to set/get the number of solver iterations for contacts and constraints. The greater the amount of iterations, the more accurate the collisions and constraints will be. However, a greater amount of iterations requires more CPU power, which can decrease performance.
+ </constant>
<constant name="BODY_AXIS_LINEAR_X" value="1" enum="BodyAxis">
</constant>
<constant name="BODY_AXIS_LINEAR_Y" value="2" enum="BodyAxis">
diff --git a/doc/classes/Popup.xml b/doc/classes/Popup.xml
index a47f72b2b6..dc5dd47287 100644
--- a/doc/classes/Popup.xml
+++ b/doc/classes/Popup.xml
@@ -9,14 +9,14 @@
<tutorials>
</tutorials>
<members>
- <member name="borderless" type="bool" setter="set_flag" getter="get_flag" override="true" default="true" />
+ <member name="borderless" type="bool" setter="set_flag" getter="get_flag" overrides="Window" default="true" />
<member name="close_on_parent_focus" type="bool" setter="set_close_on_parent_focus" getter="get_close_on_parent_focus" default="true">
If [code]true[/code], the [Popup] will close when its parent is focused.
</member>
- <member name="transient" type="bool" setter="set_transient" getter="is_transient" override="true" default="true" />
- <member name="unresizable" type="bool" setter="set_flag" getter="get_flag" override="true" default="true" />
- <member name="visible" type="bool" setter="set_visible" getter="is_visible" override="true" default="false" />
- <member name="wrap_controls" type="bool" setter="set_wrap_controls" getter="is_wrapping_controls" override="true" default="true" />
+ <member name="transient" type="bool" setter="set_transient" getter="is_transient" overrides="Window" default="true" />
+ <member name="unresizable" type="bool" setter="set_flag" getter="get_flag" overrides="Window" default="true" />
+ <member name="visible" type="bool" setter="set_visible" getter="is_visible" overrides="Window" default="false" />
+ <member name="wrap_controls" type="bool" setter="set_wrap_controls" getter="is_wrapping_controls" overrides="Window" default="true" />
</members>
<signals>
<signal name="popup_hide">
diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml
index b377b186f6..b45f62394d 100644
--- a/doc/classes/PopupMenu.xml
+++ b/doc/classes/PopupMenu.xml
@@ -107,6 +107,7 @@
<description>
Adds a new item with text [code]label[/code].
An [code]id[/code] can optionally be provided, as well as an accelerator ([code]accel[/code]). If no [code]id[/code] is provided, one will be created from the index. If no [code]accel[/code] is provided then the default [code]0[/code] will be assigned to it. See [method get_item_accelerator] for more info on accelerators.
+ [b]Note:[/b] The provided [code]id[/code] is used only in [signal id_pressed] and [signal id_focused] signals. It's not related to the [code]index[/code] arguments in e.g. [method set_item_checked].
</description>
</method>
<method name="add_multistate_item">
@@ -181,7 +182,7 @@
</method>
<method name="clear_item_opentype_features">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
Removes all OpenType features form the item's text.
</description>
@@ -194,49 +195,49 @@
</method>
<method name="get_item_accelerator" qualifiers="const">
<return type="int" enum="Key" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
- Returns the accelerator of the item at index [code]idx[/code]. Accelerators are special combinations of keys that activate the item, no matter which control is focused.
+ Returns the accelerator of the item at the given [code]index[/code]. Accelerators are special combinations of keys that activate the item, no matter which control is focused.
</description>
</method>
<method name="get_item_icon" qualifiers="const">
<return type="Texture2D" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
- Returns the icon of the item at index [code]idx[/code].
+ Returns the icon of the item at the given [code]index[/code].
</description>
</method>
<method name="get_item_id" qualifiers="const">
<return type="int" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
- Returns the id of the item at index [code]idx[/code]. [code]id[/code] can be manually assigned, while index can not.
+ Returns the id of the item at the given [code]index[/code]. [code]id[/code] can be manually assigned, while index can not.
</description>
</method>
<method name="get_item_index" qualifiers="const">
<return type="int" />
<argument index="0" name="id" type="int" />
<description>
- Returns the index of the item containing the specified [code]id[/code]. Index is automatically assigned to each item by the engine. Index can not be set manually.
+ Returns the index of the item containing the specified [code]id[/code]. Index is automatically assigned to each item by the engine and can not be set manually.
</description>
</method>
<method name="get_item_language" qualifiers="const">
<return type="String" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
Returns item's text language code.
</description>
</method>
<method name="get_item_metadata" qualifiers="const">
<return type="Variant" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
Returns the metadata of the specified item, which might be of any type. You can set it with [method set_item_metadata], which provides a simple way of assigning context data to items.
</description>
</method>
<method name="get_item_opentype_feature" qualifiers="const">
<return type="int" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="tag" type="String" />
<description>
Returns OpenType feature [code]tag[/code] of the item's text.
@@ -244,160 +245,161 @@
</method>
<method name="get_item_shortcut" qualifiers="const">
<return type="Shortcut" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
- Returns the [Shortcut] associated with the specified [code]idx[/code] item.
+ Returns the [Shortcut] associated with the item at the given [code]index[/code].
</description>
</method>
<method name="get_item_submenu" qualifiers="const">
<return type="String" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
- Returns the submenu name of the item at index [code]idx[/code]. See [method add_submenu_item] for more info on how to add a submenu.
+ Returns the submenu name of the item at the given [code]index[/code]. See [method add_submenu_item] for more info on how to add a submenu.
</description>
</method>
<method name="get_item_text" qualifiers="const">
<return type="String" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
- Returns the text of the item at index [code]idx[/code].
+ Returns the text of the item at the given [code]index[/code].
</description>
</method>
<method name="get_item_text_direction" qualifiers="const">
<return type="int" enum="Control.TextDirection" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
Returns item's text base writing direction.
</description>
</method>
<method name="get_item_tooltip" qualifiers="const">
<return type="String" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
- Returns the tooltip associated with the specified index index [code]idx[/code].
+ Returns the tooltip associated with the item at the given [code]index[/code].
</description>
</method>
<method name="is_item_checkable" qualifiers="const">
<return type="bool" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
- Returns [code]true[/code] if the item at index [code]idx[/code] is checkable in some way, i.e. if it has a checkbox or radio button.
+ Returns [code]true[/code] if the item at the given [code]index[/code] is checkable in some way, i.e. if it has a checkbox or radio button.
[b]Note:[/b] Checkable items just display a checkmark or radio button, but don't have any built-in checking behavior and must be checked/unchecked manually.
</description>
</method>
<method name="is_item_checked" qualifiers="const">
<return type="bool" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
- Returns [code]true[/code] if the item at index [code]idx[/code] is checked.
+ Returns [code]true[/code] if the item at the given [code]index[/code] is checked.
</description>
</method>
<method name="is_item_disabled" qualifiers="const">
<return type="bool" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
- Returns [code]true[/code] if the item at index [code]idx[/code] is disabled. When it is disabled it can't be selected, or its action invoked.
+ Returns [code]true[/code] if the item at the given [code]index[/code] is disabled. When it is disabled it can't be selected, or its action invoked.
See [method set_item_disabled] for more info on how to disable an item.
</description>
</method>
<method name="is_item_radio_checkable" qualifiers="const">
<return type="bool" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
- Returns [code]true[/code] if the item at index [code]idx[/code] has radio button-style checkability.
+ Returns [code]true[/code] if the item at the given [code]index[/code] has radio button-style checkability.
[b]Note:[/b] This is purely cosmetic; you must add the logic for checking/unchecking items in radio groups.
</description>
</method>
<method name="is_item_separator" qualifiers="const">
<return type="bool" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
Returns [code]true[/code] if the item is a separator. If it is, it will be displayed as a line. See [method add_separator] for more info on how to add a separator.
</description>
</method>
<method name="is_item_shortcut_disabled" qualifiers="const">
<return type="bool" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
Returns [code]true[/code] if the specified item's shortcut is disabled.
</description>
</method>
<method name="remove_item">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
- Removes the item at index [code]idx[/code] from the menu.
+ Removes the item at the given [code]index[/code] from the menu.
[b]Note:[/b] The indices of items after the removed item will be shifted by one.
</description>
</method>
<method name="set_item_accelerator">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="accel" type="int" enum="Key" />
<description>
- Sets the accelerator of the item at index [code]idx[/code]. Accelerators are special combinations of keys that activate the item, no matter which control is focused.
+ Sets the accelerator of the item at the given [code]index[/code]. Accelerators are special combinations of keys that activate the item, no matter which control is focused.
</description>
</method>
<method name="set_item_as_checkable">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="enable" type="bool" />
<description>
- Sets whether the item at index [code]idx[/code] has a checkbox. If [code]false[/code], sets the type of the item to plain text.
+ Sets whether the item at the given [code]index[/code] has a checkbox. If [code]false[/code], sets the type of the item to plain text.
[b]Note:[/b] Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually.
</description>
</method>
<method name="set_item_as_radio_checkable">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="enable" type="bool" />
<description>
- Sets the type of the item at the specified index [code]idx[/code] to radio button. If [code]false[/code], sets the type of the item to plain text.
+ Sets the type of the item at the given [code]index[/code] to radio button. If [code]false[/code], sets the type of the item to plain text.
</description>
</method>
<method name="set_item_as_separator">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="enable" type="bool" />
<description>
- Mark the item at index [code]idx[/code] as a separator, which means that it would be displayed as a line. If [code]false[/code], sets the type of the item to plain text.
+ Mark the item at the given [code]index[/code] as a separator, which means that it would be displayed as a line. If [code]false[/code], sets the type of the item to plain text.
</description>
</method>
<method name="set_item_checked">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="checked" type="bool" />
<description>
- Sets the checkstate status of the item at index [code]idx[/code].
+ Sets the checkstate status of the item at the given [code]index[/code].
</description>
</method>
<method name="set_item_disabled">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="disabled" type="bool" />
<description>
- Enables/disables the item at index [code]idx[/code]. When it is disabled, it can't be selected and its action can't be invoked.
+ Enables/disables the item at the given [code]index[/code]. When it is disabled, it can't be selected and its action can't be invoked.
</description>
</method>
<method name="set_item_icon">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="icon" type="Texture2D" />
<description>
- Replaces the [Texture2D] icon of the specified [code]idx[/code].
+ Replaces the [Texture2D] icon of the item at the given [code]index[/code].
</description>
</method>
<method name="set_item_id">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="id" type="int" />
<description>
- Sets the [code]id[/code] of the item at index [code]idx[/code].
+ Sets the [code]id[/code] of the item at the given [code]index[/code].
+ The [code]id[/code] is used in [signal id_pressed] and [signal id_focused] signals.
</description>
</method>
<method name="set_item_language">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="language" type="String" />
<description>
Sets language code of item's text used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
@@ -405,7 +407,7 @@
</method>
<method name="set_item_metadata">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="metadata" type="Variant" />
<description>
Sets the metadata of an item, which may be of any type. You can later get it with [method get_item_metadata], which provides a simple way of assigning context data to items.
@@ -413,7 +415,7 @@
</method>
<method name="set_item_multistate">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="state" type="int" />
<description>
Sets the state of a multistate item. See [method add_multistate_item] for details.
@@ -421,7 +423,7 @@
</method>
<method name="set_item_opentype_feature">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="tag" type="String" />
<argument index="2" name="value" type="int" />
<description>
@@ -430,40 +432,40 @@
</method>
<method name="set_item_shortcut">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="shortcut" type="Shortcut" />
<argument index="2" name="global" type="bool" default="false" />
<description>
- Sets a [Shortcut] for the specified item [code]idx[/code].
+ Sets a [Shortcut] for the item at the given [code]index[/code].
</description>
</method>
<method name="set_item_shortcut_disabled">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="disabled" type="bool" />
<description>
- Disables the [Shortcut] of the specified index [code]idx[/code].
+ Disables the [Shortcut] of the item at the given [code]index[/code].
</description>
</method>
<method name="set_item_submenu">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="submenu" type="String" />
<description>
- Sets the submenu of the item at index [code]idx[/code]. The submenu is the name of a child [PopupMenu] node that would be shown when the item is clicked.
+ Sets the submenu of the item at the given [code]index[/code]. The submenu is the name of a child [PopupMenu] node that would be shown when the item is clicked.
</description>
</method>
<method name="set_item_text">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="text" type="String" />
<description>
- Sets the text of the item at index [code]idx[/code].
+ Sets the text of the item at the given [code]index[/code].
</description>
</method>
<method name="set_item_text_direction">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="direction" type="int" enum="Control.TextDirection" />
<description>
Sets item's text base writing direction.
@@ -471,22 +473,22 @@
</method>
<method name="set_item_tooltip">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<argument index="1" name="tooltip" type="String" />
<description>
- Sets the [String] tooltip of the item at the specified index [code]idx[/code].
+ Sets the [String] tooltip of the item at the given [code]index[/code].
</description>
</method>
<method name="toggle_item_checked">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
- Toggles the check state of the item of the specified index [code]idx[/code].
+ Toggles the check state of the item at the given [code]index[/code].
</description>
</method>
<method name="toggle_item_multistate">
<return type="void" />
- <argument index="0" name="idx" type="int" />
+ <argument index="0" name="index" type="int" />
<description>
Cycle to the next state of a multistate item. See [method add_multistate_item] for details.
</description>
@@ -505,7 +507,7 @@
<member name="hide_on_state_item_selection" type="bool" setter="set_hide_on_state_item_selection" getter="is_hide_on_state_item_selection" default="false">
If [code]true[/code], hides the [PopupMenu] when a state item is selected.
</member>
- <member name="items_count" type="int" setter="set_item_count" getter="get_item_count" default="0">
+ <member name="item_count" type="int" setter="set_item_count" getter="get_item_count" default="0">
The number of items currently in the list.
</member>
<member name="submenu_popup_delay" type="float" setter="set_submenu_popup_delay" getter="get_submenu_popup_delay" default="0.3">
diff --git a/doc/classes/ProgressBar.xml b/doc/classes/ProgressBar.xml
index 763ab6c794..24cc490ce7 100644
--- a/doc/classes/ProgressBar.xml
+++ b/doc/classes/ProgressBar.xml
@@ -12,8 +12,8 @@
<member name="percent_visible" type="bool" setter="set_percent_visible" getter="is_percent_visible" default="true">
If [code]true[/code], the fill percentage is displayed on the bar.
</member>
- <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" override="true" default="0" />
- <member name="step" type="float" setter="set_step" getter="get_step" override="true" default="0.01" />
+ <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" overrides="Control" default="0" />
+ <member name="step" type="float" setter="set_step" getter="get_step" overrides="Range" default="0.01" />
</members>
<theme_items>
<theme_item name="font_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index e0371a6a4a..ce9f41410a 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -432,8 +432,9 @@
</member>
<member name="debug/settings/fps/force_fps" type="int" setter="" getter="" default="0">
Maximum number of frames per second allowed. The actual number of frames per second may still be below this value if the game is lagging.
- If [member display/window/vsync/vsync_mode] is set to [code]Enabled[/code] or [code]Adaptive[/code], it takes precedence and the forced FPS number cannot exceed the monitor's refresh rate.
+ If [member display/window/vsync/vsync_mode] is set to [code]Enabled[/code] or [code]Adaptive[/code], it takes precedence and the forced FPS number cannot exceed the monitor's refresh rate. See also [member physics/common/physics_ticks_per_second].
This setting is therefore mostly relevant for lowering the maximum FPS below VSync, e.g. to perform non-real-time rendering of static frames, or test the project under lag conditions.
+ [b]Note:[/b] This property is only read when the project starts. To change the rendering FPS cap at runtime, set [member Engine.target_fps] instead.
</member>
<member name="debug/settings/gdscript/max_call_stack" type="int" setter="" getter="" default="1024">
Maximum call stack allowed for debugging GDScript.
@@ -1481,8 +1482,9 @@
[b]Note:[/b] This property is only read when the project starts. To change the physics FPS at runtime, set [member Engine.physics_jitter_fix] instead.
</member>
<member name="physics/common/physics_ticks_per_second" type="int" setter="" getter="" default="60">
- The number of fixed iterations per second. This controls how often physics simulation and [method Node._physics_process] methods are run.
+ The number of fixed iterations per second. This controls how often physics simulation and [method Node._physics_process] methods are run. See also [member debug/settings/fps/force_fps].
[b]Note:[/b] This property is only read when the project starts. To change the physics FPS at runtime, set [member Engine.physics_ticks_per_second] instead.
+ [b]Note:[/b] Only 8 physics ticks may be simulated per rendered frame at most. If more than 8 physics ticks have to be simulated per rendered frame to keep up with rendering, the game will appear to slow down (even if [code]delta[/code] is used consistently in physics calculations). Therefore, it is recommended not to increase [member physics/common/physics_ticks_per_second] above 240. Otherwise, the game will slow down when the rendering framerate goes below 30 FPS.
</member>
<member name="rendering/2d/opengl/batching_send_null" type="int" setter="" getter="" default="0">
</member>
diff --git a/doc/classes/ProximityGroup3D.xml b/doc/classes/ProximityGroup3D.xml
deleted file mode 100644
index 15735bd6f6..0000000000
--- a/doc/classes/ProximityGroup3D.xml
+++ /dev/null
@@ -1,42 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ProximityGroup3D" inherits="Node3D" version="4.0">
- <brief_description>
- General-purpose proximity detection node.
- </brief_description>
- <description>
- General-purpose proximity detection node.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="broadcast">
- <return type="void" />
- <argument index="0" name="method" type="String" />
- <argument index="1" name="parameters" type="Variant" />
- <description>
- </description>
- </method>
- </methods>
- <members>
- <member name="dispatch_mode" type="int" setter="set_dispatch_mode" getter="get_dispatch_mode" enum="ProximityGroup3D.DispatchMode" default="0">
- </member>
- <member name="grid_radius" type="Vector3" setter="set_grid_radius" getter="get_grid_radius" default="Vector3(1, 1, 1)">
- </member>
- <member name="group_name" type="String" setter="set_group_name" getter="get_group_name" default="&quot;&quot;">
- </member>
- </members>
- <signals>
- <signal name="broadcast">
- <argument index="0" name="method" type="String" />
- <argument index="1" name="parameters" type="Array" />
- <description>
- </description>
- </signal>
- </signals>
- <constants>
- <constant name="MODE_PROXY" value="0" enum="DispatchMode">
- </constant>
- <constant name="MODE_SIGNAL" value="1" enum="DispatchMode">
- </constant>
- </constants>
-</class>
diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml
index 006b2de341..84956805c9 100644
--- a/doc/classes/RichTextLabel.xml
+++ b/doc/classes/RichTextLabel.xml
@@ -22,7 +22,7 @@
<argument index="1" name="width" type="int" default="0" />
<argument index="2" name="height" type="int" default="0" />
<argument index="3" name="color" type="Color" default="Color(1, 1, 1, 1)" />
- <argument index="4" name="inline_align" type="int" enum="InlineAlign" default="5" />
+ <argument index="4" name="inline_align" type="int" enum="InlineAlignment" default="5" />
<description>
Adds an image's opening and closing tags to the tag stack, optionally providing a [code]width[/code] and [code]height[/code] to resize the image and a [code]color[/code] to tint the image.
If [code]width[/code] or [code]height[/code] is set to 0, the image size will be adjusted in order to keep the original aspect ratio.
@@ -279,7 +279,7 @@
</method>
<method name="push_paragraph">
<return type="void" />
- <argument index="0" name="align" type="int" enum="RichTextLabel.Align" />
+ <argument index="0" name="alignment" type="int" enum="HorizontalAlignment" />
<argument index="1" name="base_direction" type="int" enum="Control.TextDirection" default="0" />
<argument index="2" name="language" type="String" default="&quot;&quot;" />
<argument index="3" name="st_parser" type="int" enum="Control.StructuredTextParser" default="0" />
@@ -296,7 +296,7 @@
<method name="push_table">
<return type="void" />
<argument index="0" name="columns" type="int" />
- <argument index="1" name="inline_align" type="int" enum="InlineAlign" default="0" />
+ <argument index="1" name="inline_align" type="int" enum="InlineAlignment" default="0" />
<description>
Adds a [code][table=columns,inline_align][/code] tag to the tag stack.
</description>
@@ -399,7 +399,7 @@
The range of characters to display, as a [float] between 0.0 and 1.0. When assigned an out of range value, it's the same as assigning 1.0.
[b]Note:[/b] Setting this property updates [member visible_characters] based on current [method get_total_character_count].
</member>
- <member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" override="true" default="true" />
+ <member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" overrides="Control" default="true" />
<member name="scroll_active" type="bool" setter="set_scroll_active" getter="is_scroll_active" default="true">
If [code]true[/code], the scrollbar is visible. Setting this to [code]false[/code] does not block scrolling completely. See [method scroll_to_line].
</member>
@@ -451,18 +451,6 @@
</signal>
</signals>
<constants>
- <constant name="ALIGN_LEFT" value="0" enum="Align">
- Makes text left aligned.
- </constant>
- <constant name="ALIGN_CENTER" value="1" enum="Align">
- Makes text centered.
- </constant>
- <constant name="ALIGN_RIGHT" value="2" enum="Align">
- Makes text right aligned.
- </constant>
- <constant name="ALIGN_FILL" value="3" enum="Align">
- Makes text fill width.
- </constant>
<constant name="LIST_NUMBERS" value="0" enum="ListType">
Each list item has a number marker.
</constant>
diff --git a/doc/classes/SceneTreeTimer.xml b/doc/classes/SceneTreeTimer.xml
index b0509a322e..80f0a54e70 100644
--- a/doc/classes/SceneTreeTimer.xml
+++ b/doc/classes/SceneTreeTimer.xml
@@ -22,12 +22,13 @@
}
[/csharp]
[/codeblocks]
+ The timer will be automatically freed after its time elapses.
</description>
<tutorials>
</tutorials>
<members>
<member name="time_left" type="float" setter="set_time_left" getter="get_time_left">
- The time remaining.
+ The time remaining (in seconds).
</member>
</members>
<signals>
diff --git a/doc/classes/ScriptCreateDialog.xml b/doc/classes/ScriptCreateDialog.xml
index 349adb9111..33ca5b4dc9 100644
--- a/doc/classes/ScriptCreateDialog.xml
+++ b/doc/classes/ScriptCreateDialog.xml
@@ -39,8 +39,8 @@
</method>
</methods>
<members>
- <member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" override="true" default="false" />
- <member name="title" type="String" setter="set_title" getter="get_title" override="true" default="&quot;Attach Node Script&quot;" />
+ <member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" overrides="AcceptDialog" default="false" />
+ <member name="title" type="String" setter="set_title" getter="get_title" overrides="Window" default="&quot;Attach Node Script&quot;" />
</members>
<signals>
<signal name="script_created">
diff --git a/doc/classes/ScrollBar.xml b/doc/classes/ScrollBar.xml
index 1f1415bebe..2dcde10616 100644
--- a/doc/classes/ScrollBar.xml
+++ b/doc/classes/ScrollBar.xml
@@ -12,8 +12,8 @@
<member name="custom_step" type="float" setter="set_custom_step" getter="get_custom_step" default="-1.0">
Overrides the step used when clicking increment and decrement buttons or when using arrow keys when the [ScrollBar] is focused.
</member>
- <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" override="true" default="0" />
- <member name="step" type="float" setter="set_step" getter="get_step" override="true" default="0.0" />
+ <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" overrides="Control" default="0" />
+ <member name="step" type="float" setter="set_step" getter="get_step" overrides="Range" default="0.0" />
</members>
<signals>
<signal name="scrolling">
diff --git a/doc/classes/ScrollContainer.xml b/doc/classes/ScrollContainer.xml
index 976c32c243..94d9bfdc31 100644
--- a/doc/classes/ScrollContainer.xml
+++ b/doc/classes/ScrollContainer.xml
@@ -22,14 +22,14 @@
<return type="HScrollBar" />
<description>
Returns the horizontal scrollbar [HScrollBar] of this [ScrollContainer].
- [b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to disable the horizontal scrollbar, use [member scroll_horizontal_enabled]. If you want to only hide it instead, use [member scroll_horizontal_visible].
+ [b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to disable or hide a scrollbar, you can use [member horizontal_scroll_mode].
</description>
</method>
<method name="get_v_scrollbar">
<return type="VScrollBar" />
<description>
Returns the vertical scrollbar [VScrollBar] of this [ScrollContainer].
- [b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to disable the vertical scrollbar, use [member scroll_vertical_enabled]. If you want to only hide it instead, use [member scroll_vertical_visible].
+ [b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to disable or hide a scrollbar, you can use [member vertical_scroll_mode].
</description>
</method>
</methods>
@@ -37,26 +37,20 @@
<member name="follow_focus" type="bool" setter="set_follow_focus" getter="is_following_focus" default="false">
If [code]true[/code], the ScrollContainer will automatically scroll to focused children (including indirect children) to make sure they are fully visible.
</member>
- <member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" override="true" default="true" />
+ <member name="horizontal_scroll_mode" type="int" setter="set_horizontal_scroll_mode" getter="get_horizontal_scroll_mode" enum="ScrollContainer.ScrollMode" default="1">
+ Controls whether horizontal scrollbar can be used and when it should be visible. See [enum ScrollMode] for options.
+ </member>
+ <member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" overrides="Control" default="true" />
<member name="scroll_deadzone" type="int" setter="set_deadzone" getter="get_deadzone" default="0">
</member>
<member name="scroll_horizontal" type="int" setter="set_h_scroll" getter="get_h_scroll" default="0">
The current horizontal scroll value.
</member>
- <member name="scroll_horizontal_enabled" type="bool" setter="set_enable_h_scroll" getter="is_h_scroll_enabled" default="true">
- If [code]true[/code], enables horizontal scrolling.
- </member>
- <member name="scroll_horizontal_visible" type="bool" setter="set_h_scroll_visible" getter="is_h_scroll_visible" default="true">
- If [code]false[/code], hides the horizontal scrollbar.
- </member>
<member name="scroll_vertical" type="int" setter="set_v_scroll" getter="get_v_scroll" default="0">
The current vertical scroll value.
</member>
- <member name="scroll_vertical_enabled" type="bool" setter="set_enable_v_scroll" getter="is_v_scroll_enabled" default="true">
- If [code]true[/code], enables vertical scrolling.
- </member>
- <member name="scroll_vertical_visible" type="bool" setter="set_v_scroll_visible" getter="is_v_scroll_visible" default="true">
- If [code]false[/code], hides the vertical scrollbar.
+ <member name="vertical_scroll_mode" type="int" setter="set_vertical_scroll_mode" getter="get_vertical_scroll_mode" enum="ScrollContainer.ScrollMode" default="1">
+ Controls whether vertical scrollbar can be used and when it should be visible. See [enum ScrollMode] for options.
</member>
</members>
<signals>
@@ -71,6 +65,20 @@
</description>
</signal>
</signals>
+ <constants>
+ <constant name="SCROLL_MODE_DISABLED" value="0" enum="ScrollMode">
+ Scrolling disabled, scrollbar will be invisible.
+ </constant>
+ <constant name="SCROLL_MODE_AUTO" value="1" enum="ScrollMode">
+ Scrolling enabled, scrollbar will be visible only if necessary, i.e. container's content is bigger than the container.
+ </constant>
+ <constant name="SCROLL_MODE_SHOW_ALWAYS" value="2" enum="ScrollMode">
+ Scrolling enabled, scrollbar will be always visible.
+ </constant>
+ <constant name="SCROLL_MODE_SHOW_NEVER" value="3" enum="ScrollMode">
+ Scrolling enabled, scrollbar will be hidden.
+ </constant>
+ </constants>
<theme_items>
<theme_item name="bg" data_type="style" type="StyleBox">
The background [StyleBox] of the [ScrollContainer].
diff --git a/doc/classes/Slider.xml b/doc/classes/Slider.xml
index 21a45645b8..41ceb7b8b3 100644
--- a/doc/classes/Slider.xml
+++ b/doc/classes/Slider.xml
@@ -13,11 +13,11 @@
<member name="editable" type="bool" setter="set_editable" getter="is_editable" default="true">
If [code]true[/code], the slider can be interacted with. If [code]false[/code], the value can be changed only by code.
</member>
- <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="2" />
+ <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="2" />
<member name="scrollable" type="bool" setter="set_scrollable" getter="is_scrollable" default="true">
If [code]true[/code], the value can be changed using the mouse wheel.
</member>
- <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" override="true" default="0" />
+ <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" overrides="Control" default="0" />
<member name="tick_count" type="int" setter="set_ticks" getter="get_ticks" default="0">
Number of ticks displayed on the slider, including border ticks. Ticks are uniformly-distributed value markers.
</member>
diff --git a/doc/classes/SpinBox.xml b/doc/classes/SpinBox.xml
index 615f5e3586..392d4d6a65 100644
--- a/doc/classes/SpinBox.xml
+++ b/doc/classes/SpinBox.xml
@@ -12,14 +12,14 @@
add_child(spin_box)
var line_edit = spin_box.get_line_edit()
line_edit.context_menu_enabled = false
- spin_box.align = LineEdit.ALIGN_RIGHT
+ spin_box.horizontal_alignment = LineEdit.HORIZONTAL_ALIGNMENT_RIGHT
[/gdscript]
[csharp]
var spinBox = new SpinBox();
AddChild(spinBox);
var lineEdit = spinBox.GetLineEdit();
lineEdit.ContextMenuEnabled = false;
- spinBox.Align = LineEdit.AlignEnum.Right;
+ spinBox.AlignHorizontal = LineEdit.HorizontalAlignEnum.Right;
[/csharp]
[/codeblocks]
The above code will create a [SpinBox], disable context menu on it and set the text alignment to right.
@@ -44,8 +44,7 @@
</method>
</methods>
<members>
- <member name="align" type="int" setter="set_align" getter="get_align" enum="LineEdit.Align" default="0">
- Sets the text alignment of the [SpinBox].
+ <member name="alignment" type="int" setter="set_horizontal_alignment" getter="get_horizontal_alignment" enum="HorizontalAlignment" default="0">
</member>
<member name="editable" type="bool" setter="set_editable" getter="is_editable" default="true">
If [code]true[/code], the [SpinBox] will be editable. Otherwise, it will be read only.
diff --git a/doc/classes/SpotLight3D.xml b/doc/classes/SpotLight3D.xml
index f9f9a62baa..b5276d25ea 100644
--- a/doc/classes/SpotLight3D.xml
+++ b/doc/classes/SpotLight3D.xml
@@ -11,7 +11,7 @@
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
</tutorials>
<members>
- <member name="shadow_bias" type="float" setter="set_param" getter="get_param" override="true" default="0.03" />
+ <member name="shadow_bias" type="float" setter="set_param" getter="get_param" overrides="Light3D" default="0.03" />
<member name="spot_angle" type="float" setter="set_param" getter="get_param" default="45.0">
The spotlight's angle in degrees.
</member>
diff --git a/doc/classes/TabBar.xml b/doc/classes/TabBar.xml
index a9b09fb026..f97b3e08d1 100644
--- a/doc/classes/TabBar.xml
+++ b/doc/classes/TabBar.xml
@@ -209,8 +209,7 @@
<member name="scrolling_enabled" type="bool" setter="set_scrolling_enabled" getter="get_scrolling_enabled" default="true">
if [code]true[/code], the mouse's scroll wheel can be used to navigate the scroll view.
</member>
- <member name="tab_align" type="int" setter="set_tab_align" getter="get_tab_align" enum="TabBar.TabAlign" default="1">
- The alignment of all tabs. See [enum TabAlign] for details.
+ <member name="tab_alignment" type="int" setter="set_tab_alignment" getter="get_tab_alignment" enum="TabBar.AlignmentMode" default="1">
</member>
<member name="tab_close_display_policy" type="int" setter="set_tab_close_display_policy" getter="get_tab_close_display_policy" enum="TabBar.CloseButtonDisplayPolicy" default="0">
Sets when the close button will appear on the tabs. See [enum CloseButtonDisplayPolicy] for details.
@@ -264,17 +263,13 @@
</signal>
</signals>
<constants>
- <constant name="ALIGN_LEFT" value="0" enum="TabAlign">
- Align the tabs to the left.
+ <constant name="ALIGNMENT_LEFT" value="0" enum="AlignmentMode">
</constant>
- <constant name="ALIGN_CENTER" value="1" enum="TabAlign">
- Align the tabs to the center.
+ <constant name="ALIGNMENT_CENTER" value="1" enum="AlignmentMode">
</constant>
- <constant name="ALIGN_RIGHT" value="2" enum="TabAlign">
- Align the tabs to the right.
+ <constant name="ALIGNMENT_RIGHT" value="2" enum="AlignmentMode">
</constant>
- <constant name="ALIGN_MAX" value="3" enum="TabAlign">
- Represents the size of the [enum TabAlign] enum.
+ <constant name="ALIGNMENT_MAX" value="3" enum="AlignmentMode">
</constant>
<constant name="CLOSE_BUTTON_SHOW_NEVER" value="0" enum="CloseButtonDisplayPolicy">
Never show the close buttons.
diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml
index 2ac6549250..d6e1e13505 100644
--- a/doc/classes/TabContainer.xml
+++ b/doc/classes/TabContainer.xml
@@ -141,8 +141,7 @@
<member name="drag_to_rearrange_enabled" type="bool" setter="set_drag_to_rearrange_enabled" getter="get_drag_to_rearrange_enabled" default="false">
If [code]true[/code], tabs can be rearranged with mouse drag.
</member>
- <member name="tab_align" type="int" setter="set_tab_align" getter="get_tab_align" enum="TabContainer.TabAlign" default="1">
- The alignment of all tabs in the tab container. See the [enum TabAlign] constants for details.
+ <member name="tab_alignment" type="int" setter="set_tab_alignment" getter="get_tab_alignment" enum="TabContainer.AlignmentMode" default="1">
</member>
<member name="tabs_visible" type="bool" setter="set_tabs_visible" getter="are_tabs_visible" default="true">
If [code]true[/code], tabs are visible. If [code]false[/code], tabs' content and titles are hidden.
@@ -171,14 +170,11 @@
</signal>
</signals>
<constants>
- <constant name="ALIGN_LEFT" value="0" enum="TabAlign">
- Align the tabs to the left.
+ <constant name="ALIGNMENT_LEFT" value="0" enum="AlignmentMode">
</constant>
- <constant name="ALIGN_CENTER" value="1" enum="TabAlign">
- Align the tabs to the center.
+ <constant name="ALIGNMENT_CENTER" value="1" enum="AlignmentMode">
</constant>
- <constant name="ALIGN_RIGHT" value="2" enum="TabAlign">
- Align the tabs to the right.
+ <constant name="ALIGNMENT_RIGHT" value="2" enum="AlignmentMode">
</constant>
</constants>
<theme_items>
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index 0ed37bad34..ffc91decca 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -971,7 +971,7 @@
<member name="editable" type="bool" setter="set_editable" getter="is_editable" default="true">
If [code]false[/code], existing text cannot be modified and new text cannot be added.
</member>
- <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="2" />
+ <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="2" />
<member name="highlight_all_occurrences" type="bool" setter="set_highlight_all_occurrences" getter="is_highlight_all_occurrences_enabled" default="false">
If [code]true[/code], all occurrences of the selected text will be highlighted.
</member>
@@ -991,7 +991,7 @@
<member name="minimap_width" type="int" setter="set_minimap_width" getter="get_minimap_width" default="80">
The width, in pixels, of the minimap.
</member>
- <member name="mouse_default_cursor_shape" type="int" setter="set_default_cursor_shape" getter="get_default_cursor_shape" override="true" enum="Control.CursorShape" default="1" />
+ <member name="mouse_default_cursor_shape" type="int" setter="set_default_cursor_shape" getter="get_default_cursor_shape" overrides="Control" enum="Control.CursorShape" default="1" />
<member name="override_selected_font_color" type="bool" setter="set_override_selected_font_color" getter="is_overriding_selected_font_color" default="false">
If [code]true[/code], custom [code]font_selected_color[/code] will be used for selected text.
</member>
diff --git a/doc/classes/TextLine.xml b/doc/classes/TextLine.xml
index 598d0fb859..1eaccf4604 100644
--- a/doc/classes/TextLine.xml
+++ b/doc/classes/TextLine.xml
@@ -13,7 +13,7 @@
<return type="bool" />
<argument index="0" name="key" type="Variant" />
<argument index="1" name="size" type="Vector2" />
- <argument index="2" name="inline_align" type="int" enum="InlineAlign" default="5" />
+ <argument index="2" name="inline_align" type="int" enum="InlineAlignment" default="5" />
<argument index="3" name="length" type="int" default="1" />
<description>
Adds inline object to the text buffer, [code]key[/code] must be unique. In the text, object is represented as [code]length[/code] object replacement characters.
@@ -122,7 +122,7 @@
<return type="bool" />
<argument index="0" name="key" type="Variant" />
<argument index="1" name="size" type="Vector2" />
- <argument index="2" name="inline_align" type="int" enum="InlineAlign" default="5" />
+ <argument index="2" name="inline_align" type="int" enum="InlineAlignment" default="5" />
<description>
Sets new size and alignment of embedded object.
</description>
@@ -144,8 +144,7 @@
</method>
</methods>
<members>
- <member name="align" type="int" setter="set_align" getter="get_align" enum="HAlign" default="0">
- Text horizontal alignment.
+ <member name="alignment" type="int" setter="set_horizontal_alignment" getter="get_horizontal_alignment" enum="HorizontalAlignment" default="0">
</member>
<member name="direction" type="int" setter="set_direction" getter="get_direction" enum="TextServer.Direction" default="0">
Text writing direction.
diff --git a/doc/classes/TextParagraph.xml b/doc/classes/TextParagraph.xml
index a7122b827e..6a510e4a74 100644
--- a/doc/classes/TextParagraph.xml
+++ b/doc/classes/TextParagraph.xml
@@ -13,7 +13,7 @@
<return type="bool" />
<argument index="0" name="key" type="Variant" />
<argument index="1" name="size" type="Vector2" />
- <argument index="2" name="inline_align" type="int" enum="InlineAlign" default="5" />
+ <argument index="2" name="inline_align" type="int" enum="InlineAlignment" default="5" />
<argument index="3" name="length" type="int" default="1" />
<description>
Adds inline object to the text buffer, [code]key[/code] must be unique. In the text, object is represented as [code]length[/code] object replacement characters.
@@ -240,7 +240,7 @@
<return type="bool" />
<argument index="0" name="key" type="Variant" />
<argument index="1" name="size" type="Vector2" />
- <argument index="2" name="inline_align" type="int" enum="InlineAlign" default="5" />
+ <argument index="2" name="inline_align" type="int" enum="InlineAlignment" default="5" />
<description>
Sets new size and alignment of embedded object.
</description>
@@ -275,7 +275,7 @@
</method>
</methods>
<members>
- <member name="align" type="int" setter="set_align" getter="get_align" enum="HAlign" default="0">
+ <member name="alignment" type="int" setter="set_alignment" getter="get_alignment" enum="HorizontalAlignment" default="0">
Paragraph horizontal alignment.
</member>
<member name="custom_punctuation" type="String" setter="set_custom_punctuation" getter="get_custom_punctuation" default="&quot;&quot;">
diff --git a/doc/classes/TextServer.xml b/doc/classes/TextServer.xml
index 512078c56c..6da45fdd4a 100644
--- a/doc/classes/TextServer.xml
+++ b/doc/classes/TextServer.xml
@@ -886,7 +886,7 @@
<argument index="0" name="shaped" type="RID" />
<argument index="1" name="key" type="Variant" />
<argument index="2" name="size" type="Vector2" />
- <argument index="3" name="inline_align" type="int" enum="InlineAlign" default="5" />
+ <argument index="3" name="inline_align" type="int" enum="InlineAlignment" default="5" />
<argument index="4" name="length" type="int" default="1" />
<description>
Adds inline object to the text buffer, [code]key[/code] must be unique. In the text, object is represented as [code]length[/code] object replacement characters.
@@ -1213,7 +1213,7 @@
<argument index="0" name="shaped" type="RID" />
<argument index="1" name="key" type="Variant" />
<argument index="2" name="size" type="Vector2" />
- <argument index="3" name="inline_align" type="int" enum="InlineAlign" default="5" />
+ <argument index="3" name="inline_align" type="int" enum="InlineAlignment" default="5" />
<description>
Sets new size and alignment of embedded object.
</description>
diff --git a/doc/classes/TextServerExtension.xml b/doc/classes/TextServerExtension.xml
index 32f8107e0a..af558150e2 100644
--- a/doc/classes/TextServerExtension.xml
+++ b/doc/classes/TextServerExtension.xml
@@ -893,7 +893,7 @@
<argument index="0" name="shaped" type="RID" />
<argument index="1" name="key" type="Variant" />
<argument index="2" name="size" type="Vector2" />
- <argument index="3" name="inline_align" type="int" enum="InlineAlign" />
+ <argument index="3" name="inline_align" type="int" enum="InlineAlignment" />
<argument index="4" name="length" type="int" />
<description>
Adds inline object to the text buffer, [code]key[/code] must be unique. In the text, object is represented as [code]length[/code] object replacement characters.
@@ -1222,7 +1222,7 @@
<argument index="0" name="shaped" type="RID" />
<argument index="1" name="key" type="Variant" />
<argument index="2" name="size" type="Vector2" />
- <argument index="3" name="inline_align" type="int" enum="InlineAlign" />
+ <argument index="3" name="inline_align" type="int" enum="InlineAlignment" />
<description>
Sets new size and alignment of embedded object.
</description>
diff --git a/doc/classes/TextureProgressBar.xml b/doc/classes/TextureProgressBar.xml
index ee47557b39..25725d2f67 100644
--- a/doc/classes/TextureProgressBar.xml
+++ b/doc/classes/TextureProgressBar.xml
@@ -27,7 +27,7 @@
<member name="fill_mode" type="int" setter="set_fill_mode" getter="get_fill_mode" default="0">
The fill direction. See [enum FillMode] for possible values.
</member>
- <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" override="true" enum="Control.MouseFilter" default="1" />
+ <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" overrides="Control" enum="Control.MouseFilter" default="1" />
<member name="nine_patch_stretch" type="bool" setter="set_nine_patch_stretch" getter="get_nine_patch_stretch" default="false">
If [code]true[/code], Godot treats the bar's textures like in [NinePatchRect]. Use the [code]stretch_margin_*[/code] properties like [member stretch_margin_bottom] to set up the nine patch's 3×3 grid. When using a radial [member fill_mode], this setting will enable stretching.
</member>
diff --git a/doc/classes/TextureRect.xml b/doc/classes/TextureRect.xml
index 4f18f43ddf..a160eceb35 100644
--- a/doc/classes/TextureRect.xml
+++ b/doc/classes/TextureRect.xml
@@ -19,7 +19,7 @@
<member name="flip_v" type="bool" setter="set_flip_v" getter="is_flipped_v" default="false">
If [code]true[/code], texture is flipped vertically.
</member>
- <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" override="true" enum="Control.MouseFilter" default="1" />
+ <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" overrides="Control" enum="Control.MouseFilter" default="1" />
<member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" enum="TextureRect.StretchMode" default="0">
Controls the texture's behavior when resizing the node's bounding rectangle. See [enum StretchMode].
</member>
diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml
index e603d344ec..10bbdc0301 100644
--- a/doc/classes/Tree.xml
+++ b/doc/classes/Tree.xml
@@ -35,12 +35,6 @@
<tutorials>
</tutorials>
<methods>
- <method name="are_column_titles_visible" qualifiers="const">
- <return type="bool" />
- <description>
- Returns [code]true[/code] if the column titles are being shown.
- </description>
- </method>
<method name="clear">
<return type="void" />
<description>
@@ -313,13 +307,6 @@
Sets OpenType feature [code]tag[/code] for the column title.
</description>
</method>
- <method name="set_column_titles_visible">
- <return type="void" />
- <argument index="0" name="visible" type="bool" />
- <description>
- If [code]true[/code], column titles are visible.
- </description>
- </method>
</methods>
<members>
<member name="allow_reselect" type="bool" setter="set_allow_reselect" getter="get_allow_reselect" default="false">
@@ -328,6 +315,9 @@
<member name="allow_rmb_select" type="bool" setter="set_allow_rmb_select" getter="get_allow_rmb_select" default="false">
If [code]true[/code], a right mouse button click can select items.
</member>
+ <member name="column_titles_visible" type="bool" setter="set_column_titles_visible" getter="are_column_titles_visible" default="false">
+ If [code]true[/code], column titles are visible.
+ </member>
<member name="columns" type="int" setter="set_columns" getter="get_columns" default="1">
The number of columns.
</member>
@@ -335,14 +325,14 @@
The drop mode as an OR combination of flags. See [enum DropModeFlags] constants. Once dropping is done, reverts to [constant DROP_MODE_DISABLED]. Setting this during [method Control._can_drop_data] is recommended.
This controls the drop sections, i.e. the decision and drawing of possible drop locations based on the mouse position.
</member>
- <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="2" />
+ <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="2" />
<member name="hide_folding" type="bool" setter="set_hide_folding" getter="is_folding_hidden" default="false">
If [code]true[/code], the folding arrow is hidden.
</member>
<member name="hide_root" type="bool" setter="set_hide_root" getter="is_root_hidden" default="false">
If [code]true[/code], the tree's root is hidden.
</member>
- <member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" override="true" default="true" />
+ <member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" overrides="Control" default="true" />
<member name="scroll_horizontal_enabled" type="bool" setter="set_h_scroll_enabled" getter="is_h_scroll_enabled" default="true">
If [code]true[/code], enables horizontal scrolling.
</member>
diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml
index b997d87ac0..7da98788bb 100644
--- a/doc/classes/TreeItem.xml
+++ b/doc/classes/TreeItem.xml
@@ -293,8 +293,8 @@
Returns the given column's text.
</description>
</method>
- <method name="get_text_align" qualifiers="const">
- <return type="int" enum="TreeItem.TextAlign" />
+ <method name="get_text_alignment" qualifiers="const">
+ <return type="int" enum="HorizontalAlignment" />
<argument index="0" name="column" type="int" />
<description>
Returns the given column's text alignment.
@@ -623,12 +623,12 @@
Sets the given column's text value.
</description>
</method>
- <method name="set_text_align">
+ <method name="set_text_alignment">
<return type="void" />
<argument index="0" name="column" type="int" />
- <argument index="1" name="text_align" type="int" enum="TreeItem.TextAlign" />
+ <argument index="1" name="text_alignment" type="int" enum="HorizontalAlignment" />
<description>
- Sets the given column's text alignment. See [enum TextAlign] for possible values.
+ Sets the given column's text alignment. See [enum HorizontalAlignment] for possible values.
</description>
</method>
<method name="set_text_direction">
@@ -679,14 +679,5 @@
</constant>
<constant name="CELL_MODE_CUSTOM" value="4" enum="TreeCellMode">
</constant>
- <constant name="ALIGN_LEFT" value="0" enum="TextAlign">
- Align text to the left. See [code]set_text_align()[/code].
- </constant>
- <constant name="ALIGN_CENTER" value="1" enum="TextAlign">
- Center text. See [code]set_text_align()[/code].
- </constant>
- <constant name="ALIGN_RIGHT" value="2" enum="TextAlign">
- Align text to the right. See [code]set_text_align()[/code].
- </constant>
</constants>
</class>
diff --git a/doc/classes/VScrollBar.xml b/doc/classes/VScrollBar.xml
index ce78b83c20..09df3411d8 100644
--- a/doc/classes/VScrollBar.xml
+++ b/doc/classes/VScrollBar.xml
@@ -9,8 +9,8 @@
<tutorials>
</tutorials>
<members>
- <member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags" override="true" default="0" />
- <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" override="true" default="1" />
+ <member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags" overrides="Control" default="0" />
+ <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" overrides="Control" default="1" />
</members>
<theme_items>
<theme_item name="decrement" data_type="icon" type="Texture2D">
diff --git a/doc/classes/VSlider.xml b/doc/classes/VSlider.xml
index aa43fac347..c1fea97ddc 100644
--- a/doc/classes/VSlider.xml
+++ b/doc/classes/VSlider.xml
@@ -10,8 +10,8 @@
<tutorials>
</tutorials>
<members>
- <member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags" override="true" default="0" />
- <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" override="true" default="1" />
+ <member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags" overrides="Control" default="0" />
+ <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" overrides="Control" default="1" />
</members>
<theme_items>
<theme_item name="grabber" data_type="icon" type="Texture2D">
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index 15f7d2f9e3..f3c2d743b6 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -214,12 +214,24 @@
Returns the vector with a maximum length by limiting its length to [code]length[/code].
</description>
</method>
+ <method name="max_axis_index" qualifiers="const">
+ <return type="int" />
+ <description>
+ Returns the axis of the vector's highest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_X].
+ </description>
+ </method>
+ <method name="min_axis_index" qualifiers="const">
+ <return type="int" />
+ <description>
+ Returns the axis of the vector's lowest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_Y].
+ </description>
+ </method>
<method name="move_toward" qualifiers="const">
<return type="Vector2" />
<argument index="0" name="to" type="Vector2" />
<argument index="1" name="delta" type="float" />
<description>
- Moves the vector toward [code]to[/code] by the fixed [code]delta[/code] amount.
+ Moves the vector toward [code]to[/code] by the fixed [code]delta[/code] amount. Will not go past the final value.
</description>
</method>
<method name="normalized" qualifiers="const">
@@ -315,10 +327,10 @@
</members>
<constants>
<constant name="AXIS_X" value="0">
- Enumerated value for the X axis.
+ Enumerated value for the X axis. Returned by [method max_axis_index] and [method min_axis_index].
</constant>
<constant name="AXIS_Y" value="1">
- Enumerated value for the Y axis.
+ Enumerated value for the Y axis. Returned by [method max_axis_index] and [method min_axis_index].
</constant>
<constant name="ZERO" value="Vector2(0, 0)">
Zero vector, a vector with all components set to [code]0[/code].
diff --git a/doc/classes/Vector2i.xml b/doc/classes/Vector2i.xml
index 62362409a5..a9334d924f 100644
--- a/doc/classes/Vector2i.xml
+++ b/doc/classes/Vector2i.xml
@@ -64,6 +64,18 @@
Returns a new vector with all components clamped between the components of [code]min[/code] and [code]max[/code], by running [method @GlobalScope.clamp] on each component.
</description>
</method>
+ <method name="max_axis_index" qualifiers="const">
+ <return type="int" />
+ <description>
+ Returns the axis of the vector's highest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_X].
+ </description>
+ </method>
+ <method name="min_axis_index" qualifiers="const">
+ <return type="int" />
+ <description>
+ Returns the axis of the vector's lowest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_Y].
+ </description>
+ </method>
<method name="sign" qualifiers="const">
<return type="Vector2i" />
<description>
@@ -81,10 +93,10 @@
</members>
<constants>
<constant name="AXIS_X" value="0">
- Enumerated value for the X axis.
+ Enumerated value for the X axis. Returned by [method max_axis_index] and [method min_axis_index].
</constant>
<constant name="AXIS_Y" value="1">
- Enumerated value for the Y axis.
+ Enumerated value for the Y axis. Returned by [method max_axis_index] and [method min_axis_index].
</constant>
<constant name="ZERO" value="Vector2i(0, 0)">
Zero vector, a vector with all components set to [code]0[/code].
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml
index 6d87ce9ea8..da5e4f4f43 100644
--- a/doc/classes/Vector3.xml
+++ b/doc/classes/Vector3.xml
@@ -184,16 +184,16 @@
Returns the vector with a maximum length by limiting its length to [code]length[/code].
</description>
</method>
- <method name="max_axis" qualifiers="const">
+ <method name="max_axis_index" qualifiers="const">
<return type="int" />
<description>
- Returns the axis of the vector's largest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_X].
+ Returns the axis of the vector's highest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_X].
</description>
</method>
- <method name="min_axis" qualifiers="const">
+ <method name="min_axis_index" qualifiers="const">
<return type="int" />
<description>
- Returns the axis of the vector's smallest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_Z].
+ Returns the axis of the vector's lowest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_Z].
</description>
</method>
<method name="move_toward" qualifiers="const">
@@ -201,7 +201,7 @@
<argument index="0" name="to" type="Vector3" />
<argument index="1" name="delta" type="float" />
<description>
- Moves this vector toward [code]to[/code] by the fixed [code]delta[/code] amount.
+ Moves this vector toward [code]to[/code] by the fixed [code]delta[/code] amount. Will not go past the final value.
</description>
</method>
<method name="normalized" qualifiers="const">
@@ -321,13 +321,13 @@
</members>
<constants>
<constant name="AXIS_X" value="0">
- Enumerated value for the X axis. Returned by [method max_axis] and [method min_axis].
+ Enumerated value for the X axis. Returned by [method max_axis_index] and [method min_axis_index].
</constant>
<constant name="AXIS_Y" value="1">
- Enumerated value for the Y axis. Returned by [method max_axis] and [method min_axis].
+ Enumerated value for the Y axis. Returned by [method max_axis_index] and [method min_axis_index].
</constant>
<constant name="AXIS_Z" value="2">
- Enumerated value for the Z axis. Returned by [method max_axis] and [method min_axis].
+ Enumerated value for the Z axis. Returned by [method max_axis_index] and [method min_axis_index].
</constant>
<constant name="ZERO" value="Vector3(0, 0, 0)">
Zero vector, a vector with all components set to [code]0[/code].
diff --git a/doc/classes/Vector3i.xml b/doc/classes/Vector3i.xml
index 17febdea83..9b952292b6 100644
--- a/doc/classes/Vector3i.xml
+++ b/doc/classes/Vector3i.xml
@@ -58,16 +58,16 @@
Returns a new vector with all components clamped between the components of [code]min[/code] and [code]max[/code], by running [method @GlobalScope.clamp] on each component.
</description>
</method>
- <method name="max_axis" qualifiers="const">
+ <method name="max_axis_index" qualifiers="const">
<return type="int" />
<description>
- Returns the axis of the vector's largest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_X].
+ Returns the axis of the vector's highest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_X].
</description>
</method>
- <method name="min_axis" qualifiers="const">
+ <method name="min_axis_index" qualifiers="const">
<return type="int" />
<description>
- Returns the axis of the vector's smallest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_Z].
+ Returns the axis of the vector's lowest value. See [code]AXIS_*[/code] constants. If all components are equal, this method returns [constant AXIS_Z].
</description>
</method>
<method name="sign" qualifiers="const">
@@ -90,13 +90,13 @@
</members>
<constants>
<constant name="AXIS_X" value="0">
- Enumerated value for the X axis.
+ Enumerated value for the X axis. Returned by [method max_axis_index] and [method min_axis_index].
</constant>
<constant name="AXIS_Y" value="1">
- Enumerated value for the Y axis.
+ Enumerated value for the Y axis. Returned by [method max_axis_index] and [method min_axis_index].
</constant>
<constant name="AXIS_Z" value="2">
- Enumerated value for the Z axis.
+ Enumerated value for the Z axis. Returned by [method max_axis_index] and [method min_axis_index].
</constant>
<constant name="ZERO" value="Vector3i(0, 0, 0)">
Zero vector, a vector with all components set to [code]0[/code].
diff --git a/doc/classes/VehicleBody3D.xml b/doc/classes/VehicleBody3D.xml
index 9315f6e6ad..9960eeedc2 100644
--- a/doc/classes/VehicleBody3D.xml
+++ b/doc/classes/VehicleBody3D.xml
@@ -20,7 +20,7 @@
[b]Note:[/b] The simulation does not take the effect of gears into account, you will need to add logic for this if you wish to simulate gears.
A negative value will result in the vehicle reversing.
</member>
- <member name="mass" type="float" setter="set_mass" getter="get_mass" override="true" default="40.0" />
+ <member name="mass" type="float" setter="set_mass" getter="get_mass" overrides="RigidDynamicBody3D" default="40.0" />
<member name="steering" type="float" setter="set_steering" getter="get_steering" default="0.0">
The steering angle for the vehicle. Setting this to a non-zero value will result in the vehicle turning when it's moving. Wheels that have [member VehicleWheel3D.use_as_steering] set to [code]true[/code] will automatically be rotated.
</member>
diff --git a/doc/classes/VideoStream.xml b/doc/classes/VideoStream.xml
index 39fefa8d95..5978e73ac5 100644
--- a/doc/classes/VideoStream.xml
+++ b/doc/classes/VideoStream.xml
@@ -4,7 +4,7 @@
Base resource for video streams.
</brief_description>
<description>
- Base resource type for all video streams. Classes that derive from [VideoStream] can all be used as resource types to play back videos in [VideoPlayer].
+ Base resource type for all video streams. Classes that derive from [VideoStream] can all be used as resource types to play back videos in [VideoStreamPlayer].
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VideoPlayer.xml b/doc/classes/VideoStreamPlayer.xml
index c8590988f5..3aa9a8a295 100644
--- a/doc/classes/VideoPlayer.xml
+++ b/doc/classes/VideoStreamPlayer.xml
@@ -1,12 +1,12 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VideoPlayer" inherits="Control" version="4.0">
+<class name="VideoStreamPlayer" inherits="Control" version="4.0">
<brief_description>
Control for playing video streams.
</brief_description>
<description>
Control node for playing video streams using [VideoStream] resources.
Supported video formats are [url=https://www.theora.org/]Ogg Theora[/url] ([code].ogv[/code], [VideoStreamTheora]) and any format exposed via a GDNative plugin using [VideoStreamGDNative].
- [b]Note:[/b] Due to a bug, VideoPlayer does not support localization remapping yet.
+ [b]Note:[/b] Due to a bug, VideoStreamPlayer does not support localization remapping yet.
[b]Warning:[/b] On HTML5, video playback [i]will[/i] perform poorly due to missing architecture-specific assembly optimizations.
</description>
<tutorials>
diff --git a/doc/classes/ViewportTexture.xml b/doc/classes/ViewportTexture.xml
index c0cf3b3c7b..de32413fdd 100644
--- a/doc/classes/ViewportTexture.xml
+++ b/doc/classes/ViewportTexture.xml
@@ -14,7 +14,7 @@
<link title="3D Viewport Scaling Demo">https://godotengine.org/asset-library/asset/586</link>
</tutorials>
<members>
- <member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" override="true" default="true" />
+ <member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" overrides="Resource" default="true" />
<member name="viewport_path" type="NodePath" setter="set_viewport_path_in_scene" getter="get_viewport_path_in_scene" default="NodePath(&quot;&quot;)">
The path to the [Viewport] node to display. This is relative to the scene root, not to the node which uses the texture.
</member>
diff --git a/doc/tools/make_rst.py b/doc/tools/make_rst.py
index b5e5cf8fa7..1523194a85 100755
--- a/doc/tools/make_rst.py
+++ b/doc/tools/make_rst.py
@@ -40,15 +40,15 @@ class TypeName:
class PropertyDef:
def __init__(
- self, name, type_name, setter, getter, text, default_value, overridden
- ): # type: (str, TypeName, Optional[str], Optional[str], Optional[str], Optional[str], Optional[bool]) -> None
+ self, name, type_name, setter, getter, text, default_value, overrides
+ ): # type: (str, TypeName, Optional[str], Optional[str], Optional[str], Optional[str], Optional[str]) -> None
self.name = name
self.type_name = type_name
self.setter = setter
self.getter = getter
self.text = text
self.default_value = default_value
- self.overridden = overridden
+ self.overrides = overrides
class ParameterDef:
@@ -162,10 +162,10 @@ class State:
default_value = property.get("default") or None
if default_value is not None:
default_value = "``{}``".format(default_value)
- overridden = property.get("override") or False
+ overrides = property.get("overrides") or None
property_def = PropertyDef(
- property_name, type_name, setter, getter, property.text, default_value, overridden
+ property_name, type_name, setter, getter, property.text, default_value, overrides
)
class_def.properties[property_name] = property_def
@@ -520,8 +520,9 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
for property_def in class_def.properties.values():
type_rst = property_def.type_name.to_rst(state)
default = property_def.default_value
- if default is not None and property_def.overridden:
- ml.append((type_rst, property_def.name, default + " *(parent override)*"))
+ if default is not None and property_def.overrides:
+ ref = ":ref:`{1}<class_{1}_property_{0}>`".format(property_def.name, property_def.overrides)
+ ml.append((type_rst, property_def.name, default + " (overrides " + ref + ")"))
else:
ref = ":ref:`{0}<class_{1}_property_{0}>`".format(property_def.name, class_name)
ml.append((type_rst, ref, default))
@@ -624,12 +625,12 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
f.write("\n\n")
# Property descriptions
- if any(not p.overridden for p in class_def.properties.values()) > 0:
+ if any(not p.overrides for p in class_def.properties.values()) > 0:
f.write(make_heading("Property Descriptions", "-"))
index = 0
for property_def in class_def.properties.values():
- if property_def.overridden:
+ if property_def.overrides:
continue
if index != 0:
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index 168080f2f1..c76d80b0a1 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -861,7 +861,13 @@ ShaderLanguage::DataType ShaderCompilerGLES3::_get_variable_type(const StringNam
Error ShaderCompilerGLES3::compile(RS::ShaderMode p_mode, const String &p_code, IdentifierActions *p_actions, const String &p_path, GeneratedCode &r_gen_code) {
ShaderLanguage::VaryingFunctionNames var_names;
- Error err = parser.compile(p_code, ShaderTypes::get_singleton()->get_functions(p_mode), ShaderTypes::get_singleton()->get_modes(p_mode), var_names, ShaderTypes::get_singleton()->get_types(), _get_variable_type);
+ ShaderLanguage::ShaderCompileInfo info;
+ info.functions = ShaderTypes::get_singleton()->get_functions(p_mode);
+ info.render_modes = ShaderTypes::get_singleton()->get_modes(p_mode);
+ info.shader_types = ShaderTypes::get_singleton()->get_types();
+ info.global_variable_type_func = _get_variable_type;
+
+ Error err = parser.compile(p_code, info);
// Error ShaderLanguage::compile(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func) {
if (err != OK) {
diff --git a/editor/action_map_editor.cpp b/editor/action_map_editor.cpp
index dc0c62fbc9..9df76b8657 100644
--- a/editor/action_map_editor.cpp
+++ b/editor/action_map_editor.cpp
@@ -612,7 +612,7 @@ InputEventConfigurationDialog::InputEventConfigurationDialog() {
add_child(main_vbox);
tab_container = memnew(TabContainer);
- tab_container->set_tab_align(TabContainer::TabAlign::ALIGN_LEFT);
+ tab_container->set_tab_alignment(TabContainer::ALIGNMENT_LEFT);
tab_container->set_use_hidden_tabs_for_min_size(true);
tab_container->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tab_container->connect("tab_selected", callable_mp(this, &InputEventConfigurationDialog::_tab_selected));
@@ -622,7 +622,7 @@ InputEventConfigurationDialog::InputEventConfigurationDialog() {
VBoxContainer *vb = memnew(VBoxContainer);
vb->set_name(TTR("Listen for Input"));
event_as_text = memnew(Label);
- event_as_text->set_align(Label::ALIGN_CENTER);
+ event_as_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
vb->add_child(event_as_text);
// Mouse button detection rect (Mouse button event outside this ColorRect will be ignored)
mouse_detection_rect = memnew(ColorRect);
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index f7f88ad0d5..9682fb07d2 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -381,7 +381,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
draw_line(Point2(limit, i), Point2(right_limit, i), lc, Math::round(EDSCALE));
Color c = color;
c.a *= 0.5;
- draw_string(font, Point2(limit + 8, i - 2), TS->format_number(rtos(Math::snapped((iv + 1) * scale, step))), HALIGN_LEFT, -1, font_size, c);
+ draw_string(font, Point2(limit + 8, i - 2), TS->format_number(rtos(Math::snapped((iv + 1) * scale, step))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, c);
}
first = false;
@@ -452,8 +452,8 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
ep.point_rect.size = bezier_icon->get_size();
if (selection.has(i)) {
draw_texture(selected_icon, ep.point_rect.position);
- draw_string(font, ep.point_rect.position + Vector2(8, -font->get_height(font_size) - 8), TTR("Time:") + " " + TS->format_number(rtos(Math::snapped(offset, 0.001))), HALIGN_LEFT, -1, font_size, accent);
- draw_string(font, ep.point_rect.position + Vector2(8, -8), TTR("Value:") + " " + TS->format_number(rtos(Math::snapped(value, 0.001))), HALIGN_LEFT, -1, font_size, accent);
+ draw_string(font, ep.point_rect.position + Vector2(8, -font->get_height(font_size) - 8), TTR("Time:") + " " + TS->format_number(rtos(Math::snapped(offset, 0.001))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, accent);
+ draw_string(font, ep.point_rect.position + Vector2(8, -8), TTR("Value:") + " " + TS->format_number(rtos(Math::snapped(value, 0.001))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, accent);
} else {
draw_texture(bezier_icon, ep.point_rect.position);
}
@@ -663,7 +663,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
menu_insert_key = mb->get_position();
if (menu_insert_key.x >= timeline->get_name_limit() && menu_insert_key.x <= get_size().width - timeline->get_buttons_width()) {
- Vector2 popup_pos = get_global_transform().xform(mb->get_position());
+ Vector2 popup_pos = get_screen_position() + mb->get_position();
menu->clear();
menu->add_icon_item(bezier_icon, TTR("Insert Key Here"), MENU_KEY_INSERT);
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 6fce55f8e3..c212523c98 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -39,6 +39,7 @@
#include "editor_scale.h"
#include "scene/animation/animation_player.h"
#include "scene/main/window.h"
+#include "scene/scene_string_names.h"
#include "servers/audio/audio_stream.h"
class AnimationTrackKeyEdit : public Object {
@@ -1621,7 +1622,7 @@ void AnimationTimelineEdit::_notification(int p_what) {
if (frame != prev_frame && i >= prev_frame_ofs) {
draw_line(Point2(get_name_limit() + i, 0), Point2(get_name_limit() + i, h), linecolor, Math::round(EDSCALE));
- draw_string(font, Point2(get_name_limit() + i + 3 * EDSCALE, (h - font->get_height(font_size)) / 2 + font->get_ascent(font_size)).floor(), itos(frame), HALIGN_LEFT, zoomw - i, font_size, sub ? color_time_dec : color_time_sec);
+ draw_string(font, Point2(get_name_limit() + i + 3 * EDSCALE, (h - font->get_height(font_size)) / 2 + font->get_ascent(font_size)).floor(), itos(frame), HORIZONTAL_ALIGNMENT_LEFT, zoomw - i, font_size, sub ? color_time_dec : color_time_sec);
prev_frame_ofs = i + font->get_string_size(itos(frame), font_size).x + 5 * EDSCALE;
}
}
@@ -1639,7 +1640,7 @@ void AnimationTimelineEdit::_notification(int p_what) {
if ((sc / step) != (prev_sc / step) || (prev_sc < 0 && sc >= 0)) {
int scd = sc < 0 ? prev_sc : sc;
draw_line(Point2(get_name_limit() + i, 0), Point2(get_name_limit() + i, h), linecolor, Math::round(EDSCALE));
- draw_string(font, Point2(get_name_limit() + i + 3, (h - font->get_height(font_size)) / 2 + font->get_ascent(font_size)).floor(), String::num((scd - (scd % step)) / double(SC_ADJ), decimals), HALIGN_LEFT, zoomw - i, font_size, sub ? color_time_dec : color_time_sec);
+ draw_string(font, Point2(get_name_limit() + i + 3, (h - font->get_height(font_size)) / 2 + font->get_ascent(font_size)).floor(), String::num((scd - (scd % step)) / double(SC_ADJ), decimals), HORIZONTAL_ALIGNMENT_LEFT, zoomw - i, font_size, sub ? color_time_dec : color_time_sec);
}
}
}
@@ -2028,7 +2029,7 @@ void AnimationTrackEdit::_notification(int p_what) {
Vector2 string_pos = Point2(ofs, (get_size().height - font->get_height(font_size)) / 2 + font->get_ascent(font_size));
string_pos = string_pos.floor();
- draw_string(font, string_pos, text, HALIGN_LEFT, limit - ofs - hsep, font_size, text_color);
+ draw_string(font, string_pos, text, HORIZONTAL_ALIGNMENT_LEFT, limit - ofs - hsep, font_size, text_color);
draw_line(Point2(limit, 0), Point2(limit, get_size().height), linecolor, Math::round(EDSCALE));
}
@@ -2339,7 +2340,7 @@ void AnimationTrackEdit::draw_key(int p_index, float p_pixels_sec, int p_x, bool
int limit = MAX(0, p_clip_right - p_x - icon_to_draw->get_width());
if (limit > 0) {
- draw_string(font, Vector2(p_x + icon_to_draw->get_width(), int(get_size().height - font->get_height(font_size)) / 2 + font->get_ascent(font_size)), text, HALIGN_LEFT, limit, font_size, color);
+ draw_string(font, Vector2(p_x + icon_to_draw->get_width(), int(get_size().height - font->get_height(font_size)) / 2 + font->get_ascent(font_size)), text, HORIZONTAL_ALIGNMENT_LEFT, limit, font_size, color);
}
}
@@ -2872,13 +2873,18 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
if (editor->is_selection_active()) {
menu->add_separator();
menu->add_icon_item(get_theme_icon(SNAME("Duplicate"), SNAME("EditorIcons")), TTR("Duplicate Key(s)"), MENU_KEY_DUPLICATE);
+
+ AnimationPlayer *player = AnimationPlayerEditor::get_singleton()->get_player();
+ if (!player->has_animation(SceneStringNames::get_singleton()->RESET) || animation != player->get_animation(SceneStringNames::get_singleton()->RESET)) {
+ menu->add_icon_item(get_theme_icon(SNAME("Reload"), SNAME("EditorIcons")), TTR("Add RESET Value(s)"), MENU_KEY_ADD_RESET);
+ }
+
menu->add_separator();
menu->add_icon_item(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), TTR("Delete Key(s)"), MENU_KEY_DELETE);
}
menu->set_as_minsize();
- Vector2 popup_pos = get_screen_transform().xform(get_local_mouse_position());
- menu->set_position(popup_pos);
+ menu->set_position(get_screen_position() + get_local_mouse_position());
menu->popup();
insert_at_pos = offset + timeline->get_value();
@@ -3061,6 +3067,9 @@ void AnimationTrackEdit::_menu_selected(int p_index) {
} break;
case MENU_KEY_DUPLICATE: {
emit_signal(SNAME("duplicate_request"));
+ } break;
+ case MENU_KEY_ADD_RESET: {
+ emit_signal(SNAME("create_reset_request"));
} break;
case MENU_KEY_DELETE: {
@@ -3123,6 +3132,7 @@ void AnimationTrackEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("move_selection_cancel"));
ADD_SIGNAL(MethodInfo("duplicate_request"));
+ ADD_SIGNAL(MethodInfo("create_reset_request"));
ADD_SIGNAL(MethodInfo("duplicate_transpose_request"));
ADD_SIGNAL(MethodInfo("delete_request"));
}
@@ -3224,7 +3234,7 @@ void AnimationTrackEditGroup::_notification(int p_what) {
int ofs = 0;
draw_texture(icon, Point2(ofs, int(get_size().height - icon->get_height()) / 2));
ofs += separation + icon->get_width();
- draw_string(font, Point2(ofs, int(get_size().height - font->get_height(font_size)) / 2 + font->get_ascent(font_size)), node_name, HALIGN_LEFT, timeline->get_name_limit() - ofs, font_size, color);
+ draw_string(font, Point2(ofs, int(get_size().height - font->get_height(font_size)) / 2 + font->get_ascent(font_size)), node_name, HORIZONTAL_ALIGNMENT_LEFT, timeline->get_name_limit() - ofs, font_size, color);
int px = (-timeline->get_value() + timeline->get_play_position()) * timeline->get_zoom_scale() + timeline->get_name_limit();
@@ -3240,7 +3250,7 @@ void AnimationTrackEditGroup::set_type_and_name(const Ref<Texture2D> &p_type, co
node_name = p_name;
node = p_node;
update();
- minimum_size_changed();
+ update_minimum_size();
}
Size2 AnimationTrackEditGroup::get_minimum_size() const {
@@ -3505,7 +3515,7 @@ void AnimationTrackEditor::make_insert_queue() {
void AnimationTrackEditor::commit_insert_queue() {
bool reset_allowed = true;
AnimationPlayer *player = AnimationPlayerEditor::get_singleton()->get_player();
- if (player->has_animation("RESET") && player->get_animation("RESET") == animation) {
+ if (player->has_animation(SceneStringNames::get_singleton()->RESET) && player->get_animation(SceneStringNames::get_singleton()->RESET) == animation) {
// Avoid messing with the reset animation itself.
reset_allowed = false;
} else {
@@ -3925,15 +3935,15 @@ void AnimationTrackEditor::insert_value_key(const String &p_property, const Vari
Ref<Animation> AnimationTrackEditor::_create_and_get_reset_animation() {
AnimationPlayer *player = AnimationPlayerEditor::get_singleton()->get_player();
- if (player->has_animation("RESET")) {
- return player->get_animation("RESET");
+ if (player->has_animation(SceneStringNames::get_singleton()->RESET)) {
+ return player->get_animation(SceneStringNames::get_singleton()->RESET);
} else {
Ref<Animation> reset_anim;
reset_anim.instantiate();
reset_anim->set_length(ANIM_MIN_LENGTH);
- undo_redo->add_do_method(player, "add_animation", "RESET", reset_anim);
+ undo_redo->add_do_method(player, "add_animation", SceneStringNames::get_singleton()->RESET, reset_anim);
undo_redo->add_do_method(AnimationPlayerEditor::get_singleton(), "_animation_player_changed", player);
- undo_redo->add_undo_method(player, "remove_animation", "RESET");
+ undo_redo->add_undo_method(player, "remove_animation", SceneStringNames::get_singleton()->RESET);
undo_redo->add_undo_method(AnimationPlayerEditor::get_singleton(), "_animation_player_changed", player);
return reset_anim;
}
@@ -4388,6 +4398,7 @@ void AnimationTrackEditor::_update_tracks() {
track_edit->connect("duplicate_request", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed), varray(EDIT_DUPLICATE_SELECTION), CONNECT_DEFERRED);
track_edit->connect("duplicate_transpose_request", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed), varray(EDIT_DUPLICATE_TRANSPOSED), CONNECT_DEFERRED);
+ track_edit->connect("create_reset_request", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed), varray(EDIT_ADD_RESET_KEY), CONNECT_DEFERRED);
track_edit->connect("delete_request", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed), varray(EDIT_DELETE_SELECTION), CONNECT_DEFERRED);
}
}
@@ -5720,6 +5731,55 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
}
_anim_duplicate_keys(true);
} break;
+ case EDIT_ADD_RESET_KEY: {
+ undo_redo->create_action(TTR("Anim Add RESET Keys"));
+ Ref<Animation> reset = _create_and_get_reset_animation();
+ int reset_tracks = reset->get_track_count();
+ Set<int> tracks_added;
+
+ for (const KeyValue<SelectedKey, KeyInfo> &E : selection) {
+ const SelectedKey &sk = E.key;
+
+ // Only add one key per track.
+ if (tracks_added.has(sk.track)) {
+ continue;
+ }
+ tracks_added.insert(sk.track);
+
+ int dst_track = -1;
+
+ const NodePath &path = animation->track_get_path(sk.track);
+ for (int i = 0; i < reset->get_track_count(); i++) {
+ if (reset->track_get_path(i) == path) {
+ dst_track = i;
+ break;
+ }
+ }
+
+ int existing_idx = -1;
+ if (dst_track == -1) {
+ // If adding multiple tracks, make sure that correct track is referenced.
+ dst_track = reset_tracks;
+ reset_tracks++;
+
+ undo_redo->add_do_method(reset.ptr(), "add_track", animation->track_get_type(sk.track));
+ undo_redo->add_do_method(reset.ptr(), "track_set_path", dst_track, path);
+ undo_redo->add_undo_method(reset.ptr(), "remove_track", dst_track);
+ } else {
+ existing_idx = reset->track_find_key(dst_track, 0, true);
+ }
+
+ undo_redo->add_do_method(reset.ptr(), "track_insert_key", dst_track, 0, animation->track_get_key_value(sk.track, sk.key), animation->track_get_key_transition(sk.track, sk.key));
+ undo_redo->add_undo_method(reset.ptr(), "track_remove_key_at_time", dst_track, 0);
+
+ if (existing_idx != -1) {
+ undo_redo->add_undo_method(reset.ptr(), "track_insert_key", dst_track, 0, reset->track_get_key_value(dst_track, existing_idx), reset->track_get_key_transition(dst_track, existing_idx));
+ }
+ }
+
+ undo_redo->commit_action();
+
+ } break;
case EDIT_DELETE_SELECTION: {
if (bezier_edit->is_visible()) {
bezier_edit->delete_selection();
@@ -6012,8 +6072,8 @@ AnimationTrackEditor::AnimationTrackEditor() {
info_message = memnew(Label);
info_message->set_text(TTR("Select an AnimationPlayer node to create and edit animations."));
- info_message->set_valign(Label::VALIGN_CENTER);
- info_message->set_align(Label::ALIGN_CENTER);
+ info_message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
+ info_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
info_message->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
info_message->set_anchors_and_offsets_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
@@ -6057,8 +6117,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
track_vbox = memnew(VBoxContainer);
scroll->add_child(track_vbox);
track_vbox->set_h_size_flags(SIZE_EXPAND_FILL);
- scroll->set_enable_h_scroll(false);
- scroll->set_enable_v_scroll(true);
+ scroll->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
track_vbox->add_theme_constant_override("separation", 0);
HBoxContainer *bottom_hb = memnew(HBoxContainer);
@@ -6144,6 +6203,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
edit->get_popup()->add_separator();
edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/duplicate_selection", TTR("Duplicate Selection"), KeyModifierMask::CMD | Key::D), EDIT_DUPLICATE_SELECTION);
edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/duplicate_selection_transposed", TTR("Duplicate Transposed"), KeyModifierMask::SHIFT | KeyModifierMask::CMD | Key::D), EDIT_DUPLICATE_TRANSPOSED);
+ edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/add_reset_value", TTR("Add RESET Value(s)")));
edit->get_popup()->add_separator();
edit->get_popup()->add_shortcut(ED_SHORTCUT("animation_editor/delete_selection", TTR("Delete Selection"), Key::KEY_DELETE), EDIT_DELETE_SELECTION);
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 2bdc1d4107..5ebfd26322 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -140,6 +140,7 @@ class AnimationTrackEdit : public Control {
MENU_LOOP_CLAMP,
MENU_KEY_INSERT,
MENU_KEY_DUPLICATE,
+ MENU_KEY_ADD_RESET,
MENU_KEY_DELETE
};
AnimationTimelineEdit *timeline;
@@ -500,6 +501,7 @@ public:
EDIT_SCALE_CONFIRM,
EDIT_DUPLICATE_SELECTION,
EDIT_DUPLICATE_TRANSPOSED,
+ EDIT_ADD_RESET_KEY,
EDIT_DELETE_SELECTION,
EDIT_GOTO_NEXT_STEP,
EDIT_GOTO_PREV_STEP,
diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp
index dd3e08b299..3c117f28a8 100644
--- a/editor/animation_track_editor_plugins.cpp
+++ b/editor/animation_track_editor_plugins.cpp
@@ -699,7 +699,7 @@ void AnimationTrackEditSubAnim::draw_key(int p_index, float p_pixels_sec, int p_
int limit = to_x - from_x - 4;
if (limit > 0) {
- draw_string(font, Point2(from_x + 2, int(get_size().height - font->get_height(font_size)) / 2 + font->get_ascent(font_size)), anim, HALIGN_LEFT, -1, font_size, color);
+ draw_string(font, Point2(from_x + 2, int(get_size().height - font->get_height(font_size)) / 2 + font->get_ascent(font_size)), anim, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, color);
}
if (p_selected) {
@@ -1272,7 +1272,7 @@ void AnimationTrackEditTypeAnimation::draw_key(int p_index, float p_pixels_sec,
int limit = to_x - from_x - 4;
if (limit > 0) {
- draw_string(font, Point2(from_x + 2, int(get_size().height - font->get_height(font_size)) / 2 + font->get_ascent(font_size)), anim, HALIGN_LEFT, -1, font_size, color);
+ draw_string(font, Point2(from_x + 2, int(get_size().height - font->get_height(font_size)) / 2 + font->get_ascent(font_size)), anim, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, color);
}
if (p_selected) {
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 1f01e9d4cf..e197c13c14 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -624,7 +624,7 @@ FindReplaceBar::FindReplaceBar() {
vbc_lineedit = memnew(VBoxContainer);
add_child(vbc_lineedit);
- vbc_lineedit->set_alignment(ALIGN_CENTER);
+ vbc_lineedit->set_alignment(ALIGNMENT_CENTER);
vbc_lineedit->set_h_size_flags(SIZE_EXPAND_FILL);
VBoxContainer *vbc_button = memnew(VBoxContainer);
add_child(vbc_button);
@@ -633,10 +633,10 @@ FindReplaceBar::FindReplaceBar() {
HBoxContainer *hbc_button_search = memnew(HBoxContainer);
vbc_button->add_child(hbc_button_search);
- hbc_button_search->set_alignment(ALIGN_END);
+ hbc_button_search->set_alignment(ALIGNMENT_END);
hbc_button_replace = memnew(HBoxContainer);
vbc_button->add_child(hbc_button_replace);
- hbc_button_replace->set_alignment(ALIGN_END);
+ hbc_button_replace->set_alignment(ALIGNMENT_END);
HBoxContainer *hbc_option_search = memnew(HBoxContainer);
vbc_option->add_child(hbc_option_search);
@@ -1854,7 +1854,7 @@ CodeTextEditor::CodeTextEditor() {
ScrollContainer *scroll = memnew(ScrollContainer);
scroll->set_h_size_flags(SIZE_EXPAND_FILL);
scroll->set_v_size_flags(SIZE_EXPAND_FILL);
- scroll->set_enable_v_scroll(false);
+ scroll->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
status_bar->add_child(scroll);
error = memnew(Label);
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index d00fdd0ce7..2088a7e1c4 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -838,13 +838,15 @@ void ConnectionsDock::_rmb_pressed(Vector2 position) {
return;
}
- Vector2 global_position = tree->get_global_position() + position;
+ Vector2 screen_position = tree->get_screen_position() + position;
if (_is_item_signal(*item)) {
- signal_menu->set_position(global_position);
+ signal_menu->set_position(screen_position);
+ signal_menu->reset_size();
signal_menu->popup();
} else {
- slot_menu->set_position(global_position);
+ slot_menu->set_position(screen_position);
+ slot_menu->reset_size();
slot_menu->popup();
}
}
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index dec4f50f03..921c03e8ad 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -339,8 +339,10 @@ void CreateDialog::_confirmed() {
memdelete(f);
}
- emit_signal(SNAME("create"));
+ // To prevent, emitting an error from the transient window (shader dialog for example) hide this dialog before emitting the "create" signal.
hide();
+
+ emit_signal(SNAME("create"));
_cleanup();
}
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index 391839d639..8ea028a7de 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -59,7 +59,7 @@ EditorDebuggerNode::EditorDebuggerNode() {
add_theme_constant_override("margin_right", -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))->get_margin(SIDE_RIGHT));
tabs = memnew(TabContainer);
- tabs->set_tab_align(TabContainer::ALIGN_LEFT);
+ tabs->set_tab_alignment(TabContainer::ALIGNMENT_LEFT);
tabs->set_tabs_visible(false);
tabs->connect("tab_changed", callable_mp(this, &EditorDebuggerNode::_debugger_changed));
add_child(tabs);
@@ -183,6 +183,11 @@ ScriptEditorDebugger *EditorDebuggerNode::get_default_debugger() const {
return Object::cast_to<ScriptEditorDebugger>(tabs->get_tab_control(0));
}
+String EditorDebuggerNode::get_server_uri() const {
+ ERR_FAIL_COND_V(server.is_null(), "");
+ return server->get_uri();
+}
+
Error EditorDebuggerNode::start(const String &p_uri) {
stop();
ERR_FAIL_COND_V(p_uri.find("://") < 0, ERR_INVALID_PARAMETER);
diff --git a/editor/debugger/editor_debugger_node.h b/editor/debugger/editor_debugger_node.h
index 4d9e846834..135122db68 100644
--- a/editor/debugger/editor_debugger_node.h
+++ b/editor/debugger/editor_debugger_node.h
@@ -188,8 +188,9 @@ public:
void set_camera_override(CameraOverride p_override);
CameraOverride get_camera_override();
- Error start(const String &p_uri = "tcp://");
+ String get_server_uri() const;
+ Error start(const String &p_uri = "tcp://");
void stop();
void add_debugger_plugin(const Ref<Script> &p_script);
diff --git a/editor/debugger/editor_debugger_server.cpp b/editor/debugger/editor_debugger_server.cpp
index 8c3833af50..34904d55aa 100644
--- a/editor/debugger/editor_debugger_server.cpp
+++ b/editor/debugger/editor_debugger_server.cpp
@@ -41,15 +41,18 @@
class EditorDebuggerServerTCP : public EditorDebuggerServer {
private:
Ref<TCPServer> server;
+ String endpoint;
public:
static EditorDebuggerServer *create(const String &p_protocol);
- virtual void poll() {}
- virtual Error start(const String &p_uri);
- virtual void stop();
- virtual bool is_active() const;
- virtual bool is_connection_available() const;
- virtual Ref<RemoteDebuggerPeer> take_connection();
+
+ virtual void poll() override {}
+ virtual String get_uri() const override;
+ virtual Error start(const String &p_uri) override;
+ virtual void stop() override;
+ virtual bool is_active() const override;
+ virtual bool is_connection_available() const override;
+ virtual Ref<RemoteDebuggerPeer> take_connection() override;
EditorDebuggerServerTCP();
};
@@ -63,21 +66,42 @@ EditorDebuggerServerTCP::EditorDebuggerServerTCP() {
server.instantiate();
}
+String EditorDebuggerServerTCP::get_uri() const {
+ return endpoint;
+}
+
Error EditorDebuggerServerTCP::start(const String &p_uri) {
- int bind_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
+ // Default host and port
String bind_host = (String)EditorSettings::get_singleton()->get("network/debug/remote_host");
+ int bind_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
+
+ // Optionally override
if (!p_uri.is_empty() && p_uri != "tcp://") {
String scheme, path;
Error err = p_uri.parse_url(scheme, bind_host, bind_port, path);
ERR_FAIL_COND_V(err != OK, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(!bind_host.is_valid_ip_address() && bind_host != "*", ERR_INVALID_PARAMETER);
}
- const Error err = server->listen(bind_port, bind_host);
- if (err != OK) {
- EditorNode::get_log()->add_message(String("Error listening on port ") + itos(bind_port), EditorLog::MSG_TYPE_ERROR);
- return err;
+
+ // Try listening on ports
+ const int max_attempts = 5;
+ for (int attempt = 1;; ++attempt) {
+ const Error err = server->listen(bind_port, bind_host);
+ if (err == OK) {
+ break;
+ }
+ if (attempt >= max_attempts) {
+ EditorNode::get_log()->add_message(vformat("Cannot listen on port %d, remote debugging unavailable.", bind_port), EditorLog::MSG_TYPE_ERROR);
+ return err;
+ }
+ int last_port = bind_port++;
+ EditorNode::get_log()->add_message(vformat("Cannot listen on port %d, trying %d instead.", last_port, bind_port), EditorLog::MSG_TYPE_WARNING);
}
- return err;
+
+ // Endpoint that the client should connect to
+ endpoint = vformat("tcp://%s:%d", bind_host, bind_port);
+
+ return OK;
}
void EditorDebuggerServerTCP::stop() {
diff --git a/editor/debugger/editor_debugger_server.h b/editor/debugger/editor_debugger_server.h
index 844d1a9e5a..6a4ca895d1 100644
--- a/editor/debugger/editor_debugger_server.h
+++ b/editor/debugger/editor_debugger_server.h
@@ -47,8 +47,10 @@ public:
static void register_protocol_handler(const String &p_protocol, CreateServerFunc p_func);
static EditorDebuggerServer *create(const String &p_protocol);
+
+ virtual String get_uri() const = 0;
virtual void poll() = 0;
- virtual Error start(const String &p_uri = "") = 0;
+ virtual Error start(const String &p_uri) = 0;
virtual void stop() = 0;
virtual bool is_active() const = 0;
virtual bool is_connection_available() const = 0;
diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp
index 1feab98948..be369aa0ca 100644
--- a/editor/debugger/editor_debugger_tree.cpp
+++ b/editor/debugger/editor_debugger_tree.cpp
@@ -107,7 +107,7 @@ void EditorDebuggerTree::_scene_tree_rmb_selected(const Vector2 &p_position) {
item_menu->clear();
item_menu->add_icon_item(get_theme_icon(SNAME("CreateNewSceneFrom"), SNAME("EditorIcons")), TTR("Save Branch as Scene"), ITEM_MENU_SAVE_REMOTE_NODE);
item_menu->add_icon_item(get_theme_icon(SNAME("CopyNodePath"), SNAME("EditorIcons")), TTR("Copy Node Path"), ITEM_MENU_COPY_NODE_PATH);
- item_menu->set_position(get_screen_transform().xform(get_local_mouse_position()));
+ item_menu->set_position(get_screen_position() + get_local_mouse_position());
item_menu->popup();
}
diff --git a/editor/debugger/editor_network_profiler.cpp b/editor/debugger/editor_network_profiler.cpp
index d4385630be..8b1f0085d5 100644
--- a/editor/debugger/editor_network_profiler.cpp
+++ b/editor/debugger/editor_network_profiler.cpp
@@ -60,7 +60,7 @@ void EditorNetworkProfiler::_update_frame() {
TreeItem *node = counters_display->create_item(root);
for (int j = 0; j < counters_display->get_columns(); ++j) {
- node->set_text_align(j, j > 0 ? TreeItem::ALIGN_RIGHT : TreeItem::ALIGN_LEFT);
+ node->set_text_alignment(j, j > 0 ? HORIZONTAL_ALIGNMENT_RIGHT : HORIZONTAL_ALIGNMENT_LEFT);
}
node->set_text(0, E.value.node_path);
@@ -149,7 +149,7 @@ EditorNetworkProfiler::EditorNetworkProfiler() {
incoming_bandwidth_text = memnew(LineEdit);
incoming_bandwidth_text->set_editable(false);
incoming_bandwidth_text->set_custom_minimum_size(Size2(120, 0) * EDSCALE);
- incoming_bandwidth_text->set_align(LineEdit::Align::ALIGN_RIGHT);
+ incoming_bandwidth_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
hb->add_child(incoming_bandwidth_text);
Control *down_up_spacer = memnew(Control);
@@ -163,7 +163,7 @@ EditorNetworkProfiler::EditorNetworkProfiler() {
outgoing_bandwidth_text = memnew(LineEdit);
outgoing_bandwidth_text->set_editable(false);
outgoing_bandwidth_text->set_custom_minimum_size(Size2(120, 0) * EDSCALE);
- outgoing_bandwidth_text->set_align(LineEdit::Align::ALIGN_RIGHT);
+ outgoing_bandwidth_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
hb->add_child(outgoing_bandwidth_text);
// Set initial texts in the incoming/outgoing bandwidth labels
diff --git a/editor/debugger/editor_performance_profiler.cpp b/editor/debugger/editor_performance_profiler.cpp
index 952f46e9a5..6106f1755d 100644
--- a/editor/debugger/editor_performance_profiler.cpp
+++ b/editor/debugger/editor_performance_profiler.cpp
@@ -132,14 +132,14 @@ void EditorPerformanceProfiler::_monitor_draw() {
rect.size -= graph_style_box->get_minimum_size();
Color draw_color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
draw_color.set_hsv(Math::fmod(hue_shift * float(current.frame_index), 0.9f), draw_color.get_s() * 0.9f, draw_color.get_v() * value_multiplier, 0.6f);
- monitor_draw->draw_string(graph_font, rect.position + Point2(0, graph_font->get_ascent(font_size)), current.item->get_text(0), HALIGN_LEFT, rect.size.x, font_size, draw_color);
+ monitor_draw->draw_string(graph_font, rect.position + Point2(0, graph_font->get_ascent(font_size)), current.item->get_text(0), HORIZONTAL_ALIGNMENT_LEFT, rect.size.x, font_size, draw_color);
draw_color.a = 0.9f;
float value_position = rect.size.width - graph_font->get_string_size(current.item->get_text(1), font_size).width;
if (value_position < 0) {
value_position = 0;
}
- monitor_draw->draw_string(graph_font, rect.position + Point2(value_position, graph_font->get_ascent(font_size)), current.item->get_text(1), HALIGN_LEFT, rect.size.x, font_size, draw_color);
+ monitor_draw->draw_string(graph_font, rect.position + Point2(value_position, graph_font->get_ascent(font_size)), current.item->get_text(1), HORIZONTAL_ALIGNMENT_LEFT, rect.size.x, font_size, draw_color);
rect.position.y += graph_font->get_height(font_size);
rect.size.height -= graph_font->get_height(font_size);
@@ -152,12 +152,12 @@ void EditorPerformanceProfiler::_monitor_draw() {
Color horizontal_line_color;
horizontal_line_color.set_hsv(draw_color.get_h(), draw_color.get_s() * 0.5f, draw_color.get_v() * 0.5f, 0.3f);
monitor_draw->draw_line(rect.position, rect.position + Vector2(rect.size.width, 0), horizontal_line_color, Math::round(EDSCALE));
- monitor_draw->draw_string(graph_font, rect.position + Vector2(0, graph_font->get_ascent(font_size)), _create_label(current.max, current.type), HALIGN_LEFT, rect.size.width, font_size, horizontal_line_color);
+ monitor_draw->draw_string(graph_font, rect.position + Vector2(0, graph_font->get_ascent(font_size)), _create_label(current.max, current.type), HORIZONTAL_ALIGNMENT_LEFT, rect.size.width, font_size, horizontal_line_color);
for (int j = 0; j < line_count; j++) {
Vector2 y_offset = Vector2(0, rect.size.height * (1.0f - float(j) / float(line_count)));
monitor_draw->draw_line(rect.position + y_offset, rect.position + Vector2(rect.size.width, 0) + y_offset, horizontal_line_color, Math::round(EDSCALE));
- monitor_draw->draw_string(graph_font, rect.position - Vector2(0, graph_font->get_descent(font_size)) + y_offset, _create_label(current.max * float(j) / float(line_count), current.type), HALIGN_LEFT, rect.size.width, font_size, horizontal_line_color);
+ monitor_draw->draw_string(graph_font, rect.position - Vector2(0, graph_font->get_descent(font_size)) + y_offset, _create_label(current.max * float(j) / float(line_count), current.type), HORIZONTAL_ALIGNMENT_LEFT, rect.size.width, font_size, horizontal_line_color);
}
}
@@ -191,7 +191,7 @@ void EditorPerformanceProfiler::_monitor_draw() {
if (text_top_left_position.y < 0) {
text_top_left_position.y = h2 + MARKER_MARGIN;
}
- monitor_draw->draw_string(graph_font, rect.position + text_top_left_position + Point2(0, graph_font->get_ascent(font_size)), label, HALIGN_LEFT, rect.size.x, font_size, line_color);
+ monitor_draw->draw_string(graph_font, rect.position + text_top_left_position + Point2(0, graph_font->get_ascent(font_size)), label, HORIZONTAL_ALIGNMENT_LEFT, rect.size.x, font_size, line_color);
}
prev = h2;
e = e->next();
@@ -378,8 +378,8 @@ EditorPerformanceProfiler::EditorPerformanceProfiler() {
info_message = memnew(Label);
info_message->set_text(TTR("Pick one or more items from the list to display the graph."));
- info_message->set_valign(Label::VALIGN_CENTER);
- info_message->set_align(Label::ALIGN_CENTER);
+ info_message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
+ info_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
info_message->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
info_message->set_anchors_and_offsets_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp
index d08ae1de8a..2bdacb51b8 100644
--- a/editor/debugger/editor_profiler.cpp
+++ b/editor/debugger/editor_profiler.cpp
@@ -355,7 +355,7 @@ void EditorProfiler::_update_frame() {
item->set_metadata(0, it.signature);
item->set_metadata(1, it.script);
item->set_metadata(2, it.line);
- item->set_text_align(2, TreeItem::ALIGN_RIGHT);
+ item->set_text_alignment(2, HORIZONTAL_ALIGNMENT_RIGHT);
item->set_tooltip(0, it.name + "\n" + it.script + ":" + itos(it.line));
float time = dtime == DISPLAY_SELF_TIME ? it.self : it.total;
diff --git a/editor/debugger/editor_visual_profiler.cpp b/editor/debugger/editor_visual_profiler.cpp
index 4739458f8e..a4e4ed4020 100644
--- a/editor/debugger/editor_visual_profiler.cpp
+++ b/editor/debugger/editor_visual_profiler.cpp
@@ -462,7 +462,7 @@ void EditorVisualProfiler::_graph_tex_draw() {
graph->draw_line(Vector2(0, frame_y), Vector2(half_width, frame_y), Color(1, 1, 1, 0.3));
String limit_str = String::num(graph_limit, 2);
- graph->draw_string(font, Vector2(half_width - font->get_string_size(limit_str, font_size).x - 2, frame_y - 2), limit_str, HALIGN_LEFT, -1, font_size, Color(1, 1, 1, 0.6));
+ graph->draw_string(font, Vector2(half_width - font->get_string_size(limit_str, font_size).x - 2, frame_y - 2), limit_str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 0.6));
}
if (graph_height_gpu > 0) {
@@ -473,11 +473,11 @@ void EditorVisualProfiler::_graph_tex_draw() {
graph->draw_line(Vector2(half_width, frame_y), Vector2(graph->get_size().x, frame_y), Color(1, 1, 1, 0.3));
String limit_str = String::num(graph_limit, 2);
- graph->draw_string(font, Vector2(half_width * 2 - font->get_string_size(limit_str, font_size).x - 2, frame_y - 2), limit_str, HALIGN_LEFT, -1, font_size, Color(1, 1, 1, 0.6));
+ graph->draw_string(font, Vector2(half_width * 2 - font->get_string_size(limit_str, font_size).x - 2, frame_y - 2), limit_str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 0.6));
}
- graph->draw_string(font, Vector2(font->get_string_size("X", font_size).x, font->get_ascent(font_size) + 2), "CPU:", HALIGN_LEFT, -1, font_size, Color(1, 1, 1, 0.8));
- graph->draw_string(font, Vector2(font->get_string_size("X", font_size).x + graph->get_size().width / 2, font->get_ascent(font_size) + 2), "GPU:", HALIGN_LEFT, -1, font_size, Color(1, 1, 1, 0.8));
+ graph->draw_string(font, Vector2(font->get_string_size("X", font_size).x, font->get_ascent(font_size) + 2), "CPU:", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 0.8));
+ graph->draw_string(font, Vector2(font->get_string_size("X", font_size).x + graph->get_size().width / 2, font->get_ascent(font_size) + 2), "GPU:", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 0.8));
/*
if (hover_metric != -1 && frame_metrics[hover_metric].valid) {
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index b18c225f23..71e501056c 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -499,7 +499,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
error->set_icon(0, get_theme_icon(oe.warning ? "Warning" : "Error", "EditorIcons"));
error->set_text(0, time);
- error->set_text_align(0, TreeItem::ALIGN_LEFT);
+ error->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
const Color color = get_theme_color(oe.warning ? SNAME("warning_color") : SNAME("error_color"), SNAME("Editor"));
error->set_custom_color(0, color);
@@ -524,7 +524,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
TreeItem *cpp_cond = error_tree->create_item(error);
cpp_cond->set_text(0, "<" + TTR("C++ Error") + ">");
cpp_cond->set_text(1, oe.error);
- cpp_cond->set_text_align(0, TreeItem::ALIGN_LEFT);
+ cpp_cond->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
tooltip += TTR("C++ Error:") + " " + oe.error + "\n";
if (source_is_project_file) {
cpp_cond->set_metadata(0, source_meta);
@@ -542,7 +542,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
TreeItem *cpp_source = error_tree->create_item(error);
cpp_source->set_text(0, "<" + (source_is_project_file ? TTR("Source") : TTR("C++ Source")) + ">");
cpp_source->set_text(1, source_txt);
- cpp_source->set_text_align(0, TreeItem::ALIGN_LEFT);
+ cpp_source->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
tooltip += (source_is_project_file ? TTR("Source:") : TTR("C++ Source:")) + " " + source_txt + "\n";
// Set metadata to highlight error line in scripts.
@@ -565,7 +565,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
if (i == 0) {
stack_trace->set_text(0, "<" + TTR("Stack Trace") + ">");
- stack_trace->set_text_align(0, TreeItem::ALIGN_LEFT);
+ stack_trace->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
error->set_metadata(0, meta);
tooltip += TTR("Stack Trace:") + "\n";
}
@@ -1428,7 +1428,7 @@ void ScriptEditorDebugger::_error_tree_item_rmb_selected(const Vector2 &p_pos) {
}
if (item_menu->get_item_count() > 0) {
- item_menu->set_position(error_tree->get_global_position() + p_pos);
+ item_menu->set_position(error_tree->get_screen_position() + p_pos);
item_menu->popup();
}
}
@@ -1574,7 +1574,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
editor = p_editor;
tabs = memnew(TabContainer);
- tabs->set_tab_align(TabContainer::ALIGN_LEFT);
+ tabs->set_tab_alignment(TabContainer::ALIGNMENT_LEFT);
tabs->add_theme_style_override("panel", editor->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles")));
tabs->connect("tab_changed", callable_mp(this, &ScriptEditorDebugger::_tab_changed));
diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp
index f18284638f..7ab5d9a97c 100644
--- a/editor/dependency_editor.cpp
+++ b/editor/dependency_editor.cpp
@@ -275,7 +275,8 @@ void DependencyEditorOwners::_list_rmb_select(int p_item, const Vector2 &p_pos)
file_options->add_item(TTR("Open"), FILE_OPEN);
}
- file_options->set_position(owners->get_global_position() + p_pos);
+ file_options->set_position(owners->get_screen_position() + p_pos);
+ file_options->reset_size();
file_options->popup();
}
diff --git a/editor/doc_tools.cpp b/editor/doc_tools.cpp
index f2b08a574f..f1d427648a 100644
--- a/editor/doc_tools.cpp
+++ b/editor/doc_tools.cpp
@@ -341,11 +341,17 @@ void DocTools::generate(bool p_basic_types) {
}
DocData::PropertyDoc prop;
-
prop.name = E.name;
-
prop.overridden = inherited;
+ if (inherited) {
+ String parent = ClassDB::get_parent_class(c.name);
+ while (!ClassDB::has_property(parent, prop.name, true)) {
+ parent = ClassDB::get_parent_class(parent);
+ }
+ prop.overrides = parent;
+ }
+
bool default_value_valid = false;
Variant default_value;
@@ -1357,7 +1363,7 @@ Error DocTools::save_classes(const String &p_default_path, const Map<String, Str
const DocData::PropertyDoc &p = c.properties[i];
if (c.properties[i].overridden) {
- _write_string(f, 2, "<member name=\"" + p.name + "\" type=\"" + p.type + "\" setter=\"" + p.setter + "\" getter=\"" + p.getter + "\" override=\"true\"" + additional_attributes + " />");
+ _write_string(f, 2, "<member name=\"" + p.name + "\" type=\"" + p.type + "\" setter=\"" + p.setter + "\" getter=\"" + p.getter + "\" overrides=\"" + p.overrides + "\"" + additional_attributes + " />");
} else {
_write_string(f, 2, "<member name=\"" + p.name + "\" type=\"" + p.type + "\" setter=\"" + p.setter + "\" getter=\"" + p.getter + "\"" + additional_attributes + ">");
_write_string(f, 3, p.description.strip_edges().xml_escape());
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp
index 414264e697..2de92f5184 100644
--- a/editor/editor_about.cpp
+++ b/editor/editor_about.cpp
@@ -125,7 +125,7 @@ EditorAbout::EditorAbout() {
vbc->connect("theme_changed", callable_mp(this, &EditorAbout::_theme_changed));
HBoxContainer *hbc = memnew(HBoxContainer);
hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- hbc->set_alignment(BoxContainer::ALIGN_CENTER);
+ hbc->set_alignment(BoxContainer::ALIGNMENT_CENTER);
hbc->add_theme_constant_override("separation", 30 * EDSCALE);
add_child(vbc);
vbc->add_child(hbc);
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp
index dd9f10a23b..81a1f26818 100644
--- a/editor/editor_audio_buses.cpp
+++ b/editor/editor_audio_buses.cpp
@@ -487,7 +487,8 @@ void EditorAudioBus::_effect_edited() {
if (effect->get_metadata(0) == Variant()) {
Rect2 area = effects->get_item_rect(effect);
- effect_options->set_position(effects->get_global_position() + area.position + Vector2(0, area.size.y));
+ effect_options->set_position(effects->get_screen_position() + area.position + Vector2(0, area.size.y));
+ effect_options->reset_size();
effect_options->popup();
//add effect
} else {
@@ -535,8 +536,8 @@ void EditorAudioBus::gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
- Vector2 pos = mb->get_position();
- bus_popup->set_position(get_global_position() + pos);
+ bus_popup->set_position(get_screen_position() + mb->get_position());
+ bus_popup->reset_size();
bus_popup->popup();
}
}
@@ -737,7 +738,8 @@ void EditorAudioBus::_effect_rmb(const Vector2 &p_pos) {
return;
}
- delete_effect_popup->set_position(get_global_mouse_position());
+ delete_effect_popup->set_position(get_screen_position() + get_local_mouse_position());
+ delete_effect_popup->reset_size();
delete_effect_popup->popup();
}
@@ -1296,8 +1298,7 @@ EditorAudioBuses::EditorAudioBuses() {
bus_scroll = memnew(ScrollContainer);
bus_scroll->set_v_size_flags(SIZE_EXPAND_FILL);
- bus_scroll->set_enable_h_scroll(true);
- bus_scroll->set_enable_v_scroll(false);
+ bus_scroll->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
add_child(bus_scroll);
bus_hb = memnew(HBoxContainer);
bus_hb->set_v_size_flags(SIZE_EXPAND_FILL);
@@ -1421,7 +1422,7 @@ void EditorAudioMeterNotches::_draw_audio_notches() {
Vector2((line_length + label_space) * EDSCALE,
(1.0f - n.relative_position) * (get_size().y - btm_padding - top_padding) + (font_height / 4) + top_padding),
String::num(Math::abs(n.db_value)) + "dB",
- HALIGN_LEFT, -1, font_size,
+ HORIZONTAL_ALIGNMENT_LEFT, -1, font_size,
notch_color);
}
}
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index 25e76c2262..86da3f89a6 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -838,7 +838,7 @@ EditorAutoloadSettings::EditorAutoloadSettings() {
error_message = memnew(Label);
error_message->hide();
- error_message->set_align(Label::Align::ALIGN_RIGHT);
+ error_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
error_message->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), SNAME("Editor")));
add_child(error_message);
diff --git a/editor/editor_command_palette.cpp b/editor/editor_command_palette.cpp
index 52e55de84c..1b1a7a4a09 100644
--- a/editor/editor_command_palette.cpp
+++ b/editor/editor_command_palette.cpp
@@ -128,7 +128,7 @@ void EditorCommandPalette::_update_command_search(const String &search_text) {
String shortcut_text = entries[i].shortcut_text == "None" ? "" : entries[i].shortcut_text;
ti->set_text(0, entries[i].display_name);
ti->set_metadata(0, entries[i].key_name);
- ti->set_text_align(1, TreeItem::TextAlign::ALIGN_RIGHT);
+ ti->set_text_alignment(1, HORIZONTAL_ALIGNMENT_RIGHT);
ti->set_text(1, shortcut_text);
Color c = Color(1, 1, 1, 0.5);
ti->set_custom_color(1, c);
diff --git a/editor/editor_feature_profile.cpp b/editor/editor_feature_profile.cpp
index 2222a5e5d3..78175ff022 100644
--- a/editor/editor_feature_profile.cpp
+++ b/editor/editor_feature_profile.cpp
@@ -948,7 +948,7 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() {
Ref<StyleBoxEmpty> sb = memnew(StyleBoxEmpty);
sb->set_default_margin(SIDE_TOP, 20 * EDSCALE);
no_profile_selected_help->add_theme_style_override("normal", sb);
- no_profile_selected_help->set_align(Label::ALIGN_CENTER);
+ no_profile_selected_help->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
no_profile_selected_help->set_v_size_flags(Control::SIZE_EXPAND_FILL);
h_split->add_child(no_profile_selected_help);
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index ec8651ac7c..b5300bdc1b 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -608,7 +608,8 @@ void EditorFileDialog::_item_list_item_rmb_selected(int p_item, const Vector2 &p
}
if (item_menu->get_item_count() > 0) {
- item_menu->set_position(item_list->get_global_position() + p_pos);
+ item_menu->set_position(item_list->get_screen_position() + p_pos);
+ item_menu->reset_size();
item_menu->popup();
}
}
@@ -629,7 +630,8 @@ void EditorFileDialog::_item_list_rmb_clicked(const Vector2 &p_pos) {
item_menu->add_separator();
item_menu->add_icon_item(item_list->get_theme_icon(SNAME("Filesystem"), SNAME("EditorIcons")), TTR("Open in File Manager"), ITEM_MENU_SHOW_IN_EXPLORER);
- item_menu->set_position(item_list->get_global_position() + p_pos);
+ item_menu->set_position(item_list->get_screen_position() + p_pos);
+ item_menu->reset_size();
item_menu->popup();
}
diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp
index 29e3236ac2..c98606730c 100644
--- a/editor/editor_folding.cpp
+++ b/editor/editor_folding.cpp
@@ -262,10 +262,6 @@ void EditorFolding::_do_object_unfolds(Object *p_object, Set<RES> &resources) {
if (E.type == Variant::OBJECT) {
RES res = p_object->get(E.name);
- print_line("res: " + String(E.name) + " valid " + itos(res.is_valid()));
- if (res.is_valid()) {
- print_line("path " + res->get_path());
- }
if (res.is_valid() && !resources.has(res) && res->get_path() != String() && !res->get_path().is_resource_file()) {
resources.insert(res);
_do_object_unfolds(res.ptr(), resources);
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 4082dcefbc..56718e4090 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -235,7 +235,7 @@ void EditorHelp::_add_method(const DocData::MethodDoc &p_method, bool p_overview
if (p_overview) {
class_desc->push_cell();
- class_desc->push_paragraph(RichTextLabel::ALIGN_RIGHT, Control::TEXT_DIRECTION_AUTO, "");
+ class_desc->push_paragraph(HORIZONTAL_ALIGNMENT_RIGHT, Control::TEXT_DIRECTION_AUTO, "");
} else {
_add_bulletpoint();
}
@@ -673,7 +673,7 @@ void EditorHelp::_update_doc() {
class_desc->add_newline();
class_desc->push_font(doc_code_font);
class_desc->push_indent(1);
- class_desc->push_table(2);
+ class_desc->push_table(4);
class_desc->set_table_column_expand(1, true);
for (int i = 0; i < cd.properties.size(); i++) {
@@ -683,13 +683,14 @@ void EditorHelp::_update_doc() {
}
property_line[cd.properties[i].name] = class_desc->get_line_count() - 2; //gets overridden if description
+ // Property type.
class_desc->push_cell();
- class_desc->push_paragraph(RichTextLabel::ALIGN_RIGHT, Control::TEXT_DIRECTION_AUTO, "");
+ class_desc->push_paragraph(HORIZONTAL_ALIGNMENT_RIGHT, Control::TEXT_DIRECTION_AUTO, "");
class_desc->push_font(doc_code_font);
_add_type(cd.properties[i].type, cd.properties[i].enumeration);
class_desc->pop();
class_desc->pop();
- class_desc->pop();
+ class_desc->pop(); // cell
bool describe = false;
@@ -710,6 +711,7 @@ void EditorHelp::_update_doc() {
describe = false;
}
+ // Property name.
class_desc->push_cell();
class_desc->push_font(doc_code_font);
class_desc->push_color(headline_color);
@@ -725,18 +727,43 @@ void EditorHelp::_update_doc() {
property_descr = true;
}
+ class_desc->pop();
+ class_desc->pop();
+ class_desc->pop(); // cell
+
+ // Property value.
+ class_desc->push_cell();
+ class_desc->push_font(doc_code_font);
+
if (cd.properties[i].default_value != "") {
class_desc->push_color(symbol_color);
- class_desc->add_text(cd.properties[i].overridden ? " [" + TTR("override:") + " " : " [" + TTR("default:") + " ");
+ if (cd.properties[i].overridden) {
+ class_desc->add_text(" [");
+ class_desc->push_meta("@member " + cd.properties[i].overrides + "." + cd.properties[i].name);
+ _add_text(vformat(TTR("overrides %s:"), cd.properties[i].overrides));
+ class_desc->pop();
+ class_desc->add_text(" ");
+ } else {
+ class_desc->add_text(" [" + TTR("default:") + " ");
+ }
class_desc->pop();
+
class_desc->push_color(value_color);
_add_text(_fix_constant(cd.properties[i].default_value));
class_desc->pop();
+
class_desc->push_color(symbol_color);
class_desc->add_text("]");
class_desc->pop();
}
+ class_desc->pop();
+ class_desc->pop(); // cell
+
+ // Property setters and getters.
+ class_desc->push_cell();
+ class_desc->push_font(doc_code_font);
+
if (cd.is_script_doc && (cd.properties[i].setter != "" || cd.properties[i].getter != "")) {
class_desc->push_color(symbol_color);
class_desc->add_text(" [" + TTR("property:") + " ");
@@ -764,12 +791,10 @@ void EditorHelp::_update_doc() {
}
class_desc->pop();
- class_desc->pop();
-
- class_desc->pop();
+ class_desc->pop(); // cell
}
- class_desc->pop(); //table
+ class_desc->pop(); // table
class_desc->pop();
class_desc->pop(); // font
class_desc->add_newline();
@@ -1621,7 +1646,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
tag_stack.push_front(tag);
} else if (tag == "center") {
//align to center
- p_rt->push_paragraph(RichTextLabel::ALIGN_CENTER, Control::TEXT_DIRECTION_AUTO, "");
+ p_rt->push_paragraph(HORIZONTAL_ALIGNMENT_CENTER, Control::TEXT_DIRECTION_AUTO, "");
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "br") {
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index e1fae47057..8187f982e1 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -310,7 +310,7 @@ void EditorProperty::_notification(int p_what) {
Ref<Texture2D> pinned_icon = get_theme_icon(SNAME("Pin"), SNAME("EditorIcons"));
int margin_w = get_theme_constant(SNAME("hseparator"), SNAME("Tree")) * 2;
int total_icon_w = margin_w + pinned_icon->get_width();
- int text_w = font->get_string_size(label, font_size, rtl ? HALIGN_RIGHT : HALIGN_LEFT, text_limit - total_icon_w).x;
+ int text_w = font->get_string_size(label, font_size, rtl ? HORIZONTAL_ALIGNMENT_RIGHT : HORIZONTAL_ALIGNMENT_LEFT, text_limit - total_icon_w).x;
int y = (size.height - pinned_icon->get_height()) / 2;
if (rtl) {
draw_texture(pinned_icon, Vector2(size.width - ofs - text_w - total_icon_w, y), color);
@@ -322,9 +322,9 @@ void EditorProperty::_notification(int p_what) {
int v_ofs = (size.height - font->get_height(font_size)) / 2;
if (rtl) {
- draw_string(font, Point2(size.width - ofs - text_limit, v_ofs + font->get_ascent(font_size)), label, HALIGN_RIGHT, text_limit, font_size, color);
+ draw_string(font, Point2(size.width - ofs - text_limit, v_ofs + font->get_ascent(font_size)), label, HORIZONTAL_ALIGNMENT_RIGHT, text_limit, font_size, color);
} else {
- draw_string(font, Point2(ofs, v_ofs + font->get_ascent(font_size)), label, HALIGN_LEFT, text_limit, font_size, color);
+ draw_string(font, Point2(ofs, v_ofs + font->get_ascent(font_size)), label, HORIZONTAL_ALIGNMENT_LEFT, text_limit, font_size, color);
}
if (keying) {
@@ -1077,7 +1077,7 @@ void EditorInspectorCategory::_notification(int p_what) {
}
Color color = get_theme_color(SNAME("font_color"), SNAME("Tree"));
- draw_string(font, Point2(ofs, font->get_ascent(font_size) + (get_size().height - font->get_height(font_size)) / 2).floor(), label, HALIGN_LEFT, get_size().width, font_size, color);
+ draw_string(font, Point2(ofs, font->get_ascent(font_size) + (get_size().height - font->get_height(font_size)) / 2).floor(), label, HORIZONTAL_ALIGNMENT_LEFT, get_size().width, font_size, color);
}
}
@@ -1144,7 +1144,7 @@ void EditorInspectorSection::_test_unfold() {
void EditorInspectorSection::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_THEME_CHANGED: {
- minimum_size_changed();
+ update_minimum_size();
} break;
case NOTIFICATION_SORT_CHILDREN: {
if (!vbox_added) {
@@ -1230,7 +1230,7 @@ void EditorInspectorSection::_notification(int p_what) {
const int arrow_width = arrow.is_valid() ? arrow->get_width() : 0;
Color color = get_theme_color(SNAME("font_color"));
float text_width = get_size().width - Math::round(arrow_width + arrow_margin * EDSCALE);
- draw_string(font, Point2(rtl ? 0 : Math::round(arrow_width + arrow_margin * EDSCALE), font->get_ascent(font_size) + (header_height - font->get_height(font_size)) / 2).floor(), label, rtl ? HALIGN_RIGHT : HALIGN_LEFT, text_width, font_size, color);
+ draw_string(font, Point2(rtl ? 0 : Math::round(arrow_width + arrow_margin * EDSCALE), font->get_ascent(font_size) + (header_height - font->get_height(font_size)) / 2).floor(), label, rtl ? HORIZONTAL_ALIGNMENT_RIGHT : HORIZONTAL_ALIGNMENT_LEFT, text_width, font_size, color);
if (arrow.is_valid()) {
if (rtl) {
@@ -1555,7 +1555,7 @@ void EditorInspectorArray::_panel_gui_input(Ref<InputEvent> p_event, int p_index
popup_array_index_pressed = begin_array_index + p_index;
rmb_popup->set_item_disabled(OPTION_MOVE_UP, popup_array_index_pressed == 0);
rmb_popup->set_item_disabled(OPTION_MOVE_DOWN, popup_array_index_pressed == count - 1);
- rmb_popup->set_position(mb->get_global_position());
+ rmb_popup->set_position(get_screen_position() + mb->get_position());
rmb_popup->reset_size();
rmb_popup->popup();
}
@@ -1995,7 +1995,7 @@ void EditorInspectorArray::_notification(int p_what) {
prev_page_button->set_icon(get_theme_icon(SNAME("PagePrevious"), SNAME("EditorIcons")));
next_page_button->set_icon(get_theme_icon(SNAME("PageNext"), SNAME("EditorIcons")));
last_page_button->set_icon(get_theme_icon(SNAME("PageLast"), SNAME("EditorIcons")));
- minimum_size_changed();
+ update_minimum_size();
} break;
case NOTIFICATION_DRAG_BEGIN: {
Dictionary dict = get_viewport()->gui_get_drag_data();
@@ -2083,13 +2083,13 @@ EditorInspectorArray::EditorInspectorArray() {
add_button = memnew(Button);
add_button->set_text(TTR("Add Element"));
- add_button->set_text_align(Button::ALIGN_CENTER);
+ add_button->set_text_alignment(HORIZONTAL_ALIGNMENT_CENTER);
add_button->connect("pressed", callable_mp(this, &EditorInspectorArray::_add_button_pressed));
vbox->add_child(add_button);
hbox_pagination = memnew(HBoxContainer);
hbox_pagination->set_h_size_flags(SIZE_EXPAND_FILL);
- hbox_pagination->set_alignment(HBoxContainer::ALIGN_CENTER);
+ hbox_pagination->set_alignment(BoxContainer::ALIGNMENT_CENTER);
vbox->add_child(hbox_pagination);
first_page_button = memnew(Button);
@@ -2194,10 +2194,7 @@ void EditorInspector::remove_inspector_plugin(const Ref<EditorInspectorPlugin> &
for (int i = idx; i < inspector_plugin_count - 1; i++) {
inspector_plugins[i] = inspector_plugins[i + 1];
}
-
- if (idx == inspector_plugin_count - 1) {
- inspector_plugins[idx] = Ref<EditorInspectorPlugin>();
- }
+ inspector_plugins[inspector_plugin_count - 1] = Ref<EditorInspectorPlugin>();
inspector_plugin_count--;
}
@@ -3543,8 +3540,7 @@ EditorInspector::EditorInspector() {
main_vbox->set_h_size_flags(SIZE_EXPAND_FILL);
main_vbox->add_theme_constant_override("separation", 0);
add_child(main_vbox);
- set_enable_h_scroll(false);
- set_enable_v_scroll(true);
+ set_horizontal_scroll_mode(SCROLL_MODE_DISABLED);
wide_editors = false;
show_categories = false;
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 6aaf0b063f..3f20734e3f 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2315,8 +2315,6 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayCustom"), SNAME("EditorIcons")));
String run_filename;
- String args;
- bool skip_breakpoints;
if (p_current || (editor_data.get_edited_scene_root() && p_custom != String() && p_custom == editor_data.get_edited_scene_root()->get_scene_file_path())) {
Node *scene = editor_data.get_edited_scene_root();
@@ -2371,17 +2369,11 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
make_bottom_panel_item_visible(log);
}
- List<String> breakpoints;
- editor_data.get_editor_breakpoints(&breakpoints);
-
- args = ProjectSettings::get_singleton()->get("editor/run/main_run_args");
- skip_breakpoints = EditorDebuggerNode::get_singleton()->is_skip_breakpoints();
-
EditorDebuggerNode::get_singleton()->start();
- Error error = editor_run.run(run_filename, args, breakpoints, skip_breakpoints);
+ Error error = editor_run.run(run_filename);
if (error != OK) {
EditorDebuggerNode::get_singleton()->stop();
- show_accept(TTR("Could not start subprocess!"), TTR("OK"));
+ show_accept(TTR("Could not start subprocess(es)!"), TTR("OK"));
return;
}
@@ -4244,7 +4236,6 @@ void EditorNode::_dock_make_float() {
Size2 dock_size = dock->get_size() + borders * 2; // remember size
Point2 dock_screen_pos = dock->get_global_position() + get_tree()->get_root()->get_position() - borders;
- print_line("dock pos: " + dock->get_global_position() + " window pos: " + get_tree()->get_root()->get_position());
int dock_index = dock->get_index();
dock_slot[dock_popup_selected]->remove_child(dock);
@@ -5060,7 +5051,8 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
scene_tabs_context_menu->add_item(TTR("Close Tabs to the Right"), FILE_CLOSE_RIGHT);
scene_tabs_context_menu->add_item(TTR("Close All Tabs"), FILE_CLOSE_ALL);
}
- scene_tabs_context_menu->set_position(mb->get_global_position());
+ scene_tabs_context_menu->set_position(scene_tabs->get_screen_position() + mb->get_position());
+ scene_tabs_context_menu->reset_size();
scene_tabs_context_menu->popup();
}
if (mb->get_button_index() == MouseButton::WHEEL_UP && mb->is_pressed()) {
@@ -6158,7 +6150,7 @@ EditorNode::EditorNode() {
Label *dock_label = memnew(Label);
dock_label->set_text(TTR("Dock Position"));
dock_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- dock_label->set_align(Label::ALIGN_CENTER);
+ dock_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
dock_hb->add_child(dock_label);
dock_tab_move_right = memnew(Button);
@@ -6198,7 +6190,7 @@ EditorNode::EditorNode() {
dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL);
dock_slot[i]->set_popup(dock_select_popup);
dock_slot[i]->connect("pre_popup_pressed", callable_mp(this, &EditorNode::_dock_pre_popup), varray(i));
- dock_slot[i]->set_tab_align(TabContainer::ALIGN_LEFT);
+ dock_slot[i]->set_tab_alignment(TabContainer::ALIGNMENT_LEFT);
dock_slot[i]->set_drag_to_rearrange_enabled(true);
dock_slot[i]->set_tabs_rearrange_group(1);
dock_slot[i]->connect("tab_changed", callable_mp(this, &EditorNode::_dock_tab_changed));
@@ -6238,7 +6230,7 @@ EditorNode::EditorNode() {
scene_tabs->add_theme_style_override("tab_unselected", gui_base->get_theme_stylebox(SNAME("SceneTabBG"), SNAME("EditorStyles")));
scene_tabs->set_select_with_rmb(true);
scene_tabs->add_tab("unsaved");
- scene_tabs->set_tab_align(TabBar::ALIGN_LEFT);
+ scene_tabs->set_tab_alignment(TabBar::ALIGNMENT_LEFT);
scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/scene_tabs/always_show_close_button", false)) ? TabBar::CLOSE_BUTTON_SHOW_ALWAYS : TabBar::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
scene_tabs->set_min_width(int(EDITOR_DEF("interface/scene_tabs/minimum_width", 50)) * EDSCALE);
scene_tabs->set_drag_to_rearrange_enabled(true);
@@ -7018,7 +7010,7 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(PhysicalBone3DEditorPlugin(this)));
add_editor_plugin(memnew(MeshEditorPlugin(this)));
add_editor_plugin(memnew(MaterialEditorPlugin(this)));
- add_editor_plugin(memnew(GPUParticlesCollisionSDFEditorPlugin(this)));
+ add_editor_plugin(memnew(GPUParticlesCollisionSDF3DEditorPlugin(this)));
add_editor_plugin(memnew(InputEventEditorPlugin(this)));
add_editor_plugin(memnew(SubViewportPreviewEditorPlugin(this)));
add_editor_plugin(memnew(TextControlEditorPlugin(this)));
diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp
index f3b3eedccc..45c0232072 100644
--- a/editor/editor_path.cpp
+++ b/editor/editor_path.cpp
@@ -211,7 +211,7 @@ EditorPath::EditorPath(EditorHistory *p_history) {
current_object_label = memnew(Label);
current_object_label->set_clip_text(true);
- current_object_label->set_align(Label::ALIGN_LEFT);
+ current_object_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_LEFT);
current_object_label->set_h_size_flags(SIZE_EXPAND_FILL);
main_hb->add_child(current_object_label);
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 61c01993ae..3261e6ddaf 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -166,6 +166,10 @@ void EditorInterface::edit_node(Node *p_node) {
EditorNode::get_singleton()->edit_node(p_node);
}
+void EditorInterface::edit_script(const Ref<Script> &p_script, int p_line, int p_col, bool p_grab_focus) {
+ ScriptEditor::get_singleton()->edit(p_script, p_line, p_col, p_grab_focus);
+}
+
void EditorInterface::open_scene_from_path(const String &scene_path) {
if (EditorNode::get_singleton()->is_changing_scene()) {
return;
@@ -326,6 +330,7 @@ void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_editor_scale"), &EditorInterface::get_editor_scale);
ClassDB::bind_method(D_METHOD("edit_resource", "resource"), &EditorInterface::edit_resource);
ClassDB::bind_method(D_METHOD("edit_node", "node"), &EditorInterface::edit_node);
+ ClassDB::bind_method(D_METHOD("edit_script", "script", "line", "column", "grab_focus"), &EditorInterface::edit_script, DEFVAL(-1), DEFVAL(0), DEFVAL(true));
ClassDB::bind_method(D_METHOD("open_scene_from_path", "scene_filepath"), &EditorInterface::open_scene_from_path);
ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorInterface::reload_scene_from_path);
ClassDB::bind_method(D_METHOD("play_main_scene"), &EditorInterface::play_main_scene);
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 278059f8c4..a49e1bf229 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -74,6 +74,7 @@ public:
Control *get_editor_main_control();
void edit_resource(const Ref<Resource> &p_resource);
void edit_node(Node *p_node);
+ void edit_script(const Ref<Script> &p_script, int p_line = -1, int p_col = 0, bool p_grab_focus = true);
void open_scene_from_path(const String &scene_path);
void reload_scene_from_path(const String &scene_path);
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index e48679cad7..5280a8e7d3 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -832,7 +832,7 @@ public:
update();
} else if (expand_hovered) {
expanded = !expanded;
- minimum_size_changed();
+ update_minimum_size();
update();
}
}
@@ -891,7 +891,7 @@ public:
Vector2 offset;
offset.y = rect2.size.y * 0.75;
- draw_string(font, rect2.position + offset, itos(layer_index + 1), HALIGN_CENTER, rect2.size.x, font_size, on ? text_color_on : text_color);
+ draw_string(font, rect2.position + offset, itos(layer_index + 1), HORIZONTAL_ALIGNMENT_CENTER, rect2.size.x, font_size, on ? text_color_on : text_color);
ofs.x += bsize + 1;
@@ -935,7 +935,7 @@ public:
}
if ((expansion_rows != prev_expansion_rows) && expanded) {
- minimum_size_changed();
+ update_minimum_size();
}
if ((expansion_rows == 0) && (layer_index == layer_count)) {
@@ -1283,7 +1283,8 @@ void EditorPropertyEasing::_drag_easing(const Ref<InputEvent> &p_ev) {
}
if (mb->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) {
- preset->set_position(easing_draw->get_screen_transform().xform(mb->get_position()));
+ preset->set_position(easing_draw->get_screen_position() + mb->get_position());
+ preset->reset_size();
preset->popup();
// Ensure the easing doesn't appear as being dragged
@@ -1382,7 +1383,7 @@ void EditorPropertyEasing::_draw_easing() {
} else {
decimals = 1;
}
- f->draw_string(ci, Point2(10, 10 + f->get_ascent(font_size)), TS->format_number(rtos(exp).pad_decimals(decimals)), HALIGN_LEFT, -1, font_size, font_color);
+ f->draw_string(ci, Point2(10, 10 + f->get_ascent(font_size)), TS->format_number(rtos(exp).pad_decimals(decimals)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
}
void EditorPropertyEasing::update_property() {
@@ -3064,7 +3065,7 @@ void EditorPropertyResource::update_property() {
if (res.is_valid() && get_edited_object()->editor_is_section_unfolded(get_edited_property())) {
if (!sub_inspector) {
sub_inspector = memnew(EditorInspector);
- sub_inspector->set_enable_v_scroll(false);
+ sub_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
sub_inspector->set_use_doc_hints(true);
sub_inspector->set_sub_inspector(true);
diff --git a/editor/editor_run.cpp b/editor/editor_run.cpp
index 0a77a8b0bb..3f4418d5f2 100644
--- a/editor/editor_run.cpp
+++ b/editor/editor_run.cpp
@@ -31,6 +31,7 @@
#include "editor_run.h"
#include "core/config/project_settings.h"
+#include "editor/editor_node.h"
#include "editor_settings.h"
#include "servers/display_server.h"
@@ -42,20 +43,17 @@ String EditorRun::get_running_scene() const {
return running_scene;
}
-Error EditorRun::run(const String &p_scene, const String &p_custom_args, const List<String> &p_breakpoints, const bool &p_skip_breakpoints) {
+Error EditorRun::run(const String &p_scene) {
List<String> args;
String resource_path = ProjectSettings::get_singleton()->get_resource_path();
- String remote_host = EditorSettings::get_singleton()->get("network/debug/remote_host");
- int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
-
- if (resource_path != "") {
+ if (!resource_path.is_empty()) {
args.push_back("--path");
args.push_back(resource_path.replace(" ", "%20"));
}
args.push_back("--remote-debug");
- args.push_back("tcp://" + remote_host + ":" + String::num(remote_port));
+ args.push_back(EditorDebuggerNode::get_singleton()->get_server_uri());
args.push_back("--allow_focus_steal_pid");
args.push_back(itos(OS::get_singleton()->get_process_id()));
@@ -162,10 +160,13 @@ Error EditorRun::run(const String &p_scene, const String &p_custom_args, const L
} break;
}
- if (p_breakpoints.size()) {
+ List<String> breakpoints;
+ EditorNode::get_editor_data().get_editor_breakpoints(&breakpoints);
+
+ if (!breakpoints.is_empty()) {
args.push_back("--breakpoints");
String bpoints;
- for (const List<String>::Element *E = p_breakpoints.front(); E; E = E->next()) {
+ for (const List<String>::Element *E = breakpoints.front(); E; E = E->next()) {
bpoints += E->get().replace(" ", "%20");
if (E->next()) {
bpoints += ",";
@@ -175,7 +176,7 @@ Error EditorRun::run(const String &p_scene, const String &p_custom_args, const L
args.push_back(bpoints);
}
- if (p_skip_breakpoints) {
+ if (EditorDebuggerNode::get_singleton()->is_skip_breakpoints()) {
args.push_back("--skip-breakpoints");
}
@@ -185,20 +186,21 @@ Error EditorRun::run(const String &p_scene, const String &p_custom_args, const L
String exec = OS::get_singleton()->get_executable_path();
- if (p_custom_args != "") {
+ const String raw_custom_args = ProjectSettings::get_singleton()->get("editor/run/main_run_args");
+ if (!raw_custom_args.is_empty()) {
// Allow the user to specify a command to run, similar to Steam's launch options.
// In this case, Godot will no longer be run directly; it's up to the underlying command
// to run it. For instance, this can be used on Linux to force a running project
// to use Optimus using `prime-run` or similar.
// Example: `prime-run %command% --time-scale 0.5`
- const int placeholder_pos = p_custom_args.find("%command%");
+ const int placeholder_pos = raw_custom_args.find("%command%");
Vector<String> custom_args;
if (placeholder_pos != -1) {
// Prepend executable-specific custom arguments.
// If nothing is placed before `%command%`, behave as if no placeholder was specified.
- Vector<String> exec_args = p_custom_args.substr(0, placeholder_pos).split(" ", false);
+ Vector<String> exec_args = raw_custom_args.substr(0, placeholder_pos).split(" ", false);
if (exec_args.size() >= 1) {
exec = exec_args[0];
exec_args.remove_at(0);
@@ -214,13 +216,13 @@ Error EditorRun::run(const String &p_scene, const String &p_custom_args, const L
}
// Append Godot-specific custom arguments.
- custom_args = p_custom_args.substr(placeholder_pos + String("%command%").size()).split(" ", false);
+ custom_args = raw_custom_args.substr(placeholder_pos + String("%command%").size()).split(" ", false);
for (int i = 0; i < custom_args.size(); i++) {
args.push_back(custom_args[i].replace(" ", "%20"));
}
} else {
// Append Godot-specific custom arguments.
- custom_args = p_custom_args.split(" ", false);
+ custom_args = raw_custom_args.split(" ", false);
for (int i = 0; i < custom_args.size(); i++) {
args.push_back(custom_args[i].replace(" ", "%20"));
}
diff --git a/editor/editor_run.h b/editor/editor_run.h
index d6cf3fed71..3bfe28e1ad 100644
--- a/editor/editor_run.h
+++ b/editor/editor_run.h
@@ -50,7 +50,7 @@ private:
public:
Status get_status() const;
String get_running_scene() const;
- Error run(const String &p_scene, const String &p_custom_args, const List<String> &p_breakpoints, const bool &p_skip_breakpoints = false);
+ Error run(const String &p_scene);
void run_native_notify() { status = STATUS_PLAY; }
void stop();
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index f07a5ab523..5565ec8f90 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -323,9 +323,9 @@ void EditorSpinSlider::_draw_spin_slider() {
}
if (rtl) {
- draw_string(font, Vector2(Math::round(size.width - sb->get_offset().x - label_width), vofs), label, HALIGN_RIGHT, -1, font_size, lc * Color(1, 1, 1, 0.5));
+ draw_string(font, Vector2(Math::round(size.width - sb->get_offset().x - label_width), vofs), label, HORIZONTAL_ALIGNMENT_RIGHT, -1, font_size, lc * Color(1, 1, 1, 0.5));
} else {
- draw_string(font, Vector2(Math::round(sb->get_offset().x), vofs), label, HALIGN_LEFT, -1, font_size, lc * Color(1, 1, 1, 0.5));
+ draw_string(font, Vector2(Math::round(sb->get_offset().x), vofs), label, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, lc * Color(1, 1, 1, 0.5));
}
int suffix_start = numstr.length();
diff --git a/editor/editor_zoom_widget.cpp b/editor/editor_zoom_widget.cpp
index a998ec7e5b..5a37d882c2 100644
--- a/editor/editor_zoom_widget.cpp
+++ b/editor/editor_zoom_widget.cpp
@@ -183,7 +183,7 @@ EditorZoomWidget::EditorZoomWidget() {
zoom_reset->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_reset", TTR("Zoom Reset"), KeyModifierMask::CMD | Key::KEY_0));
zoom_reset->set_shortcut_context(this);
zoom_reset->set_focus_mode(FOCUS_NONE);
- zoom_reset->set_text_align(Button::TextAlign::ALIGN_CENTER);
+ zoom_reset->set_text_alignment(HORIZONTAL_ALIGNMENT_CENTER);
// Prevent the button's size from changing when the text size changes
zoom_reset->set_custom_minimum_size(Size2(75 * EDSCALE, 0));
diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp
index cb88e9d75e..f63fcb2938 100644
--- a/editor/export_template_manager.cpp
+++ b/editor/export_template_manager.cpp
@@ -827,7 +827,7 @@ ExportTemplateManager::ExportTemplateManager() {
current_missing_label->set_theme_type_variation("HeaderSmall");
current_missing_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- current_missing_label->set_align(Label::ALIGN_RIGHT);
+ current_missing_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
current_missing_label->set_text(TTR("Export templates are missing. Download them or install from a file."));
current_hb->add_child(current_missing_label);
@@ -835,7 +835,7 @@ ExportTemplateManager::ExportTemplateManager() {
current_installed_label = memnew(Label);
current_installed_label->set_theme_type_variation("HeaderSmall");
current_installed_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- current_installed_label->set_align(Label::ALIGN_RIGHT);
+ current_installed_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
current_installed_label->set_text(TTR("Export templates are installed and ready to be used."));
current_hb->add_child(current_installed_label);
current_installed_label->hide();
@@ -909,7 +909,7 @@ ExportTemplateManager::ExportTemplateManager() {
}
HBoxContainer *install_file_hb = memnew(HBoxContainer);
- install_file_hb->set_alignment(BoxContainer::ALIGN_END);
+ install_file_hb->set_alignment(BoxContainer::ALIGNMENT_END);
install_options_vb->add_child(install_file_hb);
install_file_button = memnew(Button);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index f40a048b75..39452b7192 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -46,6 +46,7 @@
#include "scene/main/window.h"
#include "scene/resources/packed_scene.h"
#include "servers/display_server.h"
+#include "shader_create_dialog.h"
Ref<Texture2D> FileSystemDock::_get_tree_item_icon(bool p_is_valid, String p_file_type) {
Ref<Texture2D> file_icon;
@@ -1967,6 +1968,22 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
}
void FileSystemDock::_resource_created() {
+ String fpath = path;
+ if (!fpath.ends_with("/")) {
+ fpath = fpath.get_base_dir();
+ }
+
+ String type_name = new_resource_dialog->get_selected_type();
+ if (type_name == "Shader") {
+ make_shader_dialog->config(fpath.plus_file("new_shader"), false, false, 0);
+ make_shader_dialog->popup_centered();
+ return;
+ } else if (type_name == "VisualShader") {
+ make_shader_dialog->config(fpath.plus_file("new_shader"), false, false, 1);
+ make_shader_dialog->popup_centered();
+ return;
+ }
+
Variant c = new_resource_dialog->instance_selected();
ERR_FAIL_COND(!c);
@@ -1982,12 +1999,6 @@ void FileSystemDock::_resource_created() {
}
editor->push_item(r);
-
- String fpath = path;
- if (!fpath.ends_with("/")) {
- fpath = fpath.get_base_dir();
- }
-
editor->save_resource_as(RES(r), fpath);
}
@@ -2510,6 +2521,7 @@ void FileSystemDock::_tree_rmb_select(const Vector2 &p_pos) {
tree_popup->reset_size();
_file_and_folders_fill_popup(tree_popup, paths);
tree_popup->set_position(tree->get_screen_position() + p_pos);
+ tree_popup->reset_size();
tree_popup->popup();
}
}
@@ -2524,7 +2536,8 @@ void FileSystemDock::_tree_rmb_empty(const Vector2 &p_pos) {
tree_popup->add_icon_item(get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), TTR("New Script..."), FILE_NEW_SCRIPT);
tree_popup->add_icon_item(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")), TTR("New Resource..."), FILE_NEW_RESOURCE);
tree_popup->add_icon_item(get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons")), TTR("New TextFile..."), FILE_NEW_TEXTFILE);
- tree_popup->set_position(tree->get_global_position() + p_pos);
+ tree_popup->set_position(tree->get_screen_position() + p_pos);
+ tree_popup->reset_size();
tree_popup->popup();
}
@@ -2549,9 +2562,9 @@ void FileSystemDock::_file_list_rmb_select(int p_item, const Vector2 &p_pos) {
// Popup.
if (!paths.is_empty()) {
file_list_popup->clear();
- file_list_popup->reset_size();
_file_and_folders_fill_popup(file_list_popup, paths, searched_string.length() == 0);
- file_list_popup->set_position(files->get_global_position() + p_pos);
+ file_list_popup->set_position(files->get_screen_position() + p_pos);
+ file_list_popup->reset_size();
file_list_popup->popup();
}
}
@@ -2572,7 +2585,8 @@ void FileSystemDock::_file_list_rmb_pressed(const Vector2 &p_pos) {
file_list_popup->add_icon_item(get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons")), TTR("New TextFile..."), FILE_NEW_TEXTFILE);
file_list_popup->add_separator();
file_list_popup->add_icon_item(get_theme_icon(SNAME("Filesystem"), SNAME("EditorIcons")), TTR("Open in File Manager"), FILE_SHOW_IN_EXPLORER);
- file_list_popup->set_position(files->get_global_position() + p_pos);
+ file_list_popup->set_position(files->get_screen_position() + p_pos);
+ file_list_popup->reset_size();
file_list_popup->popup();
}
@@ -2922,7 +2936,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
Label *slabel = memnew(Label);
slabel->set_text(TTR("Scanning Files,\nPlease Wait..."));
- slabel->set_align(Label::ALIGN_CENTER);
+ slabel->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
scanning_vb->add_child(slabel);
scanning_progress = memnew(ProgressBar);
@@ -2997,6 +3011,9 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
make_script_dialog->set_title(TTR("Create Script"));
add_child(make_script_dialog);
+ make_shader_dialog = memnew(ShaderCreateDialog);
+ add_child(make_shader_dialog);
+
new_resource_dialog = memnew(CreateDialog);
add_child(new_resource_dialog);
new_resource_dialog->set_base_type("Resource");
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index 7c3851b94f..34b445f1b3 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -54,6 +54,7 @@
#include "script_create_dialog.h"
class EditorNode;
+class ShaderCreateDialog;
class FileSystemDock : public VBoxContainer {
GDCLASS(FileSystemDock, VBoxContainer);
@@ -158,6 +159,7 @@ private:
LineEdit *make_scene_dialog_text;
ConfirmationDialog *overwrite_dialog;
ScriptCreateDialog *make_script_dialog;
+ ShaderCreateDialog *make_shader_dialog;
CreateDialog *new_resource_dialog;
bool always_show_folders;
diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp
index f01c7f50f7..ce5e0e03fd 100644
--- a/editor/groups_editor.cpp
+++ b/editor/groups_editor.cpp
@@ -544,8 +544,8 @@ GroupDialog::GroupDialog() {
group_empty->set_theme_type_variation("HeaderSmall");
group_empty->set_text(TTR("Empty groups will be automatically removed."));
- group_empty->set_valign(Label::VALIGN_CENTER);
- group_empty->set_align(Label::ALIGN_CENTER);
+ group_empty->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
+ group_empty->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
group_empty->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
group_empty->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
nodes_to_remove->add_child(group_empty);
diff --git a/editor/icons/GPUParticlesAttractorBox.svg b/editor/icons/GPUParticlesAttractorBox3D.svg
index 7a2ee7a6b9..7a2ee7a6b9 100644
--- a/editor/icons/GPUParticlesAttractorBox.svg
+++ b/editor/icons/GPUParticlesAttractorBox3D.svg
diff --git a/editor/icons/GPUParticlesAttractorSphere.svg b/editor/icons/GPUParticlesAttractorSphere3D.svg
index 2215331a18..2215331a18 100644
--- a/editor/icons/GPUParticlesAttractorSphere.svg
+++ b/editor/icons/GPUParticlesAttractorSphere3D.svg
diff --git a/editor/icons/GPUParticlesAttractorVectorField.svg b/editor/icons/GPUParticlesAttractorVectorField3D.svg
index 87b2b21804..87b2b21804 100644
--- a/editor/icons/GPUParticlesAttractorVectorField.svg
+++ b/editor/icons/GPUParticlesAttractorVectorField3D.svg
diff --git a/editor/icons/GPUParticlesCollisionBox.svg b/editor/icons/GPUParticlesCollisionBox3D.svg
index 4f7325d086..4f7325d086 100644
--- a/editor/icons/GPUParticlesCollisionBox.svg
+++ b/editor/icons/GPUParticlesCollisionBox3D.svg
diff --git a/editor/icons/GPUParticlesCollisionHeightField.svg b/editor/icons/GPUParticlesCollisionHeightField3D.svg
index 8bdc98a84b..8bdc98a84b 100644
--- a/editor/icons/GPUParticlesCollisionHeightField.svg
+++ b/editor/icons/GPUParticlesCollisionHeightField3D.svg
diff --git a/editor/icons/GPUParticlesCollisionSDF.svg b/editor/icons/GPUParticlesCollisionSDF3D.svg
index 00eca8295d..00eca8295d 100644
--- a/editor/icons/GPUParticlesCollisionSDF.svg
+++ b/editor/icons/GPUParticlesCollisionSDF3D.svg
diff --git a/editor/icons/GPUParticlesCollisionSphere.svg b/editor/icons/GPUParticlesCollisionSphere3D.svg
index cd188ddacc..cd188ddacc 100644
--- a/editor/icons/GPUParticlesCollisionSphere.svg
+++ b/editor/icons/GPUParticlesCollisionSphere3D.svg
diff --git a/editor/icons/ProximityGroup3D.svg b/editor/icons/ProximityGroup3D.svg
deleted file mode 100644
index 5cbf8add7b..0000000000
--- a/editor/icons/ProximityGroup3D.svg
+++ /dev/null
@@ -1 +0,0 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1 1v14h14v-14zm2 2h10v10h-10zm7.5 1c-.82843.0000048-1.5.67157-1.5 1.5.0000048.82843.67157 1.5 1.5 1.5.82842-.0000048 1.5-.67157 1.5-1.5-.000005-.82843-.67158-1.5-1.5-1.5zm-5 5c-.82843-.0000048-1.5.67157-1.5 1.5-.0000048.82843.67157 1.5 1.5 1.5.82843.000005 1.5-.67157 1.5-1.5.0000048-.82843-.67157-1.5-1.5-1.5zm5 0c-.82843.0000048-1.5.67157-1.5 1.5.0000048.82842.67157 1.5 1.5 1.5.82842-.000005 1.5-.67158 1.5-1.5-.000005-.82843-.67158-1.5-1.5-1.5z" fill="#fc7f7f" fill-opacity=".99608"/></svg>
diff --git a/editor/import/dynamicfont_import_settings.cpp b/editor/import/dynamicfont_import_settings.cpp
index 45937e20bc..83c0f56d87 100644
--- a/editor/import/dynamicfont_import_settings.cpp
+++ b/editor/import/dynamicfont_import_settings.cpp
@@ -1083,7 +1083,7 @@ void DynamicFontImportSettings::_edit_range(int32_t p_start, int32_t p_end) {
item = glyph_table->create_item(root);
ERR_FAIL_NULL(item);
item->set_text(0, _pad_zeros(String::num_int64(c, 16)));
- item->set_text_align(0, TreeItem::ALIGN_LEFT);
+ item->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
item->set_selectable(0, false);
item->set_custom_bg_color(0, glyph_table->get_theme_color("dark_color_3", "Editor"));
}
@@ -1101,7 +1101,7 @@ void DynamicFontImportSettings::_edit_range(int32_t p_start, int32_t p_end) {
item->set_custom_bg_color(col + 1, glyph_table->get_theme_color("dark_color_2", "Editor"));
}
item->set_metadata(col + 1, c);
- item->set_text_align(col + 1, TreeItem::ALIGN_CENTER);
+ item->set_text_alignment(col + 1, HORIZONTAL_ALIGNMENT_CENTER);
item->set_selectable(col + 1, true);
item->set_custom_font(col + 1, font_main);
item->set_custom_font_size(col + 1, get_theme_font_size("font_size") * 2);
@@ -1159,7 +1159,7 @@ void DynamicFontImportSettings::_range_update(int32_t p_start, int32_t p_end) {
/*************************************************************************/
void DynamicFontImportSettings::_lang_add() {
- menu_langs->set_position(lang_list->get_screen_transform().xform(lang_list->get_local_mouse_position()));
+ menu_langs->set_position(lang_list->get_screen_position() + lang_list->get_local_mouse_position());
menu_langs->reset_size();
menu_langs->popup();
}
@@ -1186,7 +1186,7 @@ void DynamicFontImportSettings::_lang_remove(Object *p_item, int p_column, int p
}
void DynamicFontImportSettings::_script_add() {
- menu_scripts->set_position(script_list->get_screen_transform().xform(script_list->get_local_mouse_position()));
+ menu_scripts->set_position(script_list->get_screen_position() + script_list->get_local_mouse_position());
menu_scripts->reset_size();
menu_scripts->popup();
}
@@ -1632,7 +1632,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() {
root_vb->add_child(main_pages);
label_warn = memnew(Label);
- label_warn->set_align(Label::ALIGN_CENTER);
+ label_warn->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
label_warn->set_text("");
root_vb->add_child(label_warn);
label_warn->add_theme_color_override("font_color", warn_color);
@@ -1656,8 +1656,8 @@ DynamicFontImportSettings::DynamicFontImportSettings() {
font_preview_label = memnew(Label);
font_preview_label->add_theme_font_size_override("font_size", 200 * EDSCALE);
- font_preview_label->set_align(Label::ALIGN_CENTER);
- font_preview_label->set_valign(Label::VALIGN_CENTER);
+ font_preview_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ font_preview_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
font_preview_label->set_autowrap_mode(Label::AUTOWRAP_ARBITRARY);
font_preview_label->set_clip_text(true);
font_preview_label->set_v_size_flags(Control::SIZE_EXPAND_FILL);
@@ -1694,7 +1694,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() {
label_vars = memnew(Label);
page2_hb_vars->add_child(label_vars);
- label_vars->set_align(Label::ALIGN_CENTER);
+ label_vars->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
label_vars->set_h_size_flags(Control::SIZE_EXPAND_FILL);
label_vars->set_text(TTR("Configuration:"));
@@ -1845,7 +1845,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() {
page5_vb->add_child(hb_lang);
label_langs = memnew(Label);
- label_langs->set_align(Label::ALIGN_CENTER);
+ label_langs->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
label_langs->set_h_size_flags(Control::SIZE_EXPAND_FILL);
label_langs->set_text(TTR("Language support overrides"));
hb_lang->add_child(label_langs);
@@ -1873,7 +1873,7 @@ DynamicFontImportSettings::DynamicFontImportSettings() {
page5_vb->add_child(hb_script);
label_script = memnew(Label);
- label_script->set_align(Label::ALIGN_CENTER);
+ label_script->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
label_script->set_h_size_flags(Control::SIZE_EXPAND_FILL);
label_script->set_text(TTR("Script support overrides"));
hb_script->add_child(label_script);
diff --git a/editor/localization_editor.cpp b/editor/localization_editor.cpp
index 7458f617c3..9d48a43d4d 100644
--- a/editor/localization_editor.cpp
+++ b/editor/localization_editor.cpp
@@ -641,7 +641,7 @@ LocalizationEditor::LocalizationEditor() {
translation_locales_list_created = false;
TabContainer *translations = memnew(TabContainer);
- translations->set_tab_align(TabContainer::ALIGN_LEFT);
+ translations->set_tab_alignment(TabContainer::ALIGNMENT_LEFT);
translations->set_v_size_flags(Control::SIZE_EXPAND_FILL);
add_child(translations);
diff --git a/editor/node_dock.cpp b/editor/node_dock.cpp
index 532413897b..c3dc7eae28 100644
--- a/editor/node_dock.cpp
+++ b/editor/node_dock.cpp
@@ -128,8 +128,8 @@ NodeDock::NodeDock() {
select_a_node->set_text(TTR("Select a single node to edit its signals and groups."));
select_a_node->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
select_a_node->set_v_size_flags(SIZE_EXPAND_FILL);
- select_a_node->set_valign(Label::VALIGN_CENTER);
- select_a_node->set_align(Label::ALIGN_CENTER);
+ select_a_node->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
+ select_a_node->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
select_a_node->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
add_child(select_a_node);
}
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index 58f92a98a6..72d94e61ca 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -554,7 +554,7 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl
int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
String num = String::num(vertex.vertex);
Size2 num_size = font->get_string_size(num, font_size);
- p_overlay->draw_string(font, point - num_size * 0.5, num, HALIGN_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5));
+ p_overlay->draw_string(font, point - num_size * 0.5, num, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5));
}
}
}
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index cfb7217baa..b9ad18ef51 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -98,7 +98,8 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
menu->add_separator();
menu->add_item(TTR("Load..."), MENU_LOAD_FILE);
- menu->set_position(blend_space_draw->get_screen_transform().xform(mb->get_position()));
+ menu->set_position(blend_space_draw->get_screen_position() + mb->get_position());
+ menu->reset_size();
menu->popup();
add_point_pos = (mb->get_position() / blend_space_draw->get_size()).x;
@@ -222,7 +223,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_draw() {
float x = point;
blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor);
- blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height(font_size) + font->get_ascent(font_size)), "0", HALIGN_LEFT, -1, font_size, linecolor);
+ blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor);
blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft);
}
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index 9af060ed84..362b0b6cf7 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -121,7 +121,8 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
menu->add_separator();
menu->add_item(TTR("Load..."), MENU_LOAD_FILE);
- menu->set_position(blend_space_draw->get_screen_transform().xform(mb->get_position()));
+ menu->set_position(blend_space_draw->get_screen_position() + mb->get_position());
+ menu->reset_size();
menu->popup();
add_point_pos = (mb->get_position() / blend_space_draw->get_size());
add_point_pos.y = 1.0 - add_point_pos.y;
@@ -411,14 +412,14 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
if (blend_space->get_min_space().y < 0) {
int y = (blend_space->get_max_space().y / (blend_space->get_max_space().y - blend_space->get_min_space().y)) * s.height;
blend_space_draw->draw_line(Point2(0, y), Point2(5 * EDSCALE, y), linecolor);
- blend_space_draw->draw_string(font, Point2(2 * EDSCALE, y - font->get_height(font_size) + font->get_ascent(font_size)), "0", HALIGN_LEFT, -1, font_size, linecolor);
+ blend_space_draw->draw_string(font, Point2(2 * EDSCALE, y - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor);
blend_space_draw->draw_line(Point2(5 * EDSCALE, y), Point2(s.width, y), linecolor_soft);
}
if (blend_space->get_min_space().x < 0) {
int x = (-blend_space->get_min_space().x / (blend_space->get_max_space().x - blend_space->get_min_space().x)) * s.width;
blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor);
- blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height(font_size) + font->get_ascent(font_size)), "0", HALIGN_LEFT, -1, font_size, linecolor);
+ blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor);
blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft);
}
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index c4a938f91d..2e051b9601 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -83,7 +83,7 @@ void AnimationNodeBlendTreeEditor::_update_options_menu(bool p_has_input_ports)
}
add_node->get_popup()->add_separator();
add_node->get_popup()->add_item(TTR("Load..."), MENU_LOAD_FILE);
- use_popup_menu_position = false;
+ use_position_from_popup_menu = false;
}
Size2 AnimationNodeBlendTreeEditor::get_minimum_size() const {
@@ -319,8 +319,8 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
}
Point2 instance_pos = graph->get_scroll_ofs();
- if (use_popup_menu_position) {
- instance_pos += popup_menu_position;
+ if (use_position_from_popup_menu) {
+ instance_pos += position_from_popup_menu;
} else {
instance_pos += graph->get_size() * 0.5;
}
@@ -355,14 +355,15 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
void AnimationNodeBlendTreeEditor::_popup(bool p_has_input_ports, const Vector2 &p_popup_position, const Vector2 &p_node_position) {
_update_options_menu(p_has_input_ports);
- use_popup_menu_position = true;
- popup_menu_position = p_popup_position;
- add_node->get_popup()->set_position(p_node_position);
+ use_position_from_popup_menu = true;
+ position_from_popup_menu = p_node_position;
+ add_node->get_popup()->set_position(p_popup_position);
+ add_node->get_popup()->reset_size();
add_node->get_popup()->popup();
}
void AnimationNodeBlendTreeEditor::_popup_request(const Vector2 &p_position) {
- _popup(false, graph->get_local_mouse_position(), p_position);
+ _popup(false, graph->get_screen_position() + graph->get_local_mouse_position(), p_position);
}
void AnimationNodeBlendTreeEditor::_connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position) {
@@ -918,7 +919,7 @@ void AnimationNodeBlendTreeEditor::edit(const Ref<AnimationNode> &p_node) {
AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
singleton = this;
updating = false;
- use_popup_menu_position = false;
+ use_position_from_popup_menu = false;
graph = memnew(GraphEdit);
add_child(graph);
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h
index 0fcafad40e..68da5c6f79 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.h
+++ b/editor/plugins/animation_blend_tree_editor_plugin.h
@@ -49,8 +49,8 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
Ref<AnimationNodeBlendTree> blend_tree;
GraphEdit *graph;
MenuButton *add_node;
- Vector2 popup_menu_position;
- bool use_popup_menu_position;
+ Vector2 position_from_popup_menu;
+ bool use_position_from_popup_menu;
PanelContainer *error_panel;
Label *error_label;
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 226046f250..f936871bce 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -42,6 +42,7 @@
#include "editor/plugins/node_3d_editor_plugin.h" // For onion skinning.
#include "scene/main/window.h"
#include "scene/resources/animation.h"
+#include "scene/scene_string_names.h"
#include "servers/rendering_server.h"
void AnimationPlayerEditor::_node_removed(Node *p_node) {
@@ -836,12 +837,12 @@ void AnimationPlayerEditor::_update_player() {
for (const StringName &E : animlist) {
Ref<Texture2D> icon;
if (E == player->get_autoplay()) {
- if (E == "RESET") {
+ if (E == SceneStringNames::get_singleton()->RESET) {
icon = autoplay_reset_icon;
} else {
icon = autoplay_icon;
}
- } else if (E == "RESET") {
+ } else if (E == SceneStringNames::get_singleton()->RESET) {
icon = reset_icon;
}
animation->add_icon_item(icon, E);
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 191f5d9071..391565057c 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -118,7 +118,8 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
menu->add_separator();
menu->add_item(TTR("Load..."), MENU_LOAD_FILE);
- menu->set_position(state_machine_draw->get_screen_transform().xform(mb->get_position()));
+ menu->set_position(state_machine_draw->get_screen_position() + mb->get_position());
+ menu->reset_size();
menu->popup();
add_node_pos = mb->get_position() / EDSCALE + state_machine->get_graph_offset();
}
@@ -151,7 +152,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
edit_rect.position -= line_sb->get_offset();
edit_rect.size += line_sb->get_minimum_size();
- name_edit_popup->set_position(state_machine_draw->get_screen_transform().xform(edit_rect.position));
+ name_edit_popup->set_position(state_machine_draw->get_screen_position() + edit_rect.position);
name_edit_popup->set_size(edit_rect.size);
name_edit->set_text(node_rects[i].node_name);
name_edit_popup->popup();
@@ -760,12 +761,12 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
bool onstart = state_machine->get_start_node() == name;
if (onstart) {
- state_machine_draw->draw_string(font, offset + Vector2(0, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("Start"), HALIGN_LEFT, -1, font_size, font_color);
+ state_machine_draw->draw_string(font, offset + Vector2(0, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("Start"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
}
if (state_machine->get_end_node() == name) {
int endofs = nr.node.size.x - font->get_string_size(TTR("End"), font_size).x;
- state_machine_draw->draw_string(font, offset + Vector2(endofs, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("End"), HALIGN_LEFT, -1, font_size, font_color);
+ state_machine_draw->draw_string(font, offset + Vector2(endofs, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("End"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
}
offset.x += sb->get_offset().x;
@@ -785,7 +786,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
nr.name.position = offset + Vector2(0, (h - font->get_height(font_size)) / 2).floor();
nr.name.size = Vector2(strsize, font->get_height(font_size));
- state_machine_draw->draw_string(font, nr.name.position + Vector2(0, font->get_ascent(font_size)), name, HALIGN_LEFT, -1, font_size, font_color);
+ state_machine_draw->draw_string(font, nr.name.position + Vector2(0, font->get_ascent(font_size)), name, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
offset.x += strsize + sep;
if (needs_editor) {
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index 6c5606fbfd..d65ed9cea2 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -226,8 +226,7 @@ AnimationTreeEditor::AnimationTreeEditor() {
AnimationNodeAnimation::get_editable_animation_list = get_animation_list;
path_edit = memnew(ScrollContainer);
add_child(path_edit);
- path_edit->set_enable_h_scroll(true);
- path_edit->set_enable_v_scroll(false);
+ path_edit->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
path_hb = memnew(HBoxContainer);
path_edit->add_child(path_hb);
path_hb->add_child(memnew(Label(TTR("Path:"))));
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 1a216b3862..4f3b5db1da 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -288,8 +288,7 @@ EditorAssetLibraryItemDescription::EditorAssetLibraryItemDescription() {
previews = memnew(ScrollContainer);
previews_bg->add_child(previews);
- previews->set_enable_v_scroll(false);
- previews->set_enable_h_scroll(true);
+ previews->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
preview_hb = memnew(HBoxContainer);
preview_hb->set_v_size_flags(Control::SIZE_EXPAND_FILL);
@@ -1431,8 +1430,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
library_scroll_bg->set_v_size_flags(Control::SIZE_EXPAND_FILL);
library_scroll = memnew(ScrollContainer);
- library_scroll->set_enable_v_scroll(true);
- library_scroll->set_enable_h_scroll(false);
+ library_scroll->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
library_scroll_bg->add_child(library_scroll);
@@ -1454,11 +1452,11 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
library_vb_border->add_child(library_vb);
library_loading = memnew(Label(TTR("Loading...")));
- library_loading->set_align(Label::ALIGN_CENTER);
+ library_loading->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
library_vb->add_child(library_loading);
library_error = memnew(Label);
- library_error->set_align(Label::ALIGN_CENTER);
+ library_error->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
library_error->hide();
library_vb->add_child(library_error);
@@ -1499,8 +1497,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
set_process_unhandled_key_input(true); // Global shortcuts since there is no main element to be focused.
downloads_scroll = memnew(ScrollContainer);
- downloads_scroll->set_enable_h_scroll(true);
- downloads_scroll->set_enable_v_scroll(false);
+ downloads_scroll->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
library_main->add_child(downloads_scroll);
downloads_hb = memnew(HBoxContainer);
downloads_scroll->add_child(downloads_hb);
diff --git a/editor/plugins/audio_stream_editor_plugin.cpp b/editor/plugins/audio_stream_editor_plugin.cpp
index c76713f534..c621ade5c8 100644
--- a/editor/plugins/audio_stream_editor_plugin.cpp
+++ b/editor/plugins/audio_stream_editor_plugin.cpp
@@ -241,7 +241,7 @@ AudioStreamEditor::AudioStreamEditor() {
_stop_button->connect("pressed", callable_mp(this, &AudioStreamEditor::_stop));
_current_label = memnew(Label);
- _current_label->set_align(Label::ALIGN_RIGHT);
+ _current_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
_current_label->set_h_size_flags(SIZE_EXPAND_FILL);
_current_label->add_theme_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("status_source"), SNAME("EditorFonts")));
_current_label->add_theme_font_size_override("font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts")));
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index aa46eef21f..d92564581d 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -2258,7 +2258,8 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
}
selection_menu_additive_selection = b->is_shift_pressed();
- selection_menu->set_position(get_screen_transform().xform(b->get_position()));
+ selection_menu->set_position(get_screen_position() + b->get_position());
+ selection_menu->reset_size();
selection_menu->popup();
return true;
}
@@ -2266,7 +2267,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
if (b.is_valid() && b->is_pressed() && b->get_button_index() == MouseButton::RIGHT) {
add_node_menu->reset_size();
- add_node_menu->set_position(get_screen_position() + b->get_position());
+ add_node_menu->set_position(get_screen_transform().xform(get_local_mouse_position()));
add_node_menu->popup();
node_create_position = transform.affine_inverse().xform((get_local_mouse_position()));
return true;
@@ -2650,7 +2651,7 @@ void CanvasItemEditor::_draw_text_at_position(Point2 p_position, String p_string
p_position += Vector2(-text_size.x / 2, text_size.y + 5);
break;
}
- viewport->draw_string(font, p_position, p_string, HALIGN_LEFT, -1, font_size, color);
+ viewport->draw_string(font, p_position, p_string, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, color);
}
void CanvasItemEditor::_draw_margin_at_position(int p_value, Point2 p_position, Side p_side) {
@@ -2710,7 +2711,7 @@ void CanvasItemEditor::_draw_guides() {
Ref<Font> font = get_theme_font(SNAME("bold"), SNAME("EditorFonts"));
int font_size = get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts"));
Size2 text_size = font->get_string_size(str, font_size);
- viewport->draw_string(font, Point2(dragged_guide_pos.x + 10, RULER_WIDTH + text_size.y / 2 + 10), str, HALIGN_LEFT, -1, font_size, text_color, outline_size, outline_color);
+ viewport->draw_string(font, Point2(dragged_guide_pos.x + 10, RULER_WIDTH + text_size.y / 2 + 10), str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color, outline_size, outline_color);
viewport->draw_line(Point2(dragged_guide_pos.x, 0), Point2(dragged_guide_pos.x, viewport->get_size().y), guide_color, Math::round(EDSCALE));
}
if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_H_GUIDE) {
@@ -2718,7 +2719,7 @@ void CanvasItemEditor::_draw_guides() {
Ref<Font> font = get_theme_font(SNAME("bold"), SNAME("EditorFonts"));
int font_size = get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts"));
Size2 text_size = font->get_string_size(str, font_size);
- viewport->draw_string(font, Point2(RULER_WIDTH + 10, dragged_guide_pos.y + text_size.y / 2 + 10), str, HALIGN_LEFT, -1, font_size, text_color, outline_size, outline_color);
+ viewport->draw_string(font, Point2(RULER_WIDTH + 10, dragged_guide_pos.y + text_size.y / 2 + 10), str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color, outline_size, outline_color);
viewport->draw_line(Point2(0, dragged_guide_pos.y), Point2(viewport->get_size().x, dragged_guide_pos.y), guide_color, Math::round(EDSCALE));
}
}
@@ -2790,7 +2791,7 @@ void CanvasItemEditor::_draw_rulers() {
if (i % (major_subdivision * minor_subdivision) == 0) {
viewport->draw_line(Point2(position.x, 0), Point2(position.x, RULER_WIDTH), graduation_color, Math::round(EDSCALE));
real_t val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)).x;
- viewport->draw_string(font, Point2(position.x + 2, font->get_height(font_size)), TS->format_number(vformat(((int)val == val) ? "%d" : "%.1f", val)), HALIGN_LEFT, -1, font_size, font_color);
+ viewport->draw_string(font, Point2(position.x + 2, font->get_height(font_size)), TS->format_number(vformat(((int)val == val) ? "%d" : "%.1f", val)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
} else {
if (i % minor_subdivision == 0) {
viewport->draw_line(Point2(position.x, RULER_WIDTH * 0.33), Point2(position.x, RULER_WIDTH), graduation_color, Math::round(EDSCALE));
@@ -2810,7 +2811,7 @@ void CanvasItemEditor::_draw_rulers() {
Transform2D text_xform = Transform2D(-Math_PI / 2.0, Point2(font->get_height(font_size), position.y - 2));
viewport->draw_set_transform_matrix(viewport->get_transform() * text_xform);
- viewport->draw_string(font, Point2(), TS->format_number(vformat(((int)val == val) ? "%d" : "%.1f", val)), HALIGN_LEFT, -1, font_size, font_color);
+ viewport->draw_string(font, Point2(), TS->format_number(vformat(((int)val == val) ? "%d" : "%.1f", val)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
viewport->draw_set_transform_matrix(viewport->get_transform());
} else {
@@ -2930,13 +2931,13 @@ void CanvasItemEditor::_draw_ruler_tool() {
text_pos.y = CLAMP(text_pos.y, text_height * 1.5, viewport->get_rect().size.y - text_height * 1.5);
if (begin.is_equal_approx(end)) {
- viewport->draw_string(font, text_pos, (String)ruler_tool_origin, HALIGN_LEFT, -1, font_size, font_color, outline_size, outline_color);
+ viewport->draw_string(font, text_pos, (String)ruler_tool_origin, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color, outline_size, outline_color);
Ref<Texture2D> position_icon = get_theme_icon(SNAME("EditorPosition"), SNAME("EditorIcons"));
viewport->draw_texture(get_theme_icon(SNAME("EditorPosition"), SNAME("EditorIcons")), (ruler_tool_origin - view_offset) * zoom - position_icon->get_size() / 2);
return;
}
- viewport->draw_string(font, text_pos, TS->format_number(vformat("%.1f px", length_vector.length())), HALIGN_LEFT, -1, font_size, font_color, outline_size, outline_color);
+ viewport->draw_string(font, text_pos, TS->format_number(vformat("%.1f px", length_vector.length())), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color, outline_size, outline_color);
bool draw_secondary_lines = !(Math::is_equal_approx(begin.y, corner.y) || Math::is_equal_approx(end.x, corner.x));
@@ -2954,16 +2955,16 @@ void CanvasItemEditor::_draw_ruler_tool() {
Point2 text_pos2 = text_pos;
text_pos2.x = begin.x < text_pos.x ? MIN(text_pos.x - text_width, begin.x - text_width / 2) : MAX(text_pos.x + text_width, begin.x - text_width / 2);
- viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.y)), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
+ viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.y)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
Point2 v_angle_text_pos = Point2();
v_angle_text_pos.x = CLAMP(begin.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width);
v_angle_text_pos.y = begin.y < end.y ? MIN(text_pos2.y - 2 * text_height, begin.y - text_height * 0.5) : MAX(text_pos2.y + text_height * 3, begin.y + text_height * 1.5);
- viewport->draw_string(font, v_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), vertical_angle)), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
+ viewport->draw_string(font, v_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), vertical_angle)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
text_pos2 = text_pos;
text_pos2.y = end.y < text_pos.y ? MIN(text_pos.y - text_height * 2, end.y - text_height / 2) : MAX(text_pos.y + text_height * 2, end.y - text_height / 2);
- viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.x)), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
+ viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.x)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
Point2 h_angle_text_pos = Point2();
h_angle_text_pos.x = CLAMP(end.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width);
@@ -2980,7 +2981,7 @@ void CanvasItemEditor::_draw_ruler_tool() {
h_angle_text_pos.y = MIN(text_pos.y - height_multiplier * text_height, MIN(end.y - text_height * 0.5, text_pos2.y - height_multiplier * text_height));
}
}
- viewport->draw_string(font, h_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), horizontal_angle)), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
+ viewport->draw_string(font, h_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), horizontal_angle)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
// Angle arcs
int arc_point_count = 8;
@@ -3015,17 +3016,17 @@ void CanvasItemEditor::_draw_ruler_tool() {
text_pos.y = CLAMP(text_pos.y, text_height * 2.5, viewport->get_rect().size.y - text_height / 2);
if (draw_secondary_lines) {
- viewport->draw_string(font, text_pos, TS->format_number(vformat("%.2f " + TTR("units"), (length_vector / grid_step).length())), HALIGN_LEFT, -1, font_size, font_color, outline_size, outline_color);
+ viewport->draw_string(font, text_pos, TS->format_number(vformat("%.2f " + TTR("units"), (length_vector / grid_step).length())), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color, outline_size, outline_color);
Point2 text_pos2 = text_pos;
text_pos2.x = begin.x < text_pos.x ? MIN(text_pos.x - text_width, begin.x - text_width / 2) : MAX(text_pos.x + text_width, begin.x - text_width / 2);
- viewport->draw_string(font, text_pos2, TS->format_number(vformat("%d " + TTR("units"), roundf(length_vector.y / grid_step.y))), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
+ viewport->draw_string(font, text_pos2, TS->format_number(vformat("%d " + TTR("units"), roundf(length_vector.y / grid_step.y))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
text_pos2 = text_pos;
text_pos2.y = end.y < text_pos.y ? MIN(text_pos.y - text_height * 2, end.y + text_height / 2) : MAX(text_pos.y + text_height * 2, end.y + text_height / 2);
- viewport->draw_string(font, text_pos2, TS->format_number(vformat("%d " + TTR("units"), roundf(length_vector.x / grid_step.x))), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
+ viewport->draw_string(font, text_pos2, TS->format_number(vformat("%d " + TTR("units"), roundf(length_vector.x / grid_step.x))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
} else {
- viewport->draw_string(font, text_pos, TS->format_number(vformat("%d " + TTR("units"), roundf((length_vector / grid_step).length()))), HALIGN_LEFT, -1, font_size, font_color, outline_size, outline_color);
+ viewport->draw_string(font, text_pos, TS->format_number(vformat("%d " + TTR("units"), roundf((length_vector / grid_step).length()))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color, outline_size, outline_color);
}
}
} else {
@@ -3588,7 +3589,7 @@ void CanvasItemEditor::_draw_hover() {
viewport->draw_texture(node_icon, pos, Color(1.0, 1.0, 1.0, 0.5));
// Draw name
- viewport->draw_string(font, pos + Point2(node_icon->get_size().x + 4, item_size.y - 3), node_name, HALIGN_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5));
+ viewport->draw_string(font, pos + Point2(node_icon->get_size().x + 4, item_size.y - 3), node_name, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5));
}
}
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index d99d6709ad..3bb707d415 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -117,7 +117,7 @@ void CurveEditor::gui_input(const Ref<InputEvent> &p_event) {
switch (mb.get_button_index()) {
case MouseButton::RIGHT:
_context_click_pos = mpos;
- open_context_menu(get_global_transform().xform(mpos));
+ open_context_menu(get_screen_position() + mpos);
break;
case MouseButton::MIDDLE:
@@ -675,11 +675,11 @@ void CurveEditor::_draw() {
// X axis
float y = curve.get_min_value();
Vector2 off(0, font_height - 1);
- draw_string(font, get_view_pos(Vector2(0, y)) + off, "0.0", HALIGN_LEFT, -1, font_size, text_color);
- draw_string(font, get_view_pos(Vector2(0.25, y)) + off, "0.25", HALIGN_LEFT, -1, font_size, text_color);
- draw_string(font, get_view_pos(Vector2(0.5, y)) + off, "0.5", HALIGN_LEFT, -1, font_size, text_color);
- draw_string(font, get_view_pos(Vector2(0.75, y)) + off, "0.75", HALIGN_LEFT, -1, font_size, text_color);
- draw_string(font, get_view_pos(Vector2(1, y)) + off, "1.0", HALIGN_LEFT, -1, font_size, text_color);
+ draw_string(font, get_view_pos(Vector2(0, y)) + off, "0.0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
+ draw_string(font, get_view_pos(Vector2(0.25, y)) + off, "0.25", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
+ draw_string(font, get_view_pos(Vector2(0.5, y)) + off, "0.5", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
+ draw_string(font, get_view_pos(Vector2(0.75, y)) + off, "0.75", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
+ draw_string(font, get_view_pos(Vector2(1, y)) + off, "1.0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
}
{
@@ -688,9 +688,9 @@ void CurveEditor::_draw() {
float m1 = 0.5 * (curve.get_min_value() + curve.get_max_value());
float m2 = curve.get_max_value();
Vector2 off(1, -1);
- draw_string(font, get_view_pos(Vector2(0, m0)) + off, String::num(m0, 2), HALIGN_LEFT, -1, font_size, text_color);
- draw_string(font, get_view_pos(Vector2(0, m1)) + off, String::num(m1, 2), HALIGN_LEFT, -1, font_size, text_color);
- draw_string(font, get_view_pos(Vector2(0, m2)) + off, String::num(m2, 3), HALIGN_LEFT, -1, font_size, text_color);
+ draw_string(font, get_view_pos(Vector2(0, m0)) + off, String::num(m0, 2), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
+ draw_string(font, get_view_pos(Vector2(0, m1)) + off, String::num(m1, 2), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
+ draw_string(font, get_view_pos(Vector2(0, m2)) + off, String::num(m2, 3), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
}
// Draw tangents for current point
@@ -750,10 +750,10 @@ void CurveEditor::_draw() {
if (_selected_point > 0 && _selected_point + 1 < curve.get_point_count()) {
text_color.a *= 0.4;
- draw_string(font, Vector2(50 * EDSCALE, font_height), TTR("Hold Shift to edit tangents individually"), HALIGN_LEFT, -1, font_size, text_color);
+ draw_string(font, Vector2(50 * EDSCALE, font_height), TTR("Hold Shift to edit tangents individually"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
} else if (curve.get_point_count() == 0) {
text_color.a *= 0.4;
- draw_string(font, Vector2(50 * EDSCALE, font_height), TTR("Right click to add point"), HALIGN_LEFT, -1, font_size, text_color);
+ draw_string(font, Vector2(50 * EDSCALE, font_height), TTR("Right click to add point"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
}
}
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index 9702c7e734..31cb0cd18d 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -851,7 +851,7 @@ Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path,
Ref<Font> font = sampled_font;
- font->draw_string(canvas_item, pos, sample, HALIGN_LEFT, -1.f, 50, Color(1, 1, 1));
+ font->draw_string(canvas_item, pos, sample, HORIZONTAL_ALIGNMENT_LEFT, -1.f, 50, Color(1, 1, 1));
RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<EditorFontPreviewPlugin *>(this), &EditorFontPreviewPlugin::_generate_frame_started), Vector<Variant>(), Object::CONNECT_ONESHOT);
diff --git a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp
index 6df2e34ceb..c1a1e44ba2 100644
--- a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp
@@ -30,7 +30,7 @@
#include "gpu_particles_collision_sdf_editor_plugin.h"
-void GPUParticlesCollisionSDFEditorPlugin::_bake() {
+void GPUParticlesCollisionSDF3DEditorPlugin::_bake() {
if (col_sdf) {
if (col_sdf->get_texture().is_null() || !col_sdf->get_texture()->get_path().is_resource_file()) {
String path = get_tree()->get_edited_scene_root()->get_scene_file_path();
@@ -49,8 +49,8 @@ void GPUParticlesCollisionSDFEditorPlugin::_bake() {
}
}
-void GPUParticlesCollisionSDFEditorPlugin::edit(Object *p_object) {
- GPUParticlesCollisionSDF *s = Object::cast_to<GPUParticlesCollisionSDF>(p_object);
+void GPUParticlesCollisionSDF3DEditorPlugin::edit(Object *p_object) {
+ GPUParticlesCollisionSDF3D *s = Object::cast_to<GPUParticlesCollisionSDF3D>(p_object);
if (!s) {
return;
}
@@ -58,46 +58,50 @@ void GPUParticlesCollisionSDFEditorPlugin::edit(Object *p_object) {
col_sdf = s;
}
-bool GPUParticlesCollisionSDFEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("GPUParticlesCollisionSDF");
+bool GPUParticlesCollisionSDF3DEditorPlugin::handles(Object *p_object) const {
+ return p_object->is_class("GPUParticlesCollisionSDF3D");
}
-void GPUParticlesCollisionSDFEditorPlugin::_notification(int p_what) {
+void GPUParticlesCollisionSDF3DEditorPlugin::_notification(int p_what) {
if (p_what == NOTIFICATION_PROCESS) {
if (!col_sdf) {
return;
}
+ // Set information tooltip on the Bake button. This information is useful
+ // to optimize performance (video RAM size) and reduce collision tunneling (individual cell size).
+
const Vector3i size = col_sdf->get_estimated_cell_size();
- String text = vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z);
- int data_size = 2;
- const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0);
- text += " - " + vformat(TTR("VRAM Size: %s MB"), String::num(size_mb, 2));
+ const Vector3 extents = col_sdf->get_extents();
- if (bake_info->get_text() == text) {
- return;
+ int data_size = 2;
+ const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0);
+ // Add a qualitative measurement to help the user assess whether a GPUParticlesCollisionSDF3D node is using a lot of VRAM.
+ String size_quality;
+ if (size_mb < 8.0) {
+ size_quality = TTR("Low");
+ } else if (size_mb < 32.0) {
+ size_quality = TTR("Moderate");
+ } else {
+ size_quality = TTR("High");
}
- // Color the label depending on the estimated performance level.
- Color color;
- if (size_mb <= 16.0 + CMP_EPSILON) {
- // Fast.
- color = bake_info->get_theme_color(SNAME("success_color"), SNAME("Editor"));
- } else if (size_mb <= 64.0 + CMP_EPSILON) {
- // Medium.
- color = bake_info->get_theme_color(SNAME("warning_color"), SNAME("Editor"));
- } else {
- // Slow.
- color = bake_info->get_theme_color(SNAME("error_color"), SNAME("Editor"));
+ String text;
+ text += vformat(TTR("Subdivisions: %s"), vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z)) + "\n";
+ text += vformat(TTR("Cell size: %s"), vformat(String::utf8("%.3f × %.3f × %.3f"), extents.x / size.x, extents.y / size.y, extents.z / size.z)) + "\n";
+ text += vformat(TTR("Video RAM size: %s MB (%s)"), String::num(size_mb, 2), size_quality);
+
+ // Only update the tooltip when needed to avoid constant redrawing.
+ if (bake->get_tooltip(Point2()) == text) {
+ return;
}
- bake_info->add_theme_color_override("font_color", color);
- bake_info->set_text(text);
+ bake->set_tooltip(text);
}
}
-void GPUParticlesCollisionSDFEditorPlugin::make_visible(bool p_visible) {
+void GPUParticlesCollisionSDF3DEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
bake_hb->show();
set_process(true);
@@ -107,26 +111,26 @@ void GPUParticlesCollisionSDFEditorPlugin::make_visible(bool p_visible) {
}
}
-EditorProgress *GPUParticlesCollisionSDFEditorPlugin::tmp_progress = nullptr;
+EditorProgress *GPUParticlesCollisionSDF3DEditorPlugin::tmp_progress = nullptr;
-void GPUParticlesCollisionSDFEditorPlugin::bake_func_begin(int p_steps) {
+void GPUParticlesCollisionSDF3DEditorPlugin::bake_func_begin(int p_steps) {
ERR_FAIL_COND(tmp_progress != nullptr);
tmp_progress = memnew(EditorProgress("bake_sdf", TTR("Bake SDF"), p_steps));
}
-void GPUParticlesCollisionSDFEditorPlugin::bake_func_step(int p_step, const String &p_description) {
+void GPUParticlesCollisionSDF3DEditorPlugin::bake_func_step(int p_step, const String &p_description) {
ERR_FAIL_COND(tmp_progress == nullptr);
tmp_progress->step(p_description, p_step, false);
}
-void GPUParticlesCollisionSDFEditorPlugin::bake_func_end() {
+void GPUParticlesCollisionSDF3DEditorPlugin::bake_func_end() {
ERR_FAIL_COND(tmp_progress == nullptr);
memdelete(tmp_progress);
tmp_progress = nullptr;
}
-void GPUParticlesCollisionSDFEditorPlugin::_sdf_save_path_and_bake(const String &p_path) {
+void GPUParticlesCollisionSDF3DEditorPlugin::_sdf_save_path_and_bake(const String &p_path) {
probe_file->hide();
if (col_sdf) {
Ref<Image> bake_img = col_sdf->bake();
@@ -164,10 +168,10 @@ void GPUParticlesCollisionSDFEditorPlugin::_sdf_save_path_and_bake(const String
}
}
-void GPUParticlesCollisionSDFEditorPlugin::_bind_methods() {
+void GPUParticlesCollisionSDF3DEditorPlugin::_bind_methods() {
}
-GPUParticlesCollisionSDFEditorPlugin::GPUParticlesCollisionSDFEditorPlugin(EditorNode *p_node) {
+GPUParticlesCollisionSDF3DEditorPlugin::GPUParticlesCollisionSDF3DEditorPlugin(EditorNode *p_node) {
editor = p_node;
bake_hb = memnew(HBoxContainer);
bake_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
@@ -176,26 +180,22 @@ GPUParticlesCollisionSDFEditorPlugin::GPUParticlesCollisionSDFEditorPlugin(Edito
bake->set_flat(true);
bake->set_icon(editor->get_gui_base()->get_theme_icon(SNAME("Bake"), SNAME("EditorIcons")));
bake->set_text(TTR("Bake SDF"));
- bake->connect("pressed", callable_mp(this, &GPUParticlesCollisionSDFEditorPlugin::_bake));
+ bake->connect("pressed", callable_mp(this, &GPUParticlesCollisionSDF3DEditorPlugin::_bake));
bake_hb->add_child(bake);
- bake_info = memnew(Label);
- bake_info->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- bake_info->set_clip_text(true);
- bake_hb->add_child(bake_info);
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, bake_hb);
col_sdf = nullptr;
probe_file = memnew(EditorFileDialog);
probe_file->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
probe_file->add_filter("*.exr");
- probe_file->connect("file_selected", callable_mp(this, &GPUParticlesCollisionSDFEditorPlugin::_sdf_save_path_and_bake));
+ probe_file->connect("file_selected", callable_mp(this, &GPUParticlesCollisionSDF3DEditorPlugin::_sdf_save_path_and_bake));
get_editor_interface()->get_base_control()->add_child(probe_file);
probe_file->set_title(TTR("Select path for SDF Texture"));
- GPUParticlesCollisionSDF::bake_begin_function = bake_func_begin;
- GPUParticlesCollisionSDF::bake_step_function = bake_func_step;
- GPUParticlesCollisionSDF::bake_end_function = bake_func_end;
+ GPUParticlesCollisionSDF3D::bake_begin_function = bake_func_begin;
+ GPUParticlesCollisionSDF3D::bake_step_function = bake_func_step;
+ GPUParticlesCollisionSDF3D::bake_end_function = bake_func_end;
}
-GPUParticlesCollisionSDFEditorPlugin::~GPUParticlesCollisionSDFEditorPlugin() {
+GPUParticlesCollisionSDF3DEditorPlugin::~GPUParticlesCollisionSDF3DEditorPlugin() {
}
diff --git a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h
index 5a71fc44ef..ce7ca18293 100644
--- a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h
+++ b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h
@@ -36,13 +36,12 @@
#include "scene/3d/gpu_particles_collision_3d.h"
#include "scene/resources/material.h"
-class GPUParticlesCollisionSDFEditorPlugin : public EditorPlugin {
- GDCLASS(GPUParticlesCollisionSDFEditorPlugin, EditorPlugin);
+class GPUParticlesCollisionSDF3DEditorPlugin : public EditorPlugin {
+ GDCLASS(GPUParticlesCollisionSDF3DEditorPlugin, EditorPlugin);
- GPUParticlesCollisionSDF *col_sdf;
+ GPUParticlesCollisionSDF3D *col_sdf;
HBoxContainer *bake_hb;
- Label *bake_info;
Button *bake;
EditorNode *editor;
@@ -61,14 +60,14 @@ protected:
void _notification(int p_what);
public:
- virtual String get_name() const override { return "GPUParticlesCollisionSDF"; }
+ virtual String get_name() const override { return "GPUParticlesCollisionSDF3D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
- GPUParticlesCollisionSDFEditorPlugin(EditorNode *p_node);
- ~GPUParticlesCollisionSDFEditorPlugin();
+ GPUParticlesCollisionSDF3DEditorPlugin(EditorNode *p_node);
+ ~GPUParticlesCollisionSDF3DEditorPlugin();
};
#endif // GPU_PARTICLES_COLLISION_SDF_EDITOR_PLUGIN_H
diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp
index 140d2952dd..f133d9d415 100644
--- a/editor/plugins/material_editor_plugin.cpp
+++ b/editor/plugins/material_editor_plugin.cpp
@@ -69,8 +69,24 @@ void MaterialEditor::edit(Ref<Material> p_material, const Ref<Environment> &p_en
material = p_material;
camera->set_environment(p_env);
if (!material.is_null()) {
- sphere_instance->set_material_override(material);
- box_instance->set_material_override(material);
+ Shader::Mode mode = p_material->get_shader_mode();
+ switch (mode) {
+ case Shader::MODE_CANVAS_ITEM:
+ layout_3d->hide();
+ layout_2d->show();
+ vc->hide();
+ rect_instance->set_material(material);
+ break;
+ case Shader::MODE_SPATIAL:
+ layout_2d->hide();
+ layout_3d->show();
+ vc->show();
+ sphere_instance->set_material_override(material);
+ box_instance->set_material_override(material);
+ break;
+ default:
+ break;
+ }
} else {
hide();
}
@@ -106,6 +122,21 @@ void MaterialEditor::_bind_methods() {
}
MaterialEditor::MaterialEditor() {
+ // canvas item
+
+ layout_2d = memnew(HBoxContainer);
+ layout_2d->set_alignment(BoxContainer::ALIGN_CENTER);
+ add_child(layout_2d);
+ layout_2d->set_anchors_and_offsets_preset(PRESET_WIDE);
+
+ rect_instance = memnew(ColorRect);
+ layout_2d->add_child(rect_instance);
+ rect_instance->set_custom_minimum_size(Size2(150, 150) * EDSCALE);
+
+ layout_2d->set_visible(false);
+
+ // spatial
+
vc = memnew(SubViewportContainer);
vc->set_stretch(true);
add_child(vc);
@@ -154,12 +185,12 @@ MaterialEditor::MaterialEditor() {
set_custom_minimum_size(Size2(1, 150) * EDSCALE);
- HBoxContainer *hb = memnew(HBoxContainer);
- add_child(hb);
- hb->set_anchors_and_offsets_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 2);
+ layout_3d = memnew(HBoxContainer);
+ add_child(layout_3d);
+ layout_3d->set_anchors_and_offsets_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 2);
VBoxContainer *vb_shape = memnew(VBoxContainer);
- hb->add_child(vb_shape);
+ layout_3d->add_child(vb_shape);
sphere_switch = memnew(TextureButton);
sphere_switch->set_toggle_mode(true);
@@ -173,10 +204,10 @@ MaterialEditor::MaterialEditor() {
vb_shape->add_child(box_switch);
box_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed), varray(box_switch));
- hb->add_spacer();
+ layout_3d->add_spacer();
VBoxContainer *vb_light = memnew(VBoxContainer);
- hb->add_child(vb_light);
+ layout_3d->add_child(vb_light);
light_1_switch = memnew(TextureButton);
light_1_switch->set_toggle_mode(true);
@@ -207,8 +238,8 @@ bool EditorInspectorPluginMaterial::can_handle(Object *p_object) {
if (!material) {
return false;
}
-
- return material->get_shader_mode() == Shader::MODE_SPATIAL;
+ Shader::Mode mode = material->get_shader_mode();
+ return mode == Shader::MODE_SPATIAL || mode == Shader::MODE_CANVAS_ITEM;
}
void EditorInspectorPluginMaterial::parse_begin(Object *p_object) {
diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h
index 62549843f7..8262b8149d 100644
--- a/editor/plugins/material_editor_plugin.h
+++ b/editor/plugins/material_editor_plugin.h
@@ -39,6 +39,7 @@
#include "scene/3d/camera_3d.h"
#include "scene/3d/light_3d.h"
#include "scene/3d/mesh_instance_3d.h"
+#include "scene/gui/color_rect.h"
#include "scene/resources/material.h"
class SubViewportContainer;
@@ -46,22 +47,27 @@ class SubViewportContainer;
class MaterialEditor : public Control {
GDCLASS(MaterialEditor, Control);
- SubViewportContainer *vc;
- SubViewport *viewport;
- MeshInstance3D *sphere_instance;
- MeshInstance3D *box_instance;
- DirectionalLight3D *light1;
- DirectionalLight3D *light2;
- Camera3D *camera;
+ HBoxContainer *layout_2d = nullptr;
+ ColorRect *rect_instance = nullptr;
+
+ SubViewportContainer *vc = nullptr;
+ SubViewport *viewport = nullptr;
+ MeshInstance3D *sphere_instance = nullptr;
+ MeshInstance3D *box_instance = nullptr;
+ DirectionalLight3D *light1 = nullptr;
+ DirectionalLight3D *light2 = nullptr;
+ Camera3D *camera = nullptr;
Ref<SphereMesh> sphere_mesh;
Ref<BoxMesh> box_mesh;
- TextureButton *sphere_switch;
- TextureButton *box_switch;
+ HBoxContainer *layout_3d = nullptr;
+
+ TextureButton *sphere_switch = nullptr;
+ TextureButton *box_switch = nullptr;
- TextureButton *light_1_switch;
- TextureButton *light_2_switch;
+ TextureButton *light_1_switch = nullptr;
+ TextureButton *light_2_switch = nullptr;
Ref<Material> material;
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 60ba98a706..32355735cc 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -2767,11 +2767,11 @@ int GPUParticlesCollision3DGizmoPlugin::get_priority() const {
String GPUParticlesCollision3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
const Node3D *cs = p_gizmo->get_spatial_node();
- if (Object::cast_to<GPUParticlesCollisionSphere>(cs) || Object::cast_to<GPUParticlesAttractorSphere>(cs)) {
+ if (Object::cast_to<GPUParticlesCollisionSphere3D>(cs) || Object::cast_to<GPUParticlesAttractorSphere3D>(cs)) {
return "Radius";
}
- if (Object::cast_to<GPUParticlesCollisionBox>(cs) || Object::cast_to<GPUParticlesAttractorBox>(cs) || Object::cast_to<GPUParticlesAttractorVectorField>(cs) || Object::cast_to<GPUParticlesCollisionSDF>(cs) || Object::cast_to<GPUParticlesCollisionHeightField>(cs)) {
+ if (Object::cast_to<GPUParticlesCollisionBox3D>(cs) || Object::cast_to<GPUParticlesAttractorBox3D>(cs) || Object::cast_to<GPUParticlesAttractorVectorField3D>(cs) || Object::cast_to<GPUParticlesCollisionSDF3D>(cs) || Object::cast_to<GPUParticlesCollisionHeightField3D>(cs)) {
return "Extents";
}
@@ -2781,11 +2781,11 @@ String GPUParticlesCollision3DGizmoPlugin::get_handle_name(const EditorNode3DGiz
Variant GPUParticlesCollision3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
const Node3D *cs = p_gizmo->get_spatial_node();
- if (Object::cast_to<GPUParticlesCollisionSphere>(cs) || Object::cast_to<GPUParticlesAttractorSphere>(cs)) {
+ if (Object::cast_to<GPUParticlesCollisionSphere3D>(cs) || Object::cast_to<GPUParticlesAttractorSphere3D>(cs)) {
return p_gizmo->get_spatial_node()->call("get_radius");
}
- if (Object::cast_to<GPUParticlesCollisionBox>(cs) || Object::cast_to<GPUParticlesAttractorBox>(cs) || Object::cast_to<GPUParticlesAttractorVectorField>(cs) || Object::cast_to<GPUParticlesCollisionSDF>(cs) || Object::cast_to<GPUParticlesCollisionHeightField>(cs)) {
+ if (Object::cast_to<GPUParticlesCollisionBox3D>(cs) || Object::cast_to<GPUParticlesAttractorBox3D>(cs) || Object::cast_to<GPUParticlesAttractorVectorField3D>(cs) || Object::cast_to<GPUParticlesCollisionSDF3D>(cs) || Object::cast_to<GPUParticlesCollisionHeightField3D>(cs)) {
return Vector3(p_gizmo->get_spatial_node()->call("get_extents"));
}
@@ -2803,7 +2803,7 @@ void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_g
Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) };
- if (Object::cast_to<GPUParticlesCollisionSphere>(sn) || Object::cast_to<GPUParticlesAttractorSphere>(sn)) {
+ if (Object::cast_to<GPUParticlesCollisionSphere3D>(sn) || Object::cast_to<GPUParticlesAttractorSphere3D>(sn)) {
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), Vector3(4096, 0, 0), sg[0], sg[1], ra, rb);
float d = ra.x;
@@ -2818,7 +2818,7 @@ void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_g
sn->call("set_radius", d);
}
- if (Object::cast_to<GPUParticlesCollisionBox>(sn) || Object::cast_to<GPUParticlesAttractorBox>(sn) || Object::cast_to<GPUParticlesAttractorVectorField>(sn) || Object::cast_to<GPUParticlesCollisionSDF>(sn) || Object::cast_to<GPUParticlesCollisionHeightField>(sn)) {
+ if (Object::cast_to<GPUParticlesCollisionBox3D>(sn) || Object::cast_to<GPUParticlesAttractorBox3D>(sn) || Object::cast_to<GPUParticlesAttractorVectorField3D>(sn) || Object::cast_to<GPUParticlesCollisionSDF3D>(sn) || Object::cast_to<GPUParticlesCollisionHeightField3D>(sn)) {
Vector3 axis;
axis[p_id] = 1.0;
Vector3 ra, rb;
@@ -2841,7 +2841,7 @@ void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_g
void GPUParticlesCollision3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
Node3D *sn = p_gizmo->get_spatial_node();
- if (Object::cast_to<GPUParticlesCollisionSphere>(sn) || Object::cast_to<GPUParticlesAttractorSphere>(sn)) {
+ if (Object::cast_to<GPUParticlesCollisionSphere3D>(sn) || Object::cast_to<GPUParticlesAttractorSphere3D>(sn)) {
if (p_cancel) {
sn->call("set_radius", p_restore);
return;
@@ -2854,7 +2854,7 @@ void GPUParticlesCollision3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *
ur->commit_action();
}
- if (Object::cast_to<GPUParticlesCollisionBox>(sn) || Object::cast_to<GPUParticlesAttractorBox>(sn) || Object::cast_to<GPUParticlesAttractorVectorField>(sn) || Object::cast_to<GPUParticlesCollisionSDF>(sn) || Object::cast_to<GPUParticlesCollisionHeightField>(sn)) {
+ if (Object::cast_to<GPUParticlesCollisionBox3D>(sn) || Object::cast_to<GPUParticlesAttractorBox3D>(sn) || Object::cast_to<GPUParticlesAttractorVectorField3D>(sn) || Object::cast_to<GPUParticlesCollisionSDF3D>(sn) || Object::cast_to<GPUParticlesCollisionHeightField3D>(sn)) {
if (p_cancel) {
sn->call("set_extents", p_restore);
return;
@@ -2871,7 +2871,6 @@ void GPUParticlesCollision3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *
void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Node3D *cs = p_gizmo->get_spatial_node();
- print_line("redraw request " + itos(cs != nullptr));
p_gizmo->clear();
const Ref<Material> material =
@@ -2881,7 +2880,7 @@ void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Ref<Material> handles_material = get_material("handles");
- if (Object::cast_to<GPUParticlesCollisionSphere>(cs) || Object::cast_to<GPUParticlesAttractorSphere>(cs)) {
+ if (Object::cast_to<GPUParticlesCollisionSphere3D>(cs) || Object::cast_to<GPUParticlesAttractorSphere3D>(cs)) {
float r = cs->call("get_radius");
Vector<Vector3> points;
@@ -2923,7 +2922,7 @@ void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->add_handles(handles, handles_material);
}
- if (Object::cast_to<GPUParticlesCollisionBox>(cs) || Object::cast_to<GPUParticlesAttractorBox>(cs) || Object::cast_to<GPUParticlesAttractorVectorField>(cs) || Object::cast_to<GPUParticlesCollisionSDF>(cs) || Object::cast_to<GPUParticlesCollisionHeightField>(cs)) {
+ if (Object::cast_to<GPUParticlesCollisionBox3D>(cs) || Object::cast_to<GPUParticlesAttractorBox3D>(cs) || Object::cast_to<GPUParticlesAttractorVectorField3D>(cs) || Object::cast_to<GPUParticlesCollisionSDF3D>(cs) || Object::cast_to<GPUParticlesCollisionHeightField3D>(cs)) {
Vector<Vector3> lines;
AABB aabb;
aabb.position = -cs->call("get_extents").operator Vector3();
@@ -2948,9 +2947,9 @@ void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->add_collision_segments(lines);
p_gizmo->add_handles(handles, handles_material);
- GPUParticlesCollisionSDF *col_sdf = Object::cast_to<GPUParticlesCollisionSDF>(cs);
+ GPUParticlesCollisionSDF3D *col_sdf = Object::cast_to<GPUParticlesCollisionSDF3D>(cs);
if (col_sdf) {
- static const int subdivs[GPUParticlesCollisionSDF::RESOLUTION_MAX] = { 16, 32, 64, 128, 256, 512 };
+ static const int subdivs[GPUParticlesCollisionSDF3D::RESOLUTION_MAX] = { 16, 32, 64, 128, 256, 512 };
int subdiv = subdivs[col_sdf->get_resolution()];
float cell_size = aabb.get_longest_axis_size() / subdiv;
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 51086d47b7..2f14447bf9 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -1291,7 +1291,8 @@ void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
selection_menu->set_item_tooltip(i, String(spat->get_name()) + "\nType: " + spat->get_class() + "\nPath: " + node_path);
}
- selection_menu->set_position(get_screen_transform().xform(b->get_position()));
+ selection_menu->set_position(get_screen_position() + b->get_position());
+ selection_menu->reset_size();
selection_menu->popup();
}
}
@@ -2986,7 +2987,7 @@ static void draw_indicator_bar(Control &surface, real_t fill, const Ref<Texture2
surface.draw_texture(icon, icon_pos);
// Draw text below the bar (for speed/zoom information).
- surface.draw_string(font, Vector2(icon_pos.x, icon_pos.y + icon_size.y + 16 * EDSCALE), text, HALIGN_LEFT, -1.f, font_size);
+ surface.draw_string(font, Vector2(icon_pos.x, icon_pos.y + icon_size.y + 16 * EDSCALE), text, HORIZONTAL_ALIGNMENT_LEFT, -1.f, font_size);
}
void Node3DEditorViewport::_draw() {
@@ -3026,9 +3027,9 @@ void Node3DEditorViewport::_draw() {
Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
Point2 msgpos = Point2(5, get_size().y - 20);
- font->draw_string(ci, msgpos + Point2(1, 1), message, HALIGN_LEFT, -1, font_size, Color(0, 0, 0, 0.8));
- font->draw_string(ci, msgpos + Point2(-1, -1), message, HALIGN_LEFT, -1, font_size, Color(0, 0, 0, 0.8));
- font->draw_string(ci, msgpos, message, HALIGN_LEFT, -1, font_size, Color(1, 1, 1, 1));
+ font->draw_string(ci, msgpos + Point2(1, 1), message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(0, 0, 0, 0.8));
+ font->draw_string(ci, msgpos + Point2(-1, -1), message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(0, 0, 0, 0.8));
+ font->draw_string(ci, msgpos, message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 1));
}
if (_edit.mode == TRANSFORM_ROTATE) {
@@ -4443,7 +4444,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
cinema_label = memnew(Label);
cinema_label->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 10 * EDSCALE);
cinema_label->set_h_grow_direction(GROW_DIRECTION_END);
- cinema_label->set_align(Label::ALIGN_CENTER);
+ cinema_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
surface->add_child(cinema_label);
cinema_label->set_text(TTR("Cinematic Preview"));
cinema_label->hide();
@@ -4454,7 +4455,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
locked_label->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -10 * EDSCALE);
locked_label->set_h_grow_direction(GROW_DIRECTION_END);
locked_label->set_v_grow_direction(GROW_DIRECTION_BEGIN);
- locked_label->set_align(Label::ALIGN_CENTER);
+ locked_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
surface->add_child(locked_label);
locked_label->set_text(TTR("View Rotation Locked"));
locked_label->hide();
@@ -6646,6 +6647,7 @@ void Node3DEditor::unhandled_key_input(const Ref<InputEvent> &p_event) {
void Node3DEditor::_sun_environ_settings_pressed() {
Vector2 pos = sun_environ_settings->get_screen_position() + sun_environ_settings->get_size();
sun_environ_popup->set_position(pos - Vector2(sun_environ_popup->get_contents_minimum_size().width / 2, 0));
+ sun_environ_popup->reset_size();
sun_environ_popup->popup();
}
@@ -7659,7 +7661,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
sun_title->set_theme_type_variation("HeaderSmall");
sun_vb->add_child(sun_title);
sun_title->set_text(TTR("Preview Sun"));
- sun_title->set_align(Label::ALIGN_CENTER);
+ sun_title->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
CenterContainer *sun_direction_center = memnew(CenterContainer);
sun_direction = memnew(Control);
@@ -7747,8 +7749,8 @@ void fragment() {
sun_state = memnew(Label);
sun_environ_hb->add_child(sun_state);
- sun_state->set_align(Label::ALIGN_CENTER);
- sun_state->set_valign(Label::VALIGN_CENTER);
+ sun_state->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ sun_state->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
sun_state->set_h_size_flags(SIZE_EXPAND_FILL);
VSeparator *sc = memnew(VSeparator);
@@ -7766,7 +7768,7 @@ void fragment() {
environ_vb->add_child(environ_title);
environ_title->set_text(TTR("Preview Environment"));
- environ_title->set_align(Label::ALIGN_CENTER);
+ environ_title->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
environ_sky_color = memnew(ColorPickerButton);
environ_sky_color->set_edit_alpha(false);
@@ -7814,8 +7816,8 @@ void fragment() {
environ_state = memnew(Label);
sun_environ_hb->add_child(environ_state);
- environ_state->set_align(Label::ALIGN_CENTER);
- environ_state->set_valign(Label::VALIGN_CENTER);
+ environ_state->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ environ_state->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
environ_state->set_h_size_flags(SIZE_EXPAND_FILL);
preview_sun = memnew(DirectionalLight3D);
diff --git a/editor/plugins/ot_features_plugin.cpp b/editor/plugins/ot_features_plugin.cpp
index c949621e28..7f3ebc01d5 100644
--- a/editor/plugins/ot_features_plugin.cpp
+++ b/editor/plugins/ot_features_plugin.cpp
@@ -136,6 +136,7 @@ void OpenTypeFeaturesAdd::update_property() {
void OpenTypeFeaturesAdd::_features_menu() {
Size2 size = get_size();
menu->set_position(get_screen_position() + Size2(0, size.height * get_global_transform().get_scale().y));
+ menu->reset_size();
menu->popup();
}
diff --git a/editor/plugins/physical_bone_3d_editor_plugin.cpp b/editor/plugins/physical_bone_3d_editor_plugin.cpp
index b1e104e680..71955cf62c 100644
--- a/editor/plugins/physical_bone_3d_editor_plugin.cpp
+++ b/editor/plugins/physical_bone_3d_editor_plugin.cpp
@@ -51,7 +51,7 @@ PhysicalBone3DEditor::PhysicalBone3DEditor(EditorNode *p_editor) :
editor(p_editor) {
spatial_editor_hb = memnew(HBoxContainer);
spatial_editor_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- spatial_editor_hb->set_alignment(BoxContainer::ALIGN_BEGIN);
+ spatial_editor_hb->set_alignment(BoxContainer::ALIGNMENT_BEGIN);
Node3DEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
spatial_editor_hb->add_child(memnew(VSeparator));
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index aeb6ba13d5..5dbcb3788d 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -3055,7 +3055,7 @@ void ScriptEditor::_make_script_list_context_menu() {
context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/window_sort"), WINDOW_SORT);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_editor/toggle_scripts_panel"), TOGGLE_SCRIPTS_PANEL);
- context_menu->set_position(get_global_transform().xform(get_local_mouse_position()));
+ context_menu->set_position(get_screen_position() + get_local_mouse_position());
context_menu->reset_size();
context_menu->popup();
}
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 30a4cef8ca..36bab83630 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -90,7 +90,7 @@ ConnectionInfoDialog::ConnectionInfoDialog() {
add_child(vbc);
method = memnew(Label);
- method->set_align(Label::ALIGN_CENTER);
+ method->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
vbc->add_child(method);
tree = memnew(Tree);
@@ -1611,7 +1611,7 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
float alpha = color.size() > 3 ? color[3] : 1.0f;
color_picker->set_pick_color(Color(color[0], color[1], color[2], alpha));
}
- color_panel->set_position(get_global_transform().xform(local_pos));
+ color_panel->set_position(get_screen_position() + local_pos);
} else {
has_color = false;
}
@@ -1688,7 +1688,7 @@ void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p
context_menu->set_item_disabled(context_menu->get_item_index(EDIT_UNDO), !tx->has_undo());
context_menu->set_item_disabled(context_menu->get_item_index(EDIT_REDO), !tx->has_redo());
- context_menu->set_position(get_global_transform().xform(p_pos));
+ context_menu->set_position(get_screen_position() + p_pos);
context_menu->reset_size();
context_menu->popup();
}
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 7c1fda77bb..fa23ccf200 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -204,7 +204,13 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptCo
ShaderLanguage sl;
String calltip;
- sl.complete(p_code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())), ShaderLanguage::VaryingFunctionNames(), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type, r_options, calltip);
+ ShaderLanguage::ShaderCompileInfo info;
+ info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode()));
+ info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()));
+ info.shader_types = ShaderTypes::get_singleton()->get_types();
+ info.global_variable_type_func = _get_global_variable_type;
+
+ sl.complete(p_code, info, r_options, calltip);
get_text_editor()->set_code_hint(calltip);
}
@@ -216,12 +222,18 @@ void ShaderTextEditor::_validate_script() {
//List<StringName> params;
//shader->get_param_list(&params);
+ ShaderLanguage::ShaderCompileInfo info;
+ info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode()));
+ info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()));
+ info.shader_types = ShaderTypes::get_singleton()->get_types();
+ info.global_variable_type_func = _get_global_variable_type;
+
ShaderLanguage sl;
sl.enable_warning_checking(saved_warnings_enabled);
sl.set_warning_flags(saved_warning_flags);
- Error err = sl.compile(code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())), ShaderLanguage::VaryingFunctionNames(), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type);
+ Error err = sl.compile(code, info);
if (err != OK) {
String error_text = "error(" + itos(sl.get_error_line()) + "): " + sl.get_error_text();
@@ -645,7 +657,7 @@ void ShaderEditor::_make_context_menu(bool p_selection, Vector2 p_position) {
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_comment"), EDIT_TOGGLE_COMMENT);
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
- context_menu->set_position(get_global_transform().xform(p_position));
+ context_menu->set_position(get_screen_position() + p_position);
context_menu->reset_size();
context_menu->popup();
}
diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp
index eb5e527640..48b10d5a8b 100644
--- a/editor/plugins/sprite_2d_editor_plugin.cpp
+++ b/editor/plugins/sprite_2d_editor_plugin.cpp
@@ -526,8 +526,6 @@ Sprite2DEditor::Sprite2DEditor() {
debug_uv_dialog->add_child(vb);
ScrollContainer *scroll = memnew(ScrollContainer);
scroll->set_custom_minimum_size(Size2(800, 500) * EDSCALE);
- scroll->set_enable_h_scroll(true);
- scroll->set_enable_v_scroll(true);
vb->add_margin_child(TTR("Preview:"), scroll, true);
debug_uv = memnew(Control);
debug_uv->connect("draw", callable_mp(this, &Sprite2DEditor::_debug_uv_draw));
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index d455f4618b..316ef7b195 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -1238,8 +1238,6 @@ SpriteFramesEditor::SpriteFramesEditor() {
split_sheet_preview->connect("gui_input", callable_mp(this, &SpriteFramesEditor::_sheet_preview_input));
split_sheet_scroll = memnew(ScrollContainer);
- split_sheet_scroll->set_enable_h_scroll(true);
- split_sheet_scroll->set_enable_v_scroll(true);
split_sheet_scroll->connect("gui_input", callable_mp(this, &SpriteFramesEditor::_sheet_scroll_input));
split_sheet_panel->add_child(split_sheet_scroll);
CenterContainer *cc = memnew(CenterContainer);
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index e252792c43..ceb2c8394d 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -507,7 +507,7 @@ void TextEditor::_make_context_menu(bool p_selection, bool p_can_fold, bool p_is
context_menu->set_item_disabled(context_menu->get_item_index(EDIT_UNDO), !tx->has_undo());
context_menu->set_item_disabled(context_menu->get_item_index(EDIT_REDO), !tx->has_redo());
- context_menu->set_position(get_global_transform().xform(p_position));
+ context_menu->set_position(get_screen_position() + p_position);
context_menu->reset_size();
context_menu->popup();
}
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index f94439f344..89016b8758 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -941,7 +941,7 @@ ThemeItemImportTree::ThemeItemImportTree() {
ScrollContainer *import_bulk_sc = memnew(ScrollContainer);
import_bulk_sc->set_custom_minimum_size(Size2(260.0, 0.0) * EDSCALE);
- import_bulk_sc->set_enable_h_scroll(false);
+ import_bulk_sc->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
import_main_hb->add_child(import_bulk_sc);
VBoxContainer *import_bulk_vb = memnew(VBoxContainer);
import_bulk_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
@@ -1115,7 +1115,7 @@ ThemeItemImportTree::ThemeItemImportTree() {
label_set->add_child(select_items_label);
HBoxContainer *button_set = memnew(HBoxContainer);
- button_set->set_alignment(BoxContainer::ALIGN_END);
+ button_set->set_alignment(BoxContainer::ALIGNMENT_END);
all_set->add_child(button_set);
select_all_items_button->set_flat(true);
select_all_items_button->set_tooltip(select_all_items_tooltip);
@@ -1130,7 +1130,7 @@ ThemeItemImportTree::ThemeItemImportTree() {
button_set->add_child(deselect_all_items_button);
deselect_all_items_button->connect("pressed", callable_mp(this, &ThemeItemImportTree::_deselect_all_data_type_pressed), varray(i));
- total_selected_items_label->set_align(Label::ALIGN_RIGHT);
+ total_selected_items_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
total_selected_items_label->hide();
import_bulk_vb->add_child(total_selected_items_label);
@@ -1783,7 +1783,7 @@ ThemeItemEditorDialog::ThemeItemEditorDialog() {
set_hide_on_ok(false); // Closing may require a confirmation in some cases.
tc = memnew(TabContainer);
- tc->set_tab_align(TabContainer::TabAlign::ALIGN_LEFT);
+ tc->set_tab_alignment(TabContainer::ALIGNMENT_LEFT);
add_child(tc);
// Edit Items tab.
@@ -1909,8 +1909,8 @@ ThemeItemEditorDialog::ThemeItemEditorDialog() {
edit_items_message = memnew(Label);
edit_items_message->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
edit_items_message->set_mouse_filter(Control::MOUSE_FILTER_STOP);
- edit_items_message->set_align(Label::ALIGN_CENTER);
- edit_items_message->set_valign(Label::VALIGN_CENTER);
+ edit_items_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ edit_items_message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
edit_items_message->set_autowrap_mode(Label::AUTOWRAP_WORD);
edit_items_tree->add_child(edit_items_message);
@@ -2113,7 +2113,7 @@ VBoxContainer *ThemeTypeEditor::_create_item_list(Theme::DataType p_data_type) {
ScrollContainer *items_sc = memnew(ScrollContainer);
items_sc->set_v_size_flags(SIZE_EXPAND_FILL);
- items_sc->set_enable_h_scroll(false);
+ items_sc->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
items_tab->add_child(items_sc);
VBoxContainer *items_list = memnew(VBoxContainer);
items_list->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -2581,11 +2581,11 @@ void ThemeTypeEditor::_update_type_items() {
}
// Various type settings.
- if (ClassDB::class_exists(edited_type)) {
+ if (edited_type.is_empty() || ClassDB::class_exists(edited_type)) {
type_variation_edit->set_editable(false);
type_variation_edit->set_text("");
type_variation_button->hide();
- type_variation_locked->show();
+ type_variation_locked->set_visible(!edited_type.is_empty());
} else {
type_variation_edit->set_editable(true);
type_variation_edit->set_text(edited_theme->get_type_variation_base(edited_type));
@@ -3102,7 +3102,7 @@ ThemeTypeEditor::ThemeTypeEditor() {
ScrollContainer *type_settings_sc = memnew(ScrollContainer);
type_settings_sc->set_v_size_flags(SIZE_EXPAND_FILL);
- type_settings_sc->set_enable_h_scroll(false);
+ type_settings_sc->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
type_settings_tab->add_child(type_settings_sc);
VBoxContainer *type_settings_list = memnew(VBoxContainer);
type_settings_list->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -3129,7 +3129,7 @@ ThemeTypeEditor::ThemeTypeEditor() {
type_variation_locked = memnew(Label);
type_variation_vb->add_child(type_variation_locked);
- type_variation_locked->set_align(Label::ALIGN_CENTER);
+ type_variation_locked->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
type_variation_locked->set_autowrap_mode(Label::AUTOWRAP_WORD);
type_variation_locked->set_text(TTR("A type associated with a built-in class cannot be marked as a variation of another type."));
type_variation_locked->hide();
@@ -3329,7 +3329,7 @@ ThemeEditor::ThemeEditor() {
preview_tabs_vb->add_child(preview_tabs_content);
preview_tabs = memnew(TabBar);
- preview_tabs->set_tab_align(TabBar::ALIGN_LEFT);
+ preview_tabs->set_tab_alignment(TabBar::ALIGNMENT_LEFT);
preview_tabs->set_h_size_flags(SIZE_EXPAND_FILL);
preview_tabbar_hb->add_child(preview_tabs);
preview_tabs->connect("tab_changed", callable_mp(this, &ThemeEditor::_change_preview_tab));
diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp
index 86b0fc0eaf..9a5ecd3802 100644
--- a/editor/plugins/theme_editor_preview.cpp
+++ b/editor/plugins/theme_editor_preview.cpp
@@ -47,7 +47,7 @@ void ThemeEditorPreview::add_preview_overlay(Control *p_overlay) {
void ThemeEditorPreview::_propagate_redraw(Control *p_at) {
p_at->notification(NOTIFICATION_THEME_CHANGED);
- p_at->minimum_size_changed();
+ p_at->update_minimum_size();
p_at->update();
for (int i = 0; i < p_at->get_child_count(); i++) {
Control *a = Object::cast_to<Control>(p_at->get_child(i));
@@ -136,7 +136,7 @@ void ThemeEditorPreview::_draw_picker_overlay() {
Point2 label_pos = highlight_label_rect.position;
label_pos.y += highlight_label_rect.size.y - margin_bottom;
label_pos.x += margin_left;
- picker_overlay->draw_string(theme_cache.preview_picker_font, label_pos, highlight_name, HALIGN_LEFT, -1, theme_cache.font_size);
+ picker_overlay->draw_string(theme_cache.preview_picker_font, label_pos, highlight_name, HORIZONTAL_ALIGNMENT_LEFT, -1, theme_cache.font_size);
}
}
@@ -228,8 +228,6 @@ ThemeEditorPreview::ThemeEditorPreview() {
add_child(preview_body);
preview_container = memnew(ScrollContainer);
- preview_container->set_enable_v_scroll(true);
- preview_container->set_enable_h_scroll(true);
preview_body->add_child(preview_container);
MarginContainer *preview_root = memnew(MarginContainer);
@@ -367,7 +365,7 @@ DefaultThemeEditorPreview::DefaultThemeEditorPreview() {
vhb->add_child(memnew(VSeparator));
VBoxContainer *hvb = memnew(VBoxContainer);
vhb->add_child(hvb);
- hvb->set_alignment(BoxContainer::ALIGN_CENTER);
+ hvb->set_alignment(BoxContainer::ALIGNMENT_CENTER);
hvb->set_h_size_flags(SIZE_EXPAND_FILL);
hvb->add_child(memnew(HSlider));
HScrollBar *hsb = memnew(HScrollBar);
diff --git a/editor/plugins/tiles/atlas_merging_dialog.cpp b/editor/plugins/tiles/atlas_merging_dialog.cpp
index efccac7b74..e4a16274fe 100644
--- a/editor/plugins/tiles/atlas_merging_dialog.cpp
+++ b/editor/plugins/tiles/atlas_merging_dialog.cpp
@@ -309,8 +309,8 @@ AtlasMergingDialog::AtlasMergingDialog() {
select_2_atlases_label = memnew(Label);
select_2_atlases_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
select_2_atlases_label->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- select_2_atlases_label->set_align(Label::ALIGN_CENTER);
- select_2_atlases_label->set_valign(Label::VALIGN_CENTER);
+ select_2_atlases_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ select_2_atlases_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
select_2_atlases_label->set_text(TTR("Please select two atlases or more."));
atlas_merging_right_panel->add_child(select_2_atlases_label);
diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp
index 604143ef93..6a3261cbee 100644
--- a/editor/plugins/tiles/tile_atlas_view.cpp
+++ b/editor/plugins/tiles/tile_atlas_view.cpp
@@ -616,7 +616,7 @@ TileAtlasView::TileAtlasView() {
Label *base_tile_label = memnew(Label);
base_tile_label->set_mouse_filter(Control::MOUSE_FILTER_PASS);
base_tile_label->set_text(TTR("Base Tiles"));
- base_tile_label->set_align(Label::ALIGN_CENTER);
+ base_tile_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
left_vbox->add_child(base_tile_label);
base_tiles_root_control = memnew(Control);
@@ -660,7 +660,7 @@ TileAtlasView::TileAtlasView() {
Label *alternative_tiles_label = memnew(Label);
alternative_tiles_label->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
alternative_tiles_label->set_text(TTR("Alternative Tiles"));
- alternative_tiles_label->set_align(Label::ALIGN_CENTER);
+ alternative_tiles_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
right_vbox->add_child(alternative_tiles_label);
alternative_tiles_root_control = memnew(Control);
diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp
index 44cf6b42bc..5ded607ab5 100644
--- a/editor/plugins/tiles/tile_data_editors.cpp
+++ b/editor/plugins/tiles/tile_data_editors.cpp
@@ -218,7 +218,7 @@ void GenericTilePolygonEditor::_base_control_draw() {
int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
String text = multiple_polygon_mode ? vformat("%d:%d", tinted_polygon_index, tinted_point_index) : vformat("%d", tinted_point_index);
Size2 text_size = font->get_string_size(text, font_size);
- base_control->draw_string(font, xform.xform(polygons[tinted_polygon_index][tinted_point_index]) - text_size * 0.5, text, HALIGN_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5));
+ base_control->draw_string(font, xform.xform(polygons[tinted_polygon_index][tinted_point_index]) - text_size * 0.5, text, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5));
}
if (drag_type == DRAG_TYPE_CREATE_POINT) {
@@ -1113,7 +1113,7 @@ void TileDataDefaultEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2
}
Vector2 string_size = font->get_string_size(text, font_size);
- p_canvas_item->draw_string(font, p_transform.get_origin() + Vector2i(-string_size.x / 2, string_size.y / 2), text, HALIGN_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1));
+ p_canvas_item->draw_string(font, p_transform.get_origin() + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1));
}
}
@@ -1700,7 +1700,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
text = "-";
}
Vector2 string_size = font->get_string_size(text, font_size);
- p_canvas_item->draw_string(font, p_transform.xform(position) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HALIGN_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1));
+ p_canvas_item->draw_string(font, p_transform.xform(position) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1));
}
}
}
@@ -1876,7 +1876,7 @@ void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_til
text = "-";
}
Vector2 string_size = font->get_string_size(text, font_size);
- p_canvas_item->draw_string(font, p_transform.xform(position) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HALIGN_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1));
+ p_canvas_item->draw_string(font, p_transform.xform(position) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1));
}
}
}
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index 37d52174f9..b4d6f3659d 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -2096,8 +2096,8 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() {
missing_source_label->set_text(TTR("This TileMap's TileSet has no source configured. Edit the TileSet resource to add one."));
missing_source_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
missing_source_label->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- missing_source_label->set_align(Label::ALIGN_CENTER);
- missing_source_label->set_valign(Label::VALIGN_CENTER);
+ missing_source_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ missing_source_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
missing_source_label->hide();
tiles_bottom_panel->add_child(missing_source_label);
@@ -2155,8 +2155,8 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() {
invalid_source_label->set_text(TTR("Invalid source selected."));
invalid_source_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
invalid_source_label->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- invalid_source_label->set_align(Label::ALIGN_CENTER);
- invalid_source_label->set_valign(Label::VALIGN_CENTER);
+ invalid_source_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ invalid_source_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
invalid_source_label->hide();
atlas_sources_split_container->add_child(invalid_source_label);
@@ -3786,7 +3786,7 @@ void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
}
// Draw the warning icon.
- int min_axis = missing_tile_texture->get_size().min_axis();
+ Vector2::Axis min_axis = missing_tile_texture->get_size().min_axis_index();
Vector2 icon_size;
icon_size[min_axis] = tile_set->get_tile_size()[min_axis] / 3;
icon_size[(min_axis + 1) % 2] = (icon_size[min_axis] * missing_tile_texture->get_size()[(min_axis + 1) % 2] / missing_tile_texture->get_size()[min_axis]);
@@ -3984,8 +3984,8 @@ TileMapEditor::TileMapEditor() {
missing_tileset_label->set_text(TTR("The edited TileMap node has no TileSet resource."));
missing_tileset_label->set_h_size_flags(SIZE_EXPAND_FILL);
missing_tileset_label->set_v_size_flags(SIZE_EXPAND_FILL);
- missing_tileset_label->set_align(Label::ALIGN_CENTER);
- missing_tileset_label->set_valign(Label::VALIGN_CENTER);
+ missing_tileset_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ missing_tileset_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
missing_tileset_label->hide();
add_child(missing_tileset_label);
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index a48c0e795c..660eb94cf5 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -2321,7 +2321,7 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() {
// Middle panel.
ScrollContainer *middle_panel = memnew(ScrollContainer);
- middle_panel->set_enable_h_scroll(false);
+ middle_panel->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
middle_panel->set_custom_minimum_size(Size2i(200, 0) * EDSCALE);
split_container_right_side->add_child(middle_panel);
@@ -2339,14 +2339,14 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() {
tile_inspector = memnew(EditorInspector);
tile_inspector->set_undo_redo(undo_redo);
- tile_inspector->set_enable_v_scroll(false);
+ tile_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
tile_inspector->edit(tile_proxy_object);
tile_inspector->set_use_folding(true);
tile_inspector->connect("property_selected", callable_mp(this, &TileSetAtlasSourceEditor::_inspector_property_selected));
middle_vbox_container->add_child(tile_inspector);
tile_inspector_no_tile_selected_label = memnew(Label);
- tile_inspector_no_tile_selected_label->set_align(Label::ALIGN_CENTER);
+ tile_inspector_no_tile_selected_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
tile_inspector_no_tile_selected_label->set_text(TTR("No tile selected."));
middle_vbox_container->add_child(tile_inspector_no_tile_selected_label);
@@ -2385,7 +2385,7 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() {
atlas_source_inspector = memnew(EditorInspector);
atlas_source_inspector->set_undo_redo(undo_redo);
- atlas_source_inspector->set_enable_v_scroll(false);
+ atlas_source_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
atlas_source_inspector->edit(atlas_source_proxy_object);
middle_vbox_container->add_child(atlas_source_inspector);
@@ -2527,8 +2527,8 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() {
tile_atlas_view_missing_source_label = memnew(Label);
tile_atlas_view_missing_source_label->set_text(TTR("Add or select an atlas texture to the left panel."));
- tile_atlas_view_missing_source_label->set_align(Label::ALIGN_CENTER);
- tile_atlas_view_missing_source_label->set_valign(Label::VALIGN_CENTER);
+ tile_atlas_view_missing_source_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ tile_atlas_view_missing_source_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
tile_atlas_view_missing_source_label->set_h_size_flags(SIZE_EXPAND_FILL);
tile_atlas_view_missing_source_label->set_v_size_flags(SIZE_EXPAND_FILL);
tile_atlas_view_missing_source_label->hide();
diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp
index 915ce50836..b7495dbea9 100644
--- a/editor/plugins/tiles/tile_set_editor.cpp
+++ b/editor/plugins/tiles/tile_set_editor.cpp
@@ -682,7 +682,7 @@ TileSetEditor::TileSetEditor() {
split_container_left_side->add_child(sources_list);
HBoxContainer *sources_bottom_actions = memnew(HBoxContainer);
- sources_bottom_actions->set_alignment(HBoxContainer::ALIGN_END);
+ sources_bottom_actions->set_alignment(BoxContainer::ALIGNMENT_END);
split_container_left_side->add_child(sources_bottom_actions);
sources_delete_button = memnew(Button);
@@ -722,8 +722,8 @@ TileSetEditor::TileSetEditor() {
no_source_selected_label->set_text(TTR("No TileSet source selected. Select or create a TileSet source."));
no_source_selected_label->set_h_size_flags(SIZE_EXPAND_FILL);
no_source_selected_label->set_v_size_flags(SIZE_EXPAND_FILL);
- no_source_selected_label->set_align(Label::ALIGN_CENTER);
- no_source_selected_label->set_valign(Label::VALIGN_CENTER);
+ no_source_selected_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ no_source_selected_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
split_container_right_side->add_child(no_source_selected_label);
// Atlases editor.
diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
index d687d9651d..035fe57d95 100644
--- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
@@ -459,7 +459,7 @@ TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() {
// Middle panel.
ScrollContainer *middle_panel = memnew(ScrollContainer);
- middle_panel->set_enable_h_scroll(false);
+ middle_panel->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
middle_panel->set_custom_minimum_size(Size2i(200, 0) * EDSCALE);
split_container_right_side->add_child(middle_panel);
@@ -477,7 +477,7 @@ TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() {
scenes_collection_source_inspector = memnew(EditorInspector);
scenes_collection_source_inspector->set_undo_redo(undo_redo);
- scenes_collection_source_inspector->set_enable_v_scroll(false);
+ scenes_collection_source_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
scenes_collection_source_inspector->edit(scenes_collection_source_proxy_object);
middle_vbox_container->add_child(scenes_collection_source_inspector);
@@ -493,7 +493,7 @@ TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() {
tile_inspector = memnew(EditorInspector);
tile_inspector->set_undo_redo(undo_redo);
- tile_inspector->set_enable_v_scroll(false);
+ tile_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
tile_inspector->edit(tile_proxy_object);
tile_inspector->set_use_folding(true);
middle_vbox_container->add_child(tile_inspector);
diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp
index 28352d25eb..5336788d98 100644
--- a/editor/plugins/version_control_editor_plugin.cpp
+++ b/editor/plugins/version_control_editor_plugin.cpp
@@ -416,11 +416,11 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
set_up_ok_button->set_text(TTR("Close"));
set_up_vbc = memnew(VBoxContainer);
- set_up_vbc->set_alignment(VBoxContainer::ALIGN_CENTER);
+ set_up_vbc->set_alignment(BoxContainer::ALIGNMENT_CENTER);
set_up_dialog->add_child(set_up_vbc);
set_up_hbc = memnew(HBoxContainer);
- set_up_hbc->set_h_size_flags(HBoxContainer::SIZE_EXPAND_FILL);
+ set_up_hbc->set_h_size_flags(BoxContainer::SIZE_EXPAND_FILL);
set_up_vbc->add_child(set_up_hbc);
set_up_vcs_status = memnew(RichTextLabel);
@@ -447,7 +447,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
version_commit_dock->set_visible(false);
commit_box_vbc = memnew(VBoxContainer);
- commit_box_vbc->set_alignment(VBoxContainer::ALIGN_BEGIN);
+ commit_box_vbc->set_alignment(VBoxContainer::ALIGNMENT_BEGIN);
commit_box_vbc->set_h_size_flags(VBoxContainer::SIZE_EXPAND_FILL);
commit_box_vbc->set_v_size_flags(VBoxContainer::SIZE_EXPAND_FILL);
version_commit_dock->add_child(commit_box_vbc);
@@ -530,7 +530,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
commit_box_vbc->add_child(commit_button);
commit_status = memnew(Label);
- commit_status->set_align(Label::ALIGN_CENTER);
+ commit_status->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
commit_box_vbc->add_child(commit_status);
version_control_dock = memnew(PanelContainer);
@@ -555,7 +555,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
diff_file_name = memnew(Label);
diff_file_name->set_text(TTR("No file diff is active"));
diff_file_name->set_h_size_flags(Label::SIZE_EXPAND_FILL);
- diff_file_name->set_align(Label::ALIGN_RIGHT);
+ diff_file_name->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
diff_hbc->add_child(diff_file_name);
diff_refresh_button = memnew(Button);
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 44f2eaa2a1..7673c31d00 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -2078,6 +2078,7 @@ void VisualShaderEditor::_comment_desc_popup_show(const Point2 &p_position, int
}
comment_desc_change_edit->set_text(node->get_description());
comment_desc_change_popup->set_meta("id", p_node_id);
+ comment_desc_change_popup->reset_size();
comment_desc_change_popup->popup();
comment_desc_change_popup->set_position(p_position);
}
@@ -3165,7 +3166,7 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
}
menu_point = graph->get_local_mouse_position();
- Point2 gpos = Input::get_singleton()->get_mouse_position();
+ Point2 gpos = get_screen_position() + get_local_mouse_position();
popup_menu->set_position(gpos);
popup_menu->reset_size();
popup_menu->popup();
@@ -3184,28 +3185,21 @@ void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos, VisualShaderNod
saved_node_pos_dirty = true;
saved_node_pos = graph->get_local_mouse_position();
- Point2 gpos = Input::get_singleton()->get_mouse_position();
- members_dialog->popup();
+ Point2 gpos = get_screen_position() + get_local_mouse_position();
members_dialog->set_position(gpos);
} else {
- members_dialog->popup();
saved_node_pos_dirty = false;
- members_dialog->set_position(graph->get_global_position() + Point2(5 * EDSCALE, 65 * EDSCALE));
+ members_dialog->set_position(graph->get_screen_position() + Point2(5 * EDSCALE, 65 * EDSCALE));
}
+ members_dialog->popup();
- // keep dialog within window bounds
- Size2 window_size = DisplayServer::get_singleton()->window_get_size();
+ // Keep dialog within window bounds.
+ Rect2 window_rect = Rect2(DisplayServer::get_singleton()->window_get_position(), DisplayServer::get_singleton()->window_get_size());
Rect2 dialog_rect = Rect2(members_dialog->get_position(), members_dialog->get_size());
- if (dialog_rect.position.y + dialog_rect.size.y > window_size.y) {
- int difference = dialog_rect.position.y + dialog_rect.size.y - window_size.y;
- members_dialog->set_position(members_dialog->get_position() - Point2(0, difference));
- }
- if (dialog_rect.position.x + dialog_rect.size.x > window_size.x) {
- int difference = dialog_rect.position.x + dialog_rect.size.x - window_size.x;
- members_dialog->set_position(members_dialog->get_position() - Point2(difference, 0));
- }
+ Vector2 difference = (dialog_rect.get_end() - window_rect.get_end()).max(Vector2());
+ members_dialog->set_position(members_dialog->get_position() - difference);
- node_filter->call_deferred(SNAME("grab_focus")); // still not visible
+ node_filter->call_deferred(SNAME("grab_focus")); // Still not visible.
node_filter->select_all();
}
@@ -3781,10 +3775,10 @@ void VisualShaderEditor::_node_menu_id_pressed(int p_idx) {
_convert_constants_to_uniforms(true);
break;
case NodeMenuOptions::SET_COMMENT_TITLE:
- _comment_title_popup_show(get_global_mouse_position(), selected_comment);
+ _comment_title_popup_show(get_screen_position() + get_local_mouse_position(), selected_comment);
break;
case NodeMenuOptions::SET_COMMENT_DESCRIPTION:
- _comment_desc_popup_show(get_global_mouse_position(), selected_comment);
+ _comment_desc_popup_show(get_screen_position() + get_local_mouse_position(), selected_comment);
break;
default:
break;
@@ -3949,9 +3943,15 @@ void VisualShaderEditor::_update_preview() {
preview_text->set_text(code);
+ ShaderLanguage::ShaderCompileInfo info;
+ info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(visual_shader->get_mode()));
+ info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(visual_shader->get_mode()));
+ info.shader_types = ShaderTypes::get_singleton()->get_types();
+ info.global_variable_type_func = _get_global_variable_type;
+
ShaderLanguage sl;
- Error err = sl.compile(code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(visual_shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(visual_shader->get_mode())), ShaderLanguage::VaryingFunctionNames(), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type);
+ Error err = sl.compile(code, info);
for (int i = 0; i < preview_text->get_line_count(); i++) {
preview_text->set_line_background_color(i, Color(0, 0, 0, 0));
@@ -4247,8 +4247,8 @@ VisualShaderEditor::VisualShaderEditor() {
alert = memnew(AcceptDialog);
alert->get_label()->set_autowrap_mode(Label::AUTOWRAP_WORD);
- alert->get_label()->set_align(Label::ALIGN_CENTER);
- alert->get_label()->set_valign(Label::VALIGN_CENTER);
+ alert->get_label()->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ alert->get_label()->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
alert->get_label()->set_custom_minimum_size(Size2(400, 60) * EDSCALE);
add_child(alert);
diff --git a/editor/plugins/voxel_gi_editor_plugin.cpp b/editor/plugins/voxel_gi_editor_plugin.cpp
index 9a44d40dcb..4f3cb9e189 100644
--- a/editor/plugins/voxel_gi_editor_plugin.cpp
+++ b/editor/plugins/voxel_gi_editor_plugin.cpp
@@ -67,31 +67,36 @@ void VoxelGIEditorPlugin::_notification(int p_what) {
return;
}
+ // Set information tooltip on the Bake button. This information is useful
+ // to optimize performance (video RAM size) and reduce light leaking (individual cell size).
+
const Vector3i size = voxel_gi->get_estimated_cell_size();
- String text = vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z);
+
+ const Vector3 extents = voxel_gi->get_extents();
+
const int data_size = 4;
const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0);
- text += " - " + vformat(TTR("VRAM Size: %s MB"), String::num(size_mb, 2));
-
- if (bake_info->get_text() == text) {
- return;
+ // Add a qualitative measurement to help the user assess whether a VoxelGI node is using a lot of VRAM.
+ String size_quality;
+ if (size_mb < 16.0) {
+ size_quality = TTR("Low");
+ } else if (size_mb < 64.0) {
+ size_quality = TTR("Moderate");
+ } else {
+ size_quality = TTR("High");
}
- // Color the label depending on the estimated performance level.
- Color color;
- if (size_mb <= 16.0 + CMP_EPSILON) {
- // Fast.
- color = bake_info->get_theme_color(SNAME("success_color"), SNAME("Editor"));
- } else if (size_mb <= 64.0 + CMP_EPSILON) {
- // Medium.
- color = bake_info->get_theme_color(SNAME("warning_color"), SNAME("Editor"));
- } else {
- // Slow.
- color = bake_info->get_theme_color(SNAME("error_color"), SNAME("Editor"));
+ String text;
+ text += vformat(TTR("Subdivisions: %s"), vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z)) + "\n";
+ text += vformat(TTR("Cell size: %s"), vformat(String::utf8("%.3f × %.3f × %.3f"), extents.x / size.x, extents.y / size.y, extents.z / size.z)) + "\n";
+ text += vformat(TTR("Video RAM size: %s MB (%s)"), String::num(size_mb, 2), size_quality);
+
+ // Only update the tooltip when needed to avoid constant redrawing.
+ if (bake->get_tooltip(Point2()) == text) {
+ return;
}
- bake_info->add_theme_color_override("font_color", color);
- bake_info->set_text(text);
+ bake->set_tooltip(text);
}
}
@@ -147,10 +152,6 @@ VoxelGIEditorPlugin::VoxelGIEditorPlugin(EditorNode *p_node) {
bake->set_text(TTR("Bake GI Probe"));
bake->connect("pressed", callable_mp(this, &VoxelGIEditorPlugin::_bake));
bake_hb->add_child(bake);
- bake_info = memnew(Label);
- bake_info->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- bake_info->set_clip_text(true);
- bake_hb->add_child(bake_info);
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, bake_hb);
voxel_gi = nullptr;
diff --git a/editor/plugins/voxel_gi_editor_plugin.h b/editor/plugins/voxel_gi_editor_plugin.h
index 4d3cfe90f6..ed66728557 100644
--- a/editor/plugins/voxel_gi_editor_plugin.h
+++ b/editor/plugins/voxel_gi_editor_plugin.h
@@ -42,7 +42,6 @@ class VoxelGIEditorPlugin : public EditorPlugin {
VoxelGI *voxel_gi;
HBoxContainer *bake_hb;
- Label *bake_info;
Button *bake;
EditorNode *editor;
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index a97d38323e..20990cc301 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -1073,7 +1073,7 @@ ProjectExportDialog::ProjectExportDialog() {
// Subsections.
sections = memnew(TabContainer);
- sections->set_tab_align(TabContainer::ALIGN_LEFT);
+ sections->set_tab_alignment(TabContainer::ALIGNMENT_LEFT);
sections->set_use_hidden_tabs_for_min_size(true);
settings_vb->add_child(sections);
sections->set_v_size_flags(Control::SIZE_EXPAND_FILL);
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 7ae03b3072..e6964a8337 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -850,7 +850,7 @@ public:
iphb->add_child(install_browse);
msg = memnew(Label);
- msg->set_align(Label::ALIGN_CENTER);
+ msg->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
vb->add_child(msg);
// rasterizer selection
@@ -904,8 +904,8 @@ public:
l->set_text(TTR("The renderer can be changed later, but scenes may need to be adjusted."));
// Add some extra spacing to separate it from the list above and the buttons below.
l->set_custom_minimum_size(Size2(0, 40) * EDSCALE);
- l->set_align(Label::ALIGN_CENTER);
- l->set_valign(Label::VALIGN_CENTER);
+ l->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ l->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
l->set_modulate(Color(1, 1, 1, 0.7));
rasterizer_container->add_child(l);
@@ -1361,7 +1361,7 @@ void ProjectList::create_project_item_control(int p_index) {
favorite->set_mouse_filter(MOUSE_FILTER_PASS);
favorite->connect("pressed", callable_mp(this, &ProjectList::_favorite_pressed), varray(hb));
favorite_box->add_child(favorite);
- favorite_box->set_alignment(BoxContainer::ALIGN_CENTER);
+ favorite_box->set_alignment(BoxContainer::ALIGNMENT_CENTER);
hb->add_child(favorite_box);
hb->favorite_button = favorite;
hb->set_is_favorite(item.favorite);
@@ -1408,7 +1408,7 @@ void ProjectList::create_project_item_control(int p_index) {
unsupported_label->add_theme_font_override("font", get_theme_font(SNAME("title"), SNAME("EditorFonts")));
unsupported_label->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
unsupported_label->set_clip_text(true);
- unsupported_label->set_align(Label::ALIGN_RIGHT);
+ unsupported_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
title_hb->add_child(unsupported_label);
Control *spacer = memnew(Control());
spacer->set_custom_minimum_size(Size2(10, 10));
@@ -2134,7 +2134,7 @@ void ProjectManager::_open_selected_projects_ask() {
PackedStringArray unsupported_features = project.unsupported_features;
Label *ask_update_label = ask_update_settings->get_label();
- ask_update_label->set_align(Label::ALIGN_LEFT); // Reset in case of previous center align.
+ ask_update_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_LEFT); // Reset in case of previous center align.
// Check if the config_version property was empty or 0
if (config_version == 0) {
@@ -2178,7 +2178,7 @@ void ProjectManager::_open_selected_projects_ask() {
warning_message += vformat(TTR("Warning: This project uses the following features not supported by this build of Godot:\n\n%s\n\n"), unsupported_features_str);
}
warning_message += TTR("Open anyway? Project will be modified.");
- ask_update_label->set_align(Label::ALIGN_CENTER);
+ ask_update_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
ask_update_settings->set_text(warning_message);
ask_update_settings->popup_centered();
return;
@@ -2537,7 +2537,7 @@ ProjectManager::ProjectManager() {
tabs = memnew(TabContainer);
center_box->add_child(tabs);
tabs->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
- tabs->set_tab_align(TabContainer::ALIGN_LEFT);
+ tabs->set_tab_alignment(TabContainer::ALIGNMENT_LEFT);
tabs->connect("tab_changed", callable_mp(this, &ProjectManager::_on_tab_changed));
HBoxContainer *projects_hb = memnew(HBoxContainer);
@@ -2595,7 +2595,7 @@ ProjectManager::ProjectManager() {
_project_list = memnew(ProjectList);
_project_list->connect(ProjectList::SIGNAL_SELECTION_CHANGED, callable_mp(this, &ProjectManager::_update_project_buttons));
_project_list->connect(ProjectList::SIGNAL_PROJECT_ASK_OPEN, callable_mp(this, &ProjectManager::_open_selected_projects_ask));
- _project_list->set_enable_h_scroll(false);
+ _project_list->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
pc->add_child(_project_list);
}
@@ -2666,7 +2666,7 @@ ProjectManager::ProjectManager() {
{
// Version info and language options
settings_hb = memnew(HBoxContainer);
- settings_hb->set_alignment(BoxContainer::ALIGN_END);
+ settings_hb->set_alignment(BoxContainer::ALIGNMENT_END);
settings_hb->set_h_grow_direction(Control::GROW_DIRECTION_BEGIN);
settings_hb->set_anchors_and_offsets_preset(Control::PRESET_TOP_RIGHT);
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index db12e90540..519427787d 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -513,13 +513,13 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
data = p_data;
tab_container = memnew(TabContainer);
- tab_container->set_tab_align(TabContainer::ALIGN_LEFT);
+ tab_container->set_tab_alignment(TabContainer::ALIGNMENT_LEFT);
tab_container->set_use_hidden_tabs_for_min_size(true);
add_child(tab_container);
VBoxContainer *general_editor = memnew(VBoxContainer);
general_editor->set_name(TTR("General"));
- general_editor->set_alignment(BoxContainer::ALIGN_BEGIN);
+ general_editor->set_alignment(BoxContainer::ALIGNMENT_BEGIN);
general_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tab_container->add_child(general_editor);
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 061f4d218a..01eae1e4ec 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -1410,7 +1410,7 @@ void CustomPropertyEditor::_draw_easing() {
prev = h;
}
- f->draw_string(ci, Point2(10, 10 + f->get_ascent(font_size)), String::num(exp, 2), HALIGN_LEFT, -1, font_size, color);
+ f->draw_string(ci, Point2(10, 10 + f->get_ascent(font_size)), String::num(exp, 2), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, color);
}
void CustomPropertyEditor::_text_edit_changed() {
@@ -1864,7 +1864,7 @@ CustomPropertyEditor::CustomPropertyEditor() {
slider->connect("value_changed", callable_mp(this, &CustomPropertyEditor::_range_modified));
action_hboxes = memnew(HBoxContainer);
- action_hboxes->set_alignment(BoxContainer::ALIGN_CENTER);
+ action_hboxes->set_alignment(BoxContainer::ALIGNMENT_CENTER);
value_vbox->add_child(action_hboxes);
for (int i = 0; i < MAX_ACTION_BUTTONS; i++) {
action_buttons[i] = memnew(Button);
diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp
index eb73f88e61..8cf5a26c55 100644
--- a/editor/rename_dialog.cpp
+++ b/editor/rename_dialog.cpp
@@ -114,7 +114,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
vbc->add_child(cbut_collapse_features);
tabc_features = memnew(TabContainer);
- tabc_features->set_tab_align(TabContainer::ALIGN_LEFT);
+ tabc_features->set_tab_alignment(TabContainer::ALIGNMENT_LEFT);
tabc_features->set_use_hidden_tabs_for_min_size(true);
vbc->add_child(tabc_features);
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index cf89120beb..b36275322a 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -2977,7 +2977,7 @@ void SceneTreeDock::attach_shader_to_selected(int p_preferred_mode) {
shader_create_dialog->connect("shader_created", callable_mp(this, &SceneTreeDock::_shader_created));
shader_create_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_shader_creation_closed));
shader_create_dialog->connect("cancelled", callable_mp(this, &SceneTreeDock::_shader_creation_closed));
- shader_create_dialog->config(path, true, true, p_preferred_mode);
+ shader_create_dialog->config(path, true, true, -1, p_preferred_mode);
shader_create_dialog->popup_centered();
}
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 73523474ef..d64efcc2ac 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -1122,7 +1122,7 @@ void SceneTreeEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data,
}
void SceneTreeEditor::_rmb_select(const Vector2 &p_pos) {
- emit_signal(SNAME("rmb_pressed"), tree->get_screen_transform().xform(p_pos));
+ emit_signal(SNAME("rmb_pressed"), tree->get_screen_position() + p_pos);
}
void SceneTreeEditor::update_warning() {
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index fb1575ad8c..afb1d5107c 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -907,8 +907,8 @@ ScriptCreateDialog::ScriptCreateDialog() {
get_ok_button()->set_text(TTR("Create"));
alert = memnew(AcceptDialog);
alert->get_label()->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
- alert->get_label()->set_align(Label::ALIGN_CENTER);
- alert->get_label()->set_valign(Label::VALIGN_CENTER);
+ alert->get_label()->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ alert->get_label()->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
alert->get_label()->set_custom_minimum_size(Size2(325, 60) * EDSCALE);
add_child(alert);
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index e1229729ac..a39fdb3878 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -622,7 +622,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
undo_redo = memnew(UndoRedo);
tabs = memnew(TabContainer);
- tabs->set_tab_align(TabContainer::ALIGN_LEFT);
+ tabs->set_tab_alignment(TabContainer::ALIGNMENT_LEFT);
tabs->connect("tab_changed", callable_mp(this, &EditorSettingsDialog::_tabs_tab_changed));
add_child(tabs);
diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp
index 23bdc06f95..a958226394 100644
--- a/editor/shader_create_dialog.cpp
+++ b/editor/shader_create_dialog.cpp
@@ -324,7 +324,7 @@ void ShaderCreateDialog::_path_submitted(const String &p_path) {
ok_pressed();
}
-void ShaderCreateDialog::config(const String &p_base_path, bool p_built_in_enabled, bool p_load_enabled, int p_preferred_mode) {
+void ShaderCreateDialog::config(const String &p_base_path, bool p_built_in_enabled, bool p_load_enabled, int p_preferred_type, int p_preferred_mode) {
if (p_base_path != "") {
initial_base_path = p_base_path.get_basename();
file_path->set_text(initial_base_path + "." + language_data[language_menu->get_selected()].default_extension);
@@ -338,6 +338,11 @@ void ShaderCreateDialog::config(const String &p_base_path, bool p_built_in_enabl
built_in_enabled = p_built_in_enabled;
load_enabled = p_load_enabled;
+ if (p_preferred_type > -1) {
+ language_menu->select(p_preferred_type);
+ _language_changed(p_preferred_type);
+ }
+
if (p_preferred_mode > -1) {
mode_menu->select(p_preferred_mode);
_mode_changed(p_preferred_mode);
@@ -625,8 +630,8 @@ ShaderCreateDialog::ShaderCreateDialog() {
alert = memnew(AcceptDialog);
alert->get_label()->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
- alert->get_label()->set_align(Label::ALIGN_CENTER);
- alert->get_label()->set_valign(Label::VALIGN_CENTER);
+ alert->get_label()->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ alert->get_label()->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
alert->get_label()->set_custom_minimum_size(Size2(325, 60) * EDSCALE);
add_child(alert);
diff --git a/editor/shader_create_dialog.h b/editor/shader_create_dialog.h
index be0a0cad06..cd20897ddb 100644
--- a/editor/shader_create_dialog.h
+++ b/editor/shader_create_dialog.h
@@ -108,7 +108,7 @@ protected:
static void _bind_methods();
public:
- void config(const String &p_base_path, bool p_built_in_enabled = true, bool p_load_enabled = true, int p_preferred_mode = -1);
+ void config(const String &p_base_path, bool p_built_in_enabled = true, bool p_load_enabled = true, int p_preferred_type = -1, int p_preferred_mode = -1);
ShaderCreateDialog();
};
diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp
index 9dad13a615..df3c37f730 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.cpp
+++ b/modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -110,7 +110,7 @@ void GDNativeLibraryEditor::_update_tree() {
TreeItem *new_arch = tree->create_item(platform);
new_arch->set_text(0, TTR("Double click to create a new entry"));
- new_arch->set_text_align(0, TreeItem::ALIGN_CENTER);
+ new_arch->set_text_alignment(0, HORIZONTAL_ALIGNMENT_CENTER);
new_arch->set_custom_color(0, get_theme_color(SNAME("accent_color"), SNAME("Editor")));
new_arch->set_expand_right(0, true);
new_arch->set_metadata(1, E->key());
@@ -335,7 +335,7 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
hbox->add_child(label);
filter = memnew(MenuButton);
filter->set_h_size_flags(SIZE_EXPAND_FILL);
- filter->set_text_align(filter->ALIGN_LEFT);
+ filter->set_text_alignment(HORIZONTAL_ALIGNMENT_LEFT);
hbox->add_child(filter);
PopupMenu *filter_list = filter->get_popup();
filter_list->set_hide_on_checkable_item_selection(false);
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index bb0d9e9e9b..e99bcddeb7 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -192,7 +192,15 @@ Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_erro
r_error = OK;
if (singleton->full_gdscript_cache.has(p_path)) {
- return singleton->full_gdscript_cache[p_path];
+ Ref<GDScript> script = singleton->full_gdscript_cache[p_path];
+#ifdef TOOLS_ENABLED
+ uint64_t mt = FileAccess::get_modified_time(p_path);
+ if (script->get_last_modified_time() == mt) {
+ return script;
+ }
+#else
+ return script;
+#endif //TOOLS_ENABLED
}
Ref<GDScript> script = get_shallow_script(p_path);
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 41b2d2191c..fd6bd545c9 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -3413,7 +3413,7 @@ bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation)
Variant::construct(parameter.type, r, &(name), 1, error);
p_annotation->resolved_arguments.push_back(r);
if (error.error != Callable::CallError::CALL_OK) {
- push_error(vformat(R"(Expected %s as argument %d of annotation "%s").)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
+ push_error(vformat(R"(Expected %s as argument %d of annotation "%s".)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
p_annotation->resolved_arguments.remove_at(p_annotation->resolved_arguments.size() - 1);
return false;
}
@@ -3422,13 +3422,13 @@ bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation)
[[fallthrough]];
default: {
if (argument->type != Node::LITERAL) {
- push_error(vformat(R"(Expected %s as argument %d of annotation "%s").)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
+ push_error(vformat(R"(Expected %s as argument %d of annotation "%s".)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
return false;
}
Variant value = static_cast<LiteralNode *>(argument)->value;
if (!Variant::can_convert_strict(value.get_type(), parameter.type)) {
- push_error(vformat(R"(Expected %s as argument %d of annotation "%s").)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
+ push_error(vformat(R"(Expected %s as argument %d of annotation "%s".)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
return false;
}
Callable::CallError error;
@@ -3437,7 +3437,7 @@ bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation)
Variant::construct(parameter.type, r, &(args), 1, error);
p_annotation->resolved_arguments.push_back(r);
if (error.error != Callable::CallError::CALL_OK) {
- push_error(vformat(R"(Expected %s as argument %d of annotation "%s").)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
+ push_error(vformat(R"(Expected %s as argument %d of annotation "%s".)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
p_annotation->resolved_arguments.remove_at(p_annotation->resolved_arguments.size() - 1);
return false;
}
diff --git a/modules/gdscript/language_server/gdscript_language_server.h b/modules/gdscript/language_server/gdscript_language_server.h
index f1413f0133..feee23dd13 100644
--- a/modules/gdscript/language_server/gdscript_language_server.h
+++ b/modules/gdscript/language_server/gdscript_language_server.h
@@ -45,7 +45,7 @@ class GDScriptLanguageServer : public EditorPlugin {
bool started = false;
bool use_thread = false;
String host = "127.0.0.1";
- int port = 6008;
+ int port = 6005;
static void thread_main(void *p_userdata);
private:
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index 932bfb2caa..9be9cbc749 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -54,9 +54,13 @@ void GDScriptWorkspace::_bind_methods() {
}
void GDScriptWorkspace::apply_new_signal(Object *obj, String function, PackedStringArray args) {
- String function_signature = "func " + function;
Ref<Script> script = obj->get_script();
+ if (script->get_language()->get_name() != "GDScript") {
+ return;
+ }
+
+ String function_signature = "func " + function;
String source = script->get_source_code();
if (source.find(function_signature) != -1) {
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index f3317aeada..dbf6b6e1af 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -192,7 +192,7 @@ Error GLTFDocument::serialize(Ref<GLTFState> state, Node *p_root, const String &
uint64_t elapsed = OS::get_singleton()->get_ticks_usec() - begin_time;
float elapsed_sec = double(elapsed) / 1000000.0;
elapsed_sec = Math::snapped(elapsed_sec, 0.01f);
- print_line("glTF: Export time elapsed seconds " + rtos(elapsed_sec).pad_decimals(2));
+ print_verbose("glTF: Export time elapsed seconds " + rtos(elapsed_sec).pad_decimals(2));
return OK;
}
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index d827ce2fb0..cf37f75d05 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -1163,7 +1163,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
spatial_editor_hb = memnew(HBoxContainer);
spatial_editor_hb->set_h_size_flags(SIZE_EXPAND_FILL);
- spatial_editor_hb->set_alignment(BoxContainer::ALIGN_END);
+ spatial_editor_hb->set_alignment(BoxContainer::ALIGNMENT_END);
Node3DEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
spin_box_label = memnew(Label);
@@ -1280,8 +1280,8 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
info_message = memnew(Label);
info_message->set_text(TTR("Give a MeshLibrary resource to this GridMap to use its meshes."));
- info_message->set_valign(Label::VALIGN_CENTER);
- info_message->set_align(Label::ALIGN_CENTER);
+ info_message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
+ info_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
info_message->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
info_message->set_anchors_and_offsets_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
diff --git a/modules/mobile_vr/doc_classes/MobileVRInterface.xml b/modules/mobile_vr/doc_classes/MobileVRInterface.xml
index 18a77c8b8d..df099f2c98 100644
--- a/modules/mobile_vr/doc_classes/MobileVRInterface.xml
+++ b/modules/mobile_vr/doc_classes/MobileVRInterface.xml
@@ -37,6 +37,6 @@
<member name="oversample" type="float" setter="set_oversample" getter="get_oversample" default="1.5">
The oversample setting. Because of the lens distortion we have to render our buffers at a higher resolution then the screen can natively handle. A value between 1.5 and 2.0 often provides good results but at the cost of performance.
</member>
- <member name="xr_play_area_mode" type="int" setter="set_play_area_mode" getter="get_play_area_mode" override="true" enum="XRInterface.PlayAreaMode" default="1" />
+ <member name="xr_play_area_mode" type="int" setter="set_play_area_mode" getter="get_play_area_mode" overrides="XRInterface" enum="XRInterface.PlayAreaMode" default="1" />
</members>
</class>
diff --git a/modules/mono/SdkPackageVersions.props b/modules/mono/SdkPackageVersions.props
index df3ebe581c..bdec051625 100644
--- a/modules/mono/SdkPackageVersions.props
+++ b/modules/mono/SdkPackageVersions.props
@@ -1,6 +1,7 @@
<Project>
<PropertyGroup>
- <PackageVersion_Godot_NET_Sdk>4.0.0-dev5</PackageVersion_Godot_NET_Sdk>
- <PackageVersion_Godot_SourceGenerators>4.0.0-dev2</PackageVersion_Godot_SourceGenerators>
+ <PackageFloatingVersion_Godot>4.0.*-*</PackageFloatingVersion_Godot>
+ <PackageVersion_Godot_NET_Sdk>4.0.0-dev6</PackageVersion_Godot_NET_Sdk>
+ <PackageVersion_Godot_SourceGenerators>4.0.0-dev3</PackageVersion_Godot_SourceGenerators>
</PropertyGroup>
</Project>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets
index 92e299d2f3..397ede9644 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets
@@ -17,6 +17,6 @@
<!-- C# source generators -->
<ItemGroup Condition=" '$(DisableImplicitGodotGeneratorReferences)' != 'true' ">
- <PackageReference Include="Godot.SourceGenerators" Version="$(PackageVersion_Godot_SourceGenerators)" />
+ <PackageReference Include="Godot.SourceGenerators" Version="$(PackageFloatingVersion_Godot)" />
</ItemGroup>
</Project>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Generic.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Generic.cs
new file mode 100644
index 0000000000..2ddb8880c2
--- /dev/null
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Generic.cs
@@ -0,0 +1,16 @@
+namespace Godot.SourceGenerators.Sample
+{
+ partial class Generic<T> : Godot.Object
+ {
+ }
+
+ // Generic again but different generic parameters
+ partial class Generic<T, R> : Godot.Object
+ {
+ }
+
+ // Generic again but without generic parameters
+ partial class Generic : Godot.Object
+ {
+ }
+}
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs
index a51728e221..fa65595290 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs
@@ -97,9 +97,13 @@ namespace Godot.SourceGenerators
string.Empty;
bool hasNamespace = classNs.Length != 0;
- string uniqueName = hasNamespace ?
- classNs + "." + className + "_ScriptPath_Generated" :
- className + "_ScriptPath_Generated";
+ var uniqueName = new StringBuilder();
+ if (hasNamespace)
+ uniqueName.Append($"{classNs}.");
+ uniqueName.Append(className);
+ if (symbol.IsGenericType)
+ uniqueName.Append($"Of{string.Join(string.Empty, symbol.TypeParameters)}");
+ uniqueName.Append("_ScriptPath_Generated");
var source = new StringBuilder();
@@ -121,6 +125,8 @@ namespace Godot.SourceGenerators
source.Append(attributes);
source.Append("\n partial class ");
source.Append(className);
+ if (symbol.IsGenericType)
+ source.Append($"<{string.Join(", ", symbol.TypeParameters)}>");
source.Append("\n{\n}\n");
if (hasNamespace)
@@ -128,7 +134,7 @@ namespace Godot.SourceGenerators
source.Append("\n}\n");
}
- context.AddSource(uniqueName, SourceText.From(source.ToString(), Encoding.UTF8));
+ context.AddSource(uniqueName.ToString(), SourceText.From(source.ToString(), Encoding.UTF8));
}
private static void AddScriptTypesAssemblyAttr(GeneratorExecutionContext context,
@@ -145,12 +151,15 @@ namespace Godot.SourceGenerators
foreach (var godotClass in godotClasses)
{
var qualifiedName = godotClass.Key.ToDisplayString(
- NullableFlowState.NotNull, SymbolDisplayFormat.FullyQualifiedFormat);
+ NullableFlowState.NotNull, SymbolDisplayFormat.FullyQualifiedFormat
+ .WithGenericsOptions(SymbolDisplayGenericsOptions.None));
if (!first)
sourceBuilder.Append(", ");
first = false;
sourceBuilder.Append("typeof(");
sourceBuilder.Append(qualifiedName);
+ if (godotClass.Key.IsGenericType)
+ sourceBuilder.Append($"<{new string(',', godotClass.Key.TypeParameters.Count() - 1)}>");
sourceBuilder.Append(")");
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
index b53347fc4c..56fca6b5cb 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
@@ -119,7 +119,7 @@ namespace GodotTools.Build
private void IssueActivated(int idx)
{
- if (idx < 0 || idx >= _issuesList.GetItemCount())
+ if (idx < 0 || idx >= _issuesList.ItemCount)
throw new IndexOutOfRangeException("Item list index out of range");
// Get correct issue idx from issue list
@@ -193,7 +193,7 @@ namespace GodotTools.Build
string itemText = lineBreakIdx == -1 ? text : text.Substring(0, lineBreakIdx);
_issuesList.AddItem(itemText, issue.Warning ? warningIcon : errorIcon);
- int index = _issuesList.GetItemCount() - 1;
+ int index = _issuesList.ItemCount - 1;
_issuesList.SetItemTooltip(index, tooltip);
_issuesList.SetItemMetadata(index, i);
}
@@ -207,7 +207,7 @@ namespace GodotTools.Build
_issuesList.Clear();
- var issue = new BuildIssue {Message = cause, Warning = false};
+ var issue = new BuildIssue { Message = cause, Warning = false };
ErrorCount += 1;
_issues.Add(issue);
@@ -348,7 +348,7 @@ namespace GodotTools.Build
label: "Copy Error".TTR(), (int)IssuesContextMenuOption.Copy);
}
- if (_issuesListContextMenu.GetItemCount() > 0)
+ if (_issuesListContextMenu.ItemCount > 0)
{
_issuesListContextMenu.Position = (Vector2i)(_issuesList.RectGlobalPosition + atPosition);
_issuesListContextMenu.Popup();
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
index bfbf1a097e..656796c5c7 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
@@ -209,27 +209,6 @@ namespace Godot
}
}
- /// <summary>
- /// Returns the <see cref="Basis"/>'s rotation in the form of a
- /// <see cref="Quaternion"/>. See <see cref="GetEuler"/> if you
- /// need Euler angles, but keep in mind quaternions should generally
- /// be preferred to Euler angles.
- /// </summary>
- /// <returns>The basis rotation.</returns>
- public Quaternion GetRotationQuaternion()
- {
- Basis orthonormalizedBasis = Orthonormalized();
- real_t det = orthonormalizedBasis.Determinant();
- if (det < 0)
- {
- // Ensure that the determinant is 1, such that result is a proper
- // rotation matrix which can be represented by Euler angles.
- orthonormalizedBasis = orthonormalizedBasis.Scaled(-Vector3.One);
- }
-
- return orthonormalizedBasis.Quaternion();
- }
-
internal void SetQuaternionScale(Quaternion quaternion, Vector3 scale)
{
SetDiagonal(scale);
@@ -272,8 +251,8 @@ namespace Godot
/// The returned vector contains the rotation angles in
/// the format (X angle, Y angle, Z angle).
///
- /// Consider using the <see cref="Quaternion()"/> method instead, which
- /// returns a <see cref="Godot.Quaternion"/> quaternion instead of Euler angles.
+ /// Consider using the <see cref="GetRotationQuaternion"/> method instead, which
+ /// returns a <see cref="Quaternion"/> quaternion instead of Euler angles.
/// </summary>
/// <returns>A <see cref="Vector3"/> representing the basis rotation in Euler angles.</returns>
public Vector3 GetEuler()
@@ -309,6 +288,85 @@ namespace Godot
}
/// <summary>
+ /// Returns the basis's rotation in the form of a quaternion.
+ /// See <see cref="GetEuler()"/> if you need Euler angles, but keep in
+ /// mind that quaternions should generally be preferred to Euler angles.
+ /// </summary>
+ /// <returns>A <see cref="Quaternion"/> representing the basis's rotation.</returns>
+ internal Quaternion GetQuaternion()
+ {
+ real_t trace = Row0[0] + Row1[1] + Row2[2];
+
+ if (trace > 0.0f)
+ {
+ real_t s = Mathf.Sqrt(trace + 1.0f) * 2f;
+ real_t inv_s = 1f / s;
+ return new Quaternion(
+ (Row2[1] - Row1[2]) * inv_s,
+ (Row0[2] - Row2[0]) * inv_s,
+ (Row1[0] - Row0[1]) * inv_s,
+ s * 0.25f
+ );
+ }
+
+ if (Row0[0] > Row1[1] && Row0[0] > Row2[2])
+ {
+ real_t s = Mathf.Sqrt(Row0[0] - Row1[1] - Row2[2] + 1.0f) * 2f;
+ real_t inv_s = 1f / s;
+ return new Quaternion(
+ s * 0.25f,
+ (Row0[1] + Row1[0]) * inv_s,
+ (Row0[2] + Row2[0]) * inv_s,
+ (Row2[1] - Row1[2]) * inv_s
+ );
+ }
+
+ if (Row1[1] > Row2[2])
+ {
+ real_t s = Mathf.Sqrt(-Row0[0] + Row1[1] - Row2[2] + 1.0f) * 2f;
+ real_t inv_s = 1f / s;
+ return new Quaternion(
+ (Row0[1] + Row1[0]) * inv_s,
+ s * 0.25f,
+ (Row1[2] + Row2[1]) * inv_s,
+ (Row0[2] - Row2[0]) * inv_s
+ );
+ }
+ else
+ {
+ real_t s = Mathf.Sqrt(-Row0[0] - Row1[1] + Row2[2] + 1.0f) * 2f;
+ real_t inv_s = 1f / s;
+ return new Quaternion(
+ (Row0[2] + Row2[0]) * inv_s,
+ (Row1[2] + Row2[1]) * inv_s,
+ s * 0.25f,
+ (Row1[0] - Row0[1]) * inv_s
+ );
+ }
+ }
+
+ /// <summary>
+ /// Returns the <see cref="Basis"/>'s rotation in the form of a
+ /// <see cref="Quaternion"/>. See <see cref="GetEuler"/> if you
+ /// need Euler angles, but keep in mind quaternions should generally
+ /// be preferred to Euler angles.
+ /// </summary>
+ /// <returns>The basis rotation.</returns>
+ public Quaternion GetRotationQuaternion()
+ {
+ Basis orthonormalizedBasis = Orthonormalized();
+ real_t det = orthonormalizedBasis.Determinant();
+ if (det < 0)
+ {
+ // Ensure that the determinant is 1, such that result is a proper
+ // rotation matrix which can be represented by Euler angles.
+ orthonormalizedBasis = orthonormalizedBasis.Scaled(-Vector3.One);
+ }
+
+ return orthonormalizedBasis.GetQuaternion();
+ }
+
+ /// <summary>
/// Get rows by index. Rows are not very useful for user code,
/// but are more efficient for some internal calculations.
/// </summary>
@@ -600,64 +658,6 @@ namespace Godot
);
}
- /// <summary>
- /// Returns the basis's rotation in the form of a quaternion.
- /// See <see cref="GetEuler()"/> if you need Euler angles, but keep in
- /// mind that quaternions should generally be preferred to Euler angles.
- /// </summary>
- /// <returns>A <see cref="Godot.Quaternion"/> representing the basis's rotation.</returns>
- public Quaternion Quaternion()
- {
- real_t trace = Row0[0] + Row1[1] + Row2[2];
-
- if (trace > 0.0f)
- {
- real_t s = Mathf.Sqrt(trace + 1.0f) * 2f;
- real_t inv_s = 1f / s;
- return new Quaternion(
- (Row2[1] - Row1[2]) * inv_s,
- (Row0[2] - Row2[0]) * inv_s,
- (Row1[0] - Row0[1]) * inv_s,
- s * 0.25f
- );
- }
-
- if (Row0[0] > Row1[1] && Row0[0] > Row2[2])
- {
- real_t s = Mathf.Sqrt(Row0[0] - Row1[1] - Row2[2] + 1.0f) * 2f;
- real_t inv_s = 1f / s;
- return new Quaternion(
- s * 0.25f,
- (Row0[1] + Row1[0]) * inv_s,
- (Row0[2] + Row2[0]) * inv_s,
- (Row2[1] - Row1[2]) * inv_s
- );
- }
-
- if (Row1[1] > Row2[2])
- {
- real_t s = Mathf.Sqrt(-Row0[0] + Row1[1] - Row2[2] + 1.0f) * 2f;
- real_t inv_s = 1f / s;
- return new Quaternion(
- (Row0[1] + Row1[0]) * inv_s,
- s * 0.25f,
- (Row1[2] + Row2[1]) * inv_s,
- (Row0[2] - Row2[0]) * inv_s
- );
- }
- else
- {
- real_t s = Mathf.Sqrt(-Row0[0] - Row1[1] + Row2[2] + 1.0f) * 2f;
- real_t inv_s = 1f / s;
- return new Quaternion(
- (Row0[2] + Row2[0]) * inv_s,
- (Row1[2] + Row2[1]) * inv_s,
- s * 0.25f,
- (Row1[0] - Row0[1]) * inv_s
- );
- }
- }
-
private static readonly Basis[] _orthoBases = {
new Basis(1f, 0f, 0f, 0f, 1f, 0f, 0f, 0f, 1f),
new Basis(0f, -1f, 0f, 1f, 0f, 0f, 0f, 0f, 1f),
@@ -745,7 +745,7 @@ namespace Godot
/// given in the vector format as (X angle, Y angle, Z angle).
///
/// Consider using the <see cref="Basis(Quaternion)"/> constructor instead, which
- /// uses a <see cref="Godot.Quaternion"/> quaternion instead of Euler angles.
+ /// uses a <see cref="Quaternion"/> quaternion instead of Euler angles.
/// </summary>
/// <param name="eulerYXZ">The Euler angles to create the basis from.</param>
public Basis(Vector3 eulerYXZ)
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
index a3afc83222..c664463e86 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
@@ -127,7 +127,7 @@ namespace Godot
/// </code>
/// </example>
/// <param name="linear">The linear energy to convert.</param>
- /// <returns>Audio as decibels</returns>
+ /// <returns>Audio as decibels.</returns>
public static real_t Linear2Db(real_t linear)
{
return (real_t)(Math.Log(linear) * 8.6858896380650365530225783783321);
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/MarshalUtils.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/MarshalUtils.cs
index 3051bcedc7..ee4d0eed08 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/MarshalUtils.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/MarshalUtils.cs
@@ -80,6 +80,18 @@ namespace Godot
private static bool TypeIsGenericIDictionary(Type type) => type.GetGenericTypeDefinition() == typeof(IDictionary<,>);
/// <summary>
+ /// Returns the generic type definition of <paramref name="type"/>.
+ /// </summary>
+ /// <exception cref="InvalidOperationException">
+ /// Thrown when the given <paramref name="type"/> is not a generic type.
+ /// That is, <see cref="Type.IsGenericType"/> returns <see langword="false"/>.
+ /// </exception>
+ private static void GetGenericTypeDefinition(Type type, out Type genericTypeDefinition)
+ {
+ genericTypeDefinition = type.GetGenericTypeDefinition();
+ }
+
+ /// <summary>
/// Gets the element type for the given <paramref name="arrayType"/>.
/// </summary>
/// <param name="arrayType">Type for the generic array.</param>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
index fbc8ff64a6..bfe9600084 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
@@ -624,7 +624,7 @@ namespace Godot
/// </summary>
/// <param name="s">The value to snap.</param>
/// <param name="step">The step size to snap to.</param>
- /// <returns></returns>
+ /// <returns>The snapped value.</returns>
public static real_t Snapped(real_t s, real_t step)
{
if (step != 0f)
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs
index 9bb73ce7dd..f15d01b34b 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs
@@ -44,7 +44,7 @@ namespace Godot
/// <summary>
/// Returns the amount of digits after the decimal place.
/// </summary>
- /// <param name="s">The input <see cref="decimal"/> value.</param>
+ /// <param name="s">The input <see langword="decimal"/> value.</param>
/// <returns>The amount of digits.</returns>
public static int DecimalCount(decimal s)
{
@@ -54,7 +54,7 @@ namespace Godot
/// <summary>
/// Rounds <paramref name="s"/> upward (towards positive infinity).
///
- /// This is the same as <see cref="Ceil(real_t)"/>, but returns an <c>int</c>.
+ /// This is the same as <see cref="Ceil(real_t)"/>, but returns an <see langword="int"/>.
/// </summary>
/// <param name="s">The number to ceil.</param>
/// <returns>The smallest whole number that is not less than <paramref name="s"/>.</returns>
@@ -66,7 +66,7 @@ namespace Godot
/// <summary>
/// Rounds <paramref name="s"/> downward (towards negative infinity).
///
- /// This is the same as <see cref="Floor(real_t)"/>, but returns an <c>int</c>.
+ /// This is the same as <see cref="Floor(real_t)"/>, but returns an <see langword="int"/>.
/// </summary>
/// <param name="s">The number to floor.</param>
/// <returns>The largest whole number that is not more than <paramref name="s"/>.</returns>
@@ -78,7 +78,7 @@ namespace Godot
/// <summary>
/// Rounds <paramref name="s"/> to the nearest whole number.
///
- /// This is the same as <see cref="Round(real_t)"/>, but returns an <c>int</c>.
+ /// This is the same as <see cref="Round(real_t)"/>, but returns an <see langword="int"/>.
/// </summary>
/// <param name="s">The number to round.</param>
/// <returns>The rounded number.</returns>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NodePath.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NodePath.cs
index f53b5dc904..40fb5f8788 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NodePath.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NodePath.cs
@@ -122,7 +122,7 @@ namespace Godot
/// "/root/Level/Path2D"
/// </code>
/// </example>
- /// <param name="path"></param>
+ /// <param name="path">A string that represents a path in a scene tree.</param>
public NodePath(string path)
{
ptr = godot_icall_NodePath_Ctor(path);
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
index dfb8e87bce..e38dca414f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
@@ -377,7 +377,7 @@ namespace Godot
/// <param name="basis">The <see cref="Basis"/> to construct from.</param>
public Quaternion(Basis basis)
{
- this = basis.Quaternion();
+ this = basis.GetQuaternion();
}
/// <summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index d9ee684c5b..68e6422c19 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -415,6 +415,10 @@ namespace Godot
/// <summary>
/// Find the first occurrence of a substring. Optionally, the search starting position can be passed.
/// </summary>
+ /// <seealso cref="Find(string, char, int, bool)"/>
+ /// <seealso cref="FindLast(string, string, bool)"/>
+ /// <seealso cref="FindLast(string, string, int, bool)"/>
+ /// <seealso cref="FindN(string, string, int)"/>
/// <param name="instance">The string that will be searched.</param>
/// <param name="what">The substring to find.</param>
/// <param name="from">The search starting position.</param>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
index 6f1d9574a8..8e253388bf 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
@@ -23,7 +23,6 @@ namespace Godot
/// <summary>
/// The basis matrix's X vector (column 0). Equivalent to array index <c>[0]</c>.
/// </summary>
- /// <value></value>
public Vector2 x;
/// <summary>
@@ -420,12 +419,12 @@ namespace Godot
/// Constructs a transformation matrix from the given components.
/// Arguments are named such that xy is equal to calling x.y
/// </summary>
- /// <param name="xx">The X component of the X column vector, accessed via <c>t.x.x</c> or <c>[0][0]</c></param>
- /// <param name="xy">The Y component of the X column vector, accessed via <c>t.x.y</c> or <c>[0][1]</c></param>
- /// <param name="yx">The X component of the Y column vector, accessed via <c>t.y.x</c> or <c>[1][0]</c></param>
- /// <param name="yy">The Y component of the Y column vector, accessed via <c>t.y.y</c> or <c>[1][1]</c></param>
- /// <param name="ox">The X component of the origin vector, accessed via <c>t.origin.x</c> or <c>[2][0]</c></param>
- /// <param name="oy">The Y component of the origin vector, accessed via <c>t.origin.y</c> or <c>[2][1]</c></param>
+ /// <param name="xx">The X component of the X column vector, accessed via <c>t.x.x</c> or <c>[0][0]</c>.</param>
+ /// <param name="xy">The Y component of the X column vector, accessed via <c>t.x.y</c> or <c>[0][1]</c>.</param>
+ /// <param name="yx">The X component of the Y column vector, accessed via <c>t.y.x</c> or <c>[1][0]</c>.</param>
+ /// <param name="yy">The Y component of the Y column vector, accessed via <c>t.y.y</c> or <c>[1][1]</c>.</param>
+ /// <param name="ox">The X component of the origin vector, accessed via <c>t.origin.x</c> or <c>[2][0]</c>.</param>
+ /// <param name="oy">The Y component of the origin vector, accessed via <c>t.origin.y</c> or <c>[2][1]</c>.</param>
public Transform2D(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy)
{
x = new Vector2(xx, xy);
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
index 4bb8308c12..5d9aabdd2f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
@@ -166,7 +166,7 @@ namespace Godot
/// Operations take place in global space.
/// </summary>
/// <param name="target">The object to look at.</param>
- /// <param name="up">The relative up direction</param>
+ /// <param name="up">The relative up direction.</param>
/// <returns>The resulting transform.</returns>
public Transform3D LookingAt(Vector3 target, Vector3 up)
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index 30ecd22db7..1f5282e88f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -17,7 +17,7 @@ namespace Godot
{
/// <summary>
/// Enumerated index values for the axes.
- /// Returned by <see cref="MaxAxis"/> and <see cref="MinAxis"/>.
+ /// Returned by <see cref="MaxAxisIndex"/> and <see cref="MinAxisIndex"/>.
/// </summary>
public enum Axis
{
@@ -365,21 +365,21 @@ namespace Godot
}
/// <summary>
- /// Returns the axis of the vector's largest value. See <see cref="Axis"/>.
+ /// Returns the axis of the vector's highest value. See <see cref="Axis"/>.
/// If both components are equal, this method returns <see cref="Axis.X"/>.
/// </summary>
- /// <returns>The index of the largest axis.</returns>
- public Axis MaxAxis()
+ /// <returns>The index of the highest axis.</returns>
+ public Axis MaxAxisIndex()
{
return x < y ? Axis.Y : Axis.X;
}
/// <summary>
- /// Returns the axis of the vector's smallest value. See <see cref="Axis"/>.
+ /// Returns the axis of the vector's lowest value. See <see cref="Axis"/>.
/// If both components are equal, this method returns <see cref="Axis.Y"/>.
/// </summary>
- /// <returns>The index of the smallest axis.</returns>
- public Axis MinAxis()
+ /// <returns>The index of the lowest axis.</returns>
+ public Axis MinAxisIndex()
{
return x < y ? Axis.X : Axis.Y;
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
index 3bbc2ae2ba..9b51de5c8c 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
@@ -17,7 +17,7 @@ namespace Godot
{
/// <summary>
/// Enumerated index values for the axes.
- /// Returned by <see cref="MaxAxis"/> and <see cref="MinAxis"/>.
+ /// Returned by <see cref="MaxAxisIndex"/> and <see cref="MinAxisIndex"/>.
/// </summary>
public enum Axis
{
@@ -218,21 +218,21 @@ namespace Godot
}
/// <summary>
- /// Returns the axis of the vector's largest value. See <see cref="Axis"/>.
+ /// Returns the axis of the vector's highest value. See <see cref="Axis"/>.
/// If both components are equal, this method returns <see cref="Axis.X"/>.
/// </summary>
- /// <returns>The index of the largest axis.</returns>
- public Axis MaxAxis()
+ /// <returns>The index of the highest axis.</returns>
+ public Axis MaxAxisIndex()
{
return x < y ? Axis.Y : Axis.X;
}
/// <summary>
- /// Returns the axis of the vector's smallest value. See <see cref="Axis"/>.
+ /// Returns the axis of the vector's lowest value. See <see cref="Axis"/>.
/// If both components are equal, this method returns <see cref="Axis.Y"/>.
/// </summary>
- /// <returns>The index of the smallest axis.</returns>
- public Axis MinAxis()
+ /// <returns>The index of the lowest axis.</returns>
+ public Axis MinAxisIndex()
{
return x < y ? Axis.X : Axis.Y;
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index 15acf88f62..433a5d9dc9 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -17,7 +17,7 @@ namespace Godot
{
/// <summary>
/// Enumerated index values for the axes.
- /// Returned by <see cref="MaxAxis"/> and <see cref="MinAxis"/>.
+ /// Returned by <see cref="MaxAxisIndex"/> and <see cref="MinAxisIndex"/>.
/// </summary>
public enum Axis
{
@@ -364,21 +364,21 @@ namespace Godot
}
/// <summary>
- /// Returns the axis of the vector's largest value. See <see cref="Axis"/>.
+ /// Returns the axis of the vector's highest value. See <see cref="Axis"/>.
/// If all components are equal, this method returns <see cref="Axis.X"/>.
/// </summary>
- /// <returns>The index of the largest axis.</returns>
- public Axis MaxAxis()
+ /// <returns>The index of the highest axis.</returns>
+ public Axis MaxAxisIndex()
{
return x < y ? (y < z ? Axis.Z : Axis.Y) : (x < z ? Axis.Z : Axis.X);
}
/// <summary>
- /// Returns the axis of the vector's smallest value. See <see cref="Axis"/>.
+ /// Returns the axis of the vector's lowest value. See <see cref="Axis"/>.
/// If all components are equal, this method returns <see cref="Axis.Z"/>.
/// </summary>
- /// <returns>The index of the smallest axis.</returns>
- public Axis MinAxis()
+ /// <returns>The index of the lowest axis.</returns>
+ public Axis MinAxisIndex()
{
return x < y ? (x < z ? Axis.X : Axis.Z) : (y < z ? Axis.Y : Axis.Z);
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
index 562f653fa8..eb06d2b87e 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
@@ -17,7 +17,7 @@ namespace Godot
{
/// <summary>
/// Enumerated index values for the axes.
- /// Returned by <see cref="MaxAxis"/> and <see cref="MinAxis"/>.
+ /// Returned by <see cref="MaxAxisIndex"/> and <see cref="MinAxisIndex"/>.
/// </summary>
public enum Axis
{
@@ -186,21 +186,21 @@ namespace Godot
}
/// <summary>
- /// Returns the axis of the vector's largest value. See <see cref="Axis"/>.
+ /// Returns the axis of the vector's highest value. See <see cref="Axis"/>.
/// If all components are equal, this method returns <see cref="Axis.X"/>.
/// </summary>
- /// <returns>The index of the largest axis.</returns>
- public Axis MaxAxis()
+ /// <returns>The index of the highest axis.</returns>
+ public Axis MaxAxisIndex()
{
return x < y ? (y < z ? Axis.Z : Axis.Y) : (x < z ? Axis.Z : Axis.X);
}
/// <summary>
- /// Returns the axis of the vector's smallest value. See <see cref="Axis"/>.
+ /// Returns the axis of the vector's lowest value. See <see cref="Axis"/>.
/// If all components are equal, this method returns <see cref="Axis.Z"/>.
/// </summary>
- /// <returns>The index of the smallest axis.</returns>
- public Axis MinAxis()
+ /// <returns>The index of the lowest axis.</returns>
+ public Axis MinAxisIndex()
{
return x < y ? (x < z ? Axis.X : Axis.Z) : (y < z ? Axis.Y : Axis.Z);
}
diff --git a/modules/mono/mono_gd/gd_mono_cache.cpp b/modules/mono/mono_gd/gd_mono_cache.cpp
index 2bf55493e0..60277e0652 100644
--- a/modules/mono/mono_gd/gd_mono_cache.cpp
+++ b/modules/mono/mono_gd/gd_mono_cache.cpp
@@ -177,6 +177,8 @@ void CachedData::clear_godot_api_cache() {
methodthunk_MarshalUtils_TypeIsGenericICollection.nullify();
methodthunk_MarshalUtils_TypeIsGenericIDictionary.nullify();
+ methodthunk_MarshalUtils_GetGenericTypeDefinition.nullify();
+
methodthunk_MarshalUtils_ArrayGetElementType.nullify();
methodthunk_MarshalUtils_DictionaryGetKeyValueTypes.nullify();
@@ -299,6 +301,8 @@ void update_godot_api_cache() {
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericICollection, GODOT_API_CLASS(MarshalUtils)->get_method("TypeIsGenericICollection", 1));
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, TypeIsGenericIDictionary, GODOT_API_CLASS(MarshalUtils)->get_method("TypeIsGenericIDictionary", 1));
+ CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, GetGenericTypeDefinition, GODOT_API_CLASS(MarshalUtils)->get_method("GetGenericTypeDefinition", 2));
+
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, ArrayGetElementType, GODOT_API_CLASS(MarshalUtils)->get_method("ArrayGetElementType", 2));
CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, DictionaryGetKeyValueTypes, GODOT_API_CLASS(MarshalUtils)->get_method("DictionaryGetKeyValueTypes", 3));
diff --git a/modules/mono/mono_gd/gd_mono_cache.h b/modules/mono/mono_gd/gd_mono_cache.h
index 4b4688b4d9..5101907bd6 100644
--- a/modules/mono/mono_gd/gd_mono_cache.h
+++ b/modules/mono/mono_gd/gd_mono_cache.h
@@ -148,6 +148,8 @@ struct CachedData {
GDMonoMethodThunkR<MonoBoolean, MonoReflectionType *> methodthunk_MarshalUtils_TypeIsGenericICollection;
GDMonoMethodThunkR<MonoBoolean, MonoReflectionType *> methodthunk_MarshalUtils_TypeIsGenericIDictionary;
+ GDMonoMethodThunk<MonoReflectionType *, MonoReflectionType **> methodthunk_MarshalUtils_GetGenericTypeDefinition;
+
GDMonoMethodThunk<MonoReflectionType *, MonoReflectionType **> methodthunk_MarshalUtils_ArrayGetElementType;
GDMonoMethodThunk<MonoReflectionType *, MonoReflectionType **, MonoReflectionType **> methodthunk_MarshalUtils_DictionaryGetKeyValueTypes;
diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp
index 4f4480fa49..520568071e 100644
--- a/modules/mono/mono_gd/gd_mono_class.cpp
+++ b/modules/mono/mono_gd/gd_mono_class.cpp
@@ -464,9 +464,18 @@ const Vector<GDMonoClass *> &GDMonoClass::get_all_delegates() {
return delegates_list;
}
+ // If the class is generic we must use the generic type definition.
+ MonoClass *klass = mono_class;
+ if (mono_type_get_type(get_mono_type()) == MONO_TYPE_GENERICINST) {
+ MonoReflectionType *reftype = mono_type_get_object(mono_domain_get(), get_mono_type());
+ GDMonoUtils::Marshal::get_generic_type_definition(reftype, &reftype);
+ MonoType *type = mono_reflection_type_get_type(reftype);
+ klass = mono_class_from_mono_type(type);
+ }
+
void *iter = nullptr;
MonoClass *raw_class = nullptr;
- while ((raw_class = mono_class_get_nested_types(mono_class, &iter)) != nullptr) {
+ while ((raw_class = mono_class_get_nested_types(klass, &iter)) != nullptr) {
if (mono_class_is_delegate(raw_class)) {
StringName name = String::utf8(mono_class_get_name(raw_class));
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index 09aa9ad948..505c637af9 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -614,6 +614,12 @@ bool type_is_generic_idictionary(MonoReflectionType *p_reftype) {
return (bool)res;
}
+void get_generic_type_definition(MonoReflectionType *p_reftype, MonoReflectionType **r_generic_reftype) {
+ MonoException *exc = nullptr;
+ CACHED_METHOD_THUNK(MarshalUtils, GetGenericTypeDefinition).invoke(p_reftype, r_generic_reftype, &exc);
+ UNHANDLED_EXCEPTION(exc);
+}
+
void array_get_element_type(MonoReflectionType *p_array_reftype, MonoReflectionType **r_elem_reftype) {
MonoException *exc = nullptr;
CACHED_METHOD_THUNK(MarshalUtils, ArrayGetElementType).invoke(p_array_reftype, r_elem_reftype, &exc);
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 773501e93d..3162ef198d 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -62,6 +62,8 @@ bool type_is_generic_ienumerable(MonoReflectionType *p_reftype);
bool type_is_generic_icollection(MonoReflectionType *p_reftype);
bool type_is_generic_idictionary(MonoReflectionType *p_reftype);
+void get_generic_type_definition(MonoReflectionType *p_reftype, MonoReflectionType **r_generic_reftype);
+
void array_get_element_type(MonoReflectionType *p_array_reftype, MonoReflectionType **r_elem_reftype);
void dictionary_get_key_value_types(MonoReflectionType *p_dict_reftype, MonoReflectionType **r_key_reftype, MonoReflectionType **r_value_reftype);
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index f480c86088..aa8978a430 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -3144,7 +3144,7 @@ bool TextServerAdvanced::shaped_text_add_string(RID p_shaped, const String &p_te
return true;
}
-bool TextServerAdvanced::shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align, int p_length) {
+bool TextServerAdvanced::shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align, int p_length) {
_THREAD_SAFE_METHOD_
ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
@@ -3174,7 +3174,7 @@ bool TextServerAdvanced::shaped_text_add_object(RID p_shaped, Variant p_key, con
return true;
}
-bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align) {
+bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align) {
ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
@@ -3242,56 +3242,56 @@ bool TextServerAdvanced::shaped_text_resize_object(RID p_shaped, Variant p_key,
for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) {
if ((E.value.pos >= sd->start) && (E.value.pos < sd->end)) {
if (sd->orientation == ORIENTATION_HORIZONTAL) {
- switch (E.value.inline_align & INLINE_ALIGN_TEXT_MASK) {
- case INLINE_ALIGN_TO_TOP: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
+ case INLINE_ALIGNMENT_TO_TOP: {
E.value.rect.position.y = -sd->ascent;
} break;
- case INLINE_ALIGN_TO_CENTER: {
+ case INLINE_ALIGNMENT_TO_CENTER: {
E.value.rect.position.y = (-sd->ascent + sd->descent) / 2;
} break;
- case INLINE_ALIGN_TO_BASELINE: {
+ case INLINE_ALIGNMENT_TO_BASELINE: {
E.value.rect.position.y = 0;
} break;
- case INLINE_ALIGN_TO_BOTTOM: {
+ case INLINE_ALIGNMENT_TO_BOTTOM: {
E.value.rect.position.y = sd->descent;
} break;
}
- switch (E.value.inline_align & INLINE_ALIGN_IMAGE_MASK) {
- case INLINE_ALIGN_BOTTOM_TO: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
+ case INLINE_ALIGNMENT_BOTTOM_TO: {
E.value.rect.position.y -= E.value.rect.size.y;
} break;
- case INLINE_ALIGN_CENTER_TO: {
+ case INLINE_ALIGNMENT_CENTER_TO: {
E.value.rect.position.y -= E.value.rect.size.y / 2;
} break;
- case INLINE_ALIGN_TOP_TO: {
+ case INLINE_ALIGNMENT_TOP_TO: {
// NOP
} break;
}
full_ascent = MAX(full_ascent, -E.value.rect.position.y);
full_descent = MAX(full_descent, E.value.rect.position.y + E.value.rect.size.y);
} else {
- switch (E.value.inline_align & INLINE_ALIGN_TEXT_MASK) {
- case INLINE_ALIGN_TO_TOP: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
+ case INLINE_ALIGNMENT_TO_TOP: {
E.value.rect.position.x = -sd->ascent;
} break;
- case INLINE_ALIGN_TO_CENTER: {
+ case INLINE_ALIGNMENT_TO_CENTER: {
E.value.rect.position.x = (-sd->ascent + sd->descent) / 2;
} break;
- case INLINE_ALIGN_TO_BASELINE: {
+ case INLINE_ALIGNMENT_TO_BASELINE: {
E.value.rect.position.x = 0;
} break;
- case INLINE_ALIGN_TO_BOTTOM: {
+ case INLINE_ALIGNMENT_TO_BOTTOM: {
E.value.rect.position.x = sd->descent;
} break;
}
- switch (E.value.inline_align & INLINE_ALIGN_IMAGE_MASK) {
- case INLINE_ALIGN_BOTTOM_TO: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
+ case INLINE_ALIGNMENT_BOTTOM_TO: {
E.value.rect.position.x -= E.value.rect.size.x;
} break;
- case INLINE_ALIGN_CENTER_TO: {
+ case INLINE_ALIGNMENT_CENTER_TO: {
E.value.rect.position.x -= E.value.rect.size.x / 2;
} break;
- case INLINE_ALIGN_TOP_TO: {
+ case INLINE_ALIGNMENT_TOP_TO: {
// NOP
} break;
}
@@ -3433,56 +3433,56 @@ RID TextServerAdvanced::shaped_text_substr(RID p_shaped, int p_start, int p_leng
for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : new_sd->objects) {
if ((E.value.pos >= new_sd->start) && (E.value.pos < new_sd->end)) {
if (sd->orientation == ORIENTATION_HORIZONTAL) {
- switch (E.value.inline_align & INLINE_ALIGN_TEXT_MASK) {
- case INLINE_ALIGN_TO_TOP: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
+ case INLINE_ALIGNMENT_TO_TOP: {
E.value.rect.position.y = -new_sd->ascent;
} break;
- case INLINE_ALIGN_TO_CENTER: {
+ case INLINE_ALIGNMENT_TO_CENTER: {
E.value.rect.position.y = (-new_sd->ascent + new_sd->descent) / 2;
} break;
- case INLINE_ALIGN_TO_BASELINE: {
+ case INLINE_ALIGNMENT_TO_BASELINE: {
E.value.rect.position.y = 0;
} break;
- case INLINE_ALIGN_TO_BOTTOM: {
+ case INLINE_ALIGNMENT_TO_BOTTOM: {
E.value.rect.position.y = new_sd->descent;
} break;
}
- switch (E.value.inline_align & INLINE_ALIGN_IMAGE_MASK) {
- case INLINE_ALIGN_BOTTOM_TO: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
+ case INLINE_ALIGNMENT_BOTTOM_TO: {
E.value.rect.position.y -= E.value.rect.size.y;
} break;
- case INLINE_ALIGN_CENTER_TO: {
+ case INLINE_ALIGNMENT_CENTER_TO: {
E.value.rect.position.y -= E.value.rect.size.y / 2;
} break;
- case INLINE_ALIGN_TOP_TO: {
+ case INLINE_ALIGNMENT_TOP_TO: {
// NOP
} break;
}
full_ascent = MAX(full_ascent, -E.value.rect.position.y);
full_descent = MAX(full_descent, E.value.rect.position.y + E.value.rect.size.y);
} else {
- switch (E.value.inline_align & INLINE_ALIGN_TEXT_MASK) {
- case INLINE_ALIGN_TO_TOP: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
+ case INLINE_ALIGNMENT_TO_TOP: {
E.value.rect.position.x = -new_sd->ascent;
} break;
- case INLINE_ALIGN_TO_CENTER: {
+ case INLINE_ALIGNMENT_TO_CENTER: {
E.value.rect.position.x = (-new_sd->ascent + new_sd->descent) / 2;
} break;
- case INLINE_ALIGN_TO_BASELINE: {
+ case INLINE_ALIGNMENT_TO_BASELINE: {
E.value.rect.position.x = 0;
} break;
- case INLINE_ALIGN_TO_BOTTOM: {
+ case INLINE_ALIGNMENT_TO_BOTTOM: {
E.value.rect.position.x = new_sd->descent;
} break;
}
- switch (E.value.inline_align & INLINE_ALIGN_IMAGE_MASK) {
- case INLINE_ALIGN_BOTTOM_TO: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
+ case INLINE_ALIGNMENT_BOTTOM_TO: {
E.value.rect.position.x -= E.value.rect.size.x;
} break;
- case INLINE_ALIGN_CENTER_TO: {
+ case INLINE_ALIGNMENT_CENTER_TO: {
E.value.rect.position.x -= E.value.rect.size.x / 2;
} break;
- case INLINE_ALIGN_TOP_TO: {
+ case INLINE_ALIGNMENT_TOP_TO: {
// NOP
} break;
}
@@ -4579,56 +4579,56 @@ bool TextServerAdvanced::shaped_text_shape(RID p_shaped) {
float full_descent = sd->descent;
for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) {
if (sd->orientation == ORIENTATION_HORIZONTAL) {
- switch (E.value.inline_align & INLINE_ALIGN_TEXT_MASK) {
- case INLINE_ALIGN_TO_TOP: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
+ case INLINE_ALIGNMENT_TO_TOP: {
E.value.rect.position.y = -sd->ascent;
} break;
- case INLINE_ALIGN_TO_CENTER: {
+ case INLINE_ALIGNMENT_TO_CENTER: {
E.value.rect.position.y = (-sd->ascent + sd->descent) / 2;
} break;
- case INLINE_ALIGN_TO_BASELINE: {
+ case INLINE_ALIGNMENT_TO_BASELINE: {
E.value.rect.position.y = 0;
} break;
- case INLINE_ALIGN_TO_BOTTOM: {
+ case INLINE_ALIGNMENT_TO_BOTTOM: {
E.value.rect.position.y = sd->descent;
} break;
}
- switch (E.value.inline_align & INLINE_ALIGN_IMAGE_MASK) {
- case INLINE_ALIGN_BOTTOM_TO: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
+ case INLINE_ALIGNMENT_BOTTOM_TO: {
E.value.rect.position.y -= E.value.rect.size.y;
} break;
- case INLINE_ALIGN_CENTER_TO: {
+ case INLINE_ALIGNMENT_CENTER_TO: {
E.value.rect.position.y -= E.value.rect.size.y / 2;
} break;
- case INLINE_ALIGN_TOP_TO: {
+ case INLINE_ALIGNMENT_TOP_TO: {
// NOP
} break;
}
full_ascent = MAX(full_ascent, -E.value.rect.position.y);
full_descent = MAX(full_descent, E.value.rect.position.y + E.value.rect.size.y);
} else {
- switch (E.value.inline_align & INLINE_ALIGN_TEXT_MASK) {
- case INLINE_ALIGN_TO_TOP: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
+ case INLINE_ALIGNMENT_TO_TOP: {
E.value.rect.position.x = -sd->ascent;
} break;
- case INLINE_ALIGN_TO_CENTER: {
+ case INLINE_ALIGNMENT_TO_CENTER: {
E.value.rect.position.x = (-sd->ascent + sd->descent) / 2;
} break;
- case INLINE_ALIGN_TO_BASELINE: {
+ case INLINE_ALIGNMENT_TO_BASELINE: {
E.value.rect.position.x = 0;
} break;
- case INLINE_ALIGN_TO_BOTTOM: {
+ case INLINE_ALIGNMENT_TO_BOTTOM: {
E.value.rect.position.x = sd->descent;
} break;
}
- switch (E.value.inline_align & INLINE_ALIGN_IMAGE_MASK) {
- case INLINE_ALIGN_BOTTOM_TO: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
+ case INLINE_ALIGNMENT_BOTTOM_TO: {
E.value.rect.position.x -= E.value.rect.size.x;
} break;
- case INLINE_ALIGN_CENTER_TO: {
+ case INLINE_ALIGNMENT_CENTER_TO: {
E.value.rect.position.x -= E.value.rect.size.x / 2;
} break;
- case INLINE_ALIGN_TOP_TO: {
+ case INLINE_ALIGNMENT_TOP_TO: {
// NOP
} break;
}
diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h
index 5eaff67a6e..414db8c7ea 100644
--- a/modules/text_server_adv/text_server_adv.h
+++ b/modules/text_server_adv/text_server_adv.h
@@ -476,8 +476,8 @@ public:
virtual bool shaped_text_get_preserve_control(RID p_shaped) const override;
virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") override;
- virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER, int p_length = 1) override;
- virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER) override;
+ virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1) override;
+ virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER) override;
virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override;
virtual RID shaped_text_get_parent(RID p_shaped) const override;
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index 5c06051211..97a53143cf 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -2247,7 +2247,7 @@ bool TextServerFallback::shaped_text_add_string(RID p_shaped, const String &p_te
return true;
}
-bool TextServerFallback::shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align, int p_length) {
+bool TextServerFallback::shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align, int p_length) {
ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
@@ -2278,7 +2278,7 @@ bool TextServerFallback::shaped_text_add_object(RID p_shaped, Variant p_key, con
return true;
}
-bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align) {
+bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align) {
ShapedTextData *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
@@ -2346,56 +2346,56 @@ bool TextServerFallback::shaped_text_resize_object(RID p_shaped, Variant p_key,
for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) {
if ((E.value.pos >= sd->start) && (E.value.pos < sd->end)) {
if (sd->orientation == ORIENTATION_HORIZONTAL) {
- switch (E.value.inline_align & INLINE_ALIGN_TEXT_MASK) {
- case INLINE_ALIGN_TO_TOP: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
+ case INLINE_ALIGNMENT_TO_TOP: {
E.value.rect.position.y = -sd->ascent;
} break;
- case INLINE_ALIGN_TO_CENTER: {
+ case INLINE_ALIGNMENT_TO_CENTER: {
E.value.rect.position.y = (-sd->ascent + sd->descent) / 2;
} break;
- case INLINE_ALIGN_TO_BASELINE: {
+ case INLINE_ALIGNMENT_TO_BASELINE: {
E.value.rect.position.y = 0;
} break;
- case INLINE_ALIGN_TO_BOTTOM: {
+ case INLINE_ALIGNMENT_TO_BOTTOM: {
E.value.rect.position.y = sd->descent;
} break;
}
- switch (E.value.inline_align & INLINE_ALIGN_IMAGE_MASK) {
- case INLINE_ALIGN_BOTTOM_TO: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
+ case INLINE_ALIGNMENT_BOTTOM_TO: {
E.value.rect.position.y -= E.value.rect.size.y;
} break;
- case INLINE_ALIGN_CENTER_TO: {
+ case INLINE_ALIGNMENT_CENTER_TO: {
E.value.rect.position.y -= E.value.rect.size.y / 2;
} break;
- case INLINE_ALIGN_TOP_TO: {
+ case INLINE_ALIGNMENT_TOP_TO: {
// NOP
} break;
}
full_ascent = MAX(full_ascent, -E.value.rect.position.y);
full_descent = MAX(full_descent, E.value.rect.position.y + E.value.rect.size.y);
} else {
- switch (E.value.inline_align & INLINE_ALIGN_TEXT_MASK) {
- case INLINE_ALIGN_TO_TOP: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
+ case INLINE_ALIGNMENT_TO_TOP: {
E.value.rect.position.x = -sd->ascent;
} break;
- case INLINE_ALIGN_TO_CENTER: {
+ case INLINE_ALIGNMENT_TO_CENTER: {
E.value.rect.position.x = (-sd->ascent + sd->descent) / 2;
} break;
- case INLINE_ALIGN_TO_BASELINE: {
+ case INLINE_ALIGNMENT_TO_BASELINE: {
E.value.rect.position.x = 0;
} break;
- case INLINE_ALIGN_TO_BOTTOM: {
+ case INLINE_ALIGNMENT_TO_BOTTOM: {
E.value.rect.position.x = sd->descent;
} break;
}
- switch (E.value.inline_align & INLINE_ALIGN_IMAGE_MASK) {
- case INLINE_ALIGN_BOTTOM_TO: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
+ case INLINE_ALIGNMENT_BOTTOM_TO: {
E.value.rect.position.x -= E.value.rect.size.x;
} break;
- case INLINE_ALIGN_CENTER_TO: {
+ case INLINE_ALIGNMENT_CENTER_TO: {
E.value.rect.position.x -= E.value.rect.size.x / 2;
} break;
- case INLINE_ALIGN_TOP_TO: {
+ case INLINE_ALIGNMENT_TOP_TO: {
// NOP
} break;
}
@@ -2498,56 +2498,56 @@ RID TextServerFallback::shaped_text_substr(RID p_shaped, int p_start, int p_leng
for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : new_sd->objects) {
if ((E.value.pos >= new_sd->start) && (E.value.pos < new_sd->end)) {
if (sd->orientation == ORIENTATION_HORIZONTAL) {
- switch (E.value.inline_align & INLINE_ALIGN_TEXT_MASK) {
- case INLINE_ALIGN_TO_TOP: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
+ case INLINE_ALIGNMENT_TO_TOP: {
E.value.rect.position.y = -new_sd->ascent;
} break;
- case INLINE_ALIGN_TO_CENTER: {
+ case INLINE_ALIGNMENT_TO_CENTER: {
E.value.rect.position.y = (-new_sd->ascent + new_sd->descent) / 2;
} break;
- case INLINE_ALIGN_TO_BASELINE: {
+ case INLINE_ALIGNMENT_TO_BASELINE: {
E.value.rect.position.y = 0;
} break;
- case INLINE_ALIGN_TO_BOTTOM: {
+ case INLINE_ALIGNMENT_TO_BOTTOM: {
E.value.rect.position.y = new_sd->descent;
} break;
}
- switch (E.value.inline_align & INLINE_ALIGN_IMAGE_MASK) {
- case INLINE_ALIGN_BOTTOM_TO: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
+ case INLINE_ALIGNMENT_BOTTOM_TO: {
E.value.rect.position.y -= E.value.rect.size.y;
} break;
- case INLINE_ALIGN_CENTER_TO: {
+ case INLINE_ALIGNMENT_CENTER_TO: {
E.value.rect.position.y -= E.value.rect.size.y / 2;
} break;
- case INLINE_ALIGN_TOP_TO: {
+ case INLINE_ALIGNMENT_TOP_TO: {
// NOP
} break;
}
full_ascent = MAX(full_ascent, -E.value.rect.position.y);
full_descent = MAX(full_descent, E.value.rect.position.y + E.value.rect.size.y);
} else {
- switch (E.value.inline_align & INLINE_ALIGN_TEXT_MASK) {
- case INLINE_ALIGN_TO_TOP: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
+ case INLINE_ALIGNMENT_TO_TOP: {
E.value.rect.position.x = -new_sd->ascent;
} break;
- case INLINE_ALIGN_TO_CENTER: {
+ case INLINE_ALIGNMENT_TO_CENTER: {
E.value.rect.position.x = (-new_sd->ascent + new_sd->descent) / 2;
} break;
- case INLINE_ALIGN_TO_BASELINE: {
+ case INLINE_ALIGNMENT_TO_BASELINE: {
E.value.rect.position.x = 0;
} break;
- case INLINE_ALIGN_TO_BOTTOM: {
+ case INLINE_ALIGNMENT_TO_BOTTOM: {
E.value.rect.position.x = new_sd->descent;
} break;
}
- switch (E.value.inline_align & INLINE_ALIGN_IMAGE_MASK) {
- case INLINE_ALIGN_BOTTOM_TO: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
+ case INLINE_ALIGNMENT_BOTTOM_TO: {
E.value.rect.position.x -= E.value.rect.size.x;
} break;
- case INLINE_ALIGN_CENTER_TO: {
+ case INLINE_ALIGNMENT_CENTER_TO: {
E.value.rect.position.x -= E.value.rect.size.x / 2;
} break;
- case INLINE_ALIGN_TOP_TO: {
+ case INLINE_ALIGNMENT_TOP_TO: {
// NOP
} break;
}
@@ -3052,56 +3052,56 @@ bool TextServerFallback::shaped_text_shape(RID p_shaped) {
float full_descent = sd->descent;
for (KeyValue<Variant, ShapedTextData::EmbeddedObject> &E : sd->objects) {
if (sd->orientation == ORIENTATION_HORIZONTAL) {
- switch (E.value.inline_align & INLINE_ALIGN_TEXT_MASK) {
- case INLINE_ALIGN_TO_TOP: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
+ case INLINE_ALIGNMENT_TO_TOP: {
E.value.rect.position.y = -sd->ascent;
} break;
- case INLINE_ALIGN_TO_CENTER: {
+ case INLINE_ALIGNMENT_TO_CENTER: {
E.value.rect.position.y = (-sd->ascent + sd->descent) / 2;
} break;
- case INLINE_ALIGN_TO_BASELINE: {
+ case INLINE_ALIGNMENT_TO_BASELINE: {
E.value.rect.position.y = 0;
} break;
- case INLINE_ALIGN_TO_BOTTOM: {
+ case INLINE_ALIGNMENT_TO_BOTTOM: {
E.value.rect.position.y = sd->descent;
} break;
}
- switch (E.value.inline_align & INLINE_ALIGN_IMAGE_MASK) {
- case INLINE_ALIGN_BOTTOM_TO: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
+ case INLINE_ALIGNMENT_BOTTOM_TO: {
E.value.rect.position.y -= E.value.rect.size.y;
} break;
- case INLINE_ALIGN_CENTER_TO: {
+ case INLINE_ALIGNMENT_CENTER_TO: {
E.value.rect.position.y -= E.value.rect.size.y / 2;
} break;
- case INLINE_ALIGN_TOP_TO: {
+ case INLINE_ALIGNMENT_TOP_TO: {
// NOP
} break;
}
full_ascent = MAX(full_ascent, -E.value.rect.position.y);
full_descent = MAX(full_descent, E.value.rect.position.y + E.value.rect.size.y);
} else {
- switch (E.value.inline_align & INLINE_ALIGN_TEXT_MASK) {
- case INLINE_ALIGN_TO_TOP: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_TEXT_MASK) {
+ case INLINE_ALIGNMENT_TO_TOP: {
E.value.rect.position.x = -sd->ascent;
} break;
- case INLINE_ALIGN_TO_CENTER: {
+ case INLINE_ALIGNMENT_TO_CENTER: {
E.value.rect.position.x = (-sd->ascent + sd->descent) / 2;
} break;
- case INLINE_ALIGN_TO_BASELINE: {
+ case INLINE_ALIGNMENT_TO_BASELINE: {
E.value.rect.position.x = 0;
} break;
- case INLINE_ALIGN_TO_BOTTOM: {
+ case INLINE_ALIGNMENT_TO_BOTTOM: {
E.value.rect.position.x = sd->descent;
} break;
}
- switch (E.value.inline_align & INLINE_ALIGN_IMAGE_MASK) {
- case INLINE_ALIGN_BOTTOM_TO: {
+ switch (E.value.inline_align & INLINE_ALIGNMENT_IMAGE_MASK) {
+ case INLINE_ALIGNMENT_BOTTOM_TO: {
E.value.rect.position.x -= E.value.rect.size.x;
} break;
- case INLINE_ALIGN_CENTER_TO: {
+ case INLINE_ALIGNMENT_CENTER_TO: {
E.value.rect.position.x -= E.value.rect.size.x / 2;
} break;
- case INLINE_ALIGN_TOP_TO: {
+ case INLINE_ALIGNMENT_TOP_TO: {
// NOP
} break;
}
diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h
index 67b08d1eac..f2b33c2afb 100644
--- a/modules/text_server_fb/text_server_fb.h
+++ b/modules/text_server_fb/text_server_fb.h
@@ -387,8 +387,8 @@ public:
virtual bool shaped_text_get_preserve_control(RID p_shaped) const override;
virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") override;
- virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER, int p_length = 1) override;
- virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER) override;
+ virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1) override;
+ virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER) override;
virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override;
virtual RID shaped_text_get_parent(RID p_shaped) const override;
diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp
index 13dd1f7bc7..75a1980ede 100644
--- a/modules/visual_script/editor/visual_script_editor.cpp
+++ b/modules/visual_script/editor/visual_script_editor.cpp
@@ -779,7 +779,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
for (int i = 0; i < node->get_output_sequence_port_count(); i++) {
Label *text2 = memnew(Label);
text2->set_text(node->get_output_sequence_port_text(i));
- text2->set_align(Label::ALIGN_RIGHT);
+ text2->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
gnode->add_child(text2);
gnode->set_slot(slot_idx, false, 0, Color(), true, TYPE_SEQUENCE, mono_color, seq_port, seq_port);
slot_idx++;
@@ -900,7 +900,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
if (i < mixed_seq_ports) {
Label *text2 = memnew(Label);
text2->set_text(node->get_output_sequence_port_text(i));
- text2->set_align(Label::ALIGN_RIGHT);
+ text2->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
hbc->add_child(text2);
}
@@ -1506,7 +1506,7 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
}
} else if (ti->get_parent() == root->get_first_child()) {
selected = ti->get_text(0);
- function_name_edit->set_position(Input::get_singleton()->get_mouse_position() - Vector2(60, -10));
+ function_name_edit->set_position(get_screen_position() + get_local_mouse_position() - Vector2(60, -10));
function_name_edit->popup();
function_name_box->set_text(selected);
function_name_box->select_all();
@@ -1974,7 +1974,7 @@ void VisualScriptEditor::input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> key = p_event;
if (key.is_valid() && !key->is_pressed()) {
- mouse_up_position = Input::get_singleton()->get_mouse_position();
+ mouse_up_position = get_screen_position() + get_local_mouse_position();
}
}
@@ -1984,7 +1984,7 @@ void VisualScriptEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
if (key.is_valid() && key->is_pressed() && key->get_button_mask() == MouseButton::RIGHT) {
saved_position = graph->get_local_mouse_position();
- Point2 gpos = Input::get_singleton()->get_mouse_position();
+ Point2 gpos = get_screen_position() + get_local_mouse_position();
_generic_search(script->get_instance_base_type(), gpos);
}
}
@@ -3704,7 +3704,7 @@ void VisualScriptEditor::_default_value_edited(Node *p_button, int p_id, int p_i
Variant::construct(pinfo.type, existing, &existingp, 1, ce);
}
- default_value_edit->set_position(Object::cast_to<Control>(p_button)->get_global_position() + Vector2(0, Object::cast_to<Control>(p_button)->get_size().y));
+ default_value_edit->set_position(Object::cast_to<Control>(p_button)->get_screen_position() + Vector2(0, Object::cast_to<Control>(p_button)->get_size().y));
default_value_edit->reset_size();
if (pinfo.type == Variant::NODE_PATH) {
@@ -4160,10 +4160,10 @@ void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos) {
ERR_FAIL_COND(!ti);
member_popup->clear();
- member_popup->set_position(members->get_global_position() + p_pos);
+ member_popup->set_position(members->get_screen_position() + p_pos);
member_popup->reset_size();
- function_name_edit->set_position(members->get_global_position() + p_pos);
+ function_name_edit->set_position(members->get_screen_position() + p_pos);
function_name_edit->reset_size();
TreeItem *root = members->get_root();
@@ -4476,8 +4476,8 @@ VisualScriptEditor::VisualScriptEditor() {
select_func_text = memnew(Label);
select_func_text->set_text(TTR("Select or create a function to edit its graph."));
- select_func_text->set_align(Label::ALIGN_CENTER);
- select_func_text->set_valign(Label::VALIGN_CENTER);
+ select_func_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ select_func_text->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
select_func_text->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(select_func_text);
@@ -4485,8 +4485,8 @@ VisualScriptEditor::VisualScriptEditor() {
hint_text->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -100);
hint_text->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0);
hint_text->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0);
- hint_text->set_align(Label::ALIGN_CENTER);
- hint_text->set_valign(Label::VALIGN_CENTER);
+ hint_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ hint_text->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
graph->add_child(hint_text);
hint_text_timer = memnew(Timer);
diff --git a/modules/websocket/editor_debugger_server_websocket.cpp b/modules/websocket/editor_debugger_server_websocket.cpp
index d248433d82..78a5fa50d8 100644
--- a/modules/websocket/editor_debugger_server_websocket.cpp
+++ b/modules/websocket/editor_debugger_server_websocket.cpp
@@ -31,6 +31,8 @@
#include "editor_debugger_server_websocket.h"
#include "core/config/project_settings.h"
+#include "editor/editor_log.h"
+#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "modules/websocket/remote_debugger_peer_websocket.h"
@@ -48,19 +50,47 @@ void EditorDebuggerServerWebSocket::poll() {
server->poll();
}
+String EditorDebuggerServerWebSocket::get_uri() const {
+ return endpoint;
+}
+
Error EditorDebuggerServerWebSocket::start(const String &p_uri) {
+ // Default host and port
+ String bind_host = (String)EditorSettings::get_singleton()->get("network/debug/remote_host");
int bind_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
- String bind_host = EditorSettings::get_singleton()->get("network/debug/remote_host");
+
+ // Optionally override
if (!p_uri.is_empty() && p_uri != "ws://") {
String scheme, path;
Error err = p_uri.parse_url(scheme, bind_host, bind_port, path);
ERR_FAIL_COND_V(err != OK, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(!bind_host.is_valid_ip_address() && bind_host != "*", ERR_INVALID_PARAMETER);
}
+
+ // Set up the server
server->set_bind_ip(bind_host);
Vector<String> compatible_protocols;
compatible_protocols.push_back("binary"); // compatibility with EMSCRIPTEN TCP-to-WebSocket layer.
- return server->listen(bind_port, compatible_protocols);
+
+ // Try listening on ports
+ const int max_attempts = 5;
+ for (int attempt = 1;; ++attempt) {
+ const Error err = server->listen(bind_port, compatible_protocols);
+ if (err == OK) {
+ break;
+ }
+ if (attempt >= max_attempts) {
+ EditorNode::get_log()->add_message(vformat("Cannot listen on port %d, remote debugging unavailable.", bind_port), EditorLog::MSG_TYPE_ERROR);
+ return err;
+ }
+ int last_port = bind_port++;
+ EditorNode::get_log()->add_message(vformat("Cannot listen on port %d, trying %d instead.", last_port, bind_port), EditorLog::MSG_TYPE_WARNING);
+ }
+
+ // Endpoint that the client should connect to
+ endpoint = vformat("ws://%s:%d", bind_host, bind_port);
+
+ return OK;
}
void EditorDebuggerServerWebSocket::stop() {
diff --git a/modules/websocket/editor_debugger_server_websocket.h b/modules/websocket/editor_debugger_server_websocket.h
index 14ab0109b2..1e5ea66146 100644
--- a/modules/websocket/editor_debugger_server_websocket.h
+++ b/modules/websocket/editor_debugger_server_websocket.h
@@ -40,6 +40,7 @@ class EditorDebuggerServerWebSocket : public EditorDebuggerServer {
private:
Ref<WebSocketServer> server;
List<int> pending_peers;
+ String endpoint;
public:
static EditorDebuggerServer *create(const String &p_protocol);
@@ -47,12 +48,13 @@ public:
void _peer_connected(int p_peer, String p_protocol);
void _peer_disconnected(int p_peer, bool p_was_clean);
- void poll() override;
- Error start(const String &p_uri) override;
- void stop() override;
- bool is_active() const override;
- bool is_connection_available() const override;
- Ref<RemoteDebuggerPeer> take_connection() override;
+ virtual void poll() override;
+ virtual String get_uri() const override;
+ virtual Error start(const String &p_uri = "") override;
+ virtual void stop() override;
+ virtual bool is_active() const override;
+ virtual bool is_connection_available() const override;
+ virtual Ref<RemoteDebuggerPeer> take_connection() override;
EditorDebuggerServerWebSocket();
~EditorDebuggerServerWebSocket();
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp
index fad4784d51..98aa2ad4cc 100644
--- a/scene/2d/animated_sprite_2d.cpp
+++ b/scene/2d/animated_sprite_2d.cpp
@@ -122,7 +122,7 @@ void AnimatedSprite2D::_validate_property(PropertyInfo &property) const {
}
property.hint_string += String(E->get());
- if (animation == E) {
+ if (animation == E->get()) {
current_found = true;
}
}
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index efe23c6102..bdcab49e4e 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -391,7 +391,13 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() {
PhysicsDirectSpaceState3D *space_state = PhysicsServer3D::get_singleton()->space_get_direct_state(world_3d->get_space());
for (Camera3D *camera : cameras) {
+ if (!camera) {
+ continue;
+ }
Viewport *vp = camera->get_viewport();
+ if (!vp) {
+ continue;
+ }
if (!vp->is_audio_listener_3d()) {
continue;
}
diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp
index 2235de1599..adb532145b 100644
--- a/scene/3d/gpu_particles_collision_3d.cpp
+++ b/scene/3d/gpu_particles_collision_3d.cpp
@@ -62,68 +62,68 @@ GPUParticlesCollision3D::~GPUParticlesCollision3D() {
/////////////////////////////////
-void GPUParticlesCollisionSphere::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_radius", "radius"), &GPUParticlesCollisionSphere::set_radius);
- ClassDB::bind_method(D_METHOD("get_radius"), &GPUParticlesCollisionSphere::get_radius);
+void GPUParticlesCollisionSphere3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_radius", "radius"), &GPUParticlesCollisionSphere3D::set_radius);
+ ClassDB::bind_method(D_METHOD("get_radius"), &GPUParticlesCollisionSphere3D::get_radius);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_radius", "get_radius");
}
-void GPUParticlesCollisionSphere::set_radius(real_t p_radius) {
+void GPUParticlesCollisionSphere3D::set_radius(real_t p_radius) {
radius = p_radius;
RS::get_singleton()->particles_collision_set_sphere_radius(_get_collision(), radius);
update_gizmos();
}
-real_t GPUParticlesCollisionSphere::get_radius() const {
+real_t GPUParticlesCollisionSphere3D::get_radius() const {
return radius;
}
-AABB GPUParticlesCollisionSphere::get_aabb() const {
+AABB GPUParticlesCollisionSphere3D::get_aabb() const {
return AABB(Vector3(-radius, -radius, -radius), Vector3(radius * 2, radius * 2, radius * 2));
}
-GPUParticlesCollisionSphere::GPUParticlesCollisionSphere() :
+GPUParticlesCollisionSphere3D::GPUParticlesCollisionSphere3D() :
GPUParticlesCollision3D(RS::PARTICLES_COLLISION_TYPE_SPHERE_COLLIDE) {
}
-GPUParticlesCollisionSphere::~GPUParticlesCollisionSphere() {
+GPUParticlesCollisionSphere3D::~GPUParticlesCollisionSphere3D() {
}
///////////////////////////
-void GPUParticlesCollisionBox::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionBox::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionBox::get_extents);
+void GPUParticlesCollisionBox3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionBox3D::set_extents);
+ ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionBox3D::get_extents);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_extents", "get_extents");
}
-void GPUParticlesCollisionBox::set_extents(const Vector3 &p_extents) {
+void GPUParticlesCollisionBox3D::set_extents(const Vector3 &p_extents) {
extents = p_extents;
RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents);
update_gizmos();
}
-Vector3 GPUParticlesCollisionBox::get_extents() const {
+Vector3 GPUParticlesCollisionBox3D::get_extents() const {
return extents;
}
-AABB GPUParticlesCollisionBox::get_aabb() const {
+AABB GPUParticlesCollisionBox3D::get_aabb() const {
return AABB(-extents, extents * 2);
}
-GPUParticlesCollisionBox::GPUParticlesCollisionBox() :
+GPUParticlesCollisionBox3D::GPUParticlesCollisionBox3D() :
GPUParticlesCollision3D(RS::PARTICLES_COLLISION_TYPE_BOX_COLLIDE) {
}
-GPUParticlesCollisionBox::~GPUParticlesCollisionBox() {
+GPUParticlesCollisionBox3D::~GPUParticlesCollisionBox3D() {
}
///////////////////////////////
///////////////////////////
-void GPUParticlesCollisionSDF::_find_meshes(const AABB &p_aabb, Node *p_at_node, List<PlotMesh> &plot_meshes) {
+void GPUParticlesCollisionSDF3D::_find_meshes(const AABB &p_aabb, Node *p_at_node, List<PlotMesh> &plot_meshes) {
MeshInstance3D *mi = Object::cast_to<MeshInstance3D>(p_at_node);
if (mi && mi->is_visible_in_tree()) {
Ref<Mesh> mesh = mi->get_mesh();
@@ -172,7 +172,7 @@ void GPUParticlesCollisionSDF::_find_meshes(const AABB &p_aabb, Node *p_at_node,
}
}
-uint32_t GPUParticlesCollisionSDF::_create_bvh(LocalVector<BVH> &bvh_tree, FacePos *p_faces, uint32_t p_face_count, const Face3 *p_triangles, float p_thickness) {
+uint32_t GPUParticlesCollisionSDF3D::_create_bvh(LocalVector<BVH> &bvh_tree, FacePos *p_faces, uint32_t p_face_count, const Face3 *p_triangles, float p_thickness) {
if (p_face_count == 1) {
return BVH::LEAF_BIT | p_faces[0].index;
}
@@ -220,7 +220,7 @@ static _FORCE_INLINE_ real_t Vector3_dot2(const Vector3 &p_vec3) {
return p_vec3.dot(p_vec3);
}
-void GPUParticlesCollisionSDF::_find_closest_distance(const Vector3 &p_pos, const BVH *bvh, uint32_t p_bvh_cell, const Face3 *triangles, float thickness, float &closest_distance) {
+void GPUParticlesCollisionSDF3D::_find_closest_distance(const Vector3 &p_pos, const BVH *bvh, uint32_t p_bvh_cell, const Face3 *triangles, float thickness, float &closest_distance) {
if (p_bvh_cell & BVH::LEAF_BIT) {
p_bvh_cell &= BVH::LEAF_MASK; //remove bit
@@ -321,7 +321,7 @@ void GPUParticlesCollisionSDF::_find_closest_distance(const Vector3 &p_pos, cons
}
}
-void GPUParticlesCollisionSDF::_compute_sdf_z(uint32_t p_z, ComputeSDFParams *params) {
+void GPUParticlesCollisionSDF3D::_compute_sdf_z(uint32_t p_z, ComputeSDFParams *params) {
int32_t z_ofs = p_z * params->size.y * params->size.x;
for (int32_t y = 0; y < params->size.y; y++) {
int32_t y_ofs = z_ofs + y * params->size.x;
@@ -338,10 +338,10 @@ void GPUParticlesCollisionSDF::_compute_sdf_z(uint32_t p_z, ComputeSDFParams *pa
}
}
-void GPUParticlesCollisionSDF::_compute_sdf(ComputeSDFParams *params) {
+void GPUParticlesCollisionSDF3D::_compute_sdf(ComputeSDFParams *params) {
ThreadWorkPool work_pool;
work_pool.init();
- work_pool.begin_work(params->size.z, this, &GPUParticlesCollisionSDF::_compute_sdf_z, params);
+ work_pool.begin_work(params->size.z, this, &GPUParticlesCollisionSDF3D::_compute_sdf_z, params);
while (!work_pool.is_done_dispatching()) {
OS::get_singleton()->delay_usec(10000);
bake_step_function(work_pool.get_work_index() * 100 / params->size.z, "Baking SDF");
@@ -350,7 +350,7 @@ void GPUParticlesCollisionSDF::_compute_sdf(ComputeSDFParams *params) {
work_pool.finish();
}
-Vector3i GPUParticlesCollisionSDF::get_estimated_cell_size() const {
+Vector3i GPUParticlesCollisionSDF3D::get_estimated_cell_size() const {
static const int subdivs[RESOLUTION_MAX] = { 16, 32, 64, 128, 256, 512 };
int subdiv = subdivs[get_resolution()];
@@ -365,7 +365,7 @@ Vector3i GPUParticlesCollisionSDF::get_estimated_cell_size() const {
return sdf_size;
}
-Ref<Image> GPUParticlesCollisionSDF::bake() {
+Ref<Image> GPUParticlesCollisionSDF3D::bake() {
static const int subdivs[RESOLUTION_MAX] = { 16, 32, 64, 128, 256, 512 };
int subdiv = subdivs[get_resolution()];
@@ -501,18 +501,18 @@ Ref<Image> GPUParticlesCollisionSDF::bake() {
return ret;
}
-void GPUParticlesCollisionSDF::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionSDF::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionSDF::get_extents);
+void GPUParticlesCollisionSDF3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionSDF3D::set_extents);
+ ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionSDF3D::get_extents);
- ClassDB::bind_method(D_METHOD("set_resolution", "resolution"), &GPUParticlesCollisionSDF::set_resolution);
- ClassDB::bind_method(D_METHOD("get_resolution"), &GPUParticlesCollisionSDF::get_resolution);
+ ClassDB::bind_method(D_METHOD("set_resolution", "resolution"), &GPUParticlesCollisionSDF3D::set_resolution);
+ ClassDB::bind_method(D_METHOD("get_resolution"), &GPUParticlesCollisionSDF3D::get_resolution);
- ClassDB::bind_method(D_METHOD("set_texture", "texture"), &GPUParticlesCollisionSDF::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture"), &GPUParticlesCollisionSDF::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &GPUParticlesCollisionSDF3D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &GPUParticlesCollisionSDF3D::get_texture);
- ClassDB::bind_method(D_METHOD("set_thickness", "thickness"), &GPUParticlesCollisionSDF::set_thickness);
- ClassDB::bind_method(D_METHOD("get_thickness"), &GPUParticlesCollisionSDF::get_thickness);
+ ClassDB::bind_method(D_METHOD("set_thickness", "thickness"), &GPUParticlesCollisionSDF3D::set_thickness);
+ ClassDB::bind_method(D_METHOD("get_thickness"), &GPUParticlesCollisionSDF3D::get_thickness);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_extents", "get_extents");
ADD_PROPERTY(PropertyInfo(Variant::INT, "resolution", PROPERTY_HINT_ENUM, "16,32,64,128,256,512"), "set_resolution", "get_resolution");
@@ -528,62 +528,62 @@ void GPUParticlesCollisionSDF::_bind_methods() {
BIND_ENUM_CONSTANT(RESOLUTION_MAX);
}
-void GPUParticlesCollisionSDF::set_thickness(float p_thickness) {
+void GPUParticlesCollisionSDF3D::set_thickness(float p_thickness) {
thickness = p_thickness;
}
-float GPUParticlesCollisionSDF::get_thickness() const {
+float GPUParticlesCollisionSDF3D::get_thickness() const {
return thickness;
}
-void GPUParticlesCollisionSDF::set_extents(const Vector3 &p_extents) {
+void GPUParticlesCollisionSDF3D::set_extents(const Vector3 &p_extents) {
extents = p_extents;
RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents);
update_gizmos();
}
-Vector3 GPUParticlesCollisionSDF::get_extents() const {
+Vector3 GPUParticlesCollisionSDF3D::get_extents() const {
return extents;
}
-void GPUParticlesCollisionSDF::set_resolution(Resolution p_resolution) {
+void GPUParticlesCollisionSDF3D::set_resolution(Resolution p_resolution) {
resolution = p_resolution;
update_gizmos();
}
-GPUParticlesCollisionSDF::Resolution GPUParticlesCollisionSDF::get_resolution() const {
+GPUParticlesCollisionSDF3D::Resolution GPUParticlesCollisionSDF3D::get_resolution() const {
return resolution;
}
-void GPUParticlesCollisionSDF::set_texture(const Ref<Texture3D> &p_texture) {
+void GPUParticlesCollisionSDF3D::set_texture(const Ref<Texture3D> &p_texture) {
texture = p_texture;
RID tex = texture.is_valid() ? texture->get_rid() : RID();
RS::get_singleton()->particles_collision_set_field_texture(_get_collision(), tex);
}
-Ref<Texture3D> GPUParticlesCollisionSDF::get_texture() const {
+Ref<Texture3D> GPUParticlesCollisionSDF3D::get_texture() const {
return texture;
}
-AABB GPUParticlesCollisionSDF::get_aabb() const {
+AABB GPUParticlesCollisionSDF3D::get_aabb() const {
return AABB(-extents, extents * 2);
}
-GPUParticlesCollisionSDF::BakeBeginFunc GPUParticlesCollisionSDF::bake_begin_function = nullptr;
-GPUParticlesCollisionSDF::BakeStepFunc GPUParticlesCollisionSDF::bake_step_function = nullptr;
-GPUParticlesCollisionSDF::BakeEndFunc GPUParticlesCollisionSDF::bake_end_function = nullptr;
+GPUParticlesCollisionSDF3D::BakeBeginFunc GPUParticlesCollisionSDF3D::bake_begin_function = nullptr;
+GPUParticlesCollisionSDF3D::BakeStepFunc GPUParticlesCollisionSDF3D::bake_step_function = nullptr;
+GPUParticlesCollisionSDF3D::BakeEndFunc GPUParticlesCollisionSDF3D::bake_end_function = nullptr;
-GPUParticlesCollisionSDF::GPUParticlesCollisionSDF() :
+GPUParticlesCollisionSDF3D::GPUParticlesCollisionSDF3D() :
GPUParticlesCollision3D(RS::PARTICLES_COLLISION_TYPE_SDF_COLLIDE) {
}
-GPUParticlesCollisionSDF::~GPUParticlesCollisionSDF() {
+GPUParticlesCollisionSDF3D::~GPUParticlesCollisionSDF3D() {
}
////////////////////////////
////////////////////////////
-void GPUParticlesCollisionHeightField::_notification(int p_what) {
+void GPUParticlesCollisionHeightField3D::_notification(int p_what) {
if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
if (update_mode == UPDATE_MODE_ALWAYS) {
RS::get_singleton()->particles_collision_height_field_update(_get_collision());
@@ -628,21 +628,21 @@ void GPUParticlesCollisionHeightField::_notification(int p_what) {
}
}
-void GPUParticlesCollisionHeightField::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionHeightField::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionHeightField::get_extents);
+void GPUParticlesCollisionHeightField3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesCollisionHeightField3D::set_extents);
+ ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesCollisionHeightField3D::get_extents);
- ClassDB::bind_method(D_METHOD("set_resolution", "resolution"), &GPUParticlesCollisionHeightField::set_resolution);
- ClassDB::bind_method(D_METHOD("get_resolution"), &GPUParticlesCollisionHeightField::get_resolution);
+ ClassDB::bind_method(D_METHOD("set_resolution", "resolution"), &GPUParticlesCollisionHeightField3D::set_resolution);
+ ClassDB::bind_method(D_METHOD("get_resolution"), &GPUParticlesCollisionHeightField3D::get_resolution);
- ClassDB::bind_method(D_METHOD("set_update_mode", "update_mode"), &GPUParticlesCollisionHeightField::set_update_mode);
- ClassDB::bind_method(D_METHOD("get_update_mode"), &GPUParticlesCollisionHeightField::get_update_mode);
+ ClassDB::bind_method(D_METHOD("set_update_mode", "update_mode"), &GPUParticlesCollisionHeightField3D::set_update_mode);
+ ClassDB::bind_method(D_METHOD("get_update_mode"), &GPUParticlesCollisionHeightField3D::get_update_mode);
- ClassDB::bind_method(D_METHOD("set_follow_camera_mode", "enabled"), &GPUParticlesCollisionHeightField::set_follow_camera_mode);
- ClassDB::bind_method(D_METHOD("is_follow_camera_mode_enabled"), &GPUParticlesCollisionHeightField::is_follow_camera_mode_enabled);
+ ClassDB::bind_method(D_METHOD("set_follow_camera_mode", "enabled"), &GPUParticlesCollisionHeightField3D::set_follow_camera_mode);
+ ClassDB::bind_method(D_METHOD("is_follow_camera_mode_enabled"), &GPUParticlesCollisionHeightField3D::is_follow_camera_mode_enabled);
- ClassDB::bind_method(D_METHOD("set_follow_camera_push_ratio", "ratio"), &GPUParticlesCollisionHeightField::set_follow_camera_push_ratio);
- ClassDB::bind_method(D_METHOD("get_follow_camera_push_ratio"), &GPUParticlesCollisionHeightField::get_follow_camera_push_ratio);
+ ClassDB::bind_method(D_METHOD("set_follow_camera_push_ratio", "ratio"), &GPUParticlesCollisionHeightField3D::set_follow_camera_push_ratio);
+ ClassDB::bind_method(D_METHOD("get_follow_camera_push_ratio"), &GPUParticlesCollisionHeightField3D::get_follow_camera_push_ratio);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_extents", "get_extents");
ADD_PROPERTY(PropertyInfo(Variant::INT, "resolution", PROPERTY_HINT_ENUM, "256,512,1024,2048,4096,8192"), "set_resolution", "get_resolution");
@@ -663,63 +663,63 @@ void GPUParticlesCollisionHeightField::_bind_methods() {
BIND_ENUM_CONSTANT(UPDATE_MODE_ALWAYS);
}
-void GPUParticlesCollisionHeightField::set_follow_camera_push_ratio(float p_follow_camera_push_ratio) {
+void GPUParticlesCollisionHeightField3D::set_follow_camera_push_ratio(float p_follow_camera_push_ratio) {
follow_camera_push_ratio = p_follow_camera_push_ratio;
}
-float GPUParticlesCollisionHeightField::get_follow_camera_push_ratio() const {
+float GPUParticlesCollisionHeightField3D::get_follow_camera_push_ratio() const {
return follow_camera_push_ratio;
}
-void GPUParticlesCollisionHeightField::set_extents(const Vector3 &p_extents) {
+void GPUParticlesCollisionHeightField3D::set_extents(const Vector3 &p_extents) {
extents = p_extents;
RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents);
update_gizmos();
RS::get_singleton()->particles_collision_height_field_update(_get_collision());
}
-Vector3 GPUParticlesCollisionHeightField::get_extents() const {
+Vector3 GPUParticlesCollisionHeightField3D::get_extents() const {
return extents;
}
-void GPUParticlesCollisionHeightField::set_resolution(Resolution p_resolution) {
+void GPUParticlesCollisionHeightField3D::set_resolution(Resolution p_resolution) {
resolution = p_resolution;
RS::get_singleton()->particles_collision_set_height_field_resolution(_get_collision(), RS::ParticlesCollisionHeightfieldResolution(resolution));
update_gizmos();
RS::get_singleton()->particles_collision_height_field_update(_get_collision());
}
-GPUParticlesCollisionHeightField::Resolution GPUParticlesCollisionHeightField::get_resolution() const {
+GPUParticlesCollisionHeightField3D::Resolution GPUParticlesCollisionHeightField3D::get_resolution() const {
return resolution;
}
-void GPUParticlesCollisionHeightField::set_update_mode(UpdateMode p_update_mode) {
+void GPUParticlesCollisionHeightField3D::set_update_mode(UpdateMode p_update_mode) {
update_mode = p_update_mode;
set_process_internal(follow_camera_mode || update_mode == UPDATE_MODE_ALWAYS);
}
-GPUParticlesCollisionHeightField::UpdateMode GPUParticlesCollisionHeightField::get_update_mode() const {
+GPUParticlesCollisionHeightField3D::UpdateMode GPUParticlesCollisionHeightField3D::get_update_mode() const {
return update_mode;
}
-void GPUParticlesCollisionHeightField::set_follow_camera_mode(bool p_enabled) {
+void GPUParticlesCollisionHeightField3D::set_follow_camera_mode(bool p_enabled) {
follow_camera_mode = p_enabled;
set_process_internal(follow_camera_mode || update_mode == UPDATE_MODE_ALWAYS);
}
-bool GPUParticlesCollisionHeightField::is_follow_camera_mode_enabled() const {
+bool GPUParticlesCollisionHeightField3D::is_follow_camera_mode_enabled() const {
return follow_camera_mode;
}
-AABB GPUParticlesCollisionHeightField::get_aabb() const {
+AABB GPUParticlesCollisionHeightField3D::get_aabb() const {
return AABB(-extents, extents * 2);
}
-GPUParticlesCollisionHeightField::GPUParticlesCollisionHeightField() :
+GPUParticlesCollisionHeightField3D::GPUParticlesCollisionHeightField3D() :
GPUParticlesCollision3D(RS::PARTICLES_COLLISION_TYPE_HEIGHTFIELD_COLLIDE) {
}
-GPUParticlesCollisionHeightField::~GPUParticlesCollisionHeightField() {
+GPUParticlesCollisionHeightField3D::~GPUParticlesCollisionHeightField3D() {
}
////////////////////////////
@@ -792,104 +792,104 @@ GPUParticlesAttractor3D::~GPUParticlesAttractor3D() {
/////////////////////////////////
-void GPUParticlesAttractorSphere::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_radius", "radius"), &GPUParticlesAttractorSphere::set_radius);
- ClassDB::bind_method(D_METHOD("get_radius"), &GPUParticlesAttractorSphere::get_radius);
+void GPUParticlesAttractorSphere3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_radius", "radius"), &GPUParticlesAttractorSphere3D::set_radius);
+ ClassDB::bind_method(D_METHOD("get_radius"), &GPUParticlesAttractorSphere3D::get_radius);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_radius", "get_radius");
}
-void GPUParticlesAttractorSphere::set_radius(real_t p_radius) {
+void GPUParticlesAttractorSphere3D::set_radius(real_t p_radius) {
radius = p_radius;
RS::get_singleton()->particles_collision_set_sphere_radius(_get_collision(), radius);
update_gizmos();
}
-real_t GPUParticlesAttractorSphere::get_radius() const {
+real_t GPUParticlesAttractorSphere3D::get_radius() const {
return radius;
}
-AABB GPUParticlesAttractorSphere::get_aabb() const {
+AABB GPUParticlesAttractorSphere3D::get_aabb() const {
return AABB(Vector3(-radius, -radius, -radius), Vector3(radius * 2, radius * 2, radius * 2));
}
-GPUParticlesAttractorSphere::GPUParticlesAttractorSphere() :
+GPUParticlesAttractorSphere3D::GPUParticlesAttractorSphere3D() :
GPUParticlesAttractor3D(RS::PARTICLES_COLLISION_TYPE_SPHERE_ATTRACT) {
}
-GPUParticlesAttractorSphere::~GPUParticlesAttractorSphere() {
+GPUParticlesAttractorSphere3D::~GPUParticlesAttractorSphere3D() {
}
///////////////////////////
-void GPUParticlesAttractorBox::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesAttractorBox::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesAttractorBox::get_extents);
+void GPUParticlesAttractorBox3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesAttractorBox3D::set_extents);
+ ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesAttractorBox3D::get_extents);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_extents", "get_extents");
}
-void GPUParticlesAttractorBox::set_extents(const Vector3 &p_extents) {
+void GPUParticlesAttractorBox3D::set_extents(const Vector3 &p_extents) {
extents = p_extents;
RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents);
update_gizmos();
}
-Vector3 GPUParticlesAttractorBox::get_extents() const {
+Vector3 GPUParticlesAttractorBox3D::get_extents() const {
return extents;
}
-AABB GPUParticlesAttractorBox::get_aabb() const {
+AABB GPUParticlesAttractorBox3D::get_aabb() const {
return AABB(-extents, extents * 2);
}
-GPUParticlesAttractorBox::GPUParticlesAttractorBox() :
+GPUParticlesAttractorBox3D::GPUParticlesAttractorBox3D() :
GPUParticlesAttractor3D(RS::PARTICLES_COLLISION_TYPE_BOX_ATTRACT) {
}
-GPUParticlesAttractorBox::~GPUParticlesAttractorBox() {
+GPUParticlesAttractorBox3D::~GPUParticlesAttractorBox3D() {
}
///////////////////////////
-void GPUParticlesAttractorVectorField::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesAttractorVectorField::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesAttractorVectorField::get_extents);
+void GPUParticlesAttractorVectorField3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_extents", "extents"), &GPUParticlesAttractorVectorField3D::set_extents);
+ ClassDB::bind_method(D_METHOD("get_extents"), &GPUParticlesAttractorVectorField3D::get_extents);
- ClassDB::bind_method(D_METHOD("set_texture", "texture"), &GPUParticlesAttractorVectorField::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture"), &GPUParticlesAttractorVectorField::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &GPUParticlesAttractorVectorField3D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &GPUParticlesAttractorVectorField3D::get_texture);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater"), "set_extents", "get_extents");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture3D"), "set_texture", "get_texture");
}
-void GPUParticlesAttractorVectorField::set_extents(const Vector3 &p_extents) {
+void GPUParticlesAttractorVectorField3D::set_extents(const Vector3 &p_extents) {
extents = p_extents;
RS::get_singleton()->particles_collision_set_box_extents(_get_collision(), extents);
update_gizmos();
}
-Vector3 GPUParticlesAttractorVectorField::get_extents() const {
+Vector3 GPUParticlesAttractorVectorField3D::get_extents() const {
return extents;
}
-void GPUParticlesAttractorVectorField::set_texture(const Ref<Texture3D> &p_texture) {
+void GPUParticlesAttractorVectorField3D::set_texture(const Ref<Texture3D> &p_texture) {
texture = p_texture;
RID tex = texture.is_valid() ? texture->get_rid() : RID();
RS::get_singleton()->particles_collision_set_field_texture(_get_collision(), tex);
}
-Ref<Texture3D> GPUParticlesAttractorVectorField::get_texture() const {
+Ref<Texture3D> GPUParticlesAttractorVectorField3D::get_texture() const {
return texture;
}
-AABB GPUParticlesAttractorVectorField::get_aabb() const {
+AABB GPUParticlesAttractorVectorField3D::get_aabb() const {
return AABB(-extents, extents * 2);
}
-GPUParticlesAttractorVectorField::GPUParticlesAttractorVectorField() :
+GPUParticlesAttractorVectorField3D::GPUParticlesAttractorVectorField3D() :
GPUParticlesAttractor3D(RS::PARTICLES_COLLISION_TYPE_VECTOR_FIELD_ATTRACT) {
}
-GPUParticlesAttractorVectorField::~GPUParticlesAttractorVectorField() {
+GPUParticlesAttractorVectorField3D::~GPUParticlesAttractorVectorField3D() {
}
diff --git a/scene/3d/gpu_particles_collision_3d.h b/scene/3d/gpu_particles_collision_3d.h
index fbf68ed6df..5568ecdfc1 100644
--- a/scene/3d/gpu_particles_collision_3d.h
+++ b/scene/3d/gpu_particles_collision_3d.h
@@ -55,8 +55,8 @@ public:
~GPUParticlesCollision3D();
};
-class GPUParticlesCollisionSphere : public GPUParticlesCollision3D {
- GDCLASS(GPUParticlesCollisionSphere, GPUParticlesCollision3D);
+class GPUParticlesCollisionSphere3D : public GPUParticlesCollision3D {
+ GDCLASS(GPUParticlesCollisionSphere3D, GPUParticlesCollision3D);
real_t radius = 1.0;
@@ -69,12 +69,12 @@ public:
virtual AABB get_aabb() const override;
- GPUParticlesCollisionSphere();
- ~GPUParticlesCollisionSphere();
+ GPUParticlesCollisionSphere3D();
+ ~GPUParticlesCollisionSphere3D();
};
-class GPUParticlesCollisionBox : public GPUParticlesCollision3D {
- GDCLASS(GPUParticlesCollisionBox, GPUParticlesCollision3D);
+class GPUParticlesCollisionBox3D : public GPUParticlesCollision3D {
+ GDCLASS(GPUParticlesCollisionBox3D, GPUParticlesCollision3D);
Vector3 extents = Vector3(1, 1, 1);
@@ -87,12 +87,12 @@ public:
virtual AABB get_aabb() const override;
- GPUParticlesCollisionBox();
- ~GPUParticlesCollisionBox();
+ GPUParticlesCollisionBox3D();
+ ~GPUParticlesCollisionBox3D();
};
-class GPUParticlesCollisionSDF : public GPUParticlesCollision3D {
- GDCLASS(GPUParticlesCollisionSDF, GPUParticlesCollision3D);
+class GPUParticlesCollisionSDF3D : public GPUParticlesCollision3D {
+ GDCLASS(GPUParticlesCollisionSDF3D, GPUParticlesCollision3D);
public:
enum Resolution {
@@ -184,14 +184,14 @@ public:
static BakeStepFunc bake_step_function;
static BakeEndFunc bake_end_function;
- GPUParticlesCollisionSDF();
- ~GPUParticlesCollisionSDF();
+ GPUParticlesCollisionSDF3D();
+ ~GPUParticlesCollisionSDF3D();
};
-VARIANT_ENUM_CAST(GPUParticlesCollisionSDF::Resolution)
+VARIANT_ENUM_CAST(GPUParticlesCollisionSDF3D::Resolution)
-class GPUParticlesCollisionHeightField : public GPUParticlesCollision3D {
- GDCLASS(GPUParticlesCollisionHeightField, GPUParticlesCollision3D);
+class GPUParticlesCollisionHeightField3D : public GPUParticlesCollision3D {
+ GDCLASS(GPUParticlesCollisionHeightField3D, GPUParticlesCollision3D);
public:
enum Resolution {
@@ -239,12 +239,12 @@ public:
virtual AABB get_aabb() const override;
- GPUParticlesCollisionHeightField();
- ~GPUParticlesCollisionHeightField();
+ GPUParticlesCollisionHeightField3D();
+ ~GPUParticlesCollisionHeightField3D();
};
-VARIANT_ENUM_CAST(GPUParticlesCollisionHeightField::Resolution)
-VARIANT_ENUM_CAST(GPUParticlesCollisionHeightField::UpdateMode)
+VARIANT_ENUM_CAST(GPUParticlesCollisionHeightField3D::Resolution)
+VARIANT_ENUM_CAST(GPUParticlesCollisionHeightField3D::UpdateMode)
class GPUParticlesAttractor3D : public VisualInstance3D {
GDCLASS(GPUParticlesAttractor3D, VisualInstance3D);
@@ -279,8 +279,8 @@ public:
~GPUParticlesAttractor3D();
};
-class GPUParticlesAttractorSphere : public GPUParticlesAttractor3D {
- GDCLASS(GPUParticlesAttractorSphere, GPUParticlesAttractor3D);
+class GPUParticlesAttractorSphere3D : public GPUParticlesAttractor3D {
+ GDCLASS(GPUParticlesAttractorSphere3D, GPUParticlesAttractor3D);
real_t radius = 1.0;
@@ -293,12 +293,12 @@ public:
virtual AABB get_aabb() const override;
- GPUParticlesAttractorSphere();
- ~GPUParticlesAttractorSphere();
+ GPUParticlesAttractorSphere3D();
+ ~GPUParticlesAttractorSphere3D();
};
-class GPUParticlesAttractorBox : public GPUParticlesAttractor3D {
- GDCLASS(GPUParticlesAttractorBox, GPUParticlesAttractor3D);
+class GPUParticlesAttractorBox3D : public GPUParticlesAttractor3D {
+ GDCLASS(GPUParticlesAttractorBox3D, GPUParticlesAttractor3D);
Vector3 extents = Vector3(1, 1, 1);
@@ -311,12 +311,12 @@ public:
virtual AABB get_aabb() const override;
- GPUParticlesAttractorBox();
- ~GPUParticlesAttractorBox();
+ GPUParticlesAttractorBox3D();
+ ~GPUParticlesAttractorBox3D();
};
-class GPUParticlesAttractorVectorField : public GPUParticlesAttractor3D {
- GDCLASS(GPUParticlesAttractorVectorField, GPUParticlesAttractor3D);
+class GPUParticlesAttractorVectorField3D : public GPUParticlesAttractor3D {
+ GDCLASS(GPUParticlesAttractorVectorField3D, GPUParticlesAttractor3D);
Vector3 extents = Vector3(1, 1, 1);
Ref<Texture3D> texture;
@@ -333,8 +333,8 @@ public:
virtual AABB get_aabb() const override;
- GPUParticlesAttractorVectorField();
- ~GPUParticlesAttractorVectorField();
+ GPUParticlesAttractorVectorField3D();
+ ~GPUParticlesAttractorVectorField3D();
};
#endif // GPU_PARTICLES_COLLISION_3D_H
diff --git a/scene/3d/proximity_group_3d.cpp b/scene/3d/proximity_group_3d.cpp
deleted file mode 100644
index 23df00c1f6..0000000000
--- a/scene/3d/proximity_group_3d.cpp
+++ /dev/null
@@ -1,182 +0,0 @@
-/*************************************************************************/
-/* proximity_group_3d.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "proximity_group_3d.h"
-
-#include "core/math/math_funcs.h"
-
-void ProximityGroup3D::_clear_groups() {
- Map<StringName, uint32_t>::Element *E;
- const int size = 16;
-
- do {
- StringName remove_list[size];
- E = groups.front();
- int num = 0;
- while (E && num < size) {
- if (E->get() != group_version) {
- remove_list[num++] = E->key();
- }
-
- E = E->next();
- }
- for (int i = 0; i < num; i++) {
- groups.erase(remove_list[i]);
- }
- } while (E);
-}
-
-void ProximityGroup3D::_update_groups() {
- if (grid_radius == Vector3(0, 0, 0)) {
- return;
- }
-
- ++group_version;
-
- Vector3 pos = get_global_transform().get_origin();
- Vector3 vcell = pos / cell_size;
- int cell[3] = { Math::fast_ftoi(vcell.x), Math::fast_ftoi(vcell.y), Math::fast_ftoi(vcell.z) };
-
- _add_groups(cell, group_name, 0);
-
- _clear_groups();
-}
-
-void ProximityGroup3D::_add_groups(int *p_cell, String p_base, int p_depth) {
- p_base = p_base + "|";
- if (grid_radius[p_depth] == 0) {
- if (p_depth == 2) {
- _new_group(p_base);
- } else {
- _add_groups(p_cell, p_base, p_depth + 1);
- }
- }
-
- int start = p_cell[p_depth] - grid_radius[p_depth];
- int end = p_cell[p_depth] + grid_radius[p_depth];
-
- for (int i = start; i <= end; i++) {
- String gname = p_base + itos(i);
- if (p_depth == 2) {
- _new_group(gname);
- } else {
- _add_groups(p_cell, gname, p_depth + 1);
- }
- }
-}
-
-void ProximityGroup3D::_new_group(StringName p_name) {
- const Map<StringName, uint32_t>::Element *E = groups.find(p_name);
- if (!E) {
- add_to_group(p_name);
- }
-
- groups[p_name] = group_version;
-}
-
-void ProximityGroup3D::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_EXIT_TREE:
- ++group_version;
- _clear_groups();
- break;
- case NOTIFICATION_TRANSFORM_CHANGED:
- _update_groups();
- break;
- }
-}
-
-void ProximityGroup3D::broadcast(String p_method, Variant p_parameters) {
- Map<StringName, uint32_t>::Element *E;
- E = groups.front();
- while (E) {
- get_tree()->call_group_flags(SceneTree::GROUP_CALL_DEFAULT, E->key(), "_proximity_group_broadcast", p_method, p_parameters);
- E = E->next();
- }
-}
-
-void ProximityGroup3D::_proximity_group_broadcast(String p_method, Variant p_parameters) {
- if (dispatch_mode == MODE_PROXY) {
- ERR_FAIL_COND(!is_inside_tree());
- get_parent()->call(p_method, p_parameters);
- } else {
- emit_signal(SNAME("broadcast"), p_method, p_parameters);
- }
-}
-
-void ProximityGroup3D::set_group_name(const String &p_group_name) {
- group_name = p_group_name;
-}
-
-String ProximityGroup3D::get_group_name() const {
- return group_name;
-}
-
-void ProximityGroup3D::set_dispatch_mode(DispatchMode p_mode) {
- dispatch_mode = p_mode;
-}
-
-ProximityGroup3D::DispatchMode ProximityGroup3D::get_dispatch_mode() const {
- return dispatch_mode;
-}
-
-void ProximityGroup3D::set_grid_radius(const Vector3 &p_radius) {
- grid_radius = p_radius;
-}
-
-Vector3 ProximityGroup3D::get_grid_radius() const {
- return grid_radius;
-}
-
-void ProximityGroup3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_group_name", "name"), &ProximityGroup3D::set_group_name);
- ClassDB::bind_method(D_METHOD("get_group_name"), &ProximityGroup3D::get_group_name);
- ClassDB::bind_method(D_METHOD("set_dispatch_mode", "mode"), &ProximityGroup3D::set_dispatch_mode);
- ClassDB::bind_method(D_METHOD("get_dispatch_mode"), &ProximityGroup3D::get_dispatch_mode);
- ClassDB::bind_method(D_METHOD("set_grid_radius", "radius"), &ProximityGroup3D::set_grid_radius);
- ClassDB::bind_method(D_METHOD("get_grid_radius"), &ProximityGroup3D::get_grid_radius);
-
- ClassDB::bind_method(D_METHOD("broadcast", "method", "parameters"), &ProximityGroup3D::broadcast);
-
- ClassDB::bind_method(D_METHOD("_proximity_group_broadcast", "method", "parameters"), &ProximityGroup3D::_proximity_group_broadcast);
-
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "group_name"), "set_group_name", "get_group_name");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "dispatch_mode", PROPERTY_HINT_ENUM, "Proxy,Signal"), "set_dispatch_mode", "get_dispatch_mode");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "grid_radius"), "set_grid_radius", "get_grid_radius");
-
- ADD_SIGNAL(MethodInfo("broadcast", PropertyInfo(Variant::STRING, "method"), PropertyInfo(Variant::ARRAY, "parameters")));
-
- BIND_ENUM_CONSTANT(MODE_PROXY);
- BIND_ENUM_CONSTANT(MODE_SIGNAL);
-}
-
-ProximityGroup3D::ProximityGroup3D() {
- set_notify_transform(true);
-}
diff --git a/scene/3d/proximity_group_3d.h b/scene/3d/proximity_group_3d.h
deleted file mode 100644
index e45adc3040..0000000000
--- a/scene/3d/proximity_group_3d.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/*************************************************************************/
-/* proximity_group_3d.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef PROXIMITY_GROUP_H
-#define PROXIMITY_GROUP_H
-
-#include "node_3d.h"
-
-class ProximityGroup3D : public Node3D {
- GDCLASS(ProximityGroup3D, Node3D);
-
-public:
- enum DispatchMode {
- MODE_PROXY,
- MODE_SIGNAL,
- };
-
-private:
- Map<StringName, uint32_t> groups;
-
- String group_name;
- DispatchMode dispatch_mode = MODE_PROXY;
- Vector3 grid_radius = Vector3(1, 1, 1);
-
- real_t cell_size = 1.0;
- uint32_t group_version = 0;
-
- void _clear_groups();
- void _update_groups();
- void _add_groups(int *p_cell, String p_base, int p_depth);
- void _new_group(StringName p_name);
-
- void _proximity_group_broadcast(String p_method, Variant p_parameters);
-
-protected:
- void _notification(int p_what);
-
- static void _bind_methods();
-
-public:
- void set_group_name(const String &p_group_name);
- String get_group_name() const;
-
- void set_dispatch_mode(DispatchMode p_mode);
- DispatchMode get_dispatch_mode() const;
-
- void set_grid_radius(const Vector3 &p_radius);
- Vector3 get_grid_radius() const;
-
- void broadcast(String p_method, Variant p_parameters);
-
- ProximityGroup3D();
- ~ProximityGroup3D() {}
-};
-
-VARIANT_ENUM_CAST(ProximityGroup3D::DispatchMode);
-
-#endif // PROXIMITY_GROUP_H
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 197a5c0f27..3eabc6b562 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -998,7 +998,7 @@ void AnimatedSprite3D::_validate_property(PropertyInfo &property) const {
}
property.hint_string += String(E->get());
- if (animation == E) {
+ if (animation == E->get()) {
current_found = true;
}
}
diff --git a/scene/3d/world_environment.cpp b/scene/3d/world_environment.cpp
index 26fa43b969..4eeb987dde 100644
--- a/scene/3d/world_environment.cpp
+++ b/scene/3d/world_environment.cpp
@@ -133,8 +133,8 @@ Ref<CameraEffects> WorldEnvironment::get_camera_effects() const {
TypedArray<String> WorldEnvironment::get_configuration_warnings() const {
TypedArray<String> warnings = Node::get_configuration_warnings();
- if (!environment.is_valid()) {
- warnings.push_back(TTR("WorldEnvironment requires its \"Environment\" property to contain an Environment to have a visible effect."));
+ if (!environment.is_valid() && !camera_effects.is_valid()) {
+ warnings.push_back(TTR("To have any visible effect, WorldEnvironment requires its \"Environment\" property to contain an Environment, its \"Camera Effects\" property to contain a CameraEffects resource, or both."));
}
if (!is_inside_tree()) {
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 93339711bd..b9435b6692 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1754,7 +1754,7 @@ Ref<AnimatedValuesBackup> AnimationPlayer::backup_animated_values(Node *p_root_o
Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) {
ERR_FAIL_COND_V(!can_apply_reset(), Ref<AnimatedValuesBackup>());
- Ref<Animation> reset_anim = animation_set["RESET"].animation;
+ Ref<Animation> reset_anim = animation_set[SceneStringNames::get_singleton()->RESET].animation;
ERR_FAIL_COND_V(reset_anim.is_null(), Ref<AnimatedValuesBackup>());
Node *root_node = get_node_or_null(root);
@@ -1762,8 +1762,8 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) {
AnimationPlayer *aux_player = memnew(AnimationPlayer);
EditorNode::get_singleton()->add_child(aux_player);
- aux_player->add_animation("RESET", reset_anim);
- aux_player->set_assigned_animation("RESET");
+ aux_player->add_animation(SceneStringNames::get_singleton()->RESET, reset_anim);
+ aux_player->set_assigned_animation(SceneStringNames::get_singleton()->RESET);
// Forcing the use of the original root because the scene where original player belongs may be not the active one
Node *root = get_node(get_root());
Ref<AnimatedValuesBackup> old_values = aux_player->backup_animated_values(root);
@@ -1785,7 +1785,7 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) {
}
bool AnimationPlayer::can_apply_reset() const {
- return has_animation("RESET") && playback.assigned != StringName("RESET");
+ return has_animation(SceneStringNames::get_singleton()->RESET) && playback.assigned != SceneStringNames::get_singleton()->RESET;
}
#endif
diff --git a/scene/gui/aspect_ratio_container.cpp b/scene/gui/aspect_ratio_container.cpp
index fb6fa9dec9..9526c5e793 100644
--- a/scene/gui/aspect_ratio_container.cpp
+++ b/scene/gui/aspect_ratio_container.cpp
@@ -60,12 +60,12 @@ void AspectRatioContainer::set_stretch_mode(StretchMode p_mode) {
queue_sort();
}
-void AspectRatioContainer::set_alignment_horizontal(AlignMode p_alignment_horizontal) {
+void AspectRatioContainer::set_alignment_horizontal(AlignmentMode p_alignment_horizontal) {
alignment_horizontal = p_alignment_horizontal;
queue_sort();
}
-void AspectRatioContainer::set_alignment_vertical(AlignMode p_alignment_vertical) {
+void AspectRatioContainer::set_alignment_vertical(AlignmentMode p_alignment_vertical) {
alignment_vertical = p_alignment_vertical;
queue_sort();
}
@@ -107,25 +107,25 @@ void AspectRatioContainer::_notification(int p_what) {
float align_x = 0.5;
switch (alignment_horizontal) {
- case ALIGN_BEGIN: {
+ case ALIGNMENT_BEGIN: {
align_x = 0.0;
} break;
- case ALIGN_CENTER: {
+ case ALIGNMENT_CENTER: {
align_x = 0.5;
} break;
- case ALIGN_END: {
+ case ALIGNMENT_END: {
align_x = 1.0;
} break;
}
float align_y = 0.5;
switch (alignment_vertical) {
- case ALIGN_BEGIN: {
+ case ALIGNMENT_BEGIN: {
align_y = 0.0;
} break;
- case ALIGN_CENTER: {
+ case ALIGNMENT_CENTER: {
align_y = 0.5;
} break;
- case ALIGN_END: {
+ case ALIGNMENT_END: {
align_y = 1.0;
} break;
}
@@ -166,7 +166,7 @@ void AspectRatioContainer::_bind_methods() {
BIND_ENUM_CONSTANT(STRETCH_FIT);
BIND_ENUM_CONSTANT(STRETCH_COVER);
- BIND_ENUM_CONSTANT(ALIGN_BEGIN);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_END);
+ BIND_ENUM_CONSTANT(ALIGNMENT_BEGIN);
+ BIND_ENUM_CONSTANT(ALIGNMENT_CENTER);
+ BIND_ENUM_CONSTANT(ALIGNMENT_END);
}
diff --git a/scene/gui/aspect_ratio_container.h b/scene/gui/aspect_ratio_container.h
index c95c6a7274..3cdfc75734 100644
--- a/scene/gui/aspect_ratio_container.h
+++ b/scene/gui/aspect_ratio_container.h
@@ -48,17 +48,17 @@ public:
STRETCH_FIT,
STRETCH_COVER,
};
- enum AlignMode {
- ALIGN_BEGIN,
- ALIGN_CENTER,
- ALIGN_END,
+ enum AlignmentMode {
+ ALIGNMENT_BEGIN,
+ ALIGNMENT_CENTER,
+ ALIGNMENT_END,
};
private:
float ratio = 1.0;
StretchMode stretch_mode = STRETCH_FIT;
- AlignMode alignment_horizontal = ALIGN_CENTER;
- AlignMode alignment_vertical = ALIGN_CENTER;
+ AlignmentMode alignment_horizontal = ALIGNMENT_CENTER;
+ AlignmentMode alignment_vertical = ALIGNMENT_CENTER;
public:
void set_ratio(float p_ratio);
@@ -67,14 +67,14 @@ public:
void set_stretch_mode(StretchMode p_mode);
StretchMode get_stretch_mode() const { return stretch_mode; }
- void set_alignment_horizontal(AlignMode p_alignment_horizontal);
- AlignMode get_alignment_horizontal() const { return alignment_horizontal; }
+ void set_alignment_horizontal(AlignmentMode p_alignment_horizontal);
+ AlignmentMode get_alignment_horizontal() const { return alignment_horizontal; }
- void set_alignment_vertical(AlignMode p_alignment_vertical);
- AlignMode get_alignment_vertical() const { return alignment_vertical; }
+ void set_alignment_vertical(AlignmentMode p_alignment_vertical);
+ AlignmentMode get_alignment_vertical() const { return alignment_vertical; }
};
VARIANT_ENUM_CAST(AspectRatioContainer::StretchMode);
-VARIANT_ENUM_CAST(AspectRatioContainer::AlignMode);
+VARIANT_ENUM_CAST(AspectRatioContainer::AlignmentMode);
#endif // ASPECT_RATIO_CONTAINER_H
diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp
index cb9f13e970..fc05d51937 100644
--- a/scene/gui/box_container.cpp
+++ b/scene/gui/box_container.cpp
@@ -154,29 +154,29 @@ void BoxContainer::_resort() {
int ofs = 0;
if (!has_stretched) {
if (!vertical) {
- switch (align) {
- case ALIGN_BEGIN:
+ switch (alignment) {
+ case ALIGNMENT_BEGIN:
if (rtl) {
ofs = stretch_diff;
}
break;
- case ALIGN_CENTER:
+ case ALIGNMENT_CENTER:
ofs = stretch_diff / 2;
break;
- case ALIGN_END:
+ case ALIGNMENT_END:
if (!rtl) {
ofs = stretch_diff;
}
break;
}
} else {
- switch (align) {
- case ALIGN_BEGIN:
+ switch (alignment) {
+ case ALIGNMENT_BEGIN:
break;
- case ALIGN_CENTER:
+ case ALIGNMENT_CENTER:
ofs = stretch_diff / 2;
break;
- case ALIGN_END:
+ case ALIGNMENT_END:
ofs = stretch_diff;
break;
}
@@ -295,7 +295,7 @@ void BoxContainer::_notification(int p_what) {
_resort();
} break;
case NOTIFICATION_THEME_CHANGED: {
- minimum_size_changed();
+ update_minimum_size();
} break;
case NOTIFICATION_TRANSLATION_CHANGED:
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
@@ -304,13 +304,13 @@ void BoxContainer::_notification(int p_what) {
}
}
-void BoxContainer::set_alignment(AlignMode p_align) {
- align = p_align;
+void BoxContainer::set_alignment(AlignmentMode p_alignment) {
+ alignment = p_alignment;
_resort();
}
-BoxContainer::AlignMode BoxContainer::get_alignment() const {
- return align;
+BoxContainer::AlignmentMode BoxContainer::get_alignment() const {
+ return alignment;
}
Control *BoxContainer::add_spacer(bool p_begin) {
@@ -340,9 +340,9 @@ void BoxContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_alignment"), &BoxContainer::get_alignment);
ClassDB::bind_method(D_METHOD("set_alignment", "alignment"), &BoxContainer::set_alignment);
- BIND_ENUM_CONSTANT(ALIGN_BEGIN);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_END);
+ BIND_ENUM_CONSTANT(ALIGNMENT_BEGIN);
+ BIND_ENUM_CONSTANT(ALIGNMENT_CENTER);
+ BIND_ENUM_CONSTANT(ALIGNMENT_END);
ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Begin,Center,End"), "set_alignment", "get_alignment");
}
diff --git a/scene/gui/box_container.h b/scene/gui/box_container.h
index 23feea565c..9bb26ec32c 100644
--- a/scene/gui/box_container.h
+++ b/scene/gui/box_container.h
@@ -37,15 +37,15 @@ class BoxContainer : public Container {
GDCLASS(BoxContainer, Container);
public:
- enum AlignMode {
- ALIGN_BEGIN,
- ALIGN_CENTER,
- ALIGN_END
+ enum AlignmentMode {
+ ALIGNMENT_BEGIN,
+ ALIGNMENT_CENTER,
+ ALIGNMENT_END
};
private:
bool vertical = false;
- AlignMode align = ALIGN_BEGIN;
+ AlignmentMode alignment = ALIGNMENT_BEGIN;
void _resort();
@@ -57,8 +57,8 @@ protected:
public:
Control *add_spacer(bool p_begin = false);
- void set_alignment(AlignMode p_align);
- AlignMode get_alignment() const;
+ void set_alignment(AlignmentMode p_alignment);
+ AlignmentMode get_alignment() const;
virtual Size2 get_minimum_size() const override;
@@ -84,6 +84,6 @@ public:
BoxContainer(true) {}
};
-VARIANT_ENUM_CAST(BoxContainer::AlignMode);
+VARIANT_ENUM_CAST(BoxContainer::AlignmentMode);
#endif // BOX_CONTAINER_H
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 9818c8f0cc..655fc783d7 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -50,7 +50,7 @@ Size2 Button::get_minimum_size() const {
if (!_icon.is_null()) {
minsize.height = MAX(minsize.height, _icon->get_height());
- if (icon_align != ALIGN_CENTER) {
+ if (icon_alignment != HORIZONTAL_ALIGNMENT_CENTER) {
minsize.width += _icon->get_width();
if (xl_text != "") {
minsize.width += get_theme_constant(SNAME("hseparation"));
@@ -82,13 +82,13 @@ void Button::_notification(int p_what) {
xl_text = atr(text);
_shape();
- minimum_size_changed();
+ update_minimum_size();
update();
} break;
case NOTIFICATION_THEME_CHANGED: {
_shape();
- minimum_size_changed();
+ update_minimum_size();
update();
} break;
case NOTIFICATION_DRAW: {
@@ -216,19 +216,19 @@ void Button::_notification(int p_what) {
}
Rect2 icon_region = Rect2();
- TextAlign icon_align_rtl_checked = icon_align;
- TextAlign align_rtl_checked = align;
+ HorizontalAlignment icon_align_rtl_checked = icon_alignment;
+ HorizontalAlignment align_rtl_checked = alignment;
// Swap icon and text alignment sides if right-to-left layout is set.
if (rtl) {
- if (icon_align == ALIGN_RIGHT) {
- icon_align_rtl_checked = ALIGN_LEFT;
- } else if (icon_align == ALIGN_LEFT) {
- icon_align_rtl_checked = ALIGN_RIGHT;
+ if (icon_alignment == HORIZONTAL_ALIGNMENT_RIGHT) {
+ icon_align_rtl_checked = HORIZONTAL_ALIGNMENT_LEFT;
+ } else if (icon_alignment == HORIZONTAL_ALIGNMENT_LEFT) {
+ icon_align_rtl_checked = HORIZONTAL_ALIGNMENT_RIGHT;
}
- if (align == ALIGN_RIGHT) {
- align_rtl_checked = ALIGN_LEFT;
- } else if (align == ALIGN_LEFT) {
- align_rtl_checked = ALIGN_RIGHT;
+ if (alignment == HORIZONTAL_ALIGNMENT_RIGHT) {
+ align_rtl_checked = HORIZONTAL_ALIGNMENT_LEFT;
+ } else if (alignment == HORIZONTAL_ALIGNMENT_LEFT) {
+ align_rtl_checked = HORIZONTAL_ALIGNMENT_RIGHT;
}
}
if (!_icon.is_null()) {
@@ -240,14 +240,14 @@ void Button::_notification(int p_what) {
float icon_ofs_region = 0.0;
Point2 style_offset;
Size2 icon_size = _icon->get_size();
- if (icon_align_rtl_checked == ALIGN_LEFT) {
+ if (icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_LEFT) {
style_offset.x = style->get_margin(SIDE_LEFT);
if (_internal_margin[SIDE_LEFT] > 0) {
icon_ofs_region = _internal_margin[SIDE_LEFT] + get_theme_constant(SNAME("hseparation"));
}
- } else if (icon_align_rtl_checked == ALIGN_CENTER) {
+ } else if (icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_CENTER) {
style_offset.x = 0.0;
- } else if (icon_align_rtl_checked == ALIGN_RIGHT) {
+ } else if (icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_RIGHT) {
style_offset.x = -style->get_margin(SIDE_RIGHT);
if (_internal_margin[SIDE_RIGHT] > 0) {
icon_ofs_region = -_internal_margin[SIDE_RIGHT] - get_theme_constant(SNAME("hseparation"));
@@ -258,7 +258,7 @@ void Button::_notification(int p_what) {
if (expand_icon) {
Size2 _size = get_size() - style->get_offset() * 2;
_size.width -= get_theme_constant(SNAME("hseparation")) + icon_ofs_region;
- if (!clip_text && icon_align_rtl_checked != ALIGN_CENTER) {
+ if (!clip_text && icon_align_rtl_checked != HORIZONTAL_ALIGNMENT_CENTER) {
_size.width -= text_buf->get_size().width;
}
float icon_width = _icon->get_width() * _size.height / _icon->get_height();
@@ -272,9 +272,9 @@ void Button::_notification(int p_what) {
icon_size = Size2(icon_width, icon_height);
}
- if (icon_align_rtl_checked == ALIGN_LEFT) {
+ if (icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_LEFT) {
icon_region = Rect2(style_offset + Point2(icon_ofs_region, Math::floor((valign - icon_size.y) * 0.5)), icon_size);
- } else if (icon_align_rtl_checked == ALIGN_CENTER) {
+ } else if (icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_CENTER) {
icon_region = Rect2(style_offset + Point2(icon_ofs_region + Math::floor((size.x - icon_size.x) * 0.5), Math::floor((valign - icon_size.y) * 0.5)), icon_size);
} else {
icon_region = Rect2(style_offset + Point2(icon_ofs_region + size.x - icon_size.x, Math::floor((valign - icon_size.y) * 0.5)), icon_size);
@@ -286,7 +286,7 @@ void Button::_notification(int p_what) {
}
Point2 icon_ofs = !_icon.is_null() ? Point2(icon_region.size.width + get_theme_constant(SNAME("hseparation")), 0) : Point2();
- if (align_rtl_checked == ALIGN_CENTER && icon_align_rtl_checked == ALIGN_CENTER) {
+ if (align_rtl_checked == HORIZONTAL_ALIGNMENT_CENTER && icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_CENTER) {
icon_ofs.x = 0.0;
}
int text_clip = size.width - style->get_minimum_size().width - icon_ofs.width;
@@ -304,8 +304,9 @@ void Button::_notification(int p_what) {
Point2 text_ofs = (size - style->get_minimum_size() - icon_ofs - text_buf->get_size() - Point2(_internal_margin[SIDE_RIGHT] - _internal_margin[SIDE_LEFT], 0)) / 2.0;
switch (align_rtl_checked) {
- case ALIGN_LEFT: {
- if (icon_align_rtl_checked != ALIGN_LEFT) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT: {
+ if (icon_align_rtl_checked != HORIZONTAL_ALIGNMENT_LEFT) {
icon_ofs.x = 0.0;
}
if (_internal_margin[SIDE_LEFT] > 0) {
@@ -315,23 +316,23 @@ void Button::_notification(int p_what) {
}
text_ofs.y += style->get_offset().y;
} break;
- case ALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (text_ofs.x < 0) {
text_ofs.x = 0;
}
- if (icon_align_rtl_checked == ALIGN_LEFT) {
+ if (icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_LEFT) {
text_ofs += icon_ofs;
}
text_ofs += style->get_offset();
} break;
- case ALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (_internal_margin[SIDE_RIGHT] > 0) {
text_ofs.x = size.x - style->get_margin(SIDE_RIGHT) - text_width - _internal_margin[SIDE_RIGHT] - get_theme_constant(SNAME("hseparation"));
} else {
text_ofs.x = size.x - style->get_margin(SIDE_RIGHT) - text_width;
}
text_ofs.y += style->get_offset().y;
- if (icon_align_rtl_checked == ALIGN_RIGHT) {
+ if (icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_RIGHT) {
text_ofs.x -= icon_ofs.x;
}
} break;
@@ -368,7 +369,7 @@ void Button::set_text(const String &p_text) {
_shape();
update();
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -428,7 +429,7 @@ void Button::set_icon(const Ref<Texture2D> &p_icon) {
if (icon != p_icon) {
icon = p_icon;
update();
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -440,7 +441,7 @@ void Button::set_expand_icon(bool p_enabled) {
if (expand_icon != p_enabled) {
expand_icon = p_enabled;
update();
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -463,7 +464,7 @@ void Button::set_clip_text(bool p_enabled) {
if (clip_text != p_enabled) {
clip_text = p_enabled;
update();
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -471,25 +472,25 @@ bool Button::get_clip_text() const {
return clip_text;
}
-void Button::set_text_align(TextAlign p_align) {
- if (align != p_align) {
- align = p_align;
+void Button::set_text_alignment(HorizontalAlignment p_alignment) {
+ if (alignment != p_alignment) {
+ alignment = p_alignment;
update();
}
}
-Button::TextAlign Button::get_text_align() const {
- return align;
+HorizontalAlignment Button::get_text_alignment() const {
+ return alignment;
}
-void Button::set_icon_align(TextAlign p_align) {
- icon_align = p_align;
- minimum_size_changed();
+void Button::set_icon_alignment(HorizontalAlignment p_alignment) {
+ icon_alignment = p_alignment;
+ update_minimum_size();
update();
}
-Button::TextAlign Button::get_icon_align() const {
- return icon_align;
+HorizontalAlignment Button::get_icon_alignment() const {
+ return icon_alignment;
}
bool Button::_set(const StringName &p_name, const Variant &p_value) {
@@ -558,25 +559,21 @@ void Button::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_flat"), &Button::is_flat);
ClassDB::bind_method(D_METHOD("set_clip_text", "enabled"), &Button::set_clip_text);
ClassDB::bind_method(D_METHOD("get_clip_text"), &Button::get_clip_text);
- ClassDB::bind_method(D_METHOD("set_text_align", "align"), &Button::set_text_align);
- ClassDB::bind_method(D_METHOD("get_text_align"), &Button::get_text_align);
- ClassDB::bind_method(D_METHOD("set_icon_align", "icon_align"), &Button::set_icon_align);
- ClassDB::bind_method(D_METHOD("get_icon_align"), &Button::get_icon_align);
+ ClassDB::bind_method(D_METHOD("set_text_alignment", "alignment"), &Button::set_text_alignment);
+ ClassDB::bind_method(D_METHOD("get_text_alignment"), &Button::get_text_alignment);
+ ClassDB::bind_method(D_METHOD("set_icon_alignment", "icon_alignment"), &Button::set_icon_alignment);
+ ClassDB::bind_method(D_METHOD("get_icon_alignment"), &Button::get_icon_alignment);
ClassDB::bind_method(D_METHOD("set_expand_icon", "enabled"), &Button::set_expand_icon);
ClassDB::bind_method(D_METHOD("is_expand_icon"), &Button::is_expand_icon);
- BIND_ENUM_CONSTANT(ALIGN_LEFT);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_RIGHT);
-
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text");
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "language"), "set_language", "get_language");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_button_icon", "get_button_icon");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "get_clip_text");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_text_align", "get_text_align");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "icon_align", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_icon_align", "get_icon_align");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_text_alignment", "get_text_alignment");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "icon_alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_icon_alignment", "get_icon_alignment");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand_icon"), "set_expand_icon", "is_expand_icon");
}
diff --git a/scene/gui/button.h b/scene/gui/button.h
index fd36cb77af..92d86542a6 100644
--- a/scene/gui/button.h
+++ b/scene/gui/button.h
@@ -37,13 +37,6 @@
class Button : public BaseButton {
GDCLASS(Button, BaseButton);
-public:
- enum TextAlign {
- ALIGN_LEFT,
- ALIGN_CENTER,
- ALIGN_RIGHT
- };
-
private:
bool flat = false;
String text;
@@ -57,8 +50,8 @@ private:
Ref<Texture2D> icon;
bool expand_icon = false;
bool clip_text = false;
- TextAlign align = ALIGN_CENTER;
- TextAlign icon_align = ALIGN_LEFT;
+ HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_CENTER;
+ HorizontalAlignment icon_alignment = HORIZONTAL_ALIGNMENT_LEFT;
float _internal_margin[4] = {};
void _shape();
@@ -100,16 +93,14 @@ public:
void set_clip_text(bool p_enabled);
bool get_clip_text() const;
- void set_text_align(TextAlign p_align);
- TextAlign get_text_align() const;
+ void set_text_alignment(HorizontalAlignment p_alignment);
+ HorizontalAlignment get_text_alignment() const;
- void set_icon_align(TextAlign p_align);
- TextAlign get_icon_align() const;
+ void set_icon_alignment(HorizontalAlignment p_alignment);
+ HorizontalAlignment get_icon_alignment() const;
Button(const String &p_text = String());
~Button();
};
-VARIANT_ENUM_CAST(Button::TextAlign);
-
#endif
diff --git a/scene/gui/center_container.cpp b/scene/gui/center_container.cpp
index 909516e7ef..e17552006f 100644
--- a/scene/gui/center_container.cpp
+++ b/scene/gui/center_container.cpp
@@ -61,7 +61,7 @@ void CenterContainer::set_use_top_left(bool p_enable) {
use_top_left = p_enable;
- minimum_size_changed();
+ update_minimum_size();
queue_sort();
}
diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp
index 411fb2e1f0..134766b05f 100644
--- a/scene/gui/check_box.cpp
+++ b/scene/gui/check_box.cpp
@@ -123,7 +123,7 @@ CheckBox::CheckBox(const String &p_text) :
Button(p_text) {
set_toggle_mode(true);
- set_text_align(ALIGN_LEFT);
+ set_text_alignment(HORIZONTAL_ALIGNMENT_LEFT);
if (is_layout_rtl()) {
_set_internal_margin(SIDE_RIGHT, get_icon_size().width);
diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp
index 162a256d23..499bedda52 100644
--- a/scene/gui/check_button.cpp
+++ b/scene/gui/check_button.cpp
@@ -107,7 +107,7 @@ void CheckButton::_notification(int p_what) {
CheckButton::CheckButton() {
set_toggle_mode(true);
- set_text_align(ALIGN_LEFT);
+ set_text_alignment(HORIZONTAL_ALIGNMENT_LEFT);
if (is_layout_rtl()) {
_set_internal_margin(SIDE_LEFT, get_icon_size().width);
} else {
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index a8c5966569..23ac36c5eb 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -170,12 +170,12 @@ void CodeEdit::_notification(int p_what) {
if (code_completion_options[l].default_value.get_type() == Variant::COLOR) {
draw_rect(Rect2(Point2(code_completion_rect.position.x, icon_area.position.y), icon_area_size), (Color)code_completion_options[l].default_value);
}
- tl->set_align(HALIGN_RIGHT);
+ tl->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
} else {
if (code_completion_options[l].default_value.get_type() == Variant::COLOR) {
draw_rect(Rect2(Point2(code_completion_rect.position.x + code_completion_rect.size.width - icon_area_size.x, icon_area.position.y), icon_area_size), (Color)code_completion_options[l].default_value);
}
- tl->set_align(HALIGN_LEFT);
+ tl->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_LEFT);
}
tl->draw(ci, title_pos, code_completion_options[l].font_color);
}
@@ -229,7 +229,7 @@ void CodeEdit::_notification(int p_what) {
Point2 round_ofs = hint_ofs + sb->get_offset() + Vector2(0, font->get_ascent(font_size) + font_height * i + yofs);
round_ofs = round_ofs.round();
- draw_string(font, round_ofs, line.replace(String::chr(0xFFFF), ""), HALIGN_LEFT, -1, font_size, font_color);
+ draw_string(font, round_ofs, line.replace(String::chr(0xFFFF), ""), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
if (end > 0) {
// Draw an underline for the currently edited function parameter.
const Vector2 b = hint_ofs + sb->get_offset() + Vector2(begin, font_height + font_height * i + yofs);
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 5a378554c9..63ffe7bf95 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -1274,7 +1274,7 @@ ColorPicker::ColorPicker() :
preset_container->set_columns(preset_column_count);
add_child(preset_container, false, INTERNAL_MODE_FRONT);
- btn_add_preset->set_icon_align(Button::ALIGN_CENTER);
+ btn_add_preset->set_icon_alignment(HORIZONTAL_ALIGNMENT_CENTER);
btn_add_preset->set_tooltip(RTR("Add current color as a preset."));
btn_add_preset->connect("pressed", callable_mp(this, &ColorPicker::_add_preset_pressed));
preset_container->add_child(btn_add_preset);
diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp
index a1bd82f6f7..81afa53d85 100644
--- a/scene/gui/container.cpp
+++ b/scene/gui/container.cpp
@@ -35,7 +35,7 @@
void Container::_child_minsize_changed() {
//Size2 ms = get_combined_minimum_size();
//if (ms.width > get_size().width || ms.height > get_size().height) {
- minimum_size_changed();
+ update_minimum_size();
queue_sort();
}
@@ -51,7 +51,7 @@ void Container::add_child_notify(Node *p_child) {
control->connect(SNAME("minimum_size_changed"), callable_mp(this, &Container::_child_minsize_changed));
control->connect(SNAME("visibility_changed"), callable_mp(this, &Container::_child_minsize_changed));
- minimum_size_changed();
+ update_minimum_size();
queue_sort();
}
@@ -62,7 +62,7 @@ void Container::move_child_notify(Node *p_child) {
return;
}
- minimum_size_changed();
+ update_minimum_size();
queue_sort();
}
@@ -78,7 +78,7 @@ void Container::remove_child_notify(Node *p_child) {
control->disconnect("minimum_size_changed", callable_mp(this, &Container::_child_minsize_changed));
control->disconnect("visibility_changed", callable_mp(this, &Container::_child_minsize_changed));
- minimum_size_changed();
+ update_minimum_size();
queue_sort();
}
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 9f715be155..3a926b3fb5 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -192,7 +192,7 @@ void Control::set_custom_minimum_size(const Size2 &p_custom) {
return;
}
data.custom_minimum_size = p_custom;
- minimum_size_changed();
+ update_minimum_size();
}
Size2 Control::get_custom_minimum_size() const {
@@ -213,7 +213,7 @@ void Control::_update_minimum_size_cache() {
data.minimum_size_valid = true;
if (size_changed) {
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -713,7 +713,7 @@ void Control::_notification(int p_notification) {
update();
} break;
case NOTIFICATION_THEME_CHANGED: {
- minimum_size_changed();
+ update_minimum_size();
update();
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
@@ -2534,7 +2534,7 @@ void Control::grab_click_focus() {
get_viewport()->_gui_grab_click_focus(this);
}
-void Control::minimum_size_changed() {
+void Control::update_minimum_size() {
if (!is_inside_tree() || data.block_minimum_size_adjust) {
return;
}
@@ -2696,7 +2696,7 @@ real_t Control::get_rotation() const {
void Control::_override_changed() {
notification(NOTIFICATION_THEME_CHANGED);
emit_signal(SceneStringNames::get_singleton()->theme_changed);
- minimum_size_changed(); // overrides are likely to affect minimum size
+ update_minimum_size(); // Overrides are likely to affect minimum size.
}
void Control::set_pivot_offset(const Vector2 &p_pivot) {
@@ -2977,7 +2977,7 @@ void Control::_bind_methods() {
ClassDB::bind_method(D_METHOD("warp_mouse", "to_position"), &Control::warp_mouse);
- ClassDB::bind_method(D_METHOD("minimum_size_changed"), &Control::minimum_size_changed);
+ ClassDB::bind_method(D_METHOD("update_minimum_size"), &Control::update_minimum_size);
ClassDB::bind_method(D_METHOD("set_layout_direction", "direction"), &Control::set_layout_direction);
ClassDB::bind_method(D_METHOD("get_layout_direction"), &Control::get_layout_direction);
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 1a94cc68a6..4cc949d0a8 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -441,7 +441,7 @@ public:
void set_stretch_ratio(real_t p_ratio);
real_t get_stretch_ratio() const;
- void minimum_size_changed();
+ void update_minimum_size();
/* FOCUS */
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index e3754c4d38..08d5df3db8 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -1000,8 +1000,8 @@ FileDialog::FileDialog() {
message = memnew(Label);
message->hide();
message->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
- message->set_align(Label::ALIGN_CENTER);
- message->set_valign(Label::VALIGN_CENTER);
+ message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
tree->add_child(message);
file_box = memnew(HBoxContainer);
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index e7d98a686f..32c62b7226 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1166,7 +1166,7 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
top_layer->update();
minimap->update();
} else {
- emit_signal(SNAME("popup_request"), b->get_global_position());
+ emit_signal(SNAME("popup_request"), get_screen_position() + b->get_position());
}
}
}
@@ -2312,7 +2312,7 @@ GraphEdit::GraphEdit() {
zoom_hb->add_child(zoom_label);
zoom_label->set_visible(false);
zoom_label->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
- zoom_label->set_align(Label::ALIGN_CENTER);
+ zoom_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
zoom_label->set_custom_minimum_size(Size2(48, 0));
_update_zoom_label();
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index e7094c89b1..3177911a70 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -442,7 +442,7 @@ void GraphNode::_notification(int p_what) {
case NOTIFICATION_THEME_CHANGED: {
_shape();
- minimum_size_changed();
+ update_minimum_size();
update();
} break;
}
@@ -666,7 +666,7 @@ void GraphNode::set_title(const String &p_title) {
_shape();
update();
- minimum_size_changed();
+ update_minimum_size();
}
String GraphNode::get_title() const {
diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp
index 2beb2624d2..624330cdf6 100644
--- a/scene/gui/grid_container.cpp
+++ b/scene/gui/grid_container.cpp
@@ -182,7 +182,7 @@ void GridContainer::_notification(int p_what) {
} break;
case NOTIFICATION_THEME_CHANGED: {
- minimum_size_changed();
+ update_minimum_size();
} break;
case NOTIFICATION_TRANSLATION_CHANGED:
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
@@ -195,7 +195,7 @@ void GridContainer::set_columns(int p_columns) {
ERR_FAIL_COND(p_columns < 1);
columns = p_columns;
queue_sort();
- minimum_size_changed();
+ update_minimum_size();
}
int GridContainer::get_columns() const {
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 408ef53e89..a3235dd382 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -1037,7 +1037,7 @@ void ItemList::_notification(int p_what) {
}
}
- minimum_size_changed();
+ update_minimum_size();
shape_changed = false;
}
@@ -1213,7 +1213,7 @@ void ItemList::_notification(int p_what) {
text_ofs.x = size.width - text_ofs.x - max_len;
}
- items.write[i].text_buf->set_align(HALIGN_CENTER);
+ items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_CENTER);
if (outline_size > 0 && font_outline_color.a > 0) {
items[i].text_buf->draw_outline(get_canvas_item(), text_ofs, outline_size, font_outline_color);
@@ -1241,9 +1241,9 @@ void ItemList::_notification(int p_what) {
items.write[i].text_buf->set_width(max_len);
if (rtl) {
- items.write[i].text_buf->set_align(HALIGN_RIGHT);
+ items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
} else {
- items.write[i].text_buf->set_align(HALIGN_LEFT);
+ items.write[i].text_buf->set_alignment(HORIZONTAL_ALIGNMENT_LEFT);
}
if (outline_size > 0 && font_outline_color.a > 0) {
@@ -1663,7 +1663,7 @@ void ItemList::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_text_lines", PROPERTY_HINT_RANGE, "1,10,1,or_greater"), "set_max_text_lines", "get_max_text_lines");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_height"), "set_auto_height", "has_auto_height");
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_overrun_behavior", PROPERTY_HINT_ENUM, "Trim Nothing,Trim Characters,Trim Words,Ellipsis,Word Ellipsis"), "set_text_overrun_behavior", "get_text_overrun_behavior");
- ADD_ARRAY_COUNT("Items", "items_count", "set_item_count", "get_item_count", "item_");
+ ADD_ARRAY_COUNT("Items", "item_count", "set_item_count", "get_item_count", "item_");
ADD_GROUP("Columns", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_columns", PROPERTY_HINT_RANGE, "0,10,1,or_greater"), "set_max_columns", "get_max_columns");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "same_column_width"), "set_same_column_width", "is_same_column_width");
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 50908f6a77..bd3a2c2e53 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -44,7 +44,7 @@ void Label::set_autowrap_mode(Label::AutowrapMode p_mode) {
update();
if (clip || overrun_behavior != OVERRUN_NO_TRIMMING) {
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -175,7 +175,7 @@ void Label::_shape() {
if (lines_hidden) {
overrun_flags |= TextServer::OVERRUN_ENFORCE_ELLIPSIS;
}
- if (align == ALIGN_FILL) {
+ if (horizontal_alignment == HORIZONTAL_ALIGNMENT_FILL) {
for (int i = 0; i < lines_rid.size(); i++) {
if (i < visible_lines - 1 || lines_rid.size() == 1) {
TS->shaped_text_fit_to_width(lines_rid[i], width);
@@ -191,7 +191,7 @@ void Label::_shape() {
} else {
// Autowrap disabled.
for (int i = 0; i < lines_rid.size(); i++) {
- if (align == ALIGN_FILL) {
+ if (horizontal_alignment == HORIZONTAL_ALIGNMENT_FILL) {
TS->shaped_text_fit_to_width(lines_rid[i], width);
overrun_flags |= TextServer::OVERRUN_JUSTIFICATION_AWARE;
TS->shaped_text_overrun_trim_to_width(lines_rid[i], width, overrun_flags);
@@ -207,7 +207,7 @@ void Label::_shape() {
_update_visible();
if (autowrap_mode == AUTOWRAP_OFF || !clip || overrun_behavior == OVERRUN_NO_TRIMMING) {
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -326,21 +326,21 @@ void Label::_notification(int p_what) {
int vbegin = 0, vsep = 0;
if (lines_visible > 0) {
- switch (valign) {
- case VALIGN_TOP: {
+ switch (vertical_alignment) {
+ case VERTICAL_ALIGNMENT_TOP: {
// Nothing.
} break;
- case VALIGN_CENTER: {
+ case VERTICAL_ALIGNMENT_CENTER: {
vbegin = (size.y - (total_h - line_spacing)) / 2;
vsep = 0;
} break;
- case VALIGN_BOTTOM: {
+ case VERTICAL_ALIGNMENT_BOTTOM: {
vbegin = size.y - (total_h - line_spacing);
vsep = 0;
} break;
- case VALIGN_FILL: {
+ case VERTICAL_ALIGNMENT_FILL: {
vbegin = 0;
if (lines_visible > 1) {
vsep = (size.y - (total_h - line_spacing)) / (lines_visible - 1);
@@ -358,25 +358,25 @@ void Label::_notification(int p_what) {
Size2 line_size = TS->shaped_text_get_size(lines_rid[i]);
ofs.x = 0;
ofs.y += TS->shaped_text_get_ascent(lines_rid[i]) + font->get_spacing(TextServer::SPACING_TOP);
- switch (align) {
- case ALIGN_FILL:
+ switch (horizontal_alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
if (rtl && autowrap_mode != AUTOWRAP_OFF) {
ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width);
} else {
ofs.x = style->get_offset().x;
}
break;
- case ALIGN_LEFT: {
+ case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl_layout) {
ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - line_size.width);
} else {
ofs.x = style->get_offset().x;
}
} break;
- case ALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
ofs.x = int(size.width - line_size.width) / 2;
} break;
- case ALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (rtl_layout) {
ofs.x = style->get_offset().x;
} else {
@@ -556,29 +556,29 @@ int Label::get_visible_line_count() const {
return lines_visible;
}
-void Label::set_align(Align p_align) {
- ERR_FAIL_INDEX((int)p_align, 4);
- if (align != p_align) {
- if (align == ALIGN_FILL || p_align == ALIGN_FILL) {
+void Label::set_horizontal_alignment(HorizontalAlignment p_alignment) {
+ ERR_FAIL_INDEX((int)p_alignment, 4);
+ if (horizontal_alignment != p_alignment) {
+ if (horizontal_alignment == HORIZONTAL_ALIGNMENT_FILL || p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
lines_dirty = true; // Reshape lines.
}
- align = p_align;
+ horizontal_alignment = p_alignment;
}
update();
}
-Label::Align Label::get_align() const {
- return align;
+HorizontalAlignment Label::get_horizontal_alignment() const {
+ return horizontal_alignment;
}
-void Label::set_valign(VAlign p_align) {
- ERR_FAIL_INDEX((int)p_align, 4);
- valign = p_align;
+void Label::set_vertical_alignment(VerticalAlignment p_alignment) {
+ ERR_FAIL_INDEX((int)p_alignment, 4);
+ vertical_alignment = p_alignment;
update();
}
-Label::VAlign Label::get_valign() const {
- return valign;
+VerticalAlignment Label::get_vertical_alignment() const {
+ return vertical_alignment;
}
void Label::set_text(const String &p_string) {
@@ -592,7 +592,7 @@ void Label::set_text(const String &p_string) {
visible_chars = get_total_character_count() * percent_visible;
}
update();
- minimum_size_changed();
+ update_minimum_size();
}
void Label::set_text_direction(Control::TextDirection p_text_direction) {
@@ -668,7 +668,7 @@ String Label::get_language() const {
void Label::set_clip_text(bool p_clip) {
clip = p_clip;
update();
- minimum_size_changed();
+ update_minimum_size();
}
bool Label::is_clipping_text() const {
@@ -682,7 +682,7 @@ void Label::set_text_overrun_behavior(Label::OverrunBehavior p_behavior) {
}
update();
if (clip || overrun_behavior != OVERRUN_NO_TRIMMING) {
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -809,10 +809,10 @@ void Label::_get_property_list(List<PropertyInfo> *p_list) const {
}
void Label::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_align", "align"), &Label::set_align);
- ClassDB::bind_method(D_METHOD("get_align"), &Label::get_align);
- ClassDB::bind_method(D_METHOD("set_valign", "valign"), &Label::set_valign);
- ClassDB::bind_method(D_METHOD("get_valign"), &Label::get_valign);
+ ClassDB::bind_method(D_METHOD("set_horizontal_alignment", "alignment"), &Label::set_horizontal_alignment);
+ ClassDB::bind_method(D_METHOD("get_horizontal_alignment"), &Label::get_horizontal_alignment);
+ ClassDB::bind_method(D_METHOD("set_vertical_alignment", "alignment"), &Label::set_vertical_alignment);
+ ClassDB::bind_method(D_METHOD("get_vertical_alignment"), &Label::get_vertical_alignment);
ClassDB::bind_method(D_METHOD("set_text", "text"), &Label::set_text);
ClassDB::bind_method(D_METHOD("get_text"), &Label::get_text);
ClassDB::bind_method(D_METHOD("set_text_direction", "direction"), &Label::set_text_direction);
@@ -847,16 +847,6 @@ void Label::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_structured_text_bidi_override_options", "args"), &Label::set_structured_text_bidi_override_options);
ClassDB::bind_method(D_METHOD("get_structured_text_bidi_override_options"), &Label::get_structured_text_bidi_override_options);
- BIND_ENUM_CONSTANT(ALIGN_LEFT);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_RIGHT);
- BIND_ENUM_CONSTANT(ALIGN_FILL);
-
- BIND_ENUM_CONSTANT(VALIGN_TOP);
- BIND_ENUM_CONSTANT(VALIGN_CENTER);
- BIND_ENUM_CONSTANT(VALIGN_BOTTOM);
- BIND_ENUM_CONSTANT(VALIGN_FILL);
-
BIND_ENUM_CONSTANT(AUTOWRAP_OFF);
BIND_ENUM_CONSTANT(AUTOWRAP_ARBITRARY);
BIND_ENUM_CONSTANT(AUTOWRAP_WORD);
@@ -869,10 +859,11 @@ void Label::_bind_methods() {
BIND_ENUM_CONSTANT(OVERRUN_TRIM_WORD_ELLIPSIS);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text");
+ ADD_GROUP("Locale", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "language"), "set_language", "get_language");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "valign", PROPERTY_HINT_ENUM, "Top,Center,Bottom,Fill"), "set_valign", "get_valign");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "horizontal_alignment", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_horizontal_alignment", "get_horizontal_alignment");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "vertical_alignment", PROPERTY_HINT_ENUM, "Top,Center,Bottom,Fill"), "set_vertical_alignment", "get_vertical_alignment");
ADD_PROPERTY(PropertyInfo(Variant::INT, "autowrap_mode", PROPERTY_HINT_ENUM, "Off,Arbitrary,Word,Word (Smart)"), "set_autowrap_mode", "get_autowrap_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "is_clipping_text");
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_overrun_behavior", PROPERTY_HINT_ENUM, "Trim Nothing,Trim Characters,Trim Words,Ellipsis,Word Ellipsis"), "set_text_overrun_behavior", "get_text_overrun_behavior");
diff --git a/scene/gui/label.h b/scene/gui/label.h
index 8b48eb9670..2ad8ae8818 100644
--- a/scene/gui/label.h
+++ b/scene/gui/label.h
@@ -37,20 +37,6 @@ class Label : public Control {
GDCLASS(Label, Control);
public:
- enum Align {
- ALIGN_LEFT,
- ALIGN_CENTER,
- ALIGN_RIGHT,
- ALIGN_FILL
- };
-
- enum VAlign {
- VALIGN_TOP,
- VALIGN_CENTER,
- VALIGN_BOTTOM,
- VALIGN_FILL
- };
-
enum AutowrapMode {
AUTOWRAP_OFF,
AUTOWRAP_ARBITRARY,
@@ -67,8 +53,8 @@ public:
};
private:
- Align align = ALIGN_LEFT;
- VAlign valign = VALIGN_TOP;
+ HorizontalAlignment horizontal_alignment = HORIZONTAL_ALIGNMENT_LEFT;
+ VerticalAlignment vertical_alignment = VERTICAL_ALIGNMENT_TOP;
String text;
String xl_text;
AutowrapMode autowrap_mode = AUTOWRAP_OFF;
@@ -109,11 +95,11 @@ protected:
public:
virtual Size2 get_minimum_size() const override;
- void set_align(Align p_align);
- Align get_align() const;
+ void set_horizontal_alignment(HorizontalAlignment p_alignment);
+ HorizontalAlignment get_horizontal_alignment() const;
- void set_valign(VAlign p_align);
- VAlign get_valign() const;
+ void set_vertical_alignment(VerticalAlignment p_alignment);
+ VerticalAlignment get_vertical_alignment() const;
void set_text(const String &p_string);
String get_text() const;
@@ -167,8 +153,6 @@ public:
~Label();
};
-VARIANT_ENUM_CAST(Label::Align);
-VARIANT_ENUM_CAST(Label::VAlign);
VARIANT_ENUM_CAST(Label::AutowrapMode);
VARIANT_ENUM_CAST(Label::OverrunBehavior);
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 30a6f0fc9a..9df2f7309c 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -227,7 +227,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
}
if (b->is_pressed() && b->get_button_index() == MouseButton::RIGHT && context_menu_enabled) {
_ensure_menu();
- menu->set_position(get_screen_transform().xform(get_local_mouse_position()));
+ menu->set_position(get_screen_position() + get_local_mouse_position());
menu->reset_size();
menu->popup();
grab_focus();
@@ -392,7 +392,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
if (k->is_action("ui_menu", true)) {
_ensure_menu();
Point2 pos = Point2(get_caret_pixel_pos().x, (get_size().y + get_theme_font(SNAME("font"))->get_height(get_theme_font_size(SNAME("font_size")))) / 2);
- menu->set_position(get_global_transform().xform(pos));
+ menu->set_position(get_screen_position() + pos);
menu->reset_size();
menu->popup();
menu->grab_focus();
@@ -548,17 +548,17 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
}
}
-void LineEdit::set_align(Align p_align) {
- ERR_FAIL_INDEX((int)p_align, 4);
- if (align != p_align) {
- align = p_align;
+void LineEdit::set_horizontal_alignment(HorizontalAlignment p_alignment) {
+ ERR_FAIL_INDEX((int)p_alignment, 4);
+ if (alignment != p_alignment) {
+ alignment = p_alignment;
_shape();
}
update();
}
-LineEdit::Align LineEdit::get_align() const {
- return align;
+HorizontalAlignment LineEdit::get_horizontal_alignment() const {
+ return alignment;
}
Variant LineEdit::get_drag_data(const Point2 &p_point) {
@@ -715,23 +715,23 @@ void LineEdit::_notification(int p_what) {
float text_width = TS->shaped_text_get_size(text_rid).x;
float text_height = TS->shaped_text_get_size(text_rid).y + font->get_spacing(TextServer::SPACING_TOP) + font->get_spacing(TextServer::SPACING_BOTTOM);
- switch (align) {
- case ALIGN_FILL:
- case ALIGN_LEFT: {
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl) {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(size.width - style->get_margin(SIDE_RIGHT) - (text_width)));
} else {
x_ofs = style->get_offset().x;
}
} break;
- case ALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (scroll_offset != 0) {
x_ofs = style->get_offset().x;
} else {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(size.width - (text_width)) / 2);
}
} break;
- case ALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (rtl) {
x_ofs = style->get_offset().x;
} else {
@@ -769,7 +769,7 @@ void LineEdit::_notification(int p_what) {
r_icon->draw(ci, Point2(width - r_icon->get_width() - style->get_margin(SIDE_RIGHT), height / 2 - r_icon->get_height() / 2), color_icon);
- if (align == ALIGN_CENTER) {
+ if (alignment == HORIZONTAL_ALIGNMENT_CENTER) {
if (scroll_offset == 0) {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(size.width - text_width - r_icon->get_width() - style->get_margin(SIDE_RIGHT) * 2) / 2);
}
@@ -1115,23 +1115,23 @@ void LineEdit::set_caret_at_pixel_pos(int p_x) {
int x_ofs = 0;
float text_width = TS->shaped_text_get_size(text_rid).x;
- switch (align) {
- case ALIGN_FILL:
- case ALIGN_LEFT: {
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl) {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - style->get_margin(SIDE_RIGHT) - (text_width)));
} else {
x_ofs = style->get_offset().x;
}
} break;
- case ALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (scroll_offset != 0) {
x_ofs = style->get_offset().x;
} else {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - (text_width)) / 2);
}
} break;
- case ALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (rtl) {
x_ofs = style->get_offset().x;
} else {
@@ -1144,7 +1144,7 @@ void LineEdit::set_caret_at_pixel_pos(int p_x) {
bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled;
if (right_icon.is_valid() || display_clear_icon) {
Ref<Texture2D> r_icon = display_clear_icon ? Control::get_theme_icon(SNAME("clear")) : right_icon;
- if (align == ALIGN_CENTER) {
+ if (alignment == HORIZONTAL_ALIGNMENT_CENTER) {
if (scroll_offset == 0) {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - text_width - r_icon->get_width() - style->get_margin(SIDE_RIGHT) * 2) / 2);
}
@@ -1163,23 +1163,23 @@ Vector2i LineEdit::get_caret_pixel_pos() {
int x_ofs = 0;
float text_width = TS->shaped_text_get_size(text_rid).x;
- switch (align) {
- case ALIGN_FILL:
- case ALIGN_LEFT: {
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl) {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - style->get_margin(SIDE_RIGHT) - (text_width)));
} else {
x_ofs = style->get_offset().x;
}
} break;
- case ALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (scroll_offset != 0) {
x_ofs = style->get_offset().x;
} else {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - (text_width)) / 2);
}
} break;
- case ALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (rtl) {
x_ofs = style->get_offset().x;
} else {
@@ -1192,7 +1192,7 @@ Vector2i LineEdit::get_caret_pixel_pos() {
bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled;
if (right_icon.is_valid() || display_clear_icon) {
Ref<Texture2D> r_icon = display_clear_icon ? Control::get_theme_icon(SNAME("clear")) : right_icon;
- if (align == ALIGN_CENTER) {
+ if (alignment == HORIZONTAL_ALIGNMENT_CENTER) {
if (scroll_offset == 0) {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - text_width - r_icon->get_width() - style->get_margin(SIDE_RIGHT) * 2) / 2);
}
@@ -1508,23 +1508,23 @@ void LineEdit::set_caret_column(int p_column) {
int x_ofs = 0;
float text_width = TS->shaped_text_get_size(text_rid).x;
- switch (align) {
- case ALIGN_FILL:
- case ALIGN_LEFT: {
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl) {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - style->get_margin(SIDE_RIGHT) - (text_width)));
} else {
x_ofs = style->get_offset().x;
}
} break;
- case ALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (scroll_offset != 0) {
x_ofs = style->get_offset().x;
} else {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - (text_width)) / 2);
}
} break;
- case ALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (rtl) {
x_ofs = style->get_offset().x;
} else {
@@ -1538,7 +1538,7 @@ void LineEdit::set_caret_column(int p_column) {
bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled;
if (right_icon.is_valid() || display_clear_icon) {
Ref<Texture2D> r_icon = display_clear_icon ? Control::get_theme_icon(SNAME("clear")) : right_icon;
- if (align == ALIGN_CENTER) {
+ if (alignment == HORIZONTAL_ALIGNMENT_CENTER) {
if (scroll_offset == 0) {
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - text_width - r_icon->get_width() - style->get_margin(SIDE_RIGHT) * 2) / 2);
}
@@ -1718,7 +1718,7 @@ void LineEdit::set_editable(bool p_editable) {
editable = p_editable;
- minimum_size_changed();
+ update_minimum_size();
update();
}
@@ -1948,7 +1948,7 @@ void LineEdit::_editor_settings_changed() {
void LineEdit::set_expand_to_text_length_enabled(bool p_enabled) {
expand_to_text_length = p_enabled;
- minimum_size_changed();
+ update_minimum_size();
set_caret_column(caret_column);
}
@@ -1962,7 +1962,7 @@ void LineEdit::set_clear_button_enabled(bool p_enabled) {
}
clear_button_enabled = p_enabled;
_fit_to_width();
- minimum_size_changed();
+ update_minimum_size();
update();
}
@@ -2023,7 +2023,7 @@ void LineEdit::set_right_icon(const Ref<Texture2D> &p_icon) {
}
right_icon = p_icon;
_fit_to_width();
- minimum_size_changed();
+ update_minimum_size();
update();
}
@@ -2087,12 +2087,12 @@ void LineEdit::_shape() {
Size2 size = TS->shaped_text_get_size(text_rid);
if ((expand_to_text_length && old_size.x != size.x) || (old_size.y != size.y)) {
- minimum_size_changed();
+ update_minimum_size();
}
}
void LineEdit::_fit_to_width() {
- if (align == ALIGN_FILL) {
+ if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
Ref<StyleBox> style = get_theme_stylebox(SNAME("normal"));
int t_width = get_size().width - style->get_margin(SIDE_RIGHT) - style->get_margin(SIDE_LEFT);
bool using_placeholder = text.is_empty() && ime_text.is_empty();
@@ -2218,8 +2218,8 @@ void LineEdit::_validate_property(PropertyInfo &property) const {
void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_text_changed"), &LineEdit::_text_changed);
- ClassDB::bind_method(D_METHOD("set_align", "align"), &LineEdit::set_align);
- ClassDB::bind_method(D_METHOD("get_align"), &LineEdit::get_align);
+ ClassDB::bind_method(D_METHOD("set_horizontal_alignment", "alignment"), &LineEdit::set_horizontal_alignment);
+ ClassDB::bind_method(D_METHOD("get_horizontal_alignment"), &LineEdit::get_horizontal_alignment);
ClassDB::bind_method(D_METHOD("clear"), &LineEdit::clear);
ClassDB::bind_method(D_METHOD("select", "from", "to"), &LineEdit::select, DEFVAL(0), DEFVAL(-1));
@@ -2297,11 +2297,6 @@ void LineEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("text_change_rejected", PropertyInfo(Variant::STRING, "rejected_substring")));
ADD_SIGNAL(MethodInfo("text_submitted", PropertyInfo(Variant::STRING, "new_text")));
- BIND_ENUM_CONSTANT(ALIGN_LEFT);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_RIGHT);
- BIND_ENUM_CONSTANT(ALIGN_FILL);
-
BIND_ENUM_CONSTANT(MENU_CUT);
BIND_ENUM_CONSTANT(MENU_COPY);
BIND_ENUM_CONSTANT(MENU_PASTE);
@@ -2333,7 +2328,7 @@ void LineEdit::_bind_methods() {
BIND_ENUM_CONSTANT(MENU_MAX);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text"), "set_text", "get_text");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_horizontal_alignment", "get_horizontal_alignment");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_length", PROPERTY_HINT_RANGE, "0,1000,1,or_greater"), "set_max_length", "get_max_length");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "secret"), "set_secret", "is_secret");
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index 221dd9eb2e..854e54e8f1 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -38,13 +38,6 @@ class LineEdit : public Control {
GDCLASS(LineEdit, Control);
public:
- enum Align {
- ALIGN_LEFT,
- ALIGN_CENTER,
- ALIGN_RIGHT,
- ALIGN_FILL
- };
-
enum MenuItems {
MENU_CUT,
MENU_COPY,
@@ -78,7 +71,7 @@ public:
};
private:
- Align align = ALIGN_LEFT;
+ HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
bool editable = false;
bool pass = false;
@@ -218,8 +211,8 @@ protected:
void _validate_property(PropertyInfo &property) const override;
public:
- void set_align(Align p_align);
- Align get_align() const;
+ void set_horizontal_alignment(HorizontalAlignment p_alignment);
+ HorizontalAlignment get_horizontal_alignment() const;
virtual Variant get_drag_data(const Point2 &p_point) override;
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override;
@@ -347,7 +340,6 @@ public:
~LineEdit();
};
-VARIANT_ENUM_CAST(LineEdit::Align);
VARIANT_ENUM_CAST(LineEdit::MenuItems);
#endif
diff --git a/scene/gui/link_button.cpp b/scene/gui/link_button.cpp
index c3201186ea..9856247b7c 100644
--- a/scene/gui/link_button.cpp
+++ b/scene/gui/link_button.cpp
@@ -52,7 +52,7 @@ void LinkButton::set_text(const String &p_text) {
text = p_text;
xl_text = atr(text);
_shape();
- minimum_size_changed();
+ update_minimum_size();
update();
}
@@ -149,7 +149,7 @@ void LinkButton::_notification(int p_what) {
xl_text = atr(text);
_shape();
- minimum_size_changed();
+ update_minimum_size();
update();
} break;
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
@@ -157,7 +157,7 @@ void LinkButton::_notification(int p_what) {
} break;
case NOTIFICATION_THEME_CHANGED: {
_shape();
- minimum_size_changed();
+ update_minimum_size();
update();
} break;
case NOTIFICATION_DRAW: {
diff --git a/scene/gui/margin_container.cpp b/scene/gui/margin_container.cpp
index 50b4d192a9..af239d67ae 100644
--- a/scene/gui/margin_container.cpp
+++ b/scene/gui/margin_container.cpp
@@ -90,7 +90,7 @@ void MarginContainer::_notification(int p_what) {
}
} break;
case NOTIFICATION_THEME_CHANGED: {
- minimum_size_changed();
+ update_minimum_size();
} break;
}
}
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index 39c7b04955..32501b65a0 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -207,7 +207,7 @@ void MenuButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_item_count"), &MenuButton::get_item_count);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "switch_on_hover"), "set_switch_on_hover", "is_switch_on_hover");
- ADD_ARRAY_COUNT("Items", "items_count", "set_item_count", "get_item_count", "popup/item_");
+ ADD_ARRAY_COUNT("Items", "item_count", "set_item_count", "get_item_count", "popup/item_");
ADD_SIGNAL(MethodInfo("about_to_popup"));
}
diff --git a/scene/gui/nine_patch_rect.cpp b/scene/gui/nine_patch_rect.cpp
index 8bf25ac915..ea5c82306d 100644
--- a/scene/gui/nine_patch_rect.cpp
+++ b/scene/gui/nine_patch_rect.cpp
@@ -97,7 +97,7 @@ void NinePatchRect::set_texture(const Ref<Texture2D> &p_tex) {
if (texture.is_valid())
texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
*/
- minimum_size_changed();
+ update_minimum_size();
emit_signal(SceneStringNames::get_singleton()->texture_changed);
}
@@ -109,7 +109,7 @@ void NinePatchRect::set_patch_margin(Side p_side, int p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
margin[p_side] = p_size;
update();
- minimum_size_changed();
+ update_minimum_size();
}
int NinePatchRect::get_patch_margin(Side p_side) const {
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index dcf3cfeb09..cbbda09261 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -341,7 +341,7 @@ void OptionButton::_bind_methods() {
OptionButton::OptionButton() {
set_toggle_mode(true);
- set_text_align(ALIGN_LEFT);
+ set_text_alignment(HORIZONTAL_ALIGNMENT_LEFT);
if (is_layout_rtl()) {
if (has_theme_icon(SNAME("arrow"))) {
_set_internal_margin(SIDE_LEFT, Control::get_theme_icon(SNAME("arrow"))->get_width());
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 2e854abb76..4e16111f99 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -216,7 +216,7 @@ void PopupMenu::_activate_submenu(int p_over) {
submenu_pos.x = this_pos.x + submenu_size.width;
}
- if (submenu_pos.x + submenu_size.width > get_parent_rect().size.width) {
+ if (submenu_pos.x + submenu_size.width > get_parent_rect().position.x + get_parent_rect().size.width) {
submenu_pos.x = this_pos.x - submenu_size.width;
}
@@ -1690,53 +1690,53 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_submenu_item", "label", "submenu", "id"), &PopupMenu::add_submenu_item, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &PopupMenu::set_item_text);
- ClassDB::bind_method(D_METHOD("set_item_text_direction", "idx", "direction"), &PopupMenu::set_item_text_direction);
- ClassDB::bind_method(D_METHOD("set_item_opentype_feature", "idx", "tag", "value"), &PopupMenu::set_item_opentype_feature);
- ClassDB::bind_method(D_METHOD("set_item_language", "idx", "language"), &PopupMenu::set_item_language);
- ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &PopupMenu::set_item_icon);
- ClassDB::bind_method(D_METHOD("set_item_checked", "idx", "checked"), &PopupMenu::set_item_checked);
- ClassDB::bind_method(D_METHOD("set_item_id", "idx", "id"), &PopupMenu::set_item_id);
- ClassDB::bind_method(D_METHOD("set_item_accelerator", "idx", "accel"), &PopupMenu::set_item_accelerator);
- ClassDB::bind_method(D_METHOD("set_item_metadata", "idx", "metadata"), &PopupMenu::set_item_metadata);
- ClassDB::bind_method(D_METHOD("set_item_disabled", "idx", "disabled"), &PopupMenu::set_item_disabled);
- ClassDB::bind_method(D_METHOD("set_item_submenu", "idx", "submenu"), &PopupMenu::set_item_submenu);
- ClassDB::bind_method(D_METHOD("set_item_as_separator", "idx", "enable"), &PopupMenu::set_item_as_separator);
- ClassDB::bind_method(D_METHOD("set_item_as_checkable", "idx", "enable"), &PopupMenu::set_item_as_checkable);
- ClassDB::bind_method(D_METHOD("set_item_as_radio_checkable", "idx", "enable"), &PopupMenu::set_item_as_radio_checkable);
- ClassDB::bind_method(D_METHOD("set_item_tooltip", "idx", "tooltip"), &PopupMenu::set_item_tooltip);
- ClassDB::bind_method(D_METHOD("set_item_shortcut", "idx", "shortcut", "global"), &PopupMenu::set_item_shortcut, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("set_item_multistate", "idx", "state"), &PopupMenu::set_item_multistate);
- ClassDB::bind_method(D_METHOD("set_item_shortcut_disabled", "idx", "disabled"), &PopupMenu::set_item_shortcut_disabled);
-
- ClassDB::bind_method(D_METHOD("toggle_item_checked", "idx"), &PopupMenu::toggle_item_checked);
- ClassDB::bind_method(D_METHOD("toggle_item_multistate", "idx"), &PopupMenu::toggle_item_multistate);
-
- ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &PopupMenu::get_item_text);
- ClassDB::bind_method(D_METHOD("get_item_text_direction", "idx"), &PopupMenu::get_item_text_direction);
- ClassDB::bind_method(D_METHOD("get_item_opentype_feature", "idx", "tag"), &PopupMenu::get_item_opentype_feature);
- ClassDB::bind_method(D_METHOD("clear_item_opentype_features", "idx"), &PopupMenu::clear_item_opentype_features);
- ClassDB::bind_method(D_METHOD("get_item_language", "idx"), &PopupMenu::get_item_language);
- ClassDB::bind_method(D_METHOD("get_item_icon", "idx"), &PopupMenu::get_item_icon);
- ClassDB::bind_method(D_METHOD("is_item_checked", "idx"), &PopupMenu::is_item_checked);
- ClassDB::bind_method(D_METHOD("get_item_id", "idx"), &PopupMenu::get_item_id);
+ ClassDB::bind_method(D_METHOD("set_item_text", "index", "text"), &PopupMenu::set_item_text);
+ ClassDB::bind_method(D_METHOD("set_item_text_direction", "index", "direction"), &PopupMenu::set_item_text_direction);
+ ClassDB::bind_method(D_METHOD("set_item_opentype_feature", "index", "tag", "value"), &PopupMenu::set_item_opentype_feature);
+ ClassDB::bind_method(D_METHOD("set_item_language", "index", "language"), &PopupMenu::set_item_language);
+ ClassDB::bind_method(D_METHOD("set_item_icon", "index", "icon"), &PopupMenu::set_item_icon);
+ ClassDB::bind_method(D_METHOD("set_item_checked", "index", "checked"), &PopupMenu::set_item_checked);
+ ClassDB::bind_method(D_METHOD("set_item_id", "index", "id"), &PopupMenu::set_item_id);
+ ClassDB::bind_method(D_METHOD("set_item_accelerator", "index", "accel"), &PopupMenu::set_item_accelerator);
+ ClassDB::bind_method(D_METHOD("set_item_metadata", "index", "metadata"), &PopupMenu::set_item_metadata);
+ ClassDB::bind_method(D_METHOD("set_item_disabled", "index", "disabled"), &PopupMenu::set_item_disabled);
+ ClassDB::bind_method(D_METHOD("set_item_submenu", "index", "submenu"), &PopupMenu::set_item_submenu);
+ ClassDB::bind_method(D_METHOD("set_item_as_separator", "index", "enable"), &PopupMenu::set_item_as_separator);
+ ClassDB::bind_method(D_METHOD("set_item_as_checkable", "index", "enable"), &PopupMenu::set_item_as_checkable);
+ ClassDB::bind_method(D_METHOD("set_item_as_radio_checkable", "index", "enable"), &PopupMenu::set_item_as_radio_checkable);
+ ClassDB::bind_method(D_METHOD("set_item_tooltip", "index", "tooltip"), &PopupMenu::set_item_tooltip);
+ ClassDB::bind_method(D_METHOD("set_item_shortcut", "index", "shortcut", "global"), &PopupMenu::set_item_shortcut, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("set_item_multistate", "index", "state"), &PopupMenu::set_item_multistate);
+ ClassDB::bind_method(D_METHOD("set_item_shortcut_disabled", "index", "disabled"), &PopupMenu::set_item_shortcut_disabled);
+
+ ClassDB::bind_method(D_METHOD("toggle_item_checked", "index"), &PopupMenu::toggle_item_checked);
+ ClassDB::bind_method(D_METHOD("toggle_item_multistate", "index"), &PopupMenu::toggle_item_multistate);
+
+ ClassDB::bind_method(D_METHOD("get_item_text", "index"), &PopupMenu::get_item_text);
+ ClassDB::bind_method(D_METHOD("get_item_text_direction", "index"), &PopupMenu::get_item_text_direction);
+ ClassDB::bind_method(D_METHOD("get_item_opentype_feature", "index", "tag"), &PopupMenu::get_item_opentype_feature);
+ ClassDB::bind_method(D_METHOD("clear_item_opentype_features", "index"), &PopupMenu::clear_item_opentype_features);
+ ClassDB::bind_method(D_METHOD("get_item_language", "index"), &PopupMenu::get_item_language);
+ ClassDB::bind_method(D_METHOD("get_item_icon", "index"), &PopupMenu::get_item_icon);
+ ClassDB::bind_method(D_METHOD("is_item_checked", "index"), &PopupMenu::is_item_checked);
+ ClassDB::bind_method(D_METHOD("get_item_id", "index"), &PopupMenu::get_item_id);
ClassDB::bind_method(D_METHOD("get_item_index", "id"), &PopupMenu::get_item_index);
- ClassDB::bind_method(D_METHOD("get_item_accelerator", "idx"), &PopupMenu::get_item_accelerator);
- ClassDB::bind_method(D_METHOD("get_item_metadata", "idx"), &PopupMenu::get_item_metadata);
- ClassDB::bind_method(D_METHOD("is_item_disabled", "idx"), &PopupMenu::is_item_disabled);
- ClassDB::bind_method(D_METHOD("get_item_submenu", "idx"), &PopupMenu::get_item_submenu);
- ClassDB::bind_method(D_METHOD("is_item_separator", "idx"), &PopupMenu::is_item_separator);
- ClassDB::bind_method(D_METHOD("is_item_checkable", "idx"), &PopupMenu::is_item_checkable);
- ClassDB::bind_method(D_METHOD("is_item_radio_checkable", "idx"), &PopupMenu::is_item_radio_checkable);
- ClassDB::bind_method(D_METHOD("is_item_shortcut_disabled", "idx"), &PopupMenu::is_item_shortcut_disabled);
- ClassDB::bind_method(D_METHOD("get_item_tooltip", "idx"), &PopupMenu::get_item_tooltip);
- ClassDB::bind_method(D_METHOD("get_item_shortcut", "idx"), &PopupMenu::get_item_shortcut);
+ ClassDB::bind_method(D_METHOD("get_item_accelerator", "index"), &PopupMenu::get_item_accelerator);
+ ClassDB::bind_method(D_METHOD("get_item_metadata", "index"), &PopupMenu::get_item_metadata);
+ ClassDB::bind_method(D_METHOD("is_item_disabled", "index"), &PopupMenu::is_item_disabled);
+ ClassDB::bind_method(D_METHOD("get_item_submenu", "index"), &PopupMenu::get_item_submenu);
+ ClassDB::bind_method(D_METHOD("is_item_separator", "index"), &PopupMenu::is_item_separator);
+ ClassDB::bind_method(D_METHOD("is_item_checkable", "index"), &PopupMenu::is_item_checkable);
+ ClassDB::bind_method(D_METHOD("is_item_radio_checkable", "index"), &PopupMenu::is_item_radio_checkable);
+ ClassDB::bind_method(D_METHOD("is_item_shortcut_disabled", "index"), &PopupMenu::is_item_shortcut_disabled);
+ ClassDB::bind_method(D_METHOD("get_item_tooltip", "index"), &PopupMenu::get_item_tooltip);
+ ClassDB::bind_method(D_METHOD("get_item_shortcut", "index"), &PopupMenu::get_item_shortcut);
ClassDB::bind_method(D_METHOD("get_current_index"), &PopupMenu::get_current_index);
ClassDB::bind_method(D_METHOD("set_item_count", "count"), &PopupMenu::set_item_count);
ClassDB::bind_method(D_METHOD("get_item_count"), &PopupMenu::get_item_count);
- ClassDB::bind_method(D_METHOD("remove_item", "idx"), &PopupMenu::remove_item);
+ ClassDB::bind_method(D_METHOD("remove_item", "index"), &PopupMenu::remove_item);
ClassDB::bind_method(D_METHOD("add_separator", "label", "id"), &PopupMenu::add_separator, DEFVAL(String()), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("clear"), &PopupMenu::clear);
@@ -1762,7 +1762,7 @@ void PopupMenu::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_search"), "set_allow_search", "get_allow_search");
- ADD_ARRAY_COUNT("Items", "items_count", "set_item_count", "get_item_count", "item_");
+ ADD_ARRAY_COUNT("Items", "item_count", "set_item_count", "get_item_count", "item_");
ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "id")));
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index fd19fad667..c69565c2f7 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -383,7 +383,7 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
// Add indent.
l.offset.x = _find_margin(l.from, p_base_font, p_base_font_size);
l.text_buf->set_width(p_width - l.offset.x);
- l.text_buf->set_align((HAlign)_find_align(l.from));
+ l.text_buf->set_alignment(_find_alignment(l.from));
l.text_buf->set_direction(_find_direction(l.from));
if (tab_size > 0) { // Align inline tabs.
@@ -684,13 +684,13 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
if (!lrtl && p_frame == main) { // Skip Scrollbar.
offx -= scroll_w;
}
- font->draw_string(ci, p_ofs + Vector2(p_width - l.offset.x + offx, l.text_buf->get_line_ascent(0)), " " + prefix, HALIGN_LEFT, l.offset.x, font_size, _find_color(l.from, p_base_color));
+ font->draw_string(ci, p_ofs + Vector2(p_width - l.offset.x + offx, l.text_buf->get_line_ascent(0)), " " + prefix, HORIZONTAL_ALIGNMENT_LEFT, l.offset.x, font_size, _find_color(l.from, p_base_color));
} else {
float offx = 0.0f;
if (lrtl && p_frame == main) { // Skip Scrollbar.
offx += scroll_w;
}
- font->draw_string(ci, p_ofs + Vector2(offx, l.text_buf->get_line_ascent(0)), prefix + " ", HALIGN_RIGHT, l.offset.x, font_size, _find_color(l.from, p_base_color));
+ font->draw_string(ci, p_ofs + Vector2(offx, l.text_buf->get_line_ascent(0)), prefix + " ", HORIZONTAL_ALIGNMENT_RIGHT, l.offset.x, font_size, _find_color(l.from, p_base_color));
}
}
@@ -734,17 +734,17 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
}
// Draw text.
- switch (l.text_buf->get_align()) {
- case HALIGN_FILL:
- case HALIGN_LEFT: {
+ switch (l.text_buf->get_alignment()) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl) {
off.x += width - length;
}
} break;
- case HALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
off.x += Math::floor((width - length) / 2.0);
} break;
- case HALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (!rtl) {
off.x += width - length;
}
@@ -1214,17 +1214,17 @@ float RichTextLabel::_find_click_in_line(ItemFrame *p_frame, int p_line, const V
}
}
- switch (l.text_buf->get_align()) {
- case HALIGN_FILL:
- case HALIGN_LEFT: {
+ switch (l.text_buf->get_alignment()) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl) {
off.x += width - length;
}
} break;
- case HALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
off.x += Math::floor((width - length) / 2.0);
} break;
- case HALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (!rtl) {
off.x += width - length;
}
@@ -1950,19 +1950,19 @@ int RichTextLabel::_find_margin(Item *p_item, const Ref<Font> &p_base_font, int
return margin;
}
-RichTextLabel::Align RichTextLabel::_find_align(Item *p_item) {
+HorizontalAlignment RichTextLabel::_find_alignment(Item *p_item) {
Item *item = p_item;
while (item) {
if (item->type == ITEM_PARAGRAPH) {
ItemParagraph *p = static_cast<ItemParagraph *>(item);
- return p->align;
+ return p->alignment;
}
item = item->parent;
}
- return default_align;
+ return default_alignment;
}
TextServer::Direction RichTextLabel::_find_direction(Item *p_item) {
@@ -2190,7 +2190,7 @@ void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) {
updating_scroll = false;
if (fit_content_height) {
- minimum_size_changed();
+ update_minimum_size();
}
return;
}
@@ -2227,7 +2227,7 @@ void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) {
updating_scroll = false;
if (fit_content_height) {
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -2324,7 +2324,7 @@ void RichTextLabel::_add_item(Item *p_item, bool p_enter, bool p_ensure_newline)
_invalidate_current_line(current_frame);
if (fixed_width != -1) {
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -2351,7 +2351,7 @@ void RichTextLabel::_remove_item(Item *p_item, const int p_line, const int p_sub
}
}
-void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, const int p_height, const Color &p_color, InlineAlign p_align) {
+void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width, const int p_height, const Color &p_color, InlineAlignment p_alignment) {
if (current->type == ITEM_TABLE) {
return;
}
@@ -2363,7 +2363,7 @@ void RichTextLabel::add_image(const Ref<Texture2D> &p_image, const int p_width,
item->image = p_image;
item->color = p_color;
- item->inline_align = p_align;
+ item->inline_align = p_alignment;
if (p_width > 0) {
// custom width
@@ -2555,11 +2555,11 @@ void RichTextLabel::push_strikethrough() {
_add_item(item, true);
}
-void RichTextLabel::push_paragraph(Align p_align, Control::TextDirection p_direction, const String &p_language, Control::StructuredTextParser p_st_parser) {
+void RichTextLabel::push_paragraph(HorizontalAlignment p_alignment, Control::TextDirection p_direction, const String &p_language, Control::StructuredTextParser p_st_parser) {
ERR_FAIL_COND(current->type == ITEM_TABLE);
ItemParagraph *item = memnew(ItemParagraph);
- item->align = p_align;
+ item->alignment = p_alignment;
item->direction = p_direction;
item->language = p_language;
item->st_parser = p_st_parser;
@@ -2595,13 +2595,13 @@ void RichTextLabel::push_meta(const Variant &p_meta) {
_add_item(item, true);
}
-void RichTextLabel::push_table(int p_columns, InlineAlign p_align) {
+void RichTextLabel::push_table(int p_columns, InlineAlignment p_alignment) {
ERR_FAIL_COND(p_columns < 1);
ItemTable *item = memnew(ItemTable);
item->columns.resize(p_columns);
item->total_width = 0;
- item->inline_align = p_align;
+ item->inline_align = p_alignment;
for (int i = 0; i < item->columns.size(); i++) {
item->columns.write[i].expand = false;
item->columns.write[i].expand_ratio = 1;
@@ -2755,7 +2755,7 @@ void RichTextLabel::clear() {
}
if (fixed_width != -1) {
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -2772,7 +2772,7 @@ int RichTextLabel::get_tab_size() const {
void RichTextLabel::set_fit_content_height(bool p_enabled) {
if (p_enabled != fit_content_height) {
fit_content_height = p_enabled;
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -2958,35 +2958,35 @@ void RichTextLabel::append_text(const String &p_bbcode) {
columns = 1;
}
- int align = INLINE_ALIGN_TOP;
+ int alignment = INLINE_ALIGNMENT_TOP;
if (subtag.size() > 2) {
if (subtag[1] == "top" || subtag[1] == "t") {
- align = INLINE_ALIGN_TOP_TO;
+ alignment = INLINE_ALIGNMENT_TOP_TO;
} else if (subtag[1] == "center" || subtag[1] == "c") {
- align = INLINE_ALIGN_CENTER_TO;
+ alignment = INLINE_ALIGNMENT_CENTER_TO;
} else if (subtag[1] == "bottom" || subtag[1] == "b") {
- align = INLINE_ALIGN_BOTTOM_TO;
+ alignment = INLINE_ALIGNMENT_BOTTOM_TO;
}
if (subtag[2] == "top" || subtag[2] == "t") {
- align |= INLINE_ALIGN_TO_TOP;
+ alignment |= INLINE_ALIGNMENT_TO_TOP;
} else if (subtag[2] == "center" || subtag[2] == "c") {
- align |= INLINE_ALIGN_TO_CENTER;
+ alignment |= INLINE_ALIGNMENT_TO_CENTER;
} else if (subtag[2] == "baseline" || subtag[2] == "l") {
- align |= INLINE_ALIGN_TO_BASELINE;
+ alignment |= INLINE_ALIGNMENT_TO_BASELINE;
} else if (subtag[2] == "bottom" || subtag[2] == "b") {
- align |= INLINE_ALIGN_TO_BOTTOM;
+ alignment |= INLINE_ALIGNMENT_TO_BOTTOM;
}
} else if (subtag.size() > 1) {
if (subtag[1] == "top" || subtag[1] == "t") {
- align = INLINE_ALIGN_TOP;
+ alignment = INLINE_ALIGNMENT_TOP;
} else if (subtag[1] == "center" || subtag[1] == "c") {
- align = INLINE_ALIGN_CENTER;
+ alignment = INLINE_ALIGNMENT_CENTER;
} else if (subtag[1] == "bottom" || subtag[1] == "b") {
- align = INLINE_ALIGN_BOTTOM;
+ alignment = INLINE_ALIGNMENT_BOTTOM;
}
}
- push_table(columns, (InlineAlign)align);
+ push_table(columns, (InlineAlignment)alignment);
pos = brk_end + 1;
tag_stack.push_front("table");
} else if (tag == "cell") {
@@ -3099,15 +3099,15 @@ void RichTextLabel::append_text(const String &p_bbcode) {
add_text(String::chr(0x00AD));
pos = brk_end + 1;
} else if (tag == "center") {
- push_paragraph(ALIGN_CENTER);
+ push_paragraph(HORIZONTAL_ALIGNMENT_CENTER);
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "fill") {
- push_paragraph(ALIGN_FILL);
+ push_paragraph(HORIZONTAL_ALIGNMENT_FILL);
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "right") {
- push_paragraph(ALIGN_RIGHT);
+ push_paragraph(HORIZONTAL_ALIGNMENT_RIGHT);
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "ul") {
@@ -3146,12 +3146,12 @@ void RichTextLabel::append_text(const String &p_bbcode) {
pos = brk_end + 1;
tag_stack.push_front(tag);
} else if (tag == "p") {
- push_paragraph(ALIGN_LEFT);
+ push_paragraph(HORIZONTAL_ALIGNMENT_LEFT);
pos = brk_end + 1;
tag_stack.push_front("p");
} else if (tag.begins_with("p ")) {
Vector<String> subtag = tag.substr(2, tag.length()).split(" ");
- Align align = ALIGN_LEFT;
+ HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
Control::TextDirection dir = Control::TEXT_DIRECTION_INHERITED;
String lang;
Control::StructuredTextParser st_parser = STRUCTURED_TEXT_DEFAULT;
@@ -3160,13 +3160,13 @@ void RichTextLabel::append_text(const String &p_bbcode) {
if (subtag_a.size() == 2) {
if (subtag_a[0] == "align") {
if (subtag_a[1] == "l" || subtag_a[1] == "left") {
- align = ALIGN_LEFT;
+ alignment = HORIZONTAL_ALIGNMENT_LEFT;
} else if (subtag_a[1] == "c" || subtag_a[1] == "center") {
- align = ALIGN_CENTER;
+ alignment = HORIZONTAL_ALIGNMENT_CENTER;
} else if (subtag_a[1] == "r" || subtag_a[1] == "right") {
- align = ALIGN_RIGHT;
+ alignment = HORIZONTAL_ALIGNMENT_RIGHT;
} else if (subtag_a[1] == "f" || subtag_a[1] == "fill") {
- align = ALIGN_FILL;
+ alignment = HORIZONTAL_ALIGNMENT_FILL;
}
} else if (subtag_a[0] == "dir" || subtag_a[0] == "direction") {
if (subtag_a[1] == "a" || subtag_a[1] == "auto") {
@@ -3197,7 +3197,7 @@ void RichTextLabel::append_text(const String &p_bbcode) {
}
}
}
- push_paragraph(align, dir, lang, st_parser);
+ push_paragraph(alignment, dir, lang, st_parser);
pos = brk_end + 1;
tag_stack.push_front("p");
} else if (tag == "url") {
@@ -3265,33 +3265,33 @@ void RichTextLabel::append_text(const String &p_bbcode) {
pos = end;
tag_stack.push_front(bbcode_name);
} else if (tag.begins_with("img")) {
- int align = INLINE_ALIGN_CENTER;
+ int alignment = INLINE_ALIGNMENT_CENTER;
if (tag.begins_with("img=")) {
Vector<String> subtag = tag.substr(4, tag.length()).split(",");
if (subtag.size() > 1) {
if (subtag[0] == "top" || subtag[0] == "t") {
- align = INLINE_ALIGN_TOP_TO;
+ alignment = INLINE_ALIGNMENT_TOP_TO;
} else if (subtag[0] == "center" || subtag[0] == "c") {
- align = INLINE_ALIGN_CENTER_TO;
+ alignment = INLINE_ALIGNMENT_CENTER_TO;
} else if (subtag[0] == "bottom" || subtag[0] == "b") {
- align = INLINE_ALIGN_BOTTOM_TO;
+ alignment = INLINE_ALIGNMENT_BOTTOM_TO;
}
if (subtag[1] == "top" || subtag[1] == "t") {
- align |= INLINE_ALIGN_TO_TOP;
+ alignment |= INLINE_ALIGNMENT_TO_TOP;
} else if (subtag[1] == "center" || subtag[1] == "c") {
- align |= INLINE_ALIGN_TO_CENTER;
+ alignment |= INLINE_ALIGNMENT_TO_CENTER;
} else if (subtag[1] == "baseline" || subtag[1] == "l") {
- align |= INLINE_ALIGN_TO_BASELINE;
+ alignment |= INLINE_ALIGNMENT_TO_BASELINE;
} else if (subtag[1] == "bottom" || subtag[1] == "b") {
- align |= INLINE_ALIGN_TO_BOTTOM;
+ alignment |= INLINE_ALIGNMENT_TO_BOTTOM;
}
} else if (subtag.size() > 0) {
if (subtag[0] == "top" || subtag[0] == "t") {
- align = INLINE_ALIGN_TOP;
+ alignment = INLINE_ALIGNMENT_TOP;
} else if (subtag[0] == "center" || subtag[0] == "c") {
- align = INLINE_ALIGN_CENTER;
+ alignment = INLINE_ALIGNMENT_CENTER;
} else if (subtag[0] == "bottom" || subtag[0] == "b") {
- align = INLINE_ALIGN_BOTTOM;
+ alignment = INLINE_ALIGNMENT_BOTTOM;
}
}
}
@@ -3333,7 +3333,7 @@ void RichTextLabel::append_text(const String &p_bbcode) {
}
}
- add_image(texture, width, height, color, (InlineAlign)align);
+ add_image(texture, width, height, color, (InlineAlignment)alignment);
}
pos = end;
@@ -4050,7 +4050,7 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_parsed_text"), &RichTextLabel::get_parsed_text);
ClassDB::bind_method(D_METHOD("add_text", "text"), &RichTextLabel::add_text);
ClassDB::bind_method(D_METHOD("set_text", "text"), &RichTextLabel::set_text);
- ClassDB::bind_method(D_METHOD("add_image", "image", "width", "height", "color", "inline_align"), &RichTextLabel::add_image, DEFVAL(0), DEFVAL(0), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(INLINE_ALIGN_CENTER));
+ ClassDB::bind_method(D_METHOD("add_image", "image", "width", "height", "color", "inline_align"), &RichTextLabel::add_image, DEFVAL(0), DEFVAL(0), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(INLINE_ALIGNMENT_CENTER));
ClassDB::bind_method(D_METHOD("newline"), &RichTextLabel::add_newline);
ClassDB::bind_method(D_METHOD("remove_line", "line"), &RichTextLabel::remove_line);
ClassDB::bind_method(D_METHOD("push_font", "font"), &RichTextLabel::push_font);
@@ -4064,13 +4064,13 @@ void RichTextLabel::_bind_methods() {
ClassDB::bind_method(D_METHOD("push_color", "color"), &RichTextLabel::push_color);
ClassDB::bind_method(D_METHOD("push_outline_size", "outline_size"), &RichTextLabel::push_outline_size);
ClassDB::bind_method(D_METHOD("push_outline_color", "color"), &RichTextLabel::push_outline_color);
- ClassDB::bind_method(D_METHOD("push_paragraph", "align", "base_direction", "language", "st_parser"), &RichTextLabel::push_paragraph, DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(""), DEFVAL(STRUCTURED_TEXT_DEFAULT));
+ ClassDB::bind_method(D_METHOD("push_paragraph", "alignment", "base_direction", "language", "st_parser"), &RichTextLabel::push_paragraph, DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(""), DEFVAL(STRUCTURED_TEXT_DEFAULT));
ClassDB::bind_method(D_METHOD("push_indent", "level"), &RichTextLabel::push_indent);
ClassDB::bind_method(D_METHOD("push_list", "level", "type", "capitalize"), &RichTextLabel::push_list);
ClassDB::bind_method(D_METHOD("push_meta", "data"), &RichTextLabel::push_meta);
ClassDB::bind_method(D_METHOD("push_underline"), &RichTextLabel::push_underline);
ClassDB::bind_method(D_METHOD("push_strikethrough"), &RichTextLabel::push_strikethrough);
- ClassDB::bind_method(D_METHOD("push_table", "columns", "inline_align"), &RichTextLabel::push_table, DEFVAL(INLINE_ALIGN_TOP));
+ ClassDB::bind_method(D_METHOD("push_table", "columns", "inline_align"), &RichTextLabel::push_table, DEFVAL(INLINE_ALIGNMENT_TOP));
ClassDB::bind_method(D_METHOD("push_dropcap", "string", "font", "size", "dropcap_margins", "color", "outline_size", "outline_color"), &RichTextLabel::push_dropcap, DEFVAL(Rect2()), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(0, 0, 0, 0)));
ClassDB::bind_method(D_METHOD("set_table_column_expand", "column", "expand", "ratio"), &RichTextLabel::set_table_column_expand);
ClassDB::bind_method(D_METHOD("set_cell_row_background_color", "odd_row_bg", "even_row_bg"), &RichTextLabel::set_cell_row_background_color);
@@ -4188,11 +4188,6 @@ void RichTextLabel::_bind_methods() {
ADD_SIGNAL(MethodInfo("meta_hover_started", PropertyInfo(Variant::NIL, "meta", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT)));
ADD_SIGNAL(MethodInfo("meta_hover_ended", PropertyInfo(Variant::NIL, "meta", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT)));
- BIND_ENUM_CONSTANT(ALIGN_LEFT);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_RIGHT);
- BIND_ENUM_CONSTANT(ALIGN_FILL);
-
BIND_ENUM_CONSTANT(LIST_NUMBERS);
BIND_ENUM_CONSTANT(LIST_LETTERS);
BIND_ENUM_CONSTANT(LIST_ROMAN);
@@ -4268,7 +4263,7 @@ int RichTextLabel::get_total_character_count() const {
void RichTextLabel::set_fixed_size_to_width(int p_width) {
fixed_width = p_width;
- minimum_size_changed();
+ update_minimum_size();
}
Size2 RichTextLabel::get_minimum_size() const {
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 5b58f14d96..58a531e5ad 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -39,13 +39,6 @@ class RichTextLabel : public Control {
GDCLASS(RichTextLabel, Control);
public:
- enum Align {
- ALIGN_LEFT,
- ALIGN_CENTER,
- ALIGN_RIGHT,
- ALIGN_FILL
- };
-
enum ListType {
LIST_NUMBERS,
LIST_LETTERS,
@@ -160,7 +153,7 @@ private:
struct ItemImage : public Item {
Ref<Texture2D> image;
- InlineAlign inline_align = INLINE_ALIGN_CENTER;
+ InlineAlignment inline_align = INLINE_ALIGNMENT_CENTER;
Size2 size;
Color color;
ItemImage() { type = ITEM_IMAGE; }
@@ -210,7 +203,7 @@ private:
};
struct ItemParagraph : public Item {
- Align align = ALIGN_LEFT;
+ HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
String language;
Control::TextDirection direction = Control::TEXT_DIRECTION_AUTO;
Control::StructuredTextParser st_parser = STRUCTURED_TEXT_DEFAULT;
@@ -247,7 +240,7 @@ private:
int total_width = 0;
int total_height = 0;
- InlineAlign inline_align = INLINE_ALIGN_TOP;
+ InlineAlignment inline_align = INLINE_ALIGNMENT_TOP;
ItemTable() { type = ITEM_TABLE; }
};
@@ -360,7 +353,7 @@ private:
bool underline_meta = true;
bool override_selected_font_color = false;
- Align default_align = ALIGN_LEFT;
+ HorizontalAlignment default_alignment = HORIZONTAL_ALIGNMENT_LEFT;
ItemMeta *meta_hovering = nullptr;
Variant current_meta;
@@ -428,7 +421,7 @@ private:
ItemDropcap *_find_dc_item(Item *p_item);
int _find_list(Item *p_item, Vector<int> &r_index, Vector<ItemList *> &r_list);
int _find_margin(Item *p_item, const Ref<Font> &p_base_font, int p_base_font_size);
- Align _find_align(Item *p_item);
+ HorizontalAlignment _find_alignment(Item *p_item);
TextServer::Direction _find_direction(Item *p_item);
Control::StructuredTextParser _find_stt(Item *p_item);
String _find_language(Item *p_item);
@@ -469,7 +462,7 @@ private:
public:
String get_parsed_text() const;
void add_text(const String &p_text);
- void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0, const Color &p_color = Color(1.0, 1.0, 1.0), InlineAlign p_align = INLINE_ALIGN_CENTER);
+ void add_image(const Ref<Texture2D> &p_image, const int p_width = 0, const int p_height = 0, const Color &p_color = Color(1.0, 1.0, 1.0), InlineAlignment p_alignment = INLINE_ALIGNMENT_CENTER);
void add_newline();
bool remove_line(const int p_line);
void push_dropcap(const String &p_string, const Ref<Font> &p_font, int p_size, const Rect2 &p_dropcap_margins = Rect2(), const Color &p_color = Color(1, 1, 1), int p_ol_size = 0, const Color &p_ol_color = Color(0, 0, 0, 0));
@@ -486,11 +479,11 @@ public:
void push_outline_color(const Color &p_color);
void push_underline();
void push_strikethrough();
- void push_paragraph(Align p_align, Control::TextDirection p_direction = Control::TEXT_DIRECTION_INHERITED, const String &p_language = "", Control::StructuredTextParser p_st_parser = STRUCTURED_TEXT_DEFAULT);
+ void push_paragraph(HorizontalAlignment p_alignment, Control::TextDirection p_direction = Control::TEXT_DIRECTION_INHERITED, const String &p_language = "", Control::StructuredTextParser p_st_parser = STRUCTURED_TEXT_DEFAULT);
void push_indent(int p_level);
void push_list(int p_level, ListType p_list, bool p_capitalize);
void push_meta(const Variant &p_meta);
- void push_table(int p_columns, InlineAlign p_align = INLINE_ALIGN_TOP);
+ void push_table(int p_columns, InlineAlignment p_alignment = INLINE_ALIGNMENT_TOP);
void push_fade(int p_start_index, int p_length);
void push_shake(int p_strength, float p_rate);
void push_wave(float p_frequency, float p_amplitude);
@@ -595,7 +588,6 @@ public:
~RichTextLabel();
};
-VARIANT_ENUM_CAST(RichTextLabel::Align);
VARIANT_ENUM_CAST(RichTextLabel::ListType);
VARIANT_ENUM_CAST(RichTextLabel::ItemType);
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index 7b2ea46e17..dcd2c32a3b 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -49,10 +49,10 @@ Size2 ScrollContainer::get_minimum_size() const {
}
Size2 minsize = c->get_combined_minimum_size();
- if (!scroll_h) {
+ if (horizontal_scroll_mode == SCROLL_MODE_DISABLED) {
min_size.x = MAX(min_size.x, minsize.x);
}
- if (!scroll_v) {
+ if (vertical_scroll_mode == SCROLL_MODE_DISABLED) {
min_size.y = MAX(min_size.y, minsize.y);
}
}
@@ -170,7 +170,7 @@ void ScrollContainer::gui_input(const Ref<InputEvent> &p_gui_input) {
Vector2 motion = mm->get_relative();
drag_accum -= motion;
- if (beyond_deadzone || (scroll_h && Math::abs(drag_accum.x) > deadzone) || (scroll_v && Math::abs(drag_accum.y) > deadzone)) {
+ if (beyond_deadzone || (horizontal_scroll_mode != SCROLL_MODE_DISABLED && Math::abs(drag_accum.x) > deadzone) || (vertical_scroll_mode != SCROLL_MODE_DISABLED && Math::abs(drag_accum.y) > deadzone)) {
if (!beyond_deadzone) {
propagate_notification(NOTIFICATION_SCROLL_BEGIN);
emit_signal(SNAME("scroll_started"));
@@ -180,12 +180,12 @@ void ScrollContainer::gui_input(const Ref<InputEvent> &p_gui_input) {
drag_accum = -motion;
}
Vector2 diff = drag_from + drag_accum;
- if (scroll_h) {
+ if (horizontal_scroll_mode != SCROLL_MODE_DISABLED) {
h_scroll->set_value(diff.x);
} else {
drag_accum.x = 0;
}
- if (scroll_v) {
+ if (vertical_scroll_mode != SCROLL_MODE_DISABLED) {
v_scroll->set_value(diff.y);
} else {
drag_accum.y = 0;
@@ -286,7 +286,7 @@ void ScrollContainer::_update_dimensions() {
child_max_size.y = MAX(child_max_size.y, minsize.y);
Rect2 r = Rect2(-Size2(get_h_scroll(), get_v_scroll()), minsize);
- if (!scroll_h || (!h_scroll->is_visible_in_tree() && c->get_h_size_flags() & SIZE_EXPAND)) {
+ if (horizontal_scroll_mode == SCROLL_MODE_DISABLED || (!h_scroll->is_visible_in_tree() && c->get_h_size_flags() & SIZE_EXPAND)) {
r.position.x = 0;
if (c->get_h_size_flags() & SIZE_EXPAND) {
r.size.width = MAX(size.width, minsize.width);
@@ -294,7 +294,7 @@ void ScrollContainer::_update_dimensions() {
r.size.width = minsize.width;
}
}
- if (!scroll_v || (!v_scroll->is_visible_in_tree() && c->get_v_size_flags() & SIZE_EXPAND)) {
+ if (vertical_scroll_mode == SCROLL_MODE_DISABLED || (!v_scroll->is_visible_in_tree() && c->get_v_size_flags() & SIZE_EXPAND)) {
r.position.y = 0;
if (c->get_v_size_flags() & SIZE_EXPAND) {
r.size.height = MAX(size.height, minsize.height);
@@ -364,10 +364,10 @@ void ScrollContainer::_notification(int p_what) {
turnoff_v = true;
}
- if (scroll_h) {
+ if (horizontal_scroll_mode != SCROLL_MODE_DISABLED) {
h_scroll->set_value(pos.x);
}
- if (scroll_v) {
+ if (vertical_scroll_mode != SCROLL_MODE_DISABLED) {
v_scroll->set_value(pos.y);
}
@@ -413,17 +413,17 @@ void ScrollContainer::update_scrollbars() {
Size2 hmin;
Size2 vmin;
- if (scroll_h) {
+ if (horizontal_scroll_mode != SCROLL_MODE_DISABLED) {
hmin = h_scroll->get_combined_minimum_size();
}
- if (scroll_v) {
+ if (vertical_scroll_mode != SCROLL_MODE_DISABLED) {
vmin = v_scroll->get_combined_minimum_size();
}
Size2 min = child_max_size;
- bool hide_scroll_h = !scroll_h || min.width <= size.width || !h_scroll_visible;
- bool hide_scroll_v = !scroll_v || min.height <= size.height || !v_scroll_visible;
+ bool hide_scroll_h = horizontal_scroll_mode != SCROLL_MODE_SHOW_ALWAYS && (horizontal_scroll_mode == SCROLL_MODE_DISABLED || horizontal_scroll_mode == SCROLL_MODE_SHOW_NEVER || (horizontal_scroll_mode == SCROLL_MODE_AUTO && min.width <= size.width));
+ bool hide_scroll_v = vertical_scroll_mode != SCROLL_MODE_SHOW_ALWAYS && (vertical_scroll_mode == SCROLL_MODE_DISABLED || vertical_scroll_mode == SCROLL_MODE_SHOW_NEVER || (vertical_scroll_mode == SCROLL_MODE_AUTO && min.height <= size.height));
h_scroll->set_max(min.width);
h_scroll->set_page(size.width - (hide_scroll_v ? 0 : vmin.width));
@@ -461,58 +461,32 @@ int ScrollContainer::get_v_scroll() const {
return v_scroll->get_value();
}
-void ScrollContainer::set_enable_h_scroll(bool p_enable) {
- if (scroll_h == p_enable) {
+void ScrollContainer::set_horizontal_scroll_mode(ScrollMode p_mode) {
+ if (horizontal_scroll_mode == p_mode) {
return;
}
- scroll_h = p_enable;
- minimum_size_changed();
+ horizontal_scroll_mode = p_mode;
+ update_minimum_size();
queue_sort();
}
-bool ScrollContainer::is_h_scroll_enabled() const {
- return scroll_h;
+ScrollContainer::ScrollMode ScrollContainer::get_horizontal_scroll_mode() const {
+ return horizontal_scroll_mode;
}
-void ScrollContainer::set_enable_v_scroll(bool p_enable) {
- if (scroll_v == p_enable) {
+void ScrollContainer::set_vertical_scroll_mode(ScrollMode p_mode) {
+ if (vertical_scroll_mode == p_mode) {
return;
}
- scroll_v = p_enable;
- minimum_size_changed();
+ vertical_scroll_mode = p_mode;
+ update_minimum_size();
queue_sort();
}
-bool ScrollContainer::is_v_scroll_enabled() const {
- return scroll_v;
-}
-
-void ScrollContainer::set_h_scroll_visible(bool p_visible) {
- if (h_scroll_visible == p_visible) {
- return;
- }
-
- h_scroll_visible = p_visible;
- update_scrollbars();
-}
-
-bool ScrollContainer::is_h_scroll_visible() const {
- return h_scroll_visible;
-}
-
-void ScrollContainer::set_v_scroll_visible(bool p_visible) {
- if (v_scroll_visible == p_visible) {
- return;
- }
-
- v_scroll_visible = p_visible;
- update_scrollbars();
-}
-
-bool ScrollContainer::is_v_scroll_visible() const {
- return v_scroll_visible;
+ScrollContainer::ScrollMode ScrollContainer::get_vertical_scroll_mode() const {
+ return vertical_scroll_mode;
}
int ScrollContainer::get_deadzone() const {
@@ -575,17 +549,11 @@ void ScrollContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_v_scroll", "value"), &ScrollContainer::set_v_scroll);
ClassDB::bind_method(D_METHOD("get_v_scroll"), &ScrollContainer::get_v_scroll);
- ClassDB::bind_method(D_METHOD("set_enable_h_scroll", "enable"), &ScrollContainer::set_enable_h_scroll);
- ClassDB::bind_method(D_METHOD("is_h_scroll_enabled"), &ScrollContainer::is_h_scroll_enabled);
-
- ClassDB::bind_method(D_METHOD("set_enable_v_scroll", "enable"), &ScrollContainer::set_enable_v_scroll);
- ClassDB::bind_method(D_METHOD("is_v_scroll_enabled"), &ScrollContainer::is_v_scroll_enabled);
+ ClassDB::bind_method(D_METHOD("set_horizontal_scroll_mode", "enable"), &ScrollContainer::set_horizontal_scroll_mode);
+ ClassDB::bind_method(D_METHOD("get_horizontal_scroll_mode"), &ScrollContainer::get_horizontal_scroll_mode);
- ClassDB::bind_method(D_METHOD("set_h_scroll_visible", "visible"), &ScrollContainer::set_h_scroll_visible);
- ClassDB::bind_method(D_METHOD("is_h_scroll_visible"), &ScrollContainer::is_h_scroll_visible);
-
- ClassDB::bind_method(D_METHOD("set_v_scroll_visible", "visible"), &ScrollContainer::set_v_scroll_visible);
- ClassDB::bind_method(D_METHOD("is_v_scroll_visible"), &ScrollContainer::is_v_scroll_visible);
+ ClassDB::bind_method(D_METHOD("set_vertical_scroll_mode", "enable"), &ScrollContainer::set_vertical_scroll_mode);
+ ClassDB::bind_method(D_METHOD("get_vertical_scroll_mode"), &ScrollContainer::get_vertical_scroll_mode);
ClassDB::bind_method(D_METHOD("set_deadzone", "deadzone"), &ScrollContainer::set_deadzone);
ClassDB::bind_method(D_METHOD("get_deadzone"), &ScrollContainer::get_deadzone);
@@ -605,12 +573,15 @@ void ScrollContainer::_bind_methods() {
ADD_GROUP("Scroll", "scroll_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_horizontal"), "set_h_scroll", "get_h_scroll");
ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_vertical"), "set_v_scroll", "get_v_scroll");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_horizontal_enabled"), "set_enable_h_scroll", "is_h_scroll_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_vertical_enabled"), "set_enable_v_scroll", "is_v_scroll_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_horizontal_visible"), "set_h_scroll_visible", "is_h_scroll_visible");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_vertical_visible"), "set_v_scroll_visible", "is_v_scroll_visible");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "horizontal_scroll_mode", PROPERTY_HINT_ENUM, "Disabled,Auto,Always Show,Never Show"), "set_horizontal_scroll_mode", "get_horizontal_scroll_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "vertical_scroll_mode", PROPERTY_HINT_ENUM, "Disabled,Auto,Always Show,Never Show"), "set_vertical_scroll_mode", "get_vertical_scroll_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_deadzone"), "set_deadzone", "get_deadzone");
+ BIND_ENUM_CONSTANT(SCROLL_MODE_DISABLED);
+ BIND_ENUM_CONSTANT(SCROLL_MODE_AUTO);
+ BIND_ENUM_CONSTANT(SCROLL_MODE_SHOW_ALWAYS);
+ BIND_ENUM_CONSTANT(SCROLL_MODE_SHOW_NEVER);
+
GLOBAL_DEF("gui/common/default_scroll_deadzone", 0);
};
diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h
index 9c87d07f66..0cec4db57a 100644
--- a/scene/gui/scroll_container.h
+++ b/scene/gui/scroll_container.h
@@ -38,6 +38,15 @@
class ScrollContainer : public Container {
GDCLASS(ScrollContainer, Container);
+public:
+ enum ScrollMode {
+ SCROLL_MODE_DISABLED = 0,
+ SCROLL_MODE_AUTO,
+ SCROLL_MODE_SHOW_ALWAYS,
+ SCROLL_MODE_SHOW_NEVER,
+ };
+
+private:
HScrollBar *h_scroll;
VScrollBar *v_scroll;
@@ -54,11 +63,8 @@ class ScrollContainer : public Container {
bool drag_touching_deaccel = false;
bool beyond_deadzone = false;
- bool scroll_h = true;
- bool scroll_v = true;
-
- bool h_scroll_visible = true;
- bool v_scroll_visible = true;
+ ScrollMode horizontal_scroll_mode = SCROLL_MODE_AUTO;
+ ScrollMode vertical_scroll_mode = SCROLL_MODE_AUTO;
int deadzone = 0;
bool follow_focus = false;
@@ -87,17 +93,11 @@ public:
void set_v_scroll(int p_pos);
int get_v_scroll() const;
- void set_enable_h_scroll(bool p_enable);
- bool is_h_scroll_enabled() const;
-
- void set_enable_v_scroll(bool p_enable);
- bool is_v_scroll_enabled() const;
+ void set_horizontal_scroll_mode(ScrollMode p_mode);
+ ScrollMode get_horizontal_scroll_mode() const;
- void set_h_scroll_visible(bool p_visible);
- bool is_h_scroll_visible() const;
-
- void set_v_scroll_visible(bool p_visible);
- bool is_v_scroll_visible() const;
+ void set_vertical_scroll_mode(ScrollMode p_mode);
+ ScrollMode get_vertical_scroll_mode() const;
int get_deadzone() const;
void set_deadzone(int p_deadzone);
@@ -114,4 +114,6 @@ public:
ScrollContainer();
};
+VARIANT_ENUM_CAST(ScrollContainer::ScrollMode);
+
#endif
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index 4cc425aad3..f8cabe172c 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -142,7 +142,7 @@ void Slider::gui_input(const Ref<InputEvent> &p_event) {
void Slider::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_THEME_CHANGED: {
- minimum_size_changed();
+ update_minimum_size();
update();
} break;
case NOTIFICATION_MOUSE_ENTER: {
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index f30206c943..c4a1d8e5a6 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -220,19 +220,19 @@ void SpinBox::_notification(int p_what) {
} else if (p_what == NOTIFICATION_TRANSLATION_CHANGED) {
_value_changed(0);
} else if (p_what == NOTIFICATION_THEME_CHANGED) {
- call_deferred(SNAME("minimum_size_changed"));
- get_line_edit()->call_deferred(SNAME("minimum_size_changed"));
+ call_deferred(SNAME("update_minimum_size"));
+ get_line_edit()->call_deferred(SNAME("update_minimum_size"));
} else if (p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED || p_what == NOTIFICATION_TRANSLATION_CHANGED) {
update();
}
}
-void SpinBox::set_align(LineEdit::Align p_align) {
- line_edit->set_align(p_align);
+void SpinBox::set_horizontal_alignment(HorizontalAlignment p_alignment) {
+ line_edit->set_horizontal_alignment(p_alignment);
}
-LineEdit::Align SpinBox::get_align() const {
- return line_edit->get_align();
+HorizontalAlignment SpinBox::get_horizontal_alignment() const {
+ return line_edit->get_horizontal_alignment();
}
void SpinBox::set_suffix(const String &p_suffix) {
@@ -284,8 +284,8 @@ void SpinBox::apply() {
}
void SpinBox::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_align", "align"), &SpinBox::set_align);
- ClassDB::bind_method(D_METHOD("get_align"), &SpinBox::get_align);
+ ClassDB::bind_method(D_METHOD("set_horizontal_alignment", "alignment"), &SpinBox::set_horizontal_alignment);
+ ClassDB::bind_method(D_METHOD("get_horizontal_alignment"), &SpinBox::get_horizontal_alignment);
ClassDB::bind_method(D_METHOD("set_suffix", "suffix"), &SpinBox::set_suffix);
ClassDB::bind_method(D_METHOD("get_suffix"), &SpinBox::get_suffix);
ClassDB::bind_method(D_METHOD("set_prefix", "prefix"), &SpinBox::set_prefix);
@@ -297,7 +297,7 @@ void SpinBox::_bind_methods() {
ClassDB::bind_method(D_METHOD("apply"), &SpinBox::apply);
ClassDB::bind_method(D_METHOD("get_line_edit"), &SpinBox::get_line_edit);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_horizontal_alignment", "get_horizontal_alignment");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "update_on_text_changed"), "set_update_on_text_changed", "get_update_on_text_changed");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "prefix"), "set_prefix", "get_prefix");
@@ -310,7 +310,7 @@ SpinBox::SpinBox() {
line_edit->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
line_edit->set_mouse_filter(MOUSE_FILTER_PASS);
- line_edit->set_align(LineEdit::ALIGN_LEFT);
+ line_edit->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_LEFT);
line_edit->connect("text_submitted", callable_mp(this, &SpinBox::_text_submitted), Vector<Variant>(), CONNECT_DEFERRED);
line_edit->connect("focus_exited", callable_mp(this, &SpinBox::_line_edit_focus_exit), Vector<Variant>(), CONNECT_DEFERRED);
diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h
index f2299ce1c2..736a5d873d 100644
--- a/scene/gui/spin_box.h
+++ b/scene/gui/spin_box.h
@@ -79,8 +79,8 @@ public:
virtual Size2 get_minimum_size() const override;
- void set_align(LineEdit::Align p_align);
- LineEdit::Align get_align() const;
+ void set_horizontal_alignment(HorizontalAlignment p_alignment);
+ HorizontalAlignment get_horizontal_alignment() const;
void set_editable(bool p_enabled);
bool is_editable() const;
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index 6b53c0220e..106bb7949f 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -201,7 +201,7 @@ void SplitContainer::_notification(int p_what) {
}
} break;
case NOTIFICATION_THEME_CHANGED: {
- minimum_size_changed();
+ update_minimum_size();
} break;
}
}
diff --git a/scene/gui/tab_bar.cpp b/scene/gui/tab_bar.cpp
index c7d5a600a1..dd410e2472 100644
--- a/scene/gui/tab_bar.cpp
+++ b/scene/gui/tab_bar.cpp
@@ -285,7 +285,7 @@ void TabBar::_notification(int p_what) {
_shape(i);
}
_update_cache();
- minimum_size_changed();
+ update_minimum_size();
update();
} break;
case NOTIFICATION_RESIZED: {
@@ -319,9 +319,9 @@ void TabBar::_notification(int p_what) {
mw += get_tab_width(i);
}
- if (tab_align == ALIGN_CENTER) {
+ if (tab_alignment == ALIGNMENT_CENTER) {
w = (get_size().width - mw) / 2;
- } else if (tab_align == ALIGN_RIGHT) {
+ } else if (tab_alignment == ALIGNMENT_RIGHT) {
w = get_size().width - mw;
}
@@ -554,7 +554,7 @@ void TabBar::set_tab_title(int p_tab, const String &p_title) {
tabs.write[p_tab].text = p_title;
_shape(p_tab);
update();
- minimum_size_changed();
+ update_minimum_size();
}
String TabBar::get_tab_title(int p_tab) const {
@@ -621,7 +621,7 @@ void TabBar::set_tab_icon(int p_tab, const Ref<Texture2D> &p_icon) {
ERR_FAIL_INDEX(p_tab, tabs.size());
tabs.write[p_tab].icon = p_icon;
update();
- minimum_size_changed();
+ update_minimum_size();
}
Ref<Texture2D> TabBar::get_tab_icon(int p_tab) const {
@@ -645,7 +645,7 @@ void TabBar::set_tab_right_button(int p_tab, const Ref<Texture2D> &p_right_butto
tabs.write[p_tab].right_button = p_right_button;
_update_cache();
update();
- minimum_size_changed();
+ update_minimum_size();
}
Ref<Texture2D> TabBar::get_tab_right_button(int p_tab) const {
@@ -777,7 +777,7 @@ void TabBar::add_tab(const String &p_str, const Ref<Texture2D> &p_icon) {
_update_cache();
call_deferred(SNAME("_update_hover"));
update();
- minimum_size_changed();
+ update_minimum_size();
}
void TabBar::clear_tabs() {
@@ -797,7 +797,7 @@ void TabBar::remove_tab(int p_idx) {
_update_cache();
call_deferred(SNAME("_update_hover"));
update();
- minimum_size_changed();
+ update_minimum_size();
if (current < 0) {
current = 0;
@@ -929,14 +929,14 @@ int TabBar::get_tab_idx_at_point(const Point2 &p_point) const {
return hover_now;
}
-void TabBar::set_tab_align(TabAlign p_align) {
- ERR_FAIL_INDEX(p_align, ALIGN_MAX);
- tab_align = p_align;
+void TabBar::set_tab_alignment(AlignmentMode p_alignment) {
+ ERR_FAIL_INDEX(p_alignment, ALIGNMENT_MAX);
+ tab_alignment = p_alignment;
update();
}
-TabBar::TabAlign TabBar::get_tab_align() const {
- return tab_align;
+TabBar::AlignmentMode TabBar::get_tab_alignment() const {
+ return tab_alignment;
}
void TabBar::set_clip_tabs(bool p_clip_tabs) {
@@ -945,7 +945,7 @@ void TabBar::set_clip_tabs(bool p_clip_tabs) {
}
clip_tabs = p_clip_tabs;
update();
- minimum_size_changed();
+ update_minimum_size();
}
bool TabBar::get_clip_tabs() const {
@@ -1149,8 +1149,8 @@ void TabBar::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_tab_disabled", "tab_idx"), &TabBar::get_tab_disabled);
ClassDB::bind_method(D_METHOD("remove_tab", "tab_idx"), &TabBar::remove_tab);
ClassDB::bind_method(D_METHOD("add_tab", "title", "icon"), &TabBar::add_tab, DEFVAL(""), DEFVAL(Ref<Texture2D>()));
- ClassDB::bind_method(D_METHOD("set_tab_align", "align"), &TabBar::set_tab_align);
- ClassDB::bind_method(D_METHOD("get_tab_align"), &TabBar::get_tab_align);
+ ClassDB::bind_method(D_METHOD("set_tab_alignment", "alignment"), &TabBar::set_tab_alignment);
+ ClassDB::bind_method(D_METHOD("get_tab_alignment"), &TabBar::get_tab_alignment);
ClassDB::bind_method(D_METHOD("set_clip_tabs", "clip_tabs"), &TabBar::set_clip_tabs);
ClassDB::bind_method(D_METHOD("get_clip_tabs"), &TabBar::get_clip_tabs);
ClassDB::bind_method(D_METHOD("get_tab_offset"), &TabBar::get_tab_offset);
@@ -1178,16 +1178,16 @@ void TabBar::_bind_methods() {
ADD_SIGNAL(MethodInfo("tab_clicked", PropertyInfo(Variant::INT, "tab")));
ADD_PROPERTY(PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE, "-1,4096,1", PROPERTY_USAGE_EDITOR), "set_current_tab", "get_current_tab");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_align", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_tab_align", "get_tab_align");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_tab_alignment", "get_tab_alignment");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_tabs"), "set_clip_tabs", "get_clip_tabs");
ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_close_display_policy", PROPERTY_HINT_ENUM, "Show Never,Show Active Only,Show Always"), "set_tab_close_display_policy", "get_tab_close_display_policy");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scrolling_enabled"), "set_scrolling_enabled", "get_scrolling_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_to_rearrange_enabled"), "set_drag_to_rearrange_enabled", "get_drag_to_rearrange_enabled");
- BIND_ENUM_CONSTANT(ALIGN_LEFT);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_RIGHT);
- BIND_ENUM_CONSTANT(ALIGN_MAX);
+ BIND_ENUM_CONSTANT(ALIGNMENT_LEFT);
+ BIND_ENUM_CONSTANT(ALIGNMENT_CENTER);
+ BIND_ENUM_CONSTANT(ALIGNMENT_RIGHT);
+ BIND_ENUM_CONSTANT(ALIGNMENT_MAX);
BIND_ENUM_CONSTANT(CLOSE_BUTTON_SHOW_NEVER);
BIND_ENUM_CONSTANT(CLOSE_BUTTON_SHOW_ACTIVE_ONLY);
diff --git a/scene/gui/tab_bar.h b/scene/gui/tab_bar.h
index 411a62b1d9..2d211937fc 100644
--- a/scene/gui/tab_bar.h
+++ b/scene/gui/tab_bar.h
@@ -38,11 +38,11 @@ class TabBar : public Control {
GDCLASS(TabBar, Control);
public:
- enum TabAlign {
- ALIGN_LEFT,
- ALIGN_CENTER,
- ALIGN_RIGHT,
- ALIGN_MAX
+ enum AlignmentMode {
+ ALIGNMENT_LEFT,
+ ALIGNMENT_CENTER,
+ ALIGNMENT_RIGHT,
+ ALIGNMENT_MAX,
};
enum CloseButtonDisplayPolicy {
@@ -83,7 +83,7 @@ private:
Vector<Tab> tabs;
int current = 0;
int previous = 0;
- TabAlign tab_align = ALIGN_CENTER;
+ AlignmentMode tab_alignment = ALIGNMENT_CENTER;
bool clip_tabs = true;
int rb_hover = -1;
bool rb_pressing = false;
@@ -145,8 +145,8 @@ public:
void set_tab_right_button(int p_tab, const Ref<Texture2D> &p_right_button);
Ref<Texture2D> get_tab_right_button(int p_tab) const;
- void set_tab_align(TabAlign p_align);
- TabAlign get_tab_align() const;
+ void set_tab_alignment(AlignmentMode p_alignment);
+ AlignmentMode get_tab_alignment() const;
void set_clip_tabs(bool p_clip_tabs);
bool get_clip_tabs() const;
@@ -189,7 +189,7 @@ public:
TabBar();
};
-VARIANT_ENUM_CAST(TabBar::TabAlign);
+VARIANT_ENUM_CAST(TabBar::AlignmentMode);
VARIANT_ENUM_CAST(TabBar::CloseButtonDisplayPolicy);
#endif // TAB_BAR_H
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index ff53d91ea3..23e8f2bce8 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -406,14 +406,14 @@ void TabContainer::_notification(int p_what) {
}
// Find the offset at which to draw tabs, according to the alignment.
- switch (align) {
- case ALIGN_LEFT:
+ switch (alignment) {
+ case ALIGNMENT_LEFT:
tabs_ofs_cache = header_x;
break;
- case ALIGN_CENTER:
+ case ALIGNMENT_CENTER:
tabs_ofs_cache = header_x + (header_width / 2) - (all_tabs_width / 2);
break;
- case ALIGN_RIGHT:
+ case ALIGNMENT_RIGHT:
tabs_ofs_cache = header_x + header_width - all_tabs_width;
break;
}
@@ -600,7 +600,7 @@ void TabContainer::_on_theme_changed() {
_refresh_texts();
- minimum_size_changed();
+ update_minimum_size();
if (get_tab_count() > 0) {
_repaint();
update();
@@ -967,14 +967,14 @@ int TabContainer::get_tab_idx_at_point(const Point2 &p_point) const {
return -1;
}
-void TabContainer::set_tab_align(TabAlign p_align) {
- ERR_FAIL_INDEX(p_align, 3);
- align = p_align;
+void TabContainer::set_tab_alignment(AlignmentMode p_alignment) {
+ ERR_FAIL_INDEX(p_alignment, 3);
+ alignment = p_alignment;
update();
}
-TabContainer::TabAlign TabContainer::get_tab_align() const {
- return align;
+TabContainer::AlignmentMode TabContainer::get_tab_alignment() const {
+ return alignment;
}
void TabContainer::set_tabs_visible(bool p_visible) {
@@ -995,7 +995,7 @@ void TabContainer::set_tabs_visible(bool p_visible) {
}
update();
- minimum_size_changed();
+ update_minimum_size();
}
bool TabContainer::are_tabs_visible() const {
@@ -1198,8 +1198,8 @@ void TabContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_previous_tab"), &TabContainer::get_previous_tab);
ClassDB::bind_method(D_METHOD("get_current_tab_control"), &TabContainer::get_current_tab_control);
ClassDB::bind_method(D_METHOD("get_tab_control", "tab_idx"), &TabContainer::get_tab_control);
- ClassDB::bind_method(D_METHOD("set_tab_align", "align"), &TabContainer::set_tab_align);
- ClassDB::bind_method(D_METHOD("get_tab_align"), &TabContainer::get_tab_align);
+ ClassDB::bind_method(D_METHOD("set_tab_alignment", "alignment"), &TabContainer::set_tab_alignment);
+ ClassDB::bind_method(D_METHOD("get_tab_alignment"), &TabContainer::get_tab_alignment);
ClassDB::bind_method(D_METHOD("set_tabs_visible", "visible"), &TabContainer::set_tabs_visible);
ClassDB::bind_method(D_METHOD("are_tabs_visible"), &TabContainer::are_tabs_visible);
ClassDB::bind_method(D_METHOD("set_all_tabs_in_front", "is_front"), &TabContainer::set_all_tabs_in_front);
@@ -1230,16 +1230,16 @@ void TabContainer::_bind_methods() {
ADD_SIGNAL(MethodInfo("tab_selected", PropertyInfo(Variant::INT, "tab")));
ADD_SIGNAL(MethodInfo("pre_popup_pressed"));
- ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_align", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_tab_align", "get_tab_align");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_tab_alignment", "get_tab_alignment");
ADD_PROPERTY(PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE, "-1,4096,1", PROPERTY_USAGE_EDITOR), "set_current_tab", "get_current_tab");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "tabs_visible"), "set_tabs_visible", "are_tabs_visible");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "all_tabs_in_front"), "set_all_tabs_in_front", "is_all_tabs_in_front");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_to_rearrange_enabled"), "set_drag_to_rearrange_enabled", "get_drag_to_rearrange_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hidden_tabs_for_min_size"), "set_use_hidden_tabs_for_min_size", "get_use_hidden_tabs_for_min_size");
- BIND_ENUM_CONSTANT(ALIGN_LEFT);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_RIGHT);
+ BIND_ENUM_CONSTANT(ALIGNMENT_LEFT);
+ BIND_ENUM_CONSTANT(ALIGNMENT_CENTER);
+ BIND_ENUM_CONSTANT(ALIGNMENT_RIGHT);
}
TabContainer::TabContainer() {
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index fe96df25e8..6dfeb2b625 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -39,10 +39,10 @@ class TabContainer : public Container {
GDCLASS(TabContainer, Container);
public:
- enum TabAlign {
- ALIGN_LEFT,
- ALIGN_CENTER,
- ALIGN_RIGHT
+ enum AlignmentMode {
+ ALIGNMENT_LEFT,
+ ALIGNMENT_CENTER,
+ ALIGNMENT_RIGHT,
};
private:
@@ -56,7 +56,7 @@ private:
bool buttons_visible_cache = false;
bool menu_hovered = false;
int highlight_arrow = -1;
- TabAlign align = ALIGN_CENTER;
+ AlignmentMode alignment = ALIGNMENT_CENTER;
int _get_top_margin() const;
mutable ObjectID popup_obj_id;
bool drag_to_rearrange_enabled = false;
@@ -90,8 +90,8 @@ protected:
static void _bind_methods();
public:
- void set_tab_align(TabAlign p_align);
- TabAlign get_tab_align() const;
+ void set_tab_alignment(AlignmentMode p_alignment);
+ AlignmentMode get_tab_alignment() const;
void set_tabs_visible(bool p_visible);
bool are_tabs_visible() const;
@@ -136,6 +136,6 @@ public:
TabContainer();
};
-VARIANT_ENUM_CAST(TabContainer::TabAlign);
+VARIANT_ENUM_CAST(TabContainer::AlignmentMode);
#endif // TAB_CONTAINER_H
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index dedcc266e0..c54b4dda00 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1056,7 +1056,7 @@ void TextEdit::_notification(int p_what) {
while (highlighted_word_col != -1) {
Vector<Vector2> sel = TS->shaped_text_get_selection(rid, highlighted_word_col + start, highlighted_word_col + lookup_symbol_word.length() + start);
for (int j = 0; j < sel.size(); j++) {
- Rect2 rect = Rect2(sel[j].x + char_margin + ofs_x, ofs_y, sel[j].y - sel[j].x, row_height);
+ Rect2 rect = Rect2(sel[j].x + char_margin + ofs_x, ofs_y + (line_spacing / 2), sel[j].y - sel[j].x, row_height);
if (rect.position.x + rect.size.x <= xmargin_beg || rect.position.x > xmargin_end) {
continue;
}
@@ -1066,9 +1066,9 @@ void TextEdit::_notification(int p_what) {
} else if (rect.position.x + rect.size.x > xmargin_end) {
rect.size.x = xmargin_end - rect.position.x;
}
- rect.position.y = TS->shaped_text_get_ascent(rid) + font->get_underline_position(font_size);
- rect.size.y = font->get_underline_thickness(font_size);
- draw_rect(rect, font_selected_color);
+ rect.position.y += ceil(TS->shaped_text_get_ascent(rid)) + ceil(font->get_underline_position(font_size));
+ rect.size.y = MAX(1, font->get_underline_thickness(font_size));
+ draw_rect(rect, color);
}
highlighted_word_col = _get_column_pos_of_word(lookup_symbol_word, str, SEARCH_MATCH_CASE | SEARCH_WHOLE_WORDS, highlighted_word_col + 1);
@@ -1624,7 +1624,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
}
_generate_context_menu();
- menu->set_position(get_screen_transform().xform(mpos));
+ menu->set_position(get_screen_position() + mpos);
menu->reset_size();
menu->popup();
grab_focus();
@@ -1871,7 +1871,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
if (context_menu_enabled) {
_generate_context_menu();
adjust_viewport_to_caret();
- menu->set_position(get_screen_transform().xform(get_caret_draw_pos()));
+ menu->set_position(get_screen_position() + get_caret_draw_pos());
menu->reset_size();
menu->popup();
menu->grab_focus();
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 8659ea06a2..3f0d907a7e 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -289,19 +289,19 @@ void TextureButton::_bind_methods() {
void TextureButton::set_normal_texture(const Ref<Texture2D> &p_normal) {
normal = p_normal;
update();
- minimum_size_changed();
+ update_minimum_size();
}
void TextureButton::set_pressed_texture(const Ref<Texture2D> &p_pressed) {
pressed = p_pressed;
update();
- minimum_size_changed();
+ update_minimum_size();
}
void TextureButton::set_hover_texture(const Ref<Texture2D> &p_hover) {
hover = p_hover;
update();
- minimum_size_changed();
+ update_minimum_size();
}
void TextureButton::set_disabled_texture(const Ref<Texture2D> &p_disabled) {
@@ -312,7 +312,7 @@ void TextureButton::set_disabled_texture(const Ref<Texture2D> &p_disabled) {
void TextureButton::set_click_mask(const Ref<BitMap> &p_click_mask) {
click_mask = p_click_mask;
update();
- minimum_size_changed();
+ update_minimum_size();
}
Ref<Texture2D> TextureButton::get_normal_texture() const {
@@ -349,7 +349,7 @@ bool TextureButton::get_expand() const {
void TextureButton::set_expand(bool p_expand) {
expand = p_expand;
- minimum_size_changed();
+ update_minimum_size();
update();
}
diff --git a/scene/gui/texture_progress_bar.cpp b/scene/gui/texture_progress_bar.cpp
index 3c10c6bd66..6a926a0364 100644
--- a/scene/gui/texture_progress_bar.cpp
+++ b/scene/gui/texture_progress_bar.cpp
@@ -35,7 +35,7 @@
void TextureProgressBar::set_under_texture(const Ref<Texture2D> &p_texture) {
under = p_texture;
update();
- minimum_size_changed();
+ update_minimum_size();
}
Ref<Texture2D> TextureProgressBar::get_under_texture() const {
@@ -46,7 +46,7 @@ void TextureProgressBar::set_over_texture(const Ref<Texture2D> &p_texture) {
over = p_texture;
update();
if (under.is_null()) {
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -58,7 +58,7 @@ void TextureProgressBar::set_stretch_margin(Side p_side, int p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
stretch_margin[p_side] = p_size;
update();
- minimum_size_changed();
+ update_minimum_size();
}
int TextureProgressBar::get_stretch_margin(Side p_side) const {
@@ -69,7 +69,7 @@ int TextureProgressBar::get_stretch_margin(Side p_side) const {
void TextureProgressBar::set_nine_patch_stretch(bool p_stretch) {
nine_patch_stretch = p_stretch;
update();
- minimum_size_changed();
+ update_minimum_size();
}
bool TextureProgressBar::get_nine_patch_stretch() const {
@@ -93,7 +93,7 @@ Size2 TextureProgressBar::get_minimum_size() const {
void TextureProgressBar::set_progress_texture(const Ref<Texture2D> &p_texture) {
progress = p_texture;
update();
- minimum_size_changed();
+ update_minimum_size();
}
Ref<Texture2D> TextureProgressBar::get_progress_texture() const {
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index 1cba88e06f..85c15cdae7 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -152,7 +152,7 @@ void TextureRect::_bind_methods() {
void TextureRect::_texture_changed() {
if (texture.is_valid()) {
update();
- minimum_size_changed();
+ update_minimum_size();
}
}
@@ -172,7 +172,7 @@ void TextureRect::set_texture(const Ref<Texture2D> &p_tex) {
}
update();
- minimum_size_changed();
+ update_minimum_size();
}
Ref<Texture2D> TextureRect::get_texture() const {
@@ -182,7 +182,7 @@ Ref<Texture2D> TextureRect::get_texture() const {
void TextureRect::set_expand(bool p_expand) {
expand = p_expand;
update();
- minimum_size_changed();
+ update_minimum_size();
}
bool TextureRect::has_expand() const {
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 89caaaafd0..d2d4167a25 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1002,18 +1002,18 @@ bool TreeItem::is_custom_set_as_button(int p_column) const {
return cells[p_column].custom_button;
}
-void TreeItem::set_text_align(int p_column, TextAlign p_align) {
+void TreeItem::set_text_alignment(int p_column, HorizontalAlignment p_alignment) {
ERR_FAIL_INDEX(p_column, cells.size());
- cells.write[p_column].text_align = p_align;
+ cells.write[p_column].text_alignment = p_alignment;
cells.write[p_column].cached_minimum_size_dirty = true;
_changed_notify(p_column);
}
-TreeItem::TextAlign TreeItem::get_text_align(int p_column) const {
- ERR_FAIL_INDEX_V(p_column, cells.size(), ALIGN_LEFT);
- return cells[p_column].text_align;
+HorizontalAlignment TreeItem::get_text_alignment(int p_column) const {
+ ERR_FAIL_INDEX_V(p_column, cells.size(), HORIZONTAL_ALIGNMENT_LEFT);
+ return cells[p_column].text_alignment;
}
void TreeItem::set_expand_right(int p_column, bool p_enable) {
@@ -1231,8 +1231,8 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_tooltip", "column", "tooltip"), &TreeItem::set_tooltip);
ClassDB::bind_method(D_METHOD("get_tooltip", "column"), &TreeItem::get_tooltip);
- ClassDB::bind_method(D_METHOD("set_text_align", "column", "text_align"), &TreeItem::set_text_align);
- ClassDB::bind_method(D_METHOD("get_text_align", "column"), &TreeItem::get_text_align);
+ ClassDB::bind_method(D_METHOD("set_text_alignment", "column", "text_alignment"), &TreeItem::set_text_alignment);
+ ClassDB::bind_method(D_METHOD("get_text_alignment", "column"), &TreeItem::get_text_alignment);
ClassDB::bind_method(D_METHOD("set_expand_right", "column", "enable"), &TreeItem::set_expand_right);
ClassDB::bind_method(D_METHOD("get_expand_right", "column"), &TreeItem::get_expand_right);
@@ -1278,10 +1278,6 @@ void TreeItem::_bind_methods() {
BIND_ENUM_CONSTANT(CELL_MODE_RANGE);
BIND_ENUM_CONSTANT(CELL_MODE_ICON);
BIND_ENUM_CONSTANT(CELL_MODE_CUSTOM);
-
- BIND_ENUM_CONSTANT(ALIGN_LEFT);
- BIND_ENUM_CONSTANT(ALIGN_CENTER);
- BIND_ENUM_CONSTANT(ALIGN_RIGHT);
}
void TreeItem::clear_children() {
@@ -1477,16 +1473,17 @@ void Tree::draw_item_rect(TreeItem::Cell &p_cell, const Rect2i &p_rect, const Co
}
w += ts.width;
- switch (p_cell.text_align) {
- case TreeItem::ALIGN_LEFT:
+ switch (p_cell.text_alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT: {
if (rtl) {
rect.position.x += MAX(0, (rect.size.width - w));
}
- break;
- case TreeItem::ALIGN_CENTER:
+ } break;
+ case HORIZONTAL_ALIGNMENT_CENTER:
rect.position.x += MAX(0, (rect.size.width - w) / 2);
break;
- case TreeItem::ALIGN_RIGHT:
+ case HORIZONTAL_ALIGNMENT_RIGHT:
if (!rtl) {
rect.position.x += MAX(0, (rect.size.width - w));
}
@@ -2532,7 +2529,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
}
popup_menu->set_size(Size2(col_width, 0));
- popup_menu->set_position(get_global_position() + Point2i(col_ofs, _get_title_button_height() + y_ofs + item_h) - cache.offset);
+ popup_menu->set_position(get_screen_position() + Point2i(col_ofs, _get_title_button_height() + y_ofs + item_h) - cache.offset);
popup_menu->popup();
popup_edited_item = p_item;
popup_edited_item_col = col;
@@ -3441,7 +3438,7 @@ bool Tree::edit_selected() {
}
popup_menu->set_size(Size2(rect.size.width, 0));
- popup_menu->set_position(get_global_position() + rect.position + Point2i(0, rect.size.height));
+ popup_menu->set_position(get_screen_position() + rect.position + Point2i(0, rect.size.height));
popup_menu->popup();
popup_edited_item = s;
popup_edited_item_col = col;
@@ -4370,7 +4367,7 @@ void Tree::scroll_to_item(TreeItem *p_item) {
void Tree::set_h_scroll_enabled(bool p_enable) {
h_scroll_enabled = p_enable;
- minimum_size_changed();
+ update_minimum_size();
}
bool Tree::is_h_scroll_enabled() const {
@@ -4379,7 +4376,7 @@ bool Tree::is_h_scroll_enabled() const {
void Tree::set_v_scroll_enabled(bool p_enable) {
v_scroll_enabled = p_enable;
- minimum_size_changed();
+ update_minimum_size();
}
bool Tree::is_v_scroll_enabled() const {
@@ -4830,6 +4827,7 @@ void Tree::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_allow_reselect"), &Tree::get_allow_reselect);
ADD_PROPERTY(PropertyInfo(Variant::INT, "columns"), "set_columns", "get_columns");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "column_titles_visible"), "set_column_titles_visible", "are_column_titles_visible");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_reselect"), "set_allow_reselect", "get_allow_reselect");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_rmb_select"), "set_allow_rmb_select", "get_allow_rmb_select");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_folding"), "set_hide_folding", "is_folding_hidden");
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index d4caec614a..a190567f0f 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -52,12 +52,6 @@ public:
CELL_MODE_CUSTOM, ///< Contains a custom value, show a string, and an edit button
};
- enum TextAlign {
- ALIGN_LEFT,
- ALIGN_CENTER,
- ALIGN_RIGHT
- };
-
private:
friend class Tree;
@@ -98,7 +92,7 @@ private:
Size2i cached_minimum_size;
bool cached_minimum_size_dirty = true;
- TextAlign text_align = ALIGN_LEFT;
+ HorizontalAlignment text_alignment = HORIZONTAL_ALIGNMENT_LEFT;
Variant meta;
String tooltip;
@@ -316,8 +310,8 @@ public:
void set_tooltip(int p_column, const String &p_tooltip);
String get_tooltip(int p_column) const;
- void set_text_align(int p_column, TextAlign p_align);
- TextAlign get_text_align(int p_column) const;
+ void set_text_alignment(int p_column, HorizontalAlignment p_alignment);
+ HorizontalAlignment get_text_alignment(int p_column) const;
void set_expand_right(int p_column, bool p_enable);
bool get_expand_right(int p_column) const;
@@ -359,7 +353,6 @@ public:
};
VARIANT_ENUM_CAST(TreeItem::TreeCellMode);
-VARIANT_ENUM_CAST(TreeItem::TextAlign);
class VBoxContainer;
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_stream_player.cpp
index 989aabc549..a11d56a2ed 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_stream_player.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* video_player.cpp */
+/* video_stream_player.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,13 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "video_player.h"
+#include "video_stream_player.h"
#include "core/os/os.h"
#include "scene/scene_string_names.h"
#include "servers/audio_server.h"
-int VideoPlayer::sp_get_channel_count() const {
+int VideoStreamPlayer::sp_get_channel_count() const {
if (playback.is_null()) {
return 0;
}
@@ -42,7 +42,7 @@ int VideoPlayer::sp_get_channel_count() const {
return playback->get_channels();
}
-bool VideoPlayer::mix(AudioFrame *p_buffer, int p_frames) {
+bool VideoStreamPlayer::mix(AudioFrame *p_buffer, int p_frames) {
// Check the amount resampler can really handle.
// If it cannot, wait "wait_resampler_phase_limit" times.
// This mechanism contributes to smoother pause/unpause operation.
@@ -56,11 +56,11 @@ bool VideoPlayer::mix(AudioFrame *p_buffer, int p_frames) {
}
// Called from main thread (e.g. VideoStreamPlaybackTheora::update).
-int VideoPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_frames) {
+int VideoStreamPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_frames) {
ERR_FAIL_NULL_V(p_udata, 0);
ERR_FAIL_NULL_V(p_data, 0);
- VideoPlayer *vp = (VideoPlayer *)p_udata;
+ VideoStreamPlayer *vp = (VideoStreamPlayer *)p_udata;
int todo = MIN(vp->resampler.get_writer_space(), p_frames);
@@ -75,13 +75,13 @@ int VideoPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_f
return todo;
}
-void VideoPlayer::_mix_audios(void *p_self) {
+void VideoStreamPlayer::_mix_audios(void *p_self) {
ERR_FAIL_NULL(p_self);
- reinterpret_cast<VideoPlayer *>(p_self)->_mix_audio();
+ reinterpret_cast<VideoStreamPlayer *>(p_self)->_mix_audio();
}
// Called from audio thread
-void VideoPlayer::_mix_audio() {
+void VideoStreamPlayer::_mix_audio() {
if (!stream.is_valid()) {
return;
}
@@ -126,7 +126,7 @@ void VideoPlayer::_mix_audio() {
}
}
-void VideoPlayer::_notification(int p_notification) {
+void VideoStreamPlayer::_notification(int p_notification) {
switch (p_notification) {
case NOTIFICATION_ENTER_TREE: {
AudioServer::get_singleton()->add_mix_callback(_mix_audios, this);
@@ -180,7 +180,7 @@ void VideoPlayer::_notification(int p_notification) {
};
};
-Size2 VideoPlayer::get_minimum_size() const {
+Size2 VideoStreamPlayer::get_minimum_size() const {
if (!expand && !texture.is_null()) {
return texture->get_size();
} else {
@@ -188,17 +188,17 @@ Size2 VideoPlayer::get_minimum_size() const {
}
}
-void VideoPlayer::set_expand(bool p_expand) {
+void VideoStreamPlayer::set_expand(bool p_expand) {
expand = p_expand;
update();
- minimum_size_changed();
+ update_minimum_size();
}
-bool VideoPlayer::has_expand() const {
+bool VideoStreamPlayer::has_expand() const {
return expand;
}
-void VideoPlayer::set_stream(const Ref<VideoStream> &p_stream) {
+void VideoStreamPlayer::set_stream(const Ref<VideoStream> &p_stream) {
stop();
AudioServer::get_singleton()->lock();
@@ -241,15 +241,15 @@ void VideoPlayer::set_stream(const Ref<VideoStream> &p_stream) {
update();
if (!expand) {
- minimum_size_changed();
+ update_minimum_size();
}
};
-Ref<VideoStream> VideoPlayer::get_stream() const {
+Ref<VideoStream> VideoStreamPlayer::get_stream() const {
return stream;
};
-void VideoPlayer::play() {
+void VideoStreamPlayer::play() {
ERR_FAIL_COND(!is_inside_tree());
if (playback.is_null()) {
return;
@@ -262,7 +262,7 @@ void VideoPlayer::play() {
last_audio_time = 0;
};
-void VideoPlayer::stop() {
+void VideoStreamPlayer::stop() {
if (!is_inside_tree()) {
return;
}
@@ -277,7 +277,7 @@ void VideoPlayer::stop() {
last_audio_time = 0;
};
-bool VideoPlayer::is_playing() const {
+bool VideoStreamPlayer::is_playing() const {
if (playback.is_null()) {
return false;
}
@@ -285,7 +285,7 @@ bool VideoPlayer::is_playing() const {
return playback->is_playing();
};
-void VideoPlayer::set_paused(bool p_paused) {
+void VideoStreamPlayer::set_paused(bool p_paused) {
paused = p_paused;
if (playback.is_valid()) {
playback->set_paused(p_paused);
@@ -294,35 +294,35 @@ void VideoPlayer::set_paused(bool p_paused) {
last_audio_time = 0;
};
-bool VideoPlayer::is_paused() const {
+bool VideoStreamPlayer::is_paused() const {
return paused;
}
-void VideoPlayer::set_buffering_msec(int p_msec) {
+void VideoStreamPlayer::set_buffering_msec(int p_msec) {
buffering_ms = p_msec;
}
-int VideoPlayer::get_buffering_msec() const {
+int VideoStreamPlayer::get_buffering_msec() const {
return buffering_ms;
}
-void VideoPlayer::set_audio_track(int p_track) {
+void VideoStreamPlayer::set_audio_track(int p_track) {
audio_track = p_track;
}
-int VideoPlayer::get_audio_track() const {
+int VideoStreamPlayer::get_audio_track() const {
return audio_track;
}
-void VideoPlayer::set_volume(float p_vol) {
+void VideoStreamPlayer::set_volume(float p_vol) {
volume = p_vol;
};
-float VideoPlayer::get_volume() const {
+float VideoStreamPlayer::get_volume() const {
return volume;
};
-void VideoPlayer::set_volume_db(float p_db) {
+void VideoStreamPlayer::set_volume_db(float p_db) {
if (p_db < -79) {
set_volume(0);
} else {
@@ -330,7 +330,7 @@ void VideoPlayer::set_volume_db(float p_db) {
}
};
-float VideoPlayer::get_volume_db() const {
+float VideoStreamPlayer::get_volume_db() const {
if (volume == 0) {
return -80;
} else {
@@ -338,27 +338,27 @@ float VideoPlayer::get_volume_db() const {
}
};
-String VideoPlayer::get_stream_name() const {
+String VideoStreamPlayer::get_stream_name() const {
if (stream.is_null()) {
return "<No Stream>";
}
return stream->get_name();
};
-float VideoPlayer::get_stream_position() const {
+float VideoStreamPlayer::get_stream_position() const {
if (playback.is_null()) {
return 0;
}
return playback->get_playback_position();
};
-void VideoPlayer::set_stream_position(float p_position) {
+void VideoStreamPlayer::set_stream_position(float p_position) {
if (playback.is_valid()) {
playback->seek(p_position);
}
}
-Ref<Texture2D> VideoPlayer::get_video_texture() const {
+Ref<Texture2D> VideoStreamPlayer::get_video_texture() const {
if (playback.is_valid()) {
return playback->get_texture();
}
@@ -366,22 +366,22 @@ Ref<Texture2D> VideoPlayer::get_video_texture() const {
return Ref<Texture2D>();
}
-void VideoPlayer::set_autoplay(bool p_enable) {
+void VideoStreamPlayer::set_autoplay(bool p_enable) {
autoplay = p_enable;
};
-bool VideoPlayer::has_autoplay() const {
+bool VideoStreamPlayer::has_autoplay() const {
return autoplay;
};
-void VideoPlayer::set_bus(const StringName &p_bus) {
+void VideoStreamPlayer::set_bus(const StringName &p_bus) {
//if audio is active, must lock this
AudioServer::get_singleton()->lock();
bus = p_bus;
AudioServer::get_singleton()->unlock();
}
-StringName VideoPlayer::get_bus() const {
+StringName VideoStreamPlayer::get_bus() const {
for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
if (AudioServer::get_singleton()->get_bus_name(i) == bus) {
return bus;
@@ -390,7 +390,7 @@ StringName VideoPlayer::get_bus() const {
return "Master";
}
-void VideoPlayer::_validate_property(PropertyInfo &p_property) const {
+void VideoStreamPlayer::_validate_property(PropertyInfo &p_property) const {
if (p_property.name == "bus") {
String options;
for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
@@ -405,45 +405,45 @@ void VideoPlayer::_validate_property(PropertyInfo &p_property) const {
}
}
-void VideoPlayer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoPlayer::set_stream);
- ClassDB::bind_method(D_METHOD("get_stream"), &VideoPlayer::get_stream);
+void VideoStreamPlayer::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoStreamPlayer::set_stream);
+ ClassDB::bind_method(D_METHOD("get_stream"), &VideoStreamPlayer::get_stream);
- ClassDB::bind_method(D_METHOD("play"), &VideoPlayer::play);
- ClassDB::bind_method(D_METHOD("stop"), &VideoPlayer::stop);
+ ClassDB::bind_method(D_METHOD("play"), &VideoStreamPlayer::play);
+ ClassDB::bind_method(D_METHOD("stop"), &VideoStreamPlayer::stop);
- ClassDB::bind_method(D_METHOD("is_playing"), &VideoPlayer::is_playing);
+ ClassDB::bind_method(D_METHOD("is_playing"), &VideoStreamPlayer::is_playing);
- ClassDB::bind_method(D_METHOD("set_paused", "paused"), &VideoPlayer::set_paused);
- ClassDB::bind_method(D_METHOD("is_paused"), &VideoPlayer::is_paused);
+ ClassDB::bind_method(D_METHOD("set_paused", "paused"), &VideoStreamPlayer::set_paused);
+ ClassDB::bind_method(D_METHOD("is_paused"), &VideoStreamPlayer::is_paused);
- ClassDB::bind_method(D_METHOD("set_volume", "volume"), &VideoPlayer::set_volume);
- ClassDB::bind_method(D_METHOD("get_volume"), &VideoPlayer::get_volume);
+ ClassDB::bind_method(D_METHOD("set_volume", "volume"), &VideoStreamPlayer::set_volume);
+ ClassDB::bind_method(D_METHOD("get_volume"), &VideoStreamPlayer::get_volume);
- ClassDB::bind_method(D_METHOD("set_volume_db", "db"), &VideoPlayer::set_volume_db);
- ClassDB::bind_method(D_METHOD("get_volume_db"), &VideoPlayer::get_volume_db);
+ ClassDB::bind_method(D_METHOD("set_volume_db", "db"), &VideoStreamPlayer::set_volume_db);
+ ClassDB::bind_method(D_METHOD("get_volume_db"), &VideoStreamPlayer::get_volume_db);
- ClassDB::bind_method(D_METHOD("set_audio_track", "track"), &VideoPlayer::set_audio_track);
- ClassDB::bind_method(D_METHOD("get_audio_track"), &VideoPlayer::get_audio_track);
+ ClassDB::bind_method(D_METHOD("set_audio_track", "track"), &VideoStreamPlayer::set_audio_track);
+ ClassDB::bind_method(D_METHOD("get_audio_track"), &VideoStreamPlayer::get_audio_track);
- ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoPlayer::get_stream_name);
+ ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoStreamPlayer::get_stream_name);
- ClassDB::bind_method(D_METHOD("set_stream_position", "position"), &VideoPlayer::set_stream_position);
- ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoPlayer::get_stream_position);
+ ClassDB::bind_method(D_METHOD("set_stream_position", "position"), &VideoStreamPlayer::set_stream_position);
+ ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoStreamPlayer::get_stream_position);
- ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoPlayer::set_autoplay);
- ClassDB::bind_method(D_METHOD("has_autoplay"), &VideoPlayer::has_autoplay);
+ ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoStreamPlayer::set_autoplay);
+ ClassDB::bind_method(D_METHOD("has_autoplay"), &VideoStreamPlayer::has_autoplay);
- ClassDB::bind_method(D_METHOD("set_expand", "enable"), &VideoPlayer::set_expand);
- ClassDB::bind_method(D_METHOD("has_expand"), &VideoPlayer::has_expand);
+ ClassDB::bind_method(D_METHOD("set_expand", "enable"), &VideoStreamPlayer::set_expand);
+ ClassDB::bind_method(D_METHOD("has_expand"), &VideoStreamPlayer::has_expand);
- ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoPlayer::set_buffering_msec);
- ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoPlayer::get_buffering_msec);
+ ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoStreamPlayer::set_buffering_msec);
+ ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoStreamPlayer::get_buffering_msec);
- ClassDB::bind_method(D_METHOD("set_bus", "bus"), &VideoPlayer::set_bus);
- ClassDB::bind_method(D_METHOD("get_bus"), &VideoPlayer::get_bus);
+ ClassDB::bind_method(D_METHOD("set_bus", "bus"), &VideoStreamPlayer::set_bus);
+ ClassDB::bind_method(D_METHOD("get_bus"), &VideoStreamPlayer::get_bus);
- ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoPlayer::get_video_texture);
+ ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoStreamPlayer::get_video_texture);
ADD_SIGNAL(MethodInfo("finished"));
@@ -461,9 +461,9 @@ void VideoPlayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
}
-VideoPlayer::VideoPlayer() {}
+VideoStreamPlayer::VideoStreamPlayer() {}
-VideoPlayer::~VideoPlayer() {
+VideoStreamPlayer::~VideoStreamPlayer() {
// if (stream_rid.is_valid())
// AudioServer::get_singleton()->free(stream_rid);
resampler.clear(); //Not necessary here, but make in consistent with other "stream_player" classes
diff --git a/scene/gui/video_player.h b/scene/gui/video_stream_player.h
index 0edad296a1..ad4a3dd9e9 100644
--- a/scene/gui/video_player.h
+++ b/scene/gui/video_stream_player.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* video_player.h */
+/* video_stream_player.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,16 +28,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VIDEO_PLAYER_H
-#define VIDEO_PLAYER_H
+#ifndef VIDEO_STREAM_PLAYER_H
+#define VIDEO_STREAM_PLAYER_H
#include "scene/gui/control.h"
#include "scene/resources/video_stream.h"
#include "servers/audio/audio_rb_resampler.h"
#include "servers/audio_server.h"
-class VideoPlayer : public Control {
- GDCLASS(VideoPlayer, Control);
+class VideoStreamPlayer : public Control {
+ GDCLASS(VideoStreamPlayer, Control);
struct Output {
AudioFrame vol;
@@ -119,8 +119,8 @@ public:
void set_bus(const StringName &p_bus);
StringName get_bus() const;
- VideoPlayer();
- ~VideoPlayer();
+ VideoStreamPlayer();
+ ~VideoStreamPlayer();
};
-#endif // VIDEO_PLAYER_H
+#endif // VIDEO_STREAM_PLAYER_H
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 22e3c3bf24..2022a9a46e 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -275,9 +275,6 @@ void CanvasItem::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
ERR_FAIL_COND(!is_inside_tree());
- _update_texture_filter_changed(false);
- _update_texture_repeat_changed(false);
-
first_draw = true;
Node *parent = get_parent();
if (parent) {
@@ -306,6 +303,10 @@ void CanvasItem::_notification(int p_what) {
}
}
_enter_canvas();
+
+ _update_texture_filter_changed(false);
+ _update_texture_repeat_changed(false);
+
if (!block_transform_notify && !xform_change.in_list()) {
get_tree()->xform_change_list.add(&xform_change);
}
@@ -648,16 +649,16 @@ void CanvasItem::draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Tex
RenderingServer::get_singleton()->canvas_item_add_multimesh(canvas_item, p_multimesh->get_rid(), texture_rid);
}
-void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HAlign p_align, real_t p_width, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
+void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, real_t p_width, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
- p_font->draw_string(canvas_item, p_pos, p_text, p_align, p_width, p_size, p_modulate, p_outline_size, p_outline_modulate, p_flags);
+ p_font->draw_string(canvas_item, p_pos, p_text, p_alignment, p_width, p_size, p_modulate, p_outline_size, p_outline_modulate, p_flags);
}
-void CanvasItem::draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HAlign p_align, real_t p_width, int p_max_lines, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
+void CanvasItem::draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, real_t p_width, int p_max_lines, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
- p_font->draw_multiline_string(canvas_item, p_pos, p_text, p_align, p_width, p_max_lines, p_size, p_modulate, p_outline_size, p_outline_modulate, p_flags);
+ p_font->draw_multiline_string(canvas_item, p_pos, p_text, p_alignment, p_width, p_max_lines, p_size, p_modulate, p_outline_size, p_outline_modulate, p_flags);
}
real_t CanvasItem::draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, const String &p_next, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate) const {
@@ -893,8 +894,8 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture", "width"), &CanvasItem::draw_primitive, DEFVAL(Ref<Texture2D>()), DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture"), &CanvasItem::draw_polygon, DEFVAL(PackedVector2Array()), DEFVAL(Ref<Texture2D>()));
ClassDB::bind_method(D_METHOD("draw_colored_polygon", "points", "color", "uvs", "texture"), &CanvasItem::draw_colored_polygon, DEFVAL(PackedVector2Array()), DEFVAL(Ref<Texture2D>()));
- ClassDB::bind_method(D_METHOD("draw_string", "font", "pos", "text", "align", "width", "size", "modulate", "outline_size", "outline_modulate", "flags"), &CanvasItem::draw_string, DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
- ClassDB::bind_method(D_METHOD("draw_multiline_string", "font", "pos", "text", "align", "width", "max_lines", "size", "modulate", "outline_size", "outline_modulate", "flags"), &CanvasItem::draw_multiline_string, DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
+ ClassDB::bind_method(D_METHOD("draw_string", "font", "pos", "text", "alignment", "width", "size", "modulate", "outline_size", "outline_modulate", "flags"), &CanvasItem::draw_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
+ ClassDB::bind_method(D_METHOD("draw_multiline_string", "font", "pos", "text", "alignment", "width", "max_lines", "size", "modulate", "outline_size", "outline_modulate", "flags"), &CanvasItem::draw_multiline_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
ClassDB::bind_method(D_METHOD("draw_char", "font", "pos", "char", "next", "size", "modulate", "outline_size", "outline_modulate"), &CanvasItem::draw_char, DEFVAL(""), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)));
ClassDB::bind_method(D_METHOD("draw_mesh", "mesh", "texture", "transform", "modulate"), &CanvasItem::draw_mesh, DEFVAL(Transform2D()), DEFVAL(Color(1, 1, 1, 1)));
ClassDB::bind_method(D_METHOD("draw_multimesh", "multimesh", "texture"), &CanvasItem::draw_multimesh);
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index 04376ad809..26a7068e68 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -235,8 +235,8 @@ public:
void draw_mesh(const Ref<Mesh> &p_mesh, const Ref<Texture2D> &p_texture, const Transform2D &p_transform = Transform2D(), const Color &p_modulate = Color(1, 1, 1));
void draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Texture2D> &p_texture);
- void draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, int p_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
- void draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, int p_max_lines = -1, int p_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
+ void draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, real_t p_width = -1, int p_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
+ void draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, real_t p_width = -1, int p_max_lines = -1, int p_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
real_t draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, const String &p_next = "", int p_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0)) const;
void draw_set_transform(const Point2 &p_offset, real_t p_rot = 0.0, const Size2 &p_scale = Size2(1.0, 1.0));
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 007e5d1173..af4032a77d 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1183,7 +1183,7 @@ void Viewport::_gui_show_tooltip() {
Control *tooltip_owner = nullptr;
String tooltip_text = _gui_get_tooltip(
gui.tooltip_control,
- gui.tooltip_control->get_global_transform().xform_inv(gui.last_mouse_pos),
+ gui.tooltip_control->get_screen_transform().xform_inv(gui.last_mouse_pos),
&tooltip_owner);
tooltip_text = tooltip_text.strip_edges();
if (tooltip_text.is_empty()) {
@@ -1712,7 +1712,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (gui.tooltip_popup) {
if (gui.tooltip_control) {
- String tooltip = _gui_get_tooltip(over, gui.tooltip_control->get_global_transform().xform_inv(mpos));
+ String tooltip = _gui_get_tooltip(over, gui.tooltip_control->get_screen_transform().xform_inv(mpos));
if (tooltip.length() == 0) {
_gui_cancel_tooltip();
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index b1178b9263..b56cd18930 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -123,7 +123,7 @@
#include "scene/gui/texture_progress_bar.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h"
-#include "scene/gui/video_player.h"
+#include "scene/gui/video_stream_player.h"
#include "scene/main/canvas_item.h"
#include "scene/main/canvas_layer.h"
#include "scene/main/http_request.h"
@@ -232,7 +232,6 @@
#include "scene/3d/path_3d.h"
#include "scene/3d/physics_body_3d.h"
#include "scene/3d/position_3d.h"
-#include "scene/3d/proximity_group_3d.h"
#include "scene/3d/ray_cast_3d.h"
#include "scene/3d/reflection_probe.h"
#include "scene/3d/remote_transform_3d.h"
@@ -361,7 +360,7 @@ void register_scene_types() {
GDREGISTER_CLASS(ItemList);
GDREGISTER_CLASS(LineEdit);
- GDREGISTER_CLASS(VideoPlayer);
+ GDREGISTER_CLASS(VideoStreamPlayer);
#ifndef ADVANCED_GUI_DISABLED
GDREGISTER_CLASS(FileDialog);
@@ -477,14 +476,14 @@ void register_scene_types() {
GDREGISTER_VIRTUAL_CLASS(Lightmapper);
GDREGISTER_CLASS(GPUParticles3D);
GDREGISTER_VIRTUAL_CLASS(GPUParticlesCollision3D);
- GDREGISTER_CLASS(GPUParticlesCollisionBox);
- GDREGISTER_CLASS(GPUParticlesCollisionSphere);
- GDREGISTER_CLASS(GPUParticlesCollisionSDF);
- GDREGISTER_CLASS(GPUParticlesCollisionHeightField);
+ GDREGISTER_CLASS(GPUParticlesCollisionBox3D);
+ GDREGISTER_CLASS(GPUParticlesCollisionSphere3D);
+ GDREGISTER_CLASS(GPUParticlesCollisionSDF3D);
+ GDREGISTER_CLASS(GPUParticlesCollisionHeightField3D);
GDREGISTER_VIRTUAL_CLASS(GPUParticlesAttractor3D);
- GDREGISTER_CLASS(GPUParticlesAttractorBox);
- GDREGISTER_CLASS(GPUParticlesAttractorSphere);
- GDREGISTER_CLASS(GPUParticlesAttractorVectorField);
+ GDREGISTER_CLASS(GPUParticlesAttractorBox3D);
+ GDREGISTER_CLASS(GPUParticlesAttractorSphere3D);
+ GDREGISTER_CLASS(GPUParticlesAttractorVectorField3D);
GDREGISTER_CLASS(CPUParticles3D);
GDREGISTER_CLASS(Position3D);
@@ -511,7 +510,6 @@ void register_scene_types() {
GDREGISTER_CLASS(VehicleBody3D);
GDREGISTER_CLASS(VehicleWheel3D);
GDREGISTER_CLASS(Area3D);
- GDREGISTER_CLASS(ProximityGroup3D);
GDREGISTER_CLASS(CollisionShape3D);
GDREGISTER_CLASS(CollisionPolygon3D);
GDREGISTER_CLASS(RayCast3D);
@@ -933,6 +931,7 @@ void register_scene_types() {
ClassDB::add_compatibility_class("KinematicBody2D", "CharacterBody2D");
ClassDB::add_compatibility_class("KinematicCollision", "KinematicCollision3D");
ClassDB::add_compatibility_class("Light", "Light3D");
+ ClassDB::add_compatibility_class("Light2D", "PointLight2D");
ClassDB::add_compatibility_class("LineShape2D", "WorldBoundaryShape2D");
ClassDB::add_compatibility_class("Listener", "AudioListener3D");
ClassDB::add_compatibility_class("MeshInstance", "MeshInstance3D");
@@ -964,7 +963,6 @@ void register_scene_types() {
ClassDB::add_compatibility_class("PinJoint", "PinJoint3D");
ClassDB::add_compatibility_class("PlaneShape", "WorldBoundaryShape3D");
ClassDB::add_compatibility_class("ProceduralSky", "Sky");
- ClassDB::add_compatibility_class("ProximityGroup", "ProximityGroup3D");
ClassDB::add_compatibility_class("RayCast", "RayCast3D");
ClassDB::add_compatibility_class("RayShape", "SeparationRayShape3D");
ClassDB::add_compatibility_class("RayShape2D", "SeparationRayShape2D");
@@ -986,13 +984,17 @@ void register_scene_types() {
ClassDB::add_compatibility_class("SpringArm", "SpringArm3D");
ClassDB::add_compatibility_class("Sprite", "Sprite2D");
ClassDB::add_compatibility_class("StaticBody", "StaticBody3D");
+ ClassDB::add_compatibility_class("StreamTexture", "StreamTexture2D");
ClassDB::add_compatibility_class("TextureProgress", "TextureProgressBar");
ClassDB::add_compatibility_class("VehicleBody", "VehicleBody3D");
ClassDB::add_compatibility_class("VehicleWheel", "VehicleWheel3D");
+ ClassDB::add_compatibility_class("VideoPlayer", "VideoStreamPlayer");
ClassDB::add_compatibility_class("ViewportContainer", "SubViewportContainer");
ClassDB::add_compatibility_class("Viewport", "SubViewport");
ClassDB::add_compatibility_class("VisibilityEnabler", "VisibleOnScreenEnabler3D");
ClassDB::add_compatibility_class("VisibilityNotifier", "VisibleOnScreenNotifier3D");
+ ClassDB::add_compatibility_class("VisibilityNotifier2D", "VisibleOnScreenNotifier2D");
+ ClassDB::add_compatibility_class("VisibilityNotifier3D", "VisibleOnScreenNotifier3D");
ClassDB::add_compatibility_class("VisualServer", "RenderingServer");
ClassDB::add_compatibility_class("VisualShaderNodeScalarConstant", "VisualShaderNodeFloatConstant");
ClassDB::add_compatibility_class("VisualShaderNodeScalarFunc", "VisualShaderNodeFloatFunc");
@@ -1010,11 +1012,6 @@ void register_scene_types() {
ClassDB::add_compatibility_class("VisualShaderNodeScalarSwitch", "VisualShaderNodeSwitch");
ClassDB::add_compatibility_class("VisualShaderNodeScalarTransformMult", "VisualShaderNodeTransformOp");
ClassDB::add_compatibility_class("World", "World3D");
- ClassDB::add_compatibility_class("StreamTexture", "StreamTexture2D");
- ClassDB::add_compatibility_class("Light2D", "PointLight2D");
- ClassDB::add_compatibility_class("VisibilityNotifier2D", "VisibleOnScreenNotifier2D");
- ClassDB::add_compatibility_class("VisibilityNotifier3D", "VisibleOnScreenNotifier3D");
-
#endif /* DISABLE_DEPRECATED */
OS::get_singleton()->yield(); // may take time to init
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index d88a2c557b..63c0635aaf 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -1152,11 +1152,11 @@ void Font::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_underline_position", "size"), &Font::get_underline_position, DEFVAL(DEFAULT_FONT_SIZE));
ClassDB::bind_method(D_METHOD("get_underline_thickness", "size"), &Font::get_underline_thickness, DEFVAL(DEFAULT_FONT_SIZE));
- ClassDB::bind_method(D_METHOD("get_string_size", "text", "size", "align", "width", "flags"), &Font::get_string_size, DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
+ ClassDB::bind_method(D_METHOD("get_string_size", "text", "size", "alignment", "width", "flags"), &Font::get_string_size, DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
ClassDB::bind_method(D_METHOD("get_multiline_string_size", "text", "width", "size", "flags"), &Font::get_multiline_string_size, DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND));
- ClassDB::bind_method(D_METHOD("draw_string", "canvas_item", "pos", "text", "align", "width", "size", "modulate", "outline_size", "outline_modulate", "flags"), &Font::draw_string, DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
- ClassDB::bind_method(D_METHOD("draw_multiline_string", "canvas_item", "pos", "text", "align", "width", "max_lines", "size", "modulate", "outline_size", "outline_modulate", "flags"), &Font::draw_multiline_string, DEFVAL(HALIGN_LEFT), DEFVAL(-1), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
+ ClassDB::bind_method(D_METHOD("draw_string", "canvas_item", "pos", "text", "alignment", "width", "size", "modulate", "outline_size", "outline_modulate", "flags"), &Font::draw_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
+ ClassDB::bind_method(D_METHOD("draw_multiline_string", "canvas_item", "pos", "text", "alignment", "width", "max_lines", "size", "modulate", "outline_size", "outline_modulate", "flags"), &Font::draw_multiline_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND));
ClassDB::bind_method(D_METHOD("get_char_size", "char", "next", "size"), &Font::get_char_size, DEFVAL(0), DEFVAL(DEFAULT_FONT_SIZE));
ClassDB::bind_method(D_METHOD("draw_char", "canvas_item", "pos", "char", "next", "size", "modulate", "outline_size", "outline_modulate"), &Font::draw_char, DEFVAL(0), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(Color(1, 1, 1, 0)));
@@ -1449,7 +1449,7 @@ real_t Font::get_underline_thickness(int p_size) const {
return ret;
}
-Size2 Font::get_string_size(const String &p_text, int p_size, HAlign p_align, real_t p_width, uint16_t p_flags) const {
+Size2 Font::get_string_size(const String &p_text, int p_size, HorizontalAlignment p_alignment, real_t p_width, uint16_t p_flags) const {
ERR_FAIL_COND_V(data.is_empty(), Size2());
for (int i = 0; i < data.size(); i++) {
@@ -1457,7 +1457,7 @@ Size2 Font::get_string_size(const String &p_text, int p_size, HAlign p_align, re
}
uint64_t hash = p_text.hash64();
- if (p_align == HALIGN_FILL) {
+ if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
hash = hash_djb2_one_64(hash_djb2_one_float(p_width), hash);
hash = hash_djb2_one_64(p_flags, hash);
}
@@ -1511,7 +1511,7 @@ Size2 Font::get_multiline_string_size(const String &p_text, real_t p_width, int
return ret;
}
-void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align, real_t p_width, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
+void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, real_t p_width, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
ERR_FAIL_COND(data.is_empty());
for (int i = 0; i < data.size(); i++) {
@@ -1519,7 +1519,7 @@ void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_t
}
uint64_t hash = p_text.hash64();
- if (p_align == HALIGN_FILL) {
+ if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
hash = hash_djb2_one_64(hash_djb2_one_float(p_width), hash);
hash = hash_djb2_one_64(p_flags, hash);
}
@@ -1542,7 +1542,7 @@ void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_t
}
buffer->set_width(p_width);
- buffer->set_align(p_align);
+ buffer->set_horizontal_alignment(p_alignment);
buffer->set_flags(p_flags);
if (p_outline_size > 0 && p_outline_modulate.a != 0.0f) {
@@ -1551,7 +1551,7 @@ void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_t
buffer->draw(p_canvas_item, ofs, p_modulate);
}
-void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align, float p_width, int p_max_lines, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
+void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_max_lines, int p_size, const Color &p_modulate, int p_outline_size, const Color &p_outline_modulate, uint16_t p_flags) const {
ERR_FAIL_COND(data.is_empty());
for (int i = 0; i < data.size(); i++) {
@@ -1574,7 +1574,7 @@ void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const S
cache_wrap.insert(wrp_hash, lines_buffer);
}
- lines_buffer->set_align(p_align);
+ lines_buffer->set_alignment(p_alignment);
Vector2 lofs = p_pos;
for (int i = 0; i < lines_buffer->get_line_count(); i++) {
@@ -1588,7 +1588,7 @@ void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const S
}
}
if (p_width > 0) {
- lines_buffer->set_align(p_align);
+ lines_buffer->set_alignment(p_alignment);
}
if (p_outline_size > 0 && p_outline_modulate.a != 0.0f) {
diff --git a/scene/resources/font.h b/scene/resources/font.h
index 4d9ee72c84..fde4502977 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -273,11 +273,11 @@ public:
virtual real_t get_underline_thickness(int p_size = DEFAULT_FONT_SIZE) const;
// Drawing string.
- virtual Size2 get_string_size(const String &p_text, int p_size = DEFAULT_FONT_SIZE, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
+ virtual Size2 get_string_size(const String &p_text, int p_size = DEFAULT_FONT_SIZE, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, real_t p_width = -1, uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
virtual Size2 get_multiline_string_size(const String &p_text, real_t p_width = -1, int p_size = DEFAULT_FONT_SIZE, uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND) const;
- virtual void draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, int p_size = DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
- virtual void draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HAlign p_align = HALIGN_LEFT, real_t p_width = -1, int p_max_lines = -1, int p_size = DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
+ virtual void draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, real_t p_width = -1, int p_size = DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
+ virtual void draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, real_t p_width = -1, int p_max_lines = -1, int p_size = DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, const Color &p_outline_modulate = Color(1, 1, 1, 0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND) const;
// Helper functions.
virtual bool has_char(char32_t p_char) const;
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 00c109f1a6..98bda4ad1b 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -2899,7 +2899,7 @@ bool StandardMaterial3D::_set(const StringName &p_name, const Variant &p_value)
idx++;
}
- print_line("remapped parameter not found: " + String(p_name));
+ WARN_PRINT("Godot 3.x SpatialMaterial remapped parameter not found: " + String(p_name));
return true;
}
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 51b4e1fbd8..e14d6be235 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -994,9 +994,9 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) {
}
//clear unused flags
- print_line("format pre: " + itos(old_format));
+ print_verbose("Mesh format pre-conversion: " + itos(old_format));
- print_line("format post: " + itos(new_format));
+ print_verbose("Mesh format post-conversion: " + itos(new_format));
ERR_FAIL_COND_V(!d.has("aabb"), false);
AABB aabb = d["aabb"];
diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp
index 0094518967..cfd7e1d876 100644
--- a/scene/resources/text_line.cpp
+++ b/scene/resources/text_line.cpp
@@ -56,18 +56,18 @@ void TextLine::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bidi_override", "override"), &TextLine::set_bidi_override);
ClassDB::bind_method(D_METHOD("add_string", "text", "fonts", "size", "opentype_features", "language"), &TextLine::add_string, DEFVAL(Dictionary()), DEFVAL(""));
- ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextLine::add_object, DEFVAL(INLINE_ALIGN_CENTER), DEFVAL(1));
- ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextLine::resize_object, DEFVAL(INLINE_ALIGN_CENTER));
+ ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextLine::add_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(1));
+ ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextLine::resize_object, DEFVAL(INLINE_ALIGNMENT_CENTER));
ClassDB::bind_method(D_METHOD("set_width", "width"), &TextLine::set_width);
ClassDB::bind_method(D_METHOD("get_width"), &TextLine::get_width);
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "width"), "set_width", "get_width");
- ClassDB::bind_method(D_METHOD("set_align", "align"), &TextLine::set_align);
- ClassDB::bind_method(D_METHOD("get_align"), &TextLine::get_align);
+ ClassDB::bind_method(D_METHOD("set_horizontal_alignment", "alignment"), &TextLine::set_horizontal_alignment);
+ ClassDB::bind_method(D_METHOD("get_horizontal_alignment"), &TextLine::get_horizontal_alignment);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_horizontal_alignment", "get_horizontal_alignment");
ClassDB::bind_method(D_METHOD("tab_align", "tab_stops"), &TextLine::tab_align);
@@ -135,14 +135,14 @@ void TextLine::_shape() {
break;
}
- if (align == HALIGN_FILL) {
+ if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
TS->shaped_text_fit_to_width(rid, width, flags);
overrun_flags |= TextServer::OVERRUN_JUSTIFICATION_AWARE;
TS->shaped_text_overrun_trim_to_width(rid, width, overrun_flags);
} else {
TS->shaped_text_overrun_trim_to_width(rid, width, overrun_flags);
}
- } else if (align == HALIGN_FILL) {
+ } else if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
TS->shaped_text_fit_to_width(rid, width, flags);
}
dirty = false;
@@ -209,13 +209,13 @@ bool TextLine::add_string(const String &p_text, const Ref<Font> &p_fonts, int p_
return res;
}
-bool TextLine::add_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align, int p_length) {
+bool TextLine::add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align, int p_length) {
bool res = TS->shaped_text_add_object(rid, p_key, p_size, p_inline_align, p_length);
dirty = true;
return res;
}
-bool TextLine::resize_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align) {
+bool TextLine::resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align) {
const_cast<TextLine *>(this)->_shape();
return TS->shaped_text_resize_object(rid, p_key, p_size, p_inline_align);
}
@@ -228,19 +228,19 @@ Rect2 TextLine::get_object_rect(Variant p_key) const {
return TS->shaped_text_get_object_rect(rid, p_key);
}
-void TextLine::set_align(HAlign p_align) {
- if (align != p_align) {
- if (align == HALIGN_FILL || p_align == HALIGN_FILL) {
- align = p_align;
+void TextLine::set_horizontal_alignment(HorizontalAlignment p_alignment) {
+ if (alignment != p_alignment) {
+ if (alignment == HORIZONTAL_ALIGNMENT_FILL || p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
+ alignment = p_alignment;
dirty = true;
} else {
- align = p_align;
+ alignment = p_alignment;
}
}
}
-HAlign TextLine::get_align() const {
- return align;
+HorizontalAlignment TextLine::get_horizontal_alignment() const {
+ return alignment;
}
void TextLine::tab_align(const Vector<float> &p_tab_stops) {
@@ -272,7 +272,7 @@ TextLine::OverrunBehavior TextLine::get_text_overrun_behavior() const {
void TextLine::set_width(float p_width) {
width = p_width;
- if (align == HALIGN_FILL || overrun_behavior != OVERRUN_NO_TRIMMING) {
+ if (alignment == HORIZONTAL_ALIGNMENT_FILL || overrun_behavior != OVERRUN_NO_TRIMMING) {
dirty = true;
}
}
@@ -322,18 +322,18 @@ void TextLine::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_color) co
float length = TS->shaped_text_get_width(rid);
if (width > 0) {
- switch (align) {
- case HALIGN_FILL:
- case HALIGN_LEFT:
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT:
break;
- case HALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += Math::floor((width - length) / 2.0);
} else {
ofs.y += Math::floor((width - length) / 2.0);
}
} break;
- case HALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += width - length;
} else {
@@ -361,18 +361,18 @@ void TextLine::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outline_si
float length = TS->shaped_text_get_width(rid);
if (width > 0) {
- switch (align) {
- case HALIGN_FILL:
- case HALIGN_LEFT:
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
+ case HORIZONTAL_ALIGNMENT_LEFT:
break;
- case HALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += Math::floor((width - length) / 2.0);
} else {
ofs.y += Math::floor((width - length) / 2.0);
}
} break;
- case HALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += width - length;
} else {
diff --git a/scene/resources/text_line.h b/scene/resources/text_line.h
index 43739f27ec..bab17a3024 100644
--- a/scene/resources/text_line.h
+++ b/scene/resources/text_line.h
@@ -57,7 +57,7 @@ private:
float width = -1.0;
uint16_t flags = TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA;
- HAlign align = HALIGN_LEFT;
+ HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
OverrunBehavior overrun_behavior = OVERRUN_TRIM_ELLIPSIS;
Vector<float> tab_stops;
@@ -87,11 +87,11 @@ public:
bool get_preserve_control() const;
bool add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
- bool add_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER, int p_length = 1);
- bool resize_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER);
+ bool add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1);
+ bool resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER);
- void set_align(HAlign p_align);
- HAlign get_align() const;
+ void set_horizontal_alignment(HorizontalAlignment p_alignment);
+ HorizontalAlignment get_horizontal_alignment() const;
void tab_align(const Vector<float> &p_tab_stops);
diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp
index 1b7fc64267..130b83ea99 100644
--- a/scene/resources/text_paragraph.cpp
+++ b/scene/resources/text_paragraph.cpp
@@ -64,13 +64,13 @@ void TextParagraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear_dropcap"), &TextParagraph::clear_dropcap);
ClassDB::bind_method(D_METHOD("add_string", "text", "fonts", "size", "opentype_features", "language"), &TextParagraph::add_string, DEFVAL(Dictionary()), DEFVAL(""));
- ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextParagraph::add_object, DEFVAL(INLINE_ALIGN_CENTER), DEFVAL(1));
- ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextParagraph::resize_object, DEFVAL(INLINE_ALIGN_CENTER));
+ ClassDB::bind_method(D_METHOD("add_object", "key", "size", "inline_align", "length"), &TextParagraph::add_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(1));
+ ClassDB::bind_method(D_METHOD("resize_object", "key", "size", "inline_align"), &TextParagraph::resize_object, DEFVAL(INLINE_ALIGNMENT_CENTER));
- ClassDB::bind_method(D_METHOD("set_align", "align"), &TextParagraph::set_align);
- ClassDB::bind_method(D_METHOD("get_align"), &TextParagraph::get_align);
+ ClassDB::bind_method(D_METHOD("set_alignment", "alignment"), &TextParagraph::set_alignment);
+ ClassDB::bind_method(D_METHOD("get_alignment"), &TextParagraph::get_alignment);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_alignment", "get_alignment");
ClassDB::bind_method(D_METHOD("tab_align", "tab_stops"), &TextParagraph::tab_align);
@@ -223,7 +223,7 @@ void TextParagraph::_shape_lines() {
if (lines_hidden) {
overrun_flags |= TextServer::OVERRUN_ENFORCE_ELLIPSIS;
}
- if (align == HALIGN_FILL) {
+ if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
for (int i = 0; i < lines_rid.size(); i++) {
if (i < visible_lines - 1 || lines_rid.size() == 1) {
TS->shaped_text_fit_to_width(lines_rid[i], width, flags);
@@ -239,7 +239,7 @@ void TextParagraph::_shape_lines() {
} else {
// Autowrap disabled.
for (int i = 0; i < lines_rid.size(); i++) {
- if (align == HALIGN_FILL) {
+ if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
TS->shaped_text_fit_to_width(lines_rid[i], width, flags);
overrun_flags |= TextServer::OVERRUN_JUSTIFICATION_AWARE;
TS->shaped_text_overrun_trim_to_width(lines_rid[i], width, overrun_flags);
@@ -366,31 +366,31 @@ void TextParagraph::set_bidi_override(const Array &p_override) {
lines_dirty = true;
}
-bool TextParagraph::add_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align, int p_length) {
+bool TextParagraph::add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align, int p_length) {
bool res = TS->shaped_text_add_object(rid, p_key, p_size, p_inline_align, p_length);
lines_dirty = true;
return res;
}
-bool TextParagraph::resize_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align) {
+bool TextParagraph::resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align) {
bool res = TS->shaped_text_resize_object(rid, p_key, p_size, p_inline_align);
lines_dirty = true;
return res;
}
-void TextParagraph::set_align(HAlign p_align) {
- if (align != p_align) {
- if (align == HALIGN_FILL || p_align == HALIGN_FILL) {
- align = p_align;
+void TextParagraph::set_alignment(HorizontalAlignment p_alignment) {
+ if (alignment != p_alignment) {
+ if (alignment == HORIZONTAL_ALIGNMENT_FILL || p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
+ alignment = p_alignment;
lines_dirty = true;
} else {
- align = p_align;
+ alignment = p_alignment;
}
}
}
-HAlign TextParagraph::get_align() const {
- return align;
+HorizontalAlignment TextParagraph::get_alignment() const {
+ return alignment;
}
void TextParagraph::tab_align(const Vector<float> &p_tab_stops) {
@@ -596,8 +596,8 @@ void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_colo
}
float line_width = TS->shaped_text_get_width(lines_rid[i]);
if (width > 0) {
- switch (align) {
- case HALIGN_FILL:
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
if (TS->shaped_text_get_direction(lines_rid[i]) == TextServer::DIRECTION_RTL) {
if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += l_width - line_width;
@@ -606,16 +606,16 @@ void TextParagraph::draw(RID p_canvas, const Vector2 &p_pos, const Color &p_colo
}
}
break;
- case HALIGN_LEFT:
+ case HORIZONTAL_ALIGNMENT_LEFT:
break;
- case HALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += Math::floor((l_width - line_width) / 2.0);
} else {
ofs.y += Math::floor((l_width - line_width) / 2.0);
}
} break;
- case HALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += l_width - line_width;
} else {
@@ -688,8 +688,8 @@ void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outli
}
float length = TS->shaped_text_get_width(lines_rid[i]);
if (width > 0) {
- switch (align) {
- case HALIGN_FILL:
+ switch (alignment) {
+ case HORIZONTAL_ALIGNMENT_FILL:
if (TS->shaped_text_get_direction(lines_rid[i]) == TextServer::DIRECTION_RTL) {
if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += l_width - length;
@@ -698,16 +698,16 @@ void TextParagraph::draw_outline(RID p_canvas, const Vector2 &p_pos, int p_outli
}
}
break;
- case HALIGN_LEFT:
+ case HORIZONTAL_ALIGNMENT_LEFT:
break;
- case HALIGN_CENTER: {
+ case HORIZONTAL_ALIGNMENT_CENTER: {
if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += Math::floor((l_width - length) / 2.0);
} else {
ofs.y += Math::floor((l_width - length) / 2.0);
}
} break;
- case HALIGN_RIGHT: {
+ case HORIZONTAL_ALIGNMENT_RIGHT: {
if (TS->shaped_text_get_orientation(lines_rid[i]) == TextServer::ORIENTATION_HORIZONTAL) {
ofs.x += l_width - length;
} else {
diff --git a/scene/resources/text_paragraph.h b/scene/resources/text_paragraph.h
index 4c4af43d14..1faa3f3a7b 100644
--- a/scene/resources/text_paragraph.h
+++ b/scene/resources/text_paragraph.h
@@ -66,7 +66,7 @@ private:
uint16_t flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA;
OverrunBehavior overrun_behavior = OVERRUN_NO_TRIMMING;
- HAlign align = HALIGN_LEFT;
+ HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
Vector<float> tab_stops;
@@ -103,11 +103,11 @@ public:
void clear_dropcap();
bool add_string(const String &p_text, const Ref<Font> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "");
- bool add_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER, int p_length = 1);
- bool resize_object(Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER);
+ bool add_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1);
+ bool resize_object(Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER);
- void set_align(HAlign p_align);
- HAlign get_align() const;
+ void set_alignment(HorizontalAlignment p_alignment);
+ HorizontalAlignment get_alignment() const;
void tab_align(const Vector<float> &p_tab_stops);
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 186764e69e..a5ed27cb7b 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -61,6 +61,7 @@ SceneStringNames::SceneStringNames() {
animation_finished = StaticCString::create("animation_finished");
animation_changed = StaticCString::create("animation_changed");
animation_started = StaticCString::create("animation_started");
+ RESET = StaticCString::create("RESET");
pose_updated = StaticCString::create("pose_updated");
bone_pose_changed = StaticCString::create("bone_pose_changed");
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index 67007c85e0..b1ace1748c 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -97,6 +97,7 @@ public:
StringName animation_finished;
StringName animation_changed;
StringName animation_started;
+ StringName RESET;
StringName pose_updated;
StringName bone_pose_changed;
diff --git a/servers/audio/audio_rb_resampler.cpp b/servers/audio/audio_rb_resampler.cpp
index d9c442facf..b37965a988 100644
--- a/servers/audio/audio_rb_resampler.cpp
+++ b/servers/audio/audio_rb_resampler.cpp
@@ -43,7 +43,7 @@ int AudioRBResampler::get_channel_count() const {
// Linear interpolation based sample rate conversion (low quality)
// Note that AudioStreamPlaybackResampled::mix has better algorithm,
-// but it wasn't obvious to integrate that with VideoPlayer
+// but it wasn't obvious to integrate that with VideoStreamPlayer
template <int C>
uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_increment) {
uint32_t read = offset & MIX_FRAC_MASK;
diff --git a/servers/physics_2d/godot_body_2d.h b/servers/physics_2d/godot_body_2d.h
index ba4c39737a..f00512fe92 100644
--- a/servers/physics_2d/godot_body_2d.h
+++ b/servers/physics_2d/godot_body_2d.h
@@ -234,9 +234,15 @@ public:
angular_velocity += _inv_inertia * p_torque;
}
- _FORCE_INLINE_ void apply_bias_impulse(const Vector2 &p_impulse, const Vector2 &p_position = Vector2()) {
+ _FORCE_INLINE_ void apply_bias_impulse(const Vector2 &p_impulse, const Vector2 &p_position = Vector2(), real_t p_max_delta_av = -1.0) {
biased_linear_velocity += p_impulse * _inv_mass;
- biased_angular_velocity += _inv_inertia * (p_position - center_of_mass).cross(p_impulse);
+ if (p_max_delta_av != 0.0) {
+ real_t delta_av = _inv_inertia * (p_position - center_of_mass).cross(p_impulse);
+ if (p_max_delta_av > 0 && delta_av > p_max_delta_av) {
+ delta_av = p_max_delta_av;
+ }
+ biased_angular_velocity += delta_av;
+ }
}
void set_active(bool p_active);
diff --git a/servers/physics_2d/godot_body_pair_2d.cpp b/servers/physics_2d/godot_body_pair_2d.cpp
index 67b0f21456..f8ec0b6512 100644
--- a/servers/physics_2d/godot_body_pair_2d.cpp
+++ b/servers/physics_2d/godot_body_pair_2d.cpp
@@ -34,6 +34,9 @@
#define ACCUMULATE_IMPULSES
+#define MIN_VELOCITY 0.001
+#define MAX_BIAS_ROTATION (Math_PI / 8)
+
void GodotBodyPair2D::_add_contact(const Vector2 &p_point_A, const Vector2 &p_point_B, void *p_self) {
GodotBodyPair2D *self = (GodotBodyPair2D *)p_self;
@@ -41,8 +44,6 @@ void GodotBodyPair2D::_add_contact(const Vector2 &p_point_A, const Vector2 &p_po
}
void GodotBodyPair2D::_contact_added_callback(const Vector2 &p_point_A, const Vector2 &p_point_B) {
- // check if we already have the contact
-
Vector2 local_A = A->get_inv_transform().basis_xform(p_point_A);
Vector2 local_B = B->get_inv_transform().basis_xform(p_point_B - offset_B);
@@ -51,46 +52,48 @@ void GodotBodyPair2D::_contact_added_callback(const Vector2 &p_point_A, const Ve
ERR_FAIL_COND(new_index >= (MAX_CONTACTS + 1));
Contact contact;
-
- contact.acc_normal_impulse = 0;
- contact.acc_bias_impulse = 0;
- contact.acc_tangent_impulse = 0;
contact.local_A = local_A;
contact.local_B = local_B;
- contact.reused = true;
contact.normal = (p_point_A - p_point_B).normalized();
- contact.mass_normal = 0; // will be computed in setup()
-
- // attempt to determine if the contact will be reused
+ contact.used = true;
+ // Attempt to determine if the contact will be reused.
real_t recycle_radius_2 = space->get_contact_recycle_radius() * space->get_contact_recycle_radius();
for (int i = 0; i < contact_count; i++) {
Contact &c = contacts[i];
- if (
- c.local_A.distance_squared_to(local_A) < (recycle_radius_2) &&
+ if (c.local_A.distance_squared_to(local_A) < (recycle_radius_2) &&
c.local_B.distance_squared_to(local_B) < (recycle_radius_2)) {
contact.acc_normal_impulse = c.acc_normal_impulse;
contact.acc_tangent_impulse = c.acc_tangent_impulse;
contact.acc_bias_impulse = c.acc_bias_impulse;
- new_index = i;
- break;
+ contact.acc_bias_impulse_center_of_mass = c.acc_bias_impulse_center_of_mass;
+ c = contact;
+ return;
}
}
- // figure out if the contact amount must be reduced to fit the new contact
-
+ // Figure out if the contact amount must be reduced to fit the new contact.
if (new_index == MAX_CONTACTS) {
- // remove the contact with the minimum depth
-
- int least_deep = -1;
- real_t min_depth = 1e10;
+ // Remove the contact with the minimum depth.
const Transform2D &transform_A = A->get_transform();
const Transform2D &transform_B = B->get_transform();
- for (int i = 0; i <= contact_count; i++) {
- Contact &c = (i == contact_count) ? contact : contacts[i];
+ int least_deep = -1;
+ real_t min_depth;
+
+ // Start with depth for new contact.
+ {
+ Vector2 global_A = transform_A.basis_xform(contact.local_A);
+ Vector2 global_B = transform_B.basis_xform(contact.local_B) + offset_B;
+
+ Vector2 axis = global_A - global_B;
+ min_depth = axis.dot(contact.normal);
+ }
+
+ for (int i = 0; i < contact_count; i++) {
+ const Contact &c = contacts[i];
Vector2 global_A = transform_A.basis_xform(c.local_A);
Vector2 global_B = transform_B.basis_xform(c.local_B) + offset_B;
@@ -103,10 +106,8 @@ void GodotBodyPair2D::_contact_added_callback(const Vector2 &p_point_A, const Ve
}
}
- ERR_FAIL_COND(least_deep == -1);
-
- if (least_deep < contact_count) { //replace the last deep contact by the new one
-
+ if (least_deep > -1) {
+ // Replace the least deep contact by the new one.
contacts[least_deep] = contact;
}
@@ -114,15 +115,11 @@ void GodotBodyPair2D::_contact_added_callback(const Vector2 &p_point_A, const Ve
}
contacts[new_index] = contact;
-
- if (new_index == contact_count) {
- contact_count++;
- }
+ contact_count++;
}
void GodotBodyPair2D::_validate_contacts() {
- //make sure to erase contacts that are no longer valid
-
+ // Make sure to erase contacts that are no longer valid.
real_t max_separation = space->get_contact_max_separation();
real_t max_separation2 = max_separation * max_separation;
@@ -133,11 +130,11 @@ void GodotBodyPair2D::_validate_contacts() {
Contact &c = contacts[i];
bool erase = false;
- if (!c.reused) {
- //was left behind in previous frame
+ if (!c.used) {
+ // Was left behind in previous frame.
erase = true;
} else {
- c.reused = false;
+ c.used = false;
Vector2 global_A = transform_A.basis_xform(c.local_A);
Vector2 global_B = transform_B.basis_xform(c.local_B) + offset_B;
@@ -150,10 +147,10 @@ void GodotBodyPair2D::_validate_contacts() {
}
if (erase) {
- // contact no longer needed, remove
+ // Contact no longer needed, remove.
if ((i + 1) < contact_count) {
- // swap with the last one
+ // Swap with the last one.
SWAP(contacts[i], contacts[contact_count - 1]);
}
@@ -302,9 +299,6 @@ bool GodotBodyPair2D::setup(real_t p_step) {
bool valid = false;
for (int i = 0; i < contact_count; i++) {
Contact &c = contacts[i];
- if (!c.reused) {
- continue;
- }
if (c.normal.dot(direction) > -CMP_EPSILON) { //greater (normal inverted)
continue;
}
@@ -323,9 +317,6 @@ bool GodotBodyPair2D::setup(real_t p_step) {
bool valid = false;
for (int i = 0; i < contact_count; i++) {
Contact &c = contacts[i];
- if (!c.reused) {
- continue;
- }
if (c.normal.dot(direction) < CMP_EPSILON) { //less (normal ok)
continue;
}
@@ -350,7 +341,7 @@ bool GodotBodyPair2D::pre_solve(real_t p_step) {
real_t max_penetration = space->get_contact_max_allowed_penetration();
- real_t bias = 0.3;
+ real_t bias = space->get_contact_bias();
GodotShape2D *shape_A_ptr = A->get_shape(shape_A);
GodotShape2D *shape_B_ptr = B->get_shape(shape_B);
@@ -389,7 +380,7 @@ bool GodotBodyPair2D::pre_solve(real_t p_step) {
Vector2 axis = global_A - global_B;
real_t depth = axis.dot(c.normal);
- if (depth <= 0.0 || !c.reused) {
+ if (depth <= 0.0) {
continue;
}
@@ -400,8 +391,8 @@ bool GodotBodyPair2D::pre_solve(real_t p_step) {
}
#endif
- c.rA = global_A;
- c.rB = global_B - offset_B;
+ c.rA = global_A - A->get_center_of_mass();
+ c.rB = global_B - B->get_center_of_mass() - offset_B;
if (A->can_report_contacts()) {
Vector2 crB(-B->get_angular_velocity() * c.rB.y, B->get_angular_velocity() * c.rB.x);
@@ -434,7 +425,6 @@ bool GodotBodyPair2D::pre_solve(real_t p_step) {
c.bias = -bias * inv_dt * MIN(0.0f, -depth + max_penetration);
c.depth = depth;
- //c.acc_bias_impulse=0;
#ifdef ACCUMULATE_IMPULSES
{
@@ -442,10 +432,10 @@ bool GodotBodyPair2D::pre_solve(real_t p_step) {
Vector2 P = c.acc_normal_impulse * c.normal + c.acc_tangent_impulse * tangent;
if (collide_A) {
- A->apply_impulse(-P, c.rA);
+ A->apply_impulse(-P, c.rA + A->get_center_of_mass());
}
if (collide_B) {
- B->apply_impulse(P, c.rB);
+ B->apply_impulse(P, c.rB + B->get_center_of_mass());
}
}
#endif
@@ -470,6 +460,11 @@ void GodotBodyPair2D::solve(real_t p_step) {
return;
}
+ const real_t max_bias_av = MAX_BIAS_ROTATION / p_step;
+
+ real_t inv_mass_A = collide_A ? A->get_inv_mass() : 0.0;
+ real_t inv_mass_B = collide_B ? B->get_inv_mass() : 0.0;
+
for (int i = 0; i < contact_count; ++i) {
Contact &c = contacts[i];
@@ -489,6 +484,7 @@ void GodotBodyPair2D::solve(real_t p_step) {
real_t vn = dv.dot(c.normal);
real_t vbn = dbv.dot(c.normal);
+
Vector2 tangent = c.normal.orthogonal();
real_t vt = dv.dot(tangent);
@@ -499,10 +495,31 @@ void GodotBodyPair2D::solve(real_t p_step) {
Vector2 jb = c.normal * (c.acc_bias_impulse - jbnOld);
if (collide_A) {
- A->apply_bias_impulse(-jb, c.rA);
+ A->apply_bias_impulse(-jb, c.rA + A->get_center_of_mass(), max_bias_av);
}
if (collide_B) {
- B->apply_bias_impulse(jb, c.rB);
+ B->apply_bias_impulse(jb, c.rB + B->get_center_of_mass(), max_bias_av);
+ }
+
+ crbA = Vector2(-A->get_biased_angular_velocity() * c.rA.y, A->get_biased_angular_velocity() * c.rA.x);
+ crbB = Vector2(-B->get_biased_angular_velocity() * c.rB.y, B->get_biased_angular_velocity() * c.rB.x);
+ dbv = B->get_biased_linear_velocity() + crbB - A->get_biased_linear_velocity() - crbA;
+
+ vbn = dbv.dot(c.normal);
+
+ if (Math::abs(-vbn + c.bias) > MIN_VELOCITY) {
+ real_t jbn_com = (-vbn + c.bias) / (inv_mass_A + inv_mass_B);
+ real_t jbnOld_com = c.acc_bias_impulse_center_of_mass;
+ c.acc_bias_impulse_center_of_mass = MAX(jbnOld_com + jbn_com, 0.0f);
+
+ Vector2 jb_com = c.normal * (c.acc_bias_impulse_center_of_mass - jbnOld_com);
+
+ if (collide_A) {
+ A->apply_bias_impulse(-jb_com, A->get_center_of_mass(), 0.0f);
+ }
+ if (collide_B) {
+ B->apply_bias_impulse(jb_com, B->get_center_of_mass(), 0.0f);
+ }
}
real_t jn = -(c.bounce + vn) * c.mass_normal;
@@ -519,10 +536,10 @@ void GodotBodyPair2D::solve(real_t p_step) {
Vector2 j = c.normal * (c.acc_normal_impulse - jnOld) + tangent * (c.acc_tangent_impulse - jtOld);
if (collide_A) {
- A->apply_impulse(-j, c.rA);
+ A->apply_impulse(-j, c.rA + A->get_center_of_mass());
}
if (collide_B) {
- B->apply_impulse(j, c.rB);
+ B->apply_impulse(j, c.rB + B->get_center_of_mass());
}
}
}
diff --git a/servers/physics_2d/godot_body_pair_2d.h b/servers/physics_2d/godot_body_pair_2d.h
index 0938ab542b..aa1b5b7886 100644
--- a/servers/physics_2d/godot_body_pair_2d.h
+++ b/servers/physics_2d/godot_body_pair_2d.h
@@ -62,13 +62,14 @@ class GodotBodyPair2D : public GodotConstraint2D {
real_t acc_normal_impulse = 0.0; // accumulated normal impulse (Pn)
real_t acc_tangent_impulse = 0.0; // accumulated tangent impulse (Pt)
real_t acc_bias_impulse = 0.0; // accumulated normal impulse for position bias (Pnb)
+ real_t acc_bias_impulse_center_of_mass = 0.0; // accumulated normal impulse for position bias applied to com
real_t mass_normal, mass_tangent = 0.0;
real_t bias = 0.0;
real_t depth = 0.0;
bool active = false;
+ bool used = false;
Vector2 rA, rB;
- bool reused = false;
real_t bounce = 0.0;
};
diff --git a/servers/physics_2d/godot_physics_server_2d.cpp b/servers/physics_2d/godot_physics_server_2d.cpp
index 8ac27077fc..c88fd39657 100644
--- a/servers/physics_2d/godot_physics_server_2d.cpp
+++ b/servers/physics_2d/godot_physics_server_2d.cpp
@@ -1214,21 +1214,16 @@ void GodotPhysicsServer2D::free(RID p_rid) {
} else {
ERR_FAIL_MSG("Invalid ID.");
}
-};
+}
void GodotPhysicsServer2D::set_active(bool p_active) {
active = p_active;
-};
-
-void GodotPhysicsServer2D::set_collision_iterations(int p_iterations) {
- iterations = p_iterations;
-};
+}
void GodotPhysicsServer2D::init() {
doing_sync = false;
- iterations = 8; // 8?
stepper = memnew(GodotStep2D);
-};
+}
void GodotPhysicsServer2D::step(real_t p_step) {
if (!active) {
@@ -1241,16 +1236,16 @@ void GodotPhysicsServer2D::step(real_t p_step) {
active_objects = 0;
collision_pairs = 0;
for (Set<const GodotSpace2D *>::Element *E = active_spaces.front(); E; E = E->next()) {
- stepper->step((GodotSpace2D *)E->get(), p_step, iterations);
+ stepper->step((GodotSpace2D *)E->get(), p_step);
island_count += E->get()->get_island_count();
active_objects += E->get()->get_active_objects();
collision_pairs += E->get()->get_collision_pairs();
}
-};
+}
void GodotPhysicsServer2D::sync() {
doing_sync = true;
-};
+}
void GodotPhysicsServer2D::flush_queries() {
if (!active) {
@@ -1308,7 +1303,7 @@ void GodotPhysicsServer2D::end_sync() {
void GodotPhysicsServer2D::finish() {
memdelete(stepper);
-};
+}
void GodotPhysicsServer2D::_update_shapes() {
while (pending_shape_update_list.first()) {
@@ -1340,4 +1335,4 @@ GodotPhysicsServer2D::GodotPhysicsServer2D(bool p_using_threads) {
GodotBroadPhase2D::create_func = GodotBroadPhase2DBVH::_create;
using_threads = p_using_threads;
-};
+}
diff --git a/servers/physics_2d/godot_physics_server_2d.h b/servers/physics_2d/godot_physics_server_2d.h
index 1f544fee72..ad6d5e0940 100644
--- a/servers/physics_2d/godot_physics_server_2d.h
+++ b/servers/physics_2d/godot_physics_server_2d.h
@@ -45,7 +45,6 @@ class GodotPhysicsServer2D : public PhysicsServer2D {
friend class GodotPhysicsDirectSpaceState2D;
friend class GodotPhysicsDirectBodyState2D;
bool active = true;
- int iterations = 0;
bool doing_sync = false;
int island_count = 0;
@@ -283,8 +282,6 @@ public:
virtual void end_sync() override;
virtual void finish() override;
- virtual void set_collision_iterations(int p_iterations) override;
-
virtual bool is_flushing_queries() const override { return flushing_queries; }
int get_process_info(ProcessInfo p_info) override;
diff --git a/servers/physics_2d/godot_space_2d.cpp b/servers/physics_2d/godot_space_2d.cpp
index 7a5eb26bb3..5e6f233667 100644
--- a/servers/physics_2d/godot_space_2d.cpp
+++ b/servers/physics_2d/godot_space_2d.cpp
@@ -1138,9 +1138,12 @@ void GodotSpace2D::set_param(PhysicsServer2D::SpaceParameter p_param, real_t p_v
case PhysicsServer2D::SPACE_PARAM_CONTACT_MAX_SEPARATION:
contact_max_separation = p_value;
break;
- case PhysicsServer2D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION:
+ case PhysicsServer2D::SPACE_PARAM_CONTACT_MAX_ALLOWED_PENETRATION:
contact_max_allowed_penetration = p_value;
break;
+ case PhysicsServer2D::SPACE_PARAM_CONTACT_DEFAULT_BIAS:
+ contact_bias = p_value;
+ break;
case PhysicsServer2D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD:
body_linear_velocity_sleep_threshold = p_value;
break;
@@ -1153,6 +1156,9 @@ void GodotSpace2D::set_param(PhysicsServer2D::SpaceParameter p_param, real_t p_v
case PhysicsServer2D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS:
constraint_bias = p_value;
break;
+ case PhysicsServer2D::SPACE_PARAM_SOLVER_ITERATIONS:
+ solver_iterations = p_value;
+ break;
}
}
@@ -1162,8 +1168,10 @@ real_t GodotSpace2D::get_param(PhysicsServer2D::SpaceParameter p_param) const {
return contact_recycle_radius;
case PhysicsServer2D::SPACE_PARAM_CONTACT_MAX_SEPARATION:
return contact_max_separation;
- case PhysicsServer2D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION:
+ case PhysicsServer2D::SPACE_PARAM_CONTACT_MAX_ALLOWED_PENETRATION:
return contact_max_allowed_penetration;
+ case PhysicsServer2D::SPACE_PARAM_CONTACT_DEFAULT_BIAS:
+ return contact_bias;
case PhysicsServer2D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD:
return body_linear_velocity_sleep_threshold;
case PhysicsServer2D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD:
@@ -1172,6 +1180,8 @@ real_t GodotSpace2D::get_param(PhysicsServer2D::SpaceParameter p_param) const {
return body_time_to_sleep;
case PhysicsServer2D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS:
return constraint_bias;
+ case PhysicsServer2D::SPACE_PARAM_SOLVER_ITERATIONS:
+ return solver_iterations;
}
return 0;
}
diff --git a/servers/physics_2d/godot_space_2d.h b/servers/physics_2d/godot_space_2d.h
index b155a834b6..c0d06706d8 100644
--- a/servers/physics_2d/godot_space_2d.h
+++ b/servers/physics_2d/godot_space_2d.h
@@ -96,9 +96,12 @@ private:
GodotArea2D *area = nullptr;
+ int solver_iterations = 16;
+
real_t contact_recycle_radius = 1.0;
real_t contact_max_separation = 1.5;
real_t contact_max_allowed_penetration = 0.3;
+ real_t contact_bias = 0.8;
real_t constraint_bias = 0.2;
enum {
@@ -155,9 +158,11 @@ public:
void remove_object(GodotCollisionObject2D *p_object);
const Set<GodotCollisionObject2D *> &get_objects() const;
+ _FORCE_INLINE_ int get_solver_iterations() const { return solver_iterations; }
_FORCE_INLINE_ real_t get_contact_recycle_radius() const { return contact_recycle_radius; }
_FORCE_INLINE_ real_t get_contact_max_separation() const { return contact_max_separation; }
_FORCE_INLINE_ real_t get_contact_max_allowed_penetration() const { return contact_max_allowed_penetration; }
+ _FORCE_INLINE_ real_t get_contact_bias() const { return contact_bias; }
_FORCE_INLINE_ real_t get_constraint_bias() const { return constraint_bias; }
_FORCE_INLINE_ real_t get_body_linear_velocity_sleep_threshold() const { return body_linear_velocity_sleep_threshold; }
_FORCE_INLINE_ real_t get_body_angular_velocity_sleep_threshold() const { return body_angular_velocity_sleep_threshold; }
diff --git a/servers/physics_2d/godot_step_2d.cpp b/servers/physics_2d/godot_step_2d.cpp
index 00d11acdab..bc604e380a 100644
--- a/servers/physics_2d/godot_step_2d.cpp
+++ b/servers/physics_2d/godot_step_2d.cpp
@@ -124,14 +124,14 @@ void GodotStep2D::_check_suspend(LocalVector<GodotBody2D *> &p_body_island) cons
}
}
-void GodotStep2D::step(GodotSpace2D *p_space, real_t p_delta, int p_iterations) {
+void GodotStep2D::step(GodotSpace2D *p_space, real_t p_delta) {
p_space->lock(); // can't access space during this
p_space->setup(); //update inertias, etc
p_space->set_last_step(p_delta);
- iterations = p_iterations;
+ iterations = p_space->get_solver_iterations();
delta = p_delta;
const SelfList<GodotBody2D>::List *body_list = &p_space->get_active_body_list();
diff --git a/servers/physics_2d/godot_step_2d.h b/servers/physics_2d/godot_step_2d.h
index efec243632..4038417854 100644
--- a/servers/physics_2d/godot_step_2d.h
+++ b/servers/physics_2d/godot_step_2d.h
@@ -55,7 +55,7 @@ class GodotStep2D {
void _check_suspend(LocalVector<GodotBody2D *> &p_body_island) const;
public:
- void step(GodotSpace2D *p_space, real_t p_delta, int p_iterations);
+ void step(GodotSpace2D *p_space, real_t p_delta);
GodotStep2D();
~GodotStep2D();
};
diff --git a/servers/physics_3d/godot_body_pair_3d.cpp b/servers/physics_3d/godot_body_pair_3d.cpp
index 8a701466ed..5c25ba9537 100644
--- a/servers/physics_3d/godot_body_pair_3d.cpp
+++ b/servers/physics_3d/godot_body_pair_3d.cpp
@@ -44,11 +44,6 @@ void GodotBodyPair3D::_contact_added_callback(const Vector3 &p_point_A, int p_in
}
void GodotBodyPair3D::contact_added_callback(const Vector3 &p_point_A, int p_index_A, const Vector3 &p_point_B, int p_index_B) {
- // check if we already have the contact
-
- //Vector3 local_A = A->get_inv_transform().xform(p_point_A);
- //Vector3 local_B = B->get_inv_transform().xform(p_point_B);
-
Vector3 local_A = A->get_inv_transform().basis.xform(p_point_A);
Vector3 local_B = B->get_inv_transform().basis.xform(p_point_B - offset_B);
@@ -57,19 +52,14 @@ void GodotBodyPair3D::contact_added_callback(const Vector3 &p_point_A, int p_ind
ERR_FAIL_COND(new_index >= (MAX_CONTACTS + 1));
Contact contact;
-
- contact.acc_normal_impulse = 0;
- contact.acc_bias_impulse = 0;
- contact.acc_bias_impulse_center_of_mass = 0;
- contact.acc_tangent_impulse = Vector3();
contact.index_A = p_index_A;
contact.index_B = p_index_B;
contact.local_A = local_A;
contact.local_B = local_B;
contact.normal = (p_point_A - p_point_B).normalized();
- contact.mass_normal = 0; // will be computed in setup()
+ contact.used = true;
- // attempt to determine if the contact will be reused
+ // Attempt to determine if the contact will be reused.
real_t contact_recycle_radius = space->get_contact_recycle_radius();
for (int i = 0; i < contact_count; i++) {
@@ -80,23 +70,34 @@ void GodotBodyPair3D::contact_added_callback(const Vector3 &p_point_A, int p_ind
contact.acc_bias_impulse = c.acc_bias_impulse;
contact.acc_bias_impulse_center_of_mass = c.acc_bias_impulse_center_of_mass;
contact.acc_tangent_impulse = c.acc_tangent_impulse;
- new_index = i;
- break;
+ c = contact;
+ return;
}
}
- // figure out if the contact amount must be reduced to fit the new contact
-
+ // Figure out if the contact amount must be reduced to fit the new contact.
if (new_index == MAX_CONTACTS) {
- // remove the contact with the minimum depth
+ // Remove the contact with the minimum depth.
+
+ const Basis &basis_A = A->get_transform().basis;
+ const Basis &basis_B = B->get_transform().basis;
int least_deep = -1;
- real_t min_depth = 1e10;
+ real_t min_depth;
+
+ // Start with depth for new contact.
+ {
+ Vector3 global_A = basis_A.xform(contact.local_A);
+ Vector3 global_B = basis_B.xform(contact.local_B) + offset_B;
+
+ Vector3 axis = global_A - global_B;
+ min_depth = axis.dot(contact.normal);
+ }
- for (int i = 0; i <= contact_count; i++) {
- Contact &c = (i == contact_count) ? contact : contacts[i];
- Vector3 global_A = A->get_transform().basis.xform(c.local_A);
- Vector3 global_B = B->get_transform().basis.xform(c.local_B) + offset_B;
+ for (int i = 0; i < contact_count; i++) {
+ const Contact &c = contacts[i];
+ Vector3 global_A = basis_A.xform(c.local_A);
+ Vector3 global_B = basis_B.xform(c.local_B) + offset_B;
Vector3 axis = global_A - global_B;
real_t depth = axis.dot(c.normal);
@@ -107,10 +108,8 @@ void GodotBodyPair3D::contact_added_callback(const Vector3 &p_point_A, int p_ind
}
}
- ERR_FAIL_COND(least_deep == -1);
-
- if (least_deep < contact_count) { //replace the last deep contact by the new one
-
+ if (least_deep > -1) {
+ // Replace the least deep contact by the new one.
contacts[least_deep] = contact;
}
@@ -118,29 +117,41 @@ void GodotBodyPair3D::contact_added_callback(const Vector3 &p_point_A, int p_ind
}
contacts[new_index] = contact;
-
- if (new_index == contact_count) {
- contact_count++;
- }
+ contact_count++;
}
void GodotBodyPair3D::validate_contacts() {
- //make sure to erase contacts that are no longer valid
+ // Make sure to erase contacts that are no longer valid.
+ real_t max_separation = space->get_contact_max_separation();
+ real_t max_separation2 = max_separation * max_separation;
+
+ const Basis &basis_A = A->get_transform().basis;
+ const Basis &basis_B = B->get_transform().basis;
- real_t contact_max_separation = space->get_contact_max_separation();
for (int i = 0; i < contact_count; i++) {
Contact &c = contacts[i];
- Vector3 global_A = A->get_transform().basis.xform(c.local_A);
- Vector3 global_B = B->get_transform().basis.xform(c.local_B) + offset_B;
- Vector3 axis = global_A - global_B;
- real_t depth = axis.dot(c.normal);
+ bool erase = false;
+ if (!c.used) {
+ // Was left behind in previous frame.
+ erase = true;
+ } else {
+ c.used = false;
+
+ Vector3 global_A = basis_A.xform(c.local_A);
+ Vector3 global_B = basis_B.xform(c.local_B) + offset_B;
+ Vector3 axis = global_A - global_B;
+ real_t depth = axis.dot(c.normal);
- if (depth < -contact_max_separation || (global_B + c.normal * depth - global_A).length() > contact_max_separation) {
- // contact no longer needed, remove
+ if (depth < -max_separation || (global_B + c.normal * depth - global_A).length_squared() > max_separation2) {
+ erase = true;
+ }
+ }
+ if (erase) {
+ // Contact no longer needed, remove.
if ((i + 1) < contact_count) {
- // swap with the last one
+ // Swap with the last one.
SWAP(contacts[i], contacts[contact_count - 1]);
}
@@ -260,7 +271,7 @@ bool GodotBodyPair3D::pre_solve(real_t p_step) {
real_t max_penetration = space->get_contact_max_allowed_penetration();
- real_t bias = (real_t)0.3;
+ real_t bias = 0.8;
GodotShape3D *shape_A_ptr = A->get_shape(shape_A);
GodotShape3D *shape_B_ptr = B->get_shape(shape_B);
@@ -353,8 +364,6 @@ bool GodotBodyPair3D::pre_solve(real_t p_step) {
if (collide_B) {
B->apply_impulse(j_vec, c.rB + B->get_center_of_mass());
}
- c.acc_bias_impulse = 0;
- c.acc_bias_impulse_center_of_mass = 0;
c.bounce = combine_bounce(A, B);
if (c.bounce) {
@@ -538,14 +547,10 @@ void GodotBodySoftBodyPair3D::contact_added_callback(const Vector3 &p_point_A, i
Contact contact;
contact.index_A = p_index_A;
contact.index_B = p_index_B;
- contact.acc_normal_impulse = 0;
- contact.acc_bias_impulse = 0;
- contact.acc_bias_impulse_center_of_mass = 0;
- contact.acc_tangent_impulse = Vector3();
contact.local_A = local_A;
contact.local_B = local_B;
contact.normal = (p_point_A - p_point_B).normalized();
- contact.mass_normal = 0;
+ contact.used = true;
// Attempt to determine if the contact will be reused.
real_t contact_recycle_radius = space->get_contact_recycle_radius();
@@ -571,20 +576,33 @@ void GodotBodySoftBodyPair3D::contact_added_callback(const Vector3 &p_point_A, i
void GodotBodySoftBodyPair3D::validate_contacts() {
// Make sure to erase contacts that are no longer valid.
- const Transform3D &transform_A = body->get_transform();
+ real_t max_separation = space->get_contact_max_separation();
+ real_t max_separation2 = max_separation * max_separation;
- real_t contact_max_separation = space->get_contact_max_separation();
+ const Transform3D &transform_A = body->get_transform();
uint32_t contact_count = contacts.size();
for (uint32_t contact_index = 0; contact_index < contact_count; ++contact_index) {
Contact &c = contacts[contact_index];
- Vector3 global_A = transform_A.xform(c.local_A);
- Vector3 global_B = soft_body->get_node_position(c.index_B) + c.local_B;
- Vector3 axis = global_A - global_B;
- real_t depth = axis.dot(c.normal);
+ bool erase = false;
+ if (!c.used) {
+ // Was left behind in previous frame.
+ erase = true;
+ } else {
+ c.used = false;
+
+ Vector3 global_A = transform_A.xform(c.local_A);
+ Vector3 global_B = soft_body->get_node_position(c.index_B) + c.local_B;
+ Vector3 axis = global_A - global_B;
+ real_t depth = axis.dot(c.normal);
+
+ if (depth < -max_separation || (global_B + c.normal * depth - global_A).length_squared() > max_separation2) {
+ erase = true;
+ }
+ }
- if (depth < -contact_max_separation || (global_B + c.normal * depth - global_A).length() > contact_max_separation) {
+ if (erase) {
// Contact no longer needed, remove.
if ((contact_index + 1) < contact_count) {
// Swap with the last one.
@@ -640,7 +658,7 @@ bool GodotBodySoftBodyPair3D::pre_solve(real_t p_step) {
real_t max_penetration = space->get_contact_max_allowed_penetration();
- real_t bias = (real_t)0.3;
+ real_t bias = space->get_contact_bias();
GodotShape3D *shape_A_ptr = body->get_shape(body_shape);
@@ -723,8 +741,6 @@ bool GodotBodySoftBodyPair3D::pre_solve(real_t p_step) {
if (soft_body_collides) {
soft_body->apply_node_impulse(c.index_B, j_vec);
}
- c.acc_bias_impulse = 0;
- c.acc_bias_impulse_center_of_mass = 0;
c.bounce = body->get_bounce();
diff --git a/servers/physics_3d/godot_body_pair_3d.h b/servers/physics_3d/godot_body_pair_3d.h
index c0a2424e05..7c2c31704b 100644
--- a/servers/physics_3d/godot_body_pair_3d.h
+++ b/servers/physics_3d/godot_body_pair_3d.h
@@ -54,6 +54,7 @@ protected:
real_t depth = 0.0;
bool active = false;
+ bool used = false;
Vector3 rA, rB; // Offset in world orientation with respect to center of mass
};
diff --git a/servers/physics_3d/godot_physics_server_3d.cpp b/servers/physics_3d/godot_physics_server_3d.cpp
index 9acae62382..573a5d373f 100644
--- a/servers/physics_3d/godot_physics_server_3d.cpp
+++ b/servers/physics_3d/godot_physics_server_3d.cpp
@@ -1574,20 +1574,15 @@ void GodotPhysicsServer3D::free(RID p_rid) {
} else {
ERR_FAIL_MSG("Invalid ID.");
}
-};
+}
void GodotPhysicsServer3D::set_active(bool p_active) {
active = p_active;
-};
-
-void GodotPhysicsServer3D::set_collision_iterations(int p_iterations) {
- iterations = p_iterations;
-};
+}
void GodotPhysicsServer3D::init() {
- iterations = 8; // 8?
stepper = memnew(GodotStep3D);
-};
+}
void GodotPhysicsServer3D::step(real_t p_step) {
#ifndef _3D_DISABLED
@@ -1602,7 +1597,7 @@ void GodotPhysicsServer3D::step(real_t p_step) {
active_objects = 0;
collision_pairs = 0;
for (Set<const GodotSpace3D *>::Element *E = active_spaces.front(); E; E = E->next()) {
- stepper->step((GodotSpace3D *)E->get(), p_step, iterations);
+ stepper->step((GodotSpace3D *)E->get(), p_step);
island_count += E->get()->get_island_count();
active_objects += E->get()->get_active_objects();
collision_pairs += E->get()->get_collision_pairs();
@@ -1612,7 +1607,7 @@ void GodotPhysicsServer3D::step(real_t p_step) {
void GodotPhysicsServer3D::sync() {
doing_sync = true;
-};
+}
void GodotPhysicsServer3D::flush_queries() {
#ifndef _3D_DISABLED
@@ -1665,15 +1660,15 @@ void GodotPhysicsServer3D::flush_queries() {
EngineDebugger::profiler_add_frame_data("servers", values);
}
#endif
-};
+}
void GodotPhysicsServer3D::end_sync() {
doing_sync = false;
-};
+}
void GodotPhysicsServer3D::finish() {
memdelete(stepper);
-};
+}
int GodotPhysicsServer3D::get_process_info(ProcessInfo p_info) {
switch (p_info) {
diff --git a/servers/physics_3d/godot_physics_server_3d.h b/servers/physics_3d/godot_physics_server_3d.h
index f5c8e0f60d..be9bbea76b 100644
--- a/servers/physics_3d/godot_physics_server_3d.h
+++ b/servers/physics_3d/godot_physics_server_3d.h
@@ -44,7 +44,6 @@ class GodotPhysicsServer3D : public PhysicsServer3D {
friend class GodotPhysicsDirectSpaceState3D;
bool active = true;
- int iterations = 0;
int island_count = 0;
int active_objects = 0;
@@ -364,8 +363,6 @@ public:
virtual void end_sync() override;
virtual void finish() override;
- virtual void set_collision_iterations(int p_iterations) override;
-
virtual bool is_flushing_queries() const override { return flushing_queries; }
int get_process_info(ProcessInfo p_info) override;
diff --git a/servers/physics_3d/godot_space_3d.cpp b/servers/physics_3d/godot_space_3d.cpp
index f503273c88..b2a8b00bca 100644
--- a/servers/physics_3d/godot_space_3d.cpp
+++ b/servers/physics_3d/godot_space_3d.cpp
@@ -1173,9 +1173,12 @@ void GodotSpace3D::set_param(PhysicsServer3D::SpaceParameter p_param, real_t p_v
case PhysicsServer3D::SPACE_PARAM_CONTACT_MAX_SEPARATION:
contact_max_separation = p_value;
break;
- case PhysicsServer3D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION:
+ case PhysicsServer3D::SPACE_PARAM_CONTACT_MAX_ALLOWED_PENETRATION:
contact_max_allowed_penetration = p_value;
break;
+ case PhysicsServer3D::SPACE_PARAM_CONTACT_DEFAULT_BIAS:
+ contact_bias = p_value;
+ break;
case PhysicsServer3D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD:
body_linear_velocity_sleep_threshold = p_value;
break;
@@ -1191,6 +1194,9 @@ void GodotSpace3D::set_param(PhysicsServer3D::SpaceParameter p_param, real_t p_v
case PhysicsServer3D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS:
constraint_bias = p_value;
break;
+ case PhysicsServer3D::SPACE_PARAM_SOLVER_ITERATIONS:
+ solver_iterations = p_value;
+ break;
}
}
@@ -1200,8 +1206,10 @@ real_t GodotSpace3D::get_param(PhysicsServer3D::SpaceParameter p_param) const {
return contact_recycle_radius;
case PhysicsServer3D::SPACE_PARAM_CONTACT_MAX_SEPARATION:
return contact_max_separation;
- case PhysicsServer3D::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION:
+ case PhysicsServer3D::SPACE_PARAM_CONTACT_MAX_ALLOWED_PENETRATION:
return contact_max_allowed_penetration;
+ case PhysicsServer3D::SPACE_PARAM_CONTACT_DEFAULT_BIAS:
+ return contact_bias;
case PhysicsServer3D::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD:
return body_linear_velocity_sleep_threshold;
case PhysicsServer3D::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD:
@@ -1212,6 +1220,8 @@ real_t GodotSpace3D::get_param(PhysicsServer3D::SpaceParameter p_param) const {
return body_angular_velocity_damp_ratio;
case PhysicsServer3D::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS:
return constraint_bias;
+ case PhysicsServer3D::SPACE_PARAM_SOLVER_ITERATIONS:
+ return solver_iterations;
}
return 0;
}
diff --git a/servers/physics_3d/godot_space_3d.h b/servers/physics_3d/godot_space_3d.h
index aa5e965751..b9aeee7583 100644
--- a/servers/physics_3d/godot_space_3d.h
+++ b/servers/physics_3d/godot_space_3d.h
@@ -93,9 +93,12 @@ private:
GodotArea3D *area = nullptr;
+ int solver_iterations = 16;
+
real_t contact_recycle_radius = 0.01;
real_t contact_max_separation = 0.05;
real_t contact_max_allowed_penetration = 0.01;
+ real_t contact_bias = 0.8;
real_t constraint_bias = 0.01;
enum {
@@ -159,9 +162,11 @@ public:
void remove_object(GodotCollisionObject3D *p_object);
const Set<GodotCollisionObject3D *> &get_objects() const;
+ _FORCE_INLINE_ int get_solver_iterations() const { return solver_iterations; }
_FORCE_INLINE_ real_t get_contact_recycle_radius() const { return contact_recycle_radius; }
_FORCE_INLINE_ real_t get_contact_max_separation() const { return contact_max_separation; }
_FORCE_INLINE_ real_t get_contact_max_allowed_penetration() const { return contact_max_allowed_penetration; }
+ _FORCE_INLINE_ real_t get_contact_bias() const { return contact_bias; }
_FORCE_INLINE_ real_t get_constraint_bias() const { return constraint_bias; }
_FORCE_INLINE_ real_t get_body_linear_velocity_sleep_threshold() const { return body_linear_velocity_sleep_threshold; }
_FORCE_INLINE_ real_t get_body_angular_velocity_sleep_threshold() const { return body_angular_velocity_sleep_threshold; }
diff --git a/servers/physics_3d/godot_step_3d.cpp b/servers/physics_3d/godot_step_3d.cpp
index 5453c4415c..6332532f6e 100644
--- a/servers/physics_3d/godot_step_3d.cpp
+++ b/servers/physics_3d/godot_step_3d.cpp
@@ -181,14 +181,14 @@ void GodotStep3D::_check_suspend(const LocalVector<GodotBody3D *> &p_body_island
}
}
-void GodotStep3D::step(GodotSpace3D *p_space, real_t p_delta, int p_iterations) {
+void GodotStep3D::step(GodotSpace3D *p_space, real_t p_delta) {
p_space->lock(); // can't access space during this
p_space->setup(); //update inertias, etc
p_space->set_last_step(p_delta);
- iterations = p_iterations;
+ iterations = p_space->get_solver_iterations();
delta = p_delta;
const SelfList<GodotBody3D>::List *body_list = &p_space->get_active_body_list();
diff --git a/servers/physics_3d/godot_step_3d.h b/servers/physics_3d/godot_step_3d.h
index 23ede4feff..10389713f6 100644
--- a/servers/physics_3d/godot_step_3d.h
+++ b/servers/physics_3d/godot_step_3d.h
@@ -56,7 +56,7 @@ class GodotStep3D {
void _check_suspend(const LocalVector<GodotBody3D *> &p_body_island) const;
public:
- void step(GodotSpace3D *p_space, real_t p_delta, int p_iterations);
+ void step(GodotSpace3D *p_space, real_t p_delta);
GodotStep3D();
~GodotStep3D();
};
diff --git a/servers/physics_server_2d.cpp b/servers/physics_server_2d.cpp
index 76f0b74c72..c660bd4d69 100644
--- a/servers/physics_server_2d.cpp
+++ b/servers/physics_server_2d.cpp
@@ -730,17 +730,17 @@ void PhysicsServer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_active", "active"), &PhysicsServer2D::set_active);
- ClassDB::bind_method(D_METHOD("set_collision_iterations", "iterations"), &PhysicsServer2D::set_collision_iterations);
-
ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &PhysicsServer2D::get_process_info);
BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_RECYCLE_RADIUS);
BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_MAX_SEPARATION);
- BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION);
+ BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_MAX_ALLOWED_PENETRATION);
+ BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_DEFAULT_BIAS);
BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD);
BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD);
BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_TIME_TO_SLEEP);
BIND_ENUM_CONSTANT(SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS);
+ BIND_ENUM_CONSTANT(SPACE_PARAM_SOLVER_ITERATIONS);
BIND_ENUM_CONSTANT(SHAPE_WORLD_BOUNDARY);
BIND_ENUM_CONSTANT(SHAPE_SEPARATION_RAY);
diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h
index c76ec5a5b1..6625be6d14 100644
--- a/servers/physics_server_2d.h
+++ b/servers/physics_server_2d.h
@@ -242,11 +242,13 @@ public:
enum SpaceParameter {
SPACE_PARAM_CONTACT_RECYCLE_RADIUS,
SPACE_PARAM_CONTACT_MAX_SEPARATION,
- SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION,
+ SPACE_PARAM_CONTACT_MAX_ALLOWED_PENETRATION,
+ SPACE_PARAM_CONTACT_DEFAULT_BIAS,
SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD,
SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD,
SPACE_PARAM_BODY_TIME_TO_SLEEP,
SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS,
+ SPACE_PARAM_SOLVER_ITERATIONS,
};
virtual void space_set_param(RID p_space, SpaceParameter p_param, real_t p_value) = 0;
@@ -566,8 +568,6 @@ public:
virtual bool is_flushing_queries() const = 0;
- virtual void set_collision_iterations(int p_iterations) = 0;
-
enum ProcessInfo {
INFO_ACTIVE_OBJECTS,
INFO_COLLISION_PAIRS,
diff --git a/servers/physics_server_2d_wrap_mt.h b/servers/physics_server_2d_wrap_mt.h
index dda4eb6ffa..f65c8921ce 100644
--- a/servers/physics_server_2d_wrap_mt.h
+++ b/servers/physics_server_2d_wrap_mt.h
@@ -294,7 +294,6 @@ public:
FUNC1(free, RID);
FUNC1(set_active, bool);
- FUNC1(set_collision_iterations, int);
virtual void init() override;
virtual void step(real_t p_step) override;
diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp
index 373f216e01..658f7daf9f 100644
--- a/servers/physics_server_3d.cpp
+++ b/servers/physics_server_3d.cpp
@@ -890,8 +890,6 @@ void PhysicsServer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_active", "active"), &PhysicsServer3D::set_active);
- ClassDB::bind_method(D_METHOD("set_collision_iterations", "iterations"), &PhysicsServer3D::set_collision_iterations);
-
ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &PhysicsServer3D::get_process_info);
BIND_ENUM_CONSTANT(SHAPE_WORLD_BOUNDARY);
@@ -963,12 +961,14 @@ void PhysicsServer3D::_bind_methods() {
BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_RECYCLE_RADIUS);
BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_MAX_SEPARATION);
- BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION);
+ BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_MAX_ALLOWED_PENETRATION);
+ BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_DEFAULT_BIAS);
BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD);
BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD);
BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_TIME_TO_SLEEP);
BIND_ENUM_CONSTANT(SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO);
BIND_ENUM_CONSTANT(SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS);
+ BIND_ENUM_CONSTANT(SPACE_PARAM_SOLVER_ITERATIONS);
BIND_ENUM_CONSTANT(BODY_AXIS_LINEAR_X);
BIND_ENUM_CONSTANT(BODY_AXIS_LINEAR_Y);
diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h
index bd5a3eb4b7..dfaefc5fbf 100644
--- a/servers/physics_server_3d.h
+++ b/servers/physics_server_3d.h
@@ -263,12 +263,14 @@ public:
enum SpaceParameter {
SPACE_PARAM_CONTACT_RECYCLE_RADIUS,
SPACE_PARAM_CONTACT_MAX_SEPARATION,
- SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION,
+ SPACE_PARAM_CONTACT_MAX_ALLOWED_PENETRATION,
+ SPACE_PARAM_CONTACT_DEFAULT_BIAS,
SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD,
SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD,
SPACE_PARAM_BODY_TIME_TO_SLEEP,
SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO,
SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS,
+ SPACE_PARAM_SOLVER_ITERATIONS,
};
virtual void space_set_param(RID p_space, SpaceParameter p_param, real_t p_value) = 0;
@@ -768,8 +770,6 @@ public:
virtual bool is_flushing_queries() const = 0;
- virtual void set_collision_iterations(int p_iterations) = 0;
-
enum ProcessInfo {
INFO_ACTIVE_OBJECTS,
INFO_COLLISION_PAIRS,
diff --git a/servers/physics_server_3d_wrap_mt.h b/servers/physics_server_3d_wrap_mt.h
index 507427ecec..e6dc2d8ed9 100644
--- a/servers/physics_server_3d_wrap_mt.h
+++ b/servers/physics_server_3d_wrap_mt.h
@@ -370,7 +370,6 @@ public:
FUNC1(free, RID);
FUNC1(set_active, bool);
- FUNC1(set_collision_iterations, int);
virtual void init() override;
virtual void step(real_t p_step) override;
diff --git a/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
index b6b5c90b39..d1085245c0 100644
--- a/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
@@ -1305,7 +1305,6 @@ void RendererSceneGIRD::SDFGI::debug_probes(RD::DrawListID p_draw_list, RID p_fr
RD::get_singleton()->draw_list_draw(p_draw_list, false, total_probes, total_points);
if (gi->sdfgi_debug_probe_dir != Vector3()) {
- print_line("CLICK DEBUG ME?");
uint32_t cascade = 0;
Vector3 offset = Vector3((Vector3i(1, 1, 1) * -int32_t(cascade_size >> 1) + cascades[cascade].position)) * cascades[cascade].cell_size * Vector3(1.0, 1.0 / y_mult, 1.0);
Vector3 probe_size = cascades[cascade].cell_size * (cascade_size / SDFGI::PROBE_DIVISOR) * Vector3(1.0, 1.0 / y_mult, 1.0);
@@ -1333,11 +1332,6 @@ void RendererSceneGIRD::SDFGI::debug_probes(RD::DrawListID p_draw_list, RID p_fr
}
}
- if (gi->sdfgi_debug_probe_enabled) {
- print_line("found: " + gi->sdfgi_debug_probe_index);
- } else {
- print_line("no found");
- }
gi->sdfgi_debug_probe_dir = Vector3();
}
@@ -1864,7 +1858,7 @@ void RendererSceneGIRD::SDFGI::render_region(RID p_render_buffers, int p_region,
Ref<Image> img;
img.instantiate();
for (uint32_t i = 0; i < cascade_size; i++) {
- Vector<uint8_t> subarr = data.subarray(128 * 128 * i, 128 * 128 * (i + 1) - 1);
+ Vector<uint8_t> subarr = data.slice(128 * 128 * i, 128 * 128 * (i + 1));
img->create(cascade_size, cascade_size, false, Image::FORMAT_L8, subarr);
img->save_png("res://cascade_sdf_" + itos(cascade) + "_" + itos(i) + ".png");
}
@@ -1877,7 +1871,7 @@ void RendererSceneGIRD::SDFGI::render_region(RID p_render_buffers, int p_region,
Ref<Image> img;
img.instantiate();
for (uint32_t i = 0; i < cascade_size; i++) {
- Vector<uint8_t> subarr = data.subarray(128 * 128 * i * 2, 128 * 128 * (i + 1) * 2 - 1);
+ Vector<uint8_t> subarr = data.slice(128 * 128 * i * 2, 128 * 128 * (i + 1) * 2);
img->createcascade_size, cascade_size, false, Image::FORMAT_RGB565, subarr);
img->convert(Image::FORMAT_RGBA8);
img->save_png("res://cascade_" + itos(cascade) + "_" + itos(i) + ".png");
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
index 29e4a63cbb..f8d0aad4fa 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
@@ -1089,7 +1089,7 @@ Vector<Ref<Image>> RendererStorageRD::texture_3d_get(RID p_texture) const {
const Texture::BufferSlice3D &bs = tex->buffer_slices_3d[i];
ERR_FAIL_COND_V(bs.offset >= (uint32_t)all_data.size(), Vector<Ref<Image>>());
ERR_FAIL_COND_V(bs.offset + bs.buffer_size > (uint32_t)all_data.size(), Vector<Ref<Image>>());
- Vector<uint8_t> sub_region = all_data.subarray(bs.offset, bs.offset + bs.buffer_size - 1);
+ Vector<uint8_t> sub_region = all_data.slice(bs.offset, bs.offset + bs.buffer_size);
Ref<Image> img;
img.instantiate();
@@ -9265,7 +9265,6 @@ void RendererStorageRD::_update_global_variables() {
ERR_CONTINUE(!material); //wtf
_material_queue_update(material, false, true);
- print_line("update material texture?");
}
global_variables.must_update_texture_materials = false;
diff --git a/servers/rendering/renderer_rd/shader_compiler_rd.cpp b/servers/rendering/renderer_rd/shader_compiler_rd.cpp
index b02b3d2723..794c999d1d 100644
--- a/servers/rendering/renderer_rd/shader_compiler_rd.cpp
+++ b/servers/rendering/renderer_rd/shader_compiler_rd.cpp
@@ -1413,7 +1413,13 @@ ShaderLanguage::DataType ShaderCompilerRD::_get_variable_type(const StringName &
}
Error ShaderCompilerRD::compile(RS::ShaderMode p_mode, const String &p_code, IdentifierActions *p_actions, const String &p_path, GeneratedCode &r_gen_code) {
- Error err = parser.compile(p_code, ShaderTypes::get_singleton()->get_functions(p_mode), ShaderTypes::get_singleton()->get_modes(p_mode), ShaderLanguage::VaryingFunctionNames(), ShaderTypes::get_singleton()->get_types(), _get_variable_type);
+ SL::ShaderCompileInfo info;
+ info.functions = ShaderTypes::get_singleton()->get_functions(p_mode);
+ info.render_modes = ShaderTypes::get_singleton()->get_modes(p_mode);
+ info.shader_types = ShaderTypes::get_singleton()->get_types();
+ info.global_variable_type_func = _get_variable_type;
+
+ Error err = parser.compile(p_code, info);
if (err != OK) {
Vector<String> shader = p_code.split("\n");
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index f5e91d0423..6acadc6882 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -8993,17 +8993,17 @@ uint32_t ShaderLanguage::get_warning_flags() const {
}
#endif // DEBUG_ENABLED
-Error ShaderLanguage::compile(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func) {
+Error ShaderLanguage::compile(const String &p_code, const ShaderCompileInfo &p_info) {
clear();
code = p_code;
- global_var_get_type_func = p_global_variable_type_func;
- varying_function_names = p_varying_function_names;
+ global_var_get_type_func = p_info.global_variable_type_func;
+ varying_function_names = p_info.varying_function_names;
nodes = nullptr;
shader = alloc_node<ShaderNode>();
- Error err = _parse_shader(p_functions, p_render_modes, p_shader_types);
+ Error err = _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types);
#ifdef DEBUG_ENABLED
if (check_warnings) {
@@ -9017,17 +9017,17 @@ Error ShaderLanguage::compile(const String &p_code, const Map<StringName, Functi
return OK;
}
-Error ShaderLanguage::complete(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint) {
+Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_info, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint) {
clear();
code = p_code;
- varying_function_names = p_varying_function_names;
+ varying_function_names = p_info.varying_function_names;
nodes = nullptr;
- global_var_get_type_func = p_global_variable_type_func;
+ global_var_get_type_func = p_info.global_variable_type_func;
shader = alloc_node<ShaderNode>();
- _parse_shader(p_functions, p_render_modes, p_shader_types);
+ _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types);
switch (completion_type) {
case COMPLETION_NONE: {
@@ -9035,8 +9035,8 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
return OK;
} break;
case COMPLETION_RENDER_MODE: {
- for (int i = 0; i < p_render_modes.size(); i++) {
- ScriptCodeCompletionOption option(p_render_modes[i], ScriptCodeCompletionOption::KIND_ENUM);
+ for (int i = 0; i < p_info.render_modes.size(); i++) {
+ ScriptCodeCompletionOption option(p_info.render_modes[i], ScriptCodeCompletionOption::KIND_ENUM);
r_options->push_back(option);
}
@@ -9054,7 +9054,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
return OK;
} break;
case COMPLETION_MAIN_FUNCTION: {
- for (const KeyValue<StringName, FunctionInfo> &E : p_functions) {
+ for (const KeyValue<StringName, FunctionInfo> &E : p_info.functions) {
ScriptCodeCompletionOption option(E.key, ScriptCodeCompletionOption::KIND_FUNCTION);
r_options->push_back(option);
}
@@ -9090,8 +9090,8 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
}
if (comp_ident) {
- if (p_functions.has("global")) {
- for (const KeyValue<StringName, BuiltInInfo> &E : p_functions["global"].built_ins) {
+ if (p_info.functions.has("global")) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["global"].built_ins) {
ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_MEMBER;
if (E.value.constant) {
kind = ScriptCodeCompletionOption::KIND_CONSTANT;
@@ -9100,8 +9100,8 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
}
}
- if (p_functions.has("constants")) {
- for (const KeyValue<StringName, BuiltInInfo> &E : p_functions["constants"].built_ins) {
+ if (p_info.functions.has("constants")) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["constants"].built_ins) {
ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_MEMBER;
if (E.value.constant) {
kind = ScriptCodeCompletionOption::KIND_CONSTANT;
@@ -9110,8 +9110,8 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
}
}
- if (skip_function != StringName() && p_functions.has(skip_function)) {
- for (const KeyValue<StringName, BuiltInInfo> &E : p_functions[skip_function].built_ins) {
+ if (skip_function != StringName() && p_info.functions.has(skip_function)) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions[skip_function].built_ins) {
ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_MEMBER;
if (E.value.constant) {
kind = ScriptCodeCompletionOption::KIND_CONSTANT;
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h
index 3de89a89a5..ed218975cd 100644
--- a/servers/rendering/shader_language.h
+++ b/servers/rendering/shader_language.h
@@ -1024,8 +1024,17 @@ public:
void clear();
static String get_shader_type(const String &p_code);
- Error compile(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func);
- Error complete(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint);
+
+ struct ShaderCompileInfo {
+ Map<StringName, FunctionInfo> functions;
+ Vector<StringName> render_modes;
+ VaryingFunctionNames varying_function_names = VaryingFunctionNames();
+ Set<String> shader_types;
+ GlobalVariableGetTypeFunc global_variable_type_func = nullptr;
+ };
+
+ Error compile(const String &p_code, const ShaderCompileInfo &p_info);
+ Error complete(const String &p_code, const ShaderCompileInfo &p_info, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint);
String get_error_text();
int get_error_line();
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index a23911e81a..23d3bf030f 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -1373,7 +1373,7 @@ Array RenderingServer::mesh_surface_get_blend_shape_arrays(RID p_mesh, int p_sur
Array blend_shape_array;
blend_shape_array.resize(mesh_get_blend_shape_count(p_mesh));
for (uint32_t i = 0; i < blend_shape_count; i++) {
- Vector<uint8_t> bs_data = blend_shape_data.subarray(i * divisor, (i + 1) * divisor - 1);
+ Vector<uint8_t> bs_data = blend_shape_data.slice(i * divisor, (i + 1) * divisor);
Vector<uint8_t> unused;
blend_shape_array.set(i, _get_array_from_surface(bs_format, bs_data, unused, unused, sd.vertex_count, unused, 0));
}
diff --git a/servers/text/text_server_extension.cpp b/servers/text/text_server_extension.cpp
index d6d98b4f8f..5f83fc4206 100644
--- a/servers/text/text_server_extension.cpp
+++ b/servers/text/text_server_extension.cpp
@@ -1003,7 +1003,7 @@ bool TextServerExtension::shaped_text_add_string(RID p_shaped, const String &p_t
return false;
}
-bool TextServerExtension::shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align, int p_length) {
+bool TextServerExtension::shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align, int p_length) {
bool ret;
if (GDVIRTUAL_CALL(_shaped_text_add_object, p_shaped, p_key, p_size, p_inline_align, p_length, ret)) {
return ret;
@@ -1011,7 +1011,7 @@ bool TextServerExtension::shaped_text_add_object(RID p_shaped, Variant p_key, co
return false;
}
-bool TextServerExtension::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align) {
+bool TextServerExtension::shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align) {
bool ret;
if (GDVIRTUAL_CALL(_shaped_text_resize_object, p_shaped, p_key, p_size, p_inline_align, ret)) {
return ret;
diff --git a/servers/text/text_server_extension.h b/servers/text/text_server_extension.h
index a2dbd25e05..91d1a6b97e 100644
--- a/servers/text/text_server_extension.h
+++ b/servers/text/text_server_extension.h
@@ -337,11 +337,11 @@ public:
GDVIRTUAL1RC(bool, _shaped_text_get_preserve_control, RID);
virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") override;
- virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER, int p_length = 1) override;
- virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER) override;
+ virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1) override;
+ virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER) override;
GDVIRTUAL6R(bool, _shaped_text_add_string, RID, const String &, const Array &, int, const Dictionary &, const String &);
- GDVIRTUAL5R(bool, _shaped_text_add_object, RID, Variant, const Size2 &, InlineAlign, int);
- GDVIRTUAL4R(bool, _shaped_text_resize_object, RID, Variant, const Size2 &, InlineAlign);
+ GDVIRTUAL5R(bool, _shaped_text_add_object, RID, Variant, const Size2 &, InlineAlignment, int);
+ GDVIRTUAL4R(bool, _shaped_text_resize_object, RID, Variant, const Size2 &, InlineAlignment);
virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const override;
virtual RID shaped_text_get_parent(RID p_shaped) const override;
diff --git a/servers/text_server.cpp b/servers/text_server.cpp
index 3b71dc1d92..edc6e66042 100644
--- a/servers/text_server.cpp
+++ b/servers/text_server.cpp
@@ -360,8 +360,8 @@ void TextServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("shaped_text_get_preserve_control", "shaped"), &TextServer::shaped_text_get_preserve_control);
ClassDB::bind_method(D_METHOD("shaped_text_add_string", "shaped", "text", "fonts", "size", "opentype_features", "language"), &TextServer::shaped_text_add_string, DEFVAL(Dictionary()), DEFVAL(""));
- ClassDB::bind_method(D_METHOD("shaped_text_add_object", "shaped", "key", "size", "inline_align", "length"), &TextServer::shaped_text_add_object, DEFVAL(INLINE_ALIGN_CENTER), DEFVAL(1));
- ClassDB::bind_method(D_METHOD("shaped_text_resize_object", "shaped", "key", "size", "inline_align"), &TextServer::shaped_text_resize_object, DEFVAL(INLINE_ALIGN_CENTER));
+ ClassDB::bind_method(D_METHOD("shaped_text_add_object", "shaped", "key", "size", "inline_align", "length"), &TextServer::shaped_text_add_object, DEFVAL(INLINE_ALIGNMENT_CENTER), DEFVAL(1));
+ ClassDB::bind_method(D_METHOD("shaped_text_resize_object", "shaped", "key", "size", "inline_align"), &TextServer::shaped_text_resize_object, DEFVAL(INLINE_ALIGNMENT_CENTER));
ClassDB::bind_method(D_METHOD("shaped_text_substr", "shaped", "start", "length"), &TextServer::shaped_text_substr);
ClassDB::bind_method(D_METHOD("shaped_text_get_parent", "shaped"), &TextServer::shaped_text_get_parent);
diff --git a/servers/text_server.h b/servers/text_server.h
index 5c994feaae..56b1919c51 100644
--- a/servers/text_server.h
+++ b/servers/text_server.h
@@ -170,7 +170,7 @@ protected:
struct EmbeddedObject {
int pos = 0;
- InlineAlign inline_align = INLINE_ALIGN_CENTER;
+ InlineAlignment inline_align = INLINE_ALIGNMENT_CENTER;
Rect2 rect;
};
Map<Variant, EmbeddedObject> objects;
@@ -383,8 +383,8 @@ public:
virtual bool shaped_text_get_preserve_control(RID p_shaped) const = 0;
virtual bool shaped_text_add_string(RID p_shaped, const String &p_text, const Vector<RID> &p_fonts, int p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "") = 0;
- virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER, int p_length = 1) = 0;
- virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlign p_inline_align = INLINE_ALIGN_CENTER) = 0;
+ virtual bool shaped_text_add_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int p_length = 1) = 0;
+ virtual bool shaped_text_resize_object(RID p_shaped, Variant p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER) = 0;
virtual RID shaped_text_substr(RID p_shaped, int p_start, int p_length) const = 0; // Copy shaped substring (e.g. line break) without reshaping, but correctly reordered, preservers range.
virtual RID shaped_text_get_parent(RID p_shaped) const = 0;
diff --git a/tests/core/templates/test_vector.h b/tests/core/templates/test_vector.h
index 658ca5adf1..6ea865dacc 100644
--- a/tests/core/templates/test_vector.h
+++ b/tests/core/templates/test_vector.h
@@ -238,7 +238,7 @@ TEST_CASE("[Vector] To byte array") {
CHECK(byte_array[15] == 59);
}
-TEST_CASE("[Vector] Subarray") {
+TEST_CASE("[Vector] Slice") {
Vector<int> vector;
vector.push_back(0);
vector.push_back(1);
@@ -246,27 +246,27 @@ TEST_CASE("[Vector] Subarray") {
vector.push_back(3);
vector.push_back(4);
- Vector<int> subarray1 = vector.subarray(1, 2);
- CHECK(subarray1.size() == 2);
- CHECK(subarray1[0] == 1);
- CHECK(subarray1[1] == 2);
-
- Vector<int> subarray2 = vector.subarray(1, -1);
- CHECK(subarray2.size() == 4);
- CHECK(subarray2[0] == 1);
- CHECK(subarray2[1] == 2);
- CHECK(subarray2[2] == 3);
- CHECK(subarray2[3] == 4);
-
- Vector<int> subarray3 = vector.subarray(-2, -1);
- CHECK(subarray3.size() == 2);
- CHECK(subarray3[0] == 3);
- CHECK(subarray3[1] == 4);
-
- Vector<int> subarray4 = vector.subarray(-3, 3);
- CHECK(subarray4.size() == 2);
- CHECK(subarray4[0] == 2);
- CHECK(subarray4[1] == 3);
+ Vector<int> slice1 = vector.slice(1, 3);
+ CHECK(slice1.size() == 2);
+ CHECK(slice1[0] == 1);
+ CHECK(slice1[1] == 2);
+
+ Vector<int> slice2 = vector.slice(1, -1);
+ CHECK(slice2.size() == 4);
+ CHECK(slice2[0] == 1);
+ CHECK(slice2[1] == 2);
+ CHECK(slice2[2] == 3);
+ CHECK(slice2[3] == 4);
+
+ Vector<int> slice3 = vector.slice(3, -1);
+ CHECK(slice3.size() == 2);
+ CHECK(slice3[0] == 3);
+ CHECK(slice3[1] == 4);
+
+ Vector<int> slice4 = vector.slice(2, -2);
+ CHECK(slice4.size() == 2);
+ CHECK(slice4[0] == 2);
+ CHECK(slice4[1] == 3);
}
TEST_CASE("[Vector] Find, has") {
diff --git a/tests/core/variant/test_array.h b/tests/core/variant/test_array.h
index e2e84f2962..d02b3d0e39 100644
--- a/tests/core/variant/test_array.h
+++ b/tests/core/variant/test_array.h
@@ -246,6 +246,37 @@ TEST_CASE("[Array] max() and min()") {
CHECK(min == 2);
}
+TEST_CASE("[Array] slice()") {
+ Array array;
+ array.push_back(0);
+ array.push_back(1);
+ array.push_back(2);
+ array.push_back(3);
+ array.push_back(4);
+
+ Array slice1 = array.slice(1, 3);
+ CHECK(slice1.size() == 2);
+ CHECK(slice1[0] == Variant(1));
+ CHECK(slice1[1] == Variant(2));
+
+ Array slice2 = array.slice(1, -1);
+ CHECK(slice2.size() == 4);
+ CHECK(slice2[0] == Variant(1));
+ CHECK(slice2[1] == Variant(2));
+ CHECK(slice2[2] == Variant(3));
+ CHECK(slice2[3] == Variant(4));
+
+ Array slice3 = array.slice(3, -1);
+ CHECK(slice3.size() == 2);
+ CHECK(slice3[0] == Variant(3));
+ CHECK(slice3[1] == Variant(4));
+
+ Array slice4 = array.slice(2, -2);
+ CHECK(slice4.size() == 2);
+ CHECK(slice4[0] == Variant(2));
+ CHECK(slice4[1] == Variant(3));
+}
+
TEST_CASE("[Array] Duplicate array") {
// a = [1, [2, 2], {3: 3}]
Array a = build_array(1, build_array(2, 2), build_dictionary(3, 3));
diff --git a/tests/scene/test_gui.cpp b/tests/scene/test_gui.cpp
index 5bd9390cb7..086943838c 100644
--- a/tests/scene/test_gui.cpp
+++ b/tests/scene/test_gui.cpp
@@ -69,7 +69,7 @@ public:
label->set_position(Point2(80, 90));
label->set_size(Point2(170, 80));
- label->set_align(Label::ALIGN_FILL);
+ label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_FILL);
label->set_text("There was once upon a time a beautiful unicorn that loved to play with little girls...");
frame->add_child(label);
diff --git a/tests/servers/test_shader_lang.cpp b/tests/servers/test_shader_lang.cpp
index f4a32c6723..1f8f395e64 100644
--- a/tests/servers/test_shader_lang.cpp
+++ b/tests/servers/test_shader_lang.cpp
@@ -346,7 +346,12 @@ MainLoop *test() {
Set<String> types;
types.insert("spatial");
- Error err = sl.compile(code, dt, rm, ShaderLanguage::VaryingFunctionNames(), types, nullptr);
+ ShaderLanguage::ShaderCompileInfo info;
+ info.functions = dt;
+ info.render_modes = rm;
+ info.shader_types = types;
+
+ Error err = sl.compile(code, info);
if (err) {
print_line("Error at line: " + rtos(sl.get_error_line()) + ": " + sl.get_error_text());