diff options
-rw-r--r-- | scene/3d/ray_cast_3d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/ray_cast_3d.cpp b/scene/3d/ray_cast_3d.cpp index 66f3e539a2..1bc5e10f90 100644 --- a/scene/3d/ray_cast_3d.cpp +++ b/scene/3d/ray_cast_3d.cpp @@ -426,7 +426,7 @@ void RayCast3D::_update_debug_shape_material(bool p_check_collision) { color = get_tree()->get_debug_collisions_color(); } - if (p_check_collision) { + if (p_check_collision && collided) { if ((color.get_h() < 0.055 || color.get_h() > 0.945) && color.get_s() > 0.5 && color.get_v() > 0.5) { // If base color is already quite reddish, highlight collision with green color color = Color(0.0, 1.0, 0.0, color.a); |