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-rw-r--r--doc/classes/KinematicBody2D.xml2
-rw-r--r--editor/code_editor.cpp2
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp8
-rw-r--r--scene/resources/dynamic_font.cpp2
4 files changed, 7 insertions, 7 deletions
diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml
index 1de75cd71b..470d8db47a 100644
--- a/doc/classes/KinematicBody2D.xml
+++ b/doc/classes/KinematicBody2D.xml
@@ -17,7 +17,7 @@
<return type="Vector2">
</return>
<description>
- Returns the normal vector of the floor.
+ Returns the normal vector of the floor.
</description>
</method>
<method name="get_floor_velocity" qualifiers="const">
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index fa713349d4..4f684c7bdc 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -1184,7 +1184,7 @@ void CodeTextEditor::move_lines_down() {
void CodeTextEditor::_delete_line(int p_line) {
// this is currently intended to be called within delete_lines()
- // so `begin_complex_operation` is ommitted here
+ // so `begin_complex_operation` is omitted here
text_editor->set_line(p_line, "");
if (p_line == 0 && text_editor->get_line_count() > 1) {
text_editor->cursor_set_line(1);
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index 2d4344e6f3..701809e755 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -539,16 +539,16 @@ Error ExtendGDScriptParser::get_left_function_call(const lsp::Position &p_positi
}
while (c >= 0) {
- const CharType &charactor = line[c];
- if (charactor == ')') {
+ const CharType &character = line[c];
+ if (character == ')') {
++bracket_stack;
- } else if (charactor == '(') {
+ } else if (character == '(') {
--bracket_stack;
if (bracket_stack < 0) {
found = true;
}
}
- if (bracket_stack <= 0 && charactor == ',') {
+ if (bracket_stack <= 0 && character == ',') {
++index;
}
--c;
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 10d871aa92..8b619345d6 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -314,7 +314,7 @@ float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2 &p_pos, CharT
float advance = 0.0;
- // use normal character size if there's no outline charater
+ // use normal character size if there's no outline character
if (p_outline && !ch->found) {
FT_GlyphSlot slot = face->glyph;
int error = FT_Load_Char(face, p_char, FT_HAS_COLOR(face) ? FT_LOAD_COLOR : FT_LOAD_DEFAULT);