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-rw-r--r--core/math/a_star.cpp22
-rw-r--r--main/tests/test_astar.cpp116
-rw-r--r--main/tests/test_astar.h41
-rw-r--r--main/tests/test_main.cpp7
4 files changed, 169 insertions, 17 deletions
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp
index 021391da83..09472059b1 100644
--- a/core/math/a_star.cpp
+++ b/core/math/a_star.cpp
@@ -249,14 +249,9 @@ bool AStar::_solve(Point *begin_point, Point *end_point) {
n->distance = _compute_cost(begin_point->id, n->id) * n->weight_scale;
n->last_pass = pass;
open_list.add(&n->list);
-
- if (end_point == n) {
- found_route = true;
- break;
- }
}
- while (!found_route) {
+ while (true) {
if (open_list.first() == NULL) {
// No path found
@@ -276,13 +271,16 @@ bool AStar::_solve(Point *begin_point, Point *end_point) {
cost += _estimate_cost(p->id, end_point->id);
if (cost < least_cost) {
-
least_cost_point = E;
least_cost = cost;
}
}
Point *p = least_cost_point->self();
+ if (p == end_point) {
+ found_route = true;
+ break;
+ }
for (Set<Point *>::Element *E = p->neighbours.front(); E; E = E->next()) {
@@ -294,7 +292,6 @@ bool AStar::_solve(Point *begin_point, Point *end_point) {
// Already visited, is this cheaper?
if (e->distance > distance) {
-
e->prev_point = p;
e->distance = distance;
}
@@ -305,18 +302,9 @@ bool AStar::_solve(Point *begin_point, Point *end_point) {
e->distance = distance;
e->last_pass = pass; // Mark as used
open_list.add(&e->list);
-
- if (e == end_point) {
- // End reached; stop algorithm
- found_route = true;
- break;
- }
}
}
- if (found_route)
- break;
-
open_list.remove(least_cost_point);
}
diff --git a/main/tests/test_astar.cpp b/main/tests/test_astar.cpp
new file mode 100644
index 0000000000..0f034c78f7
--- /dev/null
+++ b/main/tests/test_astar.cpp
@@ -0,0 +1,116 @@
+/*************************************************************************/
+/* test_astar.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "a_star.h"
+#include "os/os.h"
+#include <stdio.h>
+
+#include "test_astar.h"
+
+namespace TestAStar {
+
+class ABCX : public AStar {
+public:
+ enum { A,
+ B,
+ C,
+ X };
+
+ ABCX() {
+ add_point(A, Vector3(0, 0, 0));
+ add_point(B, Vector3(1, 0, 0));
+ add_point(C, Vector3(0, 1, 0));
+ add_point(X, Vector3(0, 0, 1));
+ connect_points(A, B);
+ connect_points(A, C);
+ connect_points(B, C);
+ connect_points(X, A);
+ }
+
+ // Disable heuristic completely
+ float _compute_cost(int p_from, int p_to) {
+ if (p_from == A && p_to == C) {
+ return 1000;
+ }
+ return 100;
+ }
+};
+
+bool test_abc() {
+ ABCX abcx;
+ PoolVector<int> path = abcx.get_id_path(ABCX::A, ABCX::C);
+ bool ok = path.size() == 3;
+ int i = 0;
+ ok = ok && path[i++] == ABCX::A;
+ ok = ok && path[i++] == ABCX::B;
+ ok = ok && path[i++] == ABCX::C;
+ return ok;
+}
+
+bool test_abcx() {
+ ABCX abcx;
+ PoolVector<int> path = abcx.get_id_path(ABCX::X, ABCX::C);
+ bool ok = path.size() == 4;
+ int i = 0;
+ ok = ok && path[i++] == ABCX::X;
+ ok = ok && path[i++] == ABCX::A;
+ ok = ok && path[i++] == ABCX::B;
+ ok = ok && path[i++] == ABCX::C;
+ return ok;
+}
+
+typedef bool (*TestFunc)(void);
+
+TestFunc test_funcs[] = {
+ test_abc,
+ test_abcx,
+ NULL
+};
+
+MainLoop *test() {
+ int count = 0;
+ int passed = 0;
+
+ while (true) {
+ if (!test_funcs[count])
+ break;
+ bool pass = test_funcs[count]();
+ if (pass)
+ passed++;
+ OS::get_singleton()->print("\t%s\n", pass ? "PASS" : "FAILED");
+
+ count++;
+ }
+ OS::get_singleton()->print("\n");
+ OS::get_singleton()->print("Passed %i of %i tests\n", passed, count);
+ return NULL;
+}
+
+} // namespace TestAStar
diff --git a/main/tests/test_astar.h b/main/tests/test_astar.h
new file mode 100644
index 0000000000..6029742017
--- /dev/null
+++ b/main/tests/test_astar.h
@@ -0,0 +1,41 @@
+/*************************************************************************/
+/* test_astar.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_ASTAR_H
+#define TEST_ASTAR_H
+
+#include "os/main_loop.h"
+
+namespace TestAStar {
+
+MainLoop *test();
+}
+
+#endif
diff --git a/main/tests/test_main.cpp b/main/tests/test_main.cpp
index cbc1107acb..e82d799709 100644
--- a/main/tests/test_main.cpp
+++ b/main/tests/test_main.cpp
@@ -33,6 +33,7 @@
#ifdef DEBUG_ENABLED
+#include "test_astar.h"
#include "test_gdscript.h"
#include "test_gui.h"
#include "test_image.h"
@@ -64,6 +65,7 @@ const char **tests_get_names() {
"gd_bytecode",
"image",
"ordered_hash_map",
+ "astar",
NULL
};
@@ -149,6 +151,11 @@ MainLoop *test_main(String p_test, const List<String> &p_args) {
return TestOrderedHashMap::test();
}
+ if (p_test == "astar") {
+
+ return TestAStar::test();
+ }
+
return NULL;
}