diff options
-rw-r--r-- | drivers/gles3/shaders/scene.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index ff273e4e9f..8b1f18ccbd 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -2028,7 +2028,7 @@ FRAGMENT_SHADER_CODE //apply fog if (fog_depth_enabled) { - float fog_far = fog_depth_end > 0 ? fog_depth_end : z_far; + float fog_far = fog_depth_end > 0.0 ? fog_depth_end : z_far; float fog_z = smoothstep(fog_depth_begin, fog_far, length(vertex)); |