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-rw-r--r--editor/editor_node.cpp1
-rw-r--r--editor/plugins/editor_preview_plugins.cpp2
-rw-r--r--editor/plugins/editor_preview_plugins.h2
3 files changed, 4 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 309a3b42ab..69451df060 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -984,6 +984,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
String file = cache_base + ".png";
+ post_process_preview(img);
img->save_png(file);
}
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index 47d730cdf1..8542296bde 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -40,7 +40,7 @@
#include "scene/resources/material.h"
#include "scene/resources/mesh.h"
-static void post_process_preview(Ref<Image> p_image) {
+void post_process_preview(Ref<Image> p_image) {
if (p_image->get_format() != Image::FORMAT_RGBA8)
p_image->convert(Image::FORMAT_RGBA8);
diff --git a/editor/plugins/editor_preview_plugins.h b/editor/plugins/editor_preview_plugins.h
index 2e12515e30..35b5c3a5f0 100644
--- a/editor/plugins/editor_preview_plugins.h
+++ b/editor/plugins/editor_preview_plugins.h
@@ -33,6 +33,8 @@
#include "editor/editor_resource_preview.h"
+void post_process_preview(Ref<Image> p_image);
+
class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator {
GDCLASS(EditorTexturePreviewPlugin, EditorResourcePreviewGenerator)
public: