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-rw-r--r--platform/android/export/export_plugin.cpp6
-rw-r--r--platform/android/export/gradle_export_util.cpp8
-rw-r--r--platform/android/java/editor/src/main/AndroidManifest.xml9
-rw-r--r--platform/android/java_godot_io_wrapper.cpp3
4 files changed, 17 insertions, 9 deletions
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index df3693ba61..69ae8ed74c 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -863,6 +863,7 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
bool classify_as_game = p_preset->get("package/classify_as_game");
bool retain_data_on_uninstall = p_preset->get("package/retain_data_on_uninstall");
bool exclude_from_recents = p_preset->get("package/exclude_from_recents");
+ bool is_resizeable = p_preset->get("screen/is_resizeable");
Vector<String> perms;
// Write permissions into the perms variable.
@@ -980,6 +981,10 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
encode_uint32(exclude_from_recents, &p_manifest.write[iofs + 16]);
}
+ if (tname == "activity" && attrname == "resizeableActivity") {
+ encode_uint32(is_resizeable, &p_manifest.write[iofs + 16]);
+ }
+
if (tname == "supports-screens") {
if (attrname == "smallScreens") {
encode_uint32(screen_support_small ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
@@ -1733,6 +1738,7 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/is_resizeable"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data_backup/allow"), false));
diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp
index ab915a5f85..c4cf82de6c 100644
--- a/platform/android/export/gradle_export_util.cpp
+++ b/platform/android/export/gradle_export_util.cpp
@@ -253,11 +253,13 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
String orientation = _get_android_orientation_label(DisplayServer::ScreenOrientation(int(GLOBAL_GET("display/window/handheld/orientation"))));
String manifest_activity_text = vformat(
" <activity android:name=\"com.godot.game.GodotApp\" "
- "tools:replace=\"android:screenOrientation,android:excludeFromRecents\" "
+ "tools:replace=\"android:screenOrientation,android:excludeFromRecents,android:resizeableActivity\" "
"android:excludeFromRecents=\"%s\" "
- "android:screenOrientation=\"%s\">\n",
+ "android:screenOrientation=\"%s\" "
+ "android:resizeableActivity=\"%s\">\n",
bool_to_string(p_preset->get("package/exclude_from_recents")),
- orientation);
+ orientation,
+ bool_to_string(p_preset->get("screen/is_resizeable")));
if (uses_xr) {
manifest_activity_text += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.vr.focusaware\" android:value=\"true\" />\n";
} else {
diff --git a/platform/android/java/editor/src/main/AndroidManifest.xml b/platform/android/java/editor/src/main/AndroidManifest.xml
index 0708ffa32f..bae075d929 100644
--- a/platform/android/java/editor/src/main/AndroidManifest.xml
+++ b/platform/android/java/editor/src/main/AndroidManifest.xml
@@ -29,8 +29,7 @@
android:name=".GodotProjectManager"
android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
android:launchMode="singleTask"
- android:resizeableActivity="false"
- android:screenOrientation="landscape"
+ android:screenOrientation="userLandscape"
android:exported="true"
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
android:process=":GodotProjectManager">
@@ -46,8 +45,7 @@
android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
android:process=":GodotEditor"
android:launchMode="singleTask"
- android:resizeableActivity="false"
- android:screenOrientation="landscape"
+ android:screenOrientation="userLandscape"
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
</activity>
@@ -57,8 +55,7 @@
android:label="@string/godot_project_name_string"
android:process=":GodotGame"
android:launchMode="singleTask"
- android:resizeableActivity="false"
- android:screenOrientation="landscape"
+ android:screenOrientation="userLandscape"
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
</activity>
diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp
index d6e3ad90b1..a5698f4efc 100644
--- a/platform/android/java_godot_io_wrapper.cpp
+++ b/platform/android/java_godot_io_wrapper.cpp
@@ -198,11 +198,14 @@ void GodotIOJavaWrapper::hide_vk() {
}
void GodotIOJavaWrapper::set_screen_orientation(int p_orient) {
+ // The Godot Android Editor sets its own orientation via its AndroidManifest
+#ifndef TOOLS_ENABLED
if (_set_screen_orientation) {
JNIEnv *env = get_jni_env();
ERR_FAIL_COND(env == nullptr);
env->CallVoidMethod(godot_io_instance, _set_screen_orientation, p_orient);
}
+#endif
}
int GodotIOJavaWrapper::get_screen_orientation() {