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-rw-r--r--doc/classes/GraphEdit.xml8
-rw-r--r--doc/classes/GraphNode.xml14
-rw-r--r--scene/gui/graph_edit.cpp80
-rw-r--r--scene/gui/graph_edit.h6
-rw-r--r--scene/gui/graph_node.cpp34
-rw-r--r--scene/gui/graph_node.h6
-rw-r--r--scene/resources/default_theme/default_theme.cpp4
7 files changed, 105 insertions, 47 deletions
diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml
index 02352ca808..1d3e3f61f7 100644
--- a/doc/classes/GraphEdit.xml
+++ b/doc/classes/GraphEdit.xml
@@ -376,11 +376,11 @@
</theme_item>
<theme_item name="bezier_len_pos" data_type="constant" type="int" default="80">
</theme_item>
- <theme_item name="port_grab_distance_horizontal" data_type="constant" type="int" default="24">
- The horizontal range within which a port can be grabbed (on both sides).
+ <theme_item name="port_hotzone_inner_extent" data_type="constant" type="int" default="22">
+ The horizontal range within which a port can be grabbed (inner side).
</theme_item>
- <theme_item name="port_grab_distance_vertical" data_type="constant" type="int" default="26">
- The vertical range within which a port can be grabbed (on both sides).
+ <theme_item name="port_hotzone_outer_extent" data_type="constant" type="int" default="26">
+ The horizontal range within which a port can be grabbed (outer side).
</theme_item>
<theme_item name="layout" data_type="icon" type="Texture2D">
</theme_item>
diff --git a/doc/classes/GraphNode.xml b/doc/classes/GraphNode.xml
index 5f0dca0402..f261da8413 100644
--- a/doc/classes/GraphNode.xml
+++ b/doc/classes/GraphNode.xml
@@ -43,6 +43,13 @@
Returns the number of enabled input slots (connections) to the GraphNode.
</description>
</method>
+ <method name="get_connection_input_height">
+ <return type="int" />
+ <argument index="0" name="idx" type="int" />
+ <description>
+ Returns the height of the input connection [code]idx[/code].
+ </description>
+ </method>
<method name="get_connection_input_position">
<return type="Vector2" />
<argument index="0" name="idx" type="int" />
@@ -70,6 +77,13 @@
Returns the number of enabled output slots (connections) of the GraphNode.
</description>
</method>
+ <method name="get_connection_output_height">
+ <return type="int" />
+ <argument index="0" name="idx" type="int" />
+ <description>
+ Returns the height of the output connection [code]idx[/code].
+ </description>
+ </method>
<method name="get_connection_output_position">
<return type="Vector2" />
<argument index="0" name="idx" type="int" />
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index fdff6a88a9..d762117c02 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -426,8 +426,8 @@ void GraphEdit::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
- port_grab_distance_horizontal = get_theme_constant(SNAME("port_grab_distance_horizontal"));
- port_grab_distance_vertical = get_theme_constant(SNAME("port_grab_distance_vertical"));
+ port_hotzone_inner_extent = get_theme_constant("port_hotzone_inner_extent");
+ port_hotzone_outer_extent = get_theme_constant("port_hotzone_outer_extent");
zoom_minus->set_icon(get_theme_icon(SNAME("minus")));
zoom_reset->set_icon(get_theme_icon(SNAME("reset")));
@@ -544,8 +544,7 @@ void GraphEdit::_set_position_of_comment_enclosed_nodes(GraphNode *p_node, HashM
}
bool GraphEdit::_filter_input(const Point2 &p_point) {
- Ref<Texture2D> port = get_theme_icon(SNAME("port"), SNAME("GraphNode"));
- Vector2i port_size = Vector2i(port->get_width(), port->get_height());
+ Ref<Texture2D> port_icon = get_theme_icon(SNAME("port"), SNAME("GraphNode"));
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
@@ -553,14 +552,18 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
continue;
}
- for (int j = 0; j < gn->get_connection_output_count(); j++) {
- if (is_in_output_hotzone(gn, j, p_point / zoom, port_size)) {
+ for (int j = 0; j < gn->get_connection_input_count(); j++) {
+ Vector2i port_size = Vector2i(port_icon->get_width(), port_icon->get_height());
+ port_size.height = MAX(port_size.height, gn->get_connection_input_height(j));
+ if (is_in_input_hotzone(gn, j, p_point / zoom, port_size)) {
return true;
}
}
- for (int j = 0; j < gn->get_connection_input_count(); j++) {
- if (is_in_input_hotzone(gn, j, p_point / zoom, port_size)) {
+ for (int j = 0; j < gn->get_connection_output_count(); j++) {
+ Vector2i port_size = Vector2i(port_icon->get_width(), port_icon->get_height());
+ port_size.height = MAX(port_size.height, gn->get_connection_output_height(j));
+ if (is_in_output_hotzone(gn, j, p_point / zoom, port_size)) {
return true;
}
}
@@ -572,8 +575,7 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseButton> mb = p_ev;
if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) {
- Ref<Texture2D> port = get_theme_icon(SNAME("port"), SNAME("GraphNode"));
- Vector2i port_size = Vector2i(port->get_width(), port->get_height());
+ Ref<Texture2D> port_icon = get_theme_icon(SNAME("port"), SNAME("GraphNode"));
connecting_valid = false;
click_pos = mb->get_position() / zoom;
@@ -585,6 +587,9 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
+ Vector2i port_size = Vector2i(port_icon->get_width(), port_icon->get_height());
+ port_size.height = MAX(port_size.height, gn->get_connection_output_height(j));
+
if (is_in_output_hotzone(gn, j, click_pos, port_size)) {
if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) {
//check disconnect
@@ -629,6 +634,10 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
+
+ Vector2i port_size = Vector2i(port_icon->get_width(), port_icon->get_height());
+ port_size.height = MAX(port_size.height, gn->get_connection_input_height(j));
+
if (is_in_input_hotzone(gn, j, click_pos, port_size)) {
if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) {
//check disconnect
@@ -682,11 +691,9 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
connecting_valid = just_disconnected || click_pos.distance_to(connecting_to / zoom) > 20.0;
if (connecting_valid) {
- Ref<Texture2D> port = get_theme_icon(SNAME("port"), SNAME("GraphNode"));
- Vector2i port_size = Vector2i(port->get_width(), port->get_height());
-
Vector2 mpos = mm->get_position() / zoom;
for (int i = get_child_count() - 1; i >= 0; i--) {
+ Ref<Texture2D> port_icon = get_theme_icon(SNAME("port"), SNAME("GraphNode"));
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (!gn) {
continue;
@@ -695,6 +702,9 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
if (!connecting_out) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
+ Vector2i port_size = Vector2i(port_icon->get_width(), port_icon->get_height());
+ port_size.height = MAX(port_size.height, gn->get_connection_output_height(j));
+
int type = gn->get_connection_output_type(j);
if ((type == connecting_type || valid_connection_types.has(ConnType(connecting_type, type))) && is_in_output_hotzone(gn, j, mpos, port_size)) {
connecting_target = true;
@@ -707,6 +717,9 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
} else {
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
+ Vector2i port_size = Vector2i(port_icon->get_width(), port_icon->get_height());
+ port_size.height = MAX(port_size.height, gn->get_connection_input_height(j));
+
int type = gn->get_connection_input_type(j);
if ((type == connecting_type || valid_connection_types.has(ConnType(connecting_type, type))) && is_in_input_hotzone(gn, j, mpos, port_size)) {
connecting_target = true;
@@ -754,19 +767,24 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
}
}
-bool GraphEdit::_check_clickable_control(Control *p_control, const Vector2 &pos) {
- if (p_control->is_set_as_top_level() || !p_control->is_visible()) {
+bool GraphEdit::_check_clickable_control(Control *p_control, const Vector2 &mpos, const Vector2 &p_offset) {
+ if (p_control->is_set_as_top_level() || !p_control->is_visible() || !p_control->is_inside_tree()) {
return false;
}
- if (!p_control->has_point(pos) || p_control->get_mouse_filter() == MOUSE_FILTER_IGNORE) {
- //test children
+ Rect2 control_rect = p_control->get_rect();
+ control_rect.size *= zoom;
+ control_rect.position *= zoom;
+ control_rect.position += p_offset;
+
+ if (!control_rect.has_point(mpos) || p_control->get_mouse_filter() == MOUSE_FILTER_IGNORE) {
+ // Test children.
for (int i = 0; i < p_control->get_child_count(); i++) {
- Control *subchild = Object::cast_to<Control>(p_control->get_child(i));
- if (!subchild) {
+ Control *child_rect = Object::cast_to<Control>(p_control->get_child(i));
+ if (!child_rect) {
continue;
}
- if (_check_clickable_control(subchild, pos - subchild->get_position())) {
+ if (_check_clickable_control(child_rect, mpos, control_rect.position)) {
return true;
}
}
@@ -798,7 +816,13 @@ bool GraphEdit::is_in_output_hotzone(GraphNode *p_graph_node, int p_slot_index,
}
bool GraphEdit::is_in_port_hotzone(const Vector2 &pos, const Vector2 &p_mouse_pos, const Vector2i &p_port_size, bool p_left) {
- if (!Rect2(pos.x - port_grab_distance_horizontal, pos.y - port_grab_distance_vertical, port_grab_distance_horizontal * 2, port_grab_distance_vertical * 2).has_point(p_mouse_pos)) {
+ Rect2 hotzone = Rect2(
+ pos.x - (p_left ? port_hotzone_outer_extent : port_hotzone_inner_extent),
+ pos.y - p_port_size.height / 2.0,
+ port_hotzone_inner_extent + port_hotzone_outer_extent,
+ p_port_size.height);
+
+ if (!hotzone.has_point(p_mouse_pos)) {
return false;
}
@@ -807,23 +831,17 @@ bool GraphEdit::is_in_port_hotzone(const Vector2 &pos, const Vector2 &p_mouse_po
if (!child) {
continue;
}
- Rect2 rect = child->get_rect();
-
- // To prevent intersections with other nodes.
- rect.position *= zoom;
- rect.size *= zoom;
-
- if (rect.has_point(p_mouse_pos)) {
- //check sub-controls
- Vector2 subpos = p_mouse_pos - rect.position;
+ Rect2 child_rect = child->get_rect();
+ child_rect.size *= zoom;
+ if (child_rect.has_point(p_mouse_pos * zoom)) {
for (int j = 0; j < child->get_child_count(); j++) {
Control *subchild = Object::cast_to<Control>(child->get_child(j));
if (!subchild) {
continue;
}
- if (_check_clickable_control(subchild, subpos - subchild->get_position())) {
+ if (_check_clickable_control(subchild, p_mouse_pos * zoom, child_rect.position)) {
return false;
}
}
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 5484a2317c..f421aa9116 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -124,8 +124,8 @@ private:
HScrollBar *h_scroll = nullptr;
VScrollBar *v_scroll = nullptr;
- float port_grab_distance_horizontal = 0.0;
- float port_grab_distance_vertical = 0.0;
+ float port_hotzone_inner_extent = 0.0;
+ float port_hotzone_outer_extent = 0.0;
Ref<ViewPanner> panner;
bool warped_panning = true;
@@ -250,7 +250,7 @@ private:
friend class GraphEditMinimap;
void _minimap_toggled();
- bool _check_clickable_control(Control *p_control, const Vector2 &pos);
+ bool _check_clickable_control(Control *p_control, const Vector2 &r_mouse_pos, const Vector2 &p_offset);
bool arranging_graph = false;
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 45f036d8fc..5cb28a30e8 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -832,6 +832,7 @@ void GraphNode::_connpos_update() {
cc.pos = Point2i(edgeofs, y + h / 2);
cc.type = slot_info[idx].type_left;
cc.color = slot_info[idx].color_left;
+ cc.height = size.height;
conn_input_cache.push_back(cc);
}
if (slot_info[idx].enable_right) {
@@ -839,6 +840,7 @@ void GraphNode::_connpos_update() {
cc.pos = Point2i(get_size().width - edgeofs, y + h / 2);
cc.type = slot_info[idx].type_right;
cc.color = slot_info[idx].color_right;
+ cc.height = size.height;
conn_output_cache.push_back(cc);
}
}
@@ -859,12 +861,13 @@ int GraphNode::get_connection_input_count() {
return conn_input_cache.size();
}
-int GraphNode::get_connection_output_count() {
+int GraphNode::get_connection_input_height(int p_idx) {
if (connpos_dirty) {
_connpos_update();
}
- return conn_output_cache.size();
+ ERR_FAIL_INDEX_V(p_idx, conn_input_cache.size(), 0);
+ return conn_input_cache[p_idx].height;
}
Vector2 GraphNode::get_connection_input_position(int p_idx) {
@@ -897,6 +900,23 @@ Color GraphNode::get_connection_input_color(int p_idx) {
return conn_input_cache[p_idx].color;
}
+int GraphNode::get_connection_output_count() {
+ if (connpos_dirty) {
+ _connpos_update();
+ }
+
+ return conn_output_cache.size();
+}
+
+int GraphNode::get_connection_output_height(int p_idx) {
+ if (connpos_dirty) {
+ _connpos_update();
+ }
+
+ ERR_FAIL_INDEX_V(p_idx, conn_output_cache.size(), 0);
+ return conn_output_cache[p_idx].height;
+}
+
Vector2 GraphNode::get_connection_output_position(int p_idx) {
if (connpos_dirty) {
_connpos_update();
@@ -1066,15 +1086,17 @@ void GraphNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_selected", "selected"), &GraphNode::set_selected);
ClassDB::bind_method(D_METHOD("is_selected"), &GraphNode::is_selected);
- ClassDB::bind_method(D_METHOD("get_connection_output_count"), &GraphNode::get_connection_output_count);
ClassDB::bind_method(D_METHOD("get_connection_input_count"), &GraphNode::get_connection_input_count);
+ ClassDB::bind_method(D_METHOD("get_connection_input_height", "idx"), &GraphNode::get_connection_input_height);
+ ClassDB::bind_method(D_METHOD("get_connection_input_position", "idx"), &GraphNode::get_connection_input_position);
+ ClassDB::bind_method(D_METHOD("get_connection_input_type", "idx"), &GraphNode::get_connection_input_type);
+ ClassDB::bind_method(D_METHOD("get_connection_input_color", "idx"), &GraphNode::get_connection_input_color);
+ ClassDB::bind_method(D_METHOD("get_connection_output_count"), &GraphNode::get_connection_output_count);
+ ClassDB::bind_method(D_METHOD("get_connection_output_height", "idx"), &GraphNode::get_connection_output_height);
ClassDB::bind_method(D_METHOD("get_connection_output_position", "idx"), &GraphNode::get_connection_output_position);
ClassDB::bind_method(D_METHOD("get_connection_output_type", "idx"), &GraphNode::get_connection_output_type);
ClassDB::bind_method(D_METHOD("get_connection_output_color", "idx"), &GraphNode::get_connection_output_color);
- ClassDB::bind_method(D_METHOD("get_connection_input_position", "idx"), &GraphNode::get_connection_input_position);
- ClassDB::bind_method(D_METHOD("get_connection_input_type", "idx"), &GraphNode::get_connection_input_type);
- ClassDB::bind_method(D_METHOD("get_connection_input_color", "idx"), &GraphNode::get_connection_input_color);
ClassDB::bind_method(D_METHOD("set_show_close_button", "show"), &GraphNode::set_show_close_button);
ClassDB::bind_method(D_METHOD("is_close_button_visible"), &GraphNode::is_close_button_visible);
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h
index 9481a7452d..f6c943dc89 100644
--- a/scene/gui/graph_node.h
+++ b/scene/gui/graph_node.h
@@ -81,6 +81,7 @@ private:
Vector2 pos;
int type = 0;
Color color;
+ int height;
};
Vector<ConnCache> conn_input_cache;
@@ -167,10 +168,13 @@ public:
bool is_close_button_visible() const;
int get_connection_input_count();
- int get_connection_output_count();
+ int get_connection_input_height(int p_idx);
Vector2 get_connection_input_position(int p_idx);
int get_connection_input_type(int p_idx);
Color get_connection_input_color(int p_idx);
+
+ int get_connection_output_count();
+ int get_connection_output_height(int p_idx);
Vector2 get_connection_output_position(int p_idx);
int get_connection_output_type(int p_idx);
Color get_connection_output_color(int p_idx);
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index ba22fdcad3..6b720ecd39 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -1009,8 +1009,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
// Visual Node Ports
- theme->set_constant("port_grab_distance_horizontal", "GraphEdit", 24 * scale);
- theme->set_constant("port_grab_distance_vertical", "GraphEdit", 26 * scale);
+ theme->set_constant("port_hotzone_inner_extent", "GraphEdit", 22 * scale);
+ theme->set_constant("port_hotzone_outer_extent", "GraphEdit", 26 * scale);
theme->set_stylebox("bg", "GraphEditMinimap", make_flat_stylebox(Color(0.24, 0.24, 0.24), 0, 0, 0, 0));
Ref<StyleBoxFlat> style_minimap_camera = make_flat_stylebox(Color(0.65, 0.65, 0.65, 0.2), 0, 0, 0, 0, 0);