diff options
27 files changed, 125 insertions, 55 deletions
diff --git a/core/math/quaternion.cpp b/core/math/quaternion.cpp index 42b61f6dfe..942a0b766e 100644 --- a/core/math/quaternion.cpp +++ b/core/math/quaternion.cpp @@ -38,25 +38,11 @@ real_t Quaternion::angle_to(const Quaternion &p_to) const { return Math::acos(CLAMP(d * d * 2 - 1, -1, 1)); } -// get_euler_xyz returns a vector containing the Euler angles in the format -// (ax,ay,az), where ax is the angle of rotation around x axis, -// and similar for other axes. -// This implementation uses XYZ convention (Z is the first rotation). -Vector3 Quaternion::get_euler_xyz() const { - Basis m(*this); - return m.get_euler(EulerOrder::XYZ); -} - -// get_euler_yxz returns a vector containing the Euler angles in the format -// (ax,ay,az), where ax is the angle of rotation around x axis, -// and similar for other axes. -// This implementation uses YXZ convention (Z is the first rotation). -Vector3 Quaternion::get_euler_yxz() const { +Vector3 Quaternion::get_euler(EulerOrder p_order) const { #ifdef MATH_CHECKS ERR_FAIL_COND_V_MSG(!is_normalized(), Vector3(0, 0, 0), "The quaternion must be normalized."); #endif - Basis m(*this); - return m.get_euler(EulerOrder::YXZ); + return Basis(*this).get_euler(p_order); } void Quaternion::operator*=(const Quaternion &p_q) { diff --git a/core/math/quaternion.h b/core/math/quaternion.h index 7497f1643e..c5af2121d9 100644 --- a/core/math/quaternion.h +++ b/core/math/quaternion.h @@ -66,9 +66,7 @@ struct _NO_DISCARD_ Quaternion { _FORCE_INLINE_ real_t dot(const Quaternion &p_q) const; real_t angle_to(const Quaternion &p_to) const; - Vector3 get_euler_xyz() const; - Vector3 get_euler_yxz() const; - Vector3 get_euler() const { return get_euler_yxz(); }; + Vector3 get_euler(EulerOrder p_order = EulerOrder::YXZ) const; static Quaternion from_euler(const Vector3 &p_euler); Quaternion slerp(const Quaternion &p_to, const real_t &p_weight) const; diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp index f32233d808..7da46a2d05 100644 --- a/core/variant/variant_call.cpp +++ b/core/variant/variant_call.cpp @@ -1805,7 +1805,7 @@ static void _register_variant_builtin_methods() { bind_method(Quaternion, slerpni, sarray("to", "weight"), varray()); bind_method(Quaternion, spherical_cubic_interpolate, sarray("b", "pre_a", "post_b", "weight"), varray()); bind_method(Quaternion, spherical_cubic_interpolate_in_time, sarray("b", "pre_a", "post_b", "weight", "b_t", "pre_a_t", "post_b_t"), varray()); - bind_method(Quaternion, get_euler, sarray(), varray()); + bind_method(Quaternion, get_euler, sarray("order"), varray((int64_t)EulerOrder::YXZ)); bind_static_method(Quaternion, from_euler, sarray("euler"), varray()); bind_method(Quaternion, get_axis, sarray(), varray()); bind_method(Quaternion, get_angle, sarray(), varray()); diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml index cd1d0b016d..7b71dbc362 100644 --- a/doc/classes/ColorPicker.xml +++ b/doc/classes/ColorPicker.xml @@ -151,6 +151,9 @@ <theme_item name="color_hue" data_type="icon" type="Texture2D"> Custom texture for the hue selection slider on the right. </theme_item> + <theme_item name="color_okhsl_hue" data_type="icon" type="Texture2D"> + Custom texture for the H slider in the OKHSL color mode. + </theme_item> <theme_item name="expanded_arrow" data_type="icon" type="Texture2D"> The icon for color preset drop down menu when expanded. </theme_item> diff --git a/doc/classes/Quaternion.xml b/doc/classes/Quaternion.xml index 08a9231751..ac2eda9f28 100644 --- a/doc/classes/Quaternion.xml +++ b/doc/classes/Quaternion.xml @@ -99,8 +99,9 @@ </method> <method name="get_euler" qualifiers="const"> <return type="Vector3" /> + <param index="0" name="order" type="int" default="2" /> <description> - Returns Euler angles (in the YXZ convention: when decomposing, first Z, then X, and Y last) corresponding to the rotation represented by the unit quaternion. Returned vector contains the rotation angles in the format (X angle, Y angle, Z angle). + Returns the quaternion's rotation in the form of Euler angles. The Euler order depends on the [param order] parameter, for example using the YXZ convention: since this method decomposes, first Z, then X, and Y last. See the [enum EulerOrder] enum for possible values. The returned vector contains the rotation angles in the format (X angle, Y angle, Z angle). </description> </method> <method name="inverse" qualifiers="const"> diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index c9492adb20..2e8c95fe61 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -847,7 +847,7 @@ void RasterizerSceneGLES3::_update_sky_radiance(RID p_env, const Projection &p_p Projection cm; cm.set_perspective(90, 1, 0.01, 10.0); Projection correction; - correction.set_depth_correction(true); + correction.columns[1][1] = -1.0; cm = correction * cm; GLES3::MaterialStorage::get_singleton()->shaders.sky_shader.version_bind_shader(shader_data->version, SkyShaderGLES3::MODE_CUBEMAP); @@ -1265,7 +1265,7 @@ void RasterizerSceneGLES3::_fill_render_list(RenderListType p_render_list, const // Needs to be called after _setup_lights so that directional_light_count is accurate. void RasterizerSceneGLES3::_setup_environment(const RenderDataGLES3 *p_render_data, bool p_no_fog, const Size2i &p_screen_size, bool p_flip_y, const Color &p_default_bg_color, bool p_pancake_shadows) { Projection correction; - correction.set_depth_correction(p_flip_y); + correction.columns[1][1] = p_flip_y ? -1.0 : 1.0; Projection projection = correction * p_render_data->cam_projection; //store camera into ubo GLES3::MaterialStorage::store_camera(projection, scene_state.ubo.projection_matrix); @@ -1792,7 +1792,7 @@ void RasterizerSceneGLES3::render_scene(const Ref<RenderSceneBuffers> &p_render_ Projection projection = render_data.cam_projection; if (render_data.reflection_probe.is_valid()) { Projection correction; - correction.set_depth_correction(true); + correction.columns[1][1] = -1.0; projection = correction * render_data.cam_projection; } diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 115fda6ca0..d76dce0c1d 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -2725,7 +2725,7 @@ void EditorPropertyQuaternion::update_property() { spin[2]->set_value(val.z); spin[3]->set_value(val.w); if (!is_grabbing_euler()) { - Vector3 v = val.normalized().get_euler_yxz(); + Vector3 v = val.normalized().get_euler(); edit_euler.x = Math::rad_to_deg(v.x); edit_euler.y = Math::rad_to_deg(v.y); edit_euler.z = Math::rad_to_deg(v.z); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index e4f0192c64..4ff3919e9b 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -3892,7 +3892,7 @@ ScriptEditor::ScriptEditor() { vbc->add_child(disk_changed_list); disk_changed_list->set_v_size_flags(SIZE_EXPAND_FILL); - disk_changed->connect("confirmed", callable_mp(this, &ScriptEditor::reload_scripts)); + disk_changed->connect("confirmed", callable_mp(this, &ScriptEditor::reload_scripts).bind(false)); disk_changed->set_ok_button_text(TTR("Reload")); disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave"); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs index 5dd629aeb0..f01f0be985 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs @@ -312,7 +312,7 @@ namespace Godot /// the rotation angles in the format (X angle, Y angle, Z angle). /// </summary> /// <returns>The Euler angle representation of this quaternion.</returns> - public Vector3 GetEuler() + public Vector3 GetEuler(EulerOrder order = EulerOrder.Yxz) { #if DEBUG if (!IsNormalized()) @@ -321,7 +321,7 @@ namespace Godot } #endif var basis = new Basis(this); - return basis.GetEuler(); + return basis.GetEuler(order); } /// <summary> diff --git a/platform/linuxbsd/SCsub b/platform/linuxbsd/SCsub index 91d45627b9..fcd739cdc9 100644 --- a/platform/linuxbsd/SCsub +++ b/platform/linuxbsd/SCsub @@ -14,15 +14,7 @@ common_linuxbsd = [ ] if env["x11"]: - common_linuxbsd += [ - "gl_manager_x11.cpp", - "detect_prime_x11.cpp", - "display_server_x11.cpp", - "key_mapping_x11.cpp", - ] - - if env["vulkan"]: - common_linuxbsd.append("vulkan_context_x11.cpp") + common_linuxbsd += SConscript("x11/SCsub") if env["speechd"]: common_linuxbsd.append(["speechd-so_wrap.c", "tts_linux.cpp"]) diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp index db9b3ed77f..22c5f063c3 100644 --- a/platform/linuxbsd/os_linuxbsd.cpp +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -40,7 +40,7 @@ #endif #ifdef X11_ENABLED -#include "display_server_x11.h" +#include "x11/display_server_x11.h" #endif #ifdef HAVE_MNTENT diff --git a/platform/linuxbsd/x11/SCsub b/platform/linuxbsd/x11/SCsub new file mode 100644 index 0000000000..974ad98fb9 --- /dev/null +++ b/platform/linuxbsd/x11/SCsub @@ -0,0 +1,21 @@ +#!/usr/bin/env python + +Import("env") + +source_files = [ + "display_server_x11.cpp", + "key_mapping_x11.cpp", +] + +if env["vulkan"]: + source_files.append("vulkan_context_x11.cpp") + +if env["opengl3"]: + source_files.append(["gl_manager_x11.cpp", "detect_prime_x11.cpp"]) + +objects = [] + +for source_file in source_files: + objects.append(env.Object(source_file)) + +Return("objects") diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/x11/detect_prime_x11.cpp index fb833ab5e6..fb833ab5e6 100644 --- a/platform/linuxbsd/detect_prime_x11.cpp +++ b/platform/linuxbsd/x11/detect_prime_x11.cpp diff --git a/platform/linuxbsd/detect_prime_x11.h b/platform/linuxbsd/x11/detect_prime_x11.h index 7eb7064cc5..7eb7064cc5 100644 --- a/platform/linuxbsd/detect_prime_x11.h +++ b/platform/linuxbsd/x11/detect_prime_x11.h diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp index 88c6500e10..88c6500e10 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/x11/display_server_x11.cpp diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/x11/display_server_x11.h index 9ef8f71c05..861eced88b 100644 --- a/platform/linuxbsd/display_server_x11.h +++ b/platform/linuxbsd/x11/display_server_x11.h @@ -47,7 +47,7 @@ #include "servers/rendering_server.h" #if defined(SPEECHD_ENABLED) -#include "tts_linux.h" +#include "../tts_linux.h" #endif #if defined(GLES3_ENABLED) @@ -56,12 +56,12 @@ #if defined(VULKAN_ENABLED) #include "drivers/vulkan/rendering_device_vulkan.h" -#include "platform/linuxbsd/vulkan_context_x11.h" +#include "vulkan_context_x11.h" #endif #if defined(DBUS_ENABLED) -#include "freedesktop_portal_desktop.h" -#include "freedesktop_screensaver.h" +#include "../freedesktop_portal_desktop.h" +#include "../freedesktop_screensaver.h" #endif #include <X11/Xcursor/Xcursor.h> diff --git a/platform/linuxbsd/gl_manager_x11.cpp b/platform/linuxbsd/x11/gl_manager_x11.cpp index f586c57dda..f586c57dda 100644 --- a/platform/linuxbsd/gl_manager_x11.cpp +++ b/platform/linuxbsd/x11/gl_manager_x11.cpp diff --git a/platform/linuxbsd/gl_manager_x11.h b/platform/linuxbsd/x11/gl_manager_x11.h index 4f78c45c88..4f78c45c88 100644 --- a/platform/linuxbsd/gl_manager_x11.h +++ b/platform/linuxbsd/x11/gl_manager_x11.h diff --git a/platform/linuxbsd/key_mapping_x11.cpp b/platform/linuxbsd/x11/key_mapping_x11.cpp index f774c99d99..f774c99d99 100644 --- a/platform/linuxbsd/key_mapping_x11.cpp +++ b/platform/linuxbsd/x11/key_mapping_x11.cpp diff --git a/platform/linuxbsd/key_mapping_x11.h b/platform/linuxbsd/x11/key_mapping_x11.h index b7b8a3b787..b7b8a3b787 100644 --- a/platform/linuxbsd/key_mapping_x11.h +++ b/platform/linuxbsd/x11/key_mapping_x11.h diff --git a/platform/linuxbsd/vulkan_context_x11.cpp b/platform/linuxbsd/x11/vulkan_context_x11.cpp index 92aaf33b05..92aaf33b05 100644 --- a/platform/linuxbsd/vulkan_context_x11.cpp +++ b/platform/linuxbsd/x11/vulkan_context_x11.cpp diff --git a/platform/linuxbsd/vulkan_context_x11.h b/platform/linuxbsd/x11/vulkan_context_x11.h index 0adb50ef44..0adb50ef44 100644 --- a/platform/linuxbsd/vulkan_context_x11.h +++ b/platform/linuxbsd/x11/vulkan_context_x11.h diff --git a/scene/gui/color_mode.cpp b/scene/gui/color_mode.cpp index a063cd344a..308fe057c5 100644 --- a/scene/gui/color_mode.cpp +++ b/scene/gui/color_mode.cpp @@ -158,8 +158,7 @@ void ColorModeHSV::slider_draw(int p_which) { right_color.a = 1; } else if (p_which == 0) { Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker")); - slider->draw_set_transform(Point2(), -Math_PI / 2, Size2(1.0, 1.0)); - slider->draw_texture_rect(hue, Rect2(Vector2(margin * -1, 0), Vector2(margin, size.x)), false); + slider->draw_texture_rect(hue, Rect2(Vector2(), Vector2(size.x, margin)), false); return; } else { Color s_col; @@ -289,9 +288,8 @@ void ColorModeOKHSL::slider_draw(int p_which) { const real_t margin = 16 * color_picker->get_theme_default_base_scale(); if (p_which == 0) { // H - Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker")); - slider->draw_set_transform(Point2(), -Math_PI / 2, Size2(1.0, 1.0)); - slider->draw_texture_rect(hue, Rect2(Vector2(margin * -1, 0), Vector2(margin, size.x)), false); + Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_okhsl_hue"), SNAME("ColorPicker")); + slider->draw_texture_rect(hue, Rect2(Vector2(), Vector2(size.x, margin)), false); return; } diff --git a/scene/resources/default_theme/color_picker_hue.svg b/scene/resources/default_theme/color_picker_hue.svg deleted file mode 100644 index ff75d5eb9e..0000000000 --- a/scene/resources/default_theme/color_picker_hue.svg +++ /dev/null @@ -1 +0,0 @@ -<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 1 256" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><linearGradient id="a" gradientTransform="matrix(0 256 -256 0 0 0)" gradientUnits="userSpaceOnUse" x1="0" x2="1" y1="0" y2="0"><stop offset="0" stop-color="#f00"/><stop offset=".04" stop-color="#ff4000"/><stop offset=".08" stop-color="#ff8000"/><stop offset=".17" stop-color="#ff0"/><stop offset=".25" stop-color="#80ff00"/><stop offset=".33" stop-color="#0f0"/><stop offset=".42" stop-color="#00ff80"/><stop offset=".5" stop-color="#0ff"/><stop offset=".58" stop-color="#0080ff"/><stop offset=".63" stop-color="#0040ff"/><stop offset=".67" stop-color="#00f"/><stop offset=".75" stop-color="#8000ff"/><stop offset=".83" stop-color="#f0f"/><stop offset=".92" stop-color="#ff0080"/><stop offset="1" stop-color="#f00"/></linearGradient><path d="m0 0h1v256h-1z" fill="url(#a)"/></svg> diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index aa271e6f4b..894936acd7 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -887,12 +887,65 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("shape_rect", "ColorPicker", icons["picker_shape_rectangle"]); theme->set_icon("shape_rect_wheel", "ColorPicker", icons["picker_shape_rectangle_wheel"]); theme->set_icon("add_preset", "ColorPicker", icons["add"]); - theme->set_icon("color_hue", "ColorPicker", icons["color_picker_hue"]); theme->set_icon("sample_bg", "ColorPicker", icons["mini_checkerboard"]); theme->set_icon("overbright_indicator", "ColorPicker", icons["color_picker_overbright"]); theme->set_icon("bar_arrow", "ColorPicker", icons["color_picker_bar_arrow"]); theme->set_icon("picker_cursor", "ColorPicker", icons["color_picker_cursor"]); + { + const int precision = 7; + + Ref<Gradient> hue_gradient; + hue_gradient.instantiate(); + PackedFloat32Array offsets; + offsets.resize(precision); + PackedColorArray colors; + colors.resize(precision); + + for (int i = 0; i < precision; i++) { + float h = i / float(precision - 1); + offsets.write[i] = h; + colors.write[i] = Color::from_hsv(h, 1, 1); + } + hue_gradient->set_offsets(offsets); + hue_gradient->set_colors(colors); + + Ref<GradientTexture2D> hue_texture; + hue_texture.instantiate(); + hue_texture->set_width(800); + hue_texture->set_height(6); + hue_texture->set_gradient(hue_gradient); + + theme->set_icon("color_hue", "ColorPicker", hue_texture); + } + + { + const int precision = 7; + + Ref<Gradient> hue_gradient; + hue_gradient.instantiate(); + PackedFloat32Array offsets; + offsets.resize(precision); + PackedColorArray colors; + colors.resize(precision); + + for (int i = 0; i < precision; i++) { + float h = i / float(precision - 1); + offsets.write[i] = h; + colors.write[i] = Color::from_ok_hsl(h, 1, 0.5); + } + hue_gradient->set_offsets(offsets); + hue_gradient->set_colors(colors); + + Ref<GradientTexture2D> hue_texture; + hue_texture.instantiate(); + hue_texture->set_width(800); + hue_texture->set_height(6); + hue_texture->set_gradient(hue_gradient); + + theme->set_icon("color_okhsl_hue", "ColorPicker", hue_texture); + } + // ColorPickerButton theme->set_icon("bg", "ColorPickerButton", icons["mini_checkerboard"]); diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp index 240f743387..7fa0bb64a3 100644 --- a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp @@ -1220,7 +1220,9 @@ void ParticlesStorage::particles_set_view_axis(RID p_particles, const Vector3 &p RendererCompositorRD::singleton->get_effects()->sort_buffer(particles->particles_sort_uniform_set, particles->amount); } - copy_push_constant.total_particles *= copy_push_constant.total_particles; + if (particles->trails_enabled && particles->trail_bind_poses.size() > 1) { + copy_push_constant.total_particles *= particles->trail_bind_poses.size(); + } RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin(); uint32_t copy_pipeline = do_sort ? ParticlesShader::COPY_MODE_FILL_INSTANCES_WITH_SORT_BUFFER : ParticlesShader::COPY_MODE_FILL_INSTANCES; diff --git a/tests/core/math/test_quaternion.h b/tests/core/math/test_quaternion.h index 909fc2499f..c3ae322991 100644 --- a/tests/core/math/test_quaternion.h +++ b/tests/core/math/test_quaternion.h @@ -169,10 +169,9 @@ TEST_CASE("[Quaternion] Construct Euler YXZ dynamic axes") { Vector3 euler_r(0.0, 0.0, roll); Quaternion q_r = Quaternion::from_euler(euler_r); - // Roll-Z is followed by Pitch-X. - Quaternion check_xz = q_p * q_r; - // Then Yaw-Y follows both. - Quaternion check_yxz = q_y * check_xz; + // Instrinsically, Yaw-Y then Pitch-X then Roll-Z. + // Extrinsically, Roll-Z is followed by Pitch-X, then Yaw-Y. + Quaternion check_yxz = q_y * q_p * q_r; // Test construction from YXZ Euler angles. Vector3 euler_yxz(pitch, yaw, roll); @@ -182,8 +181,9 @@ TEST_CASE("[Quaternion] Construct Euler YXZ dynamic axes") { CHECK(q[2] == doctest::Approx(check_yxz[2])); CHECK(q[3] == doctest::Approx(check_yxz[3])); - // Sneak in a test of is_equal_approx. CHECK(q.is_equal_approx(check_yxz)); + CHECK(q.get_euler().is_equal_approx(euler_yxz)); + CHECK(check_yxz.get_euler().is_equal_approx(euler_yxz)); } TEST_CASE("[Quaternion] Construct Basis Euler") { @@ -235,6 +235,23 @@ TEST_CASE("[Quaternion] Construct Basis Axes") { CHECK(q[3] == doctest::Approx(0.8582598)); } +TEST_CASE("[Quaternion] Get Euler Orders") { + double x = Math::deg_to_rad(30.0); + double y = Math::deg_to_rad(45.0); + double z = Math::deg_to_rad(10.0); + Vector3 euler(x, y, z); + for (int i = 0; i < 6; i++) { + EulerOrder order = (EulerOrder)i; + Basis basis = Basis::from_euler(euler, order); + Quaternion q = Quaternion(basis); + Vector3 check = q.get_euler(order); + CHECK_MESSAGE(check.is_equal_approx(euler), + "Quaternion get_euler method should return the original angles."); + CHECK_MESSAGE(check.is_equal_approx(basis.get_euler(order)), + "Quaternion get_euler method should behave the same as Basis get_euler."); + } +} + TEST_CASE("[Quaternion] Product (book)") { // Example from "Quaternions and Rotation Sequences" by Jack Kuipers, p. 108. Quaternion p(1.0, -2.0, 1.0, 3.0); |