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-rw-r--r--core/math/quaternion.cpp18
-rw-r--r--core/math/quaternion.h4
-rw-r--r--core/variant/variant_call.cpp2
-rw-r--r--doc/classes/ColorPicker.xml3
-rw-r--r--doc/classes/Quaternion.xml3
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp6
-rw-r--r--editor/editor_properties.cpp2
-rw-r--r--editor/plugins/script_editor_plugin.cpp2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs4
-rw-r--r--platform/linuxbsd/SCsub10
-rw-r--r--platform/linuxbsd/os_linuxbsd.cpp2
-rw-r--r--platform/linuxbsd/x11/SCsub21
-rw-r--r--platform/linuxbsd/x11/detect_prime_x11.cpp (renamed from platform/linuxbsd/detect_prime_x11.cpp)0
-rw-r--r--platform/linuxbsd/x11/detect_prime_x11.h (renamed from platform/linuxbsd/detect_prime_x11.h)0
-rw-r--r--platform/linuxbsd/x11/display_server_x11.cpp (renamed from platform/linuxbsd/display_server_x11.cpp)0
-rw-r--r--platform/linuxbsd/x11/display_server_x11.h (renamed from platform/linuxbsd/display_server_x11.h)8
-rw-r--r--platform/linuxbsd/x11/gl_manager_x11.cpp (renamed from platform/linuxbsd/gl_manager_x11.cpp)0
-rw-r--r--platform/linuxbsd/x11/gl_manager_x11.h (renamed from platform/linuxbsd/gl_manager_x11.h)0
-rw-r--r--platform/linuxbsd/x11/key_mapping_x11.cpp (renamed from platform/linuxbsd/key_mapping_x11.cpp)0
-rw-r--r--platform/linuxbsd/x11/key_mapping_x11.h (renamed from platform/linuxbsd/key_mapping_x11.h)0
-rw-r--r--platform/linuxbsd/x11/vulkan_context_x11.cpp (renamed from platform/linuxbsd/vulkan_context_x11.cpp)0
-rw-r--r--platform/linuxbsd/x11/vulkan_context_x11.h (renamed from platform/linuxbsd/vulkan_context_x11.h)0
-rw-r--r--scene/gui/color_mode.cpp8
-rw-r--r--scene/resources/default_theme/color_picker_hue.svg1
-rw-r--r--scene/resources/default_theme/default_theme.cpp55
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.cpp4
-rw-r--r--tests/core/math/test_quaternion.h27
27 files changed, 125 insertions, 55 deletions
diff --git a/core/math/quaternion.cpp b/core/math/quaternion.cpp
index 42b61f6dfe..942a0b766e 100644
--- a/core/math/quaternion.cpp
+++ b/core/math/quaternion.cpp
@@ -38,25 +38,11 @@ real_t Quaternion::angle_to(const Quaternion &p_to) const {
return Math::acos(CLAMP(d * d * 2 - 1, -1, 1));
}
-// get_euler_xyz returns a vector containing the Euler angles in the format
-// (ax,ay,az), where ax is the angle of rotation around x axis,
-// and similar for other axes.
-// This implementation uses XYZ convention (Z is the first rotation).
-Vector3 Quaternion::get_euler_xyz() const {
- Basis m(*this);
- return m.get_euler(EulerOrder::XYZ);
-}
-
-// get_euler_yxz returns a vector containing the Euler angles in the format
-// (ax,ay,az), where ax is the angle of rotation around x axis,
-// and similar for other axes.
-// This implementation uses YXZ convention (Z is the first rotation).
-Vector3 Quaternion::get_euler_yxz() const {
+Vector3 Quaternion::get_euler(EulerOrder p_order) const {
#ifdef MATH_CHECKS
ERR_FAIL_COND_V_MSG(!is_normalized(), Vector3(0, 0, 0), "The quaternion must be normalized.");
#endif
- Basis m(*this);
- return m.get_euler(EulerOrder::YXZ);
+ return Basis(*this).get_euler(p_order);
}
void Quaternion::operator*=(const Quaternion &p_q) {
diff --git a/core/math/quaternion.h b/core/math/quaternion.h
index 7497f1643e..c5af2121d9 100644
--- a/core/math/quaternion.h
+++ b/core/math/quaternion.h
@@ -66,9 +66,7 @@ struct _NO_DISCARD_ Quaternion {
_FORCE_INLINE_ real_t dot(const Quaternion &p_q) const;
real_t angle_to(const Quaternion &p_to) const;
- Vector3 get_euler_xyz() const;
- Vector3 get_euler_yxz() const;
- Vector3 get_euler() const { return get_euler_yxz(); };
+ Vector3 get_euler(EulerOrder p_order = EulerOrder::YXZ) const;
static Quaternion from_euler(const Vector3 &p_euler);
Quaternion slerp(const Quaternion &p_to, const real_t &p_weight) const;
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index f32233d808..7da46a2d05 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -1805,7 +1805,7 @@ static void _register_variant_builtin_methods() {
bind_method(Quaternion, slerpni, sarray("to", "weight"), varray());
bind_method(Quaternion, spherical_cubic_interpolate, sarray("b", "pre_a", "post_b", "weight"), varray());
bind_method(Quaternion, spherical_cubic_interpolate_in_time, sarray("b", "pre_a", "post_b", "weight", "b_t", "pre_a_t", "post_b_t"), varray());
- bind_method(Quaternion, get_euler, sarray(), varray());
+ bind_method(Quaternion, get_euler, sarray("order"), varray((int64_t)EulerOrder::YXZ));
bind_static_method(Quaternion, from_euler, sarray("euler"), varray());
bind_method(Quaternion, get_axis, sarray(), varray());
bind_method(Quaternion, get_angle, sarray(), varray());
diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml
index cd1d0b016d..7b71dbc362 100644
--- a/doc/classes/ColorPicker.xml
+++ b/doc/classes/ColorPicker.xml
@@ -151,6 +151,9 @@
<theme_item name="color_hue" data_type="icon" type="Texture2D">
Custom texture for the hue selection slider on the right.
</theme_item>
+ <theme_item name="color_okhsl_hue" data_type="icon" type="Texture2D">
+ Custom texture for the H slider in the OKHSL color mode.
+ </theme_item>
<theme_item name="expanded_arrow" data_type="icon" type="Texture2D">
The icon for color preset drop down menu when expanded.
</theme_item>
diff --git a/doc/classes/Quaternion.xml b/doc/classes/Quaternion.xml
index 08a9231751..ac2eda9f28 100644
--- a/doc/classes/Quaternion.xml
+++ b/doc/classes/Quaternion.xml
@@ -99,8 +99,9 @@
</method>
<method name="get_euler" qualifiers="const">
<return type="Vector3" />
+ <param index="0" name="order" type="int" default="2" />
<description>
- Returns Euler angles (in the YXZ convention: when decomposing, first Z, then X, and Y last) corresponding to the rotation represented by the unit quaternion. Returned vector contains the rotation angles in the format (X angle, Y angle, Z angle).
+ Returns the quaternion's rotation in the form of Euler angles. The Euler order depends on the [param order] parameter, for example using the YXZ convention: since this method decomposes, first Z, then X, and Y last. See the [enum EulerOrder] enum for possible values. The returned vector contains the rotation angles in the format (X angle, Y angle, Z angle).
</description>
</method>
<method name="inverse" qualifiers="const">
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index c9492adb20..2e8c95fe61 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -847,7 +847,7 @@ void RasterizerSceneGLES3::_update_sky_radiance(RID p_env, const Projection &p_p
Projection cm;
cm.set_perspective(90, 1, 0.01, 10.0);
Projection correction;
- correction.set_depth_correction(true);
+ correction.columns[1][1] = -1.0;
cm = correction * cm;
GLES3::MaterialStorage::get_singleton()->shaders.sky_shader.version_bind_shader(shader_data->version, SkyShaderGLES3::MODE_CUBEMAP);
@@ -1265,7 +1265,7 @@ void RasterizerSceneGLES3::_fill_render_list(RenderListType p_render_list, const
// Needs to be called after _setup_lights so that directional_light_count is accurate.
void RasterizerSceneGLES3::_setup_environment(const RenderDataGLES3 *p_render_data, bool p_no_fog, const Size2i &p_screen_size, bool p_flip_y, const Color &p_default_bg_color, bool p_pancake_shadows) {
Projection correction;
- correction.set_depth_correction(p_flip_y);
+ correction.columns[1][1] = p_flip_y ? -1.0 : 1.0;
Projection projection = correction * p_render_data->cam_projection;
//store camera into ubo
GLES3::MaterialStorage::store_camera(projection, scene_state.ubo.projection_matrix);
@@ -1792,7 +1792,7 @@ void RasterizerSceneGLES3::render_scene(const Ref<RenderSceneBuffers> &p_render_
Projection projection = render_data.cam_projection;
if (render_data.reflection_probe.is_valid()) {
Projection correction;
- correction.set_depth_correction(true);
+ correction.columns[1][1] = -1.0;
projection = correction * render_data.cam_projection;
}
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 115fda6ca0..d76dce0c1d 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -2725,7 +2725,7 @@ void EditorPropertyQuaternion::update_property() {
spin[2]->set_value(val.z);
spin[3]->set_value(val.w);
if (!is_grabbing_euler()) {
- Vector3 v = val.normalized().get_euler_yxz();
+ Vector3 v = val.normalized().get_euler();
edit_euler.x = Math::rad_to_deg(v.x);
edit_euler.y = Math::rad_to_deg(v.y);
edit_euler.z = Math::rad_to_deg(v.z);
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index e4f0192c64..4ff3919e9b 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -3892,7 +3892,7 @@ ScriptEditor::ScriptEditor() {
vbc->add_child(disk_changed_list);
disk_changed_list->set_v_size_flags(SIZE_EXPAND_FILL);
- disk_changed->connect("confirmed", callable_mp(this, &ScriptEditor::reload_scripts));
+ disk_changed->connect("confirmed", callable_mp(this, &ScriptEditor::reload_scripts).bind(false));
disk_changed->set_ok_button_text(TTR("Reload"));
disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
index 5dd629aeb0..f01f0be985 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
@@ -312,7 +312,7 @@ namespace Godot
/// the rotation angles in the format (X angle, Y angle, Z angle).
/// </summary>
/// <returns>The Euler angle representation of this quaternion.</returns>
- public Vector3 GetEuler()
+ public Vector3 GetEuler(EulerOrder order = EulerOrder.Yxz)
{
#if DEBUG
if (!IsNormalized())
@@ -321,7 +321,7 @@ namespace Godot
}
#endif
var basis = new Basis(this);
- return basis.GetEuler();
+ return basis.GetEuler(order);
}
/// <summary>
diff --git a/platform/linuxbsd/SCsub b/platform/linuxbsd/SCsub
index 91d45627b9..fcd739cdc9 100644
--- a/platform/linuxbsd/SCsub
+++ b/platform/linuxbsd/SCsub
@@ -14,15 +14,7 @@ common_linuxbsd = [
]
if env["x11"]:
- common_linuxbsd += [
- "gl_manager_x11.cpp",
- "detect_prime_x11.cpp",
- "display_server_x11.cpp",
- "key_mapping_x11.cpp",
- ]
-
- if env["vulkan"]:
- common_linuxbsd.append("vulkan_context_x11.cpp")
+ common_linuxbsd += SConscript("x11/SCsub")
if env["speechd"]:
common_linuxbsd.append(["speechd-so_wrap.c", "tts_linux.cpp"])
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index db9b3ed77f..22c5f063c3 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -40,7 +40,7 @@
#endif
#ifdef X11_ENABLED
-#include "display_server_x11.h"
+#include "x11/display_server_x11.h"
#endif
#ifdef HAVE_MNTENT
diff --git a/platform/linuxbsd/x11/SCsub b/platform/linuxbsd/x11/SCsub
new file mode 100644
index 0000000000..974ad98fb9
--- /dev/null
+++ b/platform/linuxbsd/x11/SCsub
@@ -0,0 +1,21 @@
+#!/usr/bin/env python
+
+Import("env")
+
+source_files = [
+ "display_server_x11.cpp",
+ "key_mapping_x11.cpp",
+]
+
+if env["vulkan"]:
+ source_files.append("vulkan_context_x11.cpp")
+
+if env["opengl3"]:
+ source_files.append(["gl_manager_x11.cpp", "detect_prime_x11.cpp"])
+
+objects = []
+
+for source_file in source_files:
+ objects.append(env.Object(source_file))
+
+Return("objects")
diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/x11/detect_prime_x11.cpp
index fb833ab5e6..fb833ab5e6 100644
--- a/platform/linuxbsd/detect_prime_x11.cpp
+++ b/platform/linuxbsd/x11/detect_prime_x11.cpp
diff --git a/platform/linuxbsd/detect_prime_x11.h b/platform/linuxbsd/x11/detect_prime_x11.h
index 7eb7064cc5..7eb7064cc5 100644
--- a/platform/linuxbsd/detect_prime_x11.h
+++ b/platform/linuxbsd/x11/detect_prime_x11.h
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp
index 88c6500e10..88c6500e10 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/x11/display_server_x11.cpp
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/x11/display_server_x11.h
index 9ef8f71c05..861eced88b 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/x11/display_server_x11.h
@@ -47,7 +47,7 @@
#include "servers/rendering_server.h"
#if defined(SPEECHD_ENABLED)
-#include "tts_linux.h"
+#include "../tts_linux.h"
#endif
#if defined(GLES3_ENABLED)
@@ -56,12 +56,12 @@
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
-#include "platform/linuxbsd/vulkan_context_x11.h"
+#include "vulkan_context_x11.h"
#endif
#if defined(DBUS_ENABLED)
-#include "freedesktop_portal_desktop.h"
-#include "freedesktop_screensaver.h"
+#include "../freedesktop_portal_desktop.h"
+#include "../freedesktop_screensaver.h"
#endif
#include <X11/Xcursor/Xcursor.h>
diff --git a/platform/linuxbsd/gl_manager_x11.cpp b/platform/linuxbsd/x11/gl_manager_x11.cpp
index f586c57dda..f586c57dda 100644
--- a/platform/linuxbsd/gl_manager_x11.cpp
+++ b/platform/linuxbsd/x11/gl_manager_x11.cpp
diff --git a/platform/linuxbsd/gl_manager_x11.h b/platform/linuxbsd/x11/gl_manager_x11.h
index 4f78c45c88..4f78c45c88 100644
--- a/platform/linuxbsd/gl_manager_x11.h
+++ b/platform/linuxbsd/x11/gl_manager_x11.h
diff --git a/platform/linuxbsd/key_mapping_x11.cpp b/platform/linuxbsd/x11/key_mapping_x11.cpp
index f774c99d99..f774c99d99 100644
--- a/platform/linuxbsd/key_mapping_x11.cpp
+++ b/platform/linuxbsd/x11/key_mapping_x11.cpp
diff --git a/platform/linuxbsd/key_mapping_x11.h b/platform/linuxbsd/x11/key_mapping_x11.h
index b7b8a3b787..b7b8a3b787 100644
--- a/platform/linuxbsd/key_mapping_x11.h
+++ b/platform/linuxbsd/x11/key_mapping_x11.h
diff --git a/platform/linuxbsd/vulkan_context_x11.cpp b/platform/linuxbsd/x11/vulkan_context_x11.cpp
index 92aaf33b05..92aaf33b05 100644
--- a/platform/linuxbsd/vulkan_context_x11.cpp
+++ b/platform/linuxbsd/x11/vulkan_context_x11.cpp
diff --git a/platform/linuxbsd/vulkan_context_x11.h b/platform/linuxbsd/x11/vulkan_context_x11.h
index 0adb50ef44..0adb50ef44 100644
--- a/platform/linuxbsd/vulkan_context_x11.h
+++ b/platform/linuxbsd/x11/vulkan_context_x11.h
diff --git a/scene/gui/color_mode.cpp b/scene/gui/color_mode.cpp
index a063cd344a..308fe057c5 100644
--- a/scene/gui/color_mode.cpp
+++ b/scene/gui/color_mode.cpp
@@ -158,8 +158,7 @@ void ColorModeHSV::slider_draw(int p_which) {
right_color.a = 1;
} else if (p_which == 0) {
Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker"));
- slider->draw_set_transform(Point2(), -Math_PI / 2, Size2(1.0, 1.0));
- slider->draw_texture_rect(hue, Rect2(Vector2(margin * -1, 0), Vector2(margin, size.x)), false);
+ slider->draw_texture_rect(hue, Rect2(Vector2(), Vector2(size.x, margin)), false);
return;
} else {
Color s_col;
@@ -289,9 +288,8 @@ void ColorModeOKHSL::slider_draw(int p_which) {
const real_t margin = 16 * color_picker->get_theme_default_base_scale();
if (p_which == 0) { // H
- Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_hue"), SNAME("ColorPicker"));
- slider->draw_set_transform(Point2(), -Math_PI / 2, Size2(1.0, 1.0));
- slider->draw_texture_rect(hue, Rect2(Vector2(margin * -1, 0), Vector2(margin, size.x)), false);
+ Ref<Texture2D> hue = color_picker->get_theme_icon(SNAME("color_okhsl_hue"), SNAME("ColorPicker"));
+ slider->draw_texture_rect(hue, Rect2(Vector2(), Vector2(size.x, margin)), false);
return;
}
diff --git a/scene/resources/default_theme/color_picker_hue.svg b/scene/resources/default_theme/color_picker_hue.svg
deleted file mode 100644
index ff75d5eb9e..0000000000
--- a/scene/resources/default_theme/color_picker_hue.svg
+++ /dev/null
@@ -1 +0,0 @@
-<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 1 256" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"><linearGradient id="a" gradientTransform="matrix(0 256 -256 0 0 0)" gradientUnits="userSpaceOnUse" x1="0" x2="1" y1="0" y2="0"><stop offset="0" stop-color="#f00"/><stop offset=".04" stop-color="#ff4000"/><stop offset=".08" stop-color="#ff8000"/><stop offset=".17" stop-color="#ff0"/><stop offset=".25" stop-color="#80ff00"/><stop offset=".33" stop-color="#0f0"/><stop offset=".42" stop-color="#00ff80"/><stop offset=".5" stop-color="#0ff"/><stop offset=".58" stop-color="#0080ff"/><stop offset=".63" stop-color="#0040ff"/><stop offset=".67" stop-color="#00f"/><stop offset=".75" stop-color="#8000ff"/><stop offset=".83" stop-color="#f0f"/><stop offset=".92" stop-color="#ff0080"/><stop offset="1" stop-color="#f00"/></linearGradient><path d="m0 0h1v256h-1z" fill="url(#a)"/></svg>
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index aa271e6f4b..894936acd7 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -887,12 +887,65 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_icon("shape_rect", "ColorPicker", icons["picker_shape_rectangle"]);
theme->set_icon("shape_rect_wheel", "ColorPicker", icons["picker_shape_rectangle_wheel"]);
theme->set_icon("add_preset", "ColorPicker", icons["add"]);
- theme->set_icon("color_hue", "ColorPicker", icons["color_picker_hue"]);
theme->set_icon("sample_bg", "ColorPicker", icons["mini_checkerboard"]);
theme->set_icon("overbright_indicator", "ColorPicker", icons["color_picker_overbright"]);
theme->set_icon("bar_arrow", "ColorPicker", icons["color_picker_bar_arrow"]);
theme->set_icon("picker_cursor", "ColorPicker", icons["color_picker_cursor"]);
+ {
+ const int precision = 7;
+
+ Ref<Gradient> hue_gradient;
+ hue_gradient.instantiate();
+ PackedFloat32Array offsets;
+ offsets.resize(precision);
+ PackedColorArray colors;
+ colors.resize(precision);
+
+ for (int i = 0; i < precision; i++) {
+ float h = i / float(precision - 1);
+ offsets.write[i] = h;
+ colors.write[i] = Color::from_hsv(h, 1, 1);
+ }
+ hue_gradient->set_offsets(offsets);
+ hue_gradient->set_colors(colors);
+
+ Ref<GradientTexture2D> hue_texture;
+ hue_texture.instantiate();
+ hue_texture->set_width(800);
+ hue_texture->set_height(6);
+ hue_texture->set_gradient(hue_gradient);
+
+ theme->set_icon("color_hue", "ColorPicker", hue_texture);
+ }
+
+ {
+ const int precision = 7;
+
+ Ref<Gradient> hue_gradient;
+ hue_gradient.instantiate();
+ PackedFloat32Array offsets;
+ offsets.resize(precision);
+ PackedColorArray colors;
+ colors.resize(precision);
+
+ for (int i = 0; i < precision; i++) {
+ float h = i / float(precision - 1);
+ offsets.write[i] = h;
+ colors.write[i] = Color::from_ok_hsl(h, 1, 0.5);
+ }
+ hue_gradient->set_offsets(offsets);
+ hue_gradient->set_colors(colors);
+
+ Ref<GradientTexture2D> hue_texture;
+ hue_texture.instantiate();
+ hue_texture->set_width(800);
+ hue_texture->set_height(6);
+ hue_texture->set_gradient(hue_gradient);
+
+ theme->set_icon("color_okhsl_hue", "ColorPicker", hue_texture);
+ }
+
// ColorPickerButton
theme->set_icon("bg", "ColorPickerButton", icons["mini_checkerboard"]);
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
index 240f743387..7fa0bb64a3 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
@@ -1220,7 +1220,9 @@ void ParticlesStorage::particles_set_view_axis(RID p_particles, const Vector3 &p
RendererCompositorRD::singleton->get_effects()->sort_buffer(particles->particles_sort_uniform_set, particles->amount);
}
- copy_push_constant.total_particles *= copy_push_constant.total_particles;
+ if (particles->trails_enabled && particles->trail_bind_poses.size() > 1) {
+ copy_push_constant.total_particles *= particles->trail_bind_poses.size();
+ }
RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
uint32_t copy_pipeline = do_sort ? ParticlesShader::COPY_MODE_FILL_INSTANCES_WITH_SORT_BUFFER : ParticlesShader::COPY_MODE_FILL_INSTANCES;
diff --git a/tests/core/math/test_quaternion.h b/tests/core/math/test_quaternion.h
index 909fc2499f..c3ae322991 100644
--- a/tests/core/math/test_quaternion.h
+++ b/tests/core/math/test_quaternion.h
@@ -169,10 +169,9 @@ TEST_CASE("[Quaternion] Construct Euler YXZ dynamic axes") {
Vector3 euler_r(0.0, 0.0, roll);
Quaternion q_r = Quaternion::from_euler(euler_r);
- // Roll-Z is followed by Pitch-X.
- Quaternion check_xz = q_p * q_r;
- // Then Yaw-Y follows both.
- Quaternion check_yxz = q_y * check_xz;
+ // Instrinsically, Yaw-Y then Pitch-X then Roll-Z.
+ // Extrinsically, Roll-Z is followed by Pitch-X, then Yaw-Y.
+ Quaternion check_yxz = q_y * q_p * q_r;
// Test construction from YXZ Euler angles.
Vector3 euler_yxz(pitch, yaw, roll);
@@ -182,8 +181,9 @@ TEST_CASE("[Quaternion] Construct Euler YXZ dynamic axes") {
CHECK(q[2] == doctest::Approx(check_yxz[2]));
CHECK(q[3] == doctest::Approx(check_yxz[3]));
- // Sneak in a test of is_equal_approx.
CHECK(q.is_equal_approx(check_yxz));
+ CHECK(q.get_euler().is_equal_approx(euler_yxz));
+ CHECK(check_yxz.get_euler().is_equal_approx(euler_yxz));
}
TEST_CASE("[Quaternion] Construct Basis Euler") {
@@ -235,6 +235,23 @@ TEST_CASE("[Quaternion] Construct Basis Axes") {
CHECK(q[3] == doctest::Approx(0.8582598));
}
+TEST_CASE("[Quaternion] Get Euler Orders") {
+ double x = Math::deg_to_rad(30.0);
+ double y = Math::deg_to_rad(45.0);
+ double z = Math::deg_to_rad(10.0);
+ Vector3 euler(x, y, z);
+ for (int i = 0; i < 6; i++) {
+ EulerOrder order = (EulerOrder)i;
+ Basis basis = Basis::from_euler(euler, order);
+ Quaternion q = Quaternion(basis);
+ Vector3 check = q.get_euler(order);
+ CHECK_MESSAGE(check.is_equal_approx(euler),
+ "Quaternion get_euler method should return the original angles.");
+ CHECK_MESSAGE(check.is_equal_approx(basis.get_euler(order)),
+ "Quaternion get_euler method should behave the same as Basis get_euler.");
+ }
+}
+
TEST_CASE("[Quaternion] Product (book)") {
// Example from "Quaternions and Rotation Sequences" by Jack Kuipers, p. 108.
Quaternion p(1.0, -2.0, 1.0, 3.0);