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-rw-r--r--modules/webm/libvpx/SCsub2
-rw-r--r--platform/android/detect.py14
-rw-r--r--platform/iphone/detect.py22
-rw-r--r--platform/javascript/SCsub2
-rw-r--r--platform/javascript/detect.py10
-rw-r--r--platform/server/detect.py6
-rw-r--r--platform/windows/detect.py6
-rw-r--r--platform/x11/detect.py32
8 files changed, 47 insertions, 47 deletions
diff --git a/modules/webm/libvpx/SCsub b/modules/webm/libvpx/SCsub
index 0ee2ed45b8..fd8d762a5e 100644
--- a/modules/webm/libvpx/SCsub
+++ b/modules/webm/libvpx/SCsub
@@ -265,7 +265,7 @@ if env["platform"] == 'uwp':
else:
import platform
is_x11_or_server_arm = ((env["platform"] == 'x11' or env["platform"] == 'server') and platform.machine().startswith('arm'))
- is_ios_x86 = (env["platform"] == 'iphone' and env["ios_sim"] == "yes")
+ is_ios_x86 = (env["platform"] == 'iphone' and env["ios_sim"])
is_android_x86 = (env["platform"] == 'android' and env["android_arch"] == 'x86')
if is_android_x86:
cpu_bits = '32'
diff --git a/platform/android/detect.py b/platform/android/detect.py
index 0a031fe0b1..13fc4ee810 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -18,14 +18,14 @@ def can_build():
def get_opts():
- from SCons.Variables import EnumVariable
+ from SCons.Variables import BoolVariable, EnumVariable
return [
('ANDROID_NDK_ROOT', 'Path to the Android NDK', os.environ.get("ANDROID_NDK_ROOT", 0)),
('ndk_platform', 'Target platform (android-<api>, e.g. "android-18")', "android-18"),
EnumVariable('android_arch', 'Target architecture', "armv7", ('armv7', 'armv6', 'arm64v8', 'x86')),
- ('android_neon', 'Enable NEON support (armv7 only)', "yes"),
- ('android_stl', 'Enable Android STL support (for modules)', "no")
+ BoolVariable('android_neon', 'Enable NEON support (armv7 only)', True),
+ BoolVariable('android_stl', 'Enable Android STL support (for modules)', False),
]
@@ -94,7 +94,7 @@ def configure(env):
env['android_arch'] = 'armv7'
neon_text = ""
- if env["android_arch"] == "armv7" and env['android_neon'] == 'yes':
+ if env["android_arch"] == "armv7" and env['android_neon']:
neon_text = " (with NEON)"
print("Building for Android (" + env['android_arch'] + ")" + neon_text)
@@ -118,7 +118,7 @@ def configure(env):
target_subpath = "arm-linux-androideabi-4.9"
abi_subpath = "arm-linux-androideabi"
arch_subpath = "armeabi-v7a"
- if env['android_neon'] == 'yes':
+ if env['android_neon']:
env.extra_suffix = ".armv7.neon" + env.extra_suffix
else:
env.extra_suffix = ".armv7" + env.extra_suffix
@@ -200,7 +200,7 @@ def configure(env):
elif env["android_arch"] == "armv7":
target_opts = ['-target', 'armv7-none-linux-androideabi']
env.Append(CPPFLAGS='-D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -march=armv7-a -mfloat-abi=softfp'.split())
- if env['android_neon'] == 'yes':
+ if env['android_neon']:
env['neon_enabled'] = True
env.Append(CPPFLAGS=['-mfpu=neon', '-D__ARM_NEON__'])
else:
@@ -214,7 +214,7 @@ def configure(env):
env.Append(CPPFLAGS=target_opts)
env.Append(CPPFLAGS=common_opts)
- if (env['android_stl'] == 'yes'):
+ if env['android_stl']:
env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/include"])
env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath + "/include"])
env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath])
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index d763b4b6c3..dd4db0b1cd 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -20,17 +20,17 @@ def can_build():
def get_opts():
-
+ from SCons.Variables import BoolVariable
return [
('IPHONEPLATFORM', 'Name of the iPhone platform', 'iPhoneOS'),
('IPHONEPATH', 'Path to iPhone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'),
('IPHONESDK', 'Path to the iPhone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'),
- ('game_center', 'Support for game center', 'yes'),
- ('store_kit', 'Support for in-app store', 'yes'),
- ('icloud', 'Support for iCloud', 'yes'),
- ('ios_exceptions', 'Enable exceptions', 'no'),
+ BoolVariable('game_center', 'Support for game center', True),
+ BoolVariable('store_kit', 'Support for in-app store', True),
+ BoolVariable('icloud', 'Support for iCloud', True),
+ BoolVariable('ios_exceptions', 'Enable exceptions', False),
('ios_triple', 'Triple for ios toolchain', ''),
- ('ios_sim', 'Build simulator binary', 'no'),
+ BoolVariable('ios_sim', 'Build simulator binary', False),
]
@@ -58,7 +58,7 @@ def configure(env):
## Architecture
- if (env["ios_sim"] == "yes" or env["arch"] == "x86"): # i386, simulator
+ if env["ios_sim"] or env["arch"] == "x86": # i386, simulator
env["arch"] = "x86"
env["bits"] = "32"
elif (env["arch"] == "arm" or env["arch"] == "arm32" or env["arch"] == "armv7" or env["bits"] == "32"): # arm
@@ -91,7 +91,7 @@ def configure(env):
env.Append(CPPFLAGS=['-DNEED_LONG_INT'])
env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON'])
- if env['ios_exceptions'] == 'yes':
+ if env['ios_exceptions']:
env.Append(CPPFLAGS=['-fexceptions'])
else:
env.Append(CPPFLAGS=['-fno-exceptions'])
@@ -129,15 +129,15 @@ def configure(env):
])
# Feature options
- if env['game_center'] == 'yes':
+ if env['game_center']:
env.Append(CPPFLAGS=['-DGAME_CENTER_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'GameKit'])
- if env['store_kit'] == 'yes':
+ if env['store_kit']:
env.Append(CPPFLAGS=['-DSTOREKIT_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'StoreKit'])
- if env['icloud'] == 'yes':
+ if env['icloud']:
env.Append(CPPFLAGS=['-DICLOUD_ENABLED'])
env.Append(CPPPATH=['$IPHONESDK/usr/include',
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index e282041745..f01d9367d2 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -29,7 +29,7 @@ zip_dir = target_dir.Dir('.javascript_zip')
zip_files = env.InstallAs(zip_dir.File('godot.html'), '#misc/dist/html/default.html')
implicit_targets = []
-if env['wasm'] == 'yes':
+if env['wasm']:
wasm = target_dir.File(basename + '.wasm')
implicit_targets.append(wasm)
zip_files.append(InstallAs(zip_dir.File('godot.wasm'), wasm))
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index fdcdc7da6f..cc29ad8956 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -17,10 +17,10 @@ def can_build():
def get_opts():
-
+ from SCons.Variables import BoolVariable
return [
- ['wasm', 'Compile to WebAssembly', 'no'],
- ['javascript_eval', 'Enable JavaScript eval interface', 'yes'],
+ BoolVariable('wasm', 'Compile to WebAssembly', False),
+ BoolVariable('javascript_eval', 'Enable JavaScript eval interface', True),
]
@@ -95,7 +95,7 @@ def configure(env):
# These flags help keep the file size down
env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti'])
- if env['javascript_eval'] == 'yes':
+ if env['javascript_eval']:
env.Append(CPPFLAGS=['-DJAVASCRIPT_EVAL_ENABLED'])
## Link flags
@@ -103,7 +103,7 @@ def configure(env):
env.Append(LINKFLAGS=['-s', 'EXTRA_EXPORTED_RUNTIME_METHODS="[\'FS\']"'])
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
- if (env['wasm'] == 'yes'):
+ if env['wasm']:
env.Append(LINKFLAGS=['-s', 'BINARYEN=1'])
# In contrast to asm.js, enabling memory growth on WebAssembly has no
# major performance impact, and causes only a negligible increase in
diff --git a/platform/server/detect.py b/platform/server/detect.py
index 94cdd0da73..04b38f280d 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -19,9 +19,9 @@ def can_build():
def get_opts():
-
+ from SCons.Variables import BoolVariable
return [
- ('use_llvm', 'Use the LLVM compiler', 'no'),
+ BoolVariable('use_llvm', 'Use the LLVM compiler', False),
]
@@ -52,7 +52,7 @@ def configure(env):
## Compiler configuration
- if (env["use_llvm"] == "yes"):
+ if env['use_llvm']:
if ('clang++' not in env['CXX']):
env["CC"] = "clang"
env["CXX"] = "clang++"
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 1b7a992668..92f2e078c8 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -49,7 +49,7 @@ def can_build():
def get_opts():
- from SCons.Variables import EnumVariable
+ from SCons.Variables import BoolVariable, EnumVariable
mingw32 = ""
mingw64 = ""
@@ -65,7 +65,7 @@ def get_opts():
return [
('mingw_prefix_32', 'MinGW prefix (Win32)', mingw32),
('mingw_prefix_64', 'MinGW prefix (Win64)', mingw64),
- ('use_lto', 'Use link time optimization (when using MingW)', 'no'),
+ BoolVariable('use_lto', 'Use link time optimization (when using MingW)', False),
EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
]
@@ -263,7 +263,7 @@ def configure(env):
env['LD'] = mingw_prefix + "g++"
env["x86_libtheora_opt_gcc"] = True
- if (env["use_lto"] == "yes"):
+ if env['use_lto']:
env.Append(CCFLAGS=['-flto'])
env.Append(LINKFLAGS=['-flto'])
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index ff7f2c9bd8..c8d9930af1 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -45,16 +45,16 @@ def can_build():
return True
def get_opts():
- from SCons.Variables import EnumVariable
+ from SCons.Variables import BoolVariable, EnumVariable
return [
- ('use_llvm', 'Use the LLVM compiler', 'no'),
- ('use_static_cpp', 'Link stdc++ statically', 'no'),
- ('use_sanitizer', 'Use LLVM compiler address sanitizer', 'no'),
- ('use_leak_sanitizer', 'Use LLVM compiler memory leaks sanitizer (implies use_sanitizer)', 'no'),
- ('use_lto', 'Use link time optimization', 'no'),
- ('pulseaudio', 'Detect & use pulseaudio', 'yes'),
- ('udev', 'Use udev for gamepad connection callbacks', 'no'),
+ BoolVariable('use_llvm', 'Use the LLVM compiler', False),
+ BoolVariable('use_static_cpp', 'Link stdc++ statically', False),
+ BoolVariable('use_sanitizer', 'Use LLVM compiler address sanitizer', False),
+ BoolVariable('use_leak_sanitizer', 'Use LLVM compiler memory leaks sanitizer (implies use_sanitizer)', False),
+ BoolVariable('use_lto', 'Use link time optimization', False),
+ BoolVariable('pulseaudio', 'Detect & use pulseaudio', True),
+ BoolVariable('udev', 'Use udev for gamepad connection callbacks', False),
EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
]
@@ -101,7 +101,7 @@ def configure(env):
## Compiler configuration
- if (env["use_llvm"] == "yes"):
+ if env['use_llvm']:
if ('clang++' not in env['CXX']):
env["CC"] = "clang"
env["CXX"] = "clang++"
@@ -110,18 +110,18 @@ def configure(env):
env.extra_suffix = ".llvm" + env.extra_suffix
# leak sanitizer requires (address) sanitizer
- if (env["use_sanitizer"] == "yes" or env["use_leak_sanitizer"] == "yes"):
+ if env['use_sanitizer'] or env['use_leak_sanitizer']:
env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer'])
env.Append(LINKFLAGS=['-fsanitize=address'])
env.extra_suffix += "s"
- if (env["use_leak_sanitizer"] == "yes"):
+ if env['use_leak_sanitizer']:
env.Append(CCFLAGS=['-fsanitize=leak'])
env.Append(LINKFLAGS=['-fsanitize=leak'])
- if (env["use_lto"] == "yes"):
+ if env['use_lto']:
env.Append(CCFLAGS=['-flto'])
env.Append(LINKFLAGS=['-flto'])
- if (env["use_llvm"] == "no"):
+ if not env['use_llvm']:
env['RANLIB'] = 'gcc-ranlib'
env['AR'] = 'gcc-ar'
@@ -206,7 +206,7 @@ def configure(env):
else:
print("ALSA libraries not found, disabling driver")
- if (env["pulseaudio"] == "yes"):
+ if env['pulseaudio']:
if (os.system("pkg-config --exists libpulse-simple") == 0): # 0 means found
print("Enabling PulseAudio")
env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"])
@@ -217,7 +217,7 @@ def configure(env):
if (platform.system() == "Linux"):
env.Append(CPPFLAGS=["-DJOYDEV_ENABLED"])
- if (env["udev"] == "yes"):
+ if env['udev']:
if (os.system("pkg-config --exists libudev") == 0): # 0 means found
print("Enabling udev support")
env.Append(CPPFLAGS=["-DUDEV_ENABLED"])
@@ -245,5 +245,5 @@ def configure(env):
env.Append(CPPFLAGS=['-m64'])
env.Append(LINKFLAGS=['-m64', '-L/usr/lib/i686-linux-gnu'])
- if (env["use_static_cpp"] == "yes"):
+ if env['use_static_cpp']:
env.Append(LINKFLAGS=['-static-libstdc++'])