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-rw-r--r--demos/3d/inverse_kinematics/engine.cfg0
-rw-r--r--demos/3d/inverse_kinematics/main.scnbin0 -> 503 bytes
-rw-r--r--modules/ik/SCsub3
-rw-r--r--modules/ik/config.py11
-rw-r--r--modules/ik/ik.cpp326
-rw-r--r--modules/ik/ik.h74
-rw-r--r--modules/ik/register_types.cpp47
-rw-r--r--modules/ik/register_types.h30
-rw-r--r--scene/2d/physics_body_2d.cpp6
-rw-r--r--scene/3d/physics_body.cpp6
-rw-r--r--scene/gui/menu_button.cpp18
-rw-r--r--scene/gui/popup_menu.cpp26
-rw-r--r--scene/gui/popup_menu.h2
-rw-r--r--scene/gui/text_edit.cpp25
-rw-r--r--scene/gui/text_edit.h2
-rw-r--r--scene/scene_string_names.cpp1
-rw-r--r--scene/scene_string_names.h1
-rw-r--r--tools/editor/editor_data.cpp10
-rw-r--r--tools/editor/editor_data.h1
-rw-r--r--tools/editor/editor_node.cpp116
-rw-r--r--tools/editor/editor_node.h36
-rw-r--r--tools/editor/editor_settings.cpp4
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.cpp8
-rw-r--r--tools/editor/plugins/script_editor_plugin.cpp5
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.cpp10
-rw-r--r--tools/editor/scene_tree_dock.cpp3
26 files changed, 704 insertions, 67 deletions
diff --git a/demos/3d/inverse_kinematics/engine.cfg b/demos/3d/inverse_kinematics/engine.cfg
new file mode 100644
index 0000000000..e69de29bb2
--- /dev/null
+++ b/demos/3d/inverse_kinematics/engine.cfg
diff --git a/demos/3d/inverse_kinematics/main.scn b/demos/3d/inverse_kinematics/main.scn
new file mode 100644
index 0000000000..918fd09a3a
--- /dev/null
+++ b/demos/3d/inverse_kinematics/main.scn
Binary files differ
diff --git a/modules/ik/SCsub b/modules/ik/SCsub
new file mode 100644
index 0000000000..211a043468
--- /dev/null
+++ b/modules/ik/SCsub
@@ -0,0 +1,3 @@
+Import('env')
+
+env.add_source_files(env.modules_sources,"*.cpp")
diff --git a/modules/ik/config.py b/modules/ik/config.py
new file mode 100644
index 0000000000..f9bd7da08d
--- /dev/null
+++ b/modules/ik/config.py
@@ -0,0 +1,11 @@
+
+
+def can_build(platform):
+ return True
+
+
+def configure(env):
+ pass
+
+
+
diff --git a/modules/ik/ik.cpp b/modules/ik/ik.cpp
new file mode 100644
index 0000000000..6c383fdb55
--- /dev/null
+++ b/modules/ik/ik.cpp
@@ -0,0 +1,326 @@
+/*************************************************************************/
+/* ik.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* This file is Copyright (c) 2016 Sergey Lapin <slapinid@gmail.com> */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "ik.h"
+
+bool InverseKinematics::_get(const StringName& p_name,Variant &r_ret) const
+{
+
+ if (String(p_name)=="ik_bone") {
+
+ r_ret=get_bone_name();
+ return true;
+ }
+
+ return false;
+}
+
+bool InverseKinematics::_set(const StringName& p_name, const Variant& p_value)
+{
+
+ if (String(p_name)=="ik_bone") {
+
+ set_bone_name(p_value);
+ changed = true;
+ return true;
+ }
+
+ return false;
+}
+
+void InverseKinematics::_get_property_list( List<PropertyInfo>* p_list ) const
+{
+
+ Skeleton *parent=NULL;
+ if(get_parent())
+ parent=get_parent()->cast_to<Skeleton>();
+
+ if (parent) {
+
+ String names;
+ for(int i=0;i<parent->get_bone_count();i++) {
+ if(i>0)
+ names+=",";
+ names+=parent->get_bone_name(i);
+ }
+
+ p_list->push_back(PropertyInfo(Variant::STRING,"ik_bone",PROPERTY_HINT_ENUM,names));
+ } else {
+
+ p_list->push_back(PropertyInfo(Variant::STRING,"ik_bone"));
+
+ }
+
+}
+
+void InverseKinematics::_check_bind()
+{
+
+ if (get_parent() && get_parent()->cast_to<Skeleton>()) {
+ Skeleton *sk = get_parent()->cast_to<Skeleton>();
+ int idx = sk->find_bone(ik_bone);
+ if (idx!=-1) {
+ ik_bone_no = idx;
+ bound=true;
+ }
+ skel = sk;
+ }
+}
+
+void InverseKinematics::_check_unbind()
+{
+
+ if (bound) {
+
+ if (get_parent() && get_parent()->cast_to<Skeleton>()) {
+ Skeleton *sk = get_parent()->cast_to<Skeleton>();
+ int idx = sk->find_bone(ik_bone);
+ if (idx!=-1)
+ ik_bone_no = idx;
+ else
+ ik_bone_no = 0;
+ skel = sk;
+
+ }
+ bound=false;
+ }
+}
+
+
+void InverseKinematics::set_bone_name(const String& p_name)
+{
+
+ if (is_inside_tree())
+ _check_unbind();
+
+ ik_bone=p_name;
+
+ if (is_inside_tree())
+ _check_bind();
+ changed = true;
+}
+
+String InverseKinematics::get_bone_name() const
+{
+
+ return ik_bone;
+}
+
+void InverseKinematics::set_iterations(int itn)
+{
+
+ if (is_inside_tree())
+ _check_unbind();
+
+ iterations=itn;
+
+ if (is_inside_tree())
+ _check_bind();
+ changed = true;
+}
+
+int InverseKinematics::get_iterations() const
+{
+
+ return iterations;
+}
+
+void InverseKinematics::set_chain_size(int cs)
+{
+ if (is_inside_tree())
+ _check_unbind();
+
+ chain_size=cs;
+ chain.clear();
+ if (bound)
+ update_parameters();
+
+ if (is_inside_tree())
+ _check_bind();
+ changed = true;
+}
+
+int InverseKinematics::get_chain_size() const
+{
+
+ return chain_size;
+}
+
+void InverseKinematics::set_precision(float p)
+{
+
+ if (is_inside_tree())
+ _check_unbind();
+
+ precision=p;
+
+ if (is_inside_tree())
+ _check_bind();
+ changed = true;
+}
+
+float InverseKinematics::get_precision() const
+{
+
+ return precision;
+}
+
+void InverseKinematics::set_speed(float p)
+{
+
+ if (is_inside_tree())
+ _check_unbind();
+
+ speed=p;
+
+ if (is_inside_tree())
+ _check_bind();
+ changed = true;
+}
+
+float InverseKinematics::get_speed() const
+{
+
+ return speed;
+}
+
+void InverseKinematics::update_parameters()
+{
+ tail_bone = -1;
+ for (int i = 0; i < skel->get_bone_count(); i++)
+ if (skel->get_bone_parent(i) == ik_bone_no)
+ tail_bone = i;
+ int cur_bone = ik_bone_no;
+ int its = chain_size;
+ while (its > 0 && cur_bone >= 0) {
+ chain.push_back(cur_bone);
+ cur_bone = skel->get_bone_parent(cur_bone);
+ its--;
+ }
+}
+
+void InverseKinematics::_notification(int p_what)
+{
+
+ switch(p_what) {
+
+ case NOTIFICATION_ENTER_TREE: {
+
+ _check_bind();
+ if (bound) {
+ update_parameters();
+ changed = false;
+ set_process(true);
+ }
+ } break;
+ case NOTIFICATION_PROCESS: {
+ float delta = get_process_delta_time();
+ Spatial *sksp = skel->cast_to<Spatial>();
+ if (!bound)
+ break;
+ if (!sksp)
+ break;
+ if (changed) {
+ update_parameters();
+ changed = false;
+ }
+ Vector3 to = get_translation();
+ for (int hump = 0; hump < iterations; hump++) {
+ int depth = 0;
+ float olderr = 1000.0;
+ float psign = 1.0;
+ bool reached = false;
+
+ for (List<int>::Element *b = chain.front(); b; b = b->next()) {
+ int cur_bone = b->get();
+ Vector3 d = skel->get_bone_global_pose(tail_bone).origin;
+ Vector3 rg = to;
+ float err = d.distance_squared_to(rg);
+ if (err < precision) {
+ if (!reached && err < precision)
+ reached = true;
+ break;
+ } else
+ if (reached)
+ reached = false;
+ if (err > olderr)
+ psign = -psign;
+ Transform mod = skel->get_bone_global_pose(cur_bone);
+ Quat q1 = Quat(mod.basis).normalized();
+ Transform mod2 = mod.looking_at(to, Vector3(0.0, 1.0, 0.0));
+ Quat q2 = Quat(mod2.basis).normalized();
+ if (psign < 0.0)
+ q2 = q2.inverse();
+ Quat q = q1.slerp(q2, speed / (1.0 + 500.0 * depth)).normalized();
+ Transform fin = Transform(q);
+ fin.origin = mod.origin;
+ skel->set_bone_global_pose(cur_bone, fin);
+ depth++;
+ }
+ if (reached)
+ break;
+
+ }
+
+ } break;
+ case NOTIFICATION_EXIT_TREE: {
+ set_process(false);
+
+ _check_unbind();
+ } break;
+ }
+}
+void InverseKinematics::_bind_methods() {
+ ObjectTypeDB::bind_method(_MD("set_bone_name","ik_bone"),&InverseKinematics::set_bone_name);
+ ObjectTypeDB::bind_method(_MD("get_bone_name"),&InverseKinematics::get_bone_name);
+ ObjectTypeDB::bind_method(_MD("set_iterations","iterations"),&InverseKinematics::set_iterations);
+ ObjectTypeDB::bind_method(_MD("get_iterations"),&InverseKinematics::get_iterations);
+ ObjectTypeDB::bind_method(_MD("set_chain_size","chain_size"),&InverseKinematics::set_chain_size);
+ ObjectTypeDB::bind_method(_MD("get_chain_size"),&InverseKinematics::get_chain_size);
+ ObjectTypeDB::bind_method(_MD("set_precision","precision"),&InverseKinematics::set_precision);
+ ObjectTypeDB::bind_method(_MD("get_precision"),&InverseKinematics::get_precision);
+ ObjectTypeDB::bind_method(_MD("set_speed","speed"),&InverseKinematics::set_speed);
+ ObjectTypeDB::bind_method(_MD("get_speed"),&InverseKinematics::get_speed);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "iterations"), _SCS("set_iterations"), _SCS("get_iterations"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "chain_size"), _SCS("set_chain_size"), _SCS("get_chain_size"));
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "precision"), _SCS("set_precision"), _SCS("get_precision"));
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed"), _SCS("set_speed"), _SCS("get_speed"));
+}
+
+InverseKinematics::InverseKinematics()
+{
+ bound=false;
+ chain_size = 2;
+ iterations = 100;
+ precision = 0.001;
+ speed = 0.2;
+
+}
+
diff --git a/modules/ik/ik.h b/modules/ik/ik.h
new file mode 100644
index 0000000000..9daddb229d
--- /dev/null
+++ b/modules/ik/ik.h
@@ -0,0 +1,74 @@
+/*************************************************************************/
+/* ik.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* This file is (c) 2016 Sergey Lapin <slapinid@gmail.com> */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef IK_H
+#define IK_H
+
+#include "scene/3d/skeleton.h"
+class InverseKinematics : public Spatial {
+ OBJ_TYPE(InverseKinematics, Spatial);
+ bool bound;
+ String ik_bone;
+ int ik_bone_no;
+ int tail_bone;
+ int chain_size;
+ Skeleton *skel;
+ List<int> chain;
+ void _check_bind();
+ void _check_unbind();
+ int iterations;
+ float precision;
+ float speed;
+ bool changed;
+
+protected:
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name,Variant &r_ret) const;
+ void _get_property_list( List<PropertyInfo> *p_list) const;
+
+ void _notification(int p_what);
+ static void _bind_methods();
+ void update_parameters();
+public:
+ Skeleton *get_skeleton();
+ void set_bone_name(const String& p_name);
+ String get_bone_name() const;
+ void set_iterations(int itn);
+ int get_iterations() const;
+ void set_chain_size(int cs);
+ int get_chain_size() const;
+ void set_precision(float p);
+ float get_precision() const;
+ void set_speed(float p);
+ float get_speed() const;
+ InverseKinematics();
+};
+
+#endif
+
diff --git a/modules/ik/register_types.cpp b/modules/ik/register_types.cpp
new file mode 100644
index 0000000000..e7df7f55b2
--- /dev/null
+++ b/modules/ik/register_types.cpp
@@ -0,0 +1,47 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "register_types.h"
+#ifndef _3D_DISABLED
+#include "object_type_db.h"
+#include "ik.h"
+#endif
+
+void register_ik_types() {
+
+#ifndef _3D_DISABLED
+ ObjectTypeDB::register_type<InverseKinematics>();
+#endif
+}
+
+
+
+void unregister_ik_types() {
+
+
+}
diff --git a/modules/ik/register_types.h b/modules/ik/register_types.h
new file mode 100644
index 0000000000..828917ade7
--- /dev/null
+++ b/modules/ik/register_types.h
@@ -0,0 +1,30 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+void register_ik_types();
+void unregister_ik_types();
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index cc2e5c0d72..dc038f010c 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -544,7 +544,10 @@ void RigidBody2D::_direct_state_changed(Object *p_state) {
set_global_transform(state->get_transform());
linear_velocity=state->get_linear_velocity();
angular_velocity=state->get_angular_velocity();
- sleeping=state->is_sleeping();
+ if(sleeping!=state->is_sleeping()) {
+ sleeping=state->is_sleeping();
+ emit_signal(SceneStringNames::get_singleton()->sleeping_state_changed);
+ }
if (get_script_instance())
get_script_instance()->call("_integrate_forces",state);
set_block_transform_notify(false); // want it back
@@ -934,6 +937,7 @@ void RigidBody2D::_bind_methods() {
ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body")));
ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body")));
+ ADD_SIGNAL( MethodInfo("sleeping_state_changed"));
BIND_CONSTANT( MODE_STATIC );
BIND_CONSTANT( MODE_KINEMATIC );
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 1a2665b6ad..bc637eed44 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -419,7 +419,10 @@ void RigidBody::_direct_state_changed(Object *p_state) {
set_global_transform(state->get_transform());
linear_velocity=state->get_linear_velocity();
angular_velocity=state->get_angular_velocity();
- sleeping=state->is_sleeping();
+ if(sleeping!=state->is_sleeping()) {
+ sleeping=state->is_sleeping();
+ emit_signal(SceneStringNames::get_singleton()->sleeping_state_changed);
+ }
if (get_script_instance())
get_script_instance()->call("_integrate_forces",state);
set_ignore_transform_notification(false);
@@ -811,6 +814,7 @@ void RigidBody::_bind_methods() {
ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape")));
ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body")));
ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body")));
+ ADD_SIGNAL( MethodInfo("sleeping_state_changed"));
BIND_CONSTANT( MODE_STATIC );
BIND_CONSTANT( MODE_KINEMATIC );
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index cb8806e2ef..0f415f013d 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -53,23 +53,7 @@ void MenuButton::_unhandled_key_input(InputEvent p_event) {
code|=KEY_MASK_SHIFT;
- int item = popup->find_item_by_accelerator(code);
-
-
- if (item>=0 && ! popup->is_item_disabled(item))
- popup->activate_item(item);
- /*
- for(int i=0;i<items.size();i++) {
-
-
- if (items[i].accel==0)
- continue;
-
- if (items[i].accel==code) {
-
- emit_signal("item_pressed",items[i].ID);
- }
- }*/
+ int item = popup->activate_item_by_accelerator(code);
}
}
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 3329d24890..819885809b 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -740,15 +740,33 @@ int PopupMenu::get_item_count() const {
return items.size();
}
-int PopupMenu::find_item_by_accelerator(uint32_t p_accel) const {
+bool PopupMenu::activate_item_by_accelerator(uint32_t p_accel) {
int il=items.size();
for(int i=0;i<il;i++) {
+ if (is_item_disabled(i))
+ continue;
- if (items[i].accel==p_accel)
- return i;
+ if (items[i].accel==p_accel) {
+ activate_item(i);
+ return true;
+ }
+
+ if (items[i].submenu!="") {
+ Node* n = get_node(items[i].submenu);
+ if(!n)
+ continue;
+
+ PopupMenu* pm = n->cast_to<PopupMenu>();
+ if(!pm)
+ continue;
+
+ if(pm->activate_item_by_accelerator(p_accel)) {
+ return true;
+ }
+ }
}
- return -1;
+ return false;
}
void PopupMenu::activate_item(int p_item) {
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index 72f8795067..0e98765dc4 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -117,7 +117,7 @@ public:
int get_item_count() const;
- int find_item_by_accelerator(uint32_t p_accel) const;
+ bool activate_item_by_accelerator(uint32_t p_accel);
void activate_item(int p_item);
void remove_item(int p_idx);
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index c3657d79d7..a0887ffacd 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -672,6 +672,7 @@ void TextEdit::_notification(int p_what) {
bool in_keyword=false;
bool in_word = false;
bool in_function_name = false;
+ bool in_member_variable = false;
Color keyword_color;
// check if line contains highlighted word
@@ -803,14 +804,28 @@ void TextEdit::_notification(int p_what) {
}
}
+ if (!in_function_name && !in_member_variable && !in_keyword && !is_number && in_word) {
+ int k = j;
+ while(k > 0 && !_is_symbol(str[k]) && str[k] != '\t' && str[k] != ' ') {
+ k--;
+ }
+
+ if (str[k] == '.') {
+ in_member_variable = true;
+ }
+ }
+
if (is_symbol) {
in_function_name = false;
+ in_member_variable = false;
}
if (in_region>=0)
color=color_regions[in_region].color;
else if (in_keyword)
color=keyword_color;
+ else if (in_member_variable)
+ color=cache.member_variable_color;
else if (in_function_name)
color=cache.function_color;
else if (is_symbol)
@@ -910,9 +925,9 @@ void TextEdit::_notification(int p_what) {
cursor_pos = Point2i( char_ofs+char_margin, ofs_y );
if (insert_mode) {
cursor_pos.y += get_row_height();
- VisualServer::get_singleton()->canvas_item_add_rect(ci,Rect2(cursor_pos, Size2i(char_w,1)),cache.font_color);
+ VisualServer::get_singleton()->canvas_item_add_rect(ci,Rect2(cursor_pos, Size2i(char_w,1)),cache.caret_color);
} else {
- VisualServer::get_singleton()->canvas_item_add_rect(ci,Rect2(cursor_pos, Size2i(1,get_row_height())),cache.font_color);
+ VisualServer::get_singleton()->canvas_item_add_rect(ci,Rect2(cursor_pos, Size2i(1,get_row_height())),cache.caret_color);
}
@@ -927,9 +942,9 @@ void TextEdit::_notification(int p_what) {
if (insert_mode) {
cursor_pos.y += get_row_height();
int char_w = cache.font->get_char_size(' ').width;
- VisualServer::get_singleton()->canvas_item_add_rect(ci,Rect2(cursor_pos, Size2i(char_w,1)),cache.font_color);
+ VisualServer::get_singleton()->canvas_item_add_rect(ci,Rect2(cursor_pos, Size2i(char_w,1)),cache.caret_color);
} else {
- VisualServer::get_singleton()->canvas_item_add_rect(ci,Rect2(cursor_pos, Size2i(1,get_row_height())),cache.font_color);
+ VisualServer::get_singleton()->canvas_item_add_rect(ci,Rect2(cursor_pos, Size2i(1,get_row_height())),cache.caret_color);
}
}
}
@@ -3067,10 +3082,12 @@ void TextEdit::_update_caches() {
cache.style_normal=get_stylebox("normal");
cache.style_focus=get_stylebox("focus");
cache.font=get_font("font");
+ cache.caret_color=get_color("caret_color");
cache.font_color=get_color("font_color");
cache.font_selected_color=get_color("font_selected_color");
cache.keyword_color=get_color("keyword_color");
cache.function_color=get_color("function_color");
+ cache.member_variable_color=get_color("member_variable_color");
cache.number_color=get_color("number_color");
cache.selection_color=get_color("selection_color");
cache.mark_color=get_color("mark_color");
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index e676aff694..899ce533c4 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -73,11 +73,13 @@ class TextEdit : public Control {
Ref<StyleBox> style_normal;
Ref<StyleBox> style_focus;
Ref<Font> font;
+ Color caret_color;
Color font_color;
Color font_selected_color;
Color keyword_color;
Color number_color;
Color function_color;
+ Color member_variable_color;
Color selection_color;
Color mark_color;
Color breakpoint_color;
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 57bde00de4..f47b61001c 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -48,6 +48,7 @@ SceneStringNames::SceneStringNames() {
item_rect_changed=StaticCString::create("item_rect_changed");
size_flags_changed=StaticCString::create("size_flags_changed");
minimum_size_changed=StaticCString::create("minimum_size_changed");
+ sleeping_state_changed=StaticCString::create("sleeping_state_changed");
finished=StaticCString::create("finished");
animation_changed=StaticCString::create("animation_changed");
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index b2c0e9abf0..fc45351c33 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -62,6 +62,7 @@ public:
StringName exit_tree;
StringName size_flags_changed;
StringName minimum_size_changed;
+ StringName sleeping_state_changed;
StringName idle;
StringName iteration;
StringName update;
diff --git a/tools/editor/editor_data.cpp b/tools/editor/editor_data.cpp
index f78ab93c30..8bb2d60cab 100644
--- a/tools/editor/editor_data.cpp
+++ b/tools/editor/editor_data.cpp
@@ -260,6 +260,16 @@ EditorPlugin* EditorData::get_subeditor(Object *p_object) {
return NULL;
}
+Vector<EditorPlugin*> EditorData::get_subeditors(Object* p_object) {
+ Vector<EditorPlugin*> sub_plugins;
+ for (int i = 0; i < editor_plugins.size(); i++) {
+ if (!editor_plugins[i]->has_main_screen() && editor_plugins[i]->handles(p_object)) {
+ sub_plugins.push_back(editor_plugins[i]);
+ }
+ }
+ return sub_plugins;
+}
+
EditorPlugin* EditorData::get_editor(String p_name) {
for(int i=0;i<editor_plugins.size();i++) {
diff --git a/tools/editor/editor_data.h b/tools/editor/editor_data.h
index 5814ae8f5c..79843c4df5 100644
--- a/tools/editor/editor_data.h
+++ b/tools/editor/editor_data.h
@@ -150,6 +150,7 @@ public:
EditorPlugin* get_editor(Object *p_object);
EditorPlugin* get_subeditor(Object *p_object);
+ Vector<EditorPlugin*> get_subeditors(Object *p_object);
EditorPlugin* get_editor(String p_name);
void copy_object_params(Object *p_object);
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 6d033a5c25..aa47e97622 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -1571,15 +1571,27 @@ void EditorNode::_imported(Node *p_node) {
}
+void EditorNode::_hide_top_editors() {
+ _display_top_editors(false);
-void EditorNode::_hide_top_editors() {
+ editor_plugins_over->clear();
+}
+
+void EditorNode::_display_top_editors(bool p_display) {
+ editor_plugins_over->make_visible(p_display);
+}
+
+void EditorNode::_set_top_editors(Vector<EditorPlugin*> p_editor_plugins_over) {
+ editor_plugins_over->set_plugins_list(p_editor_plugins_over);
+}
- if (editor_plugin_over)
- editor_plugin_over->make_visible(false);
- editor_plugin_over=NULL;
+void EditorNode::_set_editing_top_editors(Object* p_current_object) {
+ editor_plugins_over->edit(p_current_object);
}
+
+
void EditorNode::_edit_current() {
uint32_t current = editor_history.get_current();
@@ -1598,8 +1610,7 @@ void EditorNode::_edit_current() {
property_editor->edit( NULL );
object_menu->set_disabled(true);
- if (editor_plugin_over)
- editor_plugin_over->make_visible(false);
+ _display_top_editors(false);
return;
}
@@ -1679,20 +1690,18 @@ void EditorNode::_edit_current() {
}
- EditorPlugin *sub_plugin = editor_data.get_subeditor(current_obj);
-
- if (sub_plugin) {
+ Vector<EditorPlugin*> sub_plugins = editor_data.get_subeditors(current_obj);
+ if (!sub_plugins.empty()) {
+ _display_top_editors(false);
- if (editor_plugin_over)
- editor_plugin_over->make_visible(false);
- editor_plugin_over=sub_plugin;
- editor_plugin_over->edit(current_obj);
- editor_plugin_over->make_visible(true);
- } else if (editor_plugin_over) {
+ _set_top_editors(sub_plugins);
+ _set_editing_top_editors(current_obj);
+ _display_top_editors(true);
+
+ } else if (!editor_plugins_over->get_plugins_list().empty()) {
- editor_plugin_over->make_visible(false);
- editor_plugin_over=NULL;
+ _hide_top_editors();
}
/*
@@ -2583,10 +2592,9 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
}
editor_data.get_undo_redo().clear_history();
- if (editor_plugin_over) { //reload editor plugin
- editor_plugin_over->edit(NULL);
- editor_plugin_over->edit(current);
- }
+
+ _set_editing_top_editors(NULL);
+ _set_editing_top_editors(current);
} break;
case OBJECT_CALL_METHOD: {
@@ -6138,7 +6146,7 @@ EditorNode::EditorNode() {
_rebuild_import_menu();
editor_plugin_screen=NULL;
- editor_plugin_over=NULL;
+ editor_plugins_over = memnew(EditorPluginList);
// force_top_viewport(true);
_edit_current();
@@ -6270,12 +6278,72 @@ EditorNode::EditorNode() {
EditorNode::~EditorNode() {
-
-
+
memdelete( EditorHelp::get_doc_data() );
memdelete(editor_selection);
+ memdelete(editor_plugins_over);
memdelete(file_server);
EditorSettings::destroy();
}
+/*
+ * EDITOR PLUGIN LIST
+ */
+
+
+void EditorPluginList::make_visible(bool p_visible) {
+ if (!plugins_list.empty()) {
+ for (int i = 0; i < plugins_list.size(); i++) {
+ plugins_list[i]->make_visible(p_visible);
+ }
+ }
+}
+
+void EditorPluginList::edit(Object* p_object) {
+ if (!plugins_list.empty()) {
+ for (int i = 0; i < plugins_list.size(); i++) {
+ plugins_list[i]->edit(p_object);
+ }
+ }
+}
+
+bool EditorPluginList::forward_input_event(const InputEvent& p_event) {
+ bool discard = false;
+ if (!plugins_list.empty()) {
+ for (int i = 0; i < plugins_list.size(); i++) {
+ if (plugins_list[i]->forward_input_event(p_event)) {
+ discard = true;
+ }
+ }
+ }
+ return discard;
+}
+
+bool EditorPluginList::forward_spatial_input_event(Camera* p_camera, const InputEvent& p_event) {
+ bool discard = false;
+ if (!plugins_list.empty()) {
+ for (int i = 0; i < plugins_list.size(); i++) {
+ if (plugins_list[i]->forward_spatial_input_event(p_camera, p_event)) {
+ discard = true;
+ }
+ }
+ }
+ return discard;
+}
+
+bool EditorPluginList::empty() {
+ return plugins_list.empty();
+}
+
+void EditorPluginList::clear() {
+ plugins_list.clear();
+}
+
+EditorPluginList::EditorPluginList() {
+}
+
+EditorPluginList::~EditorPluginList() {
+}
+
+
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h
index b8fabb4c55..e4939afd34 100644
--- a/tools/editor/editor_node.h
+++ b/tools/editor/editor_node.h
@@ -95,7 +95,7 @@
typedef void (*EditorNodeInitCallback)();
-
+class EditorPluginList;
class EditorNode : public Node {
@@ -372,7 +372,7 @@ private:
Vector<EditorPlugin*> editor_plugins;
EditorPlugin *editor_plugin_screen;
- EditorPlugin *editor_plugin_over;
+ EditorPluginList *editor_plugins_over;
EditorHistory editor_history;
EditorData editor_data;
@@ -449,6 +449,10 @@ private:
void _transform_keyed(Object *sp,const String& p_sub,const Transform& p_key);
void _hide_top_editors();
+ void _display_top_editors(bool p_display);
+ void _set_top_editors(Vector<EditorPlugin*> p_editor_plugins_over);
+ void _set_editing_top_editors(Object * p_current_object);
+
void _quick_opened();
void _quick_run();
@@ -575,7 +579,7 @@ public:
EditorPlugin *get_editor_plugin_screen() { return editor_plugin_screen; }
- EditorPlugin *get_editor_plugin_over() { return editor_plugin_over; }
+ EditorPluginList *get_editor_plugins_over() { return editor_plugins_over; }
PropertyEditor *get_property_editor() { return property_editor; }
static void add_editor_plugin(EditorPlugin *p_editor);
@@ -710,6 +714,32 @@ struct EditorProgress {
~EditorProgress() { EditorNode::progress_end_task(task); }
};
+class EditorPluginList : public Object {
+private:
+ Vector<EditorPlugin*> plugins_list;
+
+public:
+
+ void set_plugins_list(Vector<EditorPlugin*> p_plugins_list) {
+ plugins_list = p_plugins_list;
+ }
+
+ Vector<EditorPlugin*> get_plugins_list() {
+ return plugins_list;
+ }
+
+ void make_visible(bool p_visible);
+ void edit(Object *p_object);
+ bool forward_input_event(const InputEvent& p_event);
+ bool forward_spatial_input_event(Camera* p_camera, const InputEvent& p_event);
+ void clear();
+ bool empty();
+
+ EditorPluginList();
+ ~EditorPluginList();
+
+} ;
+
struct EditorProgressBG {
String task;
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp
index a7c01e0f6f..255ad40bce 100644
--- a/tools/editor/editor_settings.cpp
+++ b/tools/editor/editor_settings.cpp
@@ -392,12 +392,14 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
hints["global/default_project_export_path"]=PropertyInfo(Variant::STRING,"global/default_project_export_path",PROPERTY_HINT_GLOBAL_DIR);
set("global/show_script_in_scene_tabs",false);
set("text_editor/background_color",Color::html("3b000000"));
+ set("text_editor/caret_color",Color::html("aaaaaa"));
set("text_editor/text_color",Color::html("aaaaaa"));
set("text_editor/text_selected_color",Color::html("000000"));
set("text_editor/keyword_color",Color::html("ffffb3"));
set("text_editor/base_type_color",Color::html("a4ffd4"));
set("text_editor/engine_type_color",Color::html("83d3ff"));
set("text_editor/function_color",Color::html("66a2ce"));
+ set("text_editor/member_variable_color",Color::html("e64e59"));
set("text_editor/comment_color",Color::html("983d1b"));
set("text_editor/string_color",Color::html("ef6ebe"));
set("text_editor/number_color",Color::html("EB9532"));
@@ -407,6 +409,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
set("text_editor/current_line_color",Color(0.3,0.5,0.8,0.15));
set("text_editor/word_highlighted_color",Color(0.8,0.9,0.9,0.15));
+ set("text_editor/syntax_highlighting", true);
+
set("text_editor/highlight_all_occurrences", true);
set("text_editor/scroll_past_end_of_file", false);
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp
index 6eb26542be..7a3f563734 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1037,10 +1037,10 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
{
EditorNode *en = editor;
- EditorPlugin *over_plugin = en->get_editor_plugin_over();
+ EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
- if (over_plugin) {
- bool discard = over_plugin->forward_input_event(p_event);
+ if (!over_plugin_list->empty()) {
+ bool discard = over_plugin_list->forward_input_event(p_event);
if (discard) {
accept_event();
return;
@@ -3345,7 +3345,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
PopupMenu *p2 = memnew(PopupMenu);
p->add_child(p2);
p2->set_name("skeleton");
- p2->add_item("Make Bones",SKELETON_MAKE_BONES,KEY_MASK_CMD|KEY_SHIFT|KEY_B);
+ p2->add_item("Make Bones",SKELETON_MAKE_BONES,KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_B);
p2->add_item("Clear Bones",SKELETON_CLEAR_BONES);
p2->add_separator();
p2->add_item("Make IK Chain",SKELETON_SET_IK_CHAIN);
diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp
index a94b020518..5f2efc8f03 100644
--- a/tools/editor/plugins/script_editor_plugin.cpp
+++ b/tools/editor/plugins/script_editor_plugin.cpp
@@ -288,6 +288,7 @@ void ScriptTextEditor::_load_theme_settings() {
get_text_edit()->set_custom_bg_color(EDITOR_DEF("text_editor/background_color",Color(0,0,0,0)));
get_text_edit()->add_color_override("font_color",EDITOR_DEF("text_editor/text_color",Color(0,0,0)));
+ get_text_edit()->add_color_override("caret_color",EDITOR_DEF("text_editor/caret_color",Color(0,0,0)));
get_text_edit()->add_color_override("font_selected_color",EDITOR_DEF("text_editor/text_selected_color",Color(1,1,1)));
get_text_edit()->add_color_override("selection_color",EDITOR_DEF("text_editor/selection_color",Color(0.2,0.2,1)));
get_text_edit()->add_color_override("brace_mismatch_color",EDITOR_DEF("text_editor/brace_mismatch_color",Color(1,0.2,0.2)));
@@ -295,10 +296,10 @@ void ScriptTextEditor::_load_theme_settings() {
get_text_edit()->add_color_override("word_highlighted_color",EDITOR_DEF("text_editor/word_highlighted_color",Color(0.8,0.9,0.9,0.15)));
get_text_edit()->add_color_override("number_color",EDITOR_DEF("text_editor/number_color",Color(0.9,0.6,0.0,2)));
get_text_edit()->add_color_override("function_color",EDITOR_DEF("text_editor/function_color",Color(0.4,0.6,0.8)));
+ get_text_edit()->add_color_override("member_variable_color",EDITOR_DEF("text_editor/member_variable_color",Color(0.9,0.3,0.3)));
Color keyword_color= EDITOR_DEF("text_editor/keyword_color",Color(0.5,0.0,0.2));
- get_text_edit()->set_syntax_coloring(true);
List<String> keywords;
script->get_language()->get_reserved_words(&keywords);
for(List<String>::Element *E=keywords.front();E;E=E->next()) {
@@ -1924,6 +1925,7 @@ void ScriptEditor::edit(const Ref<Script>& p_script) {
ste->get_text_edit()->set_tab_size(EditorSettings::get_singleton()->get("text_editor/tab_size"));
ste->get_text_edit()->set_draw_tabs(EditorSettings::get_singleton()->get("text_editor/draw_tabs"));
ste->get_text_edit()->set_show_line_numbers(EditorSettings::get_singleton()->get("text_editor/show_line_numbers"));
+ ste->get_text_edit()->set_syntax_coloring(EditorSettings::get_singleton()->get("text_editor/syntax_highlighting"));
ste->get_text_edit()->set_highlight_all_occurrences(EditorSettings::get_singleton()->get("text_editor/highlight_all_occurrences"));
ste->get_text_edit()->set_callhint_settings(
EditorSettings::get_singleton()->get("text_editor/put_callhint_tooltip_below_current_line"),
@@ -2065,6 +2067,7 @@ void ScriptEditor::_editor_settings_changed() {
ste->get_text_edit()->set_tab_size(EditorSettings::get_singleton()->get("text_editor/tab_size"));
ste->get_text_edit()->set_draw_tabs(EditorSettings::get_singleton()->get("text_editor/draw_tabs"));
ste->get_text_edit()->set_show_line_numbers(EditorSettings::get_singleton()->get("text_editor/show_line_numbers"));
+ ste->get_text_edit()->set_syntax_coloring(EditorSettings::get_singleton()->get("text_editor/syntax_highlighting"));
ste->get_text_edit()->set_highlight_all_occurrences(EditorSettings::get_singleton()->get("text_editor/highlight_all_occurrences"));
}
diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp
index c78b3086ea..9ab7aafeb2 100644
--- a/tools/editor/plugins/spatial_editor_plugin.cpp
+++ b/tools/editor/plugins/spatial_editor_plugin.cpp
@@ -834,10 +834,10 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
{
EditorNode *en = editor;
- EditorPlugin *over_plugin = en->get_editor_plugin_over();
+ EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
- if (over_plugin) {
- bool discard = over_plugin->forward_spatial_input_event(camera,p_event);
+ if (!over_plugin_list->empty()) {
+ bool discard = over_plugin_list->forward_spatial_input_event(camera,p_event);
if (discard)
return;
}
@@ -3576,9 +3576,9 @@ void SpatialEditor::_unhandled_key_input(InputEvent p_event) {
{
EditorNode *en = editor;
- EditorPlugin *over_plugin = en->get_editor_plugin_over();
+ EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
- if (over_plugin && over_plugin->forward_input_event(p_event)) {
+ if (!over_plugin_list->empty() && over_plugin_list->forward_input_event(p_event)) {
return; //ate the over input event
}
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index 5877ce1a43..6b2961ea72 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -1098,8 +1098,7 @@ void SceneTreeDock::_delete_confirm() {
return;
- if (editor->get_editor_plugin_over())
- editor->get_editor_plugin_over()->make_visible(false);
+ editor->get_editor_plugins_over()->make_visible(false);
editor_data->get_undo_redo().create_action("Remove Node(s)");