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-rw-r--r--editor/export_template_manager.cpp18
-rw-r--r--editor/export_template_manager.h2
-rw-r--r--editor/import/resource_importer_scene.cpp6
3 files changed, 20 insertions, 6 deletions
diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp
index cdb7256329..3eaa6e44fd 100644
--- a/editor/export_template_manager.cpp
+++ b/editor/export_template_manager.cpp
@@ -176,7 +176,7 @@ void ExportTemplateManager::_uninstall_template_confirm() {
_update_template_list();
}
-void ExportTemplateManager::_install_from_file(const String &p_file) {
+void ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_progress) {
FileAccess *fa = NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&fa);
@@ -259,7 +259,10 @@ void ExportTemplateManager::_install_from_file(const String &p_file) {
ret = unzGoToFirstFile(pkg);
- EditorProgress p("ltask", TTR("Extracting Export Templates"), fc);
+ EditorProgress *p = NULL;
+ if (p_use_progress) {
+ p = memnew(EditorProgress("ltask", TTR("Extracting Export Templates"), fc));
+ }
fc = 0;
@@ -288,8 +291,9 @@ void ExportTemplateManager::_install_from_file(const String &p_file) {
*/
file = file.get_file();
-
- p.step(TTR("Importing:") + " " + file, fc);
+ if (p) {
+ p->step(TTR("Importing:") + " " + file, fc);
+ }
FileAccess *f = FileAccess::open(template_path.plus_file(file), FileAccess::WRITE);
@@ -302,6 +306,10 @@ void ExportTemplateManager::_install_from_file(const String &p_file) {
fc++;
}
+ if (p) {
+ memdelete(p);
+ }
+
unzClose(pkg);
_update_template_list();
@@ -405,7 +413,7 @@ void ExportTemplateManager::_http_download_templates_completed(int p_status, int
memdelete(f);
template_list_state->set_text(TTR("Download Complete."));
template_downloader->hide();
- _install_from_file(path);
+ _install_from_file(path, false);
}
}
} break;
diff --git a/editor/export_template_manager.h b/editor/export_template_manager.h
index 644c6b466b..36093da66a 100644
--- a/editor/export_template_manager.h
+++ b/editor/export_template_manager.h
@@ -69,7 +69,7 @@ class ExportTemplateManager : public ConfirmationDialog {
void _uninstall_template_confirm();
virtual void ok_pressed();
- void _install_from_file(const String &p_file);
+ void _install_from_file(const String &p_file, bool p_use_progress = true);
void _http_download_mirror_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data);
void _http_download_templates_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data);
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index 77820bf6a0..b6e4729352 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -1037,6 +1037,7 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in
bool scenes_out = p_preset == PRESET_MULTIPLE_SCENES || p_preset == PRESET_MULTIPLE_SCENES_AND_MATERIALS;
bool animations_out = p_preset == PRESET_SEPARATE_ANIMATIONS || p_preset == PRESET_SEPARATE_MESHES_AND_ANIMATIONS || p_preset == PRESET_SEPARATE_MATERIALS_AND_ANIMATIONS || p_preset == PRESET_SEPARATE_MESHES_MATERIALS_AND_ANIMATIONS;
+ r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "nodes/root_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001"), 1.0));
r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "nodes/custom_script", PROPERTY_HINT_FILE, script_ext_hint), ""));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "nodes/storage", PROPERTY_HINT_ENUM, "Single Scene,Instanced Sub-Scenes"), scenes_out ? 1 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "materials/location", PROPERTY_HINT_ENUM, "Node,Mesh"), (meshes_out || materials_out) ? 1 : 0));
@@ -1209,6 +1210,11 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
}
}
+ if (Object::cast_to<Spatial>(scene)) {
+ float root_scale = p_options["nodes/root_scale"];
+ Object::cast_to<Spatial>(scene)->scale(Vector3(root_scale, root_scale, root_scale));
+ }
+
scene->set_name(p_options["nodes/root_name"]);
err = OK;