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-rw-r--r--doc/classes/MultiplayerSynchronizer.xml2
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp2
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp6
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp1
-rw-r--r--scene/gui/rich_text_label.cpp68
-rw-r--r--scene/multiplayer/multiplayer_synchronizer.cpp2
7 files changed, 71 insertions, 12 deletions
diff --git a/doc/classes/MultiplayerSynchronizer.xml b/doc/classes/MultiplayerSynchronizer.xml
index 89ee66a535..ac067791e6 100644
--- a/doc/classes/MultiplayerSynchronizer.xml
+++ b/doc/classes/MultiplayerSynchronizer.xml
@@ -7,7 +7,7 @@
<tutorials>
</tutorials>
<members>
- <member name="configuration" type="SceneReplicationConfig" setter="set_replication_config" getter="get_replication_config">
+ <member name="replication_config" type="SceneReplicationConfig" setter="set_replication_config" getter="get_replication_config">
</member>
<member name="replication_interval" type="float" setter="set_replication_interval" getter="get_replication_interval" default="0.0">
</member>
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index ae4482155c..2e4dcab203 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -83,7 +83,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
for (const StringName &E : classes) {
String name = String(E).replace_first("AnimationNode", "");
- if (name == "Animation") {
+ if (name == "Animation" || name == "StartState" || name == "EndState") {
continue;
}
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index 4b7df75aec..86addde87b 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -107,7 +107,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
for (const StringName &E : classes) {
String name = String(E).replace_first("AnimationNode", "");
- if (name == "Animation") {
+ if (name == "Animation" || name == "StartState" || name == "EndState") {
continue; // nope
}
int idx = menu->get_item_count();
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index d28629b41a..4377eff322 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1284,8 +1284,10 @@ void CanvasItemEditor::_pan_callback(Vector2 p_scroll_vec) {
}
void CanvasItemEditor::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt) {
- zoom_widget->set_zoom_by_increments(-1, p_alt);
- if (!Math::is_equal_approx(p_scroll_vec.y, (real_t)1.0)) {
+ int scroll_sign = (int)SIGN(p_scroll_vec.y);
+ // Inverted so that scrolling up (-1) zooms in, scrolling down (+1) zooms out.
+ zoom_widget->set_zoom_by_increments(-scroll_sign, p_alt);
+ if (!Math::is_equal_approx(ABS(p_scroll_vec.y), (real_t)1.0)) {
// Handle high-precision (analog) scrolling.
zoom_widget->set_zoom(zoom * ((zoom_widget->get_zoom() / zoom - 1.f) * p_scroll_vec.y + 1.f));
}
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 06ad0f8918..c2c5b63917 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -414,6 +414,7 @@ void Node3DEditorViewport::cancel_transform() {
void Node3DEditorViewport::_update_shrink() {
bool shrink = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION));
subviewport_container->set_stretch_shrink(shrink ? 2 : 1);
+ subviewport_container->set_texture_filter(shrink ? TEXTURE_FILTER_NEAREST : TEXTURE_FILTER_PARENT_NODE);
}
float Node3DEditorViewport::get_znear() const {
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 94c2a9e64b..96d8bd8029 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -3369,21 +3369,34 @@ void RichTextLabel::append_text(const String &p_bbcode) {
bool in_bold = false;
bool in_italics = false;
+ bool after_list_open_tag = false;
+ bool after_list_close_tag = false;
set_process_internal(false);
- while (pos < p_bbcode.length()) {
+ while (pos <= p_bbcode.length()) {
int brk_pos = p_bbcode.find("[", pos);
if (brk_pos < 0) {
brk_pos = p_bbcode.length();
}
- if (brk_pos > pos) {
- add_text(p_bbcode.substr(pos, brk_pos - pos));
+ String text = brk_pos > pos ? p_bbcode.substr(pos, brk_pos - pos) : "";
+
+ // Trim the first newline character, it may be added later as needed.
+ if (after_list_close_tag || after_list_open_tag) {
+ text = text.trim_prefix("\n");
}
if (brk_pos == p_bbcode.length()) {
+ // For tags that are not properly closed.
+ if (text.is_empty() && after_list_open_tag) {
+ text = "\n";
+ }
+
+ if (!text.is_empty()) {
+ add_text(text);
+ }
break; //nothing else to add
}
@@ -3391,7 +3404,8 @@ void RichTextLabel::append_text(const String &p_bbcode) {
if (brk_end == -1) {
//no close, add the rest
- add_text(p_bbcode.substr(brk_pos, p_bbcode.length() - brk_pos));
+ text += p_bbcode.substr(brk_pos, p_bbcode.length() - brk_pos);
+ add_text(text);
break;
}
@@ -3437,18 +3451,60 @@ void RichTextLabel::append_text(const String &p_bbcode) {
}
if (!tag_ok) {
- add_text("[" + tag);
+ text += "[" + tag;
+ add_text(text);
+ after_list_open_tag = false;
+ after_list_close_tag = false;
pos = brk_end;
continue;
}
+ if (text.is_empty() && after_list_open_tag) {
+ text = "\n"; // Make empty list have at least one item.
+ }
+ after_list_open_tag = false;
+
+ if (tag == "/ol" || tag == "/ul") {
+ if (!text.is_empty()) {
+ // Make sure text ends with a newline character, that is, the last item
+ // will wrap at the end of block.
+ if (!text.ends_with("\n")) {
+ text += "\n";
+ }
+ } else if (!after_list_close_tag) {
+ text = "\n"; // Make the innermost list item wrap at the end of lists.
+ }
+ after_list_close_tag = true;
+ } else {
+ after_list_close_tag = false;
+ }
+
+ if (!text.is_empty()) {
+ add_text(text);
+ }
+
tag_stack.pop_front();
pos = brk_end + 1;
if (tag != "/img" && tag != "/dropcap") {
pop();
}
+ continue;
+ }
+
+ if (tag == "ol" || tag.begins_with("ol ") || tag == "ul" || tag.begins_with("ul ")) {
+ if (text.is_empty() && after_list_open_tag) {
+ text = "\n"; // Make each list have at least one item at the beginning.
+ }
+ after_list_open_tag = true;
+ } else {
+ after_list_open_tag = false;
+ }
+ if (!text.is_empty()) {
+ add_text(text);
+ }
+ after_list_close_tag = false;
- } else if (tag == "b") {
+ if (tag == "b") {
//use bold font
in_bold = true;
if (in_italics) {
diff --git a/scene/multiplayer/multiplayer_synchronizer.cpp b/scene/multiplayer/multiplayer_synchronizer.cpp
index 13fd7bc77e..78cec9ee10 100644
--- a/scene/multiplayer/multiplayer_synchronizer.cpp
+++ b/scene/multiplayer/multiplayer_synchronizer.cpp
@@ -96,7 +96,7 @@ void MultiplayerSynchronizer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_replication_config", "config"), &MultiplayerSynchronizer::set_replication_config);
ClassDB::bind_method(D_METHOD("get_replication_config"), &MultiplayerSynchronizer::get_replication_config);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "configuration", PROPERTY_HINT_RESOURCE_TYPE, "SceneReplicationConfig"), "set_replication_config", "get_replication_config");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "replication_config", PROPERTY_HINT_RESOURCE_TYPE, "SceneReplicationConfig"), "set_replication_config", "get_replication_config");
}
void MultiplayerSynchronizer::_notification(int p_what) {