diff options
| -rw-r--r-- | core/io/multiplayer_api.cpp | 5 | 
1 files changed, 3 insertions, 2 deletions
| diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index aaa7eb64c9..2708cb8c01 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -139,6 +139,9 @@ void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_pee  	if (p_peer == network_peer) return; // Nothing to do +	ERR_FAIL_COND_MSG(p_peer.is_valid() && p_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED, +			"Supplied NetworkedMultiplayerPeer must be connecting or connected."); +  	if (network_peer.is_valid()) {  		network_peer->disconnect("peer_connected", this, "_add_peer");  		network_peer->disconnect("peer_disconnected", this, "_del_peer"); @@ -150,8 +153,6 @@ void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_pee  	network_peer = p_peer; -	ERR_FAIL_COND_MSG(p_peer.is_valid() && p_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED, "Supplied NetworkedNetworkPeer must be connecting or connected."); -  	if (network_peer.is_valid()) {  		network_peer->connect("peer_connected", this, "_add_peer");  		network_peer->connect("peer_disconnected", this, "_del_peer"); |