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-rw-r--r--editor/scene_tree_dock.cpp29
-rw-r--r--editor/scene_tree_dock.h3
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java4
-rw-r--r--scene/2d/joint_2d.cpp2
-rw-r--r--scene/3d/joint_3d.cpp2
5 files changed, 18 insertions, 22 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 2387f65229..c1cc144ff5 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -59,10 +59,7 @@
#endif // MODULE_REGEX_ENABLED
void SceneTreeDock::_nodes_drag_begin() {
- if (restore_script_editor_on_drag) {
- EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
- restore_script_editor_on_drag = false;
- }
+ pending_click_select = nullptr;
}
void SceneTreeDock::_quick_open() {
@@ -74,8 +71,9 @@ void SceneTreeDock::input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
- restore_script_editor_on_drag = false; //lost chance
+ if (pending_click_select && mb.is_valid() && !mb->is_pressed() && (mb->get_button_index() == MouseButton::LEFT || mb->get_button_index() == MouseButton::RIGHT)) {
+ _push_item(pending_click_select);
+ pending_click_select = nullptr;
}
}
@@ -1369,8 +1367,14 @@ void SceneTreeDock::_script_open_request(const Ref<Script> &p_script) {
}
void SceneTreeDock::_push_item(Object *p_object) {
- if (!Input::get_singleton()->is_key_pressed(Key::ALT)) {
- EditorNode::get_singleton()->push_item(p_object);
+ EditorNode::get_singleton()->push_item(p_object);
+}
+
+void SceneTreeDock::_handle_select(Node *p_node) {
+ if ((Input::get_singleton()->get_mouse_button_mask() & (MouseButton::MASK_LEFT | MouseButton::MASK_RIGHT)) != MouseButton::NONE) {
+ pending_click_select = p_node;
+ } else {
+ EditorNode::get_singleton()->push_item(p_node);
}
}
@@ -1380,12 +1384,7 @@ void SceneTreeDock::_node_selected() {
if (!node) {
return;
}
-
- if (ScriptEditor::get_singleton()->is_visible_in_tree()) {
- restore_script_editor_on_drag = true;
- }
-
- _push_item(node);
+ _handle_select(node);
}
void SceneTreeDock::_node_renamed() {
@@ -2148,7 +2147,7 @@ void SceneTreeDock::_selection_changed() {
//automatically turn on multi-edit
_tool_selected(TOOL_MULTI_EDIT);
} else if (selection_size == 1) {
- _push_item(editor_selection->get_selection().begin()->key);
+ _handle_select(editor_selection->get_selection().begin()->key);
} else if (selection_size == 0) {
_push_item(nullptr);
}
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index aa64945d81..54e6108d84 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -105,7 +105,6 @@ class SceneTreeDock : public VBoxContainer {
Vector<ObjectID> subresources;
- bool restore_script_editor_on_drag = false;
bool reset_create_dialog = false;
int current_option = 0;
@@ -172,6 +171,7 @@ class SceneTreeDock : public VBoxContainer {
void _do_create(Node *p_parent);
Node *scene_root = nullptr;
Node *edited_scene = nullptr;
+ Node *pending_click_select = nullptr;
VBoxContainer *create_root_dialog = nullptr;
String selected_favorite_root;
@@ -198,6 +198,7 @@ class SceneTreeDock : public VBoxContainer {
void _load_request(const String &p_path);
void _script_open_request(const Ref<Script> &p_script);
void _push_item(Object *p_object);
+ void _handle_select(Node *p_node);
bool _cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node);
bool _track_inherit(const String &p_target_scene_path, Node *p_desired_node);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 377881be85..cafae94d62 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -463,13 +463,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
tts = new GodotTTS(activity);
mSensorManager = (SensorManager)activity.getSystemService(Context.SENSOR_SERVICE);
mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
- mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME);
mGravity = mSensorManager.getDefaultSensor(Sensor.TYPE_GRAVITY);
- mSensorManager.registerListener(this, mGravity, SensorManager.SENSOR_DELAY_GAME);
mMagnetometer = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD);
- mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME);
mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE);
- mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME);
GodotLib.initialize(activity, this, activity.getAssets(), use_apk_expansion);
diff --git a/scene/2d/joint_2d.cpp b/scene/2d/joint_2d.cpp
index b527a72de6..7b9f7e14ca 100644
--- a/scene/2d/joint_2d.cpp
+++ b/scene/2d/joint_2d.cpp
@@ -50,6 +50,7 @@ void Joint2D::_disconnect_signals() {
void Joint2D::_body_exit_tree() {
_disconnect_signals();
_update_joint(true);
+ update_configuration_warnings();
}
void Joint2D::_update_joint(bool p_only_free) {
@@ -64,7 +65,6 @@ void Joint2D::_update_joint(bool p_only_free) {
if (p_only_free || !is_inside_tree()) {
PhysicsServer2D::get_singleton()->joint_clear(joint);
warning = String();
- update_configuration_warnings();
return;
}
diff --git a/scene/3d/joint_3d.cpp b/scene/3d/joint_3d.cpp
index c22e3f6d91..b6fc83e599 100644
--- a/scene/3d/joint_3d.cpp
+++ b/scene/3d/joint_3d.cpp
@@ -49,6 +49,7 @@ void Joint3D::_disconnect_signals() {
void Joint3D::_body_exit_tree() {
_disconnect_signals();
_update_joint(true);
+ update_configuration_warnings();
}
void Joint3D::_update_joint(bool p_only_free) {
@@ -65,7 +66,6 @@ void Joint3D::_update_joint(bool p_only_free) {
if (p_only_free || !is_inside_tree()) {
PhysicsServer3D::get_singleton()->joint_clear(joint);
warning = String();
- update_configuration_warnings();
return;
}