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-rw-r--r--doc/classes/Area2D.xml2
-rw-r--r--doc/classes/Area3D.xml2
2 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml
index c6c99fa027..66750acf67 100644
--- a/doc/classes/Area2D.xml
+++ b/doc/classes/Area2D.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Area2D" inherits="CollisionObject2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
- 2D area for collision detection, as well as physics and audio influence.
+ 2D area for detection, as well as physics and audio influence.
</brief_description>
<description>
2D area that detects [CollisionObject2D] nodes overlapping, entering, or exiting. Can also alter or override local physics parameters (gravity, damping) and route audio to custom audio buses.
diff --git a/doc/classes/Area3D.xml b/doc/classes/Area3D.xml
index 3bcbc2e187..42aa5aa036 100644
--- a/doc/classes/Area3D.xml
+++ b/doc/classes/Area3D.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Area3D" inherits="CollisionObject3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
- 3D area for collision detection, as well as physics and audio influence.
+ 3D area for detection, as well as physics and audio influence.
</brief_description>
<description>
3D area that detects [CollisionObject3D] nodes overlapping, entering, or exiting. Can also alter or override local physics parameters (gravity, damping) and route audio to custom audio buses.