diff options
30 files changed, 464 insertions, 183 deletions
diff --git a/core/extension/gdnative_interface.cpp b/core/extension/gdnative_interface.cpp index b5b340731d..a312ce4ebd 100644 --- a/core/extension/gdnative_interface.cpp +++ b/core/extension/gdnative_interface.cpp @@ -241,6 +241,13 @@ static GDNativeBool gdnative_variant_booleanize(const GDNativeVariantPtr p_self) return self->booleanize(); } +static void gdnative_variant_sub(const GDNativeVariantPtr p_a, const GDNativeVariantPtr p_b, GDNativeVariantPtr r_dst) { + const Variant *a = (const Variant *)p_a; + const Variant *b = (const Variant *)p_b; + memnew_placement(r_dst, Variant); + Variant::sub(*a, *b, *(Variant *)r_dst); +} + static void gdnative_variant_blend(const GDNativeVariantPtr p_a, const GDNativeVariantPtr p_b, float p_c, GDNativeVariantPtr r_dst) { const Variant *a = (const Variant *)p_a; const Variant *b = (const Variant *)p_b; @@ -939,6 +946,7 @@ void gdnative_setup_interface(GDNativeInterface *p_interface) { gdni.variant_iter_get = gdnative_variant_iter_get; gdni.variant_hash_compare = gdnative_variant_hash_compare; gdni.variant_booleanize = gdnative_variant_booleanize; + gdni.variant_sub = gdnative_variant_sub; gdni.variant_blend = gdnative_variant_blend; gdni.variant_interpolate = gdnative_variant_interpolate; gdni.variant_duplicate = gdnative_variant_duplicate; diff --git a/core/extension/gdnative_interface.h b/core/extension/gdnative_interface.h index 732a1b5af0..2bac52dc4a 100644 --- a/core/extension/gdnative_interface.h +++ b/core/extension/gdnative_interface.h @@ -416,6 +416,7 @@ typedef struct { void (*variant_iter_get)(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_iter, GDNativeVariantPtr r_ret, GDNativeBool *r_valid); GDNativeBool (*variant_hash_compare)(const GDNativeVariantPtr p_self, const GDNativeVariantPtr p_other); GDNativeBool (*variant_booleanize)(const GDNativeVariantPtr p_self); + void (*variant_sub)(const GDNativeVariantPtr p_a, const GDNativeVariantPtr p_b, GDNativeVariantPtr r_dst); void (*variant_blend)(const GDNativeVariantPtr p_a, const GDNativeVariantPtr p_b, float p_c, GDNativeVariantPtr r_dst); void (*variant_interpolate)(const GDNativeVariantPtr p_a, const GDNativeVariantPtr p_b, float p_c, GDNativeVariantPtr r_dst); void (*variant_duplicate)(const GDNativeVariantPtr p_self, GDNativeVariantPtr r_ret, GDNativeBool p_deep); diff --git a/core/input/input.cpp b/core/input/input.cpp index 343076b4e1..0db20a7c82 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -855,6 +855,8 @@ void Input::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, co return; } + ERR_FAIL_INDEX(p_shape, CursorShape::CURSOR_MAX); + set_custom_mouse_cursor_func(p_cursor, p_shape, p_hotspot); } diff --git a/core/os/time.cpp b/core/os/time.cpp index e339805475..6582daac7c 100644 --- a/core/os/time.cpp +++ b/core/os/time.cpp @@ -95,16 +95,16 @@ VARIANT_ENUM_CAST(Time::Weekday); day = day_number_copy + 1; \ } -#define VALIDATE_YMDHMS \ - ERR_FAIL_COND_V_MSG(month == 0, 0, "Invalid month value of: " + itos(month) + ", months are 1-indexed and cannot be 0. See the Time.Month enum for valid values."); \ - ERR_FAIL_COND_V_MSG(month > 12, 0, "Invalid month value of: " + itos(month) + ". See the Time.Month enum for valid values."); \ - ERR_FAIL_COND_V_MSG(hour > 23, 0, "Invalid hour value of: " + itos(hour) + "."); \ - ERR_FAIL_COND_V_MSG(minute > 59, 0, "Invalid minute value of: " + itos(minute) + "."); \ - ERR_FAIL_COND_V_MSG(second > 59, 0, "Invalid second value of: " + itos(second) + " (leap seconds are not supported)."); \ - /* Do this check after month is tested as valid. */ \ - ERR_FAIL_COND_V_MSG(day == 0, 0, "Invalid day value of: " + itos(month) + ", days are 1-indexed and cannot be 0."); \ - uint8_t days_in_this_month = MONTH_DAYS_TABLE[IS_LEAP_YEAR(year)][month - 1]; \ - ERR_FAIL_COND_V_MSG(day > days_in_this_month, 0, "Invalid day value of: " + itos(day) + " which is larger than the maximum for this month, " + itos(days_in_this_month) + "."); +#define VALIDATE_YMDHMS(ret) \ + ERR_FAIL_COND_V_MSG(month == 0, ret, "Invalid month value of: " + itos(month) + ", months are 1-indexed and cannot be 0. See the Time.Month enum for valid values."); \ + ERR_FAIL_COND_V_MSG(month > 12, ret, "Invalid month value of: " + itos(month) + ". See the Time.Month enum for valid values."); \ + ERR_FAIL_COND_V_MSG(hour > 23, ret, "Invalid hour value of: " + itos(hour) + "."); \ + ERR_FAIL_COND_V_MSG(minute > 59, ret, "Invalid minute value of: " + itos(minute) + "."); \ + ERR_FAIL_COND_V_MSG(second > 59, ret, "Invalid second value of: " + itos(second) + " (leap seconds are not supported)."); \ + /* Do this check after month is tested as valid. */ \ + ERR_FAIL_COND_V_MSG(day == 0, ret, "Invalid day value of: " + itos(month) + ", days are 1-indexed and cannot be 0."); \ + uint8_t days_in_this_month = MONTH_DAYS_TABLE[IS_LEAP_YEAR(year)][month - 1]; \ + ERR_FAIL_COND_V_MSG(day > days_in_this_month, ret, "Invalid day value of: " + itos(day) + " which is larger than the maximum for this month, " + itos(days_in_this_month) + "."); #define YMD_TO_DAY_NUMBER \ /* The day number since Unix epoch (0-index). Days before 1970 are negative. */ \ @@ -273,6 +273,7 @@ Dictionary Time::get_datetime_dict_from_string(String p_datetime, bool p_weekday String Time::get_datetime_string_from_dict(const Dictionary p_datetime, bool p_use_space) const { ERR_FAIL_COND_V_MSG(p_datetime.is_empty(), "", "Invalid datetime Dictionary: Dictionary is empty."); EXTRACT_FROM_DICTIONARY + VALIDATE_YMDHMS("") // vformat only supports up to 6 arguments, so we need to split this up into 2 parts. String timestamp = vformat("%04d-%02d-%02d", year, (uint8_t)month, day); if (p_use_space) { @@ -286,14 +287,14 @@ String Time::get_datetime_string_from_dict(const Dictionary p_datetime, bool p_u int64_t Time::get_unix_time_from_datetime_dict(const Dictionary p_datetime) const { ERR_FAIL_COND_V_MSG(p_datetime.is_empty(), 0, "Invalid datetime Dictionary: Dictionary is empty"); EXTRACT_FROM_DICTIONARY - VALIDATE_YMDHMS + VALIDATE_YMDHMS(0) YMD_TO_DAY_NUMBER return day_number * SECONDS_PER_DAY + hour * 3600 + minute * 60 + second; } int64_t Time::get_unix_time_from_datetime_string(String p_datetime) const { PARSE_ISO8601_STRING - VALIDATE_YMDHMS + VALIDATE_YMDHMS(0) YMD_TO_DAY_NUMBER return day_number * SECONDS_PER_DAY + hour * 3600 + minute * 60 + second; } diff --git a/core/variant/variant.h b/core/variant/variant.h index ca18249f36..475bf7158d 100644 --- a/core/variant/variant.h +++ b/core/variant/variant.h @@ -511,6 +511,7 @@ public: Variant recursive_duplicate(bool p_deep, int recursion_count) const; static void blend(const Variant &a, const Variant &b, float c, Variant &r_dst); static void interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst); + static void sub(const Variant &a, const Variant &b, Variant &r_dst); /* Built-In Methods */ diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp index e604ff9567..705aa27be6 100644 --- a/core/variant/variant_setget.cpp +++ b/core/variant/variant_setget.cpp @@ -1868,6 +1868,110 @@ Variant Variant::recursive_duplicate(bool p_deep, int recursion_count) const { } } +void Variant::sub(const Variant &a, const Variant &b, Variant &r_dst) { + if (a.type != b.type) { + return; + } + + switch (a.type) { + case NIL: { + r_dst = Variant(); + } + return; + case INT: { + int64_t va = a._data._int; + int64_t vb = b._data._int; + r_dst = int(va - vb); + } + return; + case FLOAT: { + double ra = a._data._float; + double rb = b._data._float; + r_dst = ra - rb; + } + return; + case VECTOR2: { + r_dst = *reinterpret_cast<const Vector2 *>(a._data._mem) - *reinterpret_cast<const Vector2 *>(b._data._mem); + } + return; + case VECTOR2I: { + int32_t vax = reinterpret_cast<const Vector2i *>(a._data._mem)->x; + int32_t vbx = reinterpret_cast<const Vector2i *>(b._data._mem)->x; + int32_t vay = reinterpret_cast<const Vector2i *>(a._data._mem)->y; + int32_t vby = reinterpret_cast<const Vector2i *>(b._data._mem)->y; + r_dst = Vector2i(int32_t(vax - vbx), int32_t(vay - vby)); + } + return; + case RECT2: { + const Rect2 *ra = reinterpret_cast<const Rect2 *>(a._data._mem); + const Rect2 *rb = reinterpret_cast<const Rect2 *>(b._data._mem); + r_dst = Rect2(ra->position - rb->position, ra->size - rb->size); + } + return; + case RECT2I: { + const Rect2i *ra = reinterpret_cast<const Rect2i *>(a._data._mem); + const Rect2i *rb = reinterpret_cast<const Rect2i *>(b._data._mem); + + int32_t vax = ra->position.x; + int32_t vay = ra->position.y; + int32_t vbx = ra->size.x; + int32_t vby = ra->size.y; + int32_t vcx = rb->position.x; + int32_t vcy = rb->position.y; + int32_t vdx = rb->size.x; + int32_t vdy = rb->size.y; + + r_dst = Rect2i(int32_t(vax - vbx), int32_t(vay - vby), int32_t(vcx - vdx), int32_t(vcy - vdy)); + } + return; + case VECTOR3: { + r_dst = *reinterpret_cast<const Vector3 *>(a._data._mem) - *reinterpret_cast<const Vector3 *>(b._data._mem); + } + return; + case VECTOR3I: { + int32_t vax = reinterpret_cast<const Vector3i *>(a._data._mem)->x; + int32_t vbx = reinterpret_cast<const Vector3i *>(b._data._mem)->x; + int32_t vay = reinterpret_cast<const Vector3i *>(a._data._mem)->y; + int32_t vby = reinterpret_cast<const Vector3i *>(b._data._mem)->y; + int32_t vaz = reinterpret_cast<const Vector3i *>(a._data._mem)->z; + int32_t vbz = reinterpret_cast<const Vector3i *>(b._data._mem)->z; + r_dst = Vector3i(int32_t(vax - vbx), int32_t(vay - vby), int32_t(vaz - vbz)); + } + return; + case AABB: { + const ::AABB *ra = reinterpret_cast<const ::AABB *>(a._data._mem); + const ::AABB *rb = reinterpret_cast<const ::AABB *>(b._data._mem); + r_dst = ::AABB(ra->position - rb->position, ra->size - rb->size); + } + return; + case QUATERNION: { + Quaternion empty_rot; + const Quaternion *qa = reinterpret_cast<const Quaternion *>(a._data._mem); + const Quaternion *qb = reinterpret_cast<const Quaternion *>(b._data._mem); + r_dst = (*qb).inverse() * *qa; + } + return; + case COLOR: { + const Color *ca = reinterpret_cast<const Color *>(a._data._mem); + const Color *cb = reinterpret_cast<const Color *>(b._data._mem); + float new_r = ca->r - cb->r; + float new_g = ca->g - cb->g; + float new_b = ca->b - cb->b; + float new_a = ca->a - cb->a; + new_r = new_r > 1.0 ? 1.0 : new_r; + new_g = new_g > 1.0 ? 1.0 : new_g; + new_b = new_b > 1.0 ? 1.0 : new_b; + new_a = new_a > 1.0 ? 1.0 : new_a; + r_dst = Color(new_r, new_g, new_b, new_a); + } + return; + default: { + r_dst = a; + } + return; + } +} + void Variant::blend(const Variant &a, const Variant &b, float c, Variant &r_dst) { if (a.type != b.type) { if (a.is_num() && b.is_num()) { diff --git a/doc/classes/EditorSceneFormatImporter.xml b/doc/classes/EditorSceneFormatImporter.xml index 63c1498f20..0290d7207d 100644 --- a/doc/classes/EditorSceneFormatImporter.xml +++ b/doc/classes/EditorSceneFormatImporter.xml @@ -29,16 +29,8 @@ <method name="_get_option_visibility" qualifiers="virtual const"> <return type="Variant" /> <argument index="0" name="path" type="String" /> - <argument index="1" name="option" type="String" /> - <description> - </description> - </method> - <method name="_import_animation" qualifiers="virtual"> - <return type="Animation" /> - <argument index="0" name="path" type="String" /> - <argument index="1" name="flags" type="int" /> - <argument index="2" name="options" type="Dictionary" /> - <argument index="3" name="bake_fps" type="int" /> + <argument index="1" name="for_animation" type="bool" /> + <argument index="2" name="option" type="String" /> <description> </description> </method> @@ -63,5 +55,7 @@ </constant> <constant name="IMPORT_USE_NAMED_SKIN_BINDS" value="16"> </constant> + <constant name="IMPORT_DISCARD_MESHES_AND_MATERIALS" value="32"> + </constant> </constants> </class> diff --git a/doc/classes/EditorScenePostImportPlugin.xml b/doc/classes/EditorScenePostImportPlugin.xml index de9d5e067a..0fdbd5db1e 100644 --- a/doc/classes/EditorScenePostImportPlugin.xml +++ b/doc/classes/EditorScenePostImportPlugin.xml @@ -34,7 +34,8 @@ <method name="_get_internal_option_visibility" qualifiers="virtual const"> <return type="Variant" /> <argument index="0" name="category" type="int" /> - <argument index="1" name="option" type="String" /> + <argument index="1" name="for_animation" type="bool" /> + <argument index="2" name="option" type="String" /> <description> Return true or false whether a given option should be visible. Return null to ignore. </description> @@ -42,7 +43,8 @@ <method name="_get_option_visibility" qualifiers="virtual const"> <return type="Variant" /> <argument index="0" name="path" type="String" /> - <argument index="1" name="option" type="String" /> + <argument index="1" name="for_animation" type="bool" /> + <argument index="2" name="option" type="String" /> <description> Return true or false whether a given option should be visible. Return null to ignore. </description> diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml index 4bcfc3c726..d849e22b56 100644 --- a/doc/classes/PopupMenu.xml +++ b/doc/classes/PopupMenu.xml @@ -569,7 +569,7 @@ [Color] used for labeled separators' text. See [method add_separator]. </theme_item> <theme_item name="hseparation" data_type="constant" type="int" default="4"> - The horizontal space between the item's name and the shortcut text/submenu arrow. + The horizontal space between the item's elements. </theme_item> <theme_item name="item_end_padding" data_type="constant" type="int" default="2"> </theme_item> diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 99e30593a9..6fe6309eed 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -5997,18 +5997,22 @@ EditorNode::EditorNode() { import_scene.instantiate(); ResourceFormatImporter::get_singleton()->add_importer(import_scene); + Ref<ResourceImporterScene> import_animation; + import_animation = Ref<ResourceImporterScene>(memnew(ResourceImporterScene(true))); + ResourceFormatImporter::get_singleton()->add_importer(import_animation); + { Ref<EditorSceneFormatImporterCollada> import_collada; import_collada.instantiate(); - import_scene->add_importer(import_collada); + ResourceImporterScene::add_importer(import_collada); Ref<EditorOBJImporter> import_obj2; import_obj2.instantiate(); - import_scene->add_importer(import_obj2); + ResourceImporterScene::add_importer(import_obj2); Ref<EditorSceneFormatImporterESCN> import_escn; import_escn.instantiate(); - import_scene->add_importer(import_escn); + ResourceImporterScene::add_importer(import_escn); } Ref<ResourceImporterBitMap> import_bitmap; @@ -7245,6 +7249,7 @@ EditorNode::EditorNode() { EditorNode::~EditorNode() { EditorInspector::cleanup_plugins(); EditorTranslationParser::get_singleton()->clean_parsers(); + ResourceImporterScene::clean_up_importer_plugins(); remove_print_handler(&print_handler); EditorHelp::cleanup_doc(); diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 5166200ee3..6596c245bc 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -763,20 +763,20 @@ void EditorPlugin::remove_inspector_plugin(const Ref<EditorInspectorPlugin> &p_p void EditorPlugin::add_scene_format_importer_plugin(const Ref<EditorSceneFormatImporter> &p_importer, bool p_first_priority) { ERR_FAIL_COND(!p_importer.is_valid()); - ResourceImporterScene::get_singleton()->add_importer(p_importer, p_first_priority); + ResourceImporterScene::add_importer(p_importer, p_first_priority); } void EditorPlugin::remove_scene_format_importer_plugin(const Ref<EditorSceneFormatImporter> &p_importer) { ERR_FAIL_COND(!p_importer.is_valid()); - ResourceImporterScene::get_singleton()->remove_importer(p_importer); + ResourceImporterScene::remove_importer(p_importer); } void EditorPlugin::add_scene_post_import_plugin(const Ref<EditorScenePostImportPlugin> &p_plugin, bool p_first_priority) { - ResourceImporterScene::get_singleton()->add_post_importer_plugin(p_plugin, p_first_priority); + ResourceImporterScene::add_post_importer_plugin(p_plugin, p_first_priority); } void EditorPlugin::remove_scene_post_import_plugin(const Ref<EditorScenePostImportPlugin> &p_plugin) { - ResourceImporterScene::get_singleton()->remove_post_importer_plugin(p_plugin); + ResourceImporterScene::remove_post_importer_plugin(p_plugin); } int find(const PackedStringArray &a, const String &v) { diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index a45568db48..778c5c33ff 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -989,7 +989,7 @@ void FileSystemDock::_select_file(const String &p_path, bool p_select_in_favorit { List<String> importer_exts; - ResourceImporterScene::get_singleton()->get_recognized_extensions(&importer_exts); + ResourceImporterScene::get_scene_singleton()->get_recognized_extensions(&importer_exts); String extension = fpath.get_extension(); for (const String &E : importer_exts) { if (extension.nocasecmp_to(E) == 0) { @@ -1000,7 +1000,27 @@ void FileSystemDock::_select_file(const String &p_path, bool p_select_in_favorit } if (is_imported) { - ResourceImporterScene::get_singleton()->show_advanced_options(fpath); + ResourceImporterScene::get_scene_singleton()->show_advanced_options(fpath); + } else { + EditorNode::get_singleton()->open_request(fpath); + } + } else if (ResourceLoader::get_resource_type(fpath) == "AnimationLibrary") { + bool is_imported = false; + + { + List<String> importer_exts; + ResourceImporterScene::get_animation_singleton()->get_recognized_extensions(&importer_exts); + String extension = fpath.get_extension(); + for (const String &E : importer_exts) { + if (extension.nocasecmp_to(E) == 0) { + is_imported = true; + break; + } + } + } + + if (is_imported) { + ResourceImporterScene::get_animation_singleton()->show_advanced_options(fpath); } else { EditorNode::get_singleton()->open_request(fpath); } diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index 97fc33ad25..013dcb5deb 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -1817,26 +1817,5 @@ Node *EditorSceneFormatImporterCollada::import_scene(const String &p_path, uint3 return state.scene; } -Ref<Animation> EditorSceneFormatImporterCollada::import_animation(const String &p_path, uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps) { - ColladaImport state; - - state.use_mesh_builtin_materials = false; - - Error err = state.load(p_path, Collada::IMPORT_FLAG_ANIMATION, p_flags & EditorSceneFormatImporter::IMPORT_GENERATE_TANGENT_ARRAYS); - ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot load animation from file '" + p_path + "'."); - - state.create_animations(true); - if (state.scene) { - memdelete(state.scene); - } - - if (state.animations.size() == 0) { - return Ref<Animation>(); - } - Ref<Animation> anim = state.animations[0]; - - return anim; -} - EditorSceneFormatImporterCollada::EditorSceneFormatImporterCollada() { } diff --git a/editor/import/editor_import_collada.h b/editor/import/editor_import_collada.h index c32d785d1c..be3f74d821 100644 --- a/editor/import/editor_import_collada.h +++ b/editor/import/editor_import_collada.h @@ -40,7 +40,6 @@ public: virtual uint32_t get_import_flags() const override; virtual void get_extensions(List<String> *r_extensions) const override; virtual Node *import_scene(const String &p_path, uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps, List<String> *r_missing_deps = nullptr, Error *r_err = nullptr) override; - virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps) override; EditorSceneFormatImporterCollada(); }; diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp index 308eb9cefa..88837d089a 100644 --- a/editor/import/resource_importer_obj.cpp +++ b/editor/import/resource_importer_obj.cpp @@ -457,10 +457,6 @@ Node *EditorOBJImporter::import_scene(const String &p_path, uint32_t p_flags, co return scene; } -Ref<Animation> EditorOBJImporter::import_animation(const String &p_path, uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps) { - return Ref<Animation>(); -} - void EditorOBJImporter::get_extensions(List<String> *r_extensions) const { r_extensions->push_back("obj"); } diff --git a/editor/import/resource_importer_obj.h b/editor/import/resource_importer_obj.h index d7e3f0209d..1b5e8bbdc1 100644 --- a/editor/import/resource_importer_obj.h +++ b/editor/import/resource_importer_obj.h @@ -40,7 +40,6 @@ public: virtual uint32_t get_import_flags() const override; virtual void get_extensions(List<String> *r_extensions) const override; virtual Node *import_scene(const String &p_path, uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr) override; - virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps) override; EditorOBJImporter(); }; diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index bfa71bfda4..bdb0c3c493 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -87,26 +87,13 @@ Node *EditorSceneFormatImporter::import_scene(const String &p_path, uint32_t p_f ERR_FAIL_V(nullptr); } -Ref<Animation> EditorSceneFormatImporter::import_animation(const String &p_path, uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps) { - Dictionary options_dict; - for (const KeyValue<StringName, Variant> &elem : p_options) { - options_dict[elem.key] = elem.value; - } - Ref<Animation> ret; - if (GDVIRTUAL_CALL(_import_animation, p_path, p_flags, options_dict, p_bake_fps, ret)) { - return ret; - } - - ERR_FAIL_V(nullptr); -} - void EditorSceneFormatImporter::get_import_options(const String &p_path, List<ResourceImporter::ImportOption> *r_options) { GDVIRTUAL_CALL(_get_import_options, p_path); } -Variant EditorSceneFormatImporter::get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) { +Variant EditorSceneFormatImporter::get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option, const Map<StringName, Variant> &p_options) { Variant ret; - GDVIRTUAL_CALL(_get_option_visibility, p_path, p_option, ret); + GDVIRTUAL_CALL(_get_option_visibility, p_path, p_for_animation, p_option, ret); return ret; } @@ -114,15 +101,15 @@ void EditorSceneFormatImporter::_bind_methods() { GDVIRTUAL_BIND(_get_import_flags); GDVIRTUAL_BIND(_get_extensions); GDVIRTUAL_BIND(_import_scene, "path", "flags", "options", "bake_fps"); - GDVIRTUAL_BIND(_import_animation, "path", "flags", "options", "bake_fps"); GDVIRTUAL_BIND(_get_import_options, "path"); - GDVIRTUAL_BIND(_get_option_visibility, "path", "option"); + GDVIRTUAL_BIND(_get_option_visibility, "path", "for_animation", "option"); BIND_CONSTANT(IMPORT_SCENE); BIND_CONSTANT(IMPORT_ANIMATION); BIND_CONSTANT(IMPORT_FAIL_ON_MISSING_DEPENDENCIES); BIND_CONSTANT(IMPORT_GENERATE_TANGENT_ARRAYS); BIND_CONSTANT(IMPORT_USE_NAMED_SKIN_BINDS); + BIND_CONSTANT(IMPORT_DISCARD_MESHES_AND_MATERIALS); } ///////////////////////////////// @@ -179,10 +166,10 @@ void EditorScenePostImportPlugin::get_internal_import_options(InternalImportCate GDVIRTUAL_CALL(_get_internal_import_options, p_category); current_option_list = nullptr; } -Variant EditorScenePostImportPlugin::get_internal_option_visibility(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const { +Variant EditorScenePostImportPlugin::get_internal_option_visibility(InternalImportCategory p_category, bool p_for_animation, const String &p_option, const Map<StringName, Variant> &p_options) const { current_options = &p_options; Variant ret; - GDVIRTUAL_CALL(_get_internal_option_visibility, p_category, p_option, ret); + GDVIRTUAL_CALL(_get_internal_option_visibility, p_category, p_for_animation, p_option, ret); current_options = nullptr; return ret; } @@ -205,10 +192,10 @@ void EditorScenePostImportPlugin::get_import_options(const String &p_path, List< GDVIRTUAL_CALL(_get_import_options, p_path); current_option_list = nullptr; } -Variant EditorScenePostImportPlugin::get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) const { +Variant EditorScenePostImportPlugin::get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option, const Map<StringName, Variant> &p_options) const { current_options = &p_options; Variant ret; - GDVIRTUAL_CALL(_get_option_visibility, p_path, p_option, ret); + GDVIRTUAL_CALL(_get_option_visibility, p_path, p_for_animation, p_option, ret); current_options = nullptr; return ret; } @@ -231,11 +218,11 @@ void EditorScenePostImportPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("add_import_option_advanced", "type", "name", "default_value", "hint", "hint_string", "usage_flags"), &EditorScenePostImportPlugin::add_import_option_advanced, DEFVAL(PROPERTY_HINT_NONE), DEFVAL(""), DEFVAL(PROPERTY_USAGE_DEFAULT)); GDVIRTUAL_BIND(_get_internal_import_options, "category"); - GDVIRTUAL_BIND(_get_internal_option_visibility, "category", "option"); + GDVIRTUAL_BIND(_get_internal_option_visibility, "category", "for_animation", "option"); GDVIRTUAL_BIND(_get_internal_option_update_view_required, "category", "option"); GDVIRTUAL_BIND(_internal_process, "category", "base_node", "node", "resource"); GDVIRTUAL_BIND(_get_import_options, "path"); - GDVIRTUAL_BIND(_get_option_visibility, "path", "option"); + GDVIRTUAL_BIND(_get_option_visibility, "path", "for_animation", "option"); GDVIRTUAL_BIND(_pre_process, "scene"); GDVIRTUAL_BIND(_post_process, "scene"); @@ -251,11 +238,11 @@ void EditorScenePostImportPlugin::_bind_methods() { ///////////////////////////////////////////////////////// String ResourceImporterScene::get_importer_name() const { - return "scene"; + return animation_importer ? "animation_library" : "scene"; } String ResourceImporterScene::get_visible_name() const { - return "Scene"; + return animation_importer ? "Animation Library" : "Scene"; } void ResourceImporterScene::get_recognized_extensions(List<String> *p_extensions) const { @@ -265,11 +252,11 @@ void ResourceImporterScene::get_recognized_extensions(List<String> *p_extensions } String ResourceImporterScene::get_save_extension() const { - return "scn"; + return animation_importer ? "res" : "scn"; } String ResourceImporterScene::get_resource_type() const { - return "PackedScene"; + return animation_importer ? "AnimationLibrary" : "PackedScene"; } int ResourceImporterScene::get_format_version() const { @@ -277,26 +264,34 @@ int ResourceImporterScene::get_format_version() const { } bool ResourceImporterScene::get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) const { - if (p_option.begins_with("animation/")) { + if (animation_importer) { + if (p_option == "animation/import") { // Option ignored, animation always imported. + return false; + } + } else if (p_option.begins_with("animation/")) { if (p_option != "animation/import" && !bool(p_options["animation/import"])) { return false; } } + if (animation_importer && (p_option.begins_with("nodes/") || p_option.begins_with("meshes/") || p_option.begins_with("skins/"))) { + return false; // Nothing to do here for animations. + } + if (p_option == "meshes/lightmap_texel_size" && int(p_options["meshes/light_baking"]) != 2) { // Only display the lightmap texel size import option when using the Static Lightmaps light baking mode. return false; } for (int i = 0; i < post_importer_plugins.size(); i++) { - Variant ret = post_importer_plugins.write[i]->get_option_visibility(p_path, p_option, p_options); + Variant ret = post_importer_plugins.write[i]->get_option_visibility(p_path, animation_importer, p_option, p_options); if (ret.get_type() == Variant::BOOL) { return ret; } } for (Ref<EditorSceneFormatImporter> importer : importers) { - Variant ret = importer->get_option_visibility(p_path, p_option, p_options); + Variant ret = importer->get_option_visibility(p_path, animation_importer, p_option, p_options); if (ret.get_type() == Variant::BOOL) { return ret; } @@ -1482,7 +1477,7 @@ bool ResourceImporterScene::get_internal_option_visibility(InternalImportCategor } for (int i = 0; i < post_importer_plugins.size(); i++) { - Variant ret = post_importer_plugins.write[i]->get_internal_option_visibility(EditorScenePostImportPlugin::InternalImportCategory(p_category), p_option, p_options); + Variant ret = post_importer_plugins.write[i]->get_internal_option_visibility(EditorScenePostImportPlugin::InternalImportCategory(p_category), animation_importer, p_option, p_options); if (ret.get_type() == Variant::BOOL) { return ret; } @@ -1974,8 +1969,13 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p int import_flags = 0; - if (bool(p_options["animation/import"])) { + if (animation_importer) { import_flags |= EditorSceneFormatImporter::IMPORT_ANIMATION; + import_flags |= EditorSceneFormatImporter::IMPORT_DISCARD_MESHES_AND_MATERIALS; + } else { + if (bool(p_options["animation/import"])) { + import_flags |= EditorSceneFormatImporter::IMPORT_ANIMATION; + } } if (bool(p_options["skins/use_named_skins"])) { @@ -2139,11 +2139,35 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p progress.step(TTR("Saving..."), 104); - Ref<PackedScene> packer = memnew(PackedScene); - packer->pack(scene); - print_verbose("Saving scene to: " + p_save_path + ".scn"); - err = ResourceSaver::save(p_save_path + ".scn", packer); //do not take over, let the changed files reload themselves - ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save scene to file '" + p_save_path + ".scn'."); + if (animation_importer) { + Ref<AnimationLibrary> library; + for (int i = 0; i < scene->get_child_count(); i++) { + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(scene->get_child(i)); + if (ap) { + List<StringName> libs; + ap->get_animation_library_list(&libs); + if (libs.size()) { + library = ap->get_animation_library(libs.front()->get()); + break; + } + } + } + + if (!library.is_valid()) { + library.instantiate(); // Will be empty + } + + print_verbose("Saving animation to: " + p_save_path + ".scn"); + err = ResourceSaver::save(p_save_path + ".res", library); //do not take over, let the changed files reload themselves + ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save animation to file '" + p_save_path + ".res'."); + + } else { + Ref<PackedScene> packer = memnew(PackedScene); + packer->pack(scene); + print_verbose("Saving scene to: " + p_save_path + ".scn"); + err = ResourceSaver::save(p_save_path + ".scn", packer); //do not take over, let the changed files reload themselves + ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save scene to file '" + p_save_path + ".scn'."); + } memdelete(scene); @@ -2153,17 +2177,26 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p return OK; } -ResourceImporterScene *ResourceImporterScene::singleton = nullptr; +ResourceImporterScene *ResourceImporterScene::scene_singleton = nullptr; +ResourceImporterScene *ResourceImporterScene::animation_singleton = nullptr; + +Vector<Ref<EditorSceneFormatImporter>> ResourceImporterScene::importers; +Vector<Ref<EditorScenePostImportPlugin>> ResourceImporterScene::post_importer_plugins; bool ResourceImporterScene::ResourceImporterScene::has_advanced_options() const { return true; } void ResourceImporterScene::ResourceImporterScene::show_advanced_options(const String &p_path) { - SceneImportSettings::get_singleton()->open_settings(p_path); + SceneImportSettings::get_singleton()->open_settings(p_path, animation_importer); } -ResourceImporterScene::ResourceImporterScene() { - singleton = this; +ResourceImporterScene::ResourceImporterScene(bool p_animation_import) { + if (p_animation_import) { + animation_singleton = this; + } else { + scene_singleton = this; + } + animation_importer = p_animation_import; } void ResourceImporterScene::add_importer(Ref<EditorSceneFormatImporter> p_importer, bool p_first_priority) { @@ -2192,6 +2225,11 @@ void ResourceImporterScene::remove_importer(Ref<EditorSceneFormatImporter> p_imp importers.erase(p_importer); } +void ResourceImporterScene::clean_up_importer_plugins() { + importers.clear(); + post_importer_plugins.clear(); +} + /////////////////////////////////////// uint32_t EditorSceneFormatImporterESCN::get_import_flags() const { @@ -2212,7 +2250,3 @@ Node *EditorSceneFormatImporterESCN::import_scene(const String &p_path, uint32_t return scene; } - -Ref<Animation> EditorSceneFormatImporterESCN::import_animation(const String &p_path, uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps) { - ERR_FAIL_V(Ref<Animation>()); -} diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index a819be682d..368f68ae8f 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -56,9 +56,8 @@ protected: GDVIRTUAL0RC(int, _get_import_flags) GDVIRTUAL0RC(Vector<String>, _get_extensions) GDVIRTUAL4R(Object *, _import_scene, String, uint32_t, Dictionary, uint32_t) - GDVIRTUAL4R(Ref<Animation>, _import_animation, String, uint32_t, Dictionary, uint32_t) GDVIRTUAL1(_get_import_options, String) - GDVIRTUAL2RC(Variant, _get_option_visibility, String, String) + GDVIRTUAL3RC(Variant, _get_option_visibility, String, bool, String) public: enum ImportFlags { @@ -67,14 +66,14 @@ public: IMPORT_FAIL_ON_MISSING_DEPENDENCIES = 4, IMPORT_GENERATE_TANGENT_ARRAYS = 8, IMPORT_USE_NAMED_SKIN_BINDS = 16, + IMPORT_DISCARD_MESHES_AND_MATERIALS = 32, //used for optimizing animation import }; virtual uint32_t get_import_flags() const; virtual void get_extensions(List<String> *r_extensions) const; virtual Node *import_scene(const String &p_path, uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr); - virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps); virtual void get_import_options(const String &p_path, List<ResourceImporter::ImportOption> *r_options); - virtual Variant get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options); + virtual Variant get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option, const Map<StringName, Variant> &p_options); EditorSceneFormatImporter() {} }; @@ -118,11 +117,11 @@ private: protected: GDVIRTUAL1(_get_internal_import_options, int) - GDVIRTUAL2RC(Variant, _get_internal_option_visibility, int, String) + GDVIRTUAL3RC(Variant, _get_internal_option_visibility, int, bool, String) GDVIRTUAL2RC(Variant, _get_internal_option_update_view_required, int, String) GDVIRTUAL4(_internal_process, int, Node *, Node *, RES) GDVIRTUAL1(_get_import_options, String) - GDVIRTUAL2RC(Variant, _get_option_visibility, String, String) + GDVIRTUAL3RC(Variant, _get_option_visibility, String, bool, String) GDVIRTUAL1(_pre_process, Node *) GDVIRTUAL1(_post_process, Node *) @@ -134,13 +133,13 @@ public: void add_import_option_advanced(Variant::Type p_type, const String &p_name, Variant p_default_value, PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = String(), int p_usage_flags = PROPERTY_USAGE_DEFAULT); virtual void get_internal_import_options(InternalImportCategory p_category, List<ResourceImporter::ImportOption> *r_options); - virtual Variant get_internal_option_visibility(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const; + virtual Variant get_internal_option_visibility(InternalImportCategory p_category, bool p_for_animation, const String &p_option, const Map<StringName, Variant> &p_options) const; virtual Variant get_internal_option_update_view_required(InternalImportCategory p_category, const String &p_option, const Map<StringName, Variant> &p_options) const; virtual void internal_process(InternalImportCategory p_category, Node *p_base_scene, Node *p_node, RES p_resource, const Dictionary &p_options); virtual void get_import_options(const String &p_path, List<ResourceImporter::ImportOption> *r_options); - virtual Variant get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) const; + virtual Variant get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option, const Map<StringName, Variant> &p_options) const; virtual void pre_process(Node *p_scene, const Map<StringName, Variant> &p_options); virtual void post_process(Node *p_scene, const Map<StringName, Variant> &p_options); @@ -153,9 +152,11 @@ VARIANT_ENUM_CAST(EditorScenePostImportPlugin::InternalImportCategory) class ResourceImporterScene : public ResourceImporter { GDCLASS(ResourceImporterScene, ResourceImporter); - Vector<Ref<EditorSceneFormatImporter>> importers; + static Vector<Ref<EditorSceneFormatImporter>> importers; + static Vector<Ref<EditorScenePostImportPlugin>> post_importer_plugins; - static ResourceImporterScene *singleton; + static ResourceImporterScene *scene_singleton; + static ResourceImporterScene *animation_singleton; enum LightBakeMode { LIGHT_BAKE_DISABLED, @@ -225,18 +226,21 @@ class ResourceImporterScene : public ResourceImporter { void _optimize_track_usage(AnimationPlayer *p_player, AnimationImportTracks *p_track_actions); - mutable Vector<Ref<EditorScenePostImportPlugin>> post_importer_plugins; + bool animation_importer = false; public: - static ResourceImporterScene *get_singleton() { return singleton; } + static ResourceImporterScene *get_scene_singleton() { return scene_singleton; } + static ResourceImporterScene *get_animation_singleton() { return animation_singleton; } - void add_post_importer_plugin(const Ref<EditorScenePostImportPlugin> &p_plugin, bool p_first_priority = false); - void remove_post_importer_plugin(const Ref<EditorScenePostImportPlugin> &p_plugin); + static void add_post_importer_plugin(const Ref<EditorScenePostImportPlugin> &p_plugin, bool p_first_priority = false); + static void remove_post_importer_plugin(const Ref<EditorScenePostImportPlugin> &p_plugin); const Vector<Ref<EditorSceneFormatImporter>> &get_importers() const { return importers; } - void add_importer(Ref<EditorSceneFormatImporter> p_importer, bool p_first_priority = false); - void remove_importer(Ref<EditorSceneFormatImporter> p_importer); + static void add_importer(Ref<EditorSceneFormatImporter> p_importer, bool p_first_priority = false); + static void remove_importer(Ref<EditorSceneFormatImporter> p_importer); + + static void clean_up_importer_plugins(); virtual String get_importer_name() const override; virtual String get_visible_name() const override; @@ -283,7 +287,7 @@ public: virtual bool can_import_threaded() const override { return false; } - ResourceImporterScene(); + ResourceImporterScene(bool p_animation_import = false); template <class M> static Vector<Ref<Shape3D>> get_collision_shapes(const Ref<Mesh> &p_mesh, const M &p_options); @@ -299,7 +303,6 @@ public: virtual uint32_t get_import_flags() const override; virtual void get_extensions(List<String> *r_extensions) const override; virtual Node *import_scene(const String &p_path, uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr) override; - virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps) override; }; #include "scene/resources/box_shape_3d.h" diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp index 302bc98499..4e53a644ee 100644 --- a/editor/import/scene_import_settings.cpp +++ b/editor/import/scene_import_settings.cpp @@ -47,6 +47,8 @@ class SceneImportSettingsData : public Object { Map<StringName, Variant> current; Map<StringName, Variant> defaults; List<ResourceImporter::ImportOption> options; + bool hide_options = false; + String path; ResourceImporterScene::InternalImportCategory category = ResourceImporterScene::INTERNAL_IMPORT_CATEGORY_MAX; @@ -60,8 +62,26 @@ class SceneImportSettingsData : public Object { current[p_name] = p_value; - if (ResourceImporterScene::get_singleton()->get_internal_option_update_view_required(category, p_name, current)) { - SceneImportSettings::get_singleton()->update_view(); + if (SceneImportSettings::get_singleton()->is_editing_animation()) { + if (category == ResourceImporterScene::INTERNAL_IMPORT_CATEGORY_MAX) { + if (ResourceImporterScene::get_animation_singleton()->get_option_visibility(path, p_name, current)) { + SceneImportSettings::get_singleton()->update_view(); + } + } else { + if (ResourceImporterScene::get_animation_singleton()->get_internal_option_update_view_required(category, p_name, current)) { + SceneImportSettings::get_singleton()->update_view(); + } + } + } else { + if (category == ResourceImporterScene::INTERNAL_IMPORT_CATEGORY_MAX) { + if (ResourceImporterScene::get_scene_singleton()->get_option_visibility(path, p_name, current)) { + SceneImportSettings::get_singleton()->update_view(); + } + } else { + if (ResourceImporterScene::get_scene_singleton()->get_internal_option_update_view_required(category, p_name, current)) { + SceneImportSettings::get_singleton()->update_view(); + } + } } return true; @@ -82,9 +102,30 @@ class SceneImportSettingsData : public Object { return false; } void _get_property_list(List<PropertyInfo> *p_list) const { + if (hide_options) { + return; + } for (const ResourceImporter::ImportOption &E : options) { - if (ResourceImporterScene::get_singleton()->get_internal_option_visibility(category, E.option.name, current)) { - p_list->push_back(E.option); + if (SceneImportSettings::get_singleton()->is_editing_animation()) { + if (category == ResourceImporterScene::INTERNAL_IMPORT_CATEGORY_MAX) { + if (ResourceImporterScene::get_animation_singleton()->get_option_visibility(path, E.option.name, current)) { + p_list->push_back(E.option); + } + } else { + if (ResourceImporterScene::get_animation_singleton()->get_internal_option_visibility(category, E.option.name, current)) { + p_list->push_back(E.option); + } + } + } else { + if (category == ResourceImporterScene::INTERNAL_IMPORT_CATEGORY_MAX) { + if (ResourceImporterScene::get_scene_singleton()->get_option_visibility(path, E.option.name, current)) { + p_list->push_back(E.option); + } + } else { + if (ResourceImporterScene::get_scene_singleton()->get_internal_option_visibility(category, E.option.name, current)) { + p_list->push_back(E.option); + } + } } } } @@ -326,7 +367,9 @@ void SceneImportSettings::_fill_scene(Node *p_node, TreeItem *p_parent_item) { } MeshInstance3D *mesh_node = Object::cast_to<MeshInstance3D>(p_node); if (mesh_node && mesh_node->get_mesh().is_valid()) { - _fill_mesh(scene_tree, mesh_node->get_mesh(), item); + if (!editing_animation) { + _fill_mesh(scene_tree, mesh_node->get_mesh(), item); + } // Add the collider view. MeshInstance3D *collider_view = memnew(MeshInstance3D); @@ -365,6 +408,9 @@ void SceneImportSettings::_update_scene() { } void SceneImportSettings::_update_view_gizmos() { + if (!is_visible()) { + return; + } for (const KeyValue<String, NodeData> &e : node_map) { bool generate_collider = false; if (e.value.settings.has(SNAME("generate/physics"))) { @@ -378,6 +424,7 @@ void SceneImportSettings::_update_view_gizmos() { } TypedArray<Node> descendants = mesh_node->find_nodes("collider_view", "MeshInstance3D"); + CRASH_COND_MSG(descendants.is_empty(), "This is unreachable, since the collider view is always created even when the collision is not used! If this is triggered there is a bug on the function `_fill_scene`."); MeshInstance3D *collider_view = static_cast<MeshInstance3D *>(descendants[0].operator Object *()); @@ -460,7 +507,11 @@ void SceneImportSettings::_load_default_subresource_settings(Map<StringName, Var if (d.has(p_import_id)) { d = d[p_import_id]; List<ResourceImporterScene::ImportOption> options; - ResourceImporterScene::get_singleton()->get_internal_import_options(p_category, &options); + if (editing_animation) { + ResourceImporterScene::get_animation_singleton()->get_internal_import_options(p_category, &options); + } else { + ResourceImporterScene::get_scene_singleton()->get_internal_import_options(p_category, &options); + } for (const ResourceImporterScene::ImportOption &E : options) { String key = E.option.name; if (d.has(key)) { @@ -472,21 +523,32 @@ void SceneImportSettings::_load_default_subresource_settings(Map<StringName, Var } void SceneImportSettings::update_view() { - _update_view_gizmos(); + update_view_timer->start(); } -void SceneImportSettings::open_settings(const String &p_path) { +void SceneImportSettings::open_settings(const String &p_path, bool p_for_animation) { if (scene) { memdelete(scene); scene = nullptr; } + + editing_animation = p_for_animation; scene_import_settings_data->settings = nullptr; - scene = ResourceImporterScene::get_singleton()->pre_import(p_path); + scene_import_settings_data->path = p_path; + + scene = ResourceImporterScene::get_scene_singleton()->pre_import(p_path); // Use the scene singleton here because we want to see the full thing. if (scene == nullptr) { EditorNode::get_singleton()->show_warning(TTR("Error opening scene")); return; } + // Visibility + data_mode->set_tab_hidden(1, p_for_animation); + data_mode->set_tab_hidden(2, p_for_animation); + + action_menu->get_popup()->set_item_disabled(action_menu->get_popup()->get_item_id(ACTION_EXTRACT_MATERIALS), p_for_animation); + action_menu->get_popup()->set_item_disabled(action_menu->get_popup()->get_item_id(ACTION_CHOOSE_MESH_SAVE_PATHS), p_for_animation); + base_path = p_path; material_set.clear(); @@ -540,7 +602,11 @@ void SceneImportSettings::open_settings(const String &p_path) { _update_view_gizmos(); _update_camera(); - set_title(vformat(TTR("Advanced Import Settings for '%s'"), base_path.get_file())); + if (p_for_animation) { + set_title(vformat(TTR("Advanced Import Settings for AnimationLibrary '%s'"), base_path.get_file())); + } else { + set_title(vformat(TTR("Advanced Import Settings for Scene '%s'"), base_path.get_file())); + } } SceneImportSettings *SceneImportSettings::singleton = nullptr; @@ -551,6 +617,7 @@ SceneImportSettings *SceneImportSettings::get_singleton() { void SceneImportSettings::_select(Tree *p_from, String p_type, String p_id) { selecting = true; + scene_import_settings_data->hide_options = false; if (p_type == "Node") { node_selected->hide(); //always hide just in case @@ -585,10 +652,12 @@ void SceneImportSettings::_select(Tree *p_from, String p_type, String p_id) { scene_import_settings_data->settings = &nd.settings; if (mi) { scene_import_settings_data->category = ResourceImporterScene::INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE; + scene_import_settings_data->hide_options = editing_animation; } else if (Object::cast_to<AnimationPlayer>(nd.node)) { scene_import_settings_data->category = ResourceImporterScene::INTERNAL_IMPORT_CATEGORY_ANIMATION_NODE; } else { scene_import_settings_data->category = ResourceImporterScene::INTERNAL_IMPORT_CATEGORY_NODE; + scene_import_settings_data->hide_options = editing_animation; } } } else if (p_type == "Animation") { @@ -671,24 +740,36 @@ void SceneImportSettings::_select(Tree *p_from, String p_type, String p_id) { List<ResourceImporter::ImportOption> options; - if (scene_import_settings_data->category == ResourceImporterScene::INTERNAL_IMPORT_CATEGORY_MAX) { - ResourceImporterScene::get_singleton()->get_import_options(base_path, &options); + if (editing_animation) { + if (scene_import_settings_data->category == ResourceImporterScene::INTERNAL_IMPORT_CATEGORY_MAX) { + ResourceImporterScene::get_animation_singleton()->get_import_options(base_path, &options); + } else { + ResourceImporterScene::get_animation_singleton()->get_internal_import_options(scene_import_settings_data->category, &options); + } + } else { - ResourceImporterScene::get_singleton()->get_internal_import_options(scene_import_settings_data->category, &options); + if (scene_import_settings_data->category == ResourceImporterScene::INTERNAL_IMPORT_CATEGORY_MAX) { + ResourceImporterScene::get_scene_singleton()->get_import_options(base_path, &options); + } else { + ResourceImporterScene::get_scene_singleton()->get_internal_import_options(scene_import_settings_data->category, &options); + } } scene_import_settings_data->defaults.clear(); scene_import_settings_data->current.clear(); - for (const ResourceImporter::ImportOption &E : options) { - scene_import_settings_data->defaults[E.option.name] = E.default_value; - //needed for visibility toggling (fails if something is missing) - if (scene_import_settings_data->settings->has(E.option.name)) { - scene_import_settings_data->current[E.option.name] = (*scene_import_settings_data->settings)[E.option.name]; - } else { - scene_import_settings_data->current[E.option.name] = E.default_value; + if (scene_import_settings_data->settings) { + for (const ResourceImporter::ImportOption &E : options) { + scene_import_settings_data->defaults[E.option.name] = E.default_value; + //needed for visibility toggling (fails if something is missing) + if (scene_import_settings_data->settings->has(E.option.name)) { + scene_import_settings_data->current[E.option.name] = (*scene_import_settings_data->settings)[E.option.name]; + } else { + scene_import_settings_data->current[E.option.name] = E.default_value; + } } } + scene_import_settings_data->options = options; inspector->edit(scene_import_settings_data); scene_import_settings_data->notify_property_list_changed(); @@ -836,7 +917,7 @@ void SceneImportSettings::_re_import() { main_settings["_subresources"] = subresources; } - EditorFileSystem::get_singleton()->reimport_file_with_custom_parameters(base_path, "scene", main_settings); + EditorFileSystem::get_singleton()->reimport_file_with_custom_parameters(base_path, editing_animation ? "animation_library" : "scene", main_settings); } void SceneImportSettings::_notification(int p_what) { @@ -1282,6 +1363,11 @@ SceneImportSettings::SceneImportSettings() { item_save_path->connect("file_selected", callable_mp(this, &SceneImportSettings::_save_path_changed)); save_path->connect("dir_selected", callable_mp(this, &SceneImportSettings::_save_dir_callback)); + + update_view_timer = memnew(Timer); + update_view_timer->set_wait_time(0.2); + update_view_timer->connect("timeout", callable_mp(this, &SceneImportSettings::_update_view_gizmos)); + add_child(update_view_timer); } SceneImportSettings::~SceneImportSettings() { diff --git a/editor/import/scene_import_settings.h b/editor/import/scene_import_settings.h index 3cf708740b..55cfba3275 100644 --- a/editor/import/scene_import_settings.h +++ b/editor/import/scene_import_settings.h @@ -189,12 +189,17 @@ class SceneImportSettings : public ConfirmationDialog { void _load_default_subresource_settings(Map<StringName, Variant> &settings, const String &p_type, const String &p_import_id, ResourceImporterScene::InternalImportCategory p_category); + bool editing_animation = false; + + Timer *update_view_timer; + protected: void _notification(int p_what); public: + bool is_editing_animation() const { return editing_animation; } void update_view(); - void open_settings(const String &p_path); + void open_settings(const String &p_path, bool p_for_animation = false); static SceneImportSettings *get_singleton(); SceneImportSettings(); ~SceneImportSettings(); diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp index ae05c1b68d..173d5131cf 100644 --- a/modules/gltf/editor/editor_scene_importer_blend.cpp +++ b/modules/gltf/editor/editor_scene_importer_blend.cpp @@ -238,13 +238,12 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_ return gltf->generate_scene(state, p_bake_fps); } -Ref<Animation> EditorSceneFormatImporterBlend::import_animation(const String &p_path, uint32_t p_flags, - const Map<StringName, Variant> &p_options, int p_bake_fps) { - return Ref<Animation>(); -} - -Variant EditorSceneFormatImporterBlend::get_option_visibility(const String &p_path, const String &p_option, +Variant EditorSceneFormatImporterBlend::get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option, const Map<StringName, Variant> &p_options) { + if (p_path.get_extension().to_lower() != "blend") { + return true; + } + if (p_option.begins_with("animation/")) { if (p_option != "animation/import" && !bool(p_options["animation/import"])) { return false; @@ -254,6 +253,9 @@ Variant EditorSceneFormatImporterBlend::get_option_visibility(const String &p_pa } void EditorSceneFormatImporterBlend::get_import_options(const String &p_path, List<ResourceImporter::ImportOption> *r_options) { + if (p_path.get_extension().to_lower() != "blend") { + return; + } #define ADD_OPTION_BOOL(PATH, VALUE) \ r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, SNAME(PATH)), VALUE)); #define ADD_OPTION_ENUM(PATH, ENUM_HINT, VALUE) \ diff --git a/modules/gltf/editor/editor_scene_importer_blend.h b/modules/gltf/editor/editor_scene_importer_blend.h index 9a1b5f5803..0925333a28 100644 --- a/modules/gltf/editor/editor_scene_importer_blend.h +++ b/modules/gltf/editor/editor_scene_importer_blend.h @@ -68,11 +68,9 @@ public: virtual Node *import_scene(const String &p_path, uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr) override; - virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, - const Map<StringName, Variant> &p_options, int p_bake_fps) override; virtual void get_import_options(const String &p_path, List<ResourceImporter::ImportOption> *r_options) override; - virtual Variant get_option_visibility(const String &p_path, const String &p_option, + virtual Variant get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option, const Map<StringName, Variant> &p_options) override; }; diff --git a/modules/gltf/editor/editor_scene_importer_fbx.cpp b/modules/gltf/editor/editor_scene_importer_fbx.cpp index 24564f55be..893d2efcec 100644 --- a/modules/gltf/editor/editor_scene_importer_fbx.cpp +++ b/modules/gltf/editor/editor_scene_importer_fbx.cpp @@ -105,12 +105,7 @@ Node *EditorSceneFormatImporterFBX::import_scene(const String &p_path, uint32_t return gltf->generate_scene(state, p_bake_fps); } -Ref<Animation> EditorSceneFormatImporterFBX::import_animation(const String &p_path, - uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps) { - return Ref<Animation>(); -} - -Variant EditorSceneFormatImporterFBX::get_option_visibility(const String &p_path, +Variant EditorSceneFormatImporterFBX::get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option, const Map<StringName, Variant> &p_options) { return true; } diff --git a/modules/gltf/editor/editor_scene_importer_fbx.h b/modules/gltf/editor/editor_scene_importer_fbx.h index bb69cfaa30..84de7fd1cc 100644 --- a/modules/gltf/editor/editor_scene_importer_fbx.h +++ b/modules/gltf/editor/editor_scene_importer_fbx.h @@ -47,11 +47,9 @@ public: virtual Node *import_scene(const String &p_path, uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr) override; - virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, - const Map<StringName, Variant> &p_options, int p_bake_fps) override; virtual void get_import_options(const String &p_path, List<ResourceImporter::ImportOption> *r_options) override; - virtual Variant get_option_visibility(const String &p_path, const String &p_option, + virtual Variant get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option, const Map<StringName, Variant> &p_options) override; }; diff --git a/modules/gltf/editor/editor_scene_importer_gltf.cpp b/modules/gltf/editor/editor_scene_importer_gltf.cpp index 1d6a82e58a..5e7811ad2b 100644 --- a/modules/gltf/editor/editor_scene_importer_gltf.cpp +++ b/modules/gltf/editor/editor_scene_importer_gltf.cpp @@ -64,9 +64,4 @@ Node *EditorSceneFormatImporterGLTF::import_scene(const String &p_path, uint32_t return doc->generate_scene(state, p_bake_fps); } -Ref<Animation> EditorSceneFormatImporterGLTF::import_animation(const String &p_path, - uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps) { - return Ref<Animation>(); -} - #endif // TOOLS_ENABLED diff --git a/modules/gltf/editor/editor_scene_importer_gltf.h b/modules/gltf/editor/editor_scene_importer_gltf.h index 1f62ca9537..b714ada124 100644 --- a/modules/gltf/editor/editor_scene_importer_gltf.h +++ b/modules/gltf/editor/editor_scene_importer_gltf.h @@ -47,8 +47,6 @@ public: virtual Node *import_scene(const String &p_path, uint32_t p_flags, const Map<StringName, Variant> &p_options, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr) override; - virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, - const Map<StringName, Variant> &p_options, int p_bake_fps) override; }; #endif // TOOLS_ENABLED diff --git a/modules/gltf/register_types.cpp b/modules/gltf/register_types.cpp index e09c76f052..b656788a10 100644 --- a/modules/gltf/register_types.cpp +++ b/modules/gltf/register_types.cpp @@ -60,7 +60,7 @@ static void _editor_init() { Ref<EditorSceneFormatImporterGLTF> import_gltf; import_gltf.instantiate(); - ResourceImporterScene::get_singleton()->add_importer(import_gltf); + ResourceImporterScene::add_importer(import_gltf); // Blend to glTF importer. @@ -72,7 +72,7 @@ static void _editor_init() { if (blend_enabled) { Ref<EditorSceneFormatImporterBlend> importer; importer.instantiate(); - ResourceImporterScene::get_singleton()->add_importer(importer); + ResourceImporterScene::add_importer(importer); Ref<EditorFileSystemImportFormatSupportQueryBlend> blend_import_query; blend_import_query.instantiate(); @@ -95,7 +95,7 @@ static void _editor_init() { } else { Ref<EditorSceneFormatImporterFBX> importer; importer.instantiate(); - ResourceImporterScene::get_singleton()->add_importer(importer); + ResourceImporterScene::add_importer(importer); } } } diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index ea9fbe8381..60f2623267 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -540,6 +540,11 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { List<StringName> sname; player->get_animation_list(&sname); + Ref<Animation> reset_anim; + bool has_reset_anim = player->has_animation("RESET"); + if (has_reset_anim) { + reset_anim = player->get_animation("RESET"); + } for (const StringName &E : sname) { Ref<Animation> anim = player->get_animation(E); for (int i = 0; i < anim->get_track_count(); i++) { @@ -593,6 +598,12 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track = track_value; + if (has_reset_anim) { + int rt = reset_anim->find_track(path, track_type); + if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) { + track_value->init_value = reset_anim->track_get_key_value(rt, 0); + } + } } break; case Animation::TYPE_POSITION_3D: case Animation::TYPE_ROTATION_3D: @@ -645,6 +656,25 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { } } + if (has_reset_anim) { + int rt = reset_anim->find_track(path, track_type); + if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) { + switch (track_type) { + case Animation::TYPE_POSITION_3D: { + track_xform->init_loc = reset_anim->track_get_key_value(rt, 0); + } break; + case Animation::TYPE_ROTATION_3D: { + track_xform->ref_rot = reset_anim->track_get_key_value(rt, 0); + track_xform->init_rot = track_xform->ref_rot.log(); + } break; + case Animation::TYPE_SCALE_3D: { + track_xform->init_scale = reset_anim->track_get_key_value(rt, 0); + } break; + default: { + } + } + } + } #endif // _3D_DISABLED } break; case Animation::TYPE_BLEND_SHAPE: { @@ -675,6 +705,13 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track_bshape->object = mesh_3d; track_bshape->object_id = mesh_3d->get_instance_id(); track = track_bshape; + + if (has_reset_anim) { + int rt = reset_anim->find_track(path, track_type); + if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) { + track_bshape->init_value = reset_anim->track_get_key_value(rt, 0); + } + } #endif } break; case Animation::TYPE_METHOD: { @@ -704,6 +741,13 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track_bezier->object_id = track_bezier->object->get_instance_id(); track = track_bezier; + + if (has_reset_anim) { + int rt = reset_anim->find_track(path, track_type); + if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) { + track_bezier->init_value = reset_anim->track_get_key_value(rt, 0); + } + } } break; case Animation::TYPE_AUDIO: { TrackCacheAudio *track_audio = memnew(TrackCacheAudio); @@ -1244,7 +1288,7 @@ void AnimationTree::_process_graph(double p_delta) { if (t->process_pass != process_pass) { t->process_pass = process_pass; - t->value = 0; + t->value = t->init_value; } float value; @@ -1256,7 +1300,7 @@ void AnimationTree::_process_graph(double p_delta) { continue; } - t->value += value * blend; + t->value += (value - t->init_value) * blend; #endif // _3D_DISABLED } break; case Animation::TYPE_VALUE: { @@ -1274,10 +1318,15 @@ void AnimationTree::_process_graph(double p_delta) { if (t->process_pass != process_pass) { t->process_pass = process_pass; - t->value = value; - t->value.zero(); + if (!t->init_value) { + t->init_value = value; + t->init_value.zero(); + } else { + t->value = t->init_value; + } } + Variant::sub(value, t->init_value, value); Variant::blend(t->value, value, blend, t->value); } else { if (blend < CMP_EPSILON) { @@ -1321,10 +1370,10 @@ void AnimationTree::_process_graph(double p_delta) { if (t->process_pass != process_pass) { t->process_pass = process_pass; - t->value = 0; + t->value = t->init_value; } - t->value += bezier * blend; + t->value += (bezier - t->init_value) * blend; } break; case Animation::TYPE_AUDIO: { if (blend < CMP_EPSILON) { diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h index 3ccb6be073..524f735894 100644 --- a/scene/animation/animation_tree.h +++ b/scene/animation/animation_tree.h @@ -212,12 +212,14 @@ private: struct TrackCacheBlendShape : public TrackCache { MeshInstance3D *mesh_3d = nullptr; + float init_value = 0; float value = 0; int shape_index = -1; TrackCacheBlendShape() { type = Animation::TYPE_BLEND_SHAPE; } }; struct TrackCacheValue : public TrackCache { + Variant init_value; Variant value; Vector<StringName> subpath; TrackCacheValue() { type = Animation::TYPE_VALUE; } @@ -228,6 +230,7 @@ private: }; struct TrackCacheBezier : public TrackCache { + real_t init_value = 0.0; real_t value = 0.0; Vector<StringName> subpath; TrackCacheBezier() { diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index b01f45e9ab..d89c20ceaa 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -564,10 +564,8 @@ void PopupMenu::_draw_items() { // Separator item_ofs.x += items[i].h_ofs; if (items[i].separator) { - int sep_h = separator->get_center_size().height + separator->get_minimum_size().height; - int sep_ofs = Math::floor((h - sep_h) / 2.0); if (!text.is_empty() || !items[i].icon.is_null()) { - int content_size = items[i].text_buf->get_size().width; + int content_size = items[i].text_buf->get_size().width + hseparation * 2; if (!items[i].icon.is_null()) { content_size += icon_size.width + hseparation; } @@ -576,12 +574,18 @@ void PopupMenu::_draw_items() { int content_left = content_center - content_size / 2; int content_right = content_center + content_size / 2; if (content_left > item_ofs.x) { + int sep_h = labeled_separator_left->get_center_size().height + labeled_separator_left->get_minimum_size().height; + int sep_ofs = Math::floor((h - sep_h) / 2.0); labeled_separator_left->draw(ci, Rect2(item_ofs + Point2(0, sep_ofs), Size2(MAX(0, content_left - item_ofs.x), sep_h))); } if (content_right < display_width) { + int sep_h = labeled_separator_right->get_center_size().height + labeled_separator_right->get_minimum_size().height; + int sep_ofs = Math::floor((h - sep_h) / 2.0); labeled_separator_right->draw(ci, Rect2(Point2(content_right, item_ofs.y + sep_ofs), Size2(MAX(0, display_width - content_right), sep_h))); } } else { + int sep_h = separator->get_center_size().height + separator->get_minimum_size().height; + int sep_ofs = Math::floor((h - sep_h) / 2.0); separator->draw(ci, Rect2(item_ofs + Point2(0, sep_ofs), Size2(display_width, sep_h))); } } |