diff options
-rw-r--r-- | editor/editor_path.cpp | 160 | ||||
-rw-r--r-- | editor/editor_path.h | 14 |
2 files changed, 57 insertions, 117 deletions
diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp index 7e9d3a889e..12510e27de 100644 --- a/editor/editor_path.cpp +++ b/editor/editor_path.cpp @@ -56,122 +56,67 @@ void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) { Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(obj); - int index = popup->get_item_count(); - popup->add_icon_item(icon, E->get().name.capitalize(), objects.size()); - popup->set_item_h_offset(index, p_depth * 10 * EDSCALE); + int index = get_popup()->get_item_count(); + get_popup()->add_icon_item(icon, E->get().name.capitalize(), objects.size()); + get_popup()->set_item_h_offset(index, p_depth * 10 * EDSCALE); objects.push_back(obj->get_instance_id()); _add_children_to_popup(obj, p_depth + 1); } } -void EditorPath::_gui_input(const Ref<InputEvent> &p_event) { +void EditorPath::_about_to_show() { - Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { - - Object *obj = ObjectDB::get_instance(history->get_path_object(history->get_path_size() - 1)); - if (!obj) - return; - - objects.clear(); - popup->clear(); - _add_children_to_popup(obj); - popup->set_position(get_global_position() + Vector2(0, get_size().height)); - popup->set_size(Size2(get_size().width, 1)); - popup->popup(); - } -} + Object *obj = ObjectDB::get_instance(history->get_path_object(history->get_path_size() - 1)); + if (!obj) + return; -void EditorPath::_notification(int p_what) { - - switch (p_what) { - - case NOTIFICATION_MOUSE_ENTER: { - mouse_over = true; - update(); - } break; - case NOTIFICATION_MOUSE_EXIT: { - mouse_over = false; - update(); - } break; - case NOTIFICATION_DRAW: { - - RID ci = get_canvas_item(); - Ref<Font> label_font = get_font("font", "Label"); - Size2i size = get_size(); - Ref<Texture> sn = get_icon("SmallNext", "EditorIcons"); - Ref<StyleBox> sb = get_stylebox("pressed", "Button"); - - int ofs = sb->get_margin(MARGIN_LEFT); - - if (mouse_over) { - draw_style_box(sb, Rect2(Point2(), get_size())); - } - - for (int i = 0; i < history->get_path_size(); i++) { - - Object *obj = ObjectDB::get_instance(history->get_path_object(i)); - if (!obj) - continue; - - String type = obj->get_class(); - - Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(obj); - - if (icon.is_valid()) { - icon->draw(ci, Point2i(ofs, (size.height - icon->get_height()) / 2)); - ofs += icon->get_width(); - } - - if (i == history->get_path_size() - 1) { - //add name - ofs += 4; - int left = size.width - ofs; - if (left < 0) - continue; - String name; - if (Object::cast_to<Resource>(obj)) { - - Resource *r = Object::cast_to<Resource>(obj); - if (r->get_path().is_resource_file()) - name = r->get_path().get_file(); - else - name = r->get_name(); - - if (name == "") - name = r->get_class(); - } else if (obj->is_class("ScriptEditorDebuggerInspectedObject")) - name = obj->call("get_title"); - else if (Object::cast_to<Node>(obj)) - name = Object::cast_to<Node>(obj)->get_name(); - else if (Object::cast_to<Resource>(obj) && Object::cast_to<Resource>(obj)->get_name() != "") - name = Object::cast_to<Resource>(obj)->get_name(); - else - name = obj->get_class(); - - set_tooltip(obj->get_class()); - - label_font->draw(ci, Point2i(ofs, (size.height - label_font->get_height()) / 2 + label_font->get_ascent()), name, get_color("font_color", "Label"), left); - } else { - //add arrow - - //sn->draw(ci,Point2i(ofs,(size.height-sn->get_height())/2)); - //ofs+=sn->get_width(); - ofs += 5; //just looks better! somehow - } - } - - } break; - } + objects.clear(); + get_popup()->clear(); + get_popup()->set_size(Size2(get_size().width, 1)); + _add_children_to_popup(obj); } void EditorPath::update_path() { - update(); + for (int i = 0; i < history->get_path_size(); i++) { + + Object *obj = ObjectDB::get_instance(history->get_path_object(i)); + if (!obj) + continue; + + Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(obj); + if (icon.is_valid()) + set_icon(icon); + + if (i == history->get_path_size() - 1) { + String name; + if (Object::cast_to<Resource>(obj)) { + + Resource *r = Object::cast_to<Resource>(obj); + if (r->get_path().is_resource_file()) + name = r->get_path().get_file(); + else + name = r->get_name(); + + if (name == "") + name = r->get_class(); + } else if (obj->is_class("ScriptEditorDebuggerInspectedObject")) + name = obj->call("get_title"); + else if (Object::cast_to<Node>(obj)) + name = Object::cast_to<Node>(obj)->get_name(); + else if (Object::cast_to<Resource>(obj) && Object::cast_to<Resource>(obj)->get_name() != "") + name = Object::cast_to<Resource>(obj)->get_name(); + else + name = obj->get_class(); + + set_text(" " + name); // An extra space so the text is not too close of the icon. + set_tooltip(obj->get_class()); + } + } } -void EditorPath::_popup_select(int p_idx) { +void EditorPath::_id_pressed(int p_idx) { ERR_FAIL_INDEX(p_idx, objects.size()); @@ -184,15 +129,14 @@ void EditorPath::_popup_select(int p_idx) { void EditorPath::_bind_methods() { - ClassDB::bind_method("_gui_input", &EditorPath::_gui_input); - ClassDB::bind_method("_popup_select", &EditorPath::_popup_select); + ClassDB::bind_method("_about_to_show", &EditorPath::_about_to_show); + ClassDB::bind_method("_id_pressed", &EditorPath::_id_pressed); } EditorPath::EditorPath(EditorHistory *p_history) { history = p_history; - mouse_over = false; - popup = memnew(PopupMenu); - popup->connect("id_pressed", this, "_popup_select"); - add_child(popup); + set_text_align(ALIGN_LEFT); + get_popup()->connect("about_to_show", this, "_about_to_show"); + get_popup()->connect("id_pressed", this, "_id_pressed"); } diff --git a/editor/editor_path.h b/editor/editor_path.h index e12ca02534..2dc4d21f9b 100644 --- a/editor/editor_path.h +++ b/editor/editor_path.h @@ -32,27 +32,23 @@ #define EDITOR_PATH_H #include "editor_data.h" -#include "scene/gui/control.h" -#include "scene/gui/popup_menu.h" +#include "scene/gui/menu_button.h" -class EditorPath : public Control { +class EditorPath : public MenuButton { - GDCLASS(EditorPath, Control); + GDCLASS(EditorPath, MenuButton); EditorHistory *history; Vector<ObjectID> objects; - PopupMenu *popup; - bool mouse_over; EditorPath(); - void _popup_select(int p_idx); - void _gui_input(const Ref<InputEvent> &p_event); + void _id_pressed(int p_idx); + void _about_to_show(); void _add_children_to_popup(Object *p_obj, int p_depth = 0); protected: static void _bind_methods(); - void _notification(int p_what); public: void update_path(); |