diff options
-rw-r--r-- | modules/gdscript/gdscript_tokenizer.cpp | 3 | ||||
-rw-r--r-- | modules/gltf/gltf_document.cpp | 8 | ||||
-rw-r--r-- | platform/osx/export/export.cpp | 5 | ||||
-rw-r--r-- | scene/3d/skeleton_ik_3d.cpp | 4 | ||||
-rw-r--r-- | scene/3d/soft_body_3d.cpp | 4 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 6 |
6 files changed, 24 insertions, 6 deletions
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index 319778daab..e432dfc891 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -898,6 +898,9 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() { _advance(); _advance(); break; + } else { + // Not a multiline string termination, add consumed quote. + result += quote_char; } } else { // Ended single-line string. diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index caf8e3f48f..7ea0aa8ba2 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -5633,8 +5633,8 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, animation->track_set_path(track_idx, node_path); //first determine animation length - const float increment = 1.0 / float(bake_fps); - float time = 0.0; + const double increment = 1.0 / bake_fps; + double time = 0.0; Vector3 base_pos; Quat base_rot; @@ -5724,8 +5724,8 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, } } else { // CATMULLROMSPLINE or CUBIC_SPLINE have to be baked, apologies. - const float increment = 1.0 / float(bake_fps); - float time = 0.0; + const double increment = 1.0 / bake_fps; + double time = 0.0; bool last = false; while (true) { _interpolate_track<float>(track.weight_tracks[i].times, track.weight_tracks[i].values, time, gltf_interp); diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index f31d8b9b81..6ac98cae9c 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -159,6 +159,7 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_PLACEHOLDER_TEXT, "Type: Name (ID)"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/hardened_runtime"), true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/replace_existing_signature"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements/custom_file", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_jit_code_execution"), false)); @@ -490,6 +491,10 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese args.push_back("-v"); /* provide some more feedback */ + if (p_preset->get("codesign/replace_existing_signature")) { + args.push_back("-f"); + } + args.push_back(p_path); String str; diff --git a/scene/3d/skeleton_ik_3d.cpp b/scene/3d/skeleton_ik_3d.cpp index 80c1f0ddb1..85da546430 100644 --- a/scene/3d/skeleton_ik_3d.cpp +++ b/scene/3d/skeleton_ik_3d.cpp @@ -268,6 +268,10 @@ void FabrikInverseKinematic::solve(Task *p_task, real_t blending_delta, bool ove p_task->skeleton->set_bone_global_pose_override(p_task->chain.tips[i].chain_item->bone, Transform(), 0.0, true); } + // Update the initial root transform + p_task->chain.chain_root.initial_transform = p_task->skeleton->get_bone_global_pose(p_task->chain.chain_root.bone); + p_task->chain.chain_root.current_pos = p_task->chain.chain_root.initial_transform.origin; + make_goal(p_task, p_task->skeleton->get_global_transform().affine_inverse(), blending_delta); if (p_use_magnet && p_task->chain.middle_chain_item) { diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp index 2d8f22ab37..b732f81e4e 100644 --- a/scene/3d/soft_body_3d.cpp +++ b/scene/3d/soft_body_3d.cpp @@ -768,7 +768,9 @@ void SoftBody3D::_reset_points_offsets() { PinnedPoint *w = pinned_points.ptrw(); for (int i = pinned_points.size() - 1; 0 <= i; --i) { if (!r[i].spatial_attachment) { - w[i].spatial_attachment = Object::cast_to<Node3D>(get_node(r[i].spatial_attachment_path)); + if (!r[i].spatial_attachment_path.is_empty() && has_node(r[i].spatial_attachment_path)) { + w[i].spatial_attachment = Object::cast_to<Node3D>(get_node(r[i].spatial_attachment_path)); + } } if (!r[i].spatial_attachment) { diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 6ac4d7fd2f..6f51a61329 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -3506,9 +3506,13 @@ int Tree::get_column_width(int p_column) const { return columns[p_column].min_width; } + int expand_area = get_size().width; + Ref<StyleBox> bg = cache.bg; - int expand_area = get_size().width - (bg->get_margin(SIDE_LEFT) + bg->get_margin(SIDE_RIGHT)); + if (bg.is_valid()) { + expand_area -= bg->get_margin(SIDE_LEFT) + bg->get_margin(SIDE_RIGHT); + } if (v_scroll->is_visible_in_tree()) { expand_area -= v_scroll->get_combined_minimum_size().width; |