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-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp3
-rw-r--r--modules/gltf/gltf_document.cpp8
-rw-r--r--platform/osx/export/export.cpp5
-rw-r--r--scene/3d/skeleton_ik_3d.cpp4
-rw-r--r--scene/3d/soft_body_3d.cpp4
-rw-r--r--scene/gui/tree.cpp6
6 files changed, 24 insertions, 6 deletions
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index 319778daab..e432dfc891 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -898,6 +898,9 @@ GDScriptTokenizer::Token GDScriptTokenizer::string() {
_advance();
_advance();
break;
+ } else {
+ // Not a multiline string termination, add consumed quote.
+ result += quote_char;
}
} else {
// Ended single-line string.
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index caf8e3f48f..7ea0aa8ba2 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -5633,8 +5633,8 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap,
animation->track_set_path(track_idx, node_path);
//first determine animation length
- const float increment = 1.0 / float(bake_fps);
- float time = 0.0;
+ const double increment = 1.0 / bake_fps;
+ double time = 0.0;
Vector3 base_pos;
Quat base_rot;
@@ -5724,8 +5724,8 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap,
}
} else {
// CATMULLROMSPLINE or CUBIC_SPLINE have to be baked, apologies.
- const float increment = 1.0 / float(bake_fps);
- float time = 0.0;
+ const double increment = 1.0 / bake_fps;
+ double time = 0.0;
bool last = false;
while (true) {
_interpolate_track<float>(track.weight_tracks[i].times, track.weight_tracks[i].values, time, gltf_interp);
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index f31d8b9b81..6ac98cae9c 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -159,6 +159,7 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity", PROPERTY_HINT_PLACEHOLDER_TEXT, "Type: Name (ID)"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/timestamp"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/hardened_runtime"), true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/replace_existing_signature"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements/custom_file", PROPERTY_HINT_GLOBAL_FILE, "*.plist"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "codesign/entitlements/allow_jit_code_execution"), false));
@@ -490,6 +491,10 @@ Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_prese
args.push_back("-v"); /* provide some more feedback */
+ if (p_preset->get("codesign/replace_existing_signature")) {
+ args.push_back("-f");
+ }
+
args.push_back(p_path);
String str;
diff --git a/scene/3d/skeleton_ik_3d.cpp b/scene/3d/skeleton_ik_3d.cpp
index 80c1f0ddb1..85da546430 100644
--- a/scene/3d/skeleton_ik_3d.cpp
+++ b/scene/3d/skeleton_ik_3d.cpp
@@ -268,6 +268,10 @@ void FabrikInverseKinematic::solve(Task *p_task, real_t blending_delta, bool ove
p_task->skeleton->set_bone_global_pose_override(p_task->chain.tips[i].chain_item->bone, Transform(), 0.0, true);
}
+ // Update the initial root transform
+ p_task->chain.chain_root.initial_transform = p_task->skeleton->get_bone_global_pose(p_task->chain.chain_root.bone);
+ p_task->chain.chain_root.current_pos = p_task->chain.chain_root.initial_transform.origin;
+
make_goal(p_task, p_task->skeleton->get_global_transform().affine_inverse(), blending_delta);
if (p_use_magnet && p_task->chain.middle_chain_item) {
diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp
index 2d8f22ab37..b732f81e4e 100644
--- a/scene/3d/soft_body_3d.cpp
+++ b/scene/3d/soft_body_3d.cpp
@@ -768,7 +768,9 @@ void SoftBody3D::_reset_points_offsets() {
PinnedPoint *w = pinned_points.ptrw();
for (int i = pinned_points.size() - 1; 0 <= i; --i) {
if (!r[i].spatial_attachment) {
- w[i].spatial_attachment = Object::cast_to<Node3D>(get_node(r[i].spatial_attachment_path));
+ if (!r[i].spatial_attachment_path.is_empty() && has_node(r[i].spatial_attachment_path)) {
+ w[i].spatial_attachment = Object::cast_to<Node3D>(get_node(r[i].spatial_attachment_path));
+ }
}
if (!r[i].spatial_attachment) {
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 6ac4d7fd2f..6f51a61329 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -3506,9 +3506,13 @@ int Tree::get_column_width(int p_column) const {
return columns[p_column].min_width;
}
+ int expand_area = get_size().width;
+
Ref<StyleBox> bg = cache.bg;
- int expand_area = get_size().width - (bg->get_margin(SIDE_LEFT) + bg->get_margin(SIDE_RIGHT));
+ if (bg.is_valid()) {
+ expand_area -= bg->get_margin(SIDE_LEFT) + bg->get_margin(SIDE_RIGHT);
+ }
if (v_scroll->is_visible_in_tree()) {
expand_area -= v_scroll->get_combined_minimum_size().width;