diff options
| -rw-r--r-- | doc/classes/StyleBoxTexture.xml | 1 | ||||
| -rw-r--r-- | editor/plugins/texture_region_editor_plugin.cpp | 3 | ||||
| -rw-r--r-- | scene/resources/style_box.cpp | 5 | 
3 files changed, 4 insertions, 5 deletions
diff --git a/doc/classes/StyleBoxTexture.xml b/doc/classes/StyleBoxTexture.xml index 745187ed63..f2f6e59a9e 100644 --- a/doc/classes/StyleBoxTexture.xml +++ b/doc/classes/StyleBoxTexture.xml @@ -82,6 +82,7 @@  		<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2(0, 0, 0, 0)">  			Species a sub-region of the texture to use.  			This is equivalent to first wrapping the texture in an [AtlasTexture] with the same region. +			If empty ([code]Rect2(0, 0, 0, 0)[/code]), the whole texture will be used.  		</member>  		<member name="texture" type="Texture2D" setter="set_texture" getter="get_texture">  			The texture to use when drawing this style box. diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 76f2bb7bb5..c5aa60c816 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -740,6 +740,9 @@ void TextureRegionEditor::_update_rect() {  		}  	} else if (obj_styleBox.is_valid()) {  		rect = obj_styleBox->get_region_rect(); +		if (rect == Rect2()) { +			rect = Rect2(Vector2(), obj_styleBox->get_texture()->get_size()); +		}  	}  } diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 0beb62185d..fbbe98d022 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -151,11 +151,6 @@ void StyleBoxTexture::set_texture(Ref<Texture2D> p_texture) {  		return;  	}  	texture = p_texture; -	if (p_texture.is_null()) { -		region_rect = Rect2(0, 0, 0, 0); -	} else { -		region_rect = Rect2(Point2(), texture->get_size()); -	}  	emit_changed();  }  |