diff options
-rw-r--r-- | .gitignore | 3 | ||||
-rw-r--r-- | doc/classes/TextureRect.xml | 8 | ||||
-rw-r--r-- | doc/classes/VideoPlayer.xml | 25 | ||||
-rw-r--r-- | editor/filesystem_dock.cpp | 8 | ||||
-rw-r--r-- | editor/plugins/script_editor_plugin.cpp | 3 | ||||
-rw-r--r-- | modules/mono/glue/cs_files/StringExtensions.cs | 2 | ||||
-rw-r--r-- | platform/osx/os_osx.mm | 10 |
7 files changed, 38 insertions, 21 deletions
diff --git a/.gitignore b/.gitignore index 35fadafbda..6db75f2324 100644 --- a/.gitignore +++ b/.gitignore @@ -17,6 +17,8 @@ platform/android/java/build.gradle platform/android/java/AndroidManifest.xml platform/android/java/libs/* platform/android/java/assets +platform/android/java/.idea/* +platform/android/java/*.iml # General c++ generated files *.lib @@ -44,6 +46,7 @@ gmon.out # QT project files *.config *.creator +*.creator.* *.files *.includes diff --git a/doc/classes/TextureRect.xml b/doc/classes/TextureRect.xml index 7a4208ccea..95afc5d281 100644 --- a/doc/classes/TextureRect.xml +++ b/doc/classes/TextureRect.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="TextureRect" inherits="Control" category="Core" version="3.1"> <brief_description> - Draws a sprite or a texture inside a User Interface. The texture can tile or not. + Control for drawing textures. </brief_description> <description> - Use TextureRect to draw icons and sprites in your User Interfaces. To create panels and menu boxes, take a look at [NinePatchFrame]. Its Stretch Mode property controls the texture's scale and placement. It can scale, tile and stay centered inside its bounding rectangle. TextureRect is one of the 5 most common nodes to create game UI. + Used to draw icons and sprites in a user interface. The texture's placement can be controlled with the [member stretch_mode] property. It can scale, tile, or stay centered inside its bounding rectangle. </description> <tutorials> </tutorials> @@ -14,10 +14,10 @@ </methods> <members> <member name="expand" type="bool" setter="set_expand" getter="has_expand"> - If [code]true[/code], the texture scales to fit its bounding rectangle. Default value: [code]false[/code]. + If [code]true[/code] the texture scales to fit its bounding rectangle. Default value: [code]false[/code]. </member> <member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" enum="TextureRect.StretchMode"> - Controls the texture's behavior when you resize the node's bounding rectangle. Set it to one of the [code]STRETCH_*[/code] constants. See the constants to learn more. + Controls the texture's behavior when resizing the node's bounding rectangle. See [enum StretchMode]. </member> <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> The node's [Texture] resource. diff --git a/doc/classes/VideoPlayer.xml b/doc/classes/VideoPlayer.xml index d2639590a1..9ffa3aa52b 100644 --- a/doc/classes/VideoPlayer.xml +++ b/doc/classes/VideoPlayer.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VideoPlayer" inherits="Control" category="Core" version="3.1"> <brief_description> - Control to play video files. + Control for playing video streams. </brief_description> <description> - This control has the ability to play video streams. The only format accepted is the OGV Theora, so any other format must be converted before using in a project. + Control node for playing video streams. Supported formats are WebM and OGV Theora. </description> <tutorials> </tutorials> @@ -15,51 +15,56 @@ <return type="String"> </return> <description> - Get the name of the video stream. + Returns the video stream's name. </description> </method> <method name="get_video_texture"> <return type="Texture"> </return> <description> - Get the current frame of the video as a [Texture]. + Returns the current frame as a [Texture]. </description> </method> <method name="is_playing" qualifiers="const"> <return type="bool"> </return> <description> - Get whether or not the video is playing. + Returns [code]true[/code] if the video is playing. </description> </method> <method name="play"> <return type="void"> </return> <description> - Start the video playback. + Starts the video playback. </description> </method> <method name="stop"> <return type="void"> </return> <description> - Stop the video playback. + Stops the video playback. </description> </method> </methods> <members> <member name="audio_track" type="int" setter="set_audio_track" getter="get_audio_track"> + The embedded audio track to play. </member> <member name="autoplay" type="bool" setter="set_autoplay" getter="has_autoplay"> + If [code]true[/code] playback starts when the scene loads. Default value: [code]false[/code]. </member> <member name="buffering_msec" type="int" setter="set_buffering_msec" getter="get_buffering_msec"> - The amount of milliseconds to store in buffer while playing. + Amount of time in milliseconds to store in buffer while playing. </member> <member name="bus" type="String" setter="set_bus" getter="get_bus"> + Audio bus to use for sound playback. </member> <member name="expand" type="bool" setter="set_expand" getter="has_expand"> + If [code]true[/code] the video scales to the control size. Default value: [code]true[/code]. </member> <member name="paused" type="bool" setter="set_paused" getter="is_paused"> + If [code]true[/code] the video is paused. </member> <member name="stream" type="VideoStream" setter="set_stream" getter="get_stream"> </member> @@ -67,14 +72,16 @@ The current position of the stream, in seconds. </member> <member name="volume" type="float" setter="set_volume" getter="get_volume"> - The volume of the audio track as a linear value. + Audio volume as a linear value. </member> <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db"> + Audio volume in dB. </member> </members> <signals> <signal name="finished"> <description> + Emitted when playback is finished. </description> </signal> </signals> diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index e7741c7926..297373d299 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -383,11 +383,11 @@ void FileSystemDock::_update_file_display_toggle_button() { if (button_display_mode->is_pressed()) { display_mode = DISPLAY_LIST; button_display_mode->set_icon(get_icon("FileThumbnail", "EditorIcons")); - button_display_mode->set_tooltip(TTR("View items as a grid of thumbnails")); + button_display_mode->set_tooltip(TTR("View items as a grid of thumbnails.")); } else { display_mode = DISPLAY_THUMBNAILS; button_display_mode->set_icon(get_icon("FileList", "EditorIcons")); - button_display_mode->set_tooltip(TTR("View items as a list")); + button_display_mode->set_tooltip(TTR("View items as a list.")); } } @@ -1860,7 +1860,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) { button_favorite->set_flat(true); button_favorite->set_toggle_mode(true); button_favorite->connect("pressed", this, "_favorites_pressed"); - button_favorite->set_tooltip(TTR("Toggle folder status as Favorite")); + button_favorite->set_tooltip(TTR("Toggle folder status as Favorite.")); button_favorite->set_focus_mode(FOCUS_NONE); toolbar_hbc->add_child(button_favorite); @@ -1916,11 +1916,13 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) { file_list_vb->add_child(path_hb); button_tree = memnew(ToolButton); + button_tree->set_tooltip(TTR("Enter tree-view.")); button_tree->hide(); path_hb->add_child(button_tree); search_box = memnew(LineEdit); search_box->set_h_size_flags(SIZE_EXPAND_FILL); + search_box->set_placeholder(TTR("Search files")); search_box->connect("text_changed", this, "_search_changed"); path_hb->add_child(search_box); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 422d19c0e4..94dcbd8e18 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -1404,6 +1404,7 @@ void ScriptEditor::_update_members_overview_visibility() { ScriptEditorBase *se = _get_current_editor(); if (!se) { + members_overview_buttons_hbox->set_visible(false); members_overview->set_visible(false); return; } @@ -2681,7 +2682,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { members_overview_vbox->add_child(members_overview_buttons_hbox); members_overview_alphabeta_sort_button = memnew(ToolButton); - members_overview_alphabeta_sort_button->set_tooltip(TTR("Sort alphabetically")); + members_overview_alphabeta_sort_button->set_tooltip(TTR("Toggle alphabetical sorting of the method list.")); members_overview_alphabeta_sort_button->set_toggle_mode(true); members_overview_alphabeta_sort_button->set_pressed(EditorSettings::get_singleton()->get("text_editor/tools/sort_members_outline_alphabetically")); members_overview_alphabeta_sort_button->connect("toggled", this, "_toggle_members_overview_alpha_sort"); diff --git a/modules/mono/glue/cs_files/StringExtensions.cs b/modules/mono/glue/cs_files/StringExtensions.cs index 21090fb68d..eaeed7b37b 100644 --- a/modules/mono/glue/cs_files/StringExtensions.cs +++ b/modules/mono/glue/cs_files/StringExtensions.cs @@ -225,7 +225,7 @@ namespace Godot if (pos < 0) return instance; - return instance.Substring(pos + 1, instance.Length); + return instance.Substring(pos + 1); } // <summary> diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index bde0b4e898..cd20cc563b 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -913,7 +913,7 @@ static int remapKey(unsigned int key) { CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); if (!layoutData) - return nil; + return 0; const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData); @@ -1740,7 +1740,8 @@ String OS_OSX::get_godot_dir_name() const { String OS_OSX::get_system_dir(SystemDir p_dir) const { - NSSearchPathDirectory id = 0; + NSSearchPathDirectory id; + bool found = true; switch (p_dir) { case SYSTEM_DIR_DESKTOP: { @@ -1761,10 +1762,13 @@ String OS_OSX::get_system_dir(SystemDir p_dir) const { case SYSTEM_DIR_PICTURES: { id = NSPicturesDirectory; } break; + default: { + found = false; + } } String ret; - if (id) { + if (found) { NSArray *paths = NSSearchPathForDirectoriesInDomains(id, NSUserDomainMask, YES); if (paths && [paths count] >= 1) { |