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-rw-r--r--.gitignore3
-rw-r--r--doc/classes/TextureRect.xml8
-rw-r--r--doc/classes/VideoPlayer.xml25
-rw-r--r--editor/filesystem_dock.cpp8
-rw-r--r--editor/plugins/script_editor_plugin.cpp3
-rw-r--r--modules/mono/glue/cs_files/StringExtensions.cs2
-rw-r--r--platform/osx/os_osx.mm10
7 files changed, 38 insertions, 21 deletions
diff --git a/.gitignore b/.gitignore
index 35fadafbda..6db75f2324 100644
--- a/.gitignore
+++ b/.gitignore
@@ -17,6 +17,8 @@ platform/android/java/build.gradle
platform/android/java/AndroidManifest.xml
platform/android/java/libs/*
platform/android/java/assets
+platform/android/java/.idea/*
+platform/android/java/*.iml
# General c++ generated files
*.lib
@@ -44,6 +46,7 @@ gmon.out
# QT project files
*.config
*.creator
+*.creator.*
*.files
*.includes
diff --git a/doc/classes/TextureRect.xml b/doc/classes/TextureRect.xml
index 7a4208ccea..95afc5d281 100644
--- a/doc/classes/TextureRect.xml
+++ b/doc/classes/TextureRect.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="TextureRect" inherits="Control" category="Core" version="3.1">
<brief_description>
- Draws a sprite or a texture inside a User Interface. The texture can tile or not.
+ Control for drawing textures.
</brief_description>
<description>
- Use TextureRect to draw icons and sprites in your User Interfaces. To create panels and menu boxes, take a look at [NinePatchFrame]. Its Stretch Mode property controls the texture's scale and placement. It can scale, tile and stay centered inside its bounding rectangle. TextureRect is one of the 5 most common nodes to create game UI.
+ Used to draw icons and sprites in a user interface. The texture's placement can be controlled with the [member stretch_mode] property. It can scale, tile, or stay centered inside its bounding rectangle.
</description>
<tutorials>
</tutorials>
@@ -14,10 +14,10 @@
</methods>
<members>
<member name="expand" type="bool" setter="set_expand" getter="has_expand">
- If [code]true[/code], the texture scales to fit its bounding rectangle. Default value: [code]false[/code].
+ If [code]true[/code] the texture scales to fit its bounding rectangle. Default value: [code]false[/code].
</member>
<member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" enum="TextureRect.StretchMode">
- Controls the texture's behavior when you resize the node's bounding rectangle. Set it to one of the [code]STRETCH_*[/code] constants. See the constants to learn more.
+ Controls the texture's behavior when resizing the node's bounding rectangle. See [enum StretchMode].
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
The node's [Texture] resource.
diff --git a/doc/classes/VideoPlayer.xml b/doc/classes/VideoPlayer.xml
index d2639590a1..9ffa3aa52b 100644
--- a/doc/classes/VideoPlayer.xml
+++ b/doc/classes/VideoPlayer.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VideoPlayer" inherits="Control" category="Core" version="3.1">
<brief_description>
- Control to play video files.
+ Control for playing video streams.
</brief_description>
<description>
- This control has the ability to play video streams. The only format accepted is the OGV Theora, so any other format must be converted before using in a project.
+ Control node for playing video streams. Supported formats are WebM and OGV Theora.
</description>
<tutorials>
</tutorials>
@@ -15,51 +15,56 @@
<return type="String">
</return>
<description>
- Get the name of the video stream.
+ Returns the video stream's name.
</description>
</method>
<method name="get_video_texture">
<return type="Texture">
</return>
<description>
- Get the current frame of the video as a [Texture].
+ Returns the current frame as a [Texture].
</description>
</method>
<method name="is_playing" qualifiers="const">
<return type="bool">
</return>
<description>
- Get whether or not the video is playing.
+ Returns [code]true[/code] if the video is playing.
</description>
</method>
<method name="play">
<return type="void">
</return>
<description>
- Start the video playback.
+ Starts the video playback.
</description>
</method>
<method name="stop">
<return type="void">
</return>
<description>
- Stop the video playback.
+ Stops the video playback.
</description>
</method>
</methods>
<members>
<member name="audio_track" type="int" setter="set_audio_track" getter="get_audio_track">
+ The embedded audio track to play.
</member>
<member name="autoplay" type="bool" setter="set_autoplay" getter="has_autoplay">
+ If [code]true[/code] playback starts when the scene loads. Default value: [code]false[/code].
</member>
<member name="buffering_msec" type="int" setter="set_buffering_msec" getter="get_buffering_msec">
- The amount of milliseconds to store in buffer while playing.
+ Amount of time in milliseconds to store in buffer while playing.
</member>
<member name="bus" type="String" setter="set_bus" getter="get_bus">
+ Audio bus to use for sound playback.
</member>
<member name="expand" type="bool" setter="set_expand" getter="has_expand">
+ If [code]true[/code] the video scales to the control size. Default value: [code]true[/code].
</member>
<member name="paused" type="bool" setter="set_paused" getter="is_paused">
+ If [code]true[/code] the video is paused.
</member>
<member name="stream" type="VideoStream" setter="set_stream" getter="get_stream">
</member>
@@ -67,14 +72,16 @@
The current position of the stream, in seconds.
</member>
<member name="volume" type="float" setter="set_volume" getter="get_volume">
- The volume of the audio track as a linear value.
+ Audio volume as a linear value.
</member>
<member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db">
+ Audio volume in dB.
</member>
</members>
<signals>
<signal name="finished">
<description>
+ Emitted when playback is finished.
</description>
</signal>
</signals>
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index e7741c7926..297373d299 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -383,11 +383,11 @@ void FileSystemDock::_update_file_display_toggle_button() {
if (button_display_mode->is_pressed()) {
display_mode = DISPLAY_LIST;
button_display_mode->set_icon(get_icon("FileThumbnail", "EditorIcons"));
- button_display_mode->set_tooltip(TTR("View items as a grid of thumbnails"));
+ button_display_mode->set_tooltip(TTR("View items as a grid of thumbnails."));
} else {
display_mode = DISPLAY_THUMBNAILS;
button_display_mode->set_icon(get_icon("FileList", "EditorIcons"));
- button_display_mode->set_tooltip(TTR("View items as a list"));
+ button_display_mode->set_tooltip(TTR("View items as a list."));
}
}
@@ -1860,7 +1860,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
button_favorite->set_flat(true);
button_favorite->set_toggle_mode(true);
button_favorite->connect("pressed", this, "_favorites_pressed");
- button_favorite->set_tooltip(TTR("Toggle folder status as Favorite"));
+ button_favorite->set_tooltip(TTR("Toggle folder status as Favorite."));
button_favorite->set_focus_mode(FOCUS_NONE);
toolbar_hbc->add_child(button_favorite);
@@ -1916,11 +1916,13 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
file_list_vb->add_child(path_hb);
button_tree = memnew(ToolButton);
+ button_tree->set_tooltip(TTR("Enter tree-view."));
button_tree->hide();
path_hb->add_child(button_tree);
search_box = memnew(LineEdit);
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
+ search_box->set_placeholder(TTR("Search files"));
search_box->connect("text_changed", this, "_search_changed");
path_hb->add_child(search_box);
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 422d19c0e4..94dcbd8e18 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -1404,6 +1404,7 @@ void ScriptEditor::_update_members_overview_visibility() {
ScriptEditorBase *se = _get_current_editor();
if (!se) {
+ members_overview_buttons_hbox->set_visible(false);
members_overview->set_visible(false);
return;
}
@@ -2681,7 +2682,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
members_overview_vbox->add_child(members_overview_buttons_hbox);
members_overview_alphabeta_sort_button = memnew(ToolButton);
- members_overview_alphabeta_sort_button->set_tooltip(TTR("Sort alphabetically"));
+ members_overview_alphabeta_sort_button->set_tooltip(TTR("Toggle alphabetical sorting of the method list."));
members_overview_alphabeta_sort_button->set_toggle_mode(true);
members_overview_alphabeta_sort_button->set_pressed(EditorSettings::get_singleton()->get("text_editor/tools/sort_members_outline_alphabetically"));
members_overview_alphabeta_sort_button->connect("toggled", this, "_toggle_members_overview_alpha_sort");
diff --git a/modules/mono/glue/cs_files/StringExtensions.cs b/modules/mono/glue/cs_files/StringExtensions.cs
index 21090fb68d..eaeed7b37b 100644
--- a/modules/mono/glue/cs_files/StringExtensions.cs
+++ b/modules/mono/glue/cs_files/StringExtensions.cs
@@ -225,7 +225,7 @@ namespace Godot
if (pos < 0)
return instance;
- return instance.Substring(pos + 1, instance.Length);
+ return instance.Substring(pos + 1);
}
// <summary>
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index bde0b4e898..cd20cc563b 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -913,7 +913,7 @@ static int remapKey(unsigned int key) {
CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
if (!layoutData)
- return nil;
+ return 0;
const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
@@ -1740,7 +1740,8 @@ String OS_OSX::get_godot_dir_name() const {
String OS_OSX::get_system_dir(SystemDir p_dir) const {
- NSSearchPathDirectory id = 0;
+ NSSearchPathDirectory id;
+ bool found = true;
switch (p_dir) {
case SYSTEM_DIR_DESKTOP: {
@@ -1761,10 +1762,13 @@ String OS_OSX::get_system_dir(SystemDir p_dir) const {
case SYSTEM_DIR_PICTURES: {
id = NSPicturesDirectory;
} break;
+ default: {
+ found = false;
+ }
}
String ret;
- if (id) {
+ if (found) {
NSArray *paths = NSSearchPathForDirectoriesInDomains(id, NSUserDomainMask, YES);
if (paths && [paths count] >= 1) {