diff options
-rw-r--r-- | core/math/math_2d.cpp | 34 | ||||
-rw-r--r-- | core/variant_call.cpp | 7 |
2 files changed, 39 insertions, 2 deletions
diff --git a/core/math/math_2d.cpp b/core/math/math_2d.cpp index 0a3963f88f..88717723ce 100644 --- a/core/math/math_2d.cpp +++ b/core/math/math_2d.cpp @@ -622,9 +622,39 @@ float Matrix32::basis_determinant() const { } Matrix32 Matrix32::interpolate_with(const Matrix32& p_transform, float p_c) const { + + //extract parameters + Vector2 p1 = get_origin(); + Vector2 p2 = p_transform.get_origin(); + + real_t r1 = get_rotation(); + real_t r2 = p_transform.get_rotation(); + + Vector2 s1 = get_scale(); + Vector2 s2 = p_transform.get_scale(); + + //slerp rotation + Vector2 v1(Math::cos(r1), Math::sin(r1)); + Vector2 v2(Math::cos(r2), Math::sin(r2)); + + real_t dot = v1.dot(v2); + + dot = (dot < -1.0) ? -1.0 : ((dot > 1.0) ? 1.0 : dot); //clamp dot to [-1,1] + + Vector2 v; - - return Matrix32(); + if (dot > 0.9995) { + v = Vector2::linear_interpolate(v1, v2, p_c).normalized(); //linearly interpolate to avoid numerical precision issues + } else { + real_t angle = p_c*Math::acos(dot); + Vector2 v3 = (v2 - v1*dot).normalized(); + v = v1*Math::cos(angle) + v3*Math::sin(angle); + } + + //construct matrix + Matrix32 res(Math::atan2(v.y, v.x), Vector2::linear_interpolate(p1, p2, p_c)); + res.scale_basis(Vector2::linear_interpolate(s1, s2, p_c)); + return res; } Matrix32::operator String() const { diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 2f7e0205dc..7dd0eb8a0c 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -750,6 +750,12 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var r_ret=Rect2(*p_args[0],*p_args[1],*p_args[2],*p_args[3]); } + static void Matrix32_init2(Variant& r_ret,const Variant** p_args) { + + Matrix32 m(*p_args[0], *p_args[1]); + r_ret=m; + } + static void Matrix32_init3(Variant& r_ret,const Variant** p_args) { Matrix32 m; @@ -1544,6 +1550,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl _VariantCall::add_constructor(_VariantCall::Rect2_init1,Variant::RECT2,"pos",Variant::VECTOR2,"size",Variant::VECTOR2); _VariantCall::add_constructor(_VariantCall::Rect2_init2,Variant::RECT2,"x",Variant::REAL,"y",Variant::REAL,"width",Variant::REAL,"height",Variant::REAL); + _VariantCall::add_constructor(_VariantCall::Matrix32_init2,Variant::MATRIX32,"rot",Variant::REAL,"pos",Variant::VECTOR2); _VariantCall::add_constructor(_VariantCall::Matrix32_init3,Variant::MATRIX32,"x_axis",Variant::VECTOR2,"y_axis",Variant::VECTOR2,"origin",Variant::VECTOR2); _VariantCall::add_constructor(_VariantCall::Vector3_init1,Variant::VECTOR3,"x",Variant::REAL,"y",Variant::REAL,"z",Variant::REAL); |