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-rw-r--r--doc/classes/Control.xml4
-rw-r--r--doc/classes/Input.xml4
-rw-r--r--platform/javascript/display_server_javascript.cpp4
3 files changed, 6 insertions, 6 deletions
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index 911b556f11..2828896eac 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -1198,10 +1198,10 @@
Show the system's cross mouse cursor when the user hovers the node.
</constant>
<constant name="CURSOR_WAIT" value="4" enum="CursorShape">
- Show the system's wait mouse cursor, often an hourglass, when the user hovers the node.
+ Show the system's wait mouse cursor when the user hovers the node. Often an hourglass.
</constant>
<constant name="CURSOR_BUSY" value="5" enum="CursorShape">
- Show the system's busy mouse cursor when the user hovers the node. Often an hourglass.
+ Show the system's busy mouse cursor when the user hovers the node. Often an arrow with a small hourglass.
</constant>
<constant name="CURSOR_DRAG" value="6" enum="CursorShape">
Show the system's drag mouse cursor, often a closed fist or a cross symbol, when the user hovers the node. It tells the user they're currently dragging an item, like a node in the Scene dock.
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index 948c4b253f..2a4381b41b 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -428,10 +428,10 @@
Cross cursor. Typically appears over regions in which a drawing operation can be performed or for selections.
</constant>
<constant name="CURSOR_WAIT" value="4" enum="CursorShape">
- Wait cursor. Indicates that the application is busy performing an operation. This cursor shape denotes that the application is still usable during the operation.
+ Wait cursor. Indicates that the application is busy performing an operation. This cursor shape denotes that the application isn't usable during the operation (e.g. something is blocking its main thread).
</constant>
<constant name="CURSOR_BUSY" value="5" enum="CursorShape">
- Busy cursor. Indicates that the application is busy performing an operation. This cursor shape denotes that the application isn't usable during the operation (e.g. something is blocking its main thread).
+ Busy cursor. Indicates that the application is busy performing an operation. This cursor shape denotes that the application is still usable during the operation.
</constant>
<constant name="CURSOR_DRAG" value="6" enum="CursorShape">
Drag cursor. Usually displayed when dragging something.
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index 4013f80d6b..a96c539a1f 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -244,9 +244,9 @@ const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape
case DisplayServer::CURSOR_CROSS:
return "crosshair";
case DisplayServer::CURSOR_WAIT:
- return "progress";
- case DisplayServer::CURSOR_BUSY:
return "wait";
+ case DisplayServer::CURSOR_BUSY:
+ return "progress";
case DisplayServer::CURSOR_DRAG:
return "grab";
case DisplayServer::CURSOR_CAN_DROP: