diff options
| -rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 2 | ||||
| -rw-r--r-- | scene/resources/material.cpp | 3 | 
2 files changed, 3 insertions, 2 deletions
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 24fa117051..8dd083fbe8 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -2143,7 +2143,7 @@ _FORCE_INLINE_ static void _fill_std140_variant_ubo_value(ShaderLanguage::DataTy  				gui[0] = v.normal.x;  				gui[1] = v.normal.y; -				gui[2] = v.normal.x; +				gui[2] = v.normal.z;  				gui[3] = v.d;  			}  		} break; diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index bc23a41ede..a111f64e06 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -1384,7 +1384,7 @@ static Plane _get_texture_mask(SpatialMaterial::TextureChannel p_channel) {  }  void SpatialMaterial::set_metallic_texture_channel(TextureChannel p_channel) { - +	ERR_FAIL_INDEX(p_channel, 5);  	metallic_texture_channel = p_channel;  	VS::get_singleton()->material_set_param(_get_material(), shader_names->metallic_texture_channel, _get_texture_mask(p_channel));  } @@ -1395,6 +1395,7 @@ SpatialMaterial::TextureChannel SpatialMaterial::get_metallic_texture_channel()  void SpatialMaterial::set_roughness_texture_channel(TextureChannel p_channel) { +	ERR_FAIL_INDEX(p_channel, 5);  	roughness_texture_channel = p_channel;  	VS::get_singleton()->material_set_param(_get_material(), shader_names->roughness_texture_channel, _get_texture_mask(p_channel));  }  |