diff options
-rw-r--r-- | core/input/input_event.cpp | 19 | ||||
-rw-r--r-- | core/input/input_event.h | 4 | ||||
-rw-r--r-- | core/io/xml_parser.cpp | 46 | ||||
-rw-r--r-- | core/io/xml_parser.h | 9 | ||||
-rw-r--r-- | doc/classes/Decal.xml | 4 | ||||
-rw-r--r-- | doc/classes/InputEventMouseMotion.xml | 4 | ||||
-rw-r--r-- | doc/classes/Light3D.xml | 1 | ||||
-rw-r--r-- | doc/classes/XMLParser.xml | 2 | ||||
-rw-r--r-- | editor/editor_properties.cpp | 15 | ||||
-rw-r--r-- | platform/linuxbsd/display_server_x11.cpp | 12 | ||||
-rw-r--r-- | platform/linuxbsd/display_server_x11.h | 2 | ||||
-rw-r--r-- | platform/osx/godot_content_view.h | 1 | ||||
-rw-r--r-- | platform/osx/godot_content_view.mm | 9 | ||||
-rw-r--r-- | platform/windows/display_server_windows.cpp | 15 | ||||
-rw-r--r-- | platform/windows/display_server_windows.h | 14 |
15 files changed, 120 insertions, 37 deletions
diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp index 32e025417e..3c104c2c86 100644 --- a/core/input/input_event.cpp +++ b/core/input/input_event.cpp @@ -741,6 +741,14 @@ float InputEventMouseMotion::get_pressure() const { return pressure; } +void InputEventMouseMotion::set_pen_inverted(bool p_inverted) { + pen_inverted = p_inverted; +} + +bool InputEventMouseMotion::get_pen_inverted() const { + return pen_inverted; +} + void InputEventMouseMotion::set_relative(const Vector2 &p_relative) { relative = p_relative; } @@ -768,6 +776,7 @@ Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, co mm->set_position(p_xform.xform(get_position() + p_local_ofs)); mm->set_pressure(get_pressure()); + mm->set_pen_inverted(get_pen_inverted()); mm->set_tilt(get_tilt()); mm->set_global_position(get_global_position()); @@ -805,9 +814,9 @@ String InputEventMouseMotion::to_string() { break; } - // Work around the fact vformat can only take 5 substitutions but 6 need to be passed. - String mask_and_position = vformat("button_mask=%s, position=(%s)", button_mask_string, String(get_position())); - return vformat("InputEventMouseMotion: %s, relative=(%s), velocity=(%s), pressure=%.2f, tilt=(%s)", mask_and_position, String(get_relative()), String(get_velocity()), get_pressure(), String(get_tilt())); + // Work around the fact vformat can only take 5 substitutions but 7 need to be passed. + String mask_and_position_and_relative = vformat("button_mask=%s, position=(%s), relative=(%s)", button_mask_string, String(get_position()), String(get_relative())); + return vformat("InputEventMouseMotion: %s, velocity=(%s), pressure=%.2f, tilt=(%s), pen_inverted=(%d)", mask_and_position_and_relative, String(get_velocity()), get_pressure(), String(get_tilt()), get_pen_inverted()); } bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) { @@ -859,6 +868,9 @@ void InputEventMouseMotion::_bind_methods() { ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventMouseMotion::set_pressure); ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventMouseMotion::get_pressure); + ClassDB::bind_method(D_METHOD("set_pen_inverted", "pen_inverted"), &InputEventMouseMotion::set_pen_inverted); + ClassDB::bind_method(D_METHOD("get_pen_inverted"), &InputEventMouseMotion::get_pen_inverted); + ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventMouseMotion::set_relative); ClassDB::bind_method(D_METHOD("get_relative"), &InputEventMouseMotion::get_relative); @@ -867,6 +879,7 @@ void InputEventMouseMotion::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "tilt"), "set_tilt", "get_tilt"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pen_inverted"), "set_pen_inverted", "get_pen_inverted"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative", PROPERTY_HINT_NONE, "suffix:px"), "set_relative", "get_relative"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "velocity", PROPERTY_HINT_NONE, "suffix:px/s"), "set_velocity", "get_velocity"); } diff --git a/core/input/input_event.h b/core/input/input_event.h index 114db46623..59a2df497c 100644 --- a/core/input/input_event.h +++ b/core/input/input_event.h @@ -272,6 +272,7 @@ class InputEventMouseMotion : public InputEventMouse { float pressure = 0; Vector2 relative; Vector2 velocity; + bool pen_inverted = false; protected: static void _bind_methods(); @@ -283,6 +284,9 @@ public: void set_pressure(float p_pressure); float get_pressure() const; + void set_pen_inverted(bool p_inverted); + bool get_pen_inverted() const; + void set_relative(const Vector2 &p_relative); Vector2 get_relative() const; diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp index 7b43193f47..154b55f5e7 100644 --- a/core/io/xml_parser.cpp +++ b/core/io/xml_parser.cpp @@ -72,11 +72,11 @@ void XMLParser::_parse_closing_xml_element() { node_empty = false; attributes.clear(); - ++P; + next_char(); const char *pBeginClose = P; while (*P && *P != '>') { - ++P; + next_char(); } node_name = String::utf8(pBeginClose, (int)(P - pBeginClose)); @@ -85,7 +85,7 @@ void XMLParser::_parse_closing_xml_element() { #endif if (*P) { - ++P; + next_char(); } } @@ -95,12 +95,12 @@ void XMLParser::_ignore_definition() { char *F = P; // move until end marked with '>' reached while (*P && *P != '>') { - ++P; + next_char(); } node_name.parse_utf8(F, P - F); if (*P) { - ++P; + next_char(); } } @@ -114,7 +114,7 @@ bool XMLParser::_parse_cdata() { // skip '<![CDATA[' int count = 0; while (*P && count < 8) { - ++P; + next_char(); ++count; } @@ -134,7 +134,7 @@ bool XMLParser::_parse_cdata() { cDataEnd = P - 2; } - ++P; + next_char(); } if (cDataEnd) { @@ -180,7 +180,7 @@ void XMLParser::_parse_comment() { } else if (*P == '<') { ++count; } - ++P; + next_char(); } if (count) { @@ -206,7 +206,7 @@ void XMLParser::_parse_opening_xml_element() { // find end of element while (*P && *P != '>' && !_is_white_space(*P)) { - ++P; + next_char(); } const char *endName = P; @@ -214,7 +214,7 @@ void XMLParser::_parse_opening_xml_element() { // find attributes while (*P && *P != '>') { if (_is_white_space(*P)) { - ++P; + next_char(); } else { if (*P != '/') { // we've got an attribute @@ -223,7 +223,7 @@ void XMLParser::_parse_opening_xml_element() { const char *attributeNameBegin = P; while (*P && !_is_white_space(*P) && *P != '=') { - ++P; + next_char(); } if (!*P) { @@ -231,12 +231,12 @@ void XMLParser::_parse_opening_xml_element() { } const char *attributeNameEnd = P; - ++P; + next_char(); // read the attribute value // check for quotes and single quotes, thx to murphy while ((*P != '\"') && (*P != '\'') && *P) { - ++P; + next_char(); } if (!*P) { // malformatted xml file @@ -245,16 +245,16 @@ void XMLParser::_parse_opening_xml_element() { const char attributeQuoteChar = *P; - ++P; + next_char(); const char *attributeValueBegin = P; while (*P != attributeQuoteChar && *P) { - ++P; + next_char(); } const char *attributeValueEnd = P; if (*P) { - ++P; + next_char(); } Attribute attr; @@ -268,7 +268,7 @@ void XMLParser::_parse_opening_xml_element() { attributes.push_back(attr); } else { // tag is closed directly - ++P; + next_char(); node_empty = true; break; } @@ -288,7 +288,7 @@ void XMLParser::_parse_opening_xml_element() { #endif if (*P) { - ++P; + next_char(); } } @@ -298,7 +298,7 @@ void XMLParser::_parse_current_node() { // more forward until '<' found while (*P != '<' && *P) { - ++P; + next_char(); } if (P - start > 0) { @@ -312,7 +312,7 @@ void XMLParser::_parse_current_node() { return; } - ++P; + next_char(); // based on current token, parse and report next element switch (*P) { @@ -487,6 +487,7 @@ Error XMLParser::open(const String &p_path) { file->get_buffer((uint8_t *)data, length); data[length] = 0; P = data; + current_line = 0; return OK; } @@ -523,10 +524,7 @@ void XMLParser::close() { } int XMLParser::get_current_line() const { - return 0; -} - -XMLParser::XMLParser() { + return current_line; } XMLParser::~XMLParser() { diff --git a/core/io/xml_parser.h b/core/io/xml_parser.h index da14ee8eae..aea252ddc7 100644 --- a/core/io/xml_parser.h +++ b/core/io/xml_parser.h @@ -68,6 +68,7 @@ private: char *data = nullptr; char *P = nullptr; uint64_t length = 0; + uint64_t current_line = 0; String node_name; bool node_empty = false; NodeType node_type = NODE_NONE; @@ -88,6 +89,13 @@ private: void _parse_opening_xml_element(); void _parse_current_node(); + _FORCE_INLINE_ void next_char() { + if (*P == '\n') { + current_line++; + } + P++; + } + static void _bind_methods(); public: @@ -113,7 +121,6 @@ public: void close(); - XMLParser(); ~XMLParser(); }; diff --git a/doc/classes/Decal.xml b/doc/classes/Decal.xml index c38e1d1499..861b4b480c 100644 --- a/doc/classes/Decal.xml +++ b/doc/classes/Decal.xml @@ -89,15 +89,19 @@ </member> <member name="texture_albedo" type="Texture2D" setter="set_texture" getter="get_texture"> [Texture2D] with the base [Color] of the Decal. Either this or the [member texture_emission] must be set for the Decal to be visible. Use the alpha channel like a mask to smoothly blend the edges of the decal with the underlying object. + [b]Note:[/b] Unlike [BaseMaterial3D] whose filter mode can be adjusted on a per-material basis, the filter mode for [Decal] textures is set globally with [member ProjectSettings.rendering/textures/decals/filter]. </member> <member name="texture_emission" type="Texture2D" setter="set_texture" getter="get_texture"> [Texture2D] with the emission [Color] of the Decal. Either this or the [member texture_emission] must be set for the Decal to be visible. Use the alpha channel like a mask to smoothly blend the edges of the decal with the underlying object. + [b]Note:[/b] Unlike [BaseMaterial3D] whose filter mode can be adjusted on a per-material basis, the filter mode for [Decal] textures is set globally with [member ProjectSettings.rendering/textures/decals/filter]. </member> <member name="texture_normal" type="Texture2D" setter="set_texture" getter="get_texture"> [Texture2D] with the per-pixel normal map for the decal. Use this to add extra detail to decals. + [b]Note:[/b] Unlike [BaseMaterial3D] whose filter mode can be adjusted on a per-material basis, the filter mode for [Decal] textures is set globally with [member ProjectSettings.rendering/textures/decals/filter]. </member> <member name="texture_orm" type="Texture2D" setter="set_texture" getter="get_texture"> [Texture2D] storing ambient occlusion, roughness, and metallic for the decal. Use this to add extra detail to decals. + [b]Note:[/b] Unlike [BaseMaterial3D] whose filter mode can be adjusted on a per-material basis, the filter mode for [Decal] textures is set globally with [member ProjectSettings.rendering/textures/decals/filter]. </member> <member name="upper_fade" type="float" setter="set_upper_fade" getter="get_upper_fade" default="0.3"> Sets the curve over which the decal will fade as the surface gets further from the center of the [AABB]. Only positive values are valid (negative values will be clamped to [code]0.0[/code]). diff --git a/doc/classes/InputEventMouseMotion.xml b/doc/classes/InputEventMouseMotion.xml index ad74204d82..83aad587a5 100644 --- a/doc/classes/InputEventMouseMotion.xml +++ b/doc/classes/InputEventMouseMotion.xml @@ -12,6 +12,10 @@ <link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link> </tutorials> <members> + <member name="pen_inverted" type="bool" setter="set_pen_inverted" getter="get_pen_inverted" default="false"> + Returns [code]true[/code] when using the eraser end of a stylus pen. + [b]Note:[/b] This property is implemented on Linux, macOS and Windows. + </member> <member name="pressure" type="float" setter="set_pressure" getter="get_pressure" default="0.0"> Represents the pressure the user puts on the pen. Ranges from [code]0.0[/code] to [code]1.0[/code]. </member> diff --git a/doc/classes/Light3D.xml b/doc/classes/Light3D.xml index 4d8fd63257..0ebd83c882 100644 --- a/doc/classes/Light3D.xml +++ b/doc/classes/Light3D.xml @@ -73,6 +73,7 @@ </member> <member name="light_projector" type="Texture2D" setter="set_projector" getter="get_projector"> [Texture2D] projected by light. [member shadow_enabled] must be on for the projector to work. Light projectors make the light appear as if it is shining through a colored but transparent object, almost like light shining through stained-glass. + [b]Note:[/b] Unlike [BaseMaterial3D] whose filter mode can be adjusted on a per-material basis, the filter mode for light projector textures is set globally with [member ProjectSettings.rendering/textures/light_projectors/filter]. </member> <member name="light_size" type="float" setter="set_param" getter="get_param" default="0.0"> The size of the light in Godot units. Only available for [OmniLight3D]s and [SpotLight3D]s. Increasing this value will make the light fade out slower and shadows appear blurrier. This can be used to simulate area lights to an extent. diff --git a/doc/classes/XMLParser.xml b/doc/classes/XMLParser.xml index c40a07c40a..79ab33045f 100644 --- a/doc/classes/XMLParser.xml +++ b/doc/classes/XMLParser.xml @@ -32,7 +32,7 @@ <method name="get_current_line" qualifiers="const"> <return type="int" /> <description> - Gets the current line in the parsed file (currently not implemented). + Gets the current line in the parsed file, counting from 0. </description> </method> <method name="get_named_attribute_value" qualifiers="const"> diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 70622e85ff..6a035225e5 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -3175,7 +3175,20 @@ bool EditorPropertyNodePath::is_drop_valid(const Dictionary &p_drag_data) const return false; } Array nodes = p_drag_data["nodes"]; - return nodes.size() == 1; + if (nodes.size() != 1) { + return false; + } + + Node *dropped_node = get_tree()->get_edited_scene_root()->get_node(nodes[0]); + ERR_FAIL_NULL_V(dropped_node, false); + + for (const StringName &E : valid_types) { + if (dropped_node->is_class(E)) { + return true; + } + } + + return false; } void EditorPropertyNodePath::update_property() { diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index ce32674c88..ee26abab86 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -196,6 +196,7 @@ bool DisplayServerX11::_refresh_device_info() { xi.absolute_devices.clear(); xi.touch_devices.clear(); + xi.pen_inverted_devices.clear(); int dev_count; XIDeviceInfo *info = XIQueryDevice(x11_display, XIAllDevices, &dev_count); @@ -205,7 +206,7 @@ bool DisplayServerX11::_refresh_device_info() { if (!dev->enabled) { continue; } - if (!(dev->use == XIMasterPointer || dev->use == XIFloatingSlave)) { + if (!(dev->use == XISlavePointer || dev->use == XIFloatingSlave)) { continue; } @@ -274,6 +275,7 @@ bool DisplayServerX11::_refresh_device_info() { xi.pen_pressure_range[dev->deviceid] = Vector2(pressure_min, pressure_max); xi.pen_tilt_x_range[dev->deviceid] = Vector2(tilt_x_min, tilt_x_max); xi.pen_tilt_y_range[dev->deviceid] = Vector2(tilt_y_min, tilt_y_max); + xi.pen_inverted_devices[dev->deviceid] = (bool)strstr(dev->name, "eraser"); } XIFreeDeviceInfo(info); @@ -3484,7 +3486,7 @@ void DisplayServerX11::process_events() { } break; case XI_RawMotion: { XIRawEvent *raw_event = (XIRawEvent *)event_data; - int device_id = raw_event->deviceid; + int device_id = raw_event->sourceid; // Determine the axis used (called valuators in XInput for some forsaken reason) // Mask is a bitmask indicating which axes are involved. @@ -3550,6 +3552,11 @@ void DisplayServerX11::process_events() { values++; } + HashMap<int, bool>::Iterator pen_inverted = xi.pen_inverted_devices.find(device_id); + if (pen_inverted) { + xi.pen_inverted = pen_inverted->value; + } + // https://bugs.freedesktop.org/show_bug.cgi?id=71609 // http://lists.libsdl.org/pipermail/commits-libsdl.org/2015-June/000282.html if (raw_event->time == xi.last_relative_time && rel_x == xi.relative_motion.x && rel_y == xi.relative_motion.y) { @@ -3984,6 +3991,7 @@ void DisplayServerX11::process_events() { mm->set_pressure(bool(mouse_get_button_state() & MouseButton::MASK_LEFT) ? 1.0f : 0.0f); } mm->set_tilt(xi.tilt); + mm->set_pen_inverted(xi.pen_inverted); _get_key_modifier_state(event.xmotion.state, mm); mm->set_button_mask((MouseButton)mouse_get_button_state()); diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h index a87f2bb6e1..9ce6a557db 100644 --- a/platform/linuxbsd/display_server_x11.h +++ b/platform/linuxbsd/display_server_x11.h @@ -201,10 +201,12 @@ class DisplayServerX11 : public DisplayServer { HashMap<int, Vector2> pen_pressure_range; HashMap<int, Vector2> pen_tilt_x_range; HashMap<int, Vector2> pen_tilt_y_range; + HashMap<int, bool> pen_inverted_devices; XIEventMask all_event_mask; HashMap<int, Vector2> state; double pressure; bool pressure_supported; + bool pen_inverted; Vector2 tilt; Vector2 mouse_pos_to_filter; Vector2 relative_motion; diff --git a/platform/osx/godot_content_view.h b/platform/osx/godot_content_view.h index 7942d716dc..353305aec1 100644 --- a/platform/osx/godot_content_view.h +++ b/platform/osx/godot_content_view.h @@ -52,6 +52,7 @@ bool ime_input_event_in_progress; bool mouse_down_control; bool ignore_momentum_scroll; + bool last_pen_inverted; } - (void)processScrollEvent:(NSEvent *)event button:(MouseButton)button factor:(double)factor; diff --git a/platform/osx/godot_content_view.mm b/platform/osx/godot_content_view.mm index e96f0a8098..018b90e629 100644 --- a/platform/osx/godot_content_view.mm +++ b/platform/osx/godot_content_view.mm @@ -42,6 +42,7 @@ ime_input_event_in_progress = false; mouse_down_control = false; ignore_momentum_scroll = false; + last_pen_inverted = false; [self updateTrackingAreas]; if (@available(macOS 10.13, *)) { @@ -377,9 +378,15 @@ ds->update_mouse_pos(wd, mpos); mm->set_position(wd.mouse_pos); mm->set_pressure([event pressure]); - if ([event subtype] == NSEventSubtypeTabletPoint) { + NSEventSubtype subtype = [event subtype]; + if (subtype == NSEventSubtypeTabletPoint) { const NSPoint p = [event tilt]; mm->set_tilt(Vector2(p.x, p.y)); + mm->set_pen_inverted(last_pen_inverted); + } else if (subtype == NSEventSubtypeTabletProximity) { + // Check if using the eraser end of pen only on proximity event. + last_pen_inverted = [event pointingDeviceType] == NSPointingDeviceTypeEraser; + mm->set_pen_inverted(last_pen_inverted); } mm->set_global_position(wd.mouse_pos); mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity()); diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 998b0882b3..03d0d0e0bd 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -2490,6 +2490,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA windows[window_id].last_tilt = Vector2(); } + windows[window_id].last_pen_inverted = packet.pkStatus & TPS_INVERT; + POINT coords; GetCursorPos(&coords); ScreenToClient(windows[window_id].hWnd, &coords); @@ -2508,6 +2510,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA mm->set_pressure(windows[window_id].last_pressure); mm->set_tilt(windows[window_id].last_tilt); + mm->set_pen_inverted(windows[window_id].last_pen_inverted); mm->set_button_mask(last_button_state); @@ -2640,6 +2643,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA if ((pen_info.penMask & PEN_MASK_TILT_X) && (pen_info.penMask & PEN_MASK_TILT_Y)) { mm->set_tilt(Vector2((float)pen_info.tiltX / 90, (float)pen_info.tiltY / 90)); } + mm->set_pen_inverted(pen_info.penFlags & (PEN_FLAG_INVERTED | PEN_FLAG_ERASER)); mm->set_ctrl_pressed(GetKeyState(VK_CONTROL) < 0); mm->set_shift_pressed(GetKeyState(VK_SHIFT) < 0); @@ -2742,14 +2746,17 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA } else { windows[window_id].last_tilt = Vector2(); windows[window_id].last_pressure = (wParam & MK_LBUTTON) ? 1.0f : 0.0f; + windows[window_id].last_pen_inverted = false; } } else { windows[window_id].last_tilt = Vector2(); windows[window_id].last_pressure = (wParam & MK_LBUTTON) ? 1.0f : 0.0f; + windows[window_id].last_pen_inverted = false; } mm->set_pressure(windows[window_id].last_pressure); mm->set_tilt(windows[window_id].last_tilt); + mm->set_pen_inverted(windows[window_id].last_pen_inverted); mm->set_button_mask(last_button_state); @@ -3360,8 +3367,8 @@ void DisplayServerWindows::_update_tablet_ctx(const String &p_old_driver, const if ((p_new_driver == "wintab") && wintab_available) { wintab_WTInfo(WTI_DEFSYSCTX, 0, &wd.wtlc); wd.wtlc.lcOptions |= CXO_MESSAGES; - wd.wtlc.lcPktData = PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION; - wd.wtlc.lcMoveMask = PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE; + wd.wtlc.lcPktData = PK_STATUS | PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION; + wd.wtlc.lcMoveMask = PK_STATUS | PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE; wd.wtlc.lcPktMode = 0; wd.wtlc.lcOutOrgX = 0; wd.wtlc.lcOutExtX = wd.wtlc.lcInExtX; @@ -3484,8 +3491,8 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, if ((tablet_get_current_driver() == "wintab") && wintab_available) { wintab_WTInfo(WTI_DEFSYSCTX, 0, &wd.wtlc); wd.wtlc.lcOptions |= CXO_MESSAGES; - wd.wtlc.lcPktData = PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION; - wd.wtlc.lcMoveMask = PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE; + wd.wtlc.lcPktData = PK_STATUS | PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION; + wd.wtlc.lcMoveMask = PK_STATUS | PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE; wd.wtlc.lcPktMode = 0; wd.wtlc.lcOutOrgX = 0; wd.wtlc.lcOutExtX = wd.wtlc.lcInExtX; diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index fc89517774..0429bed3a0 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -82,10 +82,13 @@ #define DVC_ROTATION 18 #define CXO_MESSAGES 0x0004 +#define PK_STATUS 0x0002 #define PK_NORMAL_PRESSURE 0x0400 #define PK_TANGENT_PRESSURE 0x0800 #define PK_ORIENTATION 0x1000 +#define TPS_INVERT 0x0010 /* 1.1 */ + typedef struct tagLOGCONTEXTW { WCHAR lcName[40]; UINT lcOptions; @@ -137,6 +140,7 @@ typedef struct tagORIENTATION { } ORIENTATION; typedef struct tagPACKET { + int pkStatus; int pkNormalPressure; int pkTangentPressure; ORIENTATION pkOrientation; @@ -158,6 +162,14 @@ typedef UINT32 POINTER_FLAGS; typedef UINT32 PEN_FLAGS; typedef UINT32 PEN_MASK; +#ifndef PEN_FLAG_INVERTED +#define PEN_FLAG_INVERTED 0x00000002 +#endif + +#ifndef PEN_FLAG_ERASER +#define PEN_FLAG_ERASER 0x00000004 +#endif + #ifndef PEN_MASK_PRESSURE #define PEN_MASK_PRESSURE 0x00000001 #endif @@ -357,11 +369,13 @@ class DisplayServerWindows : public DisplayServer { int min_pressure; int max_pressure; bool tilt_supported; + bool pen_inverted = false; bool block_mm = false; int last_pressure_update; float last_pressure; Vector2 last_tilt; + bool last_pen_inverted = false; HBITMAP hBitmap; //DIB section for layered window uint8_t *dib_data = nullptr; |