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-rw-r--r--doc/classes/RemoteTransform.xml27
-rw-r--r--doc/classes/RemoteTransform2D.xml27
-rw-r--r--modules/bullet/collision_object_bullet.cpp6
-rw-r--r--modules/bullet/shape_bullet.cpp1
-rw-r--r--modules/bullet/space_bullet.cpp1
-rw-r--r--scene/2d/parallax_layer.cpp16
6 files changed, 55 insertions, 23 deletions
diff --git a/doc/classes/RemoteTransform.xml b/doc/classes/RemoteTransform.xml
index 76caea1a94..fe754deea5 100644
--- a/doc/classes/RemoteTransform.xml
+++ b/doc/classes/RemoteTransform.xml
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RemoteTransform" inherits="Spatial" category="Core" version="3.0-alpha">
<brief_description>
- RemoteTransform mirrors the [Transform] of another [Spatial] derived Node in the scene.
+ RemoteTransform leads the [Transform] of another [Spatial] derived Node in the scene.
</brief_description>
<description>
- RemoteTransform mirrors the [Transform] of another [Spatial] derived Node (called the remote node) in the scene.
- It can be set to track another Node's position, rotation and/or scale and update its own accordingly, using either global or local coordinates.
+ RemoteTransform leads the [Transform] of another [Spatial] derived Node (called the remote node) in the scene.
+ It can be set to track another Node's position, rotation and/or scale. It can update using either global or local coordinates.
</description>
<tutorials>
</tutorials>
@@ -16,30 +16,35 @@
<return type="NodePath">
</return>
<description>
+ Returns the [NodePath] to the remote node, relative to the RemoteTransform's position in the scene.
</description>
</method>
<method name="get_update_position" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns if the RemoteTransform is tracking position.
</description>
</method>
<method name="get_update_rotation" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns if the RemoteTransform is tracking rotation.
</description>
</method>
<method name="get_update_scale" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns if the RemoteTransform2D is tracking scale.
</description>
</method>
<method name="get_use_global_coordinates" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns if the RemoteTransform is tracking using global coordinates.
</description>
</method>
<method name="set_remote_node">
@@ -48,6 +53,7 @@
<argument index="0" name="path" type="NodePath">
</argument>
<description>
+ Sets the [NodePath] to the remote node, relative to the RemoteTransform's position in the node scene.
</description>
</method>
<method name="set_update_position">
@@ -56,6 +62,7 @@
<argument index="0" name="update_remote_position" type="bool">
</argument>
<description>
+ Sets whether or not the position will be tracked.
</description>
</method>
<method name="set_update_rotation">
@@ -64,6 +71,7 @@
<argument index="0" name="update_remote_rotation" type="bool">
</argument>
<description>
+ Sets whether or not the rotation will be tracked.
</description>
</method>
<method name="set_update_scale">
@@ -72,6 +80,7 @@
<argument index="0" name="update_remote_scale" type="bool">
</argument>
<description>
+ Sets whether or not the scale will be tracked.
</description>
</method>
<method name="set_use_global_coordinates">
@@ -80,21 +89,25 @@
<argument index="0" name="use_global_coordinates" type="bool">
</argument>
<description>
+ Set whether or not to use global coordinates for tracking.
+
+ If [code]true[/code], RemoteTransform will track using global coordinates, while if it's
+ [code]false[/code] it will track using local coordinates.
</description>
</method>
</methods>
<members>
<member name="remote_path" type="NodePath" setter="set_remote_node" getter="get_remote_node">
- The remote node's [NodePath].
+ The [NodePath] to the remote node, relative to the RemoteTransform's position in the scene.
</member>
<member name="update_position" type="bool" setter="set_update_position" getter="get_update_position">
- If [code]true[/code] the remote node's position is mirrored.
+ If [code]true[/code] the remote node's position is tracked. Default value: [code]true[/code].
</member>
<member name="update_rotation" type="bool" setter="set_update_rotation" getter="get_update_rotation">
- If [code]true[/code] the remote node's rotation is mirrored.
+ If [code]true[/code] the remote node's rotation is tracked. Default value: [code]true[/code].
</member>
<member name="update_scale" type="bool" setter="set_update_scale" getter="get_update_scale">
- If [code]true[/code] the remote node's scale is mirrored.
+ If [code]true[/code] the remote node's scale is tracked. Default value: [code]true[/code].
</member>
<member name="use_global_coordinates" type="bool" setter="set_use_global_coordinates" getter="get_use_global_coordinates">
If [code]true[/code] global coordinates are used. If [code]false[/code] local coordinates are used. Default value: [code]true[/code].
diff --git a/doc/classes/RemoteTransform2D.xml b/doc/classes/RemoteTransform2D.xml
index d6dcde5742..671bb11774 100644
--- a/doc/classes/RemoteTransform2D.xml
+++ b/doc/classes/RemoteTransform2D.xml
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="RemoteTransform2D" inherits="Node2D" category="Core" version="3.0-alpha">
<brief_description>
- RemoteTransform2D mirrors the [Transform2D] of another [CanvasItem] derived Node in the scene.
+ RemoteTransform2D leads the [Transform2D] of another [CanvasItem] derived Node in the scene.
</brief_description>
<description>
- RemoteTransform2D mirrors the [Transform2D] of another [CanvasItem] derived Node (called the remote node) in the scene.
- It can be set to track another Node's position, rotation and/or and update its own accordingly, using either global or local coordinates.
+ RemoteTransform2D leads the [Transform2D] of another [CanvasItem] derived Node (called the remote node) in the scene.
+ It can be set to track another Node's position, rotation and/or scale. It can update using either global or local coordinates.
</description>
<tutorials>
</tutorials>
@@ -16,30 +16,35 @@
<return type="NodePath">
</return>
<description>
+ Returns the [NodePath] to the remote node, relative to the RemoteTransform2D's position in the scene.
</description>
</method>
<method name="get_update_position" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns if the RemoteTransform2D is tracking position.
</description>
</method>
<method name="get_update_rotation" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns if the RemoteTransform2D is tracking rotation.
</description>
</method>
<method name="get_update_scale" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns if the RemoteTransform2D is tracking scale.
</description>
</method>
<method name="get_use_global_coordinates" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns if the RemoteTransform2D is tracking using global coordinates.
</description>
</method>
<method name="set_remote_node">
@@ -48,6 +53,7 @@
<argument index="0" name="path" type="NodePath">
</argument>
<description>
+ Sets the path to the remote node, relative to the RemoteTransform2D's position in the node scene.
</description>
</method>
<method name="set_update_position">
@@ -56,6 +62,7 @@
<argument index="0" name="update_remote_position" type="bool">
</argument>
<description>
+ Sets whether or not the position will be tracked.
</description>
</method>
<method name="set_update_rotation">
@@ -64,6 +71,7 @@
<argument index="0" name="update_remote_rotation" type="bool">
</argument>
<description>
+ Sets whether or not the rotation will be tracked.
</description>
</method>
<method name="set_update_scale">
@@ -72,6 +80,7 @@
<argument index="0" name="update_remote_scale" type="bool">
</argument>
<description>
+ Sets whether or not the scale will be tracked.
</description>
</method>
<method name="set_use_global_coordinates">
@@ -80,21 +89,25 @@
<argument index="0" name="use_global_coordinates" type="bool">
</argument>
<description>
+ Set whether or not to use global coordinates for tracking.
+
+ If [code]true[/code], RemoteTransform2D will track using global coordinates, while if it's
+ [code]false[/code] it will track using local coordinates.
</description>
</method>
</methods>
<members>
<member name="remote_path" type="NodePath" setter="set_remote_node" getter="get_remote_node">
- The remote node's [NodePath].
+ The [NodePath] to the remote node, relative to the RemoteTransform2D's position in the scene.
</member>
<member name="update_position" type="bool" setter="set_update_position" getter="get_update_position">
- If [code]true[/code] the remote node's position is mirrored.
+ If [code]true[/code] the remote node's position is tracked. Default value: [code]true[/code].
</member>
<member name="update_rotation" type="bool" setter="set_update_rotation" getter="get_update_rotation">
- If [code]true[/code] the remote node's rotation is mirrored.
+ If [code]true[/code] the remote node's rotation is tracked. Default value: [code]true[/code].
</member>
<member name="update_scale" type="bool" setter="set_update_scale" getter="get_update_scale">
- If [code]true[/code] the remote node's scale is mirrored.
+ If [code]true[/code] the remote node's scale is tracked. Default value: [code]true[/code].
</member>
<member name="use_global_coordinates" type="bool" setter="set_use_global_coordinates" getter="get_use_global_coordinates">
If [code]true[/code] global coordinates are used. If [code]false[/code] local coordinates are used. Default value: [code]true[/code].
diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp
index 91a049b1f3..5e878b0ee4 100644
--- a/modules/bullet/collision_object_bullet.cpp
+++ b/modules/bullet/collision_object_bullet.cpp
@@ -285,10 +285,10 @@ void RigidCollisionObjectBullet::on_shapes_changed() {
const int size = shapes.size();
for (i = 0; i < size; ++i) {
shpWrapper = &shapes[i];
- if (!shpWrapper->bt_shape) {
- shpWrapper->bt_shape = shpWrapper->shape->create_bt_shape();
- }
if (shpWrapper->active) {
+ if (!shpWrapper->bt_shape) {
+ shpWrapper->bt_shape = shpWrapper->shape->create_bt_shape();
+ }
compoundShape->addChildShape(shpWrapper->transform, shpWrapper->bt_shape);
} else {
compoundShape->addChildShape(shpWrapper->transform, BulletPhysicsServer::get_empty_shape());
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index 49150484d9..f51af93a31 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -45,6 +45,7 @@ ShapeBullet::~ShapeBullet() {}
btCollisionShape *ShapeBullet::prepare(btCollisionShape *p_btShape) const {
p_btShape->setUserPointer(const_cast<ShapeBullet *>(this));
+ p_btShape->setMargin(0.);
return p_btShape;
}
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp
index c82a1d1668..d8c8cab17a 100644
--- a/modules/bullet/space_bullet.cpp
+++ b/modules/bullet/space_bullet.cpp
@@ -467,6 +467,7 @@ void SpaceBullet::add_rigid_body(RigidBodyBullet *p_body) {
dynamicsWorld->addCollisionObject(p_body->get_bt_rigid_body(), p_body->get_collision_layer(), p_body->get_collision_mask());
} else {
dynamicsWorld->addRigidBody(p_body->get_bt_rigid_body(), p_body->get_collision_layer(), p_body->get_collision_mask());
+ p_body->scratch_space_override_modificator();
}
}
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp
index 4a69841975..9da27caa4c 100644
--- a/scene/2d/parallax_layer.cpp
+++ b/scene/2d/parallax_layer.cpp
@@ -73,7 +73,8 @@ void ParallaxLayer::_update_mirroring() {
RID c = pb->get_world_2d()->get_canvas();
RID ci = get_canvas_item();
- VisualServer::get_singleton()->canvas_set_item_mirroring(c, ci, mirroring);
+ Point2 mirrorScale = mirroring * get_scale();
+ VisualServer::get_singleton()->canvas_set_item_mirroring(c, ci, mirrorScale);
}
}
@@ -116,18 +117,21 @@ void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, float p_sc
Point2 new_ofs = (screen_offset + (p_offset - screen_offset) * motion_scale) + motion_offset * p_scale + orig_offset * p_scale;
- Vector2 mirror = Vector2(1, 1);
-
if (mirroring.x) {
- mirror.x = -1;
+ double den = mirroring.x * p_scale;
+ double before = new_ofs.x;
+ new_ofs.x -= den * ceil(new_ofs.x / den);
}
if (mirroring.y) {
- mirror.y = -1;
+ double den = mirroring.y * p_scale;
+ new_ofs.y -= den * ceil(new_ofs.y / den);
}
set_position(new_ofs);
- set_scale(mirror * p_scale * orig_scale);
+ set_scale(Vector2(1, 1) * p_scale * orig_scale);
+
+ _update_mirroring();
}
String ParallaxLayer::get_configuration_warning() const {