diff options
-rw-r--r-- | scene/resources/dynamic_font.cpp | 26 | ||||
-rw-r--r-- | scene/resources/dynamic_font.h | 1 |
2 files changed, 26 insertions, 1 deletions
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index 08ebb954b2..3fbfbc705a 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -29,6 +29,7 @@ #ifdef FREETYPE_ENABLED #include "dynamic_font.h" #include "os/file_access.h" +#include "os/os.h" bool DynamicFontData::CacheID::operator<(CacheID right) const { @@ -98,6 +99,7 @@ DynamicFontData::~DynamicFontData() { } //////////////////// +HashMap<String, Vector<uint8_t> > DynamicFontAtSize::_fontdata; Error DynamicFontAtSize::_load() { @@ -106,7 +108,29 @@ Error DynamicFontAtSize::_load() { ERR_EXPLAIN(TTR("Error initializing FreeType.")); ERR_FAIL_COND_V(error != 0, ERR_CANT_CREATE); - if (font->font_path != String()) { + // FT_OPEN_STREAM is extremely slow only on Android. + if (OS::get_singleton()->get_name() == "Android" && font->font_mem == NULL && font->font_path != String()) { + // cache font only once for each font->font_path + if (_fontdata.has(font->font_path)) { + + font->set_font_ptr(_fontdata[font->font_path].ptr(), _fontdata[font->font_path].size()); + + } else { + + FileAccess *f = FileAccess::open(font->font_path, FileAccess::READ); + ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); + + size_t len = f->get_len(); + _fontdata[font->font_path] = Vector<uint8_t>(); + Vector<uint8_t> &fontdata = _fontdata[font->font_path]; + fontdata.resize(len); + f->get_buffer(fontdata.ptr(), len); + font->set_font_ptr(fontdata.ptr(), len); + f->close(); + } + } + + if (font->font_mem == NULL && font->font_path != String()) { FileAccess *f = FileAccess::open(font->font_path, FileAccess::READ); ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h index 9502943909..4243ab2c03 100644 --- a/scene/resources/dynamic_font.h +++ b/scene/resources/dynamic_font.h @@ -141,6 +141,7 @@ class DynamicFontAtSize : public Reference { Ref<DynamicFontData> font; DynamicFontData::CacheID id; + static HashMap<String, Vector<uint8_t> > _fontdata; Error _load(); protected: |