diff options
-rw-r--r-- | core/variant.cpp | 15 | ||||
-rw-r--r-- | core/variant.h | 2 | ||||
-rw-r--r-- | core/variant_op.cpp | 53 | ||||
-rw-r--r-- | scene/animation/animation_tree_player.cpp | 11 |
4 files changed, 77 insertions, 4 deletions
diff --git a/core/variant.cpp b/core/variant.cpp index 3bd8d80528..1fdbc9f753 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -1116,6 +1116,21 @@ void Variant::reference(const Variant& p_variant) { } +void Variant::zero() { + switch(type) { + case NIL: break; + case BOOL: this->_data._bool = false; break; + case INT: this->_data._int = 0; break; + case REAL: this->_data._real = 0; break; + case VECTOR2: *reinterpret_cast<Vector2*>(this->_data._mem) = Vector2(); break; + case RECT2: *reinterpret_cast<Rect2*>(this->_data._mem) = Rect2(); break; + case VECTOR3: *reinterpret_cast<Vector3*>(this->_data._mem) = Vector3(); break; + case PLANE: *reinterpret_cast<Plane*>(this->_data._mem) = Plane(); break; + case QUAT: *reinterpret_cast<Quat*>(this->_data._mem) = Quat(); break; + case COLOR: *reinterpret_cast<Color*>(this->_data._mem) = Color(); break; + default: this->clear(); break; + } +} void Variant::clear() { switch(type) { diff --git a/core/variant.h b/core/variant.h index b58c781bdd..d8813c4937 100644 --- a/core/variant.h +++ b/core/variant.h @@ -372,6 +372,8 @@ public: return res; } + void zero(); + static void blend(const Variant& a, const Variant& b, float c,Variant &r_dst); static void interpolate(const Variant& a, const Variant& b, float c,Variant &r_dst); struct CallError { diff --git a/core/variant_op.cpp b/core/variant_op.cpp index 204a00e1d5..5463e1cabb 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -3431,6 +3431,59 @@ Variant Variant::iter_get(const Variant& r_iter,bool &r_valid) const { } +void Variant::blend(const Variant& a, const Variant& b, float c, Variant &r_dst) { + if (a.type!=b.type) { + if(a.is_num() && b.is_num()) { + real_t va=a; + real_t vb=b; + r_dst=va + vb * c; + } else { + r_dst=a; + } + return; + } + + switch(a.type) { + case NIL: { r_dst=Variant(); } return; + case INT:{ + int va=a._data._int; + int vb=b._data._int; + r_dst=int(va + vb * c + 0.5); + } return; + case REAL:{ + double ra=a._data._real; + double rb=b._data._real; + r_dst=ra + rb * c; + } return; + case VECTOR2:{ r_dst=*reinterpret_cast<const Vector2*>(a._data._mem)+*reinterpret_cast<const Vector2*>(b._data._mem)*c; } return; + case RECT2:{ + const Rect2 *ra = reinterpret_cast<const Rect2*>(a._data._mem); + const Rect2 *rb = reinterpret_cast<const Rect2*>(b._data._mem); + r_dst=Rect2(ra->pos + rb->pos * c, ra->size + rb->size * c); + } return; + case VECTOR3:{ r_dst=*reinterpret_cast<const Vector2*>(a._data._mem)+*reinterpret_cast<const Vector2*>(b._data._mem)*c; } return; + case _AABB:{ + const AABB *ra = reinterpret_cast<const AABB*>(a._data._mem); + const AABB *rb = reinterpret_cast<const AABB*>(b._data._mem); + r_dst=AABB(ra->pos + rb->pos * c, ra->size + rb->size * c); + } return; + case COLOR:{ + const Color *ca = reinterpret_cast<const Color*>(a._data._mem); + const Color *cb = reinterpret_cast<const Color*>(b._data._mem); + float r = ca->r + cb->r * c; + float g = ca->g + cb->g * c; + float b = ca->b + cb->b * c; + float a = ca->a + cb->a * c; + r = r > 1.0 ? 1.0 : r; + g = g > 1.0 ? 1.0 : g; + b = b > 1.0 ? 1.0 : b; + a = a > 1.0 ? 1.0 : a; + r_dst=Color(r, g, b, a); + } return; + default:{ r_dst = c<0.5 ? a : b; } return; + } +} + void Variant::interpolate(const Variant& a, const Variant& b, float c,Variant &r_dst) { if (a.type!=b.type) { diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 77d9f77bb5..2594d65ae6 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -768,6 +768,10 @@ void AnimationTreePlayer::_process_animation(float p_delta) { t.scale.x=0; t.scale.y=0; t.scale.z=0; + + Variant value = t.node->get(t.property); + value.zero(); + t.node->set(t.property, value); } @@ -777,11 +781,9 @@ void AnimationTreePlayer::_process_animation(float p_delta) { Quat empty_rot; - int total = 0; while(anim_list) { if (!anim_list->animation.is_null() && !anim_list->skip) { - ++total; //check if animation is meaningful Animation *a = anim_list->animation.operator->(); @@ -816,8 +818,9 @@ void AnimationTreePlayer::_process_animation(float p_delta) { case Animation::TYPE_VALUE: { ///< Set a value in a property, can be interpolated. if (a->value_track_is_continuous(tr.local_track)) { - Variant value = a->value_track_interpolate(tr.local_track,anim_list->time); - tr.track->node->set(tr.track->property,value); + Variant blended, value = a->value_track_interpolate(tr.local_track,anim_list->time); + Variant::blend(tr.track->node->get(tr.track->property),value,blend,blended); + tr.track->node->set(tr.track->property,blended); } else { List<int> indices; |