diff options
143 files changed, 463 insertions, 380 deletions
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 2751ff242c..7d0c158f51 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -694,7 +694,7 @@ VARIANT_ENUM_CAST(_Thread::Priority); class _ClassDB : public Object { - GDCLASS(_ClassDB, Object) + GDCLASS(_ClassDB, Object); protected: static void _bind_methods(); @@ -779,7 +779,7 @@ public: class _JSON; class JSONParseResult : public Reference { - GDCLASS(JSONParseResult, Reference) + GDCLASS(JSONParseResult, Reference); friend class _JSON; @@ -807,7 +807,7 @@ public: }; class _JSON : public Object { - GDCLASS(_JSON, Object) + GDCLASS(_JSON, Object); protected: static void _bind_methods(); diff --git a/core/io/resource_importer.h b/core/io/resource_importer.h index 317f301b5c..9cf298a7f5 100644 --- a/core/io/resource_importer.h +++ b/core/io/resource_importer.h @@ -94,7 +94,8 @@ public: class ResourceImporter : public Reference { - GDCLASS(ResourceImporter, Reference) + GDCLASS(ResourceImporter, Reference); + public: virtual String get_importer_name() const = 0; virtual String get_visible_name() const = 0; diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h index 9e7020be7c..70e7bdc224 100644 --- a/core/io/resource_loader.h +++ b/core/io/resource_loader.h @@ -62,7 +62,7 @@ public: class ResourceFormatLoader : public Reference { - GDCLASS(ResourceFormatLoader, Reference) + GDCLASS(ResourceFormatLoader, Reference); protected: static void _bind_methods(); diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h index 7df3bfb1f8..0fba47a5e8 100644 --- a/core/io/resource_saver.h +++ b/core/io/resource_saver.h @@ -38,7 +38,7 @@ */ class ResourceFormatSaver : public Reference { - GDCLASS(ResourceFormatSaver, Reference) + GDCLASS(ResourceFormatSaver, Reference); protected: static void _bind_methods(); diff --git a/core/math/a_star.h b/core/math/a_star.h index e2a0356c7c..ec333efc1d 100644 --- a/core/math/a_star.h +++ b/core/math/a_star.h @@ -42,7 +42,7 @@ class AStar : public Reference { - GDCLASS(AStar, Reference) + GDCLASS(AStar, Reference); uint64_t pass; diff --git a/core/math/expression.h b/core/math/expression.h index 79f6f3989d..1113bb6587 100644 --- a/core/math/expression.h +++ b/core/math/expression.h @@ -34,7 +34,8 @@ #include "core/reference.h" class Expression : public Reference { - GDCLASS(Expression, Reference) + GDCLASS(Expression, Reference); + public: enum BuiltinFunc { MATH_SIN, diff --git a/core/os/input_event.h b/core/os/input_event.h index 2eb321f134..4f5762e756 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -173,7 +173,7 @@ enum MidiMessageList { */ class InputEvent : public Resource { - GDCLASS(InputEvent, Resource) + GDCLASS(InputEvent, Resource); int device; @@ -210,7 +210,7 @@ public: }; class InputEventWithModifiers : public InputEvent { - GDCLASS(InputEventWithModifiers, InputEvent) + GDCLASS(InputEventWithModifiers, InputEvent); bool shift; bool alt; @@ -256,7 +256,7 @@ public: class InputEventKey : public InputEventWithModifiers { - GDCLASS(InputEventKey, InputEventWithModifiers) + GDCLASS(InputEventKey, InputEventWithModifiers); bool pressed; /// otherwise release @@ -295,7 +295,7 @@ public: class InputEventMouse : public InputEventWithModifiers { - GDCLASS(InputEventMouse, InputEventWithModifiers) + GDCLASS(InputEventMouse, InputEventWithModifiers); int button_mask; @@ -320,7 +320,7 @@ public: class InputEventMouseButton : public InputEventMouse { - GDCLASS(InputEventMouseButton, InputEventMouse) + GDCLASS(InputEventMouseButton, InputEventMouse); float factor; int button_index; @@ -354,7 +354,7 @@ public: class InputEventMouseMotion : public InputEventMouse { - GDCLASS(InputEventMouseMotion, InputEventMouse) + GDCLASS(InputEventMouseMotion, InputEventMouse); Vector2 relative; Vector2 speed; @@ -378,7 +378,7 @@ public: class InputEventJoypadMotion : public InputEvent { - GDCLASS(InputEventJoypadMotion, InputEvent) + GDCLASS(InputEventJoypadMotion, InputEvent); int axis; ///< Joypad axis float axis_value; ///< -1 to 1 @@ -403,7 +403,7 @@ public: }; class InputEventJoypadButton : public InputEvent { - GDCLASS(InputEventJoypadButton, InputEvent) + GDCLASS(InputEventJoypadButton, InputEvent); int button_index; bool pressed; @@ -431,7 +431,7 @@ public: }; class InputEventScreenTouch : public InputEvent { - GDCLASS(InputEventScreenTouch, InputEvent) + GDCLASS(InputEventScreenTouch, InputEvent); int index; Vector2 pos; bool pressed; @@ -457,7 +457,7 @@ public: class InputEventScreenDrag : public InputEvent { - GDCLASS(InputEventScreenDrag, InputEvent) + GDCLASS(InputEventScreenDrag, InputEvent); int index; Vector2 pos; Vector2 relative; @@ -487,7 +487,7 @@ public: class InputEventAction : public InputEvent { - GDCLASS(InputEventAction, InputEvent) + GDCLASS(InputEventAction, InputEvent); StringName action; bool pressed; @@ -519,7 +519,7 @@ public: class InputEventGesture : public InputEventWithModifiers { - GDCLASS(InputEventGesture, InputEventWithModifiers) + GDCLASS(InputEventGesture, InputEventWithModifiers); Vector2 pos; @@ -533,7 +533,7 @@ public: class InputEventMagnifyGesture : public InputEventGesture { - GDCLASS(InputEventMagnifyGesture, InputEventGesture) + GDCLASS(InputEventMagnifyGesture, InputEventGesture); real_t factor; protected: @@ -551,7 +551,7 @@ public: class InputEventPanGesture : public InputEventGesture { - GDCLASS(InputEventPanGesture, InputEventGesture) + GDCLASS(InputEventPanGesture, InputEventGesture); Vector2 delta; protected: @@ -568,7 +568,7 @@ public: }; class InputEventMIDI : public InputEvent { - GDCLASS(InputEventMIDI, InputEvent) + GDCLASS(InputEventMIDI, InputEvent); int channel; int message; diff --git a/editor/animation_bezier_editor.h b/editor/animation_bezier_editor.h index 66c818f09d..49aab48719 100644 --- a/editor/animation_bezier_editor.h +++ b/editor/animation_bezier_editor.h @@ -35,7 +35,7 @@ class AnimationBezierTrackEdit : public Control { - GDCLASS(AnimationBezierTrackEdit, Control) + GDCLASS(AnimationBezierTrackEdit, Control); enum HandleMode { HANDLE_MODE_FREE, diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h index c64f663b3b..0ea64254f4 100644 --- a/editor/animation_track_editor.h +++ b/editor/animation_track_editor.h @@ -50,7 +50,7 @@ #include "scene_tree_editor.h" class AnimationTimelineEdit : public Range { - GDCLASS(AnimationTimelineEdit, Range) + GDCLASS(AnimationTimelineEdit, Range); Ref<Animation> animation; int name_limit; @@ -123,7 +123,7 @@ class AnimationTrackEditor; class AnimationTrackEdit : public Control { - GDCLASS(AnimationTrackEdit, Control) + GDCLASS(AnimationTrackEdit, Control); enum { MENU_CALL_MODE_CONTINUOUS, @@ -237,7 +237,8 @@ public: }; class AnimationTrackEditPlugin : public Reference { - GDCLASS(AnimationTrackEditPlugin, Reference) + GDCLASS(AnimationTrackEditPlugin, Reference); + public: virtual AnimationTrackEdit *create_value_track_edit(Object *p_object, Variant::Type p_type, const String &p_property, PropertyHint p_hint, const String &p_hint_string, int p_usage); virtual AnimationTrackEdit *create_audio_track_edit(); @@ -248,7 +249,7 @@ class AnimationTrackKeyEdit; class AnimationBezierTrackEdit; class AnimationTrackEditGroup : public Control { - GDCLASS(AnimationTrackEditGroup, Control) + GDCLASS(AnimationTrackEditGroup, Control); Ref<Texture> icon; String node_name; NodePath node; @@ -271,7 +272,7 @@ public: }; class AnimationTrackEditor : public VBoxContainer { - GDCLASS(AnimationTrackEditor, VBoxContainer) + GDCLASS(AnimationTrackEditor, VBoxContainer); enum { EDIT_COPY_TRACKS, diff --git a/editor/animation_track_editor_plugins.h b/editor/animation_track_editor_plugins.h index a1ea7435b1..5f0ea6196c 100644 --- a/editor/animation_track_editor_plugins.h +++ b/editor/animation_track_editor_plugins.h @@ -34,7 +34,7 @@ #include "editor/animation_track_editor.h" class AnimationTrackEditBool : public AnimationTrackEdit { - GDCLASS(AnimationTrackEditBool, AnimationTrackEdit) + GDCLASS(AnimationTrackEditBool, AnimationTrackEdit); Ref<Texture> icon_checked; Ref<Texture> icon_unchecked; @@ -46,7 +46,7 @@ public: }; class AnimationTrackEditColor : public AnimationTrackEdit { - GDCLASS(AnimationTrackEditColor, AnimationTrackEdit) + GDCLASS(AnimationTrackEditColor, AnimationTrackEdit); public: virtual int get_key_height() const; @@ -57,7 +57,7 @@ public: }; class AnimationTrackEditAudio : public AnimationTrackEdit { - GDCLASS(AnimationTrackEditAudio, AnimationTrackEdit) + GDCLASS(AnimationTrackEditAudio, AnimationTrackEdit); ObjectID id; @@ -78,7 +78,7 @@ public: }; class AnimationTrackEditSpriteFrame : public AnimationTrackEdit { - GDCLASS(AnimationTrackEditSpriteFrame, AnimationTrackEdit) + GDCLASS(AnimationTrackEditSpriteFrame, AnimationTrackEdit); ObjectID id; @@ -92,7 +92,7 @@ public: }; class AnimationTrackEditSubAnim : public AnimationTrackEdit { - GDCLASS(AnimationTrackEditSubAnim, AnimationTrackEdit) + GDCLASS(AnimationTrackEditSubAnim, AnimationTrackEdit); ObjectID id; @@ -106,7 +106,7 @@ public: }; class AnimationTrackEditTypeAudio : public AnimationTrackEdit { - GDCLASS(AnimationTrackEditTypeAudio, AnimationTrackEdit) + GDCLASS(AnimationTrackEditTypeAudio, AnimationTrackEdit); void _preview_changed(ObjectID p_which); @@ -134,7 +134,7 @@ public: }; class AnimationTrackEditTypeAnimation : public AnimationTrackEdit { - GDCLASS(AnimationTrackEditTypeAnimation, AnimationTrackEdit) + GDCLASS(AnimationTrackEditTypeAnimation, AnimationTrackEdit); ObjectID id; @@ -149,7 +149,7 @@ public: }; class AnimationTrackEditVolumeDB : public AnimationTrackEdit { - GDCLASS(AnimationTrackEditVolumeDB, AnimationTrackEdit) + GDCLASS(AnimationTrackEditVolumeDB, AnimationTrackEdit); public: virtual void draw_bg(int p_clip_left, int p_clip_right); @@ -159,7 +159,8 @@ public: }; class AnimationTrackEditDefaultPlugin : public AnimationTrackEditPlugin { - GDCLASS(AnimationTrackEditDefaultPlugin, AnimationTrackEditPlugin) + GDCLASS(AnimationTrackEditDefaultPlugin, AnimationTrackEditPlugin); + public: virtual AnimationTrackEdit *create_value_track_edit(Object *p_object, Variant::Type p_type, const String &p_property, PropertyHint p_hint, const String &p_hint_string, int p_usage); virtual AnimationTrackEdit *create_audio_track_edit(); diff --git a/editor/audio_stream_preview.h b/editor/audio_stream_preview.h index 3b8975e3aa..fca0aabac1 100644 --- a/editor/audio_stream_preview.h +++ b/editor/audio_stream_preview.h @@ -36,7 +36,7 @@ #include "servers/audio/audio_stream.h" class AudioStreamPreview : public Reference { - GDCLASS(AudioStreamPreview, Reference) + GDCLASS(AudioStreamPreview, Reference); friend class AudioStream; Vector<uint8_t> preview; float length; @@ -52,7 +52,7 @@ public: }; class AudioStreamPreviewGenerator : public Node { - GDCLASS(AudioStreamPreviewGenerator, Node) + GDCLASS(AudioStreamPreviewGenerator, Node); static AudioStreamPreviewGenerator *singleton; diff --git a/editor/create_dialog.h b/editor/create_dialog.h index 03c4b25f5c..0eddbc3ceb 100644 --- a/editor/create_dialog.h +++ b/editor/create_dialog.h @@ -44,7 +44,7 @@ class CreateDialog : public ConfirmationDialog { - GDCLASS(CreateDialog, ConfirmationDialog) + GDCLASS(CreateDialog, ConfirmationDialog); Vector<String> favorite_list; Tree *favorites; diff --git a/editor/editor_audio_buses.h b/editor/editor_audio_buses.h index 20890fd3b5..8781e6ff6c 100644 --- a/editor/editor_audio_buses.h +++ b/editor/editor_audio_buses.h @@ -52,7 +52,7 @@ class EditorAudioBuses; class EditorAudioBus : public PanelContainer { - GDCLASS(EditorAudioBus, PanelContainer) + GDCLASS(EditorAudioBus, PanelContainer); Ref<Texture> disabled_vu; LineEdit *track_name; @@ -155,7 +155,7 @@ public: class EditorAudioBuses : public VBoxContainer { - GDCLASS(EditorAudioBuses, VBoxContainer) + GDCLASS(EditorAudioBuses, VBoxContainer); HBoxContainer *top_hb; diff --git a/editor/editor_export.h b/editor/editor_export.h index bd864c528c..7c01abe0e9 100644 --- a/editor/editor_export.h +++ b/editor/editor_export.h @@ -44,7 +44,8 @@ struct EditorProgress; class EditorExportPreset : public Reference { - GDCLASS(EditorExportPreset, Reference) + GDCLASS(EditorExportPreset, Reference); + public: enum ExportFilter { EXPORT_ALL_RESOURCES, @@ -152,7 +153,7 @@ struct SharedObject { class EditorExportPlatform : public Reference { - GDCLASS(EditorExportPlatform, Reference) + GDCLASS(EditorExportPlatform, Reference); public: typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total); @@ -272,7 +273,7 @@ public: }; class EditorExportPlugin : public Reference { - GDCLASS(EditorExportPlugin, Reference) + GDCLASS(EditorExportPlugin, Reference); friend class EditorExportPlatform; @@ -388,7 +389,7 @@ public: class EditorExportPlatformPC : public EditorExportPlatform { - GDCLASS(EditorExportPlatformPC, EditorExportPlatform) + GDCLASS(EditorExportPlatformPC, EditorExportPlatform); Ref<ImageTexture> logo; String name; @@ -440,7 +441,7 @@ public: class EditorExportTextSceneToBinaryPlugin : public EditorExportPlugin { - GDCLASS(EditorExportTextSceneToBinaryPlugin, EditorExportPlugin) + GDCLASS(EditorExportTextSceneToBinaryPlugin, EditorExportPlugin); public: virtual void _export_file(const String &p_path, const String &p_type, const Set<String> &p_features); diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h index 494e8b5833..0550509ba2 100644 --- a/editor/editor_inspector.h +++ b/editor/editor_inspector.h @@ -48,7 +48,8 @@ public: class EditorProperty : public Container { - GDCLASS(EditorProperty, Container) + GDCLASS(EditorProperty, Container); + private: String label; int text_size; @@ -167,7 +168,7 @@ public: }; class EditorInspectorPlugin : public Reference { - GDCLASS(EditorInspectorPlugin, Reference) + GDCLASS(EditorInspectorPlugin, Reference); friend class EditorInspector; struct AddedEditor { diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index c28e607c89..0d700cd9b6 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -60,7 +60,8 @@ class EditorToolAddons; class ScriptEditor; class EditorInterface : public Node { - GDCLASS(EditorInterface, Node) + GDCLASS(EditorInterface, Node); + protected: static void _bind_methods(); static EditorInterface *singleton; diff --git a/editor/editor_profiler.h b/editor/editor_profiler.h index e62213887d..46c13d257a 100644 --- a/editor/editor_profiler.h +++ b/editor/editor_profiler.h @@ -42,7 +42,7 @@ class EditorProfiler : public VBoxContainer { - GDCLASS(EditorProfiler, VBoxContainer) + GDCLASS(EditorProfiler, VBoxContainer); public: struct Metric { diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 45acd1b6d4..d5f4d54e5c 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -599,7 +599,8 @@ EditorPropertyFlags::EditorPropertyFlags() { ///////////////////// LAYERS ///////////////////////// class EditorPropertyLayersGrid : public Control { - GDCLASS(EditorPropertyLayersGrid, Control) + GDCLASS(EditorPropertyLayersGrid, Control); + public: uint32_t value; Vector<Rect2> flag_rects; diff --git a/editor/editor_properties.h b/editor/editor_properties.h index 574767890c..02d9349f2d 100644 --- a/editor/editor_properties.h +++ b/editor/editor_properties.h @@ -40,7 +40,7 @@ #include "scene/gui/color_picker.h" class EditorPropertyNil : public EditorProperty { - GDCLASS(EditorPropertyNil, EditorProperty) + GDCLASS(EditorPropertyNil, EditorProperty); LineEdit *text; public: @@ -49,7 +49,7 @@ public: }; class EditorPropertyText : public EditorProperty { - GDCLASS(EditorPropertyText, EditorProperty) + GDCLASS(EditorPropertyText, EditorProperty); LineEdit *text; bool updating; @@ -66,7 +66,7 @@ public: }; class EditorPropertyMultilineText : public EditorProperty { - GDCLASS(EditorPropertyMultilineText, EditorProperty) + GDCLASS(EditorPropertyMultilineText, EditorProperty); TextEdit *text; AcceptDialog *big_text_dialog; @@ -87,7 +87,7 @@ public: }; class EditorPropertyTextEnum : public EditorProperty { - GDCLASS(EditorPropertyTextEnum, EditorProperty) + GDCLASS(EditorPropertyTextEnum, EditorProperty); OptionButton *options; void _option_selected(int p_which); @@ -102,7 +102,7 @@ public: }; class EditorPropertyPath : public EditorProperty { - GDCLASS(EditorPropertyPath, EditorProperty) + GDCLASS(EditorPropertyPath, EditorProperty); Vector<String> extensions; bool folder; bool global; @@ -127,7 +127,8 @@ public: }; class EditorPropertyClassName : public EditorProperty { - GDCLASS(EditorPropertyClassName, EditorProperty) + GDCLASS(EditorPropertyClassName, EditorProperty); + private: CreateDialog *dialog; Button *property; @@ -146,7 +147,8 @@ public: }; class EditorPropertyMember : public EditorProperty { - GDCLASS(EditorPropertyMember, EditorProperty) + GDCLASS(EditorPropertyMember, EditorProperty); + public: enum Type { MEMBER_METHOD_OF_VARIANT_TYPE, ///< a method of a type @@ -179,7 +181,7 @@ public: }; class EditorPropertyCheck : public EditorProperty { - GDCLASS(EditorPropertyCheck, EditorProperty) + GDCLASS(EditorPropertyCheck, EditorProperty); CheckBox *checkbox; void _checkbox_pressed(); @@ -193,7 +195,7 @@ public: }; class EditorPropertyEnum : public EditorProperty { - GDCLASS(EditorPropertyEnum, EditorProperty) + GDCLASS(EditorPropertyEnum, EditorProperty); OptionButton *options; void _option_selected(int p_which); @@ -209,7 +211,7 @@ public: }; class EditorPropertyFlags : public EditorProperty { - GDCLASS(EditorPropertyFlags, EditorProperty) + GDCLASS(EditorPropertyFlags, EditorProperty); VBoxContainer *vbox; Vector<CheckBox *> flags; Vector<int> flag_indices; @@ -228,7 +230,8 @@ public: class EditorPropertyLayersGrid; class EditorPropertyLayers : public EditorProperty { - GDCLASS(EditorPropertyLayers, EditorProperty) + GDCLASS(EditorPropertyLayers, EditorProperty); + public: enum LayerType { LAYER_PHYSICS_2D, @@ -257,7 +260,7 @@ public: }; class EditorPropertyInteger : public EditorProperty { - GDCLASS(EditorPropertyInteger, EditorProperty) + GDCLASS(EditorPropertyInteger, EditorProperty); EditorSpinSlider *spin; bool setting; void _value_changed(double p_val); @@ -272,7 +275,7 @@ public: }; class EditorPropertyObjectID : public EditorProperty { - GDCLASS(EditorPropertyObjectID, EditorProperty) + GDCLASS(EditorPropertyObjectID, EditorProperty); Button *edit; String base_type; void _edit_pressed(); @@ -287,7 +290,7 @@ public: }; class EditorPropertyFloat : public EditorProperty { - GDCLASS(EditorPropertyFloat, EditorProperty) + GDCLASS(EditorPropertyFloat, EditorProperty); EditorSpinSlider *spin; bool setting; void _value_changed(double p_val); @@ -302,7 +305,7 @@ public: }; class EditorPropertyEasing : public EditorProperty { - GDCLASS(EditorPropertyEasing, EditorProperty) + GDCLASS(EditorPropertyEasing, EditorProperty); Control *easing_draw; PopupMenu *preset; bool full; @@ -335,7 +338,7 @@ public: }; class EditorPropertyVector2 : public EditorProperty { - GDCLASS(EditorPropertyVector2, EditorProperty) + GDCLASS(EditorPropertyVector2, EditorProperty); EditorSpinSlider *spin[2]; bool setting; void _value_changed(double p_val, const String &p_name); @@ -351,7 +354,7 @@ public: }; class EditorPropertyRect2 : public EditorProperty { - GDCLASS(EditorPropertyRect2, EditorProperty) + GDCLASS(EditorPropertyRect2, EditorProperty); EditorSpinSlider *spin[4]; bool setting; void _value_changed(double p_val, const String &p_name); @@ -367,7 +370,7 @@ public: }; class EditorPropertyVector3 : public EditorProperty { - GDCLASS(EditorPropertyVector3, EditorProperty) + GDCLASS(EditorPropertyVector3, EditorProperty); EditorSpinSlider *spin[3]; bool setting; void _value_changed(double p_val, const String &p_name); @@ -383,7 +386,7 @@ public: }; class EditorPropertyPlane : public EditorProperty { - GDCLASS(EditorPropertyPlane, EditorProperty) + GDCLASS(EditorPropertyPlane, EditorProperty); EditorSpinSlider *spin[4]; bool setting; void _value_changed(double p_val, const String &p_name); @@ -399,7 +402,7 @@ public: }; class EditorPropertyQuat : public EditorProperty { - GDCLASS(EditorPropertyQuat, EditorProperty) + GDCLASS(EditorPropertyQuat, EditorProperty); EditorSpinSlider *spin[4]; bool setting; void _value_changed(double p_val, const String &p_name); @@ -415,7 +418,7 @@ public: }; class EditorPropertyAABB : public EditorProperty { - GDCLASS(EditorPropertyAABB, EditorProperty) + GDCLASS(EditorPropertyAABB, EditorProperty); EditorSpinSlider *spin[6]; bool setting; void _value_changed(double p_val, const String &p_name); @@ -431,7 +434,7 @@ public: }; class EditorPropertyTransform2D : public EditorProperty { - GDCLASS(EditorPropertyTransform2D, EditorProperty) + GDCLASS(EditorPropertyTransform2D, EditorProperty); EditorSpinSlider *spin[6]; bool setting; void _value_changed(double p_val, const String &p_name); @@ -447,7 +450,7 @@ public: }; class EditorPropertyBasis : public EditorProperty { - GDCLASS(EditorPropertyBasis, EditorProperty) + GDCLASS(EditorPropertyBasis, EditorProperty); EditorSpinSlider *spin[9]; bool setting; void _value_changed(double p_val, const String &p_name); @@ -463,7 +466,7 @@ public: }; class EditorPropertyTransform : public EditorProperty { - GDCLASS(EditorPropertyTransform, EditorProperty) + GDCLASS(EditorPropertyTransform, EditorProperty); EditorSpinSlider *spin[12]; bool setting; void _value_changed(double p_val, const String &p_name); @@ -479,7 +482,7 @@ public: }; class EditorPropertyColor : public EditorProperty { - GDCLASS(EditorPropertyColor, EditorProperty) + GDCLASS(EditorPropertyColor, EditorProperty); ColorPickerButton *picker; void _color_changed(const Color &p_color); void _popup_closed(); @@ -494,7 +497,7 @@ public: }; class EditorPropertyNodePath : public EditorProperty { - GDCLASS(EditorPropertyNodePath, EditorProperty) + GDCLASS(EditorPropertyNodePath, EditorProperty); Button *assign; Button *clear; SceneTreeDialog *scene_tree; @@ -517,7 +520,7 @@ public: }; class EditorPropertyRID : public EditorProperty { - GDCLASS(EditorPropertyRID, EditorProperty) + GDCLASS(EditorPropertyRID, EditorProperty); Label *label; public: @@ -526,7 +529,7 @@ public: }; class EditorPropertyResource : public EditorProperty { - GDCLASS(EditorPropertyResource, EditorProperty) + GDCLASS(EditorPropertyResource, EditorProperty); enum MenuOption { @@ -605,7 +608,7 @@ public: /// \brief The EditorInspectorDefaultPlugin class /// class EditorInspectorDefaultPlugin : public EditorInspectorPlugin { - GDCLASS(EditorInspectorDefaultPlugin, EditorInspectorPlugin) + GDCLASS(EditorInspectorDefaultPlugin, EditorInspectorPlugin); public: virtual bool can_handle(Object *p_object); diff --git a/editor/editor_properties_array_dict.h b/editor/editor_properties_array_dict.h index ff759105c3..18519c754a 100644 --- a/editor/editor_properties_array_dict.h +++ b/editor/editor_properties_array_dict.h @@ -78,7 +78,7 @@ public: }; class EditorPropertyArray : public EditorProperty { - GDCLASS(EditorPropertyArray, EditorProperty) + GDCLASS(EditorPropertyArray, EditorProperty); PopupMenu *change_type; bool updating; @@ -117,7 +117,7 @@ public: }; class EditorPropertyDictionary : public EditorProperty { - GDCLASS(EditorPropertyDictionary, EditorProperty) + GDCLASS(EditorPropertyDictionary, EditorProperty); PopupMenu *change_type; bool updating; diff --git a/editor/editor_spin_slider.h b/editor/editor_spin_slider.h index ceff878e7f..1523c20f48 100644 --- a/editor/editor_spin_slider.h +++ b/editor/editor_spin_slider.h @@ -36,7 +36,7 @@ #include "scene/gui/texture_rect.h" class EditorSpinSlider : public Range { - GDCLASS(EditorSpinSlider, Range) + GDCLASS(EditorSpinSlider, Range); String label; int updown_offset; diff --git a/editor/export_template_manager.h b/editor/export_template_manager.h index 608830c990..ad3ab507b3 100644 --- a/editor/export_template_manager.h +++ b/editor/export_template_manager.h @@ -41,7 +41,7 @@ class ExportTemplateVersion; class ExportTemplateManager : public ConfirmationDialog { - GDCLASS(ExportTemplateManager, ConfirmationDialog) + GDCLASS(ExportTemplateManager, ConfirmationDialog); AcceptDialog *template_downloader; VBoxContainer *template_list; diff --git a/editor/find_in_files.h b/editor/find_in_files.h index 5f728a104b..178b9a2080 100644 --- a/editor/find_in_files.h +++ b/editor/find_in_files.h @@ -36,7 +36,8 @@ // Performs the actual search class FindInFiles : public Node { - GDCLASS(FindInFiles, Node) + GDCLASS(FindInFiles, Node); + public: static const char *SIGNAL_RESULT_FOUND; static const char *SIGNAL_FINISHED; @@ -93,7 +94,8 @@ class HBoxContainer; // Prompts search parameters class FindInFilesDialog : public AcceptDialog { - GDCLASS(FindInFilesDialog, AcceptDialog) + GDCLASS(FindInFilesDialog, AcceptDialog); + public: static const char *SIGNAL_FIND_REQUESTED; static const char *SIGNAL_REPLACE_REQUESTED; @@ -138,7 +140,8 @@ class ProgressBar; // Display search results class FindInFilesPanel : public Control { - GDCLASS(FindInFilesPanel, Control) + GDCLASS(FindInFilesPanel, Control); + public: static const char *SIGNAL_RESULT_SELECTED; static const char *SIGNAL_FILES_MODIFIED; diff --git a/editor/import/editor_import_plugin.h b/editor/import/editor_import_plugin.h index d396dd6d5b..b3eb7ae83b 100644 --- a/editor/import/editor_import_plugin.h +++ b/editor/import/editor_import_plugin.h @@ -34,7 +34,8 @@ #include "core/io/resource_importer.h" class EditorImportPlugin : public ResourceImporter { - GDCLASS(EditorImportPlugin, Reference) + GDCLASS(EditorImportPlugin, Reference); + protected: static void _bind_methods(); diff --git a/editor/import/resource_importer_bitmask.h b/editor/import/resource_importer_bitmask.h index 166fa998e4..6ae7608ff2 100644 --- a/editor/import/resource_importer_bitmask.h +++ b/editor/import/resource_importer_bitmask.h @@ -37,7 +37,7 @@ class StreamBitMap; class ResourceImporterBitMap : public ResourceImporter { - GDCLASS(ResourceImporterBitMap, ResourceImporter) + GDCLASS(ResourceImporterBitMap, ResourceImporter); public: virtual String get_importer_name() const; diff --git a/editor/import/resource_importer_csv_translation.h b/editor/import/resource_importer_csv_translation.h index 6785b68d87..c2753b326f 100644 --- a/editor/import/resource_importer_csv_translation.h +++ b/editor/import/resource_importer_csv_translation.h @@ -34,7 +34,8 @@ #include "core/io/resource_importer.h" class ResourceImporterCSVTranslation : public ResourceImporter { - GDCLASS(ResourceImporterCSVTranslation, ResourceImporter) + GDCLASS(ResourceImporterCSVTranslation, ResourceImporter); + public: virtual String get_importer_name() const; virtual String get_visible_name() const; diff --git a/editor/import/resource_importer_image.h b/editor/import/resource_importer_image.h index 3d5b99db2c..beadf5a8ea 100644 --- a/editor/import/resource_importer_image.h +++ b/editor/import/resource_importer_image.h @@ -35,7 +35,8 @@ #include "core/io/resource_importer.h" class ResourceImporterImage : public ResourceImporter { - GDCLASS(ResourceImporterImage, ResourceImporter) + GDCLASS(ResourceImporterImage, ResourceImporter); + public: virtual String get_importer_name() const; virtual String get_visible_name() const; diff --git a/editor/import/resource_importer_layered_texture.h b/editor/import/resource_importer_layered_texture.h index 6b393886b7..d6acbbabca 100644 --- a/editor/import/resource_importer_layered_texture.h +++ b/editor/import/resource_importer_layered_texture.h @@ -37,7 +37,7 @@ class StreamTexture; class ResourceImporterLayeredTexture : public ResourceImporter { - GDCLASS(ResourceImporterLayeredTexture, ResourceImporter) + GDCLASS(ResourceImporterLayeredTexture, ResourceImporter); bool is_3d; static const char *compression_formats[]; diff --git a/editor/import/resource_importer_obj.h b/editor/import/resource_importer_obj.h index b2a53f582c..b96bc1b656 100644 --- a/editor/import/resource_importer_obj.h +++ b/editor/import/resource_importer_obj.h @@ -47,7 +47,8 @@ public: }; class ResourceImporterOBJ : public ResourceImporter { - GDCLASS(ResourceImporterOBJ, ResourceImporter) + GDCLASS(ResourceImporterOBJ, ResourceImporter); + public: virtual String get_importer_name() const; virtual String get_visible_name() const; diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index b10c4da2e5..e89f862c1b 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -90,7 +90,7 @@ public: }; class ResourceImporterScene : public ResourceImporter { - GDCLASS(ResourceImporterScene, ResourceImporter) + GDCLASS(ResourceImporterScene, ResourceImporter); Set<Ref<EditorSceneImporter> > importers; diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h index ef74e4e41e..da712bf84d 100644 --- a/editor/import/resource_importer_texture.h +++ b/editor/import/resource_importer_texture.h @@ -37,7 +37,7 @@ class StreamTexture; class ResourceImporterTexture : public ResourceImporter { - GDCLASS(ResourceImporterTexture, ResourceImporter) + GDCLASS(ResourceImporterTexture, ResourceImporter); protected: enum { diff --git a/editor/import/resource_importer_texture_atlas.h b/editor/import/resource_importer_texture_atlas.h index 042deacfe3..3c6fc343c4 100644 --- a/editor/import/resource_importer_texture_atlas.h +++ b/editor/import/resource_importer_texture_atlas.h @@ -34,7 +34,7 @@ #include "core/image.h" #include "core/io/resource_importer.h" class ResourceImporterTextureAtlas : public ResourceImporter { - GDCLASS(ResourceImporterTextureAtlas, ResourceImporter) + GDCLASS(ResourceImporterTextureAtlas, ResourceImporter); struct PackData { Rect2 region; diff --git a/editor/import/resource_importer_wav.h b/editor/import/resource_importer_wav.h index f993f9e7bc..24481ea46b 100644 --- a/editor/import/resource_importer_wav.h +++ b/editor/import/resource_importer_wav.h @@ -34,7 +34,8 @@ #include "core/io/resource_importer.h" class ResourceImporterWAV : public ResourceImporter { - GDCLASS(ResourceImporterWAV, ResourceImporter) + GDCLASS(ResourceImporterWAV, ResourceImporter); + public: virtual String get_importer_name() const; virtual String get_visible_name() const; diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp index b307ec649a..6918fe7977 100644 --- a/editor/import_dock.cpp +++ b/editor/import_dock.cpp @@ -32,7 +32,8 @@ #include "editor_node.h" class ImportDockParameters : public Object { - GDCLASS(ImportDockParameters, Object) + GDCLASS(ImportDockParameters, Object); + public: Map<StringName, Variant> values; List<PropertyInfo> properties; diff --git a/editor/import_dock.h b/editor/import_dock.h index 77a34e80eb..c839e19d67 100644 --- a/editor/import_dock.h +++ b/editor/import_dock.h @@ -43,7 +43,7 @@ class ImportDockParameters; class ImportDock : public VBoxContainer { - GDCLASS(ImportDock, VBoxContainer) + GDCLASS(ImportDock, VBoxContainer); Label *imported; OptionButton *import_as; diff --git a/editor/pane_drag.h b/editor/pane_drag.h index c9631bb870..36c5953d84 100644 --- a/editor/pane_drag.h +++ b/editor/pane_drag.h @@ -35,7 +35,7 @@ class PaneDrag : public Control { - GDCLASS(PaneDrag, Control) + GDCLASS(PaneDrag, Control); bool mouse_over; diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h index ae4db184e4..4a924b46c1 100644 --- a/editor/plugins/animation_blend_space_1d_editor.h +++ b/editor/plugins/animation_blend_space_1d_editor.h @@ -43,7 +43,7 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin { - GDCLASS(AnimationNodeBlendSpace1DEditor, AnimationTreeNodeEditorPlugin) + GDCLASS(AnimationNodeBlendSpace1DEditor, AnimationTreeNodeEditorPlugin); Ref<AnimationNodeBlendSpace1D> blend_space; diff --git a/editor/plugins/animation_tree_editor_plugin.h b/editor/plugins/animation_tree_editor_plugin.h index 4a7f933bbf..4ecbf2e05e 100644 --- a/editor/plugins/animation_tree_editor_plugin.h +++ b/editor/plugins/animation_tree_editor_plugin.h @@ -41,7 +41,8 @@ #include "scene/gui/tree.h" class AnimationTreeNodeEditorPlugin : public VBoxContainer { - GDCLASS(AnimationTreeNodeEditorPlugin, VBoxContainer) + GDCLASS(AnimationTreeNodeEditorPlugin, VBoxContainer); + public: virtual bool can_edit(const Ref<AnimationNode> &p_node) = 0; virtual void edit(const Ref<AnimationNode> &p_node) = 0; diff --git a/editor/plugins/curve_editor_plugin.h b/editor/plugins/curve_editor_plugin.h index b034368b6a..be774a9696 100644 --- a/editor/plugins/curve_editor_plugin.h +++ b/editor/plugins/curve_editor_plugin.h @@ -37,7 +37,8 @@ // Edits a y(x) curve class CurveEditor : public Control { - GDCLASS(CurveEditor, Control) + GDCLASS(CurveEditor, Control); + public: CurveEditor(); @@ -120,14 +121,16 @@ private: }; class EditorInspectorPluginCurve : public EditorInspectorPlugin { - GDCLASS(EditorInspectorPluginCurve, EditorInspectorPlugin) + GDCLASS(EditorInspectorPluginCurve, EditorInspectorPlugin); + public: virtual bool can_handle(Object *p_object); virtual void parse_begin(Object *p_object); }; class CurveEditorPlugin : public EditorPlugin { - GDCLASS(CurveEditorPlugin, EditorPlugin) + GDCLASS(CurveEditorPlugin, EditorPlugin); + public: CurveEditorPlugin(EditorNode *p_node); @@ -135,7 +138,8 @@ public: }; class CurvePreviewGenerator : public EditorResourcePreviewGenerator { - GDCLASS(CurvePreviewGenerator, EditorResourcePreviewGenerator) + GDCLASS(CurvePreviewGenerator, EditorResourcePreviewGenerator); + public: virtual bool handles(const String &p_type) const; virtual Ref<Texture> generate(const Ref<Resource> &p_from, const Size2 p_size) const; diff --git a/editor/plugins/editor_preview_plugins.h b/editor/plugins/editor_preview_plugins.h index 16b1f3082b..12d693b10a 100644 --- a/editor/plugins/editor_preview_plugins.h +++ b/editor/plugins/editor_preview_plugins.h @@ -36,7 +36,8 @@ void post_process_preview(Ref<Image> p_image); class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator { - GDCLASS(EditorTexturePreviewPlugin, EditorResourcePreviewGenerator) + GDCLASS(EditorTexturePreviewPlugin, EditorResourcePreviewGenerator); + public: virtual bool handles(const String &p_type) const; virtual bool generate_small_preview_automatically() const; @@ -46,7 +47,8 @@ public: }; class EditorImagePreviewPlugin : public EditorResourcePreviewGenerator { - GDCLASS(EditorImagePreviewPlugin, EditorResourcePreviewGenerator) + GDCLASS(EditorImagePreviewPlugin, EditorResourcePreviewGenerator); + public: virtual bool handles(const String &p_type) const; virtual bool generate_small_preview_automatically() const; @@ -56,7 +58,8 @@ public: }; class EditorBitmapPreviewPlugin : public EditorResourcePreviewGenerator { - GDCLASS(EditorBitmapPreviewPlugin, EditorResourcePreviewGenerator) + GDCLASS(EditorBitmapPreviewPlugin, EditorResourcePreviewGenerator); + public: virtual bool handles(const String &p_type) const; virtual bool generate_small_preview_automatically() const; @@ -77,7 +80,7 @@ public: class EditorMaterialPreviewPlugin : public EditorResourcePreviewGenerator { - GDCLASS(EditorMaterialPreviewPlugin, EditorResourcePreviewGenerator) + GDCLASS(EditorMaterialPreviewPlugin, EditorResourcePreviewGenerator); RID scenario; RID sphere; @@ -123,7 +126,7 @@ public: class EditorMeshPreviewPlugin : public EditorResourcePreviewGenerator { - GDCLASS(EditorMeshPreviewPlugin, EditorResourcePreviewGenerator) + GDCLASS(EditorMeshPreviewPlugin, EditorResourcePreviewGenerator); RID scenario; RID mesh_instance; @@ -151,7 +154,7 @@ public: class EditorFontPreviewPlugin : public EditorResourcePreviewGenerator { - GDCLASS(EditorFontPreviewPlugin, EditorResourcePreviewGenerator) + GDCLASS(EditorFontPreviewPlugin, EditorResourcePreviewGenerator); RID viewport; RID viewport_texture; diff --git a/editor/plugins/gradient_editor_plugin.h b/editor/plugins/gradient_editor_plugin.h index 91790abee8..a87a5fe0ba 100644 --- a/editor/plugins/gradient_editor_plugin.h +++ b/editor/plugins/gradient_editor_plugin.h @@ -36,7 +36,7 @@ #include "scene/gui/gradient_edit.h" class GradientEditor : public GradientEdit { - GDCLASS(GradientEditor, GradientEdit) + GDCLASS(GradientEditor, GradientEdit); bool editing; Ref<Gradient> gradient; @@ -54,7 +54,8 @@ public: }; class EditorInspectorPluginGradient : public EditorInspectorPlugin { - GDCLASS(EditorInspectorPluginGradient, EditorInspectorPlugin) + GDCLASS(EditorInspectorPluginGradient, EditorInspectorPlugin); + public: virtual bool can_handle(Object *p_object); virtual void parse_begin(Object *p_object); diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h index c3f14c27e5..1405127ab3 100644 --- a/editor/plugins/material_editor_plugin.h +++ b/editor/plugins/material_editor_plugin.h @@ -78,7 +78,7 @@ public: }; class EditorInspectorPluginMaterial : public EditorInspectorPlugin { - GDCLASS(EditorInspectorPluginMaterial, EditorInspectorPlugin) + GDCLASS(EditorInspectorPluginMaterial, EditorInspectorPlugin); Ref<Environment> env; public: @@ -99,7 +99,8 @@ public: }; class SpatialMaterialConversionPlugin : public EditorResourceConversionPlugin { - GDCLASS(SpatialMaterialConversionPlugin, EditorResourceConversionPlugin) + GDCLASS(SpatialMaterialConversionPlugin, EditorResourceConversionPlugin); + public: virtual String converts_to() const; virtual bool handles(const Ref<Resource> &p_resource) const; @@ -107,7 +108,8 @@ public: }; class ParticlesMaterialConversionPlugin : public EditorResourceConversionPlugin { - GDCLASS(ParticlesMaterialConversionPlugin, EditorResourceConversionPlugin) + GDCLASS(ParticlesMaterialConversionPlugin, EditorResourceConversionPlugin); + public: virtual String converts_to() const; virtual bool handles(const Ref<Resource> &p_resource) const; @@ -115,7 +117,8 @@ public: }; class CanvasItemMaterialConversionPlugin : public EditorResourceConversionPlugin { - GDCLASS(CanvasItemMaterialConversionPlugin, EditorResourceConversionPlugin) + GDCLASS(CanvasItemMaterialConversionPlugin, EditorResourceConversionPlugin); + public: virtual String converts_to() const; virtual bool handles(const Ref<Resource> &p_resource) const; diff --git a/editor/plugins/mesh_editor_plugin.h b/editor/plugins/mesh_editor_plugin.h index 8ada2dac90..4c2a81ed70 100644 --- a/editor/plugins/mesh_editor_plugin.h +++ b/editor/plugins/mesh_editor_plugin.h @@ -73,7 +73,8 @@ public: }; class EditorInspectorPluginMesh : public EditorInspectorPlugin { - GDCLASS(EditorInspectorPluginMesh, EditorInspectorPlugin) + GDCLASS(EditorInspectorPluginMesh, EditorInspectorPlugin); + public: virtual bool can_handle(Object *p_object); virtual void parse_begin(Object *p_object); diff --git a/editor/plugins/particles_editor_plugin.h b/editor/plugins/particles_editor_plugin.h index b1b3e3c1c0..b1c53dcf94 100644 --- a/editor/plugins/particles_editor_plugin.h +++ b/editor/plugins/particles_editor_plugin.h @@ -42,7 +42,7 @@ class ParticlesEditorBase : public Control { - GDCLASS(ParticlesEditorBase, Control) + GDCLASS(ParticlesEditorBase, Control); protected: Spatial *base_node; diff --git a/editor/plugins/root_motion_editor_plugin.h b/editor/plugins/root_motion_editor_plugin.h index e7fd597235..af5d8fc122 100644 --- a/editor/plugins/root_motion_editor_plugin.h +++ b/editor/plugins/root_motion_editor_plugin.h @@ -37,7 +37,7 @@ #include "scene/animation/animation_tree.h" class EditorPropertyRootMotion : public EditorProperty { - GDCLASS(EditorPropertyRootMotion, EditorProperty) + GDCLASS(EditorPropertyRootMotion, EditorProperty); Button *assign; Button *clear; NodePath base_hint; @@ -60,7 +60,7 @@ public: }; class EditorInspectorRootMotionPlugin : public EditorInspectorPlugin { - GDCLASS(EditorInspectorRootMotionPlugin, EditorInspectorPlugin) + GDCLASS(EditorInspectorRootMotionPlugin, EditorInspectorPlugin); public: virtual bool can_handle(Object *p_object); diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index 0d9168261a..4ad2156779 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -50,7 +50,7 @@ class ScriptEditorQuickOpen : public ConfirmationDialog { - GDCLASS(ScriptEditorQuickOpen, ConfirmationDialog) + GDCLASS(ScriptEditorQuickOpen, ConfirmationDialog); LineEdit *search_box; Tree *search_options; @@ -77,7 +77,7 @@ class ScriptEditorDebugger; class ScriptEditorBase : public VBoxContainer { - GDCLASS(ScriptEditorBase, VBoxContainer) + GDCLASS(ScriptEditorBase, VBoxContainer); protected: static void _bind_methods(); diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index f3a1e657cc..d8507fe16e 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -431,7 +431,8 @@ public: class SpatialEditorViewportContainer : public Container { - GDCLASS(SpatialEditorViewportContainer, Container) + GDCLASS(SpatialEditorViewportContainer, Container); + public: enum View { VIEW_USE_1_VIEWPORT, diff --git a/editor/plugins/style_box_editor_plugin.h b/editor/plugins/style_box_editor_plugin.h index 95d21b2c44..d31a28b3e4 100644 --- a/editor/plugins/style_box_editor_plugin.h +++ b/editor/plugins/style_box_editor_plugin.h @@ -56,7 +56,8 @@ public: }; class EditorInspectorPluginStyleBox : public EditorInspectorPlugin { - GDCLASS(EditorInspectorPluginStyleBox, EditorInspectorPlugin) + GDCLASS(EditorInspectorPluginStyleBox, EditorInspectorPlugin); + public: virtual bool can_handle(Object *p_object); virtual void parse_begin(Object *p_object); diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h index e91909e0ea..277e93fd39 100644 --- a/editor/plugins/text_editor.h +++ b/editor/plugins/text_editor.h @@ -35,7 +35,7 @@ class TextEditor : public ScriptEditorBase { - GDCLASS(TextEditor, ScriptEditorBase) + GDCLASS(TextEditor, ScriptEditorBase); private: CodeTextEditor *code_editor; diff --git a/editor/plugins/texture_editor_plugin.h b/editor/plugins/texture_editor_plugin.h index bcbda1fbd7..ed25783303 100644 --- a/editor/plugins/texture_editor_plugin.h +++ b/editor/plugins/texture_editor_plugin.h @@ -54,7 +54,8 @@ public: }; class EditorInspectorPluginTexture : public EditorInspectorPlugin { - GDCLASS(EditorInspectorPluginTexture, EditorInspectorPlugin) + GDCLASS(EditorInspectorPluginTexture, EditorInspectorPlugin); + public: virtual bool can_handle(Object *p_object); virtual void parse_begin(Object *p_object); diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h index 1176e1bb92..b417414ae0 100644 --- a/editor/plugins/tile_set_editor_plugin.h +++ b/editor/plugins/tile_set_editor_plugin.h @@ -46,7 +46,7 @@ class TileSetEditor : public HSplitContainer { friend class TileSetEditorPlugin; friend class TilesetEditorContext; - GDCLASS(TileSetEditor, HSplitContainer) + GDCLASS(TileSetEditor, HSplitContainer); enum TextureToolButtons { TOOL_TILESET_ADD_TEXTURE, diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index a1b903576e..7d0c67b5ed 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -2350,7 +2350,7 @@ VisualShaderEditorPlugin::~VisualShaderEditorPlugin() { //////////////// class VisualShaderNodePluginInputEditor : public OptionButton { - GDCLASS(VisualShaderNodePluginInputEditor, OptionButton) + GDCLASS(VisualShaderNodePluginInputEditor, OptionButton); Ref<VisualShaderNodeInput> input; @@ -2395,7 +2395,8 @@ public: }; class VisualShaderNodePluginDefaultEditor : public VBoxContainer { - GDCLASS(VisualShaderNodePluginDefaultEditor, VBoxContainer) + GDCLASS(VisualShaderNodePluginDefaultEditor, VBoxContainer); + public: void _property_changed(const String &prop, const Variant &p_value, const String &p_field, bool p_changing = false) { diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index 1b009b61d5..567706b808 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -42,7 +42,8 @@ class VisualShaderNodePlugin : public Reference { - GDCLASS(VisualShaderNodePlugin, Reference) + GDCLASS(VisualShaderNodePlugin, Reference); + protected: static void _bind_methods(); @@ -245,14 +246,14 @@ public: class VisualShaderNodePluginDefault : public VisualShaderNodePlugin { - GDCLASS(VisualShaderNodePluginDefault, VisualShaderNodePlugin) + GDCLASS(VisualShaderNodePluginDefault, VisualShaderNodePlugin); public: virtual Control *create_editor(const Ref<VisualShaderNode> &p_node); }; class EditorPropertyShaderMode : public EditorProperty { - GDCLASS(EditorPropertyShaderMode, EditorProperty) + GDCLASS(EditorPropertyShaderMode, EditorProperty); OptionButton *options; void _option_selected(int p_which); @@ -268,7 +269,7 @@ public: }; class EditorInspectorShaderModePlugin : public EditorInspectorPlugin { - GDCLASS(EditorInspectorShaderModePlugin, EditorInspectorPlugin) + GDCLASS(EditorInspectorShaderModePlugin, EditorInspectorPlugin); public: virtual bool can_handle(Object *p_object); @@ -278,7 +279,7 @@ public: }; class VisualShaderNodePortPreview : public Control { - GDCLASS(VisualShaderNodePortPreview, Control) + GDCLASS(VisualShaderNodePortPreview, Control); Ref<VisualShader> shader; VisualShader::Type type; int node; diff --git a/editor/property_editor.h b/editor/property_editor.h index 6a709d348b..a8ef1d6fc1 100644 --- a/editor/property_editor.h +++ b/editor/property_editor.h @@ -56,7 +56,7 @@ class PropertySelector; class EditorResourceConversionPlugin : public Reference { - GDCLASS(EditorResourceConversionPlugin, Reference) + GDCLASS(EditorResourceConversionPlugin, Reference); protected: static void _bind_methods(); diff --git a/editor/property_selector.h b/editor/property_selector.h index cc5b1d4884..a6c1ec6498 100644 --- a/editor/property_selector.h +++ b/editor/property_selector.h @@ -36,7 +36,7 @@ #include "scene/gui/rich_text_label.h" class PropertySelector : public ConfirmationDialog { - GDCLASS(PropertySelector, ConfirmationDialog) + GDCLASS(PropertySelector, ConfirmationDialog); LineEdit *search_box; Tree *search_options; diff --git a/editor/quick_open.h b/editor/quick_open.h index 14d857fa1c..b6a2e50e88 100644 --- a/editor/quick_open.h +++ b/editor/quick_open.h @@ -37,7 +37,7 @@ #include "scene/gui/tree.h" class EditorQuickOpen : public ConfirmationDialog { - GDCLASS(EditorQuickOpen, ConfirmationDialog) + GDCLASS(EditorQuickOpen, ConfirmationDialog); LineEdit *search_box; Tree *search_options; diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index 0b8ad53658..4c598c84f2 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -45,7 +45,7 @@ */ class BulletPhysicsServer : public PhysicsServer { - GDCLASS(BulletPhysicsServer, PhysicsServer) + GDCLASS(BulletPhysicsServer, PhysicsServer); friend class BulletPhysicsDirectSpaceState; diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h index 1e1bea846a..2c9bdb8b0b 100644 --- a/modules/bullet/rigid_body_bullet.h +++ b/modules/bullet/rigid_body_bullet.h @@ -54,7 +54,7 @@ class BulletPhysicsDirectBodyState; /// created by BulletPhysicsServer and is held by the "singleton" variable of this class /// Each time something require it, the body must be set again. class BulletPhysicsDirectBodyState : public PhysicsDirectBodyState { - GDCLASS(BulletPhysicsDirectBodyState, PhysicsDirectBodyState) + GDCLASS(BulletPhysicsDirectBodyState, PhysicsDirectBodyState); static BulletPhysicsDirectBodyState *singleton; diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h index 6b3d65edf6..eb4a065e54 100644 --- a/modules/bullet/space_bullet.h +++ b/modules/bullet/space_bullet.h @@ -68,7 +68,8 @@ class btGjkEpaPenetrationDepthSolver; extern ContactAddedCallback gContactAddedCallback; class BulletPhysicsDirectSpaceState : public PhysicsDirectSpaceState { - GDCLASS(BulletPhysicsDirectSpaceState, PhysicsDirectSpaceState) + GDCLASS(BulletPhysicsDirectSpaceState, PhysicsDirectSpaceState); + private: SpaceBullet *space; diff --git a/modules/csg/csg_gizmos.h b/modules/csg/csg_gizmos.h index 0915d05111..d38dafc936 100644 --- a/modules/csg/csg_gizmos.h +++ b/modules/csg/csg_gizmos.h @@ -55,7 +55,8 @@ public: }; class EditorPluginCSG : public EditorPlugin { - GDCLASS(EditorPluginCSG, EditorPlugin) + GDCLASS(EditorPluginCSG, EditorPlugin); + public: EditorPluginCSG(EditorNode *p_editor); }; diff --git a/modules/csg/csg_shape.h b/modules/csg/csg_shape.h index 2171f27f96..553a7553c6 100644 --- a/modules/csg/csg_shape.h +++ b/modules/csg/csg_shape.h @@ -156,7 +156,8 @@ public: VARIANT_ENUM_CAST(CSGShape::Operation) class CSGCombiner : public CSGShape { - GDCLASS(CSGCombiner, CSGShape) + GDCLASS(CSGCombiner, CSGShape); + private: virtual CSGBrush *_build_brush(); @@ -165,7 +166,7 @@ public: }; class CSGPrimitive : public CSGShape { - GDCLASS(CSGPrimitive, CSGShape) + GDCLASS(CSGPrimitive, CSGShape); private: bool invert_faces; @@ -182,7 +183,7 @@ public: }; class CSGMesh : public CSGPrimitive { - GDCLASS(CSGMesh, CSGPrimitive) + GDCLASS(CSGMesh, CSGPrimitive); virtual CSGBrush *_build_brush(); @@ -204,7 +205,7 @@ public: class CSGSphere : public CSGPrimitive { - GDCLASS(CSGSphere, CSGPrimitive) + GDCLASS(CSGSphere, CSGPrimitive); virtual CSGBrush *_build_brush(); Ref<Material> material; @@ -237,7 +238,7 @@ public: class CSGBox : public CSGPrimitive { - GDCLASS(CSGBox, CSGPrimitive) + GDCLASS(CSGBox, CSGPrimitive); virtual CSGBrush *_build_brush(); Ref<Material> material; @@ -266,7 +267,7 @@ public: class CSGCylinder : public CSGPrimitive { - GDCLASS(CSGCylinder, CSGPrimitive) + GDCLASS(CSGCylinder, CSGPrimitive); virtual CSGBrush *_build_brush(); Ref<Material> material; @@ -303,7 +304,7 @@ public: class CSGTorus : public CSGPrimitive { - GDCLASS(CSGTorus, CSGPrimitive) + GDCLASS(CSGTorus, CSGPrimitive); virtual CSGBrush *_build_brush(); Ref<Material> material; @@ -340,7 +341,7 @@ public: class CSGPolygon : public CSGPrimitive { - GDCLASS(CSGPolygon, CSGPrimitive) + GDCLASS(CSGPolygon, CSGPrimitive); public: enum Mode { diff --git a/modules/enet/networked_multiplayer_enet.h b/modules/enet/networked_multiplayer_enet.h index 957d0830cb..8dcb202314 100644 --- a/modules/enet/networked_multiplayer_enet.h +++ b/modules/enet/networked_multiplayer_enet.h @@ -38,7 +38,8 @@ class NetworkedMultiplayerENet : public NetworkedMultiplayerPeer { - GDCLASS(NetworkedMultiplayerENet, NetworkedMultiplayerPeer) + GDCLASS(NetworkedMultiplayerENet, NetworkedMultiplayerPeer); + public: enum CompressionMode { COMPRESS_NONE, diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.h b/modules/gdnative/arvr/arvr_interface_gdnative.h index e0e5b67849..651e5c8715 100644 --- a/modules/gdnative/arvr/arvr_interface_gdnative.h +++ b/modules/gdnative/arvr/arvr_interface_gdnative.h @@ -41,7 +41,7 @@ */ class ARVRInterfaceGDNative : public ARVRInterface { - GDCLASS(ARVRInterfaceGDNative, ARVRInterface) + GDCLASS(ARVRInterfaceGDNative, ARVRInterface); void cleanup(); diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h index 1590994ab4..005d1d2bff 100644 --- a/modules/gdnative/gdnative.h +++ b/modules/gdnative/gdnative.h @@ -45,7 +45,7 @@ class GDNativeLibraryResourceLoader; class GDNative; class GDNativeLibrary : public Resource { - GDCLASS(GDNativeLibrary, Resource) + GDCLASS(GDNativeLibrary, Resource); static Map<String, Vector<Ref<GDNative> > > *loaded_libraries; @@ -137,7 +137,7 @@ struct GDNativeCallRegistry { }; class GDNative : public Reference { - GDCLASS(GDNative, Reference) + GDCLASS(GDNative, Reference); Ref<GDNativeLibrary> library; diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index d60e3ae1ae..79a41df107 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -99,7 +99,7 @@ struct NativeScriptDesc { }; class NativeScript : public Script { - GDCLASS(NativeScript, Script) + GDCLASS(NativeScript, Script); #ifdef TOOLS_ENABLED Set<PlaceHolderScriptInstance *> placeholders; @@ -370,7 +370,7 @@ inline NativeScriptDesc *NativeScript::get_script_desc() const { } class NativeReloadNode : public Node { - GDCLASS(NativeReloadNode, Node) + GDCLASS(NativeReloadNode, Node); bool unloaded; public: diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.h b/modules/gdnative/net/multiplayer_peer_gdnative.h index 7d48dc60d1..6fbc62aaa1 100644 --- a/modules/gdnative/net/multiplayer_peer_gdnative.h +++ b/modules/gdnative/net/multiplayer_peer_gdnative.h @@ -36,7 +36,7 @@ #include "modules/gdnative/include/net/godot_net.h" class MultiplayerPeerGDNative : public NetworkedMultiplayerPeer { - GDCLASS(MultiplayerPeerGDNative, NetworkedMultiplayerPeer) + GDCLASS(MultiplayerPeerGDNative, NetworkedMultiplayerPeer); protected: static void _bind_methods(); diff --git a/modules/gdnative/net/packet_peer_gdnative.h b/modules/gdnative/net/packet_peer_gdnative.h index 742fa4e7d5..8483217210 100644 --- a/modules/gdnative/net/packet_peer_gdnative.h +++ b/modules/gdnative/net/packet_peer_gdnative.h @@ -36,7 +36,7 @@ #include "modules/gdnative/include/net/godot_net.h" class PacketPeerGDNative : public PacketPeer { - GDCLASS(PacketPeerGDNative, PacketPeer) + GDCLASS(PacketPeerGDNative, PacketPeer); protected: static void _bind_methods(); diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index 7b16b5609e..64e3b40063 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -63,7 +63,7 @@ TScriptInstance *cast_script_instance(ScriptInstance *p_inst) { class CSharpScript : public Script { - GDCLASS(CSharpScript, Script) + GDCLASS(CSharpScript, Script); friend class CSharpInstance; friend class CSharpLanguage; diff --git a/modules/mono/editor/godotsharp_editor.h b/modules/mono/editor/godotsharp_editor.h index d9523c384c..4a28492bad 100644 --- a/modules/mono/editor/godotsharp_editor.h +++ b/modules/mono/editor/godotsharp_editor.h @@ -35,7 +35,7 @@ #include "monodevelop_instance.h" class GodotSharpEditor : public Node { - GDCLASS(GodotSharpEditor, Object) + GDCLASS(GodotSharpEditor, Object); EditorNode *editor; @@ -109,7 +109,7 @@ public: }; class MonoReloadNode : public Node { - GDCLASS(MonoReloadNode, Node) + GDCLASS(MonoReloadNode, Node); Timer *reload_timer; diff --git a/modules/mono/editor/mono_bottom_panel.h b/modules/mono/editor/mono_bottom_panel.h index 406e46f7ce..9b362e51df 100644 --- a/modules/mono/editor/mono_bottom_panel.h +++ b/modules/mono/editor/mono_bottom_panel.h @@ -40,7 +40,7 @@ class MonoBuildTab; class MonoBottomPanel : public VBoxContainer { - GDCLASS(MonoBottomPanel, VBoxContainer) + GDCLASS(MonoBottomPanel, VBoxContainer); EditorNode *editor; @@ -87,7 +87,7 @@ public: class MonoBuildTab : public VBoxContainer { - GDCLASS(MonoBuildTab, VBoxContainer) + GDCLASS(MonoBuildTab, VBoxContainer); public: enum BuildResult { diff --git a/modules/mono/mono_gc_handle.h b/modules/mono/mono_gc_handle.h index 63b61aff18..60a1eed212 100644 --- a/modules/mono/mono_gc_handle.h +++ b/modules/mono/mono_gc_handle.h @@ -37,7 +37,7 @@ class MonoGCHandle : public Reference { - GDCLASS(MonoGCHandle, Reference) + GDCLASS(MonoGCHandle, Reference); bool released; bool weak; diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h index 216c96a612..95340edcca 100644 --- a/modules/mono/mono_gd/gd_mono.h +++ b/modules/mono/mono_gd/gd_mono.h @@ -267,7 +267,7 @@ public: (void)__gdmono__scope__exit__domain__unload__; class _GodotSharp : public Object { - GDCLASS(_GodotSharp, Object) + GDCLASS(_GodotSharp, Object); friend class GDMono; diff --git a/modules/mono/signal_awaiter_utils.h b/modules/mono/signal_awaiter_utils.h index 098008ded7..4fb3cdb56d 100644 --- a/modules/mono/signal_awaiter_utils.h +++ b/modules/mono/signal_awaiter_utils.h @@ -41,7 +41,7 @@ Error connect_signal_awaiter(Object *p_source, const String &p_signal, Object *p class SignalAwaiterHandle : public MonoGCHandle { - GDCLASS(SignalAwaiterHandle, MonoGCHandle) + GDCLASS(SignalAwaiterHandle, MonoGCHandle); bool completed; diff --git a/modules/opensimplex/noise_texture.h b/modules/opensimplex/noise_texture.h index 0d00ee154d..445bf974b8 100644 --- a/modules/opensimplex/noise_texture.h +++ b/modules/opensimplex/noise_texture.h @@ -40,7 +40,7 @@ #include "editor/property_editor.h" class NoiseTexture : public Texture { - GDCLASS(NoiseTexture, Texture) + GDCLASS(NoiseTexture, Texture); private: Ref<Image> data; diff --git a/modules/opensimplex/open_simplex_noise.h b/modules/opensimplex/open_simplex_noise.h index 96885f5893..c31cbf68c3 100644 --- a/modules/opensimplex/open_simplex_noise.h +++ b/modules/opensimplex/open_simplex_noise.h @@ -38,7 +38,7 @@ #include "thirdparty/misc/open-simplex-noise.h" class OpenSimplexNoise : public Resource { - GDCLASS(OpenSimplexNoise, Resource) + GDCLASS(OpenSimplexNoise, Resource); OBJ_SAVE_TYPE(OpenSimplexNoise); osn_context contexts[6]; diff --git a/modules/opus/audio_stream_opus.h b/modules/opus/audio_stream_opus.h index fd07e19e2e..04c2e9d9f0 100644 --- a/modules/opus/audio_stream_opus.h +++ b/modules/opus/audio_stream_opus.h @@ -43,7 +43,7 @@ class AudioStreamPlaybackOpus : public AudioStreamPlayback { - GDCLASS(AudioStreamPlaybackOpus, AudioStreamPlayback) + GDCLASS(AudioStreamPlaybackOpus, AudioStreamPlayback); enum { MIN_MIX = 1024 @@ -117,7 +117,7 @@ public: class AudioStreamOpus : public AudioStream { - GDCLASS(AudioStreamOpus, AudioStream) + GDCLASS(AudioStreamOpus, AudioStream); String file; diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.h b/modules/stb_vorbis/audio_stream_ogg_vorbis.h index cbff9d47bb..c8c179554a 100644 --- a/modules/stb_vorbis/audio_stream_ogg_vorbis.h +++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.h @@ -40,7 +40,7 @@ class AudioStreamOGGVorbis; class AudioStreamPlaybackOGGVorbis : public AudioStreamPlaybackResampled { - GDCLASS(AudioStreamPlaybackOGGVorbis, AudioStreamPlaybackResampled) + GDCLASS(AudioStreamPlaybackOGGVorbis, AudioStreamPlaybackResampled); stb_vorbis *ogg_stream; stb_vorbis_alloc ogg_alloc; @@ -72,7 +72,7 @@ public: class AudioStreamOGGVorbis : public AudioStream { - GDCLASS(AudioStreamOGGVorbis, AudioStream) + GDCLASS(AudioStreamOGGVorbis, AudioStream); OBJ_SAVE_TYPE(AudioStream) //children are all saved as AudioStream, so they can be exchanged RES_BASE_EXTENSION("oggstr"); diff --git a/modules/stb_vorbis/resource_importer_ogg_vorbis.h b/modules/stb_vorbis/resource_importer_ogg_vorbis.h index d3d0574d56..8e4fbde916 100644 --- a/modules/stb_vorbis/resource_importer_ogg_vorbis.h +++ b/modules/stb_vorbis/resource_importer_ogg_vorbis.h @@ -35,7 +35,8 @@ #include "core/io/resource_importer.h" class ResourceImporterOGGVorbis : public ResourceImporter { - GDCLASS(ResourceImporterOGGVorbis, ResourceImporter) + GDCLASS(ResourceImporterOGGVorbis, ResourceImporter); + public: virtual String get_importer_name() const; virtual String get_visible_name() const; diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h index 89f32f54f7..098c28370d 100644 --- a/modules/visual_script/visual_script.h +++ b/modules/visual_script/visual_script.h @@ -39,7 +39,7 @@ class VisualScriptNodeInstance; class VisualScript; class VisualScriptNode : public Resource { - GDCLASS(VisualScriptNode, Resource) + GDCLASS(VisualScriptNode, Resource); friend class VisualScript; @@ -165,7 +165,7 @@ public: class VisualScript : public Script { - GDCLASS(VisualScript, Script) + GDCLASS(VisualScript, Script); RES_BASE_EXTENSION("vs"); diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h index 3e452cd94f..f009f49b5b 100644 --- a/modules/visual_script/visual_script_builtin_funcs.h +++ b/modules/visual_script/visual_script_builtin_funcs.h @@ -35,7 +35,8 @@ class VisualScriptBuiltinFunc : public VisualScriptNode { - GDCLASS(VisualScriptBuiltinFunc, VisualScriptNode) + GDCLASS(VisualScriptBuiltinFunc, VisualScriptNode); + public: enum BuiltinFunc { MATH_SIN, diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 7c3bad6785..3ac170a935 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -46,7 +46,7 @@ #ifdef TOOLS_ENABLED class VisualScriptEditorSignalEdit : public Object { - GDCLASS(VisualScriptEditorSignalEdit, Object) + GDCLASS(VisualScriptEditorSignalEdit, Object); StringName sig; @@ -186,7 +186,7 @@ public: class VisualScriptEditorVariableEdit : public Object { - GDCLASS(VisualScriptEditorVariableEdit, Object) + GDCLASS(VisualScriptEditorVariableEdit, Object); StringName var; diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h index b66d10021a..4f302d1d72 100644 --- a/modules/visual_script/visual_script_editor.h +++ b/modules/visual_script/visual_script_editor.h @@ -44,7 +44,7 @@ class VisualScriptEditorVariableEdit; #ifdef TOOLS_ENABLED class VisualScriptEditor : public ScriptEditorBase { - GDCLASS(VisualScriptEditor, ScriptEditorBase) + GDCLASS(VisualScriptEditor, ScriptEditorBase); enum { TYPE_SEQUENCE = 1000, diff --git a/modules/visual_script/visual_script_expression.h b/modules/visual_script/visual_script_expression.h index 3b2e3b9f78..3a045d2cf7 100644 --- a/modules/visual_script/visual_script_expression.h +++ b/modules/visual_script/visual_script_expression.h @@ -36,7 +36,7 @@ class VisualScriptExpression : public VisualScriptNode { - GDCLASS(VisualScriptExpression, VisualScriptNode) + GDCLASS(VisualScriptExpression, VisualScriptNode); friend class VisualScriptNodeInstanceExpression; struct Input { diff --git a/modules/visual_script/visual_script_flow_control.h b/modules/visual_script/visual_script_flow_control.h index a42605a50e..d3c7aa68e3 100644 --- a/modules/visual_script/visual_script_flow_control.h +++ b/modules/visual_script/visual_script_flow_control.h @@ -35,7 +35,7 @@ class VisualScriptReturn : public VisualScriptNode { - GDCLASS(VisualScriptReturn, VisualScriptNode) + GDCLASS(VisualScriptReturn, VisualScriptNode); Variant::Type type; bool with_value; @@ -72,7 +72,7 @@ public: class VisualScriptCondition : public VisualScriptNode { - GDCLASS(VisualScriptCondition, VisualScriptNode) + GDCLASS(VisualScriptCondition, VisualScriptNode); protected: static void _bind_methods(); @@ -100,7 +100,7 @@ public: class VisualScriptWhile : public VisualScriptNode { - GDCLASS(VisualScriptWhile, VisualScriptNode) + GDCLASS(VisualScriptWhile, VisualScriptNode); protected: static void _bind_methods(); @@ -128,7 +128,7 @@ public: class VisualScriptIterator : public VisualScriptNode { - GDCLASS(VisualScriptIterator, VisualScriptNode) + GDCLASS(VisualScriptIterator, VisualScriptNode); protected: static void _bind_methods(); @@ -156,7 +156,7 @@ public: class VisualScriptSequence : public VisualScriptNode { - GDCLASS(VisualScriptSequence, VisualScriptNode) + GDCLASS(VisualScriptSequence, VisualScriptNode); int steps; @@ -189,7 +189,7 @@ public: class VisualScriptSwitch : public VisualScriptNode { - GDCLASS(VisualScriptSwitch, VisualScriptNode) + GDCLASS(VisualScriptSwitch, VisualScriptNode); struct Case { Variant::Type type; @@ -231,7 +231,7 @@ public: class VisualScriptTypeCast : public VisualScriptNode { - GDCLASS(VisualScriptTypeCast, VisualScriptNode) + GDCLASS(VisualScriptTypeCast, VisualScriptNode); StringName base_type; String script; diff --git a/modules/visual_script/visual_script_func_nodes.h b/modules/visual_script/visual_script_func_nodes.h index 7b1e7871b6..11eb96293b 100644 --- a/modules/visual_script/visual_script_func_nodes.h +++ b/modules/visual_script/visual_script_func_nodes.h @@ -35,7 +35,8 @@ class VisualScriptFunctionCall : public VisualScriptNode { - GDCLASS(VisualScriptFunctionCall, VisualScriptNode) + GDCLASS(VisualScriptFunctionCall, VisualScriptNode); + public: enum CallMode { CALL_MODE_SELF, @@ -137,7 +138,8 @@ VARIANT_ENUM_CAST(VisualScriptFunctionCall::RPCCallMode); class VisualScriptPropertySet : public VisualScriptNode { - GDCLASS(VisualScriptPropertySet, VisualScriptNode) + GDCLASS(VisualScriptPropertySet, VisualScriptNode); + public: enum CallMode { CALL_MODE_SELF, @@ -242,7 +244,8 @@ VARIANT_ENUM_CAST(VisualScriptPropertySet::AssignOp); class VisualScriptPropertyGet : public VisualScriptNode { - GDCLASS(VisualScriptPropertyGet, VisualScriptNode) + GDCLASS(VisualScriptPropertyGet, VisualScriptNode); + public: enum CallMode { CALL_MODE_SELF, @@ -323,7 +326,7 @@ VARIANT_ENUM_CAST(VisualScriptPropertyGet::CallMode); class VisualScriptEmitSignal : public VisualScriptNode { - GDCLASS(VisualScriptEmitSignal, VisualScriptNode) + GDCLASS(VisualScriptEmitSignal, VisualScriptNode); private: StringName name; diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h index b3d199fb38..762a1bdfb6 100644 --- a/modules/visual_script/visual_script_nodes.h +++ b/modules/visual_script/visual_script_nodes.h @@ -35,7 +35,7 @@ class VisualScriptFunction : public VisualScriptNode { - GDCLASS(VisualScriptFunction, VisualScriptNode) + GDCLASS(VisualScriptFunction, VisualScriptNode); struct Argument { String name; @@ -105,7 +105,7 @@ public: class VisualScriptOperator : public VisualScriptNode { - GDCLASS(VisualScriptOperator, VisualScriptNode) + GDCLASS(VisualScriptOperator, VisualScriptNode); Variant::Type typed; Variant::Operator op; @@ -141,7 +141,7 @@ public: class VisualScriptSelect : public VisualScriptNode { - GDCLASS(VisualScriptSelect, VisualScriptNode) + GDCLASS(VisualScriptSelect, VisualScriptNode); Variant::Type typed; @@ -174,7 +174,7 @@ public: class VisualScriptVariableGet : public VisualScriptNode { - GDCLASS(VisualScriptVariableGet, VisualScriptNode) + GDCLASS(VisualScriptVariableGet, VisualScriptNode); StringName variable; @@ -207,7 +207,7 @@ public: class VisualScriptVariableSet : public VisualScriptNode { - GDCLASS(VisualScriptVariableSet, VisualScriptNode) + GDCLASS(VisualScriptVariableSet, VisualScriptNode); StringName variable; @@ -240,7 +240,7 @@ public: class VisualScriptConstant : public VisualScriptNode { - GDCLASS(VisualScriptConstant, VisualScriptNode) + GDCLASS(VisualScriptConstant, VisualScriptNode); Variant::Type type; Variant value; @@ -277,7 +277,7 @@ public: class VisualScriptPreload : public VisualScriptNode { - GDCLASS(VisualScriptPreload, VisualScriptNode) + GDCLASS(VisualScriptPreload, VisualScriptNode); Ref<Resource> preload; @@ -309,7 +309,7 @@ public: class VisualScriptIndexGet : public VisualScriptNode { - GDCLASS(VisualScriptIndexGet, VisualScriptNode) + GDCLASS(VisualScriptIndexGet, VisualScriptNode); public: virtual int get_output_sequence_port_count() const; @@ -333,7 +333,7 @@ public: class VisualScriptIndexSet : public VisualScriptNode { - GDCLASS(VisualScriptIndexSet, VisualScriptNode) + GDCLASS(VisualScriptIndexSet, VisualScriptNode); public: virtual int get_output_sequence_port_count() const; @@ -357,7 +357,7 @@ public: class VisualScriptGlobalConstant : public VisualScriptNode { - GDCLASS(VisualScriptGlobalConstant, VisualScriptNode) + GDCLASS(VisualScriptGlobalConstant, VisualScriptNode); int index; @@ -388,7 +388,7 @@ public: class VisualScriptClassConstant : public VisualScriptNode { - GDCLASS(VisualScriptClassConstant, VisualScriptNode) + GDCLASS(VisualScriptClassConstant, VisualScriptNode); StringName base_type; StringName name; @@ -425,7 +425,7 @@ public: class VisualScriptBasicTypeConstant : public VisualScriptNode { - GDCLASS(VisualScriptBasicTypeConstant, VisualScriptNode) + GDCLASS(VisualScriptBasicTypeConstant, VisualScriptNode); Variant::Type type; StringName name; @@ -463,7 +463,8 @@ public: class VisualScriptMathConstant : public VisualScriptNode { - GDCLASS(VisualScriptMathConstant, VisualScriptNode) + GDCLASS(VisualScriptMathConstant, VisualScriptNode); + public: enum MathConstant { MATH_CONSTANT_ONE, @@ -512,7 +513,7 @@ VARIANT_ENUM_CAST(VisualScriptMathConstant::MathConstant) class VisualScriptEngineSingleton : public VisualScriptNode { - GDCLASS(VisualScriptEngineSingleton, VisualScriptNode) + GDCLASS(VisualScriptEngineSingleton, VisualScriptNode); String singleton; @@ -545,7 +546,7 @@ public: class VisualScriptSceneNode : public VisualScriptNode { - GDCLASS(VisualScriptSceneNode, VisualScriptNode) + GDCLASS(VisualScriptSceneNode, VisualScriptNode); NodePath path; @@ -580,7 +581,7 @@ public: class VisualScriptSceneTree : public VisualScriptNode { - GDCLASS(VisualScriptSceneTree, VisualScriptNode) + GDCLASS(VisualScriptSceneTree, VisualScriptNode); protected: virtual void _validate_property(PropertyInfo &property) const; @@ -610,7 +611,7 @@ public: class VisualScriptResourcePath : public VisualScriptNode { - GDCLASS(VisualScriptResourcePath, VisualScriptNode) + GDCLASS(VisualScriptResourcePath, VisualScriptNode); String path; @@ -642,7 +643,7 @@ public: class VisualScriptSelf : public VisualScriptNode { - GDCLASS(VisualScriptSelf, VisualScriptNode) + GDCLASS(VisualScriptSelf, VisualScriptNode); protected: static void _bind_methods(); @@ -671,7 +672,7 @@ public: class VisualScriptCustomNode : public VisualScriptNode { - GDCLASS(VisualScriptCustomNode, VisualScriptNode) + GDCLASS(VisualScriptCustomNode, VisualScriptNode); protected: static void _bind_methods(); @@ -719,7 +720,7 @@ VARIANT_ENUM_CAST(VisualScriptCustomNode::StartMode); class VisualScriptSubCall : public VisualScriptNode { - GDCLASS(VisualScriptSubCall, VisualScriptNode) + GDCLASS(VisualScriptSubCall, VisualScriptNode); protected: static void _bind_methods(); @@ -747,7 +748,7 @@ public: class VisualScriptComment : public VisualScriptNode { - GDCLASS(VisualScriptComment, VisualScriptNode) + GDCLASS(VisualScriptComment, VisualScriptNode); String title; String description; @@ -788,7 +789,7 @@ public: class VisualScriptConstructor : public VisualScriptNode { - GDCLASS(VisualScriptConstructor, VisualScriptNode) + GDCLASS(VisualScriptConstructor, VisualScriptNode); Variant::Type type; MethodInfo constructor; @@ -824,7 +825,7 @@ public: class VisualScriptLocalVar : public VisualScriptNode { - GDCLASS(VisualScriptLocalVar, VisualScriptNode) + GDCLASS(VisualScriptLocalVar, VisualScriptNode); StringName name; Variant::Type type; @@ -860,7 +861,7 @@ public: class VisualScriptLocalVarSet : public VisualScriptNode { - GDCLASS(VisualScriptLocalVarSet, VisualScriptNode) + GDCLASS(VisualScriptLocalVarSet, VisualScriptNode); StringName name; Variant::Type type; @@ -897,7 +898,8 @@ public: class VisualScriptInputAction : public VisualScriptNode { - GDCLASS(VisualScriptInputAction, VisualScriptNode) + GDCLASS(VisualScriptInputAction, VisualScriptNode); + public: enum Mode { MODE_PRESSED, @@ -944,7 +946,7 @@ VARIANT_ENUM_CAST(VisualScriptInputAction::Mode) class VisualScriptDeconstruct : public VisualScriptNode { - GDCLASS(VisualScriptDeconstruct, VisualScriptNode) + GDCLASS(VisualScriptDeconstruct, VisualScriptNode); struct Element { StringName name; diff --git a/modules/visual_script/visual_script_property_selector.h b/modules/visual_script/visual_script_property_selector.h index 1588243bc1..6235e4ba1d 100644 --- a/modules/visual_script/visual_script_property_selector.h +++ b/modules/visual_script/visual_script_property_selector.h @@ -36,7 +36,7 @@ #include "scene/gui/rich_text_label.h" class VisualScriptPropertySelector : public ConfirmationDialog { - GDCLASS(VisualScriptPropertySelector, ConfirmationDialog) + GDCLASS(VisualScriptPropertySelector, ConfirmationDialog); LineEdit *search_box; Tree *search_options; diff --git a/modules/visual_script/visual_script_yield_nodes.h b/modules/visual_script/visual_script_yield_nodes.h index 851bf6aa74..647f2b1e2e 100644 --- a/modules/visual_script/visual_script_yield_nodes.h +++ b/modules/visual_script/visual_script_yield_nodes.h @@ -35,7 +35,8 @@ class VisualScriptYield : public VisualScriptNode { - GDCLASS(VisualScriptYield, VisualScriptNode) + GDCLASS(VisualScriptYield, VisualScriptNode); + public: enum YieldMode { YIELD_RETURN, @@ -84,7 +85,8 @@ VARIANT_ENUM_CAST(VisualScriptYield::YieldMode) class VisualScriptYieldSignal : public VisualScriptNode { - GDCLASS(VisualScriptYieldSignal, VisualScriptNode) + GDCLASS(VisualScriptYieldSignal, VisualScriptNode); + public: enum CallMode { CALL_MODE_SELF, diff --git a/modules/webm/video_stream_webm.h b/modules/webm/video_stream_webm.h index 4e07c86775..ddcbb1eb08 100644 --- a/modules/webm/video_stream_webm.h +++ b/modules/webm/video_stream_webm.h @@ -41,7 +41,7 @@ class OpusVorbisDecoder; class VideoStreamPlaybackWebm : public VideoStreamPlayback { - GDCLASS(VideoStreamPlaybackWebm, VideoStreamPlayback) + GDCLASS(VideoStreamPlaybackWebm, VideoStreamPlayback); String file_name; int audio_track; diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 30267aa968..30bbceb498 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -208,7 +208,7 @@ static const LauncherIcon launcher_icons[] = { class EditorExportPlatformAndroid : public EditorExportPlatform { - GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform) + GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform); Ref<ImageTexture> logo; Ref<ImageTexture> run_icon; diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index 487da77b10..c68b420c61 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -40,7 +40,7 @@ class EditorExportPlatformJavaScript : public EditorExportPlatform { - GDCLASS(EditorExportPlatformJavaScript, EditorExportPlatform) + GDCLASS(EditorExportPlatformJavaScript, EditorExportPlatform); Ref<ImageTexture> logo; Ref<ImageTexture> run_icon; diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h index e9cdfa2303..ffa3d4edb4 100644 --- a/scene/2d/audio_stream_player_2d.h +++ b/scene/2d/audio_stream_player_2d.h @@ -37,7 +37,7 @@ class AudioStreamPlayer2D : public Node2D { - GDCLASS(AudioStreamPlayer2D, Node2D) + GDCLASS(AudioStreamPlayer2D, Node2D); private: enum { diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index a020ab5029..1f585d84ce 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -46,7 +46,7 @@ class StyleBox; class CanvasItemMaterial : public Material { - GDCLASS(CanvasItemMaterial, Material) + GDCLASS(CanvasItemMaterial, Material); public: enum BlendMode { diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h index 8aa3330f37..4e7d01c8e6 100644 --- a/scene/2d/collision_object_2d.h +++ b/scene/2d/collision_object_2d.h @@ -36,7 +36,7 @@ class CollisionObject2D : public Node2D { - GDCLASS(CollisionObject2D, Node2D) + GDCLASS(CollisionObject2D, Node2D); bool area; RID rid; diff --git a/scene/2d/collision_shape_2d.h b/scene/2d/collision_shape_2d.h index e913b4a866..26c61f47bd 100644 --- a/scene/2d/collision_shape_2d.h +++ b/scene/2d/collision_shape_2d.h @@ -38,7 +38,7 @@ class CollisionObject2D; class CollisionShape2D : public Node2D { - GDCLASS(CollisionShape2D, Node2D) + GDCLASS(CollisionShape2D, Node2D); Ref<Shape2D> shape; Rect2 rect; uint32_t owner_id; diff --git a/scene/2d/line_2d.h b/scene/2d/line_2d.h index 8a6f7b2dc5..11be5055d4 100644 --- a/scene/2d/line_2d.h +++ b/scene/2d/line_2d.h @@ -35,7 +35,7 @@ class Line2D : public Node2D { - GDCLASS(Line2D, Node2D) + GDCLASS(Line2D, Node2D); public: enum LineJointMode { diff --git a/scene/2d/mesh_instance_2d.h b/scene/2d/mesh_instance_2d.h index 4d81c8088a..af552415ca 100644 --- a/scene/2d/mesh_instance_2d.h +++ b/scene/2d/mesh_instance_2d.h @@ -34,7 +34,7 @@ #include "scene/2d/node_2d.h" class MeshInstance2D : public Node2D { - GDCLASS(MeshInstance2D, Node2D) + GDCLASS(MeshInstance2D, Node2D); Ref<Mesh> mesh; diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h index a0104b4b16..0276978f83 100644 --- a/scene/2d/particles_2d.h +++ b/scene/2d/particles_2d.h @@ -37,7 +37,7 @@ class Particles2D : public Node2D { private: - GDCLASS(Particles2D, Node2D) + GDCLASS(Particles2D, Node2D); public: enum DrawOrder { diff --git a/scene/2d/position_2d.h b/scene/2d/position_2d.h index ec73c02d2b..f5ec3ef01a 100644 --- a/scene/2d/position_2d.h +++ b/scene/2d/position_2d.h @@ -35,7 +35,7 @@ class Position2D : public Node2D { - GDCLASS(Position2D, Node2D) + GDCLASS(Position2D, Node2D); void _draw_cross(); diff --git a/scene/2d/skeleton_2d.h b/scene/2d/skeleton_2d.h index d24c0a1561..0f48b44387 100644 --- a/scene/2d/skeleton_2d.h +++ b/scene/2d/skeleton_2d.h @@ -36,7 +36,7 @@ class Skeleton2D; class Bone2D : public Node2D { - GDCLASS(Bone2D, Node2D) + GDCLASS(Bone2D, Node2D); friend class Skeleton2D; #ifdef TOOLS_ENABLED diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h index 98bc74b2e4..7a652ed65f 100644 --- a/scene/3d/audio_stream_player_3d.h +++ b/scene/3d/audio_stream_player_3d.h @@ -40,7 +40,8 @@ class Camera; class AudioStreamPlayer3D : public Spatial { - GDCLASS(AudioStreamPlayer3D, Spatial) + GDCLASS(AudioStreamPlayer3D, Spatial); + public: enum AttenuationModel { ATTENUATION_INVERSE_DISTANCE, diff --git a/scene/3d/spatial_velocity_tracker.h b/scene/3d/spatial_velocity_tracker.h index 795f56091f..8260cf3f06 100644 --- a/scene/3d/spatial_velocity_tracker.h +++ b/scene/3d/spatial_velocity_tracker.h @@ -34,7 +34,7 @@ #include "scene/3d/spatial.h" class SpatialVelocityTracker : public Reference { - GDCLASS(SpatialVelocityTracker, Reference) + GDCLASS(SpatialVelocityTracker, Reference); struct PositionHistory { uint64_t frame; diff --git a/scene/animation/animation_blend_space_1d.h b/scene/animation/animation_blend_space_1d.h index dfac88b712..2e2d848450 100644 --- a/scene/animation/animation_blend_space_1d.h +++ b/scene/animation/animation_blend_space_1d.h @@ -34,7 +34,7 @@ #include "scene/animation/animation_tree.h" class AnimationNodeBlendSpace1D : public AnimationRootNode { - GDCLASS(AnimationNodeBlendSpace1D, AnimationRootNode) + GDCLASS(AnimationNodeBlendSpace1D, AnimationRootNode); enum { MAX_BLEND_POINTS = 64 diff --git a/scene/animation/animation_blend_space_2d.h b/scene/animation/animation_blend_space_2d.h index c21360beb9..66ba9b0db7 100644 --- a/scene/animation/animation_blend_space_2d.h +++ b/scene/animation/animation_blend_space_2d.h @@ -34,7 +34,8 @@ #include "scene/animation/animation_tree.h" class AnimationNodeBlendSpace2D : public AnimationRootNode { - GDCLASS(AnimationNodeBlendSpace2D, AnimationRootNode) + GDCLASS(AnimationNodeBlendSpace2D, AnimationRootNode); + public: enum BlendMode { BLEND_MODE_INTERPOLATED, diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h index c16dcb1b8c..a6ef78d82e 100644 --- a/scene/animation/animation_blend_tree.h +++ b/scene/animation/animation_blend_tree.h @@ -322,7 +322,8 @@ public: }; class AnimationNodeOutput : public AnimationNode { - GDCLASS(AnimationNodeOutput, AnimationNode) + GDCLASS(AnimationNodeOutput, AnimationNode); + public: virtual String get_caption() const; virtual float process(float p_time, bool p_seek); @@ -332,7 +333,7 @@ public: ///// class AnimationNodeBlendTree : public AnimationRootNode { - GDCLASS(AnimationNodeBlendTree, AnimationRootNode) + GDCLASS(AnimationNodeBlendTree, AnimationRootNode); struct Node { Ref<AnimationNode> node; diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h index e47b940c35..26909a326e 100644 --- a/scene/animation/animation_node_state_machine.h +++ b/scene/animation/animation_node_state_machine.h @@ -34,7 +34,8 @@ #include "scene/animation/animation_tree.h" class AnimationNodeStateMachineTransition : public Resource { - GDCLASS(AnimationNodeStateMachineTransition, Resource) + GDCLASS(AnimationNodeStateMachineTransition, Resource); + public: enum SwitchMode { SWITCH_MODE_IMMEDIATE, diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h index 4c65b2a92c..e22d6e4c2d 100644 --- a/scene/animation/animation_tree.h +++ b/scene/animation/animation_tree.h @@ -41,7 +41,8 @@ class AnimationPlayer; class AnimationTree; class AnimationNode : public Resource { - GDCLASS(AnimationNode, Resource) + GDCLASS(AnimationNode, Resource); + public: enum FilterAction { FILTER_IGNORE, @@ -155,13 +156,15 @@ VARIANT_ENUM_CAST(AnimationNode::FilterAction) //root node does not allow inputs class AnimationRootNode : public AnimationNode { - GDCLASS(AnimationRootNode, AnimationNode) + GDCLASS(AnimationRootNode, AnimationNode); + public: AnimationRootNode() {} }; class AnimationTree : public Node { - GDCLASS(AnimationTree, Node) + GDCLASS(AnimationTree, Node); + public: enum AnimationProcessMode { ANIMATION_PROCESS_PHYSICS, diff --git a/scene/animation/root_motion_view.h b/scene/animation/root_motion_view.h index bca265b1f0..07f51165a7 100644 --- a/scene/animation/root_motion_view.h +++ b/scene/animation/root_motion_view.h @@ -34,7 +34,8 @@ #include "scene/3d/visual_instance.h" class RootMotionView : public VisualInstance { - GDCLASS(RootMotionView, VisualInstance) + GDCLASS(RootMotionView, VisualInstance); + public: RID immediate; NodePath path; diff --git a/scene/audio/audio_stream_player.h b/scene/audio/audio_stream_player.h index 7987bd7e7d..ab9161c798 100644 --- a/scene/audio/audio_stream_player.h +++ b/scene/audio/audio_stream_player.h @@ -36,7 +36,7 @@ class AudioStreamPlayer : public Node { - GDCLASS(AudioStreamPlayer, Node) + GDCLASS(AudioStreamPlayer, Node); public: enum MixTarget { diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index abb3f58d6b..ef278d7406 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -138,7 +138,7 @@ VARIANT_ENUM_CAST(BaseButton::ActionMode) class ButtonGroup : public Resource { - GDCLASS(ButtonGroup, Resource) + GDCLASS(ButtonGroup, Resource); friend class BaseButton; Set<BaseButton *> buttons; diff --git a/scene/gui/color_rect.h b/scene/gui/color_rect.h index d7f9ef275d..7a7bbe1029 100644 --- a/scene/gui/color_rect.h +++ b/scene/gui/color_rect.h @@ -34,7 +34,7 @@ #include "scene/gui/control.h" class ColorRect : public Control { - GDCLASS(ColorRect, Control) + GDCLASS(ColorRect, Control); Color color; diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h index 3c1ca09a9f..97838e19a3 100644 --- a/scene/gui/split_container.h +++ b/scene/gui/split_container.h @@ -35,7 +35,7 @@ class SplitContainer : public Container { - GDCLASS(SplitContainer, Container) + GDCLASS(SplitContainer, Container); public: enum DraggerVisibility { diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 0c26602d2b..3e852deda6 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -40,7 +40,7 @@ class SyntaxHighlighter; class TextEdit : public Control { - GDCLASS(TextEdit, Control) + GDCLASS(TextEdit, Control); public: struct HighlighterInfo { diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index c02873cdeb..f8a0db18b1 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -172,14 +172,16 @@ ViewportTexture::~ViewportTexture() { class TooltipPanel : public PanelContainer { - GDCLASS(TooltipPanel, PanelContainer) + GDCLASS(TooltipPanel, PanelContainer); + public: TooltipPanel(){}; }; class TooltipLabel : public Label { - GDCLASS(TooltipLabel, Label) + GDCLASS(TooltipLabel, Label); + public: TooltipLabel(){}; }; diff --git a/scene/resources/audio_stream_sample.h b/scene/resources/audio_stream_sample.h index d4c5511f34..bb25b60835 100644 --- a/scene/resources/audio_stream_sample.h +++ b/scene/resources/audio_stream_sample.h @@ -37,7 +37,7 @@ class AudioStreamSample; class AudioStreamPlaybackSample : public AudioStreamPlayback { - GDCLASS(AudioStreamPlaybackSample, AudioStreamPlayback) + GDCLASS(AudioStreamPlaybackSample, AudioStreamPlayback); enum { MIX_FRAC_BITS = 13, MIX_FRAC_LEN = (1 << MIX_FRAC_BITS), @@ -81,7 +81,7 @@ public: }; class AudioStreamSample : public AudioStream { - GDCLASS(AudioStreamSample, AudioStream) + GDCLASS(AudioStreamSample, AudioStream); RES_BASE_EXTENSION("sample") public: diff --git a/scene/resources/curve.h b/scene/resources/curve.h index 911a440567..bb12baca48 100644 --- a/scene/resources/curve.h +++ b/scene/resources/curve.h @@ -35,7 +35,8 @@ // y(x) curve class Curve : public Resource { - GDCLASS(Curve, Resource) + GDCLASS(Curve, Resource); + public: static const int MIN_X = 0.f; static const int MAX_X = 1.f; diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h index 8d60ea1798..d0a709a2d3 100644 --- a/scene/resources/dynamic_font.h +++ b/scene/resources/dynamic_font.h @@ -110,7 +110,7 @@ VARIANT_ENUM_CAST(DynamicFontData::Hinting); class DynamicFontAtSize : public Reference { - GDCLASS(DynamicFontAtSize, Reference) + GDCLASS(DynamicFontAtSize, Reference); _THREAD_SAFE_CLASS_ diff --git a/scene/resources/material.h b/scene/resources/material.h index 29b45f769b..17e52527b3 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -43,7 +43,7 @@ class Material : public Resource { - GDCLASS(Material, Resource) + GDCLASS(Material, Resource); RES_BASE_EXTENSION("material") OBJ_SAVE_TYPE(Material) @@ -111,7 +111,7 @@ public: class SpatialMaterial : public Material { - GDCLASS(SpatialMaterial, Material) + GDCLASS(SpatialMaterial, Material); public: enum TextureParam { diff --git a/scene/resources/particles_material.h b/scene/resources/particles_material.h index 8b3248a9cb..42bf60ff48 100644 --- a/scene/resources/particles_material.h +++ b/scene/resources/particles_material.h @@ -36,7 +36,7 @@ class ParticlesMaterial : public Material { - GDCLASS(ParticlesMaterial, Material) + GDCLASS(ParticlesMaterial, Material); public: enum Parameter { diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h index 0045a48736..312899c028 100644 --- a/scene/resources/primitive_meshes.h +++ b/scene/resources/primitive_meshes.h @@ -269,7 +269,7 @@ public: class QuadMesh : public PrimitiveMesh { - GDCLASS(QuadMesh, PrimitiveMesh) + GDCLASS(QuadMesh, PrimitiveMesh); private: Size2 size; diff --git a/scene/resources/text_file.h b/scene/resources/text_file.h index 91bb98a3b1..7127eaeb93 100644 --- a/scene/resources/text_file.h +++ b/scene/resources/text_file.h @@ -36,7 +36,7 @@ class TextFile : public Resource { - GDCLASS(TextFile, Resource) + GDCLASS(TextFile, Resource); private: String text; diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 59d243484d..eb7a9ff25c 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -469,7 +469,7 @@ VARIANT_ENUM_CAST(CubeMap::Storage) class TextureLayered : public Resource { - GDCLASS(TextureLayered, Resource) + GDCLASS(TextureLayered, Resource); public: enum Flags { @@ -521,7 +521,8 @@ VARIANT_ENUM_CAST(TextureLayered::Flags) class Texture3D : public TextureLayered { - GDCLASS(Texture3D, TextureLayered) + GDCLASS(Texture3D, TextureLayered); + public: Texture3D() : TextureLayered(true) {} @@ -529,7 +530,8 @@ public: class TextureArray : public TextureLayered { - GDCLASS(TextureArray, TextureLayered) + GDCLASS(TextureArray, TextureLayered); + public: TextureArray() : TextureLayered(false) {} @@ -551,7 +553,7 @@ public: class CurveTexture : public Texture { - GDCLASS(CurveTexture, Texture) + GDCLASS(CurveTexture, Texture); RES_BASE_EXTENSION("curvetex") private: @@ -599,7 +601,7 @@ public: //VARIANT_ENUM_CAST( Texture::CubeMapSide ); class GradientTexture : public Texture { - GDCLASS(GradientTexture, Texture) + GDCLASS(GradientTexture, Texture); public: struct Point { @@ -644,7 +646,7 @@ public: }; class ProxyTexture : public Texture { - GDCLASS(ProxyTexture, Texture) + GDCLASS(ProxyTexture, Texture); private: RID proxy; @@ -671,7 +673,7 @@ public: }; class AnimatedTexture : public Texture { - GDCLASS(AnimatedTexture, Texture) + GDCLASS(AnimatedTexture, Texture); //use readers writers lock for this, since its far more times read than written to RWLock *rw_lock; @@ -740,7 +742,7 @@ public: }; class CameraTexture : public Texture { - GDCLASS(CameraTexture, Texture) + GDCLASS(CameraTexture, Texture); private: int camera_feed_id; diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 838c2c618d..1ab3c0c9cc 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -39,7 +39,8 @@ class VisualShaderNodeUniform; class VisualShaderNode; class VisualShader : public Shader { - GDCLASS(VisualShader, Shader) + GDCLASS(VisualShader, Shader); + public: enum Type { TYPE_VERTEX, @@ -163,7 +164,7 @@ VARIANT_ENUM_CAST(VisualShader::Type) /// class VisualShaderNode : public Resource { - GDCLASS(VisualShaderNode, Resource) + GDCLASS(VisualShaderNode, Resource); int port_preview; @@ -215,7 +216,7 @@ public: ///// class VisualShaderNodeInput : public VisualShaderNode { - GDCLASS(VisualShaderNodeInput, VisualShaderNode) + GDCLASS(VisualShaderNodeInput, VisualShaderNode); friend class VisualShader; VisualShader::Type shader_type; @@ -268,7 +269,8 @@ public: /// class VisualShaderNodeOutput : public VisualShaderNode { - GDCLASS(VisualShaderNodeOutput, VisualShaderNode) + GDCLASS(VisualShaderNodeOutput, VisualShaderNode); + public: friend class VisualShader; VisualShader::Type shader_type; @@ -304,7 +306,7 @@ public: }; class VisualShaderNodeUniform : public VisualShaderNode { - GDCLASS(VisualShaderNodeUniform, VisualShaderNode) + GDCLASS(VisualShaderNodeUniform, VisualShaderNode); String uniform_name; @@ -319,7 +321,8 @@ public: }; class VisualShaderNodeGroupBase : public VisualShaderNode { - GDCLASS(VisualShaderNodeGroupBase, VisualShaderNode) + GDCLASS(VisualShaderNodeGroupBase, VisualShaderNode); + private: void _apply_port_changes(); @@ -386,7 +389,7 @@ public: }; class VisualShaderNodeExpression : public VisualShaderNodeGroupBase { - GDCLASS(VisualShaderNodeExpression, VisualShaderNodeGroupBase) + GDCLASS(VisualShaderNodeExpression, VisualShaderNodeGroupBase); private: String expression; diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h index 852248b9b4..df753276e4 100644 --- a/scene/resources/visual_shader_nodes.h +++ b/scene/resources/visual_shader_nodes.h @@ -38,7 +38,7 @@ /////////////////////////////////////// class VisualShaderNodeScalarConstant : public VisualShaderNode { - GDCLASS(VisualShaderNodeScalarConstant, VisualShaderNode) + GDCLASS(VisualShaderNodeScalarConstant, VisualShaderNode); float constant; protected: @@ -68,7 +68,7 @@ public: /////////////////////////////////////// class VisualShaderNodeBooleanConstant : public VisualShaderNode { - GDCLASS(VisualShaderNodeBooleanConstant, VisualShaderNode) + GDCLASS(VisualShaderNodeBooleanConstant, VisualShaderNode); bool constant; protected: @@ -98,7 +98,7 @@ public: /////////////////////////////////////// class VisualShaderNodeColorConstant : public VisualShaderNode { - GDCLASS(VisualShaderNodeColorConstant, VisualShaderNode) + GDCLASS(VisualShaderNodeColorConstant, VisualShaderNode); Color constant; protected: @@ -128,7 +128,7 @@ public: /////////////////////////////////////// class VisualShaderNodeVec3Constant : public VisualShaderNode { - GDCLASS(VisualShaderNodeVec3Constant, VisualShaderNode) + GDCLASS(VisualShaderNodeVec3Constant, VisualShaderNode); Vector3 constant; protected: @@ -158,7 +158,7 @@ public: /////////////////////////////////////// class VisualShaderNodeTransformConstant : public VisualShaderNode { - GDCLASS(VisualShaderNodeTransformConstant, VisualShaderNode) + GDCLASS(VisualShaderNodeTransformConstant, VisualShaderNode); Transform constant; protected: @@ -190,7 +190,7 @@ public: /////////////////////////////////////// class VisualShaderNodeTexture : public VisualShaderNode { - GDCLASS(VisualShaderNodeTexture, VisualShaderNode) + GDCLASS(VisualShaderNodeTexture, VisualShaderNode); Ref<Texture> texture; public: @@ -251,7 +251,7 @@ VARIANT_ENUM_CAST(VisualShaderNodeTexture::Source) /////////////////////////////////////// class VisualShaderNodeCubeMap : public VisualShaderNode { - GDCLASS(VisualShaderNodeCubeMap, VisualShaderNode) + GDCLASS(VisualShaderNodeCubeMap, VisualShaderNode); Ref<CubeMap> cube_map; public: @@ -300,7 +300,7 @@ VARIANT_ENUM_CAST(VisualShaderNodeCubeMap::TextureType) /////////////////////////////////////// class VisualShaderNodeScalarOp : public VisualShaderNode { - GDCLASS(VisualShaderNodeScalarOp, VisualShaderNode) + GDCLASS(VisualShaderNodeScalarOp, VisualShaderNode); public: enum Operator { @@ -345,7 +345,7 @@ public: VARIANT_ENUM_CAST(VisualShaderNodeScalarOp::Operator) class VisualShaderNodeVectorOp : public VisualShaderNode { - GDCLASS(VisualShaderNodeVectorOp, VisualShaderNode) + GDCLASS(VisualShaderNodeVectorOp, VisualShaderNode); public: enum Operator { @@ -394,7 +394,7 @@ VARIANT_ENUM_CAST(VisualShaderNodeVectorOp::Operator) /////////////////////////////////////// class VisualShaderNodeColorOp : public VisualShaderNode { - GDCLASS(VisualShaderNodeColorOp, VisualShaderNode) + GDCLASS(VisualShaderNodeColorOp, VisualShaderNode); public: enum Operator { @@ -442,7 +442,7 @@ VARIANT_ENUM_CAST(VisualShaderNodeColorOp::Operator) /////////////////////////////////////// class VisualShaderNodeTransformMult : public VisualShaderNode { - GDCLASS(VisualShaderNodeTransformMult, VisualShaderNode) + GDCLASS(VisualShaderNodeTransformMult, VisualShaderNode); public: enum Operator { @@ -485,7 +485,7 @@ VARIANT_ENUM_CAST(VisualShaderNodeTransformMult::Operator) /////////////////////////////////////// class VisualShaderNodeTransformVecMult : public VisualShaderNode { - GDCLASS(VisualShaderNodeTransformVecMult, VisualShaderNode) + GDCLASS(VisualShaderNodeTransformVecMult, VisualShaderNode); public: enum Operator { @@ -528,7 +528,7 @@ VARIANT_ENUM_CAST(VisualShaderNodeTransformVecMult::Operator) /////////////////////////////////////// class VisualShaderNodeScalarFunc : public VisualShaderNode { - GDCLASS(VisualShaderNodeScalarFunc, VisualShaderNode) + GDCLASS(VisualShaderNodeScalarFunc, VisualShaderNode); public: enum Function { @@ -599,7 +599,7 @@ VARIANT_ENUM_CAST(VisualShaderNodeScalarFunc::Function) /////////////////////////////////////// class VisualShaderNodeVectorFunc : public VisualShaderNode { - GDCLASS(VisualShaderNodeVectorFunc, VisualShaderNode) + GDCLASS(VisualShaderNodeVectorFunc, VisualShaderNode); public: enum Function { @@ -673,7 +673,7 @@ VARIANT_ENUM_CAST(VisualShaderNodeVectorFunc::Function) /////////////////////////////////////// class VisualShaderNodeColorFunc : public VisualShaderNode { - GDCLASS(VisualShaderNodeColorFunc, VisualShaderNode) + GDCLASS(VisualShaderNodeColorFunc, VisualShaderNode); public: enum Function { @@ -714,7 +714,7 @@ VARIANT_ENUM_CAST(VisualShaderNodeColorFunc::Function) /////////////////////////////////////// class VisualShaderNodeTransformFunc : public VisualShaderNode { - GDCLASS(VisualShaderNodeTransformFunc, VisualShaderNode) + GDCLASS(VisualShaderNodeTransformFunc, VisualShaderNode); public: enum Function { @@ -755,7 +755,7 @@ VARIANT_ENUM_CAST(VisualShaderNodeTransformFunc::Function) /////////////////////////////////////// class VisualShaderNodeDotProduct : public VisualShaderNode { - GDCLASS(VisualShaderNodeDotProduct, VisualShaderNode) + GDCLASS(VisualShaderNodeDotProduct, VisualShaderNode); public: virtual String get_caption() const; @@ -778,7 +778,7 @@ public: /////////////////////////////////////// class VisualShaderNodeVectorLen : public VisualShaderNode { - GDCLASS(VisualShaderNodeVectorLen, VisualShaderNode) + GDCLASS(VisualShaderNodeVectorLen, VisualShaderNode); public: virtual String get_caption() const; @@ -801,7 +801,7 @@ public: /////////////////////////////////////// class VisualShaderNodeDeterminant : public VisualShaderNode { - GDCLASS(VisualShaderNodeDeterminant, VisualShaderNode) + GDCLASS(VisualShaderNodeDeterminant, VisualShaderNode); public: virtual String get_caption() const; @@ -824,7 +824,7 @@ public: /////////////////////////////////////// class VisualShaderNodeScalarClamp : public VisualShaderNode { - GDCLASS(VisualShaderNodeScalarClamp, VisualShaderNode) + GDCLASS(VisualShaderNodeScalarClamp, VisualShaderNode); public: virtual String get_caption() const; @@ -845,7 +845,7 @@ public: /////////////////////////////////////// class VisualShaderNodeVectorClamp : public VisualShaderNode { - GDCLASS(VisualShaderNodeVectorClamp, VisualShaderNode) + GDCLASS(VisualShaderNodeVectorClamp, VisualShaderNode); public: virtual String get_caption() const; @@ -868,7 +868,7 @@ public: /////////////////////////////////////// class VisualShaderNodeScalarDerivativeFunc : public VisualShaderNode { - GDCLASS(VisualShaderNodeScalarDerivativeFunc, VisualShaderNode) + GDCLASS(VisualShaderNodeScalarDerivativeFunc, VisualShaderNode); public: enum Function { @@ -908,7 +908,7 @@ VARIANT_ENUM_CAST(VisualShaderNodeScalarDerivativeFunc::Function) /////////////////////////////////////// class VisualShaderNodeVectorDerivativeFunc : public VisualShaderNode { - GDCLASS(VisualShaderNodeVectorDerivativeFunc, VisualShaderNode) + GDCLASS(VisualShaderNodeVectorDerivativeFunc, VisualShaderNode); public: enum Function { @@ -950,7 +950,7 @@ VARIANT_ENUM_CAST(VisualShaderNodeVectorDerivativeFunc::Function) /////////////////////////////////////// class VisualShaderNodeFaceForward : public VisualShaderNode { - GDCLASS(VisualShaderNodeFaceForward, VisualShaderNode) + GDCLASS(VisualShaderNodeFaceForward, VisualShaderNode); public: virtual String get_caption() const; @@ -973,7 +973,7 @@ public: /////////////////////////////////////// class VisualShaderNodeOuterProduct : public VisualShaderNode { - GDCLASS(VisualShaderNodeOuterProduct, VisualShaderNode) + GDCLASS(VisualShaderNodeOuterProduct, VisualShaderNode); public: virtual String get_caption() const; @@ -996,7 +996,7 @@ public: /////////////////////////////////////// class VisualShaderNodeVectorScalarStep : public VisualShaderNode { - GDCLASS(VisualShaderNodeVectorScalarStep, VisualShaderNode) + GDCLASS(VisualShaderNodeVectorScalarStep, VisualShaderNode); public: virtual String get_caption() const; @@ -1019,7 +1019,7 @@ public: /////////////////////////////////////// class VisualShaderNodeScalarSmoothStep : public VisualShaderNode { - GDCLASS(VisualShaderNodeScalarSmoothStep, VisualShaderNode) + GDCLASS(VisualShaderNodeScalarSmoothStep, VisualShaderNode); public: virtual String get_caption() const; @@ -1040,7 +1040,7 @@ public: /////////////////////////////////////// class VisualShaderNodeVectorSmoothStep : public VisualShaderNode { - GDCLASS(VisualShaderNodeVectorSmoothStep, VisualShaderNode) + GDCLASS(VisualShaderNodeVectorSmoothStep, VisualShaderNode); public: virtual String get_caption() const; @@ -1061,7 +1061,7 @@ public: /////////////////////////////////////// class VisualShaderNodeVectorScalarSmoothStep : public VisualShaderNode { - GDCLASS(VisualShaderNodeVectorScalarSmoothStep, VisualShaderNode) + GDCLASS(VisualShaderNodeVectorScalarSmoothStep, VisualShaderNode); public: virtual String get_caption() const; @@ -1084,7 +1084,7 @@ public: /////////////////////////////////////// class VisualShaderNodeVectorDistance : public VisualShaderNode { - GDCLASS(VisualShaderNodeVectorDistance, VisualShaderNode) + GDCLASS(VisualShaderNodeVectorDistance, VisualShaderNode); public: virtual String get_caption() const; @@ -1107,7 +1107,7 @@ public: /////////////////////////////////////// class VisualShaderNodeVectorRefract : public VisualShaderNode { - GDCLASS(VisualShaderNodeVectorRefract, VisualShaderNode) + GDCLASS(VisualShaderNodeVectorRefract, VisualShaderNode); public: virtual String get_caption() const; @@ -1130,7 +1130,7 @@ public: /////////////////////////////////////// class VisualShaderNodeScalarInterp : public VisualShaderNode { - GDCLASS(VisualShaderNodeScalarInterp, VisualShaderNode) + GDCLASS(VisualShaderNodeScalarInterp, VisualShaderNode); public: virtual String get_caption() const; @@ -1151,7 +1151,7 @@ public: /////////////////////////////////////// class VisualShaderNodeVectorInterp : public VisualShaderNode { - GDCLASS(VisualShaderNodeVectorInterp, VisualShaderNode) + GDCLASS(VisualShaderNodeVectorInterp, VisualShaderNode); public: virtual String get_caption() const; @@ -1174,7 +1174,7 @@ public: /////////////////////////////////////// class VisualShaderNodeVectorCompose : public VisualShaderNode { - GDCLASS(VisualShaderNodeVectorCompose, VisualShaderNode) + GDCLASS(VisualShaderNodeVectorCompose, VisualShaderNode); public: virtual String get_caption() const; @@ -1195,7 +1195,7 @@ public: /////////////////////////////////////// class VisualShaderNodeTransformCompose : public VisualShaderNode { - GDCLASS(VisualShaderNodeTransformCompose, VisualShaderNode) + GDCLASS(VisualShaderNodeTransformCompose, VisualShaderNode); public: virtual String get_caption() const; @@ -1218,7 +1218,7 @@ public: /////////////////////////////////////// class VisualShaderNodeVectorDecompose : public VisualShaderNode { - GDCLASS(VisualShaderNodeVectorDecompose, VisualShaderNode) + GDCLASS(VisualShaderNodeVectorDecompose, VisualShaderNode); public: virtual String get_caption() const; @@ -1239,7 +1239,7 @@ public: /////////////////////////////////////// class VisualShaderNodeTransformDecompose : public VisualShaderNode { - GDCLASS(VisualShaderNodeTransformDecompose, VisualShaderNode) + GDCLASS(VisualShaderNodeTransformDecompose, VisualShaderNode); public: virtual String get_caption() const; @@ -1262,7 +1262,7 @@ public: /////////////////////////////////////// class VisualShaderNodeScalarUniform : public VisualShaderNodeUniform { - GDCLASS(VisualShaderNodeScalarUniform, VisualShaderNodeUniform) + GDCLASS(VisualShaderNodeScalarUniform, VisualShaderNodeUniform); public: virtual String get_caption() const; @@ -1284,7 +1284,7 @@ public: /////////////////////////////////////// class VisualShaderNodeBooleanUniform : public VisualShaderNodeUniform { - GDCLASS(VisualShaderNodeBooleanUniform, VisualShaderNodeUniform) + GDCLASS(VisualShaderNodeBooleanUniform, VisualShaderNodeUniform); public: virtual String get_caption() const; @@ -1306,7 +1306,7 @@ public: /////////////////////////////////////// class VisualShaderNodeColorUniform : public VisualShaderNodeUniform { - GDCLASS(VisualShaderNodeColorUniform, VisualShaderNodeUniform) + GDCLASS(VisualShaderNodeColorUniform, VisualShaderNodeUniform); public: virtual String get_caption() const; @@ -1328,7 +1328,7 @@ public: /////////////////////////////////////// class VisualShaderNodeVec3Uniform : public VisualShaderNodeUniform { - GDCLASS(VisualShaderNodeVec3Uniform, VisualShaderNodeUniform) + GDCLASS(VisualShaderNodeVec3Uniform, VisualShaderNodeUniform); public: virtual String get_caption() const; @@ -1350,7 +1350,7 @@ public: /////////////////////////////////////// class VisualShaderNodeTransformUniform : public VisualShaderNodeUniform { - GDCLASS(VisualShaderNodeTransformUniform, VisualShaderNodeUniform) + GDCLASS(VisualShaderNodeTransformUniform, VisualShaderNodeUniform); public: virtual String get_caption() const; @@ -1372,7 +1372,8 @@ public: /////////////////////////////////////// class VisualShaderNodeTextureUniform : public VisualShaderNodeUniform { - GDCLASS(VisualShaderNodeTextureUniform, VisualShaderNodeUniform) + GDCLASS(VisualShaderNodeTextureUniform, VisualShaderNodeUniform); + public: enum TextureType { TYPE_DATA, @@ -1424,7 +1425,7 @@ VARIANT_ENUM_CAST(VisualShaderNodeTextureUniform::ColorDefault) /////////////////////////////////////// class VisualShaderNodeCubeMapUniform : public VisualShaderNode { - GDCLASS(VisualShaderNodeCubeMapUniform, VisualShaderNode) + GDCLASS(VisualShaderNodeCubeMapUniform, VisualShaderNode); public: virtual String get_caption() const; @@ -1447,7 +1448,8 @@ public: /////////////////////////////////////// class VisualShaderNodeIf : public VisualShaderNode { - GDCLASS(VisualShaderNodeIf, VisualShaderNode) + GDCLASS(VisualShaderNodeIf, VisualShaderNode); + public: virtual String get_caption() const; @@ -1469,7 +1471,8 @@ public: /////////////////////////////////////// class VisualShaderNodeSwitch : public VisualShaderNode { - GDCLASS(VisualShaderNodeSwitch, VisualShaderNode) + GDCLASS(VisualShaderNodeSwitch, VisualShaderNode); + public: virtual String get_caption() const; @@ -1491,7 +1494,8 @@ public: /////////////////////////////////////// class VisualShaderNodeFresnel : public VisualShaderNode { - GDCLASS(VisualShaderNodeFresnel, VisualShaderNode) + GDCLASS(VisualShaderNodeFresnel, VisualShaderNode); + public: virtual String get_caption() const; diff --git a/servers/audio/audio_effect.h b/servers/audio/audio_effect.h index 1274e06740..8ae716db20 100644 --- a/servers/audio/audio_effect.h +++ b/servers/audio/audio_effect.h @@ -35,7 +35,7 @@ #include "core/resource.h" class AudioEffectInstance : public Reference { - GDCLASS(AudioEffectInstance, Reference) + GDCLASS(AudioEffectInstance, Reference); public: virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) = 0; @@ -43,7 +43,8 @@ public: }; class AudioEffect : public Resource { - GDCLASS(AudioEffect, Resource) + GDCLASS(AudioEffect, Resource); + public: virtual Ref<AudioEffectInstance> instance() = 0; AudioEffect(); diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h index ab4ef5f91b..8f023c0401 100644 --- a/servers/audio/audio_stream.h +++ b/servers/audio/audio_stream.h @@ -38,7 +38,7 @@ class AudioStreamPlayback : public Reference { - GDCLASS(AudioStreamPlayback, Reference) + GDCLASS(AudioStreamPlayback, Reference); public: virtual void start(float p_from_pos = 0.0) = 0; @@ -55,7 +55,7 @@ public: class AudioStreamPlaybackResampled : public AudioStreamPlayback { - GDCLASS(AudioStreamPlaybackResampled, AudioStreamPlayback) + GDCLASS(AudioStreamPlaybackResampled, AudioStreamPlayback); enum { FP_BITS = 16, //fixed point used for resampling @@ -81,7 +81,7 @@ public: class AudioStream : public Resource { - GDCLASS(AudioStream, Resource) + GDCLASS(AudioStream, Resource); OBJ_SAVE_TYPE(AudioStream) //children are all saved as AudioStream, so they can be exchanged protected: @@ -100,7 +100,7 @@ class AudioStreamPlaybackMicrophone; class AudioStreamMicrophone : public AudioStream { - GDCLASS(AudioStreamMicrophone, AudioStream) + GDCLASS(AudioStreamMicrophone, AudioStream); friend class AudioStreamPlaybackMicrophone; Set<AudioStreamPlaybackMicrophone *> playbacks; @@ -119,7 +119,7 @@ public: class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled { - GDCLASS(AudioStreamPlaybackMicrophone, AudioStreamPlayback) + GDCLASS(AudioStreamPlaybackMicrophone, AudioStreamPlayback); friend class AudioStreamMicrophone; bool active; @@ -153,7 +153,7 @@ class AudioStreamPlaybackRandomPitch; class AudioStreamRandomPitch : public AudioStream { - GDCLASS(AudioStreamRandomPitch, AudioStream) + GDCLASS(AudioStreamRandomPitch, AudioStream); friend class AudioStreamPlaybackRandomPitch; Set<AudioStreamPlaybackRandomPitch *> playbacks; @@ -180,7 +180,7 @@ public: class AudioStreamPlaybackRandomPitch : public AudioStreamPlayback { - GDCLASS(AudioStreamPlaybackRandomPitch, AudioStreamPlayback) + GDCLASS(AudioStreamPlaybackRandomPitch, AudioStreamPlayback); friend class AudioStreamRandomPitch; Ref<AudioStreamRandomPitch> random_pitch; diff --git a/servers/audio/effects/audio_effect_amplify.h b/servers/audio/effects/audio_effect_amplify.h index b6e2a1d4d8..4a98196d94 100644 --- a/servers/audio/effects/audio_effect_amplify.h +++ b/servers/audio/effects/audio_effect_amplify.h @@ -36,7 +36,7 @@ class AudioEffectAmplify; class AudioEffectAmplifyInstance : public AudioEffectInstance { - GDCLASS(AudioEffectAmplifyInstance, AudioEffectInstance) + GDCLASS(AudioEffectAmplifyInstance, AudioEffectInstance); friend class AudioEffectAmplify; Ref<AudioEffectAmplify> base; @@ -47,7 +47,7 @@ public: }; class AudioEffectAmplify : public AudioEffect { - GDCLASS(AudioEffectAmplify, AudioEffect) + GDCLASS(AudioEffectAmplify, AudioEffect); friend class AudioEffectAmplifyInstance; float volume_db; diff --git a/servers/audio/effects/audio_effect_chorus.h b/servers/audio/effects/audio_effect_chorus.h index 9cad2906ff..417cc0c035 100644 --- a/servers/audio/effects/audio_effect_chorus.h +++ b/servers/audio/effects/audio_effect_chorus.h @@ -36,7 +36,7 @@ class AudioEffectChorus; class AudioEffectChorusInstance : public AudioEffectInstance { - GDCLASS(AudioEffectChorusInstance, AudioEffectInstance) + GDCLASS(AudioEffectChorusInstance, AudioEffectInstance); friend class AudioEffectChorus; Ref<AudioEffectChorus> base; @@ -54,7 +54,7 @@ public: }; class AudioEffectChorus : public AudioEffect { - GDCLASS(AudioEffectChorus, AudioEffect) + GDCLASS(AudioEffectChorus, AudioEffect); friend class AudioEffectChorusInstance; diff --git a/servers/audio/effects/audio_effect_compressor.h b/servers/audio/effects/audio_effect_compressor.h index 3ea3a58cb2..0fe956f60b 100644 --- a/servers/audio/effects/audio_effect_compressor.h +++ b/servers/audio/effects/audio_effect_compressor.h @@ -36,7 +36,7 @@ class AudioEffectCompressor; class AudioEffectCompressorInstance : public AudioEffectInstance { - GDCLASS(AudioEffectCompressorInstance, AudioEffectInstance) + GDCLASS(AudioEffectCompressorInstance, AudioEffectInstance); friend class AudioEffectCompressor; Ref<AudioEffectCompressor> base; @@ -49,7 +49,7 @@ public: }; class AudioEffectCompressor : public AudioEffect { - GDCLASS(AudioEffectCompressor, AudioEffect) + GDCLASS(AudioEffectCompressor, AudioEffect); friend class AudioEffectCompressorInstance; float threshold; diff --git a/servers/audio/effects/audio_effect_delay.h b/servers/audio/effects/audio_effect_delay.h index 131b8714a0..ee778c70dc 100644 --- a/servers/audio/effects/audio_effect_delay.h +++ b/servers/audio/effects/audio_effect_delay.h @@ -36,7 +36,7 @@ class AudioEffectDelay; class AudioEffectDelayInstance : public AudioEffectInstance { - GDCLASS(AudioEffectDelayInstance, AudioEffectInstance) + GDCLASS(AudioEffectDelayInstance, AudioEffectInstance); friend class AudioEffectDelay; Ref<AudioEffectDelay> base; @@ -58,7 +58,7 @@ public: }; class AudioEffectDelay : public AudioEffect { - GDCLASS(AudioEffectDelay, AudioEffect) + GDCLASS(AudioEffectDelay, AudioEffect); friend class AudioEffectDelayInstance; enum { diff --git a/servers/audio/effects/audio_effect_distortion.h b/servers/audio/effects/audio_effect_distortion.h index 2cbffc81a1..0b5ad0ec9e 100644 --- a/servers/audio/effects/audio_effect_distortion.h +++ b/servers/audio/effects/audio_effect_distortion.h @@ -36,7 +36,7 @@ class AudioEffectDistortion; class AudioEffectDistortionInstance : public AudioEffectInstance { - GDCLASS(AudioEffectDistortionInstance, AudioEffectInstance) + GDCLASS(AudioEffectDistortionInstance, AudioEffectInstance); friend class AudioEffectDistortion; Ref<AudioEffectDistortion> base; float h[2]; @@ -46,7 +46,8 @@ public: }; class AudioEffectDistortion : public AudioEffect { - GDCLASS(AudioEffectDistortion, AudioEffect) + GDCLASS(AudioEffectDistortion, AudioEffect); + public: enum Mode { MODE_CLIP, diff --git a/servers/audio/effects/audio_effect_eq.h b/servers/audio/effects/audio_effect_eq.h index c9735b9073..dc75e566e7 100644 --- a/servers/audio/effects/audio_effect_eq.h +++ b/servers/audio/effects/audio_effect_eq.h @@ -37,7 +37,7 @@ class AudioEffectEQ; class AudioEffectEQInstance : public AudioEffectInstance { - GDCLASS(AudioEffectEQInstance, AudioEffectInstance) + GDCLASS(AudioEffectEQInstance, AudioEffectInstance); friend class AudioEffectEQ; Ref<AudioEffectEQ> base; @@ -49,7 +49,7 @@ public: }; class AudioEffectEQ : public AudioEffect { - GDCLASS(AudioEffectEQ, AudioEffect) + GDCLASS(AudioEffectEQ, AudioEffect); friend class AudioEffectEQInstance; @@ -75,21 +75,24 @@ public: }; class AudioEffectEQ6 : public AudioEffectEQ { - GDCLASS(AudioEffectEQ6, AudioEffectEQ) + GDCLASS(AudioEffectEQ6, AudioEffectEQ); + public: AudioEffectEQ6() : AudioEffectEQ(EQ::PRESET_6_BANDS) {} }; class AudioEffectEQ10 : public AudioEffectEQ { - GDCLASS(AudioEffectEQ10, AudioEffectEQ) + GDCLASS(AudioEffectEQ10, AudioEffectEQ); + public: AudioEffectEQ10() : AudioEffectEQ(EQ::PRESET_10_BANDS) {} }; class AudioEffectEQ21 : public AudioEffectEQ { - GDCLASS(AudioEffectEQ21, AudioEffectEQ) + GDCLASS(AudioEffectEQ21, AudioEffectEQ); + public: AudioEffectEQ21() : AudioEffectEQ(EQ::PRESET_21_BANDS) {} diff --git a/servers/audio/effects/audio_effect_filter.h b/servers/audio/effects/audio_effect_filter.h index fd9a4bcf07..bb0d451522 100644 --- a/servers/audio/effects/audio_effect_filter.h +++ b/servers/audio/effects/audio_effect_filter.h @@ -37,7 +37,7 @@ class AudioEffectFilter; class AudioEffectFilterInstance : public AudioEffectInstance { - GDCLASS(AudioEffectFilterInstance, AudioEffectInstance) + GDCLASS(AudioEffectFilterInstance, AudioEffectInstance); friend class AudioEffectFilter; Ref<AudioEffectFilter> base; @@ -55,7 +55,8 @@ public: }; class AudioEffectFilter : public AudioEffect { - GDCLASS(AudioEffectFilter, AudioEffect) + GDCLASS(AudioEffectFilter, AudioEffect); + public: enum FilterDB { FILTER_6DB, @@ -95,7 +96,7 @@ public: VARIANT_ENUM_CAST(AudioEffectFilter::FilterDB) class AudioEffectLowPassFilter : public AudioEffectFilter { - GDCLASS(AudioEffectLowPassFilter, AudioEffectFilter) + GDCLASS(AudioEffectLowPassFilter, AudioEffectFilter); void _validate_property(PropertyInfo &property) const { if (property.name == "gain") property.usage = 0; @@ -107,7 +108,7 @@ public: }; class AudioEffectHighPassFilter : public AudioEffectFilter { - GDCLASS(AudioEffectHighPassFilter, AudioEffectFilter) + GDCLASS(AudioEffectHighPassFilter, AudioEffectFilter); void _validate_property(PropertyInfo &property) const { if (property.name == "gain") property.usage = 0; } @@ -118,7 +119,7 @@ public: }; class AudioEffectBandPassFilter : public AudioEffectFilter { - GDCLASS(AudioEffectBandPassFilter, AudioEffectFilter) + GDCLASS(AudioEffectBandPassFilter, AudioEffectFilter); void _validate_property(PropertyInfo &property) const { if (property.name == "gain") property.usage = 0; } @@ -129,28 +130,32 @@ public: }; class AudioEffectNotchFilter : public AudioEffectFilter { - GDCLASS(AudioEffectNotchFilter, AudioEffectFilter) + GDCLASS(AudioEffectNotchFilter, AudioEffectFilter); + public: AudioEffectNotchFilter() : AudioEffectFilter(AudioFilterSW::NOTCH) {} }; class AudioEffectBandLimitFilter : public AudioEffectFilter { - GDCLASS(AudioEffectBandLimitFilter, AudioEffectFilter) + GDCLASS(AudioEffectBandLimitFilter, AudioEffectFilter); + public: AudioEffectBandLimitFilter() : AudioEffectFilter(AudioFilterSW::BANDLIMIT) {} }; class AudioEffectLowShelfFilter : public AudioEffectFilter { - GDCLASS(AudioEffectLowShelfFilter, AudioEffectFilter) + GDCLASS(AudioEffectLowShelfFilter, AudioEffectFilter); + public: AudioEffectLowShelfFilter() : AudioEffectFilter(AudioFilterSW::LOWSHELF) {} }; class AudioEffectHighShelfFilter : public AudioEffectFilter { - GDCLASS(AudioEffectHighShelfFilter, AudioEffectFilter) + GDCLASS(AudioEffectHighShelfFilter, AudioEffectFilter); + public: AudioEffectHighShelfFilter() : AudioEffectFilter(AudioFilterSW::HIGHSHELF) {} diff --git a/servers/audio/effects/audio_effect_limiter.h b/servers/audio/effects/audio_effect_limiter.h index d629166f42..bf7167e3f4 100644 --- a/servers/audio/effects/audio_effect_limiter.h +++ b/servers/audio/effects/audio_effect_limiter.h @@ -36,7 +36,7 @@ class AudioEffectLimiter; class AudioEffectLimiterInstance : public AudioEffectInstance { - GDCLASS(AudioEffectLimiterInstance, AudioEffectInstance) + GDCLASS(AudioEffectLimiterInstance, AudioEffectInstance); friend class AudioEffectLimiter; Ref<AudioEffectLimiter> base; @@ -47,7 +47,7 @@ public: }; class AudioEffectLimiter : public AudioEffect { - GDCLASS(AudioEffectLimiter, AudioEffect) + GDCLASS(AudioEffectLimiter, AudioEffect); friend class AudioEffectLimiterInstance; float threshold; diff --git a/servers/audio/effects/audio_effect_panner.h b/servers/audio/effects/audio_effect_panner.h index 4256d05a2f..7bd5a09fc6 100644 --- a/servers/audio/effects/audio_effect_panner.h +++ b/servers/audio/effects/audio_effect_panner.h @@ -36,7 +36,7 @@ class AudioEffectPanner; class AudioEffectPannerInstance : public AudioEffectInstance { - GDCLASS(AudioEffectPannerInstance, AudioEffectInstance) + GDCLASS(AudioEffectPannerInstance, AudioEffectInstance); friend class AudioEffectPanner; Ref<AudioEffectPanner> base; @@ -45,7 +45,7 @@ public: }; class AudioEffectPanner : public AudioEffect { - GDCLASS(AudioEffectPanner, AudioEffect) + GDCLASS(AudioEffectPanner, AudioEffect); friend class AudioEffectPannerInstance; float pan; diff --git a/servers/audio/effects/audio_effect_phaser.h b/servers/audio/effects/audio_effect_phaser.h index 264e792be5..b76d6bb29c 100644 --- a/servers/audio/effects/audio_effect_phaser.h +++ b/servers/audio/effects/audio_effect_phaser.h @@ -36,7 +36,7 @@ class AudioEffectPhaser; class AudioEffectPhaserInstance : public AudioEffectInstance { - GDCLASS(AudioEffectPhaserInstance, AudioEffectInstance) + GDCLASS(AudioEffectPhaserInstance, AudioEffectInstance); friend class AudioEffectPhaser; Ref<AudioEffectPhaser> base; @@ -70,7 +70,7 @@ public: }; class AudioEffectPhaser : public AudioEffect { - GDCLASS(AudioEffectPhaser, AudioEffect) + GDCLASS(AudioEffectPhaser, AudioEffect); friend class AudioEffectPhaserInstance; float range_min; diff --git a/servers/audio/effects/audio_effect_pitch_shift.h b/servers/audio/effects/audio_effect_pitch_shift.h index 0c80cb6344..2028496ebf 100644 --- a/servers/audio/effects/audio_effect_pitch_shift.h +++ b/servers/audio/effects/audio_effect_pitch_shift.h @@ -72,7 +72,7 @@ public: class AudioEffectPitchShift; class AudioEffectPitchShiftInstance : public AudioEffectInstance { - GDCLASS(AudioEffectPitchShiftInstance, AudioEffectInstance) + GDCLASS(AudioEffectPitchShiftInstance, AudioEffectInstance); friend class AudioEffectPitchShift; Ref<AudioEffectPitchShift> base; @@ -85,8 +85,11 @@ public: }; class AudioEffectPitchShift : public AudioEffect { - GDCLASS(AudioEffectPitchShift, AudioEffect) + GDCLASS(AudioEffectPitchShift, AudioEffect); + public: + friend class AudioEffectPitchShiftInstance; + enum FFT_Size { FFT_SIZE_256, FFT_SIZE_512, @@ -96,9 +99,6 @@ public: FFT_SIZE_MAX }; -public: - friend class AudioEffectPitchShiftInstance; - float pitch_scale; int oversampling; FFT_Size fft_size; diff --git a/servers/audio/effects/audio_effect_record.h b/servers/audio/effects/audio_effect_record.h index 528c7dbd7c..d9bf39eb5f 100644 --- a/servers/audio/effects/audio_effect_record.h +++ b/servers/audio/effects/audio_effect_record.h @@ -43,7 +43,7 @@ class AudioEffectRecord; class AudioEffectRecordInstance : public AudioEffectInstance { - GDCLASS(AudioEffectRecordInstance, AudioEffectInstance) + GDCLASS(AudioEffectRecordInstance, AudioEffectInstance); friend class AudioEffectRecord; Ref<AudioEffectRecord> base; @@ -77,7 +77,7 @@ public: }; class AudioEffectRecord : public AudioEffect { - GDCLASS(AudioEffectRecord, AudioEffect) + GDCLASS(AudioEffectRecord, AudioEffect); friend class AudioEffectRecordInstance; diff --git a/servers/audio/effects/audio_effect_reverb.h b/servers/audio/effects/audio_effect_reverb.h index ed76050f24..31a796bf98 100644 --- a/servers/audio/effects/audio_effect_reverb.h +++ b/servers/audio/effects/audio_effect_reverb.h @@ -37,7 +37,7 @@ class AudioEffectReverb; class AudioEffectReverbInstance : public AudioEffectInstance { - GDCLASS(AudioEffectReverbInstance, AudioEffectInstance) + GDCLASS(AudioEffectReverbInstance, AudioEffectInstance); Ref<AudioEffectReverb> base; @@ -54,7 +54,7 @@ public: }; class AudioEffectReverb : public AudioEffect { - GDCLASS(AudioEffectReverb, AudioEffect) + GDCLASS(AudioEffectReverb, AudioEffect); friend class AudioEffectReverbInstance; diff --git a/servers/audio/effects/audio_effect_spectrum_analyzer.h b/servers/audio/effects/audio_effect_spectrum_analyzer.h index 4f4c3c8a58..27eb88d29f 100644 --- a/servers/audio/effects/audio_effect_spectrum_analyzer.h +++ b/servers/audio/effects/audio_effect_spectrum_analyzer.h @@ -36,7 +36,7 @@ class AudioEffectSpectrumAnalyzer; class AudioEffectSpectrumAnalyzerInstance : public AudioEffectInstance { - GDCLASS(AudioEffectSpectrumAnalyzerInstance, AudioEffectInstance) + GDCLASS(AudioEffectSpectrumAnalyzerInstance, AudioEffectInstance); public: enum MagnitudeMode { @@ -68,7 +68,8 @@ public: VARIANT_ENUM_CAST(AudioEffectSpectrumAnalyzerInstance::MagnitudeMode) class AudioEffectSpectrumAnalyzer : public AudioEffect { - GDCLASS(AudioEffectSpectrumAnalyzer, AudioEffect) + GDCLASS(AudioEffectSpectrumAnalyzer, AudioEffect); + public: enum FFT_Size { FFT_SIZE_256, diff --git a/servers/audio/effects/audio_effect_stereo_enhance.h b/servers/audio/effects/audio_effect_stereo_enhance.h index 787c351a03..44b7d3eb5c 100644 --- a/servers/audio/effects/audio_effect_stereo_enhance.h +++ b/servers/audio/effects/audio_effect_stereo_enhance.h @@ -36,7 +36,7 @@ class AudioEffectStereoEnhance; class AudioEffectStereoEnhanceInstance : public AudioEffectInstance { - GDCLASS(AudioEffectStereoEnhanceInstance, AudioEffectInstance) + GDCLASS(AudioEffectStereoEnhanceInstance, AudioEffectInstance); friend class AudioEffectStereoEnhance; Ref<AudioEffectStereoEnhance> base; @@ -56,7 +56,7 @@ public: }; class AudioEffectStereoEnhance : public AudioEffect { - GDCLASS(AudioEffectStereoEnhance, AudioEffect) + GDCLASS(AudioEffectStereoEnhance, AudioEffect); friend class AudioEffectStereoEnhanceInstance; float volume_db; diff --git a/servers/audio/effects/audio_stream_generator.h b/servers/audio/effects/audio_stream_generator.h index c3490ddaa5..33839d3db8 100644 --- a/servers/audio/effects/audio_stream_generator.h +++ b/servers/audio/effects/audio_stream_generator.h @@ -35,7 +35,7 @@ #include "servers/audio/audio_stream.h" class AudioStreamGenerator : public AudioStream { - GDCLASS(AudioStreamGenerator, AudioStream) + GDCLASS(AudioStreamGenerator, AudioStream); float mix_rate; float buffer_len; @@ -59,7 +59,7 @@ public: class AudioStreamGeneratorPlayback : public AudioStreamPlaybackResampled { - GDCLASS(AudioStreamGeneratorPlayback, AudioStreamPlaybackResampled) + GDCLASS(AudioStreamGeneratorPlayback, AudioStreamPlaybackResampled); friend class AudioStreamGenerator; RingBuffer<AudioFrame> buffer; int skips; diff --git a/servers/audio_server.h b/servers/audio_server.h index 8c0ffd5a6b..942fe7bc87 100644 --- a/servers/audio_server.h +++ b/servers/audio_server.h @@ -147,7 +147,8 @@ class AudioBusLayout; class AudioServer : public Object { - GDCLASS(AudioServer, Object) + GDCLASS(AudioServer, Object); + public: //re-expose this here, as AudioDriver is not exposed to script enum SpeakerMode { @@ -390,7 +391,7 @@ VARIANT_ENUM_CAST(AudioServer::SpeakerMode) class AudioBusLayout : public Resource { - GDCLASS(AudioBusLayout, Resource) + GDCLASS(AudioBusLayout, Resource); friend class AudioServer; |